main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. //路线
  5. /* var routeArray = ["0","7","6","5","4","8","9","11","32","31","30","28","47","48","61","62","80","77","78","92","117","116","95","94","107","108", "112","111","98","120","121","122","123","124","125","131","132","133","135","136","143","144","174","175","148","161","160","184","185","183","157","180","162","163","182","165","191","199","190","217","215","214","213","212","218","230","231","222","223","224","232","233","234","235","236","237"
  6. ] */
  7. var routeArray = ["0","7","6","5","4","8","9","32","251","31","30","47","48","61","62","63","64","65","66","96","97","120","121","122","248","247","246","133","134","145","174","175","147","176","179","180","181","187","215","214","213","212","218","230","231","222","223","232","233","234","235","236","237"
  8. ]
  9. var arrows = []
  10. var arrowTex
  11. var createArrow = function(){
  12. arrowTex || (arrowTex = Texture.load('static/images/arrow.png'))
  13. var rot90 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0,1,0), Math.PI/2);
  14. var arrow = new THREE.Mesh(new THREE.PlaneBufferGeometry(1,1),new THREE.MeshBasicMaterial({
  15. transparent:true,
  16. map:arrowTex,
  17. side:2,
  18. depthTest:false,
  19. }))
  20. arrow.name = 'arrow'
  21. arrow.scale.set(-0.5,1,0.5)
  22. arrow.oriScale = arrow.scale.clone()
  23. arrow.position.copy(player.currentPano.floorPosition)
  24. arrow.position.y+=0.01
  25. arrow.lookAt(player.currentPano.position)
  26. arrow.quaternion.multiplyQuaternions(rot90, arrow.quaternion)
  27. arrow.oriLieDownQua = arrow.quaternion.clone()
  28. arrow.visible = false
  29. player.model.add(arrow)
  30. arrows.push(arrow)
  31. }
  32. var initRoutePanos = function(model){
  33. model.routePanos.extend(routeArray.map(e=>model.panos.index[e]));
  34. model.routePanos.list.forEach((pano,i)=>{
  35. if(i==model.routePanos.list.length-1)return
  36. model.routePanos.neighbourMap[pano.id] || (model.routePanos.neighbourMap[pano.id] = [])
  37. model.routePanos.neighbourMap[pano.id].push(model.routePanos.list[i+1])
  38. })
  39. console.log('initRoutePanos',model.routePanos)
  40. }
  41. var arrowInfo = {
  42. show:false,
  43. animateDur : 5000,
  44. showDur: 600,
  45. minOpa: 0.2,
  46. maxOpa:1,
  47. }
  48. var updateArrowPose = function(from, to, arrow ){
  49. var dir = to.floorPosition.clone().clone().sub(from.floorPosition).setY(0);
  50. var mid = from.floorPosition.clone().add(to.floorPosition.clone()).multiplyScalar(0.5);
  51. /*var diff = mid.distanceTo(player.currentPano.floorPosition)
  52. var minDis = 1
  53. if(diff<minDis){
  54. mid.add(dir.clone().multiplyScalar( Math.min(1-diff/minDis,0.2)))
  55. } */
  56. arrow.position.copy(mid)
  57. arrow.position.y+=0.02
  58. var len = mid.distanceTo(to.floorPosition)
  59. if(len - 0.2 < arrow.oriScale.y ){//0.2 is marker size
  60. arrow.scale.copy(arrow.oriScale.clone().multiplyScalar((len - 0.2)/arrow.oriScale.y ));
  61. }else{
  62. arrow.scale.copy(arrow.oriScale)
  63. }
  64. dir.normalize();
  65. var _ = (new THREE.Matrix4).lookAt(dir, new THREE.Vector3, new THREE.Vector3(0,1,0));// new Matrix().lookAt(from, aim, Vectors.UP); 前两个参数代表位置和朝向(顺序反过来应该就是反向的),第三个默认这个axis
  66. //转化为quaternion:
  67. var quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  68. quaternion.multiply(arrow.oriLieDownQua)
  69. arrow.quaternion.copy(quaternion)
  70. }
  71. var updateArrowOpacity = function(e){//不停更新所有arrow的透明度
  72. var transition = function(a){
  73. var opa = a > 0.5 ? 2-a*2 : 2*a ;
  74. opa = arrowInfo.maxOpa*opa+ arrowInfo.minOpa*(1-opa)
  75. arrows.filter(e=>e.visible).forEach(e=>{
  76. if(e.fadeIn){
  77. e.material.opacity = opa * e.material.opacity2
  78. }else{
  79. e.material.opacity = opa
  80. }
  81. })
  82. }
  83. transitions.start(transition, arrowInfo.animateDur, updateArrowOpacity, 0, easing.easeInOutCubic, "updateArrowOpacity")
  84. }
  85. var fadeInArrow = function(){
  86. transitions.cancelById('updateArrowOpacity2')
  87. var arrows_ = arrows.filter(e=>e.visible && e.fadeIn)
  88. if(arrows_.length == 0)return
  89. arrows_.forEach(e=>{
  90. e.material.opacity = 0
  91. })
  92. var transition = function(a){
  93. arrows_.forEach(e=>{
  94. e.material.opacity2 = a
  95. })
  96. }
  97. transitions.start(transition, arrowInfo.showDur, null, 0, easing.easeInOutCubic, "updateArrowOpacity", "updateArrowOpacity2")
  98. }
  99. var lastArrowPanos = []
  100. var updateArrow = function(currentPano){//根据当前pano更新
  101. //console.log(currentPano)
  102. if(currentPano === false){ //飞出
  103. arrows.forEach(e=>{
  104. e.visible = false
  105. })
  106. lastArrowPanos = []
  107. return;
  108. }
  109. //先获取所有需要箭头的pano
  110. var minDistance = 6;//该距离内pano可见箭头
  111. var dis = 0
  112. var curPano = currentPano;
  113. var panos = [];
  114. var search = function(pano){//多分支搜寻
  115. var neighbor = player.model.routePanos.neighbourMap[pano.id];
  116. if(!neighbor )return;
  117. neighbor.forEach(e=>{
  118. if(panos.find(arr=>arr[0]==e))return; //不回头
  119. dis = e.floorPosition.distanceTo(currentPano.floorPosition)
  120. if(dis < minDistance || panos.length<2){
  121. panos.push([pano, e])
  122. search(e)
  123. }
  124. })
  125. }
  126. search(currentPano)
  127. /* while(1){
  128. var neighbor = player.model.routePanos.neighbourMap[curPano.id];
  129. if(!neighbor || neighbor.length == 0)break
  130. neighbor = neighbor[0]
  131. dis = neighbor.floorPosition.distanceTo(currentPano.floorPosition)
  132. if(dis < minDistance || panos.length<2){
  133. panos.push([curPano, neighbor])
  134. curPano = neighbor
  135. }else{
  136. break
  137. }
  138. } */
  139. //console.log('panos',panos)
  140. //再配置arrows
  141. //var newPanos = panos.filter(a=>!lastArrowPanos.find(e=>e[0]==a[0] && e[1]==a[1])) ;//新出现的点 渐变出现
  142. var addArrowCount = panos.length - arrows.length
  143. while(addArrowCount>0){
  144. addArrowCount--;
  145. createArrow()
  146. }
  147. panos.forEach((panoArr,i)=>{
  148. arrows[i].visible = true
  149. var isNew = !lastArrowPanos.find(e=>e[0]==panoArr[0] && e[1]==panoArr[1])//新出现的点 渐变出现
  150. arrows[i].fadeIn = !!isNew
  151. updateArrowPose(panoArr[0], panoArr[1], arrows[i])//更新位置
  152. })
  153. fadeInArrow()
  154. if(addArrowCount<0){//隐藏多余的
  155. arrows.slice(addArrowCount).forEach(e=>{
  156. e.visible = false
  157. })
  158. }
  159. lastArrowPanos = panos
  160. }
  161. //---------半透明白色 模型外层-----------
  162. /* var addModelBack = function(model){
  163. let mat = new THREE.MeshBasicMaterial({side:1, color:0xffffff, transparent:true, opacity:0.5,
  164. })
  165. let transparentModel = new THREE.Object3D;
  166. transparentModel.visible = false
  167. model.transparentModel = transparentModel
  168. model.add(transparentModel)
  169. model.chunks.forEach(chunk=>{
  170. let chunkCopy = chunk.clone()
  171. chunkCopy.material = mat
  172. chunkCopy.name = 'model透明层'
  173. transparentModel.add(chunkCopy)
  174. })
  175. //去除一部分面
  176. transparentModel.children[1].geometry = transparentModel.children[1].geometry.clone()
  177. let removeIndex = [[1,0,14],[0,1,2],[2,3,0]]
  178. let newIndex = []
  179. let arr = transparentModel.children[1].geometry.index.array
  180. for(let i=0;i<arr.length;i+=3){
  181. let find = false
  182. for(let j=0;j<removeIndex.length;j++){
  183. let face = removeIndex[j];
  184. if(arr[i] == face[0] && arr[i+1] == face[1] && arr[i+2] == face[2]){
  185. find = true;
  186. //console.log('find', j)
  187. removeIndex.splice(j,1)
  188. break
  189. }
  190. }
  191. find || newIndex.push(arr[i],arr[i+1],arr[i+2])
  192. }
  193. transparentModel.children[1].geometry.setIndex(new THREE.BufferAttribute(new Uint16Array(newIndex),1))
  194. //注:面的index在getMouseIntersect中获取
  195. } */
  196. //=================gif sprite=========
  197. window.animations = []
  198. var floorHeight = 0.01, spriteHeight = 1.1;
  199. var spriteY = floorHeight + spriteHeight / 2 ;
  200. var createGuideAni = function(model){
  201. var geo = new THREE.PlaneBufferGeometry(spriteHeight*0.75, spriteHeight)
  202. var tex1 = Texture.load('static/images/ani/HH_talk01.png') //1.png')
  203. var tex2 = Texture.load('static/images/ani/ZZ_talk01.png') //2.png')
  204. var tex3 = Texture.load('static/images/ani/HH_walk02.png') //3.png')
  205. var tex4 = Texture.load('static/images/ani/ZZ_walk02.png') //4.png')
  206. var HH_talk03 = Texture.load('static/images/ani/HH_talk03.png')
  207. var HH_talk02 = Texture.load('static/images/ani/HH_talk02.png')
  208. var ZZ_talk03 = Texture.load('static/images/ani/ZZ_talk03.png')
  209. var ZZ_talk02 = Texture.load('static/images/ani/ZZ_talk02.png')
  210. dealMap(tex1)
  211. dealMap(tex2)
  212. dealMap(tex3)
  213. dealMap(tex4)
  214. var sprite1 = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  215. map: tex1,
  216. side:2,
  217. transparent:true,
  218. depthTest:false
  219. }))
  220. sprite1.renderOrder = 999
  221. var sprite2 = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  222. map: tex2,
  223. side:2,
  224. transparent:true,
  225. depthTest:false
  226. }))
  227. sprite2.renderOrder = 999
  228. var animateInfo1 = {
  229. /* cellXcount : 12,
  230. cellYcount : 9,
  231. loop : true,
  232. duration : 4000, */
  233. cellXcount : 8,
  234. cellYcount : 7,
  235. loop : true,
  236. duration : 4000,
  237. }
  238. var animateInfo2 = {
  239. /* cellXcount : 10,
  240. cellYcount : 7,
  241. loop : true,
  242. duration : 900,
  243. maxCount: 67 */
  244. cellXcount : 8,
  245. cellYcount : 6,
  246. loop : true,
  247. duration : 900,
  248. }
  249. var animateInfo3 = {
  250. cellXcount : 8,
  251. cellYcount : 9,
  252. loop : true,
  253. duration : 4000,
  254. }
  255. /* var animateInfo4 = {
  256. cellXcount : 8,
  257. cellYcount : 6,
  258. loop : true,
  259. duration : 900,
  260. } */
  261. var animation1 = GifTexDeal.addAnimation(tex1, sprite1, animateInfo1, "idle1" )
  262. var animation2 = GifTexDeal.addAnimation(tex2, sprite2, animateInfo1, "idle2" )
  263. var animation3 = GifTexDeal.addAnimation(tex3, sprite1, animateInfo2, "walk1" )
  264. var animation4 = GifTexDeal.addAnimation(tex4, sprite2, animateInfo2, "walk2" )
  265. var animation5 = GifTexDeal.addAnimation(HH_talk03, sprite1, animateInfo1, "idle3" )
  266. var animation6 = GifTexDeal.addAnimation(ZZ_talk03, sprite2, animateInfo1, "idle4" )
  267. var animation7 = GifTexDeal.addAnimation(HH_talk02, sprite1, animateInfo3, "idle5" )
  268. var animation8 = GifTexDeal.addAnimation(ZZ_talk02, sprite2, animateInfo3, "idle6" )
  269. model.add(sprite1)
  270. model.add(sprite2)
  271. //updatePose( sprite1, sprite2)
  272. sprite1.visible = false;
  273. sprite2.visible = false;
  274. animations.push({
  275. idleAnimation:[animation1, animation5, animation7],
  276. walkAnimation:animation3,
  277. mesh:sprite1,
  278. //currentIdleAnimation:
  279. }, {
  280. idleAnimation:[animation2, animation6, animation8],
  281. walkAnimation:animation4,
  282. mesh:sprite2,
  283. })
  284. }
  285. var getRandomItem = function(arr){
  286. let random = Math.random()
  287. return arr[Math.round(arr.length * random) % arr.length]
  288. }
  289. var startIdle = function(){
  290. animations.forEach((e,i)=>{
  291. e.mesh.visible = true;
  292. let a = getRandomItem(e.idleAnimation)
  293. e.mesh.material.map = a.animation.texture
  294. GifTexDeal.stop(e.walkAnimation)
  295. GifTexDeal.start(a )
  296. e.currentIdleAnimation = a
  297. console.log('animationIdle', i, 'use', e.idleAnimation.indexOf(a))
  298. })
  299. updatePose(null,null)
  300. }
  301. var startWalk = function(from, to){
  302. animations.forEach(e=>{
  303. e.mesh.material.map = e.walkAnimation.animation.texture
  304. e.mesh.visible = true;
  305. e.currentIdleAnimation && GifTexDeal.stop(e.currentIdleAnimation)
  306. GifTexDeal.start(e.walkAnimation)
  307. updateWalkAnimation(from, to, 0)
  308. })
  309. }
  310. var stopAnimation = function(){
  311. animations.forEach(e=>{
  312. e.mesh.visible = false;
  313. GifTexDeal.stop(e.idleAnimation)
  314. GifTexDeal.stop(e.walkAnimation)
  315. })
  316. }
  317. var idleGap = Math.min(1.4, window.innerWidth / window.innerHeight * 0.8);//站着时的间隔
  318. var walkGap = 0.4;
  319. const spriteDisToCamera = 2.8
  320. const disTpCameras = [
  321. /* {
  322. items: [[7,0],[7,1], [22,0],[22,1], [19,0],[19,1], [26,0], [26,1]],
  323. dis: 1.6
  324. }
  325. ,
  326. {
  327. items: [[15,0]], //137
  328. dis: 2.1,
  329. gap:-1
  330. }
  331. ,
  332. {
  333. items: [[15,1]], //137
  334. dis: 2.1,
  335. gap:-0.56
  336. } */
  337. ]
  338. var getDisToCamera = function(){
  339. /* if(disTpCameras[pano.id]){
  340. return disTpCameras[pano.id]
  341. }else return spriteDisToCamera */
  342. var currentItem = player.director.currentItem;
  343. var item = disTpCameras.find(e=>e.items.find(u=>currentItem[0] == u[0] && currentItem[1] == u[1] ) )
  344. var result = item && {dis:item.dis, gap:item.gap}
  345. if(item && item.gap){
  346. var dis = item.dis || spriteDisToCamera
  347. var zoomLevel = Math.max(player.model.getHeroDescriptorByIndex(currentItem).zoom||0, player.zoomLevel )
  348. var x = Math.tan(THREE.Math.degToRad(player.baseFov * zoomLevel/2) ) / Math.tan(THREE.Math.degToRad(player.baseFov/2))
  349. var minGap = idleGap / x * dis / spriteDisToCamera * 0.9
  350. result.gap = Math.min(Math.abs(item.gap), minGap) * Math.sign(item.gap);
  351. }
  352. return result
  353. }
  354. /* var getGap = function(pano){
  355. if(gaps[pano.id]){
  356. return Math.min(Math.abs(gaps[pano.id]), idleGap) * Math.sign(gaps[pano.id]);
  357. }else return 0
  358. } */
  359. var updateWalkAnimation = function(from, to){
  360. //console.log('updateWalkAnimation')
  361. var addProgress = 0.8;
  362. var pos, dir
  363. var start = from, end = to;
  364. var dis = 0;
  365. dis += player.position.distanceTo(to.position);
  366. var lastStart = start;
  367. var gap = walkGap //間隔
  368. var disToCamera = spriteDisToCamera
  369. while(dis < disToCamera){
  370. lastStart = start
  371. start = end
  372. let currentIndex = player.path.nodes.indexOf(end.id);
  373. end = player.model.panos.index[player.path.nodes[currentIndex+1] ]
  374. if(!end)break;
  375. dis += start.position.distanceTo(end.position);
  376. }
  377. if(!end ){ //离开路线,走到更前方
  378. dir = player.getDirection()//拐弯 //start.position.clone().sub(lastStart.position).normalize()
  379. var diff = disToCamera - dis //补全距离
  380. pos = to.position.clone().add(dir.clone().multiplyScalar(diff))
  381. gap += diff / disToCamera*(idleGap-walkGap) //越接近目标点,gap渐变为站着时的gap
  382. }else{
  383. let disBetween = start.position.distanceTo(end.position);
  384. var diff = dis - disToCamera//退回距离
  385. var ratio = diff / disBetween
  386. let currentDir = end.position.clone().sub(start.position).normalize()
  387. dir = currentDir
  388. if(ratio > 0.8){//上个点转弯
  389. let currentIndex = player.path.nodes.indexOf(start.id);
  390. let last = player.model.panos.index[player.path.nodes[currentIndex-1] ]
  391. if(last){
  392. var lastDir = start.position.clone().sub(last.position).normalize()
  393. var middleDir = currentDir.clone().add(lastDir).normalize()
  394. dir = currentDir.clone().multiplyScalar((1-ratio) / 0.2).add(middleDir.clone().multiplyScalar(1- (1- ratio)/0.2))
  395. //console.log("上个点转弯"+dir.toArray())
  396. }
  397. }else if(ratio < 0.1){//下个点转弯
  398. let currentIndex = player.path.nodes.indexOf(end.id);
  399. let next = player.model.panos.index[player.path.nodes[currentIndex+1] ]
  400. if(next){
  401. var nextDir = next.position.clone().sub(end.position).normalize()
  402. }else{
  403. var nextDir = player.getDirection()//路线的末端, 渐变为相机角度
  404. //console.log("延長转弯")
  405. }
  406. var middleDir = currentDir.clone().add(nextDir).normalize()
  407. dir = currentDir.clone().multiplyScalar(ratio / 0.1).add(middleDir.clone().multiplyScalar(1- ratio / 0.1))
  408. //console.log("下个点转弯"+dir.toArray())
  409. }
  410. //console.log(dir)
  411. pos = end.position.clone().sub(currentDir.clone().multiplyScalar(diff))
  412. }
  413. updatePose(null, null, pos, dir , gap ,disToCamera)
  414. }
  415. var updatePose = function( sprite1, sprite2, pos, dir, gap, disToCamera){
  416. //console.log('updatePose')
  417. sprite1 = sprite1 || animations[0].mesh
  418. sprite2 = sprite2 || animations[1].mesh
  419. var cameraPos = player.position.clone().setY(spriteY);
  420. var lookAtCam
  421. var disToCamera = disToCamera || spriteDisToCamera
  422. var disInfo;
  423. if(pos){//walk
  424. dir = dir.setY(0).normalize().multiplyScalar(disToCamera);
  425. pos.setY(spriteY)
  426. //lookAtCam = true //不然会比较斜
  427. }else{//idle
  428. disInfo = getDisToCamera()
  429. if(disInfo && disInfo.dis!=void 0) disToCamera = disInfo.dis
  430. dir = player.getDirection().setY(0).normalize().multiplyScalar(disToCamera);
  431. pos = new THREE.Vector3().addVectors(cameraPos, dir)
  432. }
  433. //间隔
  434. /* if(disInfo && disInfo.gap!=void 0) {
  435. var shift = convertTool.getNormal({points:[{x:0,y:0},{x: dir.x, y: dir.z}]})
  436. shift.multiplyScalar(disInfo.gap)
  437. shift = new THREE.Vector3(shift.x, 0, shift.y)
  438. sprite1.position.copy(pos.clone().sub(shift))
  439. }else{
  440. sprite1.position.copy(pos)
  441. } */
  442. var shift = convertTool.getNormal({points:[{x:0,y:0},{x: dir.x, y: dir.z}]})
  443. if(gap)shift.multiplyScalar(gap)
  444. else{
  445. shift.multiplyScalar(idleGap)
  446. }
  447. shift = new THREE.Vector3(shift.x, 0, shift.y)
  448. sprite1.position.copy(pos.clone().sub(shift))
  449. sprite2.position.copy(pos.clone().add(shift))
  450. if(lookAtCam){
  451. sprite1.lookAt(cameraPos)
  452. sprite2.lookAt(cameraPos)
  453. }else{
  454. sprite1.lookAt(sprite1.position.clone().sub(dir))
  455. sprite2.lookAt(sprite2.position.clone().sub(dir))
  456. }
  457. }
  458. !function() {
  459. "use strict";
  460. function t(t, i) {
  461. return typeof t === i
  462. }
  463. function i(t, i) {
  464. return t instanceof i
  465. }
  466. function n(t) {
  467. return t && t.nodeType
  468. }
  469. function e(t) {
  470. return n(t) ? t : i(t, g) ? t[0] : void 0
  471. }
  472. function o(t, i, n) {
  473. return g.each(t, function(t, e) {
  474. n = i.call(e, n, t, e)
  475. }),
  476. n
  477. }
  478. function r(t, i, n) {
  479. var e, o, r;
  480. if (t === i)
  481. return !0;
  482. if (!t || !i || t.constructor !== i.constructor)
  483. return !1;
  484. for (e = 0,
  485. o = n.length; o > e; e += 1) {
  486. if (r = n[e],
  487. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  488. return !1;
  489. if (t[r] !== i[r])
  490. return !1
  491. }
  492. return !0
  493. }
  494. function s(t, i, n, e) {
  495. this.left = E(t),
  496. this.top = E(i),
  497. this.width = E(n),
  498. this.height = E(e),
  499. this.right = this.left + this.width,
  500. this.bottom = this.top + this.height
  501. }
  502. function h(t, i, n, e) {
  503. this.visible = t || 0,
  504. this.viewport = i || 0,
  505. this.possible = n || 0,
  506. this.rects = e && T({}, e) || null
  507. }
  508. function l(t, i) {
  509. this.els = t,
  510. this.viewport = i
  511. }
  512. function c(t, i, n) {
  513. var e;
  514. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  515. e ? e[n] : 0
  516. }
  517. function u(t, i) {
  518. return t.val - i.val
  519. }
  520. function a(t, i) {
  521. return i.val - t.val
  522. }
  523. function f(t) {
  524. var i = s.ofContent(t, !0)
  525. , n = s.ofViewport(t, !0)
  526. , e = i.width - n.width
  527. , o = i.height - n.height;
  528. this.content = i,
  529. this.viewport = n,
  530. this.width = 0 >= e ? null : n.left / e,
  531. this.height = 0 >= o ? null : n.top / o,
  532. this.left = n.left,
  533. this.top = n.top,
  534. this.right = i.right - n.right,
  535. this.bottom = i.bottom - n.bottom
  536. }
  537. function p(t) {
  538. this.el = t || window
  539. }
  540. function d(t, i) {
  541. this.context = t,
  542. this.viewport = i,
  543. this.init()
  544. }
  545. function v(t, i, n, e) {
  546. this.context = new l(t,i),
  547. this.property = n,
  548. this.descending = e,
  549. this.init()
  550. }
  551. function w(t) {
  552. t && t !== window && t !== document ? (this.context = t,
  553. this.$autoTarget = g(t)) : this.context = window,
  554. this.init()
  555. }
  556. var g = jQuery
  557. , m = g(window)
  558. , b = g(document)
  559. , T = g.extend
  560. , y = g.isFunction
  561. , k = Math.max
  562. , V = Math.min
  563. , E = Math.round
  564. , x = function() {
  565. var t = {}
  566. , i = 1;
  567. return function(n) {
  568. return n ? (t[n] || (t[n] = i,
  569. i += 1),
  570. t[n]) : 0
  571. }
  572. }();
  573. T(s.prototype, {
  574. equals: function(t) {
  575. return r(this, t, ["left", "top", "width", "height"])
  576. },
  577. area: function() {
  578. return this.width * this.height
  579. },
  580. relativeTo: function(t) {
  581. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  582. },
  583. intersection: function(t) {
  584. if (!i(t, s))
  585. return null;
  586. var n = k(this.left, t.left)
  587. , e = V(this.right, t.right)
  588. , o = k(this.top, t.top)
  589. , r = V(this.bottom, t.bottom)
  590. , h = e - n
  591. , l = r - o;
  592. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  593. },
  594. envelope: function(t) {
  595. if (!i(t, s))
  596. return this;
  597. var n = V(this.left, t.left)
  598. , e = k(this.right, t.right)
  599. , o = V(this.top, t.top)
  600. , r = k(this.bottom, t.bottom)
  601. , h = e - n
  602. , l = r - o;
  603. return new s(n,o,h,l)
  604. }
  605. }),
  606. T(s, {
  607. ofContent: function(t, i) {
  608. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  609. },
  610. ofViewport: function(t, i) {
  611. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  612. },
  613. ofElement: function(t) {
  614. var i = g(t);
  615. if (!i.is(":visible"))
  616. return null;
  617. var n = i.offset();
  618. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  619. }
  620. }),
  621. T(h.prototype, {
  622. equals: function(t) {
  623. return this.fracsEqual(t) && this.rectsEqual(t)
  624. },
  625. fracsEqual: function(t) {
  626. return r(this, t, ["visible", "viewport", "possible"])
  627. },
  628. rectsEqual: function(t) {
  629. return r(this.rects, t.rects, ["document", "element", "viewport"])
  630. }
  631. }),
  632. T(h, {
  633. of: function(t, i) {
  634. var e, o, r;
  635. return t = n(t) && s.ofElement(t) || t,
  636. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  637. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  638. r = V(t.width, i.width) * V(t.height, i.height),
  639. new h(o / t.area(),o / i.area(),o / r,{
  640. document: e,
  641. element: e.relativeTo(t),
  642. viewport: e.relativeTo(i)
  643. })) : new h
  644. }
  645. });
  646. var q = ["width", "height", "left", "right", "top", "bottom"]
  647. , S = ["possible", "visible", "viewport"];
  648. T(l.prototype, {
  649. sorted: function(t, i) {
  650. var n = this.viewport;
  651. return g.map(this.els, function(i) {
  652. return {
  653. el: i,
  654. val: c(i, n, t)
  655. }
  656. }).sort(i ? a : u)
  657. },
  658. best: function(t, i) {
  659. return this.els.length ? this.sorted(t, i)[0] : null
  660. }
  661. }),
  662. T(f.prototype, {
  663. equals: function(t) {
  664. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  665. }
  666. }),
  667. T(p.prototype, {
  668. equals: function(t) {
  669. return r(this, t, ["el"])
  670. },
  671. scrollState: function() {
  672. return new f(this.el)
  673. },
  674. scrollTo: function(t, i, n) {
  675. var e = g(this.el === window ? "html,body" : this.el);
  676. t = t || 0,
  677. i = i || 0,
  678. n = isNaN(n) ? 1e3 : n,
  679. e.stop(!0).animate({
  680. scrollLeft: t,
  681. scrollTop: i
  682. }, n)
  683. },
  684. scroll: function(t, i, n) {
  685. var e = this.el === window ? m : g(this.el);
  686. t = t || 0,
  687. i = i || 0,
  688. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  689. },
  690. scrollToRect: function(t, i, n, e) {
  691. i = i || 0,
  692. n = n || 0,
  693. this.scrollTo(t.left - i, t.top - n, e)
  694. },
  695. scrollToElement: function(t, i, n, e) {
  696. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  697. this.scrollToRect(o, i, n, e)
  698. }
  699. });
  700. var C = {
  701. init: function() {
  702. this.callbacks = g.Callbacks("memory unique"),
  703. this.currVal = null,
  704. this.prevVal = null,
  705. this.checkProxy = g.proxy(this.check, this),
  706. this.autoCheck()
  707. },
  708. bind: function(t) {
  709. this.callbacks.add(t)
  710. },
  711. unbind: function(t) {
  712. t ? this.callbacks.remove(t) : this.callbacks.empty()
  713. },
  714. trigger: function() {
  715. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  716. },
  717. check: function(t) {
  718. var i = this.updatedValue(t);
  719. return void 0 !== i && (this.prevVal = this.currVal,
  720. this.currVal = i,
  721. this.trigger(),
  722. !0)
  723. },
  724. $autoTarget: m,
  725. autoEvents: "load resize scroll",
  726. autoCheck: function(t) {
  727. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  728. }
  729. };
  730. T(d.prototype, C, {
  731. updatedValue: function() {
  732. var t = h.of(this.context, this.viewport);
  733. return this.currVal && this.currVal.equals(t) ? void 0 : t
  734. }
  735. }),
  736. T(v.prototype, C, {
  737. updatedValue: function() {
  738. var t = this.context.best(this.property, this.descending);
  739. return t && (t = t.val > 0 ? t.el : null,
  740. this.currVal !== t) ? t : void 0
  741. }
  742. }),
  743. T(w.prototype, C, {
  744. updatedValue: function() {
  745. var t = new f(this.context);
  746. return this.currVal && this.currVal.equals(t) ? void 0 : t
  747. }
  748. });
  749. var L = function(t, i) {
  750. var n = [].slice
  751. , e = jQuery
  752. , o = e.extend
  753. , r = e.isFunction
  754. , s = o({}, i)
  755. , h = function(i, n, o, s) {
  756. return o = r(o) ? o.apply(i, n) : o,
  757. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  758. }
  759. , l = function() {
  760. return h(this, n.call(arguments), s.defaultStatic, l)
  761. }
  762. , c = function(t) {
  763. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  764. }
  765. , u = function(t) {
  766. t && (o(l, t.statics),
  767. o(c, t.methods)),
  768. l.modplug = u
  769. };
  770. u.prev = {
  771. statics: e[t],
  772. methods: e.fn[t]
  773. },
  774. u(i),
  775. e[t] = l,
  776. e.fn[t] = c
  777. }
  778. , M = "fracs";
  779. L(M, {
  780. statics: {
  781. version: "0.15.0",
  782. Rect: s,
  783. Fractions: h,
  784. Group: l,
  785. ScrollState: f,
  786. Viewport: p,
  787. FracsCallbacks: d,
  788. GroupCallbacks: v,
  789. ScrollStateCallbacks: w,
  790. fracs: function(t, i) {
  791. return h.of(t, i)
  792. }
  793. },
  794. methods: {
  795. content: function(t) {
  796. return this.length ? s.ofContent(this[0], t) : null
  797. },
  798. envelope: function() {
  799. return o(this, function(t) {
  800. var i = s.ofElement(this);
  801. return t ? t.envelope(i) : i
  802. })
  803. },
  804. fracs: function(i, n, o) {
  805. t(i, "string") || (o = n,
  806. n = i,
  807. i = null),
  808. y(n) || (o = n,
  809. n = null),
  810. o = e(o);
  811. var r = M + ".fracs." + x(o);
  812. return "unbind" === i ? this.each(function() {
  813. var t = g(this).data(r);
  814. t && t.unbind(n)
  815. }) : "check" === i ? this.each(function() {
  816. var t = g(this).data(r);
  817. t && t.check()
  818. }) : y(n) ? this.each(function() {
  819. var t = g(this)
  820. , i = t.data(r);
  821. i || (i = new d(this,o),
  822. t.data(r, i)),
  823. i.bind(n)
  824. }) : this.length ? h.of(this[0], o) : null
  825. },
  826. intersection: function() {
  827. return o(this, function(t) {
  828. var i = s.ofElement(this);
  829. return t ? t.intersection(i) : i
  830. })
  831. },
  832. max: function(t, i, n) {
  833. return y(i) || (n = i,
  834. i = null),
  835. n = e(n),
  836. i ? (new v(this,n,t,!0).bind(i),
  837. this) : this.pushStack(new l(this,n).best(t, !0).el)
  838. },
  839. min: function(t, i, n) {
  840. return y(i) || (n = i,
  841. i = null),
  842. n = e(n),
  843. i ? (new v(this,n,t).bind(i),
  844. this) : this.pushStack(new l(this,n).best(t).el)
  845. },
  846. rect: function() {
  847. return this.length ? s.ofElement(this[0]) : null
  848. },
  849. scrollState: function(i, n) {
  850. var e = M + ".scrollState";
  851. return t(i, "string") || (n = i,
  852. i = null),
  853. "unbind" === i ? this.each(function() {
  854. var t = g(this).data(e);
  855. t && t.unbind(n)
  856. }) : "check" === i ? this.each(function() {
  857. var t = g(this).data(e);
  858. t && t.check()
  859. }) : y(n) ? this.each(function() {
  860. var t = g(this)
  861. , i = t.data(e);
  862. i || (i = new w(this),
  863. t.data(e, i)),
  864. i.bind(n)
  865. }) : this.length ? new f(this[0]) : null
  866. },
  867. scroll: function(t, i, n) {
  868. return this.each(function() {
  869. new p(this).scroll(t, i, n)
  870. })
  871. },
  872. scrollTo: function(t, i, n, o) {
  873. return g.isNumeric(t) && (o = n,
  874. n = i,
  875. i = t,
  876. t = null),
  877. t = e(t),
  878. this.each(function() {
  879. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  880. })
  881. },
  882. scrollToThis: function(t, i, n, o) {
  883. return o = new p(e(o)),
  884. o.scrollToElement(this[0], t, i, n),
  885. this
  886. },
  887. softLink: function(t, i, n, o) {
  888. return o = new p(e(o)),
  889. this.filter("a[href^=#]").each(function() {
  890. var e = g(this);
  891. e.on("click", function() {
  892. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  893. })
  894. })
  895. },
  896. sort: function(i, n, o) {
  897. return t(n, "boolean") || (o = n,
  898. n = null),
  899. o = e(o),
  900. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  901. return t.el
  902. }))
  903. },
  904. viewport: function(t) {
  905. return this.length ? s.ofViewport(this[0], t) : null
  906. }
  907. },
  908. defaultStatic: "fracs",
  909. defaultMethod: "fracs"
  910. })
  911. }();
  912. if ("undefined" == typeof jQuery)
  913. throw new Error("Bootstrap's JavaScript requires jQuery");
  914. +function(t) {
  915. "use strict";
  916. function e(e) {
  917. return this.each(function() {
  918. var o = t(this)
  919. , s = o.data("bs.tooltip")
  920. , n = "object" == typeof e && e;
  921. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  922. "string" == typeof e && s[e]())
  923. })
  924. }
  925. var i = function(t, e) {
  926. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  927. this.init("tooltip", t, e)
  928. };
  929. i.VERSION = "3.2.0",
  930. i.DEFAULTS = {
  931. animation: !0,
  932. placement: "top",
  933. selector: !1,
  934. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  935. trigger: "hover focus",
  936. title: "",
  937. delay: 0,
  938. html: !1,
  939. container: !1,
  940. viewport: {
  941. selector: "body",
  942. padding: 0
  943. }
  944. },
  945. i.prototype.init = function(e, i, o) {
  946. this.enabled = !0,
  947. this.type = e,
  948. this.$element = t(i),
  949. this.options = this.getOptions(o),
  950. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  951. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  952. var r = s[n];
  953. if ("click" == r)
  954. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  955. else if ("manual" != r) {
  956. var a = "hover" == r ? "mouseenter" : "focusin"
  957. , l = "hover" == r ? "mouseleave" : "focusout";
  958. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  959. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  960. }
  961. }
  962. this.options.selector ? this._options = t.extend({}, this.options, {
  963. trigger: "manual",
  964. selector: ""
  965. }) : this.fixTitle()
  966. }
  967. ,
  968. i.prototype.getDefaults = function() {
  969. return i.DEFAULTS
  970. }
  971. ,
  972. i.prototype.getOptions = function(e) {
  973. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  974. e.delay && "number" == typeof e.delay && (e.delay = {
  975. show: e.delay,
  976. hide: e.delay
  977. }),
  978. e
  979. }
  980. ,
  981. i.prototype.getDelegateOptions = function() {
  982. var e = {}
  983. , i = this.getDefaults();
  984. return this._options && t.each(this._options, function(t, o) {
  985. i[t] != o && (e[t] = o)
  986. }),
  987. e
  988. }
  989. ,
  990. i.prototype.enter = function(e) {
  991. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  992. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  993. t(e.currentTarget).data("bs." + this.type, i)),
  994. clearTimeout(i.timeout),
  995. i.hoverState = "in",
  996. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  997. // "in" == i.hoverState && i.show()
  998. }, i.options.delay.show)) : i.show()
  999. }
  1000. ,
  1001. i.prototype.leave = function(e) {
  1002. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  1003. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1004. t(e.currentTarget).data("bs." + this.type, i)),
  1005. clearTimeout(i.timeout),
  1006. i.hoverState = "out",
  1007. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  1008. "out" == i.hoverState && i.hide()
  1009. }, i.options.delay.hide)) : i.hide()
  1010. }
  1011. ,
  1012. i.prototype.show = function() {
  1013. var e = t.Event("show.bs." + this.type);
  1014. if (this.hasContent() && this.enabled) {
  1015. this.$element.trigger(e);
  1016. var i = t.contains(document.documentElement, this.$element[0]);
  1017. if (e.isDefaultPrevented() || !i)
  1018. return;
  1019. var o = this
  1020. , s = this.tip()
  1021. , n = this.getUID(this.type);
  1022. this.setContent(),
  1023. s.attr("id", n),
  1024. this.$element.attr("aria-describedby", n),
  1025. this.options.animation && s.addClass("fade");
  1026. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  1027. , a = /\s?auto?\s?/i
  1028. , l = a.test(r);
  1029. l && (r = r.replace(a, "") || "top"),
  1030. s.detach().css({
  1031. top: 0,
  1032. left: 0,
  1033. display: "block"
  1034. }).addClass(r).data("bs." + this.type, this),
  1035. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1036. var p = this.getPosition()
  1037. , h = s[0].offsetWidth
  1038. , f = s[0].offsetHeight;
  1039. if (l) {
  1040. var u = r
  1041. , c = this.$element.parent()
  1042. , d = this.getPosition(c);
  1043. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1044. s.removeClass(u).addClass(r)
  1045. }
  1046. var g = this.getCalculatedOffset(r, p, h, f);
  1047. this.applyPlacement(g, r);
  1048. var y = function() {
  1049. o.$element.trigger("shown.bs." + o.type),
  1050. o.hoverState = null
  1051. };
  1052. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1053. }
  1054. }
  1055. ,
  1056. i.prototype.applyPlacement = function(e, i) {
  1057. var o = this.tip()
  1058. , s = o[0].offsetWidth
  1059. , n = o[0].offsetHeight
  1060. , r = parseInt(o.css("margin-top"), 10)
  1061. , a = parseInt(o.css("margin-left"), 10);
  1062. isNaN(r) && (r = 0),
  1063. isNaN(a) && (a = 0),
  1064. e.top = e.top + r,
  1065. e.left = e.left + a,
  1066. t.offset.setOffset(o[0], t.extend({
  1067. using: function(t) {
  1068. o.css({
  1069. top: Math.round(t.top),
  1070. left: Math.round(t.left)
  1071. })
  1072. }
  1073. }, e), 0),
  1074. o.addClass("in");
  1075. var l = o[0].offsetWidth
  1076. , p = o[0].offsetHeight;
  1077. "top" == i && p != n && (e.top = e.top + n - p);
  1078. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1079. h.left ? e.left += h.left : e.top += h.top;
  1080. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1081. , u = h.left ? "left" : "top"
  1082. , c = h.left ? "offsetWidth" : "offsetHeight";
  1083. o.offset(e),
  1084. this.replaceArrow(f, o[0][c], u)
  1085. }
  1086. ,
  1087. i.prototype.replaceArrow = function(t, e, i) {
  1088. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1089. }
  1090. ,
  1091. i.prototype.setContent = function() {
  1092. var t = this.tip()
  1093. , e = this.getTitle();
  1094. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1095. t.removeClass("fade in top bottom left right")
  1096. }
  1097. ,
  1098. i.prototype.hide = function() {
  1099. function e() {
  1100. "in" != i.hoverState && o.detach(),
  1101. i.$element.trigger("hidden.bs." + i.type)
  1102. }
  1103. var i = this
  1104. , o = this.tip()
  1105. , s = t.Event("hide.bs." + this.type);
  1106. if (this.$element.removeAttr("aria-describedby"),
  1107. this.$element.trigger(s),
  1108. !s.isDefaultPrevented())
  1109. return o.removeClass("in"),
  1110. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1111. this.hoverState = null,
  1112. this
  1113. }
  1114. ,
  1115. i.prototype.fixTitle = function() {
  1116. var t = this.$element;
  1117. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1118. }
  1119. ,
  1120. i.prototype.hasContent = function() {
  1121. return this.getTitle()
  1122. }
  1123. ,
  1124. i.prototype.getPosition = function(e) {
  1125. e = e || this.$element;
  1126. var i = e[0]
  1127. , o = "BODY" == i.tagName;
  1128. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1129. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1130. width: o ? t(window).width() : e.outerWidth(),
  1131. height: o ? t(window).height() : e.outerHeight()
  1132. }, o ? {
  1133. top: 0,
  1134. left: 0
  1135. } : e.offset())
  1136. }
  1137. ,
  1138. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  1139. return "bottom" == t ? {
  1140. top: e.top + e.height,
  1141. left: e.left + e.width / 2 - i / 2
  1142. } : "top" == t ? {
  1143. top: e.top - o,
  1144. left: e.left + e.width / 2 - i / 2
  1145. } : "left" == t ? {
  1146. top: e.top + e.height / 2 - o / 2,
  1147. left: e.left - i
  1148. } : {
  1149. top: e.top + e.height / 2 - o / 2,
  1150. left: e.left + e.width
  1151. }
  1152. }
  1153. ,
  1154. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  1155. var s = {
  1156. top: 0,
  1157. left: 0
  1158. };
  1159. if (!this.$viewport)
  1160. return s;
  1161. var n = this.options.viewport && this.options.viewport.padding || 0
  1162. , r = this.getPosition(this.$viewport);
  1163. if (/right|left/.test(t)) {
  1164. var a = e.top - n - r.scroll
  1165. , l = e.top + n - r.scroll + o;
  1166. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1167. } else {
  1168. var p = e.left - n
  1169. , h = e.left + n + i;
  1170. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1171. }
  1172. return s
  1173. }
  1174. ,
  1175. i.prototype.getTitle = function() {
  1176. var t, e = this.$element, i = this.options;
  1177. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1178. }
  1179. ,
  1180. i.prototype.getUID = function(t) {
  1181. do
  1182. t += ~~(1e6 * Math.random());
  1183. while (document.getElementById(t));return t
  1184. }
  1185. ,
  1186. i.prototype.tip = function() {
  1187. return this.$tip = this.$tip || t(this.options.template)
  1188. }
  1189. ,
  1190. i.prototype.arrow = function() {
  1191. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1192. }
  1193. ,
  1194. i.prototype.validate = function() {
  1195. this.$element[0].parentNode || (this.hide(),
  1196. this.$element = null,
  1197. this.options = null)
  1198. }
  1199. ,
  1200. i.prototype.enable = function() {
  1201. this.enabled = !0
  1202. }
  1203. ,
  1204. i.prototype.disable = function() {
  1205. this.enabled = !1
  1206. }
  1207. ,
  1208. i.prototype.toggleEnabled = function() {
  1209. this.enabled = !this.enabled
  1210. }
  1211. ,
  1212. i.prototype.toggle = function(e) {
  1213. var i = this;
  1214. e && (i = t(e.currentTarget).data("bs." + this.type),
  1215. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1216. t(e.currentTarget).data("bs." + this.type, i))),
  1217. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1218. }
  1219. ,
  1220. i.prototype.destroy = function() {
  1221. clearTimeout(this.timeout),
  1222. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1223. }
  1224. ;
  1225. var o = t.fn.tooltip;
  1226. t.fn.tooltip = e,
  1227. t.fn.tooltip.Constructor = i,
  1228. t.fn.tooltip.noConflict = function() {
  1229. return t.fn.tooltip = o,
  1230. this
  1231. }
  1232. }(jQuery);
  1233. !function(e, t, n) {
  1234. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1235. }("Keen", this, function() {
  1236. "use strict";
  1237. function Keen() {
  1238. return _init.apply(this, arguments)
  1239. }
  1240. function _init(e) {
  1241. if (_isUndefined(e))
  1242. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1243. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1244. throw new Error("Please provide a projectId");
  1245. this.configure(e)
  1246. }
  1247. function _extend(e) {
  1248. for (var t = 1; t < arguments.length; t++)
  1249. for (var n in arguments[t])
  1250. e[n] = arguments[t][n];
  1251. return e
  1252. }
  1253. function _isUndefined(e) {
  1254. return void 0 === e
  1255. }
  1256. function _type(e) {
  1257. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1258. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1259. }
  1260. function _each(e, t, n) {
  1261. var r;
  1262. if (!e)
  1263. return 0;
  1264. if (n = n ? n : e,
  1265. "array" === _type(e)) {
  1266. for (r = 0; r < e.length; r++)
  1267. if (t.call(n, e[r], r, e) === !1)
  1268. return 0
  1269. } else
  1270. for (r in e)
  1271. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1272. return 0;
  1273. return 1
  1274. }
  1275. function _parse_params(e) {
  1276. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1277. return decodeURIComponent(e.replace(r, " "))
  1278. }, a = e.split("?")[1]; t = i.exec(a); )
  1279. n[o(t[1])] = o(t[2]);
  1280. return n
  1281. }
  1282. function _set_protocol(e) {
  1283. switch (e) {
  1284. case "http":
  1285. return "http";
  1286. case "auto":
  1287. return location.protocol.replace(/:/g, "");
  1288. case "https":
  1289. case void 0:
  1290. default:
  1291. return "https"
  1292. }
  1293. }
  1294. function _set_request_type(e) {
  1295. var t = e || "jsonp"
  1296. , n = !1;
  1297. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1298. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1299. }
  1300. function _build_url(e) {
  1301. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1302. }
  1303. function _uploadEvent(e, t, n, r, i) {
  1304. var o = _build_url.apply(this, ["/events/" + e])
  1305. , a = {};
  1306. n = n !== !1,
  1307. this.client.globalProperties && (a = this.client.globalProperties(e));
  1308. for (var c in t)
  1309. t.hasOwnProperty(c) && (a[c] = t[c]);
  1310. switch (this.client.requestType) {
  1311. case "xhr":
  1312. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1313. break;
  1314. case "jsonp":
  1315. var s = JSON.stringify(a)
  1316. , l = Keen.Base64.encode(s);
  1317. o = o + "?api_key=" + this.client.writeKey,
  1318. o = o + "&data=" + l,
  1319. o = o + "&modified=" + (new Date).getTime(),
  1320. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1321. break;
  1322. case "beacon":
  1323. var s = JSON.stringify(a)
  1324. , l = Keen.Base64.encode(s);
  1325. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1326. o = o + "&data=" + encodeURIComponent(l),
  1327. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1328. o += "&c=clv1",
  1329. _request.beacon.apply(this, [o, null, r, i])
  1330. }
  1331. }
  1332. Keen.prototype.configure = function(e) {
  1333. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1334. e.protocol = _set_protocol(e.protocol),
  1335. e.requestType = _set_request_type(e.requestType),
  1336. this.client = {
  1337. projectId: e.projectId,
  1338. writeKey: e.writeKey,
  1339. readKey: e.readKey,
  1340. globalProperties: null,
  1341. endpoint: e.protocol + "://" + e.host,
  1342. requestType: e.requestType
  1343. },
  1344. Keen.trigger("client", this, e),
  1345. this.trigger("ready"),
  1346. this
  1347. }
  1348. ;
  1349. var _request = {
  1350. xhr: function(e, t, n, r, i, o, a, c) {
  1351. if (!i)
  1352. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1353. var s = new XMLHttpRequest;
  1354. if (s.onreadystatechange = function() {
  1355. if (4 == s.readyState)
  1356. if (s.status >= 200 && s.status < 300) {
  1357. var e;
  1358. try {
  1359. e = JSON.parse(s.responseText)
  1360. } catch (e) {
  1361. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1362. c && c(s, e)
  1363. }
  1364. a && e && a(e)
  1365. } else
  1366. Keen.log("HTTP request failed."),
  1367. c && c(s, null)
  1368. }
  1369. ,
  1370. s.open(e, t, o),
  1371. i && s.setRequestHeader("Authorization", i),
  1372. r && s.setRequestHeader("Content-Type", "application/json"),
  1373. n)
  1374. for (var l in n)
  1375. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1376. var u = r ? JSON.stringify(r) : null;
  1377. s.send(u)
  1378. },
  1379. jsonp: function(e, t, n, r) {
  1380. if (!t)
  1381. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1382. if (t && e.indexOf("api_key") < 0) {
  1383. var i = e.indexOf("?") > 0 ? "&" : "?";
  1384. e = e + i + "api_key=" + t
  1385. }
  1386. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1387. o += "a";
  1388. var a = !1;
  1389. window[o] = function(e) {
  1390. a = !0,
  1391. n && e && n(e),
  1392. window[o] = void 0
  1393. }
  1394. ,
  1395. e = e + "&jsonp=" + o;
  1396. var c = document.createElement("script");
  1397. c.id = "keen-jsonp",
  1398. c.src = e,
  1399. document.getElementsByTagName("head")[0].appendChild(c),
  1400. c.onreadystatechange = function() {
  1401. a === !1 && "loaded" === this.readyState && (a = !0,
  1402. r && r())
  1403. }
  1404. ,
  1405. c.onerror = function() {
  1406. a === !1 && (a = !0,
  1407. r && r())
  1408. }
  1409. },
  1410. beacon: function(e, t, n, r) {
  1411. if (t && e.indexOf("api_key") < 0) {
  1412. var i = e.indexOf("?") > 0 ? "&" : "?";
  1413. e = e + i + "api_key=" + t
  1414. }
  1415. var o = !1
  1416. , a = document.createElement("img");
  1417. a.onload = function() {
  1418. if (o = !0,
  1419. "naturalHeight"in this) {
  1420. if (this.naturalHeight + this.naturalWidth === 0)
  1421. return void this.onerror()
  1422. } else if (this.width + this.height === 0)
  1423. return void this.onerror();
  1424. n && n({
  1425. created: !0
  1426. })
  1427. }
  1428. ,
  1429. a.onerror = function() {
  1430. o = !0,
  1431. r && r()
  1432. }
  1433. ,
  1434. a.src = e
  1435. }
  1436. }
  1437. , Events = Keen.Events = {
  1438. on: function(e, t) {
  1439. this.listeners || (this.listeners = {});
  1440. var n = this.listeners[e] || (this.listeners[e] = []);
  1441. return n.push({
  1442. callback: t
  1443. }),
  1444. this
  1445. },
  1446. off: function(e, t) {
  1447. if (!e && !t)
  1448. return this.listeners = void 0,
  1449. delete this.listeners,
  1450. this;
  1451. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1452. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1453. t && 0 != n.length || (this.listeners[e] = void 0,
  1454. delete this.listeners[e]);
  1455. return this
  1456. },
  1457. trigger: function(e) {
  1458. if (!this.listeners)
  1459. return this;
  1460. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1461. n[r].callback.apply(this, t);
  1462. return this
  1463. }
  1464. };
  1465. _extend(Keen.prototype, Events),
  1466. _extend(Keen, Events),
  1467. Keen.loaded = !0,
  1468. Keen.utils = {
  1469. each: _each,
  1470. extend: _extend,
  1471. parseParams: _parse_params
  1472. },
  1473. Keen.ready = function(e) {
  1474. Keen.loaded ? e() : Keen.on("ready", e)
  1475. }
  1476. ,
  1477. Keen.log = function(e) {
  1478. "object" == typeof console && console.log("[Keen IO]", e)
  1479. }
  1480. ;
  1481. var Plugins = Keen.Plugins = {};
  1482. Keen.prototype.addEvent = function() {
  1483. _uploadEvent.apply(this, arguments)
  1484. }
  1485. ,
  1486. Keen.prototype.addEventSync = function(e, t, n, r) {
  1487. _uploadEvent.apply(this, [e, t, !1, n, r])
  1488. }
  1489. ,
  1490. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1491. var o = e
  1492. , a = o.metaKey
  1493. , c = o.target
  1494. , s = !1
  1495. , l = function() {};
  1496. return void 0 === r && (r = 500),
  1497. "A" === c.nodeName ? l = function() {
  1498. a || s || (s = !0,
  1499. window.location = c.href)
  1500. }
  1501. : "FORM" === c.nodeName && (l = function() {
  1502. s || (s = !0,
  1503. c.submit())
  1504. }
  1505. ),
  1506. i && (l = function() {
  1507. s || (s = !0,
  1508. i())
  1509. }
  1510. ),
  1511. _uploadEvent.call(this, t, n, l, l),
  1512. setTimeout(function() {
  1513. l()
  1514. }, r),
  1515. !!a && void 0
  1516. }
  1517. ,
  1518. Keen.prototype.setGlobalProperties = function(e) {
  1519. if (!this.client)
  1520. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1521. if (!e || "function" != typeof e)
  1522. throw new Error("Invalid value for global properties: " + e);
  1523. this.client.globalProperties = e
  1524. }
  1525. ,
  1526. Keen.Base64 = {
  1527. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1528. encode: function(e) {
  1529. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1530. for (e = this.utf8.encode(e); l < e.length; )
  1531. t = e.charCodeAt(l++),
  1532. n = e.charCodeAt(l++),
  1533. r = e.charCodeAt(l++),
  1534. i = t >> 2,
  1535. o = (3 & t) << 4 | n >> 4,
  1536. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1537. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1538. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1539. return s
  1540. },
  1541. decode: function(e) {
  1542. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1543. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1544. t = u.indexOf(e.charAt(l++)),
  1545. n = u.indexOf(e.charAt(l++)),
  1546. r = u.indexOf(e.charAt(l++)),
  1547. i = u.indexOf(e.charAt(l++)),
  1548. o = t << 2 | n >> 4,
  1549. a = (15 & n) << 4 | r >> 2,
  1550. c = (3 & r) << 6 | i,
  1551. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1552. return this.utf8.decode(s)
  1553. },
  1554. utf8: {
  1555. encode: function(e) {
  1556. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1557. t = e.charCodeAt(r++),
  1558. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1559. return n
  1560. },
  1561. decode: function(e) {
  1562. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1563. n = e.charCodeAt(i),
  1564. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1565. return r
  1566. }
  1567. }
  1568. },
  1569. "object" != typeof JSON && (JSON = {}),
  1570. function() {
  1571. function f(e) {
  1572. return 10 > e ? "0" + e : e
  1573. }
  1574. function quote(e) {
  1575. return escapable.lastIndex = 0,
  1576. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1577. var t = meta[e];
  1578. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1579. }) + '"' : '"' + e + '"'
  1580. }
  1581. function str(e, t) {
  1582. var n, r, i, o, a, c = gap, s = t[e];
  1583. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1584. "function" == typeof rep && (s = rep.call(t, e, s)),
  1585. typeof s) {
  1586. case "string":
  1587. return quote(s);
  1588. case "number":
  1589. return isFinite(s) ? String(s) : "null";
  1590. case "boolean":
  1591. case "null":
  1592. return String(s);
  1593. case "object":
  1594. if (!s)
  1595. return "null";
  1596. if (gap += indent,
  1597. a = [],
  1598. "[object Array]" === Object.prototype.toString.apply(s)) {
  1599. for (o = s.length,
  1600. n = 0; o > n; n += 1)
  1601. a[n] = str(n, s) || "null";
  1602. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1603. gap = c,
  1604. i
  1605. }
  1606. if (rep && "object" == typeof rep)
  1607. for (o = rep.length,
  1608. n = 0; o > n; n += 1)
  1609. "string" == typeof rep[n] && (r = rep[n],
  1610. i = str(r, s),
  1611. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1612. else
  1613. for (r in s)
  1614. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1615. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1616. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1617. gap = c,
  1618. i
  1619. }
  1620. }
  1621. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1622. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1623. }
  1624. ,
  1625. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1626. return this.valueOf()
  1627. }
  1628. );
  1629. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1630. "\b": "\\b",
  1631. "\t": "\\t",
  1632. "\n": "\\n",
  1633. "\f": "\\f",
  1634. "\r": "\\r",
  1635. '"': '\\"',
  1636. "\\": "\\\\"
  1637. }, rep;
  1638. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1639. var r;
  1640. if (gap = "",
  1641. indent = "",
  1642. "number" == typeof n)
  1643. for (r = 0; n > r; r += 1)
  1644. indent += " ";
  1645. else
  1646. "string" == typeof n && (indent = n);
  1647. if (rep = t,
  1648. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1649. throw new Error("JSON.stringify");
  1650. return str("", {
  1651. "": e
  1652. })
  1653. }
  1654. ),
  1655. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1656. function walk(e, t) {
  1657. var n, r, i = e[t];
  1658. if (i && "object" == typeof i)
  1659. for (n in i)
  1660. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1661. void 0 !== r ? i[n] = r : delete i[n]);
  1662. return reviver.call(e, t, i)
  1663. }
  1664. var j;
  1665. if (text = String(text),
  1666. cx.lastIndex = 0,
  1667. cx.test(text) && (text = text.replace(cx, function(e) {
  1668. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1669. })),
  1670. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1671. return j = eval("(" + text + ")"),
  1672. "function" == typeof reviver ? walk({
  1673. "": j
  1674. }, "") : j;
  1675. throw new SyntaxError("JSON.parse")
  1676. }
  1677. )
  1678. }(),
  1679. !function(e, t, n) {
  1680. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1681. }("domready", Keen.utils, function(e) {
  1682. function t(e) {
  1683. for (d = 1; e = r.shift(); )
  1684. e()
  1685. }
  1686. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1687. return o[l] && o[l](s, n = function() {
  1688. o.removeEventListener(s, n, i),
  1689. t()
  1690. }
  1691. , i),
  1692. c && o.attachEvent(u, n = function() {
  1693. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1694. t())
  1695. }
  1696. ),
  1697. e = c ? function(t) {
  1698. self != top ? d ? t() : r.push(t) : function() {
  1699. try {
  1700. a.doScroll("left")
  1701. } catch (n) {
  1702. return setTimeout(function() {
  1703. e(t)
  1704. }, 50)
  1705. }
  1706. t()
  1707. }()
  1708. }
  1709. : function(e) {
  1710. d ? e() : r.push(e)
  1711. }
  1712. });
  1713. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1714. if (loaded && cached) {
  1715. clients = cached.clients || {},
  1716. ready = cached.ready || [];
  1717. for (var instance in clients)
  1718. if (clients.hasOwnProperty(instance)) {
  1719. var client = clients[instance];
  1720. for (var method in Keen.prototype)
  1721. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1722. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1723. ,
  1724. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1725. ,
  1726. client._config && (client.configure.call(client, client._config),
  1727. delete client._config),
  1728. client._setGlobalProperties) {
  1729. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1730. client.setGlobalProperties.apply(client, globals[i]);
  1731. delete client._setGlobalProperties
  1732. }
  1733. if (client._addEvent) {
  1734. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1735. client.addEvent.apply(client, queue[i]);
  1736. delete client._addEvent
  1737. }
  1738. var callback = client._on || [];
  1739. if (client._on) {
  1740. for (var i = 0; i < callback.length; i++)
  1741. client.on.apply(client, callback[i]);
  1742. client.trigger("ready"),
  1743. delete client._on
  1744. }
  1745. }
  1746. for (var i = 0; i < ready.length; i++) {
  1747. var callback = ready[i];
  1748. Keen.on("ready", function() {
  1749. callback()
  1750. })
  1751. }
  1752. }
  1753. return Keen.loaded && setTimeout(function() {
  1754. Keen.utils.domready(function() {
  1755. Keen.trigger("ready")
  1756. })
  1757. }, 0),
  1758. Keen
  1759. });
  1760. !function() {
  1761. var t = window.analytics = window.analytics || [];
  1762. if (!t.initialize) {
  1763. if (t.invoked)
  1764. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1765. t.invoked = !0,
  1766. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1767. t.factory = function(e) {
  1768. return function() {
  1769. var n = Array.prototype.slice.call(arguments);
  1770. return n.unshift(e),
  1771. t.push(n),
  1772. t
  1773. }
  1774. }
  1775. ;
  1776. for (var e = 0; e < t.methods.length; e++) {
  1777. var n = t.methods[e];
  1778. t[n] = t.factory(n)
  1779. }
  1780. t.load = function(t) {
  1781. var e = document.createElement("script");
  1782. e.type = "text/javascript",
  1783. e.async = !0,
  1784. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1785. var n = document.getElementsByTagName("script")[0];
  1786. n.parentNode.insertBefore(e, n)
  1787. }
  1788. ,
  1789. t.SNIPPET_VERSION = "4.0.0"
  1790. }
  1791. }();
  1792. !function(i, e) {
  1793. "use strict";
  1794. var s = ""
  1795. , r = "?"
  1796. , o = "function"
  1797. , a = "undefined"
  1798. , n = "object"
  1799. , t = "major"
  1800. , d = "model"
  1801. , w = "name"
  1802. , l = "type"
  1803. , p = "vendor"
  1804. , m = "version"
  1805. , c = "architecture"
  1806. , u = "console"
  1807. , g = "mobile"
  1808. , f = "tablet"
  1809. , h = "smarttv"
  1810. , b = {
  1811. has: function(i, e) {
  1812. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1813. },
  1814. lowerize: function(i) {
  1815. return i.toLowerCase()
  1816. }
  1817. }
  1818. , y = {
  1819. rgx: function() {
  1820. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1821. var c = m[p]
  1822. , u = m[p + 1];
  1823. if (typeof i === a) {
  1824. i = {};
  1825. for (t in u)
  1826. d = u[t],
  1827. typeof d === n ? i[d[0]] = e : i[d] = e
  1828. }
  1829. for (s = r = 0; s < c.length; s++)
  1830. if (w = c[s].exec(this.getUA())) {
  1831. for (t = 0; t < u.length; t++)
  1832. l = w[++r],
  1833. d = u[t],
  1834. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1835. break
  1836. }
  1837. if (w)
  1838. break
  1839. }
  1840. return i
  1841. },
  1842. str: function(i, s) {
  1843. for (var o in s)
  1844. if (typeof s[o] === n && s[o].length > 0) {
  1845. for (var a = 0; a < s[o].length; a++)
  1846. if (b.has(s[o][a], i))
  1847. return o === r ? e : o
  1848. } else if (b.has(s[o], i))
  1849. return o === r ? e : o;
  1850. return i
  1851. }
  1852. }
  1853. , v = {
  1854. browser: {
  1855. oldsafari: {
  1856. major: {
  1857. 1: ["/8", "/1", "/3"],
  1858. 2: "/4",
  1859. "?": "/"
  1860. },
  1861. version: {
  1862. "1.0": "/8",
  1863. 1.2: "/1",
  1864. 1.3: "/3",
  1865. "2.0": "/412",
  1866. "2.0.2": "/416",
  1867. "2.0.3": "/417",
  1868. "2.0.4": "/419",
  1869. "?": "/"
  1870. }
  1871. }
  1872. },
  1873. device: {
  1874. sprint: {
  1875. model: {
  1876. "Evo Shift 4G": "7373KT"
  1877. },
  1878. vendor: {
  1879. HTC: "APA",
  1880. Sprint: "Sprint"
  1881. }
  1882. }
  1883. },
  1884. os: {
  1885. windows: {
  1886. version: {
  1887. ME: "4.90",
  1888. "NT 3.11": "NT3.51",
  1889. "NT 4.0": "NT4.0",
  1890. 2e3: "NT 5.0",
  1891. XP: ["NT 5.1", "NT 5.2"],
  1892. Vista: "NT 6.0",
  1893. 7: "NT 6.1",
  1894. 8: "NT 6.2",
  1895. 8.1: "NT 6.3",
  1896. RT: "ARM"
  1897. }
  1898. }
  1899. }
  1900. }
  1901. , k = {
  1902. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1903. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1904. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1905. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1906. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1907. }
  1908. , x = function(e) {
  1909. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1910. return this instanceof x ? (this.getBrowser = function() {
  1911. return y.rgx.apply(this, k.browser)
  1912. }
  1913. ,
  1914. this.getCPU = function() {
  1915. return y.rgx.apply(this, k.cpu)
  1916. }
  1917. ,
  1918. this.getDevice = function() {
  1919. return y.rgx.apply(this, k.device)
  1920. }
  1921. ,
  1922. this.getEngine = function() {
  1923. return y.rgx.apply(this, k.engine)
  1924. }
  1925. ,
  1926. this.getOS = function() {
  1927. return y.rgx.apply(this, k.os)
  1928. }
  1929. ,
  1930. this.getResult = function() {
  1931. return {
  1932. ua: this.getUA(),
  1933. browser: this.getBrowser(),
  1934. engine: this.getEngine(),
  1935. os: this.getOS(),
  1936. device: this.getDevice(),
  1937. cpu: this.getCPU()
  1938. }
  1939. }
  1940. ,
  1941. this.getUA = function() {
  1942. return r
  1943. }
  1944. ,
  1945. this.setUA = function(i) {
  1946. return r = i,
  1947. this
  1948. }
  1949. ,
  1950. void this.setUA(r)) : new x(e).getResult()
  1951. };
  1952. if (typeof exports !== a)
  1953. typeof module !== a && module.exports && (exports = module.exports = x),
  1954. exports.UAParser = x;
  1955. else if (i.UAParser = x,
  1956. typeof define === o && define.amd && define(function() {
  1957. return x
  1958. }),
  1959. typeof i.jQuery !== a) {
  1960. var A = i.jQuery
  1961. , _ = new x;
  1962. A.ua = _.getResult(),
  1963. A.ua.get = function() {
  1964. return _.getUA()
  1965. }
  1966. ,
  1967. A.ua.set = function(i) {
  1968. _.setUA(i);
  1969. var e = _.getResult();
  1970. for (var s in e)
  1971. A.ua[s] = e[s]
  1972. }
  1973. }
  1974. }(this);
  1975. window.Modernizr = function(n, e, t) {
  1976. function o(n) {
  1977. d.cssText = n
  1978. }
  1979. function r(n, e) {
  1980. return typeof n === e
  1981. }
  1982. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1983. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1984. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1985. return e in n && r(n.constructor.prototype[e], "undefined")
  1986. }
  1987. : function(n, e) {
  1988. return v.call(n, e)
  1989. }
  1990. ,
  1991. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1992. var e = this;
  1993. if ("function" != typeof e)
  1994. throw new TypeError;
  1995. var t = b.call(arguments, 1)
  1996. , o = function() {
  1997. if (this instanceof o) {
  1998. var r = function() {};
  1999. r.prototype = e.prototype;
  2000. var i = new r
  2001. , c = e.apply(i, t.concat(b.call(arguments)));
  2002. return Object(c) === c ? c : i
  2003. }
  2004. return e.apply(n, t.concat(b.call(arguments)))
  2005. };
  2006. return o
  2007. }
  2008. ),
  2009. y.webgl = function() {
  2010. return !!n.WebGLRenderingContext
  2011. }
  2012. ;
  2013. for (var h in y)
  2014. u(y, h) && (c = h.toLowerCase(),
  2015. f[c] = y[h](),
  2016. w.push((f[c] ? "" : "no-") + c));
  2017. return f.addTest = function(n, e) {
  2018. if ("object" == typeof n)
  2019. for (var o in n)
  2020. u(n, o) && f.addTest(o, n[o]);
  2021. else {
  2022. if (n = n.toLowerCase(),
  2023. f[n] !== t)
  2024. return f;
  2025. e = "function" == typeof e ? e() : e,
  2026. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  2027. f[n] = e
  2028. }
  2029. return f
  2030. }
  2031. ,
  2032. o(""),
  2033. p = i = null,
  2034. f._version = a,
  2035. f
  2036. }(this, this.document);
  2037. !function(e, t, a) {
  2038. "use strict";
  2039. function n(t, h, m) {
  2040. function H(a) {
  2041. var n = 0
  2042. , i = Ee.length;
  2043. if (Ce.old = e.extend({}, Ce),
  2044. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  2045. ke = Be[ge.horizontal ? "width" : "height"](),
  2046. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2047. Ee.length = 0,
  2048. Ce.start = 0,
  2049. Ce.end = q(ze - Ie, 0),
  2050. Re) {
  2051. n = Ne.length,
  2052. qe = Pe.children(ge.itemSelector),
  2053. Ne.length = 0;
  2054. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2055. ze = 0,
  2056. qe.each(function(t, a) {
  2057. var n = e(a)
  2058. , i = a.getBoundingClientRect()
  2059. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2060. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2061. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2062. , h = l + d + p
  2063. , m = !d || !p
  2064. , g = {};
  2065. g.el = a,
  2066. g.size = m ? l : h,
  2067. g.half = g.size / 2,
  2068. g.start = ze + (m ? d : 0),
  2069. g.center = g.start - E(Ie / 2 - g.size / 2),
  2070. g.end = g.start - Ie + g.size,
  2071. t || (ze += s),
  2072. ze += h,
  2073. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2074. t === v && (g.end += o,
  2075. ze += o,
  2076. f = m ? p : 0),
  2077. Ne.push(g),
  2078. r = g
  2079. }),
  2080. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2081. ze -= f,
  2082. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2083. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2084. }
  2085. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2086. Q(),
  2087. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2088. Te = d(Te, ge.minHandleSize, ke),
  2089. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2090. xe.end = ke - Te,
  2091. it || j()),
  2092. !we && Ie > 0) {
  2093. var p = Ce.start
  2094. , h = "";
  2095. if (Re)
  2096. e.each(Ne, function(e, t) {
  2097. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2098. Ee.push(p),
  2099. p += Ie,
  2100. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2101. });
  2102. else
  2103. for (; p - Ie < Ce.end; )
  2104. Ee.push(p),
  2105. p += Ie;
  2106. if (De[0] && i !== Ee.length) {
  2107. for (var m = 0; m < Ee.length; m++)
  2108. h += ge.pageBuilder.call(ye, m);
  2109. Ae = De.html(h).children(),
  2110. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2111. }
  2112. }
  2113. if (Oe.slideeSize = ze,
  2114. Oe.frameSize = Ie,
  2115. Oe.sbSize = ke,
  2116. Oe.handleSize = Te,
  2117. Re) {
  2118. a && null != ge.startAt && (W(ge.startAt),
  2119. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2120. var g = Ne[Oe.activeItem];
  2121. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2122. } else
  2123. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2124. pe("load")
  2125. }
  2126. function X(e, t, a) {
  2127. if (Re && at.released && !a) {
  2128. var n = $(e)
  2129. , i = e > Ce.start && e < Ce.end;
  2130. Le ? (i && (e = Ne[n.centerItem].center),
  2131. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2132. }
  2133. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2134. et.start = +new Date,
  2135. et.time = 0,
  2136. et.from = Ce.cur,
  2137. et.to = e,
  2138. et.delta = e - Ce.cur,
  2139. et.tweesing = at.tweese || at.init && !at.slidee,
  2140. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2141. at.tweese = 0,
  2142. e !== Ce.dest && (Ce.dest = e,
  2143. pe("change"),
  2144. it || Y()),
  2145. K(),
  2146. Q(),
  2147. Z(),
  2148. F()
  2149. }
  2150. function Y() {
  2151. if (ye.initialized) {
  2152. if (!it)
  2153. return it = w(Y),
  2154. void (at.released && pe("moveStart"));
  2155. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2156. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2157. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2158. et.to === Ce.cur ? (Ce.cur = et.to,
  2159. at.tweese = it = 0) : it = w(Y),
  2160. pe("move"),
  2161. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2162. !it && at.released && pe("moveEnd"),
  2163. j()
  2164. }
  2165. }
  2166. function j() {
  2167. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2168. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2169. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2170. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2171. }
  2172. function F() {
  2173. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2174. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2175. pe("activePage", _e.page))
  2176. }
  2177. function M() {
  2178. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2179. ot = at.init ? w(M) : 0,
  2180. tt.now = +new Date,
  2181. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2182. X(at.init ? tt.pos : E(tt.pos)),
  2183. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2184. tt.lastTime = tt.now
  2185. }
  2186. function L(e, t, n) {
  2187. if ("boolean" === i(t) && (n = t,
  2188. t = a),
  2189. t === a)
  2190. X(Ce[e], n);
  2191. else {
  2192. if (Le && "center" !== e)
  2193. return;
  2194. var r = ye.getPos(t);
  2195. r && X(r[e], n, !Le)
  2196. }
  2197. }
  2198. function R(e) {
  2199. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2200. }
  2201. function U(e) {
  2202. return R(l(e) && 0 > e ? e + Ne.length : e)
  2203. }
  2204. function W(e, t) {
  2205. var a = R(e);
  2206. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2207. qe.eq(a).addClass(ge.activeClass),
  2208. _e.active = Oe.activeItem = a,
  2209. Z(),
  2210. pe("active", a)),
  2211. a)
  2212. }
  2213. function $(e) {
  2214. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2215. var t = {}
  2216. , a = Me ? 0 : Ie / 2;
  2217. if (!we)
  2218. for (var n = 0, i = Ee.length; i > n; n++) {
  2219. if (e >= Ce.end || n === Ee.length - 1) {
  2220. t.activePage = Ee.length - 1;
  2221. break
  2222. }
  2223. if (e <= Ee[n] + a) {
  2224. t.activePage = n;
  2225. break
  2226. }
  2227. }
  2228. if (Re) {
  2229. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2230. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2231. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2232. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2233. s = c;
  2234. break
  2235. }
  2236. t.firstItem = l(r) ? r : 0,
  2237. t.centerItem = l(o) ? o : t.firstItem,
  2238. t.lastItem = l(s) ? s : t.centerItem
  2239. }
  2240. return t
  2241. }
  2242. function Q(t) {
  2243. e.extend(Oe, $(t))
  2244. }
  2245. function Z() {
  2246. var e = Ce.dest <= Ce.start
  2247. , t = Ce.dest >= Ce.end
  2248. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2249. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2250. Je.is("button,input") && Je.prop("disabled", e),
  2251. Ke.is("button,input") && Ke.prop("disabled", t),
  2252. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2253. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2254. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2255. Qe.is("button,input") && Qe.prop("disabled", e),
  2256. $e.is("button,input") && $e.prop("disabled", t)),
  2257. Re && null != Oe.activeItem) {
  2258. var n = 0 === Oe.activeItem
  2259. , i = Oe.activeItem >= Ne.length - 1
  2260. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2261. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2262. Ze.is("button,input") && Ze.prop("disabled", n),
  2263. Ge.is("button,input") && Ge.prop("disabled", i),
  2264. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2265. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2266. }
  2267. }
  2268. function G(e, t, a) {
  2269. if (e = U(e),
  2270. t = U(t),
  2271. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2272. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2273. var n = t > e ? e : a ? t : t - 1
  2274. , i = e > t ? e : a ? t + 1 : t
  2275. , r = e > t;
  2276. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2277. H()
  2278. }
  2279. }
  2280. function J(e, t) {
  2281. for (var a = 0, n = Ve[e].length; n > a; a++)
  2282. if (Ve[e][a] === t)
  2283. return a;
  2284. return -1
  2285. }
  2286. function K() {
  2287. at.released && !ye.isPaused && ye.resume()
  2288. }
  2289. function V(e) {
  2290. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2291. }
  2292. function _() {
  2293. at.history[0] = at.history[1],
  2294. at.history[1] = at.history[2],
  2295. at.history[2] = at.history[3],
  2296. at.history[3] = at.delta
  2297. }
  2298. function ee(e) {
  2299. at.released = 0,
  2300. at.source = e,
  2301. at.slidee = "slidee" === e
  2302. }
  2303. function te(t) {
  2304. var a = "touchstart" === t.type
  2305. , n = t.data.source
  2306. , i = "slidee" === n;
  2307. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2308. ee(n),
  2309. at.init = 0,
  2310. at.$source = e(t.target),
  2311. at.touch = a,
  2312. at.pointer = a ? t.originalEvent.touches[0] : t,
  2313. at.initX = at.pointer.pageX,
  2314. at.initY = at.pointer.pageY,
  2315. at.initPos = i ? Ce.cur : xe.cur,
  2316. at.start = +new Date,
  2317. at.time = 0,
  2318. at.path = 0,
  2319. at.delta = 0,
  2320. at.locked = 0,
  2321. at.history = [0, 0, 0, 0],
  2322. at.pathToLock = i ? a ? 30 : 10 : 0,
  2323. b.on(a ? z : I, ae),
  2324. ye.pause(1),
  2325. (i ? Pe : Se).addClass(ge.draggedClass),
  2326. pe("moveStart"),
  2327. i && (rt = setInterval(_, 10)))
  2328. }
  2329. function ae(e) {
  2330. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2331. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2332. at.pathX = at.pointer.pageX - at.initX,
  2333. at.pathY = at.pointer.pageY - at.initY,
  2334. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2335. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2336. at.released || !(at.path < 1)) {
  2337. if (!at.init) {
  2338. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2339. return ne();
  2340. at.init = 1
  2341. }
  2342. r(e),
  2343. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2344. at.$source.on(B, s)),
  2345. at.released && (ne(),
  2346. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2347. at.delta += at.swing,
  2348. at.tweese = x(at.swing) > 10)),
  2349. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2350. }
  2351. }
  2352. function ne() {
  2353. clearInterval(rt),
  2354. at.released = !0,
  2355. b.off(at.touch ? z : I, ae),
  2356. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2357. setTimeout(function() {
  2358. at.$source.off(B, s)
  2359. }),
  2360. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2361. ye.resume(1),
  2362. at.init = 0
  2363. }
  2364. function ie(t) {
  2365. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2366. }
  2367. function re() {
  2368. ye.stop(),
  2369. b.off("mouseup", re)
  2370. }
  2371. function se(e) {
  2372. switch (r(e),
  2373. this) {
  2374. case $e[0]:
  2375. case Qe[0]:
  2376. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2377. b.on("mouseup", re);
  2378. break;
  2379. case Ze[0]:
  2380. ye.prev();
  2381. break;
  2382. case Ge[0]:
  2383. ye.next();
  2384. break;
  2385. case Je[0]:
  2386. ye.prevPage();
  2387. break;
  2388. case Ke[0]:
  2389. ye.nextPage()
  2390. }
  2391. }
  2392. function oe(e) {
  2393. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2394. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2395. Re ? (p = +new Date,
  2396. nt.last < p - nt.resetTime && (nt.delta = 0),
  2397. nt.last = p,
  2398. nt.delta += nt.curDelta,
  2399. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2400. nt.delta %= 1),
  2401. nt.finalDelta) : nt.curDelta
  2402. }
  2403. function le(e) {
  2404. e.originalEvent[g] = ye;
  2405. var t = +new Date;
  2406. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2407. return void (O = t);
  2408. if (ge.scrollBy && Ce.start !== Ce.end) {
  2409. var a = oe(e.originalEvent);
  2410. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2411. ye.slideBy(ge.scrollBy * a)
  2412. }
  2413. }
  2414. function ce(e) {
  2415. ge.clickBar && e.target === Be[0] && (r(e),
  2416. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2417. }
  2418. function de(e) {
  2419. if (ge.keyboardNavBy)
  2420. switch (e.which) {
  2421. case ge.horizontal ? 37 : 38:
  2422. r(e),
  2423. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2424. break;
  2425. case ge.horizontal ? 39 : 40:
  2426. r(e),
  2427. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2428. }
  2429. }
  2430. function ue(e) {
  2431. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2432. }
  2433. function fe() {
  2434. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2435. }
  2436. function ve(e) {
  2437. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2438. }
  2439. function pe(e, t) {
  2440. if (Ve[e]) {
  2441. for (me = Ve[e].length,
  2442. T.length = 0,
  2443. he = 0; me > he; he++)
  2444. T.push(Ve[e][he]);
  2445. for (he = 0; me > he; he++)
  2446. T[he].call(ye, e, t)
  2447. }
  2448. }
  2449. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2450. start: 0,
  2451. center: 0,
  2452. end: 0,
  2453. cur: 0,
  2454. dest: 0
  2455. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2456. start: 0,
  2457. end: 0,
  2458. cur: 0
  2459. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2460. firstItem: 0,
  2461. lastItem: 0,
  2462. centerItem: 0,
  2463. activeItem: null,
  2464. activePage: 0
  2465. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2466. released: 1
  2467. }, nt = {
  2468. last: 0,
  2469. delta: 0,
  2470. resetTime: 200
  2471. }, it = 0, rt = 0, st = 0, ot = 0;
  2472. we || (t = be[0]),
  2473. ye.initialized = 0,
  2474. ye.frame = t,
  2475. ye.slidee = Pe[0],
  2476. ye.pos = Ce,
  2477. ye.rel = Oe,
  2478. ye.items = Ne,
  2479. ye.pages = Ee,
  2480. ye.isPaused = 0,
  2481. ye.options = ge,
  2482. ye.dragging = at,
  2483. ye.reload = function() {
  2484. H()
  2485. }
  2486. ,
  2487. ye.getPos = function(e) {
  2488. if (Re) {
  2489. var t = R(e);
  2490. return -1 !== t && Ne[t]
  2491. }
  2492. var a = Pe.find(e).eq(0);
  2493. if (a[0]) {
  2494. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2495. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2496. return {
  2497. start: n,
  2498. center: n - Ie / 2 + i / 2,
  2499. end: n - Ie + i,
  2500. size: i
  2501. }
  2502. }
  2503. return !1
  2504. }
  2505. ,
  2506. ye.moveBy = function(e) {
  2507. tt.speed = e,
  2508. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2509. tt.startPos = Ce.cur,
  2510. ee("button"),
  2511. at.init = 1,
  2512. pe("moveStart"),
  2513. y(ot),
  2514. M())
  2515. }
  2516. ,
  2517. ye.stop = function() {
  2518. "button" === at.source && (at.init = 0,
  2519. at.released = 1)
  2520. }
  2521. ,
  2522. ye.prev = function() {
  2523. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2524. }
  2525. ,
  2526. ye.next = function() {
  2527. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2528. }
  2529. ,
  2530. ye.prevPage = function() {
  2531. ye.activatePage(Oe.activePage - 1)
  2532. }
  2533. ,
  2534. ye.nextPage = function() {
  2535. ye.activatePage(Oe.activePage + 1)
  2536. }
  2537. ,
  2538. ye.slideBy = function(e, t) {
  2539. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2540. }
  2541. ,
  2542. ye.slideTo = function(e, t) {
  2543. X(e, t)
  2544. }
  2545. ,
  2546. ye.toStart = function(e, t) {
  2547. L("start", e, t)
  2548. }
  2549. ,
  2550. ye.toEnd = function(e, t) {
  2551. L("end", e, t)
  2552. }
  2553. ,
  2554. ye.toCenter = function(e, t) {
  2555. L("center", e, t)
  2556. }
  2557. ,
  2558. ye.getIndex = R,
  2559. ye.activate = function(e, t) {
  2560. var a = W(e);
  2561. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2562. }
  2563. ,
  2564. ye.activatePage = function(e, t) {
  2565. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2566. }
  2567. ,
  2568. ye.resume = function(e) {
  2569. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2570. st ? st = clearTimeout(st) : pe("resume"),
  2571. st = setTimeout(function() {
  2572. switch (pe("cycle"),
  2573. ge.cycleBy) {
  2574. case "items":
  2575. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2576. break;
  2577. case "pages":
  2578. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2579. }
  2580. }, ge.cycleInterval))
  2581. }
  2582. ,
  2583. ye.pause = function(e) {
  2584. e < ye.isPaused || (ye.isPaused = e || 100,
  2585. st && (st = clearTimeout(st),
  2586. pe("pause")))
  2587. }
  2588. ,
  2589. ye.toggle = function() {
  2590. ye[st ? "pause" : "resume"]()
  2591. }
  2592. ,
  2593. ye.set = function(t, a) {
  2594. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2595. }
  2596. ,
  2597. ye.add = function(t, a) {
  2598. var n = e(t);
  2599. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2600. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2601. H()
  2602. }
  2603. ,
  2604. ye.remove = function(t) {
  2605. if (Re) {
  2606. var a = U(t);
  2607. if (a > -1) {
  2608. qe.eq(a).remove();
  2609. var n = a === Oe.activeItem;
  2610. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2611. H(),
  2612. n && (_e.active = null,
  2613. ye.activate(Oe.activeItem))
  2614. }
  2615. } else
  2616. e(t).remove(),
  2617. H()
  2618. }
  2619. ,
  2620. ye.moveAfter = function(e, t) {
  2621. G(e, t, 1)
  2622. }
  2623. ,
  2624. ye.moveBefore = function(e, t) {
  2625. G(e, t)
  2626. }
  2627. ,
  2628. ye.on = function(e, t) {
  2629. if ("object" === i(e))
  2630. for (var a in e)
  2631. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2632. else if ("function" === i(t))
  2633. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2634. Ve[n[r]] = Ve[n[r]] || [],
  2635. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2636. else if ("array" === i(t))
  2637. for (var o = 0, l = t.length; l > o; o++)
  2638. ye.on(e, t[o])
  2639. }
  2640. ,
  2641. ye.one = function(e, t) {
  2642. function a() {
  2643. t.apply(ye, arguments),
  2644. ye.off(e, a)
  2645. }
  2646. ye.on(e, a)
  2647. }
  2648. ,
  2649. ye.off = function(e, t) {
  2650. if (t instanceof Array)
  2651. for (var a = 0, n = t.length; n > a; a++)
  2652. ye.off(e, t[a]);
  2653. else
  2654. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2655. if (Ve[i[r]] = Ve[i[r]] || [],
  2656. null == t)
  2657. Ve[i[r]].length = 0;
  2658. else {
  2659. var o = J(i[r], t);
  2660. -1 !== o && Ve[i[r]].splice(o, 1)
  2661. }
  2662. }
  2663. ,
  2664. ye.destroy = function() {
  2665. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2666. b.off("keydown", de),
  2667. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2668. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2669. De.empty(),
  2670. we || (be.off("." + g),
  2671. He.restore(),
  2672. Xe.restore(),
  2673. Ye.restore(),
  2674. je.restore(),
  2675. e.removeData(t, g)),
  2676. Ne.length = Ee.length = 0,
  2677. _e = {},
  2678. ye.initialized = 0,
  2679. ye
  2680. }
  2681. ,
  2682. ye.init = function() {
  2683. if (!ye.initialized) {
  2684. ye.on(m);
  2685. var e = ["overflow", "position"]
  2686. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2687. He.save.apply(He, e),
  2688. Ye.save.apply(Ye, e),
  2689. Xe.save.apply(Xe, t),
  2690. je.save.apply(je, t);
  2691. var a = Se;
  2692. return we || (a = a.add(Pe),
  2693. be.css("overflow", "hidden"),
  2694. f || "static" !== be.css("position") || be.css("position", "relative")),
  2695. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2696. a.css({
  2697. position: "absolute"
  2698. })),
  2699. ge.forward && $e.on(S, se),
  2700. ge.backward && Qe.on(S, se),
  2701. ge.prev && Ze.on(B, se),
  2702. ge.next && Ge.on(B, se),
  2703. ge.prevPage && Je.on(B, se),
  2704. ge.nextPage && Ke.on(B, se),
  2705. Ue.on(C, le),
  2706. Be[0] && Be.on(B, ce),
  2707. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2708. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2709. We.on(P, {
  2710. source: "slidee"
  2711. }, te),
  2712. Se && Se.on(P, {
  2713. source: "handle"
  2714. }, te),
  2715. b.on("keydown", de),
  2716. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2717. be.on("scroll." + g, o)),
  2718. ye.initialized = 1,
  2719. H(!0),
  2720. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2721. ye
  2722. }
  2723. }
  2724. }
  2725. function i(e) {
  2726. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2727. }
  2728. function r(e, t) {
  2729. e.preventDefault(),
  2730. t && e.stopPropagation()
  2731. }
  2732. function s(t) {
  2733. r(t, 1),
  2734. e(this).off(t.type, s)
  2735. }
  2736. function o() {
  2737. this.scrollLeft = 0,
  2738. this.scrollTop = 0
  2739. }
  2740. function l(e) {
  2741. return !isNaN(parseFloat(e)) && isFinite(e)
  2742. }
  2743. function c(e, t) {
  2744. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2745. }
  2746. function d(e, t, a) {
  2747. return t > e ? t : e > a ? a : e
  2748. }
  2749. function u(e) {
  2750. var t = {};
  2751. return t.style = {},
  2752. t.save = function() {
  2753. if (e && e.nodeType) {
  2754. for (var a = 0; a < arguments.length; a++)
  2755. t.style[arguments[a]] = e.style[arguments[a]];
  2756. return t
  2757. }
  2758. }
  2759. ,
  2760. t.restore = function() {
  2761. if (e && e.nodeType) {
  2762. for (var a in t.style)
  2763. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2764. return t
  2765. }
  2766. }
  2767. ,
  2768. t
  2769. }
  2770. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2771. b.on(C, function(e) {
  2772. var t = e.originalEvent[g]
  2773. , a = +new Date;
  2774. (!t || t.options.scrollHijack < a - O) && (O = a)
  2775. }),
  2776. function(e) {
  2777. function t(e) {
  2778. var t = (new Date).getTime()
  2779. , n = Math.max(0, 16 - (t - a))
  2780. , i = setTimeout(e, n);
  2781. return a = t,
  2782. i
  2783. }
  2784. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2785. var a = (new Date).getTime()
  2786. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2787. y = function(t) {
  2788. n.call(e, t)
  2789. }
  2790. }(window),
  2791. function() {
  2792. function e(e) {
  2793. for (var n = 0, i = t.length; i > n; n++) {
  2794. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2795. if (null != a.style[r])
  2796. return r
  2797. }
  2798. }
  2799. var t = ["", "webkit", "moz", "ms", "o"]
  2800. , a = document.createElement("div");
  2801. f = e("transform"),
  2802. v = e("perspective") ? "translateZ(0) " : ""
  2803. }(),
  2804. t[m] = n,
  2805. e.fn[h] = function(t, a) {
  2806. var r, s;
  2807. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2808. s = Array.prototype.slice.call(arguments, 1)),
  2809. t = {}),
  2810. this.each(function(i, o) {
  2811. var l = e.data(o, g);
  2812. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2813. })
  2814. }
  2815. ,
  2816. n.defaults = {
  2817. slidee: null,
  2818. horizontal: !1,
  2819. itemNav: null,
  2820. itemSelector: null,
  2821. smart: !1,
  2822. activateOn: null,
  2823. activateMiddle: !1,
  2824. scrollSource: null,
  2825. scrollBy: 0,
  2826. scrollHijack: 300,
  2827. scrollTrap: !1,
  2828. dragSource: null,
  2829. mouseDragging: !1,
  2830. touchDragging: !1,
  2831. releaseSwing: !1,
  2832. swingSpeed: .2,
  2833. elasticBounds: !1,
  2834. interactive: null,
  2835. scrollBar: null,
  2836. dragHandle: !1,
  2837. dynamicHandle: !1,
  2838. minHandleSize: 50,
  2839. clickBar: !1,
  2840. syncSpeed: .5,
  2841. pagesBar: null,
  2842. activatePageOn: null,
  2843. pageBuilder: function(e) {
  2844. return "<li>" + (e + 1) + "</li>"
  2845. },
  2846. forward: null,
  2847. backward: null,
  2848. prev: null,
  2849. next: null,
  2850. prevPage: null,
  2851. nextPage: null,
  2852. cycleBy: null,
  2853. cycleInterval: 5e3,
  2854. pauseOnHover: !1,
  2855. startPaused: !1,
  2856. moveBy: 300,
  2857. speed: 0,
  2858. easing: "swing",
  2859. startAt: null,
  2860. keyboardNavBy: null,
  2861. draggedClass: "dragged",
  2862. activeClass: "active",
  2863. disabledClass: "disabled"
  2864. }
  2865. }(jQuery, window);
  2866. !function e(t, i, n) {
  2867. function r(a, s) {
  2868. if (!i[a]) {
  2869. if (!t[a]) {
  2870. var l = "function" == typeof require && require;
  2871. if (!s && l)
  2872. return l(a, !0);
  2873. if (o)
  2874. return o(a, !0);
  2875. var c = new Error("Cannot find module '" + a + "'");
  2876. throw c.code = "MODULE_NOT_FOUND",
  2877. c
  2878. }
  2879. var h = i[a] = {
  2880. exports: {}
  2881. };
  2882. t[a][0].call(h.exports, function(e) {
  2883. var i = t[a][1][e];
  2884. return r(i ? i : e)
  2885. }, h, h.exports, e, t, i, n)
  2886. }
  2887. return i[a].exports
  2888. }
  2889. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2890. r(n[a]);
  2891. return r
  2892. }({
  2893. 1: [function(e, t, i) {
  2894. (function(i) {
  2895. "use strict";
  2896. function n(e) {
  2897. this.player = null,
  2898. this.director = null,
  2899. this.modelManager = null,
  2900. this.container = null,
  2901. this.tagManager = null,
  2902. this.fadeInSpeed = e,
  2903. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2904. }
  2905. var r = e("three")
  2906. , o = e("./util/logger")
  2907. , a = (e("./util/common"),
  2908. e("./enum/PlayerEvents"))
  2909. , s = e("./enum/DirectorEvents")
  2910. , l = e("./settings")
  2911. , c = e("./enum/Viewmode")
  2912. , h = (e("./enum/WarpStyle"),
  2913. e("./enum/BlackoutStyle"),
  2914. e("./enum/ModelManagerEvents"))
  2915. , u = e("./enum/tagEvents")
  2916. , d = e("./util/transitions")
  2917. , p = e("./util/lerp")
  2918. , f = new o(i);
  2919. //window.THREE = r;
  2920. n.prototype.init = function(e, t, i, n, r) {
  2921. window.app = this;
  2922. this.player = t,
  2923. this.director = e,
  2924. this.modelManager = i,
  2925. this.tagManager = n,
  2926. this.container = r,
  2927. this.updateModel(),
  2928. this.bindEvents()
  2929. }
  2930. ,
  2931. n.prototype.bindEvents = function() {
  2932. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2933. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2934. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2935. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2936. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2937. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2938. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2939. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2940. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2941. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2942. }
  2943. ,
  2944. n.prototype.updateModel = function() {
  2945. //模型this.model
  2946. this.model = this.modelManager.getActiveModel()
  2947. }
  2948. ,
  2949. n.prototype.handleWarpStarted = function() {
  2950. this.hidePlayerReticule()
  2951. }
  2952. ,
  2953. n.prototype.ontagActivated = function() {
  2954. this.hidePlayerReticule()
  2955. }
  2956. ,
  2957. n.prototype.onNavigationTotag = function() {
  2958. this.hidePlayerReticule()
  2959. }
  2960. ,
  2961. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2962. var n = this.modelManager.getActiveModel()
  2963. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2964. n.fadePanoMarkers(r),
  2965. n.setMode(t)
  2966. }
  2967. ,
  2968. n.prototype.handlePlayerModeChanged = function(e, t) {
  2969. var i = this.modelManager.getActiveModel()
  2970. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2971. i.setSide(n),
  2972. i.setMode(t)
  2973. }
  2974. ,
  2975. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2976. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2977. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2978. }
  2979. ,
  2980. n.prototype.handleActionInterruption = function() {}
  2981. ,
  2982. n.prototype.handleStartInside = function(e) {
  2983. var t = l[this.player.mode]
  2984. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2985. this.fadeIn(this.fadeInSpeed),
  2986. this.model.alpha = 0,
  2987. this.model.skybox.material.uniforms.opacity.value = 1,
  2988. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2989. var n = this.player.reticule;
  2990. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2991. }
  2992. ,
  2993. n.prototype.handleStartOutside = function(e) {
  2994. this.fadeIn(e)
  2995. }
  2996. ,
  2997. n.prototype.fadeIn = function(e) {
  2998. null !== e && void 0 !== e || (e = 2e3,
  2999. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  3000. $(this.container).fadeIn(e)
  3001. }
  3002. ,
  3003. n.prototype.hidePlayerReticule = function() {
  3004. this.player.reticule.hide()
  3005. }
  3006. ,
  3007. t.exports = n
  3008. }
  3009. ).call(this, "/js/DisplayController.js")
  3010. }
  3011. , {
  3012. "./enum/BlackoutStyle": 18,
  3013. "./enum/DirectorEvents": 23,
  3014. "./enum/tagEvents": 32,
  3015. "./enum/ModelManagerEvents": 33,
  3016. "./enum/PlayerEvents": 40,
  3017. "./enum/Viewmode": 51,
  3018. "./enum/WarpStyle": 52,
  3019. "./settings": 166,
  3020. "./util/common": 185,
  3021. "./util/lerp": 188,
  3022. "./util/logger": 189,
  3023. "./util/transitions": 195,
  3024. three: 217
  3025. }],
  3026. 2: [function(e, t, i) {
  3027. "use strict";
  3028. function n() {
  3029. this.baseStartTime = performance.timing.navigationStart,
  3030. this.loadingStartTime = null,
  3031. this.waitingStartTime = null,
  3032. this.appReadyTime = null
  3033. }
  3034. n.prototype.setBaseStartTime = function(e) {
  3035. this.baseStartTime = e || Date.now()
  3036. }
  3037. ,
  3038. n.prototype.setWaitingStartTime = function(e) {
  3039. this.waitingStartTime = e || Date.now()
  3040. }
  3041. ,
  3042. n.prototype.setLoadingStartTime = function(e) {
  3043. this.loadingStartTime = e || Date.now()
  3044. }
  3045. ,
  3046. n.prototype.setAppReadyTime = function(e) {
  3047. this.appReadyTime = e || Date.now()
  3048. }
  3049. ,
  3050. n.prototype.calcFullLoadingTime = function() {
  3051. var e = this.appReadyTime - this.baseStartTime;
  3052. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3053. e
  3054. }
  3055. ,
  3056. t.exports = n
  3057. }
  3058. , {}],
  3059. 3: [function(e, t, i) {
  3060. (function(i) {
  3061. "use strict";
  3062. function n() {
  3063. return 100 * Math.random()
  3064. }
  3065. var r = e("./util/logger")
  3066. , o = e("./util/browser")
  3067. , a = new r(i)
  3068. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3069. initialized: !1,
  3070. init: function(e, t) {
  3071. if (t = t || {},
  3072. !this.initialized) {
  3073. this.initialized = !0,
  3074. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3075. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3076. for (var i in e) {
  3077. var r = i.match("^sc_tilegen_([0-9]+)$");
  3078. r && (s.tilegen = n() < parseInt(r[1]));
  3079. var l = i.match("^sc_imgopt_([0-9]+)$");
  3080. l && (s.imgopt = n() < parseInt(l[1]))
  3081. }
  3082. for (var c in t)
  3083. s[c] = t[c],
  3084. a.debug("A/B override:", c, s[c])
  3085. }
  3086. },
  3087. changeIfTileGenerating: function(e) {
  3088. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3089. e += ""),
  3090. e
  3091. },
  3092. changeIfImageOptimzing: function(e) {
  3093. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3094. e += ""),
  3095. e
  3096. },
  3097. tilegen: !1,
  3098. imgopt: !1
  3099. };
  3100. t.exports = s
  3101. }
  3102. ).call(this, "/js/ab.js")
  3103. }
  3104. , {
  3105. "./util/browser": 182,
  3106. "./util/logger": 189
  3107. }],
  3108. 4: [function(e, t, i) {
  3109. (function(i) {
  3110. "use strict";
  3111. function n() {
  3112. return {
  3113. addons: [{
  3114. name: "keen:ua_parser",
  3115. input: {
  3116. ua_string: "user_agent"
  3117. },
  3118. output: "parsed_user_agent"
  3119. }]
  3120. }
  3121. }
  3122. function r(e, t, i, n) {
  3123. function r(t) {
  3124. l[t.sid] = !0;
  3125. var i = t.billboard.media && t.billboard.media.type
  3126. , n = {
  3127. tag_id: t.sid,
  3128. tags_visited: Object.keys(l).length,
  3129. tag_count: Object.keys(e.tags).length,
  3130. tag_view_count: ++E,
  3131. has_media: !!i
  3132. };
  3133. i && (n.media_type = i),
  3134. u("tag_opened", n)
  3135. }
  3136. var l = {}
  3137. , h = Date.now() - N
  3138. , f = null;
  3139. n && (f = Date.now() - window.navigationStart);
  3140. var g;
  3141. try {
  3142. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3143. } catch (e) {
  3144. g = !1
  3145. }
  3146. var v, A = e.supportsVR;
  3147. A || (v = "VR disabled at the model/account level",
  3148. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3149. u("model_loaded", {
  3150. duration: h,
  3151. duration_from_navigation_start: f,
  3152. has_hlr: g,
  3153. has_vr: A,
  3154. vr_reason: v
  3155. });
  3156. var I = 0;
  3157. e.panos.forEach(function(e) {
  3158. e.on("enter", function() {
  3159. c("pano_viewed", {
  3160. pano_id: e.id,
  3161. pano_view_count: ++I,
  3162. alignment_type: e.alignmentType,
  3163. interaction_source: O,
  3164. navigation_source: p
  3165. })
  3166. })
  3167. });
  3168. var E = 0;
  3169. for (var T in e.tags)
  3170. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3171. t.on("tour_auto", function(e) {
  3172. p = "tour_" + e
  3173. }),
  3174. t.on("tour_manual", function(e) {
  3175. O = "gui-" + e,
  3176. p = "tour_manual"
  3177. }),
  3178. i.on(C.InteractionKey, function() {
  3179. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3180. }),
  3181. i.on(C.InteractionDirect, function() {
  3182. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3183. }),
  3184. o(t),
  3185. a(),
  3186. s()
  3187. }
  3188. function o(e) {
  3189. I.on(T.OPENED, function() {
  3190. c("showcase_share_intent", {
  3191. pano_id: e.currentPano && e.currentPano.id
  3192. })
  3193. }),
  3194. I.on(T.LINK_CLICKED, function(t) {
  3195. c("showcase_share_action", {
  3196. channel: t.channel,
  3197. pano_id: e.currentPano && e.currentPano.id
  3198. })
  3199. }),
  3200. E.on(x.ORIGIN_LINK_CLICKED, function() {
  3201. c("showcase_share_origin_link_clicked")
  3202. })
  3203. }
  3204. function a() {}
  3205. function s() {
  3206. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3207. gui_action: "click_vr_button"
  3208. })),
  3209. b.on(S.LAUNCH, function(e) {
  3210. c("showcase_gui", {
  3211. gui_action: "launch_vr",
  3212. vr_platform: e.vr_platform,
  3213. vr_app: e.vr_app
  3214. })
  3215. }),
  3216. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3217. gui_action: "vr_modal_prev"
  3218. })),
  3219. b.on(S.NEXT, function(e) {
  3220. c("showcase_gui", {
  3221. gui_action: e.nextAction
  3222. })
  3223. }),
  3224. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3225. gui_action: "vr_modal_close"
  3226. })),
  3227. b.on(S.falseICECHOSEN, function(e) {
  3228. c("showcase_gui", {
  3229. gui_action: e.name + " "
  3230. })
  3231. }),
  3232. b.on(S.STORE, function(e) {
  3233. c("showcase_gui", {
  3234. gui_action: "launch_store",
  3235. store: e
  3236. })
  3237. })
  3238. }
  3239. function l(e, t) {
  3240. if (f)
  3241. try {
  3242. f.addEvent(e, v.extendObject({
  3243. host: window.location.host,
  3244. keen: n(),
  3245. user_agent: "${keen.user_agent}",
  3246. referrer: {
  3247. url: v.normalizeUrl(document.referrer),
  3248. domain: v.domainFromUrl(document.referrer),
  3249. url_original: document.referrer
  3250. },
  3251. embedded: m.inIframe(),
  3252. is_mobile: m.isMobile(),
  3253. version: "2.25.6-0-gd87e5b1"
  3254. }, t))
  3255. } catch (e) {
  3256. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3257. }
  3258. }
  3259. function c(e, t) {
  3260. if (t = t || {},
  3261. L)
  3262. try {
  3263. window.analytics.track(e, v.extendObject(t, B), {
  3264. context: {
  3265. app: {
  3266. name: "showcase",
  3267. version: "2.25.6-0-gd87e5b1"
  3268. },
  3269. screen: {
  3270. width: window.screen.width,
  3271. height: window.screen.height,
  3272. density: window.devicePixelRatio
  3273. }
  3274. }
  3275. })
  3276. } catch (t) {
  3277. console.warn("Failed to send data to segment for " + e)
  3278. }
  3279. }
  3280. function h(e, t) {
  3281. if (t = t || {},
  3282. navigator.sendBeacon && L)
  3283. try {
  3284. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3285. event: e,
  3286. anonymousId: window.analytics.user().anonymousId(),
  3287. properties: v.extendObject(t, B),
  3288. writeKey: L,
  3289. sentAt: Date.now(),
  3290. type: "track",
  3291. context: {
  3292. userAgent: m.userAgent(),
  3293. library: {
  3294. name: "showcase-beacon",
  3295. version: "2.25.6-0-gd87e5b1"
  3296. },
  3297. app: {
  3298. name: "showcase",
  3299. version: "2.25.6-0-gd87e5b1"
  3300. }
  3301. }
  3302. }))
  3303. } catch (e) {
  3304. console.warn("Failed to send async segment request")
  3305. }
  3306. }
  3307. function u(e, t) {
  3308. t = t || {},
  3309. c(e, t)
  3310. }
  3311. function d(e, t) {
  3312. O = e === C.InteractionGui ? "gui-" + t : e,
  3313. p = "self_guided"
  3314. }
  3315. var p, f, g = (e("three"),
  3316. e("./util/ajax"),
  3317. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3318. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3319. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3320. t.exports = {
  3321. report: function(e, t, i, n) {
  3322. l("Session starts", {
  3323. model: e,
  3324. status: t,
  3325. loadtime: Date.now() - (N || Date.now()),
  3326. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3327. autoplay: i,
  3328. quickstart: n,
  3329. ab_tilegen: g.tilegen,
  3330. ab_imgopt: g.imgopt
  3331. })
  3332. },
  3333. impression: function(e) {
  3334. e = e || {};
  3335. var t = void 0 === e.isVisible || e.isVisible
  3336. , i = (void 0 !== e.immediate && e.immediate,
  3337. window.location.search.substr(1).split("&"));
  3338. u("impression", {
  3339. visible: t,
  3340. url_params: i
  3341. })
  3342. },
  3343. initKeen: function(e) {
  3344. return e.token && e.appId ? void (f = new Keen({
  3345. projectId: e.appId,
  3346. writeKey: e.token,
  3347. readKey: "",
  3348. requestType: "xhr"
  3349. })) : void P.warn("no keen token/appId")
  3350. },
  3351. initSegment: function(e) {
  3352. return e.token ? (L = e.token,
  3353. window.analytics.load(e.token),
  3354. B = {
  3355. model_id: e.model,
  3356. start_source: e.startSource,
  3357. autoplay: e.autoplay,
  3358. quickstart: e.quickstart,
  3359. language_tag: A.languageTag,
  3360. is_mobile: m.isMobile(),
  3361. iframe: m.inIframe(),
  3362. aspect_ratio: m.aspectRatio(),
  3363. session_id: F,
  3364. window: {
  3365. width: $("#player").width(),
  3366. height: $("#player").height()
  3367. },
  3368. platform: {
  3369. browser: {
  3370. name: $.ua.browser.name,
  3371. major: $.ua.browser.major,
  3372. version: $.ua.browser.version
  3373. },
  3374. os: {
  3375. name: $.ua.os.name,
  3376. version: $.ua.os.version
  3377. },
  3378. device: {
  3379. vendor: $.ua.device.vendor,
  3380. model: $.ua.device.model,
  3381. type: $.ua.device.type
  3382. }
  3383. }
  3384. },
  3385. D = Math.random() < A.analytics.sessionTrackingRate,
  3386. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3387. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3388. },
  3389. sessionStart: function(e) {
  3390. P.debug("analytics user_session_start"),
  3391. c("session_started"),
  3392. N = Date.now(),
  3393. window.addEventListener("unload", function() {
  3394. h("session_ended", {
  3395. duration: Date.now() - N
  3396. })
  3397. })
  3398. },
  3399. modelLoaded: function(e, t, i, n) {
  3400. r(e, t, i, n)
  3401. },
  3402. loadComplete: function(e) {
  3403. var t = {
  3404. time_to_app_start: e
  3405. };
  3406. c("load_times", t)
  3407. },
  3408. track: function(e, t) {
  3409. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3410. c(e, t))
  3411. },
  3412. trackAlways: function(e, t) {
  3413. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3414. c(e, t)
  3415. },
  3416. getSessionId: function() {
  3417. return F
  3418. },
  3419. updateInteraction: d
  3420. }
  3421. }
  3422. ).call(this, "/js/analytics.js")
  3423. }
  3424. , {
  3425. "./ab": 3,
  3426. "./enum/ControlEvents": 21,
  3427. "./enum/PlayerEvents": 40,
  3428. "./enum/VROption": 47,
  3429. "./enum/VRPlatforms": 49,
  3430. "./enum/Viewmode": 51,
  3431. "./gui/sharing/ShareEvents": 76,
  3432. "./gui/sharing/modal": 77,
  3433. "./gui/title/TitleEvents": 80,
  3434. "./gui/title/titleBar": 82,
  3435. "./gui/vr/vrEvent": 85,
  3436. "./gui/vr/vrModal": 87,
  3437. "./localization/localize": 108,
  3438. "./tag/Billboard/BillboardEvent": 120,
  3439. "./settings": 166,
  3440. "./util/ajax": 181,
  3441. "./util/browser": 182,
  3442. "./util/common": 185,
  3443. "./util/logger": 189,
  3444. three: 217
  3445. }],
  3446. 5: [function(e, t, i) {
  3447. "use strict";
  3448. function n() {
  3449. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3450. this.controls = null
  3451. }
  3452. var r = e("three")
  3453. , o = e("../constants")
  3454. , a = e("../util/cameraLight");
  3455. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3456. n.prototype.updateAspect = function(e) {
  3457. this.aspect = e,
  3458. this.updateProjectionMatrix()
  3459. }
  3460. ,
  3461. t.exports = n
  3462. }
  3463. , {
  3464. "../constants": 8,
  3465. "../util/cameraLight": 184,
  3466. three: 217
  3467. }],
  3468. 6: [function(e, t, i) {
  3469. "use strict";
  3470. function n() {
  3471. var e = $("#player").width() / $("#player").height();
  3472. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3473. this.controls = null,
  3474. this.updateAspect(e)
  3475. }
  3476. var r = e("three")
  3477. , o = e("../constants");
  3478. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3479. n.prototype.updateAspect = function(e) {
  3480. this.aspect = e,
  3481. this.top = o.orthoBase / e,
  3482. this.bottom = -o.orthoBase / e,
  3483. this.updateProjectionMatrix()
  3484. }
  3485. ,
  3486. t.exports = n
  3487. }
  3488. , {
  3489. "../constants": 8,
  3490. three: 217
  3491. }],
  3492. 7: [function(e, t, i) {
  3493. "use strict";
  3494. function n() {
  3495. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3496. this.controls = null
  3497. }
  3498. var r = e("three")
  3499. , o = e("../settings")
  3500. , a = e("../util/cameraLight");
  3501. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3502. n.prototype.updateAspect = function(e) {
  3503. this.aspect = e,
  3504. this.updateProjectionMatrix()
  3505. }
  3506. ,
  3507. t.exports = n
  3508. }
  3509. , {
  3510. "../settings": 166,
  3511. "../util/cameraLight": 184,
  3512. three: 217
  3513. }],
  3514. 8: [function(e, t, i) {
  3515. "use strict";
  3516. t.exports = {
  3517. signedUrlDefaultExpireTime: 24e4,
  3518. signedUrlCheckInterval: 1e4,
  3519. signedUrlRefreshBuffer: 15e3,
  3520. dollhouseFOV: 70,
  3521. dollhouseNear: 1,
  3522. dollhouseFar: 5e3,
  3523. insideFOV: 70,
  3524. insideFOVMax: 120,
  3525. insideNear: .1,
  3526. insideFar: 5e3,
  3527. insideLookSpeed: .12,
  3528. insideLookLimitUp: 20,
  3529. insideLookLimitDown: -20,
  3530. orthoNear: 1,
  3531. orthoFar: 5e3,
  3532. orthoBase: 10,
  3533. narrowLandscapeHeight: 290,
  3534. reallyNarrowLandscapeHeight: 250,
  3535. visionTilingStartDate: new Date("8/26/2016"),
  3536. visionTilingStartVersion: "1.1.407.13667",
  3537. windowHeightHighQualityThreshold: 900,
  3538. tourStepDelayDefault: 3500,
  3539. tourStepDelaySlideShow: 5e3,
  3540. workshopApsect: 9 / 16,
  3541. highQualityMaxZoom: 2,
  3542. ultraHighQualityMaxZoom: 3
  3543. }
  3544. }
  3545. , {}],
  3546. 9: [function(e, t, i) {
  3547. "use strict";
  3548. function n() {
  3549. this.activeControl = null,
  3550. this.controls = {},
  3551. this.cameras = {}
  3552. }
  3553. var r = e("./PanoramaControls")
  3554. , o = e("./DollhouseControls")
  3555. , a = e("./FloorplanControls")
  3556. , s = e("../cameras/PanoramaCamera")
  3557. , l = e("../cameras/DollhouseCamera")
  3558. , c = e("../cameras/FloorplanCamera")
  3559. , h = e("events").EventEmitter
  3560. , u = e("../enum/ControlEvents")
  3561. , d = e("../enum/ModelManagerEvents")
  3562. , p = e("../enum/Viewmode")
  3563. , f = e("../settings");
  3564. n.prototype = Object.create(h.prototype),
  3565. n.prototype.init = function(e, t) {
  3566. this.setUpControls(),
  3567. this.bindEvents(e, t)
  3568. }
  3569. ,
  3570. n.prototype.activateControls = function(e) {
  3571. this.activeControl && (this.activeControl.reset(),
  3572. this.activeControl.enabled = !1),
  3573. this.controls[e] && (this.controls[e].enabled = !0),
  3574. this.activeControl = this.controls[e]
  3575. }
  3576. ,
  3577. n.prototype.setUpControls = function() {
  3578. var e = {}
  3579. , t = {}
  3580. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3581. , n = [s, l, c]
  3582. , h = [r, o, a];
  3583. i.forEach(function(i, r) {
  3584. e[i] = new n[r],
  3585. t[i] = new h[r](e[i]),
  3586. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3587. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3588. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3589. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3590. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3591. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3592. }
  3593. .bind(this)),
  3594. this.controls = t,
  3595. this.cameras = e
  3596. }
  3597. ,
  3598. n.prototype.bindEvents = function(e, t) {
  3599. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3600. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3601. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3602. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3603. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3604. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3605. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3606. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3607. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3608. e.addEventListener("contextmenu", function(e) {
  3609. e.preventDefault()
  3610. }),
  3611. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3612. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3613. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3614. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3615. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3616. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3617. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3618. t.on(d.ActiveModelChanged, function(e) {
  3619. this.setModelForControls(e.model)
  3620. }
  3621. .bind(this))
  3622. }
  3623. ,
  3624. n.prototype.setModelForControls = function(e) {
  3625. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3626. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3627. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3628. this.controls[e].setBounds(t)
  3629. }
  3630. .bind(this))
  3631. }
  3632. ,
  3633. n.prototype.onMouseDown = function(e) {
  3634. e.preventDefault(),
  3635. this.activeControl && this.activeControl.onMouseDown(e)
  3636. }
  3637. ,
  3638. n.prototype.onMouseMove = function(e) {
  3639. e.preventDefault(),
  3640. this.activeControl && this.activeControl.onMouseMove(e)
  3641. }
  3642. ,
  3643. n.prototype.onMouseUp = function(e) {
  3644. e.preventDefault(),
  3645. this.activeControl && this.activeControl.onMouseUp(e)
  3646. }
  3647. ,
  3648. n.prototype.onMouseOver = function(e) {
  3649. e.preventDefault(),
  3650. this.activeControl && this.activeControl.onMouseOver(e)
  3651. }
  3652. ,
  3653. n.prototype.onMouseWheel = function(e) {
  3654. e.preventDefault(),
  3655. this.activeControl && this.activeControl.onMouseWheel(e)
  3656. }
  3657. ,
  3658. n.prototype.onTouchStart = function(e) {
  3659. e.preventDefault(),
  3660. this.activeControl && this.activeControl.onTouchStart(e);
  3661. var hotList = $('#hotListWrap')[0];
  3662. hotList.classList.remove('hotListActive');
  3663. $('#hotListContent ul .active').removeClass('active');
  3664. $('#hotList')[0].classList.remove('active')
  3665. }
  3666. ,
  3667. n.prototype.onTouchMove = function(e) {
  3668. e.preventDefault(),
  3669. this.activeControl && this.activeControl.onTouchMove(e)
  3670. }
  3671. ,
  3672. n.prototype.onTouchEnd = function(e) {
  3673. e.preventDefault(),
  3674. this.activeControl && this.activeControl.onTouchEnd(e)
  3675. }
  3676. ,
  3677. n.prototype.onPointerDown = function(e) {
  3678. if (e.preventDefault(),
  3679. this.activeControl)
  3680. switch (e.pointerType) {
  3681. case "mouse":
  3682. this.activeControl.onMouseDown(e);
  3683. break;
  3684. default:
  3685. this.activeControl.onPointerDown(e)
  3686. }
  3687. }
  3688. ,
  3689. n.prototype.onPointerMove = function(e) {
  3690. if (e.preventDefault(),
  3691. this.activeControl)
  3692. switch (e.pointerType) {
  3693. case "mouse":
  3694. this.activeControl.onMouseMove(e);
  3695. break;
  3696. default:
  3697. this.activeControl.onPointerMove(e)
  3698. }
  3699. }
  3700. ,
  3701. n.prototype.onPointerUp = function(e) {
  3702. if (e.preventDefault(),
  3703. this.activeControl)
  3704. switch (e.pointerType) {
  3705. case "mouse":
  3706. this.activeControl.onMouseUp(e);
  3707. break;
  3708. default:
  3709. this.activeControl.onPointerUp(e)
  3710. }
  3711. }
  3712. ,
  3713. n.prototype.onPointerCancel = function(e) {
  3714. e.preventDefault(),
  3715. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3716. }
  3717. ,
  3718. n.prototype.onKeyDown = function(e) {
  3719. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3720. this.activeControl && this.activeControl.onKeyDown(e))
  3721. }
  3722. ,
  3723. n.prototype.onKeyUp = function(e) {
  3724. e.preventDefault(),
  3725. this.activeControl && this.activeControl.onKeyUp(e)
  3726. }
  3727. ,
  3728. t.exports = n
  3729. }
  3730. , {
  3731. "../cameras/DollhouseCamera": 5,
  3732. "../cameras/FloorplanCamera": 6,
  3733. "../cameras/PanoramaCamera": 7,
  3734. "../enum/ControlEvents": 21,
  3735. "../enum/ModelManagerEvents": 33,
  3736. "../enum/Viewmode": 51,
  3737. "../settings": 166,
  3738. "./DollhouseControls": 10,
  3739. "./FloorplanControls": 11,
  3740. "./PanoramaControls": 13,
  3741. events: 202
  3742. }],
  3743. 10: [function(e, t, i) {
  3744. "use strict";
  3745. function n(e) {
  3746. a.call(this, e),
  3747. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3748. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3749. this.minDistance = o.dollhouseDefault.minDistance,
  3750. this.maxDistance = o.dollhouseDefault.maxDistance,
  3751. this.adjustedMinDistance = this.minDistance,
  3752. this.adjustedMaxDistance = this.maxDistance
  3753. }
  3754. var r = e("three")
  3755. , o = e("../settings")
  3756. , a = e("./OutsideControls");
  3757. n.prototype = Object.create(a.prototype),
  3758. n.prototype.pan = function(e, t) {
  3759. this.camera.updateMatrix();
  3760. var i = this.camera.position.clone().sub(this.target).length();
  3761. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3762. this.panLeft(2 * e * i / $("#player").height()),
  3763. this.panUp(-2 * t * i / $("#player").height())
  3764. }
  3765. ,
  3766. n.prototype.updateZoom = function() {
  3767. var e = this.offset.length();
  3768. return e * this.scale
  3769. }
  3770. ,
  3771. n.prototype.setZoomBounds = function(e) {
  3772. var t = e.min.distanceTo(e.max);
  3773. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3774. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3775. this.minDistance = this.adjustedMinDistance,
  3776. this.maxDistance = this.adjustedMaxDistance
  3777. }
  3778. ,
  3779. n.prototype.resetRanges = function(e, t) {
  3780. e ? (this.minDistance = Math.min(e, this.minDistance),
  3781. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3782. this.maxDistance = this.adjustedMaxDistance),
  3783. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3784. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3785. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3786. }
  3787. ,
  3788. n.prototype.toJSON = function() {
  3789. return a.prototype.toJSON.call(this)
  3790. }
  3791. ,
  3792. t.exports = n
  3793. }
  3794. , {
  3795. "../settings": 166,
  3796. "./OutsideControls": 12,
  3797. three: 217
  3798. }],
  3799. 11: [function(e, t, i) {
  3800. "use strict";
  3801. function n(e) {
  3802. a.call(this, e),
  3803. this.minDistance = 15,
  3804. this.maxDistance = 50,
  3805. this.noRotateUpDown = !0,
  3806. this.minPolarAngle = 0,
  3807. this.maxPolarAngle = 0,
  3808. this.mouseActions[l.LEFT] = s.PAN,
  3809. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3810. this.mouseActions[l.RIGHT] = s.ROTATE,
  3811. this.touchActions[1] = s.PAN,
  3812. this.touchActions[2] = s.ROTATE_DOLLY,
  3813. this.absoluteScale = 1,
  3814. this.currentScale = 1
  3815. }
  3816. var r = e("three")
  3817. , o = e("../settings")
  3818. , a = e("./OutsideControls")
  3819. , s = e("../enum/ControlActions")
  3820. , l = e("../enum/MouseButton")
  3821. , c = e("../util/math")
  3822. , h = e("../util/browser");
  3823. n.prototype = Object.create(a.prototype),
  3824. n.prototype.zoomToContain = function(e) {
  3825. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3826. this.currentScale = this.absoluteScale
  3827. }
  3828. ,
  3829. n.prototype.getDefaultAbsoluteScale = function(modelSize, ratio) {
  3830. let defaultRatio = 1.2 , absoluteScale
  3831. if(_settings.floorPlanAngle){//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3832. var angle = parseFloat(_settings.floorPlanAngle)
  3833. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3834. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3835. var screenSize = Math.min($("#player").width(), $("#player").height())
  3836. var maxSize = 800;//模型最大占据像素
  3837. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio) ;
  3838. absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3839. }else{
  3840. var t = Math.max(modelSize.x, modelSize.z)
  3841. , i = Math.min(modelSize.x, modelSize.z)
  3842. , n = Math.max(t, i * this.camera.aspect)
  3843. , r = Math.max(i, t * this.camera.aspect);
  3844. absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio
  3845. }
  3846. return absoluteScale
  3847. },
  3848. /* n.prototype.rotateToView = function(e, t) {
  3849. var i = 0
  3850. , n = h.aspectRatio() < 1
  3851. , r = e.x < e.z;
  3852. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3853. this.rotateLeft(i),
  3854. this.update(0)
  3855. },
  3856. */
  3857. n.prototype.rotateToView = function(modelSize, direction) {
  3858. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3859. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3860. i = parseFloat(_settings.floorPlanAngle)
  3861. }else{
  3862. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3863. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3864. {
  3865. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3866. {
  3867. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3868. }
  3869. //(第二种情况) 不做处理
  3870. }
  3871. else if(direction.x > 0)
  3872. {
  3873. i = Math.PI / 2;
  3874. }
  3875. else
  3876. {
  3877. i = -Math.PI / 2;
  3878. }
  3879. }
  3880. this.rotateLeft(i);
  3881. this.update(0);
  3882. }
  3883. ,
  3884. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3885. this.rotateLeft(angle + this.lon);
  3886. this.update(0);
  3887. }
  3888. ,
  3889. n.prototype.pan = function(e, t) {
  3890. this.camera.updateMatrix(),
  3891. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3892. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3893. }
  3894. ,
  3895. n.prototype.updateZoom = function() {
  3896. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3897. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3898. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3899. this.camera.left = -o.orthoBase * this.currentScale,
  3900. this.camera.right = o.orthoBase * this.currentScale,
  3901. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3902. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3903. this.camera.updateProjectionMatrix(),
  3904. this.offset.length()
  3905. }
  3906. ,
  3907. n.prototype.toJSON = function() {
  3908. var e = new r.Quaternion
  3909. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3910. , i = new r.Quaternion;
  3911. return function() {
  3912. var n = a.prototype.toJSON.call(this);
  3913. return e.copy(n.camera_quaternion),
  3914. i.copy(t),
  3915. i.multiply(e),
  3916. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3917. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3918. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3919. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3920. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3921. n
  3922. }
  3923. }(),
  3924. t.exports = n
  3925. }
  3926. , {
  3927. "../enum/ControlActions": 20,
  3928. "../enum/MouseButton": 34,
  3929. "../settings": 166,
  3930. "../util/browser": 182,
  3931. "../util/math": 190,
  3932. "./OutsideControls": 12,
  3933. three: 217
  3934. }],
  3935. 12: [function(e, t, i) {
  3936. "use strict";
  3937. function n(e) {
  3938. this.camera = e,
  3939. this.camera.controls = this,
  3940. this.enabled = !1,
  3941. this.target = new r.Vector3,
  3942. this.targetBounds = new r.Box3,
  3943. this.zoomSpeed = 1,
  3944. this.minDistance = 0,
  3945. this.maxDistance = 1 / 0,
  3946. this.noRotateUpDown = !1,
  3947. this.rotateSpeed = 1,
  3948. this.keyboardZoomSpeed = 0,
  3949. this.keyPanSpeed = 7,
  3950. this.autoRotate = !1,
  3951. this.autoRotateSpeed = 2,
  3952. this.autoPan = !1,
  3953. this.autoPanPosition = new r.Vector3,
  3954. this.minPolarAngle = r.Math.degToRad(25),
  3955. this.maxPolarAngle = r.Math.degToRad(65),
  3956. this.rotationAcceleration = new r.Vector2,
  3957. this.rotationSpeed = new r.Vector2,
  3958. this.panAcceleration = new r.Vector2,
  3959. this.panSpeed = new r.Vector2,
  3960. this.rotateStart = new r.Vector2,
  3961. this.rotateEnd = new r.Vector2,
  3962. this.rotateDelta = new r.Vector2,
  3963. this.panStart = new r.Vector2,
  3964. this.panEnd = new r.Vector2,
  3965. this.panDelta = new r.Vector2,
  3966. this.panOffset = new r.Vector3,
  3967. this.offset = new r.Vector3,
  3968. this.dollyStart = new r.Vector2,
  3969. this.dollyEnd = new r.Vector2,
  3970. this.dollyDelta = new r.Vector2,
  3971. this.phiDelta = 0,
  3972. this.thetaDelta = 0,
  3973. this.scale = 1,
  3974. this.panVector = new r.Vector3,
  3975. this.lastPosition = new r.Vector3,
  3976. this.state = c.NONE,
  3977. this.mouseActions = {},
  3978. this.mouseActions[h.LEFT] = c.ROTATE,
  3979. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3980. this.mouseActions[h.RIGHT] = c.PAN,
  3981. this.touchActions = {},
  3982. this.touchActions[1] = c.ROTATE,
  3983. this.touchActions[2] = c.PAN_DOLLY,
  3984. this.lastMoveTime = 0,
  3985. this.pointersLimit = 2,
  3986. this.pointers = []
  3987. }
  3988. var r = e("three")
  3989. , o = e("../settings")
  3990. , a = e("../util/common")
  3991. , s = e("../util/math")
  3992. , l = e("../enum/Vectors")
  3993. , c = e("../enum/ControlActions")
  3994. , h = e("../enum/MouseButton")
  3995. , u = e("../enum/Keys")
  3996. , d = e("../enum/ControlEvents")
  3997. , p = e("events").EventEmitter
  3998. , f = 1e-6;
  3999. n.prototype = Object.create(p.prototype),
  4000. n.prototype.setBounds = function(e) {
  4001. this.targetBounds = e
  4002. }
  4003. ,
  4004. n.prototype.isEngaged = function() {
  4005. return this.state !== c.NONE
  4006. }
  4007. ,
  4008. n.prototype.rotateLeft = function(e) {
  4009. void 0 === e && (e = this.getAutoRotationAngle()),
  4010. this.thetaDelta -= e
  4011. }
  4012. ,
  4013. n.prototype.rotateUp = function(e) {
  4014. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  4015. this.phiDelta -= e)
  4016. }
  4017. ,
  4018. n.prototype.panLeft = function(e) {
  4019. var t = this.camera.matrix.elements;
  4020. this.panOffset.set(t[0], 0, t[2]).normalize(),
  4021. this.panOffset.multiplyScalar(-e),
  4022. this.panVector.add(this.panOffset)
  4023. }
  4024. ,
  4025. n.prototype.panUp = function(e) {
  4026. var t = this.camera.matrix.elements;
  4027. this.panOffset.set(t[4], 0, t[6]).normalize(),
  4028. this.panOffset.multiplyScalar(-e),
  4029. this.panVector.add(this.panOffset)
  4030. }
  4031. ,
  4032. n.prototype.startRotating = function(e, t) {
  4033. e && this.navRotationAcc("x", e),
  4034. t && this.navRotationAcc("y", t)
  4035. }
  4036. ,
  4037. n.prototype.stopRotating = function(e) {
  4038. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4039. this.navRotationAcc("x", 0),
  4040. this.navRotationAcc("y", 0)
  4041. }
  4042. ,
  4043. n.prototype.setAutoPanPosition = function(e, t) {
  4044. var i = new r.Vector3
  4045. , n = new r.Vector3;
  4046. return function(e, t) {
  4047. i.copy(this.camera.position),
  4048. void 0 === e && null === e || i.setX(e),
  4049. void 0 === t && null === t || i.setZ(t);
  4050. var r = this.camera.position.distanceTo(this.target)
  4051. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  4052. this.targetClamped = !1,
  4053. n.copy(i).addScaledVector(o, r),
  4054. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  4055. i.copy(n).addScaledVector(o, -r),
  4056. this.targetClamped = !0),
  4057. this.autoPanPosition.x = i.x,
  4058. this.autoPanPosition.z = i.z,
  4059. this.autoPan && this.stopAutoPanning()
  4060. }
  4061. }(),
  4062. n.prototype.stopAutoPanning = function() {
  4063. var e = this.autoPan;
  4064. this.autoPan = !1,
  4065. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  4066. }
  4067. ,
  4068. n.prototype.dollyIn = function(e) {
  4069. void 0 === e && (e = this.getZoomScale()),
  4070. this.scale /= e
  4071. }
  4072. ,
  4073. n.prototype.dollyOut = function(e) {
  4074. void 0 === e && (e = this.getZoomScale()),
  4075. this.scale *= e
  4076. }
  4077. ,
  4078. n.prototype.updatePan = function(e) {
  4079. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4080. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4081. this.autoPan) {
  4082. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4083. t.setY(0).clampLength(0, 50 * e),
  4084. this.target.add(t),
  4085. this.camera.position.add(t),
  4086. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4087. this.stopAutoPanning())
  4088. }
  4089. }
  4090. ,
  4091. n.prototype.update = function(e) {
  4092. e || (e = 1 / 60),
  4093. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  4094. this.rotateLeft(-this.rotationSpeed.x),
  4095. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4096. this.updatePan(e);
  4097. var t = this.camera.position;
  4098. this.offset.copy(t).sub(this.target);
  4099. var i = Math.atan2(this.offset.x, this.offset.z)
  4100. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4101. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4102. i += this.thetaDelta,
  4103. n += this.phiDelta,
  4104. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4105. n = Math.max(f, Math.min(Math.PI - f, n));
  4106. this.lon = i, this.lat = n//add
  4107. var r = this.updateZoom();
  4108. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4109. this.target.add(this.panVector),
  4110. this.targetBounds.clampPoint(this.target, this.target),
  4111. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4112. this.offset.y = r * Math.cos(n),
  4113. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4114. t.copy(this.target).add(this.offset),
  4115. this.camera.lookAt(this.target),
  4116. this.thetaDelta = 0,
  4117. this.phiDelta = 0,
  4118. this.scale = 1,
  4119. this.panVector.set(0, 0, 0),
  4120. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4121. }
  4122. ,
  4123. n.prototype.getAutoRotationAngle = function() {
  4124. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4125. }
  4126. ,
  4127. n.prototype.getZoomScale = function() {
  4128. return Math.pow(.95, this.zoomSpeed)
  4129. }
  4130. ,
  4131. n.prototype.onMouseDown = function(e) {
  4132. if (this.enabled) {
  4133. switch (e.preventDefault(),
  4134. this.stopAutoPanning(),
  4135. this.mouseDown = !0,
  4136. this.state = this.mouseActions[e.button],
  4137. this.state) {
  4138. case c.ROTATE:
  4139. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4140. this.rotationSpeed.set(0, 0);
  4141. break;
  4142. case c.DOLLY:
  4143. this.dollyStart.set(e.clientX, e.clientY);
  4144. break;
  4145. case c.PAN:
  4146. this.panStart.set(e.clientX, e.clientY)
  4147. }
  4148. this.emit(d.InputStart, "mouse")
  4149. }
  4150. }
  4151. ,
  4152. n.prototype.onMouseMove = function(e) {
  4153. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4154. switch (e.preventDefault(),
  4155. this.state) {
  4156. case c.ROTATE:
  4157. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4158. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4159. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4160. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4161. this.rotateStart.copy(this.rotateEnd);
  4162. break;
  4163. case c.DOLLY:
  4164. this.dollyEnd.set(e.clientX, e.clientY),
  4165. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4166. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4167. t.call(this),
  4168. this.dollyStart.copy(this.dollyEnd);
  4169. break;
  4170. case c.PAN:
  4171. this.panEnd.set(e.clientX, e.clientY),
  4172. this.panDelta.subVectors(this.panEnd, this.panStart),
  4173. this.pan(this.panDelta.x, this.panDelta.y),
  4174. this.panStart.copy(this.panEnd)
  4175. }
  4176. this.emit(d.Move, "mouse"),
  4177. this.lastMoveTime = e.timeStamp,
  4178. this.update()
  4179. }
  4180. }
  4181. ,
  4182. n.prototype.onMouseUp = function(e) {
  4183. this.enabled && (this.mouseDown = !1,
  4184. this.state = c.NONE,
  4185. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4186. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4187. this.update(),
  4188. this.rotationAcceleration.set(0, 0),
  4189. this.rotateDelta.set(0, 0)))
  4190. }
  4191. ,
  4192. n.prototype.onMouseOver = function(e) {
  4193. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4194. }
  4195. ,
  4196. n.prototype.onMouseWheel = function(e) {
  4197. if (this.enabled && o.useWheel) {
  4198. this.emit(d.Move, "wheel");
  4199. var t = e.wheelDelta || -e.detail
  4200. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4201. i.call(this),
  4202. this.update()
  4203. }
  4204. }
  4205. ,
  4206. n.prototype.onKeyDown = function(e) {
  4207. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4208. this.handleKeyDown(e.which)))
  4209. }
  4210. ,
  4211. n.prototype.navRotationAcc = function(e, t) {
  4212. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4213. }
  4214. ,
  4215. n.prototype.navPanAcc = function(e, t) {
  4216. this.stopAutoPanning(),
  4217. this.panAcceleration[e] = t
  4218. }
  4219. ,
  4220. n.prototype.handleKeyDown = function(e) {
  4221. var t = !0;
  4222. switch (e) {
  4223. case u.UPARROW:
  4224. case u.I:
  4225. this.navRotationAcc("y", 1);
  4226. break;
  4227. case u.DOWNARROW:
  4228. case u.K:
  4229. this.navRotationAcc("y", -1);
  4230. break;
  4231. case u.LEFTARROW:
  4232. case u.J:
  4233. this.navRotationAcc("x", -1);
  4234. break;
  4235. case u.RIGHTARROW:
  4236. case u.L:
  4237. this.navRotationAcc("x", 1);
  4238. break;
  4239. case u.W:
  4240. this.navPanAcc("y", 1);
  4241. break;
  4242. case u.S:
  4243. this.navPanAcc("y", -1);
  4244. break;
  4245. case u.A:
  4246. this.navPanAcc("x", -1);
  4247. break;
  4248. case u.D:
  4249. this.navPanAcc("x", 1);
  4250. break;
  4251. default:
  4252. t = !1
  4253. }
  4254. t && this.emit(d.Move, "key")
  4255. }
  4256. ,
  4257. n.prototype.onKeyUp = function(e) {
  4258. this.enabled && (e.preventDefault(),
  4259. e.stopPropagation(),
  4260. this.handleKeyUp(e.which))
  4261. }
  4262. ,
  4263. n.prototype.handleKeyUp = function(e) {
  4264. switch (e) {
  4265. case u.I:
  4266. case u.K:
  4267. case u.UPARROW:
  4268. case u.DOWNARROW:
  4269. this.keyboardZoomSpeed = 0,
  4270. this.rotationAcceleration.y = 0;
  4271. break;
  4272. case u.J:
  4273. case u.L:
  4274. case u.LEFTARROW:
  4275. case u.RIGHTARROW:
  4276. this.rotationAcceleration.x = 0;
  4277. break;
  4278. case u.S:
  4279. case u.W:
  4280. this.panAcceleration.y = 0;
  4281. break;
  4282. case u.A:
  4283. case u.D:
  4284. this.panAcceleration.x = 0
  4285. }
  4286. }
  4287. ,
  4288. n.prototype.onTouchStart = function(e) {
  4289. if (this.enabled || this.state === c.NONE) {
  4290. e.preventDefault(),
  4291. e.stopPropagation(),
  4292. this.stopAutoPanning();
  4293. var t = function() {
  4294. if (2 === e.touches.length) {
  4295. var t = e.touches[0].pageX - e.touches[1].pageX
  4296. , i = e.touches[0].pageY - e.touches[1].pageY;
  4297. this.dollyStart.set(t, i)
  4298. }
  4299. }
  4300. .bind(this)
  4301. , i = function() {
  4302. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4303. }
  4304. .bind(this)
  4305. , n = function() {
  4306. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4307. }
  4308. .bind(this);
  4309. switch (this.state = this.touchActions[e.touches.length],
  4310. this.state) {
  4311. case c.PAN_DOLLY:
  4312. t();
  4313. case c.PAN:
  4314. i();
  4315. break;
  4316. case c.ROTATE_DOLLY:
  4317. t();
  4318. case c.ROTATE:
  4319. n()
  4320. }
  4321. this.rotationSpeed.set(0, 0),
  4322. this.emit(d.InputStart, "touch")
  4323. }
  4324. }
  4325. ,
  4326. n.prototype.onTouchMove = function(e) {
  4327. if (this.enabled && this.state !== c.NONE) {
  4328. e.preventDefault(),
  4329. e.stopPropagation();
  4330. var t = function() {
  4331. var t = e.touches[0].pageX - e.touches[1].pageX
  4332. , i = e.touches[0].pageY - e.touches[1].pageY;
  4333. this.dollyEnd.set(t, i);
  4334. var n = this.dollyStart.length() - this.dollyEnd.length();
  4335. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4336. this.dollyStart.copy(this.dollyEnd)
  4337. }
  4338. .bind(this)
  4339. , i = function() {
  4340. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4341. this.panDelta.subVectors(this.panEnd, this.panStart),
  4342. this.pan(this.panDelta.x, this.panDelta.y),
  4343. this.panStart.copy(this.panEnd),
  4344. this.rotateDelta.set(0, 0)
  4345. }
  4346. .bind(this)
  4347. , n = function() {
  4348. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4349. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4350. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4351. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4352. this.rotateStart.copy(this.rotateEnd)
  4353. }
  4354. .bind(this)
  4355. , r = function() {
  4356. if (2 === e.touches.length) {
  4357. var i = window.devicePixelRatio || 1
  4358. , r = e.touches[1].pageX - e.touches[0].pageX
  4359. , s = e.touches[1].pageY - e.touches[0].pageY
  4360. , l = Math.sqrt(r * r + s * s)
  4361. , h = Math.abs(this.dollyStart.length() - l);
  4362. if (h > o.input.touchMoveThreshold * i)
  4363. this.state = c.DOLLY,
  4364. t();
  4365. else {
  4366. var u = a.average(e.touches, "pageX")
  4367. , d = a.average(e.touches, "pageY")
  4368. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4369. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4370. this.rotateStart.set(u, d),
  4371. n())
  4372. }
  4373. }
  4374. }
  4375. .bind(this);
  4376. switch (this.state) {
  4377. case c.PAN_DOLLY:
  4378. t();
  4379. case c.PAN:
  4380. i();
  4381. break;
  4382. case c.ROTATE_DOLLY:
  4383. r();
  4384. break;
  4385. case c.DOLLY:
  4386. t();
  4387. break;
  4388. case c.ROTATE:
  4389. n();
  4390. break;
  4391. default:
  4392. this.state = c.NONE
  4393. }
  4394. this.lastMoveTime = e.timeStamp,
  4395. this.emit(d.Move, "touch")
  4396. }
  4397. }
  4398. ,
  4399. n.prototype.onTouchEnd = function(e) {
  4400. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4401. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4402. this.state = c.NONE,
  4403. this.update(),
  4404. this.rotationAcceleration.set(0, 0),
  4405. this.rotateDelta.set(0, 0))
  4406. }
  4407. ,
  4408. n.prototype.onPointerDown = function(e) {
  4409. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4410. id: e.pointerId,
  4411. pageX: e.pageX,
  4412. pageY: e.pageY
  4413. }),
  4414. e.touches = this.pointers,
  4415. this.onTouchStart(e)),
  4416. this.emit(d.InputStart, "pointer"))
  4417. }
  4418. ,
  4419. n.prototype.onPointerMove = function(e) {
  4420. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4421. e.pointerId === t.id && (t.pageX = e.pageX,
  4422. t.pageY = e.pageY)
  4423. }),
  4424. e.touches = this.pointers,
  4425. this.onTouchMove(e))
  4426. }
  4427. ,
  4428. n.prototype.onPointerUp = function(e) {
  4429. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4430. e.pointerId === t.id && this.pointers.splice(i, 1)
  4431. }
  4432. .bind(this)),
  4433. e.touches = this.pointers,
  4434. this.onTouchEnd(e))
  4435. }
  4436. ,
  4437. n.prototype.reset = function() {
  4438. this.state = c.NONE,
  4439. this.stopAutoPanning(),
  4440. this.rotationSpeed.set(0, 0),
  4441. this.rotationAcceleration.set(0, 0),
  4442. this.panSpeed.set(0, 0),
  4443. this.panAcceleration.set(0, 0)
  4444. }
  4445. ,
  4446. n.prototype.toJSON = function() {
  4447. var e = {
  4448. camera_position: {
  4449. x: s.toPrecision(this.camera.position.x, 4),
  4450. y: s.toPrecision(this.camera.position.y, 4),
  4451. z: s.toPrecision(this.camera.position.z, 4)
  4452. },
  4453. camera_quaternion: {
  4454. x: s.toPrecision(this.camera.quaternion.x, 4),
  4455. y: s.toPrecision(this.camera.quaternion.y, 4),
  4456. z: s.toPrecision(this.camera.quaternion.z, 4),
  4457. w: s.toPrecision(this.camera.quaternion.w, 4)
  4458. }
  4459. };
  4460. return e
  4461. }
  4462. ,
  4463. t.exports = n
  4464. }
  4465. , {
  4466. "../enum/ControlActions": 20,
  4467. "../enum/ControlEvents": 21,
  4468. "../enum/Keys": 30,
  4469. "../enum/MouseButton": 34,
  4470. "../enum/Vectors": 50,
  4471. "../settings": 166,
  4472. "../util/common": 185,
  4473. "../util/math": 190,
  4474. events: 202,
  4475. three: 217
  4476. }],
  4477. 13: [function(e, t, i) {
  4478. (function(i) {
  4479. "use strict";
  4480. function n(e) {
  4481. this.camera = e,
  4482. this.camera.controls = this,
  4483. this.target = new r.Vector3(0,0,0),
  4484. this.lookVector = new r.Vector3,
  4485. this.lookSpeed = .05,
  4486. this.rotationAcc = new r.Vector2,
  4487. this.rotationSpeed = new r.Vector2,
  4488. this.lat = 0,
  4489. this.lon = 0,
  4490. this.phi = 0,
  4491. this.theta = 0,
  4492. this.enabled = !1,
  4493. this.locked = !1,
  4494. this.pointer = new r.Vector2(0,0),
  4495. this.rotationHistory = [],
  4496. this.rotationDifference = new r.Vector2,
  4497. this.pointerDragOn = !1,
  4498. this.pointerDragStart = new r.Vector2(0,0),
  4499. this.pinchDistance = 0,
  4500. this.moveStart = new r.Vector2,
  4501. this.moveTolerance = .01,
  4502. this.pointersLimit = 2,
  4503. this.pointers = []
  4504. }
  4505. var r = e("three")
  4506. , o = e("../util/logger")
  4507. , a = e("../settings")
  4508. , s = e("../util/common")
  4509. , l = e("../util/math")
  4510. , c = (e("../enum/Vectors"),
  4511. e("../enum/MouseButton"))
  4512. , h = e("../enum/Keys")
  4513. , u = e("../enum/ControlEvents")
  4514. , d = e("events").EventEmitter;
  4515. new o(i);
  4516. n.prototype = Object.create(d.prototype),
  4517. n.prototype.usable = function() {
  4518. return this.enabled && !this.locked
  4519. }
  4520. ,
  4521. /* n.prototype.lookAt = function(e) {
  4522. var t = this.camera.position.clone().sub(e)
  4523. , i = Math.atan(t.z / t.x);
  4524. i += t.x < 0 ? Math.PI : 0,
  4525. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4526. this.lon = r.Math.radToDeg(i) + 180;
  4527. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4528. , o = Math.atan(t.y / n);
  4529. this.lat = -r.Math.radToDeg(o)
  4530. }
  4531. */
  4532. n.prototype.lookAt = function(aim, dir) {
  4533. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4534. var i = Math.atan(t.z / t.x);
  4535. i += t.x < 0 ? Math.PI : 0;
  4536. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4537. this.lon = r.Math.radToDeg(i) + 180;
  4538. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4539. o = Math.atan(t.y / n);
  4540. this.lat = -r.Math.radToDeg(o);
  4541. }
  4542. ,
  4543. n.prototype.startRotationFrom = function(e, t) {
  4544. l.convertScreenPositionToNDC(e, t, this.pointer),
  4545. this.pointerDragOn = !0,
  4546. this.pointerDragStart.copy(this.pointer),
  4547. this.moveStart.copy(this.pointer),
  4548. this.rotationHistory = [],
  4549. this.rotationSpeed.set(0, 0)
  4550. }
  4551. ,
  4552. n.prototype.onMouseOver = function(e) {
  4553. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4554. }
  4555. ,
  4556. n.prototype.onTouchStart = function(e) {
  4557. if (this.usable()) {
  4558. switch (e.preventDefault(),
  4559. e.stopPropagation(),
  4560. e.touches.length) {
  4561. case 1:
  4562. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4563. break;
  4564. case 2:
  4565. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4566. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4567. this.pinchDistance = Math.sqrt(t * t + i * i)
  4568. }
  4569. this.emit(u.InputStart, "touch")
  4570. }
  4571. }
  4572. ,
  4573. n.prototype.onPointerDown = function(e) {
  4574. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4575. id: e.pointerId,
  4576. clientX: e.clientX,
  4577. clientY: e.clientY
  4578. }),
  4579. e.touches = this.pointers,
  4580. this.onTouchStart(e),
  4581. this.emit(u.InputStart, "pointer"))
  4582. }
  4583. ,
  4584. n.prototype.onMouseDown = function(e) {
  4585. if (this.usable()) {
  4586. switch (e.preventDefault(),
  4587. e.stopPropagation(),
  4588. e.button) {
  4589. case c.LEFT:
  4590. this.startRotationFrom(e.clientX, e.clientY)
  4591. }
  4592. SoundManager.pause('tour') // zeg 点击场景时停止语音
  4593. this.emit(u.InputStart, "mouse")
  4594. }
  4595. }
  4596. ,
  4597. n.prototype.updateRotation = function() {
  4598. if (this.usable() && this.pointerDragOn) {
  4599. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4600. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4601. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4602. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4603. , o = Math.atan2(e.y, i)
  4604. , a = Math.atan2(t.y, n);
  4605. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4606. e.y = 0,
  4607. t.y = 0;
  4608. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4609. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4610. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4611. this.pointerDragStart.copy(this.pointer)
  4612. }
  4613. }
  4614. ,
  4615. n.prototype.onMouseMove = function(e) {
  4616. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4617. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4618. }
  4619. ,
  4620. n.prototype.onTouchMove = function(e) {
  4621. if (this.usable())
  4622. switch (this.emit(u.Move, "touch"),
  4623. e.touches.length) {
  4624. case 1:
  4625. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4626. break;
  4627. case 2:
  4628. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4629. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4630. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4631. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4632. this.emit(u.Pinch, n),
  4633. this.pinchDistance -= n)
  4634. }
  4635. }
  4636. ,
  4637. n.prototype.onPointerMove = function(e) {
  4638. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4639. e.pointerId === t.id && (t.clientX = e.clientX,
  4640. t.clientY = e.clientY)
  4641. }),
  4642. e.touches = this.pointers,
  4643. this.onTouchMove(e))
  4644. }
  4645. ,
  4646. n.prototype.endRotation = function() {
  4647. this.pointerDragOn = !1;
  4648. var e = s.averageVectors(this.rotationHistory);
  4649. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4650. }
  4651. ,
  4652. n.prototype.onTouchEnd = function(e) {
  4653. this.usable() && (e.preventDefault(),
  4654. e.stopPropagation(),
  4655. this.endRotation())
  4656. }
  4657. ,
  4658. n.prototype.onMouseUp = function(e) {
  4659. this.usable() && (e.preventDefault(),
  4660. e.stopPropagation(),
  4661. this.endRotation())
  4662. }
  4663. ,
  4664. n.prototype.onPointerUp = function(e) {
  4665. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4666. e.pointerId === t.id && this.pointers.splice(i, 1)
  4667. }
  4668. .bind(this)),
  4669. e.touches = this.pointers,
  4670. this.onTouchEnd(e))
  4671. }
  4672. ,
  4673. n.prototype.update = function(e) {
  4674. this.lon,
  4675. this.lat;
  4676. for (this.updateRotation(),
  4677. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4678. this.rotationHistory.shift();
  4679. this.lon += this.rotationDifference.x,
  4680. this.lat += this.rotationDifference.y,
  4681. this.rotationDifference.set(0, 0),
  4682. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4683. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4684. this.lon += this.rotationSpeed.x * e,
  4685. this.lat += this.rotationSpeed.y * e
  4686. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4687. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4688. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4689. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4690. this.phi = r.Math.degToRad(90 - this.lat),
  4691. this.theta = r.Math.degToRad(this.lon),
  4692. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4693. this.lookVector.y = Math.cos(this.phi),
  4694. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4695. this.target.copy(this.lookVector).add(this.camera.position),
  4696. this.camera.lookAt(this.target)
  4697. }
  4698. ,
  4699. n.prototype.onMouseWheel = function(e) {
  4700. if (this.usable()) {
  4701. var t = e.wheelDelta || -e.detail;
  4702. this.emit(u.InteractionDirect),
  4703. this.emit(u.Scroll, t)
  4704. }
  4705. }
  4706. ,
  4707. n.prototype.onKeyDown = function(e) {
  4708. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4709. this.handleKeyDown(e.which)))
  4710. }
  4711. ,
  4712. n.prototype.handleKeyDown = function(e) {
  4713. var t = function(e, t) {
  4714. this.rotationAcc[e] = t
  4715. }
  4716. .bind(this);
  4717. this.emit(u.InteractionKey);
  4718. var i = !0;
  4719. switch (e) {
  4720. case h.LEFTARROW:
  4721. case h.J:
  4722. t("x", -1);
  4723. break;
  4724. case h.RIGHTARROW:
  4725. case h.L:
  4726. t("x", 1);
  4727. break;
  4728. case h.I:
  4729. t("y", 1);
  4730. break;
  4731. case h.K:
  4732. t("y", -1);
  4733. break;
  4734. default:
  4735. i = !1
  4736. }
  4737. i && this.emit(u.Move, "key")
  4738. }
  4739. ,
  4740. n.prototype.onKeyUp = function(e) {
  4741. this.usable() && (e.preventDefault(),
  4742. e.stopPropagation(),
  4743. this.handleKeyUp(e.which))
  4744. }
  4745. ,
  4746. n.prototype.handleKeyUp = function(e) {
  4747. switch (e) {
  4748. case h.LEFTARROW:
  4749. case h.J:
  4750. case h.RIGHTARROW:
  4751. case h.L:
  4752. this.rotationAcc.x = 0;
  4753. break;
  4754. case h.I:
  4755. case h.K:
  4756. this.rotationAcc.y = 0
  4757. }
  4758. }
  4759. ,
  4760. n.prototype.startRotating = function(e, t) {
  4761. e && (this.rotationAcc.x = e),
  4762. t && (this.rotationAcc.y = t)
  4763. }
  4764. ,
  4765. n.prototype.stopRotating = function(e) {
  4766. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4767. this.rotationAcc.set(0, 0)
  4768. }
  4769. ,
  4770. n.prototype.reset = function() {
  4771. this.pointerDragOn = !1,
  4772. this.rotationAcc.set(0, 0),
  4773. this.rotationSpeed.set(0, 0),
  4774. this.pointers = []
  4775. }
  4776. ,
  4777. n.prototype.toJSON = function() {
  4778. var e = {
  4779. camera_position: {
  4780. x: l.toPrecision(this.camera.position.x, 4),
  4781. y: l.toPrecision(this.camera.position.y, 4),
  4782. z: l.toPrecision(this.camera.position.z, 4)
  4783. },
  4784. camera_quaternion: {
  4785. x: l.toPrecision(this.camera.quaternion.x, 4),
  4786. y: l.toPrecision(this.camera.quaternion.y, 4),
  4787. z: l.toPrecision(this.camera.quaternion.z, 4),
  4788. w: l.toPrecision(this.camera.quaternion.w, 4)
  4789. }
  4790. };
  4791. return e
  4792. }
  4793. ,
  4794. n.prototype.setStateFromJSON = function(e) {
  4795. this.camera.position.copy(e.camera_position),
  4796. this.camera.quaternion.copy(e.camera_quaternion)
  4797. }
  4798. ,
  4799. t.exports = n
  4800. }
  4801. ).call(this, "/js/controls/PanoramaControls.js")
  4802. }
  4803. , {
  4804. "../enum/ControlEvents": 21,
  4805. "../enum/Keys": 30,
  4806. "../enum/MouseButton": 34,
  4807. "../enum/Vectors": 50,
  4808. "../settings": 166,
  4809. "../util/common": 185,
  4810. "../util/logger": 189,
  4811. "../util/math": 190,
  4812. events: 202,
  4813. three: 217
  4814. }],
  4815. 14: [function(e, t, i) {
  4816. (function(i) {
  4817. "use strict";
  4818. var n = e("three")
  4819. , r = e("../enum/Viewmode")
  4820. , o = e("../util/logger")
  4821. , a = new o(i);
  4822. t.exports = {
  4823. serialize: function(e) {
  4824. return encodeURI(JSON.stringify(e))
  4825. },
  4826. deserialize: function(e) {
  4827. function t(e) {
  4828. function t(e, t) {
  4829. return e && "number" == typeof t && !isNaN(t)
  4830. }
  4831. return e.reduce(t, !0)
  4832. }
  4833. try {
  4834. var i = JSON.parse(decodeURI(e))
  4835. , o = {
  4836. mode: r.fromInt(i.camera_mode),
  4837. panoId: i.scan_id,
  4838. position: (new n.Vector3).copy(i.camera_position),
  4839. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4840. zoom: i.ortho_zoom,
  4841. floorVisibility: i.floor_visibility
  4842. }
  4843. , s = o.position;
  4844. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4845. var l = o.quaternion;
  4846. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4847. o
  4848. } catch (i) {
  4849. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4850. try {
  4851. var c = e.split(",")
  4852. , h = {
  4853. x: parseFloat(c[2]),
  4854. y: parseFloat(c[3]),
  4855. z: parseFloat(c[4])
  4856. }
  4857. , u = {
  4858. x: parseFloat(c[5]),
  4859. y: parseFloat(c[6]),
  4860. z: parseFloat(c[7]),
  4861. w: parseFloat(c[8])
  4862. };
  4863. return t([h.x, h.y, h.z]) || (h.x = 0,
  4864. h.y = 0,
  4865. h.z = 0),
  4866. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4867. u.y = 0,
  4868. u.z = 0,
  4869. u.w = 1),
  4870. {
  4871. mode: r.fromInt(c[0]),
  4872. panoId: c[1],
  4873. position: (new n.Vector3).copy(h),
  4874. quaternion: (new n.Quaternion).copy(u)
  4875. }
  4876. } catch (t) {
  4877. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4878. }
  4879. }
  4880. return null
  4881. }
  4882. }
  4883. }
  4884. ).call(this, "/js/controls/serializer.js")
  4885. }
  4886. , {
  4887. "../enum/Viewmode": 51,
  4888. "../util/logger": 189,
  4889. three: 217
  4890. }],
  4891. 15: [function(e, t, i) {
  4892. (function(i) {
  4893. "use strict";
  4894. function n() {
  4895. this.endlessLoop = a.warp.loop,
  4896. this.clock = new r.Clock(!0),
  4897. this.model = null,
  4898. this.player = null,
  4899. this.currentItem = null,
  4900. this.destinationItem = null,
  4901. this.tourIsPlaying = !1,
  4902. this.transitionStage = y.None,
  4903. this.nextFunc = null,
  4904. this.onTheBus = !1,
  4905. this.tourInProgress = !1,
  4906. this.reachSource = null,
  4907. this.interrupted = !1,
  4908. this.nItems = 0,
  4909. this.walkingSectionPaused = !1
  4910. }
  4911. var r = e("three")
  4912. , o = e("./util/logger")
  4913. , a = e("./settings")
  4914. , s = e("./util/transitions")
  4915. , l = e("events").EventEmitter
  4916. , c = e("./enum/Viewmode")
  4917. , h = e("./analytics")
  4918. , u = e("./enum/WarpStyle")
  4919. , s = e("./util/transitions")
  4920. , d = (e("./model/ModelManager"),
  4921. e("./enum/ModelManagerEvents"))
  4922. , p = e("./enum/DirectorEvents")
  4923. , f = e("./enum/PlayerEvents")
  4924. , g = (e("./enum/ControlEvents"),
  4925. e("./enum/BlackoutStyle"))
  4926. , m = e("./enum/PathDiscardMode")
  4927. , v = e("./enum/PathDisplayMode")
  4928. , A = (e("./player"),
  4929. new o(i))
  4930. , y = Object.freeze({
  4931. None: 0,
  4932. Moving: 1,
  4933. Aiming: 2,
  4934. Interlude: 3
  4935. })
  4936. , C = Object.freeze({
  4937. Forward: 1,
  4938. NoChange: 0,
  4939. Backwards: -1
  4940. })
  4941. , I = s.getUniqueId();
  4942. n.prototype = Object.create(l.prototype),
  4943. n.prototype.init = function(e, t) {
  4944. this.player = e,
  4945. this.modelManager = t,
  4946. this.updateModel(),
  4947. this.resetAll(),
  4948. this.bindEvents()
  4949. // zeg 查询pano对应的导览片段
  4950. if(!this.panoIdMap) {
  4951. this.panoIdMap = new Map()
  4952. this.model.heroLocations.forEach( (value, index) => {
  4953. // value.heroLocations.forEach( hl => {
  4954. if(!value.heroLocations) return
  4955. let hl = value.heroLocations[0]
  4956. let arr = this.panoIdMap.get(hl.panoId)
  4957. if(arr){
  4958. this.panoIdMap.set(hl.panoId, [...arr, index])
  4959. } else {
  4960. this.panoIdMap.set(hl.panoId, [index])
  4961. }
  4962. // })
  4963. })
  4964. }
  4965. }
  4966. ,
  4967. n.prototype.resetAll = function() {
  4968. if (this.currentItem = null,
  4969. this.destinationItem = null,
  4970. this.tourIsPlaying = !1,
  4971. //this.bgmReplay(),//xzw
  4972. this.transitionStage = y.None,
  4973. this.nextFunc = null,
  4974. this.onTheBus = !1,
  4975. this.reachSource = null,
  4976. this.interrupted = !1,
  4977. this.model) {
  4978. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4979. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4980. } else
  4981. this.defaultWarpStyle = u.BLACK,
  4982. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4983. this.resetSpecialTransition()
  4984. }
  4985. ,
  4986. n.prototype.updateModel = function() {
  4987. this.model = this.modelManager.getActiveModel(),
  4988. this.nItems = this.model.heroLocations.length
  4989. }
  4990. ,
  4991. n.prototype.bindEvents = function() {
  4992. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4993. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4994. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4995. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4996. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4997. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4998. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4999. this.player.once(f.Move, function() {
  5000. s.cancelById(I)
  5001. })
  5002. }
  5003. ,
  5004. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  5005. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  5006. this.pauseWalkingSection(),
  5007. this.player.fastForwardActivePanoFlight(),
  5008. !0/* ) */
  5009. }
  5010. ,
  5011. n.prototype.handlePlayerMove = function(e) {
  5012. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  5013. this.emit("update.controls")
  5014. }
  5015. ,
  5016. n.prototype.handlePlayerPanoChosen = function(e, t) {
  5017. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  5018. this.emit("update.controls"))
  5019. }
  5020. ,
  5021. n.prototype.handlePlayerModeChanged = function(e, t) {
  5022. this.intermediateState() || e === t || (this.onTheBus = !1,
  5023. this.emit("update.controls"))
  5024. }
  5025. ,
  5026. n.prototype.handlePlayerInputStart = function(e) {
  5027. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  5028. }
  5029. ,
  5030. n.prototype.handlePlayerFlyingStarted = function() {
  5031. this.clearWalkingSectionPaused()
  5032. }
  5033. ,
  5034. n.prototype.describe = function() {
  5035. return {
  5036. nItems: this.nItems,
  5037. currentItem: this.currentItem,
  5038. destinationItem: this.destinationItem,
  5039. tourIsPlaying: this.tourIsPlaying,
  5040. onTheBus: this.onTheBus,
  5041. endlessLoop: this.endlessLoop,
  5042. viewMode: this.player.mode,
  5043. inTransition: this._inTransition(),
  5044. transitionStage: this.transitionStage,
  5045. tourInProgress: this.tourInProgress
  5046. }
  5047. }
  5048. ,
  5049. n.prototype._inTransition = function() {
  5050. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  5051. }
  5052. ,
  5053. n.prototype.bounceable = function() {
  5054. var e = this.clock.getDelta();
  5055. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  5056. }
  5057. ,
  5058. n.prototype.itemCompare = function(item1, item2, type){//add
  5059. if(type == 'equal'){//==
  5060. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  5061. }else if(type == 'less'){//<
  5062. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  5063. }
  5064. }
  5065. n.prototype.currentMoveDirection = function() {
  5066. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  5067. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  5068. }
  5069. ,
  5070. n.prototype.clearPath = function() {
  5071. this._inTransition() || this.player.path.discardPathObject()
  5072. }
  5073. ,
  5074. n.prototype.allFloors = function() {
  5075. this.model.toggleAllFloors()
  5076. }
  5077. ,
  5078. n.prototype.actionComplete = function(e) {
  5079. if (this.interrupted = !1,
  5080. this.transitionStage = y.None,
  5081. this.resetSpecialTransition(),
  5082. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  5083. this.tourIsPlaying || (this.player.disablePreRendering(),
  5084. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  5085. this.emit("update.controls"),
  5086. this.nextFunc) {
  5087. var t = this.nextFunc;
  5088. this.nextFunc = null,
  5089. t()
  5090. }
  5091. }
  5092. ,
  5093. n.prototype.awaitCompletion = function(e, t) {
  5094. this.nextFunc = t,
  5095. e()
  5096. }
  5097. ,
  5098. n.prototype.updateSuccessFunction = function(e) {
  5099. this.nextFunc = e
  5100. }
  5101. ,
  5102. n.prototype.interrupt = function(e, t) {
  5103. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5104. this.tourIsPlaying = !1,
  5105. //this.bgmReplay(),//xzw
  5106. this.interrupted = !0,
  5107. this.nextFunc = null,
  5108. this.emit(p.ActionInterrupted),
  5109. null !== e && void 0 !== e || (e = g.BEGINNING),
  5110. this.player.interruptAndFastForward(e, t),
  5111. !0)
  5112. }
  5113. ,
  5114. n.prototype.wouldInterrupt = function() {
  5115. return this.transitionStage !== y.None
  5116. }
  5117. ,
  5118. n.prototype.intermediateState = function() {
  5119. return this.transitionStage !== y.None
  5120. }
  5121. ,
  5122. n.prototype.isInterrupted = function() {
  5123. return this.interrupted
  5124. }
  5125. ,
  5126. n.prototype.pauseWalkingSection = function() {
  5127. this.walkingSectionPaused = !0
  5128. }
  5129. ,
  5130. n.prototype.clearWalkingSectionPaused = function() {
  5131. this.walkingSectionPaused = !1
  5132. }
  5133. ,
  5134. n.prototype.autoTour = function() {
  5135. var e = Date.now();
  5136. this.model.auxDataPromise.then(function() {
  5137. e = Date.now() - e;
  5138. var t = a.warp.auto
  5139. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5140. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5141. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5142. done: function() {
  5143. this.playTour()
  5144. }
  5145. .bind(this),
  5146. name: "_atr",
  5147. id: I
  5148. })
  5149. }
  5150. .bind(this))
  5151. }
  5152. ,
  5153. n.prototype.atDestinationPano = function() {
  5154. if (!this.player.currentPano || null === this.destinationItem)
  5155. return !1;
  5156. var e = this.player.currentPano.id;
  5157. if (void 0 === e)
  5158. return !1;
  5159. var t = this.model.heroLocations;
  5160. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5161. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5162. return destination && destination.panoId == e
  5163. }
  5164. ,
  5165. n.prototype.redirectToItem = function(e, t) {
  5166. if (null === e || void 0 === e)
  5167. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5168. if (!this.wouldInterrupt())
  5169. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5170. if (this.player.mode === c.TRANSITIONING)
  5171. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5172. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5173. var i = function() {
  5174. s.setTimeout(function() {
  5175. this.setDestinationItem(e),
  5176. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5177. }
  5178. .bind(this), 0)
  5179. }
  5180. .bind(this);
  5181. this.interrupt(g.END, 0),
  5182. this.updateSuccessFunction(i)
  5183. }
  5184. ,
  5185. n.prototype.useSpecialTransition = function(e) {
  5186. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5187. this.nextWarpStyle = u.BLACK
  5188. }
  5189. ,
  5190. n.prototype.resetSpecialTransition = function() {
  5191. this.nextWarpStyle = this.defaultWarpStyle
  5192. }
  5193. ,
  5194. n.prototype.arrivedAtDestination = function(e) {
  5195. if (this.player.flying || this.player.isWarping())
  5196. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5197. else {
  5198. this.transitionStage = y.Aiming;
  5199. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5200. this.player.model.fadePanoMarkers(0),
  5201. this.awaitCompletion(function() {
  5202. this.resetSpecialTransition(),
  5203. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5204. }
  5205. .bind(this), t)
  5206. }
  5207. }
  5208. ,
  5209. n.prototype.goToDestination = function(e, t, i, n) {
  5210. //音频
  5211. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5212. // zeg 手动导览不播放音频
  5213. if(musicInfo && musicInfo.music && !e){
  5214. let musicType = localStorage.getItem('xunirole') || 'male'
  5215. let isMale = musicType.indexOf('female') < 0
  5216. let fixMusic = isMale?musicInfo.music:(musicInfo.fmusic||musicInfo.music)
  5217. // let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5218. let src = fixMusic
  5219. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  5220. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  5221. let audioSrc2 = common.getFileNameFromUrl(src)
  5222. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  5223. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  5224. SoundManager.play('tour',null,0) // currentTime = 0;
  5225. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  5226. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  5227. }
  5228. }else{//很可能是该folder的起始
  5229. SoundManager.play('tour', manage.dealURL(src))
  5230. }
  5231. }
  5232. let oldPos = this.player.position.clone();
  5233. let oldPano = this.player.currentPano
  5234. if (this.onTheBus = !0,
  5235. this.emit("update.controls"),
  5236. this.player.updateLastView(),
  5237. !n && this.atDestinationPano()){
  5238. /*
  5239. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5240. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5241. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5242. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5243. } */
  5244. return void this.arrivedAtDestination(!0);
  5245. }
  5246. if (this.player.flying || this.player.isWarping())
  5247. A.warn("Cannot go to new destination while player is flying or warping.");
  5248. else {
  5249. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5250. , o = null
  5251. , a1 = null;
  5252. if (r.isPano()) {
  5253. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5254. //var walk = window.DATA.black ? 'black' : 'walk';
  5255. //若是点击item,直接瞬间过渡。
  5256. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  5257. if(this.destinationItem[0] == 0 && this.destinationItem[1] == 0) s = 'black' // 周恩光加 返回最初导览点是瞬间过渡
  5258. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5259. o = this.arrivedAtDestination.bind(this, !0)
  5260. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  5261. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5262. }
  5263. } else{
  5264. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5265. o = this.arrivedAtDestination.bind(this, !1);
  5266. }
  5267. this.transitionStage = y.Moving,
  5268. this.model.fadePanoMarkers(0),
  5269. this.awaitCompletion(function() {
  5270. a1();
  5271. }
  5272. .bind(this), o),
  5273. this.emit("update.controls")
  5274. }
  5275. }
  5276. ,
  5277. n.prototype.tourInterlude = function() {
  5278. if (h.trackAlways("reach_highlight", {
  5279. reach_source: this.reachSource
  5280. }),
  5281. this.model.fadePanoMarkers(0),
  5282. this.emit("update.controls"),
  5283. this.tourIsPlaying)
  5284. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5285. void this.awaitCompletion(function() {
  5286. this.transitionStage = y.Interlude,
  5287. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5288. }
  5289. .bind(this), function(){
  5290. this.currentItem = [0,0],
  5291. this.stopTour(true),
  5292. this.emit(p.TourEnd)
  5293. }.bind(this)),
  5294. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5295. this.transitionStage = y.Interlude,
  5296. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5297. }
  5298. .bind(this), this.goNext.bind(this))
  5299. }
  5300. ,
  5301. n.prototype.findNearestItem = function(){//找到离currentPano最近的导览
  5302. var result = {item:[0,0], dis:Infinity};
  5303. var compare = (location, item)=>{
  5304. if(location.panoId != void 0 && location.panoId!= "outside"){
  5305. var pano = this.model.panos.index[location.panoId];
  5306. var dis = pano.position.distanceTo(this.player.currentPano.position)
  5307. if(dis<result.dis){
  5308. result.item = item, result.dis = dis
  5309. }else if(dis == result.dis){//如果两个位置相同,优先播放在导览条上离激活的最近的那段导览
  5310. /* if(this.itemCompare(item, this.currentItem, 'equal')){
  5311. result.item = item, result.dis = dis
  5312. } */
  5313. if(this.currentItem && Math.abs(item[0]-this.currentItem[0]) < Math.abs(result.item[0]-this.currentItem[0])){
  5314. result.item = item, result.dis = dis
  5315. }
  5316. }
  5317. }
  5318. }
  5319. this.model.heroLocations.forEach((e,i)=>{
  5320. if(e.heroLocations){
  5321. /* e.heroLocations.forEach((a,j)=>{
  5322. compare(a, [i,j])
  5323. }) */
  5324. var location = e.heroLocations.find(e=>e.panoId != void 0)
  5325. location && compare(location, [i,0])
  5326. }else{
  5327. compare(e, [i,0])
  5328. }
  5329. })
  5330. return result.item
  5331. }
  5332. n.prototype.playTour = function() {
  5333. if (!this.bounceable()){
  5334. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5335. this.tourInProgress = !0,
  5336. this.reachSource = "play",
  5337. this.tourIsPlaying = !0,
  5338. this.wasZoomEnabled = this.player.zoomEnabled,
  5339. this.player.zoomEnabled = !1,
  5340. this.resetSpecialTransition(),
  5341. this.emit("update.controls"),
  5342. this.emit(p.TourStart),
  5343. this.player.enablePreRendering(),
  5344. /* this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5345. this.goToDestination()) : this.goNext())) */
  5346. this.setDestinationItem(this.findNearestItem()) , this.goToDestination()) )
  5347. }
  5348. }
  5349. ,
  5350. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5351. SoundManager.pause('tour'), // zeg 自动导览暂停时同时停止语音
  5352. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5353. this.tourIsPlaying = !1,
  5354. this.interrupt(),
  5355. this.clearWalkingSectionPaused(),
  5356. this.resetSpecialTransition(),
  5357. this.emit("update.controls"))
  5358. stopAnimation()
  5359. }
  5360. ,
  5361. n.prototype.endTourProgress = function() {
  5362. this.tourInProgress = !1,
  5363. this.emit("update.controls"),
  5364. this.emit(p.TourEnd)
  5365. }
  5366. ,
  5367. n.prototype.goToHighlight = function(e) {
  5368. if (this.wouldInterrupt())
  5369. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5370. else {
  5371. if (A.debug("<tour.goto " + e + ">"),
  5372. this.isInterrupted())
  5373. return;
  5374. this.clearWalkingSectionPaused(),
  5375. this.setDestinationItem(e),
  5376. this.useSpecialTransition("Hilight")
  5377. this.goToDestination(true),//add true
  5378. h.trackAlways("reach_highlight", {
  5379. reach_source: "thumb"
  5380. })
  5381. }
  5382. }
  5383. ,
  5384. n.prototype.prevHighlight = function() {
  5385. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5386. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5387. this.reachSource = "prev",
  5388. this.goPrev()))
  5389. }
  5390. ,
  5391. n.prototype.nextHighlight = function() {
  5392. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5393. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5394. this.reachSource = "next",
  5395. this.goNext()))
  5396. }
  5397. ,
  5398. n.prototype.changeMode = function(e) {
  5399. var t = $.Deferred()
  5400. , i = t.resolve.bind(t)
  5401. , n = t.reject.bind(t);
  5402. this.emit(p.StartModeChange);
  5403. var r = function() {
  5404. return this.clearWalkingSectionPaused(),
  5405. !!this.wouldInterrupt() && (this.interrupt(),
  5406. !0)
  5407. }
  5408. .bind(this);
  5409. if (!r()) {
  5410. switch (e) {
  5411. case c.PANORAMA:
  5412. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5413. break;
  5414. case c.DOLLHOUSE:
  5415. case c.FLOORPLAN:
  5416. this.player.flyToNewMode({
  5417. mode: e
  5418. }).done(i).fail(n);
  5419. break;
  5420. case c.OUTDOOR:
  5421. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5422. }
  5423. return t.promise()
  5424. }
  5425. }
  5426. ,
  5427. n.prototype.atEndOfTour = function() {
  5428. //return this.currentItem >= this.nItems - 1
  5429. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5430. if(end){
  5431. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5432. if(heroLocations){
  5433. end = this.currentItem[1] >= heroLocations.length - 1
  5434. }
  5435. }
  5436. return end;
  5437. }
  5438. ,
  5439. n.prototype.firstDestination = function() {
  5440. //return 0 < this.nItems ? 0 : null
  5441. return 0 < this.nItems ? [0,0]: null
  5442. }
  5443. ,
  5444. n.prototype.finalDestination = function() {
  5445. //return 0 < this.nItems ? this.nItems - 1 : null
  5446. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5447. }
  5448. ,
  5449. n.prototype.goPrev = function() {
  5450. this.tourAdvance(-1)
  5451. }
  5452. ,
  5453. n.prototype.goNext = function() {
  5454. this.tourAdvance(1)
  5455. }
  5456. ,
  5457. n.prototype.setDestinationItem = function(e) {
  5458. this.destinationItem = e,
  5459. this.emit("update.controls")
  5460. }
  5461. ,
  5462. n.prototype.setCurrentItem = function(e) {
  5463. this.currentItem = e,
  5464. this.emit("update.controls")
  5465. }
  5466. ,
  5467. n.prototype.nextItem = function(currentItem) {
  5468. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5469. if(currentItem == void 0)return this.firstDestination()
  5470. var currentLocation = this.model.heroLocations[currentItem[0]];
  5471. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5472. var item;
  5473. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5474. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5475. }else{
  5476. item = [currentItem[0] , currentItem[1]+1]
  5477. }
  5478. if(item[0] >= this.nItems ){
  5479. item = this.firstDestination()
  5480. }
  5481. return item;
  5482. //暂时不理会endlessLoop,默认为false
  5483. }
  5484. ,
  5485. n.prototype.prevItem = function(currentItem) {
  5486. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5487. if(currentItem == void 0)return this.firstDestination()
  5488. var item;
  5489. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5490. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5491. else{
  5492. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5493. if(this.currentItem[1] == 0){//子目录中第一个
  5494. return [currentItem[0] - 1, lastChildNum-1]
  5495. }else{
  5496. return [currentItem[0], currentItem[1]-1]
  5497. }
  5498. }
  5499. }
  5500. ,
  5501. n.prototype.tourAdvance = function(e) {//e是1或-1
  5502. A.debug("tourAdvance(" + e + ")")
  5503. // zeg改
  5504. /* if(null === this.currentItem || void 0 === this.currentItem){
  5505. // this.setDestinationItem(this.firstDestination())
  5506. // this.setDestinationItem([currentPanoDestinations[0], 0])
  5507. this.setDestinationItem([this.currentItem[0], 0])
  5508. }
  5509. else if(this.currentItem[1] == null) {
  5510. this.setDestinationItem([this.currentItem[0], 0])
  5511. }
  5512. else{ */
  5513. if(null === this.currentItem || void 0 === this.currentItem){
  5514. this.setDestinationItem(this.firstDestination())
  5515. }else{
  5516. var item
  5517. if(e == 1){
  5518. item = this.nextItem(this.currentItem)
  5519. }else if(e == -1){
  5520. item = this.prevItem(this.currentItem)
  5521. }
  5522. this.setDestinationItem(item)
  5523. }
  5524. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')){
  5525. this.useSpecialTransition("reverse-looping to end")
  5526. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5527. this.useSpecialTransition("looping back to start")
  5528. }
  5529. /* var momentTour = this.getMomentTour(this.destinationItem);
  5530. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5531. var zoomLevel = this.player.zoomLevel;
  5532. this.player.zoomEnabled = true;
  5533. var zoom = function(e, d) {
  5534. this.player.zoomTo((1-e)*zoomLevel, true)
  5535. }.bind(this)
  5536. s.start(zoom, 1500, function(){
  5537. }, 0, d.easeOutQuad, "zoom")
  5538. } */
  5539. this.goToDestination()
  5540. }
  5541. ,
  5542. n.prototype.getMomentTour = function(destinationItem) {//add
  5543. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5544. if(!destinationItem) return wholeMomentTour
  5545. else{
  5546. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5547. if(currentLocation.momentTour)return currentLocation.momentTour;
  5548. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5549. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5550. }
  5551. }
  5552. ,
  5553. t.exports = n
  5554. }
  5555. ).call(this, "/js/director.js")
  5556. }
  5557. , {
  5558. "./analytics": 4,
  5559. "./enum/BlackoutStyle": 18,
  5560. "./enum/ControlEvents": 21,
  5561. "./enum/DirectorEvents": 23,
  5562. "./enum/ModelManagerEvents": 33,
  5563. "./enum/PathDiscardMode": 38,
  5564. "./enum/PathDisplayMode": 39,
  5565. "./enum/PlayerEvents": 40,
  5566. "./enum/Viewmode": 51,
  5567. "./enum/WarpStyle": 52,
  5568. "./model/ModelManager": 140,
  5569. "./player": 155,
  5570. "./settings": 166,
  5571. "./util/logger": 189,
  5572. "./util/transitions": 195,
  5573. events: 202,
  5574. three: 217
  5575. }],
  5576. 16: [function(e, t, i) {
  5577. "use strict";
  5578. var n = e("three")
  5579. , r = e("./enum/Viewmode")
  5580. , o = (e("./settings"),
  5581. e("./util/transitions"))
  5582. , a = e("./enum/PlayerEvents")
  5583. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5584. , l = new n.ShaderPass(n.VerticalBlurShader);
  5585. l.renderToScreen = !0;
  5586. var c = $("#player").width() / $("#player").height();
  5587. isNaN(c) && (c = 1);
  5588. //initTransitionPass(n)
  5589. var h = {
  5590. currentBlur: 0,
  5591. aspect: c,
  5592. blurStrength: 1,
  5593. hblurPass: s,
  5594. vblurPass: l,
  5595. transitionMaskPass : new n.TransitionPass()
  5596. ,
  5597. bindEvents: function(e) {
  5598. e.on(a.ModeChanged, function(e, t) {
  5599. e === r.PANORAMA && (o.cancel(h.blur),
  5600. o.cancel(h.addBlur),
  5601. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5602. })
  5603. },
  5604. blur: function(e) {
  5605. h.currentBlur = e;
  5606. var t = e * h.blurStrength;
  5607. l.uniforms.v.value = t / 512 * h.aspect,
  5608. s.uniforms.h.value = t / 512
  5609. },
  5610. addBlur: function(e) {
  5611. e = Math.max(e, h.currentBlur),
  5612. h.blur(e)
  5613. },
  5614. removeBlur: function(e) {
  5615. e = Math.min(1 - e, h.currentBlur),
  5616. h.blur(e)
  5617. }
  5618. };
  5619. h.blur(0),
  5620. t.exports = h
  5621. }
  5622. , {
  5623. "./enum/PlayerEvents": 40,
  5624. "./enum/Viewmode": 51,
  5625. "./settings": 166,
  5626. "./util/transitions": 195,
  5627. three: 217
  5628. }],
  5629. 17: [function(e, t, i) {
  5630. "use strict";
  5631. t.exports = {
  5632. UNKNOWN: 0,
  5633. ALIGNED: 1,
  5634. UNALIGNED: 2,
  5635. PLACED: 3
  5636. }
  5637. }
  5638. , {}],
  5639. 18: [function(e, t, i) {
  5640. "use strict";
  5641. t.exports = {
  5642. NONE: 0,
  5643. MIDDLE: 1,
  5644. END: 2,
  5645. BEGINNING: 3,
  5646. FADEIN: 4
  5647. }
  5648. }
  5649. , {}],
  5650. 19: [function(e, t, i) {
  5651. "use strict";
  5652. var n = e("three");
  5653. t.exports = {
  5654. newBlue: new n.Color(4967932),
  5655. altBlue: new n.Color(47355),
  5656. tagDefault: new n.Color(223357),
  5657. classicBlue: new n.Color(53759),
  5658. mpYellow: new n.Color(16502016),
  5659. mpOrange: new n.Color(16428055),
  5660. mpBlue: new n.Color(12096),
  5661. mpLtGrey: new n.Color(13751252),
  5662. mpDkGrey: new n.Color(10000019),
  5663. mpRed: new n.Color(12525854),
  5664. mpOrangeDesat: new n.Color(16764529),
  5665. mpBlueDesat: new n.Color(4034734),
  5666. mpRedDesat: new n.Color(14705505),
  5667. white: new n.Color(16777215),
  5668. black: new n.Color(0),
  5669. _desat: function(e, t) {
  5670. var i = t || .3
  5671. , r = (new n.Color).copy(e).getHSL();
  5672. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5673. },
  5674. _darken: function(e, t) {
  5675. var i = t || .2
  5676. , r = e.getHSL();
  5677. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5678. }
  5679. }
  5680. }
  5681. , {
  5682. three: 217
  5683. }],
  5684. 20: [function(e, t, i) {
  5685. "use strict";
  5686. t.exports = {
  5687. NONE: -1,
  5688. ROTATE: 0,
  5689. DOLLY: 1,
  5690. PAN: 2,
  5691. ROTATE_DOLLY: 3,
  5692. PAN_DOLLY: 4
  5693. }
  5694. }
  5695. , {}],
  5696. 21: [function(e, t, i) {
  5697. "use strict";
  5698. t.exports = {
  5699. Move: "move",
  5700. InteractionDirect: "interaction.direct",
  5701. InteractionKey: "interaction.key",
  5702. InteractionGui: "interaction.gui",
  5703. FlyInDirection: "fly.direction",
  5704. InputStart: "input.start",
  5705. Pinch: "input.pinch",
  5706. Scroll: "input.scroll",
  5707. AutoPanInterrupt: "autopan.interrupt",
  5708. AutoPanComplete: "autopan.complete",
  5709. AutoPanClamped: "autopan.clamped",
  5710. LongTap: "longtap"
  5711. }
  5712. }
  5713. , {}],
  5714. 22: [function(e, t, i) {
  5715. "use strict";
  5716. t.exports = Object.freeze({
  5717. FORWARD: "FORWARD",
  5718. LEFT: "LEFT",
  5719. RIGHT: "RIGHT",
  5720. BACK: "BACK",
  5721. UP: "UP",
  5722. DOWN: "DOWN"
  5723. })
  5724. }
  5725. , {}],
  5726. 23: [function(e, t, i) {
  5727. "use strict";
  5728. t.exports = {
  5729. ActionInterrupted: "action.interrupted",
  5730. TourStart: "tour.start",
  5731. TourEnd: "tour.end",
  5732. StartModeChange: "mode.startChange"
  5733. }
  5734. }
  5735. , {}],
  5736. 24: [function(e, t, i) {
  5737. "use strict";
  5738. t.exports = Object.freeze({
  5739. None: 0,
  5740. Queued: 1,
  5741. ForceQueued: 2,
  5742. Downloading: 3,
  5743. Downloaded: 4,
  5744. DownloadFailed: 5
  5745. })
  5746. }
  5747. , {}],
  5748. 25: [function(e, t, i) {
  5749. "use strict";
  5750. t.exports = {
  5751. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5752. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5753. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5754. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5755. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5756. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5757. }
  5758. }
  5759. , {}],
  5760. 26: [function(e, t, i) {
  5761. "use strict";
  5762. t.exports = {
  5763. Texture2D: 0,
  5764. TextureCube: 1
  5765. }
  5766. }
  5767. , {}],
  5768. 27: [function(e, t, i) {
  5769. "use strict";
  5770. t.exports = {
  5771. SMALL: "small",
  5772. LARGE: "large"
  5773. }
  5774. }
  5775. , {}],
  5776. 28: [function(e, t, i) {
  5777. "use strict";
  5778. var n = e("./Viewmode")
  5779. , r = {
  5780. LANDING: {},
  5781. NAVIGATION: "navigation",
  5782. MORE_HELP: "moreHelp",
  5783. TOUR_INTERACTION: {}
  5784. };
  5785. r.LANDING[n.PANORAMA] = "panorama.landing",
  5786. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5787. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5788. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5789. r.TOUR_INTERACTION.standard = "standard.tour",
  5790. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5791. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5792. t.exports = r
  5793. }
  5794. , {
  5795. "./Viewmode": 51
  5796. }],
  5797. 29: [function(e, t, i) {
  5798. "use strict";
  5799. var n = {
  5800. UP: 1,
  5801. DOWN: -1,
  5802. LEFT: "L",
  5803. RIGHT: "R",
  5804. FORWARD: "F",
  5805. BACK: "B",
  5806. reverse: {},
  5807. opposite: function(e) {
  5808. return this.reverse[e.toString()]
  5809. }
  5810. };
  5811. !function() {
  5812. n.reverse[n.UP] = n.DOWN,
  5813. n.reverse[n.DOWN] = n.UP,
  5814. n.reverse[n.LEFT] = n.RIGHT,
  5815. n.reverse[n.RIGHT] = n.LEFT,
  5816. n.reverse[n.FORWARD] = n.BACK,
  5817. n.reverse[n.BACK] = n.FORWARD
  5818. }(),
  5819. t.exports = n
  5820. }
  5821. , {}],
  5822. 30: [function(e, t, i) {
  5823. "use strict";
  5824. var n = e("../util/browser")
  5825. , r = {
  5826. ZERO: 48,
  5827. ONE: 49,
  5828. TWO: 50,
  5829. THREE: 51,
  5830. FOUR: 52,
  5831. FIVE: 53,
  5832. SIX: 54,
  5833. SEVEN: 55,
  5834. EIGHT: 56,
  5835. NINE: 57,
  5836. LEFTARROW: 37,
  5837. UPARROW: 38,
  5838. RIGHTARROW: 39,
  5839. DOWNARROW: 40,
  5840. A: 65,
  5841. B: 66,
  5842. C: 67,
  5843. D: 68,
  5844. E: 69,
  5845. F: 70,
  5846. G: 71,
  5847. H: 72,
  5848. I: 73,
  5849. J: 74,
  5850. K: 75,
  5851. L: 76,
  5852. M: 77,
  5853. N: 78,
  5854. O: 79,
  5855. P: 80,
  5856. Q: 81,
  5857. R: 82,
  5858. S: 83,
  5859. T: 84,
  5860. U: 85,
  5861. V: 86,
  5862. W: 87,
  5863. X: 88,
  5864. Y: 89,
  5865. Z: 90,
  5866. SPACE: 32,
  5867. RETURN: 13,
  5868. SEMICOLON: 186,
  5869. PLUSEQUALS: 187,
  5870. DASHUNDERSCORE: 189,
  5871. OPENBRACKET: 219
  5872. };
  5873. n.detectFirefox() && (r.SEMICOLON = 59,
  5874. r.PLUSEQUALS = 61,
  5875. r.DASHUNDERSCORE = 173),
  5876. t.exports = r
  5877. }
  5878. , {
  5879. "../util/browser": 182
  5880. }],
  5881. 31: [function(e, t, i) {
  5882. "use strict";
  5883. t.exports = {
  5884. EN_US: "en-US",
  5885. ES_MX: "es-MX",
  5886. FR_FR: "fr-FR",
  5887. DE_DE: "de-DE",
  5888. RU_RU: "ru-RU",
  5889. CN_CN: "cn-CN",
  5890. JP_JP: "jp-JP"
  5891. }
  5892. }
  5893. , {}],
  5894. 32: [function(e, t, i) {
  5895. "use strict";
  5896. t.exports = {
  5897. TagActivated: "tag.activated",
  5898. TagDismissed: "tag.dismissed",
  5899. TagNavigation: "tag.navigation"
  5900. }
  5901. }
  5902. , {}],
  5903. 33: [function(e, t, i) {
  5904. "use strict";
  5905. t.exports = {
  5906. ModelAdded: "model-added",
  5907. ActiveModelChanged: "active-model-changed"
  5908. }
  5909. }
  5910. , {}],
  5911. 34: [function(e, t, i) {
  5912. "use strict";
  5913. t.exports = {
  5914. LEFT: 0,
  5915. MIDDLE: 1,
  5916. RIGHT: 2
  5917. }
  5918. }
  5919. , {}],
  5920. 35: [function(e, t, i) {
  5921. "use strict";
  5922. t.exports = {
  5923. PanoRenderComplete: "panorama.render.complete",
  5924. TileRenderFailure: "panorama.tile.render.failed",
  5925. TileRenderSuccess: "panorama.tile.render.success",
  5926. TileUploadAttempted: "panorama.tile.upload.attempted",
  5927. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5928. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5929. }
  5930. }
  5931. , {}],
  5932. 36: [function(e, t, i) {
  5933. "use strict";
  5934. t.exports = {
  5935. BASE: 1,
  5936. STANDARD: 2,
  5937. HIGH: 3,
  5938. ULTRAHIGH: 4
  5939. }
  5940. }
  5941. , {}],
  5942. 37: [function(e, t, i) {
  5943. "use strict";
  5944. t.exports = {
  5945. LoadComplete: "panorama.load.complete",
  5946. LoadFailed: "panorama.load.failed",
  5947. TileLoaded: "panorama.tile.loaded"
  5948. }
  5949. }
  5950. , {}],
  5951. 38: [function(e, t, i) {
  5952. "use strict";
  5953. t.exports = Object.freeze({
  5954. Standard: 0,
  5955. Slow: 1,
  5956. Retain: 2
  5957. })
  5958. }
  5959. , {}],
  5960. 39: [function(e, t, i) {
  5961. "use strict";
  5962. t.exports = Object.freeze({
  5963. Show: 0,
  5964. Hide: 1,
  5965. Retain: 2
  5966. })
  5967. }
  5968. , {}],
  5969. 40: [function(e, t, i) {
  5970. "use strict";
  5971. t.exports = {
  5972. Move: "move",
  5973. MoveComplete: "move.complete",
  5974. ModeChanged: "mode.changed",
  5975. ModeChanging: "mode.changing",
  5976. PanoChosen: "pano.chosen",
  5977. ClosestPanoChanging: "closest.pano.changing",
  5978. WarpStarted: "warp.started",
  5979. WarpInterrupted: "warp.interrupted",
  5980. WarpEnded: "warp.ended",
  5981. FlyinFinished: "flyin.finished",
  5982. FlyingStarted: "flying.started",
  5983. FlyingInterrupted: "flying.interrupted",
  5984. FlyingEnded: "flying.ended",
  5985. Ready: "ready",
  5986. StartInside: "start.inside",
  5987. StartOutside: "start.outside",
  5988. ViewChanged: "view.changed",
  5989. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5990. InputStart: "input.start"
  5991. }
  5992. }
  5993. , {}],
  5994. 41: [function(e, t, i) {
  5995. "use strict";
  5996. t.exports = Object.freeze({
  5997. DEFAULT: 0,
  5998. PANOMARKERS: 1,
  5999. RETICULE: 2,
  6000. TAG: 3
  6001. })
  6002. }
  6003. , {}],
  6004. 42: [function(e, t, i) {
  6005. "use strict";
  6006. t.exports = {
  6007. visibleFloor: 1,
  6008. ghostFloor: 3,
  6009. boundingSkybox: 1,
  6010. panoMarker: 2,
  6011. reticule: 3,
  6012. tagStem: 4,
  6013. tagDisc: 5,
  6014. ribbon: 100
  6015. }
  6016. }
  6017. , {}],
  6018. 43: [function(e, t, i) {
  6019. "use strict";
  6020. t.exports = {
  6021. ContextCreated: "scene-renderer-context-created",
  6022. AfterRender: "after-render",
  6023. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  6024. }
  6025. }
  6026. , {}],
  6027. 44: [function(e, t, i) {
  6028. "use strict";
  6029. t.exports = {
  6030. IDLE: "idle",
  6031. BROWSE: "browse",
  6032. EXAMINE: "examine"
  6033. }
  6034. }
  6035. , {}],
  6036. 45: [function(e, t, i) {
  6037. "use strict";
  6038. t.exports = {
  6039. TileDownloadSuccess: "tiledownloader.download.success",
  6040. TileDownloadFailure: "tiledownloader.download.failure",
  6041. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  6042. }
  6043. }
  6044. , {}],
  6045. 46: [function(e, t, i) {
  6046. "use strict";
  6047. t.exports = {
  6048. CardboardAndroid: "googlevr",
  6049. GearVR: "gearvr",
  6050. CardboardIOS: "googlevrios",
  6051. Cardboard: "googlevr"
  6052. }
  6053. }
  6054. , {}],
  6055. 47: [function(e, t, i) {
  6056. "use strict";
  6057. t.exports = {
  6058. NONE: 0,
  6059. CONTEXTUAL: 1,
  6060. ANDROID: 2
  6061. }
  6062. }
  6063. , {}],
  6064. 48: [function(e, t, i) {
  6065. "use strict";
  6066. var n = {
  6067. Title: 0,
  6068. Cardboard: 1
  6069. }
  6070. , r = {
  6071. Title: 0,
  6072. Cardboard: 1,
  6073. Gear: 2
  6074. };
  6075. !function() {
  6076. [n, r].forEach(function(e) {
  6077. e.pageCount = Object.keys(e).length
  6078. })
  6079. }(),
  6080. t.exports.ios = n,
  6081. t.exports.standard = r
  6082. }
  6083. , {}],
  6084. 49: [function(e, t, i) {
  6085. "use strict";
  6086. t.exports = {
  6087. Android: "android",
  6088. IOS: "ios",
  6089. Desktop: "desktop",
  6090. UnsupportedAndroid: "android-unsupported"
  6091. }
  6092. }
  6093. , {}],
  6094. 50: [function(e, t, i) {
  6095. "use strict";
  6096. var n = e("three");
  6097. t.exports = {
  6098. UP: new n.Vector3(0,1,0),
  6099. DOWN: new n.Vector3(0,-1,0),
  6100. LEFT: new n.Vector3(-1,0,0),
  6101. RIGHT: new n.Vector3(1,0,0),
  6102. FORWARD: new n.Vector3(0,0,-1),
  6103. BACK: new n.Vector3(0,0,1)
  6104. }
  6105. }
  6106. , {
  6107. three: 217
  6108. }],
  6109. 51: [function(e, t, i) {
  6110. "use strict";
  6111. var n = e("../exception/ViewmodeConvertException")
  6112. , r = e("./coreViewmodes")
  6113. , o = e("../util/common")
  6114. , a = {
  6115. MESH: "mesh",
  6116. OUTDOOR: "outdoor",
  6117. TRANSITIONING: "transitioning",
  6118. toInt: function(e) {
  6119. switch (e) {
  6120. case this.PANORAMA:
  6121. return 1;
  6122. case this.DOLLHOUSE:
  6123. return 2;
  6124. case this.FLOORPLAN:
  6125. return 3;
  6126. case this.OUTDOOR:
  6127. return 4;
  6128. case this.TRANSITIONING:
  6129. return -1
  6130. }
  6131. throw new n("No known conversion for Viewmode to int for mode: " + e)
  6132. },
  6133. fromInt: function(e) {
  6134. switch (e) {
  6135. case "1":
  6136. case 1:
  6137. return this.PANORAMA;
  6138. case "2":
  6139. case 2:
  6140. return this.DOLLHOUSE;
  6141. case "3":
  6142. case 3:
  6143. return this.FLOORPLAN;
  6144. case "4":
  6145. case 4:
  6146. return this.OUTDOOR
  6147. }
  6148. throw new n("No known conversion for int to viewmode for int: " + e)
  6149. },
  6150. convertWorkshopModeInt: function(e) {
  6151. switch (e) {
  6152. case "0":
  6153. case 0:
  6154. case undefined: //xzw add
  6155. return this.PANORAMA;
  6156. case "1":
  6157. case 1:
  6158. return this.FLOORPLAN;
  6159. case "2":
  6160. case 2:
  6161. return this.DOLLHOUSE;
  6162. case "3":
  6163. case 3:
  6164. return this.MESH
  6165. }
  6166. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6167. }
  6168. };
  6169. o.extendObject(a, r),
  6170. t.exports = a
  6171. }
  6172. , {
  6173. "../exception/ViewmodeConvertException": 58,
  6174. "../util/common": 185,
  6175. "./coreViewmodes": 54
  6176. }],
  6177. 52: [function(e, t, i) {
  6178. "use strict";
  6179. t.exports = {
  6180. BLACK: "black",
  6181. STD: "std",
  6182. WALK: "walk"
  6183. }
  6184. }
  6185. , {}],
  6186. 53: [function(e, t, i) {
  6187. "use strict";
  6188. t.exports = {
  6189. ZoomIn: "zoom.in",
  6190. ZoomOut: "zoom.out",
  6191. ZoomMax: "zoom.max",
  6192. ZoomMin: "zoom.min"
  6193. }
  6194. }
  6195. , {}],
  6196. 54: [function(e, t, i) {
  6197. "use strict";
  6198. t.exports = {
  6199. PANORAMA: "panorama",
  6200. DOLLHOUSE: "dollhouse",
  6201. FLOORPLAN: "floorplan"
  6202. }
  6203. }
  6204. , {}],
  6205. 55: [function(e, t, i) {
  6206. "use strict";
  6207. function n(e) {
  6208. this.message = e
  6209. }
  6210. t.exports = n
  6211. }
  6212. , {}],
  6213. 56: [function(e, t, i) {
  6214. "use strict";
  6215. function n(e) {
  6216. r.call(this, e)
  6217. }
  6218. var r = e("./BasicException");
  6219. n.prototype = Object.create(r.prototype),
  6220. t.exports = n
  6221. }
  6222. , {
  6223. "./BasicException": 55
  6224. }],
  6225. 57: [function(e, t, i) {
  6226. "use strict";
  6227. function n(e) {
  6228. r.call(this, e)
  6229. }
  6230. var r = e("./BasicException");
  6231. n.prototype = Object.create(r.prototype),
  6232. t.exports = n
  6233. }
  6234. , {
  6235. "./BasicException": 55
  6236. }],
  6237. 58: [function(e, t, i) {
  6238. "use strict";
  6239. function n(e) {
  6240. r.call(this, e)
  6241. }
  6242. var r = e("./BasicException");
  6243. n.prototype = Object.create(r.prototype),
  6244. t.exports = n
  6245. }
  6246. , {
  6247. "./BasicException": 55
  6248. }],
  6249. 59: [function(e, t, i) {
  6250. (function(i) {
  6251. "use strict";
  6252. function n(e) {
  6253. var t = {};
  6254. if (e) {
  6255. var i = e.flags;
  6256. if (i)
  6257. for (var n in i)
  6258. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6259. return t
  6260. }
  6261. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6262. null
  6263. }
  6264. var r = e("./util/ajax")
  6265. , o = e("./util/showcase")
  6266. , a = e("./util/logger")
  6267. , s = ""
  6268. , l = new a(i)
  6269. , c = {};
  6270. t.exports = {
  6271. loadFeatureFlags: function(e) {
  6272. var t = $.Deferred();
  6273. return r.get(e.urlBase + s, {
  6274. responseType: "json",
  6275. prefetchFrom: "user",
  6276. auth: o.getAuthorizationHeader()
  6277. }).done(function(e) {
  6278. c = n(e),
  6279. c ? t.resolve(c) : t.reject("loading-failed")
  6280. }).fail(function() {
  6281. l.debug("Retrieval of feature flags failed."),
  6282. t.reject("loading-failed")
  6283. }),
  6284. t.promise()
  6285. },
  6286. getFlags: function() {
  6287. return c
  6288. },
  6289. updateDependentSettings: function(e, t) {
  6290. e = e || c,
  6291. e.labels && (t.labels.enabled = !0),
  6292. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6293. e.showcase_sdk && (t.sdkInit = !0),
  6294. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6295. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6296. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6297. e.hide_sc_sharing && (t.share.enabled = !1)
  6298. }
  6299. }
  6300. }
  6301. ).call(this, "/js/featureflags.js")
  6302. }
  6303. , {
  6304. "./util/ajax": 181,
  6305. "./util/logger": 189,
  6306. "./util/showcase": 193
  6307. }],
  6308. 60: [function(e, t, i) {
  6309. "use strict";
  6310. var n = (e("../util/common"),
  6311. {
  6312. status: 0,
  6313. set: function(e) {
  6314. if (isNaN(e))
  6315. return !1;
  6316. var t = $('.progressbar');
  6317. 0 > e && (e = 0);
  6318. e > 100 && (e = 100);
  6319. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6320. var barperc = e*width;
  6321. var perc = Math.round(e);
  6322. var labelpos = (parseInt(barperc)-15);
  6323. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6324. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6325. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6326. this.status = e
  6327. },
  6328. done: function(e) {
  6329. return e || this.status ? (this.status = null,
  6330. this.set(100)) : this
  6331. }
  6332. });
  6333. t.exports.circleLoader = n
  6334. }
  6335. , {
  6336. "../util/common": 185
  6337. }],
  6338. 61: [function(e, t, i) {
  6339. "use strict";
  6340. t.exports = Object.freeze({
  6341. CLOSE: "modal.closer.close"
  6342. })
  6343. }
  6344. , {}],
  6345. 62: [function(e, t, i) {
  6346. "use strict";
  6347. function n(e, t) {
  6348. t && (t.stopPropagation(),
  6349. t.preventDefault()),
  6350. e && this.emit(l.CLOSE, e),
  6351. g.reset()
  6352. }
  6353. function r(e, t) {
  6354. function i() {
  6355. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6356. t !== f && (f = t,
  6357. t ? (e.classList.add("closeByFooter"),
  6358. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6359. h.classList.remove("closeByFooter")))
  6360. }
  6361. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6362. }
  6363. var o = e("../../settings")
  6364. , a = (e("../../tag/Media/MediaEvent"),
  6365. e("../../util/browser"))
  6366. , s = e("../../util/common")
  6367. , l = e("./ModalCloserEvent")
  6368. , c = e("events").EventEmitter
  6369. , h = document.getElementsByClassName("footer")[0]
  6370. , u = h.querySelectorAll(".close")[0]
  6371. , d = null
  6372. , p = null
  6373. , f = null
  6374. , g = (a.isMobile(),
  6375. {
  6376. open: function(e) {
  6377. e && (r(e),
  6378. d && u.removeEventListener("click", d, !0),
  6379. d = n.bind(this, e.id),
  6380. u.addEventListener("click", d, !0),
  6381. p && window.removeEventListener("resize", p, !0),
  6382. p = r.bind(this, e),
  6383. window.addEventListener("resize", p, !0))
  6384. },
  6385. reset: function() {
  6386. h.classList.remove("closeByFooter"),
  6387. u.removeEventListener("click", d, !0),
  6388. window.removeEventListener("resize", p, !0),
  6389. d = p = f = null
  6390. }
  6391. });
  6392. s.extendObject(g, c.prototype),
  6393. t.exports = g
  6394. }
  6395. , {
  6396. "../../tag/Media/MediaEvent": 131,
  6397. "../../settings": 166,
  6398. "../../util/browser": 182,
  6399. "../../util/common": 185,
  6400. "./ModalCloserEvent": 61,
  6401. events: 202
  6402. }],
  6403. 63: [function(e, t, i) {
  6404. "use strict";
  6405. function n(e, t, i) {
  6406. var n = new r.GUI({
  6407. width: 400
  6408. })
  6409. , u = n.addFolder("Flydown from Dollhouse");
  6410. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6411. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6412. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6413. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6414. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6415. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6416. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6417. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6418. var d = n.addFolder("Transition between panos");
  6419. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6420. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6421. h.transition.flyTime = 0,
  6422. d.__controllers.forEach(function(e) {
  6423. e.updateDisplay()
  6424. })
  6425. }),
  6426. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6427. h.transition.flySpeed = 0,
  6428. d.__controllers.forEach(function(e) {
  6429. e.updateDisplay()
  6430. })
  6431. }),
  6432. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6433. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6434. d.add(h.transition, "movementEasing", Object.keys(a));
  6435. var p = n.addFolder("Path Display");
  6436. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6437. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6438. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6439. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6440. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6441. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6442. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6443. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6444. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6445. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6446. h.path.color = l[h.path.color],
  6447. h.path.colorUp = l._desat(h.path.color),
  6448. h.path.colorDown = l.darken(h.path.color)
  6449. }),
  6450. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6451. h.reticuleColor = l[h.reticuleColor]
  6452. });
  6453. var f = n.addFolder("Warping")
  6454. , g = f.addFolder("Warp/Teleport");
  6455. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6456. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6457. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6458. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6459. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6460. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6461. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6462. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6463. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6464. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6465. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6466. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6467. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6468. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6469. h.path.typ = c[h.path.typ]
  6470. }),
  6471. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6472. t.endlessLoop = h.warp.loop
  6473. }),
  6474. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6475. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6476. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6477. var m = f.addFolder("Long Warp Only");
  6478. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6479. h.warp.flySpeed = 0,
  6480. m.__controllers.forEach(function(e) {
  6481. e.updateDisplay()
  6482. })
  6483. }),
  6484. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6485. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6486. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6487. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6488. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6489. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6490. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6491. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6492. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6493. var v = n.addFolder("Warp Esoterica");
  6494. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6495. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6496. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6497. h.warp.minWarpTime = 0,
  6498. v.__controllers.forEach(function(e) {
  6499. e.updateDisplay()
  6500. })
  6501. }),
  6502. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6503. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6504. v.add(h.warp, "movementEasing", Object.keys(a));
  6505. var A = n.addFolder("Misc");
  6506. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6507. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6508. }),
  6509. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6510. i.cameras[s.PANORAMA].fov = h.insideFOV
  6511. }),
  6512. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6513. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6514. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6515. var y = n.addFolder("Navigation");
  6516. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6517. h.navigation.panoScores || e.panos.forEach(function(e) {
  6518. e.floor.remove(e.text3d),
  6519. e.text3d = null
  6520. })
  6521. }),
  6522. y.add(h.navigation, "mouseDirection"),
  6523. y.add(h.navigation, "filterStrictness", 0, 1),
  6524. y.add(h.navigation, "angleFactor", -60, 0),
  6525. y.add(h.navigation, "directionFactor", 1, 20),
  6526. y.add(h.navigation, "distanceFactor", -5, 5),
  6527. y.add(h.navigation, "optionalityFactor", .1, 10);
  6528. var C = n.addFolder("tags")
  6529. , I = C.addFolder("Tag Creation");
  6530. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6531. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6532. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6533. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6534. var E = C.addFolder("Visibility");
  6535. E.add(h.tags.visibility, "anyDistance"),
  6536. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6537. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6538. E.add(h.tags.visibility, "hideViaFloor"),
  6539. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6540. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6541. var b = C.addFolder("Disc Parameters");
  6542. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6543. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6544. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6545. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6546. }),
  6547. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6548. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6549. }),
  6550. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6551. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6552. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6553. var w = C.addFolder("Navigate");
  6554. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6555. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6556. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6557. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6558. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6559. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6560. var _ = n.addFolder("Debug");
  6561. _.add(h, "wireframe").onFinishChange(function() {
  6562. e.chunks.forEach(function(t) {
  6563. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6564. t.wireframeTwin.material.depthWrite = !1,
  6565. t.wireframeTwin.material.depthTest = !1,
  6566. t.wireframeTwin.material.opacity = .5,
  6567. t.wireframeTwin.material.transparent = !0),
  6568. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6569. })
  6570. }),
  6571. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6572. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6573. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6574. e.skybox.wireframe = null)
  6575. }),
  6576. _.add(h, "showSweeps").onFinishChange(function() {
  6577. e.setSweepVisibility(h.showSweeps)
  6578. }),
  6579. _.add(h, "showMesh").onFinishChange(function() {
  6580. e.chunks.forEach(function(e) {
  6581. e.visible = h.showMesh
  6582. })
  6583. }),
  6584. _.add(h, "showFloors").onFinishChange(function() {
  6585. e.floors.forEach(function(e) {
  6586. e.collider.children.forEach(function(e) {
  6587. e.material.visible = h.showFloors
  6588. })
  6589. })
  6590. }),
  6591. _.add(h, "showSkyboxes").onFinishChange(function() {
  6592. e.panos.forEach(function(e) {
  6593. e.skyboxMesh.visible = h.showSkyboxes
  6594. })
  6595. }),
  6596. _.add(h, "showNeighbors").onChange(function() {}),
  6597. _.add(e, "alpha", 0, 1)
  6598. }
  6599. var r = e("../lib/dat.gui")
  6600. , o = e("three")
  6601. , a = e("../util/easing")
  6602. , s = e("../enum/Viewmode")
  6603. , l = e("../enum/Colors")
  6604. , c = e("../enum/WarpStyle")
  6605. , h = e("../settings");
  6606. e("../tag/tag");
  6607. r.GUI.prototype.removeFolder = function(e) {
  6608. var t = this.__folders[e];
  6609. t && (t.close(),
  6610. this.__ul.removeChild(t.domElement.parentNode),
  6611. delete this.__folders[e],
  6612. this.onResize())
  6613. }
  6614. ,
  6615. t.exports.toggle = n
  6616. }
  6617. , {
  6618. "../enum/Colors": 19,
  6619. "../enum/Viewmode": 51,
  6620. "../enum/WarpStyle": 52,
  6621. "../lib/dat.gui": 93,
  6622. "../tag/tag": 123,
  6623. "../settings": 166,
  6624. "../util/easing": 186,
  6625. three: 217
  6626. }],
  6627. 64: [function(e, t, i) {
  6628. (function(i) {
  6629. "use strict";
  6630. function n(e, t, i, n) {
  6631. $(".gui-error .error-problem-text").text(e),
  6632. $(".gui-error .error-solution-text").text(t),
  6633. $(".gui-error .error-explanation").text(i),
  6634. $(".gui-error .error-actions").html(n),
  6635. $(window).resize(),
  6636. $(".gui-error").fadeIn(),
  6637. $("#bottom-logo").fadeIn()
  6638. }
  6639. function r(e) {
  6640. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6641. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6642. s.isMobile() || $("[rel=tiletip]").tooltip({
  6643. placement: "bottom",
  6644. delay: {
  6645. show: 50,
  6646. hide: 0
  6647. },
  6648. trigger: "hover",
  6649. viewport: {
  6650. selector: "body",
  6651. padding: 10
  6652. }
  6653. })
  6654. }
  6655. function o() {
  6656. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6657. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6658. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6659. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6660. e.preventDefault(),
  6661. e.stopPropagation(),
  6662. r(" ")
  6663. })
  6664. }
  6665. function a(e) {
  6666. if ($("head title").text(c.pageTitle),
  6667. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6668. $("#gui-loading").fadeOut(250),
  6669. $("#quick-blackout").hide(),
  6670. l.track("showcase_error", {
  6671. error_key: e
  6672. }),
  6673. h.locale || h.init(),
  6674. "webgl-unsupported" === e)
  6675. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6676. else if ("webgl-ios" === e)
  6677. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6678. else if ("webgl-safari" === e)
  6679. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6680. else if ("webgl-generic" === e)
  6681. o();
  6682. else if ("missing-urls" === e)
  6683. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6684. else if ("loading-failed" === e)
  6685. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6686. else {
  6687. if ("loading-failed-maintenance" !== e)
  6688. return void d.error("Unhandled error: " + e);
  6689. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6690. }
  6691. }
  6692. var s = e("./../util/browser")
  6693. , l = e("./../analytics")
  6694. , c = e("./../settings")
  6695. , h = e("../localization/localize")
  6696. , u = e("./../util/logger")
  6697. , d = new u(i)
  6698. , p = '"https://support.port.com/hc/articles/208220058"';
  6699. t.exports.error = a
  6700. }
  6701. ).call(this, "/js/gui/error.js")
  6702. }
  6703. , {
  6704. "../localization/localize": 108,
  6705. "./../analytics": 4,
  6706. "./../settings": 166,
  6707. "./../util/browser": 182,
  6708. "./../util/logger": 189
  6709. }],
  6710. 65: [function(e, t, i) {
  6711. (function(i) {
  6712. "use strict";
  6713. function n() {
  6714. Ue = [],
  6715. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6716. Ue.push(".hideTarget", ".pinTop.right")
  6717. }
  6718. function r() {
  6719. for (var e in je)
  6720. if (je.hasOwnProperty(e)) {
  6721. var t = je[e];
  6722. if (!t.visible)
  6723. for (var i = 0; i < t.elements.length; i++)
  6724. $(t.elements[i]).hide()
  6725. }
  6726. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6727. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6728. n()
  6729. }
  6730. function o(e, t) {
  6731. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6732. $("#gui-zoomin").toggle(i),
  6733. $("#gui-zoomout").toggle(i)
  6734. }
  6735. function a() {
  6736. c(),
  6737. $(".pinBottom").toggleClass("open"),
  6738. $("#drawer").toggleClass("open"),
  6739. $(".footer").toggleClass("open"),
  6740. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6741. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6742. ie.resetDrawer()),
  6743. setTimeout(function() {
  6744. $("#pullTab").toggleClass("opened");
  6745. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6746. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6747. }
  6748. function s(e) {
  6749. var t;
  6750. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6751. t = e.position().top + e.outerHeight(),
  6752. e.attr("style", "display: none"));
  6753. var i = $("#player").outerHeight()
  6754. , n = i - 130;
  6755. return n < t + 25
  6756. }
  6757. function l(e) {
  6758. "touchstart" === e.type && e.preventDefault(),
  6759. e.stopPropagation()
  6760. }
  6761. function c() {
  6762. W && (W.reload(),
  6763. W.init())
  6764. }
  6765. function h(e) {
  6766. ne.show(e),
  6767. r()
  6768. }
  6769. function u(e) {
  6770. ne.progress(e)
  6771. }
  6772. function d(e, t, i) {
  6773. var n = t.player;
  6774. $("#gui-thumb").fadeOut(2500),
  6775. ne.hide(function() {
  6776. Ge = !1
  6777. }),
  6778. me.init(e, i),
  6779. de.finishSetup(Object.keys(e.tags).length),
  6780. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6781. var s = function() {
  6782. i.dismissExaminedTag(),
  6783. i.disableHovering()
  6784. };
  6785. Ae.on(ye.OPENED, s),
  6786. Ce.on(Me.OPENED, s),
  6787. he.on(ue.OPENED, s),
  6788. fe.on(ge.OPENED, s);
  6789. var l = i.enableHovering.bind(i);
  6790. if (Ae.on(ye.CLOSED, l),
  6791. Ce.on(Me.CLOSED, l),
  6792. he.on(ue.CLOSED, l),
  6793. fe.on(ge.CLOSED, l),
  6794. Q.labels.enabled && Object.keys(e.labels).length,
  6795. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6796. C(e.currentFloor, n.mode)),
  6797. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6798. r(),
  6799. o(t, t.player),
  6800. $("#gui").fadeIn(1500),
  6801. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6802. a(),
  6803. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6804. }, 2e3),
  6805. !K.isMobile())
  6806. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6807. $(c[h]).addClass("hasHover");
  6808. O(e),
  6809. de.setupToggling();
  6810. //xzw:
  6811. window.editHotPanel && editHotPanel();
  6812. //czj
  6813. navBorderRadius(e);
  6814. //czj 编辑界面
  6815. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6816. window.EditTools && new EditTools(n.sceneRenderer);
  6817. }
  6818. function navBorderRadius(e){
  6819. var pullTab = $("#pullTab"),
  6820. mobileRadius = {
  6821. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6822. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6823. },
  6824. topRadius = {
  6825. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6826. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6827. };
  6828. function BorderRadius(bottom,top){
  6829. $("#gui-modes-map > div:visible:last").css(bottom);
  6830. if(pullTab.is(':visible')){
  6831. $(".viewContainer > div:visible:first").css(top);
  6832. }else{
  6833. $("#gui-modes-map > div:visible:first").css(top);
  6834. }
  6835. }
  6836. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6837. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6838. }else{
  6839. BorderRadius(topRadius.bottom,topRadius.top);
  6840. }
  6841. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6842. if(window.DATA.model.special || window.DATA.special){
  6843. window.specialScene && specialScene.special().afterImplement();
  6844. }
  6845. }
  6846. function p(e) {
  6847. e || (e = 0),
  6848. We = !1,
  6849. window.setTimeout(function() {
  6850. We || (ze = !0,
  6851. $("#gui-spinner").stop(!0, !0).show())
  6852. }
  6853. .bind(this), e)
  6854. }
  6855. function f() {
  6856. $("#gui-spinner").stop(!0, !0),
  6857. $("#gui-spinner").fadeOut(1e3),
  6858. We = !0,
  6859. ze = !1
  6860. }
  6861. function g(e, t) {
  6862. var i = e.mode
  6863. , n = t || e.currentPano;
  6864. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6865. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6866. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6867. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6868. Q.show360Views.enabled && !n.isAligned() ? (
  6869. $(".gui-floor").addClass("hidden"),
  6870. $("#gui-modes-outside").addClass("desktop-only")) : (
  6871. $(".gui-floor").removeClass("hidden"),
  6872. $("#gui-modes-outside").removeClass("desktop-only")),
  6873. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6874. Be = i,
  6875. $("#gui-modes-outside").addClass("hidden"),
  6876. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6877. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6878. }
  6879. function m(e, t) {
  6880. var i = t.player;
  6881. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6882. l(e),
  6883. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6884. J.track("USER", {
  6885. event_type: "showcase_gui",
  6886. gui_action: "click_inside_mode_button"
  6887. }),
  6888. t.changeMode(_e.PANORAMA);
  6889. }),
  6890. $("#gui-modes-outside").find("a").on("click", function(e) {
  6891. l(e),
  6892. J.track("showcase_gui", {
  6893. gui_action: "click_outside_mode_button"
  6894. }),
  6895. t.changeMode(Be)
  6896. }),
  6897. $("#gui-modes-floorplan").on("click", function(e) {
  6898. l(e),
  6899. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6900. gui_action: "click_floorplan_mode_button"
  6901. }),
  6902. t.changeMode(_e.FLOORPLAN));
  6903. }),
  6904. $("#gui-modes-dollhouse").on("click", function(e) {
  6905. l(e),
  6906. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6907. gui_action: "click_dollhouse_mode_button"
  6908. }),
  6909. t.changeMode(_e.DOLLHOUSE));
  6910. })
  6911. }
  6912. function v(e, t) {
  6913. function i() {
  6914. document.getElementById("vr").classList.remove("hidden"),
  6915. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6916. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6917. $(".improper-embed").toggleClass("hidden", !1),
  6918. r())
  6919. }, function(e) {
  6920. r()
  6921. }) : r()
  6922. }
  6923. function n(i) {
  6924. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6925. Ie.init(e.data, t, i, q),
  6926. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6927. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6928. }
  6929. function r() {
  6930. De.info("WebVR support not found, VR button activates native app VR modal"),
  6931. Ae.init(e.data, q),
  6932. Ae.on(ye.OPENED, function() {
  6933. var e = document.getElementById("vr-modal");
  6934. return function() {
  6935. Ze("vr"),
  6936. le.open(e)
  6937. }
  6938. }()),
  6939. Ae.on(ye.CLOSED, le.reset)
  6940. }
  6941. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6942. /*********************** 方奕卓 VR功能事件监听 ********************/
  6943. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6944. switch (Q.vr.option) {
  6945. case Pe.CONTEXTUAL:
  6946. i();
  6947. break;
  6948. case Pe.ANDROID:
  6949. K.detectAndroid() && i();
  6950. break;
  6951. case Pe.NONE:
  6952. }
  6953. }
  6954. }
  6955. function A(e, t) {
  6956. $("#play").on("mousedown touchstart", function(e) {
  6957. l(e);
  6958. Ze("tour");
  6959. ve.play();
  6960. J.trackAlways("showcase_gui", {
  6961. gui_action: "play_highlights"
  6962. })
  6963. }),
  6964. window.startAndPlay = function(e) {
  6965. // l(e);
  6966. Ze("tour");
  6967. ve.play();
  6968. J.trackAlways("showcase_gui", {
  6969. gui_action: "play_highlights"
  6970. })
  6971. };
  6972. $("#pause").on("mousedown touchstart", function(e) {
  6973. l(e),
  6974. ve.pause(),
  6975. J.trackAlways("showcase_gui", {
  6976. gui_action: "pause_highlights"
  6977. })
  6978. }),
  6979. $("#gui-zoomin").find("a").on("click", function(e) {
  6980. l(e),
  6981. t.player.zoomInIncrementally()
  6982. }),
  6983. $("#gui-zoomout").find("a").on("click", function(e) {
  6984. l(e),
  6985. t.player.zoomOutIncrementally()
  6986. })
  6987. }
  6988. function y(e, t) {
  6989. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6990. if(getQueryVariable('m') === '372') continue;
  6991. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6992. $(".gui-floor").find(".container").prepend(r)
  6993. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6994. }
  6995. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6996. i.on("click", function(e) {
  6997. l(e),
  6998. Ze("floor"),
  6999. i.toggleClass("open")
  7000. }),
  7001. $(".floorChoice").on("click", function(e) {
  7002. l(e);
  7003. var n = $(this).data("index");
  7004. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  7005. t.player.gotoFloor(n),
  7006. J.track("showcase_gui", {
  7007. gui_action: "click_floor_select_button",
  7008. interaction_source: "gui"
  7009. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  7010. Ze("move"),
  7011. t.allFloors(),
  7012. J.track("showcase_gui", {
  7013. gui_action: "click_toggle_all_floors_button",
  7014. interaction_source: "gui"
  7015. })),
  7016. i.removeClass("open")
  7017. })
  7018. }
  7019. function C(e, t) {
  7020. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  7021. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  7022. $(".gui-floor-number").text(Re.FLOOR_ALL),
  7023. $(".floorChoice").removeClass("active"),
  7024. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  7025. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  7026. $(".floorChoice").removeClass("active"),
  7027. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  7028. }
  7029. function I(e) {
  7030. return e.describe().inTransition
  7031. }
  7032. function b(e, t, i) {
  7033. Fe = e.heroLocations.length;
  7034. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  7035. , r = 100 / Fe + "%"
  7036. , o = $("#thumb-container")
  7037. , a = $("#progressBar");
  7038. $("#status").find(".totalSteps").text(Fe);
  7039. for (var s = 0; s < Fe; s++) {
  7040. var c = e.heroLocations[s]
  7041. , h = $(n);
  7042. var thumbUrl
  7043. if(c.heroLocations){//有子项,选第一张截图
  7044. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  7045. }else{
  7046. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  7047. }
  7048. h.attr("data-index", s)
  7049. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  7050. if (c.name) {
  7051. var u = $('<div class="overlay"></div>').text(c.name);
  7052. h.prepend(u)
  7053. }
  7054. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  7055. var d = e.panos.get(c.panoId)
  7056. , p = d && !d.isAligned()
  7057. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
  7058. h.prepend(f)
  7059. }
  7060. o.append(h),
  7061. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  7062. }
  7063. j = 144 * Fe,
  7064. Y = 111 * Fe,
  7065. $(".thumbImg").on("mouseover", function() {
  7066. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  7067. }),
  7068. $(".thumbImg").on("mouseout", function() {
  7069. t.clearPath()
  7070. }),
  7071. $(".thumbImg").on("click", function(e) {
  7072. l(e);
  7073. var i = $(this);
  7074. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  7075. J.trackAlways("showcase_gui", {
  7076. gui_action: "click_highlight"
  7077. }),
  7078. t.goToHighlight([i.data("index"),0])//改
  7079. }),
  7080. $(".previous").find("a").on("click", function(e) {
  7081. l(e),
  7082. J.trackAlways("showcase_gui", {
  7083. gui_action: "prev_highlight"
  7084. }),
  7085. t.prevHighlight()
  7086. }),
  7087. $(".next").find("a").on("click", function(e) {
  7088. l(e),
  7089. J.trackAlways("showcase_gui", {
  7090. gui_action: "next_highlight"
  7091. }),
  7092. t.nextHighlight()
  7093. }),
  7094. $("#drawer").on("mouseleave", function(e) {
  7095. l(e);
  7096. var t;
  7097. try {
  7098. t = new MouseEvent("mouseup",{
  7099. clientX: e.clientX,
  7100. clientY: e.clientY,
  7101. screenX: e.screenX,
  7102. screenY: e.screenY
  7103. })
  7104. } catch (i) {
  7105. t = document.createEvent("MouseEvents"),
  7106. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  7107. }
  7108. document.dispatchEvent(t)
  7109. }),
  7110. W = new Sly($("#scrollFrame"),{
  7111. horizontal: !0,
  7112. itemNav: "centered",
  7113. smart: !0,
  7114. scrollTrap: !0,
  7115. scrollBy: 1,
  7116. mouseDragging: !0,
  7117. touchDragging: !0,
  7118. speed: 300,
  7119. dragHandle: !0,
  7120. dynamicHandle: !0,
  7121. clickBar: !0,
  7122. scrollBar: $("#scroller"),
  7123. activateOn: null
  7124. }).init(),
  7125. W.on("active", function(e, t) {
  7126. Ve = t,
  7127. Ze("tour"),
  7128. $(".step").removeClass("active"),
  7129. $("#status").find(".curIdx").text(t + 1);
  7130. for (var i = 0; i <= t; i++)
  7131. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7132. }),
  7133. w()
  7134. }
  7135. function w() {
  7136. var e = $("#player").width() - 20
  7137. , t = $("#scroller")
  7138. , i = $("#drawer")
  7139. , n = $(".pinBottom");
  7140. if ($("#player").width() < 488 || $("#player").height() < 488)
  7141. t.addClass("hidden"),
  7142. i.addClass("noScroll"),
  7143. n.addClass("noScroll");
  7144. else {
  7145. var r = j > e
  7146. , o = !i.hasClass("noScroll")
  7147. , a = r !== o;
  7148. a && (t.toggleClass("hidden"),
  7149. i.toggleClass("noScroll"),
  7150. n.toggleClass("noScroll"))
  7151. }
  7152. }
  7153. function _(e) {
  7154. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7155. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7156. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7157. }
  7158. function T(e) {
  7159. function t(t, i) {
  7160. return !!e.player_options[t] && e[i || t]
  7161. }
  7162. $(".model-title").text(e.name);
  7163. var i = Q.pageTitle;
  7164. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7165. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7166. document.title = i ,
  7167. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7168. delay: {
  7169. show: 50,
  7170. hide: 0
  7171. },
  7172. trigger: "hover",
  7173. html: !1,
  7174. viewport: {
  7175. selector: "body",
  7176. padding: 10
  7177. }
  7178. }),
  7179. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7180. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7181. de.populate({
  7182. name: t("model_name", "name"),
  7183. coBrand: t("presented_by"),
  7184. description: t("model_summary", "summary") || "暂无内容",
  7185. contactName: t("contact_name"),
  7186. address: t("address"),
  7187. phone: t("contact_phone"),
  7188. formattedPhone: e.formatted_contact_phone,
  7189. email: t("contact_email"),
  7190. url: t("external_url"),
  7191. socialSharing: e.enable_social_sharing && e.is_public
  7192. })
  7193. }
  7194. function x(e, t, i, n, r, o) {
  7195. function a() {
  7196. o.setLoadingStartTime(),
  7197. H(),
  7198. r ? (re.showMessage(t, i, je.coBrand.visible),
  7199. l()) : h(l)
  7200. }
  7201. var s = $.Deferred()
  7202. , l = s.resolve.bind(s);
  7203. return Ge = !0,
  7204. O(e),
  7205. e.data.player_options && _(e.data.player_options),
  7206. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7207. Re.localizeGUI(),
  7208. T(e.data),
  7209. r || $(".quick").addClass("hidden"),
  7210. //e.data.image && !r && E(e.data.image),
  7211. n ? (J.impression(),
  7212. a()) : (o.setWaitingStartTime(),
  7213. oe.show(r, a)),
  7214. s
  7215. }
  7216. function S(e, t, i, n, r, a, s) {
  7217. q = s,
  7218. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7219. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7220. ae.init(),
  7221. re.init(e, a),
  7222. Oe.init(e, t, n),
  7223. $(".icon").on("mouseover", function() {
  7224. t.player && t.player.reticule.hide()
  7225. }),
  7226. m(e, t),
  7227. A(e, t),
  7228. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  7229. Ce.on(Me.OPENED, function() {
  7230. var e = document.getElementById("share-modal");
  7231. return function() {
  7232. Ze("share"),
  7233. le.open(e)
  7234. }
  7235. }()),
  7236. Ce.on(Me.CLOSED, le.reset)),
  7237. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7238. je.tourControls.visible = !1),
  7239. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7240. z(),
  7241. g(i),
  7242. v(e, r),
  7243. e.on("floor.changed", C),
  7244. e.on("waiting", R.bind(this, e)),
  7245. e.on("waiting-done", P.bind(this, e)),
  7246. i.on(xe.ModeChanged, function(e, n) {
  7247. g(i),
  7248. o(t, i),
  7249. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7250. he.updateMode(n)
  7251. }),
  7252. n.on(Se.Move, Ze.bind(this, "move")),
  7253. i.on(xe.Ready, function() {
  7254. ie.init(n, i, i.tagManager, t),
  7255. i.on(xe.ModeChanged, function(e, t) {
  7256. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7257. })
  7258. }),
  7259. i.on(xe.PanoChosen, function(e, t) {
  7260. g(i, t),
  7261. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7262. }),
  7263. le.on(ce.CLOSE, function(e) {
  7264. switch (e) {
  7265. case "vr-modal":
  7266. Ae.dismiss();
  7267. break;
  7268. case "share-modal":
  7269. Ce.hide();
  7270. break;
  7271. case "terms-modal":
  7272. fe.hide()
  7273. }
  7274. });
  7275. var l = $("#play").eq(0)
  7276. , c = $("#pause").eq(0)
  7277. , h = $(".pinBottom").toArray()
  7278. , u = $("#drawer").eq(0)
  7279. , d = $("#playHead").eq(0)
  7280. , p = $("#progressBar").eq(0)
  7281. , f = $("#thumb-container").eq(0)
  7282. , y = f.children()
  7283. , I = p.children();
  7284. t.on("update.controls", function() {//导览控制
  7285. var n = t.describe();
  7286. window.player.emit('onplayStatus', n),
  7287. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7288. c.show()),
  7289. n.tourInProgress && (h.forEach(function(e) {
  7290. e.classList.add("playing")
  7291. }),
  7292. u.addClass("playing"),
  7293. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7294. c.hide()),
  7295. n.tourInProgress || (ve.stopTour(),
  7296. h.forEach(function(e) {
  7297. e.classList.remove("playing")
  7298. }),
  7299. u.removeClass("playing"),
  7300. d.removeClass("playing")));
  7301. var r, a, s;
  7302. if (null !== n.currentItem) {
  7303. var p, f;
  7304. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7305. n.onTheBus ? (p = "active",
  7306. f = "recent") : (f = "active",
  7307. p = "recent");
  7308. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7309. for (r = 0; r < e.heroLocations.length; r += 1)
  7310. s = y.eq(r),
  7311. a = I.eq(r),
  7312. s.removeClass(f),
  7313. a.removeClass(f),
  7314. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7315. a.addClass(p),
  7316. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7317. a.addClass(p)) : (s.removeClass(p),
  7318. a.removeClass(p))
  7319. } else
  7320. for (r = 0; r < e.heroLocations.length; r += 1)
  7321. s = y.eq(r),
  7322. a = I.eq(r),
  7323. s.removeClass("active recent"),
  7324. a.removeClass("active recent");
  7325. o(t, i)
  7326. }),
  7327. document.addEventListener("keydown", function(n) {
  7328. switch (J.updateInteraction(Se.InteractionKey),
  7329. n.which) {
  7330. case we.ZERO:
  7331. Q.debug && e.toggleAlpha();
  7332. break;
  7333. case we.NINE:
  7334. Q.debug && se.toggle();
  7335. break;
  7336. case we.ONE:
  7337. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7338. break;
  7339. case we.TWO:
  7340. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7341. break;
  7342. case we.THREE:
  7343. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7344. break;
  7345. case we.FOUR:
  7346. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7347. break;
  7348. case we.SPACE:
  7349. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7350. break;
  7351. case we.RETURN:
  7352. Q.debug && e.toggleExplodeUp();
  7353. break;
  7354. case we.P:
  7355. k();
  7356. break;
  7357. case we.U:
  7358. B();
  7359. break;
  7360. case we.X:
  7361. Q.debug && e.toggleExplode();
  7362. break;
  7363. case we.PLUSEQUALS:
  7364. t.player.activatePersistentZooming(!0),
  7365. ie.hideUi();
  7366. break;
  7367. case we.DASHUNDERSCORE:
  7368. t.player.activatePersistentZooming(!1),
  7369. ie.hideUi();
  7370. break;
  7371. case we.SEVEN:
  7372. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7373. break;
  7374. case we.EIGHT:
  7375. t.player.decreaseZoomSpeed();
  7376. break;
  7377. case we.NINE:
  7378. t.player.increaseZoomSpeed()
  7379. }
  7380. return i && i.reticule.hide(),
  7381. !0
  7382. }
  7383. .bind(this)),
  7384. document.addEventListener("keyup", function(e) {
  7385. switch (e.which) {
  7386. case we.PLUSEQUALS:
  7387. t.player.deactivatePersistentZooming();
  7388. break;
  7389. case we.DASHUNDERSCORE:
  7390. t.player.deactivatePersistentZooming()
  7391. }
  7392. }
  7393. .bind(this)),
  7394. F(e),
  7395. L(e, t.player),
  7396. M(i),
  7397. te.setAutoPlay(e.heroCount()),
  7398. he.init(i, a.mode),
  7399. he.on(ue.OPENED, Ze.bind(this, "help")),
  7400. fe.init(),
  7401. fe.on(ge.OPENED, function() {
  7402. var e = document.getElementById("terms-modal");
  7403. return function() {
  7404. Ze("terms"),
  7405. le.open(e)
  7406. }
  7407. }()),
  7408. fe.on(ge.CLOSED, le.reset),
  7409. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7410. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7411. Q.profiling.enabled && se.show(),
  7412. ve.init(t)
  7413. }
  7414. function M(e) {
  7415. var t = function(e, t) {
  7416. $(e).find("a").each(function(e, i) {
  7417. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7418. i.style.pointerEvents = t ? "auto" : "none"
  7419. })
  7420. }
  7421. , i = function() {
  7422. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7423. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7424. };
  7425. e.on(Ne.ZoomMax, function() {
  7426. t("#gui-zoomin", !1),
  7427. t("#gui-zoomout", !0)
  7428. }),
  7429. e.on(Ne.ZoomMin, function() {
  7430. t("#gui-zoomin", !0),
  7431. t("#gui-zoomout", !1)
  7432. }),
  7433. e.on(Ne.ZoomIn, function() {
  7434. t("#gui-zoomout", !0)
  7435. }),
  7436. e.on(Ne.ZoomOut, function() {
  7437. t("#gui-zoomin", !0)
  7438. }),
  7439. i()
  7440. }
  7441. function R(e) {
  7442. O(e)
  7443. }
  7444. function P(e) {
  7445. O(e)
  7446. }
  7447. function O(e) {
  7448. var t = e.waitQueue.length;
  7449. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7450. }
  7451. function L(e, t) {
  7452. He = {
  7453. gui: null,
  7454. visible: !1,
  7455. model: e,
  7456. player: t
  7457. }
  7458. }
  7459. function D(e, t) {
  7460. // function i() {
  7461. // var i = t.toJSON();
  7462. // n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7463. // t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7464. // }
  7465. // var n = {}
  7466. // , r = new Le.GUI({
  7467. // autoPlace: !0,
  7468. // width: "60%"
  7469. // });
  7470. // i(),
  7471. // t.on(xe.ViewChanged, i),
  7472. // r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7473. // r.domElement.id = "datLinks";
  7474. // var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7475. // return o.forEach(function(e) {
  7476. // if (!K.detectSafari()) {
  7477. // var t = document.createElement("button");
  7478. // t.classList.add("btn-deep-link"),
  7479. // t.innerText = Re.MENU_COPY,
  7480. // e.nextSibling.appendChild(t);
  7481. // var i = function() {
  7482. // alert(Re.LINK_ALERT_COPY),
  7483. // t.hide()
  7484. // };
  7485. // t.addEventListener("click", function(e) {
  7486. // try {
  7487. // var t = e.target.parentNode.childNodes[0];
  7488. // t.select();
  7489. // var n = document.execCommand("copy");
  7490. // t.blur(),
  7491. // n || i()
  7492. // } catch (e) {
  7493. // i()
  7494. // }
  7495. // })
  7496. // }
  7497. // }),
  7498. // $(r.__closeButton).hide(),
  7499. // r
  7500. }
  7501. function N(e) {
  7502. He.gui || (He.gui = D(He.model, He.player)),
  7503. He.visible = e,
  7504. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7505. }
  7506. function B() {
  7507. N(!He.visible)
  7508. }
  7509. function F(e) {
  7510. ke = {
  7511. gui: null,
  7512. visible: !1,
  7513. model: e
  7514. }
  7515. }
  7516. function V(e) {
  7517. var t = new Le.GUI;
  7518. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7519. e.setSweepVisibility(Q.showSweeps)
  7520. }),
  7521. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7522. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7523. Q.transition.flySpeed = 0,
  7524. t.__controllers.forEach(function(e) {
  7525. e.updateDisplay()
  7526. })
  7527. }),
  7528. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7529. $(t.__closeButton).hide(),
  7530. t
  7531. }
  7532. function U(e) {
  7533. ke.gui || (ke.gui = V(ke.model)),
  7534. ke.visible = e,
  7535. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7536. }
  7537. function k() {
  7538. U(!ke.visible)
  7539. }
  7540. function H() {
  7541. function e(e) {
  7542. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7543. }
  7544. $("body").css("touch-action", "none"),
  7545. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7546. // e.preventDefault()
  7547. });
  7548. var t = document.getElementById("terms-text")
  7549. , i = document.getElementById("more-help-wrapper")
  7550. , n = (document.getElementById("navigation-help-wrapper"),
  7551. document.getElementById("help-dialog"),
  7552. document.getElementById("tag-billboards"));
  7553. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7554. document.body.addEventListener("DOMMouseScroll", e)),
  7555. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7556. e.stopPropagation()
  7557. })
  7558. }
  7559. function G(e, t) {
  7560. for (var i = []; e; )
  7561. i.push(e),
  7562. e = e.parentNode;
  7563. for (; t && i.indexOf(t) === -1; )
  7564. t = t.parentNode;
  7565. return t
  7566. }
  7567. function z() {
  7568. var e, t = function(t) {
  7569. e = 0 === t.button || 1 === t.which ? t.target : null
  7570. }, i = function(t) {
  7571. e !== t.target && (e = G(e, t.target));
  7572. var i = document.getElementById("gui-parent");
  7573. if (G(i, e) !== i && (e = null),
  7574. e) {
  7575. var n;
  7576. try {
  7577. n = new MouseEvent("click",t)
  7578. } catch (e) {
  7579. n = document.createEvent("MouseEvents"),
  7580. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7581. }
  7582. n.syntheticClick = !0,
  7583. e.dispatchEvent(n),
  7584. e = null
  7585. }
  7586. };
  7587. document.body.addEventListener("mousedown", t, !0),
  7588. document.body.addEventListener("mouseup", i, !0),
  7589. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7590. e.syntheticClick || (e.stopPropagation(),
  7591. "A" === e.target.nodeName && e.preventDefault())
  7592. }, !0)
  7593. }
  7594. var W, j, Y, X, Z, q, K = (e("three"),
  7595. e("../util/ajax"),
  7596. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7597. e("../util/camera"),
  7598. e("../util/logger")), te = (e("../objects/Snapshot"),
  7599. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7600. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7601. e("../enum/PathDisplayMode"),
  7602. e("../enum/DirectorEvents"),
  7603. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7604. e("../enum/WarpStyle"),
  7605. e("../enum/AlignmentType"),
  7606. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7607. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7608. coBrand: {
  7609. visible: !0,
  7610. elements: [".co-brand", "#loaderCoBrand"]
  7611. },
  7612. help: {
  7613. visible: !0,
  7614. elements: [".nav-help", "#nav-help"]
  7615. },
  7616. tourControls: {
  7617. visible: !0,
  7618. elements: [".next", ".previous", "#play"]
  7619. },
  7620. highlight: {
  7621. visible: !0,
  7622. elements: ["#drawer", "#pullTab"]
  7623. },
  7624. share: {
  7625. visible: !0,
  7626. elements: [".socialButton", "#share"]
  7627. },
  7628. fullScreen: {
  7629. visible: !0,
  7630. elements: ["#gui-fullscreen"]
  7631. },
  7632. floors: {
  7633. visible: !0,
  7634. elements: [".gui-floor"]
  7635. }
  7636. }, Ye = function() {
  7637. var e = document.getElementById("drawer");
  7638. return function() {
  7639. $("#player").height() < 400 && e.classList.contains("open") && a()
  7640. }
  7641. }(), Xe = function() {
  7642. var e = document.getElementById("meta-info");
  7643. return function() {
  7644. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7645. }
  7646. }(), Ze = function(e) {
  7647. function t() {
  7648. u.classList.contains("expand") && de.toggleMeta(!0)
  7649. }
  7650. function i() {
  7651. fe.hide()
  7652. }
  7653. function n() {
  7654. he.close()
  7655. }
  7656. function r() {
  7657. Ae.dismiss()
  7658. }
  7659. function o() {
  7660. p.hasClass("open") && a(!0)
  7661. }
  7662. function l() {
  7663. Ce.hide()
  7664. }
  7665. function c() {
  7666. f.hasClass("open") && f.removeClass("open")
  7667. }
  7668. function h() {
  7669. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7670. }
  7671. var u = document.getElementById("meta-info")
  7672. , d = document.getElementById("interaction-modal")
  7673. , p = $("#drawer").eq(0)
  7674. , f = $(".gui-floor").eq(0)
  7675. , g = $(".vr-popup").eq(0);
  7676. return function(e) {
  7677. switch (e) {
  7678. case "info":
  7679. i(),
  7680. n(),
  7681. Ye(),
  7682. l(),
  7683. c(),
  7684. r(),
  7685. h();
  7686. break;
  7687. case "terms":
  7688. t(),
  7689. n(),
  7690. o(),
  7691. l(),
  7692. c(),
  7693. r(),
  7694. h();
  7695. break;
  7696. case "help":
  7697. t(),
  7698. i(),
  7699. l(),
  7700. c(),
  7701. r(),
  7702. h();
  7703. break;
  7704. case "vr":
  7705. t(),
  7706. i(),
  7707. l(),
  7708. c(),
  7709. n(),
  7710. h(),
  7711. s(g) && o();
  7712. break;
  7713. case "highlights":
  7714. Xe(),
  7715. i(),
  7716. l(),
  7717. c();
  7718. break;
  7719. case "share":
  7720. t(),
  7721. i(),
  7722. n(),
  7723. c(),
  7724. r(),
  7725. h();
  7726. break;
  7727. case "floor":
  7728. i(),
  7729. l(),
  7730. r();
  7731. break;
  7732. case "view":
  7733. c(),
  7734. l(),
  7735. i(),
  7736. r();
  7737. break;
  7738. case "tour":
  7739. i(),
  7740. l(),
  7741. c(),
  7742. r();
  7743. break;
  7744. case "move":
  7745. i(),
  7746. l(),
  7747. c(),
  7748. r();
  7749. break;
  7750. case "resize":
  7751. t(),
  7752. Ye(),
  7753. c();
  7754. break;
  7755. case "tag":
  7756. i(),
  7757. n(),
  7758. l(),
  7759. c(),
  7760. r()
  7761. }
  7762. }
  7763. }();
  7764. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7765. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7766. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7767. setTimeout(function() {
  7768. $(".icon:visible").hide().show(0)
  7769. }, 100)
  7770. }),
  7771. $("#gui-fullscreen").find("a").on("click", function(e) {
  7772. l(e),
  7773. K.requestFullscreen($("body")[0]),
  7774. J.track("showcase_gui", {
  7775. gui_action: "click_enter_fullscreen",
  7776. interaction_source: "gui"
  7777. })
  7778. //czj
  7779. //W.reload()
  7780. }),
  7781. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7782. l(e),
  7783. K.exitFullscreen(),
  7784. J.track("showcase_gui", {
  7785. gui_action: "click_exit_fullscreen",
  7786. interaction_source: "gui"
  7787. })
  7788. })
  7789. $(window).on("resize", function(e) {
  7790. var t = e.target.innerHeight
  7791. , i = e.target.innerWidth;
  7792. t === X && i === Z || (je.highlight.visible && w(),
  7793. Ze("resize"),
  7794. $(".pinTop.right").removeClass("hideUnderMeta"),
  7795. c(),
  7796. X = t,
  7797. Z = i)
  7798. }).resize(),
  7799. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7800. $("#pullTab").on("click", function(e) {
  7801. l(e),
  7802. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7803. gui_action: "hide_highlight_reel"
  7804. }),
  7805. $(this).addClass("open").children("img").attr("src","static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7806. gui_action: "show_highlight_reel"
  7807. }),
  7808. $(this).removeClass("open").children("img").attr("src","static/images/auto-suspend.png"));
  7809. a()
  7810. });
  7811. /***********************方奕卓 热点列表事件监听 ************************/
  7812. if(window.DATA.showHotListSta) {
  7813. $('#hotList').css('display', '');
  7814. $('#hotList').on('click',function(e){
  7815. l(e);
  7816. var hotList = $('#hotListWrap')[0];
  7817. var isActive = hotList.classList.contains('hotListActive');
  7818. if(isActive){
  7819. hotList.classList.remove('hotListActive');
  7820. this.classList.remove('active')
  7821. }else{
  7822. hotList.classList.add('hotListActive');
  7823. this.classList.add('active')
  7824. }
  7825. }),
  7826. $('#hotListContent ul').on('mouseover', function(e){
  7827. l(e);
  7828. var target = e.target;
  7829. var hotList = document.getElementById('hotListWrap');
  7830. if(target.tagName === 'SPAN'){
  7831. var targetParent = target.parentElement.parentElement;
  7832. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7833. hotList.style.width = target.offsetWidth + 116 + 'px';
