main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. hardwareTypes = null
  5. hardwareHotList = {}
  6. //热点 设备控制
  7. $("#hotPannel .close, #hotPannel .iconquxiao").on('click',()=>{
  8. $("#hotPannel>div").css("display","");
  9. window.hotNeedUpdatePannel = null;
  10. })
  11. $("#hotPannel input.mui-switch").on('change',(e)=>{//灯
  12. var ifOn = $('#hotPannel input.mui-switch').is(':checked');
  13. window.changeDeviceStatus(window.hotNeedUpdatePannel, '02', ifOn?'1':'0', null, (a)=>{
  14. $("#hotPannel input.mui-switch").prop("checked", !ifOn) //error
  15. })
  16. })
  17. var getAjax = function(url, success, errorString){
  18. $(".waiting").addClass('showloading')
  19. $.ajax({//获取设备状态
  20. method: "GET",
  21. headers: {
  22. "Content-Type": "application/json",
  23. },
  24. dataType: "json",
  25. contentType: "application/json",
  26. url: url,
  27. success: (data)=> {
  28. success(data)
  29. $(".waiting").removeClass('showloading')
  30. },
  31. error:(e)=>{
  32. alert(errorString)
  33. $(".waiting").removeClass('showloading')
  34. }
  35. })
  36. }
  37. getAjax(g_Prefix+`/api/device/getType`, (data)=>{
  38. if (data.code === 0) {
  39. hardwareTypes = data.data
  40. } else {
  41. console.error('设备类型列表获取失败')
  42. }
  43. },'设备类型列表获取失败')
  44. window.getDeviceInfo = function(deviceId, callback){
  45. var userId = '77547f7af360c5d8e14932866b844d53'
  46. var url = `/api/device/list/${userId}` + (deviceId ? `?deviceId=${deviceId}` : '')
  47. getAjax(url, (data)=>{
  48. if(data.code == 0){
  49. callback(data.data)
  50. }
  51. },'设备列表获取失败')
  52. }
  53. //----------------------------------
  54. var dom = {//许钟文add
  55. getOffset: function(type, element, parent) {
  56. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  57. if (!parent) parent = $("body")[0];
  58. while (element = element.offsetParent) {
  59. if (element == parent) break;
  60. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  61. }
  62. return left;
  63. }
  64. };
  65. !function() {
  66. "use strict";
  67. function t(t, i) {
  68. return typeof t === i
  69. }
  70. function i(t, i) {
  71. return t instanceof i
  72. }
  73. function n(t) {
  74. return t && t.nodeType
  75. }
  76. function e(t) {
  77. return n(t) ? t : i(t, g) ? t[0] : void 0
  78. }
  79. function o(t, i, n) {
  80. return g.each(t, function(t, e) {
  81. n = i.call(e, n, t, e)
  82. }),
  83. n
  84. }
  85. function r(t, i, n) {
  86. var e, o, r;
  87. if (t === i)
  88. return !0;
  89. if (!t || !i || t.constructor !== i.constructor)
  90. return !1;
  91. for (e = 0,
  92. o = n.length; o > e; e += 1) {
  93. if (r = n[e],
  94. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  95. return !1;
  96. if (t[r] !== i[r])
  97. return !1
  98. }
  99. return !0
  100. }
  101. function s(t, i, n, e) {
  102. this.left = E(t),
  103. this.top = E(i),
  104. this.width = E(n),
  105. this.height = E(e),
  106. this.right = this.left + this.width,
  107. this.bottom = this.top + this.height
  108. }
  109. function h(t, i, n, e) {
  110. this.visible = t || 0,
  111. this.viewport = i || 0,
  112. this.possible = n || 0,
  113. this.rects = e && T({}, e) || null
  114. }
  115. function l(t, i) {
  116. this.els = t,
  117. this.viewport = i
  118. }
  119. function c(t, i, n) {
  120. var e;
  121. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  122. e ? e[n] : 0
  123. }
  124. function u(t, i) {
  125. return t.val - i.val
  126. }
  127. function a(t, i) {
  128. return i.val - t.val
  129. }
  130. function f(t) {
  131. var i = s.ofContent(t, !0)
  132. , n = s.ofViewport(t, !0)
  133. , e = i.width - n.width
  134. , o = i.height - n.height;
  135. this.content = i,
  136. this.viewport = n,
  137. this.width = 0 >= e ? null : n.left / e,
  138. this.height = 0 >= o ? null : n.top / o,
  139. this.left = n.left,
  140. this.top = n.top,
  141. this.right = i.right - n.right,
  142. this.bottom = i.bottom - n.bottom
  143. }
  144. function p(t) {
  145. this.el = t || window
  146. }
  147. function d(t, i) {
  148. this.context = t,
  149. this.viewport = i,
  150. this.init()
  151. }
  152. function v(t, i, n, e) {
  153. this.context = new l(t,i),
  154. this.property = n,
  155. this.descending = e,
  156. this.init()
  157. }
  158. function w(t) {
  159. t && t !== window && t !== document ? (this.context = t,
  160. this.$autoTarget = g(t)) : this.context = window,
  161. this.init()
  162. }
  163. var g = jQuery
  164. , m = g(window)
  165. , b = g(document)
  166. , T = g.extend
  167. , y = g.isFunction
  168. , k = Math.max
  169. , V = Math.min
  170. , E = Math.round
  171. , x = function() {
  172. var t = {}
  173. , i = 1;
  174. return function(n) {
  175. return n ? (t[n] || (t[n] = i,
  176. i += 1),
  177. t[n]) : 0
  178. }
  179. }();
  180. T(s.prototype, {
  181. equals: function(t) {
  182. return r(this, t, ["left", "top", "width", "height"])
  183. },
  184. area: function() {
  185. return this.width * this.height
  186. },
  187. relativeTo: function(t) {
  188. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  189. },
  190. intersection: function(t) {
  191. if (!i(t, s))
  192. return null;
  193. var n = k(this.left, t.left)
  194. , e = V(this.right, t.right)
  195. , o = k(this.top, t.top)
  196. , r = V(this.bottom, t.bottom)
  197. , h = e - n
  198. , l = r - o;
  199. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  200. },
  201. envelope: function(t) {
  202. if (!i(t, s))
  203. return this;
  204. var n = V(this.left, t.left)
  205. , e = k(this.right, t.right)
  206. , o = V(this.top, t.top)
  207. , r = k(this.bottom, t.bottom)
  208. , h = e - n
  209. , l = r - o;
  210. return new s(n,o,h,l)
  211. }
  212. }),
  213. T(s, {
  214. ofContent: function(t, i) {
  215. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  216. },
  217. ofViewport: function(t, i) {
  218. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  219. },
  220. ofElement: function(t) {
  221. var i = g(t);
  222. if (!i.is(":visible"))
  223. return null;
  224. var n = i.offset();
  225. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  226. }
  227. }),
  228. T(h.prototype, {
  229. equals: function(t) {
  230. return this.fracsEqual(t) && this.rectsEqual(t)
  231. },
  232. fracsEqual: function(t) {
  233. return r(this, t, ["visible", "viewport", "possible"])
  234. },
  235. rectsEqual: function(t) {
  236. return r(this.rects, t.rects, ["document", "element", "viewport"])
  237. }
  238. }),
  239. T(h, {
  240. of: function(t, i) {
  241. var e, o, r;
  242. return t = n(t) && s.ofElement(t) || t,
  243. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  244. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  245. r = V(t.width, i.width) * V(t.height, i.height),
  246. new h(o / t.area(),o / i.area(),o / r,{
  247. document: e,
  248. element: e.relativeTo(t),
  249. viewport: e.relativeTo(i)
  250. })) : new h
  251. }
  252. });
  253. var q = ["width", "height", "left", "right", "top", "bottom"]
  254. , S = ["possible", "visible", "viewport"];
  255. T(l.prototype, {
  256. sorted: function(t, i) {
  257. var n = this.viewport;
  258. return g.map(this.els, function(i) {
  259. return {
  260. el: i,
  261. val: c(i, n, t)
  262. }
  263. }).sort(i ? a : u)
  264. },
  265. best: function(t, i) {
  266. return this.els.length ? this.sorted(t, i)[0] : null
  267. }
  268. }),
  269. T(f.prototype, {
  270. equals: function(t) {
  271. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  272. }
  273. }),
  274. T(p.prototype, {
  275. equals: function(t) {
  276. return r(this, t, ["el"])
  277. },
  278. scrollState: function() {
  279. return new f(this.el)
  280. },
  281. scrollTo: function(t, i, n) {
  282. var e = g(this.el === window ? "html,body" : this.el);
  283. t = t || 0,
  284. i = i || 0,
  285. n = isNaN(n) ? 1e3 : n,
  286. e.stop(!0).animate({
  287. scrollLeft: t,
  288. scrollTop: i
  289. }, n)
  290. },
  291. scroll: function(t, i, n) {
  292. var e = this.el === window ? m : g(this.el);
  293. t = t || 0,
  294. i = i || 0,
  295. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  296. },
  297. scrollToRect: function(t, i, n, e) {
  298. i = i || 0,
  299. n = n || 0,
  300. this.scrollTo(t.left - i, t.top - n, e)
  301. },
  302. scrollToElement: function(t, i, n, e) {
  303. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  304. this.scrollToRect(o, i, n, e)
  305. }
  306. });
  307. var C = {
  308. init: function() {
  309. this.callbacks = g.Callbacks("memory unique"),
  310. this.currVal = null,
  311. this.prevVal = null,
  312. this.checkProxy = g.proxy(this.check, this),
  313. this.autoCheck()
  314. },
  315. bind: function(t) {
  316. this.callbacks.add(t)
  317. },
  318. unbind: function(t) {
  319. t ? this.callbacks.remove(t) : this.callbacks.empty()
  320. },
  321. trigger: function() {
  322. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  323. },
  324. check: function(t) {
  325. var i = this.updatedValue(t);
  326. return void 0 !== i && (this.prevVal = this.currVal,
  327. this.currVal = i,
  328. this.trigger(),
  329. !0)
  330. },
  331. $autoTarget: m,
  332. autoEvents: "load resize scroll",
  333. autoCheck: function(t) {
  334. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  335. }
  336. };
  337. T(d.prototype, C, {
  338. updatedValue: function() {
  339. var t = h.of(this.context, this.viewport);
  340. return this.currVal && this.currVal.equals(t) ? void 0 : t
  341. }
  342. }),
  343. T(v.prototype, C, {
  344. updatedValue: function() {
  345. var t = this.context.best(this.property, this.descending);
  346. return t && (t = t.val > 0 ? t.el : null,
  347. this.currVal !== t) ? t : void 0
  348. }
  349. }),
  350. T(w.prototype, C, {
  351. updatedValue: function() {
  352. var t = new f(this.context);
  353. return this.currVal && this.currVal.equals(t) ? void 0 : t
  354. }
  355. });
  356. var L = function(t, i) {
  357. var n = [].slice
  358. , e = jQuery
  359. , o = e.extend
  360. , r = e.isFunction
  361. , s = o({}, i)
  362. , h = function(i, n, o, s) {
  363. return o = r(o) ? o.apply(i, n) : o,
  364. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  365. }
  366. , l = function() {
  367. return h(this, n.call(arguments), s.defaultStatic, l)
  368. }
  369. , c = function(t) {
  370. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  371. }
  372. , u = function(t) {
  373. t && (o(l, t.statics),
  374. o(c, t.methods)),
  375. l.modplug = u
  376. };
  377. u.prev = {
  378. statics: e[t],
  379. methods: e.fn[t]
  380. },
  381. u(i),
  382. e[t] = l,
  383. e.fn[t] = c
  384. }
  385. , M = "fracs";
  386. L(M, {
  387. statics: {
  388. version: "0.15.0",
  389. Rect: s,
  390. Fractions: h,
  391. Group: l,
  392. ScrollState: f,
  393. Viewport: p,
  394. FracsCallbacks: d,
  395. GroupCallbacks: v,
  396. ScrollStateCallbacks: w,
  397. fracs: function(t, i) {
  398. return h.of(t, i)
  399. }
  400. },
  401. methods: {
  402. content: function(t) {
  403. return this.length ? s.ofContent(this[0], t) : null
  404. },
  405. envelope: function() {
  406. return o(this, function(t) {
  407. var i = s.ofElement(this);
  408. return t ? t.envelope(i) : i
  409. })
  410. },
  411. fracs: function(i, n, o) {
  412. t(i, "string") || (o = n,
  413. n = i,
  414. i = null),
  415. y(n) || (o = n,
  416. n = null),
  417. o = e(o);
  418. var r = M + ".fracs." + x(o);
  419. return "unbind" === i ? this.each(function() {
  420. var t = g(this).data(r);
  421. t && t.unbind(n)
  422. }) : "check" === i ? this.each(function() {
  423. var t = g(this).data(r);
  424. t && t.check()
  425. }) : y(n) ? this.each(function() {
  426. var t = g(this)
  427. , i = t.data(r);
  428. i || (i = new d(this,o),
  429. t.data(r, i)),
  430. i.bind(n)
  431. }) : this.length ? h.of(this[0], o) : null
  432. },
  433. intersection: function() {
  434. return o(this, function(t) {
  435. var i = s.ofElement(this);
  436. return t ? t.intersection(i) : i
  437. })
  438. },
  439. max: function(t, i, n) {
  440. return y(i) || (n = i,
  441. i = null),
  442. n = e(n),
  443. i ? (new v(this,n,t,!0).bind(i),
  444. this) : this.pushStack(new l(this,n).best(t, !0).el)
  445. },
  446. min: function(t, i, n) {
  447. return y(i) || (n = i,
  448. i = null),
  449. n = e(n),
  450. i ? (new v(this,n,t).bind(i),
  451. this) : this.pushStack(new l(this,n).best(t).el)
  452. },
  453. rect: function() {
  454. return this.length ? s.ofElement(this[0]) : null
  455. },
  456. scrollState: function(i, n) {
  457. var e = M + ".scrollState";
  458. return t(i, "string") || (n = i,
  459. i = null),
  460. "unbind" === i ? this.each(function() {
  461. var t = g(this).data(e);
  462. t && t.unbind(n)
  463. }) : "check" === i ? this.each(function() {
  464. var t = g(this).data(e);
  465. t && t.check()
  466. }) : y(n) ? this.each(function() {
  467. var t = g(this)
  468. , i = t.data(e);
  469. i || (i = new w(this),
  470. t.data(e, i)),
  471. i.bind(n)
  472. }) : this.length ? new f(this[0]) : null
  473. },
  474. scroll: function(t, i, n) {
  475. return this.each(function() {
  476. new p(this).scroll(t, i, n)
  477. })
  478. },
  479. scrollTo: function(t, i, n, o) {
  480. return g.isNumeric(t) && (o = n,
  481. n = i,
  482. i = t,
  483. t = null),
  484. t = e(t),
  485. this.each(function() {
  486. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  487. })
  488. },
  489. scrollToThis: function(t, i, n, o) {
  490. return o = new p(e(o)),
  491. o.scrollToElement(this[0], t, i, n),
  492. this
  493. },
  494. softLink: function(t, i, n, o) {
  495. return o = new p(e(o)),
  496. this.filter("a[href^=#]").each(function() {
  497. var e = g(this);
  498. e.on("click", function() {
  499. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  500. })
  501. })
  502. },
  503. sort: function(i, n, o) {
  504. return t(n, "boolean") || (o = n,
  505. n = null),
  506. o = e(o),
  507. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  508. return t.el
  509. }))
  510. },
  511. viewport: function(t) {
  512. return this.length ? s.ofViewport(this[0], t) : null
  513. }
  514. },
  515. defaultStatic: "fracs",
  516. defaultMethod: "fracs"
  517. })
  518. }();
  519. if ("undefined" == typeof jQuery)
  520. throw new Error("Bootstrap's JavaScript requires jQuery");
  521. +function(t) {
  522. "use strict";
  523. function e(e) {
  524. return this.each(function() {
  525. var o = t(this)
  526. , s = o.data("bs.tooltip")
  527. , n = "object" == typeof e && e;
  528. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  529. "string" == typeof e && s[e]())
  530. })
  531. }
  532. var i = function(t, e) {
  533. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  534. this.init("tooltip", t, e)
  535. };
  536. i.VERSION = "3.2.0",
  537. i.DEFAULTS = {
  538. animation: !0,
  539. placement: "top",
  540. selector: !1,
  541. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  542. trigger: "hover focus",
  543. title: "",
  544. delay: 0,
  545. html: !1,
  546. container: !1,
  547. viewport: {
  548. selector: "body",
  549. padding: 0
  550. }
  551. },
  552. i.prototype.init = function(e, i, o) {
  553. this.enabled = !0,
  554. this.type = e,
  555. this.$element = t(i),
  556. this.options = this.getOptions(o),
  557. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  558. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  559. var r = s[n];
  560. if ("click" == r)
  561. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  562. else if ("manual" != r) {
  563. var a = "hover" == r ? "mouseenter" : "focusin"
  564. , l = "hover" == r ? "mouseleave" : "focusout";
  565. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  566. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  567. }
  568. }
  569. this.options.selector ? this._options = t.extend({}, this.options, {
  570. trigger: "manual",
  571. selector: ""
  572. }) : this.fixTitle()
  573. }
  574. ,
  575. i.prototype.getDefaults = function() {
  576. return i.DEFAULTS
  577. }
  578. ,
  579. i.prototype.getOptions = function(e) {
  580. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  581. e.delay && "number" == typeof e.delay && (e.delay = {
  582. show: e.delay,
  583. hide: e.delay
  584. }),
  585. e
  586. }
  587. ,
  588. i.prototype.getDelegateOptions = function() {
  589. var e = {}
  590. , i = this.getDefaults();
  591. return this._options && t.each(this._options, function(t, o) {
  592. i[t] != o && (e[t] = o)
  593. }),
  594. e
  595. }
  596. ,
  597. i.prototype.enter = function(e) {
  598. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  599. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  600. t(e.currentTarget).data("bs." + this.type, i)),
  601. clearTimeout(i.timeout),
  602. i.hoverState = "in",
  603. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  604. // "in" == i.hoverState && i.show()
  605. }, i.options.delay.show)) : i.show()
  606. }
  607. ,
  608. i.prototype.leave = function(e) {
  609. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  610. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  611. t(e.currentTarget).data("bs." + this.type, i)),
  612. clearTimeout(i.timeout),
  613. i.hoverState = "out",
  614. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  615. "out" == i.hoverState && i.hide()
  616. }, i.options.delay.hide)) : i.hide()
  617. }
  618. ,
  619. i.prototype.show = function() {
  620. var e = t.Event("show.bs." + this.type);
  621. if (this.hasContent() && this.enabled) {
  622. this.$element.trigger(e);
  623. var i = t.contains(document.documentElement, this.$element[0]);
  624. if (e.isDefaultPrevented() || !i)
  625. return;
  626. var o = this
  627. , s = this.tip()
  628. , n = this.getUID(this.type);
  629. this.setContent(),
  630. s.attr("id", n),
  631. this.$element.attr("aria-describedby", n),
  632. this.options.animation && s.addClass("fade");
  633. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  634. , a = /\s?auto?\s?/i
  635. , l = a.test(r);
  636. l && (r = r.replace(a, "") || "top"),
  637. s.detach().css({
  638. top: 0,
  639. left: 0,
  640. display: "block"
  641. }).addClass(r).data("bs." + this.type, this),
  642. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  643. var p = this.getPosition()
  644. , h = s[0].offsetWidth
  645. , f = s[0].offsetHeight;
  646. if (l) {
  647. var u = r
  648. , c = this.$element.parent()
  649. , d = this.getPosition(c);
  650. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  651. s.removeClass(u).addClass(r)
  652. }
  653. var g = this.getCalculatedOffset(r, p, h, f);
  654. this.applyPlacement(g, r);
  655. var y = function() {
  656. o.$element.trigger("shown.bs." + o.type),
  657. o.hoverState = null
  658. };
  659. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  660. }
  661. }
  662. ,
  663. i.prototype.applyPlacement = function(e, i) {
  664. var o = this.tip()
  665. , s = o[0].offsetWidth
  666. , n = o[0].offsetHeight
  667. , r = parseInt(o.css("margin-top"), 10)
  668. , a = parseInt(o.css("margin-left"), 10);
  669. isNaN(r) && (r = 0),
  670. isNaN(a) && (a = 0),
  671. e.top = e.top + r,
  672. e.left = e.left + a,
  673. t.offset.setOffset(o[0], t.extend({
  674. using: function(t) {
  675. o.css({
  676. top: Math.round(t.top),
  677. left: Math.round(t.left)
  678. })
  679. }
  680. }, e), 0),
  681. o.addClass("in");
  682. var l = o[0].offsetWidth
  683. , p = o[0].offsetHeight;
  684. "top" == i && p != n && (e.top = e.top + n - p);
  685. var h = this.getViewportAdjustedDelta(i, e, l, p);
  686. h.left ? e.left += h.left : e.top += h.top;
  687. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  688. , u = h.left ? "left" : "top"
  689. , c = h.left ? "offsetWidth" : "offsetHeight";
  690. o.offset(e),
  691. this.replaceArrow(f, o[0][c], u)
  692. }
  693. ,
  694. i.prototype.replaceArrow = function(t, e, i) {
  695. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  696. }
  697. ,
  698. i.prototype.setContent = function() {
  699. var t = this.tip()
  700. , e = this.getTitle();
  701. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  702. t.removeClass("fade in top bottom left right")
  703. }
  704. ,
  705. i.prototype.hide = function() {
  706. function e() {
  707. "in" != i.hoverState && o.detach(),
  708. i.$element.trigger("hidden.bs." + i.type)
  709. }
  710. var i = this
  711. , o = this.tip()
  712. , s = t.Event("hide.bs." + this.type);
  713. if (this.$element.removeAttr("aria-describedby"),
  714. this.$element.trigger(s),
  715. !s.isDefaultPrevented())
  716. return o.removeClass("in"),
  717. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  718. this.hoverState = null,
  719. this
  720. }
  721. ,
  722. i.prototype.fixTitle = function() {
  723. var t = this.$element;
  724. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  725. }
  726. ,
  727. i.prototype.hasContent = function() {
  728. return this.getTitle()
  729. }
  730. ,
  731. i.prototype.getPosition = function(e) {
  732. e = e || this.$element;
  733. var i = e[0]
  734. , o = "BODY" == i.tagName;
  735. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  736. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  737. width: o ? t(window).width() : e.outerWidth(),
  738. height: o ? t(window).height() : e.outerHeight()
  739. }, o ? {
  740. top: 0,
  741. left: 0
  742. } : e.offset())
  743. }
  744. ,
  745. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  746. return "bottom" == t ? {
  747. top: e.top + e.height,
  748. left: e.left + e.width / 2 - i / 2
  749. } : "top" == t ? {
  750. top: e.top - o,
  751. left: e.left + e.width / 2 - i / 2
  752. } : "left" == t ? {
  753. top: e.top + e.height / 2 - o / 2,
  754. left: e.left - i
  755. } : {
  756. top: e.top + e.height / 2 - o / 2,
  757. left: e.left + e.width
  758. }
  759. }
  760. ,
  761. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  762. var s = {
  763. top: 0,
  764. left: 0
  765. };
  766. if (!this.$viewport)
  767. return s;
  768. var n = this.options.viewport && this.options.viewport.padding || 0
  769. , r = this.getPosition(this.$viewport);
  770. if (/right|left/.test(t)) {
  771. var a = e.top - n - r.scroll
  772. , l = e.top + n - r.scroll + o;
  773. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  774. } else {
  775. var p = e.left - n
  776. , h = e.left + n + i;
  777. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  778. }
  779. return s
  780. }
  781. ,
  782. i.prototype.getTitle = function() {
  783. var t, e = this.$element, i = this.options;
  784. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  785. }
  786. ,
  787. i.prototype.getUID = function(t) {
  788. do
  789. t += ~~(1e6 * Math.random());
  790. while (document.getElementById(t));return t
  791. }
  792. ,
  793. i.prototype.tip = function() {
  794. return this.$tip = this.$tip || t(this.options.template)
  795. }
  796. ,
  797. i.prototype.arrow = function() {
  798. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  799. }
  800. ,
  801. i.prototype.validate = function() {
  802. this.$element[0].parentNode || (this.hide(),
  803. this.$element = null,
  804. this.options = null)
  805. }
  806. ,
  807. i.prototype.enable = function() {
  808. this.enabled = !0
  809. }
  810. ,
  811. i.prototype.disable = function() {
  812. this.enabled = !1
  813. }
  814. ,
  815. i.prototype.toggleEnabled = function() {
  816. this.enabled = !this.enabled
  817. }
  818. ,
  819. i.prototype.toggle = function(e) {
  820. var i = this;
  821. e && (i = t(e.currentTarget).data("bs." + this.type),
  822. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  823. t(e.currentTarget).data("bs." + this.type, i))),
  824. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  825. }
  826. ,
  827. i.prototype.destroy = function() {
  828. clearTimeout(this.timeout),
  829. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  830. }
  831. ;
  832. var o = t.fn.tooltip;
  833. t.fn.tooltip = e,
  834. t.fn.tooltip.Constructor = i,
  835. t.fn.tooltip.noConflict = function() {
  836. return t.fn.tooltip = o,
  837. this
  838. }
  839. }(jQuery);
  840. !function(e, t, n) {
  841. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  842. }("Keen", this, function() {
  843. "use strict";
  844. function Keen() {
  845. return _init.apply(this, arguments)
  846. }
  847. function _init(e) {
  848. if (_isUndefined(e))
  849. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  850. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  851. throw new Error("Please provide a projectId");
  852. this.configure(e)
  853. }
  854. function _extend(e) {
  855. for (var t = 1; t < arguments.length; t++)
  856. for (var n in arguments[t])
  857. e[n] = arguments[t][n];
  858. return e
  859. }
  860. function _isUndefined(e) {
  861. return void 0 === e
  862. }
  863. function _type(e) {
  864. var t = e && e.constructor ? e.constructor.toString() : void 0;
  865. return t ? t.match(/function (.*)\(/)[1] : "Null"
  866. }
  867. function _each(e, t, n) {
  868. var r;
  869. if (!e)
  870. return 0;
  871. if (n = n ? n : e,
  872. "array" === _type(e)) {
  873. for (r = 0; r < e.length; r++)
  874. if (t.call(n, e[r], r, e) === !1)
  875. return 0
  876. } else
  877. for (r in e)
  878. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  879. return 0;
  880. return 1
  881. }
  882. function _parse_params(e) {
  883. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  884. return decodeURIComponent(e.replace(r, " "))
  885. }, a = e.split("?")[1]; t = i.exec(a); )
  886. n[o(t[1])] = o(t[2]);
  887. return n
  888. }
  889. function _set_protocol(e) {
  890. switch (e) {
  891. case "http":
  892. return "http";
  893. case "auto":
  894. return location.protocol.replace(/:/g, "");
  895. case "https":
  896. case void 0:
  897. default:
  898. return "https"
  899. }
  900. }
  901. function _set_request_type(e) {
  902. var t = e || "jsonp"
  903. , n = !1;
  904. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  905. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  906. }
  907. function _build_url(e) {
  908. return this.client.endpoint + "/projects/" + this.client.projectId + e
  909. }
  910. function _uploadEvent(e, t, n, r, i) {
  911. var o = _build_url.apply(this, ["/events/" + e])
  912. , a = {};
  913. n = n !== !1,
  914. this.client.globalProperties && (a = this.client.globalProperties(e));
  915. for (var c in t)
  916. t.hasOwnProperty(c) && (a[c] = t[c]);
  917. switch (this.client.requestType) {
  918. case "xhr":
  919. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  920. break;
  921. case "jsonp":
  922. var s = JSON.stringify(a)
  923. , l = Keen.Base64.encode(s);
  924. o = o + "?api_key=" + this.client.writeKey,
  925. o = o + "&data=" + l,
  926. o = o + "&modified=" + (new Date).getTime(),
  927. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  928. break;
  929. case "beacon":
  930. var s = JSON.stringify(a)
  931. , l = Keen.Base64.encode(s);
  932. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  933. o = o + "&data=" + encodeURIComponent(l),
  934. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  935. o += "&c=clv1",
  936. _request.beacon.apply(this, [o, null, r, i])
  937. }
  938. }
  939. Keen.prototype.configure = function(e) {
  940. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  941. e.protocol = _set_protocol(e.protocol),
  942. e.requestType = _set_request_type(e.requestType),
  943. this.client = {
  944. projectId: e.projectId,
  945. writeKey: e.writeKey,
  946. readKey: e.readKey,
  947. globalProperties: null,
  948. endpoint: e.protocol + "://" + e.host,
  949. requestType: e.requestType
  950. },
  951. Keen.trigger("client", this, e),
  952. this.trigger("ready"),
  953. this
  954. }
  955. ;
  956. var _request = {
  957. xhr: function(e, t, n, r, i, o, a, c) {
  958. if (!i)
  959. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  960. var s = new XMLHttpRequest;
  961. if (s.onreadystatechange = function() {
  962. if (4 == s.readyState)
  963. if (s.status >= 200 && s.status < 300) {
  964. var e;
  965. try {
  966. e = JSON.parse(s.responseText)
  967. } catch (e) {
  968. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  969. c && c(s, e)
  970. }
  971. a && e && a(e)
  972. } else
  973. Keen.log("HTTP request failed."),
  974. c && c(s, null)
  975. }
  976. ,
  977. s.open(e, t, o),
  978. i && s.setRequestHeader("Authorization", i),
  979. r && s.setRequestHeader("Content-Type", "application/json"),
  980. n)
  981. for (var l in n)
  982. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  983. var u = r ? JSON.stringify(r) : null;
  984. s.send(u)
  985. },
  986. jsonp: function(e, t, n, r) {
  987. if (!t)
  988. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  989. if (t && e.indexOf("api_key") < 0) {
  990. var i = e.indexOf("?") > 0 ? "&" : "?";
  991. e = e + i + "api_key=" + t
  992. }
  993. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  994. o += "a";
  995. var a = !1;
  996. window[o] = function(e) {
  997. a = !0,
  998. n && e && n(e),
  999. window[o] = void 0
  1000. }
  1001. ,
  1002. e = e + "&jsonp=" + o;
  1003. var c = document.createElement("script");
  1004. c.id = "keen-jsonp",
  1005. c.src = e,
  1006. document.getElementsByTagName("head")[0].appendChild(c),
  1007. c.onreadystatechange = function() {
  1008. a === !1 && "loaded" === this.readyState && (a = !0,
  1009. r && r())
  1010. }
  1011. ,
  1012. c.onerror = function() {
  1013. a === !1 && (a = !0,
  1014. r && r())
  1015. }
  1016. },
  1017. beacon: function(e, t, n, r) {
  1018. if (t && e.indexOf("api_key") < 0) {
  1019. var i = e.indexOf("?") > 0 ? "&" : "?";
  1020. e = e + i + "api_key=" + t
  1021. }
  1022. var o = !1
  1023. , a = document.createElement("img");
  1024. a.onload = function() {
  1025. if (o = !0,
  1026. "naturalHeight"in this) {
  1027. if (this.naturalHeight + this.naturalWidth === 0)
  1028. return void this.onerror()
  1029. } else if (this.width + this.height === 0)
  1030. return void this.onerror();
  1031. n && n({
  1032. created: !0
  1033. })
  1034. }
  1035. ,
  1036. a.onerror = function() {
  1037. o = !0,
  1038. r && r()
  1039. }
  1040. ,
  1041. a.src = e
  1042. }
  1043. }
  1044. , Events = Keen.Events = {
  1045. on: function(e, t) {
  1046. this.listeners || (this.listeners = {});
  1047. var n = this.listeners[e] || (this.listeners[e] = []);
  1048. return n.push({
  1049. callback: t
  1050. }),
  1051. this
  1052. },
  1053. off: function(e, t) {
  1054. if (!e && !t)
  1055. return this.listeners = void 0,
  1056. delete this.listeners,
  1057. this;
  1058. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1059. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1060. t && 0 != n.length || (this.listeners[e] = void 0,
  1061. delete this.listeners[e]);
  1062. return this
  1063. },
  1064. trigger: function(e) {
  1065. if (!this.listeners)
  1066. return this;
  1067. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1068. n[r].callback.apply(this, t);
  1069. return this
  1070. }
  1071. };
  1072. _extend(Keen.prototype, Events),
  1073. _extend(Keen, Events),
  1074. Keen.loaded = !0,
  1075. Keen.utils = {
  1076. each: _each,
  1077. extend: _extend,
  1078. parseParams: _parse_params
  1079. },
  1080. Keen.ready = function(e) {
  1081. Keen.loaded ? e() : Keen.on("ready", e)
  1082. }
  1083. ,
  1084. Keen.log = function(e) {
  1085. "object" == typeof console && console.log("[Keen IO]", e)
  1086. }
  1087. ;
  1088. var Plugins = Keen.Plugins = {};
  1089. Keen.prototype.addEvent = function() {
  1090. _uploadEvent.apply(this, arguments)
  1091. }
  1092. ,
  1093. Keen.prototype.addEventSync = function(e, t, n, r) {
  1094. _uploadEvent.apply(this, [e, t, !1, n, r])
  1095. }
  1096. ,
  1097. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1098. var o = e
  1099. , a = o.metaKey
  1100. , c = o.target
  1101. , s = !1
  1102. , l = function() {};
  1103. return void 0 === r && (r = 500),
  1104. "A" === c.nodeName ? l = function() {
  1105. a || s || (s = !0,
  1106. window.location = c.href)
  1107. }
  1108. : "FORM" === c.nodeName && (l = function() {
  1109. s || (s = !0,
  1110. c.submit())
  1111. }
  1112. ),
  1113. i && (l = function() {
  1114. s || (s = !0,
  1115. i())
  1116. }
  1117. ),
  1118. _uploadEvent.call(this, t, n, l, l),
  1119. setTimeout(function() {
  1120. l()
  1121. }, r),
  1122. !!a && void 0
  1123. }
  1124. ,
  1125. Keen.prototype.setGlobalProperties = function(e) {
  1126. if (!this.client)
  1127. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1128. if (!e || "function" != typeof e)
  1129. throw new Error("Invalid value for global properties: " + e);
  1130. this.client.globalProperties = e
  1131. }
  1132. ,
  1133. Keen.Base64 = {
  1134. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1135. encode: function(e) {
  1136. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1137. for (e = this.utf8.encode(e); l < e.length; )
  1138. t = e.charCodeAt(l++),
  1139. n = e.charCodeAt(l++),
  1140. r = e.charCodeAt(l++),
  1141. i = t >> 2,
  1142. o = (3 & t) << 4 | n >> 4,
  1143. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1144. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1145. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1146. return s
  1147. },
  1148. decode: function(e) {
  1149. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1150. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1151. t = u.indexOf(e.charAt(l++)),
  1152. n = u.indexOf(e.charAt(l++)),
  1153. r = u.indexOf(e.charAt(l++)),
  1154. i = u.indexOf(e.charAt(l++)),
  1155. o = t << 2 | n >> 4,
  1156. a = (15 & n) << 4 | r >> 2,
  1157. c = (3 & r) << 6 | i,
  1158. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1159. return this.utf8.decode(s)
  1160. },
  1161. utf8: {
  1162. encode: function(e) {
  1163. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1164. t = e.charCodeAt(r++),
  1165. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1166. return n
  1167. },
  1168. decode: function(e) {
  1169. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1170. n = e.charCodeAt(i),
  1171. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1172. return r
  1173. }
  1174. }
  1175. },
  1176. "object" != typeof JSON && (JSON = {}),
  1177. function() {
  1178. function f(e) {
  1179. return 10 > e ? "0" + e : e
  1180. }
  1181. function quote(e) {
  1182. return escapable.lastIndex = 0,
  1183. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1184. var t = meta[e];
  1185. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1186. }) + '"' : '"' + e + '"'
  1187. }
  1188. function str(e, t) {
  1189. var n, r, i, o, a, c = gap, s = t[e];
  1190. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1191. "function" == typeof rep && (s = rep.call(t, e, s)),
  1192. typeof s) {
  1193. case "string":
  1194. return quote(s);
  1195. case "number":
  1196. return isFinite(s) ? String(s) : "null";
  1197. case "boolean":
  1198. case "null":
  1199. return String(s);
  1200. case "object":
  1201. if (!s)
  1202. return "null";
  1203. if (gap += indent,
  1204. a = [],
  1205. "[object Array]" === Object.prototype.toString.apply(s)) {
  1206. for (o = s.length,
  1207. n = 0; o > n; n += 1)
  1208. a[n] = str(n, s) || "null";
  1209. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1210. gap = c,
  1211. i
  1212. }
  1213. if (rep && "object" == typeof rep)
  1214. for (o = rep.length,
  1215. n = 0; o > n; n += 1)
  1216. "string" == typeof rep[n] && (r = rep[n],
  1217. i = str(r, s),
  1218. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1219. else
  1220. for (r in s)
  1221. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1222. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1223. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1224. gap = c,
  1225. i
  1226. }
  1227. }
  1228. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1229. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1230. }
  1231. ,
  1232. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1233. return this.valueOf()
  1234. }
  1235. );
  1236. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1237. "\b": "\\b",
  1238. "\t": "\\t",
  1239. "\n": "\\n",
  1240. "\f": "\\f",
  1241. "\r": "\\r",
  1242. '"': '\\"',
  1243. "\\": "\\\\"
  1244. }, rep;
  1245. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1246. var r;
  1247. if (gap = "",
  1248. indent = "",
  1249. "number" == typeof n)
  1250. for (r = 0; n > r; r += 1)
  1251. indent += " ";
  1252. else
  1253. "string" == typeof n && (indent = n);
  1254. if (rep = t,
  1255. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1256. throw new Error("JSON.stringify");
  1257. return str("", {
  1258. "": e
  1259. })
  1260. }
  1261. ),
  1262. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1263. function walk(e, t) {
  1264. var n, r, i = e[t];
  1265. if (i && "object" == typeof i)
  1266. for (n in i)
  1267. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1268. void 0 !== r ? i[n] = r : delete i[n]);
  1269. return reviver.call(e, t, i)
  1270. }
  1271. var j;
  1272. if (text = String(text),
  1273. cx.lastIndex = 0,
  1274. cx.test(text) && (text = text.replace(cx, function(e) {
  1275. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1276. })),
  1277. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1278. return j = eval("(" + text + ")"),
  1279. "function" == typeof reviver ? walk({
  1280. "": j
  1281. }, "") : j;
  1282. throw new SyntaxError("JSON.parse")
  1283. }
  1284. )
  1285. }(),
  1286. !function(e, t, n) {
  1287. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1288. }("domready", Keen.utils, function(e) {
  1289. function t(e) {
  1290. for (d = 1; e = r.shift(); )
  1291. e()
  1292. }
  1293. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1294. return o[l] && o[l](s, n = function() {
  1295. o.removeEventListener(s, n, i),
  1296. t()
  1297. }
  1298. , i),
  1299. c && o.attachEvent(u, n = function() {
  1300. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1301. t())
  1302. }
  1303. ),
  1304. e = c ? function(t) {
  1305. self != top ? d ? t() : r.push(t) : function() {
  1306. try {
  1307. a.doScroll("left")
  1308. } catch (n) {
  1309. return setTimeout(function() {
  1310. e(t)
  1311. }, 50)
  1312. }
  1313. t()
  1314. }()
  1315. }
  1316. : function(e) {
  1317. d ? e() : r.push(e)
  1318. }
  1319. });
  1320. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1321. if (loaded && cached) {
  1322. clients = cached.clients || {},
  1323. ready = cached.ready || [];
  1324. for (var instance in clients)
  1325. if (clients.hasOwnProperty(instance)) {
  1326. var client = clients[instance];
  1327. for (var method in Keen.prototype)
  1328. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1329. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1330. ,
  1331. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1332. ,
  1333. client._config && (client.configure.call(client, client._config),
  1334. delete client._config),
  1335. client._setGlobalProperties) {
  1336. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1337. client.setGlobalProperties.apply(client, globals[i]);
  1338. delete client._setGlobalProperties
  1339. }
  1340. if (client._addEvent) {
  1341. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1342. client.addEvent.apply(client, queue[i]);
  1343. delete client._addEvent
  1344. }
  1345. var callback = client._on || [];
  1346. if (client._on) {
  1347. for (var i = 0; i < callback.length; i++)
  1348. client.on.apply(client, callback[i]);
  1349. client.trigger("ready"),
  1350. delete client._on
  1351. }
  1352. }
  1353. for (var i = 0; i < ready.length; i++) {
  1354. var callback = ready[i];
  1355. Keen.on("ready", function() {
  1356. callback()
  1357. })
  1358. }
  1359. }
  1360. return Keen.loaded && setTimeout(function() {
  1361. Keen.utils.domready(function() {
  1362. Keen.trigger("ready")
  1363. })
  1364. }, 0),
  1365. Keen
  1366. });
  1367. !function() {
  1368. var t = window.analytics = window.analytics || [];
  1369. if (!t.initialize) {
  1370. if (t.invoked)
  1371. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1372. t.invoked = !0,
  1373. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1374. t.factory = function(e) {
  1375. return function() {
  1376. var n = Array.prototype.slice.call(arguments);
  1377. return n.unshift(e),
  1378. t.push(n),
  1379. t
  1380. }
  1381. }
  1382. ;
  1383. for (var e = 0; e < t.methods.length; e++) {
  1384. var n = t.methods[e];
  1385. t[n] = t.factory(n)
  1386. }
  1387. t.load = function(t) {
  1388. var e = document.createElement("script");
  1389. e.type = "text/javascript",
  1390. e.async = !0,
  1391. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1392. var n = document.getElementsByTagName("script")[0];
  1393. n.parentNode.insertBefore(e, n)
  1394. }
  1395. ,
  1396. t.SNIPPET_VERSION = "4.0.0"
  1397. }
  1398. }();
  1399. !function(i, e) {
  1400. "use strict";
  1401. var s = ""
  1402. , r = "?"
  1403. , o = "function"
  1404. , a = "undefined"
  1405. , n = "object"
  1406. , t = "major"
  1407. , d = "model"
  1408. , w = "name"
  1409. , l = "type"
  1410. , p = "vendor"
  1411. , m = "version"
  1412. , c = "architecture"
  1413. , u = "console"
  1414. , g = "mobile"
  1415. , f = "tablet"
  1416. , h = "smarttv"
  1417. , b = {
  1418. has: function(i, e) {
  1419. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1420. },
  1421. lowerize: function(i) {
  1422. return i.toLowerCase()
  1423. }
  1424. }
  1425. , y = {
  1426. rgx: function() {
  1427. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1428. var c = m[p]
  1429. , u = m[p + 1];
  1430. if (typeof i === a) {
  1431. i = {};
  1432. for (t in u)
  1433. d = u[t],
  1434. typeof d === n ? i[d[0]] = e : i[d] = e
  1435. }
  1436. for (s = r = 0; s < c.length; s++)
  1437. if (w = c[s].exec(this.getUA())) {
  1438. for (t = 0; t < u.length; t++)
  1439. l = w[++r],
  1440. d = u[t],
  1441. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1442. break
  1443. }
  1444. if (w)
  1445. break
  1446. }
  1447. return i
  1448. },
  1449. str: function(i, s) {
  1450. for (var o in s)
  1451. if (typeof s[o] === n && s[o].length > 0) {
  1452. for (var a = 0; a < s[o].length; a++)
  1453. if (b.has(s[o][a], i))
  1454. return o === r ? e : o
  1455. } else if (b.has(s[o], i))
  1456. return o === r ? e : o;
  1457. return i
  1458. }
  1459. }
  1460. , v = {
  1461. browser: {
  1462. oldsafari: {
  1463. major: {
  1464. 1: ["/8", "/1", "/3"],
  1465. 2: "/4",
  1466. "?": "/"
  1467. },
  1468. version: {
  1469. "1.0": "/8",
  1470. 1.2: "/1",
  1471. 1.3: "/3",
  1472. "2.0": "/412",
  1473. "2.0.2": "/416",
  1474. "2.0.3": "/417",
  1475. "2.0.4": "/419",
  1476. "?": "/"
  1477. }
  1478. }
  1479. },
  1480. device: {
  1481. sprint: {
  1482. model: {
  1483. "Evo Shift 4G": "7373KT"
  1484. },
  1485. vendor: {
  1486. HTC: "APA",
  1487. Sprint: "Sprint"
  1488. }
  1489. }
  1490. },
  1491. os: {
  1492. windows: {
  1493. version: {
  1494. ME: "4.90",
  1495. "NT 3.11": "NT3.51",
  1496. "NT 4.0": "NT4.0",
  1497. 2e3: "NT 5.0",
  1498. XP: ["NT 5.1", "NT 5.2"],
  1499. Vista: "NT 6.0",
  1500. 7: "NT 6.1",
  1501. 8: "NT 6.2",
  1502. 8.1: "NT 6.3",
  1503. RT: "ARM"
  1504. }
  1505. }
  1506. }
  1507. }
  1508. , k = {
  1509. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1510. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1511. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1512. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1513. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1514. }
  1515. , x = function(e) {
  1516. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1517. return this instanceof x ? (this.getBrowser = function() {
  1518. return y.rgx.apply(this, k.browser)
  1519. }
  1520. ,
  1521. this.getCPU = function() {
  1522. return y.rgx.apply(this, k.cpu)
  1523. }
  1524. ,
  1525. this.getDevice = function() {
  1526. return y.rgx.apply(this, k.device)
  1527. }
  1528. ,
  1529. this.getEngine = function() {
  1530. return y.rgx.apply(this, k.engine)
  1531. }
  1532. ,
  1533. this.getOS = function() {
  1534. return y.rgx.apply(this, k.os)
  1535. }
  1536. ,
  1537. this.getResult = function() {
  1538. return {
  1539. ua: this.getUA(),
  1540. browser: this.getBrowser(),
  1541. engine: this.getEngine(),
  1542. os: this.getOS(),
  1543. device: this.getDevice(),
  1544. cpu: this.getCPU()
  1545. }
  1546. }
  1547. ,
  1548. this.getUA = function() {
  1549. return r
  1550. }
  1551. ,
  1552. this.setUA = function(i) {
  1553. return r = i,
  1554. this
  1555. }
  1556. ,
  1557. void this.setUA(r)) : new x(e).getResult()
  1558. };
  1559. if (typeof exports !== a)
  1560. typeof module !== a && module.exports && (exports = module.exports = x),
  1561. exports.UAParser = x;
  1562. else if (i.UAParser = x,
  1563. typeof define === o && define.amd && define(function() {
  1564. return x
  1565. }),
  1566. typeof i.jQuery !== a) {
  1567. var A = i.jQuery
  1568. , _ = new x;
  1569. A.ua = _.getResult(),
  1570. A.ua.get = function() {
  1571. return _.getUA()
  1572. }
  1573. ,
  1574. A.ua.set = function(i) {
  1575. _.setUA(i);
  1576. var e = _.getResult();
  1577. for (var s in e)
  1578. A.ua[s] = e[s]
  1579. }
  1580. }
  1581. }(this);
  1582. window.Modernizr = function(n, e, t) {
  1583. function o(n) {
  1584. d.cssText = n
  1585. }
  1586. function r(n, e) {
  1587. return typeof n === e
  1588. }
  1589. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1590. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1591. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1592. return e in n && r(n.constructor.prototype[e], "undefined")
  1593. }
  1594. : function(n, e) {
  1595. return v.call(n, e)
  1596. }
  1597. ,
  1598. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1599. var e = this;
  1600. if ("function" != typeof e)
  1601. throw new TypeError;
  1602. var t = b.call(arguments, 1)
  1603. , o = function() {
  1604. if (this instanceof o) {
  1605. var r = function() {};
  1606. r.prototype = e.prototype;
  1607. var i = new r
  1608. , c = e.apply(i, t.concat(b.call(arguments)));
  1609. return Object(c) === c ? c : i
  1610. }
  1611. return e.apply(n, t.concat(b.call(arguments)))
  1612. };
  1613. return o
  1614. }
  1615. ),
  1616. y.webgl = function() {
  1617. return !!n.WebGLRenderingContext
  1618. }
  1619. ;
  1620. for (var h in y)
  1621. u(y, h) && (c = h.toLowerCase(),
  1622. f[c] = y[h](),
  1623. w.push((f[c] ? "" : "no-") + c));
  1624. return f.addTest = function(n, e) {
  1625. if ("object" == typeof n)
  1626. for (var o in n)
  1627. u(n, o) && f.addTest(o, n[o]);
  1628. else {
  1629. if (n = n.toLowerCase(),
  1630. f[n] !== t)
  1631. return f;
  1632. e = "function" == typeof e ? e() : e,
  1633. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1634. f[n] = e
  1635. }
  1636. return f
  1637. }
  1638. ,
  1639. o(""),
  1640. p = i = null,
  1641. f._version = a,
  1642. f
  1643. }(this, this.document);
  1644. !function(e, t, a) {
  1645. "use strict";
  1646. function n(t, h, m) {
  1647. function H(a) {
  1648. var n = 0
  1649. , i = Ee.length;
  1650. if (Ce.old = e.extend({}, Ce),
  1651. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1652. ke = Be[ge.horizontal ? "width" : "height"](),
  1653. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1654. Ee.length = 0,
  1655. Ce.start = 0,
  1656. Ce.end = q(ze - Ie, 0),
  1657. Re) {
  1658. n = Ne.length,
  1659. qe = Pe.children(ge.itemSelector),
  1660. Ne.length = 0;
  1661. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1662. ze = 0,
  1663. qe.each(function(t, a) {
  1664. var n = e(a)
  1665. , i = a.getBoundingClientRect()
  1666. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1667. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1668. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1669. , h = l + d + p
  1670. , m = !d || !p
  1671. , g = {};
  1672. g.el = a,
  1673. g.size = m ? l : h,
  1674. g.half = g.size / 2,
  1675. g.start = ze + (m ? d : 0),
  1676. g.center = g.start - E(Ie / 2 - g.size / 2),
  1677. g.end = g.start - Ie + g.size,
  1678. t || (ze += s),
  1679. ze += h,
  1680. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1681. t === v && (g.end += o,
  1682. ze += o,
  1683. f = m ? p : 0),
  1684. Ne.push(g),
  1685. r = g
  1686. }),
  1687. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1688. ze -= f,
  1689. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1690. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1691. }
  1692. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1693. Q(),
  1694. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1695. Te = d(Te, ge.minHandleSize, ke),
  1696. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1697. xe.end = ke - Te,
  1698. it || j()),
  1699. !we && Ie > 0) {
  1700. var p = Ce.start
  1701. , h = "";
  1702. if (Re)
  1703. e.each(Ne, function(e, t) {
  1704. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1705. Ee.push(p),
  1706. p += Ie,
  1707. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1708. });
  1709. else
  1710. for (; p - Ie < Ce.end; )
  1711. Ee.push(p),
  1712. p += Ie;
  1713. if (De[0] && i !== Ee.length) {
  1714. for (var m = 0; m < Ee.length; m++)
  1715. h += ge.pageBuilder.call(ye, m);
  1716. Ae = De.html(h).children(),
  1717. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1718. }
  1719. }
  1720. if (Oe.slideeSize = ze,
  1721. Oe.frameSize = Ie,
  1722. Oe.sbSize = ke,
  1723. Oe.handleSize = Te,
  1724. Re) {
  1725. a && null != ge.startAt && (W(ge.startAt),
  1726. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1727. var g = Ne[Oe.activeItem];
  1728. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1729. } else
  1730. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1731. pe("load")
  1732. }
  1733. function X(e, t, a) {
  1734. if (Re && at.released && !a) {
  1735. var n = $(e)
  1736. , i = e > Ce.start && e < Ce.end;
  1737. Le ? (i && (e = Ne[n.centerItem].center),
  1738. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1739. }
  1740. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1741. et.start = +new Date,
  1742. et.time = 0,
  1743. et.from = Ce.cur,
  1744. et.to = e,
  1745. et.delta = e - Ce.cur,
  1746. et.tweesing = at.tweese || at.init && !at.slidee,
  1747. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1748. at.tweese = 0,
  1749. e !== Ce.dest && (Ce.dest = e,
  1750. pe("change"),
  1751. it || Y()),
  1752. K(),
  1753. Q(),
  1754. Z(),
  1755. F()
  1756. }
  1757. function Y() {
  1758. if (ye.initialized) {
  1759. if (!it)
  1760. return it = w(Y),
  1761. void (at.released && pe("moveStart"));
  1762. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1763. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1764. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1765. et.to === Ce.cur ? (Ce.cur = et.to,
  1766. at.tweese = it = 0) : it = w(Y),
  1767. pe("move"),
  1768. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1769. !it && at.released && pe("moveEnd"),
  1770. j()
  1771. }
  1772. }
  1773. function j() {
  1774. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1775. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1776. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1777. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1778. }
  1779. function F() {
  1780. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1781. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1782. pe("activePage", _e.page))
  1783. }
  1784. function M() {
  1785. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1786. ot = at.init ? w(M) : 0,
  1787. tt.now = +new Date,
  1788. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1789. X(at.init ? tt.pos : E(tt.pos)),
  1790. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1791. tt.lastTime = tt.now
  1792. }
  1793. function L(e, t, n) {
  1794. if ("boolean" === i(t) && (n = t,
  1795. t = a),
  1796. t === a)
  1797. X(Ce[e], n);
  1798. else {
  1799. if (Le && "center" !== e)
  1800. return;
  1801. var r = ye.getPos(t);
  1802. r && X(r[e], n, !Le)
  1803. }
  1804. }
  1805. function R(e) {
  1806. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1807. }
  1808. function U(e) {
  1809. return R(l(e) && 0 > e ? e + Ne.length : e)
  1810. }
  1811. function W(e, t) {
  1812. var a = R(e);
  1813. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1814. qe.eq(a).addClass(ge.activeClass),
  1815. _e.active = Oe.activeItem = a,
  1816. Z(),
  1817. pe("active", a)),
  1818. a)
  1819. }
  1820. function $(e) {
  1821. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1822. var t = {}
  1823. , a = Me ? 0 : Ie / 2;
  1824. if (!we)
  1825. for (var n = 0, i = Ee.length; i > n; n++) {
  1826. if (e >= Ce.end || n === Ee.length - 1) {
  1827. t.activePage = Ee.length - 1;
  1828. break
  1829. }
  1830. if (e <= Ee[n] + a) {
  1831. t.activePage = n;
  1832. break
  1833. }
  1834. }
  1835. if (Re) {
  1836. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1837. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1838. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1839. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1840. s = c;
  1841. break
  1842. }
  1843. t.firstItem = l(r) ? r : 0,
  1844. t.centerItem = l(o) ? o : t.firstItem,
  1845. t.lastItem = l(s) ? s : t.centerItem
  1846. }
  1847. return t
  1848. }
  1849. function Q(t) {
  1850. e.extend(Oe, $(t))
  1851. }
  1852. function Z() {
  1853. var e = Ce.dest <= Ce.start
  1854. , t = Ce.dest >= Ce.end
  1855. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1856. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1857. Je.is("button,input") && Je.prop("disabled", e),
  1858. Ke.is("button,input") && Ke.prop("disabled", t),
  1859. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1860. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1861. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1862. Qe.is("button,input") && Qe.prop("disabled", e),
  1863. $e.is("button,input") && $e.prop("disabled", t)),
  1864. Re && null != Oe.activeItem) {
  1865. var n = 0 === Oe.activeItem
  1866. , i = Oe.activeItem >= Ne.length - 1
  1867. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1868. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1869. Ze.is("button,input") && Ze.prop("disabled", n),
  1870. Ge.is("button,input") && Ge.prop("disabled", i),
  1871. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1872. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1873. }
  1874. }
  1875. function G(e, t, a) {
  1876. if (e = U(e),
  1877. t = U(t),
  1878. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1879. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1880. var n = t > e ? e : a ? t : t - 1
  1881. , i = e > t ? e : a ? t + 1 : t
  1882. , r = e > t;
  1883. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1884. H()
  1885. }
  1886. }
  1887. function J(e, t) {
  1888. for (var a = 0, n = Ve[e].length; n > a; a++)
  1889. if (Ve[e][a] === t)
  1890. return a;
  1891. return -1
  1892. }
  1893. function K() {
  1894. at.released && !ye.isPaused && ye.resume()
  1895. }
  1896. function V(e) {
  1897. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1898. }
  1899. function _() {
  1900. at.history[0] = at.history[1],
  1901. at.history[1] = at.history[2],
  1902. at.history[2] = at.history[3],
  1903. at.history[3] = at.delta
  1904. }
  1905. function ee(e) {
  1906. at.released = 0,
  1907. at.source = e,
  1908. at.slidee = "slidee" === e
  1909. }
  1910. function te(t) {
  1911. var a = "touchstart" === t.type
  1912. , n = t.data.source
  1913. , i = "slidee" === n;
  1914. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1915. ee(n),
  1916. at.init = 0,
  1917. at.$source = e(t.target),
  1918. at.touch = a,
  1919. at.pointer = a ? t.originalEvent.touches[0] : t,
  1920. at.initX = at.pointer.pageX,
  1921. at.initY = at.pointer.pageY,
  1922. at.initPos = i ? Ce.cur : xe.cur,
  1923. at.start = +new Date,
  1924. at.time = 0,
  1925. at.path = 0,
  1926. at.delta = 0,
  1927. at.locked = 0,
  1928. at.history = [0, 0, 0, 0],
  1929. at.pathToLock = i ? a ? 30 : 10 : 0,
  1930. b.on(a ? z : I, ae),
  1931. ye.pause(1),
  1932. (i ? Pe : Se).addClass(ge.draggedClass),
  1933. pe("moveStart"),
  1934. i && (rt = setInterval(_, 10)))
  1935. }
  1936. function ae(e) {
  1937. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1938. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1939. at.pathX = at.pointer.pageX - at.initX,
  1940. at.pathY = at.pointer.pageY - at.initY,
  1941. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1942. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1943. at.released || !(at.path < 1)) {
  1944. if (!at.init) {
  1945. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1946. return ne();
  1947. at.init = 1
  1948. }
  1949. r(e),
  1950. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1951. at.$source.on(B, s)),
  1952. at.released && (ne(),
  1953. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1954. at.delta += at.swing,
  1955. at.tweese = x(at.swing) > 10)),
  1956. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1957. }
  1958. }
  1959. function ne() {
  1960. clearInterval(rt),
  1961. at.released = !0,
  1962. b.off(at.touch ? z : I, ae),
  1963. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1964. setTimeout(function() {
  1965. at.$source.off(B, s)
  1966. }),
  1967. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1968. ye.resume(1),
  1969. at.init = 0
  1970. }
  1971. function ie(t) {
  1972. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1973. }
  1974. function re() {
  1975. ye.stop(),
  1976. b.off("mouseup", re)
  1977. }
  1978. function se(e) {
  1979. switch (r(e),
  1980. this) {
  1981. case $e[0]:
  1982. case Qe[0]:
  1983. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1984. b.on("mouseup", re);
  1985. break;
  1986. case Ze[0]:
  1987. ye.prev();
  1988. break;
  1989. case Ge[0]:
  1990. ye.next();
  1991. break;
  1992. case Je[0]:
  1993. ye.prevPage();
  1994. break;
  1995. case Ke[0]:
  1996. ye.nextPage()
  1997. }
  1998. }
  1999. function oe(e) {
  2000. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2001. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2002. Re ? (p = +new Date,
  2003. nt.last < p - nt.resetTime && (nt.delta = 0),
  2004. nt.last = p,
  2005. nt.delta += nt.curDelta,
  2006. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2007. nt.delta %= 1),
  2008. nt.finalDelta) : nt.curDelta
  2009. }
  2010. function le(e) {
  2011. e.originalEvent[g] = ye;
  2012. var t = +new Date;
  2013. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2014. return void (O = t);
  2015. if (ge.scrollBy && Ce.start !== Ce.end) {
  2016. var a = oe(e.originalEvent);
  2017. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2018. ye.slideBy(ge.scrollBy * a)
  2019. }
  2020. }
  2021. function ce(e) {
  2022. ge.clickBar && e.target === Be[0] && (r(e),
  2023. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2024. }
  2025. function de(e) {
  2026. if (ge.keyboardNavBy)
  2027. switch (e.which) {
  2028. case ge.horizontal ? 37 : 38:
  2029. r(e),
  2030. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2031. break;
  2032. case ge.horizontal ? 39 : 40:
  2033. r(e),
  2034. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2035. }
  2036. }
  2037. function ue(e) {
  2038. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2039. }
  2040. function fe() {
  2041. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2042. }
  2043. function ve(e) {
  2044. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2045. }
  2046. function pe(e, t) {
  2047. if (Ve[e]) {
  2048. for (me = Ve[e].length,
  2049. T.length = 0,
  2050. he = 0; me > he; he++)
  2051. T.push(Ve[e][he]);
  2052. for (he = 0; me > he; he++)
  2053. T[he].call(ye, e, t)
  2054. }
  2055. }
  2056. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2057. start: 0,
  2058. center: 0,
  2059. end: 0,
  2060. cur: 0,
  2061. dest: 0
  2062. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2063. start: 0,
  2064. end: 0,
  2065. cur: 0
  2066. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2067. firstItem: 0,
  2068. lastItem: 0,
  2069. centerItem: 0,
  2070. activeItem: null,
  2071. activePage: 0
  2072. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2073. released: 1
  2074. }, nt = {
  2075. last: 0,
  2076. delta: 0,
  2077. resetTime: 200
  2078. }, it = 0, rt = 0, st = 0, ot = 0;
  2079. we || (t = be[0]),
  2080. ye.initialized = 0,
  2081. ye.frame = t,
  2082. ye.slidee = Pe[0],
  2083. ye.pos = Ce,
  2084. ye.rel = Oe,
  2085. ye.items = Ne,
  2086. ye.pages = Ee,
  2087. ye.isPaused = 0,
  2088. ye.options = ge,
  2089. ye.dragging = at,
  2090. ye.reload = function() {
  2091. H()
  2092. }
  2093. ,
  2094. ye.getPos = function(e) {
  2095. if (Re) {
  2096. var t = R(e);
  2097. return -1 !== t && Ne[t]
  2098. }
  2099. var a = Pe.find(e).eq(0);
  2100. if (a[0]) {
  2101. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2102. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2103. return {
  2104. start: n,
  2105. center: n - Ie / 2 + i / 2,
  2106. end: n - Ie + i,
  2107. size: i
  2108. }
  2109. }
  2110. return !1
  2111. }
  2112. ,
  2113. ye.moveBy = function(e) {
  2114. tt.speed = e,
  2115. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2116. tt.startPos = Ce.cur,
  2117. ee("button"),
  2118. at.init = 1,
  2119. pe("moveStart"),
  2120. y(ot),
  2121. M())
  2122. }
  2123. ,
  2124. ye.stop = function() {
  2125. "button" === at.source && (at.init = 0,
  2126. at.released = 1)
  2127. }
  2128. ,
  2129. ye.prev = function() {
  2130. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2131. }
  2132. ,
  2133. ye.next = function() {
  2134. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2135. }
  2136. ,
  2137. ye.prevPage = function() {
  2138. ye.activatePage(Oe.activePage - 1)
  2139. }
  2140. ,
  2141. ye.nextPage = function() {
  2142. ye.activatePage(Oe.activePage + 1)
  2143. }
  2144. ,
  2145. ye.slideBy = function(e, t) {
  2146. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2147. }
  2148. ,
  2149. ye.slideTo = function(e, t) {
  2150. X(e, t)
  2151. }
  2152. ,
  2153. ye.toStart = function(e, t) {
  2154. L("start", e, t)
  2155. }
  2156. ,
  2157. ye.toEnd = function(e, t) {
  2158. L("end", e, t)
  2159. }
  2160. ,
  2161. ye.toCenter = function(e, t) {
  2162. L("center", e, t)
  2163. }
  2164. ,
  2165. ye.getIndex = R,
  2166. ye.activate = function(e, t) {
  2167. var a = W(e);
  2168. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2169. }
  2170. ,
  2171. ye.activatePage = function(e, t) {
  2172. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2173. }
  2174. ,
  2175. ye.resume = function(e) {
  2176. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2177. st ? st = clearTimeout(st) : pe("resume"),
  2178. st = setTimeout(function() {
  2179. switch (pe("cycle"),
  2180. ge.cycleBy) {
  2181. case "items":
  2182. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2183. break;
  2184. case "pages":
  2185. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2186. }
  2187. }, ge.cycleInterval))
  2188. }
  2189. ,
  2190. ye.pause = function(e) {
  2191. e < ye.isPaused || (ye.isPaused = e || 100,
  2192. st && (st = clearTimeout(st),
  2193. pe("pause")))
  2194. }
  2195. ,
  2196. ye.toggle = function() {
  2197. ye[st ? "pause" : "resume"]()
  2198. }
  2199. ,
  2200. ye.set = function(t, a) {
  2201. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2202. }
  2203. ,
  2204. ye.add = function(t, a) {
  2205. var n = e(t);
  2206. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2207. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2208. H()
  2209. }
  2210. ,
  2211. ye.remove = function(t) {
  2212. if (Re) {
  2213. var a = U(t);
  2214. if (a > -1) {
  2215. qe.eq(a).remove();
  2216. var n = a === Oe.activeItem;
  2217. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2218. H(),
  2219. n && (_e.active = null,
  2220. ye.activate(Oe.activeItem))
  2221. }
  2222. } else
  2223. e(t).remove(),
  2224. H()
  2225. }
  2226. ,
  2227. ye.moveAfter = function(e, t) {
  2228. G(e, t, 1)
  2229. }
  2230. ,
  2231. ye.moveBefore = function(e, t) {
  2232. G(e, t)
  2233. }
  2234. ,
  2235. ye.on = function(e, t) {
  2236. if ("object" === i(e))
  2237. for (var a in e)
  2238. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2239. else if ("function" === i(t))
  2240. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2241. Ve[n[r]] = Ve[n[r]] || [],
  2242. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2243. else if ("array" === i(t))
  2244. for (var o = 0, l = t.length; l > o; o++)
  2245. ye.on(e, t[o])
  2246. }
  2247. ,
  2248. ye.one = function(e, t) {
  2249. function a() {
  2250. t.apply(ye, arguments),
  2251. ye.off(e, a)
  2252. }
  2253. ye.on(e, a)
  2254. }
  2255. ,
  2256. ye.off = function(e, t) {
  2257. if (t instanceof Array)
  2258. for (var a = 0, n = t.length; n > a; a++)
  2259. ye.off(e, t[a]);
  2260. else
  2261. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2262. if (Ve[i[r]] = Ve[i[r]] || [],
  2263. null == t)
  2264. Ve[i[r]].length = 0;
  2265. else {
  2266. var o = J(i[r], t);
  2267. -1 !== o && Ve[i[r]].splice(o, 1)
  2268. }
  2269. }
  2270. ,
  2271. ye.destroy = function() {
  2272. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2273. b.off("keydown", de),
  2274. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2275. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2276. De.empty(),
  2277. we || (be.off("." + g),
  2278. He.restore(),
  2279. Xe.restore(),
  2280. Ye.restore(),
  2281. je.restore(),
  2282. e.removeData(t, g)),
  2283. Ne.length = Ee.length = 0,
  2284. _e = {},
  2285. ye.initialized = 0,
  2286. ye
  2287. }
  2288. ,
  2289. ye.init = function() {
  2290. if (!ye.initialized) {
  2291. ye.on(m);
  2292. var e = ["overflow", "position"]
  2293. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2294. He.save.apply(He, e),
  2295. Ye.save.apply(Ye, e),
  2296. Xe.save.apply(Xe, t),
  2297. je.save.apply(je, t);
  2298. var a = Se;
  2299. return we || (a = a.add(Pe),
  2300. be.css("overflow", "hidden"),
  2301. f || "static" !== be.css("position") || be.css("position", "relative")),
  2302. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2303. a.css({
  2304. position: "absolute"
  2305. })),
  2306. ge.forward && $e.on(S, se),
  2307. ge.backward && Qe.on(S, se),
  2308. ge.prev && Ze.on(B, se),
  2309. ge.next && Ge.on(B, se),
  2310. ge.prevPage && Je.on(B, se),
  2311. ge.nextPage && Ke.on(B, se),
  2312. Ue.on(C, le),
  2313. Be[0] && Be.on(B, ce),
  2314. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2315. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2316. We.on(P, {
  2317. source: "slidee"
  2318. }, te),
  2319. Se && Se.on(P, {
  2320. source: "handle"
  2321. }, te),
  2322. b.on("keydown", de),
  2323. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2324. be.on("scroll." + g, o)),
  2325. ye.initialized = 1,
  2326. H(!0),
  2327. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2328. ye
  2329. }
  2330. }
  2331. }
  2332. function i(e) {
  2333. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2334. }
  2335. function r(e, t) {
  2336. e.preventDefault(),
  2337. t && e.stopPropagation()
  2338. }
  2339. function s(t) {
  2340. r(t, 1),
  2341. e(this).off(t.type, s)
  2342. }
  2343. function o() {
  2344. this.scrollLeft = 0,
  2345. this.scrollTop = 0
  2346. }
  2347. function l(e) {
  2348. return !isNaN(parseFloat(e)) && isFinite(e)
  2349. }
  2350. function c(e, t) {
  2351. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2352. }
  2353. function d(e, t, a) {
  2354. return t > e ? t : e > a ? a : e
  2355. }
  2356. function u(e) {
  2357. var t = {};
  2358. return t.style = {},
  2359. t.save = function() {
  2360. if (e && e.nodeType) {
  2361. for (var a = 0; a < arguments.length; a++)
  2362. t.style[arguments[a]] = e.style[arguments[a]];
  2363. return t
  2364. }
  2365. }
  2366. ,
  2367. t.restore = function() {
  2368. if (e && e.nodeType) {
  2369. for (var a in t.style)
  2370. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2371. return t
  2372. }
  2373. }
  2374. ,
  2375. t
  2376. }
  2377. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2378. b.on(C, function(e) {
  2379. var t = e.originalEvent[g]
  2380. , a = +new Date;
  2381. (!t || t.options.scrollHijack < a - O) && (O = a)
  2382. }),
  2383. function(e) {
  2384. function t(e) {
  2385. var t = (new Date).getTime()
  2386. , n = Math.max(0, 16 - (t - a))
  2387. , i = setTimeout(e, n);
  2388. return a = t,
  2389. i
  2390. }
  2391. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2392. var a = (new Date).getTime()
  2393. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2394. y = function(t) {
  2395. n.call(e, t)
  2396. }
  2397. }(window),
  2398. function() {
  2399. function e(e) {
  2400. for (var n = 0, i = t.length; i > n; n++) {
  2401. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2402. if (null != a.style[r])
  2403. return r
  2404. }
  2405. }
  2406. var t = ["", "webkit", "moz", "ms", "o"]
  2407. , a = document.createElement("div");
  2408. f = e("transform"),
  2409. v = e("perspective") ? "translateZ(0) " : ""
  2410. }(),
  2411. t[m] = n,
  2412. e.fn[h] = function(t, a) {
  2413. var r, s;
  2414. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2415. s = Array.prototype.slice.call(arguments, 1)),
  2416. t = {}),
  2417. this.each(function(i, o) {
  2418. var l = e.data(o, g);
  2419. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2420. })
  2421. }
  2422. ,
  2423. n.defaults = {
  2424. slidee: null,
  2425. horizontal: !1,
  2426. itemNav: null,
  2427. itemSelector: null,
  2428. smart: !1,
  2429. activateOn: null,
  2430. activateMiddle: !1,
  2431. scrollSource: null,
  2432. scrollBy: 0,
  2433. scrollHijack: 300,
  2434. scrollTrap: !1,
  2435. dragSource: null,
  2436. mouseDragging: !1,
  2437. touchDragging: !1,
  2438. releaseSwing: !1,
  2439. swingSpeed: .2,
  2440. elasticBounds: !1,
  2441. interactive: null,
  2442. scrollBar: null,
  2443. dragHandle: !1,
  2444. dynamicHandle: !1,
  2445. minHandleSize: 50,
  2446. clickBar: !1,
  2447. syncSpeed: .5,
  2448. pagesBar: null,
  2449. activatePageOn: null,
  2450. pageBuilder: function(e) {
  2451. return "<li>" + (e + 1) + "</li>"
  2452. },
  2453. forward: null,
  2454. backward: null,
  2455. prev: null,
  2456. next: null,
  2457. prevPage: null,
  2458. nextPage: null,
  2459. cycleBy: null,
  2460. cycleInterval: 5e3,
  2461. pauseOnHover: !1,
  2462. startPaused: !1,
  2463. moveBy: 300,
  2464. speed: 0,
  2465. easing: "swing",
  2466. startAt: null,
  2467. keyboardNavBy: null,
  2468. draggedClass: "dragged",
  2469. activeClass: "active",
  2470. disabledClass: "disabled"
  2471. }
  2472. }(jQuery, window);
  2473. !function e(t, i, n) {
  2474. function r(a, s) {
  2475. if (!i[a]) {
  2476. if (!t[a]) {
  2477. var l = "function" == typeof require && require;
  2478. if (!s && l)
  2479. return l(a, !0);
  2480. if (o)
  2481. return o(a, !0);
  2482. var c = new Error("Cannot find module '" + a + "'");
  2483. throw c.code = "MODULE_NOT_FOUND",
  2484. c
  2485. }
  2486. var h = i[a] = {
  2487. exports: {}
  2488. };
  2489. t[a][0].call(h.exports, function(e) {
  2490. var i = t[a][1][e];
  2491. return r(i ? i : e)
  2492. }, h, h.exports, e, t, i, n)
  2493. }
  2494. return i[a].exports
  2495. }
  2496. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2497. r(n[a]);
  2498. return r
  2499. }({
  2500. 1: [function(e, t, i) {
  2501. (function(i) {
  2502. "use strict";
  2503. function n(e) {
  2504. this.player = null,
  2505. this.director = null,
  2506. this.modelManager = null,
  2507. this.container = null,
  2508. this.tagManager = null,
  2509. this.fadeInSpeed = e,
  2510. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2511. }
  2512. var r = e("three")
  2513. , o = e("./util/logger")
  2514. , a = (e("./util/common"),
  2515. e("./enum/PlayerEvents"))
  2516. , s = e("./enum/DirectorEvents")
  2517. , l = e("./settings")
  2518. , c = e("./enum/Viewmode")
  2519. , h = (e("./enum/WarpStyle"),
  2520. e("./enum/BlackoutStyle"),
  2521. e("./enum/ModelManagerEvents"))
  2522. , u = e("./enum/tagEvents")
  2523. , d = e("./util/transitions")
  2524. , p = e("./util/lerp")
  2525. , f = new o(i);
  2526. window.THREE = r;
  2527. n.prototype.init = function(e, t, i, n, r) {
  2528. window.app = this;
  2529. this.player = t,
  2530. this.director = e,
  2531. this.modelManager = i,
  2532. this.tagManager = n,
  2533. this.container = r,
  2534. this.updateModel(),
  2535. this.bindEvents()
  2536. }
  2537. ,
  2538. n.prototype.bindEvents = function() {
  2539. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2540. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2541. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2542. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2543. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2544. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2545. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2546. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2547. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2548. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2549. }
  2550. ,
  2551. n.prototype.updateModel = function() {
  2552. //模型this.model
  2553. this.model = this.modelManager.getActiveModel()
  2554. }
  2555. ,
  2556. n.prototype.handleWarpStarted = function() {
  2557. this.hidePlayerReticule()
  2558. }
  2559. ,
  2560. n.prototype.ontagActivated = function() {
  2561. this.hidePlayerReticule()
  2562. }
  2563. ,
  2564. n.prototype.onNavigationTotag = function() {
  2565. this.hidePlayerReticule()
  2566. }
  2567. ,
  2568. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2569. var n = this.modelManager.getActiveModel()
  2570. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2571. n.fadePanoMarkers(r),
  2572. n.setMode(t)
  2573. }
  2574. ,
  2575. n.prototype.handlePlayerModeChanged = function(e, t) {
  2576. var i = this.modelManager.getActiveModel()
  2577. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2578. i.setSide(n),
  2579. i.setMode(t)
  2580. }
  2581. ,
  2582. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2583. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2584. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2585. }
  2586. ,
  2587. n.prototype.handleActionInterruption = function() {}
  2588. ,
  2589. n.prototype.handleStartInside = function(e) {
  2590. var t = l[this.player.mode]
  2591. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2592. this.fadeIn(this.fadeInSpeed),
  2593. this.model.alpha = 0,
  2594. this.model.skybox.material.uniforms.opacity.value = 1,
  2595. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2596. var n = this.player.reticule;
  2597. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2598. }
  2599. ,
  2600. n.prototype.handleStartOutside = function(e) {
  2601. this.fadeIn(e)
  2602. }
  2603. ,
  2604. n.prototype.fadeIn = function(e) {
  2605. null !== e && void 0 !== e || (e = 2e3,
  2606. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2607. $(this.container).fadeIn(e)
  2608. }
  2609. ,
  2610. n.prototype.hidePlayerReticule = function() {
  2611. this.player.reticule.hide()
  2612. }
  2613. ,
  2614. t.exports = n
  2615. }
  2616. ).call(this, "/js/DisplayController.js")
  2617. }
  2618. , {
  2619. "./enum/BlackoutStyle": 18,
  2620. "./enum/DirectorEvents": 23,
  2621. "./enum/tagEvents": 32,
  2622. "./enum/ModelManagerEvents": 33,
  2623. "./enum/PlayerEvents": 40,
  2624. "./enum/Viewmode": 51,
  2625. "./enum/WarpStyle": 52,
  2626. "./settings": 166,
  2627. "./util/common": 185,
  2628. "./util/lerp": 188,
  2629. "./util/logger": 189,
  2630. "./util/transitions": 195,
  2631. three: 217
  2632. }],
  2633. 2: [function(e, t, i) {
  2634. "use strict";
  2635. function n() {
  2636. this.baseStartTime = performance.timing.navigationStart,
  2637. this.loadingStartTime = null,
  2638. this.waitingStartTime = null,
  2639. this.appReadyTime = null
  2640. }
  2641. n.prototype.setBaseStartTime = function(e) {
  2642. this.baseStartTime = e || Date.now()
  2643. }
  2644. ,
  2645. n.prototype.setWaitingStartTime = function(e) {
  2646. this.waitingStartTime = e || Date.now()
  2647. }
  2648. ,
  2649. n.prototype.setLoadingStartTime = function(e) {
  2650. this.loadingStartTime = e || Date.now()
  2651. }
  2652. ,
  2653. n.prototype.setAppReadyTime = function(e) {
  2654. this.appReadyTime = e || Date.now()
  2655. }
  2656. ,
  2657. n.prototype.calcFullLoadingTime = function() {
  2658. var e = this.appReadyTime - this.baseStartTime;
  2659. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2660. e
  2661. }
  2662. ,
  2663. t.exports = n
  2664. }
  2665. , {}],
  2666. 3: [function(e, t, i) {
  2667. (function(i) {
  2668. "use strict";
  2669. function n() {
  2670. return 100 * Math.random()
  2671. }
  2672. var r = e("./util/logger")
  2673. , o = e("./util/browser")
  2674. , a = new r(i)
  2675. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2676. initialized: !1,
  2677. init: function(e, t) {
  2678. if (t = t || {},
  2679. !this.initialized) {
  2680. this.initialized = !0,
  2681. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2682. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2683. for (var i in e) {
  2684. var r = i.match("^sc_tilegen_([0-9]+)$");
  2685. r && (s.tilegen = n() < parseInt(r[1]));
  2686. var l = i.match("^sc_imgopt_([0-9]+)$");
  2687. l && (s.imgopt = n() < parseInt(l[1]))
  2688. }
  2689. for (var c in t)
  2690. s[c] = t[c],
  2691. a.debug("A/B override:", c, s[c])
  2692. }
  2693. },
  2694. changeIfTileGenerating: function(e) {
  2695. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2696. e += ""),
  2697. e
  2698. },
  2699. changeIfImageOptimzing: function(e) {
  2700. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2701. e += ""),
  2702. e
  2703. },
  2704. tilegen: !1,
  2705. imgopt: !1
  2706. };
  2707. t.exports = s
  2708. }
  2709. ).call(this, "/js/ab.js")
  2710. }
  2711. , {
  2712. "./util/browser": 182,
  2713. "./util/logger": 189
  2714. }],
  2715. 4: [function(e, t, i) {
  2716. (function(i) {
  2717. "use strict";
  2718. function n() {
  2719. return {
  2720. addons: [{
  2721. name: "keen:ua_parser",
  2722. input: {
  2723. ua_string: "user_agent"
  2724. },
  2725. output: "parsed_user_agent"
  2726. }]
  2727. }
  2728. }
  2729. function r(e, t, i, n) {
  2730. function r(t) {
  2731. l[t.sid] = !0;
  2732. var i = t.billboard.media && t.billboard.media.type
  2733. , n = {
  2734. tag_id: t.sid,
  2735. tags_visited: Object.keys(l).length,
  2736. tag_count: Object.keys(e.tags).length,
  2737. tag_view_count: ++E,
  2738. has_media: !!i
  2739. };
  2740. i && (n.media_type = i),
  2741. u("tag_opened", n)
  2742. }
  2743. var l = {}
  2744. , h = Date.now() - N
  2745. , f = null;
  2746. n && (f = Date.now() - window.navigationStart);
  2747. var g;
  2748. try {
  2749. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2750. } catch (e) {
  2751. g = !1
  2752. }
  2753. var v, A = e.supportsVR;
  2754. A || (v = "VR disabled at the model/account level",
  2755. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2756. u("model_loaded", {
  2757. duration: h,
  2758. duration_from_navigation_start: f,
  2759. has_hlr: g,
  2760. has_vr: A,
  2761. vr_reason: v
  2762. });
  2763. var I = 0;
  2764. e.panos.forEach(function(e) {
  2765. e.on("enter", function() {
  2766. c("pano_viewed", {
  2767. pano_id: e.id,
  2768. pano_view_count: ++I,
  2769. alignment_type: e.alignmentType,
  2770. interaction_source: O,
  2771. navigation_source: p
  2772. })
  2773. })
  2774. });
  2775. var E = 0;
  2776. for (var T in e.tags)
  2777. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2778. t.on("tour_auto", function(e) {
  2779. p = "tour_" + e
  2780. }),
  2781. t.on("tour_manual", function(e) {
  2782. O = "gui-" + e,
  2783. p = "tour_manual"
  2784. }),
  2785. i.on(C.InteractionKey, function() {
  2786. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2787. }),
  2788. i.on(C.InteractionDirect, function() {
  2789. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2790. }),
  2791. o(t),
  2792. a(),
  2793. s()
  2794. }
  2795. function o(e) {
  2796. I.on(T.OPENED, function() {
  2797. c("showcase_share_intent", {
  2798. pano_id: e.currentPano && e.currentPano.id
  2799. })
  2800. }),
  2801. I.on(T.LINK_CLICKED, function(t) {
  2802. c("showcase_share_action", {
  2803. channel: t.channel,
  2804. pano_id: e.currentPano && e.currentPano.id
  2805. })
  2806. }),
  2807. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2808. c("showcase_share_origin_link_clicked")
  2809. })
  2810. }
  2811. function a() {}
  2812. function s() {
  2813. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2814. gui_action: "click_vr_button"
  2815. })),
  2816. b.on(S.LAUNCH, function(e) {
  2817. c("showcase_gui", {
  2818. gui_action: "launch_vr",
  2819. vr_platform: e.vr_platform,