  7834. }else{
  7835. hotList.style.width = '';
  7836. }
  7837. }else if(target.tagName === 'LI'){
  7838. var targetParent = target.parentElement;
  7839. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7840. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7841. }else{
  7842. hotList.style.width = ''
  7843. }
  7844. }else {
  7845. hotList.style.width = '';
  7846. }
  7847. });
  7848. $('#hotListContent ul').on('click', function(e){
  7849. l(e);
  7850. this.preElem && this.preElem.classList.remove('active');
  7851. if(e.target.tagName === 'SPAN'){
  7852. e.target.parentElement.classList.add('active');
  7853. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7854. this.preElem = e.target.parentElement;
  7855. }else{
  7856. e.target.classList.add('active');
  7857. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7858. this.preElem = e.target;
  7859. }
  7860. })
  7861. $('#hotListClose').on('click', function(e){
  7862. l(e);
  7863. var hotList = $('#hotListWrap')[0];
  7864. hotList.classList.remove('hotListActive');
  7865. $('#hotListContent ul .active').removeClass('active');
  7866. $('#hotList')[0].classList.remove('active')
  7867. })
  7868. }
  7869. /*****************************************************************/
  7870. $("#more-menu-button").on("click", function(e) {
  7871. l(e);
  7872. var t = $("#more-menu");
  7873. t.toggleClass("open")
  7874. }),
  7875. t.exports.init = S,
  7876. t.exports.startLoading = x,
  7877. t.exports.endLoading = d,
  7878. t.exports.onProgress = u
  7879. }
  7880. ).call(this, "/js/gui/gui.js")
  7881. }
  7882. , {
  7883. "../analytics": 4,
  7884. "../controls/serializer": 14,
  7885. "../enum/AlignmentType": 17,
  7886. "../enum/BlackoutStyle": 18,
  7887. "../enum/ControlEvents": 21,
  7888. "../enum/DirectorEvents": 23,
  7889. "../enum/Keys": 30,
  7890. "../enum/PathDiscardMode": 38,
  7891. "../enum/PathDisplayMode": 39,
  7892. "../enum/PlayerEvents": 40,
  7893. "../enum/VROption": 47,
  7894. "../enum/Vectors": 50,
  7895. "../enum/Viewmode": 51,
  7896. "../enum/WarpStyle": 52,
  7897. "../enum/ZoomEvents": 53,
  7898. "../lib/dat.gui": 93,
  7899. "../localization/localize": 108,
  7900. "../tag/Media/MediaEvent": 131,
  7901. "../objects/Snapshot": 153,
  7902. "../settings": 166,
  7903. "../util/ajax": 181,
  7904. "../util/browser": 182,
  7905. "../util/camera": 183,
  7906. "../util/logger": 189,
  7907. "../util/showcase": 193,
  7908. "../util/transitions": 195,
  7909. "./closer/ModalCloserEvent": 61,
  7910. "./closer/modalCloser": 62,
  7911. "./help/HelpEvent": 66,
  7912. "./help/help": 67,
  7913. "./helpManager": 68,
  7914. "./immersiveMode": 69,
  7915. "./konami": 70,
  7916. "./landingScreen": 71,
  7917. "./loadingScreen": 72,
  7918. "./memoryUsage": 73,
  7919. "./playButton": 74,
  7920. "./populateModal": 75,
  7921. "./sharing/ShareEvents": 76,
  7922. "./sharing/modal": 77,
  7923. "./terms/TermsEvent": 78,
  7924. "./terms/terms": 79,
  7925. "./title/TitleEvents": 80,
  7926. "./title/tagToggle": 81,
  7927. "./title/titleBar": 82,
  7928. "./tourInteraction": 84,
  7929. "./vr/vrEvent": 85,
  7930. "./vr/vrModal": 87,
  7931. "./webvr/WebVrEvent": 88,
  7932. "./webvr/webVRgui": 89,
  7933. three: 217
  7934. }],
  7935. 66: [function(e, t, i) {
  7936. "use strict";
  7937. t.exports = Object.freeze({
  7938. OPENED: "help.opened",
  7939. CLOSED: "help.closed"
  7940. })
  7941. }
  7942. , {}],
  7943. 67: [function(e, t, i) {
  7944. "use strict";
  7945. function n() {
  7946. g.on("click", function(e) {
  7947. if (S && S !== l.TRANSITIONING) {
  7948. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7949. t && !M ? R.close() : r()
  7950. }
  7951. }),
  7952. w.on("click", function(e) {
  7953. R.close()
  7954. }),
  7955. E.on("click", function(e) {
  7956. S && S !== l.TRANSITIONING && (s(),
  7957. o())
  7958. }),
  7959. b.on("click", function(e) {
  7960. s(),
  7961. a()
  7962. })
  7963. }
  7964. function r() {
  7965. S && S !== l.TRANSITIONING && (M = !0,
  7966. setTimeout(function() {
  7967. M = !1
  7968. }, d.help.modalStayDuration),
  7969. R.emit(h.OPENED),
  7970. m.addClass("open " + S),
  7971. g.addClass("open"),
  7972. s(),
  7973. o(),
  7974. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7975. y.classList.add("fadeIn"))
  7976. }
  7977. function o() {
  7978. E.addClass("underline-tab"),
  7979. u.fill(_, c.NAVIGATION, S),
  7980. m.addClass(S)
  7981. }
  7982. function a() {
  7983. b.addClass("underline-tab"),
  7984. u.fill(T, c.MORE_HELP),
  7985. m.addClass("more-help")
  7986. }
  7987. function s(e, t) {
  7988. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7989. I.forEach(function(e) {
  7990. e.classList.remove("underline-tab")
  7991. })
  7992. }
  7993. var l = e("../../enum/Viewmode")
  7994. , c = e("../../enum/HelpModalType")
  7995. , h = e("./HelpEvent")
  7996. , u = (e("../helpManager"),
  7997. e("./../populateModal"))
  7998. , d = e("../../settings")
  7999. , p = e("../../util/common")
  8000. , f = e("events").EventEmitter
  8001. , g = $(".footer-help").eq(0)
  8002. , m = $("#help-dialog").eq(0)
  8003. , v = document.querySelector("#quick-logo")
  8004. , A = document.querySelector("#loaderCoBrand")
  8005. , y = document.querySelector("#help-dialog")
  8006. , C = document.querySelector(".footer")
  8007. , I = $(".help-tabs").children().toArray()
  8008. , E = $(".navigation-tab").eq(0)
  8009. , b = $(".more-help-tab").eq(0)
  8010. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  8011. m.find(".close").eq(0))
  8012. , _ = m.find(".interactions").toArray()
  8013. , T = m.find(".ui-instructions").toArray()
  8014. , x = l.PANORAMA
  8015. , S = l.PANORAMA
  8016. , M = !1
  8017. , R = {
  8018. init: function(e, t) {
  8019. S = t,
  8020. x = t,
  8021. [y, A, v, C].forEach(function(e) {
  8022. e.classList.add(u.deviceType)
  8023. }),
  8024. n()
  8025. },
  8026. close: function() {
  8027. if (m.hasClass("open") && (this.emit(h.CLOSED),
  8028. g.removeClass("open"),
  8029. m.removeClass("open"),
  8030. y.classList.contains("fadeIn"))) {
  8031. y.classList.remove("fadeIn");
  8032. var e = S === l.TRANSITIONING ? x : S;
  8033. u.clear(_, c.NAVIGATION, e)
  8034. }
  8035. },
  8036. updateMode: function(e) {
  8037. x = S,
  8038. S = e
  8039. }
  8040. };
  8041. p.extendObject(R, f.prototype),
  8042. t.exports = R
  8043. }
  8044. , {
  8045. "../../enum/HelpModalType": 28,
  8046. "../../enum/Viewmode": 51,
  8047. "../../settings": 166,
  8048. "../../util/common": 185,
  8049. "../helpManager": 68,
  8050. "./../populateModal": 75,
  8051. "./HelpEvent": 66,
  8052. events: 202
  8053. }],
  8054. 68: [function(e, t, i) {
  8055. (function(i) {
  8056. "use strict";
  8057. var n = e("../util/browser")
  8058. , r = e("./../util/logger")
  8059. , o = e("./../settings")
  8060. , a = new r(i)
  8061. , s = function() {
  8062. var e;
  8063. try {
  8064. return e = window.localStorage.getItem("visitCount") || "0",
  8065. e = (parseFloat(e) + 1).toString(),
  8066. window.localStorage.setItem("visitCount", e),
  8067. a.debug("visitCount = " + e),
  8068. e
  8069. } catch (t) {
  8070. e = "1",
  8071. a.debug("couldn't set local storage")
  8072. }
  8073. }()
  8074. , l = !1;
  8075. t.exports = {
  8076. isHelpDisabled: function() {
  8077. return "0" === n.valueFromHash("help", null) || l
  8078. },
  8079. isLargeHelpEnabled: function() {
  8080. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  8081. },
  8082. isSmallHelpEnabled: function() {
  8083. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  8084. },
  8085. isHelpEnabled: function() {
  8086. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  8087. },
  8088. setAutoPlay: function(e) {
  8089. l = o.warp.auto >= 0 && e > 1
  8090. }
  8091. }
  8092. }
  8093. ).call(this, "/js/gui/helpManager.js")
  8094. }
  8095. , {
  8096. "../util/browser": 182,
  8097. "./../settings": 166,
  8098. "./../util/logger": 189
  8099. }],
  8100. 69: [function(e, t, i) {
  8101. "use strict";
  8102. function n(e, t, i, n) {
  8103. F = n,
  8104. r(e, t, i, F),
  8105. o(),
  8106. N = t.mode
  8107. }
  8108. function r(e, t, i, n) {
  8109. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  8110. e.controls[t].on(v.Move, a),
  8111. e.controls[t].on(v.LongTap, c)
  8112. }),
  8113. M.on("mousewheel DOMMouseScroll", a),
  8114. i.on(m.TagActivated, a),
  8115. i.on(m.TagNavigation, a),
  8116. t.on(A.FlyingEnded, s),
  8117. t.on(A.ModeChanging, function(e, t) {
  8118. B = t !== C.PANORAMA && e !== C.PANORAMA
  8119. }),
  8120. t.on(A.ModeChanged, function(e, i) {
  8121. N = t.mode,
  8122. i !== C.TRANSITIONING ? l() : a("modeChange")
  8123. }),
  8124. n.on(y.TourStart, function() {
  8125. L = !0,
  8126. a()
  8127. }),
  8128. n.on(y.TourEnd, function() {
  8129. L = !1,
  8130. l()
  8131. }),
  8132. n.on(y.ActionInterrupted, function() {
  8133. L = !1
  8134. }),
  8135. R.addEventListener("touchend", function() {
  8136. $("#pullTab").hasClass("opened") && !L && l()
  8137. }, !0)
  8138. }
  8139. function o() {
  8140. p.isMobile() ? (b.forEach(function(e) {
  8141. e.classList.add("mobile")
  8142. }),
  8143. w.click(l)) : (b.forEach(function(e) {
  8144. e.addEventListener("mouseleave", function() {
  8145. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8146. }, !0)
  8147. }),
  8148. M.mouseleave(function() {
  8149. b[0].classList.contains("detectHover") && l()
  8150. }))
  8151. }
  8152. function a(e) {
  8153. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8154. P = !0,
  8155. g.close(),
  8156. h(e),
  8157. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  8158. _.hasClass("playing") || (b.forEach(function(e) {
  8159. e.classList.add("detectHover")
  8160. }),
  8161. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8162. }
  8163. function s() {
  8164. _.hasClass("playing") || (clearTimeout(O),
  8165. O = setTimeout(l, f.immersive.timeToShowAgain))
  8166. }
  8167. function l() {
  8168. clearTimeout(O),
  8169. P = !1,
  8170. I.forEach(function(e) {
  8171. e.classList.remove("drawerOpen")
  8172. }),
  8173. L || E.forEach(function(e) {
  8174. e.classList.remove("duringTour")
  8175. }),
  8176. b.forEach(function(e) {
  8177. e.classList.remove("detectHover")
  8178. })
  8179. }
  8180. function c() {
  8181. P ? l() : a(),
  8182. D = !0,
  8183. setTimeout(function() {
  8184. D = !1
  8185. }, f.immersive.uiStayDuration)
  8186. }
  8187. function h(e) {
  8188. !d(e) && L ? E.forEach(function(e) {
  8189. e.classList.remove("drawerOpen"),
  8190. e.classList.add("duringTour")
  8191. }) : _.hasClass("open") ? E.forEach(function(e) {
  8192. e.classList.remove("duringTour"),
  8193. e.classList.add("drawerOpen")
  8194. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  8195. e.classList.add("fadeOut")
  8196. })
  8197. }
  8198. function u() {
  8199. T.hasClass("duringTour") || (L = !1,
  8200. a("gui"),
  8201. l())
  8202. }
  8203. function d(e) {
  8204. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8205. }
  8206. var p = e("../util/browser")
  8207. , f = e("../settings")
  8208. , g = e("./help/help")
  8209. , m = e("../enum/tagEvents")
  8210. , v = e("../enum/ControlEvents")
  8211. , A = e("../enum/PlayerEvents")
  8212. , y = e("../enum/DirectorEvents")
  8213. , A = e("../enum/PlayerEvents")
  8214. , C = e("../enum/Viewmode")
  8215. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8216. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8217. , b = $("#hover-bottom, #hover-top").toArray()
  8218. , w = ($("#pullTab").eq(0),
  8219. $("#playHead").eq(0),
  8220. $(".pinBottom-container").eq(0))
  8221. , _ = $("#drawer").eq(0)
  8222. , T = $("#drawer-container").eq(0)
  8223. , x = $("#meta-info").eq(0)
  8224. , S = $(".pinTop.left").eq(0)
  8225. , M = $("#player").eq(0)
  8226. , R = document.getElementById("pullTab")
  8227. , P = !1
  8228. , O = null
  8229. , L = !1
  8230. , D = !1
  8231. , N = null
  8232. , B = !1
  8233. , F = null;
  8234. t.exports.init = n,
  8235. t.exports.hideUi = a,
  8236. t.exports.resetDrawer = u
  8237. }
  8238. , {
  8239. "../enum/ControlEvents": 21,
  8240. "../enum/DirectorEvents": 23,
  8241. "../enum/tagEvents": 32,
  8242. "../enum/PlayerEvents": 40,
  8243. "../enum/Viewmode": 51,
  8244. "../settings": 166,
  8245. "../util/browser": 182,
  8246. "./help/help": 67
  8247. }],
  8248. 70: [function(e, t, i) {
  8249. (function(i) {
  8250. "use strict";
  8251. function n(e, t, i) {
  8252. l.debug("konami has the modelInstance");
  8253. var n = [];
  8254. $(window).on("keydown", function(e) {
  8255. n.push(e.which),
  8256. n.length > o.secretPanelWord.length && n.shift(),
  8257. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8258. o.debug = !0)
  8259. }),
  8260. $(window).on("keydown", function n(r) {
  8261. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8262. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8263. })
  8264. }
  8265. var r = e("./../util/logger")
  8266. , o = e("./../settings")
  8267. , a = e("./debug")
  8268. , s = e("./../util/common")
  8269. , l = (e("./gui"),
  8270. new r(i));
  8271. o.console && $("body").append('<div id="debug-console"></div>'),
  8272. t.exports.init = n
  8273. }
  8274. ).call(this, "/js/gui/konami.js")
  8275. }
  8276. , {
  8277. "./../settings": 166,
  8278. "./../util/common": 185,
  8279. "./../util/logger": 189,
  8280. "./debug": 63,
  8281. "./gui": 65
  8282. }],
  8283. 71: [function(e, t, i) {
  8284. "use strict";
  8285. function n(e, t) {
  8286. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8287. }
  8288. function r(e) {
  8289. var t = $.Deferred();
  8290. e || t.resolve();
  8291. var i = c.startupFlyinDelay;
  8292. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8293. setTimeout(t.resolve.bind(t), i),
  8294. t
  8295. }
  8296. function o(e, t, i) {
  8297. var n = 0;
  8298. c.quickstart.enabled && (a(i),
  8299. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8300. var r = function() {
  8301. e.once(g.Move, l),
  8302. t.once(f.TourStart, l)
  8303. };
  8304. s(n, r)
  8305. }
  8306. function a(e) {
  8307. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8308. v.before(y),
  8309. A = $(".quick-brand").toArray()),*/
  8310. m.addClass("fadeOut"),
  8311. setTimeout(function() {
  8312. A.forEach(function(e) {
  8313. e.classList.add("fadeIn")
  8314. })
  8315. }, c.quickstart.showTextDelay),
  8316. setTimeout(function() {
  8317. A.forEach(function(e) {
  8318. e.classList.add("fadeOut")
  8319. })
  8320. }, c.quickstart.fadeOutDelay),
  8321. !0
  8322. }
  8323. function s(e, t) {
  8324. setTimeout(function() {
  8325. // h.isHelpEnabled()
  8326. if (false) {
  8327. if (t(),
  8328. u.init(),
  8329. C.addClass("fadeIn landing " + u.deviceType),
  8330. h.isSmallHelpEnabled())
  8331. return void C.addClass("small");
  8332. u.fill(I, d.LANDING[E]),
  8333. C.addClass(E)
  8334. }
  8335. }, e)
  8336. //csz 用户引导界面
  8337. var helpData = {
  8338. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  8339. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  8340. }
  8341. var navIcon = $(".nav-icon .icon");
  8342. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8343. function paging(id){
  8344. id.on("click",function(){
  8345. var navPage = null;
  8346. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8347. if(navPage > helpData.length || navPage < 1) return false
  8348. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8349. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8350. }else{
  8351. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8352. }
  8353. })
  8354. };
  8355. paging($(".next-button"));
  8356. paging($(".prev-button"));
  8357. }
  8358. function l() {
  8359. u.clear(I, d.LANDING[E]),
  8360. C.removeClass("fadeIn")
  8361. }
  8362. var c = e("../settings")
  8363. , h = (e("./help/help"),
  8364. e("./helpManager"))
  8365. , u = e("./populateModal")
  8366. , d = e("../enum/HelpModalType")
  8367. , p = e("../enum/Viewmode")
  8368. , f = e("../enum/DirectorEvents")
  8369. , g = e("../enum/PlayerEvents")
  8370. , m = $("#quick-blackout").eq(0)
  8371. , v = $("#quick-logo").eq(0)
  8372. , A = $(".quick-brand").toArray()
  8373. , y = $("#loaderCoBrand").eq(0)
  8374. , C = $("#interaction-modal").eq(0)
  8375. , I = C.find(".interaction").toArray()
  8376. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8377. "");
  8378. t.exports.delayLanding = r,
  8379. t.exports.showMessage = o,
  8380. t.exports.init = n,
  8381. t.exports.dismissModal = l
  8382. }
  8383. , {
  8384. "../enum/DirectorEvents": 23,
  8385. "../enum/HelpModalType": 28,
  8386. "../enum/PlayerEvents": 40,
  8387. "../enum/Viewmode": 51,
  8388. "../settings": 166,
  8389. "./help/help": 67,
  8390. "./helpManager": 68,
  8391. "./populateModal": 75
  8392. }],
  8393. 72: [function(e, t, i) {
  8394. "use strict";
  8395. var n = e("./circleLoader").circleLoader;
  8396. t.exports = {
  8397. element: $("#gui-loading"),
  8398. hide: function(e) {
  8399. n.done(),
  8400. this.element.fadeOut(1500, e)
  8401. },
  8402. show: function(e) {
  8403. this.element.fadeIn(500, function() {
  8404. this.element.css("display", "table"),
  8405. e && e()
  8406. }
  8407. .bind(this))
  8408. },
  8409. progress: function(e) {
  8410. n.set(e)
  8411. }
  8412. }
  8413. }
  8414. , {
  8415. "./circleLoader": 60
  8416. }],
  8417. 73: [function(e, t, i) {
  8418. "use strict";
  8419. var n = e("../settings")
  8420. , r = $("#memory-info")
  8421. , o = r.find("#memory-gpu")
  8422. , a = !1;
  8423. t.exports = {
  8424. show: function() {
  8425. n.profiling.enabled && (r.show(),
  8426. a = !0)
  8427. },
  8428. hide: function() {
  8429. r.hide(),
  8430. a = !1
  8431. },
  8432. toggle: function() {
  8433. a ? this.hide() : this.show()
  8434. },
  8435. update: function(e) {
  8436. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8437. }
  8438. }
  8439. }
  8440. , {
  8441. "../settings": 166
  8442. }],
  8443. 74: [function(e, t, i) {
  8444. "use strict";
  8445. var n = e("../util/browser")
  8446. , r = e("../analytics");
  8447. e("../settings");
  8448. t.exports = {
  8449. show: function(e, t) {
  8450. $("#gui-message").fadeOut(500, function() {
  8451. t()
  8452. })
  8453. }
  8454. }
  8455. }
  8456. , {
  8457. "../analytics": 4,
  8458. "../settings": 166,
  8459. "../util/browser": 182
  8460. }],
  8461. 75: [function(e, t, i) {
  8462. "use strict";
  8463. function n(e, t, i, n) {
  8464. function r(e) {
  8465. return e.classList.contains(a)
  8466. }
  8467. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8468. //for (var a in o) {
  8469. //var s = e.find(r);
  8470. //for (var l in o[a]) {
  8471. //var c = o[a][l];
  8472. //if ("top-info" === l || "bottom-info" === l) {
  8473. //var h = n ? c : "";
  8474. //czj 注释掉第一次打开的用户引导
  8475. //s.querySelector("." + l).textContent = h
  8476. //} else {
  8477. //var u = n ? c : "";
  8478. //, d = s.querySelector("." + l);
  8479. //d.src = u,
  8480. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8481. //}
  8482. //}
  8483. //}
  8484. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8485. // p.forEach(function(e) {
  8486. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8487. // })
  8488. }
  8489. var r = e("../util/browser")
  8490. , o = e("../localization/localize")
  8491. , a = e("../enum/HelpModalType")
  8492. , s = (e("../enum/HelpModalSize"),
  8493. e("../enum/Viewmode"));
  8494. t.exports = {
  8495. init: function() {
  8496. if (!this.hasInitialized) {
  8497. this.hasInitialized = !0,
  8498. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8499. this.assets = {},
  8500. this.assets[a.LANDING[s.PANORAMA]] = {
  8501. desktop: {
  8502. left: {
  8503. "top-info": o.ROTATE,
  8504. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8505. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8506. },
  8507. middle: {
  8508. "top-info": o.MOVE,
  8509. "big-image": "static/images/nav_help_mouse_click.png",
  8510. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8511. },
  8512. right: {
  8513. "top-info": o.ZOOM,
  8514. "big-image": "static/images/nav_help_mouse_zoom.png",
  8515. keyboard: "static/images/nav_help_zoom_keys.png"
  8516. }
  8517. },
  8518. mobile: {
  8519. left: {
  8520. "top-info": o.ROTATE,
  8521. "big-image": "static/images/nav_help_gesture_drag.png"
  8522. },
  8523. middle: {
  8524. "top-info": o.MOVE,
  8525. "big-image": "static/images/nav_help_gesture_tap.png"
  8526. },
  8527. right: {
  8528. "top-info": o.ZOOM,
  8529. "big-image": "static/images/nav_help_gesture_pinch.png"
  8530. }
  8531. }
  8532. },
  8533. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8534. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8535. desktop: {
  8536. left: {
  8537. "top-info": o.ROTATE,
  8538. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8539. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8540. },
  8541. middle: {
  8542. "top-info": o.MOVE,
  8543. "big-image": "static/images/nav_help_mouse_position_right.png"
  8544. }
  8545. },
  8546. mobile: {
  8547. left: {
  8548. "top-info": o.ROTATE,
  8549. "big-image": "static/images/nav_help_gesture_drag.png"
  8550. },
  8551. middle: {
  8552. "top-info": o.MOVE,
  8553. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8554. }
  8555. }
  8556. },
  8557. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8558. desktop: {
  8559. left: {
  8560. "top-info": o.MOVE,
  8561. "big-image": "static/images/nav_help_mouse_position_left.png"
  8562. },
  8563. middle: {
  8564. "top-info": o.ROTATE,
  8565. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8566. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8567. }
  8568. },
  8569. mobile: {
  8570. left: {
  8571. "top-info": o.MOVE,
  8572. "big-image": "static/images/nav_help_gesture_position.png"
  8573. },
  8574. middle: {
  8575. "top-info": o.ROTATE,
  8576. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8577. }
  8578. }
  8579. };
  8580. var e = {
  8581. "top-info": o.INSIDE,
  8582. "big-image": "static/images/nav_help_click_inside.png",
  8583. keyboard: "static/images/nav_help_inside_key.png"
  8584. };
  8585. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8586. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8587. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8588. var t = {
  8589. "top-info": o.INSIDE,
  8590. "big-image": "static/images/nav_help_tap_inside.png"
  8591. };
  8592. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8593. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8594. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8595. this.assets[a.NAVIGATION] = {},
  8596. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8597. desktop: {
  8598. left: {
  8599. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8600. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8601. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8602. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8603. },
  8604. middle: {
  8605. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8606. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8607. "big-image": "static/images/nav_help_mouse_click.png",
  8608. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8609. },
  8610. right: {
  8611. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8612. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8613. "big-image": "static/images/nav_help_mouse_zoom.png",
  8614. keyboard: "static/images/nav_help_zoom_keys.png"
  8615. }
  8616. },
  8617. mobile: {
  8618. left: {
  8619. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8620. "big-image": "static/images/nav_help_gesture_drag.png"
  8621. },
  8622. middle: {
  8623. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8624. "big-image": "static/images/nav_help_gesture_tap.png"
  8625. },
  8626. right: {
  8627. "top-info": o.HELP_MOBILE_3,
  8628. "big-image": "static/images/nav_help_gesture_pinch.png"
  8629. }
  8630. }
  8631. },
  8632. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8633. desktop: {
  8634. left: {
  8635. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8636. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8637. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8638. keyboard: "static/images/nav_help_keyboard_all.png"
  8639. },
  8640. middle: {
  8641. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8642. "big-image": "static/images/nav_help_mouse_position_right.png"
  8643. },
  8644. right: {
  8645. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8646. "big-image": "static/images/nav_help_mouse_zoom.png"
  8647. }
  8648. },
  8649. mobile: {
  8650. left: {
  8651. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8652. "big-image": "static/images/nav_help_gesture_drag.png"
  8653. },
  8654. middle: {
  8655. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8656. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8657. },
  8658. right: {
  8659. "top-info": o.HELP_MOBILE_3,
  8660. "big-image": "static/images/nav_help_gesture_pinch.png"
  8661. }
  8662. }
  8663. },
  8664. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8665. desktop: {
  8666. left: {
  8667. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8668. "big-image": "static/images/nav_help_mouse_position_left.png"
  8669. },
  8670. middle: {
  8671. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8672. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8673. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8674. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8675. },
  8676. right: {
  8677. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8678. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8679. "big-image": "static/images/nav_help_mouse_zoom.png",
  8680. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8681. }
  8682. },
  8683. mobile: {
  8684. left: {
  8685. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8686. "big-image": "static/images/nav_help_gesture_position.png"
  8687. },
  8688. middle: {
  8689. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8690. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8691. },
  8692. right: {
  8693. "top-info": o.HELP_MOBILE_3,
  8694. "big-image": "static/images/nav_help_gesture_pinch.png"
  8695. }
  8696. }
  8697. },
  8698. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8699. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8700. "top-info": o.HELP_DESKTOP_360_2A,
  8701. "bottom-info": o.HELP_DESKTOP_360_2B,
  8702. "big-image": "static/images/nav_help_click_inside.png",
  8703. keyboard: "static/images/nav_help_inside_key.png"
  8704. },
  8705. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8706. "top-info": o.HELP_MOBILE_360_2,
  8707. "big-image": "static/images/nav_help_tap_inside.png"
  8708. },
  8709. this.assets[a.MORE_HELP] = {
  8710. desktop: {
  8711. "more-help-hlr": {
  8712. "top-info": o.HELP_MORE_HLR_A,
  8713. "big-image": "static/images/nav_help_expand.svg",
  8714. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8715. },
  8716. "more-help-dollhouse": {
  8717. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8718. "big-image": "static/images/nav_help_dollhouse.svg",
  8719. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8720. },
  8721. "more-help-floors": {
  8722. "top-info": o.HELP_MORE_FLOORS_A,
  8723. "big-image": "static/images/nav_help_floor picker.svg",
  8724. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8725. },
  8726. "more-help-tag": {
  8727. "top-info": o.HELP_MORE_TAG_A,
  8728. "big-image": "static/images/nav_help_tag.svg",
  8729. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8730. },
  8731. "more-help-zoom": {
  8732. "top-info": o.HELP_MORE_ZOOM_A,
  8733. "big-image": "static/images/nav_help_zoom.svg",
  8734. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8735. },
  8736. "more-help-tour": {
  8737. "top-info": o.HELP_MORE_TOUR_A,
  8738. "big-image": "static/images/nav_help_play.png",
  8739. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8740. },
  8741. "more-help-inside": {
  8742. "top-info": o.HELP_MORE_INSIDE_A,
  8743. "big-image": "static/images/nav_help_inside.svg",
  8744. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8745. },
  8746. "more-help-vr": {
  8747. "top-info": o.HELP_MORE_VR_A,
  8748. "big-image": "static/images/nav_help_vr.svg",
  8749. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8750. },
  8751. "more-help-360": {
  8752. "top-info": o.HELP_MORE_360_A,
  8753. "big-image": "static/images/nav_help_360.svg",
  8754. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8755. },
  8756. "more-help-fullscreen": {
  8757. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8758. "big-image": "static/images/nav_help_fullscreen.svg",
  8759. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8760. }
  8761. },
  8762. mobile: {
  8763. "more-help-hlr": {
  8764. "top-info": o.HELP_MORE_HLR_A,
  8765. "big-image": "static/images/nav_help_expand.svg",
  8766. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8767. },
  8768. "more-help-dollhouse": {
  8769. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8770. "big-image": "static/images/nav_help_dollhouse.svg",
  8771. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8772. },
  8773. "more-help-floors": {
  8774. "top-info": o.HELP_MORE_FLOORS_A,
  8775. "big-image": "static/images/nav_help_floor picker.svg",
  8776. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8777. },
  8778. "more-help-tag": {
  8779. "top-info": o.HELP_MORE_TAG_A,
  8780. "big-image": "static/images/nav_help_tag.svg",
  8781. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8782. },
  8783. "more-help-tour": {
  8784. "top-info": o.HELP_MORE_TOUR_A,
  8785. "big-image": "static/images/nav_help_play.png",
  8786. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8787. },
  8788. "more-help-inside": {
  8789. "top-info": o.HELP_MORE_INSIDE_A,
  8790. "big-image": "static/images/nav_help_inside.svg",
  8791. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8792. },
  8793. "more-help-vr": {
  8794. "top-info": o.HELP_MORE_VR_A,
  8795. "big-image": "static/images/webvr.svg",
  8796. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8797. },
  8798. "more-help-360": {
  8799. "top-info": o.HELP_MORE_360_A,
  8800. "big-image": "static/images/nav_help_360.svg",
  8801. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8802. }
  8803. }
  8804. },
  8805. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8806. desktop: {
  8807. left: {
  8808. "top-info": o.ROTATE,
  8809. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8810. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8811. },
  8812. middle: {
  8813. "top-info": o.MOVE,
  8814. "big-image": "static/images/nav_help_mouse_click.png",
  8815. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8816. },
  8817. right: {
  8818. "top-info": o.PLAY,
  8819. "big-image": "static/images/Desktop-help-play-button.svg",
  8820. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  8821. }
  8822. },
  8823. mobile: {
  8824. left: {
  8825. "top-info": o.ROTATE,
  8826. "big-image": "static/images/nav_help_gesture_drag.png"
  8827. },
  8828. middle: {
  8829. "top-info": o.MOVE,
  8830. "big-image": "static/images/nav_help_gesture_tap.png"
  8831. },
  8832. right: {
  8833. "top-info": o.PLAY,
  8834. "big-image": "static/images/mobile-help-play-button.svg"
  8835. }
  8836. }
  8837. },
  8838. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8839. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8840. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8841. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8842. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8843. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8844. }
  8845. },
  8846. fill: function(e, t, i) {
  8847. n.call(this, e, t, i, !0)
  8848. },
  8849. clear: function(e, t, i) {
  8850. n.call(this, e, t, i, !1)
  8851. }
  8852. }
  8853. }
  8854. , {
  8855. "../enum/HelpModalSize": 27,
  8856. "../enum/HelpModalType": 28,
  8857. "../enum/Viewmode": 51,
  8858. "../localization/localize": 108,
  8859. "../util/browser": 182
  8860. }],
  8861. 76: [function(e, t, i) {
  8862. "use strict";
  8863. t.exports = Object.freeze({
  8864. OPENED: "share.open",
  8865. CLOSED: "share.closed",
  8866. LINK_CLICKED: "share.linked"
  8867. })
  8868. }
  8869. , {}],
  8870. 77: [function(e, t, i) {
  8871. "use strict";
  8872. function n(e) {
  8873. function t(t, i) {
  8874. var n = window.screenY + ($("#player").height() - i) / 2
  8875. , r = window.screenX + ($("#player").width() - t) / 2
  8876. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8877. I.emit(l.LINK_CLICKED, {
  8878. channel: e
  8879. }),
  8880. window.open(C[e], "shareWindow", o)
  8881. }
  8882. switch (e) {
  8883. case y.FACEBOOK:
  8884. t(580, 420);
  8885. break;
  8886. case y.TWITTER:
  8887. t(550, 440);
  8888. break;
  8889. case y.MAIL:
  8890. I.emit(l.LINK_CLICKED, {
  8891. channel: "email"
  8892. }),
  8893. window.open(C[e], "_blank");
  8894. break;
  8895. case y.LINKEDIN:
  8896. }
  8897. }
  8898. function r(e) {
  8899. I.emit(l.LINK_CLICKED, {
  8900. channel: "copylink"
  8901. });
  8902. var t = document.createRange();
  8903. t.selectNodeContents(v);
  8904. var i = window.getSelection();
  8905. i.removeAllRanges(),
  8906. i.addRange(t),
  8907. document.execCommand("copy"),
  8908. A.classList.remove("hidden"),
  8909. v.classList.add("highlighted")
  8910. }
  8911. function o(e) {
  8912. e && (e.stopPropagation(),
  8913. e.target === v) || (window.getSelection().removeAllRanges(),
  8914. v.classList.remove("highlighted"),
  8915. A.classList.add("hidden"))
  8916. }
  8917. var a = e("../../util/browser")
  8918. , s = e("../../localization/localize")
  8919. , l = e("./ShareEvents")
  8920. , c = e("../../util/common")
  8921. , h = e("events").EventEmitter
  8922. , u = document.getElementById("sharing")
  8923. , d = document.getElementById("share-modal")
  8924. , p = document.getElementById("share-close")
  8925. , f = document.getElementById("facebook-share")
  8926. , g = document.getElementById("twitter-share")
  8927. , m = document.getElementById("mail-share")
  8928. , v = document.getElementById("share-url-text")
  8929. , A = document.getElementById("copy-success")
  8930. , y = Object.freeze({
  8931. FACEBOOK: "facebook",
  8932. TWITTER: "twitter",
  8933. MAIL: "mail",
  8934. LINKEDIN: "linkedin"
  8935. })
  8936. , C = {};
  8937. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8938. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8939. C[y.MAIL] = "mailto:?subject=";
  8940. var I = {
  8941. init: function(e) {
  8942. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8943. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8944. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8945. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8946. u.addEventListener("click", this.toggle.bind(this)),
  8947. p.addEventListener("click", this.hide.bind(this)),
  8948. v.addEventListener("click", r),
  8949. d.addEventListener("click", o),
  8950. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8951. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8952. m.addEventListener("click", n.bind(this, y.MAIL)),
  8953. v.textContent = window.location.href + "&utm_source=4",
  8954. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8955. u.classList.remove("hidden")
  8956. },
  8957. show: function() {
  8958. this.emit(l.OPENED),
  8959. d.classList.add("fadeIn")
  8960. },
  8961. hide: function() {
  8962. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8963. document.selection && document.selection.empty(),
  8964. window.getSelection().removeAllRanges(),
  8965. o(),
  8966. d.classList.remove("fadeIn"))
  8967. },
  8968. toggle: function() {
  8969. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8970. }
  8971. };
  8972. c.extendObject(I, h.prototype),
  8973. t.exports = I
  8974. }
  8975. , {
  8976. "../../localization/localize": 108,
  8977. "../../util/browser": 182,
  8978. "../../util/common": 185,
  8979. "./ShareEvents": 76,
  8980. events: 202
  8981. }],
  8982. 78: [function(e, t, i) {
  8983. "use strict";
  8984. t.exports = Object.freeze({
  8985. OPENED: "terms.opened",
  8986. CLOSED: "terms.closed"
  8987. })
  8988. }
  8989. , {}],
  8990. 79: [function(e, t, i) {
  8991. "use strict";
  8992. var n = e("./TermsEvent")
  8993. , r = e("../../localization/localize")
  8994. , o = e("../../analytics")
  8995. , a = e("../../util/ajax")
  8996. , s = e("../../util/common")
  8997. , l = e("events").EventEmitter
  8998. , c = document.getElementById("terms-modal")
  8999. , h = {
  9000. init: function() {
  9001. $(".footer-terms").on("click", function(e) {
  9002. e.preventDefault(),
  9003. this.show()
  9004. }
  9005. .bind(this)),
  9006. $("#terms-modal .close").on("click", this.hide.bind(this))
  9007. },
  9008. show: function() {
  9009. this.emit(n.OPENED),
  9010. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  9011. var t = $("#terms-text").html(e);
  9012. o.track("showcase_gui", {
  9013. gui_action: "click_terms_button",
  9014. interaction_source: "gui"
  9015. }),
  9016. t.find("a").attr("target", "_blank")
  9017. }).fail(function() {
  9018. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  9019. }),
  9020. c.classList.add("fadeIn")
  9021. },
  9022. hide: function(e) {
  9023. e && e.preventDefault(),
  9024. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  9025. c.classList.remove("fadeIn")
  9026. }
  9027. };
  9028. s.extendObject(h, l.prototype),
  9029. t.exports = h
  9030. }
  9031. , {
  9032. "../../analytics": 4,
  9033. "../../localization/localize": 108,
  9034. "../../util/ajax": 181,
  9035. "../../util/common": 185,
  9036. "./TermsEvent": 78,
  9037. events: 202
  9038. }],
  9039. 80: [function(e, t, i) {
  9040. "use strict";
  9041. t.exports = Object.freeze({
  9042. OPEN_INFO: "title.open.info",
  9043. CLOSE_INFO: "title.close.info",
  9044. SHOW_INFO: "title.show.info",
  9045. HIDE_INFO: "title.hide.info",
  9046. LINK_CLICKED: "title.link.click",
  9047. CONTACT_LINK_CLICKED: "title.contact.click",
  9048. ORIGIN_LINK_CLICKED: "title.origin.click"
  9049. })
  9050. }
  9051. , {}],
  9052. 81: [function(e, t, i) {
  9053. "use strict";
  9054. function n(e, t) {
  9055. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  9056. }
  9057. function r(e, t) {
  9058. function i(i) {
  9059. e.shouldShowtags = "show" === this.value,
  9060. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  9061. }
  9062. document.getElementById("tag-toggles").classList.remove("hidden"),
  9063. document.getElementById("radio-tag-show").checked = !0;
  9064. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  9065. n[r].addEventListener("change", i)
  9066. }
  9067. var o = e("../../settings");
  9068. t.exports.init = n
  9069. }
  9070. , {
  9071. "../../settings": 166
  9072. }],
  9073. 82: [function(e, t, i) {
  9074. (function(i) {
  9075. "use strict";
  9076. function n(e, t) {
  9077. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  9078. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  9079. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  9080. document.getElementById("gui-name").classList.add("noCoBrand"),
  9081. document.getElementById("cobrandTitle").classList.add("hidden")),
  9082. !0) : (document.getElementById("model-title").classList.add("hidden"),
  9083. !1)
  9084. }
  9085. function r(e) {
  9086. return e ? (L = !0,
  9087. void (_.innerHTML = e)) : void _.classList.add("hidden")
  9088. }
  9089. function o(e, t, i, n) {
  9090. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  9091. return void T.classList.add("hidden");
  9092. L = !0;
  9093. var r = []
  9094. , o = c(r, "<br>");
  9095. if (e && o('<span id="contactName">' + e + "</span>"),
  9096. t) {
  9097. var a = n || t
  9098. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  9099. o(s)
  9100. }
  9101. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  9102. r[0] = "",
  9103. x.innerHTML = r.join("")
  9104. }
  9105. function a(e) {
  9106. if ("string" == typeof e)
  9107. try {
  9108. e = JSON.parse(e)
  9109. } catch (e) {
  9110. return y.warn("Unable to parse address data"),
  9111. void S.parentElement.classList.add("hidden")
  9112. }
  9113. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  9114. return void S.parentElement.classList.add("hidden");
  9115. L = !0;
  9116. var t = []
  9117. , i = c(t, " ");
  9118. e.address_1 && i(e.address_1),
  9119. e.address_2 && i(e.address_2),
  9120. e.city && i(e.city, ", "),
  9121. e.state && i(e.state, ", "),
  9122. e.zip && i(e.zip, e.state ? " " : ", "),
  9123. t[0] = "",
  9124. S.innerText = t.join("")
  9125. }
  9126. function s(e) {
  9127. var t = document.createElement("a");
  9128. return t.id = "url",
  9129. t.target = "_blank",
  9130. t.href = e,
  9131. t.innerText = e,
  9132. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9133. t
  9134. }
  9135. function l(e) {
  9136. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9137. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9138. P.appendChild(s(e)),
  9139. O.forEach(function(e) {
  9140. e.classList.add("share-link")
  9141. }),
  9142. !0)
  9143. }
  9144. function c(e, t) {
  9145. var i = e
  9146. , n = t;
  9147. return function(e, t) {
  9148. i.push(t || n, e)
  9149. }
  9150. }
  9151. function h() {
  9152. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9153. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9154. var e = [].slice.call(_.querySelectorAll("a"));
  9155. e.forEach(function(e) {
  9156. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9157. });
  9158. var t = [].slice.call(T.querySelectorAll("a"));
  9159. t.forEach(function(e) {
  9160. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9161. contact_type: e.getAttribute("id")
  9162. }))
  9163. })
  9164. }
  9165. var u = e("../../util/browser")
  9166. , d = e("../../util/common")
  9167. , p = e("../../util/logger")
  9168. , f = e("../../localization/localize")
  9169. , g = e("./titleBarSettings")
  9170. , m = e("../../settings")
  9171. , v = e("./TitleEvents")
  9172. , A = e("events").EventEmitter
  9173. , y = new p(i)
  9174. , C = document.querySelector(".pinTop.left")
  9175. , I = document.getElementsByClassName("title-container")[0]
  9176. , E = document.getElementById("title-toggle").querySelector("i")
  9177. , b = document.getElementById("meta-info-wrapper")
  9178. , w = document.getElementById("meta-info")
  9179. , _ = document.getElementById("meta-description")
  9180. , T = document.getElementsByClassName("contact-info")[0]
  9181. , x = document.getElementById("contact-data")
  9182. , S = document.getElementById("addressTxt")
  9183. , M = document.getElementById("tag-toggles")
  9184. , R = document.getElementById("share-origin")
  9185. , P = document.getElementById("share-link-wrapper")
  9186. , O = [w, b, I]
  9187. , L = !1
  9188. , D = !1
  9189. , N = {
  9190. populate: function(e) {
  9191. if (n(window.DATA.name, e.coBrand)) {
  9192. if (r(e.description),
  9193. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9194. a(e.address),
  9195. L) {
  9196. var t = document.createElement("br");
  9197. M.insertBefore(t, M.firstElementChild)
  9198. }
  9199. e.socialSharing && m.share.enabled && (D = l(e.url))
  9200. }
  9201. },
  9202. finishSetup: function(e) {
  9203. L = L || !!e,
  9204. h(),
  9205. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9206. },
  9207. toggleMeta: function(e, t) {
  9208. var title = document.getElementById("model-title");
  9209. t && t.preventDefault();
  9210. var i = w.classList.contains("expand");
  9211. e && !i || (i ? (O.forEach(function(e) {
  9212. e.classList.remove("expand")
  9213. }),
  9214. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  9215. e.classList.add("expand");
  9216. }),
  9217. title.classList.add("expand"),
  9218. this.emit(v.OPEN_INFO)))
  9219. },
  9220. setupToggling: function() {
  9221. b.style.height = w.offsetHeight + "px",
  9222. w.addEventListener("transitionend", function() {
  9223. b.style.height = w.offsetHeight + "px"
  9224. })
  9225. },
  9226. toggleTitle: function(e) {
  9227. e && e.preventDefault(),
  9228. C.classList.contains("closed") ? (C.classList.add("open"),
  9229. E.classList.remove("icon-dpad-right"),
  9230. E.classList.add("icon-dpad-left"),
  9231. this.emit(v.SHOW_INFO),
  9232. setTimeout(function() {
  9233. C.classList.remove("closed"),
  9234. C.classList.remove("open")
  9235. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9236. E.classList.remove("icon-dpad-left"),
  9237. E.classList.add("icon-dpad-right"),
  9238. this.emit(v.HIDE_INFO))
  9239. }
  9240. };
  9241. d.extendObject(N, A.prototype),
  9242. t.exports = N
  9243. }
  9244. ).call(this, "/js/gui/title/titleBar.js")
  9245. }
  9246. , {
  9247. "../../localization/localize": 108,
  9248. "../../settings": 166,
  9249. "../../util/browser": 182,
  9250. "../../util/common": 185,
  9251. "../../util/logger": 189,
  9252. "./TitleEvents": 80,
  9253. "./titleBarSettings": 83,
  9254. events: 202
  9255. }],
  9256. 83: [function(e, t, i) {
  9257. "use strict";
  9258. t.exports = Object.freeze({
  9259. minTooltipCharacters: 19,
  9260. removeAnimationClasses: 500
  9261. })
  9262. }
  9263. , {}],
  9264. 84: [function(e, t, i) {
  9265. "use strict";
  9266. function n(e) {
  9267. C = e,
  9268. P.forEach(function(e) {
  9269. b.addEventListener(e, u.bind(this, !1), !0),
  9270. w.addEventListener(e, u.bind(this, !0), !0),
  9271. E.addEventListener(e, o, !0)
  9272. S.forEach(function(t) {//会触发导览停止
  9273. t.addEventListener(e, a, !0)
  9274. })
  9275. $("#drawer img").on(e, a)
  9276. })
  9277. document.addEventListener("keydown", u.bind(this, !1), !0)
  9278. C.on(v.TourStart, function() {
  9279. E.classList.add("playing")
  9280. })
  9281. }
  9282. function r() {
  9283. C.playTour(),
  9284. I && clearTimeout(I),
  9285. d(),
  9286. _.removeClass("fadeIn")
  9287. }
  9288. function o() {
  9289. E.classList.contains("playing") && (C.stopTour(),
  9290. _.addClass("fadeIn"),
  9291. setTimeout(function() {
  9292. _.removeClass("fadeIn")
  9293. }, p.tourInteraction.showPauseButton),
  9294. O || (clearTimeout(I),
  9295. I = setTimeout(h, p.tourInteraction.showModal)),
  9296. setTimeout(function() {
  9297. E.classList.remove("playing")
  9298. }, p.tourInteraction.allowNextClick))
  9299. }
  9300. function a() {
  9301. C.tourInProgress && (C.stopTour(),
  9302. C.endTourProgress(),
  9303. E.classList.remove("playing"))
  9304. }
  9305. function s() {
  9306. T.is(":visible") ? r() : o()
  9307. }
  9308. function l() {
  9309. x.hasClass("playing") && (clearTimeout(I),
  9310. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9311. }
  9312. function c() {
  9313. E.classList.remove("playing"),
  9314. h()
  9315. }
  9316. function h() {//去掉导览结束时的提示
  9317. /* if (!p.tourInteraction.disabled) {
  9318. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9319. M.addClass("fadeIn tour " + m.deviceType);
  9320. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9321. if (!p.tourInteraction.smallModal) {
  9322. var t;
  9323. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9324. m.fill(R, A.TOUR_INTERACTION[t]),
  9325. M.addClass(t)
  9326. }
  9327. M.addClass(e)
  9328. } */
  9329. }
  9330. function u(e, t) {
  9331. if (t) {
  9332. var i = "keydown" === t.type
  9333. , n = t.which === f.SPACE || C.tourIsPlaying;
  9334. i && n || e || (O = !0),
  9335. C.atEndOfTour() && d(),
  9336. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9337. d(),
  9338. t.which !== f.SPACE && a()),
  9339. i && n && s()
  9340. }
  9341. }
  9342. function d() {
  9343. M.removeClass("fadeIn")
  9344. }
  9345. var p = (e("../util/browser"),
  9346. e("../settings"))
  9347. , f = e("../enum/Keys")
  9348. , g = e("../enum/Viewmode")
  9349. , m = (e("./helpManager"),
  9350. e("./populateModal"))
  9351. , v = e("../enum/DirectorEvents")
  9352. , A = e("../enum/HelpModalType")
  9353. , y = e("../enum/HelpModalSize")
  9354. , C = null
  9355. , I = null
  9356. , E = document.getElementById("pause-overlay")
  9357. , b = document.getElementById("player")
  9358. , w = document.getElementById("gui")
  9359. , _ = $("#pause-icon").eq(0)
  9360. , T = $("#play").eq(0)
  9361. , x = $("#playHead").eq(0)
  9362. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9363. , M = $("#interaction-modal").eq(0)
  9364. , R = $("#interaction-modal .interaction").toArray()
  9365. , P = ["touchstart", "mousedown", "pointerdown"]
  9366. , O = !1;
  9367. t.exports.init = n,
  9368. t.exports.play = r,
  9369. t.exports.pause = o,
  9370. t.exports.pauseWithoutCTA = a,
  9371. t.exports.togglePlay = s,
  9372. t.exports.stopTour = l,
  9373. t.exports.dismissModal = d
  9374. }
  9375. , {
  9376. "../enum/DirectorEvents": 23,
  9377. "../enum/HelpModalSize": 27,
  9378. "../enum/HelpModalType": 28,
  9379. "../enum/Keys": 30,
  9380. "../enum/Viewmode": 51,
  9381. "../settings": 166,
  9382. "../util/browser": 182,
  9383. "./helpManager": 68,
  9384. "./populateModal": 75
  9385. }],
  9386. 85: [function(e, t, i) {
  9387. "use strict";
  9388. t.exports = Object.freeze({
  9389. OPENED: "vr.modal.opened",
  9390. LAUNCH: "vr.modal.launch",
  9391. CLOSED: "vr.modal.closed",
  9392. NEXT: "vr.modal.next",
  9393. PREV: "vr.modal.prev",
  9394. STORE: "vr.modal.store",
  9395. falseICECHOSEN: "vr.modal.device"
  9396. })
  9397. }
  9398. , {}],
  9399. 86: [function(e, t, i) {
  9400. "use strict";
  9401. function n(e, t, i) {
  9402. function n(e, t, n, r) {
  9403. function o() {
  9404. return p + "&m=" + t + "&display=" + e
  9405. }
  9406. function s() {
  9407. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9408. , t = "&utm_source=" + u
  9409. , n = "&utm_showcase_session_id=" + i;
  9410. return e + t + n
  9411. }
  9412. function l() {
  9413. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9414. }
  9415. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9416. }
  9417. function r(e, t, i, r) {
  9418. var o = "https://api.branch.io/v1/url"
  9419. , a = n(e, t, i, r)
  9420. , s = {
  9421. responseType: "json",
  9422. data: {
  9423. branch_key: h.appConfig.branch_key,
  9424. data: {
  9425. m: t,
  9426. full_url: a,
  9427. $desktop_url: m,
  9428. $og_app_id: "331853976762864119",
  9429. $og_title: i,
  9430. $og_description: r,
  9431. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9432. $canonical_url: window.location.href
  9433. }
  9434. }
  9435. };
  9436. c.post(o, s).done(function(t) {
  9437. f[e] = t.url
  9438. }).fail(function(t) {
  9439. f[e] = t
  9440. }
  9441. .bind(this, a))
  9442. }
  9443. function o(e, t, i) {
  9444. for (var r in s) {
  9445. var o = s[r]
  9446. , a = n(o, e, t, i);
  9447. f[o] = a
  9448. }
  9449. }
  9450. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9451. , d = g + "/vr/dlist/?ret=" + u
  9452. , p = g + "/vr/show/?ret=" + u
  9453. , m = "";
  9454. switch (e) {
  9455. case l.IOS:
  9456. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9457. break;
  9458. default:
  9459. o(t.sid, t.name, t.summary)
  9460. }
  9461. }
  9462. function r(e) {
  9463. var t = f[e];
  9464. window.open(t, "_blank")
  9465. }
  9466. function o(e) {
  9467. var t = u[e];
  9468. window.open(t, "_blank")
  9469. }
  9470. var a = e("../../util/browser")
  9471. , s = e("../../enum/VRApps")
  9472. , l = e("../../enum/VRPlatforms")
  9473. , c = e("../../util/ajax")
  9474. , h = e("../../settings")
  9475. , u = {};
  9476. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9477. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9478. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9479. for (var d in s) {
  9480. var p = s[d];
  9481. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9482. }
  9483. var f = {}
  9484. , g = function() {
  9485. var e = window.location.host;
  9486. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9487. "https://" + e
  9488. }();
  9489. t.exports.init = n,
  9490. t.exports.launch = r,
  9491. t.exports.launchStore = o
  9492. }
  9493. , {
  9494. "../../enum/VRApps": 46,
  9495. "../../enum/VRPlatforms": 49,
  9496. "../../settings": 166,
  9497. "../../util/ajax": 181,
  9498. "../../util/browser": 182
  9499. }],
  9500. 87: [function(e, t, i) {
  9501. "use strict";
  9502. function n(e) {
  9503. var t;
  9504. switch (e) {
  9505. case m.IOS:
  9506. return t = p.iosVersion(),
  9507. t.major > 9 || 9 === t.major && t.minor >= 1;
  9508. case m.Android:
  9509. return t = p.androidVersion(),
  9510. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9511. }
  9512. return !1
  9513. }
  9514. function r(e, t) {
  9515. function i(e) {
  9516. K.emit(A.STORE, {
  9517. type: e
  9518. }),
  9519. f.launchStore(e)
  9520. }
  9521. function r(e) {
  9522. switch (e !== _.pageCount && (a(e),
  9523. N.text(e + 1 + " / " + _.pageCount)),
  9524. e) {
  9525. case _.Title:
  9526. O.css("display", "none"),
  9527. L.text(u[e]),
  9528. o(s);
  9529. break;
  9530. case _.Cardboard:
  9531. O.css("display", "block"),
  9532. L.text(u[e]),
  9533. M.filter(".cardboard").off(),
  9534. M.filter(".gearvr").off(),
  9535. c(e, s),
  9536. h(H, X, Z);
  9537. break;
  9538. case _.Gear:
  9539. L.text(u[e]),
  9540. c(e, s),
  9541. T.addClass("lastPage"),
  9542. h(G, X, Z);
  9543. break;
  9544. case _.pageCount:
  9545. T.removeClass("fadeIn"),
  9546. K.emit(A.CLOSED)
  9547. }
  9548. B.filter("[src='']").hide()
  9549. }
  9550. var s = function() {
  9551. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9552. w = ".show-supported",
  9553. m.Android) : (T.addClass("unsupported"),
  9554. w = ".show-unsupported",
  9555. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9556. w = ".show-ios",
  9557. _ = v.ios,
  9558. m.IOS) : (T.addClass("desktop"),
  9559. w = ".show-desktop",
  9560. m.Desktop)
  9561. }();
  9562. f.init(s, e, t),
  9563. s !== m.Desktop && T.addClass("mobile");
  9564. var l = function(e) {
  9565. K.emit(A.LAUNCH, {
  9566. vr_platform: s,
  9567. vr_app: e
  9568. }),
  9569. f.launch(e)
  9570. };
  9571. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9572. q.gear = l.bind(this, g.GearVR),
  9573. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9574. d(),
  9575. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9576. $(w).show();
  9577. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9578. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9579. s === m.IOS && (u.splice(1, 1),
  9580. y.splice(1, 1)),
  9581. $("#vr").on("click", function(e) {
  9582. e.preventDefault();
  9583. player.FlyToMode("panorama", ()=>{
  9584. if(!window.vrEnabled) { // 开启VR
  9585. window.vrEnabled = true;
  9586. this.classList.add('active');
  9587. $('#gui div').not('#vrOff').addClass('vrHide');
  9588. $('#vrOffImg').css({'display':'inline-block'});
  9589. }else{
  9590. }
  9591. })
  9592. });
  9593. $('#vrOff').on('click', function(){
  9594. window.vrEnabled = false;
  9595. $('#gui div').not('#vrOff').removeClass('vrHide');
  9596. $('#vrOffImg').css({'display':'none'});
  9597. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9598. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9599. })
  9600. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9601. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9602. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9603. $("span.modelLink").text(I),
  9604. O.on("click", function(e) {
  9605. K.emit(A.PREV),
  9606. b--,
  9607. r(b)
  9608. }),
  9609. L.on("click", function(e) {
  9610. L.text();
  9611. K.emit(A.NEXT, {
  9612. nextAction: y[b]
  9613. }),
  9614. b++,
  9615. r(b)
  9616. }),
  9617. T.find(".close").on("click", K.dismiss)
  9618. }
  9619. function o(e) {
  9620. switch (e) {
  9621. case m.Android:
  9622. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9623. M.filter(".gearvr").off().on("click", q.gear),
  9624. s(H, G, "logo-button", "same-line");
  9625. break;
  9626. case m.UnsupportedAndroid:
  9627. s("", z, "", "");
  9628. break;
  9629. case m.IOS:
  9630. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9631. s(H, "", "logo-button", "");
  9632. break;
  9633. case m.Desktop:
  9634. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9635. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9636. s(H, G, "logo-button", "same-line"),
  9637. Q.cardboard()
  9638. }
  9639. }
  9640. function a(e) {
  9641. $(".p1, .p2, .p3").hide(),
  9642. x.insertAfter(S),
  9643. T.removeClass("front-page"),
  9644. T.removeClass("details-page"),
  9645. T.removeClass("lastPage"),
  9646. M.removeClass("logo-button"),
  9647. M.removeClass("same-line"),
  9648. S.removeClass("headsetOptions"),
  9649. R.attr("src", ""),
  9650. R.filter(".second").removeClass("gear"),
  9651. R.css("display", "inline-block"),
  9652. R.off(),
  9653. P.filter(".second").css("display", ""),
  9654. D.css("display", "none"),
  9655. $(".p" + (e + 1) + w).show(),
  9656. R.filter(".third").insertBefore(P.filter(".third"))
  9657. }
  9658. function s(e, t, i, n) {
  9659. T.addClass("front-page"),
  9660. R.filter(".first").attr("src", e),
  9661. R.filter(".second").attr("src", t),
  9662. M.filter(".first").addClass(i),
  9663. M.filter(".second").addClass(i),
  9664. M.addClass(n),
  9665. ".show-desktop" === w && S.insertAfter(x)
  9666. }
  9667. function l(e, t, i) {
  9668. S.addClass("headsetOptions"),
  9669. M.off(),
  9670. R.filter(".second").attr("src", t),
  9671. D.css("display", "block"),
  9672. P.filter(".second").css("display", "none"),
  9673. D.on("click", function() {
  9674. a(_.Title),
  9675. o(m.Desktop)
  9676. }),
  9677. e && (K.emit(A.falseICECHOSEN, {
  9678. name: g.GearVR
  9679. }),
  9680. R.filter(".first").attr("src", e),
  9681. R.filter(".second").addClass("gear"),
  9682. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9683. Q.gearvr()),
  9684. i && (K.emit(A.falseICECHOSEN, {
  9685. name: g.Cardboard
  9686. }),
  9687. R.filter(".third").attr("src", i),
  9688. R.filter(".third").show(),
  9689. R.filter(".third").insertAfter(R.filter(".second")),
  9690. R.filter(".third").addClass("link"),
  9691. R.filter(".second").addClass("link"),
  9692. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9693. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9694. Q.cardboard())
  9695. }
  9696. function c(e, t) {
  9697. switch (t) {
  9698. case m.IOS:
  9699. X = Y,
  9700. Z = j;
  9701. break;
  9702. case m.Desktop:
  9703. e === _.Cardboard ? (X = F,
  9704. Z = U,
  9705. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9706. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9707. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9708. Z = "");
  9709. break;
  9710. default:
  9711. e === _.Cardboard ? (X = z,
  9712. Z = j) : (X = k,
  9713. Z = W)
  9714. }
  9715. }
  9716. function h(e, t, i) {
  9717. T.find(".inner").addClass("details-page"),
  9718. T.addClass("details-page"),
  9719. R.filter(".first").attr("src", e),
  9720. R.filter(".second").attr("src", t),
  9721. R.filter(".third").attr("src", i)
  9722. }
  9723. function u() {
  9724. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9725. K.emit(A.CLOSED))
  9726. }
  9727. function d() {
  9728. var e = p.aspectRatio() > 1 && p.isMobile();
  9729. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9730. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9731. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9732. }
  9733. var p = e("../../util/browser")
  9734. , f = e("./vrLink")
  9735. , g = e("../../enum/VRApps")
  9736. , m = e("../../enum/VRPlatforms")
  9737. , v = e("../../enum/VRPages")
  9738. , A = e("./vrEvent")
  9739. , y = (e("../../settings"),
  9740. e("../../constants"))
  9741. , C = e("../../localization/localize")
  9742. , I = e("../../util/common")
  9743. , E = e("events").EventEmitter
  9744. , b = 0
  9745. , w = null
  9746. , _ = v.standard
  9747. , T = $(".vr-popup")
  9748. , x = T.find(".vr-popup-body")
  9749. , S = T.find(".vr-images")
  9750. , M = T.find(".img-container")
  9751. , R = T.find(".vr-sm-image")
  9752. , P = M.find(".vr-img-caption")
  9753. , O = $(".vr-buttons").find(".prev-button")
  9754. , L = $(".vr-buttons").find(".next-button")
  9755. , D = S.find(".front-close")
  9756. , N = $(".vr-page")
  9757. , B = T.find("img")
  9758. , F = "static/images/apple-store.png"
  9759. , V = "static/images/badge-oculus.png"
  9760. , U = "static/images/badge-cardboard.png"
  9761. , k = "static/images/logo-samsung.png"
  9762. , H = "static/images/headset-cardboard.png"
  9763. , G = "static/images/headset-gearvr.png"
  9764. , z = "static/images/ico-android-robot.png"
  9765. , W = "static/images/ico-gearvr.png"
  9766. , j = "static/images/ico-vr.png"
  9767. , Y = "static/images/apple-logo-white.svg"
  9768. , X = null
  9769. , Z = null
  9770. , q = {}
  9771. , K = {
  9772. init: r,
  9773. dismiss: u,
  9774. isDeviceSupported: n
  9775. };
  9776. I.extendObject(K, E.prototype),
  9777. $(window).resize(d);
  9778. var Q = function() {
  9779. var e = P.filter(".first").find(".cardboard")
  9780. , t = P.filter(".first").find(".gearvr");
  9781. return {
  9782. cardboard: function() {
  9783. t.addClass("hidden"),
  9784. e.removeClass("hidden")
  9785. },
  9786. gearvr: function() {
  9787. e.addClass("hidden"),
  9788. t.removeClass("hidden")
  9789. }
  9790. }
  9791. }();
  9792. t.exports = K
  9793. }
  9794. , {
  9795. "../../constants": 8,
  9796. "../../enum/VRApps": 46,
  9797. "../../enum/VRPages": 48,
  9798. "../../enum/VRPlatforms": 49,
  9799. "../../localization/localize": 108,
  9800. "../../settings": 166,
  9801. "../../util/browser": 182,
  9802. "../../util/common": 185,
  9803. "./vrEvent": 85,
  9804. "./vrLink": 86,
  9805. events: 202
  9806. }],
  9807. 88: [function(e, t, i) {
  9808. "use strict";
  9809. t.exports = Object.freeze({
  9810. OPENED: "webvr.modal.opened",
  9811. SHOW_TERMS: "webvr.footer.show.terms"
  9812. })
  9813. }
  9814. , {}],
  9815. 89: [function(e, t, i) {
  9816. (function(i) {
  9817. "use strict";
  9818. function n(e, t, i, n) {
  9819. function r(e) {
  9820. e.preventDefault(),
  9821. a(e.currentTarget.id)
  9822. }
  9823. function a(e) {
  9824. ne[e](),
  9825. Object.keys(ne).map(function(t, i) {
  9826. $("#" + t).toggleClass("tabs-underlined", t === e)
  9827. })
  9828. }
  9829. y = i,
  9830. v = t,
  9831. w.init(E.Android, e, n),
  9832. m();
  9833. var l = new RegExp("daydream","i")
  9834. , c = l.test(y.displayName);
  9835. c ? (a("tabdaydream"),
  9836. B.filter(".device-headset-side").attr("src", H),
  9837. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9838. B.filter(".device-headset-side").attr("src", Y),
  9839. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9840. $("#vr").on("click", function(e) {
  9841. e.preventDefault(),
  9842. g("click_webvr_button"),
  9843. L.is(":hidden") && (ie.emit(_.OPENED),
  9844. o())
  9845. }),
  9846. $(".webvr-popup .close").on("click", function(e) {
  9847. e.preventDefault(),
  9848. D.hasClass("hidden") ? (g("webvr_help_close"),
  9849. p()) : s()
  9850. }),
  9851. $("#tabcardboard").on("click", r),
  9852. $("#tabdaydream").on("click", r),
  9853. $("#tabnative").on("click", r),
  9854. $(".webvr-popup .open-with-app").on("click", function(e) {
  9855. e.preventDefault(),
  9856. g("webvr_learn_more"),
  9857. a("tabnative"),
  9858. p()
  9859. }),
  9860. $(".webvr-popup .help").on("click", function(e) {
  9861. e.preventDefault(),
  9862. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9863. p()
  9864. }),
  9865. $(".webvr-popup .terms").on("click", function(e) {
  9866. e.preventDefault(),
  9867. g("webvr_click_terms"),
  9868. s(),
  9869. ie.emit(_.SHOW_TERMS)
  9870. }),
  9871. F.on("click", function(e) {
  9872. e.preventDefault(),
  9873. g(ee),
  9874. window.open(J, "_blank")
  9875. }),
  9876. V.on("click", function(e) {
  9877. e.preventDefault(),
  9878. g("webvr_phone_link"),
  9879. window.open(te, "_blank")
  9880. }),
  9881. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9882. e.preventDefault(),
  9883. g("webvr_cardboard_link"),
  9884. w.launch(b.CardboardAndroid)
  9885. }),
  9886. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9887. e.preventDefault(),
  9888. g("webvr_oculus_link"),
  9889. w.launch(b.GearVR)
  9890. })
  9891. }
  9892. function r() {
  9893. function e() {
  9894. y.isPresenting || (f(),
  9895. window.removeEventListener("vrdisplaypresentchange", e))
  9896. }
  9897. R.info("Headset mounted"),
  9898. v.suspend();
  9899. var t = document.createElement("canvas");
  9900. for (t.getContext("webgl"),
  9901. t.className = "webvr-canvas",
  9902. document.bgColor = "#000",
  9903. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9904. document.body.removeChild(document.body.firstChild);
  9905. document.body.appendChild(t),
  9906. g("webvr_enter_app"),
  9907. y.requestPresent([{
  9908. source: t,
  9909. predistorted: !0
  9910. }]).catch(function(t) {
  9911. R.error("Failed to present: " + t),
  9912. g("webvr_exit_calibrate"),
  9913. e()
  9914. }),
  9915. A.then(function() {
  9916. window.dispatchEvent(new Event("vrapp-start"))
  9917. }),
  9918. window.addEventListener("vrdisplaypresentchange", e)
  9919. }
  9920. function o() {
  9921. O.fadeOut(I.guiAnimationSpeed),
  9922. L.fadeIn(I.guiAnimationSpeed),
  9923. a()
  9924. }
  9925. function a() {
  9926. if (!A) {
  9927. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9928. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9929. A = new Promise(function(e, i) {
  9930. var n = document.createElement("script");
  9931. n.type = "text/javascript",
  9932. n.src = t,
  9933. n.onload = e,
  9934. document.head.appendChild(n)
  9935. }
  9936. )
  9937. }
  9938. D.find(".enter-button").on("click", r)
  9939. }
  9940. function s() {
  9941. g("webvr_modal_close"),
  9942. D.find(".enter-button").off("click", r),
  9943. L.fadeOut(I.guiAnimationSpeed, function() {
  9944. D.toggleClass("hidden", !1),
  9945. N.toggleClass("hidden", !0),
  9946. C.exitFullscreen()
  9947. }),
  9948. O.fadeIn(I.guiAnimationSpeed)
  9949. }
  9950. function l() {
  9951. k.toggleClass("hidden", !1),
  9952. U.toggleClass("hidden", !0)
  9953. }
  9954. function c() {
  9955. k.toggleClass("hidden", !0),
  9956. U.toggleClass("hidden", !1)
  9957. }
  9958. function h() {
  9959. B.filter(".device-headset").attr("src", G),
  9960. B.filter(".device-phone").attr("src", z),
  9961. J = Z,
  9962. ee = K,
  9963. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9964. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9965. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9966. c()
  9967. }
  9968. function u() {
  9969. B.filter(".badge-cardboard").attr("src", j),
  9970. B.filter(".badge-oculus").attr("src", X),
  9971. l()
  9972. }
  9973. function d() {
  9974. B.filter(".device-headset").attr("src", Y),
  9975. B.filter(".device-phone").attr("src", W),
  9976. J = q,
  9977. ee = Q,
  9978. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9979. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9980. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9981. c()
  9982. }
  9983. function p() {
  9984. D.toggleClass("hidden"),
  9985. N.toggleClass("hidden")
  9986. }
  9987. function f() {
  9988. R.info("exiting webVR"),
  9989. g("webvr_exit_app"),
  9990. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9991. }
  9992. function g(e) {
  9993. var t = C.isLandscape() ? "landscape" : "portrait";
  9994. T.trackAlways("showcase_gui", {
  9995. gui_action: e,
  9996. orientation: t
  9997. })
  9998. }
  9999. function m() {
  10000. var e = C.isLandscape();
  10001. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  10002. }
  10003. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  10004. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  10005. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  10006. init: n
  10007. }, ne = {
  10008. tabcardboard: d,
  10009. tabdaydream: h,
  10010. tabnative: u
  10011. };
  10012. S.extendObject(ie, P.prototype),
  10013. $(window).resize(m),
  10014. t.exports = ie
  10015. }
  10016. ).call(this, "/js/gui/webvr/webVRgui.js")
  10017. }
  10018. , {
  10019. "../../analytics": 4,
  10020. "../../constants": 8,
  10021. "../../enum/VRApps": 46,
  10022. "../../enum/VRPlatforms": 49,
  10023. "../../localization/localize": 108,
  10024. "../../settings": 166,
  10025. "../../util/browser": 182,
  10026. "../../util/common": 185,
  10027. "../../util/logger": 189,
  10028. "./../gui": 65,
  10029. "./../vr/vrLink": 86,
  10030. "./WebVrEvent": 88,
  10031. events: 202
  10032. }],
  10033. 90: [function(e, t, i) {
  10034. "use strict";
  10035. function n(e, t, i, n, o) {
  10036. n || 0 === n ? this.floorId = n : this.floorId = -1,
  10037. this.roomId = o || "",
  10038. this.labelId = e,
  10039. this.position = (new r.Vector3).copy(t),
  10040. this.text = i
  10041. }
  10042. var r = e("three")
  10043. , o = e("../util/browser");
  10044. n.prototype.build = function() {
  10045. var e = window.document.createElement("div");
  10046. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  10047. var t = window.document.createElement("div");
  10048. t.setAttribute("class", "gui-floorplan-label-text");
  10049. var i = window.document.createTextNode(this.text);
  10050. t.appendChild(i),
  10051. e.appendChild(t),
  10052. window.document.body.appendChild(e),
  10053. this.labelGui = e,
  10054. this.textBlock = t,
  10055. $(this.labelGui).hide();
  10056. var n = window.getComputedStyle(this.labelGui);
  10057. this.initialTransform = n.transform || n.webkitTransform
  10058. }
  10059. ,
  10060. t.exports = n
  10061. }
  10062. , {
  10063. "../util/browser": 182,
  10064. three: 217
  10065. }],
  10066. 91: [function(e, t, i) {
  10067. "use strict";
  10068. function n() {
  10069. this.player = null,
  10070. this.modelManager = null,
  10071. this.container = null
  10072. }
  10073. var r = e("three")
  10074. , o = (e("../util/common"),
  10075. e("../enum/PlayerEvents"))
  10076. , a = (e("../enum/DirectorEvents"),
  10077. e("../enum/ModelManagerEvents"))
  10078. , s = e("../settings")
  10079. , l = e("../enum/Viewmode")
  10080. , c = (e("../enum/WarpStyle"),
  10081. e("../util/transitions"),
  10082. e("../util/lerp"),
  10083. e("../util/browser"));
  10084. //场景初始化
  10085. n.prototype.init = function(e, t, i) {
  10086. this.player = e,
  10087. this.modelManager = t,
  10088. this.container = i,
  10089. this.updateModel(),
  10090. this.bindEvents()
  10091. }
  10092. ,
  10093. n.prototype.bindEvents = function() {
  10094. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  10095. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  10096. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  10097. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  10098. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  10099. }
  10100. ,
  10101. n.prototype.updateModel = function() {
  10102. this.model = this.modelManager.getActiveModel()
  10103. }
  10104. ,
  10105. n.prototype.handlePlayerViewChanged = function() {
  10106. this.updateLabelVisibility(),
  10107. this.updateLabelDisplay()
  10108. }
  10109. ,
  10110. n.prototype.getLabelsForFloor = function(e, t) {
  10111. return t = t || [],
  10112. t.length = 0,
  10113. this.model.labels.forEach(function(i) {
  10114. this.labelVisibleForFloor(i, e) && t.push(i)
  10115. }
  10116. .bind(this)),
  10117. t
  10118. }
  10119. ,
  10120. n.prototype.getLabelsForCurrentFloor = function(e) {
  10121. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  10122. }
  10123. ,
  10124. n.prototype.labelVisibleForFloor = function(e, t) {
  10125. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  10126. if (!this.model.showingLabels || !e.labelGui || !i)
  10127. return !1;
  10128. var n = e.floorId === this.model.floors.size() - 1;
  10129. return this.model.allFloorsVisible ? n : e.floorId === t
  10130. }
  10131. ,
  10132. n.prototype.updateLabelVisibility = function(e) {
  10133. this.model.labels.forEach(function(e) {
  10134. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10135. }
  10136. .bind(this))
  10137. }
  10138. ,
  10139. n.prototype.showAllLabels = function(e, t) {
  10140. this.model.labels.forEach(function(i) {
  10141. this.showLabel(i, e, t)
  10142. }
  10143. .bind(this))
  10144. }
  10145. ,
  10146. n.prototype.hideAllLabels = function(e, t) {
  10147. this.model.labels.forEach(function(i) {
  10148. this.hideLabel(i, e, t)
  10149. }
  10150. .bind(this))
  10151. }
  10152. ,
  10153. n.prototype.showLabel = function(e, t, i) {
  10154. this.model.showingLabels && (e.visible || (e.visible = !0,
  10155. e.labelGui.style.display = "block",
  10156. e.labelGui.style.opacity = 0,
  10157. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10158. }
  10159. ,
  10160. n.prototype.hideLabel = function(e, t, i) {
  10161. e.visible && (e.visible = !1,
  10162. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10163. }
  10164. ,
  10165. n.prototype.supportedMode = function() {
  10166. return this.player.mode === l.FLOORPLAN
  10167. }
  10168. ,
  10169. n.prototype.updateLabelDisplay = function() {
  10170. var e = (new r.Vector3,
  10171. new r.Vector3,
  10172. []);
  10173. return function() {
  10174. var t = this.player.getLabelScaleFactor()
  10175. , i = .6
  10176. , n = 1.2
  10177. , r = (1 - t) * n + i
  10178. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10179. this.getLabelsForCurrentFloor(e);
  10180. for (var a = 0; a < e.length; a++) {
  10181. var l = e[a];
  10182. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10183. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10184. }
  10185. }
  10186. }(),
  10187. n.prototype.updateProjectedGuiElement = function() {
  10188. var e = new r.Vector3;
  10189. new r.Vector3;
  10190. return function(t, i, n, r, o) {
  10191. i.style.fontSize = 100 * o + "%";
  10192. var a = $("#player").width()
  10193. , s = $("#player").height()
  10194. , l = .5 * a
  10195. , c = .5 * s;
  10196. e.copy(n),
  10197. e.project(this.player.camera);
  10198. var h = e.x * l + l
  10199. , u = -(e.y * c) + c;
  10200. h -= t.offsetWidth / 2,
  10201. u -= t.offsetHeight / 2,
  10202. t.style.left = h + "px",
  10203. t.style.top = u + "px"
  10204. }
  10205. }(),
  10206. n.prototype.handleStartInside = function(e) {
  10207. this.updateLabelVisibility()
  10208. }
  10209. ,
  10210. n.prototype.handleStartOutside = function() {
  10211. this.updateLabelVisibility()
  10212. }
  10213. ,
  10214. t.exports = n
  10215. }
  10216. , {
  10217. "../enum/DirectorEvents": 23,
  10218. "../enum/ModelManagerEvents": 33,
  10219. "../enum/PlayerEvents": 40,
  10220. "../enum/Viewmode": 51,
  10221. "../enum/WarpStyle": 52,
  10222. "../settings": 166,
  10223. "../util/browser": 182,
  10224. "../util/common": 185,
  10225. "../util/lerp": 188,
  10226. "../util/transitions": 195,
  10227. three: 217
  10228. }],
  10229. 92: [function(e, t, i) {
  10230. "use strict";
  10231. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  10232. if (null == this)
  10233. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10234. if ("function" != typeof e)
  10235. throw new TypeError("predicate must be a function");
  10236. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10237. if (t = i[o],
  10238. e.call(r, t, o, i))
  10239. return o;
  10240. return -1
  10241. }
  10242. ),
  10243. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10244. value: function(e) {
  10245. if (null == this)
  10246. throw new TypeError('"this" is null or not defined');
  10247. var t = Object(this)
  10248. , i = t.length >>> 0;
  10249. if ("function" != typeof e)
  10250. throw new TypeError("predicate must be a function");
  10251. for (var n = arguments[1], r = 0; r < i; ) {
  10252. var o = t[r];
  10253. if (e.call(n, o, r, t))
  10254. return o;
  10255. r++
  10256. }
  10257. }
  10258. })
  10259. }
  10260. , {}],
  10261. 93: [function(e, t, i) {
  10262. "use strict";
  10263. var n = n || {};
  10264. t.exports = n,
  10265. n.gui = n.gui || {},
  10266. n.utils = n.utils || {},
  10267. n.controllers = n.controllers || {},
  10268. n.dom = n.dom || {},
  10269. n.color = n.color || {},
  10270. n.utils.css = function() {
  10271. return {
  10272. load: function(e, t) {
  10273. t = t || document;
  10274. var i = t.createElement("link");
  10275. i.type = "text/css",
  10276. i.rel = "stylesheet",
  10277. i.href = e,
  10278. t.getElementsByTagName("head")[0].appendChild(i)
  10279. },
  10280. inject: function(e, t) {
  10281. t = t || document;
  10282. var i = document.createElement("style");
  10283. i.type = "text/css",
  10284. i.innerHTML = e,
  10285. t.getElementsByTagName("head")[0].appendChild(i)
  10286. }
  10287. }
  10288. }(),
  10289. n.utils.common = function() {
  10290. var e = Array.prototype.forEach
  10291. , t = Array.prototype.slice;
  10292. return {
  10293. BREAK: {},
  10294. extend: function(e) {
  10295. return this.each(t.call(arguments, 1), function(t) {
  10296. for (var i in t)
  10297. this.isUndefined(t[i]) || (e[i] = t[i])
  10298. }, this),
  10299. e
  10300. },
  10301. defaults: function(e) {
  10302. return this.each(t.call(arguments, 1), function(t) {
  10303. for (var i in t)
  10304. this.isUndefined(e[i]) && (e[i] = t[i])
  10305. }, this),
  10306. e
  10307. },
  10308. compose: function() {
  10309. var e = t.call(arguments);
  10310. return function() {
  10311. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10312. i = [e[n].apply(this, i)];
  10313. return i[0]
  10314. }
  10315. },
  10316. each: function(t, i, n) {
  10317. if (t)
  10318. if (e && t.forEach && t.forEach === e)
  10319. t.forEach(i, n);
  10320. else if (t.length === t.length + 0) {
  10321. for (var r = 0, o = t.length; r < o; r++)
  10322. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10323. return
  10324. } else
  10325. for (var r in t)
  10326. if (i.call(n, t[r], r) === this.BREAK)
  10327. return
  10328. },
  10329. defer: function(e) {
  10330. setTimeout(e, 0)
  10331. },
  10332. toArray: function(e) {
  10333. return e.toArray ? e.toArray() : t.call(e)
  10334. },
  10335. isUndefined: function(e) {
  10336. return void 0 === e
  10337. },
  10338. isNull: function(e) {
  10339. return null === e
  10340. },
  10341. isNaN: function(e) {
  10342. return e !== e
  10343. },
  10344. isArray: Array.isArray || function(e) {
  10345. return e.constructor === Array
  10346. }
  10347. ,
  10348. isObject: function(e) {
  10349. return e === Object(e)
  10350. },
  10351. isNumber: function(e) {
  10352. return e === e + 0
  10353. },
  10354. isString: function(e) {
  10355. return e === e + ""
  10356. },
  10357. isBoolean: function(e) {
  10358. return e === !1 || e === !0
  10359. },
  10360. isFunction: function(e) {
  10361. return "[object Function]" === Object.prototype.toString.call(e)
  10362. }
  10363. }
  10364. }(),
  10365. n.controllers.Controller = function(e) {
  10366. var t = function(e, t) {
  10367. this.initialValue = e[t],
  10368. this.domElement = document.createElement("div"),
  10369. this.object = e,
  10370. this.property = t,
  10371. this.__onChange = void 0,
  10372. this.__onFinishChange = void 0
  10373. };
  10374. return e.extend(t.prototype, {
  10375. onChange: function(e) {
  10376. return this.__onChange = e,
  10377. this
  10378. },
  10379. onFinishChange: function(e) {
  10380. return this.__onFinishChange = e,
  10381. this
  10382. },
  10383. setValue: function(e) {
  10384. return this.object[this.property] = e,
  10385. this.__onChange && this.__onChange.call(this, e),
  10386. this.updateDisplay(),
  10387. this
  10388. },
  10389. getValue: function() {
  10390. return this.object[this.property]
  10391. },
  10392. updateDisplay: function() {
  10393. return this
  10394. },
  10395. isModified: function() {
  10396. return this.initialValue !== this.getValue()
  10397. }
  10398. }),
  10399. t
  10400. }(n.utils.common),
  10401. n.dom.dom = function(e) {
  10402. function t(t) {
  10403. if ("0" === t || e.isUndefined(t))
  10404. return 0;
  10405. var i = t.match(r);
  10406. return e.isNull(i) ? 0 : parseFloat(i[1])
  10407. }
  10408. var i = {
  10409. HTMLEvents: ["change"],
  10410. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10411. KeyboardEvents: ["keydown"]
  10412. }
  10413. , n = {};
  10414. e.each(i, function(t, i) {
  10415. e.each(t, function(e) {
  10416. n[e] = i
  10417. })
  10418. });
  10419. var r = /(\d+(\.\d+)?)px/
  10420. , o = {
  10421. makeSelectable: function(e, t) {
  10422. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10423. return !1
  10424. }
  10425. : function() {}
  10426. ,
  10427. e.style.MozUserSelect = t ? "auto" : "none",
  10428. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10429. e.unselectable = t ? "on" : "off")
  10430. },
  10431. makeFullscreen: function(t, i, n) {
  10432. e.isUndefined(i) && (i = !0),
  10433. e.isUndefined(n) && (n = !0),
  10434. t.style.position = "absolute",
  10435. i && (t.style.left = 0,
  10436. t.style.right = 0),
  10437. n && (t.style.top = 0,
  10438. t.style.bottom = 0)
  10439. },
  10440. fakeEvent: function(t, i, r, o) {
  10441. r = r || {};
  10442. var a = n[i];
  10443. if (!a)
  10444. throw new Error("Event type " + i + " not supported.");
  10445. var s = document.createEvent(a);
  10446. switch (a) {
  10447. case "MouseEvents":
  10448. var l = r.x || r.clientX || 0
  10449. , c = r.y || r.clientY || 0;
  10450. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10451. break;
  10452. case "KeyboardEvents":
  10453. var h = s.initKeyboardEvent || s.initKeyEvent;
  10454. e.defaults(r, {
  10455. cancelable: !0,
  10456. ctrlKey: !1,
  10457. altKey: !1,
  10458. shiftKey: !1,
  10459. metaKey: !1,
  10460. keyCode: void 0,
  10461. charCode: void 0
  10462. }),
  10463. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10464. break;
  10465. default:
  10466. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10467. }
  10468. e.defaults(s, o),
  10469. t.dispatchEvent(s)
  10470. },
  10471. bind: function(e, t, i, n) {
  10472. return n = n || !1,
  10473. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10474. o
  10475. },
  10476. unbind: function(e, t, i, n) {
  10477. return n = n || !1,
  10478. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10479. o
  10480. },
  10481. addClass: function(e, t) {
  10482. if (void 0 === e.className)
  10483. e.className = t;
  10484. else if (e.className !== t) {
  10485. var i = e.className.split(/ +/);
  10486. i.indexOf(t) == -1 && (i.push(t),
  10487. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10488. }
  10489. return o
  10490. },
  10491. removeClass: function(e, t) {
  10492. if (t)
  10493. if (void 0 === e.className)
  10494. ;
  10495. else if (e.className === t)
  10496. e.removeAttribute("class");
  10497. else {
  10498. var i = e.className.split(/ +/)
  10499. , n = i.indexOf(t);
  10500. n != -1 && (i.splice(n, 1),
  10501. e.className = i.join(" "))
  10502. }
  10503. else
  10504. e.className = void 0;
  10505. return o
  10506. },
  10507. hasClass: function(e, t) {
  10508. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10509. },
  10510. getWidth: function(e) {
  10511. var i = getComputedStyle(e);
  10512. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10513. },
  10514. getHeight: function(e) {
  10515. var i = getComputedStyle(e);
  10516. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10517. },
  10518. getOffset: function(e) {
  10519. var t = {
  10520. left: 0,
  10521. top: 0
  10522. };
  10523. if (e.offsetParent)
  10524. do
  10525. t.left += e.offsetLeft,
  10526. t.top += e.offsetTop;
  10527. while (e = e.offsetParent);return t
  10528. },
  10529. isActive: function(e) {
  10530. return e === document.activeElement && (e.type || e.href)
  10531. }
  10532. };
  10533. return o
  10534. }(n.utils.common),
  10535. n.controllers.OptionController = function(e, t, i) {
  10536. var n = function(e, r, o) {
  10537. n.superclass.call(this, e, r);
  10538. var a = this;
  10539. if (this.__select = document.createElement("select"),
  10540. i.isArray(o)) {
  10541. var s = {};
  10542. i.each(o, function(e) {
  10543. s[e] = e
  10544. }),
  10545. o = s
  10546. }
  10547. i.each(o, function(e, t) {
  10548. var i = document.createElement("option");
  10549. i.innerHTML = t,
  10550. i.setAttribute("value", e),
  10551. a.__select.appendChild(i)
  10552. }),
  10553. this.updateDisplay(),
  10554. t.bind(this.__select, "change", function() {
  10555. var e = this.options[this.selectedIndex].value;
  10556. a.setValue(e)
  10557. }),
  10558. this.domElement.appendChild(this.__select)
  10559. };
  10560. return n.superclass = e,
  10561. i.extend(n.prototype, e.prototype, {
  10562. setValue: function(e) {
  10563. var t = n.superclass.prototype.setValue.call(this, e);
  10564. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10565. t
  10566. },
  10567. updateDisplay: function() {
  10568. return this.__select.value = this.getValue(),
  10569. n.superclass.prototype.updateDisplay.call(this)
  10570. }
  10571. }),
  10572. n
  10573. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10574. n.controllers.NumberController = function(e, t) {
  10575. function i(e) {
  10576. return e = e.toString(),
  10577. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10578. }
  10579. var n = function(e, r, o) {
  10580. n.superclass.call(this, e, r),
  10581. o = o || {},
  10582. this.__min = o.min,
  10583. this.__max = o.max,
  10584. this.__step = o.step,
  10585. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10586. this.__precision = i(this.__impliedStep)
  10587. };
  10588. return n.superclass = e,
  10589. t.extend(n.prototype, e.prototype, {
  10590. setValue: function(e) {
  10591. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10592. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10593. n.superclass.prototype.setValue.call(this, e)
  10594. },
  10595. min: function(e) {
  10596. return this.__min = e,
  10597. this
  10598. },
  10599. max: function(e) {
  10600. return this.__max = e,
  10601. this
  10602. },
  10603. step: function(e) {
  10604. return this.__step = e,
  10605. this.__impliedStep = e,
  10606. this.__precision = i(e),
  10607. this
  10608. }
  10609. }),
  10610. n
  10611. }(n.controllers.Controller, n.utils.common),
  10612. n.controllers.NumberControllerBox = function(e, t, i) {
  10613. function n(e, t) {
  10614. var i = Math.pow(10, t);
  10615. return Math.round(e * i) / i
  10616. }
  10617. var r = function(e, n, o) {
  10618. function a() {
  10619. var e = parseFloat(d.__input.value);
  10620. i.isNaN(e) || d.setValue(e)
  10621. }
  10622. function s() {
  10623. a(),
  10624. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10625. }
  10626. function l(e) {
  10627. t.bind(window, "mousemove", c),
  10628. t.bind(window, "mouseup", h),
  10629. u = e.clientY
  10630. }
  10631. function c(e) {
  10632. var t = u - e.clientY;
  10633. d.setValue(d.getValue() + t * d.__impliedStep),
  10634. u = e.clientY
  10635. }
  10636. function h() {
  10637. t.unbind(window, "mousemove", c),
  10638. t.unbind(window, "mouseup", h)
  10639. }
  10640. this.__truncationSuspended = !1,
  10641. r.superclass.call(this, e, n, o);
  10642. var u, d = this;
  10643. this.__input = document.createElement("input"),
  10644. this.__input.setAttribute("type", "text"),
  10645. t.bind(this.__input, "change", a),
  10646. t.bind(this.__input, "blur", s),
  10647. t.bind(this.__input, "mousedown", l),
  10648. t.bind(this.__input, "keydown", function(e) {
  10649. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10650. this.blur(),
  10651. d.__truncationSuspended = !1)
  10652. }),
  10653. this.updateDisplay(),
  10654. this.domElement.appendChild(this.__input)
  10655. };
  10656. return r.superclass = e,
  10657. i.extend(r.prototype, e.prototype, {
  10658. updateDisplay: function() {
  10659. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10660. r.superclass.prototype.updateDisplay.call(this)
  10661. }
  10662. }),
  10663. r
  10664. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10665. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10666. function o(e, t, i, n, r) {
  10667. return n + (r - n) * ((e - t) / (i - t))
  10668. }
  10669. var a = function(e, i, n, r, s) {
  10670. function l(e) {
  10671. t.bind(window, "mousemove", c),
  10672. t.bind(window, "mouseup", h),
  10673. c(e)
  10674. }
  10675. function c(e) {
  10676. e.preventDefault();
  10677. var i = t.getOffset(u.__background)
  10678. , n = t.getWidth(u.__background);
  10679. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10680. !1
  10681. }
  10682. function h() {
  10683. t.unbind(window, "mousemove", c),
  10684. t.unbind(window, "mouseup", h),
  10685. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10686. }
  10687. a.superclass.call(this, e, i, {
  10688. min: n,
  10689. max: r,
  10690. step: s
  10691. });
  10692. var u = this;
  10693. this.__background = document.createElement("div"),
  10694. this.__foreground = document.createElement("div"),
  10695. t.bind(this.__background, "mousedown", l),
  10696. t.addClass(this.__background, "slider"),
  10697. t.addClass(this.__foreground, "slider-fg"),
  10698. this.updateDisplay(),
  10699. this.__background.appendChild(this.__foreground),
  10700. this.domElement.appendChild(this.__background)
  10701. };
  10702. return a.superclass = e,
  10703. a.useDefaultStyles = function() {
  10704. i.inject(r)
  10705. }
  10706. ,
  10707. n.extend(a.prototype, e.prototype, {
  10708. updateDisplay: function() {
  10709. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10710. return this.__foreground.style.width = 100 * e + "%",
  10711. a.superclass.prototype.updateDisplay.call(this)
  10712. }
  10713. }),
  10714. a
  10715. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10716. n.controllers.FunctionController = function(e, t, i) {
  10717. var n = function(e, i, r) {
  10718. n.superclass.call(this, e, i);
  10719. var o = this;
  10720. this.__button = document.createElement("div"),
  10721. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10722. t.bind(this.__button, "click", function(e) {
  10723. return e.preventDefault(),
  10724. o.fire(),
  10725. !1
  10726. }),
  10727. t.addClass(this.__button, "button"),
  10728. this.domElement.appendChild(this.__button)
  10729. };
  10730. return n.superclass = e,
  10731. i.extend(n.prototype, e.prototype, {
  10732. fire: function() {
  10733. this.__onChange && this.__onChange.call(this),
  10734. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10735. this.getValue().call(this.object)
  10736. }
  10737. }),
  10738. n
  10739. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10740. n.controllers.BooleanController = function(e, t, i) {
  10741. var n = function(e, i) {
  10742. function r() {
  10743. o.setValue(!o.__prev)
  10744. }
  10745. n.superclass.call(this, e, i);
  10746. var o = this;
  10747. this.__prev = this.getValue(),
  10748. this.__checkbox = document.createElement("input"),
  10749. this.__checkbox.setAttribute("type", "checkbox"),
  10750. t.bind(this.__checkbox, "change", r, !1),
  10751. this.domElement.appendChild(this.__checkbox),
  10752. this.updateDisplay()
  10753. };
  10754. return n.superclass = e,
  10755. i.extend(n.prototype, e.prototype, {
  10756. setValue: function(e) {
  10757. var t = n.superclass.prototype.setValue.call(this, e);
  10758. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10759. this.__prev = this.getValue(),
  10760. t
  10761. },
  10762. updateDisplay: function() {
  10763. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10764. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10765. n.superclass.prototype.updateDisplay.call(this)
  10766. }
  10767. }),
  10768. n
  10769. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10770. n.color.toString = function(e) {
  10771. return function(t) {
  10772. if (1 == t.a || e.isUndefined(t.a)) {
  10773. for (var i = t.hex.toString(16); i.length < 6; )
  10774. i = "0" + i;
  10775. return "#" + i
  10776. }
  10777. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10778. }
  10779. }(n.utils.common),
  10780. n.color.interpret = function(e, t) {
  10781. var i, n, r = function() {
  10782. n = !1;
  10783. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10784. return t.each(o, function(r) {
  10785. if (r.litmus(e))
  10786. return t.each(r.conversions, function(r, o) {
  10787. if (i = r.read(e),
  10788. n === !1 && i !== !1)
  10789. return n = i,
  10790. i.conversionName = o,
  10791. i.conversion = r,
  10792. t.BREAK
  10793. }),
  10794. t.BREAK
  10795. }),
  10796. n
  10797. }, o = [{
  10798. litmus: t.isString,
  10799. conversions: {
  10800. THREE_CHAR_HEX: {
  10801. read: function(e) {
  10802. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10803. return null !== t && {
  10804. space: "HEX",
  10805. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10806. }
  10807. },
  10808. write: e
  10809. },
  10810. SIX_CHAR_HEX: {
  10811. read: function(e) {
  10812. var t = e.match(/^#([A-F0-9]{6})$/i);
  10813. return null !== t && {
  10814. space: "HEX",
  10815. hex: parseInt("0x" + t[1].toString())
  10816. }
  10817. },
  10818. write: e
  10819. },
  10820. CSS_RGB: {
  10821. read: function(e) {
  10822. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10823. return null !== t && {
  10824. space: "RGB",
  10825. r: parseFloat(t[1]),
  10826. g: parseFloat(t[2]),
  10827. b: parseFloat(t[3])
  10828. }
  10829. },
  10830. write: e
  10831. },
  10832. CSS_RGBA: {
  10833. read: function(e) {
  10834. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10835. return null !== t && {
  10836. space: "RGB",
  10837. r: parseFloat(t[1]),
  10838. g: parseFloat(t[2]),
  10839. b: parseFloat(t[3]),
  10840. a: parseFloat(t[4])
  10841. }
  10842. },
  10843. write: e
  10844. }
  10845. }
  10846. }, {
  10847. litmus: t.isNumber,
  10848. conversions: {
  10849. HEX: {
  10850. read: function(e) {
  10851. return {
  10852. space: "HEX",
  10853. hex: e,
  10854. conversionName: "HEX"
  10855. }
  10856. },
  10857. write: function(e) {
  10858. return e.hex
  10859. }
  10860. }
  10861. }
  10862. }, {
  10863. litmus: t.isArray,
  10864. conversions: {
  10865. RGB_ARRAY: {
  10866. read: function(e) {
  10867. return 3 == e.length && {
  10868. space: "RGB",
  10869. r: e[0],
  10870. g: e[1],
  10871. b: e[2]
  10872. }
  10873. },
  10874. write: function(e) {
  10875. return [e.r, e.g, e.b]
  10876. }
  10877. },
  10878. RGBA_ARRAY: {
  10879. read: function(e) {
  10880. return 4 == e.length && {
  10881. space: "RGB",
  10882. r: e[0],
  10883. g: e[1],
  10884. b: e[2],
  10885. a: e[3]
  10886. }
  10887. },
  10888. write: function(e) {
  10889. return [e.r, e.g, e.b, e.a]
  10890. }
  10891. }
  10892. }
  10893. }, {
  10894. litmus: t.isObject,
  10895. conversions: {
  10896. RGBA_OBJ: {
  10897. read: function(e) {
  10898. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10899. space: "RGB",
  10900. r: e.r,
  10901. g: e.g,
  10902. b: e.b,
  10903. a: e.a
  10904. }
  10905. },
  10906. write: function(e) {
  10907. return {
  10908. r: e.r,
  10909. g: e.g,
  10910. b: e.b,
  10911. a: e.a
  10912. }
  10913. }
  10914. },
  10915. RGB_OBJ: {
  10916. read: function(e) {
  10917. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10918. space: "RGB",
  10919. r: e.r,
  10920. g: e.g,
  10921. b: e.b
  10922. }
  10923. },
  10924. write: function(e) {
  10925. return {
  10926. r: e.r,
  10927. g: e.g,
  10928. b: e.b
  10929. }
  10930. }
  10931. },
  10932. HSVA_OBJ: {
  10933. read: function(e) {
  10934. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10935. space: "HSV",
  10936. h: e.h,
  10937. s: e.s,
  10938. v: e.v,
  10939. a: e.a
  10940. }
  10941. },
  10942. write: function(e) {
  10943. return {
  10944. h: e.h,
  10945. s: e.s,
  10946. v: e.v,
  10947. a: e.a
  10948. }
  10949. }
  10950. },
  10951. HSV_OBJ: {
  10952. read: function(e) {
  10953. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10954. space: "HSV",
  10955. h: e.h,
  10956. s: e.s,
  10957. v: e.v
  10958. }
  10959. },
  10960. write: function(e) {
  10961. return {
  10962. h: e.h,
  10963. s: e.s,
  10964. v: e.v
  10965. }
  10966. }
  10967. }
  10968. }
  10969. }];
  10970. return r
  10971. }(n.color.toString, n.utils.common),
  10972. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10973. function g(e, t, i, o) {
  10974. if (void 0 === t[i])
  10975. throw new Error("Object " + t + ' has no property "' + i + '"');
  10976. var a;
  10977. if (o.color)
  10978. a = new h(t,i);
  10979. else {
  10980. var s = [t, i].concat(o.factoryArgs);
  10981. a = n.apply(e, s)
  10982. }
  10983. o.before instanceof r && (o.before = o.before.__li),
  10984. A(e, a),
  10985. p.addClass(a.domElement, "c");
  10986. var l = document.createElement("span");
  10987. p.addClass(l, "property-name"),
  10988. l.innerHTML = a.property;
  10989. var c = document.createElement("div");
  10990. c.appendChild(l),
  10991. c.appendChild(a.domElement);
  10992. var u = m(e, c, o.before);
  10993. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10994. p.addClass(u, typeof a.getValue()),
  10995. v(e, u, a),
  10996. e.__controllers.push(a),
  10997. a
  10998. }
  10999. function m(e, t, i) {
  11000. var n = document.createElement("li");
  11001. return t && n.appendChild(t),
  11002. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  11003. e.onResize(),
  11004. n
  11005. }
  11006. function v(e, t, i) {
  11007. if (i.__li = t,
  11008. i.__gui = e,
  11009. f.extend(i, {
  11010. options: function(t) {
  11011. return arguments.length > 1 ? (i.remove(),
  11012. g(e, i.object, i.property, {
  11013. before: i.__li.nextElementSibling,
  11014. factoryArgs: [f.toArray(arguments)]
  11015. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  11016. g(e, i.object, i.property, {
  11017. before: i.__li.nextElementSibling,
  11018. factoryArgs: [t]
  11019. })) : void 0
  11020. },
  11021. name: function(e) {
  11022. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  11023. i
  11024. },
  11025. listen: function() {
  11026. return i.__gui.listen(i),
  11027. i
  11028. },
  11029. remove: function() {
  11030. return i.__gui.remove(i),
  11031. i
  11032. }
  11033. }),
  11034. i instanceof l) {
  11035. var n = new s(i.object,i.property,{
  11036. min: i.__min,
  11037. max: i.__max,
  11038. step: i.__step
  11039. });
  11040. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  11041. var t = i[e]
  11042. , r = n[e];
  11043. i[e] = n[e] = function() {
  11044. var e = Array.prototype.slice.call(arguments);
  11045. return t.apply(i, e),
  11046. r.apply(n, e)
  11047. }
  11048. }),
  11049. p.addClass(t, "has-slider"),
  11050. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  11051. } else if (i instanceof s) {
  11052. var r = function(t) {
  11053. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  11054. g(e, i.object, i.property, {
  11055. before: i.__li.nextElementSibling,
  11056. factoryArgs: [i.__min, i.__max, i.__step]
  11057. })) : t
  11058. };
  11059. i.min = f.compose(r, i.min),
  11060. i.max = f.compose(r, i.max)
  11061. } else
  11062. i instanceof o ? (p.bind(t, "click", function() {
  11063. p.fakeEvent(i.__checkbox, "click")
  11064. }),
  11065. p.bind(i.__checkbox, "click", function(e) {
  11066. e.stopPropagation()
  11067. })) : i instanceof a ? (p.bind(t, "click", function() {
  11068. p.fakeEvent(i.__button, "click")
  11069. }),
  11070. p.bind(t, "mouseover", function() {
  11071. p.addClass(i.__button, "hover")
  11072. }),
  11073. p.bind(t, "mouseout", function() {
  11074. p.removeClass(i.__button, "hover")
  11075. })) : i instanceof h && (p.addClass(t, "color"),
  11076. i.updateDisplay = f.compose(function(e) {
  11077. return t.style.borderLeftColor = i.__color.toString(),
  11078. e
  11079. }, i.updateDisplay),
  11080. i.updateDisplay());
  11081. i.setValue = f.compose(function(t) {
  11082. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  11083. t
  11084. }, i.setValue)
  11085. }
  11086. function A(e, t) {
  11087. var i = e.getRoot()
  11088. , n = i.__rememberedObjects.indexOf(t.object);
  11089. if (n != -1) {
  11090. var r = i.__rememberedObjectIndecesToControllers[n];
  11091. if (void 0 === r && (r = {},
  11092. i.__rememberedObjectIndecesToControllers[n] = r),
  11093. r[t.property] = t,
  11094. i.load && i.load.remembered) {
  11095. var o, a = i.load.remembered;
  11096. if (a[e.preset])
  11097. o = a[e.preset];
  11098. else {
  11099. if (!a[L])
  11100. return;
  11101. o = a[L]
  11102. }
  11103. if (o[n] && void 0 !== o[n][t.property]) {
  11104. var s = o[n][t.property];
  11105. t.initialValue = s,
  11106. t.setValue(s)
  11107. }
  11108. }
  11109. }
  11110. }
  11111. function y(e, t) {
  11112. return document.location.href + "." + t
  11113. }
  11114. function C(e) {
  11115. var t = e.__save_row = document.createElement("li");
  11116. p.addClass(e.domElement, "has-save"),
  11117. e.__ul.insertBefore(t, e.__ul.firstChild),
  11118. p.addClass(t, "save-row");
  11119. var i = document.createElement("span");
  11120. i.innerHTML = "&nbsp;",
  11121. p.addClass(i, "button gears");
  11122. var n = document.createElement("span");
  11123. n.innerHTML = "Save",
  11124. p.addClass(n, "button"),
  11125. p.addClass(n, "save");
  11126. var r = document.createElement("span");
  11127. r.innerHTML = "New",
  11128. p.addClass(r, "button"),
  11129. p.addClass(r, "save-as");
  11130. var o = document.createElement("span");
  11131. o.innerHTML = "Revert",
  11132. p.addClass(o, "button"),
  11133. p.addClass(o, "revert");
  11134. var a = e.__preset_select = document.createElement("select");
  11135. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  11136. w(e, i, i == e.preset)
  11137. }) : w(e, L, !1),
  11138. p.bind(a, "change", function() {
  11139. for (var t = 0; t < e.__preset_select.length; t++)
  11140. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11141. e.preset = this.value
  11142. }),
  11143. t.appendChild(a),
  11144. t.appendChild(i),
  11145. t.appendChild(n),
  11146. t.appendChild(r),
  11147. t.appendChild(o),
  11148. D) {
  11149. var s = document.getElementById("dg-save-locally")
  11150. , l = document.getElementById("dg-local-explain");
  11151. s.style.display = "block";
  11152. var c = document.getElementById("dg-local-storage");
  11153. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11154. var h = function() {
  11155. l.style.display = e.useLocalStorage ? "block" : "none"
  11156. };
  11157. h(),
  11158. p.bind(c, "change", function() {
  11159. e.useLocalStorage = !e.useLocalStorage,
  11160. h()
  11161. })
  11162. }
  11163. var u = document.getElementById("dg-new-constructor");
  11164. p.bind(u, "keydown", function(e) {
  11165. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11166. }),
  11167. p.bind(i, "click", function() {
  11168. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11169. S.show(),
  11170. u.focus(),
  11171. u.select()
  11172. }),
  11173. p.bind(n, "click", function() {
  11174. e.save()
  11175. }),
  11176. p.bind(r, "click", function() {
  11177. var t = prompt("Enter a new preset name.");
  11178. t && e.saveAs(t)
  11179. }),
  11180. p.bind(o, "click", function() {
  11181. e.revert()
  11182. })
  11183. }
  11184. function I(e) {
  11185. function t(t) {
  11186. return t.preventDefault(),
  11187. r = t.clientX,
  11188. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11189. p.bind(window, "mousemove", i),
  11190. p.bind(window, "mouseup", n),
  11191. !1
  11192. }
  11193. function i(t) {
  11194. return t.preventDefault(),
  11195. e.width += r - t.clientX,
  11196. e.onResize(),
  11197. r = t.clientX,
  11198. !1
  11199. }
  11200. function n() {
  11201. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11202. p.unbind(window, "mousemove", i),
  11203. p.unbind(window, "mouseup", n)
  11204. }
  11205. e.__resize_handle = document.createElement("div"),
  11206. f.extend(e.__resize_handle.style, {
  11207. width: "6px",
  11208. marginLeft: "-3px",
  11209. height: "200px",
  11210. cursor: "ew-resize",
  11211. position: "absolute"
  11212. });
  11213. var r;
  11214. p.bind(e.__resize_handle, "mousedown", t),
  11215. p.bind(e.__closeButton, "mousedown", t),
  11216. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11217. }
  11218. function E(e, t) {
  11219. e.domElement.style.width = t + "px",
  11220. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11221. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11222. }
  11223. function b(e, t) {
  11224. var i = {};
  11225. return f.each(e.__rememberedObjects, function(n, r) {
  11226. var o = {}
  11227. , a = e.__rememberedObjectIndecesToControllers[r];
  11228. f.each(a, function(e, i) {
  11229. o[i] = t ? e.initialValue : e.getValue()
  11230. }),
  11231. i[r] = o
  11232. }),
  11233. i
  11234. }
  11235. function w(e, t, i) {
  11236. var n = document.createElement("option");
  11237. n.innerHTML = t,
  11238. n.value = t,
  11239. e.__preset_select.appendChild(n),
  11240. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11241. }
  11242. function _(e) {
  11243. for (var t = 0; t < e.__preset_select.length; t++)
  11244. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11245. }
  11246. function T(e, t) {
  11247. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11248. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11249. }
  11250. function x(e) {
  11251. 0 != e.length && u(function() {
  11252. x(e)
  11253. }),
  11254. f.each(e, function(e) {
  11255. e.updateDisplay()
  11256. })
  11257. }
  11258. e.inject(i);
  11259. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  11260. try {
  11261. return "localStorage"in window && null !== window.localStorage
  11262. } catch (e) {
  11263. return !1
  11264. }
  11265. }(), N = !0, B = !1, F = [], V = function(e) {
  11266. function t() {
  11267. var e = i.getRoot();
  11268. e.width += 1,
  11269. f.defer(function() {
  11270. e.width -= 1
  11271. })
  11272. }
  11273. var i = this;
  11274. this.domElement = document.createElement("div"),
  11275. this.__ul = document.createElement("ul"),
  11276. this.domElement.appendChild(this.__ul),
  11277. p.addClass(this.domElement, R),
  11278. this.__folders = {},
  11279. this.__controllers = [],
  11280. this.__rememberedObjects = [],
  11281. this.__rememberedObjectIndecesToControllers = [],
  11282. this.__listening = [],
  11283. e = e || {},
  11284. e = f.defaults(e, {
  11285. autoPlace: !0,
  11286. width: V.DEFAULT_WIDTH
  11287. }),
  11288. e = f.defaults(e, {
  11289. resizable: e.autoPlace,
  11290. hideable: e.autoPlace
  11291. }),
  11292. f.isUndefined(e.load) ? e.load = {
  11293. preset: L
  11294. } : e.preset && (e.load.preset = e.preset),
  11295. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11296. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11297. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11298. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11299. if (Object.defineProperties(this, {
  11300. parent: {
  11301. get: function() {
  11302. return e.parent
  11303. }
  11304. },
  11305. scrollable: {
  11306. get: function() {
  11307. return e.scrollable
  11308. }
  11309. },
  11310. autoPlace: {
  11311. get: function() {
  11312. return e.autoPlace
  11313. }
  11314. },
  11315. preset: {
  11316. get: function() {
  11317. return i.parent ? i.getRoot().preset : e.load.preset
  11318. },
  11319. set: function(t) {
  11320. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11321. _(this),
  11322. i.revert()
  11323. }
  11324. },
  11325. width: {
  11326. get: function() {
  11327. return e.width
  11328. },
  11329. set: function(t) {
  11330. e.width = t,
  11331. E(i, t)
  11332. }
  11333. },
  11334. name: {
  11335. get: function() {
  11336. return e.name
  11337. },
  11338. set: function(t) {
  11339. e.name = t,
  11340. a && (a.innerHTML = e.name)
  11341. }
  11342. },
  11343. closed: {
  11344. get: function() {
  11345. return e.closed
  11346. },
  11347. set: function(t) {
  11348. e.closed = t,
  11349. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11350. this.onResize(),
  11351. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11352. }
  11353. },
  11354. load: {
  11355. get: function() {
  11356. return e.load
  11357. }
  11358. },
  11359. useLocalStorage: {
  11360. get: function() {
  11361. return r
  11362. },
  11363. set: function(e) {
  11364. D && (r = e,
  11365. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11366. localStorage.setItem(y(i, "isLocal"), e))
  11367. }
  11368. }
  11369. }),
  11370. f.isUndefined(e.parent)) {
  11371. if (e.closed = !1,
  11372. p.addClass(this.domElement, V.CLASS_MAIN),
  11373. p.makeSelectable(this.domElement, !1),
  11374. D && r) {
  11375. i.useLocalStorage = !0;
  11376. var o = localStorage.getItem(y(this, "gui"));
  11377. o && (e.load = JSON.parse(o))
  11378. }
  11379. this.__closeButton = document.createElement("div"),
  11380. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11381. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11382. this.domElement.appendChild(this.__closeButton),
  11383. p.bind(this.__closeButton, "click", function() {
  11384. i.closed = !i.closed
  11385. })
  11386. } else {
  11387. void 0 === e.closed && (e.closed = !0);
  11388. var a = document.createTextNode(e.name);
  11389. p.addClass(a, "controller-name");
  11390. var s = m(i, a)
  11391. , l = function(e) {
  11392. return e.preventDefault(),
  11393. i.closed = !i.closed,
  11394. !1
  11395. };
  11396. p.addClass(this.__ul, V.CLASS_CLOSED),
  11397. p.addClass(s, "title"),
  11398. p.bind(s, "click", l),
  11399. e.closed || (this.closed = !1)
  11400. }
  11401. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11402. p.addClass(M, R),
  11403. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11404. document.body.appendChild(M),
  11405. N = !1),
  11406. M.appendChild(this.domElement),
  11407. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11408. this.parent || E(i, e.width)),
  11409. p.bind(window, "resize", function() {
  11410. i.onResize()
  11411. }),
  11412. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11413. i.onResize()
  11414. }),
  11415. p.bind(this.__ul, "transitionend", function() {
  11416. i.onResize()
  11417. }),
  11418. p.bind(this.__ul, "oTransitionEnd", function() {
  11419. i.onResize()
  11420. }),
  11421. this.onResize(),
  11422. e.resizable && I(this),
  11423. n = function() {
  11424. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11425. }
  11426. ,
  11427. this.saveToLocalStorageIfPossible = n;
  11428. i.getRoot();
  11429. e.parent || t()
  11430. };
  11431. return V.toggleHide = function() {
  11432. B = !B,
  11433. f.each(F, function(e) {
  11434. e.domElement.style.zIndex = B ? -999 : 999,
  11435. e.domElement.style.opacity = B ? 0 : 1
  11436. })
  11437. }
  11438. ,
  11439. V.CLASS_AUTO_PLACE = "a",
  11440. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11441. V.CLASS_MAIN = "main",
  11442. V.CLASS_CONTROLLER_ROW = "cr",
  11443. V.CLASS_TOO_TALL = "taller-than-window",
  11444. V.CLASS_CLOSED = "closed",
  11445. V.CLASS_CLOSE_BUTTON = "close-button",
  11446. V.CLASS_DRAG = "drag",
  11447. V.DEFAULT_WIDTH = 245,
  11448. V.TEXT_CLOSED = "Close Controls",
  11449. V.TEXT_OPEN = "Open Controls",
  11450. p.bind(window, "keydown", function(e) {
  11451. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11452. }, !1),
  11453. f.extend(V.prototype, {
  11454. add: function(e, t) {
  11455. return g(this, e, t, {
  11456. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11457. })
  11458. },
  11459. addColor: function(e, t) {
  11460. return g(this, e, t, {
  11461. color: !0
  11462. })
  11463. },
  11464. remove: function(e) {
  11465. this.__ul.removeChild(e.__li),
  11466. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11467. var t = this;
  11468. f.defer(function() {
  11469. t.onResize()
  11470. })
  11471. },
  11472. destroy: function() {
  11473. this.autoPlace && M.removeChild(this.domElement)
  11474. },
  11475. addFolder: function(e) {
  11476. if (void 0 !== this.__folders[e])
  11477. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11478. var t = {
  11479. name: e,
  11480. parent: this
  11481. };
  11482. t.autoPlace = this.autoPlace,
  11483. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11484. t.load = this.load.folders[e]);
  11485. var i = new V(t);
  11486. this.__folders[e] = i;
  11487. var n = m(this, i.domElement);
  11488. return p.addClass(n, "folder"),
  11489. i
  11490. },
  11491. open: function() {
  11492. this.closed = !1
  11493. },
  11494. close: function() {
  11495. this.closed = !0
  11496. },
  11497. onResize: function() {
  11498. var e = this.getRoot();
  11499. if (e.scrollable) {
  11500. var t = p.getOffset(e.__ul).top
  11501. , i = 0;
  11502. f.each(e.__ul.childNodes, function(t) {
  11503. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11504. }),
  11505. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11506. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11507. e.__ul.style.height = "auto")
  11508. }
  11509. e.__resize_handle && f.defer(function() {
  11510. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11511. }),
  11512. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11513. },
  11514. remember: function() {
  11515. if (f.isUndefined(S) && (S = new d,
  11516. S.domElement.innerHTML = t),
  11517. this.parent)
  11518. throw new Error("You can only call remember on a top level GUI.");
  11519. var e = this;
  11520. f.each(Array.prototype.slice.call(arguments), function(t) {
  11521. 0 == e.__rememberedObjects.length && C(e),
  11522. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11523. }),
  11524. this.autoPlace && E(this, this.width)
  11525. },
  11526. getRoot: function() {
  11527. for (var e = this; e.parent; )
  11528. e = e.parent;
  11529. return e
  11530. },
  11531. getSaveObject: function() {
  11532. var e = this.load;
  11533. return e.closed = this.closed,
  11534. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11535. e.remembered || (e.remembered = {}),
  11536. e.remembered[this.preset] = b(this)),
  11537. e.folders = {},
  11538. f.each(this.__folders, function(t, i) {
  11539. e.folders[i] = t.getSaveObject()
  11540. }),
  11541. e
  11542. },
  11543. save: function() {
  11544. this.load.remembered || (this.load.remembered = {}),
  11545. this.load.remembered[this.preset] = b(this),
  11546. T(this, !1),
  11547. this.saveToLocalStorageIfPossible()
  11548. },
  11549. saveAs: function(e) {
  11550. this.load.remembered || (this.load.remembered = {},
  11551. this.load.remembered[L] = b(this, !0)),
  11552. this.load.remembered[e] = b(this),
  11553. this.preset = e,
  11554. w(this, e, !0),
  11555. this.saveToLocalStorageIfPossible()
  11556. },
  11557. revert: function(e) {
  11558. f.each(this.__controllers, function(t) {
  11559. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11560. }, this),
  11561. f.each(this.__folders, function(e) {
  11562. e.revert(e)
  11563. }),
  11564. e || T(this.getRoot(), !1)
  11565. },
  11566. listen: function(e) {
  11567. var t = 0 == this.__listening.length;
  11568. this.__listening.push(e),
  11569. t && x(this.__listening)
  11570. }
  11571. }),
  11572. V
  11573. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11574. return function(s, l) {
  11575. var c = s[l];
  11576. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11577. min: arguments[2],
  11578. max: arguments[3]
  11579. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11580. }
  11581. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11582. var n = function(e, i) {
  11583. function r() {
  11584. a.setValue(a.__input.value)
  11585. }
  11586. function o() {
  11587. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11588. }
  11589. n.superclass.call(this, e, i);
  11590. var a = this;
  11591. this.__input = document.createElement("input"),
  11592. this.__input.setAttribute("type", "text"),
  11593. t.bind(this.__input, "keyup", r),
  11594. t.bind(this.__input, "change", r),
  11595. t.bind(this.__input, "blur", o),
  11596. t.bind(this.__input, "keydown", function(e) {
  11597. 13 === e.keyCode && this.blur()
  11598. }),
  11599. this.updateDisplay(),
  11600. this.domElement.appendChild(this.__input)
  11601. };
  11602. return n.superclass = e,
  11603. i.extend(n.prototype, e.prototype, {
  11604. updateDisplay: function() {
  11605. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11606. n.superclass.prototype.updateDisplay.call(this)
  11607. }
  11608. }),
  11609. n
  11610. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11611. function o(e, t, i, n) {
  11612. e.style.background = "",
  11613. r.each(l, function(r) {
  11614. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11615. })
  11616. }
  11617. function a(e) {
  11618. e.style.background = "",
  11619. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11620. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11621. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11622. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11623. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11624. }
  11625. var s = function(e, l) {
  11626. function c(e) {
  11627. p(e),
  11628. t.bind(window, "mousemove", p),
  11629. t.bind(window, "mouseup", h)
  11630. }
  11631. function h() {
  11632. t.unbind(window, "mousemove", p),
  11633. t.unbind(window, "mouseup", h)
  11634. }
  11635. function u() {
  11636. var e = n(this.value);
  11637. e !== !1 ? (g.__color.__state = e,
  11638. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11639. }
  11640. function d() {
  11641. t.unbind(window, "mousemove", f),
  11642. t.unbind(window, "mouseup", d)
  11643. }
  11644. function p(e) {
  11645. e.preventDefault();
  11646. var i = t.getWidth(g.__saturation_field)
  11647. , n = t.getOffset(g.__saturation_field)
  11648. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11649. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11650. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11651. r > 1 ? r = 1 : r < 0 && (r = 0),
  11652. g.__color.v = o,
  11653. g.__color.s = r,
  11654. g.setValue(g.__color.toOriginal()),
  11655. !1
  11656. }
  11657. function f(e) {
  11658. e.preventDefault();
  11659. var i = t.getHeight(g.__hue_field)
  11660. , n = t.getOffset(g.__hue_field)
  11661. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11662. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11663. g.__color.h = 360 * r,
  11664. g.setValue(g.__color.toOriginal()),
  11665. !1
  11666. }
  11667. s.superclass.call(this, e, l),
  11668. this.__color = new i(this.getValue()),
  11669. this.__temp = new i(0);
  11670. var g = this;
  11671. this.domElement = document.createElement("div"),
  11672. t.makeSelectable(this.domElement, !1),
  11673. this.__selector = document.createElement("div"),
  11674. this.__selector.className = "selector",
  11675. this.__saturation_field = document.createElement("div"),
  11676. this.__saturation_field.className = "saturation-field",
  11677. this.__field_knob = document.createElement("div"),
  11678. this.__field_knob.className = "field-knob",
  11679. this.__field_knob_border = "2px solid ",
  11680. this.__hue_knob = document.createElement("div"),
  11681. this.__hue_knob.className = "hue-knob",
  11682. this.__hue_field = document.createElement("div"),
  11683. this.__hue_field.className = "hue-field",
  11684. this.__input = document.createElement("input"),
  11685. this.__input.type = "text",
  11686. this.__input_textShadow = "0 1px 1px ",
  11687. t.bind(this.__input, "keydown", function(e) {
  11688. 13 === e.keyCode && u.call(this)
  11689. }),
  11690. t.bind(this.__input, "blur", u),
  11691. t.bind(this.__selector, "mousedown", function(e) {
  11692. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11693. t.removeClass(g.__selector, "drag")
  11694. })
  11695. });
  11696. var m = document.createElement("div");
  11697. r.extend(this.__selector.style, {
  11698. width: "122px",
  11699. height: "102px",
  11700. padding: "3px",
  11701. backgroundColor: "#222",
  11702. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11703. }),
  11704. r.extend(this.__field_knob.style, {
  11705. position: "absolute",
  11706. width: "12px",
  11707. height: "12px",
  11708. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11709. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11710. borderRadius: "12px",
  11711. zIndex: 1
  11712. }),
  11713. r.extend(this.__hue_knob.style, {
  11714. position: "absolute",
  11715. width: "15px",
  11716. height: "2px",
  11717. borderRight: "4px solid #fff",
  11718. zIndex: 1
  11719. }),
  11720. r.extend(this.__saturation_field.style, {
  11721. width: "100px",
  11722. height: "100px",
  11723. border: "1px solid #555",
  11724. marginRight: "3px",
  11725. display: "inline-block",
  11726. cursor: "pointer"
  11727. }),
  11728. r.extend(m.style, {
  11729. width: "100%",
  11730. height: "100%",
  11731. background: "none"
  11732. }),
  11733. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11734. r.extend(this.__hue_field.style, {
  11735. width: "15px",
  11736. height: "100px",
  11737. display: "inline-block",
  11738. border: "1px solid #555",
  11739. cursor: "ns-resize"
  11740. }),
  11741. a(this.__hue_field),
  11742. r.extend(this.__input.style, {
  11743. outline: "none",
  11744. textAlign: "center",
  11745. color: "#fff",
  11746. border: 0,
  11747. fontWeight: "bold",
  11748. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11749. }),
  11750. t.bind(this.__saturation_field, "mousedown", c),
  11751. t.bind(this.__field_knob, "mousedown", c),
  11752. t.bind(this.__hue_field, "mousedown", function(e) {
  11753. f(e),
  11754. t.bind(window, "mousemove", f),
  11755. t.bind(window, "mouseup", d)
  11756. }),
  11757. this.__saturation_field.appendChild(m),
  11758. this.__selector.appendChild(this.__field_knob),
  11759. this.__selector.appendChild(this.__saturation_field),
  11760. this.__selector.appendChild(this.__hue_field),
  11761. this.__hue_field.appendChild(this.__hue_knob),
  11762. this.domElement.appendChild(this.__input),
  11763. this.domElement.appendChild(this.__selector),
  11764. this.updateDisplay()
  11765. };
  11766. s.superclass = e,
  11767. r.extend(s.prototype, e.prototype, {
  11768. updateDisplay: function() {
  11769. var e = n(this.getValue());
  11770. if (e !== !1) {
  11771. var t = !1;
  11772. r.each(i.COMPONENTS, function(i) {
  11773. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11774. return t = !0,
  11775. {}
  11776. }, this),
  11777. t && r.extend(this.__color.__state, e)
  11778. }
  11779. r.extend(this.__temp.__state, this.__color.__state),
  11780. this.__temp.a = 1;
  11781. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11782. , s = 255 - a;
  11783. r.extend(this.__field_knob.style, {
  11784. marginLeft: 100 * this.__color.s - 7 + "px",
  11785. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11786. backgroundColor: this.__temp.toString(),
  11787. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11788. }),
  11789. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11790. this.__temp.s = 1,
  11791. this.__temp.v = 1,
  11792. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11793. r.extend(this.__input.style, {
  11794. backgroundColor: this.__input.value = this.__color.toString(),
  11795. color: "rgb(" + a + "," + a + "," + a + ")",
  11796. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11797. })
  11798. }
  11799. });
  11800. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11801. return s
  11802. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11803. function r(e, t, i) {
  11804. Object.defineProperty(e, t, {
  11805. get: function() {
  11806. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11807. this.__state[t])
  11808. },
  11809. set: function(e) {
  11810. "RGB" !== this.__state.space && (a(this, t, i),
  11811. this.__state.space = "RGB"),
  11812. this.__state[t] = e
  11813. }
  11814. })
  11815. }
  11816. function o(e, t) {
  11817. Object.defineProperty(e, t, {
  11818. get: function() {
  11819. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11820. this.__state[t])
  11821. },
  11822. set: function(e) {
  11823. "HSV" !== this.__state.space && (s(this),
  11824. this.__state.space = "HSV"),
  11825. this.__state[t] = e
  11826. }
  11827. })
  11828. }
  11829. function a(e, i, r) {
  11830. if ("HEX" === e.__state.space)
  11831. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11832. else {
  11833. if ("HSV" !== e.__state.space)
  11834. throw "Corrupted color state";
  11835. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11836. }
  11837. }
  11838. function s(e) {
  11839. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11840. n.extend(e.__state, {
  11841. s: i.s,
  11842. v: i.v
  11843. }),
  11844. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11845. }
  11846. var l = function() {
  11847. if (this.__state = e.apply(this, arguments),
  11848. this.__state === !1)
  11849. throw "Failed to interpret color arguments";
  11850. this.__state.a = this.__state.a || 1
  11851. };
  11852. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11853. n.extend(l.prototype, {
  11854. toString: function() {
  11855. return i(this)
  11856. },
  11857. toOriginal: function() {
  11858. return this.__state.conversion.write(this)
  11859. }
  11860. }),
  11861. r(l.prototype, "r", 2),
  11862. r(l.prototype, "g", 1),
  11863. r(l.prototype, "b", 0),
  11864. o(l.prototype, "h"),
  11865. o(l.prototype, "s"),
  11866. o(l.prototype, "v"),
  11867. Object.defineProperty(l.prototype, "a", {
  11868. get: function() {
  11869. return this.__state.a
  11870. },
  11871. set: function(e) {
  11872. this.__state.a = e
  11873. }
  11874. }),
  11875. Object.defineProperty(l.prototype, "hex", {
  11876. get: function() {
  11877. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11878. this.__state.hex
  11879. },
  11880. set: function(e) {
  11881. this.__state.space = "HEX",
  11882. this.__state.hex = e
  11883. }
  11884. }),
  11885. l
  11886. }(n.color.interpret, n.color.math = function() {
  11887. var e;
  11888. return {
  11889. hsv_to_rgb: function(e, t, i) {
  11890. var n = Math.floor(e / 60) % 6
  11891. , r = e / 60 - Math.floor(e / 60)
  11892. , o = i * (1 - t)
  11893. , a = i * (1 - r * t)
  11894. , s = i * (1 - (1 - r) * t)
  11895. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11896. return {
  11897. r: 255 * l[0],
  11898. g: 255 * l[1],
  11899. b: 255 * l[2]
  11900. }
  11901. },
  11902. rgb_to_hsv: function(e, t, i) {
  11903. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11904. return 0 == a ? {
  11905. h: NaN,
  11906. s: 0,
  11907. v: 0
  11908. } : (r = s / a,
  11909. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11910. n /= 6,
  11911. n < 0 && (n += 1),
  11912. {
  11913. h: 360 * n,
  11914. s: r,
  11915. v: a / 255
  11916. })
  11917. },
  11918. rgb_to_hex: function(e, t, i) {
  11919. var n = this.hex_with_component(0, 2, e);
  11920. return n = this.hex_with_component(n, 1, t),
  11921. n = this.hex_with_component(n, 0, i)
  11922. },
  11923. component_from_hex: function(e, t) {
  11924. return e >> 8 * t & 255
  11925. },
  11926. hex_with_component: function(t, i, n) {
  11927. return n << (e = 8 * i) | t & ~(255 << e)
  11928. }
  11929. }
  11930. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11931. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11932. window.setTimeout(e, 1e3 / 60)
  11933. }
  11934. }(), n.dom.CenteredDiv = function(e, t) {
  11935. var i = function() {
  11936. this.backgroundElement = document.createElement("div"),
  11937. t.extend(this.backgroundElement.style, {
  11938. backgroundColor: "rgba(0,0,0,0.8)",
  11939. top: 0,
  11940. left: 0,
  11941. display: "none",
  11942. zIndex: "1000",
  11943. opacity: 0,
  11944. WebkitTransition: "opacity 0.2s linear"
  11945. }),
  11946. e.makeFullscreen(this.backgroundElement),
  11947. this.backgroundElement.style.position = "fixed",
  11948. this.domElement = document.createElement("div"),
  11949. t.extend(this.domElement.style, {
  11950. position: "fixed",
  11951. display: "none",
  11952. zIndex: "1001",
  11953. opacity: 0,
  11954. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11955. }),
  11956. document.body.appendChild(this.backgroundElement),
  11957. document.body.appendChild(this.domElement);
  11958. var i = this;
  11959. e.bind(this.backgroundElement, "click", function() {
  11960. i.hide()
  11961. })
  11962. };
  11963. return i.prototype.show = function() {
  11964. var e = this;
  11965. this.backgroundElement.style.display = "block",
  11966. this.domElement.style.display = "block",
  11967. this.domElement.style.opacity = 0,
  11968. this.domElement.style.webkitTransform = "scale(1.1)",
  11969. this.layout(),
  11970. t.defer(function() {
  11971. e.backgroundElement.style.opacity = 1,
  11972. e.domElement.style.opacity = 1,
  11973. e.domElement.style.webkitTransform = "scale(1)"
  11974. })
  11975. }
  11976. ,
  11977. i.prototype.hide = function() {
  11978. var t = this
  11979. , i = function() {
  11980. t.domElement.style.display = "none",
  11981. t.backgroundElement.style.display = "none",
  11982. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11983. e.unbind(t.domElement, "transitionend", i),
  11984. e.unbind(t.domElement, "oTransitionEnd", i)
  11985. };
  11986. e.bind(this.domElement, "webkitTransitionEnd", i),
  11987. e.bind(this.domElement, "transitionend", i),
  11988. e.bind(this.domElement, "oTransitionEnd", i),
  11989. this.backgroundElement.style.opacity = 0,
  11990. this.domElement.style.opacity = 0,
  11991. this.domElement.style.webkitTransform = "scale(1.1)"
  11992. }
  11993. ,
  11994. i.prototype.layout = function() {
  11995. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11996. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11997. }
  11998. ,
  11999. i
  12000. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  12001. }
  12002. , {}],
  12003. 94: [function(e, t, i) {
  12004. (function(e) {
  12005. "use strict";
  12006. function i(t) {
  12007. function i(e) {
  12008. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  12009. var n = _((t[i] * e + 50) / 100);
  12010. n < 1 ? n = 1 : n > 255 && (n = 255),
  12011. T[G[i]] = n
  12012. }
  12013. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  12014. var a = _((r[o] * e + 50) / 100);
  12015. a < 1 ? a = 1 : a > 255 && (a = 255),
  12016. x[G[o]] = a
  12017. }
  12018. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  12019. for (var h = 0; h < 8; h++)
  12020. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  12021. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  12022. l++
  12023. }
  12024. function n(e, t) {
  12025. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  12026. for (var a = 1; a <= e[o]; a++)
  12027. r[t[n]] = [],
  12028. r[t[n]][0] = i,
  12029. r[t[n]][1] = o,
  12030. n++,
  12031. i++;
  12032. i *= 2
  12033. }
  12034. return r
  12035. }
  12036. function r() {
  12037. C = n(z, W),
  12038. I = n(X, Z),
  12039. E = n(j, Y),
  12040. b = n(q, K)
  12041. }
  12042. function o() {
  12043. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  12044. for (var n = e; n < t; n++)
  12045. P[32767 + n] = i,
  12046. R[32767 + n] = [],
  12047. R[32767 + n][1] = i,
  12048. R[32767 + n][0] = n;
  12049. for (var r = -(t - 1); r <= -e; r++)
  12050. P[32767 + r] = i,
  12051. R[32767 + r] = [],
  12052. R[32767 + r][1] = i,
  12053. R[32767 + r][0] = t - 1 + r;
  12054. e <<= 1,
  12055. t <<= 1
  12056. }
  12057. }
  12058. function a() {
  12059. for (var e = 0; e < 256; e++)
  12060. H[e] = 19595 * e,
  12061. H[e + 256 >> 0] = 38470 * e,
  12062. H[e + 512 >> 0] = 7471 * e + 32768,
  12063. H[e + 768 >> 0] = -11059 * e,
  12064. H[e + 1024 >> 0] = -21709 * e,
  12065. H[e + 1280 >> 0] = 32768 * e + 8421375,
  12066. H[e + 1536 >> 0] = -27439 * e,
  12067. H[e + 1792 >> 0] = -5329 * e
  12068. }
  12069. function s(e) {
  12070. for (var t = e[0], i = e[1] - 1; i >= 0; )
  12071. t & 1 << i && (N |= 1 << B),
  12072. i--,
  12073. B--,
  12074. B < 0 && (255 == N ? (l(255),
  12075. l(0)) : l(N),
  12076. B = 7,
  12077. N = 0)
  12078. }
  12079. function l(e) {
  12080. D.push(e)
  12081. }
  12082. function c(e) {
  12083. l(e >> 8 & 255),
  12084. l(255 & e)
  12085. }
  12086. function h(e, t) {
  12087. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  12088. for (h = 0; h < d; ++h) {
  12089. i = e[u],
  12090. n = e[u + 1],
  12091. r = e[u + 2],
  12092. o = e[u + 3],
  12093. a = e[u + 4],
  12094. s = e[u + 5],
  12095. l = e[u + 6],
  12096. c = e[u + 7];
  12097. var f = i + c
  12098. , g = i - c
  12099. , m = n + l
  12100. , v = n - l
  12101. , A = r + s
  12102. , y = r - s
  12103. , C = o + a
  12104. , I = o - a
  12105. , E = f + C
  12106. , b = f - C
  12107. , w = m + A
  12108. , _ = m - A;
  12109. e[u] = E + w,
  12110. e[u + 4] = E - w;
  12111. var T = .707106781 * (_ + b);
  12112. e[u + 2] = b + T,
  12113. e[u + 6] = b - T,
  12114. E = I + y,
  12115. w = y + v,
  12116. _ = v + g;
  12117. var x = .382683433 * (E - _)
  12118. , S = .5411961 * E + x
  12119. , M = 1.306562965 * _ + x
  12120. , R = .707106781 * w
  12121. , P = g + R
  12122. , L = g - R;
  12123. e[u + 5] = L + S,
  12124. e[u + 3] = L - S,
  12125. e[u + 1] = P + M,
  12126. e[u + 7] = P - M,
  12127. u += 8
  12128. }
  12129. for (u = 0,
  12130. h = 0; h < d; ++h) {
  12131. i = e[u],
  12132. n = e[u + 8],
  12133. r = e[u + 16],
  12134. o = e[u + 24],
  12135. a = e[u + 32],
  12136. s = e[u + 40],
  12137. l = e[u + 48],
  12138. c = e[u + 56];
  12139. var D = i + c
  12140. , N = i - c
  12141. , B = n + l
  12142. , F = n - l
  12143. , V = r + s
  12144. , U = r - s
  12145. , k = o + a
  12146. , H = o - a
  12147. , G = D + k
  12148. , z = D - k
  12149. , W = B + V
  12150. , j = B - V;
  12151. e[u] = G + W,
  12152. e[u + 32] = G - W;
  12153. var Y = .707106781 * (j + z);
  12154. e[u + 16] = z + Y,
  12155. e[u + 48] = z - Y,
  12156. G = H + U,
  12157. W = U + F,
  12158. j = F + N;
  12159. var X = .382683433 * (G - j)
  12160. , Z = .5411961 * G + X
  12161. , q = 1.306562965 * j + X
  12162. , K = .707106781 * W
  12163. , Q = N + K
  12164. , J = N - K;
  12165. e[u + 40] = J + Z,
  12166. e[u + 24] = J - Z,
  12167. e[u + 8] = Q + q,
  12168. e[u + 56] = Q - q,
  12169. u++
  12170. }
  12171. var $;
  12172. for (h = 0; h < p; ++h)
  12173. $ = e[h] * t[h],
  12174. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12175. return O
  12176. }
  12177. function u() {
  12178. c(65504),
  12179. c(16),
  12180. l(74),
  12181. l(70),
  12182. l(73),
  12183. l(70),
  12184. l(0),
  12185. l(1),
  12186. l(1),
  12187. l(0),
  12188. c(1),
  12189. c(1),
  12190. l(0),
  12191. l(0)
  12192. }
  12193. function d(e, t) {
  12194. c(65472),
  12195. c(17),
  12196. l(8),
  12197. c(t),
  12198. c(e),
  12199. l(3),
  12200. l(1),
  12201. l(17),
  12202. l(0),
  12203. l(2),
  12204. l(17),
  12205. l(1),
  12206. l(3),
  12207. l(17),
  12208. l(1)
  12209. }
  12210. function p() {
  12211. c(65499),
  12212. c(132),
  12213. l(0);
  12214. for (var e = 0; e < 64; e++)
  12215. l(T[e]);
  12216. l(1);
  12217. for (var t = 0; t < 64; t++)
  12218. l(x[t])
  12219. }
  12220. function f() {
  12221. c(65476),
  12222. c(418),
  12223. l(0);
  12224. for (var e = 0; e < 16; e++)
  12225. l(z[e + 1]);
  12226. for (var t = 0; t <= 11; t++)
  12227. l(W[t]);
  12228. l(16);
  12229. for (var i = 0; i < 16; i++)
  12230. l(j[i + 1]);
  12231. for (var n = 0; n <= 161; n++)
  12232. l(Y[n]);
  12233. l(1);
  12234. for (var r = 0; r < 16; r++)
  12235. l(X[r + 1]);
  12236. for (var o = 0; o <= 11; o++)
  12237. l(Z[o]);
  12238. l(17);
  12239. for (var a = 0; a < 16; a++)
  12240. l(q[a + 1]);
  12241. for (var s = 0; s <= 161; s++)
  12242. l(K[s])
  12243. }
  12244. function g() {
  12245. c(65498),
  12246. c(12),
  12247. l(3),
  12248. l(1),
  12249. l(0),
  12250. l(2),
  12251. l(17),
  12252. l(3),
  12253. l(17),
  12254. l(0),
  12255. l(63),
  12256. l(0)
  12257. }
  12258. function m(e, t, i, n, r) {
  12259. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12260. L[G[f]] = p[f];
  12261. var g = L[0] - i;
  12262. i = L[0],
  12263. 0 == g ? s(n[0]) : (o = 32767 + g,
  12264. s(n[P[o]]),
  12265. s(R[o]));
  12266. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12267. ;
  12268. if (0 == m)
  12269. return s(a),
  12270. i;
  12271. for (var v, A = 1; A <= m; ) {
  12272. for (var y = A; 0 == L[A] && A <= m; ++A)
  12273. ;
  12274. var C = A - y;
  12275. if (C >= c) {
  12276. v = C >> 4;
  12277. for (var I = 1; I <= v; ++I)
  12278. s(l);
  12279. C &= 15
  12280. }
  12281. o = 32767 + L[A],
  12282. s(r[(C << 4) + P[o]]),
  12283. s(R[o]),
  12284. A++
  12285. }
  12286. return m != u && s(a),
  12287. i
  12288. }
  12289. function v() {
  12290. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12291. k[t] = e(t)
  12292. }
  12293. function A(e) {
  12294. if (e <= 0 && (e = 1),
  12295. e > 100 && (e = 100),
  12296. w != e) {
  12297. var t = 0;
  12298. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12299. i(t),
  12300. w = e
  12301. }
  12302. }
  12303. function y() {
  12304. var e = (new Date).getTime();
  12305. t || (t = 50),
  12306. v(),
  12307. r(),
  12308. o(),
  12309. a(),
  12310. A(t);
  12311. (new Date).getTime() - e
  12312. }
  12313. var C, I, E, b, w, _ = (Math.round,
  12314. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12315. this.encode = function(t, i) {
  12316. var n = ((new Date).getTime(),
  12317. i.quality);
  12318. n && A(n),
  12319. D = new Array,
  12320. N = 0,
  12321. B = 7,
  12322. c(65496),
  12323. u(),
  12324. p(),
  12325. d(t.width, t.height),
  12326. f(),
  12327. g();
  12328. var r = 0
  12329. , o = 0
  12330. , a = 0;
  12331. N = 0,
  12332. B = 7,
  12333. this.encode.displayName = "_encode_";
  12334. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12335. for (l = 0; l < G; ) {
  12336. for (w = G * z + l,
  12337. _ = w,
  12338. T = -1,
  12339. x = 0,
  12340. R = 0; R < 64; R++)
  12341. x = (k ? 63 - R : R) >> 3,
  12342. T = 4 * (7 & R),
  12343. _ = w + x * G + T,
  12344. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12345. l + T >= G && (_ -= l + T - G + 4),
  12346. h = P[_++],
  12347. v = P[_++],
  12348. y = P[_++],
  12349. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12350. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12351. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12352. r = m(F, S, r, C, E),
  12353. o = m(V, M, o, I, b),
  12354. a = m(U, M, a, I, b),
  12355. l += 32
  12356. }
  12357. z += W
  12358. }
  12359. if (B >= 0) {
  12360. var j = [];
  12361. j[1] = B + 1,
  12362. j[0] = (1 << B + 1) - 1,
  12363. s(j)
  12364. }
  12365. return c(65497),
  12366. new e(D)
  12367. }
  12368. ,
  12369. y()
  12370. }
  12371. function n(e, t) {
  12372. t = t || {},
  12373. t.quality = t.quality || 50;
  12374. var n = t.quality
  12375. , r = new i(n)
  12376. , o = r.encode(e, t);
  12377. return {
  12378. data: o,
  12379. width: e.width,
  12380. height: e.height
  12381. }
  12382. }
  12383. t.exports.encode = n
  12384. }
  12385. ).call(this, e("buffer").Buffer)
  12386. }
  12387. , {
  12388. buffer: 198
  12389. }],
  12390. 95: [function(e, t, i) {
  12391. "use strict";
  12392. !function() {
  12393. if ("performance"in window == !1 && (window.performance = {}),
  12394. Date.now = Date.now || function() {
  12395. return (new Date).getTime()
  12396. }
  12397. ,
  12398. "now"in window.performance == !1) {
  12399. var e = Date.now();
  12400. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12401. window.performance.now = function() {
  12402. return Date.now() - e
  12403. }
  12404. }
  12405. }()
  12406. }
  12407. , {}],
  12408. 96: [function(e, t, i) {
  12409. "use strict";
  12410. var n = e("three");
  12411. n.EffectComposer = function(e, t) {
  12412. if (this.renderer = e,
  12413. void 0 === t) {
  12414. var i = {
  12415. minFilter: n.LinearFilter,
  12416. magFilter: n.LinearFilter,
  12417. format: n.RGBAFormat,
  12418. stencilBuffer: !1
  12419. }
  12420. , r = e.getSize();
  12421. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12422. }
  12423. this.renderTarget1 = t,
  12424. this.renderTarget2 = t.clone(),
  12425. this.writeBuffer = this.renderTarget1,
  12426. this.readBuffer = this.renderTarget2,
  12427. this.passes = [],
  12428. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12429. this.copyPass = new n.ShaderPass(n.CopyShader)
  12430. }
  12431. ,
  12432. n.EffectComposer.prototype = {
  12433. swapBuffers: function() {
  12434. var e = this.readBuffer;
  12435. this.readBuffer = this.writeBuffer,
  12436. this.writeBuffer = e
  12437. },
  12438. addPass: function(e) {
  12439. this.passes.push(e)
  12440. },
  12441. insertPass: function(e, t) {
  12442. this.passes.splice(t, 0, e)
  12443. },
  12444. render: function(e) {
  12445. this.writeBuffer = this.renderTarget1,
  12446. this.readBuffer = this.renderTarget2;
  12447. var t, i, r = !1, o = this.passes.length;
  12448. for (i = 0; i < o; i++)
  12449. if (t = this.passes[i],
  12450. t.enabled) {
  12451. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12452. t.needsSwap) {
  12453. if (r) {
  12454. var a = this.renderer.context;
  12455. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12456. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12457. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12458. }
  12459. this.swapBuffers()
  12460. }
  12461. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12462. }
  12463. },
  12464. reset: function(e) {
  12465. if (void 0 === e) {
  12466. var t = this.renderer.getSize();
  12467. e = this.renderTarget1.clone(),
  12468. e.setSize(t.width, t.height)
  12469. }
  12470. this.renderTarget1.dispose(),
  12471. this.renderTarget2.dispose(),
  12472. this.renderTarget1 = e,
  12473. this.renderTarget2 = e.clone(),
  12474. this.writeBuffer = this.renderTarget1,
  12475. this.readBuffer = this.renderTarget2
  12476. },
  12477. setSize: function(e, t) {
  12478. this.renderTarget1.setSize(e, t),
  12479. this.renderTarget2.setSize(e, t)
  12480. this.passes.forEach(a=>{//add for TransitionPass
  12481. a.setSize && a.setSize(e, t)
  12482. })
  12483. }
  12484. }
  12485. }
  12486. , {
  12487. three: 217
  12488. }],
  12489. 97: [function(e, t, i) {
  12490. "use strict";
  12491. var n = e("three");
  12492. n.MaskPass = function(e, t) {
  12493. this.scene = e,
  12494. this.camera = t,
  12495. this.enabled = !0,
  12496. this.clear = !0,
  12497. this.needsSwap = !1,
  12498. this.inverse = !1
  12499. }
  12500. ,
  12501. n.MaskPass.prototype = {
  12502. render: function(e, t, i, n) {
  12503. var r = e.context;
  12504. r.colorMask(!1, !1, !1, !1),
  12505. r.depthMask(!1);
  12506. var o, a;
  12507. this.inverse ? (o = 0,
  12508. a = 1) : (o = 1,
  12509. a = 0),
  12510. r.enable(r.STENCIL_TEST),
  12511. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12512. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12513. r.clearStencil(a),
  12514. e.render(this.scene, this.camera, i, this.clear),
  12515. e.render(this.scene, this.camera, t, this.clear),
  12516. r.colorMask(!0, !0, !0, !0),
  12517. r.depthMask(!0),
  12518. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12519. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12520. }
  12521. },
  12522. n.ClearMaskPass = function() {
  12523. this.enabled = !0
  12524. }
  12525. ,
  12526. n.ClearMaskPass.prototype = {
  12527. render: function(e, t, i, n) {
  12528. var r = e.context;
  12529. r.disable(r.STENCIL_TEST)
  12530. }
  12531. }
  12532. }
  12533. , {
  12534. three: 217
  12535. }],
  12536. 98: [function(e, t, i) {
  12537. "use strict";
  12538. var n = e("three");
  12539. n.RenderPass = function(e, t, i, r, o) {
  12540. this.scene = e,
  12541. this.camera = t,
  12542. this.overrideMaterial = i,
  12543. this.clearColor = r,
  12544. this.clearAlpha = void 0 !== o ? o : 1,
  12545. this.oldClearColor = new n.Color,
  12546. this.oldClearAlpha = 1,
  12547. this.enabled = !0,
  12548. this.clear = !0,
  12549. this.needsSwap = !1
  12550. }
  12551. ,
  12552. n.RenderPass.prototype = {
  12553. render: function(e, t, i, n) {
  12554. this.scene.overrideMaterial = this.overrideMaterial,
  12555. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12556. this.oldClearAlpha = e.getClearAlpha(),
  12557. e.setClearColor(this.clearColor, this.clearAlpha)),
  12558. e.render(this.scene, this.camera, i, this.clear),
  12559. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12560. this.scene.overrideMaterial = null
  12561. }
  12562. }
  12563. }
  12564. , {
  12565. three: 217
  12566. }],
  12567. 99: [function(e, t, i) {
  12568. "use strict";
  12569. var n = e("three");
  12570. n.ShaderPass = function(e, t) {
  12571. this.textureID = void 0 !== t ? t : "tDiffuse",
  12572. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12573. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12574. this.material = new n.ShaderMaterial({
  12575. defines: e.defines || {},
  12576. uniforms: this.uniforms,
  12577. vertexShader: e.vertexShader,
  12578. fragmentShader: e.fragmentShader
  12579. })),
  12580. this.renderToScreen = !1,
  12581. this.enabled = !0,
  12582. this.needsSwap = !0,
  12583. this.clear = !1,
  12584. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12585. this.scene = new n.Scene,
  12586. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12587. this.scene.add(this.quad)
  12588. }
  12589. ,
  12590. n.ShaderPass.prototype = {
  12591. render: function(e, t, i, n) {
  12592. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12593. this.quad.material = this.material,
  12594. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12595. }
  12596. }
  12597. }
  12598. , {
  12599. three: 217
  12600. }],
  12601. 100: [function(e, t, i) {
  12602. "use strict";
  12603. var n = e("three");
  12604. n.CopyShader = {
  12605. uniforms: {
  12606. tDiffuse: {
  12607. type: "t",
  12608. value: null
  12609. },
  12610. opacity: {
  12611. type: "f",
  12612. value: 1
  12613. }
  12614. },
  12615. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12616. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12617. }
  12618. }
  12619. , {
  12620. three: 217
  12621. }],
  12622. 101: [function(e, t, i) {
  12623. "use strict";
  12624. var n = e("three");
  12625. n.HorizontalBlurShader = {
  12626. uniforms: {
  12627. tDiffuse: {
  12628. type: "t",
  12629. value: null
  12630. },
  12631. h: {
  12632. type: "f",
  12633. value: 1 / 512
  12634. }
  12635. },
  12636. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12637. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12638. }
  12639. }
  12640. , {
  12641. three: 217
  12642. }],
  12643. 102: [function(e, t, i) {
  12644. "use strict";
  12645. var n = e("three");
  12646. n.VerticalBlurShader = {
  12647. uniforms: {
  12648. tDiffuse: {
  12649. type: "t",
  12650. value: null
  12651. },
  12652. v: {
  12653. type: "f",
  12654. value: 1 / 512
  12655. }
  12656. },
  12657. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12658. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12659. }
  12660. }
  12661. , {
  12662. three: 217
  12663. }],
  12664. 103: [function(e, t, i) {
  12665. "use strict";
  12666. var n = e("three");
  12667. !function() {
  12668. if ("performance"in window == 0 && (window.performance = {}),
  12669. "now"in window.performance == 0) {
  12670. var e = Date.now();
  12671. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12672. window.performance.now = function() {
  12673. return Date.now() - e
  12674. }
  12675. }
  12676. }(),
  12677. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12678. var t, i = this.extensions, r = this.context;
  12679. if (e === n.RepeatWrapping)
  12680. return r.REPEAT;
  12681. if (e === n.ClampToEdgeWrapping)
  12682. return r.CLAMP_TO_EDGE;
  12683. if (e === n.MirroredRepeatWrapping)
  12684. return r.MIRRORED_REPEAT;
  12685. if (e === n.NearestFilter)
  12686. return r.NEAREST;
  12687. if (e === n.NearestMipMapNearestFilter)
  12688. return r.NEAREST_MIPMAP_NEAREST;
  12689. if (e === n.NearestMipMapLinearFilter)
  12690. return r.NEAREST_MIPMAP_LINEAR;
  12691. if (e === n.LinearFilter)
  12692. return r.LINEAR;
  12693. if (e === n.LinearMipMapNearestFilter)
  12694. return r.LINEAR_MIPMAP_NEAREST;
  12695. if (e === n.LinearMipMapLinearFilter)
  12696. return r.LINEAR_MIPMAP_LINEAR;
  12697. if (e === n.UnsignedByteType)
  12698. return r.UNSIGNED_BYTE;
  12699. if (e === n.UnsignedShort4444Type)
  12700. return r.UNSIGNED_SHORT_4_4_4_4;
  12701. if (e === n.UnsignedShort5551Type)
  12702. return r.UNSIGNED_SHORT_5_5_5_1;
  12703. if (e === n.UnsignedShort565Type)
  12704. return r.UNSIGNED_SHORT_5_6_5;
  12705. if (e === n.ByteType)
  12706. return r.BYTE;
  12707. if (e === n.ShortType)
  12708. return r.SHORT;
  12709. if (e === n.UnsignedShortType)
  12710. return r.UNSIGNED_SHORT;
  12711. if (e === n.IntType)
  12712. return r.INT;
  12713. if (e === n.UnsignedIntType)
  12714. return r.UNSIGNED_INT;
  12715. if (e === n.FloatType)
  12716. return r.FLOAT;
  12717. if (t = i.get("OES_texture_half_float"),
  12718. null !== t && e === n.HalfFloatType)
  12719. return t.HALF_FLOAT_OES;
  12720. if (e === n.AlphaFormat)
  12721. return r.ALPHA;
  12722. if (e === n.RGBFormat)
  12723. return r.RGB;
  12724. if (e === n.RGBAFormat)
  12725. return r.RGBA;
  12726. if (e === n.LuminanceFormat)
  12727. return r.LUMINANCE;
  12728. if (e === n.LuminanceAlphaFormat)
  12729. return r.LUMINANCE_ALPHA;
  12730. if (e === n.AddEquation)
  12731. return r.FUNC_ADD;
  12732. if (e === n.SubtractEquation)
  12733. return r.FUNC_SUBTRACT;
  12734. if (e === n.ReverseSubtractEquation)
  12735. return r.FUNC_REVERSE_SUBTRACT;
  12736. if (e === n.ZeroFactor)
  12737. return r.ZERO;
  12738. if (e === n.OneFactor)
  12739. return r.ONE;
  12740. if (e === n.SrcColorFactor)
  12741. return r.SRC_COLOR;
  12742. if (e === n.OneMinusSrcColorFactor)
  12743. return r.ONE_MINUS_SRC_COLOR;
  12744. if (e === n.SrcAlphaFactor)
  12745. return r.SRC_ALPHA;
  12746. if (e === n.OneMinusSrcAlphaFactor)
  12747. return r.ONE_MINUS_SRC_ALPHA;
  12748. if (e === n.DstAlphaFactor)
  12749. return r.DST_ALPHA;
  12750. if (e === n.OneMinusDstAlphaFactor)
  12751. return r.ONE_MINUS_DST_ALPHA;
  12752. if (e === n.DstColorFactor)
  12753. return r.DST_COLOR;
  12754. if (e === n.OneMinusDstColorFactor)
  12755. return r.ONE_MINUS_DST_COLOR;
  12756. if (e === n.SrcAlphaSaturateFactor)
  12757. return r.SRC_ALPHA_SATURATE;
  12758. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12759. null !== t) {
  12760. if (e === n.RGB_S3TC_DXT1_Format)
  12761. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12762. if (e === n.RGBA_S3TC_DXT1_Format)
  12763. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12764. if (e === n.RGBA_S3TC_DXT3_Format)
  12765. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12766. if (e === n.RGBA_S3TC_DXT5_Format)
  12767. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12768. }
  12769. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12770. null !== t) {
  12771. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12772. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12773. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12774. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12775. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12776. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12777. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12778. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12779. }
  12780. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12781. null !== t && e === n.RGB_ETC1_Format)
  12782. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12783. if (t = i.get("EXT_blend_minmax"),
  12784. null !== t) {
  12785. if (e === n.MinEquation)
  12786. return t.MIN_EXT;
  12787. if (e === n.MaxEquation)
  12788. return t.MAX_EXT
  12789. }
  12790. return 0
  12791. }
  12792. ,
  12793. n.WebGLState = function(e, t, i) {
  12794. var r = this
  12795. , o = new n.Vector4
  12796. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12797. , s = new Uint8Array(a)
  12798. , l = new Uint8Array(a)
  12799. , c = new Uint8Array(a)
  12800. , h = {}
  12801. , u = null
  12802. , d = null
  12803. , p = null
  12804. , f = null
  12805. , g = null
  12806. , m = null
  12807. , v = null
  12808. , A = null
  12809. , y = !1
  12810. , C = null
  12811. , I = null
  12812. , E = null
  12813. , b = null
  12814. , w = null
  12815. , _ = null
  12816. , T = null
  12817. , x = null
  12818. , S = null
  12819. , M = null
  12820. , R = null
  12821. , P = null
  12822. , O = null
  12823. , L = null
  12824. , D = null
  12825. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12826. , B = void 0
  12827. , F = {}
  12828. , V = new n.Vector4
  12829. , U = null
  12830. , k = null
  12831. , H = new n.Vector4
  12832. , G = new n.Vector4;
  12833. this.init = function() {
  12834. this.clearColor(0, 0, 0, 1),
  12835. this.clearDepth(1),
  12836. this.clearStencil(0),
  12837. this.enable(e.DEPTH_TEST),
  12838. e.depthFunc(e.LEQUAL),
  12839. e.frontFace(e.CCW),
  12840. e.cullFace(e.BACK),
  12841. this.enable(e.CULL_FACE),
  12842. this.enable(e.BLEND),
  12843. e.blendEquation(e.FUNC_ADD),
  12844. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12845. }
  12846. ,
  12847. this.initAttributes = function() {
  12848. for (var e = 0, t = s.length; e < t; e++)
  12849. s[e] = 0
  12850. }
  12851. ,
  12852. this.enableAttribute = function(i) {
  12853. if (s[i] = 1,
  12854. 0 === l[i] && (e.enableVertexAttribArray(i),
  12855. l[i] = 1),
  12856. 0 !== c[i]) {
  12857. var n = t.get("ANGLE_instanced_arrays");
  12858. n.vertexAttribDivisorANGLE(i, 0),
  12859. c[i] = 0
  12860. }
  12861. }
  12862. ,
  12863. this.enableAttributeAndDivisor = function(t, i, n) {
  12864. s[t] = 1,
  12865. 0 === l[t] && (e.enableVertexAttribArray(t),
  12866. l[t] = 1),
  12867. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12868. c[t] = i)
  12869. }
  12870. ,
  12871. this.disableUnusedAttributes = function() {
  12872. for (var t = 0, i = l.length; t < i; t++)
  12873. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12874. l[t] = 0)
  12875. }
  12876. ,
  12877. this.enable = function(t) {
  12878. h[t] !== !0 && (e.enable(t),
  12879. h[t] = !0)
  12880. }
  12881. ,
  12882. this.disable = function(t) {
  12883. h[t] !== !1 && (e.disable(t),
  12884. h[t] = !1)
  12885. }
  12886. ,
  12887. this.getCompressedTextureFormats = function() {
  12888. if (null === u && (u = [],
  12889. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12890. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12891. u.push(i[n]);
  12892. return u
  12893. }
  12894. ,
  12895. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12896. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12897. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12898. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12899. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12900. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12901. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12902. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12903. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12904. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12905. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12906. d = t,
  12907. y = h),
  12908. t === n.CustomBlending ? (s = s || r,
  12909. l = l || o,
  12910. c = c || a,
  12911. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12912. p = r,
  12913. m = s),
  12914. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12915. f = o,
  12916. g = a,
  12917. v = l,
  12918. A = c)) : (p = null,
  12919. f = null,
  12920. g = null,
  12921. m = null,
  12922. v = null,
  12923. A = null)
  12924. }
  12925. ,
  12926. this.setDepthFunc = function(t) {
  12927. if (C !== t) {
  12928. if (t)
  12929. switch (t) {
  12930. case n.NeverDepth:
  12931. e.depthFunc(e.NEVER);
  12932. break;
  12933. case n.AlwaysDepth:
  12934. e.depthFunc(e.ALWAYS);
  12935. break;
  12936. case n.LessDepth:
  12937. e.depthFunc(e.LESS);
  12938. break;
  12939. case n.LessEqualDepth:
  12940. e.depthFunc(e.LEQUAL);
  12941. break;
  12942. case n.EqualDepth:
  12943. e.depthFunc(e.EQUAL);
  12944. break;
  12945. case n.GreaterEqualDepth:
  12946. e.depthFunc(e.GEQUAL);
  12947. break;
  12948. case n.GreaterDepth:
  12949. e.depthFunc(e.GREATER);
  12950. break;
  12951. case n.NotEqualDepth:
  12952. e.depthFunc(e.NOTEQUAL);
  12953. break;
  12954. default:
  12955. e.depthFunc(e.LEQUAL)
  12956. }
  12957. else
  12958. e.depthFunc(e.LEQUAL);
  12959. C = t
  12960. }
  12961. }
  12962. ,
  12963. this.setDepthTest = function(t) {
  12964. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12965. }
  12966. ,
  12967. this.setDepthWrite = function(t) {
  12968. I !== t && (e.depthMask(t),
  12969. I = t)
  12970. }
  12971. ,
  12972. this.setColorWrite = function(t) {
  12973. E !== t && (e.colorMask(t, t, t, t),
  12974. E = t)
  12975. }
  12976. ,
  12977. this.setStencilFunc = function(t, i, n) {
  12978. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12979. w = t,
  12980. _ = i,
  12981. T = n)
  12982. }
  12983. ,
  12984. this.setStencilOp = function(t, i, n) {
  12985. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12986. x = t,
  12987. S = i,
  12988. M = n)
  12989. }
  12990. ,
  12991. this.setStencilTest = function(t) {
  12992. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12993. }
  12994. ,
  12995. this.setStencilWrite = function(t) {
  12996. b !== t && (e.stencilMask(t),
  12997. b = t)
  12998. }
  12999. ,
  13000. this.setFlipSided = function(t) {
  13001. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  13002. R = t)
  13003. }
  13004. ,
  13005. this.setLineWidth = function(t) {
  13006. t !== P && (e.lineWidth(t),
  13007. P = t)
  13008. }
  13009. ,
  13010. this.setPolygonOffset = function(t, i, n) {
  13011. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  13012. !t || O === i && L === n || (e.polygonOffset(i, n),
  13013. O = i,
  13014. L = n)
  13015. }
  13016. ,
  13017. this.getScissorTest = function() {
  13018. return D
  13019. }
  13020. ,
  13021. this.setScissorTest = function(t) {
  13022. D = t,
  13023. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  13024. }
  13025. ,
  13026. this.activeTexture = function(t) {
  13027. void 0 === t && (t = e.TEXTURE0 + N - 1),
  13028. B !== t && (e.activeTexture(t),
  13029. B = t)
  13030. }
  13031. ,
  13032. this.bindTexture = function(t, i) {
  13033. void 0 === B && r.activeTexture();
  13034. var n = F[B];
  13035. void 0 === n && (n = {
  13036. type: void 0,
  13037. texture: void 0
  13038. },
  13039. F[B] = n),
  13040. n.type === t && n.texture === i || (e.bindTexture(t, i),
  13041. n.type = t,
  13042. n.texture = i)
  13043. }
  13044. ,
  13045. this.compressedTexImage2D = function() {
  13046. try {
  13047. e.compressedTexImage2D.apply(e, arguments)
  13048. } catch (e) {
  13049. console.error(e)
  13050. }
  13051. }
  13052. ,
  13053. this.texImage2D = function() {
  13054. try {
  13055. e.texImage2D.apply(e, arguments)
  13056. } catch (e) {
  13057. console.error(e)
  13058. }
  13059. }
  13060. ,
  13061. this.clearColor = function(t, i, n, r) {
  13062. o.set(t, i, n, r),
  13063. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  13064. V.copy(o))
  13065. }
  13066. ,
  13067. this.clearDepth = function(t) {
  13068. U !== t && (e.clearDepth(t),
  13069. U = t)
  13070. }
  13071. ,
  13072. this.clearStencil = function(t) {
  13073. k !== t && (e.clearStencil(t),
  13074. k = t)
  13075. }
  13076. ,
  13077. this.scissor = function(t) {
  13078. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  13079. H.copy(t))
  13080. }
  13081. ,
  13082. this.viewport = function(t) {
  13083. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  13084. G.copy(t))
  13085. }
  13086. ,
  13087. this.reset = function() {
  13088. for (var t = 0; t < l.length; t++)
  13089. 1 === l[t] && (e.disableVertexAttribArray(t),
  13090. l[t] = 0);
  13091. h = {},
  13092. u = null,
  13093. B = void 0,
  13094. F = {},
  13095. d = null,
  13096. E = null,
  13097. I = null,
  13098. b = null,
  13099. R = null
  13100. }
  13101. }
  13102. }
  13103. , {
  13104. three: 217
  13105. }],
  13106. 104: [function(e, t, i) {
  13107. (function(i, n) {
  13108. "use strict";
  13109. function r(e) {
  13110. this.urls = e;
  13111. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  13112. this.builder = a.loadProto(t),
  13113. this.decoder = this.builder.build("binary_mesh")
  13114. }
  13115. var o = e("three")
  13116. , a = e("protobufjs")
  13117. , s = e("../util/logger")
  13118. , l = (e("../util/common"),
  13119. e("../util/ajax"))
  13120. , c = e("../objects/Chunk")
  13121. , h = new s(n);
  13122. r.prototype = {
  13123. constructor: r,
  13124. load: function(e, t, i, n) {
  13125. return h.time("download"),
  13126. l.get(e, {
  13127. responseType: "arraybuffer"
  13128. }).done(function(r) {
  13129. h.timeEnd("download"),
  13130. this.parse(r, e, t, i, n)
  13131. }
  13132. .bind(this)).fail(n)
  13133. },
  13134. parse: function(e, t, i, n, r) {
  13135. var o = this.readProtobuf(e);
  13136. if (!o)
  13137. return r();
  13138. try {
  13139. h.time("convert to webgl"),
  13140. this.convertProtobufToSceneObject(o, t, i, n, r),
  13141. h.timeEnd("convert to webgl")
  13142. } catch (e) {
  13143. return h.error("failed parsing .dam"),
  13144. h.error(e.message),
  13145. r()
  13146. }
  13147. },
  13148. readProtobuf: function(e) {
  13149. var t;
  13150. try {
  13151. h.time("parse proto"),
  13152. t = this.decoder.decode(e),
  13153. h.timeEnd("parse proto")
  13154. } catch (e) {
  13155. return h.error("failed parsing proto for .dam"),
  13156. h.error(e.message),
  13157. null
  13158. }
  13159. return t
  13160. },
  13161. convertProtobufToSceneObject: function(e, t, i, n, r) {
  13162. function a(e) {
  13163. var i = new o.BufferGeometry;
  13164. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  13165. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  13166. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  13167. i.applyMatrix(s),
  13168. i.computeBoundingBox(),
  13169. new c({
  13170. geometry: i,
  13171. textureName: e.material_name,
  13172. name: e.chunk_name,
  13173. meshUrl: t
  13174. })
  13175. }
  13176. if (0 === e.chunk.length)
  13177. return h.warn("No chunks in damfile..."),
  13178. i([]);
  13179. var s = new o.Matrix4;
  13180. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13181. var l = e.chunk.map(a);
  13182. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13183. r())
  13184. }
  13185. },
  13186. t.exports = r
  13187. }
  13188. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13189. }
  13190. , {
  13191. "../objects/Chunk": 144,
  13192. "../util/ajax": 181,
  13193. "../util/common": 185,
  13194. "../util/logger": 189,
  13195. buffer: 198,
  13196. protobufjs: 214,
  13197. three: 217
  13198. }],
  13199. 105: [function(e, t, i) {
  13200. (function(i) {
  13201. "use strict";
  13202. var n = (e("three"),
  13203. e("../settings"),
  13204. e("../util/browser"),
  13205. e("./DamLoader"))
  13206. , r = e("../util/logger")
  13207. , o = (e("../ab"),
  13208. new r(i));
  13209. t.exports = {
  13210. getLoaders: function() {
  13211. return [["_50k", ".dam", n], ["", ".dam", n]]
  13212. },
  13213. load: function(e, t, i, n, r, a) {
  13214. var s = this.getLoaders();
  13215. a = a || 0;
  13216. var l = s[a];
  13217. if (!l)
  13218. return void (r && r("No suitable model file found..."));
  13219. var c = l[0]
  13220. , h = l[1]
  13221. , u = new l[2](t)
  13222. , d = t.get(e + c + h);
  13223. d ? (o.debug("Trying " + c + h),
  13224. u.load(d, i, n, function() {
  13225. this.load(e, t, i, n, r, ++a)
  13226. }
  13227. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13228. this.load(e, t, i, n, r, ++a))
  13229. }
  13230. }
  13231. }
  13232. ).call(this, "/js/loaders/ModelLoader.js")
  13233. }
  13234. , {
  13235. "../ab": 3,
  13236. "../settings": 166,
  13237. "../util/browser": 182,
  13238. "../util/logger": 189,
  13239. "./DamLoader": 104,
  13240. three: 217
  13241. }],
  13242. 106: [function(e, t, i) {
  13243. (function(i) {
  13244. "use strict";
  13245. var n = e("../util/common")
  13246. , r = e("../util/texture")
  13247. , o = e("../util/browser")
  13248. , a = e("../util/logger")
  13249. , s = e("../settings")
  13250. , l = new a(i);
  13251. t.exports = {
  13252. load: function(e, t) {
  13253. function i(e, i) {
  13254. e || (t.push(i),
  13255. p++,
  13256. d.notify(p, a),
  13257. p === a && d.resolve())
  13258. }
  13259. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13260. return $.when();
  13261. var a = n.countUnique(e.chunks.map(function(e) {
  13262. return e.textureName
  13263. }))
  13264. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13265. , h = "_50k" === c ? "high" : "low";
  13266. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13267. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13268. h = "low"));
  13269. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13270. , d = $.Deferred()
  13271. , p = 0;
  13272. return e.chunks.forEach(function(t) {
  13273. if (!t.material.map && t.textureName) {
  13274. var n = e.urls.get(u + t.textureName);
  13275. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13276. }
  13277. }),
  13278. d.promise()
  13279. }
  13280. }
  13281. }
  13282. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13283. }
  13284. , {
  13285. "../settings": 166,
  13286. "../util/browser": 182,
  13287. "../util/common": 185,
  13288. "../util/logger": 189,
  13289. "../util/texture": 194
  13290. }],
  13291. 107: [function(e, t, i) {
  13292. (function(i, n) {
  13293. "use strict";
  13294. function r(e) {
  13295. this.model = e,
  13296. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13297. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13298. var t = i("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", "base64")
  13299. , n = o.loadProto(t);
  13300. this.decoder = n.build("VisionModeldata")
  13301. }
  13302. var o = e("protobufjs")
  13303. , a = e("../util/ajax")
  13304. , s = (e("../util/common"),
  13305. e("../util/math"))
  13306. , l = e("../util/logger")
  13307. , c = new l(n);
  13308. r.prototype.load = function() {
  13309. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13310. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13311. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13312. $.when([]))
  13313. }
  13314. ,
  13315. r.prototype.loadVisionModelData = function() {
  13316. return a.get(this.modelDataPath, {
  13317. responseType: "arraybuffer"
  13318. }).then(function(e) {
  13319. var t;
  13320. try {
  13321. t = this.decoder.decode(e)
  13322. } catch (e) {
  13323. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13324. this.loadSweepLocationsCSV()
  13325. }
  13326. var i = t.sweepLocations.map(function(e) {
  13327. return {
  13328. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13329. position: {
  13330. x: e.pose.translation.x,
  13331. y: e.pose.translation.y,
  13332. z: e.pose.translation.z
  13333. },
  13334. quaternion: {
  13335. x: e.pose.rotation.x,
  13336. y: e.pose.rotation.y,
  13337. z: e.pose.rotation.z,
  13338. w: e.pose.rotation.w
  13339. },
  13340. puck: {
  13341. x: e.puck.x,
  13342. y: e.puck.y,
  13343. z: e.puck.z
  13344. },
  13345. floor: e.group,
  13346. neighbours: e.visibles,
  13347. alignmentType: e.alignment_type
  13348. }
  13349. }).map(function(e) {
  13350. return e.position = s.convertVisionVector(e.position),
  13351. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13352. e.puck = s.convertVisionVector(e.puck),
  13353. e
  13354. });
  13355. return i.forEach(function(e) {
  13356. e.neighbours = e.neighbours.map(function(e) {
  13357. return i[e].uuid
  13358. })
  13359. }),
  13360. i
  13361. }
  13362. .bind(this), function() {
  13363. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13364. this.loadSweepLocationsCSV()
  13365. }
  13366. .bind(this))
  13367. }
  13368. ,
  13369. r.prototype.loadSweepLocationsCSV = function() {
  13370. return a.get(this.sweepLocationsPath).then(function(e) {
  13371. var t = e.split("\n").map(function(e) {
  13372. return e.split(", ")
  13373. }).filter(function(e) {
  13374. return e.length > 1
  13375. }).map(function(e) {
  13376. return {
  13377. uuid: e[0],
  13378. position: {
  13379. x: parseFloat(e[1]),
  13380. y: parseFloat(e[2]),
  13381. z: parseFloat(e[3])
  13382. },
  13383. quaternion: {
  13384. x: parseFloat(e[4]),
  13385. y: parseFloat(e[5]),
  13386. z: parseFloat(e[6]),
  13387. w: parseFloat(e[7])
  13388. }
  13389. }
  13390. }).map(function(e) {
  13391. return e.position = s.convertVisionVector(e.position),
  13392. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13393. e
  13394. });
  13395. return t
  13396. }).fail(function() {
  13397. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13398. })
  13399. }
  13400. ,
  13401. t.exports = r
  13402. }
  13403. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13404. }
  13405. , {
  13406. "../util/ajax": 181,
  13407. "../util/common": 185,
  13408. "../util/logger": 189,
  13409. "../util/math": 190,
  13410. buffer: 198,
  13411. protobufjs: 214
  13412. }],
  13413. 108: [function(e, t, i) {
  13414. (function(i) {
  13415. "use strict";
  13416. function n() {
  13417. this.locale = null
  13418. }
  13419. var r = e("../settings")
  13420. , o = e("../util/common")
  13421. , a = e("../util/logger")
  13422. , s = e("../enum/Locale")
  13423. , l = new a(i);
  13424. n.prototype.init = function() {
  13425. var t;
  13426. switch (r.languageTag) {
  13427. case null:
  13428. case "en":
  13429. case s.EN_US:
  13430. this.locale = s.EN_US,
  13431. t = e("./strings-en-US");
  13432. break;
  13433. case "es":
  13434. case s.ES_MX:
  13435. this.locale = s.ES_MX,
  13436. t = e("./strings-es-MX");
  13437. break;
  13438. case "fr":
  13439. case s.FR_FR:
  13440. this.locale = s.FR_FR,
  13441. t = e("./strings-fr-FR");
  13442. break;
  13443. case "de":
  13444. case s.DE_DE:
  13445. this.locale = s.DE_DE,
  13446. t = e("./strings-de-DE");
  13447. break;
  13448. case "ru":
  13449. case s.RU_RU:
  13450. this.locale = s.RU_RU,
  13451. t = e("./strings-ru-RU");
  13452. break;
  13453. case "cn":
  13454. case s.CN_CN:
  13455. this.locale = s.CN_CN,
  13456. t = e("./strings-cn-CN");
  13457. break;
  13458. case "jp":
  13459. case s.JP_JP:
  13460. this.locale = s.JP_JP,
  13461. t = e("./strings-jp-JP");
  13462. break;
  13463. default:
  13464. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13465. this.locale = s.EN_US,
  13466. t = e("./strings-en-US")
  13467. }
  13468. l.info("Using locale '" + this.locale + "'"),
  13469. o.extendObject(this, t)
  13470. }
  13471. ,
  13472. n.prototype.localizeGUI = function() {
  13473. var e = document.querySelector("#gui-parent");
  13474. this.localizeTree(e),
  13475. this.localizeLoadingText()
  13476. }
  13477. ,
  13478. n.prototype.localizeLoadingText = function() {
  13479. // var e = document.querySelector("#loader-cont")
  13480. // , t = e.getAttribute("title");
  13481. // e.removeAttribute("title"),
  13482. // e.setAttribute("data-status", t),
  13483. // e.classList.add(this.locale),
  13484. document.querySelector("#help-dialog").classList.add(this.locale),
  13485. document.querySelector("#interaction-modal").classList.add(this.locale),
  13486. document.querySelector("#gui").classList.add(this.locale);
  13487. }
  13488. ,
  13489. n.prototype.localizeTree = function(e) {
  13490. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13491. if (e.nodeType === Node.TEXT_NODE)
  13492. t = e.data.match(n),
  13493. t && (i = t[1],
  13494. e.data = this.localizeText(i) || i);
  13495. else if (e.nodeType === Node.ELEMENT_NODE) {
  13496. var r = e.getAttribute("title");
  13497. r && (t = r.match(n),
  13498. t && (i = t[1],
  13499. e.setAttribute("title", this.localizeText(i) || i)))
  13500. }
  13501. for (e = e.firstChild; e; )
  13502. this.localizeTree(e),
  13503. e = e.nextSibling
  13504. }
  13505. ,
  13506. n.prototype.localizeText = function(t) {
  13507. var i = this[t];
  13508. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13509. i = e("./strings-en-US")[t]),
  13510. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13511. i
  13512. }
  13513. ,
  13514. t.exports = new n
  13515. }
  13516. ).call(this, "/js/localization/localize.js")
  13517. }
  13518. , {
  13519. "../enum/Locale": 31,
  13520. "../settings": 166,
  13521. "../util/common": 185,
  13522. "../util/logger": 189,
  13523. "./strings-cn-CN": 109,
  13524. "./strings-de-DE": 110,
  13525. "./strings-en-US": 111,
  13526. "./strings-es-MX": 112,
  13527. "./strings-fr-FR": 113,
  13528. "./strings-jp-JP": 114,
  13529. "./strings-ru-RU": 115
  13530. }],
  13531. 109: [function(e, t, i) {
  13532. "use strict";
  13533. t.exports = {
  13534. PAGE_TITLE: "",
  13535. LOADING: "正在加载",
  13536. PRESENTED_BY_CAPS: "呈现者:",
  13537. POWERED_BY: "技术支持:",
  13538. POWERED_BY_CAPS: "技术支持:",
  13539. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13540. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13541. PRESENTED_BY: "呈现者:",
  13542. MORE: "更多 ",
  13543. LESS: "更少 ",
  13544. TAG_CONTENT: "tag™ 内容",
  13545. SHOW: "显示",
  13546. HIDE: "隐藏",
  13547. DOLLHOUSE: "场景屋",
  13548. FLOOR_PLAN: "楼层平面图",
  13549. OPEN_HIGHLIGHTS: "打开精彩片段",
  13550. CLOSE_HIGHLIGHTS: "关闭",
  13551. PREVIOUS: "上一个",
  13552. PLAY: "播放",
  13553. PAUSE: "暂停",
  13554. NEXT: "下一个",
  13555. EXPLORE_3D_SPACE: "探索 3D 空间",
  13556. VIEW_DOLLHOUSE: "观看场景屋",
  13557. SOCIAL_SHARING: "分享这个空间",
  13558. VIEW_IN_VR: "以 VR 观看",
  13559. VIEW_FULLSCREEN: "全屏观看",
  13560. EXIT_FULLSCREEN: " 退出全屏",
  13561. ZOOM_IN: "放大",
  13562. ZOOM_OUT: "缩小",
  13563. FLOOR_NAME: "楼层",
  13564. FLOOR_ALL: "ALL",
  13565. FLOOR_Lang: ["Floor",""],
  13566. TERMS: "条款",
  13567. PORT_TERMS: "port 条款",
  13568. TERMS_OF_USE: "使用条款",
  13569. CLOSE_TERMS: "关闭",
  13570. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13571. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13572. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13573. WEBVR_ENTER_WEBVR: "进入 VR",
  13574. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13575. WEBVR_LEARN_MORE: "了解更多",
  13576. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13577. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13578. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13579. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13580. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13581. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13582. VR_LEARN_MORE_CAPS: "了解更多",
  13583. VR_PREVIOUS_CAPS: "上一个’,",
  13584. VR_NEXT_CAPS: "下一个",
  13585. VR_GOT_IT_CAPS: "明白了",
  13586. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13587. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13588. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13589. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13590. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13591. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13592. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13593. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13594. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13595. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13596. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13597. VR_APP: "port VR 应用程序",
  13598. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13599. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13600. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13601. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13602. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13603. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13604. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13605. VR_ANDROID_DVICES: "Android 设备",
  13606. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13607. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13608. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13609. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13610. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13611. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13612. VR_DOWNLOAD_HERE: "在此下载",
  13613. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13614. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13615. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13616. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13617. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13618. SHARE_TO: "分享到",
  13619. SHARE_LINK: "直接链接",
  13620. SHARE_EXPLORE: "探索",
  13621. SHARE_AT: "在",
  13622. SHARE_WITH: "使用",
  13623. SHARE_3D: "以 3D",
  13624. SHARE_COPIED: "已复制!",
  13625. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13626. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13627. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13628. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13629. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13630. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13631. ERROR_GENERIC_ACTIONS_3: " 或",
  13632. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13633. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13634. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13635. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13636. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13637. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13638. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13639. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13640. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13641. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13642. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13643. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13644. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13645. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13646. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13647. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13648. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13649. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13650. LINK_TO_LOCATION: "地点链接",
  13651. MENU_COPY: "复制",
  13652. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13653. ROTATE: "旋转",
  13654. MOVE: "移动",
  13655. INSIDE: "内部",
  13656. ZOOM: "缩放",
  13657. HELP: "小帮手",
  13658. HELP_NAVIGATION_TAB: "导航",
  13659. HELP_MORE_HELP_TAB: "更多帮助",
  13660. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13661. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13662. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13663. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13664. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13665. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13666. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13667. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13668. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13669. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13670. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13671. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13672. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13673. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13674. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13675. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13676. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13677. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13678. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13679. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13680. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13681. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13682. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13683. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13684. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13685. HELP_MORE_HLR_A: "精彩片段集锦",
  13686. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13687. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13688. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13689. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13690. HELP_MORE_FLOORS_A: "楼层选择器",
  13691. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13692. HELP_MORE_TAG_A: "tag™ 贴文",
  13693. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13694. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13695. HELP_MORE_ZOOM_A: "缩放控件",
  13696. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13697. HELP_MORE_TOUR_A: "导览控件",
  13698. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13699. HELP_MORE_INSIDE_A: "内部视图",
  13700. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13701. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13702. HELP_MORE_VR_A: "VR 模式",
  13703. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13704. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13705. HELP_MORE_360_A: "360° 视图",
  13706. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13707. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13708. HELP_MORE_FULLSCREEN_A: "全屏",
  13709. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13710. CLOSE: "关闭"
  13711. }
  13712. }
  13713. , {}],
  13714. 110: [function(e, t, i) {
  13715. "use strict";
  13716. t.exports = {
  13717. PAGE_TITLE: "",
  13718. LOADING: "Lädt",
  13719. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13720. POWERED_BY: "Angetrieben von",
  13721. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13722. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13723. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13724. PRESENTED_BY: "Präsentiert von ",
  13725. MORE: "Mehr ",
  13726. LESS: "Weniger ",
  13727. TAG_CONTENT: "tag™ Inhalt",
  13728. SHOW: "Anzeigen",
  13729. HIDE: "Verbergen",
  13730. DOLLHOUSE: "Puppenhaus",
  13731. FLOOR_PLAN: "Grundriss",
  13732. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13733. CLOSE_HIGHLIGHTS: "Schließen",
  13734. PREVIOUS: "Vorheriges",
  13735. PLAY: "Abspielen",
  13736. PAUSE: "Pausieren",
  13737. NEXT: "Nächstes",
  13738. EXPLORE_3D_SPACE: "Innenraum betreten",
  13739. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13740. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13741. VIEW_IN_VR: "In VR ansehen",
  13742. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13743. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13744. ZOOM_IN: "Vergrößern",
  13745. ZOOM_OUT: "Verkleinern",
  13746. FLOOR_NAME: "Etage ",
  13747. FLOOR_ALL: "Alle",
  13748. TERMS: "Bedingungen",
  13749. PORT_TERMS: "port Bedingungen",
  13750. TERMS_OF_USE: "Nutzungsbedingungen",
  13751. TERMS_TEXT_FILE: "terms-de-DE.html",
  13752. CLOSE_TERMS: "Schließen",
  13753. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13754. HELP: "Hilfe",
  13755. HELP_NAVIGATION_TAB: "Navigation",
  13756. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13757. CLOSE: "Schließen",
  13758. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13759. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13760. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13761. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13762. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13763. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13764. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13765. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13766. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13767. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13768. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13769. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13770. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13771. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13772. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13773. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13774. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13775. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13776. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13777. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13778. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13779. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13780. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13781. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13782. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13783. HELP_MORE_HLR_A: "Liste das Highlight",
  13784. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13785. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13786. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13787. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13788. HELP_MORE_FLOORS_A: "Etage auswählen",
  13789. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13790. HELP_MORE_TAG_A: "tag™ Posts",
  13791. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13792. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13793. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13794. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13795. HELP_MORE_TOUR_A: "Tour Steuerung",
  13796. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13797. HELP_MORE_INSIDE_A: "Innenansicht",
  13798. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13799. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13800. HELP_MORE_VR_A: "VR Modus",
  13801. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13802. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13803. HELP_MORE_360_A: "360° Views Ansicht ",
  13804. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13805. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13806. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13807. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13808. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13809. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13810. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13811. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13812. WEBVR_LEARN_MORE: "Mehr Infos",
  13813. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13814. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13815. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13816. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13817. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13818. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13819. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13820. VR_APP: "port VR App",
  13821. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13822. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13823. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13824. VR_APP_FOR_ANDROID: "port VR app für Android",
  13825. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13826. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13827. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13828. VR_PREVIOUS_CAPS: "ZURÜCK",
  13829. VR_NEXT_CAPS: "WEITER",
  13830. VR_GOT_IT_CAPS: "VERSTANDEN",
  13831. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13832. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13833. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13834. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13835. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13836. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13837. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13838. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13839. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13840. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13841. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13842. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13843. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13844. VR_ANDROID_DVICES: "Android Geräte",
  13845. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13846. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13847. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13848. VR_DOWNLOAD_HERE: "Hier runterladen",
  13849. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13850. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13851. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13852. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13853. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13854. SHARE_TO: "Teilen auf",
  13855. SHARE_LINK: "Direkter Link",
  13856. SHARE_EXPLORE: "Umsehen",
  13857. SHARE_AT: "auf",
  13858. SHARE_WITH: "mit",
  13859. SHARE_3D: "in 3D",
  13860. SHARE_COPIED: "Kopiert!",
  13861. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13862. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13863. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13864. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13865. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13866. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13867. ERROR_GENERIC_ACTIONS_3: " oder ",
  13868. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13869. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13870. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13871. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13872. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13873. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13874. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13875. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13876. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13877. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13878. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13879. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13880. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13881. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13882. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13883. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13884. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13885. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13886. LINK_TO_LOCATION: "Link zu",
  13887. MENU_COPY: "Kopieren",
  13888. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13889. ROTATE: "Drehen",
  13890. INSIDE: "Drinnen",
  13891. MOVE: "Bewegen",
  13892. ZOOM: "Vergrößern"
  13893. }
  13894. }
  13895. , {}],
  13896. 111: [function(e, t, i) {
  13897. "use strict";
  13898. t.exports = {
  13899. PAGE_TITLE: "",
  13900. LOADING: "Loading",
  13901. PRESENTED_BY_CAPS: "PRESENTED BY",
  13902. POWERED_BY: "powered by ",
  13903. POWERED_BY_CAPS: "POWERED BY",
  13904. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13905. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13906. PRESENTED_BY: "Presented by ",
  13907. MORE: "More ",
  13908. LESS: "Less ",
  13909. TAG_CONTENT: "tag™ Content",
  13910. SHOW: "Show",
  13911. HIDE: "Hide",
  13912. DOLLHOUSE: "Dollhouse",
  13913. FLOOR_PLAN: "Floor plan",
  13914. OPEN_HIGHLIGHTS: "Open Highlights",
  13915. CLOSE_HIGHLIGHTS: "Close",
  13916. PREVIOUS: "Previous",
  13917. PLAY: "Play",
  13918. PAUSE: "Pause",
  13919. NEXT: "Next",
  13920. EXPLORE_3D_SPACE: "Explore 3D Space",
  13921. VIEW_DOLLHOUSE: "View dollhouse",
  13922. SOCIAL_SHARING: "Share this Space",
  13923. VIEW_IN_VR: "View in VR",
  13924. VIEW_FULLSCREEN: "全屏",
  13925. EXIT_FULLSCREEN: "退出全屏",
  13926. ZOOM_IN: "Zoom in",
  13927. ZOOM_OUT: "Zoom out",
  13928. FLOOR_NAME: "Floor ",
  13929. FLOOR_ALL: "全部",
  13930. TERMS: "Terms",
  13931. PORT_TERMS: "port terms",
  13932. TERMS_OF_USE: "Terms of Use",
  13933. TERMS_TEXT_FILE: "terms-en-US.html",
  13934. CLOSE_TERMS: "Close",
  13935. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13936. HELP: "Help",
  13937. HELP_NAVIGATION_TAB: "Navigation",
  13938. HELP_MORE_HELP_TAB: "More Help",
  13939. CLOSE: "Close",
  13940. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13941. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13942. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13943. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13944. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13945. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13946. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13947. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13948. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13949. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13950. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13951. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13952. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13953. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13954. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13955. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13956. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13957. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13958. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13959. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13960. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13961. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13962. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13963. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13964. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13965. HELP_MORE_HLR_A: "Highlight Reel",
  13966. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13967. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13968. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13969. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13970. HELP_MORE_FLOORS_A: "Floor Selector",
  13971. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13972. HELP_MORE_TAG_A: "tag™ Posts",
  13973. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13974. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13975. HELP_MORE_ZOOM_A: "Zoom Controls",
  13976. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13977. HELP_MORE_TOUR_A: "Tour Controls",
  13978. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13979. HELP_MORE_INSIDE_A: "Inside View",
  13980. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13981. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13982. HELP_MORE_VR_A: "VR Mode",
  13983. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13984. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13985. HELP_MORE_360_A: "360° Views",
  13986. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13987. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13988. HELP_MORE_FULLSCREEN_A: "Full screen",
  13989. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13990. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13991. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13992. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13993. WEBVR_ENTER_WEBVR: "ENTER VR",
  13994. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13995. WEBVR_LEARN_MORE: "Learn more",
  13996. WEBVR_VIEW_SPACE: "View Space in VR",
  13997. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13998. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13999. VR_VIEW_SPACE: "View Space in Virtual Reality",
  14000. VR_LEARN_MORE_CAPS: "LEARN MORE",
  14001. VR_PREVIOUS_CAPS: "PREVIOUS",
  14002. VR_NEXT_CAPS: "NEXT",
  14003. VR_GOT_IT_CAPS: "GOT IT",
  14004. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  14005. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  14006. VR_SHOW_IOS_1: "Tap to view the space in VR",
  14007. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  14008. VR_WHAT_YOU_NEED: "What You'll Need For...",
  14009. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  14010. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  14011. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  14012. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  14013. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14014. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14015. VR_APP: "port VR App",
  14016. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14017. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14018. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  14019. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  14020. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  14021. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  14022. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  14023. VR_ANDROID_DVICES: "Android Devices",
  14024. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  14025. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  14026. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  14027. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  14028. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  14029. VR_APP_OPEN: "Open with the port VR app instead",
  14030. VR_DOWNLOAD_HERE: "Download here",
  14031. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  14032. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  14033. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  14034. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  14035. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  14036. SHARE_TO: "Share to",
  14037. SHARE_LINK: "Direct Link",
  14038. SHARE_EXPLORE: "Explore ",
  14039. SHARE_AT: "at",
  14040. SHARE_WITH: "with",
  14041. SHARE_3D: " in 3D",
  14042. SHARE_COPIED: "Copied!",
  14043. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  14044. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  14045. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  14046. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  14047. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  14048. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  14049. ERROR_GENERIC_ACTIONS_3: " or ",
  14050. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  14051. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  14052. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  14053. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  14054. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  14055. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  14056. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  14057. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  14058. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  14059. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  14060. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  14061. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  14062. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  14063. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  14064. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  14065. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  14066. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  14067. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  14068. LINK_TO_LOCATION: "Link to location",
  14069. MENU_COPY: "Copy",
  14070. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  14071. ROTATE: "Rotate",
  14072. INSIDE: "Inside",
  14073. MOVE: "Move",
  14074. ZOOM: "Zoom"
  14075. }
  14076. }
  14077. , {}],
  14078. 112: [function(e, t, i) {
  14079. "use strict";
  14080. t.exports = {
  14081. PAGE_TITLE: "",
  14082. LOADING: "Cargando",
  14083. PRESENTED_BY_CAPS: "PRESENTADO POR",
  14084. POWERED_BY: "potenciando por ",
  14085. POWERED_BY_CAPS: "POTENCIADO POR ",
  14086. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  14087. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  14088. PRESENTED_BY: "Presentado por ",
  14089. MORE: "Más ",
  14090. LESS: "Menos ",
  14091. TAG_CONTENT: "Contenido de tag™",
  14092. SHOW: "Mostrar",
  14093. HIDE: "Ocultar",
  14094. DOLLHOUSE: "Dollhouse",
  14095. FLOOR_PLAN: "Planos",
  14096. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  14097. CLOSE_HIGHLIGHTS: "Cerrar",
  14098. PREVIOUS: "Anterior",
  14099. PLAY: "Play",
  14100. PAUSE: "Pausa",
  14101. NEXT: "Siguiente",
  14102. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  14103. VIEW_DOLLHOUSE: "Ver dollhouse",
  14104. SOCIAL_SHARING: "Compartir este espacio",
  14105. VIEW_IN_VR: "Ver en realidad virtual",
  14106. VIEW_FULLSCREEN: "Ver en pantalla completa",
  14107. EXIT_FULLSCREEN: "Salir de pantalla completa",
  14108. ZOOM_IN: "Acercar",
  14109. ZOOM_OUT: "Alejar",
  14110. FLOOR_NAME: "Piso ",
  14111. FLOOR_ALL: "Todas",
  14112. TERMS: "Condiciones",
  14113. PORT_TERMS: "port términos de uso",
  14114. TERMS_OF_USE: "Términos de uso",
  14115. TERMS_TEXT_FILE: "terms-es-MX.html",
  14116. CLOSE_TERMS: "Cerrar",
  14117. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  14118. HELP: "Ayuda",
  14119. HELP_NAVIGATION_TAB: "Navegación",
  14120. HELP_MORE_HELP_TAB: "Más Ayuda",
  14121. CLOSE: "Cerrar",
  14122. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  14123. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  14124. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14125. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  14126. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  14127. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  14128. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  14129. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14130. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14131. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14132. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14133. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14134. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14135. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14136. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14137. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14138. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14139. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14140. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14141. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14142. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14143. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14144. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14145. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14146. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14147. HELP_MORE_HLR_A: "Galería destacada",
  14148. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14149. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14150. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14151. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14152. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14153. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14154. HELP_MORE_TAG_A: "tag™ Posts",
  14155. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14156. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14157. HELP_MORE_ZOOM_A: "Controles de zoom",
  14158. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14159. HELP_MORE_TOUR_A: "Controles de recorrido",
  14160. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14161. HELP_MORE_INSIDE_A: "Vista interior",
  14162. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14163. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14164. HELP_MORE_VR_A: "Modo de realidad virtual",
  14165. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14166. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14167. HELP_MORE_360_A: "360° Views",
  14168. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14169. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14170. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14171. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14172. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14173. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14174. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14175. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14176. WEBVR_LEARN_MORE: "Más información",
  14177. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14178. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14179. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14180. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14181. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14182. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14183. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14184. VR_APP: "port VR App",
  14185. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14186. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14187. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14188. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14189. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14190. VR_PREVIOUS_CAPS: "ANTERIOR",
  14191. VR_NEXT_CAPS: "SIGUIENTE",
  14192. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14193. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14194. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14195. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14196. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14197. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14198. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14199. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14200. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14201. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14202. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14203. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14204. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14205. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14206. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14207. VR_ANDROID_DVICES: "Dispositivos Android",
  14208. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14209. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14210. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14211. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14212. VR_DOWNLOAD_HERE: "Descargar aquí",
  14213. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14214. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14215. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14216. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14217. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14218. SHARE_TO: "Compartir en",
  14219. SHARE_LINK: "Enlace directo",
  14220. SHARE_EXPLORE: "Explorar ",
  14221. SHARE_AT: "en",
  14222. SHARE_WITH: "con",
  14223. SHARE_3D: " en 3D",
  14224. SHARE_COPIED: "¡Copiado!",
  14225. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14226. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14227. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14228. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14229. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14230. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14231. ERROR_GENERIC_ACTIONS_3: " o ",
  14232. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14233. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14234. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14235. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14236. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14237. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14238. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14239. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14240. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14241. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14242. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14243. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14244. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14245. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14246. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14247. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14248. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14249. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14250. LINK_TO_LOCATION: "Enlace a la ubicación",
  14251. MENU_COPY: "Copiar",
  14252. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14253. ROTATE: "Girar",
  14254. INSIDE: "Interior",
  14255. MOVE: "Moverse",
  14256. ZOOM: "Acercar o alejar"
  14257. }
  14258. }
  14259. , {}],
  14260. 113: [function(e, t, i) {
  14261. "use strict";
  14262. t.exports = {
  14263. PAGE_TITLE: "",
  14264. LOADING: "Chargement",
  14265. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14266. POWERED_BY: "alimenté par ",
  14267. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14268. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14269. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14270. PRESENTED_BY: "Présenté par ",
  14271. MORE: "Plus ",
  14272. LESS: "Moins ",
  14273. TAG_CONTENT: "Contenu tag™",
  14274. SHOW: "Montrer",
  14275. HIDE: "Cacher",
  14276. DOLLHOUSE: "Dollhouse",
  14277. FLOOR_PLAN: "Plan de sol",
  14278. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14279. CLOSE_HIGHLIGHTS: "Fermer",
  14280. PREVIOUS: "Précédent",
  14281. PLAY: "Lecture",
  14282. PAUSE: "Pause",
  14283. NEXT: "Suivant",
  14284. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14285. VIEW_DOLLHOUSE: "Voir dollhouse",
  14286. SOCIAL_SHARING: "Partager cet espace",
  14287. VIEW_IN_VR: "Voir en VR",
  14288. VIEW_FULLSCREEN: "Plein écran",
  14289. EXIT_FULLSCREEN: "Fermer plein écran",
  14290. ZOOM_IN: "Zoom avant",
  14291. ZOOM_OUT: "Zoom arrière",
  14292. FLOOR_NAME: "Étage ",
  14293. FLOOR_ALL: "Tous",
  14294. TERMS: "Mentions légales",
  14295. PORT_TERMS: "port mentions légales",
  14296. TERMS_OF_USE: "Conditions d'utilisation",
  14297. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14298. CLOSE_TERMS: "Fermer",
  14299. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14300. HELP: "Aide",
  14301. HELP_NAVIGATION_TAB: "Navigation",
  14302. HELP_MORE_HELP_TAB: "Aide",
  14303. CLOSE: "Fermer",
  14304. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14305. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14306. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14307. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14308. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14309. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14310. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14311. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14312. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14313. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14314. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14315. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14316. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14317. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14318. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14319. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14320. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14321. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14322. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14323. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14324. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14325. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14326. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14327. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14328. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14329. HELP_MORE_HLR_A: "Carrousel",
  14330. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14331. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14332. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14333. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14334. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14335. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14336. HELP_MORE_TAG_A: "tag™ Posts",
  14337. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14338. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14339. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14340. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14341. HELP_MORE_TOUR_A: "Commandes de la visite",
  14342. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14343. HELP_MORE_INSIDE_A: "Vue intérieure",
  14344. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14345. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14346. HELP_MORE_VR_A: "Mode RV",
  14347. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14348. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14349. HELP_MORE_360_A: "Vues 360°",
  14350. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14351. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14352. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14353. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14354. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14355. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14356. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14357. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14358. WEBVR_LEARN_MORE: "En savoir plus",
  14359. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14360. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14361. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14362. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14363. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14364. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14365. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14366. VR_NEXT_CAPS: "SUIVANT",
  14367. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14368. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14369. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14370. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14371. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14372. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14373. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14374. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14375. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14376. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14377. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14378. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14379. VR_APP: "port VR App",
  14380. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14381. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14382. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14383. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14384. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14385. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14386. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14387. VR_ANDROID_DVICES: "Appareils Android",
  14388. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14389. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14390. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14391. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14392. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14393. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14394. VR_DOWNLOAD_HERE: "Télécharger ici",
  14395. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14396. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14397. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14398. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14399. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14400. SHARE_TO: "Partager sur",
  14401. SHARE_LINK: "Lien direct",
  14402. SHARE_EXPLORE: "Explorer ",
  14403. SHARE_AT: "à",
  14404. SHARE_WITH: "avec",
  14405. SHARE_3D: " en 3D",
  14406. SHARE_COPIED: "Copié!",
  14407. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14408. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14409. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14410. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14411. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14412. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14413. ERROR_GENERIC_ACTIONS_3: " ou ",
  14414. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14415. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14416. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14417. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14418. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14419. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14420. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14421. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14422. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14423. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14424. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14425. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14426. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14427. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14428. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14429. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14430. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14431. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14432. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14433. MENU_COPY: "Copie",
  14434. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14435. ROTATE: "Faire pivoter",
  14436. INSIDE: "Intérieure",
  14437. MOVE: "Se déplacer",
  14438. ZOOM: "Zoom"
  14439. }
  14440. }
  14441. , {}],
  14442. 114: [function(e, t, i) {
  14443. "use strict";
  14444. t.exports = {
  14445. PAGE_TITLE: "",
  14446. LOADING: "読み込み中",
  14447. PRESENTED_BY_CAPS: "PRESENTED BY",
  14448. POWERED_BY: "powered by",
  14449. POWERED_BY_CAPS: "POWERED BY",
  14450. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14451. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14452. PRESENTED_BY: "Presented by ",
  14453. MORE: "全て表示 ",
  14454. LESS: "閉じる ",
  14455. TAG_CONTENT: "tag™コンテンツ ",
  14456. SHOW: "表示",
  14457. HIDE: "非表示",
  14458. DOLLHOUSE: "ドールハウス",
  14459. FLOOR_PLAN: "フロアプラン",
  14460. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14461. CLOSE_HIGHLIGHTS: "閉じる",
  14462. PREVIOUS: "前へ",
  14463. PLAY: "再生",
  14464. PAUSE: "一時停止",
  14465. NEXT: "次へ",
  14466. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14467. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14468. SOCIAL_SHARING: "このSpaceを共有する",
  14469. VIEW_IN_VR: "VRで表示",
  14470. VIEW_FULLSCREEN: "フルスクリーン表示",
  14471. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14472. ZOOM_IN: "ズームイン",
  14473. ZOOM_OUT: "ズームアウト",
  14474. FLOOR_NAME: "フロア ",
  14475. FLOOR_ALL: "すべて",
  14476. TERMS: "規約",
  14477. PORT_TERMS: "port規約",
  14478. TERMS_OF_USE: "利用規約",
  14479. CLOSE_TERMS: "閉じる",
  14480. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14481. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14482. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14483. WEBVR_ENTER_WEBVR: "VRに入る",
  14484. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14485. WEBVR_LEARN_MORE: "もっと詳しく",
  14486. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14487. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14488. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14489. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14490. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14491. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14492. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14493. VR_PREVIOUS_CAPS: "前へ",
  14494. VR_NEXT_CAPS: "次へ",
  14495. VR_GOT_IT_CAPS: "了解",
  14496. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14497. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14498. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14499. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14500. VR_WHAT_YOU_NEED: "必要なもの",
  14501. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14502. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14503. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14504. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14505. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14506. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14507. VR_APP: "port VRアプリ",
  14508. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14509. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14510. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14511. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14512. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14513. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14514. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14515. VR_ANDROID_DVICES: "Androidデバイス",
  14516. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14517. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14518. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14519. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14520. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14521. VR_APP_OPEN: "port VRアプリで開く",
  14522. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14523. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14524. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14525. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14526. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14527. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14528. SHARE_TO: "共有先",
  14529. SHARE_LINK: "ダイレクトリンク",
  14530. SHARE_EXPLORE: "探索",
  14531. SHARE_AT: "場所",
  14532. SHARE_WITH: "使用アプリ",
  14533. SHARE_3D: "3Dで",
  14534. SHARE_COPIED: "コピーされました!",
  14535. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14536. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14537. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14538. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14539. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14540. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14541. ERROR_GENERIC_ACTIONS_3: "または",
  14542. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14543. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14544. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14545. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14546. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14547. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14548. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14549. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14550. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14551. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14552. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14553. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14554. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14555. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14556. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14557. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14558. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14559. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14560. LINK_TO_LOCATION: "ロケーションへのリンク",
  14561. MENU_COPY: "コピー",
  14562. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14563. ROTATE: "回転",
  14564. MOVE: "移動",
  14565. INSIDE: "内側",
  14566. ZOOM: "ズーム",
  14567. HELP: "ヘルプ",
  14568. HELP_NAVIGATION_TAB: "ナビゲーション",
  14569. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14570. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14571. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14572. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14573. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14574. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14575. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14576. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14577. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14578. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14579. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14580. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14581. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14582. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14583. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14584. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14585. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14586. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14587. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14588. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14589. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14590. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14591. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14592. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14593. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14594. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14595. HELP_MORE_HLR_A: "ハイライト",
  14596. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14597. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14598. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14599. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14600. HELP_MORE_FLOORS_A: "フロアセレクター",
  14601. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14602. HELP_MORE_TAG_A: "tag™ Posts",
  14603. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14604. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14605. HELP_MORE_ZOOM_A: "ズームコントロール",
  14606. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14607. HELP_MORE_TOUR_A: "ツアーコントロール",
  14608. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14609. HELP_MORE_INSIDE_A: "内側ビュー",
  14610. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14611. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14612. HELP_MORE_VR_A: "VRモード",
  14613. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14614. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14615. HELP_MORE_360_A: "360° Views",
  14616. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14617. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14618. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14619. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14620. CLOSE: "閉じる"
  14621. }
  14622. }
  14623. , {}],
  14624. 115: [function(e, t, i) {
  14625. "use strict";
  14626. t.exports = {
  14627. PAGE_TITLE: "",
  14628. LOADING: "Загрузка",
  14629. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14630. POWERED_BY: "разработано на платформе ",
  14631. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14632. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14633. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14634. PRESENTED_BY: "Представлено ",
  14635. MORE: "Больше ",
  14636. LESS: "Меньше ",
  14637. TAG_CONTENT: "tag™ Контент",
  14638. SHOW: "Показать",
  14639. HIDE: "Скрыть",
  14640. DOLLHOUSE: "Dollhouse",
  14641. FLOOR_PLAN: "Планировка",
  14642. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14643. CLOSE_HIGHLIGHTS: "Закрыть",
  14644. PREVIOUS: "Предыдущий",
  14645. PLAY: "Воспроизвести",
  14646. PAUSE: "Пауза",
  14647. NEXT: "Следующий",
  14648. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14649. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14650. SOCIAL_SHARING: "Поделиться этой моделью",
  14651. VIEW_IN_VR: "Посмотреть в VR",
  14652. VIEW_FULLSCREEN: "Полный экран",
  14653. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14654. ZOOM_IN: "Увеличить",
  14655. ZOOM_OUT: "Уменьшить",
  14656. FLOOR_NAME: "Этаж ",
  14657. FLOOR_ALL: "Все",
  14658. TERMS: "Условия",
  14659. PORT_TERMS: "Правила пользования",
  14660. TERMS_OF_USE: "Условия использования",
  14661. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14662. CLOSE_TERMS: "Закрыть",
  14663. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14664. HELP: "Помощь",
  14665. HELP_NAVIGATION_TAB: "Навигация",
  14666. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14667. CLOSE: "Закрыть",
  14668. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14669. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14670. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14671. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14672. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14673. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14674. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14675. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14676. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14677. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14678. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14679. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14680. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14681. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14682. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14683. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14684. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14685. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14686. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14687. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14688. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14689. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14690. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14691. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14692. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14693. HELP_MORE_HLR_A: "Фотоколлаж",
  14694. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14695. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14696. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14697. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14698. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14699. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14700. HELP_MORE_TAG_A: "tag™ Posts",
  14701. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14702. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14703. HELP_MORE_ZOOM_A: "Масштаб",
  14704. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14705. HELP_MORE_TOUR_A: "Управление Туром",
  14706. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14707. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14708. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14709. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14710. HELP_MORE_VR_A: "Режим VR",
  14711. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14712. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14713. HELP_MORE_360_A: "360° Views",
  14714. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14715. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14716. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14717. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14718. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14719. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14720. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14721. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14722. WEBVR_LEARN_MORE: "Узнать больше",
  14723. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14724. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14725. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14726. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14727. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14728. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14729. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14730. VR_APP: "port VR App",
  14731. VR_APP_OPEN: "Или открыть через приложение port VR",
  14732. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14733. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14734. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14735. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14736. VR_VIEW_SPACE: "Запустить модель в VR",
  14737. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14738. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14739. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14740. VR_GOT_IT_CAPS: "ЯСНО",
  14741. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14742. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14743. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14744. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14745. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14746. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14747. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14748. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14749. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14750. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14751. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14752. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14753. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14754. VR_ANDROID_DVICES: "Android устройства",
  14755. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14756. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14757. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14758. VR_DOWNLOAD_HERE: "Скачать здесь",
  14759. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14760. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14761. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14762. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14763. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14764. SHARE_TO: "Поделиться",
  14765. SHARE_LINK: "Прямая ссылка",
  14766. SHARE_EXPLORE: "просмотреть",
  14767. SHARE_AT: "на",
  14768. SHARE_WITH: "с",
  14769. SHARE_3D: "в 3D",
  14770. SHARE_COPIED: "Скопировано!",
  14771. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14772. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14773. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14774. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14775. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14776. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14777. ERROR_GENERIC_ACTIONS_3: " или ",
  14778. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14779. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14780. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14781. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14782. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14783. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14784. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14785. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14786. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14787. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14788. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14789. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14790. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14791. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14792. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14793. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14794. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14795. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14796. LINK_TO_LOCATION: "Ссылка на местоположение",
  14797. MENU_COPY: "Копировать",
  14798. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14799. ROTATE: "Вращать",
  14800. MOVE: "Передвигаться",
  14801. INSIDE: "Вид изнутри",
  14802. ZOOM: "Масштаб"
  14803. }
  14804. }
  14805. , {}],
  14806. 116: [function(e, t, i) {//main.js
  14807. (function(t) {
  14808. "use strict";
  14809. var modelProgressBase = 0.4;
  14810. var progressUpdate = function(e){ // 0 <= e <= 1
  14811. console.log('e1:'+e)
  14812. e = Math.round(modelProgressBase * e * 100);
  14813. console.log('e2:'+e)
  14814. var t = $('.progressbar');
  14815. t.find('.bar').css('width',e+'%');
  14816. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14817. t.find('.perc').text(e +'%'); //具体数字的百分比
  14818. }
  14819. $('#gui-loading').fadeIn(200);
  14820. progressUpdate(0.1)
  14821. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14822. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14823. var data = matcher(e);
  14824. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14825. data.user = {
  14826. "is_authenticated": false,
  14827. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14828. }
  14829. try{//处理一下导览数据
  14830. data.model.images = data.model.images.filter(e=>{
  14831. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14832. if(e.locations && e.locations.length == 0)return;
  14833. return e
  14834. })
  14835. }catch(e){console.log(e) }
  14836. window.DATA = data;
  14837. data.model.summary = data.summary
  14838. data.model.name = data.name
  14839. for(let i in data){
  14840. data[i] == "false" && (data[i] = false)
  14841. }
  14842. progressUpdate(0.7);
  14843. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14844. if(data.weixinDesc){
  14845. g_weixinObj.desc = data.weixinDesc;
  14846. }
  14847. if(data.shareImgUrl){
  14848. g_weixinObj.imgUrl = data.shareImgUrl
  14849. }
  14850. window.wx && manage.weixinShare();
  14851. //初始画面
  14852. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14853. function E(e) {
  14854. $("<img/>").attr("src", e).on("load", function() {
  14855. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14856. $(this).remove()
  14857. })
  14858. }
  14859. //背景
  14860. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14861. settings.bgImg = settings.bgImg || data.bgImg || null
  14862. if(settings.bgImg){
  14863. $("#player").css({
  14864. 'background-image': "url("+(browser.isMobile()?settings.mobileBgImg:settings.bgImg)+")",
  14865. "background-position": "bottom center",
  14866. "background-size": "100% 23%",
  14867. "background-repeat": "no-repeat",
  14868. "background-color": settings.bgColor,
  14869. })
  14870. }
  14871. {//初始化导览时间
  14872. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14873. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14874. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14875. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14876. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14877. }
  14878. }
  14879. {//其他
  14880. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14881. }
  14882. }).fail(e=>{
  14883. alert("缺少someData文件,请检查场景码是否正确。")
  14884. })
  14885. function StartLoad(){//当加载完data后
  14886. function i() {
  14887. var e = window.number//Y.getModelIDFromQueryString();
  14888. if (!e)
  14889. return b(null, "loading-failed");
  14890. var t = Y.parseSidUrl(e)
  14891. , i = l()
  14892. , a = c()
  14893. , s = o()
  14894. , u = V.quickstart.enabled
  14895. , g = null
  14896. , m = null
  14897. , v = null
  14898. , w = null
  14899. , T = null
  14900. , x = null
  14901. , S = null
  14902. , M = null
  14903. , R = null
  14904. , P = null
  14905. , O = null
  14906. , L = null
  14907. , N = new ue;
  14908. r(s);
  14909. h({ //MP开头写法
  14910. urlBase: t.urlBase
  14911. }).then(function() {
  14912. return re.init(),
  14913. d(t, e) //getModel and load
  14914. }).then(function(e) {
  14915. progressUpdate(0.9)
  14916. return P = e,
  14917. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14918. startSource: i,
  14919. autoplay: V.autoplay,
  14920. quickstart: u
  14921. }),
  14922. P.urls.init()
  14923. }).then(function() {
  14924. return P.loadPanos()
  14925. }).then(function() {
  14926. m = X.getStartCameraOptions(P, P.panos),
  14927. S = A(P),
  14928. O = y(u, m.mode),
  14929. v = O.controls,
  14930. w = O.player,
  14931. T = O.director,
  14932. x = O.tagManager,
  14933. M = O.tileDownloader,
  14934. R = O.qualityManager,
  14935. L = O.panoRenderer,
  14936. C(P, S, O, s),
  14937. w.director = T,//xzw add
  14938. P.supportsTiles && M.start(),
  14939. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14940. u = !1);
  14941. var e = null;
  14942. if (u) {
  14943. de.warn("Quickstart engaged. Hold on to your knickers.");
  14944. var t = v.controls[D.PANORAMA];
  14945. g = new ie(R,S.scene,S.camera,t,s),
  14946. _(S, s, P),
  14947. e = g.load(m).then(function() {
  14948. S.addComponent(g),
  14949. S.once(le.AfterRender, function() {
  14950. de.warn("First render after quickstart load finished.")
  14951. })
  14952. })
  14953. }
  14954. window.flyToFirst = function(){//xzw add
  14955. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14956. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14957. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14958. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14959. };
  14960. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14961. }).then(function() {
  14962. return f(P, U.onProgress, i, !u, a)
  14963. }).then(function() {
  14964. if (m.quickstart = u,
  14965. I(P, S, O, s),
  14966. S.started || _(S, s, P),
  14967. H.modelLoaded(P, w, v, V.autoplay),
  14968. E(w, P, m, V.autoplay).done(function() {
  14969. T.autoTour()
  14970. }),
  14971. !P.supportsTiles) {
  14972. var e = new Z(P,w);
  14973. e.start()
  14974. }
  14975. u && (S.removeComponent(g),
  14976. g.destroy(),
  14977. m.pano.enter()),
  14978. U.init(P, T, w, v, S, m, H.getSessionId()),
  14979. U.endLoading(P, T, x),
  14980. S.once(le.AfterRender, function() {
  14981. N.setAppReadyTime();
  14982. var e = N.calcFullLoadingTime();
  14983. de.warn("Total load time: " + e / 1e3),
  14984. H.loadComplete(e),
  14985. de.warn("First render after model load finished.")
  14986. try {
  14987. window.evt && window.dispatchEvent(window.evt);
  14988. parent.postMessage({
  14989. cmd: "loaded",
  14990. }, "*")
  14991. } catch (err) {}
  14992. }),
  14993. S.on(le.MemoryUsageUpdated, n)
  14994. }).fail(b.bind(this, e))
  14995. }
  14996. function n(e) {
  14997. ce.update(e)
  14998. }
  14999. function r(e) {
  15000. de.info("Version", "2.25.6-0-gd87e5b1"),
  15001. q.defaultMaxListeners = 1e3,
  15002. a(e),
  15003. s()
  15004. }
  15005. function o() {
  15006. return document.getElementById("player")
  15007. }
  15008. function a(e) {
  15009. e.addEventListener("dragenter", T, !1),
  15010. e.addEventListener("dragover", T, !1)
  15011. }
  15012. function s() {
  15013. F.valueFromHash("title", !0) || $(document).ready(function() {
  15014. var e = $(".model-title");
  15015. e.hide()
  15016. })
  15017. }
  15018. function l() {
  15019. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  15020. }
  15021. function c() {
  15022. return {
  15023. panoElementsToLoad: 6,
  15024. modelElementsToLoad: 0,
  15025. totalElementsLoaded: 0,
  15026. totalElementsToLoad: 0,
  15027. totalPercentageLoaded: 0,
  15028. progressCallback: null
  15029. }
  15030. }
  15031. function h(e) {
  15032. return K.loadFeatureFlags(e).done(function(e) {
  15033. K.updateDependentSettings(e, V)
  15034. })
  15035. }
  15036. // function u(e) {
  15037. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  15038. // responseType: "json",
  15039. // prefetchFrom: "config"
  15040. // }).then(function(e) {
  15041. // return e ? void j.extendObject(V.appConfig, e) : {}
  15042. // }, function(e) {
  15043. // return de.warn("Failed loading runtime config, using defaults."),
  15044. // $.when({})
  15045. // })
  15046. // }
  15047. function d(e, t) {
  15048. var i = B.getModel({
  15049. url: t,
  15050. floors: F.valueFromHash("f", !0),
  15051. autoload: !1
  15052. })
  15053. ;
  15054. return $.when(i, n).then(null, function(e) {
  15055. return this
  15056. })
  15057. }
  15058. function p(e, t, i, n, r) {
  15059. de.info("Model data loaded"),
  15060. de.debug("UUID: " + e.data.job.uuid),
  15061. J.init(K.getFlags()),
  15062. i && H.initKeen({
  15063. token: i,
  15064. appId: n
  15065. }),
  15066. H.initSegment({
  15067. model: e.sid,
  15068. version: "2.25.6-0-gd87e5b1",
  15069. startSource: r.startSource,
  15070. token: t,
  15071. autoplay: r.autoplay,
  15072. quickstart: r.quickstart
  15073. })
  15074. }
  15075. function f(e, t, i, n, r) {
  15076. return r.progressCallback = t,
  15077. H.sessionStart(),
  15078. e.load(n).progress(g.bind(this, r))
  15079. }
  15080. function g(e, t) {
  15081. e.modelElementsToLoad = t[1],
  15082. v(e),
  15083. m(e)
  15084. }
  15085. function m(e) {
  15086. e.totalElementsLoaded++,
  15087. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  15088. //----许钟文-----------------模型进度条向后调整
  15089. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  15090. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  15091. console.log('pro:'+e.totalPercentageLoaded)
  15092. //---------------------------
  15093. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  15094. }
  15095. function v(e) {
  15096. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  15097. }
  15098. function A(e) {
  15099. var t = new x.PerspectiveCamera;
  15100. t.layers.enable(he.PANOMARKERS),
  15101. t.layers.enable(he.RETICULE),
  15102. t.layers.enable(he.TAG);
  15103. var i = new x.Scene
  15104. , n = new x.AmbientLight(16777215);
  15105. i.add(n),
  15106. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  15107. side: x.DoubleSide
  15108. })),
  15109. i.plane.position.y = 0,
  15110. i.plane.rotateX(-Math.PI / 2),
  15111. i.plane.material.visible = !1,
  15112. i.add(i.plane),
  15113. i.updateMatrixWorld(),
  15114. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  15115. if (e.metadata && e.metadata.camera_position) {
  15116. var t = e.metadata.camera_position
  15117. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  15118. n.position = t.clone(),
  15119. i.add(n);
  15120. var r = e.metadata.camera_quaternion
  15121. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  15122. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  15123. }
  15124. }),
  15125. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  15126. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  15127. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  15128. //背景
  15129. if(!settings.transparentBg && !settings.bgImg){
  15130. i.skybox = new W
  15131. i.add(i.skybox)
  15132. }
  15133. var r = new te(i,t,z);
  15134. return r
  15135. }
  15136. function y(e, t) {
  15137. var i = e ? 1 : 1e3
  15138. , n = J.tilegen || J.imgopt ? 6 : 2;
  15139. n = F.valueFromHash("tileconc", n);
  15140. var r = new ne
  15141. , o = new ae({
  15142. concurrentDownloads: n
  15143. })
  15144. , a = new se
  15145. , s = new P
  15146. , l = new M
  15147. , c = new S(t)
  15148. , h = new R
  15149. , u = new O(i)
  15150. , d = new L
  15151. , p = new oe;
  15152. return {
  15153. qualityManager: r,
  15154. panoRenderer: a,
  15155. tileDownloader: o,
  15156. player: c,
  15157. director: l,
  15158. modelManager: s,
  15159. tagManager: p,
  15160. displayController: u,
  15161. labelDisplayController: d,
  15162. controls: h
  15163. }
  15164. }
  15165. function C(e, t, i, n) {
  15166. var r = i.controls
  15167. , o = i.qualityManager
  15168. , a = i.panoRenderer
  15169. , s = i.tileDownloader
  15170. , l = i.modelManager;
  15171. r.init(n, l),
  15172. ee.init(i.director, r, i.player, l, t),
  15173. o.init(l),
  15174. s.init(o),
  15175. a.init(t, s, o),
  15176. l.init(s, a, o),
  15177. l.addModel(e),
  15178. t.addComponent(G)
  15179. }
  15180. function I(e, t, i, n) {
  15181. var r = i.qualityManager
  15182. , o = i.panoRenderer
  15183. , a = i.tileDownloader
  15184. , s = i.modelManager
  15185. , l = i.player
  15186. , c = i.director
  15187. , h = i.tagManager
  15188. , u = i.displayController
  15189. , d = i.labelDisplayController
  15190. , p = i.controls;
  15191. t.scene.add(e),
  15192. t.qualityManager = r;
  15193. var f = {
  15194. camera: t.camera,
  15195. director: c,
  15196. modelManager: s,
  15197. tileDownloader: a,
  15198. panoRenderer: o,
  15199. qualityManager: r,
  15200. tagManager: h,
  15201. container: n,
  15202. controls: p
  15203. };
  15204. l.init(f),
  15205. l.setScene(t.scene),
  15206. h.init(s, l),
  15207. c.init(l, s),
  15208. u.init(c, l, s, h, n),
  15209. d.init(l, s, n),
  15210. z.bindEvents(l),
  15211. t.addComponent(h),
  15212. t.addComponent(l),
  15213. t.addComponent(o),
  15214. l.sceneRenderer = t; //xzw add 方便resize
  15215. }
  15216. function E(e, t, i, n) {
  15217. return de.info("Starting player in " + i.mode),
  15218. H.report(t.sid, "started-playing", n, i.quickstart),
  15219. e.start(i)
  15220. }
  15221. function b(e, t) {
  15222. de.error(t),
  15223. k.error(t),
  15224. H.report(e, "error-" + t)
  15225. }
  15226. function w(e) {
  15227. var t = F.details();
  15228. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15229. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15230. H.report(e, "error-webgl-generic"))
  15231. }
  15232. function _(e, t, i) {
  15233. try {
  15234. e.start(t)
  15235. } catch (e) {
  15236. throw de.warn(e.message),
  15237. w(i.sid),
  15238. e
  15239. }
  15240. }
  15241. function T(e) {
  15242. e.stopPropagation(),
  15243. e.preventDefault()
  15244. }
  15245. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15246. if (window.DATA.hoticon){
  15247. g_HotImage = {
  15248. point: window.DATA.hoticon.default ?('static/' + window.DATA.hoticon.default) : "https://super.4dage.com/static/images/4dagePoint2.png",
  15249. point2: window.DATA.hoticon.higt? ('static/' + window.DATA.hoticon.higt) : "https://super.4dage.com/static/images/4dagePoint.png"
  15250. } ;
  15251. }
  15252. //czj 判断someData 有没有backgroundMusic 添加音乐
  15253. if (window.DATA.backgroundMusic) {
  15254. if(window.isLocal){
  15255. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  15256. }else{
  15257. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  15258. }
  15259. $("#volume").show();
  15260. }else if (g_version === "one"){
  15261. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  15262. $("#volume").show();
  15263. }
  15264. //隐藏公司logo
  15265. if(window.DATA.loadlogo){
  15266. showLogo();
  15267. }
  15268. e("./lib/three75-shim"),
  15269. e("./lib/array-polyfill"),
  15270. e("./lib/performance-polyfill"),
  15271. e("./lib/shaders/CopyShader.js"),
  15272. e("./lib/shaders/HorizontalBlurShader.js"),
  15273. e("./lib/shaders/VerticalBlurShader.js"),
  15274. e("./lib/postprocessing/EffectComposer.js"),
  15275. e("./lib/postprocessing/RenderPass.js"),
  15276. e("./lib/postprocessing/MaskPass.js"),
  15277. e("./lib/postprocessing/ShaderPass.js"),
  15278. window.Promise || (window.Promise = e("promise-polyfill"));
  15279. var x = e("three")
  15280. , _x = e("three")
  15281. , S = (e("./util/sentry"),
  15282. e("./player"))
  15283. , M = e("./director")
  15284. , R = e("./controls/CameraControls")
  15285. , P = e("./model/ModelManager")
  15286. , O = e("./DisplayController")
  15287. , L = e("./label/LabelDisplayController")
  15288. , D = e("./enum/Viewmode")
  15289. , N = e("./util/logger")
  15290. , B = e("./showcase")
  15291. , F = e("./util/browser")
  15292. , V = e("./settings")
  15293. , U = e("./gui/gui")
  15294. , k = e("./gui/error")
  15295. , H = e("./analytics")
  15296. , G = e("./util/transitions")
  15297. , z = e("./effects")
  15298. , W = e("./objects/Skybox")
  15299. , j = e("./util/common")
  15300. , Y = (e("./util/PanoramaCollection"),
  15301. e("./util/math"),
  15302. e("./util/showcase"))
  15303. , X = e("./util/camera")
  15304. , Z = (e("./objects/Panorama"),
  15305. e("./cameras/PanoramaCamera"),
  15306. e("./preloaders"))
  15307. , q = e("events").EventEmitter
  15308. , K = e("./featureflags")
  15309. , Q = (e("./util/lerp"),
  15310. e("./util/ajax"))
  15311. , J = e("./ab")
  15312. , ee = e("./sdk/automation.js")
  15313. , te = e("./scene/SceneRenderer")
  15314. , ie = e("./scene/QuickstartManager")
  15315. , ne = e("./tile/QualityManager.js")
  15316. , re = e("./localization/localize")
  15317. , oe = e("./tag/tagManager")
  15318. , ae = e("./tile/TileDownloader")
  15319. , se = e("./tile/PanoRenderer")
  15320. , le = (e("./enum/PanoSizeClass"),
  15321. e("./enum/PanoramaEvents"),
  15322. e("./enum/SceneRendererEvents"))
  15323. , ce = e("./gui/memoryUsage")
  15324. , he = e("./enum/RenderLayers")
  15325. , ue = e("./TimingData")
  15326. , de = new N(t);
  15327. N.level = V.logLevel,
  15328. N.consoleEnabled = V.console,
  15329. i()
  15330. }
  15331. }
  15332. ).call(this, "/js/main.js")
  15333. }
  15334. , {
  15335. "./DisplayController": 1,
  15336. "./TimingData": 2,
  15337. "./ab": 3,
  15338. "./analytics": 4,
  15339. "./cameras/PanoramaCamera": 7,
  15340. "./controls/CameraControls": 9,
  15341. "./director": 15,
  15342. "./effects": 16,
  15343. "./enum/PanoSizeClass": 36,
  15344. "./enum/PanoramaEvents": 37,
  15345. "./enum/RenderLayers": 41,
  15346. "./enum/SceneRendererEvents": 43,
  15347. "./enum/Viewmode": 51,
  15348. "./featureflags": 59,
  15349. "./gui/error": 64,
  15350. "./gui/gui": 65,
  15351. "./gui/memoryUsage": 73,
  15352. "./label/LabelDisplayController": 91,
  15353. "./lib/array-polyfill": 92,
  15354. "./lib/performance-polyfill": 95,
  15355. "./lib/postprocessing/EffectComposer.js": 96,
  15356. "./lib/postprocessing/MaskPass.js": 97,
  15357. "./lib/postprocessing/RenderPass.js": 98,
  15358. "./lib/postprocessing/ShaderPass.js": 99,
  15359. "./lib/shaders/CopyShader.js": 100,
  15360. "./lib/shaders/HorizontalBlurShader.js": 101,
  15361. "./lib/shaders/VerticalBlurShader.js": 102,
  15362. "./lib/three75-shim": 103,
  15363. "./localization/localize": 108,
  15364. "./tag/tagManager": 124,
  15365. "./model/ModelManager": 140,
  15366. "./objects/Panorama": 148,
  15367. "./objects/Skybox": 152,
  15368. "./player": 155,
  15369. "./preloaders": 156,
  15370. "./scene/QuickstartManager": 157,
  15371. "./scene/SceneRenderer": 158,
  15372. "./sdk/automation.js": 164,
  15373. "./settings": 166,
  15374. "./showcase": 168,
  15375. "./tile/PanoRenderer": 169,
  15376. "./tile/QualityManager.js": 170,
  15377. "./tile/TileDownloader": 171,
  15378. "./util/PanoramaCollection": 178,
  15379. "./util/ajax": 181,
  15380. "./util/browser": 182,
  15381. "./util/camera": 183,
  15382. "./util/common": 185,
  15383. "./util/lerp": 188,
  15384. "./util/logger": 189,
  15385. "./util/math": 190,
  15386. "./util/sentry": 192,
  15387. "./util/showcase": 193,
  15388. "./util/transitions": 195,
  15389. events: 202,
  15390. "promise-polyfill": 213,
  15391. three: 217
  15392. }],
  15393. 117: [function(e, t, i) {
  15394. "use strict";
  15395. function n(e) {
  15396. e = e || {}
  15397. r.RawShaderMaterial.call(this, a.extendObject({
  15398. fragmentShader: o.cube.fragmentShader,
  15399. vertexShader: o.cube.vertexShader,
  15400. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15401. name: "CubemapMaterial",
  15402. }, e))
  15403. }
  15404. var r = e("three")
  15405. , o = e("../shaders")
  15406. , a = e("../util/common");
  15407. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15408. n.prototype.constructor = n,
  15409. t.exports = n
  15410. }
  15411. , {
  15412. "../shaders": 167,
  15413. "../util/common": 185,
  15414. three: 217
  15415. }],
  15416. 118: [function(e, t, i) {
  15417. "use strict";
  15418. function n(e) {
  15419. e = e || {}
  15420. r.RawShaderMaterial.call(this, a.extendObject({
  15421. fragmentShader: o.model.fragmentShader,
  15422. vertexShader: o.model.vertexShader,
  15423. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15424. name: "ModelTextureMaterial",
  15425. }, e))
  15426. }
  15427. var r = e("three")
  15428. , o = e("../shaders")
  15429. , a = e("../util/common");
  15430. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15431. n.prototype.constructor = n,
  15432. n.prototype.setProjectedPanos = function(e, t, i) {
  15433. i && (this.uniforms.progress.value = 0),
  15434. e.ensureSkyboxReadyForRender(),
  15435. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15436. this.uniforms.pano0Position.value.copy(e.position),
  15437. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15438. t.ensureSkyboxReadyForRender(),
  15439. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15440. this.uniforms.pano1Position.value.copy(t.position),
  15441. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15442. }
  15443. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15444. this.uniforms.eyeDir.value.copy(dir)
  15445. this.uniforms.eyePos.value.copy(pos)
  15446. }
  15447. n.prototype.setBendCameraQua = function(matrix) {//加
  15448. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15449. } */
  15450. ,
  15451. t.exports = n
  15452. }
  15453. , {
  15454. "../shaders": 167,
  15455. "../util/common": 185,
  15456. three: 217
  15457. }],
  15458. 119: [function(e, t, i) {
  15459. (function(i) {
  15460. "use strict";
  15461. function n(e, t, i, n) {
  15462. this.div = null,
  15463. this.body = null,
  15464. this.label = e,
  15465. this.description = t,
  15466. this.parsedDescription = [],
  15467. this.media = i || {
  15468. type: null
  15469. },
  15470. this.loadingSpinner = null,
  15471. this.parser = new r({
  15472. supportLinks: !u.valueFromHash("mls"),
  15473. keepLinkLabels: !0
  15474. }),
  15475. this.state = I.CLOSED,
  15476. this.orientation = "",
  15477. this.initialTransform = "",
  15478. this.hovering = !1,
  15479. this.openTransition = null,
  15480. this.closeTransition = null,
  15481. this.openPromise = null,
  15482. this.closePromise = null,
  15483. this.animationTransition = null,
  15484. this.animationScale = 0
  15485. }
  15486. var r = e("../Parser/DescriptionParser")
  15487. , o = e("../Media/Link")
  15488. , a = e("../Media/Image")
  15489. , s = e("../Media/EmbedlyPlayer")
  15490. , l = e("../Media/EmbedlyEmbed")
  15491. , c = e("../../util/transitions")
  15492. , h = e("../../util/lerp")
  15493. , u = e("../../util/browser")
  15494. , d = e("./BillboardEvent")
  15495. , p = e("../Media/MediaEvent")
  15496. , f = e("../Parser/DescriptionChunkType")
  15497. , g = e("events").EventEmitter
  15498. , m = e("./billboardSettings")
  15499. , v = e("./overlaySettings")
  15500. , A = e("../../util/logger")
  15501. , y = new A(i)
  15502. , C = document.getElementById("tag-billboards");
  15503. C.addEventListener("touchend", function(e) {
  15504. C.style.pointerEvents = "none"
  15505. }),
  15506. C.addEventListener("touchcancel", function(e) {
  15507. C.style.pointerEvents = "none"
  15508. });
  15509. var I = {
  15510. CLOSED: "closed",
  15511. OPENING: "opening",
  15512. OPEN: "open",
  15513. CLOSING: "closing",
  15514. ACTIVE: "active"
  15515. };
  15516. n.prototype = Object.create(g.prototype),
  15517. n.prototype.build = function(e) {
  15518. this.parsedDescription = this.parser.parse(this.description);
  15519. var t = document.createElement("div");
  15520. t.className = "tag-container has-hotzone",
  15521. this.div = t,
  15522. this.body = document.createElement("div"),
  15523. this.body.className = "tag-body";
  15524. var i = document.createElement("div");
  15525. i.classList.add("tag-content");
  15526. var n = document.createElement("div");
  15527. n.classList.add("tag-text-content");
  15528. var r = document.createElement("div");
  15529. r.className = "tag-label",
  15530. r.textContent = this.label,
  15531. n.appendChild(r);
  15532. var o = document.createElement("div");
  15533. o.className = "tag-desc",
  15534. n.appendChild(o),
  15535. i.appendChild(n),
  15536. this.body.appendChild(i),
  15537. this.appendDescriptionElements(this.parsedDescription, o),
  15538. this.appendMedia(),
  15539. t.appendChild(this.body),
  15540. C.appendChild(t),
  15541. this.bindEvents(t, this.body)
  15542. }
  15543. ,
  15544. n.prototype.bindEvents = function(e, t) {
  15545. var i = function(e) {
  15546. return function(t) {
  15547. if (!this.div.classList.contains("overlay")) {
  15548. var i, n = document.getElementById("player");
  15549. try {
  15550. i = new MouseEvent(e,t)
  15551. } catch (n) {
  15552. i = document.createEvent("MouseEvents"),
  15553. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15554. }
  15555. n.dispatchEvent(i)
  15556. }
  15557. }
  15558. };
  15559. t.addEventListener("mousedown", function(e) {
  15560. e.stopPropagation()
  15561. }),
  15562. t.addEventListener("mouseup", function(e) {
  15563. e.stopPropagation()
  15564. }),
  15565. e.addEventListener("touchstart", function(e) {
  15566. C.style.pointerEvents = "auto"
  15567. }),
  15568. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15569. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15570. t.addEventListener("mouseover", function(t) {
  15571. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15572. }
  15573. .bind(this)),
  15574. e.addEventListener("mouseenter", function(e) {
  15575. this.state !== I.CLOSING && (this.hovering = !0,
  15576. this.emit(d.ENTER))
  15577. }
  15578. .bind(this)),
  15579. e.addEventListener("mouseleave", function(e) {
  15580. this.hovering = !1,
  15581. this.emit(d.LEAVE)
  15582. }
  15583. .bind(this)),
  15584. e.addEventListener("gesturestart", function(e) {
  15585. e.preventDefault()
  15586. });
  15587. var n = e.querySelector(".tag-text-content")
  15588. , r = 0;
  15589. n.addEventListener("touchstart", function(e) {
  15590. r = e.changedTouches[0].clientY
  15591. }),
  15592. n.addEventListener("touchmove", function(t) {
  15593. function i(e) {
  15594. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15595. }
  15596. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15597. }),
  15598. e.addEventListener("touchmove", function(e) {
  15599. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15600. })
  15601. }
  15602. ,
  15603. n.prototype.appendDescriptionElements = function(e, t) {
  15604. e.length > 0 && this.div.classList.add("has-text"),
  15605. e.forEach(function(e, i) {
  15606. switch (e.type) {
  15607. case f.TEXT:
  15608. t.appendChild(this.createTextElement(e.text));
  15609. break;
  15610. case f.LINK:
  15611. t.appendChild(this.createLinkElement(e.link))
  15612. }
  15613. }
  15614. .bind(this))
  15615. }
  15616. ,
  15617. n.prototype.appendLoadingSpinner = function() {
  15618. this.loadingSpinner = document.createElement("div"),
  15619. this.loadingSpinner.classList.add("loading-spinner");
  15620. var e = document.createElement("div");
  15621. e.classList.add("gui-spinner-icon"),
  15622. this.loadingSpinner.appendChild(e),
  15623. this.body.appendChild(this.loadingSpinner)
  15624. }
  15625. ,
  15626. n.prototype.onMediaLoadFinished = function() {
  15627. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15628. this.applyOrientation(this.orientation),
  15629. this.loadingSpinner = null)
  15630. }
  15631. ,
  15632. n.prototype.appendMedia = function() {
  15633. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15634. this.appendLoadingSpinner();
  15635. var e = document.createElement("div");
  15636. e.classList.add("tag-media-content");
  15637. var t = document.createElement("i");
  15638. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15639. t.classList.add(e)
  15640. }),
  15641. this.body.appendChild(t),
  15642. this.body.appendChild(e),
  15643. this.media.type) {
  15644. case f.IMAGE:
  15645. e.appendChild(this.createImageElement(this.media, this.body));
  15646. break;
  15647. case f.VIDEO:
  15648. e.appendChild(this.createVideoElement(this.media, this.body));
  15649. break;
  15650. case f.RICH:
  15651. e.appendChild(this.createEmbedElement(this.media, this.body))
  15652. }
  15653. }
  15654. }
  15655. ,
  15656. n.prototype.createTextElement = function(e) {
  15657. var t = document.createElement("span");
  15658. return t.textContent = e,
  15659. t
  15660. }
  15661. ;
  15662. n.prototype.createLinkElement = function(e) {
  15663. var t = new o(e);
  15664. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15665. t.createDomElement()
  15666. }
  15667. ,
  15668. n.prototype.createImageElement = function(e, t) {
  15669. function i() {
  15670. function e() {
  15671. m || (r.classList.remove("view-image"),
  15672. c.classList.add("overlay"),
  15673. i(),
  15674. window.addEventListener("resize", b),
  15675. c.addEventListener("click", a),
  15676. g.addEventListener("click", l),
  15677. f.addEventListener("click", s),
  15678. m = !0,
  15679. o.emit(p.IMAGE_OPENED))
  15680. }
  15681. function i() {
  15682. t.classList.add("show-info"),
  15683. h.classList.remove("collapsible"),
  15684. h.style.height = "";
  15685. var e = parseFloat(getComputedStyle(I).lineHeight)
  15686. , i = y + e
  15687. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15688. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15689. , s = a
  15690. , l = s * n.aspect;
  15691. l > r && (l = r,
  15692. s = l / n.aspect),
  15693. s > a && (s = a,
  15694. l = s * n.aspect),
  15695. l += C,
  15696. s += C + i,
  15697. t.style.width = l + "px",
  15698. t.style.height = s + "px",
  15699. u.style.paddingTop = e + C + "px",
  15700. o.description.length > 0 && (h.classList.add("collapsible"),
  15701. h.style.height = h.clientHeight + 12 + "px",
  15702. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15703. }
  15704. function a(e) {
  15705. e.target === c && s()
  15706. }
  15707. function s() {
  15708. m && (m = !1,
  15709. r.classList.add("view-image"),
  15710. c.classList.remove("overlay"),
  15711. h.style.height = "",
  15712. u.style.paddingTop = "",
  15713. t.style.width = "",
  15714. t.style.height = "",
  15715. window.removeEventListener("resize", b),
  15716. c.removeEventListener("click", a),
  15717. g.removeEventListener("click", l),
  15718. f.removeEventListener("click", s),
  15719. o.emit(p.IMAGE_CLOSED),
  15720. o.close(!0))
  15721. }
  15722. function l(e) {
  15723. t.classList.toggle("show-info")
  15724. }
  15725. var c = o.div
  15726. , h = c.getElementsByClassName("tag-content")[0]
  15727. , u = c.getElementsByClassName("tag-media-content")[0]
  15728. , f = t.getElementsByClassName("close")[0]
  15729. , g = h.getElementsByClassName("tag-label")[0];
  15730. c.classList.add("has-image"),
  15731. r.classList.add("view-image"),
  15732. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15733. o.applyOrientation(o.orientation);
  15734. var m = !1
  15735. , A = getComputedStyle(h)
  15736. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15737. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15738. , I = h.querySelector(".tag-label")
  15739. , E = h.querySelector(".tag-desc")
  15740. , b = function() {
  15741. var e, t, n = 0;
  15742. return function() {
  15743. clearInterval(e),
  15744. clearTimeout(t),
  15745. e = setInterval(function() {
  15746. var e = c.clientHeight;
  15747. n !== e && (i(),
  15748. n = e)
  15749. }, 100),
  15750. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15751. }
  15752. }();
  15753. n.on(p.IMAGE_OPENING, e),
  15754. o.on(d.ACTIVATE, e),
  15755. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15756. o.on(d.CLOSING, s)
  15757. }
  15758. var n = new a
  15759. , r = n.createDomElement();
  15760. this.once(d.OPENED, function() {
  15761. n.load(e.src).then(i).catch(function(t) {
  15762. y.warn("Failed to load image:", e.src),
  15763. y.warn("with error:", t)
  15764. }).then(this.onMediaLoadFinished.bind(this))
  15765. });
  15766. var o = this;
  15767. return r
  15768. }
  15769. ,
  15770. n.prototype.createVideoElement = function(e, t) {
  15771. var i = new s({
  15772. autoPlay: !0,
  15773. autoResume: !0,
  15774. startMuted: !1,
  15775. loop: !1
  15776. })
  15777. , n = i.createDomElement();
  15778. return this.once(d.OPENED, function() {
  15779. i.load(e.src).then(function() {
  15780. this.div.classList.add("has-video"),
  15781. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15782. i.play()),
  15783. this.on(d.OPENING, i.show.bind(i)),
  15784. this.on(d.OPENED, i.play.bind(i)),
  15785. this.on(d.CLOSING, i.pause.bind(i)),
  15786. this.on(d.CLOSED, i.hide.bind(i))
  15787. }
  15788. .bind(this)).catch(function(t) {
  15789. y.warn("Failed to embed video:", e.src),
  15790. y.warn("with error:", t)
  15791. }).then(this.onMediaLoadFinished.bind(this))
  15792. }
  15793. .bind(this)),
  15794. n
  15795. }
  15796. ,
  15797. n.prototype.createEmbedElement = function(e, t) {
  15798. var i = new l
  15799. , n = i.createDomElement();
  15800. return this.once(d.OPENED, function() {
  15801. i.load(e.src).then(function() {
  15802. this.div.classList.add("has-embed"),
  15803. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15804. this.applyOrientation(this.orientation),
  15805. this.on(d.OPENING, i.show.bind(i)),
  15806. this.on(d.CLOSED, i.hide.bind(i))
  15807. }
  15808. .bind(this)).catch(function(t) {
  15809. y.warn("Failed to embed:", e.src),
  15810. y.warn("with error:", t)
  15811. }).then(this.onMediaLoadFinished.bind(this))
  15812. }
  15813. .bind(this)),
  15814. n
  15815. }
  15816. ,
  15817. n.prototype.open = function(e) {
  15818. return this.openPromise = $.Deferred(),
  15819. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15820. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15821. this.state !== I.OPEN && (this.emit(d.OPENING),
  15822. e && this.emit(d.ACTIVATING),
  15823. this.state = I.OPENING,
  15824. this.animateOpen(function() {
  15825. e && this.setActiveState(),
  15826. this.openPromise.resolve()
  15827. }
  15828. .bind(this)))
  15829. }
  15830. .bind(this), m.animation.openDelay),
  15831. c.cancel(this.closeTransition),
  15832. this.closePromise && this.closePromise.reject(),
  15833. this.closeTransition = void 0,
  15834. this.openPromise.promise())
  15835. }
  15836. ,
  15837. n.prototype.close = function(e) {
  15838. return this.closePromise = $.Deferred(),
  15839. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15840. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15841. this.state = I.CLOSING,
  15842. this.animateClose())
  15843. }
  15844. .bind(this), m.animation.closeDelay)),
  15845. c.cancel(this.openTransition),
  15846. this.openPromise && this.openPromise.reject(),
  15847. this.openTransition = void 0,
  15848. this.closePromise.resolve(),
  15849. this.closePromise.promise())
  15850. }
  15851. ,
  15852. n.prototype.setActiveState = function() {
  15853. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15854. this.emit(d.ACTIVATE),
  15855. this.div.classList.remove("has-hotzone"))
  15856. }
  15857. ,
  15858. n.prototype.animateOpen = function(e) {
  15859. if (this.state === I.OPENING) {
  15860. if (c.cancel(this.animationTransition),
  15861. u.detectSamsungNative())
  15862. return this.boardOrientation = null,
  15863. this.div.style.visibility = "visible",
  15864. this.emit(d.OPENED),
  15865. this.state = I.OPEN,
  15866. void (e && e());
  15867. this.div.style.webkitTransform = "scale(0)",
  15868. this.div.style.transform = "scale(0)",
  15869. this.div.style.visibility = "visible",
  15870. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15871. this.emit(d.OPENED),
  15872. this.state = I.OPEN,
  15873. e && e()
  15874. }
  15875. .bind(this))
  15876. }
  15877. }
  15878. ,
  15879. n.prototype.animateClose = function(e) {
  15880. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15881. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15882. this.emit(d.CLOSED),
  15883. this.state = I.CLOSED,
  15884. this.div.style.visibility = "hidden",
  15885. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15886. e && e()
  15887. }
  15888. .bind(this)))
  15889. }
  15890. ,
  15891. n.prototype.needsUpdate = function() {
  15892. return this.state !== I.CLOSED
  15893. }
  15894. ,
  15895. n.prototype.update = function(e, t) {
  15896. if (this.needsUpdate()) {
  15897. var i = (this.updateOrientation(e),
  15898. this.calcScale(t))
  15899. , n = {
  15900. x: (e.x + 1) * $("#player").width() / 2,
  15901. y: (e.y + 1) * $("#player").height() / 2
  15902. };
  15903. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15904. this.div.style.webkitTransform = this.div.screenTransform,
  15905. this.div.style.transform = this.div.screenTransform
  15906. }
  15907. }
  15908. ,
  15909. n.prototype.getDimensions = function() {
  15910. return this.div.getBoundingClientRect()
  15911. }
  15912. ,
  15913. n.prototype.calcScale = function(e) {
  15914. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15915. }
  15916. ,
  15917. n.prototype.updateOrientation = function(e) {
  15918. if (this.state !== I.ACTIVE) {
  15919. var t = 1 / 3
  15920. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15921. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15922. , r = "";
  15923. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15924. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15925. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15926. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15927. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15928. }
  15929. }
  15930. ,
  15931. n.prototype.applyOrientation = function(e) {
  15932. this.div.style.transform = this.div.style.webkitTransform = "",
  15933. this.div.classList.remove("tag-container-" + this.orientation),
  15934. this.div.classList.add("tag-container-" + e);
  15935. var t = window.getComputedStyle(this.div);
  15936. this.initialTransform = t.transform || t.webkitTransform,
  15937. "none" === this.initialTransform && (this.initialTransform = "");
  15938. var i = t.transform.slice(7, -1).split(",")
  15939. , n = -i[4]
  15940. , r = -i[5];
  15941. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15942. this.div.style.transformOrigin = n + "px " + r + "px",
  15943. this.orientation = e
  15944. }
  15945. ,
  15946. t.exports = n
  15947. }
  15948. ).call(this, "/js/tag/Billboard/Billboard.js")
  15949. }
  15950. , {
  15951. "../../util/browser": 182,
  15952. "../../util/lerp": 188,
  15953. "../../util/logger": 189,
  15954. "../../util/transitions": 195,
  15955. "../Media/EmbedlyEmbed": 125,
  15956. "../Media/EmbedlyPlayer": 126,
  15957. "../Media/Image": 128,
  15958. "../Media/Link": 129,
  15959. "../Media/MediaEvent": 131,
  15960. "../Parser/DescriptionChunkType": 133,
  15961. "../Parser/DescriptionParser": 134,
  15962. "./BillboardEvent": 120,
  15963. "./billboardSettings": 121,
  15964. "./overlaySettings": 122,
  15965. events: 202
  15966. }],
  15967. 120: [function(e, t, i) {
  15968. "use strict";
  15969. t.exports = Object.freeze({
  15970. ENTER: "billboard.enter",
  15971. LEAVE: "billboard.leave",
  15972. OPENING: "billboard.opening",
  15973. OPENED: "billboard.open",
  15974. CLOSING: "billboard.closing",
  15975. CLOSED: "billboard.closed",
  15976. ACTIVATING: "billboard.activating",
  15977. ACTIVATE: "billboard.activate"
  15978. })
  15979. }
  15980. , {}],
  15981. 121: [function(e, t, i) {
  15982. "use strict";
  15983. t.exports = Object.freeze({
  15984. animation: Object.freeze({
  15985. hoverOnClosing: !1,
  15986. openDelay: 100,
  15987. closeDelay: 50,
  15988. openDuration: 200,
  15989. closeDuration: 100
  15990. }),
  15991. boardToDiscRatio: 1.2
  15992. })
  15993. }
  15994. , {}],
  15995. 122: [function(e, t, i) {
  15996. "use strict";
  15997. t.exports = Object.freeze({
  15998. boundaryWidth: 30,
  15999. boundaryHeight: 0
  16000. })
  16001. }
  16002. , {}],
  16003. 123: [function(e, t, i) {//tag
  16004. (function(i) {
  16005. "use strict";
  16006. function n(e, t, i) {
  16007. var n = i.version || "0";
  16008. "0" !== n && I.info("tag defined using version " + n),
  16009. this.model = e,
  16010. this.sid = t,
  16011. this.color = (new r.Color).set(i.color || l.tagDefault),
  16012. this.hoverColor = l._darken(this.color, .2),
  16013. this.floor = null,
  16014. this.floorIndex = i.floor,
  16015. this.mode = s.PANORAMA,
  16016. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16017. this.obj3d = null,
  16018. this.disc = null,
  16019. this.materials = {
  16020. disc: null,
  16021. pole: null
  16022. },
  16023. this.position = (new r.Vector3).copy(i.position),
  16024. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16025. this.discWorldPosition = null,
  16026. this.discScale = .05,
  16027. this.poleEnabled = i.stem.enabled,
  16028. this.billboard = new o(i.label,i.description,i.media,this),
  16029. this.visibleTransition = null,
  16030. this.hoveringDisc = !1
  16031. }
  16032. var r = e("three")
  16033. , o = e("./Billboard/Billboard")
  16034. , a = e("../settings")
  16035. , s = e("../enum/Viewmode")
  16036. , l = e("../enum/Colors")
  16037. , c = e("../enum/RenderLayers")
  16038. , h = e("../enum/RenderOrder")
  16039. , u = (e("../util/common"),
  16040. e("../util/math"))
  16041. , d = e("../util/texture")
  16042. , p = e("../objects/Panorama")
  16043. , f = e("../shaders")
  16044. , g = e("../util/transitions")
  16045. , m = e("../util/lerp")
  16046. , v = e("../util/easing")
  16047. , A = e("./Billboard/BillboardEvent")
  16048. , y = e("events").EventEmitter
  16049. , C = e("../util/logger")
  16050. , I = new C(i)
  16051. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16052. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16053. , w = new r.PlaneBufferGeometry(1,1);
  16054. n.prototype = Object.create(y.prototype),
  16055. n.raycaster = new r.Raycaster,
  16056. n.prototype.bindEvents = function() {
  16057. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16058. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16059. }
  16060. ,
  16061. n.prototype.build = function() {
  16062. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16063. this.floor && (this.billboard.build(this.model.sid),
  16064. this.obj3d = this.buildObject3D(),
  16065. this.floor.add(this.obj3d)),
  16066. this
  16067. }
  16068. ,
  16069. n.prototype.buildObject3D = function() {
  16070. var e = new r.Object3D;
  16071. e.position.copy(this.position);
  16072. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16073. t.bg.value = b,
  16074. t.mask.value = E,
  16075. t.color.value.copy(this.color),
  16076. this.materials.disc = new r.RawShaderMaterial({
  16077. transparent: !0,
  16078. vertexShader: f.tagDisc.vertexShader,
  16079. fragmentShader: f.tagDisc.fragmentShader,
  16080. uniforms: t
  16081. }),
  16082. this.disc = new r.Mesh(w,this.materials.disc),
  16083. this.disc.layers.set(c.TAG),
  16084. this.disc.position.copy(this.discPosition),
  16085. this.disc.renderOrder = h.tagDisc,
  16086. this.disc.tag = this;
  16087. var i = this.buildPole();
  16088. return i.layers.set(c.TAG),
  16089. i.renderOrder = h.tagStem,
  16090. e.add(i),
  16091. e.layers.set(c.TAG),
  16092. e.add(this.disc)
  16093. }
  16094. ,
  16095. n.prototype.buildPole = function() {
  16096. var e = new r.BufferGeometry
  16097. , t = new Float32Array(6);
  16098. return t[0] = t[1] = t[2] = 0,
  16099. t[3] = this.discPosition.x,
  16100. t[4] = this.discPosition.y,
  16101. t[5] = this.discPosition.z,
  16102. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16103. this.materials.pole = new r.LineBasicMaterial({
  16104. linewidth: a.tags.pole.width,
  16105. color: a.tags.pole.color,
  16106. opacity: 0,
  16107. visible: this.poleEnabled,
  16108. transparent: !0,
  16109. depthWrite: !1
  16110. }),
  16111. new r.Line(e,this.materials.pole)
  16112. }
  16113. ,
  16114. n.prototype.setFreeState = function(e) {
  16115. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16116. this.materials.disc.uniforms.color.value = this.color
  16117. }
  16118. .bind(this))
  16119. }
  16120. ,
  16121. n.prototype.setHoverState = function(e) {
  16122. this.billboard.open(e),
  16123. this.materials.disc.uniforms.color.value = this.hoverColor
  16124. }
  16125. ,
  16126. n.prototype.hide = function(e, t) {
  16127. var i = $.Deferred();
  16128. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16129. return i.resolve().promise();
  16130. e = e || 0,
  16131. t = t || 0,
  16132. g.cancel(this.visibleTransition);
  16133. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16134. , r = t + e
  16135. , o = t / r;
  16136. return this.visibleTransition = g.start(function(e) {
  16137. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16138. , i = m.property(e.materials.pole, "opacity", 0);
  16139. return function(n) {
  16140. t(n),
  16141. e.materials.pole && i(n)
  16142. }
  16143. }(this), r * n, function() {
  16144. i.resolve()
  16145. }, o, v[a.warp.blendEasing]),
  16146. i.promise()
  16147. }
  16148. ,
  16149. n.prototype.show = function(e, t) {
  16150. var i = $.Deferred();
  16151. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16152. return i.resolve().promise();
  16153. e = e || 0,
  16154. t = t || 0,
  16155. g.cancel(this.visibleTransition);
  16156. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16157. , r = t + e
  16158. , o = t / r;
  16159. return this.visibleTransition = g.start(function(e) {
  16160. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16161. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16162. return function(n) {
  16163. t(n),
  16164. e.materials.pole && i(n)
  16165. }
  16166. }(this), r * n, function() {
  16167. i.resolve()
  16168. }, o, v[a.warp.blendEasing]),
  16169. i.promise()
  16170. }
  16171. ,
  16172. n.prototype.closestPanoTowardTag = function(e, t) {
  16173. var i = []
  16174. , o = []
  16175. , l = this.disc.getWorldPosition();
  16176. if (e === s.PANORAMA) {
  16177. var c = .5
  16178. , h = t.position.clone().sub(l).normalize();
  16179. i.push(p.filters.isPanoAligned()),
  16180. i.push(p.filters.inPanoDirection(l, h, c)),
  16181. i.push(p.filters.isNeighbourPanoTo(t)),
  16182. o.push(p.scoreFunctions.direction(l, h))
  16183. }
  16184. var u = new r.Vector3
  16185. , d = function(e) {
  16186. u.copy(l).sub(e.position);
  16187. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16188. , i = a.tags.navigate.tiltTolerance;
  16189. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16190. }
  16191. , f = function(e) {
  16192. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16193. };
  16194. i.push(f, d),
  16195. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16196. var g = this.model.panos.sortByScore(i, o);
  16197. if (a.tags.navigate.lineOfSight) {
  16198. for (var m = 0; m < g.length; m++) {
  16199. var v = g[m].pano
  16200. , A = v.position.distanceTo(l);
  16201. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16202. return null;
  16203. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16204. var y = n.raycaster.intersectObjects(this.model.colliders);
  16205. if (0 === y.length || y[0].distance > A)
  16206. return v
  16207. }
  16208. return null
  16209. }
  16210. return g.length > 0 && g[0].pano
  16211. }
  16212. ,
  16213. n.prototype.examine = function(e) {
  16214. var t = e.mode
  16215. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16216. , n = this.disc.getWorldPosition();
  16217. this.billboard.setActiveState();
  16218. var o = function() {
  16219. var t = this.billboard.getDimensions()
  16220. , n = new r.Vector3;
  16221. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16222. n.unproject(e.camera),
  16223. e.flyToPano({
  16224. pano: i,
  16225. lookAtPoint: n
  16226. })
  16227. }
  16228. .bind(this);
  16229. if (t === s.PANORAMA)
  16230. if (i !== e.currentPano) {
  16231. var l = {
  16232. pano: i,
  16233. lookAtPoint: n,
  16234. duration: null,
  16235. maxDistanceOverride: null,
  16236. skipWarpingCheck: !1
  16237. };
  16238. e.flyToPano(l, o)
  16239. } else
  16240. setTimeout(function() {
  16241. this.billboard.open().then(function() {
  16242. o()
  16243. })
  16244. }
  16245. .bind(this), 0);
  16246. else {
  16247. var c = {
  16248. pano: i
  16249. };
  16250. if (n) {
  16251. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16252. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16253. }
  16254. c.callback = o,
  16255. c.duration = 1500,
  16256. c.mode = s.PANORAMA,
  16257. e.flyToNewMode(c)
  16258. }
  16259. }
  16260. ,
  16261. n.prototype.update = function(e, t) {
  16262. var i = new r.Vector3;
  16263. return function(e, t) {
  16264. this.discWorldPosition = this.disc.getWorldPosition(),
  16265. this.updateDisc(e, t),
  16266. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16267. i.z < 1 && (i.y *= -1,
  16268. this.billboard.update(i, this.getDiscRadius(i, t))))
  16269. }
  16270. }(),
  16271. n.prototype.updateDisc = function(e, t) {
  16272. var i = new r.Vector3
  16273. , o = new r.Vector3
  16274. , l = new r.Vector3
  16275. , c = new r.Vector3
  16276. , h = new r.Vector3;
  16277. return function(e, t) {
  16278. var u = a.tags.visibility
  16279. , d = a.tags.disc.scale
  16280. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16281. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16282. this.obj3d.visible) {
  16283. this.disc.quaternion.copy(t.quaternion);
  16284. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16285. i.copy(this.discWorldPosition).project(t),
  16286. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16287. l.set(f / 2, 0, 0).add(o),
  16288. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16289. h.copy(c).unproject(t);
  16290. var g = h.distanceTo(this.discWorldPosition)
  16291. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16292. this.discScale = g * m,
  16293. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16294. }
  16295. }
  16296. }(),
  16297. n.prototype.getDiscRadius = function(e, t) {
  16298. var i = new r.Vector3;
  16299. return function(e, t) {
  16300. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16301. Math.abs(e.x - i.x) * $("#player").width()
  16302. }
  16303. }(),
  16304. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16305. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16306. }
  16307. ,
  16308. n.prototype.offScreen = function(e, t) {
  16309. var i = e.getWorldPosition().project(t);
  16310. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16311. }
  16312. ,
  16313. n.viewportScale = function() {
  16314. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16315. n.viewportHeight = $("#player").height(),
  16316. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16317. n.currentViewportScale
  16318. }
  16319. ,
  16320. t.exports = n
  16321. }
  16322. ).call(this, "/js/tag/tag.js")
  16323. }
  16324. , {
  16325. "../enum/Colors": 19,
  16326. "../enum/RenderLayers": 41,
  16327. "../enum/RenderOrder": 42,
  16328. "../enum/Viewmode": 51,
  16329. "../objects/Panorama": 148,
  16330. "../settings": 166,
  16331. "../shaders": 167,
  16332. "../util/common": 185,
  16333. "../util/easing": 186,
  16334. "../util/lerp": 188,
  16335. "../util/logger": 189,
  16336. "../util/math": 190,
  16337. "../util/texture": 194,
  16338. "../util/transitions": 195,
  16339. "./Billboard/Billboard": 119,
  16340. "./Billboard/BillboardEvent": 120,
  16341. events: 202,
  16342. three: 217
  16343. }],
  16344. 124: [function(e, t, i) {
  16345. (function(i) {
  16346. "use strict";
  16347. function n() {
  16348. this.tagState = y.IDLE,
  16349. this.intersectTag = null,
  16350. this.hoveredTag = null,
  16351. this.activeTag = null,
  16352. this.tagDiscs = [],
  16353. this.raycaster = new r.Raycaster,
  16354. this.modelManager = null,
  16355. this.player = null,
  16356. this.totaltags = 0,
  16357. this.navigatingViaTag = !1,
  16358. this.enabled = !1
  16359. }
  16360. var r = e("three")
  16361. , o = e("../util/logger")
  16362. , a = e("../util/common")
  16363. , s = e("../controls/serializer")
  16364. , l = e("../objects/Snapshot")
  16365. , c = e("../settings")
  16366. , h = e("./Billboard/BillboardEvent")
  16367. , u = e("./Media/MediaEvent")
  16368. , d = e("./Media/LinkType")
  16369. , p = e("../enum/Viewmode")
  16370. , f = e("../enum/WarpStyle")
  16371. , g = e("../enum/BlackoutStyle")
  16372. , m = e("../enum/ModelManagerEvents")
  16373. , v = e("../enum/tagEvents")
  16374. , A = e("../enum/PlayerEvents")
  16375. , y = (e("../util/lerp"),
  16376. e("../enum/TagStates"))
  16377. , C = e("events").EventEmitter
  16378. , I = new o(i);
  16379. a.extend(n, C),
  16380. n.prototype.init = function(e, t) {
  16381. this.modelManager = e,
  16382. this.player = t,
  16383. this.updateModel(),
  16384. this.bindEvents()
  16385. }
  16386. ,
  16387. n.prototype.update = function(e) {
  16388. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16389. }
  16390. ,
  16391. n.prototype.updateTags = function(e, t, i, n) {
  16392. for (var r in this.model.tags)
  16393. this.model.tags[r].update(e, t, i, n)
  16394. }
  16395. ,
  16396. n.prototype.updateModel = function() {
  16397. this.model = this.modelManager.getActiveModel(),
  16398. this.gettagsFromModel(),
  16399. this.totaltags = Object.keys(this.model.tags).length
  16400. }
  16401. ,
  16402. n.prototype.gettagsFromModel = function() {
  16403. this.tagDiscs = [];
  16404. for (var e in this.model.tags) {
  16405. var t = this.model.tags[e].disc;
  16406. t && this.tagDiscs.push(t)
  16407. }
  16408. }
  16409. ,
  16410. n.prototype.bindEvents = function() {
  16411. function e() {
  16412. Object.keys(this.model.tags).forEach(function(e) {
  16413. var t = this.model.tags[e];
  16414. t.bindEvents(),
  16415. t.billboard.on(u.LINK_CLICK, function(e) {
  16416. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16417. }
  16418. .bind(this)),
  16419. t.billboard.on(u.IMAGE_OPENED, function() {
  16420. this.tagState = y.EXAMINE,
  16421. this.emit(u.IMAGE_OPENED)
  16422. }
  16423. .bind(this)),
  16424. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16425. }
  16426. .bind(this))
  16427. }
  16428. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16429. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16430. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16431. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16432. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16433. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16434. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16435. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16436. e.call(this)
  16437. }
  16438. ,
  16439. n.prototype.navigateViaLink = function(e) {
  16440. var t = s.deserialize(e);
  16441. if (t)
  16442. if (t.mode === p.PANORAMA) {
  16443. try {
  16444. this.player.model.panos.get(t.panoId)
  16445. } catch (e) {
  16446. return void I.warn("Unable to find panorama location", t.panoId)
  16447. }
  16448. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16449. } else {
  16450. var i = {
  16451. cameraMode: t.mode,
  16452. position: t.position,
  16453. quaternion: t.quaternion,
  16454. scanId: t.panoId,
  16455. orthoZoom: t.zoom,
  16456. floorVisibility: t.floorVisibility,
  16457. thumbUrl: null,
  16458. name: null
  16459. };
  16460. this.player.flyToNewMode({
  16461. mode: t.mode,
  16462. duration: c.warp.outsideTime,
  16463. warpDest: new l(i),
  16464. force: !0
  16465. })
  16466. }
  16467. }
  16468. ,
  16469. n.prototype.handleWarpStart = function(e, t, i, n) {
  16470. this.dismissExaminedTag(),
  16471. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16472. e && (i = g.END),
  16473. this.hideShowTagsForBlackoutStyle(i, n))
  16474. }
  16475. ,
  16476. n.prototype.handleWarpInterruption = function(e, t, i) {
  16477. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16478. this.hideShowTagsForBlackoutStyle(t, i)
  16479. }
  16480. ,
  16481. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16482. var i = 0
  16483. , n = 0
  16484. , r = t / 2;
  16485. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16486. e) {
  16487. case g.END:
  16488. this.hideAlltags(r);
  16489. break;
  16490. case g.BEGINNING:
  16491. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16492. break;
  16493. case g.NONE:
  16494. break;
  16495. case g.MIDDLE:
  16496. i = r,
  16497. n = r,
  16498. this.hideAlltags(n),
  16499. setTimeout(function() {
  16500. this.showAlltags(i)
  16501. }
  16502. .bind(this), n);
  16503. break;
  16504. case g.FADEIN:
  16505. setTimeout(function() {
  16506. this.showAlltags(r)
  16507. }
  16508. .bind(this), r)
  16509. }
  16510. }
  16511. ,
  16512. n.prototype.onPlayerModeChanging = function(e, t) {
  16513. t !== p.PANORAMA && this.dismissExaminedTag(),
  16514. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16515. var i = t !== p.OUTDOOR;
  16516. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16517. }
  16518. ,
  16519. n.prototype.onPanoChange = function(e, t) {
  16520. var i = this.navigatingViaTag;
  16521. if (this.navigatingViaTag = !1,
  16522. !i) {
  16523. this.dismissExaminedTag();
  16524. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16525. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16526. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16527. }
  16528. }
  16529. ,
  16530. n.prototype.onPlayerReady = function(e, t, i) {
  16531. this.startAlltags(e, t ? i : null)
  16532. }
  16533. ,
  16534. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16535. this.updateClosestTags(e)
  16536. }
  16537. ,
  16538. n.prototype.dismissExaminedTag = function() {
  16539. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16540. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16541. this.hoveredTag = null)
  16542. }
  16543. ,
  16544. n.prototype.startAlltags = function(e, t) {
  16545. this.model.shouldShowtags = c.tags.enabled,
  16546. this.enabled = !0,
  16547. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16548. t && setTimeout(function() {
  16549. this.activateTag(this.model.getTagBySid(t))
  16550. }
  16551. .bind(this), c.tags.startup.fadeInDuration / 2))
  16552. }
  16553. ,
  16554. n.prototype.showAlltags = function(e, t, i) {
  16555. function n() {
  16556. o++,
  16557. o === this.totaltags && (this.model.tagsShown = !0,
  16558. r.resolve())
  16559. }
  16560. var r = $.Deferred();
  16561. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16562. return r.resolve().promise();
  16563. var o = 0;
  16564. for (var a in this.model.tags) {
  16565. var s = this.model.tags[a];
  16566. s.show(e, t).done(n.bind(this))
  16567. }
  16568. return r.promise()
  16569. }
  16570. ,
  16571. n.prototype.hideAlltags = function(e, t) {
  16572. function i() {
  16573. r++,
  16574. r === this.totaltags && (this.model.tagsShown = !1,
  16575. n.resolve())
  16576. }
  16577. var n = $.Deferred()
  16578. , r = 0;
  16579. for (var o in this.model.tags) {
  16580. var a = this.model.tags[o];
  16581. a.hide(e, t).done(i.bind(this)),
  16582. a === this.activeTag && this.dismissActiveTag()
  16583. }
  16584. return n.promise()
  16585. }
  16586. ,
  16587. n.prototype.enableHovering = function() {
  16588. this.enabled = !0
  16589. }
  16590. ,
  16591. n.prototype.disableHovering = function() {
  16592. this.enabled = !1
  16593. }
  16594. ,
  16595. n.prototype.activateTag = function(e, t) {
  16596. t = t || y.EXAMINE,
  16597. this.activeTag = e,
  16598. this.activeTag.hoveringDisc = !0,
  16599. this.activeTag.setHoverState(t === y.EXAMINE),
  16600. this.tagState = t,
  16601. this.emit(v.TagActivated, e)
  16602. }
  16603. ,
  16604. n.prototype.dismissActiveTag = function() {
  16605. this.activeTag.hoveringDisc = !1,
  16606. this.activeTag.setFreeState(!0);
  16607. var e = this.activeTag;
  16608. this.activeTag = null,
  16609. this.tagState = y.IDLE,
  16610. this.emit(v.TagDismissed, e)
  16611. }
  16612. ,
  16613. n.prototype.clickedOnTag = function(e) {
  16614. var t = function() {
  16615. this.navigatingViaTag = !0,
  16616. this.activeTag.examine(this.player),
  16617. this.emit(v.TagNavigation, this.activeTag)
  16618. }
  16619. .bind(this);
  16620. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16621. this.activeTag = this.intersectTag,
  16622. t(),
  16623. !0) : (this.dismissActiveTag(),
  16624. !1)
  16625. }
  16626. ,
  16627. n.prototype.intersecttag = function() {
  16628. var e = new r.Vector3
  16629. , t = new r.Vector3
  16630. , i = new r.Vector3;
  16631. return function(n, r, o) {
  16632. if (!this.enabled)
  16633. return null;
  16634. var a = null
  16635. , s = this.tagDiscs.filter(function(e) {
  16636. return e.parent.visible
  16637. });
  16638. if (s.length > 0) {
  16639. var l = this.model.floors.reduce(function(e, t) {
  16640. return t.hidden ? e : e.concat(t.collider.children)
  16641. }, s);
  16642. e.set(n.x, n.y, -1).unproject(o),
  16643. t.set(n.x, n.y, 1).unproject(o),
  16644. i.copy(t).sub(e).normalize(),
  16645. this.raycaster.set(e, i);
  16646. var c = this.raycaster.intersectObjects(l);
  16647. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16648. }
  16649. return this.intersectTag = a,
  16650. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16651. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16652. this.hoveredTag = a
  16653. }
  16654. .bind(this)),
  16655. a.billboard.on(h.LEAVE, function() {
  16656. this.hoveredTag = null
  16657. }
  16658. .bind(this))),
  16659. this.activateTag(a, y.BROWSE))),
  16660. a
  16661. }
  16662. }(),
  16663. n.prototype.rankedtagInDirection = function() {
  16664. var e = []
  16665. , t = []
  16666. , i = new r.Vector3
  16667. , n = new r.Vector3
  16668. , o = new r.Vector3;
  16669. return function(r, a, s, l) {
  16670. var c = 0;
  16671. t.length = 0;
  16672. for (var h = 0; h < this.closesttags.length; h++) {
  16673. var u = this.closesttags[h];
  16674. n.copy(u.position),
  16675. n.add(u.discPosition),
  16676. i.copy(a),
  16677. i.sub(n).negate(),
  16678. i.normalize();
  16679. var d = i.dot(l);
  16680. if (d >= 0) {
  16681. o.copy(n),
  16682. o.project(s);
  16683. var p = this.intersecttag(o, !1, s);
  16684. if (p) {
  16685. if (c >= e.length)
  16686. for (var f = 0; f < 64; f++)
  16687. e.push({
  16688. tag: u,
  16689. dot: d
  16690. });
  16691. var g = e[c];
  16692. g.tag = u,
  16693. g.dot = d,
  16694. g.position = math.projectPositionToCanvas(n, s),
  16695. t.push(g),
  16696. c++
  16697. }
  16698. }
  16699. }
  16700. return t.sort(function(e, t) {
  16701. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16702. }),
  16703. r < t.length ? t[r].tag : null
  16704. }
  16705. }(),
  16706. n.prototype.updateClosestTags = function() {
  16707. var e = new r.Vector3
  16708. , t = 30;
  16709. return function(i) {
  16710. this.closesttags || (this.closesttags = []),
  16711. this.closesttags.length = 0;
  16712. var n = this.model.tags;
  16713. if (n)
  16714. for (var r in n)
  16715. if (n.hasOwnProperty(r)) {
  16716. var o = n[r]
  16717. , a = o.position;
  16718. e.copy(i),
  16719. e.sub(a).negate();
  16720. var s = e.lengthSq();
  16721. s < t && this.closesttags.push(o)
  16722. }
  16723. }
  16724. }(),
  16725. t.exports = n
  16726. }
  16727. ).call(this, "/js/tag/tagManager.js")
  16728. }
  16729. , {
  16730. "../controls/serializer": 14,
  16731. "../enum/BlackoutStyle": 18,
  16732. "../enum/tagEvents": 32,
  16733. "../enum/ModelManagerEvents": 33,
  16734. "../enum/PlayerEvents": 40,
  16735. "../enum/TagStates": 44,
  16736. "../enum/Viewmode": 51,
  16737. "../enum/WarpStyle": 52,
  16738. "../objects/Snapshot": 153,
  16739. "../settings": 166,
  16740. "../util/common": 185,
  16741. "../util/lerp": 188,
  16742. "../util/logger": 189,
  16743. "./Billboard/BillboardEvent": 120,
  16744. "./Media/LinkType": 130,
  16745. "./Media/MediaEvent": 131,
  16746. events: 202,
  16747. three: 217
  16748. }],
  16749. 125: [function(e, t, i) {
  16750. (function(i) {
  16751. "use strict";
  16752. function n() {
  16753. this.embedWrapper = null,
  16754. this.embedElement = null
  16755. }
  16756. var r = e("../../util/ajax")
  16757. , o = e("./mediaSettings")
  16758. , a = e("../../settings")
  16759. , s = e("../../util/logger")
  16760. , l = new s(i);
  16761. n.prototype.createDomElement = function() {
  16762. return this.embedWrapper = document.createElement("div"),
  16763. this.embedWrapper.classList.add("tag-embed"),
  16764. this.embedWrapper.classList.add("hidden"),
  16765. this.embedWrapper
  16766. }
  16767. ,
  16768. n.prototype.load = function(e) {
  16769. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16770. return new Promise(function(e, i) {
  16771. r.get(t).then(function(t) {
  16772. if (t = JSON.parse(t),
  16773. t.html && t.html.indexOf("<script") === -1) {
  16774. this.embedWrapper.innerHTML = t.html;
  16775. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16776. if (this.embedWrapper.style.width = n + "px",
  16777. t.height) {
  16778. var r = t.height / t.width;
  16779. this.embedWrapper.style.height = n * r + "px"
  16780. }
  16781. this.embedElement = this.embedWrapper.firstChild;
  16782. var a = [];
  16783. try {
  16784. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16785. } catch (e) {
  16786. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16787. }
  16788. a.forEach(function(e) {
  16789. e.setAttribute("target", "_blank")
  16790. }),
  16791. this.embedElement.classList.add("hidden"),
  16792. this.embedWrapper.classList.remove("hidden"),
  16793. e()
  16794. } else
  16795. i("Not a valid embed")
  16796. }
  16797. .bind(this), function(e) {
  16798. i(e.response)
  16799. })
  16800. }
  16801. .bind(this))
  16802. }
  16803. ,
  16804. n.prototype.show = function() {
  16805. this.embedElement && this.embedElement.classList.remove("hidden")
  16806. }
  16807. ,
  16808. n.prototype.hide = function() {
  16809. this.embedElement && this.embedElement.classList.add("hidden")
  16810. }
  16811. ,
  16812. t.exports = n
  16813. }
  16814. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16815. }
  16816. , {
  16817. "../../settings": 166,
  16818. "../../util/ajax": 181,
  16819. "../../util/logger": 189,
  16820. "./mediaSettings": 132
  16821. }],
  16822. 126: [function(e, t, i) {
  16823. (function(i) {
  16824. "use strict";
  16825. function n(e) {
  16826. o.call(this),
  16827. this.options = e,
  16828. this.playerControls = null,
  16829. this.state = s.NOT_READY
  16830. }
  16831. var r = e("../../util/browser")
  16832. , o = e("./EmbedlyEmbed")
  16833. , a = e("../../util/logger")
  16834. , s = (new a(i),
  16835. Object.freeze({
  16836. NOT_READY: "player.not.ready",
  16837. CUED: "player.cued",
  16838. PLAYING: "player.playing",
  16839. PAUSED: "player.paused"
  16840. }));
  16841. n.prototype = Object.create(o.prototype),
  16842. n.prototype.createDomElement = function() {
  16843. return this.embedWrapper = document.createElement("div"),
  16844. this.embedWrapper.classList.add("tag-video"),
  16845. this.embedWrapper.classList.add("hidden"),
  16846. this.embedWrapper
  16847. }
  16848. ,
  16849. n.prototype.load = function(e) {
  16850. var t = function() {
  16851. function e(e) {
  16852. this.playerState = s.CUED,
  16853. this.options.startMuted && this.playerControls.mute()
  16854. }
  16855. function t(e) {
  16856. this.playerState = e
  16857. }
  16858. function i(e) {
  16859. this.playerControls.setCurrentTime(0),
  16860. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16861. }
  16862. this.playerControls = new playerjs.Player(this.embedElement),
  16863. this.playerControls.on("ready", e.bind(this)),
  16864. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16865. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16866. this.playerControls.on("ended", i.bind(this))
  16867. }
  16868. .bind(this);
  16869. return o.prototype.load.call(this, e).then(t.bind(this))
  16870. }
  16871. ,
  16872. n.prototype.play = function() {
  16873. var e = r.isMobile();
  16874. return function() {
  16875. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16876. }
  16877. }(),
  16878. n.prototype.pause = function() {
  16879. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16880. }
  16881. ,
  16882. t.exports = n
  16883. }
  16884. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16885. }
  16886. , {
  16887. "../../util/browser": 182,
  16888. "../../util/logger": 189,
  16889. "./EmbedlyEmbed": 125
  16890. }],
  16891. 127: [function(e, t, i) {
  16892. (function(i) {
  16893. "use strict";
  16894. function n(e) {
  16895. function t() {
  16896. return a.debug("requesting file from embedly:", e.href),
  16897. r.get(e.href, {
  16898. responseType: e.responseType
  16899. }).then(function(t) {
  16900. return a.debug("requesting file finished:", e.href),
  16901. t
  16902. })
  16903. }
  16904. function i() {}
  16905. return s = new Promise(function(e, n) {
  16906. s.catch(i).then(function() {
  16907. t().then(e, n)
  16908. })
  16909. }
  16910. )
  16911. }
  16912. var r = e("../../util/ajax")
  16913. , o = (e("./mediaSettings"),
  16914. e("../../util/logger"))
  16915. , a = new o(i)
  16916. , s = Promise.resolve();
  16917. t.exports.enqueue = n
  16918. }
  16919. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16920. }
  16921. , {
  16922. "../../util/ajax": 181,
  16923. "../../util/logger": 189,
  16924. "./mediaSettings": 132
  16925. }],
  16926. 128: [function(e, t, i) {
  16927. (function(i) {
  16928. "use strict";
  16929. function n() {
  16930. this.imageWrapper = null,
  16931. this.width = 0,
  16932. this.height = 0,
  16933. this.aspect = 1
  16934. }
  16935. var r = e("./MediaEvent")
  16936. , o = e("./EmbedlyQueue")
  16937. , a = e("events").EventEmitter
  16938. , s = e("../../util/logger")
  16939. , l = e("../../settings");
  16940. new s(i);
  16941. n.prototype = Object.create(a.prototype),
  16942. n.prototype.createDomElement = function() {
  16943. return this.imageWrapper = document.createElement("div"),
  16944. this.imageWrapper.classList.add("tag-image"),
  16945. this.imageWrapper.classList.add("hidden"),
  16946. this.imageWrapper.addEventListener("click", function(e) {
  16947. e.stopPropagation(),
  16948. this.emit(r.IMAGE_OPENING),
  16949. this.imageWrapper.style.pointerEvents = "none"
  16950. }
  16951. .bind(this)),
  16952. this.imageWrapper
  16953. }
  16954. ,
  16955. n.prototype.onClosed = function() {
  16956. this.imageWrapper.style.pointerEvents = "auto"
  16957. }
  16958. ,
  16959. n.prototype.load = function(e) {
  16960. var t = Math.max(window.screen.height, window.screen.width)
  16961. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16962. return new Promise(function(e, t) {
  16963. function n(t) {
  16964. var i = t.target;
  16965. this.width = i.naturalWidth,
  16966. this.height = i.naturalHeight,
  16967. this.aspect = this.width / this.height;
  16968. var n = t.target.src;
  16969. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16970. this.imageWrapper.style.width = this.width + "px",
  16971. this.imageWrapper.style.height = this.height + "px",
  16972. this.imageWrapper.classList.remove("hidden"),
  16973. e()
  16974. }
  16975. o.enqueue({
  16976. href: i,
  16977. responseType: "arraybuffer"
  16978. }).then(function(e) {
  16979. var t = new Uint8Array(e)
  16980. , i = new Blob([t])
  16981. , r = new window.Image;
  16982. r.addEventListener("load", n.bind(this));
  16983. var o = URL.createObjectURL(i);
  16984. r.src = o
  16985. }
  16986. .bind(this), t)
  16987. }
  16988. .bind(this))
  16989. }
  16990. ,
  16991. t.exports = n
  16992. }
  16993. ).call(this, "/js/tag/Media/Image.js")
  16994. }
  16995. , {
  16996. "../../settings": 166,
  16997. "../../util/logger": 189,
  16998. "./EmbedlyQueue": 127,
  16999. "./MediaEvent": 131,
  17000. events: 202
  17001. }],
  17002. 129: [function(e, t, i) {
  17003. "use strict";
  17004. function n(e) {
  17005. this.label = e.label,
  17006. this.href = e.url,
  17007. this.type = this.updateLinkForType(),
  17008. this.domElement = null,
  17009. this.id = c++
  17010. }
  17011. var r = e("./LinkType")
  17012. , o = e("./MediaEvent")
  17013. , a = e("../../util/browser")
  17014. , s = e("../../analytics")
  17015. , l = e("events").EventEmitter
  17016. , c = 0;
  17017. n.prototype = Object.create(l.prototype),
  17018. n.prototype.updateLinkForType = function() {
  17019. function e(e) {
  17020. var t = new RegExp("[#&?]start=([^#&?]*)")
  17021. , i = t.exec(e);
  17022. return i[1]
  17023. }
  17024. function t(e) {
  17025. return e + "&play=1"
  17026. }
  17027. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17028. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17029. r.NAVIGATION) : (this.href = t(this.href),
  17030. r.MODEL) : r.EXT_LINK
  17031. }
  17032. ;
  17033. var h = {};
  17034. n.prototype.createDomElement = function() {
  17035. function e(e) {
  17036. switch (e.stopPropagation(),
  17037. h[this.id] = !0,
  17038. s.trackAlways("click_tag_link", {
  17039. link_type: this.type,
  17040. link_count: c,
  17041. links_clicked: Object.keys(h).length
  17042. }),
  17043. this.type) {
  17044. case r.MODEL:
  17045. window.location.replace(this.href);
  17046. break;
  17047. case r.EXT_LINK:
  17048. window.open(this.href, "_blank")
  17049. }
  17050. this.emit(o.LINK_CLICK, {
  17051. type: this.type,
  17052. url: this.href
  17053. })
  17054. }
  17055. if (this.domElement = document.createElement("a"),
  17056. this.domElement.classList.add("tag-link"),
  17057. this.domElement.textContent = this.label,
  17058. this.type === r.EXT_LINK) {
  17059. this.domElement.textContent += " ";
  17060. var t = document.createElement("i");
  17061. t.classList.add("icon-ext-link"),
  17062. t.title = "Link to external web site",
  17063. this.domElement.appendChild(t)
  17064. }
  17065. return this.domElement.addEventListener("click", e.bind(this)),
  17066. this.domElement
  17067. }
  17068. ,
  17069. t.exports = n
  17070. }
  17071. , {
  17072. "../../analytics": 4,
  17073. "../../util/browser": 182,
  17074. "./LinkType": 130,
  17075. "./MediaEvent": 131,
  17076. events: 202
  17077. }],
  17078. 130: [function(e, t, i) {
  17079. "use strict";
  17080. t.exports = {
  17081. NAVIGATION: "navigation",
  17082. MODEL: "model",
  17083. EXT_LINK: "ext-link"
  17084. }
  17085. }
  17086. , {}],
  17087. 131: [function(e, t, i) {
  17088. "use strict";
  17089. t.exports = Object.freeze({
  17090. LINK_CLICK: "mtmedia.link",
  17091. IMAGE_LOADED: "mtmedia.image.loaded",
  17092. IMAGE_OPENING: "mtmedia.image.opening",
  17093. IMAGE_OPENED: "mtmedia.image.opened",
  17094. IMAGE_CLOSING: "mtmedia.image.closing",
  17095. IMAGE_CLOSED: "mtmedia.image.closed",
  17096. VIDEO_START: "mtmedia.video.start",
  17097. VIDEO_PAUSE: "mtmedia.video.pause",
  17098. VIDEO_ENDED: "mtmedia.video.end"
  17099. })
  17100. }
  17101. , {}],
  17102. 132: [function(e, t, i) {
  17103. "use strict";
  17104. t.exports = Object.freeze({
  17105. maxEmbedWidth: 350,
  17106. defaultAspectRatio: .75
  17107. })
  17108. }
  17109. , {}],
  17110. 133: [function(e, t, i) {
  17111. "use strict";
  17112. t.exports = Object.freeze({
  17113. TEXT: "text",
  17114. LINK: "link",
  17115. IMAGE: "photo",
  17116. VIDEO: "video",
  17117. RICH: "rich"
  17118. })
  17119. }
  17120. , {}],
  17121. 134: [function(e, t, i) {
  17122. "use strict";
  17123. function n(e) {
  17124. this.capabilities = {
  17125. links: {
  17126. enable: e.supportLinks,
  17127. keepLabels: e.keepLinkLabels
  17128. }
  17129. }
  17130. }
  17131. var r = e("./DescriptionChunkType");
  17132. n.prototype.parse = function(e, t) {
  17133. var i = []
  17134. , n = e.split("[").map(function(e, t) {
  17135. return 0 === t ? e : "[" + e
  17136. });
  17137. return n.forEach(function(e) {
  17138. var n = this.findMarkdown(e);
  17139. if (n) {
  17140. if (n.url.indexOf("javascript:") !== -1)
  17141. return;
  17142. this.addLinkChunk(i, n, t),
  17143. this.addTextChunk(i, e.slice(n.markdown.length))
  17144. } else
  17145. this.addTextChunk(i, e)
  17146. }
  17147. .bind(this)),
  17148. i
  17149. }
  17150. ,
  17151. n.prototype.findMarkdown = function(e) {
  17152. var t = /\[([^\]]*)\]\((.*)\)/
  17153. , i = e.match(t);
  17154. if (i) {
  17155. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17156. 0 !== r); )
  17157. o++;
  17158. var a = n.length - o;
  17159. return {
  17160. markdown: i[0].substring(0, i[0].length - a),
  17161. label: i[1],
  17162. url: i[2].substring(0, o)
  17163. }
  17164. }
  17165. }
  17166. ,
  17167. n.prototype.addTextChunk = function(e, t) {
  17168. 0 !== t.length && e.push({
  17169. type: r.TEXT,
  17170. text: t
  17171. })
  17172. }
  17173. ,
  17174. n.prototype.addLinkChunk = function(e, t) {
  17175. if (!this.capabilities.links.enable)
  17176. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17177. var i = {
  17178. label: t.label,
  17179. url: t.url
  17180. };
  17181. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17182. e.push({
  17183. type: r.LINK,
  17184. link: i
  17185. })
  17186. }
  17187. ,
  17188. t.exports = n
  17189. }
  17190. , {
  17191. "./DescriptionChunkType": 133
  17192. }],
  17193. 135: [function(e, t, i) {
  17194. (function(i) {
  17195. "use strict";
  17196. var n = e("../util/logger")
  17197. , r = new n(i)
  17198. , o = {
  17199. parseIdsFromChunkName: function(e, t) {
  17200. t.floorId = o.parseFloor(e),
  17201. t.roomId = o.parseRoom(e)
  17202. },
  17203. parseFloor: function(e) {
  17204. var t = e.match(/_group([0-9]+)/);
  17205. if (!t)
  17206. return 0;
  17207. try {
  17208. return parseInt(t[1], 10)
  17209. } catch (e) {
  17210. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17211. 0
  17212. }
  17213. },
  17214. parseRoom: function(e) {
  17215. var t = e.match(/_sub([0-9]+)/);
  17216. if (!t)
  17217. return -1;
  17218. try {
  17219. return parseInt(t[1], 10)
  17220. } catch (e) {
  17221. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17222. 0
  17223. }
  17224. }
  17225. };
  17226. t.exports = o
  17227. }
  17228. ).call(this, "/js/model/Chunks.js")
  17229. }
  17230. , {
  17231. "../util/logger": 189
  17232. }],
  17233. 136: [function(e, t, i) {
  17234. (function(i) {
  17235. "use strict";
  17236. function n(e) {
  17237. s.call(this),
  17238. this.model = e,
  17239. this.exploded = !1
  17240. }
  17241. var r = e("../objects/Floor")
  17242. , o = (e("../settings"),
  17243. e("../util/logger"))
  17244. , a = e("../util/transitions")
  17245. , s = e("../util/IndexedCollection")
  17246. , l = e("../util/common")
  17247. , c = e("../util/easing");
  17248. new o(i);
  17249. l.inherit(n, s),
  17250. n.prototype.add = function(e) {
  17251. s.prototype.add.call(this, e),
  17252. this.model.add(e)
  17253. }
  17254. ,
  17255. n.prototype.getIndex = function(e) {
  17256. return e.floorIndex
  17257. }
  17258. ,
  17259. n.prototype.build = function() {
  17260. this.list.forEach(function(e) {
  17261. e.build()
  17262. })
  17263. }
  17264. ,
  17265. n.prototype.size = function() {
  17266. return this.length
  17267. }
  17268. ,
  17269. n.prototype.sort = function() {
  17270. s.prototype.sort.call(this, function(e, t) {
  17271. return e.floorIndex - t.floorIndex
  17272. })
  17273. }
  17274. ,
  17275. n.prototype.nextFloor = function(e, t) {
  17276. return this.index[e.floorIndex + t] || null
  17277. }
  17278. ,
  17279. n.prototype.getFloorAtPoint = function(e) {
  17280. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17281. var r = this.list[n]
  17282. , o = r.distanceToPoint(e);
  17283. (!t || i > o) && (i = o,
  17284. t = r)
  17285. }
  17286. return t
  17287. }
  17288. ,
  17289. n.prototype.getOrMakeFloor = function(e) {
  17290. var t = this.index[e];
  17291. return t || (t = new r(this.model,e),
  17292. this.add(t)),
  17293. t
  17294. }
  17295. ,
  17296. n.prototype.hide = function() {
  17297. this.list.forEach(function(e) {
  17298. e.hide()
  17299. })
  17300. }
  17301. ,
  17302. n.prototype.show = function() {
  17303. this.list.forEach(function(e) {
  17304. e.show()
  17305. })
  17306. }
  17307. ,
  17308. n.prototype.names = function() {
  17309. return this.list.reduce(function(e, t) {
  17310. return e.concat(t.name)
  17311. }, [])
  17312. }
  17313. ,
  17314. n.prototype.toggleExplodeHorizontal = function() {
  17315. function e(e, t) {
  17316. r.copy(e.position),
  17317. e.position.x = i[e.floorIndex] * t,
  17318. e.position.y = 1 * e.floorIndex * t,
  17319. r.sub(e.position).multiplyScalar(-1),
  17320. e.panos.forEach(function(e) {
  17321. e.translate(r)
  17322. })
  17323. }
  17324. var t, i = [], n = 0;
  17325. this.list.forEach(function(e, r, o) {
  17326. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17327. n += t,
  17328. i[r] = n
  17329. }),
  17330. i = i.map(function(e) {
  17331. return e - n / 2
  17332. });
  17333. var r = this.list[0].position.clone();
  17334. this.exploded ? this.list.forEach(function(t) {
  17335. a.start(function(i) {
  17336. e(t, 1 - i)
  17337. }, 1500, null, 0, c.easeOutExpo)
  17338. }) : this.list.forEach(function(t) {
  17339. a.start(function(i) {
  17340. e(t, i)
  17341. }, 1500, null, 0, c.easeOutExpo)
  17342. }),
  17343. this.exploded = !this.exploded
  17344. }
  17345. ,
  17346. n.prototype.toggleExplodeVertical = function() {
  17347. function e(e, i) {
  17348. var n = n.copy(e.position);
  17349. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17350. n.sub(e.position).multiplyScalar(-1),
  17351. e.panos.forEach(function(e) {
  17352. e.translate(n)
  17353. })
  17354. }
  17355. var t = this.model.size;
  17356. this.list[0].position.clone();
  17357. this.exploded ? this.list.forEach(function(t) {
  17358. a.start(function(i) {
  17359. e(t, 1 - i)
  17360. }, 1500, null, 0, c.easeOutExpo)
  17361. }) : this.list.forEach(function(t) {
  17362. a.start(function(i) {
  17363. e(t, i)
  17364. }, 1500, null, 0, c.easeOutExpo)
  17365. }),
  17366. this.exploded = !this.exploded
  17367. }
  17368. ,
  17369. t.exports = n
  17370. }
  17371. ).call(this, "/js/model/FloorCollection.js")
  17372. }
  17373. , {
  17374. "../objects/Floor": 146,
  17375. "../settings": 166,
  17376. "../util/IndexedCollection": 175,
  17377. "../util/common": 185,
  17378. "../util/easing": 186,
  17379. "../util/logger": 189,
  17380. "../util/transitions": 195
  17381. }],
  17382. 137: [function(e, t, i) {
  17383. (function(i) {
  17384. "use strict";
  17385. function n() {
  17386. c.call(this)
  17387. }
  17388. var r = e("../settings")
  17389. , o = e("../util/logger")
  17390. , a = e("../enum/Viewmode")
  17391. , s = e("../objects/Snapshot")
  17392. , l = (e("../util/math"),
  17393. e("../util/common"))
  17394. , c = e("../util/IndexedCollection")
  17395. , h = new o(i);
  17396. l.inherit(n, c),
  17397. n.prototype.getImage = function(e) {
  17398. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17399. }
  17400. ,
  17401. n.prototype.filterByModesAndReel = function(e, t) {
  17402. for (var i = [], n = 0; n < t.length; n += 1) {
  17403. var r = t[n]
  17404. , o = this.index[r.sid];
  17405. o && i.push(o)
  17406. }
  17407. var s = e[a.DOLLHOUSE]
  17408. , l = e[a.FLOORPLAN];
  17409. i = i.filter(function(e) {
  17410. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17411. return !0;
  17412. var t;
  17413. try {
  17414. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17415. } catch (e) {
  17416. return h.debug(e.message),
  17417. !1
  17418. }
  17419. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17420. }),
  17421. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17422. this.list = i,
  17423. this.reIndex()
  17424. }
  17425. ,
  17426. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17427. if (0 === this.list.length)
  17428. return [];
  17429. var locations = [];
  17430. var deal = (info, container)=>{
  17431. var src = info.thumbnail_signed_src,
  17432. o = info.name || "";
  17433. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17434. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17435. let a = panos.get(info.metadata.scan_id);
  17436. if (a && !a.isAligned()) return
  17437. }
  17438. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17439. if (cameraMode === a.MESH) return
  17440. if(window.isLocal)src = manage.dealURL(src)
  17441. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17442. var l = {
  17443. cameraMode: cameraMode,
  17444. position: info.metadata.camera_position,
  17445. quaternion: info.metadata.camera_quaternion,
  17446. zoom: info.metadata.zoom,
  17447. panoId: info.metadata.scan_id,
  17448. orthoZoom: info.metadata.ortho_zoom,
  17449. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17450. thumbUrl: src,
  17451. name: n.filterImageName(o),
  17452. sid: info.sid
  17453. }
  17454. var item = new s(l);
  17455. item.momentTour = info.momentTour
  17456. item.dontRot = info.dontRot
  17457. item.rotTime = info.rotTime
  17458. item.musicInfo = info.musicInfo || g_data2.tourAudio[info.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17459. container.push(item)
  17460. return item
  17461. }
  17462. }
  17463. this.list.forEach(image=>{
  17464. if(image.images){
  17465. var folder = $.extend({}, image )
  17466. folder.heroLocations = [];
  17467. image.images.list.forEach(child=>{
  17468. deal(child, folder.heroLocations);
  17469. })
  17470. folder.musicInfo = folder.musicInfo || {}
  17471. locations.push(folder)
  17472. delete folder.images;
  17473. delete folder.locations;
  17474. }else{
  17475. var item = deal(image, locations);
  17476. }
  17477. })
  17478. return locations
  17479. }
  17480. ,
  17481. n.prototype.getIndex = function(e) {
  17482. return e.sid
  17483. }
  17484. ,
  17485. n.filterImageName = function(e) {
  17486. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17487. }
  17488. ,
  17489. t.exports = n
  17490. }
  17491. ).call(this, "/js/model/ImageCollection.js")
  17492. }
  17493. , {
  17494. "../enum/Viewmode": 51,
  17495. "../objects/Snapshot": 153,
  17496. "../settings": 166,
  17497. "../util/IndexedCollection": 175,
  17498. "../util/common": 185,
  17499. "../util/logger": 189,
  17500. "../util/math": 190
  17501. }],
  17502. 138: [function(e, t, i) {
  17503. (function(i) {
  17504. "use strict";
  17505. function n() {
  17506. u.call(this)
  17507. }
  17508. var r = e("../label/Label")
  17509. , o = e("../settings")
  17510. , a = e("../util/logger")
  17511. , s = e("../util/math")
  17512. , l = e("../util/ajax")
  17513. , c = e("./RoomCollection")
  17514. , h = e("../util/common")
  17515. , u = e("../util/IndexedCollection");
  17516. new a(i);
  17517. h.inherit(n, u),
  17518. n.prototype.getIndex = function(e) {
  17519. return e.labelId
  17520. }
  17521. ,
  17522. n.prototype.associateWithRooms = function(e) {
  17523. this.forEach(function(t) {
  17524. e.forEach(function(e) {
  17525. e.roomId === t.roomId && (t.room = e)
  17526. })
  17527. })
  17528. }
  17529. ,
  17530. n.prototype.createFromLabelData = function(e) {
  17531. e.forEach(function(e) {
  17532. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17533. t = c.generateRoomId(e.floorId, t);
  17534. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17535. i.position = s.convertWorkshopVector(i.position),
  17536. this.add(i),
  17537. i.build()
  17538. }
  17539. .bind(this))
  17540. }
  17541. ,
  17542. n.prototype.load = function(e, t) {
  17543. return l.get(e, {
  17544. responseType: "json",
  17545. auth: t ? o.authorizationHeader : null
  17546. }).done(function(e) {
  17547. var t = [];
  17548. for (var i in e) {
  17549. var n = e[i];
  17550. t.push(n)
  17551. }
  17552. this.createFromLabelData(t)
  17553. }
  17554. .bind(this))
  17555. }
  17556. ,
  17557. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17558. var t = -1;
  17559. if (e) {
  17560. if(typeof e == 'number'){//add
  17561. t = parseInt(e)
  17562. }else{
  17563. var i = e.split("_");
  17564. t = parseInt(i[0])
  17565. }
  17566. }
  17567. return t
  17568. },
  17569. t.exports = n
  17570. }
  17571. ).call(this, "/js/model/LabelCollection.js")
  17572. }
  17573. , {
  17574. "../label/Label": 90,
  17575. "../settings": 166,
  17576. "../util/IndexedCollection": 175,
  17577. "../util/ajax": 181,
  17578. "../util/common": 185,
  17579. "../util/logger": 189,
  17580. "../util/math": 190,
  17581. "./RoomCollection": 141
  17582. }],
  17583. 139: [function(e, t, i) {
  17584. (function(i) {
  17585. "use strict";
  17586. function n(e, t) {
  17587. o.Object3D.call(this)
  17588. this.sid = window.number;//t.sid,
  17589. this.data = t,
  17590. this.options = e,
  17591. this.urls = new s(e.urlFiles),
  17592. this.isPublic = void 0 !== t.is_public && t.is_public,
  17593. //创建heroLocations
  17594. this.images = new _(this),
  17595. this.images.extend(t.images),
  17596. this.images.forEach((info)=>{
  17597. if(info.locations){
  17598. info.images = new _(this);
  17599. info.images.extend(info.locations)
  17600. }
  17601. })
  17602. this.heroLocations = []
  17603. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17604. this.outdoorPanoLocations = [],
  17605. this.floors = new d(this),
  17606. this.floorsEnabled = void 0 === e.floors || e.floors,
  17607. this.changingFloor = !1,
  17608. this.chunks = [],
  17609. this.panos = new A,
  17610. this.colliders = [],
  17611. this.routePanos = new A, //add
  17612. this.loadPanosPromise = null,
  17613. this.loadMeshTexturesPromise = null,
  17614. this.auxDataPromise = null,
  17615. this.meshTexturesLoaded = !1,
  17616. this.meshTextures = [],
  17617. this.tags = {},
  17618. this.tagsShown = !1,
  17619. this.shouldShowtags = !1,
  17620. this.has360Views = !1,
  17621. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17622. this.supportedModes = {},
  17623. this.supportedModes[c.PANORAMA] = !0,
  17624. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17625. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17626. this.supportedModes[c.TRANSITIONING] = !0,
  17627. this.supportsTiles = this.configureTiling(),
  17628. // this.supportsVR = t.is_vr,
  17629. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17630. this.mode = c.DOLLHOUSE,
  17631. this.size = null,
  17632. this.center = null,
  17633. this.boundingBox = new o.Box3,
  17634. this.currentFloor = null,
  17635. this.allFloorsVisible = !0,
  17636. this.projectedPano0 = null,
  17637. this.projectedPano1 = null,
  17638. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17639. this.addFloor(new u(this,t,e.trim()))
  17640. }
  17641. .bind(this)),
  17642. this.waitQueue = [],
  17643. this.on("load", function(e) {
  17644. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17645. return !e.isLoadedCallback()
  17646. }),
  17647. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17648. }
  17649. .bind(this)),
  17650. this.setupCustomProperties()
  17651. this.hots = {};
  17652. }
  17653. function r() {
  17654. try {
  17655. var e = document.createElement("canvas")
  17656. , t = e.getContext("webgl");
  17657. t || (t = e.getContext("experimental-webgl"));
  17658. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17659. return i
  17660. } catch (e) {
  17661. return 0
  17662. }
  17663. }
  17664. var o = e("three")
  17665. , a = e("../util/ajax")
  17666. , s = e("../util/ModelUrls")
  17667. , l = e("../objects/BoundingTextureSkybox")
  17668. , c = e("../enum/Viewmode")
  17669. , h = e("../enum/RenderOrder")
  17670. , u = (e("../enum/AlignmentType"),
  17671. e("../objects/Floor"))
  17672. , d = e("./FloorCollection")
  17673. , p = e("../objects/Chunk")
  17674. , f = (e("../objects/Room"),
  17675. e("../objects/Snapshot"),
  17676. e("../label/Label"),
  17677. e("../util/math"),
  17678. e("../settings"))
  17679. ,ss = e("../shaders")
  17680. , g = e("../util/logger")
  17681. , m = e("../tag/tag")
  17682. , v = (e("../tag/tagManager"),
  17683. e("../objects/Panorama"))
  17684. , A = e("../util/PanoramaCollection")
  17685. , y = e("../loaders/ModelLoader")
  17686. , C = e("../loaders/ModelTextureLoader")
  17687. , I = e("../loaders/SweepDataLoader")
  17688. , E = e("../util/transitions")
  17689. , b = e("../util/common")
  17690. , es = e("../util/easing")
  17691. ,lerp = e("../util/lerp")
  17692. ,tex = e("../util/texture")
  17693. , w = e("./../util/browser")
  17694. , _ = e("./ImageCollection")
  17695. , T = e("./RoomCollection")
  17696. , x = e("./LabelCollection")
  17697. , S = e("./Chunks")
  17698. , M = e("./../util/showcase")
  17699. , R = e("../exception/BasicException")
  17700. , P = (e("../constants")
  17701. ,e("events").EventEmitter)
  17702. //,Hot = e("hot")
  17703. , O = new g(i);
  17704. n.prototype = Object.create(o.Object3D.prototype),
  17705. b.extend(n, P),
  17706. n.prototype.setupCustomProperties = function() {
  17707. var e = f.modelAlpha;
  17708. Object.defineProperty(this, "alpha", {
  17709. get: function() {
  17710. return e
  17711. },
  17712. set: function(t) {
  17713. e = t,
  17714. this.chunks.forEach(function(t) {
  17715. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17716. })
  17717. }
  17718. })
  17719. }
  17720. ,
  17721. n.prototype.configureTiling = function() {
  17722. var e = r();
  17723. if (e < 2048)
  17724. return !1;
  17725. O.warn("Max cube texture size: " + e);
  17726. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17727. var i = f.tiling.tilingFlagNames[t];
  17728. if ("1" === w.valueFromHash(i, null))
  17729. return !0;
  17730. if ("0" === w.valueFromHash(i, null))
  17731. return !1
  17732. }
  17733. //--------------------------------------------许钟文-------------------------------------------
  17734. //return true;
  17735. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17736. //--------------------------------------------e n d -------------------------------------------
  17737. }
  17738. ,
  17739. n.prototype.toggleAlpha = function() {
  17740. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17741. }
  17742. ,
  17743. n.prototype.load = function(e) {
  17744. var t = function() {
  17745. return $.when(this.loadPanos(), this.loadMesh())
  17746. }
  17747. , i = this.urls.init().then(t.bind(this));
  17748. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17749. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17750. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17751. }
  17752. ,
  17753. n.prototype.loadMesh = function() {
  17754. function e(e) {
  17755. O.error(e),
  17756. n.reject("loading-failed")
  17757. }
  17758. function t(e, t) {
  17759. n.notify(e, t)
  17760. }
  17761. function i(e, t) {
  17762. if (0 === e.length) {
  17763. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17764. r.supportedModes[c.DOLLHOUSE] = !1,
  17765. r.supportedModes[c.FLOORPLAN] = !1;
  17766. var i = new p({
  17767. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17768. });
  17769. i.material.visible = !1,
  17770. i.rotateX(-Math.PI / 2),
  17771. i.geometry.computeBoundingBox(),
  17772. e = [i]
  17773. }
  17774. e.forEach(function(e) {
  17775. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17776. r.addChunk(t, e)
  17777. }),
  17778. r.floors.sort(),
  17779. n.resolve(r)
  17780. }
  17781. var n = $.Deferred()
  17782. , r = this;
  17783. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17784. n.promise()
  17785. }
  17786. ,
  17787. n.prototype.loadMeshTextures = function() {
  17788. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17789. this.meshTexturesLoaded = !0
  17790. }
  17791. .bind(this)),
  17792. this.loadTexturesPromise)
  17793. }
  17794. ,
  17795. /* n.prototype.loadtags = function() {//xzw改
  17796. var e = $.Deferred();
  17797. if (!f.tags.enabled)
  17798. return e.resolve();
  17799. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17800. t = "data/" + this.sid + "/tags.json"
  17801. return a.get(t, {
  17802. responseType: "json",
  17803. auth: this.isPublic ? null : f.authorizationHeader
  17804. }).done(function(t) {
  17805. var i = 0
  17806. , n = 0;
  17807. for (var r in t) {
  17808. var o = t[r];
  17809. o.enabled && (n++,
  17810. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17811. i++))
  17812. }
  17813. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17814. e.resolve()
  17815. }
  17816. .bind(this)).fail(function() {
  17817. O.warn("Getting tags failed, not displaying tags."),
  17818. e.resolve()
  17819. }),
  17820. e
  17821. } */
  17822. n.prototype.shineHots = function(){ //xzw
  17823. E.trigger({
  17824. func: function(e) {
  17825. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17826. for(var i in this.hots){
  17827. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17828. }
  17829. }.bind(this),
  17830. cycling: true,
  17831. duration: 3000,
  17832. //easing: "easeInOutQuad",
  17833. name: "hotShine"
  17834. })
  17835. },
  17836. /* n.prototype.loadOverlays = function(overlays){
  17837. var overlays = window.data2 && window.data2.overlays
  17838. overlays && overlays.forEach((info)=>{
  17839. new Overlay(info)
  17840. })
  17841. Overlay.load()
  17842. }
  17843. */
  17844. n.prototype.loadhots = function() {//xzw
  17845. initHot(this)
  17846. var r = $.Deferred();
  17847. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17848. return a.get(t, {
  17849. responseType: "json",
  17850. auth: this.isPublic ? null : f.authorizationHeader
  17851. }).done(function(e) {
  17852. window.data2 = e;
  17853. this.roomLabels = []
  17854. if(!e){
  17855. console.error("data2 is null")
  17856. }else{
  17857. g_data2 = hotMatcher(e);
  17858. this.hotsCount = 0;
  17859. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17860. if(e.hots){
  17861. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17862. sids.forEach((sid)=>{
  17863. e.hots[sid].sid = sid
  17864. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17865. })
  17866. }
  17867. if(e.overlays){
  17868. e.overlays.forEach((info)=>{
  17869. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17870. new Hot(info, 'byOverlay')
  17871. })
  17872. }
  17873. Hot.createHotList();
  17874. Hot.startLoad()
  17875. if(DATA.roomLabels){
  17876. DATA.roomLabels.forEach((data)=>{
  17877. this.roomLabels.push(new RoomLabel(data))
  17878. })
  17879. }
  17880. g_index = w.valueFromHash("m");
  17881. }
  17882. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17883. /* var dataJsPromise = $.Deferred();
  17884. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17885. a.get(dataJsUrl,{
  17886. responseType: "json",
  17887. auth: this.isPublic ? null : f.authorizationHeader
  17888. }).done(function(data) {
  17889. window.hotData = data;
  17890. this.createHotItem(data, this.hots);
  17891. for(let i in this.hots){//add
  17892. data[i] && this.hots[i].initStyleImg(data[i]);
  17893. }
  17894. dataJsPromise.resolve();
  17895. }.bind(this)).fail(function(){
  17896. console.log('Data.js is empty');
  17897. dataJsPromise.resolve();
  17898. }) */
  17899. r.resolve();
  17900. }.bind(this)).fail(function() {
  17901. console.log('没有热点');
  17902. r.resolve()
  17903. }),
  17904. r
  17905. }
  17906. ,
  17907. n.prototype.loadPanos = function() {
  17908. if (this.loadPanosPromise)
  17909. return this.loadPanosPromise;
  17910. var e = new I(this);
  17911. return this.loadPanosPromise = e.load().then(function(e) {
  17912. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17913. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17914. else console.log(e.uuid)
  17915. }
  17916. .bind(this))),
  17917. this.panos.extend(e.map(function(e) {
  17918. return new v(this,e.uuid,e,this.supportsTiles)
  17919. }
  17920. .bind(this))),
  17921. this.panos.forEach(function(e) {
  17922. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17923. var i = this.panos.get(t);
  17924. i && this.panos.setNeighbour(e, i, !0)
  17925. }
  17926. .bind(this)),
  17927. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17928. }
  17929. .bind(this)),
  17930. //add:
  17931. initRoutePanos(this);
  17932. //------
  17933. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17934. this.supportedModes[c.PANORAMA] = !1),
  17935. $.when(this)
  17936. }
  17937. .bind(this)),
  17938. this.loadPanosPromise
  17939. }
  17940. ,
  17941. n.prototype.loadHighlightReel = function() {//xzw
  17942. var e = $.Deferred()
  17943. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17944. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17945. return a.get(t, {
  17946. responseType: "json",
  17947. auth: this.isPublic ? null : f.authorizationHeader
  17948. }).done(function(t) {
  17949. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17950. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17951. e.resolve()
  17952. }
  17953. .bind(this)).fail(function() {
  17954. O.warn("Getting highlight reel failed, no highlights available"),
  17955. e.resolve()
  17956. }),
  17957. e
  17958. }
  17959. ,
  17960. n.prototype.waitForLoad = function(e, t) {
  17961. t() || (this.waitQueue.push({
  17962. object: e,
  17963. isLoadedCallback: t
  17964. }),
  17965. 1 === this.waitQueue.length && this.emit("waiting"))
  17966. }
  17967. ,
  17968. n.prototype.hide = function() {
  17969. this.floors.hide()
  17970. }
  17971. ,
  17972. n.prototype.show = function() {
  17973. this.floors.show()
  17974. }
  17975. ,
  17976. n.prototype.floorNames = function() {
  17977. return this.floors.names()
  17978. }
  17979. ,
  17980. n.prototype.warpDestFloors = function(e, t) {
  17981. if (!e || this.floors.length !== e.length)
  17982. return void this.toggleAllFloors(!0);
  17983. var i = e.findIndex(function(e) {
  17984. return e
  17985. }
  17986. .bind(this));
  17987. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17988. }
  17989. ,
  17990. n.prototype.setFloor = function(e, t, i) {
  17991. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17992. this.allFloorsVisible = !1,
  17993. this._setFloor(e, t, i)
  17994. }
  17995. ,
  17996. n.prototype.toggleAllFloors = function(e) {
  17997. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17998. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17999. this._setFloor(this.currentFloor)
  18000. }
  18001. ,
  18002. n.prototype._setFloor = function(e, t, i) {
  18003. t = t || this.mode,
  18004. this.emit("floor.changed", e, t, this.currentFloor),
  18005. this.currentFloor = e;
  18006. var n;
  18007. if (t === c.PANORAMA) {
  18008. if (this.show(),
  18009. this.shouldShowtags && this.tagsShown)
  18010. for (n in this.tags)
  18011. this.tags[n].show(f.showFloorDuration)
  18012. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18013. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18014. }
  18015. .bind(this)),
  18016. this.shouldShowtags && this.tagsShown))
  18017. for (n in this.tags) {
  18018. var r = this.tags[n];
  18019. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18020. }
  18021. var o = this
  18022. , a = e;
  18023. E.start(function() {}, f.showFloorDelay, function() {
  18024. o.floors.forEach(function(e) {
  18025. e.chunks.forEach(function(t) {
  18026. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18027. })
  18028. })
  18029. }
  18030. .bind(this))
  18031. }
  18032. ,
  18033. n.prototype.toggleExplode = function() {
  18034. this.floors.toggleExplodeHorizontal()
  18035. }
  18036. ,
  18037. n.prototype.toggleExplodeUp = function() {
  18038. this.floors.toggleExplodeVertical()
  18039. }
  18040. ,
  18041. n.prototype.nextFloor = function(e) {
  18042. return this.floors.nextFloor(this.currentFloor, e)
  18043. }
  18044. ,
  18045. n.prototype.addFloor = function(e) {
  18046. this.floors.add(e)
  18047. }
  18048. ,
  18049. n.prototype.getFloorAtPoint = function(e) {
  18050. return this.floors.getFloorAtPoint(e)
  18051. }
  18052. ,
  18053. n.prototype.getTagBySid = function(e) {
  18054. return this.tags[e]
  18055. }
  18056. ,
  18057. n.prototype.addChunk = function(e, t) {
  18058. this.floors.getOrMakeFloor(e).addChunk(t),
  18059. this.chunks.push(t)
  18060. }
  18061. ,
  18062. n.prototype.setMode = function(e) {
  18063. if (!this.supportedModes[e])
  18064. throw new R("Mode not supported for this model: " + e);
  18065. this.mode = e;
  18066. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18067. this.chunks.forEach(function(t) {
  18068. t.setMode(e)
  18069. })
  18070. }
  18071. ,
  18072. n.prototype.build = function() {
  18073. this.heroLocations = this.images.getHeroLocations(this.panos);
  18074. var e = function() {
  18075. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18076. }
  18077. .bind(this)();
  18078. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18079. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18080. }
  18081. .bind(this)) || e,
  18082. null === this.heroImage && O.warn("No hero image defined."),
  18083. this.currentFloor = this.floors.last(),
  18084. this.floors.build(),
  18085. this.colliders = this.floors.reduce(function(e, t) {
  18086. return e.concat(t.collider.children)
  18087. }, []),
  18088. this.panos.forEach(function(e) {
  18089. e.build1(),
  18090. e.on("enter", function() {
  18091. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18092. }
  18093. .bind(this))
  18094. }
  18095. .bind(this)),
  18096. this.panos.forEach(function(e) {
  18097. e.build2()
  18098. }),
  18099. this.floors.forEach(function(e) {
  18100. this.boundingBox.union(e.boundingBox)
  18101. }
  18102. .bind(this)),
  18103. this.size = this.boundingBox.size(),
  18104. this.center = this.boundingBox.center(),
  18105. this.floors.forEach(function(e) {
  18106. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18107. }
  18108. .bind(this)),
  18109. this.panos.populate_path_graph(),
  18110. this.skybox = new l(this.boundingBox),
  18111. this.skybox.matrixWorldNeedsUpdate = !0,
  18112. this.add(this.skybox);
  18113. setTimeout(function() {
  18114. //this.hotsCount && this.shineHots()
  18115. Hot.beginShineHot()
  18116. }
  18117. .bind(this), 1300)
  18118. //add-----
  18119. {
  18120. let maxCount = browser.isMobile() ? 200000 : 400000
  18121. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  18122. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  18123. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  18124. if(c > maxCount){ //防止加载时间过长,分批计算
  18125. console.log('hot分批setVisiblePanos')
  18126. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  18127. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  18128. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  18129. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  18130. if(noVisiHots.length){
  18131. let i = 0
  18132. let hotVisiInterval = setInterval(()=>{
  18133. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  18134. i++;
  18135. if(i>=noVisiHots.length){
  18136. clearInterval(hotVisiInterval)
  18137. }
  18138. }, dur)
  18139. }
  18140. }
  18141. }
  18142. //---------
  18143. createGuideAni(this)
  18144. //addModelBack(this)
  18145. this.createFloorLogo()
  18146. return O.debug("Done building model"),
  18147. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18148. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18149. this.buildRooms(),
  18150. this.labels.associateWithRooms(this.rooms),
  18151. $.when(this)
  18152. }
  18153. ,
  18154. n.prototype.createFloorLogo = function(){
  18155. console.log('createFloorLogo')
  18156. if(this.floorLogos || !settings.floorlogoURL)return;
  18157. var url = settings.floorlogoURL
  18158. var map = tex.load(url);//可以追加done
  18159. this.floorLogos = [];
  18160. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18161. var material = new o.MeshBasicMaterial({
  18162. opacity:0,
  18163. map:map,
  18164. side: o.DoubleSide,
  18165. transparent: !0,
  18166. depthWrite: !1,
  18167. depthTest:false//改 在chunk\skybox外也可看到
  18168. });
  18169. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18170. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18171. //logo.scale.set(s,s,s);
  18172. logo.position.set(0,-1.5,0);
  18173. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18174. logo.renderOrder = 100;//cover the videoSkybox
  18175. //logo.layers.set(0)
  18176. this.add(logo);
  18177. this.floorLogos.push(logo);
  18178. }
  18179. this.floorLogos[1].visible = false;
  18180. }
  18181. n.prototype.adjustfloorLogoHeight = function(o){
  18182. var h = player.currentPano.floorPosition.y + 0.01;
  18183. this.floorLogos[1].position.setY(h);
  18184. this.floorLogos[0].position.setY(h);
  18185. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18186. },
  18187. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18188. if(!this.floorLogos) return;
  18189. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18190. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18191. if(!o.dur){//立刻
  18192. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18193. this.floorLogos[o.index].material.opacity = o.opa;
  18194. }else{
  18195. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18196. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18197. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18198. }
  18199. },
  18200. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18201. var lastQ, lastP;
  18202. var equals = function(v1, v2, min){
  18203. return Math.abs(v1-v2) < min
  18204. }
  18205. var isSame = function(now, last, k){//如果和上次相同就不改变
  18206. if(!last)return false;
  18207. var R = k.sceneRenderer;
  18208. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18209. //暂时:
  18210. var min = 0.0008
  18211. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18212. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18213. return same;
  18214. }
  18215. return function(Q, k){
  18216. if(!Q)return;
  18217. /* if(Config.ifFish && window.lowFPS){
  18218. this.fLCompute++;
  18219. if(R.AFPS < 38){
  18220. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18221. else if(k.flying && k.fLCompute%2 !=1) return;
  18222. k.fLCompute %= 4;
  18223. }else if(R.AFPS < 45){
  18224. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18225. else if(k.flying && k.fLCompute%2 !=1) return;
  18226. k.fLCompute %= 6;
  18227. }else{
  18228. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18229. //else if(k.flying && k.fLCompute%2 !=1) return;
  18230. k.fLCompute %= 2;
  18231. }
  18232. } */
  18233. var sameQ, sameP, quaternion, visible;
  18234. for(var i=0;i<2;i++){
  18235. var logo = this.floorLogos[i];
  18236. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18237. visible = true;
  18238. }
  18239. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18240. var c = k.cameraControls.activeControl;
  18241. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18242. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18243. for(var i=0;i<2;i++){
  18244. var logo = this.floorLogos[i];
  18245. if(!sameQ){
  18246. if(!quaternion){
  18247. var a = new THREE.Vector3(0,0,-1);
  18248. a.applyQuaternion(Q);
  18249. a.setY(0);
  18250. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18251. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18252. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18253. quaternion.multiply(a);
  18254. }
  18255. logo.quaternion.copy(quaternion);
  18256. }
  18257. }
  18258. }
  18259. }()
  18260. n.prototype.loadLabels = function() {//xzw
  18261. this.labels = new x(this);
  18262. var e = $.Deferred();
  18263. //加载俯视图的标签 注释这个备注就会加载
  18264. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18265. window.DATA.showingLabels ? this.showingLabels = true : '';
  18266. if (!this.showingLabels)
  18267. return e.resolve();
  18268. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18269. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18270. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18271. O.warn("Getting labels failed, not displaying labels."),
  18272. e.resolve()
  18273. }),
  18274. e
  18275. }
  18276. ,
  18277. n.prototype.buildRooms = function() {
  18278. this.rooms = new T(this),
  18279. this.rooms.createFromChunks(this.chunks),
  18280. this.rooms.calcRoomBoundaries()
  18281. }
  18282. ,
  18283. n.prototype.updateProjectedPanos = function() {
  18284. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18285. }
  18286. ,
  18287. n.prototype.setProjectedPanos = function(e, t, i) {
  18288. void 0 !== i && null !== i || (i = !0),
  18289. i = !!i,
  18290. this.projectedPano0 = e,
  18291. this.projectedPano1 = t,
  18292. this.skybox.material.setProjectedPanos(e, t, i),
  18293. this.chunks.forEach(function(n) {
  18294. n.materialInside.setProjectedPanos(e, t, i)
  18295. })
  18296. }
  18297. ,
  18298. n.prototype.setSide = function(e) {
  18299. this.floors.forEach(function(t) {
  18300. t.collider.material.side = e
  18301. })
  18302. }
  18303. ,
  18304. n.prototype.heroCount = function() {
  18305. return this.heroLocations ? this.heroLocations.length : 0
  18306. }
  18307. ,
  18308. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18309. if (e[0] < 0)
  18310. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18311. null;
  18312. if (this.heroCount() < 1)
  18313. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18314. null;
  18315. var t = this.heroLocations[e[0]];
  18316. if(t.heroLocations && e[1]!=void 0){
  18317. t = t.heroLocations[e[1]];
  18318. }
  18319. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18320. null) : t
  18321. }
  18322. ,
  18323. n.prototype.findPanoramicHero = function() {
  18324. for (var e in this.heroLocations)
  18325. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18326. return this.heroLocations[e];
  18327. return null
  18328. }
  18329. ,
  18330. n.prototype.listImagePanos = function() {
  18331. var e = []
  18332. , t = this;
  18333. return this.images.forEach(function(i) {
  18334. if (i.metadata && i.metadata.scan_id) {
  18335. var n = t.panos.get(i.metadata.scan_id);
  18336. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18337. }
  18338. }),
  18339. e
  18340. }
  18341. ,
  18342. n.prototype.fadePanoMarkers = function(e, t) {
  18343. this.panos.fadeMarkerOpacity(e, t)
  18344. }
  18345. ,
  18346. n.prototype.setSweepVisibility = function(e) {
  18347. this.panos.forEach(function(t) {
  18348. t.marker && (t.marker.visible = e)
  18349. })
  18350. }
  18351. ,
  18352. n.prototype.outsideAllowed = function() {
  18353. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18354. }
  18355. ,
  18356. t.exports = n
  18357. }
  18358. ).call(this, "/js/model/Model.js")
  18359. }
  18360. , {
  18361. "../constants": 8,
  18362. "../enum/AlignmentType": 17,
  18363. "../enum/RenderOrder": 42,
  18364. "../enum/Viewmode": 51,
  18365. "../exception/BasicException": 55,
  18366. "../label/Label": 90,
  18367. "../loaders/ModelLoader": 105,
  18368. "../loaders/ModelTextureLoader": 106,
  18369. "../loaders/SweepDataLoader": 107,
  18370. "../tag/tag": 123,
  18371. "../tag/tagManager": 124,
  18372. "../objects/BoundingTextureSkybox": 143,
  18373. "../objects/Chunk": 144,
  18374. "../objects/Floor": 146,
  18375. "../objects/Panorama": 148,
  18376. "../objects/Room": 150,
  18377. "../objects/Snapshot": 153,
  18378. "../settings": 166,
  18379. "../shaders": 167,
  18380. "../util/ModelUrls": 177,
  18381. "../util/PanoramaCollection": 178,
  18382. "../util/ajax": 181,
  18383. "../util/common": 185,
  18384. "../util/easing": 186,
  18385. "../util/lerp": 188,
  18386. "../util/logger": 189,
  18387. "../util/math": 190,
  18388. "../util/texture": 194,
  18389. "../util/transitions": 195,
  18390. "./../util/browser": 182,
  18391. "./../util/showcase": 193,
  18392. "./Chunks": 135,
  18393. "./FloorCollection": 136,
  18394. "./ImageCollection": 137,
  18395. "./LabelCollection": 138,
  18396. "./RoomCollection": 141,
  18397. events: 202,
  18398. three: 217,
  18399. "hot": "hot"
  18400. }],
  18401. 140: [function(e, t, i) {
  18402. "use strict";
  18403. function n() {
  18404. this.modelMap = {},
  18405. this.activeModel = null,
  18406. this.modelCount = 0,
  18407. this.tileDownloader = null,
  18408. this.panoRenderer = null
  18409. }
  18410. var r = (e("three"),
  18411. e("../util/common"))
  18412. , o = e("../exception/BasicException")
  18413. , a = e("../enum/ModelManagerEvents")
  18414. , s = e("../enum/PanoRendererEvents")
  18415. , l = e("events").EventEmitter;
  18416. n.prototype.init = function(e, t, i) {
  18417. this.tileDownloader = e,
  18418. this.panoRenderer = t,
  18419. this.qualityManager = i,
  18420. this.bindEvents()
  18421. }
  18422. ,
  18423. n.prototype.bindEvents = function() {
  18424. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18425. }
  18426. ,
  18427. n.prototype.onTileRendered = function(e, t, i, n) {}
  18428. ,
  18429. n.prototype.addModel = function(e) {
  18430. this.modelMap[e.sid] = e,
  18431. 0 === this.modelCount && this.activateModel(e.sid),
  18432. this.modelCount++,
  18433. this.emit(a.ModelAdded)
  18434. }
  18435. ,
  18436. n.prototype.getModel = function(e) {
  18437. return this.modelMap[e]
  18438. }
  18439. ,
  18440. n.prototype.activateModel = function(e) {
  18441. var t = this.modelMap[e];
  18442. if (!t)
  18443. throw new o("Tried to activate invalid model!");
  18444. var i = this.activeModel;
  18445. this.activeModel = t,
  18446. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18447. this.tileDownloader.setUrls(t.urls),
  18448. t.panos.forEach(function(e) {
  18449. e.attachToPanoRenderer(this.panoRenderer),
  18450. e.tileDownloader = this.tileDownloader,
  18451. e.qualityManager = this.qualityManager
  18452. }
  18453. .bind(this)),
  18454. this.emit(a.ActiveModelChanged, {
  18455. oldModel: i,
  18456. model: t
  18457. })
  18458. }
  18459. ,
  18460. n.prototype.getActiveModel = function() {
  18461. return this.activeModel
  18462. }
  18463. ,
  18464. r.extend(n, l),
  18465. t.exports = n
  18466. }
  18467. , {
  18468. "../enum/ModelManagerEvents": 33,
  18469. "../enum/PanoRendererEvents": 35,
  18470. "../exception/BasicException": 55,
  18471. "../util/common": 185,
  18472. events: 202,
  18473. three: 217
  18474. }],
  18475. 141: [function(e, t, i) {
  18476. (function(i) {
  18477. "use strict";
  18478. function n() {
  18479. s.call(this)
  18480. }
  18481. var r = e("../objects/Room")
  18482. , o = (e("../settings"),
  18483. e("../util/logger"))
  18484. , a = (e("../util/transitions"),
  18485. e("../util/easing"),
  18486. e("../util/common"))
  18487. , s = e("../util/IndexedCollection")
  18488. , l = e("./Chunks");
  18489. new o(i);
  18490. a.inherit(n, s),
  18491. n.prototype.getIndex = function(e) {
  18492. return e.roomId
  18493. }
  18494. ,
  18495. n.prototype.calcRoomBoundaries = function() {
  18496. this.forEach(function(e) {
  18497. e.calcBoundaries()
  18498. })
  18499. }
  18500. ,
  18501. n.prototype.createFromChunks = function(e) {
  18502. var t = {
  18503. floorId: -1,
  18504. roomId: -1
  18505. }
  18506. , i = {};
  18507. e.forEach(function(e) {
  18508. l.parseIdsFromChunkName(e.name, t);
  18509. var o = i[t.roomId];
  18510. if (!o) {
  18511. var a = n.generateRoomId(t.floorId, t.roomId);
  18512. o = new r(t.floorId,a),
  18513. this.add(o),
  18514. i[t.roomId] = o
  18515. }
  18516. o.addChunk(e)
  18517. }
  18518. .bind(this)),
  18519. this.calcRoomBoundaries()
  18520. }
  18521. ,
  18522. n.generateRoomId = function(e, t) {
  18523. return e + "_" + t
  18524. }
  18525. ,
  18526. t.exports = n
  18527. }
  18528. ).call(this, "/js/model/RoomCollection.js")
  18529. }
  18530. , {
  18531. "../objects/Room": 150,
  18532. "../settings": 166,
  18533. "../util/IndexedCollection": 175,
  18534. "../util/common": 185,
  18535. "../util/easing": 186,
  18536. "../util/logger": 189,
  18537. "../util/transitions": 195,
  18538. "./Chunks": 135
  18539. }],
  18540. 142: [function(e, t, i) {
  18541. "use strict";
  18542. function n(e, t, i) {
  18543. e = e.clone().expandByScalar(0.01);//改
  18544. var n = e.size()
  18545. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18546. o.boundingBox = e,
  18547. r.Mesh.call(this, o, t),
  18548. this.position.copy(e.center()),
  18549. this.frustumCulled = !1,
  18550. i && this.add(new r.WireframeHelper(this))
  18551. }
  18552. var r = e("three");
  18553. n.prototype = Object.create(r.Mesh.prototype),
  18554. n.prototype.constructor = n,
  18555. t.exports = n
  18556. }
  18557. , {
  18558. three: 217
  18559. }],
  18560. 143: [function(e, t, i) {
  18561. (function(i) {
  18562. "use strict";
  18563. function n(e) {
  18564. h.time("Computing a nice bounding cubemap");
  18565. var t = new a({
  18566. side: r.BackSide,
  18567. transparent: !0
  18568. });
  18569. t.uniforms.modelAlpha.value = 0,
  18570. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18571. this.renderOrder = l.boundingSkybox,
  18572. o.call(this, e, t),
  18573. h.timeEnd("Computing a nice bounding cubemap")
  18574. }
  18575. var r = e("three")
  18576. , o = (e("../enum/Viewmode"),
  18577. e("../shaders"),
  18578. e("./BoundingMesh"))
  18579. , a = e("../materials/ModelTextureMaterial")
  18580. , s = e("../settings")
  18581. , l = e("../enum/RenderOrder")
  18582. , c = e("../util/logger")
  18583. , h = new c(i);
  18584. n.prototype = Object.create(o.prototype),
  18585. n.prototype.constructor = n,
  18586. t.exports = n
  18587. }
  18588. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18589. }
  18590. , {
  18591. "../enum/RenderOrder": 42,
  18592. "../enum/Viewmode": 51,
  18593. "../materials/ModelTextureMaterial": 118,
  18594. "../settings": 166,
  18595. "../shaders": 167,
  18596. "../util/logger": 189,
  18597. "./BoundingMesh": 142,
  18598. three: 217
  18599. }],
  18600. 144: [function(e, t, i) {
  18601. "use strict";
  18602. function n(e) {
  18603. this.materialInside = new s({
  18604. side: r.DoubleSide
  18605. });
  18606. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18607. this.materialOutside = new r.RawShaderMaterial({
  18608. fragmentShader: o.modelOutside.fragmentShader,
  18609. vertexShader: o.modelOutside.vertexShader,
  18610. uniforms: t,
  18611. side: r.FrontSide,
  18612. name: "chunkOut"
  18613. }),
  18614. r.Mesh.call(this, e.geometry, this.materialInside),
  18615. this.name = e.name || "",
  18616. this.textureName = e.textureName,
  18617. this.meshUrl = e.meshUrl
  18618. }
  18619. var r = e("three")
  18620. , o = e("../shaders")
  18621. , a = e("../enum/Viewmode")
  18622. , s = e("../materials/ModelTextureMaterial");
  18623. n.prototype = Object.create(r.Mesh.prototype),
  18624. n.prototype.setTextureMap = function(e) {
  18625. this.materialInside.uniforms.map.value = e,
  18626. this.materialOutside.uniforms.map.value = e
  18627. }
  18628. ,
  18629. n.prototype.setMode = function(e) {
  18630. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18631. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18632. t.transparent = this.material.transparent,
  18633. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18634. this.material = t
  18635. }
  18636. ,
  18637. t.exports = n
  18638. }
  18639. , {
  18640. "../enum/Viewmode": 51,
  18641. "../materials/ModelTextureMaterial": 118,
  18642. "../shaders": 167,
  18643. three: 217
  18644. }],
  18645. 145: [function(e, t, i) {
  18646. "use strict";
  18647. function n(e) {
  18648. this.chunksize = e || 10,
  18649. this.chunks = {},
  18650. this.boundingBoxes = {},
  18651. this.children = [],
  18652. this.offset = new r.Vector3(0,.5,0),
  18653. this.material = new r.MeshBasicMaterial({
  18654. color: 16777215 * Math.random(),
  18655. side: r.DoubleSide
  18656. })
  18657. }
  18658. var r = e("three");
  18659. e("../enum/Viewmode");
  18660. n.prototype.add = function(e) {
  18661. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18662. m ? (t = m.position.array,
  18663. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18664. n = e.faces);
  18665. var v = new r.Vector3;
  18666. if (i)
  18667. for (o = 0,
  18668. a = i.length; o < a; o += 3) {
  18669. var A = 3 * i[o]
  18670. , y = 3 * i[o + 1]
  18671. , C = 3 * i[o + 2];
  18672. s = (t[A] + t[y] + t[C]) / 3,
  18673. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18674. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18675. h = Math.floor(s / this.chunksize),
  18676. u = Math.floor(l / this.chunksize),
  18677. d = Math.floor(c / this.chunksize),
  18678. p = h + "." + u + "." + d,
  18679. p in this.chunks ? (g = this.chunks[p],
  18680. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18681. f = this.boundingBoxes[p] = new r.Box3),
  18682. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18683. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18684. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18685. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18686. }
  18687. else
  18688. for (o = 0,
  18689. a = t.length; o < a; o += 9)
  18690. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18691. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18692. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18693. h = Math.floor(s / this.chunksize),
  18694. u = Math.floor(l / this.chunksize),
  18695. d = Math.floor(c / this.chunksize),
  18696. p = h + "." + u + "." + d,
  18697. p in this.chunks ? (g = this.chunks[p],
  18698. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18699. f = this.boundingBoxes[p] = new r.Box3),
  18700. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18701. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18702. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18703. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18704. }
  18705. ,
  18706. n.prototype.build = function() {
  18707. var e = new r.Object3D;
  18708. e.material = this.material;
  18709. for (var t in this.chunks) {
  18710. var i = this.chunks[t]
  18711. , n = new r.BufferGeometry;
  18712. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18713. n.boundingBox = this.boundingBoxes[t];
  18714. var o = new r.Mesh(n,this.material);
  18715. o.material.visible = !1,
  18716. e.add(o),
  18717. this.chunks[t] = []
  18718. }
  18719. return e
  18720. }
  18721. ,
  18722. t.exports = n
  18723. }
  18724. , {
  18725. "../enum/Viewmode": 51,
  18726. three: 217
  18727. }],
  18728. 146: [function(e, t, i) {
  18729. "use strict";
  18730. var r = e("three")
  18731. , o = e("../settings")
  18732. , a = e("../util/common")
  18733. , s = e("../util/lerp")
  18734. , l = e("./ChunkedCollider")
  18735. , c = e("../util/transitions")
  18736. , h = e("../util/easing")
  18737. , u = (e("../objects/Panorama"),
  18738. e("../enum/RenderOrder"))
  18739. , d = e("../localization/localize");
  18740. function n(e, t, i) {
  18741. r.Object3D.call(this),
  18742. this.model = e,
  18743. this.floorIndex = t,
  18744. this.lang = o.languageTag,
  18745. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18746. this.panos = [],
  18747. this.chunks = [],
  18748. this.colliderBuilder = new l(3),
  18749. this.collider = null,
  18750. this.center = null,
  18751. this.boundingBox = new r.Box3,
  18752. this.size = null,
  18753. this.hidden = !1,
  18754. this.conservativeBoundingBox = new r.Box3,
  18755. this.debugColor = 16777215 * Math.random(),
  18756. this.transition = null
  18757. }
  18758. n.prototype = Object.create(r.Object3D.prototype),
  18759. n.prototype.enter = function(e) {
  18760. this.model.setFloor(this, e)
  18761. }
  18762. ,
  18763. n.prototype.hide = function(e) {
  18764. if (!this.hidden || this.transition) {
  18765. this.chunks.forEach(function(e) {
  18766. e.material.transparent = !0
  18767. }),
  18768. c.cancel(this.transition);
  18769. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18770. , i = e ? 0 : o.hideFloorDelay / t;
  18771. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18772. this.hidden = !0
  18773. }
  18774. .bind(this), i, h.easeInOutQuad)
  18775. }
  18776. }
  18777. ,
  18778. n.prototype.show = function(e) {
  18779. if (this.hidden || this.transition) {
  18780. this.hidden = !1,
  18781. c.cancel(this.transition);
  18782. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18783. , i = e ? 0 : o.showFloorDelay / t;
  18784. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18785. this.hidden || this.chunks.forEach(function(e) {
  18786. e.material.transparent = !1
  18787. })
  18788. }
  18789. .bind(this), i, h.easeInOutQuad)
  18790. }
  18791. }
  18792. ,
  18793. n.prototype.toggle = function(e, t) {
  18794. e = void 0 === e ? this.hidden : e,
  18795. e ? this.show(t) : this.hide(t)
  18796. }
  18797. ,
  18798. n.prototype.containsPoint = function(e) {
  18799. return this.collider.children.some(function(t) {
  18800. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18801. t.geometry.boundingBox.containsPoint(e)
  18802. })
  18803. }
  18804. ,
  18805. n.prototype.distanceToPoint = function(e) {
  18806. var t = null
  18807. , i = 1 / 0;
  18808. return this.collider.children.forEach(function(n) {
  18809. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18810. var r = n.geometry.boundingBox.distanceToPoint(e);
  18811. (!t || i > r) && (i = r,
  18812. t = n)
  18813. }),
  18814. i
  18815. }
  18816. ,
  18817. n.prototype.addChunk = function(e) {
  18818. e.renderOrder = u.ghostFloor,
  18819. this.add(e),
  18820. this.chunks.push(e),
  18821. this.boundingBox.union(e.geometry.boundingBox),
  18822. this.size = this.boundingBox.size(),
  18823. this.colliderBuilder.add(e.geometry)
  18824. }
  18825. ,
  18826. n.prototype.addPano = function(e) {
  18827. this.panos.push(e),
  18828. this.add(e.skyboxMesh),
  18829. e.marker && this.add(e.marker);
  18830. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18831. var t = new r.Vector3(1,1,1)
  18832. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18833. this.boundingBox.union(i)
  18834. }
  18835. }
  18836. ,
  18837. n.prototype.build = function() {
  18838. this.collider = this.colliderBuilder.build(!0),
  18839. this.add(this.collider),
  18840. this.center = this.boundingBox.center(),
  18841. this.conservativeBoundingBox.copy(this.boundingBox),
  18842. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18843. return e.geometry.boundingBox.min.y
  18844. }), 5),
  18845. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18846. return e.geometry.boundingBox.max.y
  18847. }), 5),
  18848. this.colliderBuilder = null
  18849. }
  18850. ,
  18851. n.prototype.toShortString = function() {
  18852. return a.nth(this.floorIndex + 1)
  18853. }
  18854. ,
  18855. n.prototype.toString = function() {
  18856. return this.name
  18857. }
  18858. ,
  18859. t.exports = n
  18860. }
  18861. , {
  18862. "../enum/RenderOrder": 42,
  18863. "../localization/localize": 108,
  18864. "./strings-cn-CN": 109,
  18865. "../objects/Panorama": 148,
  18866. "../settings": 166,
  18867. "../util/common": 185,
  18868. "../util/easing": 186,
  18869. "../util/lerp": 188,
  18870. "../util/transitions": 195,
  18871. "./ChunkedCollider": 145,
  18872. three: 217
  18873. }],
  18874. 147: [function(e, t, i) {
  18875. "use strict";
  18876. function n(e) {
  18877. this.player = e,
  18878. this.obj3d = null,
  18879. this.UP = new r.Vector3(0,1,0)
  18880. }
  18881. var r = e("three")
  18882. , o = e("../settings");
  18883. n.prototype.prefs = {
  18884. linewidth: 3,
  18885. height: .07,
  18886. opacity: .45,
  18887. endScale: .05
  18888. },
  18889. n.prototype.discard = function() {
  18890. if (this.obj3d) {
  18891. var e = this.obj3d.parent;
  18892. e && e.remove(this.obj3d)
  18893. }
  18894. this.obj3d = null
  18895. }
  18896. ,
  18897. n.prototype.draw = function() {
  18898. if (this.discard(),
  18899. o.showNeighbors) {
  18900. var e = this.player.currentPano.floor;
  18901. this.obj3d = new r.Object3D;
  18902. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18903. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18904. i.y += this.prefs.height;
  18905. var n = .1525
  18906. , a = .127
  18907. , s = .0127
  18908. , l = .1
  18909. , c = .19
  18910. , h = .2032
  18911. , u = .2286
  18912. , d = .255
  18913. , p = new r.Matrix4;
  18914. for (var f in t)
  18915. if (t[f]) {
  18916. var g = this.player.model.panos.get(f)
  18917. , m = (g.position.clone().sub(this.player.model.position),
  18918. g.position.clone().sub(g.floorPosition))
  18919. , v = g.floorPosition.clone().sub(this.player.model.position);
  18920. v.y += this.prefs.height;
  18921. var A = new r.Geometry;
  18922. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18923. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18924. p.identity().setPosition(m),
  18925. A.applyMatrix(p),
  18926. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18927. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18928. p.lookAt(v, i, this.UP).setPosition(v),
  18929. A.applyMatrix(p),
  18930. A.vertices.push(v, i);
  18931. var y = new r.Line(A,new r.LineBasicMaterial({
  18932. color: g.debugColor.getHex(),
  18933. transparent: !0,
  18934. opacity: this.prefs.opacity,
  18935. depthWrite: !1,
  18936. name: "sLine" + f,
  18937. linewidth: this.prefs.linewidth
  18938. }));
  18939. this.obj3d.add(y)
  18940. }
  18941. e.add(this.obj3d)
  18942. }
  18943. }
  18944. ,
  18945. n.prototype.update = function() {
  18946. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18947. }
  18948. ,
  18949. t.exports = n
  18950. }
  18951. , {
  18952. "../settings": 166,
  18953. three: 217
  18954. }],
  18955. 148: [function(e, t, i) {
  18956. (function(i) {
  18957. "use strict";
  18958. function n(e, t, i, n) {
  18959. this.model = e,
  18960. this.id = t,
  18961. this.alignmentType = i.alignmentType || l.ALIGNED,
  18962. this.neighbourUUIDs = i.neighbours || null,
  18963. this.neighbourPanos = null,
  18964. this.floor = null,
  18965. this.floorIndex = i.floor,
  18966. this.failedLoadingAt = 0,
  18967. this.maxLoadRetries = 4,
  18968. this.origin = i.position.clone(),
  18969. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18970. this.quaternion = i.quaternion.clone(),
  18971. this.skyboxMesh = new r.Mesh(E),
  18972. this.skyboxMesh.position.copy(this.position),
  18973. this.skyboxMesh.quaternion.copy(this.quaternion),
  18974. this.skyboxMesh.name = "skybox",
  18975. this.skyboxMesh.visible = !1,
  18976. this.skyboxMesh.updateMatrix(),
  18977. this.skyboxMesh.updateMatrixWorld(),
  18978. this.marker = null,
  18979. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18980. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18981. map: w,
  18982. side: r.DoubleSide,
  18983. opacity: 0,
  18984. transparent: !0,
  18985. depthWrite: !1
  18986. })),
  18987. this.marker.visible = this.showFloorMarker,
  18988. this.marker.renderOrder = s.panoMarker,
  18989. this.marker.name = "marker",
  18990. this.marker.pano = this,
  18991. this.marker.layers.set(v.PANOMARKERS),
  18992. this.marker.updateMatrixWorld(),
  18993. a.colorMarkerOnLoad && this.on("load", function() {
  18994. this.marker.material.color.set(65280)
  18995. })),
  18996. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18997. this.floorPosition = i.puck ? i.puck.clone() : null,
  18998. this.tiled = n,
  18999. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19000. this.solidSkybox.flipY = !1,
  19001. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19002. this.solidSkybox.magFilter = r.LinearFilter,
  19003. this.solidSkybox.generateMipmaps = !1)),
  19004. this.zoomed = !1,
  19005. this.panoRenderer = null,
  19006. this.qualityManager = null,
  19007. this.tileDownloader = null,
  19008. this.tiledPanoRenderTarget = null,
  19009. this.minimumTiledPanoLoaded = !1,
  19010. this.highestPartialTileRenderOpCompleted = 0,
  19011. this.highestFullTileRenderOpCompleted = 0,
  19012. this.shouldRedrawOnBaseLoaded = !1,
  19013. this.lockUntilRenderingComplete = !1,
  19014. a.colorMarkerOnLoad && this.on("load", function() {
  19015. this.marker.material.color.set(65280)
  19016. });
  19017. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19018. var e = new r.TextureLoader;
  19019. e.setCrossOrigin(!0);
  19020. var g = e.load("static/images/texture.jpg");
  19021. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19022. color: 16777215,
  19023. transparent: !0,
  19024. opacity: .75,
  19025. map: g
  19026. })),
  19027. this.vrMarker.boluoType = "vr",
  19028. this.vrMarker.position.z = 1,
  19029. this.vrMarker.enabled = !0,
  19030. this.vrMarker.visible = !1,
  19031. window.vrMarkers = window.vrMarkers || [],
  19032. window.vrMarkers.push(this.vrMarker),
  19033. this.marker && this.marker.add(this.vrMarker),
  19034. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19035. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19036. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19037. this.adjustAngleEnable) {
  19038. var i = new r.Quaternion;
  19039. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19040. this.skyboxMesh.quaternion.multiply(i);
  19041. var m = new r.Quaternion;
  19042. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19043. this.skyboxMesh.quaternion.multiply(m);
  19044. var n = new r.Quaternion;
  19045. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19046. this.skyboxMesh.quaternion.multiply(n),
  19047. this.skyboxMesh.updateMatrix(),
  19048. this.skyboxMesh.updateMatrixWorld(),
  19049. this.model.updateProjectedPanos()
  19050. }
  19051. /**************************************************************************************************************************************/
  19052. }
  19053. var r = e("three")
  19054. , o = e("../util/logger")
  19055. , a = e("../settings")
  19056. , s = (e("../enum/Viewmode"),
  19057. e("../enum/RenderOrder"))
  19058. , l = e("../enum/AlignmentType")
  19059. , c = (e("../util/common"),
  19060. e("../util/transitions"))
  19061. , h = e("../util/lerp")
  19062. , u = e("../util/ajax")
  19063. , d = e("../util/texture")
  19064. , p = e("../util/panorama")
  19065. , f = (e("../enum/TileDownloaderEvents"),
  19066. e("../enum/PanoramaEvents"))
  19067. , g = e("../enum/PanoRendererEvents")
  19068. , m = e("../enum/PanoSizeClass")
  19069. , v = e("../enum/RenderLayers")
  19070. , A = (e("../scene/SceneRenderer"),
  19071. e("../enum/GLCubeFaces"),
  19072. e("../exception/BasicException"))
  19073. , y = e("../tile/TileUtils")
  19074. , C = e("events").EventEmitter
  19075. , I = new o(i)
  19076. , E = new r.SphereBufferGeometry(.1)
  19077. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19078. , w = d.load("static/images/marker-256x256.png");
  19079. n.prototype = Object.create(C.prototype),
  19080. n.prototype.enter = function() {
  19081. var e = null;
  19082. return function() {
  19083. this.setZoomed(!1),
  19084. this.emit("enter", {
  19085. oldPano: e,
  19086. newPano: this
  19087. }),
  19088. e = this
  19089. updateArrow(this)
  19090. }
  19091. }(),
  19092. n.prototype.exit = function() {
  19093. this.tiled ? (this.clearWaitDeferreds(),
  19094. this.minimumTiledPanoLoaded = !1,
  19095. this.tiledPanoRenderTarget = null,
  19096. this.setZoomed(!1),
  19097. this.panoRenderer.deactivateTiledPano(this),
  19098. this.highestPartialTileRenderOpCompleted = 0,
  19099. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19100. this.solidSkybox.loaded = !1,
  19101. this.solidSkybox.version = 0),
  19102. this.emit("exit")
  19103. }
  19104. ,
  19105. n.prototype.hoverOn = function(e) {
  19106. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19107. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19108. }
  19109. ,
  19110. n.prototype.hoverOff = function(e) {
  19111. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19112. }
  19113. ,
  19114. n.prototype.build1 = function() {
  19115. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  19116. this.floor.addPano(this),
  19117. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19118. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19119. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19120. }
  19121. ,
  19122. n.prototype.build2 = function() {
  19123. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19124. this.height = this.position.distanceTo(this.floorPosition),
  19125. this.placeMarker()
  19126. }
  19127. ,
  19128. n.prototype.interpolateFloorPosition = function() {
  19129. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19130. return !!e.floorPosition
  19131. }).sort(function(e, t) {
  19132. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19133. }
  19134. .bind(this))
  19135. , t = this.position.clone();
  19136. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19137. t
  19138. }
  19139. ,
  19140. n.prototype.raycastFloorPosition = function() {
  19141. I.warn("Performance warning: Raycasting to find floor position");
  19142. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19143. , t = e.intersectObjects(this.model.colliders);
  19144. return t.length ? t[0].point : null
  19145. }
  19146. ,
  19147. n.prototype.raycastToFindFloor = function() {
  19148. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19149. return function() {
  19150. I.warn("Performance warning: Raycasting to find floor index");
  19151. for (var t = 0; t < e.length; t++) {
  19152. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19153. , n = i.intersectObjects(this.model.colliders);
  19154. if (n.length)
  19155. return n[0].object.parent.parent
  19156. }
  19157. return null
  19158. }
  19159. }(),
  19160. n.prototype.placeMarker = function() {
  19161. this.marker && (this.marker.position.copy(this.floorPosition),
  19162. this.marker.position.y += .05,
  19163. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19164. }
  19165. ,
  19166. n.prototype.translate = function(e) {
  19167. this.position.add(e),
  19168. this.floorPosition.add(e)
  19169. }
  19170. ,
  19171. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19172. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19173. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19174. }
  19175. ,
  19176. n.prototype.attachToPanoRenderer = function(e) {
  19177. this.panoRenderer = e,
  19178. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19179. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19180. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19181. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19182. }
  19183. ;
  19184. var _ = {};
  19185. n.prototype.getWaitDeferred = function(e) {
  19186. var t = _[this.id];
  19187. t || (t = {},
  19188. _[this.id] = t);
  19189. var i = t[e];
  19190. return i || (i = {
  19191. deferred: $.Deferred(),
  19192. active: !1
  19193. },
  19194. t[e] = i),
  19195. i
  19196. }
  19197. ,
  19198. n.prototype.resetWaitDeferred = function(e) {
  19199. var t = this.getWaitDeferred(e);
  19200. t.active = !1,
  19201. t.deferred = $.Deferred()
  19202. }
  19203. ,
  19204. n.prototype.clearWaitDeferreds = function() {
  19205. var e = _[this.id];
  19206. e || (e = {},
  19207. _[this.id] = e);
  19208. for (var t in e)
  19209. if (e.hasOwnProperty(t)) {
  19210. var i = e[t];
  19211. i.active = !1,
  19212. i.deferred = $.Deferred()
  19213. }
  19214. }
  19215. ,
  19216. n.prototype.loadTiledPano = function() {
  19217. var e = (new r.Vector3,
  19218. [])
  19219. , t = [];
  19220. return function(i, n, r, o, a, s) {
  19221. null !== o && void 0 !== o || (o = !0),
  19222. null !== a && void 0 !== a || (a = !0);
  19223. var l = this.getWaitDeferred(i)
  19224. , c = l.deferred
  19225. , h = null
  19226. , u = null;
  19227. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19228. u = r.vFov)),
  19229. !this.isLoaded(i)) {
  19230. if (!l.active) {
  19231. if (l.active = !0,
  19232. r) {
  19233. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19234. e[this.id + ":" + i] = {
  19235. tileCount: 0,
  19236. targetTileCount: d
  19237. },
  19238. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19239. }
  19240. t[this.id] || (t[this.id] = !0,
  19241. this.on(f.LoadComplete, function(e, t) {
  19242. //console.warn('点位下载完成 ', 'id:'+this.id, 'count:'+t )
  19243. var i = this.getWaitDeferred(e).deferred;
  19244. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19245. this.resetWaitDeferred(e))
  19246. }
  19247. .bind(this)),
  19248. this.on(f.LoadFailed, function(e) {
  19249. var t = this.getWaitDeferred(e).deferred;
  19250. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19251. this.resetWaitDeferred(e))
  19252. }
  19253. .bind(this)),
  19254. this.on(f.TileLoaded, function(t, i, n) {
  19255. //console.log('tileLoaded', 'id:'+this.id, 'size:'+t, 'index:'+i )
  19256. var r = this.getWaitDeferred(t).deferred;
  19257. if (r && "pending" === r.state()) {
  19258. r.notify(t, i, n);
  19259. var o = e[this.id + ":" + t];
  19260. o && (o.tileCount++,
  19261. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19262. r.resolve(t, n),
  19263. this.resetWaitDeferred(t)))
  19264. }
  19265. }
  19266. .bind(this)))
  19267. }
  19268. this.tileDownloader.clearForceQueue(),
  19269. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19270. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19271. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19272. }
  19273. return c.promise()
  19274. }
  19275. }(),
  19276. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19277. if (e === this.id) {
  19278. var n = this.qualityManager.getPanoSize(m.BASE);
  19279. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19280. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19281. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19282. }
  19283. }
  19284. ,
  19285. n.prototype.onTileRendered = function(e, t, i, n) {
  19286. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19287. }
  19288. ,
  19289. n.prototype.onPanoRendered = function(e, t, i, n) {
  19290. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19291. this.updateSkyboxForZoomLevel(),
  19292. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19293. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19294. this.emit("load", t),
  19295. this.model.emit("load", this),
  19296. this.emit(f.LoadComplete, t, i))
  19297. }
  19298. ,
  19299. n.prototype.setZoomed = function(e) {
  19300. this.zoomed = e,
  19301. this.updateSkyboxForZoomLevel()
  19302. }
  19303. ,
  19304. n.prototype.ensureSkyboxReadyForRender = function() {
  19305. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19306. this.solidSkybox.loaded = !0)
  19307. }
  19308. ,
  19309. n.prototype.updateSkyboxForZoomLevel = function() {
  19310. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19311. }
  19312. ,
  19313. n.prototype.getSkyboxTexture = function() {
  19314. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19315. }
  19316. ,
  19317. n.prototype.onTileRenderFail = function(e, t, i) {
  19318. e === this.id && this.emit(f.LoadFailed, t)
  19319. }
  19320. ,
  19321. n.prototype.isLoaded = function(e) {
  19322. if (this.tiled) {
  19323. if (e && "string" == typeof e)
  19324. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19325. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19326. }
  19327. if (e && "number" == typeof e)
  19328. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19329. return !!this.solidSkybox.high || e in this.solidSkybox
  19330. }
  19331. ,
  19332. n.prototype.loadCube = function(e) {
  19333. if (this.isLoaded(e))
  19334. return I.info("Skipping load of pano, already loaded"),
  19335. $.when();
  19336. this.emit("loading", e),
  19337. this.model.emit("loading", this);
  19338. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19339. , i = t.filter(function(e) {
  19340. return !e
  19341. });
  19342. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19343. e = "high",
  19344. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19345. var n = 0
  19346. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19347. return u.getImage(t[i])
  19348. }
  19349. .bind(this));
  19350. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19351. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19352. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19353. this.solidSkybox.low = null),
  19354. this.solidSkybox.needsUpdate = !0,
  19355. this.emit("load", e),
  19356. this.model.emit("load", this),
  19357. this
  19358. }
  19359. .bind(this), function() {
  19360. I.error("Downloading cubemap for pano", this.id, "failed"),
  19361. this.failedLoadingAt = Date.now()
  19362. }
  19363. .bind(this), function() {
  19364. return $.when(++n, 6)
  19365. })
  19366. }
  19367. ,
  19368. n.raycastsSkipped = 0,
  19369. n.raycastsDone = 0,
  19370. n.prototype.findNeighourPanos = function() {
  19371. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19372. this.model.panos.forEach(function(e) {
  19373. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19374. var t = this.position.distanceTo(e.position);
  19375. if (t > a.panoramaNeighbourMaxDistance)
  19376. return this.model.panos.setNeighbour(this, e, !1),
  19377. void n.raycastsSkipped++;
  19378. var i = e.position.clone().sub(this.position).normalize()
  19379. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19380. , s = o.intersectObjects(this.model.colliders);
  19381. n.raycastsDone++,
  19382. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19383. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19384. }
  19385. }
  19386. .bind(this)),
  19387. this.model.panos.neighbourMap[this.id]
  19388. }
  19389. ,
  19390. n.prototype.worldPosition = function() {
  19391. return this.position
  19392. }
  19393. ,
  19394. n.prototype.addTextSprite = function(e, t) {
  19395. this.removeTextSprite();
  19396. var i = document.createElement("canvas")
  19397. , n = i.getContext("2d");
  19398. i.width = 256,
  19399. i.height = 256;
  19400. var o = "Arial"
  19401. , a = 60;
  19402. n.font = "bold " + a + "px " + o,
  19403. n.fillStyle = "white";
  19404. var s = n.measureText(e).width;
  19405. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19406. var l = new r.Texture(i);
  19407. l.needsUpdate = !0;
  19408. var c = new r.SpriteMaterial({
  19409. map: l,
  19410. color: t || 16428055
  19411. });
  19412. this.text3d = new r.Sprite(c),
  19413. this.text3d.position.copy(this.skyboxMesh.position),
  19414. this.floor.add(this.text3d)
  19415. }
  19416. ,
  19417. n.prototype.removeTextSprite = function() {
  19418. this.text3d && (this.floor.remove(this.text3d),
  19419. this.text3d = null)
  19420. }
  19421. ,
  19422. n.prototype.isAligned = function() {
  19423. return this.alignmentType === l.ALIGNED
  19424. }
  19425. ,
  19426. n.filters = {
  19427. inDirection: function(e, t, i) {
  19428. return function(n) {
  19429. var r = n.position.clone().sub(e).normalize();
  19430. return r.dot(t) > i
  19431. }
  19432. },
  19433. inFloorDirection: function(e, t, i) {
  19434. return function(n) {
  19435. var r = n.floorPosition.clone().sub(e).normalize();
  19436. return r.dot(t) > i
  19437. }
  19438. },
  19439. inPanoDirection: function(e, t, i) {
  19440. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19441. function(n) {
  19442. var r = n.floorPosition.clone().sub(e).normalize()
  19443. , o = n.position.clone().sub(e).normalize();
  19444. return r.dot(t) > i || o.dot(t) > i
  19445. }
  19446. },
  19447. atFloor: function(e) {
  19448. return function(t) {
  19449. return !e || t.floor === e
  19450. }
  19451. },
  19452. not: function(e) {
  19453. return function(t) {
  19454. return t !== e
  19455. }
  19456. },
  19457. notIn: function(e) {
  19458. return function(t) {
  19459. return e.indexOf(t) === -1
  19460. }
  19461. },
  19462. isLoaded: function() {
  19463. return function(e) {
  19464. return e.isLoaded()
  19465. }
  19466. },
  19467. isNotLoaded: function() {
  19468. return function(e) {
  19469. return !e.isLoaded()
  19470. }
  19471. },
  19472. isCloseEnoughTo: function(e, t) {
  19473. return function(i) {
  19474. return e.distanceTo(i.floorPosition) < t
  19475. }
  19476. },
  19477. hasMinimumHeightDifferenceTo: function(e, t) {
  19478. return function(i) {
  19479. return Math.abs(i.position.y - e.y) > t
  19480. }
  19481. },
  19482. isNotBehindNormal: function(e, t) {
  19483. var i = new r.Vector3;
  19484. return t = t.clone(),
  19485. function(n) {
  19486. var r = i.copy(n.position).sub(e).normalize();
  19487. return r.dot(t) > 0
  19488. }
  19489. },
  19490. isNeighbourPanoTo: function(e) {
  19491. return function(t) {
  19492. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19493. }
  19494. },
  19495. isNeighbourOfNeighbourTo: function(e) {
  19496. return function(t) {
  19497. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19498. var n = e.model.panos.get(i);
  19499. return !!n && n.neighbourPanos[t.id]
  19500. })
  19501. }
  19502. },
  19503. isNotRecentlyFailed: function(e) {
  19504. return function(t) {
  19505. return Date.now() - t.failedLoadingAt > e
  19506. }
  19507. },
  19508. isOnVisibleFloor: function() {
  19509. return function(e) {
  19510. return !e.floor.hidden
  19511. }
  19512. },
  19513. isPanoAligned: function() {
  19514. return function(e) {
  19515. return e.isAligned()
  19516. }
  19517. }
  19518. },
  19519. n.sortFunctions = {
  19520. distanceToPoint: function(e) {
  19521. return function(t, i) {
  19522. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19523. }
  19524. },
  19525. floorDistanceToPoint: function(e) {
  19526. return function(t, i) {
  19527. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19528. }
  19529. },
  19530. choose: function(e) {
  19531. return function(t, i) {
  19532. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19533. }
  19534. }
  19535. },
  19536. n.scoreFunctions = {
  19537. distance: function(e, t) {
  19538. return t = t || a.navigation.distanceFactor,
  19539. function(i) {
  19540. return e ? e.position.distanceTo(i.position) * t : 0
  19541. }
  19542. },
  19543. distanceSquared: function(e, t) {
  19544. return t = t || a.navigation.distanceFactor,
  19545. function(i) {
  19546. return e ? e.position.distanceToSquared(i.position) * t : 0
  19547. }
  19548. },
  19549. direction: function(e, t) {
  19550. return function(i) {
  19551. var n = i.position.clone().sub(e).normalize();
  19552. return n.dot(t) * a.navigation.directionFactor
  19553. }
  19554. },
  19555. angle: function(e, t) {
  19556. return function(i) {
  19557. var n = i.position.clone().sub(e).normalize();
  19558. return n.angleTo(t) * a.navigation.angleFactor
  19559. }
  19560. },
  19561. inFieldOfView: function(e, t) {
  19562. return function(i) {
  19563. var n = i.position.clone().sub(e).normalize();
  19564. return n.dot(t) > .75 ? 10 : -1
  19565. }
  19566. },
  19567. optionality: function(e) {
  19568. return function(t) {
  19569. var i = t.neighbourUUIDs.filter(function(t) {
  19570. return !(t in e.neighbourUUIDs) && t !== e.id
  19571. });
  19572. return i.length * a.navigation.optionalityFactor
  19573. }
  19574. },
  19575. penalizeHeightDifferenceUnder: function(e, t) {
  19576. return function(i) {
  19577. return e.y - i.position.y < t ? -20 : 0
  19578. }
  19579. }
  19580. },
  19581. t.exports = n
  19582. }
  19583. ).call(this, "/js/objects/Panorama.js")
  19584. }
  19585. , {
  19586. "../enum/AlignmentType": 17,
  19587. "../enum/GLCubeFaces": 25,
  19588. "../enum/PanoRendererEvents": 35,
  19589. "../enum/PanoSizeClass": 36,
  19590. "../enum/PanoramaEvents": 37,
  19591. "../enum/RenderLayers": 41,
  19592. "../enum/RenderOrder": 42,
  19593. "../enum/TileDownloaderEvents": 45,
  19594. "../enum/Viewmode": 51,
  19595. "../exception/BasicException": 55,
  19596. "../scene/SceneRenderer": 158,
  19597. "../settings": 166,
  19598. "../tile/TileUtils": 174,
  19599. "../util/ajax": 181,
  19600. "../util/common": 185,
  19601. "../util/lerp": 188,
  19602. "../util/logger": 189,
  19603. "../util/panorama": 191,
  19604. "../util/texture": 194,
  19605. "../util/transitions": 195,
  19606. events: 202,
  19607. three: 217
  19608. }],
  19609. 149: [function(e, t, i) {
  19610. "use strict";
  19611. function n(e) {
  19612. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19613. t.map.value = d,
  19614. t.opacity.value = 0,
  19615. t.color.value.set(o.reticuleColor),
  19616. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19617. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19618. side: r.DoubleSide,
  19619. depthWrite: !1,
  19620. depthTest: !1,
  19621. transparent: !0,
  19622. vertexShader: c.waypoint.vertexShader,
  19623. fragmentShader: c.waypoint.fragmentShader,
  19624. uniforms: t,
  19625. name: "waypoint",
  19626. opacity: 0,
  19627. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19628. })),
  19629. this.layers.set(h.RETICULE),
  19630. this.renderOrder = u.reticule,
  19631. this.player = e,
  19632. this.direction = new r.Vector3,
  19633. this.hidden = !0,
  19634. this.mouseLastMoveTime = Date.now()
  19635. }
  19636. var r = e("three")
  19637. , o = e("../settings")
  19638. , a = e("../util/transitions")
  19639. , s = e("../util/texture")
  19640. , l = e("../util/lerp")
  19641. , c = e("../shaders")
  19642. , h = e("../enum/RenderLayers")
  19643. , u = e("../enum/RenderOrder")
  19644. , d = s.load("static/images/reticule-256x256.png");
  19645. n.prototype = Object.create(r.Mesh.prototype),
  19646. n.prototype.move = function(e, t, i) {
  19647. this.hidden = i,
  19648. this.mouseLastMoveTime = Date.now()
  19649. }
  19650. ,
  19651. n.prototype.hide = function() {
  19652. this.hidden || (this.hidden = !0,
  19653. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19654. }
  19655. ,
  19656. n.prototype.show = function() {
  19657. this.hidden = !1,
  19658. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19659. }
  19660. ,
  19661. n.prototype.update = function() {
  19662. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19663. }
  19664. ,
  19665. n.prototype.updatePosition = function(e, t) {
  19666. if (!this.hidden) {
  19667. if (!t)
  19668. return this.hide();
  19669. var i = t.point
  19670. , n = e.distanceTo(i)
  19671. , r = 1 + .01 * n;
  19672. n < 1 && (r -= 1 - n),
  19673. this.show(),
  19674. this.scale.set(r, r, r),
  19675. this.direction = this.direction.multiplyScalar(.8),
  19676. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19677. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19678. this.lookAt(this.position.clone().add(this.direction))
  19679. }
  19680. }
  19681. ,
  19682. n.prototype.writeAstag = function() {
  19683. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19684. , t = new Date;
  19685. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19686. var i = {
  19687. enabled: !0,
  19688. version: "0",
  19689. created: t.toISOString(),
  19690. created_by: "APITest",
  19691. position: this.position.clone(),
  19692. stem: {
  19693. enabled: o.tags.pole.enabled,
  19694. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19695. },
  19696. label: "tag " + this.tagCount,
  19697. description: "Description " + e,
  19698. floor: function(e) {
  19699. if (e.currentFloor) {
  19700. var t = e.floors.indexOf(e.currentFloor);
  19701. return t > -1 ? t : void 0
  19702. }
  19703. }(this.player.model),
  19704. type: "info",
  19705. metadata: {
  19706. preferred_camera: {
  19707. mode: this.player.mode
  19708. }
  19709. }
  19710. };
  19711. console.log("--------------------------"),
  19712. console.log(JSON.stringify(i));
  19713. var n = this.player.model.addtag(e, i).build();
  19714. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19715. n.visible || n.show(o.tags.startup.fadeInDuration))
  19716. }
  19717. ,
  19718. t.exports = n
  19719. }
  19720. , {
  19721. "../enum/RenderLayers": 41,
  19722. "../enum/RenderOrder": 42,
  19723. "../settings": 166,
  19724. "../shaders": 167,
  19725. "../util/lerp": 188,
  19726. "../util/texture": 194,
  19727. "../util/transitions": 195,
  19728. three: 217
  19729. }],
  19730. 150: [function(e, t, i) {
  19731. "use strict";
  19732. function n(e, t) {
  19733. this.chunks = [],
  19734. this.floorId = e,
  19735. this.roomId = t,
  19736. this.position = new r.Vector3
  19737. }
  19738. var r = e("three");
  19739. n.prototype.addChunk = function(e) {
  19740. this.chunks.push(e)
  19741. }
  19742. ,
  19743. n.prototype.calcBoundaries = function() {
  19744. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19745. var s = this.chunks[a]
  19746. , l = s.geometry.attributes.position;
  19747. if (l)
  19748. for (var c = 0; c < l.array.length; c += 3)
  19749. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19750. t.add(e),
  19751. 0 === c ? (i.copy(e),
  19752. n.copy(e)) : (i.max(e),
  19753. n.min(e)),
  19754. o++
  19755. }
  19756. o > 0 ? (t.multiplyScalar(1 / o),
  19757. this.average = t) : this.average = null,
  19758. this.boundsMax = i,
  19759. this.boundsMin = n,
  19760. this.center = new r.Vector3,
  19761. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19762. }
  19763. ,
  19764. t.exports = n
  19765. }
  19766. , {
  19767. three: 217
  19768. }],
  19769. 151: [function(e, t, i) {
  19770. (function(i) {
  19771. "use strict";
  19772. function n(e, t, i) {
  19773. this.obj3d = null,
  19774. this.nodes = [],
  19775. this.colorHull = [],
  19776. this.shortPaths = {},
  19777. this.floorHull = null,
  19778. this.cameraHull = null,
  19779. this.floorPathDistance = 0,
  19780. this.floorCurvePoints = null,
  19781. this.floorCurveColors = null,
  19782. this.camCurvePoints = null,
  19783. this.warpDestHeroLoc = null,
  19784. this.warpDestPano = null,
  19785. this.warpPathPoints = null,
  19786. this.warpPathLengths = [0],
  19787. this.warpLength = 0,
  19788. this.closeWarpDistance = 4,
  19789. this.UP = A.UP.clone(),
  19790. this.longestStep = 0,
  19791. this.upcomingTransType = null,
  19792. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19793. this.prevNextDist = 0,
  19794. this.nextI = 0,
  19795. this.activeTransType = null,
  19796. this.lastTransType = null,
  19797. this.bunnyObj = null,
  19798. this.director = e,
  19799. this.player = t,
  19800. this.playerControls = i,
  19801. this.modelManager = t.modelManager,
  19802. this.updateModel(),
  19803. this.updateDefaultsFromModelData(),
  19804. this.bindEvents(),
  19805. this.warping = !1,
  19806. this.waitingToWarp = !1,
  19807. this.warpInterrupted = !1,
  19808. this.warpInterruptionBlackoutStyle = null,
  19809. this.warpInterruptionTravelTime = null
  19810. }
  19811. var r = e("three")
  19812. , o = e("../util/logger")
  19813. , a = e("../enum/Viewmode")
  19814. , s = e("../enum/RenderOrder")
  19815. , l = e("../enum/WarpStyle")
  19816. , c = e("../settings")
  19817. , h = e("../util/math")
  19818. , u = e("../util/lerp")
  19819. , d = e("../util/easing")
  19820. , p = e("../util/transitions")
  19821. , f = e("../objects/Snapshot")
  19822. , g = e("../effects")
  19823. , m = e("../shaders")
  19824. , v = (e("../gui/gui"),
  19825. e("../util/texture"))
  19826. , A = e("../enum/Vectors")
  19827. , y = (e("../model/ModelManager"),
  19828. new o(i))
  19829. , C = e("../enum/PlayerEvents")
  19830. , I = e("../enum/BlackoutStyle")
  19831. , E = e("../enum/ModelManagerEvents")
  19832. , b = e("../constants")
  19833. , w = {
  19834. path: v.loadBase64("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")
  19837. };
  19838. n.prototype.setScene = function(e) {
  19839. this.createCpm(e),
  19840. this.createBunnyObj(e)
  19841. }
  19842. ,
  19843. n.prototype.updateModel = function() {
  19844. this.model = this.modelManager.getActiveModel()
  19845. }
  19846. ,
  19847. n.prototype.bindEvents = function() {
  19848. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19849. }
  19850. ,
  19851. n.prototype.updateDefaultsFromModelData = function() {
  19852. this.model.data
  19853. }
  19854. ,
  19855. n.prototype.pointPathDistance = function(e) {
  19856. for (var t = 0, i = 1; i < e.length; i += 1)
  19857. t += e[i - 1].distanceTo(e[i]);
  19858. return t
  19859. }
  19860. ,
  19861. n.prototype.pointPathLengths = function(e) {
  19862. for (var t = [0], i = 1; i < e.length; i += 1)
  19863. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19864. return t
  19865. }
  19866. ,
  19867. n.prototype.interpAlongPath = function(e, t, i) {
  19868. var n, o = new r.Vector3, a = t[t.length - 1];
  19869. if (i < 1) {
  19870. n = i * a;
  19871. for (var s = 1; s < t.length; s += 1)
  19872. if (t[s] > n) {
  19873. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19874. return o.copy(e[s]),
  19875. o.sub(e[s - 1]),
  19876. o.multiplyScalar(l),
  19877. o.add(e[s - 1]),
  19878. o
  19879. }
  19880. } else
  19881. o.copy(e[e.length - 1]);
  19882. return o
  19883. }
  19884. ,
  19885. n.prototype.pathHeight = function() {
  19886. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19887. }
  19888. ,
  19889. n.prototype.createBunnyObj = function(e) {
  19890. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19891. this.bunnyObj.visible = c.warp.showBunny),
  19892. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19893. e.add(this.bunnyObj)
  19894. }
  19895. ,
  19896. n.prototype.createCpm = function(e) {
  19897. if (!this.currentPanoMarker) {
  19898. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19899. t.material.uniforms.opacity.value = 0,
  19900. this.currentPanoMarker = {
  19901. mesh: t,
  19902. placed: !1
  19903. }
  19904. }
  19905. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19906. this.placeCpm(),
  19907. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19908. }
  19909. ,
  19910. n.prototype.placeCpm = function() {
  19911. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19912. var e = this.player.currentPano.floor;
  19913. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19914. e.add(this.currentPanoMarker.mesh)),
  19915. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19916. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19917. this.currentPanoMarker.placed = !0
  19918. } else
  19919. this.popOutCpm()
  19920. }
  19921. ,
  19922. n.prototype.fadeInCpm = function(e) {
  19923. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19924. }
  19925. ,
  19926. n.prototype.fadeOutCpm = function(e) {
  19927. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19928. }
  19929. ,
  19930. n.prototype.popInCpm = function() {
  19931. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19932. }
  19933. ,
  19934. n.prototype.popOutCpm = function() {
  19935. this.fadeOutCpm(2)
  19936. }
  19937. ,
  19938. n.prototype.brushPrefs = {
  19939. linewidth: 7,
  19940. strokeWidth: 15,
  19941. cvSegments: 48,
  19942. paveStep: .1,
  19943. paveWidth: .2,
  19944. lookBlendDist: 3,
  19945. maxTurn: r.Math.degToRad(2)
  19946. },
  19947. n.prototype.panoPathDistance = function(e) {
  19948. var t = this.model.panos;
  19949. if (!e || e.length < 2)
  19950. return 0;
  19951. for (var i = [], n = 0; n < e.length; n += 1)
  19952. i.push(t.get(e[n]).floorPosition);
  19953. return this.pointPathDistance(i)
  19954. }
  19955. ,
  19956. n.prototype.loadTileTexture = function(e) {
  19957. var t = v.load(e, function(t) {
  19958. t.wrapS = r.RepeatWrapping,
  19959. t.wrapT = r.RepeatWrapping,
  19960. t.needsUpdate = !0,
  19961. y.debug('path texture "' + e + '" is ready')
  19962. }, function() {
  19963. y.error('path texture "' + e + '" failed')
  19964. });
  19965. return t.mapping = r.UVMapping,
  19966. t
  19967. }
  19968. ,
  19969. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19970. var a = {
  19971. cameraMode: n,
  19972. position: e,
  19973. quaternion: t,
  19974. panoId: i,
  19975. orthoZoom: o,
  19976. floorVisibility: r,
  19977. thumbUrl: null,
  19978. name: null
  19979. };
  19980. return new f(a)
  19981. }
  19982. ,
  19983. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19984. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19985. }
  19986. ,
  19987. n.prototype.setWarpDestination = function(e) {
  19988. this.warpDestHeroLoc = e
  19989. }
  19990. ,
  19991. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19992. var t = this.getHeroDescriptorByHeroIndex(e);
  19993. return null !== t && (this.setWarpDestination(t),
  19994. !0)
  19995. }
  19996. ,
  19997. n.prototype.setWarpDestinationByPano = function(e, t) {
  19998. var i = this.model.panos.get(e.id);
  19999. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20000. }
  20001. ,
  20002. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20003. var i = this.model.panos.get(e);
  20004. if (i) {
  20005. t = t || new r.Quaternion;
  20006. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20007. return this.setWarpDestination(n),
  20008. !0
  20009. }
  20010. return !1
  20011. }
  20012. ,
  20013. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20014. var t = this.model.heroCount();
  20015. /* if (null !== this.warpDestHeroLoc && t < 2)
  20016. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20017. this.model.getHeroDescriptorByIndex(0); */
  20018. var i = this.model.getHeroDescriptorByIndex(e);
  20019. if (i) {
  20020. var n = i.isPano() ? i.panoId : i.cameraMode;
  20021. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20022. }
  20023. return i
  20024. }
  20025. ,
  20026. n.prototype.getHeroDescriptorByPano = function(e) {
  20027. var t = this.model.panos.get(e.id);
  20028. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20029. }
  20030. ,
  20031. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20032. var t = this.getHeroIndexFromPanoId(e);
  20033. return this.getHeroDescriptorByHeroIndex(t)
  20034. }
  20035. ,
  20036. n.prototype.getHeroIndexFromPanoId = function(e) {
  20037. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20038. var i = this.model.heroLocations[t]
  20039. , n = this.getHeroId(i);
  20040. if (n && n === e)
  20041. return t
  20042. }
  20043. return -1
  20044. }
  20045. ,
  20046. n.prototype.getHeroPano = function(e) {
  20047. if (null === e)
  20048. return y.warn("getHeroPano(): no destination"),
  20049. null;
  20050. var t = this.getHeroId(e)
  20051. , i = this.model.panos.get(t);
  20052. return void 0 === i && (i = null,
  20053. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20054. i
  20055. }
  20056. ,
  20057. n.prototype.getHeroId = function(e) {
  20058. return e.panoId
  20059. }
  20060. ,
  20061. n.prototype.setWarpDestPano = function() {
  20062. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20063. this.warpDestPano
  20064. }
  20065. ,
  20066. n.prototype.brushToWarpPano = function(e, t) {
  20067. if (this.discardPathObject(),
  20068. !this.setWarpDestPano())
  20069. return !1;
  20070. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20071. !this.warpDestPano)
  20072. return y.info("No brush"),
  20073. !1;
  20074. if (!this.player.currentPano)
  20075. return y.debug("No current pano, visibility undefined"),
  20076. !1;
  20077. if (!this.warpDestPano)
  20078. return y.info("No wPano, visibility undefined"),
  20079. !1;
  20080. if (!this.warpDestPano.isAligned())
  20081. return y.debug("Cannot brush to unaligned pano"),
  20082. !1;
  20083. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20084. , n = !0;
  20085. if (this.player.currentPano.id === this.warpDestPano.id)
  20086. y.debug("Already at destination pano");
  20087. else {
  20088. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20089. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20090. this.obj3d = new r.Object3D,
  20091. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20092. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20093. e = t) : (this.setPathHulls(this.nodes),
  20094. this.setFloorCurves(),
  20095. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20096. this.player.currentPano.floor.add(this.obj3d);
  20097. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20098. , s = e === l.STD;
  20099. if (!n && (i || s)) {
  20100. if (o) {
  20101. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20102. this.obj3d.add(h)
  20103. }
  20104. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20105. this.obj3d.add(u)
  20106. }
  20107. this.appearSlow()
  20108. }
  20109. return this.upcomingTransType = e,
  20110. !n
  20111. }
  20112. ,
  20113. n.prototype.findShortestPath = function(e, t) {
  20114. if (!e || !t)
  20115. return null;
  20116. var i = c.warp.walkExtraPanosDistance
  20117. , n = e.id + ":" + t.id + ":" + i;
  20118. if (this.shortPaths.hasOwnProperty(n))
  20119. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20120. var r = t.id + ":" + e.id + ":" + i;
  20121. if (this.shortPaths.hasOwnProperty(r))
  20122. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20123. var o = this.model.panos.aStarSearch(e, t);
  20124. return this.model.panos.includeNodesNearPath(o, i),
  20125. this.shortPaths[n] = o ? o.slice() : null,
  20126. o
  20127. }
  20128. ,
  20129. n.prototype.makePathHulls = function(e) {
  20130. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20131. t = u.get(e[0]),
  20132. r = t.floor.floorIndex;
  20133. for (var d = 0; d < e.length; d += 1)
  20134. t = u.get(e[d]),
  20135. i = t.floorPosition.clone().sub(this.model.position),
  20136. i.y += this.pathHeight(),
  20137. s.push(i),
  20138. l.push(t.position.clone()),
  20139. n = t.floor.floorIndex,
  20140. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20141. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20142. o > a && (a = o));
  20143. return a > this.longestStep && (this.longestStep = a,
  20144. y.debug("path contains " + a + " meter segment")),
  20145. {
  20146. floor: s,
  20147. camera: l,
  20148. color: h
  20149. }
  20150. }
  20151. ,
  20152. n.prototype.makeFloorCurves = function(e, t, i) {
  20153. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20154. , o = this.pointPathDistance(e) - 2 * n
  20155. , s = e.slice(0)
  20156. , l = s[1].clone().sub(s[0]);
  20157. l.y = 0,
  20158. l.normalize().multiplyScalar(n),
  20159. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20160. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20161. l.y = 0,
  20162. l.normalize().multiplyScalar(n),
  20163. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20164. var h = new r.CatmullRomCurve3(s)
  20165. , u = Math.floor(o / i);
  20166. u = 4 * Math.floor(u / 4),
  20167. u = Math.max(4, u);
  20168. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20169. f = 0,
  20170. d = g[A].distanceTo(e[0]);
  20171. for (var y = 1; y < e.length; y += 1)
  20172. v.copy(g[A]).sub(e[y]),
  20173. v.y *= 4,
  20174. p = v.length(),
  20175. p < d && (f = y);
  20176. m.push(t[f])
  20177. }
  20178. return {
  20179. distance: o,
  20180. points: g,
  20181. colors: m
  20182. }
  20183. }
  20184. ,
  20185. n.prototype.makeCameraCurvePoints = function(e, t) {
  20186. var i = this.pointPathDistance(e)
  20187. , n = new r.CatmullRomCurve3(e);
  20188. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20189. }
  20190. ,
  20191. n.prototype.makeCameraCurveTangents = function(e, t) {
  20192. var i = this.pointPathDistance(e)
  20193. , n = new r.CatmullRomCurve3(e)
  20194. , o = Math.max(2, Math.floor(i / t));
  20195. o || (o = 5);
  20196. for (var a = [], s = 0; s <= o; s++)
  20197. a.push(n.getTangentAt(s / o));
  20198. return a
  20199. }
  20200. ,
  20201. n.prototype.setPathHulls = function(e) {
  20202. var t = this.makePathHulls(e);
  20203. this.floorHull = t.floor,
  20204. this.cameraHull = t.camera,
  20205. this.colorHull = t.color
  20206. }
  20207. ,
  20208. n.prototype.setFloorCurves = function() {
  20209. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20210. this.floorPathDistance = e.distance,
  20211. this.floorCurvePoints = e.points,
  20212. this.floorCurveColors = e.colors
  20213. }
  20214. ,
  20215. n.prototype.setCameraCurvePoints = function() {
  20216. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20217. }
  20218. ,
  20219. n.prototype.chooseWarpPath = function(e) {
  20220. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20221. if (this.player.currentPano === this.warpDestPano || !e)
  20222. return this.warpPathPoints = null,
  20223. this.warpLength = 0,
  20224. !1;
  20225. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20226. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20227. t = this.warpDestPano.position.clone().sub(o.position),
  20228. i = t.clone().negate(),
  20229. t.multiplyScalar(.15).add(o.position),
  20230. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20231. t.y = o.position.y,
  20232. i.y = this.warpDestPano.position.y,
  20233. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20234. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20235. this.setCameraCurvePoints(),
  20236. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20237. this.warpLength = 0,
  20238. this.warpPathLengths = [0];
  20239. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20240. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20241. var p = s.length();
  20242. s.y *= c.warp.climbEffort;
  20243. var f = s.length() / p;
  20244. if (d > 1) {
  20245. s.setY(0).normalize(),
  20246. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20247. var g = Math.min(1, s.dot(l))
  20248. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20249. f = Math.max(m, f)
  20250. }
  20251. this.warpLength += p * f,
  20252. this.warpPathLengths[d] = this.warpLength
  20253. }
  20254. return !0
  20255. }
  20256. ,
  20257. n.prototype.drawPathRibbon = function(e, t) {
  20258. this.bunnyObj.visible = c.warp.showBunny;
  20259. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20260. h.copy(e[u]),
  20261. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20262. h.normalize(),
  20263. n.crossVectors(h, A.UP),
  20264. n.multiplyScalar(i);
  20265. var d = (new r.Vector3).copy(e[u]).add(o);
  20266. d.sub(n),
  20267. l.vertices.push(d),
  20268. d = (new r.Vector3).copy(e[u]).add(o),
  20269. d.add(n),
  20270. l.vertices.push(d)
  20271. }
  20272. var p, f = 0;
  20273. for (u = 0; u < e.length - 1; u += 1) {
  20274. var g = 2 * u
  20275. , v = f;
  20276. f += e[u + 1].distanceTo(e[u]);
  20277. var y = f
  20278. , C = t[u]
  20279. , I = t[u + 1];
  20280. p = new r.Face3(g,g + 1,g + 2),
  20281. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20282. l.faces.push(p),
  20283. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20284. p = new r.Face3(g + 2,g + 1,g + 3),
  20285. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20286. l.faces.push(p),
  20287. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20288. }
  20289. l.computeFaceNormals(),
  20290. l.computeVertexNormals();
  20291. var E, b;
  20292. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20293. b.map.value = w.path,
  20294. b.opacity.value = 0,
  20295. b.color.value.set(c.path.color),
  20296. E = new r.RawShaderMaterial({
  20297. side: r.DoubleSide,
  20298. depthWrite: !1,
  20299. transparent: !0,
  20300. vertexShader: m.ribbon.vertexShader,
  20301. fragmentShader: m.ribbon.fragmentShader,
  20302. uniforms: b,
  20303. name: "ribbonT",
  20304. opacity: 0
  20305. })) : E = new r.MeshBasicMaterial({
  20306. color: 16777215,
  20307. side: r.DoubleSide,
  20308. name: "ribbonOut",
  20309. vertexColors: r.VertexColors
  20310. });
  20311. var _ = new r.Mesh(l,E);
  20312. return _.name = "ribbon",
  20313. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20314. _
  20315. }
  20316. ,
  20317. n.prototype.drawPathPavement = function(e) {
  20318. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20319. s.copy(e[l]),
  20320. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20321. s.normalize(),
  20322. n.crossVectors(s, A.UP),
  20323. n.multiplyScalar(this.brushPrefs.paveWidth),
  20324. t = (new r.Vector3).copy(e[l]),
  20325. t.sub(n),
  20326. o.vertices.push(t),
  20327. o.vertices.push((new r.Vector3).copy(e[l])),
  20328. t = (new r.Vector3).copy(e[l]),
  20329. t.add(n),
  20330. o.vertices.push(t);
  20331. var h, u, d;
  20332. for (l = 0; l < e.length - 1; l += 1)
  20333. h = 3 * l + 1,
  20334. u = l * i,
  20335. d = u + i,
  20336. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20337. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20338. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20339. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20340. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20341. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20342. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20343. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20344. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20345. color: c.path.color,
  20346. side: r.DoubleSide,
  20347. transparent: !0,
  20348. depthWrite: !1,
  20349. opacity: 0,
  20350. name: "paveT",
  20351. map: w.path
  20352. }) : new r.MeshBasicMaterial({
  20353. color: c.path.color,
  20354. side: r.DoubleSide,
  20355. transparent: !0,
  20356. depthWrite: !1,
  20357. opacity: 1,
  20358. name: "paveO",
  20359. map: w.path
  20360. });
  20361. return new r.Mesh(o,p)
  20362. }
  20363. ,
  20364. n.prototype.hintPrefs = {
  20365. rad: .18,
  20366. width: .0125,
  20367. depth: .0625,
  20368. setBack: -.04,
  20369. markRad: .25,
  20370. markInnerRad: .16
  20371. },
  20372. n.prototype.makeWaypointObj = function(e, t) {
  20373. var i = new r.Geometry
  20374. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20375. , o = this.pathHeight();
  20376. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20377. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20378. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20379. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20380. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20381. s.map.value = e,
  20382. s.opacity.value = 0,
  20383. s.color.value.set(c.path.color);
  20384. var l = {
  20385. side: r.DoubleSide,
  20386. depthWrite: !1,
  20387. transparent: !0,
  20388. vertexShader: m.waypoint.vertexShader,
  20389. fragmentShader: m.waypoint.fragmentShader,
  20390. uniforms: s,
  20391. name: "waypoint",
  20392. opacity: 0
  20393. };
  20394. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20395. l.name = "wayPtOut");
  20396. var h = new r.RawShaderMaterial(l)
  20397. , u = new r.Mesh(i,h);
  20398. return u.name = t,
  20399. u
  20400. }
  20401. ,
  20402. n.prototype.makeStartMarker = function(e, t) {
  20403. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20404. i.y = 0,
  20405. i.normalize();
  20406. var n = Math.acos(i.x)
  20407. , o = this.makeWaypointObj(w.pathStart, "Start");
  20408. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20409. o.position.copy(e),
  20410. o
  20411. }
  20412. ,
  20413. n.prototype.makeEndMarker = function(e) {
  20414. var t = this.makeWaypointObj(w.pathEnd, "End")
  20415. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20416. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20417. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20418. t.position.copy(e),
  20419. t
  20420. }
  20421. ,
  20422. n.prototype.pathClean = function(e) {
  20423. if (e) {
  20424. for (var t in e.children)
  20425. this.pathClean(e.children[t]);
  20426. e.geometry && e.geometry.dispose(),
  20427. e.material && e.material.dispose()
  20428. }
  20429. }
  20430. ,
  20431. n.prototype.discardPathObject = function() {
  20432. if (this.obj3d) {
  20433. var e = this.obj3d.parent;
  20434. e && e.remove(this.obj3d),
  20435. this.pathClean(this.obj3d)
  20436. }
  20437. this.obj3d = null,
  20438. this.popInCpm()
  20439. }
  20440. ,
  20441. n.prototype.discardSlow = function() {
  20442. if (this.obj3d) {
  20443. if (this.player.mode !== a.PANORAMA)
  20444. return void this.discardPathObject();
  20445. for (var e, t = this, i = 0, n = function() {
  20446. this.discardPathObject()
  20447. }
  20448. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20449. e = t.obj3d.children[r],
  20450. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20451. i += 1,
  20452. n = null);
  20453. 0 === i && this.discardPathObject(),
  20454. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20455. }
  20456. }
  20457. ,
  20458. n.prototype.appearSlow = function() {
  20459. var e, t = this;
  20460. this.fadeOutCpm(c.path.fadeInTime);
  20461. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20462. e = t.obj3d.children[n],
  20463. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20464. }
  20465. ,
  20466. n.prototype.update = function() {
  20467. this.obj3d && this.obj3d.updateMatrixWorld()
  20468. }
  20469. ,
  20470. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20471. var t = r.Math.degToRad(c.warp.burnsAngle);
  20472. if (this.player.mode === a.PANORAMA) {
  20473. var i = this.burnsDir * t;
  20474. if (this.upcomingTransType === l.BLACK)
  20475. return i;
  20476. var n = e;
  20477. if (null === n)
  20478. return y.warn("Transition request for non-highlight"),
  20479. i;
  20480. var o = this.getHeroDescriptorByHeroIndex(n);
  20481. if (null === o)
  20482. return i;
  20483. if (!o.isPano())
  20484. return i;
  20485. var s = this.getHeroPano(o)
  20486. , h = this.playerControls.cameras[a.PANORAMA]
  20487. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20488. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20489. , p = function(e) {
  20490. var i = Math.acos(Math.min(1, e.dot(u)))
  20491. , n = (new r.Vector3).crossVectors(u, e);
  20492. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20493. };
  20494. if (s === this.player.currentPano)
  20495. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20496. var f = this.findShortestPath(this.player.currentPano, s);
  20497. if (void 0 === f || null === f || f.length < 1)
  20498. return y.debug("Empty path ahead..."),
  20499. i;
  20500. var g = this.makePathHulls(f)
  20501. , m = new r.CatmullRomCurve3(g.camera)
  20502. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20503. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20504. }
  20505. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20506. }
  20507. ,
  20508. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20509. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20510. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20511. var n = new r.Euler
  20512. , o = new r.Vector3;
  20513. y.debug("Starting wait: " + (void 0 !== t));
  20514. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)//this.model.heroLocations[this.director.currentItem[0]]
  20515. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20516. , h = function() {
  20517. this.endWarpState(),
  20518. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20519. t && t()
  20520. }
  20521. .bind(this)
  20522. , u = function(e, t) {
  20523. if (this.warpInterrupted)
  20524. return h(),
  20525. !0;
  20526. var r = t || 1e3 / 60;
  20527. if (c.warp.doBurns && !currentLocation.dontRot )
  20528. if (this.player.mode === a.PANORAMA) {
  20529. var l = this.playerControls.cameras[a.PANORAMA];
  20530. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20531. var u = i == 0 ? s : r * s / i;
  20532. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20533. n.y += u,
  20534. o.set(0, 0, -1),
  20535. o.applyEuler(n),
  20536. o.add(l.position),
  20537. l.controls.lookAt(o),
  20538. l.controls.lookVector.copy(o)
  20539. ,l.lookAt(o)
  20540. } else
  20541. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20542. }
  20543. .bind(this);
  20544. this.startWarpState(),
  20545. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20546. }
  20547. ,
  20548. n.prototype.warpToNonPano = function(e) {
  20549. if (this.discardPathObject(),
  20550. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20551. var t = function() {
  20552. e && e()
  20553. }
  20554. .bind(this);
  20555. this.player.flyToNewMode({
  20556. mode: this.warpDestHeroLoc.cameraMode,
  20557. duration: c.warp.outsideTime,
  20558. warpDest: this.warpDestHeroLoc,
  20559. callback: t,
  20560. force: !0
  20561. })
  20562. } else
  20563. y.warn("no warp destination!!!"),
  20564. e && e()
  20565. }
  20566. ,
  20567. n.prototype._resetWarpShaderParams = function(e) {//
  20568. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20569. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20570. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20571. delete e.material.defines.newBlack;
  20572. e.material.needsUpdate = true
  20573. } */
  20574. }
  20575. ,
  20576. n.prototype._clearWarpShading = function() {
  20577. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20578. this._resetWarpShaderParams(e[t]),
  20579. e[t].visible = !0;
  20580. this._resetWarpShaderParams(this.model.skybox)
  20581. }
  20582. ,
  20583. n.prototype._warpStopFlying = function() {
  20584. this.activeTransType = null,
  20585. this.placeCpm()
  20586. }
  20587. ,
  20588. n.prototype._wrapupTravelOnlyBits = function() {
  20589. this._warpStopFlying(),
  20590. this.warpPathPoints && (this.player.currentPano.exit(),
  20591. this.warpDestPano.enter(),
  20592. this.player.currentPano = this.warpDestPano),
  20593. this.player.spider.draw(),
  20594. this.placeCpm()
  20595. }
  20596. ,
  20597. n.prototype._wrapupTravel = function(e) {
  20598. this._wrapupTravelOnlyBits(),
  20599. this.warpCameraAim(e)
  20600. }
  20601. ,
  20602. n.prototype._wrapupWarpShading = function(e) {
  20603. this._clearWarpShading(),
  20604. this._wrapupTravel(e)
  20605. }
  20606. ,
  20607. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20608. t !== I.END && this._clearWarpShading(),
  20609. this._wrapupTravelOnlyBits(),
  20610. this.upcomingTransType = null,
  20611. e && e()
  20612. }
  20613. ,
  20614. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20615. var i = this.warpDestHeroLoc.quaternion
  20616. , n = this.playerControls.cameras[a.PANORAMA]
  20617. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20618. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20619. , l = s.dot(o)
  20620. , u = r.Math.radToDeg(Math.acos(l))
  20621. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20622. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20623. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20624. m.y = h.constrainedTurn(m.y),
  20625. this.burnsDir = Math.sign(m.y);
  20626. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20627. , A = new r.Vector3
  20628. , C = function(e, t) {
  20629. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20630. v.y = g.y + e * m.y,
  20631. v.z = g.z + e * m.z,
  20632. A.set(0, 0, -1),
  20633. A.applyEuler(v),
  20634. A.add(n.position),
  20635. n.controls.lookAt(A),
  20636. n.controls.lookVector.copy(A),
  20637. void n.lookAt(A))
  20638. }
  20639. .bind(this);
  20640. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20641. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20642. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20643. ):
  20644. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20645. ,void (t && t())
  20646. ) */
  20647. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20648. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20649. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20650. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20651. ,void (t && t())
  20652. )
  20653. }
  20654. ,
  20655. n.prototype._warpBendAim = function(e, t, i, n) {
  20656. var o = n || 0
  20657. , s = this.playerControls.cameras[a.PANORAMA]
  20658. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20659. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20660. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20661. f.y = h.constrainedTurn(f.y);
  20662. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20663. f.x = g * Math.sign(f.x),
  20664. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20665. this.burnsDir = Math.sign(f.y),
  20666. g *= Math.sign(f.y),
  20667. f.y = g;
  20668. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20669. , v = new r.Vector3
  20670. , A = function(e, t) {
  20671. if (e < .5)
  20672. m.x = u.x + e * f.x,
  20673. m.y = u.y + e * f.y,
  20674. m.z = u.z + e * f.z;
  20675. else {
  20676. var i = (1 - e) * c.warp.softBendEnd;
  20677. m.x = l.x - i * f.x,
  20678. m.y = l.y - i * f.y,
  20679. m.z = l.z - i * f.z
  20680. }
  20681. v.set(0, 0, -1),
  20682. v.applyEuler(m),
  20683. v.add(s.position);
  20684. s.controls.lookAt(v),
  20685. s.controls.lookVector.copy(v),
  20686. s.lookAt(v);
  20687. }
  20688. .bind(this);
  20689. if(window.DATA.momentTourBlackNewType){
  20690. A(1)
  20691. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20692. }
  20693. ,
  20694. n.prototype._warpStepCameraAim = function(e, t, i) {
  20695. var n = this.playerControls.cameras[a.PANORAMA]
  20696. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20697. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20698. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20699. l.y = h.constrainedTurn(l.y),
  20700. this.burnsDir = Math.sign(l.y);
  20701. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20702. , f = new r.Vector3
  20703. , g = function(e, t) {
  20704. e < .5 ? u.copy(s) : u.copy(o),
  20705. f.set(0, 0, -1),
  20706. f.applyEuler(u),
  20707. f.add(n.position),
  20708. n.controls.lookAt(f),
  20709. n.controls.lookVector.copy(f),
  20710. n.lookAt(f)
  20711. }
  20712. .bind(this);
  20713. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20714. }
  20715. ,
  20716. n.prototype.setBurnsDir = function() {
  20717. var e = this.playerControls.cameras[a.PANORAMA]
  20718. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20719. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20720. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20721. n.y = h.constrainedTurn(n.y),
  20722. this.burnsDir = Math.sign(n.y)
  20723. }
  20724. ,
  20725. n.prototype.stepWarpPath = function(firstPos, e ) {
  20726. var i = this.playerControls.cameras[a.PANORAMA];
  20727. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20728. if (!n){
  20729. return i.position.copy(this.warpDestPano.position),
  20730. !0;
  20731. }
  20732. /* if (!this.warpPathPoints)
  20733. return i.position.copy(this.warpDestPano.position),
  20734. !0;
  20735. var n = this.warpPathPoints[0] */
  20736. var o = this.warpDestPano.position;
  20737. /* console.log(firstPos)
  20738. console.log(o) */
  20739. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20740. var s = new r.Vector3;
  20741. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20742. i.position.copy(s)
  20743. } else
  20744. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20745. }
  20746. ,
  20747. n.prototype.interruptAndFastForward = function(e, t) {
  20748. this.warping && (this.warpInterrupted = !0,
  20749. this.warpInterruptionBlackoutStyle = e,
  20750. this.warpInterruptionTravelTime = t,
  20751. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20752. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20753. }
  20754. ,
  20755. n.prototype.warpCameraAim = function(e) {
  20756. var t = c.warp.minWarpTime;
  20757. if (this.upcomingTransType === l.BLACK)
  20758. t = c.warp.teleportTime;
  20759. else {
  20760. var i = this.playerControls.cameras[a.PANORAMA]
  20761. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20762. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20763. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20764. s.y = h.constrainedTurn(s.y);
  20765. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20766. t = Math.max(t, u)
  20767. }
  20768. var d = function() {
  20769. this._warpStopFlying(),
  20770. this.discardSlow(),
  20771. e && e()
  20772. }
  20773. .bind(this);
  20774. this._warpCameraAim(t, d)
  20775. }
  20776. ,
  20777. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20778. this.model.skybox.material.uniforms.blackout.value = n;
  20779. var r = u.uniform(this.model.skybox, "progress", 1)
  20780. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20781. , a = !1
  20782. , s = function() {
  20783. if (this.warpInterrupted)
  20784. return a = !0,
  20785. !0
  20786. }
  20787. .bind(this)
  20788. , l = function(e, t) {
  20789. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20790. !0) : void r(e, t)
  20791. }
  20792. .bind(this)
  20793. , h = function(e, t) {
  20794. return i && a ? (o(0),
  20795. !0) : void o(e, t)
  20796. }
  20797. .bind(this);
  20798. p.start(s, e, null, t, null, "safeHaltWatch"),
  20799. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20800. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20801. }
  20802. ,
  20803. n.prototype.warpTravel_STD = function(e) {
  20804. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20805. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20806. w += this.warpLength * c.warp.timePerMeter,
  20807. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20808. var _ = !1
  20809. , T = this.warpDestHeroLoc.quaternion
  20810. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20811. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20812. , M = S.dot(x)
  20813. , R = r.Math.radToDeg(Math.acos(M))
  20814. , P = function(e) {
  20815. var t = o
  20816. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20817. return i
  20818. }
  20819. , O = function() {
  20820. return E.lookAt(C, t, A.UP),
  20821. s.setFromRotationMatrix(E, c.warp.eOrder),
  20822. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20823. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20824. h.constrainedTurn(b.y)
  20825. }
  20826. .bind(this)
  20827. , L = function(e, t) {
  20828. if (this.warpInterrupted)
  20829. return _ = !0,
  20830. !0
  20831. }
  20832. .bind(this)
  20833. , D = function(e, t) {
  20834. return _ || !this.warpPathPoints ? (g.blur(0),
  20835. !0) : void g.blur(e)
  20836. }
  20837. .bind(this)
  20838. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20839. , B = function(e, t) {
  20840. return _ || !this.warpPathPoints ? (N(0),
  20841. !0) : void N(e, t)
  20842. }
  20843. .bind(this)
  20844. , F = function(e, t) {
  20845. if (!this.warpPathPoints)
  20846. return n.position.copy(this.warpDestPano.position),
  20847. !0;
  20848. if (_)
  20849. return !0;
  20850. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20851. n.position.copy(i),
  20852. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20853. }
  20854. .bind(this)
  20855. , V = function(e, n) {
  20856. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20857. !0)
  20858. }
  20859. .bind(this)
  20860. , U = function(e, o) {
  20861. if (_)
  20862. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20863. !0;
  20864. if (!this.warpPathPoints)
  20865. return !0;
  20866. var a = this.warpLength * e
  20867. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20868. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20869. c.warp.matchCam && (l *= 1 - u),
  20870. E.lookAt(C, t, A.UP),
  20871. s.setFromRotationMatrix(E, c.warp.eOrder),
  20872. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20873. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20874. b.y = h.constrainedTurn(b.y),
  20875. s.x = m.x + l * b.x,
  20876. s.y = m.y + l * b.y,
  20877. s.z = m.z + l * b.z,
  20878. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20879. b.y = h.constrainedTurn(b.y);
  20880. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20881. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20882. v.x = v.x + b.x * c.warp.turnFriction,
  20883. v.y = v.y + b.y * c.warp.turnFriction,
  20884. v.z = v.z + b.z * c.warp.turnFriction,
  20885. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20886. var p = t.clone().sub(C).normalize();
  20887. if (R < c.warp.maxAimRotation && u > 0) {
  20888. var g = 1 - u;
  20889. p.x = p.x * g + u * S.x,
  20890. p.y = p.y * g + u * S.y,
  20891. p.z = p.z * g + u * S.z,
  20892. p.normalize()
  20893. }
  20894. this.bunnyObj.position.copy(n.position).add(p),
  20895. f.set(0, 0, -1).applyEuler(v).normalize(),
  20896. f.multiplyScalar(8),
  20897. f.add(n.position),
  20898. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20899. n.controls.lookVector.copy(f),
  20900. n.lookAt(f))
  20901. }
  20902. .bind(this)
  20903. , k = function() {
  20904. _ ? (this.discardSlow(),
  20905. this.upcomingTransType = l.BLACK,
  20906. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20907. }
  20908. .bind(this);
  20909. V(0);
  20910. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20911. w += H;
  20912. var G = H / w;
  20913. this.warpCommonParameters(w, G, !0, I.NONE),
  20914. p.start(L, w, null, 0, null, "_haltWatcher"),
  20915. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20916. p.start(D, w, null, G, P, "blurring")),
  20917. p.start(B, w, null, G, P, "modelAlpha"),
  20918. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20919. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20920. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20921. }
  20922. ,
  20923. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20924. var r = e || 0;
  20925. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20926. stopAnimation()
  20927. //add
  20928. var done = ()=>{
  20929. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20930. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20931. }
  20932. if(window.DATA.momentTourBlackNewType){
  20933. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20934. var camera = this.playerControls.cameras[a.PANORAMA];
  20935. var end = this.warpDestHeroLoc.position
  20936. camera.position.copy(end)
  20937. setTimeout(()=>{
  20938. player.sceneRenderer.effects.transitionMaskPass.stop()
  20939. this.wrapupWarpShadingOnly(n, i);
  20940. done()
  20941. },t)
  20942. }else{
  20943. var o = function() {
  20944. this.wrapupWarpShadingOnly(n, i);
  20945. done()
  20946. }
  20947. .bind(this);
  20948. var firstPos = this.player.position.clone()//add
  20949. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20950. }
  20951. this.warpCommonParameters(t, r, !1, i)
  20952. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20953. if(window.DATA.momentTourBlackNewType){
  20954. e.material.uniforms.blackout.value = 5//i 改
  20955. //e.material.defines.newBlack = ''
  20956. //e.material.needsUpdate = true
  20957. }else{
  20958. e.material.uniforms.blackout.value = i
  20959. }
  20960. }),
  20961. this._warpBendAim(null, t, null, r);
  20962. }
  20963. ,
  20964. n.prototype.flightStepWalk = function(e, t, i) {
  20965. var n = .001
  20966. , o = 1
  20967. , a = 1.2
  20968. , s = new r.Vector3
  20969. , h = new r.Vector3
  20970. , u = function(e, t) {
  20971. //导览速度
  20972. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20973. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20974. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  20975. h.copy(A.FORWARD),
  20976. this.player.getDirection(h),
  20977. s.copy(t).sub(e.position).normalize();
  20978. var l = s.dot(h)
  20979. , u = Math.acos(l)
  20980. , d = u / r;
  20981. d > n && (r *= d / n,
  20982. u < o && (r *= a))
  20983. return r / DATA.tourWalkSpeed * 100 // 改
  20984. };
  20985. return function(e, t, i) {
  20986. if (this.warpInterrupted)
  20987. i && i();
  20988. else if (this.activeTransType !== l.WALK)
  20989. this._clearWarpShading(),
  20990. this._warpStopFlying(),
  20991. this.player.spider.draw(),
  20992. this.placeCpm(),
  20993. i && i();
  20994. else if (this.player.currentPano !== e) {
  20995. var n = {
  20996. pano: e,
  20997. lookAtPoint: t,
  20998. duration: null,
  20999. maxDistanceOverride: c.warp.walkMaxDist,
  21000. skipWarpingCheck: !1,
  21001. constantMoveSpeed: !0
  21002. };
  21003. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21004. n.zoomLevel = this.warpDestHeroLoc.zoom
  21005. }
  21006. n.duration = u.call(this, e, t),
  21007. this.player.nonInterruptingFlyToPano(n, i)
  21008. } else
  21009. i && i()
  21010. }
  21011. }(),
  21012. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21013. return this.flightStepWalk.bind(this, e, t, i)
  21014. }
  21015. ,
  21016. n.prototype.warpTravel_WALK = function() {
  21017. var e = [];
  21018. return function(t) {
  21019. var i = this.player.model.panos;
  21020. e.length = 0;
  21021. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21022. var s = this.nodes[a]
  21023. , l = i.get(s);
  21024. a === this.nodes.length - 1;
  21025. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21026. n && o || (e.push(s),
  21027. n = l)
  21028. }
  21029. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21030. var h = e.length
  21031. , u = i.get(e[h - 1])
  21032. , d = new Array(h + 1);
  21033. d[d.length - 1] = function() {
  21034. t && t()
  21035. }
  21036. .bind(this);
  21037. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21038. var g = e[p];
  21039. u = i.get(g);
  21040. var m = new r.Vector3;
  21041. this.getLookAtForWalkingTourNode(e, p, m),
  21042. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21043. p--
  21044. }
  21045. d[0]()
  21046. }
  21047. }(),
  21048. n.prototype.getLookAtForWalkingTourNode = function() {
  21049. var e = new r.Vector3
  21050. , t = new r.Vector3
  21051. , i = new r.Vector3
  21052. , n = new r.Vector3
  21053. , o = new r.Vector3
  21054. , a = .65
  21055. , s = .75
  21056. , l = .2
  21057. , c = .4
  21058. , h = .2
  21059. , u = 3;
  21060. return function(r, d, p) {
  21061. var f = r.length;
  21062. if (d >= f)
  21063. return !1;
  21064. var g = 1
  21065. , m = 1;
  21066. t.set(0, 0, 0),
  21067. o.set(0, 0, 0);
  21068. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21069. if (v = this.player.model.panos.get(r[A]),
  21070. this.getOrientationForWalkingTourNode(r, A, i),
  21071. A === d && e.copy(i),
  21072. n.copy(i),
  21073. A > d) {
  21074. var y = n.dot(e) < a;
  21075. g *= y ? l : s,
  21076. m *= y ? h : c
  21077. }
  21078. i.multiplyScalar(g),
  21079. t.add(i),
  21080. o.lerp(v.position, m)
  21081. }
  21082. return t.normalize(),
  21083. p.copy(o),
  21084. p.add(t),
  21085. !0
  21086. }
  21087. }(),
  21088. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21089. var n = e.length;
  21090. if (t >= n)
  21091. return !1;
  21092. if (t === n - 1)
  21093. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21094. else {
  21095. var r = this.player.model.panos.get(e[t])
  21096. , o = this.player.model.panos.get(e[t + 1]);
  21097. i.copy(o.position).sub(r.position)
  21098. }
  21099. return i.normalize(),
  21100. !0
  21101. }
  21102. ,
  21103. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21104. if (this.activeTransType = this.upcomingTransType,
  21105. this.lastTransType = this.activeTransType,
  21106. this.upcomingTransType = null,
  21107. !e) {
  21108. var r = function() {
  21109. this._wrapupTravel(n)
  21110. }
  21111. .bind(this)
  21112. , o = {
  21113. pano: this.warpDestPano,
  21114. lookAtPoint: null,
  21115. duration: null,
  21116. maxDistanceOverride: null,
  21117. skipWarpingCheck: !1
  21118. };
  21119. return void this.player.flyToPano(o, r)
  21120. }
  21121. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21122. this._clearWarpShading(),
  21123. this._warpStopFlying(),
  21124. this.player.spider.draw(),
  21125. this.placeCpm(),
  21126. n && n()
  21127. }
  21128. .bind(this)) : this.warpTravel_STD(n)
  21129. }
  21130. ,
  21131. n.prototype.startWarpState = function() {
  21132. this.warping = !0,
  21133. this.warpInterrupted = !1,
  21134. this.warpInterruptionBlackoutStyle = null,
  21135. this.warpInterruptionTravelTime = null
  21136. }
  21137. ,
  21138. n.prototype.endWarpState = function() {
  21139. this.warping = !1
  21140. }
  21141. ,
  21142. n.prototype.warpToPano = function(e, t, i, n) {
  21143. if (this.warping)
  21144. return void y.warn("Cannot warp when already warping");
  21145. if (this.upcomingTransType = e,
  21146. this.activeTransType = null,
  21147. !this.setWarpDestPano())
  21148. return this.upcomingTransType = null,
  21149. void this.warpToNonPano(n);
  21150. if (this.player.mode !== a.PANORAMA)
  21151. return this.upcomingTransType = null,
  21152. this.discardSlow(),
  21153. void this.player.flyToNewMode({
  21154. mode: a.PANORAMA,
  21155. pano: this.warpDestPano,
  21156. duration: c.warp.outsideTime,
  21157. warpDest: this.warpDestHeroLoc,
  21158. callback: n,
  21159. force: !0
  21160. });
  21161. if (!this.warpDestPano)
  21162. return y.warn("no warp destination, callback dropped"),
  21163. void (this.upcomingTransType = null);
  21164. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21165. , o = this.chooseWarpPath(r);
  21166. if (o && this.upcomingTransType !== l.WALK) {
  21167. var s = function() {
  21168. this.waitingToWarp = !1,
  21169. this.warpToPano(e, t, i, n)
  21170. }
  21171. .bind(this);
  21172. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21173. return void (this.waitingToWarp = !0)
  21174. }
  21175. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21176. this.player.currentPano = this.warpDestPano,
  21177. this.placeCpm(),
  21178. this.fadeOutCpm(c.path.fadeOutTime),
  21179. this.player.spider.draw()),
  21180. y.debug("Warping to pano ", this.warpDestPano.position),
  21181. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21182. this.startWarpState();
  21183. var h = function() {
  21184. this.endWarpState(),
  21185. n && n()
  21186. }
  21187. .bind(this);
  21188. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21189. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21190. }
  21191. ,
  21192. t.exports = n
  21193. }
  21194. ).call(this, "/js/objects/ShowPath.js")
  21195. }
  21196. , {
  21197. "../constants": 8,
  21198. "../effects": 16,
  21199. "../enum/BlackoutStyle": 18,
  21200. "../enum/ModelManagerEvents": 33,
  21201. "../enum/PlayerEvents": 40,
  21202. "../enum/RenderOrder": 42,
  21203. "../enum/Vectors": 50,
  21204. "../enum/Viewmode": 51,
  21205. "../enum/WarpStyle": 52,
  21206. "../gui/gui": 65,
  21207. "../model/ModelManager": 140,
  21208. "../objects/Snapshot": 153,
  21209. "../settings": 166,
  21210. "../shaders": 167,
  21211. "../util/easing": 186,
  21212. "../util/lerp": 188,
  21213. "../util/logger": 189,
  21214. "../util/math": 190,
  21215. "../util/texture": 194,
  21216. "../util/transitions": 195,
  21217. three: 217
  21218. }],
  21219. 152: [function(e, t, i) {
  21220. "use strict";
  21221. function n() {
  21222. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21223. , t = new r.RawShaderMaterial({
  21224. fragmentShader: o.skysphere.fragmentShader,
  21225. vertexShader: o.skysphere.vertexShader,
  21226. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21227. side: r.BackSide,
  21228. name: "skysphere"
  21229. });
  21230. t.uniforms.radius.value = e.parameters.radius,
  21231. r.Mesh.call(this, e, t)
  21232. }
  21233. var r = e("three")
  21234. , o = e("../shaders")
  21235. , a = e("../settings");
  21236. n.prototype = Object.create(r.Mesh.prototype),
  21237. n.prototype.constructor = n,
  21238. t.exports = n
  21239. }
  21240. , {
  21241. "../settings": 166,
  21242. "../shaders": 167,
  21243. three: 217
  21244. }],
  21245. 153: [function(e, t, i) {
  21246. (function(i) {
  21247. "use strict";
  21248. function n(e) {
  21249. o.call(this, e),
  21250. this.sid = e.sid,//xzw add
  21251. this.panoId = e.panoId,
  21252. this.orthoZoom = e.orthoZoom,
  21253. this.floorVisibility = e.floorVisibility,
  21254. this.thumbUrl = e.thumbUrl,
  21255. this.name = e.name,
  21256. this.zoom = e.zoom
  21257. }
  21258. var r = (e("three"),
  21259. e("../util/logger"))
  21260. , o = (e("../settings"),
  21261. e("../enum/Viewmode"),
  21262. e("../util/common"),
  21263. e("../util/transitions"),
  21264. e("../util/lerp"),
  21265. e("../util/ajax"),
  21266. e("../util/texture"),
  21267. e("./View"));
  21268. e("events").EventEmitter,
  21269. new r(i);
  21270. n.prototype = Object.create(o.prototype),
  21271. n.prototype.isPano = function() {
  21272. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21273. }
  21274. ,
  21275. t.exports = n
  21276. }
  21277. ).call(this, "/js/objects/Snapshot.js")
  21278. }
  21279. , {
  21280. "../enum/Viewmode": 51,
  21281. "../settings": 166,
  21282. "../util/ajax": 181,
  21283. "../util/common": 185,
  21284. "../util/lerp": 188,
  21285. "../util/logger": 189,
  21286. "../util/texture": 194,
  21287. "../util/transitions": 195,
  21288. "./View": 154,
  21289. events: 202,
  21290. three: 217
  21291. }],
  21292. 154: [function(e, t, i) {
  21293. (function(i) {
  21294. "use strict";
  21295. function n(e) {
  21296. e = e || {},
  21297. this.position = new r.Vector3,
  21298. this.quaternion = new r.Quaternion,
  21299. this.update(e)
  21300. }
  21301. var r = e("three")
  21302. , o = e("../util/logger")
  21303. , a = (e("../settings"),
  21304. e("../enum/Viewmode"),
  21305. e("../util/common"),
  21306. e("../util/transitions"),
  21307. e("../util/lerp"),
  21308. e("../util/ajax"),
  21309. e("../util/texture"),
  21310. e("events").EventEmitter);
  21311. new o(i);
  21312. n.prototype = Object.create(a.prototype),
  21313. n.prototype.isValid = function() {
  21314. return !!this.cameraMode
  21315. }
  21316. ,
  21317. n.prototype.update = function(e) {
  21318. return this.cameraMode = e.cameraMode || this.cameraMode,
  21319. this.pano = e.pano || this.pano,
  21320. e.position && this.position.copy(e.position),
  21321. e.quaternion && this.quaternion.copy(e.quaternion),
  21322. this
  21323. }
  21324. ,
  21325. t.exports = n
  21326. }
  21327. ).call(this, "/js/objects/View.js")
  21328. }
  21329. , {
  21330. "../enum/Viewmode": 51,
  21331. "../settings": 166,
  21332. "../util/ajax": 181,
  21333. "../util/common": 185,
  21334. "../util/lerp": 188,
  21335. "../util/logger": 189,
  21336. "../util/texture": 194,
  21337. "../util/transitions": 195,
  21338. events: 202,
  21339. three: 217
  21340. }],
  21341. 155: [function(e, t, i) {//player.js
  21342. (function(i) {
  21343. "use strict";
  21344. function n(e) {
  21345. this.currentPano = null,
  21346. this.nextPano = null,
  21347. this.camera = null,
  21348. this.paused = !1,
  21349. this.flying = !1,
  21350. this.sceneIntersectionPlane = null,
  21351. this.target = new r.Vector3,
  21352. this.mouse = new r.Vector3(1.1,1.1,.5),
  21353. this.mouseAtMouseDown = new r.Vector2,
  21354. this.mouseCouldBeClickToMove = !1,
  21355. this.mouseLastMoveTime = Date.now(),
  21356. this.mouseDown = !1,
  21357. this.mouseDownTimer = null,
  21358. this.couldBeLongTap = !1,
  21359. this.containsMouse = !1, //
  21360. this.isTouchEvent = !1,
  21361. this.isPanoHover = !1,
  21362. this.reticule = new a(this),
  21363. this.panoMarkers = [],
  21364. this.spider = new h(this),
  21365. this.quaternion = new r.Quaternion,
  21366. this.position = new r.Vector3(15,10,15),
  21367. this.previousState = null,
  21368. this.lastInsideView = new c,
  21369. this.last360View = new c,
  21370. this.raycaster = new r.Raycaster,
  21371. this.intersect = null,
  21372. this.lastChangeTime = Date.now(),
  21373. this.history = new I,
  21374. this.cameraControls = null,
  21375. this.path = null,
  21376. this.model = null,
  21377. this.domElement = null,
  21378. this.cachedPanoCandidates = null,
  21379. this.basePanoSize = 0,
  21380. this.standardPanoSize = 0,
  21381. this.highPanoSize = 0,
  21382. this.ultraHighPanoSize = 0,
  21383. this.zoomLevel = 1,
  21384. this.zooming = 0,
  21385. this.zoomSpeed = .5,
  21386. this.scrollZoomSpeed = .06,
  21387. this.zoomSpeedAdjust = .05,
  21388. this.defaultZoomIncrement = .2,
  21389. this.baseFov = f.insideFOV,
  21390. this.zoomFov = this.baseFov,
  21391. this.zoomEnabled = !0,
  21392. this.preRenderingEnabled = !1,
  21393. this.setupCustomProperties(e),
  21394. this.zoomStats = new L
  21395. window.player = this
  21396. }
  21397. var r = e("three")
  21398. , o = e("./util/logger")
  21399. , a = e("./objects/Reticule")
  21400. , s = e("./objects/Panorama")
  21401. , l = e("./objects/ShowPath")
  21402. , c = e("./objects/View")
  21403. , h = (e("./objects/Snapshot"),
  21404. e("./objects/NSpider"))
  21405. , u = e("./enum/Viewmode")
  21406. , d = (e("./enum/TagStates"),
  21407. e("./enum/Vectors"))
  21408. , p = e("./enum/Keys")
  21409. , f = (e("./enum/AlignmentType"),
  21410. e("./settings"))
  21411. , g = e("./util/common")
  21412. , m = (e("./util/browser"),
  21413. e("./util/math"))
  21414. , v = e("./util/lerp")
  21415. , A = e("./util/easing")
  21416. , y = e("./util/transitions")
  21417. , C = e("events").EventEmitter
  21418. , I = (e("./shaders"),
  21419. e("./util/history"))
  21420. , E = (e("./util/camera"),
  21421. e("./model/ModelManager"),
  21422. e("./enum/PathDiscardMode"))
  21423. , b = e("./enum/PathDisplayMode")
  21424. , w = e("./enum/PlayerEvents")
  21425. , _ = e("./enum/ControlEvents")
  21426. , T = e("./enum/ModelManagerEvents")
  21427. , x = e("./enum/WarpStyle")
  21428. , S = e("./enum/BlackoutStyle")
  21429. , M = e("./exception/BasicException")
  21430. , R = e("./enum/PanoSizeClass")
  21431. , P = (e("./tile/TileDownloader"),
  21432. e("./tile/TilePrioritizer"))
  21433. , O = (e("./enum/PanoramaEvents"),
  21434. e("./enum/ZoomEvents"))
  21435. , L = e("./util/ZoomStats")
  21436. , D = e("./constants")
  21437. , N = e("./util/common")
  21438. , B = e("./util/cameraLight")
  21439. //, Hot = e('hot')
  21440. , F = new o(i)
  21441. , V = Object.freeze({
  21442. FlyToPano: y.getUniqueId(),
  21443. FlyToNewMode: y.getUniqueId(),
  21444. FlyToSameMode: y.getUniqueId(),
  21445. FlyToViewFloor: y.getUniqueId(),
  21446. LookTransition: y.getUniqueId(),
  21447. ZoomTransition: y.getUniqueId()
  21448. });
  21449. n.prototype = Object.create(C.prototype),
  21450. n.prototype.init = function(e) {
  21451. this.modelManager = e.modelManager,
  21452. this.tileDownloader = e.tileDownloader,
  21453. this.panoRenderer = e.panoRenderer,
  21454. this.qualityManager = e.qualityManager,
  21455. this.domElement = e.container,
  21456. this.camera = e.camera,
  21457. this.tagManager = e.tagManager,
  21458. this.cameraControls = e.controls,
  21459. this.path = new l(e.director,this,e.controls),
  21460. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21461. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21462. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21463. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21464. this.tileDownloader.processPriorityQueue = !1,
  21465. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21466. this.bindEvents(e.container),
  21467. this.updateModel()
  21468. this.modeTran = ''
  21469. window.bus.dispatchEvent({type:'playerAndModelReady'})
  21470. }
  21471. //xzw add: 截图
  21472. function dataURLtoBlob(dataurl) {
  21473. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21474. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21475. while(n--){
  21476. u8arr[n] = bstr.charCodeAt(n);
  21477. };
  21478. return new Blob([u8arr], {type:mime});
  21479. }
  21480. n.prototype.screenShot = function(o){
  21481. if(this.flying || this.flyingToTag) return;
  21482. var R = this.sceneRenderer;
  21483. R.updateScreenSize(o);
  21484. for(var i in this.model.panos.index){
  21485. if(!this.model.panos.index[i].marker) continue;
  21486. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21487. this.model.panos.index[i].marker.visible = false;
  21488. }
  21489. for(var i in this.model.hots){
  21490. this.model.hots[i].mesh.visible = false;
  21491. }
  21492. this.reticule.visible = false;
  21493. this.reticule.forceUnvisible = true;
  21494. this.path.currentPanoMarker.mesh.visible = false;
  21495. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21496. R.renderer.clear(true,true,true);
  21497. R.renderer.render(R.scene, R.camera);
  21498. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21499. o.f && o.f(imgData)
  21500. R.updateScreenSize({resize:true});
  21501. this.reticule.visible = true;
  21502. for(var i in this.model.hots){
  21503. this.model.hots[i].mesh.visible = true;
  21504. }
  21505. for(var i in this.model.panos.index){
  21506. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21507. }
  21508. this.path.currentPanoMarker.mesh.visible = true;
  21509. R.renderer.render(R.scene, R.camera);
  21510. }.bind(this),30) //这个数字不能太小
  21511. }
  21512. var scaleImg = e("scaleImg");
  21513. var ResizeImg = function(img, option){
  21514. var img2; //不能直接改img 否则可能触发第二次img.onload
  21515. var compress = function(ratio,type){
  21516. var image = img2 || img;
  21517. var c = document.createElement('canvas');
  21518. c.width = image.width; c.height = image.height;
  21519. var ctx = c.getContext('2d');
  21520. ctx.drawImage(image,0,0,image.width,image.height);
  21521. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21522. }
  21523. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21524. var image = img2 || img;
  21525. var blob = dataURLtoBlob(image.src);
  21526. if(option.maxWeight && blob.size > option.maxWeight){
  21527. compress(option.maxWeight/blob.size, "jpeg")
  21528. blob = dataURLtoBlob(image.src);
  21529. }
  21530. if(!img2){
  21531. img2 = new Image();
  21532. }
  21533. img2.base64Src = image.src;
  21534. img2.src = window.URL.createObjectURL(blob);
  21535. }
  21536. var oldSize = Math.max(img.width, img.height);
  21537. if(option.toType != "png"){//不是非要png的话
  21538. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21539. if(oldSize > option.maxSize){
  21540. compress(option.maxSize/oldSize, "jpeg");
  21541. }
  21542. reCom();
  21543. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21544. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21545. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21546. reCom();
  21547. }
  21548. }
  21549. }else{
  21550. //?貌似png会越压缩越大?