  2820. vr_app: e.vr_app
  2821. })
  2822. }),
  2823. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2824. gui_action: "vr_modal_prev"
  2825. })),
  2826. b.on(S.NEXT, function(e) {
  2827. c("showcase_gui", {
  2828. gui_action: e.nextAction
  2829. })
  2830. }),
  2831. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2832. gui_action: "vr_modal_close"
  2833. })),
  2834. b.on(S.falseICECHOSEN, function(e) {
  2835. c("showcase_gui", {
  2836. gui_action: e.name + " "
  2837. })
  2838. }),
  2839. b.on(S.STORE, function(e) {
  2840. c("showcase_gui", {
  2841. gui_action: "launch_store",
  2842. store: e
  2843. })
  2844. })
  2845. }
  2846. function l(e, t) {
  2847. if (f)
  2848. try {
  2849. f.addEvent(e, v.extendObject({
  2850. host: window.location.host,
  2851. keen: n(),
  2852. user_agent: "${keen.user_agent}",
  2853. referrer: {
  2854. url: v.normalizeUrl(document.referrer),
  2855. domain: v.domainFromUrl(document.referrer),
  2856. url_original: document.referrer
  2857. },
  2858. embedded: m.inIframe(),
  2859. is_mobile: m.isMobile(),
  2860. version: "2.25.6-0-gd87e5b1"
  2861. }, t))
  2862. } catch (e) {
  2863. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2864. }
  2865. }
  2866. function c(e, t) {
  2867. if (t = t || {},
  2868. L)
  2869. try {
  2870. window.analytics.track(e, v.extendObject(t, B), {
  2871. context: {
  2872. app: {
  2873. name: "showcase",
  2874. version: "2.25.6-0-gd87e5b1"
  2875. },
  2876. screen: {
  2877. width: window.screen.width,
  2878. height: window.screen.height,
  2879. density: window.devicePixelRatio
  2880. }
  2881. }
  2882. })
  2883. } catch (t) {
  2884. console.warn("Failed to send data to segment for " + e)
  2885. }
  2886. }
  2887. function h(e, t) {
  2888. if (t = t || {},
  2889. navigator.sendBeacon && L)
  2890. try {
  2891. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2892. event: e,
  2893. anonymousId: window.analytics.user().anonymousId(),
  2894. properties: v.extendObject(t, B),
  2895. writeKey: L,
  2896. sentAt: Date.now(),
  2897. type: "track",
  2898. context: {
  2899. userAgent: m.userAgent(),
  2900. library: {
  2901. name: "showcase-beacon",
  2902. version: "2.25.6-0-gd87e5b1"
  2903. },
  2904. app: {
  2905. name: "showcase",
  2906. version: "2.25.6-0-gd87e5b1"
  2907. }
  2908. }
  2909. }))
  2910. } catch (e) {
  2911. console.warn("Failed to send async segment request")
  2912. }
  2913. }
  2914. function u(e, t) {
  2915. t = t || {},
  2916. c(e, t)
  2917. }
  2918. function d(e, t) {
  2919. O = e === C.InteractionGui ? "gui-" + t : e,
  2920. p = "self_guided"
  2921. }
  2922. var p, f, g = (e("three"),
  2923. e("./util/ajax"),
  2924. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2925. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2926. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2927. t.exports = {
  2928. report: function(e, t, i, n) {
  2929. l("Session starts", {
  2930. model: e,
  2931. status: t,
  2932. loadtime: Date.now() - (N || Date.now()),
  2933. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2934. autoplay: i,
  2935. quickstart: n,
  2936. ab_tilegen: g.tilegen,
  2937. ab_imgopt: g.imgopt
  2938. })
  2939. },
  2940. impression: function(e) {
  2941. e = e || {};
  2942. var t = void 0 === e.isVisible || e.isVisible
  2943. , i = (void 0 !== e.immediate && e.immediate,
  2944. window.location.search.substr(1).split("&"));
  2945. u("impression", {
  2946. visible: t,
  2947. url_params: i
  2948. })
  2949. },
  2950. initKeen: function(e) {
  2951. return e.token && e.appId ? void (f = new Keen({
  2952. projectId: e.appId,
  2953. writeKey: e.token,
  2954. readKey: "",
  2955. requestType: "xhr"
  2956. })) : void P.warn("no keen token/appId")
  2957. },
  2958. initSegment: function(e) {
  2959. return e.token ? (L = e.token,
  2960. window.analytics.load(e.token),
  2961. B = {
  2962. model_id: e.model,
  2963. start_source: e.startSource,
  2964. autoplay: e.autoplay,
  2965. quickstart: e.quickstart,
  2966. language_tag: A.languageTag,
  2967. is_mobile: m.isMobile(),
  2968. iframe: m.inIframe(),
  2969. aspect_ratio: m.aspectRatio(),
  2970. session_id: F,
  2971. window: {
  2972. width: $("#player").width(),
  2973. height: $("#player").height()
  2974. },
  2975. platform: {
  2976. browser: {
  2977. name: $.ua.browser.name,
  2978. major: $.ua.browser.major,
  2979. version: $.ua.browser.version
  2980. },
  2981. os: {
  2982. name: $.ua.os.name,
  2983. version: $.ua.os.version
  2984. },
  2985. device: {
  2986. vendor: $.ua.device.vendor,
  2987. model: $.ua.device.model,
  2988. type: $.ua.device.type
  2989. }
  2990. }
  2991. },
  2992. D = Math.random() < A.analytics.sessionTrackingRate,
  2993. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2994. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2995. },
  2996. sessionStart: function(e) {
  2997. P.debug("analytics user_session_start"),
  2998. c("session_started"),
  2999. N = Date.now(),
  3000. window.addEventListener("unload", function() {
  3001. h("session_ended", {
  3002. duration: Date.now() - N
  3003. })
  3004. })
  3005. },
  3006. modelLoaded: function(e, t, i, n) {
  3007. r(e, t, i, n)
  3008. },
  3009. loadComplete: function(e) {
  3010. var t = {
  3011. time_to_app_start: e
  3012. };
  3013. c("load_times", t)
  3014. },
  3015. track: function(e, t) {
  3016. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3017. c(e, t))
  3018. },
  3019. trackAlways: function(e, t) {
  3020. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3021. c(e, t)
  3022. },
  3023. getSessionId: function() {
  3024. return F
  3025. },
  3026. updateInteraction: d
  3027. }
  3028. }
  3029. ).call(this, "/js/analytics.js")
  3030. }
  3031. , {
  3032. "./ab": 3,
  3033. "./enum/ControlEvents": 21,
  3034. "./enum/PlayerEvents": 40,
  3035. "./enum/VROption": 47,
  3036. "./enum/VRPlatforms": 49,
  3037. "./enum/Viewmode": 51,
  3038. "./gui/sharing/ShareEvents": 76,
  3039. "./gui/sharing/modal": 77,
  3040. "./gui/title/TitleEvents": 80,
  3041. "./gui/title/titleBar": 82,
  3042. "./gui/vr/vrEvent": 85,
  3043. "./gui/vr/vrModal": 87,
  3044. "./localization/localize": 108,
  3045. "./tag/Billboard/BillboardEvent": 120,
  3046. "./settings": 166,
  3047. "./util/ajax": 181,
  3048. "./util/browser": 182,
  3049. "./util/common": 185,
  3050. "./util/logger": 189,
  3051. three: 217
  3052. }],
  3053. 5: [function(e, t, i) {
  3054. "use strict";
  3055. function n() {
  3056. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3057. this.controls = null
  3058. }
  3059. var r = e("three")
  3060. , o = e("../constants")
  3061. , a = e("../util/cameraLight");
  3062. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3063. n.prototype.updateAspect = function(e) {
  3064. this.aspect = e,
  3065. this.updateProjectionMatrix()
  3066. }
  3067. ,
  3068. t.exports = n
  3069. }
  3070. , {
  3071. "../constants": 8,
  3072. "../util/cameraLight": 184,
  3073. three: 217
  3074. }],
  3075. 6: [function(e, t, i) {
  3076. "use strict";
  3077. function n() {
  3078. var e = $("#player").width() / $("#player").height();
  3079. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3080. this.controls = null,
  3081. this.updateAspect(e)
  3082. }
  3083. var r = e("three")
  3084. , o = e("../constants");
  3085. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3086. n.prototype.updateAspect = function(e) {
  3087. this.aspect = e,
  3088. this.top = o.orthoBase / e,
  3089. this.bottom = -o.orthoBase / e,
  3090. this.updateProjectionMatrix()
  3091. }
  3092. ,
  3093. t.exports = n
  3094. }
  3095. , {
  3096. "../constants": 8,
  3097. three: 217
  3098. }],
  3099. 7: [function(e, t, i) {
  3100. "use strict";
  3101. function n() {
  3102. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3103. this.controls = null
  3104. }
  3105. var r = e("three")
  3106. , o = e("../settings")
  3107. , a = e("../util/cameraLight");
  3108. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3109. n.prototype.updateAspect = function(e) {
  3110. this.aspect = e,
  3111. this.updateProjectionMatrix()
  3112. }
  3113. ,
  3114. t.exports = n
  3115. }
  3116. , {
  3117. "../settings": 166,
  3118. "../util/cameraLight": 184,
  3119. three: 217
  3120. }],
  3121. 8: [function(e, t, i) {
  3122. "use strict";
  3123. t.exports = {
  3124. signedUrlDefaultExpireTime: 24e4,
  3125. signedUrlCheckInterval: 1e4,
  3126. signedUrlRefreshBuffer: 15e3,
  3127. dollhouseFOV: 70,
  3128. dollhouseNear: 1,
  3129. dollhouseFar: 5e3,
  3130. insideFOV: 70,
  3131. insideFOVMax: 120,
  3132. insideNear: .1,
  3133. insideFar: 5e3,
  3134. insideLookSpeed: .12,
  3135. insideLookLimitUp: 40,
  3136. insideLookLimitDown: -40,
  3137. orthoNear: 1,
  3138. orthoFar: 5e3,
  3139. orthoBase: 10,
  3140. narrowLandscapeHeight: 290,
  3141. reallyNarrowLandscapeHeight: 250,
  3142. visionTilingStartDate: new Date("8/26/2016"),
  3143. visionTilingStartVersion: "1.1.407.13667",
  3144. windowHeightHighQualityThreshold: 900,
  3145. tourStepDelayDefault: 3500,
  3146. tourStepDelaySlideShow: 5e3,
  3147. workshopApsect: 9 / 16,
  3148. highQualityMaxZoom: 2,
  3149. ultraHighQualityMaxZoom: 3
  3150. }
  3151. }
  3152. , {}],
  3153. 9: [function(e, t, i) {
  3154. "use strict";
  3155. function n() {
  3156. this.activeControl = null,
  3157. this.controls = {},
  3158. this.cameras = {}
  3159. }
  3160. var r = e("./PanoramaControls")
  3161. , o = e("./DollhouseControls")
  3162. , a = e("./FloorplanControls")
  3163. , s = e("../cameras/PanoramaCamera")
  3164. , l = e("../cameras/DollhouseCamera")
  3165. , c = e("../cameras/FloorplanCamera")
  3166. , h = e("events").EventEmitter
  3167. , u = e("../enum/ControlEvents")
  3168. , d = e("../enum/ModelManagerEvents")
  3169. , p = e("../enum/Viewmode")
  3170. , f = e("../settings");
  3171. n.prototype = Object.create(h.prototype),
  3172. n.prototype.init = function(e, t) {
  3173. this.setUpControls(),
  3174. this.bindEvents(e, t)
  3175. }
  3176. ,
  3177. n.prototype.activateControls = function(e) {
  3178. this.activeControl && (this.activeControl.reset(),
  3179. this.activeControl.enabled = !1),
  3180. this.controls[e] && (this.controls[e].enabled = !0),
  3181. this.activeControl = this.controls[e]
  3182. }
  3183. ,
  3184. n.prototype.setUpControls = function() {
  3185. var e = {}
  3186. , t = {}
  3187. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3188. , n = [s, l, c]
  3189. , h = [r, o, a];
  3190. i.forEach(function(i, r) {
  3191. e[i] = new n[r],
  3192. t[i] = new h[r](e[i]),
  3193. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3194. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3195. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3196. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3197. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3198. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3199. }
  3200. .bind(this)),
  3201. this.controls = t,
  3202. this.cameras = e
  3203. }
  3204. ,
  3205. n.prototype.bindEvents = function(e, t) {
  3206. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3207. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3208. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3209. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3210. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3211. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3212. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3213. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3214. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3215. e.addEventListener("contextmenu", function(e) {
  3216. e.preventDefault()
  3217. }),
  3218. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3219. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3220. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3221. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3222. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3223. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3224. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3225. t.on(d.ActiveModelChanged, function(e) {
  3226. this.setModelForControls(e.model)
  3227. }
  3228. .bind(this))
  3229. }
  3230. ,
  3231. n.prototype.setModelForControls = function(e) {
  3232. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3233. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3234. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3235. this.controls[e].setBounds(t)
  3236. }
  3237. .bind(this))
  3238. }
  3239. ,
  3240. n.prototype.onMouseDown = function(e) {
  3241. e.preventDefault(),
  3242. this.activeControl && this.activeControl.onMouseDown(e)
  3243. }
  3244. ,
  3245. n.prototype.onMouseMove = function(e) {
  3246. e.preventDefault(),
  3247. this.activeControl && this.activeControl.onMouseMove(e)
  3248. }
  3249. ,
  3250. n.prototype.onMouseUp = function(e) {
  3251. e.preventDefault(),
  3252. this.activeControl && this.activeControl.onMouseUp(e)
  3253. }
  3254. ,
  3255. n.prototype.onMouseOver = function(e) {
  3256. e.preventDefault(),
  3257. this.activeControl && this.activeControl.onMouseOver(e)
  3258. }
  3259. ,
  3260. n.prototype.onMouseWheel = function(e) {
  3261. e.preventDefault(),
  3262. this.activeControl && this.activeControl.onMouseWheel(e)
  3263. }
  3264. ,
  3265. n.prototype.onTouchStart = function(e) {
  3266. e.preventDefault(),
  3267. this.activeControl && this.activeControl.onTouchStart(e);
  3268. var hotList = $('#hotListWrap')[0];
  3269. hotList.classList.remove('hotListActive');
  3270. $('#hotListContent ul .active').removeClass('active');
  3271. $('#hotList')[0].classList.remove('active')
  3272. }
  3273. ,
  3274. n.prototype.onTouchMove = function(e) {
  3275. e.preventDefault(),
  3276. this.activeControl && this.activeControl.onTouchMove(e)
  3277. }
  3278. ,
  3279. n.prototype.onTouchEnd = function(e) {
  3280. e.preventDefault(),
  3281. this.activeControl && this.activeControl.onTouchEnd(e)
  3282. }
  3283. ,
  3284. n.prototype.onPointerDown = function(e) {
  3285. if (e.preventDefault(),
  3286. this.activeControl)
  3287. switch (e.pointerType) {
  3288. case "mouse":
  3289. this.activeControl.onMouseDown(e);
  3290. break;
  3291. default:
  3292. this.activeControl.onPointerDown(e)
  3293. }
  3294. }
  3295. ,
  3296. n.prototype.onPointerMove = function(e) {
  3297. if (e.preventDefault(),
  3298. this.activeControl)
  3299. switch (e.pointerType) {
  3300. case "mouse":
  3301. this.activeControl.onMouseMove(e);
  3302. break;
  3303. default:
  3304. this.activeControl.onPointerMove(e)
  3305. }
  3306. }
  3307. ,
  3308. n.prototype.onPointerUp = function(e) {
  3309. if (e.preventDefault(),
  3310. this.activeControl)
  3311. switch (e.pointerType) {
  3312. case "mouse":
  3313. this.activeControl.onMouseUp(e);
  3314. break;
  3315. default:
  3316. this.activeControl.onPointerUp(e)
  3317. }
  3318. }
  3319. ,
  3320. n.prototype.onPointerCancel = function(e) {
  3321. e.preventDefault(),
  3322. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3323. }
  3324. ,
  3325. n.prototype.onKeyDown = function(e) {
  3326. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3327. this.activeControl && this.activeControl.onKeyDown(e))
  3328. }
  3329. ,
  3330. n.prototype.onKeyUp = function(e) {
  3331. e.preventDefault(),
  3332. this.activeControl && this.activeControl.onKeyUp(e)
  3333. }
  3334. ,
  3335. t.exports = n
  3336. }
  3337. , {
  3338. "../cameras/DollhouseCamera": 5,
  3339. "../cameras/FloorplanCamera": 6,
  3340. "../cameras/PanoramaCamera": 7,
  3341. "../enum/ControlEvents": 21,
  3342. "../enum/ModelManagerEvents": 33,
  3343. "../enum/Viewmode": 51,
  3344. "../settings": 166,
  3345. "./DollhouseControls": 10,
  3346. "./FloorplanControls": 11,
  3347. "./PanoramaControls": 13,
  3348. events: 202
  3349. }],
  3350. 10: [function(e, t, i) {
  3351. "use strict";
  3352. function n(e) {
  3353. a.call(this, e),
  3354. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3355. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3356. this.minDistance = o.dollhouseDefault.minDistance,
  3357. this.maxDistance = o.dollhouseDefault.maxDistance,
  3358. this.adjustedMinDistance = this.minDistance,
  3359. this.adjustedMaxDistance = this.maxDistance
  3360. }
  3361. var r = e("three")
  3362. , o = e("../settings")
  3363. , a = e("./OutsideControls");
  3364. n.prototype = Object.create(a.prototype),
  3365. n.prototype.pan = function(e, t) {
  3366. this.camera.updateMatrix();
  3367. var i = this.camera.position.clone().sub(this.target).length();
  3368. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3369. this.panLeft(2 * e * i / $("#player").height()),
  3370. this.panUp(-2 * t * i / $("#player").height())
  3371. }
  3372. ,
  3373. n.prototype.updateZoom = function() {
  3374. var e = this.offset.length();
  3375. return e * this.scale
  3376. }
  3377. ,
  3378. n.prototype.setZoomBounds = function(e) {
  3379. var t = e.min.distanceTo(e.max);
  3380. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3381. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3382. this.minDistance = this.adjustedMinDistance,
  3383. this.maxDistance = this.adjustedMaxDistance
  3384. }
  3385. ,
  3386. n.prototype.resetRanges = function(e, t) {
  3387. e ? (this.minDistance = Math.min(e, this.minDistance),
  3388. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3389. this.maxDistance = this.adjustedMaxDistance),
  3390. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3391. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3392. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3393. }
  3394. ,
  3395. n.prototype.toJSON = function() {
  3396. return a.prototype.toJSON.call(this)
  3397. }
  3398. ,
  3399. t.exports = n
  3400. }
  3401. , {
  3402. "../settings": 166,
  3403. "./OutsideControls": 12,
  3404. three: 217
  3405. }],
  3406. 11: [function(e, t, i) {
  3407. "use strict";
  3408. function n(e) {
  3409. a.call(this, e),
  3410. this.minDistance = 15,
  3411. this.maxDistance = 50,
  3412. this.noRotateUpDown = !0,
  3413. this.minPolarAngle = 0,
  3414. this.maxPolarAngle = 0,
  3415. this.mouseActions[l.LEFT] = s.PAN,
  3416. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3417. this.mouseActions[l.RIGHT] = s.ROTATE,
  3418. this.touchActions[1] = s.PAN,
  3419. this.touchActions[2] = s.ROTATE_DOLLY,
  3420. this.absoluteScale = 1,
  3421. this.currentScale = 1
  3422. }
  3423. var r = e("three")
  3424. , o = e("../settings")
  3425. , a = e("./OutsideControls")
  3426. , s = e("../enum/ControlActions")
  3427. , l = e("../enum/MouseButton")
  3428. , c = e("../util/math")
  3429. , h = e("../util/browser");
  3430. n.prototype = Object.create(a.prototype),
  3431. n.prototype.zoomToContain = function(e) {
  3432. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3433. this.currentScale = this.absoluteScale
  3434. }
  3435. ,
  3436. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3437. var t = Math.max(modelSize.x, modelSize.z)
  3438. , i = Math.min(modelSize.x, modelSize.z)
  3439. , n = Math.max(t, i * this.camera.aspect)
  3440. , r = Math.max(i, t * this.camera.aspect);
  3441. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3442. return absoluteScale
  3443. },
  3444. n.prototype.rotateToView = function(e, t) {
  3445. var i = 0
  3446. , n = h.aspectRatio() < 1
  3447. , r = e.x < e.z;
  3448. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3449. this.rotateLeft(i),
  3450. this.update(0)
  3451. }
  3452. ,
  3453. n.prototype.pan = function(e, t) {
  3454. this.camera.updateMatrix(),
  3455. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3456. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3457. }
  3458. ,
  3459. n.prototype.updateZoom = function() {
  3460. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3461. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3462. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3463. this.camera.left = -o.orthoBase * this.currentScale,
  3464. this.camera.right = o.orthoBase * this.currentScale,
  3465. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3466. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3467. this.camera.updateProjectionMatrix(),
  3468. this.offset.length()
  3469. }
  3470. ,
  3471. n.prototype.toJSON = function() {
  3472. var e = new r.Quaternion
  3473. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3474. , i = new r.Quaternion;
  3475. return function() {
  3476. var n = a.prototype.toJSON.call(this);
  3477. return e.copy(n.camera_quaternion),
  3478. i.copy(t),
  3479. i.multiply(e),
  3480. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3481. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3482. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3483. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3484. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3485. n
  3486. }
  3487. }(),
  3488. t.exports = n
  3489. }
  3490. , {
  3491. "../enum/ControlActions": 20,
  3492. "../enum/MouseButton": 34,
  3493. "../settings": 166,
  3494. "../util/browser": 182,
  3495. "../util/math": 190,
  3496. "./OutsideControls": 12,
  3497. three: 217
  3498. }],
  3499. 12: [function(e, t, i) {
  3500. "use strict";
  3501. function n(e) {
  3502. this.camera = e,
  3503. this.camera.controls = this,
  3504. this.enabled = !1,
  3505. this.target = new r.Vector3,
  3506. this.targetBounds = new r.Box3,
  3507. this.zoomSpeed = 1,
  3508. this.minDistance = 0,
  3509. this.maxDistance = 1 / 0,
  3510. this.noRotateUpDown = !1,
  3511. this.rotateSpeed = 1,
  3512. this.keyboardZoomSpeed = 0,
  3513. this.keyPanSpeed = 7,
  3514. this.autoRotate = !1,
  3515. this.autoRotateSpeed = 2,
  3516. this.autoPan = !1,
  3517. this.autoPanPosition = new r.Vector3,
  3518. this.minPolarAngle = r.Math.degToRad(25),
  3519. this.maxPolarAngle = r.Math.degToRad(65),
  3520. this.rotationAcceleration = new r.Vector2,
  3521. this.rotationSpeed = new r.Vector2,
  3522. this.panAcceleration = new r.Vector2,
  3523. this.panSpeed = new r.Vector2,
  3524. this.rotateStart = new r.Vector2,
  3525. this.rotateEnd = new r.Vector2,
  3526. this.rotateDelta = new r.Vector2,
  3527. this.panStart = new r.Vector2,
  3528. this.panEnd = new r.Vector2,
  3529. this.panDelta = new r.Vector2,
  3530. this.panOffset = new r.Vector3,
  3531. this.offset = new r.Vector3,
  3532. this.dollyStart = new r.Vector2,
  3533. this.dollyEnd = new r.Vector2,
  3534. this.dollyDelta = new r.Vector2,
  3535. this.phiDelta = 0,
  3536. this.thetaDelta = 0,
  3537. this.scale = 1,
  3538. this.panVector = new r.Vector3,
  3539. this.lastPosition = new r.Vector3,
  3540. this.state = c.NONE,
  3541. this.mouseActions = {},
  3542. this.mouseActions[h.LEFT] = c.ROTATE,
  3543. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3544. this.mouseActions[h.RIGHT] = c.PAN,
  3545. this.touchActions = {},
  3546. this.touchActions[1] = c.ROTATE,
  3547. this.touchActions[2] = c.PAN_DOLLY,
  3548. this.lastMoveTime = 0,
  3549. this.pointersLimit = 2,
  3550. this.pointers = []
  3551. }
  3552. var r = e("three")
  3553. , o = e("../settings")
  3554. , a = e("../util/common")
  3555. , s = e("../util/math")
  3556. , l = e("../enum/Vectors")
  3557. , c = e("../enum/ControlActions")
  3558. , h = e("../enum/MouseButton")
  3559. , u = e("../enum/Keys")
  3560. , d = e("../enum/ControlEvents")
  3561. , p = e("events").EventEmitter
  3562. , f = 1e-6;
  3563. n.prototype = Object.create(p.prototype),
  3564. n.prototype.setBounds = function(e) {
  3565. this.targetBounds = e
  3566. }
  3567. ,
  3568. n.prototype.isEngaged = function() {
  3569. return this.state !== c.NONE
  3570. }
  3571. ,
  3572. n.prototype.rotateLeft = function(e) {
  3573. void 0 === e && (e = this.getAutoRotationAngle()),
  3574. this.thetaDelta -= e
  3575. }
  3576. ,
  3577. n.prototype.rotateUp = function(e) {
  3578. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3579. this.phiDelta -= e)
  3580. }
  3581. ,
  3582. n.prototype.panLeft = function(e) {
  3583. var t = this.camera.matrix.elements;
  3584. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3585. this.panOffset.multiplyScalar(-e),
  3586. this.panVector.add(this.panOffset)
  3587. }
  3588. ,
  3589. n.prototype.panUp = function(e) {
  3590. var t = this.camera.matrix.elements;
  3591. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3592. this.panOffset.multiplyScalar(-e),
  3593. this.panVector.add(this.panOffset)
  3594. }
  3595. ,
  3596. n.prototype.startRotating = function(e, t) {
  3597. e && this.navRotationAcc("x", e),
  3598. t && this.navRotationAcc("y", t)
  3599. }
  3600. ,
  3601. n.prototype.stopRotating = function(e) {
  3602. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3603. this.navRotationAcc("x", 0),
  3604. this.navRotationAcc("y", 0)
  3605. }
  3606. ,
  3607. n.prototype.setAutoPanPosition = function(e, t) {
  3608. var i = new r.Vector3
  3609. , n = new r.Vector3;
  3610. return function(e, t) {
  3611. i.copy(this.camera.position),
  3612. void 0 === e && null === e || i.setX(e),
  3613. void 0 === t && null === t || i.setZ(t);
  3614. var r = this.camera.position.distanceTo(this.target)
  3615. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3616. this.targetClamped = !1,
  3617. n.copy(i).addScaledVector(o, r),
  3618. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3619. i.copy(n).addScaledVector(o, -r),
  3620. this.targetClamped = !0),
  3621. this.autoPanPosition.x = i.x,
  3622. this.autoPanPosition.z = i.z,
  3623. this.autoPan && this.stopAutoPanning()
  3624. }
  3625. }(),
  3626. n.prototype.stopAutoPanning = function() {
  3627. var e = this.autoPan;
  3628. this.autoPan = !1,
  3629. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3630. }
  3631. ,
  3632. n.prototype.dollyIn = function(e) {
  3633. void 0 === e && (e = this.getZoomScale()),
  3634. this.scale /= e
  3635. }
  3636. ,
  3637. n.prototype.dollyOut = function(e) {
  3638. void 0 === e && (e = this.getZoomScale()),
  3639. this.scale *= e
  3640. }
  3641. ,
  3642. n.prototype.updatePan = function(e) {
  3643. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3644. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3645. this.autoPan) {
  3646. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3647. t.setY(0).clampLength(0, 50 * e),
  3648. this.target.add(t),
  3649. this.camera.position.add(t),
  3650. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3651. this.stopAutoPanning())
  3652. }
  3653. }
  3654. ,
  3655. n.prototype.update = function(e) {
  3656. e || (e = 1 / 60),
  3657. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3658. this.rotateLeft(-this.rotationSpeed.x),
  3659. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3660. this.updatePan(e);
  3661. var t = this.camera.position;
  3662. this.offset.copy(t).sub(this.target);
  3663. var i = Math.atan2(this.offset.x, this.offset.z)
  3664. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3665. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3666. i += this.thetaDelta,
  3667. n += this.phiDelta,
  3668. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3669. n = Math.max(f, Math.min(Math.PI - f, n));
  3670. var r = this.updateZoom();
  3671. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3672. this.target.add(this.panVector),
  3673. this.targetBounds.clampPoint(this.target, this.target),
  3674. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3675. this.offset.y = r * Math.cos(n),
  3676. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3677. t.copy(this.target).add(this.offset),
  3678. this.camera.lookAt(this.target),
  3679. this.thetaDelta = 0,
  3680. this.phiDelta = 0,
  3681. this.scale = 1,
  3682. this.panVector.set(0, 0, 0),
  3683. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3684. }
  3685. ,
  3686. n.prototype.getAutoRotationAngle = function() {
  3687. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3688. }
  3689. ,
  3690. n.prototype.getZoomScale = function() {
  3691. return Math.pow(.95, this.zoomSpeed)
  3692. }
  3693. ,
  3694. n.prototype.onMouseDown = function(e) {
  3695. if (this.enabled) {
  3696. switch (e.preventDefault(),
  3697. this.stopAutoPanning(),
  3698. this.mouseDown = !0,
  3699. this.state = this.mouseActions[e.button],
  3700. this.state) {
  3701. case c.ROTATE:
  3702. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3703. this.rotationSpeed.set(0, 0);
  3704. break;
  3705. case c.DOLLY:
  3706. this.dollyStart.set(e.clientX, e.clientY);
  3707. break;
  3708. case c.PAN:
  3709. this.panStart.set(e.clientX, e.clientY)
  3710. }
  3711. this.emit(d.InputStart, "mouse")
  3712. }
  3713. }
  3714. ,
  3715. n.prototype.onMouseMove = function(e) {
  3716. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3717. switch (e.preventDefault(),
  3718. this.state) {
  3719. case c.ROTATE:
  3720. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3721. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3722. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3723. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3724. this.rotateStart.copy(this.rotateEnd);
  3725. break;
  3726. case c.DOLLY:
  3727. this.dollyEnd.set(e.clientX, e.clientY),
  3728. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3729. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3730. t.call(this),
  3731. this.dollyStart.copy(this.dollyEnd);
  3732. break;
  3733. case c.PAN:
  3734. this.panEnd.set(e.clientX, e.clientY),
  3735. this.panDelta.subVectors(this.panEnd, this.panStart),
  3736. this.pan(this.panDelta.x, this.panDelta.y),
  3737. this.panStart.copy(this.panEnd)
  3738. }
  3739. this.emit(d.Move, "mouse"),
  3740. this.lastMoveTime = e.timeStamp,
  3741. this.update()
  3742. }
  3743. }
  3744. ,
  3745. n.prototype.onMouseUp = function(e) {
  3746. this.enabled && (this.mouseDown = !1,
  3747. this.state = c.NONE,
  3748. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3749. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3750. this.update(),
  3751. this.rotationAcceleration.set(0, 0),
  3752. this.rotateDelta.set(0, 0)))
  3753. }
  3754. ,
  3755. n.prototype.onMouseOver = function(e) {
  3756. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3757. }
  3758. ,
  3759. n.prototype.onMouseWheel = function(e) {
  3760. if (this.enabled && o.useWheel) {
  3761. this.emit(d.Move, "wheel");
  3762. var t = e.wheelDelta || -e.detail
  3763. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3764. i.call(this),
  3765. this.update()
  3766. }
  3767. }
  3768. ,
  3769. n.prototype.onKeyDown = function(e) {
  3770. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3771. this.handleKeyDown(e.which)))
  3772. }
  3773. ,
  3774. n.prototype.navRotationAcc = function(e, t) {
  3775. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3776. }
  3777. ,
  3778. n.prototype.navPanAcc = function(e, t) {
  3779. this.stopAutoPanning(),
  3780. this.panAcceleration[e] = t
  3781. }
  3782. ,
  3783. n.prototype.handleKeyDown = function(e) {
  3784. var t = !0;
  3785. switch (e) {
  3786. case u.UPARROW:
  3787. case u.I:
  3788. this.navRotationAcc("y", 1);
  3789. break;
  3790. case u.DOWNARROW:
  3791. case u.K:
  3792. this.navRotationAcc("y", -1);
  3793. break;
  3794. case u.LEFTARROW:
  3795. case u.J:
  3796. this.navRotationAcc("x", -1);
  3797. break;
  3798. case u.RIGHTARROW:
  3799. case u.L:
  3800. this.navRotationAcc("x", 1);
  3801. break;
  3802. case u.W:
  3803. this.navPanAcc("y", 1);
  3804. break;
  3805. case u.S:
  3806. this.navPanAcc("y", -1);
  3807. break;
  3808. case u.A:
  3809. this.navPanAcc("x", -1);
  3810. break;
  3811. case u.D:
  3812. this.navPanAcc("x", 1);
  3813. break;
  3814. default:
  3815. t = !1
  3816. }
  3817. t && this.emit(d.Move, "key")
  3818. }
  3819. ,
  3820. n.prototype.onKeyUp = function(e) {
  3821. this.enabled && (e.preventDefault(),
  3822. e.stopPropagation(),
  3823. this.handleKeyUp(e.which))
  3824. }
  3825. ,
  3826. n.prototype.handleKeyUp = function(e) {
  3827. switch (e) {
  3828. case u.I:
  3829. case u.K:
  3830. case u.UPARROW:
  3831. case u.DOWNARROW:
  3832. this.keyboardZoomSpeed = 0,
  3833. this.rotationAcceleration.y = 0;
  3834. break;
  3835. case u.J:
  3836. case u.L:
  3837. case u.LEFTARROW:
  3838. case u.RIGHTARROW:
  3839. this.rotationAcceleration.x = 0;
  3840. break;
  3841. case u.S:
  3842. case u.W:
  3843. this.panAcceleration.y = 0;
  3844. break;
  3845. case u.A:
  3846. case u.D:
  3847. this.panAcceleration.x = 0
  3848. }
  3849. }
  3850. ,
  3851. n.prototype.onTouchStart = function(e) {
  3852. if (this.enabled || this.state === c.NONE) {
  3853. e.preventDefault(),
  3854. e.stopPropagation(),
  3855. this.stopAutoPanning();
  3856. var t = function() {
  3857. if (2 === e.touches.length) {
  3858. var t = e.touches[0].pageX - e.touches[1].pageX
  3859. , i = e.touches[0].pageY - e.touches[1].pageY;
  3860. this.dollyStart.set(t, i)
  3861. }
  3862. }
  3863. .bind(this)
  3864. , i = function() {
  3865. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3866. }
  3867. .bind(this)
  3868. , n = function() {
  3869. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3870. }
  3871. .bind(this);
  3872. switch (this.state = this.touchActions[e.touches.length],
  3873. this.state) {
  3874. case c.PAN_DOLLY:
  3875. t();
  3876. case c.PAN:
  3877. i();
  3878. break;
  3879. case c.ROTATE_DOLLY:
  3880. t();
  3881. case c.ROTATE:
  3882. n()
  3883. }
  3884. this.rotationSpeed.set(0, 0),
  3885. this.emit(d.InputStart, "touch")
  3886. }
  3887. }
  3888. ,
  3889. n.prototype.onTouchMove = function(e) {
  3890. if (this.enabled && this.state !== c.NONE) {
  3891. e.preventDefault(),
  3892. e.stopPropagation();
  3893. var t = function() {
  3894. var t = e.touches[0].pageX - e.touches[1].pageX
  3895. , i = e.touches[0].pageY - e.touches[1].pageY;
  3896. this.dollyEnd.set(t, i);
  3897. var n = this.dollyStart.length() - this.dollyEnd.length();
  3898. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3899. this.dollyStart.copy(this.dollyEnd)
  3900. }
  3901. .bind(this)
  3902. , i = function() {
  3903. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3904. this.panDelta.subVectors(this.panEnd, this.panStart),
  3905. this.pan(this.panDelta.x, this.panDelta.y),
  3906. this.panStart.copy(this.panEnd),
  3907. this.rotateDelta.set(0, 0)
  3908. }
  3909. .bind(this)
  3910. , n = function() {
  3911. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3912. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3913. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3914. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3915. this.rotateStart.copy(this.rotateEnd)
  3916. }
  3917. .bind(this)
  3918. , r = function() {
  3919. if (2 === e.touches.length) {
  3920. var i = window.devicePixelRatio || 1
  3921. , r = e.touches[1].pageX - e.touches[0].pageX
  3922. , s = e.touches[1].pageY - e.touches[0].pageY
  3923. , l = Math.sqrt(r * r + s * s)
  3924. , h = Math.abs(this.dollyStart.length() - l);
  3925. if (h > o.input.touchMoveThreshold * i)
  3926. this.state = c.DOLLY,
  3927. t();
  3928. else {
  3929. var u = a.average(e.touches, "pageX")
  3930. , d = a.average(e.touches, "pageY")
  3931. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3932. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3933. this.rotateStart.set(u, d),
  3934. n())
  3935. }
  3936. }
  3937. }
  3938. .bind(this);
  3939. switch (this.state) {
  3940. case c.PAN_DOLLY:
  3941. t();
  3942. case c.PAN:
  3943. i();
  3944. break;
  3945. case c.ROTATE_DOLLY:
  3946. r();
  3947. break;
  3948. case c.DOLLY:
  3949. t();
  3950. break;
  3951. case c.ROTATE:
  3952. n();
  3953. break;
  3954. default:
  3955. this.state = c.NONE
  3956. }
  3957. this.lastMoveTime = e.timeStamp,
  3958. this.emit(d.Move, "touch")
  3959. }
  3960. }
  3961. ,
  3962. n.prototype.onTouchEnd = function(e) {
  3963. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3964. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3965. this.state = c.NONE,
  3966. this.update(),
  3967. this.rotationAcceleration.set(0, 0),
  3968. this.rotateDelta.set(0, 0))
  3969. }
  3970. ,
  3971. n.prototype.onPointerDown = function(e) {
  3972. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3973. id: e.pointerId,
  3974. pageX: e.pageX,
  3975. pageY: e.pageY
  3976. }),
  3977. e.touches = this.pointers,
  3978. this.onTouchStart(e)),
  3979. this.emit(d.InputStart, "pointer"))
  3980. }
  3981. ,
  3982. n.prototype.onPointerMove = function(e) {
  3983. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3984. e.pointerId === t.id && (t.pageX = e.pageX,
  3985. t.pageY = e.pageY)
  3986. }),
  3987. e.touches = this.pointers,
  3988. this.onTouchMove(e))
  3989. }
  3990. ,
  3991. n.prototype.onPointerUp = function(e) {
  3992. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3993. e.pointerId === t.id && this.pointers.splice(i, 1)
  3994. }
  3995. .bind(this)),
  3996. e.touches = this.pointers,
  3997. this.onTouchEnd(e))
  3998. }
  3999. ,
  4000. n.prototype.reset = function() {
  4001. this.state = c.NONE,
  4002. this.stopAutoPanning(),
  4003. this.rotationSpeed.set(0, 0),
  4004. this.rotationAcceleration.set(0, 0),
  4005. this.panSpeed.set(0, 0),
  4006. this.panAcceleration.set(0, 0)
  4007. }
  4008. ,
  4009. n.prototype.toJSON = function() {
  4010. var e = {
  4011. camera_position: {
  4012. x: s.toPrecision(this.camera.position.x, 4),
  4013. y: s.toPrecision(this.camera.position.y, 4),
  4014. z: s.toPrecision(this.camera.position.z, 4)
  4015. },
  4016. camera_quaternion: {
  4017. x: s.toPrecision(this.camera.quaternion.x, 4),
  4018. y: s.toPrecision(this.camera.quaternion.y, 4),
  4019. z: s.toPrecision(this.camera.quaternion.z, 4),
  4020. w: s.toPrecision(this.camera.quaternion.w, 4)
  4021. }
  4022. };
  4023. return e
  4024. }
  4025. ,
  4026. t.exports = n
  4027. }
  4028. , {
  4029. "../enum/ControlActions": 20,
  4030. "../enum/ControlEvents": 21,
  4031. "../enum/Keys": 30,
  4032. "../enum/MouseButton": 34,
  4033. "../enum/Vectors": 50,
  4034. "../settings": 166,
  4035. "../util/common": 185,
  4036. "../util/math": 190,
  4037. events: 202,
  4038. three: 217
  4039. }],
  4040. 13: [function(e, t, i) {
  4041. (function(i) {
  4042. "use strict";
  4043. function n(e) {
  4044. this.camera = e,
  4045. this.camera.controls = this,
  4046. this.target = new r.Vector3(0,0,0),
  4047. this.lookVector = new r.Vector3,
  4048. this.lookSpeed = .05,
  4049. this.rotationAcc = new r.Vector2,
  4050. this.rotationSpeed = new r.Vector2,
  4051. this.lat = 0,
  4052. this.lon = 0,
  4053. this.phi = 0,
  4054. this.theta = 0,
  4055. this.enabled = !1,
  4056. this.locked = !1,
  4057. this.pointer = new r.Vector2(0,0),
  4058. this.rotationHistory = [],
  4059. this.rotationDifference = new r.Vector2,
  4060. this.pointerDragOn = !1,
  4061. this.pointerDragStart = new r.Vector2(0,0),
  4062. this.pinchDistance = 0,
  4063. this.moveStart = new r.Vector2,
  4064. this.moveTolerance = .01,
  4065. this.pointersLimit = 2,
  4066. this.pointers = []
  4067. }
  4068. var r = e("three")
  4069. , o = e("../util/logger")
  4070. , a = e("../settings")
  4071. , s = e("../util/common")
  4072. , l = e("../util/math")
  4073. , c = (e("../enum/Vectors"),
  4074. e("../enum/MouseButton"))
  4075. , h = e("../enum/Keys")
  4076. , u = e("../enum/ControlEvents")
  4077. , d = e("events").EventEmitter;
  4078. new o(i);
  4079. n.prototype = Object.create(d.prototype),
  4080. n.prototype.usable = function() {
  4081. return this.enabled && !this.locked
  4082. }
  4083. ,
  4084. n.prototype.lookAt = function(e) {
  4085. var t = this.camera.position.clone().sub(e)
  4086. , i = Math.atan(t.z / t.x);
  4087. i += t.x < 0 ? Math.PI : 0,
  4088. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4089. this.lon = r.Math.radToDeg(i) + 180;
  4090. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4091. , o = Math.atan(t.y / n);
  4092. this.lat = -r.Math.radToDeg(o)
  4093. }
  4094. ,
  4095. n.prototype.startRotationFrom = function(e, t) {
  4096. l.convertScreenPositionToNDC(e, t, this.pointer),
  4097. this.pointerDragOn = !0,
  4098. this.pointerDragStart.copy(this.pointer),
  4099. this.moveStart.copy(this.pointer),
  4100. this.rotationHistory = [],
  4101. this.rotationSpeed.set(0, 0)
  4102. }
  4103. ,
  4104. n.prototype.onMouseOver = function(e) {
  4105. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4106. }
  4107. ,
  4108. n.prototype.onTouchStart = function(e) {
  4109. if (this.usable()) {
  4110. switch (e.preventDefault(),
  4111. e.stopPropagation(),
  4112. e.touches.length) {
  4113. case 1:
  4114. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4115. break;
  4116. case 2:
  4117. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4118. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4119. this.pinchDistance = Math.sqrt(t * t + i * i)
  4120. }
  4121. this.emit(u.InputStart, "touch")
  4122. }
  4123. }
  4124. ,
  4125. n.prototype.onPointerDown = function(e) {
  4126. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4127. id: e.pointerId,
  4128. clientX: e.clientX,
  4129. clientY: e.clientY
  4130. }),
  4131. e.touches = this.pointers,
  4132. this.onTouchStart(e),
  4133. this.emit(u.InputStart, "pointer"))
  4134. }
  4135. ,
  4136. n.prototype.onMouseDown = function(e) {
  4137. if (this.usable()) {
  4138. switch (e.preventDefault(),
  4139. e.stopPropagation(),
  4140. e.button) {
  4141. case c.LEFT:
  4142. this.startRotationFrom(e.clientX, e.clientY)
  4143. }
  4144. this.emit(u.InputStart, "mouse")
  4145. }
  4146. }
  4147. ,
  4148. n.prototype.updateRotation = function() {
  4149. if (this.usable() && this.pointerDragOn) {
  4150. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4151. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4152. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4153. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4154. , o = Math.atan2(e.y, i)
  4155. , a = Math.atan2(t.y, n);
  4156. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4157. e.y = 0,
  4158. t.y = 0;
  4159. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4160. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4161. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4162. this.pointerDragStart.copy(this.pointer)
  4163. }
  4164. }
  4165. ,
  4166. n.prototype.onMouseMove = function(e) {
  4167. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4168. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4169. }
  4170. ,
  4171. n.prototype.onTouchMove = function(e) {
  4172. if (this.usable())
  4173. switch (this.emit(u.Move, "touch"),
  4174. e.touches.length) {
  4175. case 1:
  4176. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4177. break;
  4178. case 2:
  4179. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4180. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4181. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4182. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4183. this.emit(u.Pinch, n),
  4184. this.pinchDistance -= n)
  4185. }
  4186. }
  4187. ,
  4188. n.prototype.onPointerMove = function(e) {
  4189. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4190. e.pointerId === t.id && (t.clientX = e.clientX,
  4191. t.clientY = e.clientY)
  4192. }),
  4193. e.touches = this.pointers,
  4194. this.onTouchMove(e))
  4195. }
  4196. ,
  4197. n.prototype.endRotation = function() {
  4198. this.pointerDragOn = !1;
  4199. var e = s.averageVectors(this.rotationHistory);
  4200. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4201. }
  4202. ,
  4203. n.prototype.onTouchEnd = function(e) {
  4204. this.usable() && (e.preventDefault(),
  4205. e.stopPropagation(),
  4206. this.endRotation())
  4207. }
  4208. ,
  4209. n.prototype.onMouseUp = function(e) {
  4210. this.usable() && (e.preventDefault(),
  4211. e.stopPropagation(),
  4212. this.endRotation())
  4213. }
  4214. ,
  4215. n.prototype.onPointerUp = function(e) {
  4216. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4217. e.pointerId === t.id && this.pointers.splice(i, 1)
  4218. }
  4219. .bind(this)),
  4220. e.touches = this.pointers,
  4221. this.onTouchEnd(e))
  4222. }
  4223. ,
  4224. n.prototype.update = function(e) {
  4225. this.lon,
  4226. this.lat;
  4227. for (this.updateRotation(),
  4228. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4229. this.rotationHistory.shift();
  4230. this.lon += this.rotationDifference.x,
  4231. this.lat += this.rotationDifference.y,
  4232. this.rotationDifference.set(0, 0),
  4233. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4234. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4235. this.lon += this.rotationSpeed.x * e,
  4236. this.lat += this.rotationSpeed.y * e,
  4237. this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4238. this.phi = r.Math.degToRad(90 - this.lat),
  4239. this.theta = r.Math.degToRad(this.lon),
  4240. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4241. this.lookVector.y = Math.cos(this.phi),
  4242. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4243. this.target.copy(this.lookVector).add(this.camera.position),
  4244. this.camera.lookAt(this.target)
  4245. }
  4246. ,
  4247. n.prototype.onMouseWheel = function(e) {
  4248. if (this.usable()) {
  4249. var t = e.wheelDelta || -e.detail;
  4250. this.emit(u.InteractionDirect),
  4251. this.emit(u.Scroll, t)
  4252. }
  4253. }
  4254. ,
  4255. n.prototype.onKeyDown = function(e) {
  4256. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4257. this.handleKeyDown(e.which)))
  4258. }
  4259. ,
  4260. n.prototype.handleKeyDown = function(e) {
  4261. var t = function(e, t) {
  4262. this.rotationAcc[e] = t
  4263. }
  4264. .bind(this);
  4265. this.emit(u.InteractionKey);
  4266. var i = !0;
  4267. switch (e) {
  4268. case h.LEFTARROW:
  4269. case h.J:
  4270. t("x", -1);
  4271. break;
  4272. case h.RIGHTARROW:
  4273. case h.L:
  4274. t("x", 1);
  4275. break;
  4276. case h.I:
  4277. t("y", 1);
  4278. break;
  4279. case h.K:
  4280. t("y", -1);
  4281. break;
  4282. default:
  4283. i = !1
  4284. }
  4285. i && this.emit(u.Move, "key")
  4286. }
  4287. ,
  4288. n.prototype.onKeyUp = function(e) {
  4289. this.usable() && (e.preventDefault(),
  4290. e.stopPropagation(),
  4291. this.handleKeyUp(e.which))
  4292. }
  4293. ,
  4294. n.prototype.handleKeyUp = function(e) {
  4295. switch (e) {
  4296. case h.LEFTARROW:
  4297. case h.J:
  4298. case h.RIGHTARROW:
  4299. case h.L:
  4300. this.rotationAcc.x = 0;
  4301. break;
  4302. case h.I:
  4303. case h.K:
  4304. this.rotationAcc.y = 0
  4305. }
  4306. }
  4307. ,
  4308. n.prototype.startRotating = function(e, t) {
  4309. e && (this.rotationAcc.x = e),
  4310. t && (this.rotationAcc.y = t)
  4311. }
  4312. ,
  4313. n.prototype.stopRotating = function(e) {
  4314. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4315. this.rotationAcc.set(0, 0)
  4316. }
  4317. ,
  4318. n.prototype.reset = function() {
  4319. this.pointerDragOn = !1,
  4320. this.rotationAcc.set(0, 0),
  4321. this.rotationSpeed.set(0, 0),
  4322. this.pointers = []
  4323. }
  4324. ,
  4325. n.prototype.toJSON = function() {
  4326. var e = {
  4327. camera_position: {
  4328. x: l.toPrecision(this.camera.position.x, 4),
  4329. y: l.toPrecision(this.camera.position.y, 4),
  4330. z: l.toPrecision(this.camera.position.z, 4)
  4331. },
  4332. camera_quaternion: {
  4333. x: l.toPrecision(this.camera.quaternion.x, 4),
  4334. y: l.toPrecision(this.camera.quaternion.y, 4),
  4335. z: l.toPrecision(this.camera.quaternion.z, 4),
  4336. w: l.toPrecision(this.camera.quaternion.w, 4)
  4337. }
  4338. };
  4339. return e
  4340. }
  4341. ,
  4342. n.prototype.setStateFromJSON = function(e) {
  4343. this.camera.position.copy(e.camera_position),
  4344. this.camera.quaternion.copy(e.camera_quaternion)
  4345. }
  4346. ,
  4347. t.exports = n
  4348. }
  4349. ).call(this, "/js/controls/PanoramaControls.js")
  4350. }
  4351. , {
  4352. "../enum/ControlEvents": 21,
  4353. "../enum/Keys": 30,
  4354. "../enum/MouseButton": 34,
  4355. "../enum/Vectors": 50,
  4356. "../settings": 166,
  4357. "../util/common": 185,
  4358. "../util/logger": 189,
  4359. "../util/math": 190,
  4360. events: 202,
  4361. three: 217
  4362. }],
  4363. 14: [function(e, t, i) {
  4364. (function(i) {
  4365. "use strict";
  4366. var n = e("three")
  4367. , r = e("../enum/Viewmode")
  4368. , o = e("../util/logger")
  4369. , a = new o(i);
  4370. t.exports = {
  4371. serialize: function(e) {
  4372. return encodeURI(JSON.stringify(e))
  4373. },
  4374. deserialize: function(e) {
  4375. function t(e) {
  4376. function t(e, t) {
  4377. return e && "number" == typeof t && !isNaN(t)
  4378. }
  4379. return e.reduce(t, !0)
  4380. }
  4381. try {
  4382. var i = JSON.parse(decodeURI(e))
  4383. , o = {
  4384. mode: r.fromInt(i.camera_mode),
  4385. panoId: i.scan_id,
  4386. position: (new n.Vector3).copy(i.camera_position),
  4387. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4388. zoom: i.ortho_zoom,
  4389. floorVisibility: i.floor_visibility
  4390. }
  4391. , s = o.position;
  4392. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4393. var l = o.quaternion;
  4394. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4395. o
  4396. } catch (i) {
  4397. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4398. try {
  4399. var c = e.split(",")
  4400. , h = {
  4401. x: parseFloat(c[2]),
  4402. y: parseFloat(c[3]),
  4403. z: parseFloat(c[4])
  4404. }
  4405. , u = {
  4406. x: parseFloat(c[5]),
  4407. y: parseFloat(c[6]),
  4408. z: parseFloat(c[7]),
  4409. w: parseFloat(c[8])
  4410. };
  4411. return t([h.x, h.y, h.z]) || (h.x = 0,
  4412. h.y = 0,
  4413. h.z = 0),
  4414. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4415. u.y = 0,
  4416. u.z = 0,
  4417. u.w = 1),
  4418. {
  4419. mode: r.fromInt(c[0]),
  4420. panoId: c[1],
  4421. position: (new n.Vector3).copy(h),
  4422. quaternion: (new n.Quaternion).copy(u)
  4423. }
  4424. } catch (t) {
  4425. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4426. }
  4427. }
  4428. return null
  4429. }
  4430. }
  4431. }
  4432. ).call(this, "/js/controls/serializer.js")
  4433. }
  4434. , {
  4435. "../enum/Viewmode": 51,
  4436. "../util/logger": 189,
  4437. three: 217
  4438. }],
  4439. 15: [function(e, t, i) {
  4440. (function(i) {
  4441. "use strict";
  4442. function n() {
  4443. this.endlessLoop = a.warp.loop,
  4444. this.clock = new r.Clock(!0),
  4445. this.model = null,
  4446. this.player = null,
  4447. this.currentItem = null,
  4448. this.destinationItem = null,
  4449. this.tourIsPlaying = !1,
  4450. this.transitionStage = y.None,
  4451. this.nextFunc = null,
  4452. this.onTheBus = !1,
  4453. this.tourInProgress = !1,
  4454. this.reachSource = null,
  4455. this.interrupted = !1,
  4456. this.nItems = 0,
  4457. this.walkingSectionPaused = !1
  4458. }
  4459. var r = e("three")
  4460. , o = e("./util/logger")
  4461. , a = e("./settings")
  4462. , s = e("./util/transitions")
  4463. , l = e("events").EventEmitter
  4464. , c = e("./enum/Viewmode")
  4465. , h = e("./analytics")
  4466. , u = e("./enum/WarpStyle")
  4467. , s = e("./util/transitions")
  4468. , d = (e("./model/ModelManager"),
  4469. e("./enum/ModelManagerEvents"))
  4470. , p = e("./enum/DirectorEvents")
  4471. , f = e("./enum/PlayerEvents")
  4472. , g = (e("./enum/ControlEvents"),
  4473. e("./enum/BlackoutStyle"))
  4474. , m = e("./enum/PathDiscardMode")
  4475. , v = e("./enum/PathDisplayMode")
  4476. , A = (e("./player"),
  4477. new o(i))
  4478. , y = Object.freeze({
  4479. None: 0,
  4480. Moving: 1,
  4481. Aiming: 2,
  4482. Interlude: 3
  4483. })
  4484. , C = Object.freeze({
  4485. Forward: 1,
  4486. NoChange: 0,
  4487. Backwards: -1
  4488. })
  4489. , I = s.getUniqueId();
  4490. n.prototype = Object.create(l.prototype),
  4491. n.prototype.init = function(e, t) {
  4492. this.player = e,
  4493. this.modelManager = t,
  4494. this.updateModel(),
  4495. this.resetAll(),
  4496. this.bindEvents()
  4497. }
  4498. ,
  4499. n.prototype.resetAll = function() {
  4500. if (this.currentItem = null,
  4501. this.destinationItem = null,
  4502. this.tourIsPlaying = !1,
  4503. this.bgmReplay(),//xzw
  4504. this.transitionStage = y.None,
  4505. this.nextFunc = null,
  4506. this.onTheBus = !1,
  4507. this.reachSource = null,
  4508. this.interrupted = !1,
  4509. this.model) {
  4510. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4511. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4512. } else
  4513. this.defaultWarpStyle = u.BLACK,
  4514. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4515. this.resetSpecialTransition()
  4516. }
  4517. ,
  4518. n.prototype.updateModel = function() {
  4519. this.model = this.modelManager.getActiveModel(),
  4520. this.nItems = this.model.heroLocations.length
  4521. }
  4522. ,
  4523. n.prototype.bindEvents = function() {
  4524. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4525. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4526. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4527. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4528. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4529. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4530. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4531. this.player.once(f.Move, function() {
  4532. s.cancelById(I)
  4533. })
  4534. }
  4535. ,
  4536. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4537. return e === u.WALK && (this.interrupt(g.NONE),
  4538. this.pauseWalkingSection(),
  4539. this.player.fastForwardActivePanoFlight(),
  4540. !0)
  4541. }
  4542. ,
  4543. n.prototype.handlePlayerMove = function(e) {
  4544. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4545. this.emit("update.controls")
  4546. }
  4547. ,
  4548. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4549. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4550. this.emit("update.controls"))
  4551. }
  4552. ,
  4553. n.prototype.handlePlayerModeChanged = function(e, t) {
  4554. this.intermediateState() || e === t || (this.onTheBus = !1,
  4555. this.emit("update.controls"))
  4556. }
  4557. ,
  4558. n.prototype.handlePlayerInputStart = function(e) {
  4559. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4560. }
  4561. ,
  4562. n.prototype.handlePlayerFlyingStarted = function() {
  4563. this.clearWalkingSectionPaused()
  4564. }
  4565. ,
  4566. n.prototype.describe = function() {
  4567. return {
  4568. nItems: this.nItems,
  4569. currentItem: this.currentItem,
  4570. destinationItem: this.destinationItem,
  4571. tourIsPlaying: this.tourIsPlaying,
  4572. onTheBus: this.onTheBus,
  4573. endlessLoop: this.endlessLoop,
  4574. viewMode: this.player.mode,
  4575. inTransition: this._inTransition(),
  4576. transitionStage: this.transitionStage,
  4577. tourInProgress: this.tourInProgress
  4578. }
  4579. }
  4580. ,
  4581. n.prototype._inTransition = function() {
  4582. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4583. }
  4584. ,
  4585. n.prototype.bounceable = function() {
  4586. var e = this.clock.getDelta();
  4587. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4588. }
  4589. ,
  4590. n.prototype.currentMoveDirection = function() {
  4591. return null === this.currentItem || void 0 === this.currentItem ? C.Forward : this.destinationItem === this.currentItem ? C.NoChange : this.destinationItem > this.currentItem ? C.Forward : C.Backwards
  4592. }
  4593. ,
  4594. n.prototype.clearPath = function() {
  4595. this._inTransition() || this.player.path.discardPathObject()
  4596. }
  4597. ,
  4598. n.prototype.allFloors = function() {
  4599. this.model.toggleAllFloors()
  4600. }
  4601. ,
  4602. n.prototype.actionComplete = function(e) {
  4603. if (this.interrupted = !1,
  4604. this.transitionStage = y.None,
  4605. this.resetSpecialTransition(),
  4606. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4607. this.tourIsPlaying || (this.player.disablePreRendering(),
  4608. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4609. this.emit("update.controls"),
  4610. this.nextFunc) {
  4611. var t = this.nextFunc;
  4612. this.nextFunc = null,
  4613. t()
  4614. }
  4615. }
  4616. ,
  4617. n.prototype.awaitCompletion = function(e, t) {
  4618. this.nextFunc = t,
  4619. e()
  4620. }
  4621. ,
  4622. n.prototype.updateSuccessFunction = function(e) {
  4623. this.nextFunc = e
  4624. }
  4625. ,
  4626. n.prototype.interrupt = function(e, t) {
  4627. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4628. this.tourIsPlaying = !1,
  4629. this.bgmReplay(),//xzw
  4630. this.interrupted = !0,
  4631. this.nextFunc = null,
  4632. this.emit(p.ActionInterrupted),
  4633. null !== e && void 0 !== e || (e = g.BEGINNING),
  4634. this.player.interruptAndFastForward(e, t),
  4635. !0)
  4636. }
  4637. ,
  4638. n.prototype.wouldInterrupt = function() {
  4639. return this.transitionStage !== y.None
  4640. }
  4641. ,
  4642. n.prototype.intermediateState = function() {
  4643. return this.transitionStage !== y.None
  4644. }
  4645. ,
  4646. n.prototype.isInterrupted = function() {
  4647. return this.interrupted
  4648. }
  4649. ,
  4650. n.prototype.pauseWalkingSection = function() {
  4651. this.walkingSectionPaused = !0
  4652. }
  4653. ,
  4654. n.prototype.clearWalkingSectionPaused = function() {
  4655. this.walkingSectionPaused = !1
  4656. }
  4657. ,
  4658. n.prototype.autoTour = function() {
  4659. var e = Date.now();
  4660. this.model.auxDataPromise.then(function() {
  4661. e = Date.now() - e;
  4662. var t = a.warp.auto
  4663. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4664. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4665. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4666. done: function() {
  4667. this.playTour()
  4668. }
  4669. .bind(this),
  4670. name: "_atr",
  4671. id: I
  4672. })
  4673. }
  4674. .bind(this))
  4675. }
  4676. ,
  4677. n.prototype.atDestinationPano = function() {
  4678. if (!this.player.currentPano || null === this.destinationItem)
  4679. return !1;
  4680. var e = this.player.currentPano.id;
  4681. if (void 0 === e)
  4682. return !1;
  4683. var t = this.model.heroLocations;
  4684. return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4685. }
  4686. ,
  4687. n.prototype.redirectToItem = function(e, t) {
  4688. if (null === e || void 0 === e)
  4689. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4690. if (!this.wouldInterrupt())
  4691. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4692. if (this.player.mode === c.TRANSITIONING)
  4693. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4694. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4695. var i = function() {
  4696. s.setTimeout(function() {
  4697. this.setDestinationItem(e),
  4698. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4699. }
  4700. .bind(this), 0)
  4701. }
  4702. .bind(this);
  4703. this.interrupt(g.END, 0),
  4704. this.updateSuccessFunction(i)
  4705. }
  4706. ,
  4707. n.prototype.useSpecialTransition = function(e) {
  4708. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4709. this.nextWarpStyle = u.BLACK
  4710. }
  4711. ,
  4712. n.prototype.resetSpecialTransition = function() {
  4713. this.nextWarpStyle = this.defaultWarpStyle
  4714. }
  4715. ,
  4716. n.prototype.arrivedAtDestination = function(e) {
  4717. if (this.player.flying || this.player.isWarping())
  4718. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4719. else {
  4720. this.transitionStage = y.Aiming;
  4721. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4722. this.player.model.fadePanoMarkers(0),
  4723. this.awaitCompletion(function() {
  4724. this.resetSpecialTransition(),
  4725. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4726. }
  4727. .bind(this), t)
  4728. }
  4729. }
  4730. ,
  4731. n.prototype.goToDestination = function(e, t, i, n) {
  4732. if(typeof g_data2.tourAudio !== 'undefined' && g_data2.tourAudio !== null){
  4733. var tM = g_data2.tourAudio[this.model.heroLocations[this.destinationItem].sid];
  4734. if(tM && tM.music.length > 0){
  4735. var s = tM.music.includes(g_Prefix.slice(-10)) ? tM.music : g_Prefix + tM.music;
  4736. g_tourAudio.src = manage.dealURL(s);
  4737. g_tourAudio.load();
  4738. g_tourAudio.crossOrigin = "anonymous"
  4739. g_tourAudio.oncanplaythrough = function() {
  4740. g_tourAudio.play();
  4741. //$("#volume").addClass("unable")
  4742. if(g_bgAudio && !g_bgAudio.paused){
  4743. manage.switchBgmState(false);
  4744. g_bgAudio.pauseByTour = true
  4745. }
  4746. g_playAudio = g_tourAudio;
  4747. }
  4748. }
  4749. };
  4750. if (this.onTheBus = !0,
  4751. this.emit("update.controls"),
  4752. this.player.updateLastView(),
  4753. !n && this.atDestinationPano())
  4754. return void this.arrivedAtDestination(!0);
  4755. if (this.player.flying || this.player.isWarping())
  4756. A.warn("Cannot go to new destination while player is flying or warping.");
  4757. else {
  4758. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4759. , o = null
  4760. , a = null;
  4761. if (r.isPano()) {
  4762. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4763. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4764. var s = window.MP_PREFETCHED_MODELDATA.momentTour || 'walk';
  4765. a = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4766. o = this.arrivedAtDestination.bind(this, !0)
  4767. } else
  4768. a = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4769. o = this.arrivedAtDestination.bind(this, !1);
  4770. this.transitionStage = y.Moving,
  4771. this.model.fadePanoMarkers(0),
  4772. this.awaitCompletion(function() {
  4773. a();
  4774. }
  4775. .bind(this), o),
  4776. this.emit("update.controls")
  4777. }
  4778. }
  4779. ,
  4780. n.prototype.tourInterlude = function() {
  4781. if (h.trackAlways("reach_highlight", {
  4782. reach_source: this.reachSource
  4783. }),
  4784. this.model.fadePanoMarkers(0),
  4785. this.emit("update.controls"),
  4786. this.tourIsPlaying)
  4787. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4788. this.stopTour(true),
  4789. this.emit(p.TourEnd),
  4790. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4791. this.transitionStage = y.Interlude,
  4792. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4793. }
  4794. .bind(this), this.goNext.bind(this))
  4795. }
  4796. ,
  4797. n.prototype.playTour = function() {
  4798. if (!this.bounceable())
  4799. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4800. this.tourInProgress = !0,
  4801. this.reachSource = "play",
  4802. this.tourIsPlaying = !0,
  4803. this.wasZoomEnabled = this.player.zoomEnabled,
  4804. this.player.zoomEnabled = !1,
  4805. this.resetSpecialTransition(),
  4806. this.emit("update.controls"),
  4807. this.emit(p.TourStart),
  4808. this.player.enablePreRendering(),
  4809. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4810. this.goToDestination()) : this.goNext()))
  4811. }
  4812. ,
  4813. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4814. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  4815. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  4816. g_playAudio = g_bgAudio;
  4817. g_tourAudio && g_tourAudio.pause();
  4818. //window.tourAudio && window.tourAudio.pause();
  4819. manage.switchBgmState(true);
  4820. }
  4821. }
  4822. ,
  4823. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4824. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4825. this.tourIsPlaying = !1,
  4826. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4827. this.interrupt(),
  4828. this.clearWalkingSectionPaused(),
  4829. this.resetSpecialTransition(),
  4830. this.emit("update.controls"))
  4831. //window.tourAudio && window.tourAudio.pause();
  4832. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  4833. {
  4834. g_tourAudio.pause();
  4835. g_tourAudio.src = ""
  4836. }
  4837. }
  4838. ,
  4839. n.prototype.endTourProgress = function() {
  4840. this.tourInProgress = !1,
  4841. this.emit("update.controls"),
  4842. this.emit(p.TourEnd)
  4843. }
  4844. ,
  4845. n.prototype.goToHighlight = function(e) {
  4846. if (this.wouldInterrupt())
  4847. e === this.destinationItem ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4848. else {
  4849. if (A.debug("<tour.goto " + e + ">"),
  4850. this.isInterrupted())
  4851. return;
  4852. this.clearWalkingSectionPaused(),
  4853. this.setDestinationItem(e),
  4854. this.useSpecialTransition("Hilight"),
  4855. this.goToDestination(),
  4856. h.trackAlways("reach_highlight", {
  4857. reach_source: "thumb"
  4858. })
  4859. }
  4860. }
  4861. ,
  4862. n.prototype.prevHighlight = function() {
  4863. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4864. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4865. this.reachSource = "prev",
  4866. this.goPrev()))
  4867. }
  4868. ,
  4869. n.prototype.nextHighlight = function() {
  4870. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4871. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4872. this.reachSource = "next",
  4873. this.goNext()))
  4874. }
  4875. ,
  4876. n.prototype.changeMode = function(e) {
  4877. var t = $.Deferred()
  4878. , i = t.resolve.bind(t)
  4879. , n = t.reject.bind(t);
  4880. this.emit(p.StartModeChange);
  4881. var r = function() {
  4882. return this.clearWalkingSectionPaused(),
  4883. !!this.wouldInterrupt() && (this.interrupt(),
  4884. !0)
  4885. }
  4886. .bind(this);
  4887. if (!r()) {
  4888. switch (e) {
  4889. case c.PANORAMA:
  4890. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4891. break;
  4892. case c.DOLLHOUSE:
  4893. case c.FLOORPLAN:
  4894. this.player.flyToNewMode({
  4895. mode: e
  4896. }).done(i).fail(n);
  4897. break;
  4898. case c.OUTDOOR:
  4899. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4900. }
  4901. return t.promise()
  4902. }
  4903. }
  4904. ,
  4905. n.prototype.atEndOfTour = function() {
  4906. var e = this.currentItem >= this.nItems - 1;
  4907. return e
  4908. }
  4909. ,
  4910. n.prototype.firstDestination = function() {
  4911. return this.nItems > 0 ? 0 : null
  4912. }
  4913. ,
  4914. n.prototype.finalDestination = function() {
  4915. return this.nItems > 0 ? this.nItems - 1 : null
  4916. }
  4917. ,
  4918. n.prototype.goPrev = function() {
  4919. this.tourAdvance(-1)
  4920. }
  4921. ,
  4922. n.prototype.goNext = function() {
  4923. this.tourAdvance(1)
  4924. }
  4925. ,
  4926. n.prototype.setDestinationItem = function(e) {
  4927. this.destinationItem = e,
  4928. this.emit("update.controls")
  4929. }
  4930. ,
  4931. n.prototype.setCurrentItem = function(e) {
  4932. this.currentItem = e,
  4933. this.emit("update.controls")
  4934. }
  4935. ,
  4936. n.prototype.nextItem = function(e) {
  4937. return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4938. }
  4939. ,
  4940. n.prototype.prevItem = function(e) {
  4941. return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4942. }
  4943. ,
  4944. n.prototype.tourAdvance = function(e) {
  4945. A.debug("tourAdvance(" + e + ")"),
  4946. null === this.currentItem || void 0 === this.currentItem ? this.setDestinationItem(this.firstDestination()) : this.setDestinationItem(this.currentItem + e),
  4947. this.destinationItem < 0 ? (this.setDestinationItem(this.finalDestination()),
  4948. this.useSpecialTransition("reverse-looping to end")) : this.destinationItem >= this.nItems && (this.setDestinationItem(this.firstDestination()),
  4949. this.useSpecialTransition("looping back to start"));
  4950. // 方奕卓 瞬间过渡, 相机缩放至1
  4951. if(window.MP_PREFETCHED_MODELDATA.momentTour === 'black') {
  4952. var zoomLevel = this.player.zoomLevel;
  4953. this.player.zoomEnabled = true;
  4954. var zoom = function(e, d) {
  4955. this.player.zoomTo((1-e)*zoomLevel, true)
  4956. }.bind(this)
  4957. s.start(zoom, 1500, function(){
  4958. }, 0, d.easeOutQuad, "zoom")
  4959. }
  4960. this.goToDestination()
  4961. }
  4962. ,
  4963. t.exports = n
  4964. }
  4965. ).call(this, "/js/director.js")
  4966. }
  4967. , {
  4968. "./analytics": 4,
  4969. "./enum/BlackoutStyle": 18,
  4970. "./enum/ControlEvents": 21,
  4971. "./enum/DirectorEvents": 23,
  4972. "./enum/ModelManagerEvents": 33,
  4973. "./enum/PathDiscardMode": 38,
  4974. "./enum/PathDisplayMode": 39,
  4975. "./enum/PlayerEvents": 40,
  4976. "./enum/Viewmode": 51,
  4977. "./enum/WarpStyle": 52,
  4978. "./model/ModelManager": 140,
  4979. "./player": 155,
  4980. "./settings": 166,
  4981. "./util/logger": 189,
  4982. "./util/transitions": 195,
  4983. events: 202,
  4984. three: 217
  4985. }],
  4986. 16: [function(e, t, i) {
  4987. "use strict";
  4988. var n = e("three")
  4989. , r = e("./enum/Viewmode")
  4990. , o = (e("./settings"),
  4991. e("./util/transitions"))
  4992. , a = e("./enum/PlayerEvents")
  4993. , s = new n.ShaderPass(n.HorizontalBlurShader)
  4994. , l = new n.ShaderPass(n.VerticalBlurShader);
  4995. l.renderToScreen = !0;
  4996. var c = $("#player").width() / $("#player").height();
  4997. isNaN(c) && (c = 1);
  4998. var h = {
  4999. currentBlur: 0,
  5000. aspect: c,
  5001. blurStrength: 1,
  5002. hblurPass: s,
  5003. vblurPass: l,
  5004. bindEvents: function(e) {
  5005. e.on(a.ModeChanged, function(e, t) {
  5006. e === r.PANORAMA && (o.cancel(h.blur),
  5007. o.cancel(h.addBlur),
  5008. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5009. })
  5010. },
  5011. blur: function(e) {
  5012. h.currentBlur = e;
  5013. var t = e * h.blurStrength;
  5014. l.uniforms.v.value = t / 512 * h.aspect,
  5015. s.uniforms.h.value = t / 512
  5016. },
  5017. addBlur: function(e) {
  5018. e = Math.max(e, h.currentBlur),
  5019. h.blur(e)
  5020. },
  5021. removeBlur: function(e) {
  5022. e = Math.min(1 - e, h.currentBlur),
  5023. h.blur(e)
  5024. }
  5025. };
  5026. h.blur(0),
  5027. t.exports = h
  5028. }
  5029. , {
  5030. "./enum/PlayerEvents": 40,
  5031. "./enum/Viewmode": 51,
  5032. "./settings": 166,
  5033. "./util/transitions": 195,
  5034. three: 217
  5035. }],
  5036. 17: [function(e, t, i) {
  5037. "use strict";
  5038. t.exports = {
  5039. UNKNOWN: 0,
  5040. ALIGNED: 1,
  5041. UNALIGNED: 2,
  5042. PLACED: 3
  5043. }
  5044. }
  5045. , {}],
  5046. 18: [function(e, t, i) {
  5047. "use strict";
  5048. t.exports = {
  5049. NONE: 0,
  5050. MIDDLE: 1,
  5051. END: 2,
  5052. BEGINNING: 3,
  5053. FADEIN: 4
  5054. }
  5055. }
  5056. , {}],
  5057. 19: [function(e, t, i) {
  5058. "use strict";
  5059. var n = e("three");
  5060. t.exports = {
  5061. newBlue: new n.Color(4967932),
  5062. altBlue: new n.Color(47355),
  5063. tagDefault: new n.Color(223357),
  5064. classicBlue: new n.Color(53759),
  5065. mpYellow: new n.Color(16502016),
  5066. mpOrange: new n.Color(16428055),
  5067. mpBlue: new n.Color(12096),
  5068. mpLtGrey: new n.Color(13751252),
  5069. mpDkGrey: new n.Color(10000019),
  5070. mpRed: new n.Color(12525854),
  5071. mpOrangeDesat: new n.Color(16764529),
  5072. mpBlueDesat: new n.Color(4034734),
  5073. mpRedDesat: new n.Color(14705505),
  5074. white: new n.Color(16777215),
  5075. black: new n.Color(0),
  5076. _desat: function(e, t) {
  5077. var i = t || .3
  5078. , r = (new n.Color).copy(e).getHSL();
  5079. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5080. },
  5081. _darken: function(e, t) {
  5082. var i = t || .2
  5083. , r = e.getHSL();
  5084. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5085. }
  5086. }
  5087. }
  5088. , {
  5089. three: 217
  5090. }],
  5091. 20: [function(e, t, i) {
  5092. "use strict";
  5093. t.exports = {
  5094. NONE: -1,
  5095. ROTATE: 0,
  5096. DOLLY: 1,
  5097. PAN: 2,
  5098. ROTATE_DOLLY: 3,
  5099. PAN_DOLLY: 4
  5100. }
  5101. }
  5102. , {}],
  5103. 21: [function(e, t, i) {
  5104. "use strict";
  5105. t.exports = {
  5106. Move: "move",
  5107. InteractionDirect: "interaction.direct",
  5108. InteractionKey: "interaction.key",
  5109. InteractionGui: "interaction.gui",
  5110. FlyInDirection: "fly.direction",
  5111. InputStart: "input.start",
  5112. Pinch: "input.pinch",
  5113. Scroll: "input.scroll",
  5114. AutoPanInterrupt: "autopan.interrupt",
  5115. AutoPanComplete: "autopan.complete",
  5116. AutoPanClamped: "autopan.clamped",
  5117. LongTap: "longtap"
  5118. }
  5119. }
  5120. , {}],
  5121. 22: [function(e, t, i) {
  5122. "use strict";
  5123. t.exports = Object.freeze({
  5124. FORWARD: "FORWARD",
  5125. LEFT: "LEFT",
  5126. RIGHT: "RIGHT",
  5127. BACK: "BACK",
  5128. UP: "UP",
  5129. DOWN: "DOWN"
  5130. })
  5131. }
  5132. , {}],
  5133. 23: [function(e, t, i) {
  5134. "use strict";
  5135. t.exports = {
  5136. ActionInterrupted: "action.interrupted",
  5137. TourStart: "tour.start",
  5138. TourEnd: "tour.end",
  5139. StartModeChange: "mode.startChange"
  5140. }
  5141. }
  5142. , {}],
  5143. 24: [function(e, t, i) {
  5144. "use strict";
  5145. t.exports = Object.freeze({
  5146. None: 0,
  5147. Queued: 1,
  5148. ForceQueued: 2,
  5149. Downloading: 3,
  5150. Downloaded: 4,
  5151. DownloadFailed: 5
  5152. })
  5153. }
  5154. , {}],
  5155. 25: [function(e, t, i) {
  5156. "use strict";
  5157. t.exports = {
  5158. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5159. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5160. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5161. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5162. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5163. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5164. }
  5165. }
  5166. , {}],
  5167. 26: [function(e, t, i) {
  5168. "use strict";
  5169. t.exports = {
  5170. Texture2D: 0,
  5171. TextureCube: 1
  5172. }
  5173. }
  5174. , {}],
  5175. 27: [function(e, t, i) {
  5176. "use strict";
  5177. t.exports = {
  5178. SMALL: "small",
  5179. LARGE: "large"
  5180. }
  5181. }
  5182. , {}],
  5183. 28: [function(e, t, i) {
  5184. "use strict";
  5185. var n = e("./Viewmode")
  5186. , r = {
  5187. LANDING: {},
  5188. NAVIGATION: "navigation",
  5189. MORE_HELP: "moreHelp",
  5190. TOUR_INTERACTION: {}
  5191. };
  5192. r.LANDING[n.PANORAMA] = "panorama.landing",
  5193. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5194. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5195. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5196. r.TOUR_INTERACTION.standard = "standard.tour",
  5197. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5198. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5199. t.exports = r
  5200. }
  5201. , {
  5202. "./Viewmode": 51
  5203. }],
  5204. 29: [function(e, t, i) {
  5205. "use strict";
  5206. var n = {
  5207. UP: 1,
  5208. DOWN: -1,
  5209. LEFT: "L",
  5210. RIGHT: "R",
  5211. FORWARD: "F",
  5212. BACK: "B",
  5213. reverse: {},
  5214. opposite: function(e) {
  5215. return this.reverse[e.toString()]
  5216. }
  5217. };
  5218. !function() {
  5219. n.reverse[n.UP] = n.DOWN,
  5220. n.reverse[n.DOWN] = n.UP,
  5221. n.reverse[n.LEFT] = n.RIGHT,
  5222. n.reverse[n.RIGHT] = n.LEFT,
  5223. n.reverse[n.FORWARD] = n.BACK,
  5224. n.reverse[n.BACK] = n.FORWARD
  5225. }(),
  5226. t.exports = n
  5227. }
  5228. , {}],
  5229. 30: [function(e, t, i) {
  5230. "use strict";
  5231. var n = e("../util/browser")
  5232. , r = {
  5233. ZERO: 48,
  5234. ONE: 49,
  5235. TWO: 50,
  5236. THREE: 51,
  5237. FOUR: 52,
  5238. FIVE: 53,
  5239. SIX: 54,
  5240. SEVEN: 55,
  5241. EIGHT: 56,
  5242. NINE: 57,
  5243. LEFTARROW: 37,
  5244. UPARROW: 38,
  5245. RIGHTARROW: 39,
  5246. DOWNARROW: 40,
  5247. A: 65,
  5248. B: 66,
  5249. C: 67,
  5250. D: 68,
  5251. E: 69,
  5252. F: 70,
  5253. G: 71,
  5254. H: 72,
  5255. I: 73,
  5256. J: 74,
  5257. K: 75,
  5258. L: 76,
  5259. M: 77,
  5260. N: 78,
  5261. O: 79,
  5262. P: 80,
  5263. Q: 81,
  5264. R: 82,
  5265. S: 83,
  5266. T: 84,
  5267. U: 85,
  5268. V: 86,
  5269. W: 87,
  5270. X: 88,
  5271. Y: 89,
  5272. Z: 90,
  5273. SPACE: 32,
  5274. RETURN: 13,
  5275. SEMICOLON: 186,
  5276. PLUSEQUALS: 187,
  5277. DASHUNDERSCORE: 189,
  5278. OPENBRACKET: 219
  5279. };
  5280. n.detectFirefox() && (r.SEMICOLON = 59,
  5281. r.PLUSEQUALS = 61,
  5282. r.DASHUNDERSCORE = 173),
  5283. t.exports = r
  5284. }
  5285. , {
  5286. "../util/browser": 182
  5287. }],
  5288. 31: [function(e, t, i) {
  5289. "use strict";
  5290. t.exports = {
  5291. EN_US: "en-US",
  5292. ES_MX: "es-MX",
  5293. FR_FR: "fr-FR",
  5294. DE_DE: "de-DE",
  5295. RU_RU: "ru-RU",
  5296. CN_CN: "cn-CN",
  5297. JP_JP: "jp-JP"
  5298. }
  5299. }
  5300. , {}],
  5301. 32: [function(e, t, i) {
  5302. "use strict";
  5303. t.exports = {
  5304. TagActivated: "tag.activated",
  5305. TagDismissed: "tag.dismissed",
  5306. TagNavigation: "tag.navigation"
  5307. }
  5308. }
  5309. , {}],
  5310. 33: [function(e, t, i) {
  5311. "use strict";
  5312. t.exports = {
  5313. ModelAdded: "model-added",
  5314. ActiveModelChanged: "active-model-changed"
  5315. }
  5316. }
  5317. , {}],
  5318. 34: [function(e, t, i) {
  5319. "use strict";
  5320. t.exports = {
  5321. LEFT: 0,
  5322. MIDDLE: 1,
  5323. RIGHT: 2
  5324. }
  5325. }
  5326. , {}],
  5327. 35: [function(e, t, i) {
  5328. "use strict";
  5329. t.exports = {
  5330. PanoRenderComplete: "panorama.render.complete",
  5331. TileRenderFailure: "panorama.tile.render.failed",
  5332. TileRenderSuccess: "panorama.tile.render.success",
  5333. TileUploadAttempted: "panorama.tile.upload.attempted",
  5334. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5335. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5336. }
  5337. }
  5338. , {}],
  5339. 36: [function(e, t, i) {
  5340. "use strict";
  5341. t.exports = {
  5342. BASE: 1,
  5343. STANDARD: 2,
  5344. HIGH: 3,
  5345. ULTRAHIGH: 4
  5346. }
  5347. }
  5348. , {}],
  5349. 37: [function(e, t, i) {
  5350. "use strict";
  5351. t.exports = {
  5352. LoadComplete: "panorama.load.complete",
  5353. LoadFailed: "panorama.load.failed",
  5354. TileLoaded: "panorama.tile.loaded"
  5355. }
  5356. }
  5357. , {}],
  5358. 38: [function(e, t, i) {
  5359. "use strict";
  5360. t.exports = Object.freeze({
  5361. Standard: 0,
  5362. Slow: 1,
  5363. Retain: 2
  5364. })
  5365. }
  5366. , {}],
  5367. 39: [function(e, t, i) {
  5368. "use strict";
  5369. t.exports = Object.freeze({
  5370. Show: 0,
  5371. Hide: 1,
  5372. Retain: 2
  5373. })
  5374. }
  5375. , {}],
  5376. 40: [function(e, t, i) {
  5377. "use strict";
  5378. t.exports = {
  5379. Move: "move",
  5380. MoveComplete: "move.complete",
  5381. ModeChanged: "mode.changed",
  5382. ModeChanging: "mode.changing",
  5383. PanoChosen: "pano.chosen",
  5384. ClosestPanoChanging: "closest.pano.changing",
  5385. WarpStarted: "warp.started",
  5386. WarpInterrupted: "warp.interrupted",
  5387. WarpEnded: "warp.ended",
  5388. FlyinFinished: "flyin.finished",
  5389. FlyingStarted: "flying.started",
  5390. FlyingInterrupted: "flying.interrupted",
  5391. FlyingEnded: "flying.ended",
  5392. Ready: "ready",
  5393. StartInside: "start.inside",
  5394. StartOutside: "start.outside",
  5395. ViewChanged: "view.changed",
  5396. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5397. InputStart: "input.start"
  5398. }
  5399. }
  5400. , {}],
  5401. 41: [function(e, t, i) {
  5402. "use strict";
  5403. t.exports = Object.freeze({
  5404. DEFAULT: 0,
  5405. PANOMARKERS: 1,
  5406. RETICULE: 2,
  5407. TAG: 3
  5408. })
  5409. }
  5410. , {}],
  5411. 42: [function(e, t, i) {
  5412. "use strict";
  5413. t.exports = {
  5414. visibleFloor: 1,
  5415. ghostFloor: 3,
  5416. boundingSkybox: 1,
  5417. panoMarker: 2,
  5418. reticule: 3,
  5419. tagStem: 4,
  5420. tagDisc: 5,
  5421. ribbon: 100
  5422. }
  5423. }
  5424. , {}],
  5425. 43: [function(e, t, i) {
  5426. "use strict";
  5427. t.exports = {
  5428. ContextCreated: "scene-renderer-context-created",
  5429. AfterRender: "after-render",
  5430. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5431. }
  5432. }
  5433. , {}],
  5434. 44: [function(e, t, i) {
  5435. "use strict";
  5436. t.exports = {
  5437. IDLE: "idle",
  5438. BROWSE: "browse",
  5439. EXAMINE: "examine"
  5440. }
  5441. }
  5442. , {}],
  5443. 45: [function(e, t, i) {
  5444. "use strict";
  5445. t.exports = {
  5446. TileDownloadSuccess: "tiledownloader.download.success",
  5447. TileDownloadFailure: "tiledownloader.download.failure",
  5448. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5449. }
  5450. }
  5451. , {}],
  5452. 46: [function(e, t, i) {
  5453. "use strict";
  5454. t.exports = {
  5455. CardboardAndroid: "googlevr",
  5456. GearVR: "gearvr",
  5457. CardboardIOS: "googlevrios",
  5458. Cardboard: "googlevr"
  5459. }
  5460. }
  5461. , {}],
  5462. 47: [function(e, t, i) {
  5463. "use strict";
  5464. t.exports = {
  5465. NONE: 0,
  5466. CONTEXTUAL: 1,
  5467. ANDROID: 2
  5468. }
  5469. }
  5470. , {}],
  5471. 48: [function(e, t, i) {
  5472. "use strict";
  5473. var n = {
  5474. Title: 0,
  5475. Cardboard: 1
  5476. }
  5477. , r = {
  5478. Title: 0,
  5479. Cardboard: 1,
  5480. Gear: 2
  5481. };
  5482. !function() {
  5483. [n, r].forEach(function(e) {
  5484. e.pageCount = Object.keys(e).length
  5485. })
  5486. }(),
  5487. t.exports.ios = n,
  5488. t.exports.standard = r
  5489. }
  5490. , {}],
  5491. 49: [function(e, t, i) {
  5492. "use strict";
  5493. t.exports = {
  5494. Android: "android",
  5495. IOS: "ios",
  5496. Desktop: "desktop",
  5497. UnsupportedAndroid: "android-unsupported"
  5498. }
  5499. }
  5500. , {}],
  5501. 50: [function(e, t, i) {
  5502. "use strict";
  5503. var n = e("three");
  5504. t.exports = {
  5505. UP: new n.Vector3(0,1,0),
  5506. DOWN: new n.Vector3(0,-1,0),
  5507. LEFT: new n.Vector3(-1,0,0),
  5508. RIGHT: new n.Vector3(1,0,0),
  5509. FORWARD: new n.Vector3(0,0,-1),
  5510. BACK: new n.Vector3(0,0,1)
  5511. }
  5512. }
  5513. , {
  5514. three: 217
  5515. }],
  5516. 51: [function(e, t, i) {
  5517. "use strict";
  5518. var n = e("../exception/ViewmodeConvertException")
  5519. , r = e("./coreViewmodes")
  5520. , o = e("../util/common")
  5521. , a = {
  5522. MESH: "mesh",
  5523. OUTDOOR: "outdoor",
  5524. TRANSITIONING: "transitioning",
  5525. toInt: function(e) {
  5526. switch (e) {
  5527. case this.PANORAMA:
  5528. return 1;
  5529. case this.DOLLHOUSE:
  5530. return 2;
  5531. case this.FLOORPLAN:
  5532. return 3;
  5533. case this.OUTDOOR:
  5534. return 4;
  5535. case this.TRANSITIONING:
  5536. return -1
  5537. }
  5538. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5539. },
  5540. fromInt: function(e) {
  5541. switch (e) {
  5542. case "1":
  5543. case 1:
  5544. return this.PANORAMA;
  5545. case "2":
  5546. case 2:
  5547. return this.DOLLHOUSE;
  5548. case "3":
  5549. case 3:
  5550. return this.FLOORPLAN;
  5551. case "4":
  5552. case 4:
  5553. return this.OUTDOOR
  5554. }
  5555. throw new n("No known conversion for int to viewmode for int: " + e)
  5556. },
  5557. convertWorkshopModeInt: function(e) {
  5558. switch (e) {
  5559. case "0":
  5560. case 0:
  5561. case undefined: //xzw add
  5562. return this.PANORAMA;
  5563. case "1":
  5564. case 1:
  5565. return this.FLOORPLAN;
  5566. case "2":
  5567. case 2:
  5568. return this.DOLLHOUSE;
  5569. case "3":
  5570. case 3:
  5571. return this.MESH
  5572. }
  5573. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5574. }
  5575. };
  5576. o.extendObject(a, r),
  5577. t.exports = a
  5578. }
  5579. , {
  5580. "../exception/ViewmodeConvertException": 58,
  5581. "../util/common": 185,
  5582. "./coreViewmodes": 54
  5583. }],
  5584. 52: [function(e, t, i) {
  5585. "use strict";
  5586. t.exports = {
  5587. BLACK: "black",
  5588. STD: "std",
  5589. WALK: "walk"
  5590. }
  5591. }
  5592. , {}],
  5593. 53: [function(e, t, i) {
  5594. "use strict";
  5595. t.exports = {
  5596. ZoomIn: "zoom.in",
  5597. ZoomOut: "zoom.out",
  5598. ZoomMax: "zoom.max",
  5599. ZoomMin: "zoom.min"
  5600. }
  5601. }
  5602. , {}],
  5603. 54: [function(e, t, i) {
  5604. "use strict";
  5605. t.exports = {
  5606. PANORAMA: "panorama",
  5607. DOLLHOUSE: "dollhouse",
  5608. FLOORPLAN: "floorplan"
  5609. }
  5610. }
  5611. , {}],
  5612. 55: [function(e, t, i) {
  5613. "use strict";
  5614. function n(e) {
  5615. this.message = e
  5616. }
  5617. t.exports = n
  5618. }
  5619. , {}],
  5620. 56: [function(e, t, i) {
  5621. "use strict";
  5622. function n(e) {
  5623. r.call(this, e)
  5624. }
  5625. var r = e("./BasicException");
  5626. n.prototype = Object.create(r.prototype),
  5627. t.exports = n
  5628. }
  5629. , {
  5630. "./BasicException": 55
  5631. }],
  5632. 57: [function(e, t, i) {
  5633. "use strict";
  5634. function n(e) {
  5635. r.call(this, e)
  5636. }
  5637. var r = e("./BasicException");
  5638. n.prototype = Object.create(r.prototype),
  5639. t.exports = n
  5640. }
  5641. , {
  5642. "./BasicException": 55
  5643. }],
  5644. 58: [function(e, t, i) {
  5645. "use strict";
  5646. function n(e) {
  5647. r.call(this, e)
  5648. }
  5649. var r = e("./BasicException");
  5650. n.prototype = Object.create(r.prototype),
  5651. t.exports = n
  5652. }
  5653. , {
  5654. "./BasicException": 55
  5655. }],
  5656. 59: [function(e, t, i) {
  5657. (function(i) {
  5658. "use strict";
  5659. function n(e) {
  5660. var t = {};
  5661. if (e) {
  5662. var i = e.flags;
  5663. if (i)
  5664. for (var n in i)
  5665. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5666. return t
  5667. }
  5668. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5669. null
  5670. }
  5671. var r = e("./util/ajax")
  5672. , o = e("./util/showcase")
  5673. , a = e("./util/logger")
  5674. , s = ""
  5675. , l = new a(i)
  5676. , c = {};
  5677. t.exports = {
  5678. loadFeatureFlags: function(e) {
  5679. var t = $.Deferred();
  5680. return r.get(e.urlBase + s, {
  5681. responseType: "json",
  5682. prefetchFrom: "user",
  5683. auth: o.getAuthorizationHeader()
  5684. }).done(function(e) {
  5685. c = n(e),
  5686. c ? t.resolve(c) : t.reject("loading-failed")
  5687. }).fail(function() {
  5688. l.debug("Retrieval of feature flags failed."),
  5689. t.reject("loading-failed")
  5690. }),
  5691. t.promise()
  5692. },
  5693. getFlags: function() {
  5694. return c
  5695. },
  5696. updateDependentSettings: function(e, t) {
  5697. e = e || c,
  5698. e.labels && (t.labels.enabled = !0),
  5699. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5700. e.showcase_sdk && (t.sdkInit = !0),
  5701. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5702. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5703. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5704. e.hide_sc_sharing && (t.share.enabled = !1)
  5705. }
  5706. }
  5707. }
  5708. ).call(this, "/js/featureflags.js")
  5709. }
  5710. , {
  5711. "./util/ajax": 181,
  5712. "./util/logger": 189,
  5713. "./util/showcase": 193
  5714. }],
  5715. 60: [function(e, t, i) {
  5716. "use strict";
  5717. var n = (e("../util/common"),
  5718. {
  5719. status: 0,
  5720. set: function(e) {
  5721. if (isNaN(e))
  5722. return !1;
  5723. var t = $('.progressbar');
  5724. 0 > e && (e = 0);
  5725. e > 100 && (e = 100);
  5726. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5727. var barperc = e*width;
  5728. var perc = Math.round(e);
  5729. var labelpos = (parseInt(barperc)-15);
  5730. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5731. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5732. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5733. this.status = e
  5734. },
  5735. done: function(e) {
  5736. return e || this.status ? (this.status = null,
  5737. this.set(100)) : this
  5738. }
  5739. });
  5740. t.exports.circleLoader = n
  5741. }
  5742. , {
  5743. "../util/common": 185
  5744. }],
  5745. 61: [function(e, t, i) {
  5746. "use strict";
  5747. t.exports = Object.freeze({
  5748. CLOSE: "modal.closer.close"
  5749. })
  5750. }
  5751. , {}],
  5752. 62: [function(e, t, i) {
  5753. "use strict";
  5754. function n(e, t) {
  5755. t && (t.stopPropagation(),
  5756. t.preventDefault()),
  5757. e && this.emit(l.CLOSE, e),
  5758. g.reset()
  5759. }
  5760. function r(e, t) {
  5761. function i() {
  5762. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5763. t !== f && (f = t,
  5764. t ? (e.classList.add("closeByFooter"),
  5765. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5766. h.classList.remove("closeByFooter")))
  5767. }
  5768. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5769. }
  5770. var o = e("../../settings")
  5771. , a = (e("../../tag/Media/MediaEvent"),
  5772. e("../../util/browser"))
  5773. , s = e("../../util/common")
  5774. , l = e("./ModalCloserEvent")
  5775. , c = e("events").EventEmitter
  5776. , h = document.getElementsByClassName("footer")[0]
  5777. , u = h.querySelectorAll(".close")[0]
  5778. , d = null
  5779. , p = null
  5780. , f = null
  5781. , g = (a.isMobile(),
  5782. {
  5783. open: function(e) {
  5784. e && (r(e),
  5785. d && u.removeEventListener("click", d, !0),
  5786. d = n.bind(this, e.id),
  5787. u.addEventListener("click", d, !0),
  5788. p && window.removeEventListener("resize", p, !0),
  5789. p = r.bind(this, e),
  5790. window.addEventListener("resize", p, !0))
  5791. },
  5792. reset: function() {
  5793. h.classList.remove("closeByFooter"),
  5794. u.removeEventListener("click", d, !0),
  5795. window.removeEventListener("resize", p, !0),
  5796. d = p = f = null
  5797. }
  5798. });
  5799. s.extendObject(g, c.prototype),
  5800. t.exports = g
  5801. }
  5802. , {
  5803. "../../tag/Media/MediaEvent": 131,
  5804. "../../settings": 166,
  5805. "../../util/browser": 182,
  5806. "../../util/common": 185,
  5807. "./ModalCloserEvent": 61,
  5808. events: 202
  5809. }],
  5810. 63: [function(e, t, i) {
  5811. "use strict";
  5812. function n(e, t, i) {
  5813. var n = new r.GUI({
  5814. width: 400
  5815. })
  5816. , u = n.addFolder("Flydown from Dollhouse");
  5817. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5818. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5819. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5820. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5821. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5822. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5823. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5824. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5825. var d = n.addFolder("Transition between panos");
  5826. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5827. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5828. h.transition.flyTime = 0,
  5829. d.__controllers.forEach(function(e) {
  5830. e.updateDisplay()
  5831. })
  5832. }),
  5833. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5834. h.transition.flySpeed = 0,
  5835. d.__controllers.forEach(function(e) {
  5836. e.updateDisplay()
  5837. })
  5838. }),
  5839. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5840. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5841. d.add(h.transition, "movementEasing", Object.keys(a));
  5842. var p = n.addFolder("Path Display");
  5843. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5844. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5845. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5846. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5847. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5848. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5849. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5850. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5851. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5852. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5853. h.path.color = l[h.path.color],
  5854. h.path.colorUp = l._desat(h.path.color),
  5855. h.path.colorDown = l.darken(h.path.color)
  5856. }),
  5857. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5858. h.reticuleColor = l[h.reticuleColor]
  5859. });
  5860. var f = n.addFolder("Warping")
  5861. , g = f.addFolder("Warp/Teleport");
  5862. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5863. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5864. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5865. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5866. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5867. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5868. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5869. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5870. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5871. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5872. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  5873. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5874. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5875. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  5876. h.path.typ = c[h.path.typ]
  5877. }),
  5878. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5879. t.endlessLoop = h.warp.loop
  5880. }),
  5881. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5882. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5883. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5884. var m = f.addFolder("Long Warp Only");
  5885. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5886. h.warp.flySpeed = 0,
  5887. m.__controllers.forEach(function(e) {
  5888. e.updateDisplay()
  5889. })
  5890. }),
  5891. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5892. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5893. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5894. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5895. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5896. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  5897. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  5898. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  5899. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  5900. var v = n.addFolder("Warp Esoterica");
  5901. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  5902. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  5903. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5904. h.warp.minWarpTime = 0,
  5905. v.__controllers.forEach(function(e) {
  5906. e.updateDisplay()
  5907. })
  5908. }),
  5909. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  5910. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  5911. v.add(h.warp, "movementEasing", Object.keys(a));
  5912. var A = n.addFolder("Misc");
  5913. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  5914. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  5915. }),
  5916. A.add(h, "insideFOV", 10, 180).onChange(function() {
  5917. i.cameras[s.PANORAMA].fov = h.insideFOV
  5918. }),
  5919. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  5920. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  5921. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  5922. var y = n.addFolder("Navigation");
  5923. y.add(h.navigation, "panoScores").onFinishChange(function() {
  5924. h.navigation.panoScores || e.panos.forEach(function(e) {
  5925. e.floor.remove(e.text3d),
  5926. e.text3d = null
  5927. })
  5928. }),
  5929. y.add(h.navigation, "mouseDirection"),
  5930. y.add(h.navigation, "filterStrictness", 0, 1),
  5931. y.add(h.navigation, "angleFactor", -60, 0),
  5932. y.add(h.navigation, "directionFactor", 1, 20),
  5933. y.add(h.navigation, "distanceFactor", -5, 5),
  5934. y.add(h.navigation, "optionalityFactor", .1, 10);
  5935. var C = n.addFolder("tags")
  5936. , I = C.addFolder("Tag Creation");
  5937. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  5938. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  5939. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  5940. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  5941. var E = C.addFolder("Visibility");
  5942. E.add(h.tags.visibility, "anyDistance"),
  5943. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  5944. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  5945. E.add(h.tags.visibility, "hideViaFloor"),
  5946. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  5947. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  5948. var b = C.addFolder("Disc Parameters");
  5949. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  5950. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  5951. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  5952. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  5953. }),
  5954. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  5955. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  5956. }),
  5957. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  5958. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  5959. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  5960. var w = C.addFolder("Navigate");
  5961. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  5962. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  5963. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  5964. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  5965. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  5966. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  5967. var _ = n.addFolder("Debug");
  5968. _.add(h, "wireframe").onFinishChange(function() {
  5969. e.chunks.forEach(function(t) {
  5970. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  5971. t.wireframeTwin.material.depthWrite = !1,
  5972. t.wireframeTwin.material.depthTest = !1,
  5973. t.wireframeTwin.material.opacity = .5,
  5974. t.wireframeTwin.material.transparent = !0),
  5975. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  5976. })
  5977. }),
  5978. _.add(h, "skyboxWireframe").onFinishChange(function() {
  5979. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  5980. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  5981. e.skybox.wireframe = null)
  5982. }),
  5983. _.add(h, "showSweeps").onFinishChange(function() {
  5984. e.setSweepVisibility(h.showSweeps)
  5985. }),
  5986. _.add(h, "showMesh").onFinishChange(function() {
  5987. e.chunks.forEach(function(e) {
  5988. e.visible = h.showMesh
  5989. })
  5990. }),
  5991. _.add(h, "showFloors").onFinishChange(function() {
  5992. e.floors.forEach(function(e) {
  5993. e.collider.children.forEach(function(e) {
  5994. e.material.visible = h.showFloors
  5995. })
  5996. })
  5997. }),
  5998. _.add(h, "showSkyboxes").onFinishChange(function() {
  5999. e.panos.forEach(function(e) {
  6000. e.skyboxMesh.visible = h.showSkyboxes
  6001. })
  6002. }),
  6003. _.add(h, "showNeighbors").onChange(function() {}),
  6004. _.add(e, "alpha", 0, 1)
  6005. }
  6006. var r = e("../lib/dat.gui")
  6007. , o = e("three")
  6008. , a = e("../util/easing")
  6009. , s = e("../enum/Viewmode")
  6010. , l = e("../enum/Colors")
  6011. , c = e("../enum/WarpStyle")
  6012. , h = e("../settings");
  6013. e("../tag/tag");
  6014. r.GUI.prototype.removeFolder = function(e) {
  6015. var t = this.__folders[e];
  6016. t && (t.close(),
  6017. this.__ul.removeChild(t.domElement.parentNode),
  6018. delete this.__folders[e],
  6019. this.onResize())
  6020. }
  6021. ,
  6022. t.exports.toggle = n
  6023. }
  6024. , {
  6025. "../enum/Colors": 19,
  6026. "../enum/Viewmode": 51,
  6027. "../enum/WarpStyle": 52,
  6028. "../lib/dat.gui": 93,
  6029. "../tag/tag": 123,
  6030. "../settings": 166,
  6031. "../util/easing": 186,
  6032. three: 217
  6033. }],
  6034. 64: [function(e, t, i) {
  6035. (function(i) {
  6036. "use strict";
  6037. function n(e, t, i, n) {
  6038. $(".gui-error .error-problem-text").text(e),
  6039. $(".gui-error .error-solution-text").text(t),
  6040. $(".gui-error .error-explanation").text(i),
  6041. $(".gui-error .error-actions").html(n),
  6042. $(window).resize(),
  6043. $(".gui-error").fadeIn(),
  6044. $("#bottom-logo").fadeIn()
  6045. }
  6046. function r(e) {
  6047. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6048. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6049. s.isMobile() || $("[rel=tiletip]").tooltip({
  6050. placement: "bottom",
  6051. delay: {
  6052. show: 50,
  6053. hide: 0
  6054. },
  6055. trigger: "hover",
  6056. viewport: {
  6057. selector: "body",
  6058. padding: 10
  6059. }
  6060. })
  6061. }
  6062. function o() {
  6063. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6064. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6065. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6066. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6067. e.preventDefault(),
  6068. e.stopPropagation(),
  6069. r(" ")
  6070. })
  6071. }
  6072. function a(e) {
  6073. if ($("head title").text(c.pageTitle),
  6074. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6075. $("#gui-loading").fadeOut(250),
  6076. $("#quick-blackout").hide(),
  6077. l.track("showcase_error", {
  6078. error_key: e
  6079. }),
  6080. h.locale || h.init(),
  6081. "webgl-unsupported" === e)
  6082. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6083. else if ("webgl-ios" === e)
  6084. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6085. else if ("webgl-safari" === e)
  6086. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6087. else if ("webgl-generic" === e)
  6088. o();
  6089. else if ("missing-urls" === e)
  6090. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6091. else if ("loading-failed" === e)
  6092. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6093. else {
  6094. if ("loading-failed-maintenance" !== e)
  6095. return void d.error("Unhandled error: " + e);
  6096. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6097. }
  6098. }
  6099. var s = e("./../util/browser")
  6100. , l = e("./../analytics")
  6101. , c = e("./../settings")
  6102. , h = e("../localization/localize")
  6103. , u = e("./../util/logger")
  6104. , d = new u(i)
  6105. , p = '"https://support.port.com/hc/articles/208220058"';
  6106. t.exports.error = a
  6107. }
  6108. ).call(this, "/js/gui/error.js")
  6109. }
  6110. , {
  6111. "../localization/localize": 108,
  6112. "./../analytics": 4,
  6113. "./../settings": 166,
  6114. "./../util/browser": 182,
  6115. "./../util/logger": 189
  6116. }],
  6117. 65: [function(e, t, i) {
  6118. (function(i) {
  6119. "use strict";
  6120. function n() {
  6121. Ue = [],
  6122. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6123. Ue.push(".hideTarget", ".pinTop.right")
  6124. }
  6125. function r() {
  6126. for (var e in je)
  6127. if (je.hasOwnProperty(e)) {
  6128. var t = je[e];
  6129. if (!t.visible)
  6130. for (var i = 0; i < t.elements.length; i++)
  6131. $(t.elements[i]).hide()
  6132. }
  6133. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6134. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6135. n()
  6136. }
  6137. function o(e, t) {
  6138. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6139. $("#gui-zoomin").toggle(i),
  6140. $("#gui-zoomout").toggle(i)
  6141. }
  6142. function a() {
  6143. c(),
  6144. $(".pinBottom").toggleClass("open"),
  6145. $("#drawer").toggleClass("open"),
  6146. $(".footer").toggleClass("open"),
  6147. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6148. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6149. ie.resetDrawer()),
  6150. setTimeout(function() {
  6151. $("#pullTab").toggleClass("opened");
  6152. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6153. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6154. }
  6155. function s(e) {
  6156. var t;
  6157. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6158. t = e.position().top + e.outerHeight(),
  6159. e.attr("style", "display: none"));
  6160. var i = $("#player").outerHeight()
  6161. , n = i - 130;
  6162. return n < t + 25
  6163. }
  6164. function l(e) {
  6165. "touchstart" === e.type && e.preventDefault(),
  6166. e.stopPropagation()
  6167. }
  6168. function c() {
  6169. W && (W.reload(),
  6170. W.init())
  6171. }
  6172. function h(e) {
  6173. ne.show(e),
  6174. r()
  6175. }
  6176. function u(e) {
  6177. ne.progress(e)
  6178. }
  6179. function d(e, t, i) {
  6180. var n = t.player;
  6181. $("#gui-thumb").fadeOut(2500),
  6182. ne.hide(function() {
  6183. Ge = !1
  6184. }),
  6185. me.init(e, i),
  6186. de.finishSetup(Object.keys(e.tags).length),
  6187. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6188. var s = function() {
  6189. i.dismissExaminedTag(),
  6190. i.disableHovering()
  6191. };
  6192. Ae.on(ye.OPENED, s),
  6193. Ce.on(Me.OPENED, s),
  6194. he.on(ue.OPENED, s),
  6195. fe.on(ge.OPENED, s);
  6196. var l = i.enableHovering.bind(i);
  6197. if (Ae.on(ye.CLOSED, l),
  6198. Ce.on(Me.CLOSED, l),
  6199. he.on(ue.CLOSED, l),
  6200. fe.on(ge.CLOSED, l),
  6201. Q.labels.enabled && Object.keys(e.labels).length,
  6202. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6203. C(e.currentFloor, n.mode)),
  6204. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6205. r(),
  6206. o(t, t.player),
  6207. $("#gui").fadeIn(1500),
  6208. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6209. a(),
  6210. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6211. }, 2e3),
  6212. !K.isMobile())
  6213. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6214. $(c[h]).addClass("hasHover");
  6215. O(e),
  6216. de.setupToggling();
  6217. //xzw:
  6218. window.editHotPanel && editHotPanel();
  6219. //czj
  6220. navBorderRadius(e);
  6221. //czj 编辑界面
  6222. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6223. window.EditTools && new EditTools(n.sceneRenderer);
  6224. }
  6225. function navBorderRadius(e){
  6226. var pullTab = $("#pullTab"),
  6227. mobileRadius = {
  6228. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6229. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6230. },
  6231. topRadius = {
  6232. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6233. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6234. };
  6235. function BorderRadius(bottom,top){
  6236. $("#gui-modes-map > div:visible:last").css(bottom);
  6237. if(pullTab.is(':visible')){
  6238. $(".viewContainer > div:visible:first").css(top);
  6239. }else{
  6240. $("#gui-modes-map > div:visible:first").css(top);
  6241. }
  6242. }
  6243. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6244. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6245. }else{
  6246. BorderRadius(topRadius.bottom,topRadius.top);
  6247. }
  6248. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6249. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6250. window.specialScene && specialScene.special().afterImplement();
  6251. }
  6252. }
  6253. function p(e) {
  6254. e || (e = 0),
  6255. We = !1,
  6256. window.setTimeout(function() {
  6257. We || (ze = !0,
  6258. $("#gui-spinner").stop(!0, !0).show())
  6259. }
  6260. .bind(this), e)
  6261. }
  6262. function f() {
  6263. $("#gui-spinner").stop(!0, !0),
  6264. $("#gui-spinner").fadeOut(1e3),
  6265. We = !0,
  6266. ze = !1
  6267. }
  6268. function g(e, t) {
  6269. var i = e.mode
  6270. , n = t || e.currentPano;
  6271. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6272. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6273. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6274. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6275. Q.show360Views.enabled && !n.isAligned() ? (
  6276. $(".gui-floor").addClass("hidden"),
  6277. $("#gui-modes-outside").addClass("desktop-only")) : (
  6278. $(".gui-floor").removeClass("hidden"),
  6279. $("#gui-modes-outside").removeClass("desktop-only")),
  6280. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6281. Be = i,
  6282. $("#gui-modes-outside").addClass("hidden"),
  6283. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6284. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6285. }
  6286. function m(e, t) {
  6287. var i = t.player;
  6288. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6289. l(e),
  6290. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6291. J.track("USER", {
  6292. event_type: "showcase_gui",
  6293. gui_action: "click_inside_mode_button"
  6294. }),
  6295. t.changeMode(_e.PANORAMA);
  6296. }),
  6297. $("#gui-modes-outside").find("a").on("click", function(e) {
  6298. l(e),
  6299. J.track("showcase_gui", {
  6300. gui_action: "click_outside_mode_button"
  6301. }),
  6302. t.changeMode(Be)
  6303. }),
  6304. $("#gui-modes-floorplan").on("click", function(e) {
  6305. l(e),
  6306. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6307. gui_action: "click_floorplan_mode_button"
  6308. }),
  6309. t.changeMode(_e.FLOORPLAN));
  6310. }),
  6311. $("#gui-modes-dollhouse").on("click", function(e) {
  6312. l(e),
  6313. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6314. gui_action: "click_dollhouse_mode_button"
  6315. }),
  6316. t.changeMode(_e.DOLLHOUSE));
  6317. })
  6318. }
  6319. function v(e, t) {
  6320. function i() {
  6321. document.getElementById("vr").classList.remove("hidden"),
  6322. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6323. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6324. $(".improper-embed").toggleClass("hidden", !1),
  6325. r())
  6326. }, function(e) {
  6327. r()
  6328. }) : r()
  6329. }
  6330. function n(i) {
  6331. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6332. Ie.init(e.data, t, i, q),
  6333. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6334. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6335. }
  6336. function r() {
  6337. De.info("WebVR support not found, VR button activates native app VR modal"),
  6338. Ae.init(e.data, q),
  6339. Ae.on(ye.OPENED, function() {
  6340. var e = document.getElementById("vr-modal");
  6341. return function() {
  6342. Ze("vr"),
  6343. le.open(e)
  6344. }
  6345. }()),
  6346. Ae.on(ye.CLOSED, le.reset)
  6347. }
  6348. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6349. /*********************** 方奕卓 VR功能事件监听 ********************/
  6350. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6351. switch (Q.vr.option) {
  6352. case Pe.CONTEXTUAL:
  6353. i();
  6354. break;
  6355. case Pe.ANDROID:
  6356. K.detectAndroid() && i();
  6357. break;
  6358. case Pe.NONE:
  6359. }
  6360. }
  6361. }
  6362. function A(e, t) {
  6363. $("#play").on("mousedown touchstart", function(e) {
  6364. l(e);
  6365. Ze("tour");
  6366. ve.play();
  6367. J.trackAlways("showcase_gui", {
  6368. gui_action: "play_highlights"
  6369. })
  6370. }),
  6371. window.startAndPlay = function(e) {
  6372. // l(e);
  6373. Ze("tour");
  6374. ve.play();
  6375. J.trackAlways("showcase_gui", {
  6376. gui_action: "play_highlights"
  6377. })
  6378. };
  6379. $("#pause").on("mousedown touchstart", function(e) {
  6380. l(e),
  6381. ve.pause(),
  6382. J.trackAlways("showcase_gui", {
  6383. gui_action: "pause_highlights"
  6384. })
  6385. }),
  6386. $("#gui-zoomin").find("a").on("click", function(e) {
  6387. l(e),
  6388. t.player.zoomInIncrementally()
  6389. }),
  6390. $("#gui-zoomout").find("a").on("click", function(e) {
  6391. l(e),
  6392. t.player.zoomOutIncrementally()
  6393. })
  6394. }
  6395. function y(e, t) {
  6396. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6397. if(getQueryVariable('m') === '372') continue;
  6398. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6399. $(".gui-floor").find(".container").prepend(r)
  6400. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6401. }
  6402. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6403. i.on("click", function(e) {
  6404. l(e),
  6405. Ze("floor"),
  6406. i.toggleClass("open")
  6407. }),
  6408. $(".floorChoice").on("click", function(e) {
  6409. l(e);
  6410. var n = $(this).data("index");
  6411. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6412. t.player.gotoFloor(n),
  6413. J.track("showcase_gui", {
  6414. gui_action: "click_floor_select_button",
  6415. interaction_source: "gui"
  6416. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6417. Ze("move"),
  6418. t.allFloors(),
  6419. J.track("showcase_gui", {
  6420. gui_action: "click_toggle_all_floors_button",
  6421. interaction_source: "gui"
  6422. })),
  6423. i.removeClass("open")
  6424. })
  6425. }
  6426. function C(e, t) {
  6427. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6428. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6429. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6430. $(".floorChoice").removeClass("active"),
  6431. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6432. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6433. $(".floorChoice").removeClass("active"),
  6434. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6435. }
  6436. function I(e) {
  6437. return e.describe().inTransition
  6438. }
  6439. function b(e, t, i) {
  6440. Fe = e.heroLocations.length;
  6441. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6442. , r = 100 / Fe + "%"
  6443. , o = $("#thumb-container")
  6444. , a = $("#progressBar");
  6445. $("#status").find(".totalSteps").text(Fe);
  6446. for (var s = 0; s < Fe; s++) {
  6447. var c = e.heroLocations[s]
  6448. , h = $(n);
  6449. if (h.attr("data-index", s),
  6450. je.highlight.visible && h.find("img").attr("src", c.thumbUrl),
  6451. c.name) {
  6452. var u = $('<div class="overlay"></div>').text(c.name);
  6453. h.prepend(u)
  6454. }
  6455. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6456. var d = e.panos.get(c.panoId)
  6457. , p = d && !d.isAligned()
  6458. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6459. h.prepend(f)
  6460. }
  6461. o.append(h),
  6462. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6463. }
  6464. j = 144 * Fe,
  6465. Y = 111 * Fe,
  6466. $(".thumbImg").on("mouseover", function() {
  6467. I(t) || i.showPathToHeroLocation($(this).data("index"))
  6468. }),
  6469. $(".thumbImg").on("mouseout", function() {
  6470. t.clearPath()
  6471. }),
  6472. $(".thumbImg").on("click", function(e) {
  6473. l(e);
  6474. var i = $(this);
  6475. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6476. J.trackAlways("showcase_gui", {
  6477. gui_action: "click_highlight"
  6478. }),
  6479. t.goToHighlight(i.data("index"))
  6480. }),
  6481. $(".previous").find("a").on("click", function(e) {
  6482. l(e),
  6483. J.trackAlways("showcase_gui", {
  6484. gui_action: "prev_highlight"
  6485. }),
  6486. t.prevHighlight()
  6487. }),
  6488. $(".next").find("a").on("click", function(e) {
  6489. l(e),
  6490. J.trackAlways("showcase_gui", {
  6491. gui_action: "next_highlight"
  6492. }),
  6493. t.nextHighlight()
  6494. }),
  6495. $("#drawer").on("mouseleave", function(e) {
  6496. l(e);
  6497. var t;
  6498. try {
  6499. t = new MouseEvent("mouseup",{
  6500. clientX: e.clientX,
  6501. clientY: e.clientY,
  6502. screenX: e.screenX,
  6503. screenY: e.screenY
  6504. })
  6505. } catch (i) {
  6506. t = document.createEvent("MouseEvents"),
  6507. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6508. }
  6509. document.dispatchEvent(t)
  6510. }),
  6511. W = new Sly($("#scrollFrame"),{
  6512. horizontal: !0,
  6513. itemNav: "centered",
  6514. smart: !0,
  6515. scrollTrap: !0,
  6516. scrollBy: 1,
  6517. mouseDragging: !0,
  6518. touchDragging: !0,
  6519. speed: 300,
  6520. dragHandle: !0,
  6521. dynamicHandle: !0,
  6522. clickBar: !0,
  6523. scrollBar: $("#scroller"),
  6524. activateOn: null
  6525. }).init(),
  6526. W.on("active", function(e, t) {
  6527. Ve = t,
  6528. Ze("tour"),
  6529. $(".step").removeClass("active"),
  6530. $("#status").find(".curIdx").text(t + 1);
  6531. for (var i = 0; i <= t; i++)
  6532. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6533. }),
  6534. w()
  6535. }
  6536. function w() {
  6537. var e = $("#player").width() - 20
  6538. , t = $("#scroller")
  6539. , i = $("#drawer")
  6540. , n = $(".pinBottom");
  6541. if ($("#player").width() < 488 || $("#player").height() < 488)
  6542. t.addClass("hidden"),
  6543. i.addClass("noScroll"),
  6544. n.addClass("noScroll");
  6545. else {
  6546. var r = j > e
  6547. , o = !i.hasClass("noScroll")
  6548. , a = r !== o;
  6549. a && (t.toggleClass("hidden"),
  6550. i.toggleClass("noScroll"),
  6551. n.toggleClass("noScroll"))
  6552. }
  6553. }
  6554. function _(e) {
  6555. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6556. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6557. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6558. }
  6559. function T(e) {
  6560. function t(t, i) {
  6561. return !!e.player_options[t] && e[i || t]
  6562. }
  6563. $(".model-title").text(e.name);
  6564. var i = Q.pageTitle;
  6565. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6566. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6567. document.title = i ,
  6568. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6569. delay: {
  6570. show: 50,
  6571. hide: 0
  6572. },
  6573. trigger: "hover",
  6574. html: !1,
  6575. viewport: {
  6576. selector: "body",
  6577. padding: 10
  6578. }
  6579. }),
  6580. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6581. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6582. de.populate({
  6583. name: t("model_name", "name"),
  6584. coBrand: t("presented_by"),
  6585. description: t("model_summary", "summary") || "暂无内容",
  6586. contactName: t("contact_name"),
  6587. address: t("address"),
  6588. phone: t("contact_phone"),
  6589. formattedPhone: e.formatted_contact_phone,
  6590. email: t("contact_email"),
  6591. url: t("external_url"),
  6592. socialSharing: e.enable_social_sharing && e.is_public
  6593. })
  6594. }
  6595. function x(e, t, i, n, r, o) {
  6596. function a() {
  6597. o.setLoadingStartTime(),
  6598. H(),
  6599. r ? (re.showMessage(t, i, je.coBrand.visible),
  6600. l()) : h(l)
  6601. }
  6602. var s = $.Deferred()
  6603. , l = s.resolve.bind(s);
  6604. return Ge = !0,
  6605. O(e),
  6606. e.data.player_options && _(e.data.player_options),
  6607. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6608. Re.localizeGUI(),
  6609. T(e.data),
  6610. r || $(".quick").addClass("hidden"),
  6611. //e.data.image && !r && E(e.data.image),
  6612. n ? (J.impression(),
  6613. a()) : (o.setWaitingStartTime(),
  6614. oe.show(r, a)),
  6615. s
  6616. }
  6617. function S(e, t, i, n, r, a, s) {
  6618. q = s,
  6619. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6620. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6621. ae.init(),
  6622. re.init(e, a),
  6623. Oe.init(e, t, n),
  6624. $(".icon").on("mouseover", function() {
  6625. t.player && t.player.reticule.hide()
  6626. }),
  6627. m(e, t),
  6628. A(e, t),
  6629. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6630. Ce.on(Me.OPENED, function() {
  6631. var e = document.getElementById("share-modal");
  6632. return function() {
  6633. Ze("share"),
  6634. le.open(e)
  6635. }
  6636. }()),
  6637. Ce.on(Me.CLOSED, le.reset)),
  6638. e.heroLocations.length > 1 ? b(e, t, i) : (je.highlight.visible = !1,
  6639. je.tourControls.visible = !1),
  6640. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6641. z(),
  6642. g(i),
  6643. v(e, r),
  6644. e.on("floor.changed", C),
  6645. e.on("waiting", R.bind(this, e)),
  6646. e.on("waiting-done", P.bind(this, e)),
  6647. i.on(xe.ModeChanged, function(e, n) {
  6648. g(i),
  6649. o(t, i),
  6650. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6651. he.updateMode(n)
  6652. }),
  6653. n.on(Se.Move, Ze.bind(this, "move")),
  6654. i.on(xe.Ready, function() {
  6655. ie.init(n, i, i.tagManager, t),
  6656. i.on(xe.ModeChanged, function(e, t) {
  6657. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6658. })
  6659. }),
  6660. i.on(xe.PanoChosen, function(e, t) {
  6661. g(i, t),
  6662. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6663. }),
  6664. le.on(ce.CLOSE, function(e) {
  6665. switch (e) {
  6666. case "vr-modal":
  6667. Ae.dismiss();
  6668. break;
  6669. case "share-modal":
  6670. Ce.hide();
  6671. break;
  6672. case "terms-modal":
  6673. fe.hide()
  6674. }
  6675. });
  6676. var l = $("#play").eq(0)
  6677. , c = $("#pause").eq(0)
  6678. , h = $(".pinBottom").toArray()
  6679. , u = $("#drawer").eq(0)
  6680. , d = $("#playHead").eq(0)
  6681. , p = $("#progressBar").eq(0)
  6682. , f = $("#thumb-container").eq(0)
  6683. , y = f.children()
  6684. , I = p.children();
  6685. t.on("update.controls", function() {
  6686. var n = t.describe();
  6687. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6688. c.show()),
  6689. n.tourInProgress && (h.forEach(function(e) {
  6690. e.classList.add("playing")
  6691. }),
  6692. u.addClass("playing"),
  6693. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6694. c.hide()),
  6695. n.tourInProgress || (ve.stopTour(),
  6696. h.forEach(function(e) {
  6697. e.classList.remove("playing")
  6698. }),
  6699. u.removeClass("playing"),
  6700. d.removeClass("playing")));
  6701. var r, a, s;
  6702. if (null !== n.currentItem) {
  6703. var p, f;
  6704. $("#status").find(".curIdx").text(n.currentItem + 1),
  6705. n.onTheBus ? (p = "active",
  6706. f = "recent") : (f = "active",
  6707. p = "recent");
  6708. var g = null === n.destinationItem || n.currentItem === n.destinationItem;
  6709. for (r = 0; r < e.heroLocations.length; r += 1)
  6710. s = y.eq(r),
  6711. a = I.eq(r),
  6712. s.removeClass(f),
  6713. a.removeClass(f),
  6714. n.onTheBus && r === n.destinationItem ? (s.addClass(p),
  6715. a.addClass(p),
  6716. W.activate(r)) : n.onTheBus && g && r === n.currentItem ? (s.addClass(p),
  6717. a.addClass(p)) : (s.removeClass(p),
  6718. a.removeClass(p))
  6719. } else
  6720. for (r = 0; r < e.heroLocations.length; r += 1)
  6721. s = y.eq(r),
  6722. a = I.eq(r),
  6723. s.removeClass("active recent"),
  6724. a.removeClass("active recent");
  6725. o(t, i)
  6726. }),
  6727. document.addEventListener("keydown", function(n) {
  6728. switch (J.updateInteraction(Se.InteractionKey),
  6729. n.which) {
  6730. case we.ZERO:
  6731. Q.debug && e.toggleAlpha();
  6732. break;
  6733. case we.NINE:
  6734. Q.debug && se.toggle();
  6735. break;
  6736. case we.ONE:
  6737. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6738. break;
  6739. case we.TWO:
  6740. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6741. break;
  6742. case we.THREE:
  6743. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6744. break;
  6745. case we.FOUR:
  6746. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6747. break;
  6748. case we.SPACE:
  6749. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6750. break;
  6751. case we.RETURN:
  6752. Q.debug && e.toggleExplodeUp();
  6753. break;
  6754. case we.P:
  6755. k();
  6756. break;
  6757. case we.U:
  6758. B();
  6759. break;
  6760. case we.X:
  6761. Q.debug && e.toggleExplode();
  6762. break;
  6763. case we.PLUSEQUALS:
  6764. t.player.activatePersistentZooming(!0),
  6765. ie.hideUi();
  6766. break;
  6767. case we.DASHUNDERSCORE:
  6768. t.player.activatePersistentZooming(!1),
  6769. ie.hideUi();
  6770. break;
  6771. case we.SEVEN:
  6772. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6773. break;
  6774. case we.EIGHT:
  6775. t.player.decreaseZoomSpeed();
  6776. break;
  6777. case we.NINE:
  6778. t.player.increaseZoomSpeed()
  6779. }
  6780. return i && i.reticule.hide(),
  6781. !0
  6782. }
  6783. .bind(this)),
  6784. document.addEventListener("keyup", function(e) {
  6785. switch (e.which) {
  6786. case we.PLUSEQUALS:
  6787. t.player.deactivatePersistentZooming();
  6788. break;
  6789. case we.DASHUNDERSCORE:
  6790. t.player.deactivatePersistentZooming()
  6791. }
  6792. }
  6793. .bind(this)),
  6794. F(e),
  6795. L(e, t.player),
  6796. M(i),
  6797. te.setAutoPlay(e.heroCount()),
  6798. he.init(i, a.mode),
  6799. he.on(ue.OPENED, Ze.bind(this, "help")),
  6800. fe.init(),
  6801. fe.on(ge.OPENED, function() {
  6802. var e = document.getElementById("terms-modal");
  6803. return function() {
  6804. Ze("terms"),
  6805. le.open(e)
  6806. }
  6807. }()),
  6808. fe.on(ge.CLOSED, le.reset),
  6809. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6810. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6811. Q.profiling.enabled && se.show(),
  6812. ve.init(t)
  6813. }
  6814. function M(e) {
  6815. var t = function(e, t) {
  6816. $(e).find("a").each(function(e, i) {
  6817. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6818. i.style.pointerEvents = t ? "auto" : "none"
  6819. })
  6820. }
  6821. , i = function() {
  6822. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6823. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6824. };
  6825. e.on(Ne.ZoomMax, function() {
  6826. t("#gui-zoomin", !1),
  6827. t("#gui-zoomout", !0)
  6828. }),
  6829. e.on(Ne.ZoomMin, function() {
  6830. t("#gui-zoomin", !0),
  6831. t("#gui-zoomout", !1)
  6832. }),
  6833. e.on(Ne.ZoomIn, function() {
  6834. t("#gui-zoomout", !0)
  6835. }),
  6836. e.on(Ne.ZoomOut, function() {
  6837. t("#gui-zoomin", !0)
  6838. }),
  6839. i()
  6840. }
  6841. function R(e) {
  6842. O(e)
  6843. }
  6844. function P(e) {
  6845. O(e)
  6846. }
  6847. function O(e) {
  6848. var t = e.waitQueue.length;
  6849. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6850. }
  6851. function L(e, t) {
  6852. He = {
  6853. gui: null,
  6854. visible: !1,
  6855. model: e,
  6856. player: t
  6857. }
  6858. }
  6859. function D(e, t) {
  6860. function i() {
  6861. var i = t.toJSON();
  6862. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6863. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6864. }
  6865. var n = {}
  6866. , r = new Le.GUI({
  6867. autoPlace: !0,
  6868. width: "60%"
  6869. });
  6870. i(),
  6871. t.on(xe.ViewChanged, i),
  6872. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  6873. r.domElement.id = "datLinks";
  6874. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  6875. return o.forEach(function(e) {
  6876. if (!K.detectSafari()) {
  6877. var t = document.createElement("button");
  6878. t.classList.add("btn-deep-link"),
  6879. t.innerText = Re.MENU_COPY,
  6880. e.nextSibling.appendChild(t);
  6881. var i = function() {
  6882. alert(Re.LINK_ALERT_COPY),
  6883. t.hide()
  6884. };
  6885. t.addEventListener("click", function(e) {
  6886. try {
  6887. var t = e.target.parentNode.childNodes[0];
  6888. t.select();
  6889. var n = document.execCommand("copy");
  6890. t.blur(),
  6891. n || i()
  6892. } catch (e) {
  6893. i()
  6894. }
  6895. })
  6896. }
  6897. }),
  6898. $(r.__closeButton).hide(),
  6899. r
  6900. }
  6901. function N(e) {
  6902. He.gui || (He.gui = D(He.model, He.player)),
  6903. He.visible = e,
  6904. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  6905. }
  6906. function B() {
  6907. N(!He.visible)
  6908. }
  6909. function F(e) {
  6910. ke = {
  6911. gui: null,
  6912. visible: !1,
  6913. model: e
  6914. }
  6915. }
  6916. function V(e) {
  6917. var t = new Le.GUI;
  6918. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  6919. e.setSweepVisibility(Q.showSweeps)
  6920. }),
  6921. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  6922. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  6923. Q.transition.flySpeed = 0,
  6924. t.__controllers.forEach(function(e) {
  6925. e.updateDisplay()
  6926. })
  6927. }),
  6928. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  6929. $(t.__closeButton).hide(),
  6930. t
  6931. }
  6932. function U(e) {
  6933. ke.gui || (ke.gui = V(ke.model)),
  6934. ke.visible = e,
  6935. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  6936. }
  6937. function k() {
  6938. U(!ke.visible)
  6939. }
  6940. function H() {
  6941. function e(e) {
  6942. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  6943. }
  6944. $("body").css("touch-action", "none"),
  6945. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  6946. // e.preventDefault()
  6947. });
  6948. var t = document.getElementById("terms-text")
  6949. , i = document.getElementById("more-help-wrapper")
  6950. , n = (document.getElementById("navigation-help-wrapper"),
  6951. document.getElementById("help-dialog"),
  6952. document.getElementById("tag-billboards"));
  6953. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  6954. document.body.addEventListener("DOMMouseScroll", e)),
  6955. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  6956. e.stopPropagation()
  6957. })
  6958. }
  6959. function G(e, t) {
  6960. for (var i = []; e; )
  6961. i.push(e),
  6962. e = e.parentNode;
  6963. for (; t && i.indexOf(t) === -1; )
  6964. t = t.parentNode;
  6965. return t
  6966. }
  6967. function z() {
  6968. var e, t = function(t) {
  6969. e = 0 === t.button || 1 === t.which ? t.target : null
  6970. }, i = function(t) {
  6971. e !== t.target && (e = G(e, t.target));
  6972. var i = document.getElementById("gui-parent");
  6973. if (G(i, e) !== i && (e = null),
  6974. e) {
  6975. var n;
  6976. try {
  6977. n = new MouseEvent("click",t)
  6978. } catch (e) {
  6979. n = document.createEvent("MouseEvents"),
  6980. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  6981. }
  6982. n.syntheticClick = !0,
  6983. e.dispatchEvent(n),
  6984. e = null
  6985. }
  6986. };
  6987. document.body.addEventListener("mousedown", t, !0),
  6988. document.body.addEventListener("mouseup", i, !0),
  6989. document.getElementById("gui-parent").addEventListener("click", function(e) {
  6990. e.syntheticClick || (e.stopPropagation(),
  6991. "A" === e.target.nodeName && e.preventDefault())
  6992. }, !0)
  6993. }
  6994. var W, j, Y, X, Z, q, K = (e("three"),
  6995. e("../util/ajax"),
  6996. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  6997. e("../util/camera"),
  6998. e("../util/logger")), te = (e("../objects/Snapshot"),
  6999. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7000. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7001. e("../enum/PathDisplayMode"),
  7002. e("../enum/DirectorEvents"),
  7003. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7004. e("../enum/WarpStyle"),
  7005. e("../enum/AlignmentType"),
  7006. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7007. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7008. coBrand: {
  7009. visible: !0,
  7010. elements: [".co-brand", "#loaderCoBrand"]
  7011. },
  7012. help: {
  7013. visible: !0,
  7014. elements: [".nav-help", "#nav-help"]
  7015. },
  7016. tourControls: {
  7017. visible: !0,
  7018. elements: [".next", ".previous", "#play"]
  7019. },
  7020. highlight: {
  7021. visible: !0,
  7022. elements: ["#drawer", "#pullTab"]
  7023. },
  7024. share: {
  7025. visible: !0,
  7026. elements: [".socialButton", "#share"]
  7027. },
  7028. fullScreen: {
  7029. visible: !0,
  7030. elements: ["#gui-fullscreen"]
  7031. },
  7032. floors: {
  7033. visible: !0,
  7034. elements: [".gui-floor"]
  7035. }
  7036. }, Ye = function() {
  7037. var e = document.getElementById("drawer");
  7038. return function() {
  7039. $("#player").height() < 400 && e.classList.contains("open") && a()
  7040. }
  7041. }(), Xe = function() {
  7042. var e = document.getElementById("meta-info");
  7043. return function() {
  7044. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7045. }
  7046. }(), Ze = function(e) {
  7047. function t() {
  7048. u.classList.contains("expand") && de.toggleMeta(!0)
  7049. }
  7050. function i() {
  7051. fe.hide()
  7052. }
  7053. function n() {
  7054. he.close()
  7055. }
  7056. function r() {
  7057. Ae.dismiss()
  7058. }
  7059. function o() {
  7060. p.hasClass("open") && a(!0)
  7061. }
  7062. function l() {
  7063. Ce.hide()
  7064. }
  7065. function c() {
  7066. f.hasClass("open") && f.removeClass("open")
  7067. }
  7068. function h() {
  7069. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7070. }
  7071. var u = document.getElementById("meta-info")
  7072. , d = document.getElementById("interaction-modal")
  7073. , p = $("#drawer").eq(0)
  7074. , f = $(".gui-floor").eq(0)
  7075. , g = $(".vr-popup").eq(0);
  7076. return function(e) {
  7077. switch (e) {
  7078. case "info":
  7079. i(),
  7080. n(),
  7081. Ye(),
  7082. l(),
  7083. c(),
  7084. r(),
  7085. h();
  7086. break;
  7087. case "terms":
  7088. t(),
  7089. n(),
  7090. o(),
  7091. l(),
  7092. c(),
  7093. r(),
  7094. h();
  7095. break;
  7096. case "help":
  7097. t(),
  7098. i(),
  7099. l(),
  7100. c(),
  7101. r(),
  7102. h();
  7103. break;
  7104. case "vr":
  7105. t(),
  7106. i(),
  7107. l(),
  7108. c(),
  7109. n(),
  7110. h(),
  7111. s(g) && o();
  7112. break;
  7113. case "highlights":
  7114. Xe(),
  7115. i(),
  7116. l(),
  7117. c();
  7118. break;
  7119. case "share":
  7120. t(),
  7121. i(),
  7122. n(),
  7123. c(),
  7124. r(),
  7125. h();
  7126. break;
  7127. case "floor":
  7128. i(),
  7129. l(),
  7130. r();
  7131. break;
  7132. case "view":
  7133. c(),
  7134. l(),
  7135. i(),
  7136. r();
  7137. break;
  7138. case "tour":
  7139. i(),
  7140. l(),
  7141. c(),
  7142. r();
  7143. break;
  7144. case "move":
  7145. i(),
  7146. l(),
  7147. c(),
  7148. r();
  7149. break;
  7150. case "resize":
  7151. t(),
  7152. Ye(),
  7153. c();
  7154. break;
  7155. case "tag":
  7156. i(),
  7157. n(),
  7158. l(),
  7159. c(),
  7160. r()
  7161. }
  7162. }
  7163. }();
  7164. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7165. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7166. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7167. setTimeout(function() {
  7168. $(".icon:visible").hide().show(0)
  7169. }, 100)
  7170. }),
  7171. $("#gui-fullscreen").find("a").on("click", function(e) {
  7172. l(e),
  7173. K.requestFullscreen($("body")[0]),
  7174. J.track("showcase_gui", {
  7175. gui_action: "click_enter_fullscreen",
  7176. interaction_source: "gui"
  7177. })
  7178. //czj
  7179. //W.reload()
  7180. }),
  7181. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7182. l(e),
  7183. K.exitFullscreen(),
  7184. J.track("showcase_gui", {
  7185. gui_action: "click_exit_fullscreen",
  7186. interaction_source: "gui"
  7187. })
  7188. })
  7189. $(window).on("resize", function(e) {
  7190. var t = e.target.innerHeight
  7191. , i = e.target.innerWidth;
  7192. t === X && i === Z || (je.highlight.visible && w(),
  7193. Ze("resize"),
  7194. $(".pinTop.right").removeClass("hideUnderMeta"),
  7195. c(),
  7196. X = t,
  7197. Z = i)
  7198. }).resize(),
  7199. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7200. $("#pullTab").on("click", function(e) {
  7201. l(e),
  7202. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7203. gui_action: "hide_highlight_reel"
  7204. }),
  7205. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7206. gui_action: "show_highlight_reel"
  7207. }),
  7208. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7209. a()
  7210. });
  7211. /***********************方奕卓 热点列表事件监听 ************************/
  7212. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7213. $('#hotList').css('display', '');
  7214. $('#hotList').on('click',function(e){
  7215. l(e);
  7216. var hotList = $('#hotListWrap')[0];
  7217. var isActive = hotList.classList.contains('hotListActive');
  7218. if(isActive){
  7219. hotList.classList.remove('hotListActive');
  7220. this.classList.remove('active')
  7221. }else{
  7222. hotList.classList.add('hotListActive');
  7223. this.classList.add('active')
  7224. }
  7225. }),
  7226. $('#hotListContent ul').on('mouseover', function(e){
  7227. l(e);
  7228. var target = e.target;
  7229. var hotList = document.getElementById('hotListWrap');
  7230. if(target.tagName === 'SPAN'){
  7231. var targetParent = target.parentElement.parentElement;
  7232. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7233. hotList.style.width = target.offsetWidth + 116 + 'px';
  7234. }else{
  7235. hotList.style.width = '';
  7236. }
  7237. }else if(target.tagName === 'LI'){
  7238. var targetParent = target.parentElement;
  7239. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7240. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7241. }else{
  7242. hotList.style.width = ''
  7243. }
  7244. }else {
  7245. hotList.style.width = '';
  7246. }
  7247. });
  7248. $('#hotListContent ul').on('click', function(e){
  7249. l(e);
  7250. this.preElem && this.preElem.classList.remove('active');
  7251. if(e.target.tagName === 'SPAN'){
  7252. e.target.parentElement.classList.add('active');
  7253. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7254. this.preElem = e.target.parentElement;
  7255. }else{
  7256. e.target.classList.add('active');
  7257. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7258. this.preElem = e.target;
  7259. }
  7260. })
  7261. $('#hotListClose').on('click', function(e){
  7262. l(e);
  7263. var hotList = $('#hotListWrap')[0];
  7264. hotList.classList.remove('hotListActive');
  7265. $('#hotListContent ul .active').removeClass('active');
  7266. $('#hotList')[0].classList.remove('active')
  7267. })
  7268. }
  7269. /*****************************************************************/
  7270. $("#more-menu-button").on("click", function(e) {
  7271. l(e);
  7272. var t = $("#more-menu");
  7273. t.toggleClass("open")
  7274. }),
  7275. t.exports.init = S,
  7276. t.exports.startLoading = x,
  7277. t.exports.endLoading = d,
  7278. t.exports.onProgress = u
  7279. }
  7280. ).call(this, "/js/gui/gui.js")
  7281. }
  7282. , {
  7283. "../analytics": 4,
  7284. "../controls/serializer": 14,
  7285. "../enum/AlignmentType": 17,
  7286. "../enum/BlackoutStyle": 18,
  7287. "../enum/ControlEvents": 21,
  7288. "../enum/DirectorEvents": 23,
  7289. "../enum/Keys": 30,
  7290. "../enum/PathDiscardMode": 38,
  7291. "../enum/PathDisplayMode": 39,
  7292. "../enum/PlayerEvents": 40,
  7293. "../enum/VROption": 47,
  7294. "../enum/Vectors": 50,
  7295. "../enum/Viewmode": 51,
  7296. "../enum/WarpStyle": 52,
  7297. "../enum/ZoomEvents": 53,
  7298. "../lib/dat.gui": 93,
  7299. "../localization/localize": 108,
  7300. "../tag/Media/MediaEvent": 131,
  7301. "../objects/Snapshot": 153,
  7302. "../settings": 166,
  7303. "../util/ajax": 181,
  7304. "../util/browser": 182,
  7305. "../util/camera": 183,
  7306. "../util/logger": 189,
  7307. "../util/showcase": 193,
  7308. "../util/transitions": 195,
  7309. "./closer/ModalCloserEvent": 61,
  7310. "./closer/modalCloser": 62,
  7311. "./help/HelpEvent": 66,
  7312. "./help/help": 67,
  7313. "./helpManager": 68,
  7314. "./immersiveMode": 69,
  7315. "./konami": 70,
  7316. "./landingScreen": 71,
  7317. "./loadingScreen": 72,
  7318. "./memoryUsage": 73,
  7319. "./playButton": 74,
  7320. "./populateModal": 75,
  7321. "./sharing/ShareEvents": 76,
  7322. "./sharing/modal": 77,
  7323. "./terms/TermsEvent": 78,
  7324. "./terms/terms": 79,
  7325. "./title/TitleEvents": 80,
  7326. "./title/tagToggle": 81,
  7327. "./title/titleBar": 82,
  7328. "./tourInteraction": 84,
  7329. "./vr/vrEvent": 85,
  7330. "./vr/vrModal": 87,
  7331. "./webvr/WebVrEvent": 88,
  7332. "./webvr/webVRgui": 89,
  7333. three: 217
  7334. }],
  7335. 66: [function(e, t, i) {
  7336. "use strict";
  7337. t.exports = Object.freeze({
  7338. OPENED: "help.opened",
  7339. CLOSED: "help.closed"
  7340. })
  7341. }
  7342. , {}],
  7343. 67: [function(e, t, i) {
  7344. "use strict";
  7345. function n() {
  7346. g.on("click", function(e) {
  7347. if (S && S !== l.TRANSITIONING) {
  7348. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7349. t && !M ? R.close() : r()
  7350. }
  7351. }),
  7352. w.on("click", function(e) {
  7353. R.close()
  7354. }),
  7355. E.on("click", function(e) {
  7356. S && S !== l.TRANSITIONING && (s(),
  7357. o())
  7358. }),
  7359. b.on("click", function(e) {
  7360. s(),
  7361. a()
  7362. })
  7363. }
  7364. function r() {
  7365. S && S !== l.TRANSITIONING && (M = !0,
  7366. setTimeout(function() {
  7367. M = !1
  7368. }, d.help.modalStayDuration),
  7369. R.emit(h.OPENED),
  7370. m.addClass("open " + S),
  7371. g.addClass("open"),
  7372. s(),
  7373. o(),
  7374. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7375. y.classList.add("fadeIn"))
  7376. }
  7377. function o() {
  7378. E.addClass("underline-tab"),
  7379. u.fill(_, c.NAVIGATION, S),
  7380. m.addClass(S)
  7381. }
  7382. function a() {
  7383. b.addClass("underline-tab"),
  7384. u.fill(T, c.MORE_HELP),
  7385. m.addClass("more-help")
  7386. }
  7387. function s(e, t) {
  7388. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7389. I.forEach(function(e) {
  7390. e.classList.remove("underline-tab")
  7391. })
  7392. }
  7393. var l = e("../../enum/Viewmode")
  7394. , c = e("../../enum/HelpModalType")
  7395. , h = e("./HelpEvent")
  7396. , u = (e("../helpManager"),
  7397. e("./../populateModal"))
  7398. , d = e("../../settings")
  7399. , p = e("../../util/common")
  7400. , f = e("events").EventEmitter
  7401. , g = $(".footer-help").eq(0)
  7402. , m = $("#help-dialog").eq(0)
  7403. , v = document.querySelector("#quick-logo")
  7404. , A = document.querySelector("#loaderCoBrand")
  7405. , y = document.querySelector("#help-dialog")
  7406. , C = document.querySelector(".footer")
  7407. , I = $(".help-tabs").children().toArray()
  7408. , E = $(".navigation-tab").eq(0)
  7409. , b = $(".more-help-tab").eq(0)
  7410. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7411. m.find(".close").eq(0))
  7412. , _ = m.find(".interactions").toArray()
  7413. , T = m.find(".ui-instructions").toArray()
  7414. , x = l.PANORAMA
  7415. , S = l.PANORAMA
  7416. , M = !1
  7417. , R = {
  7418. init: function(e, t) {
  7419. S = t,
  7420. x = t,
  7421. [y, A, v, C].forEach(function(e) {
  7422. e.classList.add(u.deviceType)
  7423. }),
  7424. n()
  7425. },
  7426. close: function() {
  7427. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7428. g.removeClass("open"),
  7429. m.removeClass("open"),
  7430. y.classList.contains("fadeIn"))) {
  7431. y.classList.remove("fadeIn");
  7432. var e = S === l.TRANSITIONING ? x : S;
  7433. u.clear(_, c.NAVIGATION, e)
  7434. }
  7435. },
  7436. updateMode: function(e) {
  7437. x = S,
  7438. S = e
  7439. }
  7440. };
  7441. p.extendObject(R, f.prototype),
  7442. t.exports = R
  7443. }
  7444. , {
  7445. "../../enum/HelpModalType": 28,
  7446. "../../enum/Viewmode": 51,
  7447. "../../settings": 166,
  7448. "../../util/common": 185,
  7449. "../helpManager": 68,
  7450. "./../populateModal": 75,
  7451. "./HelpEvent": 66,
  7452. events: 202
  7453. }],
  7454. 68: [function(e, t, i) {
  7455. (function(i) {
  7456. "use strict";
  7457. var n = e("../util/browser")
  7458. , r = e("./../util/logger")
  7459. , o = e("./../settings")
  7460. , a = new r(i)
  7461. , s = function() {
  7462. var e;
  7463. try {
  7464. return e = window.localStorage.getItem("visitCount") || "0",
  7465. e = (parseFloat(e) + 1).toString(),
  7466. window.localStorage.setItem("visitCount", e),
  7467. a.debug("visitCount = " + e),
  7468. e
  7469. } catch (t) {
  7470. e = "1",
  7471. a.debug("couldn't set local storage")
  7472. }
  7473. }()
  7474. , l = !1;
  7475. t.exports = {
  7476. isHelpDisabled: function() {
  7477. return "0" === n.valueFromHash("help", null) || l
  7478. },
  7479. isLargeHelpEnabled: function() {
  7480. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7481. },
  7482. isSmallHelpEnabled: function() {
  7483. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7484. },
  7485. isHelpEnabled: function() {
  7486. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7487. },
  7488. setAutoPlay: function(e) {
  7489. l = o.warp.auto >= 0 && e > 1
  7490. }
  7491. }
  7492. }
  7493. ).call(this, "/js/gui/helpManager.js")
  7494. }
  7495. , {
  7496. "../util/browser": 182,
  7497. "./../settings": 166,
  7498. "./../util/logger": 189
  7499. }],
  7500. 69: [function(e, t, i) {
  7501. "use strict";
  7502. function n(e, t, i, n) {
  7503. F = n,
  7504. r(e, t, i, F),
  7505. o(),
  7506. N = t.mode
  7507. }
  7508. function r(e, t, i, n) {
  7509. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7510. e.controls[t].on(v.Move, a),
  7511. e.controls[t].on(v.LongTap, c)
  7512. }),
  7513. M.on("mousewheel DOMMouseScroll", a),
  7514. i.on(m.TagActivated, a),
  7515. i.on(m.TagNavigation, a),
  7516. t.on(A.FlyingEnded, s),
  7517. t.on(A.ModeChanging, function(e, t) {
  7518. B = t !== C.PANORAMA && e !== C.PANORAMA
  7519. }),
  7520. t.on(A.ModeChanged, function(e, i) {
  7521. N = t.mode,
  7522. i !== C.TRANSITIONING ? l() : a("modeChange")
  7523. }),
  7524. n.on(y.TourStart, function() {
  7525. L = !0,
  7526. a()
  7527. }),
  7528. n.on(y.TourEnd, function() {
  7529. L = !1,
  7530. l()
  7531. }),
  7532. n.on(y.ActionInterrupted, function() {
  7533. L = !1
  7534. }),
  7535. R.addEventListener("touchend", function() {
  7536. $("#pullTab").hasClass("opened") && !L && l()
  7537. }, !0)
  7538. }
  7539. function o() {
  7540. p.isMobile() ? (b.forEach(function(e) {
  7541. e.classList.add("mobile")
  7542. }),
  7543. w.click(l)) : (b.forEach(function(e) {
  7544. e.addEventListener("mouseleave", function() {
  7545. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7546. }, !0)
  7547. }),
  7548. M.mouseleave(function() {
  7549. b[0].classList.contains("detectHover") && l()
  7550. }))
  7551. }
  7552. function a(e) {
  7553. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7554. P = !0,
  7555. g.close(),
  7556. h(e),
  7557. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7558. _.hasClass("playing") || (b.forEach(function(e) {
  7559. e.classList.add("detectHover")
  7560. }),
  7561. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7562. }
  7563. function s() {
  7564. _.hasClass("playing") || (clearTimeout(O),
  7565. O = setTimeout(l, f.immersive.timeToShowAgain))
  7566. }
  7567. function l() {
  7568. clearTimeout(O),
  7569. P = !1,
  7570. I.forEach(function(e) {
  7571. e.classList.remove("drawerOpen")
  7572. }),
  7573. L || E.forEach(function(e) {
  7574. e.classList.remove("duringTour")
  7575. }),
  7576. b.forEach(function(e) {
  7577. e.classList.remove("detectHover")
  7578. })
  7579. }
  7580. function c() {
  7581. P ? l() : a(),
  7582. D = !0,
  7583. setTimeout(function() {
  7584. D = !1
  7585. }, f.immersive.uiStayDuration)
  7586. }
  7587. function h(e) {
  7588. !d(e) && L ? E.forEach(function(e) {
  7589. e.classList.remove("drawerOpen"),
  7590. e.classList.add("duringTour")
  7591. }) : _.hasClass("open") ? E.forEach(function(e) {
  7592. e.classList.remove("duringTour"),
  7593. e.classList.add("drawerOpen")
  7594. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7595. e.classList.add("fadeOut")
  7596. })
  7597. }
  7598. function u() {
  7599. T.hasClass("duringTour") || (L = !1,
  7600. a("gui"),
  7601. l())
  7602. }
  7603. function d(e) {
  7604. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7605. }
  7606. var p = e("../util/browser")
  7607. , f = e("../settings")
  7608. , g = e("./help/help")
  7609. , m = e("../enum/tagEvents")
  7610. , v = e("../enum/ControlEvents")
  7611. , A = e("../enum/PlayerEvents")
  7612. , y = e("../enum/DirectorEvents")
  7613. , A = e("../enum/PlayerEvents")
  7614. , C = e("../enum/Viewmode")
  7615. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7616. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7617. , b = $("#hover-bottom, #hover-top").toArray()
  7618. , w = ($("#pullTab").eq(0),
  7619. $("#playHead").eq(0),
  7620. $(".pinBottom-container").eq(0))
  7621. , _ = $("#drawer").eq(0)
  7622. , T = $("#drawer-container").eq(0)
  7623. , x = $("#meta-info").eq(0)
  7624. , S = $(".pinTop.left").eq(0)
  7625. , M = $("#player").eq(0)
  7626. , R = document.getElementById("pullTab")
  7627. , P = !1
  7628. , O = null
  7629. , L = !1
  7630. , D = !1
  7631. , N = null
  7632. , B = !1
  7633. , F = null;
  7634. t.exports.init = n,
  7635. t.exports.hideUi = a,
  7636. t.exports.resetDrawer = u
  7637. }
  7638. , {
  7639. "../enum/ControlEvents": 21,
  7640. "../enum/DirectorEvents": 23,
  7641. "../enum/tagEvents": 32,
  7642. "../enum/PlayerEvents": 40,
  7643. "../enum/Viewmode": 51,
  7644. "../settings": 166,
  7645. "../util/browser": 182,
  7646. "./help/help": 67
  7647. }],
  7648. 70: [function(e, t, i) {
  7649. (function(i) {
  7650. "use strict";
  7651. function n(e, t, i) {
  7652. l.debug("konami has the modelInstance");
  7653. var n = [];
  7654. $(window).on("keydown", function(e) {
  7655. n.push(e.which),
  7656. n.length > o.secretPanelWord.length && n.shift(),
  7657. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7658. o.debug = !0)
  7659. }),
  7660. $(window).on("keydown", function n(r) {
  7661. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7662. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7663. })
  7664. }
  7665. var r = e("./../util/logger")
  7666. , o = e("./../settings")
  7667. , a = e("./debug")
  7668. , s = e("./../util/common")
  7669. , l = (e("./gui"),
  7670. new r(i));
  7671. o.console && $("body").append('<div id="debug-console"></div>'),
  7672. t.exports.init = n
  7673. }
  7674. ).call(this, "/js/gui/konami.js")
  7675. }
  7676. , {
  7677. "./../settings": 166,
  7678. "./../util/common": 185,
  7679. "./../util/logger": 189,
  7680. "./debug": 63,
  7681. "./gui": 65
  7682. }],
  7683. 71: [function(e, t, i) {
  7684. "use strict";
  7685. function n(e, t) {
  7686. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7687. }
  7688. function r(e) {
  7689. var t = $.Deferred();
  7690. e || t.resolve();
  7691. var i = c.startupFlyinDelay;
  7692. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7693. setTimeout(t.resolve.bind(t), i),
  7694. t
  7695. }
  7696. function o(e, t, i) {
  7697. var n = 0;
  7698. c.quickstart.enabled && (a(i),
  7699. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7700. var r = function() {
  7701. e.once(g.Move, l),
  7702. t.once(f.TourStart, l)
  7703. };
  7704. s(n, r)
  7705. }
  7706. function a(e) {
  7707. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7708. v.before(y),
  7709. A = $(".quick-brand").toArray()),*/
  7710. m.addClass("fadeOut"),
  7711. setTimeout(function() {
  7712. A.forEach(function(e) {
  7713. e.classList.add("fadeIn")
  7714. })
  7715. }, c.quickstart.showTextDelay),
  7716. setTimeout(function() {
  7717. A.forEach(function(e) {
  7718. e.classList.add("fadeOut")
  7719. })
  7720. }, c.quickstart.fadeOutDelay),
  7721. !0
  7722. }
  7723. function s(e, t) {
  7724. setTimeout(function() {
  7725. if (h.isHelpEnabled()) {
  7726. if (t(),
  7727. u.init(),
  7728. C.addClass("fadeIn landing " + u.deviceType),
  7729. h.isSmallHelpEnabled())
  7730. return void C.addClass("small");
  7731. u.fill(I, d.LANDING[E]),
  7732. C.addClass(E)
  7733. }
  7734. }, e)
  7735. //csz 用户引导界面
  7736. var helpData = {
  7737. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7738. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7739. }
  7740. var navIcon = $(".nav-icon .icon");
  7741. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7742. function paging(id){
  7743. id.on("click",function(){
  7744. var navPage = null;
  7745. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7746. if(navPage > helpData.length || navPage < 1) return false
  7747. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7748. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7749. }else{
  7750. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7751. }
  7752. })
  7753. };
  7754. paging($(".next-button"));
  7755. paging($(".prev-button"));
  7756. }
  7757. function l() {
  7758. u.clear(I, d.LANDING[E]),
  7759. C.removeClass("fadeIn")
  7760. }
  7761. var c = e("../settings")
  7762. , h = (e("./help/help"),
  7763. e("./helpManager"))
  7764. , u = e("./populateModal")
  7765. , d = e("../enum/HelpModalType")
  7766. , p = e("../enum/Viewmode")
  7767. , f = e("../enum/DirectorEvents")
  7768. , g = e("../enum/PlayerEvents")
  7769. , m = $("#quick-blackout").eq(0)
  7770. , v = $("#quick-logo").eq(0)
  7771. , A = $(".quick-brand").toArray()
  7772. , y = $("#loaderCoBrand").eq(0)
  7773. , C = $("#interaction-modal").eq(0)
  7774. , I = C.find(".interaction").toArray()
  7775. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7776. "");
  7777. t.exports.delayLanding = r,
  7778. t.exports.showMessage = o,
  7779. t.exports.init = n,
  7780. t.exports.dismissModal = l
  7781. }
  7782. , {
  7783. "../enum/DirectorEvents": 23,
  7784. "../enum/HelpModalType": 28,
  7785. "../enum/PlayerEvents": 40,
  7786. "../enum/Viewmode": 51,
  7787. "../settings": 166,
  7788. "./help/help": 67,
  7789. "./helpManager": 68,
  7790. "./populateModal": 75
  7791. }],
  7792. 72: [function(e, t, i) {
  7793. "use strict";
  7794. var n = e("./circleLoader").circleLoader;
  7795. t.exports = {
  7796. element: $("#gui-loading"),
  7797. hide: function(e) {
  7798. n.done(),
  7799. this.element.fadeOut(1500, e)
  7800. },
  7801. show: function(e) {
  7802. this.element.fadeIn(500, function() {
  7803. this.element.css("display", "table"),
  7804. e && e()
  7805. }
  7806. .bind(this))
  7807. },
  7808. progress: function(e) {
  7809. n.set(e)
  7810. }
  7811. }
  7812. }
  7813. , {
  7814. "./circleLoader": 60
  7815. }],
  7816. 73: [function(e, t, i) {
  7817. "use strict";
  7818. var n = e("../settings")
  7819. , r = $("#memory-info")
  7820. , o = r.find("#memory-gpu")
  7821. , a = !1;
  7822. t.exports = {
  7823. show: function() {
  7824. n.profiling.enabled && (r.show(),
  7825. a = !0)
  7826. },
  7827. hide: function() {
  7828. r.hide(),
  7829. a = !1
  7830. },
  7831. toggle: function() {
  7832. a ? this.hide() : this.show()
  7833. },
  7834. update: function(e) {
  7835. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7836. }
  7837. }
  7838. }
  7839. , {
  7840. "../settings": 166
  7841. }],
  7842. 74: [function(e, t, i) {
  7843. "use strict";
  7844. var n = e("../util/browser")
  7845. , r = e("../analytics");
  7846. e("../settings");
  7847. t.exports = {
  7848. show: function(e, t) {
  7849. $("#gui-message").fadeOut(500, function() {
  7850. t()
  7851. })
  7852. }
  7853. }
  7854. }
  7855. , {
  7856. "../analytics": 4,
  7857. "../settings": 166,
  7858. "../util/browser": 182
  7859. }],
  7860. 75: [function(e, t, i) {
  7861. "use strict";
  7862. function n(e, t, i, n) {
  7863. function r(e) {
  7864. return e.classList.contains(a)
  7865. }
  7866. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  7867. //for (var a in o) {
  7868. //var s = e.find(r);
  7869. //for (var l in o[a]) {
  7870. //var c = o[a][l];
  7871. //if ("top-info" === l || "bottom-info" === l) {
  7872. //var h = n ? c : "";
  7873. //czj 注释掉第一次打开的用户引导
  7874. //s.querySelector("." + l).textContent = h
  7875. //} else {
  7876. //var u = n ? c : "";
  7877. //, d = s.querySelector("." + l);
  7878. //d.src = u,
  7879. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  7880. //}
  7881. //}
  7882. //}
  7883. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  7884. // p.forEach(function(e) {
  7885. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  7886. // })
  7887. }
  7888. var r = e("../util/browser")
  7889. , o = e("../localization/localize")
  7890. , a = e("../enum/HelpModalType")
  7891. , s = (e("../enum/HelpModalSize"),
  7892. e("../enum/Viewmode"));
  7893. t.exports = {
  7894. init: function() {
  7895. if (!this.hasInitialized) {
  7896. this.hasInitialized = !0,
  7897. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7898. this.assets = {},
  7899. this.assets[a.LANDING[s.PANORAMA]] = {
  7900. desktop: {
  7901. left: {
  7902. "top-info": o.ROTATE,
  7903. "big-image": "images/nav_help_mouse_drag_left.png",
  7904. keyboard: "images/nav_help_keyboard_left_right.png"
  7905. },
  7906. middle: {
  7907. "top-info": o.MOVE,
  7908. "big-image": "images/nav_help_mouse_click.png",
  7909. keyboard: "images/nav_help_keyboard_up_down.png"
  7910. },
  7911. right: {
  7912. "top-info": o.ZOOM,
  7913. "big-image": "images/nav_help_mouse_zoom.png",
  7914. keyboard: "images/nav_help_zoom_keys.png"
  7915. }
  7916. },
  7917. mobile: {
  7918. left: {
  7919. "top-info": o.ROTATE,
  7920. "big-image": "images/nav_help_gesture_drag.png"
  7921. },
  7922. middle: {
  7923. "top-info": o.MOVE,
  7924. "big-image": "images/nav_help_gesture_tap.png"
  7925. },
  7926. right: {
  7927. "top-info": o.ZOOM,
  7928. "big-image": "images/nav_help_gesture_pinch.png"
  7929. }
  7930. }
  7931. },
  7932. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  7933. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  7934. desktop: {
  7935. left: {
  7936. "top-info": o.ROTATE,
  7937. "big-image": "images/nav_help_mouse_drag_left.png",
  7938. keyboard: "images/nav_help_keyboard_left_right.png"
  7939. },
  7940. middle: {
  7941. "top-info": o.MOVE,
  7942. "big-image": "images/nav_help_mouse_position_right.png"
  7943. }
  7944. },
  7945. mobile: {
  7946. left: {
  7947. "top-info": o.ROTATE,
  7948. "big-image": "images/nav_help_gesture_drag.png"
  7949. },
  7950. middle: {
  7951. "top-info": o.MOVE,
  7952. "big-image": "images/nav_help_gesture_position_two_finger.png"
  7953. }
  7954. }
  7955. },
  7956. this.assets[a.LANDING[s.FLOORPLAN]] = {
  7957. desktop: {
  7958. left: {
  7959. "top-info": o.MOVE,
  7960. "big-image": "images/nav_help_mouse_position_left.png"
  7961. },
  7962. middle: {
  7963. "top-info": o.ROTATE,
  7964. "big-image": "images/nav_help_mouse_drag_right.png",
  7965. keyboard: "images/nav_help_keyboard_left_right.png"
  7966. }
  7967. },
  7968. mobile: {
  7969. left: {
  7970. "top-info": o.MOVE,
  7971. "big-image": "images/nav_help_gesture_position.png"
  7972. },
  7973. middle: {
  7974. "top-info": o.ROTATE,
  7975. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  7976. }
  7977. }
  7978. };
  7979. var e = {
  7980. "top-info": o.INSIDE,
  7981. "big-image": "images/nav_help_click_inside.png",
  7982. keyboard: "images/nav_help_inside_key.png"
  7983. };
  7984. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  7985. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  7986. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  7987. var t = {
  7988. "top-info": o.INSIDE,
  7989. "big-image": "images/nav_help_tap_inside.png"
  7990. };
  7991. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  7992. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  7993. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  7994. this.assets[a.NAVIGATION] = {},
  7995. this.assets[a.NAVIGATION][s.PANORAMA] = {
  7996. desktop: {
  7997. left: {
  7998. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  7999. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8000. "big-image": "images/nav_help_mouse_drag_left.png",
  8001. keyboard: "images/nav_help_keyboard_left_right.png"
  8002. },
  8003. middle: {
  8004. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8005. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8006. "big-image": "images/nav_help_mouse_click.png",
  8007. keyboard: "images/nav_help_keyboard_up_down.png"
  8008. },
  8009. right: {
  8010. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8011. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8012. "big-image": "images/nav_help_mouse_zoom.png",
  8013. keyboard: "images/nav_help_zoom_keys.png"
  8014. }
  8015. },
  8016. mobile: {
  8017. left: {
  8018. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8019. "big-image": "images/nav_help_gesture_drag.png"
  8020. },
  8021. middle: {
  8022. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8023. "big-image": "images/nav_help_gesture_tap.png"
  8024. },
  8025. right: {
  8026. "top-info": o.HELP_MOBILE_3,
  8027. "big-image": "images/nav_help_gesture_pinch.png"
  8028. }
  8029. }
  8030. },
  8031. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8032. desktop: {
  8033. left: {
  8034. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8035. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8036. "big-image": "images/nav_help_mouse_drag_left.png",
  8037. keyboard: "images/nav_help_keyboard_all.png"
  8038. },
  8039. middle: {
  8040. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8041. "big-image": "images/nav_help_mouse_position_right.png"
  8042. },
  8043. right: {
  8044. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8045. "big-image": "images/nav_help_mouse_zoom.png"
  8046. }
  8047. },
  8048. mobile: {
  8049. left: {
  8050. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8051. "big-image": "images/nav_help_gesture_drag.png"
  8052. },
  8053. middle: {
  8054. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8055. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8056. },
  8057. right: {
  8058. "top-info": o.HELP_MOBILE_3,
  8059. "big-image": "images/nav_help_gesture_pinch.png"
  8060. }
  8061. }
  8062. },
  8063. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8064. desktop: {
  8065. left: {
  8066. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8067. "big-image": "images/nav_help_mouse_position_left.png"
  8068. },
  8069. middle: {
  8070. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8071. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8072. "big-image": "images/nav_help_mouse_drag_right.png",
  8073. keyboard: "images/nav_help_keyboard_left_right.png"
  8074. },
  8075. right: {
  8076. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8077. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8078. "big-image": "images/nav_help_mouse_zoom.png",
  8079. keyboard: "images/nav_help_keyboard_up_down.png"
  8080. }
  8081. },
  8082. mobile: {
  8083. left: {
  8084. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8085. "big-image": "images/nav_help_gesture_position.png"
  8086. },
  8087. middle: {
  8088. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8089. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8090. },
  8091. right: {
  8092. "top-info": o.HELP_MOBILE_3,
  8093. "big-image": "images/nav_help_gesture_pinch.png"
  8094. }
  8095. }
  8096. },
  8097. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8098. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8099. "top-info": o.HELP_DESKTOP_360_2A,
  8100. "bottom-info": o.HELP_DESKTOP_360_2B,
  8101. "big-image": "images/nav_help_click_inside.png",
  8102. keyboard: "images/nav_help_inside_key.png"
  8103. },
  8104. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8105. "top-info": o.HELP_MOBILE_360_2,
  8106. "big-image": "images/nav_help_tap_inside.png"
  8107. },
  8108. this.assets[a.MORE_HELP] = {
  8109. desktop: {
  8110. "more-help-hlr": {
  8111. "top-info": o.HELP_MORE_HLR_A,
  8112. "big-image": "images/nav_help_expand.svg",
  8113. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8114. },
  8115. "more-help-dollhouse": {
  8116. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8117. "big-image": "images/nav_help_dollhouse.svg",
  8118. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8119. },
  8120. "more-help-floors": {
  8121. "top-info": o.HELP_MORE_FLOORS_A,
  8122. "big-image": "images/nav_help_floor picker.svg",
  8123. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8124. },
  8125. "more-help-tag": {