  21551. }
  21552. return img2 || img;
  21553. }
  21554. var _fixType=function(type) {
  21555. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21556. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21557. return 'image/' + r;
  21558. };
  21559. var saveFile=function(data, filename){
  21560. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21561. save_link.href = data;
  21562. save_link.download = filename;
  21563. var event = document.createEvent('MouseEvents');
  21564. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21565. save_link.dispatchEvent(event);
  21566. };
  21567. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21568. var info = this.getSnapAngleInfo();
  21569. var str = ',{\r\t' + info;
  21570. var arg = arguments[0];
  21571. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21572. if (arg && arg.__callback) {
  21573. return arg.__callback(imgData, info)
  21574. }
  21575. var img = new Image();
  21576. img.src = imgData;
  21577. img.onload = function(){
  21578. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21579. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21580. var filename = "snap" + (new Date()).getTime();
  21581. saveFile(img2.src,filename + ".jpg");
  21582. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21583. str +=('\r\t"sid":"'+filename+'",');
  21584. str +=('\r\t"name":"'+filename+'"\r}');
  21585. logData(str)
  21586. }
  21587. }});
  21588. }
  21589. ,
  21590. n.prototype.getSnapAngleInfo = function(){
  21591. var info = {};
  21592. var str = '"metadata":{';
  21593. var q = this.camera.quaternion.clone();
  21594. switch (this.mode) {
  21595. case "panorama":
  21596. info.scan_id = this.currentPano.id;
  21597. str += ('"scan_id":"'+this.currentPano.id+'",');
  21598. break;
  21599. case "floorplan":
  21600. info.camera_mode = 1;
  21601. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21602. q.multiply(this.camera.quaternion);
  21603. str += ('"camera_mode":1,');
  21604. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21605. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21606. break;
  21607. case "dollhouse":
  21608. info.camera_mode = 2;
  21609. str += ('"camera_mode":2,');
  21610. break;
  21611. }
  21612. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21613. console.log(info.camera_position)
  21614. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21615. /**fyz 对相机截屏的角度进行校对 */
  21616. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21617. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21618. out.x *= -1;
  21619. out.w *= -1;
  21620. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21621. }else{
  21622. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21623. }
  21624. info.zoom = this.zoomLevel;
  21625. console.log(info.camera_quaternion)
  21626. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21627. // fyz 扩展编辑页面, 加上导览点缩放值
  21628. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21629. return str;
  21630. }
  21631. //------end
  21632. n.prototype.setupCustomProperties = function(e) {
  21633. var t = e || u.PANORAMA;
  21634. Object.defineProperty(this, "mode", {
  21635. get: function() {
  21636. return t
  21637. },
  21638. set: function(e) {
  21639. var i = t;
  21640. t = e,
  21641. this.onModeUpdated(i, t)
  21642. }
  21643. })
  21644. }
  21645. ,
  21646. n.prototype.isInMode = function() {
  21647. for (var e = 0; e < arguments.length; e++)
  21648. if (this.mode === arguments[e])
  21649. return !0;
  21650. return !1
  21651. }
  21652. ,
  21653. n.prototype.isOutsideMode = function(e) {
  21654. return e = e || this.mode,
  21655. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21656. }
  21657. ,
  21658. n.prototype.is360View = function(e, t) {
  21659. return e === u.PANORAMA && t && !t.isAligned()
  21660. }
  21661. ,
  21662. n.prototype.setScene = function(e) {
  21663. this.sceneIntersectionPlane = e.plane,
  21664. this.path.setScene(e),
  21665. this.moveReticuleToScene(e)
  21666. }
  21667. ,
  21668. n.prototype.moveReticuleToScene = function(e) {
  21669. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21670. e.add(this.reticule)
  21671. }
  21672. ,
  21673. n.prototype.updateModel = function() {
  21674. function e(e, t, n) {
  21675. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21676. }
  21677. function t(e, t) {
  21678. if (this.mode === u.DOLLHOUSE) {
  21679. var n = e ? this.model.center.y : n = t.center.y;
  21680. i.call(this, n)
  21681. }
  21682. }
  21683. function i(e) {
  21684. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21685. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21686. , n = t.position.y + (e - i.target.y)
  21687. , r = f.showFloorDuration + f.showFloorDelay;
  21688. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21689. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21690. }
  21691. this.model = this.modelManager.getActiveModel(),
  21692. this.model.on("floor.changed", e.bind(this)),
  21693. this.model.on("allfloors.toggled", t.bind(this)),
  21694. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21695. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21696. var e2 = this;
  21697. this.model.panos.list.forEach(function(a) {
  21698. a.vrMarker.addEventListener("click", function() {
  21699. e2.flyToPano({
  21700. pano: a
  21701. })
  21702. })
  21703. })
  21704. /********************************************************************************************************************************************/
  21705. }
  21706. ,
  21707. n.prototype.updateModelDependentData = function() {
  21708. this.cameraControls.setModelForControls(this.model),
  21709. this.getPanoMarkersFromModel(this.model)
  21710. }
  21711. ,
  21712. n.prototype.onModelChanged = function() {
  21713. this.updateModel(),
  21714. this.updateModelDependentData()
  21715. }
  21716. ,
  21717. n.prototype.getPanoMarkersFromModel = function(e) {
  21718. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21719. return t.marker ? e.concat(t.marker) : e
  21720. }, [])
  21721. }
  21722. ,
  21723. n.prototype.handleControlMove = function(e) {
  21724. this.emit(w.Move, e)
  21725. }
  21726. ,
  21727. n.prototype.handleControlInputStart = function(e) {
  21728. this.emit(w.InputStart, e)
  21729. }
  21730. ,
  21731. n.prototype.onModeUpdated = function(e, t) {
  21732. this.cameraControls.activateControls(t),
  21733. this.emit(w.ModeChanged, e, t)
  21734. }
  21735. ,
  21736. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21737. return this.path.warping
  21738. }
  21739. ,
  21740. n.prototype.isWaitingToWarp = function() {
  21741. return this.path.waitingToWarp
  21742. }
  21743. ,
  21744. n.prototype.getLabelScaleFactor = function() {
  21745. if (this.isOutsideMode()) {
  21746. var e = 10
  21747. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21748. return t
  21749. }
  21750. return .5
  21751. }
  21752. ,
  21753. /* n.prototype.changeMusic = function() {//xzw add
  21754. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21755. } */
  21756. n.prototype.bindEvents = function(e) {
  21757. e !== document && e.setAttribute("tabindex", -1),
  21758. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21759. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21760. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21761. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21762. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21763. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21764. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21765. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21766. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21767. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21768. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21769. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21770. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21771. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21772. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21773. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21774. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21775. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21776. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21777. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21778. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21779. // lzb
  21780. window.getSeft && getSeft(this);
  21781. }
  21782. ,
  21783. n.prototype.onMouseDown = function(e) {
  21784. e.currentTarget !== document && e.currentTarget.focus(),
  21785. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21786. this.updateIntersect())
  21787. }
  21788. ,
  21789. n.prototype.onMouseMove = function(e) {
  21790. this.isTouchEvent = !1,
  21791. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21792. }
  21793. ,
  21794. n.prototype.onMouseOver = function(e) {
  21795. this.containsMouse = !0,
  21796. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21797. }
  21798. ,
  21799. n.prototype.onMouseOut = function(e) {
  21800. this.containsMouse = !1
  21801. }
  21802. ,
  21803. n.prototype.onMouseUp = function(e) {
  21804. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21805. }
  21806. ,
  21807. n.prototype.onTouchStart = function(e) {
  21808. if (e.currentTarget !== document && e.currentTarget.focus(),
  21809. !this.mouseDown) {
  21810. this.couldBeLongTap = !0;
  21811. var t = g.average(e.changedTouches, "clientX")
  21812. , i = g.average(e.changedTouches, "clientY");
  21813. this.handleInputStart.call(this, t, i, !0),
  21814. this.mouseDownTimer = setTimeout(function() {
  21815. this.updateIntersect(),
  21816. this.handleInputEnd.call(this, t, i, !0)
  21817. }
  21818. .bind(this), f.input.longTapThreshold)
  21819. }
  21820. }
  21821. ,
  21822. n.prototype.onTouchMove = function(e) {
  21823. var t = g.average(e.changedTouches, "clientX")
  21824. , i = g.average(e.changedTouches, "clientY");
  21825. this.handleInputMove.call(this, t, i, !0)
  21826. }
  21827. ,
  21828. n.prototype.onTouchEnd = function(e) {
  21829. if (clearTimeout(this.mouseDownTimer),
  21830. this.mouseDown) {
  21831. this.couldBeLongTap = !1,
  21832. this.updateIntersect();
  21833. var t = g.average(e.changedTouches, "clientX")
  21834. , i = g.average(e.changedTouches, "clientY");
  21835. this.handleInputEnd.call(this, t, i, !0)
  21836. }
  21837. }
  21838. ,
  21839. n.prototype.onPointerDown = function(e) {
  21840. return e.currentTarget !== document && e.currentTarget.focus(),
  21841. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21842. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21843. void (this.mouseDownTimer = setTimeout(function() {
  21844. this.updateIntersect(),
  21845. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21846. }
  21847. .bind(this), f.input.longTapThreshold)))
  21848. }
  21849. ,
  21850. n.prototype.onPointerMove = function(e) {
  21851. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21852. }
  21853. ,
  21854. n.prototype.onPointerUp = function(e) {
  21855. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21856. this.couldBeLongTap = !1,
  21857. this.updateIntersect(),
  21858. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21859. }
  21860. ,
  21861. n.prototype.onPointerOut = function(e) {
  21862. this.mouseDown = !1
  21863. }
  21864. ,
  21865. n.prototype.onPointerCancel = function(e) {
  21866. this.mouseDown = !1
  21867. }
  21868. ,
  21869. n.prototype.onKeyDown = function(e) {
  21870. var t = function() {
  21871. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21872. }
  21873. .bind(this)
  21874. , i = e.which;
  21875. switch (i) {
  21876. case p.F:
  21877. t(),
  21878. this.changeFloor(-1);
  21879. break;
  21880. case p.R:
  21881. t(),
  21882. this.changeFloor(1)
  21883. }
  21884. if (this.mode === u.PANORAMA)
  21885. switch (i) {
  21886. case p.UPARROW:
  21887. case p.W:
  21888. this.flyLocalDirection(d.FORWARD.clone());
  21889. break;
  21890. case p.DOWNARROW:
  21891. case p.S:
  21892. this.flyLocalDirection(d.BACK.clone());
  21893. break;
  21894. case p.A:
  21895. this.flyLocalDirection(d.LEFT.clone());
  21896. break;
  21897. case p.D:
  21898. this.flyLocalDirection(d.RIGHT.clone())
  21899. }
  21900. }
  21901. ,
  21902. n.prototype.handleScrollPinchZoom = function() {
  21903. return function(e) {
  21904. var t = e
  21905. , i = this.zoomLevel;
  21906. this.zoomBy(t),
  21907. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21908. }
  21909. }(),
  21910. n.prototype.handleControlPinch = function(e) {
  21911. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21912. }
  21913. ,
  21914. n.prototype.handleControlScroll = function(e) {
  21915. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21916. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21917. }
  21918. ,
  21919. n.prototype.handleInputStart = function(e, t, i) {
  21920. //许钟文加
  21921. var pad = this.handelPadding(e, t);
  21922. e = pad.x;
  21923. t = pad.y;
  21924. this.isTouchEvent = i,
  21925. m.convertScreenPositionToNDC(e, t, this.mouse),
  21926. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21927. this.mouseCouldBeClickToMove = !0,
  21928. this.mouseDown = !0;
  21929. }
  21930. ,
  21931. n.prototype.handelPadding = function(x, y) {
  21932. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21933. if (!this.pad)
  21934. this.pad = {
  21935. x: dom.getOffset("left", $("#player")[0]),
  21936. y: dom.getOffset("top", $("#player")[0])
  21937. }
  21938. return {
  21939. x: x - this.pad.x,
  21940. y: y - this.pad.y
  21941. }
  21942. }
  21943. n.prototype.handleInputMove = function(e, t, i) {
  21944. //许钟文加
  21945. var pad = this.handelPadding(e, t);
  21946. e = pad.x;
  21947. t = pad.y;
  21948. this.isTouchEvent = i,
  21949. m.convertScreenPositionToNDC(e, t, this.mouse),
  21950. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21951. this.couldBeLongTap = !1,
  21952. clearTimeout(this.mouseDownTimer)),
  21953. this.mouseLastMoveTime = Date.now(),
  21954. this.reticule.move(e, t, i)
  21955. }
  21956. ,
  21957. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21958. if (this.isTouchEvent = i,
  21959. this.mouseDown = !1,
  21960. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21961. !i && this.couldBeLongTap)
  21962. return !0;
  21963. if (this.handleLongTap())
  21964. return !0;
  21965. if (this.mouseCouldBeClickToMove) {
  21966. if (this.flying)
  21967. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21968. !0;
  21969. //add----
  21970. if(this.checkHotClick())//add
  21971. return !0;
  21972. if(this.hoveringPlane){
  21973. this.clickOverlay(this.hoveringPlane)
  21974. return;
  21975. }
  21976. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21977. this.history.invalidate(),
  21978. this.intersect)
  21979. return this.flyToPanoClosestToMouse();
  21980. if (this.mode === u.PANORAMA) {
  21981. var n = this.closestPanoInDirection(this.getMouseDirection());
  21982. return n ? this.flyToPano({
  21983. pano: n
  21984. }) : this.bump(this.getMouseDirection())
  21985. }
  21986. }
  21987. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21988. }
  21989. ,
  21990. n.prototype.handleLongTap = function() {
  21991. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21992. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21993. !0
  21994. }
  21995. ,
  21996. n.prototype.checktagClick = function() {
  21997. if (this.tagManager.intersectTag) {
  21998. var e = this.isTouchEvent
  21999. , t = this.tagManager.clickedOnTag(e, this);
  22000. return e || t || y.cancelById(V.LookTransition),
  22001. !0
  22002. }
  22003. if (this.tagManager.activeTag)
  22004. return this.tagManager.dismissActiveTag(),
  22005. !1
  22006. }
  22007. ,
  22008. n.prototype.rankedtagInDirection = function(e, t) {
  22009. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22010. }
  22011. ,
  22012. n.prototype.start = function(e) {
  22013. //-------------------
  22014. //-------------------
  22015. var t = e.mode
  22016. , i = e.pano
  22017. , n = e.position
  22018. , rr = e.quaternion
  22019. , o = e.tag
  22020. , a = e.quickstart
  22021. , s = $.Deferred();
  22022. this.updateModelDependentData(),
  22023. this.updateFromControls(),
  22024. this.findDefaultViews();
  22025. var l = this.is360View(t, i);
  22026. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  22027. s.done(function(e) {
  22028. updateArrow(player.currentPano)
  22029. updateArrowOpacity()
  22030. this.emit(w.Ready, l, e, o)
  22031. }
  22032. .bind(this)),
  22033. s.promise()
  22034. }
  22035. ,
  22036. n.prototype.startOutside = function(e, t) {
  22037. var i = e.mode
  22038. , n = e.pano
  22039. , r = e.position
  22040. , o = e.quaternion
  22041. , a = e.zoom
  22042. , s = e.floorVisibility
  22043. , l = e.tag;
  22044. this.emit(w.StartOutside, f[i].transitionTime),
  22045. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22046. y.cancelById(V.FlyToViewFloor),
  22047. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22048. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22049. }
  22050. ,
  22051. n.prototype.startInside = function(e, t, i, n, r) {
  22052. r = r || $.Deferred(),
  22053. this.currentPano = e;
  22054. var o = e && !e.isAligned();
  22055. if (t = o ? e.position : t || e.position,
  22056. i = i || e.quaternion,
  22057. e) {
  22058. var a = this.startInside.bind(this, e, t, i, n, r);
  22059. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22060. return
  22061. }
  22062. //add
  22063. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22064. //this.updateHotVisible()
  22065. Hot.updateVisibles([this.currentPano])
  22066. this.modeTran = "panorama-panorama"
  22067. return this.mode = u.PANORAMA,
  22068. e.floor.enter(this.mode),
  22069. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22070. this.switchCameraMode(this.mode, i),
  22071. this.emit(w.StartInside, o),
  22072. r.resolve(!0),
  22073. r
  22074. }
  22075. ,
  22076. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22077. if (r = r || $.Deferred(),
  22078. this.dollhouseMode(),
  22079. !e)
  22080. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22081. r.resolve(!1),
  22082. r;
  22083. t = t || e.position;
  22084. var o = i || this.cameraControls.activeControl.camera.quaternion
  22085. , a = e.position;
  22086. return this.fitDollhouse(a, t, o),
  22087. setTimeout(function(t) {
  22088. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22089. var n = {
  22090. mode: u.PANORAMA,
  22091. pano: e,
  22092. quaternion: i,
  22093. callback: function() {
  22094. this.emit(w.FlyinFinished),
  22095. r.resolve(!0)
  22096. }
  22097. .bind(this)
  22098. };
  22099. this.flyToNewMode(n)
  22100. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22101. r
  22102. }
  22103. ,
  22104. n.prototype.checkAndWaitForPanoLoad = function() {
  22105. var e = {}
  22106. , t = {}
  22107. , i = 5e3
  22108. , n = function() {
  22109. for (var n in e)
  22110. if (e.hasOwnProperty(n) && e[n]) {
  22111. var r = performance.now() - t[n];
  22112. if (r < i)
  22113. return !0
  22114. }
  22115. return !1
  22116. };
  22117. return function(r, o, a, s, l, c, h, u, d, p) {
  22118. if (n())
  22119. return !0;
  22120. var f = function(t, i, n) {
  22121. N.delayOneFrame(function() {
  22122. e[t] = !1,
  22123. l && l(i, n)
  22124. }
  22125. .bind(this))
  22126. }
  22127. .bind(this, r.id)
  22128. , g = function(t, i) {
  22129. N.delayOneFrame(function() {
  22130. e[t] = !1,
  22131. c && c(i)
  22132. }
  22133. .bind(this))
  22134. }
  22135. .bind(this, r.id);
  22136. try {
  22137. return null !== u && void 0 !== u || (u = !0),
  22138. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22139. e[r.id] && (t[r.id] = performance.now()),
  22140. e[r.id]
  22141. } catch (n) {
  22142. throw e[r.id] = !1,
  22143. t[r.id] = performance.now() - i,
  22144. n
  22145. }
  22146. }
  22147. }(),
  22148. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22149. if (!e)
  22150. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22151. return r && this.model.waitForLoad(e, function() {
  22152. return e.isLoaded(i)
  22153. }),
  22154. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22155. !0)
  22156. }
  22157. ,
  22158. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22159. var e = new r.Vector3;
  22160. return function(t, i, n, r, o, a, s, l) {
  22161. if (!t)
  22162. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22163. return e.copy(d.FORWARD),
  22164. this.getDirection(e),
  22165. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22166. return t.isLoaded(i)
  22167. }),
  22168. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22169. n && n(e, t)
  22170. }
  22171. .bind(this)).fail(function(e) {
  22172. r && r(e)
  22173. }
  22174. .bind(this)).progress(function(e, t, i) {
  22175. o && o(e, t, i)
  22176. }
  22177. .bind(this)),
  22178. !0)
  22179. }
  22180. }(),
  22181. n.prototype.switchCameraMode = function(e, t) {
  22182. var i = this.cameraControls.controls[e]
  22183. , n = i.camera;
  22184. switch (e) {
  22185. case u.PANORAMA:
  22186. n.position.copy(this.currentPano.position);
  22187. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22188. i.lookAt(o.add(n.position));
  22189. break;
  22190. case u.DOLLHOUSE:
  22191. /* var a = this.position.clone();
  22192. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22193. n.position.copy(a),
  22194. i.target.copy(this.target.clone().setY(this.model.center.y));
  22195. break; */
  22196. //for多楼层 且 让模型刚好适应屏幕
  22197. var box = this.model.boundingBox.clone();
  22198. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22199. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22200. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22201. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22202. console.log(boxSize.x,distance, boxSize.length() / 2)
  22203. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22204. if(this.mode === u.PANORAMA){
  22205. i.target.copy(this.model.center);
  22206. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22207. }else{
  22208. i.target.copy(this.target.clone().setY(this.model.center.y))
  22209. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22210. }
  22211. vec.multiplyScalar(distance )
  22212. n.position.copy(i.target.clone().add(vec))
  22213. break
  22214. case u.FLOORPLAN:
  22215. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22216. i.target.copy(this.model.center).setY(0),
  22217. i.zoomToContain(this.model.size),
  22218. i.rotateToView(this.model.size, this.getDirection())
  22219. }
  22220. i.update(0)
  22221. }
  22222. ,
  22223. n.prototype.update = function() {
  22224. var e = (new r.Vector3,
  22225. {})
  22226. , t = [];
  22227. return function(i) {
  22228. this.updatePersistentZooming(i),
  22229. this.updateFromControls(i),
  22230. this.getCurrentNodePanos(t)
  22231. if(this.hasChanged(e) ) {
  22232. this.lastChangeTime = Date.now(),
  22233. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22234. this.emit(w.ViewChanged, e),
  22235. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22236. }
  22237. if(e.cameraChanged2){ //变化要更大些
  22238. for(var i in this.model.hots){
  22239. this.model.hots[i].update(this)
  22240. }
  22241. }
  22242. if(e.cameraChanged){
  22243. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  22244. for(var i in this.model.hots){
  22245. this.model.hots[i].updateTitle(this)
  22246. }
  22247. }
  22248. this.model.supportsTiles && (this.updateTileDownloader(t),
  22249. this.updatePanoRenderer(t)),
  22250. this.updatePreRendering(t),
  22251. this.reticule.update(),
  22252. this.path.update(),
  22253. this.spider.update(),
  22254. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22255. this.updateControlLocks(),
  22256. this.model.supportsTiles && this.updateZoomPano()
  22257. }
  22258. }(),
  22259. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22260. var lastMode, lastPano;
  22261. return function(){
  22262. var mode = this.mode;
  22263. var pano = mode == "panorama" ? this.currentPano : "";
  22264. if(mode != "panorama" || pano != lastPano){
  22265. overlay.noBlock = null
  22266. }
  22267. this.overlayGroup.children.forEach((overlay)=>{
  22268. if(overlay.overlayType == "video" ){
  22269. var matrix = overlay.plane.matrixWorld;
  22270. var inSight = false;
  22271. var cameraDir = this.getDirection();
  22272. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22273. var vertexes = []
  22274. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22275. for(let i=0; i<4; i++){
  22276. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22277. vertexes.push(vertex)
  22278. if(overlay.noBlock == null){
  22279. if(!m.ifShelter(vertex)){
  22280. overlay.noBlock = true
  22281. }
  22282. inSight = true; break;
  22283. }else{
  22284. overlay.noBlock = true
  22285. }
  22286. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22287. inSight = true; break;
  22288. }
  22289. }
  22290. }
  22291. overlay.inSight = inSight
  22292. if(!inSight)overlay.plane.material.map.image.pause()
  22293. else overlay.plane.material.map.image.play()//maybe fail
  22294. }
  22295. })
  22296. lastMode = mode, lastPano = pano
  22297. }
  22298. }() */
  22299. n.prototype.updatePersistentZooming = function(e) {
  22300. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22301. }
  22302. ,
  22303. n.prototype.updateControlLocks = function() {
  22304. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22305. }
  22306. ,
  22307. n.prototype.updatePanoRenderer = function() {
  22308. var e = new r.Vector3;
  22309. return function(t) {
  22310. var i = this.nextPano || this.currentPano;
  22311. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22312. this.getDirection(e),
  22313. this.panoRenderer.updateDirection(e))
  22314. }
  22315. }(),
  22316. n.prototype.cleanupInactivePanos = function() {
  22317. var e = []
  22318. , t = [];
  22319. return function() {
  22320. e.length = 0,
  22321. e.push(this.currentPano),
  22322. this.nextPano && e.push(this.nextPano),
  22323. t.length = 0;
  22324. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22325. t.push(this.panoRenderer.activePanos[i]);
  22326. for (var n = 0; n < t.length; n++) {
  22327. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22328. r.id === e[a].id && (o = !1);
  22329. o && r.exit()
  22330. }
  22331. }
  22332. }(),
  22333. n.prototype.updatePreRendering = function() {
  22334. var e = {};
  22335. return function(t) {
  22336. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22337. var i = this.nextPano || this.currentPano;
  22338. if (i && t && t.length > 1) {
  22339. var n = t.findIndex(function(e) {
  22340. if (e.id === i.id)
  22341. return !0
  22342. });
  22343. if (n >= 0 && n + 1 < t.length) {
  22344. var r = t[n + 1];
  22345. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22346. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22347. window.setTimeout(function(t) {
  22348. e[t.id] = !1
  22349. }
  22350. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22351. }
  22352. .bind(this, r), f.tiling.panoPreRenderDelay),
  22353. e[r.id] = !0)
  22354. }
  22355. }
  22356. }
  22357. }
  22358. }(),
  22359. n.prototype.enablePreRendering = function() {
  22360. this.preRenderingEnabled = !0
  22361. }
  22362. ,
  22363. n.prototype.disablePreRendering = function() {
  22364. this.preRenderingEnabled = !1,
  22365. this.cleanupInactivePanos()
  22366. }
  22367. ,
  22368. n.prototype.updateTileDownloader = function() {
  22369. var e = new r.Vector3;
  22370. return function(t) {
  22371. var i = this.nextPano || this.currentPano;
  22372. i && (e.copy(d.FORWARD),
  22373. this.getDirection(e),
  22374. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22375. this.tileDownloader.processPriorityQueue = !0)
  22376. }
  22377. }(),
  22378. n.prototype.updateFromControls = function(e) {
  22379. null !== e && void 0 !== e || (e = 0),
  22380. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22381. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22382. this.position.copy(this.cameraControls.activeControl.camera.position),
  22383. this.target.copy(this.cameraControls.activeControl.target),
  22384. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22385. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22386. this.camera.position.copy(this.position),
  22387. this.camera.quaternion.copy(this.quaternion),
  22388. this.camera.updateMatrix(),
  22389. this.camera.updateMatrixWorld()
  22390. }
  22391. ,
  22392. n.prototype.hasChanged = function(e) {
  22393. /* if (!this.previousState)
  22394. return this.previousState = {
  22395. allFloorsVisible: this.model.allFloorsVisible,
  22396. position: this.position.clone(),
  22397. quaternion: this.quaternion.clone(),
  22398. mouse: this.mouse.clone(),
  22399. labelScaleFactor: this.getLabelScaleFactor(),
  22400. currentFloor: this.model.currentFloor,
  22401. projectionMatrix: this.camera.projectionMatrix.clone(),
  22402. worldMatrix: this.camera.matrixWorld.clone(),
  22403. mode: this.mode,
  22404. modelPosition: this.model.position.clone(),
  22405. modelCenter: this.model.center.clone(),
  22406. zoomLevel: this.zoomLevel
  22407. },
  22408. !0;
  22409. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22410. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22411. e.moved = !this.position.equals(this.previousState.position),
  22412. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22413. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22414. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22415. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22416. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22417. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22418. e.modeChanged = this.mode !== this.previousState.mode,
  22419. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22420. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22421. e.nextPanoActive = null !== this.nextPano,
  22422. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22423. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22424. this.previousState.position.copy(this.position),
  22425. this.previousState.quaternion.copy(this.quaternion),
  22426. this.previousState.mouse.copy(this.mouse),
  22427. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22428. this.previousState.currentFloor = this.model.currentFloor,
  22429. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22430. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22431. this.previousState.mode = this.mode,
  22432. this.previousState.modelPosition.copy(this.model.position),
  22433. this.previousState.modelCenter.copy(this.model.center),
  22434. this.previousState.zoomLevel = this.zoomLevel,
  22435. !t */
  22436. if (!this.previousState)
  22437. {
  22438. this.previousState = {
  22439. allFloorsVisible: this.model.allFloorsVisible,
  22440. position: this.position.clone(),
  22441. quaternion: this.quaternion.clone(),
  22442. mouse: this.mouse.clone(),
  22443. //labelScaleFactor: this.getLabelScaleFactor(),
  22444. currentFloor: this.model.currentFloor,
  22445. projectionMatrix: this.camera.projectionMatrix.clone(),
  22446. worldMatrix: this.camera.matrixWorld.clone(),
  22447. mode: this.mode,
  22448. modelPosition: this.model.position.clone(),
  22449. modelCenter: this.model.center.clone(),
  22450. zoomLevel: this.zoomLevel
  22451. };
  22452. e.cameraChanged = e.cameraChanged2 = true;
  22453. return !0;
  22454. }
  22455. //许钟文改 分成相机是否改变cameraChanged 和其他
  22456. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22457. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22458. e.cameraChanged = !a;
  22459. if(e.cameraChanged){//
  22460. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  22461. }else e.cameraChanged2 = false
  22462. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22463. e.moved = !this.position.equals(this.previousState.position),
  22464. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22465. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22466. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22467. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22468. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22469. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22470. e.modeChanged = this.mode !== this.previousState.mode,
  22471. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22472. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22473. e.nextPanoActive = null !== this.nextPano,
  22474. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22475. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22476. this.previousState.position.copy(this.position),
  22477. this.previousState.quaternion.copy(this.quaternion),
  22478. this.previousState.mouse.copy(this.mouse),
  22479. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22480. this.previousState.currentFloor = this.model.currentFloor,
  22481. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22482. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22483. this.previousState.mode = this.mode,
  22484. this.previousState.modelPosition.copy(this.model.position),
  22485. this.previousState.modelCenter.copy(this.model.center),
  22486. this.previousState.zoomLevel = this.zoomLevel;
  22487. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22488. return !t
  22489. }
  22490. ,
  22491. n.prototype.updateIntersect = function() {
  22492. var e = this.flying || this.isWarping()
  22493. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22494. , i = y.getById(V.LookTransition)
  22495. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22496. {//clear:
  22497. if(this.intersectHot) this.intersectHot.setHoverState(false)
  22498. this.intersectHot = null
  22499. $("#player").css("cursor", "")
  22500. }
  22501. var deal = ()=>{
  22502. if(this.intersect && this.intersect.object.visible ){
  22503. if("hotSprite" == this.intersect.object.type){
  22504. this.intersectHot = this.intersect.object
  22505. while(!(this.intersectHot instanceof Hot)){
  22506. this.intersectHot = this.intersectHot.parent
  22507. }
  22508. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22509. this.intersectHot.setHoverState(true)
  22510. }
  22511. }
  22512. }
  22513. if(this.model.hotGroup){
  22514. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.fastTran || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22515. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22516. if(this.intersect){
  22517. deal()
  22518. this.intersectHot && $("#player").css("cursor", "pointer");
  22519. }
  22520. }else{
  22521. this.intersect = this.getMouseIntersect()
  22522. }
  22523. this.intersect && this.updateClosestPano(this.intersect),
  22524. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22525. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22526. }
  22527. ,
  22528. n.prototype.checkHotClick = function() {
  22529. if(this.intersectHot){
  22530. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22531. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22532. }
  22533. this.intersectHot.examine(this)
  22534. return true;
  22535. }
  22536. },
  22537. n.prototype.getMouseDirection = function(e) {
  22538. e = e || this.mouse;
  22539. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22540. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22541. return i.sub(t).normalize()
  22542. }
  22543. ,
  22544. n.prototype.hoverOverlay = function(mesh){
  22545. if(!mesh){
  22546. this.hoveringPlane = null;
  22547. $("#player").css("cursor",this.currentCursor || "" );
  22548. }else{
  22549. var overlay = mesh.parent;
  22550. $("#player").css("cursor","pointer");
  22551. this.hoveringPlane = overlay;
  22552. return true;
  22553. }
  22554. },
  22555. n.prototype.clickOverlay = function(overlay){
  22556. if(this.openOverlay && !overlay)return;
  22557. var plane = overlay.plane;
  22558. /* if(overlay.overlayType == "video"){
  22559. if(plane.material.map.image.paused) plane.material.map.image.play()
  22560. else plane.material.map.image.pause()
  22561. } */
  22562. if(overlay.overlayType == "video"){
  22563. overlay.switchPlay(!!overlay.pausedByUser)
  22564. }
  22565. /* if(window.EditOverlay &&EditOverlay.editing){
  22566. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22567. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22568. EditOverlay.endAddPlane();
  22569. EditOverlay.updateOverlayPanel(overlay)
  22570. EditOverlay.controlSelectOverlay(overlay)
  22571. return;
  22572. } */
  22573. },
  22574. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22575. e = e || this.mouse.clone(),
  22576. t = t || this.model.floors.reduce(function(e, t) {
  22577. return t.hidden ? e : e.concat(t.collider.children)
  22578. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22579. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22580. this.raycaster.set(i, this.getMouseDirection(e));
  22581. var n = this.raycaster.intersectObjects(t, true);//add true
  22582. var o = n[0];
  22583. if(o){
  22584. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22585. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22586. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22587. o.horizontal = .8 < o.normal.y);
  22588. return o
  22589. }
  22590. }
  22591. ,
  22592. n.prototype.updateClosestPano = function(e) {
  22593. var t = [s.filters.isPanoAligned()];
  22594. if (this.mode === u.PANORAMA) {
  22595. if (!this.currentPano)
  22596. return;
  22597. t.push(s.filters.not(this.currentPano)),
  22598. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22599. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22600. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22601. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22602. } else{
  22603. t.push((pano)=>{ // add
  22604. return this.checkHasNeighbor(pano)
  22605. })
  22606. t.push(s.filters.isOnVisibleFloor()),
  22607. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22608. }
  22609. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22610. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22611. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22612. this.closestPano = i) : this.isPanoHover = !1
  22613. }
  22614. ,
  22615. n.prototype.dollhouseMode = function(e, t) {
  22616. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22617. this.mode = u.DOLLHOUSE,
  22618. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22619. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22620. , n = new r.Vector3(15,10,15);
  22621. if (e && t) {
  22622. var o = d.FORWARD.clone().applyQuaternion(t)
  22623. , a = this.model.center.clone().sub(e)
  22624. , s = a.dot(o);
  22625. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22626. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22627. }
  22628. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22629. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22630. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22631. this.updateFromControls(),
  22632. this.model.alpha = 1,
  22633. this.model.skybox.material.uniforms.opacity.value = 0
  22634. }
  22635. ,
  22636. n.prototype.insideMode = function(e, t) {
  22637. var i = $.Deferred()
  22638. , n = t || null;
  22639. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22640. var r = [s.filters.isPanoAligned()];
  22641. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22642. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22643. this.flyToNewMode({
  22644. mode: u.PANORAMA,
  22645. pano: e,
  22646. callback: n
  22647. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22648. } else {
  22649. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22650. i.reject(o)
  22651. }
  22652. return i.promise()
  22653. }
  22654. ,
  22655. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22656. //if(urlHasValue('oldEntry')){
  22657. //搬自一代。
  22658. var maxY = this.model.boundingBox.max.y;
  22659. var n = d.FORWARD.clone().applyQuaternion(i)
  22660. , i = n.clone().add(e);
  22661. this.cameraControls.activeControl.target.copy(i),
  22662. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22663. //return;
  22664. /* //this.camera.position.copy(this.model.center);
  22665. //this.camera.updateMatrixWorld()
  22666. this.switchCameraMode("dollhouse", i) */
  22667. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22668. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22669. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22670. this.cameraControls.activeControl.target.copy(n).add(e);
  22671. var o = d.RIGHT.clone().applyQuaternion(i)
  22672. , a = d.UP.clone()
  22673. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22674. , l = this.model.boundingBox.max.clone()
  22675. , c = this.model.boundingBox.min.clone()
  22676. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22677. , u = 0
  22678. , p = 0
  22679. , g = 0;
  22680. h.forEach(function(e, t, i) {
  22681. var n = Math.abs(e.dot(o))
  22682. , r = e.dot(s);
  22683. n > u && (u = n,
  22684. p = r),
  22685. r > g && (g = r)
  22686. });
  22687. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22688. , v = s.clone().multiplyScalar(p).add(t)
  22689. , A = s.clone().multiplyScalar(g).add(t);
  22690. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22691. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22692. p = Math.max(p, 10),
  22693. g = Math.max(g, 10);
  22694. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22695. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22696. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22697. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22698. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22699. */
  22700. }
  22701. ,
  22702. n.prototype.floorplanMode = function(e, t, i) {
  22703. this.mode = u.FLOORPLAN;
  22704. var n = this.cameraControls.controls[u.FLOORPLAN];
  22705. n.reset();
  22706. var r = e ? e : this.model.center;
  22707. if (n.target.copy(r).setY(0),
  22708. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22709. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22710. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22711. t) {
  22712. var o = d.LEFT.clone().applyQuaternion(t);
  22713. n.rotateLeft(-Math.atan2(o.x, o.z))
  22714. } else
  22715. n.rotateToView(this.model.size, this.getDirection());
  22716. n.update(0)
  22717. }
  22718. ,
  22719. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22720. return e.skipWarpingCheck = !0,
  22721. this.flyToPano(e, t)
  22722. }
  22723. ,
  22724. n.prototype.updateMarkerVisi = function() {//加
  22725. if(this.mode != "panorama")return;
  22726. this.model.panos.list.forEach((pano)=>{
  22727. if(!pano.marker)return;
  22728. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22729. })
  22730. }
  22731. ,
  22732. /* n.prototype.updateHotVisible = function(pano){
  22733. var hots = this.model.hots;
  22734. pano = pano || this.currentPano;
  22735. for (var index in hots){
  22736. var visible;
  22737. if(this.mode != "panorama"){
  22738. visible = true;
  22739. }else{
  22740. //hots[index].mesh.material.depthTest = false;
  22741. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22742. }
  22743. hots[index].mesh.visible = visible;
  22744. }
  22745. } */
  22746. n.prototype.flyToPano = function(e, t) {
  22747. var i = e.pano
  22748. , aim = e.lookAtPoint
  22749. , aimQua = e.quaternion //ADD
  22750. , o = e.duration
  22751. , a = e.aimDuration
  22752. , s = e.maxDistanceOverride
  22753. , l = e.skipWarpingCheck
  22754. , c = e.constantMoveSpeed
  22755. , h = null
  22756. , p = null
  22757. if (aim){
  22758. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22759. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22760. }
  22761. else aimQua = aimQua
  22762. var zoomLevel = e.zoomLevel || 1 //add
  22763. if(this.flying) return t && t(e)
  22764. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22765. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22766. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22767. t && t(),
  22768. !1;
  22769. if (this.updateLastView(),
  22770. this.mode !== u.PANORAMA) {
  22771. var m;
  22772. void this.flyToNewMode({
  22773. mode: u.PANORAMA,
  22774. pano: i,
  22775. duration: o,
  22776. quaternion: aimQua ,
  22777. callback: t
  22778. })
  22779. }
  22780. if (!i || (h = g.deepExtend(e),
  22781. p = function() {
  22782. N.delayOneFrame(function() {
  22783. this.flyToPano(h, t)
  22784. }
  22785. .bind(this))
  22786. }
  22787. .bind(this),
  22788. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22789. var C = function(e) {
  22790. t && t(e)
  22791. }
  22792. .bind(this);
  22793. this.currentPano || (this.currentPano = i,
  22794. this.path.placeCpm(),
  22795. this.path.fadeOutCpm(f.path.fadeOutTime),
  22796. this.spider.draw());
  22797. var I = o;
  22798. if ("number" != typeof o) {
  22799. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22800. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22801. }
  22802. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22803. zoomLevel !== this.zoomLevel)
  22804. switch (f.zoom.transitionStyle) {
  22805. case 1:
  22806. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22807. break;
  22808. case 2:
  22809. return h = g.deepExtend(e),
  22810. p = this.flyToPano.bind(this, h, t),
  22811. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22812. }
  22813. if (aimQua) {
  22814. y.cancelById(V.LookTransition),
  22815. I *= f.transition.aimSlowFactor;
  22816. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22817. , S = b.clone()
  22818. , M = new r.Vector3;
  22819. if (i === this.currentPano) {
  22820. var R = d.FORWARD.clone().applyQuaternion(b)
  22821. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22822. , O = R.angleTo(P);
  22823. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22824. void y.start(function(e) {
  22825. S.copy(b),
  22826. v.quaternion(S, aimQua)(e),
  22827. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22828. this.cameraControls.activeControl.lookAt(M)
  22829. }
  22830. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22831. }
  22832. }
  22833. if (i === this.currentPano )
  22834. return void C();
  22835. this.flying = !0;
  22836. var L = this.position.clone()
  22837. , D = this.currentPano;
  22838. F.debug("Flying to pano ", i.position),
  22839. this.emit(w.PanoChosen, this.currentPano, i),
  22840. this.emit(w.FlyingStarted, i.position, L, i, D)
  22841. //---------before fly--------------- add
  22842. //this.updateHotVisible(i); //更新热点显示
  22843. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22844. Hot.updateVisibles([this.currentPano, i])
  22845. //地标变化
  22846. if(this.model.floorLogos){
  22847. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22848. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22849. //this.model.adjustfloorLogoHeight();
  22850. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22851. this.model.floorLogos[1].visible = true;
  22852. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22853. }
  22854. if(this.director.tourIsPlaying){
  22855. startWalk(this.currentPano, i)
  22856. }
  22857. //=======================================
  22858. aimQua && y.start(function(e) {
  22859. if(this.director.tourIsPlaying){
  22860. updateWalkAnimation(this.currentPano, i, e)
  22861. }
  22862. S.copy(b),
  22863. v.quaternion(S, aimQua)(e),
  22864. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22865. this.cameraControls.activeControl.lookAt(M)
  22866. }
  22867. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22868. var B = c ? null : A[f.transition.movementEasing];
  22869. this.nextPano = i,
  22870. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22871. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22872. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22873. this.flying = !1,
  22874. this.currentPano !== i && this.currentPano.exit(),
  22875. i.enter(),
  22876. this.currentPano = i,
  22877. this.nextPano = null,
  22878. this.path.placeCpm(),
  22879. this.path.fadeOutCpm(f.path.fadeOutTime),
  22880. this.spider.draw(),
  22881. this.emit(w.FlyingEnded, i.position, L, i, D),
  22882. this.updateMarkerVisi(),//add
  22883. C(e)
  22884. //add:
  22885. if(this.mode == "panorama" ){
  22886. if(this.model.floorLogos){
  22887. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22888. //this.model.adjustfloorLogoHeight()
  22889. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22890. this.model.floorLogos[1].visible = false;
  22891. }
  22892. Hot.updateVisibles([this.currentPano])//add
  22893. }
  22894. }
  22895. .bind(this), 0, B, "camFly", V.FlyToPano)
  22896. }
  22897. }
  22898. ,
  22899. n.prototype.warpToPano = function(o={}) {
  22900. }
  22901. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22902. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22903. if(this.flying || this.isWarping() )return;
  22904. let oldPos = this.position.clone();
  22905. let oldPano = this.currentPano
  22906. let pano = o.pano || this.model.panos.index[o.panoId]
  22907. this.path.warpDestPano = pano
  22908. var retry = ()=>{
  22909. this.waitingToWarp = !1,
  22910. this.blackToPano(o)
  22911. }
  22912. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22913. return void (this.waitingToWarp = !0)
  22914. this.emit("pano.chosen", oldPano, pano)
  22915. this.flying = true
  22916. this.nextPano = pano //提前加载高清图片
  22917. this.path.warpDestHeroLoc = {
  22918. panoId : o.panoId,
  22919. position: pano.position,
  22920. quaternion: o.quaternion || this.quaternion.clone()
  22921. }
  22922. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22923. pano != this.currentPano && this.currentPano.exit()
  22924. pano.enter()
  22925. this.currentPano = pano
  22926. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22927. this.flying = false
  22928. this.nextPano = null
  22929. this.updateMarkerVisi();//add
  22930. } )
  22931. }
  22932. window._transitionPosId = 9999
  22933. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22934. y.cancelById(_transitionPosId)
  22935. var begin = function(object, pos, qua, scale){
  22936. if(pos){
  22937. if(!same(object.position, pos, 0.01)){
  22938. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22939. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22940. }
  22941. if(qua && !same(object.quaternion, qua, 1e-6)){
  22942. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22943. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22944. }
  22945. if(scale && !same(object.scale, scale, 0.001)){
  22946. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22947. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22948. }
  22949. }
  22950. }
  22951. var same = function(vec1, vec2, diff){
  22952. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22953. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22954. return s
  22955. }
  22956. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22957. for(let i in this.model.hots){//是否判断visible?
  22958. var hot = this.model.hots[i];
  22959. var panoData = hot.info.transformAtPanos[sid];
  22960. var useCustom = !panoData
  22961. //if(hot.usingTransformData || !useCustom){
  22962. var pos = useCustom ? hot.info.position : panoData.pos;
  22963. begin(hot, pos/* , qua */ )
  22964. //}
  22965. }
  22966. }
  22967. window._tranOutsideFocus = 4399
  22968. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22969. console.log("focusPoint")
  22970. if(this.mode == "floorplan"){
  22971. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22972. var control = this.cameraControls.controls.floorplan;
  22973. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22974. var currentScale = control.absoluteScale;
  22975. var currentTarget = control.target.clone()
  22976. y.cancelById(window._tranOutsideFocus, true);
  22977. y.start(function(progress){
  22978. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22979. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22980. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22981. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22982. }else if(player.mode == "dollhouse"){
  22983. var control = player.cameraControls.controls.dollhouse;
  22984. var radius = o.radius || 8;
  22985. var currentTarget = control.target.clone()
  22986. var dir = control.offset.clone().normalize()
  22987. var currentRadius = control.offset.length();
  22988. y.cancelById(window._tranOutsideFocus, true);
  22989. y.start(function(progress){
  22990. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22991. let radius_ = radius*progress+currentRadius*(1-progress)
  22992. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22993. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22994. }else if(this.mode == 'panorama'){
  22995. this.flyToPano({
  22996. lookAtPoint: o.aim.clone() ,
  22997. pano: this.currentPano,
  22998. aimDuration: o.dur || 600
  22999. })
  23000. }
  23001. }
  23002. /*
  23003. 切换到某个模式后再执行函数
  23004. */
  23005. n.prototype.FlyToMode = function(mode, f1, duration){
  23006. var f2;
  23007. if (this.mode == mode) {
  23008. f1 && f1()
  23009. } else {
  23010. f2 = f1;
  23011. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  23012. this.afterCModeFuc = function() {
  23013. /* objects.gui.modeChange[mode](null, {
  23014. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  23015. }); */
  23016. this.afterCModeFuc = f2
  23017. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  23018. //callback : f2
  23019. });
  23020. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  23021. }.bind(this)
  23022. } else {
  23023. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  23024. this.afterCModeFuc = f2;//飞入后执行
  23025. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  23026. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  23027. }catch(e){
  23028. console.log('FlyToMode遇到问题?')
  23029. }
  23030. }
  23031. }
  23032. }
  23033. n.prototype.fastForwardActivePanoFlight = function(e) {
  23034. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  23035. y.adjustSpeed(V.FlyToPano, e)
  23036. y.adjustSpeed(V.LookTransition, e)
  23037. }
  23038. ,
  23039. n.prototype.flyToPanoClosestToMouse = function() {
  23040. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23041. this.intersect && this.updateClosestPano(this.intersect)),
  23042. this.closestPano)
  23043. return this.flyToPano({
  23044. pano: this.closestPano
  23045. });
  23046. var e = this.getMouseDirection();
  23047. this.flyDirection(e) || this.flyToPano({
  23048. pano: this.currentPano
  23049. })
  23050. }
  23051. ,
  23052. n.prototype.flyLocalDirection = function(e) {
  23053. var t = this.getDirection(e)
  23054. , i = 1 === e.z ? .4 : .75
  23055. , n = 1 === Math.abs(e.x);
  23056. return this.flyDirection(t, i, n)
  23057. }
  23058. ,
  23059. n.prototype.flyDirection = function(e, t, i) {
  23060. Hot.closePopup();//xzw add
  23061. var n = $.Deferred();
  23062. this.history.invalidate();
  23063. var r = this.closestPanoInDirection(e, t, i);
  23064. return r ? this.flyToPano({
  23065. pano: r
  23066. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23067. n.resolve(!1)),
  23068. n.promise()
  23069. }
  23070. ,
  23071. n.prototype.closestPanoInDirection = function(e, t, i) {
  23072. return this.rankedPanoInDirection(0, e, t, i)
  23073. }
  23074. ,
  23075. n.prototype.rankedPanoInDirection = function() {
  23076. var e = {
  23077. pano: null,
  23078. candidates: []
  23079. };
  23080. return function(t, i, n, r) {
  23081. t || (t = 0),
  23082. n = void 0 !== n ? n : .75;
  23083. var o = r ? "angle" : "direction";
  23084. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23085. this.cachedPanoCandidates = e.candidates,
  23086. e.pano
  23087. }
  23088. }(),
  23089. n.prototype.bump = function(e) {
  23090. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23091. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23092. if (s)
  23093. t = function() {
  23094. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23095. }
  23096. .bind(this),
  23097. i = function() {
  23098. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23099. }
  23100. .bind(this);
  23101. else {
  23102. var l = this.camera.position.clone()
  23103. , c = e.clone();
  23104. this.raycaster.set(l, c);
  23105. var h = this.model.floors.reduce(function(e, t) {
  23106. return e.concat(t.collider.children)
  23107. }, [])
  23108. , d = this.raycaster.intersectObjects(h)
  23109. , p = d.length > 0 ? d[0].distance / 25 : .04
  23110. , g = l.clone().add(c.multiplyScalar(p));
  23111. t = function() {
  23112. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23113. }
  23114. .bind(this),
  23115. i = function() {
  23116. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23117. }
  23118. .bind(this)
  23119. }
  23120. n = function() {
  23121. this.flying = !1
  23122. }
  23123. .bind(this),
  23124. this.flying = !0,
  23125. t()
  23126. }
  23127. }
  23128. ,
  23129. n.prototype.changeFloor = function(e) {
  23130. if (!this.is360View(this.mode, this.currentPano))
  23131. if (this.mode === u.PANORAMA) {
  23132. var t = this.history.reversePano(e);
  23133. t && t.isAligned() ? this.flyToPano({
  23134. pano: t
  23135. }) : this.changeFloorByScore(e)
  23136. } else
  23137. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23138. }
  23139. ,
  23140. n.prototype.changeFloorByScore = function() {
  23141. var e = {
  23142. pano: null,
  23143. candidates: []
  23144. };
  23145. return function(t) {
  23146. var i = this.model.nextFloor(t);
  23147. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23148. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23149. this.history.push(t, this.currentPano),
  23150. this.flyToPano({
  23151. pano: e.pano
  23152. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23153. }
  23154. }(),
  23155. n.prototype.gotoFloor = function(e) {
  23156. var t = e - this.model.currentFloor.floorIndex;
  23157. this.changeFloor(t)
  23158. }
  23159. ,
  23160. n.prototype.getDirection = function(e) {
  23161. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23162. e.applyQuaternion(this.camera.quaternion)
  23163. }
  23164. ,
  23165. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23166. if (o = o || $.Deferred(),
  23167. this.mode === u.TRANSITIONING)
  23168. return F.warn("should not be transitioning here"),
  23169. n && n(!1),
  23170. o.reject().promise();
  23171. var a = i || !1
  23172. , s = i ? i.position : this.position
  23173. , l = this.position.clone()
  23174. , c = this.currentPano;
  23175. if (F.debug("New pose in mode " + this.mode),
  23176. !e || (retryCallback = function() {
  23177. N.delayOneFrame(function() {
  23178. this.flyToSameMode(e, t, i, n, o)
  23179. }
  23180. .bind(this))
  23181. }
  23182. .bind(this),
  23183. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23184. var h = function() {
  23185. this.emit(w.FlyingEnded, s, l, e, c),
  23186. n && n(!0)
  23187. }
  23188. .bind(this)
  23189. , d = f[this.mode]
  23190. , p = void 0 !== t ? t : d.transitionTime
  23191. , g = new r.Vector3
  23192. , C = new r.Vector3;
  23193. if (this.emit(w.FlyingStarted, s, l, e, c),
  23194. this.mode === u.PANORAMA)
  23195. F.warn("we should not be here for panorama views");
  23196. else if (this.mode === u.DOLLHOUSE)
  23197. if (a) {
  23198. var I = new r.Vector3(0,1,0);
  23199. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23200. this.model.warpDestFloors(i.floorVisibility),
  23201. C.copy(i.position);
  23202. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23203. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23204. , _ = b.intersectObjects(this.model.colliders)
  23205. , T = 3;
  23206. _.length ? (g.copy(_[0].point),
  23207. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23208. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23209. var x = (new r.Matrix4).lookAt(C, g, I)
  23210. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23211. , M = g.distanceTo(C)
  23212. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23213. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23214. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23215. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23216. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23217. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23218. this.path.burnsDir = Math.sign(L.y);
  23219. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23220. , B = new r.Vector3;
  23221. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23222. y.start(function(e, t) {
  23223. D.x = P.x + e * L.x,
  23224. D.y = P.y + e * L.y,
  23225. D.z = P.z + e * L.z;
  23226. var i = O + e * (M - O);
  23227. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23228. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23229. }
  23230. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23231. y.start(function(e, t) {
  23232. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23233. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23234. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23235. }
  23236. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23237. } else
  23238. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23239. else if (this.path.placeCpm(),
  23240. this.path.fadeInCpm(f.path.fadeInTime),
  23241. i) {
  23242. this.model.warpDestFloors(i.floorVisibility);
  23243. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23244. , k = this.cameraControls.controls[u.FLOORPLAN]
  23245. , H = k.target.clone()
  23246. , G = i.position.clone().sub(H)
  23247. , z = U.position.clone().sub(k.target)
  23248. , W = z.length()
  23249. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23250. , Y = Math.atan2(k.offset.x, k.offset.z)
  23251. , X = Math.atan2(j.x, j.z)
  23252. , Z = k.absoluteScale
  23253. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23254. y.start(function(e, t) {
  23255. k.target.copy(G).multiplyScalar(e).add(H);
  23256. var i = Y + (X - Y) * e;
  23257. k.offset.x = W * Math.sin(i),
  23258. k.offset.z = W * Math.cos(i),
  23259. U.position.copy(k.target).add(k.offset),
  23260. k.absoluteScale = Z + e * (q - Z),
  23261. k.update(),
  23262. this.quaternion.copy(U.quaternion),
  23263. this.position.copy(U.position),
  23264. this.target.copy(k.target),
  23265. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23266. }
  23267. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23268. } else
  23269. F.info("flyToSameMode() funny floorplan view? skipping");
  23270. return y.setTimeout(function(e) {
  23271. this.mode = e,
  23272. h(),
  23273. o.resolve(!0)
  23274. }
  23275. .bind(this, this.mode), p, V.FlyToSameMode),
  23276. this.mode = u.TRANSITIONING,
  23277. o.promise()
  23278. }
  23279. }
  23280. ,
  23281. n.prototype.flyToNewMode = function(e, t) {
  23282. Hot.closePopup();//xzw add
  23283. e = e || {};
  23284. var i = e.mode
  23285. , n = e.pano
  23286. , o = e.duration
  23287. , a = e.warpDest
  23288. , s = e.callback
  23289. , l = e.force
  23290. , c = e.quaternion;
  23291. if (t = t || $.Deferred(),
  23292. this.isWarping())
  23293. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23294. s && s(!1),
  23295. t.reject("Cannot change mode during tour transition").promise();
  23296. if (this.mode === u.TRANSITIONING)
  23297. return s && s(!1),
  23298. t.reject("Cannot change mode during mode transition").promise();
  23299. if (i === this.mode)
  23300. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23301. t.promise()) : (s && s(!1),
  23302. t.reject("Already in " + i + " mode").promise());
  23303. var h = a || !1;
  23304. F.debug("Switching mode to " + i);
  23305. var d = function() {
  23306. N.delayOneFrame(function() {
  23307. this.flyToNewMode(e, t)
  23308. }
  23309. .bind(this))
  23310. }
  23311. .bind(this);
  23312. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23313. return t.promise();
  23314. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23315. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23316. this.model.waitForLoad(this.model, function() {
  23317. return this.model.meshTexturesLoaded;
  23318. }
  23319. .bind(this)),
  23320. this.model.loadMeshTextures().done(d),
  23321. t.promise();
  23322. this.history.invalidate(),
  23323. this.updateLastView();
  23324. var p = this.mode
  23325. , C = this.cameraControls.cameras[i];
  23326. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23327. var I = void 0 !== o ? o : e.transitionTime;
  23328. this.emit(w.ModeChanging, p, i, n, I),
  23329. n && (this.currentPano = n),
  23330. this.switchCameraMode(i, c),
  23331. y.cancelById(V.LookTransition);
  23332. //before fly---------------------
  23333. this.modeTran = p + "-" + i; //add
  23334. if(this.mode == "panorama"){
  23335. if(this.model.floorLogos){
  23336. this.model.floorLogos[0].visible = false;
  23337. this.model.floorLogos[1].visible = false;
  23338. }
  23339. updateArrow(false)
  23340. }
  23341. if(i == "panorama"){
  23342. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23343. //this.model.transparentModel.visible = false
  23344. }else{
  23345. Hot.updateVisibles(false)
  23346. //this.model.transparentModel.visible = true
  23347. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23348. }
  23349. //------------------------------------
  23350. var _ = (new r.Vector3).copy(this.position);
  23351. if (i === u.PANORAMA){
  23352. this.emit(w.PanoChosen, n, n),
  23353. setTimeout(function() {
  23354. n.floor.enter(i)
  23355. }
  23356. .bind(this), I / 2),
  23357. this.path.fadeOutCpm(f.path.fadeOutTime);
  23358. if(this.model.floorLogos){
  23359. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23360. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23361. }
  23362. }else if (i === u.DOLLHOUSE) {
  23363. if (h && (this.model.stayPut = !0),
  23364. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23365. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23366. this.path.placeCpm(),
  23367. this.path.fadeInCpm(f.path.fadeInTime),
  23368. h) {
  23369. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23370. _.set(15, 10, 15);
  23371. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23372. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23373. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23374. P.length ? (T.copy(P[0].point),
  23375. _.copy(a.position),
  23376. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23377. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23378. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23379. _.add(this.model.position),
  23380. C.position.copy(_),
  23381. this.cameraControls.controls[u.DOLLHOUSE].update()
  23382. }
  23383. } else if (this.path.placeCpm(),
  23384. this.path.fadeInCpm(f.path.fadeInTime),
  23385. a) {
  23386. this.model.warpDestFloors(a.floorVisibility);
  23387. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23388. , L = this.cameraControls.controls[u.FLOORPLAN]
  23389. , D = O.position.clone().sub(L.target)
  23390. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23391. , U = Math.atan2(B.x, B.z);
  23392. L.target.copy(a.position);
  23393. var k = D.length();
  23394. L.offset.x = k * Math.sin(U),
  23395. L.offset.y = 0,
  23396. L.offset.z = k * Math.cos(U),
  23397. O.position.copy(L.target).add(L.offset);
  23398. L.target.clone().sub(C.position);
  23399. C.quaternion.copy(a.quaternion),
  23400. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23401. L.absoluteScale = L.currentScale,
  23402. L.update()
  23403. } else
  23404. this.model.currentFloor.enter(i);
  23405. var H = this.currentPano
  23406. , G = this.position.clone();
  23407. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23408. this.flying = !0,
  23409. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23410. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23411. C.controls.update()),
  23412. e.blackoutStyle = S.FADEIN,
  23413. I = f.show360Views.transitionTime,
  23414. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23415. this.mode = i,
  23416. this.path && this.path.popOutCpm(),
  23417. e.blackoutStyle = S.END,
  23418. I = f.show360Views.transitionTime,
  23419. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23420. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23421. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23422. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23423. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23424. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23425. y.setTimeout(function() {
  23426. this.flying = !1,
  23427. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23428. this.currentPano.enter(),
  23429. this.path.placeCpm(),
  23430. this.path.fadeOutCpm(f.path.fadeOutTime),
  23431. this.spider.draw()),
  23432. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23433. this.mode = i,
  23434. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23435. //add:
  23436. this.updateMarkerVisi() ;
  23437. //(this.mode == u.PANORAMA) && this.updateHotVisible(),
  23438. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23439. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23440. this.model.floorLogos[0].visible = true
  23441. )
  23442. if (this.afterCModeFuc) {
  23443. //手动加的函数
  23444. var cf = this.afterCModeFuc;
  23445. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  23446. cf();
  23447. }
  23448. if(this.mode == u.PANORAMA){
  23449. Hot.updateVisibles([this.currentPano])
  23450. }else{
  23451. //Hot.updateVisibles(true)
  23452. this.model.hotGroup.children.forEach(overlay=>{
  23453. if(overlay.animateInfo){
  23454. GifTexDeal.start(overlay.animation)
  23455. }
  23456. })
  23457. }
  23458. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23459. t.resolve())
  23460. }
  23461. .bind(this), I, V.FlyToNewMode),
  23462. this.mode = u.TRANSITIONING,
  23463. //p == "panorama" && this.updateHotVisible(),
  23464. t.promise()
  23465. }
  23466. ,
  23467. n.prototype.fade360View = function(e, t, i) {
  23468. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23469. $(this.domElement).fadeOut(.5 * e, function() {
  23470. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23471. this.model.alpha = i.modelAlpha,
  23472. this.position.copy(t.position),
  23473. this.quaternion.copy(t.quaternion),
  23474. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23475. $(this.domElement).fadeIn(.5 * e)
  23476. }
  23477. .bind(this))
  23478. }
  23479. ,
  23480. n.prototype.findDefaultViews = function() {
  23481. this.findDefaultView(this.lastInsideView, !0),
  23482. this.findDefaultView(this.last360View, !1)
  23483. }
  23484. ,
  23485. n.prototype.findDefaultView = function(e, t) {
  23486. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23487. if (e.cameraMode !== u.PANORAMA)
  23488. return !1;
  23489. var i = r.get(e.panoId);
  23490. return i && i.isAligned() === t
  23491. });
  23492. o >= 0 ? (i = r.get(n[o].panoId),
  23493. e.update({
  23494. cameraMode: u.PANORAMA,
  23495. pano: i,
  23496. position: n[o].position,
  23497. quaternion: n[o].quaternion
  23498. })) : (o = r.list.findIndex(function(e) {
  23499. return e.isAligned() === t
  23500. }),
  23501. o >= 0 ? (i = r.list[o],
  23502. e.update({
  23503. cameraMode: u.PANORAMA,
  23504. pano: i,
  23505. position: i.position
  23506. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23507. }
  23508. ,
  23509. n.prototype.updateLastView = function() {
  23510. if (this.mode === u.PANORAMA) {
  23511. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23512. e.update({
  23513. pano: this.currentPano,
  23514. position: this.position,
  23515. quaternion: this.quaternion
  23516. })
  23517. }
  23518. }
  23519. ,
  23520. n.prototype.goToLastView = function(e, t) {
  23521. var i = $.Deferred()
  23522. , n = i.resolve.bind(i)
  23523. , r = i.reject.bind(i)
  23524. , o = e ? this.lastInsideView : this.last360View;
  23525. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23526. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23527. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23528. mode: o.cameraMode,
  23529. pano: o.pano,
  23530. quaternion: o.quaternion,
  23531. callback: t
  23532. }).done(n).fail(r),
  23533. i.promise()
  23534. }
  23535. ,
  23536. n.prototype.fadeToView = function(e, t, i, n) {
  23537. var r = $.Deferred()
  23538. , o = r.resolve.bind(r)
  23539. , a = r.reject.bind(r);
  23540. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23541. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23542. a("Cannot go to illegal view"),
  23543. r.promise();
  23544. var s = (f[t.cameraMode],
  23545. function() {
  23546. $(this.domElement).fadeIn(.5 * i),
  23547. n && n(),
  23548. o()
  23549. }
  23550. .bind(this))
  23551. , l = e ? S.FADEIN : S.END;
  23552. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23553. $(this.domElement).fadeOut(.5 * i, function() {
  23554. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23555. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23556. pano: t.pano,
  23557. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23558. duration: 0
  23559. }, s) : this.flyToNewMode({
  23560. mode: t.cameraMode,
  23561. quaternion: t.quaternion,
  23562. duration: 0,
  23563. callback: s
  23564. })
  23565. }
  23566. .bind(this)),
  23567. r.promise()
  23568. }
  23569. ,
  23570. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23571. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23572. this.flying)
  23573. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23574. o && o(),
  23575. !1;
  23576. null !== e && void 0 !== e || (e = b.Show),
  23577. this.history.invalidate()
  23578. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23579. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23580. return this.emit(w.WarpStarted, a, i, n, r),
  23581. n = n || S.MIDDLE,
  23582. this.path.warpToPano(i, n, r, function() {
  23583. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23584. this.emit(w.WarpEnded, i),
  23585. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23586. o && o()
  23587. }
  23588. .bind(this)),
  23589. e === b.Hide && this.path.discardPathObject(),
  23590. !0
  23591. }
  23592. ,
  23593. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23594. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23595. s && s(),
  23596. !1)
  23597. }
  23598. ,
  23599. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23600. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23601. a && a(),
  23602. !1)
  23603. }
  23604. ,
  23605. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23606. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23607. }
  23608. ,
  23609. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23610. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23611. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23612. t && t(),
  23613. !1)
  23614. }
  23615. ,
  23616. n.prototype.aimTourCamera = function(e, t, i, n) {
  23617. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23618. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23619. }
  23620. ,
  23621. n.prototype.showPathToHeroLocation = function(e) {
  23622. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23623. }
  23624. ,
  23625. n.prototype.tourInterlude = function(e, t) {
  23626. this.history.invalidate();
  23627. this.path.discardSlow();
  23628. //xzw:
  23629. var defaultRotTime = DATA.tourRotTime * 1000
  23630. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23631. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)
  23632. var currentLocation0 = this.model.heroLocations[this.director.currentItem[0]]
  23633. //zeg 标注一下
  23634. //var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23635. var rotTime
  23636. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23637. var restChildCount = currentLocation0.heroLocations ? (currentLocation0.heroLocations.length-this.director.currentItem[1]-1) : 0
  23638. var hasMusic = currentLocation0 && currentLocation0.musicInfo.music
  23639. if(hasMusic){
  23640. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23641. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23642. rotTime = currentLocation0.musicInfo.time - current
  23643. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23644. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23645. }
  23646. }else{
  23647. rotTime = defaultRotTime
  23648. }
  23649. rotTime = Math.max(0, rotTime)
  23650. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation0.musicInfo.time) : ''),"#E8E")
  23651. }else{
  23652. rotTime = currentLocation.rotTime * 1000
  23653. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23654. }
  23655. startIdle();
  23656. this.path.waitNextStep(e, function() {
  23657. t && t()
  23658. }.bind(this), rotTime)
  23659. }
  23660. ,
  23661. n.prototype.stopInterlude = function() {
  23662. this.interruptAndFastForward(null, 0)
  23663. }
  23664. ,
  23665. n.prototype.interruptAndFastForward = function(e, t) {
  23666. //Log('interruptAndFastForward' , '#f00')
  23667. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23668. this.flying && this.emit(w.FlyingInterrupted),
  23669. this.path.interruptAndFastForward(e, t)
  23670. }
  23671. ,
  23672. n.prototype.setSize = function(e, t) {
  23673. var i = e / t;
  23674. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23675. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23676. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23677. for (var r in this.cameraControls.cameras) {
  23678. var o = this.cameraControls.cameras[r];
  23679. o.fov = this.baseFov * (1 / this.zoomLevel),
  23680. o.updateAspect(i)
  23681. }
  23682. }
  23683. ,
  23684. n.prototype.toJSON = function() {
  23685. var e = {};
  23686. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23687. e.camera_mode = u.toInt(this.mode),
  23688. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23689. return e.hidden ? 0 : 1
  23690. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23691. e) : e
  23692. }
  23693. ,
  23694. n.prototype.getCurrentNodePanos = function(e) {
  23695. this.model.panos.map;
  23696. if (e.length = 0, this.path.nodes.length){
  23697. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23698. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23699. if(this.path.nodes.length){
  23700. e.push(this.model.panos.get(this.path.nodes[0]))
  23701. }
  23702. if(this.path.nodes.length>1){
  23703. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23704. }
  23705. }else{
  23706. for (var t = 0; t < this.path.nodes.length; t++) {
  23707. var i = this.path.nodes[t];
  23708. e.push(this.model.panos.get(i))
  23709. }
  23710. }
  23711. }
  23712. }
  23713. ,
  23714. n.prototype.zoomIncrementally = function(e) {
  23715. var t = this.zoomLevel;
  23716. this.zoomTo(this.zoomLevel + e),
  23717. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23718. }
  23719. ,
  23720. n.prototype.zoomInIncrementally = function(e) {
  23721. e = e || this.defaultZoomIncrement,
  23722. this.zoomIncrementally(e)
  23723. }
  23724. ,
  23725. n.prototype.zoomOutIncrementally = function(e) {
  23726. e = e || -this.defaultZoomIncrement,
  23727. this.zoomIncrementally(e)
  23728. }
  23729. ,
  23730. n.prototype.zoomBy = function(e) {
  23731. this.zoomTo(this.zoomLevel * e)
  23732. }
  23733. ,
  23734. n.prototype.zoomIn = function() {
  23735. this.zoomBy(1 + this.zoomSpeed)
  23736. }
  23737. ,
  23738. n.prototype.zoomOut = function() {
  23739. this.zoomBy(1 - this.zoomSpeed)
  23740. }
  23741. ,
  23742. n.prototype.zoomTo = function(e, t) {
  23743. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23744. if (e < f.zoom.min && (e = f.zoom.min),
  23745. e > f.zoom.max && (e = f.zoom.max),
  23746. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23747. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23748. e === f.zoom.min && this.emit(O.ZoomMin)),
  23749. this.cameraControls.activeControl) {
  23750. var i = this.cameraControls.activeControl.camera;
  23751. this.zoomLevel = e,
  23752. i.fov = this.baseFov * (1 / this.zoomLevel),
  23753. i.updateProjectionMatrix(),
  23754. this.zoomFov = i.fov
  23755. }
  23756. }
  23757. }
  23758. ,
  23759. n.prototype.increaseZoomSpeed = function() {
  23760. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23761. }
  23762. ,
  23763. n.prototype.decreaseZoomSpeed = function() {
  23764. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23765. }
  23766. ,
  23767. n.prototype.clampZoomSpeed = function(e) {
  23768. return e < 0 ? 0 : e
  23769. }
  23770. ,
  23771. n.prototype.activatePersistentZooming = function(e) {
  23772. this.zooming = e ? 1 : -1
  23773. }
  23774. ,
  23775. n.prototype.deactivatePersistentZooming = function() {
  23776. this.zooming = 0
  23777. }
  23778. ,
  23779. n.prototype.zoomDefault = function() {
  23780. this.zoomTo(1, !0)
  23781. }
  23782. ,
  23783. window.fovTranId = 333;//add
  23784. n.prototype.smoothZoomToDefault = function(e, t) {
  23785. y.cancelById(window.fovTranId)
  23786. var i, n = this.zoomLevel,
  23787. r = function(e) {
  23788. e > 1 && (e = 1),
  23789. i = n * (1 - e) + e,
  23790. this.zoomTo(i, !0)
  23791. }.bind(this),
  23792. o = function() {
  23793. this.zoomDefault(),
  23794. t && window.setTimeout(t, 50)
  23795. }.bind(this);
  23796. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23797. }
  23798. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23799. y.cancelById(window.fovTranId)
  23800. console.log("smoothZoomFovTo "+zoomLevel)
  23801. var i,
  23802. n = this.zoomLevel,
  23803. aimLevel = zoomLevel || this.baseFov / fov
  23804. if (n == aimLevel) return
  23805. var fun = function (e) {
  23806. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23807. this.zoomTo(i, !0)
  23808. }.bind(this)
  23809. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23810. }
  23811. ,
  23812. n.prototype.updateZoomPano = function() {
  23813. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23814. var e = this.currentPano;
  23815. if (e) {
  23816. var t = this.zoomLevel > f.zoom.activationThreshold
  23817. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23818. , n = !i && !this.isWarping()
  23819. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23820. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23821. this.panoRenderer.setZoomingActive(r, e, !0);
  23822. var o = function(e, t) {
  23823. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23824. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23825. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23826. e.setZoomed(t)
  23827. }
  23828. .bind(this);
  23829. r && !e.zoomed ? (o(e, !0),
  23830. this.panoRenderer.enableUltraHighQualityMode(function() {
  23831. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23832. r && o(e, !0)
  23833. }
  23834. .bind(this))) : !t && e.zoomed && o(e, !1)
  23835. }
  23836. }
  23837. },
  23838. n.prototype.checkHasNeighbor = function(pano){//add
  23839. for(var i in pano.neighbourPanos ){
  23840. if(i == pano.id)continue;
  23841. if(pano.neighbourPanos[i]){
  23842. return true;
  23843. }
  23844. }
  23845. }
  23846. ,
  23847. t.exports = n
  23848. }
  23849. ).call(this, "/js/player.js")
  23850. }
  23851. , {
  23852. "./constants": 8,
  23853. "./enum/AlignmentType": 17,
  23854. "./enum/BlackoutStyle": 18,
  23855. "./enum/ControlEvents": 21,
  23856. "./enum/Keys": 30,
  23857. "./enum/ModelManagerEvents": 33,
  23858. "./enum/PanoSizeClass": 36,
  23859. "./enum/PanoramaEvents": 37,
  23860. "./enum/PathDiscardMode": 38,
  23861. "./enum/PathDisplayMode": 39,
  23862. "./enum/PlayerEvents": 40,
  23863. "./enum/TagStates": 44,
  23864. "./enum/Vectors": 50,
  23865. "./enum/Viewmode": 51,
  23866. "./enum/WarpStyle": 52,
  23867. "./enum/ZoomEvents": 53,
  23868. "./exception/BasicException": 55,
  23869. "./model/ModelManager": 140,
  23870. "./objects/NSpider": 147,
  23871. "./objects/Panorama": 148,
  23872. "./objects/Reticule": 149,
  23873. "./objects/ShowPath": 151,
  23874. "./objects/Snapshot": 153,
  23875. "./objects/View": 154,
  23876. "./settings": 166,
  23877. "./shaders": 167,
  23878. "./tile/TileDownloader": 171,
  23879. "./tile/TilePrioritizer": 172,
  23880. "./util/ZoomStats": 179,
  23881. "./util/browser": 182,
  23882. "./util/camera": 183,
  23883. "./util/cameraLight": 184,
  23884. "./util/common": 185,
  23885. "./util/easing": 186,
  23886. "./util/history": 187,
  23887. "./util/lerp": 188,
  23888. "./util/logger": 189,
  23889. "./util/math": 190,
  23890. "./util/transitions": 195,
  23891. "hot":"hot",
  23892. "scaleImg":"scaleImg",
  23893. events: 202,
  23894. three: 217
  23895. }],
  23896. "scaleImg":[function(t, e){// xzw
  23897. var OUTPUT = e;
  23898. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23899. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23900. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23901. return G.getImageData(0,0,s,f)}
  23902. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23903. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23904. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23905. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23906. else
  23907. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23908. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23909. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23910. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23911. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23912. W=new Float32Array(at);else
  23913. for(W=[],et=0;at>et;++et)
  23914. W[et]=0;for(b=0;w>b;b++)
  23915. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23916. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23917. delete p,h(),J=n(W)}
  23918. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23919. if("png-src"===i||"jpeg-src"===i)
  23920. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23921. return B}
  23922. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23923. OUTPUT.exports = c;
  23924. }, {}
  23925. ],
  23926. 156: [function(e, t, i) {
  23927. (function(i) {
  23928. "use strict";
  23929. function n(e, t) {
  23930. this.model = e,
  23931. this.panos = e.panos,
  23932. this.player = t,
  23933. this.imagePanos = this.listImagePanos(),
  23934. this.retryMinimumTime = 1e4
  23935. }
  23936. var r = (e("three"),
  23937. e("./enum/Viewmode"))
  23938. , o = (e("./settings"),
  23939. e("./objects/Panorama"))
  23940. , a = e("./util/logger")
  23941. , s = new a(i);
  23942. n.prototype.start = function() {
  23943. this.loadNextPano(function(e) {
  23944. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23945. setTimeout(function() {
  23946. this.start()
  23947. }
  23948. .bind(this), 1e3))
  23949. }
  23950. .bind(this))
  23951. }
  23952. ,
  23953. n.prototype.validLoadTarget = function(e) {
  23954. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23955. }
  23956. ,
  23957. n.prototype.listImagePanos = function() {
  23958. var e = []
  23959. , t = this;
  23960. return this.model.images.forEach(function(i) {
  23961. if (i.metadata && i.metadata.scan_id) {
  23962. var n = t.model.panos.get(i.metadata.scan_id);
  23963. n && !n.isLoaded("high") && e.push(n)
  23964. }
  23965. }),
  23966. e
  23967. }
  23968. ,
  23969. n.prototype.nextNotLoadedImage = function() {
  23970. for (; this.imagePanos.length > 0; ) {
  23971. var e = this.imagePanos[0];
  23972. if (!e.isLoaded("high"))
  23973. return e;
  23974. this.imagePanos.shift()
  23975. }
  23976. return null
  23977. }
  23978. ,
  23979. n.prototype.loadNextPano = function(e) {
  23980. var t, i, n = this.model.waitQueue.filter(function(e) {
  23981. return e.object instanceof o
  23982. });
  23983. n.length > 0 ? (t = n[0].object,
  23984. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23985. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23986. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23987. t = this.imagePanos[0],
  23988. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23989. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23990. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23991. s.debug("Preloading " + i + "-res pano " + t.id),
  23992. t.loadCube(i).done(e).fail(function() {
  23993. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23994. e()
  23995. })) : e && e(null)
  23996. }
  23997. ,
  23998. t.exports = n
  23999. }
  24000. ).call(this, "/js/preloaders.js")
  24001. }
  24002. , {
  24003. "./enum/Viewmode": 51,
  24004. "./objects/Panorama": 148,
  24005. "./settings": 166,
  24006. "./util/logger": 189,
  24007. three: 217
  24008. }],
  24009. 157: [function(e, t, i) {
  24010. (function(i) {
  24011. "use strict";
  24012. function n(e, t, i, n, r) {
  24013. this.qualityManager = e,
  24014. this.scene = t,
  24015. this.camera = i,
  24016. this.container = r,
  24017. this.controls = n,
  24018. this.controls.enabled = !0,
  24019. this.controls.locked = !0,
  24020. this.quickstartCamera = n.camera,
  24021. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24022. this.skybox = null
  24023. }
  24024. var r = e("three")
  24025. , o = e("../util/logger")
  24026. , a = e("../constants")
  24027. , s = (e("../util/transitions"),
  24028. e("../util/lerp"),
  24029. e("../util/easing"),
  24030. e("../enum/Vectors"))
  24031. , l = e("../enum/PanoSizeClass")
  24032. , c = (e("../materials/ModelTextureMaterial"),
  24033. e("../materials/CubemapMaterial"))
  24034. , h = (e("../cameras/PanoramaCamera"),
  24035. e("../controls/PanoramaControls"),
  24036. e("../tile/TileUtils"),
  24037. e("../util/camera"),
  24038. e("../util/cameraLight"))
  24039. , u = (e("../util/browser"),
  24040. e("../settings"),
  24041. e("../gui/helpManager"),
  24042. new o(i));
  24043. n.prototype.load = function(e) {
  24044. e.pano.shouldRedrawOnBaseLoaded = !0;
  24045. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24046. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24047. var a = this.qualityManager.getPanoSize(l.BASE)
  24048. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24049. if (e.pano.tiled) {
  24050. u.warn("Loading startPano, TILED", e.pano.id);
  24051. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24052. , p = this.quickstartCamera.fov;
  24053. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24054. t = e.pano.loadTiledPano(c, r, {
  24055. hFov: d,
  24056. vFov: p
  24057. }, !1, !1, !0),
  24058. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24059. } else
  24060. u.warn("Loading startPano", e.pano.id),
  24061. t = e.pano.loadCube("high");
  24062. return $.when(t).then(function() {
  24063. n.init(e.pano, e.quaternion),
  24064. e.pano.tiled ? i.done(function() {
  24065. e.pano.lockUntilRenderingComplete = !1,
  24066. this.controls.locked = !1
  24067. }
  24068. .bind(this)) : this.controls.locked = !1
  24069. }
  24070. .bind(this))
  24071. }
  24072. ,
  24073. n.prototype.init = function(e, t) {
  24074. u.info("Quickstart done loading, adding scene objects"),
  24075. e.lockUntilRenderingComplete = !0,
  24076. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24077. side: r.BackSide
  24078. })),
  24079. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24080. this.skybox.quaternion.copy(e.quaternion),
  24081. this.scene.add(this.skybox),
  24082. $(this.container).show()
  24083. }
  24084. ,
  24085. n.prototype.update = function(e) {
  24086. this.controls.update(e),
  24087. this.camera.copy(this.quickstartCamera)
  24088. }
  24089. ,
  24090. n.prototype.setSize = function(e, t) {
  24091. this.quickstartCamera.updateAspect(e / t)
  24092. }
  24093. ,
  24094. n.prototype.destroy = function() {
  24095. this.scene.remove(this.skybox)
  24096. }
  24097. ,
  24098. t.exports = n
  24099. }
  24100. ).call(this, "/js/scene/QuickstartManager.js")
  24101. }
  24102. , {
  24103. "../cameras/PanoramaCamera": 7,
  24104. "../constants": 8,
  24105. "../controls/PanoramaControls": 13,
  24106. "../enum/PanoSizeClass": 36,
  24107. "../enum/Vectors": 50,
  24108. "../gui/helpManager": 68,
  24109. "../materials/CubemapMaterial": 117,
  24110. "../materials/ModelTextureMaterial": 118,
  24111. "../settings": 166,
  24112. "../tile/TileUtils": 174,
  24113. "../util/browser": 182,
  24114. "../util/camera": 183,
  24115. "../util/cameraLight": 184,
  24116. "../util/easing": 186,
  24117. "../util/lerp": 188,
  24118. "../util/logger": 189,
  24119. "../util/transitions": 195,
  24120. three: 217
  24121. }],
  24122. 158: [function(e, t, i) {
  24123. "use strict";
  24124. function n(e, t, i) {
  24125. this.scene = e,
  24126. this.camera = t,
  24127. this.renderer = null,
  24128. this.effects = i,
  24129. this.animateCallback = null,
  24130. this.composer = null,
  24131. this.qualityManager = null,
  24132. e.renderWidth = 0,
  24133. e.renderHeight = 0,
  24134. this.updateClock = new r.Clock,
  24135. this.components = [],
  24136. this.updateListeners = [],
  24137. this.resizeListeners = [],
  24138. this.forceUpdateSize = !1,
  24139. this.started = !1,
  24140. this.textures = {},
  24141. this.suspendedObjects = []
  24142. }
  24143. var r = e("three")
  24144. , o = e("../shaders")
  24145. , a = e("../enum/SceneRendererEvents")
  24146. , s = e("../enum/GLTextureType")
  24147. , l = e("../enum/GLCubeFaces")
  24148. , c = e("../exception/BasicException")
  24149. , h = e("../exception/RendererCreationException")
  24150. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24151. , m = e("../util/browser")
  24152. /**************************************************************************************************************************************************/
  24153. , u = e("../settings")
  24154. , d = e("events").EventEmitter;
  24155. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24156. n.prototype = Object.create(d.prototype),
  24157. n.prototype.addComponent = function(e) {
  24158. this.components.push(e),
  24159. e.update && this.updateListeners.push(e),
  24160. e.setSize && (this.resizeListeners.push(e),
  24161. this.forceUpdateSize = !0)
  24162. }
  24163. ,
  24164. n.prototype.removeComponent = function(e) {
  24165. var t = function(t) {
  24166. return t !== e
  24167. };
  24168. this.components = this.components.filter(t),
  24169. this.updateListeners = this.updateListeners.filter(t),
  24170. this.resizeListeners = this.resizeListeners.filter(t)
  24171. }
  24172. ,
  24173. n.prototype.start = function(e) {
  24174. if (this.started)
  24175. throw new c("Can't start SceneRenderer, already started");
  24176. this.createContext(e),
  24177. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24178. m.isMobile() && this.boluoVrInit(),
  24179. /*******************************************************************************************************************************/
  24180. this.initComposer(),
  24181. this.started = !0,
  24182. (p = p.bind(this))()
  24183. }
  24184. ,
  24185. n.prototype.createContext = function(e) {
  24186. var transparent = !!(settings.transparentBg || settings.bgImg)
  24187. try {
  24188. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  24189. this.renderer.autoClear = !0,
  24190. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24191. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24192. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  24193. this.emit(a.ContextCreated)
  24194. } catch (e) {
  24195. throw new h("Unable to create a WebGL rendering context")
  24196. }
  24197. u.profiling.enabled && this.overrideTextures(),
  24198. e.appendChild(this.renderer.domElement)
  24199. /* window.stats = new Stats();
  24200. e.appendChild( stats.dom ); */
  24201. }
  24202. ,
  24203. n.prototype.overrideTextures = function() {
  24204. var e = this.renderer.context
  24205. , t = 0
  24206. , i = e.createTexture;
  24207. e.createTexture = function() {
  24208. var n = i.call(e);
  24209. return n.id = t++,
  24210. this.textures[n.id] = n,
  24211. n
  24212. }
  24213. .bind(this);
  24214. var n = e.texImage2D;
  24215. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24216. var d, p = this.getTextureTypeFromTarget(e, t);
  24217. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24218. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24219. h = a,
  24220. u = l,
  24221. o = u.naturalWidth,
  24222. a = u.naturalHeight,
  24223. n.call(e, t, i, r, c, h, u));
  24224. var f = this.textures[d.id];
  24225. f.width = p === s.TextureCube ? 6 * o : o,
  24226. f.height = a
  24227. }
  24228. .bind(this);
  24229. var r = e.deleteTexture;
  24230. e.deleteTexture = function(t) {
  24231. delete this.textures[t.id],
  24232. r.call(e, t)
  24233. }
  24234. .bind(this)
  24235. }
  24236. ,
  24237. n.prototype.updateTextureMemory = function() {
  24238. var e = null;
  24239. return function() {
  24240. var t = 0;
  24241. for (var i in this.textures) {
  24242. var n = this.textures[i];
  24243. n.width && n.height && (t += n.width * n.height * 4)
  24244. }
  24245. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24246. e = t
  24247. }
  24248. }(),
  24249. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24250. switch (t) {
  24251. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24252. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24253. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24254. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24255. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24256. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24257. return s.TextureCube;
  24258. case e.TEXTURE_2D:
  24259. return s.Texture2D;
  24260. default:
  24261. return null
  24262. }
  24263. }
  24264. ,
  24265. n.prototype.initComposer = function() {
  24266. this.composer = new r.EffectComposer(this.renderer),
  24267. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24268. //this.composer.addPass(this.effects.hblurPass),
  24269. //this.composer.addPass(this.effects.vblurPass)
  24270. this.composer.addPass(this.effects.transitionMaskPass)//add
  24271. }
  24272. ,
  24273. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24274. this.renderWidth = e,
  24275. this.renderHeight = t,
  24276. this.effects.aspect = e / t,
  24277. /* this.renderer.setSize(e, t), -----MP */
  24278. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24279. this.composer.setSize(e, t);
  24280. for (var i = 0; i < this.resizeListeners.length; i++)
  24281. this.resizeListeners[i].setSize(e, t)
  24282. }
  24283. ,
  24284. n.prototype.render = function() {
  24285. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24286. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24287. }
  24288. /******************************************************************************************************徐世廷**********************************************************************/
  24289. var vrPermission = {};
  24290. var vrPermissionCallBack = function(info1,info2){
  24291. if(info1 == "reset"){
  24292. vrPermission = {};
  24293. }else{
  24294. vrPermission[info1] = info2
  24295. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24296. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24297. }
  24298. }
  24299. }
  24300. n.prototype.boluoVrInit = function() {
  24301. console.log("boluoVrInit")
  24302. this.isHuawei5X = m.detectHUAWEI5X(),
  24303. this.oldRenderer = this.renderer,
  24304. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24305. window.panoCamera = this.camera;
  24306. var a = this;
  24307. window._vrEnabled = !1,
  24308. Object.defineProperty(window, "vrEnabled", {
  24309. get: function() {
  24310. return window._vrEnabled
  24311. },
  24312. set: function(b) {
  24313. b = !!b,
  24314. b ? (a.renderer = a.newRenderer,
  24315. window.vrMarkers.forEach(function(a) {
  24316. a.visible = !0
  24317. })) : (a.renderer = a.oldRenderer,
  24318. window.vrMarkers.forEach(function(a) {
  24319. a.visible = !1
  24320. })),
  24321. a.cursor.visible = b,
  24322. a.setSize(window.innerWidth, window.innerHeight),
  24323. window._vrEnabled = b
  24324. if(b){
  24325. setTimeout(function(){
  24326. console.log("orientEnable"+window.orientEnable)
  24327. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24328. if(m.detectIOS()/* && m.detectSafari() */){
  24329. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24330. console.log("开始获取权限 major"+b.major)
  24331. if(b.major == 12 && b.minor>=2){
  24332. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24333. else{//app??
  24334. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24335. }
  24336. }else if(b.major >= 13){
  24337. if(!window.location.href.includes("https://")){
  24338. console.log("需要https");
  24339. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24340. return;
  24341. }
  24342. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24343. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24344. if(!window.vrEnabled || window.orientEnable)return;
  24345. vrPermissionCallBack("reset")
  24346. console.log(window.DeviceMotionEvent)
  24347. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24348. console.log("开始获取权限1")
  24349. ///注意:需要https 本地服务器permissionState会得到denied
  24350. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24351. console.log("permissionState1: "+permissionState)
  24352. vrPermissionCallBack("deviceMotion", permissionState)
  24353. }).catch(function(e){
  24354. vrPermissionCallBack("deviceMotion", false)
  24355. console.log(e)
  24356. })
  24357. }else{
  24358. console.log("window.DeviceMotionEvent undefined")
  24359. vrPermissionCallBack("deviceMotion", false)
  24360. }
  24361. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24362. console.log("开始获取权限2")
  24363. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24364. console.log("permissionState2: "+permissionState)
  24365. vrPermissionCallBack("deviceOrientation", permissionState)
  24366. }).catch(function(e){
  24367. vrPermissionCallBack("deviceOrientation", false)
  24368. console.log(e)
  24369. })
  24370. }else{
  24371. console.log("window.DeviceOrientationEvent undefined")
  24372. vrPermissionCallBack("deviceOrientation", false)
  24373. }
  24374. },hasFailed ? 0 : 150)
  24375. /* /* setTimeout(function(){
  24376. if(settings.vrEnabled && !window.orientEnable){
  24377. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24378. }
  24379. },4000) */
  24380. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24381. }else{
  24382. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24383. }
  24384. }else{
  24385. //已经触发了
  24386. }
  24387. },200);
  24388. }
  24389. }
  24390. }),
  24391. this.createCursor(.5, !1, 1, 16777215, 0);
  24392. var b = {
  24393. setSize: function(b, c) {
  24394. a.camera.aspect = b / c
  24395. }
  24396. };
  24397. this.resizeListeners.push(b),
  24398. this.vrLoadingInit()
  24399. }
  24400. ,
  24401. n.prototype.vrLoadingInit = function() {
  24402. var a = function(camera) {
  24403. var a = this
  24404. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24405. , c = new r.MeshBasicMaterial({
  24406. color: 4967932,
  24407. side: r.DoubleSide
  24408. })
  24409. , d = new r.Mesh(b,c);
  24410. this.mesh = d,
  24411. d.position.z = -2,
  24412. d.scale.set(.08, .08, .08),
  24413. d.visible = !1,
  24414. camera.add(d),
  24415. //window.player.camera.add(d),
  24416. a.enabled = !1,
  24417. this.update = function(b) {
  24418. 1 == a.enabled && (d.rotation.z += 15 * b)
  24419. }
  24420. }
  24421. , a = new a(this.camera);
  24422. window.Loading = a,
  24423. this.updateListeners.push(a)
  24424. }
  24425. ,
  24426. n.prototype.createCursor = function(a, b, c, d, e) {
  24427. var g, h = new r.SpriteMaterial({
  24428. opacity: c,
  24429. color: d,
  24430. transparent: b,
  24431. map: this.boluoGetTexture("static/images/cursor.png"),
  24432. needsUpdate: !0,
  24433. side: r.DoubleSide
  24434. });
  24435. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24436. h.map.repeat = new r.Vector2(1 / 17,1),
  24437. h.depthTest = !1,
  24438. h.blending = r.AdditiveBlending,
  24439. g = new r.Sprite(h),
  24440. // g.scale.set(a, a, a),
  24441. g.scale.set(.3,.3,.3)
  24442. g.position.z = -2,
  24443. g.visible = !1,
  24444. g.name = "cursor",
  24445. this.camera.add(g),
  24446. this.scene.add(this.camera),
  24447. this.cursor = g;
  24448. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24449. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24450. this.updateListeners.push(i)
  24451. }
  24452. ,
  24453. window.orientEnable = 0; //是否能触发deviceorientation
  24454. n.prototype.CursorAnimation = function(a, b, c) {
  24455. function d() {
  24456. g.orient = r.Math.degToRad(window.orientation || 0)
  24457. }
  24458. function e(a) {
  24459. if(!window.vrEnabled && window.orientEnable) return;
  24460. window.orientEnable || (window.orientEnable = 1);
  24461. var b = r.Math.degToRad(a.alpha)
  24462. , c = r.Math.degToRad(a.beta)
  24463. , d = r.Math.degToRad(a.gamma);
  24464. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24465. -1e3 === g.beta && (g.beta = c),
  24466. -1e3 === g.gamma && (g.gamma = d),
  24467. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24468. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24469. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24470. g.beta = c,
  24471. g.gamma = d),
  24472. n.vrDebug) {
  24473. $("#info-device-orientation").css("display", "block");
  24474. var e = "";
  24475. e += "alpha=(" + g.alpha + ")<BR/>",
  24476. e += "beta=(" + g.beta + ")<BR/>",
  24477. e += "gamma=" + g.gamma + "<BR/>",
  24478. document.getElementById("info-device-orientation").innerHTML = e
  24479. }
  24480. }
  24481. this.cursor = b,
  24482. this.raycaster = new r.Raycaster,
  24483. this.targetEventObj = {},
  24484. this.type = 1,
  24485. this.tweenFlag = !0;
  24486. var g = this;
  24487. this.target = c,
  24488. console.log(c.uuid),
  24489. this.euler = new r.Euler,
  24490. this.q0 = new r.Quaternion,
  24491. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24492. this.zee = new r.Vector3(0,0,1),
  24493. this.alpha = -1e3,
  24494. this.beta = -1e3,
  24495. this.gamma = -1e3,
  24496. this.orient = r.Math.degToRad(window.orientation || 0),
  24497. window.addEventListener("orientationchange", d),
  24498. window.addEventListener("deviceorientation", e),
  24499. this.setObjectQuaternion = function(a, b, d, e, f) {
  24500. g.euler.set(d, b, -e, "YXZ"),
  24501. a.setFromEuler(g.euler),
  24502. a.multiply(g.q1),
  24503. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24504. c.updateMatrixWorld()
  24505. }
  24506. ,
  24507. parent !== window && window.addEventListener("message", function(a) {
  24508. var b = typeof a.data == 'string'? JSON.parse(a.data) : a.data
  24509. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24510. b && b.alpha && b.beta && b.gamma && function(a) {
  24511. var c = r.Math.degToRad(b.alpha)
  24512. , d = r.Math.degToRad(b.beta)
  24513. , e = r.Math.degToRad(b.gamma);
  24514. a ? (-1e3 === g.alpha && (g.alpha = c),
  24515. -1e3 === g.beta && (g.beta = d),
  24516. -1e3 === g.gamma && (g.gamma = e),
  24517. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24518. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24519. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24520. g.beta = d,
  24521. g.gamma = e)
  24522. }(c)
  24523. }),
  24524. this.update = function(a) {
  24525. TWEEN.update();
  24526. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24527. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24528. this.triggerTargetEvent())
  24529. }
  24530. ,
  24531. this.triggerTargetEvent = function() {
  24532. var a = this.choseObj()
  24533. , b = a ? a.object : void 0;
  24534. this.targetEventObj.currentObj = b,
  24535. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24536. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24537. b && b.enabled && this.startAnimate(function() {
  24538. this.clickCallback(b)
  24539. }
  24540. .bind(this))) : this.type,
  24541. this.targetEventObj.lastObj = b)
  24542. }
  24543. ,
  24544. this.choseObj = function() {
  24545. this.raycaster.setFromCamera({
  24546. x: 0,
  24547. y: 0
  24548. }, c);
  24549. var a = (this.raycaster.ray,
  24550. window.vrMarkers)
  24551. , b = this.raycaster.intersectObjects(a);
  24552. if (b.length > 0)
  24553. return b[0]
  24554. }
  24555. ,
  24556. this.clickCallback = function(a) {
  24557. this.runTHREEAction(a, "onclick")
  24558. }
  24559. ,
  24560. this.runTHREEAction = function(a, b) {
  24561. switch (b) {
  24562. case "onclick":
  24563. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24564. a()
  24565. });
  24566. break;
  24567. case "onhover":
  24568. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24569. a()
  24570. });
  24571. break;
  24572. case "onout":
  24573. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24574. a()
  24575. })
  24576. }
  24577. }
  24578. ,
  24579. this.startAnimate = function(a) {
  24580. this.tweenFlag && this.initAnimation(a)
  24581. }
  24582. ,
  24583. this.initAnimation = function(a) {
  24584. var b = this
  24585. , c = this.cursor.material.map.offset
  24586. , d = function(a) {
  24587. return Math.floor(17 * a) / 17
  24588. };
  24589. b.tweenFlag = !1,
  24590. this.cursorAnimate = new TWEEN.Tween(c).to({
  24591. x: 1
  24592. }, 1e3).onStart(function() {
  24593. b.tweenFlag = !1
  24594. }).onStop(function() {
  24595. b.tweenFlag = !0,
  24596. this.x = 0,
  24597. c.x = 0
  24598. }).onUpdate(function() {}).onComplete(function() {
  24599. a(),
  24600. c.x = 0,
  24601. setTimeout(function() {
  24602. b.tweenFlag = !0
  24603. }, 1500)
  24604. }),
  24605. this.cursorAnimate.easing(d),
  24606. this.cursorAnimate.start()
  24607. }
  24608. ,
  24609. this.autoCursorPosition = function(a) {
  24610. // var b = Math.abs(a.distance - 10);
  24611. // this.cursor.position.z = -b,
  24612. // b /= 10;
  24613. // alert(b);
  24614. // this.cursor.scale.set(b, b, b)
  24615. this.cursor.scale.set(.3,.3,.3)
  24616. }
  24617. }
  24618. ,
  24619. n.prototype.vrRenderer = function(a, b, c) {
  24620. var d = new b.vrCamera(c);
  24621. d.bananaAspect = .8,
  24622. this.width,
  24623. this.height;
  24624. var b = this;
  24625. this.setSize = function(c, d) {
  24626. a.setSize.call(this, c, d),
  24627. b.width = c,
  24628. b.height = d
  24629. }
  24630. ,
  24631. this.render = function(b, c, e, f) {
  24632. window.cameraQua = c.quaternion.clone();
  24633. var g, h;
  24634. if (c.__RESS__SKIP__STEREO__)
  24635. return a.render(b, c, e, f);
  24636. if ("PerspectiveCamera" === c.type)
  24637. g = d.cameraL,
  24638. h = d.cameraR,
  24639. b.updateMatrixWorld(),
  24640. null === c.parent && c.updateMatrixWorld(),
  24641. d.vrCameraUpdate(c);
  24642. else {
  24643. if ("OrthographicCamera" !== c.type)
  24644. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24645. g = h = c
  24646. }
  24647. a.setScissorTest(!0),
  24648. a.setScissor(0, 0, this.width / 2, this.height),
  24649. a.setViewport(0, 0, this.width / 2, this.height),
  24650. a.render.call(this, b, g, e, f),
  24651. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24652. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24653. a.render.call(this, b, h, e, f),
  24654. a.setScissorTest(!1)
  24655. }
  24656. ,
  24657. this.__proto__ = {
  24658. __proto__: a
  24659. }
  24660. }
  24661. ,
  24662. n.prototype.vrCamera = function(a) {
  24663. this.type = "StereoCamera",
  24664. this._aspect = 1,
  24665. this._overlap = .064,
  24666. this.cameraL = new r.PerspectiveCamera,
  24667. this.cameraL.layers.enable(1),
  24668. this.cameraL.near = 0.01,//xzw add
  24669. this.cameraL.matrixAutoUpdate = !1,
  24670. this.cameraR = new r.PerspectiveCamera,
  24671. this.cameraR.layers.enable(2),
  24672. this.cameraR.near = 0.01,//xzw add
  24673. this.cameraR.matrixAutoUpdate = !1,
  24674. this.eyeRight = new r.Matrix4,
  24675. this.eyeLeft = new r.Matrix4,
  24676. this.vrCameraNeedsUpdate = !0,
  24677. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24678. Object.defineProperty(this, "bananaAspect", {
  24679. get: function() {
  24680. return this._aspect
  24681. },
  24682. set: function(a) {
  24683. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24684. this._aspect = a
  24685. }
  24686. }),
  24687. Object.defineProperty(this, "overlap", {
  24688. get: function() {
  24689. return this._overlap
  24690. },
  24691. set: function(a) {
  24692. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24693. this._overlap = a
  24694. }
  24695. }),
  24696. this.vrCameraUpdate = function(a) {
  24697. this.vrCameraNeedsUpdate = true;
  24698. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24699. this.vrCameraNeedsUpdate) {
  24700. this.vrCameraNeedsUpdate = !1,
  24701. //console.debug("vrCameraUpdate"),
  24702. this.bananaFocus = a.focus,
  24703. this.bananaFov = a.fov,
  24704. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24705. this.bananaNear = a.near,
  24706. this.bananaFar = a.far,
  24707. //console.debug(a.aspect),
  24708. this.bananaFocus = 10;
  24709. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24710. this.eyeLeft.elements[12] = -e,
  24711. this.eyeRight.elements[12] = e,
  24712. b = -g * this.bananaReal_aspect + f,
  24713. c = g * this.bananaReal_aspect + f,
  24714. d.elements[0] = 2 * this.bananaNear / (c - b),
  24715. d.elements[8] = (c + b) / (c - b),
  24716. this.cameraL.projectionMatrix.copy(d),
  24717. b = -g * this.bananaReal_aspect - f,
  24718. c = g * this.bananaReal_aspect - f,
  24719. d.elements[0] = 2 * this.bananaNear / (c - b),
  24720. d.elements[8] = (c + b) / (c - b),
  24721. this.cameraR.projectionMatrix.copy(d)
  24722. }
  24723. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24724. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24725. }
  24726. }
  24727. ,
  24728. n.prototype.boluoGetTexture = function(a) {
  24729. var b = new r.TextureLoader;
  24730. return b.crossOrigin = "anonymous",
  24731. b.load(a)
  24732. }
  24733. ,
  24734. /***********************************************************************************************************************************************************************************/
  24735. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24736. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24737. return function(o){
  24738. var render = false;
  24739. var ratio;
  24740. var w, h; //记录应当render的大小
  24741. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24742. w = o.width, h = o.height, render = true, ratio=1;
  24743. }else{
  24744. w = $('#player').width();
  24745. h = $('#player').height();
  24746. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24747. (w !== W || h !== H || this.forceUpdateSize) &&
  24748. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24749. }
  24750. if(render){
  24751. this.setSize(w, h, ratio);
  24752. this.forceUpdateSize = !1
  24753. }
  24754. }
  24755. }()
  24756. ,
  24757. n.prototype.updateComponents = function() {
  24758. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24759. this.updateListeners[t].update(e)
  24760. }
  24761. ,
  24762. n.prototype.suspend = function() {
  24763. this.started = !1,
  24764. this.suspendedObjects = this.scene.children.map(function(e) {
  24765. return this.scene.remove(e),
  24766. e
  24767. }
  24768. .bind(this)),
  24769. this.render()
  24770. }
  24771. ,
  24772. n.prototype.resume = function() {
  24773. this.suspendedObjects.forEach(function(e) {
  24774. this.scene.add(e)
  24775. }
  24776. .bind(this)),
  24777. this.suspendedObjects = [],
  24778. this.started = !0,
  24779. p()
  24780. }
  24781. ;
  24782. var p = function() {
  24783. this.started && (window.requestAnimationFrame(p),
  24784. this.updateScreenSize(), // fyz resize
  24785. this.updateComponents(),
  24786. this.updateTextureMemory(),
  24787. this.render(),
  24788. window.stats && (window.fps = stats.update()),
  24789. this.emit(a.AfterRender))
  24790. };
  24791. n.prototype.getImageData = function() {
  24792. var e = document.createElement("canvas")
  24793. , t = e.getContext("2d");
  24794. return function(i, n, r) {
  24795. return e.width === n && e.height === r || (e.width = n,
  24796. e.height = r),
  24797. t.drawImage(i, 0, 0, n, r),
  24798. t.getImageData(0, 0, n, r)
  24799. }
  24800. }(),
  24801. n.prototype.initSizedTexture2D = function(e, t, i) {
  24802. var n = this.renderer
  24803. , o = n.context
  24804. , a = n.state
  24805. , s = new r.Texture(null);
  24806. s.flipY = !1,
  24807. i !== !0 && (i = !1),
  24808. s.generateMipmaps = i;
  24809. var l = n.paramThreeToGL(s.format)
  24810. , c = n.paramThreeToGL(s.type)
  24811. , h = n.properties.get(s)
  24812. , u = o.createTexture();
  24813. a.bindTexture(o.TEXTURE_2D, u),
  24814. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24815. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24816. s.wrapS = t,
  24817. s.wrapT = t;
  24818. var d = n.paramThreeToGL(t);
  24819. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24820. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24821. i ? (s.magFilter = r.LinearFilter,
  24822. s.minFilter = r.LinearMipMapLinearFilter,
  24823. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24824. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24825. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24826. s.minFilter = r.LinearFilter,
  24827. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24828. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24829. a.bindTexture(o.TEXTURE_2D, null),
  24830. h.__webglTexture = u,
  24831. s
  24832. }
  24833. ,
  24834. n.prototype.initSizedCubeMap = function(e, t) {
  24835. var i = this.renderer
  24836. , n = i.context
  24837. , o = i.state
  24838. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24839. a.flipY = !1,
  24840. a.generateMipmaps = t;
  24841. var s = i.paramThreeToGL(a.format)
  24842. , l = i.paramThreeToGL(a.type)
  24843. , c = i.properties.get(a)
  24844. , h = n.createTexture();
  24845. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24846. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24847. for (var u = 0; u < 6; u++)
  24848. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24849. return t ? (a.magFilter = r.LinearFilter,
  24850. a.minFilter = r.LinearMipMapLinearFilter,
  24851. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24852. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24853. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24854. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24855. a.minFilter = r.LinearFilter,
  24856. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24857. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24858. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24859. c.__image__webglTextureCube = h,
  24860. a
  24861. }
  24862. ,
  24863. n.prototype.deallocateCubeTexture = function(e) {
  24864. var t = this.renderer
  24865. , i = t.context
  24866. , n = t.properties.get(e);
  24867. i.deleteTexture(n.__image__webglTextureCube)
  24868. }
  24869. ,
  24870. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24871. var a = this.renderer
  24872. , s = a.context
  24873. , l = a.state
  24874. , c = a.properties.get(t);
  24875. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24876. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24877. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24878. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24879. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24880. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24881. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24882. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24883. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24884. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24885. l.bindTexture(s.TEXTURE_2D, null)
  24886. }
  24887. ,
  24888. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24889. var s = this.renderer
  24890. , l = s.context
  24891. , c = s.state
  24892. , h = s.properties.get(t);
  24893. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24894. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24895. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24896. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24897. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24898. }
  24899. ,
  24900. n.prototype.rebuildMipMaps2D = function(e) {
  24901. var t = this.renderer
  24902. , i = t.context
  24903. , n = t.state;
  24904. t.properties.get(e);
  24905. i.generateMipmap(i.TEXTURE_2D),
  24906. n.bindTexture(i.TEXTURE_2D, null)
  24907. }
  24908. ,
  24909. n.prototype.rebuildMipMaps3D = function(e) {
  24910. var t = this.renderer
  24911. , i = t.context
  24912. , n = t.state
  24913. , r = t.properties.get(e);
  24914. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24915. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24916. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24917. }
  24918. ,
  24919. n.prototype.renderToCubeMap = function() {
  24920. var e = !1
  24921. , t = null
  24922. , i = null
  24923. , n = null
  24924. , a = null
  24925. , s = null
  24926. , l = 1;
  24927. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24928. var _ = this.renderer;
  24929. _.context;
  24930. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24931. i.position.z = 150,
  24932. t = new r.Scene,
  24933. t.add(i),
  24934. n = new r.ShaderMaterial({
  24935. uniforms: {
  24936. tDiffuse: {
  24937. type: "t",
  24938. value: null
  24939. },
  24940. alpha: {
  24941. type: "f",
  24942. value: 1
  24943. }
  24944. },
  24945. vertexShader: o.basicTextured.vertexShader,
  24946. fragmentShader: o.basicTextured.fragmentShader,
  24947. depthWrite: !1,
  24948. depthTest: !1,
  24949. side: r.DoubleSide
  24950. }),
  24951. a = new r.PlaneBufferGeometry(l,l),
  24952. s = new r.Mesh(a,n),
  24953. s.position.z = 0,
  24954. t.add(s),
  24955. e = !0);
  24956. var T = a.getAttribute("uv");
  24957. T.setDynamic(!0),
  24958. T.needsUpdate = !0;
  24959. var x = T.array
  24960. , S = p / u
  24961. , M = f / d
  24962. , R = g / u
  24963. , P = m / d;
  24964. x[0] = S,
  24965. x[1] = M + P,
  24966. x[2] = S + R,
  24967. x[3] = M + P,
  24968. x[4] = S,
  24969. x[5] = M,
  24970. x[6] = S + R,
  24971. x[7] = M;
  24972. var O = a.getAttribute("position");
  24973. O.setDynamic(!0),
  24974. O.needsUpdate = !0;
  24975. var L = O.array
  24976. , D = v / h.width - l / 2
  24977. , N = A / h.height - l / 2
  24978. , B = y / h.width
  24979. , F = C / h.height;
  24980. L[0] = D,
  24981. L[1] = N + F,
  24982. L[3] = D + B,
  24983. L[4] = N + F,
  24984. L[6] = D,
  24985. L[7] = N,
  24986. L[9] = D + B,
  24987. L[10] = N;
  24988. this.renderer.properties.get(c);
  24989. n.uniforms.tDiffuse.value = c,
  24990. n.blending = E || r.NoBlending,
  24991. n.transparent = !!b,
  24992. void 0 !== w && null !== w || (w = 1),
  24993. n.uniforms.alpha.value = w,
  24994. n.needUpdate = !0,
  24995. h.activeCubeFace = I,
  24996. h.viewport.set(0, 0, h.width, h.height);
  24997. var V = this.renderer.autoClear;
  24998. this.renderer.autoClear = !1,
  24999. this.renderer.render(t, i, h, !1),
  25000. this.renderer.autoClear = V
  25001. }
  25002. }(),
  25003. n.prototype.copyCubeMap = function() {
  25004. var e = !1
  25005. , t = null
  25006. , i = null
  25007. , a = null
  25008. , s = null
  25009. , l = null
  25010. , c = new r.Euler;
  25011. new r.Vector3;
  25012. return function(h, u, d, p, f, g, m, v, A) {
  25013. this.renderer;
  25014. if (!e) {
  25015. var y = 2;
  25016. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25017. i.position.set(0, 0, 0),
  25018. t = new r.Scene,
  25019. t.add(i),
  25020. a = new r.ShaderMaterial({
  25021. uniforms: {
  25022. tDiffuse: {
  25023. type: "t",
  25024. value: null
  25025. },
  25026. alpha: {
  25027. type: "f",
  25028. value: 1
  25029. }
  25030. },
  25031. vertexShader: o.copyCubeMap.vertexShader,
  25032. fragmentShader: o.copyCubeMap.fragmentShader,
  25033. depthWrite: !1,
  25034. depthTest: !1,
  25035. side: r.DoubleSide
  25036. }),
  25037. s = new r.BoxGeometry(y,y,y),
  25038. l = new r.Mesh(s,a),
  25039. t.add(l),
  25040. e = !0
  25041. }
  25042. for (var C = 0; C < 6; C++)
  25043. n.getCubeOrientationForCubeFace(C, c),
  25044. l.rotation.copy(c),
  25045. l.matrixWorldNeedsUpdate = !0,
  25046. l.updateMatrixWorld(),
  25047. a.uniforms.tDiffuse.value = h,
  25048. a.blending = m || r.NoBlending,
  25049. a.transparent = !!v,
  25050. void 0 !== A && null !== A || (A = 1),
  25051. a.uniforms.alpha.value = A,
  25052. a.needUpdate = !0,
  25053. u.activeCubeFace = C,
  25054. u.viewport.set(0, 0, f, g),
  25055. this.renderer.render(t, i, u, !1)
  25056. }
  25057. }(),
  25058. n.getLookAtForCubeFace = function(e, t) {
  25059. switch (e) {
  25060. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25061. t.set(1, 0, 0);
  25062. break;
  25063. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25064. t.set(-1, 0, 0);
  25065. break;
  25066. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25067. t.set(0, 1, 0);
  25068. break;
  25069. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25070. t.set(0, -1, 0);
  25071. break;
  25072. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25073. t.set(0, 0, 1);
  25074. break;
  25075. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25076. t.set(0, 0, -1)
  25077. }
  25078. }
  25079. ,
  25080. n.getCubeOrientationForCubeFace = function(e, t) {
  25081. switch (e) {
  25082. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25083. t.set(0, -Math.PI / 2, 0);
  25084. break;
  25085. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25086. t.set(0, Math.PI / 2, 0);
  25087. break;
  25088. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25089. t.set(Math.PI / 2, Math.PI, 0);
  25090. break;
  25091. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25092. t.set(-Math.PI / 2, Math.PI, 0);
  25093. break;
  25094. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25095. t.set(0, -Math.PI, 0);
  25096. break;
  25097. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25098. t.set(0, 0, 0)
  25099. }
  25100. }
  25101. ,
  25102. t.exports = n
  25103. }
  25104. , {
  25105. "../enum/GLCubeFaces": 25,
  25106. "../enum/GLTextureType": 26,
  25107. "../enum/SceneRendererEvents": 43,
  25108. "../exception/BasicException": 55,
  25109. "../exception/RendererCreationException": 57,
  25110. "../settings": 166,
  25111. "../shaders": 167,
  25112. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25113. "../util/browser": 182,
  25114. /************************************************************************************************************************************************/
  25115. events: 202,
  25116. three: 217
  25117. }],
  25118. 159: [function(e, t, i) {
  25119. "use strict";
  25120. function n(e) {
  25121. this.messenger = new a(e),
  25122. this.clientKey = null
  25123. }
  25124. var r = e("../util/ajax")
  25125. , o = e("./PostMessageType")
  25126. , a = e("./postmessage")
  25127. , s = e("./VersionInfo")
  25128. , l = e("events").EventEmitter
  25129. , c = window.location.origin + "/api/v1/user/";
  25130. n.prototype = Object.create(l.prototype),
  25131. n.prototype.bindEvents = function() {
  25132. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25133. }
  25134. ,
  25135. n.prototype.waitForConnection = function() {
  25136. var e = new Promise(function(e, t) {
  25137. this.messenger.on(o.CONNECT, function(i) {
  25138. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25139. }
  25140. .bind(this))
  25141. }
  25142. .bind(this));
  25143. return e
  25144. }
  25145. ,
  25146. n.prototype.onConnectionReceived = function(e) {
  25147. return this.messenger.setTarget(e.source, e.origin),
  25148. this.verifyConnection(e).then(function(t, i) {
  25149. this.messenger.send({
  25150. type: o.ACCEPT,
  25151. toId: e.fromId,
  25152. warning: i
  25153. }),
  25154. this.clientKey = t,
  25155. this.messenger.removeAllListeners(o.CONNECT),
  25156. this.bindEvents()
  25157. }
  25158. .bind(this), function(t) {
  25159. this.messenger.send({
  25160. type: o.REJECT,
  25161. toId: e.fromId,
  25162. reason: t
  25163. }),
  25164. this.messenger.setTarget()
  25165. }
  25166. .bind(this))
  25167. }
  25168. ,
  25169. n.prototype.verifyConnection = function(e) {
  25170. return new Promise(function(t, i) {
  25171. var n;
  25172. if (s.isDeprecated(e.sdkVersion))
  25173. n = "这个版本正在被弃用";
  25174. else if (!s.isSupported(e.sdkVersion))
  25175. return i("不支持此版本的SDK");
  25176. var o = {
  25177. cache: !1,
  25178. headers: {
  25179. "X-port-Application-Key": e.applicationKey,
  25180. "X-port-Referrer": e.origin
  25181. }
  25182. };
  25183. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25184. }
  25185. )
  25186. }
  25187. ,
  25188. n.prototype.onMessageReceived = function(e) {
  25189. if (this.validateClientApplicationKey(e.applicationKey)) {
  25190. var t = this;
  25191. e.onDone = function(i) {
  25192. i.toId = e.fromId,
  25193. i.uid = e.uid,
  25194. i.type = o.RESPONSE,
  25195. t.messenger.send(i)
  25196. }
  25197. ,
  25198. this.emit(o.ACTION, e)
  25199. }
  25200. }
  25201. ,
  25202. n.prototype.validateClientApplicationKey = function(e) {
  25203. return this.clientKey === e
  25204. }
  25205. ,
  25206. n.prototype.sendEvent = function(e, t) {
  25207. this.messenger.send({
  25208. type: o.EVENT,
  25209. eventType: e,
  25210. eventData: t
  25211. })
  25212. }
  25213. ,
  25214. t.exports = n
  25215. }
  25216. , {
  25217. "../util/ajax": 181,
  25218. "./PostMessageType": 160,
  25219. "./VersionInfo": 163,
  25220. "./postmessage": 165,
  25221. events: 202
  25222. }],
  25223. 160: [function(e, t, i) {
  25224. "use strict";
  25225. t.exports = Object.freeze({
  25226. CONNECT: "postmessage.connect",
  25227. ACCEPT: "postmessage.accept",
  25228. REJECT: "postmessage.reject",
  25229. ACTION: "postmessage.action",
  25230. RESPONSE: "postmessage.response",
  25231. EVENT: "postmessage.event"
  25232. })
  25233. }
  25234. , {}],
  25235. 161: [function(e, t, i) {
  25236. "use strict";
  25237. t.exports = Object.freeze({
  25238. MOVE: "sdk.move",
  25239. ENTER_PANO: "sdk.enterpano",
  25240. MODEL_LOADED: "sdk.modelloaded"
  25241. })
  25242. }
  25243. , {}],
  25244. 162: [function(e, t, i) {
  25245. "use strict";
  25246. t.exports = Object.freeze({
  25247. FLY: "transition.fly",
  25248. FADEOUT: "transition.fade",
  25249. INSTANT: "transition.instant"
  25250. })
  25251. }
  25252. , {}],
  25253. 163: [function(e, t, i) {
  25254. "use strict";
  25255. t.exports = {
  25256. current: "1.0",
  25257. supported: ["1.0"],
  25258. deprecated: [],
  25259. isSupported: function(e) {
  25260. return this.supported.indexOf(e) !== -1
  25261. },
  25262. isDeprecated: function(e) {
  25263. return this.deprecated.indexOf(e) !== -1
  25264. },
  25265. isValid: function(e) {
  25266. return this.isSupported(e) || this.isDeprecated(e)
  25267. }
  25268. }
  25269. }
  25270. , {}],
  25271. 164: [function(e, t, i) {
  25272. (function(i) {
  25273. "use strict";
  25274. function n(e, t, i) {
  25275. e && (e = e.toLowerCase().trim());
  25276. var n = new I.UP.clone
  25277. , r = Math.PI / 3
  25278. , o = Math.PI / 2;
  25279. switch (e) {
  25280. case "left":
  25281. i.copy(t),
  25282. i.applyAxisAngle(n, o);
  25283. break;
  25284. case "right":
  25285. i.copy(t),
  25286. i.applyAxisAngle(n, -o);
  25287. break;
  25288. case "forwardleft":
  25289. i.copy(t),
  25290. i.applyAxisAngle(n, r);
  25291. break;
  25292. case "forwardright":
  25293. i.copy(t),
  25294. i.applyAxisAngle(n, -r);
  25295. break;
  25296. case "forward":
  25297. default:
  25298. i.copy(t)
  25299. }
  25300. return i
  25301. }
  25302. function r(e, t) {
  25303. if (e) {
  25304. var i = {
  25305. pano: e,
  25306. lookAtPoint: null,
  25307. duration: null,
  25308. maxDistanceOverride: null,
  25309. skipWarpingCheck: !1
  25310. };
  25311. this.player.flyToPano(i, function() {
  25312. t && t({
  25313. success: !0,
  25314. message: "Transition complete."
  25315. })
  25316. })
  25317. } else
  25318. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25319. t && t({
  25320. success: !1,
  25321. error: "Unable to find pano."
  25322. })
  25323. }
  25324. function o(e, t) {
  25325. var i = this.findRankedPano(e, t);
  25326. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25327. null)
  25328. }
  25329. function a(e, t) {
  25330. var i = this.findRankedtag(e, t);
  25331. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25332. null)
  25333. }
  25334. function s(e, t) {
  25335. t.copy(I.FORWARD),
  25336. e.getDirection(t)
  25337. }
  25338. function l(e) {
  25339. function t(e) {
  25340. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25341. return {
  25342. x: c.Math.radToDeg(t._x),
  25343. y: c.Math.radToDeg(t._y),
  25344. z: c.Math.radToDeg(t._z)
  25345. }
  25346. }
  25347. var i = function(e) {
  25348. return e.alignmentType !== m.ALIGNED ? null : {
  25349. x: e.position.x,
  25350. y: e.position.y,
  25351. z: e.position.z
  25352. }
  25353. };
  25354. return {
  25355. panos: e.panos.list.map(function(n) {
  25356. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25357. return {
  25358. uuid: n.id,
  25359. aligned: n.alignmentType === m.ALIGNED,
  25360. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25361. position: i(n),
  25362. rotation: t(n),
  25363. thumbnail: r
  25364. }
  25365. })
  25366. }
  25367. }
  25368. var c = e("three")
  25369. , h = e("./ApiHost")
  25370. , u = e("../util/logger")
  25371. , d = e("../util/common")
  25372. , p = e("../util/math")
  25373. , f = e("../enum/ModelManagerEvents")
  25374. , g = e("./PostMessageType")
  25375. , m = e("../enum/AlignmentType")
  25376. , v = e("../enum/Direction")
  25377. , A = e("./TransitionStyles")
  25378. , y = e("../util/panorama")
  25379. , C = e("../enum/GLCubeFaces")
  25380. , I = e("../enum/Vectors")
  25381. , E = e("../enum/Viewmode")
  25382. , b = e("../enum/WarpStyle")
  25383. , w = (e("../enum/Keys"),
  25384. e("../enum/PlayerEvents"))
  25385. , _ = e("../sdk/SdkEvents")
  25386. , I = e("../enum/Vectors")
  25387. , T = e("../enum/ControlEvents")
  25388. , x = e("../enum/RenderLayers")
  25389. , S = (e("../constants"),
  25390. e("../settings"))
  25391. , M = e("../lib/jpeg_encoder")
  25392. , R = new u(i)
  25393. , P = function() {
  25394. var e = function e() {
  25395. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25396. e.player.getDirection(e.playerDirection),
  25397. e.projectVectors();
  25398. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25399. if (e.angleTravelled += Math.abs(t),
  25400. e.angleTravelled >= Math.abs(e.angle)) {
  25401. if (e.active = !1,
  25402. e.onDone) {
  25403. var i = e.onDone;
  25404. i()
  25405. }
  25406. } else
  25407. e.lastFacingDirection.copy(e.playerDirection),
  25408. window.setTimeout(e, 4)
  25409. };
  25410. return e.active = !1,
  25411. e.angle = 0,
  25412. e.angleTravelled = 0,
  25413. e.playerDirection = new c.Vector3,
  25414. e.lastFacingDirection = new c.Vector3,
  25415. e.onDone = null,
  25416. e.player = null,
  25417. e.start = function(t, i, n, r) {
  25418. e.active = !0,
  25419. t && i && (i = 0),
  25420. e.angle = t || i,
  25421. e.xAngle = t,
  25422. e.yAngle = i,
  25423. e.angleTravelled = 0,
  25424. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25425. n.getDirection(e.playerDirection),
  25426. e.lastFacingDirection.copy(e.playerDirection),
  25427. e.projectVectors(),
  25428. e.onDone = r,
  25429. e.player = n,
  25430. e()
  25431. }
  25432. ,
  25433. e.projectVectors = function() {
  25434. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25435. e.lastFacingDirection.projectOnPlane(I.UP))
  25436. }
  25437. ,
  25438. e
  25439. }()
  25440. , O = function() {
  25441. var e = new c.Vector3;
  25442. return function(t) {
  25443. t ? (e.copy(t.position),
  25444. e.add(t.discPosition),
  25445. p.projectPositionToCanvas(e, this.player.camera, e),
  25446. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25447. }
  25448. }()
  25449. , L = function() {
  25450. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25451. }
  25452. , D = function() {
  25453. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25454. }
  25455. , N = function(e) {
  25456. var t = new c.Vector3;
  25457. return function(e) {
  25458. var i = this.player.getDirection();
  25459. t.copy(i);
  25460. var n = t.y;
  25461. t.y = 0,
  25462. t.normalize();
  25463. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25464. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25465. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25466. 0;
  25467. this.player.mode === E.DOLLHOUSE && (r = -r);
  25468. var o = L.call(this) - .1
  25469. , a = D.call(this) + .1
  25470. , s = r + e;
  25471. s > o ? s = o : s < a && (s = a);
  25472. var l = s - r;
  25473. return e > 0 && l < .01 && (l = 0),
  25474. e < 0 && l > -.01 && (l = 0),
  25475. l
  25476. }
  25477. }()
  25478. , B = function() {
  25479. var e = new c.Euler;
  25480. return function(t) {
  25481. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25482. {
  25483. position: {
  25484. x: t.position.x,
  25485. y: t.position.y,
  25486. z: t.position.z
  25487. },
  25488. rotation: {
  25489. x: c.Math.radToDeg(e.x),
  25490. y: c.Math.radToDeg(e.y),
  25491. z: 0
  25492. },
  25493. pano: t.currentPano ? t.currentPano.id : null,
  25494. mode: t.mode
  25495. }
  25496. }
  25497. }()
  25498. , F = null;
  25499. t.exports = {
  25500. init: function(e, t, i, n, r) {
  25501. V.init(e, t, i, r),
  25502. F = new Promise(function(e, t) {
  25503. i.on(w.Ready, function() {
  25504. e()
  25505. })
  25506. }
  25507. .bind(this));
  25508. var o = new h(window)
  25509. , a = o.waitForConnection();
  25510. a.then(function(e) {
  25511. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25512. });
  25513. var s = function() {
  25514. var e = Date.now();
  25515. return function() {
  25516. if (!(Date.now() - e < 100)) {
  25517. var t = B(i);
  25518. o.sendEvent(_.MOVE, {
  25519. state: t
  25520. }),
  25521. e = Date.now()
  25522. }
  25523. }
  25524. }();
  25525. i.on(w.Move, s),
  25526. i.on(w.ViewChanged, s),
  25527. n.on(f.ActiveModelChanged, function(e) {
  25528. function t(e) {
  25529. var t, i = e.newPano.id;
  25530. e.oldPano && (t = e.oldPano.id),
  25531. i !== t && o.sendEvent(_.ENTER_PANO, {
  25532. oldPano: t,
  25533. newPano: i
  25534. })
  25535. }
  25536. var i = e.model
  25537. , n = e.oldModel;
  25538. V.model = i,
  25539. a.then(function() {
  25540. o.sendEvent(_.MODEL_LOADED, {
  25541. metadata: l(i)
  25542. })
  25543. }),
  25544. n && n.panos.forEach(function(e) {
  25545. e.removeEventListener("enter", t)
  25546. }),
  25547. i.panos.forEach(function(e) {
  25548. e.on("enter", t)
  25549. })
  25550. })
  25551. }
  25552. };
  25553. var V = {
  25554. director: null,
  25555. player: null,
  25556. controls: null,
  25557. sceneRenderer: null,
  25558. model: null,
  25559. init: function(e, t, i, n) {
  25560. this.director = e,
  25561. this.player = i,
  25562. this.controls = t,
  25563. this.sceneRenderer = n
  25564. },
  25565. handleToObject: {},
  25566. objectToHandle: {},
  25567. handleCount: 0,
  25568. onMessageReceive: function(e) {
  25569. if (e) {
  25570. var t = e.targetFunction
  25571. , i = e.params
  25572. , n = e.onDone;
  25573. t && this[t] && this[t](i, n)
  25574. }
  25575. },
  25576. waitForInit: function(e, t) {
  25577. F.then(t.bind({
  25578. success: !0,
  25579. message: "Init complete."
  25580. }))
  25581. },
  25582. moveToPano: function(e, t) {
  25583. var i = new c.Euler(0,0,0,"YXZ")
  25584. , n = new c.Quaternion;
  25585. return function(e, t) {
  25586. var r = e.pano
  25587. , o = e.rotation
  25588. , a = e.transition;
  25589. if (!this.model)
  25590. return t({
  25591. success: !1,
  25592. error: "The model has not been loaded yet"
  25593. });
  25594. var s = this.model.panos.get(r);
  25595. if (!s)
  25596. return t({
  25597. success: !1,
  25598. error: r + " does not exist in this model"
  25599. });
  25600. if (!o)
  25601. return t({
  25602. sucess: !1,
  25603. erorr: o + " is not a valid rotation"
  25604. });
  25605. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25606. console.log(o.z);
  25607. var l = {
  25608. success: !0,
  25609. message: r
  25610. };
  25611. if (a === A.FADEOUT)
  25612. n.setFromEuler(i),
  25613. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25614. else {
  25615. var h, u;
  25616. a === A.INSTANT && (h = 0,
  25617. u = 0);
  25618. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25619. this.player.flyToPano({
  25620. pano: s,
  25621. lookAtPoint: d,
  25622. duration: h,
  25623. aimDuration: u
  25624. }, t.bind(this, l))
  25625. }
  25626. }
  25627. }(),
  25628. moveInDirection: function(e, t) {
  25629. var i = e.direction;
  25630. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25631. void (t && t({
  25632. success: !1,
  25633. error: "Invalid direction."
  25634. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25635. t(e ? {
  25636. success: !0,
  25637. message: "moved " + i
  25638. } : {
  25639. success: !1,
  25640. error: "Cannot move in direction: " + i
  25641. })
  25642. })
  25643. },
  25644. getPose: function(e, t) {
  25645. this.player.camera.position,
  25646. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25647. return t({
  25648. success: !0,
  25649. message: B(this.player)
  25650. })
  25651. },
  25652. takeScreenShot: function() {
  25653. var e = new c.PerspectiveCamera
  25654. , t = new c.WebGLRenderTarget;
  25655. return function(i, n) {
  25656. if (!i.resolution)
  25657. return n({
  25658. success: !1,
  25659. error: "An invalid resolution was specified"
  25660. });
  25661. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25662. var r = this.sceneRenderer.renderer.getSize();
  25663. i.resolution.width = r.width,
  25664. i.resolution.height = r.height
  25665. }
  25666. e.layers.set(x.DEFAULT),
  25667. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25668. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25669. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25670. var o = i.resolution.width
  25671. , a = i.resolution.height
  25672. , s = o / a;
  25673. e.position.copy(this.sceneRenderer.camera.position),
  25674. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25675. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25676. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25677. t.setSize(o, a),
  25678. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25679. var l = new Uint8Array(o * a * 4);
  25680. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25681. var c = M.encode({
  25682. data: l,
  25683. width: o,
  25684. height: a,
  25685. heading: 180,
  25686. pitch: 0
  25687. }, {
  25688. quality: 75,
  25689. flipY: !0
  25690. })
  25691. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25692. n({
  25693. success: !0,
  25694. message: h
  25695. })
  25696. }
  25697. }(),
  25698. findRankedPano: function(e, t) {
  25699. var i = new c.Vector3
  25700. , r = new c.Vector3;
  25701. return function(e, t) {
  25702. s(this.player, r),
  25703. n(t, r, i);
  25704. var o = this.player.rankedPanoInDirection(e, i);
  25705. if (o) {
  25706. var a = this.objectToHandle[o.id];
  25707. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25708. this.handleToObject[a] = o),
  25709. a
  25710. }
  25711. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25712. -1
  25713. }
  25714. }(),
  25715. findRankedtag: function(e, t) {
  25716. var i = new c.Vector3
  25717. , r = new c.Vector3;
  25718. return function(e, t) {
  25719. s(this.player, r),
  25720. n(t, r, i);
  25721. var o = this.player.rankedtagInDirection(e, i);
  25722. if (o) {
  25723. var a = this.objectToHandle[o.sid];
  25724. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25725. this.handleToObject[a] = o),
  25726. a
  25727. }
  25728. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25729. -1
  25730. }
  25731. }(),
  25732. clickNearesttag: function(e) {
  25733. this.clickRankedtag(0, e)
  25734. },
  25735. clickRankedtag: function(e, t) {
  25736. var i = a.call(this, e, t);
  25737. i && O.call(this, i)
  25738. },
  25739. clickNearestPano: function(e, t) {
  25740. this.clickRankedPano(0, e, t)
  25741. },
  25742. clickRankedPano: function(e, t, i) {
  25743. var n = o.call(this, e, t);
  25744. n ? r.call(this, n, i) : i(null)
  25745. },
  25746. clickPano: function(e, t) {
  25747. var i = this.handleTable[e];
  25748. i ? r.call(this, i, t) : t(null)
  25749. },
  25750. rotateDirection: function() {
  25751. return function(e, t) {
  25752. var i = e.direction
  25753. , n = e.angle;
  25754. if (!P.active) {
  25755. var r = 0
  25756. , o = 0
  25757. , a = 0
  25758. , s = 0;
  25759. if (!n || isNaN(n))
  25760. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25761. void (t && t({
  25762. success: !1,
  25763. error: "Invalid rotation angle."
  25764. }));
  25765. if (this.player.mode === E.TRANSITIONING)
  25766. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25767. void (t && t({
  25768. success: !1,
  25769. error: "Cannot rotate while transitioning"
  25770. }));
  25771. if (i === v.RIGHT || i === v.LEFT)
  25772. i === v.RIGHT && (n = -n),
  25773. r = n > 0 ? -1 : 1,
  25774. a = n;
  25775. else {
  25776. if (i !== v.UP && i !== v.DOWN)
  25777. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25778. void (t && t({
  25779. success: !1,
  25780. error: "Invalid direction for rotation."
  25781. }));
  25782. if (this.player.mode === E.FLOORPLAN)
  25783. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25784. void (t && t({
  25785. success: !1,
  25786. error: "Cannot rotate " + i + " in floorplan mode"
  25787. }));
  25788. if (i === v.DOWN && (n = -n),
  25789. n = N.call(this, n),
  25790. 0 === n)
  25791. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25792. void (t && t({
  25793. success: !1,
  25794. error: "Already at maximum rotation in direction: " + i
  25795. }));
  25796. o = n > 0 ? 1 : -1,
  25797. s = n
  25798. }
  25799. var l = n;
  25800. n = c.Math.degToRad(n),
  25801. a = c.Math.degToRad(a),
  25802. s = c.Math.degToRad(s);
  25803. var h = this.controls.activeControl
  25804. , u = function() {
  25805. h.stopRotating(!0),
  25806. t && t({
  25807. success: !0,
  25808. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25809. })
  25810. };
  25811. h.startRotating(r, o),
  25812. P.start(a, s, this.player, u)
  25813. }
  25814. }
  25815. }(),
  25816. rotate: function() {
  25817. var e = new c.Vector3
  25818. , t = new c.Vector3;
  25819. return function(i, n) {
  25820. var r = i.xAngle
  25821. , o = i.yAngle;
  25822. if (!P.active) {
  25823. if (r = r || 0,
  25824. o = o || 0,
  25825. isNaN(r) || isNaN(o))
  25826. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25827. void (n && n({
  25828. success: !1,
  25829. error: "Invalid rotation angle."
  25830. }));
  25831. if (this.player.mode === E.TRANSITIONING)
  25832. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25833. void (n && n({
  25834. success: !1,
  25835. error: "Cannot rotate while transitioning"
  25836. }));
  25837. Math.abs(r) < .01 && (r = 0),
  25838. Math.abs(o) < .01 && (o = 0);
  25839. var a = o;
  25840. o = N.call(this, o),
  25841. r = -r;
  25842. var s = a > 0 ? "UP" : "DOWN";
  25843. if (!r && a && !o)
  25844. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25845. void (n && n({
  25846. success: !1,
  25847. error: "Already at maximum rotation in direction: " + s
  25848. }));
  25849. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25850. var l = o;
  25851. o = c.Math.degToRad(o),
  25852. r = c.Math.degToRad(r),
  25853. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25854. this.player.getDirection(e),
  25855. t.copy(e).applyAxisAngle(I.UP, r),
  25856. t.applyAxisAngle(I.RIGHT, o);
  25857. var h = (e.angleTo(t),
  25858. r > 0 ? -1 : r < 0 ? 1 : 0)
  25859. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25860. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25861. var d = this.controls.activeControl
  25862. , p = function() {
  25863. d.stopRotating(!0),
  25864. n && n({
  25865. success: !0,
  25866. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25867. })
  25868. };
  25869. d.startRotating(h, u),
  25870. P.start(r, o, this.player, p)
  25871. }
  25872. }
  25873. }(),
  25874. panCamera: function(e, t) {
  25875. function i(e) {
  25876. switch (r.removeAllListeners(T.AutoPanComplete),
  25877. r.removeAllListeners(T.AutoPanInterrupt),
  25878. r.removeAllListeners(T.AutoPanClamped),
  25879. e) {
  25880. case T.AutoPanInterrupt:
  25881. t({
  25882. success: !0,
  25883. message: "Camera panning interrupted."
  25884. });
  25885. break;
  25886. case T.AutoPanClamped:
  25887. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25888. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25889. return void t({
  25890. success: !1,
  25891. error: "Already at edge of current model bounds."
  25892. });
  25893. var i = "The view point is outside the bounds for the current model. ";
  25894. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25895. console.warn(i)
  25896. }
  25897. case T.AutoPanComplete:
  25898. t({
  25899. success: !0,
  25900. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25901. })
  25902. }
  25903. }
  25904. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25905. return t({
  25906. success: !1,
  25907. error: "Camera panning is not available in the current mode: " + this.player.mode
  25908. });
  25909. var n = e.position
  25910. , r = this.player.control;
  25911. r.setAutoPanPosition(n.x, n.z),
  25912. r.autoPan = !0;
  25913. var o = function(e, t) {
  25914. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25915. };
  25916. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25917. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25918. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25919. },
  25920. click: function(e, t) {
  25921. var i = e.x
  25922. , n = e.y
  25923. , r = e.percentage;
  25924. r === !0 && (i = i / 100 * $("#player").width(),
  25925. n = n / 100 * $("#player").height()),
  25926. this.player.handleInputStart(i, n),
  25927. this.player.updateIntersect(),
  25928. this.player.handleInputEnd(i, n)
  25929. },
  25930. mouseOver: function(e, t) {
  25931. var i = e.x
  25932. , n = e.y
  25933. , r = e.percentage;
  25934. r === !0 && (i = i / 100 * $("#player").width(),
  25935. n = n / 100 * $("#player").height()),
  25936. this.player.handleInputMove(i, n),
  25937. this.player.updateIntersect()
  25938. },
  25939. moveToMode: function(e, t) {
  25940. function i(e) {
  25941. t(e ? {
  25942. success: !1,
  25943. error: "Failed to load new mode: " + e
  25944. } : {
  25945. success: !0,
  25946. message: "Moved to new mode: " + n
  25947. })
  25948. }
  25949. var n = e.mode;
  25950. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25951. i()
  25952. }, function(e) {
  25953. i(e)
  25954. }) : t({
  25955. success: !1,
  25956. error: "Invalid mode selection"
  25957. })
  25958. }
  25959. }
  25960. }
  25961. ).call(this, "/js/sdk/automation.js")
  25962. }
  25963. , {
  25964. "../constants": 8,
  25965. "../enum/AlignmentType": 17,
  25966. "../enum/ControlEvents": 21,
  25967. "../enum/Direction": 22,
  25968. "../enum/GLCubeFaces": 25,
  25969. "../enum/Keys": 30,
  25970. "../enum/ModelManagerEvents": 33,
  25971. "../enum/PlayerEvents": 40,
  25972. "../enum/RenderLayers": 41,
  25973. "../enum/Vectors": 50,
  25974. "../enum/Viewmode": 51,
  25975. "../enum/WarpStyle": 52,
  25976. "../lib/jpeg_encoder": 94,
  25977. "../sdk/SdkEvents": 161,
  25978. "../settings": 166,
  25979. "../util/common": 185,
  25980. "../util/logger": 189,
  25981. "../util/math": 190,
  25982. "../util/panorama": 191,
  25983. "./ApiHost": 159,
  25984. "./PostMessageType": 160,
  25985. "./TransitionStyles": 162,
  25986. three: 217
  25987. }],
  25988. 165: [function(e, t, i) {
  25989. "use strict";
  25990. function n(e) {
  25991. this.sourceWindow = e,
  25992. this.targetWindow = null,
  25993. this.targetOrigin = null,
  25994. this.id = Math.floor(1e5 * Math.random()),
  25995. this.bindEvents()
  25996. }
  25997. var r = e("./PostMessageType")
  25998. , o = e("events").EventEmitter;
  25999. n.prototype = Object.create(o.prototype),
  26000. n.prototype.bindEvents = function() {
  26001. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26002. }
  26003. ,
  26004. n.prototype.setTarget = function(e, t) {
  26005. this.targetWindow = e,
  26006. this.targetOrigin = t
  26007. }
  26008. ,
  26009. n.prototype.onPostmessageReceived = function(e) {
  26010. var t = e.origin || e.originalEvent.origin
  26011. , i = e.source;
  26012. switch (e.data.type) {
  26013. case r.CONNECT:
  26014. break;
  26015. case r.RESPONSE:
  26016. if (this.id !== e.data.toId)
  26017. return;
  26018. default:
  26019. if (!this.validateMessageOrigin(t))
  26020. return
  26021. }
  26022. var n = e.data;
  26023. n.source = i,
  26024. n.origin = t,
  26025. n.timestamp = Date.now(),
  26026. this.emit(e.data.type, n)
  26027. }
  26028. ,
  26029. n.prototype.validateMessageOrigin = function(e) {
  26030. return "*" === this.targetOrigin || e === this.targetOrigin
  26031. }
  26032. ,
  26033. n.prototype.send = function(e) {
  26034. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26035. this.targetWindow.postMessage(e, this.targetOrigin))
  26036. }
  26037. ,
  26038. t.exports = n
  26039. }
  26040. , {
  26041. "./PostMessageType": 160,
  26042. events: 202
  26043. }],
  26044. 166: [function(e, t, i) {
  26045. "use strict";
  26046. var n = e("three")
  26047. , r = e("./util/browser")
  26048. , o = e("./enum/Viewmode")
  26049. , a = e("./enum/VROption")
  26050. , s = e("./enum/Colors")
  26051. , l = e("./enum/WarpStyle")
  26052. , c = e("./util/easing")
  26053. , h = e("./util/common")
  26054. , u = e("./util/showcase")
  26055. , d = e("./constants")
  26056. , p = {
  26057. debug: !1,
  26058. version: "2.25.6-0-gd87e5b1",
  26059. languageTag: r.valueFromHash("lang", null),
  26060. pageTitle: "四维虚拟漫游",
  26061. authorizationHeader: u.getAuthorizationHeader(),
  26062. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26063. logLevel: r.valueFromHash("log", 2),
  26064. skyboxRadius: 2500,
  26065. modelBoundsPadding: 5,
  26066. showNeighbors: !1,
  26067. brand: r.valueFromHash("brand", !0),
  26068. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26069. startHighlights: r.valueFromHash("hl", -1),
  26070. specialEdition: r.valueFromHash("bn", 0),
  26071. useWheel: r.valueFromHash("wh", !0),
  26072. crossOrigin: "anonymous",
  26073. fancierTransition: !1,
  26074. wireframe: !1,
  26075. skyboxWireframe: !1,
  26076. modelAlpha: 1,
  26077. highlightPanoSelection: !1,
  26078. showSweeps: !0,
  26079. showSkyboxes: !1,
  26080. showMesh: !0,
  26081. showFloors: !1,
  26082. showFloorDuration: 300,
  26083. showFloorDelay: 300,
  26084. hideFloorDuration: 300,
  26085. hideFloorDelay: 0,
  26086. reticuleOpacityTransitionTime: 250,
  26087. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26088. markerOpacityTransitionTime: 500,
  26089. guiAnimationSpeed: 250,
  26090. highlightAnimationDuration: 500,
  26091. modelComponentLoadSpinnerDelay: 150,
  26092. captureErrors: !1,
  26093. maxMobileTextures: 6,
  26094. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26095. startupFlyinDelay: 3e3,
  26096. dollhouseDefault: {
  26097. minDistance: 15,
  26098. maxDistance: 50,
  26099. minPolarAngle: n.Math.degToRad(10),
  26100. maxPolarAngle: n.Math.degToRad(90)
  26101. },
  26102. hideReticuleTimeout: 1e3,
  26103. analytics: {
  26104. inactivityThreshold: 30,
  26105. sessionTrackingRate: .15,
  26106. maxTrackedErrors: 20,
  26107. sessionDurationPingFrequency: 10,
  26108. sessionDurationTimeout: 15
  26109. },
  26110. flydown: {
  26111. movementEasing: "easeInOutQuad",
  26112. movementDelay: .001,
  26113. rotationEasing: "easeInOutQuad",
  26114. rotationDelay: .5,
  26115. modelTextureDelay: .75,
  26116. skyboxDelay: .75
  26117. },
  26118. transition: {
  26119. flySpeed: .001,
  26120. flyTime: 750,
  26121. flytimeMaxDistanceThreshold: 5,
  26122. flytimeDistanceMultiplier: 150,
  26123. aimTime: 1500,
  26124. aimSlowFactor: 1.5,
  26125. blur: 0.8,
  26126. movementEasing: "easeInOutQuad",
  26127. blendEasing: "easeInOutQuad",
  26128. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  26129. },
  26130. show360Views: {
  26131. enabled: !0,
  26132. transitionTime: 1e3
  26133. },
  26134. quickstart: {
  26135. enabled: true,
  26136. animation: 1400,
  26137. showTextDelay: 500,
  26138. fadeOutDelay: 3e3,
  26139. fovChange: 10
  26140. },
  26141. appConfig: {
  26142. webvr_version: null,
  26143. segment_key: null,
  26144. embedly_key: null,
  26145. branch_key: null,
  26146. keen_write_key: null,
  26147. keen_project_id: null
  26148. },
  26149. vr: {
  26150. enabled: !0,
  26151. allowWebVR: !1,
  26152. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26153. },
  26154. share: {
  26155. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26156. },
  26157. input: {
  26158. longTapThreshold: 200,
  26159. moveToleranceNDC: .08,
  26160. touchMoveThreshold: 25
  26161. },
  26162. help: {
  26163. modalStayDuration: 600
  26164. },
  26165. immersive: {
  26166. timeToShowAgain: 1250,
  26167. uiStayDuration: 600
  26168. },
  26169. tourInteraction: {
  26170. disabled: "0" === r.valueFromHash("tourcta", null),
  26171. showPauseButton: 1e3,
  26172. showModal: 1500,
  26173. allowNextClick: 200,
  26174. largeModal: "1" === r.valueFromHash("tourcta", null),
  26175. smallModal: "2" === r.valueFromHash("tourcta", null)
  26176. },
  26177. labels: {
  26178. enabled: !1,
  26179. hideUntilStart: !0,
  26180. fadeInDuration: 250,
  26181. fadeInDelay: 250,
  26182. fadeOutDuration: 250,
  26183. fadeOutDelay: 0,
  26184. zoomHideThreshhold: {
  26185. mobile: r.isSmallScreen() ? .45 : .6,
  26186. desktop: 2
  26187. },
  26188. zoomTruncateThreshhold: {
  26189. mobile: r.isSmallScreen() ? .35 : .45,
  26190. desktop: .85
  26191. },
  26192. minLengthForTruncate: 16,
  26193. truncateLength: 12,
  26194. truncateSuffix: "..."
  26195. },
  26196. tags: {
  26197. enabled: r.valueFromHash("mt", 1),
  26198. startup: {
  26199. hideUntilStart: !0,
  26200. fadeInDuration: 500,
  26201. fadeInDelay: 100
  26202. },
  26203. visibility: {
  26204. anyDistance: !0,
  26205. visibleDistance: 8,
  26206. cameraClearance: .1,
  26207. alphaTestLevel: .05,
  26208. hideViaFloor: !0,
  26209. hideOffScreenDisc: !1,
  26210. hideOffScreenObject: !1
  26211. },
  26212. disc: {
  26213. opacity: 1,
  26214. disabledOpacity: .5,
  26215. scale: {
  26216. nearBound: 1.5,
  26217. farBound: 4.8,
  26218. linkFarBound: !1,
  26219. linkPercent: 40,
  26220. maxSize: 80,
  26221. minSize: 40,
  26222. baseViewportSize: 800,
  26223. responsiveness: 100
  26224. }
  26225. },
  26226. pole: {
  26227. enabled: !0,
  26228. height: .5,
  26229. width: 2,
  26230. opacity: .5,
  26231. color: "white"
  26232. },
  26233. navigate: {
  26234. nearestPano: !0,
  26235. lineOfSight: !0,
  26236. reactivate: !0,
  26237. aimAt: "disc",
  26238. tiltTolerance: 25,
  26239. rotateSpeedFactor: .6
  26240. }
  26241. },
  26242. path: {
  26243. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26244. colorUp: s._desat(s.newBlue, .5),
  26245. colorDown: s._darken(s.newBlue, .35),
  26246. opacity: .5,
  26247. style: "ribbon",
  26248. height: .025,
  26249. ribbonWidth: .24,
  26250. outsideHeight: .5,
  26251. waypointRadius: .5,
  26252. waypointIndoorRadius: .24,
  26253. waypointPulse: 1e3,
  26254. typ: l.BLACK,
  26255. meshFree: r.valueFromHash("mf", 1),
  26256. mapGuides: r.valueFromHash("guides", !0),
  26257. fadeInTime: 400,
  26258. fadeOutTime: 300
  26259. },
  26260. warp: {
  26261. nearPanoDist: .1,
  26262. matchCam: !1,
  26263. blur: .33,
  26264. fastTime: 1500,
  26265. teleportTime: 1500,//瞬间过渡的时间
  26266. flytimeDistanceMultiplier:150,//add
  26267. flyTime:750,//add
  26268. outsideTime: 2e3,
  26269. lookAheadMax: .3,
  26270. lookAheadDist: 2.5,
  26271. softPushDist: .37,
  26272. softPushEnd: .3,
  26273. softBendAngle: 8,
  26274. softBendTilt: 4,
  26275. softBendEnd: .3,
  26276. doBurns: true, //r.valueFromHash("kb", !0),
  26277. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26278. minBurnsAngle: 35,
  26279. minDownAngle: -35,
  26280. maxTurnPerSec: 280,
  26281. maxAimPerSec: 35,
  26282. minRotation: 12,
  26283. maxAimRotation: 33.2,
  26284. turnFriction: .2,
  26285. flySpeed: .01,
  26286. minWarpTime: 1200,
  26287. warpInterruptionRedirectTime: 500,
  26288. tourStepDelay: r.valueFromHash("st", 0),
  26289. walkDelay: 0,
  26290. walkMaxDist: 50,
  26291. walkMinDist: .8,
  26292. walkSlideShowThreshhold: 3000,
  26293. walkExtraPanosDistance: .4,
  26294. timePerMeter: 1200,
  26295. motionLeadTime: 5000,
  26296. movementEasing: "easeInOutQuad",
  26297. blendEasing: "easeInOutQuad",
  26298. showBunny: !1,
  26299. loop: r.valueFromHash("lp", !1),
  26300. auto: r.valueFromHash("ts", -1),
  26301. eOrder: 'YXZ', //"YXZ",
  26302. stepFactor: .25,
  26303. brakeStrength: 2,
  26304. minBrakeAngle: .1,
  26305. maxBrakeAngle: 1.8,
  26306. climbEffort: 4
  26307. },
  26308. rotationFriction: .05,
  26309. rotationAccelerationInside: 4.5,
  26310. rotationAccelerationOutside: .15,
  26311. rotationAfterMoveMultiplier: 40,
  26312. rotationAfterMoveHistoryCount: 5,
  26313. panFriction: .09,
  26314. panAccelerationOutside: 60,
  26315. onload: r.valueFromHash("onload", o.PANORAMA),
  26316. zoomNearLimit: .1,
  26317. zoomFarLimit: 50,
  26318. navigation: {
  26319. panoScores: !1,
  26320. mouseDirection: !0,
  26321. filterStrictness: .75,
  26322. angleFactor: -30,
  26323. directionFactor: 10,
  26324. distanceFactor: -1,
  26325. optionalityFactor: 3
  26326. },
  26327. sdkInit: !1,
  26328. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26329. console: r.valueFromHash("console", !1),
  26330. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26331. panoramaNeighbourMaxDistance: 5,
  26332. panoFloorClickRadius: .35,
  26333. showScreenshotLocations: !1,
  26334. showAxis: !1,
  26335. showNeighbourRaycasts: !1,
  26336. colorMarkerOnLoad: !1,
  26337. colorMarkerByFloor: !1,
  26338. tiling: {
  26339. panoPreRenderRepeatDelay: 2500,
  26340. panoPreRenderDelay: 500,
  26341. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26342. tilingFlagNames: ["usetiles", "tiles"],
  26343. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26344. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26345. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26346. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26347. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26348. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26349. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26350. customCompression: r.valueFromHash("tilecustcomp", 0),
  26351. // mobileHighQualityOverride: !1,
  26352. mobileHighQualityOverride: 1,
  26353. allowUltraHighResolution: true
  26354. },
  26355. zoom: {
  26356. enabled: true,
  26357. forceOff: r.valueFromHash("nozoom", 0),
  26358. overridemax: r.valueFromHash("maxzoom", null),
  26359. overridemin: r.valueFromHash("minzoom", null),
  26360. max: d.highQualityMaxZoom,
  26361. min: 1,
  26362. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26363. activationThreshold: 1.1,
  26364. restoreTime: 500
  26365. },
  26366. profiling: {
  26367. enabled: r.valueFromHash("mem", !1)
  26368. }
  26369. };
  26370. p = h.deepExtend(p, d, {
  26371. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26372. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26373. panorama: {
  26374. transitionTime: 1e3,
  26375. modelAlpha: 0,
  26376. modelAlphaDelay: p.flydown.modelTextureDelay,
  26377. modelAlphaLength: 1,
  26378. skyboxOpacity: 1,
  26379. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26380. skyboxOpacityLength: .9,
  26381. fovLength: 1,
  26382. fovDelay: 0,
  26383. cameraMatrixDuration: .8,
  26384. cameraMatrixDelay: 0,
  26385. cameraMatrixEase: c.easeInCubic,
  26386. reticuleOpacity: 1,
  26387. markerOpacity: .3,
  26388. markerOpacityOnHover: 1
  26389. },
  26390. dollhouse: {
  26391. transitionTime: 1e3,
  26392. modelAlpha: 1,
  26393. modelAlphaDelay: 0,
  26394. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26395. skyboxOpacity: 0,
  26396. skyboxOpacityDelay: 0,
  26397. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26398. fovLength: 1,
  26399. fovDelay: 0,
  26400. cameraMatrixDuration: .8,
  26401. cameraMatrixDelay: .3,
  26402. cameraMatrixEase: c.easeInCubic,
  26403. reticuleOpacity: 1,
  26404. markerOpacity: 0,
  26405. markerOpacityOnHover: 0
  26406. },
  26407. floorplan: {
  26408. transitionTime: 1e3,
  26409. modelAlpha: 1,
  26410. modelAlphaDelay: 0,
  26411. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26412. skyboxOpacity: 0,
  26413. skyboxOpacityDelay: 0,
  26414. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26415. fovLength: 1,
  26416. fovDelay: 0,
  26417. cameraMatrixDuration: .5,
  26418. cameraMatrixDelay: 0,
  26419. cameraMatrixEase: c.easeOutCubic,
  26420. reticuleOpacity: 1,
  26421. markerOpacity: 0,
  26422. markerOpacityOnHover: 0,
  26423. cameraHeight: 50
  26424. },
  26425. transitioning: {
  26426. reticuleOpacity: 0,
  26427. markerOpacity: .3,
  26428. markerOpacityOnHover: 1
  26429. },
  26430. "floorplan-dollhouse": {
  26431. rotationDelay: 0,
  26432. rotationDuration: 1
  26433. },
  26434. "floorplan-panorama": {
  26435. rotationDelay: .5,
  26436. rotationDuration: 1
  26437. },
  26438. "dollhouse-panorama": {
  26439. rotationDelay: .5,
  26440. rotationDuration: 1
  26441. },
  26442. "dollhouse-floorplan": {
  26443. rotationDelay: 0,
  26444. rotationDuration: 1,
  26445. cameraMatrixDuration: 1.05,
  26446. cameraMatrixDelay: .5
  26447. },
  26448. "panorama-dollhouse": {
  26449. rotationDelay: 0,
  26450. rotationDuration: .5
  26451. },
  26452. "panorama-floorplan": {
  26453. transitionTime: 1500,
  26454. rotationDelay: 0,
  26455. rotationDuration: .5
  26456. }
  26457. }),
  26458. p.path.meshFree && (p.path.typ = l.WALK),
  26459. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26460. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26461. window._settings = t.exports = p
  26462. }
  26463. , {
  26464. "./constants": 8,
  26465. "./enum/Colors": 19,
  26466. "./enum/VROption": 47,
  26467. "./enum/Viewmode": 51,
  26468. "./enum/WarpStyle": 52,
  26469. "./util/browser": 182,
  26470. "./util/common": 185,
  26471. "./util/easing": 186,
  26472. "./util/showcase": 193,
  26473. three: 217
  26474. }],
  26475. 167: [function(e, t, i) {
  26476. "use strict";
  26477. var n = e("three")
  26478. , r = e("./settings")
  26479. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26480. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26481. t.exports = {
  26482. basicTextured: {
  26483. uniforms: {
  26484. tDiffuse: {
  26485. type: "t",
  26486. value: null
  26487. },
  26488. alpha: {
  26489. type: "f",
  26490. value: 1
  26491. }
  26492. },
  26493. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26494. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26495. },
  26496. copyCubeMap: {
  26497. uniforms: {
  26498. tDiffuse: {
  26499. type: "t",
  26500. value: null
  26501. },
  26502. alpha: {
  26503. type: "f",
  26504. value: 1
  26505. }
  26506. },
  26507. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26508. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26509. },
  26510. cube: {
  26511. uniforms: {
  26512. map: {
  26513. type: "t",
  26514. value: null
  26515. },
  26516. opacity: {
  26517. type: "f",
  26518. value: 1
  26519. }
  26520. },
  26521. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26522. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26523. },
  26524. model: {
  26525. uniforms: {
  26526. map: {
  26527. type: "t",
  26528. value: null
  26529. },
  26530. modelAlpha: {
  26531. type: "f",
  26532. value: r.modelAlpha
  26533. },
  26534. opacity: {
  26535. type: "f",
  26536. value: 1
  26537. },
  26538. progress: {
  26539. type: "f",
  26540. value: 0
  26541. },
  26542. blackout: {
  26543. type: "i",
  26544. value: 0
  26545. },
  26546. pano0Map: {
  26547. type: "t",
  26548. value: null
  26549. },
  26550. pano0Position: {
  26551. type: "v3",
  26552. value: new n.Vector3
  26553. },
  26554. pano0Matrix: {
  26555. type: "m4",
  26556. value: new n.Matrix4
  26557. },
  26558. pano1Map: {
  26559. type: "t",
  26560. value: null
  26561. },
  26562. pano1Position: {
  26563. type: "v3",
  26564. value: new n.Vector3
  26565. },
  26566. pano1Matrix: {
  26567. type: "m4",
  26568. value: new n.Matrix4
  26569. }
  26570. },
  26571. vertexShader: o + `uniform vec3 pano0Position;
  26572. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26573. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26574. varying vec3 vWorldPosition0;
  26575. varying vec3 vWorldPosition1;
  26576. uniform int blackout;
  26577. void main() {
  26578. vUv = uv;
  26579. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26580. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26581. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26582. vWorldPosition0.x *= -1.0;
  26583. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26584. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26585. vWorldPosition1.x *= -1.0;
  26586. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26587. }`,
  26588. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26589. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26590. void main() {
  26591. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26592. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26593. vec4 colorFromPanos;
  26594. if (blackout == 5){//add for TransitionPass
  26595. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26596. }else{
  26597. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26598. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26599. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26600. else if (blackout == 1) {
  26601. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26602. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26603. }
  26604. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26605. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26606. }
  26607. vec4 colorFromTexture = texture2D( map, vUv );
  26608. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26609. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26610. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26611. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26612. }`
  26613. },
  26614. hot:{
  26615. uniforms:{
  26616. color:{
  26617. type: "c",
  26618. value: new n.Color( 0xff2200 )
  26619. },
  26620. opac:{
  26621. type: "f",
  26622. value: 0
  26623. },
  26624. texture1:{
  26625. type: "t",
  26626. value: null
  26627. },
  26628. texture2:{
  26629. type: "t",
  26630. value: null
  26631. }
  26632. },
  26633. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26634. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26635. },
  26636. modelOutside: {
  26637. uniforms: {
  26638. map: {
  26639. type: "t",
  26640. value: null
  26641. },
  26642. opacity: {
  26643. type: "f",
  26644. value: 1
  26645. }
  26646. },
  26647. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26648. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26649. },
  26650. ribbon: {
  26651. uniforms: {
  26652. map: {
  26653. type: "t",
  26654. value: null
  26655. },
  26656. opacity: {
  26657. type: "f",
  26658. value: 1
  26659. },
  26660. color: {
  26661. type: "c",
  26662. value: new n.Color(r.path.color)
  26663. }
  26664. },
  26665. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26666. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26667. },
  26668. waypoint: {
  26669. uniforms: {
  26670. map: {
  26671. type: "t",
  26672. value: null
  26673. },
  26674. opacity: {
  26675. type: "f",
  26676. value: 1
  26677. },
  26678. pulse: {
  26679. type: "f",
  26680. value: 1
  26681. },
  26682. nearFade: {
  26683. type: "v2",
  26684. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26685. },
  26686. color: {
  26687. type: "c",
  26688. value: new n.Color(r.reticuleColor)
  26689. }
  26690. },
  26691. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26692. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26693. },
  26694. modelDebug: {
  26695. uniforms: {
  26696. map: {
  26697. type: "t",
  26698. value: null
  26699. },
  26700. modelAlpha: {
  26701. type: "f",
  26702. value: r.modelAlpha
  26703. },
  26704. depthmapRatio: {
  26705. type: "f",
  26706. value: 0
  26707. },
  26708. opacity: {
  26709. type: "f",
  26710. value: 1
  26711. },
  26712. progress: {
  26713. type: "f",
  26714. value: 0
  26715. },
  26716. considerOcclusion: {
  26717. type: "i",
  26718. value: r.fancierTransition
  26719. },
  26720. highlightPanoSelection: {
  26721. type: "i",
  26722. value: 0
  26723. },
  26724. useThirdPano: {
  26725. type: "i",
  26726. value: r.useThirdPano
  26727. },
  26728. pano0Map: {
  26729. type: "t",
  26730. value: null
  26731. },
  26732. pano0Depth: {
  26733. type: "t",
  26734. value: null
  26735. },
  26736. pano0Position: {
  26737. type: "v3",
  26738. value: new n.Vector3
  26739. },
  26740. pano0Matrix: {
  26741. type: "m4",
  26742. value: new n.Matrix4
  26743. },
  26744. pano0Weight: {
  26745. type: "f",
  26746. value: r.transition.pano0Weight
  26747. },
  26748. pano1Map: {
  26749. type: "t",
  26750. value: null
  26751. },
  26752. pano1Depth: {
  26753. type: "t",
  26754. value: null
  26755. },
  26756. pano1Position: {
  26757. type: "v3",
  26758. value: new n.Vector3
  26759. },
  26760. pano1Matrix: {
  26761. type: "m4",
  26762. value: new n.Matrix4
  26763. },
  26764. pano1Weight: {
  26765. type: "f",
  26766. value: r.transition.pano1Weight
  26767. },
  26768. pano2Map: {
  26769. type: "t",
  26770. value: null
  26771. },
  26772. pano2Depth: {
  26773. type: "t",
  26774. value: null
  26775. },
  26776. pano2Position: {
  26777. type: "v3",
  26778. value: new n.Vector3
  26779. },
  26780. pano2Matrix: {
  26781. type: "m4",
  26782. value: new n.Matrix4
  26783. },
  26784. pano2Weight: {
  26785. type: "f",
  26786. value: r.transition.pano2Weight
  26787. }
  26788. },
  26789. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26790. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26791. },
  26792. customDepth: {
  26793. uniforms: {
  26794. panoPosition: {
  26795. type: "v3",
  26796. value: new n.Vector3
  26797. }
  26798. },
  26799. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26800. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26801. },
  26802. skysphere: {
  26803. uniforms: {
  26804. radius: {
  26805. type: "f",
  26806. value: 0
  26807. }
  26808. },
  26809. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26810. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26811. },
  26812. tagDisc: {
  26813. uniforms: {
  26814. opacity: {
  26815. type: "f",
  26816. value: 0
  26817. },
  26818. color: {
  26819. type: "c",
  26820. value: new n.Color
  26821. },
  26822. bg: {
  26823. type: "t",
  26824. value: null
  26825. },
  26826. mask: {
  26827. type: "t",
  26828. value: null
  26829. }
  26830. },
  26831. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26832. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26833. }
  26834. }
  26835. }
  26836. , {
  26837. "./settings": 166,
  26838. three: 217
  26839. }],
  26840. 168: [function(e, t, i) {
  26841. (function(i) {
  26842. "use strict";
  26843. var n = e("three")
  26844. , r = (e("url"),
  26845. e("./util/ajax"))
  26846. , o = e("./settings")
  26847. , a = e("./util/logger")
  26848. , s = e("./util/math")
  26849. , l = e("./util/showcase")
  26850. , c = e("./objects/Panorama")
  26851. , h = new a(i)
  26852. , u = e("./model/Model")
  26853. , d = e("./shaders")
  26854. , p = e("./util/transitions")
  26855. , f = e("./objects/Chunk")
  26856. , g = e("./objects/Reticule")
  26857. , m = e("./objects/Skybox")
  26858. , v = e("./objects/Floor")
  26859. , A = e("./cameras/DollhouseCamera")
  26860. , y = e("./cameras/FloorplanCamera")
  26861. , C = e("./cameras/PanoramaCamera")
  26862. , I = e("./controls/DollhouseControls")
  26863. , E = e("./controls/FloorplanControls")
  26864. , b = e("./controls/PanoramaControls");
  26865. n.ImageUtils.crossOrigin = o.crossOrigin,
  26866. t.exports = {
  26867. shaders: d,
  26868. transitions: p,
  26869. Model: u,
  26870. Chunk: f,
  26871. Floor: v,
  26872. Skybox: m,
  26873. Reticule: g,
  26874. Panorama: c,
  26875. DollhouseCamera: A,
  26876. FloorplanCamera: y,
  26877. PanoramaCamera: C,
  26878. DollhouseControls: I,
  26879. FloorplanControls: E,
  26880. PanoramaControls: b,
  26881. getModel: function(e) {
  26882. if (!e.url)
  26883. throw 'getModel(): missing parameter "url"';
  26884. e.autoload = void 0 === e.autoload || e.autoload;
  26885. var t = l.parseSidUrl(e.url);
  26886. e.urlBase = t.urlBase,
  26887. e.urlModel = t.urlModel,
  26888. e.urlFiles = t.urlFiles;
  26889. var i = this._getPlatformError();
  26890. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26891. this._loadModel().then(this._buildModel.bind(this)))
  26892. },
  26893. _getPlatformError: function() {
  26894. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26895. },
  26896. _loadModel: function() {
  26897. return r.get(this.options.urlModel, {
  26898. responseType: "json",
  26899. prefetchFrom: "model",
  26900. auth: l.getAuthorizationHeader()
  26901. }).then(null, function() {
  26902. return h.warn("Model loading failed at initial metadata load"),
  26903. "loading-failed"
  26904. })
  26905. },
  26906. _buildModel: function(e) {
  26907. e = l.normalizeModeldata(e, s);
  26908. var t = new u(this.options,e);
  26909. return this.options.autoload ? t.load(!0) : $.when(t)
  26910. }
  26911. }
  26912. }
  26913. ).call(this, "/js/showcase.js")
  26914. }
  26915. , {
  26916. "./cameras/DollhouseCamera": 5,
  26917. "./cameras/FloorplanCamera": 6,
  26918. "./cameras/PanoramaCamera": 7,
  26919. "./controls/DollhouseControls": 10,
  26920. "./controls/FloorplanControls": 11,
  26921. "./controls/PanoramaControls": 13,
  26922. "./model/Model": 139,
  26923. "./objects/Chunk": 144,
  26924. "./objects/Floor": 146,
  26925. "./objects/Panorama": 148,
  26926. "./objects/Reticule": 149,
  26927. "./objects/Skybox": 152,
  26928. "./settings": 166,
  26929. "./shaders": 167,
  26930. "./util/ajax": 181,
  26931. "./util/logger": 189,
  26932. "./util/math": 190,
  26933. "./util/showcase": 193,
  26934. "./util/transitions": 195,
  26935. three: 217,
  26936. url: 208
  26937. }],
  26938. 169: [function(e, t, i) {
  26939. "use strict";
  26940. function n() {
  26941. var e = {
  26942. renderTarget: null,
  26943. inUse: !1,
  26944. size: -1,
  26945. pano: null
  26946. };
  26947. return e
  26948. }
  26949. function r(e) {
  26950. M.push(e)
  26951. }
  26952. function o(e) {
  26953. var t = n();
  26954. return t.inUse = !0,
  26955. t.size = e,
  26956. r(t),
  26957. t
  26958. }
  26959. function a(e) {
  26960. for (var t = 0; t < M.length; t++) {
  26961. var i = M[t];
  26962. if (!i.inUse && i.size === e)
  26963. return i.inUse = !0,
  26964. i
  26965. }
  26966. return null
  26967. }
  26968. function s(e) {
  26969. for (var t = 0; t < M.length; t++) {
  26970. var i = M[t];
  26971. if (i.renderTarget === e)
  26972. return i.inUse = !1,
  26973. !0
  26974. }
  26975. return !1
  26976. }
  26977. function l() {
  26978. this.tileDirectory = {},
  26979. this.activeRenderTargetDescriptors = {},
  26980. this.activePanos = [],
  26981. this.panoLODDescriptors = {},
  26982. this.panoDescriptors = {},
  26983. this.tileTrees = {},
  26984. this.sceneRenderer = null,
  26985. this.tileDownloader = null,
  26986. this.forceQueue = [],
  26987. this.uploadQueues = {},
  26988. this.uploadInterval = null,
  26989. this.uploadIntervalCancelled = !1,
  26990. this.usingTileOverlay = !1,
  26991. this.overlayTilesLoaded = !1,
  26992. this.overlayTileBase = null,
  26993. this.overlayTilesBasic = {},
  26994. this.overlayTilesEnhanced = {},
  26995. this.zoomRenderTarget = null,
  26996. this.zoomPano = null,
  26997. this.zoomingActive = !1,
  26998. this.zoomPanoId = null,
  26999. this.zoomPanoRenderingDisabled = !1,
  27000. this.direction = new h.Vector3,
  27001. this.initTime = -1,
  27002. this.maxBaseUploadsPerFrame = x,
  27003. this.maxNonBaseUploadsPerFrame = T
  27004. }
  27005. function c() {
  27006. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27007. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27008. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27009. }
  27010. var h = e("three")
  27011. , u = e("../exception/BasicException")
  27012. , d = e("../settings")
  27013. , p = e("../enum/PanoSizeClass")
  27014. , f = (e("../objects/Panorama"),
  27015. e("../enum/PanoRendererEvents"))
  27016. , g = e("../enum/SceneRendererEvents")
  27017. , m = e("../enum/TileDownloaderEvents")
  27018. , v = e("../enum/Vectors")
  27019. , A = (e("../enum/GLCubeFaces"),
  27020. e("../objects/Panorama"),
  27021. e("./TileTree"))
  27022. , y = (e("./TileDownloader"),
  27023. e("./TilePrioritizer"))
  27024. , C = e("./TileUtils")
  27025. , p = e("../enum/PanoSizeClass")
  27026. , I = (e("../util/browser"),
  27027. e("../util/panorama"))
  27028. , E = e("events").EventEmitter
  27029. , b = !1
  27030. , w = d.tiling.uploadIntervalDelay
  27031. , _ = d.tiling.initialIntervalDelay
  27032. , T = d.tiling.maxNonBaseUploadsPerFrame
  27033. , x = d.tiling.maxBaseUploadsPerFrame
  27034. , S = {
  27035. Base: 0,
  27036. Remaining: 1
  27037. }
  27038. , M = [];
  27039. l.prototype = Object.create(E.prototype),
  27040. l.prototype.init = function(e, t, i) {
  27041. this.sceneRenderer = e,
  27042. this.tileDownloader = t,
  27043. this.qualityManager = i,
  27044. this.bindEvents(),
  27045. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27046. this.initTime = performance.now()
  27047. }
  27048. ,
  27049. l.prototype.getActivePanoTextures = function(e) {
  27050. e = e || [];
  27051. for (var t = 0; t < M.length; t++) {
  27052. var i = M[t];
  27053. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27054. }
  27055. }
  27056. ,
  27057. l.prototype.hasQueuedTiles = function() {
  27058. var e = this.peekNextFromUploadQueue();
  27059. return null !== e && void 0 !== e
  27060. }
  27061. ,
  27062. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27063. return this.activeRenderTargetDescriptors[e]
  27064. }
  27065. ,
  27066. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27067. this.activeRenderTargetDescriptors[e] = t
  27068. }
  27069. ,
  27070. l.prototype.loadOverlayTiles = function() {
  27071. if (0 !== d.tiling.overlayStyle) {
  27072. var e = 0
  27073. , t = function(t, n, r) {
  27074. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27075. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27076. e++,
  27077. e === i.length && (this.overlayTilesLoaded = !0)
  27078. }
  27079. .bind(this)
  27080. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27081. i.forEach(function(e) {
  27082. this.tileDownloader.loadImage(e[0], 0, e[1])
  27083. }
  27084. .bind(this)),
  27085. this.usingTileOverlay = !0
  27086. } else
  27087. this.usingTileOverlay = !1
  27088. }
  27089. ,
  27090. l.prototype.bindEvents = function() {
  27091. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27092. }
  27093. ,
  27094. l.prototype.setupZoomRenderTarget = function() {
  27095. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27096. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27097. return;
  27098. var e = this.zoomRenderTarget;
  27099. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27100. e) {
  27101. var t = e.width
  27102. , i = this.zoomRenderTarget.width;
  27103. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27104. e.texture.dispose(),
  27105. e.texture.loaded = !1,
  27106. e.texture.version = 0,
  27107. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27108. e.texture = null
  27109. }
  27110. this.zoomPanoRenderingDisabled = !1
  27111. } else
  27112. this.zoomPanoRenderingDisabled = !0
  27113. }
  27114. ,
  27115. l.prototype.enableUltraHighQualityMode = function(e) {
  27116. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27117. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27118. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27119. t && (this.qualityManager.enableUltraHighQualityMode(),
  27120. this.setupZoomRenderTarget(),
  27121. e())
  27122. }
  27123. .bind(this))
  27124. }
  27125. }
  27126. ,
  27127. l.prototype.activateTiledPano = function(e, t, i) {
  27128. i && this.clearAllQueuedUploads();
  27129. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27130. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27131. this.linkAllTilesAndNodes(e);
  27132. var r = this.getActiveRenderTargetDescriptor(e.id)
  27133. , l = t;
  27134. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27135. !r || l !== r.size) {
  27136. if (r && s(r.renderTarget),
  27137. r = a(l),
  27138. !r) {
  27139. var c = this.initTiledPano(l, !1);
  27140. r = o(c.width),
  27141. r.renderTarget = c
  27142. }
  27143. r.pano = e,
  27144. this.resetPanoDescriptor(e.id),
  27145. this.resetPanoLODDescriptors(e.id),
  27146. this.resetRenderStatus(e.id, !0, !0)
  27147. }
  27148. this.setActiveRenderTargetDescriptor(e.id, r);
  27149. var h = i ? 0 : 1;
  27150. return this.updateActivePanos(e, h),
  27151. r.renderTarget
  27152. }
  27153. ,
  27154. l.prototype.deactivateTiledPano = function(e) {
  27155. var t = this.getActiveRenderTargetDescriptor(e.id);
  27156. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27157. this.setActiveRenderTargetDescriptor(e.id, null);
  27158. var i = this.getUploadQueueForPano(e.id);
  27159. this.clearUploadQueue(i),
  27160. this.updateActivePanos()
  27161. }
  27162. ,
  27163. l.prototype.updateActivePanos = function() {
  27164. var e = [];
  27165. return function(t, i) {
  27166. e.length = 0;
  27167. for (var n = 0; n < this.activePanos.length; n++) {
  27168. t && e.length === i && e.push(t);
  27169. var r = this.activePanos[n]
  27170. , o = this.getActiveRenderTargetDescriptor(r.id);
  27171. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27172. }
  27173. t && i >= e.length && e.push(t),
  27174. this.activePanos.length = 0,
  27175. this.activePanos.push.apply(this.activePanos, e)
  27176. }
  27177. }(),
  27178. l.prototype.getActivePanoCount = function() {
  27179. return this.activePanos.length
  27180. }
  27181. ,
  27182. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27183. var r = null;
  27184. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27185. for (var o = function(e, n, r, o) {
  27186. i && (n.tile.zoomUploaded = !1),
  27187. t && (n.tile.uploaded = !1)
  27188. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27189. var s = this.getTileTree(e, a);
  27190. s.breadthFirst({
  27191. callback: o.bind(this, a),
  27192. minLevel: r
  27193. })
  27194. }
  27195. }
  27196. ,
  27197. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27198. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27199. t.tile.zoomUploaded = t.tile.uploaded,
  27200. t.zoomCovered = t.covered
  27201. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27202. var r = this.getTileTree(e, n);
  27203. r.breadthFirst({
  27204. callback: i.bind(this, n),
  27205. maxLevel: t
  27206. })
  27207. }
  27208. }
  27209. ,
  27210. l.prototype.renderPanoTiles = function() {
  27211. var e = [];
  27212. return function(t, i, n, r) {
  27213. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27214. i = i || this.direction || v.FORWARD;
  27215. var o = this.getActiveRenderTargetDescriptor(t);
  27216. if (!this.isRenderTargetDescriptorValid(o))
  27217. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27218. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27219. var s = this.getTileTree(t, a);
  27220. e.length = 0,
  27221. s.breadthFirst({
  27222. saveVisited: e
  27223. });
  27224. for (var l = 0; l < e.length; l++) {
  27225. var c = e[l];
  27226. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27227. }
  27228. }
  27229. this.updateDirection(i)
  27230. }
  27231. }(),
  27232. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27233. return e && e.renderTarget
  27234. }
  27235. ,
  27236. l.prototype.isPanoActive = function(e) {
  27237. var t = this.getActiveRenderTargetDescriptor(e);
  27238. return this.isRenderTargetDescriptorValid(t)
  27239. }
  27240. ,
  27241. l.prototype.isPanoZoomed = function(e) {
  27242. return this.zoomingActive && this.zoomPanoId === e
  27243. }
  27244. ,
  27245. l.prototype.initTileTree = function(e, t, i) {
  27246. var n = this.tileTrees[e];
  27247. n || (n = [],
  27248. this.tileTrees[e] = n);
  27249. var r = n[t];
  27250. if (!r) {
  27251. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27252. r = new A(C.TILE_SIZE,o),
  27253. n[t] = r
  27254. }
  27255. }
  27256. ,
  27257. l.prototype.getTileTree = function(e, t) {
  27258. var i = this.tileTrees[e];
  27259. if (!i)
  27260. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27261. var n = i[t];
  27262. if (!n)
  27263. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27264. return n
  27265. }
  27266. ,
  27267. l.prototype.initTiledPano = function(e, t) {
  27268. var i = this.sceneRenderer.renderer
  27269. , n = (i.context,
  27270. new h.WebGLRenderTargetCube(e,e,{
  27271. stencilBuffer: !1
  27272. }))
  27273. , r = new h.CubeTexture([]);
  27274. n.texture = r,
  27275. r.image = [null, null, null, null, null, null],
  27276. r.flipY = !0,
  27277. t ? (r.generateMipmaps = !0,
  27278. r.magFilter = h.LinearFilter,
  27279. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27280. r.magFilter = h.LinearFilter,
  27281. r.minFilter = h.LinearFilter),
  27282. r.format = h.RGBAFormat,
  27283. i.setRenderTarget(n),
  27284. i.setRenderTarget(null);
  27285. var o = i.properties.get(r);
  27286. return o.__image__webglTextureCube = o.__webglTexture,
  27287. n
  27288. }
  27289. ,
  27290. l.prototype.getUploadQueueForPano = function(e) {
  27291. var t = this.uploadQueues[e];
  27292. return t || (t = [],
  27293. this.uploadQueues[e] = t),
  27294. t
  27295. }
  27296. ,
  27297. l.prototype.isTileUploaded = function(e) {
  27298. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27299. }
  27300. ,
  27301. l.prototype.setUploaded = function(e, t) {
  27302. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27303. }
  27304. ,
  27305. l.prototype.queueTileUpload = function(e, t, i) {
  27306. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27307. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27308. var r = this.getUploadQueueForPano(e.panoId);
  27309. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27310. e.uploadQueued = !0,
  27311. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27312. }
  27313. }
  27314. ,
  27315. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27316. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27317. }
  27318. ,
  27319. l.prototype.getTopUploadQueue = function() {
  27320. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27321. for (var n = 0; n < this.activePanos.length; n++)
  27322. if (e = this.activePanos[n],
  27323. t = this.getUploadQueueForPano(e.id),
  27324. t.length > 0)
  27325. switch (i) {
  27326. case S.Base:
  27327. if (0 === t[0].level)
  27328. return t;
  27329. break;
  27330. case S.Remaining:
  27331. return t
  27332. }
  27333. return null
  27334. }
  27335. ,
  27336. l.prototype.getNextFromUploadQueue = function() {
  27337. var e = function(e) {
  27338. var t = e.shift();
  27339. return t.uploadQueued = !1,
  27340. t
  27341. };
  27342. return function() {
  27343. if (this.forceQueue.length > 0)
  27344. return e(this.forceQueue);
  27345. var t = this.getTopUploadQueue();
  27346. return t && t.length > 0 ? e(t) : null
  27347. }
  27348. }(),
  27349. l.prototype.peekNextFromUploadQueue = function() {
  27350. if (this.forceQueue.length > 0)
  27351. return this.forceQueue[0];
  27352. var e = this.getTopUploadQueue();
  27353. return e && e.length > 0 ? e[0] : null
  27354. }
  27355. ,
  27356. l.prototype.clearAllQueuedUploads = function() {
  27357. this.clearAllUploadQueues(null, 0)
  27358. }
  27359. ,
  27360. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27361. this.clearAllUploadQueues(e, 0)
  27362. }
  27363. ,
  27364. l.prototype.clearAllUploadQueues = function(e, t) {
  27365. if (e)
  27366. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27367. this.clearUploadQueue(this.forceQueue, t, e);
  27368. else {
  27369. for (var i = 0; i < this.activePanos.length; i++) {
  27370. var n = this.activePanos[i];
  27371. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27372. }
  27373. this.clearUploadQueue(this.forceQueue, t)
  27374. }
  27375. }
  27376. ,
  27377. l.prototype.clearUploadQueue = function(e, t, i) {
  27378. void 0 !== t && null !== t || (t = 0);
  27379. for (var n = 0; n < e.length; ) {
  27380. var r = e[n];
  27381. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27382. e.splice(n, 1)) : n++
  27383. }
  27384. }
  27385. ,
  27386. l.prototype.refreshUploadInterval = function() {
  27387. var e = null;
  27388. return function(t) {
  27389. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27390. null !== t && void 0 !== t || (t = w),
  27391. b || (t = _),
  27392. this.uploadInterval = window.setTimeout(e, t),
  27393. this.uploadIntervalDelay = t)
  27394. }
  27395. }(),
  27396. l.prototype.update = function() {
  27397. var e = performance.now()
  27398. , t = 0;
  27399. return function() {
  27400. this.uploadIntervalCancelled = !0,
  27401. window.clearTimeout(this.uploadInterval),
  27402. this.uploadInterval = null;
  27403. var i = performance.now() - e;
  27404. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27405. e = performance.now()),
  27406. t++
  27407. }
  27408. }(),
  27409. l.prototype.updateUploadQueue = function(e, t) {
  27410. e || (e = 1);
  27411. for (var i = 0, n = 0; ; ) {
  27412. if (n >= t || i >= e)
  27413. break;
  27414. var r = this.getNextFromUploadQueue();
  27415. if (!r)
  27416. break;
  27417. if (0 !== r.level ? i++ : n++,
  27418. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27419. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27420. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27421. }
  27422. }
  27423. }
  27424. ,
  27425. l.prototype.updateDirection = function(e) {
  27426. if (e = e || this.direction) {
  27427. this.direction = e;
  27428. for (var t = 0; t < this.activePanos.length; t++) {
  27429. var i = this.activePanos[t]
  27430. , n = this.getUploadQueueForPano(i.id);
  27431. y.sortPanoTiles(n, i, this.direction)
  27432. }
  27433. }
  27434. }
  27435. ,
  27436. l.prototype.uploadTile = function() {
  27437. var e = {}
  27438. , t = (new h.Vector4,
  27439. d.tiling.overlayStyle);
  27440. //var failHistory = {};
  27441. return function(i, n) {
  27442. var r = i.panoId
  27443. , o = i.image
  27444. , a = i.tileSize
  27445. , s = i.panoSize
  27446. , l = i.tileIndex
  27447. , c = (i.faceTileIndex,
  27448. i.totalTiles)
  27449. , u = (i.face,
  27450. i.tileX)
  27451. , d = i.tileY
  27452. , p = !0
  27453. , g = !1
  27454. , m = (this.getPanoDescriptor(r),
  27455. this.getPanoLODDescriptor(r, s))
  27456. , v = this.getActiveRenderTargetDescriptor(r)
  27457. , A = v.renderTarget
  27458. , y = v.size;
  27459. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27460. y = this.qualityManager.getMaxZoomPanoSize()),
  27461. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27462. g = !1),
  27463. n || (this.anyUploaded(i.node) && (p = !1,
  27464. g = !0),
  27465. this.isTileUploaded(i) && (p = !1,
  27466. g = !1)),
  27467. p) {
  27468. /* if(failHistory[''+r+s+l]){
  27469. console.log('uploadTile retry', r, s, l)
  27470. }
  27471. console.log('uploadTile 成功', r, s, l)
  27472. */
  27473. var C = u * a
  27474. , I = d * a
  27475. , E = a / s * y
  27476. , b = C / s * y
  27477. , w = I / s * y;
  27478. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27479. var _ = e[a];
  27480. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27481. 1 === t || 2 === t) {
  27482. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27483. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27484. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27485. } else
  27486. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27487. m.uploadCount++,
  27488. this.emit(f.TileRenderSuccess, r, s, l, c),
  27489. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27490. this.setUploaded(i, !0),
  27491. this.addCoverageForNode(i.node)
  27492. } else{
  27493. this.setUploaded(i, !1);
  27494. //console.log('uploadTile 失败', r, s, l)
  27495. //failHistory[''+r+s+l] = true;
  27496. }
  27497. return i.uploadAttempted || (m.uploadAttempts++,
  27498. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27499. i.uploadAttempted = !0,
  27500. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27501. g
  27502. }
  27503. }(),
  27504. l.prototype.linkTileAndNode = function(e, t) {
  27505. t.tile = e,
  27506. e.node = t
  27507. }
  27508. ,
  27509. l.prototype.linkAllTilesAndNodes = function(e) {
  27510. for (var t = function(t, i, n, r, o) {
  27511. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27512. this.linkTileAndNode(a, n)
  27513. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27514. var n = this.getTileTree(e.id, i);
  27515. n.breadthFirst({
  27516. callback: t.bind(this, n, i)
  27517. })
  27518. }
  27519. }
  27520. ,
  27521. l.prototype.anyUploaded = function(e) {
  27522. if (!e)
  27523. return !1;
  27524. if (e.tile && this.isTileUploaded(e.tile))
  27525. return !0;
  27526. if (e.children)
  27527. for (var t = 0; t < e.children.length; t++) {
  27528. var i = e.children[t];
  27529. if (this.anyUploaded(i))
  27530. return !0
  27531. }
  27532. return !1
  27533. }
  27534. ,
  27535. l.prototype.setNodeCovered = function(e, t) {
  27536. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27537. }
  27538. ,
  27539. l.prototype.isNodeCovered = function(e) {
  27540. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27541. }
  27542. ,
  27543. l.prototype.addCoverageForNode = function(e) {
  27544. if (this.setNodeCovered(e, !0),
  27545. e.parent && e.covered) {
  27546. var t = e.parent;
  27547. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27548. }
  27549. }
  27550. ,
  27551. l.prototype.calcFullCoverage = function(e) {
  27552. var t = !1;
  27553. if (e.children)
  27554. for (var i = 0; i < e.children.length; i++) {
  27555. var n = e.children[i];
  27556. t = t || this.calcFullCoverage(n)
  27557. }
  27558. e.covered = e.tile.uploaded || t
  27559. }
  27560. ,
  27561. l.prototype.nodeSubcovered = function(e) {
  27562. if (!e.children)
  27563. return !1;
  27564. for (var t = 0; t < e.children.length; t++)
  27565. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27566. return !1;
  27567. return !0
  27568. }
  27569. ,
  27570. l.prototype.resetPanoDescriptor = function(e) {
  27571. this.getPanoDescriptor(e)
  27572. }
  27573. ,
  27574. l.prototype.getPanoDescriptor = function(e) {
  27575. var t = this.panoDescriptors[e];
  27576. return t || (t = {},
  27577. this.panoDescriptors[e] = t),
  27578. t
  27579. }
  27580. ,
  27581. l.prototype.resetPanoLODDescriptors = function(e) {
  27582. var t = this.getPanoLODDescriptors(e);
  27583. for (var i in t)
  27584. if (t.hasOwnProperty(i)) {
  27585. var n = t[i];
  27586. n.uploadCount = 0,
  27587. n.uploadAttempts = 0
  27588. }
  27589. }
  27590. ,
  27591. l.prototype.getPanoLODDescriptor = function(e, t) {
  27592. var i = this.getPanoLODDescriptors(e)
  27593. , n = i[t];
  27594. return n || (n = {
  27595. uploadCount: 0,
  27596. uploadAttempts: 0
  27597. },
  27598. i[t] = n),
  27599. n
  27600. }
  27601. ,
  27602. l.prototype.getPanoLODDescriptors = function(e) {
  27603. var t = this.panoLODDescriptors[e];
  27604. return t || (t = {},
  27605. this.panoLODDescriptors[e] = t),
  27606. t
  27607. }
  27608. ,
  27609. l.prototype.onTileDownloaded = function(e) {
  27610. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27611. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27612. if (i.downloaded = !0,
  27613. i.image = e.image,
  27614. i.panoSize = e.panoSize,
  27615. i.tileX = e.tileX,
  27616. i.tileY = e.tileY,
  27617. i.totalTiles = e.totalTiles,
  27618. i.tileIndex = e.tileIndex,
  27619. i.faceTileIndex = e.faceTileIndex,
  27620. i.face = e.face,
  27621. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27622. i.panoId = e.panoId,
  27623. i.tileSize = e.tileSize,
  27624. i.direction = (new h.Vector3).copy(e.direction),
  27625. i.node = null,
  27626. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27627. this.isPanoActive(i.panoId)) {
  27628. var n = this.getTileTree(i.panoId, i.face)
  27629. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27630. this.linkTileAndNode(i, r),
  27631. this.queueTileUpload(i, !0)
  27632. }
  27633. }
  27634. ,
  27635. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27636. var r = this.tileDirectory[e];
  27637. r || (r = {},
  27638. this.tileDirectory[e] = r);
  27639. var o = 16384 * t + 1024 * i + n
  27640. , a = r[o];
  27641. return a || (a = {
  27642. downloaded: !1,
  27643. uploaded: !1,
  27644. zoomUploaded: !1
  27645. },
  27646. r[o] = a),
  27647. a._key = e + ":" + t + ":" + i + ":" + n,
  27648. a._tileKey = o,
  27649. a
  27650. }
  27651. ,
  27652. l.prototype.setZoomingActive = function(e, t, i) {
  27653. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27654. this.zoomPanoId = t.id,
  27655. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27656. }
  27657. ,
  27658. l.prototype.updateZoomedPanoFromBase = function(e) {
  27659. if (!this.zoomPanoRenderingDisabled) {
  27660. var t = this.getActiveRenderTargetDescriptor(e.id);
  27661. if (t && t.renderTarget) {
  27662. var i = this.qualityManager.getMaxZoomPanoSize()
  27663. , n = t.renderTarget
  27664. , r = t.size;
  27665. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27666. this.copyBaseRenderStatusToZoomed(e.id)
  27667. }
  27668. }
  27669. }
  27670. ,
  27671. t.exports = l
  27672. }
  27673. , {
  27674. "../enum/GLCubeFaces": 25,
  27675. "../enum/PanoRendererEvents": 35,
  27676. "../enum/PanoSizeClass": 36,
  27677. "../enum/SceneRendererEvents": 43,
  27678. "../enum/TileDownloaderEvents": 45,
  27679. "../enum/Vectors": 50,
  27680. "../exception/BasicException": 55,
  27681. "../objects/Panorama": 148,
  27682. "../settings": 166,
  27683. "../util/browser": 182,
  27684. "../util/panorama": 191,
  27685. "./TileDownloader": 171,
  27686. "./TilePrioritizer": 172,
  27687. "./TileTree": 173,
  27688. "./TileUtils": 174,
  27689. events: 202,
  27690. three: 217
  27691. }],
  27692. 170: [function(e, t, i) {
  27693. "use strict";
  27694. function n(e, t, i) {
  27695. this.maxNavPanoSize = -1,
  27696. this.maxZoomPanoSize = -1,
  27697. this.devicePixelDensity = e,
  27698. this.deviceScreenSize = t,
  27699. this.clientBandwidth = i,
  27700. this.panoSizeClassMap = {},
  27701. this.useHighResolutionPanos = !0,
  27702. this.useUltraHighResolutionPanos = !1,
  27703. this.modelHasUltraHighPanos = !1
  27704. }
  27705. var r = e("../enum/PanoSizeClass")
  27706. , o = e("../settings")
  27707. , a = e("../util/browser")
  27708. , s = e("../constants")
  27709. , l = e("../util/showcase")
  27710. , c = e("../enum/ModelManagerEvents");
  27711. n.prototype.init = function(e) {
  27712. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27713. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27714. this.highSize = this.getPanoSize(r.HIGH),
  27715. this.standardSize = this.getPanoSize(r.STANDARD),
  27716. this.baseSize = this.getPanoSize(r.BASE),
  27717. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27718. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27719. this.updateMaximums(),
  27720. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27721. }
  27722. ,
  27723. n.prototype.updateFromModel = function(e) {
  27724. this.updateHighResolutionSettings(e),
  27725. this.updateUltraHighResolutionSettings(e)
  27726. }
  27727. ,
  27728. n.prototype.updateHighResolutionSettings = function(e) {
  27729. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27730. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27731. //this.useHighResolutionPanos = !0;
  27732. //----------------------e n d -----------------------------------------------------------------
  27733. this.updateMaximums()
  27734. }
  27735. ,
  27736. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27737. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27738. this.updateMaximums()
  27739. }
  27740. ,
  27741. n.prototype.enableUltraHighQualityMode = function() {
  27742. this.modelHasUltraHighPanos = !0,
  27743. this.updateUltraHighResolutionSettings(null)
  27744. }
  27745. ,
  27746. n.prototype.ultraHighQualityModeEnabled = function() {
  27747. return this.modelHasUltraHighPanos
  27748. }
  27749. ,
  27750. n.prototype.onModelChanged = function(e) {
  27751. this.updateFromModel(e.model),
  27752. this.updateMaximums()
  27753. }
  27754. ,
  27755. n.prototype.updateMaximums = function() {
  27756. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27757. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27758. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27759. }
  27760. ,
  27761. n.prototype.buildPanoSizeClassMap = function() {
  27762. this.panoSizeClassMap[r.BASE] = 512,
  27763. this.panoSizeClassMap[r.STANDARD] = 1024,
  27764. this.panoSizeClassMap[r.HIGH] = 2048,
  27765. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27766. }
  27767. ,
  27768. n.prototype.getPanoSize = function(e) {
  27769. return this.panoSizeClassMap[e]
  27770. }
  27771. ,
  27772. n.prototype.getMaxPossiblePanoSize = function() {
  27773. return this.getPanoSize(r.ULTRAHIGH)
  27774. }
  27775. ,
  27776. n.prototype.getMaxPanoSize = function() {
  27777. return this.maxZoomPanoSize
  27778. }
  27779. ,
  27780. n.prototype.getMaxNavPanoSize = function() {
  27781. return this.maxNavPanoSize
  27782. }
  27783. ,
  27784. n.prototype.getMaxZoomPanoSize = function() {
  27785. return this.maxZoomPanoSize
  27786. }
  27787. ,
  27788. n.prototype.detectMaxNavPanoSizeClass = function() {
  27789. if(settings.mobileNavHigh)return r.HIGH //改
  27790. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27791. }
  27792. ,
  27793. n.prototype.detectMaxNavPanoSize = function() {
  27794. var e = this.detectMaxNavPanoSizeClass();
  27795. return this.getPanoSize(e)
  27796. }
  27797. ,
  27798. n.prototype.detectMaxZoomPanoSize = function() {
  27799. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27800. }
  27801. ,
  27802. t.exports = n
  27803. }
  27804. , {
  27805. "../constants": 8,
  27806. "../enum/ModelManagerEvents": 33,
  27807. "../enum/PanoSizeClass": 36,
  27808. "../settings": 166,
  27809. "../util/browser": 182,
  27810. "../util/showcase": 193
  27811. }],
  27812. 171: [function(e, t, i) {
  27813. (function(i) {
  27814. "use strict";
  27815. function n(e) {
  27816. this.panos = null,
  27817. this.retryMinimumTime = 1e4,
  27818. this.urls = null,
  27819. this.panoLoadCallbacks = {},
  27820. this.downloadDescriptors = {},
  27821. this.priorityQueue = [],
  27822. this.forceQueue = [],
  27823. this.activeDownloads = [],
  27824. this.qualityManager = null,
  27825. this.tilePrioritizer = null,
  27826. this.refreshInterval = null,
  27827. this.processPriorityQueue = !1,
  27828. this.concurrentDownloads = e.concurrentDownloads || 1,
  27829. this.downloadTestResults = {}
  27830. }
  27831. var r = e("three")
  27832. , o = (e("../enum/Viewmode"),
  27833. e("../settings"))
  27834. , a = (e("../objects/Panorama"),
  27835. e("../util/logger"))
  27836. , s = (e("../enum/Vectors"),
  27837. e("../enum/PanoSizeClass"),
  27838. e("../enum/TileDownloaderEvents"))
  27839. , l = e("./TilePrioritizer")
  27840. , c = e("./TileUtils")
  27841. , h = (e("../enum/GLCubeFaces"),
  27842. e("../enum/DownloadStatus"))
  27843. , u = e("../util/panorama")
  27844. , d = e("../util/ajax")
  27845. , p = e("../ab")
  27846. , f = e("events").EventEmitter
  27847. , g = (new a(i),
  27848. Object.freeze({
  27849. Testing: 1,
  27850. Success: 2,
  27851. Fail: 3
  27852. }));
  27853. n.prototype = Object.create(f.prototype),
  27854. n.IDLE_REFRESH_DELAY = 500,
  27855. n.ACTIVE_REFRESH_DELAY = 16,
  27856. n.DOWNLOAD_RETRIES = 4,
  27857. n.prototype.init = function(e) {
  27858. this.qualityManager = e
  27859. }
  27860. ,
  27861. n.prototype.setUrls = function(e) {
  27862. this.urls = e
  27863. }
  27864. ,
  27865. n.prototype.setPanoData = function(e, t, i) {
  27866. this.panos = e,
  27867. this.imagePanos = t,
  27868. this.panoGroupId = i
  27869. }
  27870. ,
  27871. n.prototype.start = function() {
  27872. this.refreshUpdateInterval(0)
  27873. }
  27874. ,
  27875. n.prototype.stop = function() {
  27876. window.cancel(this.refreshInterval)
  27877. }
  27878. ,
  27879. n.prototype.refreshUpdateInterval = function(e) {
  27880. e || (e = 0),
  27881. this.refreshInterval = window.setTimeout(function() {
  27882. var e = this.update();
  27883. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27884. }
  27885. .bind(this), e)
  27886. }
  27887. ,
  27888. n.prototype.update = function() {
  27889. var e = this.forceQueue.length > 0;
  27890. return this.processQueueForDownloading(this.forceQueue),
  27891. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27892. this.priorityQueue.length > 0 && (e = !0),
  27893. this.processQueueForDownloading(this.priorityQueue)),
  27894. e
  27895. }
  27896. ,
  27897. n.prototype.forceQueueTilesForPano = function() {
  27898. var e = []
  27899. , t = [];
  27900. return function(i, n, r, o, a, s) {
  27901. e.length = 0;
  27902. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27903. var p = u[d];
  27904. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27905. }