  8126. "top-info": o.HELP_MORE_TAG_A,
  8127. "big-image": "images/nav_help_tag.svg",
  8128. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8129. },
  8130. "more-help-zoom": {
  8131. "top-info": o.HELP_MORE_ZOOM_A,
  8132. "big-image": "images/nav_help_zoom.svg",
  8133. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8134. },
  8135. "more-help-tour": {
  8136. "top-info": o.HELP_MORE_TOUR_A,
  8137. "big-image": "images/nav_help_play.png",
  8138. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8139. },
  8140. "more-help-inside": {
  8141. "top-info": o.HELP_MORE_INSIDE_A,
  8142. "big-image": "images/nav_help_inside.svg",
  8143. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8144. },
  8145. "more-help-vr": {
  8146. "top-info": o.HELP_MORE_VR_A,
  8147. "big-image": "images/nav_help_vr.svg",
  8148. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8149. },
  8150. "more-help-360": {
  8151. "top-info": o.HELP_MORE_360_A,
  8152. "big-image": "images/nav_help_360.svg",
  8153. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8154. },
  8155. "more-help-fullscreen": {
  8156. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8157. "big-image": "images/nav_help_fullscreen.svg",
  8158. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8159. }
  8160. },
  8161. mobile: {
  8162. "more-help-hlr": {
  8163. "top-info": o.HELP_MORE_HLR_A,
  8164. "big-image": "images/nav_help_expand.svg",
  8165. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8166. },
  8167. "more-help-dollhouse": {
  8168. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8169. "big-image": "images/nav_help_dollhouse.svg",
  8170. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8171. },
  8172. "more-help-floors": {
  8173. "top-info": o.HELP_MORE_FLOORS_A,
  8174. "big-image": "images/nav_help_floor picker.svg",
  8175. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8176. },
  8177. "more-help-tag": {
  8178. "top-info": o.HELP_MORE_TAG_A,
  8179. "big-image": "images/nav_help_tag.svg",
  8180. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8181. },
  8182. "more-help-tour": {
  8183. "top-info": o.HELP_MORE_TOUR_A,
  8184. "big-image": "images/nav_help_play.png",
  8185. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8186. },
  8187. "more-help-inside": {
  8188. "top-info": o.HELP_MORE_INSIDE_A,
  8189. "big-image": "images/nav_help_inside.svg",
  8190. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8191. },
  8192. "more-help-vr": {
  8193. "top-info": o.HELP_MORE_VR_A,
  8194. "big-image": "images/webvr.svg",
  8195. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8196. },
  8197. "more-help-360": {
  8198. "top-info": o.HELP_MORE_360_A,
  8199. "big-image": "images/nav_help_360.svg",
  8200. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8201. }
  8202. }
  8203. },
  8204. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8205. desktop: {
  8206. left: {
  8207. "top-info": o.ROTATE,
  8208. "big-image": "images/nav_help_mouse_drag_left.png",
  8209. keyboard: "images/nav_help_keyboard_left_right.png"
  8210. },
  8211. middle: {
  8212. "top-info": o.MOVE,
  8213. "big-image": "images/nav_help_mouse_click.png",
  8214. keyboard: "images/nav_help_keyboard_up_down.png"
  8215. },
  8216. right: {
  8217. "top-info": o.PLAY,
  8218. "big-image": "images/Desktop-help-play-button.svg",
  8219. keyboard: "images/Desktop-help-spacebar-2.svg"
  8220. }
  8221. },
  8222. mobile: {
  8223. left: {
  8224. "top-info": o.ROTATE,
  8225. "big-image": "images/nav_help_gesture_drag.png"
  8226. },
  8227. middle: {
  8228. "top-info": o.MOVE,
  8229. "big-image": "images/nav_help_gesture_tap.png"
  8230. },
  8231. right: {
  8232. "top-info": o.PLAY,
  8233. "big-image": "images/mobile-help-play-button.svg"
  8234. }
  8235. }
  8236. },
  8237. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8238. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8239. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8240. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8241. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8242. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8243. }
  8244. },
  8245. fill: function(e, t, i) {
  8246. n.call(this, e, t, i, !0)
  8247. },
  8248. clear: function(e, t, i) {
  8249. n.call(this, e, t, i, !1)
  8250. }
  8251. }
  8252. }
  8253. , {
  8254. "../enum/HelpModalSize": 27,
  8255. "../enum/HelpModalType": 28,
  8256. "../enum/Viewmode": 51,
  8257. "../localization/localize": 108,
  8258. "../util/browser": 182
  8259. }],
  8260. 76: [function(e, t, i) {
  8261. "use strict";
  8262. t.exports = Object.freeze({
  8263. OPENED: "share.open",
  8264. CLOSED: "share.closed",
  8265. LINK_CLICKED: "share.linked"
  8266. })
  8267. }
  8268. , {}],
  8269. 77: [function(e, t, i) {
  8270. "use strict";
  8271. function n(e) {
  8272. function t(t, i) {
  8273. var n = window.screenY + ($("#player").height() - i) / 2
  8274. , r = window.screenX + ($("#player").width() - t) / 2
  8275. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8276. I.emit(l.LINK_CLICKED, {
  8277. channel: e
  8278. }),
  8279. window.open(C[e], "shareWindow", o)
  8280. }
  8281. switch (e) {
  8282. case y.FACEBOOK:
  8283. t(580, 420);
  8284. break;
  8285. case y.TWITTER:
  8286. t(550, 440);
  8287. break;
  8288. case y.MAIL:
  8289. I.emit(l.LINK_CLICKED, {
  8290. channel: "email"
  8291. }),
  8292. window.open(C[e], "_blank");
  8293. break;
  8294. case y.LINKEDIN:
  8295. }
  8296. }
  8297. function r(e) {
  8298. I.emit(l.LINK_CLICKED, {
  8299. channel: "copylink"
  8300. });
  8301. var t = document.createRange();
  8302. t.selectNodeContents(v);
  8303. var i = window.getSelection();
  8304. i.removeAllRanges(),
  8305. i.addRange(t),
  8306. document.execCommand("copy"),
  8307. A.classList.remove("hidden"),
  8308. v.classList.add("highlighted")
  8309. }
  8310. function o(e) {
  8311. e && (e.stopPropagation(),
  8312. e.target === v) || (window.getSelection().removeAllRanges(),
  8313. v.classList.remove("highlighted"),
  8314. A.classList.add("hidden"))
  8315. }
  8316. var a = e("../../util/browser")
  8317. , s = e("../../localization/localize")
  8318. , l = e("./ShareEvents")
  8319. , c = e("../../util/common")
  8320. , h = e("events").EventEmitter
  8321. , u = document.getElementById("sharing")
  8322. , d = document.getElementById("share-modal")
  8323. , p = document.getElementById("share-close")
  8324. , f = document.getElementById("facebook-share")
  8325. , g = document.getElementById("twitter-share")
  8326. , m = document.getElementById("mail-share")
  8327. , v = document.getElementById("share-url-text")
  8328. , A = document.getElementById("copy-success")
  8329. , y = Object.freeze({
  8330. FACEBOOK: "facebook",
  8331. TWITTER: "twitter",
  8332. MAIL: "mail",
  8333. LINKEDIN: "linkedin"
  8334. })
  8335. , C = {};
  8336. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8337. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8338. C[y.MAIL] = "mailto:?subject=";
  8339. var I = {
  8340. init: function(e) {
  8341. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8342. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8343. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8344. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8345. u.addEventListener("click", this.toggle.bind(this)),
  8346. p.addEventListener("click", this.hide.bind(this)),
  8347. v.addEventListener("click", r),
  8348. d.addEventListener("click", o),
  8349. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8350. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8351. m.addEventListener("click", n.bind(this, y.MAIL)),
  8352. v.textContent = window.location.href + "&utm_source=4",
  8353. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8354. u.classList.remove("hidden")
  8355. },
  8356. show: function() {
  8357. this.emit(l.OPENED),
  8358. d.classList.add("fadeIn")
  8359. },
  8360. hide: function() {
  8361. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8362. document.selection && document.selection.empty(),
  8363. window.getSelection().removeAllRanges(),
  8364. o(),
  8365. d.classList.remove("fadeIn"))
  8366. },
  8367. toggle: function() {
  8368. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8369. }
  8370. };
  8371. c.extendObject(I, h.prototype),
  8372. t.exports = I
  8373. }
  8374. , {
  8375. "../../localization/localize": 108,
  8376. "../../util/browser": 182,
  8377. "../../util/common": 185,
  8378. "./ShareEvents": 76,
  8379. events: 202
  8380. }],
  8381. 78: [function(e, t, i) {
  8382. "use strict";
  8383. t.exports = Object.freeze({
  8384. OPENED: "terms.opened",
  8385. CLOSED: "terms.closed"
  8386. })
  8387. }
  8388. , {}],
  8389. 79: [function(e, t, i) {
  8390. "use strict";
  8391. var n = e("./TermsEvent")
  8392. , r = e("../../localization/localize")
  8393. , o = e("../../analytics")
  8394. , a = e("../../util/ajax")
  8395. , s = e("../../util/common")
  8396. , l = e("events").EventEmitter
  8397. , c = document.getElementById("terms-modal")
  8398. , h = {
  8399. init: function() {
  8400. $(".footer-terms").on("click", function(e) {
  8401. e.preventDefault(),
  8402. this.show()
  8403. }
  8404. .bind(this)),
  8405. $("#terms-modal .close").on("click", this.hide.bind(this))
  8406. },
  8407. show: function() {
  8408. this.emit(n.OPENED),
  8409. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8410. var t = $("#terms-text").html(e);
  8411. o.track("showcase_gui", {
  8412. gui_action: "click_terms_button",
  8413. interaction_source: "gui"
  8414. }),
  8415. t.find("a").attr("target", "_blank")
  8416. }).fail(function() {
  8417. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8418. }),
  8419. c.classList.add("fadeIn")
  8420. },
  8421. hide: function(e) {
  8422. e && e.preventDefault(),
  8423. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8424. c.classList.remove("fadeIn")
  8425. }
  8426. };
  8427. s.extendObject(h, l.prototype),
  8428. t.exports = h
  8429. }
  8430. , {
  8431. "../../analytics": 4,
  8432. "../../localization/localize": 108,
  8433. "../../util/ajax": 181,
  8434. "../../util/common": 185,
  8435. "./TermsEvent": 78,
  8436. events: 202
  8437. }],
  8438. 80: [function(e, t, i) {
  8439. "use strict";
  8440. t.exports = Object.freeze({
  8441. OPEN_INFO: "title.open.info",
  8442. CLOSE_INFO: "title.close.info",
  8443. SHOW_INFO: "title.show.info",
  8444. HIDE_INFO: "title.hide.info",
  8445. LINK_CLICKED: "title.link.click",
  8446. CONTACT_LINK_CLICKED: "title.contact.click",
  8447. ORIGIN_LINK_CLICKED: "title.origin.click"
  8448. })
  8449. }
  8450. , {}],
  8451. 81: [function(e, t, i) {
  8452. "use strict";
  8453. function n(e, t) {
  8454. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8455. }
  8456. function r(e, t) {
  8457. function i(i) {
  8458. e.shouldShowtags = "show" === this.value,
  8459. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8460. }
  8461. document.getElementById("tag-toggles").classList.remove("hidden"),
  8462. document.getElementById("radio-tag-show").checked = !0;
  8463. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8464. n[r].addEventListener("change", i)
  8465. }
  8466. var o = e("../../settings");
  8467. t.exports.init = n
  8468. }
  8469. , {
  8470. "../../settings": 166
  8471. }],
  8472. 82: [function(e, t, i) {
  8473. (function(i) {
  8474. "use strict";
  8475. function n(e, t) {
  8476. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8477. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8478. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8479. document.getElementById("gui-name").classList.add("noCoBrand"),
  8480. document.getElementById("cobrandTitle").classList.add("hidden")),
  8481. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8482. !1)
  8483. }
  8484. function r(e) {
  8485. return e ? (L = !0,
  8486. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8487. }
  8488. function o(e, t, i, n) {
  8489. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8490. return void T.classList.add("hidden");
  8491. L = !0;
  8492. var r = []
  8493. , o = c(r, "<br>");
  8494. if (e && o('<span id="contactName">' + e + "</span>"),
  8495. t) {
  8496. var a = n || t
  8497. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8498. o(s)
  8499. }
  8500. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8501. r[0] = "",
  8502. x.innerHTML = r.join("")
  8503. }
  8504. function a(e) {
  8505. if ("string" == typeof e)
  8506. try {
  8507. e = JSON.parse(e)
  8508. } catch (e) {
  8509. return y.warn("Unable to parse address data"),
  8510. void S.parentElement.classList.add("hidden")
  8511. }
  8512. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8513. return void S.parentElement.classList.add("hidden");
  8514. L = !0;
  8515. var t = []
  8516. , i = c(t, " ");
  8517. e.address_1 && i(e.address_1),
  8518. e.address_2 && i(e.address_2),
  8519. e.city && i(e.city, ", "),
  8520. e.state && i(e.state, ", "),
  8521. e.zip && i(e.zip, e.state ? " " : ", "),
  8522. t[0] = "",
  8523. S.innerText = t.join("")
  8524. }
  8525. function s(e) {
  8526. var t = document.createElement("a");
  8527. return t.id = "url",
  8528. t.target = "_blank",
  8529. t.href = e,
  8530. t.innerText = e,
  8531. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8532. t
  8533. }
  8534. function l(e) {
  8535. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8536. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8537. P.appendChild(s(e)),
  8538. O.forEach(function(e) {
  8539. e.classList.add("share-link")
  8540. }),
  8541. !0)
  8542. }
  8543. function c(e, t) {
  8544. var i = e
  8545. , n = t;
  8546. return function(e, t) {
  8547. i.push(t || n, e)
  8548. }
  8549. }
  8550. function h() {
  8551. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8552. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8553. var e = [].slice.call(_.querySelectorAll("a"));
  8554. e.forEach(function(e) {
  8555. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8556. });
  8557. var t = [].slice.call(T.querySelectorAll("a"));
  8558. t.forEach(function(e) {
  8559. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8560. contact_type: e.getAttribute("id")
  8561. }))
  8562. })
  8563. }
  8564. var u = e("../../util/browser")
  8565. , d = e("../../util/common")
  8566. , p = e("../../util/logger")
  8567. , f = e("../../localization/localize")
  8568. , g = e("./titleBarSettings")
  8569. , m = e("../../settings")
  8570. , v = e("./TitleEvents")
  8571. , A = e("events").EventEmitter
  8572. , y = new p(i)
  8573. , C = document.querySelector(".pinTop.left")
  8574. , I = document.getElementsByClassName("title-container")[0]
  8575. , E = document.getElementById("title-toggle").querySelector("i")
  8576. , b = document.getElementById("meta-info-wrapper")
  8577. , w = document.getElementById("meta-info")
  8578. , _ = document.getElementById("meta-description")
  8579. , T = document.getElementsByClassName("contact-info")[0]
  8580. , x = document.getElementById("contact-data")
  8581. , S = document.getElementById("addressTxt")
  8582. , M = document.getElementById("tag-toggles")
  8583. , R = document.getElementById("share-origin")
  8584. , P = document.getElementById("share-link-wrapper")
  8585. , O = [w, b, I]
  8586. , L = !1
  8587. , D = !1
  8588. , N = {
  8589. populate: function(e) {
  8590. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8591. if (r(e.description),
  8592. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8593. a(e.address),
  8594. L) {
  8595. var t = document.createElement("br");
  8596. M.insertBefore(t, M.firstElementChild)
  8597. }
  8598. e.socialSharing && m.share.enabled && (D = l(e.url))
  8599. }
  8600. },
  8601. finishSetup: function(e) {
  8602. L = L || !!e,
  8603. h(),
  8604. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8605. },
  8606. toggleMeta: function(e, t) {
  8607. var title = document.getElementById("model-title");
  8608. t && t.preventDefault();
  8609. var i = w.classList.contains("expand");
  8610. e && !i || (i ? (O.forEach(function(e) {
  8611. e.classList.remove("expand")
  8612. }),
  8613. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8614. e.classList.add("expand");
  8615. }),
  8616. title.classList.add("expand"),
  8617. this.emit(v.OPEN_INFO)))
  8618. },
  8619. setupToggling: function() {
  8620. b.style.height = w.offsetHeight + "px",
  8621. w.addEventListener("transitionend", function() {
  8622. b.style.height = w.offsetHeight + "px"
  8623. })
  8624. },
  8625. toggleTitle: function(e) {
  8626. e && e.preventDefault(),
  8627. C.classList.contains("closed") ? (C.classList.add("open"),
  8628. E.classList.remove("icon-dpad-right"),
  8629. E.classList.add("icon-dpad-left"),
  8630. this.emit(v.SHOW_INFO),
  8631. setTimeout(function() {
  8632. C.classList.remove("closed"),
  8633. C.classList.remove("open")
  8634. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8635. E.classList.remove("icon-dpad-left"),
  8636. E.classList.add("icon-dpad-right"),
  8637. this.emit(v.HIDE_INFO))
  8638. }
  8639. };
  8640. d.extendObject(N, A.prototype),
  8641. t.exports = N
  8642. }
  8643. ).call(this, "/js/gui/title/titleBar.js")
  8644. }
  8645. , {
  8646. "../../localization/localize": 108,
  8647. "../../settings": 166,
  8648. "../../util/browser": 182,
  8649. "../../util/common": 185,
  8650. "../../util/logger": 189,
  8651. "./TitleEvents": 80,
  8652. "./titleBarSettings": 83,
  8653. events: 202
  8654. }],
  8655. 83: [function(e, t, i) {
  8656. "use strict";
  8657. t.exports = Object.freeze({
  8658. minTooltipCharacters: 19,
  8659. removeAnimationClasses: 500
  8660. })
  8661. }
  8662. , {}],
  8663. 84: [function(e, t, i) {
  8664. "use strict";
  8665. function n(e) {
  8666. C = e,
  8667. P.forEach(function(e) {
  8668. b.addEventListener(e, u.bind(this, !1), !0),
  8669. w.addEventListener(e, u.bind(this, !0), !0),
  8670. E.addEventListener(e, o, !0),
  8671. S.forEach(function(t) {
  8672. t.addEventListener(e, a, !0)
  8673. }),
  8674. $("#drawer img").on(e, a)
  8675. }),
  8676. document.addEventListener("keydown", u.bind(this, !1), !0),
  8677. C.on(v.TourStart, function() {
  8678. E.classList.add("playing")
  8679. })
  8680. }
  8681. function r() {
  8682. C.playTour(),
  8683. I && clearTimeout(I),
  8684. d(),
  8685. _.removeClass("fadeIn")
  8686. }
  8687. function o() {
  8688. E.classList.contains("playing") && (C.stopTour(),
  8689. _.addClass("fadeIn"),
  8690. setTimeout(function() {
  8691. _.removeClass("fadeIn")
  8692. }, p.tourInteraction.showPauseButton),
  8693. O || (clearTimeout(I),
  8694. I = setTimeout(h, p.tourInteraction.showModal)),
  8695. setTimeout(function() {
  8696. E.classList.remove("playing")
  8697. }, p.tourInteraction.allowNextClick))
  8698. }
  8699. function a() {
  8700. C.tourInProgress && (C.stopTour(),
  8701. C.endTourProgress(),
  8702. E.classList.remove("playing"))
  8703. }
  8704. function s() {
  8705. T.is(":visible") ? r() : o()
  8706. }
  8707. function l() {
  8708. x.hasClass("playing") && (clearTimeout(I),
  8709. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8710. }
  8711. function c() {
  8712. E.classList.remove("playing"),
  8713. h()
  8714. }
  8715. function h() {//去掉导览结束时的提示
  8716. /* if (!p.tourInteraction.disabled) {
  8717. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8718. M.addClass("fadeIn tour " + m.deviceType);
  8719. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8720. if (!p.tourInteraction.smallModal) {
  8721. var t;
  8722. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8723. m.fill(R, A.TOUR_INTERACTION[t]),
  8724. M.addClass(t)
  8725. }
  8726. M.addClass(e)
  8727. } */
  8728. }
  8729. function u(e, t) {
  8730. if (t) {
  8731. var i = "keydown" === t.type
  8732. , n = t.which === f.SPACE || C.tourIsPlaying;
  8733. i && n || e || (O = !0),
  8734. C.atEndOfTour() && d(),
  8735. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8736. d(),
  8737. t.which !== f.SPACE && a()),
  8738. i && n && s()
  8739. }
  8740. }
  8741. function d() {
  8742. M.removeClass("fadeIn")
  8743. }
  8744. var p = (e("../util/browser"),
  8745. e("../settings"))
  8746. , f = e("../enum/Keys")
  8747. , g = e("../enum/Viewmode")
  8748. , m = (e("./helpManager"),
  8749. e("./populateModal"))
  8750. , v = e("../enum/DirectorEvents")
  8751. , A = e("../enum/HelpModalType")
  8752. , y = e("../enum/HelpModalSize")
  8753. , C = null
  8754. , I = null
  8755. , E = document.getElementById("pause-overlay")
  8756. , b = document.getElementById("player")
  8757. , w = document.getElementById("gui")
  8758. , _ = $("#pause-icon").eq(0)
  8759. , T = $("#play").eq(0)
  8760. , x = $("#playHead").eq(0)
  8761. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8762. , M = $("#interaction-modal").eq(0)
  8763. , R = $("#interaction-modal .interaction").toArray()
  8764. , P = ["touchstart", "mousedown", "pointerdown"]
  8765. , O = !1;
  8766. t.exports.init = n,
  8767. t.exports.play = r,
  8768. t.exports.pause = o,
  8769. t.exports.pauseWithoutCTA = a,
  8770. t.exports.togglePlay = s,
  8771. t.exports.stopTour = l,
  8772. t.exports.dismissModal = d
  8773. }
  8774. , {
  8775. "../enum/DirectorEvents": 23,
  8776. "../enum/HelpModalSize": 27,
  8777. "../enum/HelpModalType": 28,
  8778. "../enum/Keys": 30,
  8779. "../enum/Viewmode": 51,
  8780. "../settings": 166,
  8781. "../util/browser": 182,
  8782. "./helpManager": 68,
  8783. "./populateModal": 75
  8784. }],
  8785. 85: [function(e, t, i) {
  8786. "use strict";
  8787. t.exports = Object.freeze({
  8788. OPENED: "vr.modal.opened",
  8789. LAUNCH: "vr.modal.launch",
  8790. CLOSED: "vr.modal.closed",
  8791. NEXT: "vr.modal.next",
  8792. PREV: "vr.modal.prev",
  8793. STORE: "vr.modal.store",
  8794. falseICECHOSEN: "vr.modal.device"
  8795. })
  8796. }
  8797. , {}],
  8798. 86: [function(e, t, i) {
  8799. "use strict";
  8800. function n(e, t, i) {
  8801. function n(e, t, n, r) {
  8802. function o() {
  8803. return p + "&m=" + t + "&display=" + e
  8804. }
  8805. function s() {
  8806. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8807. , t = "&utm_source=" + u
  8808. , n = "&utm_showcase_session_id=" + i;
  8809. return e + t + n
  8810. }
  8811. function l() {
  8812. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8813. }
  8814. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8815. }
  8816. function r(e, t, i, r) {
  8817. var o = "https://api.branch.io/v1/url"
  8818. , a = n(e, t, i, r)
  8819. , s = {
  8820. responseType: "json",
  8821. data: {
  8822. branch_key: h.appConfig.branch_key,
  8823. data: {
  8824. m: t,
  8825. full_url: a,
  8826. $desktop_url: m,
  8827. $og_app_id: "331853976762864119",
  8828. $og_title: i,
  8829. $og_description: r,
  8830. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8831. $canonical_url: window.location.href
  8832. }
  8833. }
  8834. };
  8835. c.post(o, s).done(function(t) {
  8836. f[e] = t.url
  8837. }).fail(function(t) {
  8838. f[e] = t
  8839. }
  8840. .bind(this, a))
  8841. }
  8842. function o(e, t, i) {
  8843. for (var r in s) {
  8844. var o = s[r]
  8845. , a = n(o, e, t, i);
  8846. f[o] = a
  8847. }
  8848. }
  8849. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8850. , d = g + "/vr/dlist/?ret=" + u
  8851. , p = g + "/vr/show/?ret=" + u
  8852. , m = "";
  8853. switch (e) {
  8854. case l.IOS:
  8855. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8856. break;
  8857. default:
  8858. o(t.sid, t.name, t.summary)
  8859. }
  8860. }
  8861. function r(e) {
  8862. var t = f[e];
  8863. window.open(t, "_blank")
  8864. }
  8865. function o(e) {
  8866. var t = u[e];
  8867. window.open(t, "_blank")
  8868. }
  8869. var a = e("../../util/browser")
  8870. , s = e("../../enum/VRApps")
  8871. , l = e("../../enum/VRPlatforms")
  8872. , c = e("../../util/ajax")
  8873. , h = e("../../settings")
  8874. , u = {};
  8875. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8876. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8877. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  8878. for (var d in s) {
  8879. var p = s[d];
  8880. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  8881. }
  8882. var f = {}
  8883. , g = function() {
  8884. var e = window.location.host;
  8885. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  8886. "https://" + e
  8887. }();
  8888. t.exports.init = n,
  8889. t.exports.launch = r,
  8890. t.exports.launchStore = o
  8891. }
  8892. , {
  8893. "../../enum/VRApps": 46,
  8894. "../../enum/VRPlatforms": 49,
  8895. "../../settings": 166,
  8896. "../../util/ajax": 181,
  8897. "../../util/browser": 182
  8898. }],
  8899. 87: [function(e, t, i) {
  8900. "use strict";
  8901. function n(e) {
  8902. var t;
  8903. switch (e) {
  8904. case m.IOS:
  8905. return t = p.iosVersion(),
  8906. t.major > 9 || 9 === t.major && t.minor >= 1;
  8907. case m.Android:
  8908. return t = p.androidVersion(),
  8909. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  8910. }
  8911. return !1
  8912. }
  8913. function r(e, t) {
  8914. function i(e) {
  8915. K.emit(A.STORE, {
  8916. type: e
  8917. }),
  8918. f.launchStore(e)
  8919. }
  8920. function r(e) {
  8921. switch (e !== _.pageCount && (a(e),
  8922. N.text(e + 1 + " / " + _.pageCount)),
  8923. e) {
  8924. case _.Title:
  8925. O.css("display", "none"),
  8926. L.text(u[e]),
  8927. o(s);
  8928. break;
  8929. case _.Cardboard:
  8930. O.css("display", "block"),
  8931. L.text(u[e]),
  8932. M.filter(".cardboard").off(),
  8933. M.filter(".gearvr").off(),
  8934. c(e, s),
  8935. h(H, X, Z);
  8936. break;
  8937. case _.Gear:
  8938. L.text(u[e]),
  8939. c(e, s),
  8940. T.addClass("lastPage"),
  8941. h(G, X, Z);
  8942. break;
  8943. case _.pageCount:
  8944. T.removeClass("fadeIn"),
  8945. K.emit(A.CLOSED)
  8946. }
  8947. B.filter("[src='']").hide()
  8948. }
  8949. var s = function() {
  8950. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  8951. w = ".show-supported",
  8952. m.Android) : (T.addClass("unsupported"),
  8953. w = ".show-unsupported",
  8954. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  8955. w = ".show-ios",
  8956. _ = v.ios,
  8957. m.IOS) : (T.addClass("desktop"),
  8958. w = ".show-desktop",
  8959. m.Desktop)
  8960. }();
  8961. f.init(s, e, t),
  8962. s !== m.Desktop && T.addClass("mobile");
  8963. var l = function(e) {
  8964. K.emit(A.LAUNCH, {
  8965. vr_platform: s,
  8966. vr_app: e
  8967. }),
  8968. f.launch(e)
  8969. };
  8970. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  8971. q.gear = l.bind(this, g.GearVR),
  8972. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  8973. d(),
  8974. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  8975. $(w).show();
  8976. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  8977. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  8978. s === m.IOS && (u.splice(1, 1),
  8979. y.splice(1, 1)),
  8980. $("#vr").on("click", function(e) {
  8981. e.preventDefault();
  8982. if(!window.vrEnabled) { // 开启VR
  8983. window.vrEnabled = true;
  8984. this.classList.add('active');
  8985. $('#gui div').not('#vrOff').addClass('vrHide');
  8986. $('#vrOffImg').css({'display':'inline-block'});
  8987. }else{
  8988. }
  8989. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  8990. // r(b),
  8991. // T.addClass("fadeIn"),
  8992. // K.emit(A.OPENED))
  8993. });
  8994. $('#vrOff').on('click', function(){
  8995. window.vrEnabled = false;
  8996. $('#gui div').not('#vrOff').removeClass('vrHide');
  8997. $('#vrOffImg').css({'display':'none'});
  8998. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  8999. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9000. })
  9001. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9002. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9003. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9004. $("span.modelLink").text(I),
  9005. O.on("click", function(e) {
  9006. K.emit(A.PREV),
  9007. b--,
  9008. r(b)
  9009. }),
  9010. L.on("click", function(e) {
  9011. L.text();
  9012. K.emit(A.NEXT, {
  9013. nextAction: y[b]
  9014. }),
  9015. b++,
  9016. r(b)
  9017. }),
  9018. T.find(".close").on("click", K.dismiss)
  9019. }
  9020. function o(e) {
  9021. switch (e) {
  9022. case m.Android:
  9023. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9024. M.filter(".gearvr").off().on("click", q.gear),
  9025. s(H, G, "logo-button", "same-line");
  9026. break;
  9027. case m.UnsupportedAndroid:
  9028. s("", z, "", "");
  9029. break;
  9030. case m.IOS:
  9031. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9032. s(H, "", "logo-button", "");
  9033. break;
  9034. case m.Desktop:
  9035. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9036. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9037. s(H, G, "logo-button", "same-line"),
  9038. Q.cardboard()
  9039. }
  9040. }
  9041. function a(e) {
  9042. $(".p1, .p2, .p3").hide(),
  9043. x.insertAfter(S),
  9044. T.removeClass("front-page"),
  9045. T.removeClass("details-page"),
  9046. T.removeClass("lastPage"),
  9047. M.removeClass("logo-button"),
  9048. M.removeClass("same-line"),
  9049. S.removeClass("headsetOptions"),
  9050. R.attr("src", ""),
  9051. R.filter(".second").removeClass("gear"),
  9052. R.css("display", "inline-block"),
  9053. R.off(),
  9054. P.filter(".second").css("display", ""),
  9055. D.css("display", "none"),
  9056. $(".p" + (e + 1) + w).show(),
  9057. R.filter(".third").insertBefore(P.filter(".third"))
  9058. }
  9059. function s(e, t, i, n) {
  9060. T.addClass("front-page"),
  9061. R.filter(".first").attr("src", e),
  9062. R.filter(".second").attr("src", t),
  9063. M.filter(".first").addClass(i),
  9064. M.filter(".second").addClass(i),
  9065. M.addClass(n),
  9066. ".show-desktop" === w && S.insertAfter(x)
  9067. }
  9068. function l(e, t, i) {
  9069. S.addClass("headsetOptions"),
  9070. M.off(),
  9071. R.filter(".second").attr("src", t),
  9072. D.css("display", "block"),
  9073. P.filter(".second").css("display", "none"),
  9074. D.on("click", function() {
  9075. a(_.Title),
  9076. o(m.Desktop)
  9077. }),
  9078. e && (K.emit(A.falseICECHOSEN, {
  9079. name: g.GearVR
  9080. }),
  9081. R.filter(".first").attr("src", e),
  9082. R.filter(".second").addClass("gear"),
  9083. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9084. Q.gearvr()),
  9085. i && (K.emit(A.falseICECHOSEN, {
  9086. name: g.Cardboard
  9087. }),
  9088. R.filter(".third").attr("src", i),
  9089. R.filter(".third").show(),
  9090. R.filter(".third").insertAfter(R.filter(".second")),
  9091. R.filter(".third").addClass("link"),
  9092. R.filter(".second").addClass("link"),
  9093. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9094. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9095. Q.cardboard())
  9096. }
  9097. function c(e, t) {
  9098. switch (t) {
  9099. case m.IOS:
  9100. X = Y,
  9101. Z = j;
  9102. break;
  9103. case m.Desktop:
  9104. e === _.Cardboard ? (X = F,
  9105. Z = U,
  9106. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9107. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9108. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9109. Z = "");
  9110. break;
  9111. default:
  9112. e === _.Cardboard ? (X = z,
  9113. Z = j) : (X = k,
  9114. Z = W)
  9115. }
  9116. }
  9117. function h(e, t, i) {
  9118. T.find(".inner").addClass("details-page"),
  9119. T.addClass("details-page"),
  9120. R.filter(".first").attr("src", e),
  9121. R.filter(".second").attr("src", t),
  9122. R.filter(".third").attr("src", i)
  9123. }
  9124. function u() {
  9125. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9126. K.emit(A.CLOSED))
  9127. }
  9128. function d() {
  9129. var e = p.aspectRatio() > 1 && p.isMobile();
  9130. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9131. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9132. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9133. }
  9134. var p = e("../../util/browser")
  9135. , f = e("./vrLink")
  9136. , g = e("../../enum/VRApps")
  9137. , m = e("../../enum/VRPlatforms")
  9138. , v = e("../../enum/VRPages")
  9139. , A = e("./vrEvent")
  9140. , y = (e("../../settings"),
  9141. e("../../constants"))
  9142. , C = e("../../localization/localize")
  9143. , I = e("../../util/common")
  9144. , E = e("events").EventEmitter
  9145. , b = 0
  9146. , w = null
  9147. , _ = v.standard
  9148. , T = $(".vr-popup")
  9149. , x = T.find(".vr-popup-body")
  9150. , S = T.find(".vr-images")
  9151. , M = T.find(".img-container")
  9152. , R = T.find(".vr-sm-image")
  9153. , P = M.find(".vr-img-caption")
  9154. , O = $(".vr-buttons").find(".prev-button")
  9155. , L = $(".vr-buttons").find(".next-button")
  9156. , D = S.find(".front-close")
  9157. , N = $(".vr-page")
  9158. , B = T.find("img")
  9159. , F = "images/apple-store.png"
  9160. , V = "images/badge-oculus.png"
  9161. , U = "images/badge-cardboard.png"
  9162. , k = "images/logo-samsung.png"
  9163. , H = "images/headset-cardboard.png"
  9164. , G = "images/headset-gearvr.png"
  9165. , z = "images/ico-android-robot.png"
  9166. , W = "images/ico-gearvr.png"
  9167. , j = "images/ico-vr.png"
  9168. , Y = "images/apple-logo-white.svg"
  9169. , X = null
  9170. , Z = null
  9171. , q = {}
  9172. , K = {
  9173. init: r,
  9174. dismiss: u,
  9175. isDeviceSupported: n
  9176. };
  9177. I.extendObject(K, E.prototype),
  9178. $(window).resize(d);
  9179. var Q = function() {
  9180. var e = P.filter(".first").find(".cardboard")
  9181. , t = P.filter(".first").find(".gearvr");
  9182. return {
  9183. cardboard: function() {
  9184. t.addClass("hidden"),
  9185. e.removeClass("hidden")
  9186. },
  9187. gearvr: function() {
  9188. e.addClass("hidden"),
  9189. t.removeClass("hidden")
  9190. }
  9191. }
  9192. }();
  9193. t.exports = K
  9194. }
  9195. , {
  9196. "../../constants": 8,
  9197. "../../enum/VRApps": 46,
  9198. "../../enum/VRPages": 48,
  9199. "../../enum/VRPlatforms": 49,
  9200. "../../localization/localize": 108,
  9201. "../../settings": 166,
  9202. "../../util/browser": 182,
  9203. "../../util/common": 185,
  9204. "./vrEvent": 85,
  9205. "./vrLink": 86,
  9206. events: 202
  9207. }],
  9208. 88: [function(e, t, i) {
  9209. "use strict";
  9210. t.exports = Object.freeze({
  9211. OPENED: "webvr.modal.opened",
  9212. SHOW_TERMS: "webvr.footer.show.terms"
  9213. })
  9214. }
  9215. , {}],
  9216. 89: [function(e, t, i) {
  9217. (function(i) {
  9218. "use strict";
  9219. function n(e, t, i, n) {
  9220. function r(e) {
  9221. e.preventDefault(),
  9222. a(e.currentTarget.id)
  9223. }
  9224. function a(e) {
  9225. ne[e](),
  9226. Object.keys(ne).map(function(t, i) {
  9227. $("#" + t).toggleClass("tabs-underlined", t === e)
  9228. })
  9229. }
  9230. y = i,
  9231. v = t,
  9232. w.init(E.Android, e, n),
  9233. m();
  9234. var l = new RegExp("daydream","i")
  9235. , c = l.test(y.displayName);
  9236. c ? (a("tabdaydream"),
  9237. B.filter(".device-headset-side").attr("src", H),
  9238. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9239. B.filter(".device-headset-side").attr("src", Y),
  9240. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9241. $("#vr").on("click", function(e) {
  9242. e.preventDefault(),
  9243. g("click_webvr_button"),
  9244. L.is(":hidden") && (ie.emit(_.OPENED),
  9245. o())
  9246. }),
  9247. $(".webvr-popup .close").on("click", function(e) {
  9248. e.preventDefault(),
  9249. D.hasClass("hidden") ? (g("webvr_help_close"),
  9250. p()) : s()
  9251. }),
  9252. $("#tabcardboard").on("click", r),
  9253. $("#tabdaydream").on("click", r),
  9254. $("#tabnative").on("click", r),
  9255. $(".webvr-popup .open-with-app").on("click", function(e) {
  9256. e.preventDefault(),
  9257. g("webvr_learn_more"),
  9258. a("tabnative"),
  9259. p()
  9260. }),
  9261. $(".webvr-popup .help").on("click", function(e) {
  9262. e.preventDefault(),
  9263. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9264. p()
  9265. }),
  9266. $(".webvr-popup .terms").on("click", function(e) {
  9267. e.preventDefault(),
  9268. g("webvr_click_terms"),
  9269. s(),
  9270. ie.emit(_.SHOW_TERMS)
  9271. }),
  9272. F.on("click", function(e) {
  9273. e.preventDefault(),
  9274. g(ee),
  9275. window.open(J, "_blank")
  9276. }),
  9277. V.on("click", function(e) {
  9278. e.preventDefault(),
  9279. g("webvr_phone_link"),
  9280. window.open(te, "_blank")
  9281. }),
  9282. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9283. e.preventDefault(),
  9284. g("webvr_cardboard_link"),
  9285. w.launch(b.CardboardAndroid)
  9286. }),
  9287. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9288. e.preventDefault(),
  9289. g("webvr_oculus_link"),
  9290. w.launch(b.GearVR)
  9291. })
  9292. }
  9293. function r() {
  9294. function e() {
  9295. y.isPresenting || (f(),
  9296. window.removeEventListener("vrdisplaypresentchange", e))
  9297. }
  9298. R.info("Headset mounted"),
  9299. v.suspend();
  9300. var t = document.createElement("canvas");
  9301. for (t.getContext("webgl"),
  9302. t.className = "webvr-canvas",
  9303. document.bgColor = "#000",
  9304. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9305. document.body.removeChild(document.body.firstChild);
  9306. document.body.appendChild(t),
  9307. g("webvr_enter_app"),
  9308. y.requestPresent([{
  9309. source: t,
  9310. predistorted: !0
  9311. }]).catch(function(t) {
  9312. R.error("Failed to present: " + t),
  9313. g("webvr_exit_calibrate"),
  9314. e()
  9315. }),
  9316. A.then(function() {
  9317. window.dispatchEvent(new Event("vrapp-start"))
  9318. }),
  9319. window.addEventListener("vrdisplaypresentchange", e)
  9320. }
  9321. function o() {
  9322. O.fadeOut(I.guiAnimationSpeed),
  9323. L.fadeIn(I.guiAnimationSpeed),
  9324. a()
  9325. }
  9326. function a() {
  9327. if (!A) {
  9328. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9329. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9330. A = new Promise(function(e, i) {
  9331. var n = document.createElement("script");
  9332. n.type = "text/javascript",
  9333. n.src = t,
  9334. n.onload = e,
  9335. document.head.appendChild(n)
  9336. }
  9337. )
  9338. }
  9339. D.find(".enter-button").on("click", r)
  9340. }
  9341. function s() {
  9342. g("webvr_modal_close"),
  9343. D.find(".enter-button").off("click", r),
  9344. L.fadeOut(I.guiAnimationSpeed, function() {
  9345. D.toggleClass("hidden", !1),
  9346. N.toggleClass("hidden", !0),
  9347. C.exitFullscreen()
  9348. }),
  9349. O.fadeIn(I.guiAnimationSpeed)
  9350. }
  9351. function l() {
  9352. k.toggleClass("hidden", !1),
  9353. U.toggleClass("hidden", !0)
  9354. }
  9355. function c() {
  9356. k.toggleClass("hidden", !0),
  9357. U.toggleClass("hidden", !1)
  9358. }
  9359. function h() {
  9360. B.filter(".device-headset").attr("src", G),
  9361. B.filter(".device-phone").attr("src", z),
  9362. J = Z,
  9363. ee = K,
  9364. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9365. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9366. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9367. c()
  9368. }
  9369. function u() {
  9370. B.filter(".badge-cardboard").attr("src", j),
  9371. B.filter(".badge-oculus").attr("src", X),
  9372. l()
  9373. }
  9374. function d() {
  9375. B.filter(".device-headset").attr("src", Y),
  9376. B.filter(".device-phone").attr("src", W),
  9377. J = q,
  9378. ee = Q,
  9379. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9380. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9381. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9382. c()
  9383. }
  9384. function p() {
  9385. D.toggleClass("hidden"),
  9386. N.toggleClass("hidden")
  9387. }
  9388. function f() {
  9389. R.info("exiting webVR"),
  9390. g("webvr_exit_app"),
  9391. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9392. }
  9393. function g(e) {
  9394. var t = C.isLandscape() ? "landscape" : "portrait";
  9395. T.trackAlways("showcase_gui", {
  9396. gui_action: e,
  9397. orientation: t
  9398. })
  9399. }
  9400. function m() {
  9401. var e = C.isLandscape();
  9402. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9403. }
  9404. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9405. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9406. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9407. init: n
  9408. }, ne = {
  9409. tabcardboard: d,
  9410. tabdaydream: h,
  9411. tabnative: u
  9412. };
  9413. S.extendObject(ie, P.prototype),
  9414. $(window).resize(m),
  9415. t.exports = ie
  9416. }
  9417. ).call(this, "/js/gui/webvr/webVRgui.js")
  9418. }
  9419. , {
  9420. "../../analytics": 4,
  9421. "../../constants": 8,
  9422. "../../enum/VRApps": 46,
  9423. "../../enum/VRPlatforms": 49,
  9424. "../../localization/localize": 108,
  9425. "../../settings": 166,
  9426. "../../util/browser": 182,
  9427. "../../util/common": 185,
  9428. "../../util/logger": 189,
  9429. "./../gui": 65,
  9430. "./../vr/vrLink": 86,
  9431. "./WebVrEvent": 88,
  9432. events: 202
  9433. }],
  9434. 90: [function(e, t, i) {
  9435. "use strict";
  9436. function n(e, t, i, n, o) {
  9437. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9438. this.roomId = o || "",
  9439. this.labelId = e,
  9440. this.position = (new r.Vector3).copy(t),
  9441. this.text = i
  9442. }
  9443. var r = e("three")
  9444. , o = e("../util/browser");
  9445. n.prototype.build = function() {
  9446. var e = window.document.createElement("div");
  9447. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9448. var t = window.document.createElement("div");
  9449. t.setAttribute("class", "gui-floorplan-label-text");
  9450. var i = window.document.createTextNode(this.text);
  9451. t.appendChild(i),
  9452. e.appendChild(t),
  9453. window.document.body.appendChild(e),
  9454. this.labelGui = e,
  9455. this.textBlock = t,
  9456. $(this.labelGui).hide();
  9457. var n = window.getComputedStyle(this.labelGui);
  9458. this.initialTransform = n.transform || n.webkitTransform
  9459. }
  9460. ,
  9461. t.exports = n
  9462. }
  9463. , {
  9464. "../util/browser": 182,
  9465. three: 217
  9466. }],
  9467. 91: [function(e, t, i) {
  9468. "use strict";
  9469. function n() {
  9470. this.player = null,
  9471. this.modelManager = null,
  9472. this.container = null
  9473. }
  9474. var r = e("three")
  9475. , o = (e("../util/common"),
  9476. e("../enum/PlayerEvents"))
  9477. , a = (e("../enum/DirectorEvents"),
  9478. e("../enum/ModelManagerEvents"))
  9479. , s = e("../settings")
  9480. , l = e("../enum/Viewmode")
  9481. , c = (e("../enum/WarpStyle"),
  9482. e("../util/transitions"),
  9483. e("../util/lerp"),
  9484. e("../util/browser"));
  9485. //场景初始化
  9486. n.prototype.init = function(e, t, i) {
  9487. this.player = e,
  9488. this.modelManager = t,
  9489. this.container = i,
  9490. this.updateModel(),
  9491. this.bindEvents()
  9492. }
  9493. ,
  9494. n.prototype.bindEvents = function() {
  9495. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9496. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9497. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9498. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9499. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9500. }
  9501. ,
  9502. n.prototype.updateModel = function() {
  9503. this.model = this.modelManager.getActiveModel()
  9504. }
  9505. ,
  9506. n.prototype.handlePlayerViewChanged = function() {
  9507. this.updateLabelVisibility(),
  9508. this.updateLabelDisplay()
  9509. }
  9510. ,
  9511. n.prototype.getLabelsForFloor = function(e, t) {
  9512. return t = t || [],
  9513. t.length = 0,
  9514. this.model.labels.forEach(function(i) {
  9515. this.labelVisibleForFloor(i, e) && t.push(i)
  9516. }
  9517. .bind(this)),
  9518. t
  9519. }
  9520. ,
  9521. n.prototype.getLabelsForCurrentFloor = function(e) {
  9522. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9523. }
  9524. ,
  9525. n.prototype.labelVisibleForFloor = function(e, t) {
  9526. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9527. if (!this.model.showingLabels || !e.labelGui || !i)
  9528. return !1;
  9529. var n = e.floorId === this.model.floors.size() - 1;
  9530. return this.model.allFloorsVisible ? n : e.floorId === t
  9531. }
  9532. ,
  9533. n.prototype.updateLabelVisibility = function(e) {
  9534. this.model.labels.forEach(function(e) {
  9535. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9536. }
  9537. .bind(this))
  9538. }
  9539. ,
  9540. n.prototype.showAllLabels = function(e, t) {
  9541. this.model.labels.forEach(function(i) {
  9542. this.showLabel(i, e, t)
  9543. }
  9544. .bind(this))
  9545. }
  9546. ,
  9547. n.prototype.hideAllLabels = function(e, t) {
  9548. this.model.labels.forEach(function(i) {
  9549. this.hideLabel(i, e, t)
  9550. }
  9551. .bind(this))
  9552. }
  9553. ,
  9554. n.prototype.showLabel = function(e, t, i) {
  9555. this.model.showingLabels && (e.visible || (e.visible = !0,
  9556. e.labelGui.style.display = "block",
  9557. e.labelGui.style.opacity = 0,
  9558. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9559. }
  9560. ,
  9561. n.prototype.hideLabel = function(e, t, i) {
  9562. e.visible && (e.visible = !1,
  9563. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9564. }
  9565. ,
  9566. n.prototype.supportedMode = function() {
  9567. return this.player.mode === l.FLOORPLAN
  9568. }
  9569. ,
  9570. n.prototype.updateLabelDisplay = function() {
  9571. var e = (new r.Vector3,
  9572. new r.Vector3,
  9573. []);
  9574. return function() {
  9575. var t = this.player.getLabelScaleFactor()
  9576. , i = .6
  9577. , n = 1.2
  9578. , r = (1 - t) * n + i
  9579. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9580. this.getLabelsForCurrentFloor(e);
  9581. for (var a = 0; a < e.length; a++) {
  9582. var l = e[a];
  9583. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9584. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9585. }
  9586. }
  9587. }(),
  9588. n.prototype.updateProjectedGuiElement = function() {
  9589. var e = new r.Vector3;
  9590. new r.Vector3;
  9591. return function(t, i, n, r, o) {
  9592. i.style.fontSize = 100 * o + "%";
  9593. var a = $("#player").width()
  9594. , s = $("#player").height()
  9595. , l = .5 * a
  9596. , c = .5 * s;
  9597. e.copy(n),
  9598. e.project(this.player.camera);
  9599. var h = e.x * l + l
  9600. , u = -(e.y * c) + c;
  9601. h -= t.offsetWidth / 2,
  9602. u -= t.offsetHeight / 2,
  9603. t.style.left = h + "px",
  9604. t.style.top = u + "px"
  9605. }
  9606. }(),
  9607. n.prototype.handleStartInside = function(e) {
  9608. this.updateLabelVisibility()
  9609. }
  9610. ,
  9611. n.prototype.handleStartOutside = function() {
  9612. this.updateLabelVisibility()
  9613. }
  9614. ,
  9615. t.exports = n
  9616. }
  9617. , {
  9618. "../enum/DirectorEvents": 23,
  9619. "../enum/ModelManagerEvents": 33,
  9620. "../enum/PlayerEvents": 40,
  9621. "../enum/Viewmode": 51,
  9622. "../enum/WarpStyle": 52,
  9623. "../settings": 166,
  9624. "../util/browser": 182,
  9625. "../util/common": 185,
  9626. "../util/lerp": 188,
  9627. "../util/transitions": 195,
  9628. three: 217
  9629. }],
  9630. 92: [function(e, t, i) {
  9631. "use strict";
  9632. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9633. if (null == this)
  9634. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9635. if ("function" != typeof e)
  9636. throw new TypeError("predicate must be a function");
  9637. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9638. if (t = i[o],
  9639. e.call(r, t, o, i))
  9640. return o;
  9641. return -1
  9642. }
  9643. ),
  9644. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9645. value: function(e) {
  9646. if (null == this)
  9647. throw new TypeError('"this" is null or not defined');
  9648. var t = Object(this)
  9649. , i = t.length >>> 0;
  9650. if ("function" != typeof e)
  9651. throw new TypeError("predicate must be a function");
  9652. for (var n = arguments[1], r = 0; r < i; ) {
  9653. var o = t[r];
  9654. if (e.call(n, o, r, t))
  9655. return o;
  9656. r++
  9657. }
  9658. }
  9659. })
  9660. }
  9661. , {}],
  9662. 93: [function(e, t, i) {
  9663. "use strict";
  9664. var n = n || {};
  9665. t.exports = n,
  9666. n.gui = n.gui || {},
  9667. n.utils = n.utils || {},
  9668. n.controllers = n.controllers || {},
  9669. n.dom = n.dom || {},
  9670. n.color = n.color || {},
  9671. n.utils.css = function() {
  9672. return {
  9673. load: function(e, t) {
  9674. t = t || document;
  9675. var i = t.createElement("link");
  9676. i.type = "text/css",
  9677. i.rel = "stylesheet",
  9678. i.href = e,
  9679. t.getElementsByTagName("head")[0].appendChild(i)
  9680. },
  9681. inject: function(e, t) {
  9682. t = t || document;
  9683. var i = document.createElement("style");
  9684. i.type = "text/css",
  9685. i.innerHTML = e,
  9686. t.getElementsByTagName("head")[0].appendChild(i)
  9687. }
  9688. }
  9689. }(),
  9690. n.utils.common = function() {
  9691. var e = Array.prototype.forEach
  9692. , t = Array.prototype.slice;
  9693. return {
  9694. BREAK: {},
  9695. extend: function(e) {
  9696. return this.each(t.call(arguments, 1), function(t) {
  9697. for (var i in t)
  9698. this.isUndefined(t[i]) || (e[i] = t[i])
  9699. }, this),
  9700. e
  9701. },
  9702. defaults: function(e) {
  9703. return this.each(t.call(arguments, 1), function(t) {
  9704. for (var i in t)
  9705. this.isUndefined(e[i]) && (e[i] = t[i])
  9706. }, this),
  9707. e
  9708. },
  9709. compose: function() {
  9710. var e = t.call(arguments);
  9711. return function() {
  9712. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9713. i = [e[n].apply(this, i)];
  9714. return i[0]
  9715. }
  9716. },
  9717. each: function(t, i, n) {
  9718. if (t)
  9719. if (e && t.forEach && t.forEach === e)
  9720. t.forEach(i, n);
  9721. else if (t.length === t.length + 0) {
  9722. for (var r = 0, o = t.length; r < o; r++)
  9723. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9724. return
  9725. } else
  9726. for (var r in t)
  9727. if (i.call(n, t[r], r) === this.BREAK)
  9728. return
  9729. },
  9730. defer: function(e) {
  9731. setTimeout(e, 0)
  9732. },
  9733. toArray: function(e) {
  9734. return e.toArray ? e.toArray() : t.call(e)
  9735. },
  9736. isUndefined: function(e) {
  9737. return void 0 === e
  9738. },
  9739. isNull: function(e) {
  9740. return null === e
  9741. },
  9742. isNaN: function(e) {
  9743. return e !== e
  9744. },
  9745. isArray: Array.isArray || function(e) {
  9746. return e.constructor === Array
  9747. }
  9748. ,
  9749. isObject: function(e) {
  9750. return e === Object(e)
  9751. },
  9752. isNumber: function(e) {
  9753. return e === e + 0
  9754. },
  9755. isString: function(e) {
  9756. return e === e + ""
  9757. },
  9758. isBoolean: function(e) {
  9759. return e === !1 || e === !0
  9760. },
  9761. isFunction: function(e) {
  9762. return "[object Function]" === Object.prototype.toString.call(e)
  9763. }
  9764. }
  9765. }(),
  9766. n.controllers.Controller = function(e) {
  9767. var t = function(e, t) {
  9768. this.initialValue = e[t],
  9769. this.domElement = document.createElement("div"),
  9770. this.object = e,
  9771. this.property = t,
  9772. this.__onChange = void 0,
  9773. this.__onFinishChange = void 0
  9774. };
  9775. return e.extend(t.prototype, {
  9776. onChange: function(e) {
  9777. return this.__onChange = e,
  9778. this
  9779. },
  9780. onFinishChange: function(e) {
  9781. return this.__onFinishChange = e,
  9782. this
  9783. },
  9784. setValue: function(e) {
  9785. return this.object[this.property] = e,
  9786. this.__onChange && this.__onChange.call(this, e),
  9787. this.updateDisplay(),
  9788. this
  9789. },
  9790. getValue: function() {
  9791. return this.object[this.property]
  9792. },
  9793. updateDisplay: function() {
  9794. return this
  9795. },
  9796. isModified: function() {
  9797. return this.initialValue !== this.getValue()
  9798. }
  9799. }),
  9800. t
  9801. }(n.utils.common),
  9802. n.dom.dom = function(e) {
  9803. function t(t) {
  9804. if ("0" === t || e.isUndefined(t))
  9805. return 0;
  9806. var i = t.match(r);
  9807. return e.isNull(i) ? 0 : parseFloat(i[1])
  9808. }
  9809. var i = {
  9810. HTMLEvents: ["change"],
  9811. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9812. KeyboardEvents: ["keydown"]
  9813. }
  9814. , n = {};
  9815. e.each(i, function(t, i) {
  9816. e.each(t, function(e) {
  9817. n[e] = i
  9818. })
  9819. });
  9820. var r = /(\d+(\.\d+)?)px/
  9821. , o = {
  9822. makeSelectable: function(e, t) {
  9823. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9824. return !1
  9825. }
  9826. : function() {}
  9827. ,
  9828. e.style.MozUserSelect = t ? "auto" : "none",
  9829. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9830. e.unselectable = t ? "on" : "off")
  9831. },
  9832. makeFullscreen: function(t, i, n) {
  9833. e.isUndefined(i) && (i = !0),
  9834. e.isUndefined(n) && (n = !0),
  9835. t.style.position = "absolute",
  9836. i && (t.style.left = 0,
  9837. t.style.right = 0),
  9838. n && (t.style.top = 0,
  9839. t.style.bottom = 0)
  9840. },
  9841. fakeEvent: function(t, i, r, o) {
  9842. r = r || {};
  9843. var a = n[i];
  9844. if (!a)
  9845. throw new Error("Event type " + i + " not supported.");
  9846. var s = document.createEvent(a);
  9847. switch (a) {
  9848. case "MouseEvents":
  9849. var l = r.x || r.clientX || 0
  9850. , c = r.y || r.clientY || 0;
  9851. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9852. break;
  9853. case "KeyboardEvents":
  9854. var h = s.initKeyboardEvent || s.initKeyEvent;
  9855. e.defaults(r, {
  9856. cancelable: !0,
  9857. ctrlKey: !1,
  9858. altKey: !1,
  9859. shiftKey: !1,
  9860. metaKey: !1,
  9861. keyCode: void 0,
  9862. charCode: void 0
  9863. }),
  9864. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  9865. break;
  9866. default:
  9867. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  9868. }
  9869. e.defaults(s, o),
  9870. t.dispatchEvent(s)
  9871. },
  9872. bind: function(e, t, i, n) {
  9873. return n = n || !1,
  9874. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9875. o
  9876. },
  9877. unbind: function(e, t, i, n) {
  9878. return n = n || !1,
  9879. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9880. o
  9881. },
  9882. addClass: function(e, t) {
  9883. if (void 0 === e.className)
  9884. e.className = t;
  9885. else if (e.className !== t) {
  9886. var i = e.className.split(/ +/);
  9887. i.indexOf(t) == -1 && (i.push(t),
  9888. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9889. }
  9890. return o
  9891. },
  9892. removeClass: function(e, t) {
  9893. if (t)
  9894. if (void 0 === e.className)
  9895. ;
  9896. else if (e.className === t)
  9897. e.removeAttribute("class");
  9898. else {
  9899. var i = e.className.split(/ +/)
  9900. , n = i.indexOf(t);
  9901. n != -1 && (i.splice(n, 1),
  9902. e.className = i.join(" "))
  9903. }
  9904. else
  9905. e.className = void 0;
  9906. return o
  9907. },
  9908. hasClass: function(e, t) {
  9909. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  9910. },
  9911. getWidth: function(e) {
  9912. var i = getComputedStyle(e);
  9913. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  9914. },
  9915. getHeight: function(e) {
  9916. var i = getComputedStyle(e);
  9917. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  9918. },
  9919. getOffset: function(e) {
  9920. var t = {
  9921. left: 0,
  9922. top: 0
  9923. };
  9924. if (e.offsetParent)
  9925. do
  9926. t.left += e.offsetLeft,
  9927. t.top += e.offsetTop;
  9928. while (e = e.offsetParent);return t
  9929. },
  9930. isActive: function(e) {
  9931. return e === document.activeElement && (e.type || e.href)
  9932. }
  9933. };
  9934. return o
  9935. }(n.utils.common),
  9936. n.controllers.OptionController = function(e, t, i) {
  9937. var n = function(e, r, o) {
  9938. n.superclass.call(this, e, r);
  9939. var a = this;
  9940. if (this.__select = document.createElement("select"),
  9941. i.isArray(o)) {
  9942. var s = {};
  9943. i.each(o, function(e) {
  9944. s[e] = e
  9945. }),
  9946. o = s
  9947. }
  9948. i.each(o, function(e, t) {
  9949. var i = document.createElement("option");
  9950. i.innerHTML = t,
  9951. i.setAttribute("value", e),
  9952. a.__select.appendChild(i)
  9953. }),
  9954. this.updateDisplay(),
  9955. t.bind(this.__select, "change", function() {
  9956. var e = this.options[this.selectedIndex].value;
  9957. a.setValue(e)
  9958. }),
  9959. this.domElement.appendChild(this.__select)
  9960. };
  9961. return n.superclass = e,
  9962. i.extend(n.prototype, e.prototype, {
  9963. setValue: function(e) {
  9964. var t = n.superclass.prototype.setValue.call(this, e);
  9965. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  9966. t
  9967. },
  9968. updateDisplay: function() {
  9969. return this.__select.value = this.getValue(),
  9970. n.superclass.prototype.updateDisplay.call(this)
  9971. }
  9972. }),
  9973. n
  9974. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  9975. n.controllers.NumberController = function(e, t) {
  9976. function i(e) {
  9977. return e = e.toString(),
  9978. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  9979. }
  9980. var n = function(e, r, o) {
  9981. n.superclass.call(this, e, r),
  9982. o = o || {},
  9983. this.__min = o.min,
  9984. this.__max = o.max,
  9985. this.__step = o.step,
  9986. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  9987. this.__precision = i(this.__impliedStep)
  9988. };
  9989. return n.superclass = e,
  9990. t.extend(n.prototype, e.prototype, {
  9991. setValue: function(e) {
  9992. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  9993. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  9994. n.superclass.prototype.setValue.call(this, e)
  9995. },
  9996. min: function(e) {
  9997. return this.__min = e,
  9998. this
  9999. },
  10000. max: function(e) {
  10001. return this.__max = e,
  10002. this
  10003. },
  10004. step: function(e) {
  10005. return this.__step = e,
  10006. this.__impliedStep = e,
  10007. this.__precision = i(e),
  10008. this
  10009. }
  10010. }),
  10011. n
  10012. }(n.controllers.Controller, n.utils.common),
  10013. n.controllers.NumberControllerBox = function(e, t, i) {
  10014. function n(e, t) {
  10015. var i = Math.pow(10, t);
  10016. return Math.round(e * i) / i
  10017. }
  10018. var r = function(e, n, o) {
  10019. function a() {
  10020. var e = parseFloat(d.__input.value);
  10021. i.isNaN(e) || d.setValue(e)
  10022. }
  10023. function s() {
  10024. a(),
  10025. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10026. }
  10027. function l(e) {
  10028. t.bind(window, "mousemove", c),
  10029. t.bind(window, "mouseup", h),
  10030. u = e.clientY
  10031. }
  10032. function c(e) {
  10033. var t = u - e.clientY;
  10034. d.setValue(d.getValue() + t * d.__impliedStep),
  10035. u = e.clientY
  10036. }
  10037. function h() {
  10038. t.unbind(window, "mousemove", c),
  10039. t.unbind(window, "mouseup", h)
  10040. }
  10041. this.__truncationSuspended = !1,
  10042. r.superclass.call(this, e, n, o);
  10043. var u, d = this;
  10044. this.__input = document.createElement("input"),
  10045. this.__input.setAttribute("type", "text"),
  10046. t.bind(this.__input, "change", a),
  10047. t.bind(this.__input, "blur", s),
  10048. t.bind(this.__input, "mousedown", l),
  10049. t.bind(this.__input, "keydown", function(e) {
  10050. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10051. this.blur(),
  10052. d.__truncationSuspended = !1)
  10053. }),
  10054. this.updateDisplay(),
  10055. this.domElement.appendChild(this.__input)
  10056. };
  10057. return r.superclass = e,
  10058. i.extend(r.prototype, e.prototype, {
  10059. updateDisplay: function() {
  10060. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10061. r.superclass.prototype.updateDisplay.call(this)
  10062. }
  10063. }),
  10064. r
  10065. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10066. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10067. function o(e, t, i, n, r) {
  10068. return n + (r - n) * ((e - t) / (i - t))
  10069. }
  10070. var a = function(e, i, n, r, s) {
  10071. function l(e) {
  10072. t.bind(window, "mousemove", c),
  10073. t.bind(window, "mouseup", h),
  10074. c(e)
  10075. }
  10076. function c(e) {
  10077. e.preventDefault();
  10078. var i = t.getOffset(u.__background)
  10079. , n = t.getWidth(u.__background);
  10080. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10081. !1
  10082. }
  10083. function h() {
  10084. t.unbind(window, "mousemove", c),
  10085. t.unbind(window, "mouseup", h),
  10086. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10087. }
  10088. a.superclass.call(this, e, i, {
  10089. min: n,
  10090. max: r,
  10091. step: s
  10092. });
  10093. var u = this;
  10094. this.__background = document.createElement("div"),
  10095. this.__foreground = document.createElement("div"),
  10096. t.bind(this.__background, "mousedown", l),
  10097. t.addClass(this.__background, "slider"),
  10098. t.addClass(this.__foreground, "slider-fg"),
  10099. this.updateDisplay(),
  10100. this.__background.appendChild(this.__foreground),
  10101. this.domElement.appendChild(this.__background)
  10102. };
  10103. return a.superclass = e,
  10104. a.useDefaultStyles = function() {
  10105. i.inject(r)
  10106. }
  10107. ,
  10108. n.extend(a.prototype, e.prototype, {
  10109. updateDisplay: function() {
  10110. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10111. return this.__foreground.style.width = 100 * e + "%",
  10112. a.superclass.prototype.updateDisplay.call(this)
  10113. }
  10114. }),
  10115. a
  10116. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10117. n.controllers.FunctionController = function(e, t, i) {
  10118. var n = function(e, i, r) {
  10119. n.superclass.call(this, e, i);
  10120. var o = this;
  10121. this.__button = document.createElement("div"),
  10122. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10123. t.bind(this.__button, "click", function(e) {
  10124. return e.preventDefault(),
  10125. o.fire(),
  10126. !1
  10127. }),
  10128. t.addClass(this.__button, "button"),
  10129. this.domElement.appendChild(this.__button)
  10130. };
  10131. return n.superclass = e,
  10132. i.extend(n.prototype, e.prototype, {
  10133. fire: function() {
  10134. this.__onChange && this.__onChange.call(this),
  10135. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10136. this.getValue().call(this.object)
  10137. }
  10138. }),
  10139. n
  10140. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10141. n.controllers.BooleanController = function(e, t, i) {
  10142. var n = function(e, i) {
  10143. function r() {
  10144. o.setValue(!o.__prev)
  10145. }
  10146. n.superclass.call(this, e, i);
  10147. var o = this;
  10148. this.__prev = this.getValue(),
  10149. this.__checkbox = document.createElement("input"),
  10150. this.__checkbox.setAttribute("type", "checkbox"),
  10151. t.bind(this.__checkbox, "change", r, !1),
  10152. this.domElement.appendChild(this.__checkbox),
  10153. this.updateDisplay()
  10154. };
  10155. return n.superclass = e,
  10156. i.extend(n.prototype, e.prototype, {
  10157. setValue: function(e) {
  10158. var t = n.superclass.prototype.setValue.call(this, e);
  10159. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10160. this.__prev = this.getValue(),
  10161. t
  10162. },
  10163. updateDisplay: function() {
  10164. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10165. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10166. n.superclass.prototype.updateDisplay.call(this)
  10167. }
  10168. }),
  10169. n
  10170. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10171. n.color.toString = function(e) {
  10172. return function(t) {
  10173. if (1 == t.a || e.isUndefined(t.a)) {
  10174. for (var i = t.hex.toString(16); i.length < 6; )
  10175. i = "0" + i;
  10176. return "#" + i
  10177. }
  10178. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10179. }
  10180. }(n.utils.common),
  10181. n.color.interpret = function(e, t) {
  10182. var i, n, r = function() {
  10183. n = !1;
  10184. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10185. return t.each(o, function(r) {
  10186. if (r.litmus(e))
  10187. return t.each(r.conversions, function(r, o) {
  10188. if (i = r.read(e),
  10189. n === !1 && i !== !1)
  10190. return n = i,
  10191. i.conversionName = o,
  10192. i.conversion = r,
  10193. t.BREAK
  10194. }),
  10195. t.BREAK
  10196. }),
  10197. n
  10198. }, o = [{
  10199. litmus: t.isString,
  10200. conversions: {
  10201. THREE_CHAR_HEX: {
  10202. read: function(e) {
  10203. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10204. return null !== t && {
  10205. space: "HEX",
  10206. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10207. }
  10208. },
  10209. write: e
  10210. },
  10211. SIX_CHAR_HEX: {
  10212. read: function(e) {
  10213. var t = e.match(/^#([A-F0-9]{6})$/i);
  10214. return null !== t && {
  10215. space: "HEX",
  10216. hex: parseInt("0x" + t[1].toString())
  10217. }
  10218. },
  10219. write: e
  10220. },
  10221. CSS_RGB: {
  10222. read: function(e) {
  10223. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10224. return null !== t && {
  10225. space: "RGB",
  10226. r: parseFloat(t[1]),
  10227. g: parseFloat(t[2]),
  10228. b: parseFloat(t[3])
  10229. }
  10230. },
  10231. write: e
  10232. },
  10233. CSS_RGBA: {
  10234. read: function(e) {
  10235. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10236. return null !== t && {
  10237. space: "RGB",
  10238. r: parseFloat(t[1]),
  10239. g: parseFloat(t[2]),
  10240. b: parseFloat(t[3]),
  10241. a: parseFloat(t[4])
  10242. }
  10243. },
  10244. write: e
  10245. }
  10246. }
  10247. }, {
  10248. litmus: t.isNumber,
  10249. conversions: {
  10250. HEX: {
  10251. read: function(e) {
  10252. return {
  10253. space: "HEX",
  10254. hex: e,
  10255. conversionName: "HEX"
  10256. }
  10257. },
  10258. write: function(e) {
  10259. return e.hex
  10260. }
  10261. }
  10262. }
  10263. }, {
  10264. litmus: t.isArray,
  10265. conversions: {
  10266. RGB_ARRAY: {
  10267. read: function(e) {
  10268. return 3 == e.length && {
  10269. space: "RGB",
  10270. r: e[0],
  10271. g: e[1],
  10272. b: e[2]
  10273. }
  10274. },
  10275. write: function(e) {
  10276. return [e.r, e.g, e.b]
  10277. }
  10278. },
  10279. RGBA_ARRAY: {
  10280. read: function(e) {
  10281. return 4 == e.length && {
  10282. space: "RGB",
  10283. r: e[0],
  10284. g: e[1],
  10285. b: e[2],
  10286. a: e[3]
  10287. }
  10288. },
  10289. write: function(e) {
  10290. return [e.r, e.g, e.b, e.a]
  10291. }
  10292. }
  10293. }
  10294. }, {
  10295. litmus: t.isObject,
  10296. conversions: {
  10297. RGBA_OBJ: {
  10298. read: function(e) {
  10299. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10300. space: "RGB",
  10301. r: e.r,
  10302. g: e.g,
  10303. b: e.b,
  10304. a: e.a
  10305. }
  10306. },
  10307. write: function(e) {
  10308. return {
  10309. r: e.r,
  10310. g: e.g,
  10311. b: e.b,
  10312. a: e.a
  10313. }
  10314. }
  10315. },
  10316. RGB_OBJ: {
  10317. read: function(e) {
  10318. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10319. space: "RGB",
  10320. r: e.r,
  10321. g: e.g,
  10322. b: e.b
  10323. }
  10324. },
  10325. write: function(e) {
  10326. return {
  10327. r: e.r,
  10328. g: e.g,
  10329. b: e.b
  10330. }
  10331. }
  10332. },
  10333. HSVA_OBJ: {
  10334. read: function(e) {
  10335. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10336. space: "HSV",
  10337. h: e.h,
  10338. s: e.s,
  10339. v: e.v,
  10340. a: e.a
  10341. }
  10342. },
  10343. write: function(e) {
  10344. return {
  10345. h: e.h,
  10346. s: e.s,
  10347. v: e.v,
  10348. a: e.a
  10349. }
  10350. }
  10351. },
  10352. HSV_OBJ: {
  10353. read: function(e) {
  10354. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10355. space: "HSV",
  10356. h: e.h,
  10357. s: e.s,
  10358. v: e.v
  10359. }
  10360. },
  10361. write: function(e) {
  10362. return {
  10363. h: e.h,
  10364. s: e.s,
  10365. v: e.v
  10366. }
  10367. }
  10368. }
  10369. }
  10370. }];
  10371. return r
  10372. }(n.color.toString, n.utils.common),
  10373. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10374. function g(e, t, i, o) {
  10375. if (void 0 === t[i])
  10376. throw new Error("Object " + t + ' has no property "' + i + '"');
  10377. var a;
  10378. if (o.color)
  10379. a = new h(t,i);
  10380. else {
  10381. var s = [t, i].concat(o.factoryArgs);
  10382. a = n.apply(e, s)
  10383. }
  10384. o.before instanceof r && (o.before = o.before.__li),
  10385. A(e, a),
  10386. p.addClass(a.domElement, "c");
  10387. var l = document.createElement("span");
  10388. p.addClass(l, "property-name"),
  10389. l.innerHTML = a.property;
  10390. var c = document.createElement("div");
  10391. c.appendChild(l),
  10392. c.appendChild(a.domElement);
  10393. var u = m(e, c, o.before);
  10394. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10395. p.addClass(u, typeof a.getValue()),
  10396. v(e, u, a),
  10397. e.__controllers.push(a),
  10398. a
  10399. }
  10400. function m(e, t, i) {
  10401. var n = document.createElement("li");
  10402. return t && n.appendChild(t),
  10403. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10404. e.onResize(),
  10405. n
  10406. }
  10407. function v(e, t, i) {
  10408. if (i.__li = t,
  10409. i.__gui = e,
  10410. f.extend(i, {
  10411. options: function(t) {
  10412. return arguments.length > 1 ? (i.remove(),
  10413. g(e, i.object, i.property, {
  10414. before: i.__li.nextElementSibling,
  10415. factoryArgs: [f.toArray(arguments)]
  10416. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10417. g(e, i.object, i.property, {
  10418. before: i.__li.nextElementSibling,
  10419. factoryArgs: [t]
  10420. })) : void 0
  10421. },
  10422. name: function(e) {
  10423. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10424. i
  10425. },
  10426. listen: function() {
  10427. return i.__gui.listen(i),
  10428. i
  10429. },
  10430. remove: function() {
  10431. return i.__gui.remove(i),
  10432. i
  10433. }
  10434. }),
  10435. i instanceof l) {
  10436. var n = new s(i.object,i.property,{
  10437. min: i.__min,
  10438. max: i.__max,
  10439. step: i.__step
  10440. });
  10441. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10442. var t = i[e]
  10443. , r = n[e];
  10444. i[e] = n[e] = function() {
  10445. var e = Array.prototype.slice.call(arguments);
  10446. return t.apply(i, e),
  10447. r.apply(n, e)
  10448. }
  10449. }),
  10450. p.addClass(t, "has-slider"),
  10451. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10452. } else if (i instanceof s) {
  10453. var r = function(t) {
  10454. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10455. g(e, i.object, i.property, {
  10456. before: i.__li.nextElementSibling,
  10457. factoryArgs: [i.__min, i.__max, i.__step]
  10458. })) : t
  10459. };
  10460. i.min = f.compose(r, i.min),
  10461. i.max = f.compose(r, i.max)
  10462. } else
  10463. i instanceof o ? (p.bind(t, "click", function() {
  10464. p.fakeEvent(i.__checkbox, "click")
  10465. }),
  10466. p.bind(i.__checkbox, "click", function(e) {
  10467. e.stopPropagation()
  10468. })) : i instanceof a ? (p.bind(t, "click", function() {
  10469. p.fakeEvent(i.__button, "click")
  10470. }),
  10471. p.bind(t, "mouseover", function() {
  10472. p.addClass(i.__button, "hover")
  10473. }),
  10474. p.bind(t, "mouseout", function() {
  10475. p.removeClass(i.__button, "hover")
  10476. })) : i instanceof h && (p.addClass(t, "color"),
  10477. i.updateDisplay = f.compose(function(e) {
  10478. return t.style.borderLeftColor = i.__color.toString(),
  10479. e
  10480. }, i.updateDisplay),
  10481. i.updateDisplay());
  10482. i.setValue = f.compose(function(t) {
  10483. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10484. t
  10485. }, i.setValue)
  10486. }
  10487. function A(e, t) {
  10488. var i = e.getRoot()
  10489. , n = i.__rememberedObjects.indexOf(t.object);
  10490. if (n != -1) {
  10491. var r = i.__rememberedObjectIndecesToControllers[n];
  10492. if (void 0 === r && (r = {},
  10493. i.__rememberedObjectIndecesToControllers[n] = r),
  10494. r[t.property] = t,
  10495. i.load && i.load.remembered) {
  10496. var o, a = i.load.remembered;
  10497. if (a[e.preset])
  10498. o = a[e.preset];
  10499. else {
  10500. if (!a[L])
  10501. return;
  10502. o = a[L]
  10503. }
  10504. if (o[n] && void 0 !== o[n][t.property]) {
  10505. var s = o[n][t.property];
  10506. t.initialValue = s,
  10507. t.setValue(s)
  10508. }
  10509. }
  10510. }
  10511. }
  10512. function y(e, t) {
  10513. return document.location.href + "." + t
  10514. }
  10515. function C(e) {
  10516. var t = e.__save_row = document.createElement("li");
  10517. p.addClass(e.domElement, "has-save"),
  10518. e.__ul.insertBefore(t, e.__ul.firstChild),
  10519. p.addClass(t, "save-row");
  10520. var i = document.createElement("span");
  10521. i.innerHTML = "&nbsp;",
  10522. p.addClass(i, "button gears");
  10523. var n = document.createElement("span");
  10524. n.innerHTML = "Save",
  10525. p.addClass(n, "button"),
  10526. p.addClass(n, "save");
  10527. var r = document.createElement("span");
  10528. r.innerHTML = "New",
  10529. p.addClass(r, "button"),
  10530. p.addClass(r, "save-as");
  10531. var o = document.createElement("span");
  10532. o.innerHTML = "Revert",
  10533. p.addClass(o, "button"),
  10534. p.addClass(o, "revert");
  10535. var a = e.__preset_select = document.createElement("select");
  10536. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10537. w(e, i, i == e.preset)
  10538. }) : w(e, L, !1),
  10539. p.bind(a, "change", function() {
  10540. for (var t = 0; t < e.__preset_select.length; t++)
  10541. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10542. e.preset = this.value
  10543. }),
  10544. t.appendChild(a),
  10545. t.appendChild(i),
  10546. t.appendChild(n),
  10547. t.appendChild(r),
  10548. t.appendChild(o),
  10549. D) {
  10550. var s = document.getElementById("dg-save-locally")
  10551. , l = document.getElementById("dg-local-explain");
  10552. s.style.display = "block";
  10553. var c = document.getElementById("dg-local-storage");
  10554. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10555. var h = function() {
  10556. l.style.display = e.useLocalStorage ? "block" : "none"
  10557. };
  10558. h(),
  10559. p.bind(c, "change", function() {
  10560. e.useLocalStorage = !e.useLocalStorage,
  10561. h()
  10562. })
  10563. }
  10564. var u = document.getElementById("dg-new-constructor");
  10565. p.bind(u, "keydown", function(e) {
  10566. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10567. }),
  10568. p.bind(i, "click", function() {
  10569. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10570. S.show(),
  10571. u.focus(),
  10572. u.select()
  10573. }),
  10574. p.bind(n, "click", function() {
  10575. e.save()
  10576. }),
  10577. p.bind(r, "click", function() {
  10578. var t = prompt("Enter a new preset name.");
  10579. t && e.saveAs(t)
  10580. }),
  10581. p.bind(o, "click", function() {
  10582. e.revert()
  10583. })
  10584. }
  10585. function I(e) {
  10586. function t(t) {
  10587. return t.preventDefault(),
  10588. r = t.clientX,
  10589. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10590. p.bind(window, "mousemove", i),
  10591. p.bind(window, "mouseup", n),
  10592. !1
  10593. }
  10594. function i(t) {
  10595. return t.preventDefault(),
  10596. e.width += r - t.clientX,
  10597. e.onResize(),
  10598. r = t.clientX,
  10599. !1
  10600. }
  10601. function n() {
  10602. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10603. p.unbind(window, "mousemove", i),
  10604. p.unbind(window, "mouseup", n)
  10605. }
  10606. e.__resize_handle = document.createElement("div"),
  10607. f.extend(e.__resize_handle.style, {
  10608. width: "6px",
  10609. marginLeft: "-3px",
  10610. height: "200px",
  10611. cursor: "ew-resize",
  10612. position: "absolute"
  10613. });
  10614. var r;
  10615. p.bind(e.__resize_handle, "mousedown", t),
  10616. p.bind(e.__closeButton, "mousedown", t),
  10617. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10618. }
  10619. function E(e, t) {
  10620. e.domElement.style.width = t + "px",
  10621. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10622. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10623. }
  10624. function b(e, t) {
  10625. var i = {};
  10626. return f.each(e.__rememberedObjects, function(n, r) {
  10627. var o = {}
  10628. , a = e.__rememberedObjectIndecesToControllers[r];
  10629. f.each(a, function(e, i) {
  10630. o[i] = t ? e.initialValue : e.getValue()
  10631. }),
  10632. i[r] = o
  10633. }),
  10634. i
  10635. }
  10636. function w(e, t, i) {
  10637. var n = document.createElement("option");
  10638. n.innerHTML = t,
  10639. n.value = t,
  10640. e.__preset_select.appendChild(n),
  10641. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10642. }
  10643. function _(e) {
  10644. for (var t = 0; t < e.__preset_select.length; t++)
  10645. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10646. }
  10647. function T(e, t) {
  10648. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10649. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10650. }
  10651. function x(e) {
  10652. 0 != e.length && u(function() {
  10653. x(e)
  10654. }),
  10655. f.each(e, function(e) {
  10656. e.updateDisplay()
  10657. })
  10658. }
  10659. e.inject(i);
  10660. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10661. try {
  10662. return "localStorage"in window && null !== window.localStorage
  10663. } catch (e) {
  10664. return !1
  10665. }
  10666. }(), N = !0, B = !1, F = [], V = function(e) {
  10667. function t() {
  10668. var e = i.getRoot();
  10669. e.width += 1,
  10670. f.defer(function() {
  10671. e.width -= 1
  10672. })
  10673. }
  10674. var i = this;
  10675. this.domElement = document.createElement("div"),
  10676. this.__ul = document.createElement("ul"),
  10677. this.domElement.appendChild(this.__ul),
  10678. p.addClass(this.domElement, R),
  10679. this.__folders = {},
  10680. this.__controllers = [],
  10681. this.__rememberedObjects = [],
  10682. this.__rememberedObjectIndecesToControllers = [],
  10683. this.__listening = [],
  10684. e = e || {},
  10685. e = f.defaults(e, {
  10686. autoPlace: !0,
  10687. width: V.DEFAULT_WIDTH
  10688. }),
  10689. e = f.defaults(e, {
  10690. resizable: e.autoPlace,
  10691. hideable: e.autoPlace
  10692. }),
  10693. f.isUndefined(e.load) ? e.load = {
  10694. preset: L
  10695. } : e.preset && (e.load.preset = e.preset),
  10696. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10697. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10698. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10699. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10700. if (Object.defineProperties(this, {
  10701. parent: {
  10702. get: function() {
  10703. return e.parent
  10704. }
  10705. },
  10706. scrollable: {
  10707. get: function() {
  10708. return e.scrollable
  10709. }
  10710. },
  10711. autoPlace: {
  10712. get: function() {
  10713. return e.autoPlace
  10714. }
  10715. },
  10716. preset: {
  10717. get: function() {
  10718. return i.parent ? i.getRoot().preset : e.load.preset
  10719. },
  10720. set: function(t) {
  10721. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10722. _(this),
  10723. i.revert()
  10724. }
  10725. },
  10726. width: {
  10727. get: function() {
  10728. return e.width
  10729. },
  10730. set: function(t) {
  10731. e.width = t,
  10732. E(i, t)
  10733. }
  10734. },
  10735. name: {
  10736. get: function() {
  10737. return e.name
  10738. },
  10739. set: function(t) {
  10740. e.name = t,
  10741. a && (a.innerHTML = e.name)
  10742. }
  10743. },
  10744. closed: {
  10745. get: function() {
  10746. return e.closed
  10747. },
  10748. set: function(t) {
  10749. e.closed = t,
  10750. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10751. this.onResize(),
  10752. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10753. }
  10754. },
  10755. load: {
  10756. get: function() {
  10757. return e.load
  10758. }
  10759. },
  10760. useLocalStorage: {
  10761. get: function() {
  10762. return r
  10763. },
  10764. set: function(e) {
  10765. D && (r = e,
  10766. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10767. localStorage.setItem(y(i, "isLocal"), e))
  10768. }
  10769. }
  10770. }),
  10771. f.isUndefined(e.parent)) {
  10772. if (e.closed = !1,
  10773. p.addClass(this.domElement, V.CLASS_MAIN),
  10774. p.makeSelectable(this.domElement, !1),
  10775. D && r) {
  10776. i.useLocalStorage = !0;
  10777. var o = localStorage.getItem(y(this, "gui"));
  10778. o && (e.load = JSON.parse(o))
  10779. }
  10780. this.__closeButton = document.createElement("div"),
  10781. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10782. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10783. this.domElement.appendChild(this.__closeButton),
  10784. p.bind(this.__closeButton, "click", function() {
  10785. i.closed = !i.closed
  10786. })
  10787. } else {
  10788. void 0 === e.closed && (e.closed = !0);