  27906. if (r && e.length > 0) {
  27907. l.sortPanoTiles(e, i, r),
  27908. t.length = 0,
  27909. c.matchingTilesInDirection(i, n, r, o, a, t);
  27910. for (var f = 0, g = function(e) {
  27911. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27912. }; f < e.length; ) {
  27913. var m = e[f]
  27914. , v = t.findIndex(g);
  27915. v < 0 ? e.splice(f, 1) : f++
  27916. }
  27917. }
  27918. for (var A = 0; A < e.length; A++)
  27919. this.forceQueue.push(e[A]);
  27920. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27921. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27922. s && this.processQueueForDownloading(this.forceQueue, !0)
  27923. }
  27924. }(),
  27925. n.prototype.clearForceQueue = function() {
  27926. this.clearQueue(this.forceQueue)
  27927. }
  27928. ,
  27929. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27930. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27931. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27932. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27933. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27934. }
  27935. ,
  27936. n.prototype.clearQueue = function(e) {
  27937. this.setStatusForAllDescriptors(e, h.None),
  27938. e.length = 0
  27939. }
  27940. ,
  27941. n.prototype.clearFromQueue = function(e, t, i) {
  27942. for (var n = 0; n < e.length; n++) {
  27943. var r = e[n];
  27944. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27945. }
  27946. }
  27947. ,
  27948. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27949. for (var i = 0; i < e.length; i++) {
  27950. var n = e[i];
  27951. n && (n.status = t)
  27952. }
  27953. }
  27954. ,
  27955. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27956. for (var i = 0; i < e.length; i++) {
  27957. var n = e[i];
  27958. n && (n.status !== t ? n.status = t : e[i] = null)
  27959. }
  27960. }
  27961. ,
  27962. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27963. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27964. , n = i[t];
  27965. return n || (n = this.buildDownloadDescriptorArray(t),
  27966. i[t] = n,
  27967. this.initTileDownloadDescriptors(n, e, t)),
  27968. n
  27969. }
  27970. ,
  27971. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27972. var t = this.downloadDescriptors[e.id];
  27973. return t || (t = {},
  27974. this.downloadDescriptors[e.id] = t),
  27975. t
  27976. }
  27977. ,
  27978. n.prototype.processQueueForDownloading = function(e, t) {
  27979. if (this.cleanupActiveDownloads(),
  27980. this.activeDownloads.length < this.concurrentDownloads || t)
  27981. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27982. var o = e.shift();
  27983. o && (this.startDownload(o),
  27984. n++)
  27985. }
  27986. }
  27987. ,
  27988. n.prototype.testDownload = function(e, t, i) {
  27989. var n = this.downloadTestResults[e];
  27990. if (n)
  27991. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27992. this.downloadTestResults[e] = g.Testing;
  27993. var r = this.panos.list[0]
  27994. , o = this.getTileUrl(r.id, e, t, 0)
  27995. , a = function(t) {
  27996. this.downloadTestResults[e] = g.Success,
  27997. i(!0)
  27998. }
  27999. .bind(this)
  28000. , s = function() {
  28001. this.downloadTestResults[e] = g.Fail,
  28002. i(!1)
  28003. }
  28004. .bind(this);
  28005. this.loadImage(o, 0, a, s)
  28006. }
  28007. ,
  28008. n.prototype.startDownload = function(e) {
  28009. e.status = h.Downloading;
  28010. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28011. this.activeDownloads.push(e),
  28012. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28013. }
  28014. ,
  28015. n.prototype.downloadFailed = function(e, t) {}
  28016. ,
  28017. n.prototype.downloadComplete = function(e, t) {
  28018. if (e.panoGroupId === this.panoGroupId) {
  28019. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28020. e.status = h.Downloaded,
  28021. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28022. var n = {
  28023. panoId: e.pano.id,
  28024. image: t,
  28025. tileSize: e.tileSize,
  28026. panoSize: e.panoSize,
  28027. tileIndex: e.tileIndex,
  28028. faceTileIndex: e.faceTileIndex,
  28029. totalTiles: e.totalTiles,
  28030. face: e.face,
  28031. tileX: e.tileX,
  28032. tileY: e.tileY,
  28033. direction: e.direction
  28034. };
  28035. e.image = t,
  28036. this.emit(s.TileDownloadSuccess, n),
  28037. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28038. panoId: e.pano.id,
  28039. tileSize: e.tileSize,
  28040. panoSize: e.panoSize
  28041. },
  28042. this.emit(s.PanoDownloadComplete, n),
  28043. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28044. }
  28045. }
  28046. ,
  28047. n.prototype.cleanupActiveDownloads = function() {
  28048. var e = [];
  28049. return function() {
  28050. e.length = 0;
  28051. for (var t = 0; t < this.activeDownloads.length; t++) {
  28052. var i = this.activeDownloads[t];
  28053. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28054. }
  28055. this.activeDownloads.length = 0,
  28056. this.activeDownloads.push.apply(this.activeDownloads, e)
  28057. }
  28058. }(),
  28059. n.prototype.isPanoDownloaded = function(e, t) {
  28060. var i = this.getTileDownloadDescriptors(e, t);
  28061. if (i.length <= 0)
  28062. return !1;
  28063. for (var n = 0; n < i.length; n++) {
  28064. var r = i[n];
  28065. if (r.status !== h.Downloaded)
  28066. return !1
  28067. }
  28068. return !0
  28069. }
  28070. ,
  28071. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28072. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28073. this.panoLoadCallbacks[o] = {
  28074. onLoad: i,
  28075. onFail: n,
  28076. onProgress: r
  28077. }
  28078. }
  28079. ,
  28080. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28081. var i = e.id + ":" + t;
  28082. return this.panoLoadCallbacks[i]
  28083. }
  28084. ,
  28085. n.prototype.buildDownloadDescriptorArray = function(e) {
  28086. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28087. var r = this.buildDownloadDescriptor();
  28088. i.push(r)
  28089. }
  28090. return i
  28091. }
  28092. ,
  28093. n.prototype.buildDownloadDescriptor = function() {
  28094. var e = {
  28095. panoGroupId: null,
  28096. pano: null,
  28097. panoSize: -1,
  28098. tileSize: -1,
  28099. tileIndex: -1,
  28100. totalTiles: -1,
  28101. faceTileIndex: -1,
  28102. status: h.None,
  28103. url: null,
  28104. image: null,
  28105. direction: new r.Vector3,
  28106. face: -1,
  28107. cubeFace: -1,
  28108. tileX: -1,
  28109. tileY: -1
  28110. };
  28111. return e
  28112. }
  28113. ,
  28114. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28115. for (var n = 0; n < e.length; n++) {
  28116. var r = e[n];
  28117. this.initTileDownloadDescriptor(r, t, i, n)
  28118. }
  28119. }
  28120. ,
  28121. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28122. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28123. e.face = c.getFaceForTile(i, n),
  28124. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28125. e.panoGroupId = this.panoGroupId,
  28126. e.pano = t,
  28127. e.panoSize = i,
  28128. e.tileSize = r,
  28129. e.tileIndex = n,
  28130. e.totalTiles = c.getTileCountForSize(i),
  28131. e.status = h.None,
  28132. e.image = null,
  28133. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28134. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28135. }
  28136. ,
  28137. n.prototype.getTileUrl = function() {
  28138. var e = {
  28139. 256: "256",
  28140. 512: "512",
  28141. 1024: "1k",
  28142. 2048: "2k",
  28143. 4096: "4k"
  28144. }
  28145. , t = {
  28146. face: -1,
  28147. faceTileIndex: -1,
  28148. tileX: -1,
  28149. tileY: -1
  28150. };
  28151. return function(i, n, r, a) {
  28152. c.getTileLocation(n, a, t);
  28153. var s = Math.floor(n / r)
  28154. , l = s * s
  28155. , h = Math.floor(a / l)
  28156. , u = "";
  28157. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28158. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28159. return d = p.changeIfTileGenerating(d)
  28160. }
  28161. }(),
  28162. n.prototype.loadImage = function(e, t, i, n) {
  28163. d.getImage(e, t).then(function(e) {
  28164. i(e)
  28165. }).fail(n)
  28166. }
  28167. ,
  28168. t.exports = n
  28169. }
  28170. ).call(this, "/js/tile/TileDownloader.js")
  28171. }
  28172. , {
  28173. "../ab": 3,
  28174. "../enum/DownloadStatus": 24,
  28175. "../enum/GLCubeFaces": 25,
  28176. "../enum/PanoSizeClass": 36,
  28177. "../enum/TileDownloaderEvents": 45,
  28178. "../enum/Vectors": 50,
  28179. "../enum/Viewmode": 51,
  28180. "../objects/Panorama": 148,
  28181. "../settings": 166,
  28182. "../util/ajax": 181,
  28183. "../util/logger": 189,
  28184. "../util/panorama": 191,
  28185. "./TilePrioritizer": 172,
  28186. "./TileUtils": 174,
  28187. events: 202,
  28188. three: 217
  28189. }],
  28190. 172: [function(e, t, i) {
  28191. (function(i) {
  28192. "use strict";
  28193. function n(e, t, i, o, a) {
  28194. this.qualityManager = e,
  28195. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28196. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28197. this.baseSize = t,
  28198. this.standardSize = i,
  28199. this.highSize = o,
  28200. this.ultraHighSize = a,
  28201. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28202. }
  28203. var r = e("three")
  28204. , o = (e("../enum/Viewmode"),
  28205. e("../settings"),
  28206. e("../settings"),
  28207. e("../objects/Panorama"))
  28208. , a = e("../util/logger")
  28209. , s = (e("../enum/Vectors"),
  28210. e("../enum/PanoSizeClass"),
  28211. e("../enum/ModelManagerEvents"),
  28212. e("../enum/GLCubeFaces"),
  28213. e("../enum/DownloadStatus"))
  28214. , l = (e("../util/browser"),
  28215. e("./TileUtils"))
  28216. , c = e("../util/math")
  28217. , h = (e("events").EventEmitter,
  28218. new a(i),
  28219. Object.freeze({
  28220. None: 0,
  28221. DirectionalFOV: 1
  28222. }));
  28223. n.PriorityCriteria = function(e, t, i, n, o) {
  28224. this.pano = e,
  28225. this.cameraPosition = (new r.Vector3).copy(t),
  28226. this.cameraDir = (new r.Vector3).copy(i),
  28227. this.panoSpaceDir = (new r.Vector3).copy(n),
  28228. this.upcomingPanos = o,
  28229. this.copy = function(e) {
  28230. this.pano = e.pano,
  28231. this.cameraPosition.copy(e.cameraPosition),
  28232. this.cameraDir.copy(e.cameraDir),
  28233. this.panoSpaceDir.copy(e.panoSpaceDir),
  28234. this.upcomingPanos = o
  28235. }
  28236. ,
  28237. this.zoomingActive = !1
  28238. }
  28239. ,
  28240. n.DIRECTIONAL_FOV = 180,
  28241. n.DIRECTIONAL_FOV_NARROW = 120,
  28242. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28243. n.MAX_SCORED_PANOS_TOADD = 2,
  28244. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28245. n.DIRECTION_SCORE_STRICTNESS = .75,
  28246. n.appendQueue = function(e, t) {
  28247. if (e && t)
  28248. for (var i = 0; i < t.length; i++)
  28249. e.push(t[i])
  28250. }
  28251. ,
  28252. n.prototype.updateCriteria = function(e, t, i, n) {
  28253. this.priorityCriteria.pano = e,
  28254. this.priorityCriteria.cameraPosition.copy(t),
  28255. this.priorityCriteria.cameraDir.copy(i),
  28256. this.priorityCriteria.upcomingPanos = n,
  28257. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28258. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28259. }
  28260. ,
  28261. n.prototype.filterAndPrioritize = function() {
  28262. var e = []
  28263. , t = []
  28264. , i = [];
  28265. return function(r, o, a) {
  28266. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28267. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28268. var s = this.baseSize
  28269. , l = this.standardSize
  28270. , c = this.highSize
  28271. , h = this.ultraHighSize;
  28272. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28273. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28274. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  28275. i.length = 0,
  28276. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28277. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28278. n.appendQueue(r, i),
  28279. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28280. i.length = 0,
  28281. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28282. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28283. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28284. n.appendQueue(r, i),
  28285. i.length = 0,
  28286. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28287. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28288. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28289. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28290. n.appendQueue(r, i),
  28291. this.queueTilesForPanos(r, e, a, s)
  28292. }
  28293. }(),
  28294. n.prototype.canDownloadSize = function(e) {
  28295. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28296. }
  28297. ,
  28298. n.prototype.populateNeighborPanos = function(e, t, i) {
  28299. i = i || [],
  28300. i.length = 0;
  28301. var n = t.getNeighbours(e);
  28302. for (var r in n)
  28303. if (n.hasOwnProperty(r)) {
  28304. var o = t.get(r);
  28305. i.push(o)
  28306. }
  28307. return i
  28308. }
  28309. ,
  28310. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28311. i = i || [],
  28312. i.length = 0;
  28313. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28314. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28315. , c = t.sortByScore(s, l);
  28316. if (c)
  28317. for (var h = 0; h < c.length && h < a; h++) {
  28318. var u = c[h].pano;
  28319. i.push(u)
  28320. }
  28321. return i
  28322. }
  28323. ,
  28324. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28325. for (var o = 0, a = 0; a < t.length; a++) {
  28326. var s = t[a]
  28327. , l = this.queueTilesForPano(e, i, s, n);
  28328. if (o += l > 0 ? 1 : 0,
  28329. r && o >= r)
  28330. break
  28331. }
  28332. return o
  28333. }
  28334. ,
  28335. n.prototype.queueTilesForPano = function() {
  28336. var e = {
  28337. filter: h.None
  28338. };
  28339. return function(t, i, n, r) {
  28340. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28341. }
  28342. }(),
  28343. n.prototype.queueTilesForPanosInDirection = function() {
  28344. var e = new r.Vector3;
  28345. return function(t, i, n, r, o, a, s, l) {
  28346. for (var h = 0, u = 0; u < n.length; u++) {
  28347. var d = n[u];
  28348. e.copy(d.position),
  28349. e.sub(o),
  28350. e.normalize();
  28351. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28352. , f = c.getFOVDotThreshold(s);
  28353. if (p >= f) {
  28354. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28355. if (h += g > 0 ? 1 : 0,
  28356. l && h >= l)
  28357. break
  28358. }
  28359. }
  28360. return h
  28361. }
  28362. }(),
  28363. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28364. for (var l = 0, c = 0; c < i.length; c++) {
  28365. var h = i[c]
  28366. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28367. if (l += u > 0 ? 1 : 0,
  28368. s && l >= s)
  28369. break
  28370. }
  28371. return l
  28372. }
  28373. ,
  28374. n.prototype.queueTilesInDirectionForPano = function() {
  28375. var e = {
  28376. filter: h.DirectionalFOV,
  28377. direction: new r.Vector3,
  28378. fov: 60
  28379. }
  28380. , t = new r.Vector3;
  28381. return function(i, n, r, o, a, s, c) {
  28382. return t.copy(s),
  28383. l.getRelativeDirection(r.quaternion, t),
  28384. e.direction.copy(t),
  28385. e.fov = c,
  28386. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28387. }
  28388. }(),
  28389. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28390. var e = [];
  28391. return function(t, i, n, r, o) {
  28392. var a = i.getTileDownloadDescriptors(n, r);
  28393. e.length = 0,
  28394. this.filterTileDownloadDescriptors(n, a, e, o);
  28395. for (var s = 0, l = 0; l < e.length; l++) {
  28396. var c = e[l];
  28397. c && (t.push(c),
  28398. s++)
  28399. }
  28400. return s
  28401. }
  28402. }(),
  28403. n.prototype.filterTileDownloadDescriptors = function() {
  28404. new r.Vector3;
  28405. return function(e, t, i, n) {
  28406. var r, o;
  28407. switch (n.filter) {
  28408. case h.DirectionalFOV:
  28409. for (r = 0; r < t.length; r++)
  28410. o = t[r],
  28411. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28412. break;
  28413. default:
  28414. for (r = 0; r < t.length; r++)
  28415. o = t[r],
  28416. i.push(o)
  28417. }
  28418. for (r = 0; r < i.length; r++)
  28419. o = i[r],
  28420. this.canIncludeDescriptor(o) || (i[r] = null)
  28421. }
  28422. }(),
  28423. n.prototype.canIncludeDescriptor = function(e) {
  28424. return e.status !== s.Downloading && e.status !== s.Downloaded
  28425. }
  28426. ,
  28427. n.prototype.canIncludePano = function(e, t) {
  28428. return !e.isLoaded(t)
  28429. }
  28430. ,
  28431. n.getFOVDotThreshold = function(e) {
  28432. return Math.cos(r.Math.degToRad(e / 2))
  28433. }
  28434. ;
  28435. var u = function() {
  28436. var e = function e(t, i) {
  28437. var n = e._panoSpaceDir
  28438. , r = e._fovThreshold
  28439. , o = e._fovThresholdNarrow
  28440. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28441. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28442. return t._dot = a,
  28443. i._dot = s,
  28444. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28445. };
  28446. return e._panoSpaceDir = new r.Vector3,
  28447. e._fovThreshold = -1,
  28448. e._fovThresholdNarrow = -1,
  28449. e
  28450. }();
  28451. n.sortPanoTiles = function(e, t, i) {
  28452. u._panoSpaceDir.copy(i),
  28453. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28454. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28455. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28456. e.sort(u)
  28457. }
  28458. ,
  28459. n.insertSortedPanoTile = function(e, t, i, r) {
  28460. u._panoSpaceDir.copy(r),
  28461. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28462. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28463. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28464. for (var o = -1, a = 0; a < e.length; a++) {
  28465. var s = u(t, e[a]);
  28466. if (s <= 0) {
  28467. o = a;
  28468. break
  28469. }
  28470. }
  28471. if (o === -1)
  28472. e[e.length] = t;
  28473. else {
  28474. for (var h = e.length; h > o; h--)
  28475. e[h] = e[h - 1];
  28476. e[o] = t
  28477. }
  28478. }
  28479. ,
  28480. n.prototype.setZoomingActive = function(e) {
  28481. e !== this.zoomingActive && (this.zoomingActive = e)
  28482. }
  28483. ,
  28484. t.exports = n
  28485. }
  28486. ).call(this, "/js/tile/TilePrioritizer.js")
  28487. }
  28488. , {
  28489. "../enum/DownloadStatus": 24,
  28490. "../enum/GLCubeFaces": 25,
  28491. "../enum/ModelManagerEvents": 33,
  28492. "../enum/PanoSizeClass": 36,
  28493. "../enum/Vectors": 50,
  28494. "../enum/Viewmode": 51,
  28495. "../objects/Panorama": 148,
  28496. "../settings": 166,
  28497. "../util/browser": 182,
  28498. "../util/logger": 189,
  28499. "../util/math": 190,
  28500. "./TileUtils": 174,
  28501. events: 202,
  28502. three: 217
  28503. }],
  28504. 173: [function(e, t, i) {
  28505. "use strict";
  28506. function n(e, t) {
  28507. this.levels = t,
  28508. this.tileSize = e,
  28509. this.root = null,
  28510. this.allNodes = [],
  28511. a(this)
  28512. }
  28513. function r(e, t) {
  28514. this.tree = e,
  28515. this.parent = t,
  28516. this.children = [],
  28517. this.id = ++u
  28518. }
  28519. function o(e, t, i, r, a, s, l, h) {
  28520. if (e) {
  28521. l = l || n.TraversalType.PreOrder;
  28522. var u = r * c + i;
  28523. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28524. s && s.push(e)),
  28525. e.children && 0 !== e.children.length) {
  28526. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28527. for (var g = 0; g < c; g++)
  28528. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28529. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28530. s && s.push(e))
  28531. }
  28532. }
  28533. }
  28534. function a(e) {
  28535. e.root = s(e, null, 0)
  28536. }
  28537. function s(e, t, i) {
  28538. if (i > e.levels)
  28539. return null;
  28540. var n = new r(e,t);
  28541. e.allNodes.push(n);
  28542. for (var o = 0; o < h; o++)
  28543. n.children[o] = s(e, n, i + 1);
  28544. return n
  28545. }
  28546. function l(e, t, i, n, r) {
  28547. if (!e)
  28548. return null;
  28549. if (0 === i)
  28550. return e;
  28551. if (!e.children || 0 === e.children.length)
  28552. return null;
  28553. var o = Math.pow(c, i)
  28554. , a = o / c
  28555. , s = n % a
  28556. , h = r % a
  28557. , u = Math.floor(r / a)
  28558. , d = Math.floor(n / a)
  28559. , p = u * c + d
  28560. , f = e.children[p];
  28561. return l(f, t + 1, i - 1, s, h)
  28562. }
  28563. var c = (e("three"),
  28564. e("./TileUtils"),
  28565. e("../objects/Panorama"),
  28566. e("../util/panorama"),
  28567. e("events").EventEmitter,
  28568. 2)
  28569. , h = c * c;
  28570. n.TraversalType = Object.freeze({
  28571. PreOrder: 0,
  28572. PostOrder: 1
  28573. });
  28574. var u = 0;
  28575. n.getLevelCountForSize = function(e, t) {
  28576. var i = 0;
  28577. for (t < e && (t = e); ; ) {
  28578. if (t /= c,
  28579. t < e)
  28580. break;
  28581. i++
  28582. }
  28583. return i
  28584. }
  28585. ,
  28586. n.getSizeForLevel = function(e, t) {
  28587. return Math.pow(c, t) * e
  28588. }
  28589. ,
  28590. n.prototype.getSubNode = function(e, t, i) {
  28591. (!t || e < this.tileSize) && (t = 0),
  28592. (!i || e < this.tileSize) && (i = 0),
  28593. e < this.tileSize && (e = this.tileSize);
  28594. var r = n.getLevelCountForSize(this.tileSize, e)
  28595. , o = l(this.root, 0, r, t, i);
  28596. return o
  28597. }
  28598. ,
  28599. n.prototype.breadthFirst = function(e) {
  28600. e = e || {};
  28601. var t = !!e.nullLevelEnd
  28602. , i = e.maxLevel
  28603. , n = e.minLevel
  28604. , r = e.callback
  28605. , o = e.saveVisited
  28606. , a = []
  28607. , s = {}
  28608. , l = 0
  28609. , c = 0;
  28610. for (a.push(this.root),
  28611. a.push(s); a.length > 0 && !(i && l > i); ) {
  28612. var h = a.shift();
  28613. if (h === s)
  28614. (!n || l >= n) && (r && t && r(null),
  28615. o && t && o.push(null)),
  28616. a.length > 0 && a.push(s),
  28617. l++,
  28618. c = 0;
  28619. else {
  28620. if (h.children)
  28621. for (var u = 0; u < h.children.length; u++) {
  28622. var d = h.children[u];
  28623. d && a.push(h.children[u])
  28624. }
  28625. var p = this.getFaceIndexFromNode(h);
  28626. (!n || l >= n) && (r && r(h, l, p),
  28627. o && o.push(h)),
  28628. c++
  28629. }
  28630. }
  28631. }
  28632. ,
  28633. n.prototype.getFaceIndexFromNode = function(e) {
  28634. if (!e)
  28635. return -1;
  28636. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28637. var o = i.parent;
  28638. if (!o)
  28639. break;
  28640. for (var a = -1, s = 0; s < o.children.length; s++)
  28641. o.children[s] === i && (a = s);
  28642. var l = a % c
  28643. , h = Math.floor(a / c);
  28644. n = l * t + n,
  28645. r = h * t + r,
  28646. t *= c,
  28647. i = o
  28648. }
  28649. return r * t + n
  28650. }
  28651. ,
  28652. n.prototype.depthFirst = function(e, t, i) {
  28653. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28654. }
  28655. ,
  28656. t.exports = n
  28657. }
  28658. , {
  28659. "../objects/Panorama": 148,
  28660. "../util/panorama": 191,
  28661. "./TileUtils": 174,
  28662. events: 202,
  28663. three: 217
  28664. }],
  28665. 174: [function(e, t, i) {
  28666. "use strict";
  28667. var n = e("../enum/GLCubeFaces")
  28668. , r = e("../util/MathLight")
  28669. , o = {};
  28670. o.TILE_SIZE = 512,
  28671. o.FACES_PER_PANO = 6,
  28672. o.LocationOnTile = {
  28673. Center: 0,
  28674. UpperLeft: 1,
  28675. UpperRight: 2,
  28676. LowerRight: 3,
  28677. LowerLeft: 4
  28678. },
  28679. o.getTileVector = function() {
  28680. return function(e, t, i, a, s, l, c, h) {
  28681. l = l || o.LocationOnTile.Center;
  28682. var u = e / t
  28683. , d = a / u;
  28684. s = -s + (u - 1);
  28685. var p = s / u
  28686. , f = t / e
  28687. , g = 2 * f
  28688. , m = g / 2
  28689. , v = 2 * d - 1 + m
  28690. , A = 2 * p - 1 + m;
  28691. switch (l) {
  28692. case o.LocationOnTile.UpperLeft:
  28693. v -= m,
  28694. A += m,
  28695. v += c * g;
  28696. break;
  28697. case o.LocationOnTile.UpperRight:
  28698. v += m,
  28699. A += m,
  28700. A -= c * g;
  28701. break;
  28702. case o.LocationOnTile.LowerRight:
  28703. v += m,
  28704. A -= m,
  28705. v -= c * g;
  28706. break;
  28707. case o.LocationOnTile.LowerLeft:
  28708. v -= m,
  28709. A -= m,
  28710. A += c * g;
  28711. break;
  28712. case o.LocationOnTile.Center:
  28713. }
  28714. switch (i) {
  28715. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28716. r.setVector(h, -1, A, -v);
  28717. break;
  28718. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28719. r.setVector(h, 1, A, v);
  28720. break;
  28721. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28722. r.setVector(h, -v, 1, -A);
  28723. break;
  28724. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28725. r.setVector(h, -v, -1, A);
  28726. break;
  28727. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28728. r.setVector(h, -v, A, 1);
  28729. break;
  28730. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28731. r.setVector(h, v, A, -1)
  28732. }
  28733. r.normalize(h)
  28734. }
  28735. }(),
  28736. o.getFaceForTile = function(e, t) {
  28737. var i = o.TILE_SIZE;
  28738. e < o.TILE_SIZE && (i = e);
  28739. var n = Math.floor(e / i)
  28740. , r = n * n;
  28741. return Math.floor(t / r)
  28742. }
  28743. ,
  28744. o.getTileLocation = function(e, t, i) {
  28745. var n = o.TILE_SIZE;
  28746. e < o.TILE_SIZE && (n = e);
  28747. var r = o.getFaceForTile(e, t)
  28748. , a = Math.floor(e / n)
  28749. , s = a * a
  28750. , l = t - r * s;
  28751. i.tileX = l % a,
  28752. i.tileY = Math.floor(l / a),
  28753. i.face = r,
  28754. i.faceTileIndex = l
  28755. }
  28756. ,
  28757. o.getTileCountForSize = function(e) {
  28758. if (e <= o.TILE_SIZE)
  28759. return o.FACES_PER_PANO;
  28760. var t = Math.floor(e / o.TILE_SIZE)
  28761. , i = t * t
  28762. , n = i * o.FACES_PER_PANO;
  28763. return n
  28764. }
  28765. ,
  28766. o.getRelativeDirection = function() {
  28767. var e = new r.Matrix4
  28768. , t = new r.Quaternion;
  28769. return function(i, n) {
  28770. t.copy(i),
  28771. t.inverse(),
  28772. e.makeRotationFromQuaternion(t),
  28773. e.applyToVector3(n),
  28774. r.normalize(n)
  28775. }
  28776. }(),
  28777. o.matchingTilesInDirection = function() {
  28778. var e = new r.Vector3
  28779. , t = new r.Vector3(0,0,-1)
  28780. , i = new r.Quaternion
  28781. , n = function(e, t) {
  28782. e.push({
  28783. face: t.face,
  28784. faceTileIndex: t.faceTileIndex,
  28785. tileX: t.tileX,
  28786. tileY: t.tileY
  28787. })
  28788. }
  28789. , a = function() {
  28790. var e = {
  28791. face: -1,
  28792. faceTileIndex: -1,
  28793. tileX: -1,
  28794. tileY: -1
  28795. };
  28796. return function(t, i, r) {
  28797. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28798. o.getTileLocation(t, l, e),
  28799. i && !i(e) || (s++,
  28800. r && n(r, e));
  28801. return s
  28802. }
  28803. }();
  28804. return function(n, s, l, c, h, u) {
  28805. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28806. o.getTileCountForSize(s);
  28807. if (!c && !h)
  28808. return a(s, null, u);
  28809. var p = !!h;
  28810. if (h = h || c,
  28811. h = Math.max(0, Math.min(h, 360)),
  28812. c = Math.max(0, Math.min(c, 360)),
  28813. r.copyVector(l, e),
  28814. o.getRelativeDirection(n.quaternion, e),
  28815. p) {
  28816. i.setFromUnitVectors(e, t);
  28817. var f = function(e) {
  28818. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28819. };
  28820. return a(s, f, u)
  28821. }
  28822. var g = function(t) {
  28823. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28824. };
  28825. return a(s, g, u)
  28826. }
  28827. }(),
  28828. o.isTileWithinFrustum = function() {
  28829. var e = new r.Vector3
  28830. , t = 1e-5;
  28831. return function(i, n, a, s, l, c, h, u) {
  28832. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28833. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28834. r.applyQuaternionToVector(c, e),
  28835. e.z >= -t)
  28836. I++;
  28837. else {
  28838. var w = -1 / e.z
  28839. , _ = e.x * w
  28840. , T = e.y * w;
  28841. T > d ? v++ : T < p && A++,
  28842. _ > f ? y++ : _ < g && C++,
  28843. E++
  28844. }
  28845. return A !== E && v !== E && y !== E && C !== E
  28846. }
  28847. }(),
  28848. o.isTileWithinFOV = function() {
  28849. var e = new r.Vector3
  28850. , t = new r.Vector3(0,1,0)
  28851. , i = new r.Vector3(1,0,0);
  28852. return function(n, a, s, l, c, h, u) {
  28853. var d = o.mapFaceToCubemapFace(s);
  28854. if (r.cross(h, t, i),
  28855. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28856. o.isWithinFOV(e, h, u, null))
  28857. return !0;
  28858. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28859. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28860. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28861. o.isWithinFOV(e, h, u, null))
  28862. return !0;
  28863. g += p
  28864. }
  28865. return !1
  28866. }
  28867. }(),
  28868. o.isWithinFOV = function() {
  28869. var e = new r.Vector3
  28870. , t = new r.Vector3;
  28871. return function(i, n, o, a) {
  28872. if (r.copyVector(i, t),
  28873. a) {
  28874. r.copyVector(a, e),
  28875. r.normalize(e);
  28876. var s = r.dot(e, i);
  28877. e.x *= s,
  28878. e.y *= s,
  28879. e.z *= s,
  28880. r.subVector(t, e)
  28881. }
  28882. var l = o / 2 * r.RADIANS_PER_DEGREE
  28883. , c = Math.cos(l)
  28884. , h = r.dot(t, n);
  28885. return h >= c
  28886. }
  28887. }(),
  28888. o.mapFaceToCubemapFace = function() {
  28889. var e = {
  28890. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28891. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28892. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28893. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28894. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28895. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28896. };
  28897. return function(t) {
  28898. return e[t]
  28899. }
  28900. }(),
  28901. t.exports = o
  28902. }
  28903. , {
  28904. "../enum/GLCubeFaces": 25,
  28905. "../util/MathLight": 176
  28906. }],
  28907. 175: [function(e, t, i) {
  28908. (function(i) {
  28909. "use strict";
  28910. function n() {
  28911. this.list = [],
  28912. this.index = {},
  28913. Object.defineProperty(this, "length", {
  28914. get: function() {
  28915. return this.list.length
  28916. }
  28917. })
  28918. }
  28919. var r = (e("./common"),
  28920. e("./logger"));
  28921. new r(i);
  28922. n.prototype.forEach = function(e) {
  28923. this.list.forEach(e)
  28924. }
  28925. ,
  28926. n.prototype.add = function(e) {
  28927. this.list.push(e),
  28928. this.index[this.getIndex(e)] = e
  28929. }
  28930. ,
  28931. n.prototype.getIndex = function(e) {
  28932. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28933. }
  28934. ,
  28935. n.prototype.extend = function(e) {
  28936. for (var t = 0; t < e.length; t++)
  28937. this.add(e[t])
  28938. }
  28939. ,
  28940. n.prototype.get = function(e) {
  28941. return this.index[e]
  28942. }
  28943. ,
  28944. n.prototype.first = function() {
  28945. return this.list[0]
  28946. }
  28947. ,
  28948. n.prototype.last = function() {
  28949. return this.list[this.list.length - 1]
  28950. }
  28951. ,
  28952. n.prototype.reIndex = function() {
  28953. this.index = {};
  28954. var e = this;
  28955. this.forEach(function(t) {
  28956. e.index[e.getIndex(t)] = t
  28957. })
  28958. }
  28959. ,
  28960. n.prototype.filter = function(e) {
  28961. var t = this.list.filter(e);
  28962. return this.reIndex(),
  28963. t
  28964. }
  28965. ,
  28966. n.prototype.reduce = function(e, t) {
  28967. return this.list.reduce(e, t)
  28968. }
  28969. ,
  28970. n.prototype.sort = function(e) {
  28971. return this.list.sort(e)
  28972. }
  28973. ,
  28974. n.prototype.indexOf = function(e) {
  28975. for (var t = 0; t < this.list.length; ++t)
  28976. if (this.list[t] === e)
  28977. return t;
  28978. return -1
  28979. }
  28980. ,
  28981. t.exports = n
  28982. }
  28983. ).call(this, "/js/util/IndexedCollection.js")
  28984. }
  28985. , {
  28986. "./common": 185,
  28987. "./logger": 189
  28988. }],
  28989. 176: [function(e, t, i) {
  28990. "use strict";
  28991. var n = e("../constants")
  28992. , r = {};
  28993. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28994. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28995. r.Vector3 = function(e, t, i) {
  28996. this.x = e || 0,
  28997. this.y = t || 0,
  28998. this.z = i || 0
  28999. }
  29000. ,
  29001. r.Matrix4 = function() {
  29002. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29003. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29004. }
  29005. ,
  29006. r.Matrix4.prototype = {
  29007. identity: function() {
  29008. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29009. this
  29010. },
  29011. copy: function(e) {
  29012. return this.elements.set(e.elements),
  29013. this
  29014. },
  29015. applyToVector3: function(e) {
  29016. var t = e.x
  29017. , i = e.y
  29018. , n = e.z
  29019. , r = this.elements;
  29020. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29021. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29022. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29023. this
  29024. },
  29025. getInverse: function(e, t) {
  29026. var i = this.elements
  29027. , n = e.elements
  29028. , r = n[0]
  29029. , o = n[1]
  29030. , a = n[2]
  29031. , s = n[3]
  29032. , l = n[4]
  29033. , c = n[5]
  29034. , h = n[6]
  29035. , u = n[7]
  29036. , d = n[8]
  29037. , p = n[9]
  29038. , f = n[10]
  29039. , g = n[11]
  29040. , m = n[12]
  29041. , v = n[13]
  29042. , A = n[14]
  29043. , y = n[15]
  29044. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29045. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29046. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29047. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29048. , w = r * C + o * I + a * E + s * b;
  29049. if (0 === w) {
  29050. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29051. if (t)
  29052. throw new Error(_);
  29053. return console.warn(_),
  29054. this.identity()
  29055. }
  29056. var T = 1 / w;
  29057. return i[0] = C * T,
  29058. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29059. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29060. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29061. i[4] = I * T,
  29062. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29063. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29064. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29065. i[8] = E * T,
  29066. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29067. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29068. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29069. i[12] = b * T,
  29070. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29071. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29072. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29073. this
  29074. },
  29075. makeRotationFromQuaternion: function(e) {
  29076. var t = this.elements
  29077. , i = e.x
  29078. , n = e.y
  29079. , r = e.z
  29080. , o = e.w
  29081. , a = i + i
  29082. , s = n + n
  29083. , l = r + r
  29084. , c = i * a
  29085. , h = i * s
  29086. , u = i * l
  29087. , d = n * s
  29088. , p = n * l
  29089. , f = r * l
  29090. , g = o * a
  29091. , m = o * s
  29092. , v = o * l;
  29093. return t[0] = 1 - (d + f),
  29094. t[4] = h - v,
  29095. t[8] = u + m,
  29096. t[1] = h + v,
  29097. t[5] = 1 - (c + f),
  29098. t[9] = p - g,
  29099. t[2] = u - m,
  29100. t[6] = p + g,
  29101. t[10] = 1 - (c + d),
  29102. t[3] = 0,
  29103. t[7] = 0,
  29104. t[11] = 0,
  29105. t[12] = 0,
  29106. t[13] = 0,
  29107. t[14] = 0,
  29108. t[15] = 1,
  29109. this
  29110. }
  29111. },
  29112. r.Quaternion = function(e, t, i, n) {
  29113. this._x = e || 0,
  29114. this._y = t || 0,
  29115. this._z = i || 0,
  29116. this._w = void 0 !== n ? n : 1
  29117. }
  29118. ,
  29119. r.Quaternion.prototype = {
  29120. get x() {
  29121. return this._x
  29122. },
  29123. set x(e) {
  29124. this._x = e
  29125. },
  29126. get y() {
  29127. return this._y
  29128. },
  29129. set y(e) {
  29130. this._y = e
  29131. },
  29132. get z() {
  29133. return this._z
  29134. },
  29135. set z(e) {
  29136. this._z = e
  29137. },
  29138. get w() {
  29139. return this._w
  29140. },
  29141. set w(e) {
  29142. this._w = e
  29143. },
  29144. copy: function(e) {
  29145. this._x = e.x,
  29146. this._y = e.y,
  29147. this._z = e.z,
  29148. this._w = e.w
  29149. },
  29150. inverse: function() {
  29151. return this.conjugate().normalize()
  29152. },
  29153. conjugate: function() {
  29154. return this._x *= -1,
  29155. this._y *= -1,
  29156. this._z *= -1,
  29157. this
  29158. },
  29159. length: function() {
  29160. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29161. },
  29162. normalize: function() {
  29163. var e = this.length();
  29164. return 0 === e ? (this._x = 0,
  29165. this._y = 0,
  29166. this._z = 0,
  29167. this._w = 1) : (e = 1 / e,
  29168. this._x = this._x * e,
  29169. this._y = this._y * e,
  29170. this._z = this._z * e,
  29171. this._w = this._w * e),
  29172. this
  29173. },
  29174. setFromAxisAngle: function(e, t) {
  29175. var i = t / 2
  29176. , n = Math.sin(i);
  29177. return this._x = e.x * n,
  29178. this._y = e.y * n,
  29179. this._z = e.z * n,
  29180. this._w = Math.cos(i),
  29181. this
  29182. },
  29183. setFromUnitVectors: function() {
  29184. var e, t, i = 1e-6;
  29185. return function(n, o) {
  29186. return void 0 === e && (e = new r.Vector3),
  29187. t = r.dot(n, o) + 1,
  29188. t < i ? (t = 0,
  29189. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29190. this._x = e.x,
  29191. this._y = e.y,
  29192. this._z = e.z,
  29193. this._w = t,
  29194. this.normalize()
  29195. }
  29196. }(),
  29197. multiply: function(e) {
  29198. return this.multiplyQuaternions(this, e)
  29199. },
  29200. premultiply: function(e) {
  29201. return this.multiplyQuaternions(e, this)
  29202. },
  29203. multiplyQuaternions: function(e, t) {
  29204. var i = e._x
  29205. , n = e._y
  29206. , r = e._z
  29207. , o = e._w
  29208. , a = t._x
  29209. , s = t._y
  29210. , l = t._z
  29211. , c = t._w;
  29212. return this._x = i * c + o * a + n * l - r * s,
  29213. this._y = n * c + o * s + r * a - i * l,
  29214. this._z = r * c + o * l + i * s - n * a,
  29215. this._w = o * c - i * a - n * s - r * l,
  29216. this
  29217. }
  29218. },
  29219. r.convertWorkshopVector = function(e) {
  29220. return new r.Vector3(-e.x,e.y,e.z)
  29221. }
  29222. ,
  29223. r.convertWorkshopQuaternion = function(e) {
  29224. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29225. }
  29226. ;
  29227. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29228. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29229. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29230. }
  29231. ,
  29232. r.convertWorkshopPanoramaQuaternion = function(e) {
  29233. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29234. }
  29235. ,
  29236. r.normalize = function(e) {
  29237. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29238. , i = Math.sqrt(t);
  29239. e.x /= i,
  29240. e.y /= i,
  29241. e.z /= i
  29242. }
  29243. ,
  29244. r.dot = function(e, t) {
  29245. return e.x * t.x + e.y * t.y + e.z * t.z
  29246. }
  29247. ,
  29248. r.cross = function(e, t, i) {
  29249. var n = e.x
  29250. , r = e.y
  29251. , o = e.z;
  29252. i.x = r * t.z - o * t.y,
  29253. i.y = o * t.x - n * t.z,
  29254. i.z = n * t.y - r * t.x
  29255. }
  29256. ,
  29257. r.setVector = function(e, t, i, n) {
  29258. e.x = t,
  29259. e.y = i,
  29260. e.z = n
  29261. }
  29262. ,
  29263. r.copyVector = function(e, t) {
  29264. t.x = e.x,
  29265. t.y = e.y,
  29266. t.z = e.z
  29267. }
  29268. ,
  29269. r.addVector = function(e, t) {
  29270. e.x += t.x,
  29271. e.y += t.y,
  29272. e.z += t.z
  29273. }
  29274. ,
  29275. r.subVector = function(e, t) {
  29276. e.x -= t.x,
  29277. e.y -= t.y,
  29278. e.z -= t.z
  29279. }
  29280. ,
  29281. r.applyQuaternionToVector = function(e, t) {
  29282. var i = t.x
  29283. , n = t.y
  29284. , r = t.z
  29285. , o = e.x
  29286. , a = e.y
  29287. , s = e.z
  29288. , l = e.w
  29289. , c = l * i + a * r - s * n
  29290. , h = l * n + s * i - o * r
  29291. , u = l * r + o * n - a * i
  29292. , d = -o * i - a * n - s * r;
  29293. t.x = c * l + d * -o + h * -s - u * -a,
  29294. t.y = h * l + d * -a + u * -o - c * -s,
  29295. t.z = u * l + d * -s + c * -a - h * -o
  29296. }
  29297. ,
  29298. r.angleBetweenVectors = function(e, t) {
  29299. return Math.acos(r.dot(e, t))
  29300. }
  29301. ,
  29302. t.exports = r
  29303. }
  29304. , {
  29305. "../constants": 8
  29306. }],
  29307. 177: [function(e, t, i) {
  29308. (function(i) {
  29309. "use strict";
  29310. function n(e) {
  29311. this.cache = null,
  29312. this.expires = 0
  29313. }
  29314. function r() {
  29315. this.baseUrl = null,
  29316. this.cache = null,
  29317. this.expires = 0
  29318. }
  29319. function o() {
  29320. this.baseUrl = null,
  29321. this.expires = 0
  29322. }
  29323. function a(e) {
  29324. this.initialLoadingPromise = null,
  29325. this.endpoint = e + "?type=3",
  29326. this.urlContainer = null,
  29327. this.authorizationHeader = h.getAuthorizationHeader(),
  29328. this.containerClasses = [o, r, n]
  29329. }
  29330. var s = e("./ajax")
  29331. , l = e("./logger")
  29332. , c = e("../constants")
  29333. , h = e("./showcase")
  29334. , u = (e("../ab"),
  29335. new l(i));
  29336. n.prototype = {
  29337. version: 1,
  29338. validate: function(e) {
  29339. return "catalog.json"in e && Object.keys(e).length > 0
  29340. },
  29341. update: function(e) {
  29342. return this.cache = e,
  29343. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29344. $.when()
  29345. },
  29346. get: function(e) {
  29347. return this.cache[e]
  29348. }
  29349. },
  29350. r.prototype = {
  29351. version: 2,
  29352. validate: function(e) {
  29353. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29354. },
  29355. update: function(e) {
  29356. return this.baseUrl = e["base.url"],
  29357. this.cache = e,
  29358. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29359. $.when()
  29360. },
  29361. get: function(e) {
  29362. var t = this.cache[e];
  29363. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29364. }
  29365. },
  29366. o.prototype = {
  29367. version: 3,
  29368. validate: function(e) {
  29369. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29370. },
  29371. update: function(e) {
  29372. return this.baseUrl = e.templates[0],
  29373. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29374. $.when()
  29375. },
  29376. get: function(e) {
  29377. return this.baseUrl.replace("{{filename}}", e)
  29378. }
  29379. },
  29380. a.prototype = {
  29381. init: function() {
  29382. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29383. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29384. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29385. this.refresh().done(function() {
  29386. u.debug("Refreshed")
  29387. }).fail(function() {
  29388. u.error("Failed url refresh, urls might go stale soon")
  29389. }))
  29390. }
  29391. .bind(this), c.signedUrlCheckInterval),
  29392. this.initialLoadingPromise = this.refresh(),
  29393. this.initialLoadingPromise)
  29394. },
  29395. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29396. e = e || {};
  29397. /*var t = void 0 === e.cache || e.cache;
  29398. return s.get( this.endpoint , { //file
  29399. responseType: "json",
  29400. prefetchFrom: t ? "files" : null,
  29401. cache: t,
  29402. auth: this.authorizationHeader
  29403. }).then(function(e) {
  29404. if (this.urlContainer && this.urlContainer.validate(e))
  29405. return this.urlContainer.update(e);
  29406. for (var i = 0; i < this.containerClasses.length; i++) {
  29407. var n = this.containerClasses[i]
  29408. , r = new n;
  29409. if (r.validate(e))
  29410. return u.info("Using urls version " + r.version),
  29411. this.urlContainer = r,
  29412. this.urlContainer.update(e)
  29413. }
  29414. return t ? this.refresh({
  29415. cache: !1
  29416. }) : $.Deferred().reject("missing-urls")
  29417. }
  29418. .bind(this), function(e) {
  29419. return "loading-failed"
  29420. }) */
  29421. return $.Deferred().resolve();
  29422. },
  29423. get: function(e) {
  29424. //return this.urlContainer.get(e)
  29425. return window.DATA.files.templates[0].replace("{{filename}}", e)
  29426. }
  29427. },
  29428. t.exports = a
  29429. }
  29430. ).call(this, "/js/util/ModelUrls.js")
  29431. }
  29432. , {
  29433. "../ab": 3,
  29434. "../constants": 8,
  29435. "./ajax": 181,
  29436. "./logger": 189,
  29437. "./showcase": 193
  29438. }],
  29439. 178: [function(e, t, i) {
  29440. (function(i) {
  29441. "use strict";
  29442. function n() {
  29443. u.call(this),
  29444. this.neighbourMap = {},
  29445. this.map = null
  29446. }
  29447. var r = e("three")
  29448. , o = e("./common")
  29449. , a = e("../settings")
  29450. , s = e("../objects/Panorama")
  29451. , a = e("../settings")
  29452. , l = e("./aStar")
  29453. , c = e("./logger")
  29454. , h = new c(i)
  29455. , u = e("./IndexedCollection")
  29456. , d = e("./transitions");
  29457. o.inherit(n, u),
  29458. n.prototype.getIndex = function(e) {
  29459. return e.id
  29460. }
  29461. ,
  29462. n.prototype.find = function(e, t) {
  29463. var i = o.filterAll(this.list, e);
  29464. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29465. i = o.stableSort(i, e)
  29466. }),
  29467. i[0])
  29468. }
  29469. ,
  29470. n.prototype.sortByScore = function(e, t) {
  29471. var i = o.filterAll(this.list, e);
  29472. return 0 === i.length ? null : i = i.map(function(e) {
  29473. return {
  29474. pano: e,
  29475. score: t.reduce(function(t, i) {
  29476. return t + i(e)
  29477. }, 0)
  29478. }
  29479. }).sort(function(e, t) {
  29480. return t.score - e.score;
  29481. })
  29482. }
  29483. ,
  29484. n.prototype.lowestByScore = function(e, t, i) {
  29485. return this.findRankedByScore(0, e, t, i)
  29486. }
  29487. ,
  29488. n.prototype.findRankedByScore = function(e, t, i, n) {
  29489. n && (n.candidates = null,
  29490. n.pano = null),
  29491. e || (e = 0);
  29492. var r = this.sortByScore(t, i);
  29493. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29494. n.pano = r[e].pano),
  29495. r[e].pano)
  29496. }
  29497. ,
  29498. n.prototype.showPanoScores = function(e) {
  29499. this.list.forEach(function(e) {
  29500. e.removeTextSprite()
  29501. });
  29502. var t = 6344768;
  29503. e.forEach(function(e) {
  29504. e.pano.addTextSprite(e.score.toFixed(2), t),
  29505. t = 16428055
  29506. })
  29507. }
  29508. ,
  29509. n.prototype.isNeighbour = function(e, t) {
  29510. return this.neighbourMap[e.id][t.id]
  29511. }
  29512. ,
  29513. n.prototype.getNeighbours = function(e) {
  29514. return this.neighbourMap[e.id]
  29515. }
  29516. ,
  29517. n.prototype.setNeighbour = function(e, t, i) {
  29518. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29519. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29520. this.neighbourMap[e.id][e.id] = !0,
  29521. this.neighbourMap[t.id][t.id] = !0,
  29522. this.neighbourMap[e.id][t.id] = i,
  29523. this.neighbourMap[t.id][e.id] = i,
  29524. this.neighbourMap[e.id]
  29525. }
  29526. ,
  29527. n.prototype.findClosest = function(e, t) {
  29528. var i = [s.filters.isPanoAligned()];
  29529. return t && i.push(s.filters.inDirection(e, t, .75)),
  29530. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29531. }
  29532. ,
  29533. n.prototype.dualNeighbors = function(e, t) {
  29534. var i, n = [];
  29535. for (i in this.neighbourMap[e.id])
  29536. this.neighbourMap[t.id][i] && n.push(i);
  29537. return n
  29538. }
  29539. ,
  29540. n.prototype.populate_path_graph = function() {
  29541. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29542. for (e = 0; e < this.list.length; e += 1) {
  29543. o = this.list[e],
  29544. s = {},
  29545. l = !1,
  29546. i = o.neighbourPanos || o.findNeighourPanos();
  29547. for (t in i)
  29548. if (i[t]) {
  29549. a = this.index[t],
  29550. p.copy(o.floorPosition),
  29551. p.sub(a.floorPosition);
  29552. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29553. , v = (Math.abs(p.y) / Math.max(m, .01),
  29554. Math.max(0, Math.abs(p.y) - .2));
  29555. v > 0 ? (f += 1,
  29556. v = Math.pow(4 * v, 2),
  29557. m = Math.pow(m, 2),
  29558. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29559. n = p.length()),
  29560. s[a.id] = n,
  29561. l = !0
  29562. }
  29563. l ? u[o.id] = s : d += 1
  29564. }
  29565. this.map = u,
  29566. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29567. }
  29568. ,
  29569. n.prototype.aStarSearch = function(e, t) {
  29570. var i = Date.now()
  29571. , n = new l({
  29572. start: e,
  29573. isEnd: function(e) {
  29574. return e === t
  29575. },
  29576. neighbor: function(e) {
  29577. var t = e.neighbourPanos || e.findNeighourPanos()
  29578. , i = [];
  29579. for (var n in t)
  29580. t[n] && i.push(this.index[n]); //add: t[n] &&
  29581. return i
  29582. }
  29583. .bind(this),
  29584. distance: function(e, t) {
  29585. var i = this.map[e.id]
  29586. , n = i[t.id];
  29587. return n
  29588. }
  29589. .bind(this),
  29590. heuristic: function(e, t) {
  29591. return 1
  29592. }
  29593. .bind(this),
  29594. hash: function(e) {
  29595. return e.id
  29596. },
  29597. timeout: 5e3
  29598. });
  29599. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29600. "success" !== n.status)
  29601. return h.debug("Did not find A* path from " + e + " to " + t),
  29602. null;
  29603. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29604. var r = [];
  29605. return n.path.forEach(function(e) {
  29606. r.push(e.id)
  29607. }),
  29608. r
  29609. }
  29610. ,
  29611. n.prototype.includeNodesNearPath = function() {
  29612. var e = new r.Vector3
  29613. , t = new r.Vector3
  29614. , i = new r.Vector3
  29615. , n = new r.Vector3
  29616. , o = new r.Vector3
  29617. , a = new r.Vector3
  29618. , s = new r.Vector3
  29619. , l = new r.Vector3
  29620. , c = []
  29621. , h = new r.Vector3
  29622. , u = new r.Vector3;
  29623. return function(r, d) {
  29624. if (r)
  29625. for (var p = function(e, t, i) {
  29626. return o.copy(t).sub(e),
  29627. o.dot(i)
  29628. }, f = function(e, t) {
  29629. return p(h, e.position, i) - p(h, t.position, i)
  29630. }, g = 0; g < r.length - 1; ) {
  29631. var m = r[g]
  29632. , v = r[g + 1]
  29633. , A = this.index[m]
  29634. , y = this.index[v];
  29635. h.copy(A.position),
  29636. u.copy(y.position),
  29637. c.length = 0,
  29638. e.copy(u).sub(h),
  29639. i.copy(e).normalize();
  29640. for (var C = 0; C < this.list.length; C++) {
  29641. var I = this.list[C];
  29642. o.copy(I.position).sub(h);
  29643. var E = o.dot(i);
  29644. if (E > 0) {
  29645. s.copy(i),
  29646. s.multiplyScalar(E),
  29647. a.copy(o),
  29648. a.sub(s);
  29649. var b = a.length();
  29650. if (b < d) {
  29651. t.copy(e).negate(),
  29652. n.copy(t).normalize(),
  29653. l.copy(I.position).sub(u);
  29654. var w = l.dot(n);
  29655. w > 0 && c.push(I)
  29656. }
  29657. }
  29658. }
  29659. if (c.length > 0) {
  29660. c.sort(f);
  29661. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29662. r[_] = r[_ - c.length];
  29663. for (var T = 0; T < c.length; T++)
  29664. r[T + g + 1] = c[T].id
  29665. }
  29666. g += c.length + 1
  29667. }
  29668. }
  29669. }(),
  29670. n.prototype.fadeMarkerOpacity = function(e, t) {
  29671. var i = void 0 === e ? a.panorama.markerOpacity : e
  29672. , n = this.list.findIndex(function(e) {
  29673. return e.marker
  29674. });
  29675. if (!(n < 0)) {
  29676. var r = this.list[n].marker.material.opacity;
  29677. if (r !== e) {
  29678. var o = i - r;
  29679. d.trigger({
  29680. func: function(e, t) {
  29681. var i = r + e * o;
  29682. this.forEach(function(e) {
  29683. e.marker && (e.marker.material.opacity = i)
  29684. })
  29685. }
  29686. .bind(this),
  29687. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29688. name: "_fpm"
  29689. })
  29690. }
  29691. }
  29692. }
  29693. ,
  29694. t.exports = n
  29695. }
  29696. ).call(this, "/js/util/PanoramaCollection.js")
  29697. }
  29698. , {
  29699. "../objects/Panorama": 148,
  29700. "../settings": 166,
  29701. "./IndexedCollection": 175,
  29702. "./aStar": 180,
  29703. "./common": 185,
  29704. "./logger": 189,
  29705. "./transitions": 195,
  29706. three: 217
  29707. }],
  29708. 179: [function(e, t, i) {
  29709. "use strict";
  29710. function n() {
  29711. this.actionSequence = [],
  29712. this.actionSequenceInProgress = !1
  29713. }
  29714. function r(e, t, i, n) {
  29715. s.trackAlways("zoom_" + e, {
  29716. from: t,
  29717. to: i,
  29718. pano: n
  29719. })
  29720. }
  29721. function o(e, t) {
  29722. r("initial", 1, e, t)
  29723. }
  29724. function a(e, t, i) {
  29725. r("followup", e, t, i)
  29726. }
  29727. var s = e("../analytics");
  29728. n.prototype.reset = function(e) {
  29729. this.actionSequenceInProgress = !1,
  29730. this.actionSequence.length = 0
  29731. }
  29732. ,
  29733. n.prototype.addZoomAction = function() {
  29734. var e = null
  29735. , t = null
  29736. , i = !1
  29737. , n = function() {
  29738. if (e = null,
  29739. this.actionSequence.length > 0) {
  29740. var i = this.actionSequence[0].start
  29741. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29742. 1 === i ? o(n, t) : a(i, n, t)
  29743. }
  29744. this.reset()
  29745. };
  29746. return function(r, o, a) {
  29747. if (r !== o) {
  29748. i || (n = n.bind(this),
  29749. i = !0),
  29750. e && (window.clearTimeout(e),
  29751. e = null),
  29752. a === t && this.actionSequenceInProgress || (this.reset(),
  29753. t = a),
  29754. this.actionSequenceInProgress = !0;
  29755. var s = {
  29756. start: r,
  29757. end: o
  29758. };
  29759. this.actionSequence.push(s),
  29760. e = window.setTimeout(n, 150)
  29761. }
  29762. }
  29763. }(),
  29764. t.exports = n
  29765. }
  29766. , {
  29767. "../analytics": 4
  29768. }],
  29769. 180: [function(e, t, i) {
  29770. "use strict";
  29771. function n(e) {
  29772. void 0 === e.timeout && (e.timeout = 1 / 0);
  29773. var t = e.hash || o
  29774. , i = {
  29775. data: e.start,
  29776. g: 0,
  29777. h: e.heuristic(e.start)
  29778. }
  29779. , n = i;
  29780. i.f = i.h;
  29781. var h = new s
  29782. , u = new l(a)
  29783. , d = c();
  29784. u.push(i),
  29785. d.set(t(i.data), i);
  29786. for (var p = new Date; u.size(); ) {
  29787. if (new Date - p > e.timeout)
  29788. return {
  29789. status: "timeout",
  29790. cost: n.g,
  29791. path: r(n)
  29792. };
  29793. var f = u.pop();
  29794. if (d.delete(t(f.data)),
  29795. e.isEnd(f.data))
  29796. return {
  29797. status: "success",
  29798. cost: f.g,
  29799. path: r(f)
  29800. };
  29801. h.add(t(f.data));
  29802. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29803. var v = g[m];
  29804. if (!h.contains(t(v))) {
  29805. var A = f.g + e.distance(f.data, v)
  29806. , y = d.get(t(v))
  29807. , C = !1;
  29808. if (void 0 === y)
  29809. y = {
  29810. data: v
  29811. },
  29812. d.set(t(v), y);
  29813. else {
  29814. if (y.g < A)
  29815. continue;
  29816. C = !0
  29817. }
  29818. y.parent = f,
  29819. y.g = A,
  29820. y.h = e.heuristic(v),
  29821. y.f = A + y.h,
  29822. y.h < n.h && (n = y),
  29823. C ? u.heapify() : u.push(y)
  29824. }
  29825. }
  29826. }
  29827. return {
  29828. status: "noPath",
  29829. cost: n.g,
  29830. path: r(n)
  29831. }
  29832. }
  29833. function r(e) {
  29834. if (void 0 !== e.parent) {
  29835. var t = r(e.parent);
  29836. return t.push(e.data),
  29837. t
  29838. }
  29839. return [e.data]
  29840. }
  29841. function o(e) {
  29842. return e.toString()
  29843. }
  29844. function a(e, t) {
  29845. return e.f - t.f
  29846. }
  29847. var s = e("Set")
  29848. , l = e("heap")
  29849. , c = e("dict");
  29850. t.exports = n
  29851. }
  29852. , {
  29853. Set: 196,
  29854. dict: 210,
  29855. heap: 211
  29856. }],
  29857. 181: [function(e, t, i) {
  29858. (function(i) {
  29859. "use strict";
  29860. function n(e, t, i) {
  29861. var n = new XMLHttpRequest;
  29862. if (i && "withCredentials"in n)
  29863. n.open(e, t, i);
  29864. else if ("undefined" != typeof XDomainRequest)
  29865. n = new XDomainRequest,
  29866. n.open(e, t);
  29867. else {
  29868. if (i)
  29869. throw "Browser does not support CORS!";
  29870. n.open(e, t)
  29871. }
  29872. return n
  29873. }
  29874. function r(e, t, i) {
  29875. function o() {
  29876. u.warn("Retrying ", t),
  29877. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29878. }
  29879. function a(e, t) {
  29880. var i = e.response;
  29881. if ("json" === t && "object" != typeof i)
  29882. try {
  29883. i = JSON.parse(e.responseText)
  29884. } catch (e) {
  29885. return void c.reject({
  29886. error: "Failed parsing JSON"
  29887. })
  29888. }
  29889. else if ("image/jpeg" === t) {
  29890. var n = new Uint8Array(e.response)
  29891. , r = new Blob([n],{
  29892. type: "image/jpeg"
  29893. })
  29894. , o = URL.createObjectURL(r);
  29895. i = new Image,
  29896. i.src = o,
  29897. i.crossOrigin = "Anonymous",
  29898. i.onload = function() {
  29899. URL.revokeObjectURL(o)
  29900. }
  29901. }
  29902. return i
  29903. }
  29904. var s = n(e, t, !1);
  29905. if (i = i || {},
  29906. i.retries = void 0 !== i.retries ? i.retries : 0,
  29907. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29908. i.responseType)
  29909. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29910. s.responseType = i.responseType;
  29911. else {
  29912. if ("image/jpeg" !== i.responseType)
  29913. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29914. s.responseType = "arraybuffer"
  29915. }
  29916. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29917. i.auth && s.setRequestHeader("Authorization", i.auth),
  29918. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29919. s.setRequestHeader("Content-Type", "application/json")),
  29920. "object" == typeof i.headers)
  29921. for (var l in i.headers)
  29922. s.setRequestHeader(l, i.headers[l]);
  29923. var c = $.Deferred();
  29924. return s.onreadystatechange = function(e) {
  29925. if (4 === this.readyState)
  29926. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29927. i.retries++,
  29928. setTimeout(o, 1e3);
  29929. else if (200 === this.status) {
  29930. var t = a(this, i.responseType);
  29931. c.resolve(t)
  29932. } else
  29933. c.reject(this)
  29934. }
  29935. ,
  29936. s.onprogress = function(e) {
  29937. c.notify(e)
  29938. }
  29939. ,
  29940. s.send(i.data),
  29941. c.promise()
  29942. }
  29943. function o(e) {
  29944. return Object.keys(e).sort().map(function(t) {
  29945. return {
  29946. key: t,
  29947. value: e[t]
  29948. }
  29949. })
  29950. }
  29951. function a(e, t) {
  29952. var i = t.responseType || null
  29953. , n = t.auth || null
  29954. , r = t.prefetchFrom || null
  29955. , a = e + "__" + i + "__" + n + "__" + r;
  29956. return t.headers && o(t.headers).forEach(function(e) {
  29957. a += "__" + e.key + ":" + e.value
  29958. }),
  29959. a
  29960. }
  29961. function s(e, t) {
  29962. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29963. }
  29964. function l(e, t, i) {
  29965. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29966. }
  29967. var c = e("./logger")
  29968. , h = e("../ab")
  29969. , u = new c(i);
  29970. window.URL = window.URL || window.webkitURL,
  29971. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29972. window.DATA = window.DATA || {}
  29973. /* setTimeout(function() {//MP-- xzw delete
  29974. window.MP_REQUEST_CACHE = null,
  29975. window.DATA = {}
  29976. }, 6e4),
  29977. window.onpageshow = function(e) {
  29978. e.persisted && (window.MP_REQUEST_CACHE = null,
  29979. window.DATA = {})
  29980. } */
  29981. ,
  29982. t.exports = {
  29983. get: function(e, t) {
  29984. t = t || {};
  29985. var i = void 0 === t.cache || t.cache;
  29986. if (i) {
  29987. var n = s(e, t);
  29988. if (n)
  29989. return n
  29990. }
  29991. var o;
  29992. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  29993. i && l(e, t, o),
  29994. o
  29995. },
  29996. post: function(e, t) {
  29997. return r("POST", e, t)
  29998. },
  29999. patch: function(e, t) {
  30000. return r("PATCH", e, t)
  30001. },
  30002. getImage: function(e, t) {
  30003. function i() {
  30004. u.warn("Retrying ", e),
  30005. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30006. }
  30007. var n = $.Deferred()
  30008. , r = new Image
  30009. , o = this;
  30010. return e = h.changeIfImageOptimzing(e),
  30011. null !== t && void 0 !== t || (t = 3),
  30012. r.onerror = function() {
  30013. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30014. }
  30015. ,
  30016. r.onload = function() {
  30017. n.resolve(r)
  30018. }
  30019. ,
  30020. r.crossOrigin = "anonymous",
  30021. r.src = e,
  30022. n
  30023. }
  30024. }
  30025. }
  30026. ).call(this, "/js/util/ajax.js")
  30027. }
  30028. , {
  30029. "../ab": 3,
  30030. "./logger": 189
  30031. }],
  30032. 182: [function(e, t, i) {
  30033. "use strict";
  30034. function n(e, t) {
  30035. var i = window.navigator.userAgent
  30036. , n = i.match(e);
  30037. return n = n ? n[1].split(t) : [],
  30038. {
  30039. major: parseInt(n[0]) || 0,
  30040. minor: parseInt(n[1]) || 0,
  30041. patch: parseInt(n[2]) || 0
  30042. }
  30043. }
  30044. var r = e("../exception/DeviceMismatchException");
  30045. window.browser = t.exports = {
  30046. isFullscreen: function() {
  30047. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30048. },
  30049. supportsFullscreen: function() {
  30050. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30051. },
  30052. isPointerLocked: function() {
  30053. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30054. },
  30055. requestFullscreen: function(e, t) {
  30056. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30057. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30058. },
  30059. requestPointerLock: function() {
  30060. var e;
  30061. if (document.fullscreenElement)
  30062. e = document.fullscreenElement();
  30063. else if (document.mozFullscreenElement)
  30064. e = document.mozFullscreenElement();
  30065. else if (document.mozFullScreenElement)
  30066. e = document.mozFullScreenElement();
  30067. else {
  30068. if (!document.webkitFullscreenElement)
  30069. return;
  30070. e = document.webkitFullscreenElement()
  30071. }
  30072. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30073. e.requestPointerLock(),
  30074. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30075. },
  30076. exitPointerLock: function() {
  30077. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30078. document.exitPointerLock()
  30079. },
  30080. exitFullscreen: function() {
  30081. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30082. },
  30083. details: function() {
  30084. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30085. return e ? {
  30086. name: e[1],
  30087. version: parseInt(e[2]),
  30088. platform: navigator.platform
  30089. } : {}
  30090. },
  30091. is: function(e) {
  30092. return this.details() && this.details().name === e
  30093. },
  30094. inIframe: function() {
  30095. return window.parent !== window
  30096. },
  30097. aspectRatio: function() {
  30098. var e = $("#player").width() / $("#player").height();
  30099. return isFinite(e) ? e : 0
  30100. },
  30101. userAgent: function() {
  30102. return window.navigator.userAgent
  30103. },
  30104. isMobile: function() {
  30105. var e = navigator.userAgent || navigator.vendor || window.opera;
  30106. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30107. },
  30108. isLandscape: function() {
  30109. return this.isMobile && this.aspectRatio() > 1
  30110. },
  30111. isSmallScreen: function() {
  30112. var e = screen.width / window.devicePixelRatio;
  30113. return e < 240
  30114. },
  30115. detectIE: function() {
  30116. var e = window.navigator.userAgent
  30117. , t = e.indexOf("MSIE ");
  30118. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30119. },
  30120. detectSafari: function() {
  30121. var e = window.navigator.userAgent
  30122. , t = e.indexOf("Safari");
  30123. return t !== -1 && !this.detectChrome()
  30124. },
  30125. detectFirefox: function() {
  30126. var e = window.navigator.userAgent;
  30127. return e.indexOf("Firefox") !== -1
  30128. },
  30129. detectChrome: function() {
  30130. var e = window.navigator.userAgent;
  30131. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30132. },
  30133. detectOpera: function() {
  30134. var e = window.navigator.userAgent;
  30135. return e.indexOf("OPR") !== -1
  30136. },
  30137. detectIOS: function() {
  30138. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30139. },
  30140. detectIPad: function() {
  30141. var e = window.navigator.userAgent
  30142. , t = /iPad/;
  30143. return t.test(e)
  30144. },
  30145. detectIPod: function() {
  30146. var e = window.navigator.userAgent
  30147. , t = /iPod/;
  30148. return t.test(e)
  30149. },
  30150. detectIPhone: function() {
  30151. var e = window.navigator.userAgent
  30152. , t = /iPhone/;
  30153. return t.test(e)
  30154. },
  30155. detectAndroid: function() {
  30156. var e = window.navigator.userAgent;
  30157. return e.indexOf("Android") !== -1
  30158. },
  30159. detectAndroidMobile: function() {
  30160. var e = window.navigator.userAgent;
  30161. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30162. },
  30163. detectSamsungNative: function() {
  30164. var e = window.navigator.userAgent;
  30165. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30166. },
  30167. detectSamsungS6: function() {
  30168. var e = window.navigator.userAgent;
  30169. return e.indexOf("SM-G92") !== -1
  30170. },
  30171. /************************************************************fyz改from徐世廷*************************************************************/
  30172. detectHUAWEI5X: function() {
  30173. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30174. },
  30175. /*******************************************************************************************************************************/
  30176. detectWebVR: function() {
  30177. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30178. },
  30179. getVRDisplay: function() {
  30180. var e = $.Deferred();
  30181. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30182. t.length >= 1 && e.resolve(t[0]),
  30183. e.reject(null)
  30184. }),
  30185. e) : e.reject(null)
  30186. },
  30187. iosVersion: function() {
  30188. if (!this.detectIOS())
  30189. throw new r("Did not detect an iDevice");
  30190. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30191. , t = "_";
  30192. return n(e, t)
  30193. },
  30194. androidVersion: function() {
  30195. if (!this.detectAndroid())
  30196. throw new r("Did not detect an Android based device");
  30197. var e = /Android ((?:\d+\.?){1,3})/
  30198. , t = ".";
  30199. return n(e, t)
  30200. },
  30201. valueFromCookie: function(e, t) {
  30202. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30203. if (!i)
  30204. return t;
  30205. var n = i[1];
  30206. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30207. },
  30208. valueFromHash: function(e, t) {
  30209. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30210. , n = i.exec(window.location.href);
  30211. if (!n)
  30212. return t;
  30213. var r = n[1];
  30214. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30215. }
  30216. }
  30217. }
  30218. , {
  30219. "../exception/DeviceMismatchException": 56
  30220. }],
  30221. 183: [function(e, t, i) {
  30222. (function(i) {
  30223. "use strict";
  30224. function n(e, t) {
  30225. var i = r(t);
  30226. var replaceAll = function (str, f, e) {
  30227. //f全部替换成e
  30228. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30229. return str.replace(reg, e);
  30230. };
  30231. var urlFirstView = c.valueFromHash('firstView');
  30232. if(urlFirstView){
  30233. try{
  30234. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30235. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30236. urlFirstView = "{"+urlFirstView+"]}"
  30237. let info = JSON.parse(urlFirstView);
  30238. i.pano = t.index[info.pano] //panos.get(info.pano)
  30239. if(!i.pano){
  30240. urlFirstView = false
  30241. console.error('检测到firstView但是 找不到该pano')
  30242. }else{
  30243. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30244. i.zoom = -1;
  30245. i.mode = "panorama"
  30246. i.setByUrl = true
  30247. }
  30248. }catch(e){
  30249. urlFirstView = false
  30250. console.error('检测到firstView但是解析出错'+e)
  30251. }
  30252. }
  30253. if (Object.keys(i).length > 0)
  30254. return i;
  30255. if (e.heroImage)
  30256. i = o(e, t);
  30257. else if (window.DATA.camera_start) {
  30258. var n = window.DATA.camera_start;
  30259. try {
  30260. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30261. i.position = n.camera.position,
  30262. //i.quaternion = n.camera.quaternion,
  30263. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30264. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30265. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30266. d.debug("Using camera_start"),
  30267. d.debug("Modeldata pano: ", i.pano.quaternion),
  30268. d.debug("Camera start pano: ", n.pano.quaternion)),
  30269. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30270. } catch (e) {
  30271. d.warn(e.message)
  30272. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30273. }
  30274. }
  30275. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30276. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30277. i.pano = t.findClosest(i.position),
  30278. i.quaternion = i.pano.quaternion),
  30279. 0 === Object.keys(i).length) {
  30280. var a = t.list[0];
  30281. a && (i.mode = h.PANORAMA,
  30282. i.pano = a,
  30283. i.position = a.position,
  30284. i.quaternion = a.quaternion,
  30285. d.info("Starting at 1st pano " + a.id))
  30286. }
  30287. return i.mode = i.mode || h.DOLLHOUSE,
  30288. i
  30289. }
  30290. function r(e) {
  30291. var t = c.valueFromHash("start", "")
  30292. , i = {};
  30293. if ("" !== t) {
  30294. d.debug("Start override found in parameters, trying to parse..."),
  30295. i = a(t) || {};
  30296. var n = c.valueFromHash("tag", null);
  30297. n && (i.tag = n),
  30298. i.panoId && (i.pano = e.get(i.panoId))
  30299. }
  30300. return i
  30301. }
  30302. function o(e, t) {
  30303. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30304. return {};
  30305. var i = {}
  30306. , n = e.heroImage.metadata;
  30307. d.debug("Using start position from thumbnail image"),
  30308. i.position = n.camera_position,
  30309. i.quaternion = n.camera_quaternion;
  30310. try {
  30311. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30312. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30313. } catch (e) {
  30314. d.debug(e.message)
  30315. }
  30316. return i
  30317. }
  30318. function a(e) {
  30319. return s.deserialize(e)
  30320. }
  30321. var s = e("../controls/serializer")
  30322. , l = e("../util/math")
  30323. , c = e("./browser")
  30324. , h = e("../enum/Viewmode")
  30325. , u = e("../util/logger")
  30326. , th = e("three")//xzw
  30327. , d = new u(i);
  30328. t.exports = {
  30329. getStartCameraOptions: n
  30330. }
  30331. }
  30332. ).call(this, "/js/util/camera.js")
  30333. }
  30334. , {
  30335. "../controls/serializer": 14,
  30336. "../enum/Viewmode": 51,
  30337. "../util/logger": 189,
  30338. "../util/math": 190,
  30339. "./browser": 182,
  30340. "three": 217
  30341. }],
  30342. 184: [function(e, t, i) {
  30343. "use strict";
  30344. function n(e, t, i) {
  30345. return o(e.fov, t, i)
  30346. }
  30347. var r = e("./MathLight")
  30348. , o = function(e, t, i) {
  30349. var n = t
  30350. , o = i
  30351. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30352. return a
  30353. }
  30354. , a = function(e, t, i) {
  30355. var n = t
  30356. , o = i
  30357. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30358. return a
  30359. }
  30360. , s = function(e, t, i, n) {
  30361. var r = o(e, i, n);
  30362. return r > t ? a(t, i, n) : e
  30363. };
  30364. t.exports = {
  30365. clampVFOV: s,
  30366. getHFOVForCamera: n,
  30367. getHFOVFromVFOV: o,
  30368. getVFOVFromHFOV: a
  30369. }
  30370. window.MathLight = t.exports
  30371. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  30372. var prec = Math.pow(10, - (precision || 4));
  30373. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  30374. if(e1.w){
  30375. return s1 && Math.abs(e1.w - e2.w) < prec
  30376. }else return s1
  30377. }
  30378. }
  30379. , {
  30380. "./MathLight": 176
  30381. }],
  30382. 185: [function(e, t, i) {
  30383. "use strict";
  30384. var n = e("three");
  30385. t.exports = {
  30386. delayOneFrame: function(e) {
  30387. window.setTimeout(e, 1)
  30388. },
  30389. normalizeUrl: function(e) {
  30390. return e.replace("https://", "http://")
  30391. },
  30392. domainFromUrl: function(e) {
  30393. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30394. return t ? t[3] : e
  30395. },
  30396. average: function(e, t) {
  30397. if (0 === e.length)
  30398. return null;
  30399. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30400. var o = t ? e[r][t] : e[r];
  30401. i += o,
  30402. n++
  30403. }
  30404. return i / n
  30405. },
  30406. countUnique: function(e) {
  30407. for (var t = {}, i = 0; i < e.length; i++)
  30408. t[e[i]] = 1 + (t[e[i]] || 0);
  30409. return Object.keys(t).length
  30410. },
  30411. averageVectors: function(e, t) {
  30412. var i = new n.Vector3;
  30413. if (0 === e.length)
  30414. return i;
  30415. for (var r = 0, o = 0; o < e.length; o++) {
  30416. var a = t ? e[o][t] : e[o];
  30417. i.add(a),
  30418. r++
  30419. }
  30420. return i.divideScalar(r)
  30421. },
  30422. equalLists: function(e, t) {
  30423. if (e.length !== t.length)
  30424. return !1;
  30425. for (var i = 0; i < e.length; i++)
  30426. if (e[i] !== t[i])
  30427. return !1;
  30428. return !0
  30429. },
  30430. lowerMedian: function(e, t) {
  30431. if (0 === e.length)
  30432. return null;
  30433. t = t || 2,
  30434. e.sort(function(e, t) {
  30435. return e - t
  30436. });
  30437. var i = Math.floor(e.length / t);
  30438. return e[i]
  30439. },
  30440. stableSort: function(e, t) {
  30441. return e.map(function(e, t) {
  30442. return {
  30443. value: e,
  30444. index: t
  30445. }
  30446. }).sort(function(e, i) {
  30447. var n = t(e.value, i.value);
  30448. return 0 !== n ? n : e.index - i.index
  30449. }).map(function(e) {
  30450. return e.value
  30451. })
  30452. },
  30453. filterAll: function(e, t) {
  30454. return e.filter(function(e) {
  30455. return t.every(function(t) {
  30456. return t(e)
  30457. })
  30458. })
  30459. },
  30460. formatDate: function(e) {
  30461. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30462. },
  30463. formatDatetime: function(e) {
  30464. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30465. },
  30466. randomString: function(e) {
  30467. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30468. t += i.charAt(Math.floor(Math.random() * i.length));
  30469. return t
  30470. },
  30471. uint8ToBase64: function(e, t) {
  30472. t && "number" == typeof t || (t = 8192);
  30473. for (var i = [], n = 0; n < e.length; n += t)
  30474. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30475. return btoa(i.join(""))
  30476. },
  30477. uuid4: function e(t) {
  30478. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30479. },
  30480. nth: function(e) {
  30481. return e %= 10,
  30482. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30483. },
  30484. extendObject: function(e, t) {
  30485. return Object.keys(t).forEach(function(i) {
  30486. e[i] = t[i]
  30487. }),
  30488. e
  30489. },
  30490. deepExtend: function e(t) {
  30491. t = t || {};
  30492. for (var i = 1; i < arguments.length; i++) {
  30493. var n = arguments[i];
  30494. if (n)
  30495. for (var r in n)
  30496. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30497. }
  30498. return t
  30499. },
  30500. inherit: function(e, t) {
  30501. e.prototype = Object.create(t.prototype),
  30502. e.prototype.constructor = e
  30503. },
  30504. extend: function(e, t) {
  30505. for (var i in t.prototype)
  30506. e.prototype[i] = t.prototype[i]
  30507. }
  30508. ,
  30509. getVisiblePano : function(positions = [], panos, options={}){//add
  30510. var visiblePanos = [];
  30511. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30512. panos.forEach((pano)=>{
  30513. if(!pano.isAligned())return;
  30514. var A = pano.position.clone();
  30515. var posB = options.posAtPanos[pano.id] || positions;
  30516. var posLength = posB.length
  30517. for(let i=0;i<posLength;i++){
  30518. var B = posB[i];
  30519. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30520. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30521. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30522. visiblePanos.push(pano.id);
  30523. break;
  30524. }
  30525. }
  30526. })
  30527. return visiblePanos
  30528. }
  30529. ,
  30530. sortByScore : function(list, request, rank) {
  30531. var i = this.filterAll(list, request);
  30532. return 0 === i.length ? null : i = i.map(function(e) {
  30533. return {
  30534. item: e,
  30535. score: rank.reduce(function(t, i) {
  30536. return t + i(e);
  30537. }, 0)
  30538. };
  30539. }).sort(function(e, t) {
  30540. return t.score - e.score;
  30541. });
  30542. },
  30543. getFileNameFromUrl:function(url){
  30544. return url.split('/').pop();
  30545. }
  30546. },
  30547. Math.sign = function(e) {
  30548. return e < 0 ? -1 : 1
  30549. }
  30550. window.common = t.exports
  30551. }
  30552. , {
  30553. three: 217
  30554. }],
  30555. 186: [function(e, t, i) {
  30556. "use strict";
  30557. var n = {};
  30558. n.linearTween = function(e, t, i, n) {
  30559. return i * e / n + t
  30560. }
  30561. ,
  30562. n.easeInQuad = function(e, t, i, n) {
  30563. return e /= n,
  30564. i * e * e + t
  30565. }
  30566. ,
  30567. n.easeOutQuad = function(e, t, i, n) {
  30568. return e /= n,
  30569. -i * e * (e - 2) + t
  30570. }
  30571. ,
  30572. n.easeInOutQuad = function(e, t, i, n) {
  30573. return e /= n / 2,
  30574. e < 1 ? i / 2 * e * e + t : (e--,
  30575. -i / 2 * (e * (e - 2) - 1) + t)
  30576. }
  30577. ,
  30578. n.easeInCubic = function(e, t, i, n) {
  30579. return e /= n,
  30580. i * e * e * e + t
  30581. }
  30582. ,
  30583. n.easeOutCubic = function(e, t, i, n) {
  30584. return e /= n,
  30585. e--,
  30586. i * (e * e * e + 1) + t
  30587. }
  30588. ,
  30589. n.easeInOutCubic = function(e, t, i, n) {
  30590. return e /= n / 2,
  30591. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30592. i / 2 * (e * e * e + 2) + t)
  30593. }
  30594. ,
  30595. n.easeInQuart = function(e, t, i, n) {
  30596. return e /= n,
  30597. i * e * e * e * e + t
  30598. }
  30599. ,
  30600. n.easeOutQuart = function(e, t, i, n) {
  30601. return e /= n,
  30602. e--,
  30603. -i * (e * e * e * e - 1) + t
  30604. }
  30605. ,
  30606. n.easeInOutQuart = function(e, t, i, n) {
  30607. return e /= n / 2,
  30608. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30609. -i / 2 * (e * e * e * e - 2) + t)
  30610. }
  30611. ,
  30612. n.easeInQuint = function(e, t, i, n) {
  30613. return e /= n,
  30614. i * e * e * e * e * e + t
  30615. }
  30616. ,
  30617. n.easeOutQuint = function(e, t, i, n) {
  30618. return e /= n,
  30619. e--,
  30620. i * (e * e * e * e * e + 1) + t
  30621. }
  30622. ,
  30623. n.easeInOutQuint = function(e, t, i, n) {
  30624. return e /= n / 2,
  30625. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30626. i / 2 * (e * e * e * e * e + 2) + t)
  30627. }
  30628. ,
  30629. n.easeInSine = function(e, t, i, n) {
  30630. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30631. }
  30632. ,
  30633. n.easeOutSine = function(e, t, i, n) {
  30634. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30635. }
  30636. ,
  30637. n.easeInOutSine = function(e, t, i, n) {
  30638. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30639. }
  30640. ,
  30641. n.easeInExpo = function(e, t, i, n) {
  30642. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30643. }
  30644. ,
  30645. n.easeOutExpo = function(e, t, i, n) {
  30646. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30647. }
  30648. ,
  30649. n.easeInOutExpo = function(e, t, i, n) {
  30650. return e /= n / 2,
  30651. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30652. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30653. }
  30654. ,
  30655. n.easeInCirc = function(e, t, i, n) {
  30656. return e /= n,
  30657. -i * (Math.sqrt(1 - e * e) - 1) + t
  30658. }
  30659. ,
  30660. n.easeOutCirc = function(e, t, i, n) {
  30661. return e /= n,
  30662. e--,
  30663. i * Math.sqrt(1 - e * e) + t
  30664. }
  30665. ,
  30666. n.easeInOutCirc = function(e, t, i, n) {
  30667. return e /= n / 2,
  30668. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30669. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30670. }
  30671. ,
  30672. n.easeInElastic = function(e, t, i, n) {
  30673. var r = 1.70158
  30674. , o = 0
  30675. , a = i;
  30676. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30677. a < Math.abs(i) ? (a = i,
  30678. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30679. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30680. }
  30681. ,
  30682. n.easeOutElastic = function(e, t, i, n) {
  30683. var r = 1.70158
  30684. , o = 0
  30685. , a = i;
  30686. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30687. a < Math.abs(i) ? (a = i,
  30688. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30689. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30690. }
  30691. ,
  30692. n.easeInOutElastic = function(e, t, i, n) {
  30693. var r = 1.70158
  30694. , o = 0
  30695. , a = i;
  30696. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30697. a < Math.abs(i) ? (a = i,
  30698. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30699. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30700. }
  30701. ,
  30702. n.easeInBack = function(e, t, i, n, r) {
  30703. return void 0 === r && (r = 1.70158),
  30704. i * (e /= n) * e * ((r + 1) * e - r) + t
  30705. }
  30706. ,
  30707. n.easeOutBack = function(e, t, i, n, r) {
  30708. return void 0 === r && (r = 1.70158),
  30709. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30710. }
  30711. ,
  30712. n.easeInOutBack = function(e, t, i, n, r) {
  30713. return void 0 === r && (r = 1.70158),
  30714. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30715. }
  30716. ,
  30717. n.easeOutBounce = function(e, t, i, n) {
  30718. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30719. }
  30720. ,
  30721. n.easeInBounce = function(e, t, i, r) {
  30722. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30723. }
  30724. ,
  30725. n.easeInOutBounce = function(e, t, i, r) {
  30726. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30727. }
  30728. ,
  30729. t.exports = n
  30730. window.easing = n
  30731. }
  30732. , {}],
  30733. 187: [function(e, t, i) {
  30734. "use strict";
  30735. function n() {
  30736. this.events = [],
  30737. this.valid = !1
  30738. }
  30739. var r = e("../enum/Joystick");
  30740. n.prototype.push = function(e, t) {
  30741. this.events.push({
  30742. direction: e,
  30743. pano: t
  30744. }),
  30745. this.valid = !0
  30746. }
  30747. ,
  30748. n.prototype.pop = function(e) {
  30749. var t = this.events.pop();
  30750. return this.events.length < 1 && (this.valid = !1),
  30751. t
  30752. }
  30753. ,
  30754. n.prototype.peek = function() {
  30755. return this.events.length ? this.events[this.events.length - 1] : {
  30756. direction: null,
  30757. pano: null
  30758. }
  30759. }
  30760. ,
  30761. n.prototype.invalidate = function() {
  30762. this.events = [],
  30763. this.valid = !1
  30764. }
  30765. ,
  30766. n.prototype.reversePano = function(e) {
  30767. if (!this.valid)
  30768. return null;
  30769. var t = this.peek();
  30770. return r.opposite(e) === t.direction ? (this.pop(),
  30771. t.pano) : null
  30772. }
  30773. ,
  30774. t.exports = n
  30775. }
  30776. , {
  30777. "../enum/Joystick": 29
  30778. }],
  30779. 188: [function(e, t, i) {
  30780. "use strict";
  30781. window.lerp = t.exports = {
  30782. vector: function(e, t) {
  30783. var i = e.clone();
  30784. return t = t.clone(),
  30785. function(n) {
  30786. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30787. }
  30788. },
  30789. quaternion: function(e, t) {
  30790. var i = e.clone();
  30791. return function(n) {
  30792. e.copy(i).slerp(t, n)
  30793. }
  30794. },
  30795. property: function(e, t, i, n) {
  30796. var r = e[t];
  30797. return function(o) {
  30798. e[t] = r * (1 - o) + i * o,
  30799. n && n(e[t])
  30800. }
  30801. },
  30802. uniform: function(e, t, i) {
  30803. var n = e.material.uniforms[t].value;
  30804. return function(r) {
  30805. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30806. }
  30807. },
  30808. matrix4: function(e, t) {
  30809. var i = e.clone();
  30810. return function(n) {
  30811. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30812. r[s] = o[s] * (1 - n) + a[s] * n
  30813. }
  30814. },
  30815. allUniforms: function(e, t, i) {
  30816. var n = e.map(function(e) {
  30817. return this.uniform(e, t, i)
  30818. }
  30819. .bind(this));
  30820. return function(e) {
  30821. n.forEach(function(t) {
  30822. t(e)
  30823. })
  30824. }
  30825. }
  30826. }
  30827. }
  30828. , {}],
  30829. 189: [function(e, t, i) {
  30830. "use strict";
  30831. function n(e) {
  30832. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30833. if (n.consoleEnabled) {
  30834. var h = function(e) {
  30835. $("#debug-console").append("<p>" + e + "</p>"),
  30836. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30837. };
  30838. t = function(e) {
  30839. h(Array.prototype.slice.call(arguments).join(" "))
  30840. }
  30841. ,
  30842. i = function(e) {
  30843. h(Array.prototype.slice.call(arguments).join(" "))
  30844. }
  30845. ,
  30846. o = function(e) {
  30847. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30848. }
  30849. ,
  30850. a = function(e) {
  30851. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30852. }
  30853. } else
  30854. console.log ? (t = console.log,
  30855. i = console.info ? console.info : console.log,
  30856. o = console.warn ? console.warn : console.log,
  30857. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30858. ;
  30859. var u = function(e) {
  30860. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30861. }
  30862. , d = function(t, i) {
  30863. if (r) {
  30864. var o = Array.prototype.slice.call(t).join(" ");
  30865. r.captureMessage(o, {
  30866. level: i,
  30867. path: e,
  30868. timestamp: n.timestamp()
  30869. })
  30870. }
  30871. }
  30872. , p = function(t, i) {
  30873. if (r) {
  30874. var o = Array.prototype.slice.call(t).join(" ");
  30875. r.captureException(new Error(o), {
  30876. level: i,
  30877. path: e,
  30878. timestamp: n.timestamp()
  30879. })
  30880. }
  30881. };
  30882. return {
  30883. debug: function() {
  30884. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30885. },
  30886. info: function() {
  30887. n.level >= n.levels.info && i.apply(console, u(arguments))
  30888. },
  30889. warn: function() {
  30890. d(arguments, "warn"),
  30891. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30892. },
  30893. error: function() {
  30894. p(arguments, "error"),
  30895. n.level >= n.levels.error && a.apply(console, u(arguments))
  30896. },
  30897. v3str: function(e, t) {
  30898. var i = void 0 === t ? 2 : t;
  30899. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30900. },
  30901. eulstr: function(e, t) {
  30902. var i = void 0 === t ? 2 : t;
  30903. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30904. },
  30905. time: function(e) {
  30906. n.level >= n.levels.debug && (c[e] = Date.now())
  30907. },
  30908. timeEnd: function(e) {
  30909. if (n.level >= n.levels.debug) {
  30910. var t = c[e];
  30911. if (!t)
  30912. return;
  30913. var i = (Date.now() - t) / 1e3;
  30914. this.debug(e, i + "s")
  30915. }
  30916. }
  30917. }
  30918. }
  30919. var r = window.Raven;
  30920. n.timestamp = function() {
  30921. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30922. }
  30923. ,
  30924. n.levels = {
  30925. debug: 3,
  30926. info: 2,
  30927. warn: 1,
  30928. error: 0
  30929. },
  30930. n.level = n.levels.info,
  30931. t.exports = n
  30932. }
  30933. , {}],
  30934. 190: [function(e, t, i) {
  30935. "use strict";
  30936. var n = e("three")
  30937. , r = e("../enum/GLCubeFaces")
  30938. , o = e("../constants");
  30939. t.exports = {
  30940. convertVisionVector: function(e) {
  30941. return new n.Vector3(e.x,e.z,-e.y)
  30942. },
  30943. convertVisionQuaternion: function(e) {
  30944. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30945. },
  30946. convertWorkshopVector: function(e) {
  30947. return new n.Vector3(-e.x,e.y,e.z)
  30948. },
  30949. convertWorkshopQuaternion: function(e) {
  30950. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30951. },
  30952. convertWorkshopPanoramaQuaternion: function(e) {
  30953. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30954. },
  30955. convertWorkshopOrthoZoom: function(e) {// xzw
  30956. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30957. //return e;
  30958. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30959. },
  30960. toPrecision: function(e, t) {//xzw change
  30961. var f = function(e, t){
  30962. var i = Math.pow(10, t);
  30963. return Math.round(e * i) / i
  30964. }
  30965. if(e instanceof Array){
  30966. for(var s=0; s<e.length; s++){
  30967. e[s] = f(e[s],t);
  30968. }
  30969. return e;
  30970. }
  30971. else return f(e,t)
  30972. },
  30973. isEmptyQuaternion: function(e) {
  30974. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30975. },
  30976. projectPositionToCanvas: function(e, t, i) {
  30977. i = i || new n.Vector3,
  30978. i.copy(e);
  30979. var r = .5 * $("#player").width()
  30980. , o = .5 * $("#player").height();
  30981. return i.project(t),
  30982. i.x = i.x * r + r,
  30983. i.y = -(i.y * o) + o,
  30984. i
  30985. },
  30986. convertScreenPositionToNDC: function(e, t, i) {
  30987. return i = i || new n.Vector2,
  30988. i.x = e / $("#player").width() * 2 - 1,
  30989. i.y = 2 * -(t / $("#player").height()) + 1,
  30990. i
  30991. },
  30992. constrainedTurn: function(e) {
  30993. var t = e % (2 * Math.PI);
  30994. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30995. },
  30996. getFOVDotThreshold: function(e) {
  30997. return Math.cos(n.Math.degToRad(e / 2))
  30998. },
  30999. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31000. switch (e) {
  31001. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31002. i.set(1, t.y, t.x);
  31003. break;
  31004. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31005. i.set(-1, t.y, -t.x);
  31006. break;
  31007. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31008. i.set(-t.x, 1, -t.y);
  31009. break;
  31010. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31011. i.set(-t.x, -1, t.y);
  31012. break;
  31013. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31014. i.set(-t.x, t.y, 1);
  31015. break;
  31016. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31017. i.set(t.x, t.y, -1)
  31018. }
  31019. n && i.normalize()
  31020. },
  31021. //add:
  31022. getPos2d : function(point, camera, dom){
  31023. var camera = camera ;
  31024. var dom = dom;
  31025. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31026. var x,y;
  31027. x = (pos.x + 1) / 2 * dom.clientWidth;
  31028. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31029. var inSight = x <= dom.clientWidth && x >= 0
  31030. && y <= dom.clientHeight && y >= 0
  31031. return {
  31032. pos: new THREE.Vector2(x,y),
  31033. vector: pos,
  31034. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31035. inSight : inSight //在屏幕范围内可见
  31036. };
  31037. },
  31038. getDirByLonLat: function(lon, lat) {
  31039. var dir = new THREE.Vector3();
  31040. var phi = THREE.Math.degToRad(90 - lat);
  31041. var theta = THREE.Math.degToRad(lon);
  31042. dir.x = Math.sin(phi) * Math.cos(theta);
  31043. dir.y = Math.cos(phi);
  31044. dir.z = Math.sin(phi) * Math.sin(theta);
  31045. return dir.negate();
  31046. }
  31047. }
  31048. window.math = t.exports
  31049. }
  31050. , {
  31051. "../constants": 8,
  31052. "../enum/GLCubeFaces": 25,
  31053. three: 217
  31054. }],
  31055. 191: [function(e, t, i) {
  31056. "use strict";
  31057. function n(e, t, i) {
  31058. return a.map(function(n, o) {
  31059. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31060. }
  31061. .bind(this))
  31062. }
  31063. function r(e) {
  31064. return s[e]
  31065. }
  31066. var o = e("../enum/GLCubeFaces")
  31067. , a = [0, 1, 2, 3, 4, 5]
  31068. , s = {
  31069. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31070. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31071. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31072. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31073. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31074. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31075. };
  31076. t.exports = {
  31077. mapFaceToCubemapFace: r,
  31078. getCubemapUrls: n
  31079. }
  31080. }
  31081. , {
  31082. "../enum/GLCubeFaces": 25
  31083. }],
  31084. 192: [function(e, t, i) {
  31085. "use strict";
  31086. t.exports = {
  31087. captureErrors: function(e, t, i) {
  31088. if ("Raven"in window) {
  31089. Raven.config(e, t).install(),
  31090. i && Raven.setTagsContext(i);
  31091. var n = console.warn
  31092. , r = console.error;
  31093. console.warn = function() {
  31094. var e = Array.prototype.slice.call(arguments);
  31095. Raven.captureMessage(e.join(" "), {
  31096. level: "warning"
  31097. }),
  31098. n.apply(console, e)
  31099. }
  31100. ,
  31101. console.error = function() {
  31102. var e = Array.prototype.slice.call(arguments);
  31103. Raven.captureException(new Error(e.join(" ")), {
  31104. level: "error"
  31105. }),
  31106. r.apply(console, e)
  31107. }
  31108. } else
  31109. console.error("Raven not found, not capturing errors.")
  31110. }
  31111. }
  31112. }
  31113. , {}],
  31114. 193: [function(e, t, i) {
  31115. (function(i) {
  31116. "use strict";
  31117. var n = e("./browser")
  31118. , r = e("../constants")
  31119. , o = e("url")
  31120. , a = e("./logger")
  31121. , ss = e('three')
  31122. , s = new a(i)
  31123. , l = {
  31124. getAuthorizationHeader: function() {
  31125. var e = n.valueFromHash("auth");
  31126. if (e)
  31127. return e.replace(",", " ");
  31128. var t = n.valueFromCookie("token");
  31129. return t ? "Token " + t : null
  31130. },
  31131. parseSidUrl: function(e) {
  31132. var t, i;
  31133. t=g_Prefix;
  31134. if (e = e || "",
  31135. e.match(/^https?/)) {
  31136. var n = o.parse(e);
  31137. t = g_Prefix,
  31138. i = e
  31139. } else{
  31140. //xzw 原先的不能用
  31141. //t = window.location.protocol + "//" + window.location.host, //MP
  31142. t = g_Prefix
  31143. //i = t + "/api/player/models/" + e; //MP
  31144. i = t + "data/" + e;
  31145. }
  31146. return {
  31147. urlBase: t,
  31148. urlModel: i,
  31149. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31150. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31151. }
  31152. },
  31153. getModelIDFromQueryString: function() {
  31154. return n.valueFromHash("model") || n.valueFromHash("m")
  31155. },
  31156. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31157. e = JSON.parse(JSON.stringify(e));
  31158. var i = null;
  31159. if (e.images.forEach(function(n) {
  31160. if(!n.metadata) return;
  31161. if ("string" == typeof n.metadata)
  31162. try {
  31163. n.metadata = JSON.parse(n.metadata)
  31164. } catch (e) {
  31165. s.warn("Unable to parse image metadata"),
  31166. n.metadata = null
  31167. }
  31168. else{
  31169. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31170. }
  31171. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31172. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31173. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31174. }else{
  31175. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31176. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31177. n.metadata.zoom = n.metadata.zoom || 1;
  31178. }
  31179. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31180. }),
  31181. //icon初始视角的:
  31182. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31183. var n = {};
  31184. n.pano = {
  31185. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31186. position: t.convertWorkshopVector(i.scan_position),
  31187. uuid: i.scan_id
  31188. },
  31189. n.camera = {
  31190. quaternion: i.camera_quaternion,
  31191. position: i.camera_position
  31192. },
  31193. e.startPano = n
  31194. }
  31195. return e
  31196. },
  31197. */
  31198. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31199. e = JSON.parse(JSON.stringify(e));
  31200. var i = null;
  31201. var deal = function(n) {
  31202. if(!n.metadata) return;
  31203. if ("string" == typeof n.metadata)
  31204. try {
  31205. n.metadata = JSON.parse(n.metadata)
  31206. } catch (e) {
  31207. s.warn("Unable to parse image metadata"),
  31208. n.metadata = null
  31209. }
  31210. else{
  31211. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31212. }
  31213. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31214. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31215. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31216. }else{
  31217. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31218. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31219. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31220. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31221. }
  31222. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31223. }
  31224. //改
  31225. e.images.forEach(info=>{
  31226. if(info.locations){
  31227. info.locations.forEach(a=>deal(a))
  31228. }else{
  31229. deal(info)
  31230. }
  31231. })
  31232. //icon初始视角的:
  31233. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31234. var n = {};
  31235. n.pano = {
  31236. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31237. position: t.convertWorkshopVector(i.scan_position),
  31238. uuid: i.scan_id
  31239. },
  31240. n.camera = {
  31241. quaternion: i.camera_quaternion,
  31242. position: i.camera_position
  31243. },
  31244. e.startPano = n
  31245. }
  31246. return e
  31247. },
  31248. visionVersionToInt: function() {
  31249. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31250. return function(t) {
  31251. if (!t)
  31252. throw new Error("Vision version is required");
  31253. var i = e.exec(t);
  31254. if (null === i)
  31255. throw new Error("String is not a vision version: " + t);
  31256. return parseInt(i[1])
  31257. }
  31258. }(),
  31259. modelDataPromisesTiles: function(e) {
  31260. var vision_version = e.vision_version || window.DATA.vision_version
  31261. if (vision_version)
  31262. try {
  31263. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31264. } catch (t) {
  31265. s.warn("Invalid vision version: " + vision_version)
  31266. }
  31267. // var t = e.created ? new Date(e.created) : null;
  31268. // return t && t >= r.visionTilingStartDate
  31269. return false
  31270. }
  31271. };
  31272. t.exports = l
  31273. }
  31274. ).call(this, "/js/util/showcase.js")
  31275. }
  31276. , {
  31277. "../constants": 8,
  31278. "./browser": 182,
  31279. "./logger": 189,
  31280. three:217,
  31281. url: 208
  31282. }],
  31283. 194: [function(e, t, i) {
  31284. "use strict";
  31285. var n = e("../util/ajax")
  31286. , r = e("three")
  31287. , o = e("../settings")
  31288. , a = {};
  31289. t.exports = {
  31290. load: function(e, t, i) {
  31291. var s = a[e];
  31292. return s ? (t && setTimeout(function() {
  31293. t(s)
  31294. }, 1),
  31295. s) : (s = new r.Texture,
  31296. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31297. s.magFilter = r.LinearFilter,
  31298. s.generateMipmaps = !1),
  31299. s.sourceFile = e,
  31300. a[e] = s,
  31301. n.getImage(e).then(function(e) {
  31302. s.image = e,
  31303. s.needsUpdate = !0,
  31304. t && t(s)
  31305. }).fail(i),
  31306. s)
  31307. },
  31308. loadBase64: function(e, t) {
  31309. t = t || "png";
  31310. var i = new r.Texture;
  31311. return i.image = document.createElement("img"),
  31312. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31313. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31314. i.magFilter = r.LinearFilter,
  31315. i.generateMipmaps = !1),
  31316. i.needsUpdate = !0,
  31317. i
  31318. },
  31319. isLoaded: function(e) {
  31320. return !!a[e]
  31321. }
  31322. }
  31323. window.Texture = t.exports
  31324. }
  31325. , {
  31326. "../settings": 166,
  31327. "../util/ajax": 181,
  31328. three: 217
  31329. }],
  31330. 195: [function(e, t, i) {
  31331. "use strict";
  31332. var n = e("./easing");
  31333. window.transitions = t.exports = {
  31334. globalDone: null,
  31335. funcs: [],
  31336. counter: 0,
  31337. uniqueID: 0,
  31338. start: function(e, t, i, r, o, a, s) {
  31339. return r = r || 0,
  31340. this.funcs.push({
  31341. func: e,
  31342. current: -r * Math.abs(t),
  31343. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31344. done: i,
  31345. easing: o || n.linearTween,
  31346. cycling: t < 0,
  31347. running: !0,
  31348. debug: r < 0,
  31349. name: a || "T" + this.counter,
  31350. id: void 0 === s ? this.counter : s,
  31351. paused: !1
  31352. }),
  31353. e(0, 16),
  31354. this.counter += 1,
  31355. e
  31356. },
  31357. trigger: function(e) {
  31358. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31359. , i = e.func || function() {}
  31360. , r = void 0 === e.duration ? 0 : e.duration;
  31361. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31362. var o = e.done || null
  31363. , a = e.easing || n.linearTween
  31364. , s = e.name || "R" + this.counter
  31365. , l = void 0 === e.id ? this.counter : e.id;
  31366. return this.start(i, r, o, t, a, s, l)
  31367. },
  31368. setTimeout: function(e, t, i) {
  31369. var n = void 0 === i ? this.counter : i;
  31370. return this.trigger({
  31371. done: e,
  31372. duration: void 0 === t ? 0 : t,
  31373. name: "O" + this.counter,
  31374. id: n
  31375. })
  31376. },
  31377. pause: function() {
  31378. this.paused = !0
  31379. },
  31380. resume: function() {
  31381. this.paused = !1
  31382. },
  31383. update: function(e) {
  31384. this.funcs.forEach(function(t) {
  31385. if (!(t.paused || (t.current += 1e3 * e,
  31386. t.current < 0)))
  31387. if (t.current >= t.duration && !t.cycling) {
  31388. var i = t.easing(1, 0, 1, 1);
  31389. t.func(i, 1e3 * e),
  31390. t.done && t.done(),
  31391. t.running = !1
  31392. } else {
  31393. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31394. , r = t.func(n, 1e3 * e) || !1;
  31395. r && (t.done && t.done(),
  31396. t.running = !1)
  31397. }
  31398. });
  31399. var t = this.funcs.length;
  31400. this.funcs = this.funcs.filter(function(e) {
  31401. return e.running
  31402. });
  31403. var i = this.funcs.length;
  31404. if (t > 0 && 0 === i && this.globalDone) {
  31405. var n = this.globalDone;
  31406. this.globalDone = null,
  31407. n()
  31408. }
  31409. },
  31410. adjustSpeed: function(e, t) {
  31411. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31412. var r = i[n];
  31413. r.duration /= t,
  31414. r.current /= t
  31415. }
  31416. },
  31417. getById: function(e) {
  31418. return this.funcs.filter(function(t) {
  31419. return e === t.id
  31420. })
  31421. },
  31422. get: function(e) {
  31423. for (var t = 0; t < this.funcs.length; t += 1)
  31424. if (this.funcs[t].func === e)
  31425. return this.funcs[t];
  31426. return null
  31427. },
  31428. isRunning: function(e) {
  31429. var t = this.get(e);
  31430. return null !== t && t.running
  31431. },
  31432. countActive: function() {
  31433. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31434. e += this.funcs[t].running;
  31435. return e
  31436. },
  31437. listActive: function() {
  31438. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31439. this.funcs[t].running && e.push(this.funcs[t].name);
  31440. return e
  31441. },
  31442. done: function(e) {
  31443. this.globalDone = e
  31444. },
  31445. cancelById: function(e) {
  31446. var t = void 0 === e ? 0 : e;
  31447. this.funcs = this.funcs.filter(function(e) {
  31448. return e.id !== t
  31449. })
  31450. },
  31451. cancel: function(e) {
  31452. this.funcs = this.funcs.filter(function(t) {
  31453. return t.func !== e
  31454. })
  31455. },
  31456. getUniqueId: function() {
  31457. return this.uniqueID -= 1,
  31458. this.uniqueID
  31459. }
  31460. }
  31461. }
  31462. , {
  31463. "./easing": 186
  31464. }],
  31465. 196: [function(e, t, i) {
  31466. function n(e) {
  31467. if (this.set = {},
  31468. this.infContains = function() {
  31469. return !0
  31470. }
  31471. ,
  31472. "object" == typeof e)
  31473. if (e instanceof Array)
  31474. for (var t = 0; t < e.length; t++)
  31475. this.set[e[t]] = !0;
  31476. else
  31477. this.set = e;
  31478. else if ("function" == typeof e)
  31479. this.infContains = e;
  31480. else if ("undefined" != typeof e)
  31481. throw new Error("set must be either an array or an object.")
  31482. }
  31483. t.exports = n,
  31484. n.prototype.contains = function(e) {
  31485. return !!this.set[e]
  31486. }
  31487. ,
  31488. n.prototype.has = n.prototype.contains,
  31489. n.prototype.add = function(e) {
  31490. if (1 == arguments.length)
  31491. this.set[e] = !0;
  31492. else
  31493. for (var t = 0; t < arguments.length; t++)
  31494. this.set[arguments[t]] = !0
  31495. }
  31496. ,
  31497. n.prototype.addAll = function(e) {
  31498. if ("object" != typeof e && !(e instanceof Array))
  31499. throw new Error("arr must be an array.");
  31500. for (var t = 0; t < e.length; t++)
  31501. this.add(e[t])
  31502. }
  31503. ,
  31504. n.prototype.remove = function(e) {
  31505. if (1 == arguments.length)
  31506. delete this.set[e];
  31507. else
  31508. for (var t = 0; t < arguments.length; t++)
  31509. delete this.set[arguments[t]]
  31510. }
  31511. ,
  31512. n.prototype.delete = n.prototype.remove,
  31513. n.prototype.clear = function() {
  31514. this.set = {}
  31515. }
  31516. ,
  31517. n.prototype.size = function() {
  31518. return Object.keys(this.set).length
  31519. }
  31520. ,
  31521. n.prototype.toString = function() {
  31522. return "{" + Object.keys(this.set).toString() + "}"
  31523. }
  31524. ,
  31525. n.prototype.toArray = function() {
  31526. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31527. }
  31528. ,
  31529. n.prototype["*values"] = n.prototype.toArray
  31530. }
  31531. , {}],
  31532. 197: [function(e, t, i) {}
  31533. , {}],
  31534. 198: [function(e, t, i) {
  31535. (function(t) {
  31536. "use strict";
  31537. function n() {
  31538. try {
  31539. var e = new Uint8Array(1);
  31540. return e.__proto__ = {
  31541. __proto__: Uint8Array.prototype,
  31542. foo: function() {
  31543. return 42
  31544. }
  31545. },
  31546. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31547. } catch (e) {
  31548. return !1
  31549. }
  31550. }
  31551. function r() {
  31552. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31553. }
  31554. function o(e, t) {
  31555. if (r() < t)
  31556. throw new RangeError("Invalid typed array length");
  31557. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31558. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31559. e.length = t),
  31560. e
  31561. }
  31562. function a(e, t, i) {
  31563. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31564. return new a(e,t,i);
  31565. if ("number" == typeof e) {
  31566. if ("string" == typeof t)
  31567. throw new Error("If encoding is specified then the first argument must be a string");
  31568. return h(this, e)
  31569. }
  31570. return s(this, e, t, i)
  31571. }
  31572. function s(e, t, i, n) {
  31573. if ("number" == typeof t)
  31574. throw new TypeError('"value" argument must not be a number');
  31575. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31576. }
  31577. function l(e) {
  31578. if ("number" != typeof e)
  31579. throw new TypeError('"size" argument must be a number');
  31580. if (e < 0)
  31581. throw new RangeError('"size" argument must not be negative')
  31582. }
  31583. function c(e, t, i, n) {
  31584. return l(t),
  31585. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31586. }
  31587. function h(e, t) {
  31588. if (l(t),
  31589. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31590. !a.TYPED_ARRAY_SUPPORT)
  31591. for (var i = 0; i < t; ++i)
  31592. e[i] = 0;
  31593. return e
  31594. }
  31595. function u(e, t, i) {
  31596. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31597. !a.isEncoding(i))
  31598. throw new TypeError('"encoding" must be a valid string encoding');
  31599. var n = 0 | v(t, i);
  31600. e = o(e, n);
  31601. var r = e.write(t, i);
  31602. return r !== n && (e = e.slice(0, r)),
  31603. e
  31604. }
  31605. function d(e, t) {
  31606. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31607. e = o(e, i);
  31608. for (var n = 0; n < i; n += 1)
  31609. e[n] = 255 & t[n];
  31610. return e
  31611. }
  31612. function p(e, t, i, n) {
  31613. if (t.byteLength,
  31614. i < 0 || t.byteLength < i)
  31615. throw new RangeError("'offset' is out of bounds");
  31616. if (t.byteLength < i + (n || 0))
  31617. throw new RangeError("'length' is out of bounds");
  31618. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31619. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31620. e.__proto__ = a.prototype) : e = d(e, t),
  31621. e
  31622. }
  31623. function f(e, t) {
  31624. if (a.isBuffer(t)) {
  31625. var i = 0 | g(t.length);
  31626. return e = o(e, i),
  31627. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31628. e)
  31629. }
  31630. if (t) {
  31631. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31632. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31633. if ("Buffer" === t.type && $(t.data))
  31634. return d(e, t.data)
  31635. }
  31636. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31637. }
  31638. function g(e) {
  31639. if (e >= r())
  31640. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31641. return 0 | e
  31642. }
  31643. function m(e) {
  31644. return +e != e && (e = 0),
  31645. a.alloc(+e)
  31646. }
  31647. function v(e, t) {
  31648. if (a.isBuffer(e))
  31649. return e.length;
  31650. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31651. return e.byteLength;
  31652. "string" != typeof e && (e = "" + e);
  31653. var i = e.length;
  31654. if (0 === i)
  31655. return 0;
  31656. for (var n = !1; ; )
  31657. switch (t) {
  31658. case "ascii":
  31659. case "latin1":
  31660. case "binary":
  31661. return i;
  31662. case "utf8":
  31663. case "utf-8":
  31664. case void 0:
  31665. return j(e).length;
  31666. case "ucs2":
  31667. case "ucs-2":
  31668. case "utf16le":
  31669. case "utf-16le":
  31670. return 2 * i;
  31671. case "hex":
  31672. return i >>> 1;
  31673. case "base64":
  31674. return Z(e).length;
  31675. default:
  31676. if (n)
  31677. return j(e).length;
  31678. t = ("" + t).toLowerCase(),
  31679. n = !0
  31680. }
  31681. }
  31682. function A(e, t, i) {
  31683. var n = !1;
  31684. if ((void 0 === t || t < 0) && (t = 0),
  31685. t > this.length)
  31686. return "";
  31687. if ((void 0 === i || i > this.length) && (i = this.length),
  31688. i <= 0)
  31689. return "";
  31690. if (i >>>= 0,
  31691. t >>>= 0,
  31692. i <= t)
  31693. return "";
  31694. for (e || (e = "utf8"); ; )
  31695. switch (e) {
  31696. case "hex":
  31697. return L(this, t, i);
  31698. case "utf8":
  31699. case "utf-8":
  31700. return M(this, t, i);
  31701. case "ascii":
  31702. return P(this, t, i);
  31703. case "latin1":
  31704. case "binary":
  31705. return O(this, t, i);
  31706. case "base64":
  31707. return S(this, t, i);
  31708. case "ucs2":
  31709. case "ucs-2":
  31710. case "utf16le":
  31711. case "utf-16le":
  31712. return D(this, t, i);
  31713. default:
  31714. if (n)
  31715. throw new TypeError("Unknown encoding: " + e);
  31716. e = (e + "").toLowerCase(),
  31717. n = !0
  31718. }
  31719. }
  31720. function y(e, t, i) {
  31721. var n = e[t];
  31722. e[t] = e[i],
  31723. e[i] = n
  31724. }
  31725. function C(e, t, i, n, r) {
  31726. if (0 === e.length)
  31727. return -1;
  31728. if ("string" == typeof i ? (n = i,
  31729. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31730. i = +i,
  31731. isNaN(i) && (i = r ? 0 : e.length - 1),
  31732. i < 0 && (i = e.length + i),
  31733. i >= e.length) {
  31734. if (r)
  31735. return -1;
  31736. i = e.length - 1
  31737. } else if (i < 0) {
  31738. if (!r)
  31739. return -1;
  31740. i = 0
  31741. }
  31742. if ("string" == typeof t && (t = a.from(t, n)),
  31743. a.isBuffer(t))
  31744. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31745. if ("number" == typeof t)
  31746. return t &= 255,
  31747. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31748. throw new TypeError("val must be string, number or Buffer")
  31749. }
  31750. function I(e, t, i, n, r) {
  31751. function o(e, t) {
  31752. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31753. }
  31754. var a = 1
  31755. , s = e.length
  31756. , l = t.length;
  31757. if (void 0 !== n && (n = String(n).toLowerCase(),
  31758. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31759. if (e.length < 2 || t.length < 2)
  31760. return -1;
  31761. a = 2,
  31762. s /= 2,
  31763. l /= 2,
  31764. i /= 2
  31765. }
  31766. var c;
  31767. if (r) {
  31768. var h = -1;
  31769. for (c = i; c < s; c++)
  31770. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31771. if (h === -1 && (h = c),
  31772. c - h + 1 === l)
  31773. return h * a
  31774. } else
  31775. h !== -1 && (c -= c - h),
  31776. h = -1
  31777. } else
  31778. for (i + l > s && (i = s - l),
  31779. c = i; c >= 0; c--) {
  31780. for (var u = !0, d = 0; d < l; d++)
  31781. if (o(e, c + d) !== o(t, d)) {
  31782. u = !1;
  31783. break
  31784. }
  31785. if (u)
  31786. return c
  31787. }
  31788. return -1
  31789. }
  31790. function E(e, t, i, n) {
  31791. i = Number(i) || 0;
  31792. var r = e.length - i;
  31793. n ? (n = Number(n),
  31794. n > r && (n = r)) : n = r;
  31795. var o = t.length;
  31796. if (o % 2 !== 0)
  31797. throw new TypeError("Invalid hex string");
  31798. n > o / 2 && (n = o / 2);
  31799. for (var a = 0; a < n; ++a) {
  31800. var s = parseInt(t.substr(2 * a, 2), 16);
  31801. if (isNaN(s))
  31802. return a;
  31803. e[i + a] = s
  31804. }
  31805. return a
  31806. }
  31807. function b(e, t, i, n) {
  31808. return q(j(t, e.length - i), e, i, n)
  31809. }
  31810. function w(e, t, i, n) {
  31811. return q(Y(t), e, i, n)
  31812. }
  31813. function _(e, t, i, n) {
  31814. return w(e, t, i, n)
  31815. }
  31816. function T(e, t, i, n) {
  31817. return q(Z(t), e, i, n)
  31818. }
  31819. function x(e, t, i, n) {
  31820. return q(X(t, e.length - i), e, i, n)
  31821. }
  31822. function S(e, t, i) {
  31823. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31824. }
  31825. function M(e, t, i) {
  31826. i = Math.min(e.length, i);
  31827. for (var n = [], r = t; r < i; ) {
  31828. var o = e[r]
  31829. , a = null
  31830. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31831. if (r + s <= i) {
  31832. var l, c, h, u;
  31833. switch (s) {
  31834. case 1:
  31835. o < 128 && (a = o);
  31836. break;
  31837. case 2:
  31838. l = e[r + 1],
  31839. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31840. u > 127 && (a = u));
  31841. break;
  31842. case 3:
  31843. l = e[r + 1],
  31844. c = e[r + 2],
  31845. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31846. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31847. break;
  31848. case 4:
  31849. l = e[r + 1],
  31850. c = e[r + 2],
  31851. h = e[r + 3],
  31852. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31853. u > 65535 && u < 1114112 && (a = u))
  31854. }
  31855. }
  31856. null === a ? (a = 65533,
  31857. s = 1) : a > 65535 && (a -= 65536,
  31858. n.push(a >>> 10 & 1023 | 55296),
  31859. a = 56320 | 1023 & a),
  31860. n.push(a),
  31861. r += s
  31862. }
  31863. return R(n)
  31864. }
  31865. function R(e) {
  31866. var t = e.length;
  31867. if (t <= ee)
  31868. return String.fromCharCode.apply(String, e);
  31869. for (var i = "", n = 0; n < t; )
  31870. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31871. return i
  31872. }
  31873. function P(e, t, i) {
  31874. var n = "";
  31875. i = Math.min(e.length, i);
  31876. for (var r = t; r < i; ++r)
  31877. n += String.fromCharCode(127 & e[r]);
  31878. return n
  31879. }
  31880. function O(e, t, i) {
  31881. var n = "";
  31882. i = Math.min(e.length, i);
  31883. for (var r = t; r < i; ++r)
  31884. n += String.fromCharCode(e[r]);
  31885. return n
  31886. }
  31887. function L(e, t, i) {
  31888. var n = e.length;
  31889. (!t || t < 0) && (t = 0),
  31890. (!i || i < 0 || i > n) && (i = n);
  31891. for (var r = "", o = t; o < i; ++o)
  31892. r += W(e[o]);
  31893. return r
  31894. }
  31895. function D(e, t, i) {
  31896. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31897. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31898. return r
  31899. }
  31900. function N(e, t, i) {
  31901. if (e % 1 !== 0 || e < 0)
  31902. throw new RangeError("offset is not uint");
  31903. if (e + t > i)
  31904. throw new RangeError("Trying to access beyond buffer length")
  31905. }
  31906. function B(e, t, i, n, r, o) {
  31907. if (!a.isBuffer(e))
  31908. throw new TypeError('"buffer" argument must be a Buffer instance');
  31909. if (t > r || t < o)
  31910. throw new RangeError('"value" argument is out of bounds');
  31911. if (i + n > e.length)
  31912. throw new RangeError("Index out of range")
  31913. }
  31914. function F(e, t, i, n) {
  31915. t < 0 && (t = 65535 + t + 1);
  31916. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31917. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31918. }
  31919. function V(e, t, i, n) {
  31920. t < 0 && (t = 4294967295 + t + 1);
  31921. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31922. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31923. }
  31924. function U(e, t, i, n, r, o) {
  31925. if (i + n > e.length)
  31926. throw new RangeError("Index out of range");
  31927. if (i < 0)
  31928. throw new RangeError("Index out of range")
  31929. }
  31930. function k(e, t, i, n, r) {
  31931. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31932. J.write(e, t, i, n, 23, 4),
  31933. i + 4
  31934. }
  31935. function H(e, t, i, n, r) {
  31936. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31937. J.write(e, t, i, n, 52, 8),
  31938. i + 8
  31939. }
  31940. function G(e) {
  31941. if (e = z(e).replace(te, ""),
  31942. e.length < 2)
  31943. return "";
  31944. for (; e.length % 4 !== 0; )
  31945. e += "=";
  31946. return e
  31947. }
  31948. function z(e) {
  31949. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31950. }
  31951. function W(e) {
  31952. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31953. }
  31954. function j(e, t) {
  31955. t = t || 1 / 0;
  31956. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31957. if (i = e.charCodeAt(a),
  31958. i > 55295 && i < 57344) {
  31959. if (!r) {
  31960. if (i > 56319) {
  31961. (t -= 3) > -1 && o.push(239, 191, 189);
  31962. continue
  31963. }
  31964. if (a + 1 === n) {
  31965. (t -= 3) > -1 && o.push(239, 191, 189);
  31966. continue
  31967. }
  31968. r = i;
  31969. continue
  31970. }
  31971. if (i < 56320) {
  31972. (t -= 3) > -1 && o.push(239, 191, 189),
  31973. r = i;
  31974. continue
  31975. }
  31976. i = (r - 55296 << 10 | i - 56320) + 65536
  31977. } else
  31978. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31979. if (r = null,
  31980. i < 128) {
  31981. if ((t -= 1) < 0)
  31982. break;
  31983. o.push(i)
  31984. } else if (i < 2048) {
  31985. if ((t -= 2) < 0)
  31986. break;
  31987. o.push(i >> 6 | 192, 63 & i | 128)
  31988. } else if (i < 65536) {
  31989. if ((t -= 3) < 0)
  31990. break;
  31991. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31992. } else {
  31993. if (!(i < 1114112))
  31994. throw new Error("Invalid code point");
  31995. if ((t -= 4) < 0)
  31996. break;
  31997. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31998. }
  31999. }
  32000. return o
  32001. }
  32002. function Y(e) {
  32003. for (var t = [], i = 0; i < e.length; ++i)
  32004. t.push(255 & e.charCodeAt(i));
  32005. return t
  32006. }
  32007. function X(e, t) {
  32008. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32009. i = e.charCodeAt(a),
  32010. n = i >> 8,
  32011. r = i % 256,
  32012. o.push(r),
  32013. o.push(n);
  32014. return o
  32015. }
  32016. function Z(e) {
  32017. return Q.toByteArray(G(e))
  32018. }
  32019. function q(e, t, i, n) {
  32020. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32021. t[r + i] = e[r];
  32022. return r
  32023. }
  32024. function K(e) {
  32025. return e !== e
  32026. }
  32027. var Q = e("base64-js")
  32028. , J = e("ieee754")
  32029. , $ = e("isarray");
  32030. i.Buffer = a,
  32031. i.SlowBuffer = m,
  32032. i.INSPECT_MAX_BYTES = 50,
  32033. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32034. i.kMaxLength = r(),
  32035. a.poolSize = 8192,
  32036. a._augment = function(e) {
  32037. return e.__proto__ = a.prototype,
  32038. e
  32039. }
  32040. ,
  32041. a.from = function(e, t, i) {
  32042. return s(null, e, t, i)
  32043. }
  32044. ,
  32045. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32046. a.__proto__ = Uint8Array,
  32047. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32048. value: null,
  32049. configurable: !0
  32050. })),
  32051. a.alloc = function(e, t, i) {
  32052. return c(null, e, t, i)
  32053. }
  32054. ,
  32055. a.allocUnsafe = function(e) {
  32056. return h(null, e)
  32057. }
  32058. ,
  32059. a.allocUnsafeSlow = function(e) {
  32060. return h(null, e)
  32061. }
  32062. ,
  32063. a.isBuffer = function(e) {
  32064. return !(null == e || !e._isBuffer)
  32065. }
  32066. ,
  32067. a.compare = function(e, t) {
  32068. if (!a.isBuffer(e) || !a.isBuffer(t))
  32069. throw new TypeError("Arguments must be Buffers");
  32070. if (e === t)
  32071. return 0;
  32072. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32073. if (e[r] !== t[r]) {
  32074. i = e[r],
  32075. n = t[r];
  32076. break
  32077. }
  32078. return i < n ? -1 : n < i ? 1 : 0
  32079. }
  32080. ,
  32081. a.isEncoding = function(e) {
  32082. switch (String(e).toLowerCase()) {
  32083. case "hex":
  32084. case "utf8":
  32085. case "utf-8":
  32086. case "ascii":
  32087. case "latin1":
  32088. case "binary":
  32089. case "base64":
  32090. case "ucs2":
  32091. case "ucs-2":
  32092. case "utf16le":
  32093. case "utf-16le":
  32094. return !0;
  32095. default:
  32096. return !1
  32097. }
  32098. }
  32099. ,
  32100. a.concat = function(e, t) {
  32101. if (!$(e))
  32102. throw new TypeError('"list" argument must be an Array of Buffers');
  32103. if (0 === e.length)
  32104. return a.alloc(0);
  32105. var i;
  32106. if (void 0 === t)
  32107. for (t = 0,
  32108. i = 0; i < e.length; ++i)
  32109. t += e[i].length;
  32110. var n = a.allocUnsafe(t)
  32111. , r = 0;
  32112. for (i = 0; i < e.length; ++i) {
  32113. var o = e[i];
  32114. if (!a.isBuffer(o))
  32115. throw new TypeError('"list" argument must be an Array of Buffers');
  32116. o.copy(n, r),
  32117. r += o.length
  32118. }
  32119. return n
  32120. }
  32121. ,
  32122. a.byteLength = v,
  32123. a.prototype._isBuffer = !0,
  32124. a.prototype.swap16 = function() {
  32125. var e = this.length;
  32126. if (e % 2 !== 0)
  32127. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32128. for (var t = 0; t < e; t += 2)
  32129. y(this, t, t + 1);
  32130. return this
  32131. }
  32132. ,
  32133. a.prototype.swap32 = function() {
  32134. var e = this.length;
  32135. if (e % 4 !== 0)
  32136. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32137. for (var t = 0; t < e; t += 4)
  32138. y(this, t, t + 3),
  32139. y(this, t + 1, t + 2);
  32140. return this
  32141. }
  32142. ,
  32143. a.prototype.swap64 = function() {
  32144. var e = this.length;
  32145. if (e % 8 !== 0)
  32146. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32147. for (var t = 0; t < e; t += 8)
  32148. y(this, t, t + 7),
  32149. y(this, t + 1, t + 6),
  32150. y(this, t + 2, t + 5),
  32151. y(this, t + 3, t + 4);
  32152. return this
  32153. }
  32154. ,
  32155. a.prototype.toString = function() {
  32156. var e = 0 | this.length;
  32157. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32158. }
  32159. ,
  32160. a.prototype.equals = function(e) {
  32161. if (!a.isBuffer(e))
  32162. throw new TypeError("Argument must be a Buffer");
  32163. return this === e || 0 === a.compare(this, e)
  32164. }
  32165. ,
  32166. a.prototype.inspect = function() {
  32167. var e = ""
  32168. , t = i.INSPECT_MAX_BYTES;
  32169. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32170. this.length > t && (e += " ... ")),
  32171. "<Buffer " + e + ">"
  32172. }
  32173. ,
  32174. a.prototype.compare = function(e, t, i, n, r) {
  32175. if (!a.isBuffer(e))
  32176. throw new TypeError("Argument must be a Buffer");
  32177. if (void 0 === t && (t = 0),
  32178. void 0 === i && (i = e ? e.length : 0),
  32179. void 0 === n && (n = 0),
  32180. void 0 === r && (r = this.length),
  32181. t < 0 || i > e.length || n < 0 || r > this.length)
  32182. throw new RangeError("out of range index");
  32183. if (n >= r && t >= i)
  32184. return 0;
  32185. if (n >= r)
  32186. return -1;
  32187. if (t >= i)
  32188. return 1;
  32189. if (t >>>= 0,
  32190. i >>>= 0,
  32191. n >>>= 0,
  32192. r >>>= 0,
  32193. this === e)
  32194. return 0;
  32195. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32196. if (c[u] !== h[u]) {
  32197. o = c[u],
  32198. s = h[u];
  32199. break
  32200. }
  32201. return o < s ? -1 : s < o ? 1 : 0
  32202. }
  32203. ,
  32204. a.prototype.includes = function(e, t, i) {
  32205. return this.indexOf(e, t, i) !== -1
  32206. }
  32207. ,
  32208. a.prototype.indexOf = function(e, t, i) {
  32209. return C(this, e, t, i, !0)
  32210. }
  32211. ,
  32212. a.prototype.lastIndexOf = function(e, t, i) {
  32213. return C(this, e, t, i, !1)
  32214. }
  32215. ,
  32216. a.prototype.write = function(e, t, i, n) {
  32217. if (void 0 === t)
  32218. n = "utf8",
  32219. i = this.length,
  32220. t = 0;
  32221. else if (void 0 === i && "string" == typeof t)
  32222. n = t,
  32223. i = this.length,
  32224. t = 0;
  32225. else {
  32226. if (!isFinite(t))
  32227. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32228. t |= 0,
  32229. isFinite(i) ? (i |= 0,
  32230. void 0 === n && (n = "utf8")) : (n = i,
  32231. i = void 0)
  32232. }
  32233. var r = this.length - t;
  32234. if ((void 0 === i || i > r) && (i = r),
  32235. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32236. throw new RangeError("Attempt to write outside buffer bounds");
  32237. n || (n = "utf8");
  32238. for (var o = !1; ; )
  32239. switch (n) {
  32240. case "hex":
  32241. return E(this, e, t, i);
  32242. case "utf8":
  32243. case "utf-8":
  32244. return b(this, e, t, i);
  32245. case "ascii":
  32246. return w(this, e, t, i);
  32247. case "latin1":
  32248. case "binary":
  32249. return _(this, e, t, i);
  32250. case "base64":
  32251. return T(this, e, t, i);
  32252. case "ucs2":
  32253. case "ucs-2":
  32254. case "utf16le":
  32255. case "utf-16le":
  32256. return x(this, e, t, i);
  32257. default:
  32258. if (o)
  32259. throw new TypeError("Unknown encoding: " + n);
  32260. n = ("" + n).toLowerCase(),
  32261. o = !0
  32262. }
  32263. }
  32264. ,
  32265. a.prototype.toJSON = function() {
  32266. return {
  32267. type: "Buffer",
  32268. data: Array.prototype.slice.call(this._arr || this, 0)
  32269. }
  32270. }
  32271. ;
  32272. var ee = 4096;
  32273. a.prototype.slice = function(e, t) {
  32274. var i = this.length;
  32275. e = ~~e,
  32276. t = void 0 === t ? i : ~~t,
  32277. e < 0 ? (e += i,
  32278. e < 0 && (e = 0)) : e > i && (e = i),
  32279. t < 0 ? (t += i,
  32280. t < 0 && (t = 0)) : t > i && (t = i),
  32281. t < e && (t = e);
  32282. var n;
  32283. if (a.TYPED_ARRAY_SUPPORT)
  32284. n = this.subarray(e, t),
  32285. n.__proto__ = a.prototype;
  32286. else {
  32287. var r = t - e;
  32288. n = new a(r,void 0);
  32289. for (var o = 0; o < r; ++o)
  32290. n[o] = this[o + e]
  32291. }
  32292. return n
  32293. }
  32294. ,
  32295. a.prototype.readUIntLE = function(e, t, i) {
  32296. e |= 0,
  32297. t |= 0,
  32298. i || N(e, t, this.length);
  32299. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32300. n += this[e + o] * r;
  32301. return n
  32302. }
  32303. ,
  32304. a.prototype.readUIntBE = function(e, t, i) {
  32305. e |= 0,
  32306. t |= 0,
  32307. i || N(e, t, this.length);
  32308. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32309. n += this[e + --t] * r;
  32310. return n
  32311. }
  32312. ,
  32313. a.prototype.readUInt8 = function(e, t) {
  32314. return t || N(e, 1, this.length),
  32315. this[e]
  32316. }
  32317. ,
  32318. a.prototype.readUInt16LE = function(e, t) {
  32319. return t || N(e, 2, this.length),
  32320. this[e] | this[e + 1] << 8
  32321. }
  32322. ,
  32323. a.prototype.readUInt16BE = function(e, t) {
  32324. return t || N(e, 2, this.length),
  32325. this[e] << 8 | this[e + 1]
  32326. }
  32327. ,
  32328. a.prototype.readUInt32LE = function(e, t) {
  32329. return t || N(e, 4, this.length),
  32330. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32331. }
  32332. ,
  32333. a.prototype.readUInt32BE = function(e, t) {
  32334. return t || N(e, 4, this.length),
  32335. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32336. }
  32337. ,
  32338. a.prototype.readIntLE = function(e, t, i) {
  32339. e |= 0,
  32340. t |= 0,
  32341. i || N(e, t, this.length);
  32342. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32343. n += this[e + o] * r;
  32344. return r *= 128,
  32345. n >= r && (n -= Math.pow(2, 8 * t)),
  32346. n
  32347. }
  32348. ,
  32349. a.prototype.readIntBE = function(e, t, i) {
  32350. e |= 0,
  32351. t |= 0,
  32352. i || N(e, t, this.length);
  32353. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32354. o += this[e + --n] * r;
  32355. return r *= 128,
  32356. o >= r && (o -= Math.pow(2, 8 * t)),
  32357. o
  32358. }
  32359. ,
  32360. a.prototype.readInt8 = function(e, t) {
  32361. return t || N(e, 1, this.length),
  32362. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32363. }
  32364. ,
  32365. a.prototype.readInt16LE = function(e, t) {
  32366. t || N(e, 2, this.length);
  32367. var i = this[e] | this[e + 1] << 8;
  32368. return 32768 & i ? 4294901760 | i : i
  32369. }
  32370. ,
  32371. a.prototype.readInt16BE = function(e, t) {
  32372. t || N(e, 2, this.length);
  32373. var i = this[e + 1] | this[e] << 8;
  32374. return 32768 & i ? 4294901760 | i : i
  32375. }
  32376. ,
  32377. a.prototype.readInt32LE = function(e, t) {
  32378. return t || N(e, 4, this.length),
  32379. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32380. }
  32381. ,
  32382. a.prototype.readInt32BE = function(e, t) {
  32383. return t || N(e, 4, this.length),
  32384. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32385. }
  32386. ,
  32387. a.prototype.readFloatLE = function(e, t) {
  32388. return t || N(e, 4, this.length),
  32389. J.read(this, e, !0, 23, 4)
  32390. }
  32391. ,
  32392. a.prototype.readFloatBE = function(e, t) {
  32393. return t || N(e, 4, this.length),
  32394. J.read(this, e, !1, 23, 4)
  32395. }
  32396. ,
  32397. a.prototype.readDoubleLE = function(e, t) {
  32398. return t || N(e, 8, this.length),
  32399. J.read(this, e, !0, 52, 8)
  32400. }
  32401. ,
  32402. a.prototype.readDoubleBE = function(e, t) {
  32403. return t || N(e, 8, this.length),
  32404. J.read(this, e, !1, 52, 8)
  32405. }
  32406. ,
  32407. a.prototype.writeUIntLE = function(e, t, i, n) {
  32408. if (e = +e,
  32409. t |= 0,
  32410. i |= 0,
  32411. !n) {
  32412. var r = Math.pow(2, 8 * i) - 1;
  32413. B(this, e, t, i, r, 0)
  32414. }
  32415. var o = 1
  32416. , a = 0;
  32417. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32418. this[t + a] = e / o & 255;
  32419. return t + i
  32420. }
  32421. ,
  32422. a.prototype.writeUIntBE = function(e, t, i, n) {
  32423. if (e = +e,
  32424. t |= 0,
  32425. i |= 0,
  32426. !n) {
  32427. var r = Math.pow(2, 8 * i) - 1;
  32428. B(this, e, t, i, r, 0)
  32429. }
  32430. var o = i - 1
  32431. , a = 1;
  32432. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32433. this[t + o] = e / a & 255;
  32434. return t + i
  32435. }
  32436. ,
  32437. a.prototype.writeUInt8 = function(e, t, i) {
  32438. return e = +e,
  32439. t |= 0,
  32440. i || B(this, e, t, 1, 255, 0),
  32441. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32442. this[t] = 255 & e,
  32443. t + 1
  32444. }
  32445. ,
  32446. a.prototype.writeUInt16LE = function(e, t, i) {
  32447. return e = +e,
  32448. t |= 0,
  32449. i || B(this, e, t, 2, 65535, 0),
  32450. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32451. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32452. t + 2
  32453. }
  32454. ,
  32455. a.prototype.writeUInt16BE = function(e, t, i) {
  32456. return e = +e,
  32457. t |= 0,
  32458. i || B(this, e, t, 2, 65535, 0),
  32459. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32460. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32461. t + 2
  32462. }
  32463. ,
  32464. a.prototype.writeUInt32LE = function(e, t, i) {
  32465. return e = +e,
  32466. t |= 0,
  32467. i || B(this, e, t, 4, 4294967295, 0),
  32468. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32469. this[t + 2] = e >>> 16,
  32470. this[t + 1] = e >>> 8,
  32471. this[t] = 255 & e) : V(this, e, t, !0),
  32472. t + 4
  32473. }
  32474. ,
  32475. a.prototype.writeUInt32BE = function(e, t, i) {
  32476. return e = +e,
  32477. t |= 0,
  32478. i || B(this, e, t, 4, 4294967295, 0),
  32479. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32480. this[t + 1] = e >>> 16,
  32481. this[t + 2] = e >>> 8,
  32482. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32483. t + 4
  32484. }
  32485. ,
  32486. a.prototype.writeIntLE = function(e, t, i, n) {
  32487. if (e = +e,
  32488. t |= 0,
  32489. !n) {
  32490. var r = Math.pow(2, 8 * i - 1);
  32491. B(this, e, t, i, r - 1, -r)
  32492. }
  32493. var o = 0
  32494. , a = 1
  32495. , s = 0;
  32496. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32497. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32498. this[t + o] = (e / a >> 0) - s & 255;
  32499. return t + i
  32500. }
  32501. ,
  32502. a.prototype.writeIntBE = function(e, t, i, n) {
  32503. if (e = +e,
  32504. t |= 0,
  32505. !n) {
  32506. var r = Math.pow(2, 8 * i - 1);
  32507. B(this, e, t, i, r - 1, -r)
  32508. }
  32509. var o = i - 1
  32510. , a = 1
  32511. , s = 0;
  32512. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32513. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32514. this[t + o] = (e / a >> 0) - s & 255;
  32515. return t + i
  32516. }
  32517. ,
  32518. a.prototype.writeInt8 = function(e, t, i) {
  32519. return e = +e,
  32520. t |= 0,
  32521. i || B(this, e, t, 1, 127, -128),
  32522. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32523. e < 0 && (e = 255 + e + 1),
  32524. this[t] = 255 & e,
  32525. t + 1
  32526. }
  32527. ,
  32528. a.prototype.writeInt16LE = function(e, t, i) {
  32529. return e = +e,
  32530. t |= 0,
  32531. i || B(this, e, t, 2, 32767, -32768),
  32532. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32533. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32534. t + 2
  32535. }
  32536. ,
  32537. a.prototype.writeInt16BE = function(e, t, i) {
  32538. return e = +e,
  32539. t |= 0,
  32540. i || B(this, e, t, 2, 32767, -32768),
  32541. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32542. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32543. t + 2
  32544. }
  32545. ,
  32546. a.prototype.writeInt32LE = function(e, t, i) {
  32547. return e = +e,
  32548. t |= 0,
  32549. i || B(this, e, t, 4, 2147483647, -2147483648),
  32550. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32551. this[t + 1] = e >>> 8,
  32552. this[t + 2] = e >>> 16,
  32553. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32554. t + 4
  32555. }
  32556. ,
  32557. a.prototype.writeInt32BE = function(e, t, i) {
  32558. return e = +e,
  32559. t |= 0,
  32560. i || B(this, e, t, 4, 2147483647, -2147483648),
  32561. e < 0 && (e = 4294967295 + e + 1),
  32562. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32563. this[t + 1] = e >>> 16,
  32564. this[t + 2] = e >>> 8,
  32565. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32566. t + 4
  32567. }
  32568. ,
  32569. a.prototype.writeFloatLE = function(e, t, i) {
  32570. return k(this, e, t, !0, i)
  32571. }
  32572. ,
  32573. a.prototype.writeFloatBE = function(e, t, i) {
  32574. return k(this, e, t, !1, i)
  32575. }
  32576. ,
  32577. a.prototype.writeDoubleLE = function(e, t, i) {
  32578. return H(this, e, t, !0, i)
  32579. }
  32580. ,
  32581. a.prototype.writeDoubleBE = function(e, t, i) {
  32582. return H(this, e, t, !1, i)
  32583. }
  32584. ,
  32585. a.prototype.copy = function(e, t, i, n) {
  32586. if (i || (i = 0),
  32587. n || 0 === n || (n = this.length),
  32588. t >= e.length && (t = e.length),
  32589. t || (t = 0),
  32590. n > 0 && n < i && (n = i),
  32591. n === i)
  32592. return 0;
  32593. if (0 === e.length || 0 === this.length)
  32594. return 0;
  32595. if (t < 0)
  32596. throw new RangeError("targetStart out of bounds");
  32597. if (i < 0 || i >= this.length)
  32598. throw new RangeError("sourceStart out of bounds");
  32599. if (n < 0)
  32600. throw new RangeError("sourceEnd out of bounds");
  32601. n > this.length && (n = this.length),
  32602. e.length - t < n - i && (n = e.length - t + i);
  32603. var r, o = n - i;
  32604. if (this === e && i < t && t < n)
  32605. for (r = o - 1; r >= 0; --r)
  32606. e[r + t] = this[r + i];
  32607. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32608. for (r = 0; r < o; ++r)
  32609. e[r + t] = this[r + i];
  32610. else
  32611. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32612. return o
  32613. }
  32614. ,
  32615. a.prototype.fill = function(e, t, i, n) {
  32616. if ("string" == typeof e) {
  32617. if ("string" == typeof t ? (n = t,
  32618. t = 0,
  32619. i = this.length) : "string" == typeof i && (n = i,
  32620. i = this.length),
  32621. 1 === e.length) {
  32622. var r = e.charCodeAt(0);
  32623. r < 256 && (e = r)
  32624. }
  32625. if (void 0 !== n && "string" != typeof n)
  32626. throw new TypeError("encoding must be a string");
  32627. if ("string" == typeof n && !a.isEncoding(n))
  32628. throw new TypeError("Unknown encoding: " + n)
  32629. } else
  32630. "number" == typeof e && (e &= 255);
  32631. if (t < 0 || this.length < t || this.length < i)
  32632. throw new RangeError("Out of range index");
  32633. if (i <= t)
  32634. return this;
  32635. t >>>= 0,
  32636. i = void 0 === i ? this.length : i >>> 0,
  32637. e || (e = 0);
  32638. var o;
  32639. if ("number" == typeof e)
  32640. for (o = t; o < i; ++o)
  32641. this[o] = e;
  32642. else {
  32643. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32644. , l = s.length;
  32645. for (o = 0; o < i - t; ++o)
  32646. this[o + t] = s[o % l]
  32647. }
  32648. return this
  32649. }
  32650. ;
  32651. var te = /[^+\/0-9A-Za-z-_]/g
  32652. }
  32653. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32654. }
  32655. , {
  32656. "base64-js": 199,
  32657. ieee754: 200,
  32658. isarray: 201
  32659. }],
  32660. 199: [function(e, t, i) {
  32661. "use strict";
  32662. function n(e) {
  32663. var t = e.length;
  32664. if (t % 4 > 0)
  32665. throw new Error("Invalid string. Length must be a multiple of 4");
  32666. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32667. }
  32668. function r(e) {
  32669. return 3 * e.length / 4 - n(e)
  32670. }
  32671. function o(e) {
  32672. var t, i, r, o, a, s, l = e.length;
  32673. a = n(e),
  32674. s = new u(3 * l / 4 - a),
  32675. r = a > 0 ? l - 4 : l;
  32676. var c = 0;
  32677. for (t = 0,
  32678. i = 0; t < r; t += 4,
  32679. i += 3)
  32680. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32681. s[c++] = o >> 16 & 255,
  32682. s[c++] = o >> 8 & 255,
  32683. s[c++] = 255 & o;
  32684. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32685. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32686. s[c++] = o >> 8 & 255,
  32687. s[c++] = 255 & o),
  32688. s
  32689. }
  32690. function a(e) {
  32691. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32692. }
  32693. function s(e, t, i) {
  32694. for (var n, r = [], o = t; o < i; o += 3)
  32695. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32696. r.push(a(n));
  32697. return r.join("")
  32698. }
  32699. function l(e) {
  32700. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32701. o.push(s(e, l, l + a > h ? h : l + a));
  32702. return 1 === n ? (t = e[i - 1],
  32703. r += c[t >> 2],
  32704. r += c[t << 4 & 63],
  32705. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32706. r += c[t >> 10],
  32707. r += c[t >> 4 & 63],
  32708. r += c[t << 2 & 63],
  32709. r += "="),
  32710. o.push(r),
  32711. o.join("")
  32712. }
  32713. i.byteLength = r,
  32714. i.toByteArray = o,
  32715. i.fromByteArray = l;
  32716. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32717. c[p] = d[p],
  32718. h[d.charCodeAt(p)] = p;
  32719. h["-".charCodeAt(0)] = 62,
  32720. h["_".charCodeAt(0)] = 63
  32721. }
  32722. , {}],
  32723. 200: [function(e, t, i) {
  32724. i.read = function(e, t, i, n, r) {
  32725. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32726. for (u += d,
  32727. o = p & (1 << -h) - 1,
  32728. p >>= -h,
  32729. h += s; h > 0; o = 256 * o + e[t + u],
  32730. u += d,
  32731. h -= 8)
  32732. ;
  32733. for (a = o & (1 << -h) - 1,
  32734. o >>= -h,
  32735. h += n; h > 0; a = 256 * a + e[t + u],
  32736. u += d,
  32737. h -= 8)
  32738. ;
  32739. if (0 === o)
  32740. o = 1 - c;
  32741. else {
  32742. if (o === l)
  32743. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32744. a += Math.pow(2, n),
  32745. o -= c
  32746. }
  32747. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32748. }
  32749. ,
  32750. i.write = function(e, t, i, n, r, o) {
  32751. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32752. for (t = Math.abs(t),
  32753. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32754. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32755. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32756. l *= 2),
  32757. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32758. t * l >= 2 && (a++,
  32759. l /= 2),
  32760. a + u >= h ? (s = 0,
  32761. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32762. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32763. a = 0)); r >= 8; e[i + p] = 255 & s,
  32764. p += f,
  32765. s /= 256,
  32766. r -= 8)
  32767. ;
  32768. for (a = a << r | s,
  32769. c += r; c > 0; e[i + p] = 255 & a,
  32770. p += f,
  32771. a /= 256,
  32772. c -= 8)
  32773. ;
  32774. e[i + p - f] |= 128 * g
  32775. }
  32776. }
  32777. , {}],
  32778. 201: [function(e, t, i) {
  32779. var n = {}.toString;
  32780. t.exports = Array.isArray || function(e) {
  32781. return "[object Array]" == n.call(e)
  32782. }
  32783. }
  32784. , {}],
  32785. 202: [function(e, t, i) {
  32786. function n() {
  32787. this._events = this._events || {},
  32788. this._maxListeners = this._maxListeners || void 0
  32789. }
  32790. function r(e) {
  32791. return "function" == typeof e
  32792. }
  32793. function o(e) {
  32794. return "number" == typeof e
  32795. }
  32796. function a(e) {
  32797. return "object" == typeof e && null !== e
  32798. }
  32799. function s(e) {
  32800. return void 0 === e
  32801. }
  32802. t.exports = n,
  32803. n.EventEmitter = n,
  32804. n.prototype._events = void 0,
  32805. n.prototype._maxListeners = void 0,
  32806. n.defaultMaxListeners = 10,
  32807. n.prototype.setMaxListeners = function(e) {
  32808. if (!o(e) || e < 0 || isNaN(e))
  32809. throw TypeError("n must be a positive number");
  32810. return this._maxListeners = e,
  32811. this
  32812. }
  32813. ,
  32814. n.prototype.emit = function(e) {
  32815. var t, i, n, o, l, c;
  32816. if (this._events || (this._events = {}),
  32817. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32818. if (t = arguments[1],
  32819. t instanceof Error)
  32820. throw t;
  32821. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32822. throw h.context = t,
  32823. h
  32824. }
  32825. if (i = this._events[e],
  32826. s(i))
  32827. return !1;
  32828. if (r(i))
  32829. switch (arguments.length) {
  32830. case 1:
  32831. i.call(this);
  32832. break;
  32833. case 2:
  32834. i.call(this, arguments[1]);
  32835. break;
  32836. case 3:
  32837. i.call(this, arguments[1], arguments[2]);
  32838. break;
  32839. default:
  32840. o = Array.prototype.slice.call(arguments, 1),
  32841. i.apply(this, o)
  32842. }
  32843. else if (a(i))
  32844. for (o = Array.prototype.slice.call(arguments, 1),
  32845. c = i.slice(),
  32846. n = c.length,
  32847. l = 0; l < n; l++)
  32848. c[l].apply(this, o);
  32849. return !0
  32850. }
  32851. ,
  32852. n.prototype.addListener = function(e, t) {
  32853. var i;
  32854. if (!r(t))
  32855. throw TypeError("listener must be a function");
  32856. return this._events || (this._events = {}),
  32857. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32858. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32859. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32860. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32861. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32862. "function" == typeof console.trace && console.trace())),
  32863. this
  32864. }
  32865. ,
  32866. n.prototype.on = n.prototype.addListener,
  32867. n.prototype.once = function(e, t) {
  32868. function i() {
  32869. this.removeListener(e, i),
  32870. n || (n = !0,
  32871. t.apply(this, arguments))
  32872. }
  32873. if (!r(t))
  32874. throw TypeError("listener must be a function");
  32875. var n = !1;
  32876. return i.listener = t,
  32877. this.on(e, i),
  32878. this
  32879. }
  32880. ,
  32881. n.prototype.removeListener = function(e, t) {
  32882. var i, n, o, s;
  32883. if (!r(t))
  32884. throw TypeError("listener must be a function");
  32885. if (!this._events || !this._events[e])
  32886. return this;
  32887. if (i = this._events[e],
  32888. o = i.length,
  32889. n = -1,
  32890. i === t || r(i.listener) && i.listener === t)
  32891. delete this._events[e],
  32892. this._events.removeListener && this.emit("removeListener", e, t);
  32893. else if (a(i)) {
  32894. for (s = o; s-- > 0; )
  32895. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32896. n = s;
  32897. break
  32898. }
  32899. if (n < 0)
  32900. return this;
  32901. 1 === i.length ? (i.length = 0,
  32902. delete this._events[e]) : i.splice(n, 1),
  32903. this._events.removeListener && this.emit("removeListener", e, t)
  32904. }
  32905. return this
  32906. }
  32907. ,
  32908. n.prototype.removeAllListeners = function(e) {
  32909. var t, i;
  32910. if (!this._events)
  32911. return this;
  32912. if (!this._events.removeListener)
  32913. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32914. this;
  32915. if (0 === arguments.length) {
  32916. for (t in this._events)
  32917. "removeListener" !== t && this.removeAllListeners(t);
  32918. return this.removeAllListeners("removeListener"),
  32919. this._events = {},
  32920. this
  32921. }
  32922. if (i = this._events[e],
  32923. r(i))
  32924. this.removeListener(e, i);
  32925. else if (i)
  32926. for (; i.length; )
  32927. this.removeListener(e, i[i.length - 1]);
  32928. return delete this._events[e],
  32929. this
  32930. }
  32931. ,
  32932. n.prototype.listeners = function(e) {
  32933. var t;
  32934. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32935. }
  32936. ,
  32937. n.prototype.listenerCount = function(e) {
  32938. if (this._events) {
  32939. var t = this._events[e];
  32940. if (r(t))
  32941. return 1;
  32942. if (t)
  32943. return t.length
  32944. }
  32945. return 0
  32946. }
  32947. ,
  32948. n.listenerCount = function(e, t) {
  32949. return e.listenerCount(t)
  32950. }
  32951. }
  32952. , {}],
  32953. 203: [function(e, t, i) {
  32954. function n() {
  32955. throw new Error("setTimeout has not been defined")
  32956. }
  32957. function r() {
  32958. throw new Error("clearTimeout has not been defined")
  32959. }
  32960. function o(e) {
  32961. if (u === setTimeout)
  32962. return setTimeout(e, 0);
  32963. if ((u === n || !u) && setTimeout)
  32964. return u = setTimeout,
  32965. setTimeout(e, 0);
  32966. try {
  32967. return u(e, 0)
  32968. } catch (t) {
  32969. try {
  32970. return u.call(null, e, 0)
  32971. } catch (t) {
  32972. return u.call(this, e, 0)
  32973. }
  32974. }
  32975. }
  32976. function a(e) {
  32977. if (d === clearTimeout)
  32978. return clearTimeout(e);
  32979. if ((d === r || !d) && clearTimeout)
  32980. return d = clearTimeout,
  32981. clearTimeout(e);
  32982. try {
  32983. return d(e)
  32984. } catch (t) {
  32985. try {
  32986. return d.call(null, e)
  32987. } catch (t) {
  32988. return d.call(this, e)
  32989. }
  32990. }
  32991. }
  32992. function s() {
  32993. m && f && (m = !1,
  32994. f.length ? g = f.concat(g) : v = -1,
  32995. g.length && l())
  32996. }
  32997. function l() {
  32998. if (!m) {
  32999. var e = o(s);
  33000. m = !0;
  33001. for (var t = g.length; t; ) {
  33002. for (f = g,
  33003. g = []; ++v < t; )
  33004. f && f[v].run();
  33005. v = -1,
  33006. t = g.length
  33007. }
  33008. f = null,
  33009. m = !1,
  33010. a(e)
  33011. }
  33012. }
  33013. function c(e, t) {
  33014. this.fun = e,
  33015. this.array = t
  33016. }
  33017. function h() {}
  33018. var u, d, p = t.exports = {};
  33019. !function() {
  33020. try {
  33021. u = "function" == typeof setTimeout ? setTimeout : n
  33022. } catch (e) {
  33023. u = n
  33024. }
  33025. try {
  33026. d = "function" == typeof clearTimeout ? clearTimeout : r
  33027. } catch (e) {
  33028. d = r
  33029. }
  33030. }();
  33031. var f, g = [], m = !1, v = -1;
  33032. p.nextTick = function(e) {
  33033. var t = new Array(arguments.length - 1);
  33034. if (arguments.length > 1)
  33035. for (var i = 1; i < arguments.length; i++)
  33036. t[i - 1] = arguments[i];
  33037. g.push(new c(e,t)),
  33038. 1 !== g.length || m || o(l)
  33039. }
  33040. ,
  33041. c.prototype.run = function() {
  33042. this.fun.apply(null, this.array)
  33043. }
  33044. ,
  33045. p.title = "browser",
  33046. p.browser = !0,
  33047. p.env = {},
  33048. p.argv = [],
  33049. p.version = "",
  33050. p.versions = {},
  33051. p.on = h,
  33052. p.addListener = h,
  33053. p.once = h,
  33054. p.off = h,
  33055. p.removeListener = h,
  33056. p.removeAllListeners = h,
  33057. p.emit = h,
  33058. p.binding = function(e) {
  33059. throw new Error("process.binding is not supported")
  33060. }
  33061. ,
  33062. p.cwd = function() {
  33063. return "/"
  33064. }
  33065. ,
  33066. p.chdir = function(e) {
  33067. throw new Error("process.chdir is not supported")
  33068. }
  33069. ,
  33070. p.umask = function() {
  33071. return 0
  33072. }
  33073. }
  33074. , {}],
  33075. 204: [function(e, t, i) {
  33076. (function(e) {
  33077. !function(n) {
  33078. function r(e) {
  33079. throw new RangeError(L[e])
  33080. }
  33081. function o(e, t) {
  33082. for (var i = e.length, n = []; i--; )
  33083. n[i] = t(e[i]);
  33084. return n
  33085. }
  33086. function a(e, t) {
  33087. var i = e.split("@")
  33088. , n = "";
  33089. i.length > 1 && (n = i[0] + "@",
  33090. e = i[1]),
  33091. e = e.replace(O, ".");
  33092. var r = e.split(".")
  33093. , a = o(r, t).join(".");
  33094. return n + a
  33095. }
  33096. function s(e) {
  33097. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33098. t = e.charCodeAt(r++),
  33099. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33100. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33101. r--)) : n.push(t);
  33102. return n
  33103. }
  33104. function l(e) {
  33105. return o(e, function(e) {
  33106. var t = "";
  33107. return e > 65535 && (e -= 65536,
  33108. t += B(e >>> 10 & 1023 | 55296),
  33109. e = 56320 | 1023 & e),
  33110. t += B(e)
  33111. }).join("")
  33112. }
  33113. function c(e) {
  33114. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33115. }
  33116. function h(e, t) {
  33117. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33118. }
  33119. function u(e, t, i) {
  33120. var n = 0;
  33121. for (e = i ? N(e / T) : e >> 1,
  33122. e += N(e / t); e > D * w >> 1; n += E)
  33123. e = N(e / D);
  33124. return N(n + (D + 1) * e / (e + _))
  33125. }
  33126. function d(e) {
  33127. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33128. for (i = e.lastIndexOf(M),
  33129. i < 0 && (i = 0),
  33130. n = 0; n < i; ++n)
  33131. e.charCodeAt(n) >= 128 && r("not-basic"),
  33132. g.push(e.charCodeAt(n));
  33133. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33134. for (a = v,
  33135. s = 1,
  33136. h = E; o >= m && r("invalid-input"),
  33137. d = c(e.charCodeAt(o++)),
  33138. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33139. v += d * s,
  33140. p = h <= y ? b : h >= y + w ? w : h - y,
  33141. !(d < p); h += E)
  33142. f = E - p,
  33143. s > N(I / f) && r("overflow"),
  33144. s *= f;
  33145. t = g.length + 1,
  33146. y = u(v - a, t, 0 == a),
  33147. N(v / t) > I - A && r("overflow"),
  33148. A += N(v / t),
  33149. v %= t,
  33150. g.splice(v++, 0, A)
  33151. }
  33152. return l(g)
  33153. }
  33154. function p(e) {
  33155. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33156. for (e = s(e),
  33157. m = e.length,
  33158. t = S,
  33159. i = 0,
  33160. a = x,
  33161. l = 0; l < m; ++l)
  33162. g = e[l],
  33163. g < 128 && C.push(B(g));
  33164. for (n = o = C.length,
  33165. o && C.push(M); n < m; ) {
  33166. for (c = I,
  33167. l = 0; l < m; ++l)
  33168. g = e[l],
  33169. g >= t && g < c && (c = g);
  33170. for (v = n + 1,
  33171. c - t > N((I - i) / v) && r("overflow"),
  33172. i += (c - t) * v,
  33173. t = c,
  33174. l = 0; l < m; ++l)
  33175. if (g = e[l],
  33176. g < t && ++i > I && r("overflow"),
  33177. g == t) {
  33178. for (d = i,
  33179. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33180. !(d < f); p += E)
  33181. y = d - f,
  33182. A = E - f,
  33183. C.push(B(h(f + y % A, 0))),
  33184. d = N(y / A);
  33185. C.push(B(h(d, 0))),
  33186. a = u(i, v, n == o),
  33187. i = 0,
  33188. ++n
  33189. }
  33190. ++i,
  33191. ++t
  33192. }
  33193. return C.join("")
  33194. }
  33195. function f(e) {
  33196. return a(e, function(e) {
  33197. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33198. })
  33199. }
  33200. function g(e) {
  33201. return a(e, function(e) {
  33202. return P.test(e) ? "xn--" + p(e) : e
  33203. })
  33204. }
  33205. var m = "object" == typeof i && i && !i.nodeType && i
  33206. , v = "object" == typeof t && t && !t.nodeType && t
  33207. , A = "object" == typeof e && e;
  33208. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33209. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33210. overflow: "Overflow: input needs wider integers to process",
  33211. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33212. "invalid-input": "Invalid input"
  33213. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33214. if (y = {
  33215. version: "1.4.1",
  33216. ucs2: {
  33217. decode: s,
  33218. encode: l
  33219. },
  33220. decode: d,
  33221. encode: p,
  33222. toASCII: g,
  33223. toUnicode: f
  33224. },
  33225. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33226. define("punycode", function() {
  33227. return y
  33228. });
  33229. else if (m && v)
  33230. if (t.exports == m)
  33231. v.exports = y;
  33232. else
  33233. for (C in y)
  33234. y.hasOwnProperty(C) && (m[C] = y[C]);
  33235. else
  33236. n.punycode = y
  33237. }(this)
  33238. }
  33239. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33240. }
  33241. , {}],
  33242. 205: [function(e, t, i) {
  33243. "use strict";
  33244. function n(e, t) {
  33245. return Object.prototype.hasOwnProperty.call(e, t)
  33246. }
  33247. t.exports = function(e, t, i, o) {
  33248. t = t || "&",
  33249. i = i || "=";
  33250. var a = {};
  33251. if ("string" != typeof e || 0 === e.length)
  33252. return a;
  33253. var s = /\+/g;
  33254. e = e.split(t);
  33255. var l = 1e3;
  33256. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33257. var c = e.length;
  33258. l > 0 && c > l && (c = l);
  33259. for (var h = 0; h < c; ++h) {
  33260. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33261. m >= 0 ? (u = g.substr(0, m),
  33262. d = g.substr(m + 1)) : (u = g,
  33263. d = ""),
  33264. p = decodeURIComponent(u),
  33265. f = decodeURIComponent(d),
  33266. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33267. }
  33268. return a
  33269. }
  33270. ;
  33271. var r = Array.isArray || function(e) {
  33272. return "[object Array]" === Object.prototype.toString.call(e)
  33273. }
  33274. }
  33275. , {}],
  33276. 206: [function(e, t, i) {
  33277. "use strict";
  33278. function n(e, t) {
  33279. if (e.map)
  33280. return e.map(t);
  33281. for (var i = [], n = 0; n < e.length; n++)
  33282. i.push(t(e[n], n));
  33283. return i
  33284. }
  33285. var r = function(e) {
  33286. switch (typeof e) {
  33287. case "string":
  33288. return e;
  33289. case "boolean":
  33290. return e ? "true" : "false";
  33291. case "number":
  33292. return isFinite(e) ? e : "";
  33293. default:
  33294. return ""
  33295. }
  33296. };
  33297. t.exports = function(e, t, i, s) {
  33298. return t = t || "&",
  33299. i = i || "=",
  33300. null === e && (e = void 0),
  33301. "object" == typeof e ? n(a(e), function(a) {
  33302. var s = encodeURIComponent(r(a)) + i;
  33303. return o(e[a]) ? n(e[a], function(e) {
  33304. return s + encodeURIComponent(r(e))
  33305. }).join(t) : s + encodeURIComponent(r(e[a]))
  33306. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33307. }
  33308. ;
  33309. var o = Array.isArray || function(e) {
  33310. return "[object Array]" === Object.prototype.toString.call(e)
  33311. }
  33312. , a = Object.keys || function(e) {
  33313. var t = [];
  33314. for (var i in e)
  33315. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33316. return t
  33317. }
  33318. }
  33319. , {}],
  33320. 207: [function(e, t, i) {
  33321. "use strict";
  33322. i.decode = i.parse = e("./decode"),
  33323. i.encode = i.stringify = e("./encode")
  33324. }
  33325. , {
  33326. "./decode": 205,
  33327. "./encode": 206
  33328. }],
  33329. 208: [function(e, t, i) {
  33330. "use strict";
  33331. function n() {
  33332. this.protocol = null,
  33333. this.slashes = null,
  33334. this.auth = null,
  33335. this.host = null,
  33336. this.port = null,
  33337. this.hostname = null,
  33338. this.hash = null,
  33339. this.search = null,
  33340. this.query = null,
  33341. this.pathname = null,
  33342. this.path = null,
  33343. this.href = null
  33344. }
  33345. function r(e, t, i) {
  33346. if (e && c.isObject(e) && e instanceof n)
  33347. return e;
  33348. var r = new n;
  33349. return r.parse(e, t, i),
  33350. r
  33351. }
  33352. function o(e) {
  33353. return c.isString(e) && (e = r(e)),
  33354. e instanceof n ? e.format() : n.prototype.format.call(e)
  33355. }
  33356. function a(e, t) {
  33357. return r(e, !1, !0).resolve(t)
  33358. }
  33359. function s(e, t) {
  33360. return e ? r(e, !1, !0).resolveObject(t) : t
  33361. }
  33362. var l = e("punycode")
  33363. , c = e("./util");
  33364. i.parse = r,
  33365. i.resolve = a,
  33366. i.resolveObject = s,
  33367. i.format = o,
  33368. i.Url = n;
  33369. var h = /^([a-z0-9.+-]+:)/i
  33370. , u = /:[0-9]*$/
  33371. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33372. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33373. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33374. , g = ["'"].concat(f)
  33375. , m = ["%", "/", "?", ";", "#"].concat(g)
  33376. , v = ["/", "?", "#"]
  33377. , A = 255
  33378. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33379. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33380. , I = {
  33381. javascript: !0,
  33382. "javascript:": !0
  33383. }
  33384. , E = {
  33385. javascript: !0,
  33386. "javascript:": !0
  33387. }
  33388. , b = {
  33389. http: !0,
  33390. https: !0,
  33391. ftp: !0,
  33392. gopher: !0,
  33393. file: !0,
  33394. "http:": !0,
  33395. "https:": !0,
  33396. "ftp:": !0,
  33397. "gopher:": !0,
  33398. "file:": !0
  33399. }
  33400. , w = e("querystring");
  33401. n.prototype.parse = function(e, t, i) {
  33402. if (!c.isString(e))
  33403. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33404. var n = e.indexOf("?")
  33405. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33406. , o = e.split(r)
  33407. , a = /\\/g;
  33408. o[0] = o[0].replace(a, "/"),
  33409. e = o.join(r);
  33410. var s = e;
  33411. if (s = s.trim(),
  33412. !i && 1 === e.split("#").length) {
  33413. var u = d.exec(s);
  33414. if (u)
  33415. return this.path = s,
  33416. this.href = s,
  33417. this.pathname = u[1],
  33418. u[2] ? (this.search = u[2],
  33419. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33420. this.query = {}),
  33421. this
  33422. }
  33423. var p = h.exec(s);
  33424. if (p) {
  33425. p = p[0];
  33426. var f = p.toLowerCase();
  33427. this.protocol = f,
  33428. s = s.substr(p.length)
  33429. }
  33430. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33431. var _ = "//" === s.substr(0, 2);
  33432. !_ || p && E[p] || (s = s.substr(2),
  33433. this.slashes = !0)
  33434. }
  33435. if (!E[p] && (_ || p && !b[p])) {
  33436. for (var T = -1, x = 0; x < v.length; x++) {
  33437. var S = s.indexOf(v[x]);
  33438. S !== -1 && (T === -1 || S < T) && (T = S)
  33439. }
  33440. var M, R;
  33441. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33442. R !== -1 && (M = s.slice(0, R),
  33443. s = s.slice(R + 1),
  33444. this.auth = decodeURIComponent(M)),
  33445. T = -1;
  33446. for (var x = 0; x < m.length; x++) {
  33447. var S = s.indexOf(m[x]);
  33448. S !== -1 && (T === -1 || S < T) && (T = S)
  33449. }
  33450. T === -1 && (T = s.length),
  33451. this.host = s.slice(0, T),
  33452. s = s.slice(T),
  33453. this.parseHost(),
  33454. this.hostname = this.hostname || "";
  33455. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33456. if (!P)
  33457. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33458. var D = O[x];
  33459. if (D && !D.match(y)) {
  33460. for (var N = "", B = 0, F = D.length; B < F; B++)
  33461. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33462. if (!N.match(y)) {
  33463. var V = O.slice(0, x)
  33464. , U = O.slice(x + 1)
  33465. , k = D.match(C);
  33466. k && (V.push(k[1]),
  33467. U.unshift(k[2])),
  33468. U.length && (s = "/" + U.join(".") + s),
  33469. this.hostname = V.join(".");
  33470. break
  33471. }
  33472. }
  33473. }
  33474. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33475. P || (this.hostname = l.toASCII(this.hostname));
  33476. var H = this.port ? ":" + this.port : ""
  33477. , G = this.hostname || "";
  33478. this.host = G + H,
  33479. this.href += this.host,
  33480. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33481. "/" !== s[0] && (s = "/" + s))
  33482. }
  33483. if (!I[f])
  33484. for (var x = 0, L = g.length; x < L; x++) {
  33485. var z = g[x];
  33486. if (s.indexOf(z) !== -1) {
  33487. var W = encodeURIComponent(z);
  33488. W === z && (W = escape(z)),
  33489. s = s.split(z).join(W)
  33490. }
  33491. }
  33492. var j = s.indexOf("#");
  33493. j !== -1 && (this.hash = s.substr(j),
  33494. s = s.slice(0, j));
  33495. var Y = s.indexOf("?");
  33496. if (Y !== -1 ? (this.search = s.substr(Y),
  33497. this.query = s.substr(Y + 1),
  33498. t && (this.query = w.parse(this.query)),
  33499. s = s.slice(0, Y)) : t && (this.search = "",
  33500. this.query = {}),
  33501. s && (this.pathname = s),
  33502. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33503. this.pathname || this.search) {
  33504. var H = this.pathname || ""
  33505. , X = this.search || "";
  33506. this.path = H + X
  33507. }
  33508. return this.href = this.format(),
  33509. this
  33510. }
  33511. ,
  33512. n.prototype.format = function() {
  33513. var e = this.auth || "";
  33514. e && (e = encodeURIComponent(e),
  33515. e = e.replace(/%3A/i, ":"),
  33516. e += "@");
  33517. var t = this.protocol || ""
  33518. , i = this.pathname || ""
  33519. , n = this.hash || ""
  33520. , r = !1
  33521. , o = "";
  33522. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33523. this.port && (r += ":" + this.port)),
  33524. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33525. var a = this.search || o && "?" + o || "";
  33526. return t && ":" !== t.substr(-1) && (t += ":"),
  33527. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33528. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33529. n && "#" !== n.charAt(0) && (n = "#" + n),
  33530. a && "?" !== a.charAt(0) && (a = "?" + a),
  33531. i = i.replace(/[?#]/g, function(e) {
  33532. return encodeURIComponent(e)
  33533. }),
  33534. a = a.replace("#", "%23"),
  33535. t + r + i + a + n
  33536. }
  33537. ,
  33538. n.prototype.resolve = function(e) {
  33539. return this.resolveObject(r(e, !1, !0)).format()
  33540. }
  33541. ,
  33542. n.prototype.resolveObject = function(e) {
  33543. if (c.isString(e)) {
  33544. var t = new n;
  33545. t.parse(e, !1, !0),
  33546. e = t
  33547. }
  33548. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33549. var a = r[o];
  33550. i[a] = this[a]
  33551. }
  33552. if (i.hash = e.hash,
  33553. "" === e.href)
  33554. return i.href = i.format(),
  33555. i;
  33556. if (e.slashes && !e.protocol) {
  33557. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33558. var h = s[l];
  33559. "protocol" !== h && (i[h] = e[h])
  33560. }
  33561. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33562. i.href = i.format(),
  33563. i
  33564. }
  33565. if (e.protocol && e.protocol !== i.protocol) {
  33566. if (!b[e.protocol]) {
  33567. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33568. var p = u[d];
  33569. i[p] = e[p]
  33570. }
  33571. return i.href = i.format(),
  33572. i
  33573. }
  33574. if (i.protocol = e.protocol,
  33575. e.host || E[e.protocol])
  33576. i.pathname = e.pathname;
  33577. else {
  33578. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33579. ;
  33580. e.host || (e.host = ""),
  33581. e.hostname || (e.hostname = ""),
  33582. "" !== f[0] && f.unshift(""),
  33583. f.length < 2 && f.unshift(""),
  33584. i.pathname = f.join("/")
  33585. }
  33586. if (i.search = e.search,
  33587. i.query = e.query,
  33588. i.host = e.host || "",
  33589. i.auth = e.auth,
  33590. i.hostname = e.hostname || e.host,
  33591. i.port = e.port,
  33592. i.pathname || i.search) {
  33593. var g = i.pathname || ""
  33594. , m = i.search || "";
  33595. i.path = g + m
  33596. }
  33597. return i.slashes = i.slashes || e.slashes,
  33598. i.href = i.format(),
  33599. i
  33600. }
  33601. var v = i.pathname && "/" === i.pathname.charAt(0)
  33602. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33603. , y = A || v || i.host && e.pathname
  33604. , C = y
  33605. , I = i.pathname && i.pathname.split("/") || []
  33606. , f = e.pathname && e.pathname.split("/") || []
  33607. , w = i.protocol && !b[i.protocol];
  33608. if (w && (i.hostname = "",
  33609. i.port = null,
  33610. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33611. i.host = "",
  33612. e.protocol && (e.hostname = null,
  33613. e.port = null,
  33614. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33615. e.host = null),
  33616. y = y && ("" === f[0] || "" === I[0])),
  33617. A)
  33618. i.host = e.host || "" === e.host ? e.host : i.host,
  33619. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33620. i.search = e.search,
  33621. i.query = e.query,
  33622. I = f;
  33623. else if (f.length)
  33624. I || (I = []),
  33625. I.pop(),
  33626. I = I.concat(f),
  33627. i.search = e.search,
  33628. i.query = e.query;
  33629. else if (!c.isNullOrUndefined(e.search)) {
  33630. if (w) {
  33631. i.hostname = i.host = I.shift();
  33632. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33633. _ && (i.auth = _.shift(),
  33634. i.host = i.hostname = _.shift())
  33635. }
  33636. return i.search = e.search,
  33637. i.query = e.query,
  33638. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33639. i.href = i.format(),
  33640. i
  33641. }
  33642. if (!I.length)
  33643. return i.pathname = null,
  33644. i.search ? i.path = "/" + i.search : i.path = null,
  33645. i.href = i.format(),
  33646. i;
  33647. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33648. T = I[M],
  33649. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33650. S++) : S && (I.splice(M, 1),
  33651. S--);
  33652. if (!y && !C)
  33653. for (; S--; S)
  33654. I.unshift("..");
  33655. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33656. x && "/" !== I.join("/").substr(-1) && I.push("");
  33657. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33658. if (w) {
  33659. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33660. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33661. _ && (i.auth = _.shift(),
  33662. i.host = i.hostname = _.shift())
  33663. }
  33664. return y = y || i.host && I.length,
  33665. y && !R && I.unshift(""),
  33666. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33667. i.path = null),
  33668. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33669. i.auth = e.auth || i.auth,
  33670. i.slashes = i.slashes || e.slashes,
  33671. i.href = i.format(),
  33672. i
  33673. }
  33674. ,
  33675. n.prototype.parseHost = function() {
  33676. var e = this.host
  33677. , t = u.exec(e);
  33678. t && (t = t[0],
  33679. ":" !== t && (this.port = t.substr(1)),
  33680. e = e.substr(0, e.length - t.length)),
  33681. e && (this.hostname = e)
  33682. }
  33683. }
  33684. , {
  33685. "./util": 209,
  33686. punycode: 204,
  33687. querystring: 207
  33688. }],
  33689. 209: [function(e, t, i) {
  33690. "use strict";
  33691. t.exports = {
  33692. isString: function(e) {
  33693. return "string" == typeof e
  33694. },
  33695. isObject: function(e) {
  33696. return "object" == typeof e && null !== e
  33697. },
  33698. isNull: function(e) {
  33699. return null === e
  33700. },
  33701. isNullOrUndefined: function(e) {
  33702. return null == e
  33703. }
  33704. }
  33705. }
  33706. , {}],
  33707. 210: [function(e, t, i) {
  33708. "use strict";
  33709. function n(e) {
  33710. return l + e
  33711. }
  33712. function r(e) {
  33713. return e.substring(l.length)
  33714. }
  33715. function o(e, t) {
  33716. for (var i in t)
  33717. Object.defineProperty(e, i, {
  33718. value: t[i],
  33719. configurable: !0,
  33720. writable: !0
  33721. })
  33722. }
  33723. function a(e) {
  33724. if ("string" != typeof e)
  33725. throw new TypeError("key must be a string.")
  33726. }
  33727. var s = Object.prototype.hasOwnProperty
  33728. , l = "~";
  33729. t.exports = function(e) {
  33730. var t = Object.create(null)
  33731. , i = 0
  33732. , l = {};
  33733. return o(l, {
  33734. get: function(e, i) {
  33735. a(e);
  33736. var r = n(e);
  33737. return r in t ? t[r] : i
  33738. },
  33739. set: function(e, r) {
  33740. a(e);
  33741. var o = n(e);
  33742. return o in t || ++i,
  33743. t[o] = r
  33744. },
  33745. has: function(e) {
  33746. return a(e),
  33747. n(e)in t
  33748. },
  33749. delete: function(e) {
  33750. a(e);
  33751. var r = n(e);
  33752. return r in t && (--i,
  33753. delete t[r],
  33754. !0)
  33755. },
  33756. clear: function() {
  33757. t = Object.create(null),
  33758. i = 0
  33759. },
  33760. forEach: function(e, i) {
  33761. if ("function" != typeof e)
  33762. throw new TypeError("`callback` must be a function");
  33763. for (var n in t)
  33764. if (s.call(t, n)) {
  33765. var o = r(n)
  33766. , a = t[n];
  33767. e.call(i, a, o, l)
  33768. }
  33769. }
  33770. }),
  33771. Object.defineProperty(l, "size", {
  33772. get: function() {
  33773. return i
  33774. },
  33775. configurable: !0
  33776. }),
  33777. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33778. l.set(t, e[t])
  33779. }),
  33780. l
  33781. }
  33782. }
  33783. , {}],
  33784. 211: [function(e, t, i) {
  33785. t.exports = e("./lib/heap")
  33786. }
  33787. , {
  33788. "./lib/heap": 212
  33789. }],
  33790. 212: [function(e, t, i) {
  33791. (function() {
  33792. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33793. r = Math.floor,
  33794. u = Math.min,
  33795. n = function(e, t) {
  33796. return e < t ? -1 : e > t ? 1 : 0
  33797. }
  33798. ,
  33799. h = function(e, t, i, o, a) {
  33800. var s;
  33801. if (null == i && (i = 0),
  33802. null == a && (a = n),
  33803. i < 0)
  33804. throw new Error("lo must be non-negative");
  33805. for (null == o && (o = e.length); i < o; )
  33806. s = r((i + o) / 2),
  33807. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33808. return [].splice.apply(e, [i, i - i].concat(t)),
  33809. t
  33810. }
  33811. ,
  33812. s = function(e, t, i) {
  33813. return null == i && (i = n),
  33814. e.push(t),
  33815. g(e, 0, e.length - 1, i)
  33816. }
  33817. ,
  33818. a = function(e, t) {
  33819. var i, r;
  33820. return null == t && (t = n),
  33821. i = e.pop(),
  33822. e.length ? (r = e[0],
  33823. e[0] = i,
  33824. m(e, 0, t)) : r = i,
  33825. r
  33826. }
  33827. ,
  33828. c = function(e, t, i) {
  33829. var r;
  33830. return null == i && (i = n),
  33831. r = e[0],
  33832. e[0] = t,
  33833. m(e, 0, i),
  33834. r
  33835. }
  33836. ,
  33837. l = function(e, t, i) {
  33838. var r;
  33839. return null == i && (i = n),
  33840. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33841. t = r[0],
  33842. e[0] = r[1],
  33843. m(e, 0, i)),
  33844. t
  33845. }
  33846. ,
  33847. o = function(e, t) {
  33848. var i, o, a, s, l, c;
  33849. for (null == t && (t = n),
  33850. s = function() {
  33851. c = [];
  33852. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33853. c.push(t);
  33854. return c
  33855. }
  33856. .apply(this).reverse(),
  33857. l = [],
  33858. o = 0,
  33859. a = s.length; o < a; o++)
  33860. i = s[o],
  33861. l.push(m(e, i, t));
  33862. return l
  33863. }
  33864. ,
  33865. f = function(e, t, i) {
  33866. var r;
  33867. if (null == i && (i = n),
  33868. r = e.indexOf(t),
  33869. r !== -1)
  33870. return g(e, 0, r, i),
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  33872. }
  33873. ,
  33874. d = function(e, t, i) {
  33875. var r, a, s, c, h;
  33876. if (null == i && (i = n),
  33877. a = e.slice(0, t),
  33878. !a.length)
  33879. return a;
  33880. for (o(a, i),
  33881. h = e.slice(t),
  33882. s = 0,
  33883. c = h.length; s < c; s++)
  33884. r = h[s],
  33885. l(a, r, i);
  33886. return a.sort(i).reverse()
  33887. }
  33888. ,
  33889. p = function(e, t, i) {
  33890. var r, s, l, c, d, p, f, g, m, v;
  33891. if (null == i && (i = n),
  33892. 10 * t <= e.length) {
  33893. if (c = e.slice(0, t).sort(i),
  33894. !c.length)
  33895. return c;
  33896. for (l = c[c.length - 1],
  33897. g = e.slice(t),
  33898. d = 0,
  33899. f = g.length; d < f; d++)
  33900. r = g[d],
  33901. i(r, l) < 0 && (h(c, r, 0, null, i),
  33902. c.pop(),
  33903. l = c[c.length - 1]);
  33904. return c
  33905. }
  33906. for (o(e, i),
  33907. v = [],
  33908. s = p = 0,
  33909. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33910. v.push(a(e, i));
  33911. return v
  33912. }
  33913. ,
  33914. g = function(e, t, i, r) {
  33915. var o, a, s;
  33916. for (null == r && (r = n),
  33917. o = e[i]; i > t && (s = i - 1 >> 1,
  33918. a = e[s],
  33919. r(o, a) < 0); )
  33920. e[i] = a,
  33921. i = s;
  33922. return e[i] = o
  33923. }
  33924. ,
  33925. m = function(e, t, i) {
  33926. var r, o, a, s, l;
  33927. for (null == i && (i = n),
  33928. o = e.length,
  33929. l = t,
  33930. a = e[t],
  33931. r = 2 * t + 1; r < o; )
  33932. s = r + 1,
  33933. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33934. e[t] = e[r],
  33935. t = r,
  33936. r = 2 * t + 1;
  33937. return e[t] = a,
  33938. g(e, l, t, i)
  33939. }
  33940. ,
  33941. e = function() {
  33942. function e(e) {
  33943. this.cmp = null != e ? e : n,
  33944. this.nodes = []
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  33946. return e.push = s,
  33947. e.pop = a,
  33948. e.replace = c,
  33949. e.pushpop = l,
  33950. e.heapify = o,
  33951. e.updateItem = f,
  33952. e.nlargest = d,
  33953. e.nsmallest = p,
  33954. e.prototype.push = function(e) {
  33955. return s(this.nodes, e, this.cmp)
  33956. }
  33957. ,
  33958. e.prototype.pop = function() {
  33959. return a(this.nodes, this.cmp)
  33960. }
  33961. ,
  33962. e.prototype.peek = function() {
  33963. return this.nodes[0]
  33964. }
  33965. ,
  33966. e.prototype.contains = function(e) {
  33967. return this.nodes.indexOf(e) !== -1
  33968. }
  33969. ,
  33970. e.prototype.replace = function(e) {
  33971. return c(this.nodes, e, this.cmp)
  33972. }
  33973. ,
  33974. e.prototype.pushpop = function(e) {
  33975. return l(this.nodes, e, this.cmp)
  33976. }
  33977. ,
  33978. e.prototype.heapify = function() {
  33979. return o(this.nodes, this.cmp)
  33980. }
  33981. ,
  33982. e.prototype.updateItem = function(e) {
  33983. return f(this.nodes, e, this.cmp)
  33984. }
  33985. ,
  33986. e.prototype.clear = function() {
  33987. return this.nodes = []
  33988. }
  33989. ,
  33990. e.prototype.empty = function() {
  33991. return 0 === this.nodes.length
  33992. }
  33993. ,
  33994. e.prototype.size = function() {
  33995. return this.nodes.length
  33996. }
  33997. ,
  33998. e.prototype.clone = function() {
  33999. var t;
  34000. return t = new e,
  34001. t.nodes = this.nodes.slice(0),
  34002. t
  34003. }
  34004. ,
  34005. e.prototype.toArray = function() {
  34006. return this.nodes.slice(0)
  34007. }
  34008. ,
  34009. e.prototype.insert = e.prototype.push,
  34010. e.prototype.top = e.prototype.peek,
  34011. e.prototype.front = e.prototype.peek,
  34012. e.prototype.has = e.prototype.contains,
  34013. e.prototype.copy = e.prototype.clone,
  34014. e
  34015. }(),
  34016. function(e, n) {
  34017. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34018. }(this, function() {
  34019. return e
  34020. })
  34021. }
  34022. ).call(this)
  34023. }
  34024. , {}],
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  34026. !function(e) {
  34027. function i() {}
  34028. function n(e, t) {
  34029. return function() {
  34030. e.apply(t, arguments)
  34031. }
  34032. }
  34033. function r(e) {
  34034. if ("object" != typeof this)
  34035. throw new TypeError("Promises must be constructed via new");
  34036. if ("function" != typeof e)
  34037. throw new TypeError("not a function");
  34038. this._state = 0,
  34039. this._handled = !1,
  34040. this._value = void 0,
  34041. this._deferreds = [],
  34042. h(e, this)
  34043. }
  34044. function o(e, t) {
  34045. for (; 3 === e._state; )
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  34047. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34048. void r._immediateFn(function() {
  34049. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34050. if (null === i)
  34051. return void (1 === e._state ? a : s)(t.promise, e._value);
  34052. var n;
  34053. try {
  34054. n = i(e._value)
  34055. } catch (e) {
  34056. return void s(t.promise, e)
  34057. }
  34058. a(t.promise, n)
  34059. }))
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  34061. function a(e, t) {
  34062. try {
  34063. if (t === e)
  34064. throw new TypeError("A promise cannot be resolved with itself.");
  34065. if (t && ("object" == typeof t || "function" == typeof t)) {
  34066. var i = t.then;
  34067. if (t instanceof r)
  34068. return e._state = 3,
  34069. e._value = t,
  34070. void l(e);
  34071. if ("function" == typeof i)
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  34074. e._state = 1,
  34075. e._value = t,
  34076. l(e)
  34077. } catch (t) {
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  34079. }
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  34082. e._state = 2,
  34083. e._value = t,
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  34086. function l(e) {
  34087. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34088. e._handled || r._unhandledRejectionFn(e._value)
  34089. });
  34090. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34091. o(e, e._deferreds[t]);
  34092. e._deferreds = null
  34093. }
  34094. function c(e, t, i) {
  34095. this.onFulfilled = "function" == typeof e ? e : null,
  34096. this.onRejected = "function" == typeof t ? t : null,
  34097. this.promise = i
  34098. }
  34099. function h(e, t) {
  34100. var i = !1;
  34101. try {
  34102. e(function(e) {
  34103. i || (i = !0,
  34104. a(t, e))
  34105. }, function(e) {
  34106. i || (i = !0,
  34107. s(t, e))
  34108. })
  34109. } catch (e) {
  34110. if (i)
  34111. return;
  34112. i = !0,
  34113. s(t, e)
  34114. }
  34115. }
  34116. var u = setTimeout;
  34117. r.prototype.catch = function(e) {
  34118. return this.then(null, e)
  34119. }
  34120. ,
  34121. r.prototype.then = function(e, t) {
  34122. var n = new this.constructor(i);
  34123. return o(this, new c(e,t,n)),
  34124. n
  34125. }
  34126. ,
  34127. r.all = function(e) {
  34128. var t = Array.prototype.slice.call(e);
  34129. return new r(function(e, i) {
  34130. function n(o, a) {
  34131. try {
  34132. if (a && ("object" == typeof a || "function" == typeof a)) {
  34133. var s = a.then;
  34134. if ("function" == typeof s)
  34135. return void s.call(a, function(e) {
  34136. n(o, e)
  34137. }, i)
  34138. }
  34139. t[o] = a,
  34140. 0 === --r && e(t)
  34141. } catch (e) {
  34142. i(e)
  34143. }
  34144. }
  34145. if (0 === t.length)
  34146. return e([]);
  34147. for (var r = t.length, o = 0; o < t.length; o++)
  34148. n(o, t[o])
  34149. }
  34150. )
  34151. }
  34152. ,
  34153. r.resolve = function(e) {
  34154. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34155. t(e)
  34156. }
  34157. )
  34158. }
  34159. ,
  34160. r.reject = function(e) {
  34161. return new r(function(t, i) {
  34162. i(e)
  34163. }
  34164. )
  34165. }
  34166. ,
  34167. r.race = function(e) {
  34168. return new r(function(t, i) {
  34169. for (var n = 0, r = e.length; n < r; n++)
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  34171. }
  34172. )
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  34176. setImmediate(e)
  34177. }
  34178. || function(e) {
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  34180. }
  34181. ,
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  34183. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34184. }
  34185. ,
  34186. r._setImmediateFn = function(e) {
  34187. r._immediateFn = e
  34188. }
  34189. ,
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  34192. }
  34193. ,
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  34195. }(this)
  34196. }
  34197. , {}],
  34198. 214: [function(e, t, i) {
  34199. (function(i) {
  34200. !function(i, n) {
  34201. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34202. }(this, function(t, n) {
  34203. "use strict";
  34204. var r = {};
  34205. return r.ByteBuffer = t,
  34206. r.Long = t.Long || null,
  34207. r.VERSION = "5.0.1",
  34208. r.WIRE_TYPES = {},
  34209. r.WIRE_TYPES.VARINT = 0,
  34210. r.WIRE_TYPES.BITS64 = 1,
  34211. r.WIRE_TYPES.LDELIM = 2,
  34212. r.WIRE_TYPES.STARTGROUP = 3,
  34213. r.WIRE_TYPES.ENDGROUP = 4,
  34214. r.WIRE_TYPES.BITS32 = 5,
  34215. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34216. r.TYPES = {
  34217. int32: {
  34218. name: "int32",
  34219. wireType: r.WIRE_TYPES.VARINT,
  34220. defaultValue: 0
  34221. },
  34222. uint32: {
  34223. name: "uint32",
  34224. wireType: r.WIRE_TYPES.VARINT,
  34225. defaultValue: 0
  34226. },
  34227. sint32: {
  34228. name: "sint32",
  34229. wireType: r.WIRE_TYPES.VARINT,
  34230. defaultValue: 0
  34231. },
  34232. int64: {
  34233. name: "int64",
  34234. wireType: r.WIRE_TYPES.VARINT,
  34235. defaultValue: r.Long ? r.Long.ZERO : void 0
  34236. },
  34237. uint64: {
  34238. name: "uint64",
  34239. wireType: r.WIRE_TYPES.VARINT,
  34240. defaultValue: r.Long ? r.Long.UZERO : void 0
  34241. },
  34242. sint64: {
  34243. name: "sint64",
  34244. wireType: r.WIRE_TYPES.VARINT,
  34245. defaultValue: r.Long ? r.Long.ZERO : void 0
  34246. },
  34247. bool: {
  34248. name: "bool",
  34249. wireType: r.WIRE_TYPES.VARINT,
  34250. defaultValue: !1
  34251. },
  34252. double: {
  34253. name: "double",
  34254. wireType: r.WIRE_TYPES.BITS64,
  34255. defaultValue: 0
  34256. },
  34257. string: {
  34258. name: "string",
  34259. wireType: r.WIRE_TYPES.LDELIM,
  34260. defaultValue: ""
  34261. },
  34262. bytes: {
  34263. name: "bytes",
  34264. wireType: r.WIRE_TYPES.LDELIM,
  34265. defaultValue: null
  34266. },
  34267. fixed32: {
  34268. name: "fixed32",
  34269. wireType: r.WIRE_TYPES.BITS32,
  34270. defaultValue: 0
  34271. },
  34272. sfixed32: {
  34273. name: "sfixed32",
  34274. wireType: r.WIRE_TYPES.BITS32,
  34275. defaultValue: 0
  34276. },
  34277. fixed64: {
  34278. name: "fixed64",
  34279. wireType: r.WIRE_TYPES.BITS64,
  34280. defaultValue: r.Long ? r.Long.UZERO : void 0
  34281. },
  34282. sfixed64: {
  34283. name: "sfixed64",
  34284. wireType: r.WIRE_TYPES.BITS64,
  34285. defaultValue: r.Long ? r.Long.ZERO : void 0
  34286. },
  34287. float: {
  34288. name: "float",
  34289. wireType: r.WIRE_TYPES.BITS32,
  34290. defaultValue: 0
  34291. },
  34292. enum: {
  34293. name: "enum",
  34294. wireType: r.WIRE_TYPES.VARINT,
  34295. defaultValue: 0
  34296. },
  34297. message: {
  34298. name: "message",
  34299. wireType: r.WIRE_TYPES.LDELIM,
  34300. defaultValue: null
  34301. },
  34302. group: {
  34303. name: "group",
  34304. wireType: r.WIRE_TYPES.STARTGROUP,
  34305. defaultValue: null
  34306. }
  34307. },
  34308. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34309. r.ID_MIN = 1,
  34310. r.ID_MAX = 536870911,
  34311. r.convertFieldsToCamelCase = !1,
  34312. r.populateAccessors = !0,
  34313. r.populateDefaults = !0,
  34314. r.Util = function() {
  34315. var t = {};
  34316. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34317. t.XHR = function() {
  34318. for (var e = [function() {
  34319. return new XMLHttpRequest
  34320. }
  34321. , function() {
  34322. return new ActiveXObject("Msxml2.XMLHTTP")
  34323. }
  34324. , function() {
  34325. return new ActiveXObject("Msxml3.XMLHTTP")
  34326. }
  34327. , function() {
  34328. return new ActiveXObject("Microsoft.XMLHTTP")
  34329. }
  34330. ], t = null, i = 0; i < e.length; i++) {
  34331. try {
  34332. t = e[i]()
  34333. } catch (e) {
  34334. continue
  34335. }
  34336. break
  34337. }
  34338. if (!t)
  34339. throw Error("XMLHttpRequest is not supported");
  34340. return t
  34341. }
  34342. ,
  34343. t.fetch = function(i, n) {
  34344. if (n && "function" != typeof n && (n = null),
  34345. t.IS_NODE) {
  34346. var r = e("fs");
  34347. if (n)
  34348. r.readFile(i, function(e, t) {
  34349. n(e ? null : "" + t)
  34350. });
  34351. else
  34352. try {
  34353. return r.readFileSync(i)
  34354. } catch (e) {
  34355. return null
  34356. }
  34357. } else {
  34358. var o = t.XHR();
  34359. if (o.open("GET", i, !!n),
  34360. o.setRequestHeader("Accept", "text/plain"),
  34361. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34362. !n)
  34363. return o.send(null),
  34364. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34365. if (o.onreadystatechange = function() {
  34366. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34367. }
  34368. ,
  34369. 4 == o.readyState)
  34370. return;
  34371. o.send(null)
  34372. }
  34373. }
  34374. ,
  34375. t.toCamelCase = function(e) {
  34376. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34377. return t.toUpperCase()
  34378. })
  34379. }
  34380. ,
  34381. t
  34382. }(),
  34383. r.Lang = {
  34384. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34385. RULE: /^(?:required|optional|repeated|map)$/,
  34386. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34387. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34388. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34389. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34390. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34391. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34392. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34393. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34394. NUMBER_OCT: /^0[0-7]+$/,
  34395. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34396. BOOL: /^(?:true|false)$/i,
  34397. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34398. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34399. WHITESPACE: /\s/,
  34400. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34401. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34402. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34403. },
  34404. r.DotProto = function(e, t) {
  34405. function i(e, i) {
  34406. var n = -1
  34407. , r = 1;
  34408. if ("-" == e.charAt(0) && (r = -1,
  34409. e = e.substring(1)),
  34410. t.NUMBER_DEC.test(e))
  34411. n = parseInt(e);
  34412. else if (t.NUMBER_HEX.test(e))
  34413. n = parseInt(e.substring(2), 16);
  34414. else {
  34415. if (!t.NUMBER_OCT.test(e))
  34416. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34417. n = parseInt(e.substring(1), 8)
  34418. }
  34419. if (n = r * n | 0,
  34420. !i && n < 0)
  34421. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34422. return n
  34423. }
  34424. function n(e) {
  34425. var i = 1;
  34426. if ("-" == e.charAt(0) && (i = -1,
  34427. e = e.substring(1)),
  34428. t.NUMBER_DEC.test(e))
  34429. return i * parseInt(e, 10);
  34430. if (t.NUMBER_HEX.test(e))
  34431. return i * parseInt(e.substring(2), 16);
  34432. if (t.NUMBER_OCT.test(e))
  34433. return i * parseInt(e.substring(1), 8);
  34434. if ("inf" === e)
  34435. return i * (1 / 0);
  34436. if ("nan" === e)
  34437. return NaN;
  34438. if (t.NUMBER_FLT.test(e))
  34439. return i * parseFloat(e);
  34440. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34441. }
  34442. function r(e, t, i) {
  34443. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34444. e[t].push(i))
  34445. }
  34446. var o = {}
  34447. , a = function(e) {
  34448. this.source = e + "",
  34449. this.index = 0,
  34450. this.line = 1,
  34451. this.stack = [],
  34452. this._stringOpen = null
  34453. }
  34454. , s = a.prototype;
  34455. s._readString = function() {
  34456. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34457. e.lastIndex = this.index - 1;
  34458. var i = e.exec(this.source);
  34459. if (!i)
  34460. throw Error("unterminated string");
  34461. return this.index = e.lastIndex,
  34462. this.stack.push(this._stringOpen),
  34463. this._stringOpen = null,
  34464. i[1]
  34465. }
  34466. ,
  34467. s.next = function() {
  34468. if (this.stack.length > 0)
  34469. return this.stack.shift();
  34470. if (this.index >= this.source.length)
  34471. return null;
  34472. if (null !== this._stringOpen)
  34473. return this._readString();
  34474. var e, i, n;
  34475. do {
  34476. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34477. if ("\n" === n && ++this.line,
  34478. ++this.index === this.source.length)
  34479. return null;
  34480. if ("/" === this.source.charAt(this.index))
  34481. if (++this.index,
  34482. "/" === this.source.charAt(this.index)) {
  34483. for (; "\n" !== this.source.charAt(++this.index); )
  34484. if (this.index == this.source.length)
  34485. return null;
  34486. ++this.index,
  34487. ++this.line,
  34488. e = !0
  34489. } else {
  34490. if ("*" !== (n = this.source.charAt(this.index)))
  34491. return "/";
  34492. do {
  34493. if ("\n" === n && ++this.line,
  34494. ++this.index === this.source.length)
  34495. return null;
  34496. i = n,
  34497. n = this.source.charAt(this.index)
  34498. } while ("*" !== i || "/" !== n);++this.index,
  34499. e = !0
  34500. }
  34501. } while (e);if (this.index === this.source.length)
  34502. return null;
  34503. var r = this.index;
  34504. t.DELIM.lastIndex = 0;
  34505. var o = t.DELIM.test(this.source.charAt(r++));
  34506. if (!o)
  34507. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34508. ++r;
  34509. var a = this.source.substring(this.index, this.index = r);
  34510. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34511. a
  34512. }
  34513. ,
  34514. s.peek = function() {
  34515. if (0 === this.stack.length) {
  34516. var e = this.next();
  34517. if (null === e)
  34518. return null;
  34519. this.stack.push(e)
  34520. }
  34521. return this.stack[0]
  34522. }
  34523. ,
  34524. s.skip = function(e) {
  34525. var t = this.next();
  34526. if (t !== e)
  34527. throw Error("illegal '" + t + "', '" + e + "' expected")
  34528. }
  34529. ,
  34530. s.omit = function(e) {
  34531. return this.peek() === e && (this.next(),
  34532. !0)
  34533. }
  34534. ,
  34535. s.toString = function() {
  34536. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34537. }
  34538. ,
  34539. o.Tokenizer = a;
  34540. var l = function(e) {
  34541. this.tn = new a(e),
  34542. this.proto3 = !1
  34543. }
  34544. , c = l.prototype;
  34545. return c.parse = function() {
  34546. var e, i, n = {
  34547. name: "[ROOT]",
  34548. package: null,
  34549. messages: [],
  34550. enums: [],
  34551. imports: [],
  34552. options: {},
  34553. services: []
  34554. }, r = !0;
  34555. try {
  34556. for (; e = this.tn.next(); )
  34557. switch (e) {
  34558. case "package":
  34559. if (!r || null !== n.package)
  34560. throw Error("unexpected 'package'");
  34561. if (e = this.tn.next(),
  34562. !t.TYPEREF.test(e))
  34563. throw Error("illegal package name: " + e);
  34564. this.tn.skip(";"),
  34565. n.package = e;
  34566. break;
  34567. case "import":
  34568. if (!r)
  34569. throw Error("unexpected 'import'");
  34570. e = this.tn.peek(),
  34571. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34572. e = this._readString(),
  34573. this.tn.skip(";"),
  34574. i || n.imports.push(e);
  34575. break;
  34576. case "syntax":
  34577. if (!r)
  34578. throw Error("unexpected 'syntax'");
  34579. this.tn.skip("="),
  34580. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34581. this.tn.skip(";");
  34582. break;
  34583. case "message":
  34584. this._parseMessage(n, null),
  34585. r = !1;
  34586. break;
  34587. case "enum":
  34588. this._parseEnum(n),
  34589. r = !1;
  34590. break;
  34591. case "option":
  34592. this._parseOption(n);
  34593. break;
  34594. case "service":
  34595. this._parseService(n);
  34596. break;
  34597. case "extend":
  34598. this._parseExtend(n);
  34599. break;
  34600. default:
  34601. throw Error("unexpected '" + e + "'")
  34602. }
  34603. } catch (e) {
  34604. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34605. e
  34606. }
  34607. return delete n.name,
  34608. n
  34609. }
  34610. ,
  34611. l.parse = function(e) {
  34612. return new l(e).parse()
  34613. }
  34614. ,
  34615. c._readString = function() {
  34616. var e, t, i = "";
  34617. do {
  34618. if (t = this.tn.next(),
  34619. "'" !== t && '"' !== t)
  34620. throw Error("illegal string delimiter: " + t);
  34621. i += this.tn.next(),
  34622. this.tn.skip(t),
  34623. e = this.tn.peek()
  34624. } while ('"' === e || '"' === e);return i
  34625. }
  34626. ,
  34627. c._readValue = function(e) {
  34628. var i = this.tn.peek();
  34629. if ('"' === i || "'" === i)
  34630. return this._readString();
  34631. if (this.tn.next(),
  34632. t.NUMBER.test(i))
  34633. return n(i);
  34634. if (t.BOOL.test(i))
  34635. return "true" === i.toLowerCase();
  34636. if (e && t.TYPEREF.test(i))
  34637. return i;
  34638. throw Error("illegal value: " + i)
  34639. }
  34640. ,
  34641. c._parseOption = function(e, i) {
  34642. var n = this.tn.next()
  34643. , r = !1;
  34644. if ("(" === n && (r = !0,
  34645. n = this.tn.next()),
  34646. !t.TYPEREF.test(n))
  34647. throw Error("illegal option name: " + n);
  34648. var o = n;
  34649. r && (this.tn.skip(")"),
  34650. o = "(" + o + ")",
  34651. n = this.tn.peek(),
  34652. t.FQTYPEREF.test(n) && (o += n,
  34653. this.tn.next())),
  34654. this.tn.skip("="),
  34655. this._parseOptionValue(e, o),
  34656. i || this.tn.skip(";")
  34657. }
  34658. ,
  34659. c._parseOptionValue = function(e, i) {
  34660. var n = this.tn.peek();
  34661. if ("{" !== n)
  34662. r(e.options, i, this._readValue(!0));
  34663. else
  34664. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34665. if (!t.NAME.test(n))
  34666. throw Error("illegal option name: " + i + "." + n);
  34667. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34668. }
  34669. }
  34670. ,
  34671. c._parseService = function(e) {
  34672. var i = this.tn.next();
  34673. if (!t.NAME.test(i))
  34674. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34675. var n = i
  34676. , r = {
  34677. name: n,
  34678. rpc: {},
  34679. options: {}
  34680. };
  34681. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34682. if ("option" === i)
  34683. this._parseOption(r);
  34684. else {
  34685. if ("rpc" !== i)
  34686. throw Error("illegal service token: " + i);
  34687. this._parseServiceRPC(r)
  34688. }
  34689. this.tn.omit(";"),
  34690. e.services.push(r)
  34691. }
  34692. ,
  34693. c._parseServiceRPC = function(e) {
  34694. var i = "rpc"
  34695. , n = this.tn.next();
  34696. if (!t.NAME.test(n))
  34697. throw Error("illegal rpc service method name: " + n);
  34698. var r = n
  34699. , o = {
  34700. request: null,
  34701. response: null,
  34702. request_stream: !1,
  34703. response_stream: !1,
  34704. options: {}
  34705. };
  34706. if (this.tn.skip("("),
  34707. n = this.tn.next(),
  34708. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34709. n = this.tn.next()),
  34710. !t.TYPEREF.test(n))
  34711. throw Error("illegal rpc service request type: " + n);
  34712. if (o.request = n,
  34713. this.tn.skip(")"),
  34714. n = this.tn.next(),
  34715. "returns" !== n.toLowerCase())
  34716. throw Error("illegal rpc service request type delimiter: " + n);
  34717. if (this.tn.skip("("),
  34718. n = this.tn.next(),
  34719. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34720. n = this.tn.next()),
  34721. o.response = n,
  34722. this.tn.skip(")"),
  34723. n = this.tn.peek(),
  34724. "{" === n) {
  34725. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34726. if ("option" !== n)
  34727. throw Error("illegal rpc service token: " + n);
  34728. this._parseOption(o)
  34729. }
  34730. this.tn.omit(";")
  34731. } else
  34732. this.tn.skip(";");
  34733. "undefined" == typeof e[i] && (e[i] = {}),
  34734. e[i][r] = o
  34735. }
  34736. ,
  34737. c._parseMessage = function(e, n) {
  34738. var r = !!n
  34739. , o = this.tn.next()
  34740. , a = {
  34741. name: "",
  34742. fields: [],
  34743. enums: [],
  34744. messages: [],
  34745. options: {},
  34746. services: [],
  34747. oneofs: {}
  34748. };
  34749. if (!t.NAME.test(o))
  34750. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34751. for (a.name = o,
  34752. r && (this.tn.skip("="),
  34753. n.id = i(this.tn.next()),
  34754. a.isGroup = !0),
  34755. o = this.tn.peek(),
  34756. "[" === o && n && this._parseFieldOptions(n),
  34757. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34758. if (t.RULE.test(o))
  34759. this._parseMessageField(a, o);
  34760. else if ("oneof" === o)
  34761. this._parseMessageOneOf(a);
  34762. else if ("enum" === o)
  34763. this._parseEnum(a);
  34764. else if ("message" === o)
  34765. this._parseMessage(a);
  34766. else if ("option" === o)
  34767. this._parseOption(a);
  34768. else if ("service" === o)
  34769. this._parseService(a);
  34770. else if ("extensions" === o)
  34771. a.extensions = this._parseExtensionRanges();
  34772. else if ("reserved" === o)
  34773. this._parseIgnored();
  34774. else if ("extend" === o)
  34775. this._parseExtend(a);
  34776. else {
  34777. if (!t.TYPEREF.test(o))
  34778. throw Error("illegal message token: " + o);
  34779. if (!this.proto3)
  34780. throw Error("illegal field rule: " + o);
  34781. this._parseMessageField(a, "optional", o)
  34782. }
  34783. return this.tn.omit(";"),
  34784. e.messages.push(a),
  34785. a
  34786. }
  34787. ,
  34788. c._parseIgnored = function() {
  34789. for (; ";" !== this.tn.peek(); )
  34790. this.tn.next();
  34791. this.tn.skip(";")
  34792. }
  34793. ,
  34794. c._parseMessageField = function(e, n, r) {
  34795. if (!t.RULE.test(n))
  34796. throw Error("illegal message field rule: " + n);
  34797. var o, a = {
  34798. rule: n,
  34799. type: "",
  34800. name: "",
  34801. options: {},
  34802. id: 0
  34803. };
  34804. if ("map" === n) {
  34805. if (r)
  34806. throw Error("illegal type: " + r);
  34807. if (this.tn.skip("<"),
  34808. o = this.tn.next(),
  34809. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34810. throw Error("illegal message field type: " + o);
  34811. if (a.keytype = o,
  34812. this.tn.skip(","),
  34813. o = this.tn.next(),
  34814. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34815. throw Error("illegal message field: " + o);
  34816. if (a.type = o,
  34817. this.tn.skip(">"),
  34818. o = this.tn.next(),
  34819. !t.NAME.test(o))
  34820. throw Error("illegal message field name: " + o);
  34821. a.name = o,
  34822. this.tn.skip("="),
  34823. a.id = i(this.tn.next()),
  34824. o = this.tn.peek(),
  34825. "[" === o && this._parseFieldOptions(a),
  34826. this.tn.skip(";")
  34827. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34828. "group" === r) {
  34829. var s = this._parseMessage(e, a);
  34830. if (!/^[A-Z]/.test(s.name))
  34831. throw Error("illegal group name: " + s.name);
  34832. a.type = s.name,
  34833. a.name = s.name.toLowerCase(),
  34834. this.tn.omit(";")
  34835. } else {
  34836. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34837. throw Error("illegal message field type: " + r);
  34838. if (a.type = r,
  34839. o = this.tn.next(),
  34840. !t.NAME.test(o))
  34841. throw Error("illegal message field name: " + o);
  34842. a.name = o,
  34843. this.tn.skip("="),
  34844. a.id = i(this.tn.next()),
  34845. o = this.tn.peek(),
  34846. "[" === o && this._parseFieldOptions(a),
  34847. this.tn.skip(";")
  34848. }
  34849. return e.fields.push(a),
  34850. a
  34851. }
  34852. ,
  34853. c._parseMessageOneOf = function(e) {
  34854. var i = this.tn.next();
  34855. if (!t.NAME.test(i))
  34856. throw Error("illegal oneof name: " + i);
  34857. var n, r = i, o = [];
  34858. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34859. n = this._parseMessageField(e, "optional", i),
  34860. n.oneof = r,
  34861. o.push(n.id);
  34862. this.tn.omit(";"),
  34863. e.oneofs[r] = o
  34864. }
  34865. ,
  34866. c._parseFieldOptions = function(e) {
  34867. this.tn.skip("[");
  34868. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34869. i || this.tn.skip(","),
  34870. this._parseOption(e, !0),
  34871. i = !1;
  34872. this.tn.next()
  34873. }
  34874. ,
  34875. c._parseEnum = function(e) {
  34876. var n = {
  34877. name: "",
  34878. values: [],
  34879. options: {}
  34880. }
  34881. , r = this.tn.next();
  34882. if (!t.NAME.test(r))
  34883. throw Error("illegal name: " + r);
  34884. for (n.name = r,
  34885. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34886. if ("option" === r)
  34887. this._parseOption(n);
  34888. else {
  34889. if (!t.NAME.test(r))
  34890. throw Error("illegal name: " + r);
  34891. this.tn.skip("=");
  34892. var o = {
  34893. name: r,
  34894. id: i(this.tn.next(), !0)
  34895. };
  34896. r = this.tn.peek(),
  34897. "[" === r && this._parseFieldOptions({
  34898. options: {}
  34899. }),
  34900. this.tn.skip(";"),
  34901. n.values.push(o)
  34902. }
  34903. this.tn.omit(";"),
  34904. e.enums.push(n)
  34905. }
  34906. ,
  34907. c._parseExtensionRanges = function() {
  34908. var t, i, r, o = [];
  34909. do {
  34910. for (i = []; ; ) {
  34911. switch (t = this.tn.next()) {
  34912. case "min":
  34913. r = e.ID_MIN;
  34914. break;
  34915. case "max":
  34916. r = e.ID_MAX;
  34917. break;
  34918. default:
  34919. r = n(t)
  34920. }
  34921. if (i.push(r),
  34922. 2 === i.length)
  34923. break;
  34924. if ("to" !== this.tn.peek()) {
  34925. i.push(r);
  34926. break
  34927. }
  34928. this.tn.next()
  34929. }
  34930. o.push(i)
  34931. } while (this.tn.omit(","));return this.tn.skip(";"),
  34932. o
  34933. }
  34934. ,
  34935. c._parseExtend = function(e) {
  34936. var i = this.tn.next();
  34937. if (!t.TYPEREF.test(i))
  34938. throw Error("illegal extend reference: " + i);
  34939. var n = {
  34940. ref: i,
  34941. fields: []
  34942. };
  34943. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34944. if (t.RULE.test(i))
  34945. this._parseMessageField(n, i);
  34946. else {
  34947. if (!t.TYPEREF.test(i))
  34948. throw Error("illegal extend token: " + i);
  34949. if (!this.proto3)
  34950. throw Error("illegal field rule: " + i);
  34951. this._parseMessageField(n, "optional", i)
  34952. }
  34953. return this.tn.omit(";"),
  34954. e.messages.push(n),
  34955. n
  34956. }
  34957. ,
  34958. c.toString = function() {
  34959. return "Parser at line " + this.tn.line
  34960. }
  34961. ,
  34962. o.Parser = l,
  34963. o
  34964. }(r, r.Lang),
  34965. r.Reflect = function(e) {
  34966. function i(i) {
  34967. if ("string" == typeof i && (i = e.TYPES[i]),
  34968. "undefined" == typeof i.defaultValue)
  34969. throw Error("default value for type " + i.name + " is not supported");
  34970. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34971. }
  34972. function n(t, i) {
  34973. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34974. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34975. if ("string" == typeof t)
  34976. return e.Long.fromString(t, i || !1, 10);
  34977. if ("number" == typeof t)
  34978. return e.Long.fromNumber(t, i || !1);
  34979. throw Error("not convertible to Long")
  34980. }
  34981. function r(t, i) {
  34982. var n = i.readVarint32()
  34983. , o = 7 & n
  34984. , a = n >>> 3;
  34985. switch (o) {
  34986. case e.WIRE_TYPES.VARINT:
  34987. do
  34988. n = i.readUint8();
  34989. while (128 === (128 & n));break;
  34990. case e.WIRE_TYPES.BITS64:
  34991. i.offset += 8;
  34992. break;
  34993. case e.WIRE_TYPES.LDELIM:
  34994. n = i.readVarint32(),
  34995. i.offset += n;
  34996. break;
  34997. case e.WIRE_TYPES.STARTGROUP:
  34998. r(a, i);
  34999. break;
  35000. case e.WIRE_TYPES.ENDGROUP:
  35001. if (a === t)
  35002. return !1;
  35003. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35004. case e.WIRE_TYPES.BITS32:
  35005. i.offset += 4;
  35006. break;
  35007. default:
  35008. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35009. }
  35010. return !0
  35011. }
  35012. var o = {}
  35013. , a = function(e, t, i) {
  35014. this.builder = e,
  35015. this.parent = t,
  35016. this.name = i,
  35017. this.className
  35018. }
  35019. , s = a.prototype;
  35020. s.fqn = function() {
  35021. for (var e = this.name, t = this; ; ) {
  35022. if (t = t.parent,
  35023. null == t)
  35024. break;
  35025. e = t.name + "." + e
  35026. }
  35027. return e
  35028. }
  35029. ,
  35030. s.toString = function(e) {
  35031. return (e ? this.className + " " : "") + this.fqn()
  35032. }
  35033. ,
  35034. s.build = function() {
  35035. throw Error(this.toString(!0) + " cannot be built directly")
  35036. }
  35037. ,
  35038. o.T = a;
  35039. var l = function(e, t, i, n, r) {
  35040. a.call(this, e, t, i),
  35041. this.className = "Namespace",
  35042. this.children = [],
  35043. this.options = n || {},
  35044. this.syntax = r || "proto2"
  35045. }
  35046. , c = l.prototype = Object.create(a.prototype);
  35047. c.getChildren = function(e) {
  35048. if (e = e || null,
  35049. null == e)
  35050. return this.children.slice();
  35051. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35052. this.children[i]instanceof e && t.push(this.children[i]);
  35053. return t
  35054. }
  35055. ,
  35056. c.addChild = function(e) {
  35057. var t;
  35058. if (t = this.getChild(e.name))
  35059. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35060. t.name = t.originalName;
  35061. else {
  35062. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35063. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35064. e.name = e.originalName
  35065. }
  35066. this.children.push(e)
  35067. }
  35068. ,
  35069. c.getChild = function(e) {
  35070. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35071. if (this.children[i][t] === e)
  35072. return this.children[i];
  35073. return null
  35074. }
  35075. ,
  35076. c.resolve = function(e, t) {
  35077. var i = "string" == typeof e ? e.split(".") : e
  35078. , n = this
  35079. , r = 0;
  35080. if ("" === i[r]) {
  35081. for (; null !== n.parent; )
  35082. n = n.parent;
  35083. r++
  35084. }
  35085. var a;
  35086. do {
  35087. do {
  35088. if (!(n instanceof o.Namespace)) {
  35089. n = null;
  35090. break
  35091. }
  35092. if (a = n.getChild(i[r]),
  35093. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35094. n = null;
  35095. break
  35096. }
  35097. n = a,
  35098. r++
  35099. } while (r < i.length);if (null != n)
  35100. break;
  35101. if (null !== this.parent)
  35102. return this.parent.resolve(e, t)
  35103. } while (null != n);return n
  35104. }
  35105. ,
  35106. c.qn = function(e) {
  35107. var t = []
  35108. , i = e;
  35109. do
  35110. t.unshift(i.name),
  35111. i = i.parent;
  35112. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35113. var r = t.slice(t.length - n);
  35114. if (e === this.resolve(r, e instanceof o.Namespace))
  35115. return r.join(".")