  10789. var a = document.createTextNode(e.name);
  10790. p.addClass(a, "controller-name");
  10791. var s = m(i, a)
  10792. , l = function(e) {
  10793. return e.preventDefault(),
  10794. i.closed = !i.closed,
  10795. !1
  10796. };
  10797. p.addClass(this.__ul, V.CLASS_CLOSED),
  10798. p.addClass(s, "title"),
  10799. p.bind(s, "click", l),
  10800. e.closed || (this.closed = !1)
  10801. }
  10802. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10803. p.addClass(M, R),
  10804. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10805. document.body.appendChild(M),
  10806. N = !1),
  10807. M.appendChild(this.domElement),
  10808. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10809. this.parent || E(i, e.width)),
  10810. p.bind(window, "resize", function() {
  10811. i.onResize()
  10812. }),
  10813. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10814. i.onResize()
  10815. }),
  10816. p.bind(this.__ul, "transitionend", function() {
  10817. i.onResize()
  10818. }),
  10819. p.bind(this.__ul, "oTransitionEnd", function() {
  10820. i.onResize()
  10821. }),
  10822. this.onResize(),
  10823. e.resizable && I(this),
  10824. n = function() {
  10825. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10826. }
  10827. ,
  10828. this.saveToLocalStorageIfPossible = n;
  10829. i.getRoot();
  10830. e.parent || t()
  10831. };
  10832. return V.toggleHide = function() {
  10833. B = !B,
  10834. f.each(F, function(e) {
  10835. e.domElement.style.zIndex = B ? -999 : 999,
  10836. e.domElement.style.opacity = B ? 0 : 1
  10837. })
  10838. }
  10839. ,
  10840. V.CLASS_AUTO_PLACE = "a",
  10841. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10842. V.CLASS_MAIN = "main",
  10843. V.CLASS_CONTROLLER_ROW = "cr",
  10844. V.CLASS_TOO_TALL = "taller-than-window",
  10845. V.CLASS_CLOSED = "closed",
  10846. V.CLASS_CLOSE_BUTTON = "close-button",
  10847. V.CLASS_DRAG = "drag",
  10848. V.DEFAULT_WIDTH = 245,
  10849. V.TEXT_CLOSED = "Close Controls",
  10850. V.TEXT_OPEN = "Open Controls",
  10851. p.bind(window, "keydown", function(e) {
  10852. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10853. }, !1),
  10854. f.extend(V.prototype, {
  10855. add: function(e, t) {
  10856. return g(this, e, t, {
  10857. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10858. })
  10859. },
  10860. addColor: function(e, t) {
  10861. return g(this, e, t, {
  10862. color: !0
  10863. })
  10864. },
  10865. remove: function(e) {
  10866. this.__ul.removeChild(e.__li),
  10867. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10868. var t = this;
  10869. f.defer(function() {
  10870. t.onResize()
  10871. })
  10872. },
  10873. destroy: function() {
  10874. this.autoPlace && M.removeChild(this.domElement)
  10875. },
  10876. addFolder: function(e) {
  10877. if (void 0 !== this.__folders[e])
  10878. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10879. var t = {
  10880. name: e,
  10881. parent: this
  10882. };
  10883. t.autoPlace = this.autoPlace,
  10884. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10885. t.load = this.load.folders[e]);
  10886. var i = new V(t);
  10887. this.__folders[e] = i;
  10888. var n = m(this, i.domElement);
  10889. return p.addClass(n, "folder"),
  10890. i
  10891. },
  10892. open: function() {
  10893. this.closed = !1
  10894. },
  10895. close: function() {
  10896. this.closed = !0
  10897. },
  10898. onResize: function() {
  10899. var e = this.getRoot();
  10900. if (e.scrollable) {
  10901. var t = p.getOffset(e.__ul).top
  10902. , i = 0;
  10903. f.each(e.__ul.childNodes, function(t) {
  10904. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  10905. }),
  10906. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  10907. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  10908. e.__ul.style.height = "auto")
  10909. }
  10910. e.__resize_handle && f.defer(function() {
  10911. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  10912. }),
  10913. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  10914. },
  10915. remember: function() {
  10916. if (f.isUndefined(S) && (S = new d,
  10917. S.domElement.innerHTML = t),
  10918. this.parent)
  10919. throw new Error("You can only call remember on a top level GUI.");
  10920. var e = this;
  10921. f.each(Array.prototype.slice.call(arguments), function(t) {
  10922. 0 == e.__rememberedObjects.length && C(e),
  10923. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  10924. }),
  10925. this.autoPlace && E(this, this.width)
  10926. },
  10927. getRoot: function() {
  10928. for (var e = this; e.parent; )
  10929. e = e.parent;
  10930. return e
  10931. },
  10932. getSaveObject: function() {
  10933. var e = this.load;
  10934. return e.closed = this.closed,
  10935. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  10936. e.remembered || (e.remembered = {}),
  10937. e.remembered[this.preset] = b(this)),
  10938. e.folders = {},
  10939. f.each(this.__folders, function(t, i) {
  10940. e.folders[i] = t.getSaveObject()
  10941. }),
  10942. e
  10943. },
  10944. save: function() {
  10945. this.load.remembered || (this.load.remembered = {}),
  10946. this.load.remembered[this.preset] = b(this),
  10947. T(this, !1),
  10948. this.saveToLocalStorageIfPossible()
  10949. },
  10950. saveAs: function(e) {
  10951. this.load.remembered || (this.load.remembered = {},
  10952. this.load.remembered[L] = b(this, !0)),
  10953. this.load.remembered[e] = b(this),
  10954. this.preset = e,
  10955. w(this, e, !0),
  10956. this.saveToLocalStorageIfPossible()
  10957. },
  10958. revert: function(e) {
  10959. f.each(this.__controllers, function(t) {
  10960. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  10961. }, this),
  10962. f.each(this.__folders, function(e) {
  10963. e.revert(e)
  10964. }),
  10965. e || T(this.getRoot(), !1)
  10966. },
  10967. listen: function(e) {
  10968. var t = 0 == this.__listening.length;
  10969. this.__listening.push(e),
  10970. t && x(this.__listening)
  10971. }
  10972. }),
  10973. V
  10974. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  10975. return function(s, l) {
  10976. var c = s[l];
  10977. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  10978. min: arguments[2],
  10979. max: arguments[3]
  10980. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  10981. }
  10982. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  10983. var n = function(e, i) {
  10984. function r() {
  10985. a.setValue(a.__input.value)
  10986. }
  10987. function o() {
  10988. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  10989. }
  10990. n.superclass.call(this, e, i);
  10991. var a = this;
  10992. this.__input = document.createElement("input"),
  10993. this.__input.setAttribute("type", "text"),
  10994. t.bind(this.__input, "keyup", r),
  10995. t.bind(this.__input, "change", r),
  10996. t.bind(this.__input, "blur", o),
  10997. t.bind(this.__input, "keydown", function(e) {
  10998. 13 === e.keyCode && this.blur()
  10999. }),
  11000. this.updateDisplay(),
  11001. this.domElement.appendChild(this.__input)
  11002. };
  11003. return n.superclass = e,
  11004. i.extend(n.prototype, e.prototype, {
  11005. updateDisplay: function() {
  11006. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11007. n.superclass.prototype.updateDisplay.call(this)
  11008. }
  11009. }),
  11010. n
  11011. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11012. function o(e, t, i, n) {
  11013. e.style.background = "",
  11014. r.each(l, function(r) {
  11015. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11016. })
  11017. }
  11018. function a(e) {
  11019. e.style.background = "",
  11020. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11021. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11022. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11023. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11024. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11025. }
  11026. var s = function(e, l) {
  11027. function c(e) {
  11028. p(e),
  11029. t.bind(window, "mousemove", p),
  11030. t.bind(window, "mouseup", h)
  11031. }
  11032. function h() {
  11033. t.unbind(window, "mousemove", p),
  11034. t.unbind(window, "mouseup", h)
  11035. }
  11036. function u() {
  11037. var e = n(this.value);
  11038. e !== !1 ? (g.__color.__state = e,
  11039. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11040. }
  11041. function d() {
  11042. t.unbind(window, "mousemove", f),
  11043. t.unbind(window, "mouseup", d)
  11044. }
  11045. function p(e) {
  11046. e.preventDefault();
  11047. var i = t.getWidth(g.__saturation_field)
  11048. , n = t.getOffset(g.__saturation_field)
  11049. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11050. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11051. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11052. r > 1 ? r = 1 : r < 0 && (r = 0),
  11053. g.__color.v = o,
  11054. g.__color.s = r,
  11055. g.setValue(g.__color.toOriginal()),
  11056. !1
  11057. }
  11058. function f(e) {
  11059. e.preventDefault();
  11060. var i = t.getHeight(g.__hue_field)
  11061. , n = t.getOffset(g.__hue_field)
  11062. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11063. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11064. g.__color.h = 360 * r,
  11065. g.setValue(g.__color.toOriginal()),
  11066. !1
  11067. }
  11068. s.superclass.call(this, e, l),
  11069. this.__color = new i(this.getValue()),
  11070. this.__temp = new i(0);
  11071. var g = this;
  11072. this.domElement = document.createElement("div"),
  11073. t.makeSelectable(this.domElement, !1),
  11074. this.__selector = document.createElement("div"),
  11075. this.__selector.className = "selector",
  11076. this.__saturation_field = document.createElement("div"),
  11077. this.__saturation_field.className = "saturation-field",
  11078. this.__field_knob = document.createElement("div"),
  11079. this.__field_knob.className = "field-knob",
  11080. this.__field_knob_border = "2px solid ",
  11081. this.__hue_knob = document.createElement("div"),
  11082. this.__hue_knob.className = "hue-knob",
  11083. this.__hue_field = document.createElement("div"),
  11084. this.__hue_field.className = "hue-field",
  11085. this.__input = document.createElement("input"),
  11086. this.__input.type = "text",
  11087. this.__input_textShadow = "0 1px 1px ",
  11088. t.bind(this.__input, "keydown", function(e) {
  11089. 13 === e.keyCode && u.call(this)
  11090. }),
  11091. t.bind(this.__input, "blur", u),
  11092. t.bind(this.__selector, "mousedown", function(e) {
  11093. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11094. t.removeClass(g.__selector, "drag")
  11095. })
  11096. });
  11097. var m = document.createElement("div");
  11098. r.extend(this.__selector.style, {
  11099. width: "122px",
  11100. height: "102px",
  11101. padding: "3px",
  11102. backgroundColor: "#222",
  11103. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11104. }),
  11105. r.extend(this.__field_knob.style, {
  11106. position: "absolute",
  11107. width: "12px",
  11108. height: "12px",
  11109. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11110. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11111. borderRadius: "12px",
  11112. zIndex: 1
  11113. }),
  11114. r.extend(this.__hue_knob.style, {
  11115. position: "absolute",
  11116. width: "15px",
  11117. height: "2px",
  11118. borderRight: "4px solid #fff",
  11119. zIndex: 1
  11120. }),
  11121. r.extend(this.__saturation_field.style, {
  11122. width: "100px",
  11123. height: "100px",
  11124. border: "1px solid #555",
  11125. marginRight: "3px",
  11126. display: "inline-block",
  11127. cursor: "pointer"
  11128. }),
  11129. r.extend(m.style, {
  11130. width: "100%",
  11131. height: "100%",
  11132. background: "none"
  11133. }),
  11134. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11135. r.extend(this.__hue_field.style, {
  11136. width: "15px",
  11137. height: "100px",
  11138. display: "inline-block",
  11139. border: "1px solid #555",
  11140. cursor: "ns-resize"
  11141. }),
  11142. a(this.__hue_field),
  11143. r.extend(this.__input.style, {
  11144. outline: "none",
  11145. textAlign: "center",
  11146. color: "#fff",
  11147. border: 0,
  11148. fontWeight: "bold",
  11149. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11150. }),
  11151. t.bind(this.__saturation_field, "mousedown", c),
  11152. t.bind(this.__field_knob, "mousedown", c),
  11153. t.bind(this.__hue_field, "mousedown", function(e) {
  11154. f(e),
  11155. t.bind(window, "mousemove", f),
  11156. t.bind(window, "mouseup", d)
  11157. }),
  11158. this.__saturation_field.appendChild(m),
  11159. this.__selector.appendChild(this.__field_knob),
  11160. this.__selector.appendChild(this.__saturation_field),
  11161. this.__selector.appendChild(this.__hue_field),
  11162. this.__hue_field.appendChild(this.__hue_knob),
  11163. this.domElement.appendChild(this.__input),
  11164. this.domElement.appendChild(this.__selector),
  11165. this.updateDisplay()
  11166. };
  11167. s.superclass = e,
  11168. r.extend(s.prototype, e.prototype, {
  11169. updateDisplay: function() {
  11170. var e = n(this.getValue());
  11171. if (e !== !1) {
  11172. var t = !1;
  11173. r.each(i.COMPONENTS, function(i) {
  11174. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11175. return t = !0,
  11176. {}
  11177. }, this),
  11178. t && r.extend(this.__color.__state, e)
  11179. }
  11180. r.extend(this.__temp.__state, this.__color.__state),
  11181. this.__temp.a = 1;
  11182. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11183. , s = 255 - a;
  11184. r.extend(this.__field_knob.style, {
  11185. marginLeft: 100 * this.__color.s - 7 + "px",
  11186. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11187. backgroundColor: this.__temp.toString(),
  11188. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11189. }),
  11190. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11191. this.__temp.s = 1,
  11192. this.__temp.v = 1,
  11193. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11194. r.extend(this.__input.style, {
  11195. backgroundColor: this.__input.value = this.__color.toString(),
  11196. color: "rgb(" + a + "," + a + "," + a + ")",
  11197. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11198. })
  11199. }
  11200. });
  11201. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11202. return s
  11203. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11204. function r(e, t, i) {
  11205. Object.defineProperty(e, t, {
  11206. get: function() {
  11207. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11208. this.__state[t])
  11209. },
  11210. set: function(e) {
  11211. "RGB" !== this.__state.space && (a(this, t, i),
  11212. this.__state.space = "RGB"),
  11213. this.__state[t] = e
  11214. }
  11215. })
  11216. }
  11217. function o(e, t) {
  11218. Object.defineProperty(e, t, {
  11219. get: function() {
  11220. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11221. this.__state[t])
  11222. },
  11223. set: function(e) {
  11224. "HSV" !== this.__state.space && (s(this),
  11225. this.__state.space = "HSV"),
  11226. this.__state[t] = e
  11227. }
  11228. })
  11229. }
  11230. function a(e, i, r) {
  11231. if ("HEX" === e.__state.space)
  11232. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11233. else {
  11234. if ("HSV" !== e.__state.space)
  11235. throw "Corrupted color state";
  11236. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11237. }
  11238. }
  11239. function s(e) {
  11240. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11241. n.extend(e.__state, {
  11242. s: i.s,
  11243. v: i.v
  11244. }),
  11245. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11246. }
  11247. var l = function() {
  11248. if (this.__state = e.apply(this, arguments),
  11249. this.__state === !1)
  11250. throw "Failed to interpret color arguments";
  11251. this.__state.a = this.__state.a || 1
  11252. };
  11253. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11254. n.extend(l.prototype, {
  11255. toString: function() {
  11256. return i(this)
  11257. },
  11258. toOriginal: function() {
  11259. return this.__state.conversion.write(this)
  11260. }
  11261. }),
  11262. r(l.prototype, "r", 2),
  11263. r(l.prototype, "g", 1),
  11264. r(l.prototype, "b", 0),
  11265. o(l.prototype, "h"),
  11266. o(l.prototype, "s"),
  11267. o(l.prototype, "v"),
  11268. Object.defineProperty(l.prototype, "a", {
  11269. get: function() {
  11270. return this.__state.a
  11271. },
  11272. set: function(e) {
  11273. this.__state.a = e
  11274. }
  11275. }),
  11276. Object.defineProperty(l.prototype, "hex", {
  11277. get: function() {
  11278. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11279. this.__state.hex
  11280. },
  11281. set: function(e) {
  11282. this.__state.space = "HEX",
  11283. this.__state.hex = e
  11284. }
  11285. }),
  11286. l
  11287. }(n.color.interpret, n.color.math = function() {
  11288. var e;
  11289. return {
  11290. hsv_to_rgb: function(e, t, i) {
  11291. var n = Math.floor(e / 60) % 6
  11292. , r = e / 60 - Math.floor(e / 60)
  11293. , o = i * (1 - t)
  11294. , a = i * (1 - r * t)
  11295. , s = i * (1 - (1 - r) * t)
  11296. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11297. return {
  11298. r: 255 * l[0],
  11299. g: 255 * l[1],
  11300. b: 255 * l[2]
  11301. }
  11302. },
  11303. rgb_to_hsv: function(e, t, i) {
  11304. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11305. return 0 == a ? {
  11306. h: NaN,
  11307. s: 0,
  11308. v: 0
  11309. } : (r = s / a,
  11310. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11311. n /= 6,
  11312. n < 0 && (n += 1),
  11313. {
  11314. h: 360 * n,
  11315. s: r,
  11316. v: a / 255
  11317. })
  11318. },
  11319. rgb_to_hex: function(e, t, i) {
  11320. var n = this.hex_with_component(0, 2, e);
  11321. return n = this.hex_with_component(n, 1, t),
  11322. n = this.hex_with_component(n, 0, i)
  11323. },
  11324. component_from_hex: function(e, t) {
  11325. return e >> 8 * t & 255
  11326. },
  11327. hex_with_component: function(t, i, n) {
  11328. return n << (e = 8 * i) | t & ~(255 << e)
  11329. }
  11330. }
  11331. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11332. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11333. window.setTimeout(e, 1e3 / 60)
  11334. }
  11335. }(), n.dom.CenteredDiv = function(e, t) {
  11336. var i = function() {
  11337. this.backgroundElement = document.createElement("div"),
  11338. t.extend(this.backgroundElement.style, {
  11339. backgroundColor: "rgba(0,0,0,0.8)",
  11340. top: 0,
  11341. left: 0,
  11342. display: "none",
  11343. zIndex: "1000",
  11344. opacity: 0,
  11345. WebkitTransition: "opacity 0.2s linear"
  11346. }),
  11347. e.makeFullscreen(this.backgroundElement),
  11348. this.backgroundElement.style.position = "fixed",
  11349. this.domElement = document.createElement("div"),
  11350. t.extend(this.domElement.style, {
  11351. position: "fixed",
  11352. display: "none",
  11353. zIndex: "1001",
  11354. opacity: 0,
  11355. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11356. }),
  11357. document.body.appendChild(this.backgroundElement),
  11358. document.body.appendChild(this.domElement);
  11359. var i = this;
  11360. e.bind(this.backgroundElement, "click", function() {
  11361. i.hide()
  11362. })
  11363. };
  11364. return i.prototype.show = function() {
  11365. var e = this;
  11366. this.backgroundElement.style.display = "block",
  11367. this.domElement.style.display = "block",
  11368. this.domElement.style.opacity = 0,
  11369. this.domElement.style.webkitTransform = "scale(1.1)",
  11370. this.layout(),
  11371. t.defer(function() {
  11372. e.backgroundElement.style.opacity = 1,
  11373. e.domElement.style.opacity = 1,
  11374. e.domElement.style.webkitTransform = "scale(1)"
  11375. })
  11376. }
  11377. ,
  11378. i.prototype.hide = function() {
  11379. var t = this
  11380. , i = function() {
  11381. t.domElement.style.display = "none",
  11382. t.backgroundElement.style.display = "none",
  11383. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11384. e.unbind(t.domElement, "transitionend", i),
  11385. e.unbind(t.domElement, "oTransitionEnd", i)
  11386. };
  11387. e.bind(this.domElement, "webkitTransitionEnd", i),
  11388. e.bind(this.domElement, "transitionend", i),
  11389. e.bind(this.domElement, "oTransitionEnd", i),
  11390. this.backgroundElement.style.opacity = 0,
  11391. this.domElement.style.opacity = 0,
  11392. this.domElement.style.webkitTransform = "scale(1.1)"
  11393. }
  11394. ,
  11395. i.prototype.layout = function() {
  11396. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11397. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11398. }
  11399. ,
  11400. i
  11401. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11402. }
  11403. , {}],
  11404. 94: [function(e, t, i) {
  11405. (function(e) {
  11406. "use strict";
  11407. function i(t) {
  11408. function i(e) {
  11409. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11410. var n = _((t[i] * e + 50) / 100);
  11411. n < 1 ? n = 1 : n > 255 && (n = 255),
  11412. T[G[i]] = n
  11413. }
  11414. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11415. var a = _((r[o] * e + 50) / 100);
  11416. a < 1 ? a = 1 : a > 255 && (a = 255),
  11417. x[G[o]] = a
  11418. }
  11419. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11420. for (var h = 0; h < 8; h++)
  11421. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11422. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11423. l++
  11424. }
  11425. function n(e, t) {
  11426. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11427. for (var a = 1; a <= e[o]; a++)
  11428. r[t[n]] = [],
  11429. r[t[n]][0] = i,
  11430. r[t[n]][1] = o,
  11431. n++,
  11432. i++;
  11433. i *= 2
  11434. }
  11435. return r
  11436. }
  11437. function r() {
  11438. C = n(z, W),
  11439. I = n(X, Z),
  11440. E = n(j, Y),
  11441. b = n(q, K)
  11442. }
  11443. function o() {
  11444. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11445. for (var n = e; n < t; n++)
  11446. P[32767 + n] = i,
  11447. R[32767 + n] = [],
  11448. R[32767 + n][1] = i,
  11449. R[32767 + n][0] = n;
  11450. for (var r = -(t - 1); r <= -e; r++)
  11451. P[32767 + r] = i,
  11452. R[32767 + r] = [],
  11453. R[32767 + r][1] = i,
  11454. R[32767 + r][0] = t - 1 + r;
  11455. e <<= 1,
  11456. t <<= 1
  11457. }
  11458. }
  11459. function a() {
  11460. for (var e = 0; e < 256; e++)
  11461. H[e] = 19595 * e,
  11462. H[e + 256 >> 0] = 38470 * e,
  11463. H[e + 512 >> 0] = 7471 * e + 32768,
  11464. H[e + 768 >> 0] = -11059 * e,
  11465. H[e + 1024 >> 0] = -21709 * e,
  11466. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11467. H[e + 1536 >> 0] = -27439 * e,
  11468. H[e + 1792 >> 0] = -5329 * e
  11469. }
  11470. function s(e) {
  11471. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11472. t & 1 << i && (N |= 1 << B),
  11473. i--,
  11474. B--,
  11475. B < 0 && (255 == N ? (l(255),
  11476. l(0)) : l(N),
  11477. B = 7,
  11478. N = 0)
  11479. }
  11480. function l(e) {
  11481. D.push(e)
  11482. }
  11483. function c(e) {
  11484. l(e >> 8 & 255),
  11485. l(255 & e)
  11486. }
  11487. function h(e, t) {
  11488. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11489. for (h = 0; h < d; ++h) {
  11490. i = e[u],
  11491. n = e[u + 1],
  11492. r = e[u + 2],
  11493. o = e[u + 3],
  11494. a = e[u + 4],
  11495. s = e[u + 5],
  11496. l = e[u + 6],
  11497. c = e[u + 7];
  11498. var f = i + c
  11499. , g = i - c
  11500. , m = n + l
  11501. , v = n - l
  11502. , A = r + s
  11503. , y = r - s
  11504. , C = o + a
  11505. , I = o - a
  11506. , E = f + C
  11507. , b = f - C
  11508. , w = m + A
  11509. , _ = m - A;
  11510. e[u] = E + w,
  11511. e[u + 4] = E - w;
  11512. var T = .707106781 * (_ + b);
  11513. e[u + 2] = b + T,
  11514. e[u + 6] = b - T,
  11515. E = I + y,
  11516. w = y + v,
  11517. _ = v + g;
  11518. var x = .382683433 * (E - _)
  11519. , S = .5411961 * E + x
  11520. , M = 1.306562965 * _ + x
  11521. , R = .707106781 * w
  11522. , P = g + R
  11523. , L = g - R;
  11524. e[u + 5] = L + S,
  11525. e[u + 3] = L - S,
  11526. e[u + 1] = P + M,
  11527. e[u + 7] = P - M,
  11528. u += 8
  11529. }
  11530. for (u = 0,
  11531. h = 0; h < d; ++h) {
  11532. i = e[u],
  11533. n = e[u + 8],
  11534. r = e[u + 16],
  11535. o = e[u + 24],
  11536. a = e[u + 32],
  11537. s = e[u + 40],
  11538. l = e[u + 48],
  11539. c = e[u + 56];
  11540. var D = i + c
  11541. , N = i - c
  11542. , B = n + l
  11543. , F = n - l
  11544. , V = r + s
  11545. , U = r - s
  11546. , k = o + a
  11547. , H = o - a
  11548. , G = D + k
  11549. , z = D - k
  11550. , W = B + V
  11551. , j = B - V;
  11552. e[u] = G + W,
  11553. e[u + 32] = G - W;
  11554. var Y = .707106781 * (j + z);
  11555. e[u + 16] = z + Y,
  11556. e[u + 48] = z - Y,
  11557. G = H + U,
  11558. W = U + F,
  11559. j = F + N;
  11560. var X = .382683433 * (G - j)
  11561. , Z = .5411961 * G + X
  11562. , q = 1.306562965 * j + X
  11563. , K = .707106781 * W
  11564. , Q = N + K
  11565. , J = N - K;
  11566. e[u + 40] = J + Z,
  11567. e[u + 24] = J - Z,
  11568. e[u + 8] = Q + q,
  11569. e[u + 56] = Q - q,
  11570. u++
  11571. }
  11572. var $;
  11573. for (h = 0; h < p; ++h)
  11574. $ = e[h] * t[h],
  11575. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11576. return O
  11577. }
  11578. function u() {
  11579. c(65504),
  11580. c(16),
  11581. l(74),
  11582. l(70),
  11583. l(73),
  11584. l(70),
  11585. l(0),
  11586. l(1),
  11587. l(1),
  11588. l(0),
  11589. c(1),
  11590. c(1),
  11591. l(0),
  11592. l(0)
  11593. }
  11594. function d(e, t) {
  11595. c(65472),
  11596. c(17),
  11597. l(8),
  11598. c(t),
  11599. c(e),
  11600. l(3),
  11601. l(1),
  11602. l(17),
  11603. l(0),
  11604. l(2),
  11605. l(17),
  11606. l(1),
  11607. l(3),
  11608. l(17),
  11609. l(1)
  11610. }
  11611. function p() {
  11612. c(65499),
  11613. c(132),
  11614. l(0);
  11615. for (var e = 0; e < 64; e++)
  11616. l(T[e]);
  11617. l(1);
  11618. for (var t = 0; t < 64; t++)
  11619. l(x[t])
  11620. }
  11621. function f() {
  11622. c(65476),
  11623. c(418),
  11624. l(0);
  11625. for (var e = 0; e < 16; e++)
  11626. l(z[e + 1]);
  11627. for (var t = 0; t <= 11; t++)
  11628. l(W[t]);
  11629. l(16);
  11630. for (var i = 0; i < 16; i++)
  11631. l(j[i + 1]);
  11632. for (var n = 0; n <= 161; n++)
  11633. l(Y[n]);
  11634. l(1);
  11635. for (var r = 0; r < 16; r++)
  11636. l(X[r + 1]);
  11637. for (var o = 0; o <= 11; o++)
  11638. l(Z[o]);
  11639. l(17);
  11640. for (var a = 0; a < 16; a++)
  11641. l(q[a + 1]);
  11642. for (var s = 0; s <= 161; s++)
  11643. l(K[s])
  11644. }
  11645. function g() {
  11646. c(65498),
  11647. c(12),
  11648. l(3),
  11649. l(1),
  11650. l(0),
  11651. l(2),
  11652. l(17),
  11653. l(3),
  11654. l(17),
  11655. l(0),
  11656. l(63),
  11657. l(0)
  11658. }
  11659. function m(e, t, i, n, r) {
  11660. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11661. L[G[f]] = p[f];
  11662. var g = L[0] - i;
  11663. i = L[0],
  11664. 0 == g ? s(n[0]) : (o = 32767 + g,
  11665. s(n[P[o]]),
  11666. s(R[o]));
  11667. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11668. ;
  11669. if (0 == m)
  11670. return s(a),
  11671. i;
  11672. for (var v, A = 1; A <= m; ) {
  11673. for (var y = A; 0 == L[A] && A <= m; ++A)
  11674. ;
  11675. var C = A - y;
  11676. if (C >= c) {
  11677. v = C >> 4;
  11678. for (var I = 1; I <= v; ++I)
  11679. s(l);
  11680. C &= 15
  11681. }
  11682. o = 32767 + L[A],
  11683. s(r[(C << 4) + P[o]]),
  11684. s(R[o]),
  11685. A++
  11686. }
  11687. return m != u && s(a),
  11688. i
  11689. }
  11690. function v() {
  11691. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11692. k[t] = e(t)
  11693. }
  11694. function A(e) {
  11695. if (e <= 0 && (e = 1),
  11696. e > 100 && (e = 100),
  11697. w != e) {
  11698. var t = 0;
  11699. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11700. i(t),
  11701. w = e
  11702. }
  11703. }
  11704. function y() {
  11705. var e = (new Date).getTime();
  11706. t || (t = 50),
  11707. v(),
  11708. r(),
  11709. o(),
  11710. a(),
  11711. A(t);
  11712. (new Date).getTime() - e
  11713. }
  11714. var C, I, E, b, w, _ = (Math.round,
  11715. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11716. this.encode = function(t, i) {
  11717. var n = ((new Date).getTime(),
  11718. i.quality);
  11719. n && A(n),
  11720. D = new Array,
  11721. N = 0,
  11722. B = 7,
  11723. c(65496),
  11724. u(),
  11725. p(),
  11726. d(t.width, t.height),
  11727. f(),
  11728. g();
  11729. var r = 0
  11730. , o = 0
  11731. , a = 0;
  11732. N = 0,
  11733. B = 7,
  11734. this.encode.displayName = "_encode_";
  11735. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11736. for (l = 0; l < G; ) {
  11737. for (w = G * z + l,
  11738. _ = w,
  11739. T = -1,
  11740. x = 0,
  11741. R = 0; R < 64; R++)
  11742. x = (k ? 63 - R : R) >> 3,
  11743. T = 4 * (7 & R),
  11744. _ = w + x * G + T,
  11745. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11746. l + T >= G && (_ -= l + T - G + 4),
  11747. h = P[_++],
  11748. v = P[_++],
  11749. y = P[_++],
  11750. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11751. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11752. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11753. r = m(F, S, r, C, E),
  11754. o = m(V, M, o, I, b),
  11755. a = m(U, M, a, I, b),
  11756. l += 32
  11757. }
  11758. z += W
  11759. }
  11760. if (B >= 0) {
  11761. var j = [];
  11762. j[1] = B + 1,
  11763. j[0] = (1 << B + 1) - 1,
  11764. s(j)
  11765. }
  11766. return c(65497),
  11767. new e(D)
  11768. }
  11769. ,
  11770. y()
  11771. }
  11772. function n(e, t) {
  11773. t = t || {},
  11774. t.quality = t.quality || 50;
  11775. var n = t.quality
  11776. , r = new i(n)
  11777. , o = r.encode(e, t);
  11778. return {
  11779. data: o,
  11780. width: e.width,
  11781. height: e.height
  11782. }
  11783. }
  11784. t.exports.encode = n
  11785. }
  11786. ).call(this, e("buffer").Buffer)
  11787. }
  11788. , {
  11789. buffer: 198
  11790. }],
  11791. 95: [function(e, t, i) {
  11792. "use strict";
  11793. !function() {
  11794. if ("performance"in window == !1 && (window.performance = {}),
  11795. Date.now = Date.now || function() {
  11796. return (new Date).getTime()
  11797. }
  11798. ,
  11799. "now"in window.performance == !1) {
  11800. var e = Date.now();
  11801. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11802. window.performance.now = function() {
  11803. return Date.now() - e
  11804. }
  11805. }
  11806. }()
  11807. }
  11808. , {}],
  11809. 96: [function(e, t, i) {
  11810. "use strict";
  11811. var n = e("three");
  11812. n.EffectComposer = function(e, t) {
  11813. if (this.renderer = e,
  11814. void 0 === t) {
  11815. var i = {
  11816. minFilter: n.LinearFilter,
  11817. magFilter: n.LinearFilter,
  11818. format: n.RGBAFormat,
  11819. stencilBuffer: !1
  11820. }
  11821. , r = e.getSize();
  11822. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11823. }
  11824. this.renderTarget1 = t,
  11825. this.renderTarget2 = t.clone(),
  11826. this.writeBuffer = this.renderTarget1,
  11827. this.readBuffer = this.renderTarget2,
  11828. this.passes = [],
  11829. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11830. this.copyPass = new n.ShaderPass(n.CopyShader)
  11831. }
  11832. ,
  11833. n.EffectComposer.prototype = {
  11834. swapBuffers: function() {
  11835. var e = this.readBuffer;
  11836. this.readBuffer = this.writeBuffer,
  11837. this.writeBuffer = e
  11838. },
  11839. addPass: function(e) {
  11840. this.passes.push(e)
  11841. },
  11842. insertPass: function(e, t) {
  11843. this.passes.splice(t, 0, e)
  11844. },
  11845. render: function(e) {
  11846. this.writeBuffer = this.renderTarget1,
  11847. this.readBuffer = this.renderTarget2;
  11848. var t, i, r = !1, o = this.passes.length;
  11849. for (i = 0; i < o; i++)
  11850. if (t = this.passes[i],
  11851. t.enabled) {
  11852. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11853. t.needsSwap) {
  11854. if (r) {
  11855. var a = this.renderer.context;
  11856. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11857. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11858. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11859. }
  11860. this.swapBuffers()
  11861. }
  11862. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11863. }
  11864. },
  11865. reset: function(e) {
  11866. if (void 0 === e) {
  11867. var t = this.renderer.getSize();
  11868. e = this.renderTarget1.clone(),
  11869. e.setSize(t.width, t.height)
  11870. }
  11871. this.renderTarget1.dispose(),
  11872. this.renderTarget2.dispose(),
  11873. this.renderTarget1 = e,
  11874. this.renderTarget2 = e.clone(),
  11875. this.writeBuffer = this.renderTarget1,
  11876. this.readBuffer = this.renderTarget2
  11877. },
  11878. setSize: function(e, t) {
  11879. this.renderTarget1.setSize(e, t),
  11880. this.renderTarget2.setSize(e, t)
  11881. }
  11882. }
  11883. }
  11884. , {
  11885. three: 217
  11886. }],
  11887. 97: [function(e, t, i) {
  11888. "use strict";
  11889. var n = e("three");
  11890. n.MaskPass = function(e, t) {
  11891. this.scene = e,
  11892. this.camera = t,
  11893. this.enabled = !0,
  11894. this.clear = !0,
  11895. this.needsSwap = !1,
  11896. this.inverse = !1
  11897. }
  11898. ,
  11899. n.MaskPass.prototype = {
  11900. render: function(e, t, i, n) {
  11901. var r = e.context;
  11902. r.colorMask(!1, !1, !1, !1),
  11903. r.depthMask(!1);
  11904. var o, a;
  11905. this.inverse ? (o = 0,
  11906. a = 1) : (o = 1,
  11907. a = 0),
  11908. r.enable(r.STENCIL_TEST),
  11909. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  11910. r.stencilFunc(r.ALWAYS, o, 4294967295),
  11911. r.clearStencil(a),
  11912. e.render(this.scene, this.camera, i, this.clear),
  11913. e.render(this.scene, this.camera, t, this.clear),
  11914. r.colorMask(!0, !0, !0, !0),
  11915. r.depthMask(!0),
  11916. r.stencilFunc(r.EQUAL, 1, 4294967295),
  11917. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  11918. }
  11919. },
  11920. n.ClearMaskPass = function() {
  11921. this.enabled = !0
  11922. }
  11923. ,
  11924. n.ClearMaskPass.prototype = {
  11925. render: function(e, t, i, n) {
  11926. var r = e.context;
  11927. r.disable(r.STENCIL_TEST)
  11928. }
  11929. }
  11930. }
  11931. , {
  11932. three: 217
  11933. }],
  11934. 98: [function(e, t, i) {
  11935. "use strict";
  11936. var n = e("three");
  11937. n.RenderPass = function(e, t, i, r, o) {
  11938. this.scene = e,
  11939. this.camera = t,
  11940. this.overrideMaterial = i,
  11941. this.clearColor = r,
  11942. this.clearAlpha = void 0 !== o ? o : 1,
  11943. this.oldClearColor = new n.Color,
  11944. this.oldClearAlpha = 1,
  11945. this.enabled = !0,
  11946. this.clear = !0,
  11947. this.needsSwap = !1
  11948. }
  11949. ,
  11950. n.RenderPass.prototype = {
  11951. render: function(e, t, i, n) {
  11952. this.scene.overrideMaterial = this.overrideMaterial,
  11953. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  11954. this.oldClearAlpha = e.getClearAlpha(),
  11955. e.setClearColor(this.clearColor, this.clearAlpha)),
  11956. e.render(this.scene, this.camera, i, this.clear),
  11957. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  11958. this.scene.overrideMaterial = null
  11959. }
  11960. }
  11961. }
  11962. , {
  11963. three: 217
  11964. }],
  11965. 99: [function(e, t, i) {
  11966. "use strict";
  11967. var n = e("three");
  11968. n.ShaderPass = function(e, t) {
  11969. this.textureID = void 0 !== t ? t : "tDiffuse",
  11970. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  11971. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  11972. this.material = new n.ShaderMaterial({
  11973. defines: e.defines || {},
  11974. uniforms: this.uniforms,
  11975. vertexShader: e.vertexShader,
  11976. fragmentShader: e.fragmentShader
  11977. })),
  11978. this.renderToScreen = !1,
  11979. this.enabled = !0,
  11980. this.needsSwap = !0,
  11981. this.clear = !1,
  11982. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  11983. this.scene = new n.Scene,
  11984. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  11985. this.scene.add(this.quad)
  11986. }
  11987. ,
  11988. n.ShaderPass.prototype = {
  11989. render: function(e, t, i, n) {
  11990. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  11991. this.quad.material = this.material,
  11992. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  11993. }
  11994. }
  11995. }
  11996. , {
  11997. three: 217
  11998. }],
  11999. 100: [function(e, t, i) {
  12000. "use strict";
  12001. var n = e("three");
  12002. n.CopyShader = {
  12003. uniforms: {
  12004. tDiffuse: {
  12005. type: "t",
  12006. value: null
  12007. },
  12008. opacity: {
  12009. type: "f",
  12010. value: 1
  12011. }
  12012. },
  12013. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12014. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12015. }
  12016. }
  12017. , {
  12018. three: 217
  12019. }],
  12020. 101: [function(e, t, i) {
  12021. "use strict";
  12022. var n = e("three");
  12023. n.HorizontalBlurShader = {
  12024. uniforms: {
  12025. tDiffuse: {
  12026. type: "t",
  12027. value: null
  12028. },
  12029. h: {
  12030. type: "f",
  12031. value: 1 / 512
  12032. }
  12033. },
  12034. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12035. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12036. }
  12037. }
  12038. , {
  12039. three: 217
  12040. }],
  12041. 102: [function(e, t, i) {
  12042. "use strict";
  12043. var n = e("three");
  12044. n.VerticalBlurShader = {
  12045. uniforms: {
  12046. tDiffuse: {
  12047. type: "t",
  12048. value: null
  12049. },
  12050. v: {
  12051. type: "f",
  12052. value: 1 / 512
  12053. }
  12054. },
  12055. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12056. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12057. }
  12058. }
  12059. , {
  12060. three: 217
  12061. }],
  12062. 103: [function(e, t, i) {
  12063. "use strict";
  12064. var n = e("three");
  12065. !function() {
  12066. if ("performance"in window == 0 && (window.performance = {}),
  12067. "now"in window.performance == 0) {
  12068. var e = Date.now();
  12069. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12070. window.performance.now = function() {
  12071. return Date.now() - e
  12072. }
  12073. }
  12074. }(),
  12075. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12076. var t, i = this.extensions, r = this.context;
  12077. if (e === n.RepeatWrapping)
  12078. return r.REPEAT;
  12079. if (e === n.ClampToEdgeWrapping)
  12080. return r.CLAMP_TO_EDGE;
  12081. if (e === n.MirroredRepeatWrapping)
  12082. return r.MIRRORED_REPEAT;
  12083. if (e === n.NearestFilter)
  12084. return r.NEAREST;
  12085. if (e === n.NearestMipMapNearestFilter)
  12086. return r.NEAREST_MIPMAP_NEAREST;
  12087. if (e === n.NearestMipMapLinearFilter)
  12088. return r.NEAREST_MIPMAP_LINEAR;
  12089. if (e === n.LinearFilter)
  12090. return r.LINEAR;
  12091. if (e === n.LinearMipMapNearestFilter)
  12092. return r.LINEAR_MIPMAP_NEAREST;
  12093. if (e === n.LinearMipMapLinearFilter)
  12094. return r.LINEAR_MIPMAP_LINEAR;
  12095. if (e === n.UnsignedByteType)
  12096. return r.UNSIGNED_BYTE;
  12097. if (e === n.UnsignedShort4444Type)
  12098. return r.UNSIGNED_SHORT_4_4_4_4;
  12099. if (e === n.UnsignedShort5551Type)
  12100. return r.UNSIGNED_SHORT_5_5_5_1;
  12101. if (e === n.UnsignedShort565Type)
  12102. return r.UNSIGNED_SHORT_5_6_5;
  12103. if (e === n.ByteType)
  12104. return r.BYTE;
  12105. if (e === n.ShortType)
  12106. return r.SHORT;
  12107. if (e === n.UnsignedShortType)
  12108. return r.UNSIGNED_SHORT;
  12109. if (e === n.IntType)
  12110. return r.INT;
  12111. if (e === n.UnsignedIntType)
  12112. return r.UNSIGNED_INT;
  12113. if (e === n.FloatType)
  12114. return r.FLOAT;
  12115. if (t = i.get("OES_texture_half_float"),
  12116. null !== t && e === n.HalfFloatType)
  12117. return t.HALF_FLOAT_OES;
  12118. if (e === n.AlphaFormat)
  12119. return r.ALPHA;
  12120. if (e === n.RGBFormat)
  12121. return r.RGB;
  12122. if (e === n.RGBAFormat)
  12123. return r.RGBA;
  12124. if (e === n.LuminanceFormat)
  12125. return r.LUMINANCE;
  12126. if (e === n.LuminanceAlphaFormat)
  12127. return r.LUMINANCE_ALPHA;
  12128. if (e === n.AddEquation)
  12129. return r.FUNC_ADD;
  12130. if (e === n.SubtractEquation)
  12131. return r.FUNC_SUBTRACT;
  12132. if (e === n.ReverseSubtractEquation)
  12133. return r.FUNC_REVERSE_SUBTRACT;
  12134. if (e === n.ZeroFactor)
  12135. return r.ZERO;
  12136. if (e === n.OneFactor)
  12137. return r.ONE;
  12138. if (e === n.SrcColorFactor)
  12139. return r.SRC_COLOR;
  12140. if (e === n.OneMinusSrcColorFactor)
  12141. return r.ONE_MINUS_SRC_COLOR;
  12142. if (e === n.SrcAlphaFactor)
  12143. return r.SRC_ALPHA;
  12144. if (e === n.OneMinusSrcAlphaFactor)
  12145. return r.ONE_MINUS_SRC_ALPHA;
  12146. if (e === n.DstAlphaFactor)
  12147. return r.DST_ALPHA;
  12148. if (e === n.OneMinusDstAlphaFactor)
  12149. return r.ONE_MINUS_DST_ALPHA;
  12150. if (e === n.DstColorFactor)
  12151. return r.DST_COLOR;
  12152. if (e === n.OneMinusDstColorFactor)
  12153. return r.ONE_MINUS_DST_COLOR;
  12154. if (e === n.SrcAlphaSaturateFactor)
  12155. return r.SRC_ALPHA_SATURATE;
  12156. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12157. null !== t) {
  12158. if (e === n.RGB_S3TC_DXT1_Format)
  12159. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12160. if (e === n.RGBA_S3TC_DXT1_Format)
  12161. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12162. if (e === n.RGBA_S3TC_DXT3_Format)
  12163. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12164. if (e === n.RGBA_S3TC_DXT5_Format)
  12165. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12166. }
  12167. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12168. null !== t) {
  12169. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12170. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12171. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12172. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12173. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12174. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12175. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12176. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12177. }
  12178. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12179. null !== t && e === n.RGB_ETC1_Format)
  12180. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12181. if (t = i.get("EXT_blend_minmax"),
  12182. null !== t) {
  12183. if (e === n.MinEquation)
  12184. return t.MIN_EXT;
  12185. if (e === n.MaxEquation)
  12186. return t.MAX_EXT
  12187. }
  12188. return 0
  12189. }
  12190. ,
  12191. n.WebGLState = function(e, t, i) {
  12192. var r = this
  12193. , o = new n.Vector4
  12194. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12195. , s = new Uint8Array(a)
  12196. , l = new Uint8Array(a)
  12197. , c = new Uint8Array(a)
  12198. , h = {}
  12199. , u = null
  12200. , d = null
  12201. , p = null
  12202. , f = null
  12203. , g = null
  12204. , m = null
  12205. , v = null
  12206. , A = null
  12207. , y = !1
  12208. , C = null
  12209. , I = null
  12210. , E = null
  12211. , b = null
  12212. , w = null
  12213. , _ = null
  12214. , T = null
  12215. , x = null
  12216. , S = null
  12217. , M = null
  12218. , R = null
  12219. , P = null
  12220. , O = null
  12221. , L = null
  12222. , D = null
  12223. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12224. , B = void 0
  12225. , F = {}
  12226. , V = new n.Vector4
  12227. , U = null
  12228. , k = null
  12229. , H = new n.Vector4
  12230. , G = new n.Vector4;
  12231. this.init = function() {
  12232. this.clearColor(0, 0, 0, 1),
  12233. this.clearDepth(1),
  12234. this.clearStencil(0),
  12235. this.enable(e.DEPTH_TEST),
  12236. e.depthFunc(e.LEQUAL),
  12237. e.frontFace(e.CCW),
  12238. e.cullFace(e.BACK),
  12239. this.enable(e.CULL_FACE),
  12240. this.enable(e.BLEND),
  12241. e.blendEquation(e.FUNC_ADD),
  12242. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12243. }
  12244. ,
  12245. this.initAttributes = function() {
  12246. for (var e = 0, t = s.length; e < t; e++)
  12247. s[e] = 0
  12248. }
  12249. ,
  12250. this.enableAttribute = function(i) {
  12251. if (s[i] = 1,
  12252. 0 === l[i] && (e.enableVertexAttribArray(i),
  12253. l[i] = 1),
  12254. 0 !== c[i]) {
  12255. var n = t.get("ANGLE_instanced_arrays");
  12256. n.vertexAttribDivisorANGLE(i, 0),
  12257. c[i] = 0
  12258. }
  12259. }
  12260. ,
  12261. this.enableAttributeAndDivisor = function(t, i, n) {
  12262. s[t] = 1,
  12263. 0 === l[t] && (e.enableVertexAttribArray(t),
  12264. l[t] = 1),
  12265. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12266. c[t] = i)
  12267. }
  12268. ,
  12269. this.disableUnusedAttributes = function() {
  12270. for (var t = 0, i = l.length; t < i; t++)
  12271. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12272. l[t] = 0)
  12273. }
  12274. ,
  12275. this.enable = function(t) {
  12276. h[t] !== !0 && (e.enable(t),
  12277. h[t] = !0)
  12278. }
  12279. ,
  12280. this.disable = function(t) {
  12281. h[t] !== !1 && (e.disable(t),
  12282. h[t] = !1)
  12283. }
  12284. ,
  12285. this.getCompressedTextureFormats = function() {
  12286. if (null === u && (u = [],
  12287. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12288. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12289. u.push(i[n]);
  12290. return u
  12291. }
  12292. ,
  12293. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12294. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12295. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12296. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12297. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12298. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12299. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12300. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12301. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12302. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12303. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12304. d = t,
  12305. y = h),
  12306. t === n.CustomBlending ? (s = s || r,
  12307. l = l || o,
  12308. c = c || a,
  12309. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12310. p = r,
  12311. m = s),
  12312. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12313. f = o,
  12314. g = a,
  12315. v = l,
  12316. A = c)) : (p = null,
  12317. f = null,
  12318. g = null,
  12319. m = null,
  12320. v = null,
  12321. A = null)
  12322. }
  12323. ,
  12324. this.setDepthFunc = function(t) {
  12325. if (C !== t) {
  12326. if (t)
  12327. switch (t) {
  12328. case n.NeverDepth:
  12329. e.depthFunc(e.NEVER);
  12330. break;
  12331. case n.AlwaysDepth:
  12332. e.depthFunc(e.ALWAYS);
  12333. break;
  12334. case n.LessDepth:
  12335. e.depthFunc(e.LESS);
  12336. break;
  12337. case n.LessEqualDepth:
  12338. e.depthFunc(e.LEQUAL);
  12339. break;
  12340. case n.EqualDepth:
  12341. e.depthFunc(e.EQUAL);
  12342. break;
  12343. case n.GreaterEqualDepth:
  12344. e.depthFunc(e.GEQUAL);
  12345. break;
  12346. case n.GreaterDepth:
  12347. e.depthFunc(e.GREATER);
  12348. break;
  12349. case n.NotEqualDepth:
  12350. e.depthFunc(e.NOTEQUAL);
  12351. break;
  12352. default:
  12353. e.depthFunc(e.LEQUAL)
  12354. }
  12355. else
  12356. e.depthFunc(e.LEQUAL);
  12357. C = t
  12358. }
  12359. }
  12360. ,
  12361. this.setDepthTest = function(t) {
  12362. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12363. }
  12364. ,
  12365. this.setDepthWrite = function(t) {
  12366. I !== t && (e.depthMask(t),
  12367. I = t)
  12368. }
  12369. ,
  12370. this.setColorWrite = function(t) {
  12371. E !== t && (e.colorMask(t, t, t, t),
  12372. E = t)
  12373. }
  12374. ,
  12375. this.setStencilFunc = function(t, i, n) {
  12376. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12377. w = t,
  12378. _ = i,
  12379. T = n)
  12380. }
  12381. ,
  12382. this.setStencilOp = function(t, i, n) {
  12383. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12384. x = t,
  12385. S = i,
  12386. M = n)
  12387. }
  12388. ,
  12389. this.setStencilTest = function(t) {
  12390. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12391. }
  12392. ,
  12393. this.setStencilWrite = function(t) {
  12394. b !== t && (e.stencilMask(t),
  12395. b = t)
  12396. }
  12397. ,
  12398. this.setFlipSided = function(t) {
  12399. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12400. R = t)
  12401. }
  12402. ,
  12403. this.setLineWidth = function(t) {
  12404. t !== P && (e.lineWidth(t),
  12405. P = t)
  12406. }
  12407. ,
  12408. this.setPolygonOffset = function(t, i, n) {
  12409. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12410. !t || O === i && L === n || (e.polygonOffset(i, n),
  12411. O = i,
  12412. L = n)
  12413. }
  12414. ,
  12415. this.getScissorTest = function() {
  12416. return D
  12417. }
  12418. ,
  12419. this.setScissorTest = function(t) {
  12420. D = t,
  12421. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12422. }
  12423. ,
  12424. this.activeTexture = function(t) {
  12425. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12426. B !== t && (e.activeTexture(t),
  12427. B = t)
  12428. }
  12429. ,
  12430. this.bindTexture = function(t, i) {
  12431. void 0 === B && r.activeTexture();
  12432. var n = F[B];
  12433. void 0 === n && (n = {
  12434. type: void 0,
  12435. texture: void 0
  12436. },
  12437. F[B] = n),
  12438. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12439. n.type = t,
  12440. n.texture = i)
  12441. }
  12442. ,
  12443. this.compressedTexImage2D = function() {
  12444. try {
  12445. e.compressedTexImage2D.apply(e, arguments)
  12446. } catch (e) {
  12447. console.error(e)
  12448. }
  12449. }
  12450. ,
  12451. this.texImage2D = function() {
  12452. try {
  12453. e.texImage2D.apply(e, arguments)
  12454. } catch (e) {
  12455. console.error(e)
  12456. }
  12457. }
  12458. ,
  12459. this.clearColor = function(t, i, n, r) {
  12460. o.set(t, i, n, r),
  12461. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12462. V.copy(o))
  12463. }
  12464. ,
  12465. this.clearDepth = function(t) {
  12466. U !== t && (e.clearDepth(t),
  12467. U = t)
  12468. }
  12469. ,
  12470. this.clearStencil = function(t) {
  12471. k !== t && (e.clearStencil(t),
  12472. k = t)
  12473. }
  12474. ,
  12475. this.scissor = function(t) {
  12476. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12477. H.copy(t))
  12478. }
  12479. ,
  12480. this.viewport = function(t) {
  12481. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12482. G.copy(t))
  12483. }
  12484. ,
  12485. this.reset = function() {
  12486. for (var t = 0; t < l.length; t++)
  12487. 1 === l[t] && (e.disableVertexAttribArray(t),
  12488. l[t] = 0);
  12489. h = {},
  12490. u = null,
  12491. B = void 0,
  12492. F = {},
  12493. d = null,
  12494. E = null,
  12495. I = null,
  12496. b = null,
  12497. R = null
  12498. }
  12499. }
  12500. }
  12501. , {
  12502. three: 217
  12503. }],
  12504. 104: [function(e, t, i) {
  12505. (function(i, n) {
  12506. "use strict";
  12507. function r(e) {
  12508. this.urls = e;
  12509. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12510. this.builder = a.loadProto(t),
  12511. this.decoder = this.builder.build("binary_mesh")
  12512. }
  12513. var o = e("three")
  12514. , a = e("protobufjs")
  12515. , s = e("../util/logger")
  12516. , l = (e("../util/common"),
  12517. e("../util/ajax"))
  12518. , c = e("../objects/Chunk")
  12519. , h = new s(n);
  12520. r.prototype = {
  12521. constructor: r,
  12522. load: function(e, t, i, n) {
  12523. return h.time("download"),
  12524. l.get(e, {
  12525. responseType: "arraybuffer"
  12526. }).done(function(r) {
  12527. h.timeEnd("download"),
  12528. this.parse(r, e, t, i, n)
  12529. }
  12530. .bind(this)).fail(n)
  12531. },
  12532. parse: function(e, t, i, n, r) {
  12533. var o = this.readProtobuf(e);
  12534. if (!o)
  12535. return r();
  12536. try {
  12537. h.time("convert to webgl"),
  12538. this.convertProtobufToSceneObject(o, t, i, n, r),
  12539. h.timeEnd("convert to webgl")
  12540. } catch (e) {
  12541. return h.error("failed parsing .dam"),
  12542. h.error(e.message),
  12543. r()
  12544. }
  12545. },
  12546. readProtobuf: function(e) {
  12547. var t;
  12548. try {
  12549. h.time("parse proto"),
  12550. t = this.decoder.decode(e),
  12551. h.timeEnd("parse proto")
  12552. } catch (e) {
  12553. return h.error("failed parsing proto for .dam"),
  12554. h.error(e.message),
  12555. null
  12556. }
  12557. return t
  12558. },
  12559. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12560. function a(e) {
  12561. var i = new o.BufferGeometry;
  12562. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12563. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12564. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12565. i.applyMatrix(s),
  12566. i.computeBoundingBox(),
  12567. new c({
  12568. geometry: i,
  12569. textureName: e.material_name,
  12570. name: e.chunk_name,
  12571. meshUrl: t
  12572. })
  12573. }
  12574. if (0 === e.chunk.length)
  12575. return h.warn("No chunks in damfile..."),
  12576. i([]);
  12577. var s = new o.Matrix4;
  12578. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12579. var l = e.chunk.map(a);
  12580. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12581. r())
  12582. }
  12583. },
  12584. t.exports = r
  12585. }
  12586. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12587. }
  12588. , {
  12589. "../objects/Chunk": 144,
  12590. "../util/ajax": 181,
  12591. "../util/common": 185,
  12592. "../util/logger": 189,
  12593. buffer: 198,
  12594. protobufjs: 214,
  12595. three: 217
  12596. }],
  12597. 105: [function(e, t, i) {
  12598. (function(i) {
  12599. "use strict";
  12600. var n = (e("three"),
  12601. e("../settings"),
  12602. e("../util/browser"),
  12603. e("./DamLoader"))
  12604. , r = e("../util/logger")
  12605. , o = (e("../ab"),
  12606. new r(i));
  12607. t.exports = {
  12608. getLoaders: function() {
  12609. return [["_50k", ".dam", n], ["", ".dam", n]]
  12610. },
  12611. load: function(e, t, i, n, r, a) {
  12612. var s = this.getLoaders();
  12613. a = a || 0;
  12614. var l = s[a];
  12615. if (!l)
  12616. return void (r && r("No suitable model file found..."));
  12617. var c = l[0]
  12618. , h = l[1]
  12619. , u = new l[2](t)
  12620. , d = t.get(e + c + h);
  12621. d ? (o.debug("Trying " + c + h),
  12622. u.load(d, i, n, function() {
  12623. this.load(e, t, i, n, r, ++a)
  12624. }
  12625. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12626. this.load(e, t, i, n, r, ++a))
  12627. }
  12628. }
  12629. }
  12630. ).call(this, "/js/loaders/ModelLoader.js")
  12631. }
  12632. , {
  12633. "../ab": 3,
  12634. "../settings": 166,
  12635. "../util/browser": 182,
  12636. "../util/logger": 189,
  12637. "./DamLoader": 104,
  12638. three: 217
  12639. }],
  12640. 106: [function(e, t, i) {
  12641. (function(i) {
  12642. "use strict";
  12643. var n = e("../util/common")
  12644. , r = e("../util/texture")
  12645. , o = e("../util/browser")
  12646. , a = e("../util/logger")
  12647. , s = e("../settings")
  12648. , l = new a(i);
  12649. t.exports = {
  12650. load: function(e, t) {
  12651. function i(e, i) {
  12652. e || (t.push(i),
  12653. p++,
  12654. d.notify(p, a),
  12655. p === a && d.resolve())
  12656. }
  12657. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12658. return $.when();
  12659. var a = n.countUnique(e.chunks.map(function(e) {
  12660. return e.textureName
  12661. }))
  12662. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12663. , h = "_50k" === c ? "high" : "low";
  12664. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12665. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12666. h = "low"));
  12667. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12668. , d = $.Deferred()
  12669. , p = 0;
  12670. return e.chunks.forEach(function(t) {
  12671. if (!t.material.map && t.textureName) {
  12672. var n = e.urls.get(u + t.textureName);
  12673. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12674. }
  12675. }),
  12676. d.promise()
  12677. }
  12678. }
  12679. }
  12680. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12681. }
  12682. , {
  12683. "../settings": 166,
  12684. "../util/browser": 182,
  12685. "../util/common": 185,
  12686. "../util/logger": 189,
  12687. "../util/texture": 194
  12688. }],
  12689. 107: [function(e, t, i) {
  12690. (function(i, n) {
  12691. "use strict";
  12692. function r(e) {
  12693. this.model = e,
  12694. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12695. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12696. var t = i("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", "base64")
  12697. , n = o.loadProto(t);
  12698. this.decoder = n.build("VisionModeldata")
  12699. }
  12700. var o = e("protobufjs")
  12701. , a = e("../util/ajax")
  12702. , s = (e("../util/common"),
  12703. e("../util/math"))
  12704. , l = e("../util/logger")
  12705. , c = new l(n);
  12706. r.prototype.load = function() {
  12707. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12708. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12709. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12710. $.when([]))
  12711. }
  12712. ,
  12713. r.prototype.loadVisionModelData = function() {
  12714. return a.get(this.modelDataPath, {
  12715. responseType: "arraybuffer"
  12716. }).then(function(e) {
  12717. var t;
  12718. try {
  12719. t = this.decoder.decode(e)
  12720. } catch (e) {
  12721. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12722. this.loadSweepLocationsCSV()
  12723. }
  12724. var i = t.sweepLocations.map(function(e) {
  12725. return {
  12726. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12727. position: {
  12728. x: e.pose.translation.x,
  12729. y: e.pose.translation.y,
  12730. z: e.pose.translation.z
  12731. },
  12732. quaternion: {
  12733. x: e.pose.rotation.x,
  12734. y: e.pose.rotation.y,
  12735. z: e.pose.rotation.z,
  12736. w: e.pose.rotation.w
  12737. },
  12738. puck: {
  12739. x: e.puck.x,
  12740. y: e.puck.y,
  12741. z: e.puck.z
  12742. },
  12743. floor: e.group,
  12744. neighbours: e.visibles,
  12745. alignmentType: e.alignment_type
  12746. }
  12747. }).map(function(e) {
  12748. return e.position = s.convertVisionVector(e.position),
  12749. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12750. e.puck = s.convertVisionVector(e.puck),
  12751. e
  12752. });
  12753. return i.forEach(function(e) {
  12754. e.neighbours = e.neighbours.map(function(e) {
  12755. return i[e].uuid
  12756. })
  12757. }),
  12758. i
  12759. }
  12760. .bind(this), function() {
  12761. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12762. this.loadSweepLocationsCSV()
  12763. }
  12764. .bind(this))
  12765. }
  12766. ,
  12767. r.prototype.loadSweepLocationsCSV = function() {
  12768. return a.get(this.sweepLocationsPath).then(function(e) {
  12769. var t = e.split("\n").map(function(e) {
  12770. return e.split(", ")
  12771. }).filter(function(e) {
  12772. return e.length > 1
  12773. }).map(function(e) {
  12774. return {
  12775. uuid: e[0],
  12776. position: {
  12777. x: parseFloat(e[1]),
  12778. y: parseFloat(e[2]),
  12779. z: parseFloat(e[3])
  12780. },
  12781. quaternion: {
  12782. x: parseFloat(e[4]),
  12783. y: parseFloat(e[5]),
  12784. z: parseFloat(e[6]),
  12785. w: parseFloat(e[7])
  12786. }
  12787. }
  12788. }).map(function(e) {
  12789. return e.position = s.convertVisionVector(e.position),
  12790. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12791. e
  12792. });
  12793. return t
  12794. }).fail(function() {
  12795. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12796. })
  12797. }
  12798. ,
  12799. t.exports = r
  12800. }
  12801. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12802. }
  12803. , {
  12804. "../util/ajax": 181,
  12805. "../util/common": 185,
  12806. "../util/logger": 189,
  12807. "../util/math": 190,
  12808. buffer: 198,
  12809. protobufjs: 214
  12810. }],
  12811. 108: [function(e, t, i) {
  12812. (function(i) {
  12813. "use strict";
  12814. function n() {
  12815. this.locale = null
  12816. }
  12817. var r = e("../settings")
  12818. , o = e("../util/common")
  12819. , a = e("../util/logger")
  12820. , s = e("../enum/Locale")
  12821. , l = new a(i);
  12822. n.prototype.init = function() {
  12823. var t;
  12824. switch (r.languageTag) {
  12825. case null:
  12826. case "en":
  12827. case s.EN_US:
  12828. this.locale = s.EN_US,
  12829. t = e("./strings-en-US");
  12830. break;
  12831. case "es":
  12832. case s.ES_MX:
  12833. this.locale = s.ES_MX,
  12834. t = e("./strings-es-MX");
  12835. break;
  12836. case "fr":
  12837. case s.FR_FR:
  12838. this.locale = s.FR_FR,
  12839. t = e("./strings-fr-FR");
  12840. break;
  12841. case "de":
  12842. case s.DE_DE:
  12843. this.locale = s.DE_DE,
  12844. t = e("./strings-de-DE");
  12845. break;
  12846. case "ru":
  12847. case s.RU_RU:
  12848. this.locale = s.RU_RU,
  12849. t = e("./strings-ru-RU");
  12850. break;
  12851. case "cn":
  12852. case s.CN_CN:
  12853. this.locale = s.CN_CN,
  12854. t = e("./strings-cn-CN");
  12855. break;
  12856. case "jp":
  12857. case s.JP_JP:
  12858. this.locale = s.JP_JP,
  12859. t = e("./strings-jp-JP");
  12860. break;
  12861. default:
  12862. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12863. this.locale = s.EN_US,
  12864. t = e("./strings-en-US")
  12865. }
  12866. l.info("Using locale '" + this.locale + "'"),
  12867. o.extendObject(this, t)
  12868. }
  12869. ,
  12870. n.prototype.localizeGUI = function() {
  12871. var e = document.querySelector("#gui-parent");
  12872. this.localizeTree(e),
  12873. this.localizeLoadingText()
  12874. }
  12875. ,
  12876. n.prototype.localizeLoadingText = function() {
  12877. // var e = document.querySelector("#loader-cont")
  12878. // , t = e.getAttribute("title");
  12879. // e.removeAttribute("title"),
  12880. // e.setAttribute("data-status", t),
  12881. // e.classList.add(this.locale),
  12882. document.querySelector("#help-dialog").classList.add(this.locale),
  12883. document.querySelector("#interaction-modal").classList.add(this.locale),
  12884. document.querySelector("#gui").classList.add(this.locale);
  12885. }
  12886. ,
  12887. n.prototype.localizeTree = function(e) {
  12888. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12889. if (e.nodeType === Node.TEXT_NODE)
  12890. t = e.data.match(n),
  12891. t && (i = t[1],
  12892. e.data = this.localizeText(i) || i);
  12893. else if (e.nodeType === Node.ELEMENT_NODE) {
  12894. var r = e.getAttribute("title");
  12895. r && (t = r.match(n),
  12896. t && (i = t[1],
  12897. e.setAttribute("title", this.localizeText(i) || i)))
  12898. }
  12899. for (e = e.firstChild; e; )
  12900. this.localizeTree(e),
  12901. e = e.nextSibling
  12902. }
  12903. ,
  12904. n.prototype.localizeText = function(t) {
  12905. var i = this[t];
  12906. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  12907. i = e("./strings-en-US")[t]),
  12908. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  12909. i
  12910. }
  12911. ,
  12912. t.exports = new n
  12913. }
  12914. ).call(this, "/js/localization/localize.js")
  12915. }
  12916. , {
  12917. "../enum/Locale": 31,
  12918. "../settings": 166,
  12919. "../util/common": 185,
  12920. "../util/logger": 189,
  12921. "./strings-cn-CN": 109,
  12922. "./strings-de-DE": 110,
  12923. "./strings-en-US": 111,
  12924. "./strings-es-MX": 112,
  12925. "./strings-fr-FR": 113,
  12926. "./strings-jp-JP": 114,
  12927. "./strings-ru-RU": 115
  12928. }],
  12929. 109: [function(e, t, i) {
  12930. "use strict";
  12931. t.exports = {
  12932. PAGE_TITLE: "",
  12933. LOADING: "正在加载",
  12934. PRESENTED_BY_CAPS: "呈现者:",
  12935. POWERED_BY: "技术支持:",
  12936. POWERED_BY_CAPS: "技术支持:",
  12937. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12938. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12939. PRESENTED_BY: "呈现者:",
  12940. MORE: "更多 ",
  12941. LESS: "更少 ",
  12942. TAG_CONTENT: "tag™ 内容",
  12943. SHOW: "显示",
  12944. HIDE: "隐藏",
  12945. DOLLHOUSE: "场景屋",
  12946. FLOOR_PLAN: "楼层平面图",
  12947. OPEN_HIGHLIGHTS: "打开精彩片段",
  12948. CLOSE_HIGHLIGHTS: "关闭",
  12949. PREVIOUS: "上一个",
  12950. PLAY: "播放",
  12951. PAUSE: "暂停",
  12952. NEXT: "下一个",
  12953. EXPLORE_3D_SPACE: "探索 3D 空间",
  12954. VIEW_DOLLHOUSE: "观看场景屋",
  12955. SOCIAL_SHARING: "分享这个空间",
  12956. VIEW_IN_VR: "以 VR 观看",
  12957. VIEW_FULLSCREEN: "全屏观看",
  12958. EXIT_FULLSCREEN: " 退出全屏",
  12959. ZOOM_IN: "放大",
  12960. ZOOM_OUT: "缩小",
  12961. FLOOR_NAME: "楼层",
  12962. FLOOR_ALL: "ALL",
  12963. FLOOR_Lang: ["Floor",""],
  12964. TERMS: "条款",
  12965. PORT_TERMS: "port 条款",
  12966. TERMS_OF_USE: "使用条款",
  12967. CLOSE_TERMS: "关闭",
  12968. TERMS_TEXT_FILE: "terms-cn-CN.html",
  12969. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  12970. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  12971. WEBVR_ENTER_WEBVR: "进入 VR",
  12972. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  12973. WEBVR_LEARN_MORE: "了解更多",
  12974. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  12975. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  12976. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  12977. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  12978. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  12979. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  12980. VR_LEARN_MORE_CAPS: "了解更多",
  12981. VR_PREVIOUS_CAPS: "上一个’,",
  12982. VR_NEXT_CAPS: "下一个",
  12983. VR_GOT_IT_CAPS: "明白了",
  12984. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  12985. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  12986. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  12987. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  12988. VR_WHAT_YOU_NEED: "关于...您需要什么",
  12989. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  12990. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  12991. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  12992. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  12993. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  12994. VR_GOOGLE_DAYDREAM: "Google Daydream",
  12995. VR_APP: "port VR 应用程序",
  12996. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  12997. VR_COMPATIBLE_IPHONES_1: "iPhones",
  12998. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  12999. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13000. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13001. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13002. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13003. VR_ANDROID_DVICES: "Android 设备",
  13004. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13005. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13006. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13007. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13008. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13009. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13010. VR_DOWNLOAD_HERE: "在此下载",
  13011. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13012. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13013. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13014. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13015. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13016. SHARE_TO: "分享到",
  13017. SHARE_LINK: "直接链接",
  13018. SHARE_EXPLORE: "探索",
  13019. SHARE_AT: "在",
  13020. SHARE_WITH: "使用",
  13021. SHARE_3D: "以 3D",
  13022. SHARE_COPIED: "已复制!",
  13023. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13024. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13025. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13026. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13027. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13028. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13029. ERROR_GENERIC_ACTIONS_3: " 或",
  13030. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13031. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13032. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13033. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13034. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13035. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13036. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13037. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13038. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13039. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13040. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13041. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13042. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13043. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13044. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13045. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13046. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13047. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13048. LINK_TO_LOCATION: "地点链接",
  13049. MENU_COPY: "复制",
  13050. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13051. ROTATE: "旋转",
  13052. MOVE: "移动",
  13053. INSIDE: "内部",
  13054. ZOOM: "缩放",
  13055. HELP: "小帮手",
  13056. HELP_NAVIGATION_TAB: "导航",
  13057. HELP_MORE_HELP_TAB: "更多帮助",
  13058. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13059. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13060. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13061. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13062. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13063. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13064. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13065. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13066. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13067. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13068. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13069. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13070. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13071. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13072. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13073. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13074. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13075. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13076. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13077. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13078. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13079. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13080. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13081. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13082. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13083. HELP_MORE_HLR_A: "精彩片段集锦",
  13084. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13085. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13086. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13087. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13088. HELP_MORE_FLOORS_A: "楼层选择器",
  13089. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13090. HELP_MORE_TAG_A: "tag™ 贴文",
  13091. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13092. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13093. HELP_MORE_ZOOM_A: "缩放控件",
  13094. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13095. HELP_MORE_TOUR_A: "导览控件",
  13096. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13097. HELP_MORE_INSIDE_A: "内部视图",
  13098. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13099. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13100. HELP_MORE_VR_A: "VR 模式",
  13101. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13102. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13103. HELP_MORE_360_A: "360° 视图",
  13104. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13105. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13106. HELP_MORE_FULLSCREEN_A: "全屏",
  13107. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13108. CLOSE: "关闭"
  13109. }
  13110. }
  13111. , {}],
  13112. 110: [function(e, t, i) {
  13113. "use strict";
  13114. t.exports = {
  13115. PAGE_TITLE: "",
  13116. LOADING: "Lädt",
  13117. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13118. POWERED_BY: "Angetrieben von",
  13119. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13120. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13121. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13122. PRESENTED_BY: "Präsentiert von ",
  13123. MORE: "Mehr ",
  13124. LESS: "Weniger ",
  13125. TAG_CONTENT: "tag™ Inhalt",
  13126. SHOW: "Anzeigen",
  13127. HIDE: "Verbergen",
  13128. DOLLHOUSE: "Puppenhaus",
  13129. FLOOR_PLAN: "Grundriss",
  13130. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13131. CLOSE_HIGHLIGHTS: "Schließen",
  13132. PREVIOUS: "Vorheriges",
  13133. PLAY: "Abspielen",
  13134. PAUSE: "Pausieren",
  13135. NEXT: "Nächstes",
  13136. EXPLORE_3D_SPACE: "Innenraum betreten",
  13137. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13138. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13139. VIEW_IN_VR: "In VR ansehen",
  13140. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13141. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13142. ZOOM_IN: "Vergrößern",
  13143. ZOOM_OUT: "Verkleinern",
  13144. FLOOR_NAME: "Etage ",
  13145. FLOOR_ALL: "Alle",
  13146. TERMS: "Bedingungen",
  13147. PORT_TERMS: "port Bedingungen",
  13148. TERMS_OF_USE: "Nutzungsbedingungen",
  13149. TERMS_TEXT_FILE: "terms-de-DE.html",
  13150. CLOSE_TERMS: "Schließen",
  13151. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13152. HELP: "Hilfe",
  13153. HELP_NAVIGATION_TAB: "Navigation",
  13154. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13155. CLOSE: "Schließen",
  13156. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13157. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13158. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13159. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13160. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13161. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13162. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13163. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13164. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13165. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13166. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13167. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13168. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13169. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13170. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13171. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13172. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13173. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13174. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13175. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13176. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13177. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13178. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13179. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13180. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13181. HELP_MORE_HLR_A: "Liste das Highlight",
  13182. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13183. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13184. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13185. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13186. HELP_MORE_FLOORS_A: "Etage auswählen",
  13187. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13188. HELP_MORE_TAG_A: "tag™ Posts",
  13189. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13190. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13191. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13192. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13193. HELP_MORE_TOUR_A: "Tour Steuerung",
  13194. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13195. HELP_MORE_INSIDE_A: "Innenansicht",
  13196. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13197. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13198. HELP_MORE_VR_A: "VR Modus",
  13199. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13200. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13201. HELP_MORE_360_A: "360° Views Ansicht ",
  13202. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13203. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13204. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13205. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13206. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13207. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13208. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13209. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13210. WEBVR_LEARN_MORE: "Mehr Infos",
  13211. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13212. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13213. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13214. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13215. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13216. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13217. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13218. VR_APP: "port VR App",
  13219. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13220. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13221. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13222. VR_APP_FOR_ANDROID: "port VR app für Android",
  13223. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13224. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13225. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13226. VR_PREVIOUS_CAPS: "ZURÜCK",
  13227. VR_NEXT_CAPS: "WEITER",
  13228. VR_GOT_IT_CAPS: "VERSTANDEN",
  13229. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13230. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13231. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13232. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13233. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13234. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13235. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13236. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13237. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13238. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13239. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13240. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13241. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13242. VR_ANDROID_DVICES: "Android Geräte",
  13243. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13244. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13245. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13246. VR_DOWNLOAD_HERE: "Hier runterladen",
  13247. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13248. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13249. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13250. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13251. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13252. SHARE_TO: "Teilen auf",
  13253. SHARE_LINK: "Direkter Link",
  13254. SHARE_EXPLORE: "Umsehen",
  13255. SHARE_AT: "auf",
  13256. SHARE_WITH: "mit",
  13257. SHARE_3D: "in 3D",
  13258. SHARE_COPIED: "Kopiert!",
  13259. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13260. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13261. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13262. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13263. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13264. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13265. ERROR_GENERIC_ACTIONS_3: " oder ",
  13266. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13267. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13268. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13269. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13270. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13271. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13272. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13273. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13274. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13275. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13276. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13277. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13278. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13279. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13280. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13281. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13282. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13283. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13284. LINK_TO_LOCATION: "Link zu",
  13285. MENU_COPY: "Kopieren",
  13286. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13287. ROTATE: "Drehen",
  13288. INSIDE: "Drinnen",
  13289. MOVE: "Bewegen",
  13290. ZOOM: "Vergrößern"
  13291. }
  13292. }
  13293. , {}],
  13294. 111: [function(e, t, i) {
  13295. "use strict";
  13296. t.exports = {
  13297. PAGE_TITLE: "",
  13298. LOADING: "Loading",
  13299. PRESENTED_BY_CAPS: "PRESENTED BY",
  13300. POWERED_BY: "powered by ",
  13301. POWERED_BY_CAPS: "POWERED BY",
  13302. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13303. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13304. PRESENTED_BY: "Presented by ",
  13305. MORE: "More ",
  13306. LESS: "Less ",
  13307. TAG_CONTENT: "tag™ Content",
  13308. SHOW: "Show",
  13309. HIDE: "Hide",
  13310. DOLLHOUSE: "Dollhouse",
  13311. FLOOR_PLAN: "Floor plan",
  13312. OPEN_HIGHLIGHTS: "Open Highlights",
  13313. CLOSE_HIGHLIGHTS: "Close",
  13314. PREVIOUS: "Previous",
  13315. PLAY: "Play",
  13316. PAUSE: "Pause",
  13317. NEXT: "Next",
  13318. EXPLORE_3D_SPACE: "Explore 3D Space",
  13319. VIEW_DOLLHOUSE: "View dollhouse",
  13320. SOCIAL_SHARING: "Share this Space",
  13321. VIEW_IN_VR: "View in VR",
  13322. VIEW_FULLSCREEN: "全屏",
  13323. EXIT_FULLSCREEN: "退出全屏",
  13324. ZOOM_IN: "Zoom in",
  13325. ZOOM_OUT: "Zoom out",
  13326. FLOOR_NAME: "Floor ",
  13327. FLOOR_ALL: "全部",
  13328. TERMS: "Terms",
  13329. PORT_TERMS: "port terms",
  13330. TERMS_OF_USE: "Terms of Use",
  13331. TERMS_TEXT_FILE: "terms-en-US.html",
  13332. CLOSE_TERMS: "Close",
  13333. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13334. HELP: "Help",
  13335. HELP_NAVIGATION_TAB: "Navigation",
  13336. HELP_MORE_HELP_TAB: "More Help",
  13337. CLOSE: "Close",
  13338. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13339. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13340. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13341. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13342. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13343. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13344. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13345. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13346. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13347. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13348. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13349. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13350. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13351. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13352. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13353. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13354. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13355. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13356. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13357. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13358. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13359. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13360. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13361. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13362. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13363. HELP_MORE_HLR_A: "Highlight Reel",
  13364. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13365. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13366. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13367. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13368. HELP_MORE_FLOORS_A: "Floor Selector",
  13369. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13370. HELP_MORE_TAG_A: "tag™ Posts",
  13371. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13372. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13373. HELP_MORE_ZOOM_A: "Zoom Controls",
  13374. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13375. HELP_MORE_TOUR_A: "Tour Controls",
  13376. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13377. HELP_MORE_INSIDE_A: "Inside View",
  13378. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13379. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13380. HELP_MORE_VR_A: "VR Mode",
  13381. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13382. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13383. HELP_MORE_360_A: "360° Views",
  13384. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13385. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13386. HELP_MORE_FULLSCREEN_A: "Full screen",
  13387. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13388. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13389. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13390. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13391. WEBVR_ENTER_WEBVR: "ENTER VR",
  13392. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13393. WEBVR_LEARN_MORE: "Learn more",
  13394. WEBVR_VIEW_SPACE: "View Space in VR",
  13395. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13396. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13397. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13398. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13399. VR_PREVIOUS_CAPS: "PREVIOUS",
  13400. VR_NEXT_CAPS: "NEXT",
  13401. VR_GOT_IT_CAPS: "GOT IT",
  13402. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13403. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13404. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13405. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13406. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13407. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13408. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13409. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13410. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13411. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13412. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13413. VR_APP: "port VR App",
  13414. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13415. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13416. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13417. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13418. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13419. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13420. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13421. VR_ANDROID_DVICES: "Android Devices",
  13422. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13423. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13424. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13425. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13426. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13427. VR_APP_OPEN: "Open with the port VR app instead",
  13428. VR_DOWNLOAD_HERE: "Download here",
  13429. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13430. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13431. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13432. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13433. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13434. SHARE_TO: "Share to",
  13435. SHARE_LINK: "Direct Link",
  13436. SHARE_EXPLORE: "Explore ",
  13437. SHARE_AT: "at",
  13438. SHARE_WITH: "with",
  13439. SHARE_3D: " in 3D",
  13440. SHARE_COPIED: "Copied!",
  13441. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13442. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13443. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13444. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13445. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13446. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13447. ERROR_GENERIC_ACTIONS_3: " or ",
  13448. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13449. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13450. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13451. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13452. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13453. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13454. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13455. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13456. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13457. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13458. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13459. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13460. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13461. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13462. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13463. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13464. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13465. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13466. LINK_TO_LOCATION: "Link to location",
  13467. MENU_COPY: "Copy",
  13468. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13469. ROTATE: "Rotate",
  13470. INSIDE: "Inside",
  13471. MOVE: "Move",
  13472. ZOOM: "Zoom"
  13473. }
  13474. }
  13475. , {}],
  13476. 112: [function(e, t, i) {
  13477. "use strict";
  13478. t.exports = {
  13479. PAGE_TITLE: "",
  13480. LOADING: "Cargando",
  13481. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13482. POWERED_BY: "potenciando por ",
  13483. POWERED_BY_CAPS: "POTENCIADO POR ",
  13484. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13485. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13486. PRESENTED_BY: "Presentado por ",
  13487. MORE: "Más ",
  13488. LESS: "Menos ",
  13489. TAG_CONTENT: "Contenido de tag™",
  13490. SHOW: "Mostrar",
  13491. HIDE: "Ocultar",
  13492. DOLLHOUSE: "Dollhouse",
  13493. FLOOR_PLAN: "Planos",
  13494. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13495. CLOSE_HIGHLIGHTS: "Cerrar",
  13496. PREVIOUS: "Anterior",
  13497. PLAY: "Play",
  13498. PAUSE: "Pausa",
  13499. NEXT: "Siguiente",
  13500. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13501. VIEW_DOLLHOUSE: "Ver dollhouse",
  13502. SOCIAL_SHARING: "Compartir este espacio",
  13503. VIEW_IN_VR: "Ver en realidad virtual",
  13504. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13505. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13506. ZOOM_IN: "Acercar",
  13507. ZOOM_OUT: "Alejar",
  13508. FLOOR_NAME: "Piso ",
  13509. FLOOR_ALL: "Todas",
  13510. TERMS: "Condiciones",
  13511. PORT_TERMS: "port términos de uso",
  13512. TERMS_OF_USE: "Términos de uso",
  13513. TERMS_TEXT_FILE: "terms-es-MX.html",
  13514. CLOSE_TERMS: "Cerrar",
  13515. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13516. HELP: "Ayuda",
  13517. HELP_NAVIGATION_TAB: "Navegación",
  13518. HELP_MORE_HELP_TAB: "Más Ayuda",
  13519. CLOSE: "Cerrar",
  13520. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13521. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13522. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13523. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13524. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13525. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13526. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13527. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13528. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13529. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13530. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13531. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13532. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13533. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13534. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13535. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13536. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13537. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13538. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13539. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13540. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13541. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13542. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13543. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13544. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13545. HELP_MORE_HLR_A: "Galería destacada",
  13546. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13547. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13548. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13549. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13550. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13551. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13552. HELP_MORE_TAG_A: "tag™ Posts",
  13553. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13554. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13555. HELP_MORE_ZOOM_A: "Controles de zoom",
  13556. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13557. HELP_MORE_TOUR_A: "Controles de recorrido",
  13558. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13559. HELP_MORE_INSIDE_A: "Vista interior",
  13560. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13561. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13562. HELP_MORE_VR_A: "Modo de realidad virtual",
  13563. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13564. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13565. HELP_MORE_360_A: "360° Views",
  13566. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13567. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13568. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13569. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13570. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13571. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13572. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13573. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13574. WEBVR_LEARN_MORE: "Más información",
  13575. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13576. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13577. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13578. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13579. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13580. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13581. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13582. VR_APP: "port VR App",
  13583. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13584. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13585. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13586. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13587. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13588. VR_PREVIOUS_CAPS: "ANTERIOR",
  13589. VR_NEXT_CAPS: "SIGUIENTE",
  13590. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13591. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13592. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13593. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13594. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13595. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13596. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13597. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13598. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13599. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13600. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13601. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13602. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13603. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13604. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13605. VR_ANDROID_DVICES: "Dispositivos Android",
  13606. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13607. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13608. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13609. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13610. VR_DOWNLOAD_HERE: "Descargar aquí",
  13611. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13612. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13613. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13614. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13615. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13616. SHARE_TO: "Compartir en",
  13617. SHARE_LINK: "Enlace directo",
  13618. SHARE_EXPLORE: "Explorar ",
  13619. SHARE_AT: "en",
  13620. SHARE_WITH: "con",
  13621. SHARE_3D: " en 3D",
  13622. SHARE_COPIED: "¡Copiado!",
  13623. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13624. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13625. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13626. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13627. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13628. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13629. ERROR_GENERIC_ACTIONS_3: " o ",
  13630. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13631. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13632. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13633. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13634. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13635. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13636. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13637. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13638. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13639. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13640. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13641. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13642. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13643. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13644. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13645. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13646. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13647. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13648. LINK_TO_LOCATION: "Enlace a la ubicación",
  13649. MENU_COPY: "Copiar",
  13650. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13651. ROTATE: "Girar",
  13652. INSIDE: "Interior",
  13653. MOVE: "Moverse",
  13654. ZOOM: "Acercar o alejar"
  13655. }
  13656. }
  13657. , {}],
  13658. 113: [function(e, t, i) {
  13659. "use strict";
  13660. t.exports = {
  13661. PAGE_TITLE: "",
  13662. LOADING: "Chargement",
  13663. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13664. POWERED_BY: "alimenté par ",
  13665. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13666. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13667. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13668. PRESENTED_BY: "Présenté par ",
  13669. MORE: "Plus ",
  13670. LESS: "Moins ",
  13671. TAG_CONTENT: "Contenu tag™",
  13672. SHOW: "Montrer",
  13673. HIDE: "Cacher",
  13674. DOLLHOUSE: "Dollhouse",
  13675. FLOOR_PLAN: "Plan de sol",
  13676. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13677. CLOSE_HIGHLIGHTS: "Fermer",
  13678. PREVIOUS: "Précédent",
  13679. PLAY: "Lecture",
  13680. PAUSE: "Pause",
  13681. NEXT: "Suivant",
  13682. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13683. VIEW_DOLLHOUSE: "Voir dollhouse",
  13684. SOCIAL_SHARING: "Partager cet espace",
  13685. VIEW_IN_VR: "Voir en VR",
  13686. VIEW_FULLSCREEN: "Plein écran",
  13687. EXIT_FULLSCREEN: "Fermer plein écran",
  13688. ZOOM_IN: "Zoom avant",
  13689. ZOOM_OUT: "Zoom arrière",
  13690. FLOOR_NAME: "Étage ",
  13691. FLOOR_ALL: "Tous",
  13692. TERMS: "Mentions légales",
  13693. PORT_TERMS: "port mentions légales",
  13694. TERMS_OF_USE: "Conditions d'utilisation",
  13695. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13696. CLOSE_TERMS: "Fermer",
  13697. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13698. HELP: "Aide",
  13699. HELP_NAVIGATION_TAB: "Navigation",
  13700. HELP_MORE_HELP_TAB: "Aide",
  13701. CLOSE: "Fermer",
  13702. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13703. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13704. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13705. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13706. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13707. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13708. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13709. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13710. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13711. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13712. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13713. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13714. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13715. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13716. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13717. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13718. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13719. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13720. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13721. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13722. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13723. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13724. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13725. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13726. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13727. HELP_MORE_HLR_A: "Carrousel",
  13728. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13729. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13730. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13731. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13732. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13733. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13734. HELP_MORE_TAG_A: "tag™ Posts",
  13735. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13736. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13737. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13738. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13739. HELP_MORE_TOUR_A: "Commandes de la visite",
  13740. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13741. HELP_MORE_INSIDE_A: "Vue intérieure",
  13742. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13743. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13744. HELP_MORE_VR_A: "Mode RV",
  13745. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13746. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13747. HELP_MORE_360_A: "Vues 360°",
  13748. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13749. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13750. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13751. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13752. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13753. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13754. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13755. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13756. WEBVR_LEARN_MORE: "En savoir plus",
  13757. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13758. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13759. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13760. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13761. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13762. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13763. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13764. VR_NEXT_CAPS: "SUIVANT",
  13765. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13766. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13767. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13768. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13769. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13770. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13771. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13772. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13773. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13774. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13775. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13776. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13777. VR_APP: "port VR App",
  13778. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13779. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13780. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13781. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13782. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13783. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13784. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13785. VR_ANDROID_DVICES: "Appareils Android",
  13786. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13787. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13788. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13789. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13790. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13791. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13792. VR_DOWNLOAD_HERE: "Télécharger ici",
  13793. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13794. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13795. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13796. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13797. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13798. SHARE_TO: "Partager sur",
  13799. SHARE_LINK: "Lien direct",
  13800. SHARE_EXPLORE: "Explorer ",
  13801. SHARE_AT: "à",
  13802. SHARE_WITH: "avec",
  13803. SHARE_3D: " en 3D",
  13804. SHARE_COPIED: "Copié!",
  13805. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13806. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13807. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13808. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13809. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13810. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13811. ERROR_GENERIC_ACTIONS_3: " ou ",
  13812. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13813. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13814. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13815. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13816. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13817. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13818. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13819. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13820. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13821. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13822. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13823. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13824. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13825. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13826. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13827. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13828. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13829. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13830. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13831. MENU_COPY: "Copie",
  13832. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13833. ROTATE: "Faire pivoter",
  13834. INSIDE: "Intérieure",
  13835. MOVE: "Se déplacer",
  13836. ZOOM: "Zoom"
  13837. }
  13838. }
  13839. , {}],
  13840. 114: [function(e, t, i) {
  13841. "use strict";
  13842. t.exports = {
  13843. PAGE_TITLE: "",
  13844. LOADING: "読み込み中",
  13845. PRESENTED_BY_CAPS: "PRESENTED BY",
  13846. POWERED_BY: "powered by",
  13847. POWERED_BY_CAPS: "POWERED BY",
  13848. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13849. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13850. PRESENTED_BY: "Presented by ",
  13851. MORE: "全て表示 ",
  13852. LESS: "閉じる ",
  13853. TAG_CONTENT: "tag™コンテンツ ",
  13854. SHOW: "表示",
  13855. HIDE: "非表示",
  13856. DOLLHOUSE: "ドールハウス",
  13857. FLOOR_PLAN: "フロアプラン",
  13858. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13859. CLOSE_HIGHLIGHTS: "閉じる",
  13860. PREVIOUS: "前へ",
  13861. PLAY: "再生",
  13862. PAUSE: "一時停止",
  13863. NEXT: "次へ",
  13864. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13865. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13866. SOCIAL_SHARING: "このSpaceを共有する",
  13867. VIEW_IN_VR: "VRで表示",
  13868. VIEW_FULLSCREEN: "フルスクリーン表示",
  13869. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13870. ZOOM_IN: "ズームイン",
  13871. ZOOM_OUT: "ズームアウト",
  13872. FLOOR_NAME: "フロア ",
  13873. FLOOR_ALL: "すべて",
  13874. TERMS: "規約",
  13875. PORT_TERMS: "port規約",
  13876. TERMS_OF_USE: "利用規約",
  13877. CLOSE_TERMS: "閉じる",
  13878. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13879. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13880. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13881. WEBVR_ENTER_WEBVR: "VRに入る",
  13882. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13883. WEBVR_LEARN_MORE: "もっと詳しく",
  13884. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13885. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13886. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13887. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13888. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13889. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13890. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13891. VR_PREVIOUS_CAPS: "前へ",
  13892. VR_NEXT_CAPS: "次へ",
  13893. VR_GOT_IT_CAPS: "了解",
  13894. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13895. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13896. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  13897. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  13898. VR_WHAT_YOU_NEED: "必要なもの",
  13899. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  13900. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  13901. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  13902. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  13903. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13904. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13905. VR_APP: "port VRアプリ",
  13906. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13907. VR_COMPATIBLE_IPHONES_1: "iPhone",
  13908. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  13909. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  13910. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  13911. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  13912. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  13913. VR_ANDROID_DVICES: "Androidデバイス",
  13914. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  13915. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  13916. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  13917. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  13918. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  13919. VR_APP_OPEN: "port VRアプリで開く",
  13920. VR_DOWNLOAD_HERE: "ここからダウンロード",
  13921. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  13922. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  13923. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  13924. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  13925. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  13926. SHARE_TO: "共有先",
  13927. SHARE_LINK: "ダイレクトリンク",
  13928. SHARE_EXPLORE: "探索",
  13929. SHARE_AT: "場所",
  13930. SHARE_WITH: "使用アプリ",
  13931. SHARE_3D: "3Dで",
  13932. SHARE_COPIED: "コピーされました!",
  13933. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  13934. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  13935. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  13936. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  13937. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  13938. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  13939. ERROR_GENERIC_ACTIONS_3: "または",
  13940. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  13941. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  13942. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  13943. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  13944. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  13945. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  13946. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  13947. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  13948. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  13949. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  13950. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  13951. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  13952. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  13953. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  13954. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  13955. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  13956. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  13957. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  13958. LINK_TO_LOCATION: "ロケーションへのリンク",
  13959. MENU_COPY: "コピー",
  13960. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  13961. ROTATE: "回転",
  13962. MOVE: "移動",
  13963. INSIDE: "内側",
  13964. ZOOM: "ズーム",
  13965. HELP: "ヘルプ",
  13966. HELP_NAVIGATION_TAB: "ナビゲーション",
  13967. HELP_MORE_HELP_TAB: "その他のヘルプ",
  13968. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  13969. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  13970. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13971. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  13972. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  13973. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  13974. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  13975. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  13976. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  13977. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  13978. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13979. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  13980. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  13981. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  13982. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13983. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  13984. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  13985. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  13986. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  13987. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  13988. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  13989. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  13990. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  13991. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  13992. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  13993. HELP_MORE_HLR_A: "ハイライト",
  13994. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  13995. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  13996. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  13997. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  13998. HELP_MORE_FLOORS_A: "フロアセレクター",
  13999. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14000. HELP_MORE_TAG_A: "tag™ Posts",
  14001. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14002. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14003. HELP_MORE_ZOOM_A: "ズームコントロール",
  14004. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14005. HELP_MORE_TOUR_A: "ツアーコントロール",
  14006. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14007. HELP_MORE_INSIDE_A: "内側ビュー",
  14008. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14009. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14010. HELP_MORE_VR_A: "VRモード",
  14011. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14012. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14013. HELP_MORE_360_A: "360° Views",
  14014. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14015. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14016. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14017. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14018. CLOSE: "閉じる"
  14019. }
  14020. }
  14021. , {}],
  14022. 115: [function(e, t, i) {
  14023. "use strict";
  14024. t.exports = {
  14025. PAGE_TITLE: "",
  14026. LOADING: "Загрузка",
  14027. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14028. POWERED_BY: "разработано на платформе ",
  14029. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14030. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14031. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14032. PRESENTED_BY: "Представлено ",
  14033. MORE: "Больше ",
  14034. LESS: "Меньше ",
  14035. TAG_CONTENT: "tag™ Контент",
  14036. SHOW: "Показать",
  14037. HIDE: "Скрыть",
  14038. DOLLHOUSE: "Dollhouse",
  14039. FLOOR_PLAN: "Планировка",
  14040. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14041. CLOSE_HIGHLIGHTS: "Закрыть",
  14042. PREVIOUS: "Предыдущий",
  14043. PLAY: "Воспроизвести",
  14044. PAUSE: "Пауза",
  14045. NEXT: "Следующий",
  14046. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14047. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14048. SOCIAL_SHARING: "Поделиться этой моделью",
  14049. VIEW_IN_VR: "Посмотреть в VR",
  14050. VIEW_FULLSCREEN: "Полный экран",
  14051. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14052. ZOOM_IN: "Увеличить",
  14053. ZOOM_OUT: "Уменьшить",
  14054. FLOOR_NAME: "Этаж ",
  14055. FLOOR_ALL: "Все",
  14056. TERMS: "Условия",
  14057. PORT_TERMS: "Правила пользования",
  14058. TERMS_OF_USE: "Условия использования",
  14059. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14060. CLOSE_TERMS: "Закрыть",
  14061. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14062. HELP: "Помощь",
  14063. HELP_NAVIGATION_TAB: "Навигация",
  14064. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14065. CLOSE: "Закрыть",
  14066. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14067. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14068. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14069. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14070. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14071. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14072. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14073. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14074. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14075. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14076. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14077. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14078. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14079. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14080. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14081. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14082. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14083. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14084. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14085. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14086. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14087. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14088. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14089. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14090. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14091. HELP_MORE_HLR_A: "Фотоколлаж",
  14092. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14093. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14094. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14095. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14096. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14097. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14098. HELP_MORE_TAG_A: "tag™ Posts",
  14099. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14100. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14101. HELP_MORE_ZOOM_A: "Масштаб",
  14102. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14103. HELP_MORE_TOUR_A: "Управление Туром",
  14104. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14105. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14106. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14107. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14108. HELP_MORE_VR_A: "Режим VR",
  14109. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14110. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14111. HELP_MORE_360_A: "360° Views",
  14112. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14113. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14114. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14115. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14116. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14117. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14118. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14119. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14120. WEBVR_LEARN_MORE: "Узнать больше",
  14121. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14122. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14123. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14124. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14125. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14126. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14127. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14128. VR_APP: "port VR App",
  14129. VR_APP_OPEN: "Или открыть через приложение port VR",
  14130. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14131. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14132. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14133. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14134. VR_VIEW_SPACE: "Запустить модель в VR",
  14135. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14136. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14137. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14138. VR_GOT_IT_CAPS: "ЯСНО",
  14139. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14140. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14141. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14142. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14143. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14144. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14145. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14146. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14147. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14148. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14149. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14150. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14151. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14152. VR_ANDROID_DVICES: "Android устройства",
  14153. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14154. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14155. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14156. VR_DOWNLOAD_HERE: "Скачать здесь",
  14157. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14158. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14159. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14160. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14161. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14162. SHARE_TO: "Поделиться",
  14163. SHARE_LINK: "Прямая ссылка",
  14164. SHARE_EXPLORE: "просмотреть",
  14165. SHARE_AT: "на",
  14166. SHARE_WITH: "с",
  14167. SHARE_3D: "в 3D",
  14168. SHARE_COPIED: "Скопировано!",
  14169. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14170. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14171. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14172. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14173. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14174. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14175. ERROR_GENERIC_ACTIONS_3: " или ",
  14176. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14177. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14178. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14179. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14180. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14181. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14182. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14183. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14184. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14185. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14186. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14187. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14188. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14189. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14190. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14191. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14192. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14193. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14194. LINK_TO_LOCATION: "Ссылка на местоположение",
  14195. MENU_COPY: "Копировать",
  14196. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14197. ROTATE: "Вращать",
  14198. MOVE: "Передвигаться",
  14199. INSIDE: "Вид изнутри",
  14200. ZOOM: "Масштаб"
  14201. }
  14202. }
  14203. , {}],
  14204. 116: [function(e, t, i) {//main.js
  14205. (function(t) {
  14206. "use strict";
  14207. var modelProgressBase = 0.4;
  14208. var progressUpdate = function(e){ // 0 <= e <= 1
  14209. console.log('e1:'+e)
  14210. e = Math.round(modelProgressBase * e * 100);
  14211. console.log('e2:'+e)
  14212. var t = $('.progressbar');
  14213. t.find('.bar').css('width',e+'%');
  14214. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14215. t.find('.perc').text(e +'%'); //具体数字的百分比
  14216. }
  14217. $('#gui-loading').fadeIn(200);
  14218. progressUpdate(0.1)
  14219. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14220. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14221. var data = matcher(e);
  14222. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14223. data.user = {
  14224. "is_authenticated": false,
  14225. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14226. }
  14227. try{//处理一下导览数据,旧的曾有导览数据是错误的,将它删除
  14228. var newImages = [];
  14229. data.model.images.forEach((tourImg)=>{tourImg.thumbnail_signed_src && newImages.push(tourImg)})
  14230. data.model.images = newImages
  14231. }catch(e){console.log(e) }
  14232. //data.flyInOnlyBySwitch = true
  14233. window.MP_PREFETCHED_MODELDATA = data;
  14234. data.model.summary = data.summary
  14235. data.model.name = data.name
  14236. for(let i in data){
  14237. data[i] == "false" && (data[i] = false)
  14238. }
  14239. progressUpdate(0.7);
  14240. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14241. if(data.weixinDesc){
  14242. g_weixinObj.desc = data.weixinDesc;
  14243. }
  14244. if(data.shareImgUrl){
  14245. g_weixinObj.imgUrl = data.shareImgUrl
  14246. }
  14247. window.wx && manage.weixinShare();
  14248. //初始画面
  14249. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14250. function E(e) {
  14251. $("<img/>").attr("src", e).on("load", function() {
  14252. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14253. $(this).remove()
  14254. })
  14255. }
  14256. })
  14257. function StartLoad(){//当加载完data后
  14258. function i() {
  14259. var e = Y.getModelIDFromQueryString();
  14260. if (!e)
  14261. return b(null, "loading-failed");
  14262. var t = Y.parseSidUrl(e)
  14263. , i = l()
  14264. , a = c()
  14265. , s = o()
  14266. , u = V.quickstart.enabled
  14267. , g = null
  14268. , m = null
  14269. , v = null
  14270. , w = null
  14271. , T = null
  14272. , x = null
  14273. , S = null
  14274. , M = null
  14275. , R = null
  14276. , P = null
  14277. , O = null
  14278. , L = null
  14279. , N = new ue;
  14280. r(s);
  14281. h({ //MP开头写法
  14282. urlBase: t.urlBase
  14283. }).then(function() {
  14284. return re.init(),
  14285. d(t, e) //getModel and load
  14286. }).then(function(e) {
  14287. progressUpdate(0.9)
  14288. return P = e,
  14289. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14290. startSource: i,
  14291. autoplay: V.autoplay,
  14292. quickstart: u
  14293. }),
  14294. P.urls.init()
  14295. }).then(function() {
  14296. return P.loadPanos()
  14297. }).then(function() {
  14298. m = X.getStartCameraOptions(P, P.panos),
  14299. S = A(P),
  14300. O = y(u, m.mode),
  14301. v = O.controls,
  14302. w = O.player,
  14303. T = O.director,
  14304. x = O.tagManager,
  14305. M = O.tileDownloader,
  14306. R = O.qualityManager,
  14307. L = O.panoRenderer,
  14308. C(P, S, O, s),
  14309. w.director = T,//xzw add
  14310. P.supportsTiles && M.start(),
  14311. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14312. u = !1);
  14313. var e = null;
  14314. if (u) {
  14315. de.warn("Quickstart engaged. Hold on to your knickers.");
  14316. var t = v.controls[D.PANORAMA];
  14317. g = new ie(R,S.scene,S.camera,t,s),
  14318. _(S, s, P),
  14319. e = g.load(m).then(function() {
  14320. S.addComponent(g),
  14321. S.once(le.AfterRender, function() {
  14322. de.warn("First render after quickstart load finished.")
  14323. })
  14324. })
  14325. }
  14326. window.flyToFirst = function(){//xzw add
  14327. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14328. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14329. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14330. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14331. };
  14332. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14333. }).then(function() {
  14334. return f(P, U.onProgress, i, !u, a)
  14335. }).then(function() {
  14336. if (m.quickstart = u,
  14337. I(P, S, O, s),
  14338. S.started || _(S, s, P),
  14339. H.modelLoaded(P, w, v, V.autoplay),
  14340. E(w, P, m, V.autoplay).done(function() {
  14341. T.autoTour()
  14342. }),
  14343. !P.supportsTiles) {
  14344. var e = new Z(P,w);
  14345. e.start()
  14346. }
  14347. u && (S.removeComponent(g),
  14348. g.destroy(),
  14349. m.pano.enter()),
  14350. U.init(P, T, w, v, S, m, H.getSessionId()),
  14351. U.endLoading(P, T, x),
  14352. S.once(le.AfterRender, function() {
  14353. N.setAppReadyTime();
  14354. var e = N.calcFullLoadingTime();
  14355. de.warn("Total load time: " + e / 1e3),
  14356. H.loadComplete(e),
  14357. de.warn("First render after model load finished.")
  14358. }),
  14359. S.on(le.MemoryUsageUpdated, n)
  14360. }).fail(b.bind(this, e))
  14361. }
  14362. function n(e) {
  14363. ce.update(e)
  14364. }
  14365. function r(e) {
  14366. de.info("Version", "2.25.6-0-gd87e5b1"),
  14367. q.defaultMaxListeners = 1e3,
  14368. a(e),
  14369. s()
  14370. }
  14371. function o() {
  14372. return document.getElementById("player")
  14373. }
  14374. function a(e) {
  14375. e.addEventListener("dragenter", T, !1),
  14376. e.addEventListener("dragover", T, !1)
  14377. }
  14378. function s() {
  14379. F.valueFromHash("title", !0) || $(document).ready(function() {
  14380. var e = $(".model-title");
  14381. e.hide()
  14382. })
  14383. }
  14384. function l() {
  14385. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14386. }
  14387. function c() {
  14388. return {
  14389. panoElementsToLoad: 6,
  14390. modelElementsToLoad: 0,
  14391. totalElementsLoaded: 0,
  14392. totalElementsToLoad: 0,
  14393. totalPercentageLoaded: 0,
  14394. progressCallback: null
  14395. }
  14396. }
  14397. function h(e) {
  14398. return K.loadFeatureFlags(e).done(function(e) {
  14399. K.updateDependentSettings(e, V)
  14400. })
  14401. }
  14402. // function u(e) {
  14403. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14404. // responseType: "json",
  14405. // prefetchFrom: "config"
  14406. // }).then(function(e) {
  14407. // return e ? void j.extendObject(V.appConfig, e) : {}
  14408. // }, function(e) {
  14409. // return de.warn("Failed loading runtime config, using defaults."),
  14410. // $.when({})
  14411. // })
  14412. // }
  14413. function d(e, t) {
  14414. var i = B.getModel({
  14415. url: t,
  14416. floors: F.valueFromHash("f", !0),
  14417. autoload: !1
  14418. })
  14419. ;
  14420. return $.when(i, n).then(null, function(e) {
  14421. return this
  14422. })
  14423. }
  14424. function p(e, t, i, n, r) {
  14425. de.info("Model data loaded"),
  14426. de.debug("UUID: " + e.data.job.uuid),
  14427. J.init(K.getFlags()),
  14428. i && H.initKeen({
  14429. token: i,
  14430. appId: n
  14431. }),
  14432. H.initSegment({
  14433. model: e.sid,
  14434. version: "2.25.6-0-gd87e5b1",
  14435. startSource: r.startSource,
  14436. token: t,
  14437. autoplay: r.autoplay,
  14438. quickstart: r.quickstart
  14439. })
  14440. }
  14441. function f(e, t, i, n, r) {
  14442. return r.progressCallback = t,
  14443. H.sessionStart(),
  14444. e.load(n).progress(g.bind(this, r))
  14445. }
  14446. function g(e, t) {
  14447. e.modelElementsToLoad = t[1],
  14448. v(e),
  14449. m(e)
  14450. }
  14451. function m(e) {
  14452. e.totalElementsLoaded++,
  14453. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14454. //----许钟文-----------------模型进度条向后调整
  14455. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14456. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14457. console.log('pro:'+e.totalPercentageLoaded)
  14458. //---------------------------
  14459. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14460. }
  14461. function v(e) {
  14462. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14463. }
  14464. function A(e) {
  14465. var t = new x.PerspectiveCamera;
  14466. t.layers.enable(he.PANOMARKERS),
  14467. t.layers.enable(he.RETICULE),
  14468. t.layers.enable(he.TAG);
  14469. var i = new x.Scene
  14470. , n = new x.AmbientLight(16777215);
  14471. i.add(n),
  14472. i.skybox = new W,
  14473. i.add(i.skybox),
  14474. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14475. side: x.DoubleSide
  14476. })),
  14477. i.plane.position.y = 0,
  14478. i.plane.rotateX(-Math.PI / 2),
  14479. i.plane.material.visible = !1,
  14480. i.add(i.plane),
  14481. i.updateMatrixWorld(),
  14482. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14483. if (e.metadata && e.metadata.camera_position) {
  14484. var t = e.metadata.camera_position
  14485. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14486. n.position = t.clone(),
  14487. i.add(n);
  14488. var r = e.metadata.camera_quaternion
  14489. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14490. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14491. }
  14492. }),
  14493. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14494. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14495. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14496. var r = new te(i,t,z);
  14497. return r
  14498. }
  14499. function y(e, t) {
  14500. var i = e ? 1 : 1e3
  14501. , n = J.tilegen || J.imgopt ? 6 : 2;
  14502. n = F.valueFromHash("tileconc", n);
  14503. var r = new ne
  14504. , o = new ae({
  14505. concurrentDownloads: n
  14506. })
  14507. , a = new se
  14508. , s = new P
  14509. , l = new M
  14510. , c = new S(t)
  14511. , h = new R
  14512. , u = new O(i)
  14513. , d = new L
  14514. , p = new oe;
  14515. return {
  14516. qualityManager: r,
  14517. panoRenderer: a,
  14518. tileDownloader: o,
  14519. player: c,
  14520. director: l,
  14521. modelManager: s,
  14522. tagManager: p,
  14523. displayController: u,
  14524. labelDisplayController: d,
  14525. controls: h
  14526. }
  14527. }
  14528. function C(e, t, i, n) {
  14529. var r = i.controls
  14530. , o = i.qualityManager
  14531. , a = i.panoRenderer
  14532. , s = i.tileDownloader
  14533. , l = i.modelManager;
  14534. r.init(n, l),
  14535. ee.init(i.director, r, i.player, l, t),
  14536. o.init(l),
  14537. s.init(o),
  14538. a.init(t, s, o),
  14539. l.init(s, a, o),
  14540. l.addModel(e),
  14541. t.addComponent(G)
  14542. }
  14543. function I(e, t, i, n) {
  14544. var r = i.qualityManager
  14545. , o = i.panoRenderer
  14546. , a = i.tileDownloader
  14547. , s = i.modelManager
  14548. , l = i.player
  14549. , c = i.director
  14550. , h = i.tagManager
  14551. , u = i.displayController
  14552. , d = i.labelDisplayController
  14553. , p = i.controls;
  14554. t.scene.add(e),
  14555. t.qualityManager = r;
  14556. var f = {
  14557. camera: t.camera,
  14558. director: c,
  14559. modelManager: s,
  14560. tileDownloader: a,
  14561. panoRenderer: o,
  14562. qualityManager: r,
  14563. tagManager: h,
  14564. container: n,
  14565. controls: p
  14566. };
  14567. l.init(f),
  14568. l.setScene(t.scene),
  14569. h.init(s, l),
  14570. c.init(l, s),
  14571. u.init(c, l, s, h, n),
  14572. d.init(l, s, n),
  14573. z.bindEvents(l),
  14574. t.addComponent(h),
  14575. t.addComponent(l),
  14576. t.addComponent(o),
  14577. l.sceneRenderer = t; //xzw add 方便resize
  14578. }
  14579. function E(e, t, i, n) {
  14580. return de.info("Starting player in " + i.mode),
  14581. H.report(t.sid, "started-playing", n, i.quickstart),
  14582. e.start(i)
  14583. }
  14584. function b(e, t) {
  14585. de.error(t),
  14586. k.error(t),
  14587. H.report(e, "error-" + t)
  14588. }
  14589. function w(e) {
  14590. var t = F.details();
  14591. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14592. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14593. H.report(e, "error-webgl-generic"))
  14594. }
  14595. function _(e, t, i) {
  14596. try {
  14597. e.start(t)
  14598. } catch (e) {
  14599. throw de.warn(e.message),
  14600. w(i.sid),
  14601. e
  14602. }
  14603. }
  14604. function T(e) {
  14605. e.stopPropagation(),
  14606. e.preventDefault()
  14607. }
  14608. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14609. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14610. g_HotImage = {
  14611. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14612. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14613. } ;
  14614. }
  14615. //czj 判断someData 有没有backgroundMusic 添加音乐
  14616. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14617. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14618. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14619. $("#volume").show();
  14620. }else if (g_version === "one"){
  14621. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14622. //g_bgAudio.src = manage.dealURL(src) ;
  14623. }
  14624. //隐藏公司logo
  14625. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14626. showLogo();
  14627. }
  14628. e("./lib/three75-shim"),
  14629. e("./lib/array-polyfill"),
  14630. e("./lib/performance-polyfill"),
  14631. e("./lib/shaders/CopyShader.js"),
  14632. e("./lib/shaders/HorizontalBlurShader.js"),
  14633. e("./lib/shaders/VerticalBlurShader.js"),
  14634. e("./lib/postprocessing/EffectComposer.js"),
  14635. e("./lib/postprocessing/RenderPass.js"),
  14636. e("./lib/postprocessing/MaskPass.js"),
  14637. e("./lib/postprocessing/ShaderPass.js"),
  14638. window.Promise || (window.Promise = e("promise-polyfill"));
  14639. var x = e("three")
  14640. , _x = e("three")
  14641. , S = (e("./util/sentry"),
  14642. e("./player"))
  14643. , M = e("./director")
  14644. , R = e("./controls/CameraControls")
  14645. , P = e("./model/ModelManager")
  14646. , O = e("./DisplayController")
  14647. , L = e("./label/LabelDisplayController")
  14648. , D = e("./enum/Viewmode")
  14649. , N = e("./util/logger")
  14650. , B = e("./showcase")
  14651. , F = e("./util/browser")
  14652. , V = e("./settings")
  14653. , U = e("./gui/gui")
  14654. , k = e("./gui/error")
  14655. , H = e("./analytics")
  14656. , G = e("./util/transitions")
  14657. , z = e("./effects")
  14658. , W = e("./objects/Skybox")
  14659. , j = e("./util/common")
  14660. , Y = (e("./util/PanoramaCollection"),
  14661. e("./util/math"),
  14662. e("./util/showcase"))
  14663. , X = e("./util/camera")
  14664. , Z = (e("./objects/Panorama"),
  14665. e("./cameras/PanoramaCamera"),
  14666. e("./preloaders"))
  14667. , q = e("events").EventEmitter
  14668. , K = e("./featureflags")
  14669. , Q = (e("./util/lerp"),
  14670. e("./util/ajax"))
  14671. , J = e("./ab")
  14672. , ee = e("./sdk/automation.js")
  14673. , te = e("./scene/SceneRenderer")
  14674. , ie = e("./scene/QuickstartManager")
  14675. , ne = e("./tile/QualityManager.js")
  14676. , re = e("./localization/localize")
  14677. , oe = e("./tag/tagManager")
  14678. , ae = e("./tile/TileDownloader")
  14679. , se = e("./tile/PanoRenderer")
  14680. , le = (e("./enum/PanoSizeClass"),
  14681. e("./enum/PanoramaEvents"),
  14682. e("./enum/SceneRendererEvents"))
  14683. , ce = e("./gui/memoryUsage")
  14684. , he = e("./enum/RenderLayers")
  14685. , ue = e("./TimingData")
  14686. , de = new N(t);
  14687. N.level = V.logLevel,
  14688. N.consoleEnabled = V.console,
  14689. i()
  14690. }
  14691. }
  14692. ).call(this, "/js/main.js")
  14693. }
  14694. , {
  14695. "./DisplayController": 1,
  14696. "./TimingData": 2,
  14697. "./ab": 3,
  14698. "./analytics": 4,
  14699. "./cameras/PanoramaCamera": 7,
  14700. "./controls/CameraControls": 9,
  14701. "./director": 15,
  14702. "./effects": 16,
  14703. "./enum/PanoSizeClass": 36,
  14704. "./enum/PanoramaEvents": 37,
  14705. "./enum/RenderLayers": 41,
  14706. "./enum/SceneRendererEvents": 43,
  14707. "./enum/Viewmode": 51,
  14708. "./featureflags": 59,
  14709. "./gui/error": 64,
  14710. "./gui/gui": 65,
  14711. "./gui/memoryUsage": 73,
  14712. "./label/LabelDisplayController": 91,
  14713. "./lib/array-polyfill": 92,
  14714. "./lib/performance-polyfill": 95,
  14715. "./lib/postprocessing/EffectComposer.js": 96,
  14716. "./lib/postprocessing/MaskPass.js": 97,
  14717. "./lib/postprocessing/RenderPass.js": 98,
  14718. "./lib/postprocessing/ShaderPass.js": 99,
  14719. "./lib/shaders/CopyShader.js": 100,
  14720. "./lib/shaders/HorizontalBlurShader.js": 101,
  14721. "./lib/shaders/VerticalBlurShader.js": 102,
  14722. "./lib/three75-shim": 103,
  14723. "./localization/localize": 108,
  14724. "./tag/tagManager": 124,
  14725. "./model/ModelManager": 140,
  14726. "./objects/Panorama": 148,
  14727. "./objects/Skybox": 152,
  14728. "./player": 155,
  14729. "./preloaders": 156,
  14730. "./scene/QuickstartManager": 157,
  14731. "./scene/SceneRenderer": 158,
  14732. "./sdk/automation.js": 164,
  14733. "./settings": 166,
  14734. "./showcase": 168,
  14735. "./tile/PanoRenderer": 169,
  14736. "./tile/QualityManager.js": 170,
  14737. "./tile/TileDownloader": 171,
  14738. "./util/PanoramaCollection": 178,
  14739. "./util/ajax": 181,
  14740. "./util/browser": 182,
  14741. "./util/camera": 183,
  14742. "./util/common": 185,
  14743. "./util/lerp": 188,
  14744. "./util/logger": 189,
  14745. "./util/math": 190,
  14746. "./util/sentry": 192,
  14747. "./util/showcase": 193,
  14748. "./util/transitions": 195,
  14749. events: 202,
  14750. "promise-polyfill": 213,
  14751. three: 217
  14752. }],
  14753. 117: [function(e, t, i) {
  14754. "use strict";
  14755. function n(e) {
  14756. e = e || {},
  14757. r.RawShaderMaterial.call(this, a.extendObject({
  14758. fragmentShader: o.cube.fragmentShader,
  14759. vertexShader: o.cube.vertexShader,
  14760. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14761. name: "CubemapMaterial"
  14762. }, e))
  14763. }
  14764. var r = e("three")
  14765. , o = e("../shaders")
  14766. , a = e("../util/common");
  14767. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14768. n.prototype.constructor = n,
  14769. t.exports = n
  14770. }
  14771. , {
  14772. "../shaders": 167,
  14773. "../util/common": 185,
  14774. three: 217
  14775. }],
  14776. 118: [function(e, t, i) {
  14777. "use strict";
  14778. function n(e) {
  14779. e = e || {},
  14780. r.RawShaderMaterial.call(this, a.extendObject({
  14781. fragmentShader: o.model.fragmentShader,
  14782. vertexShader: o.model.vertexShader,
  14783. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14784. name: "ModelTextureMaterial"
  14785. }, e))
  14786. }
  14787. var r = e("three")
  14788. , o = e("../shaders")
  14789. , a = e("../util/common");
  14790. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14791. n.prototype.constructor = n,
  14792. n.prototype.setProjectedPanos = function(e, t, i) {
  14793. i && (this.uniforms.progress.value = 0),
  14794. e.ensureSkyboxReadyForRender(),
  14795. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14796. this.uniforms.pano0Position.value.copy(e.position),
  14797. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14798. t.ensureSkyboxReadyForRender(),
  14799. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14800. this.uniforms.pano1Position.value.copy(t.position),
  14801. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14802. }
  14803. ,
  14804. t.exports = n
  14805. }
  14806. , {
  14807. "../shaders": 167,
  14808. "../util/common": 185,
  14809. three: 217
  14810. }],
  14811. 119: [function(e, t, i) {
  14812. (function(i) {
  14813. "use strict";
  14814. function n(e, t, i, n) {
  14815. this.div = null,
  14816. this.body = null,
  14817. this.label = e,
  14818. this.description = t,
  14819. this.parsedDescription = [],
  14820. this.media = i || {
  14821. type: null
  14822. },
  14823. this.loadingSpinner = null,
  14824. this.parser = new r({
  14825. supportLinks: !u.valueFromHash("mls"),
  14826. keepLinkLabels: !0
  14827. }),
  14828. this.state = I.CLOSED,
  14829. this.orientation = "",
  14830. this.initialTransform = "",
  14831. this.hovering = !1,
  14832. this.openTransition = null,
  14833. this.closeTransition = null,
  14834. this.openPromise = null,
  14835. this.closePromise = null,
  14836. this.animationTransition = null,
  14837. this.animationScale = 0
  14838. }
  14839. var r = e("../Parser/DescriptionParser")
  14840. , o = e("../Media/Link")
  14841. , a = e("../Media/Image")
  14842. , s = e("../Media/EmbedlyPlayer")
  14843. , l = e("../Media/EmbedlyEmbed")
  14844. , c = e("../../util/transitions")
  14845. , h = e("../../util/lerp")
  14846. , u = e("../../util/browser")
  14847. , d = e("./BillboardEvent")
  14848. , p = e("../Media/MediaEvent")
  14849. , f = e("../Parser/DescriptionChunkType")
  14850. , g = e("events").EventEmitter
  14851. , m = e("./billboardSettings")
  14852. , v = e("./overlaySettings")
  14853. , A = e("../../util/logger")
  14854. , y = new A(i)
  14855. , C = document.getElementById("tag-billboards");
  14856. C.addEventListener("touchend", function(e) {
  14857. C.style.pointerEvents = "none"
  14858. }),
  14859. C.addEventListener("touchcancel", function(e) {
  14860. C.style.pointerEvents = "none"
  14861. });
  14862. var I = {
  14863. CLOSED: "closed",
  14864. OPENING: "opening",
  14865. OPEN: "open",
  14866. CLOSING: "closing",
  14867. ACTIVE: "active"
  14868. };
  14869. n.prototype = Object.create(g.prototype),
  14870. n.prototype.build = function(e) {
  14871. this.parsedDescription = this.parser.parse(this.description);
  14872. var t = document.createElement("div");
  14873. t.className = "tag-container has-hotzone",
  14874. this.div = t,
  14875. this.body = document.createElement("div"),
  14876. this.body.className = "tag-body";
  14877. var i = document.createElement("div");
  14878. i.classList.add("tag-content");
  14879. var n = document.createElement("div");
  14880. n.classList.add("tag-text-content");
  14881. var r = document.createElement("div");
  14882. r.className = "tag-label",
  14883. r.textContent = this.label,
  14884. n.appendChild(r);
  14885. var o = document.createElement("div");
  14886. o.className = "tag-desc",
  14887. n.appendChild(o),
  14888. i.appendChild(n),
  14889. this.body.appendChild(i),
  14890. this.appendDescriptionElements(this.parsedDescription, o),
  14891. this.appendMedia(),
  14892. t.appendChild(this.body),
  14893. C.appendChild(t),
  14894. this.bindEvents(t, this.body)
  14895. }
  14896. ,
  14897. n.prototype.bindEvents = function(e, t) {
  14898. var i = function(e) {
  14899. return function(t) {
  14900. if (!this.div.classList.contains("overlay")) {
  14901. var i, n = document.getElementById("player");
  14902. try {
  14903. i = new MouseEvent(e,t)
  14904. } catch (n) {
  14905. i = document.createEvent("MouseEvents"),
  14906. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  14907. }
  14908. n.dispatchEvent(i)
  14909. }
  14910. }
  14911. };
  14912. t.addEventListener("mousedown", function(e) {
  14913. e.stopPropagation()
  14914. }),
  14915. t.addEventListener("mouseup", function(e) {
  14916. e.stopPropagation()
  14917. }),
  14918. e.addEventListener("touchstart", function(e) {
  14919. C.style.pointerEvents = "auto"
  14920. }),
  14921. e.addEventListener("mousedown", i("mousedown").bind(this)),
  14922. e.addEventListener("mouseup", i("mouseup").bind(this)),
  14923. t.addEventListener("mouseover", function(t) {
  14924. this.state === I.OPEN && e.classList.remove("has-hotzone")
  14925. }
  14926. .bind(this)),
  14927. e.addEventListener("mouseenter", function(e) {
  14928. this.state !== I.CLOSING && (this.hovering = !0,
  14929. this.emit(d.ENTER))
  14930. }
  14931. .bind(this)),
  14932. e.addEventListener("mouseleave", function(e) {
  14933. this.hovering = !1,
  14934. this.emit(d.LEAVE)
  14935. }
  14936. .bind(this)),
  14937. e.addEventListener("gesturestart", function(e) {
  14938. e.preventDefault()
  14939. });
  14940. var n = e.querySelector(".tag-text-content")
  14941. , r = 0;
  14942. n.addEventListener("touchstart", function(e) {
  14943. r = e.changedTouches[0].clientY
  14944. }),
  14945. n.addEventListener("touchmove", function(t) {
  14946. function i(e) {
  14947. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  14948. }
  14949. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  14950. }),
  14951. e.addEventListener("touchmove", function(e) {
  14952. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  14953. })
  14954. }
  14955. ,
  14956. n.prototype.appendDescriptionElements = function(e, t) {
  14957. e.length > 0 && this.div.classList.add("has-text"),
  14958. e.forEach(function(e, i) {
  14959. switch (e.type) {
  14960. case f.TEXT:
  14961. t.appendChild(this.createTextElement(e.text));
  14962. break;
  14963. case f.LINK:
  14964. t.appendChild(this.createLinkElement(e.link))
  14965. }
  14966. }
  14967. .bind(this))
  14968. }
  14969. ,
  14970. n.prototype.appendLoadingSpinner = function() {
  14971. this.loadingSpinner = document.createElement("div"),
  14972. this.loadingSpinner.classList.add("loading-spinner");
  14973. var e = document.createElement("div");
  14974. e.classList.add("gui-spinner-icon"),
  14975. this.loadingSpinner.appendChild(e),
  14976. this.body.appendChild(this.loadingSpinner)
  14977. }
  14978. ,
  14979. n.prototype.onMediaLoadFinished = function() {
  14980. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  14981. this.applyOrientation(this.orientation),
  14982. this.loadingSpinner = null)
  14983. }
  14984. ,
  14985. n.prototype.appendMedia = function() {
  14986. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  14987. this.appendLoadingSpinner();
  14988. var e = document.createElement("div");
  14989. e.classList.add("tag-media-content");
  14990. var t = document.createElement("i");
  14991. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  14992. t.classList.add(e)
  14993. }),
  14994. this.body.appendChild(t),
  14995. this.body.appendChild(e),
  14996. this.media.type) {
  14997. case f.IMAGE:
  14998. e.appendChild(this.createImageElement(this.media, this.body));
  14999. break;
  15000. case f.VIDEO:
  15001. e.appendChild(this.createVideoElement(this.media, this.body));
  15002. break;
  15003. case f.RICH:
  15004. e.appendChild(this.createEmbedElement(this.media, this.body))
  15005. }
  15006. }
  15007. }
  15008. ,
  15009. n.prototype.createTextElement = function(e) {
  15010. var t = document.createElement("span");
  15011. return t.textContent = e,
  15012. t
  15013. }
  15014. ;
  15015. n.prototype.createLinkElement = function(e) {
  15016. var t = new o(e);
  15017. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15018. t.createDomElement()
  15019. }
  15020. ,
  15021. n.prototype.createImageElement = function(e, t) {
  15022. function i() {
  15023. function e() {
  15024. m || (r.classList.remove("view-image"),
  15025. c.classList.add("overlay"),
  15026. i(),
  15027. window.addEventListener("resize", b),
  15028. c.addEventListener("click", a),
  15029. g.addEventListener("click", l),
  15030. f.addEventListener("click", s),
  15031. m = !0,
  15032. o.emit(p.IMAGE_OPENED))
  15033. }
  15034. function i() {
  15035. t.classList.add("show-info"),
  15036. h.classList.remove("collapsible"),
  15037. h.style.height = "";
  15038. var e = parseFloat(getComputedStyle(I).lineHeight)
  15039. , i = y + e
  15040. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15041. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15042. , s = a
  15043. , l = s * n.aspect;
  15044. l > r && (l = r,
  15045. s = l / n.aspect),
  15046. s > a && (s = a,
  15047. l = s * n.aspect),
  15048. l += C,
  15049. s += C + i,
  15050. t.style.width = l + "px",
  15051. t.style.height = s + "px",
  15052. u.style.paddingTop = e + C + "px",
  15053. o.description.length > 0 && (h.classList.add("collapsible"),
  15054. h.style.height = h.clientHeight + 12 + "px",
  15055. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15056. }
  15057. function a(e) {
  15058. e.target === c && s()
  15059. }
  15060. function s() {
  15061. m && (m = !1,
  15062. r.classList.add("view-image"),
  15063. c.classList.remove("overlay"),
  15064. h.style.height = "",
  15065. u.style.paddingTop = "",
  15066. t.style.width = "",
  15067. t.style.height = "",
  15068. window.removeEventListener("resize", b),
  15069. c.removeEventListener("click", a),
  15070. g.removeEventListener("click", l),
  15071. f.removeEventListener("click", s),
  15072. o.emit(p.IMAGE_CLOSED),
  15073. o.close(!0))
  15074. }
  15075. function l(e) {
  15076. t.classList.toggle("show-info")
  15077. }
  15078. var c = o.div
  15079. , h = c.getElementsByClassName("tag-content")[0]
  15080. , u = c.getElementsByClassName("tag-media-content")[0]
  15081. , f = t.getElementsByClassName("close")[0]
  15082. , g = h.getElementsByClassName("tag-label")[0];
  15083. c.classList.add("has-image"),
  15084. r.classList.add("view-image"),
  15085. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15086. o.applyOrientation(o.orientation);
  15087. var m = !1
  15088. , A = getComputedStyle(h)
  15089. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15090. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15091. , I = h.querySelector(".tag-label")
  15092. , E = h.querySelector(".tag-desc")
  15093. , b = function() {
  15094. var e, t, n = 0;
  15095. return function() {
  15096. clearInterval(e),
  15097. clearTimeout(t),
  15098. e = setInterval(function() {
  15099. var e = c.clientHeight;
  15100. n !== e && (i(),
  15101. n = e)
  15102. }, 100),
  15103. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15104. }
  15105. }();
  15106. n.on(p.IMAGE_OPENING, e),
  15107. o.on(d.ACTIVATE, e),
  15108. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15109. o.on(d.CLOSING, s)
  15110. }
  15111. var n = new a
  15112. , r = n.createDomElement();
  15113. this.once(d.OPENED, function() {
  15114. n.load(e.src).then(i).catch(function(t) {
  15115. y.warn("Failed to load image:", e.src),
  15116. y.warn("with error:", t)
  15117. }).then(this.onMediaLoadFinished.bind(this))
  15118. });
  15119. var o = this;
  15120. return r
  15121. }
  15122. ,
  15123. n.prototype.createVideoElement = function(e, t) {
  15124. var i = new s({
  15125. autoPlay: !0,
  15126. autoResume: !0,
  15127. startMuted: !1,
  15128. loop: !1
  15129. })
  15130. , n = i.createDomElement();
  15131. return this.once(d.OPENED, function() {
  15132. i.load(e.src).then(function() {
  15133. this.div.classList.add("has-video"),
  15134. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15135. i.play()),
  15136. this.on(d.OPENING, i.show.bind(i)),
  15137. this.on(d.OPENED, i.play.bind(i)),
  15138. this.on(d.CLOSING, i.pause.bind(i)),
  15139. this.on(d.CLOSED, i.hide.bind(i))
  15140. }
  15141. .bind(this)).catch(function(t) {
  15142. y.warn("Failed to embed video:", e.src),
  15143. y.warn("with error:", t)
  15144. }).then(this.onMediaLoadFinished.bind(this))
  15145. }
  15146. .bind(this)),
  15147. n
  15148. }
  15149. ,
  15150. n.prototype.createEmbedElement = function(e, t) {
  15151. var i = new l
  15152. , n = i.createDomElement();
  15153. return this.once(d.OPENED, function() {
  15154. i.load(e.src).then(function() {
  15155. this.div.classList.add("has-embed"),
  15156. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15157. this.applyOrientation(this.orientation),
  15158. this.on(d.OPENING, i.show.bind(i)),
  15159. this.on(d.CLOSED, i.hide.bind(i))
  15160. }
  15161. .bind(this)).catch(function(t) {
  15162. y.warn("Failed to embed:", e.src),
  15163. y.warn("with error:", t)
  15164. }).then(this.onMediaLoadFinished.bind(this))
  15165. }
  15166. .bind(this)),
  15167. n
  15168. }
  15169. ,
  15170. n.prototype.open = function(e) {
  15171. return this.openPromise = $.Deferred(),
  15172. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15173. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15174. this.state !== I.OPEN && (this.emit(d.OPENING),
  15175. e && this.emit(d.ACTIVATING),
  15176. this.state = I.OPENING,
  15177. this.animateOpen(function() {
  15178. e && this.setActiveState(),
  15179. this.openPromise.resolve()
  15180. }
  15181. .bind(this)))
  15182. }
  15183. .bind(this), m.animation.openDelay),
  15184. c.cancel(this.closeTransition),
  15185. this.closePromise && this.closePromise.reject(),
  15186. this.closeTransition = void 0,
  15187. this.openPromise.promise())
  15188. }
  15189. ,
  15190. n.prototype.close = function(e) {
  15191. return this.closePromise = $.Deferred(),
  15192. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15193. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15194. this.state = I.CLOSING,
  15195. this.animateClose())
  15196. }
  15197. .bind(this), m.animation.closeDelay)),
  15198. c.cancel(this.openTransition),
  15199. this.openPromise && this.openPromise.reject(),
  15200. this.openTransition = void 0,
  15201. this.closePromise.resolve(),
  15202. this.closePromise.promise())
  15203. }
  15204. ,
  15205. n.prototype.setActiveState = function() {
  15206. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15207. this.emit(d.ACTIVATE),
  15208. this.div.classList.remove("has-hotzone"))
  15209. }
  15210. ,
  15211. n.prototype.animateOpen = function(e) {
  15212. if (this.state === I.OPENING) {
  15213. if (c.cancel(this.animationTransition),
  15214. u.detectSamsungNative())
  15215. return this.boardOrientation = null,
  15216. this.div.style.visibility = "visible",
  15217. this.emit(d.OPENED),
  15218. this.state = I.OPEN,
  15219. void (e && e());
  15220. this.div.style.webkitTransform = "scale(0)",
  15221. this.div.style.transform = "scale(0)",
  15222. this.div.style.visibility = "visible",
  15223. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15224. this.emit(d.OPENED),
  15225. this.state = I.OPEN,
  15226. e && e()
  15227. }
  15228. .bind(this))
  15229. }
  15230. }
  15231. ,
  15232. n.prototype.animateClose = function(e) {
  15233. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15234. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15235. this.emit(d.CLOSED),
  15236. this.state = I.CLOSED,
  15237. this.div.style.visibility = "hidden",
  15238. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15239. e && e()
  15240. }
  15241. .bind(this)))
  15242. }
  15243. ,
  15244. n.prototype.needsUpdate = function() {
  15245. return this.state !== I.CLOSED
  15246. }
  15247. ,
  15248. n.prototype.update = function(e, t) {
  15249. if (this.needsUpdate()) {
  15250. var i = (this.updateOrientation(e),
  15251. this.calcScale(t))
  15252. , n = {
  15253. x: (e.x + 1) * $("#player").width() / 2,
  15254. y: (e.y + 1) * $("#player").height() / 2
  15255. };
  15256. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15257. this.div.style.webkitTransform = this.div.screenTransform,
  15258. this.div.style.transform = this.div.screenTransform
  15259. }
  15260. }
  15261. ,
  15262. n.prototype.getDimensions = function() {
  15263. return this.div.getBoundingClientRect()
  15264. }
  15265. ,
  15266. n.prototype.calcScale = function(e) {
  15267. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15268. }
  15269. ,
  15270. n.prototype.updateOrientation = function(e) {
  15271. if (this.state !== I.ACTIVE) {
  15272. var t = 1 / 3
  15273. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15274. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15275. , r = "";
  15276. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15277. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15278. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15279. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15280. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15281. }
  15282. }
  15283. ,
  15284. n.prototype.applyOrientation = function(e) {
  15285. this.div.style.transform = this.div.style.webkitTransform = "",
  15286. this.div.classList.remove("tag-container-" + this.orientation),
  15287. this.div.classList.add("tag-container-" + e);
  15288. var t = window.getComputedStyle(this.div);
  15289. this.initialTransform = t.transform || t.webkitTransform,
  15290. "none" === this.initialTransform && (this.initialTransform = "");
  15291. var i = t.transform.slice(7, -1).split(",")
  15292. , n = -i[4]
  15293. , r = -i[5];
  15294. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15295. this.div.style.transformOrigin = n + "px " + r + "px",
  15296. this.orientation = e
  15297. }
  15298. ,
  15299. t.exports = n
  15300. }
  15301. ).call(this, "/js/tag/Billboard/Billboard.js")
  15302. }
  15303. , {
  15304. "../../util/browser": 182,
  15305. "../../util/lerp": 188,
  15306. "../../util/logger": 189,
  15307. "../../util/transitions": 195,
  15308. "../Media/EmbedlyEmbed": 125,
  15309. "../Media/EmbedlyPlayer": 126,