  35116. }
  35117. return e.fqn()
  35118. }
  35119. ,
  35120. c.build = function() {
  35121. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35122. e = i[n],
  35123. e instanceof l && (t[e.name] = e.build());
  35124. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35125. value: this.buildOpt()
  35126. }),
  35127. t
  35128. }
  35129. ,
  35130. c.buildOpt = function() {
  35131. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35132. var r = t[i]
  35133. , o = this.options[t[i]];
  35134. e[r] = o
  35135. }
  35136. return e
  35137. }
  35138. ,
  35139. c.getOption = function(e) {
  35140. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35141. }
  35142. ,
  35143. o.Namespace = l;
  35144. var h = function(t, i, n, r) {
  35145. if (this.type = t,
  35146. this.resolvedType = i,
  35147. this.isMapKey = n,
  35148. this.syntax = r,
  35149. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35150. throw Error("Invalid map key type: " + t.name)
  35151. }
  35152. , u = h.prototype;
  35153. h.defaultFieldValue = i,
  35154. u.verifyValue = function(i) {
  35155. function r(e, t) {
  35156. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35157. }
  35158. var o = this;
  35159. switch (this.type) {
  35160. case e.TYPES.int32:
  35161. case e.TYPES.sint32:
  35162. case e.TYPES.sfixed32:
  35163. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35164. i > 4294967295 ? 0 | i : i;
  35165. case e.TYPES.uint32:
  35166. case e.TYPES.fixed32:
  35167. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35168. i < 0 ? i >>> 0 : i;
  35169. case e.TYPES.int64:
  35170. case e.TYPES.sint64:
  35171. case e.TYPES.sfixed64:
  35172. if (e.Long)
  35173. try {
  35174. return n(i, !1)
  35175. } catch (e) {
  35176. r(typeof i, e.message)
  35177. }
  35178. else
  35179. r(typeof i, "requires Long.js");
  35180. case e.TYPES.uint64:
  35181. case e.TYPES.fixed64:
  35182. if (e.Long)
  35183. try {
  35184. return n(i, !0)
  35185. } catch (e) {
  35186. r(typeof i, e.message)
  35187. }
  35188. else
  35189. r(typeof i, "requires Long.js");
  35190. case e.TYPES.bool:
  35191. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35192. i;
  35193. case e.TYPES.float:
  35194. case e.TYPES.double:
  35195. return "number" != typeof i && r(typeof i, "not a number"),
  35196. i;
  35197. case e.TYPES.string:
  35198. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35199. "" + i;
  35200. case e.TYPES.bytes:
  35201. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35202. case e.TYPES.enum:
  35203. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35204. for (l = 0; l < a.length; l++) {
  35205. if (a[l].name == i)
  35206. return a[l].id;
  35207. if (a[l].id == i)
  35208. return a[l].id
  35209. }
  35210. if ("proto3" === this.syntax)
  35211. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35212. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35213. i;
  35214. r(i, "not a valid enum value");
  35215. case e.TYPES.group:
  35216. case e.TYPES.message:
  35217. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35218. i instanceof this.resolvedType.clazz)
  35219. return i;
  35220. if (i instanceof e.Builder.Message) {
  35221. var s = {};
  35222. for (var l in i)
  35223. i.hasOwnProperty(l) && (s[l] = i[l]);
  35224. i = s
  35225. }
  35226. return new this.resolvedType.clazz(i)
  35227. }
  35228. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35229. }
  35230. ,
  35231. u.calculateLength = function(i, n) {
  35232. if (null === n)
  35233. return 0;
  35234. var r;
  35235. switch (this.type) {
  35236. case e.TYPES.int32:
  35237. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35238. case e.TYPES.uint32:
  35239. return t.calculateVarint32(n);
  35240. case e.TYPES.sint32:
  35241. return t.calculateVarint32(t.zigZagEncode32(n));
  35242. case e.TYPES.fixed32:
  35243. case e.TYPES.sfixed32:
  35244. case e.TYPES.float:
  35245. return 4;
  35246. case e.TYPES.int64:
  35247. case e.TYPES.uint64:
  35248. return t.calculateVarint64(n);
  35249. case e.TYPES.sint64:
  35250. return t.calculateVarint64(t.zigZagEncode64(n));
  35251. case e.TYPES.fixed64:
  35252. case e.TYPES.sfixed64:
  35253. return 8;
  35254. case e.TYPES.bool:
  35255. return 1;
  35256. case e.TYPES.enum:
  35257. return t.calculateVarint32(n);
  35258. case e.TYPES.double:
  35259. return 8;
  35260. case e.TYPES.string:
  35261. return r = t.calculateUTF8Bytes(n),
  35262. t.calculateVarint32(r) + r;
  35263. case e.TYPES.bytes:
  35264. if (n.remaining() < 0)
  35265. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35266. return t.calculateVarint32(n.remaining()) + n.remaining();
  35267. case e.TYPES.message:
  35268. return r = this.resolvedType.calculate(n),
  35269. t.calculateVarint32(r) + r;
  35270. case e.TYPES.group:
  35271. return r = this.resolvedType.calculate(n),
  35272. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35273. }
  35274. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35275. }
  35276. ,
  35277. u.encodeValue = function(i, n, r) {
  35278. if (null === n)
  35279. return r;
  35280. switch (this.type) {
  35281. case e.TYPES.int32:
  35282. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35283. break;
  35284. case e.TYPES.uint32:
  35285. r.writeVarint32(n);
  35286. break;
  35287. case e.TYPES.sint32:
  35288. r.writeVarint32ZigZag(n);
  35289. break;
  35290. case e.TYPES.fixed32:
  35291. r.writeUint32(n);
  35292. break;
  35293. case e.TYPES.sfixed32:
  35294. r.writeInt32(n);
  35295. break;
  35296. case e.TYPES.int64:
  35297. case e.TYPES.uint64:
  35298. r.writeVarint64(n);
  35299. break;
  35300. case e.TYPES.sint64:
  35301. r.writeVarint64ZigZag(n);
  35302. break;
  35303. case e.TYPES.fixed64:
  35304. r.writeUint64(n);
  35305. break;
  35306. case e.TYPES.sfixed64:
  35307. r.writeInt64(n);
  35308. break;
  35309. case e.TYPES.bool:
  35310. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35311. break;
  35312. case e.TYPES.enum:
  35313. r.writeVarint32(n);
  35314. break;
  35315. case e.TYPES.float:
  35316. r.writeFloat32(n);
  35317. break;
  35318. case e.TYPES.double:
  35319. r.writeFloat64(n);
  35320. break;
  35321. case e.TYPES.string:
  35322. r.writeVString(n);
  35323. break;
  35324. case e.TYPES.bytes:
  35325. if (n.remaining() < 0)
  35326. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35327. var o = n.offset;
  35328. r.writeVarint32(n.remaining()),
  35329. r.append(n),
  35330. n.offset = o;
  35331. break;
  35332. case e.TYPES.message:
  35333. var a = (new t).LE();
  35334. this.resolvedType.encode(n, a),
  35335. r.writeVarint32(a.offset),
  35336. r.append(a.flip());
  35337. break;
  35338. case e.TYPES.group:
  35339. this.resolvedType.encode(n, r),
  35340. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35341. break;
  35342. default:
  35343. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35344. }
  35345. return r
  35346. }
  35347. ,
  35348. u.decode = function(t, i, n) {
  35349. if (i != this.type.wireType)
  35350. throw Error("Unexpected wire type for element");
  35351. var r, o;
  35352. switch (this.type) {
  35353. case e.TYPES.int32:
  35354. return 0 | t.readVarint32();
  35355. case e.TYPES.uint32:
  35356. return t.readVarint32() >>> 0;
  35357. case e.TYPES.sint32:
  35358. return 0 | t.readVarint32ZigZag();
  35359. case e.TYPES.fixed32:
  35360. return t.readUint32() >>> 0;
  35361. case e.TYPES.sfixed32:
  35362. return 0 | t.readInt32();
  35363. case e.TYPES.int64:
  35364. return t.readVarint64();
  35365. case e.TYPES.uint64:
  35366. return t.readVarint64().toUnsigned();
  35367. case e.TYPES.sint64:
  35368. return t.readVarint64ZigZag();
  35369. case e.TYPES.fixed64:
  35370. return t.readUint64();
  35371. case e.TYPES.sfixed64:
  35372. return t.readInt64();
  35373. case e.TYPES.bool:
  35374. return !!t.readVarint32();
  35375. case e.TYPES.enum:
  35376. return t.readVarint32();
  35377. case e.TYPES.float:
  35378. return t.readFloat();
  35379. case e.TYPES.double:
  35380. return t.readDouble();
  35381. case e.TYPES.string:
  35382. return t.readVString();
  35383. case e.TYPES.bytes:
  35384. if (o = t.readVarint32(),
  35385. t.remaining() < o)
  35386. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35387. return r = t.clone(),
  35388. r.limit = r.offset + o,
  35389. t.offset += o,
  35390. r;
  35391. case e.TYPES.message:
  35392. return o = t.readVarint32(),
  35393. this.resolvedType.decode(t, o);
  35394. case e.TYPES.group:
  35395. return this.resolvedType.decode(t, -1, n)
  35396. }
  35397. throw Error("[INTERNAL] Illegal decode type")
  35398. }
  35399. ,
  35400. u.valueFromString = function(i) {
  35401. if (!this.isMapKey)
  35402. throw Error("valueFromString() called on non-map-key element");
  35403. switch (this.type) {
  35404. case e.TYPES.int32:
  35405. case e.TYPES.sint32:
  35406. case e.TYPES.sfixed32:
  35407. case e.TYPES.uint32:
  35408. case e.TYPES.fixed32:
  35409. return this.verifyValue(parseInt(i));
  35410. case e.TYPES.int64:
  35411. case e.TYPES.sint64:
  35412. case e.TYPES.sfixed64:
  35413. case e.TYPES.uint64:
  35414. case e.TYPES.fixed64:
  35415. return this.verifyValue(i);
  35416. case e.TYPES.bool:
  35417. return "true" === i;
  35418. case e.TYPES.string:
  35419. return this.verifyValue(i);
  35420. case e.TYPES.bytes:
  35421. return t.fromBinary(i)
  35422. }
  35423. }
  35424. ,
  35425. u.valueToString = function(t) {
  35426. if (!this.isMapKey)
  35427. throw Error("valueToString() called on non-map-key element");
  35428. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35429. }
  35430. ,
  35431. o.Element = h;
  35432. var d = function(e, t, i, n, r, o) {
  35433. l.call(this, e, t, i, n, o),
  35434. this.className = "Message",
  35435. this.extensions = void 0,
  35436. this.clazz = null,
  35437. this.isGroup = !!r,
  35438. this._fields = null,
  35439. this._fieldsById = null,
  35440. this._fieldsByName = null
  35441. }
  35442. , p = d.prototype = Object.create(l.prototype);
  35443. p.build = function(i) {
  35444. if (this.clazz && !i)
  35445. return this.clazz;
  35446. var n = function(e, i) {
  35447. function n(i, r, o, a) {
  35448. if (null === i || "object" != typeof i) {
  35449. if (a && a instanceof e.Reflect.Enum) {
  35450. var s = e.Reflect.Enum.getName(a.object, i);
  35451. if (null !== s)
  35452. return s
  35453. }
  35454. return i
  35455. }
  35456. if (t.isByteBuffer(i))
  35457. return r ? i.toBase64() : i.toBuffer();
  35458. if (e.Long.isLong(i))
  35459. return o ? i.toString() : e.Long.fromValue(i);
  35460. var l;
  35461. if (Array.isArray(i))
  35462. return l = [],
  35463. i.forEach(function(e, t) {
  35464. l[t] = n(e, r, o, a)
  35465. }),
  35466. l;
  35467. if (l = {},
  35468. i instanceof e.Map) {
  35469. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35470. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35471. return l
  35472. }
  35473. var u = i.$type
  35474. , d = void 0;
  35475. for (var p in i)
  35476. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35477. return l
  35478. }
  35479. var r = i.getChildren(e.Reflect.Message.Field)
  35480. , o = i.getChildren(e.Reflect.Message.OneOf)
  35481. , a = function(n, s) {
  35482. e.Builder.Message.call(this);
  35483. for (var l = 0, c = o.length; l < c; ++l)
  35484. this[o[l].name] = null;
  35485. for (l = 0,
  35486. c = r.length; l < c; ++l) {
  35487. var h = r[l];
  35488. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35489. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35490. }
  35491. if (arguments.length > 0) {
  35492. var u;
  35493. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35494. for (l = 0,
  35495. c = arguments.length; l < c; ++l)
  35496. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35497. else
  35498. this.$set(n)
  35499. }
  35500. }
  35501. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35502. s.add = function(t, n, r) {
  35503. var o = i._fieldsByName[t];
  35504. if (!r) {
  35505. if (!o)
  35506. throw Error(this + "#" + t + " is undefined");
  35507. if (!(o instanceof e.Reflect.Message.Field))
  35508. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35509. if (!o.repeated)
  35510. throw Error(this + "#" + t + " is not a repeated field");
  35511. n = o.verifyValue(n, !0)
  35512. }
  35513. return null === this[t] && (this[t] = []),
  35514. this[t].push(n),
  35515. this
  35516. }
  35517. ,
  35518. s.$add = s.add,
  35519. s.set = function(t, n, r) {
  35520. if (t && "object" == typeof t) {
  35521. r = n;
  35522. for (var o in t)
  35523. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35524. return this
  35525. }
  35526. var a = i._fieldsByName[t];
  35527. if (r)
  35528. this[t] = n;
  35529. else {
  35530. if (!a)
  35531. throw Error(this + "#" + t + " is not a field: undefined");
  35532. if (!(a instanceof e.Reflect.Message.Field))
  35533. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35534. this[a.name] = n = a.verifyValue(n)
  35535. }
  35536. if (a && a.oneof) {
  35537. var s = this[a.oneof.name];
  35538. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35539. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35540. }
  35541. return this
  35542. }
  35543. ,
  35544. s.$set = s.set,
  35545. s.get = function(t, n) {
  35546. if (n)
  35547. return this[t];
  35548. var r = i._fieldsByName[t];
  35549. if (!(r && r instanceof e.Reflect.Message.Field))
  35550. throw Error(this + "#" + t + " is not a field: undefined");
  35551. if (!(r instanceof e.Reflect.Message.Field))
  35552. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35553. return this[r.name]
  35554. }
  35555. ,
  35556. s.$get = s.get;
  35557. for (var l = 0; l < r.length; l++) {
  35558. var c = r[l];
  35559. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35560. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35561. return e.toUpperCase().replace("_", "")
  35562. });
  35563. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35564. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35565. return "_" + e
  35566. })
  35567. , r = function(t, i) {
  35568. return this[e.name] = i ? t : e.verifyValue(t),
  35569. this
  35570. }
  35571. , o = function() {
  35572. return this[e.name]
  35573. };
  35574. null === i.getChild("set" + t) && (s["set" + t] = r),
  35575. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35576. null === i.getChild("get" + t) && (s["get" + t] = o),
  35577. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35578. }(c)
  35579. }
  35580. s.encode = function(e, n) {
  35581. "boolean" == typeof e && (n = e,
  35582. e = void 0);
  35583. var r = !1;
  35584. e || (e = new t,
  35585. r = !0);
  35586. var o = e.littleEndian;
  35587. try {
  35588. return i.encode(this, e.LE(), n),
  35589. (r ? e.flip() : e).LE(o)
  35590. } catch (t) {
  35591. throw e.LE(o),
  35592. t
  35593. }
  35594. }
  35595. ,
  35596. a.encode = function(e, t, i) {
  35597. return new a(e).encode(t, i)
  35598. }
  35599. ,
  35600. s.calculate = function() {
  35601. return i.calculate(this)
  35602. }
  35603. ,
  35604. s.encodeDelimited = function(e, n) {
  35605. var r = !1;
  35606. e || (e = new t,
  35607. r = !0);
  35608. var o = (new t).LE();
  35609. return i.encode(this, o, n).flip(),
  35610. e.writeVarint32(o.remaining()),
  35611. e.append(o),
  35612. r ? e.flip() : e
  35613. }
  35614. ,
  35615. s.encodeAB = function() {
  35616. try {
  35617. return this.encode().toArrayBuffer()
  35618. } catch (e) {
  35619. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35620. e
  35621. }
  35622. }
  35623. ,
  35624. s.toArrayBuffer = s.encodeAB,
  35625. s.encodeNB = function() {
  35626. try {
  35627. return this.encode().toBuffer()
  35628. } catch (e) {
  35629. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35630. e
  35631. }
  35632. }
  35633. ,
  35634. s.toBuffer = s.encodeNB,
  35635. s.encode64 = function() {
  35636. try {
  35637. return this.encode().toBase64()
  35638. } catch (e) {
  35639. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35640. e
  35641. }
  35642. }
  35643. ,
  35644. s.toBase64 = s.encode64,
  35645. s.encodeHex = function() {
  35646. try {
  35647. return this.encode().toHex()
  35648. } catch (e) {
  35649. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35650. e
  35651. }
  35652. }
  35653. ,
  35654. s.toHex = s.encodeHex,
  35655. s.toRaw = function(e, t) {
  35656. return n(this, !!e, !!t, this.$type)
  35657. }
  35658. ,
  35659. s.encodeJSON = function() {
  35660. return JSON.stringify(n(this, !0, !0, this.$type))
  35661. }
  35662. ,
  35663. a.decode = function(e, n, r) {
  35664. "string" == typeof n && (r = n,
  35665. n = -1),
  35666. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35667. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35668. var o = e.littleEndian;
  35669. try {
  35670. var a = i.decode(e.LE());
  35671. return e.LE(o),
  35672. a
  35673. } catch (t) {
  35674. throw e.LE(o),
  35675. t
  35676. }
  35677. }
  35678. ,
  35679. a.decodeDelimited = function(e, n) {
  35680. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35681. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35682. e.remaining() < 1)
  35683. return null;
  35684. var r = e.offset
  35685. , o = e.readVarint32();
  35686. if (e.remaining() < o)
  35687. return e.offset = r,
  35688. null;
  35689. try {
  35690. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35691. return e.offset += o,
  35692. a
  35693. } catch (t) {
  35694. throw e.offset += o,
  35695. t
  35696. }
  35697. }
  35698. ,
  35699. a.decode64 = function(e) {
  35700. return a.decode(e, "base64")
  35701. }
  35702. ,
  35703. a.decodeHex = function(e) {
  35704. return a.decode(e, "hex")
  35705. }
  35706. ,
  35707. a.decodeJSON = function(e) {
  35708. return new a(JSON.parse(e))
  35709. }
  35710. ,
  35711. s.toString = function() {
  35712. return i.toString()
  35713. }
  35714. ;
  35715. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35716. value: i.buildOpt()
  35717. }),
  35718. Object.defineProperty(s, "$options", {
  35719. value: a.$options
  35720. }),
  35721. Object.defineProperty(a, "$type", {
  35722. value: i
  35723. }),
  35724. Object.defineProperty(s, "$type", {
  35725. value: i
  35726. })),
  35727. a
  35728. }(e, this);
  35729. this._fields = [],
  35730. this._fieldsById = {},
  35731. this._fieldsByName = {};
  35732. for (var r, o = 0, a = this.children.length; o < a; o++)
  35733. if (r = this.children[o],
  35734. r instanceof A || r instanceof d || r instanceof E) {
  35735. if (n.hasOwnProperty(r.name))
  35736. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35737. n[r.name] = r.build()
  35738. } else if (r instanceof d.Field)
  35739. r.build(),
  35740. this._fields.push(r),
  35741. this._fieldsById[r.id] = r,
  35742. this._fieldsByName[r.name] = r;
  35743. else if (!(r instanceof d.OneOf || r instanceof I))
  35744. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35745. return this.clazz = n
  35746. }
  35747. ,
  35748. p.encode = function(e, t, i) {
  35749. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35750. n = this._fields[a],
  35751. r = e[n.name],
  35752. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35753. if (null !== o) {
  35754. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35755. throw l.encoded = t,
  35756. l
  35757. }
  35758. return t
  35759. }
  35760. ,
  35761. p.calculate = function(e) {
  35762. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35763. if (t = this._fields[r],
  35764. i = e[t.name],
  35765. t.required && null === i)
  35766. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35767. n += t.calculate(i, e)
  35768. }
  35769. return n
  35770. }
  35771. ,
  35772. p.decode = function(t, i, n) {
  35773. i = "number" == typeof i ? i : -1;
  35774. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35775. if (o = t.readVarint32(),
  35776. a = 7 & o,
  35777. s = o >>> 3,
  35778. a === e.WIRE_TYPES.ENDGROUP) {
  35779. if (s !== n)
  35780. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35781. break
  35782. }
  35783. if (l = this._fieldsById[s]) {
  35784. if (l.repeated && !l.options.packed)
  35785. h[l.name].push(l.decode(a, t));
  35786. else if (l.map) {
  35787. var u = l.decode(a, t);
  35788. h[l.name].set(u[0], u[1])
  35789. } else if (h[l.name] = l.decode(a, t),
  35790. l.oneof) {
  35791. var d = h[l.oneof.name];
  35792. null !== d && d !== l.name && (h[d] = null),
  35793. h[l.oneof.name] = l.name
  35794. }
  35795. } else
  35796. switch (a) {
  35797. case e.WIRE_TYPES.VARINT:
  35798. t.readVarint32();
  35799. break;
  35800. case e.WIRE_TYPES.BITS32:
  35801. t.offset += 4;
  35802. break;
  35803. case e.WIRE_TYPES.BITS64:
  35804. t.offset += 8;
  35805. break;
  35806. case e.WIRE_TYPES.LDELIM:
  35807. var p = t.readVarint32();
  35808. t.offset += p;
  35809. break;
  35810. case e.WIRE_TYPES.STARTGROUP:
  35811. for (; r(s, t); )
  35812. ;
  35813. break;
  35814. default:
  35815. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35816. }
  35817. }
  35818. for (var f = 0, g = this._fields.length; f < g; ++f)
  35819. if (l = this._fields[f],
  35820. null === h[l.name])
  35821. if ("proto3" === this.syntax)
  35822. h[l.name] = l.defaultValue;
  35823. else {
  35824. if (l.required) {
  35825. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35826. throw m.decoded = h,
  35827. m
  35828. }
  35829. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35830. }
  35831. return h
  35832. }
  35833. ,
  35834. o.Message = d;
  35835. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35836. a.call(this, t, i, s),
  35837. this.className = "Message.Field",
  35838. this.required = "required" === n,
  35839. this.repeated = "repeated" === n,
  35840. this.map = "map" === n,
  35841. this.keyType = r || null,
  35842. this.type = o,
  35843. this.resolvedType = null,
  35844. this.id = l,
  35845. this.options = c || {},
  35846. this.defaultValue = null,
  35847. this.oneof = h || null,
  35848. this.syntax = u || "proto2",
  35849. this.originalName = this.name,
  35850. this.element = null,
  35851. this.keyElement = null,
  35852. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35853. }
  35854. , g = f.prototype = Object.create(a.prototype);
  35855. g.build = function() {
  35856. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35857. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35858. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35859. }
  35860. ,
  35861. g.verifyValue = function(t, i) {
  35862. function n(e, t) {
  35863. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35864. }
  35865. i = i || !1;
  35866. var r = this;
  35867. if (null === t)
  35868. return this.required && n(typeof t, "required"),
  35869. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35870. null;
  35871. var o;
  35872. if (this.repeated && !i) {
  35873. Array.isArray(t) || (t = [t]);
  35874. var a = [];
  35875. for (o = 0; o < t.length; o++)
  35876. a.push(this.element.verifyValue(t[o]));
  35877. return a
  35878. }
  35879. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35880. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35881. this.element.verifyValue(t))
  35882. }
  35883. ,
  35884. g.hasWirePresence = function(t, i) {
  35885. if ("proto3" !== this.syntax)
  35886. return null !== t;
  35887. if (this.oneof && i[this.oneof.name] === this.name)
  35888. return !0;
  35889. switch (this.type) {
  35890. case e.TYPES.int32:
  35891. case e.TYPES.sint32:
  35892. case e.TYPES.sfixed32:
  35893. case e.TYPES.uint32:
  35894. case e.TYPES.fixed32:
  35895. return 0 !== t;
  35896. case e.TYPES.int64:
  35897. case e.TYPES.sint64:
  35898. case e.TYPES.sfixed64:
  35899. case e.TYPES.uint64:
  35900. case e.TYPES.fixed64:
  35901. return 0 !== t.low || 0 !== t.high;
  35902. case e.TYPES.bool:
  35903. return t;
  35904. case e.TYPES.float:
  35905. case e.TYPES.double:
  35906. return 0 !== t;
  35907. case e.TYPES.string:
  35908. return t.length > 0;
  35909. case e.TYPES.bytes:
  35910. return t.remaining() > 0;
  35911. case e.TYPES.enum:
  35912. return 0 !== t;
  35913. case e.TYPES.message:
  35914. return null !== t;
  35915. default:
  35916. return !0
  35917. }
  35918. }
  35919. ,
  35920. g.encode = function(i, n, r) {
  35921. if (null === this.type || "object" != typeof this.type)
  35922. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35923. if (null === i || this.repeated && 0 == i.length)
  35924. return n;
  35925. try {
  35926. if (this.repeated) {
  35927. var o;
  35928. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35929. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35930. n.ensureCapacity(n.offset += 1);
  35931. var a = n.offset;
  35932. for (o = 0; o < i.length; o++)
  35933. this.element.encodeValue(this.id, i[o], n);
  35934. var s = n.offset - a
  35935. , l = t.calculateVarint32(s);
  35936. if (l > 1) {
  35937. var c = n.slice(a, n.offset);
  35938. a += l - 1,
  35939. n.offset = a,
  35940. n.append(c)
  35941. }
  35942. n.writeVarint32(s, a - l)
  35943. } else
  35944. for (o = 0; o < i.length; o++)
  35945. n.writeVarint32(this.id << 3 | this.type.wireType),
  35946. this.element.encodeValue(this.id, i[o], n)
  35947. } else
  35948. this.map ? i.forEach(function(i, r, o) {
  35949. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35950. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35951. n.writeVarint32(a),
  35952. n.writeVarint32(8 | this.keyType.wireType),
  35953. this.keyElement.encodeValue(1, r, n),
  35954. n.writeVarint32(16 | this.type.wireType),
  35955. this.element.encodeValue(2, i, n)
  35956. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35957. this.element.encodeValue(this.id, i, n))
  35958. } catch (e) {
  35959. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35960. }
  35961. return n
  35962. }
  35963. ,
  35964. g.calculate = function(i, n) {
  35965. if (i = this.verifyValue(i),
  35966. null === this.type || "object" != typeof this.type)
  35967. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35968. if (null === i || this.repeated && 0 == i.length)
  35969. return 0;
  35970. var r = 0;
  35971. try {
  35972. if (this.repeated) {
  35973. var o, a;
  35974. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35975. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35976. a = 0,
  35977. o = 0; o < i.length; o++)
  35978. a += this.element.calculateLength(this.id, i[o]);
  35979. r += t.calculateVarint32(a),
  35980. r += a
  35981. } else
  35982. for (o = 0; o < i.length; o++)
  35983. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35984. r += this.element.calculateLength(this.id, i[o])
  35985. } else
  35986. this.map ? i.forEach(function(i, n, o) {
  35987. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35988. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35989. r += t.calculateVarint32(a),
  35990. r += a
  35991. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35992. r += this.element.calculateLength(this.id, i))
  35993. } catch (e) {
  35994. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35995. }
  35996. return r
  35997. }
  35998. ,
  35999. g.decode = function(t, i, n) {
  36000. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36001. if (!a)
  36002. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36003. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36004. o = i.readVarint32(),
  36005. o = i.offset + o;
  36006. for (var s = []; i.offset < o; )
  36007. s.push(this.decode(this.type.wireType, i, !0));
  36008. return s
  36009. }
  36010. if (this.map) {
  36011. var l = h.defaultFieldValue(this.keyType);
  36012. if (r = h.defaultFieldValue(this.type),
  36013. o = i.readVarint32(),
  36014. i.remaining() < o)
  36015. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36016. var c = i.clone();
  36017. for (c.limit = c.offset + o,
  36018. i.offset += o; c.remaining() > 0; ) {
  36019. var u = c.readVarint32();
  36020. t = 7 & u;
  36021. var d = u >>> 3;
  36022. if (1 === d)
  36023. l = this.keyElement.decode(c, t, d);
  36024. else {
  36025. if (2 !== d)
  36026. throw Error("Unexpected tag in map field key/value submessage");
  36027. r = this.element.decode(c, t, d)
  36028. }
  36029. }
  36030. return [l, r]
  36031. }
  36032. return this.element.decode(i, t, this.id)
  36033. }
  36034. ,
  36035. o.Message.Field = f;
  36036. var m = function(e, t, i, n, r, o, a) {
  36037. f.call(this, e, t, i, null, n, r, o, a),
  36038. this.extension
  36039. };
  36040. m.prototype = Object.create(f.prototype),
  36041. o.Message.ExtensionField = m;
  36042. var v = function(e, t, i) {
  36043. a.call(this, e, t, i),
  36044. this.fields = []
  36045. };
  36046. o.Message.OneOf = v;
  36047. var A = function(e, t, i, n, r) {
  36048. l.call(this, e, t, i, n, r),
  36049. this.className = "Enum",
  36050. this.object = null
  36051. };
  36052. A.getName = function(e, t) {
  36053. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36054. if (e[i = n[r]] === t)
  36055. return i;
  36056. return null
  36057. }
  36058. ;
  36059. var y = A.prototype = Object.create(l.prototype);
  36060. y.build = function(t) {
  36061. if (this.object && !t)
  36062. return this.object;
  36063. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36064. i[n[r].name] = n[r].id;
  36065. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36066. value: this.buildOpt(),
  36067. enumerable: !1
  36068. }),
  36069. this.object = i
  36070. }
  36071. ,
  36072. o.Enum = A;
  36073. var C = function(e, t, i, n) {
  36074. a.call(this, e, t, i),
  36075. this.className = "Enum.Value",
  36076. this.id = n
  36077. };
  36078. C.prototype = Object.create(a.prototype),
  36079. o.Enum.Value = C;
  36080. var I = function(e, t, i, n) {
  36081. a.call(this, e, t, i),
  36082. this.field = n
  36083. };
  36084. I.prototype = Object.create(a.prototype),
  36085. o.Extension = I;
  36086. var E = function(e, t, i, n) {
  36087. l.call(this, e, t, i, n),
  36088. this.className = "Service",
  36089. this.clazz = null
  36090. }
  36091. , b = E.prototype = Object.create(l.prototype);
  36092. b.build = function(i) {
  36093. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36094. for (var n = function(t) {
  36095. e.Builder.Service.call(this),
  36096. this.rpcImpl = t || function(e, t, i) {
  36097. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36098. }
  36099. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36100. !function(e) {
  36101. r[e.name] = function(n, r) {
  36102. try {
  36103. try {
  36104. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36105. } catch (e) {
  36106. if (!(e instanceof TypeError))
  36107. throw e
  36108. }
  36109. if (null === n || "object" != typeof n)
  36110. throw Error("Illegal arguments");
  36111. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36112. this.rpcImpl(e.fqn(), n, function(t, n) {
  36113. if (t)
  36114. return void r(t);
  36115. null === n && (n = "");
  36116. try {
  36117. n = e.resolvedResponseType.clazz.decode(n)
  36118. } catch (e) {}
  36119. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36120. })
  36121. } catch (e) {
  36122. setTimeout(r.bind(this, e), 0)
  36123. }
  36124. }
  36125. ,
  36126. n[e.name] = function(t, i, r) {
  36127. new n(t)[e.name](i, r)
  36128. }
  36129. ,
  36130. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36131. value: e.buildOpt()
  36132. }),
  36133. Object.defineProperty(r[e.name], "$options", {
  36134. value: n[e.name].$options
  36135. }))
  36136. }(o[a]);
  36137. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36138. value: i.buildOpt()
  36139. }),
  36140. Object.defineProperty(r, "$options", {
  36141. value: n.$options
  36142. }),
  36143. Object.defineProperty(n, "$type", {
  36144. value: i
  36145. }),
  36146. Object.defineProperty(r, "$type", {
  36147. value: i
  36148. })),
  36149. n
  36150. }(e, this)
  36151. }
  36152. ,
  36153. o.Service = E;
  36154. var w = function(e, t, i, n) {
  36155. a.call(this, e, t, i),
  36156. this.className = "Service.Method",
  36157. this.options = n || {}
  36158. }
  36159. , _ = w.prototype = Object.create(a.prototype);
  36160. _.buildOpt = c.buildOpt,
  36161. o.Service.Method = w;
  36162. var T = function(e, t, i, n, r, o, a, s) {
  36163. w.call(this, e, t, i, s),
  36164. this.className = "Service.RPCMethod",
  36165. this.requestName = n,
  36166. this.responseName = r,
  36167. this.requestStream = o,
  36168. this.responseStream = a,
  36169. this.resolvedRequestType = null,
  36170. this.resolvedResponseType = null
  36171. };
  36172. return T.prototype = Object.create(w.prototype),
  36173. o.Service.RPCMethod = T,
  36174. o
  36175. }(r),
  36176. r.Builder = function(t, i, n) {
  36177. function r(e) {
  36178. e.messages && e.messages.forEach(function(t) {
  36179. t.syntax = e.syntax,
  36180. r(t)
  36181. }),
  36182. e.enums && e.enums.forEach(function(t) {
  36183. t.syntax = e.syntax
  36184. })
  36185. }
  36186. var o = function(e) {
  36187. this.ns = new n.Namespace(this,null,""),
  36188. this.ptr = this.ns,
  36189. this.resolved = !1,
  36190. this.result = null,
  36191. this.files = {},
  36192. this.importRoot = null,
  36193. this.options = e || {}
  36194. }
  36195. , a = o.prototype;
  36196. return o.isMessage = function(e) {
  36197. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36198. }
  36199. ,
  36200. o.isMessageField = function(e) {
  36201. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36202. }
  36203. ,
  36204. o.isEnum = function(e) {
  36205. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36206. }
  36207. ,
  36208. o.isService = function(e) {
  36209. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36210. }
  36211. ,
  36212. o.isExtend = function(e) {
  36213. return "string" == typeof e.ref
  36214. }
  36215. ,
  36216. a.reset = function() {
  36217. return this.ptr = this.ns,
  36218. this
  36219. }
  36220. ,
  36221. a.define = function(e) {
  36222. if ("string" != typeof e || !i.TYPEREF.test(e))
  36223. throw Error("illegal namespace: " + e);
  36224. return e.split(".").forEach(function(e) {
  36225. var t = this.ptr.getChild(e);
  36226. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36227. this.ptr = t
  36228. }, this),
  36229. this
  36230. }
  36231. ,
  36232. a.create = function(e) {
  36233. if (!e)
  36234. return this;
  36235. if (Array.isArray(e)) {
  36236. if (0 === e.length)
  36237. return this;
  36238. e = e.slice()
  36239. } else
  36240. e = [e];
  36241. for (var i = [e]; i.length > 0; ) {
  36242. if (e = i.pop(),
  36243. !Array.isArray(e))
  36244. throw Error("not a valid namespace: " + JSON.stringify(e));
  36245. for (; e.length > 0; ) {
  36246. var r = e.shift();
  36247. if (o.isMessage(r)) {
  36248. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36249. , s = {};
  36250. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36251. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36252. }, this),
  36253. r.fields && r.fields.forEach(function(e) {
  36254. if (null !== a.getChild(0 | e.id))
  36255. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36256. if (e.options && "object" != typeof e.options)
  36257. throw Error("illegal field options in " + a.name + "#" + e.name);
  36258. var t = null;
  36259. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36260. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36261. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36262. t && t.fields.push(e),
  36263. a.addChild(e)
  36264. }, this);
  36265. var l = [];
  36266. if (r.enums && r.enums.forEach(function(e) {
  36267. l.push(e)
  36268. }),
  36269. r.messages && r.messages.forEach(function(e) {
  36270. l.push(e)
  36271. }),
  36272. r.services && r.services.forEach(function(e) {
  36273. l.push(e)
  36274. }),
  36275. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36276. this.ptr.addChild(a),
  36277. l.length > 0) {
  36278. i.push(e),
  36279. e = l,
  36280. l = null,
  36281. this.ptr = a,
  36282. a = null;
  36283. continue
  36284. }
  36285. l = null
  36286. } else if (o.isEnum(r))
  36287. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36288. r.values.forEach(function(e) {
  36289. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36290. }, this),
  36291. this.ptr.addChild(a);
  36292. else if (o.isService(r))
  36293. a = new n.Service(this,this.ptr,r.name,r.options),
  36294. Object.keys(r.rpc).forEach(function(e) {
  36295. var t = r.rpc[e];
  36296. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36297. }, this),
  36298. this.ptr.addChild(a);
  36299. else {
  36300. if (!o.isExtend(r))
  36301. throw Error("not a valid definition: " + JSON.stringify(r));
  36302. if (a = this.ptr.resolve(r.ref, !0))
  36303. r.fields.forEach(function(e) {
  36304. if (null !== a.getChild(0 | e.id))
  36305. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36306. if (a.extensions) {
  36307. var i = !1;
  36308. if (a.extensions.forEach(function(t) {
  36309. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36310. }),
  36311. !i)
  36312. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36313. }
  36314. var r = e.name;
  36315. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36316. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36317. , s = new n.Extension(this,this.ptr,e.name,o);
  36318. o.extension = s,
  36319. this.ptr.addChild(s),
  36320. a.addChild(o)
  36321. }, this);
  36322. else if (!/\.?google\.protobuf\./.test(r.ref))
  36323. throw Error("extended message " + r.ref + " is not defined")
  36324. }
  36325. r = null,
  36326. a = null
  36327. }
  36328. e = null,
  36329. this.ptr = this.ptr.parent
  36330. }
  36331. return this.resolved = !1,
  36332. this.result = null,
  36333. this
  36334. }
  36335. ,
  36336. a.import = function(i, n) {
  36337. var o = "/";
  36338. if ("string" == typeof n) {
  36339. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36340. this.files[n] === !0)
  36341. return this.reset();
  36342. this.files[n] = !0
  36343. } else if ("object" == typeof n) {
  36344. var a = n.root;
  36345. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36346. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36347. var s = a + o + n.file;
  36348. if (this.files[s] === !0)
  36349. return this.reset();
  36350. this.files[s] = !0
  36351. }
  36352. if (i.imports && i.imports.length > 0) {
  36353. var l, c = !1;
  36354. "object" == typeof n ? (this.importRoot = n.root,
  36355. c = !0,
  36356. l = this.importRoot,
  36357. n = n.file,
  36358. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36359. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36360. o = "\\") : l = "." : l = null;
  36361. for (var h = 0; h < i.imports.length; h++)
  36362. if ("string" == typeof i.imports[h]) {
  36363. if (!l)
  36364. throw Error("cannot determine import root");
  36365. var u = i.imports[h];
  36366. if ("google/protobuf/descriptor.proto" === u)
  36367. continue;
  36368. if (u = l + o + u,
  36369. this.files[u] === !0)
  36370. continue;
  36371. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36372. var d = t.Util.fetch(u);
  36373. if (null === d)
  36374. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36375. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36376. } else
  36377. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36378. return t + "_import" + h + "." + i
  36379. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36380. c && (this.importRoot = null)
  36381. }
  36382. i.package && this.define(i.package),
  36383. i.syntax && r(i);
  36384. var p = this.ptr;
  36385. return i.options && Object.keys(i.options).forEach(function(e) {
  36386. p.options[e] = i.options[e]
  36387. }),
  36388. i.messages && (this.create(i.messages),
  36389. this.ptr = p),
  36390. i.enums && (this.create(i.enums),
  36391. this.ptr = p),
  36392. i.services && (this.create(i.services),
  36393. this.ptr = p),
  36394. i.extends && this.create(i.extends),
  36395. this.reset()
  36396. }
  36397. ,
  36398. a.resolveAll = function() {
  36399. var e;
  36400. if (null == this.ptr || "object" == typeof this.ptr.type)
  36401. return this;
  36402. if (this.ptr instanceof n.Namespace)
  36403. this.ptr.children.forEach(function(e) {
  36404. this.ptr = e,
  36405. this.resolveAll()
  36406. }, this);
  36407. else if (this.ptr instanceof n.Message.Field) {
  36408. if (i.TYPE.test(this.ptr.type))
  36409. this.ptr.type = t.TYPES[this.ptr.type];
  36410. else {
  36411. if (!i.TYPEREF.test(this.ptr.type))
  36412. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36413. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36414. !e)
  36415. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36416. if (this.ptr.resolvedType = e,
  36417. e instanceof n.Enum) {
  36418. if (this.ptr.type = t.TYPES.enum,
  36419. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36420. throw Error("proto3 message cannot reference proto2 enum")
  36421. } else {
  36422. if (!(e instanceof n.Message))
  36423. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36424. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36425. }
  36426. }
  36427. if (this.ptr.map) {
  36428. if (!i.TYPE.test(this.ptr.keyType))
  36429. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36430. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36431. }
  36432. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36433. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36434. throw Error("illegal service type in " + this.ptr.toString(!0));
  36435. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36436. !(e && e instanceof t.Reflect.Message))
  36437. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36438. if (this.ptr.resolvedRequestType = e,
  36439. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36440. !(e && e instanceof t.Reflect.Message))
  36441. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36442. this.ptr.resolvedResponseType = e
  36443. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36444. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36445. return this.reset()
  36446. }
  36447. ,
  36448. a.build = function(e) {
  36449. if (this.reset(),
  36450. this.resolved || (this.resolveAll(),
  36451. this.resolved = !0,
  36452. this.result = null),
  36453. null === this.result && (this.result = this.ns.build()),
  36454. !e)
  36455. return this.result;
  36456. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36457. if (!i[t[n]]) {
  36458. i = null;
  36459. break
  36460. }
  36461. i = i[t[n]]
  36462. }
  36463. return i
  36464. }
  36465. ,
  36466. a.lookup = function(e, t) {
  36467. return e ? this.ns.resolve(e, t) : this.ns
  36468. }
  36469. ,
  36470. a.toString = function() {
  36471. return "Builder"
  36472. }
  36473. ,
  36474. o.Message = function() {}
  36475. ,
  36476. o.Enum = function() {}
  36477. ,
  36478. o.Service = function() {}
  36479. ,
  36480. o
  36481. }(r, r.Lang, r.Reflect),
  36482. r.Map = function(e, t) {
  36483. function i(e) {
  36484. var t = 0;
  36485. return {
  36486. next: function() {
  36487. return t < e.length ? {
  36488. done: !1,
  36489. value: e[t++]
  36490. } : {
  36491. done: !0
  36492. }
  36493. }
  36494. }
  36495. }
  36496. var n = function(e, i) {
  36497. if (!e.map)
  36498. throw Error("field is not a map");
  36499. if (this.field = e,
  36500. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36501. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36502. this.map = {},
  36503. Object.defineProperty(this, "size", {
  36504. get: function() {
  36505. return Object.keys(this.map).length
  36506. }
  36507. }),
  36508. i)
  36509. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36510. var o = this.keyElem.valueFromString(n[r])
  36511. , a = this.valueElem.verifyValue(i[n[r]]);
  36512. this.map[this.keyElem.valueToString(o)] = {
  36513. key: o,
  36514. value: a
  36515. }
  36516. }
  36517. }
  36518. , r = n.prototype;
  36519. return r.clear = function() {
  36520. this.map = {}
  36521. }
  36522. ,
  36523. r.delete = function(e) {
  36524. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36525. , i = t in this.map;
  36526. return delete this.map[t],
  36527. i
  36528. }
  36529. ,
  36530. r.entries = function() {
  36531. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36532. t.push([(e = this.map[n[r]]).key, e.value]);
  36533. return i(t)
  36534. }
  36535. ,
  36536. r.keys = function() {
  36537. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36538. e.push(this.map[t[n]].key);
  36539. return i(e)
  36540. }
  36541. ,
  36542. r.values = function() {
  36543. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36544. e.push(this.map[t[n]].value);
  36545. return i(e)
  36546. }
  36547. ,
  36548. r.forEach = function(e, t) {
  36549. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36550. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36551. }
  36552. ,
  36553. r.set = function(e, t) {
  36554. var i = this.keyElem.verifyValue(e)
  36555. , n = this.valueElem.verifyValue(t);
  36556. return this.map[this.keyElem.valueToString(i)] = {
  36557. key: i,
  36558. value: n
  36559. },
  36560. this
  36561. }
  36562. ,
  36563. r.get = function(e) {
  36564. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36565. if (t in this.map)
  36566. return this.map[t].value
  36567. }
  36568. ,
  36569. r.has = function(e) {
  36570. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36571. return t in this.map
  36572. }
  36573. ,
  36574. n
  36575. }(r, r.Reflect),
  36576. r.loadProto = function(e, t, i) {
  36577. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36578. t = void 0),
  36579. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36580. }
  36581. ,
  36582. r.protoFromString = r.loadProto,
  36583. r.loadProtoFile = function(e, t, i) {
  36584. if (t && "object" == typeof t ? (i = t,
  36585. t = null) : t && "function" == typeof t || (t = null),
  36586. t)
  36587. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36588. if (null === n)
  36589. return void t(Error("Failed to fetch file"));
  36590. try {
  36591. t(null, r.loadProto(n, i, e))
  36592. } catch (e) {
  36593. t(e)
  36594. }
  36595. });
  36596. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36597. return null === n ? null : r.loadProto(n, i, e)
  36598. }
  36599. ,
  36600. r.protoFromFile = r.loadProtoFile,
  36601. r.newBuilder = function(e) {
  36602. return e = e || {},
  36603. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36604. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36605. new r.Builder(e)
  36606. }
  36607. ,
  36608. r.loadJson = function(e, t, i) {
  36609. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36610. t = null),
  36611. t && "object" == typeof t || (t = r.newBuilder()),
  36612. "string" == typeof e && (e = JSON.parse(e)),
  36613. t.import(e, i),
  36614. t.resolveAll(),
  36615. t
  36616. }
  36617. ,
  36618. r.loadJsonFile = function(e, t, i) {
  36619. if (t && "object" == typeof t ? (i = t,
  36620. t = null) : t && "function" == typeof t || (t = null),
  36621. t)
  36622. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36623. if (null === n)
  36624. return void t(Error("Failed to fetch file"));
  36625. try {
  36626. t(null, r.loadJson(JSON.parse(n), i, e))
  36627. } catch (e) {
  36628. t(e)
  36629. }
  36630. });
  36631. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36632. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36633. }
  36634. ,
  36635. r
  36636. })
  36637. }
  36638. ).call(this, e("_process"))
  36639. }
  36640. , {
  36641. _process: 203,
  36642. bytebuffer: 215,
  36643. fs: 197,
  36644. path: 197
  36645. }],
  36646. 215: [function(e, t, i) {
  36647. !function(i, n) {
  36648. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36649. var t;
  36650. try {
  36651. t = e("long")
  36652. } catch (e) {}
  36653. return n(t)
  36654. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36655. }(this, function(e) {
  36656. "use strict";
  36657. function t(e) {
  36658. var t = 0;
  36659. return function() {
  36660. return t < e.length ? e.charCodeAt(t++) : null
  36661. }
  36662. }
  36663. function i() {
  36664. var e = []
  36665. , t = [];
  36666. return function() {
  36667. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36668. e.length = 0),
  36669. void Array.prototype.push.apply(e, arguments))
  36670. }
  36671. }
  36672. function n(e, t, i, n, r) {
  36673. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36674. for (u += d,
  36675. o = p & (1 << -h) - 1,
  36676. p >>= -h,
  36677. h += s; h > 0; o = 256 * o + e[t + u],
  36678. u += d,
  36679. h -= 8)
  36680. ;
  36681. for (a = o & (1 << -h) - 1,
  36682. o >>= -h,
  36683. h += n; h > 0; a = 256 * a + e[t + u],
  36684. u += d,
  36685. h -= 8)
  36686. ;
  36687. if (0 === o)
  36688. o = 1 - c;
  36689. else {
  36690. if (o === l)
  36691. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36692. a += Math.pow(2, n),
  36693. o -= c
  36694. }
  36695. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36696. }
  36697. function r(e, t, i, n, r, o) {
  36698. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36699. for (t = Math.abs(t),
  36700. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36701. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36702. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36703. l *= 2),
  36704. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36705. t * l >= 2 && (a++,
  36706. l /= 2),
  36707. a + u >= h ? (s = 0,
  36708. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36709. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36710. a = 0)); r >= 8; e[i + p] = 255 & s,
  36711. p += f,
  36712. s /= 256,
  36713. r -= 8)
  36714. ;
  36715. for (a = a << r | s,
  36716. c += r; c > 0; e[i + p] = 255 & a,
  36717. p += f,
  36718. a /= 256,
  36719. c -= 8)
  36720. ;
  36721. e[i + p - f] |= 128 * g
  36722. }
  36723. var o = function(e, t, i) {
  36724. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36725. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36726. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36727. !i) {
  36728. if (e |= 0,
  36729. e < 0)
  36730. throw RangeError("Illegal capacity");
  36731. t = !!t,
  36732. i = !!i
  36733. }
  36734. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36735. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36736. this.offset = 0,
  36737. this.markedOffset = -1,
  36738. this.limit = e,
  36739. this.littleEndian = t,
  36740. this.noAssert = i
  36741. };
  36742. o.VERSION = "5.0.1",
  36743. o.LITTLE_ENDIAN = !0,
  36744. o.BIG_ENDIAN = !1,
  36745. o.DEFAULT_CAPACITY = 16,
  36746. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36747. o.DEFAULT_NOASSERT = !1,
  36748. o.Long = e || null;
  36749. var a = o.prototype;
  36750. a.__isByteBuffer__,
  36751. Object.defineProperty(a, "__isByteBuffer__", {
  36752. value: !0,
  36753. enumerable: !1,
  36754. configurable: !1
  36755. });
  36756. var s = new ArrayBuffer(0)
  36757. , l = String.fromCharCode;
  36758. o.accessor = function() {
  36759. return Uint8Array
  36760. }
  36761. ,
  36762. o.allocate = function(e, t, i) {
  36763. return new o(e,t,i)
  36764. }
  36765. ,
  36766. o.concat = function(e, t, i, n) {
  36767. "boolean" != typeof t && "string" == typeof t || (n = i,
  36768. i = t,
  36769. t = void 0);
  36770. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36771. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36772. r = e[s].limit - e[s].offset,
  36773. r > 0 && (a += r);
  36774. if (0 === a)
  36775. return new o(0,i,n);
  36776. var c, h = new o(a,i,n);
  36777. for (s = 0; s < l; )
  36778. c = e[s++],
  36779. r = c.limit - c.offset,
  36780. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36781. h.offset += r);
  36782. return h.limit = h.offset,
  36783. h.offset = 0,
  36784. h
  36785. }
  36786. ,
  36787. o.isByteBuffer = function(e) {
  36788. return (e && e.__isByteBuffer__) === !0
  36789. }
  36790. ,
  36791. o.type = function() {
  36792. return ArrayBuffer
  36793. }
  36794. ,
  36795. o.wrap = function(e, t, i, n) {
  36796. if ("string" != typeof t && (n = i,
  36797. i = t,
  36798. t = void 0),
  36799. "string" == typeof e)
  36800. switch ("undefined" == typeof t && (t = "utf8"),
  36801. t) {
  36802. case "base64":
  36803. return o.fromBase64(e, i);
  36804. case "hex":
  36805. return o.fromHex(e, i);
  36806. case "binary":
  36807. return o.fromBinary(e, i);
  36808. case "utf8":
  36809. return o.fromUTF8(e, i);
  36810. case "debug":
  36811. return o.fromDebug(e, i);
  36812. default:
  36813. throw Error("Unsupported encoding: " + t)
  36814. }
  36815. if (null === e || "object" != typeof e)
  36816. throw TypeError("Illegal buffer");
  36817. var r;
  36818. if (o.isByteBuffer(e))
  36819. return r = a.clone.call(e),
  36820. r.markedOffset = -1,
  36821. r;
  36822. if (e instanceof Uint8Array)
  36823. r = new o(0,i,n),
  36824. e.length > 0 && (r.buffer = e.buffer,
  36825. r.offset = e.byteOffset,
  36826. r.limit = e.byteOffset + e.byteLength,
  36827. r.view = new Uint8Array(e.buffer));
  36828. else if (e instanceof ArrayBuffer)
  36829. r = new o(0,i,n),
  36830. e.byteLength > 0 && (r.buffer = e,
  36831. r.offset = 0,
  36832. r.limit = e.byteLength,
  36833. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36834. else {
  36835. if ("[object Array]" !== Object.prototype.toString.call(e))
  36836. throw TypeError("Illegal buffer");
  36837. r = new o(e.length,i,n),
  36838. r.limit = e.length;
  36839. for (var s = 0; s < e.length; ++s)
  36840. r.view[s] = e[s]
  36841. }
  36842. return r
  36843. }
  36844. ,
  36845. a.writeBitSet = function(e, t) {
  36846. var i = "undefined" == typeof t;
  36847. if (i && (t = this.offset),
  36848. !this.noAssert) {
  36849. if (!(e instanceof Array))
  36850. throw TypeError("Illegal BitSet: Not an array");
  36851. if ("number" != typeof t || t % 1 !== 0)
  36852. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36853. if (t >>>= 0,
  36854. t < 0 || t + 0 > this.buffer.byteLength)
  36855. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36856. }
  36857. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36858. for (t += this.writeVarint32(o, t); a--; )
  36859. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36860. this.writeByte(n, t++);
  36861. if (s < o) {
  36862. var l = 0;
  36863. for (n = 0; s < o; )
  36864. n |= (1 & !!e[s++]) << l++;
  36865. this.writeByte(n, t++)
  36866. }
  36867. return i ? (this.offset = t,
  36868. this) : t - r
  36869. }
  36870. ,
  36871. a.readBitSet = function(e) {
  36872. var t = "undefined" == typeof e;
  36873. t && (e = this.offset);
  36874. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36875. for (e += n.length; o--; )
  36876. i = this.readByte(e++),
  36877. s[a++] = !!(1 & i),
  36878. s[a++] = !!(2 & i),
  36879. s[a++] = !!(4 & i),
  36880. s[a++] = !!(8 & i),
  36881. s[a++] = !!(16 & i),
  36882. s[a++] = !!(32 & i),
  36883. s[a++] = !!(64 & i),
  36884. s[a++] = !!(128 & i);
  36885. if (a < r) {
  36886. var l = 0;
  36887. for (i = this.readByte(e++); a < r; )
  36888. s[a++] = !!(i >> l++ & 1)
  36889. }
  36890. return t && (this.offset = e),
  36891. s
  36892. }
  36893. ,
  36894. a.readBytes = function(e, t) {
  36895. var i = "undefined" == typeof t;
  36896. if (i && (t = this.offset),
  36897. !this.noAssert) {
  36898. if ("number" != typeof t || t % 1 !== 0)
  36899. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36900. if (t >>>= 0,
  36901. t < 0 || t + e > this.buffer.byteLength)
  36902. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36903. }
  36904. var n = this.slice(t, t + e);
  36905. return i && (this.offset += e),
  36906. n
  36907. }
  36908. ,
  36909. a.writeBytes = a.append,
  36910. a.writeInt8 = function(e, t) {
  36911. var i = "undefined" == typeof t;
  36912. if (i && (t = this.offset),
  36913. !this.noAssert) {
  36914. if ("number" != typeof e || e % 1 !== 0)
  36915. throw TypeError("Illegal value: " + e + " (not an integer)");
  36916. if (e |= 0,
  36917. "number" != typeof t || t % 1 !== 0)
  36918. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36919. if (t >>>= 0,
  36920. t < 0 || t + 0 > this.buffer.byteLength)
  36921. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36922. }
  36923. t += 1;
  36924. var n = this.buffer.byteLength;
  36925. return t > n && this.resize((n *= 2) > t ? n : t),
  36926. t -= 1,
  36927. this.view[t] = e,
  36928. i && (this.offset += 1),
  36929. this
  36930. }
  36931. ,
  36932. a.writeByte = a.writeInt8,
  36933. a.readInt8 = function(e) {
  36934. var t = "undefined" == typeof e;
  36935. if (t && (e = this.offset),
  36936. !this.noAssert) {
  36937. if ("number" != typeof e || e % 1 !== 0)
  36938. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36939. if (e >>>= 0,
  36940. e < 0 || e + 1 > this.buffer.byteLength)
  36941. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36942. }
  36943. var i = this.view[e];
  36944. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36945. t && (this.offset += 1),
  36946. i
  36947. }
  36948. ,
  36949. a.readByte = a.readInt8,
  36950. a.writeUint8 = function(e, t) {
  36951. var i = "undefined" == typeof t;
  36952. if (i && (t = this.offset),
  36953. !this.noAssert) {
  36954. if ("number" != typeof e || e % 1 !== 0)
  36955. throw TypeError("Illegal value: " + e + " (not an integer)");
  36956. if (e >>>= 0,
  36957. "number" != typeof t || t % 1 !== 0)
  36958. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36959. if (t >>>= 0,
  36960. t < 0 || t + 0 > this.buffer.byteLength)
  36961. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36962. }
  36963. t += 1;
  36964. var n = this.buffer.byteLength;
  36965. return t > n && this.resize((n *= 2) > t ? n : t),
  36966. t -= 1,
  36967. this.view[t] = e,
  36968. i && (this.offset += 1),
  36969. this
  36970. }
  36971. ,
  36972. a.writeUInt8 = a.writeUint8,
  36973. a.readUint8 = function(e) {
  36974. var t = "undefined" == typeof e;
  36975. if (t && (e = this.offset),
  36976. !this.noAssert) {
  36977. if ("number" != typeof e || e % 1 !== 0)
  36978. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36979. if (e >>>= 0,
  36980. e < 0 || e + 1 > this.buffer.byteLength)
  36981. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36982. }
  36983. var i = this.view[e];
  36984. return t && (this.offset += 1),
  36985. i
  36986. }
  36987. ,
  36988. a.readUInt8 = a.readUint8,
  36989. a.writeInt16 = function(e, t) {
  36990. var i = "undefined" == typeof t;
  36991. if (i && (t = this.offset),
  36992. !this.noAssert) {
  36993. if ("number" != typeof e || e % 1 !== 0)
  36994. throw TypeError("Illegal value: " + e + " (not an integer)");
  36995. if (e |= 0,
  36996. "number" != typeof t || t % 1 !== 0)
  36997. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36998. if (t >>>= 0,
  36999. t < 0 || t + 0 > this.buffer.byteLength)
  37000. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37001. }
  37002. t += 2;
  37003. var n = this.buffer.byteLength;
  37004. return t > n && this.resize((n *= 2) > t ? n : t),
  37005. t -= 2,
  37006. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37007. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37008. this.view[t + 1] = 255 & e),
  37009. i && (this.offset += 2),
  37010. this
  37011. }
  37012. ,
  37013. a.writeShort = a.writeInt16,
  37014. a.readInt16 = function(e) {
  37015. var t = "undefined" == typeof e;
  37016. if (t && (e = this.offset),
  37017. !this.noAssert) {
  37018. if ("number" != typeof e || e % 1 !== 0)
  37019. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37020. if (e >>>= 0,
  37021. e < 0 || e + 2 > this.buffer.byteLength)
  37022. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37023. }
  37024. var i = 0;
  37025. return this.littleEndian ? (i = this.view[e],
  37026. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37027. i |= this.view[e + 1]),
  37028. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37029. t && (this.offset += 2),
  37030. i
  37031. }
  37032. ,
  37033. a.readShort = a.readInt16,
  37034. a.writeUint16 = function(e, t) {
  37035. var i = "undefined" == typeof t;
  37036. if (i && (t = this.offset),
  37037. !this.noAssert) {
  37038. if ("number" != typeof e || e % 1 !== 0)
  37039. throw TypeError("Illegal value: " + e + " (not an integer)");
  37040. if (e >>>= 0,
  37041. "number" != typeof t || t % 1 !== 0)
  37042. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37043. if (t >>>= 0,
  37044. t < 0 || t + 0 > this.buffer.byteLength)
  37045. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37046. }
  37047. t += 2;
  37048. var n = this.buffer.byteLength;
  37049. return t > n && this.resize((n *= 2) > t ? n : t),
  37050. t -= 2,
  37051. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37052. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37053. this.view[t + 1] = 255 & e),
  37054. i && (this.offset += 2),
  37055. this
  37056. }
  37057. ,
  37058. a.writeUInt16 = a.writeUint16,
  37059. a.readUint16 = function(e) {
  37060. var t = "undefined" == typeof e;
  37061. if (t && (e = this.offset),
  37062. !this.noAssert) {
  37063. if ("number" != typeof e || e % 1 !== 0)
  37064. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37065. if (e >>>= 0,
  37066. e < 0 || e + 2 > this.buffer.byteLength)
  37067. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37068. }
  37069. var i = 0;
  37070. return this.littleEndian ? (i = this.view[e],
  37071. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37072. i |= this.view[e + 1]),
  37073. t && (this.offset += 2),
  37074. i
  37075. }
  37076. ,
  37077. a.readUInt16 = a.readUint16,
  37078. a.writeInt32 = function(e, t) {
  37079. var i = "undefined" == typeof t;
  37080. if (i && (t = this.offset),
  37081. !this.noAssert) {
  37082. if ("number" != typeof e || e % 1 !== 0)
  37083. throw TypeError("Illegal value: " + e + " (not an integer)");
  37084. if (e |= 0,
  37085. "number" != typeof t || t % 1 !== 0)
  37086. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37087. if (t >>>= 0,
  37088. t < 0 || t + 0 > this.buffer.byteLength)
  37089. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37090. }
  37091. t += 4;
  37092. var n = this.buffer.byteLength;
  37093. return t > n && this.resize((n *= 2) > t ? n : t),
  37094. t -= 4,
  37095. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37096. this.view[t + 2] = e >>> 16 & 255,
  37097. this.view[t + 1] = e >>> 8 & 255,
  37098. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37099. this.view[t + 1] = e >>> 16 & 255,
  37100. this.view[t + 2] = e >>> 8 & 255,
  37101. this.view[t + 3] = 255 & e),
  37102. i && (this.offset += 4),
  37103. this
  37104. }
  37105. ,
  37106. a.writeInt = a.writeInt32,
  37107. a.readInt32 = function(e) {
  37108. var t = "undefined" == typeof e;
  37109. if (t && (e = this.offset),
  37110. !this.noAssert) {
  37111. if ("number" != typeof e || e % 1 !== 0)
  37112. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37113. if (e >>>= 0,
  37114. e < 0 || e + 4 > this.buffer.byteLength)
  37115. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37116. }
  37117. var i = 0;
  37118. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37119. i |= this.view[e + 1] << 8,
  37120. i |= this.view[e],
  37121. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37122. i |= this.view[e + 2] << 8,
  37123. i |= this.view[e + 3],
  37124. i += this.view[e] << 24 >>> 0),
  37125. i |= 0,
  37126. t && (this.offset += 4),
  37127. i
  37128. }
  37129. ,
  37130. a.readInt = a.readInt32,
  37131. a.writeUint32 = function(e, t) {
  37132. var i = "undefined" == typeof t;
  37133. if (i && (t = this.offset),
  37134. !this.noAssert) {
  37135. if ("number" != typeof e || e % 1 !== 0)
  37136. throw TypeError("Illegal value: " + e + " (not an integer)");
  37137. if (e >>>= 0,
  37138. "number" != typeof t || t % 1 !== 0)
  37139. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37140. if (t >>>= 0,
  37141. t < 0 || t + 0 > this.buffer.byteLength)
  37142. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37143. }
  37144. t += 4;
  37145. var n = this.buffer.byteLength;
  37146. return t > n && this.resize((n *= 2) > t ? n : t),
  37147. t -= 4,
  37148. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37149. this.view[t + 2] = e >>> 16 & 255,
  37150. this.view[t + 1] = e >>> 8 & 255,
  37151. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37152. this.view[t + 1] = e >>> 16 & 255,
  37153. this.view[t + 2] = e >>> 8 & 255,
  37154. this.view[t + 3] = 255 & e),
  37155. i && (this.offset += 4),
  37156. this
  37157. }
  37158. ,
  37159. a.writeUInt32 = a.writeUint32,
  37160. a.readUint32 = function(e) {
  37161. var t = "undefined" == typeof e;
  37162. if (t && (e = this.offset),
  37163. !this.noAssert) {
  37164. if ("number" != typeof e || e % 1 !== 0)
  37165. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37166. if (e >>>= 0,
  37167. e < 0 || e + 4 > this.buffer.byteLength)
  37168. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37169. }
  37170. var i = 0;
  37171. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37172. i |= this.view[e + 1] << 8,
  37173. i |= this.view[e],
  37174. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37175. i |= this.view[e + 2] << 8,
  37176. i |= this.view[e + 3],
  37177. i += this.view[e] << 24 >>> 0),
  37178. t && (this.offset += 4),
  37179. i
  37180. }
  37181. ,
  37182. a.readUInt32 = a.readUint32,
  37183. e && (a.writeInt64 = function(t, i) {
  37184. var n = "undefined" == typeof i;
  37185. if (n && (i = this.offset),
  37186. !this.noAssert) {
  37187. if ("number" == typeof t)
  37188. t = e.fromNumber(t);
  37189. else if ("string" == typeof t)
  37190. t = e.fromString(t);
  37191. else if (!(t && t instanceof e))
  37192. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37193. if ("number" != typeof i || i % 1 !== 0)
  37194. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37195. if (i >>>= 0,
  37196. i < 0 || i + 0 > this.buffer.byteLength)
  37197. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37198. }
  37199. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37200. i += 8;
  37201. var r = this.buffer.byteLength;
  37202. i > r && this.resize((r *= 2) > i ? r : i),
  37203. i -= 8;
  37204. var o = t.low
  37205. , a = t.high;
  37206. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37207. this.view[i + 2] = o >>> 16 & 255,
  37208. this.view[i + 1] = o >>> 8 & 255,
  37209. this.view[i] = 255 & o,
  37210. i += 4,
  37211. this.view[i + 3] = a >>> 24 & 255,
  37212. this.view[i + 2] = a >>> 16 & 255,
  37213. this.view[i + 1] = a >>> 8 & 255,
  37214. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37215. this.view[i + 1] = a >>> 16 & 255,
  37216. this.view[i + 2] = a >>> 8 & 255,
  37217. this.view[i + 3] = 255 & a,
  37218. i += 4,
  37219. this.view[i] = o >>> 24 & 255,
  37220. this.view[i + 1] = o >>> 16 & 255,
  37221. this.view[i + 2] = o >>> 8 & 255,
  37222. this.view[i + 3] = 255 & o),
  37223. n && (this.offset += 8),
  37224. this
  37225. }
  37226. ,
  37227. a.writeLong = a.writeInt64,
  37228. a.readInt64 = function(t) {
  37229. var i = "undefined" == typeof t;
  37230. if (i && (t = this.offset),
  37231. !this.noAssert) {
  37232. if ("number" != typeof t || t % 1 !== 0)
  37233. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37234. if (t >>>= 0,
  37235. t < 0 || t + 8 > this.buffer.byteLength)
  37236. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37237. }
  37238. var n = 0
  37239. , r = 0;
  37240. this.littleEndian ? (n = this.view[t + 2] << 16,
  37241. n |= this.view[t + 1] << 8,
  37242. n |= this.view[t],
  37243. n += this.view[t + 3] << 24 >>> 0,
  37244. t += 4,
  37245. r = this.view[t + 2] << 16,
  37246. r |= this.view[t + 1] << 8,
  37247. r |= this.view[t],
  37248. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37249. r |= this.view[t + 2] << 8,
  37250. r |= this.view[t + 3],
  37251. r += this.view[t] << 24 >>> 0,
  37252. t += 4,
  37253. n = this.view[t + 1] << 16,
  37254. n |= this.view[t + 2] << 8,
  37255. n |= this.view[t + 3],
  37256. n += this.view[t] << 24 >>> 0);
  37257. var o = new e(n,r,!1);
  37258. return i && (this.offset += 8),
  37259. o
  37260. }
  37261. ,
  37262. a.readLong = a.readInt64,
  37263. a.writeUint64 = function(t, i) {
  37264. var n = "undefined" == typeof i;
  37265. if (n && (i = this.offset),
  37266. !this.noAssert) {
  37267. if ("number" == typeof t)
  37268. t = e.fromNumber(t);
  37269. else if ("string" == typeof t)
  37270. t = e.fromString(t);
  37271. else if (!(t && t instanceof e))
  37272. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37273. if ("number" != typeof i || i % 1 !== 0)
  37274. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37275. if (i >>>= 0,
  37276. i < 0 || i + 0 > this.buffer.byteLength)
  37277. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37278. }
  37279. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37280. i += 8;
  37281. var r = this.buffer.byteLength;
  37282. i > r && this.resize((r *= 2) > i ? r : i),
  37283. i -= 8;
  37284. var o = t.low
  37285. , a = t.high;
  37286. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37287. this.view[i + 2] = o >>> 16 & 255,
  37288. this.view[i + 1] = o >>> 8 & 255,
  37289. this.view[i] = 255 & o,
  37290. i += 4,
  37291. this.view[i + 3] = a >>> 24 & 255,
  37292. this.view[i + 2] = a >>> 16 & 255,
  37293. this.view[i + 1] = a >>> 8 & 255,
  37294. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37295. this.view[i + 1] = a >>> 16 & 255,
  37296. this.view[i + 2] = a >>> 8 & 255,
  37297. this.view[i + 3] = 255 & a,
  37298. i += 4,
  37299. this.view[i] = o >>> 24 & 255,
  37300. this.view[i + 1] = o >>> 16 & 255,
  37301. this.view[i + 2] = o >>> 8 & 255,
  37302. this.view[i + 3] = 255 & o),
  37303. n && (this.offset += 8),
  37304. this
  37305. }
  37306. ,
  37307. a.writeUInt64 = a.writeUint64,
  37308. a.readUint64 = function(t) {
  37309. var i = "undefined" == typeof t;
  37310. if (i && (t = this.offset),
  37311. !this.noAssert) {
  37312. if ("number" != typeof t || t % 1 !== 0)
  37313. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37314. if (t >>>= 0,
  37315. t < 0 || t + 8 > this.buffer.byteLength)
  37316. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37317. }
  37318. var n = 0
  37319. , r = 0;
  37320. this.littleEndian ? (n = this.view[t + 2] << 16,
  37321. n |= this.view[t + 1] << 8,
  37322. n |= this.view[t],
  37323. n += this.view[t + 3] << 24 >>> 0,
  37324. t += 4,
  37325. r = this.view[t + 2] << 16,
  37326. r |= this.view[t + 1] << 8,
  37327. r |= this.view[t],
  37328. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37329. r |= this.view[t + 2] << 8,
  37330. r |= this.view[t + 3],
  37331. r += this.view[t] << 24 >>> 0,
  37332. t += 4,
  37333. n = this.view[t + 1] << 16,
  37334. n |= this.view[t + 2] << 8,
  37335. n |= this.view[t + 3],
  37336. n += this.view[t] << 24 >>> 0);
  37337. var o = new e(n,r,!0);
  37338. return i && (this.offset += 8),
  37339. o
  37340. }
  37341. ,
  37342. a.readUInt64 = a.readUint64),
  37343. a.writeFloat32 = function(e, t) {
  37344. var i = "undefined" == typeof t;
  37345. if (i && (t = this.offset),
  37346. !this.noAssert) {
  37347. if ("number" != typeof e)
  37348. throw TypeError("Illegal value: " + e + " (not a number)");
  37349. if ("number" != typeof t || t % 1 !== 0)
  37350. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37351. if (t >>>= 0,
  37352. t < 0 || t + 0 > this.buffer.byteLength)
  37353. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37354. }
  37355. t += 4;
  37356. var n = this.buffer.byteLength;
  37357. return t > n && this.resize((n *= 2) > t ? n : t),
  37358. t -= 4,
  37359. r(this.view, e, t, this.littleEndian, 23, 4),
  37360. i && (this.offset += 4),
  37361. this
  37362. }
  37363. ,
  37364. a.writeFloat = a.writeFloat32,
  37365. a.readFloat32 = function(e) {
  37366. var t = "undefined" == typeof e;
  37367. if (t && (e = this.offset),
  37368. !this.noAssert) {
  37369. if ("number" != typeof e || e % 1 !== 0)
  37370. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37371. if (e >>>= 0,
  37372. e < 0 || e + 4 > this.buffer.byteLength)
  37373. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37374. }
  37375. var i = n(this.view, e, this.littleEndian, 23, 4);
  37376. return t && (this.offset += 4),
  37377. i
  37378. }
  37379. ,
  37380. a.readFloat = a.readFloat32,
  37381. a.writeFloat64 = function(e, t) {
  37382. var i = "undefined" == typeof t;
  37383. if (i && (t = this.offset),
  37384. !this.noAssert) {
  37385. if ("number" != typeof e)
  37386. throw TypeError("Illegal value: " + e + " (not a number)");
  37387. if ("number" != typeof t || t % 1 !== 0)
  37388. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37389. if (t >>>= 0,
  37390. t < 0 || t + 0 > this.buffer.byteLength)
  37391. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37392. }
  37393. t += 8;
  37394. var n = this.buffer.byteLength;
  37395. return t > n && this.resize((n *= 2) > t ? n : t),
  37396. t -= 8,
  37397. r(this.view, e, t, this.littleEndian, 52, 8),
  37398. i && (this.offset += 8),
  37399. this
  37400. }
  37401. ,
  37402. a.writeDouble = a.writeFloat64,
  37403. a.readFloat64 = function(e) {
  37404. var t = "undefined" == typeof e;
  37405. if (t && (e = this.offset),
  37406. !this.noAssert) {
  37407. if ("number" != typeof e || e % 1 !== 0)
  37408. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37409. if (e >>>= 0,
  37410. e < 0 || e + 8 > this.buffer.byteLength)
  37411. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37412. }
  37413. var i = n(this.view, e, this.littleEndian, 52, 8);
  37414. return t && (this.offset += 8),
  37415. i
  37416. }
  37417. ,
  37418. a.readDouble = a.readFloat64,
  37419. o.MAX_VARINT32_BYTES = 5,
  37420. o.calculateVarint32 = function(e) {
  37421. return e >>>= 0,
  37422. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37423. }
  37424. ,
  37425. o.zigZagEncode32 = function(e) {
  37426. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37427. }
  37428. ,
  37429. o.zigZagDecode32 = function(e) {
  37430. return e >>> 1 ^ -(1 & e) | 0
  37431. }
  37432. ,
  37433. a.writeVarint32 = function(e, t) {
  37434. var i = "undefined" == typeof t;
  37435. if (i && (t = this.offset),
  37436. !this.noAssert) {
  37437. if ("number" != typeof e || e % 1 !== 0)
  37438. throw TypeError("Illegal value: " + e + " (not an integer)");
  37439. if (e |= 0,
  37440. "number" != typeof t || t % 1 !== 0)
  37441. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37442. if (t >>>= 0,
  37443. t < 0 || t + 0 > this.buffer.byteLength)
  37444. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37445. }
  37446. var n, r = o.calculateVarint32(e);
  37447. t += r;
  37448. var a = this.buffer.byteLength;
  37449. for (t > a && this.resize((a *= 2) > t ? a : t),
  37450. t -= r,
  37451. e >>>= 0; e >= 128; )
  37452. n = 127 & e | 128,
  37453. this.view[t++] = n,
  37454. e >>>= 7;
  37455. return this.view[t++] = e,
  37456. i ? (this.offset = t,
  37457. this) : r
  37458. }
  37459. ,
  37460. a.writeVarint32ZigZag = function(e, t) {
  37461. return this.writeVarint32(o.zigZagEncode32(e), t)
  37462. }
  37463. ,
  37464. a.readVarint32 = function(e) {
  37465. var t = "undefined" == typeof e;
  37466. if (t && (e = this.offset),
  37467. !this.noAssert) {
  37468. if ("number" != typeof e || e % 1 !== 0)
  37469. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37470. if (e >>>= 0,
  37471. e < 0 || e + 1 > this.buffer.byteLength)
  37472. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37473. }
  37474. var i, n = 0, r = 0;
  37475. do {
  37476. if (!this.noAssert && e > this.limit) {
  37477. var o = Error("Truncated");
  37478. throw o.truncated = !0,
  37479. o
  37480. }
  37481. i = this.view[e++],
  37482. n < 5 && (r |= (127 & i) << 7 * n),
  37483. ++n
  37484. } while (0 !== (128 & i));return r |= 0,
  37485. t ? (this.offset = e,
  37486. r) : {
  37487. value: r,
  37488. length: n
  37489. }
  37490. }
  37491. ,
  37492. a.readVarint32ZigZag = function(e) {
  37493. var t = this.readVarint32(e);
  37494. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37495. t
  37496. }
  37497. ,
  37498. e && (o.MAX_VARINT64_BYTES = 10,
  37499. o.calculateVarint64 = function(t) {
  37500. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37501. var i = t.toInt() >>> 0
  37502. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37503. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37504. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37505. }
  37506. ,
  37507. o.zigZagEncode64 = function(t) {
  37508. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37509. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37510. }
  37511. ,
  37512. o.zigZagDecode64 = function(t) {
  37513. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37514. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37515. }
  37516. ,
  37517. a.writeVarint64 = function(t, i) {
  37518. var n = "undefined" == typeof i;
  37519. if (n && (i = this.offset),
  37520. !this.noAssert) {
  37521. if ("number" == typeof t)
  37522. t = e.fromNumber(t);
  37523. else if ("string" == typeof t)
  37524. t = e.fromString(t);
  37525. else if (!(t && t instanceof e))
  37526. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37527. if ("number" != typeof i || i % 1 !== 0)
  37528. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37529. if (i >>>= 0,
  37530. i < 0 || i + 0 > this.buffer.byteLength)
  37531. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37532. }
  37533. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37534. var r = o.calculateVarint64(t)
  37535. , a = t.toInt() >>> 0
  37536. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37537. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37538. i += r;
  37539. var c = this.buffer.byteLength;
  37540. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37541. i -= r,
  37542. r) {
  37543. case 10:
  37544. this.view[i + 9] = l >>> 7 & 1;
  37545. case 9:
  37546. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37547. case 8:
  37548. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37549. case 7:
  37550. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37551. case 6:
  37552. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37553. case 5:
  37554. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37555. case 4:
  37556. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37557. case 3:
  37558. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37559. case 2:
  37560. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37561. case 1:
  37562. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37563. }
  37564. return n ? (this.offset += r,
  37565. this) : r
  37566. }
  37567. ,
  37568. a.writeVarint64ZigZag = function(e, t) {
  37569. return this.writeVarint64(o.zigZagEncode64(e), t)
  37570. }
  37571. ,
  37572. a.readVarint64 = function(t) {
  37573. var i = "undefined" == typeof t;
  37574. if (i && (t = this.offset),
  37575. !this.noAssert) {
  37576. if ("number" != typeof t || t % 1 !== 0)
  37577. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37578. if (t >>>= 0,
  37579. t < 0 || t + 1 > this.buffer.byteLength)
  37580. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37581. }
  37582. var n = t
  37583. , r = 0
  37584. , o = 0
  37585. , a = 0
  37586. , s = 0;
  37587. if (s = this.view[t++],
  37588. r = 127 & s,
  37589. 128 & s && (s = this.view[t++],
  37590. r |= (127 & s) << 7,
  37591. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37592. r |= (127 & s) << 14,
  37593. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37594. r |= (127 & s) << 21,
  37595. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37596. o = 127 & s,
  37597. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37598. o |= (127 & s) << 7,
  37599. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37600. o |= (127 & s) << 14,
  37601. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37602. o |= (127 & s) << 21,
  37603. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37604. a = 127 & s,
  37605. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37606. a |= (127 & s) << 7,
  37607. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37608. throw Error("Buffer overrun");
  37609. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37610. return i ? (this.offset = t,
  37611. l) : {
  37612. value: l,
  37613. length: t - n
  37614. }
  37615. }
  37616. ,
  37617. a.readVarint64ZigZag = function(t) {
  37618. var i = this.readVarint64(t);
  37619. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37620. i
  37621. }
  37622. ),
  37623. a.writeCString = function(e, i) {
  37624. var n = "undefined" == typeof i;
  37625. n && (i = this.offset);
  37626. var r, o = e.length;
  37627. if (!this.noAssert) {
  37628. if ("string" != typeof e)
  37629. throw TypeError("Illegal str: Not a string");
  37630. for (r = 0; r < o; ++r)
  37631. if (0 === e.charCodeAt(r))
  37632. throw RangeError("Illegal str: Contains NULL-characters");
  37633. if ("number" != typeof i || i % 1 !== 0)
  37634. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37635. if (i >>>= 0,
  37636. i < 0 || i + 0 > this.buffer.byteLength)
  37637. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37638. }
  37639. o = h.calculateUTF16asUTF8(t(e))[1],
  37640. i += o + 1;
  37641. var a = this.buffer.byteLength;
  37642. return i > a && this.resize((a *= 2) > i ? a : i),
  37643. i -= o + 1,
  37644. h.encodeUTF16toUTF8(t(e), function(e) {
  37645. this.view[i++] = e
  37646. }
  37647. .bind(this)),
  37648. this.view[i++] = 0,
  37649. n ? (this.offset = i,
  37650. this) : o
  37651. }
  37652. ,
  37653. a.readCString = function(e) {
  37654. var t = "undefined" == typeof e;
  37655. if (t && (e = this.offset),
  37656. !this.noAssert) {
  37657. if ("number" != typeof e || e % 1 !== 0)
  37658. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37659. if (e >>>= 0,
  37660. e < 0 || e + 1 > this.buffer.byteLength)
  37661. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37662. }
  37663. var n, r = e, o = -1;
  37664. return h.decodeUTF8toUTF16(function() {
  37665. if (0 === o)
  37666. return null;
  37667. if (e >= this.limit)
  37668. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37669. return o = this.view[e++],
  37670. 0 === o ? null : o
  37671. }
  37672. .bind(this), n = i(), !0),
  37673. t ? (this.offset = e,
  37674. n()) : {
  37675. string: n(),
  37676. length: e - r
  37677. }
  37678. }
  37679. ,
  37680. a.writeIString = function(e, i) {
  37681. var n = "undefined" == typeof i;
  37682. if (n && (i = this.offset),
  37683. !this.noAssert) {
  37684. if ("string" != typeof e)
  37685. throw TypeError("Illegal str: Not a string");
  37686. if ("number" != typeof i || i % 1 !== 0)
  37687. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37688. if (i >>>= 0,
  37689. i < 0 || i + 0 > this.buffer.byteLength)
  37690. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37691. }
  37692. var r, o = i;
  37693. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37694. i += 4 + r;
  37695. var a = this.buffer.byteLength;
  37696. if (i > a && this.resize((a *= 2) > i ? a : i),
  37697. i -= 4 + r,
  37698. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37699. this.view[i + 2] = r >>> 16 & 255,
  37700. this.view[i + 1] = r >>> 8 & 255,
  37701. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37702. this.view[i + 1] = r >>> 16 & 255,
  37703. this.view[i + 2] = r >>> 8 & 255,
  37704. this.view[i + 3] = 255 & r),
  37705. i += 4,
  37706. h.encodeUTF16toUTF8(t(e), function(e) {
  37707. this.view[i++] = e
  37708. }
  37709. .bind(this)),
  37710. i !== o + 4 + r)
  37711. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37712. return n ? (this.offset = i,
  37713. this) : i - o
  37714. }
  37715. ,
  37716. a.readIString = function(e) {
  37717. var t = "undefined" == typeof e;
  37718. if (t && (e = this.offset),
  37719. !this.noAssert) {
  37720. if ("number" != typeof e || e % 1 !== 0)
  37721. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37722. if (e >>>= 0,
  37723. e < 0 || e + 4 > this.buffer.byteLength)
  37724. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37725. }
  37726. var i = e
  37727. , n = this.readUint32(e)
  37728. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37729. return e += r.length,
  37730. t ? (this.offset = e,
  37731. r.string) : {
  37732. string: r.string,
  37733. length: e - i
  37734. }
  37735. }
  37736. ,
  37737. o.METRICS_CHARS = "c",
  37738. o.METRICS_BYTES = "b",
  37739. a.writeUTF8String = function(e, i) {
  37740. var n = "undefined" == typeof i;
  37741. if (n && (i = this.offset),
  37742. !this.noAssert) {
  37743. if ("number" != typeof i || i % 1 !== 0)
  37744. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37745. if (i >>>= 0,
  37746. i < 0 || i + 0 > this.buffer.byteLength)
  37747. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37748. }
  37749. var r, o = i;
  37750. r = h.calculateUTF16asUTF8(t(e))[1],
  37751. i += r;
  37752. var a = this.buffer.byteLength;
  37753. return i > a && this.resize((a *= 2) > i ? a : i),
  37754. i -= r,
  37755. h.encodeUTF16toUTF8(t(e), function(e) {
  37756. this.view[i++] = e
  37757. }
  37758. .bind(this)),
  37759. n ? (this.offset = i,
  37760. this) : i - o
  37761. }
  37762. ,
  37763. a.writeString = a.writeUTF8String,
  37764. o.calculateUTF8Chars = function(e) {
  37765. return h.calculateUTF16asUTF8(t(e))[0]
  37766. }
  37767. ,
  37768. o.calculateUTF8Bytes = function(e) {
  37769. return h.calculateUTF16asUTF8(t(e))[1]
  37770. }
  37771. ,
  37772. o.calculateString = o.calculateUTF8Bytes,
  37773. a.readUTF8String = function(e, t, n) {
  37774. "number" == typeof t && (n = t,
  37775. t = void 0);
  37776. var r = "undefined" == typeof n;
  37777. if (r && (n = this.offset),
  37778. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37779. !this.noAssert) {
  37780. if ("number" != typeof e || e % 1 !== 0)
  37781. throw TypeError("Illegal length: " + e + " (not an integer)");
  37782. if (e |= 0,
  37783. "number" != typeof n || n % 1 !== 0)
  37784. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37785. if (n >>>= 0,
  37786. n < 0 || n + 0 > this.buffer.byteLength)
  37787. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37788. }
  37789. var a, s = 0, l = n;
  37790. if (t === o.METRICS_CHARS) {
  37791. if (a = i(),
  37792. h.decodeUTF8(function() {
  37793. return s < e && n < this.limit ? this.view[n++] : null
  37794. }
  37795. .bind(this), function(e) {
  37796. ++s,
  37797. h.UTF8toUTF16(e, a)
  37798. }),
  37799. s !== e)
  37800. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37801. return r ? (this.offset = n,
  37802. a()) : {
  37803. string: a(),
  37804. length: n - l
  37805. }
  37806. }
  37807. if (t === o.METRICS_BYTES) {
  37808. if (!this.noAssert) {
  37809. if ("number" != typeof n || n % 1 !== 0)
  37810. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37811. if (n >>>= 0,
  37812. n < 0 || n + e > this.buffer.byteLength)
  37813. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37814. }
  37815. var c = n + e;
  37816. if (h.decodeUTF8toUTF16(function() {
  37817. return n < c ? this.view[n++] : null
  37818. }
  37819. .bind(this), a = i(), this.noAssert),
  37820. n !== c)
  37821. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37822. return r ? (this.offset = n,
  37823. a()) : {
  37824. string: a(),
  37825. length: n - l
  37826. }
  37827. }
  37828. throw TypeError("Unsupported metrics: " + t)
  37829. }
  37830. ,
  37831. a.readString = a.readUTF8String,
  37832. a.writeVString = function(e, i) {
  37833. var n = "undefined" == typeof i;
  37834. if (n && (i = this.offset),
  37835. !this.noAssert) {
  37836. if ("string" != typeof e)
  37837. throw TypeError("Illegal str: Not a string");
  37838. if ("number" != typeof i || i % 1 !== 0)
  37839. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37840. if (i >>>= 0,
  37841. i < 0 || i + 0 > this.buffer.byteLength)
  37842. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37843. }
  37844. var r, a, s = i;
  37845. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37846. a = o.calculateVarint32(r),
  37847. i += a + r;
  37848. var l = this.buffer.byteLength;
  37849. if (i > l && this.resize((l *= 2) > i ? l : i),
  37850. i -= a + r,
  37851. i += this.writeVarint32(r, i),
  37852. h.encodeUTF16toUTF8(t(e), function(e) {
  37853. this.view[i++] = e
  37854. }
  37855. .bind(this)),
  37856. i !== s + r + a)
  37857. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37858. return n ? (this.offset = i,
  37859. this) : i - s
  37860. }
  37861. ,
  37862. a.readVString = function(e) {
  37863. var t = "undefined" == typeof e;
  37864. if (t && (e = this.offset),
  37865. !this.noAssert) {
  37866. if ("number" != typeof e || e % 1 !== 0)
  37867. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37868. if (e >>>= 0,
  37869. e < 0 || e + 1 > this.buffer.byteLength)
  37870. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37871. }
  37872. var i = e
  37873. , n = this.readVarint32(e)
  37874. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37875. return e += r.length,
  37876. t ? (this.offset = e,
  37877. r.string) : {
  37878. string: r.string,
  37879. length: e - i
  37880. }
  37881. }
  37882. ,
  37883. a.append = function(e, t, i) {
  37884. "number" != typeof t && "string" == typeof t || (i = t,
  37885. t = void 0);
  37886. var n = "undefined" == typeof i;
  37887. if (n && (i = this.offset),
  37888. !this.noAssert) {
  37889. if ("number" != typeof i || i % 1 !== 0)
  37890. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37891. if (i >>>= 0,
  37892. i < 0 || i + 0 > this.buffer.byteLength)
  37893. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37894. }
  37895. e instanceof o || (e = o.wrap(e, t));
  37896. var r = e.limit - e.offset;
  37897. if (r <= 0)
  37898. return this;
  37899. i += r;
  37900. var a = this.buffer.byteLength;
  37901. return i > a && this.resize((a *= 2) > i ? a : i),
  37902. i -= r,
  37903. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37904. e.offset += r,
  37905. n && (this.offset += r),
  37906. this
  37907. }
  37908. ,
  37909. a.appendTo = function(e, t) {
  37910. return e.append(this, t),
  37911. this
  37912. }
  37913. ,
  37914. a.assert = function(e) {
  37915. return this.noAssert = !e,
  37916. this
  37917. }
  37918. ,
  37919. a.capacity = function() {
  37920. return this.buffer.byteLength
  37921. }
  37922. ,
  37923. a.clear = function() {
  37924. return this.offset = 0,
  37925. this.limit = this.buffer.byteLength,
  37926. this.markedOffset = -1,
  37927. this
  37928. }
  37929. ,
  37930. a.clone = function(e) {
  37931. var t = new o(0,this.littleEndian,this.noAssert);
  37932. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37933. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37934. t.view = this.view),
  37935. t.offset = this.offset,
  37936. t.markedOffset = this.markedOffset,
  37937. t.limit = this.limit,
  37938. t
  37939. }
  37940. ,
  37941. a.compact = function(e, t) {
  37942. if ("undefined" == typeof e && (e = this.offset),
  37943. "undefined" == typeof t && (t = this.limit),
  37944. !this.noAssert) {
  37945. if ("number" != typeof e || e % 1 !== 0)
  37946. throw TypeError("Illegal begin: Not an integer");
  37947. if (e >>>= 0,
  37948. "number" != typeof t || t % 1 !== 0)
  37949. throw TypeError("Illegal end: Not an integer");
  37950. if (t >>>= 0,
  37951. e < 0 || e > t || t > this.buffer.byteLength)
  37952. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37953. }
  37954. if (0 === e && t === this.buffer.byteLength)
  37955. return this;
  37956. var i = t - e;
  37957. if (0 === i)
  37958. return this.buffer = s,
  37959. this.view = null,
  37960. this.markedOffset >= 0 && (this.markedOffset -= e),
  37961. this.offset = 0,
  37962. this.limit = 0,
  37963. this;
  37964. var n = new ArrayBuffer(i)
  37965. , r = new Uint8Array(n);
  37966. return r.set(this.view.subarray(e, t)),
  37967. this.buffer = n,
  37968. this.view = r,
  37969. this.markedOffset >= 0 && (this.markedOffset -= e),
  37970. this.offset = 0,
  37971. this.limit = i,
  37972. this
  37973. }
  37974. ,
  37975. a.copy = function(e, t) {
  37976. if ("undefined" == typeof e && (e = this.offset),
  37977. "undefined" == typeof t && (t = this.limit),
  37978. !this.noAssert) {
  37979. if ("number" != typeof e || e % 1 !== 0)
  37980. throw TypeError("Illegal begin: Not an integer");
  37981. if (e >>>= 0,
  37982. "number" != typeof t || t % 1 !== 0)
  37983. throw TypeError("Illegal end: Not an integer");
  37984. if (t >>>= 0,
  37985. e < 0 || e > t || t > this.buffer.byteLength)
  37986. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37987. }
  37988. if (e === t)
  37989. return new o(0,this.littleEndian,this.noAssert);
  37990. var i = t - e
  37991. , n = new o(i,this.littleEndian,this.noAssert);
  37992. return n.offset = 0,
  37993. n.limit = i,
  37994. n.markedOffset >= 0 && (n.markedOffset -= e),
  37995. this.copyTo(n, 0, e, t),
  37996. n
  37997. }
  37998. ,
  37999. a.copyTo = function(e, t, i, n) {
  38000. var r, a;
  38001. if (!this.noAssert && !o.isByteBuffer(e))
  38002. throw TypeError("Illegal target: Not a ByteBuffer");
  38003. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38004. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38005. n = "undefined" == typeof n ? this.limit : 0 | n,
  38006. t < 0 || t > e.buffer.byteLength)
  38007. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38008. if (i < 0 || n > this.buffer.byteLength)
  38009. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38010. var s = n - i;
  38011. return 0 === s ? e : (e.ensureCapacity(t + s),
  38012. e.view.set(this.view.subarray(i, n), t),
  38013. r && (this.offset += s),
  38014. a && (e.offset += s),
  38015. this)
  38016. }
  38017. ,
  38018. a.ensureCapacity = function(e) {
  38019. var t = this.buffer.byteLength;
  38020. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38021. }
  38022. ,
  38023. a.fill = function(e, t, i) {
  38024. var n = "undefined" == typeof t;
  38025. if (n && (t = this.offset),
  38026. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38027. "undefined" == typeof t && (t = this.offset),
  38028. "undefined" == typeof i && (i = this.limit),
  38029. !this.noAssert) {
  38030. if ("number" != typeof e || e % 1 !== 0)
  38031. throw TypeError("Illegal value: " + e + " (not an integer)");
  38032. if (e |= 0,
  38033. "number" != typeof t || t % 1 !== 0)
  38034. throw TypeError("Illegal begin: Not an integer");
  38035. if (t >>>= 0,
  38036. "number" != typeof i || i % 1 !== 0)
  38037. throw TypeError("Illegal end: Not an integer");
  38038. if (i >>>= 0,
  38039. t < 0 || t > i || i > this.buffer.byteLength)
  38040. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38041. }
  38042. if (t >= i)
  38043. return this;
  38044. for (; t < i; )
  38045. this.view[t++] = e;
  38046. return n && (this.offset = t),
  38047. this
  38048. }
  38049. ,
  38050. a.flip = function() {
  38051. return this.limit = this.offset,
  38052. this.offset = 0,
  38053. this
  38054. }
  38055. ,
  38056. a.mark = function(e) {
  38057. if (e = "undefined" == typeof e ? this.offset : e,
  38058. !this.noAssert) {
  38059. if ("number" != typeof e || e % 1 !== 0)
  38060. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38061. if (e >>>= 0,
  38062. e < 0 || e + 0 > this.buffer.byteLength)
  38063. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38064. }
  38065. return this.markedOffset = e,
  38066. this
  38067. }
  38068. ,
  38069. a.order = function(e) {
  38070. if (!this.noAssert && "boolean" != typeof e)
  38071. throw TypeError("Illegal littleEndian: Not a boolean");
  38072. return this.littleEndian = !!e,
  38073. this
  38074. }
  38075. ,
  38076. a.LE = function(e) {
  38077. return this.littleEndian = "undefined" == typeof e || !!e,
  38078. this
  38079. }
  38080. ,
  38081. a.BE = function(e) {
  38082. return this.littleEndian = "undefined" != typeof e && !e,
  38083. this
  38084. }
  38085. ,
  38086. a.prepend = function(e, t, i) {
  38087. "number" != typeof t && "string" == typeof t || (i = t,
  38088. t = void 0);
  38089. var n = "undefined" == typeof i;
  38090. if (n && (i = this.offset),
  38091. !this.noAssert) {
  38092. if ("number" != typeof i || i % 1 !== 0)
  38093. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38094. if (i >>>= 0,
  38095. i < 0 || i + 0 > this.buffer.byteLength)
  38096. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38097. }
  38098. e instanceof o || (e = o.wrap(e, t));
  38099. var r = e.limit - e.offset;
  38100. if (r <= 0)
  38101. return this;
  38102. var a = r - i;
  38103. if (a > 0) {
  38104. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38105. , l = new Uint8Array(s);
  38106. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38107. this.buffer = s,
  38108. this.view = l,
  38109. this.offset += a,
  38110. this.markedOffset >= 0 && (this.markedOffset += a),
  38111. this.limit += a,
  38112. i += a
  38113. } else {
  38114. new Uint8Array(this.buffer)
  38115. }
  38116. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38117. e.offset = e.limit,
  38118. n && (this.offset -= r),
  38119. this
  38120. }
  38121. ,
  38122. a.prependTo = function(e, t) {
  38123. return e.prepend(this, t),
  38124. this
  38125. }
  38126. ,
  38127. a.printDebug = function(e) {
  38128. "function" != typeof e && (e = console.log.bind(console)),
  38129. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38130. }
  38131. ,
  38132. a.remaining = function() {
  38133. return this.limit - this.offset
  38134. }
  38135. ,
  38136. a.reset = function() {
  38137. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38138. this.markedOffset = -1) : this.offset = 0,
  38139. this
  38140. }
  38141. ,
  38142. a.resize = function(e) {
  38143. if (!this.noAssert) {
  38144. if ("number" != typeof e || e % 1 !== 0)
  38145. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38146. if (e |= 0,
  38147. e < 0)
  38148. throw RangeError("Illegal capacity: 0 <= " + e)
  38149. }
  38150. if (this.buffer.byteLength < e) {
  38151. var t = new ArrayBuffer(e)
  38152. , i = new Uint8Array(t);
  38153. i.set(this.view),
  38154. this.buffer = t,
  38155. this.view = i
  38156. }
  38157. return this
  38158. }
  38159. ,
  38160. a.reverse = function(e, t) {
  38161. if ("undefined" == typeof e && (e = this.offset),
  38162. "undefined" == typeof t && (t = this.limit),
  38163. !this.noAssert) {
  38164. if ("number" != typeof e || e % 1 !== 0)
  38165. throw TypeError("Illegal begin: Not an integer");
  38166. if (e >>>= 0,
  38167. "number" != typeof t || t % 1 !== 0)
  38168. throw TypeError("Illegal end: Not an integer");
  38169. if (t >>>= 0,
  38170. e < 0 || e > t || t > this.buffer.byteLength)
  38171. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38172. }
  38173. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38174. this)
  38175. }
  38176. ,
  38177. a.skip = function(e) {
  38178. if (!this.noAssert) {
  38179. if ("number" != typeof e || e % 1 !== 0)
  38180. throw TypeError("Illegal length: " + e + " (not an integer)");
  38181. e |= 0
  38182. }
  38183. var t = this.offset + e;
  38184. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38185. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38186. return this.offset = t,
  38187. this
  38188. }
  38189. ,
  38190. a.slice = function(e, t) {
  38191. if ("undefined" == typeof e && (e = this.offset),
  38192. "undefined" == typeof t && (t = this.limit),
  38193. !this.noAssert) {
  38194. if ("number" != typeof e || e % 1 !== 0)
  38195. throw TypeError("Illegal begin: Not an integer");
  38196. if (e >>>= 0,
  38197. "number" != typeof t || t % 1 !== 0)
  38198. throw TypeError("Illegal end: Not an integer");
  38199. if (t >>>= 0,
  38200. e < 0 || e > t || t > this.buffer.byteLength)
  38201. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38202. }
  38203. var i = this.clone();
  38204. return i.offset = e,
  38205. i.limit = t,
  38206. i
  38207. }
  38208. ,
  38209. a.toBuffer = function(e) {
  38210. var t = this.offset
  38211. , i = this.limit;
  38212. if (!this.noAssert) {
  38213. if ("number" != typeof t || t % 1 !== 0)
  38214. throw TypeError("Illegal offset: Not an integer");
  38215. if (t >>>= 0,
  38216. "number" != typeof i || i % 1 !== 0)
  38217. throw TypeError("Illegal limit: Not an integer");
  38218. if (i >>>= 0,
  38219. t < 0 || t > i || i > this.buffer.byteLength)
  38220. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38221. }
  38222. if (!e && 0 === t && i === this.buffer.byteLength)
  38223. return this.buffer;
  38224. if (t === i)
  38225. return s;
  38226. var n = new ArrayBuffer(i - t);
  38227. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38228. n
  38229. }
  38230. ,
  38231. a.toArrayBuffer = a.toBuffer,
  38232. a.toString = function(e, t, i) {
  38233. if ("undefined" == typeof e)
  38234. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38235. switch ("number" == typeof e && (e = "utf8",
  38236. t = e,
  38237. i = t),
  38238. e) {
  38239. case "utf8":
  38240. return this.toUTF8(t, i);
  38241. case "base64":
  38242. return this.toBase64(t, i);
  38243. case "hex":
  38244. return this.toHex(t, i);
  38245. case "binary":
  38246. return this.toBinary(t, i);
  38247. case "debug":
  38248. return this.toDebug();
  38249. case "columns":
  38250. return this.toColumns();
  38251. default:
  38252. throw Error("Unsupported encoding: " + e)
  38253. }
  38254. }
  38255. ;
  38256. var c = function() {
  38257. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38258. i[t[n]] = n;
  38259. return e.encode = function(e, i) {
  38260. for (var n, r; null !== (n = e()); )
  38261. i(t[n >> 2 & 63]),
  38262. r = (3 & n) << 4,
  38263. null !== (n = e()) ? (r |= n >> 4 & 15,
  38264. i(t[63 & (r | n >> 4 & 15)]),
  38265. r = (15 & n) << 2,
  38266. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38267. i(t[63 & n])) : (i(t[63 & r]),
  38268. i(61))) : (i(t[63 & r]),
  38269. i(61),
  38270. i(61))
  38271. }
  38272. ,
  38273. e.decode = function(e, t) {
  38274. function n(e) {
  38275. throw Error("Illegal character code: " + e)
  38276. }
  38277. for (var r, o, a; null !== (r = e()); )
  38278. if (o = i[r],
  38279. "undefined" == typeof o && n(r),
  38280. null !== (r = e()) && (a = i[r],
  38281. "undefined" == typeof a && n(r),
  38282. t(o << 2 >>> 0 | (48 & a) >> 4),
  38283. null !== (r = e()))) {
  38284. if (o = i[r],
  38285. "undefined" == typeof o) {
  38286. if (61 === r)
  38287. break;
  38288. n(r)
  38289. }
  38290. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38291. null !== (r = e())) {
  38292. if (a = i[r],
  38293. "undefined" == typeof a) {
  38294. if (61 === r)
  38295. break;
  38296. n(r)
  38297. }
  38298. t((3 & o) << 6 >>> 0 | a)
  38299. }
  38300. }
  38301. }
  38302. ,
  38303. e.test = function(e) {
  38304. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38305. }
  38306. ,
  38307. e
  38308. }();
  38309. a.toBase64 = function(e, t) {
  38310. if ("undefined" == typeof e && (e = this.offset),
  38311. "undefined" == typeof t && (t = this.limit),
  38312. e |= 0,
  38313. t |= 0,
  38314. e < 0 || t > this.capacity || e > t)
  38315. throw RangeError("begin, end");
  38316. var n;
  38317. return c.encode(function() {
  38318. return e < t ? this.view[e++] : null
  38319. }
  38320. .bind(this), n = i()),
  38321. n()
  38322. }
  38323. ,
  38324. o.fromBase64 = function(e, i) {
  38325. if ("string" != typeof e)
  38326. throw TypeError("str");
  38327. var n = new o(e.length / 4 * 3,i)
  38328. , r = 0;
  38329. return c.decode(t(e), function(e) {
  38330. n.view[r++] = e
  38331. }),
  38332. n.limit = r,
  38333. n
  38334. }
  38335. ,
  38336. o.btoa = function(e) {
  38337. return o.fromBinary(e).toBase64()
  38338. }
  38339. ,
  38340. o.atob = function(e) {
  38341. return o.fromBase64(e).toBinary()
  38342. }
  38343. ,
  38344. a.toBinary = function(e, t) {
  38345. if ("undefined" == typeof e && (e = this.offset),
  38346. "undefined" == typeof t && (t = this.limit),
  38347. e |= 0,
  38348. t |= 0,
  38349. e < 0 || t > this.capacity() || e > t)
  38350. throw RangeError("begin, end");
  38351. if (e === t)
  38352. return "";
  38353. for (var i = [], n = []; e < t; )
  38354. i.push(this.view[e++]),
  38355. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38356. i = []);
  38357. return n.join("") + String.fromCharCode.apply(String, i)
  38358. }
  38359. ,
  38360. o.fromBinary = function(e, t) {
  38361. if ("string" != typeof e)
  38362. throw TypeError("str");
  38363. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38364. if (i = e.charCodeAt(n),
  38365. i > 255)
  38366. throw RangeError("illegal char code: " + i);
  38367. a.view[n++] = i
  38368. }
  38369. return a.limit = r,
  38370. a
  38371. }
  38372. ,
  38373. a.toDebug = function(e) {
  38374. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38375. if (i !== -1 && (t = this.view[i],
  38376. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38377. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38378. ++i,
  38379. e && i > 0 && i % 16 === 0 && i !== n) {
  38380. for (; r.length < 51; )
  38381. r += " ";
  38382. a += r + o + "\n",
  38383. r = o = ""
  38384. }
  38385. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38386. }
  38387. if (e && " " !== r) {
  38388. for (; r.length < 51; )
  38389. r += " ";
  38390. a += r + o + "\n"
  38391. }
  38392. return e ? a : r
  38393. }
  38394. ,
  38395. o.fromDebug = function(e, t, i) {
  38396. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38397. switch (n = e.charAt(l++)) {
  38398. case "!":
  38399. if (!i) {
  38400. if (u || d || p) {
  38401. f = !0;
  38402. break
  38403. }
  38404. u = d = p = !0
  38405. }
  38406. s.offset = s.markedOffset = s.limit = c,
  38407. h = !1;
  38408. break;
  38409. case "|":
  38410. if (!i) {
  38411. if (u || p) {
  38412. f = !0;
  38413. break
  38414. }
  38415. u = p = !0
  38416. }
  38417. s.offset = s.limit = c,
  38418. h = !1;
  38419. break;
  38420. case "[":
  38421. if (!i) {
  38422. if (u || d) {
  38423. f = !0;
  38424. break
  38425. }
  38426. u = d = !0
  38427. }
  38428. s.offset = s.markedOffset = c,
  38429. h = !1;
  38430. break;
  38431. case "<":
  38432. if (!i) {
  38433. if (u) {
  38434. f = !0;
  38435. break
  38436. }
  38437. u = !0
  38438. }
  38439. s.offset = c,
  38440. h = !1;
  38441. break;
  38442. case "]":
  38443. if (!i) {
  38444. if (p || d) {
  38445. f = !0;
  38446. break
  38447. }
  38448. p = d = !0
  38449. }
  38450. s.limit = s.markedOffset = c,
  38451. h = !1;
  38452. break;
  38453. case ">":
  38454. if (!i) {
  38455. if (p) {
  38456. f = !0;
  38457. break
  38458. }
  38459. p = !0
  38460. }
  38461. s.limit = c,
  38462. h = !1;
  38463. break;
  38464. case "'":
  38465. if (!i) {
  38466. if (d) {
  38467. f = !0;
  38468. break
  38469. }
  38470. d = !0
  38471. }
  38472. s.markedOffset = c,
  38473. h = !1;
  38474. break;
  38475. case " ":
  38476. h = !1;
  38477. break;
  38478. default:
  38479. if (!i && h) {
  38480. f = !0;
  38481. break
  38482. }
  38483. if (r = parseInt(n + e.charAt(l++), 16),
  38484. !i && (isNaN(r) || r < 0 || r > 255))
  38485. throw TypeError("Illegal str: Not a debug encoded string");
  38486. s.view[c++] = r,
  38487. h = !0
  38488. }
  38489. if (f)
  38490. throw TypeError("Illegal str: Invalid symbol at " + l)
  38491. }
  38492. if (!i) {
  38493. if (!u || !p)
  38494. throw TypeError("Illegal str: Missing offset or limit");
  38495. if (c < s.buffer.byteLength)
  38496. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38497. }
  38498. return s
  38499. }
  38500. ,
  38501. a.toHex = function(e, t) {
  38502. if (e = "undefined" == typeof e ? this.offset : e,
  38503. t = "undefined" == typeof t ? this.limit : t,
  38504. !this.noAssert) {
  38505. if ("number" != typeof e || e % 1 !== 0)
  38506. throw TypeError("Illegal begin: Not an integer");
  38507. if (e >>>= 0,
  38508. "number" != typeof t || t % 1 !== 0)
  38509. throw TypeError("Illegal end: Not an integer");
  38510. if (t >>>= 0,
  38511. e < 0 || e > t || t > this.buffer.byteLength)
  38512. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38513. }
  38514. for (var i, n = new Array(t - e); e < t; )
  38515. i = this.view[e++],
  38516. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38517. return n.join("")
  38518. }
  38519. ,
  38520. o.fromHex = function(e, t, i) {
  38521. if (!i) {
  38522. if ("string" != typeof e)
  38523. throw TypeError("Illegal str: Not a string");
  38524. if (e.length % 2 !== 0)
  38525. throw TypeError("Illegal str: Length not a multiple of 2")
  38526. }
  38527. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38528. if (n = parseInt(e.substring(s, s + 2), 16),
  38529. !i && (!isFinite(n) || n < 0 || n > 255))
  38530. throw TypeError("Illegal str: Contains non-hex characters");
  38531. a.view[l++] = n
  38532. }
  38533. return a.limit = l,
  38534. a
  38535. }
  38536. ;
  38537. var h = function() {
  38538. var e = {};
  38539. return e.MAX_CODEPOINT = 1114111,
  38540. e.encodeUTF8 = function(e, t) {
  38541. var i = null;
  38542. for ("number" == typeof e && (i = e,
  38543. e = function() {
  38544. return null
  38545. }
  38546. ); null !== i || null !== (i = e()); )
  38547. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38548. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38549. t(i >> 6 & 63 | 128),
  38550. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38551. t(i >> 12 & 63 | 128),
  38552. t(i >> 6 & 63 | 128),
  38553. t(63 & i | 128)),
  38554. i = null
  38555. }
  38556. ,
  38557. e.decodeUTF8 = function(e, t) {
  38558. for (var i, n, r, o, a = function(e) {
  38559. e = e.slice(0, e.indexOf(null));
  38560. var t = Error(e.toString());
  38561. throw t.name = "TruncatedError",
  38562. t.bytes = e,
  38563. t
  38564. }; null !== (i = e()); )
  38565. if (0 === (128 & i))
  38566. t(i);
  38567. else if (192 === (224 & i))
  38568. null === (n = e()) && a([i, n]),
  38569. t((31 & i) << 6 | 63 & n);
  38570. else if (224 === (240 & i))
  38571. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38572. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38573. else {
  38574. if (240 !== (248 & i))
  38575. throw RangeError("Illegal starting byte: " + i);
  38576. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38577. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38578. }
  38579. }
  38580. ,
  38581. e.UTF16toUTF8 = function(e, t) {
  38582. for (var i, n = null; ; ) {
  38583. if (null === (i = null !== n ? n : e()))
  38584. break;
  38585. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38586. n = null) : t(i)
  38587. }
  38588. null !== n && t(n)
  38589. }
  38590. ,
  38591. e.UTF8toUTF16 = function(e, t) {
  38592. var i = null;
  38593. for ("number" == typeof e && (i = e,
  38594. e = function() {
  38595. return null
  38596. }
  38597. ); null !== i || null !== (i = e()); )
  38598. i <= 65535 ? t(i) : (i -= 65536,
  38599. t((i >> 10) + 55296),
  38600. t(i % 1024 + 56320)),
  38601. i = null
  38602. }
  38603. ,
  38604. e.encodeUTF16toUTF8 = function(t, i) {
  38605. e.UTF16toUTF8(t, function(t) {
  38606. e.encodeUTF8(t, i)
  38607. })
  38608. }
  38609. ,
  38610. e.decodeUTF8toUTF16 = function(t, i) {
  38611. e.decodeUTF8(t, function(t) {
  38612. e.UTF8toUTF16(t, i)
  38613. })
  38614. }
  38615. ,
  38616. e.calculateCodePoint = function(e) {
  38617. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38618. }
  38619. ,
  38620. e.calculateUTF8 = function(e) {
  38621. for (var t, i = 0; null !== (t = e()); )
  38622. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38623. return i
  38624. }
  38625. ,
  38626. e.calculateUTF16asUTF8 = function(t) {
  38627. var i = 0
  38628. , n = 0;
  38629. return e.UTF16toUTF8(t, function(e) {
  38630. ++i,
  38631. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38632. }),
  38633. [i, n]
  38634. }
  38635. ,
  38636. e
  38637. }();
  38638. return a.toUTF8 = function(e, t) {
  38639. if ("undefined" == typeof e && (e = this.offset),
  38640. "undefined" == typeof t && (t = this.limit),
  38641. !this.noAssert) {
  38642. if ("number" != typeof e || e % 1 !== 0)
  38643. throw TypeError("Illegal begin: Not an integer");
  38644. if (e >>>= 0,
  38645. "number" != typeof t || t % 1 !== 0)
  38646. throw TypeError("Illegal end: Not an integer");
  38647. if (t >>>= 0,
  38648. e < 0 || e > t || t > this.buffer.byteLength)
  38649. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38650. }
  38651. var n;
  38652. try {
  38653. h.decodeUTF8toUTF16(function() {
  38654. return e < t ? this.view[e++] : null
  38655. }
  38656. .bind(this), n = i())
  38657. } catch (i) {
  38658. if (e !== t)
  38659. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38660. }
  38661. return n()
  38662. }
  38663. ,
  38664. o.fromUTF8 = function(e, i, n) {
  38665. if (!n && "string" != typeof e)
  38666. throw TypeError("Illegal str: Not a string");
  38667. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38668. , a = 0;
  38669. return h.encodeUTF16toUTF8(t(e), function(e) {
  38670. r.view[a++] = e
  38671. }),
  38672. r.limit = a,
  38673. r
  38674. }
  38675. ,
  38676. o
  38677. })
  38678. }
  38679. , {
  38680. long: 216
  38681. }],
  38682. 216: [function(e, t, i) {
  38683. !function(i, n) {
  38684. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38685. }(this, function() {
  38686. "use strict";
  38687. function e(e, t, i) {
  38688. this.low = 0 | e,
  38689. this.high = 0 | t,
  38690. this.unsigned = !!i
  38691. }
  38692. function t(e) {
  38693. return (e && e.__isLong__) === !0
  38694. }
  38695. function i(e, t) {
  38696. var i, n, o;
  38697. return t ? (e >>>= 0,
  38698. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38699. o && (l[e] = i),
  38700. i)) : (e |= 0,
  38701. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38702. o && (s[e] = i),
  38703. i))
  38704. }
  38705. function n(e, t) {
  38706. if (isNaN(e) || !isFinite(e))
  38707. return t ? m : g;
  38708. if (t) {
  38709. if (e < 0)
  38710. return m;
  38711. if (e >= d)
  38712. return I
  38713. } else {
  38714. if (e <= -p)
  38715. return E;
  38716. if (e + 1 >= p)
  38717. return C
  38718. }
  38719. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38720. }
  38721. function r(t, i, n) {
  38722. return new e(t,i,n)
  38723. }
  38724. function o(e, t, i) {
  38725. if (0 === e.length)
  38726. throw Error("empty string");
  38727. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38728. return g;
  38729. if ("number" == typeof t ? (i = t,
  38730. t = !1) : t = !!t,
  38731. i = i || 10,
  38732. i < 2 || 36 < i)
  38733. throw RangeError("radix");
  38734. var r;
  38735. if ((r = e.indexOf("-")) > 0)
  38736. throw Error("interior hyphen");
  38737. if (0 === r)
  38738. return o(e.substring(1), t, i).neg();
  38739. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38740. var h = Math.min(8, e.length - l)
  38741. , u = parseInt(e.substring(l, l + h), i);
  38742. if (h < 8) {
  38743. var d = n(c(i, h));
  38744. s = s.mul(d).add(n(u))
  38745. } else
  38746. s = s.mul(a),
  38747. s = s.add(n(u))
  38748. }
  38749. return s.unsigned = t,
  38750. s
  38751. }
  38752. function a(t) {
  38753. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38754. }
  38755. e.prototype.__isLong__,
  38756. Object.defineProperty(e.prototype, "__isLong__", {
  38757. value: !0,
  38758. enumerable: !1,
  38759. configurable: !1
  38760. }),
  38761. e.isLong = t;
  38762. var s = {}
  38763. , l = {};
  38764. e.fromInt = i,
  38765. e.fromNumber = n,
  38766. e.fromBits = r;
  38767. var c = Math.pow;
  38768. e.fromString = o,
  38769. e.fromValue = a;
  38770. var h = 1 << 24
  38771. , u = 4294967296
  38772. , d = 0x10000000000000000
  38773. , p = d / 2
  38774. , f = i(h)
  38775. , g = i(0);
  38776. e.ZERO = g;
  38777. var m = i(0, !0);
  38778. e.UZERO = m;
  38779. var v = i(1);
  38780. e.ONE = v;
  38781. var A = i(1, !0);
  38782. e.UONE = A;
  38783. var y = i(-1);
  38784. e.NEG_ONE = y;
  38785. var C = r(-1, 2147483647, !1);
  38786. e.MAX_VALUE = C;
  38787. var I = r(-1, -1, !0);
  38788. e.MAX_UNSIGNED_VALUE = I;
  38789. var E = r(0, -2147483648, !1);
  38790. e.MIN_VALUE = E;
  38791. var b = e.prototype;
  38792. return b.toInt = function() {
  38793. return this.unsigned ? this.low >>> 0 : this.low
  38794. }
  38795. ,
  38796. b.toNumber = function() {
  38797. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38798. }
  38799. ,
  38800. b.toString = function(e) {
  38801. if (e = e || 10,
  38802. e < 2 || 36 < e)
  38803. throw RangeError("radix");
  38804. if (this.isZero())
  38805. return "0";
  38806. if (this.isNegative()) {
  38807. if (this.eq(E)) {
  38808. var t = n(e)
  38809. , i = this.div(t)
  38810. , r = i.mul(t).sub(this);
  38811. return i.toString(e) + r.toInt().toString(e)
  38812. }
  38813. return "-" + this.neg().toString(e)
  38814. }
  38815. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38816. var l = a.div(o)
  38817. , h = a.sub(l.mul(o)).toInt() >>> 0
  38818. , u = h.toString(e);
  38819. if (a = l,
  38820. a.isZero())
  38821. return u + s;
  38822. for (; u.length < 6; )
  38823. u = "0" + u;
  38824. s = "" + u + s
  38825. }
  38826. }
  38827. ,
  38828. b.getHighBits = function() {
  38829. return this.high
  38830. }
  38831. ,
  38832. b.getHighBitsUnsigned = function() {
  38833. return this.high >>> 0
  38834. }
  38835. ,
  38836. b.getLowBits = function() {
  38837. return this.low
  38838. }
  38839. ,
  38840. b.getLowBitsUnsigned = function() {
  38841. return this.low >>> 0
  38842. }
  38843. ,
  38844. b.getNumBitsAbs = function() {
  38845. if (this.isNegative())
  38846. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38847. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38848. ;
  38849. return 0 != this.high ? t + 33 : t + 1
  38850. }
  38851. ,
  38852. b.isZero = function() {
  38853. return 0 === this.high && 0 === this.low
  38854. }
  38855. ,
  38856. b.isNegative = function() {
  38857. return !this.unsigned && this.high < 0
  38858. }
  38859. ,
  38860. b.isPositive = function() {
  38861. return this.unsigned || this.high >= 0
  38862. }
  38863. ,
  38864. b.isOdd = function() {
  38865. return 1 === (1 & this.low)
  38866. }
  38867. ,
  38868. b.isEven = function() {
  38869. return 0 === (1 & this.low)
  38870. }
  38871. ,
  38872. b.equals = function(e) {
  38873. return t(e) || (e = a(e)),
  38874. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38875. }
  38876. ,
  38877. b.eq = b.equals,
  38878. b.notEquals = function(e) {
  38879. return !this.eq(e)
  38880. }
  38881. ,
  38882. b.neq = b.notEquals,
  38883. b.lessThan = function(e) {
  38884. return this.comp(e) < 0
  38885. }
  38886. ,
  38887. b.lt = b.lessThan,
  38888. b.lessThanOrEqual = function(e) {
  38889. return this.comp(e) <= 0
  38890. }
  38891. ,
  38892. b.lte = b.lessThanOrEqual,
  38893. b.greaterThan = function(e) {
  38894. return this.comp(e) > 0
  38895. }
  38896. ,
  38897. b.gt = b.greaterThan,
  38898. b.greaterThanOrEqual = function(e) {
  38899. return this.comp(e) >= 0
  38900. }
  38901. ,
  38902. b.gte = b.greaterThanOrEqual,
  38903. b.compare = function(e) {
  38904. if (t(e) || (e = a(e)),
  38905. this.eq(e))
  38906. return 0;
  38907. var i = this.isNegative()
  38908. , n = e.isNegative();
  38909. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38910. }
  38911. ,
  38912. b.comp = b.compare,
  38913. b.negate = function() {
  38914. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38915. }
  38916. ,
  38917. b.neg = b.negate,
  38918. b.add = function(e) {
  38919. t(e) || (e = a(e));
  38920. var i = this.high >>> 16
  38921. , n = 65535 & this.high
  38922. , o = this.low >>> 16
  38923. , s = 65535 & this.low
  38924. , l = e.high >>> 16
  38925. , c = 65535 & e.high
  38926. , h = e.low >>> 16
  38927. , u = 65535 & e.low
  38928. , d = 0
  38929. , p = 0
  38930. , f = 0
  38931. , g = 0;
  38932. return g += s + u,
  38933. f += g >>> 16,
  38934. g &= 65535,
  38935. f += o + h,
  38936. p += f >>> 16,
  38937. f &= 65535,
  38938. p += n + c,
  38939. d += p >>> 16,
  38940. p &= 65535,
  38941. d += i + l,
  38942. d &= 65535,
  38943. r(f << 16 | g, d << 16 | p, this.unsigned)
  38944. }
  38945. ,
  38946. b.subtract = function(e) {
  38947. return t(e) || (e = a(e)),
  38948. this.add(e.neg())
  38949. }
  38950. ,
  38951. b.sub = b.subtract,
  38952. b.multiply = function(e) {
  38953. if (this.isZero())
  38954. return g;
  38955. if (t(e) || (e = a(e)),
  38956. e.isZero())
  38957. return g;
  38958. if (this.eq(E))
  38959. return e.isOdd() ? E : g;
  38960. if (e.eq(E))
  38961. return this.isOdd() ? E : g;
  38962. if (this.isNegative())
  38963. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38964. if (e.isNegative())
  38965. return this.mul(e.neg()).neg();
  38966. if (this.lt(f) && e.lt(f))
  38967. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38968. var i = this.high >>> 16
  38969. , o = 65535 & this.high
  38970. , s = this.low >>> 16
  38971. , l = 65535 & this.low
  38972. , c = e.high >>> 16
  38973. , h = 65535 & e.high
  38974. , u = e.low >>> 16
  38975. , d = 65535 & e.low
  38976. , p = 0
  38977. , m = 0
  38978. , v = 0
  38979. , A = 0;
  38980. return A += l * d,
  38981. v += A >>> 16,
  38982. A &= 65535,
  38983. v += s * d,
  38984. m += v >>> 16,
  38985. v &= 65535,
  38986. v += l * u,
  38987. m += v >>> 16,
  38988. v &= 65535,
  38989. m += o * d,
  38990. p += m >>> 16,
  38991. m &= 65535,
  38992. m += s * u,
  38993. p += m >>> 16,
  38994. m &= 65535,
  38995. m += l * h,
  38996. p += m >>> 16,
  38997. m &= 65535,
  38998. p += i * d + o * u + s * h + l * c,
  38999. p &= 65535,
  39000. r(v << 16 | A, p << 16 | m, this.unsigned)
  39001. }
  39002. ,
  39003. b.mul = b.multiply,
  39004. b.divide = function(e) {
  39005. if (t(e) || (e = a(e)),
  39006. e.isZero())
  39007. throw Error("division by zero");
  39008. if (this.isZero())
  39009. return this.unsigned ? m : g;
  39010. var i, r, o;
  39011. if (this.unsigned) {
  39012. if (e.unsigned || (e = e.toUnsigned()),
  39013. e.gt(this))
  39014. return m;
  39015. if (e.gt(this.shru(1)))
  39016. return A;
  39017. o = m
  39018. } else {
  39019. if (this.eq(E)) {
  39020. if (e.eq(v) || e.eq(y))
  39021. return E;
  39022. if (e.eq(E))
  39023. return v;
  39024. var s = this.shr(1);
  39025. return i = s.div(e).shl(1),
  39026. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39027. o = i.add(r.div(e)))
  39028. }
  39029. if (e.eq(E))
  39030. return this.unsigned ? m : g;
  39031. if (this.isNegative())
  39032. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39033. if (e.isNegative())
  39034. return this.div(e.neg()).neg();
  39035. o = g
  39036. }
  39037. for (r = this; r.gte(e); ) {
  39038. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39039. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39040. i -= h,
  39041. u = n(i, this.unsigned),
  39042. d = u.mul(e);
  39043. u.isZero() && (u = v),
  39044. o = o.add(u),
  39045. r = r.sub(d)
  39046. }
  39047. return o
  39048. }
  39049. ,
  39050. b.div = b.divide,
  39051. b.modulo = function(e) {
  39052. return t(e) || (e = a(e)),
  39053. this.sub(this.div(e).mul(e))
  39054. }
  39055. ,
  39056. b.mod = b.modulo,
  39057. b.not = function() {
  39058. return r(~this.low, ~this.high, this.unsigned)
  39059. }
  39060. ,
  39061. b.and = function(e) {
  39062. return t(e) || (e = a(e)),
  39063. r(this.low & e.low, this.high & e.high, this.unsigned)
  39064. }
  39065. ,
  39066. b.or = function(e) {
  39067. return t(e) || (e = a(e)),
  39068. r(this.low | e.low, this.high | e.high, this.unsigned)
  39069. }
  39070. ,
  39071. b.xor = function(e) {
  39072. return t(e) || (e = a(e)),
  39073. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39074. }
  39075. ,
  39076. b.shiftLeft = function(e) {
  39077. return t(e) && (e = e.toInt()),
  39078. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39079. }
  39080. ,
  39081. b.shl = b.shiftLeft,
  39082. b.shiftRight = function(e) {
  39083. return t(e) && (e = e.toInt()),
  39084. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39085. }
  39086. ,
  39087. b.shr = b.shiftRight,
  39088. b.shiftRightUnsigned = function(e) {
  39089. if (t(e) && (e = e.toInt()),
  39090. e &= 63,
  39091. 0 === e)
  39092. return this;
  39093. var i = this.high;
  39094. if (e < 32) {
  39095. var n = this.low;
  39096. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39097. }
  39098. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39099. }
  39100. ,
  39101. b.shru = b.shiftRightUnsigned,
  39102. b.toSigned = function() {
  39103. return this.unsigned ? r(this.low, this.high, !1) : this
  39104. }
  39105. ,
  39106. b.toUnsigned = function() {
  39107. return this.unsigned ? this : r(this.low, this.high, !0)
  39108. }
  39109. ,
  39110. b.toBytes = function(e) {
  39111. return e ? this.toBytesLE() : this.toBytesBE()
  39112. }
  39113. ,
  39114. b.toBytesLE = function() {
  39115. var e = this.high
  39116. , t = this.low;
  39117. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39118. }
  39119. ,
  39120. b.toBytesBE = function() {
  39121. var e = this.high
  39122. , t = this.low;
  39123. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39124. }
  39125. ,
  39126. e
  39127. })
  39128. }
  39129. , {}],
  39130. 217: [function(e, t, i) {
  39131. var n = {
  39132. REVISION: "75"
  39133. };
  39134. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39135. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39136. void 0 === Math.sign && (Math.sign = function(e) {
  39137. return e < 0 ? -1 : e > 0 ? 1 : +e
  39138. }
  39139. ),
  39140. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39141. get: function() {
  39142. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39143. }
  39144. }),
  39145. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39146. writable: !0,
  39147. configurable: !0,
  39148. value: function(e) {
  39149. "use strict";
  39150. if (void 0 === e || null === e)
  39151. throw new TypeError("Cannot convert first argument to object");
  39152. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39153. var r = arguments[i];
  39154. if (void 0 !== r && null !== r) {
  39155. r = Object(r);
  39156. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39157. var l = o[a]
  39158. , c = Object.getOwnPropertyDescriptor(r, l);
  39159. void 0 !== c && c.enumerable && (t[l] = r[l])
  39160. }
  39161. }
  39162. }
  39163. return t
  39164. }
  39165. }),
  39166. n.MOUSE = {
  39167. LEFT: 0,
  39168. MIDDLE: 1,
  39169. RIGHT: 2
  39170. },
  39171. n.CullFaceNone = 0,
  39172. n.CullFaceBack = 1,
  39173. n.CullFaceFront = 2,
  39174. n.CullFaceFrontBack = 3,
  39175. n.FrontFaceDirectionCW = 0,
  39176. n.FrontFaceDirectionCCW = 1,
  39177. n.BasicShadowMap = 0,
  39178. n.PCFShadowMap = 1,
  39179. n.PCFSoftShadowMap = 2,
  39180. n.FrontSide = 0,
  39181. n.BackSide = 1,
  39182. n.DoubleSide = 2,
  39183. n.FlatShading = 1,
  39184. n.SmoothShading = 2,
  39185. n.NoColors = 0,
  39186. n.FaceColors = 1,
  39187. n.VertexColors = 2,
  39188. n.NoBlending = 0,
  39189. n.NormalBlending = 1,
  39190. n.AdditiveBlending = 2,
  39191. n.SubtractiveBlending = 3,
  39192. n.MultiplyBlending = 4,
  39193. n.CustomBlending = 5,
  39194. n.AddEquation = 100,
  39195. n.SubtractEquation = 101,
  39196. n.ReverseSubtractEquation = 102,
  39197. n.MinEquation = 103,
  39198. n.MaxEquation = 104,
  39199. n.ZeroFactor = 200,
  39200. n.OneFactor = 201,
  39201. n.SrcColorFactor = 202,
  39202. n.OneMinusSrcColorFactor = 203,
  39203. n.SrcAlphaFactor = 204,
  39204. n.OneMinusSrcAlphaFactor = 205,
  39205. n.DstAlphaFactor = 206,
  39206. n.OneMinusDstAlphaFactor = 207,
  39207. n.DstColorFactor = 208,
  39208. n.OneMinusDstColorFactor = 209,
  39209. n.SrcAlphaSaturateFactor = 210,
  39210. n.NeverDepth = 0,
  39211. n.AlwaysDepth = 1,
  39212. n.LessDepth = 2,
  39213. n.LessEqualDepth = 3,
  39214. n.EqualDepth = 4,
  39215. n.GreaterEqualDepth = 5,
  39216. n.GreaterDepth = 6,
  39217. n.NotEqualDepth = 7,
  39218. n.MultiplyOperation = 0,
  39219. n.MixOperation = 1,
  39220. n.AddOperation = 2,
  39221. n.NoToneMapping = 0,
  39222. n.LinearToneMapping = 1,
  39223. n.ReinhardToneMapping = 2,
  39224. n.Uncharted2ToneMapping = 3,
  39225. n.CineonToneMapping = 4,
  39226. n.UVMapping = 300,
  39227. n.CubeReflectionMapping = 301,
  39228. n.CubeRefractionMapping = 302,
  39229. n.EquirectangularReflectionMapping = 303,
  39230. n.EquirectangularRefractionMapping = 304,
  39231. n.SphericalReflectionMapping = 305,
  39232. n.CubeUVReflectionMapping = 306,
  39233. n.CubeUVRefractionMapping = 307,
  39234. n.RepeatWrapping = 1e3,
  39235. n.ClampToEdgeWrapping = 1001,
  39236. n.MirroredRepeatWrapping = 1002,
  39237. n.NearestFilter = 1003,
  39238. n.NearestMipMapNearestFilter = 1004,
  39239. n.NearestMipMapLinearFilter = 1005,
  39240. n.LinearFilter = 1006,
  39241. n.LinearMipMapNearestFilter = 1007,
  39242. n.LinearMipMapLinearFilter = 1008,
  39243. n.UnsignedByteType = 1009,
  39244. n.ByteType = 1010,
  39245. n.ShortType = 1011,
  39246. n.UnsignedShortType = 1012,
  39247. n.IntType = 1013,
  39248. n.UnsignedIntType = 1014,
  39249. n.FloatType = 1015,
  39250. n.HalfFloatType = 1025,
  39251. n.UnsignedShort4444Type = 1016,
  39252. n.UnsignedShort5551Type = 1017,
  39253. n.UnsignedShort565Type = 1018,
  39254. n.AlphaFormat = 1019,
  39255. n.RGBFormat = 1020,
  39256. n.RGBAFormat = 1021,
  39257. n.LuminanceFormat = 1022,
  39258. n.LuminanceAlphaFormat = 1023,
  39259. n.RGBEFormat = n.RGBAFormat,
  39260. n.RGB_S3TC_DXT1_Format = 2001,
  39261. n.RGBA_S3TC_DXT1_Format = 2002,
  39262. n.RGBA_S3TC_DXT3_Format = 2003,
  39263. n.RGBA_S3TC_DXT5_Format = 2004,
  39264. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39265. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39266. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39267. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39268. n.RGB_ETC1_Format = 2151,
  39269. n.LoopOnce = 2200,
  39270. n.LoopRepeat = 2201,
  39271. n.LoopPingPong = 2202,
  39272. n.InterpolateDiscrete = 2300,
  39273. n.InterpolateLinear = 2301,
  39274. n.InterpolateSmooth = 2302,
  39275. n.ZeroCurvatureEnding = 2400,
  39276. n.ZeroSlopeEnding = 2401,
  39277. n.WrapAroundEnding = 2402,
  39278. n.TrianglesDrawMode = 0,
  39279. n.TriangleStripDrawMode = 1,
  39280. n.TriangleFanDrawMode = 2,
  39281. n.LinearEncoding = 3e3,
  39282. n.sRGBEncoding = 3001,
  39283. n.GammaEncoding = 3007,
  39284. n.RGBEEncoding = 3002,
  39285. n.LogLuvEncoding = 3003,
  39286. n.RGBM7Encoding = 3004,
  39287. n.RGBM16Encoding = 3005,
  39288. n.RGBDEncoding = 3006,
  39289. n.Color = function(e) {
  39290. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39291. }
  39292. ,
  39293. n.Color.prototype = {
  39294. constructor: n.Color,
  39295. r: 1,
  39296. g: 1,
  39297. b: 1,
  39298. set: function(e) {
  39299. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39300. this
  39301. },
  39302. setScalar: function(e) {
  39303. this.r = e,
  39304. this.g = e,
  39305. this.b = e
  39306. },
  39307. setHex: function(e) {
  39308. return e = Math.floor(e),
  39309. this.r = (e >> 16 & 255) / 255,
  39310. this.g = (e >> 8 & 255) / 255,
  39311. this.b = (255 & e) / 255,
  39312. this
  39313. },
  39314. setRGB: function(e, t, i) {
  39315. return this.r = e,
  39316. this.g = t,
  39317. this.b = i,
  39318. this
  39319. },
  39320. setHSL: function() {
  39321. function e(e, t, i) {
  39322. return i < 0 && (i += 1),
  39323. i > 1 && (i -= 1),
  39324. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39325. }
  39326. return function(t, i, r) {
  39327. if (t = n.Math.euclideanModulo(t, 1),
  39328. i = n.Math.clamp(i, 0, 1),
  39329. r = n.Math.clamp(r, 0, 1),
  39330. 0 === i)
  39331. this.r = this.g = this.b = r;
  39332. else {
  39333. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39334. , a = 2 * r - o;
  39335. this.r = e(a, o, t + 1 / 3),
  39336. this.g = e(a, o, t),
  39337. this.b = e(a, o, t - 1 / 3)
  39338. }
  39339. return this
  39340. }
  39341. }(),
  39342. setStyle: function(e) {
  39343. function t(t) {
  39344. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39345. }
  39346. var i;
  39347. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39348. var r, o = i[1], a = i[2];
  39349. switch (o) {
  39350. case "rgb":
  39351. case "rgba":
  39352. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39353. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39354. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39355. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39356. t(r[5]),
  39357. this;
  39358. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39359. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39360. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39361. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39362. t(r[5]),
  39363. this;
  39364. break;
  39365. case "hsl":
  39366. case "hsla":
  39367. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39368. var s = parseFloat(r[1]) / 360
  39369. , l = parseInt(r[2], 10) / 100
  39370. , c = parseInt(r[3], 10) / 100;
  39371. return t(r[5]),
  39372. this.setHSL(s, l, c)
  39373. }
  39374. }
  39375. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39376. var h = i[1]
  39377. , u = h.length;
  39378. if (3 === u)
  39379. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39380. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39381. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39382. this;
  39383. if (6 === u)
  39384. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39385. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39386. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39387. this
  39388. }
  39389. if (e && e.length > 0) {
  39390. var h = n.ColorKeywords[e];
  39391. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39392. }
  39393. return this
  39394. },
  39395. clone: function() {
  39396. return new this.constructor(this.r,this.g,this.b)
  39397. },
  39398. copy: function(e) {
  39399. return this.r = e.r,
  39400. this.g = e.g,
  39401. this.b = e.b,
  39402. this
  39403. },
  39404. copyGammaToLinear: function(e, t) {
  39405. return void 0 === t && (t = 2),
  39406. this.r = Math.pow(e.r, t),
  39407. this.g = Math.pow(e.g, t),
  39408. this.b = Math.pow(e.b, t),
  39409. this
  39410. },
  39411. copyLinearToGamma: function(e, t) {
  39412. void 0 === t && (t = 2);
  39413. var i = t > 0 ? 1 / t : 1;
  39414. return this.r = Math.pow(e.r, i),
  39415. this.g = Math.pow(e.g, i),
  39416. this.b = Math.pow(e.b, i),
  39417. this
  39418. },
  39419. convertGammaToLinear: function() {
  39420. var e = this.r
  39421. , t = this.g
  39422. , i = this.b;
  39423. return this.r = e * e,
  39424. this.g = t * t,
  39425. this.b = i * i,
  39426. this
  39427. },
  39428. convertLinearToGamma: function() {
  39429. return this.r = Math.sqrt(this.r),
  39430. this.g = Math.sqrt(this.g),
  39431. this.b = Math.sqrt(this.b),
  39432. this
  39433. },
  39434. getHex: function() {
  39435. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39436. },
  39437. getHexString: function() {
  39438. return ("000000" + this.getHex().toString(16)).slice(-6)
  39439. },
  39440. getHSL: function(e) {
  39441. var t, i, n = e || {
  39442. h: 0,
  39443. s: 0,
  39444. l: 0
  39445. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39446. if (l === s)
  39447. t = 0,
  39448. i = 0;
  39449. else {
  39450. var h = s - l;
  39451. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39452. s) {
  39453. case r:
  39454. t = (o - a) / h + (o < a ? 6 : 0);
  39455. break;
  39456. case o:
  39457. t = (a - r) / h + 2;
  39458. break;
  39459. case a:
  39460. t = (r - o) / h + 4
  39461. }
  39462. t /= 6
  39463. }
  39464. return n.h = t,
  39465. n.s = i,
  39466. n.l = c,
  39467. n
  39468. },
  39469. getStyle: function() {
  39470. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39471. },
  39472. offsetHSL: function(e, t, i) {
  39473. var n = this.getHSL();
  39474. return n.h += e,
  39475. n.s += t,
  39476. n.l += i,
  39477. this.setHSL(n.h, n.s, n.l),
  39478. this
  39479. },
  39480. add: function(e) {
  39481. return this.r += e.r,
  39482. this.g += e.g,
  39483. this.b += e.b,
  39484. this
  39485. },
  39486. addColors: function(e, t) {
  39487. return this.r = e.r + t.r,
  39488. this.g = e.g + t.g,
  39489. this.b = e.b + t.b,
  39490. this
  39491. },
  39492. addScalar: function(e) {
  39493. return this.r += e,
  39494. this.g += e,
  39495. this.b += e,
  39496. this
  39497. },
  39498. multiply: function(e) {
  39499. return this.r *= e.r,
  39500. this.g *= e.g,
  39501. this.b *= e.b,
  39502. this
  39503. },
  39504. multiplyScalar: function(e) {
  39505. return this.r *= e,
  39506. this.g *= e,
  39507. this.b *= e,
  39508. this
  39509. },
  39510. lerp: function(e, t) {
  39511. return this.r += (e.r - this.r) * t,
  39512. this.g += (e.g - this.g) * t,
  39513. this.b += (e.b - this.b) * t,
  39514. this
  39515. },
  39516. equals: function(e) {
  39517. return e.r === this.r && e.g === this.g && e.b === this.b
  39518. },
  39519. fromArray: function(e, t) {
  39520. return void 0 === t && (t = 0),
  39521. this.r = e[t],
  39522. this.g = e[t + 1],
  39523. this.b = e[t + 2],
  39524. this
  39525. },
  39526. toArray: function(e, t) {
  39527. return void 0 === e && (e = []),
  39528. void 0 === t && (t = 0),
  39529. e[t] = this.r,
  39530. e[t + 1] = this.g,
  39531. e[t + 2] = this.b,
  39532. e
  39533. }
  39534. },
  39535. n.ColorKeywords = {
  39536. aliceblue: 15792383,
  39537. antiquewhite: 16444375,
  39538. aqua: 65535,
  39539. aquamarine: 8388564,
  39540. azure: 15794175,
  39541. beige: 16119260,
  39542. bisque: 16770244,
  39543. black: 0,
  39544. blanchedalmond: 16772045,
  39545. blue: 255,
  39546. blueviolet: 9055202,
  39547. brown: 10824234,
  39548. burlywood: 14596231,
  39549. cadetblue: 6266528,
  39550. chartreuse: 8388352,
  39551. chocolate: 13789470,
  39552. coral: 16744272,
  39553. cornflowerblue: 6591981,
  39554. cornsilk: 16775388,
  39555. crimson: 14423100,
  39556. cyan: 65535,
  39557. darkblue: 139,
  39558. darkcyan: 35723,
  39559. darkgoldenrod: 12092939,
  39560. darkgray: 11119017,
  39561. darkgreen: 25600,
  39562. darkgrey: 11119017,
  39563. darkkhaki: 12433259,
  39564. darkmagenta: 9109643,
  39565. darkolivegreen: 5597999,
  39566. darkorange: 16747520,
  39567. darkorchid: 10040012,
  39568. darkred: 9109504,
  39569. darksalmon: 15308410,
  39570. darkseagreen: 9419919,
  39571. darkslateblue: 4734347,
  39572. darkslategray: 3100495,
  39573. darkslategrey: 3100495,
  39574. darkturquoise: 52945,
  39575. darkviolet: 9699539,
  39576. deeppink: 16716947,
  39577. deepskyblue: 49151,
  39578. dimgray: 6908265,
  39579. dimgrey: 6908265,
  39580. dodgerblue: 2003199,
  39581. firebrick: 11674146,
  39582. floralwhite: 16775920,
  39583. forestgreen: 2263842,
  39584. fuchsia: 16711935,
  39585. gainsboro: 14474460,
  39586. ghostwhite: 16316671,
  39587. gold: 16766720,
  39588. goldenrod: 14329120,
  39589. gray: 8421504,
  39590. green: 32768,
  39591. greenyellow: 11403055,
  39592. grey: 8421504,
  39593. honeydew: 15794160,
  39594. hotpink: 16738740,
  39595. indianred: 13458524,
  39596. indigo: 4915330,
  39597. ivory: 16777200,
  39598. khaki: 15787660,
  39599. lavender: 15132410,
  39600. lavenderblush: 16773365,
  39601. lawngreen: 8190976,
  39602. lemonchiffon: 16775885,
  39603. lightblue: 11393254,
  39604. lightcoral: 15761536,
  39605. lightcyan: 14745599,
  39606. lightgoldenrodyellow: 16448210,
  39607. lightgray: 13882323,
  39608. lightgreen: 9498256,
  39609. lightgrey: 13882323,
  39610. lightpink: 16758465,
  39611. lightsalmon: 16752762,
  39612. lightseagreen: 2142890,
  39613. lightskyblue: 8900346,
  39614. lightslategray: 7833753,
  39615. lightslategrey: 7833753,
  39616. lightsteelblue: 11584734,
  39617. lightyellow: 16777184,
  39618. lime: 65280,
  39619. limegreen: 3329330,
  39620. linen: 16445670,
  39621. magenta: 16711935,
  39622. maroon: 8388608,
  39623. mediumaquamarine: 6737322,
  39624. mediumblue: 205,
  39625. mediumorchid: 12211667,
  39626. mediumpurple: 9662683,
  39627. mediumseagreen: 3978097,
  39628. mediumslateblue: 8087790,
  39629. mediumspringgreen: 64154,
  39630. mediumturquoise: 4772300,
  39631. mediumvioletred: 13047173,
  39632. midnightblue: 1644912,
  39633. mintcream: 16121850,
  39634. mistyrose: 16770273,
  39635. moccasin: 16770229,
  39636. navajowhite: 16768685,
  39637. navy: 128,
  39638. oldlace: 16643558,
  39639. olive: 8421376,
  39640. olivedrab: 7048739,
  39641. orange: 16753920,
  39642. orangered: 16729344,
  39643. orchid: 14315734,
  39644. palegoldenrod: 15657130,
  39645. palegreen: 10025880,
  39646. paleturquoise: 11529966,
  39647. palevioletred: 14381203,
  39648. papayawhip: 16773077,
  39649. peachpuff: 16767673,
  39650. peru: 13468991,
  39651. pink: 16761035,
  39652. plum: 14524637,
  39653. powderblue: 11591910,
  39654. purple: 8388736,
  39655. red: 16711680,
  39656. rosybrown: 12357519,
  39657. royalblue: 4286945,
  39658. saddlebrown: 9127187,
  39659. salmon: 16416882,
  39660. sandybrown: 16032864,
  39661. seagreen: 3050327,
  39662. seashell: 16774638,
  39663. sienna: 10506797,
  39664. silver: 12632256,
  39665. skyblue: 8900331,
  39666. slateblue: 6970061,
  39667. slategray: 7372944,
  39668. slategrey: 7372944,
  39669. snow: 16775930,
  39670. springgreen: 65407,
  39671. steelblue: 4620980,
  39672. tan: 13808780,
  39673. teal: 32896,
  39674. thistle: 14204888,
  39675. tomato: 16737095,
  39676. turquoise: 4251856,
  39677. violet: 15631086,
  39678. wheat: 16113331,
  39679. white: 16777215,
  39680. whitesmoke: 16119285,
  39681. yellow: 16776960,
  39682. yellowgreen: 10145074
  39683. },
  39684. n.Quaternion = function(e, t, i, n) {
  39685. this._x = e || 0,
  39686. this._y = t || 0,
  39687. this._z = i || 0,
  39688. this._w = void 0 !== n ? n : 1
  39689. }
  39690. ,
  39691. n.Quaternion.prototype = {
  39692. constructor: n.Quaternion,
  39693. get x() {
  39694. return this._x
  39695. },
  39696. set x(e) {
  39697. this._x = e,
  39698. this.onChangeCallback()
  39699. },
  39700. get y() {
  39701. return this._y
  39702. },
  39703. set y(e) {
  39704. this._y = e,
  39705. this.onChangeCallback()
  39706. },
  39707. get z() {
  39708. return this._z
  39709. },
  39710. set z(e) {
  39711. this._z = e,
  39712. this.onChangeCallback()
  39713. },
  39714. get w() {
  39715. return this._w
  39716. },
  39717. set w(e) {
  39718. this._w = e,
  39719. this.onChangeCallback()
  39720. },
  39721. set: function(e, t, i, n) {
  39722. return this._x = e,
  39723. this._y = t,
  39724. this._z = i,
  39725. this._w = n,
  39726. this.onChangeCallback(),
  39727. this
  39728. },
  39729. clone: function() {
  39730. return new this.constructor(this._x,this._y,this._z,this._w)
  39731. },
  39732. copy: function(e) {
  39733. return this._x = e.x,
  39734. this._y = e.y,
  39735. this._z = e.z,
  39736. this._w = e.w,
  39737. this.onChangeCallback(),
  39738. this
  39739. },
  39740. setFromEuler: function(e, t) {
  39741. if (e instanceof n.Euler == !1)
  39742. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39743. var i = Math.cos(e._x / 2)
  39744. , r = Math.cos(e._y / 2)
  39745. , o = Math.cos(e._z / 2)
  39746. , a = Math.sin(e._x / 2)
  39747. , s = Math.sin(e._y / 2)
  39748. , l = Math.sin(e._z / 2)
  39749. , c = e.order;
  39750. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39751. this._y = i * s * o - a * r * l,
  39752. this._z = i * r * l + a * s * o,
  39753. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39754. this._y = i * s * o - a * r * l,
  39755. this._z = i * r * l - a * s * o,
  39756. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39757. this._y = i * s * o + a * r * l,
  39758. this._z = i * r * l + a * s * o,
  39759. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39760. this._y = i * s * o + a * r * l,
  39761. this._z = i * r * l - a * s * o,
  39762. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39763. this._y = i * s * o + a * r * l,
  39764. this._z = i * r * l - a * s * o,
  39765. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39766. this._y = i * s * o - a * r * l,
  39767. this._z = i * r * l + a * s * o,
  39768. this._w = i * r * o + a * s * l),
  39769. t !== !1 && this.onChangeCallback(),
  39770. this
  39771. },
  39772. setFromAxisAngle: function(e, t) {
  39773. var i = t / 2
  39774. , n = Math.sin(i);
  39775. return this._x = e.x * n,
  39776. this._y = e.y * n,
  39777. this._z = e.z * n,
  39778. this._w = Math.cos(i),
  39779. this.onChangeCallback(),
  39780. this
  39781. },
  39782. setFromRotationMatrix: function(e) {
  39783. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39784. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39785. this._w = .25 / t,
  39786. this._x = (h - l) * t,
  39787. this._y = (o - c) * t,
  39788. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39789. this._w = (h - l) / t,
  39790. this._x = .25 * t,
  39791. this._y = (r + a) / t,
  39792. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39793. this._w = (o - c) / t,
  39794. this._x = (r + a) / t,
  39795. this._y = .25 * t,
  39796. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39797. this._w = (a - r) / t,
  39798. this._x = (o + c) / t,
  39799. this._y = (l + h) / t,
  39800. this._z = .25 * t),
  39801. this.onChangeCallback(),
  39802. this
  39803. },
  39804. setFromUnitVectors: function() {
  39805. var e, t, i = 1e-6;
  39806. return function(r, o) {
  39807. return void 0 === e && (e = new n.Vector3),
  39808. t = r.dot(o) + 1,
  39809. t < i ? (t = 0,
  39810. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39811. this._x = e.x,
  39812. this._y = e.y,
  39813. this._z = e.z,
  39814. this._w = t,
  39815. this.normalize(),
  39816. this
  39817. }
  39818. }(),
  39819. inverse: function() {
  39820. return this.conjugate().normalize(),
  39821. this
  39822. },
  39823. conjugate: function() {
  39824. return this._x *= -1,
  39825. this._y *= -1,
  39826. this._z *= -1,
  39827. this.onChangeCallback(),
  39828. this
  39829. },
  39830. dot: function(e) {
  39831. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39832. },
  39833. lengthSq: function() {
  39834. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39835. },
  39836. length: function() {
  39837. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39838. },
  39839. normalize: function() {
  39840. var e = this.length();
  39841. return 0 === e ? (this._x = 0,
  39842. this._y = 0,
  39843. this._z = 0,
  39844. this._w = 1) : (e = 1 / e,
  39845. this._x = this._x * e,
  39846. this._y = this._y * e,
  39847. this._z = this._z * e,
  39848. this._w = this._w * e),
  39849. this.onChangeCallback(),
  39850. this
  39851. },
  39852. multiply: function(e, t) {
  39853. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39854. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39855. },
  39856. multiplyQuaternions: function(e, t) {
  39857. var i = e._x
  39858. , n = e._y
  39859. , r = e._z
  39860. , o = e._w
  39861. , a = t._x
  39862. , s = t._y
  39863. , l = t._z
  39864. , c = t._w;
  39865. return this._x = i * c + o * a + n * l - r * s,
  39866. this._y = n * c + o * s + r * a - i * l,
  39867. this._z = r * c + o * l + i * s - n * a,
  39868. this._w = o * c - i * a - n * s - r * l,
  39869. this.onChangeCallback(),
  39870. this
  39871. },
  39872. slerp: function(e, t) {
  39873. if (0 === t)
  39874. return this;
  39875. if (1 === t)
  39876. return this.copy(e);
  39877. var i = this._x
  39878. , n = this._y
  39879. , r = this._z
  39880. , o = this._w
  39881. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39882. if (a < 0 ? (this._w = -e._w,
  39883. this._x = -e._x,
  39884. this._y = -e._y,
  39885. this._z = -e._z,
  39886. a = -a) : this.copy(e),
  39887. a >= 1)
  39888. return this._w = o,
  39889. this._x = i,
  39890. this._y = n,
  39891. this._z = r,
  39892. this;
  39893. var s = Math.sqrt(1 - a * a);
  39894. if (Math.abs(s) < .001)
  39895. return this._w = .5 * (o + this._w),
  39896. this._x = .5 * (i + this._x),
  39897. this._y = .5 * (n + this._y),
  39898. this._z = .5 * (r + this._z),
  39899. this;
  39900. var l = Math.atan2(s, a)
  39901. , c = Math.sin((1 - t) * l) / s
  39902. , h = Math.sin(t * l) / s;
  39903. return this._w = o * c + this._w * h,
  39904. this._x = i * c + this._x * h,
  39905. this._y = n * c + this._y * h,
  39906. this._z = r * c + this._z * h,
  39907. this.onChangeCallback(),
  39908. this
  39909. },
  39910. equals: function(e) {
  39911. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39912. },
  39913. fromArray: function(e, t) {
  39914. return void 0 === t && (t = 0),
  39915. this._x = e[t],
  39916. this._y = e[t + 1],
  39917. this._z = e[t + 2],
  39918. this._w = e[t + 3],
  39919. this.onChangeCallback(),
  39920. this
  39921. },
  39922. toArray: function(e, t) {
  39923. return void 0 === e && (e = []),
  39924. void 0 === t && (t = 0),
  39925. e[t] = this._x,
  39926. e[t + 1] = this._y,
  39927. e[t + 2] = this._z,
  39928. e[t + 3] = this._w,
  39929. e
  39930. },
  39931. onChange: function(e) {
  39932. return this.onChangeCallback = e,
  39933. this
  39934. },
  39935. onChangeCallback: function() {}
  39936. },
  39937. Object.assign(n.Quaternion, {
  39938. slerp: function(e, t, i, n) {
  39939. return i.copy(e).slerp(t, n)
  39940. },
  39941. slerpFlat: function(e, t, i, n, r, o, a) {
  39942. var s = i[n + 0]
  39943. , l = i[n + 1]
  39944. , c = i[n + 2]
  39945. , h = i[n + 3]
  39946. , u = r[o + 0]
  39947. , d = r[o + 1]
  39948. , p = r[o + 2]
  39949. , f = r[o + 3];
  39950. if (h !== f || s !== u || l !== d || c !== p) {
  39951. var g = 1 - a
  39952. , m = s * u + l * d + c * p + h * f
  39953. , v = m >= 0 ? 1 : -1
  39954. , A = 1 - m * m;
  39955. if (A > Number.EPSILON) {
  39956. var y = Math.sqrt(A)
  39957. , C = Math.atan2(y, m * v);
  39958. g = Math.sin(g * C) / y,
  39959. a = Math.sin(a * C) / y
  39960. }
  39961. var I = a * v;
  39962. if (s = s * g + u * I,
  39963. l = l * g + d * I,
  39964. c = c * g + p * I,
  39965. h = h * g + f * I,
  39966. g === 1 - a) {
  39967. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39968. s *= E,
  39969. l *= E,
  39970. c *= E,
  39971. h *= E
  39972. }
  39973. }
  39974. e[t] = s,
  39975. e[t + 1] = l,
  39976. e[t + 2] = c,
  39977. e[t + 3] = h
  39978. }
  39979. }),
  39980. n.Vector2 = function(e, t) {
  39981. this.x = e || 0,
  39982. this.y = t || 0
  39983. }
  39984. ,
  39985. n.Vector2.prototype = {
  39986. constructor: n.Vector2,
  39987. get width() {
  39988. return this.x
  39989. },
  39990. set width(e) {
  39991. this.x = e
  39992. },
  39993. get height() {
  39994. return this.y
  39995. },
  39996. set height(e) {
  39997. this.y = e
  39998. },
  39999. set: function(e, t) {
  40000. return this.x = e,
  40001. this.y = t,
  40002. this
  40003. },
  40004. setScalar: function(e) {
  40005. return this.x = e,
  40006. this.y = e,
  40007. this
  40008. },
  40009. setX: function(e) {
  40010. return this.x = e,
  40011. this
  40012. },
  40013. setY: function(e) {
  40014. return this.y = e,
  40015. this
  40016. },
  40017. setComponent: function(e, t) {
  40018. switch (e) {
  40019. case 0:
  40020. this.x = t;
  40021. break;
  40022. case 1:
  40023. this.y = t;
  40024. break;
  40025. default:
  40026. throw new Error("index is out of range: " + e)
  40027. }
  40028. },
  40029. getComponent: function(e) {
  40030. switch (e) {
  40031. case 0:
  40032. return this.x;
  40033. case 1:
  40034. return this.y;
  40035. default:
  40036. throw new Error("index is out of range: " + e)
  40037. }
  40038. },
  40039. clone: function() {
  40040. return new this.constructor(this.x,this.y)
  40041. },
  40042. copy: function(e) {
  40043. return this.x = e.x,
  40044. this.y = e.y,
  40045. this
  40046. },
  40047. add: function(e, t) {
  40048. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40049. this.addVectors(e, t)) : (this.x += e.x,
  40050. this.y += e.y,
  40051. this)
  40052. },
  40053. addScalar: function(e) {
  40054. return this.x += e,
  40055. this.y += e,
  40056. this
  40057. },
  40058. addVectors: function(e, t) {
  40059. return this.x = e.x + t.x,
  40060. this.y = e.y + t.y,
  40061. this
  40062. },
  40063. addScaledVector: function(e, t) {
  40064. return this.x += e.x * t,
  40065. this.y += e.y * t,
  40066. this
  40067. },
  40068. sub: function(e, t) {
  40069. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40070. this.subVectors(e, t)) : (this.x -= e.x,
  40071. this.y -= e.y,
  40072. this)
  40073. },
  40074. subScalar: function(e) {
  40075. return this.x -= e,
  40076. this.y -= e,
  40077. this
  40078. },
  40079. subVectors: function(e, t) {
  40080. return this.x = e.x - t.x,
  40081. this.y = e.y - t.y,
  40082. this
  40083. },
  40084. multiply: function(e) {
  40085. return this.x *= e.x,
  40086. this.y *= e.y,
  40087. this
  40088. },
  40089. multiplyScalar: function(e) {
  40090. return isFinite(e) ? (this.x *= e,
  40091. this.y *= e) : (this.x = 0,
  40092. this.y = 0),
  40093. this
  40094. },
  40095. divide: function(e) {
  40096. return this.x /= e.x,
  40097. this.y /= e.y,
  40098. this
  40099. },
  40100. divideScalar: function(e) {
  40101. return this.multiplyScalar(1 / e)
  40102. },
  40103. min: function(e) {
  40104. return this.x = Math.min(this.x, e.x),
  40105. this.y = Math.min(this.y, e.y),
  40106. this
  40107. },
  40108. max: function(e) {
  40109. return this.x = Math.max(this.x, e.x),
  40110. this.y = Math.max(this.y, e.y),
  40111. this
  40112. },
  40113. clamp: function(e, t) {
  40114. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40115. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40116. this
  40117. },
  40118. clampScalar: function() {
  40119. var e, t;
  40120. return function(i, r) {
  40121. return void 0 === e && (e = new n.Vector2,
  40122. t = new n.Vector2),
  40123. e.set(i, i),
  40124. t.set(r, r),
  40125. this.clamp(e, t)
  40126. }
  40127. }(),
  40128. clampLength: function(e, t) {
  40129. var i = this.length();
  40130. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40131. this
  40132. },
  40133. floor: function() {
  40134. return this.x = Math.floor(this.x),
  40135. this.y = Math.floor(this.y),
  40136. this
  40137. },
  40138. ceil: function() {
  40139. return this.x = Math.ceil(this.x),
  40140. this.y = Math.ceil(this.y),
  40141. this
  40142. },
  40143. round: function() {
  40144. return this.x = Math.round(this.x),
  40145. this.y = Math.round(this.y),
  40146. this
  40147. },
  40148. roundToZero: function() {
  40149. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40150. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40151. this
  40152. },
  40153. negate: function() {
  40154. return this.x = -this.x,
  40155. this.y = -this.y,
  40156. this
  40157. },
  40158. dot: function(e) {
  40159. return this.x * e.x + this.y * e.y
  40160. },
  40161. lengthSq: function() {
  40162. return this.x * this.x + this.y * this.y
  40163. },
  40164. length: function() {
  40165. return Math.sqrt(this.x * this.x + this.y * this.y)
  40166. },
  40167. lengthManhattan: function() {
  40168. return Math.abs(this.x) + Math.abs(this.y)
  40169. },
  40170. normalize: function() {
  40171. return this.divideScalar(this.length())
  40172. },
  40173. angle: function() {
  40174. var e = Math.atan2(this.y, this.x);
  40175. return e < 0 && (e += 2 * Math.PI),
  40176. e
  40177. },
  40178. distanceTo: function(e) {
  40179. return Math.sqrt(this.distanceToSquared(e))
  40180. },
  40181. distanceToSquared: function(e) {
  40182. var t = this.x - e.x
  40183. , i = this.y - e.y;
  40184. return t * t + i * i
  40185. },
  40186. setLength: function(e) {
  40187. return this.multiplyScalar(e / this.length())
  40188. },
  40189. lerp: function(e, t) {
  40190. return this.x += (e.x - this.x) * t,
  40191. this.y += (e.y - this.y) * t,
  40192. this
  40193. },
  40194. lerpVectors: function(e, t, i) {
  40195. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40196. this
  40197. },
  40198. equals: function(e) {
  40199. return e.x === this.x && e.y === this.y
  40200. },
  40201. fromArray: function(e, t) {
  40202. return void 0 === t && (t = 0),
  40203. this.x = e[t],
  40204. this.y = e[t + 1],
  40205. this
  40206. },
  40207. toArray: function(e, t) {
  40208. return void 0 === e && (e = []),
  40209. void 0 === t && (t = 0),
  40210. e[t] = this.x,
  40211. e[t + 1] = this.y,
  40212. e
  40213. },
  40214. fromAttribute: function(e, t, i) {
  40215. return void 0 === i && (i = 0),
  40216. t = t * e.itemSize + i,
  40217. this.x = e.array[t],
  40218. this.y = e.array[t + 1],
  40219. this
  40220. },
  40221. rotateAround: function(e, t) {
  40222. var i = Math.cos(t)
  40223. , n = Math.sin(t)
  40224. , r = this.x - e.x
  40225. , o = this.y - e.y;
  40226. return this.x = r * i - o * n + e.x,
  40227. this.y = r * n + o * i + e.y,
  40228. this
  40229. }
  40230. },
  40231. n.Vector3 = function(e, t, i) {
  40232. this.x = e || 0,
  40233. this.y = t || 0,
  40234. this.z = i || 0
  40235. }
  40236. ,
  40237. n.Vector3.prototype = {
  40238. constructor: n.Vector3,
  40239. set: function(e, t, i) {
  40240. return this.x = e,
  40241. this.y = t,
  40242. this.z = i,
  40243. this
  40244. },
  40245. setScalar: function(e) {
  40246. return this.x = e,
  40247. this.y = e,
  40248. this.z = e,
  40249. this
  40250. },
  40251. setX: function(e) {
  40252. return this.x = e,
  40253. this
  40254. },
  40255. setY: function(e) {
  40256. return this.y = e,
  40257. this
  40258. },
  40259. setZ: function(e) {
  40260. return this.z = e,
  40261. this
  40262. },
  40263. setComponent: function(e, t) {
  40264. switch (e) {
  40265. case 0:
  40266. this.x = t;
  40267. break;
  40268. case 1:
  40269. this.y = t;
  40270. break;
  40271. case 2:
  40272. this.z = t;
  40273. break;
  40274. default:
  40275. throw new Error("index is out of range: " + e)
  40276. }
  40277. },
  40278. getComponent: function(e) {
  40279. switch (e) {
  40280. case 0:
  40281. return this.x;
  40282. case 1:
  40283. return this.y;
  40284. case 2:
  40285. return this.z;
  40286. default:
  40287. throw new Error("index is out of range: " + e)
  40288. }
  40289. },
  40290. clone: function() {
  40291. return new this.constructor(this.x,this.y,this.z)
  40292. },
  40293. copy: function(e) {
  40294. return this.x = e.x,
  40295. this.y = e.y,
  40296. this.z = e.z,
  40297. this
  40298. },
  40299. add: function(e, t) {
  40300. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40301. this.addVectors(e, t)) : (this.x += e.x,
  40302. this.y += e.y,
  40303. this.z += e.z,
  40304. this)
  40305. },
  40306. addScalar: function(e) {
  40307. return this.x += e,
  40308. this.y += e,
  40309. this.z += e,
  40310. this
  40311. },
  40312. addVectors: function(e, t) {
  40313. return this.x = e.x + t.x,
  40314. this.y = e.y + t.y,
  40315. this.z = e.z + t.z,
  40316. this
  40317. },
  40318. addScaledVector: function(e, t) {
  40319. return this.x += e.x * t,
  40320. this.y += e.y * t,
  40321. this.z += e.z * t,
  40322. this
  40323. },
  40324. sub: function(e, t) {
  40325. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40326. this.subVectors(e, t)) : (this.x -= e.x,
  40327. this.y -= e.y,
  40328. this.z -= e.z,
  40329. this)
  40330. },
  40331. subScalar: function(e) {
  40332. return this.x -= e,
  40333. this.y -= e,
  40334. this.z -= e,
  40335. this
  40336. },
  40337. subVectors: function(e, t) {
  40338. return this.x = e.x - t.x,
  40339. this.y = e.y - t.y,
  40340. this.z = e.z - t.z,
  40341. this
  40342. },
  40343. multiply: function(e, t) {
  40344. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40345. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40346. this.y *= e.y,
  40347. this.z *= e.z,
  40348. this)
  40349. },
  40350. multiplyScalar: function(e) {
  40351. return isFinite(e) ? (this.x *= e,
  40352. this.y *= e,
  40353. this.z *= e) : (this.x = 0,
  40354. this.y = 0,
  40355. this.z = 0),
  40356. this
  40357. },
  40358. multiplyVectors: function(e, t) {
  40359. return this.x = e.x * t.x,
  40360. this.y = e.y * t.y,
  40361. this.z = e.z * t.z,
  40362. this
  40363. },
  40364. applyEuler: function() {
  40365. var e;
  40366. return function(t) {
  40367. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40368. void 0 === e && (e = new n.Quaternion),
  40369. this.applyQuaternion(e.setFromEuler(t)),
  40370. this
  40371. }
  40372. }(),
  40373. applyAxisAngle: function() {
  40374. var e;
  40375. return function(t, i) {
  40376. return void 0 === e && (e = new n.Quaternion),
  40377. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40378. this
  40379. }
  40380. }(),
  40381. applyMatrix3: function(e) {
  40382. var t = this.x
  40383. , i = this.y
  40384. , n = this.z
  40385. , r = e.elements;
  40386. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40387. this.y = r[1] * t + r[4] * i + r[7] * n,
  40388. this.z = r[2] * t + r[5] * i + r[8] * n,
  40389. this
  40390. },
  40391. applyMatrix4: function(e) {
  40392. var t = this.x
  40393. , i = this.y
  40394. , n = this.z
  40395. , r = e.elements;
  40396. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40397. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40398. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40399. this
  40400. },
  40401. applyProjection: function(e) {
  40402. var t = this.x
  40403. , i = this.y
  40404. , n = this.z
  40405. , r = e.elements
  40406. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40407. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40408. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40409. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40410. this
  40411. },
  40412. applyQuaternion: function(e) {
  40413. var t = this.x
  40414. , i = this.y
  40415. , n = this.z
  40416. , r = e.x
  40417. , o = e.y
  40418. , a = e.z
  40419. , s = e.w
  40420. , l = s * t + o * n - a * i
  40421. , c = s * i + a * t - r * n
  40422. , h = s * n + r * i - o * t
  40423. , u = -r * t - o * i - a * n;
  40424. return this.x = l * s + u * -r + c * -a - h * -o,
  40425. this.y = c * s + u * -o + h * -r - l * -a,
  40426. this.z = h * s + u * -a + l * -o - c * -r,
  40427. this
  40428. },
  40429. project: function() {
  40430. var e;
  40431. return function(t) {
  40432. return void 0 === e && (e = new n.Matrix4),
  40433. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40434. this.applyProjection(e)
  40435. }
  40436. }(),
  40437. unproject: function() {
  40438. var e;
  40439. return function(t) {
  40440. return void 0 === e && (e = new n.Matrix4),
  40441. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40442. this.applyProjection(e)
  40443. }
  40444. }(),
  40445. transformDirection: function(e) {
  40446. var t = this.x
  40447. , i = this.y
  40448. , n = this.z
  40449. , r = e.elements;
  40450. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40451. this.y = r[1] * t + r[5] * i + r[9] * n,
  40452. this.z = r[2] * t + r[6] * i + r[10] * n,
  40453. this.normalize(),
  40454. this
  40455. },
  40456. divide: function(e) {
  40457. return this.x /= e.x,
  40458. this.y /= e.y,
  40459. this.z /= e.z,
  40460. this
  40461. },
  40462. divideScalar: function(e) {
  40463. return this.multiplyScalar(1 / e)
  40464. },
  40465. min: function(e) {
  40466. return this.x = Math.min(this.x, e.x),
  40467. this.y = Math.min(this.y, e.y),
  40468. this.z = Math.min(this.z, e.z),
  40469. this
  40470. },
  40471. max: function(e) {
  40472. return this.x = Math.max(this.x, e.x),
  40473. this.y = Math.max(this.y, e.y),
  40474. this.z = Math.max(this.z, e.z),
  40475. this
  40476. },
  40477. clamp: function(e, t) {
  40478. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40479. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40480. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40481. this
  40482. },
  40483. clampScalar: function() {
  40484. var e, t;
  40485. return function(i, r) {
  40486. return void 0 === e && (e = new n.Vector3,
  40487. t = new n.Vector3),
  40488. e.set(i, i, i),
  40489. t.set(r, r, r),
  40490. this.clamp(e, t)
  40491. }
  40492. }(),
  40493. clampLength: function(e, t) {
  40494. var i = this.length();
  40495. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40496. this
  40497. },
  40498. floor: function() {
  40499. return this.x = Math.floor(this.x),
  40500. this.y = Math.floor(this.y),
  40501. this.z = Math.floor(this.z),
  40502. this
  40503. },
  40504. ceil: function() {
  40505. return this.x = Math.ceil(this.x),
  40506. this.y = Math.ceil(this.y),
  40507. this.z = Math.ceil(this.z),
  40508. this
  40509. },
  40510. round: function() {
  40511. return this.x = Math.round(this.x),
  40512. this.y = Math.round(this.y),
  40513. this.z = Math.round(this.z),
  40514. this
  40515. },
  40516. roundToZero: function() {
  40517. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40518. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40519. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40520. this
  40521. },
  40522. negate: function() {
  40523. return this.x = -this.x,
  40524. this.y = -this.y,
  40525. this.z = -this.z,
  40526. this
  40527. },
  40528. dot: function(e) {
  40529. return this.x * e.x + this.y * e.y + this.z * e.z
  40530. },
  40531. lengthSq: function() {
  40532. return this.x * this.x + this.y * this.y + this.z * this.z
  40533. },
  40534. length: function() {
  40535. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40536. },
  40537. lengthManhattan: function() {
  40538. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40539. },
  40540. normalize: function() {
  40541. return this.divideScalar(this.length())
  40542. },
  40543. setLength: function(e) {
  40544. return this.multiplyScalar(e / this.length())
  40545. },
  40546. lerp: function(e, t) {
  40547. return this.x += (e.x - this.x) * t,
  40548. this.y += (e.y - this.y) * t,
  40549. this.z += (e.z - this.z) * t,
  40550. this
  40551. },
  40552. lerpVectors: function(e, t, i) {
  40553. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40554. this
  40555. },
  40556. cross: function(e, t) {
  40557. if (void 0 !== t)
  40558. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40559. this.crossVectors(e, t);
  40560. var i = this.x
  40561. , n = this.y
  40562. , r = this.z;
  40563. return this.x = n * e.z - r * e.y,
  40564. this.y = r * e.x - i * e.z,
  40565. this.z = i * e.y - n * e.x,
  40566. this
  40567. },
  40568. crossVectors: function(e, t) {
  40569. var i = e.x
  40570. , n = e.y
  40571. , r = e.z
  40572. , o = t.x
  40573. , a = t.y
  40574. , s = t.z;
  40575. return this.x = n * s - r * a,
  40576. this.y = r * o - i * s,
  40577. this.z = i * a - n * o,
  40578. this
  40579. },
  40580. projectOnVector: function() {
  40581. var e, t;
  40582. return function(i) {
  40583. return void 0 === e && (e = new n.Vector3),
  40584. e.copy(i).normalize(),
  40585. t = this.dot(e),
  40586. this.copy(e).multiplyScalar(t)
  40587. }
  40588. }(),
  40589. projectOnPlane: function() {
  40590. var e;
  40591. return function(t) {
  40592. return void 0 === e && (e = new n.Vector3),
  40593. e.copy(this).projectOnVector(t),
  40594. this.sub(e)
  40595. }
  40596. }(),
  40597. reflect: function() {
  40598. var e;
  40599. return function(t) {
  40600. return void 0 === e && (e = new n.Vector3),
  40601. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40602. }
  40603. }(),
  40604. angleTo: function(e) {
  40605. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40606. return Math.acos(n.Math.clamp(t, -1, 1))
  40607. },
  40608. distanceTo: function(e) {
  40609. return Math.sqrt(this.distanceToSquared(e))
  40610. },
  40611. distanceToSquared: function(e) {
  40612. var t = this.x - e.x
  40613. , i = this.y - e.y
  40614. , n = this.z - e.z;
  40615. return t * t + i * i + n * n
  40616. },
  40617. setFromSpherical: function(e) {
  40618. var t = Math.sin(e.phi) * e.radius;
  40619. return this.x = t * Math.sin(e.theta),
  40620. this.y = Math.cos(e.phi) * e.radius,
  40621. this.z = t * Math.cos(e.theta),
  40622. this
  40623. },
  40624. setFromMatrixPosition: function(e) {
  40625. return this.setFromMatrixColumn(e, 3)
  40626. },
  40627. setFromMatrixScale: function(e) {
  40628. var t = this.setFromMatrixColumn(e, 0).length()
  40629. , i = this.setFromMatrixColumn(e, 1).length()
  40630. , n = this.setFromMatrixColumn(e, 2).length();
  40631. return this.x = t,
  40632. this.y = i,
  40633. this.z = n,
  40634. this
  40635. },
  40636. setFromMatrixColumn: function(e, t) {
  40637. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40638. e = arguments[1],
  40639. t = arguments[0]),
  40640. this.fromArray(e.elements, 4 * t)
  40641. },
  40642. equals: function(e) {
  40643. return e.x === this.x && e.y === this.y && e.z === this.z
  40644. },
  40645. fromArray: function(e, t) {
  40646. return void 0 === t && (t = 0),
  40647. this.x = e[t],
  40648. this.y = e[t + 1],
  40649. this.z = e[t + 2],
  40650. this
  40651. },
  40652. toArray: function(e, t) {
  40653. return void 0 === e && (e = []),
  40654. void 0 === t && (t = 0),
  40655. e[t] = this.x,
  40656. e[t + 1] = this.y,
  40657. e[t + 2] = this.z,
  40658. e
  40659. },
  40660. fromAttribute: function(e, t, i) {
  40661. return void 0 === i && (i = 0),
  40662. t = t * e.itemSize + i,
  40663. this.x = e.array[t],
  40664. this.y = e.array[t + 1],
  40665. this.z = e.array[t + 2],
  40666. this
  40667. }
  40668. },
  40669. n.Vector4 = function(e, t, i, n) {
  40670. this.x = e || 0,
  40671. this.y = t || 0,
  40672. this.z = i || 0,
  40673. this.w = void 0 !== n ? n : 1
  40674. }
  40675. ,
  40676. n.Vector4.prototype = {
  40677. constructor: n.Vector4,
  40678. set: function(e, t, i, n) {
  40679. return this.x = e,
  40680. this.y = t,
  40681. this.z = i,
  40682. this.w = n,
  40683. this
  40684. },
  40685. setScalar: function(e) {
  40686. return this.x = e,
  40687. this.y = e,
  40688. this.z = e,
  40689. this.w = e,
  40690. this
  40691. },
  40692. setX: function(e) {
  40693. return this.x = e,
  40694. this
  40695. },
  40696. setY: function(e) {
  40697. return this.y = e,
  40698. this
  40699. },
  40700. setZ: function(e) {
  40701. return this.z = e,
  40702. this
  40703. },
  40704. setW: function(e) {
  40705. return this.w = e,
  40706. this
  40707. },
  40708. setComponent: function(e, t) {
  40709. switch (e) {
  40710. case 0:
  40711. this.x = t;
  40712. break;
  40713. case 1:
  40714. this.y = t;
  40715. break;
  40716. case 2:
  40717. this.z = t;
  40718. break;
  40719. case 3:
  40720. this.w = t;
  40721. break;
  40722. default:
  40723. throw new Error("index is out of range: " + e)
  40724. }
  40725. },
  40726. getComponent: function(e) {
  40727. switch (e) {
  40728. case 0:
  40729. return this.x;
  40730. case 1:
  40731. return this.y;
  40732. case 2:
  40733. return this.z;
  40734. case 3:
  40735. return this.w;
  40736. default:
  40737. throw new Error("index is out of range: " + e)
  40738. }
  40739. },
  40740. clone: function() {
  40741. return new this.constructor(this.x,this.y,this.z,this.w)
  40742. },
  40743. copy: function(e) {
  40744. return this.x = e.x,
  40745. this.y = e.y,
  40746. this.z = e.z,
  40747. this.w = void 0 !== e.w ? e.w : 1,
  40748. this
  40749. },
  40750. add: function(e, t) {
  40751. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40752. this.addVectors(e, t)) : (this.x += e.x,
  40753. this.y += e.y,
  40754. this.z += e.z,
  40755. this.w += e.w,
  40756. this)
  40757. },
  40758. addScalar: function(e) {
  40759. return this.x += e,
  40760. this.y += e,
  40761. this.z += e,
  40762. this.w += e,
  40763. this
  40764. },
  40765. addVectors: function(e, t) {
  40766. return this.x = e.x + t.x,
  40767. this.y = e.y + t.y,
  40768. this.z = e.z + t.z,
  40769. this.w = e.w + t.w,
  40770. this
  40771. },
  40772. addScaledVector: function(e, t) {
  40773. return this.x += e.x * t,
  40774. this.y += e.y * t,
  40775. this.z += e.z * t,
  40776. this.w += e.w * t,
  40777. this
  40778. },
  40779. sub: function(e, t) {
  40780. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40781. this.subVectors(e, t)) : (this.x -= e.x,
  40782. this.y -= e.y,
  40783. this.z -= e.z,
  40784. this.w -= e.w,
  40785. this)
  40786. },
  40787. subScalar: function(e) {
  40788. return this.x -= e,
  40789. this.y -= e,
  40790. this.z -= e,
  40791. this.w -= e,
  40792. this
  40793. },
  40794. subVectors: function(e, t) {
  40795. return this.x = e.x - t.x,
  40796. this.y = e.y - t.y,
  40797. this.z = e.z - t.z,
  40798. this.w = e.w - t.w,
  40799. this
  40800. },
  40801. multiplyScalar: function(e) {
  40802. return isFinite(e) ? (this.x *= e,
  40803. this.y *= e,
  40804. this.z *= e,
  40805. this.w *= e) : (this.x = 0,
  40806. this.y = 0,
  40807. this.z = 0,
  40808. this.w = 0),
  40809. this
  40810. },
  40811. applyMatrix4: function(e) {
  40812. var t = this.x
  40813. , i = this.y
  40814. , n = this.z
  40815. , r = this.w
  40816. , o = e.elements;
  40817. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40818. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40819. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40820. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40821. this
  40822. },
  40823. divideScalar: function(e) {
  40824. return this.multiplyScalar(1 / e)
  40825. },
  40826. setAxisAngleFromQuaternion: function(e) {
  40827. this.w = 2 * Math.acos(e.w);
  40828. var t = Math.sqrt(1 - e.w * e.w);
  40829. return t < 1e-4 ? (this.x = 1,
  40830. this.y = 0,
  40831. this.z = 0) : (this.x = e.x / t,
  40832. this.y = e.y / t,
  40833. this.z = e.z / t),
  40834. this
  40835. },
  40836. setAxisAngleFromRotationMatrix: function(e) {
  40837. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40838. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40839. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40840. return this.set(1, 0, 0, 0),
  40841. this;
  40842. t = Math.PI;
  40843. var v = (l + 1) / 2
  40844. , A = (d + 1) / 2
  40845. , y = (m + 1) / 2
  40846. , C = (c + u) / 4
  40847. , I = (h + f) / 4
  40848. , E = (p + g) / 4;
  40849. return v > A && v > y ? v < o ? (i = 0,
  40850. n = .707106781,
  40851. r = .707106781) : (i = Math.sqrt(v),
  40852. n = C / i,
  40853. r = I / i) : A > y ? A < o ? (i = .707106781,
  40854. n = 0,
  40855. r = .707106781) : (n = Math.sqrt(A),
  40856. i = C / n,
  40857. r = E / n) : y < o ? (i = .707106781,
  40858. n = .707106781,
  40859. r = 0) : (r = Math.sqrt(y),
  40860. i = I / r,
  40861. n = E / r),
  40862. this.set(i, n, r, t),
  40863. this
  40864. }
  40865. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40866. return Math.abs(b) < .001 && (b = 1),
  40867. this.x = (g - p) / b,
  40868. this.y = (h - f) / b,
  40869. this.z = (u - c) / b,
  40870. this.w = Math.acos((l + d + m - 1) / 2),
  40871. this
  40872. },
  40873. min: function(e) {
  40874. return this.x = Math.min(this.x, e.x),
  40875. this.y = Math.min(this.y, e.y),
  40876. this.z = Math.min(this.z, e.z),
  40877. this.w = Math.min(this.w, e.w),
  40878. this
  40879. },
  40880. max: function(e) {
  40881. return this.x = Math.max(this.x, e.x),
  40882. this.y = Math.max(this.y, e.y),
  40883. this.z = Math.max(this.z, e.z),
  40884. this.w = Math.max(this.w, e.w),
  40885. this
  40886. },
  40887. clamp: function(e, t) {
  40888. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40889. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40890. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40891. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40892. this
  40893. },
  40894. clampScalar: function() {
  40895. var e, t;
  40896. return function(i, r) {
  40897. return void 0 === e && (e = new n.Vector4,
  40898. t = new n.Vector4),
  40899. e.set(i, i, i, i),
  40900. t.set(r, r, r, r),
  40901. this.clamp(e, t)
  40902. }
  40903. }(),
  40904. floor: function() {
  40905. return this.x = Math.floor(this.x),
  40906. this.y = Math.floor(this.y),
  40907. this.z = Math.floor(this.z),
  40908. this.w = Math.floor(this.w),
  40909. this
  40910. },
  40911. ceil: function() {
  40912. return this.x = Math.ceil(this.x),
  40913. this.y = Math.ceil(this.y),
  40914. this.z = Math.ceil(this.z),
  40915. this.w = Math.ceil(this.w),
  40916. this
  40917. },
  40918. round: function() {
  40919. return this.x = Math.round(this.x),
  40920. this.y = Math.round(this.y),
  40921. this.z = Math.round(this.z),
  40922. this.w = Math.round(this.w),
  40923. this
  40924. },
  40925. roundToZero: function() {
  40926. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40927. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40928. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40929. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40930. this
  40931. },
  40932. negate: function() {
  40933. return this.x = -this.x,
  40934. this.y = -this.y,
  40935. this.z = -this.z,
  40936. this.w = -this.w,
  40937. this
  40938. },
  40939. dot: function(e) {
  40940. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40941. },
  40942. lengthSq: function() {
  40943. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40944. },
  40945. length: function() {
  40946. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40947. },
  40948. lengthManhattan: function() {
  40949. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40950. },
  40951. normalize: function() {
  40952. return this.divideScalar(this.length())
  40953. },
  40954. setLength: function(e) {
  40955. return this.multiplyScalar(e / this.length())
  40956. },
  40957. lerp: function(e, t) {
  40958. return this.x += (e.x - this.x) * t,
  40959. this.y += (e.y - this.y) * t,
  40960. this.z += (e.z - this.z) * t,
  40961. this.w += (e.w - this.w) * t,
  40962. this
  40963. },
  40964. lerpVectors: function(e, t, i) {
  40965. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40966. this
  40967. },
  40968. equals: function(e) {
  40969. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40970. },
  40971. fromArray: function(e, t) {
  40972. return void 0 === t && (t = 0),
  40973. this.x = e[t],
  40974. this.y = e[t + 1],
  40975. this.z = e[t + 2],
  40976. this.w = e[t + 3],
  40977. this
  40978. },
  40979. toArray: function(e, t) {
  40980. return void 0 === e && (e = []),
  40981. void 0 === t && (t = 0),
  40982. e[t] = this.x,
  40983. e[t + 1] = this.y,
  40984. e[t + 2] = this.z,
  40985. e[t + 3] = this.w,
  40986. e
  40987. },
  40988. fromAttribute: function(e, t, i) {
  40989. return void 0 === i && (i = 0),
  40990. t = t * e.itemSize + i,
  40991. this.x = e.array[t],
  40992. this.y = e.array[t + 1],
  40993. this.z = e.array[t + 2],
  40994. this.w = e.array[t + 3],
  40995. this
  40996. }
  40997. },
  40998. n.Euler = function(e, t, i, r) {
  40999. this._x = e || 0,
  41000. this._y = t || 0,
  41001. this._z = i || 0,
  41002. this._order = r || n.Euler.DefaultOrder
  41003. }
  41004. ,
  41005. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41006. n.Euler.DefaultOrder = "XYZ",
  41007. n.Euler.prototype = {
  41008. constructor: n.Euler,
  41009. get x() {
  41010. return this._x
  41011. },
  41012. set x(e) {
  41013. this._x = e,
  41014. this.onChangeCallback()
  41015. },
  41016. get y() {
  41017. return this._y
  41018. },
  41019. set y(e) {
  41020. this._y = e,
  41021. this.onChangeCallback()
  41022. },
  41023. get z() {
  41024. return this._z
  41025. },
  41026. set z(e) {
  41027. this._z = e,
  41028. this.onChangeCallback()
  41029. },
  41030. get order() {
  41031. return this._order
  41032. },
  41033. set order(e) {
  41034. this._order = e,
  41035. this.onChangeCallback()
  41036. },
  41037. set: function(e, t, i, n) {
  41038. return this._x = e,
  41039. this._y = t,
  41040. this._z = i,
  41041. this._order = n || this._order,
  41042. this.onChangeCallback(),
  41043. this
  41044. },
  41045. clone: function() {
  41046. return new this.constructor(this._x,this._y,this._z,this._order)
  41047. },
  41048. copy: function(e) {
  41049. return this._x = e._x,
  41050. this._y = e._y,
  41051. this._z = e._z,
  41052. this._order = e._order,
  41053. this.onChangeCallback(),
  41054. this
  41055. },
  41056. setFromRotationMatrix: function(e, t, i) {
  41057. var r = n.Math.clamp
  41058. , o = e.elements
  41059. , a = o[0]
  41060. , s = o[4]
  41061. , l = o[8]
  41062. , c = o[1]
  41063. , h = o[5]
  41064. , u = o[9]
  41065. , d = o[2]
  41066. , p = o[6]
  41067. , f = o[10];
  41068. return t = t || this._order,
  41069. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41070. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41071. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41072. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41073. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41074. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41075. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41076. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41077. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41078. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41079. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41080. this._z = Math.atan2(c, a)) : (this._x = 0,
  41081. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41082. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41083. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41084. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41085. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41086. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41087. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41088. this._order = t,
  41089. i !== !1 && this.onChangeCallback(),
  41090. this
  41091. },
  41092. setFromQuaternion: function() {
  41093. var e;
  41094. return function(t, i, r) {
  41095. return void 0 === e && (e = new n.Matrix4),
  41096. e.makeRotationFromQuaternion(t),
  41097. this.setFromRotationMatrix(e, i, r),
  41098. this
  41099. }
  41100. }(),
  41101. setFromVector3: function(e, t) {
  41102. return this.set(e.x, e.y, e.z, t || this._order)
  41103. },
  41104. reorder: function() {
  41105. var e = new n.Quaternion;
  41106. return function(t) {
  41107. e.setFromEuler(this),
  41108. this.setFromQuaternion(e, t)
  41109. }
  41110. }(),
  41111. equals: function(e) {
  41112. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41113. },
  41114. fromArray: function(e) {
  41115. return this._x = e[0],
  41116. this._y = e[1],
  41117. this._z = e[2],
  41118. void 0 !== e[3] && (this._order = e[3]),
  41119. this.onChangeCallback(),
  41120. this
  41121. },
  41122. toArray: function(e, t) {
  41123. return void 0 === e && (e = []),
  41124. void 0 === t && (t = 0),
  41125. e[t] = this._x,
  41126. e[t + 1] = this._y,
  41127. e[t + 2] = this._z,
  41128. e[t + 3] = this._order,
  41129. e
  41130. },
  41131. toVector3: function(e) {
  41132. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41133. },
  41134. onChange: function(e) {
  41135. return this.onChangeCallback = e,
  41136. this
  41137. },
  41138. onChangeCallback: function() {}
  41139. },
  41140. n.Line3 = function(e, t) {
  41141. this.start = void 0 !== e ? e : new n.Vector3,
  41142. this.end = void 0 !== t ? t : new n.Vector3
  41143. }
  41144. ,
  41145. n.Line3.prototype = {
  41146. constructor: n.Line3,
  41147. set: function(e, t) {
  41148. return this.start.copy(e),
  41149. this.end.copy(t),
  41150. this
  41151. },
  41152. clone: function() {
  41153. return (new this.constructor).copy(this)
  41154. },
  41155. copy: function(e) {
  41156. return this.start.copy(e.start),
  41157. this.end.copy(e.end),
  41158. this
  41159. },
  41160. center: function(e) {
  41161. var t = e || new n.Vector3;
  41162. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41163. },
  41164. delta: function(e) {
  41165. var t = e || new n.Vector3;
  41166. return t.subVectors(this.end, this.start)
  41167. },
  41168. distanceSq: function() {
  41169. return this.start.distanceToSquared(this.end)
  41170. },
  41171. distance: function() {
  41172. return this.start.distanceTo(this.end)
  41173. },
  41174. at: function(e, t) {
  41175. var i = t || new n.Vector3;
  41176. return this.delta(i).multiplyScalar(e).add(this.start)
  41177. },
  41178. closestPointToPointParameter: function() {
  41179. var e = new n.Vector3
  41180. , t = new n.Vector3;
  41181. return function(i, r) {
  41182. e.subVectors(i, this.start),
  41183. t.subVectors(this.end, this.start);
  41184. var o = t.dot(t)
  41185. , a = t.dot(e)
  41186. , s = a / o;
  41187. return r && (s = n.Math.clamp(s, 0, 1)),
  41188. s
  41189. }
  41190. }(),
  41191. closestPointToPoint: function(e, t, i) {
  41192. var r = this.closestPointToPointParameter(e, t)
  41193. , o = i || new n.Vector3;
  41194. return this.delta(o).multiplyScalar(r).add(this.start)
  41195. },
  41196. applyMatrix4: function(e) {
  41197. return this.start.applyMatrix4(e),
  41198. this.end.applyMatrix4(e),
  41199. this
  41200. },
  41201. equals: function(e) {
  41202. return e.start.equals(this.start) && e.end.equals(this.end)
  41203. }
  41204. },
  41205. n.Box2 = function(e, t) {
  41206. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41207. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41208. }
  41209. ,
  41210. n.Box2.prototype = {
  41211. constructor: n.Box2,
  41212. set: function(e, t) {
  41213. return this.min.copy(e),
  41214. this.max.copy(t),
  41215. this
  41216. },
  41217. setFromPoints: function(e) {
  41218. this.makeEmpty();
  41219. for (var t = 0, i = e.length; t < i; t++)
  41220. this.expandByPoint(e[t]);
  41221. return this
  41222. },
  41223. setFromCenterAndSize: function() {
  41224. var e = new n.Vector2;
  41225. return function(t, i) {
  41226. var n = e.copy(i).multiplyScalar(.5);
  41227. return this.min.copy(t).sub(n),
  41228. this.max.copy(t).add(n),
  41229. this
  41230. }
  41231. }(),
  41232. clone: function() {
  41233. return (new this.constructor).copy(this)
  41234. },
  41235. copy: function(e) {
  41236. return this.min.copy(e.min),
  41237. this.max.copy(e.max),
  41238. this
  41239. },
  41240. makeEmpty: function() {
  41241. return this.min.x = this.min.y = +(1 / 0),
  41242. this.max.x = this.max.y = -(1 / 0),
  41243. this
  41244. },
  41245. isEmpty: function() {
  41246. return this.max.x < this.min.x || this.max.y < this.min.y
  41247. },
  41248. center: function(e) {
  41249. var t = e || new n.Vector2;
  41250. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41251. },
  41252. size: function(e) {
  41253. var t = e || new n.Vector2;
  41254. return t.subVectors(this.max, this.min)
  41255. },
  41256. expandByPoint: function(e) {
  41257. return this.min.min(e),
  41258. this.max.max(e),
  41259. this
  41260. },
  41261. expandByVector: function(e) {
  41262. return this.min.sub(e),
  41263. this.max.add(e),
  41264. this
  41265. },
  41266. expandByScalar: function(e) {
  41267. return this.min.addScalar(-e),
  41268. this.max.addScalar(e),
  41269. this
  41270. },
  41271. containsPoint: function(e) {
  41272. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41273. },
  41274. containsBox: function(e) {
  41275. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41276. },
  41277. getParameter: function(e, t) {
  41278. var i = t || new n.Vector2;
  41279. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41280. },
  41281. intersectsBox: function(e) {
  41282. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41283. },
  41284. clampPoint: function(e, t) {
  41285. var i = t || new n.Vector2;
  41286. return i.copy(e).clamp(this.min, this.max)
  41287. },
  41288. distanceToPoint: function() {
  41289. var e = new n.Vector2;
  41290. return function(t) {
  41291. var i = e.copy(t).clamp(this.min, this.max);
  41292. return i.sub(t).length()
  41293. }
  41294. }(),
  41295. intersect: function(e) {
  41296. return this.min.max(e.min),
  41297. this.max.min(e.max),
  41298. this
  41299. },
  41300. union: function(e) {
  41301. return this.min.min(e.min),
  41302. this.max.max(e.max),
  41303. this
  41304. },
  41305. translate: function(e) {
  41306. return this.min.add(e),
  41307. this.max.add(e),
  41308. this
  41309. },
  41310. equals: function(e) {
  41311. return e.min.equals(this.min) && e.max.equals(this.max)
  41312. }
  41313. },
  41314. n.Box3 = function(e, t) {
  41315. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41316. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41317. }
  41318. ,
  41319. n.Box3.prototype = {
  41320. constructor: n.Box3,
  41321. set: function(e, t) {
  41322. return this.min.copy(e),
  41323. this.max.copy(t),
  41324. this
  41325. },
  41326. setFromArray: function(e) {
  41327. this.makeEmpty();
  41328. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41329. var c = e[s]
  41330. , h = e[s + 1]
  41331. , u = e[s + 2];
  41332. c < t && (t = c),
  41333. h < i && (i = h),
  41334. u < n && (n = u),
  41335. c > r && (r = c),
  41336. h > o && (o = h),
  41337. u > a && (a = u)
  41338. }
  41339. this.min.set(t, i, n),
  41340. this.max.set(r, o, a)
  41341. },
  41342. setFromPoints: function(e) {
  41343. this.makeEmpty();
  41344. for (var t = 0, i = e.length; t < i; t++)
  41345. this.expandByPoint(e[t]);
  41346. return this
  41347. },
  41348. setFromCenterAndSize: function() {
  41349. var e = new n.Vector3;
  41350. return function(t, i) {
  41351. var n = e.copy(i).multiplyScalar(.5);
  41352. return this.min.copy(t).sub(n),
  41353. this.max.copy(t).add(n),
  41354. this
  41355. }
  41356. }(),
  41357. setFromObject: function() {
  41358. var e;
  41359. return function(t) {
  41360. void 0 === e && (e = new n.Box3);
  41361. var i = this;
  41362. return this.makeEmpty(),
  41363. t.updateMatrixWorld(!0),
  41364. t.traverse(function(t) {
  41365. var n = t.geometry;
  41366. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41367. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41368. e.applyMatrix4(t.matrixWorld),
  41369. i.union(e)))
  41370. }),
  41371. this
  41372. }
  41373. }(),
  41374. clone: function() {
  41375. return (new this.constructor).copy(this)
  41376. },
  41377. copy: function(e) {
  41378. return this.min.copy(e.min),
  41379. this.max.copy(e.max),
  41380. this
  41381. },
  41382. makeEmpty: function() {
  41383. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41384. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41385. this
  41386. },
  41387. isEmpty: function() {
  41388. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41389. },
  41390. center: function(e) {
  41391. var t = e || new n.Vector3;
  41392. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41393. },
  41394. size: function(e) {
  41395. var t = e || new n.Vector3;
  41396. return t.subVectors(this.max, this.min)
  41397. },
  41398. expandByPoint: function(e) {
  41399. return this.min.min(e),
  41400. this.max.max(e),
  41401. this
  41402. },
  41403. expandByVector: function(e) {
  41404. return this.min.sub(e),
  41405. this.max.add(e),
  41406. this
  41407. },
  41408. expandByScalar: function(e) {
  41409. return this.min.addScalar(-e),
  41410. this.max.addScalar(e),
  41411. this
  41412. },
  41413. containsPoint: function(e) {
  41414. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41415. },
  41416. containsBox: function(e) {
  41417. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41418. },
  41419. getParameter: function(e, t) {
  41420. var i = t || new n.Vector3;
  41421. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41422. },
  41423. intersectsBox: function(e) {
  41424. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41425. },
  41426. intersectsSphere: function() {
  41427. var e;
  41428. return function(t) {
  41429. return void 0 === e && (e = new n.Vector3),
  41430. this.clampPoint(t.center, e),
  41431. e.distanceToSquared(t.center) <= t.radius * t.radius
  41432. }
  41433. }(),
  41434. intersectsPlane: function(e) {
  41435. var t, i;
  41436. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41437. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41438. i = e.normal.x * this.min.x),
  41439. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41440. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41441. i += e.normal.y * this.min.y),
  41442. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41443. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41444. i += e.normal.z * this.min.z),
  41445. t <= e.constant && i >= e.constant
  41446. },
  41447. clampPoint: function(e, t) {
  41448. var i = t || new n.Vector3;
  41449. return i.copy(e).clamp(this.min, this.max)
  41450. },
  41451. distanceToPoint: function() {
  41452. var e = new n.Vector3;
  41453. return function(t) {
  41454. var i = e.copy(t).clamp(this.min, this.max);
  41455. return i.sub(t).length()
  41456. }
  41457. }(),
  41458. getBoundingSphere: function() {
  41459. var e = new n.Vector3;
  41460. return function(t) {
  41461. var i = t || new n.Sphere;
  41462. return i.center = this.center(),
  41463. i.radius = .5 * this.size(e).length(),
  41464. i
  41465. }
  41466. }(),
  41467. intersect: function(e) {
  41468. return this.min.max(e.min),
  41469. this.max.min(e.max),
  41470. this
  41471. },
  41472. union: function(e) {
  41473. return this.min.min(e.min),
  41474. this.max.max(e.max),
  41475. this
  41476. },
  41477. applyMatrix4: function() {
  41478. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41479. return function(t) {
  41480. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41481. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41482. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41483. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41484. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41485. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41486. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41487. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41488. this.makeEmpty(),
  41489. this.setFromPoints(e),
  41490. this
  41491. }
  41492. }(),
  41493. translate: function(e) {
  41494. return this.min.add(e),
  41495. this.max.add(e),
  41496. this
  41497. },
  41498. equals: function(e) {
  41499. return e.min.equals(this.min) && e.max.equals(this.max)
  41500. }
  41501. },
  41502. n.Matrix3 = function() {
  41503. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41504. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41505. }
  41506. ,
  41507. n.Matrix3.prototype = {
  41508. constructor: n.Matrix3,
  41509. set: function(e, t, i, n, r, o, a, s, l) {
  41510. var c = this.elements;
  41511. return c[0] = e,
  41512. c[1] = n,
  41513. c[2] = a,
  41514. c[3] = t,
  41515. c[4] = r,
  41516. c[5] = s,
  41517. c[6] = i,
  41518. c[7] = o,
  41519. c[8] = l,
  41520. this
  41521. },
  41522. identity: function() {
  41523. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41524. this
  41525. },
  41526. clone: function() {
  41527. return (new this.constructor).fromArray(this.elements)
  41528. },
  41529. copy: function(e) {
  41530. var t = e.elements;
  41531. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41532. this
  41533. },
  41534. setFromMatrix4: function(e) {
  41535. var t = e.elements;
  41536. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41537. this
  41538. },
  41539. applyToVector3Array: function() {
  41540. var e;
  41541. return function(t, i, r) {
  41542. void 0 === e && (e = new n.Vector3),
  41543. void 0 === i && (i = 0),
  41544. void 0 === r && (r = t.length);
  41545. for (var o = 0, a = i; o < r; o += 3,
  41546. a += 3)
  41547. e.fromArray(t, a),
  41548. e.applyMatrix3(this),
  41549. e.toArray(t, a);
  41550. return t
  41551. }
  41552. }(),
  41553. applyToBuffer: function() {
  41554. var e;
  41555. return function(t, i, r) {
  41556. void 0 === e && (e = new n.Vector3),
  41557. void 0 === i && (i = 0),
  41558. void 0 === r && (r = t.length / t.itemSize);
  41559. for (var o = 0, a = i; o < r; o++,
  41560. a++)
  41561. e.x = t.getX(a),
  41562. e.y = t.getY(a),
  41563. e.z = t.getZ(a),
  41564. e.applyMatrix3(this),
  41565. t.setXYZ(e.x, e.y, e.z);
  41566. return t
  41567. }
  41568. }(),
  41569. multiplyScalar: function(e) {
  41570. var t = this.elements;
  41571. return t[0] *= e,
  41572. t[3] *= e,
  41573. t[6] *= e,
  41574. t[1] *= e,
  41575. t[4] *= e,
  41576. t[7] *= e,
  41577. t[2] *= e,
  41578. t[5] *= e,
  41579. t[8] *= e,
  41580. this
  41581. },
  41582. determinant: function() {
  41583. var e = this.elements
  41584. , t = e[0]
  41585. , i = e[1]
  41586. , n = e[2]
  41587. , r = e[3]
  41588. , o = e[4]
  41589. , a = e[5]
  41590. , s = e[6]
  41591. , l = e[7]
  41592. , c = e[8];
  41593. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41594. },
  41595. getInverse: function(e, t) {
  41596. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41597. var i = e.elements
  41598. , r = this.elements
  41599. , o = i[0]
  41600. , a = i[1]
  41601. , s = i[2]
  41602. , l = i[3]
  41603. , c = i[4]
  41604. , h = i[5]
  41605. , u = i[6]
  41606. , d = i[7]
  41607. , p = i[8]
  41608. , f = p * c - h * d
  41609. , g = h * u - p * l
  41610. , m = d * l - c * u
  41611. , v = o * f + a * g + s * m;
  41612. if (0 === v) {
  41613. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41614. if (t)
  41615. throw new Error(A);
  41616. return console.warn(A),
  41617. this.identity()
  41618. }
  41619. return r[0] = f,
  41620. r[1] = s * d - p * a,
  41621. r[2] = h * a - s * c,
  41622. r[3] = g,
  41623. r[4] = p * o - s * u,
  41624. r[5] = s * l - h * o,
  41625. r[6] = m,
  41626. r[7] = a * u - d * o,
  41627. r[8] = c * o - a * l,
  41628. this.multiplyScalar(1 / v)
  41629. },
  41630. transpose: function() {
  41631. var e, t = this.elements;
  41632. return e = t[1],
  41633. t[1] = t[3],
  41634. t[3] = e,
  41635. e = t[2],
  41636. t[2] = t[6],
  41637. t[6] = e,
  41638. e = t[5],
  41639. t[5] = t[7],
  41640. t[7] = e,
  41641. this
  41642. },
  41643. flattenToArrayOffset: function(e, t) {
  41644. var i = this.elements;
  41645. return e[t] = i[0],
  41646. e[t + 1] = i[1],
  41647. e[t + 2] = i[2],
  41648. e[t + 3] = i[3],
  41649. e[t + 4] = i[4],
  41650. e[t + 5] = i[5],
  41651. e[t + 6] = i[6],
  41652. e[t + 7] = i[7],
  41653. e[t + 8] = i[8],
  41654. e
  41655. },
  41656. getNormalMatrix: function(e) {
  41657. return this.setFromMatrix4(e).getInverse(this).transpose()
  41658. },
  41659. transposeIntoArray: function(e) {
  41660. var t = this.elements;
  41661. return e[0] = t[0],
  41662. e[1] = t[3],
  41663. e[2] = t[6],
  41664. e[3] = t[1],
  41665. e[4] = t[4],
  41666. e[5] = t[7],
  41667. e[6] = t[2],
  41668. e[7] = t[5],
  41669. e[8] = t[8],
  41670. this
  41671. },
  41672. fromArray: function(e) {
  41673. return this.elements.set(e),
  41674. this
  41675. },
  41676. toArray: function() {
  41677. var e = this.elements;
  41678. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41679. }
  41680. },
  41681. n.Matrix4 = function() {
  41682. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41683. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41684. }
  41685. ,
  41686. n.Matrix4.prototype = {
  41687. constructor: n.Matrix4,
  41688. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41689. var m = this.elements;
  41690. return m[0] = e,
  41691. m[4] = t,
  41692. m[8] = i,
  41693. m[12] = n,
  41694. m[1] = r,
  41695. m[5] = o,
  41696. m[9] = a,
  41697. m[13] = s,
  41698. m[2] = l,
  41699. m[6] = c,
  41700. m[10] = h,
  41701. m[14] = u,
  41702. m[3] = d,
  41703. m[7] = p,
  41704. m[11] = f,
  41705. m[15] = g,
  41706. this
  41707. },
  41708. identity: function() {
  41709. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41710. this
  41711. },
  41712. clone: function() {
  41713. return (new n.Matrix4).fromArray(this.elements)
  41714. },
  41715. copy: function(e) {
  41716. return this.elements.set(e.elements),
  41717. this
  41718. },
  41719. copyPosition: function(e) {
  41720. var t = this.elements
  41721. , i = e.elements;
  41722. return t[12] = i[12],
  41723. t[13] = i[13],
  41724. t[14] = i[14],
  41725. this
  41726. },
  41727. extractBasis: function(e, t, i) {
  41728. return e.setFromMatrixColumn(this, 0),
  41729. t.setFromMatrixColumn(this, 1),
  41730. i.setFromMatrixColumn(this, 2),
  41731. this
  41732. },
  41733. makeBasis: function(e, t, i) {
  41734. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41735. this
  41736. },
  41737. extractRotation: function() {
  41738. var e;
  41739. return function(t) {
  41740. void 0 === e && (e = new n.Vector3);
  41741. var i = this.elements
  41742. , r = t.elements
  41743. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41744. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41745. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41746. return i[0] = r[0] * o,
  41747. i[1] = r[1] * o,
  41748. i[2] = r[2] * o,
  41749. i[4] = r[4] * a,
  41750. i[5] = r[5] * a,
  41751. i[6] = r[6] * a,
  41752. i[8] = r[8] * s,
  41753. i[9] = r[9] * s,
  41754. i[10] = r[10] * s,
  41755. this
  41756. }
  41757. }(),
  41758. makeRotationFromEuler: function(e) {
  41759. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41760. var t = this.elements
  41761. , i = e.x
  41762. , r = e.y
  41763. , o = e.z
  41764. , a = Math.cos(i)
  41765. , s = Math.sin(i)
  41766. , l = Math.cos(r)
  41767. , c = Math.sin(r)
  41768. , h = Math.cos(o)
  41769. , u = Math.sin(o);
  41770. if ("XYZ" === e.order) {
  41771. var d = a * h
  41772. , p = a * u
  41773. , f = s * h
  41774. , g = s * u;
  41775. t[0] = l * h,
  41776. t[4] = -l * u,
  41777. t[8] = c,
  41778. t[1] = p + f * c,
  41779. t[5] = d - g * c,
  41780. t[9] = -s * l,
  41781. t[2] = g - d * c,
  41782. t[6] = f + p * c,
  41783. t[10] = a * l
  41784. } else if ("YXZ" === e.order) {
  41785. var m = l * h
  41786. , v = l * u
  41787. , A = c * h
  41788. , y = c * u;
  41789. t[0] = m + y * s,
  41790. t[4] = A * s - v,
  41791. t[8] = a * c,
  41792. t[1] = a * u,
  41793. t[5] = a * h,
  41794. t[9] = -s,
  41795. t[2] = v * s - A,
  41796. t[6] = y + m * s,
  41797. t[10] = a * l
  41798. } else if ("ZXY" === e.order) {
  41799. var m = l * h
  41800. , v = l * u
  41801. , A = c * h
  41802. , y = c * u;
  41803. t[0] = m - y * s,
  41804. t[4] = -a * u,
  41805. t[8] = A + v * s,
  41806. t[1] = v + A * s,
  41807. t[5] = a * h,
  41808. t[9] = y - m * s,
  41809. t[2] = -a * c,
  41810. t[6] = s,
  41811. t[10] = a * l
  41812. } else if ("ZYX" === e.order) {
  41813. var d = a * h
  41814. , p = a * u
  41815. , f = s * h
  41816. , g = s * u;
  41817. t[0] = l * h,
  41818. t[4] = f * c - p,
  41819. t[8] = d * c + g,
  41820. t[1] = l * u,
  41821. t[5] = g * c + d,
  41822. t[9] = p * c - f,
  41823. t[2] = -c,
  41824. t[6] = s * l,
  41825. t[10] = a * l
  41826. } else if ("YZX" === e.order) {
  41827. var C = a * l
  41828. , I = a * c
  41829. , E = s * l
  41830. , b = s * c;
  41831. t[0] = l * h,
  41832. t[4] = b - C * u,
  41833. t[8] = E * u + I,
  41834. t[1] = u,
  41835. t[5] = a * h,
  41836. t[9] = -s * h,
  41837. t[2] = -c * h,
  41838. t[6] = I * u + E,
  41839. t[10] = C - b * u
  41840. } else if ("XZY" === e.order) {
  41841. var C = a * l
  41842. , I = a * c
  41843. , E = s * l
  41844. , b = s * c;
  41845. t[0] = l * h,
  41846. t[4] = -u,
  41847. t[8] = c * h,
  41848. t[1] = C * u + b,
  41849. t[5] = a * h,
  41850. t[9] = I * u - E,
  41851. t[2] = E * u - I,
  41852. t[6] = s * h,
  41853. t[10] = b * u + C
  41854. }
  41855. return t[3] = 0,
  41856. t[7] = 0,
  41857. t[11] = 0,
  41858. t[12] = 0,
  41859. t[13] = 0,
  41860. t[14] = 0,
  41861. t[15] = 1,
  41862. this
  41863. },
  41864. makeRotationFromQuaternion: function(e) {
  41865. var t = this.elements
  41866. , i = e.x
  41867. , n = e.y
  41868. , r = e.z
  41869. , o = e.w
  41870. , a = i + i
  41871. , s = n + n
  41872. , l = r + r
  41873. , c = i * a
  41874. , h = i * s
  41875. , u = i * l
  41876. , d = n * s
  41877. , p = n * l
  41878. , f = r * l
  41879. , g = o * a
  41880. , m = o * s
  41881. , v = o * l;
  41882. return t[0] = 1 - (d + f),
  41883. t[4] = h - v,
  41884. t[8] = u + m,
  41885. t[1] = h + v,
  41886. t[5] = 1 - (c + f),
  41887. t[9] = p - g,
  41888. t[2] = u - m,
  41889. t[6] = p + g,
  41890. t[10] = 1 - (c + d),
  41891. t[3] = 0,
  41892. t[7] = 0,
  41893. t[11] = 0,
  41894. t[12] = 0,
  41895. t[13] = 0,
  41896. t[14] = 0,
  41897. t[15] = 1,
  41898. this
  41899. },
  41900. lookAt: function() {
  41901. var e, t, i;
  41902. return function(r, o, a) {
  41903. void 0 === e && (e = new n.Vector3),
  41904. void 0 === t && (t = new n.Vector3),
  41905. void 0 === i && (i = new n.Vector3);
  41906. var s = this.elements;
  41907. return i.subVectors(r, o).normalize(),
  41908. 0 === i.lengthSq() && (i.z = 1),
  41909. e.crossVectors(a, i).normalize(),
  41910. 0 === e.lengthSq() && (i.x += 1e-4,
  41911. e.crossVectors(a, i).normalize()),
  41912. t.crossVectors(i, e),
  41913. s[0] = e.x,
  41914. s[4] = t.x,
  41915. s[8] = i.x,
  41916. s[1] = e.y,
  41917. s[5] = t.y,
  41918. s[9] = i.y,
  41919. s[2] = e.z,
  41920. s[6] = t.z,
  41921. s[10] = i.z,
  41922. this
  41923. }
  41924. }(),
  41925. multiply: function(e, t) {
  41926. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41927. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41928. },
  41929. multiplyMatrices: function(e, t) {
  41930. var i = e.elements
  41931. , n = t.elements
  41932. , r = this.elements
  41933. , o = i[0]
  41934. , a = i[4]
  41935. , s = i[8]
  41936. , l = i[12]
  41937. , c = i[1]
  41938. , h = i[5]
  41939. , u = i[9]
  41940. , d = i[13]
  41941. , p = i[2]
  41942. , f = i[6]
  41943. , g = i[10]
  41944. , m = i[14]
  41945. , v = i[3]
  41946. , A = i[7]
  41947. , y = i[11]
  41948. , C = i[15]
  41949. , I = n[0]
  41950. , E = n[4]
  41951. , b = n[8]
  41952. , w = n[12]
  41953. , _ = n[1]
  41954. , T = n[5]
  41955. , x = n[9]
  41956. , S = n[13]
  41957. , M = n[2]
  41958. , R = n[6]
  41959. , P = n[10]
  41960. , O = n[14]
  41961. , L = n[3]
  41962. , D = n[7]
  41963. , N = n[11]
  41964. , B = n[15];
  41965. return r[0] = o * I + a * _ + s * M + l * L,
  41966. r[4] = o * E + a * T + s * R + l * D,
  41967. r[8] = o * b + a * x + s * P + l * N,
  41968. r[12] = o * w + a * S + s * O + l * B,
  41969. r[1] = c * I + h * _ + u * M + d * L,
  41970. r[5] = c * E + h * T + u * R + d * D,
  41971. r[9] = c * b + h * x + u * P + d * N,
  41972. r[13] = c * w + h * S + u * O + d * B,
  41973. r[2] = p * I + f * _ + g * M + m * L,
  41974. r[6] = p * E + f * T + g * R + m * D,
  41975. r[10] = p * b + f * x + g * P + m * N,
  41976. r[14] = p * w + f * S + g * O + m * B,
  41977. r[3] = v * I + A * _ + y * M + C * L,
  41978. r[7] = v * E + A * T + y * R + C * D,
  41979. r[11] = v * b + A * x + y * P + C * N,
  41980. r[15] = v * w + A * S + y * O + C * B,
  41981. this
  41982. },
  41983. multiplyToArray: function(e, t, i) {
  41984. var n = this.elements;
  41985. return this.multiplyMatrices(e, t),
  41986. i[0] = n[0],
  41987. i[1] = n[1],
  41988. i[2] = n[2],
  41989. i[3] = n[3],
  41990. i[4] = n[4],
  41991. i[5] = n[5],
  41992. i[6] = n[6],
  41993. i[7] = n[7],
  41994. i[8] = n[8],
  41995. i[9] = n[9],
  41996. i[10] = n[10],
  41997. i[11] = n[11],
  41998. i[12] = n[12],
  41999. i[13] = n[13],
  42000. i[14] = n[14],
  42001. i[15] = n[15],
  42002. this
  42003. },
  42004. multiplyScalar: function(e) {
  42005. var t = this.elements;
  42006. return t[0] *= e,
  42007. t[4] *= e,
  42008. t[8] *= e,
  42009. t[12] *= e,
  42010. t[1] *= e,
  42011. t[5] *= e,
  42012. t[9] *= e,
  42013. t[13] *= e,
  42014. t[2] *= e,
  42015. t[6] *= e,
  42016. t[10] *= e,
  42017. t[14] *= e,
  42018. t[3] *= e,
  42019. t[7] *= e,
  42020. t[11] *= e,
  42021. t[15] *= e,
  42022. this
  42023. },
  42024. applyToVector3Array: function() {
  42025. var e;
  42026. return function(t, i, r) {
  42027. void 0 === e && (e = new n.Vector3),
  42028. void 0 === i && (i = 0),
  42029. void 0 === r && (r = t.length);
  42030. for (var o = 0, a = i; o < r; o += 3,
  42031. a += 3)
  42032. e.fromArray(t, a),
  42033. e.applyMatrix4(this),
  42034. e.toArray(t, a);
  42035. return t
  42036. }
  42037. }(),
  42038. applyToBuffer: function() {
  42039. var e;
  42040. return function(t, i, r) {
  42041. void 0 === e && (e = new n.Vector3),
  42042. void 0 === i && (i = 0),
  42043. void 0 === r && (r = t.length / t.itemSize);
  42044. for (var o = 0, a = i; o < r; o++,
  42045. a++)
  42046. e.x = t.getX(a),
  42047. e.y = t.getY(a),
  42048. e.z = t.getZ(a),
  42049. e.applyMatrix4(this),
  42050. t.setXYZ(e.x, e.y, e.z);
  42051. return t
  42052. }
  42053. }(),
  42054. determinant: function() {
  42055. var e = this.elements
  42056. , t = e[0]
  42057. , i = e[4]
  42058. , n = e[8]
  42059. , r = e[12]
  42060. , o = e[1]
  42061. , a = e[5]
  42062. , s = e[9]
  42063. , l = e[13]
  42064. , c = e[2]
  42065. , h = e[6]
  42066. , u = e[10]
  42067. , d = e[14]
  42068. , p = e[3]
  42069. , f = e[7]
  42070. , g = e[11]
  42071. , m = e[15];
  42072. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42073. },
  42074. transpose: function() {
  42075. var e, t = this.elements;
  42076. return e = t[1],
  42077. t[1] = t[4],
  42078. t[4] = e,
  42079. e = t[2],
  42080. t[2] = t[8],
  42081. t[8] = e,
  42082. e = t[6],
  42083. t[6] = t[9],
  42084. t[9] = e,
  42085. e = t[3],
  42086. t[3] = t[12],
  42087. t[12] = e,
  42088. e = t[7],
  42089. t[7] = t[13],
  42090. t[13] = e,
  42091. e = t[11],
  42092. t[11] = t[14],
  42093. t[14] = e,
  42094. this
  42095. },
  42096. flattenToArrayOffset: function(e, t) {
  42097. var i = this.elements;
  42098. return e[t] = i[0],
  42099. e[t + 1] = i[1],
  42100. e[t + 2] = i[2],
  42101. e[t + 3] = i[3],
  42102. e[t + 4] = i[4],
  42103. e[t + 5] = i[5],
  42104. e[t + 6] = i[6],
  42105. e[t + 7] = i[7],
  42106. e[t + 8] = i[8],
  42107. e[t + 9] = i[9],
  42108. e[t + 10] = i[10],
  42109. e[t + 11] = i[11],
  42110. e[t + 12] = i[12],
  42111. e[t + 13] = i[13],
  42112. e[t + 14] = i[14],
  42113. e[t + 15] = i[15],
  42114. e
  42115. },
  42116. getPosition: function() {
  42117. var e;
  42118. return function() {
  42119. return void 0 === e && (e = new n.Vector3),
  42120. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42121. e.setFromMatrixColumn(this, 3)
  42122. }
  42123. }(),
  42124. setPosition: function(e) {
  42125. var t = this.elements;
  42126. return t[12] = e.x,
  42127. t[13] = e.y,
  42128. t[14] = e.z,
  42129. this
  42130. },
  42131. getInverse: function(e, t) {
  42132. var i = this.elements
  42133. , n = e.elements
  42134. , r = n[0]
  42135. , o = n[1]
  42136. , a = n[2]
  42137. , s = n[3]
  42138. , l = n[4]
  42139. , c = n[5]
  42140. , h = n[6]
  42141. , u = n[7]
  42142. , d = n[8]
  42143. , p = n[9]
  42144. , f = n[10]
  42145. , g = n[11]
  42146. , m = n[12]
  42147. , v = n[13]
  42148. , A = n[14]
  42149. , y = n[15]
  42150. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42151. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42152. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42153. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42154. , w = r * C + o * I + a * E + s * b;
  42155. if (0 === w) {
  42156. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42157. if (t)
  42158. throw new Error(_);
  42159. return console.warn(_),
  42160. this.identity()
  42161. }
  42162. return i[0] = C,
  42163. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42164. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42165. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42166. i[4] = I,
  42167. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42168. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42169. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42170. i[8] = E,
  42171. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42172. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42173. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42174. i[12] = b,
  42175. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42176. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42177. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42178. this.multiplyScalar(1 / w)
  42179. },
  42180. scale: function(e) {
  42181. var t = this.elements
  42182. , i = e.x
  42183. , n = e.y
  42184. , r = e.z;
  42185. return t[0] *= i,
  42186. t[4] *= n,
  42187. t[8] *= r,
  42188. t[1] *= i,
  42189. t[5] *= n,
  42190. t[9] *= r,
  42191. t[2] *= i,
  42192. t[6] *= n,
  42193. t[10] *= r,
  42194. t[3] *= i,
  42195. t[7] *= n,
  42196. t[11] *= r,
  42197. this
  42198. },
  42199. getMaxScaleOnAxis: function() {
  42200. var e = this.elements
  42201. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42202. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42203. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42204. return Math.sqrt(Math.max(t, i, n))
  42205. },
  42206. makeTranslation: function(e, t, i) {
  42207. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42208. this
  42209. },
  42210. makeRotationX: function(e) {
  42211. var t = Math.cos(e)
  42212. , i = Math.sin(e);
  42213. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42214. this
  42215. },
  42216. makeRotationY: function(e) {
  42217. var t = Math.cos(e)
  42218. , i = Math.sin(e);
  42219. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42220. this
  42221. },
  42222. makeRotationZ: function(e) {
  42223. var t = Math.cos(e)
  42224. , i = Math.sin(e);
  42225. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42226. this
  42227. },
  42228. makeRotationAxis: function(e, t) {
  42229. var i = Math.cos(t)
  42230. , n = Math.sin(t)
  42231. , r = 1 - i
  42232. , o = e.x
  42233. , a = e.y
  42234. , s = e.z
  42235. , l = r * o
  42236. , c = r * a;
  42237. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42238. this
  42239. },
  42240. makeScale: function(e, t, i) {
  42241. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42242. this
  42243. },
  42244. compose: function(e, t, i) {
  42245. return this.makeRotationFromQuaternion(t),
  42246. this.scale(i),
  42247. this.setPosition(e),
  42248. this
  42249. },
  42250. decompose: function() {
  42251. var e, t;
  42252. return function(i, r, o) {
  42253. void 0 === e && (e = new n.Vector3),
  42254. void 0 === t && (t = new n.Matrix4);
  42255. var a = this.elements
  42256. , s = e.set(a[0], a[1], a[2]).length()
  42257. , l = e.set(a[4], a[5], a[6]).length()
  42258. , c = e.set(a[8], a[9], a[10]).length()
  42259. , h = this.determinant();
  42260. h < 0 && (s = -s),
  42261. i.x = a[12],
  42262. i.y = a[13],
  42263. i.z = a[14],
  42264. t.elements.set(this.elements);
  42265. var u = 1 / s
  42266. , d = 1 / l
  42267. , p = 1 / c;
  42268. return t.elements[0] *= u,
  42269. t.elements[1] *= u,
  42270. t.elements[2] *= u,
  42271. t.elements[4] *= d,
  42272. t.elements[5] *= d,
  42273. t.elements[6] *= d,
  42274. t.elements[8] *= p,
  42275. t.elements[9] *= p,
  42276. t.elements[10] *= p,
  42277. r.setFromRotationMatrix(t),
  42278. o.x = s,
  42279. o.y = l,
  42280. o.z = c,
  42281. this
  42282. }
  42283. }(),
  42284. makeFrustum: function(e, t, i, n, r, o) {
  42285. var a = this.elements
  42286. , s = 2 * r / (t - e)
  42287. , l = 2 * r / (n - i)
  42288. , c = (t + e) / (t - e)
  42289. , h = (n + i) / (n - i)
  42290. , u = -(o + r) / (o - r)
  42291. , d = -2 * o * r / (o - r);
  42292. return a[0] = s,
  42293. a[4] = 0,
  42294. a[8] = c,
  42295. a[12] = 0,
  42296. a[1] = 0,
  42297. a[5] = l,
  42298. a[9] = h,
  42299. a[13] = 0,
  42300. a[2] = 0,
  42301. a[6] = 0,
  42302. a[10] = u,
  42303. a[14] = d,
  42304. a[3] = 0,
  42305. a[7] = 0,
  42306. a[11] = -1,
  42307. a[15] = 0,
  42308. this
  42309. },
  42310. makePerspective: function(e, t, i, r) {
  42311. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42312. , a = -o
  42313. , s = a * t
  42314. , l = o * t;
  42315. return this.makeFrustum(s, l, a, o, i, r)
  42316. },
  42317. makeOrthographic: function(e, t, i, n, r, o) {
  42318. var a = this.elements
  42319. , s = 1 / (t - e)
  42320. , l = 1 / (i - n)
  42321. , c = 1 / (o - r)
  42322. , h = (t + e) * s
  42323. , u = (i + n) * l
  42324. , d = (o + r) * c;
  42325. return a[0] = 2 * s,
  42326. a[4] = 0,
  42327. a[8] = 0,
  42328. a[12] = -h,
  42329. a[1] = 0,
  42330. a[5] = 2 * l,
  42331. a[9] = 0,
  42332. a[13] = -u,
  42333. a[2] = 0,
  42334. a[6] = 0,
  42335. a[10] = -2 * c,
  42336. a[14] = -d,
  42337. a[3] = 0,
  42338. a[7] = 0,
  42339. a[11] = 0,
  42340. a[15] = 1,
  42341. this
  42342. },
  42343. equals: function(e) {
  42344. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42345. if (t[n] !== i[n])
  42346. return !1;
  42347. return !0
  42348. },
  42349. fromArray: function(e) {
  42350. return this.elements.set(e),
  42351. this
  42352. },
  42353. toArray: function() {
  42354. var e = this.elements;
  42355. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42356. }
  42357. },
  42358. n.Ray = function(e, t) {
  42359. this.origin = void 0 !== e ? e : new n.Vector3,
  42360. this.direction = void 0 !== t ? t : new n.Vector3
  42361. }
  42362. ,
  42363. n.Ray.prototype = {
  42364. constructor: n.Ray,
  42365. set: function(e, t) {
  42366. return this.origin.copy(e),
  42367. this.direction.copy(t),
  42368. this
  42369. },
  42370. clone: function() {
  42371. return (new this.constructor).copy(this)
  42372. },
  42373. copy: function(e) {
  42374. return this.origin.copy(e.origin),
  42375. this.direction.copy(e.direction),
  42376. this
  42377. },
  42378. at: function(e, t) {
  42379. var i = t || new n.Vector3;
  42380. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42381. },
  42382. lookAt: function(e) {
  42383. this.direction.copy(e).sub(this.origin).normalize()
  42384. },
  42385. recast: function() {
  42386. var e = new n.Vector3;
  42387. return function(t) {
  42388. return this.origin.copy(this.at(t, e)),
  42389. this
  42390. }
  42391. }(),
  42392. closestPointToPoint: function(e, t) {
  42393. var i = t || new n.Vector3;
  42394. i.subVectors(e, this.origin);
  42395. var r = i.dot(this.direction);
  42396. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42397. },
  42398. distanceToPoint: function(e) {
  42399. return Math.sqrt(this.distanceSqToPoint(e))
  42400. },
  42401. distanceSqToPoint: function() {
  42402. var e = new n.Vector3;
  42403. return function(t) {
  42404. var i = e.subVectors(t, this.origin).dot(this.direction);
  42405. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42406. e.distanceToSquared(t))
  42407. }
  42408. }(),
  42409. distanceSqToSegment: function() {
  42410. var e = new n.Vector3
  42411. , t = new n.Vector3
  42412. , i = new n.Vector3;
  42413. return function(n, r, o, a) {
  42414. e.copy(n).add(r).multiplyScalar(.5),
  42415. t.copy(r).sub(n).normalize(),
  42416. i.copy(this.origin).sub(e);
  42417. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42418. if (m > 0)
  42419. if (s = d * f - p,
  42420. l = d * p - f,
  42421. h = u * m,
  42422. s >= 0)
  42423. if (l >= -h)
  42424. if (l <= h) {
  42425. var v = 1 / m;
  42426. s *= v,
  42427. l *= v,
  42428. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42429. } else
  42430. l = u,
  42431. s = Math.max(0, -(d * l + p)),
  42432. c = -s * s + l * (l + 2 * f) + g;
  42433. else
  42434. l = -u,
  42435. s = Math.max(0, -(d * l + p)),
  42436. c = -s * s + l * (l + 2 * f) + g;
  42437. else
  42438. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42439. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42440. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42441. l = Math.min(Math.max(-u, -f), u),
  42442. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42443. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42444. c = -s * s + l * (l + 2 * f) + g);
  42445. else
  42446. l = d > 0 ? -u : u,
  42447. s = Math.max(0, -(d * l + p)),
  42448. c = -s * s + l * (l + 2 * f) + g;
  42449. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42450. a && a.copy(t).multiplyScalar(l).add(e),
  42451. c
  42452. }
  42453. }(),
  42454. intersectSphere: function() {
  42455. var e = new n.Vector3;
  42456. return function(t, i) {
  42457. e.subVectors(t.center, this.origin);
  42458. var n = e.dot(this.direction)
  42459. , r = e.dot(e) - n * n
  42460. , o = t.radius * t.radius;
  42461. if (r > o)
  42462. return null;
  42463. var a = Math.sqrt(o - r)
  42464. , s = n - a
  42465. , l = n + a;
  42466. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42467. }
  42468. }(),
  42469. intersectsSphere: function(e) {
  42470. return this.distanceToPoint(e.center) <= e.radius
  42471. },
  42472. distanceToPlane: function(e) {
  42473. var t = e.normal.dot(this.direction);
  42474. if (0 === t)
  42475. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42476. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42477. return i >= 0 ? i : null
  42478. },
  42479. intersectPlane: function(e, t) {
  42480. var i = this.distanceToPlane(e);
  42481. return null === i ? null : this.at(i, t)
  42482. },
  42483. intersectsPlane: function(e) {
  42484. var t = e.distanceToPoint(this.origin);
  42485. if (0 === t)
  42486. return !0;
  42487. var i = e.normal.dot(this.direction);
  42488. return i * t < 0
  42489. },
  42490. intersectBox: function(e, t) {
  42491. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42492. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42493. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42494. n = (e.min.x - u.x) * l),
  42495. c >= 0 ? (r = (e.min.y - u.y) * c,
  42496. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42497. o = (e.min.y - u.y) * c),
  42498. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42499. (o < n || n !== n) && (n = o),
  42500. h >= 0 ? (a = (e.min.z - u.z) * h,
  42501. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42502. s = (e.min.z - u.z) * h),
  42503. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42504. (s < n || n !== n) && (n = s),
  42505. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42506. },
  42507. intersectsBox: function() {
  42508. var e = new n.Vector3;
  42509. return function(t) {
  42510. return null !== this.intersectBox(t, e)
  42511. }
  42512. }(),
  42513. intersectTriangle: function() {
  42514. var e = new n.Vector3
  42515. , t = new n.Vector3
  42516. , i = new n.Vector3
  42517. , r = new n.Vector3;
  42518. return function(n, o, a, s, l) {
  42519. t.subVectors(o, n),
  42520. i.subVectors(a, n),
  42521. r.crossVectors(t, i);
  42522. var c, h = this.direction.dot(r);
  42523. if (h > 0) {
  42524. if (s)
  42525. return null;
  42526. c = 1
  42527. } else {
  42528. if (!(h < 0))
  42529. return null;
  42530. c = -1,
  42531. h = -h
  42532. }
  42533. e.subVectors(this.origin, n);
  42534. var u = c * this.direction.dot(i.crossVectors(e, i));
  42535. if (u < 0)
  42536. return null;
  42537. var d = c * this.direction.dot(t.cross(e));
  42538. if (d < 0)
  42539. return null;
  42540. if (u + d > h)
  42541. return null;
  42542. var p = -c * e.dot(r);
  42543. return p < 0 ? null : this.at(p / h, l)
  42544. }
  42545. }(),
  42546. applyMatrix4: function(e) {
  42547. return this.direction.add(this.origin).applyMatrix4(e),
  42548. this.origin.applyMatrix4(e),
  42549. this.direction.sub(this.origin),
  42550. this.direction.normalize(),
  42551. this
  42552. },
  42553. equals: function(e) {
  42554. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42555. }
  42556. },
  42557. n.Sphere = function(e, t) {
  42558. this.center = void 0 !== e ? e : new n.Vector3,
  42559. this.radius = void 0 !== t ? t : 0
  42560. }
  42561. ,
  42562. n.Sphere.prototype = {
  42563. constructor: n.Sphere,
  42564. set: function(e, t) {
  42565. return this.center.copy(e),
  42566. this.radius = t,
  42567. this
  42568. },
  42569. setFromPoints: function() {
  42570. var e = new n.Box3;
  42571. return function(t, i) {
  42572. var n = this.center;
  42573. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42574. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42575. r = Math.max(r, n.distanceToSquared(t[o]));
  42576. return this.radius = Math.sqrt(r),
  42577. this
  42578. }
  42579. }(),
  42580. clone: function() {
  42581. return (new this.constructor).copy(this)
  42582. },
  42583. copy: function(e) {
  42584. return this.center.copy(e.center),
  42585. this.radius = e.radius,
  42586. this
  42587. },
  42588. empty: function() {
  42589. return this.radius <= 0
  42590. },
  42591. containsPoint: function(e) {
  42592. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42593. },
  42594. distanceToPoint: function(e) {
  42595. return e.distanceTo(this.center) - this.radius
  42596. },
  42597. intersectsSphere: function(e) {
  42598. var t = this.radius + e.radius;
  42599. return e.center.distanceToSquared(this.center) <= t * t
  42600. },
  42601. intersectsBox: function(e) {
  42602. return e.intersectsSphere(this)
  42603. },
  42604. intersectsPlane: function(e) {
  42605. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42606. },
  42607. clampPoint: function(e, t) {
  42608. var i = this.center.distanceToSquared(e)
  42609. , r = t || new n.Vector3;
  42610. return r.copy(e),
  42611. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42612. r.multiplyScalar(this.radius).add(this.center)),
  42613. r
  42614. },
  42615. getBoundingBox: function(e) {
  42616. var t = e || new n.Box3;
  42617. return t.set(this.center, this.center),
  42618. t.expandByScalar(this.radius),
  42619. t
  42620. },
  42621. applyMatrix4: function(e) {
  42622. return this.center.applyMatrix4(e),
  42623. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42624. this
  42625. },
  42626. translate: function(e) {
  42627. return this.center.add(e),
  42628. this
  42629. },
  42630. equals: function(e) {
  42631. return e.center.equals(this.center) && e.radius === this.radius
  42632. }
  42633. },
  42634. n.Frustum = function(e, t, i, r, o, a) {
  42635. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42636. }
  42637. ,
  42638. n.Frustum.prototype = {
  42639. constructor: n.Frustum,
  42640. set: function(e, t, i, n, r, o) {
  42641. var a = this.planes;
  42642. return a[0].copy(e),
  42643. a[1].copy(t),
  42644. a[2].copy(i),
  42645. a[3].copy(n),
  42646. a[4].copy(r),
  42647. a[5].copy(o),
  42648. this
  42649. },
  42650. clone: function() {
  42651. return (new this.constructor).copy(this)
  42652. },
  42653. copy: function(e) {
  42654. for (var t = this.planes, i = 0; i < 6; i++)
  42655. t[i].copy(e.planes[i]);
  42656. return this
  42657. },
  42658. setFromMatrix: function(e) {
  42659. var t = this.planes
  42660. , i = e.elements
  42661. , n = i[0]
  42662. , r = i[1]
  42663. , o = i[2]
  42664. , a = i[3]
  42665. , s = i[4]
  42666. , l = i[5]
  42667. , c = i[6]
  42668. , h = i[7]
  42669. , u = i[8]
  42670. , d = i[9]
  42671. , p = i[10]
  42672. , f = i[11]
  42673. , g = i[12]
  42674. , m = i[13]
  42675. , v = i[14]
  42676. , A = i[15];
  42677. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42678. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42679. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42680. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42681. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42682. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42683. this
  42684. },
  42685. intersectsObject: function() {
  42686. var e = new n.Sphere;
  42687. return function(t) {
  42688. var i = t.geometry;
  42689. return null === i.boundingSphere && i.computeBoundingSphere(),
  42690. e.copy(i.boundingSphere),
  42691. e.applyMatrix4(t.matrixWorld),
  42692. this.intersectsSphere(e)
  42693. }
  42694. }(),
  42695. intersectsSphere: function(e) {
  42696. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42697. var o = t[r].distanceToPoint(i);
  42698. if (o < n)
  42699. return !1
  42700. }
  42701. return !0
  42702. },
  42703. intersectsBox: function() {
  42704. var e = new n.Vector3
  42705. , t = new n.Vector3;
  42706. return function(i) {
  42707. for (var n = this.planes, r = 0; r < 6; r++) {
  42708. var o = n[r];
  42709. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42710. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42711. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42712. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42713. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42714. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42715. var a = o.distanceToPoint(e)
  42716. , s = o.distanceToPoint(t);
  42717. if (a < 0 && s < 0)
  42718. return !1
  42719. }
  42720. return !0
  42721. }
  42722. }(),
  42723. containsPoint: function(e) {
  42724. for (var t = this.planes, i = 0; i < 6; i++)
  42725. if (t[i].distanceToPoint(e) < 0)
  42726. return !1;
  42727. return !0
  42728. }
  42729. },
  42730. n.Plane = function(e, t) {
  42731. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42732. this.constant = void 0 !== t ? t : 0
  42733. }
  42734. ,
  42735. n.Plane.prototype = {
  42736. constructor: n.Plane,
  42737. set: function(e, t) {
  42738. return this.normal.copy(e),
  42739. this.constant = t,
  42740. this
  42741. },
  42742. setComponents: function(e, t, i, n) {
  42743. return this.normal.set(e, t, i),
  42744. this.constant = n,
  42745. this
  42746. },
  42747. setFromNormalAndCoplanarPoint: function(e, t) {
  42748. return this.normal.copy(e),
  42749. this.constant = -t.dot(this.normal),
  42750. this
  42751. },
  42752. setFromCoplanarPoints: function() {
  42753. var e = new n.Vector3
  42754. , t = new n.Vector3;
  42755. return function(i, n, r) {
  42756. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42757. return this.setFromNormalAndCoplanarPoint(o, i),
  42758. this
  42759. }
  42760. }(),
  42761. clone: function() {
  42762. return (new this.constructor).copy(this)
  42763. },
  42764. copy: function(e) {
  42765. return this.normal.copy(e.normal),
  42766. this.constant = e.constant,
  42767. this
  42768. },
  42769. normalize: function() {
  42770. var e = 1 / this.normal.length();
  42771. return this.normal.multiplyScalar(e),
  42772. this.constant *= e,
  42773. this
  42774. },
  42775. negate: function() {
  42776. return this.constant *= -1,
  42777. this.normal.negate(),
  42778. this
  42779. },
  42780. distanceToPoint: function(e) {
  42781. return this.normal.dot(e) + this.constant
  42782. },
  42783. distanceToSphere: function(e) {
  42784. return this.distanceToPoint(e.center) - e.radius
  42785. },
  42786. projectPoint: function(e, t) {
  42787. return this.orthoPoint(e, t).sub(e).negate()
  42788. },
  42789. orthoPoint: function(e, t) {
  42790. var i = this.distanceToPoint(e)
  42791. , r = t || new n.Vector3;
  42792. return r.copy(this.normal).multiplyScalar(i)
  42793. },
  42794. intersectLine: function() {
  42795. var e = new n.Vector3;
  42796. return function(t, i) {
  42797. var r = i || new n.Vector3
  42798. , o = t.delta(e)
  42799. , a = this.normal.dot(o);
  42800. if (0 !== a) {
  42801. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42802. if (!(s < 0 || s > 1))
  42803. return r.copy(o).multiplyScalar(s).add(t.start)
  42804. } else if (0 === this.distanceToPoint(t.start))
  42805. return r.copy(t.start)
  42806. }
  42807. }(),
  42808. intersectsLine: function(e) {
  42809. var t = this.distanceToPoint(e.start)
  42810. , i = this.distanceToPoint(e.end);
  42811. return t < 0 && i > 0 || i < 0 && t > 0
  42812. },
  42813. intersectsBox: function(e) {
  42814. return e.intersectsPlane(this)
  42815. },
  42816. intersectsSphere: function(e) {
  42817. return e.intersectsPlane(this)
  42818. },
  42819. coplanarPoint: function(e) {
  42820. var t = e || new n.Vector3;
  42821. return t.copy(this.normal).multiplyScalar(-this.constant)
  42822. },
  42823. applyMatrix4: function() {
  42824. var e = new n.Vector3
  42825. , t = new n.Vector3
  42826. , i = new n.Matrix3;
  42827. return function(n, r) {
  42828. var o = r || i.getNormalMatrix(n)
  42829. , a = e.copy(this.normal).applyMatrix3(o)
  42830. , s = this.coplanarPoint(t);
  42831. return s.applyMatrix4(n),
  42832. this.setFromNormalAndCoplanarPoint(a, s),
  42833. this
  42834. }
  42835. }(),
  42836. translate: function(e) {
  42837. return this.constant = this.constant - e.dot(this.normal),
  42838. this
  42839. },
  42840. equals: function(e) {
  42841. return e.normal.equals(this.normal) && e.constant === this.constant
  42842. }
  42843. },
  42844. n.Spherical = function(e, t, i) {
  42845. return this.radius = void 0 !== e ? e : 1,
  42846. this.phi = void 0 !== t ? t : 0,
  42847. this.theta = void 0 !== i ? i : 0,
  42848. this
  42849. }
  42850. ,
  42851. n.Spherical.prototype = {
  42852. constructor: n.Spherical,
  42853. set: function(e, t, i) {
  42854. this.radius = e,
  42855. this.phi = t,
  42856. this.theta = i
  42857. },
  42858. clone: function() {
  42859. return (new this.constructor).copy(this)
  42860. },
  42861. copy: function(e) {
  42862. return this.radius.copy(e.radius),
  42863. this.phi.copy(e.phi),
  42864. this.theta.copy(e.theta),
  42865. this
  42866. },
  42867. makeSafe: function() {
  42868. var e = 1e-6;
  42869. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42870. },
  42871. setFromVector3: function(e) {
  42872. return this.radius = e.length(),
  42873. 0 === this.radius ? (this.theta = 0,
  42874. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42875. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42876. this
  42877. }
  42878. },
  42879. n.Math = {
  42880. generateUUID: function() {
  42881. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42882. return function() {
  42883. for (var r = 0; r < 36; r++)
  42884. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42885. e = 15 & n,
  42886. n >>= 4,
  42887. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42888. return i.join("")
  42889. }
  42890. }(),
  42891. clamp: function(e, t, i) {
  42892. return Math.max(t, Math.min(i, e))
  42893. },
  42894. euclideanModulo: function(e, t) {
  42895. return (e % t + t) % t
  42896. },
  42897. mapLinear: function(e, t, i, n, r) {
  42898. return n + (e - t) * (r - n) / (i - t)
  42899. },
  42900. smoothstep: function(e, t, i) {
  42901. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42902. e * e * (3 - 2 * e))
  42903. },
  42904. smootherstep: function(e, t, i) {
  42905. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42906. e * e * e * (e * (6 * e - 15) + 10))
  42907. },
  42908. random16: function() {
  42909. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42910. Math.random()
  42911. },
  42912. randInt: function(e, t) {
  42913. return e + Math.floor(Math.random() * (t - e + 1))
  42914. },
  42915. randFloat: function(e, t) {
  42916. return e + Math.random() * (t - e)
  42917. },
  42918. randFloatSpread: function(e) {
  42919. return e * (.5 - Math.random())
  42920. },
  42921. degToRad: function() {
  42922. var e = Math.PI / 180;
  42923. return function(t) {
  42924. return t * e
  42925. }
  42926. }(),
  42927. radToDeg: function() {
  42928. var e = 180 / Math.PI;
  42929. return function(t) {
  42930. return t * e
  42931. }
  42932. }(),
  42933. isPowerOfTwo: function(e) {
  42934. return 0 === (e & e - 1) && 0 !== e
  42935. },
  42936. nearestPowerOfTwo: function(e) {
  42937. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42938. },
  42939. nextPowerOfTwo: function(e) {
  42940. return e--,
  42941. e |= e >> 1,
  42942. e |= e >> 2,
  42943. e |= e >> 4,
  42944. e |= e >> 8,
  42945. e |= e >> 16,
  42946. e++,
  42947. e
  42948. }
  42949. },
  42950. n.Spline = function(e) {
  42951. function t(e, t, i, n, r, o, a) {
  42952. var s = .5 * (i - e)
  42953. , l = .5 * (n - t);
  42954. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42955. }
  42956. this.points = e;
  42957. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42958. x: 0,
  42959. y: 0,
  42960. z: 0
  42961. };
  42962. this.initFromArray = function(e) {
  42963. this.points = [];
  42964. for (var t = 0; t < e.length; t++)
  42965. this.points[t] = {
  42966. x: e[t][0],
  42967. y: e[t][1],
  42968. z: e[t][2]
  42969. }
  42970. }
  42971. ,
  42972. this.getPoint = function(e) {
  42973. return i = (this.points.length - 1) * e,
  42974. r = Math.floor(i),
  42975. o = i - r,
  42976. d[0] = 0 === r ? r : r - 1,
  42977. d[1] = r,
  42978. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42979. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42980. l = this.points[d[0]],
  42981. c = this.points[d[1]],
  42982. h = this.points[d[2]],
  42983. u = this.points[d[3]],
  42984. a = o * o,
  42985. s = o * a,
  42986. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42987. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42988. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42989. p
  42990. }
  42991. ,
  42992. this.getControlPointsArray = function() {
  42993. var e, t, i = this.points.length, n = [];
  42994. for (e = 0; e < i; e++)
  42995. t = this.points[e],
  42996. n[e] = [t.x, t.y, t.z];
  42997. return n
  42998. }
  42999. ,
  43000. this.getLength = function(e) {
  43001. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43002. for (u[0] = 0,
  43003. e || (e = 100),
  43004. r = this.points.length * e,
  43005. c.copy(this.points[0]),
  43006. t = 1; t < r; t++)
  43007. i = t / r,
  43008. o = this.getPoint(i),
  43009. h.copy(o),
  43010. d += h.distanceTo(c),
  43011. c.copy(o),
  43012. a = (this.points.length - 1) * i,
  43013. s = Math.floor(a),
  43014. s !== l && (u[s] = d,
  43015. l = s);
  43016. return u[u.length] = d,
  43017. {
  43018. chunks: u,
  43019. total: d
  43020. }
  43021. }
  43022. ,
  43023. this.reparametrizeByArcLength = function(e) {
  43024. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43025. for (h.push(u.copy(this.points[0]).clone()),
  43026. t = 1; t < this.points.length; t++) {
  43027. for (s = d.chunks[t] - d.chunks[t - 1],
  43028. l = Math.ceil(e * s / d.total),
  43029. o = (t - 1) / (this.points.length - 1),
  43030. a = t / (this.points.length - 1),
  43031. i = 1; i < l - 1; i++)
  43032. r = o + i * (1 / l) * (a - o),
  43033. c = this.getPoint(r),
  43034. h.push(u.copy(c).clone());
  43035. h.push(u.copy(this.points[t]).clone())
  43036. }
  43037. this.points = h
  43038. }
  43039. }
  43040. ,
  43041. n.Triangle = function(e, t, i) {
  43042. this.a = void 0 !== e ? e : new n.Vector3,
  43043. this.b = void 0 !== t ? t : new n.Vector3,
  43044. this.c = void 0 !== i ? i : new n.Vector3
  43045. }
  43046. ,
  43047. n.Triangle.normal = function() {
  43048. var e = new n.Vector3;
  43049. return function(t, i, r, o) {
  43050. var a = o || new n.Vector3;
  43051. a.subVectors(r, i),
  43052. e.subVectors(t, i),
  43053. a.cross(e);
  43054. var s = a.lengthSq();
  43055. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43056. }
  43057. }(),
  43058. n.Triangle.barycoordFromPoint = function() {
  43059. var e = new n.Vector3
  43060. , t = new n.Vector3
  43061. , i = new n.Vector3;
  43062. return function(r, o, a, s, l) {
  43063. e.subVectors(s, o),
  43064. t.subVectors(a, o),
  43065. i.subVectors(r, o);
  43066. var c = e.dot(e)
  43067. , h = e.dot(t)
  43068. , u = e.dot(i)
  43069. , d = t.dot(t)
  43070. , p = t.dot(i)
  43071. , f = c * d - h * h
  43072. , g = l || new n.Vector3;
  43073. if (0 === f)
  43074. return g.set(-2, -1, -1);
  43075. var m = 1 / f
  43076. , v = (d * u - h * p) * m
  43077. , A = (c * p - h * u) * m;
  43078. return g.set(1 - v - A, A, v)
  43079. }
  43080. }(),
  43081. n.Triangle.containsPoint = function() {
  43082. var e = new n.Vector3;
  43083. return function(t, i, r, o) {
  43084. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43085. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43086. }
  43087. }(),
  43088. n.Triangle.prototype = {
  43089. constructor: n.Triangle,
  43090. set: function(e, t, i) {
  43091. return this.a.copy(e),
  43092. this.b.copy(t),
  43093. this.c.copy(i),
  43094. this
  43095. },
  43096. setFromPointsAndIndices: function(e, t, i, n) {
  43097. return this.a.copy(e[t]),
  43098. this.b.copy(e[i]),
  43099. this.c.copy(e[n]),
  43100. this
  43101. },
  43102. clone: function() {
  43103. return (new this.constructor).copy(this)
  43104. },
  43105. copy: function(e) {
  43106. return this.a.copy(e.a),
  43107. this.b.copy(e.b),
  43108. this.c.copy(e.c),
  43109. this
  43110. },
  43111. area: function() {
  43112. var e = new n.Vector3
  43113. , t = new n.Vector3;
  43114. return function() {
  43115. return e.subVectors(this.c, this.b),
  43116. t.subVectors(this.a, this.b),
  43117. .5 * e.cross(t).length()
  43118. }
  43119. }(),
  43120. midpoint: function(e) {
  43121. var t = e || new n.Vector3;
  43122. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43123. },
  43124. normal: function(e) {
  43125. return n.Triangle.normal(this.a, this.b, this.c, e)
  43126. },
  43127. plane: function(e) {
  43128. var t = e || new n.Plane;
  43129. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43130. },
  43131. barycoordFromPoint: function(e, t) {
  43132. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43133. },
  43134. containsPoint: function(e) {
  43135. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43136. },
  43137. equals: function(e) {
  43138. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43139. }
  43140. },
  43141. n.Interpolant = function(e, t, i, n) {
  43142. this.parameterPositions = e,
  43143. this._cachedIndex = 0,
  43144. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43145. this.sampleValues = t,
  43146. this.valueSize = i
  43147. }
  43148. ,
  43149. n.Interpolant.prototype = {
  43150. constructor: n.Interpolant,
  43151. evaluate: function(e) {
  43152. var t = this.parameterPositions
  43153. , i = this._cachedIndex
  43154. , n = t[i]
  43155. , r = t[i - 1];
  43156. e: {
  43157. t: {
  43158. var o;
  43159. i: {
  43160. n: if (!(e < n)) {
  43161. for (var a = i + 2; ; ) {
  43162. if (void 0 === n) {
  43163. if (e < r)
  43164. break n;
  43165. return i = t.length,
  43166. this._cachedIndex = i,
  43167. this.afterEnd_(i - 1, e, r)
  43168. }
  43169. if (i === a)
  43170. break;
  43171. if (r = n,
  43172. n = t[++i],
  43173. e < n)
  43174. break t
  43175. }
  43176. o = t.length;
  43177. break i
  43178. }
  43179. {
  43180. if (e >= r)
  43181. break e;
  43182. var s = t[1];
  43183. e < s && (i = 2,
  43184. r = s);
  43185. for (var a = i - 2; ; ) {
  43186. if (void 0 === r)
  43187. return this._cachedIndex = 0,
  43188. this.beforeStart_(0, e, n);
  43189. if (i === a)
  43190. break;
  43191. if (n = r,
  43192. r = t[--i - 1],
  43193. e >= r)
  43194. break t
  43195. }
  43196. o = i,
  43197. i = 0
  43198. }
  43199. }
  43200. for (; i < o; ) {
  43201. var l = i + o >>> 1;
  43202. e < t[l] ? o = l : i = l + 1
  43203. }
  43204. if (n = t[i],
  43205. r = t[i - 1],
  43206. void 0 === r)
  43207. return this._cachedIndex = 0,
  43208. this.beforeStart_(0, e, n);
  43209. if (void 0 === n)
  43210. return i = t.length,
  43211. this._cachedIndex = i,
  43212. this.afterEnd_(i - 1, r, e)
  43213. }
  43214. this._cachedIndex = i,
  43215. this.intervalChanged_(i, r, n)
  43216. }
  43217. return this.interpolate_(i, r, e, n)
  43218. },
  43219. settings: null,
  43220. DefaultSettings_: {},
  43221. getSettings_: function() {
  43222. return this.settings || this.DefaultSettings_
  43223. },
  43224. copySampleValue_: function(e) {
  43225. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43226. t[o] = i[r + o];
  43227. return t
  43228. },
  43229. interpolate_: function(e, t, i, n) {
  43230. throw new Error("call to abstract method")
  43231. },
  43232. intervalChanged_: function(e, t, i) {}
  43233. },
  43234. Object.assign(n.Interpolant.prototype, {
  43235. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43236. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43237. }),
  43238. n.CubicInterpolant = function(e, t, i, r) {
  43239. n.Interpolant.call(this, e, t, i, r),
  43240. this._weightPrev = -0,
  43241. this._offsetPrev = -0,
  43242. this._weightNext = -0,
  43243. this._offsetNext = -0
  43244. }
  43245. ,
  43246. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43247. constructor: n.CubicInterpolant,
  43248. DefaultSettings_: {
  43249. endingStart: n.ZeroCurvatureEnding,
  43250. endingEnd: n.ZeroCurvatureEnding
  43251. },
  43252. intervalChanged_: function(e, t, i) {
  43253. var r = this.parameterPositions
  43254. , o = e - 2
  43255. , a = e + 1
  43256. , s = r[o]
  43257. , l = r[a];
  43258. if (void 0 === s)
  43259. switch (this.getSettings_().endingStart) {
  43260. case n.ZeroSlopeEnding:
  43261. o = e,
  43262. s = 2 * t - i;
  43263. break;
  43264. case n.WrapAroundEnding:
  43265. o = r.length - 2,
  43266. s = t + r[o] - r[o + 1];
  43267. break;
  43268. default:
  43269. o = e,
  43270. s = i
  43271. }
  43272. if (void 0 === l)
  43273. switch (this.getSettings_().endingEnd) {
  43274. case n.ZeroSlopeEnding:
  43275. a = e,
  43276. l = 2 * i - t;
  43277. break;
  43278. case n.WrapAroundEnding:
  43279. a = 1,
  43280. l = i + r[1] - r[0];
  43281. break;
  43282. default:
  43283. a = e - 1,
  43284. l = t
  43285. }
  43286. var c = .5 * (i - t)
  43287. , h = this.valueSize;
  43288. this._weightPrev = c / (t - s),
  43289. this._weightNext = c / (l - i),
  43290. this._offsetPrev = o * h,
  43291. this._offsetNext = a * h
  43292. },
  43293. interpolate_: function(e, t, i, n) {
  43294. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43295. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43296. return r
  43297. }
  43298. }),
  43299. n.DiscreteInterpolant = function(e, t, i, r) {
  43300. n.Interpolant.call(this, e, t, i, r)
  43301. }
  43302. ,
  43303. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43304. constructor: n.DiscreteInterpolant,
  43305. interpolate_: function(e, t, i, n) {
  43306. return this.copySampleValue_(e - 1)
  43307. }
  43308. }),
  43309. n.LinearInterpolant = function(e, t, i, r) {
  43310. n.Interpolant.call(this, e, t, i, r)
  43311. }
  43312. ,
  43313. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43314. constructor: n.LinearInterpolant,
  43315. interpolate_: function(e, t, i, n) {
  43316. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43317. r[u] = o[l + u] * h + o[s + u] * c;
  43318. return r
  43319. }
  43320. }),
  43321. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43322. n.Interpolant.call(this, e, t, i, r)
  43323. }
  43324. ,
  43325. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43326. constructor: n.QuaternionLinearInterpolant,
  43327. interpolate_: function(e, t, i, r) {
  43328. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43329. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43330. return o
  43331. }
  43332. }),
  43333. n.Clock = function(e) {
  43334. this.autoStart = void 0 === e || e,
  43335. this.startTime = 0,
  43336. this.oldTime = 0,
  43337. this.elapsedTime = 0,
  43338. this.running = !1
  43339. }
  43340. ,
  43341. n.Clock.prototype = {
  43342. constructor: n.Clock,
  43343. start: function() {
  43344. this.startTime = performance.now(),
  43345. this.oldTime = this.startTime,
  43346. this.running = !0
  43347. },
  43348. stop: function() {
  43349. this.getElapsedTime(),
  43350. this.running = !1
  43351. },
  43352. getElapsedTime: function() {
  43353. return this.getDelta(),
  43354. this.elapsedTime
  43355. },
  43356. getDelta: function() {
  43357. var e = 0;
  43358. if (this.autoStart && !this.running && this.start(),
  43359. this.running) {
  43360. var t = performance.now();
  43361. e = .001 * (t - this.oldTime),
  43362. this.oldTime = t,
  43363. this.elapsedTime += e
  43364. }
  43365. return e
  43366. }
  43367. },
  43368. n.EventDispatcher = function() {}
  43369. ,
  43370. n.EventDispatcher.prototype = {
  43371. constructor: n.EventDispatcher,
  43372. apply: function(e) {
  43373. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43374. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43375. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43376. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43377. },
  43378. addEventListener: function(e, t) {
  43379. void 0 === this._listeners && (this._listeners = {});
  43380. var i = this._listeners;
  43381. void 0 === i[e] && (i[e] = []),
  43382. i[e].indexOf(t) === -1 && i[e].push(t)
  43383. },
  43384. hasEventListener: function(e, t) {
  43385. if (void 0 === this._listeners)
  43386. return !1;
  43387. var i = this._listeners;
  43388. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43389. },
  43390. removeEventListener: function(e, t) {
  43391. if (void 0 !== this._listeners) {
  43392. var i = this._listeners
  43393. , n = i[e];
  43394. if (void 0 !== n) {
  43395. var r = n.indexOf(t);
  43396. r !== -1 && n.splice(r, 1)
  43397. }
  43398. }
  43399. },
  43400. dispatchEvent: function(e) {
  43401. if (void 0 !== this._listeners) {
  43402. var t = this._listeners
  43403. , i = t[e.type];
  43404. if (void 0 !== i) {
  43405. e.target = this;
  43406. for (var n = [], r = i.length, o = 0; o < r; o++)
  43407. n[o] = i[o];
  43408. for (var o = 0; o < r; o++)
  43409. n[o].call(this, e)
  43410. }
  43411. }
  43412. }
  43413. },
  43414. n.Layers = function() {
  43415. this.mask = 1
  43416. }
  43417. ,
  43418. n.Layers.prototype = {
  43419. constructor: n.Layers,
  43420. set: function(e) {
  43421. this.mask = 1 << e
  43422. },
  43423. enable: function(e) {
  43424. this.mask |= 1 << e
  43425. },
  43426. toggle: function(e) {
  43427. this.mask ^= 1 << e
  43428. },
  43429. disable: function(e) {
  43430. this.mask &= ~(1 << e)
  43431. },
  43432. test: function(e) {
  43433. return 0 !== (this.mask & e.mask)
  43434. }
  43435. },
  43436. function(e) {
  43437. function t(e, t) {
  43438. return e.distance - t.distance
  43439. }
  43440. function i(e, t, n, r) {
  43441. if (e.visible !== !1 && (e.raycast(t, n),
  43442. r === !0))
  43443. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43444. i(o[a], t, n, !0)
  43445. }
  43446. e.Raycaster = function(t, i, n, r) {
  43447. this.ray = new e.Ray(t,i),
  43448. this.near = n || 0,
  43449. this.far = r || 1 / 0,
  43450. this.params = {
  43451. Mesh: {},
  43452. Line: {},
  43453. LOD: {},
  43454. Points: {
  43455. threshold: 1
  43456. },
  43457. Sprite: {}
  43458. },
  43459. Object.defineProperties(this.params, {
  43460. PointCloud: {
  43461. get: function() {
  43462. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43463. this.Points
  43464. }
  43465. }
  43466. })
  43467. }
  43468. ,
  43469. e.Raycaster.prototype = {
  43470. constructor: e.Raycaster,
  43471. linePrecision: 1,
  43472. set: function(e, t) {
  43473. this.ray.set(e, t)
  43474. },
  43475. setFromCamera: function(t, i) {
  43476. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43477. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43478. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43479. },
  43480. intersectObject: function(e, n) {
  43481. var r = [];
  43482. return i(e, this, r, n),
  43483. r.sort(t),
  43484. r
  43485. },
  43486. intersectObjects: function(e, n) {
  43487. var r = [];
  43488. if (Array.isArray(e) === !1)
  43489. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43490. r;
  43491. for (var o = 0, a = e.length; o < a; o++)
  43492. i(e[o], this, r, n);
  43493. return r.sort(t),
  43494. r
  43495. }
  43496. }
  43497. }(n),
  43498. n.Object3D = function() {
  43499. function e() {
  43500. o.setFromEuler(r, !1)
  43501. }
  43502. function t() {
  43503. r.setFromQuaternion(o, void 0, !1)
  43504. }
  43505. Object.defineProperty(this, "id", {
  43506. value: n.Object3DIdCount++
  43507. }),
  43508. this.uuid = n.Math.generateUUID(),
  43509. this.name = "",
  43510. this.type = "Object3D",
  43511. this.parent = null,
  43512. this.children = [],
  43513. this.up = n.Object3D.DefaultUp.clone();
  43514. var i = new n.Vector3
  43515. , r = new n.Euler
  43516. , o = new n.Quaternion
  43517. , a = new n.Vector3(1,1,1);
  43518. r.onChange(e),
  43519. o.onChange(t),
  43520. Object.defineProperties(this, {
  43521. position: {
  43522. enumerable: !0,
  43523. value: i
  43524. },
  43525. rotation: {
  43526. enumerable: !0,
  43527. value: r
  43528. },
  43529. quaternion: {
  43530. enumerable: !0,
  43531. value: o
  43532. },
  43533. scale: {
  43534. enumerable: !0,
  43535. value: a
  43536. },
  43537. modelViewMatrix: {
  43538. value: new n.Matrix4
  43539. },
  43540. normalMatrix: {
  43541. value: new n.Matrix3
  43542. }
  43543. }),
  43544. this.rotationAutoUpdate = !0,
  43545. this.matrix = new n.Matrix4,
  43546. this.matrixWorld = new n.Matrix4,
  43547. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43548. this.matrixWorldNeedsUpdate = !1,
  43549. this.layers = new n.Layers,
  43550. this.visible = !0,
  43551. this.castShadow = !1,
  43552. this.receiveShadow = !1,
  43553. this.frustumCulled = !0,
  43554. this.renderOrder = 0,
  43555. this.userData = {}
  43556. }
  43557. ,
  43558. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43559. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43560. n.Object3D.prototype = {
  43561. constructor: n.Object3D,
  43562. applyMatrix: function(e) {
  43563. this.matrix.multiplyMatrices(e, this.matrix),
  43564. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43565. },
  43566. setRotationFromAxisAngle: function(e, t) {
  43567. this.quaternion.setFromAxisAngle(e, t)
  43568. },
  43569. setRotationFromEuler: function(e) {
  43570. this.quaternion.setFromEuler(e, !0)
  43571. },
  43572. setRotationFromMatrix: function(e) {
  43573. this.quaternion.setFromRotationMatrix(e)
  43574. },
  43575. setRotationFromQuaternion: function(e) {
  43576. this.quaternion.copy(e)
  43577. },
  43578. rotateOnAxis: function() {
  43579. var e = new n.Quaternion;
  43580. return function(t, i) {
  43581. return e.setFromAxisAngle(t, i),
  43582. this.quaternion.multiply(e),
  43583. this
  43584. }
  43585. }(),
  43586. rotateX: function() {
  43587. var e = new n.Vector3(1,0,0);
  43588. return function(t) {
  43589. return this.rotateOnAxis(e, t)
  43590. }
  43591. }(),
  43592. rotateY: function() {
  43593. var e = new n.Vector3(0,1,0);
  43594. return function(t) {
  43595. return this.rotateOnAxis(e, t)
  43596. }
  43597. }(),
  43598. rotateZ: function() {
  43599. var e = new n.Vector3(0,0,1);
  43600. return function(t) {
  43601. return this.rotateOnAxis(e, t)
  43602. }
  43603. }(),
  43604. translateOnAxis: function() {
  43605. var e = new n.Vector3;
  43606. return function(t, i) {
  43607. return e.copy(t).applyQuaternion(this.quaternion),
  43608. this.position.add(e.multiplyScalar(i)),
  43609. this
  43610. }
  43611. }(),
  43612. translateX: function() {
  43613. var e = new n.Vector3(1,0,0);
  43614. return function(t) {
  43615. return this.translateOnAxis(e, t)
  43616. }
  43617. }(),
  43618. translateY: function() {
  43619. var e = new n.Vector3(0,1,0);
  43620. return function(t) {
  43621. return this.translateOnAxis(e, t)
  43622. }
  43623. }(),
  43624. translateZ: function() {
  43625. var e = new n.Vector3(0,0,1);
  43626. return function(t) {
  43627. return this.translateOnAxis(e, t)
  43628. }
  43629. }(),
  43630. localToWorld: function(e) {
  43631. return e.applyMatrix4(this.matrixWorld)
  43632. },
  43633. worldToLocal: function() {
  43634. var e = new n.Matrix4;
  43635. return function(t) {
  43636. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43637. }
  43638. }(),
  43639. lookAt: function() {
  43640. var e = new n.Matrix4;
  43641. return function(t) {
  43642. e.lookAt(t, this.position, this.up),
  43643. this.quaternion.setFromRotationMatrix(e)
  43644. }
  43645. }(),
  43646. add: function(e) {
  43647. if (arguments.length > 1) {
  43648. for (var t = 0; t < arguments.length; t++)
  43649. this.add(arguments[t]);
  43650. return this
  43651. }
  43652. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43653. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43654. e.parent = this,
  43655. e.dispatchEvent({
  43656. type: "added"
  43657. }),
  43658. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43659. this)
  43660. },
  43661. remove: function(e) {
  43662. if (arguments.length > 1)
  43663. for (var t = 0; t < arguments.length; t++)
  43664. this.remove(arguments[t]);
  43665. var i = this.children.indexOf(e);
  43666. i !== -1 && (e.parent = null,
  43667. e.dispatchEvent({
  43668. type: "removed"
  43669. }),
  43670. this.children.splice(i, 1))
  43671. },
  43672. getObjectById: function(e) {
  43673. return this.getObjectByProperty("id", e)
  43674. },
  43675. getObjectByName: function(e) {
  43676. return this.getObjectByProperty("name", e)
  43677. },
  43678. getObjectByProperty: function(e, t) {
  43679. if (this[e] === t)
  43680. return this;
  43681. for (var i = 0, n = this.children.length; i < n; i++) {
  43682. var r = this.children[i]
  43683. , o = r.getObjectByProperty(e, t);
  43684. if (void 0 !== o)
  43685. return o
  43686. }
  43687. },
  43688. getWorldPosition: function(e) {
  43689. var t = e || new n.Vector3;
  43690. return this.updateMatrixWorld(!0),
  43691. t.setFromMatrixPosition(this.matrixWorld)
  43692. },
  43693. getWorldQuaternion: function() {
  43694. var e = new n.Vector3
  43695. , t = new n.Vector3;
  43696. return function(i) {
  43697. var r = i || new n.Quaternion;
  43698. return this.updateMatrixWorld(!0),
  43699. this.matrixWorld.decompose(e, r, t),
  43700. r
  43701. }
  43702. }(),
  43703. getWorldRotation: function() {
  43704. var e = new n.Quaternion;
  43705. return function(t) {
  43706. var i = t || new n.Euler;
  43707. return this.getWorldQuaternion(e),
  43708. i.setFromQuaternion(e, this.rotation.order, !1)
  43709. }
  43710. }(),
  43711. getWorldScale: function() {
  43712. var e = new n.Vector3
  43713. , t = new n.Quaternion;
  43714. return function(i) {
  43715. var r = i || new n.Vector3;
  43716. return this.updateMatrixWorld(!0),
  43717. this.matrixWorld.decompose(e, t, r),
  43718. r
  43719. }
  43720. }(),
  43721. getWorldDirection: function() {
  43722. var e = new n.Quaternion;
  43723. return function(t) {
  43724. var i = t || new n.Vector3;
  43725. return this.getWorldQuaternion(e),
  43726. i.set(0, 0, 1).applyQuaternion(e)
  43727. }
  43728. }(),
  43729. raycast: function() {},
  43730. traverse: function(e) {
  43731. e(this);
  43732. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43733. t[i].traverse(e)
  43734. },
  43735. traverseVisible: function(e) {
  43736. if (this.visible !== !1) {
  43737. e(this);
  43738. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43739. t[i].traverseVisible(e)
  43740. }
  43741. },
  43742. traverseAncestors: function(e) {
  43743. var t = this.parent;
  43744. null !== t && (e(t),
  43745. t.traverseAncestors(e))
  43746. },
  43747. updateMatrix: function() {
  43748. this.matrix.compose(this.position, this.quaternion, this.scale),
  43749. this.matrixWorldNeedsUpdate = !0
  43750. },
  43751. updateMatrixWorld: function(e) {
  43752. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43753. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43754. this.matrixWorldNeedsUpdate = !1,
  43755. e = !0);
  43756. for (var t = 0, i = this.children.length; t < i; t++)
  43757. this.children[t].updateMatrixWorld(e)
  43758. },
  43759. toJSON: function(e) {
  43760. function t(e) {
  43761. var t = [];
  43762. for (var i in e) {
  43763. var n = e[i];
  43764. delete n.metadata,
  43765. t.push(n)
  43766. }
  43767. return t
  43768. }
  43769. var i = void 0 === e
  43770. , n = {};
  43771. i && (e = {
  43772. geometries: {},
  43773. materials: {},
  43774. textures: {},
  43775. images: {}
  43776. },
  43777. n.metadata = {
  43778. version: 4.4,
  43779. type: "Object",
  43780. generator: "Object3D.toJSON"
  43781. });
  43782. var r = {};
  43783. if (r.uuid = this.uuid,
  43784. r.type = this.type,
  43785. "" !== this.name && (r.name = this.name),
  43786. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43787. this.castShadow === !0 && (r.castShadow = !0),
  43788. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43789. this.visible === !1 && (r.visible = !1),
  43790. r.matrix = this.matrix.toArray(),
  43791. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43792. r.geometry = this.geometry.uuid),
  43793. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43794. r.material = this.material.uuid),
  43795. this.children.length > 0) {
  43796. r.children = [];
  43797. for (var o = 0; o < this.children.length; o++)
  43798. r.children.push(this.children[o].toJSON(e).object)
  43799. }
  43800. if (i) {
  43801. var a = t(e.geometries)
  43802. , s = t(e.materials)
  43803. , l = t(e.textures)
  43804. , c = t(e.images);
  43805. a.length > 0 && (n.geometries = a),
  43806. s.length > 0 && (n.materials = s),
  43807. l.length > 0 && (n.textures = l),
  43808. c.length > 0 && (n.images = c)
  43809. }
  43810. return n.object = r,
  43811. n
  43812. },
  43813. clone: function(e) {
  43814. return (new this.constructor).copy(this, e)
  43815. },
  43816. copy: function(e, t) {
  43817. if (void 0 === t && (t = !0),
  43818. this.name = e.name,
  43819. this.up.copy(e.up),
  43820. this.position.copy(e.position),
  43821. this.quaternion.copy(e.quaternion),
  43822. this.scale.copy(e.scale),
  43823. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43824. this.matrix.copy(e.matrix),
  43825. this.matrixWorld.copy(e.matrixWorld),
  43826. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43827. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43828. this.visible = e.visible,
  43829. this.castShadow = e.castShadow,
  43830. this.receiveShadow = e.receiveShadow,
  43831. this.frustumCulled = e.frustumCulled,
  43832. this.renderOrder = e.renderOrder,
  43833. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43834. t === !0)
  43835. for (var i = 0; i < e.children.length; i++) {
  43836. var n = e.children[i];
  43837. this.add(n.clone())
  43838. }
  43839. return this
  43840. }
  43841. },
  43842. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43843. n.Object3DIdCount = 0,
  43844. n.Face3 = function(e, t, i, r, o, a) {
  43845. this.a = e,
  43846. this.b = t,
  43847. this.c = i,
  43848. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43849. this.vertexNormals = Array.isArray(r) ? r : [],
  43850. this.color = o instanceof n.Color ? o : new n.Color,
  43851. this.vertexColors = Array.isArray(o) ? o : [],
  43852. this.materialIndex = void 0 !== a ? a : 0
  43853. }
  43854. ,
  43855. n.Face3.prototype = {
  43856. constructor: n.Face3,
  43857. clone: function() {
  43858. return (new this.constructor).copy(this)
  43859. },
  43860. copy: function(e) {
  43861. this.a = e.a,
  43862. this.b = e.b,
  43863. this.c = e.c,
  43864. this.normal.copy(e.normal),
  43865. this.color.copy(e.color),
  43866. this.materialIndex = e.materialIndex;
  43867. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43868. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43869. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43870. this.vertexColors[t] = e.vertexColors[t].clone();
  43871. return this
  43872. }
  43873. },
  43874. n.BufferAttribute = function(e, t) {
  43875. this.uuid = n.Math.generateUUID(),
  43876. this.array = e,
  43877. this.itemSize = t,
  43878. this.dynamic = !1,
  43879. this.updateRange = {
  43880. offset: 0,
  43881. count: -1
  43882. },
  43883. this.version = 0
  43884. }
  43885. ,
  43886. n.BufferAttribute.prototype = {
  43887. constructor: n.BufferAttribute,
  43888. get count() {
  43889. return this.array.length / this.itemSize
  43890. },
  43891. set needsUpdate(e) {
  43892. e === !0 && this.version++
  43893. },
  43894. setDynamic: function(e) {
  43895. return this.dynamic = e,
  43896. this
  43897. },
  43898. copy: function(e) {
  43899. return this.array = new e.array.constructor(e.array),
  43900. this.itemSize = e.itemSize,
  43901. this.dynamic = e.dynamic,
  43902. this
  43903. },
  43904. copyAt: function(e, t, i) {
  43905. e *= this.itemSize,
  43906. i *= t.itemSize;
  43907. for (var n = 0, r = this.itemSize; n < r; n++)
  43908. this.array[e + n] = t.array[i + n];
  43909. return this
  43910. },
  43911. copyArray: function(e) {
  43912. return this.array.set(e),
  43913. this
  43914. },
  43915. copyColorsArray: function(e) {
  43916. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43917. var a = e[r];
  43918. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43919. a = new n.Color),
  43920. t[i++] = a.r,
  43921. t[i++] = a.g,
  43922. t[i++] = a.b
  43923. }
  43924. return this
  43925. },
  43926. copyIndicesArray: function(e) {
  43927. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43928. var o = e[n];
  43929. t[i++] = o.a,
  43930. t[i++] = o.b,
  43931. t[i++] = o.c
  43932. }
  43933. return this
  43934. },
  43935. copyVector2sArray: function(e) {
  43936. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43937. var a = e[r];
  43938. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43939. a = new n.Vector2),
  43940. t[i++] = a.x,
  43941. t[i++] = a.y
  43942. }
  43943. return this
  43944. },
  43945. copyVector3sArray: function(e) {
  43946. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43947. var a = e[r];
  43948. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43949. a = new n.Vector3),
  43950. t[i++] = a.x,
  43951. t[i++] = a.y,
  43952. t[i++] = a.z
  43953. }
  43954. return this
  43955. },
  43956. copyVector4sArray: function(e) {
  43957. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43958. var a = e[r];
  43959. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43960. a = new n.Vector4),
  43961. t[i++] = a.x,
  43962. t[i++] = a.y,
  43963. t[i++] = a.z,
  43964. t[i++] = a.w
  43965. }
  43966. return this
  43967. },
  43968. set: function(e, t) {
  43969. return void 0 === t && (t = 0),
  43970. this.array.set(e, t),
  43971. this
  43972. },
  43973. getX: function(e) {
  43974. return this.array[e * this.itemSize]
  43975. },
  43976. setX: function(e, t) {
  43977. return this.array[e * this.itemSize] = t,
  43978. this
  43979. },
  43980. getY: function(e) {
  43981. return this.array[e * this.itemSize + 1]
  43982. },
  43983. setY: function(e, t) {
  43984. return this.array[e * this.itemSize + 1] = t,
  43985. this
  43986. },
  43987. getZ: function(e) {
  43988. return this.array[e * this.itemSize + 2]
  43989. },
  43990. setZ: function(e, t) {
  43991. return this.array[e * this.itemSize + 2] = t,
  43992. this
  43993. },
  43994. getW: function(e) {
  43995. return this.array[e * this.itemSize + 3]
  43996. },
  43997. setW: function(e, t) {
  43998. return this.array[e * this.itemSize + 3] = t,
  43999. this
  44000. },
  44001. setXY: function(e, t, i) {
  44002. return e *= this.itemSize,
  44003. this.array[e + 0] = t,
  44004. this.array[e + 1] = i,
  44005. this
  44006. },
  44007. setXYZ: function(e, t, i, n) {
  44008. return e *= this.itemSize,
  44009. this.array[e + 0] = t,
  44010. this.array[e + 1] = i,
  44011. this.array[e + 2] = n,
  44012. this
  44013. },
  44014. setXYZW: function(e, t, i, n, r) {
  44015. return e *= this.itemSize,
  44016. this.array[e + 0] = t,
  44017. this.array[e + 1] = i,
  44018. this.array[e + 2] = n,
  44019. this.array[e + 3] = r,
  44020. this
  44021. },
  44022. clone: function() {
  44023. return (new this.constructor).copy(this)
  44024. }
  44025. },
  44026. n.Int8Attribute = function(e, t) {
  44027. return new n.BufferAttribute(new Int8Array(e),t)
  44028. }
  44029. ,
  44030. n.Uint8Attribute = function(e, t) {
  44031. return new n.BufferAttribute(new Uint8Array(e),t)
  44032. }
  44033. ,
  44034. n.Uint8ClampedAttribute = function(e, t) {
  44035. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44036. }
  44037. ,
  44038. n.Int16Attribute = function(e, t) {
  44039. return new n.BufferAttribute(new Int16Array(e),t)
  44040. }
  44041. ,
  44042. n.Uint16Attribute = function(e, t) {
  44043. return new n.BufferAttribute(new Uint16Array(e),t)
  44044. }
  44045. ;
  44046. n.Int32Attribute = function(e, t) {
  44047. return new n.BufferAttribute(new Int32Array(e),t)
  44048. }
  44049. ;
  44050. n.Uint32Attribute = function(e, t) {
  44051. return new n.BufferAttribute(new Uint32Array(e),t)
  44052. }
  44053. ,
  44054. n.Float32Attribute = function(e, t) {
  44055. return new n.BufferAttribute(new Float32Array(e),t)
  44056. }
  44057. ,
  44058. n.Float64Attribute = function(e, t) {
  44059. return new n.BufferAttribute(new Float64Array(e),t)
  44060. }
  44061. ,
  44062. n.DynamicBufferAttribute = function(e, t) {
  44063. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44064. new n.BufferAttribute(e,t).setDynamic(!0)
  44065. }
  44066. ,
  44067. n.InstancedBufferAttribute = function(e, t, i) {
  44068. n.BufferAttribute.call(this, e, t),
  44069. this.meshPerAttribute = i || 1
  44070. }
  44071. ,
  44072. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44073. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44074. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44075. return n.BufferAttribute.prototype.copy.call(this, e),
  44076. this.meshPerAttribute = e.meshPerAttribute,
  44077. this
  44078. }
  44079. ,
  44080. n.InterleavedBuffer = function(e, t) {
  44081. this.uuid = n.Math.generateUUID(),
  44082. this.array = e,
  44083. this.stride = t,
  44084. this.dynamic = !1,
  44085. this.updateRange = {
  44086. offset: 0,
  44087. count: -1
  44088. },
  44089. this.version = 0
  44090. }
  44091. ,
  44092. n.InterleavedBuffer.prototype = {
  44093. constructor: n.InterleavedBuffer,
  44094. get length() {
  44095. return this.array.length
  44096. },
  44097. get count() {
  44098. return this.array.length / this.stride
  44099. },
  44100. set needsUpdate(e) {
  44101. e === !0 && this.version++
  44102. },
  44103. setDynamic: function(e) {
  44104. return this.dynamic = e,
  44105. this
  44106. },
  44107. copy: function(e) {
  44108. return this.array = new e.array.constructor(e.array),
  44109. this.stride = e.stride,
  44110. this.dynamic = e.dynamic,
  44111. this
  44112. },
  44113. copyAt: function(e, t, i) {
  44114. e *= this.stride,
  44115. i *= t.stride;
  44116. for (var n = 0, r = this.stride; n < r; n++)
  44117. this.array[e + n] = t.array[i + n];
  44118. return this
  44119. },
  44120. set: function(e, t) {
  44121. return void 0 === t && (t = 0),
  44122. this.array.set(e, t),
  44123. this
  44124. },
  44125. clone: function() {
  44126. return (new this.constructor).copy(this)
  44127. }
  44128. },
  44129. n.InstancedInterleavedBuffer = function(e, t, i) {
  44130. n.InterleavedBuffer.call(this, e, t),
  44131. this.meshPerAttribute = i || 1
  44132. }
  44133. ,
  44134. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44135. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44136. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44137. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44138. this.meshPerAttribute = e.meshPerAttribute,
  44139. this
  44140. }
  44141. ,
  44142. n.InterleavedBufferAttribute = function(e, t, i) {
  44143. this.uuid = n.Math.generateUUID(),
  44144. this.data = e,
  44145. this.itemSize = t,
  44146. this.offset = i
  44147. }
  44148. ,
  44149. n.InterleavedBufferAttribute.prototype = {
  44150. constructor: n.InterleavedBufferAttribute,
  44151. get length() {
  44152. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44153. this.array.length
  44154. },
  44155. get count() {
  44156. return this.data.count
  44157. },
  44158. setX: function(e, t) {
  44159. return this.data.array[e * this.data.stride + this.offset] = t,
  44160. this
  44161. },
  44162. setY: function(e, t) {
  44163. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44164. this
  44165. },
  44166. setZ: function(e, t) {
  44167. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44168. this
  44169. },
  44170. setW: function(e, t) {
  44171. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44172. this
  44173. },
  44174. getX: function(e) {
  44175. return this.data.array[e * this.data.stride + this.offset]
  44176. },
  44177. getY: function(e) {
  44178. return this.data.array[e * this.data.stride + this.offset + 1]
  44179. },
  44180. getZ: function(e) {
  44181. return this.data.array[e * this.data.stride + this.offset + 2]
  44182. },
  44183. getW: function(e) {
  44184. return this.data.array[e * this.data.stride + this.offset + 3]
  44185. },
  44186. setXY: function(e, t, i) {
  44187. return e = e * this.data.stride + this.offset,
  44188. this.data.array[e + 0] = t,
  44189. this.data.array[e + 1] = i,
  44190. this
  44191. },
  44192. setXYZ: function(e, t, i, n) {
  44193. return e = e * this.data.stride + this.offset,
  44194. this.data.array[e + 0] = t,
  44195. this.data.array[e + 1] = i,
  44196. this.data.array[e + 2] = n,
  44197. this
  44198. },
  44199. setXYZW: function(e, t, i, n, r) {
  44200. return e = e * this.data.stride + this.offset,
  44201. this.data.array[e + 0] = t,
  44202. this.data.array[e + 1] = i,
  44203. this.data.array[e + 2] = n,
  44204. this.data.array[e + 3] = r,
  44205. this
  44206. }
  44207. },
  44208. n.Geometry = function() {
  44209. Object.defineProperty(this, "id", {
  44210. value: n.GeometryIdCount++
  44211. }),
  44212. this.uuid = n.Math.generateUUID(),
  44213. this.name = "",
  44214. this.type = "Geometry",
  44215. this.vertices = [],
  44216. this.colors = [],
  44217. this.faces = [],
  44218. this.faceVertexUvs = [[]],
  44219. this.morphTargets = [],
  44220. this.morphNormals = [],
  44221. this.skinWeights = [],
  44222. this.skinIndices = [],
  44223. this.lineDistances = [],
  44224. this.boundingBox = null,
  44225. this.boundingSphere = null,
  44226. this.verticesNeedUpdate = !1,
  44227. this.elementsNeedUpdate = !1,
  44228. this.uvsNeedUpdate = !1,
  44229. this.normalsNeedUpdate = !1,
  44230. this.colorsNeedUpdate = !1,
  44231. this.lineDistancesNeedUpdate = !1,
  44232. this.groupsNeedUpdate = !1
  44233. }
  44234. ,
  44235. n.Geometry.prototype = {
  44236. constructor: n.Geometry,
  44237. applyMatrix: function(e) {
  44238. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44239. var o = this.vertices[i];
  44240. o.applyMatrix4(e)
  44241. }
  44242. for (var i = 0, r = this.faces.length; i < r; i++) {
  44243. var a = this.faces[i];
  44244. a.normal.applyMatrix3(t).normalize();
  44245. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44246. a.vertexNormals[s].applyMatrix3(t).normalize()
  44247. }
  44248. return null !== this.boundingBox && this.computeBoundingBox(),
  44249. null !== this.boundingSphere && this.computeBoundingSphere(),
  44250. this.verticesNeedUpdate = !0,
  44251. this.normalsNeedUpdate = !0,
  44252. this
  44253. },
  44254. rotateX: function() {
  44255. var e;
  44256. return function(t) {
  44257. return void 0 === e && (e = new n.Matrix4),
  44258. e.makeRotationX(t),
  44259. this.applyMatrix(e),
  44260. this
  44261. }
  44262. }(),
  44263. rotateY: function() {
  44264. var e;
  44265. return function(t) {
  44266. return void 0 === e && (e = new n.Matrix4),
  44267. e.makeRotationY(t),
  44268. this.applyMatrix(e),
  44269. this
  44270. }
  44271. }(),
  44272. rotateZ: function() {
  44273. var e;
  44274. return function(t) {
  44275. return void 0 === e && (e = new n.Matrix4),
  44276. e.makeRotationZ(t),
  44277. this.applyMatrix(e),
  44278. this
  44279. }
  44280. }(),
  44281. translate: function() {
  44282. var e;
  44283. return function(t, i, r) {
  44284. return void 0 === e && (e = new n.Matrix4),
  44285. e.makeTranslation(t, i, r),
  44286. this.applyMatrix(e),
  44287. this
  44288. }
  44289. }(),
  44290. scale: function() {
  44291. var e;
  44292. return function(t, i, r) {
  44293. return void 0 === e && (e = new n.Matrix4),
  44294. e.makeScale(t, i, r),
  44295. this.applyMatrix(e),
  44296. this
  44297. }
  44298. }(),
  44299. lookAt: function() {
  44300. var e;
  44301. return function(t) {
  44302. void 0 === e && (e = new n.Object3D),
  44303. e.lookAt(t),
  44304. e.updateMatrix(),
  44305. this.applyMatrix(e.matrix)
  44306. }
  44307. }(),
  44308. fromBufferGeometry: function(e) {
  44309. function t(e, t, r, o) {
  44310. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44311. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44312. , g = new n.Face3(e,t,r,a,f,o);
  44313. i.faces.push(g),
  44314. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44315. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44316. }
  44317. var i = this
  44318. , r = null !== e.index ? e.index.array : void 0
  44319. , o = e.attributes
  44320. , a = o.position.array
  44321. , s = void 0 !== o.normal ? o.normal.array : void 0
  44322. , l = void 0 !== o.color ? o.color.array : void 0
  44323. , c = void 0 !== o.uv ? o.uv.array : void 0
  44324. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44325. void 0 !== h && (this.faceVertexUvs[1] = []);
  44326. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44327. g += 2)
  44328. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44329. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44330. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44331. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44332. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44333. if (void 0 !== r) {
  44334. var m = e.groups;
  44335. if (m.length > 0)
  44336. for (var f = 0; f < m.length; f++)
  44337. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44338. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44339. else
  44340. for (var f = 0; f < r.length; f += 3)
  44341. t(r[f], r[f + 1], r[f + 2])
  44342. } else
  44343. for (var f = 0; f < a.length / 3; f += 3)
  44344. t(f, f + 1, f + 2);
  44345. return this.computeFaceNormals(),
  44346. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44347. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44348. this
  44349. },
  44350. center: function() {
  44351. this.computeBoundingBox();
  44352. var e = this.boundingBox.center().negate();
  44353. return this.translate(e.x, e.y, e.z),
  44354. e
  44355. },
  44356. normalize: function() {
  44357. this.computeBoundingSphere();
  44358. var e = this.boundingSphere.center
  44359. , t = this.boundingSphere.radius
  44360. , i = 0 === t ? 1 : 1 / t
  44361. , r = new n.Matrix4;
  44362. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44363. this.applyMatrix(r),
  44364. this
  44365. },
  44366. computeFaceNormals: function() {
  44367. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44368. var o = this.faces[i]
  44369. , a = this.vertices[o.a]
  44370. , s = this.vertices[o.b]
  44371. , l = this.vertices[o.c];
  44372. e.subVectors(l, s),
  44373. t.subVectors(a, s),
  44374. e.cross(t),
  44375. e.normalize(),
  44376. o.normal.copy(e)
  44377. }
  44378. },
  44379. computeVertexNormals: function(e) {
  44380. void 0 === e && (e = !0);
  44381. var t, i, r, o, a, s;
  44382. for (s = new Array(this.vertices.length),
  44383. t = 0,
  44384. i = this.vertices.length; t < i; t++)
  44385. s[t] = new n.Vector3;
  44386. if (e) {
  44387. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44388. for (r = 0,
  44389. o = this.faces.length; r < o; r++)
  44390. a = this.faces[r],
  44391. l = this.vertices[a.a],
  44392. c = this.vertices[a.b],
  44393. h = this.vertices[a.c],
  44394. u.subVectors(h, c),
  44395. d.subVectors(l, c),
  44396. u.cross(d),
  44397. s[a.a].add(u),
  44398. s[a.b].add(u),
  44399. s[a.c].add(u)
  44400. } else
  44401. for (r = 0,
  44402. o = this.faces.length; r < o; r++)
  44403. a = this.faces[r],
  44404. s[a.a].add(a.normal),
  44405. s[a.b].add(a.normal),
  44406. s[a.c].add(a.normal);
  44407. for (t = 0,
  44408. i = this.vertices.length; t < i; t++)
  44409. s[t].normalize();
  44410. for (r = 0,
  44411. o = this.faces.length; r < o; r++) {
  44412. a = this.faces[r];
  44413. var p = a.vertexNormals;
  44414. 3 === p.length ? (p[0].copy(s[a.a]),
  44415. p[1].copy(s[a.b]),
  44416. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44417. p[1] = s[a.b].clone(),
  44418. p[2] = s[a.c].clone())
  44419. }
  44420. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44421. },
  44422. computeMorphNormals: function() {
  44423. var e, t, i, r, o;
  44424. for (i = 0,
  44425. r = this.faces.length; i < r; i++)
  44426. for (o = this.faces[i],
  44427. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44428. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44429. e = 0,
  44430. t = o.vertexNormals.length; e < t; e++)
  44431. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44432. var a = new n.Geometry;
  44433. for (a.faces = this.faces,
  44434. e = 0,
  44435. t = this.morphTargets.length; e < t; e++) {
  44436. if (!this.morphNormals[e]) {
  44437. this.morphNormals[e] = {},
  44438. this.morphNormals[e].faceNormals = [],
  44439. this.morphNormals[e].vertexNormals = [];
  44440. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44441. for (i = 0,
  44442. r = this.faces.length; i < r; i++)
  44443. s = new n.Vector3,
  44444. l = {
  44445. a: new n.Vector3,
  44446. b: new n.Vector3,
  44447. c: new n.Vector3
  44448. },
  44449. c.push(s),
  44450. h.push(l)
  44451. }
  44452. var u = this.morphNormals[e];
  44453. a.vertices = this.morphTargets[e].vertices,
  44454. a.computeFaceNormals(),
  44455. a.computeVertexNormals();
  44456. var s, l;
  44457. for (i = 0,
  44458. r = this.faces.length; i < r; i++)
  44459. o = this.faces[i],
  44460. s = u.faceNormals[i],
  44461. l = u.vertexNormals[i],
  44462. s.copy(o.normal),
  44463. l.a.copy(o.vertexNormals[0]),
  44464. l.b.copy(o.vertexNormals[1]),
  44465. l.c.copy(o.vertexNormals[2])
  44466. }
  44467. for (i = 0,
  44468. r = this.faces.length; i < r; i++)
  44469. o = this.faces[i],
  44470. o.normal = o.__originalFaceNormal,
  44471. o.vertexNormals = o.__originalVertexNormals
  44472. },
  44473. computeTangents: function() {
  44474. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44475. },
  44476. computeLineDistances: function() {
  44477. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44478. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44479. this.lineDistances[i] = e
  44480. },
  44481. computeBoundingBox: function() {
  44482. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44483. this.boundingBox.setFromPoints(this.vertices)
  44484. },
  44485. computeBoundingSphere: function() {
  44486. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44487. this.boundingSphere.setFromPoints(this.vertices)
  44488. },
  44489. merge: function(e, t, i) {
  44490. if (e instanceof n.Geometry == !1)
  44491. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44492. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44493. void 0 === i && (i = 0),
  44494. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44495. for (var d = 0, p = s.length; d < p; d++) {
  44496. var f = s[d]
  44497. , g = f.clone();
  44498. void 0 !== t && g.applyMatrix4(t),
  44499. a.push(g)
  44500. }
  44501. for (d = 0,
  44502. p = c.length; d < p; d++) {
  44503. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44504. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44505. m.normal.copy(y.normal),
  44506. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44507. for (var E = 0, b = C.length; E < b; E++)
  44508. v = C[E].clone(),
  44509. void 0 !== r && v.applyMatrix3(r).normalize(),
  44510. m.vertexNormals.push(v);
  44511. m.color.copy(y.color);
  44512. for (var E = 0, b = I.length; E < b; E++)
  44513. A = I[E],
  44514. m.vertexColors.push(A.clone());
  44515. m.materialIndex = y.materialIndex + i,
  44516. l.push(m)
  44517. }
  44518. for (d = 0,
  44519. p = u.length; d < p; d++) {
  44520. var w = u[d]
  44521. , _ = [];
  44522. if (void 0 !== w) {
  44523. for (var E = 0, b = w.length; E < b; E++)
  44524. _.push(w[E].clone());
  44525. h.push(_)
  44526. }
  44527. }
  44528. },
  44529. mergeMesh: function(e) {
  44530. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44531. void this.merge(e.geometry, e.matrix))
  44532. },
  44533. mergeVertices: function() {
  44534. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44535. for (i = 0,
  44536. n = this.vertices.length; i < n; i++)
  44537. e = this.vertices[i],
  44538. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44539. void 0 === l[t] ? (l[t] = i,
  44540. c.push(this.vertices[i]),
  44541. h[i] = c.length - 1) : h[i] = h[l[t]];
  44542. var p = [];
  44543. for (i = 0,
  44544. n = this.faces.length; i < n; i++) {
  44545. r = this.faces[i],
  44546. r.a = h[r.a],
  44547. r.b = h[r.b],
  44548. r.c = h[r.c],
  44549. o = [r.a, r.b, r.c];
  44550. for (var f = -1, g = 0; g < 3; g++)
  44551. if (o[g] === o[(g + 1) % 3]) {
  44552. f = g,
  44553. p.push(i);
  44554. break
  44555. }
  44556. }
  44557. for (i = p.length - 1; i >= 0; i--) {
  44558. var m = p[i];
  44559. for (this.faces.splice(m, 1),
  44560. a = 0,
  44561. s = this.faceVertexUvs.length; a < s; a++)
  44562. this.faceVertexUvs[a].splice(m, 1)
  44563. }
  44564. var v = this.vertices.length - c.length;
  44565. return this.vertices = c,
  44566. v
  44567. },
  44568. sortFacesByMaterialIndex: function() {
  44569. function e(e, t) {
  44570. return e.materialIndex - t.materialIndex
  44571. }
  44572. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44573. t[n]._id = n;
  44574. t.sort(e);
  44575. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44576. a && a.length === i && (r = []),
  44577. s && s.length === i && (o = []);
  44578. for (var n = 0; n < i; n++) {
  44579. var l = t[n]._id;
  44580. r && r.push(a[l]),
  44581. o && o.push(s[l])
  44582. }
  44583. r && (this.faceVertexUvs[0] = r),
  44584. o && (this.faceVertexUvs[1] = o)
  44585. },
  44586. toJSON: function() {
  44587. function e(e, t, i) {
  44588. return i ? e | 1 << t : e & ~(1 << t)
  44589. }
  44590. function t(e) {
  44591. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44592. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44593. u.push(e.x, e.y, e.z),
  44594. d[t])
  44595. }
  44596. function i(e) {
  44597. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44598. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44599. p.push(e.getHex()),
  44600. f[t])
  44601. }
  44602. function n(e) {
  44603. var t = e.x.toString() + e.y.toString();
  44604. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44605. g.push(e.x, e.y),
  44606. m[t])
  44607. }
  44608. var r = {
  44609. metadata: {
  44610. version: 4.4,
  44611. type: "Geometry",
  44612. generator: "Geometry.toJSON"
  44613. }
  44614. };
  44615. if (r.uuid = this.uuid,
  44616. r.type = this.type,
  44617. "" !== this.name && (r.name = this.name),
  44618. void 0 !== this.parameters) {
  44619. var o = this.parameters;
  44620. for (var a in o)
  44621. void 0 !== o[a] && (r[a] = o[a]);
  44622. return r
  44623. }
  44624. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44625. var c = this.vertices[l];
  44626. s.push(c.x, c.y, c.z)
  44627. }
  44628. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44629. var v = this.faces[l]
  44630. , A = !0
  44631. , y = !1
  44632. , C = void 0 !== this.faceVertexUvs[0][l]
  44633. , I = v.normal.length() > 0
  44634. , E = v.vertexNormals.length > 0
  44635. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44636. , w = v.vertexColors.length > 0
  44637. , _ = 0;
  44638. if (_ = e(_, 0, 0),
  44639. _ = e(_, 1, A),
  44640. _ = e(_, 2, y),
  44641. _ = e(_, 3, C),
  44642. _ = e(_, 4, I),
  44643. _ = e(_, 5, E),
  44644. _ = e(_, 6, b),
  44645. _ = e(_, 7, w),
  44646. h.push(_),
  44647. h.push(v.a, v.b, v.c),
  44648. h.push(v.materialIndex),
  44649. C) {
  44650. var T = this.faceVertexUvs[0][l];
  44651. h.push(n(T[0]), n(T[1]), n(T[2]))
  44652. }
  44653. if (I && h.push(t(v.normal)),
  44654. E) {
  44655. var x = v.vertexNormals;
  44656. h.push(t(x[0]), t(x[1]), t(x[2]))
  44657. }
  44658. if (b && h.push(i(v.color)),
  44659. w) {
  44660. var S = v.vertexColors;
  44661. h.push(i(S[0]), i(S[1]), i(S[2]))
  44662. }
  44663. }
  44664. return r.data = {},
  44665. r.data.vertices = s,
  44666. r.data.normals = u,
  44667. p.length > 0 && (r.data.colors = p),
  44668. g.length > 0 && (r.data.uvs = [g]),
  44669. r.data.faces = h,
  44670. r
  44671. },
  44672. clone: function() {
  44673. return (new n.Geometry).copy(this)
  44674. },
  44675. copy: function(e) {
  44676. this.vertices = [],
  44677. this.faces = [],
  44678. this.faceVertexUvs = [[]];
  44679. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44680. this.vertices.push(t[i].clone());
  44681. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44682. this.faces.push(r[i].clone());
  44683. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44684. var o = e.faceVertexUvs[i];
  44685. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44686. for (var a = 0, s = o.length; a < s; a++) {
  44687. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44688. var d = l[h];
  44689. c.push(d.clone())
  44690. }
  44691. this.faceVertexUvs[i].push(c)
  44692. }
  44693. }
  44694. return this
  44695. },
  44696. dispose: function() {
  44697. this.dispatchEvent({
  44698. type: "dispose"
  44699. })
  44700. }
  44701. },
  44702. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44703. n.GeometryIdCount = 0,
  44704. n.DirectGeometry = function() {
  44705. Object.defineProperty(this, "id", {
  44706. value: n.GeometryIdCount++
  44707. }),
  44708. this.uuid = n.Math.generateUUID(),
  44709. this.name = "",
  44710. this.type = "DirectGeometry",
  44711. this.indices = [],
  44712. this.vertices = [],
  44713. this.normals = [],
  44714. this.colors = [],
  44715. this.uvs = [],
  44716. this.uvs2 = [],
  44717. this.groups = [],
  44718. this.morphTargets = {},
  44719. this.skinWeights = [],
  44720. this.skinIndices = [],
  44721. this.boundingBox = null,
  44722. this.boundingSphere = null,
  44723. this.verticesNeedUpdate = !1,
  44724. this.normalsNeedUpdate = !1,
  44725. this.colorsNeedUpdate = !1,
  44726. this.uvsNeedUpdate = !1,
  44727. this.groupsNeedUpdate = !1
  44728. }
  44729. ,
  44730. n.DirectGeometry.prototype = {
  44731. constructor: n.DirectGeometry,
  44732. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44733. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44734. computeFaceNormals: function() {
  44735. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44736. },
  44737. computeVertexNormals: function() {
  44738. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44739. },
  44740. computeGroups: function(e) {
  44741. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44742. var a = r[o];
  44743. a.materialIndex !== i && (i = a.materialIndex,
  44744. void 0 !== t && (t.count = 3 * o - t.start,
  44745. n.push(t)),
  44746. t = {
  44747. start: 3 * o,
  44748. materialIndex: i
  44749. })
  44750. }
  44751. void 0 !== t && (t.count = 3 * o - t.start,
  44752. n.push(t)),
  44753. this.groups = n
  44754. },
  44755. fromGeometry: function(e) {
  44756. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44757. if (c > 0) {
  44758. t = [];
  44759. for (var h = 0; h < c; h++)
  44760. t[h] = [];
  44761. this.morphTargets.position = t
  44762. }
  44763. var u, d = e.morphNormals, p = d.length;
  44764. if (p > 0) {
  44765. u = [];
  44766. for (var h = 0; h < p; h++)
  44767. u[h] = [];
  44768. this.morphTargets.normal = u
  44769. }
  44770. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44771. var A = i[h];
  44772. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44773. var y = A.vertexNormals;
  44774. if (3 === y.length)
  44775. this.normals.push(y[0], y[1], y[2]);
  44776. else {
  44777. var C = A.normal;
  44778. this.normals.push(C, C, C)
  44779. }
  44780. var I = A.vertexColors;
  44781. if (3 === I.length)
  44782. this.colors.push(I[0], I[1], I[2]);
  44783. else {
  44784. var E = A.color;
  44785. this.colors.push(E, E, E)
  44786. }
  44787. if (a === !0) {
  44788. var b = o[0][h];
  44789. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44790. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44791. }
  44792. if (s === !0) {
  44793. var b = o[1][h];
  44794. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44795. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44796. }
  44797. for (var w = 0; w < c; w++) {
  44798. var _ = l[w].vertices;
  44799. t[w].push(_[A.a], _[A.b], _[A.c])
  44800. }
  44801. for (var w = 0; w < p; w++) {
  44802. var T = d[w].vertexNormals[h];
  44803. u[w].push(T.a, T.b, T.c)
  44804. }
  44805. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44806. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44807. }
  44808. return this.computeGroups(e),
  44809. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44810. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44811. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44812. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44813. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44814. this
  44815. },
  44816. dispose: function() {
  44817. this.dispatchEvent({
  44818. type: "dispose"
  44819. })
  44820. }
  44821. },
  44822. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44823. n.BufferGeometry = function() {
  44824. Object.defineProperty(this, "id", {
  44825. value: n.GeometryIdCount++
  44826. }),
  44827. this.uuid = n.Math.generateUUID(),
  44828. this.name = "",
  44829. this.type = "BufferGeometry",
  44830. this.index = null,
  44831. this.attributes = {},
  44832. this.morphAttributes = {},
  44833. this.groups = [],
  44834. this.boundingBox = null,
  44835. this.boundingSphere = null,
  44836. this.drawRange = {
  44837. start: 0,
  44838. count: 1 / 0
  44839. }
  44840. }
  44841. ,
  44842. n.BufferGeometry.prototype = {
  44843. constructor: n.BufferGeometry,
  44844. getIndex: function() {
  44845. return this.index
  44846. },
  44847. setIndex: function(e) {
  44848. this.index = e
  44849. },
  44850. addAttribute: function(e, t) {
  44851. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44852. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44853. void this.setIndex(t)) : (this.attributes[e] = t,
  44854. this)
  44855. },
  44856. getAttribute: function(e) {
  44857. return this.attributes[e]
  44858. },
  44859. removeAttribute: function(e) {
  44860. return delete this.attributes[e],
  44861. this
  44862. },
  44863. addGroup: function(e, t, i) {
  44864. this.groups.push({
  44865. start: e,
  44866. count: t,
  44867. materialIndex: void 0 !== i ? i : 0
  44868. })
  44869. },
  44870. clearGroups: function() {
  44871. this.groups = []
  44872. },
  44873. setDrawRange: function(e, t) {
  44874. this.drawRange.start = e,
  44875. this.drawRange.count = t
  44876. },
  44877. applyMatrix: function(e) {
  44878. var t = this.attributes.position;
  44879. void 0 !== t && (e.applyToVector3Array(t.array),
  44880. t.needsUpdate = !0);
  44881. var i = this.attributes.normal;
  44882. if (void 0 !== i) {
  44883. var r = (new n.Matrix3).getNormalMatrix(e);
  44884. r.applyToVector3Array(i.array),
  44885. i.needsUpdate = !0
  44886. }
  44887. return null !== this.boundingBox && this.computeBoundingBox(),
  44888. null !== this.boundingSphere && this.computeBoundingSphere(),
  44889. this
  44890. },
  44891. rotateX: function() {
  44892. var e;
  44893. return function(t) {
  44894. return void 0 === e && (e = new n.Matrix4),
  44895. e.makeRotationX(t),
  44896. this.applyMatrix(e),
  44897. this
  44898. }
  44899. }(),
  44900. rotateY: function() {
  44901. var e;
  44902. return function(t) {
  44903. return void 0 === e && (e = new n.Matrix4),
  44904. e.makeRotationY(t),
  44905. this.applyMatrix(e),
  44906. this
  44907. }
  44908. }(),
  44909. rotateZ: function() {
  44910. var e;
  44911. return function(t) {
  44912. return void 0 === e && (e = new n.Matrix4),
  44913. e.makeRotationZ(t),
  44914. this.applyMatrix(e),
  44915. this
  44916. }
  44917. }(),
  44918. translate: function() {
  44919. var e;
  44920. return function(t, i, r) {
  44921. return void 0 === e && (e = new n.Matrix4),
  44922. e.makeTranslation(t, i, r),
  44923. this.applyMatrix(e),
  44924. this
  44925. }
  44926. }(),
  44927. scale: function() {
  44928. var e;
  44929. return function(t, i, r) {
  44930. return void 0 === e && (e = new n.Matrix4),
  44931. e.makeScale(t, i, r),
  44932. this.applyMatrix(e),
  44933. this
  44934. }
  44935. }(),
  44936. lookAt: function() {
  44937. var e;
  44938. return function(t) {
  44939. void 0 === e && (e = new n.Object3D),
  44940. e.lookAt(t),
  44941. e.updateMatrix(),
  44942. this.applyMatrix(e.matrix)
  44943. }
  44944. }(),
  44945. center: function() {
  44946. this.computeBoundingBox();
  44947. var e = this.boundingBox.center().negate();
  44948. return this.translate(e.x, e.y, e.z),
  44949. e
  44950. },
  44951. setFromObject: function(e) {
  44952. var t = e.geometry;
  44953. if (e instanceof n.Points || e instanceof n.Line) {
  44954. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44955. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44956. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44957. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44958. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44959. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44960. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44961. }
  44962. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44963. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44964. } else
  44965. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44966. return this
  44967. },
  44968. updateFromObject: function(e) {
  44969. var t = e.geometry;
  44970. if (e instanceof n.Mesh) {
  44971. var i = t.__directGeometry;
  44972. if (void 0 === i)
  44973. return this.fromGeometry(t);
  44974. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44975. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44976. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44977. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44978. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44979. t.verticesNeedUpdate = !1,
  44980. t.normalsNeedUpdate = !1,
  44981. t.colorsNeedUpdate = !1,
  44982. t.uvsNeedUpdate = !1,
  44983. t.groupsNeedUpdate = !1,
  44984. t = i
  44985. }
  44986. if (t.verticesNeedUpdate === !0) {
  44987. var r = this.attributes.position;
  44988. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44989. r.needsUpdate = !0),
  44990. t.verticesNeedUpdate = !1
  44991. }
  44992. if (t.normalsNeedUpdate === !0) {
  44993. var r = this.attributes.normal;
  44994. void 0 !== r && (r.copyVector3sArray(t.normals),
  44995. r.needsUpdate = !0),
  44996. t.normalsNeedUpdate = !1
  44997. }
  44998. if (t.colorsNeedUpdate === !0) {
  44999. var r = this.attributes.color;
  45000. void 0 !== r && (r.copyColorsArray(t.colors),
  45001. r.needsUpdate = !0),
  45002. t.colorsNeedUpdate = !1
  45003. }
  45004. if (t.uvsNeedUpdate) {
  45005. var r = this.attributes.uv;
  45006. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45007. r.needsUpdate = !0),
  45008. t.uvsNeedUpdate = !1
  45009. }
  45010. if (t.lineDistancesNeedUpdate) {
  45011. var r = this.attributes.lineDistance;
  45012. void 0 !== r && (r.copyArray(t.lineDistances),
  45013. r.needsUpdate = !0),
  45014. t.lineDistancesNeedUpdate = !1
  45015. }
  45016. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45017. this.groups = t.groups,
  45018. t.groupsNeedUpdate = !1),
  45019. this
  45020. },
  45021. fromGeometry: function(e) {
  45022. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45023. this.fromDirectGeometry(e.__directGeometry)
  45024. },
  45025. fromDirectGeometry: function(e) {
  45026. var t = new Float32Array(3 * e.vertices.length);
  45027. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45028. e.normals.length > 0) {
  45029. var i = new Float32Array(3 * e.normals.length);
  45030. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45031. }
  45032. if (e.colors.length > 0) {
  45033. var r = new Float32Array(3 * e.colors.length);
  45034. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45035. }
  45036. if (e.uvs.length > 0) {
  45037. var o = new Float32Array(2 * e.uvs.length);
  45038. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45039. }
  45040. if (e.uvs2.length > 0) {
  45041. var a = new Float32Array(2 * e.uvs2.length);
  45042. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45043. }
  45044. if (e.indices.length > 0) {
  45045. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45046. , l = new s(3 * e.indices.length);
  45047. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45048. }
  45049. this.groups = e.groups;
  45050. for (var c in e.morphTargets) {
  45051. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45052. var f = u[d]
  45053. , g = new n.Float32Attribute(3 * f.length,3);
  45054. h.push(g.copyVector3sArray(f))
  45055. }
  45056. this.morphAttributes[c] = h
  45057. }
  45058. if (e.skinIndices.length > 0) {
  45059. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45060. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45061. }
  45062. if (e.skinWeights.length > 0) {
  45063. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45064. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45065. }
  45066. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45067. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45068. this
  45069. },
  45070. computeBoundingBox: function() {
  45071. new n.Vector3;
  45072. return function() {
  45073. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45074. var e = this.attributes.position.array;
  45075. e && this.boundingBox.setFromArray(e),
  45076. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45077. this.boundingBox.max.set(0, 0, 0)),
  45078. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45079. }
  45080. }(),
  45081. computeBoundingSphere: function() {
  45082. var e = new n.Box3
  45083. , t = new n.Vector3;
  45084. return function() {
  45085. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45086. var i = this.attributes.position.array;
  45087. if (i) {
  45088. var r = this.boundingSphere.center;
  45089. e.setFromArray(i),
  45090. e.center(r);
  45091. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45092. t.fromArray(i, a),
  45093. o = Math.max(o, r.distanceToSquared(t));
  45094. this.boundingSphere.radius = Math.sqrt(o),
  45095. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45096. }
  45097. }
  45098. }(),
  45099. computeFaceNormals: function() {},
  45100. computeVertexNormals: function() {
  45101. var e = this.index
  45102. , t = this.attributes
  45103. , i = this.groups;
  45104. if (t.position) {
  45105. var r = t.position.array;
  45106. if (void 0 === t.normal)
  45107. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45108. else
  45109. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45110. o[a] = 0;
  45111. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45112. if (e) {
  45113. var v = e.array;
  45114. 0 === i.length && this.addGroup(0, v.length);
  45115. for (var A = 0, y = i.length; A < y; ++A)
  45116. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45117. l = 3 * v[a + 0],
  45118. c = 3 * v[a + 1],
  45119. h = 3 * v[a + 2],
  45120. d.fromArray(r, l),
  45121. p.fromArray(r, c),
  45122. f.fromArray(r, h),
  45123. g.subVectors(f, p),
  45124. m.subVectors(d, p),
  45125. g.cross(m),
  45126. u[l] += g.x,
  45127. u[l + 1] += g.y,
  45128. u[l + 2] += g.z,
  45129. u[c] += g.x,
  45130. u[c + 1] += g.y,
  45131. u[c + 2] += g.z,
  45132. u[h] += g.x,
  45133. u[h + 1] += g.y,
  45134. u[h + 2] += g.z
  45135. } else
  45136. for (var a = 0, s = r.length; a < s; a += 9)
  45137. d.fromArray(r, a),
  45138. p.fromArray(r, a + 3),
  45139. f.fromArray(r, a + 6),
  45140. g.subVectors(f, p),
  45141. m.subVectors(d, p),
  45142. g.cross(m),
  45143. u[a] = g.x,
  45144. u[a + 1] = g.y,
  45145. u[a + 2] = g.z,
  45146. u[a + 3] = g.x,
  45147. u[a + 4] = g.y,
  45148. u[a + 5] = g.z,
  45149. u[a + 6] = g.x,
  45150. u[a + 7] = g.y,
  45151. u[a + 8] = g.z;
  45152. this.normalizeNormals(),
  45153. t.normal.needsUpdate = !0
  45154. }
  45155. },
  45156. merge: function(e, t) {
  45157. if (e instanceof n.BufferGeometry == !1)
  45158. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45159. void 0 === t && (t = 0);
  45160. var i = this.attributes;
  45161. for (var r in i)
  45162. if (void 0 !== e.attributes[r])
  45163. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45164. u++)
  45165. a[u] = l[h];
  45166. return this
  45167. },
  45168. normalizeNormals: function() {
  45169. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45170. e = r[o],
  45171. t = r[o + 1],
  45172. i = r[o + 2],
  45173. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45174. r[o] *= n,
  45175. r[o + 1] *= n,
  45176. r[o + 2] *= n
  45177. },
  45178. toNonIndexed: function() {
  45179. if (null === this.index)
  45180. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45181. this;
  45182. var e = new n.BufferGeometry
  45183. , t = this.index.array
  45184. , i = this.attributes;
  45185. for (var r in i) {
  45186. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45187. c = t[u] * s;
  45188. for (var p = 0; p < s; p++)
  45189. l[h++] = a[c++]
  45190. }
  45191. e.addAttribute(r, new n.BufferAttribute(l,s))
  45192. }
  45193. return e
  45194. },
  45195. toJSON: function() {
  45196. var e = {
  45197. metadata: {
  45198. version: 4.4,
  45199. type: "BufferGeometry",
  45200. generator: "BufferGeometry.toJSON"
  45201. }
  45202. };
  45203. if (e.uuid = this.uuid,
  45204. e.type = this.type,
  45205. "" !== this.name && (e.name = this.name),
  45206. void 0 !== this.parameters) {
  45207. var t = this.parameters;
  45208. for (var i in t)
  45209. void 0 !== t[i] && (e[i] = t[i]);
  45210. return e
  45211. }
  45212. e.data = {
  45213. attributes: {}
  45214. };
  45215. var n = this.index;
  45216. if (null !== n) {
  45217. var r = Array.prototype.slice.call(n.array);
  45218. e.data.index = {
  45219. type: n.array.constructor.name,
  45220. array: r
  45221. }
  45222. }
  45223. var o = this.attributes;
  45224. for (var i in o) {
  45225. var a = o[i]
  45226. , r = Array.prototype.slice.call(a.array);
  45227. e.data.attributes[i] = {
  45228. itemSize: a.itemSize,
  45229. type: a.array.constructor.name,
  45230. array: r
  45231. }
  45232. }
  45233. var s = this.groups;
  45234. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45235. var l = this.boundingSphere;
  45236. return null !== l && (e.data.boundingSphere = {
  45237. center: l.center.toArray(),
  45238. radius: l.radius
  45239. }),
  45240. e
  45241. },
  45242. clone: function() {
  45243. return (new n.BufferGeometry).copy(this)
  45244. },
  45245. copy: function(e) {
  45246. var t = e.index;
  45247. null !== t && this.setIndex(t.clone());
  45248. var i = e.attributes;
  45249. for (var n in i) {
  45250. var r = i[n];
  45251. this.addAttribute(n, r.clone())
  45252. }
  45253. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45254. var l = o[a];
  45255. this.addGroup(l.start, l.count)
  45256. }
  45257. return this
  45258. },
  45259. dispose: function() {
  45260. this.dispatchEvent({
  45261. type: "dispose"
  45262. })
  45263. }
  45264. },
  45265. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45266. n.BufferGeometry.MaxIndex = 65535,
  45267. n.InstancedBufferGeometry = function() {
  45268. n.BufferGeometry.call(this),
  45269. this.type = "InstancedBufferGeometry",
  45270. this.maxInstancedCount = void 0
  45271. }
  45272. ,
  45273. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45274. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45275. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45276. this.groups.push({
  45277. start: e,
  45278. count: t,
  45279. instances: i
  45280. })
  45281. }
  45282. ,
  45283. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45284. var t = e.index;
  45285. null !== t && this.setIndex(t.clone());
  45286. var i = e.attributes;
  45287. for (var n in i) {
  45288. var r = i[n];
  45289. this.addAttribute(n, r.clone())
  45290. }
  45291. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45292. var l = o[a];
  45293. this.addGroup(l.start, l.count, l.instances)
  45294. }
  45295. return this
  45296. }
  45297. ,
  45298. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45299. n.Uniform = function(e, t) {
  45300. this.type = e,
  45301. this.value = t,
  45302. this.dynamic = !1
  45303. }
  45304. ,
  45305. n.Uniform.prototype = {
  45306. constructor: n.Uniform,
  45307. onUpdate: function(e) {
  45308. return this.dynamic = !0,
  45309. this.onUpdateCallback = e,
  45310. this
  45311. }
  45312. },
  45313. n.AnimationClip = function(e, t, i) {
  45314. this.name = e || n.Math.generateUUID(),
  45315. this.tracks = i,
  45316. this.duration = void 0 !== t ? t : -1,
  45317. this.duration < 0 && this.resetDuration(),
  45318. this.trim(),
  45319. this.optimize()
  45320. }
  45321. ,
  45322. n.AnimationClip.prototype = {
  45323. constructor: n.AnimationClip,
  45324. resetDuration: function() {
  45325. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45326. var r = this.tracks[i];
  45327. t = Math.max(t, r.times[r.times.length - 1])
  45328. }
  45329. this.duration = t
  45330. },
  45331. trim: function() {
  45332. for (var e = 0; e < this.tracks.length; e++)
  45333. this.tracks[e].trim(0, this.duration);
  45334. return this
  45335. },
  45336. optimize: function() {
  45337. for (var e = 0; e < this.tracks.length; e++)
  45338. this.tracks[e].optimize();
  45339. return this
  45340. }
  45341. },
  45342. Object.assign(n.AnimationClip, {
  45343. parse: function(e) {
  45344. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45345. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45346. return new n.AnimationClip(e.name,e.duration,t)
  45347. },
  45348. toJSON: function(e) {
  45349. for (var t = [], i = e.tracks, r = {
  45350. name: e.name,
  45351. duration: e.duration,
  45352. tracks: t
  45353. }, o = 0, a = i.length; o !== a; ++o)
  45354. t.push(n.KeyframeTrack.toJSON(i[o]));
  45355. return r
  45356. },
  45357. CreateFromMorphTargetSequence: function(e, t, i) {
  45358. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45359. var s = []
  45360. , l = [];
  45361. s.push((a + r - 1) % r, a, (a + 1) % r),
  45362. l.push(0, 1, 0);
  45363. var c = n.AnimationUtils.getKeyframeOrder(s);
  45364. s = n.AnimationUtils.sortedArray(s, 1, c),
  45365. l = n.AnimationUtils.sortedArray(l, 1, c),
  45366. 0 === s[0] && (s.push(r),
  45367. l.push(l[0])),
  45368. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45369. }
  45370. return new n.AnimationClip(e,-1,o)
  45371. },
  45372. findByName: function(e, t) {
  45373. for (var i = 0; i < e.length; i++)
  45374. if (e[i].name === t)
  45375. return e[i];
  45376. return null
  45377. },
  45378. CreateClipsFromMorphTargetSequences: function(e, t) {
  45379. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45380. var s = e[o]
  45381. , l = s.name.match(r);
  45382. if (l && l.length > 1) {
  45383. var c = l[1]
  45384. , h = i[c];
  45385. h || (i[c] = h = []),
  45386. h.push(s)
  45387. }
  45388. }
  45389. var u = [];
  45390. for (var c in i)
  45391. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45392. return u
  45393. },
  45394. parseAnimation: function(e, t, i) {
  45395. if (!e)
  45396. return console.error(" no animation in JSONLoader data"),
  45397. null;
  45398. for (var r = function(e, t, i, r, o) {
  45399. if (0 !== i.length) {
  45400. var a = []
  45401. , s = [];
  45402. n.AnimationUtils.flattenJSON(i, a, s, r),
  45403. 0 !== a.length && o.push(new e(t,a,s))
  45404. }
  45405. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45406. var u = c[h].keys;
  45407. if (u && 0 != u.length)
  45408. if (u[0].morphTargets) {
  45409. for (var d = {}, p = 0; p < u.length; p++)
  45410. if (u[p].morphTargets)
  45411. for (var f = 0; f < u[p].morphTargets.length; f++)
  45412. d[u[p].morphTargets[f]] = -1;
  45413. for (var g in d) {
  45414. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45415. var A = u[p];
  45416. m.push(A.time),
  45417. v.push(A.morphTarget === g ? 1 : 0)
  45418. }
  45419. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45420. }
  45421. s = d.length * (l || 1)
  45422. } else {
  45423. var y = ".bones[" + t[h].name + "]";
  45424. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45425. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45426. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45427. }
  45428. }
  45429. if (0 === o.length)
  45430. return null;
  45431. var C = new n.AnimationClip(a,s,o);
  45432. return C
  45433. }
  45434. }),
  45435. n.AnimationMixer = function(e) {
  45436. this._root = e,
  45437. this._initMemoryManager(),
  45438. this._accuIndex = 0,
  45439. this.time = 0,
  45440. this.timeScale = 1
  45441. }
  45442. ,
  45443. n.AnimationMixer.prototype = {
  45444. constructor: n.AnimationMixer,
  45445. clipAction: function(e, t) {
  45446. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45447. if (void 0 !== l) {
  45448. var c = l.actionByRoot[o];
  45449. if (void 0 !== c)
  45450. return c;
  45451. if (i = l.knownActions[0],
  45452. s = i._clip,
  45453. e !== a && e !== s)
  45454. throw new Error("Different clips with the same name detected!")