  15310. "../Media/Image": 128,
  15311. "../Media/Link": 129,
  15312. "../Media/MediaEvent": 131,
  15313. "../Parser/DescriptionChunkType": 133,
  15314. "../Parser/DescriptionParser": 134,
  15315. "./BillboardEvent": 120,
  15316. "./billboardSettings": 121,
  15317. "./overlaySettings": 122,
  15318. events: 202
  15319. }],
  15320. 120: [function(e, t, i) {
  15321. "use strict";
  15322. t.exports = Object.freeze({
  15323. ENTER: "billboard.enter",
  15324. LEAVE: "billboard.leave",
  15325. OPENING: "billboard.opening",
  15326. OPENED: "billboard.open",
  15327. CLOSING: "billboard.closing",
  15328. CLOSED: "billboard.closed",
  15329. ACTIVATING: "billboard.activating",
  15330. ACTIVATE: "billboard.activate"
  15331. })
  15332. }
  15333. , {}],
  15334. 121: [function(e, t, i) {
  15335. "use strict";
  15336. t.exports = Object.freeze({
  15337. animation: Object.freeze({
  15338. hoverOnClosing: !1,
  15339. openDelay: 100,
  15340. closeDelay: 50,
  15341. openDuration: 200,
  15342. closeDuration: 100
  15343. }),
  15344. boardToDiscRatio: 1.2
  15345. })
  15346. }
  15347. , {}],
  15348. 122: [function(e, t, i) {
  15349. "use strict";
  15350. t.exports = Object.freeze({
  15351. boundaryWidth: 30,
  15352. boundaryHeight: 0
  15353. })
  15354. }
  15355. , {}],
  15356. /*********************************创建热点模型************************************************** */
  15357. "hot": [function(e, t, i) {//热点
  15358. "use strict";
  15359. function hot(sid,d,model){
  15360. this.sid = sid;
  15361. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15362. if(d.quaternion){
  15363. this.quaternion = d.quaternion;
  15364. }else{
  15365. this.rotation = this.conversionArray(d.rotation)
  15366. } */
  15367. this.position = this.convertValue(d.position, r.Vector3)
  15368. if(d.quaternion){
  15369. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15370. }else{
  15371. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15372. }
  15373. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15374. this.isSprite = d.isSprite
  15375. this.noAction = d.noAction
  15376. this.linkType = d.linkType || "common"
  15377. this.link = d.link;
  15378. this.model = model;
  15379. this.size = d.size;
  15380. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15381. this.build();
  15382. if(d.infoAttribute && d.infoAttribute.title){
  15383. if(window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch){
  15384. }else{
  15385. this.createTitleElem(d.infoAttribute.title)
  15386. }
  15387. }
  15388. if(d.infoAttribute.hardware){
  15389. var id = d.infoAttribute.hardware.id;
  15390. if(id!= void 0){
  15391. window.hardwareHotList[id] = this//硬件列表
  15392. }
  15393. //得先获取最新的status 是否在线
  15394. }
  15395. this.changeTex()
  15396. this.setVisiblePanos(d.visiblePanos);
  15397. this.infoAttribute = d.infoAttribute;
  15398. }
  15399. var r = e("three")
  15400. , f = e("../shaders")
  15401. , a = e("../settings")
  15402. , s = e("../enum/Viewmode")
  15403. , p = e("../objects/Panorama")
  15404. , math = e("../util/math")
  15405. , te = e("../util/texture");
  15406. var raycaster = new r.Raycaster;
  15407. //热点大小
  15408. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15409. var defaultTex1 = te.load(g_HotImage.point);
  15410. var defaultTex2 = te.load(g_HotImage.point2);
  15411. hot.prototype.changeTex = function(){
  15412. var u = this.mesh.material.uniforms
  15413. if(this.styleTex.length){
  15414. u.texture1.value = te.load(this.styleTex[0].src);
  15415. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15416. }else{
  15417. u.texture1.value = defaultTex1;
  15418. u.texture2.value = defaultTex2;
  15419. console.log(this.sid)
  15420. }
  15421. }
  15422. hot.prototype.initStyleImg = function(t){
  15423. this.styleTex = []
  15424. t.styleImg = t.styleImg || [];
  15425. t.styleImg.forEach((src)=>{
  15426. this.styleTex.push({src:manage.dealURL(src)})
  15427. })
  15428. this.changeTex()
  15429. }
  15430. hot.prototype.update = function(camera) {
  15431. if(this.isSprite){
  15432. this.mesh.quaternion.copy(camera.quaternion)
  15433. }
  15434. if(window.hotNeedUpdatePannel == this){
  15435. this.updatePannel()
  15436. }
  15437. }
  15438. hot.prototype.setVisiblePanos = function(visibleData){
  15439. if (visibleData) {
  15440. this.visiblePanos = visibleData;
  15441. }
  15442. }
  15443. //绘制热点
  15444. hot.prototype.build = function(){
  15445. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15446. var shaderMaterial = new r.ShaderMaterial({
  15447. uniforms: t,
  15448. vertexShader: f.hot.vertexShader,
  15449. fragmentShader: f.hot.fragmentShader,
  15450. transparent: !0
  15451. })
  15452. var sprite = new r.Mesh( geometry, shaderMaterial );
  15453. var hotIconScale = parseFloat(window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15454. sprite.dynamic = true;
  15455. sprite.position.copy(this.position);
  15456. sprite.quaternion.copy(this.quaternion)
  15457. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15458. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15459. sprite.name = this.sid;
  15460. sprite.type = "hotSprite";
  15461. sprite.belongHot = this;
  15462. if(this.link) sprite.hotLink = this.link;
  15463. this.mesh = sprite;
  15464. this.model.add(sprite);
  15465. g_HotMeshes.push(sprite);
  15466. }
  15467. hot.prototype.createTitleElem = function(title){
  15468. var root = $("#hot");
  15469. var elem = $(`<div> ${title}</div>`)
  15470. root.append(elem);
  15471. this.titleElem = elem;
  15472. }
  15473. //在线状态
  15474. hot.prototype.setDeviceStatus = function(status){
  15475. if(status){
  15476. this.mesh.material.uniforms.opacity.value = 1
  15477. this.dontShine = false
  15478. }else{
  15479. this.mesh.material.uniforms.opacity.value = 0.5
  15480. this.dontShine = true
  15481. }
  15482. this.deviceStatus = status
  15483. }
  15484. hot.prototype.showPannel = function(o={}){
  15485. var hardware = this.infoAttribute.hardware
  15486. if(hardware && hardware.id!=void 0){
  15487. //获取设备状态
  15488. $(".waiting").addClass('showloading')
  15489. getDeviceInfo(hardware.id, (data)=>{
  15490. this.setDeviceStatus(data[0].status == 2)
  15491. if(this.deviceStatus){//在线
  15492. getAjax(`/api/device/getStatus/${hardware.code}`, (data)=> {
  15493. console.log(data)
  15494. if (data.code === 0) {
  15495. data = data.data;
  15496. var devType = hardwareTypes.find(type=>type.id == hardware.devTypeId).name
  15497. $("#hotPannel>div").addClass("hide")
  15498. if(devType == "灯控"){
  15499. $("#hotPannel>div[name='light']").removeClass("hide")
  15500. var ifOn = data.find(e=>e.paramCode == '02').paramValue == '1'
  15501. $("#hotPannel>div[name='light'] input").prop('checked', ifOn);
  15502. }else if(devType == "温湿度"){
  15503. $("#hotPannel>#temperature").removeClass("hide")
  15504. loadTemperature({
  15505. id:"temperature",//dom Id
  15506. val:70 //度数
  15507. })
  15508. }else if(devType == "摄像头"){
  15509. $("#hotPannel>.m-con").removeClass("hide")
  15510. /* "result": [
  15511. {
  15512. "id": "97347887d0dbad459bca30118fe9fae2",
  15513. "devtypeId": "ab073575c1628d2b42e2e915f1bee384",
  15514. "deviceCode": "34020000001320010058",
  15515. "paramCode": "12",
  15516. "paramValue": "0",
  15517. "createBy": "admin",
  15518. "createTime": "2021-03-19",
  15519. "updateBy": null,
  15520. "updateTime": "2021-03-19",
  15521. "paramName": null,
  15522. "devTypeParam": null
  15523. },
  15524. {
  15525. "id": "c8cc2ea0ad2a86c4fa267325caf69c1c",
  15526. "devtypeId": "ab073575c1628d2b42e2e915f1bee384",
  15527. "deviceCode": "34020000001320010058",
  15528. "paramCode": "11",
  15529. "paramValue": "1",
  15530. "createBy": "admin",
  15531. "createTime": "2021-03-19",
  15532. "updateBy": null,
  15533. "updateTime": "2021-03-19",
  15534. "paramName": null,
  15535. "devTypeParam": null
  15536. },
  15537. {
  15538. "id": "e6bc35c5c9ce26509091ca34e21bf237",
  15539. "devtypeId": "ab073575c1628d2b42e2e915f1bee384",
  15540. "deviceCode": "34020000001320010058",
  15541. "paramCode": "10",
  15542. "paramValue": "2",
  15543. "createBy": "admin",
  15544. "createTime": "2021-03-19",
  15545. "updateBy": null,
  15546. "updateTime": "2021-03-19",
  15547. "paramName": null,
  15548. "devTypeParam": null
  15549. }
  15550. {
  15551. "paramCode": "12",
  15552. "name": "类型",
  15553. "paramValue": "{\"0\":\"枪机\",\"1\":\"球机\"}"
  15554. },
  15555. {
  15556. "paramCode": "01",
  15557. "name": "通道号",
  15558. "paramValue": "34020000001320010058"
  15559. },
  15560. {
  15561. "paramCode": "10",
  15562. "name": "云台控制",
  15563. "paramValue": "{\"1\":\"支持\",\"2\":\"不支持\"}"
  15564. },
  15565. {
  15566. "paramCode": "11",
  15567. "name": "方向",
  15568. "paramValue": "{\"1\":\"左\",\"2\":\"右\",\"3\":\"上\",\"4\":\"下\"}"
  15569. }
  15570. ],
  15571. "msg": "操作成功"
  15572. */
  15573. /* "code": 0,
  15574. "data": {
  15575. "external": {
  15576. "rtmp": "rtmp://14.215.216.123:18080/rtp/00A1537C",
  15577. "flv": "http://14.215.216.123:18080/rtp/00A1537C.flv",
  15578. "wsFlv": "ws://14.215.216.123:18080/rtp/00A1537C.flv",
  15579. "rtsp": "rtsp://14.215.216.123:18080/rtp/00A1537C",
  15580. "hls": "http://14.215.216.123:18080/rtp/00A1537C/hls.m3u8"
  15581. },
  15582. "id": "34020000001320010058",
  15583. "interiorIp": "192.168.6.11",
  15584. "interior": {
  15585. "rtmp": "rtmp://192.168.6.11:18080/rtp/00A1537C",
  15586. "flv": "http://192.168.6.11:18080/rtp/00A1537C.flv",
  15587. "wsFlv": "ws://192.168.6.11:18080/rtp/00A1537C.flv",
  15588. "rtsp": "rtsp://192.168.6.11:18080/rtp/00A1537C",
  15589. "hls": "http://192.168.6.11:18080/rtp/00A1537C/hls.m3u8"
  15590. }
  15591. },
  15592. "msg": "操作成功" */
  15593. getAjax(`/api/device/getLive/${hardware.code}`, (data2)=> {
  15594. if(data2.code == 0){
  15595. loadMonitor({
  15596. id:"monitor",
  15597. url: data2.data.external.hls //'http://14.215.216.123:18080/rtp/00A153DF/hls.m3u8'
  15598. })
  15599. }
  15600. },"获取视频地址失败" )
  15601. }else if(devType == "空调"){
  15602. $("#hotPannel>.ac-con").removeClass("hide")
  15603. /* 摆叶位置 06 可读写 下拉框 {"1":"上","2":"下","3":"左","4":"右"} - 编辑删除
  15604. 3 温度 05 可读写 文本框 - 编辑删除
  15605. 4 开关机 02 可读写 下拉框 {"0":"关","1":"开"} - 编辑删除
  15606. 5 风速 04 可读写 下拉框 {"1":"低风","2":"中风","3":"高风"} - 编辑删除
  15607. 6 摆叶状态 07 可读写 下拉框 {"0":"关","1":"开"} - 编辑删除
  15608. 7 模式 03 可读写 下拉框 {"0":"自动","1":"除湿","2":"冷风","3":"送风","4":"暖风"} -
  15609. */
  15610. var ifOn = data.find(e=>e.paramCode == '02').paramValue == '1'
  15611. var mode = data.find(e=>e.paramCode == '03').paramValue
  15612. var windSpeed = data.find(e=>e.paramCode == '04').paramValue
  15613. var temperature = data.find(e=>e.paramCode == '05').paramValue
  15614. var fanPos = data.find(e=>e.paramCode == '06').paramValue
  15615. var fanState = data.find(e=>e.paramCode == '07').paramValue == '1'
  15616. loadAirConditioner({
  15617. id:"air-conditioner",
  15618. val:parseInt(temperature),
  15619. type: mode == 0 ? '自动': mode == 1 ? '除湿': mode == 2 ? '冷风': mode == 3 ? '送风' : '暖风',//模式
  15620. ifOn,//开关机
  15621. windSpeed : windSpeed == 1 ? "低风" : windSpeed == 2 ? "中风" : "高风",//风速
  15622. fanPos : fanPos == 1 ? "上" : fanPos == 2 ? "下" : fanPos == 3 ? "左" : "右",//摆叶位置
  15623. fanState //摆叶状态
  15624. })
  15625. }
  15626. $("#hotPannel>div").css("display","block");
  15627. $("#hotPannel .title").text(hardware.name);
  15628. this.updatePannel()
  15629. window.hotNeedUpdatePannel = this
  15630. if(o.focus){
  15631. if(player.mode == 'panorama'){
  15632. this.examine(player)
  15633. }else if(player.mode != 'transitioning'){
  15634. player.focusPoint({/* modelSize: size, */aim: this.mesh.position})
  15635. }
  15636. }
  15637. } else {
  15638. }
  15639. }, '获取数据失败')
  15640. }else{
  15641. $(".waiting").removeClass('showloading')
  15642. alert('该设备不在线')
  15643. }
  15644. })
  15645. /* $.ajax({//获取设备参数
  15646. method: "GET",
  15647. headers: {
  15648. "Content-Type": "application/json",
  15649. },
  15650. dataType: "json",
  15651. contentType: "application/json",
  15652. url: `/api/device/getParam/${hardware.devTypeId}/${hardware.code}`,
  15653. success: (data)=> {
  15654. console.log(data)
  15655. if (data.code === 0) {
  15656. var info = data.data.find(device=>device.id==hardware.id)
  15657. }
  15658. }
  15659. }) */
  15660. return true
  15661. }else{
  15662. $("#hotPannel>div").css("display","");
  15663. }
  15664. }
  15665. hot.prototype.updatePannel = function(){
  15666. var pos = math.getPos2d(this.position, player.camera, $("#player")[0]);
  15667. if(pos.trueSide){
  15668. $("#hotPannel>div").css( {display:'block', "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15669. }else{
  15670. $("#hotPannel>div").css({display:'none'})
  15671. }
  15672. }
  15673. hot.prototype.showTitle = function(){
  15674. if(!this.titleElem)return;
  15675. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15676. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15677. this.titleElem.css("display","block");
  15678. }
  15679. hot.prototype.hideTitle = function(){
  15680. if(!this.titleElem)return;
  15681. this.titleElem.css("display","none");
  15682. }
  15683. hot.prototype.closestPanoTowardTag = function(e, t) {
  15684. var i = []
  15685. , o = []
  15686. , l = this.mesh.position;
  15687. if (e === s.PANORAMA) {
  15688. var c = .5
  15689. , h = t.position.clone().sub(l).normalize();
  15690. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15691. // i.push(p.filters.isPanoAligned()),
  15692. // i.push(p.filters.inPanoDirection(l, h, c)),
  15693. // i.push(p.filters.isNeighbourPanoTo(t)),
  15694. o.push(p.scoreFunctions.direction(l, h))
  15695. }
  15696. var u = new r.Vector3
  15697. , d = function(e) {
  15698. u.copy(l).sub(e.position);
  15699. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15700. , i = a.tags.navigate.tiltTolerance;
  15701. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15702. }
  15703. , f = function(e) {
  15704. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15705. };
  15706. i.push(f, d, (pano)=>{ // add
  15707. return player.checkHasNeighbor(pano)
  15708. }),
  15709. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15710. var g = t.model.panos.sortByScore(i, o);
  15711. if (g && a.tags.navigate.lineOfSight) {
  15712. for (var m = 0; m < g.length; m++) {
  15713. var v = g[m].pano
  15714. , A = v.position.distanceTo(l);
  15715. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15716. var y = raycaster.intersectObjects(t.model.colliders);
  15717. // return g[0].pano;
  15718. if (0 === y.length || y[0].distance > A) {
  15719. console.log(m);
  15720. return v
  15721. }
  15722. }
  15723. return null
  15724. }
  15725. return g && g.length > 0 && g[0].pano
  15726. }
  15727. var getLink = function(link){
  15728. var src = '';
  15729. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15730. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15731. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15732. return src
  15733. }
  15734. hot.prototype.examine = function(e, options) {
  15735. options = options || {}
  15736. var hotPop = document.getElementById('popup');
  15737. var hasHardware;
  15738. if(window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch){
  15739. hasHardware = this.showPannel();
  15740. if(player.mode != 'panorama' || !player.currentPano)return;
  15741. }else{
  15742. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15743. var src = getLink(this.infoAttribute.iframe[0]);
  15744. if(this.linkType=="jumpLink"){
  15745. /* var newPage = window.open(src, "_blank" );
  15746. newPage.focus(); */
  15747. var href = window.location.href
  15748. var index = href.indexOf("&")
  15749. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15750. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15751. window.location.href = src
  15752. }else if(this.linkType=="iframeDiv"){
  15753. var div = document.createElement("div");
  15754. $("body").append(div);
  15755. div.style.position = 'fixed';
  15756. div.style.width = div.style.height = "100%";
  15757. div.style.left = div.style.top = '0';
  15758. div.style["z-index"] = "999"
  15759. var exit = document.createElement("div");
  15760. exit.style["background-image"] = "url(images/vrOffImg.png)";
  15761. exit.style.position = 'absolute';
  15762. exit.style.width = exit.style.height = "50px";
  15763. exit.style.left = '17px'; exit.style.top = "20px"
  15764. exit.style.cursor = "pointer";
  15765. exit.style["background-repeat"] = "no-repeat";
  15766. exit.style["background-size"] = "25%";
  15767. exit.style["background-position"] = "center center";
  15768. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15769. exit.style["border-radius"] = "50%";
  15770. exit.style["z-index"] = "3"
  15771. exit.onclick = ()=>{
  15772. $(div).remove()
  15773. if(g_bgAudio && g_bgAudio.pauseByHot){
  15774. manage.switchBgmState(true)
  15775. }
  15776. }
  15777. var myElement = document.createElement("iframe");
  15778. myElement.style.position = 'absolute';
  15779. myElement.style.width = myElement.style.height = "100%";
  15780. myElement.style.left = myElement.style.top = '0';
  15781. myElement.src = src
  15782. div.appendChild(exit);
  15783. div.appendChild(myElement)
  15784. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15785. //g_bgAudio && g_bgAudio.pause();
  15786. if(g_bgAudio && !g_bgAudio.paused){
  15787. manage.switchBgmState(false);
  15788. g_bgAudio.pauseByHot = true
  15789. }
  15790. if(g_tourAudio)g_tourAudio.pause()
  15791. }
  15792. return;
  15793. }
  15794. if(!player.currentPano)return;
  15795. //获取那个热点的链接
  15796. if(this.link && !hasHardware){
  15797. g_currentHot = this;
  15798. hotPop.style.display = "block";
  15799. hotPop.classList.add("wait");
  15800. var myElement = document.createElement("iframe");
  15801. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15802. //g_bgAudio && g_bgAudio.pause();
  15803. if(g_bgAudio && !g_bgAudio.paused){
  15804. manage.switchBgmState(false);
  15805. g_bgAudio.pauseByHot = true
  15806. }
  15807. if(g_tourAudio)g_tourAudio.pause()
  15808. var src = getLink(this.link )
  15809. myElement.src = src;
  15810. myElement.id = "id1";
  15811. myElement.allowTransparency = "true";
  15812. // myElement.scrolling = "no";
  15813. var element=document.getElementById("id1"); //判断页面是否有iframe
  15814. if (typeof(element)== "undefined" || element == null){
  15815. document.querySelector(".popup-content").appendChild(myElement);
  15816. //移动端自动播放
  15817. var videoLoaddingResult = false
  15818. window.loaddingSuccess = function() {
  15819. videoLoaddingResult = true
  15820. }
  15821. setTimeout(function func() {
  15822. if (videoLoaddingResult) {
  15823. var $iframe = document.querySelector('#id1').contentWindow.document;
  15824. if($iframe.querySelector('video')){
  15825. $iframe.querySelector('video').play();
  15826. // alert($iframe.querySelector('video'));
  15827. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  15828. $iframe.querySelector('.playPause').classList.add("fa-pause");
  15829. }
  15830. }
  15831. if($iframe.querySelector('audio')){
  15832. $iframe.querySelector('audio').play();
  15833. }
  15834. } else {
  15835. setTimeout(func, 300)
  15836. }
  15837. }, 800);
  15838. }
  15839. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  15840. }
  15841. }
  15842. // if(hotListSta) {
  15843. // hotPop.classList.remove("wait");
  15844. // return;
  15845. // }
  15846. var t = e.mode
  15847. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15848. , n = this.mesh.position;
  15849. e.flyingToTag = true;
  15850. var o = function() {
  15851. e.flyingToTag = false;
  15852. if(this.link){
  15853. hotPop && hotPop.classList.remove("wait");
  15854. }
  15855. }.bind(this);
  15856. if(settings.dontExamHot){
  15857. o();
  15858. return;
  15859. }
  15860. if (t === s.PANORAMA){
  15861. var l = {
  15862. pano: i,
  15863. lookAtPoint: n,
  15864. duration: null,
  15865. maxDistanceOverride: null,
  15866. skipWarpingCheck: !1
  15867. };
  15868. e.flyToPano(l, o)
  15869. }else {
  15870. var c = {
  15871. pano: i
  15872. };
  15873. if (n) {
  15874. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15875. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15876. }
  15877. c.callback = o,
  15878. c.duration = 1500,
  15879. c.mode = s.PANORAMA,
  15880. e.flyToNewMode(c)
  15881. }
  15882. },
  15883. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15884. // if(window.MP_PREFETCHED_MODELDATA.special){
  15885. // specialScene.special().beforeImplement();
  15886. // }
  15887. //czj 判断是否是数组 如果不是将对象转换为数组
  15888. /* hot.prototype.conversionArray = function(obj){
  15889. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15890. var arr = []
  15891. for (var i in obj) {
  15892. arr.push(obj[i]); //属性
  15893. }
  15894. return arr
  15895. } */
  15896. hot.prototype.convertValue = function(v ,Type){
  15897. var value;
  15898. if(v instanceof Array){
  15899. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15900. value = new Type().fromArray(v);
  15901. }else{
  15902. for(let i in v){v[i] = parseFloat(v[i])}
  15903. value = new Type().copy(v);
  15904. }
  15905. return value
  15906. }
  15907. t.exports = hot;
  15908. }
  15909. , {
  15910. three: 217,
  15911. "../shaders":167,
  15912. "../enum/Viewmode":51,
  15913. "../objects/Panorama":148,
  15914. "../util/texture":194,
  15915. "../settings":166,
  15916. "../util/math": 190,
  15917. }],
  15918. /************************************创建热点模型************************************ */
  15919. 123: [function(e, t, i) {//tag
  15920. (function(i) {
  15921. "use strict";
  15922. function n(e, t, i) {
  15923. var n = i.version || "0";
  15924. "0" !== n && I.info("tag defined using version " + n),
  15925. this.model = e,
  15926. this.sid = t,
  15927. this.color = (new r.Color).set(i.color || l.tagDefault),
  15928. this.hoverColor = l._darken(this.color, .2),
  15929. this.floor = null,
  15930. this.floorIndex = i.floor,
  15931. this.mode = s.PANORAMA,
  15932. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15933. this.obj3d = null,
  15934. this.disc = null,
  15935. this.materials = {
  15936. disc: null,
  15937. pole: null
  15938. },
  15939. this.position = (new r.Vector3).copy(i.position),
  15940. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15941. this.discWorldPosition = null,
  15942. this.discScale = .05,
  15943. this.poleEnabled = i.stem.enabled,
  15944. this.billboard = new o(i.label,i.description,i.media,this),
  15945. this.visibleTransition = null,
  15946. this.hoveringDisc = !1
  15947. }
  15948. var r = e("three")
  15949. , o = e("./Billboard/Billboard")
  15950. , a = e("../settings")
  15951. , s = e("../enum/Viewmode")
  15952. , l = e("../enum/Colors")
  15953. , c = e("../enum/RenderLayers")
  15954. , h = e("../enum/RenderOrder")
  15955. , u = (e("../util/common"),
  15956. e("../util/math"))
  15957. , d = e("../util/texture")
  15958. , p = e("../objects/Panorama")
  15959. , f = e("../shaders")
  15960. , g = e("../util/transitions")
  15961. , m = e("../util/lerp")
  15962. , v = e("../util/easing")
  15963. , A = e("./Billboard/BillboardEvent")
  15964. , y = e("events").EventEmitter
  15965. , C = e("../util/logger")
  15966. , I = new C(i)
  15967. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15968. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15969. , w = new r.PlaneBufferGeometry(1,1);
  15970. n.prototype = Object.create(y.prototype),
  15971. n.raycaster = new r.Raycaster,
  15972. n.prototype.bindEvents = function() {
  15973. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15974. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15975. }
  15976. ,
  15977. n.prototype.build = function() {
  15978. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15979. this.floor && (this.billboard.build(this.model.sid),
  15980. this.obj3d = this.buildObject3D(),
  15981. this.floor.add(this.obj3d)),
  15982. this
  15983. }
  15984. ,
  15985. n.prototype.buildObject3D = function() {
  15986. var e = new r.Object3D;
  15987. e.position.copy(this.position);
  15988. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15989. t.bg.value = b,
  15990. t.mask.value = E,
  15991. t.color.value.copy(this.color),
  15992. this.materials.disc = new r.RawShaderMaterial({
  15993. transparent: !0,
  15994. vertexShader: f.tagDisc.vertexShader,
  15995. fragmentShader: f.tagDisc.fragmentShader,
  15996. uniforms: t
  15997. }),
  15998. this.disc = new r.Mesh(w,this.materials.disc),
  15999. this.disc.layers.set(c.TAG),
  16000. this.disc.position.copy(this.discPosition),
  16001. this.disc.renderOrder = h.tagDisc,
  16002. this.disc.tag = this;
  16003. var i = this.buildPole();
  16004. return i.layers.set(c.TAG),
  16005. i.renderOrder = h.tagStem,
  16006. e.add(i),
  16007. e.layers.set(c.TAG),
  16008. e.add(this.disc)
  16009. }
  16010. ,
  16011. n.prototype.buildPole = function() {
  16012. var e = new r.BufferGeometry
  16013. , t = new Float32Array(6);
  16014. return t[0] = t[1] = t[2] = 0,
  16015. t[3] = this.discPosition.x,
  16016. t[4] = this.discPosition.y,
  16017. t[5] = this.discPosition.z,
  16018. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16019. this.materials.pole = new r.LineBasicMaterial({
  16020. linewidth: a.tags.pole.width,
  16021. color: a.tags.pole.color,
  16022. opacity: 0,
  16023. visible: this.poleEnabled,
  16024. transparent: !0,
  16025. depthWrite: !1
  16026. }),
  16027. new r.Line(e,this.materials.pole)
  16028. }
  16029. ,
  16030. n.prototype.setFreeState = function(e) {
  16031. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16032. this.materials.disc.uniforms.color.value = this.color
  16033. }
  16034. .bind(this))
  16035. }
  16036. ,
  16037. n.prototype.setHoverState = function(e) {
  16038. this.billboard.open(e),
  16039. this.materials.disc.uniforms.color.value = this.hoverColor
  16040. }
  16041. ,
  16042. n.prototype.hide = function(e, t) {
  16043. var i = $.Deferred();
  16044. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16045. return i.resolve().promise();
  16046. e = e || 0,
  16047. t = t || 0,
  16048. g.cancel(this.visibleTransition);
  16049. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16050. , r = t + e
  16051. , o = t / r;
  16052. return this.visibleTransition = g.start(function(e) {
  16053. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16054. , i = m.property(e.materials.pole, "opacity", 0);
  16055. return function(n) {
  16056. t(n),
  16057. e.materials.pole && i(n)
  16058. }
  16059. }(this), r * n, function() {
  16060. i.resolve()
  16061. }, o, v[a.warp.blendEasing]),
  16062. i.promise()
  16063. }
  16064. ,
  16065. n.prototype.show = function(e, t) {
  16066. var i = $.Deferred();
  16067. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16068. return i.resolve().promise();
  16069. e = e || 0,
  16070. t = t || 0,
  16071. g.cancel(this.visibleTransition);
  16072. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16073. , r = t + e
  16074. , o = t / r;
  16075. return this.visibleTransition = g.start(function(e) {
  16076. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16077. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16078. return function(n) {
  16079. t(n),
  16080. e.materials.pole && i(n)
  16081. }
  16082. }(this), r * n, function() {
  16083. i.resolve()
  16084. }, o, v[a.warp.blendEasing]),
  16085. i.promise()
  16086. }
  16087. ,
  16088. n.prototype.closestPanoTowardTag = function(e, t) {
  16089. var i = []
  16090. , o = []
  16091. , l = this.disc.getWorldPosition();
  16092. if (e === s.PANORAMA) {
  16093. var c = .5
  16094. , h = t.position.clone().sub(l).normalize();
  16095. i.push(p.filters.isPanoAligned()),
  16096. i.push(p.filters.inPanoDirection(l, h, c)),
  16097. i.push(p.filters.isNeighbourPanoTo(t)),
  16098. o.push(p.scoreFunctions.direction(l, h))
  16099. }
  16100. var u = new r.Vector3
  16101. , d = function(e) {
  16102. u.copy(l).sub(e.position);
  16103. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16104. , i = a.tags.navigate.tiltTolerance;
  16105. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16106. }
  16107. , f = function(e) {
  16108. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16109. };
  16110. i.push(f, d),
  16111. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16112. var g = this.model.panos.sortByScore(i, o);
  16113. if (a.tags.navigate.lineOfSight) {
  16114. for (var m = 0; m < g.length; m++) {
  16115. var v = g[m].pano
  16116. , A = v.position.distanceTo(l);
  16117. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16118. return null;
  16119. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16120. var y = n.raycaster.intersectObjects(this.model.colliders);
  16121. if (0 === y.length || y[0].distance > A)
  16122. return v
  16123. }
  16124. return null
  16125. }
  16126. return g.length > 0 && g[0].pano
  16127. }
  16128. ,
  16129. n.prototype.examine = function(e) {
  16130. var t = e.mode
  16131. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16132. , n = this.disc.getWorldPosition();
  16133. this.billboard.setActiveState();
  16134. var o = function() {
  16135. var t = this.billboard.getDimensions()
  16136. , n = new r.Vector3;
  16137. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16138. n.unproject(e.camera),
  16139. e.flyToPano({
  16140. pano: i,
  16141. lookAtPoint: n
  16142. })
  16143. }
  16144. .bind(this);
  16145. if (t === s.PANORAMA)
  16146. if (i !== e.currentPano) {
  16147. var l = {
  16148. pano: i,
  16149. lookAtPoint: n,
  16150. duration: null,
  16151. maxDistanceOverride: null,
  16152. skipWarpingCheck: !1
  16153. };
  16154. e.flyToPano(l, o)
  16155. } else
  16156. setTimeout(function() {
  16157. this.billboard.open().then(function() {
  16158. o()
  16159. })
  16160. }
  16161. .bind(this), 0);
  16162. else {
  16163. var c = {
  16164. pano: i
  16165. };
  16166. if (n) {
  16167. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16168. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16169. }
  16170. c.callback = o,
  16171. c.duration = 1500,
  16172. c.mode = s.PANORAMA,
  16173. e.flyToNewMode(c)
  16174. }
  16175. }
  16176. ,
  16177. n.prototype.update = function(e, t) {
  16178. var i = new r.Vector3;
  16179. return function(e, t) {
  16180. this.discWorldPosition = this.disc.getWorldPosition(),
  16181. this.updateDisc(e, t),
  16182. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16183. i.z < 1 && (i.y *= -1,
  16184. this.billboard.update(i, this.getDiscRadius(i, t))))
  16185. }
  16186. }(),
  16187. n.prototype.updateDisc = function(e, t) {
  16188. var i = new r.Vector3
  16189. , o = new r.Vector3
  16190. , l = new r.Vector3
  16191. , c = new r.Vector3
  16192. , h = new r.Vector3;
  16193. return function(e, t) {
  16194. var u = a.tags.visibility
  16195. , d = a.tags.disc.scale
  16196. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16197. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16198. this.obj3d.visible) {
  16199. this.disc.quaternion.copy(t.quaternion);
  16200. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16201. i.copy(this.discWorldPosition).project(t),
  16202. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16203. l.set(f / 2, 0, 0).add(o),
  16204. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16205. h.copy(c).unproject(t);
  16206. var g = h.distanceTo(this.discWorldPosition)
  16207. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16208. this.discScale = g * m,
  16209. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16210. }
  16211. }
  16212. }(),
  16213. n.prototype.getDiscRadius = function(e, t) {
  16214. var i = new r.Vector3;
  16215. return function(e, t) {
  16216. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16217. Math.abs(e.x - i.x) * $("#player").width()
  16218. }
  16219. }(),
  16220. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16221. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16222. }
  16223. ,
  16224. n.prototype.offScreen = function(e, t) {
  16225. var i = e.getWorldPosition().project(t);
  16226. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16227. }
  16228. ,
  16229. n.viewportScale = function() {
  16230. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16231. n.viewportHeight = $("#player").height(),
  16232. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16233. n.currentViewportScale
  16234. }
  16235. ,
  16236. t.exports = n
  16237. }
  16238. ).call(this, "/js/tag/tag.js")
  16239. }
  16240. , {
  16241. "../enum/Colors": 19,
  16242. "../enum/RenderLayers": 41,
  16243. "../enum/RenderOrder": 42,
  16244. "../enum/Viewmode": 51,
  16245. "../objects/Panorama": 148,
  16246. "../settings": 166,
  16247. "../shaders": 167,
  16248. "../util/common": 185,
  16249. "../util/easing": 186,
  16250. "../util/lerp": 188,
  16251. "../util/logger": 189,
  16252. "../util/math": 190,
  16253. "../util/texture": 194,
  16254. "../util/transitions": 195,
  16255. "./Billboard/Billboard": 119,
  16256. "./Billboard/BillboardEvent": 120,
  16257. events: 202,
  16258. three: 217
  16259. }],
  16260. 124: [function(e, t, i) {
  16261. (function(i) {
  16262. "use strict";
  16263. function n() {
  16264. this.tagState = y.IDLE,
  16265. this.intersectTag = null,
  16266. this.hoveredTag = null,
  16267. this.activeTag = null,
  16268. this.tagDiscs = [],
  16269. this.raycaster = new r.Raycaster,
  16270. this.modelManager = null,
  16271. this.player = null,
  16272. this.totaltags = 0,
  16273. this.navigatingViaTag = !1,
  16274. this.enabled = !1
  16275. }
  16276. var r = e("three")
  16277. , o = e("../util/logger")
  16278. , a = e("../util/common")
  16279. , s = e("../controls/serializer")
  16280. , l = e("../objects/Snapshot")
  16281. , c = e("../settings")
  16282. , h = e("./Billboard/BillboardEvent")
  16283. , u = e("./Media/MediaEvent")
  16284. , d = e("./Media/LinkType")
  16285. , p = e("../enum/Viewmode")
  16286. , f = e("../enum/WarpStyle")
  16287. , g = e("../enum/BlackoutStyle")
  16288. , m = e("../enum/ModelManagerEvents")
  16289. , v = e("../enum/tagEvents")
  16290. , A = e("../enum/PlayerEvents")
  16291. , y = (e("../util/lerp"),
  16292. e("../enum/TagStates"))
  16293. , C = e("events").EventEmitter
  16294. , I = new o(i);
  16295. a.extend(n, C),
  16296. n.prototype.init = function(e, t) {
  16297. this.modelManager = e,
  16298. this.player = t,
  16299. this.updateModel(),
  16300. this.bindEvents()
  16301. }
  16302. ,
  16303. n.prototype.update = function(e) {
  16304. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16305. }
  16306. ,
  16307. n.prototype.updateTags = function(e, t, i, n) {
  16308. for (var r in this.model.tags)
  16309. this.model.tags[r].update(e, t, i, n)
  16310. }
  16311. ,
  16312. n.prototype.updateModel = function() {
  16313. this.model = this.modelManager.getActiveModel(),
  16314. this.gettagsFromModel(),
  16315. this.totaltags = Object.keys(this.model.tags).length
  16316. }
  16317. ,
  16318. n.prototype.gettagsFromModel = function() {
  16319. this.tagDiscs = [];
  16320. for (var e in this.model.tags) {
  16321. var t = this.model.tags[e].disc;
  16322. t && this.tagDiscs.push(t)
  16323. }
  16324. }
  16325. ,
  16326. n.prototype.bindEvents = function() {
  16327. function e() {
  16328. Object.keys(this.model.tags).forEach(function(e) {
  16329. var t = this.model.tags[e];
  16330. t.bindEvents(),
  16331. t.billboard.on(u.LINK_CLICK, function(e) {
  16332. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16333. }
  16334. .bind(this)),
  16335. t.billboard.on(u.IMAGE_OPENED, function() {
  16336. this.tagState = y.EXAMINE,
  16337. this.emit(u.IMAGE_OPENED)
  16338. }
  16339. .bind(this)),
  16340. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16341. }
  16342. .bind(this))
  16343. }
  16344. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16345. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16346. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16347. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16348. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16349. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16350. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16351. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16352. e.call(this)
  16353. }
  16354. ,
  16355. n.prototype.navigateViaLink = function(e) {
  16356. var t = s.deserialize(e);
  16357. if (t)
  16358. if (t.mode === p.PANORAMA) {
  16359. try {
  16360. this.player.model.panos.get(t.panoId)
  16361. } catch (e) {
  16362. return void I.warn("Unable to find panorama location", t.panoId)
  16363. }
  16364. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16365. } else {
  16366. var i = {
  16367. cameraMode: t.mode,
  16368. position: t.position,
  16369. quaternion: t.quaternion,
  16370. scanId: t.panoId,
  16371. orthoZoom: t.zoom,
  16372. floorVisibility: t.floorVisibility,
  16373. thumbUrl: null,
  16374. name: null
  16375. };
  16376. this.player.flyToNewMode({
  16377. mode: t.mode,
  16378. duration: c.warp.outsideTime,
  16379. warpDest: new l(i),
  16380. force: !0
  16381. })
  16382. }
  16383. }
  16384. ,
  16385. n.prototype.handleWarpStart = function(e, t, i, n) {
  16386. this.dismissExaminedTag(),
  16387. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16388. e && (i = g.END),
  16389. this.hideShowTagsForBlackoutStyle(i, n))
  16390. }
  16391. ,
  16392. n.prototype.handleWarpInterruption = function(e, t, i) {
  16393. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16394. this.hideShowTagsForBlackoutStyle(t, i)
  16395. }
  16396. ,
  16397. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16398. var i = 0
  16399. , n = 0
  16400. , r = t / 2;
  16401. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16402. e) {
  16403. case g.END:
  16404. this.hideAlltags(r);
  16405. break;
  16406. case g.BEGINNING:
  16407. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16408. break;
  16409. case g.NONE:
  16410. break;
  16411. case g.MIDDLE:
  16412. i = r,
  16413. n = r,
  16414. this.hideAlltags(n),
  16415. setTimeout(function() {
  16416. this.showAlltags(i)
  16417. }
  16418. .bind(this), n);
  16419. break;
  16420. case g.FADEIN:
  16421. setTimeout(function() {
  16422. this.showAlltags(r)
  16423. }
  16424. .bind(this), r)
  16425. }
  16426. }
  16427. ,
  16428. n.prototype.onPlayerModeChanging = function(e, t) {
  16429. t !== p.PANORAMA && this.dismissExaminedTag(),
  16430. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16431. var i = t !== p.OUTDOOR;
  16432. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16433. }
  16434. ,
  16435. n.prototype.onPanoChange = function(e, t) {
  16436. var i = this.navigatingViaTag;
  16437. if (this.navigatingViaTag = !1,
  16438. !i) {
  16439. this.dismissExaminedTag();
  16440. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16441. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16442. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16443. }
  16444. }
  16445. ,
  16446. n.prototype.onPlayerReady = function(e, t, i) {
  16447. this.startAlltags(e, t ? i : null)
  16448. }
  16449. ,
  16450. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16451. this.updateClosestTags(e)
  16452. }
  16453. ,
  16454. n.prototype.dismissExaminedTag = function() {
  16455. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16456. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16457. this.hoveredTag = null)
  16458. }
  16459. ,
  16460. n.prototype.startAlltags = function(e, t) {
  16461. this.model.shouldShowtags = c.tags.enabled,
  16462. this.enabled = !0,
  16463. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16464. t && setTimeout(function() {
  16465. this.activateTag(this.model.getTagBySid(t))
  16466. }
  16467. .bind(this), c.tags.startup.fadeInDuration / 2))
  16468. }
  16469. ,
  16470. n.prototype.showAlltags = function(e, t, i) {
  16471. function n() {
  16472. o++,
  16473. o === this.totaltags && (this.model.tagsShown = !0,
  16474. r.resolve())
  16475. }
  16476. var r = $.Deferred();
  16477. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16478. return r.resolve().promise();
  16479. var o = 0;
  16480. for (var a in this.model.tags) {
  16481. var s = this.model.tags[a];
  16482. s.show(e, t).done(n.bind(this))
  16483. }
  16484. return r.promise()
  16485. }
  16486. ,
  16487. n.prototype.hideAlltags = function(e, t) {
  16488. function i() {
  16489. r++,
  16490. r === this.totaltags && (this.model.tagsShown = !1,
  16491. n.resolve())
  16492. }
  16493. var n = $.Deferred()
  16494. , r = 0;
  16495. for (var o in this.model.tags) {
  16496. var a = this.model.tags[o];
  16497. a.hide(e, t).done(i.bind(this)),
  16498. a === this.activeTag && this.dismissActiveTag()
  16499. }
  16500. return n.promise()
  16501. }
  16502. ,
  16503. n.prototype.enableHovering = function() {
  16504. this.enabled = !0
  16505. }
  16506. ,
  16507. n.prototype.disableHovering = function() {
  16508. this.enabled = !1
  16509. }
  16510. ,
  16511. n.prototype.activateTag = function(e, t) {
  16512. t = t || y.EXAMINE,
  16513. this.activeTag = e,
  16514. this.activeTag.hoveringDisc = !0,
  16515. this.activeTag.setHoverState(t === y.EXAMINE),
  16516. this.tagState = t,
  16517. this.emit(v.TagActivated, e)
  16518. }
  16519. ,
  16520. n.prototype.dismissActiveTag = function() {
  16521. this.activeTag.hoveringDisc = !1,
  16522. this.activeTag.setFreeState(!0);
  16523. var e = this.activeTag;
  16524. this.activeTag = null,
  16525. this.tagState = y.IDLE,
  16526. this.emit(v.TagDismissed, e)
  16527. }
  16528. ,
  16529. n.prototype.clickedOnTag = function(e) {
  16530. var t = function() {
  16531. this.navigatingViaTag = !0,
  16532. this.activeTag.examine(this.player),
  16533. this.emit(v.TagNavigation, this.activeTag)
  16534. }
  16535. .bind(this);
  16536. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16537. this.activeTag = this.intersectTag,
  16538. t(),
  16539. !0) : (this.dismissActiveTag(),
  16540. !1)
  16541. }
  16542. ,
  16543. n.prototype.intersecttag = function() {
  16544. var e = new r.Vector3
  16545. , t = new r.Vector3
  16546. , i = new r.Vector3;
  16547. return function(n, r, o) {
  16548. if (!this.enabled)
  16549. return null;
  16550. var a = null
  16551. , s = this.tagDiscs.filter(function(e) {
  16552. return e.parent.visible
  16553. });
  16554. if (s.length > 0) {
  16555. var l = this.model.floors.reduce(function(e, t) {
  16556. return t.hidden ? e : e.concat(t.collider.children)
  16557. }, s);
  16558. e.set(n.x, n.y, -1).unproject(o),
  16559. t.set(n.x, n.y, 1).unproject(o),
  16560. i.copy(t).sub(e).normalize(),
  16561. this.raycaster.set(e, i);
  16562. var c = this.raycaster.intersectObjects(l);
  16563. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16564. }
  16565. return this.intersectTag = a,
  16566. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16567. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16568. this.hoveredTag = a
  16569. }
  16570. .bind(this)),
  16571. a.billboard.on(h.LEAVE, function() {
  16572. this.hoveredTag = null
  16573. }
  16574. .bind(this))),
  16575. this.activateTag(a, y.BROWSE))),
  16576. a
  16577. }
  16578. }(),
  16579. n.prototype.rankedtagInDirection = function() {
  16580. var e = []
  16581. , t = []
  16582. , i = new r.Vector3
  16583. , n = new r.Vector3
  16584. , o = new r.Vector3;
  16585. return function(r, a, s, l) {
  16586. var c = 0;
  16587. t.length = 0;
  16588. for (var h = 0; h < this.closesttags.length; h++) {
  16589. var u = this.closesttags[h];
  16590. n.copy(u.position),
  16591. n.add(u.discPosition),
  16592. i.copy(a),
  16593. i.sub(n).negate(),
  16594. i.normalize();
  16595. var d = i.dot(l);
  16596. if (d >= 0) {
  16597. o.copy(n),
  16598. o.project(s);
  16599. var p = this.intersecttag(o, !1, s);
  16600. if (p) {
  16601. if (c >= e.length)
  16602. for (var f = 0; f < 64; f++)
  16603. e.push({
  16604. tag: u,
  16605. dot: d
  16606. });
  16607. var g = e[c];
  16608. g.tag = u,
  16609. g.dot = d,
  16610. g.position = math.projectPositionToCanvas(n, s),
  16611. t.push(g),
  16612. c++
  16613. }
  16614. }
  16615. }
  16616. return t.sort(function(e, t) {
  16617. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16618. }),
  16619. r < t.length ? t[r].tag : null
  16620. }
  16621. }(),
  16622. n.prototype.updateClosestTags = function() {
  16623. var e = new r.Vector3
  16624. , t = 30;
  16625. return function(i) {
  16626. this.closesttags || (this.closesttags = []),
  16627. this.closesttags.length = 0;
  16628. var n = this.model.tags;
  16629. if (n)
  16630. for (var r in n)
  16631. if (n.hasOwnProperty(r)) {
  16632. var o = n[r]
  16633. , a = o.position;
  16634. e.copy(i),
  16635. e.sub(a).negate();
  16636. var s = e.lengthSq();
  16637. s < t && this.closesttags.push(o)
  16638. }
  16639. }
  16640. }(),
  16641. t.exports = n
  16642. }
  16643. ).call(this, "/js/tag/tagManager.js")
  16644. }
  16645. , {
  16646. "../controls/serializer": 14,
  16647. "../enum/BlackoutStyle": 18,
  16648. "../enum/tagEvents": 32,
  16649. "../enum/ModelManagerEvents": 33,
  16650. "../enum/PlayerEvents": 40,
  16651. "../enum/TagStates": 44,
  16652. "../enum/Viewmode": 51,
  16653. "../enum/WarpStyle": 52,
  16654. "../objects/Snapshot": 153,
  16655. "../settings": 166,
  16656. "../util/common": 185,
  16657. "../util/lerp": 188,
  16658. "../util/logger": 189,
  16659. "./Billboard/BillboardEvent": 120,
  16660. "./Media/LinkType": 130,
  16661. "./Media/MediaEvent": 131,
  16662. events: 202,
  16663. three: 217
  16664. }],
  16665. 125: [function(e, t, i) {
  16666. (function(i) {
  16667. "use strict";
  16668. function n() {
  16669. this.embedWrapper = null,
  16670. this.embedElement = null
  16671. }
  16672. var r = e("../../util/ajax")
  16673. , o = e("./mediaSettings")
  16674. , a = e("../../settings")
  16675. , s = e("../../util/logger")
  16676. , l = new s(i);
  16677. n.prototype.createDomElement = function() {
  16678. return this.embedWrapper = document.createElement("div"),
  16679. this.embedWrapper.classList.add("tag-embed"),
  16680. this.embedWrapper.classList.add("hidden"),
  16681. this.embedWrapper
  16682. }
  16683. ,
  16684. n.prototype.load = function(e) {
  16685. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16686. return new Promise(function(e, i) {
  16687. r.get(t).then(function(t) {
  16688. if (t = JSON.parse(t),
  16689. t.html && t.html.indexOf("<script") === -1) {
  16690. this.embedWrapper.innerHTML = t.html;
  16691. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16692. if (this.embedWrapper.style.width = n + "px",
  16693. t.height) {
  16694. var r = t.height / t.width;
  16695. this.embedWrapper.style.height = n * r + "px"
  16696. }
  16697. this.embedElement = this.embedWrapper.firstChild;
  16698. var a = [];
  16699. try {
  16700. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16701. } catch (e) {
  16702. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16703. }
  16704. a.forEach(function(e) {
  16705. e.setAttribute("target", "_blank")
  16706. }),
  16707. this.embedElement.classList.add("hidden"),
  16708. this.embedWrapper.classList.remove("hidden"),
  16709. e()
  16710. } else
  16711. i("Not a valid embed")
  16712. }
  16713. .bind(this), function(e) {
  16714. i(e.response)
  16715. })
  16716. }
  16717. .bind(this))
  16718. }
  16719. ,
  16720. n.prototype.show = function() {
  16721. this.embedElement && this.embedElement.classList.remove("hidden")
  16722. }
  16723. ,
  16724. n.prototype.hide = function() {
  16725. this.embedElement && this.embedElement.classList.add("hidden")
  16726. }
  16727. ,
  16728. t.exports = n
  16729. }
  16730. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16731. }
  16732. , {
  16733. "../../settings": 166,
  16734. "../../util/ajax": 181,
  16735. "../../util/logger": 189,
  16736. "./mediaSettings": 132
  16737. }],
  16738. 126: [function(e, t, i) {
  16739. (function(i) {
  16740. "use strict";
  16741. function n(e) {
  16742. o.call(this),
  16743. this.options = e,
  16744. this.playerControls = null,
  16745. this.state = s.NOT_READY
  16746. }
  16747. var r = e("../../util/browser")
  16748. , o = e("./EmbedlyEmbed")
  16749. , a = e("../../util/logger")
  16750. , s = (new a(i),
  16751. Object.freeze({
  16752. NOT_READY: "player.not.ready",
  16753. CUED: "player.cued",
  16754. PLAYING: "player.playing",
  16755. PAUSED: "player.paused"
  16756. }));
  16757. n.prototype = Object.create(o.prototype),
  16758. n.prototype.createDomElement = function() {
  16759. return this.embedWrapper = document.createElement("div"),
  16760. this.embedWrapper.classList.add("tag-video"),
  16761. this.embedWrapper.classList.add("hidden"),
  16762. this.embedWrapper
  16763. }
  16764. ,
  16765. n.prototype.load = function(e) {
  16766. var t = function() {
  16767. function e(e) {
  16768. this.playerState = s.CUED,
  16769. this.options.startMuted && this.playerControls.mute()
  16770. }
  16771. function t(e) {
  16772. this.playerState = e
  16773. }
  16774. function i(e) {
  16775. this.playerControls.setCurrentTime(0),
  16776. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16777. }
  16778. this.playerControls = new playerjs.Player(this.embedElement),
  16779. this.playerControls.on("ready", e.bind(this)),
  16780. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16781. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16782. this.playerControls.on("ended", i.bind(this))
  16783. }
  16784. .bind(this);
  16785. return o.prototype.load.call(this, e).then(t.bind(this))
  16786. }
  16787. ,
  16788. n.prototype.play = function() {
  16789. var e = r.isMobile();
  16790. return function() {
  16791. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16792. }
  16793. }(),
  16794. n.prototype.pause = function() {
  16795. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16796. }
  16797. ,
  16798. t.exports = n
  16799. }
  16800. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16801. }
  16802. , {
  16803. "../../util/browser": 182,
  16804. "../../util/logger": 189,
  16805. "./EmbedlyEmbed": 125
  16806. }],
  16807. 127: [function(e, t, i) {
  16808. (function(i) {
  16809. "use strict";
  16810. function n(e) {
  16811. function t() {
  16812. return a.debug("requesting file from embedly:", e.href),
  16813. r.get(e.href, {
  16814. responseType: e.responseType
  16815. }).then(function(t) {
  16816. return a.debug("requesting file finished:", e.href),
  16817. t
  16818. })
  16819. }
  16820. function i() {}
  16821. return s = new Promise(function(e, n) {
  16822. s.catch(i).then(function() {
  16823. t().then(e, n)
  16824. })
  16825. }
  16826. )
  16827. }
  16828. var r = e("../../util/ajax")
  16829. , o = (e("./mediaSettings"),
  16830. e("../../util/logger"))
  16831. , a = new o(i)
  16832. , s = Promise.resolve();
  16833. t.exports.enqueue = n
  16834. }
  16835. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16836. }
  16837. , {
  16838. "../../util/ajax": 181,
  16839. "../../util/logger": 189,
  16840. "./mediaSettings": 132
  16841. }],
  16842. 128: [function(e, t, i) {
  16843. (function(i) {
  16844. "use strict";
  16845. function n() {
  16846. this.imageWrapper = null,
  16847. this.width = 0,
  16848. this.height = 0,
  16849. this.aspect = 1
  16850. }
  16851. var r = e("./MediaEvent")
  16852. , o = e("./EmbedlyQueue")
  16853. , a = e("events").EventEmitter
  16854. , s = e("../../util/logger")
  16855. , l = e("../../settings");
  16856. new s(i);
  16857. n.prototype = Object.create(a.prototype),
  16858. n.prototype.createDomElement = function() {
  16859. return this.imageWrapper = document.createElement("div"),
  16860. this.imageWrapper.classList.add("tag-image"),
  16861. this.imageWrapper.classList.add("hidden"),
  16862. this.imageWrapper.addEventListener("click", function(e) {
  16863. e.stopPropagation(),
  16864. this.emit(r.IMAGE_OPENING),
  16865. this.imageWrapper.style.pointerEvents = "none"
  16866. }
  16867. .bind(this)),
  16868. this.imageWrapper
  16869. }
  16870. ,
  16871. n.prototype.onClosed = function() {
  16872. this.imageWrapper.style.pointerEvents = "auto"
  16873. }
  16874. ,
  16875. n.prototype.load = function(e) {
  16876. var t = Math.max(window.screen.height, window.screen.width)
  16877. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16878. return new Promise(function(e, t) {
  16879. function n(t) {
  16880. var i = t.target;
  16881. this.width = i.naturalWidth,
  16882. this.height = i.naturalHeight,
  16883. this.aspect = this.width / this.height;
  16884. var n = t.target.src;
  16885. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16886. this.imageWrapper.style.width = this.width + "px",
  16887. this.imageWrapper.style.height = this.height + "px",
  16888. this.imageWrapper.classList.remove("hidden"),
  16889. e()
  16890. }
  16891. o.enqueue({
  16892. href: i,
  16893. responseType: "arraybuffer"
  16894. }).then(function(e) {
  16895. var t = new Uint8Array(e)
  16896. , i = new Blob([t])
  16897. , r = new window.Image;
  16898. r.addEventListener("load", n.bind(this));
  16899. var o = URL.createObjectURL(i);
  16900. r.src = o
  16901. }
  16902. .bind(this), t)
  16903. }
  16904. .bind(this))
  16905. }
  16906. ,
  16907. t.exports = n
  16908. }
  16909. ).call(this, "/js/tag/Media/Image.js")
  16910. }
  16911. , {
  16912. "../../settings": 166,
  16913. "../../util/logger": 189,
  16914. "./EmbedlyQueue": 127,
  16915. "./MediaEvent": 131,
  16916. events: 202
  16917. }],
  16918. 129: [function(e, t, i) {
  16919. "use strict";
  16920. function n(e) {
  16921. this.label = e.label,
  16922. this.href = e.url,
  16923. this.type = this.updateLinkForType(),
  16924. this.domElement = null,
  16925. this.id = c++
  16926. }
  16927. var r = e("./LinkType")
  16928. , o = e("./MediaEvent")
  16929. , a = e("../../util/browser")
  16930. , s = e("../../analytics")
  16931. , l = e("events").EventEmitter
  16932. , c = 0;
  16933. n.prototype = Object.create(l.prototype),
  16934. n.prototype.updateLinkForType = function() {
  16935. function e(e) {
  16936. var t = new RegExp("[#&?]start=([^#&?]*)")
  16937. , i = t.exec(e);
  16938. return i[1]
  16939. }
  16940. function t(e) {
  16941. return e + "&play=1"
  16942. }
  16943. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16944. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16945. r.NAVIGATION) : (this.href = t(this.href),
  16946. r.MODEL) : r.EXT_LINK
  16947. }
  16948. ;
  16949. var h = {};
  16950. n.prototype.createDomElement = function() {
  16951. function e(e) {
  16952. switch (e.stopPropagation(),
  16953. h[this.id] = !0,
  16954. s.trackAlways("click_tag_link", {
  16955. link_type: this.type,
  16956. link_count: c,
  16957. links_clicked: Object.keys(h).length
  16958. }),
  16959. this.type) {
  16960. case r.MODEL:
  16961. window.location.replace(this.href);
  16962. break;
  16963. case r.EXT_LINK:
  16964. window.open(this.href, "_blank")
  16965. }
  16966. this.emit(o.LINK_CLICK, {
  16967. type: this.type,
  16968. url: this.href
  16969. })
  16970. }
  16971. if (this.domElement = document.createElement("a"),
  16972. this.domElement.classList.add("tag-link"),
  16973. this.domElement.textContent = this.label,
  16974. this.type === r.EXT_LINK) {
  16975. this.domElement.textContent += " ";
  16976. var t = document.createElement("i");
  16977. t.classList.add("icon-ext-link"),
  16978. t.title = "Link to external web site",
  16979. this.domElement.appendChild(t)
  16980. }
  16981. return this.domElement.addEventListener("click", e.bind(this)),
  16982. this.domElement
  16983. }
  16984. ,
  16985. t.exports = n
  16986. }
  16987. , {
  16988. "../../analytics": 4,
  16989. "../../util/browser": 182,
  16990. "./LinkType": 130,
  16991. "./MediaEvent": 131,
  16992. events: 202
  16993. }],
  16994. 130: [function(e, t, i) {
  16995. "use strict";
  16996. t.exports = {
  16997. NAVIGATION: "navigation",
  16998. MODEL: "model",
  16999. EXT_LINK: "ext-link"
  17000. }
  17001. }
  17002. , {}],
  17003. 131: [function(e, t, i) {
  17004. "use strict";
  17005. t.exports = Object.freeze({
  17006. LINK_CLICK: "mtmedia.link",
  17007. IMAGE_LOADED: "mtmedia.image.loaded",
  17008. IMAGE_OPENING: "mtmedia.image.opening",
  17009. IMAGE_OPENED: "mtmedia.image.opened",
  17010. IMAGE_CLOSING: "mtmedia.image.closing",
  17011. IMAGE_CLOSED: "mtmedia.image.closed",
  17012. VIDEO_START: "mtmedia.video.start",
  17013. VIDEO_PAUSE: "mtmedia.video.pause",
  17014. VIDEO_ENDED: "mtmedia.video.end"
  17015. })
  17016. }
  17017. , {}],
  17018. 132: [function(e, t, i) {
  17019. "use strict";
  17020. t.exports = Object.freeze({
  17021. maxEmbedWidth: 350,
  17022. defaultAspectRatio: .75
  17023. })
  17024. }
  17025. , {}],
  17026. 133: [function(e, t, i) {
  17027. "use strict";
  17028. t.exports = Object.freeze({
  17029. TEXT: "text",
  17030. LINK: "link",
  17031. IMAGE: "photo",
  17032. VIDEO: "video",
  17033. RICH: "rich"
  17034. })
  17035. }
  17036. , {}],
  17037. 134: [function(e, t, i) {
  17038. "use strict";
  17039. function n(e) {
  17040. this.capabilities = {
  17041. links: {
  17042. enable: e.supportLinks,
  17043. keepLabels: e.keepLinkLabels
  17044. }
  17045. }
  17046. }
  17047. var r = e("./DescriptionChunkType");
  17048. n.prototype.parse = function(e, t) {
  17049. var i = []
  17050. , n = e.split("[").map(function(e, t) {
  17051. return 0 === t ? e : "[" + e
  17052. });
  17053. return n.forEach(function(e) {
  17054. var n = this.findMarkdown(e);
  17055. if (n) {
  17056. if (n.url.indexOf("javascript:") !== -1)
  17057. return;
  17058. this.addLinkChunk(i, n, t),
  17059. this.addTextChunk(i, e.slice(n.markdown.length))
  17060. } else
  17061. this.addTextChunk(i, e)
  17062. }
  17063. .bind(this)),
  17064. i
  17065. }
  17066. ,
  17067. n.prototype.findMarkdown = function(e) {
  17068. var t = /\[([^\]]*)\]\((.*)\)/
  17069. , i = e.match(t);
  17070. if (i) {
  17071. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17072. 0 !== r); )
  17073. o++;
  17074. var a = n.length - o;
  17075. return {
  17076. markdown: i[0].substring(0, i[0].length - a),
  17077. label: i[1],
  17078. url: i[2].substring(0, o)
  17079. }
  17080. }
  17081. }
  17082. ,
  17083. n.prototype.addTextChunk = function(e, t) {
  17084. 0 !== t.length && e.push({
  17085. type: r.TEXT,
  17086. text: t
  17087. })
  17088. }
  17089. ,
  17090. n.prototype.addLinkChunk = function(e, t) {
  17091. if (!this.capabilities.links.enable)
  17092. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17093. var i = {
  17094. label: t.label,
  17095. url: t.url
  17096. };
  17097. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17098. e.push({
  17099. type: r.LINK,
  17100. link: i
  17101. })
  17102. }
  17103. ,
  17104. t.exports = n
  17105. }
  17106. , {
  17107. "./DescriptionChunkType": 133
  17108. }],
  17109. 135: [function(e, t, i) {
  17110. (function(i) {
  17111. "use strict";
  17112. var n = e("../util/logger")
  17113. , r = new n(i)
  17114. , o = {
  17115. parseIdsFromChunkName: function(e, t) {
  17116. t.floorId = o.parseFloor(e),
  17117. t.roomId = o.parseRoom(e)
  17118. },
  17119. parseFloor: function(e) {
  17120. var t = e.match(/_group([0-9]+)/);
  17121. if (!t)
  17122. return 0;
  17123. try {
  17124. return parseInt(t[1], 10)
  17125. } catch (e) {
  17126. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17127. 0
  17128. }
  17129. },
  17130. parseRoom: function(e) {
  17131. var t = e.match(/_sub([0-9]+)/);
  17132. if (!t)
  17133. return -1;
  17134. try {
  17135. return parseInt(t[1], 10)
  17136. } catch (e) {
  17137. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17138. 0
  17139. }
  17140. }
  17141. };
  17142. t.exports = o
  17143. }
  17144. ).call(this, "/js/model/Chunks.js")
  17145. }
  17146. , {
  17147. "../util/logger": 189
  17148. }],
  17149. 136: [function(e, t, i) {
  17150. (function(i) {
  17151. "use strict";
  17152. function n(e) {
  17153. s.call(this),
  17154. this.model = e,
  17155. this.exploded = !1
  17156. }
  17157. var r = e("../objects/Floor")
  17158. , o = (e("../settings"),
  17159. e("../util/logger"))
  17160. , a = e("../util/transitions")
  17161. , s = e("../util/IndexedCollection")
  17162. , l = e("../util/common")
  17163. , c = e("../util/easing");
  17164. new o(i);
  17165. l.inherit(n, s),
  17166. n.prototype.add = function(e) {
  17167. s.prototype.add.call(this, e),
  17168. this.model.add(e)
  17169. }
  17170. ,
  17171. n.prototype.getIndex = function(e) {
  17172. return e.floorIndex
  17173. }
  17174. ,
  17175. n.prototype.build = function() {
  17176. this.list.forEach(function(e) {
  17177. e.build()
  17178. })
  17179. }
  17180. ,
  17181. n.prototype.size = function() {
  17182. return this.length
  17183. }
  17184. ,
  17185. n.prototype.sort = function() {
  17186. s.prototype.sort.call(this, function(e, t) {
  17187. return e.floorIndex - t.floorIndex
  17188. })
  17189. }
  17190. ,
  17191. n.prototype.nextFloor = function(e, t) {
  17192. return this.index[e.floorIndex + t] || null
  17193. }
  17194. ,
  17195. n.prototype.getFloorAtPoint = function(e) {
  17196. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17197. var r = this.list[n]
  17198. , o = r.distanceToPoint(e);
  17199. (!t || i > o) && (i = o,
  17200. t = r)
  17201. }
  17202. return t
  17203. }
  17204. ,
  17205. n.prototype.getOrMakeFloor = function(e) {
  17206. var t = this.index[e];
  17207. return t || (t = new r(this.model,e),
  17208. this.add(t)),
  17209. t
  17210. }
  17211. ,
  17212. n.prototype.hide = function() {
  17213. this.list.forEach(function(e) {
  17214. e.hide()
  17215. })
  17216. }
  17217. ,
  17218. n.prototype.show = function() {
  17219. this.list.forEach(function(e) {
  17220. e.show()
  17221. })
  17222. }
  17223. ,
  17224. n.prototype.names = function() {
  17225. return this.list.reduce(function(e, t) {
  17226. return e.concat(t.name)
  17227. }, [])
  17228. }
  17229. ,
  17230. n.prototype.toggleExplodeHorizontal = function() {
  17231. function e(e, t) {
  17232. r.copy(e.position),
  17233. e.position.x = i[e.floorIndex] * t,
  17234. e.position.y = 1 * e.floorIndex * t,
  17235. r.sub(e.position).multiplyScalar(-1),
  17236. e.panos.forEach(function(e) {
  17237. e.translate(r)
  17238. })
  17239. }
  17240. var t, i = [], n = 0;
  17241. this.list.forEach(function(e, r, o) {
  17242. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17243. n += t,
  17244. i[r] = n
  17245. }),
  17246. i = i.map(function(e) {
  17247. return e - n / 2
  17248. });
  17249. var r = this.list[0].position.clone();
  17250. this.exploded ? this.list.forEach(function(t) {
  17251. a.start(function(i) {
  17252. e(t, 1 - i)
  17253. }, 1500, null, 0, c.easeOutExpo)
  17254. }) : this.list.forEach(function(t) {
  17255. a.start(function(i) {
  17256. e(t, i)
  17257. }, 1500, null, 0, c.easeOutExpo)
  17258. }),
  17259. this.exploded = !this.exploded
  17260. }
  17261. ,
  17262. n.prototype.toggleExplodeVertical = function() {
  17263. function e(e, i) {
  17264. var n = n.copy(e.position);
  17265. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17266. n.sub(e.position).multiplyScalar(-1),
  17267. e.panos.forEach(function(e) {
  17268. e.translate(n)
  17269. })
  17270. }
  17271. var t = this.model.size;
  17272. this.list[0].position.clone();
  17273. this.exploded ? this.list.forEach(function(t) {
  17274. a.start(function(i) {
  17275. e(t, 1 - i)
  17276. }, 1500, null, 0, c.easeOutExpo)
  17277. }) : this.list.forEach(function(t) {
  17278. a.start(function(i) {
  17279. e(t, i)
  17280. }, 1500, null, 0, c.easeOutExpo)
  17281. }),
  17282. this.exploded = !this.exploded
  17283. }
  17284. ,
  17285. t.exports = n
  17286. }
  17287. ).call(this, "/js/model/FloorCollection.js")
  17288. }
  17289. , {
  17290. "../objects/Floor": 146,
  17291. "../settings": 166,
  17292. "../util/IndexedCollection": 175,
  17293. "../util/common": 185,
  17294. "../util/easing": 186,
  17295. "../util/logger": 189,
  17296. "../util/transitions": 195
  17297. }],
  17298. 137: [function(e, t, i) {
  17299. (function(i) {
  17300. "use strict";
  17301. function n() {
  17302. c.call(this)
  17303. }
  17304. var r = e("../settings")
  17305. , o = e("../util/logger")
  17306. , a = e("../enum/Viewmode")
  17307. , s = e("../objects/Snapshot")
  17308. , l = (e("../util/math"),
  17309. e("../util/common"))
  17310. , c = e("../util/IndexedCollection")
  17311. , h = new o(i);
  17312. l.inherit(n, c),
  17313. n.prototype.getImage = function(e) {
  17314. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17315. }
  17316. ,
  17317. n.prototype.filterByModesAndReel = function(e, t) {
  17318. for (var i = [], n = 0; n < t.length; n += 1) {
  17319. var r = t[n]
  17320. , o = this.index[r.sid];
  17321. o && i.push(o)
  17322. }
  17323. var s = e[a.DOLLHOUSE]
  17324. , l = e[a.FLOORPLAN];
  17325. i = i.filter(function(e) {
  17326. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17327. return !0;
  17328. var t;
  17329. try {
  17330. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17331. } catch (e) {
  17332. return h.debug(e.message),
  17333. !1
  17334. }
  17335. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17336. }),
  17337. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17338. this.list = i,
  17339. this.reIndex()
  17340. }
  17341. ,
  17342. n.prototype.getHeroLocations = function(e) {
  17343. if (0 === this.list.length)
  17344. return [];
  17345. for (var t = [], i = 0; i < this.list.length; ++i) {
  17346. var o = this.list[i]
  17347. , l = o.thumbnail_signed_src
  17348. , c = o.name || '';
  17349. if (o.metadata && void 0 !== o.metadata.camera_quaternion) {
  17350. if (!r.show360Views.enabled && o.metadata.scan_id) {
  17351. var h = e.get(o.metadata.scan_id);
  17352. if (h && !h.isAligned())
  17353. continue
  17354. }
  17355. var u = a.convertWorkshopModeInt(o.metadata.camera_mode);
  17356. if (u === a.MESH)
  17357. continue;
  17358. if(window.isLocal)var src = manage.dealURL(l)
  17359. else var src = g_version === "one" ? g_Prefix + l + "?"+ randomTime().getTime() : (l.substr(0,4)=="http" ? l + "?"+ randomTime().getTime() : '//' + l + "?"+ randomTime().getTime())
  17360. var d = {
  17361. cameraMode: u,
  17362. position: o.metadata.camera_position,
  17363. quaternion: o.metadata.camera_quaternion,
  17364. zoom: o.metadata.zoom,
  17365. panoId: o.metadata.scan_id,
  17366. orthoZoom: o.metadata.ortho_zoom,
  17367. floorVisibility: void 0 !== o.metadata.floor_visibility ? o.metadata.floor_visibility.slice(0) : [],
  17368. thumbUrl: src,
  17369. name: n.filterImageName(c),
  17370. sid: o.sid //xzw add g_tourAudio要用,
  17371. }
  17372. , p = new s(d);
  17373. t.push(p)
  17374. }
  17375. }
  17376. return t
  17377. }
  17378. ,
  17379. n.prototype.getIndex = function(e) {
  17380. return e.sid
  17381. }
  17382. ,
  17383. n.filterImageName = function(e) {
  17384. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17385. }
  17386. ,
  17387. t.exports = n
  17388. }
  17389. ).call(this, "/js/model/ImageCollection.js")
  17390. }
  17391. , {
  17392. "../enum/Viewmode": 51,
  17393. "../objects/Snapshot": 153,
  17394. "../settings": 166,
  17395. "../util/IndexedCollection": 175,
  17396. "../util/common": 185,
  17397. "../util/logger": 189,
  17398. "../util/math": 190
  17399. }],
  17400. 138: [function(e, t, i) {
  17401. (function(i) {
  17402. "use strict";
  17403. function n() {
  17404. u.call(this)
  17405. }
  17406. var r = e("../label/Label")
  17407. , o = e("../settings")
  17408. , a = e("../util/logger")
  17409. , s = e("../util/math")
  17410. , l = e("../util/ajax")
  17411. , c = e("./RoomCollection")
  17412. , h = e("../util/common")
  17413. , u = e("../util/IndexedCollection");
  17414. new a(i);
  17415. h.inherit(n, u),
  17416. n.prototype.getIndex = function(e) {
  17417. return e.labelId
  17418. }
  17419. ,
  17420. n.prototype.associateWithRooms = function(e) {
  17421. this.forEach(function(t) {
  17422. e.forEach(function(e) {
  17423. e.roomId === t.roomId && (t.room = e)
  17424. })
  17425. })
  17426. }
  17427. ,
  17428. n.prototype.createFromLabelData = function(e) {
  17429. e.forEach(function(e) {
  17430. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17431. t = c.generateRoomId(e.floorId, t);
  17432. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17433. i.position = s.convertWorkshopVector(i.position),
  17434. this.add(i),
  17435. i.build()
  17436. }
  17437. .bind(this))
  17438. }
  17439. ,
  17440. n.prototype.load = function(e, t) {
  17441. return l.get(e, {
  17442. responseType: "json",
  17443. auth: t ? o.authorizationHeader : null
  17444. }).done(function(e) {
  17445. var t = [];
  17446. for (var i in e) {
  17447. var n = e[i];
  17448. t.push(n)
  17449. }
  17450. this.createFromLabelData(t)
  17451. }
  17452. .bind(this))
  17453. }
  17454. ,
  17455. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17456. var t = -1;
  17457. if (e) {
  17458. var i = e.split("_");
  17459. t = parseInt(i[0])
  17460. }
  17461. return t
  17462. }
  17463. ,
  17464. t.exports = n
  17465. }
  17466. ).call(this, "/js/model/LabelCollection.js")
  17467. }
  17468. , {
  17469. "../label/Label": 90,
  17470. "../settings": 166,
  17471. "../util/IndexedCollection": 175,
  17472. "../util/ajax": 181,
  17473. "../util/common": 185,
  17474. "../util/logger": 189,
  17475. "../util/math": 190,
  17476. "./RoomCollection": 141
  17477. }],
  17478. 139: [function(e, t, i) {
  17479. (function(i) {
  17480. "use strict";
  17481. function n(e, t) {
  17482. o.Object3D.call(this)
  17483. this.sid = window.number;//t.sid,
  17484. this.data = t,
  17485. this.options = e,
  17486. this.urls = new s(e.urlFiles),
  17487. this.isPublic = void 0 !== t.is_public && t.is_public,
  17488. this.images = new _(this),
  17489. this.images.extend(t.images),
  17490. this.heroImage = this.images.getImage(t.icon),
  17491. this.heroLocations = [],
  17492. this.outdoorPanoLocations = [],
  17493. this.floors = new d(this),
  17494. this.floorsEnabled = void 0 === e.floors || e.floors,
  17495. this.changingFloor = !1,
  17496. this.chunks = [],
  17497. this.panos = new A,
  17498. this.colliders = [],
  17499. this.loadPanosPromise = null,
  17500. this.loadMeshTexturesPromise = null,
  17501. this.auxDataPromise = null,
  17502. this.meshTexturesLoaded = !1,
  17503. this.meshTextures = [],
  17504. this.tags = {},
  17505. this.tagsShown = !1,
  17506. this.shouldShowtags = !1,
  17507. this.has360Views = !1,
  17508. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17509. this.supportedModes = {},
  17510. this.supportedModes[c.PANORAMA] = !0,
  17511. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17512. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17513. this.supportedModes[c.TRANSITIONING] = !0,
  17514. this.supportsTiles = this.configureTiling(),
  17515. // this.supportsVR = t.is_vr,
  17516. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17517. this.mode = c.DOLLHOUSE,
  17518. this.size = null,
  17519. this.center = null,
  17520. this.boundingBox = new o.Box3,
  17521. this.currentFloor = null,
  17522. this.allFloorsVisible = !0,
  17523. this.projectedPano0 = null,
  17524. this.projectedPano1 = null,
  17525. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17526. this.addFloor(new u(this,t,e.trim()))
  17527. }
  17528. .bind(this)),
  17529. this.waitQueue = [],
  17530. this.on("load", function(e) {
  17531. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17532. return !e.isLoadedCallback()
  17533. }),
  17534. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17535. }
  17536. .bind(this)),
  17537. this.setupCustomProperties()
  17538. this.hots = {};
  17539. }
  17540. function r() {
  17541. try {
  17542. var e = document.createElement("canvas")
  17543. , t = e.getContext("webgl");
  17544. t || (t = e.getContext("experimental-webgl"));
  17545. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17546. return i
  17547. } catch (e) {
  17548. return 0
  17549. }
  17550. }
  17551. var o = e("three")
  17552. , a = e("../util/ajax")
  17553. , s = e("../util/ModelUrls")
  17554. , l = e("../objects/BoundingTextureSkybox")
  17555. , c = e("../enum/Viewmode")
  17556. , h = e("../enum/RenderOrder")
  17557. , u = (e("../enum/AlignmentType"),
  17558. e("../objects/Floor"))
  17559. , d = e("./FloorCollection")
  17560. , p = e("../objects/Chunk")
  17561. , f = (e("../objects/Room"),
  17562. e("../objects/Snapshot"),
  17563. e("../label/Label"),
  17564. e("../util/math"),
  17565. e("../settings"))
  17566. ,ss = e("../shaders")
  17567. , g = e("../util/logger")
  17568. , m = e("../tag/tag")
  17569. , v = (e("../tag/tagManager"),
  17570. e("../objects/Panorama"))
  17571. , A = e("../util/PanoramaCollection")
  17572. , y = e("../loaders/ModelLoader")
  17573. , C = e("../loaders/ModelTextureLoader")
  17574. , I = e("../loaders/SweepDataLoader")
  17575. , E = e("../util/transitions")
  17576. , b = e("../util/common")
  17577. , es = e("../util/easing")
  17578. ,lerp = e("../util/lerp")
  17579. ,tex = e("../util/texture")
  17580. , w = e("./../util/browser")
  17581. , _ = e("./ImageCollection")
  17582. , T = e("./RoomCollection")
  17583. , x = e("./LabelCollection")
  17584. , S = e("./Chunks")
  17585. , M = e("./../util/showcase")
  17586. , R = e("../exception/BasicException")
  17587. , P = (e("../constants")
  17588. ,e("events").EventEmitter)
  17589. ,Hot = e("hot")
  17590. , O = new g(i);
  17591. n.prototype = Object.create(o.Object3D.prototype),
  17592. b.extend(n, P),
  17593. n.prototype.setupCustomProperties = function() {
  17594. var e = f.modelAlpha;
  17595. Object.defineProperty(this, "alpha", {
  17596. get: function() {
  17597. return e
  17598. },
  17599. set: function(t) {
  17600. e = t,
  17601. this.chunks.forEach(function(t) {
  17602. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17603. })
  17604. }
  17605. })
  17606. }
  17607. ,
  17608. n.prototype.configureTiling = function() {
  17609. var e = r();
  17610. if (e < 2048)
  17611. return !1;
  17612. O.warn("Max cube texture size: " + e);
  17613. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17614. var i = f.tiling.tilingFlagNames[t];
  17615. if ("1" === w.valueFromHash(i, null))
  17616. return !0;
  17617. if ("0" === w.valueFromHash(i, null))
  17618. return !1
  17619. }
  17620. //--------------------------------------------许钟文-------------------------------------------
  17621. //return true;
  17622. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17623. //--------------------------------------------e n d -------------------------------------------
  17624. }
  17625. ,
  17626. n.prototype.toggleAlpha = function() {
  17627. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17628. }
  17629. ,
  17630. n.prototype.load = function(e) {
  17631. var t = function() {
  17632. return $.when(this.loadPanos(), this.loadMesh())
  17633. }
  17634. , i = this.urls.init().then(t.bind(this));
  17635. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17636. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17637. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17638. }
  17639. ,
  17640. n.prototype.loadMesh = function() {
  17641. function e(e) {
  17642. O.error(e),
  17643. n.reject("loading-failed")
  17644. }
  17645. function t(e, t) {
  17646. n.notify(e, t)
  17647. }
  17648. function i(e, t) {
  17649. if (0 === e.length) {
  17650. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17651. r.supportedModes[c.DOLLHOUSE] = !1,
  17652. r.supportedModes[c.FLOORPLAN] = !1;
  17653. var i = new p({
  17654. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17655. });
  17656. i.material.visible = !1,
  17657. i.rotateX(-Math.PI / 2),
  17658. i.geometry.computeBoundingBox(),
  17659. e = [i]
  17660. }
  17661. e.forEach(function(e) {
  17662. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17663. r.addChunk(t, e)
  17664. }),
  17665. r.floors.sort(),
  17666. n.resolve(r)
  17667. }
  17668. var n = $.Deferred()
  17669. , r = this;
  17670. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17671. n.promise()
  17672. }
  17673. ,
  17674. n.prototype.loadMeshTextures = function() {
  17675. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17676. this.meshTexturesLoaded = !0
  17677. }
  17678. .bind(this)),
  17679. this.loadTexturesPromise)
  17680. }
  17681. ,
  17682. /* n.prototype.loadtags = function() {//xzw改
  17683. var e = $.Deferred();
  17684. if (!f.tags.enabled)
  17685. return e.resolve();
  17686. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17687. t = "data/" + this.sid + "/tags.json"
  17688. return a.get(t, {
  17689. responseType: "json",
  17690. auth: this.isPublic ? null : f.authorizationHeader
  17691. }).done(function(t) {
  17692. var i = 0
  17693. , n = 0;
  17694. for (var r in t) {
  17695. var o = t[r];
  17696. o.enabled && (n++,
  17697. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17698. i++))
  17699. }
  17700. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17701. e.resolve()
  17702. }
  17703. .bind(this)).fail(function() {
  17704. O.warn("Getting tags failed, not displaying tags."),
  17705. e.resolve()
  17706. }),
  17707. e
  17708. } */
  17709. n.prototype.shineHots = function(){ //xzw
  17710. E.trigger({
  17711. func: function(e) {
  17712. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17713. for(var i in this.hots){
  17714. this.hots[i].dontShine || (this.hots[i].mesh.material.uniforms.opac.value = opa);
  17715. }
  17716. }.bind(this),
  17717. cycling: true,
  17718. duration: 3000,
  17719. //easing: "easeInOutQuad",
  17720. name: "hotShine"
  17721. })
  17722. },
  17723. n.prototype.createHotItem = function(data, hots) {
  17724. var docFragment = document.createDocumentFragment();
  17725. var keyAry = Object.keys(data);
  17726. for(var i = 0; i < keyAry.length; i++){
  17727. var li = document.createElement('li');
  17728. var span = document.createElement('span');
  17729. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17730. // console.log(span.innerHTML);
  17731. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17732. li.appendChild(span);
  17733. docFragment.appendChild(li);
  17734. }
  17735. var ul = document.querySelector('#hotListContent ul');
  17736. ul.appendChild(docFragment);
  17737. console.log(docFragment);
  17738. }
  17739. n.prototype.loadOverlays = function(overlays){
  17740. var overlays = window.data2 && window.data2.overlays
  17741. overlays && overlays.forEach((info)=>{
  17742. new Overlay(info)
  17743. })
  17744. }
  17745. n.prototype.loadhots = function() {//xzw
  17746. var e = $.Deferred();
  17747. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17748. return a.get(t, {
  17749. responseType: "json",
  17750. auth: this.isPublic ? null : f.authorizationHeader
  17751. }).done(function(t) {
  17752. window.data2 = t;
  17753. if(!t){
  17754. console.error("data2 is null")
  17755. }else{
  17756. g_data2 = hotMatcher(t);
  17757. this.hotsCount = 0;
  17758. /* for(var i in t.hots){
  17759. this.hotsCount ++;
  17760. this.hots[i] = new Hot(i, t.hots[i], this);
  17761. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17762. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17763. };
  17764. window.hotData = t.hots
  17765. t.hots && this.createHotItem(t.hots, this.hots); */
  17766. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17767. window.hotData = {}
  17768. if(t.hots){
  17769. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17770. sids.forEach((sid)=>{
  17771. this.hotsCount++,
  17772. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17773. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17774. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17775. window.hotData[sid] = t.hots[sid];
  17776. })
  17777. }
  17778. this.createHotItem(window.hotData, this.hots);
  17779. /* {
  17780. "code": "34020000001320010024",
  17781. "name": "鹰眼",
  17782. "devTypeName": "摄像头",
  17783. "id": "2855ab1ed6e7a9d3b35467673796bfa9",
  17784. "devTypeId": "ab073575c1628d2b42e2e915f1bee384",
  17785. "status": "2"
  17786. },
  17787. {
  17788. "code": "34020000001320010025",
  17789. "name": "鹰眼广角",
  17790. "devTypeName": "摄像头",
  17791. "id": "bd6eca7d285ee120b9f5e59f259d7bc5",
  17792. "devTypeId": "ab073575c1628d2b42e2e915f1bee384",
  17793. "status": "2"
  17794. }, */
  17795. getDeviceInfo(null,(data)=>{//更新状态
  17796. for(var id in hardwareHotList){
  17797. var hot = hardwareHotList[id];
  17798. var info = data.find(item=>item.id == id)
  17799. if(info){
  17800. hot.setDeviceStatus(info.status == 2)
  17801. }
  17802. }
  17803. })
  17804. g_index = w.valueFromHash("m");
  17805. if(t.tourAudio){
  17806. g_tourAudio = new Audio;
  17807. g_tourAudio.loop = false;
  17808. g_tourAudio.addEventListener('ended', function () {
  17809. var ev = document.createEvent("MouseEvent");
  17810. ev.initEvent("tourAudioEnded",true,true);
  17811. window.dispatchEvent(ev);
  17812. });
  17813. };
  17814. }
  17815. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17816. /* var dataJsPromise = $.Deferred();