  45455. }
  45456. if (null === s)
  45457. return null;
  45458. var h = new n.AnimationMixer._Action(this,s,t);
  45459. return this._bindAction(h, i),
  45460. this._addInactiveAction(h, a, o),
  45461. h
  45462. },
  45463. existingAction: function(e, t) {
  45464. var i = t || this._root
  45465. , n = i.uuid
  45466. , r = "string" == typeof e ? e : e.name
  45467. , o = this._actionsByClip[r];
  45468. return void 0 !== o ? o.actionByRoot[n] || null : null
  45469. },
  45470. stopAllAction: function() {
  45471. var e = this._actions
  45472. , t = this._nActiveActions
  45473. , i = this._bindings
  45474. , n = this._nActiveBindings;
  45475. this._nActiveActions = 0,
  45476. this._nActiveBindings = 0;
  45477. for (var r = 0; r !== t; ++r)
  45478. e[r].reset();
  45479. for (var r = 0; r !== n; ++r)
  45480. i[r].useCount = 0;
  45481. return this
  45482. },
  45483. update: function(e) {
  45484. e *= this.timeScale;
  45485. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45486. var s = t[a];
  45487. s.enabled && s._update(n, e, r, o)
  45488. }
  45489. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45490. l[a].apply(o);
  45491. return this
  45492. },
  45493. getRoot: function() {
  45494. return this._root
  45495. },
  45496. uncacheClip: function(e) {
  45497. var t = this._actions
  45498. , i = e.name
  45499. , n = this._actionsByClip
  45500. , r = n[i];
  45501. if (void 0 !== r) {
  45502. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45503. var l = o[a];
  45504. this._deactivateAction(l);
  45505. var c = l._cacheIndex
  45506. , h = t[t.length - 1];
  45507. l._cacheIndex = null,
  45508. l._byClipCacheIndex = null,
  45509. h._cacheIndex = c,
  45510. t[c] = h,
  45511. t.pop(),
  45512. this._removeInactiveBindingsForAction(l)
  45513. }
  45514. delete n[i]
  45515. }
  45516. },
  45517. uncacheRoot: function(e) {
  45518. var t = e.uuid
  45519. , i = this._actionsByClip;
  45520. for (var n in i) {
  45521. var r = i[n].actionByRoot
  45522. , o = r[t];
  45523. void 0 !== o && (this._deactivateAction(o),
  45524. this._removeInactiveAction(o))
  45525. }
  45526. var a = this._bindingsByRootAndName
  45527. , s = a[t];
  45528. if (void 0 !== s)
  45529. for (var l in s) {
  45530. var c = s[l];
  45531. c.restoreOriginalState(),
  45532. this._removeInactiveBinding(c)
  45533. }
  45534. },
  45535. uncacheAction: function(e, t) {
  45536. var i = this.existingAction(e, t);
  45537. null !== i && (this._deactivateAction(i),
  45538. this._removeInactiveAction(i))
  45539. }
  45540. },
  45541. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45542. n.AnimationMixer._Action = function(e, t, i) {
  45543. this._mixer = e,
  45544. this._clip = t,
  45545. this._localRoot = i || null;
  45546. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45547. endingStart: n.ZeroCurvatureEnding,
  45548. endingEnd: n.ZeroCurvatureEnding
  45549. }, l = 0; l !== o; ++l) {
  45550. var c = r[l].createInterpolant(null);
  45551. a[l] = c,
  45552. c.settings = s
  45553. }
  45554. this._interpolantSettings = s,
  45555. this._interpolants = a,
  45556. this._propertyBindings = new Array(o),
  45557. this._cacheIndex = null,
  45558. this._byClipCacheIndex = null,
  45559. this._timeScaleInterpolant = null,
  45560. this._weightInterpolant = null,
  45561. this.loop = n.LoopRepeat,
  45562. this._loopCount = -1,
  45563. this._startTime = null,
  45564. this.time = 0,
  45565. this.timeScale = 1,
  45566. this._effectiveTimeScale = 1,
  45567. this.weight = 1,
  45568. this._effectiveWeight = 1,
  45569. this.repetitions = 1 / 0,
  45570. this.paused = !1,
  45571. this.enabled = !0,
  45572. this.clampWhenFinished = !1,
  45573. this.zeroSlopeAtStart = !0,
  45574. this.zeroSlopeAtEnd = !0
  45575. }
  45576. ,
  45577. n.AnimationMixer._Action.prototype = {
  45578. constructor: n.AnimationMixer._Action,
  45579. play: function() {
  45580. return this._mixer._activateAction(this),
  45581. this
  45582. },
  45583. stop: function() {
  45584. return this._mixer._deactivateAction(this),
  45585. this.reset()
  45586. },
  45587. reset: function() {
  45588. return this.paused = !1,
  45589. this.enabled = !0,
  45590. this.time = 0,
  45591. this._loopCount = -1,
  45592. this._startTime = null,
  45593. this.stopFading().stopWarping()
  45594. },
  45595. isRunning: function() {
  45596. this._startTime;
  45597. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45598. },
  45599. isScheduled: function() {
  45600. return this._mixer._isActiveAction(this)
  45601. },
  45602. startAt: function(e) {
  45603. return this._startTime = e,
  45604. this
  45605. },
  45606. setLoop: function(e, t) {
  45607. return this.loop = e,
  45608. this.repetitions = t,
  45609. this
  45610. },
  45611. setEffectiveWeight: function(e) {
  45612. return this.weight = e,
  45613. this._effectiveWeight = this.enabled ? e : 0,
  45614. this.stopFading()
  45615. },
  45616. getEffectiveWeight: function() {
  45617. return this._effectiveWeight
  45618. },
  45619. fadeIn: function(e) {
  45620. return this._scheduleFading(e, 0, 1)
  45621. },
  45622. fadeOut: function(e) {
  45623. return this._scheduleFading(e, 1, 0)
  45624. },
  45625. crossFadeFrom: function(e, t, i) {
  45626. this._mixer;
  45627. if (e.fadeOut(t),
  45628. this.fadeIn(t),
  45629. i) {
  45630. var n = this._clip.duration
  45631. , r = e._clip.duration
  45632. , o = r / n
  45633. , a = n / r;
  45634. e.warp(1, o, t),
  45635. this.warp(a, 1, t)
  45636. }
  45637. return this
  45638. },
  45639. crossFadeTo: function(e, t, i) {
  45640. return e.crossFadeFrom(this, t, i)
  45641. },
  45642. stopFading: function() {
  45643. var e = this._weightInterpolant;
  45644. return null !== e && (this._weightInterpolant = null,
  45645. this._mixer._takeBackControlInterpolant(e)),
  45646. this
  45647. },
  45648. setEffectiveTimeScale: function(e) {
  45649. return this.timeScale = e,
  45650. this._effectiveTimeScale = this.paused ? 0 : e,
  45651. this.stopWarping()
  45652. },
  45653. getEffectiveTimeScale: function() {
  45654. return this._effectiveTimeScale
  45655. },
  45656. setDuration: function(e) {
  45657. return this.timeScale = this._clip.duration / e,
  45658. this.stopWarping()
  45659. },
  45660. syncWith: function(e) {
  45661. return this.time = e.time,
  45662. this.timeScale = e.timeScale,
  45663. this.stopWarping()
  45664. },
  45665. halt: function(e) {
  45666. return this.warp(this._currentTimeScale, 0, e)
  45667. },
  45668. warp: function(e, t, i) {
  45669. var n = this._mixer
  45670. , r = n.time
  45671. , o = this._timeScaleInterpolant
  45672. , a = this.timeScale;
  45673. null === o && (o = n._lendControlInterpolant(),
  45674. this._timeScaleInterpolant = o);
  45675. var s = o.parameterPositions
  45676. , l = o.sampleValues;
  45677. return s[0] = r,
  45678. s[1] = r + i,
  45679. l[0] = e / a,
  45680. l[1] = t / a,
  45681. this
  45682. },
  45683. stopWarping: function() {
  45684. var e = this._timeScaleInterpolant;
  45685. return null !== e && (this._timeScaleInterpolant = null,
  45686. this._mixer._takeBackControlInterpolant(e)),
  45687. this
  45688. },
  45689. getMixer: function() {
  45690. return this._mixer
  45691. },
  45692. getClip: function() {
  45693. return this._clip
  45694. },
  45695. getRoot: function() {
  45696. return this._localRoot || this._mixer._root
  45697. },
  45698. _update: function(e, t, i, n) {
  45699. var r = this._startTime;
  45700. if (null !== r) {
  45701. var o = (e - r) * i;
  45702. if (o < 0 || 0 === i)
  45703. return;
  45704. this._startTime = null,
  45705. t = i * o
  45706. }
  45707. t *= this._updateTimeScale(e);
  45708. var a = this._updateTime(t)
  45709. , s = this._updateWeight(e);
  45710. if (s > 0)
  45711. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45712. l[h].evaluate(a),
  45713. c[h].accumulate(n, s)
  45714. },
  45715. _updateWeight: function(e) {
  45716. var t = 0;
  45717. if (this.enabled) {
  45718. t = this.weight;
  45719. var i = this._weightInterpolant;
  45720. if (null !== i) {
  45721. var n = i.evaluate(e)[0];
  45722. t *= n,
  45723. e > i.parameterPositions[1] && (this.stopFading(),
  45724. 0 === n && (this.enabled = !1))
  45725. }
  45726. }
  45727. return this._effectiveWeight = t,
  45728. t
  45729. },
  45730. _updateTimeScale: function(e) {
  45731. var t = 0;
  45732. if (!this.paused) {
  45733. t = this.timeScale;
  45734. var i = this._timeScaleInterpolant;
  45735. if (null !== i) {
  45736. var n = i.evaluate(e)[0];
  45737. t *= n,
  45738. e > i.parameterPositions[1] && (this.stopWarping(),
  45739. 0 === t ? this.pause = !0 : this.timeScale = t)
  45740. }
  45741. }
  45742. return this._effectiveTimeScale = t,
  45743. t
  45744. },
  45745. _updateTime: function(e) {
  45746. var t = this.time + e;
  45747. if (0 === e)
  45748. return t;
  45749. var i = this._clip.duration
  45750. , r = this.loop
  45751. , o = this._loopCount
  45752. , a = !1;
  45753. switch (r) {
  45754. case n.LoopOnce:
  45755. if (o === -1 && (this.loopCount = 0,
  45756. this._setEndings(!0, !0, !1)),
  45757. t >= i)
  45758. t = i;
  45759. else {
  45760. if (!(t < 0))
  45761. break;
  45762. t = 0
  45763. }
  45764. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45765. this._mixer.dispatchEvent({
  45766. type: "finished",
  45767. action: this,
  45768. direction: e < 0 ? -1 : 1
  45769. });
  45770. break;
  45771. case n.LoopPingPong:
  45772. a = !0;
  45773. case n.LoopRepeat:
  45774. if (o === -1 && (e > 0 ? (o = 0,
  45775. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45776. t >= i || t < 0) {
  45777. var s = Math.floor(t / i);
  45778. t -= i * s,
  45779. o += Math.abs(s);
  45780. var l = this.repetitions - o;
  45781. if (l < 0) {
  45782. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45783. t = e > 0 ? i : 0,
  45784. this._mixer.dispatchEvent({
  45785. type: "finished",
  45786. action: this,
  45787. direction: e > 0 ? 1 : -1
  45788. });
  45789. break
  45790. }
  45791. if (0 === l) {
  45792. var c = e < 0;
  45793. this._setEndings(c, !c, a)
  45794. } else
  45795. this._setEndings(!1, !1, a);
  45796. this._loopCount = o,
  45797. this._mixer.dispatchEvent({
  45798. type: "loop",
  45799. action: this,
  45800. loopDelta: s
  45801. })
  45802. }
  45803. if (r === n.LoopPingPong && 1 === (1 & o))
  45804. return this.time = t,
  45805. i - t
  45806. }
  45807. return this.time = t,
  45808. t
  45809. },
  45810. _setEndings: function(e, t, i) {
  45811. var r = this._interpolantSettings;
  45812. i ? (r.endingStart = n.ZeroSlopeEnding,
  45813. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45814. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45815. },
  45816. _scheduleFading: function(e, t, i) {
  45817. var n = this._mixer
  45818. , r = n.time
  45819. , o = this._weightInterpolant;
  45820. null === o && (o = n._lendControlInterpolant(),
  45821. this._weightInterpolant = o);
  45822. var a = o.parameterPositions
  45823. , s = o.sampleValues;
  45824. return a[0] = r,
  45825. s[0] = t,
  45826. a[1] = r + e,
  45827. s[1] = i,
  45828. this
  45829. }
  45830. },
  45831. Object.assign(n.AnimationMixer.prototype, {
  45832. _bindAction: function(e, t) {
  45833. var i = e._localRoot || this._root
  45834. , r = e._clip.tracks
  45835. , o = r.length
  45836. , a = e._propertyBindings
  45837. , s = e._interpolants
  45838. , l = i.uuid
  45839. , c = this._bindingsByRootAndName
  45840. , h = c[l];
  45841. void 0 === h && (h = {},
  45842. c[l] = h);
  45843. for (var u = 0; u !== o; ++u) {
  45844. var d = r[u]
  45845. , p = d.name
  45846. , f = h[p];
  45847. if (void 0 !== f)
  45848. a[u] = f;
  45849. else {
  45850. if (f = a[u],
  45851. void 0 !== f) {
  45852. null === f._cacheIndex && (++f.referenceCount,
  45853. this._addInactiveBinding(f, l, p));
  45854. continue
  45855. }
  45856. var g = t && t._propertyBindings[u].binding.parsedPath;
  45857. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45858. ++f.referenceCount,
  45859. this._addInactiveBinding(f, l, p),
  45860. a[u] = f
  45861. }
  45862. s[u].resultBuffer = f.buffer
  45863. }
  45864. },
  45865. _activateAction: function(e) {
  45866. if (!this._isActiveAction(e)) {
  45867. if (null === e._cacheIndex) {
  45868. var t = (e._localRoot || this._root).uuid
  45869. , i = e._clip.name
  45870. , n = this._actionsByClip[i];
  45871. this._bindAction(e, n && n.knownActions[0]),
  45872. this._addInactiveAction(e, i, t)
  45873. }
  45874. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45875. var s = r[o];
  45876. 0 === s.useCount++ && (this._lendBinding(s),
  45877. s.saveOriginalState())
  45878. }
  45879. this._lendAction(e)
  45880. }
  45881. },
  45882. _deactivateAction: function(e) {
  45883. if (this._isActiveAction(e)) {
  45884. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45885. var r = t[i];
  45886. 0 === --r.useCount && (r.restoreOriginalState(),
  45887. this._takeBackBinding(r))
  45888. }
  45889. this._takeBackAction(e)
  45890. }
  45891. },
  45892. _initMemoryManager: function() {
  45893. this._actions = [],
  45894. this._nActiveActions = 0,
  45895. this._actionsByClip = {},
  45896. this._bindings = [],
  45897. this._nActiveBindings = 0,
  45898. this._bindingsByRootAndName = {},
  45899. this._controlInterpolants = [],
  45900. this._nActiveControlInterpolants = 0;
  45901. var e = this;
  45902. this.stats = {
  45903. actions: {
  45904. get total() {
  45905. return e._actions.length
  45906. },
  45907. get inUse() {
  45908. return e._nActiveActions
  45909. }
  45910. },
  45911. bindings: {
  45912. get total() {
  45913. return e._bindings.length
  45914. },
  45915. get inUse() {
  45916. return e._nActiveBindings
  45917. }
  45918. },
  45919. controlInterpolants: {
  45920. get total() {
  45921. return e._controlInterpolants.length
  45922. },
  45923. get inUse() {
  45924. return e._nActiveControlInterpolants
  45925. }
  45926. }
  45927. }
  45928. },
  45929. _isActiveAction: function(e) {
  45930. var t = e._cacheIndex;
  45931. return null !== t && t < this._nActiveActions
  45932. },
  45933. _addInactiveAction: function(e, t, i) {
  45934. var n = this._actions
  45935. , r = this._actionsByClip
  45936. , o = r[t];
  45937. if (void 0 === o)
  45938. o = {
  45939. knownActions: [e],
  45940. actionByRoot: {}
  45941. },
  45942. e._byClipCacheIndex = 0,
  45943. r[t] = o;
  45944. else {
  45945. var a = o.knownActions;
  45946. e._byClipCacheIndex = a.length,
  45947. a.push(e)
  45948. }
  45949. e._cacheIndex = n.length,
  45950. n.push(e),
  45951. o.actionByRoot[i] = e
  45952. },
  45953. _removeInactiveAction: function(e) {
  45954. var t = this._actions
  45955. , i = t[t.length - 1]
  45956. , n = e._cacheIndex;
  45957. i._cacheIndex = n,
  45958. t[n] = i,
  45959. t.pop(),
  45960. e._cacheIndex = null;
  45961. var r = e._clip.name
  45962. , o = this._actionsByClip
  45963. , a = o[r]
  45964. , s = a.knownActions
  45965. , l = s[s.length - 1]
  45966. , c = e._byClipCacheIndex;
  45967. l._byClipCacheIndex = c,
  45968. s[c] = l,
  45969. s.pop(),
  45970. e._byClipCacheIndex = null;
  45971. var h = a.actionByRoot
  45972. , u = (t._localRoot || this._root).uuid;
  45973. delete h[u],
  45974. 0 === s.length && delete o[r],
  45975. this._removeInactiveBindingsForAction(e)
  45976. },
  45977. _removeInactiveBindingsForAction: function(e) {
  45978. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45979. var r = t[i];
  45980. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45981. }
  45982. },
  45983. _lendAction: function(e) {
  45984. var t = this._actions
  45985. , i = e._cacheIndex
  45986. , n = this._nActiveActions++
  45987. , r = t[n];
  45988. e._cacheIndex = n,
  45989. t[n] = e,
  45990. r._cacheIndex = i,
  45991. t[i] = r
  45992. },
  45993. _takeBackAction: function(e) {
  45994. var t = this._actions
  45995. , i = e._cacheIndex
  45996. , n = --this._nActiveActions
  45997. , r = t[n];
  45998. e._cacheIndex = n,
  45999. t[n] = e,
  46000. r._cacheIndex = i,
  46001. t[i] = r
  46002. },
  46003. _addInactiveBinding: function(e, t, i) {
  46004. var n = this._bindingsByRootAndName
  46005. , r = n[t]
  46006. , o = this._bindings;
  46007. void 0 === r && (r = {},
  46008. n[t] = r),
  46009. r[i] = e,
  46010. e._cacheIndex = o.length,
  46011. o.push(e)
  46012. },
  46013. _removeInactiveBinding: function(e) {
  46014. var t = this._bindings
  46015. , i = e.binding
  46016. , n = i.rootNode.uuid
  46017. , r = i.path
  46018. , o = this._bindingsByRootAndName
  46019. , a = o[n]
  46020. , s = t[t.length - 1]
  46021. , l = e._cacheIndex;
  46022. s._cacheIndex = l,
  46023. t[l] = s,
  46024. t.pop(),
  46025. delete a[r];
  46026. e: {
  46027. for (var c in a)
  46028. break e;
  46029. delete o[n]
  46030. }
  46031. },
  46032. _lendBinding: function(e) {
  46033. var t = this._bindings
  46034. , i = e._cacheIndex
  46035. , n = this._nActiveBindings++
  46036. , r = t[n];
  46037. e._cacheIndex = n,
  46038. t[n] = e,
  46039. r._cacheIndex = i,
  46040. t[i] = r
  46041. },
  46042. _takeBackBinding: function(e) {
  46043. var t = this._bindings
  46044. , i = e._cacheIndex
  46045. , n = --this._nActiveBindings
  46046. , r = t[n];
  46047. e._cacheIndex = n,
  46048. t[n] = e,
  46049. r._cacheIndex = i,
  46050. t[i] = r
  46051. },
  46052. _lendControlInterpolant: function() {
  46053. var e = this._controlInterpolants
  46054. , t = this._nActiveControlInterpolants++
  46055. , i = e[t];
  46056. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46057. i.__cacheIndex = t,
  46058. e[t] = i),
  46059. i
  46060. },
  46061. _takeBackControlInterpolant: function(e) {
  46062. var t = this._controlInterpolants
  46063. , i = e.__cacheIndex
  46064. , n = --this._nActiveControlInterpolants
  46065. , r = t[n];
  46066. e.__cacheIndex = n,
  46067. t[n] = e,
  46068. r.__cacheIndex = i,
  46069. t[i] = r
  46070. },
  46071. _controlInterpolantsResultBuffer: new Float32Array(1)
  46072. }),
  46073. n.AnimationObjectGroup = function(e) {
  46074. this.uuid = n.Math.generateUUID(),
  46075. this._objects = Array.prototype.slice.call(arguments),
  46076. this.nCachedObjects_ = 0;
  46077. var t = {};
  46078. this._indicesByUUID = t;
  46079. for (var i = 0, r = arguments.length; i !== r; ++i)
  46080. t[arguments[i].uuid] = i;
  46081. this._paths = [],
  46082. this._parsedPaths = [],
  46083. this._bindings = [],
  46084. this._bindingsIndicesByPath = {};
  46085. var o = this;
  46086. this.stats = {
  46087. objects: {
  46088. get total() {
  46089. return o._objects.length
  46090. },
  46091. get inUse() {
  46092. return this.total - o.nCachedObjects_
  46093. }
  46094. },
  46095. get bindingsPerObject() {
  46096. return o._bindings.length
  46097. }
  46098. }
  46099. }
  46100. ,
  46101. n.AnimationObjectGroup.prototype = {
  46102. constructor: n.AnimationObjectGroup,
  46103. add: function(e) {
  46104. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46105. var d = arguments[h]
  46106. , p = d.uuid
  46107. , f = o[p];
  46108. if (void 0 === f) {
  46109. f = i++,
  46110. o[p] = f,
  46111. t.push(d);
  46112. for (var g = 0, m = c; g !== m; ++g)
  46113. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46114. } else if (f < r) {
  46115. var v = t[f]
  46116. , A = --r
  46117. , y = t[A];
  46118. o[y.uuid] = f,
  46119. t[f] = y,
  46120. o[p] = A,
  46121. t[A] = d;
  46122. for (var g = 0, m = c; g !== m; ++g) {
  46123. var C = l[g]
  46124. , I = C[A]
  46125. , E = C[f];
  46126. C[f] = I,
  46127. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46128. C[A] = E
  46129. }
  46130. } else
  46131. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46132. }
  46133. this.nCachedObjects_ = r
  46134. },
  46135. remove: function(e) {
  46136. for (var t = this._objects, i = (t.length,
  46137. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46138. var l = arguments[a]
  46139. , c = l.uuid
  46140. , h = n[c];
  46141. if (void 0 !== h && h >= i) {
  46142. var u = i++
  46143. , d = t[u];
  46144. n[d.uuid] = h,
  46145. t[h] = d,
  46146. n[c] = u,
  46147. t[u] = l;
  46148. for (var p = 0, f = o; p !== f; ++p) {
  46149. var g = r[p]
  46150. , m = g[u]
  46151. , v = g[h];
  46152. g[h] = m,
  46153. g[u] = v
  46154. }
  46155. }
  46156. }
  46157. this.nCachedObjects_ = i
  46158. },
  46159. uncache: function(e) {
  46160. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46161. var c = arguments[s]
  46162. , h = c.uuid
  46163. , u = r[h];
  46164. if (void 0 !== u)
  46165. if (delete r[h],
  46166. u < n) {
  46167. var d = --n
  46168. , p = t[d]
  46169. , f = --i
  46170. , g = t[f];
  46171. r[p.uuid] = u,
  46172. t[u] = p,
  46173. r[g.uuid] = d,
  46174. t[d] = g,
  46175. t.pop();
  46176. for (var m = 0, v = a; m !== v; ++m) {
  46177. var A = o[m]
  46178. , y = A[d]
  46179. , C = A[f];
  46180. A[u] = y,
  46181. A[d] = C,
  46182. A.pop()
  46183. }
  46184. } else {
  46185. var f = --i
  46186. , g = t[f];
  46187. r[g.uuid] = u,
  46188. t[u] = g,
  46189. t.pop();
  46190. for (var m = 0, v = a; m !== v; ++m) {
  46191. var A = o[m];
  46192. A[u] = A[f],
  46193. A.pop()
  46194. }
  46195. }
  46196. }
  46197. this.nCachedObjects_ = n
  46198. },
  46199. subscribe_: function(e, t) {
  46200. var i = this._bindingsIndicesByPath
  46201. , r = i[e]
  46202. , o = this._bindings;
  46203. if (void 0 !== r)
  46204. return o[r];
  46205. var a = this._paths
  46206. , s = this._parsedPaths
  46207. , l = this._objects
  46208. , c = l.length
  46209. , h = this.nCachedObjects_
  46210. , u = new Array(c);
  46211. r = o.length,
  46212. i[e] = r,
  46213. a.push(e),
  46214. s.push(t),
  46215. o.push(u);
  46216. for (var d = h, p = l.length; d !== p; ++d) {
  46217. var f = l[d];
  46218. u[d] = new n.PropertyBinding(f,e,t)
  46219. }
  46220. return u
  46221. },
  46222. unsubscribe_: function(e) {
  46223. var t = this._bindingsIndicesByPath
  46224. , i = t[e];
  46225. if (void 0 !== i) {
  46226. var n = this._paths
  46227. , r = this._parsedPaths
  46228. , o = this._bindings
  46229. , a = o.length - 1
  46230. , s = o[a]
  46231. , l = e[a];
  46232. t[l] = i,
  46233. o[i] = s,
  46234. o.pop(),
  46235. r[i] = r[a],
  46236. r.pop(),
  46237. n[i] = n[a],
  46238. n.pop()
  46239. }
  46240. }
  46241. },
  46242. n.AnimationUtils = {
  46243. arraySlice: function(e, t, i) {
  46244. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46245. },
  46246. convertArray: function(e, t, i) {
  46247. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46248. },
  46249. isTypedArray: function(e) {
  46250. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46251. },
  46252. getKeyframeOrder: function(e) {
  46253. function t(t, i) {
  46254. return e[t] - e[i]
  46255. }
  46256. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46257. n[r] = r;
  46258. return n.sort(t),
  46259. n
  46260. },
  46261. sortedArray: function(e, t, i) {
  46262. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46263. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46264. r[a++] = e[s + l];
  46265. return r
  46266. },
  46267. flattenJSON: function(e, t, i, n) {
  46268. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46269. o = e[r++];
  46270. if (void 0 !== o) {
  46271. var a = o[n];
  46272. if (void 0 !== a)
  46273. if (Array.isArray(a)) {
  46274. do
  46275. a = o[n],
  46276. void 0 !== a && (t.push(o.time),
  46277. i.push.apply(i, a)),
  46278. o = e[r++];
  46279. while (void 0 !== o)
  46280. } else if (void 0 !== a.toArray) {
  46281. do
  46282. a = o[n],
  46283. void 0 !== a && (t.push(o.time),
  46284. a.toArray(i, i.length)),
  46285. o = e[r++];
  46286. while (void 0 !== o)
  46287. } else
  46288. do
  46289. a = o[n],
  46290. void 0 !== a && (t.push(o.time),
  46291. i.push(a)),
  46292. o = e[r++];
  46293. while (void 0 !== o)
  46294. }
  46295. }
  46296. },
  46297. n.KeyframeTrack = function(e, t, i, r) {
  46298. if (void 0 === e)
  46299. throw new Error("track name is undefined");
  46300. if (void 0 === t || 0 === t.length)
  46301. throw new Error("no keyframes in track named " + e);
  46302. this.name = e,
  46303. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46304. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46305. this.setInterpolation(r || this.DefaultInterpolation),
  46306. this.validate(),
  46307. this.optimize()
  46308. }
  46309. ,
  46310. n.KeyframeTrack.prototype = {
  46311. constructor: n.KeyframeTrack,
  46312. TimeBufferType: Float32Array,
  46313. ValueBufferType: Float32Array,
  46314. DefaultInterpolation: n.InterpolateLinear,
  46315. InterpolantFactoryMethodDiscrete: function(e) {
  46316. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46317. },
  46318. InterpolantFactoryMethodLinear: function(e) {
  46319. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46320. },
  46321. InterpolantFactoryMethodSmooth: function(e) {
  46322. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46323. },
  46324. setInterpolation: function(e) {
  46325. var t = void 0;
  46326. switch (e) {
  46327. case n.InterpolateDiscrete:
  46328. t = this.InterpolantFactoryMethodDiscrete;
  46329. break;
  46330. case n.InterpolateLinear:
  46331. t = this.InterpolantFactoryMethodLinear;
  46332. break;
  46333. case n.InterpolateSmooth:
  46334. t = this.InterpolantFactoryMethodSmooth
  46335. }
  46336. if (void 0 === t) {
  46337. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46338. if (void 0 === this.createInterpolant) {
  46339. if (e === this.DefaultInterpolation)
  46340. throw new Error(i);
  46341. this.setInterpolation(this.DefaultInterpolation)
  46342. }
  46343. return void console.warn(i)
  46344. }
  46345. this.createInterpolant = t
  46346. },
  46347. getInterpolation: function() {
  46348. switch (this.createInterpolant) {
  46349. case this.InterpolantFactoryMethodDiscrete:
  46350. return n.InterpolateDiscrete;
  46351. case this.InterpolantFactoryMethodLinear:
  46352. return n.InterpolateLinear;
  46353. case this.InterpolantFactoryMethodSmooth:
  46354. return n.InterpolateSmooth
  46355. }
  46356. },
  46357. getValueSize: function() {
  46358. return this.values.length / this.times.length
  46359. },
  46360. shift: function(e) {
  46361. if (0 !== e)
  46362. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46363. t[i] += e;
  46364. return this
  46365. },
  46366. scale: function(e) {
  46367. if (1 !== e)
  46368. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46369. t[i] *= e;
  46370. return this
  46371. },
  46372. trim: function(e, t) {
  46373. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46374. ++o;
  46375. for (; a !== -1 && i[a] > t; )
  46376. --a;
  46377. if (++a,
  46378. 0 !== o || a !== r) {
  46379. o >= a && (a = Math.max(a, 1),
  46380. o = a - 1);
  46381. var s = this.getValueSize();
  46382. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46383. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46384. }
  46385. return this
  46386. },
  46387. validate: function() {
  46388. var e = !0
  46389. , t = this.getValueSize();
  46390. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46391. e = !1);
  46392. var i = this.times
  46393. , r = this.values
  46394. , o = i.length;
  46395. 0 === o && (console.error("track is empty", this),
  46396. e = !1);
  46397. for (var a = null, s = 0; s !== o; s++) {
  46398. var l = i[s];
  46399. if ("number" == typeof l && isNaN(l)) {
  46400. console.error("time is not a valid number", this, s, l),
  46401. e = !1;
  46402. break
  46403. }
  46404. if (null !== a && a > l) {
  46405. console.error("out of order keys", this, s, l, a),
  46406. e = !1;
  46407. break
  46408. }
  46409. a = l
  46410. }
  46411. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46412. for (var s = 0, c = r.length; s !== c; ++s) {
  46413. var h = r[s];
  46414. if (isNaN(h)) {
  46415. console.error("value is not a valid number", this, s, h),
  46416. e = !1;
  46417. break
  46418. }
  46419. }
  46420. return e
  46421. },
  46422. optimize: function() {
  46423. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46424. var s = !1
  46425. , l = e[o]
  46426. , c = e[o + 1];
  46427. if (l !== c && (1 !== o || l !== l[0]))
  46428. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46429. var f = t[h + p];
  46430. if (f !== t[u + p] || f !== t[d + p]) {
  46431. s = !0;
  46432. break
  46433. }
  46434. }
  46435. if (s) {
  46436. if (o !== r) {
  46437. e[r] = e[o];
  46438. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46439. t[m + p] = t[g + p]
  46440. }
  46441. ++r
  46442. }
  46443. }
  46444. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46445. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46446. this
  46447. }
  46448. },
  46449. Object.assign(n.KeyframeTrack, {
  46450. parse: function(e) {
  46451. if (void 0 === e.type)
  46452. throw new Error("track type undefined, can not parse");
  46453. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46454. if (void 0 === e.times) {
  46455. console.warn("legacy JSON format detected, converting");
  46456. var i = []
  46457. , r = [];
  46458. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46459. e.times = i,
  46460. e.values = r
  46461. }
  46462. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46463. },
  46464. toJSON: function(e) {
  46465. var t, i = e.constructor;
  46466. if (void 0 !== i.toJSON)
  46467. t = i.toJSON(e);
  46468. else {
  46469. t = {
  46470. name: e.name,
  46471. times: n.AnimationUtils.convertArray(e.times, Array),
  46472. values: n.AnimationUtils.convertArray(e.values, Array)
  46473. };
  46474. var r = e.getInterpolation();
  46475. r !== e.DefaultInterpolation && (t.interpolation = r)
  46476. }
  46477. return t.type = e.ValueTypeName,
  46478. t
  46479. },
  46480. _getTrackTypeForValueTypeName: function(e) {
  46481. switch (e.toLowerCase()) {
  46482. case "scalar":
  46483. case "double":
  46484. case "float":
  46485. case "number":
  46486. case "integer":
  46487. return n.NumberKeyframeTrack;
  46488. case "vector":
  46489. case "vector2":
  46490. case "vector3":
  46491. case "vector4":
  46492. return n.VectorKeyframeTrack;
  46493. case "color":
  46494. return n.ColorKeyframeTrack;
  46495. case "quaternion":
  46496. return n.QuaternionKeyframeTrack;
  46497. case "bool":
  46498. case "boolean":
  46499. return n.BooleanKeyframeTrack;
  46500. case "string":
  46501. return n.StringKeyframeTrack
  46502. }
  46503. throw new Error("Unsupported typeName: " + e)
  46504. }
  46505. }),
  46506. n.PropertyBinding = function(e, t, i) {
  46507. this.path = t,
  46508. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46509. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46510. this.rootNode = e
  46511. }
  46512. ,
  46513. n.PropertyBinding.prototype = {
  46514. constructor: n.PropertyBinding,
  46515. getValue: function(e, t) {
  46516. this.bind(),
  46517. this.getValue(e, t)
  46518. },
  46519. setValue: function(e, t) {
  46520. this.bind(),
  46521. this.setValue(e, t)
  46522. },
  46523. bind: function() {
  46524. var e = this.node
  46525. , t = this.parsedPath
  46526. , i = t.objectName
  46527. , r = t.propertyName
  46528. , o = t.propertyIndex;
  46529. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46530. this.node = e),
  46531. this.getValue = this._getValue_unavailable,
  46532. this.setValue = this._setValue_unavailable,
  46533. !e)
  46534. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46535. if (i) {
  46536. var a = t.objectIndex;
  46537. switch (i) {
  46538. case "materials":
  46539. if (!e.material)
  46540. return void console.error(" can not bind to material as node does not have a material", this);
  46541. if (!e.material.materials)
  46542. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46543. e = e.material.materials;
  46544. break;
  46545. case "bones":
  46546. if (!e.skeleton)
  46547. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46548. e = e.skeleton.bones;
  46549. for (var s = 0; s < e.length; s++)
  46550. if (e[s].name === a) {
  46551. a = s;
  46552. break
  46553. }
  46554. break;
  46555. default:
  46556. if (void 0 === e[i])
  46557. return void console.error(" can not bind to objectName of node, undefined", this);
  46558. e = e[i]
  46559. }
  46560. if (void 0 !== a) {
  46561. if (void 0 === e[a])
  46562. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46563. e = e[a]
  46564. }
  46565. }
  46566. var l = e[r];
  46567. if (!l) {
  46568. var c = t.nodeName;
  46569. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46570. }
  46571. var h = this.Versioning.None;
  46572. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46573. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46574. this.targetObject = e);
  46575. var u = this.BindingType.Direct;
  46576. if (void 0 !== o) {
  46577. if ("morphTargetInfluences" === r) {
  46578. if (!e.geometry)
  46579. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46580. if (!e.geometry.morphTargets)
  46581. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46582. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46583. if (e.geometry.morphTargets[s].name === o) {
  46584. o = s;
  46585. break
  46586. }
  46587. }
  46588. u = this.BindingType.ArrayElement,
  46589. this.resolvedProperty = l,
  46590. this.propertyIndex = o
  46591. } else
  46592. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46593. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46594. this.resolvedProperty = l) : this.propertyName = r;
  46595. this.getValue = this.GetterByBindingType[u],
  46596. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46597. },
  46598. unbind: function() {
  46599. this.node = null,
  46600. this.getValue = this._getValue_unbound,
  46601. this.setValue = this._setValue_unbound
  46602. }
  46603. },
  46604. Object.assign(n.PropertyBinding.prototype, {
  46605. _getValue_unavailable: function() {},
  46606. _setValue_unavailable: function() {},
  46607. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46608. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46609. BindingType: {
  46610. Direct: 0,
  46611. EntireArray: 1,
  46612. ArrayElement: 2,
  46613. HasFromToArray: 3
  46614. },
  46615. Versioning: {
  46616. None: 0,
  46617. NeedsUpdate: 1,
  46618. MatrixWorldNeedsUpdate: 2
  46619. },
  46620. GetterByBindingType: [function(e, t) {
  46621. e[t] = this.node[this.propertyName]
  46622. }
  46623. , function(e, t) {
  46624. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46625. e[t++] = i[n]
  46626. }
  46627. , function(e, t) {
  46628. e[t] = this.resolvedProperty[this.propertyIndex]
  46629. }
  46630. , function(e, t) {
  46631. this.resolvedProperty.toArray(e, t)
  46632. }
  46633. ],
  46634. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46635. this.node[this.propertyName] = e[t]
  46636. }
  46637. , function(e, t) {
  46638. this.node[this.propertyName] = e[t],
  46639. this.targetObject.needsUpdate = !0
  46640. }
  46641. , function(e, t) {
  46642. this.node[this.propertyName] = e[t],
  46643. this.targetObject.matrixWorldNeedsUpdate = !0
  46644. }
  46645. ], [function(e, t) {
  46646. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46647. i[n] = e[t++]
  46648. }
  46649. , function(e, t) {
  46650. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46651. i[n] = e[t++];
  46652. this.targetObject.needsUpdate = !0
  46653. }
  46654. , function(e, t) {
  46655. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46656. i[n] = e[t++];
  46657. this.targetObject.matrixWorldNeedsUpdate = !0
  46658. }
  46659. ], [function(e, t) {
  46660. this.resolvedProperty[this.propertyIndex] = e[t]
  46661. }
  46662. , function(e, t) {
  46663. this.resolvedProperty[this.propertyIndex] = e[t],
  46664. this.targetObject.needsUpdate = !0
  46665. }
  46666. , function(e, t) {
  46667. this.resolvedProperty[this.propertyIndex] = e[t],
  46668. this.targetObject.matrixWorldNeedsUpdate = !0
  46669. }
  46670. ], [function(e, t) {
  46671. this.resolvedProperty.fromArray(e, t)
  46672. }
  46673. , function(e, t) {
  46674. this.resolvedProperty.fromArray(e, t),
  46675. this.targetObject.needsUpdate = !0
  46676. }
  46677. , function(e, t) {
  46678. this.resolvedProperty.fromArray(e, t),
  46679. this.targetObject.matrixWorldNeedsUpdate = !0
  46680. }
  46681. ]]
  46682. }),
  46683. n.PropertyBinding.Composite = function(e, t, i) {
  46684. var r = i || n.PropertyBinding.parseTrackName(t);
  46685. this._targetGroup = e,
  46686. this._bindings = e.subscribe_(t, r)
  46687. }
  46688. ,
  46689. n.PropertyBinding.Composite.prototype = {
  46690. constructor: n.PropertyBinding.Composite,
  46691. getValue: function(e, t) {
  46692. this.bind();
  46693. var i = this._targetGroup.nCachedObjects_
  46694. , n = this._bindings[i];
  46695. void 0 !== n && n.getValue(e, t)
  46696. },
  46697. setValue: function(e, t) {
  46698. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46699. i[n].setValue(e, t)
  46700. },
  46701. bind: function() {
  46702. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46703. e[t].bind()
  46704. },
  46705. unbind: function() {
  46706. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46707. e[t].unbind()
  46708. }
  46709. },
  46710. n.PropertyBinding.create = function(e, t, i) {
  46711. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46712. }
  46713. ,
  46714. n.PropertyBinding.parseTrackName = function(e) {
  46715. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46716. , i = t.exec(e);
  46717. if (!i)
  46718. throw new Error("cannot parse trackName at all: " + e);
  46719. i.index === t.lastIndex && t.lastIndex++;
  46720. var n = {
  46721. nodeName: i[3],
  46722. objectName: i[5],
  46723. objectIndex: i[7],
  46724. propertyName: i[9],
  46725. propertyIndex: i[11]
  46726. };
  46727. if (null === n.propertyName || 0 === n.propertyName.length)
  46728. throw new Error("can not parse propertyName from trackName: " + e);
  46729. return n
  46730. }
  46731. ,
  46732. n.PropertyBinding.findNode = function(e, t) {
  46733. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46734. return e;
  46735. if (e.skeleton) {
  46736. var i = function(e) {
  46737. for (var i = 0; i < e.bones.length; i++) {
  46738. var n = e.bones[i];
  46739. if (n.name === t)
  46740. return n
  46741. }
  46742. return null
  46743. }
  46744. , n = i(e.skeleton);
  46745. if (n)
  46746. return n
  46747. }
  46748. if (e.children) {
  46749. var r = function(e) {
  46750. for (var i = 0; i < e.length; i++) {
  46751. var n = e[i];
  46752. if (n.name === t || n.uuid === t)
  46753. return n;
  46754. var o = r(n.children);
  46755. if (o)
  46756. return o
  46757. }
  46758. return null
  46759. }
  46760. , o = r(e.children);
  46761. if (o)
  46762. return o
  46763. }
  46764. return null
  46765. }
  46766. ,
  46767. n.PropertyMixer = function(e, t, i) {
  46768. this.binding = e,
  46769. this.valueSize = i;
  46770. var n, r = Float64Array;
  46771. switch (t) {
  46772. case "quaternion":
  46773. n = this._slerp;
  46774. break;
  46775. case "string":
  46776. case "bool":
  46777. r = Array,
  46778. n = this._select;
  46779. break;
  46780. default:
  46781. n = this._lerp
  46782. }
  46783. this.buffer = new r(4 * i),
  46784. this._mixBufferRegion = n,
  46785. this.cumulativeWeight = 0,
  46786. this.useCount = 0,
  46787. this.referenceCount = 0
  46788. }
  46789. ,
  46790. n.PropertyMixer.prototype = {
  46791. constructor: n.PropertyMixer,
  46792. accumulate: function(e, t) {
  46793. var i = this.buffer
  46794. , n = this.valueSize
  46795. , r = e * n + n
  46796. , o = this.cumulativeWeight;
  46797. if (0 === o) {
  46798. for (var a = 0; a !== n; ++a)
  46799. i[r + a] = i[a];
  46800. o = t
  46801. } else {
  46802. o += t;
  46803. var s = t / o;
  46804. this._mixBufferRegion(i, r, 0, s, n)
  46805. }
  46806. this.cumulativeWeight = o
  46807. },
  46808. apply: function(e) {
  46809. var t = this.valueSize
  46810. , i = this.buffer
  46811. , n = e * t + t
  46812. , r = this.cumulativeWeight
  46813. , o = this.binding;
  46814. if (this.cumulativeWeight = 0,
  46815. r < 1) {
  46816. var a = 3 * t;
  46817. this._mixBufferRegion(i, n, a, 1 - r, t)
  46818. }
  46819. for (var s = t, l = t + t; s !== l; ++s)
  46820. if (i[s] !== i[s + t]) {
  46821. o.setValue(i, n);
  46822. break
  46823. }
  46824. },
  46825. saveOriginalState: function() {
  46826. var e = this.binding
  46827. , t = this.buffer
  46828. , i = this.valueSize
  46829. , n = 3 * i;
  46830. e.getValue(t, n);
  46831. for (var r = i, o = n; r !== o; ++r)
  46832. t[r] = t[n + r % i];
  46833. this.cumulativeWeight = 0
  46834. },
  46835. restoreOriginalState: function() {
  46836. var e = 3 * this.valueSize;
  46837. this.binding.setValue(this.buffer, e)
  46838. },
  46839. _select: function(e, t, i, n, r) {
  46840. if (n >= .5)
  46841. for (var o = 0; o !== r; ++o)
  46842. e[t + o] = e[i + o]
  46843. },
  46844. _slerp: function(e, t, i, r, o) {
  46845. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46846. },
  46847. _lerp: function(e, t, i, n, r) {
  46848. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46849. var s = t + a;
  46850. e[s] = e[s] * o + e[i + a] * n
  46851. }
  46852. }
  46853. },
  46854. n.BooleanKeyframeTrack = function(e, t, i) {
  46855. n.KeyframeTrack.call(this, e, t, i)
  46856. }
  46857. ,
  46858. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46859. constructor: n.BooleanKeyframeTrack,
  46860. ValueTypeName: "bool",
  46861. ValueBufferType: Array,
  46862. DefaultInterpolation: n.IntepolateDiscrete,
  46863. InterpolantFactoryMethodLinear: void 0,
  46864. InterpolantFactoryMethodSmooth: void 0
  46865. }),
  46866. n.NumberKeyframeTrack = function(e, t, i, r) {
  46867. n.KeyframeTrack.call(this, e, t, i, r)
  46868. }
  46869. ,
  46870. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46871. constructor: n.NumberKeyframeTrack,
  46872. ValueTypeName: "number"
  46873. }),
  46874. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46875. n.KeyframeTrack.call(this, e, t, i, r)
  46876. }
  46877. ,
  46878. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46879. constructor: n.QuaternionKeyframeTrack,
  46880. ValueTypeName: "quaternion",
  46881. DefaultInterpolation: n.InterpolateLinear,
  46882. InterpolantFactoryMethodLinear: function(e) {
  46883. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46884. },
  46885. InterpolantFactoryMethodSmooth: void 0
  46886. }),
  46887. n.StringKeyframeTrack = function(e, t, i, r) {
  46888. n.KeyframeTrack.call(this, e, t, i, r)
  46889. }
  46890. ,
  46891. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46892. constructor: n.StringKeyframeTrack,
  46893. ValueTypeName: "string",
  46894. ValueBufferType: Array,
  46895. DefaultInterpolation: n.IntepolateDiscrete,
  46896. InterpolantFactoryMethodLinear: void 0,
  46897. InterpolantFactoryMethodSmooth: void 0
  46898. }),
  46899. n.VectorKeyframeTrack = function(e, t, i, r) {
  46900. n.KeyframeTrack.call(this, e, t, i, r)
  46901. }
  46902. ,
  46903. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46904. constructor: n.VectorKeyframeTrack,
  46905. ValueTypeName: "vector"
  46906. }),
  46907. n.Audio = function(e) {
  46908. n.Object3D.call(this),
  46909. this.type = "Audio",
  46910. this.context = e.context,
  46911. this.source = this.context.createBufferSource(),
  46912. this.source.onended = this.onEnded.bind(this),
  46913. this.gain = this.context.createGain(),
  46914. this.gain.connect(e.getInput()),
  46915. this.autoplay = !1,
  46916. this.startTime = 0,
  46917. this.playbackRate = 1,
  46918. this.isPlaying = !1,
  46919. this.hasPlaybackControl = !0,
  46920. this.sourceType = "empty",
  46921. this.filter = null
  46922. }
  46923. ,
  46924. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46925. n.Audio.prototype.constructor = n.Audio,
  46926. n.Audio.prototype.getOutput = function() {
  46927. return this.gain
  46928. }
  46929. ,
  46930. n.Audio.prototype.load = function(e) {
  46931. var t = new n.AudioBuffer(this.context);
  46932. return t.load(e),
  46933. this.setBuffer(t),
  46934. this
  46935. }
  46936. ,
  46937. n.Audio.prototype.setNodeSource = function(e) {
  46938. return this.hasPlaybackControl = !1,
  46939. this.sourceType = "audioNode",
  46940. this.source = e,
  46941. this.connect(),
  46942. this
  46943. }
  46944. ,
  46945. n.Audio.prototype.setBuffer = function(e) {
  46946. var t = this;
  46947. return e.onReady(function(e) {
  46948. t.source.buffer = e,
  46949. t.sourceType = "buffer",
  46950. t.autoplay && t.play()
  46951. }),
  46952. this
  46953. }
  46954. ,
  46955. n.Audio.prototype.play = function() {
  46956. if (this.isPlaying === !0)
  46957. return void console.warn("THREE.Audio: Audio is already playing.");
  46958. if (this.hasPlaybackControl === !1)
  46959. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46960. var e = this.context.createBufferSource();
  46961. e.buffer = this.source.buffer,
  46962. e.loop = this.source.loop,
  46963. e.onended = this.source.onended,
  46964. e.start(0, this.startTime),
  46965. e.playbackRate.value = this.playbackRate,
  46966. this.isPlaying = !0,
  46967. this.source = e,
  46968. this.connect()
  46969. }
  46970. ,
  46971. n.Audio.prototype.pause = function() {
  46972. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46973. void (this.startTime = this.context.currentTime))
  46974. }
  46975. ,
  46976. n.Audio.prototype.stop = function() {
  46977. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46978. void (this.startTime = 0))
  46979. }
  46980. ,
  46981. n.Audio.prototype.connect = function() {
  46982. null !== this.filter ? (this.source.connect(this.filter),
  46983. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46984. }
  46985. ,
  46986. n.Audio.prototype.disconnect = function() {
  46987. null !== this.filter ? (this.source.disconnect(this.filter),
  46988. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46989. }
  46990. ,
  46991. n.Audio.prototype.getFilter = function() {
  46992. return this.filter
  46993. }
  46994. ,
  46995. n.Audio.prototype.setFilter = function(e) {
  46996. void 0 === e && (e = null),
  46997. this.isPlaying === !0 ? (this.disconnect(),
  46998. this.filter = e,
  46999. this.connect()) : this.filter = e
  47000. }
  47001. ,
  47002. n.Audio.prototype.setPlaybackRate = function(e) {
  47003. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47004. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47005. }
  47006. ,
  47007. n.Audio.prototype.getPlaybackRate = function() {
  47008. return this.playbackRate
  47009. }
  47010. ,
  47011. n.Audio.prototype.onEnded = function() {
  47012. this.isPlaying = !1
  47013. }
  47014. ,
  47015. n.Audio.prototype.setLoop = function(e) {
  47016. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47017. }
  47018. ,
  47019. n.Audio.prototype.getLoop = function() {
  47020. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47021. !1) : this.source.loop
  47022. }
  47023. ,
  47024. n.Audio.prototype.setVolume = function(e) {
  47025. this.gain.gain.value = e
  47026. }
  47027. ,
  47028. n.Audio.prototype.getVolume = function() {
  47029. return this.gain.gain.value
  47030. }
  47031. ,
  47032. n.AudioAnalyser = function(e, t) {
  47033. this.analyser = e.context.createAnalyser(),
  47034. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47035. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47036. e.getOutput().connect(this.analyser)
  47037. }
  47038. ,
  47039. n.AudioAnalyser.prototype = {
  47040. constructor: n.AudioAnalyser,
  47041. getData: function() {
  47042. return this.analyser.getByteFrequencyData(this.data),
  47043. this.data
  47044. }
  47045. },
  47046. n.AudioBuffer = function(e) {
  47047. this.context = e,
  47048. this.ready = !1,
  47049. this.readyCallbacks = []
  47050. }
  47051. ,
  47052. n.AudioBuffer.prototype.load = function(e) {
  47053. var t = this
  47054. , i = new XMLHttpRequest;
  47055. return i.open("GET", e, !0),
  47056. i.responseType = "arraybuffer",
  47057. i.onload = function(e) {
  47058. t.context.decodeAudioData(this.response, function(e) {
  47059. t.buffer = e,
  47060. t.ready = !0;
  47061. for (var i = 0; i < t.readyCallbacks.length; i++)
  47062. t.readyCallbacks[i](t.buffer);
  47063. t.readyCallbacks = []
  47064. })
  47065. }
  47066. ,
  47067. i.send(),
  47068. this
  47069. }
  47070. ,
  47071. n.AudioBuffer.prototype.onReady = function(e) {
  47072. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47073. }
  47074. ,
  47075. n.PositionalAudio = function(e) {
  47076. n.Audio.call(this, e),
  47077. this.panner = this.context.createPanner(),
  47078. this.panner.connect(this.gain)
  47079. }
  47080. ,
  47081. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47082. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47083. n.PositionalAudio.prototype.getOutput = function() {
  47084. return this.panner
  47085. }
  47086. ,
  47087. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47088. this.panner.refDistance = e
  47089. }
  47090. ,
  47091. n.PositionalAudio.prototype.getRefDistance = function() {
  47092. return this.panner.refDistance
  47093. }
  47094. ,
  47095. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47096. this.panner.rolloffFactor = e
  47097. }
  47098. ,
  47099. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47100. return this.panner.rolloffFactor
  47101. }
  47102. ,
  47103. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47104. this.panner.distanceModel = e
  47105. }
  47106. ,
  47107. n.PositionalAudio.prototype.getDistanceModel = function() {
  47108. return this.panner.distanceModel
  47109. }
  47110. ,
  47111. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47112. this.panner.maxDistance = e
  47113. }
  47114. ,
  47115. n.PositionalAudio.prototype.getMaxDistance = function() {
  47116. return this.panner.maxDistance
  47117. }
  47118. ,
  47119. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47120. var e = new n.Vector3;
  47121. return function(t) {
  47122. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47123. e.setFromMatrixPosition(this.matrixWorld),
  47124. this.panner.setPosition(e.x, e.y, e.z)
  47125. }
  47126. }(),
  47127. n.AudioListener = function() {
  47128. n.Object3D.call(this),
  47129. this.type = "AudioListener",
  47130. this.context = new (window.AudioContext || window.webkitAudioContext),
  47131. this.gain = this.context.createGain(),
  47132. this.gain.connect(this.context.destination),
  47133. this.filter = null
  47134. }
  47135. ,
  47136. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47137. n.AudioListener.prototype.constructor = n.AudioListener,
  47138. n.AudioListener.prototype.getInput = function() {
  47139. return this.gain
  47140. }
  47141. ,
  47142. n.AudioListener.prototype.removeFilter = function() {
  47143. null !== this.filter && (this.gain.disconnect(this.filter),
  47144. this.filter.disconnect(this.context.destination),
  47145. this.gain.connect(this.context.destination),
  47146. this.filter = null)
  47147. }
  47148. ,
  47149. n.AudioListener.prototype.setFilter = function(e) {
  47150. null !== this.filter ? (this.gain.disconnect(this.filter),
  47151. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47152. this.filter = e,
  47153. this.gain.connect(this.filter),
  47154. this.filter.connect(this.context.destination)
  47155. }
  47156. ,
  47157. n.AudioListener.prototype.getFilter = function() {
  47158. return this.filter
  47159. }
  47160. ,
  47161. n.AudioListener.prototype.setMasterVolume = function(e) {
  47162. this.gain.gain.value = e
  47163. }
  47164. ,
  47165. n.AudioListener.prototype.getMasterVolume = function() {
  47166. return this.gain.gain.value
  47167. }
  47168. ,
  47169. n.AudioListener.prototype.updateMatrixWorld = function() {
  47170. var e = new n.Vector3
  47171. , t = new n.Quaternion
  47172. , i = new n.Vector3
  47173. , r = new n.Vector3;
  47174. return function(o) {
  47175. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47176. var a = this.context.listener
  47177. , s = this.up;
  47178. this.matrixWorld.decompose(e, t, i),
  47179. r.set(0, 0, -1).applyQuaternion(t),
  47180. a.setPosition(e.x, e.y, e.z),
  47181. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47182. }
  47183. }(),
  47184. n.Camera = function() {
  47185. n.Object3D.call(this),
  47186. this.type = "Camera",
  47187. this.matrixWorldInverse = new n.Matrix4,
  47188. this.projectionMatrix = new n.Matrix4
  47189. }
  47190. ,
  47191. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47192. n.Camera.prototype.constructor = n.Camera,
  47193. n.Camera.prototype.getWorldDirection = function() {
  47194. var e = new n.Quaternion;
  47195. return function(t) {
  47196. var i = t || new n.Vector3;
  47197. return this.getWorldQuaternion(e),
  47198. i.set(0, 0, -1).applyQuaternion(e)
  47199. }
  47200. }(),
  47201. n.Camera.prototype.lookAt = function() {
  47202. var e = new n.Matrix4;
  47203. return function(t) {
  47204. e.lookAt(this.position, t, this.up),
  47205. this.quaternion.setFromRotationMatrix(e)
  47206. }
  47207. }(),
  47208. n.Camera.prototype.clone = function() {
  47209. return (new this.constructor).copy(this)
  47210. }
  47211. ,
  47212. n.Camera.prototype.copy = function(e) {
  47213. return n.Object3D.prototype.copy.call(this, e),
  47214. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47215. this.projectionMatrix.copy(e.projectionMatrix),
  47216. this
  47217. }
  47218. ,
  47219. n.CubeCamera = function(e, t, i) {
  47220. n.Object3D.call(this),
  47221. this.type = "CubeCamera";
  47222. var r = 90
  47223. , o = 1
  47224. , a = new n.PerspectiveCamera(r,o,e,t);
  47225. a.up.set(0, -1, 0),
  47226. a.lookAt(new n.Vector3(1,0,0)),
  47227. this.add(a);
  47228. var s = new n.PerspectiveCamera(r,o,e,t);
  47229. s.up.set(0, -1, 0),
  47230. s.lookAt(new n.Vector3(-1,0,0)),
  47231. this.add(s);
  47232. var l = new n.PerspectiveCamera(r,o,e,t);
  47233. l.up.set(0, 0, 1),
  47234. l.lookAt(new n.Vector3(0,1,0)),
  47235. this.add(l);
  47236. var c = new n.PerspectiveCamera(r,o,e,t);
  47237. c.up.set(0, 0, -1),
  47238. c.lookAt(new n.Vector3(0,-1,0)),
  47239. this.add(c);
  47240. var h = new n.PerspectiveCamera(r,o,e,t);
  47241. h.up.set(0, -1, 0),
  47242. h.lookAt(new n.Vector3(0,0,1)),
  47243. this.add(h);
  47244. var u = new n.PerspectiveCamera(r,o,e,t);
  47245. u.up.set(0, -1, 0),
  47246. u.lookAt(new n.Vector3(0,0,-1)),
  47247. this.add(u);
  47248. var d = {
  47249. format: n.RGBFormat,
  47250. magFilter: n.LinearFilter,
  47251. minFilter: n.LinearFilter
  47252. };
  47253. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47254. this.updateCubeMap = function(e, t) {
  47255. null === this.parent && this.updateMatrixWorld();
  47256. var i = this.renderTarget
  47257. , n = i.texture.generateMipmaps;
  47258. i.texture.generateMipmaps = !1,
  47259. i.activeCubeFace = 0,
  47260. e.render(t, a, i),
  47261. i.activeCubeFace = 1,
  47262. e.render(t, s, i),
  47263. i.activeCubeFace = 2,
  47264. e.render(t, l, i),
  47265. i.activeCubeFace = 3,
  47266. e.render(t, c, i),
  47267. i.activeCubeFace = 4,
  47268. e.render(t, h, i),
  47269. i.texture.generateMipmaps = n,
  47270. i.activeCubeFace = 5,
  47271. e.render(t, u, i),
  47272. e.setRenderTarget(null)
  47273. }
  47274. }
  47275. ,
  47276. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47277. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47278. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47279. n.Camera.call(this),
  47280. this.type = "OrthographicCamera",
  47281. this.zoom = 1,
  47282. this.left = e,
  47283. this.right = t,
  47284. this.top = i,
  47285. this.bottom = r,
  47286. this.near = void 0 !== o ? o : .1,
  47287. this.far = void 0 !== a ? a : 2e3,
  47288. this.updateProjectionMatrix()
  47289. }
  47290. ,
  47291. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47292. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47293. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47294. var e = (this.right - this.left) / (2 * this.zoom)
  47295. , t = (this.top - this.bottom) / (2 * this.zoom)
  47296. , i = (this.right + this.left) / 2
  47297. , n = (this.top + this.bottom) / 2;
  47298. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47299. }
  47300. ,
  47301. n.OrthographicCamera.prototype.copy = function(e) {
  47302. return n.Camera.prototype.copy.call(this, e),
  47303. this.left = e.left,
  47304. this.right = e.right,
  47305. this.top = e.top,
  47306. this.bottom = e.bottom,
  47307. this.near = e.near,
  47308. this.far = e.far,
  47309. this.zoom = e.zoom,
  47310. this
  47311. }
  47312. ,
  47313. n.OrthographicCamera.prototype.toJSON = function(e) {
  47314. var t = n.Object3D.prototype.toJSON.call(this, e);
  47315. return t.object.zoom = this.zoom,
  47316. t.object.left = this.left,
  47317. t.object.right = this.right,
  47318. t.object.top = this.top,
  47319. t.object.bottom = this.bottom,
  47320. t.object.near = this.near,
  47321. t.object.far = this.far,
  47322. t
  47323. }
  47324. ,
  47325. n.PerspectiveCamera = function(e, t, i, r) {
  47326. n.Camera.call(this),
  47327. this.type = "PerspectiveCamera",
  47328. this.focalLength = 10,
  47329. this.zoom = 1,
  47330. this.fov = void 0 !== e ? e : 50,
  47331. this.aspect = void 0 !== t ? t : 1,
  47332. this.near = void 0 !== i ? i : .1,
  47333. this.far = void 0 !== r ? r : 2e3,
  47334. this.updateProjectionMatrix()
  47335. }
  47336. ,
  47337. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47338. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47339. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47340. void 0 === t && (t = 24),
  47341. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47342. this.updateProjectionMatrix()
  47343. }
  47344. ,
  47345. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47346. this.fullWidth = e,
  47347. this.fullHeight = t,
  47348. this.x = i,
  47349. this.y = n,
  47350. this.width = r,
  47351. this.height = o,
  47352. this.updateProjectionMatrix()
  47353. }
  47354. ,
  47355. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47356. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47357. if (this.fullWidth) {
  47358. var t = this.fullWidth / this.fullHeight
  47359. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47360. , r = -i
  47361. , o = t * r
  47362. , a = t * i
  47363. , s = Math.abs(a - o)
  47364. , l = Math.abs(i - r);
  47365. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47366. } else
  47367. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47368. }
  47369. ,
  47370. n.PerspectiveCamera.prototype.copy = function(e) {
  47371. return n.Camera.prototype.copy.call(this, e),
  47372. this.focalLength = e.focalLength,
  47373. this.zoom = e.zoom,
  47374. this.fov = e.fov,
  47375. this.aspect = e.aspect,
  47376. this.near = e.near,
  47377. this.far = e.far,
  47378. this
  47379. }
  47380. ,
  47381. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47382. var t = n.Object3D.prototype.toJSON.call(this, e);
  47383. return t.object.focalLength = this.focalLength,
  47384. t.object.zoom = this.zoom,
  47385. t.object.fov = this.fov,
  47386. t.object.aspect = this.aspect,
  47387. t.object.near = this.near,
  47388. t.object.far = this.far,
  47389. t
  47390. }
  47391. ,
  47392. n.StereoCamera = function() {
  47393. this.type = "StereoCamera",
  47394. this.aspect = 1,
  47395. this.cameraL = new n.PerspectiveCamera,
  47396. this.cameraL.layers.enable(1),
  47397. this.cameraL.matrixAutoUpdate = !1,
  47398. this.cameraR = new n.PerspectiveCamera,
  47399. this.cameraR.layers.enable(2),
  47400. this.cameraR.matrixAutoUpdate = !1
  47401. }
  47402. ,
  47403. n.StereoCamera.prototype = {
  47404. constructor: n.StereoCamera,
  47405. update: function() {
  47406. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47407. return function(l) {
  47408. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47409. if (c) {
  47410. e = l.focalLength,
  47411. t = l.fov,
  47412. i = l.aspect * this.aspect,
  47413. r = l.near,
  47414. o = l.far;
  47415. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47416. s.elements[12] = -p,
  47417. a.elements[12] = p,
  47418. h = -g * i + f,
  47419. u = g * i + f,
  47420. d.elements[0] = 2 * r / (u - h),
  47421. d.elements[8] = (u + h) / (u - h),
  47422. this.cameraL.projectionMatrix.copy(d),
  47423. h = -g * i - f,
  47424. u = g * i - f,
  47425. d.elements[0] = 2 * r / (u - h),
  47426. d.elements[8] = (u + h) / (u - h),
  47427. this.cameraR.projectionMatrix.copy(d)
  47428. }
  47429. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47430. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47431. }
  47432. }()
  47433. },
  47434. n.Light = function(e, t) {
  47435. n.Object3D.call(this),
  47436. this.type = "Light",
  47437. this.color = new n.Color(e),
  47438. this.intensity = void 0 !== t ? t : 1,
  47439. this.receiveShadow = void 0
  47440. }
  47441. ,
  47442. n.Light.prototype = Object.create(n.Object3D.prototype),
  47443. n.Light.prototype.constructor = n.Light,
  47444. n.Light.prototype.copy = function(e) {
  47445. return n.Object3D.prototype.copy.call(this, e),
  47446. this.color.copy(e.color),
  47447. this.intensity = e.intensity,
  47448. this
  47449. }
  47450. ,
  47451. n.Light.prototype.toJSON = function(e) {
  47452. var t = n.Object3D.prototype.toJSON.call(this, e);
  47453. return t.object.color = this.color.getHex(),
  47454. t.object.intensity = this.intensity,
  47455. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47456. void 0 !== this.distance && (t.object.distance = this.distance),
  47457. void 0 !== this.angle && (t.object.angle = this.angle),
  47458. void 0 !== this.decay && (t.object.decay = this.decay),
  47459. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47460. t
  47461. }
  47462. ,
  47463. n.LightShadow = function(e) {
  47464. this.camera = e,
  47465. this.bias = 0,
  47466. this.radius = 1,
  47467. this.mapSize = new n.Vector2(512,512),
  47468. this.map = null,
  47469. this.matrix = new n.Matrix4
  47470. }
  47471. ,
  47472. n.LightShadow.prototype = {
  47473. constructor: n.LightShadow,
  47474. copy: function(e) {
  47475. return this.camera = e.camera.clone(),
  47476. this.bias = e.bias,
  47477. this.radius = e.radius,
  47478. this.mapSize.copy(e.mapSize),
  47479. this
  47480. },
  47481. clone: function() {
  47482. return (new this.constructor).copy(this)
  47483. }
  47484. },
  47485. n.AmbientLight = function(e, t) {
  47486. n.Light.call(this, e, t),
  47487. this.type = "AmbientLight",
  47488. this.castShadow = void 0
  47489. }
  47490. ,
  47491. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47492. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47493. n.DirectionalLight = function(e, t) {
  47494. n.Light.call(this, e, t),
  47495. this.type = "DirectionalLight",
  47496. this.position.set(0, 1, 0),
  47497. this.updateMatrix(),
  47498. this.target = new n.Object3D,
  47499. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47500. }
  47501. ,
  47502. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47503. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47504. n.DirectionalLight.prototype.copy = function(e) {
  47505. return n.Light.prototype.copy.call(this, e),
  47506. this.target = e.target.clone(),
  47507. this.shadow = e.shadow.clone(),
  47508. this
  47509. }
  47510. ,
  47511. n.HemisphereLight = function(e, t, i) {
  47512. n.Light.call(this, e, i),
  47513. this.type = "HemisphereLight",
  47514. this.castShadow = void 0,
  47515. this.position.set(0, 1, 0),
  47516. this.updateMatrix(),
  47517. this.groundColor = new n.Color(t)
  47518. }
  47519. ,
  47520. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47521. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47522. n.HemisphereLight.prototype.copy = function(e) {
  47523. return n.Light.prototype.copy.call(this, e),
  47524. this.groundColor.copy(e.groundColor),
  47525. this
  47526. }
  47527. ,
  47528. n.PointLight = function(e, t, i, r) {
  47529. n.Light.call(this, e, t),
  47530. this.type = "PointLight",
  47531. this.distance = void 0 !== i ? i : 0,
  47532. this.decay = void 0 !== r ? r : 1,
  47533. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47534. }
  47535. ,
  47536. n.PointLight.prototype = Object.create(n.Light.prototype),
  47537. n.PointLight.prototype.constructor = n.PointLight,
  47538. Object.defineProperty(n.PointLight.prototype, "power", {
  47539. get: function() {
  47540. return 4 * this.intensity * Math.PI
  47541. },
  47542. set: function(e) {
  47543. this.intensity = e / (4 * Math.PI)
  47544. }
  47545. }),
  47546. n.PointLight.prototype.copy = function(e) {
  47547. return n.Light.prototype.copy.call(this, e),
  47548. this.distance = e.distance,
  47549. this.decay = e.decay,
  47550. this.shadow = e.shadow.clone(),
  47551. this
  47552. }
  47553. ,
  47554. n.SpotLight = function(e, t, i, r, o, a) {
  47555. n.Light.call(this, e, t),
  47556. this.type = "SpotLight",
  47557. this.position.set(0, 1, 0),
  47558. this.updateMatrix(),
  47559. this.target = new n.Object3D,
  47560. this.distance = void 0 !== i ? i : 0,
  47561. this.angle = void 0 !== r ? r : Math.PI / 3,
  47562. this.penumbra = void 0 !== o ? o : 0,
  47563. this.decay = void 0 !== a ? a : 1,
  47564. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47565. }
  47566. ,
  47567. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47568. n.SpotLight.prototype.constructor = n.SpotLight,
  47569. Object.defineProperty(n.SpotLight.prototype, "power", {
  47570. get: function() {
  47571. return this.intensity * Math.PI
  47572. },
  47573. set: function(e) {
  47574. this.intensity = e / Math.PI
  47575. }
  47576. }),
  47577. n.SpotLight.prototype.copy = function(e) {
  47578. return n.Light.prototype.copy.call(this, e),
  47579. this.distance = e.distance,
  47580. this.angle = e.angle,
  47581. this.penumbra = e.penumbra,
  47582. this.decay = e.decay,
  47583. this.target = e.target.clone(),
  47584. this.shadow = e.shadow.clone(),
  47585. this
  47586. }
  47587. ,
  47588. n.Cache = {
  47589. enabled: !1,
  47590. files: {},
  47591. add: function(e, t) {
  47592. this.enabled !== !1 && (this.files[e] = t)
  47593. },
  47594. get: function(e) {
  47595. if (this.enabled !== !1)
  47596. return this.files[e]
  47597. },
  47598. remove: function(e) {
  47599. delete this.files[e]
  47600. },
  47601. clear: function() {
  47602. this.files = {}
  47603. }
  47604. },
  47605. n.Loader = function() {
  47606. this.onLoadStart = function() {}
  47607. ,
  47608. this.onLoadProgress = function() {}
  47609. ,
  47610. this.onLoadComplete = function() {}
  47611. }
  47612. ,
  47613. n.Loader.prototype = {
  47614. constructor: n.Loader,
  47615. crossOrigin: void 0,
  47616. extractUrlBase: function(e) {
  47617. var t = e.split("/");
  47618. return 1 === t.length ? "./" : (t.pop(),
  47619. t.join("/") + "/")
  47620. },
  47621. initMaterials: function(e, t, i) {
  47622. for (var n = [], r = 0; r < e.length; ++r)
  47623. n[r] = this.createMaterial(e[r], t, i);
  47624. return n
  47625. },
  47626. createMaterial: function() {
  47627. var e, t, i;
  47628. return function(r, o, a) {
  47629. function s(e, i, r, s, c) {
  47630. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47631. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47632. h = t.load(u)),
  47633. void 0 !== i && (h.repeat.fromArray(i),
  47634. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47635. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47636. void 0 !== r && h.offset.fromArray(r),
  47637. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47638. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47639. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47640. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47641. void 0 !== c && (h.anisotropy = c);
  47642. var p = n.Math.generateUUID();
  47643. return l[p] = h,
  47644. p
  47645. }
  47646. void 0 === e && (e = new n.Color),
  47647. void 0 === t && (t = new n.TextureLoader),
  47648. void 0 === i && (i = new n.MaterialLoader);
  47649. var l = {}
  47650. , c = {
  47651. uuid: n.Math.generateUUID(),
  47652. type: "MeshLambertMaterial"
  47653. };
  47654. for (var h in r) {
  47655. var u = r[h];
  47656. switch (h) {
  47657. case "DbgColor":
  47658. case "DbgIndex":
  47659. case "opticalDensity":
  47660. case "illumination":
  47661. break;
  47662. case "DbgName":
  47663. c.name = u;
  47664. break;
  47665. case "blending":
  47666. c.blending = n[u];
  47667. break;
  47668. case "colorAmbient":
  47669. case "mapAmbient":
  47670. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47671. break;
  47672. case "colorDiffuse":
  47673. c.color = e.fromArray(u).getHex();
  47674. break;
  47675. case "colorSpecular":
  47676. c.specular = e.fromArray(u).getHex();
  47677. break;
  47678. case "colorEmissive":
  47679. c.emissive = e.fromArray(u).getHex();
  47680. break;
  47681. case "specularCoef":
  47682. c.shininess = u;
  47683. break;
  47684. case "shading":
  47685. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47686. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47687. break;
  47688. case "mapDiffuse":
  47689. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47690. break;
  47691. case "mapDiffuseRepeat":
  47692. case "mapDiffuseOffset":
  47693. case "mapDiffuseWrap":
  47694. case "mapDiffuseAnisotropy":
  47695. break;
  47696. case "mapLight":
  47697. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47698. break;
  47699. case "mapLightRepeat":
  47700. case "mapLightOffset":
  47701. case "mapLightWrap":
  47702. case "mapLightAnisotropy":
  47703. break;
  47704. case "mapAO":
  47705. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47706. break;
  47707. case "mapAORepeat":
  47708. case "mapAOOffset":
  47709. case "mapAOWrap":
  47710. case "mapAOAnisotropy":
  47711. break;
  47712. case "mapBump":
  47713. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47714. break;
  47715. case "mapBumpScale":
  47716. c.bumpScale = u;
  47717. break;
  47718. case "mapBumpRepeat":
  47719. case "mapBumpOffset":
  47720. case "mapBumpWrap":
  47721. case "mapBumpAnisotropy":
  47722. break;
  47723. case "mapNormal":
  47724. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47725. break;
  47726. case "mapNormalFactor":
  47727. c.normalScale = [u, u];
  47728. break;
  47729. case "mapNormalRepeat":
  47730. case "mapNormalOffset":
  47731. case "mapNormalWrap":
  47732. case "mapNormalAnisotropy":
  47733. break;
  47734. case "mapSpecular":
  47735. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47736. break;
  47737. case "mapSpecularRepeat":
  47738. case "mapSpecularOffset":
  47739. case "mapSpecularWrap":
  47740. case "mapSpecularAnisotropy":
  47741. break;
  47742. case "mapAlpha":
  47743. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47744. break;
  47745. case "mapAlphaRepeat":
  47746. case "mapAlphaOffset":
  47747. case "mapAlphaWrap":
  47748. case "mapAlphaAnisotropy":
  47749. break;
  47750. case "flipSided":
  47751. c.side = n.BackSide;
  47752. break;
  47753. case "doubleSided":
  47754. c.side = n.DoubleSide;
  47755. break;
  47756. case "transparency":
  47757. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47758. c.opacity = u;
  47759. break;
  47760. case "depthTest":
  47761. case "depthWrite":
  47762. case "colorWrite":
  47763. case "opacity":
  47764. case "reflectivity":
  47765. case "transparent":
  47766. case "visible":
  47767. case "wireframe":
  47768. c[h] = u;
  47769. break;
  47770. case "vertexColors":
  47771. u === !0 && (c.vertexColors = n.VertexColors),
  47772. "face" === u && (c.vertexColors = n.FaceColors);
  47773. break;
  47774. default:
  47775. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47776. }
  47777. }
  47778. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47779. "MeshPhongMaterial" !== c.type && delete c.specular,
  47780. c.opacity < 1 && (c.transparent = !0),
  47781. i.setTextures(l),
  47782. i.parse(c)
  47783. }
  47784. }()
  47785. },
  47786. n.Loader.Handlers = {
  47787. handlers: [],
  47788. add: function(e, t) {
  47789. this.handlers.push(e, t)
  47790. },
  47791. get: function(e) {
  47792. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47793. var r = t[i]
  47794. , o = t[i + 1];
  47795. if (r.test(e))
  47796. return o
  47797. }
  47798. return null
  47799. }
  47800. },
  47801. n.XHRLoader = function(e) {
  47802. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47803. }
  47804. ,
  47805. n.XHRLoader.prototype = {
  47806. constructor: n.XHRLoader,
  47807. load: function(e, t, i, r) {
  47808. void 0 !== this.path && (e = this.path + e);
  47809. var o = this
  47810. , a = n.Cache.get(e);
  47811. if (void 0 !== a)
  47812. return t && setTimeout(function() {
  47813. t(a)
  47814. }, 0),
  47815. a;
  47816. var s = new XMLHttpRequest;
  47817. return s.overrideMimeType("text/plain"),
  47818. s.open("GET", e, !0),
  47819. s.addEventListener("load", function(i) {
  47820. var a = i.target.response;
  47821. n.Cache.add(e, a),
  47822. 200 === this.status ? (t && t(a),
  47823. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47824. t && t(a),
  47825. o.manager.itemEnd(e)) : (r && r(i),
  47826. o.manager.itemError(e))
  47827. }, !1),
  47828. void 0 !== i && s.addEventListener("progress", function(e) {
  47829. i(e)
  47830. }, !1),
  47831. s.addEventListener("error", function(t) {
  47832. r && r(t),
  47833. o.manager.itemError(e)
  47834. }, !1),
  47835. void 0 !== this.responseType && (s.responseType = this.responseType),
  47836. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47837. s.send(null),
  47838. o.manager.itemStart(e),
  47839. s
  47840. },
  47841. setPath: function(e) {
  47842. this.path = e
  47843. },
  47844. setResponseType: function(e) {
  47845. this.responseType = e
  47846. },
  47847. setWithCredentials: function(e) {
  47848. this.withCredentials = e
  47849. }
  47850. },
  47851. n.FontLoader = function(e) {
  47852. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47853. }
  47854. ,
  47855. n.FontLoader.prototype = {
  47856. constructor: n.FontLoader,
  47857. load: function(e, t, i, r) {
  47858. var o = new n.XHRLoader(this.manager);
  47859. o.load(e, function(e) {
  47860. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47861. }, i, r)
  47862. }
  47863. },
  47864. n.ImageLoader = function(e) {
  47865. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47866. }
  47867. ,
  47868. n.ImageLoader.prototype = {
  47869. constructor: n.ImageLoader,
  47870. load: function(e, t, i, r) {
  47871. void 0 !== this.path && (e = this.path + e);
  47872. var o = this
  47873. , a = n.Cache.get(e);
  47874. if (void 0 !== a)
  47875. return o.manager.itemStart(e),
  47876. t ? setTimeout(function() {
  47877. t(a),
  47878. o.manager.itemEnd(e)
  47879. }, 0) : o.manager.itemEnd(e),
  47880. a;
  47881. var s = document.createElement("img");
  47882. return s.addEventListener("load", function(i) {
  47883. n.Cache.add(e, this),
  47884. t && t(this),
  47885. o.manager.itemEnd(e)
  47886. }, !1),
  47887. void 0 !== i && s.addEventListener("progress", function(e) {
  47888. i(e)
  47889. }, !1),
  47890. s.addEventListener("error", function(t) {
  47891. r && r(t),
  47892. o.manager.itemError(e)
  47893. }, !1),
  47894. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47895. o.manager.itemStart(e),
  47896. s.src = e,
  47897. s
  47898. },
  47899. setCrossOrigin: function(e) {
  47900. this.crossOrigin = e
  47901. },
  47902. setPath: function(e) {
  47903. this.path = e
  47904. }
  47905. },
  47906. n.JSONLoader = function(e) {
  47907. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47908. e = void 0),
  47909. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47910. this.withCredentials = !1
  47911. }
  47912. ,
  47913. n.JSONLoader.prototype = {
  47914. constructor: n.JSONLoader,
  47915. get statusDomElement() {
  47916. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47917. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47918. this._statusDomElement
  47919. },
  47920. load: function(e, t, i, r) {
  47921. var o = this
  47922. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47923. , s = new n.XHRLoader(this.manager);
  47924. s.setWithCredentials(this.withCredentials),
  47925. s.load(e, function(i) {
  47926. var n = JSON.parse(i)
  47927. , r = n.metadata;
  47928. if (void 0 !== r) {
  47929. var s = r.type;
  47930. if (void 0 !== s) {
  47931. if ("object" === s.toLowerCase())
  47932. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47933. if ("scene" === s.toLowerCase())
  47934. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47935. }
  47936. }
  47937. var l = o.parse(n, a);
  47938. t(l.geometry, l.materials)
  47939. }, i, r)
  47940. },
  47941. setTexturePath: function(e) {
  47942. this.texturePath = e
  47943. },
  47944. parse: function(e, t) {
  47945. function i(t) {
  47946. function i(e, t) {
  47947. return e & 1 << t
  47948. }
  47949. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47950. if (void 0 !== e.uvs) {
  47951. for (r = 0; r < e.uvs.length; r++)
  47952. e.uvs[r].length && B++;
  47953. for (r = 0; r < B; r++)
  47954. s.faceVertexUvs[r] = []
  47955. }
  47956. for (l = 0,
  47957. c = L.length; l < c; )
  47958. E = new n.Vector3,
  47959. E.x = L[l++] * t,
  47960. E.y = L[l++] * t,
  47961. E.z = L[l++] * t,
  47962. s.vertices.push(E);
  47963. for (l = 0,
  47964. c = O.length; l < c; )
  47965. if (f = O[l++],
  47966. g = i(f, 0),
  47967. m = i(f, 1),
  47968. v = i(f, 3),
  47969. A = i(f, 4),
  47970. y = i(f, 5),
  47971. C = i(f, 6),
  47972. I = i(f, 7),
  47973. g) {
  47974. if (w = new n.Face3,
  47975. w.a = O[l],
  47976. w.b = O[l + 1],
  47977. w.c = O[l + 3],
  47978. _ = new n.Face3,
  47979. _.a = O[l + 1],
  47980. _.b = O[l + 2],
  47981. _.c = O[l + 3],
  47982. l += 4,
  47983. m && (p = O[l++],
  47984. w.materialIndex = p,
  47985. _.materialIndex = p),
  47986. a = s.faces.length,
  47987. v)
  47988. for (r = 0; r < B; r++)
  47989. for (S = e.uvs[r],
  47990. s.faceVertexUvs[r][a] = [],
  47991. s.faceVertexUvs[r][a + 1] = [],
  47992. o = 0; o < 4; o++)
  47993. d = O[l++],
  47994. R = S[2 * d],
  47995. P = S[2 * d + 1],
  47996. M = new n.Vector2(R,P),
  47997. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47998. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47999. if (A && (u = 3 * O[l++],
  48000. w.normal.set(D[u++], D[u++], D[u]),
  48001. _.normal.copy(w.normal)),
  48002. y)
  48003. for (r = 0; r < 4; r++)
  48004. u = 3 * O[l++],
  48005. x = new n.Vector3(D[u++],D[u++],D[u]),
  48006. 2 !== r && w.vertexNormals.push(x),
  48007. 0 !== r && _.vertexNormals.push(x);
  48008. if (C && (h = O[l++],
  48009. T = N[h],
  48010. w.color.setHex(T),
  48011. _.color.setHex(T)),
  48012. I)
  48013. for (r = 0; r < 4; r++)
  48014. h = O[l++],
  48015. T = N[h],
  48016. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48017. 0 !== r && _.vertexColors.push(new n.Color(T));
  48018. s.faces.push(w),
  48019. s.faces.push(_)
  48020. } else {
  48021. if (b = new n.Face3,
  48022. b.a = O[l++],
  48023. b.b = O[l++],
  48024. b.c = O[l++],
  48025. m && (p = O[l++],
  48026. b.materialIndex = p),
  48027. a = s.faces.length,
  48028. v)
  48029. for (r = 0; r < B; r++)
  48030. for (S = e.uvs[r],
  48031. s.faceVertexUvs[r][a] = [],
  48032. o = 0; o < 3; o++)
  48033. d = O[l++],
  48034. R = S[2 * d],
  48035. P = S[2 * d + 1],
  48036. M = new n.Vector2(R,P),
  48037. s.faceVertexUvs[r][a].push(M);
  48038. if (A && (u = 3 * O[l++],
  48039. b.normal.set(D[u++], D[u++], D[u])),
  48040. y)
  48041. for (r = 0; r < 3; r++)
  48042. u = 3 * O[l++],
  48043. x = new n.Vector3(D[u++],D[u++],D[u]),
  48044. b.vertexNormals.push(x);
  48045. if (C && (h = O[l++],
  48046. b.color.setHex(N[h])),
  48047. I)
  48048. for (r = 0; r < 3; r++)
  48049. h = O[l++],
  48050. b.vertexColors.push(new n.Color(N[h]));
  48051. s.faces.push(b)
  48052. }
  48053. }
  48054. function r() {
  48055. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48056. if (e.skinWeights)
  48057. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48058. var o = e.skinWeights[i]
  48059. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48060. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48061. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48062. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48063. }
  48064. if (e.skinIndices)
  48065. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48066. var h = e.skinIndices[i]
  48067. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48068. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48069. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48070. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48071. }
  48072. s.bones = e.bones,
  48073. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48074. }
  48075. function o(t) {
  48076. if (void 0 !== e.morphTargets)
  48077. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48078. s.morphTargets[i] = {},
  48079. s.morphTargets[i].name = e.morphTargets[i].name,
  48080. s.morphTargets[i].vertices = [];
  48081. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48082. var h = new n.Vector3;
  48083. h.x = a[l] * t,
  48084. h.y = a[l + 1] * t,
  48085. h.z = a[l + 2] * t,
  48086. o.push(h)
  48087. }
  48088. }
  48089. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48090. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48091. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48092. u[i].color.fromArray(d, 3 * i)
  48093. }
  48094. }
  48095. function a() {
  48096. var t = []
  48097. , i = [];
  48098. void 0 !== e.animation && i.push(e.animation),
  48099. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48100. for (var r = 0; r < i.length; r++) {
  48101. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48102. o && t.push(o)
  48103. }
  48104. if (s.morphTargets) {
  48105. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48106. t = t.concat(a)
  48107. }
  48108. t.length > 0 && (s.animations = t)
  48109. }
  48110. var s = new n.Geometry
  48111. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48112. if (i(l),
  48113. r(),
  48114. o(l),
  48115. a(),
  48116. s.computeFaceNormals(),
  48117. s.computeBoundingSphere(),
  48118. void 0 === e.materials || 0 === e.materials.length)
  48119. return {
  48120. geometry: s
  48121. };
  48122. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48123. return {
  48124. geometry: s,
  48125. materials: c
  48126. }
  48127. }
  48128. },
  48129. n.LoadingManager = function(e, t, i) {
  48130. var n = this
  48131. , r = !1
  48132. , o = 0
  48133. , a = 0;
  48134. this.onStart = void 0,
  48135. this.onLoad = e,
  48136. this.onProgress = t,
  48137. this.onError = i,
  48138. this.itemStart = function(e) {
  48139. a++,
  48140. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48141. r = !0
  48142. }
  48143. ,
  48144. this.itemEnd = function(e) {
  48145. o++,
  48146. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48147. o === a && (r = !1,
  48148. void 0 !== n.onLoad && n.onLoad())
  48149. }
  48150. ,
  48151. this.itemError = function(e) {
  48152. void 0 !== n.onError && n.onError(e)
  48153. }
  48154. }
  48155. ,
  48156. n.DefaultLoadingManager = new n.LoadingManager,
  48157. n.BufferGeometryLoader = function(e) {
  48158. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48159. }
  48160. ,
  48161. n.BufferGeometryLoader.prototype = {
  48162. constructor: n.BufferGeometryLoader,
  48163. load: function(e, t, i, r) {
  48164. var o = this
  48165. , a = new n.XHRLoader(o.manager);
  48166. a.load(e, function(e) {
  48167. t(o.parse(JSON.parse(e)))
  48168. }, i, r)
  48169. },
  48170. parse: function(e) {
  48171. var t = new n.BufferGeometry
  48172. , i = e.data.index
  48173. , r = {
  48174. Int8Array: Int8Array,
  48175. Uint8Array: Uint8Array,
  48176. Uint8ClampedArray: Uint8ClampedArray,
  48177. Int16Array: Int16Array,
  48178. Uint16Array: Uint16Array,
  48179. Int32Array: Int32Array,
  48180. Uint32Array: Uint32Array,
  48181. Float32Array: Float32Array,
  48182. Float64Array: Float64Array
  48183. };
  48184. if (void 0 !== i) {
  48185. var o = new r[i.type](i.array);
  48186. t.setIndex(new n.BufferAttribute(o,1))
  48187. }
  48188. var a = e.data.attributes;
  48189. for (var s in a) {
  48190. var l = a[s]
  48191. , o = new r[l.type](l.array);
  48192. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48193. }
  48194. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48195. if (void 0 !== c)
  48196. for (var h = 0, u = c.length; h !== u; ++h) {
  48197. var d = c[h];
  48198. t.addGroup(d.start, d.count, d.materialIndex)
  48199. }
  48200. var p = e.data.boundingSphere;
  48201. if (void 0 !== p) {
  48202. var f = new n.Vector3;
  48203. void 0 !== p.center && f.fromArray(p.center),
  48204. t.boundingSphere = new n.Sphere(f,p.radius)
  48205. }
  48206. return t
  48207. }
  48208. },
  48209. n.MaterialLoader = function(e) {
  48210. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48211. this.textures = {}
  48212. }
  48213. ,
  48214. n.MaterialLoader.prototype = {
  48215. constructor: n.MaterialLoader,
  48216. load: function(e, t, i, r) {
  48217. var o = this
  48218. , a = new n.XHRLoader(o.manager);
  48219. a.load(e, function(e) {
  48220. t(o.parse(JSON.parse(e)))
  48221. }, i, r)
  48222. },
  48223. setTextures: function(e) {
  48224. this.textures = e
  48225. },
  48226. getTexture: function(e) {
  48227. var t = this.textures;
  48228. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48229. t[e]
  48230. },
  48231. parse: function(e) {
  48232. var t = new n[e.type];
  48233. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48234. void 0 !== e.name && (t.name = e.name),
  48235. void 0 !== e.color && t.color.setHex(e.color),
  48236. void 0 !== e.roughness && (t.roughness = e.roughness),
  48237. void 0 !== e.metalness && (t.metalness = e.metalness),
  48238. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48239. void 0 !== e.specular && t.specular.setHex(e.specular),
  48240. void 0 !== e.shininess && (t.shininess = e.shininess),
  48241. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48242. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48243. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48244. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48245. void 0 !== e.shading && (t.shading = e.shading),
  48246. void 0 !== e.blending && (t.blending = e.blending),
  48247. void 0 !== e.side && (t.side = e.side),
  48248. void 0 !== e.opacity && (t.opacity = e.opacity),
  48249. void 0 !== e.transparent && (t.transparent = e.transparent),
  48250. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48251. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48252. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48253. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48254. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48255. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48256. void 0 !== e.size && (t.size = e.size),
  48257. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48258. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48259. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48260. t.transparent = !0),
  48261. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48262. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48263. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48264. void 0 !== e.normalScale) {
  48265. var i = e.normalScale;
  48266. Array.isArray(i) === !1 && (i = [i, i]),
  48267. t.normalScale = (new n.Vector2).fromArray(i)
  48268. }
  48269. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48270. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48271. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48272. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48273. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48274. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48275. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48276. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48277. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48278. t.combine = n.MultiplyOperation),
  48279. e.reflectivity && (t.reflectivity = e.reflectivity),
  48280. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48281. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48282. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48283. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48284. void 0 !== e.materials)
  48285. for (var r = 0, o = e.materials.length; r < o; r++)
  48286. t.materials.push(this.parse(e.materials[r]));
  48287. return t
  48288. }
  48289. },
  48290. n.ObjectLoader = function(e) {
  48291. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48292. this.texturePath = ""
  48293. }
  48294. ,
  48295. n.ObjectLoader.prototype = {
  48296. constructor: n.ObjectLoader,
  48297. load: function(e, t, i, r) {
  48298. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48299. var o = this
  48300. , a = new n.XHRLoader(o.manager);
  48301. a.load(e, function(e) {
  48302. o.parse(JSON.parse(e), t)
  48303. }, i, r)
  48304. },
  48305. setTexturePath: function(e) {
  48306. this.texturePath = e
  48307. },
  48308. setCrossOrigin: function(e) {
  48309. this.crossOrigin = e
  48310. },
  48311. parse: function(e, t) {
  48312. var i = this.parseGeometries(e.geometries)
  48313. , n = this.parseImages(e.images, function() {
  48314. void 0 !== t && t(a)
  48315. })
  48316. , r = this.parseTextures(e.textures, n)
  48317. , o = this.parseMaterials(e.materials, r)
  48318. , a = this.parseObject(e.object, i, o);
  48319. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48320. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48321. a
  48322. },
  48323. parseGeometries: function(e) {
  48324. var t = {};
  48325. if (void 0 !== e)
  48326. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48327. var s, l = e[o];
  48328. switch (l.type) {
  48329. case "PlaneGeometry":
  48330. case "PlaneBufferGeometry":
  48331. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48332. break;
  48333. case "BoxGeometry":
  48334. case "BoxBufferGeometry":
  48335. case "CubeGeometry":
  48336. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48337. break;
  48338. case "CircleGeometry":
  48339. case "CircleBufferGeometry":
  48340. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48341. break;
  48342. case "CylinderGeometry":
  48343. case "CylinderBufferGeometry":
  48344. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48345. break;
  48346. case "SphereGeometry":
  48347. case "SphereBufferGeometry":
  48348. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48349. break;
  48350. case "DodecahedronGeometry":
  48351. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48352. break;
  48353. case "IcosahedronGeometry":
  48354. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48355. break;
  48356. case "OctahedronGeometry":
  48357. s = new n.OctahedronGeometry(l.radius,l.detail);
  48358. break;
  48359. case "TetrahedronGeometry":
  48360. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48361. break;
  48362. case "RingGeometry":
  48363. case "RingBufferGeometry":
  48364. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48365. break;
  48366. case "TorusGeometry":
  48367. case "TorusBufferGeometry":
  48368. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48369. break;
  48370. case "TorusKnotGeometry":
  48371. case "TorusKnotBufferGeometry":
  48372. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48373. break;
  48374. case "LatheGeometry":
  48375. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48376. break;
  48377. case "BufferGeometry":
  48378. s = r.parse(l);
  48379. break;
  48380. case "Geometry":
  48381. s = i.parse(l.data, this.texturePath).geometry;
  48382. break;
  48383. default:
  48384. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48385. continue
  48386. }
  48387. s.uuid = l.uuid,
  48388. void 0 !== l.name && (s.name = l.name),
  48389. t[l.uuid] = s
  48390. }
  48391. return t
  48392. },
  48393. parseMaterials: function(e, t) {
  48394. var i = {};
  48395. if (void 0 !== e) {
  48396. var r = new n.MaterialLoader;
  48397. r.setTextures(t);
  48398. for (var o = 0, a = e.length; o < a; o++) {
  48399. var s = r.parse(e[o]);
  48400. i[s.uuid] = s
  48401. }
  48402. }
  48403. return i
  48404. },
  48405. parseAnimations: function(e) {
  48406. for (var t = [], i = 0; i < e.length; i++) {
  48407. var r = n.AnimationClip.parse(e[i]);
  48408. t.push(r)
  48409. }
  48410. return t
  48411. },
  48412. parseImages: function(e, t) {
  48413. function i(e) {
  48414. return r.manager.itemStart(e),
  48415. s.load(e, function() {
  48416. r.manager.itemEnd(e)
  48417. })
  48418. }
  48419. var r = this
  48420. , o = {};
  48421. if (void 0 !== e && e.length > 0) {
  48422. var a = new n.LoadingManager(t)
  48423. , s = new n.ImageLoader(a);
  48424. s.setCrossOrigin(this.crossOrigin);
  48425. for (var l = 0, c = e.length; l < c; l++) {
  48426. var h = e[l]
  48427. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48428. o[h.uuid] = i(u)
  48429. }
  48430. }
  48431. return o
  48432. },
  48433. parseTextures: function(e, t) {
  48434. function i(e) {
  48435. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48436. n[e])
  48437. }
  48438. var r = {};
  48439. if (void 0 !== e)
  48440. for (var o = 0, a = e.length; o < a; o++) {
  48441. var s = e[o];
  48442. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48443. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48444. var l = new n.Texture(t[s.image]);
  48445. l.needsUpdate = !0,
  48446. l.uuid = s.uuid,
  48447. void 0 !== s.name && (l.name = s.name),
  48448. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48449. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48450. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48451. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48452. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48453. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48454. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48455. l.wrapT = i(s.wrap[1])),
  48456. r[s.uuid] = l
  48457. }
  48458. return r
  48459. },
  48460. parseObject: function() {
  48461. var e = new n.Matrix4;
  48462. return function(t, i, r) {
  48463. function o(e) {
  48464. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48465. i[e]
  48466. }
  48467. function a(e) {
  48468. if (void 0 !== e)
  48469. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48470. r[e]
  48471. }
  48472. var s;
  48473. switch (t.type) {
  48474. case "Scene":
  48475. s = new n.Scene;
  48476. break;
  48477. case "PerspectiveCamera":
  48478. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48479. break;
  48480. case "OrthographicCamera":
  48481. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48482. break;
  48483. case "AmbientLight":
  48484. s = new n.AmbientLight(t.color,t.intensity);
  48485. break;
  48486. case "DirectionalLight":
  48487. s = new n.DirectionalLight(t.color,t.intensity);
  48488. break;
  48489. case "PointLight":
  48490. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48491. break;
  48492. case "SpotLight":
  48493. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48494. break;
  48495. case "HemisphereLight":
  48496. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48497. break;
  48498. case "Mesh":
  48499. var l = o(t.geometry)
  48500. , c = a(t.material);
  48501. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48502. break;
  48503. case "LOD":
  48504. s = new n.LOD;
  48505. break;
  48506. case "Line":
  48507. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48508. break;
  48509. case "PointCloud":
  48510. case "Points":
  48511. s = new n.Points(o(t.geometry),a(t.material));
  48512. break;
  48513. case "Sprite":
  48514. s = new n.Sprite(a(t.material));
  48515. break;
  48516. case "Group":
  48517. s = new n.Group;
  48518. break;
  48519. default:
  48520. s = new n.Object3D
  48521. }
  48522. if (s.uuid = t.uuid,
  48523. void 0 !== t.name && (s.name = t.name),
  48524. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48525. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48526. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48527. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48528. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48529. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48530. void 0 !== t.visible && (s.visible = t.visible),
  48531. void 0 !== t.userData && (s.userData = t.userData),
  48532. void 0 !== t.children)
  48533. for (var h in t.children)
  48534. s.add(this.parseObject(t.children[h], i, r));
  48535. if ("LOD" === t.type)
  48536. for (var u = t.levels, d = 0; d < u.length; d++) {
  48537. var p = u[d]
  48538. , h = s.getObjectByProperty("uuid", p.object);
  48539. void 0 !== h && s.addLevel(h, p.distance)
  48540. }
  48541. return s
  48542. }
  48543. }()
  48544. },
  48545. n.TextureLoader = function(e) {
  48546. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48547. }
  48548. ,
  48549. n.TextureLoader.prototype = {
  48550. constructor: n.TextureLoader,
  48551. load: function(e, t, i, r) {
  48552. var o = new n.Texture
  48553. , a = new n.ImageLoader(this.manager);
  48554. return a.setCrossOrigin(this.crossOrigin),
  48555. a.setPath(this.path),
  48556. a.load(e, function(e) {
  48557. o.image = e,
  48558. o.needsUpdate = !0,
  48559. void 0 !== t && t(o)
  48560. }, i, r),
  48561. o
  48562. },
  48563. setCrossOrigin: function(e) {
  48564. this.crossOrigin = e
  48565. },
  48566. setPath: function(e) {
  48567. this.path = e
  48568. }
  48569. },
  48570. n.CubeTextureLoader = function(e) {
  48571. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48572. }
  48573. ,
  48574. n.CubeTextureLoader.prototype = {
  48575. constructor: n.CubeTextureLoader,
  48576. load: function(e, t, i, r) {
  48577. function o(i) {
  48578. s.load(e[i], function(e) {
  48579. a.images[i] = e,
  48580. l++,
  48581. 6 === l && (a.needsUpdate = !0,
  48582. t && t(a))
  48583. }, void 0, r)
  48584. }
  48585. var a = new n.CubeTexture
  48586. , s = new n.ImageLoader(this.manager);
  48587. s.setCrossOrigin(this.crossOrigin),
  48588. s.setPath(this.path);
  48589. for (var l = 0, c = 0; c < e.length; ++c)
  48590. o(c);
  48591. return a
  48592. },
  48593. setCrossOrigin: function(e) {
  48594. this.crossOrigin = e
  48595. },
  48596. setPath: function(e) {
  48597. this.path = e
  48598. }
  48599. },
  48600. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48601. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48602. this._parser = null
  48603. }
  48604. ,
  48605. n.BinaryTextureLoader.prototype = {
  48606. constructor: n.BinaryTextureLoader,
  48607. load: function(e, t, i, r) {
  48608. var o = this
  48609. , a = new n.DataTexture
  48610. , s = new n.XHRLoader(this.manager);
  48611. return s.setResponseType("arraybuffer"),
  48612. s.load(e, function(e) {
  48613. var i = o._parser(e);
  48614. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48615. a.image.height = i.height,
  48616. a.image.data = i.data),
  48617. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48618. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48619. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48620. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48621. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48622. void 0 !== i.format && (a.format = i.format),
  48623. void 0 !== i.type && (a.type = i.type),
  48624. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48625. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48626. a.needsUpdate = !0,
  48627. t && t(a, i))
  48628. }, i, r),
  48629. a
  48630. }
  48631. },
  48632. n.CompressedTextureLoader = function(e) {
  48633. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48634. this._parser = null
  48635. }
  48636. ;
  48637. n.CompressedTextureLoader.prototype = {
  48638. constructor: n.CompressedTextureLoader,
  48639. load: function(e, t, i, r) {
  48640. function o(o) {
  48641. c.load(e[o], function(e) {
  48642. var i = a._parser(e, !0);
  48643. s[o] = {
  48644. width: i.width,
  48645. height: i.height,
  48646. format: i.format,
  48647. mipmaps: i.mipmaps
  48648. },
  48649. h += 1,
  48650. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48651. l.format = i.format,
  48652. l.needsUpdate = !0,
  48653. t && t(l))
  48654. }, i, r)
  48655. }
  48656. var a = this
  48657. , s = []
  48658. , l = new n.CompressedTexture;
  48659. l.image = s;
  48660. var c = new n.XHRLoader(this.manager);
  48661. if (c.setPath(this.path),
  48662. c.setResponseType("arraybuffer"),
  48663. Array.isArray(e))
  48664. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48665. o(u);
  48666. else
  48667. c.load(e, function(e) {
  48668. var i = a._parser(e, !0);
  48669. if (i.isCubemap)
  48670. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48671. s[o] = {
  48672. mipmaps: []
  48673. };
  48674. for (var c = 0; c < i.mipmapCount; c++)
  48675. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48676. s[o].format = i.format,
  48677. s[o].width = i.width,
  48678. s[o].height = i.height
  48679. }
  48680. else
  48681. l.image.width = i.width,
  48682. l.image.height = i.height,
  48683. l.mipmaps = i.mipmaps;
  48684. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48685. l.format = i.format,
  48686. l.needsUpdate = !0,
  48687. t && t(l)
  48688. }, i, r);
  48689. return l
  48690. },
  48691. setPath: function(e) {
  48692. this.path = e
  48693. }
  48694. };
  48695. n.Material = function() {
  48696. Object.defineProperty(this, "id", {
  48697. value: n.MaterialIdCount++
  48698. }),
  48699. this.uuid = n.Math.generateUUID(),
  48700. this.name = "",
  48701. this.type = "Material",
  48702. this.side = n.FrontSide,
  48703. this.opacity = 1,
  48704. this.transparent = !1,
  48705. this.blending = n.NormalBlending,
  48706. this.blendSrc = n.SrcAlphaFactor,
  48707. this.blendDst = n.OneMinusSrcAlphaFactor,
  48708. this.blendEquation = n.AddEquation,
  48709. this.blendSrcAlpha = null,
  48710. this.blendDstAlpha = null,
  48711. this.blendEquationAlpha = null,
  48712. this.depthFunc = n.LessEqualDepth,
  48713. this.depthTest = !0,
  48714. this.depthWrite = !0,
  48715. this.colorWrite = !0,
  48716. this.precision = null,
  48717. this.polygonOffset = !1,
  48718. this.polygonOffsetFactor = 0,
  48719. this.polygonOffsetUnits = 0,
  48720. this.alphaTest = 0,
  48721. this.premultipliedAlpha = !1,
  48722. this.overdraw = 0,
  48723. this.visible = !0,
  48724. this._needsUpdate = !0
  48725. }
  48726. ,
  48727. n.Material.prototype = {
  48728. constructor: n.Material,
  48729. get needsUpdate() {
  48730. return this._needsUpdate
  48731. },
  48732. set needsUpdate(e) {
  48733. e === !0 && this.update(),
  48734. this._needsUpdate = e
  48735. },
  48736. setValues: function(e) {
  48737. if (void 0 !== e)
  48738. for (var t in e) {
  48739. var i = e[t];
  48740. if (void 0 !== i) {
  48741. var r = this[t];
  48742. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48743. } else
  48744. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48745. }
  48746. },
  48747. toJSON: function(e) {
  48748. function t(e) {
  48749. var t = [];
  48750. for (var i in e) {
  48751. var n = e[i];
  48752. delete n.metadata,
  48753. t.push(n)
  48754. }
  48755. return t
  48756. }
  48757. var i = void 0 === e;
  48758. i && (e = {
  48759. textures: {},
  48760. images: {}
  48761. });
  48762. var r = {
  48763. metadata: {
  48764. version: 4.4,
  48765. type: "Material",
  48766. generator: "Material.toJSON"
  48767. }
  48768. };
  48769. if (r.uuid = this.uuid,
  48770. r.type = this.type,
  48771. "" !== this.name && (r.name = this.name),
  48772. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48773. .5 !== this.roughness && (r.roughness = this.roughness),
  48774. .5 !== this.metalness && (r.metalness = this.metalness),
  48775. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48776. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48777. void 0 !== this.shininess && (r.shininess = this.shininess),
  48778. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48779. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48780. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48781. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48782. r.bumpScale = this.bumpScale),
  48783. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48784. r.normalScale = this.normalScale.toArray()),
  48785. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48786. r.displacementScale = this.displacementScale,
  48787. r.displacementBias = this.displacementBias),
  48788. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48789. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48790. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48791. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48792. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48793. r.reflectivity = this.reflectivity),
  48794. void 0 !== this.size && (r.size = this.size),
  48795. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48796. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48797. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48798. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48799. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48800. this.opacity < 1 && (r.opacity = this.opacity),
  48801. this.transparent === !0 && (r.transparent = this.transparent),
  48802. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48803. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48804. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48805. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48806. i) {
  48807. var o = t(e.textures)
  48808. , a = t(e.images);
  48809. o.length > 0 && (r.textures = o),
  48810. a.length > 0 && (r.images = a)
  48811. }
  48812. return r
  48813. },
  48814. clone: function() {
  48815. return (new this.constructor).copy(this)
  48816. },
  48817. copy: function(e) {
  48818. return this.name = e.name,
  48819. this.side = e.side,
  48820. this.opacity = e.opacity,
  48821. this.transparent = e.transparent,
  48822. this.blending = e.blending,
  48823. this.blendSrc = e.blendSrc,
  48824. this.blendDst = e.blendDst,
  48825. this.blendEquation = e.blendEquation,
  48826. this.blendSrcAlpha = e.blendSrcAlpha,
  48827. this.blendDstAlpha = e.blendDstAlpha,
  48828. this.blendEquationAlpha = e.blendEquationAlpha,
  48829. this.depthFunc = e.depthFunc,
  48830. this.depthTest = e.depthTest,
  48831. this.depthWrite = e.depthWrite,
  48832. this.colorWrite = e.colorWrite,
  48833. this.precision = e.precision,
  48834. this.polygonOffset = e.polygonOffset,
  48835. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48836. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48837. this.alphaTest = e.alphaTest,
  48838. this.premultipliedAlpha = e.premultipliedAlpha,
  48839. this.overdraw = e.overdraw,
  48840. this.visible = e.visible,
  48841. this
  48842. },
  48843. update: function() {
  48844. this.dispatchEvent({
  48845. type: "update"
  48846. })
  48847. },
  48848. dispose: function() {
  48849. this.dispatchEvent({
  48850. type: "dispose"
  48851. })
  48852. }
  48853. },
  48854. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48855. n.MaterialIdCount = 0,
  48856. n.LineBasicMaterial = function(e) {
  48857. n.Material.call(this),
  48858. this.type = "LineBasicMaterial",
  48859. this.color = new n.Color(16777215),
  48860. this.linewidth = 1,
  48861. this.linecap = "round",
  48862. this.linejoin = "round",
  48863. this.blending = n.NormalBlending,
  48864. this.vertexColors = n.NoColors,
  48865. this.fog = !0,
  48866. this.setValues(e)
  48867. }
  48868. ,
  48869. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48870. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48871. n.LineBasicMaterial.prototype.copy = function(e) {
  48872. return n.Material.prototype.copy.call(this, e),
  48873. this.color.copy(e.color),
  48874. this.linewidth = e.linewidth,
  48875. this.linecap = e.linecap,
  48876. this.linejoin = e.linejoin,
  48877. this.vertexColors = e.vertexColors,
  48878. this.fog = e.fog,
  48879. this
  48880. }
  48881. ,
  48882. n.LineDashedMaterial = function(e) {
  48883. n.Material.call(this),
  48884. this.type = "LineDashedMaterial",
  48885. this.color = new n.Color(16777215),
  48886. this.linewidth = 1,
  48887. this.scale = 1,
  48888. this.dashSize = 3,
  48889. this.gapSize = 1,
  48890. this.blending = n.NormalBlending,
  48891. this.vertexColors = n.NoColors,
  48892. this.fog = !0,
  48893. this.setValues(e)
  48894. }
  48895. ,
  48896. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48897. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48898. n.LineDashedMaterial.prototype.copy = function(e) {
  48899. return n.Material.prototype.copy.call(this, e),
  48900. this.color.copy(e.color),
  48901. this.linewidth = e.linewidth,
  48902. this.scale = e.scale,
  48903. this.dashSize = e.dashSize,
  48904. this.gapSize = e.gapSize,
  48905. this.vertexColors = e.vertexColors,
  48906. this.fog = e.fog,
  48907. this
  48908. }
  48909. ,
  48910. n.MeshBasicMaterial = function(e) {
  48911. n.Material.call(this),
  48912. this.type = "MeshBasicMaterial",
  48913. this.color = new n.Color(16777215),
  48914. this.map = null,
  48915. this.aoMap = null,
  48916. this.aoMapIntensity = 1,
  48917. this.specularMap = null,
  48918. this.alphaMap = null,
  48919. this.envMap = null,
  48920. this.combine = n.MultiplyOperation,
  48921. this.reflectivity = 1,
  48922. this.refractionRatio = .98,
  48923. this.fog = !0,
  48924. this.shading = n.SmoothShading,
  48925. this.blending = n.NormalBlending,
  48926. this.wireframe = !1,
  48927. this.wireframeLinewidth = 1,
  48928. this.wireframeLinecap = "round",
  48929. this.wireframeLinejoin = "round",
  48930. this.vertexColors = n.NoColors,
  48931. this.skinning = !1,
  48932. this.morphTargets = !1,
  48933. this.setValues(e)
  48934. }
  48935. ,
  48936. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48937. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48938. n.MeshBasicMaterial.prototype.copy = function(e) {
  48939. return n.Material.prototype.copy.call(this, e),
  48940. this.color.copy(e.color),
  48941. this.map = e.map,
  48942. this.aoMap = e.aoMap,
  48943. this.aoMapIntensity = e.aoMapIntensity,
  48944. this.specularMap = e.specularMap,
  48945. this.alphaMap = e.alphaMap,
  48946. this.envMap = e.envMap,
  48947. this.combine = e.combine,
  48948. this.reflectivity = e.reflectivity,
  48949. this.refractionRatio = e.refractionRatio,
  48950. this.fog = e.fog,
  48951. this.shading = e.shading,
  48952. this.wireframe = e.wireframe,
  48953. this.wireframeLinewidth = e.wireframeLinewidth,
  48954. this.wireframeLinecap = e.wireframeLinecap,
  48955. this.wireframeLinejoin = e.wireframeLinejoin,
  48956. this.vertexColors = e.vertexColors,
  48957. this.skinning = e.skinning,
  48958. this.morphTargets = e.morphTargets,
  48959. this
  48960. }
  48961. ,
  48962. n.MeshLambertMaterial = function(e) {
  48963. n.Material.call(this),
  48964. this.type = "MeshLambertMaterial",
  48965. this.color = new n.Color(16777215),
  48966. this.map = null,
  48967. this.lightMap = null,
  48968. this.lightMapIntensity = 1,
  48969. this.aoMap = null,
  48970. this.aoMapIntensity = 1,
  48971. this.emissive = new n.Color(0),
  48972. this.emissiveIntensity = 1,
  48973. this.emissiveMap = null,
  48974. this.specularMap = null,
  48975. this.alphaMap = null,
  48976. this.envMap = null,
  48977. this.combine = n.MultiplyOperation,
  48978. this.reflectivity = 1,
  48979. this.refractionRatio = .98,
  48980. this.fog = !0,
  48981. this.blending = n.NormalBlending,
  48982. this.wireframe = !1,
  48983. this.wireframeLinewidth = 1,
  48984. this.wireframeLinecap = "round",
  48985. this.wireframeLinejoin = "round",
  48986. this.vertexColors = n.NoColors,
  48987. this.skinning = !1,
  48988. this.morphTargets = !1,
  48989. this.morphNormals = !1,
  48990. this.setValues(e)
  48991. }
  48992. ,
  48993. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48994. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48995. n.MeshLambertMaterial.prototype.copy = function(e) {
  48996. return n.Material.prototype.copy.call(this, e),
  48997. this.color.copy(e.color),
  48998. this.map = e.map,
  48999. this.lightMap = e.lightMap,
  49000. this.lightMapIntensity = e.lightMapIntensity,
  49001. this.aoMap = e.aoMap,
  49002. this.aoMapIntensity = e.aoMapIntensity,
  49003. this.emissive.copy(e.emissive),
  49004. this.emissiveMap = e.emissiveMap,
  49005. this.emissiveIntensity = e.emissiveIntensity,
  49006. this.specularMap = e.specularMap,
  49007. this.alphaMap = e.alphaMap,
  49008. this.envMap = e.envMap,
  49009. this.combine = e.combine,
  49010. this.reflectivity = e.reflectivity,
  49011. this.refractionRatio = e.refractionRatio,
  49012. this.fog = e.fog,
  49013. this.wireframe = e.wireframe,
  49014. this.wireframeLinewidth = e.wireframeLinewidth,
  49015. this.wireframeLinecap = e.wireframeLinecap,
  49016. this.wireframeLinejoin = e.wireframeLinejoin,
  49017. this.vertexColors = e.vertexColors,
  49018. this.skinning = e.skinning,
  49019. this.morphTargets = e.morphTargets,
  49020. this.morphNormals = e.morphNormals,
  49021. this
  49022. }
  49023. ,
  49024. n.MeshPhongMaterial = function(e) {
  49025. n.Material.call(this),
  49026. this.type = "MeshPhongMaterial",
  49027. this.color = new n.Color(16777215),
  49028. this.specular = new n.Color(1118481),
  49029. this.shininess = 30,
  49030. this.map = null,
  49031. this.lightMap = null,
  49032. this.lightMapIntensity = 1,
  49033. this.aoMap = null,
  49034. this.aoMapIntensity = 1,
  49035. this.emissive = new n.Color(0),
  49036. this.emissiveIntensity = 1,
  49037. this.emissiveMap = null,
  49038. this.bumpMap = null,
  49039. this.bumpScale = 1,
  49040. this.normalMap = null,
  49041. this.normalScale = new n.Vector2(1,1),
  49042. this.displacementMap = null,
  49043. this.displacementScale = 1,
  49044. this.displacementBias = 0,
  49045. this.specularMap = null,
  49046. this.alphaMap = null,
  49047. this.envMap = null,
  49048. this.combine = n.MultiplyOperation,
  49049. this.reflectivity = 1,
  49050. this.refractionRatio = .98,
  49051. this.fog = !0,
  49052. this.shading = n.SmoothShading,
  49053. this.blending = n.NormalBlending,
  49054. this.wireframe = !1,
  49055. this.wireframeLinewidth = 1,
  49056. this.wireframeLinecap = "round",
  49057. this.wireframeLinejoin = "round",
  49058. this.vertexColors = n.NoColors,
  49059. this.skinning = !1,
  49060. this.morphTargets = !1,
  49061. this.morphNormals = !1,
  49062. this.setValues(e)
  49063. }
  49064. ,
  49065. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49066. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49067. n.MeshPhongMaterial.prototype.copy = function(e) {
  49068. return n.Material.prototype.copy.call(this, e),
  49069. this.color.copy(e.color),
  49070. this.specular.copy(e.specular),
  49071. this.shininess = e.shininess,
  49072. this.map = e.map,
  49073. this.lightMap = e.lightMap,
  49074. this.lightMapIntensity = e.lightMapIntensity,
  49075. this.aoMap = e.aoMap,
  49076. this.aoMapIntensity = e.aoMapIntensity,
  49077. this.emissive.copy(e.emissive),
  49078. this.emissiveMap = e.emissiveMap,
  49079. this.emissiveIntensity = e.emissiveIntensity,
  49080. this.bumpMap = e.bumpMap,
  49081. this.bumpScale = e.bumpScale,
  49082. this.normalMap = e.normalMap,
  49083. this.normalScale.copy(e.normalScale),
  49084. this.displacementMap = e.displacementMap,
  49085. this.displacementScale = e.displacementScale,
  49086. this.displacementBias = e.displacementBias,
  49087. this.specularMap = e.specularMap,
  49088. this.alphaMap = e.alphaMap,
  49089. this.envMap = e.envMap,
  49090. this.combine = e.combine,
  49091. this.reflectivity = e.reflectivity,
  49092. this.refractionRatio = e.refractionRatio,
  49093. this.fog = e.fog,
  49094. this.shading = e.shading,
  49095. this.wireframe = e.wireframe,
  49096. this.wireframeLinewidth = e.wireframeLinewidth,
  49097. this.wireframeLinecap = e.wireframeLinecap,
  49098. this.wireframeLinejoin = e.wireframeLinejoin,
  49099. this.vertexColors = e.vertexColors,
  49100. this.skinning = e.skinning,
  49101. this.morphTargets = e.morphTargets,
  49102. this.morphNormals = e.morphNormals,
  49103. this
  49104. }
  49105. ,
  49106. n.MeshStandardMaterial = function(e) {
  49107. n.Material.call(this),
  49108. this.type = "MeshStandardMaterial",
  49109. this.color = new n.Color(16777215),
  49110. this.roughness = .5,
  49111. this.metalness = .5,
  49112. this.map = null,
  49113. this.lightMap = null,
  49114. this.lightMapIntensity = 1,
  49115. this.aoMap = null,
  49116. this.aoMapIntensity = 1,
  49117. this.emissive = new n.Color(0),
  49118. this.emissiveIntensity = 1,
  49119. this.emissiveMap = null,
  49120. this.bumpMap = null,
  49121. this.bumpScale = 1,
  49122. this.normalMap = null,
  49123. this.normalScale = new n.Vector2(1,1),
  49124. this.displacementMap = null,
  49125. this.displacementScale = 1,
  49126. this.displacementBias = 0,
  49127. this.roughnessMap = null,
  49128. this.metalnessMap = null,
  49129. this.alphaMap = null,
  49130. this.envMap = null,
  49131. this.envMapIntensity = 1,
  49132. this.refractionRatio = .98,
  49133. this.fog = !0,
  49134. this.shading = n.SmoothShading,
  49135. this.blending = n.NormalBlending,
  49136. this.wireframe = !1,
  49137. this.wireframeLinewidth = 1,
  49138. this.wireframeLinecap = "round",
  49139. this.wireframeLinejoin = "round",
  49140. this.vertexColors = n.NoColors,
  49141. this.skinning = !1,
  49142. this.morphTargets = !1,
  49143. this.morphNormals = !1,
  49144. this.setValues(e)
  49145. }
  49146. ,
  49147. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49148. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49149. n.MeshStandardMaterial.prototype.copy = function(e) {
  49150. return n.Material.prototype.copy.call(this, e),
  49151. this.color.copy(e.color),
  49152. this.roughness = e.roughness,
  49153. this.metalness = e.metalness,
  49154. this.map = e.map,
  49155. this.lightMap = e.lightMap,
  49156. this.lightMapIntensity = e.lightMapIntensity,
  49157. this.aoMap = e.aoMap,
  49158. this.aoMapIntensity = e.aoMapIntensity,
  49159. this.emissive.copy(e.emissive),
  49160. this.emissiveMap = e.emissiveMap,
  49161. this.emissiveIntensity = e.emissiveIntensity,
  49162. this.bumpMap = e.bumpMap,
  49163. this.bumpScale = e.bumpScale,
  49164. this.normalMap = e.normalMap,
  49165. this.normalScale.copy(e.normalScale),
  49166. this.displacementMap = e.displacementMap,
  49167. this.displacementScale = e.displacementScale,
  49168. this.displacementBias = e.displacementBias,
  49169. this.roughnessMap = e.roughnessMap,
  49170. this.metalnessMap = e.metalnessMap,
  49171. this.alphaMap = e.alphaMap,
  49172. this.envMap = e.envMap,
  49173. this.envMapIntensity = e.envMapIntensity,
  49174. this.refractionRatio = e.refractionRatio,
  49175. this.fog = e.fog,
  49176. this.shading = e.shading,
  49177. this.wireframe = e.wireframe,
  49178. this.wireframeLinewidth = e.wireframeLinewidth,
  49179. this.wireframeLinecap = e.wireframeLinecap,
  49180. this.wireframeLinejoin = e.wireframeLinejoin,
  49181. this.vertexColors = e.vertexColors,
  49182. this.skinning = e.skinning,
  49183. this.morphTargets = e.morphTargets,
  49184. this.morphNormals = e.morphNormals,
  49185. this
  49186. }
  49187. ,
  49188. n.MeshDepthMaterial = function(e) {
  49189. n.Material.call(this),
  49190. this.type = "MeshDepthMaterial",
  49191. this.morphTargets = !1,
  49192. this.wireframe = !1,
  49193. this.wireframeLinewidth = 1,
  49194. this.setValues(e)
  49195. }
  49196. ,
  49197. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49198. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49199. n.MeshDepthMaterial.prototype.copy = function(e) {
  49200. return n.Material.prototype.copy.call(this, e),
  49201. this.wireframe = e.wireframe,
  49202. this.wireframeLinewidth = e.wireframeLinewidth,
  49203. this
  49204. }
  49205. ,
  49206. n.MeshNormalMaterial = function(e) {
  49207. n.Material.call(this, e),
  49208. this.type = "MeshNormalMaterial",
  49209. this.wireframe = !1,
  49210. this.wireframeLinewidth = 1,
  49211. this.morphTargets = !1,
  49212. this.setValues(e)
  49213. }
  49214. ,
  49215. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49216. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49217. n.MeshNormalMaterial.prototype.copy = function(e) {
  49218. return n.Material.prototype.copy.call(this, e),
  49219. this.wireframe = e.wireframe,
  49220. this.wireframeLinewidth = e.wireframeLinewidth,
  49221. this
  49222. }
  49223. ,
  49224. n.MultiMaterial = function(e) {
  49225. this.uuid = n.Math.generateUUID(),
  49226. this.type = "MultiMaterial",
  49227. this.materials = e instanceof Array ? e : [],
  49228. this.visible = !0
  49229. }
  49230. ,
  49231. n.MultiMaterial.prototype = {
  49232. constructor: n.MultiMaterial,
  49233. toJSON: function(e) {
  49234. for (var t = {
  49235. metadata: {
  49236. version: 4.2,
  49237. type: "material",
  49238. generator: "MaterialExporter"
  49239. },
  49240. uuid: this.uuid,
  49241. type: this.type,
  49242. materials: []
  49243. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49244. var o = i[n].toJSON(e);
  49245. delete o.metadata,
  49246. t.materials.push(o)
  49247. }
  49248. return t.visible = this.visible,
  49249. t
  49250. },
  49251. clone: function() {
  49252. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49253. e.materials.push(this.materials[t].clone());
  49254. return e.visible = this.visible,
  49255. e
  49256. }
  49257. },
  49258. n.PointsMaterial = function(e) {
  49259. n.Material.call(this),
  49260. this.type = "PointsMaterial",
  49261. this.color = new n.Color(16777215),
  49262. this.map = null,
  49263. this.size = 1,
  49264. this.sizeAttenuation = !0,
  49265. this.blending = n.NormalBlending,
  49266. this.vertexColors = n.NoColors,
  49267. this.fog = !0,
  49268. this.setValues(e)
  49269. }
  49270. ,
  49271. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49272. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49273. n.PointsMaterial.prototype.copy = function(e) {
  49274. return n.Material.prototype.copy.call(this, e),
  49275. this.color.copy(e.color),
  49276. this.map = e.map,
  49277. this.size = e.size,
  49278. this.sizeAttenuation = e.sizeAttenuation,
  49279. this.vertexColors = e.vertexColors,
  49280. this.fog = e.fog,
  49281. this
  49282. }
  49283. ,
  49284. n.ShaderMaterial = function(e) {
  49285. n.Material.call(this),
  49286. this.type = "ShaderMaterial",
  49287. this.defines = {},
  49288. this.uniforms = {},
  49289. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49290. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49291. this.shading = n.SmoothShading,
  49292. this.linewidth = 1,
  49293. this.wireframe = !1,
  49294. this.wireframeLinewidth = 1,
  49295. this.fog = !1,
  49296. this.lights = !1,
  49297. this.vertexColors = n.NoColors,
  49298. this.skinning = !1,
  49299. this.morphTargets = !1,
  49300. this.morphNormals = !1,
  49301. this.extensions = {
  49302. derivatives: !1,
  49303. fragDepth: !1,
  49304. drawBuffers: !1,
  49305. shaderTextureLOD: !1
  49306. },
  49307. this.defaultAttributeValues = {
  49308. color: [1, 1, 1],
  49309. uv: [0, 0],
  49310. uv2: [0, 0]
  49311. },
  49312. this.index0AttributeName = void 0,
  49313. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49314. this.setValues(e))
  49315. }
  49316. ,
  49317. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49318. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49319. n.ShaderMaterial.prototype.copy = function(e) {
  49320. return n.Material.prototype.copy.call(this, e),
  49321. this.fragmentShader = e.fragmentShader,
  49322. this.vertexShader = e.vertexShader,
  49323. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49324. this.defines = e.defines,
  49325. this.shading = e.shading,
  49326. this.wireframe = e.wireframe,
  49327. this.wireframeLinewidth = e.wireframeLinewidth,
  49328. this.fog = e.fog,
  49329. this.lights = e.lights,
  49330. this.vertexColors = e.vertexColors,
  49331. this.skinning = e.skinning,
  49332. this.morphTargets = e.morphTargets,
  49333. this.morphNormals = e.morphNormals,
  49334. this.extensions = e.extensions,
  49335. this
  49336. }
  49337. ,
  49338. n.ShaderMaterial.prototype.toJSON = function(e) {
  49339. var t = n.Material.prototype.toJSON.call(this, e);
  49340. return t.uniforms = this.uniforms,
  49341. t.vertexShader = this.vertexShader,
  49342. t.fragmentShader = this.fragmentShader,
  49343. t
  49344. }
  49345. ,
  49346. n.RawShaderMaterial = function(e) {
  49347. n.ShaderMaterial.call(this, e),
  49348. this.type = "RawShaderMaterial"
  49349. }
  49350. ,
  49351. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49352. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49353. n.SpriteMaterial = function(e) {
  49354. n.Material.call(this),
  49355. this.type = "SpriteMaterial",
  49356. this.color = new n.Color(16777215),
  49357. this.map = null,
  49358. this.rotation = 0,
  49359. this.fog = !1,
  49360. this.setValues(e)
  49361. }
  49362. ,
  49363. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49364. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49365. n.SpriteMaterial.prototype.copy = function(e) {
  49366. return n.Material.prototype.copy.call(this, e),
  49367. this.color.copy(e.color),
  49368. this.map = e.map,
  49369. this.rotation = e.rotation,
  49370. this.fog = e.fog,
  49371. this
  49372. }
  49373. ,
  49374. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49375. Object.defineProperty(this, "id", {
  49376. value: n.TextureIdCount++
  49377. }),
  49378. this.uuid = n.Math.generateUUID(),
  49379. this.name = "",
  49380. this.sourceFile = "",
  49381. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49382. this.mipmaps = [],
  49383. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49384. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49385. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49386. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49387. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49388. this.anisotropy = void 0 !== c ? c : 1,
  49389. this.format = void 0 !== s ? s : n.RGBAFormat,
  49390. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49391. this.offset = new n.Vector2(0,0),
  49392. this.repeat = new n.Vector2(1,1),
  49393. this.generateMipmaps = !0,
  49394. this.premultiplyAlpha = !1,
  49395. this.flipY = !0,
  49396. this.unpackAlignment = 4,
  49397. this.encoding = n.LinearEncoding,
  49398. this.version = 0,
  49399. this.onUpdate = null
  49400. }
  49401. ,
  49402. n.Texture.DEFAULT_IMAGE = void 0,
  49403. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49404. n.Texture.prototype = {
  49405. constructor: n.Texture,
  49406. set needsUpdate(e) {
  49407. e === !0 && this.version++
  49408. },
  49409. clone: function() {
  49410. return (new this.constructor).copy(this)
  49411. },
  49412. copy: function(e) {
  49413. return this.image = e.image,
  49414. this.mipmaps = e.mipmaps.slice(0),
  49415. this.mapping = e.mapping,
  49416. this.wrapS = e.wrapS,
  49417. this.wrapT = e.wrapT,
  49418. this.magFilter = e.magFilter,
  49419. this.minFilter = e.minFilter,
  49420. this.anisotropy = e.anisotropy,
  49421. this.format = e.format,
  49422. this.type = e.type,
  49423. this.offset.copy(e.offset),
  49424. this.repeat.copy(e.repeat),
  49425. this.generateMipmaps = e.generateMipmaps,
  49426. this.premultiplyAlpha = e.premultiplyAlpha,
  49427. this.flipY = e.flipY,
  49428. this.unpackAlignment = e.unpackAlignment,
  49429. this.encoding = e.encoding,
  49430. this
  49431. },
  49432. toJSON: function(e) {
  49433. function t(e) {
  49434. var t;
  49435. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49436. t.width = e.width,
  49437. t.height = e.height,
  49438. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49439. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49440. }
  49441. if (void 0 !== e.textures[this.uuid])
  49442. return e.textures[this.uuid];
  49443. var i = {
  49444. metadata: {
  49445. version: 4.4,
  49446. type: "Texture",
  49447. generator: "Texture.toJSON"
  49448. },
  49449. uuid: this.uuid,
  49450. name: this.name,
  49451. mapping: this.mapping,
  49452. repeat: [this.repeat.x, this.repeat.y],
  49453. offset: [this.offset.x, this.offset.y],
  49454. wrap: [this.wrapS, this.wrapT],
  49455. minFilter: this.minFilter,
  49456. magFilter: this.magFilter,
  49457. anisotropy: this.anisotropy
  49458. };
  49459. if (void 0 !== this.image) {
  49460. var r = this.image;
  49461. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49462. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49463. uuid: r.uuid,
  49464. url: t(r)
  49465. }),
  49466. i.image = r.uuid
  49467. }
  49468. return e.textures[this.uuid] = i,
  49469. i
  49470. },
  49471. dispose: function() {
  49472. this.dispatchEvent({
  49473. type: "dispose"
  49474. })
  49475. },
  49476. transformUv: function(e) {
  49477. if (this.mapping === n.UVMapping) {
  49478. if (e.multiply(this.repeat),
  49479. e.add(this.offset),
  49480. e.x < 0 || e.x > 1)
  49481. switch (this.wrapS) {
  49482. case n.RepeatWrapping:
  49483. e.x = e.x - Math.floor(e.x);
  49484. break;
  49485. case n.ClampToEdgeWrapping:
  49486. e.x = e.x < 0 ? 0 : 1;
  49487. break;
  49488. case n.MirroredRepeatWrapping:
  49489. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49490. }
  49491. if (e.y < 0 || e.y > 1)
  49492. switch (this.wrapT) {
  49493. case n.RepeatWrapping:
  49494. e.y = e.y - Math.floor(e.y);
  49495. break;
  49496. case n.ClampToEdgeWrapping:
  49497. e.y = e.y < 0 ? 0 : 1;
  49498. break;
  49499. case n.MirroredRepeatWrapping:
  49500. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49501. }
  49502. this.flipY && (e.y = 1 - e.y)
  49503. }
  49504. }
  49505. },
  49506. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49507. n.TextureIdCount = 0,
  49508. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49509. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49510. this.needsUpdate = !0
  49511. }
  49512. ,
  49513. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49514. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49515. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49516. e = void 0 !== e ? e : [],
  49517. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49518. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49519. this.flipY = !1
  49520. }
  49521. ,
  49522. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49523. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49524. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49525. get: function() {
  49526. return this.image
  49527. },
  49528. set: function(e) {
  49529. this.image = e
  49530. }
  49531. }),
  49532. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49533. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49534. this.image = {
  49535. width: t,
  49536. height: i
  49537. },
  49538. this.mipmaps = e,
  49539. this.flipY = !1,
  49540. this.generateMipmaps = !1
  49541. }
  49542. ,
  49543. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49544. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49545. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49546. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49547. this.image = {
  49548. data: e,
  49549. width: t,
  49550. height: i
  49551. },
  49552. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49553. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49554. this.flipY = !1,
  49555. this.generateMipmaps = !1
  49556. }
  49557. ,
  49558. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49559. n.DataTexture.prototype.constructor = n.DataTexture,
  49560. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49561. function h() {
  49562. requestAnimationFrame(h)
  49563. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49564. u.needsUpdate = !0
  49565. }
  49566. }
  49567. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49568. this.generateMipmaps = !1;
  49569. var u = this;
  49570. h()
  49571. }
  49572. ,
  49573. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49574. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49575. n.Group = function() {
  49576. n.Object3D.call(this),
  49577. this.type = "Group"
  49578. }
  49579. ,
  49580. n.Group.prototype = Object.create(n.Object3D.prototype),
  49581. n.Group.prototype.constructor = n.Group,
  49582. n.Points = function(e, t) {
  49583. n.Object3D.call(this),
  49584. this.type = "Points",
  49585. this.geometry = void 0 !== e ? e : new n.Geometry,
  49586. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49587. color: 16777215 * Math.random()
  49588. })
  49589. }
  49590. ,
  49591. n.Points.prototype = Object.create(n.Object3D.prototype),
  49592. n.Points.prototype.constructor = n.Points,
  49593. n.Points.prototype.raycast = function() {
  49594. var e = new n.Matrix4
  49595. , t = new n.Ray
  49596. , i = new n.Sphere;
  49597. return function(r, o) {
  49598. function a(e, i) {
  49599. var n = t.distanceSqToPoint(e);
  49600. if (n < d) {
  49601. var a = t.closestPointToPoint(e);
  49602. a.applyMatrix4(c);
  49603. var l = r.ray.origin.distanceTo(a);
  49604. if (l < r.near || l > r.far)
  49605. return;
  49606. o.push({
  49607. distance: l,
  49608. distanceToRay: Math.sqrt(n),
  49609. point: a.clone(),
  49610. index: i,
  49611. face: null,
  49612. object: s
  49613. })
  49614. }
  49615. }
  49616. var s = this
  49617. , l = this.geometry
  49618. , c = this.matrixWorld
  49619. , h = r.params.Points.threshold;
  49620. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49621. i.copy(l.boundingSphere),
  49622. i.applyMatrix4(c),
  49623. r.ray.intersectsSphere(i) !== !1) {
  49624. e.getInverse(c),
  49625. t.copy(r.ray).applyMatrix4(e);
  49626. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49627. , d = u * u
  49628. , p = new n.Vector3;
  49629. if (l instanceof n.BufferGeometry) {
  49630. var f = l.index
  49631. , g = l.attributes
  49632. , m = g.position.array;
  49633. if (null !== f)
  49634. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49635. var C = v[A];
  49636. p.fromArray(m, 3 * C),
  49637. a(p, C)
  49638. }
  49639. else
  49640. for (var A = 0, I = m.length / 3; A < I; A++)
  49641. p.fromArray(m, 3 * A),
  49642. a(p, A)
  49643. } else
  49644. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49645. a(E[A], A)
  49646. }
  49647. }
  49648. }(),
  49649. n.Points.prototype.clone = function() {
  49650. return new this.constructor(this.geometry,this.material).copy(this)
  49651. }
  49652. ,
  49653. n.Line = function(e, t, i) {
  49654. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49655. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49656. this.type = "Line",
  49657. this.geometry = void 0 !== e ? e : new n.Geometry,
  49658. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49659. color: 16777215 * Math.random()
  49660. })))
  49661. }
  49662. ,
  49663. n.Line.prototype = Object.create(n.Object3D.prototype),
  49664. n.Line.prototype.constructor = n.Line,
  49665. n.Line.prototype.raycast = function() {
  49666. var e = new n.Matrix4
  49667. , t = new n.Ray
  49668. , i = new n.Sphere;
  49669. return function(r, o) {
  49670. var a = r.linePrecision
  49671. , s = a * a
  49672. , l = this.geometry
  49673. , c = this.matrixWorld;
  49674. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49675. i.copy(l.boundingSphere),
  49676. i.applyMatrix4(c),
  49677. r.ray.intersectsSphere(i) !== !1) {
  49678. e.getInverse(c),
  49679. t.copy(r.ray).applyMatrix4(e);
  49680. var h = new n.Vector3
  49681. , u = new n.Vector3
  49682. , d = new n.Vector3
  49683. , p = new n.Vector3
  49684. , f = this instanceof n.LineSegments ? 2 : 1;
  49685. if (l instanceof n.BufferGeometry) {
  49686. var g = l.index
  49687. , m = l.attributes
  49688. , v = m.position.array;
  49689. if (null !== g)
  49690. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49691. var I = A[y]
  49692. , E = A[y + 1];
  49693. h.fromArray(v, 3 * I),
  49694. u.fromArray(v, 3 * E);
  49695. var b = t.distanceSqToSegment(h, u, p, d);
  49696. if (!(b > s)) {
  49697. p.applyMatrix4(this.matrixWorld);
  49698. var w = r.ray.origin.distanceTo(p);
  49699. w < r.near || w > r.far || o.push({
  49700. distance: w,
  49701. point: d.clone().applyMatrix4(this.matrixWorld),
  49702. index: y,
  49703. face: null,
  49704. faceIndex: null,
  49705. object: this
  49706. })
  49707. }
  49708. }
  49709. else
  49710. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49711. h.fromArray(v, 3 * y),
  49712. u.fromArray(v, 3 * y + 3);
  49713. var b = t.distanceSqToSegment(h, u, p, d);
  49714. if (!(b > s)) {
  49715. p.applyMatrix4(this.matrixWorld);
  49716. var w = r.ray.origin.distanceTo(p);
  49717. w < r.near || w > r.far || o.push({
  49718. distance: w,
  49719. point: d.clone().applyMatrix4(this.matrixWorld),
  49720. index: y,
  49721. face: null,
  49722. faceIndex: null,
  49723. object: this
  49724. })
  49725. }
  49726. }
  49727. } else if (l instanceof n.Geometry)
  49728. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49729. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49730. if (!(b > s)) {
  49731. p.applyMatrix4(this.matrixWorld);
  49732. var w = r.ray.origin.distanceTo(p);
  49733. w < r.near || w > r.far || o.push({
  49734. distance: w,
  49735. point: d.clone().applyMatrix4(this.matrixWorld),
  49736. index: y,
  49737. face: null,
  49738. faceIndex: null,
  49739. object: this
  49740. })
  49741. }
  49742. }
  49743. }
  49744. }
  49745. }(),
  49746. n.Line.prototype.clone = function() {
  49747. return new this.constructor(this.geometry,this.material).copy(this)
  49748. }
  49749. ,
  49750. n.LineStrip = 0,
  49751. n.LinePieces = 1,
  49752. n.LineSegments = function(e, t) {
  49753. n.Line.call(this, e, t),
  49754. this.type = "LineSegments"
  49755. }
  49756. ,
  49757. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49758. n.LineSegments.prototype.constructor = n.LineSegments,
  49759. n.Mesh = function(e, t) {
  49760. n.Object3D.call(this),
  49761. this.type = "Mesh",
  49762. this.geometry = void 0 !== e ? e : new n.Geometry,
  49763. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49764. color: 16777215 * Math.random()
  49765. }),
  49766. this.drawMode = n.TrianglesDrawMode,
  49767. this.updateMorphTargets()
  49768. }
  49769. ,
  49770. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49771. n.Mesh.prototype.constructor = n.Mesh,
  49772. n.Mesh.prototype.setDrawMode = function(e) {
  49773. this.drawMode = e
  49774. }
  49775. ,
  49776. n.Mesh.prototype.updateMorphTargets = function() {
  49777. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49778. this.morphTargetBase = -1,
  49779. this.morphTargetInfluences = [],
  49780. this.morphTargetDictionary = {};
  49781. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49782. this.morphTargetInfluences.push(0),
  49783. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49784. }
  49785. }
  49786. ,
  49787. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49788. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49789. 0)
  49790. }
  49791. ,
  49792. n.Mesh.prototype.raycast = function() {
  49793. function e(e, t, i, r, o, a, s) {
  49794. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49795. o.multiplyScalar(m.x),
  49796. a.multiplyScalar(m.y),
  49797. s.multiplyScalar(m.z),
  49798. o.add(a).add(s),
  49799. o.clone()
  49800. }
  49801. function t(e, t, i, r, o, a, s) {
  49802. var l, c = e.material;
  49803. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49804. null === l)
  49805. return null;
  49806. A.copy(s),
  49807. A.applyMatrix4(e.matrixWorld);
  49808. var h = t.ray.origin.distanceTo(A);
  49809. return h < t.near || h > t.far ? null : {
  49810. distance: h,
  49811. point: A.clone(),
  49812. object: e
  49813. }
  49814. }
  49815. function i(i, r, o, a, h, u, d, m) {
  49816. s.fromArray(a, 3 * u),
  49817. l.fromArray(a, 3 * d),
  49818. c.fromArray(a, 3 * m);
  49819. var A = t(i, r, o, s, l, c, v);
  49820. return A && (h && (p.fromArray(h, 2 * u),
  49821. f.fromArray(h, 2 * d),
  49822. g.fromArray(h, 2 * m),
  49823. A.uv = e(v, s, l, c, p, f, g)),
  49824. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49825. A.faceIndex = u),
  49826. A
  49827. }
  49828. var r = new n.Matrix4
  49829. , o = new n.Ray
  49830. , a = new n.Sphere
  49831. , s = new n.Vector3
  49832. , l = new n.Vector3
  49833. , c = new n.Vector3
  49834. , h = new n.Vector3
  49835. , u = new n.Vector3
  49836. , d = new n.Vector3
  49837. , p = new n.Vector2
  49838. , f = new n.Vector2
  49839. , g = new n.Vector2
  49840. , m = new n.Vector3
  49841. , v = new n.Vector3
  49842. , A = new n.Vector3;
  49843. return function(m, A) {
  49844. var y = this.geometry
  49845. , C = this.material
  49846. , I = this.matrixWorld;
  49847. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49848. a.copy(y.boundingSphere),
  49849. a.applyMatrix4(I),
  49850. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49851. o.copy(m.ray).applyMatrix4(r),
  49852. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49853. var E, b;
  49854. if (y instanceof n.BufferGeometry) {
  49855. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49856. if (void 0 !== S.uv && (E = S.uv.array),
  49857. null !== x)
  49858. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49859. w = R[P],
  49860. _ = R[P + 1],
  49861. T = R[P + 2],
  49862. b = i(this, m, o, M, E, w, _, T),
  49863. b && (b.faceIndex = Math.floor(P / 3),
  49864. A.push(b));
  49865. else
  49866. for (var P = 0, O = M.length; P < O; P += 9)
  49867. w = P / 3,
  49868. _ = w + 1,
  49869. T = w + 2,
  49870. b = i(this, m, o, M, E, w, _, T),
  49871. b && (b.index = w,
  49872. A.push(b))
  49873. } else if (y instanceof n.Geometry) {
  49874. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49875. k.length > 0 && (E = k);
  49876. for (var H = 0, G = U.length; H < G; H++) {
  49877. var z = U[H]
  49878. , W = B === !0 ? F[z.materialIndex] : C;
  49879. if (void 0 !== W) {
  49880. if (L = V[z.a],
  49881. D = V[z.b],
  49882. N = V[z.c],
  49883. W.morphTargets === !0) {
  49884. var j = y.morphTargets
  49885. , Y = this.morphTargetInfluences;
  49886. s.set(0, 0, 0),
  49887. l.set(0, 0, 0),
  49888. c.set(0, 0, 0);
  49889. for (var X = 0, Z = j.length; X < Z; X++) {
  49890. var q = Y[X];
  49891. if (0 !== q) {
  49892. var K = j[X].vertices;
  49893. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49894. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49895. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49896. }
  49897. }
  49898. s.add(L),
  49899. l.add(D),
  49900. c.add(N),
  49901. L = s,
  49902. D = l,
  49903. N = c
  49904. }
  49905. if (b = t(this, m, o, L, D, N, v)) {
  49906. if (E) {
  49907. var Q = E[H];
  49908. p.copy(Q[0]),
  49909. f.copy(Q[1]),
  49910. g.copy(Q[2]),
  49911. b.uv = e(v, L, D, N, p, f, g)
  49912. }
  49913. b.face = z,
  49914. b.faceIndex = H,
  49915. A.push(b)
  49916. }
  49917. }
  49918. }
  49919. }
  49920. }
  49921. }
  49922. }(),
  49923. n.Mesh.prototype.clone = function() {
  49924. return new this.constructor(this.geometry,this.material).copy(this)
  49925. }
  49926. ,
  49927. n.Bone = function(e) {
  49928. n.Object3D.call(this),
  49929. this.type = "Bone",
  49930. this.skin = e
  49931. }
  49932. ,
  49933. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49934. n.Bone.prototype.constructor = n.Bone,
  49935. n.Bone.prototype.copy = function(e) {
  49936. return n.Object3D.prototype.copy.call(this, e),
  49937. this.skin = e.skin,
  49938. this
  49939. }
  49940. ,
  49941. n.Skeleton = function(e, t, i) {
  49942. if (this.useVertexTexture = void 0 === i || i,
  49943. this.identityMatrix = new n.Matrix4,
  49944. e = e || [],
  49945. this.bones = e.slice(0),
  49946. this.useVertexTexture) {
  49947. var r = Math.sqrt(4 * this.bones.length);
  49948. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49949. r = Math.max(r, 4),
  49950. this.boneTextureWidth = r,
  49951. this.boneTextureHeight = r,
  49952. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49953. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49954. } else
  49955. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49956. if (void 0 === t)
  49957. this.calculateInverses();
  49958. else if (this.bones.length === t.length)
  49959. this.boneInverses = t.slice(0);
  49960. else {
  49961. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49962. this.boneInverses = [];
  49963. for (var o = 0, a = this.bones.length; o < a; o++)
  49964. this.boneInverses.push(new n.Matrix4)
  49965. }
  49966. }
  49967. ,
  49968. n.Skeleton.prototype.calculateInverses = function() {
  49969. this.boneInverses = [];
  49970. for (var e = 0, t = this.bones.length; e < t; e++) {
  49971. var i = new n.Matrix4;
  49972. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49973. this.boneInverses.push(i)
  49974. }
  49975. }
  49976. ,
  49977. n.Skeleton.prototype.pose = function() {
  49978. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49979. e = this.bones[t],
  49980. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49981. for (var t = 0, i = this.bones.length; t < i; t++)
  49982. e = this.bones[t],
  49983. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49984. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49985. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49986. }
  49987. ,
  49988. n.Skeleton.prototype.update = function() {
  49989. var e = new n.Matrix4;
  49990. return function() {
  49991. for (var t = 0, i = this.bones.length; t < i; t++) {
  49992. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49993. e.multiplyMatrices(n, this.boneInverses[t]),
  49994. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49995. }
  49996. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49997. }
  49998. }(),
  49999. n.Skeleton.prototype.clone = function() {
  50000. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50001. }
  50002. ,
  50003. n.SkinnedMesh = function(e, t, i) {
  50004. n.Mesh.call(this, e, t),
  50005. this.type = "SkinnedMesh",
  50006. this.bindMode = "attached",
  50007. this.bindMatrix = new n.Matrix4,
  50008. this.bindMatrixInverse = new n.Matrix4;
  50009. var r = [];
  50010. if (this.geometry && void 0 !== this.geometry.bones) {
  50011. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50012. a = this.geometry.bones[s],
  50013. o = new n.Bone(this),
  50014. r.push(o),
  50015. o.name = a.name,
  50016. o.position.fromArray(a.pos),
  50017. o.quaternion.fromArray(a.rotq),
  50018. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50019. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50020. a = this.geometry.bones[s],
  50021. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50022. }
  50023. this.normalizeSkinWeights(),
  50024. this.updateMatrixWorld(!0),
  50025. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50026. }
  50027. ,
  50028. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50029. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50030. n.SkinnedMesh.prototype.bind = function(e, t) {
  50031. this.skeleton = e,
  50032. void 0 === t && (this.updateMatrixWorld(!0),
  50033. this.skeleton.calculateInverses(),
  50034. t = this.matrixWorld),
  50035. this.bindMatrix.copy(t),
  50036. this.bindMatrixInverse.getInverse(t)
  50037. }
  50038. ,
  50039. n.SkinnedMesh.prototype.pose = function() {
  50040. this.skeleton.pose()
  50041. }
  50042. ,
  50043. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50044. if (this.geometry instanceof n.Geometry)
  50045. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50046. var t = this.geometry.skinWeights[e]
  50047. , i = 1 / t.lengthManhattan();
  50048. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50049. }
  50050. else if (this.geometry instanceof n.BufferGeometry)
  50051. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50052. r.x = o.getX(e),
  50053. r.y = o.getY(e),
  50054. r.z = o.getZ(e),
  50055. r.w = o.getW(e);
  50056. var i = 1 / r.lengthManhattan();
  50057. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50058. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50059. }
  50060. }
  50061. ,
  50062. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50063. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50064. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50065. }
  50066. ,
  50067. n.SkinnedMesh.prototype.clone = function() {
  50068. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50069. }
  50070. ,
  50071. n.LOD = function() {
  50072. n.Object3D.call(this),
  50073. this.type = "LOD",
  50074. Object.defineProperties(this, {
  50075. levels: {
  50076. enumerable: !0,
  50077. value: []
  50078. },
  50079. objects: {
  50080. get: function() {
  50081. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50082. this.levels
  50083. }
  50084. }
  50085. })
  50086. }
  50087. ,
  50088. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50089. n.LOD.prototype.constructor = n.LOD,
  50090. n.LOD.prototype.addLevel = function(e, t) {
  50091. void 0 === t && (t = 0),
  50092. t = Math.abs(t);
  50093. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50094. ;
  50095. i.splice(n, 0, {
  50096. distance: t,
  50097. object: e
  50098. }),
  50099. this.add(e)
  50100. }
  50101. ,
  50102. n.LOD.prototype.getObjectForDistance = function(e) {
  50103. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50104. ;
  50105. return t[i - 1].object
  50106. }
  50107. ,
  50108. n.LOD.prototype.raycast = function() {
  50109. var e = new n.Vector3;
  50110. return function(t, i) {
  50111. e.setFromMatrixPosition(this.matrixWorld);
  50112. var n = t.ray.origin.distanceTo(e);
  50113. this.getObjectForDistance(n).raycast(t, i)
  50114. }
  50115. }(),
  50116. n.LOD.prototype.update = function() {
  50117. var e = new n.Vector3
  50118. , t = new n.Vector3;
  50119. return function(i) {
  50120. var n = this.levels;
  50121. if (n.length > 1) {
  50122. e.setFromMatrixPosition(i.matrixWorld),
  50123. t.setFromMatrixPosition(this.matrixWorld);
  50124. var r = e.distanceTo(t);
  50125. n[0].object.visible = !0;
  50126. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50127. n[o - 1].object.visible = !1,
  50128. n[o].object.visible = !0;
  50129. for (; o < a; o++)
  50130. n[o].object.visible = !1
  50131. }
  50132. }
  50133. }(),
  50134. n.LOD.prototype.copy = function(e) {
  50135. n.Object3D.prototype.copy.call(this, e, !1);
  50136. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50137. var o = t[i];
  50138. this.addLevel(o.object.clone(), o.distance)
  50139. }
  50140. return this
  50141. }
  50142. ,
  50143. n.LOD.prototype.toJSON = function(e) {
  50144. var t = n.Object3D.prototype.toJSON.call(this, e);
  50145. t.object.levels = [];
  50146. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50147. var a = i[r];
  50148. t.object.levels.push({
  50149. object: a.object.uuid,
  50150. distance: a.distance
  50151. })
  50152. }
  50153. return t
  50154. }
  50155. ,
  50156. n.Sprite = function() {
  50157. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50158. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50159. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50160. , r = new n.BufferGeometry;
  50161. return r.setIndex(new n.BufferAttribute(e,1)),
  50162. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50163. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50164. function(e) {
  50165. n.Object3D.call(this),
  50166. this.type = "Sprite",
  50167. this.geometry = r,
  50168. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50169. }
  50170. }(),
  50171. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50172. n.Sprite.prototype.constructor = n.Sprite,
  50173. n.Sprite.prototype.raycast = function() {
  50174. var e = new n.Vector3;
  50175. return function(t, i) {
  50176. e.setFromMatrixPosition(this.matrixWorld);
  50177. var n = t.ray.distanceSqToPoint(e)
  50178. , r = this.scale.x * this.scale.y;
  50179. n > r || i.push({
  50180. distance: Math.sqrt(n),
  50181. point: this.position,
  50182. face: null,
  50183. object: this
  50184. })
  50185. }
  50186. }(),
  50187. n.Sprite.prototype.clone = function() {
  50188. return new this.constructor(this.material).copy(this)
  50189. }
  50190. ,
  50191. n.Particle = n.Sprite,
  50192. n.LensFlare = function(e, t, i, r, o) {
  50193. n.Object3D.call(this),
  50194. this.lensFlares = [],
  50195. this.positionScreen = new n.Vector3,
  50196. this.customUpdateCallback = void 0,
  50197. void 0 !== e && this.add(e, t, i, r, o)
  50198. }
  50199. ,
  50200. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50201. n.LensFlare.prototype.constructor = n.LensFlare,
  50202. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50203. void 0 === t && (t = -1),
  50204. void 0 === i && (i = 0),
  50205. void 0 === a && (a = 1),
  50206. void 0 === o && (o = new n.Color(16777215)),
  50207. void 0 === r && (r = n.NormalBlending),
  50208. i = Math.min(i, Math.max(0, i)),
  50209. this.lensFlares.push({
  50210. texture: e,
  50211. size: t,
  50212. distance: i,
  50213. x: 0,
  50214. y: 0,
  50215. z: 0,
  50216. scale: 1,
  50217. rotation: 0,
  50218. opacity: a,
  50219. color: o,
  50220. blending: r
  50221. })
  50222. }
  50223. ,
  50224. n.LensFlare.prototype.updateLensFlares = function() {
  50225. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50226. for (e = 0; e < i; e++)
  50227. t = this.lensFlares[e],
  50228. t.x = this.positionScreen.x + n * t.distance,
  50229. t.y = this.positionScreen.y + r * t.distance,
  50230. t.wantedRotation = t.x * Math.PI * .25,
  50231. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50232. }
  50233. ,
  50234. n.LensFlare.prototype.copy = function(e) {
  50235. n.Object3D.prototype.copy.call(this, e),
  50236. this.positionScreen.copy(e.positionScreen),
  50237. this.customUpdateCallback = e.customUpdateCallback;
  50238. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50239. this.lensFlares.push(e.lensFlares[t]);
  50240. return this
  50241. }
  50242. ,
  50243. n.Scene = function() {
  50244. n.Object3D.call(this),
  50245. this.type = "Scene",
  50246. this.fog = null,
  50247. this.overrideMaterial = null,
  50248. this.autoUpdate = !0
  50249. }
  50250. ,
  50251. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50252. n.Scene.prototype.constructor = n.Scene,
  50253. n.Scene.prototype.copy = function(e, t) {
  50254. return n.Object3D.prototype.copy.call(this, e, t),
  50255. null !== e.fog && (this.fog = e.fog.clone()),
  50256. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50257. this.autoUpdate = e.autoUpdate,
  50258. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50259. this
  50260. }
  50261. ,
  50262. n.Fog = function(e, t, i) {
  50263. this.name = "",
  50264. this.color = new n.Color(e),
  50265. this.near = void 0 !== t ? t : 1,
  50266. this.far = void 0 !== i ? i : 1e3
  50267. }
  50268. ,
  50269. n.Fog.prototype.clone = function() {
  50270. return new n.Fog(this.color.getHex(),this.near,this.far)
  50271. }
  50272. ,
  50273. n.FogExp2 = function(e, t) {
  50274. this.name = "",
  50275. this.color = new n.Color(e),
  50276. this.density = void 0 !== t ? t : 25e-5
  50277. }
  50278. ,
  50279. n.FogExp2.prototype.clone = function() {
  50280. return new n.FogExp2(this.color.getHex(),this.density)
  50281. }
  50282. ,
  50283. n.ShaderChunk = {},
  50284. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50285. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50286. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50287. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50288. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50289. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50290. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50291. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50292. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50293. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50294. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50295. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50296. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50297. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50298. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50299. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50300. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50301. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50302. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50303. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50304. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50305. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50306. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50307. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50308. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50309. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50310. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50311. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50312. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50313. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50314. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50315. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50316. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50317. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50318. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50319. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50320. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50321. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50322. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50323. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50324. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50325. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50326. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50327. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50328. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50329. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50330. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50331. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50332. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50333. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50334. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50335. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50336. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50337. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50338. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50339. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50340. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50341. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50342. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50343. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50344. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50345. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50346. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50347. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50348. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50349. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50350. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50351. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50352. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50353. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50354. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50355. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50356. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50357. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50358. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50359. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50360. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50361. n.UniformsUtils = {
  50362. merge: function(e) {
  50363. for (var t = {}, i = 0; i < e.length; i++) {
  50364. var n = this.clone(e[i]);
  50365. for (var r in n)
  50366. t[r] = n[r]
  50367. }
  50368. return t
  50369. },
  50370. clone: function(e) {
  50371. var t = {};
  50372. for (var i in e) {
  50373. t[i] = {};
  50374. for (var r in e[i]) {
  50375. var o = e[i][r];
  50376. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50377. }
  50378. }
  50379. return t
  50380. }
  50381. },
  50382. n.UniformsLib = {
  50383. common: {
  50384. diffuse: {
  50385. type: "c",
  50386. value: new n.Color(15658734)
  50387. },
  50388. opacity: {
  50389. type: "f",
  50390. value: 1
  50391. },
  50392. map: {
  50393. type: "t",
  50394. value: null
  50395. },
  50396. offsetRepeat: {
  50397. type: "v4",
  50398. value: new n.Vector4(0,0,1,1)
  50399. },
  50400. specularMap: {
  50401. type: "t",
  50402. value: null
  50403. },
  50404. alphaMap: {
  50405. type: "t",
  50406. value: null
  50407. },
  50408. envMap: {
  50409. type: "t",
  50410. value: null
  50411. },
  50412. flipEnvMap: {
  50413. type: "f",
  50414. value: -1
  50415. },
  50416. reflectivity: {
  50417. type: "f",
  50418. value: 1
  50419. },
  50420. refractionRatio: {
  50421. type: "f",
  50422. value: .98
  50423. }
  50424. },
  50425. aomap: {
  50426. aoMap: {
  50427. type: "t",
  50428. value: null
  50429. },
  50430. aoMapIntensity: {
  50431. type: "f",
  50432. value: 1
  50433. }
  50434. },
  50435. lightmap: {
  50436. lightMap: {
  50437. type: "t",
  50438. value: null
  50439. },
  50440. lightMapIntensity: {
  50441. type: "f",
  50442. value: 1
  50443. }
  50444. },
  50445. emissivemap: {
  50446. emissiveMap: {
  50447. type: "t",
  50448. value: null
  50449. }
  50450. },
  50451. bumpmap: {
  50452. bumpMap: {
  50453. type: "t",
  50454. value: null
  50455. },
  50456. bumpScale: {
  50457. type: "f",
  50458. value: 1
  50459. }
  50460. },
  50461. normalmap: {
  50462. normalMap: {
  50463. type: "t",
  50464. value: null
  50465. },
  50466. normalScale: {
  50467. type: "v2",
  50468. value: new n.Vector2(1,1)
  50469. }
  50470. },
  50471. displacementmap: {
  50472. displacementMap: {
  50473. type: "t",
  50474. value: null
  50475. },
  50476. displacementScale: {
  50477. type: "f",
  50478. value: 1
  50479. },
  50480. displacementBias: {
  50481. type: "f",
  50482. value: 0
  50483. }
  50484. },
  50485. roughnessmap: {
  50486. roughnessMap: {
  50487. type: "t",
  50488. value: null
  50489. }
  50490. },
  50491. metalnessmap: {
  50492. metalnessMap: {
  50493. type: "t",
  50494. value: null
  50495. }
  50496. },
  50497. fog: {
  50498. fogDensity: {
  50499. type: "f",
  50500. value: 25e-5
  50501. },
  50502. fogNear: {
  50503. type: "f",
  50504. value: 1
  50505. },
  50506. fogFar: {
  50507. type: "f",
  50508. value: 2e3
  50509. },
  50510. fogColor: {
  50511. type: "c",
  50512. value: new n.Color(16777215)
  50513. }
  50514. },
  50515. lights: {
  50516. ambientLightColor: {
  50517. type: "fv",
  50518. value: []
  50519. },
  50520. directionalLights: {
  50521. type: "sa",
  50522. value: [],
  50523. properties: {
  50524. direction: {
  50525. type: "v3"
  50526. },
  50527. color: {
  50528. type: "c"
  50529. },
  50530. shadow: {
  50531. type: "i"
  50532. },
  50533. shadowBias: {
  50534. type: "f"
  50535. },
  50536. shadowRadius: {
  50537. type: "f"
  50538. },
  50539. shadowMapSize: {
  50540. type: "v2"
  50541. }
  50542. }
  50543. },
  50544. directionalShadowMap: {
  50545. type: "tv",
  50546. value: []
  50547. },
  50548. directionalShadowMatrix: {
  50549. type: "m4v",
  50550. value: []
  50551. },
  50552. spotLights: {
  50553. type: "sa",
  50554. value: [],
  50555. properties: {
  50556. color: {
  50557. type: "c"
  50558. },
  50559. position: {
  50560. type: "v3"
  50561. },
  50562. direction: {
  50563. type: "v3"
  50564. },
  50565. distance: {
  50566. type: "f"
  50567. },
  50568. coneCos: {
  50569. type: "f"
  50570. },
  50571. penumbraCos: {
  50572. type: "f"
  50573. },
  50574. decay: {
  50575. type: "f"
  50576. },
  50577. shadow: {
  50578. type: "i"
  50579. },
  50580. shadowBias: {
  50581. type: "f"
  50582. },
  50583. shadowRadius: {
  50584. type: "f"
  50585. },
  50586. shadowMapSize: {
  50587. type: "v2"
  50588. }
  50589. }
  50590. },
  50591. spotShadowMap: {
  50592. type: "tv",
  50593. value: []
  50594. },
  50595. spotShadowMatrix: {
  50596. type: "m4v",
  50597. value: []
  50598. },
  50599. pointLights: {
  50600. type: "sa",
  50601. value: [],
  50602. properties: {
  50603. color: {
  50604. type: "c"
  50605. },
  50606. position: {
  50607. type: "v3"
  50608. },
  50609. decay: {
  50610. type: "f"
  50611. },
  50612. distance: {
  50613. type: "f"
  50614. },
  50615. shadow: {
  50616. type: "i"
  50617. },
  50618. shadowBias: {
  50619. type: "f"
  50620. },
  50621. shadowRadius: {
  50622. type: "f"
  50623. },
  50624. shadowMapSize: {
  50625. type: "v2"
  50626. }
  50627. }
  50628. },
  50629. pointShadowMap: {
  50630. type: "tv",
  50631. value: []
  50632. },
  50633. pointShadowMatrix: {
  50634. type: "m4v",
  50635. value: []
  50636. },
  50637. hemisphereLights: {
  50638. type: "sa",
  50639. value: [],
  50640. properties: {
  50641. direction: {
  50642. type: "v3"
  50643. },
  50644. skyColor: {
  50645. type: "c"
  50646. },
  50647. groundColor: {
  50648. type: "c"
  50649. }
  50650. }
  50651. }
  50652. },
  50653. points: {
  50654. diffuse: {
  50655. type: "c",
  50656. value: new n.Color(15658734)
  50657. },
  50658. opacity: {
  50659. type: "f",
  50660. value: 1
  50661. },
  50662. size: {
  50663. type: "f",
  50664. value: 1
  50665. },
  50666. scale: {
  50667. type: "f",
  50668. value: 1
  50669. },
  50670. map: {
  50671. type: "t",
  50672. value: null
  50673. },
  50674. offsetRepeat: {
  50675. type: "v4",
  50676. value: new n.Vector4(0,0,1,1)
  50677. }
  50678. }
  50679. },
  50680. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50681. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50682. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50683. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50684. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50685. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50686. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50687. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50688. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50689. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50690. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50691. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50692. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50693. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50694. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50695. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50696. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50697. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50698. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50699. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50700. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50701. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50702. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50703. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50704. n.ShaderLib = {
  50705. basic: {
  50706. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50707. vertexShader: n.ShaderChunk.meshbasic_vert,
  50708. fragmentShader: n.ShaderChunk.meshbasic_frag
  50709. },
  50710. lambert: {
  50711. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50712. emissive: {
  50713. type: "c",
  50714. value: new n.Color(0)
  50715. }
  50716. }]),
  50717. vertexShader: n.ShaderChunk.meshlambert_vert,
  50718. fragmentShader: n.ShaderChunk.meshlambert_frag
  50719. },
  50720. phong: {
  50721. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50722. emissive: {
  50723. type: "c",
  50724. value: new n.Color(0)
  50725. },
  50726. specular: {
  50727. type: "c",
  50728. value: new n.Color(1118481)
  50729. },
  50730. shininess: {
  50731. type: "f",
  50732. value: 30
  50733. }
  50734. }]),
  50735. vertexShader: n.ShaderChunk.meshphong_vert,
  50736. fragmentShader: n.ShaderChunk.meshphong_frag
  50737. },
  50738. standard: {
  50739. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50740. emissive: {
  50741. type: "c",
  50742. value: new n.Color(0)
  50743. },
  50744. roughness: {
  50745. type: "f",
  50746. value: .5
  50747. },
  50748. metalness: {
  50749. type: "f",
  50750. value: 0
  50751. },
  50752. envMapIntensity: {
  50753. type: "f",
  50754. value: 1
  50755. }
  50756. }]),
  50757. vertexShader: n.ShaderChunk.meshstandard_vert,
  50758. fragmentShader: n.ShaderChunk.meshstandard_frag
  50759. },
  50760. points: {
  50761. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50762. vertexShader: n.ShaderChunk.points_vert,
  50763. fragmentShader: n.ShaderChunk.points_frag
  50764. },
  50765. dashed: {
  50766. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50767. scale: {
  50768. type: "f",
  50769. value: 1
  50770. },
  50771. dashSize: {
  50772. type: "f",
  50773. value: 1
  50774. },
  50775. totalSize: {
  50776. type: "f",
  50777. value: 2
  50778. }
  50779. }]),
  50780. vertexShader: n.ShaderChunk.linedashed_vert,
  50781. fragmentShader: n.ShaderChunk.linedashed_frag
  50782. },
  50783. depth: {
  50784. uniforms: {
  50785. mNear: {
  50786. type: "f",
  50787. value: 1
  50788. },
  50789. mFar: {
  50790. type: "f",
  50791. value: 2e3
  50792. },
  50793. opacity: {
  50794. type: "f",
  50795. value: 1
  50796. }
  50797. },
  50798. vertexShader: n.ShaderChunk.depth_vert,
  50799. fragmentShader: n.ShaderChunk.depth_frag
  50800. },
  50801. normal: {
  50802. uniforms: {
  50803. opacity: {
  50804. type: "f",
  50805. value: 1
  50806. }
  50807. },
  50808. vertexShader: n.ShaderChunk.normal_vert,
  50809. fragmentShader: n.ShaderChunk.normal_frag
  50810. },
  50811. cube: {
  50812. uniforms: {
  50813. tCube: {
  50814. type: "t",
  50815. value: null
  50816. },
  50817. tFlip: {
  50818. type: "f",
  50819. value: -1
  50820. }
  50821. },
  50822. vertexShader: n.ShaderChunk.cube_vert,
  50823. fragmentShader: n.ShaderChunk.cube_frag
  50824. },
  50825. equirect: {
  50826. uniforms: {
  50827. tEquirect: {
  50828. type: "t",
  50829. value: null
  50830. },
  50831. tFlip: {
  50832. type: "f",
  50833. value: -1
  50834. }
  50835. },
  50836. vertexShader: n.ShaderChunk.equirect_vert,
  50837. fragmentShader: n.ShaderChunk.equirect_frag
  50838. },
  50839. depthRGBA: {
  50840. uniforms: {},
  50841. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50842. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50843. },
  50844. distanceRGBA: {
  50845. uniforms: {
  50846. lightPos: {
  50847. type: "v3",
  50848. value: new n.Vector3(0,0,0)
  50849. }
  50850. },
  50851. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50852. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50853. }
  50854. },
  50855. n.WebGLRenderer = function(e) {
  50856. function t() {
  50857. return null === ye ? Oe : 1
  50858. }
  50859. function i(e, t, i, n) {
  50860. se === !0 && (e *= n,
  50861. t *= n,
  50862. i *= n),
  50863. Ye.clearColor(e, t, i, n)
  50864. }
  50865. function r() {
  50866. Ye.init(),
  50867. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50868. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50869. i(Se.r, Se.g, Se.b, Me)
  50870. }
  50871. function o() {
  50872. Ae = null,
  50873. be = null,
  50874. Ee = "",
  50875. Ie = -1,
  50876. Ye.reset()
  50877. }
  50878. function a(e) {
  50879. e.preventDefault(),
  50880. o(),
  50881. r(),
  50882. Xe.clear()
  50883. }
  50884. function s(e) {
  50885. var t = e.target;
  50886. t.removeEventListener("dispose", s),
  50887. h(t),
  50888. ke.textures--
  50889. }
  50890. function l(e) {
  50891. var t = e.target;
  50892. t.removeEventListener("dispose", l),
  50893. u(t),
  50894. ke.textures--
  50895. }
  50896. function c(e) {
  50897. var t = e.target;
  50898. t.removeEventListener("dispose", c),
  50899. d(t)
  50900. }
  50901. function h(e) {
  50902. var t = Xe.get(e);
  50903. if (e.image && t.__image__webglTextureCube)
  50904. Ge.deleteTexture(t.__image__webglTextureCube);
  50905. else {
  50906. if (void 0 === t.__webglInit)
  50907. return;
  50908. Ge.deleteTexture(t.__webglTexture)
  50909. }
  50910. Xe.delete(e)
  50911. }
  50912. function u(e) {
  50913. var t = Xe.get(e)
  50914. , i = Xe.get(e.texture);
  50915. if (e && void 0 !== i.__webglTexture) {
  50916. if (Ge.deleteTexture(i.__webglTexture),
  50917. e instanceof n.WebGLRenderTargetCube)
  50918. for (var r = 0; r < 6; r++)
  50919. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50920. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50921. else
  50922. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50923. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50924. Xe.delete(e.texture),
  50925. Xe.delete(e)
  50926. }
  50927. }
  50928. function d(e) {
  50929. p(e),
  50930. Xe.delete(e)
  50931. }
  50932. function p(e) {
  50933. var t = Xe.get(e).program;
  50934. e.program = void 0,
  50935. void 0 !== t && qe.releaseProgram(t)
  50936. }
  50937. function f(e, t, i, r) {
  50938. var o;
  50939. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50940. null === o))
  50941. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50942. void 0 === r && (r = 0),
  50943. Ye.initAttributes();
  50944. var a = i.attributes
  50945. , s = t.getAttributes()
  50946. , l = e.defaultAttributeValues;
  50947. for (var c in s) {
  50948. var h = s[c];
  50949. if (h >= 0) {
  50950. var u = a[c];
  50951. if (void 0 !== u) {
  50952. var d = u.itemSize
  50953. , p = Ze.getAttributeBuffer(u);
  50954. if (u instanceof n.InterleavedBufferAttribute) {
  50955. var f = u.data
  50956. , g = f.stride
  50957. , m = u.offset;
  50958. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50959. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50960. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50961. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50962. } else
  50963. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50964. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50965. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50966. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50967. } else if (void 0 !== l) {
  50968. var v = l[c];
  50969. if (void 0 !== v)
  50970. switch (v.length) {
  50971. case 2:
  50972. Ge.vertexAttrib2fv(h, v);
  50973. break;
  50974. case 3:
  50975. Ge.vertexAttrib3fv(h, v);
  50976. break;
  50977. case 4:
  50978. Ge.vertexAttrib4fv(h, v);
  50979. break;
  50980. default:
  50981. Ge.vertexAttrib1fv(h, v)
  50982. }
  50983. }
  50984. }
  50985. }
  50986. Ye.disableUnusedAttributes()
  50987. }
  50988. function g(e, t) {
  50989. return Math.abs(t[0]) - Math.abs(e[0])
  50990. }
  50991. function m(e, t) {
  50992. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50993. }
  50994. function v(e, t) {
  50995. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50996. }
  50997. function A(e, t, i, n, r) {
  50998. var o, a;
  50999. i.transparent ? (o = de,
  51000. a = ++pe) : (o = he,
  51001. a = ++ue);
  51002. var s = o[a];
  51003. void 0 !== s ? (s.id = e.id,
  51004. s.object = e,
  51005. s.geometry = t,
  51006. s.material = i,
  51007. s.z = Ve.z,
  51008. s.group = r) : (s = {
  51009. id: e.id,
  51010. object: e,
  51011. geometry: t,
  51012. material: i,
  51013. z: Ve.z,
  51014. group: r
  51015. },
  51016. o.push(s))
  51017. }
  51018. function y(e, t) {
  51019. if (e.visible !== !1) {
  51020. if (e.layers.test(t.layers))
  51021. if (e instanceof n.Light)
  51022. ce.push(e);
  51023. else if (e instanceof n.Sprite)
  51024. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51025. else if (e instanceof n.LensFlare)
  51026. me.push(e);
  51027. else if (e instanceof n.ImmediateRenderObject)
  51028. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51029. Ve.applyProjection(Fe)),
  51030. A(e, null, e.material, Ve.z, null);
  51031. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51032. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51033. var i = e.material;
  51034. if (i.visible === !0) {
  51035. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51036. Ve.applyProjection(Fe));
  51037. var r = Ze.update(e);
  51038. if (i instanceof n.MultiMaterial)
  51039. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51040. var c = o[s]
  51041. , h = a[c.materialIndex];
  51042. h.visible === !0 && A(e, r, h, Ve.z, c)
  51043. }
  51044. else
  51045. A(e, r, i, Ve.z, null)
  51046. }
  51047. }
  51048. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51049. y(u[s], t)
  51050. }
  51051. }
  51052. function C(e, t, i, r) {
  51053. for (var o = 0, a = e.length; o < a; o++) {
  51054. var s = e[o]
  51055. , l = s.object
  51056. , c = s.geometry
  51057. , h = void 0 === r ? s.material : r
  51058. , u = s.group;
  51059. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51060. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51061. l instanceof n.ImmediateRenderObject) {
  51062. E(h);
  51063. var d = w(t, i, h, l);
  51064. Ee = "",
  51065. l.render(function(e) {
  51066. ve.renderBufferImmediate(e, d, h)
  51067. })
  51068. } else
  51069. ve.renderBufferDirect(t, i, c, h, l, u)
  51070. }
  51071. }
  51072. function I(e, t, i) {
  51073. var r = Xe.get(e)
  51074. , o = qe.getParameters(e, Ue, t, i)
  51075. , a = qe.getProgramCode(e, o)
  51076. , s = r.program
  51077. , l = !0;
  51078. if (void 0 === s)
  51079. e.addEventListener("dispose", c);
  51080. else if (s.code !== a)
  51081. p(e);
  51082. else {
  51083. if (void 0 !== o.shaderID)
  51084. return;
  51085. l = !1
  51086. }
  51087. if (l) {
  51088. if (o.shaderID) {
  51089. var h = n.ShaderLib[o.shaderID];
  51090. r.__webglShader = {
  51091. name: e.type,
  51092. uniforms: n.UniformsUtils.clone(h.uniforms),
  51093. vertexShader: h.vertexShader,
  51094. fragmentShader: h.fragmentShader
  51095. }
  51096. } else
  51097. r.__webglShader = {
  51098. name: e.type,
  51099. uniforms: e.uniforms,
  51100. vertexShader: e.vertexShader,
  51101. fragmentShader: e.fragmentShader
  51102. };
  51103. e.__webglShader = r.__webglShader,
  51104. s = qe.acquireProgram(e, o, a),
  51105. r.program = s,
  51106. e.program = s
  51107. }
  51108. var u = s.getAttributes();
  51109. if (e.morphTargets) {
  51110. e.numSupportedMorphTargets = 0;
  51111. for (var d = 0; d < ve.maxMorphTargets; d++)
  51112. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51113. }
  51114. if (e.morphNormals) {
  51115. e.numSupportedMorphNormals = 0;
  51116. for (var d = 0; d < ve.maxMorphNormals; d++)
  51117. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51118. }
  51119. r.uniformsList = [];
  51120. var f = r.__webglShader.uniforms
  51121. , g = r.program.getUniforms();
  51122. for (var m in f) {
  51123. var v = g[m];
  51124. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51125. }
  51126. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51127. f.ambientLightColor.value = Ue.ambient,
  51128. f.directionalLights.value = Ue.directional,
  51129. f.spotLights.value = Ue.spot,
  51130. f.pointLights.value = Ue.point,
  51131. f.hemisphereLights.value = Ue.hemi,
  51132. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51133. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51134. f.spotShadowMap.value = Ue.spotShadowMap,
  51135. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51136. f.pointShadowMap.value = Ue.pointShadowMap,
  51137. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51138. r.hasDynamicUniforms = !1;
  51139. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51140. var C = r.uniformsList[A][0];
  51141. if (C.dynamic === !0) {
  51142. r.hasDynamicUniforms = !0;
  51143. break
  51144. }
  51145. }
  51146. }
  51147. function E(e) {
  51148. b(e),
  51149. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51150. Ye.setDepthFunc(e.depthFunc),
  51151. Ye.setDepthTest(e.depthTest),
  51152. Ye.setDepthWrite(e.depthWrite),
  51153. Ye.setColorWrite(e.colorWrite),
  51154. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51155. }
  51156. function b(e) {
  51157. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51158. Ye.setFlipSided(e.side === n.BackSide)
  51159. }
  51160. function w(e, t, i, r) {
  51161. xe = 0;
  51162. var o = Xe.get(i);
  51163. void 0 === o.program && (i.needsUpdate = !0),
  51164. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51165. i.needsUpdate && (I(i, t, r),
  51166. i.needsUpdate = !1);
  51167. var a = !1
  51168. , s = !1
  51169. , l = !1
  51170. , c = o.program
  51171. , h = c.getUniforms()
  51172. , u = o.__webglShader.uniforms;
  51173. if (c.id !== Ae && (Ge.useProgram(c.program),
  51174. Ae = c.id,
  51175. a = !0,
  51176. s = !0,
  51177. l = !0),
  51178. i.id !== Ie && (Ie = i.id,
  51179. s = !0),
  51180. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51181. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51182. e !== be && (be = e,
  51183. s = !0,
  51184. l = !0),
  51185. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51186. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51187. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51188. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51189. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51190. i.skinning)
  51191. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51192. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51193. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51194. if (void 0 !== h.boneTexture) {
  51195. var d = B();
  51196. Ge.uniform1i(h.boneTexture, d),
  51197. ve.setTexture(r.skeleton.boneTexture, d)
  51198. }
  51199. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51200. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51201. } else
  51202. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51203. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51204. t && i.fog && R(u, t),
  51205. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51206. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51207. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51208. u.mFar.value = e.far,
  51209. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51210. V(o.uniformsList)),
  51211. N(h, r),
  51212. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51213. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51214. c
  51215. }
  51216. function _(e, t, i) {
  51217. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51218. var a = e[r][0]
  51219. , s = a.onUpdateCallback;
  51220. void 0 !== s && (s.bind(a)(t, i),
  51221. n.push(e[r]))
  51222. }
  51223. V(n)
  51224. }
  51225. function T(e, t) {
  51226. e.opacity.value = t.opacity,
  51227. e.diffuse.value = t.color,
  51228. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51229. e.map.value = t.map,
  51230. e.specularMap.value = t.specularMap,
  51231. e.alphaMap.value = t.alphaMap,
  51232. t.aoMap && (e.aoMap.value = t.aoMap,
  51233. e.aoMapIntensity.value = t.aoMapIntensity);
  51234. var i;
  51235. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51236. void 0 !== i) {
  51237. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51238. var r = i.offset
  51239. , o = i.repeat;
  51240. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51241. }
  51242. e.envMap.value = t.envMap,
  51243. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51244. e.reflectivity.value = t.reflectivity,
  51245. e.refractionRatio.value = t.refractionRatio
  51246. }
  51247. function x(e, t) {
  51248. e.diffuse.value = t.color,
  51249. e.opacity.value = t.opacity
  51250. }
  51251. function S(e, t) {
  51252. e.dashSize.value = t.dashSize,
  51253. e.totalSize.value = t.dashSize + t.gapSize,
  51254. e.scale.value = t.scale
  51255. }
  51256. function M(e, t) {
  51257. if (e.diffuse.value = t.color,
  51258. e.opacity.value = t.opacity,
  51259. e.size.value = t.size * Oe,
  51260. e.scale.value = te.clientHeight / 2,
  51261. e.map.value = t.map,
  51262. null !== t.map) {
  51263. var i = t.map.offset
  51264. , n = t.map.repeat;
  51265. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51266. }
  51267. }
  51268. function R(e, t) {
  51269. e.fogColor.value = t.color,
  51270. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51271. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51272. }
  51273. function P(e, t) {
  51274. t.lightMap && (e.lightMap.value = t.lightMap,
  51275. e.lightMapIntensity.value = t.lightMapIntensity),
  51276. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51277. }
  51278. function O(e, t) {
  51279. e.specular.value = t.specular,
  51280. e.shininess.value = Math.max(t.shininess, 1e-4),
  51281. t.lightMap && (e.lightMap.value = t.lightMap,
  51282. e.lightMapIntensity.value = t.lightMapIntensity),
  51283. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51284. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51285. e.bumpScale.value = t.bumpScale),
  51286. t.normalMap && (e.normalMap.value = t.normalMap,
  51287. e.normalScale.value.copy(t.normalScale)),
  51288. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51289. e.displacementScale.value = t.displacementScale,
  51290. e.displacementBias.value = t.displacementBias)
  51291. }
  51292. function L(e, t) {
  51293. e.roughness.value = t.roughness,
  51294. e.metalness.value = t.metalness,
  51295. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51296. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51297. t.lightMap && (e.lightMap.value = t.lightMap,
  51298. e.lightMapIntensity.value = t.lightMapIntensity),
  51299. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51300. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51301. e.bumpScale.value = t.bumpScale),
  51302. t.normalMap && (e.normalMap.value = t.normalMap,
  51303. e.normalScale.value.copy(t.normalScale)),
  51304. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51305. e.displacementScale.value = t.displacementScale,
  51306. e.displacementBias.value = t.displacementBias),
  51307. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51308. }
  51309. function D(e, t) {
  51310. e.ambientLightColor.needsUpdate = t,
  51311. e.directionalLights.needsUpdate = t,
  51312. e.pointLights.needsUpdate = t,
  51313. e.spotLights.needsUpdate = t,
  51314. e.hemisphereLights.needsUpdate = t
  51315. }
  51316. function N(e, t) {
  51317. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51318. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51319. }
  51320. function B() {
  51321. var e = xe;
  51322. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51323. xe += 1,
  51324. e
  51325. }
  51326. function F(e, t, i, r) {
  51327. var o, a;
  51328. if ("1i" === t)
  51329. Ge.uniform1i(i, r);
  51330. else if ("1f" === t)
  51331. Ge.uniform1f(i, r);
  51332. else if ("2f" === t)
  51333. Ge.uniform2f(i, r[0], r[1]);
  51334. else if ("3f" === t)
  51335. Ge.uniform3f(i, r[0], r[1], r[2]);
  51336. else if ("4f" === t)
  51337. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51338. else if ("1iv" === t)
  51339. Ge.uniform1iv(i, r);
  51340. else if ("3iv" === t)
  51341. Ge.uniform3iv(i, r);
  51342. else if ("1fv" === t)
  51343. Ge.uniform1fv(i, r);
  51344. else if ("2fv" === t)
  51345. Ge.uniform2fv(i, r);
  51346. else if ("3fv" === t)
  51347. Ge.uniform3fv(i, r);
  51348. else if ("4fv" === t)
  51349. Ge.uniform4fv(i, r);
  51350. else if ("Matrix2fv" === t)
  51351. Ge.uniformMatrix2fv(i, !1, r);
  51352. else if ("Matrix3fv" === t)
  51353. Ge.uniformMatrix3fv(i, !1, r);
  51354. else if ("Matrix4fv" === t)
  51355. Ge.uniformMatrix4fv(i, !1, r);
  51356. else if ("i" === t)
  51357. Ge.uniform1i(i, r);
  51358. else if ("f" === t)
  51359. Ge.uniform1f(i, r);
  51360. else if ("v2" === t)
  51361. Ge.uniform2f(i, r.x, r.y);
  51362. else if ("v3" === t)
  51363. Ge.uniform3f(i, r.x, r.y, r.z);
  51364. else if ("v4" === t)
  51365. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51366. else if ("c" === t)
  51367. Ge.uniform3f(i, r.r, r.g, r.b);
  51368. else if ("s" === t) {
  51369. var s = e.properties;
  51370. for (var l in s) {
  51371. var c = s[l]
  51372. , h = i[l]
  51373. , u = r[l];
  51374. F(c, c.type, h, u)
  51375. }
  51376. } else if ("sa" === t)
  51377. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51378. for (var l in s) {
  51379. var c = s[l]
  51380. , h = i[d][l]
  51381. , u = r[d][l];
  51382. F(c, c.type, h, u)
  51383. }
  51384. else if ("iv1" === t)
  51385. Ge.uniform1iv(i, r);
  51386. else if ("iv" === t)
  51387. Ge.uniform3iv(i, r);
  51388. else if ("fv1" === t)
  51389. Ge.uniform1fv(i, r);
  51390. else if ("fv" === t)
  51391. Ge.uniform3fv(i, r);
  51392. else if ("v2v" === t) {
  51393. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51394. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51395. f += 2)
  51396. e._array[f + 0] = r[d].x,
  51397. e._array[f + 1] = r[d].y;
  51398. Ge.uniform2fv(i, e._array)
  51399. } else if ("v3v" === t) {
  51400. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51401. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51402. m += 3)
  51403. e._array[m + 0] = r[d].x,
  51404. e._array[m + 1] = r[d].y,
  51405. e._array[m + 2] = r[d].z;
  51406. Ge.uniform3fv(i, e._array)
  51407. } else if ("v4v" === t) {
  51408. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51409. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51410. v += 4)
  51411. e._array[v + 0] = r[d].x,
  51412. e._array[v + 1] = r[d].y,
  51413. e._array[v + 2] = r[d].z,
  51414. e._array[v + 3] = r[d].w;
  51415. Ge.uniform4fv(i, e._array)
  51416. } else if ("m2" === t)
  51417. Ge.uniformMatrix2fv(i, !1, r.elements);
  51418. else if ("m3" === t)
  51419. Ge.uniformMatrix3fv(i, !1, r.elements);
  51420. else if ("m3v" === t) {
  51421. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51422. for (var d = 0, g = r.length; d < g; d++)
  51423. r[d].flattenToArrayOffset(e._array, 9 * d);
  51424. Ge.uniformMatrix3fv(i, !1, e._array)
  51425. } else if ("m4" === t)
  51426. Ge.uniformMatrix4fv(i, !1, r.elements);
  51427. else if ("m4v" === t) {
  51428. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51429. for (var d = 0, g = r.length; d < g; d++)
  51430. r[d].flattenToArrayOffset(e._array, 16 * d);
  51431. Ge.uniformMatrix4fv(i, !1, e._array)
  51432. } else if ("t" === t) {
  51433. if (o = r,
  51434. a = B(),
  51435. Ge.uniform1i(i, a),
  51436. !o)
  51437. return;
  51438. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51439. } else if ("tv" === t) {
  51440. void 0 === e._array && (e._array = []);
  51441. for (var d = 0, g = e.value.length; d < g; d++)
  51442. e._array[d] = B();
  51443. Ge.uniform1iv(i, e._array);
  51444. for (var d = 0, g = e.value.length; d < g; d++)
  51445. o = e.value[d],
  51446. a = e._array[d],
  51447. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51448. } else
  51449. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51450. }
  51451. function V(e) {
  51452. for (var t = 0, i = e.length; t < i; t++) {
  51453. var n = e[t][0];
  51454. if (n.needsUpdate !== !1) {
  51455. var r = n.type
  51456. , o = e[t][1]
  51457. , a = n.value;
  51458. F(n, r, o, a)
  51459. }
  51460. }
  51461. }
  51462. function U(e, t) {
  51463. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51464. for (Ue.shadowsPointLight = 0,
  51465. i = 0,
  51466. r = e.length; i < r; i++)
  51467. if (o = e[i],
  51468. a = o.color,
  51469. s = o.intensity,
  51470. l = o.distance,
  51471. o instanceof n.AmbientLight)
  51472. c += a.r * s,
  51473. h += a.g * s,
  51474. u += a.b * s;
  51475. else if (o instanceof n.DirectionalLight) {
  51476. var A = Ke.get(o);
  51477. A.color.copy(o.color).multiplyScalar(o.intensity),
  51478. A.direction.setFromMatrixPosition(o.matrixWorld),
  51479. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51480. A.direction.sub(Ve),
  51481. A.direction.transformDirection(d),
  51482. A.shadow = o.castShadow,
  51483. o.castShadow && (A.shadowBias = o.shadow.bias,
  51484. A.shadowRadius = o.shadow.radius,
  51485. A.shadowMapSize = o.shadow.mapSize,
  51486. Ue.shadows[v++] = o),
  51487. Ue.directionalShadowMap[p] = o.shadow.map,
  51488. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51489. Ue.directional[p++] = A
  51490. } else if (o instanceof n.SpotLight) {
  51491. var A = Ke.get(o);
  51492. A.position.setFromMatrixPosition(o.matrixWorld),
  51493. A.position.applyMatrix4(d),
  51494. A.color.copy(a).multiplyScalar(s),
  51495. A.distance = l,
  51496. A.direction.setFromMatrixPosition(o.matrixWorld),
  51497. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51498. A.direction.sub(Ve),
  51499. A.direction.transformDirection(d),
  51500. A.coneCos = Math.cos(o.angle),
  51501. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51502. A.decay = 0 === o.distance ? 0 : o.decay,
  51503. A.shadow = o.castShadow,
  51504. o.castShadow && (A.shadowBias = o.shadow.bias,
  51505. A.shadowRadius = o.shadow.radius,
  51506. A.shadowMapSize = o.shadow.mapSize,
  51507. Ue.shadows[v++] = o),
  51508. Ue.spotShadowMap[g] = o.shadow.map,
  51509. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51510. Ue.spot[g++] = A
  51511. } else if (o instanceof n.PointLight) {
  51512. var A = Ke.get(o);
  51513. A.position.setFromMatrixPosition(o.matrixWorld),
  51514. A.position.applyMatrix4(d),
  51515. A.color.copy(o.color).multiplyScalar(o.intensity),
  51516. A.distance = o.distance,
  51517. A.decay = 0 === o.distance ? 0 : o.decay,
  51518. A.shadow = o.castShadow,
  51519. o.castShadow && (A.shadowBias = o.shadow.bias,
  51520. A.shadowRadius = o.shadow.radius,
  51521. A.shadowMapSize = o.shadow.mapSize,
  51522. Ue.shadows[v++] = o),
  51523. Ue.pointShadowMap[f] = o.shadow.map,
  51524. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51525. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51526. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51527. Ue.point[f++] = A
  51528. } else if (o instanceof n.HemisphereLight) {
  51529. var A = Ke.get(o);
  51530. A.direction.setFromMatrixPosition(o.matrixWorld),
  51531. A.direction.transformDirection(d),
  51532. A.direction.normalize(),
  51533. A.skyColor.copy(o.color).multiplyScalar(s),
  51534. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51535. Ue.hemi[m++] = A
  51536. }
  51537. Ue.ambient[0] = c,
  51538. Ue.ambient[1] = h,
  51539. Ue.ambient[2] = u,
  51540. Ue.directional.length = p,
  51541. Ue.spot.length = g,
  51542. Ue.point.length = f,
  51543. Ue.hemi.length = m,
  51544. Ue.shadows.length = v,
  51545. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51546. }
  51547. function k(e, t, i) {
  51548. var r;
  51549. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51550. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51551. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51552. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51553. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51554. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51555. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51556. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51557. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51558. r = We.get("EXT_texture_filter_anisotropic")) {
  51559. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51560. return;
  51561. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51562. return;
  51563. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51564. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51565. }
  51566. }
  51567. function H(e, t, i) {
  51568. void 0 === e.__webglInit && (e.__webglInit = !0,
  51569. t.addEventListener("dispose", s),
  51570. e.__webglTexture = Ge.createTexture(),
  51571. ke.textures++),
  51572. Ye.activeTexture(Ge.TEXTURE0 + i),
  51573. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51574. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51575. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51576. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51577. var r = G(t.image, je.maxTextureSize);
  51578. W(t) && z(r) === !1 && (r = j(r));
  51579. var o = z(r)
  51580. , a = ee(t.format)
  51581. , l = ee(t.type);
  51582. k(Ge.TEXTURE_2D, t, o);
  51583. var c, h = t.mipmaps;
  51584. if (t instanceof n.DataTexture)
  51585. if (h.length > 0 && o) {
  51586. for (var u = 0, d = h.length; u < d; u++)
  51587. c = h[u],
  51588. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51589. t.generateMipmaps = !1
  51590. } else
  51591. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51592. else if (t instanceof n.CompressedTexture)
  51593. for (var u = 0, d = h.length; u < d; u++)
  51594. c = h[u],
  51595. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51596. else if (h.length > 0 && o) {
  51597. for (var u = 0, d = h.length; u < d; u++)
  51598. c = h[u],
  51599. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51600. t.generateMipmaps = !1
  51601. } else
  51602. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51603. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51604. e.__version = t.version,
  51605. t.onUpdate && t.onUpdate(t)
  51606. }
  51607. function G(e, t) {
  51608. if (e.width > t || e.height > t) {
  51609. var i = t / Math.max(e.width, e.height)
  51610. , n = document.createElement("canvas");
  51611. n.width = Math.floor(e.width * i),
  51612. n.height = Math.floor(e.height * i);
  51613. var r = n.getContext("2d");
  51614. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51615. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51616. n
  51617. }
  51618. return e
  51619. }
  51620. function z(e) {
  51621. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51622. }
  51623. function W(e) {
  51624. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51625. }
  51626. function j(e) {
  51627. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51628. var t = document.createElement("canvas");
  51629. t.width = n.Math.nearestPowerOfTwo(e.width),
  51630. t.height = n.Math.nearestPowerOfTwo(e.height);
  51631. var i = t.getContext("2d");
  51632. return i.drawImage(e, 0, 0, t.width, t.height),
  51633. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51634. t
  51635. }
  51636. return e
  51637. }
  51638. function Y(e, t) {
  51639. var i = Xe.get(e);
  51640. if (6 === e.image.length)
  51641. if (e.version > 0 && i.__version !== e.version) {
  51642. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51643. i.__image__webglTextureCube = Ge.createTexture(),
  51644. ke.textures++),
  51645. Ye.activeTexture(Ge.TEXTURE0 + t),
  51646. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51647. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51648. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51649. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51650. var c = a[0]
  51651. , h = z(c)
  51652. , u = ee(e.format)
  51653. , d = ee(e.type);
  51654. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51655. for (var l = 0; l < 6; l++)
  51656. if (r)
  51657. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51658. p = f[g],
  51659. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51660. else
  51661. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51662. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51663. i.__version = e.version,
  51664. e.onUpdate && e.onUpdate(e)
  51665. } else
  51666. Ye.activeTexture(Ge.TEXTURE0 + t),
  51667. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51668. }
  51669. function X(e, t) {
  51670. Ye.activeTexture(Ge.TEXTURE0 + t),
  51671. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51672. }
  51673. function Z(e, t, i, n) {
  51674. var r = ee(t.texture.format)
  51675. , o = ee(t.texture.type);
  51676. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51677. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51678. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51679. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51680. }
  51681. function q(e, t) {
  51682. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51683. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51684. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51685. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51686. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51687. }
  51688. function K(e) {
  51689. var t = Xe.get(e)
  51690. , i = e instanceof n.WebGLRenderTargetCube;
  51691. if (i) {
  51692. t.__webglDepthbuffer = [];
  51693. for (var r = 0; r < 6; r++)
  51694. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51695. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51696. q(t.__webglDepthbuffer[r], e)
  51697. } else
  51698. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51699. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51700. q(t.__webglDepthbuffer, e);
  51701. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51702. }
  51703. function Q(e) {
  51704. var t = Xe.get(e)
  51705. , i = Xe.get(e.texture);
  51706. e.addEventListener("dispose", l),
  51707. i.__webglTexture = Ge.createTexture(),
  51708. ke.textures++;
  51709. var r = e instanceof n.WebGLRenderTargetCube
  51710. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51711. if (r) {
  51712. t.__webglFramebuffer = [];
  51713. for (var a = 0; a < 6; a++)
  51714. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51715. } else
  51716. t.__webglFramebuffer = Ge.createFramebuffer();
  51717. if (r) {
  51718. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51719. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51720. for (var a = 0; a < 6; a++)
  51721. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51722. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51723. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51724. } else
  51725. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51726. k(Ge.TEXTURE_2D, e.texture, o),
  51727. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51728. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51729. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51730. e.depthBuffer && K(e)
  51731. }
  51732. function J(e) {
  51733. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51734. , i = Xe.get(e.texture).__webglTexture;
  51735. Ye.bindTexture(t, i),
  51736. Ge.generateMipmap(t),
  51737. Ye.bindTexture(t, null)
  51738. }
  51739. function $(e) {
  51740. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51741. }
  51742. function ee(e) {
  51743. var t;
  51744. if (e === n.RepeatWrapping)
  51745. return Ge.REPEAT;
  51746. if (e === n.ClampToEdgeWrapping)
  51747. return Ge.CLAMP_TO_EDGE;
  51748. if (e === n.MirroredRepeatWrapping)
  51749. return Ge.MIRRORED_REPEAT;
  51750. if (e === n.NearestFilter)
  51751. return Ge.NEAREST;
  51752. if (e === n.NearestMipMapNearestFilter)
  51753. return Ge.NEAREST_MIPMAP_NEAREST;
  51754. if (e === n.NearestMipMapLinearFilter)
  51755. return Ge.NEAREST_MIPMAP_LINEAR;
  51756. if (e === n.LinearFilter)
  51757. return Ge.LINEAR;
  51758. if (e === n.LinearMipMapNearestFilter)
  51759. return Ge.LINEAR_MIPMAP_NEAREST;
  51760. if (e === n.LinearMipMapLinearFilter)
  51761. return Ge.LINEAR_MIPMAP_LINEAR;
  51762. if (e === n.UnsignedByteType)
  51763. return Ge.UNSIGNED_BYTE;
  51764. if (e === n.UnsignedShort4444Type)
  51765. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51766. if (e === n.UnsignedShort5551Type)
  51767. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51768. if (e === n.UnsignedShort565Type)
  51769. return Ge.UNSIGNED_SHORT_5_6_5;
  51770. if (e === n.ByteType)
  51771. return Ge.BYTE;
  51772. if (e === n.ShortType)
  51773. return Ge.SHORT;
  51774. if (e === n.UnsignedShortType)
  51775. return Ge.UNSIGNED_SHORT;
  51776. if (e === n.IntType)
  51777. return Ge.INT;
  51778. if (e === n.UnsignedIntType)
  51779. return Ge.UNSIGNED_INT;
  51780. if (e === n.FloatType)
  51781. return Ge.FLOAT;
  51782. if (t = We.get("OES_texture_half_float"),
  51783. null !== t && e === n.HalfFloatType)
  51784. return t.HALF_FLOAT_OES;
  51785. if (e === n.AlphaFormat)
  51786. return Ge.ALPHA;
  51787. if (e === n.RGBFormat)
  51788. return Ge.RGB;
  51789. if (e === n.RGBAFormat)
  51790. return Ge.RGBA;
  51791. if (e === n.LuminanceFormat)
  51792. return Ge.LUMINANCE;
  51793. if (e === n.LuminanceAlphaFormat)
  51794. return Ge.LUMINANCE_ALPHA;
  51795. if (e === n.AddEquation)
  51796. return Ge.FUNC_ADD;
  51797. if (e === n.SubtractEquation)
  51798. return Ge.FUNC_SUBTRACT;
  51799. if (e === n.ReverseSubtractEquation)
  51800. return Ge.FUNC_REVERSE_SUBTRACT;
  51801. if (e === n.ZeroFactor)
  51802. return Ge.ZERO;
  51803. if (e === n.OneFactor)
  51804. return Ge.ONE;
  51805. if (e === n.SrcColorFactor)
  51806. return Ge.SRC_COLOR;
  51807. if (e === n.OneMinusSrcColorFactor)
  51808. return Ge.ONE_MINUS_SRC_COLOR;
  51809. if (e === n.SrcAlphaFactor)
  51810. return Ge.SRC_ALPHA;
  51811. if (e === n.OneMinusSrcAlphaFactor)
  51812. return Ge.ONE_MINUS_SRC_ALPHA;
  51813. if (e === n.DstAlphaFactor)
  51814. return Ge.DST_ALPHA;
  51815. if (e === n.OneMinusDstAlphaFactor)
  51816. return Ge.ONE_MINUS_DST_ALPHA;
  51817. if (e === n.DstColorFactor)
  51818. return Ge.DST_COLOR;
  51819. if (e === n.OneMinusDstColorFactor)
  51820. return Ge.ONE_MINUS_DST_COLOR;
  51821. if (e === n.SrcAlphaSaturateFactor)
  51822. return Ge.SRC_ALPHA_SATURATE;
  51823. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51824. null !== t) {
  51825. if (e === n.RGB_S3TC_DXT1_Format)
  51826. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51827. if (e === n.RGBA_S3TC_DXT1_Format)
  51828. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51829. if (e === n.RGBA_S3TC_DXT3_Format)
  51830. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51831. if (e === n.RGBA_S3TC_DXT5_Format)
  51832. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51833. }
  51834. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51835. null !== t) {
  51836. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51837. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51838. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51839. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51840. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51841. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51842. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51843. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51844. }
  51845. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51846. null !== t && e === n.RGB_ETC1_Format)
  51847. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51848. if (t = We.get("EXT_blend_minmax"),
  51849. null !== t) {
  51850. if (e === n.MinEquation)
  51851. return t.MIN_EXT;
  51852. if (e === n.MaxEquation)
  51853. return t.MAX_EXT
  51854. }
  51855. return 0
  51856. }
  51857. console.log("THREE.WebGLRenderer", n.REVISION),
  51858. e = e || {};
  51859. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51860. , ie = void 0 !== e.context ? e.context : null
  51861. , ne = void 0 !== e.alpha && e.alpha
  51862. , re = void 0 === e.depth || e.depth
  51863. , oe = void 0 === e.stencil || e.stencil
  51864. , ae = void 0 !== e.antialias && e.antialias
  51865. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51866. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51867. , ce = []
  51868. , he = []
  51869. , ue = -1
  51870. , de = []
  51871. , pe = -1
  51872. , fe = new Float32Array(8)
  51873. , ge = []
  51874. , me = [];
  51875. this.domElement = te,
  51876. this.context = null,
  51877. this.autoClear = !0,
  51878. this.autoClearColor = !0,
  51879. this.autoClearDepth = !0,
  51880. this.autoClearStencil = !0,
  51881. this.sortObjects = !0,
  51882. this.gammaFactor = 2,
  51883. this.gammaInput = !1,
  51884. this.gammaOutput = !1,
  51885. this.physicallyCorrectLights = !1,
  51886. this.toneMapping = n.LinearToneMapping,
  51887. this.toneMappingExposure = 1,
  51888. this.toneMappingWhitePoint = 1,
  51889. this.maxMorphTargets = 8,
  51890. this.maxMorphNormals = 4,
  51891. this.autoScaleCubemaps = !0;
  51892. var ve = this
  51893. , Ae = null
  51894. , ye = null
  51895. , Ce = null
  51896. , Ie = -1
  51897. , Ee = ""
  51898. , be = null
  51899. , we = new n.Vector4
  51900. , _e = null
  51901. , Te = new n.Vector4
  51902. , xe = 0
  51903. , Se = new n.Color(0)
  51904. , Me = 0
  51905. , Re = te.width
  51906. , Pe = te.height
  51907. , Oe = 1
  51908. , Le = new n.Vector4(0,0,Re,Pe)
  51909. , De = !1
  51910. , Ne = new n.Vector4(0,0,Re,Pe)
  51911. , Be = new n.Frustum
  51912. , Fe = new n.Matrix4
  51913. , Ve = new n.Vector3
  51914. , Ue = {
  51915. hash: "",
  51916. ambient: [0, 0, 0],
  51917. directional: [],
  51918. directionalShadowMap: [],
  51919. directionalShadowMatrix: [],
  51920. spot: [],
  51921. spotShadowMap: [],
  51922. spotShadowMatrix: [],
  51923. point: [],
  51924. pointShadowMap: [],
  51925. pointShadowMatrix: [],
  51926. hemi: [],
  51927. shadows: [],
  51928. shadowsPointLight: 0
  51929. }
  51930. , ke = {
  51931. geometries: 0,
  51932. textures: 0
  51933. }
  51934. , He = {
  51935. calls: 0,
  51936. vertices: 0,
  51937. faces: 0,
  51938. points: 0
  51939. };
  51940. this.info = {
  51941. render: He,
  51942. memory: ke,
  51943. programs: null
  51944. };
  51945. var Ge;
  51946. try {
  51947. var ze = {
  51948. alpha: ne,
  51949. depth: re,
  51950. stencil: oe,
  51951. antialias: ae,
  51952. premultipliedAlpha: se,
  51953. preserveDrawingBuffer: le
  51954. };
  51955. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51956. null === Ge)
  51957. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51958. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51959. return {
  51960. rangeMin: 1,
  51961. rangeMax: 1,
  51962. precision: 1
  51963. }
  51964. }
  51965. ),
  51966. te.addEventListener("webglcontextlost", a, !1)
  51967. } catch (e) {
  51968. console.error("THREE.WebGLRenderer: " + e)
  51969. }
  51970. var We = new n.WebGLExtensions(Ge);
  51971. We.get("OES_texture_float"),
  51972. We.get("OES_texture_float_linear"),
  51973. We.get("OES_texture_half_float"),
  51974. We.get("OES_texture_half_float_linear"),
  51975. We.get("OES_standard_derivatives"),
  51976. We.get("ANGLE_instanced_arrays"),
  51977. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51978. var je = new n.WebGLCapabilities(Ge,We,e)
  51979. , Ye = new n.WebGLState(Ge,We,ee)
  51980. , Xe = new n.WebGLProperties
  51981. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51982. , qe = new n.WebGLPrograms(this,je)
  51983. , Ke = new n.WebGLLights;
  51984. this.info.programs = qe.programs;
  51985. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51986. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51987. r(),
  51988. this.context = Ge,
  51989. this.capabilities = je,
  51990. this.extensions = We,
  51991. this.properties = Xe,
  51992. this.state = Ye;
  51993. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51994. this.shadowMap = $e;
  51995. var et = new n.SpritePlugin(this,ge)
  51996. , tt = new n.LensFlarePlugin(this,me);
  51997. this.getContext = function() {
  51998. return Ge
  51999. }
  52000. ,
  52001. this.getContextAttributes = function() {
  52002. return Ge.getContextAttributes()
  52003. }
  52004. ,
  52005. this.forceContextLoss = function() {
  52006. We.get("WEBGL_lose_context").loseContext()
  52007. }
  52008. ,
  52009. this.getMaxAnisotropy = function() {
  52010. var e;
  52011. return function() {
  52012. if (void 0 !== e)
  52013. return e;
  52014. var t = We.get("EXT_texture_filter_anisotropic");
  52015. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52016. }
  52017. }(),
  52018. this.getPrecision = function() {
  52019. return je.precision
  52020. }
  52021. ,
  52022. this.getPixelRatio = function() {
  52023. return Oe
  52024. }
  52025. ,
  52026. this.setPixelRatio = function(e) {
  52027. void 0 !== e && (Oe = e,
  52028. this.setSize(Ne.z, Ne.w, !1))
  52029. }
  52030. ,
  52031. this.getSize = function() {
  52032. return {
  52033. width: Re,
  52034. height: Pe
  52035. }
  52036. }
  52037. ,
  52038. this.setSize = function(e, t, i, devicePixelRatio) {
  52039. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52040. Re = e,
  52041. Pe = t,
  52042. te.width = e * Oe,
  52043. te.height = t * Oe,
  52044. i !== !1 && (te.style.width = e + "px",
  52045. te.style.height = t + "px"),
  52046. this.setViewport(0, 0, e, t)
  52047. }
  52048. ,
  52049. this.setViewport = function(e, t, i, n) {
  52050. Ye.viewport(Ne.set(e, t, i, n))
  52051. }
  52052. ,
  52053. this.setScissor = function(e, t, i, n) {
  52054. Ye.scissor(Le.set(e, t, i, n))
  52055. }
  52056. ,
  52057. this.setScissorTest = function(e) {
  52058. Ye.setScissorTest(De = e)
  52059. }
  52060. ,
  52061. this.getClearColor = function() {
  52062. return Se
  52063. }
  52064. ,
  52065. this.setClearColor = function(e, t) {
  52066. Se.set(e),
  52067. Me = void 0 !== t ? t : 1,
  52068. i(Se.r, Se.g, Se.b, Me)
  52069. }
  52070. ,
  52071. this.getClearAlpha = function() {
  52072. return Me
  52073. }
  52074. ,
  52075. this.setClearAlpha = function(e) {
  52076. Me = e,
  52077. i(Se.r, Se.g, Se.b, Me)
  52078. }
  52079. ,
  52080. this.clear = function(e, t, i) {
  52081. var n = 0;
  52082. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52083. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52084. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52085. Ge.clear(n)
  52086. }
  52087. ,
  52088. this.clearColor = function() {
  52089. this.clear(!0, !1, !1)
  52090. }
  52091. ,
  52092. this.clearDepth = function() {
  52093. this.clear(!1, !0, !1)
  52094. }
  52095. ,
  52096. this.clearStencil = function() {
  52097. this.clear(!1, !1, !0)
  52098. }
  52099. ,
  52100. this.clearTarget = function(e, t, i, n) {
  52101. this.setRenderTarget(e),
  52102. this.clear(t, i, n)
  52103. }
  52104. ,
  52105. this.resetGLState = o,
  52106. this.dispose = function() {
  52107. te.removeEventListener("webglcontextlost", a, !1)
  52108. }
  52109. ,
  52110. this.renderBufferImmediate = function(e, t, i) {
  52111. Ye.initAttributes();
  52112. var r = Xe.get(e);
  52113. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52114. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52115. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52116. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52117. var o = t.getAttributes();
  52118. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52119. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52120. Ye.enableAttribute(o.position),
  52121. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52122. e.hasNormals) {
  52123. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52124. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52125. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52126. var l = e.normalArray
  52127. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52128. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52129. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52130. l[a + 0] = c,
  52131. l[a + 1] = h,
  52132. l[a + 2] = u,
  52133. l[a + 3] = c,
  52134. l[a + 4] = h,
  52135. l[a + 5] = u,
  52136. l[a + 6] = c,
  52137. l[a + 7] = h,
  52138. l[a + 8] = u
  52139. }
  52140. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52141. Ye.enableAttribute(o.normal),
  52142. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52143. }
  52144. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52145. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52146. Ye.enableAttribute(o.uv),
  52147. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52148. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52149. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52150. Ye.enableAttribute(o.color),
  52151. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52152. Ye.disableUnusedAttributes(),
  52153. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52154. e.count = 0
  52155. }
  52156. ,
  52157. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52158. E(o);
  52159. var l = w(e, i, o, a)
  52160. , c = !1
  52161. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52162. h !== Ee && (Ee = h,
  52163. c = !0);
  52164. var u = a.morphTargetInfluences;
  52165. if (void 0 !== u) {
  52166. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52167. var v = u[p];
  52168. d.push([v, p])
  52169. }
  52170. d.sort(g),
  52171. d.length > 8 && (d.length = 8);
  52172. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52173. var v = d[p];
  52174. if (fe[p] = v[0],
  52175. 0 !== v[0]) {
  52176. var y = v[1];
  52177. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52178. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52179. } else
  52180. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52181. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52182. }
  52183. var C = l.getUniforms();
  52184. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52185. c = !0
  52186. }
  52187. var y = r.index
  52188. , I = r.attributes.position;
  52189. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52190. var b;
  52191. null !== y ? (b = Je,
  52192. b.setIndex(y)) : b = Qe,
  52193. c && (f(o, l, r),
  52194. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52195. var _ = 0
  52196. , T = 1 / 0;
  52197. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52198. var x = r.drawRange.start
  52199. , S = r.drawRange.count
  52200. , M = null !== s ? s.start : 0
  52201. , R = null !== s ? s.count : 1 / 0
  52202. , P = Math.max(_, x, M)
  52203. , O = Math.min(_ + T, x + S, M + R) - 1
  52204. , L = Math.max(0, O - P + 1);
  52205. if (a instanceof n.Mesh)
  52206. if (o.wireframe === !0)
  52207. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52208. b.setMode(Ge.LINES);
  52209. else
  52210. switch (a.drawMode) {
  52211. case n.TrianglesDrawMode:
  52212. b.setMode(Ge.TRIANGLES);
  52213. break;
  52214. case n.TriangleStripDrawMode:
  52215. b.setMode(Ge.TRIANGLE_STRIP);
  52216. break;
  52217. case n.TriangleFanDrawMode:
  52218. b.setMode(Ge.TRIANGLE_FAN)
  52219. }
  52220. else if (a instanceof n.Line) {
  52221. var D = o.linewidth;
  52222. void 0 === D && (D = 1),
  52223. Ye.setLineWidth(D * t()),
  52224. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52225. } else
  52226. a instanceof n.Points && b.setMode(Ge.POINTS);
  52227. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52228. }
  52229. ,
  52230. this.render = function(e, t, i, r) {
  52231. if (t instanceof n.Camera == !1)
  52232. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52233. var o = e.fog;
  52234. if (Ee = "",
  52235. Ie = -1,
  52236. be = null,
  52237. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52238. null === t.parent && t.updateMatrixWorld(),
  52239. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52240. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52241. Be.setFromMatrix(Fe),
  52242. ce.length = 0,
  52243. ue = -1,
  52244. pe = -1,
  52245. ge.length = 0,
  52246. me.length = 0,
  52247. y(e, t),
  52248. he.length = ue + 1,
  52249. de.length = pe + 1,
  52250. ve.sortObjects === !0 && (he.sort(m),
  52251. de.sort(v)),
  52252. U(ce, t),
  52253. $e.render(e, t),
  52254. He.calls = 0,
  52255. He.vertices = 0,
  52256. He.faces = 0,
  52257. He.points = 0,
  52258. void 0 === i && (i = null),
  52259. this.setRenderTarget(i),
  52260. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52261. e.overrideMaterial) {
  52262. var a = e.overrideMaterial;
  52263. C(he, t, o, a),
  52264. C(de, t, o, a)
  52265. } else
  52266. Ye.setBlending(n.NoBlending),
  52267. C(he, t, o),
  52268. C(de, t, o);
  52269. if (et.render(e, t),
  52270. tt.render(e, t, Te),
  52271. i) {
  52272. var s = i.texture;
  52273. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52274. }
  52275. Ye.setDepthTest(!0),
  52276. Ye.setDepthWrite(!0),
  52277. Ye.setColorWrite(!0)
  52278. }
  52279. ,
  52280. this.setFaceCulling = function(e, t) {
  52281. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52282. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52283. Ye.enable(Ge.CULL_FACE))
  52284. }
  52285. ,
  52286. this.setTexture = function(e, t) {
  52287. var i = Xe.get(e);
  52288. if (e.version > 0 && i.__version !== e.version) {
  52289. var n = e.image;
  52290. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52291. }
  52292. Ye.activeTexture(Ge.TEXTURE0 + t),
  52293. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52294. }
  52295. ,
  52296. this.getCurrentRenderTarget = function() {
  52297. return ye
  52298. }
  52299. ,
  52300. this.setRenderTarget = function(e) {
  52301. ye = e,
  52302. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52303. var t, i = e instanceof n.WebGLRenderTargetCube;
  52304. if (e) {
  52305. var r = Xe.get(e);
  52306. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52307. we.copy(e.scissor),
  52308. _e = e.scissorTest,
  52309. Te.copy(e.viewport)
  52310. } else
  52311. t = null,
  52312. we.copy(Le).multiplyScalar(Oe),
  52313. _e = De,
  52314. Te.copy(Ne).multiplyScalar(Oe);
  52315. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52316. Ce = t),
  52317. Ye.scissor(we),
  52318. Ye.setScissorTest(_e),
  52319. Ye.viewport(Te),
  52320. i) {
  52321. var o = Xe.get(e.texture);
  52322. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52323. }
  52324. }
  52325. ,
  52326. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52327. if (e instanceof n.WebGLRenderTarget == !1)
  52328. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52329. var s = Xe.get(e).__webglFramebuffer;
  52330. if (s) {
  52331. var l = !1;
  52332. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52333. l = !0);
  52334. try {
  52335. var c = e.texture;
  52336. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52337. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52338. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52339. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52340. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52341. } finally {
  52342. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52343. }
  52344. }
  52345. }
  52346. }
  52347. ,
  52348. n.WebGLRenderTarget = function(e, t, i) {
  52349. this.uuid = n.Math.generateUUID(),
  52350. this.width = e,
  52351. this.height = t,
  52352. this.scissor = new n.Vector4(0,0,e,t),
  52353. this.scissorTest = !1,
  52354. this.viewport = new n.Vector4(0,0,e,t),
  52355. i = i || {},
  52356. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52357. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52358. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52359. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52360. }
  52361. ,
  52362. n.WebGLRenderTarget.prototype = {
  52363. constructor: n.WebGLRenderTarget,
  52364. setSize: function(e, t) {
  52365. this.width === e && this.height === t || (this.width = e,
  52366. this.height = t,
  52367. this.dispose()),
  52368. this.viewport.set(0, 0, e, t),
  52369. this.scissor.set(0, 0, e, t)
  52370. },
  52371. clone: function() {
  52372. return (new this.constructor).copy(this)
  52373. },
  52374. copy: function(e) {
  52375. return this.width = e.width,
  52376. this.height = e.height,
  52377. this.viewport.copy(e.viewport),
  52378. this.texture = e.texture.clone(),
  52379. this.depthBuffer = e.depthBuffer,
  52380. this.stencilBuffer = e.stencilBuffer,
  52381. this
  52382. },
  52383. dispose: function() {
  52384. this.dispatchEvent({
  52385. type: "dispose"
  52386. })
  52387. }
  52388. },
  52389. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52390. n.WebGLRenderTargetCube = function(e, t, i) {
  52391. n.WebGLRenderTarget.call(this, e, t, i),
  52392. this.activeCubeFace = 0,
  52393. this.activeMipMapLevel = 0
  52394. }
  52395. ,
  52396. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52397. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52398. n.WebGLBufferRenderer = function(e, t, i) {
  52399. function r(e) {
  52400. s = e
  52401. }
  52402. function o(t, n) {
  52403. e.drawArrays(s, t, n),
  52404. i.calls++,
  52405. i.vertices += n,
  52406. s === e.TRIANGLES && (i.faces += n / 3)
  52407. }
  52408. function a(r) {
  52409. var o = t.get("ANGLE_instanced_arrays");
  52410. if (null === o)
  52411. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52412. var a = r.attributes.position
  52413. , l = 0;
  52414. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52415. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52416. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52417. i.calls++,
  52418. i.vertices += l * r.maxInstancedCount,
  52419. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52420. }
  52421. var s;
  52422. this.setMode = r,
  52423. this.render = o,
  52424. this.renderInstances = a
  52425. }
  52426. ,
  52427. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52428. function n(e) {
  52429. s = e
  52430. }
  52431. function r(i) {
  52432. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52433. c = 4) : (l = e.UNSIGNED_SHORT,
  52434. c = 2)
  52435. }
  52436. function o(t, n) {
  52437. e.drawElements(s, n, l, t * c),
  52438. i.calls++,
  52439. i.vertices += n,
  52440. s === e.TRIANGLES && (i.faces += n / 3)
  52441. }
  52442. function a(n, r, o) {
  52443. var a = t.get("ANGLE_instanced_arrays");
  52444. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52445. i.calls++,
  52446. i.vertices += o * n.maxInstancedCount,
  52447. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52448. }
  52449. var s, l, c;
  52450. this.setMode = n,
  52451. this.setIndex = r,
  52452. this.render = o,
  52453. this.renderInstances = a
  52454. }
  52455. ,
  52456. n.WebGLExtensions = function(e) {
  52457. var t = {};
  52458. this.get = function(i) {
  52459. if (void 0 !== t[i])
  52460. return t[i];
  52461. var n;
  52462. switch (i) {
  52463. case "EXT_texture_filter_anisotropic":
  52464. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52465. break;
  52466. case "WEBGL_compressed_texture_s3tc":
  52467. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52468. break;
  52469. case "WEBGL_compressed_texture_pvrtc":
  52470. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52471. break;
  52472. case "WEBGL_compressed_texture_etc1":
  52473. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52474. break;
  52475. default:
  52476. n = e.getExtension(i)
  52477. }
  52478. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52479. t[i] = n,
  52480. n
  52481. }
  52482. }
  52483. ,
  52484. n.WebGLCapabilities = function(e, t, i) {
  52485. function n(t) {
  52486. if ("highp" === t) {
  52487. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52488. return "highp";
  52489. t = "mediump"
  52490. }
  52491. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52492. }
  52493. this.getMaxPrecision = n,
  52494. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52495. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52496. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52497. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52498. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52499. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52500. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52501. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52502. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52503. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52504. this.vertexTextures = this.maxVertexTextures > 0,
  52505. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52506. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52507. var r = n(this.precision);
  52508. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52509. this.precision = r),
  52510. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52511. }
  52512. ,
  52513. n.WebGLGeometries = function(e, t, i) {
  52514. function r(e) {
  52515. var t = e.geometry;
  52516. if (void 0 !== h[t.id])
  52517. return h[t.id];
  52518. t.addEventListener("dispose", o);
  52519. var r;
  52520. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52521. r = t._bufferGeometry),
  52522. h[t.id] = r,
  52523. i.memory.geometries++,
  52524. r
  52525. }
  52526. function o(e) {
  52527. var n = e.target
  52528. , r = h[n.id];
  52529. null !== r.index && s(r.index),
  52530. l(r.attributes),
  52531. n.removeEventListener("dispose", o),
  52532. delete h[n.id];
  52533. var a = t.get(n);
  52534. a.wireframe && s(a.wireframe),
  52535. t.delete(n);
  52536. var c = t.get(r);
  52537. c.wireframe && s(c.wireframe),
  52538. t.delete(r),
  52539. i.memory.geometries--
  52540. }
  52541. function a(e) {
  52542. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52543. }
  52544. function s(t) {
  52545. var i = a(t);
  52546. void 0 !== i && (e.deleteBuffer(i),
  52547. c(t))
  52548. }
  52549. function l(e) {
  52550. for (var t in e)
  52551. s(e[t])
  52552. }
  52553. function c(e) {
  52554. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52555. }
  52556. var h = {};
  52557. this.get = r
  52558. }
  52559. ,
  52560. n.WebGLLights = function() {
  52561. var e = {};
  52562. this.get = function(t) {
  52563. if (void 0 !== e[t.id])
  52564. return e[t.id];
  52565. var i;
  52566. switch (t.type) {
  52567. case "DirectionalLight":
  52568. i = {
  52569. direction: new n.Vector3,
  52570. color: new n.Color,
  52571. shadow: !1,
  52572. shadowBias: 0,
  52573. shadowRadius: 1,
  52574. shadowMapSize: new n.Vector2
  52575. };
  52576. break;
  52577. case "SpotLight":
  52578. i = {
  52579. position: new n.Vector3,
  52580. direction: new n.Vector3,
  52581. color: new n.Color,
  52582. distance: 0,
  52583. coneCos: 0,
  52584. penumbraCos: 0,
  52585. decay: 0,
  52586. shadow: !1,
  52587. shadowBias: 0,
  52588. shadowRadius: 1,
  52589. shadowMapSize: new n.Vector2
  52590. };
  52591. break;
  52592. case "PointLight":
  52593. i = {
  52594. position: new n.Vector3,
  52595. color: new n.Color,
  52596. distance: 0,
  52597. decay: 0,
  52598. shadow: !1,
  52599. shadowBias: 0,
  52600. shadowRadius: 1,
  52601. shadowMapSize: new n.Vector2
  52602. };
  52603. break;
  52604. case "HemisphereLight":
  52605. i = {
  52606. direction: new n.Vector3,
  52607. skyColor: new n.Color,
  52608. groundColor: new n.Color
  52609. }
  52610. }
  52611. return e[t.id] = i,
  52612. i
  52613. }
  52614. }
  52615. ,
  52616. n.WebGLObjects = function(e, t, i) {
  52617. function r(t) {
  52618. var i = u.get(t);
  52619. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52620. var r = i.index
  52621. , a = i.attributes;
  52622. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52623. for (var s in a)
  52624. o(a[s], e.ARRAY_BUFFER);
  52625. var l = i.morphAttributes;
  52626. for (var s in l)
  52627. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52628. o(c[h], e.ARRAY_BUFFER);
  52629. return i
  52630. }
  52631. function o(e, i) {
  52632. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52633. , o = t.get(r);
  52634. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52635. }
  52636. function a(t, i, n) {
  52637. t.__webglBuffer = e.createBuffer(),
  52638. e.bindBuffer(n, t.__webglBuffer);
  52639. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52640. e.bufferData(n, i.array, r),
  52641. t.version = i.version
  52642. }
  52643. function s(t, i, n) {
  52644. e.bindBuffer(n, t.__webglBuffer),
  52645. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52646. i.updateRange.count = 0),
  52647. t.version = i.version
  52648. }
  52649. function l(e) {
  52650. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52651. }
  52652. function c(i) {
  52653. var r = t.get(i);
  52654. if (void 0 !== r.wireframe)
  52655. return r.wireframe;
  52656. var a = []
  52657. , s = i.index
  52658. , l = i.attributes
  52659. , c = l.position;
  52660. if (null !== s)
  52661. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52662. var g = d[p + 0]
  52663. , m = d[p + 1]
  52664. , v = d[p + 2];
  52665. h(u, g, m) && a.push(g, m),
  52666. h(u, m, v) && a.push(m, v),
  52667. h(u, v, g) && a.push(v, g)
  52668. }
  52669. else
  52670. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52671. var g = p + 0
  52672. , m = p + 1
  52673. , v = p + 2;
  52674. a.push(g, m, m, v, v, g)
  52675. }
  52676. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52677. , y = new n.BufferAttribute(new A(a),1);
  52678. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52679. r.wireframe = y,
  52680. y
  52681. }
  52682. function h(e, t, i) {
  52683. if (t > i) {
  52684. var n = t;
  52685. t = i,
  52686. i = n
  52687. }
  52688. var r = e[t];
  52689. return void 0 === r ? (e[t] = [i],
  52690. !0) : r.indexOf(i) === -1 && (r.push(i),
  52691. !0)
  52692. }
  52693. var u = new n.WebGLGeometries(e,t,i);
  52694. this.getAttributeBuffer = l,
  52695. this.getWireframeAttribute = c,
  52696. this.update = r
  52697. }
  52698. ,
  52699. n.WebGLProgram = function() {
  52700. function e(e) {
  52701. switch (e) {
  52702. case n.LinearEncoding:
  52703. return ["Linear", "( value )"];
  52704. case n.sRGBEncoding:
  52705. return ["sRGB", "( value )"];
  52706. case n.RGBEEncoding:
  52707. return ["RGBE", "( value )"];
  52708. case n.RGBM7Encoding:
  52709. return ["RGBM", "( value, 7.0 )"];
  52710. case n.RGBM16Encoding:
  52711. return ["RGBM", "( value, 16.0 )"];
  52712. case n.RGBDEncoding:
  52713. return ["RGBD", "( value, 256.0 )"];
  52714. case n.GammaEncoding:
  52715. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52716. default:
  52717. throw new Error("unsupported encoding: " + e)
  52718. }
  52719. }
  52720. function t(t, i) {
  52721. var n = e(i);
  52722. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52723. }
  52724. function i(t, i) {
  52725. var n = e(i);
  52726. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52727. }
  52728. function r(e, t) {
  52729. var i;
  52730. switch (t) {
  52731. case n.LinearToneMapping:
  52732. i = "Linear";
  52733. break;
  52734. case n.ReinhardToneMapping:
  52735. i = "Reinhard";
  52736. break;
  52737. case n.Uncharted2ToneMapping:
  52738. i = "Uncharted2";
  52739. break;
  52740. case n.CineonToneMapping:
  52741. i = "OptimizedCineon";
  52742. break;
  52743. default:
  52744. throw new Error("unsupported toneMapping: " + t)
  52745. }
  52746. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52747. }
  52748. function o(e, t, i) {
  52749. e = e || {};
  52750. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52751. return n.filter(c).join("\n")
  52752. }
  52753. function a(e) {
  52754. var t = [];
  52755. for (var i in e) {
  52756. var n = e[i];
  52757. n !== !1 && t.push("#define " + i + " " + n)
  52758. }
  52759. return t.join("\n")
  52760. }
  52761. function s(e, t, i) {
  52762. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52763. var a = e.getActiveUniform(t, o)
  52764. , s = a.name
  52765. , l = e.getUniformLocation(t, s)
  52766. , c = f.exec(s);
  52767. if (c) {
  52768. var h = c[1]
  52769. , u = c[2]
  52770. , d = n[h];
  52771. d || (d = n[h] = {}),
  52772. d[u] = l
  52773. } else if (c = g.exec(s)) {
  52774. var p = c[1]
  52775. , v = c[2]
  52776. , A = c[3]
  52777. , y = n[p];
  52778. y || (y = n[p] = []);
  52779. var C = y[v];
  52780. C || (C = y[v] = {}),
  52781. C[A] = l
  52782. } else if (c = m.exec(s)) {
  52783. var p = c[1];
  52784. n[p] = l
  52785. } else
  52786. n[s] = l
  52787. }
  52788. return n
  52789. }
  52790. function l(e, t, i) {
  52791. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52792. var a = e.getActiveAttrib(t, o)
  52793. , s = a.name;
  52794. n[s] = e.getAttribLocation(t, s)
  52795. }
  52796. return n
  52797. }
  52798. function c(e) {
  52799. return "" !== e
  52800. }
  52801. function h(e, t) {
  52802. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52803. }
  52804. function u(e) {
  52805. function t(e, t) {
  52806. var i = n.ShaderChunk[t];
  52807. if (void 0 === i)
  52808. throw new Error("Can not resolve #include <" + t + ">");
  52809. return u(i)
  52810. }
  52811. var i = /#include +<([\w\d.]+)>/g;
  52812. return e.replace(i, t)
  52813. }
  52814. function d(e) {
  52815. function t(e, t, i, n) {
  52816. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52817. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52818. return r
  52819. }
  52820. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52821. return e.replace(i, t)
  52822. }
  52823. var p = 0
  52824. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52825. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52826. , m = /^([\w\d_]+)\[0\]$/;
  52827. return function(e, f, g, m) {
  52828. var v = e.context
  52829. , A = g.extensions
  52830. , y = g.defines
  52831. , C = g.__webglShader.vertexShader
  52832. , I = g.__webglShader.fragmentShader
  52833. , E = "SHADOWMAP_TYPE_BASIC";
  52834. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52835. var b = "ENVMAP_TYPE_CUBE"
  52836. , w = "ENVMAP_MODE_REFLECTION"
  52837. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52838. if (m.envMap) {
  52839. switch (g.envMap.mapping) {
  52840. case n.CubeReflectionMapping:
  52841. case n.CubeRefractionMapping:
  52842. b = "ENVMAP_TYPE_CUBE";
  52843. break;
  52844. case n.CubeUVReflectionMapping:
  52845. case n.CubeUVRefractionMapping:
  52846. b = "ENVMAP_TYPE_CUBE_UV";
  52847. break;
  52848. case n.EquirectangularReflectionMapping:
  52849. case n.EquirectangularRefractionMapping:
  52850. b = "ENVMAP_TYPE_EQUIREC";
  52851. break;
  52852. case n.SphericalReflectionMapping:
  52853. b = "ENVMAP_TYPE_SPHERE"
  52854. }
  52855. switch (g.envMap.mapping) {
  52856. case n.CubeRefractionMapping:
  52857. case n.EquirectangularRefractionMapping:
  52858. w = "ENVMAP_MODE_REFRACTION"
  52859. }
  52860. switch (g.combine) {
  52861. case n.MultiplyOperation:
  52862. _ = "ENVMAP_BLENDING_MULTIPLY";
  52863. break;
  52864. case n.MixOperation:
  52865. _ = "ENVMAP_BLENDING_MIX";
  52866. break;
  52867. case n.AddOperation:
  52868. _ = "ENVMAP_BLENDING_ADD"
  52869. }
  52870. }
  52871. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52872. g instanceof n.RawShaderMaterial ? (T = "",
  52873. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52874. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52875. C = u(C, m),
  52876. C = h(C, m),
  52877. I = u(I, m),
  52878. I = h(I, m),
  52879. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52880. I = d(I));
  52881. var O = T + C
  52882. , L = x + I
  52883. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52884. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52885. v.attachShader(P, D),
  52886. v.attachShader(P, N),
  52887. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52888. v.linkProgram(P);
  52889. var B = v.getProgramInfoLog(P)
  52890. , F = v.getShaderInfoLog(D)
  52891. , V = v.getShaderInfoLog(N)
  52892. , U = !0
  52893. , k = !0;
  52894. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52895. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52896. k && (this.diagnostics = {
  52897. runnable: U,
  52898. material: g,
  52899. programLog: B,
  52900. vertexShader: {
  52901. log: F,
  52902. prefix: T
  52903. },
  52904. fragmentShader: {
  52905. log: V,
  52906. prefix: x
  52907. }
  52908. }),
  52909. v.deleteShader(D),
  52910. v.deleteShader(N);
  52911. var H;
  52912. this.getUniforms = function() {
  52913. return void 0 === H && (H = s(v, P)),
  52914. H
  52915. }
  52916. ;
  52917. var G;
  52918. return this.getAttributes = function() {
  52919. return void 0 === G && (G = l(v, P)),
  52920. G
  52921. }
  52922. ,
  52923. this.destroy = function() {
  52924. v.deleteProgram(P),
  52925. this.program = void 0
  52926. }
  52927. ,
  52928. Object.defineProperties(this, {
  52929. uniforms: {
  52930. get: function() {
  52931. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52932. this.getUniforms()
  52933. }
  52934. },
  52935. attributes: {
  52936. get: function() {
  52937. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52938. this.getAttributes()
  52939. }
  52940. }
  52941. }),
  52942. this.id = p++,
  52943. this.code = f,
  52944. this.usedTimes = 1,
  52945. this.program = P,
  52946. this.vertexShader = D,
  52947. this.fragmentShader = N,
  52948. this
  52949. }
  52950. }(),
  52951. n.WebGLPrograms = function(e, t) {
  52952. function i(e) {
  52953. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52954. return 1024;
  52955. var i = t.maxVertexUniforms
  52956. , r = Math.floor((i - 20) / 4)
  52957. , o = r;
  52958. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52959. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52960. o
  52961. }
  52962. function r(e, t) {
  52963. var i;
  52964. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52965. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52966. i
  52967. }
  52968. var o = []
  52969. , a = {
  52970. MeshDepthMaterial: "depth",
  52971. MeshNormalMaterial: "normal",
  52972. MeshBasicMaterial: "basic",
  52973. MeshLambertMaterial: "lambert",
  52974. MeshPhongMaterial: "phong",
  52975. MeshStandardMaterial: "standard",
  52976. LineBasicMaterial: "basic",
  52977. LineDashedMaterial: "dashed",
  52978. PointsMaterial: "points"
  52979. }
  52980. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52981. this.getParameters = function(o, s, l, c) {
  52982. var h = a[o.type]
  52983. , u = i(c)
  52984. , d = e.getPrecision();
  52985. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52986. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52987. var p = {
  52988. shaderID: h,
  52989. precision: d,
  52990. supportsVertexTextures: t.vertexTextures,
  52991. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52992. map: !!o.map,
  52993. mapEncoding: r(o.map, e.gammaInput),
  52994. envMap: !!o.envMap,
  52995. envMapMode: o.envMap && o.envMap.mapping,
  52996. envMapEncoding: r(o.envMap, e.gammaInput),
  52997. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52998. lightMap: !!o.lightMap,
  52999. aoMap: !!o.aoMap,
  53000. emissiveMap: !!o.emissiveMap,
  53001. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53002. bumpMap: !!o.bumpMap,
  53003. normalMap: !!o.normalMap,
  53004. displacementMap: !!o.displacementMap,
  53005. roughnessMap: !!o.roughnessMap,
  53006. metalnessMap: !!o.metalnessMap,
  53007. specularMap: !!o.specularMap,
  53008. alphaMap: !!o.alphaMap,
  53009. combine: o.combine,
  53010. vertexColors: o.vertexColors,
  53011. fog: l,
  53012. useFog: o.fog,
  53013. fogExp: l instanceof n.FogExp2,
  53014. flatShading: o.shading === n.FlatShading,
  53015. sizeAttenuation: o.sizeAttenuation,
  53016. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53017. skinning: o.skinning,
  53018. maxBones: u,
  53019. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53020. morphTargets: o.morphTargets,
  53021. morphNormals: o.morphNormals,
  53022. maxMorphTargets: e.maxMorphTargets,
  53023. maxMorphNormals: e.maxMorphNormals,
  53024. numDirLights: s.directional.length,
  53025. numPointLights: s.point.length,
  53026. numSpotLights: s.spot.length,
  53027. numHemiLights: s.hemi.length,
  53028. pointLightShadows: s.shadowsPointLight,
  53029. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53030. shadowMapType: e.shadowMap.type,
  53031. toneMapping: e.toneMapping,
  53032. physicallyCorrectLights: e.physicallyCorrectLights,
  53033. premultipliedAlpha: o.premultipliedAlpha,
  53034. alphaTest: o.alphaTest,
  53035. doubleSided: o.side === n.DoubleSide,
  53036. flipSided: o.side === n.BackSide
  53037. };
  53038. return p
  53039. }
  53040. ,
  53041. this.getProgramCode = function(e, t) {
  53042. var i = [];
  53043. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53044. i.push(e.vertexShader)),
  53045. void 0 !== e.defines)
  53046. for (var n in e.defines)
  53047. i.push(n),
  53048. i.push(e.defines[n]);
  53049. for (var r = 0; r < s.length; r++) {
  53050. var o = s[r];
  53051. i.push(o),
  53052. i.push(t[o])
  53053. }
  53054. return i.join()
  53055. }
  53056. ,
  53057. this.acquireProgram = function(t, i, r) {
  53058. for (var a, s = 0, l = o.length; s < l; s++) {
  53059. var c = o[s];
  53060. if (c.code === r) {
  53061. a = c,
  53062. ++a.usedTimes;
  53063. break
  53064. }
  53065. }
  53066. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53067. o.push(a)),
  53068. a
  53069. }
  53070. ,
  53071. this.releaseProgram = function(e) {
  53072. if (0 === --e.usedTimes) {
  53073. var t = o.indexOf(e);
  53074. o[t] = o[o.length - 1],
  53075. o.pop(),
  53076. e.destroy()
  53077. }
  53078. }
  53079. ,
  53080. this.programs = o
  53081. }
  53082. ,
  53083. n.WebGLProperties = function() {
  53084. var e = {};
  53085. this.get = function(t) {
  53086. var i = t.uuid
  53087. , n = e[i];
  53088. return void 0 === n && (n = {},
  53089. e[i] = n),
  53090. n
  53091. }
  53092. ,
  53093. this.delete = function(t) {
  53094. delete e[t.uuid]
  53095. }
  53096. ,
  53097. this.clear = function() {
  53098. e = {}
  53099. }
  53100. }
  53101. ,
  53102. n.WebGLShader = function() {
  53103. function e(e) {
  53104. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53105. t[i] = i + 1 + ": " + t[i];
  53106. return t.join("\n")
  53107. }
  53108. return function(t, i, n) {
  53109. var r = t.createShader(i);
  53110. return t.shaderSource(r, n),
  53111. t.compileShader(r),
  53112. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53113. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53114. r
  53115. }
  53116. }(),
  53117. n.WebGLShadowMap = function(e, t, i) {
  53118. function r(e, t, i, r) {
  53119. var o = e.geometry
  53120. , a = null
  53121. , s = v
  53122. , l = e.customDepthMaterial;
  53123. if (i && (s = A,
  53124. l = e.customDistanceMaterial),
  53125. l)
  53126. a = l;
  53127. else {
  53128. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53129. , h = e instanceof n.SkinnedMesh && t.skinning
  53130. , u = 0;
  53131. c && (u |= f),
  53132. h && (u |= g),
  53133. a = s[u]
  53134. }
  53135. return a.visible = t.visible,
  53136. a.wireframe = t.wireframe,
  53137. a.wireframeLinewidth = t.wireframeLinewidth,
  53138. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53139. a
  53140. }
  53141. function o(e, t, i) {
  53142. if (e.visible !== !1) {
  53143. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53144. var r = e.material;
  53145. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53146. p.push(e))
  53147. }
  53148. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53149. o(a[s], t, i)
  53150. }
  53151. }
  53152. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53153. var x = 0 !== (T & f)
  53154. , S = 0 !== (T & g)
  53155. , M = new n.ShaderMaterial({
  53156. uniforms: b,
  53157. vertexShader: E.vertexShader,
  53158. fragmentShader: E.fragmentShader,
  53159. morphTargets: x,
  53160. skinning: S
  53161. });
  53162. v[T] = M;
  53163. var R = new n.ShaderMaterial({
  53164. defines: {
  53165. USE_SHADOWMAP: ""
  53166. },
  53167. uniforms: _,
  53168. vertexShader: w.vertexShader,
  53169. fragmentShader: w.fragmentShader,
  53170. morphTargets: x,
  53171. skinning: S
  53172. });
  53173. A[T] = R
  53174. }
  53175. var P = this;
  53176. this.enabled = !1,
  53177. this.autoUpdate = !0,
  53178. this.needsUpdate = !1,
  53179. this.type = n.PCFShadowMap,
  53180. this.cullFace = n.CullFaceFront,
  53181. this.render = function(f, g) {
  53182. var m, v, A = t.shadows;
  53183. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53184. s.clearColor(1, 1, 1, 1),
  53185. s.disable(a.BLEND),
  53186. s.enable(a.CULL_FACE),
  53187. a.frontFace(a.CCW),
  53188. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53189. s.setDepthTest(!0),
  53190. s.setScissorTest(!1);
  53191. for (var E = 0, b = A.length; E < b; E++) {
  53192. var w = A[E]
  53193. , _ = w.shadow
  53194. , T = _.camera;
  53195. if (h.copy(_.mapSize),
  53196. w instanceof n.PointLight) {
  53197. m = 6,
  53198. v = !0;
  53199. var x = h.x
  53200. , S = h.y;
  53201. I[0].set(2 * x, S, x, S),
  53202. I[1].set(0, S, x, S),
  53203. I[2].set(3 * x, S, x, S),
  53204. I[3].set(x, S, x, S),
  53205. I[4].set(3 * x, 0, x, S),
  53206. I[5].set(x, 0, x, S),
  53207. h.x *= 4,
  53208. h.y *= 2
  53209. } else
  53210. m = 1,
  53211. v = !1;
  53212. if (null === _.map) {
  53213. var M = {
  53214. minFilter: n.NearestFilter,
  53215. magFilter: n.NearestFilter,
  53216. format: n.RGBAFormat
  53217. };
  53218. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53219. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53220. T.updateProjectionMatrix()
  53221. }
  53222. var R = _.map
  53223. , O = _.matrix;
  53224. d.setFromMatrixPosition(w.matrixWorld),
  53225. T.position.copy(d),
  53226. e.setRenderTarget(R),
  53227. e.clear();
  53228. for (var L = 0; L < m; L++) {
  53229. if (v) {
  53230. u.copy(T.position),
  53231. u.add(y[L]),
  53232. T.up.copy(C[L]),
  53233. T.lookAt(u);
  53234. var D = I[L];
  53235. s.viewport(D)
  53236. } else
  53237. u.setFromMatrixPosition(w.target.matrixWorld),
  53238. T.lookAt(u);
  53239. T.updateMatrixWorld(),
  53240. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53241. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53242. O.multiply(T.projectionMatrix),
  53243. O.multiply(T.matrixWorldInverse),
  53244. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53245. l.setFromMatrix(c),
  53246. p.length = 0,
  53247. o(f, g, T);
  53248. for (var N = 0, B = p.length; N < B; N++) {
  53249. var F = p[N]
  53250. , V = i.update(F)
  53251. , U = F.material;
  53252. if (U instanceof n.MultiMaterial)
  53253. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53254. var W = k[G]
  53255. , j = H[W.materialIndex];
  53256. if (j.visible === !0) {
  53257. var Y = r(F, j, v, d);
  53258. e.renderBufferDirect(T, null, V, Y, F, W)
  53259. }
  53260. }
  53261. else {
  53262. var Y = r(F, U, v, d);
  53263. e.renderBufferDirect(T, null, V, Y, F, null)
  53264. }
  53265. }
  53266. }
  53267. }
  53268. var X = e.getClearColor()
  53269. , Z = e.getClearAlpha();
  53270. e.setClearColor(X, Z),
  53271. s.enable(a.BLEND),
  53272. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53273. P.needsUpdate = !1
  53274. }
  53275. }
  53276. }
  53277. ,
  53278. n.WebGLState = function(e, t, i) {
  53279. var r = this
  53280. , o = new n.Vector4
  53281. , a = new Uint8Array(16)
  53282. , s = new Uint8Array(16)
  53283. , l = new Uint8Array(16)
  53284. , c = {}
  53285. , h = null
  53286. , u = null
  53287. , d = null
  53288. , p = null
  53289. , f = null
  53290. , g = null
  53291. , m = null
  53292. , v = null
  53293. , A = !1
  53294. , y = null
  53295. , C = null
  53296. , I = null
  53297. , E = null
  53298. , b = null
  53299. , w = null
  53300. , _ = null
  53301. , T = null
  53302. , x = null
  53303. , S = null
  53304. , M = null
  53305. , R = null
  53306. , P = null
  53307. , O = null
  53308. , L = null
  53309. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53310. , N = void 0
  53311. , B = {}
  53312. , F = new n.Vector4
  53313. , V = null
  53314. , U = null
  53315. , k = new n.Vector4
  53316. , H = new n.Vector4
  53317. , G = e.createTexture();
  53318. e.bindTexture(e.TEXTURE_2D, G),
  53319. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53320. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53321. this.init = function() {
  53322. this.clearColor(0, 0, 0, 1),
  53323. this.clearDepth(1),
  53324. this.clearStencil(0),
  53325. this.enable(e.DEPTH_TEST),
  53326. e.depthFunc(e.LEQUAL),
  53327. e.frontFace(e.CCW),
  53328. e.cullFace(e.BACK),
  53329. this.enable(e.CULL_FACE),
  53330. this.enable(e.BLEND),
  53331. e.blendEquation(e.FUNC_ADD),
  53332. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53333. }
  53334. ,
  53335. this.initAttributes = function() {
  53336. for (var e = 0, t = a.length; e < t; e++)
  53337. a[e] = 0
  53338. }
  53339. ,
  53340. this.enableAttribute = function(i) {
  53341. if (a[i] = 1,
  53342. 0 === s[i] && (e.enableVertexAttribArray(i),
  53343. s[i] = 1),
  53344. 0 !== l[i]) {
  53345. var n = t.get("ANGLE_instanced_arrays");
  53346. n.vertexAttribDivisorANGLE(i, 0),
  53347. l[i] = 0
  53348. }
  53349. }
  53350. ,
  53351. this.enableAttributeAndDivisor = function(t, i, n) {
  53352. a[t] = 1,
  53353. 0 === s[t] && (e.enableVertexAttribArray(t),
  53354. s[t] = 1),
  53355. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53356. l[t] = i)
  53357. }
  53358. ,
  53359. this.disableUnusedAttributes = function() {
  53360. for (var t = 0, i = s.length; t < i; t++)
  53361. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53362. s[t] = 0)
  53363. }
  53364. ,
  53365. this.enable = function(t) {
  53366. c[t] !== !0 && (e.enable(t),
  53367. c[t] = !0)
  53368. }
  53369. ,
  53370. this.disable = function(t) {
  53371. c[t] !== !1 && (e.disable(t),
  53372. c[t] = !1)
  53373. }
  53374. ,
  53375. this.getCompressedTextureFormats = function() {
  53376. if (null === h && (h = [],
  53377. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53378. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53379. h.push(i[n]);
  53380. return h
  53381. }
  53382. ,
  53383. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53384. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53385. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53386. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53387. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53388. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53389. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53390. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53391. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53392. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53393. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53394. u = t,
  53395. A = h),
  53396. t === n.CustomBlending ? (s = s || r,
  53397. l = l || o,
  53398. c = c || a,
  53399. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53400. d = r,
  53401. g = s),
  53402. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53403. p = o,
  53404. f = a,
  53405. m = l,
  53406. v = c)) : (d = null,
  53407. p = null,
  53408. f = null,
  53409. g = null,
  53410. m = null,
  53411. v = null)
  53412. }
  53413. ,
  53414. this.setDepthFunc = function(t) {
  53415. if (y !== t) {
  53416. if (t)
  53417. switch (t) {
  53418. case n.NeverDepth:
  53419. e.depthFunc(e.NEVER);
  53420. break;
  53421. case n.AlwaysDepth:
  53422. e.depthFunc(e.ALWAYS);
  53423. break;
  53424. case n.LessDepth:
  53425. e.depthFunc(e.LESS);
  53426. break;
  53427. case n.LessEqualDepth:
  53428. e.depthFunc(e.LEQUAL);
  53429. break;
  53430. case n.EqualDepth:
  53431. e.depthFunc(e.EQUAL);
  53432. break;
  53433. case n.GreaterEqualDepth:
  53434. e.depthFunc(e.GEQUAL);
  53435. break;
  53436. case n.GreaterDepth:
  53437. e.depthFunc(e.GREATER);
  53438. break;
  53439. case n.NotEqualDepth:
  53440. e.depthFunc(e.NOTEQUAL);
  53441. break;
  53442. default:
  53443. e.depthFunc(e.LEQUAL)
  53444. }
  53445. else
  53446. e.depthFunc(e.LEQUAL);
  53447. y = t
  53448. }
  53449. }
  53450. ,
  53451. this.setDepthTest = function(t) {
  53452. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53453. }
  53454. ,
  53455. this.setDepthWrite = function(t) {
  53456. C !== t && (e.depthMask(t),
  53457. C = t)
  53458. }
  53459. ,
  53460. this.setColorWrite = function(t) {
  53461. I !== t && (e.colorMask(t, t, t, t),
  53462. I = t)
  53463. }
  53464. ,
  53465. this.setStencilFunc = function(t, i, n) {
  53466. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53467. b = t,
  53468. w = i,
  53469. _ = n)
  53470. }
  53471. ,
  53472. this.setStencilOp = function(t, i, n) {
  53473. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53474. T = t,
  53475. x = i,
  53476. S = n)
  53477. }
  53478. ,
  53479. this.setStencilTest = function(t) {
  53480. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53481. }
  53482. ,
  53483. this.setStencilWrite = function(t) {
  53484. E !== t && (e.stencilMask(t),
  53485. E = t)
  53486. }
  53487. ,
  53488. this.setFlipSided = function(t) {
  53489. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53490. M = t)
  53491. }
  53492. ,
  53493. this.setLineWidth = function(t) {
  53494. t !== R && (e.lineWidth(t),
  53495. R = t)
  53496. }
  53497. ,
  53498. this.setPolygonOffset = function(t, i, n) {
  53499. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53500. !t || P === i && O === n || (e.polygonOffset(i, n),
  53501. P = i,
  53502. O = n)
  53503. }
  53504. ,
  53505. this.getScissorTest = function() {
  53506. return L
  53507. }
  53508. ,
  53509. this.setScissorTest = function(t) {
  53510. L = t,
  53511. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53512. }
  53513. ,
  53514. this.activeTexture = function(t) {
  53515. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53516. N !== t && (e.activeTexture(t),
  53517. N = t)
  53518. }
  53519. ,
  53520. this.bindTexture = function(t, i) {
  53521. void 0 === N && r.activeTexture();
  53522. var n = B[N];
  53523. void 0 === n && (n = {
  53524. type: void 0,
  53525. texture: void 0
  53526. },
  53527. B[N] = n),
  53528. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53529. n.type = t,
  53530. n.texture = i)
  53531. }
  53532. ,
  53533. this.compressedTexImage2D = function() {
  53534. try {
  53535. e.compressedTexImage2D.apply(e, arguments)
  53536. } catch (e) {
  53537. console.error(e)
  53538. }
  53539. }
  53540. ,
  53541. this.texImage2D = function() {
  53542. try {
  53543. e.texImage2D.apply(e, arguments)
  53544. } catch (e) {
  53545. console.error(e)
  53546. }
  53547. }
  53548. ,
  53549. this.clearColor = function(t, i, n, r) {
  53550. o.set(t, i, n, r),
  53551. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53552. F.copy(o))
  53553. }
  53554. ,
  53555. this.clearDepth = function(t) {
  53556. V !== t && (e.clearDepth(t),
  53557. V = t)
  53558. }
  53559. ,
  53560. this.clearStencil = function(t) {
  53561. U !== t && (e.clearStencil(t),
  53562. U = t)
  53563. }
  53564. ,
  53565. this.scissor = function(t) {
  53566. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53567. k.copy(t))
  53568. }
  53569. ,
  53570. this.viewport = function(t) {
  53571. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53572. H.copy(t))
  53573. }
  53574. ,
  53575. this.reset = function() {
  53576. for (var t = 0; t < s.length; t++)
  53577. 1 === s[t] && (e.disableVertexAttribArray(t),
  53578. s[t] = 0);
  53579. c = {},
  53580. h = null,
  53581. N = void 0,
  53582. B = {},
  53583. u = null,
  53584. I = null,
  53585. C = null,
  53586. E = null,
  53587. M = null
  53588. }
  53589. }
  53590. ,
  53591. n.LensFlarePlugin = function(e, t) {
  53592. function i() {
  53593. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53594. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53595. o = p.createBuffer(),
  53596. a = p.createBuffer(),
  53597. p.bindBuffer(p.ARRAY_BUFFER, o),
  53598. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53599. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53600. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53601. u = p.createTexture(),
  53602. d = p.createTexture(),
  53603. f.bindTexture(p.TEXTURE_2D, u),
  53604. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53605. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53606. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53607. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53608. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53609. f.bindTexture(p.TEXTURE_2D, d),
  53610. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53611. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53612. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53613. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53614. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53615. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53616. var i;
  53617. i = h ? {
  53618. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53619. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53620. } : {
  53621. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53622. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53623. },
  53624. s = r(i),
  53625. l = {
  53626. vertex: p.getAttribLocation(s, "position"),
  53627. uv: p.getAttribLocation(s, "uv")
  53628. },
  53629. c = {
  53630. renderType: p.getUniformLocation(s, "renderType"),
  53631. map: p.getUniformLocation(s, "map"),
  53632. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53633. opacity: p.getUniformLocation(s, "opacity"),
  53634. color: p.getUniformLocation(s, "color"),
  53635. scale: p.getUniformLocation(s, "scale"),
  53636. rotation: p.getUniformLocation(s, "rotation"),
  53637. screenPosition: p.getUniformLocation(s, "screenPosition")
  53638. }
  53639. }
  53640. function r(t) {
  53641. var i = p.createProgram()
  53642. , n = p.createShader(p.FRAGMENT_SHADER)
  53643. , r = p.createShader(p.VERTEX_SHADER)
  53644. , o = "precision " + e.getPrecision() + " float;\n";
  53645. return p.shaderSource(n, o + t.fragmentShader),
  53646. p.shaderSource(r, o + t.vertexShader),
  53647. p.compileShader(n),
  53648. p.compileShader(r),
  53649. p.attachShader(i, n),
  53650. p.attachShader(i, r),
  53651. p.linkProgram(i),
  53652. i
  53653. }
  53654. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53655. this.render = function(r, g, m) {
  53656. if (0 !== t.length) {
  53657. var v = new n.Vector3
  53658. , A = m.w / m.z
  53659. , y = .5 * m.z
  53660. , C = .5 * m.w
  53661. , I = 16 / m.w
  53662. , E = new n.Vector2(I * A,I)
  53663. , b = new n.Vector3(1,1,0)
  53664. , w = new n.Vector2(1,1);
  53665. void 0 === s && i(),
  53666. p.useProgram(s),
  53667. f.initAttributes(),
  53668. f.enableAttribute(l.vertex),
  53669. f.enableAttribute(l.uv),
  53670. f.disableUnusedAttributes(),
  53671. p.uniform1i(c.occlusionMap, 0),
  53672. p.uniform1i(c.map, 1),
  53673. p.bindBuffer(p.ARRAY_BUFFER, o),
  53674. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53675. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53676. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53677. f.disable(p.CULL_FACE),
  53678. f.setDepthWrite(!1);
  53679. for (var _ = 0, T = t.length; _ < T; _++) {
  53680. I = 16 / m.w,
  53681. E.set(I * A, I);
  53682. var x = t[_];
  53683. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53684. v.applyMatrix4(g.matrixWorldInverse),
  53685. v.applyProjection(g.projectionMatrix),
  53686. b.copy(v),
  53687. w.x = b.x * y + y,
  53688. w.y = b.y * C + C,
  53689. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53690. f.activeTexture(p.TEXTURE0),
  53691. f.bindTexture(p.TEXTURE_2D, null),
  53692. f.activeTexture(p.TEXTURE1),
  53693. f.bindTexture(p.TEXTURE_2D, u),
  53694. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53695. p.uniform1i(c.renderType, 0),
  53696. p.uniform2f(c.scale, E.x, E.y),
  53697. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53698. f.disable(p.BLEND),
  53699. f.enable(p.DEPTH_TEST),
  53700. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53701. f.activeTexture(p.TEXTURE0),
  53702. f.bindTexture(p.TEXTURE_2D, d),
  53703. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53704. p.uniform1i(c.renderType, 1),
  53705. f.disable(p.DEPTH_TEST),
  53706. f.activeTexture(p.TEXTURE1),
  53707. f.bindTexture(p.TEXTURE_2D, u),
  53708. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53709. x.positionScreen.copy(b),
  53710. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53711. p.uniform1i(c.renderType, 2),
  53712. f.enable(p.BLEND);
  53713. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53714. var R = x.lensFlares[S];
  53715. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53716. b.y = R.y,
  53717. b.z = R.z,
  53718. I = R.size * R.scale / m.w,
  53719. E.x = I * A,
  53720. E.y = I,
  53721. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53722. p.uniform2f(c.scale, E.x, E.y),
  53723. p.uniform1f(c.rotation, R.rotation),
  53724. p.uniform1f(c.opacity, R.opacity),
  53725. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53726. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53727. e.setTexture(R.texture, 1),
  53728. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53729. }
  53730. }
  53731. }
  53732. f.enable(p.CULL_FACE),
  53733. f.enable(p.DEPTH_TEST),
  53734. f.setDepthWrite(!0),
  53735. e.resetGLState()
  53736. }
  53737. }
  53738. }
  53739. ,
  53740. n.SpritePlugin = function(e, t) {
  53741. function i() {
  53742. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53743. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53744. a = d.createBuffer(),
  53745. s = d.createBuffer(),
  53746. d.bindBuffer(d.ARRAY_BUFFER, a),
  53747. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53748. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53749. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53750. l = r(),
  53751. c = {
  53752. position: d.getAttribLocation(l, "position"),
  53753. uv: d.getAttribLocation(l, "uv")
  53754. },
  53755. h = {
  53756. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53757. uvScale: d.getUniformLocation(l, "uvScale"),
  53758. rotation: d.getUniformLocation(l, "rotation"),
  53759. scale: d.getUniformLocation(l, "scale"),
  53760. color: d.getUniformLocation(l, "color"),
  53761. map: d.getUniformLocation(l, "map"),
  53762. opacity: d.getUniformLocation(l, "opacity"),
  53763. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53764. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53765. fogType: d.getUniformLocation(l, "fogType"),
  53766. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53767. fogNear: d.getUniformLocation(l, "fogNear"),
  53768. fogFar: d.getUniformLocation(l, "fogFar"),
  53769. fogColor: d.getUniformLocation(l, "fogColor"),
  53770. alphaTest: d.getUniformLocation(l, "alphaTest")
  53771. };
  53772. var i = document.createElement("canvas");
  53773. i.width = 8,
  53774. i.height = 8;
  53775. var o = i.getContext("2d");
  53776. o.fillStyle = "white",
  53777. o.fillRect(0, 0, 8, 8),
  53778. u = new n.Texture(i),
  53779. u.needsUpdate = !0
  53780. }
  53781. function r() {
  53782. var t = d.createProgram()
  53783. , i = d.createShader(d.VERTEX_SHADER)
  53784. , n = d.createShader(d.FRAGMENT_SHADER);
  53785. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53786. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53787. d.compileShader(i),
  53788. d.compileShader(n),
  53789. d.attachShader(t, i),
  53790. d.attachShader(t, n),
  53791. d.linkProgram(t),
  53792. t
  53793. }
  53794. function o(e, t) {
  53795. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53796. }
  53797. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53798. this.render = function(r, v) {
  53799. if (0 !== t.length) {
  53800. void 0 === l && i(),
  53801. d.useProgram(l),
  53802. p.initAttributes(),
  53803. p.enableAttribute(c.position),
  53804. p.enableAttribute(c.uv),
  53805. p.disableUnusedAttributes(),
  53806. p.disable(d.CULL_FACE),
  53807. p.enable(d.BLEND),
  53808. d.bindBuffer(d.ARRAY_BUFFER, a),
  53809. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53810. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53811. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53812. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53813. p.activeTexture(d.TEXTURE0),
  53814. d.uniform1i(h.map, 0);
  53815. var A = 0
  53816. , y = 0
  53817. , C = r.fog;
  53818. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53819. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53820. d.uniform1f(h.fogFar, C.far),
  53821. d.uniform1i(h.fogType, 1),
  53822. A = 1,
  53823. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53824. d.uniform1i(h.fogType, 2),
  53825. A = 2,
  53826. y = 2)) : (d.uniform1i(h.fogType, 0),
  53827. A = 0,
  53828. y = 0);
  53829. for (var I = 0, E = t.length; I < E; I++) {
  53830. var b = t[I];
  53831. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53832. b.z = -b.modelViewMatrix.elements[14]
  53833. }
  53834. t.sort(o);
  53835. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53836. var b = t[I]
  53837. , _ = b.material;
  53838. d.uniform1f(h.alphaTest, _.alphaTest),
  53839. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53840. b.matrixWorld.decompose(f, g, m),
  53841. w[0] = m.x,
  53842. w[1] = m.y;
  53843. var T = 0;
  53844. r.fog && _.fog && (T = y),
  53845. A !== T && (d.uniform1i(h.fogType, T),
  53846. A = T),
  53847. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53848. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53849. d.uniform2f(h.uvScale, 1, 1)),
  53850. d.uniform1f(h.opacity, _.opacity),
  53851. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53852. d.uniform1f(h.rotation, _.rotation),
  53853. d.uniform2fv(h.scale, w),
  53854. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53855. p.setDepthTest(_.depthTest),
  53856. p.setDepthWrite(_.depthWrite),
  53857. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53858. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53859. }
  53860. p.enable(d.CULL_FACE),
  53861. e.resetGLState()
  53862. }
  53863. }
  53864. }
  53865. ,
  53866. Object.defineProperties(n.Box2.prototype, {
  53867. empty: {
  53868. value: function() {
  53869. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53870. this.isEmpty()
  53871. }
  53872. },
  53873. isIntersectionBox: {
  53874. value: function(e) {
  53875. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53876. this.intersectsBox(e)
  53877. }
  53878. }
  53879. }),
  53880. Object.defineProperties(n.Box3.prototype, {
  53881. empty: {
  53882. value: function() {
  53883. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53884. this.isEmpty()
  53885. }
  53886. },
  53887. isIntersectionBox: {
  53888. value: function(e) {
  53889. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53890. this.intersectsBox(e)
  53891. }
  53892. },
  53893. isIntersectionSphere: {
  53894. value: function(e) {
  53895. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53896. this.intersectsSphere(e)
  53897. }
  53898. }
  53899. }),
  53900. Object.defineProperties(n.Matrix3.prototype, {
  53901. multiplyVector3: {
  53902. value: function(e) {
  53903. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53904. e.applyMatrix3(this)
  53905. }
  53906. },
  53907. multiplyVector3Array: {
  53908. value: function(e) {
  53909. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53910. this.applyToVector3Array(e)
  53911. }
  53912. }
  53913. }),
  53914. Object.defineProperties(n.Matrix4.prototype, {
  53915. extractPosition: {
  53916. value: function(e) {
  53917. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53918. this.copyPosition(e)
  53919. }
  53920. },
  53921. setRotationFromQuaternion: {
  53922. value: function(e) {
  53923. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53924. this.makeRotationFromQuaternion(e)
  53925. }
  53926. },
  53927. multiplyVector3: {
  53928. value: function(e) {
  53929. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53930. e.applyProjection(this)
  53931. }
  53932. },
  53933. multiplyVector4: {
  53934. value: function(e) {
  53935. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53936. e.applyMatrix4(this)
  53937. }
  53938. },
  53939. multiplyVector3Array: {
  53940. value: function(e) {
  53941. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53942. this.applyToVector3Array(e)
  53943. }
  53944. },
  53945. rotateAxis: {
  53946. value: function(e) {
  53947. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53948. e.transformDirection(this)
  53949. }
  53950. },
  53951. crossVector: {
  53952. value: function(e) {
  53953. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53954. e.applyMatrix4(this)
  53955. }
  53956. },
  53957. translate: {
  53958. value: function(e) {
  53959. console.error("THREE.Matrix4: .translate() has been removed.")
  53960. }
  53961. },
  53962. rotateX: {
  53963. value: function(e) {
  53964. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53965. }
  53966. },
  53967. rotateY: {
  53968. value: function(e) {
  53969. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53970. }
  53971. },
  53972. rotateZ: {
  53973. value: function(e) {
  53974. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53975. }
  53976. },
  53977. rotateByAxis: {
  53978. value: function(e, t) {
  53979. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53980. }
  53981. }
  53982. }),
  53983. Object.defineProperties(n.Plane.prototype, {
  53984. isIntersectionLine: {
  53985. value: function(e) {
  53986. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53987. this.intersectsLine(e)
  53988. }
  53989. }
  53990. }),
  53991. Object.defineProperties(n.Quaternion.prototype, {
  53992. multiplyVector3: {
  53993. value: function(e) {
  53994. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53995. e.applyQuaternion(this)
  53996. }
  53997. }
  53998. }),
  53999. Object.defineProperties(n.Ray.prototype, {
  54000. isIntersectionBox: {
  54001. value: function(e) {
  54002. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54003. this.intersectsBox(e)
  54004. }
  54005. },
  54006. isIntersectionPlane: {
  54007. value: function(e) {
  54008. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54009. this.intersectsPlane(e)
  54010. }
  54011. },
  54012. isIntersectionSphere: {
  54013. value: function(e) {
  54014. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54015. this.intersectsSphere(e)
  54016. }
  54017. }
  54018. }),
  54019. Object.defineProperties(n.Vector3.prototype, {
  54020. setEulerFromRotationMatrix: {
  54021. value: function() {
  54022. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54023. }
  54024. },
  54025. setEulerFromQuaternion: {
  54026. value: function() {
  54027. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54028. }
  54029. },
  54030. getPositionFromMatrix: {
  54031. value: function(e) {
  54032. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54033. this.setFromMatrixPosition(e)
  54034. }
  54035. },
  54036. getScaleFromMatrix: {
  54037. value: function(e) {
  54038. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54039. this.setFromMatrixScale(e)
  54040. }
  54041. },
  54042. getColumnFromMatrix: {
  54043. value: function(e, t) {
  54044. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54045. this.setFromMatrixColumn(e, t)
  54046. }
  54047. }
  54048. }),
  54049. n.Face4 = function(e, t, i, r, o, a, s) {
  54050. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54051. new n.Face3(e,t,i,o,a,s)
  54052. }
  54053. ,
  54054. n.Vertex = function(e, t, i) {
  54055. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54056. new n.Vector3(e,t,i)
  54057. }
  54058. ,
  54059. Object.defineProperties(n.Object3D.prototype, {
  54060. eulerOrder: {
  54061. get: function() {
  54062. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54063. this.rotation.order
  54064. },
  54065. set: function(e) {
  54066. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54067. this.rotation.order = e
  54068. }
  54069. },
  54070. getChildByName: {
  54071. value: function(e) {
  54072. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54073. this.getObjectByName(e)
  54074. }
  54075. },
  54076. renderDepth: {
  54077. set: function(e) {
  54078. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54079. }
  54080. },
  54081. translate: {
  54082. value: function(e, t) {
  54083. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54084. this.translateOnAxis(t, e)
  54085. }
  54086. },
  54087. useQuaternion: {
  54088. get: function() {
  54089. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54090. },
  54091. set: function(e) {
  54092. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54093. }
  54094. }
  54095. }),
  54096. Object.defineProperties(n, {
  54097. PointCloud: {
  54098. value: function(e, t) {
  54099. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54100. new n.Points(e,t)
  54101. }
  54102. },
  54103. ParticleSystem: {
  54104. value: function(e, t) {
  54105. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54106. new n.Points(e,t)
  54107. }
  54108. }
  54109. }),
  54110. Object.defineProperties(n.Light.prototype, {
  54111. onlyShadow: {
  54112. set: function(e) {
  54113. console.warn("THREE.Light: .onlyShadow has been removed.")
  54114. }
  54115. },
  54116. shadowCameraFov: {
  54117. set: function(e) {
  54118. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54119. this.shadow.camera.fov = e
  54120. }
  54121. },
  54122. shadowCameraLeft: {
  54123. set: function(e) {
  54124. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54125. this.shadow.camera.left = e
  54126. }
  54127. },
  54128. shadowCameraRight: {
  54129. set: function(e) {
  54130. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54131. this.shadow.camera.right = e
  54132. }
  54133. },
  54134. shadowCameraTop: {
  54135. set: function(e) {
  54136. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54137. this.shadow.camera.top = e
  54138. }
  54139. },
  54140. shadowCameraBottom: {
  54141. set: function(e) {
  54142. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54143. this.shadow.camera.bottom = e
  54144. }
  54145. },
  54146. shadowCameraNear: {
  54147. set: function(e) {
  54148. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54149. this.shadow.camera.near = e
  54150. }
  54151. },
  54152. shadowCameraFar: {
  54153. set: function(e) {
  54154. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54155. this.shadow.camera.far = e
  54156. }
  54157. },
  54158. shadowCameraVisible: {
  54159. set: function(e) {
  54160. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54161. }
  54162. },
  54163. shadowBias: {
  54164. set: function(e) {
  54165. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54166. this.shadow.bias = e
  54167. }
  54168. },
  54169. shadowDarkness: {
  54170. set: function(e) {
  54171. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54172. }
  54173. },
  54174. shadowMapWidth: {
  54175. set: function(e) {
  54176. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54177. this.shadow.mapSize.width = e
  54178. }
  54179. },
  54180. shadowMapHeight: {
  54181. set: function(e) {
  54182. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54183. this.shadow.mapSize.height = e
  54184. }
  54185. }
  54186. }),
  54187. Object.defineProperties(n.BufferAttribute.prototype, {
  54188. length: {
  54189. get: function() {
  54190. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54191. this.array.length
  54192. }
  54193. }
  54194. }),
  54195. Object.defineProperties(n.BufferGeometry.prototype, {
  54196. drawcalls: {
  54197. get: function() {
  54198. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54199. this.groups
  54200. }
  54201. },
  54202. offsets: {
  54203. get: function() {
  54204. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54205. this.groups
  54206. }
  54207. },
  54208. addIndex: {
  54209. value: function(e) {
  54210. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54211. this.setIndex(e)
  54212. }
  54213. },
  54214. addDrawCall: {
  54215. value: function(e, t, i) {
  54216. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54217. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54218. this.addGroup(e, t)
  54219. }
  54220. },
  54221. clearDrawCalls: {
  54222. value: function() {
  54223. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54224. this.clearGroups()
  54225. }
  54226. },
  54227. computeTangents: {
  54228. value: function() {
  54229. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54230. }
  54231. },
  54232. computeOffsets: {
  54233. value: function() {
  54234. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54235. }
  54236. }
  54237. }),
  54238. Object.defineProperties(n.Material.prototype, {
  54239. wrapAround: {
  54240. get: function() {
  54241. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54242. },
  54243. set: function(e) {
  54244. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54245. }
  54246. },
  54247. wrapRGB: {
  54248. get: function() {
  54249. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54250. new n.Color
  54251. }
  54252. }
  54253. }),
  54254. Object.defineProperties(n, {
  54255. PointCloudMaterial: {
  54256. value: function(e) {
  54257. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54258. new n.PointsMaterial(e)
  54259. }
  54260. },
  54261. ParticleBasicMaterial: {
  54262. value: function(e) {
  54263. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54264. new n.PointsMaterial(e)
  54265. }
  54266. },
  54267. ParticleSystemMaterial: {
  54268. value: function(e) {
  54269. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54270. new n.PointsMaterial(e)
  54271. }
  54272. }
  54273. }),
  54274. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54275. metal: {
  54276. get: function() {
  54277. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54278. !1
  54279. },
  54280. set: function(e) {
  54281. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54282. }
  54283. }
  54284. }),
  54285. Object.defineProperties(n.ShaderMaterial.prototype, {
  54286. derivatives: {
  54287. get: function() {
  54288. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54289. this.extensions.derivatives
  54290. },
  54291. set: function(e) {
  54292. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54293. this.extensions.derivatives = e
  54294. }
  54295. }
  54296. }),
  54297. Object.defineProperties(n.WebGLRenderer.prototype, {
  54298. supportsFloatTextures: {
  54299. value: function() {
  54300. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54301. this.extensions.get("OES_texture_float")
  54302. }
  54303. },
  54304. supportsHalfFloatTextures: {
  54305. value: function() {
  54306. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54307. this.extensions.get("OES_texture_half_float")
  54308. }
  54309. },
  54310. supportsStandardDerivatives: {
  54311. value: function() {
  54312. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54313. this.extensions.get("OES_standard_derivatives")
  54314. }
  54315. },
  54316. supportsCompressedTextureS3TC: {
  54317. value: function() {
  54318. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54319. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54320. }
  54321. },
  54322. supportsCompressedTexturePVRTC: {
  54323. value: function() {
  54324. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54325. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54326. }
  54327. },
  54328. supportsBlendMinMax: {
  54329. value: function() {
  54330. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54331. this.extensions.get("EXT_blend_minmax")
  54332. }
  54333. },
  54334. supportsVertexTextures: {
  54335. value: function() {
  54336. return this.capabilities.vertexTextures
  54337. }
  54338. },
  54339. supportsInstancedArrays: {
  54340. value: function() {
  54341. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54342. this.extensions.get("ANGLE_instanced_arrays")
  54343. }
  54344. },
  54345. enableScissorTest: {
  54346. value: function(e) {
  54347. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54348. this.setScissorTest(e)
  54349. }
  54350. },
  54351. initMaterial: {
  54352. value: function() {
  54353. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54354. }
  54355. },
  54356. addPrePlugin: {
  54357. value: function() {
  54358. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54359. }
  54360. },
  54361. addPostPlugin: {
  54362. value: function() {
  54363. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54364. }
  54365. },
  54366. updateShadowMap: {
  54367. value: function() {
  54368. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54369. }
  54370. },
  54371. shadowMapEnabled: {
  54372. get: function() {
  54373. return this.shadowMap.enabled
  54374. },
  54375. set: function(e) {
  54376. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54377. this.shadowMap.enabled = e
  54378. }
  54379. },
  54380. shadowMapType: {
  54381. get: function() {
  54382. return this.shadowMap.type
  54383. },
  54384. set: function(e) {
  54385. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54386. this.shadowMap.type = e
  54387. }
  54388. },
  54389. shadowMapCullFace: {
  54390. get: function() {
  54391. return this.shadowMap.cullFace
  54392. },
  54393. set: function(e) {
  54394. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54395. this.shadowMap.cullFace = e
  54396. }
  54397. }
  54398. }),
  54399. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54400. wrapS: {
  54401. get: function() {
  54402. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54403. this.texture.wrapS
  54404. },
  54405. set: function(e) {
  54406. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54407. this.texture.wrapS = e
  54408. }
  54409. },
  54410. wrapT: {
  54411. get: function() {
  54412. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54413. this.texture.wrapT
  54414. },
  54415. set: function(e) {
  54416. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54417. this.texture.wrapT = e
  54418. }
  54419. },
  54420. magFilter: {
  54421. get: function() {
  54422. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54423. this.texture.magFilter
  54424. },
  54425. set: function(e) {
  54426. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54427. this.texture.magFilter = e
  54428. }
  54429. },
  54430. minFilter: {
  54431. get: function() {
  54432. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54433. this.texture.minFilter
  54434. },
  54435. set: function(e) {
  54436. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54437. this.texture.minFilter = e
  54438. }
  54439. },
  54440. anisotropy: {
  54441. get: function() {
  54442. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54443. this.texture.anisotropy
  54444. },
  54445. set: function(e) {
  54446. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54447. this.texture.anisotropy = e
  54448. }
  54449. },
  54450. offset: {
  54451. get: function() {
  54452. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54453. this.texture.offset
  54454. },
  54455. set: function(e) {
  54456. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54457. this.texture.offset = e
  54458. }
  54459. },
  54460. repeat: {
  54461. get: function() {
  54462. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54463. this.texture.repeat
  54464. },
  54465. set: function(e) {
  54466. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54467. this.texture.repeat = e
  54468. }
  54469. },
  54470. format: {
  54471. get: function() {
  54472. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54473. this.texture.format
  54474. },
  54475. set: function(e) {
  54476. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54477. this.texture.format = e
  54478. }
  54479. },
  54480. type: {
  54481. get: function() {
  54482. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54483. this.texture.type
  54484. },
  54485. set: function(e) {
  54486. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54487. this.texture.type = e
  54488. }
  54489. },
  54490. generateMipmaps: {
  54491. get: function() {
  54492. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54493. this.texture.generateMipmaps
  54494. },
  54495. set: function(e) {
  54496. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54497. this.texture.generateMipmaps = e
  54498. }
  54499. }
  54500. }),
  54501. n.GeometryUtils = {
  54502. merge: function(e, t, i) {
  54503. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54504. var r;
  54505. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54506. r = t.matrix,
  54507. t = t.geometry),
  54508. e.merge(t, r, i)
  54509. },
  54510. center: function(e) {
  54511. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54512. e.center()
  54513. }
  54514. },
  54515. n.ImageUtils = {
  54516. crossOrigin: void 0,
  54517. loadTexture: function(e, t, i, r) {
  54518. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54519. var o = new n.TextureLoader;
  54520. o.setCrossOrigin(this.crossOrigin);
  54521. var a = o.load(e, i, void 0, r);
  54522. return t && (a.mapping = t),
  54523. a
  54524. },
  54525. loadTextureCube: function(e, t, i, r) {
  54526. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54527. var o = new n.CubeTextureLoader;
  54528. o.setCrossOrigin(this.crossOrigin);
  54529. var a = o.load(e, i, void 0, r);
  54530. return t && (a.mapping = t),
  54531. a
  54532. },
  54533. loadCompressedTexture: function() {
  54534. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54535. },
  54536. loadCompressedTextureCube: function() {
  54537. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54538. }
  54539. },
  54540. n.Projector = function() {
  54541. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54542. this.projectVector = function(e, t) {
  54543. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54544. e.project(t)
  54545. }
  54546. ,
  54547. this.unprojectVector = function(e, t) {
  54548. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54549. e.unproject(t)
  54550. }
  54551. ,
  54552. this.pickingRay = function(e, t) {
  54553. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54554. }
  54555. }
  54556. ,
  54557. n.CanvasRenderer = function() {
  54558. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54559. this.domElement = document.createElement("canvas"),
  54560. this.clear = function() {}
  54561. ,
  54562. this.render = function() {}
  54563. ,
  54564. this.setClearColor = function() {}
  54565. ,
  54566. this.setSize = function() {}
  54567. }
  54568. ,
  54569. n.MeshFaceMaterial = n.MultiMaterial,
  54570. n.CurveUtils = {
  54571. tangentQuadraticBezier: function(e, t, i, n) {
  54572. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54573. },
  54574. tangentCubicBezier: function(e, t, i, n, r) {
  54575. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54576. },
  54577. tangentSpline: function(e, t, i, n, r) {
  54578. var o = 6 * e * e - 6 * e
  54579. , a = 3 * e * e - 4 * e + 1
  54580. , s = -6 * e * e + 6 * e
  54581. , l = 3 * e * e - 2 * e;
  54582. return o + a + s + l
  54583. },
  54584. interpolate: function(e, t, i, n, r) {
  54585. var o = .5 * (i - e)
  54586. , a = .5 * (n - t)
  54587. , s = r * r
  54588. , l = r * s;
  54589. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54590. }
  54591. },
  54592. n.SceneUtils = {
  54593. createMultiMaterialObject: function(e, t) {
  54594. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54595. i.add(new n.Mesh(e,t[r]));
  54596. return i
  54597. },
  54598. detach: function(e, t, i) {
  54599. e.applyMatrix(t.matrixWorld),
  54600. t.remove(e),
  54601. i.add(e)
  54602. },
  54603. attach: function(e, t, i) {
  54604. var r = new n.Matrix4;
  54605. r.getInverse(i.matrixWorld),
  54606. e.applyMatrix(r),
  54607. t.remove(e),
  54608. i.add(e)
  54609. }
  54610. },
  54611. n.ShapeUtils = {
  54612. area: function(e) {
  54613. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54614. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54615. return .5 * i
  54616. },
  54617. triangulate: function() {
  54618. function e(e, t, i, n, r, o) {
  54619. var a, s, l, c, h, u, d, p, f;
  54620. if (s = e[o[t]].x,
  54621. l = e[o[t]].y,
  54622. c = e[o[i]].x,
  54623. h = e[o[i]].y,
  54624. u = e[o[n]].x,
  54625. d = e[o[n]].y,
  54626. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54627. return !1;
  54628. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54629. for (g = u - c,
  54630. m = d - h,
  54631. v = s - u,
  54632. A = l - d,
  54633. y = c - s,
  54634. C = h - l,
  54635. a = 0; a < r; a++)
  54636. if (p = e[o[a]].x,
  54637. f = e[o[a]].y,
  54638. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54639. E = f - l,
  54640. b = p - c,
  54641. w = f - h,
  54642. _ = p - u,
  54643. T = f - d,
  54644. M = g * w - m * b,
  54645. x = y * E - C * I,
  54646. S = v * T - A * _,
  54647. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54648. return !1;
  54649. return !0
  54650. }
  54651. return function(t, i) {
  54652. var r = t.length;
  54653. if (r < 3)
  54654. return null;
  54655. var o, a, s, l = [], c = [], h = [];
  54656. if (n.ShapeUtils.area(t) > 0)
  54657. for (a = 0; a < r; a++)
  54658. c[a] = a;
  54659. else
  54660. for (a = 0; a < r; a++)
  54661. c[a] = r - 1 - a;
  54662. var u = r
  54663. , d = 2 * u;
  54664. for (a = u - 1; u > 2; ) {
  54665. if (d-- <= 0)
  54666. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54667. i ? h : l;
  54668. if (o = a,
  54669. u <= o && (o = 0),
  54670. a = o + 1,
  54671. u <= a && (a = 0),
  54672. s = a + 1,
  54673. u <= s && (s = 0),
  54674. e(t, o, a, s, u, c)) {
  54675. var p, f, g, m, v;
  54676. for (p = c[o],
  54677. f = c[a],
  54678. g = c[s],
  54679. l.push([t[p], t[f], t[g]]),
  54680. h.push([c[o], c[a], c[s]]),
  54681. m = a,
  54682. v = a + 1; v < u; m++,
  54683. v++)
  54684. c[m] = c[v];
  54685. u--,
  54686. d = 2 * u
  54687. }
  54688. }
  54689. return i ? h : l
  54690. }
  54691. }(),
  54692. triangulateShape: function(e, t) {
  54693. function i(e, t, i) {
  54694. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54695. }
  54696. function r(e, t, n, r, o) {
  54697. var a = t.x - e.x
  54698. , s = t.y - e.y
  54699. , l = r.x - n.x
  54700. , c = r.y - n.y
  54701. , h = e.x - n.x
  54702. , u = e.y - n.y
  54703. , d = s * l - a * c
  54704. , p = s * h - a * u;
  54705. if (Math.abs(d) > Number.EPSILON) {
  54706. var f;
  54707. if (d > 0) {
  54708. if (p < 0 || p > d)
  54709. return [];
  54710. if (f = c * h - l * u,
  54711. f < 0 || f > d)
  54712. return []
  54713. } else {
  54714. if (p > 0 || p < d)
  54715. return [];
  54716. if (f = c * h - l * u,
  54717. f > 0 || f < d)
  54718. return []
  54719. }
  54720. if (0 === f)
  54721. return !o || 0 !== p && p !== d ? [e] : [];
  54722. if (f === d)
  54723. return !o || 0 !== p && p !== d ? [t] : [];
  54724. if (0 === p)
  54725. return [n];
  54726. if (p === d)
  54727. return [r];
  54728. var g = f / d;
  54729. return [{
  54730. x: e.x + g * a,
  54731. y: e.y + g * s
  54732. }]
  54733. }
  54734. if (0 !== p || c * h !== l * u)
  54735. return [];
  54736. var m = 0 === a && 0 === s
  54737. , v = 0 === l && 0 === c;
  54738. if (m && v)
  54739. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54740. if (m)
  54741. return i(n, r, e) ? [e] : [];
  54742. if (v)
  54743. return i(e, t, n) ? [n] : [];
  54744. var A, y, C, I, E, b, w, _;
  54745. return 0 !== a ? (e.x < t.x ? (A = e,
  54746. C = e.x,
  54747. y = t,
  54748. I = t.x) : (A = t,
  54749. C = t.x,
  54750. y = e,
  54751. I = e.x),
  54752. n.x < r.x ? (E = n,
  54753. w = n.x,
  54754. b = r,
  54755. _ = r.x) : (E = r,
  54756. w = r.x,
  54757. b = n,
  54758. _ = n.x)) : (e.y < t.y ? (A = e,
  54759. C = e.y,
  54760. y = t,
  54761. I = t.y) : (A = t,
  54762. C = t.y,
  54763. y = e,
  54764. I = e.y),
  54765. n.y < r.y ? (E = n,
  54766. w = n.y,
  54767. b = r,
  54768. _ = r.y) : (E = r,
  54769. w = r.y,
  54770. b = n,
  54771. _ = n.y)),
  54772. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54773. }
  54774. function o(e, t, i, n) {
  54775. var r = t.x - e.x
  54776. , o = t.y - e.y
  54777. , a = i.x - e.x
  54778. , s = i.y - e.y
  54779. , l = n.x - e.x
  54780. , c = n.y - e.y
  54781. , h = r * s - o * a
  54782. , u = r * c - o * l;
  54783. if (Math.abs(h) > Number.EPSILON) {
  54784. var d = l * s - c * a;
  54785. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54786. }
  54787. return u > 0
  54788. }
  54789. function a(e, t) {
  54790. function i(e, t) {
  54791. var i = A.length - 1
  54792. , n = e - 1;
  54793. n < 0 && (n = i);
  54794. var r = e + 1;
  54795. r > i && (r = 0);
  54796. var a = o(A[e], A[n], A[r], s[t]);
  54797. if (!a)
  54798. return !1;
  54799. var l = s.length - 1
  54800. , c = t - 1;
  54801. c < 0 && (c = l);
  54802. var h = t + 1;
  54803. return h > l && (h = 0),
  54804. a = o(s[t], s[c], s[h], A[e]),
  54805. !!a
  54806. }
  54807. function n(e, t) {
  54808. var i, n, o;
  54809. for (i = 0; i < A.length; i++)
  54810. if (n = i + 1,
  54811. n %= A.length,
  54812. o = r(e, t, A[i], A[n], !0),
  54813. o.length > 0)
  54814. return !0;
  54815. return !1
  54816. }
  54817. function a(e, i) {
  54818. var n, o, a, s, l;
  54819. for (n = 0; n < y.length; n++)
  54820. for (o = t[y[n]],
  54821. a = 0; a < o.length; a++)
  54822. if (s = a + 1,
  54823. s %= o.length,
  54824. l = r(e, i, o[a], o[s], !0),
  54825. l.length > 0)
  54826. return !0;
  54827. return !1
  54828. }
  54829. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54830. y.push(I);
  54831. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54832. if (w--,
  54833. w < 0) {
  54834. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54835. break
  54836. }
  54837. for (c = b; c < A.length; c++) {
  54838. h = A[c],
  54839. l = -1;
  54840. for (var I = 0; I < y.length; I++)
  54841. if (d = y[I],
  54842. p = h.x + ":" + h.y + ":" + d,
  54843. void 0 === C[p]) {
  54844. s = t[d];
  54845. for (var _ = 0; _ < s.length; _++)
  54846. if (u = s[_],
  54847. i(c, _) && !n(h, u) && !a(h, u)) {
  54848. l = _,
  54849. y.splice(I, 1),
  54850. f = A.slice(0, c + 1),
  54851. g = A.slice(c),
  54852. m = s.slice(l),
  54853. v = s.slice(0, l + 1),
  54854. A = f.concat(m).concat(v).concat(g),
  54855. b = c;
  54856. break
  54857. }
  54858. if (l >= 0)
  54859. break;
  54860. C[p] = !0
  54861. }
  54862. if (l >= 0)
  54863. break
  54864. }
  54865. }
  54866. return A
  54867. }
  54868. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54869. Array.prototype.push.apply(f, t[g]);
  54870. for (s = 0,
  54871. l = f.length; s < l; s++)
  54872. u = f[s].x + ":" + f[s].y,
  54873. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54874. p[u] = s;
  54875. var v = a(e, t)
  54876. , A = n.ShapeUtils.triangulate(v, !1);
  54877. for (s = 0,
  54878. l = A.length; s < l; s++)
  54879. for (h = A[s],
  54880. c = 0; c < 3; c++)
  54881. u = h[c].x + ":" + h[c].y,
  54882. d = p[u],
  54883. void 0 !== d && (h[c] = d);
  54884. return A.concat()
  54885. },
  54886. isClockWise: function(e) {
  54887. return n.ShapeUtils.area(e) < 0
  54888. },
  54889. b2: function() {
  54890. function e(e, t) {
  54891. var i = 1 - e;
  54892. return i * i * t
  54893. }
  54894. function t(e, t) {
  54895. return 2 * (1 - e) * e * t
  54896. }
  54897. function i(e, t) {
  54898. return e * e * t
  54899. }
  54900. return function(n, r, o, a) {
  54901. return e(n, r) + t(n, o) + i(n, a)
  54902. }
  54903. }(),
  54904. b3: function() {
  54905. function e(e, t) {
  54906. var i = 1 - e;
  54907. return i * i * i * t
  54908. }
  54909. function t(e, t) {
  54910. var i = 1 - e;
  54911. return 3 * i * i * e * t
  54912. }
  54913. function i(e, t) {
  54914. var i = 1 - e;
  54915. return 3 * i * e * e * t
  54916. }
  54917. function n(e, t) {
  54918. return e * e * e * t
  54919. }
  54920. return function(r, o, a, s, l) {
  54921. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54922. }
  54923. }()
  54924. },
  54925. n.Curve = function() {}
  54926. ,
  54927. n.Curve.prototype = {
  54928. constructor: n.Curve,
  54929. getPoint: function(e) {
  54930. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54931. null
  54932. },
  54933. getPointAt: function(e) {
  54934. var t = this.getUtoTmapping(e);
  54935. return this.getPoint(t)
  54936. },
  54937. getPoints: function(e) {
  54938. e || (e = 5);
  54939. var t, i = [];
  54940. for (t = 0; t <= e; t++)
  54941. i.push(this.getPoint(t / e));
  54942. return i
  54943. },
  54944. getSpacedPoints: function(e) {
  54945. e || (e = 5);
  54946. var t, i = [];
  54947. for (t = 0; t <= e; t++)
  54948. i.push(this.getPointAt(t / e));
  54949. return i
  54950. },
  54951. getLength: function() {
  54952. var e = this.getLengths();
  54953. return e[e.length - 1]
  54954. },
  54955. getLengths: function(e) {
  54956. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54957. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54958. return this.cacheArcLengths;
  54959. this.needsUpdate = !1;
  54960. var t, i, n = [], r = this.getPoint(0), o = 0;
  54961. for (n.push(0),
  54962. i = 1; i <= e; i++)
  54963. t = this.getPoint(i / e),
  54964. o += t.distanceTo(r),
  54965. n.push(o),
  54966. r = t;
  54967. return this.cacheArcLengths = n,
  54968. n
  54969. },
  54970. updateArcLengths: function() {
  54971. this.needsUpdate = !0,
  54972. this.getLengths()
  54973. },
  54974. getUtoTmapping: function(e, t) {
  54975. var i, n = this.getLengths(), r = 0, o = n.length;
  54976. i = t ? t : e * n[o - 1];
  54977. for (var a, s = 0, l = o - 1; s <= l; )
  54978. if (r = Math.floor(s + (l - s) / 2),
  54979. a = n[r] - i,
  54980. a < 0)
  54981. s = r + 1;
  54982. else {
  54983. if (!(a > 0)) {
  54984. l = r;
  54985. break
  54986. }
  54987. l = r - 1
  54988. }
  54989. if (r = l,
  54990. n[r] === i) {
  54991. var c = r / (o - 1);
  54992. return c
  54993. }
  54994. var h = n[r]
  54995. , u = n[r + 1]
  54996. , d = u - h
  54997. , p = (i - h) / d
  54998. , c = (r + p) / (o - 1);
  54999. return c
  55000. },
  55001. getTangent: function(e) {
  55002. var t = 1e-4
  55003. , i = e - t
  55004. , n = e + t;
  55005. i < 0 && (i = 0),
  55006. n > 1 && (n = 1);
  55007. var r = this.getPoint(i)
  55008. , o = this.getPoint(n)
  55009. , a = o.clone().sub(r);
  55010. return a.normalize()
  55011. },
  55012. getTangentAt: function(e) {
  55013. var t = this.getUtoTmapping(e);
  55014. return this.getTangent(t)
  55015. }
  55016. },
  55017. n.Curve.create = function(e, t) {
  55018. return e.prototype = Object.create(n.Curve.prototype),
  55019. e.prototype.constructor = e,
  55020. e.prototype.getPoint = t,
  55021. e
  55022. }
  55023. ,
  55024. n.CurvePath = function() {
  55025. this.curves = [],
  55026. this.autoClose = !1
  55027. }
  55028. ,
  55029. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55030. n.CurvePath.prototype.constructor = n.CurvePath,
  55031. n.CurvePath.prototype.add = function(e) {
  55032. this.curves.push(e)
  55033. }
  55034. ,
  55035. n.CurvePath.prototype.closePath = function() {
  55036. var e = this.curves[0].getPoint(0)
  55037. , t = this.curves[this.curves.length - 1].getPoint(1);
  55038. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55039. }
  55040. ,
  55041. n.CurvePath.prototype.getPoint = function(e) {
  55042. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55043. if (i[n] >= t) {
  55044. var r = i[n] - t
  55045. , o = this.curves[n]
  55046. , a = 1 - r / o.getLength();
  55047. return o.getPointAt(a)
  55048. }
  55049. n++
  55050. }
  55051. return null
  55052. }
  55053. ,
  55054. n.CurvePath.prototype.getLength = function() {
  55055. var e = this.getCurveLengths();
  55056. return e[e.length - 1]
  55057. }
  55058. ,
  55059. n.CurvePath.prototype.getCurveLengths = function() {
  55060. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55061. return this.cacheLengths;
  55062. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55063. t += this.curves[i].getLength(),
  55064. e.push(t);
  55065. return this.cacheLengths = e,
  55066. e
  55067. }
  55068. ,
  55069. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55070. var t = this.getPoints(e);
  55071. return this.createGeometry(t)
  55072. }
  55073. ,
  55074. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55075. var t = this.getSpacedPoints(e);
  55076. return this.createGeometry(t)
  55077. }
  55078. ,
  55079. n.CurvePath.prototype.createGeometry = function(e) {
  55080. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55081. var o = e[i];
  55082. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55083. }
  55084. return t
  55085. }
  55086. ,
  55087. n.Font = function(e) {
  55088. this.data = e
  55089. }
  55090. ,
  55091. n.Font.prototype = {
  55092. constructor: n.Font,
  55093. generateShapes: function(e, t, i) {
  55094. function r(e) {
  55095. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55096. var c = o(i[l], n, r);
  55097. r += c.offset,
  55098. s.push(c.path)
  55099. }
  55100. return s
  55101. }
  55102. function o(e, t, r) {
  55103. var o = a.glyphs[e] || a.glyphs["?"];
  55104. if (o) {
  55105. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55106. if (o.o)
  55107. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55108. var _ = E[b++];
  55109. switch (_) {
  55110. case "m":
  55111. s = E[b++] * t + r,
  55112. l = E[b++] * t,
  55113. A.moveTo(s, l);
  55114. break;
  55115. case "l":
  55116. s = E[b++] * t + r,
  55117. l = E[b++] * t,
  55118. A.lineTo(s, l);
  55119. break;
  55120. case "q":
  55121. if (c = E[b++] * t + r,
  55122. h = E[b++] * t,
  55123. p = E[b++] * t + r,
  55124. f = E[b++] * t,
  55125. A.quadraticCurveTo(p, f, c, h),
  55126. v = y[y.length - 1]) {
  55127. u = v.x,
  55128. d = v.y;
  55129. for (var T = 1; T <= i; T++) {
  55130. var x = T / i;
  55131. C(x, u, p, c),
  55132. C(x, d, f, h)
  55133. }
  55134. }
  55135. break;
  55136. case "b":
  55137. if (c = E[b++] * t + r,
  55138. h = E[b++] * t,
  55139. p = E[b++] * t + r,
  55140. f = E[b++] * t,
  55141. g = E[b++] * t + r,
  55142. m = E[b++] * t,
  55143. A.bezierCurveTo(p, f, g, m, c, h),
  55144. v = y[y.length - 1]) {
  55145. u = v.x,
  55146. d = v.y;
  55147. for (var T = 1; T <= i; T++) {
  55148. var x = T / i;
  55149. I(x, u, p, g, c),
  55150. I(x, d, f, m, h)
  55151. }
  55152. }
  55153. }
  55154. }
  55155. return {
  55156. offset: o.ha * t,
  55157. path: A
  55158. }
  55159. }
  55160. }
  55161. void 0 === t && (t = 100),
  55162. void 0 === i && (i = 4);
  55163. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55164. Array.prototype.push.apply(l, s[c].toShapes());
  55165. return l
  55166. }
  55167. },
  55168. n.Path = function(e) {
  55169. n.CurvePath.call(this),
  55170. this.actions = [],
  55171. e && this.fromPoints(e)
  55172. }
  55173. ,
  55174. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55175. n.Path.prototype.constructor = n.Path,
  55176. n.Path.prototype.fromPoints = function(e) {
  55177. this.moveTo(e[0].x, e[0].y);
  55178. for (var t = 1, i = e.length; t < i; t++)
  55179. this.lineTo(e[t].x, e[t].y)
  55180. }
  55181. ,
  55182. n.Path.prototype.moveTo = function(e, t) {
  55183. this.actions.push({
  55184. action: "moveTo",
  55185. args: [e, t]
  55186. })
  55187. }
  55188. ,
  55189. n.Path.prototype.lineTo = function(e, t) {
  55190. var i = this.actions[this.actions.length - 1].args
  55191. , r = i[i.length - 2]
  55192. , o = i[i.length - 1]
  55193. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55194. this.curves.push(a),
  55195. this.actions.push({
  55196. action: "lineTo",
  55197. args: [e, t]
  55198. })
  55199. }
  55200. ,
  55201. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55202. var o = this.actions[this.actions.length - 1].args
  55203. , a = o[o.length - 2]
  55204. , s = o[o.length - 1]
  55205. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55206. this.curves.push(l),
  55207. this.actions.push({
  55208. action: "quadraticCurveTo",
  55209. args: [e, t, i, r]
  55210. })
  55211. }
  55212. ,
  55213. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55214. var s = this.actions[this.actions.length - 1].args
  55215. , l = s[s.length - 2]
  55216. , c = s[s.length - 1]
  55217. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55218. this.curves.push(h),
  55219. this.actions.push({
  55220. action: "bezierCurveTo",
  55221. args: [e, t, i, r, o, a]
  55222. })
  55223. }
  55224. ,
  55225. n.Path.prototype.splineThru = function(e) {
  55226. var t = Array.prototype.slice.call(arguments)
  55227. , i = this.actions[this.actions.length - 1].args
  55228. , r = i[i.length - 2]
  55229. , o = i[i.length - 1]
  55230. , a = [new n.Vector2(r,o)];
  55231. Array.prototype.push.apply(a, e);
  55232. var s = new n.SplineCurve(a);
  55233. this.curves.push(s),
  55234. this.actions.push({
  55235. action: "splineThru",
  55236. args: t
  55237. })
  55238. }
  55239. ,
  55240. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55241. var a = this.actions[this.actions.length - 1].args
  55242. , s = a[a.length - 2]
  55243. , l = a[a.length - 1];
  55244. this.absarc(e + s, t + l, i, n, r, o)
  55245. }
  55246. ,
  55247. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55248. this.absellipse(e, t, i, i, n, r, o)
  55249. }
  55250. ,
  55251. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55252. var l = this.actions[this.actions.length - 1].args
  55253. , c = l[l.length - 2]
  55254. , h = l[l.length - 1];
  55255. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55256. }
  55257. ,
  55258. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55259. var c = [e, t, i, r, o, a, s, l || 0]
  55260. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55261. this.curves.push(h);
  55262. var u = h.getPoint(1);
  55263. c.push(u.x),
  55264. c.push(u.y),
  55265. this.actions.push({
  55266. action: "ellipse",
  55267. args: c
  55268. })
  55269. }
  55270. ,
  55271. n.Path.prototype.getSpacedPoints = function(e) {
  55272. e || (e = 40);
  55273. for (var t = [], i = 0; i < e; i++)
  55274. t.push(this.getPoint(i / e));
  55275. return this.autoClose && t.push(t[0]),
  55276. t
  55277. }
  55278. ,
  55279. n.Path.prototype.getPoints = function(e) {
  55280. e = e || 12;
  55281. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55282. var A = this.actions[m]
  55283. , y = A.action
  55284. , C = A.args;
  55285. switch (y) {
  55286. case "moveTo":
  55287. g.push(new n.Vector2(C[0],C[1]));
  55288. break;
  55289. case "lineTo":
  55290. g.push(new n.Vector2(C[0],C[1]));
  55291. break;
  55292. case "quadraticCurveTo":
  55293. t = C[2],
  55294. i = C[3],
  55295. a = C[0],
  55296. s = C[1],
  55297. g.length > 0 ? (h = g[g.length - 1],
  55298. l = h.x,
  55299. c = h.y) : (h = this.actions[m - 1].args,
  55300. l = h[h.length - 2],
  55301. c = h[h.length - 1]);
  55302. for (var I = 1; I <= e; I++) {
  55303. var E = I / e;
  55304. u = p(E, l, a, t),
  55305. d = p(E, c, s, i),
  55306. g.push(new n.Vector2(u,d))
  55307. }
  55308. break;
  55309. case "bezierCurveTo":
  55310. t = C[4],
  55311. i = C[5],
  55312. a = C[0],
  55313. s = C[1],
  55314. r = C[2],
  55315. o = C[3],
  55316. g.length > 0 ? (h = g[g.length - 1],
  55317. l = h.x,
  55318. c = h.y) : (h = this.actions[m - 1].args,
  55319. l = h[h.length - 2],
  55320. c = h[h.length - 1]);
  55321. for (var I = 1; I <= e; I++) {
  55322. var E = I / e;
  55323. u = f(E, l, a, r, t),
  55324. d = f(E, c, s, o, i),
  55325. g.push(new n.Vector2(u,d))
  55326. }
  55327. break;
  55328. case "splineThru":
  55329. h = this.actions[m - 1].args;
  55330. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55331. , w = [b]
  55332. , _ = e * C[0].length;
  55333. w = w.concat(C[0]);
  55334. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55335. g.push(T.getPointAt(I / _));
  55336. break;
  55337. case "arc":
  55338. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55339. var E = I / N;
  55340. L || (E = 1 - E),
  55341. x = P + E * D,
  55342. u = S + R * Math.cos(x),
  55343. d = M + R * Math.sin(x),
  55344. g.push(new n.Vector2(u,d))
  55345. }
  55346. break;
  55347. case "ellipse":
  55348. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55349. 0 !== k && (B = Math.cos(k),
  55350. F = Math.sin(k));
  55351. for (var I = 1; I <= N; I++) {
  55352. var E = I / N;
  55353. if (L || (E = 1 - E),
  55354. x = P + E * D,
  55355. u = S + V * Math.cos(x),
  55356. d = M + U * Math.sin(x),
  55357. 0 !== k) {
  55358. var H = u
  55359. , G = d;
  55360. u = (H - S) * B - (G - M) * F + S,
  55361. d = (H - S) * F + (G - M) * B + M
  55362. }
  55363. g.push(new n.Vector2(u,d))
  55364. }
  55365. }
  55366. }
  55367. var z = g[g.length - 1];
  55368. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55369. this.autoClose && g.push(g[0]),
  55370. g
  55371. }
  55372. ,
  55373. n.Path.prototype.toShapes = function(e, t) {
  55374. function i(e) {
  55375. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55376. var a = e[r]
  55377. , s = a.args
  55378. , l = a.action;
  55379. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55380. i = new n.Path),
  55381. i[l].apply(i, s)
  55382. }
  55383. return 0 !== i.actions.length && t.push(i),
  55384. t
  55385. }
  55386. function r(e) {
  55387. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55388. var o = e[i]
  55389. , a = new n.Shape;
  55390. a.actions = o.actions,
  55391. a.curves = o.curves,
  55392. t.push(a)
  55393. }
  55394. return t
  55395. }
  55396. function o(e, t) {
  55397. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55398. var a = t[r]
  55399. , s = t[o]
  55400. , l = s.x - a.x
  55401. , c = s.y - a.y;
  55402. if (Math.abs(c) > Number.EPSILON) {
  55403. if (c < 0 && (a = t[o],
  55404. l = -l,
  55405. s = t[r],
  55406. c = -c),
  55407. e.y < a.y || e.y > s.y)
  55408. continue;
  55409. if (e.y === a.y) {
  55410. if (e.x === a.x)
  55411. return !0
  55412. } else {
  55413. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55414. if (0 === h)
  55415. return !0;
  55416. if (h < 0)
  55417. continue;
  55418. n = !n
  55419. }
  55420. } else {
  55421. if (e.y !== a.y)
  55422. continue;
  55423. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55424. return !0
  55425. }
  55426. }
  55427. return n
  55428. }
  55429. var a = n.ShapeUtils.isClockWise
  55430. , s = i(this.actions);
  55431. if (0 === s.length)
  55432. return [];
  55433. if (t === !0)
  55434. return r(s);
  55435. var l, c, h, u = [];
  55436. if (1 === s.length)
  55437. return c = s[0],
  55438. h = new n.Shape,
  55439. h.actions = c.actions,
  55440. h.curves = c.curves,
  55441. u.push(h),
  55442. u;
  55443. var d = !a(s[0].getPoints());
  55444. d = e ? !d : d;
  55445. var p, f = [], g = [], m = [], v = 0;
  55446. g[v] = void 0,
  55447. m[v] = [];
  55448. for (var A = 0, y = s.length; A < y; A++)
  55449. c = s[A],
  55450. p = c.getPoints(),
  55451. l = a(p),
  55452. l = e ? !l : l,
  55453. l ? (!d && g[v] && v++,
  55454. g[v] = {
  55455. s: new n.Shape,
  55456. p: p
  55457. },
  55458. g[v].s.actions = c.actions,
  55459. g[v].s.curves = c.curves,
  55460. d && v++,
  55461. m[v] = []) : m[v].push({
  55462. h: c,
  55463. p: p[0]
  55464. });
  55465. if (!g[0])
  55466. return r(s);
  55467. if (g.length > 1) {
  55468. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55469. f[E] = [];
  55470. for (var E = 0, b = g.length; E < b; E++)
  55471. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55472. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55473. o(T.p, g[S].p) && (E !== S && I.push({
  55474. froms: E,
  55475. tos: S,
  55476. hole: _
  55477. }),
  55478. x ? (x = !1,
  55479. f[S].push(T)) : C = !0);
  55480. x && f[E].push(T)
  55481. }
  55482. I.length > 0 && (C || (m = f))
  55483. }
  55484. for (var M, A = 0, R = g.length; A < R; A++) {
  55485. h = g[A].s,
  55486. u.push(h),
  55487. M = m[A];
  55488. for (var P = 0, O = M.length; P < O; P++)
  55489. h.holes.push(M[P].h)
  55490. }
  55491. return u
  55492. }
  55493. ,
  55494. n.Shape = function() {
  55495. n.Path.apply(this, arguments),
  55496. this.holes = []
  55497. }
  55498. ,
  55499. n.Shape.prototype = Object.create(n.Path.prototype),
  55500. n.Shape.prototype.constructor = n.Shape,
  55501. n.Shape.prototype.extrude = function(e) {
  55502. return new n.ExtrudeGeometry(this,e)
  55503. }
  55504. ,
  55505. n.Shape.prototype.makeGeometry = function(e) {
  55506. return new n.ShapeGeometry(this,e)
  55507. }
  55508. ,
  55509. n.Shape.prototype.getPointsHoles = function(e) {
  55510. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55511. t[i] = this.holes[i].getPoints(e);
  55512. return t
  55513. }
  55514. ,
  55515. n.Shape.prototype.extractAllPoints = function(e) {
  55516. return {
  55517. shape: this.getPoints(e),
  55518. holes: this.getPointsHoles(e)
  55519. }
  55520. }
  55521. ,
  55522. n.Shape.prototype.extractPoints = function(e) {
  55523. return this.extractAllPoints(e)
  55524. }
  55525. ,
  55526. n.LineCurve = function(e, t) {
  55527. this.v1 = e,
  55528. this.v2 = t
  55529. }
  55530. ,
  55531. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55532. n.LineCurve.prototype.constructor = n.LineCurve,
  55533. n.LineCurve.prototype.getPoint = function(e) {
  55534. var t = this.v2.clone().sub(this.v1);
  55535. return t.multiplyScalar(e).add(this.v1),
  55536. t
  55537. }
  55538. ,
  55539. n.LineCurve.prototype.getPointAt = function(e) {
  55540. return this.getPoint(e)
  55541. }
  55542. ,
  55543. n.LineCurve.prototype.getTangent = function(e) {
  55544. var t = this.v2.clone().sub(this.v1);
  55545. return t.normalize()
  55546. }
  55547. ,
  55548. n.QuadraticBezierCurve = function(e, t, i) {
  55549. this.v0 = e,
  55550. this.v1 = t,
  55551. this.v2 = i
  55552. }
  55553. ,
  55554. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55555. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55556. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55557. var t = n.ShapeUtils.b2;
  55558. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55559. }
  55560. ,
  55561. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55562. var t = n.CurveUtils.tangentQuadraticBezier;
  55563. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55564. }
  55565. ,
  55566. n.CubicBezierCurve = function(e, t, i, n) {
  55567. this.v0 = e,
  55568. this.v1 = t,
  55569. this.v2 = i,
  55570. this.v3 = n
  55571. }
  55572. ,
  55573. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55574. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55575. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55576. var t = n.ShapeUtils.b3;
  55577. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55578. }
  55579. ,
  55580. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55581. var t = n.CurveUtils.tangentCubicBezier;
  55582. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55583. }
  55584. ,
  55585. n.SplineCurve = function(e) {
  55586. this.points = void 0 == e ? [] : e
  55587. }
  55588. ,
  55589. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55590. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55591. n.SplineCurve.prototype.getPoint = function(e) {
  55592. var t = this.points
  55593. , i = (t.length - 1) * e
  55594. , r = Math.floor(i)
  55595. , o = i - r
  55596. , a = t[0 === r ? r : r - 1]
  55597. , s = t[r]
  55598. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55599. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55600. , h = n.CurveUtils.interpolate;
  55601. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55602. }
  55603. ,
  55604. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55605. this.aX = e,
  55606. this.aY = t,
  55607. this.xRadius = i,
  55608. this.yRadius = n,
  55609. this.aStartAngle = r,
  55610. this.aEndAngle = o,
  55611. this.aClockwise = a,
  55612. this.aRotation = s || 0
  55613. }
  55614. ,
  55615. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55616. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55617. n.EllipseCurve.prototype.getPoint = function(e) {
  55618. var t = this.aEndAngle - this.aStartAngle;
  55619. t < 0 && (t += 2 * Math.PI),
  55620. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55621. var i;
  55622. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55623. var r = this.aX + this.xRadius * Math.cos(i)
  55624. , o = this.aY + this.yRadius * Math.sin(i);
  55625. if (0 !== this.aRotation) {
  55626. var a = Math.cos(this.aRotation)
  55627. , s = Math.sin(this.aRotation)
  55628. , l = r
  55629. , c = o;
  55630. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55631. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55632. }
  55633. return new n.Vector2(r,o)
  55634. }
  55635. ,
  55636. n.ArcCurve = function(e, t, i, r, o, a) {
  55637. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55638. }
  55639. ,
  55640. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55641. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55642. n.LineCurve3 = n.Curve.create(function(e, t) {
  55643. this.v1 = e,
  55644. this.v2 = t
  55645. }, function(e) {
  55646. var t = new n.Vector3;
  55647. return t.subVectors(this.v2, this.v1),
  55648. t.multiplyScalar(e),
  55649. t.add(this.v1),
  55650. t
  55651. }),
  55652. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55653. this.v0 = e,
  55654. this.v1 = t,
  55655. this.v2 = i
  55656. }, function(e) {
  55657. var t = n.ShapeUtils.b2;
  55658. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55659. }),
  55660. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55661. this.v0 = e,
  55662. this.v1 = t,
  55663. this.v2 = i,
  55664. this.v3 = n
  55665. }, function(e) {
  55666. var t = n.ShapeUtils.b3;
  55667. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55668. }),
  55669. n.SplineCurve3 = n.Curve.create(function(e) {
  55670. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55671. this.points = void 0 == e ? [] : e
  55672. }, function(e) {
  55673. var t = this.points
  55674. , i = (t.length - 1) * e
  55675. , r = Math.floor(i)
  55676. , o = i - r
  55677. , a = t[0 == r ? r : r - 1]
  55678. , s = t[r]
  55679. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55680. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55681. , h = n.CurveUtils.interpolate;
  55682. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55683. }),
  55684. n.CatmullRomCurve3 = function() {
  55685. function e() {}
  55686. var t = new n.Vector3
  55687. , i = new e
  55688. , r = new e
  55689. , o = new e;
  55690. return e.prototype.init = function(e, t, i, n) {
  55691. this.c0 = e,
  55692. this.c1 = i,
  55693. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55694. this.c3 = 2 * e - 2 * t + i + n
  55695. }
  55696. ,
  55697. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55698. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55699. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55700. s *= o,
  55701. l *= o,
  55702. this.init(t, i, s, l)
  55703. }
  55704. ,
  55705. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55706. this.init(t, i, r * (i - e), r * (n - t))
  55707. }
  55708. ,
  55709. e.prototype.calc = function(e) {
  55710. var t = e * e
  55711. , i = t * e;
  55712. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55713. }
  55714. ,
  55715. n.Curve.create(function(e) {
  55716. this.points = e || [],
  55717. this.closed = !1
  55718. }, function(e) {
  55719. var a, s, l, c, h = this.points;
  55720. c = h.length,
  55721. c < 2 && console.log("duh, you need at least 2 points"),
  55722. a = (c - (this.closed ? 0 : 1)) * e,
  55723. s = Math.floor(a),
  55724. l = a - s,
  55725. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55726. l = 1);
  55727. var u, d, p, f;
  55728. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55729. u = t),
  55730. d = h[s % c],
  55731. p = h[(s + 1) % c],
  55732. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55733. f = t),
  55734. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55735. var g = "chordal" === this.type ? .5 : .25
  55736. , m = Math.pow(u.distanceToSquared(d), g)
  55737. , v = Math.pow(d.distanceToSquared(p), g)
  55738. , A = Math.pow(p.distanceToSquared(f), g);
  55739. v < 1e-4 && (v = 1),
  55740. m < 1e-4 && (m = v),
  55741. A < 1e-4 && (A = v),
  55742. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55743. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55744. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55745. } else if ("catmullrom" === this.type) {
  55746. var y = void 0 !== this.tension ? this.tension : .5;
  55747. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55748. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55749. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55750. }
  55751. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55752. return C
  55753. })
  55754. }(),
  55755. n.ClosedSplineCurve3 = function(e) {
  55756. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55757. n.CatmullRomCurve3.call(this, e),
  55758. this.type = "catmullrom",
  55759. this.closed = !0
  55760. }
  55761. ,
  55762. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55763. n.BoxGeometry = function(e, t, i, r, o, a) {
  55764. n.Geometry.call(this),
  55765. this.type = "BoxGeometry",
  55766. this.parameters = {
  55767. width: e,
  55768. height: t,
  55769. depth: i,
  55770. widthSegments: r,
  55771. heightSegments: o,
  55772. depthSegments: a
  55773. },
  55774. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55775. this.mergeVertices()
  55776. }
  55777. ,
  55778. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55779. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55780. n.CubeGeometry = n.BoxGeometry,
  55781. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55782. function s(e, t, i) {
  55783. var n = 0;
  55784. return n += e * t * 2,
  55785. n += e * i * 2,
  55786. n += i * t * 2,
  55787. 4 * n
  55788. }
  55789. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55790. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55791. for (var L = O * b - _, D = 0; D < x; D++) {
  55792. var N = D * E - w;
  55793. P[e] = N * r,
  55794. P[t] = L * o,
  55795. P[i] = T,
  55796. p[m] = P.x,
  55797. p[m + 1] = P.y,
  55798. p[m + 2] = P.z,
  55799. P[e] = 0,
  55800. P[t] = 0,
  55801. P[i] = l > 0 ? 1 : -1,
  55802. f[m] = P.x,
  55803. f[m + 1] = P.y,
  55804. f[m + 2] = P.z,
  55805. g[v] = D / h,
  55806. g[v + 1] = 1 - O / u,
  55807. m += 3,
  55808. v += 2,
  55809. M += 1
  55810. }
  55811. for (O = 0; O < u; O++)
  55812. for (D = 0; D < h; D++) {
  55813. var B = y + D + x * O
  55814. , F = y + D + x * (O + 1)
  55815. , V = y + (D + 1) + x * (O + 1)
  55816. , U = y + (D + 1) + x * O;
  55817. d[A] = B,
  55818. d[A + 1] = F,
  55819. d[A + 2] = U,
  55820. d[A + 3] = F,
  55821. d[A + 4] = V,
  55822. d[A + 5] = U,
  55823. A += 6,
  55824. R += 6
  55825. }
  55826. c.addGroup(C, R, I),
  55827. C += R,
  55828. y += M
  55829. }
  55830. n.BufferGeometry.call(this),
  55831. this.type = "BoxBufferGeometry",
  55832. this.parameters = {
  55833. width: e,
  55834. height: t,
  55835. depth: i,
  55836. widthSegments: r,
  55837. heightSegments: o,
  55838. depthSegments: a
  55839. };
  55840. var c = this;
  55841. r = Math.floor(r) || 1,
  55842. o = Math.floor(o) || 1,
  55843. a = Math.floor(a) || 1;
  55844. var h = s(r, o, a)
  55845. , u = h / 4 * 6
  55846. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55847. , p = new Float32Array(3 * h)
  55848. , f = new Float32Array(3 * h)
  55849. , g = new Float32Array(2 * h)
  55850. , m = 0
  55851. , v = 0
  55852. , A = 0
  55853. , y = 0
  55854. , C = 0;
  55855. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55856. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55857. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55858. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55859. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55860. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55861. this.setIndex(new n.BufferAttribute(d,1)),
  55862. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55863. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55864. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55865. }
  55866. ,
  55867. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55868. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55869. n.CircleGeometry = function(e, t, i, r) {
  55870. n.Geometry.call(this),
  55871. this.type = "CircleGeometry",
  55872. this.parameters = {
  55873. radius: e,
  55874. segments: t,
  55875. thetaStart: i,
  55876. thetaLength: r
  55877. },
  55878. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55879. }
  55880. ,
  55881. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55882. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55883. n.CircleBufferGeometry = function(e, t, i, r) {
  55884. n.BufferGeometry.call(this),
  55885. this.type = "CircleBufferGeometry",
  55886. this.parameters = {
  55887. radius: e,
  55888. segments: t,
  55889. thetaStart: i,
  55890. thetaLength: r
  55891. },
  55892. e = e || 50,
  55893. t = void 0 !== t ? Math.max(3, t) : 8,
  55894. i = void 0 !== i ? i : 0,
  55895. r = void 0 !== r ? r : 2 * Math.PI;
  55896. var o = t + 2
  55897. , a = new Float32Array(3 * o)
  55898. , s = new Float32Array(3 * o)
  55899. , l = new Float32Array(2 * o);
  55900. s[2] = 1,
  55901. l[0] = .5,
  55902. l[1] = .5;
  55903. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55904. h += 3,
  55905. u += 2) {
  55906. var d = i + c / t * r;
  55907. a[h] = e * Math.cos(d),
  55908. a[h + 1] = e * Math.sin(d),
  55909. s[h + 2] = 1,
  55910. l[u] = (a[h] / e + 1) / 2,
  55911. l[u + 1] = (a[h + 1] / e + 1) / 2
  55912. }
  55913. for (var p = [], h = 1; h <= t; h++)
  55914. p.push(h, h + 1, 0);
  55915. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55916. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55917. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55918. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55919. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55920. }
  55921. ,
  55922. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55923. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55924. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55925. function c() {
  55926. var e = (r + 1) * (o + 1);
  55927. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55928. e
  55929. }
  55930. function h() {
  55931. var e = r * o * 2 * 3;
  55932. return a === !1 && (e += 2 * r * 3),
  55933. e
  55934. }
  55935. function u() {
  55936. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55937. for (c = 0; c <= o; c++) {
  55938. var p = []
  55939. , f = c / o
  55940. , b = f * (t - e) + e;
  55941. for (a = 0; a <= r; a++) {
  55942. var w = a / r;
  55943. u.x = b * Math.sin(w * l + s),
  55944. u.y = -f * i + E,
  55945. u.z = b * Math.cos(w * l + s),
  55946. m.setXYZ(y, u.x, u.y, u.z),
  55947. h.copy(u),
  55948. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55949. h.z = Math.cos(w * l + s)),
  55950. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55951. v.setXYZ(y, h.x, h.y, h.z),
  55952. A.setXY(y, w, 1 - f),
  55953. p.push(y),
  55954. y++
  55955. }
  55956. I.push(p)
  55957. }
  55958. for (a = 0; a < r; a++)
  55959. for (c = 0; c < o; c++) {
  55960. var _ = I[c][a]
  55961. , T = I[c + 1][a]
  55962. , x = I[c + 1][a + 1]
  55963. , S = I[c][a + 1];
  55964. g.setX(C, _),
  55965. C++,
  55966. g.setX(C, T),
  55967. C++,
  55968. g.setX(C, S),
  55969. C++,
  55970. g.setX(C, T),
  55971. C++,
  55972. g.setX(C, x),
  55973. C++,
  55974. g.setX(C, S),
  55975. C++
  55976. }
  55977. }
  55978. function d(i) {
  55979. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55980. for (a = y,
  55981. o = 1; o <= r; o++)
  55982. m.setXYZ(y, 0, E * p, 0),
  55983. v.setXYZ(y, 0, p, 0),
  55984. i === !0 ? (h.x = o / r,
  55985. h.y = 0) : (h.x = (o - 1) / r,
  55986. h.y = 1),
  55987. A.setXY(y, h.x, h.y),
  55988. y++;
  55989. for (c = y,
  55990. o = 0; o <= r; o++) {
  55991. var f = o / r;
  55992. u.x = d * Math.sin(f * l + s),
  55993. u.y = E * p,
  55994. u.z = d * Math.cos(f * l + s),
  55995. m.setXYZ(y, u.x, u.y, u.z),
  55996. v.setXYZ(y, 0, p, 0),
  55997. A.setXY(y, f, i === !0 ? 1 : 0),
  55998. y++
  55999. }
  56000. for (o = 0; o < r; o++) {
  56001. var I = a + o
  56002. , b = c + o;
  56003. i === !0 ? (g.setX(C, b),
  56004. C++,
  56005. g.setX(C, b + 1),
  56006. C++,
  56007. g.setX(C, I),
  56008. C++) : (g.setX(C, b + 1),
  56009. C++,
  56010. g.setX(C, b),
  56011. C++,
  56012. g.setX(C, I),
  56013. C++)
  56014. }
  56015. }
  56016. n.BufferGeometry.call(this),
  56017. this.type = "CylinderBufferGeometry",
  56018. this.parameters = {
  56019. radiusTop: e,
  56020. radiusBottom: t,
  56021. height: i,
  56022. radialSegments: r,
  56023. heightSegments: o,
  56024. openEnded: a,
  56025. thetaStart: s,
  56026. thetaLength: l
  56027. },
  56028. e = void 0 !== e ? e : 20,
  56029. t = void 0 !== t ? t : 20,
  56030. i = void 0 !== i ? i : 100,
  56031. r = Math.floor(r) || 8,
  56032. o = Math.floor(o) || 1,
  56033. a = void 0 !== a && a,
  56034. s = void 0 !== s ? s : 0,
  56035. l = void 0 !== l ? l : 2 * Math.PI;
  56036. var p = c()
  56037. , f = h()
  56038. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56039. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56040. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56041. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56042. , y = 0
  56043. , C = 0
  56044. , I = []
  56045. , E = i / 2;
  56046. u(),
  56047. a === !1 && (e > 0 && d(!0),
  56048. t > 0 && d(!1)),
  56049. this.setIndex(g),
  56050. this.addAttribute("position", m),
  56051. this.addAttribute("normal", v),
  56052. this.addAttribute("uv", A)
  56053. }
  56054. ,
  56055. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56056. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56057. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56058. n.Geometry.call(this),
  56059. this.type = "CylinderGeometry",
  56060. this.parameters = {
  56061. radiusTop: e,
  56062. radiusBottom: t,
  56063. height: i,
  56064. radialSegments: r,
  56065. heightSegments: o,
  56066. openEnded: a,
  56067. thetaStart: s,
  56068. thetaLength: l
  56069. },
  56070. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56071. this.mergeVertices()
  56072. }
  56073. ,
  56074. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56075. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56076. n.EdgesGeometry = function(e, t) {
  56077. function i(e, t) {
  56078. return e - t
  56079. }
  56080. n.BufferGeometry.call(this),
  56081. t = void 0 !== t ? t : 1;
  56082. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56083. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56084. r.fromBufferGeometry(e)) : r = e.clone(),
  56085. r.mergeVertices(),
  56086. r.computeFaceNormals();
  56087. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56088. for (var p = h[u], f = 0; f < 3; f++) {
  56089. a[0] = p[l[f]],
  56090. a[1] = p[l[(f + 1) % 3]],
  56091. a.sort(i);
  56092. var g = a.toString();
  56093. void 0 === s[g] ? s[g] = {
  56094. vert1: a[0],
  56095. vert2: a[1],
  56096. face1: u,
  56097. face2: void 0
  56098. } : s[g].face2 = u
  56099. }
  56100. var m = [];
  56101. for (var g in s) {
  56102. var v = s[g];
  56103. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56104. var A = c[v.vert1];
  56105. m.push(A.x),
  56106. m.push(A.y),
  56107. m.push(A.z),
  56108. A = c[v.vert2],
  56109. m.push(A.x),
  56110. m.push(A.y),
  56111. m.push(A.z)
  56112. }
  56113. }
  56114. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56115. }
  56116. ,
  56117. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56118. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56119. n.ExtrudeGeometry = function(e, t) {
  56120. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56121. this.type = "ExtrudeGeometry",
  56122. e = Array.isArray(e) ? e : [e],
  56123. this.addShapeList(e, t),
  56124. void this.computeFaceNormals())
  56125. }
  56126. ;
  56127. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56128. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56129. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56130. for (var i = e.length, n = 0; n < i; n++) {
  56131. var r = e[n];
  56132. this.addShape(r, t)
  56133. }
  56134. }
  56135. ,
  56136. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56137. function i(e, t, i) {
  56138. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56139. t.clone().multiplyScalar(i).add(e)
  56140. }
  56141. function r(e, t, i) {
  56142. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56143. if (Math.abs(d) > Number.EPSILON) {
  56144. var p = Math.sqrt(u)
  56145. , f = Math.sqrt(c * c + h * h)
  56146. , g = t.x - l / p
  56147. , m = t.y + s / p
  56148. , v = i.x - h / f
  56149. , A = i.y + c / f
  56150. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56151. r = g + s * y - e.x,
  56152. o = m + l * y - e.y;
  56153. var C = r * r + o * o;
  56154. if (C <= 2)
  56155. return new n.Vector2(r,o);
  56156. a = Math.sqrt(C / 2)
  56157. } else {
  56158. var I = !1;
  56159. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56160. I ? (r = -l,
  56161. o = s,
  56162. a = Math.sqrt(u)) : (r = s,
  56163. o = l,
  56164. a = Math.sqrt(u / 2))
  56165. }
  56166. return new n.Vector2(r / a,o / a)
  56167. }
  56168. function o() {
  56169. if (C) {
  56170. var e = 0
  56171. , t = z * e;
  56172. for (Y = 0; Y < W; Y++)
  56173. G = N[Y],
  56174. c(G[2] + t, G[1] + t, G[0] + t);
  56175. for (e = E + 2 * y,
  56176. t = z * e,
  56177. Y = 0; Y < W; Y++)
  56178. G = N[Y],
  56179. c(G[0] + t, G[1] + t, G[2] + t)
  56180. } else {
  56181. for (Y = 0; Y < W; Y++)
  56182. G = N[Y],
  56183. c(G[2], G[1], G[0]);
  56184. for (Y = 0; Y < W; Y++)
  56185. G = N[Y],
  56186. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56187. }
  56188. }
  56189. function a() {
  56190. var e = 0;
  56191. for (s(B, e),
  56192. e += B.length,
  56193. x = 0,
  56194. S = L.length; x < S; x++)
  56195. T = L[x],
  56196. s(T, e),
  56197. e += T.length
  56198. }
  56199. function s(e, t) {
  56200. var i, n;
  56201. for (Y = e.length; --Y >= 0; ) {
  56202. i = Y,
  56203. n = Y - 1,
  56204. n < 0 && (n = e.length - 1);
  56205. var r = 0
  56206. , o = E + 2 * y;
  56207. for (r = 0; r < o; r++) {
  56208. var a = z * r
  56209. , s = z * (r + 1)
  56210. , l = t + i + a
  56211. , c = t + n + a
  56212. , u = t + n + s
  56213. , d = t + i + s;
  56214. h(l, c, u, d, e, r, o, i, n)
  56215. }
  56216. }
  56217. }
  56218. function l(e, t, i) {
  56219. M.vertices.push(new n.Vector3(e,t,i))
  56220. }
  56221. function c(e, t, i) {
  56222. e += R,
  56223. t += R,
  56224. i += R,
  56225. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56226. var r = _.generateTopUV(M, e, t, i);
  56227. M.faceVertexUvs[0].push(r)
  56228. }
  56229. function h(e, t, i, r, o, a, s, l, c) {
  56230. e += R,
  56231. t += R,
  56232. i += R,
  56233. r += R,
  56234. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56235. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56236. var h = _.generateSideWallUV(M, e, t, i, r);
  56237. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56238. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56239. }
  56240. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56241. b && (u = b.getSpacedPoints(E),
  56242. w = !0,
  56243. C = !1,
  56244. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56245. p = new n.Vector3,
  56246. f = new n.Vector3,
  56247. g = new n.Vector3),
  56248. C || (y = 0,
  56249. v = 0,
  56250. A = 0);
  56251. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56252. if (D) {
  56253. for (O = O.reverse(),
  56254. x = 0,
  56255. S = L.length; x < S; x++)
  56256. T = L[x],
  56257. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56258. D = !1
  56259. }
  56260. var N = n.ShapeUtils.triangulateShape(O, L)
  56261. , B = O;
  56262. for (x = 0,
  56263. S = L.length; x < S; x++)
  56264. T = L[x],
  56265. O = O.concat(T);
  56266. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56267. Z++,
  56268. q++)
  56269. Z === X && (Z = 0),
  56270. q === X && (q = 0),
  56271. j[Y] = r(B[Y], B[Z], B[q]);
  56272. var K, Q = [], J = j.concat();
  56273. for (x = 0,
  56274. S = L.length; x < S; x++) {
  56275. for (T = L[x],
  56276. K = [],
  56277. Y = 0,
  56278. X = T.length,
  56279. Z = X - 1,
  56280. q = Y + 1; Y < X; Y++,
  56281. Z++,
  56282. q++)
  56283. Z === X && (Z = 0),
  56284. q === X && (q = 0),
  56285. K[Y] = r(T[Y], T[Z], T[q]);
  56286. Q.push(K),
  56287. J = J.concat(K)
  56288. }
  56289. for (F = 0; F < y; F++) {
  56290. for (U = F / y,
  56291. k = v * (1 - U),
  56292. V = A * Math.sin(U * Math.PI / 2),
  56293. Y = 0,
  56294. X = B.length; Y < X; Y++)
  56295. H = i(B[Y], j[Y], V),
  56296. l(H.x, H.y, -k);
  56297. for (x = 0,
  56298. S = L.length; x < S; x++)
  56299. for (T = L[x],
  56300. K = Q[x],
  56301. Y = 0,
  56302. X = T.length; Y < X; Y++)
  56303. H = i(T[Y], K[Y], V),
  56304. l(H.x, H.y, -k)
  56305. }
  56306. for (V = A,
  56307. Y = 0; Y < z; Y++)
  56308. H = C ? i(O[Y], J[Y], V) : O[Y],
  56309. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56310. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56311. g.copy(u[0]).add(f).add(p),
  56312. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56313. var $;
  56314. for ($ = 1; $ <= E; $++)
  56315. for (Y = 0; Y < z; Y++)
  56316. H = C ? i(O[Y], J[Y], V) : O[Y],
  56317. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56318. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56319. g.copy(u[$]).add(f).add(p),
  56320. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56321. for (F = y - 1; F >= 0; F--) {
  56322. for (U = F / y,
  56323. k = v * (1 - U),
  56324. V = A * Math.sin(U * Math.PI / 2),
  56325. Y = 0,
  56326. X = B.length; Y < X; Y++)
  56327. H = i(B[Y], j[Y], V),
  56328. l(H.x, H.y, m + k);
  56329. for (x = 0,
  56330. S = L.length; x < S; x++)
  56331. for (T = L[x],
  56332. K = Q[x],
  56333. Y = 0,
  56334. X = T.length; Y < X; Y++)
  56335. H = i(T[Y], K[Y], V),
  56336. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56337. }
  56338. o(),
  56339. a()
  56340. }
  56341. ,
  56342. n.ExtrudeGeometry.WorldUVGenerator = {
  56343. generateTopUV: function(e, t, i, r) {
  56344. var o = e.vertices
  56345. , a = o[t]
  56346. , s = o[i]
  56347. , l = o[r];
  56348. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56349. },
  56350. generateSideWallUV: function(e, t, i, r, o) {
  56351. var a = e.vertices
  56352. , s = a[t]
  56353. , l = a[i]
  56354. , c = a[r]
  56355. , h = a[o];
  56356. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56357. }
  56358. },
  56359. n.ShapeGeometry = function(e, t) {
  56360. n.Geometry.call(this),
  56361. this.type = "ShapeGeometry",
  56362. Array.isArray(e) === !1 && (e = [e]),
  56363. this.addShapeList(e, t),
  56364. this.computeFaceNormals()
  56365. }
  56366. ,
  56367. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56368. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56369. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56370. for (var i = 0, n = e.length; i < n; i++)
  56371. this.addShape(e[i], t);
  56372. return this
  56373. }
  56374. ,
  56375. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56376. void 0 === t && (t = {});
  56377. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56378. if (p) {
  56379. for (u = u.reverse(),
  56380. i = 0,
  56381. r = d.length; i < r; i++)
  56382. o = d[i],
  56383. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56384. p = !1
  56385. }
  56386. var f = n.ShapeUtils.triangulateShape(u, d);
  56387. for (i = 0,
  56388. r = d.length; i < r; i++)
  56389. o = d[i],
  56390. u = u.concat(o);
  56391. var g, m, v = u.length, A = f.length;
  56392. for (i = 0; i < v; i++)
  56393. g = u[i],
  56394. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56395. for (i = 0; i < A; i++) {
  56396. m = f[i];
  56397. var y = m[0] + c
  56398. , C = m[1] + c
  56399. , I = m[2] + c;
  56400. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56401. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56402. }
  56403. }
  56404. ,
  56405. n.LatheBufferGeometry = function(e, t, i, r) {
  56406. n.BufferGeometry.call(this),
  56407. this.type = "LatheBufferGeometry",
  56408. this.parameters = {
  56409. points: e,
  56410. segments: t,
  56411. phiStart: i,
  56412. phiLength: r
  56413. },
  56414. t = Math.floor(t) || 12,
  56415. i = i || 0,
  56416. r = r || 2 * Math.PI,
  56417. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56418. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56419. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56420. for (a = 0; a <= t; a++) {
  56421. var A = i + a * g * r
  56422. , y = Math.sin(A)
  56423. , C = Math.cos(A);
  56424. for (s = 0; s <= e.length - 1; s++)
  56425. m.x = e[s].x * y,
  56426. m.y = e[s].y,
  56427. m.z = e[s].x * C,
  56428. u.setXYZ(p, m.x, m.y, m.z),
  56429. v.x = a / t,
  56430. v.y = s / (e.length - 1),
  56431. d.setXY(p, v.x, v.y),
  56432. p++
  56433. }
  56434. for (a = 0; a < t; a++)
  56435. for (s = 0; s < e.length - 1; s++) {
  56436. o = s + a * e.length;
  56437. var I = o
  56438. , E = o + e.length
  56439. , b = o + e.length + 1
  56440. , w = o + 1;
  56441. h.setX(f, I),
  56442. f++,
  56443. h.setX(f, E),
  56444. f++,
  56445. h.setX(f, w),
  56446. f++,
  56447. h.setX(f, E),
  56448. f++,
  56449. h.setX(f, b),
  56450. f++,
  56451. h.setX(f, w),
  56452. f++
  56453. }
  56454. if (this.setIndex(h),
  56455. this.addAttribute("position", u),
  56456. this.addAttribute("uv", d),
  56457. this.computeVertexNormals(),
  56458. r === 2 * Math.PI) {
  56459. var _ = this.attributes.normal.array
  56460. , T = new n.Vector3
  56461. , x = new n.Vector3
  56462. , S = new n.Vector3;
  56463. for (o = t * e.length * 3,
  56464. a = 0,
  56465. s = 0; a < e.length; a++,
  56466. s += 3)
  56467. T.x = _[s + 0],
  56468. T.y = _[s + 1],
  56469. T.z = _[s + 2],
  56470. x.x = _[o + s + 0],
  56471. x.y = _[o + s + 1],
  56472. x.z = _[o + s + 2],
  56473. S.addVectors(T, x).normalize(),
  56474. _[s + 0] = _[o + s + 0] = S.x,
  56475. _[s + 1] = _[o + s + 1] = S.y,
  56476. _[s + 2] = _[o + s + 2] = S.z
  56477. }
  56478. }
  56479. ,
  56480. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56481. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56482. n.LatheGeometry = function(e, t, i, r) {
  56483. n.Geometry.call(this),
  56484. this.type = "LatheGeometry",
  56485. this.parameters = {
  56486. points: e,
  56487. segments: t,
  56488. phiStart: i,
  56489. phiLength: r
  56490. },
  56491. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56492. this.mergeVertices()
  56493. }
  56494. ,
  56495. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56496. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56497. n.PlaneGeometry = function(e, t, i, r) {
  56498. n.Geometry.call(this),
  56499. this.type = "PlaneGeometry",
  56500. this.parameters = {
  56501. width: e,
  56502. height: t,
  56503. widthSegments: i,
  56504. heightSegments: r
  56505. },
  56506. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56507. }
  56508. ,
  56509. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56510. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56511. n.PlaneBufferGeometry = function(e, t, i, r) {
  56512. n.BufferGeometry.call(this),
  56513. this.type = "PlaneBufferGeometry",
  56514. this.parameters = {
  56515. width: e,
  56516. height: t,
  56517. widthSegments: i,
  56518. heightSegments: r
  56519. };
  56520. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56521. for (var y = A * d - a, C = 0; C < c; C++) {
  56522. var I = C * u - o;
  56523. p[m] = I,
  56524. p[m + 1] = -y,
  56525. f[m + 2] = 1,
  56526. g[v] = C / s,
  56527. g[v + 1] = 1 - A / l,
  56528. m += 3,
  56529. v += 2
  56530. }
  56531. m = 0;
  56532. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56533. for (var C = 0; C < s; C++) {
  56534. var b = C + c * A
  56535. , w = C + c * (A + 1)
  56536. , _ = C + 1 + c * (A + 1)
  56537. , T = C + 1 + c * A;
  56538. E[m] = b,
  56539. E[m + 1] = w,
  56540. E[m + 2] = T,
  56541. E[m + 3] = w,
  56542. E[m + 4] = _,
  56543. E[m + 5] = T,
  56544. m += 6
  56545. }
  56546. this.setIndex(new n.BufferAttribute(E,1)),
  56547. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56548. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56549. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56550. }
  56551. ,
  56552. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56553. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56554. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56555. n.BufferGeometry.call(this),
  56556. this.type = "RingBufferGeometry",
  56557. this.parameters = {
  56558. innerRadius: e,
  56559. outerRadius: t,
  56560. thetaSegments: i,
  56561. phiSegments: r,
  56562. thetaStart: o,
  56563. thetaLength: a
  56564. },
  56565. e = e || 20,
  56566. t = t || 50,
  56567. o = void 0 !== o ? o : 0,
  56568. a = void 0 !== a ? a : 2 * Math.PI,
  56569. i = void 0 !== i ? Math.max(3, i) : 8,
  56570. r = void 0 !== r ? Math.max(1, r) : 1;
  56571. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56572. for (l = 0; l <= r; l++) {
  56573. for (c = 0; c <= i; c++)
  56574. s = o + c / i * a,
  56575. C.x = A * Math.cos(s),
  56576. C.y = A * Math.sin(s),
  56577. p.setXYZ(m, C.x, C.y, C.z),
  56578. f.setXYZ(m, 0, 0, 1),
  56579. I.x = (C.x / t + 1) / 2,
  56580. I.y = (C.y / t + 1) / 2,
  56581. g.setXY(m, I.x, I.y),
  56582. m++;
  56583. A += y
  56584. }
  56585. for (l = 0; l < r; l++) {
  56586. var E = l * (i + 1);
  56587. for (c = 0; c < i; c++) {
  56588. s = c + E;
  56589. var b = s
  56590. , w = s + i + 1
  56591. , _ = s + i + 2
  56592. , T = s + 1;
  56593. d.setX(v, b),
  56594. v++,
  56595. d.setX(v, w),
  56596. v++,
  56597. d.setX(v, _),
  56598. v++,
  56599. d.setX(v, b),
  56600. v++,
  56601. d.setX(v, _),
  56602. v++,
  56603. d.setX(v, T),
  56604. v++
  56605. }
  56606. }
  56607. this.setIndex(d),
  56608. this.addAttribute("position", p),
  56609. this.addAttribute("normal", f),
  56610. this.addAttribute("uv", g)
  56611. }
  56612. ,
  56613. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56614. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56615. n.RingGeometry = function(e, t, i, r, o, a) {
  56616. n.Geometry.call(this),
  56617. this.type = "RingGeometry",
  56618. this.parameters = {
  56619. innerRadius: e,
  56620. outerRadius: t,
  56621. thetaSegments: i,
  56622. phiSegments: r,
  56623. thetaStart: o,
  56624. thetaLength: a
  56625. },
  56626. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56627. }
  56628. ,
  56629. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56630. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56631. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56632. n.Geometry.call(this),
  56633. this.type = "SphereGeometry",
  56634. this.parameters = {
  56635. radius: e,
  56636. widthSegments: t,
  56637. heightSegments: i,
  56638. phiStart: r,
  56639. phiLength: o,
  56640. thetaStart: a,
  56641. thetaLength: s
  56642. },
  56643. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56644. }
  56645. ,
  56646. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56647. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56648. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56649. n.BufferGeometry.call(this),
  56650. this.type = "SphereBufferGeometry",
  56651. this.parameters = {
  56652. radius: e,
  56653. widthSegments: t,
  56654. heightSegments: i,
  56655. phiStart: r,
  56656. phiLength: o,
  56657. thetaStart: a,
  56658. thetaLength: s
  56659. },
  56660. e = e || 50,
  56661. t = Math.max(3, Math.floor(t) || 8),
  56662. i = Math.max(2, Math.floor(i) || 6),
  56663. r = void 0 !== r ? r : 0,
  56664. o = void 0 !== o ? o : 2 * Math.PI,
  56665. a = void 0 !== a ? a : 0,
  56666. s = void 0 !== s ? s : Math.PI;
  56667. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56668. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56669. var C = y / t
  56670. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56671. , E = e * Math.cos(a + A * s)
  56672. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56673. g.set(I, E, b).normalize(),
  56674. h.setXYZ(p, I, E, b),
  56675. u.setXYZ(p, g.x, g.y, g.z),
  56676. d.setXY(p, C, 1 - A),
  56677. v.push(p),
  56678. p++
  56679. }
  56680. f.push(v)
  56681. }
  56682. for (var w = [], m = 0; m < i; m++)
  56683. for (var y = 0; y < t; y++) {
  56684. var _ = f[m][y + 1]
  56685. , T = f[m][y]
  56686. , x = f[m + 1][y]
  56687. , S = f[m + 1][y + 1];
  56688. (0 !== m || a > 0) && w.push(_, T, S),
  56689. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56690. }
  56691. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56692. this.addAttribute("position", h),
  56693. this.addAttribute("normal", u),
  56694. this.addAttribute("uv", d),
  56695. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56696. }
  56697. ,
  56698. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56699. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56700. n.TextGeometry = function(e, t) {
  56701. t = t || {};
  56702. var i = t.font;
  56703. if (i instanceof n.Font == !1)
  56704. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56705. new n.Geometry;
  56706. var r = i.generateShapes(e, t.size, t.curveSegments);
  56707. t.amount = void 0 !== t.height ? t.height : 50,
  56708. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56709. void 0 === t.bevelSize && (t.bevelSize = 8),
  56710. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56711. n.ExtrudeGeometry.call(this, r, t),
  56712. this.type = "TextGeometry"
  56713. }
  56714. ,
  56715. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56716. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56717. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56718. n.BufferGeometry.call(this),
  56719. this.type = "TorusBufferGeometry",
  56720. this.parameters = {
  56721. radius: e,
  56722. tube: t,
  56723. radialSegments: i,
  56724. tubularSegments: r,
  56725. arc: o
  56726. },
  56727. e = e || 100,
  56728. t = t || 40,
  56729. i = Math.floor(i) || 8,
  56730. r = Math.floor(r) || 6,
  56731. o = o || 2 * Math.PI;
  56732. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56733. for (a = 0; a <= i; a++)
  56734. for (s = 0; s <= r; s++) {
  56735. var C = s / r * o
  56736. , I = a / i * Math.PI * 2;
  56737. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56738. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56739. A.z = t * Math.sin(I),
  56740. u[f] = A.x,
  56741. u[f + 1] = A.y,
  56742. u[f + 2] = A.z,
  56743. v.x = e * Math.cos(C),
  56744. v.y = e * Math.sin(C),
  56745. y.subVectors(A, v).normalize(),
  56746. d[f] = y.x,
  56747. d[f + 1] = y.y,
  56748. d[f + 2] = y.z,
  56749. p[g] = s / r,
  56750. p[g + 1] = a / i,
  56751. f += 3,
  56752. g += 2
  56753. }
  56754. for (a = 1; a <= i; a++)
  56755. for (s = 1; s <= r; s++) {
  56756. var E = (r + 1) * a + s - 1
  56757. , b = (r + 1) * (a - 1) + s - 1
  56758. , w = (r + 1) * (a - 1) + s
  56759. , _ = (r + 1) * a + s;
  56760. h[m] = E,
  56761. h[m + 1] = b,
  56762. h[m + 2] = _,
  56763. h[m + 3] = b,
  56764. h[m + 4] = w,
  56765. h[m + 5] = _,
  56766. m += 6
  56767. }
  56768. this.setIndex(new n.BufferAttribute(h,1)),
  56769. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56770. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56771. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56772. }
  56773. ,
  56774. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56775. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56776. n.TorusGeometry = function(e, t, i, r, o) {
  56777. n.Geometry.call(this),
  56778. this.type = "TorusGeometry",
  56779. this.parameters = {
  56780. radius: e,
  56781. tube: t,
  56782. radialSegments: i,
  56783. tubularSegments: r,
  56784. arc: o
  56785. },
  56786. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56787. }
  56788. ,
  56789. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56790. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56791. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56792. function s(e, t, i, n, r) {
  56793. var o = Math.cos(e)
  56794. , a = Math.sin(e)
  56795. , s = i / t * e
  56796. , l = Math.cos(s);
  56797. r.x = n * (2 + l) * .5 * o,
  56798. r.y = n * (2 + l) * a * .5,
  56799. r.z = n * Math.sin(s) * .5
  56800. }
  56801. n.BufferGeometry.call(this),
  56802. this.type = "TorusKnotBufferGeometry",
  56803. this.parameters = {
  56804. radius: e,
  56805. tube: t,
  56806. tubularSegments: i,
  56807. radialSegments: r,
  56808. p: o,
  56809. q: a
  56810. },
  56811. e = e || 100,
  56812. t = t || 40,
  56813. i = Math.floor(i) || 64,
  56814. r = Math.floor(r) || 8,
  56815. o = o || 2,
  56816. a = a || 3;
  56817. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56818. for (l = 0; l <= i; ++l) {
  56819. var T = l / i * o * Math.PI * 2;
  56820. for (s(T, o, a, e, I),
  56821. s(T + .01, o, a, e, E),
  56822. w.subVectors(E, I),
  56823. _.addVectors(E, I),
  56824. b.crossVectors(w, _),
  56825. _.crossVectors(b, w),
  56826. b.normalize(),
  56827. _.normalize(),
  56828. c = 0; c <= r; ++c) {
  56829. var x = c / r * Math.PI * 2
  56830. , S = -t * Math.cos(x)
  56831. , M = t * Math.sin(x);
  56832. A.x = I.x + (S * _.x + M * b.x),
  56833. A.y = I.y + (S * _.y + M * b.y),
  56834. A.z = I.z + (S * _.z + M * b.z),
  56835. p.setXYZ(m, A.x, A.y, A.z),
  56836. y.subVectors(A, I).normalize(),
  56837. f.setXYZ(m, y.x, y.y, y.z),
  56838. C.x = l / i,
  56839. C.y = c / r,
  56840. g.setXY(m, C.x, C.y),
  56841. m++
  56842. }
  56843. }
  56844. for (c = 1; c <= i; c++)
  56845. for (l = 1; l <= r; l++) {
  56846. var R = (r + 1) * (c - 1) + (l - 1)
  56847. , P = (r + 1) * c + (l - 1)
  56848. , O = (r + 1) * c + l
  56849. , L = (r + 1) * (c - 1) + l;
  56850. d.setX(v, R),
  56851. v++,
  56852. d.setX(v, P),
  56853. v++,
  56854. d.setX(v, L),
  56855. v++,
  56856. d.setX(v, P),
  56857. v++,
  56858. d.setX(v, O),
  56859. v++,
  56860. d.setX(v, L),
  56861. v++
  56862. }
  56863. this.setIndex(d),
  56864. this.addAttribute("position", p),
  56865. this.addAttribute("normal", f),
  56866. this.addAttribute("uv", g)
  56867. }
  56868. ,
  56869. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56870. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56871. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56872. n.Geometry.call(this),
  56873. this.type = "TorusKnotGeometry",
  56874. this.parameters = {
  56875. radius: e,
  56876. tube: t,
  56877. tubularSegments: i,
  56878. radialSegments: r,
  56879. p: o,
  56880. q: a
  56881. },
  56882. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56883. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56884. this.mergeVertices()
  56885. }
  56886. ,
  56887. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56888. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56889. n.TubeGeometry = function(e, t, i, r, o, a) {
  56890. function s(e, t, i) {
  56891. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56892. }
  56893. n.Geometry.call(this),
  56894. this.type = "TubeGeometry",
  56895. this.parameters = {
  56896. path: e,
  56897. segments: t,
  56898. radius: i,
  56899. radialSegments: r,
  56900. closed: o,
  56901. taper: a
  56902. },
  56903. t = t || 64,
  56904. i = i || 1,
  56905. r = r || 8,
  56906. o = o || !1,
  56907. a = a || n.TubeGeometry.NoTaper;
  56908. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56909. for (this.tangents = D,
  56910. this.normals = N,
  56911. this.binormals = B,
  56912. v = 0; v < P; v++)
  56913. for (M[v] = [],
  56914. u = v / (P - 1),
  56915. m = e.getPointAt(u),
  56916. l = D[v],
  56917. c = N[v],
  56918. h = B[v],
  56919. p = i * a(u),
  56920. A = 0; A < r; A++)
  56921. d = A / r * 2 * Math.PI,
  56922. f = -p * Math.cos(d),
  56923. g = p * Math.sin(d),
  56924. O.copy(m),
  56925. O.x += f * c.x + g * h.x,
  56926. O.y += f * c.y + g * h.y,
  56927. O.z += f * c.z + g * h.z,
  56928. M[v][A] = s(O.x, O.y, O.z);
  56929. for (v = 0; v < t; v++)
  56930. for (A = 0; A < r; A++)
  56931. y = o ? (v + 1) % t : v + 1,
  56932. C = (A + 1) % r,
  56933. I = M[v][A],
  56934. E = M[y][A],
  56935. b = M[y][C],
  56936. w = M[v][C],
  56937. _ = new n.Vector2(v / t,A / r),
  56938. T = new n.Vector2((v + 1) / t,A / r),
  56939. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56940. S = new n.Vector2(v / t,(A + 1) / r),
  56941. this.faces.push(new n.Face3(I,E,w)),
  56942. this.faceVertexUvs[0].push([_, T, S]),
  56943. this.faces.push(new n.Face3(E,b,w)),
  56944. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56945. this.computeFaceNormals(),
  56946. this.computeVertexNormals()
  56947. }
  56948. ,
  56949. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56950. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56951. n.TubeGeometry.NoTaper = function(e) {
  56952. return 1
  56953. }
  56954. ,
  56955. n.TubeGeometry.SinusoidalTaper = function(e) {
  56956. return Math.sin(Math.PI * e)
  56957. }
  56958. ,
  56959. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56960. function r() {
  56961. f[0] = new n.Vector3,
  56962. g[0] = new n.Vector3,
  56963. a = Number.MAX_VALUE,
  56964. s = Math.abs(p[0].x),
  56965. l = Math.abs(p[0].y),
  56966. c = Math.abs(p[0].z),
  56967. s <= a && (a = s,
  56968. d.set(1, 0, 0)),
  56969. l <= a && (a = l,
  56970. d.set(0, 1, 0)),
  56971. c <= a && d.set(0, 0, 1),
  56972. m.crossVectors(p[0], d).normalize(),
  56973. f[0].crossVectors(p[0], m),
  56974. g[0].crossVectors(p[0], f[0])
  56975. }
  56976. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56977. for (this.tangents = p,
  56978. this.normals = f,
  56979. this.binormals = g,
  56980. h = 0; h < A; h++)
  56981. u = h / (A - 1),
  56982. p[h] = e.getTangentAt(u),
  56983. p[h].normalize();
  56984. for (r(),
  56985. h = 1; h < A; h++)
  56986. f[h] = f[h - 1].clone(),
  56987. g[h] = g[h - 1].clone(),
  56988. m.crossVectors(p[h - 1], p[h]),
  56989. m.length() > Number.EPSILON && (m.normalize(),
  56990. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56991. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56992. g[h].crossVectors(p[h], f[h]);
  56993. if (i)
  56994. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56995. o /= A - 1,
  56996. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56997. h = 1; h < A; h++)
  56998. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56999. g[h].crossVectors(p[h], f[h])
  57000. }
  57001. ,
  57002. n.PolyhedronGeometry = function(e, t, i, r) {
  57003. function o(e) {
  57004. var t = e.normalize().clone();
  57005. t.index = u.vertices.push(t) - 1;
  57006. var i = l(e) / 2 / Math.PI + .5
  57007. , r = c(e) / Math.PI + .5;
  57008. return t.uv = new n.Vector2(i,1 - r),
  57009. t
  57010. }
  57011. function a(e, t, i, r) {
  57012. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57013. u.faces.push(o),
  57014. C.copy(e).add(t).add(i).divideScalar(3);
  57015. var a = l(C);
  57016. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57017. }
  57018. function s(e, t) {
  57019. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57020. l[h] = [];
  57021. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57022. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57023. }
  57024. for (var h = 0; h < i; h++)
  57025. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57026. var m = Math.floor(g / 2);
  57027. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57028. }
  57029. }
  57030. function l(e) {
  57031. return Math.atan2(e.z, -e.x)
  57032. }
  57033. function c(e) {
  57034. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57035. }
  57036. function h(e, t, i) {
  57037. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57038. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57039. e.clone()
  57040. }
  57041. n.Geometry.call(this),
  57042. this.type = "PolyhedronGeometry",
  57043. this.parameters = {
  57044. vertices: e,
  57045. indices: t,
  57046. radius: i,
  57047. detail: r
  57048. },
  57049. i = i || 1,
  57050. r = r || 0;
  57051. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57052. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57053. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57054. m++) {
  57055. var v = f[t[d]]
  57056. , A = f[t[d + 1]]
  57057. , y = f[t[d + 2]];
  57058. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57059. }
  57060. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57061. s(g[d], r);
  57062. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57063. var I = this.faceVertexUvs[0][d]
  57064. , E = I[0].x
  57065. , b = I[1].x
  57066. , w = I[2].x
  57067. , _ = Math.max(E, b, w)
  57068. , T = Math.min(E, b, w);
  57069. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57070. b < .2 && (I[1].x += 1),
  57071. w < .2 && (I[2].x += 1))
  57072. }
  57073. for (var d = 0, p = this.vertices.length; d < p; d++)
  57074. this.vertices[d].multiplyScalar(i);
  57075. this.mergeVertices(),
  57076. this.computeFaceNormals(),
  57077. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57078. }
  57079. ,
  57080. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57081. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57082. n.DodecahedronGeometry = function(e, t) {
  57083. var i = (1 + Math.sqrt(5)) / 2
  57084. , r = 1 / i
  57085. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57086. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57087. n.PolyhedronGeometry.call(this, o, a, e, t),
  57088. this.type = "DodecahedronGeometry",
  57089. this.parameters = {
  57090. radius: e,
  57091. detail: t
  57092. }
  57093. }
  57094. ,
  57095. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57096. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57097. n.IcosahedronGeometry = function(e, t) {
  57098. var i = (1 + Math.sqrt(5)) / 2
  57099. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57100. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57101. n.PolyhedronGeometry.call(this, r, o, e, t),
  57102. this.type = "IcosahedronGeometry",
  57103. this.parameters = {
  57104. radius: e,
  57105. detail: t
  57106. }
  57107. }
  57108. ,
  57109. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57110. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57111. n.OctahedronGeometry = function(e, t) {
  57112. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57113. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57114. n.PolyhedronGeometry.call(this, i, r, e, t),
  57115. this.type = "OctahedronGeometry",
  57116. this.parameters = {
  57117. radius: e,
  57118. detail: t
  57119. }
  57120. }
  57121. ,
  57122. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57123. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57124. n.TetrahedronGeometry = function(e, t) {
  57125. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57126. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57127. n.PolyhedronGeometry.call(this, i, r, e, t),
  57128. this.type = "TetrahedronGeometry",
  57129. this.parameters = {
  57130. radius: e,
  57131. detail: t
  57132. }
  57133. }
  57134. ,
  57135. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57136. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57137. n.ParametricGeometry = function(e, t, i) {
  57138. n.Geometry.call(this),
  57139. this.type = "ParametricGeometry",
  57140. this.parameters = {
  57141. func: e,
  57142. slices: t,
  57143. stacks: i
  57144. };
  57145. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57146. for (r = 0; r <= i; r++)
  57147. for (l = r / i,
  57148. o = 0; o <= t; o++)
  57149. s = o / t,
  57150. a = e(s, l),
  57151. c.push(a);
  57152. var p, f, g, m, v, A, y, C;
  57153. for (r = 0; r < i; r++)
  57154. for (o = 0; o < t; o++)
  57155. p = r * d + o,
  57156. f = r * d + o + 1,
  57157. g = (r + 1) * d + o + 1,
  57158. m = (r + 1) * d + o,
  57159. v = new n.Vector2(o / t,r / i),
  57160. A = new n.Vector2((o + 1) / t,r / i),
  57161. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57162. C = new n.Vector2(o / t,(r + 1) / i),
  57163. h.push(new n.Face3(p,f,m)),
  57164. u.push([v, A, C]),
  57165. h.push(new n.Face3(f,g,m)),
  57166. u.push([A.clone(), y, C.clone()]);
  57167. this.computeFaceNormals(),
  57168. this.computeVertexNormals()
  57169. }
  57170. ,
  57171. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57172. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57173. n.WireframeGeometry = function(e) {
  57174. function t(e, t) {
  57175. return e - t
  57176. }
  57177. n.BufferGeometry.call(this);
  57178. var i = [0, 0]
  57179. , r = {}
  57180. , o = ["a", "b", "c"];
  57181. if (e instanceof n.Geometry) {
  57182. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57183. for (var d = s[h], p = 0; p < 3; p++) {
  57184. i[0] = d[o[p]],
  57185. i[1] = d[o[(p + 1) % 3]],
  57186. i.sort(t);
  57187. var f = i.toString();
  57188. void 0 === r[f] && (c[2 * l] = i[0],
  57189. c[2 * l + 1] = i[1],
  57190. r[f] = !0,
  57191. l++)
  57192. }
  57193. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57194. for (var p = 0; p < 2; p++) {
  57195. var m = a[c[2 * h + p]]
  57196. , v = 6 * h + 3 * p;
  57197. g[v + 0] = m.x,
  57198. g[v + 1] = m.y,
  57199. g[v + 2] = m.z
  57200. }
  57201. this.addAttribute("position", new n.BufferAttribute(g,3))
  57202. } else if (e instanceof n.BufferGeometry)
  57203. if (null !== e.index) {
  57204. var A = e.index.array
  57205. , a = e.attributes.position
  57206. , y = e.groups
  57207. , l = 0;
  57208. 0 === y.length && e.addGroup(0, A.length);
  57209. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57210. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57211. for (var p = 0; p < 3; p++) {
  57212. i[0] = A[h + p],
  57213. i[1] = A[h + (p + 1) % 3],
  57214. i.sort(t);
  57215. var f = i.toString();
  57216. void 0 === r[f] && (c[2 * l] = i[0],
  57217. c[2 * l + 1] = i[1],
  57218. r[f] = !0,
  57219. l++)
  57220. }
  57221. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57222. for (var p = 0; p < 2; p++) {
  57223. var v = 6 * h + 3 * p
  57224. , T = c[2 * h + p];
  57225. g[v + 0] = a.getX(T),
  57226. g[v + 1] = a.getY(T),
  57227. g[v + 2] = a.getZ(T)
  57228. }
  57229. this.addAttribute("position", new n.BufferAttribute(g,3))
  57230. } else {
  57231. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57232. for (var p = 0; p < 3; p++) {
  57233. var v = 18 * h + 6 * p
  57234. , S = 9 * h + 3 * p;
  57235. g[v + 0] = a[S],
  57236. g[v + 1] = a[S + 1],
  57237. g[v + 2] = a[S + 2];
  57238. var T = 9 * h + 3 * ((p + 1) % 3);
  57239. g[v + 3] = a[T],
  57240. g[v + 4] = a[T + 1],
  57241. g[v + 5] = a[T + 2]
  57242. }
  57243. this.addAttribute("position", new n.BufferAttribute(g,3))
  57244. }
  57245. }
  57246. ,
  57247. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57248. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57249. n.AxisHelper = function(e) {
  57250. e = e || 1;
  57251. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57252. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57253. , r = new n.BufferGeometry;
  57254. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57255. r.addAttribute("color", new n.BufferAttribute(i,3));
  57256. var o = new n.LineBasicMaterial({
  57257. vertexColors: n.VertexColors
  57258. });
  57259. n.LineSegments.call(this, r, o)
  57260. }
  57261. ,
  57262. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57263. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57264. n.ArrowHelper = function() {
  57265. var e = new n.Geometry;
  57266. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57267. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57268. return t.translate(0, -.5, 0),
  57269. function(i, r, o, a, s, l) {
  57270. n.Object3D.call(this),
  57271. void 0 === a && (a = 16776960),
  57272. void 0 === o && (o = 1),
  57273. void 0 === s && (s = .2 * o),
  57274. void 0 === l && (l = .2 * s),
  57275. this.position.copy(r),
  57276. this.line = new n.Line(e,new n.LineBasicMaterial({
  57277. color: a
  57278. })),
  57279. this.line.matrixAutoUpdate = !1,
  57280. this.add(this.line),
  57281. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57282. color: a
  57283. })),
  57284. this.cone.matrixAutoUpdate = !1,
  57285. this.add(this.cone),
  57286. this.setDirection(i),
  57287. this.setLength(o, s, l)
  57288. }
  57289. }(),
  57290. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57291. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57292. n.ArrowHelper.prototype.setDirection = function() {
  57293. var e, t = new n.Vector3;
  57294. return function(i) {
  57295. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57296. e = Math.acos(i.y),
  57297. this.quaternion.setFromAxisAngle(t, e))
  57298. }
  57299. }(),
  57300. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57301. void 0 === t && (t = .2 * e),
  57302. void 0 === i && (i = .2 * t),
  57303. this.line.scale.set(1, Math.max(0, e - t), 1),
  57304. this.line.updateMatrix(),
  57305. this.cone.scale.set(i, t, i),
  57306. this.cone.position.y = e,
  57307. this.cone.updateMatrix()
  57308. }
  57309. ,
  57310. n.ArrowHelper.prototype.setColor = function(e) {
  57311. this.line.material.color.set(e),
  57312. this.cone.material.color.set(e)
  57313. }
  57314. ,
  57315. n.BoxHelper = function(e) {
  57316. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57317. , i = new Float32Array(24)
  57318. , r = new n.BufferGeometry;
  57319. r.setIndex(new n.BufferAttribute(t,1)),
  57320. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57321. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57322. color: 16776960
  57323. })),
  57324. void 0 !== e && this.update(e)
  57325. }
  57326. ,
  57327. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57328. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57329. n.BoxHelper.prototype.update = function() {
  57330. var e = new n.Box3;
  57331. return function(t) {
  57332. if (e.setFromObject(t),
  57333. !e.isEmpty()) {
  57334. var i = e.min
  57335. , n = e.max
  57336. , r = this.geometry.attributes.position
  57337. , o = r.array;
  57338. o[0] = n.x,
  57339. o[1] = n.y,
  57340. o[2] = n.z,
  57341. o[3] = i.x,
  57342. o[4] = n.y,
  57343. o[5] = n.z,
  57344. o[6] = i.x,
  57345. o[7] = i.y,
  57346. o[8] = n.z,
  57347. o[9] = n.x,
  57348. o[10] = i.y,
  57349. o[11] = n.z,
  57350. o[12] = n.x,
  57351. o[13] = n.y,
  57352. o[14] = i.z,
  57353. o[15] = i.x,
  57354. o[16] = n.y,
  57355. o[17] = i.z,
  57356. o[18] = i.x,
  57357. o[19] = i.y,
  57358. o[20] = i.z,
  57359. o[21] = n.x,
  57360. o[22] = i.y,
  57361. o[23] = i.z,
  57362. r.needsUpdate = !0,
  57363. this.geometry.computeBoundingSphere()
  57364. }
  57365. }
  57366. }(),
  57367. n.BoundingBoxHelper = function(e, t) {
  57368. var i = void 0 !== t ? t : 8947848;
  57369. this.object = e,
  57370. this.box = new n.Box3,
  57371. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57372. color: i,
  57373. wireframe: !0
  57374. }))
  57375. }
  57376. ,
  57377. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57378. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57379. n.BoundingBoxHelper.prototype.update = function() {
  57380. this.box.setFromObject(this.object),
  57381. this.box.size(this.scale),
  57382. this.box.center(this.position)
  57383. }
  57384. ,
  57385. n.CameraHelper = function(e) {
  57386. function t(e, t, n) {
  57387. i(e, n),
  57388. i(t, n)
  57389. }
  57390. function i(e, t) {
  57391. r.vertices.push(new n.Vector3),
  57392. r.colors.push(new n.Color(t)),
  57393. void 0 === a[e] && (a[e] = []),
  57394. a[e].push(r.vertices.length - 1)
  57395. }
  57396. var r = new n.Geometry
  57397. , o = new n.LineBasicMaterial({
  57398. color: 16777215,
  57399. vertexColors: n.FaceColors
  57400. })
  57401. , a = {}
  57402. , s = 16755200
  57403. , l = 16711680
  57404. , c = 43775
  57405. , h = 16777215
  57406. , u = 3355443;
  57407. t("n1", "n2", s),
  57408. t("n2", "n4", s),
  57409. t("n4", "n3", s),
  57410. t("n3", "n1", s),
  57411. t("f1", "f2", s),
  57412. t("f2", "f4", s),
  57413. t("f4", "f3", s),
  57414. t("f3", "f1", s),
  57415. t("n1", "f1", s),
  57416. t("n2", "f2", s),
  57417. t("n3", "f3", s),
  57418. t("n4", "f4", s),
  57419. t("p", "n1", l),
  57420. t("p", "n2", l),
  57421. t("p", "n3", l),
  57422. t("p", "n4", l),
  57423. t("u1", "u2", c),
  57424. t("u2", "u3", c),
  57425. t("u3", "u1", c),
  57426. t("c", "t", h),
  57427. t("p", "c", u),
  57428. t("cn1", "cn2", u),
  57429. t("cn3", "cn4", u),
  57430. t("cf1", "cf2", u),
  57431. t("cf3", "cf4", u),
  57432. n.LineSegments.call(this, r, o),
  57433. this.camera = e,
  57434. this.camera.updateProjectionMatrix(),
  57435. this.matrix = e.matrixWorld,
  57436. this.matrixAutoUpdate = !1,
  57437. this.pointMap = a,
  57438. this.update()
  57439. }
  57440. ,
  57441. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57442. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57443. n.CameraHelper.prototype.update = function() {
  57444. function e(e, n, a, s) {
  57445. r.set(n, a, s).unproject(o);
  57446. var l = i[e];
  57447. if (void 0 !== l)
  57448. for (var c = 0, h = l.length; c < h; c++)
  57449. t.vertices[l[c]].copy(r)
  57450. }
  57451. var t, i, r = new n.Vector3, o = new n.Camera;
  57452. return function() {
  57453. t = this.geometry,
  57454. i = this.pointMap;
  57455. var n = 1
  57456. , r = 1;
  57457. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57458. e("c", 0, 0, -1),
  57459. e("t", 0, 0, 1),
  57460. e("n1", -n, -r, -1),
  57461. e("n2", n, -r, -1),
  57462. e("n3", -n, r, -1),
  57463. e("n4", n, r, -1),
  57464. e("f1", -n, -r, 1),
  57465. e("f2", n, -r, 1),
  57466. e("f3", -n, r, 1),
  57467. e("f4", n, r, 1),
  57468. e("u1", .7 * n, 1.1 * r, -1),
  57469. e("u2", .7 * -n, 1.1 * r, -1),
  57470. e("u3", 0, 2 * r, -1),
  57471. e("cf1", -n, 0, 1),
  57472. e("cf2", n, 0, 1),
  57473. e("cf3", 0, -r, 1),
  57474. e("cf4", 0, r, 1),
  57475. e("cn1", -n, 0, -1),
  57476. e("cn2", n, 0, -1),
  57477. e("cn3", 0, -r, -1),
  57478. e("cn4", 0, r, -1),
  57479. t.verticesNeedUpdate = !0
  57480. }
  57481. }(),
  57482. n.DirectionalLightHelper = function(e, t) {
  57483. n.Object3D.call(this),
  57484. this.light = e,
  57485. this.light.updateMatrixWorld(),
  57486. this.matrix = e.matrixWorld,
  57487. this.matrixAutoUpdate = !1,
  57488. t = t || 1;
  57489. var i = new n.Geometry;
  57490. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57491. var r = new n.LineBasicMaterial({
  57492. fog: !1
  57493. });
  57494. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57495. this.lightPlane = new n.Line(i,r),
  57496. this.add(this.lightPlane),
  57497. i = new n.Geometry,
  57498. i.vertices.push(new n.Vector3, new n.Vector3),
  57499. r = new n.LineBasicMaterial({
  57500. fog: !1
  57501. }),
  57502. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57503. this.targetLine = new n.Line(i,r),
  57504. this.add(this.targetLine),
  57505. this.update()
  57506. }
  57507. ,
  57508. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57509. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57510. n.DirectionalLightHelper.prototype.dispose = function() {
  57511. this.lightPlane.geometry.dispose(),
  57512. this.lightPlane.material.dispose(),
  57513. this.targetLine.geometry.dispose(),
  57514. this.targetLine.material.dispose()
  57515. }
  57516. ,
  57517. n.DirectionalLightHelper.prototype.update = function() {
  57518. var e = new n.Vector3
  57519. , t = new n.Vector3
  57520. , i = new n.Vector3;
  57521. return function() {
  57522. e.setFromMatrixPosition(this.light.matrixWorld),
  57523. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57524. i.subVectors(t, e),
  57525. this.lightPlane.lookAt(i),
  57526. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57527. this.targetLine.geometry.vertices[1].copy(i),
  57528. this.targetLine.geometry.verticesNeedUpdate = !0,
  57529. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57530. }
  57531. }(),
  57532. n.EdgesHelper = function(e, t, i) {
  57533. var r = void 0 !== t ? t : 16777215;
  57534. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57535. color: r
  57536. })),
  57537. this.matrix = e.matrixWorld,
  57538. this.matrixAutoUpdate = !1
  57539. }
  57540. ,
  57541. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57542. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57543. n.FaceNormalsHelper = function(e, t, i, r) {
  57544. this.object = e,
  57545. this.size = void 0 !== t ? t : 1;
  57546. var o = void 0 !== i ? i : 16776960
  57547. , a = void 0 !== r ? r : 1
  57548. , s = 0
  57549. , l = this.object.geometry;
  57550. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57551. var c = new n.BufferGeometry
  57552. , h = new n.Float32Attribute(2 * s * 3,3);
  57553. c.addAttribute("position", h),
  57554. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57555. color: o,
  57556. linewidth: a
  57557. })),
  57558. this.matrixAutoUpdate = !1,
  57559. this.update()
  57560. }
  57561. ,
  57562. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57563. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57564. n.FaceNormalsHelper.prototype.update = function() {
  57565. var e = new n.Vector3
  57566. , t = new n.Vector3
  57567. , i = new n.Matrix3;
  57568. return function() {
  57569. this.object.updateMatrixWorld(!0),
  57570. i.getNormalMatrix(this.object.matrixWorld);
  57571. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57572. var u = s[c]
  57573. , d = u.normal;
  57574. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57575. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57576. r.setXYZ(l, e.x, e.y, e.z),
  57577. l += 1,
  57578. r.setXYZ(l, t.x, t.y, t.z),
  57579. l += 1
  57580. }
  57581. return r.needsUpdate = !0,
  57582. this
  57583. }
  57584. }(),
  57585. n.GridHelper = function(e, t) {
  57586. var i = new n.Geometry
  57587. , r = new n.LineBasicMaterial({
  57588. vertexColors: n.VertexColors
  57589. });
  57590. this.color1 = new n.Color(4473924),
  57591. this.color2 = new n.Color(8947848);
  57592. for (var o = -e; o <= e; o += t) {
  57593. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57594. var a = 0 === o ? this.color1 : this.color2;
  57595. i.colors.push(a, a, a, a)
  57596. }
  57597. n.LineSegments.call(this, i, r)
  57598. }
  57599. ,
  57600. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57601. n.GridHelper.prototype.constructor = n.GridHelper,
  57602. n.GridHelper.prototype.setColors = function(e, t) {
  57603. this.color1.set(e),
  57604. this.color2.set(t),
  57605. this.geometry.colorsNeedUpdate = !0
  57606. }
  57607. ,
  57608. n.HemisphereLightHelper = function(e, t) {
  57609. n.Object3D.call(this),
  57610. this.light = e,
  57611. this.light.updateMatrixWorld(),
  57612. this.matrix = e.matrixWorld,
  57613. this.matrixAutoUpdate = !1,
  57614. this.colors = [new n.Color, new n.Color];
  57615. var i = new n.SphereGeometry(t,4,2);
  57616. i.rotateX(-Math.PI / 2);
  57617. for (var r = 0, o = 8; r < o; r++)
  57618. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57619. var a = new n.MeshBasicMaterial({
  57620. vertexColors: n.FaceColors,
  57621. wireframe: !0
  57622. });
  57623. this.lightSphere = new n.Mesh(i,a),
  57624. this.add(this.lightSphere),
  57625. this.update()
  57626. }
  57627. ,
  57628. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57629. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57630. n.HemisphereLightHelper.prototype.dispose = function() {
  57631. this.lightSphere.geometry.dispose(),
  57632. this.lightSphere.material.dispose()
  57633. }
  57634. ,
  57635. n.HemisphereLightHelper.prototype.update = function() {
  57636. var e = new n.Vector3;
  57637. return function() {
  57638. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57639. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57640. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57641. this.lightSphere.geometry.colorsNeedUpdate = !0
  57642. }
  57643. }(),
  57644. n.PointLightHelper = function(e, t) {
  57645. this.light = e,
  57646. this.light.updateMatrixWorld();
  57647. var i = new n.SphereGeometry(t,4,2)
  57648. , r = new n.MeshBasicMaterial({
  57649. wireframe: !0,
  57650. fog: !1
  57651. });
  57652. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57653. n.Mesh.call(this, i, r),
  57654. this.matrix = this.light.matrixWorld,
  57655. this.matrixAutoUpdate = !1
  57656. }
  57657. ,
  57658. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57659. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57660. n.PointLightHelper.prototype.dispose = function() {
  57661. this.geometry.dispose(),
  57662. this.material.dispose()
  57663. }
  57664. ,
  57665. n.PointLightHelper.prototype.update = function() {
  57666. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57667. }
  57668. ,
  57669. n.SkeletonHelper = function(e) {
  57670. this.bones = this.getBoneList(e);
  57671. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57672. var r = this.bones[i];
  57673. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57674. t.vertices.push(new n.Vector3),
  57675. t.colors.push(new n.Color(0,0,1)),
  57676. t.colors.push(new n.Color(0,1,0)))
  57677. }
  57678. t.dynamic = !0;
  57679. var o = new n.LineBasicMaterial({
  57680. vertexColors: n.VertexColors,
  57681. depthTest: !1,
  57682. depthWrite: !1,
  57683. transparent: !0
  57684. });
  57685. n.LineSegments.call(this, t, o),
  57686. this.root = e,
  57687. this.matrix = e.matrixWorld,
  57688. this.matrixAutoUpdate = !1,
  57689. this.update()
  57690. }
  57691. ,
  57692. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57693. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57694. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57695. var t = [];
  57696. e instanceof n.Bone && t.push(e);
  57697. for (var i = 0; i < e.children.length; i++)
  57698. t.push.apply(t, this.getBoneList(e.children[i]));
  57699. return t
  57700. }
  57701. ,
  57702. n.SkeletonHelper.prototype.update = function() {
  57703. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57704. var a = this.bones[o];
  57705. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57706. e.vertices[r].setFromMatrixPosition(i),
  57707. i.multiplyMatrices(t, a.parent.matrixWorld),
  57708. e.vertices[r + 1].setFromMatrixPosition(i),
  57709. r += 2)
  57710. }
  57711. e.verticesNeedUpdate = !0,
  57712. e.computeBoundingSphere()
  57713. }
  57714. ,
  57715. n.SpotLightHelper = function(e) {
  57716. n.Object3D.call(this),
  57717. this.light = e,
  57718. this.light.updateMatrixWorld(),
  57719. this.matrix = e.matrixWorld,
  57720. this.matrixAutoUpdate = !1;
  57721. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57722. t.translate(0, -.5, 0),
  57723. t.rotateX(-Math.PI / 2);
  57724. var i = new n.MeshBasicMaterial({
  57725. wireframe: !0,
  57726. fog: !1
  57727. });
  57728. this.cone = new n.Mesh(t,i),
  57729. this.add(this.cone),
  57730. this.update()
  57731. }
  57732. ,
  57733. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57734. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57735. n.SpotLightHelper.prototype.dispose = function() {
  57736. this.cone.geometry.dispose(),
  57737. this.cone.material.dispose()
  57738. }
  57739. ,
  57740. n.SpotLightHelper.prototype.update = function() {
  57741. var e = new n.Vector3
  57742. , t = new n.Vector3;
  57743. return function() {
  57744. var i = this.light.distance ? this.light.distance : 1e4
  57745. , n = i * Math.tan(this.light.angle);
  57746. this.cone.scale.set(n, n, i),
  57747. e.setFromMatrixPosition(this.light.matrixWorld),
  57748. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57749. this.cone.lookAt(t.sub(e)),
  57750. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57751. }
  57752. }(),
  57753. n.VertexNormalsHelper = function(e, t, i, r) {
  57754. this.object = e,
  57755. this.size = void 0 !== t ? t : 1;
  57756. var o = void 0 !== i ? i : 16711680
  57757. , a = void 0 !== r ? r : 1
  57758. , s = 0
  57759. , l = this.object.geometry;
  57760. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57761. var c = new n.BufferGeometry
  57762. , h = new n.Float32Attribute(2 * s * 3,3);
  57763. c.addAttribute("position", h),
  57764. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57765. color: o,
  57766. linewidth: a
  57767. })),
  57768. this.matrixAutoUpdate = !1,
  57769. this.update()
  57770. }
  57771. ,
  57772. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57773. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57774. n.VertexNormalsHelper.prototype.update = function() {
  57775. var e = new n.Vector3
  57776. , t = new n.Vector3
  57777. , i = new n.Matrix3;
  57778. return function() {
  57779. var r = ["a", "b", "c"];
  57780. this.object.updateMatrixWorld(!0),
  57781. i.getNormalMatrix(this.object.matrixWorld);
  57782. var o = this.object.matrixWorld
  57783. , a = this.geometry.attributes.position
  57784. , s = this.object.geometry;
  57785. if (s instanceof n.Geometry)
  57786. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57787. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57788. var m = l[p[r[f]]]
  57789. , v = p.vertexNormals[f];
  57790. e.copy(m).applyMatrix4(o),
  57791. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57792. a.setXYZ(h, e.x, e.y, e.z),
  57793. h += 1,
  57794. a.setXYZ(h, t.x, t.y, t.z),
  57795. h += 1
  57796. }
  57797. else if (s instanceof n.BufferGeometry)
  57798. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57799. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57800. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57801. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57802. a.setXYZ(h, e.x, e.y, e.z),
  57803. h += 1,
  57804. a.setXYZ(h, t.x, t.y, t.z),
  57805. h += 1;
  57806. return a.needsUpdate = !0,
  57807. this
  57808. }
  57809. }(),
  57810. n.WireframeHelper = function(e, t) {
  57811. var i = void 0 !== t ? t : 16777215;
  57812. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57813. color: i
  57814. })),
  57815. this.matrix = e.matrixWorld,
  57816. this.matrixAutoUpdate = !1
  57817. }
  57818. ,
  57819. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57820. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57821. n.ImmediateRenderObject = function(e) {
  57822. n.Object3D.call(this),
  57823. this.material = e,
  57824. this.render = function(e) {}
  57825. }
  57826. ,
  57827. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57828. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57829. n.MorphBlendMesh = function(e, t) {
  57830. n.Mesh.call(this, e, t),
  57831. this.animationsMap = {},
  57832. this.animationsList = [];
  57833. var i = this.geometry.morphTargets.length
  57834. , r = "__default"
  57835. , o = 0
  57836. , a = i - 1
  57837. , s = i / 1;
  57838. this.createAnimation(r, o, a, s),
  57839. this.setAnimationWeight(r, 1)
  57840. }
  57841. ,
  57842. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57843. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57844. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57845. var r = {
  57846. start: t,
  57847. end: i,
  57848. length: i - t + 1,
  57849. fps: n,
  57850. duration: (i - t) / n,
  57851. lastFrame: 0,
  57852. currentFrame: 0,
  57853. active: !1,
  57854. time: 0,
  57855. direction: 1,
  57856. weight: 1,
  57857. directionBackwards: !1,
  57858. mirroredLoop: !1
  57859. };
  57860. this.animationsMap[e] = r,
  57861. this.animationsList.push(r)
  57862. }
  57863. ,
  57864. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57865. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57866. var s = r.morphTargets[o]
  57867. , l = s.name.match(i);
  57868. if (l && l.length > 1) {
  57869. var c = l[1];
  57870. n[c] || (n[c] = {
  57871. start: 1 / 0,
  57872. end: -(1 / 0)
  57873. });
  57874. var h = n[c];
  57875. o < h.start && (h.start = o),
  57876. o > h.end && (h.end = o),
  57877. t || (t = c)
  57878. }
  57879. }
  57880. for (var c in n) {
  57881. var h = n[c];
  57882. this.createAnimation(c, h.start, h.end, e)
  57883. }
  57884. this.firstAnimation = t
  57885. }
  57886. ,
  57887. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57888. var t = this.animationsMap[e];
  57889. t && (t.direction = 1,
  57890. t.directionBackwards = !1)
  57891. }
  57892. ,
  57893. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57894. var t = this.animationsMap[e];
  57895. t && (t.direction = -1,
  57896. t.directionBackwards = !0)
  57897. }
  57898. ,
  57899. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57900. var i = this.animationsMap[e];
  57901. i && (i.fps = t,
  57902. i.duration = (i.end - i.start) / i.fps)
  57903. }
  57904. ,
  57905. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57906. var i = this.animationsMap[e];
  57907. i && (i.duration = t,
  57908. i.fps = (i.end - i.start) / i.duration)
  57909. }
  57910. ,
  57911. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57912. var i = this.animationsMap[e];
  57913. i && (i.weight = t)
  57914. }
  57915. ,
  57916. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57917. var i = this.animationsMap[e];
  57918. i && (i.time = t)
  57919. }
  57920. ,
  57921. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57922. var t = 0
  57923. , i = this.animationsMap[e];
  57924. return i && (t = i.time),
  57925. t
  57926. }
  57927. ,
  57928. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57929. var t = -1
  57930. , i = this.animationsMap[e];
  57931. return i && (t = i.duration),
  57932. t
  57933. }
  57934. ,
  57935. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57936. var t = this.animationsMap[e];
  57937. t ? (t.time = 0,
  57938. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57939. }
  57940. ,
  57941. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57942. var t = this.animationsMap[e];
  57943. t && (t.active = !1)
  57944. }
  57945. ,
  57946. n.MorphBlendMesh.prototype.update = function(e) {
  57947. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57948. var r = this.animationsList[t];
  57949. if (r.active) {
  57950. var o = r.duration / r.length;
  57951. r.time += r.direction * e,
  57952. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57953. r.time > r.duration && (r.time = r.duration,
  57954. r.directionBackwards = !0),
  57955. r.time < 0 && (r.time = 0,
  57956. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57957. r.time < 0 && (r.time += r.duration));
  57958. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57959. , s = r.weight;
  57960. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57961. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57962. this.morphTargetInfluences[a] = 0,
  57963. r.lastFrame = r.currentFrame,
  57964. r.currentFrame = a);
  57965. var l = r.time % o / o;
  57966. r.directionBackwards && (l = 1 - l),
  57967. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57968. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57969. }
  57970. }
  57971. }
  57972. ,
  57973. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57974. i.THREE = n) : this.THREE = n
  57975. window.THREE = n
  57976. getObjLoader()
  57977. initByTHREE(THREE)
  57978. }
  57979. , {}]
  57980. }, {}, [116]);
  57981. /*
  57982. var addMagnifier = function(){
  57983. class Magnifier extends THREE.Object3D {
  57984. constructor () {
  57985. super()
  57986. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  57987. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  57988. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  57989. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57990. format: THREE.RGBAFormat ,
  57991. //type: THREE.FloatType,
  57992. //minFilter: THREE.NearestFilter,
  57993. //magFilter: THREE.NearestFilter,
  57994. } )
  57995. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57996. side: THREE.DoubleSide ,
  57997. map: this.renderTarget.texture ,
  57998. transparent:true,
  57999. depthTest: !1,
  58000. depthWrite: !1,
  58001. }))
  58002. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  58003. side: THREE.DoubleSide ,
  58004. map: Texture.load('static/images/crosshair.png') ,
  58005. transparent:true,
  58006. depthTest: !1,
  58007. depthWrite: !1,
  58008. }))
  58009. this.add(this.mesh)
  58010. this.add(this.overlayMesh)
  58011. player.model.add(this);
  58012. player.magnifier = this;
  58013. }
  58014. update(aimPos){
  58015. const magDistance_ = 0.3;
  58016. var playerPos = player.position
  58017. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  58018. this.camera.position.copy(aimPos.clone().add(vec))
  58019. this.camera.lookAt(aimPos)
  58020. var playerCamera = player.camera
  58021. this.quaternion.copy(playerCamera.quaternion);
  58022. var pos2d = player.mouse.clone();
  58023. var shift = 400;
  58024. var clientHeight = player.domElement.clientHeight
  58025. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  58026. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  58027. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  58028. this.position.copy(newPos)
  58029. var renderer = player.sceneRenderer.renderer
  58030. var oldAutoClear = renderer.autoClear
  58031. renderer.autoClear = false
  58032. //renderer.clear( true, true, true );
  58033. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  58034. renderer.autoClear = oldAutoClear
  58035. }
  58036. }
  58037. new Magnifier()
  58038. }
  58039. */
  58040. /*
  58041. 笔记:
  58042. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58043. {
  58044. //到导览中某个点位(假设点位不重复)
  58045. var id = 73
  58046. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  58047. var i = player.model.heroLocations.indexOf(p)
  58048. var p1 = p.heroLocations.find(e=>e.panoId == id)
  58049. var j = p.heroLocations.indexOf(p1)
  58050. player.director.goToHighlight([i,j])
  58051. }
  58052. */