  17817. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17818. a.get(dataJsUrl,{
  17819. responseType: "json",
  17820. auth: this.isPublic ? null : f.authorizationHeader
  17821. }).done(function(data) {
  17822. window.hotData = data;
  17823. this.createHotItem(data, this.hots);
  17824. for(let i in this.hots){//add
  17825. data[i] && this.hots[i].initStyleImg(data[i]);
  17826. }
  17827. dataJsPromise.resolve();
  17828. }.bind(this)).fail(function(){
  17829. console.log('Data.js is empty');
  17830. dataJsPromise.resolve();
  17831. }) */
  17832. e.resolve();
  17833. }.bind(this)).fail(function() {
  17834. console.log('没有热点');
  17835. e.resolve()
  17836. }),
  17837. e
  17838. }
  17839. ,
  17840. n.prototype.loadPanos = function() {
  17841. if (this.loadPanosPromise)
  17842. return this.loadPanosPromise;
  17843. var e = new I(this);
  17844. return this.loadPanosPromise = e.load().then(function(e) {
  17845. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17846. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17847. else console.log(e.uuid)
  17848. }
  17849. .bind(this))),
  17850. this.panos.extend(e.map(function(e) {
  17851. return new v(this,e.uuid,e,this.supportsTiles)
  17852. }
  17853. .bind(this))),
  17854. this.panos.forEach(function(e) {
  17855. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17856. var i = this.panos.get(t);
  17857. i && this.panos.setNeighbour(e, i, !0)
  17858. }
  17859. .bind(this)),
  17860. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17861. }
  17862. .bind(this)),
  17863. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17864. this.supportedModes[c.PANORAMA] = !1),
  17865. $.when(this)
  17866. }
  17867. .bind(this)),
  17868. this.loadPanosPromise
  17869. }
  17870. ,
  17871. n.prototype.loadHighlightReel = function() {//xzw
  17872. var e = $.Deferred()
  17873. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17874. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17875. return a.get(t, {
  17876. responseType: "json",
  17877. auth: this.isPublic ? null : f.authorizationHeader
  17878. }).done(function(t) {
  17879. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17880. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17881. e.resolve()
  17882. }
  17883. .bind(this)).fail(function() {
  17884. O.warn("Getting highlight reel failed, no highlights available"),
  17885. e.resolve()
  17886. }),
  17887. e
  17888. }
  17889. ,
  17890. n.prototype.waitForLoad = function(e, t) {
  17891. t() || (this.waitQueue.push({
  17892. object: e,
  17893. isLoadedCallback: t
  17894. }),
  17895. 1 === this.waitQueue.length && this.emit("waiting"))
  17896. }
  17897. ,
  17898. n.prototype.hide = function() {
  17899. this.floors.hide()
  17900. }
  17901. ,
  17902. n.prototype.show = function() {
  17903. this.floors.show()
  17904. }
  17905. ,
  17906. n.prototype.floorNames = function() {
  17907. return this.floors.names()
  17908. }
  17909. ,
  17910. n.prototype.warpDestFloors = function(e, t) {
  17911. if (!e || this.floors.length !== e.length)
  17912. return void this.toggleAllFloors(!0);
  17913. var i = e.findIndex(function(e) {
  17914. return e
  17915. }
  17916. .bind(this));
  17917. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17918. }
  17919. ,
  17920. n.prototype.setFloor = function(e, t, i) {
  17921. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17922. this.allFloorsVisible = !1,
  17923. this._setFloor(e, t, i)
  17924. }
  17925. ,
  17926. n.prototype.toggleAllFloors = function(e) {
  17927. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17928. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17929. this._setFloor(this.currentFloor)
  17930. }
  17931. ,
  17932. n.prototype._setFloor = function(e, t, i) {
  17933. t = t || this.mode,
  17934. this.emit("floor.changed", e, t, this.currentFloor),
  17935. this.currentFloor = e;
  17936. var n;
  17937. if (t === c.PANORAMA) {
  17938. if (this.show(),
  17939. this.shouldShowtags && this.tagsShown)
  17940. for (n in this.tags)
  17941. this.tags[n].show(f.showFloorDuration)
  17942. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17943. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17944. }
  17945. .bind(this)),
  17946. this.shouldShowtags && this.tagsShown))
  17947. for (n in this.tags) {
  17948. var r = this.tags[n];
  17949. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17950. }
  17951. var o = this
  17952. , a = e;
  17953. E.start(function() {}, f.showFloorDelay, function() {
  17954. o.floors.forEach(function(e) {
  17955. e.chunks.forEach(function(t) {
  17956. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17957. })
  17958. })
  17959. }
  17960. .bind(this))
  17961. }
  17962. ,
  17963. n.prototype.toggleExplode = function() {
  17964. this.floors.toggleExplodeHorizontal()
  17965. }
  17966. ,
  17967. n.prototype.toggleExplodeUp = function() {
  17968. this.floors.toggleExplodeVertical()
  17969. }
  17970. ,
  17971. n.prototype.nextFloor = function(e) {
  17972. return this.floors.nextFloor(this.currentFloor, e)
  17973. }
  17974. ,
  17975. n.prototype.addFloor = function(e) {
  17976. this.floors.add(e)
  17977. }
  17978. ,
  17979. n.prototype.getFloorAtPoint = function(e) {
  17980. return this.floors.getFloorAtPoint(e)
  17981. }
  17982. ,
  17983. n.prototype.getTagBySid = function(e) {
  17984. return this.tags[e]
  17985. }
  17986. ,
  17987. n.prototype.addChunk = function(e, t) {
  17988. this.floors.getOrMakeFloor(e).addChunk(t),
  17989. this.chunks.push(t)
  17990. }
  17991. ,
  17992. n.prototype.setMode = function(e) {
  17993. if (!this.supportedModes[e])
  17994. throw new R("Mode not supported for this model: " + e);
  17995. this.mode = e;
  17996. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17997. this.chunks.forEach(function(t) {
  17998. t.setMode(e)
  17999. })
  18000. }
  18001. ,
  18002. n.prototype.build = function() {
  18003. this.heroLocations = this.images.getHeroLocations(this.panos);
  18004. var e = function() {
  18005. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18006. }
  18007. .bind(this)();
  18008. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18009. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18010. }
  18011. .bind(this)) || e,
  18012. null === this.heroImage && O.warn("No hero image defined."),
  18013. this.currentFloor = this.floors.last(),
  18014. this.floors.build(),
  18015. this.colliders = this.floors.reduce(function(e, t) {
  18016. return e.concat(t.collider.children)
  18017. }, []),
  18018. this.panos.forEach(function(e) {
  18019. e.build1(),
  18020. e.on("enter", function() {
  18021. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18022. }
  18023. .bind(this))
  18024. }
  18025. .bind(this)),
  18026. this.panos.forEach(function(e) {
  18027. e.build2()
  18028. }),
  18029. this.floors.forEach(function(e) {
  18030. this.boundingBox.union(e.boundingBox)
  18031. }
  18032. .bind(this)),
  18033. this.size = this.boundingBox.size(),
  18034. this.center = this.boundingBox.center(),
  18035. this.floors.forEach(function(e) {
  18036. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18037. }
  18038. .bind(this)),
  18039. this.panos.populate_path_graph(),
  18040. this.skybox = new l(this.boundingBox),
  18041. this.skybox.matrixWorldNeedsUpdate = !0,
  18042. this.add(this.skybox);
  18043. setTimeout(function(){
  18044. this.hotsCount && this.shineHots();
  18045. }.bind(this),1300);//xzw 热点开始闪烁
  18046. for (var t in this.tags)
  18047. this.tags[t].build();
  18048. this.createFloorLogo()
  18049. return O.debug("Done building model"),
  18050. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18051. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18052. this.buildRooms(),
  18053. this.labels.associateWithRooms(this.rooms),
  18054. $.when(this)
  18055. }
  18056. ,
  18057. n.prototype.createFloorLogo = function(){
  18058. console.log('createFloorLogo')
  18059. if(this.floorLogos || !settings.floorlogoURL)return;
  18060. var url = settings.floorlogoURL
  18061. var map = tex.load(url);//可以追加done
  18062. this.floorLogos = [];
  18063. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18064. var material = new o.MeshBasicMaterial({
  18065. opacity:0,
  18066. map:map,
  18067. side: o.DoubleSide,
  18068. transparent: !0,
  18069. depthWrite: !1,
  18070. depthTest:false//改 在chunk\skybox外也可看到
  18071. });
  18072. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18073. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18074. //logo.scale.set(s,s,s);
  18075. logo.position.set(0,-1.5,0);
  18076. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18077. logo.renderOrder = 100;//cover the videoSkybox
  18078. //logo.layers.set(0)
  18079. this.add(logo);
  18080. this.floorLogos.push(logo);
  18081. }
  18082. this.floorLogos[1].visible = false;
  18083. }
  18084. n.prototype.adjustfloorLogoHeight = function(o){
  18085. var h = player.currentPano.floorPosition.y + 0.01;
  18086. this.floorLogos[1].position.setY(h);
  18087. this.floorLogos[0].position.setY(h);
  18088. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18089. },
  18090. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18091. if(!this.floorLogos) return;
  18092. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18093. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18094. if(!o.dur){//立刻
  18095. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18096. this.floorLogos[o.index].material.opacity = o.opa;
  18097. }else{
  18098. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18099. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18100. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18101. }
  18102. },
  18103. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18104. var lastQ, lastP;
  18105. var equals = function(v1, v2, min){
  18106. return Math.abs(v1-v2) < min
  18107. }
  18108. var isSame = function(now, last, k){//如果和上次相同就不改变
  18109. if(!last)return false;
  18110. var R = k.sceneRenderer;
  18111. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18112. //暂时:
  18113. var min = 0.0008
  18114. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18115. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18116. return same;
  18117. }
  18118. return function(Q, k){
  18119. if(!Q)return;
  18120. /* if(Config.ifFish && window.lowFPS){
  18121. this.fLCompute++;
  18122. if(R.AFPS < 38){
  18123. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18124. else if(k.flying && k.fLCompute%2 !=1) return;
  18125. k.fLCompute %= 4;
  18126. }else if(R.AFPS < 45){
  18127. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18128. else if(k.flying && k.fLCompute%2 !=1) return;
  18129. k.fLCompute %= 6;
  18130. }else{
  18131. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18132. //else if(k.flying && k.fLCompute%2 !=1) return;
  18133. k.fLCompute %= 2;
  18134. }
  18135. } */
  18136. var sameQ, sameP, quaternion, visible;
  18137. for(var i=0;i<2;i++){
  18138. var logo = this.floorLogos[i];
  18139. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18140. visible = true;
  18141. }
  18142. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18143. var c = k.cameraControls.activeControl;
  18144. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18145. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18146. for(var i=0;i<2;i++){
  18147. var logo = this.floorLogos[i];
  18148. if(!sameQ){
  18149. if(!quaternion){
  18150. var a = new THREE.Vector3(0,0,-1);
  18151. a.applyQuaternion(Q);
  18152. a.setY(0);
  18153. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18154. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18155. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18156. quaternion.multiply(a);
  18157. }
  18158. logo.quaternion.copy(quaternion);
  18159. }
  18160. }
  18161. }
  18162. }()
  18163. n.prototype.loadLabels = function() {//xzw
  18164. this.labels = new x(this);
  18165. var e = $.Deferred();
  18166. //加载俯视图的标签 注释这个备注就会加载
  18167. /* window.MP_PREFETCHED_MODELDATA.model.player_options.labels ? this.showingLabels = true : '';
  18168. if (!this.showingLabels) */
  18169. return e.resolve();
  18170. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18171. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18172. console.log(t);
  18173. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18174. O.warn("Getting labels failed, not displaying labels."),
  18175. e.resolve()
  18176. }),
  18177. e
  18178. }
  18179. ,
  18180. n.prototype.buildRooms = function() {
  18181. this.rooms = new T(this),
  18182. this.rooms.createFromChunks(this.chunks),
  18183. this.rooms.calcRoomBoundaries()
  18184. }
  18185. ,
  18186. n.prototype.updateProjectedPanos = function() {
  18187. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18188. }
  18189. ,
  18190. n.prototype.setProjectedPanos = function(e, t, i) {
  18191. void 0 !== i && null !== i || (i = !0),
  18192. i = !!i,
  18193. this.projectedPano0 = e,
  18194. this.projectedPano1 = t,
  18195. this.skybox.material.setProjectedPanos(e, t, i),
  18196. this.chunks.forEach(function(n) {
  18197. n.materialInside.setProjectedPanos(e, t, i)
  18198. })
  18199. }
  18200. ,
  18201. n.prototype.setSide = function(e) {
  18202. this.floors.forEach(function(t) {
  18203. t.collider.material.side = e
  18204. })
  18205. }
  18206. ,
  18207. n.prototype.heroCount = function() {
  18208. return this.heroLocations ? this.heroLocations.length : 0
  18209. }
  18210. ,
  18211. n.prototype.getHeroDescriptorByIndex = function(e) {
  18212. if (e < 0)
  18213. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18214. null;
  18215. var t = this.heroCount();
  18216. if (t < 1)
  18217. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18218. null;
  18219. var i = this.heroLocations[e];
  18220. return void 0 === i ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18221. null) : i
  18222. }
  18223. ,
  18224. n.prototype.findPanoramicHero = function() {
  18225. for (var e in this.heroLocations)
  18226. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18227. return this.heroLocations[e];
  18228. return null
  18229. }
  18230. ,
  18231. n.prototype.listImagePanos = function() {
  18232. var e = []
  18233. , t = this;
  18234. return this.images.forEach(function(i) {
  18235. if (i.metadata && i.metadata.scan_id) {
  18236. var n = t.panos.get(i.metadata.scan_id);
  18237. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18238. }
  18239. }),
  18240. e
  18241. }
  18242. ,
  18243. n.prototype.fadePanoMarkers = function(e, t) {
  18244. this.panos.fadeMarkerOpacity(e, t)
  18245. }
  18246. ,
  18247. n.prototype.setSweepVisibility = function(e) {
  18248. this.panos.forEach(function(t) {
  18249. t.marker && (t.marker.visible = e)
  18250. })
  18251. }
  18252. ,
  18253. n.prototype.outsideAllowed = function() {
  18254. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18255. }
  18256. ,
  18257. t.exports = n
  18258. }
  18259. ).call(this, "/js/model/Model.js")
  18260. }
  18261. , {
  18262. "../constants": 8,
  18263. "../enum/AlignmentType": 17,
  18264. "../enum/RenderOrder": 42,
  18265. "../enum/Viewmode": 51,
  18266. "../exception/BasicException": 55,
  18267. "../label/Label": 90,
  18268. "../loaders/ModelLoader": 105,
  18269. "../loaders/ModelTextureLoader": 106,
  18270. "../loaders/SweepDataLoader": 107,
  18271. "../tag/tag": 123,
  18272. "../tag/tagManager": 124,
  18273. "../objects/BoundingTextureSkybox": 143,
  18274. "../objects/Chunk": 144,
  18275. "../objects/Floor": 146,
  18276. "../objects/Panorama": 148,
  18277. "../objects/Room": 150,
  18278. "../objects/Snapshot": 153,
  18279. "../settings": 166,
  18280. "../shaders": 167,
  18281. "../util/ModelUrls": 177,
  18282. "../util/PanoramaCollection": 178,
  18283. "../util/ajax": 181,
  18284. "../util/common": 185,
  18285. "../util/easing": 186,
  18286. "../util/lerp": 188,
  18287. "../util/logger": 189,
  18288. "../util/math": 190,
  18289. "../util/texture": 194,
  18290. "../util/transitions": 195,
  18291. "./../util/browser": 182,
  18292. "./../util/showcase": 193,
  18293. "./Chunks": 135,
  18294. "./FloorCollection": 136,
  18295. "./ImageCollection": 137,
  18296. "./LabelCollection": 138,
  18297. "./RoomCollection": 141,
  18298. events: 202,
  18299. three: 217,
  18300. "hot": "hot"
  18301. }],
  18302. 140: [function(e, t, i) {
  18303. "use strict";
  18304. function n() {
  18305. this.modelMap = {},
  18306. this.activeModel = null,
  18307. this.modelCount = 0,
  18308. this.tileDownloader = null,
  18309. this.panoRenderer = null
  18310. }
  18311. var r = (e("three"),
  18312. e("../util/common"))
  18313. , o = e("../exception/BasicException")
  18314. , a = e("../enum/ModelManagerEvents")
  18315. , s = e("../enum/PanoRendererEvents")
  18316. , l = e("events").EventEmitter;
  18317. n.prototype.init = function(e, t, i) {
  18318. this.tileDownloader = e,
  18319. this.panoRenderer = t,
  18320. this.qualityManager = i,
  18321. this.bindEvents()
  18322. }
  18323. ,
  18324. n.prototype.bindEvents = function() {
  18325. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18326. }
  18327. ,
  18328. n.prototype.onTileRendered = function(e, t, i, n) {}
  18329. ,
  18330. n.prototype.addModel = function(e) {
  18331. this.modelMap[e.sid] = e,
  18332. 0 === this.modelCount && this.activateModel(e.sid),
  18333. this.modelCount++,
  18334. this.emit(a.ModelAdded)
  18335. }
  18336. ,
  18337. n.prototype.getModel = function(e) {
  18338. return this.modelMap[e]
  18339. }
  18340. ,
  18341. n.prototype.activateModel = function(e) {
  18342. var t = this.modelMap[e];
  18343. if (!t)
  18344. throw new o("Tried to activate invalid model!");
  18345. var i = this.activeModel;
  18346. this.activeModel = t,
  18347. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18348. this.tileDownloader.setUrls(t.urls),
  18349. t.panos.forEach(function(e) {
  18350. e.attachToPanoRenderer(this.panoRenderer),
  18351. e.tileDownloader = this.tileDownloader,
  18352. e.qualityManager = this.qualityManager
  18353. }
  18354. .bind(this)),
  18355. this.emit(a.ActiveModelChanged, {
  18356. oldModel: i,
  18357. model: t
  18358. })
  18359. }
  18360. ,
  18361. n.prototype.getActiveModel = function() {
  18362. return this.activeModel
  18363. }
  18364. ,
  18365. r.extend(n, l),
  18366. t.exports = n
  18367. }
  18368. , {
  18369. "../enum/ModelManagerEvents": 33,
  18370. "../enum/PanoRendererEvents": 35,
  18371. "../exception/BasicException": 55,
  18372. "../util/common": 185,
  18373. events: 202,
  18374. three: 217
  18375. }],
  18376. 141: [function(e, t, i) {
  18377. (function(i) {
  18378. "use strict";
  18379. function n() {
  18380. s.call(this)
  18381. }
  18382. var r = e("../objects/Room")
  18383. , o = (e("../settings"),
  18384. e("../util/logger"))
  18385. , a = (e("../util/transitions"),
  18386. e("../util/easing"),
  18387. e("../util/common"))
  18388. , s = e("../util/IndexedCollection")
  18389. , l = e("./Chunks");
  18390. new o(i);
  18391. a.inherit(n, s),
  18392. n.prototype.getIndex = function(e) {
  18393. return e.roomId
  18394. }
  18395. ,
  18396. n.prototype.calcRoomBoundaries = function() {
  18397. this.forEach(function(e) {
  18398. e.calcBoundaries()
  18399. })
  18400. }
  18401. ,
  18402. n.prototype.createFromChunks = function(e) {
  18403. var t = {
  18404. floorId: -1,
  18405. roomId: -1
  18406. }
  18407. , i = {};
  18408. e.forEach(function(e) {
  18409. l.parseIdsFromChunkName(e.name, t);
  18410. var o = i[t.roomId];
  18411. if (!o) {
  18412. var a = n.generateRoomId(t.floorId, t.roomId);
  18413. o = new r(t.floorId,a),
  18414. this.add(o),
  18415. i[t.roomId] = o
  18416. }
  18417. o.addChunk(e)
  18418. }
  18419. .bind(this)),
  18420. this.calcRoomBoundaries()
  18421. }
  18422. ,
  18423. n.generateRoomId = function(e, t) {
  18424. return e + "_" + t
  18425. }
  18426. ,
  18427. t.exports = n
  18428. }
  18429. ).call(this, "/js/model/RoomCollection.js")
  18430. }
  18431. , {
  18432. "../objects/Room": 150,
  18433. "../settings": 166,
  18434. "../util/IndexedCollection": 175,
  18435. "../util/common": 185,
  18436. "../util/easing": 186,
  18437. "../util/logger": 189,
  18438. "../util/transitions": 195,
  18439. "./Chunks": 135
  18440. }],
  18441. 142: [function(e, t, i) {
  18442. "use strict";
  18443. function n(e, t, i) {
  18444. e = e.clone().expandByScalar(0.01);//改
  18445. var n = e.size()
  18446. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18447. o.boundingBox = e,
  18448. r.Mesh.call(this, o, t),
  18449. this.position.copy(e.center()),
  18450. this.frustumCulled = !1,
  18451. i && this.add(new r.WireframeHelper(this))
  18452. }
  18453. var r = e("three");
  18454. n.prototype = Object.create(r.Mesh.prototype),
  18455. n.prototype.constructor = n,
  18456. t.exports = n
  18457. }
  18458. , {
  18459. three: 217
  18460. }],
  18461. 143: [function(e, t, i) {
  18462. (function(i) {
  18463. "use strict";
  18464. function n(e) {
  18465. h.time("Computing a nice bounding cubemap");
  18466. var t = new a({
  18467. side: r.BackSide,
  18468. transparent: !0
  18469. });
  18470. t.uniforms.modelAlpha.value = 0,
  18471. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18472. this.renderOrder = l.boundingSkybox,
  18473. o.call(this, e, t),
  18474. h.timeEnd("Computing a nice bounding cubemap")
  18475. }
  18476. var r = e("three")
  18477. , o = (e("../enum/Viewmode"),
  18478. e("../shaders"),
  18479. e("./BoundingMesh"))
  18480. , a = e("../materials/ModelTextureMaterial")
  18481. , s = e("../settings")
  18482. , l = e("../enum/RenderOrder")
  18483. , c = e("../util/logger")
  18484. , h = new c(i);
  18485. n.prototype = Object.create(o.prototype),
  18486. n.prototype.constructor = n,
  18487. t.exports = n
  18488. }
  18489. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18490. }
  18491. , {
  18492. "../enum/RenderOrder": 42,
  18493. "../enum/Viewmode": 51,
  18494. "../materials/ModelTextureMaterial": 118,
  18495. "../settings": 166,
  18496. "../shaders": 167,
  18497. "../util/logger": 189,
  18498. "./BoundingMesh": 142,
  18499. three: 217
  18500. }],
  18501. 144: [function(e, t, i) {
  18502. "use strict";
  18503. function n(e) {
  18504. this.materialInside = new s({
  18505. side: r.DoubleSide
  18506. });
  18507. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18508. this.materialOutside = new r.RawShaderMaterial({
  18509. fragmentShader: o.modelOutside.fragmentShader,
  18510. vertexShader: o.modelOutside.vertexShader,
  18511. uniforms: t,
  18512. side: r.FrontSide,
  18513. name: "chunkOut"
  18514. }),
  18515. r.Mesh.call(this, e.geometry, this.materialInside),
  18516. this.name = e.name || "",
  18517. this.textureName = e.textureName,
  18518. this.meshUrl = e.meshUrl
  18519. }
  18520. var r = e("three")
  18521. , o = e("../shaders")
  18522. , a = e("../enum/Viewmode")
  18523. , s = e("../materials/ModelTextureMaterial");
  18524. n.prototype = Object.create(r.Mesh.prototype),
  18525. n.prototype.setTextureMap = function(e) {
  18526. this.materialInside.uniforms.map.value = e,
  18527. this.materialOutside.uniforms.map.value = e
  18528. }
  18529. ,
  18530. n.prototype.setMode = function(e) {
  18531. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18532. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18533. t.transparent = this.material.transparent,
  18534. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18535. this.material = t
  18536. }
  18537. ,
  18538. t.exports = n
  18539. }
  18540. , {
  18541. "../enum/Viewmode": 51,
  18542. "../materials/ModelTextureMaterial": 118,
  18543. "../shaders": 167,
  18544. three: 217
  18545. }],
  18546. 145: [function(e, t, i) {
  18547. "use strict";
  18548. function n(e) {
  18549. this.chunksize = e || 10,
  18550. this.chunks = {},
  18551. this.boundingBoxes = {},
  18552. this.children = [],
  18553. this.offset = new r.Vector3(0,.5,0),
  18554. this.material = new r.MeshBasicMaterial({
  18555. color: 16777215 * Math.random(),
  18556. side: r.DoubleSide
  18557. })
  18558. }
  18559. var r = e("three");
  18560. e("../enum/Viewmode");
  18561. n.prototype.add = function(e) {
  18562. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18563. m ? (t = m.position.array,
  18564. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18565. n = e.faces);
  18566. var v = new r.Vector3;
  18567. if (i)
  18568. for (o = 0,
  18569. a = i.length; o < a; o += 3) {
  18570. var A = 3 * i[o]
  18571. , y = 3 * i[o + 1]
  18572. , C = 3 * i[o + 2];
  18573. s = (t[A] + t[y] + t[C]) / 3,
  18574. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18575. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18576. h = Math.floor(s / this.chunksize),
  18577. u = Math.floor(l / this.chunksize),
  18578. d = Math.floor(c / this.chunksize),
  18579. p = h + "." + u + "." + d,
  18580. p in this.chunks ? (g = this.chunks[p],
  18581. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18582. f = this.boundingBoxes[p] = new r.Box3),
  18583. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18584. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18585. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18586. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18587. }
  18588. else
  18589. for (o = 0,
  18590. a = t.length; o < a; o += 9)
  18591. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18592. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18593. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18594. h = Math.floor(s / this.chunksize),
  18595. u = Math.floor(l / this.chunksize),
  18596. d = Math.floor(c / this.chunksize),
  18597. p = h + "." + u + "." + d,
  18598. p in this.chunks ? (g = this.chunks[p],
  18599. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18600. f = this.boundingBoxes[p] = new r.Box3),
  18601. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18602. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18603. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18604. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18605. }
  18606. ,
  18607. n.prototype.build = function() {
  18608. var e = new r.Object3D;
  18609. e.material = this.material;
  18610. for (var t in this.chunks) {
  18611. var i = this.chunks[t]
  18612. , n = new r.BufferGeometry;
  18613. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18614. n.boundingBox = this.boundingBoxes[t];
  18615. var o = new r.Mesh(n,this.material);
  18616. o.material.visible = !1,
  18617. e.add(o),
  18618. this.chunks[t] = []
  18619. }
  18620. return e
  18621. }
  18622. ,
  18623. t.exports = n
  18624. }
  18625. , {
  18626. "../enum/Viewmode": 51,
  18627. three: 217
  18628. }],
  18629. 146: [function(e, t, i) {
  18630. "use strict";
  18631. var r = e("three")
  18632. , o = e("../settings")
  18633. , a = e("../util/common")
  18634. , s = e("../util/lerp")
  18635. , l = e("./ChunkedCollider")
  18636. , c = e("../util/transitions")
  18637. , h = e("../util/easing")
  18638. , u = (e("../objects/Panorama"),
  18639. e("../enum/RenderOrder"))
  18640. , d = e("../localization/localize");
  18641. function n(e, t, i) {
  18642. r.Object3D.call(this),
  18643. this.model = e,
  18644. this.floorIndex = t,
  18645. this.lang = o.languageTag,
  18646. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18647. this.panos = [],
  18648. this.chunks = [],
  18649. this.colliderBuilder = new l(3),
  18650. this.collider = null,
  18651. this.center = null,
  18652. this.boundingBox = new r.Box3,
  18653. this.size = null,
  18654. this.hidden = !1,
  18655. this.conservativeBoundingBox = new r.Box3,
  18656. this.debugColor = 16777215 * Math.random(),
  18657. this.transition = null
  18658. }
  18659. n.prototype = Object.create(r.Object3D.prototype),
  18660. n.prototype.enter = function(e) {
  18661. this.model.setFloor(this, e)
  18662. }
  18663. ,
  18664. n.prototype.hide = function(e) {
  18665. if (!this.hidden || this.transition) {
  18666. this.chunks.forEach(function(e) {
  18667. e.material.transparent = !0
  18668. }),
  18669. c.cancel(this.transition);
  18670. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18671. , i = e ? 0 : o.hideFloorDelay / t;
  18672. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18673. this.hidden = !0
  18674. }
  18675. .bind(this), i, h.easeInOutQuad)
  18676. }
  18677. }
  18678. ,
  18679. n.prototype.show = function(e) {
  18680. if (this.hidden || this.transition) {
  18681. this.hidden = !1,
  18682. c.cancel(this.transition);
  18683. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18684. , i = e ? 0 : o.showFloorDelay / t;
  18685. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18686. this.hidden || this.chunks.forEach(function(e) {
  18687. e.material.transparent = !1
  18688. })
  18689. }
  18690. .bind(this), i, h.easeInOutQuad)
  18691. }
  18692. }
  18693. ,
  18694. n.prototype.toggle = function(e, t) {
  18695. e = void 0 === e ? this.hidden : e,
  18696. e ? this.show(t) : this.hide(t)
  18697. }
  18698. ,
  18699. n.prototype.containsPoint = function(e) {
  18700. return this.collider.children.some(function(t) {
  18701. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18702. t.geometry.boundingBox.containsPoint(e)
  18703. })
  18704. }
  18705. ,
  18706. n.prototype.distanceToPoint = function(e) {
  18707. var t = null
  18708. , i = 1 / 0;
  18709. return this.collider.children.forEach(function(n) {
  18710. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18711. var r = n.geometry.boundingBox.distanceToPoint(e);
  18712. (!t || i > r) && (i = r,
  18713. t = n)
  18714. }),
  18715. i
  18716. }
  18717. ,
  18718. n.prototype.addChunk = function(e) {
  18719. e.renderOrder = u.ghostFloor,
  18720. this.add(e),
  18721. this.chunks.push(e),
  18722. this.boundingBox.union(e.geometry.boundingBox),
  18723. this.size = this.boundingBox.size(),
  18724. this.colliderBuilder.add(e.geometry)
  18725. }
  18726. ,
  18727. n.prototype.addPano = function(e) {
  18728. this.panos.push(e),
  18729. this.add(e.skyboxMesh),
  18730. e.marker && this.add(e.marker);
  18731. var t = new r.Vector3(1,1,1)
  18732. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18733. this.boundingBox.union(i)
  18734. }
  18735. ,
  18736. n.prototype.build = function() {
  18737. this.collider = this.colliderBuilder.build(!0),
  18738. this.add(this.collider),
  18739. this.center = this.boundingBox.center(),
  18740. this.conservativeBoundingBox.copy(this.boundingBox),
  18741. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18742. return e.geometry.boundingBox.min.y
  18743. }), 5),
  18744. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18745. return e.geometry.boundingBox.max.y
  18746. }), 5),
  18747. this.colliderBuilder = null
  18748. }
  18749. ,
  18750. n.prototype.toShortString = function() {
  18751. return a.nth(this.floorIndex + 1)
  18752. }
  18753. ,
  18754. n.prototype.toString = function() {
  18755. return this.name
  18756. }
  18757. ,
  18758. t.exports = n
  18759. }
  18760. , {
  18761. "../enum/RenderOrder": 42,
  18762. "../localization/localize": 108,
  18763. "./strings-cn-CN": 109,
  18764. "../objects/Panorama": 148,
  18765. "../settings": 166,
  18766. "../util/common": 185,
  18767. "../util/easing": 186,
  18768. "../util/lerp": 188,
  18769. "../util/transitions": 195,
  18770. "./ChunkedCollider": 145,
  18771. three: 217
  18772. }],
  18773. 147: [function(e, t, i) {
  18774. "use strict";
  18775. function n(e) {
  18776. this.player = e,
  18777. this.obj3d = null,
  18778. this.UP = new r.Vector3(0,1,0)
  18779. }
  18780. var r = e("three")
  18781. , o = e("../settings");
  18782. n.prototype.prefs = {
  18783. linewidth: 3,
  18784. height: .07,
  18785. opacity: .45,
  18786. endScale: .05
  18787. },
  18788. n.prototype.discard = function() {
  18789. if (this.obj3d) {
  18790. var e = this.obj3d.parent;
  18791. e && e.remove(this.obj3d)
  18792. }
  18793. this.obj3d = null
  18794. }
  18795. ,
  18796. n.prototype.draw = function() {
  18797. if (this.discard(),
  18798. o.showNeighbors) {
  18799. var e = this.player.currentPano.floor;
  18800. this.obj3d = new r.Object3D;
  18801. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18802. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18803. i.y += this.prefs.height;
  18804. var n = .1525
  18805. , a = .127
  18806. , s = .0127
  18807. , l = .1
  18808. , c = .19
  18809. , h = .2032
  18810. , u = .2286
  18811. , d = .255
  18812. , p = new r.Matrix4;
  18813. for (var f in t)
  18814. if (t[f]) {
  18815. var g = this.player.model.panos.get(f)
  18816. , m = (g.position.clone().sub(this.player.model.position),
  18817. g.position.clone().sub(g.floorPosition))
  18818. , v = g.floorPosition.clone().sub(this.player.model.position);
  18819. v.y += this.prefs.height;
  18820. var A = new r.Geometry;
  18821. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18822. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18823. p.identity().setPosition(m),
  18824. A.applyMatrix(p),
  18825. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18826. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18827. p.lookAt(v, i, this.UP).setPosition(v),
  18828. A.applyMatrix(p),
  18829. A.vertices.push(v, i);
  18830. var y = new r.Line(A,new r.LineBasicMaterial({
  18831. color: g.debugColor.getHex(),
  18832. transparent: !0,
  18833. opacity: this.prefs.opacity,
  18834. depthWrite: !1,
  18835. name: "sLine" + f,
  18836. linewidth: this.prefs.linewidth
  18837. }));
  18838. this.obj3d.add(y)
  18839. }
  18840. e.add(this.obj3d)
  18841. }
  18842. }
  18843. ,
  18844. n.prototype.update = function() {
  18845. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18846. }
  18847. ,
  18848. t.exports = n
  18849. }
  18850. , {
  18851. "../settings": 166,
  18852. three: 217
  18853. }],
  18854. 148: [function(e, t, i) {
  18855. (function(i) {
  18856. "use strict";
  18857. function n(e, t, i, n) {
  18858. this.model = e,
  18859. this.id = t,
  18860. this.alignmentType = i.alignmentType || l.ALIGNED,
  18861. this.neighbourUUIDs = i.neighbours || null,
  18862. this.neighbourPanos = null,
  18863. this.floor = null,
  18864. this.floorIndex = i.floor,
  18865. this.failedLoadingAt = 0,
  18866. this.maxLoadRetries = 4,
  18867. this.origin = i.position.clone(),
  18868. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18869. this.quaternion = i.quaternion.clone(),
  18870. this.skyboxMesh = new r.Mesh(E),
  18871. this.skyboxMesh.position.copy(this.position),
  18872. this.skyboxMesh.quaternion.copy(this.quaternion),
  18873. this.skyboxMesh.name = "skybox",
  18874. this.skyboxMesh.visible = !1,
  18875. this.skyboxMesh.updateMatrix(),
  18876. this.skyboxMesh.updateMatrixWorld(),
  18877. this.marker = null,
  18878. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18879. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18880. map: w,
  18881. side: r.DoubleSide,
  18882. opacity: 0,
  18883. transparent: !0,
  18884. depthWrite: !1
  18885. })),
  18886. this.marker.visible = this.showFloorMarker,
  18887. this.marker.renderOrder = s.panoMarker,
  18888. this.marker.name = "marker",
  18889. this.marker.pano = this,
  18890. this.marker.layers.set(v.PANOMARKERS),
  18891. this.marker.updateMatrixWorld(),
  18892. a.colorMarkerOnLoad && this.on("load", function() {
  18893. this.marker.material.color.set(65280)
  18894. })),
  18895. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18896. this.floorPosition = i.puck ? i.puck.clone() : null,
  18897. this.tiled = n,
  18898. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18899. this.solidSkybox.flipY = !1,
  18900. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18901. this.solidSkybox.magFilter = r.LinearFilter,
  18902. this.solidSkybox.generateMipmaps = !1)),
  18903. this.zoomed = !1,
  18904. this.panoRenderer = null,
  18905. this.qualityManager = null,
  18906. this.tileDownloader = null,
  18907. this.tiledPanoRenderTarget = null,
  18908. this.minimumTiledPanoLoaded = !1,
  18909. this.highestPartialTileRenderOpCompleted = 0,
  18910. this.highestFullTileRenderOpCompleted = 0,
  18911. this.shouldRedrawOnBaseLoaded = !1,
  18912. this.lockUntilRenderingComplete = !1,
  18913. a.colorMarkerOnLoad && this.on("load", function() {
  18914. this.marker.material.color.set(65280)
  18915. });
  18916. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18917. var e = new r.TextureLoader;
  18918. e.setCrossOrigin(!0);
  18919. var g = e.load("images/texture.jpg");
  18920. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18921. color: 16777215,
  18922. transparent: !0,
  18923. opacity: .75,
  18924. map: g
  18925. })),
  18926. this.vrMarker.boluoType = "vr",
  18927. this.vrMarker.position.z = 1,
  18928. this.vrMarker.enabled = !0,
  18929. this.vrMarker.visible = !1,
  18930. window.vrMarkers = window.vrMarkers || [],
  18931. window.vrMarkers.push(this.vrMarker),
  18932. this.marker && this.marker.add(this.vrMarker),
  18933. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18934. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18935. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18936. this.adjustAngleEnable) {
  18937. var i = new r.Quaternion;
  18938. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18939. this.skyboxMesh.quaternion.multiply(i);
  18940. var m = new r.Quaternion;
  18941. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18942. this.skyboxMesh.quaternion.multiply(m);
  18943. var n = new r.Quaternion;
  18944. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18945. this.skyboxMesh.quaternion.multiply(n),
  18946. this.skyboxMesh.updateMatrix(),
  18947. this.skyboxMesh.updateMatrixWorld(),
  18948. this.model.updateProjectedPanos()
  18949. }
  18950. /**************************************************************************************************************************************/
  18951. }
  18952. var r = e("three")
  18953. , o = e("../util/logger")
  18954. , a = e("../settings")
  18955. , s = (e("../enum/Viewmode"),
  18956. e("../enum/RenderOrder"))
  18957. , l = e("../enum/AlignmentType")
  18958. , c = (e("../util/common"),
  18959. e("../util/transitions"))
  18960. , h = e("../util/lerp")
  18961. , u = e("../util/ajax")
  18962. , d = e("../util/texture")
  18963. , p = e("../util/panorama")
  18964. , f = (e("../enum/TileDownloaderEvents"),
  18965. e("../enum/PanoramaEvents"))
  18966. , g = e("../enum/PanoRendererEvents")
  18967. , m = e("../enum/PanoSizeClass")
  18968. , v = e("../enum/RenderLayers")
  18969. , A = (e("../scene/SceneRenderer"),
  18970. e("../enum/GLCubeFaces"),
  18971. e("../exception/BasicException"))
  18972. , y = e("../tile/TileUtils")
  18973. , C = e("events").EventEmitter
  18974. , I = new o(i)
  18975. , E = new r.SphereBufferGeometry(.1)
  18976. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18977. , w = d.load("images/marker-256x256.png");
  18978. n.prototype = Object.create(C.prototype),
  18979. n.prototype.enter = function() {
  18980. var e = null;
  18981. return function() {
  18982. this.setZoomed(!1),
  18983. this.emit("enter", {
  18984. oldPano: e,
  18985. newPano: this
  18986. }),
  18987. e = this
  18988. }
  18989. }(),
  18990. n.prototype.exit = function() {
  18991. this.tiled ? (this.clearWaitDeferreds(),
  18992. this.minimumTiledPanoLoaded = !1,
  18993. this.tiledPanoRenderTarget = null,
  18994. this.setZoomed(!1),
  18995. this.panoRenderer.deactivateTiledPano(this),
  18996. this.highestPartialTileRenderOpCompleted = 0,
  18997. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18998. this.solidSkybox.loaded = !1,
  18999. this.solidSkybox.version = 0),
  19000. this.emit("exit")
  19001. }
  19002. ,
  19003. n.prototype.hoverOn = function(e) {
  19004. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19005. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19006. }
  19007. ,
  19008. n.prototype.hoverOff = function(e) {
  19009. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19010. }
  19011. ,
  19012. n.prototype.build1 = function() {
  19013. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19014. this.floor.addPano(this),
  19015. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19016. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19017. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19018. }
  19019. ,
  19020. n.prototype.build2 = function() {
  19021. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19022. this.height = this.position.distanceTo(this.floorPosition),
  19023. this.placeMarker()
  19024. }
  19025. ,
  19026. n.prototype.interpolateFloorPosition = function() {
  19027. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19028. return !!e.floorPosition
  19029. }).sort(function(e, t) {
  19030. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19031. }
  19032. .bind(this))
  19033. , t = this.position.clone();
  19034. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19035. t
  19036. }
  19037. ,
  19038. n.prototype.raycastFloorPosition = function() {
  19039. I.warn("Performance warning: Raycasting to find floor position");
  19040. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19041. , t = e.intersectObjects(this.model.colliders);
  19042. return t.length ? t[0].point : null
  19043. }
  19044. ,
  19045. n.prototype.raycastToFindFloor = function() {
  19046. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19047. return function() {
  19048. // I.warn("Performance warning: Raycasting to find floor index");
  19049. for (var t = 0; t < e.length; t++) {
  19050. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19051. , n = i.intersectObjects(this.model.colliders);
  19052. if (n.length)
  19053. return n[0].object.parent.parent
  19054. }
  19055. return null
  19056. }
  19057. }(),
  19058. n.prototype.placeMarker = function() {
  19059. this.marker && (this.marker.position.copy(this.floorPosition),
  19060. this.marker.position.y += .05,
  19061. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19062. }
  19063. ,
  19064. n.prototype.translate = function(e) {
  19065. this.position.add(e),
  19066. this.floorPosition.add(e)
  19067. }
  19068. ,
  19069. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19070. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19071. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19072. }
  19073. ,
  19074. n.prototype.attachToPanoRenderer = function(e) {
  19075. this.panoRenderer = e,
  19076. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19077. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19078. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19079. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19080. }
  19081. ;
  19082. var _ = {};
  19083. n.prototype.getWaitDeferred = function(e) {
  19084. var t = _[this.id];
  19085. t || (t = {},
  19086. _[this.id] = t);
  19087. var i = t[e];
  19088. return i || (i = {
  19089. deferred: $.Deferred(),
  19090. active: !1
  19091. },
  19092. t[e] = i),
  19093. i
  19094. }
  19095. ,
  19096. n.prototype.resetWaitDeferred = function(e) {
  19097. var t = this.getWaitDeferred(e);
  19098. t.active = !1,
  19099. t.deferred = $.Deferred()
  19100. }
  19101. ,
  19102. n.prototype.clearWaitDeferreds = function() {
  19103. var e = _[this.id];
  19104. e || (e = {},
  19105. _[this.id] = e);
  19106. for (var t in e)
  19107. if (e.hasOwnProperty(t)) {
  19108. var i = e[t];
  19109. i.active = !1,
  19110. i.deferred = $.Deferred()
  19111. }
  19112. }
  19113. ,
  19114. n.prototype.loadTiledPano = function() {
  19115. var e = (new r.Vector3,
  19116. [])
  19117. , t = [];
  19118. return function(i, n, r, o, a, s) {
  19119. null !== o && void 0 !== o || (o = !0),
  19120. null !== a && void 0 !== a || (a = !0);
  19121. var l = this.getWaitDeferred(i)
  19122. , c = l.deferred
  19123. , h = null
  19124. , u = null;
  19125. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19126. u = r.vFov)),
  19127. !this.isLoaded(i)) {
  19128. if (!l.active) {
  19129. if (l.active = !0,
  19130. r) {
  19131. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19132. e[this.id + ":" + i] = {
  19133. tileCount: 0,
  19134. targetTileCount: d
  19135. },
  19136. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19137. }
  19138. t[this.id] || (t[this.id] = !0,
  19139. this.on(f.LoadComplete, function(e, t) {
  19140. var i = this.getWaitDeferred(e).deferred;
  19141. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19142. this.resetWaitDeferred(e))
  19143. }
  19144. .bind(this)),
  19145. this.on(f.LoadFailed, function(e) {
  19146. var t = this.getWaitDeferred(e).deferred;
  19147. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19148. this.resetWaitDeferred(e))
  19149. }
  19150. .bind(this)),
  19151. this.on(f.TileLoaded, function(t, i, n) {
  19152. var r = this.getWaitDeferred(t).deferred;
  19153. if (r && "pending" === r.state()) {
  19154. r.notify(t, i, n);
  19155. var o = e[this.id + ":" + t];
  19156. o && (o.tileCount++,
  19157. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19158. r.resolve(t, n),
  19159. this.resetWaitDeferred(t)))
  19160. }
  19161. }
  19162. .bind(this)))
  19163. }
  19164. this.tileDownloader.clearForceQueue(),
  19165. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19166. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19167. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19168. }
  19169. return c.promise()
  19170. }
  19171. }(),
  19172. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19173. if (e === this.id) {
  19174. var n = this.qualityManager.getPanoSize(m.BASE);
  19175. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19176. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19177. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19178. }
  19179. }
  19180. ,
  19181. n.prototype.onTileRendered = function(e, t, i, n) {
  19182. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19183. }
  19184. ,
  19185. n.prototype.onPanoRendered = function(e, t, i, n) {
  19186. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19187. this.updateSkyboxForZoomLevel(),
  19188. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19189. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19190. this.emit("load", t),
  19191. this.model.emit("load", this),
  19192. this.emit(f.LoadComplete, t, i))
  19193. }
  19194. ,
  19195. n.prototype.setZoomed = function(e) {
  19196. this.zoomed = e,
  19197. this.updateSkyboxForZoomLevel()
  19198. }
  19199. ,
  19200. n.prototype.ensureSkyboxReadyForRender = function() {
  19201. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19202. this.solidSkybox.loaded = !0)
  19203. }
  19204. ,
  19205. n.prototype.updateSkyboxForZoomLevel = function() {
  19206. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19207. }
  19208. ,
  19209. n.prototype.getSkyboxTexture = function() {
  19210. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19211. }
  19212. ,
  19213. n.prototype.onTileRenderFail = function(e, t, i) {
  19214. e === this.id && this.emit(f.LoadFailed, t)
  19215. }
  19216. ,
  19217. n.prototype.isLoaded = function(e) {
  19218. if (this.tiled) {
  19219. if (e && "string" == typeof e)
  19220. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19221. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19222. }
  19223. if (e && "number" == typeof e)
  19224. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19225. return !!this.solidSkybox.high || e in this.solidSkybox
  19226. }
  19227. ,
  19228. n.prototype.loadCube = function(e) {
  19229. if (this.isLoaded(e))
  19230. return I.info("Skipping load of pano, already loaded"),
  19231. $.when();
  19232. this.emit("loading", e),
  19233. this.model.emit("loading", this);
  19234. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19235. , i = t.filter(function(e) {
  19236. return !e
  19237. });
  19238. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19239. e = "high",
  19240. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19241. var n = 0
  19242. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19243. return u.getImage(t[i])
  19244. }
  19245. .bind(this));
  19246. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19247. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19248. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19249. this.solidSkybox.low = null),
  19250. this.solidSkybox.needsUpdate = !0,
  19251. this.emit("load", e),
  19252. this.model.emit("load", this),
  19253. this
  19254. }
  19255. .bind(this), function() {
  19256. I.error("Downloading cubemap for pano", this.id, "failed"),
  19257. this.failedLoadingAt = Date.now()
  19258. }
  19259. .bind(this), function() {
  19260. return $.when(++n, 6)
  19261. })
  19262. }
  19263. ,
  19264. n.raycastsSkipped = 0,
  19265. n.raycastsDone = 0,
  19266. n.prototype.findNeighourPanos = function() {
  19267. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19268. this.model.panos.forEach(function(e) {
  19269. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19270. var t = this.position.distanceTo(e.position);
  19271. if (t > a.panoramaNeighbourMaxDistance)
  19272. return this.model.panos.setNeighbour(this, e, !1),
  19273. void n.raycastsSkipped++;
  19274. var i = e.position.clone().sub(this.position).normalize()
  19275. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19276. , s = o.intersectObjects(this.model.colliders);
  19277. n.raycastsDone++,
  19278. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19279. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19280. }
  19281. }
  19282. .bind(this)),
  19283. this.model.panos.neighbourMap[this.id]
  19284. }
  19285. ,
  19286. n.prototype.worldPosition = function() {
  19287. return this.position
  19288. }
  19289. ,
  19290. n.prototype.addTextSprite = function(e, t) {
  19291. this.removeTextSprite();
  19292. var i = document.createElement("canvas")
  19293. , n = i.getContext("2d");
  19294. i.width = 256,
  19295. i.height = 256;
  19296. var o = "Arial"
  19297. , a = 60;
  19298. n.font = "bold " + a + "px " + o,
  19299. n.fillStyle = "white";
  19300. var s = n.measureText(e).width;
  19301. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19302. var l = new r.Texture(i);
  19303. l.needsUpdate = !0;
  19304. var c = new r.SpriteMaterial({
  19305. map: l,
  19306. color: t || 16428055
  19307. });
  19308. this.text3d = new r.Sprite(c),
  19309. this.text3d.position.copy(this.skyboxMesh.position),
  19310. this.floor.add(this.text3d)
  19311. }
  19312. ,
  19313. n.prototype.removeTextSprite = function() {
  19314. this.text3d && (this.floor.remove(this.text3d),
  19315. this.text3d = null)
  19316. }
  19317. ,
  19318. n.prototype.isAligned = function() {
  19319. return this.alignmentType === l.ALIGNED
  19320. }
  19321. ,
  19322. n.filters = {
  19323. inDirection: function(e, t, i) {
  19324. return function(n) {
  19325. var r = n.position.clone().sub(e).normalize();
  19326. return r.dot(t) > i
  19327. }
  19328. },
  19329. inFloorDirection: function(e, t, i) {
  19330. return function(n) {
  19331. var r = n.floorPosition.clone().sub(e).normalize();
  19332. return r.dot(t) > i
  19333. }
  19334. },
  19335. inPanoDirection: function(e, t, i) {
  19336. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19337. function(n) {
  19338. var r = n.floorPosition.clone().sub(e).normalize()
  19339. , o = n.position.clone().sub(e).normalize();
  19340. return r.dot(t) > i || o.dot(t) > i
  19341. }
  19342. },
  19343. atFloor: function(e) {
  19344. return function(t) {
  19345. return !e || t.floor === e
  19346. }
  19347. },
  19348. not: function(e) {
  19349. return function(t) {
  19350. return t !== e
  19351. }
  19352. },
  19353. notIn: function(e) {
  19354. return function(t) {
  19355. return e.indexOf(t) === -1
  19356. }
  19357. },
  19358. isLoaded: function() {
  19359. return function(e) {
  19360. return e.isLoaded()
  19361. }
  19362. },
  19363. isNotLoaded: function() {
  19364. return function(e) {
  19365. return !e.isLoaded()
  19366. }
  19367. },
  19368. isCloseEnoughTo: function(e, t) {
  19369. return function(i) {
  19370. return e.distanceTo(i.floorPosition) < t
  19371. }
  19372. },
  19373. hasMinimumHeightDifferenceTo: function(e, t) {
  19374. return function(i) {
  19375. return Math.abs(i.position.y - e.y) > t
  19376. }
  19377. },
  19378. isNotBehindNormal: function(e, t) {
  19379. var i = new r.Vector3;
  19380. return t = t.clone(),
  19381. function(n) {
  19382. var r = i.copy(n.position).sub(e).normalize();
  19383. return r.dot(t) > 0
  19384. }
  19385. },
  19386. isNeighbourPanoTo: function(e) {
  19387. return function(t) {
  19388. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19389. }
  19390. },
  19391. isNeighbourOfNeighbourTo: function(e) {
  19392. return function(t) {
  19393. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19394. var n = e.model.panos.get(i);
  19395. return !!n && n.neighbourPanos[t.id]
  19396. })
  19397. }
  19398. },
  19399. isNotRecentlyFailed: function(e) {
  19400. return function(t) {
  19401. return Date.now() - t.failedLoadingAt > e
  19402. }
  19403. },
  19404. isOnVisibleFloor: function() {
  19405. return function(e) {
  19406. return !e.floor.hidden
  19407. }
  19408. },
  19409. isPanoAligned: function() {
  19410. return function(e) {
  19411. return e.isAligned()
  19412. }
  19413. }
  19414. },
  19415. n.sortFunctions = {
  19416. distanceToPoint: function(e) {
  19417. return function(t, i) {
  19418. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19419. }
  19420. },
  19421. floorDistanceToPoint: function(e) {
  19422. return function(t, i) {
  19423. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19424. }
  19425. },
  19426. choose: function(e) {
  19427. return function(t, i) {
  19428. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19429. }
  19430. }
  19431. },
  19432. n.scoreFunctions = {
  19433. distance: function(e, t) {
  19434. return t = t || a.navigation.distanceFactor,
  19435. function(i) {
  19436. return e ? e.position.distanceTo(i.position) * t : 0
  19437. }
  19438. },
  19439. distanceSquared: function(e, t) {
  19440. return t = t || a.navigation.distanceFactor,
  19441. function(i) {
  19442. return e ? e.position.distanceToSquared(i.position) * t : 0
  19443. }
  19444. },
  19445. direction: function(e, t) {
  19446. return function(i) {
  19447. var n = i.position.clone().sub(e).normalize();
  19448. return n.dot(t) * a.navigation.directionFactor
  19449. }
  19450. },
  19451. angle: function(e, t) {
  19452. return function(i) {
  19453. var n = i.position.clone().sub(e).normalize();
  19454. return n.angleTo(t) * a.navigation.angleFactor
  19455. }
  19456. },
  19457. inFieldOfView: function(e, t) {
  19458. return function(i) {
  19459. var n = i.position.clone().sub(e).normalize();
  19460. return n.dot(t) > .75 ? 10 : -1
  19461. }
  19462. },
  19463. optionality: function(e) {
  19464. return function(t) {
  19465. var i = t.neighbourUUIDs.filter(function(t) {
  19466. return !(t in e.neighbourUUIDs) && t !== e.id
  19467. });
  19468. return i.length * a.navigation.optionalityFactor
  19469. }
  19470. },
  19471. penalizeHeightDifferenceUnder: function(e, t) {
  19472. return function(i) {
  19473. return e.y - i.position.y < t ? -20 : 0
  19474. }
  19475. }
  19476. },
  19477. t.exports = n
  19478. }
  19479. ).call(this, "/js/objects/Panorama.js")
  19480. }
  19481. , {
  19482. "../enum/AlignmentType": 17,
  19483. "../enum/GLCubeFaces": 25,
  19484. "../enum/PanoRendererEvents": 35,
  19485. "../enum/PanoSizeClass": 36,
  19486. "../enum/PanoramaEvents": 37,
  19487. "../enum/RenderLayers": 41,
  19488. "../enum/RenderOrder": 42,
  19489. "../enum/TileDownloaderEvents": 45,
  19490. "../enum/Viewmode": 51,
  19491. "../exception/BasicException": 55,
  19492. "../scene/SceneRenderer": 158,
  19493. "../settings": 166,
  19494. "../tile/TileUtils": 174,
  19495. "../util/ajax": 181,
  19496. "../util/common": 185,
  19497. "../util/lerp": 188,
  19498. "../util/logger": 189,
  19499. "../util/panorama": 191,
  19500. "../util/texture": 194,
  19501. "../util/transitions": 195,
  19502. events: 202,
  19503. three: 217
  19504. }],
  19505. 149: [function(e, t, i) {
  19506. "use strict";
  19507. function n(e) {
  19508. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19509. t.map.value = d,
  19510. t.opacity.value = 0,
  19511. t.color.value.set(o.reticuleColor),
  19512. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19513. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19514. side: r.DoubleSide,
  19515. depthWrite: !1,
  19516. depthTest: !1,
  19517. transparent: !0,
  19518. vertexShader: c.waypoint.vertexShader,
  19519. fragmentShader: c.waypoint.fragmentShader,
  19520. uniforms: t,
  19521. name: "waypoint",
  19522. opacity: 0,
  19523. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19524. })),
  19525. this.layers.set(h.RETICULE),
  19526. this.renderOrder = u.reticule,
  19527. this.player = e,
  19528. this.direction = new r.Vector3,
  19529. this.hidden = !0,
  19530. this.mouseLastMoveTime = Date.now()
  19531. }
  19532. var r = e("three")
  19533. , o = e("../settings")
  19534. , a = e("../util/transitions")
  19535. , s = e("../util/texture")
  19536. , l = e("../util/lerp")
  19537. , c = e("../shaders")
  19538. , h = e("../enum/RenderLayers")
  19539. , u = e("../enum/RenderOrder")
  19540. , d = s.load("images/reticule-256x256.png");
  19541. n.prototype = Object.create(r.Mesh.prototype),
  19542. n.prototype.move = function(e, t, i) {
  19543. this.hidden = i,
  19544. this.mouseLastMoveTime = Date.now()
  19545. }
  19546. ,
  19547. n.prototype.hide = function() {
  19548. this.hidden || (this.hidden = !0,
  19549. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19550. }
  19551. ,
  19552. n.prototype.show = function() {
  19553. this.hidden = !1,
  19554. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19555. }
  19556. ,
  19557. n.prototype.update = function() {
  19558. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19559. }
  19560. ,
  19561. n.prototype.updatePosition = function(e, t) {
  19562. if (!this.hidden) {
  19563. if (!t)
  19564. return this.hide();
  19565. var i = t.point
  19566. , n = e.distanceTo(i)
  19567. , r = 1 + .01 * n;
  19568. n < 1 && (r -= 1 - n),
  19569. this.show(),
  19570. this.scale.set(r, r, r),
  19571. this.direction = this.direction.multiplyScalar(.8),
  19572. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19573. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19574. this.lookAt(this.position.clone().add(this.direction))
  19575. }
  19576. }
  19577. ,
  19578. n.prototype.writeAstag = function() {
  19579. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19580. , t = new Date;
  19581. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19582. var i = {
  19583. enabled: !0,
  19584. version: "0",
  19585. created: t.toISOString(),
  19586. created_by: "APITest",
  19587. position: this.position.clone(),
  19588. stem: {
  19589. enabled: o.tags.pole.enabled,
  19590. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19591. },
  19592. label: "tag " + this.tagCount,
  19593. description: "Description " + e,
  19594. floor: function(e) {
  19595. if (e.currentFloor) {
  19596. var t = e.floors.indexOf(e.currentFloor);
  19597. return t > -1 ? t : void 0
  19598. }
  19599. }(this.player.model),
  19600. type: "info",
  19601. metadata: {
  19602. preferred_camera: {
  19603. mode: this.player.mode
  19604. }
  19605. }
  19606. };
  19607. console.log("--------------------------"),
  19608. console.log(JSON.stringify(i));
  19609. var n = this.player.model.addtag(e, i).build();
  19610. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19611. n.visible || n.show(o.tags.startup.fadeInDuration))
  19612. }
  19613. ,
  19614. t.exports = n
  19615. }
  19616. , {
  19617. "../enum/RenderLayers": 41,
  19618. "../enum/RenderOrder": 42,
  19619. "../settings": 166,
  19620. "../shaders": 167,
  19621. "../util/lerp": 188,
  19622. "../util/texture": 194,
  19623. "../util/transitions": 195,
  19624. three: 217
  19625. }],
  19626. 150: [function(e, t, i) {
  19627. "use strict";
  19628. function n(e, t) {
  19629. this.chunks = [],
  19630. this.floorId = e,
  19631. this.roomId = t,
  19632. this.position = new r.Vector3
  19633. }
  19634. var r = e("three");
  19635. n.prototype.addChunk = function(e) {
  19636. this.chunks.push(e)
  19637. }
  19638. ,
  19639. n.prototype.calcBoundaries = function() {
  19640. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19641. var s = this.chunks[a]
  19642. , l = s.geometry.attributes.position;
  19643. if (l)
  19644. for (var c = 0; c < l.array.length; c += 3)
  19645. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19646. t.add(e),
  19647. 0 === c ? (i.copy(e),
  19648. n.copy(e)) : (i.max(e),
  19649. n.min(e)),
  19650. o++
  19651. }
  19652. o > 0 ? (t.multiplyScalar(1 / o),
  19653. this.average = t) : this.average = null,
  19654. this.boundsMax = i,
  19655. this.boundsMin = n,
  19656. this.center = new r.Vector3,
  19657. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19658. }
  19659. ,
  19660. t.exports = n
  19661. }
  19662. , {
  19663. three: 217
  19664. }],
  19665. 151: [function(e, t, i) {
  19666. (function(i) {
  19667. "use strict";
  19668. function n(e, t, i) {
  19669. this.obj3d = null,
  19670. this.nodes = [],
  19671. this.colorHull = [],
  19672. this.shortPaths = {},
  19673. this.floorHull = null,
  19674. this.cameraHull = null,
  19675. this.floorPathDistance = 0,
  19676. this.floorCurvePoints = null,
  19677. this.floorCurveColors = null,
  19678. this.camCurvePoints = null,
  19679. this.warpDestHeroLoc = null,
  19680. this.warpDestPano = null,
  19681. this.warpPathPoints = null,
  19682. this.warpPathLengths = [0],
  19683. this.warpLength = 0,
  19684. this.closeWarpDistance = 4,
  19685. this.UP = A.UP.clone(),
  19686. this.longestStep = 0,
  19687. this.upcomingTransType = null,
  19688. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19689. this.prevNextDist = 0,
  19690. this.nextI = 0,
  19691. this.activeTransType = null,
  19692. this.lastTransType = null,
  19693. this.bunnyObj = null,
  19694. this.director = e,
  19695. this.player = t,
  19696. this.playerControls = i,
  19697. this.modelManager = t.modelManager,
  19698. this.updateModel(),
  19699. this.updateDefaultsFromModelData(),
  19700. this.bindEvents(),
  19701. this.warping = !1,
  19702. this.waitingToWarp = !1,
  19703. this.warpInterrupted = !1,
  19704. this.warpInterruptionBlackoutStyle = null,
  19705. this.warpInterruptionTravelTime = null
  19706. }
  19707. var r = e("three")
  19708. , o = e("../util/logger")
  19709. , a = e("../enum/Viewmode")
  19710. , s = e("../enum/RenderOrder")
  19711. , l = e("../enum/WarpStyle")
  19712. , c = e("../settings")
  19713. , h = e("../util/math")
  19714. , u = e("../util/lerp")
  19715. , d = e("../util/easing")
  19716. , p = e("../util/transitions")
  19717. , f = e("../objects/Snapshot")
  19718. , g = e("../effects")
  19719. , m = e("../shaders")
  19720. , v = (e("../gui/gui"),
  19721. e("../util/texture"))
  19722. , A = e("../enum/Vectors")
  19723. , y = (e("../model/ModelManager"),
  19724. new o(i))
  19725. , C = e("../enum/PlayerEvents")
  19726. , I = e("../enum/BlackoutStyle")
  19727. , E = e("../enum/ModelManagerEvents")
  19728. , b = e("../constants")
  19729. , w = {
  19730. path: v.loadBase64("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  19732. pathStart: 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")
  19733. };
  19734. n.prototype.setScene = function(e) {
  19735. this.createCpm(e),
  19736. this.createBunnyObj(e)
  19737. }
  19738. ,
  19739. n.prototype.updateModel = function() {
  19740. this.model = this.modelManager.getActiveModel()
  19741. }
  19742. ,
  19743. n.prototype.bindEvents = function() {
  19744. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19745. }
  19746. ,
  19747. n.prototype.updateDefaultsFromModelData = function() {
  19748. this.model.data
  19749. }
  19750. ,
  19751. n.prototype.pointPathDistance = function(e) {
  19752. for (var t = 0, i = 1; i < e.length; i += 1)
  19753. t += e[i - 1].distanceTo(e[i]);
  19754. return t
  19755. }
  19756. ,
  19757. n.prototype.pointPathLengths = function(e) {
  19758. for (var t = [0], i = 1; i < e.length; i += 1)
  19759. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19760. return t
  19761. }
  19762. ,
  19763. n.prototype.interpAlongPath = function(e, t, i) {
  19764. var n, o = new r.Vector3, a = t[t.length - 1];
  19765. if (i < 1) {
  19766. n = i * a;
  19767. for (var s = 1; s < t.length; s += 1)
  19768. if (t[s] > n) {
  19769. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19770. return o.copy(e[s]),
  19771. o.sub(e[s - 1]),
  19772. o.multiplyScalar(l),
  19773. o.add(e[s - 1]),
  19774. o
  19775. }
  19776. } else
  19777. o.copy(e[e.length - 1]);
  19778. return o
  19779. }
  19780. ,
  19781. n.prototype.pathHeight = function() {
  19782. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19783. }
  19784. ,
  19785. n.prototype.createBunnyObj = function(e) {
  19786. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19787. this.bunnyObj.visible = c.warp.showBunny),
  19788. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19789. e.add(this.bunnyObj)
  19790. }
  19791. ,
  19792. n.prototype.createCpm = function(e) {
  19793. if (!this.currentPanoMarker) {
  19794. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19795. t.material.uniforms.opacity.value = 0,
  19796. this.currentPanoMarker = {
  19797. mesh: t,
  19798. placed: !1
  19799. }
  19800. }
  19801. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19802. this.placeCpm(),
  19803. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19804. }
  19805. ,
  19806. n.prototype.placeCpm = function() {
  19807. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19808. var e = this.player.currentPano.floor;
  19809. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19810. e.add(this.currentPanoMarker.mesh)),
  19811. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19812. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19813. this.currentPanoMarker.placed = !0
  19814. } else
  19815. this.popOutCpm()
  19816. }
  19817. ,
  19818. n.prototype.fadeInCpm = function(e) {
  19819. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19820. }
  19821. ,
  19822. n.prototype.fadeOutCpm = function(e) {
  19823. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19824. }
  19825. ,
  19826. n.prototype.popInCpm = function() {
  19827. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19828. }
  19829. ,
  19830. n.prototype.popOutCpm = function() {
  19831. this.fadeOutCpm(2)
  19832. }
  19833. ,
  19834. n.prototype.brushPrefs = {
  19835. linewidth: 7,
  19836. strokeWidth: 15,
  19837. cvSegments: 48,
  19838. paveStep: .1,
  19839. paveWidth: .2,
  19840. lookBlendDist: 3,
  19841. maxTurn: r.Math.degToRad(2)
  19842. },
  19843. n.prototype.panoPathDistance = function(e) {
  19844. var t = this.model.panos;
  19845. if (!e || e.length < 2)
  19846. return 0;
  19847. for (var i = [], n = 0; n < e.length; n += 1)
  19848. i.push(t.get(e[n]).floorPosition);
  19849. return this.pointPathDistance(i)
  19850. }
  19851. ,
  19852. n.prototype.loadTileTexture = function(e) {
  19853. var t = v.load(e, function(t) {
  19854. t.wrapS = r.RepeatWrapping,
  19855. t.wrapT = r.RepeatWrapping,
  19856. t.needsUpdate = !0,
  19857. y.debug('path texture "' + e + '" is ready')
  19858. }, function() {
  19859. y.error('path texture "' + e + '" failed')
  19860. });
  19861. return t.mapping = r.UVMapping,
  19862. t
  19863. }
  19864. ,
  19865. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19866. var a = {
  19867. cameraMode: n,
  19868. position: e,
  19869. quaternion: t,
  19870. panoId: i,
  19871. orthoZoom: o,
  19872. floorVisibility: r,
  19873. thumbUrl: null,
  19874. name: null
  19875. };
  19876. return new f(a)
  19877. }
  19878. ,
  19879. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19880. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19881. }
  19882. ,
  19883. n.prototype.setWarpDestination = function(e) {
  19884. this.warpDestHeroLoc = e
  19885. }
  19886. ,
  19887. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19888. var t = this.getHeroDescriptorByHeroIndex(e);
  19889. return null !== t && (this.setWarpDestination(t),
  19890. !0)
  19891. }
  19892. ,
  19893. n.prototype.setWarpDestinationByPano = function(e, t) {
  19894. var i = this.model.panos.get(e.id);
  19895. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19896. }
  19897. ,
  19898. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19899. var i = this.model.panos.get(e);
  19900. if (i) {
  19901. t = t || new r.Quaternion;
  19902. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19903. return this.setWarpDestination(n),
  19904. !0
  19905. }
  19906. return !1
  19907. }
  19908. ,
  19909. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19910. var t = this.model.heroCount();
  19911. if (null !== this.warpDestHeroLoc && t < 2)
  19912. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19913. this.model.getHeroDescriptorByIndex(0);
  19914. var i = this.model.getHeroDescriptorByIndex(e);
  19915. if (i) {
  19916. var n = i.isPano() ? i.panoId : i.cameraMode;
  19917. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19918. }
  19919. return i
  19920. }
  19921. ,
  19922. n.prototype.getHeroDescriptorByPano = function(e) {
  19923. var t = this.model.panos.get(e.id);
  19924. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19925. }
  19926. ,
  19927. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19928. var t = this.getHeroIndexFromPanoId(e);
  19929. return this.getHeroDescriptorByHeroIndex(t)
  19930. }
  19931. ,
  19932. n.prototype.getHeroIndexFromPanoId = function(e) {
  19933. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19934. var i = this.model.heroLocations[t]
  19935. , n = this.getHeroId(i);
  19936. if (n && n === e)
  19937. return t
  19938. }
  19939. return -1
  19940. }
  19941. ,
  19942. n.prototype.getHeroPano = function(e) {
  19943. if (null === e)
  19944. return y.warn("getHeroPano(): no destination"),
  19945. null;
  19946. var t = this.getHeroId(e)
  19947. , i = this.model.panos.get(t);
  19948. return void 0 === i && (i = null,
  19949. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19950. i
  19951. }
  19952. ,
  19953. n.prototype.getHeroId = function(e) {
  19954. return e.panoId
  19955. }
  19956. ,
  19957. n.prototype.setWarpDestPano = function() {
  19958. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19959. this.warpDestPano
  19960. }
  19961. ,
  19962. n.prototype.brushToWarpPano = function(e, t) {
  19963. if (this.discardPathObject(),
  19964. !this.setWarpDestPano())
  19965. return !1;
  19966. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19967. !this.warpDestPano)
  19968. return y.info("No brush"),
  19969. !1;
  19970. if (!this.player.currentPano)
  19971. return y.debug("No current pano, visibility undefined"),
  19972. !1;
  19973. if (!this.warpDestPano)
  19974. return y.info("No wPano, visibility undefined"),
  19975. !1;
  19976. if (!this.warpDestPano.isAligned())
  19977. return y.debug("Cannot brush to unaligned pano"),
  19978. !1;
  19979. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19980. , n = !0;
  19981. if (this.player.currentPano.id === this.warpDestPano.id)
  19982. y.debug("Already at destination pano");
  19983. else {
  19984. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19985. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19986. this.obj3d = new r.Object3D,
  19987. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19988. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19989. e = t) : (this.setPathHulls(this.nodes),
  19990. this.setFloorCurves(),
  19991. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19992. this.player.currentPano.floor.add(this.obj3d);
  19993. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19994. , s = e === l.STD;
  19995. if (!n && (i || s)) {
  19996. if (o) {
  19997. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19998. this.obj3d.add(h)
  19999. }
  20000. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20001. this.obj3d.add(u)
  20002. }
  20003. this.appearSlow()
  20004. }
  20005. return this.upcomingTransType = e,
  20006. !n
  20007. }
  20008. ,
  20009. n.prototype.findShortestPath = function(e, t) {
  20010. if (!e || !t)
  20011. return null;
  20012. var i = c.warp.walkExtraPanosDistance
  20013. , n = e.id + ":" + t.id + ":" + i;
  20014. if (this.shortPaths.hasOwnProperty(n))
  20015. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20016. var r = t.id + ":" + e.id + ":" + i;
  20017. if (this.shortPaths.hasOwnProperty(r))
  20018. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20019. var o = this.model.panos.aStarSearch(e, t);
  20020. return this.model.panos.includeNodesNearPath(o, i),
  20021. this.shortPaths[n] = o ? o.slice() : null,
  20022. o
  20023. }
  20024. ,
  20025. n.prototype.makePathHulls = function(e) {
  20026. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20027. t = u.get(e[0]),
  20028. r = t.floor.floorIndex;
  20029. for (var d = 0; d < e.length; d += 1)
  20030. t = u.get(e[d]),
  20031. i = t.floorPosition.clone().sub(this.model.position),
  20032. i.y += this.pathHeight(),
  20033. s.push(i),
  20034. l.push(t.position.clone()),
  20035. n = t.floor.floorIndex,
  20036. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20037. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20038. o > a && (a = o));
  20039. return a > this.longestStep && (this.longestStep = a,
  20040. y.debug("path contains " + a + " meter segment")),
  20041. {
  20042. floor: s,
  20043. camera: l,
  20044. color: h
  20045. }
  20046. }
  20047. ,
  20048. n.prototype.makeFloorCurves = function(e, t, i) {
  20049. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20050. , o = this.pointPathDistance(e) - 2 * n
  20051. , s = e.slice(0)
  20052. , l = s[1].clone().sub(s[0]);
  20053. l.y = 0,
  20054. l.normalize().multiplyScalar(n),
  20055. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20056. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20057. l.y = 0,
  20058. l.normalize().multiplyScalar(n),
  20059. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20060. var h = new r.CatmullRomCurve3(s)
  20061. , u = Math.floor(o / i);
  20062. u = 4 * Math.floor(u / 4),
  20063. u = Math.max(4, u);
  20064. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20065. f = 0,
  20066. d = g[A].distanceTo(e[0]);
  20067. for (var y = 1; y < e.length; y += 1)
  20068. v.copy(g[A]).sub(e[y]),
  20069. v.y *= 4,
  20070. p = v.length(),
  20071. p < d && (f = y);
  20072. m.push(t[f])
  20073. }
  20074. return {
  20075. distance: o,
  20076. points: g,
  20077. colors: m
  20078. }
  20079. }
  20080. ,
  20081. n.prototype.makeCameraCurvePoints = function(e, t) {
  20082. var i = this.pointPathDistance(e)
  20083. , n = new r.CatmullRomCurve3(e);
  20084. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20085. }
  20086. ,
  20087. n.prototype.makeCameraCurveTangents = function(e, t) {
  20088. var i = this.pointPathDistance(e)
  20089. , n = new r.CatmullRomCurve3(e)
  20090. , o = Math.max(2, Math.floor(i / t));
  20091. o || (o = 5);
  20092. for (var a = [], s = 0; s <= o; s++)
  20093. a.push(n.getTangentAt(s / o));
  20094. return a
  20095. }
  20096. ,
  20097. n.prototype.setPathHulls = function(e) {
  20098. var t = this.makePathHulls(e);
  20099. this.floorHull = t.floor,
  20100. this.cameraHull = t.camera,
  20101. this.colorHull = t.color
  20102. }
  20103. ,
  20104. n.prototype.setFloorCurves = function() {
  20105. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20106. this.floorPathDistance = e.distance,
  20107. this.floorCurvePoints = e.points,
  20108. this.floorCurveColors = e.colors
  20109. }
  20110. ,
  20111. n.prototype.setCameraCurvePoints = function() {
  20112. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20113. }
  20114. ,
  20115. n.prototype.chooseWarpPath = function(e) {
  20116. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20117. if (this.player.currentPano === this.warpDestPano || !e)
  20118. return this.warpPathPoints = null,
  20119. this.warpLength = 0,
  20120. !1;
  20121. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20122. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20123. t = this.warpDestPano.position.clone().sub(o.position),
  20124. i = t.clone().negate(),
  20125. t.multiplyScalar(.15).add(o.position),
  20126. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20127. t.y = o.position.y,
  20128. i.y = this.warpDestPano.position.y,
  20129. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20130. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20131. this.setCameraCurvePoints(),
  20132. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20133. this.warpLength = 0,
  20134. this.warpPathLengths = [0];
  20135. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20136. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20137. var p = s.length();
  20138. s.y *= c.warp.climbEffort;
  20139. var f = s.length() / p;
  20140. if (d > 1) {
  20141. s.setY(0).normalize(),
  20142. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20143. var g = Math.min(1, s.dot(l))
  20144. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20145. f = Math.max(m, f)
  20146. }
  20147. this.warpLength += p * f,
  20148. this.warpPathLengths[d] = this.warpLength
  20149. }
  20150. return !0
  20151. }
  20152. ,
  20153. n.prototype.drawPathRibbon = function(e, t) {
  20154. this.bunnyObj.visible = c.warp.showBunny;
  20155. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20156. h.copy(e[u]),
  20157. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20158. h.normalize(),
  20159. n.crossVectors(h, A.UP),
  20160. n.multiplyScalar(i);
  20161. var d = (new r.Vector3).copy(e[u]).add(o);
  20162. d.sub(n),
  20163. l.vertices.push(d),
  20164. d = (new r.Vector3).copy(e[u]).add(o),
  20165. d.add(n),
  20166. l.vertices.push(d)
  20167. }
  20168. var p, f = 0;
  20169. for (u = 0; u < e.length - 1; u += 1) {
  20170. var g = 2 * u
  20171. , v = f;
  20172. f += e[u + 1].distanceTo(e[u]);
  20173. var y = f
  20174. , C = t[u]
  20175. , I = t[u + 1];
  20176. p = new r.Face3(g,g + 1,g + 2),
  20177. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20178. l.faces.push(p),
  20179. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20180. p = new r.Face3(g + 2,g + 1,g + 3),
  20181. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20182. l.faces.push(p),
  20183. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20184. }
  20185. l.computeFaceNormals(),
  20186. l.computeVertexNormals();
  20187. var E, b;
  20188. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20189. b.map.value = w.path,
  20190. b.opacity.value = 0,
  20191. b.color.value.set(c.path.color),
  20192. E = new r.RawShaderMaterial({
  20193. side: r.DoubleSide,
  20194. depthWrite: !1,
  20195. transparent: !0,
  20196. vertexShader: m.ribbon.vertexShader,
  20197. fragmentShader: m.ribbon.fragmentShader,
  20198. uniforms: b,
  20199. name: "ribbonT",
  20200. opacity: 0
  20201. })) : E = new r.MeshBasicMaterial({
  20202. color: 16777215,
  20203. side: r.DoubleSide,
  20204. name: "ribbonOut",
  20205. vertexColors: r.VertexColors
  20206. });
  20207. var _ = new r.Mesh(l,E);
  20208. return _.name = "ribbon",
  20209. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20210. _
  20211. }
  20212. ,
  20213. n.prototype.drawPathPavement = function(e) {
  20214. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20215. s.copy(e[l]),
  20216. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20217. s.normalize(),
  20218. n.crossVectors(s, A.UP),
  20219. n.multiplyScalar(this.brushPrefs.paveWidth),
  20220. t = (new r.Vector3).copy(e[l]),
  20221. t.sub(n),
  20222. o.vertices.push(t),
  20223. o.vertices.push((new r.Vector3).copy(e[l])),
  20224. t = (new r.Vector3).copy(e[l]),
  20225. t.add(n),
  20226. o.vertices.push(t);
  20227. var h, u, d;
  20228. for (l = 0; l < e.length - 1; l += 1)
  20229. h = 3 * l + 1,
  20230. u = l * i,
  20231. d = u + i,
  20232. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20233. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20234. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20235. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20236. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20237. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20238. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20239. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20240. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20241. color: c.path.color,
  20242. side: r.DoubleSide,
  20243. transparent: !0,
  20244. depthWrite: !1,
  20245. opacity: 0,
  20246. name: "paveT",
  20247. map: w.path
  20248. }) : new r.MeshBasicMaterial({
  20249. color: c.path.color,
  20250. side: r.DoubleSide,
  20251. transparent: !0,
  20252. depthWrite: !1,
  20253. opacity: 1,
  20254. name: "paveO",
  20255. map: w.path
  20256. });
  20257. return new r.Mesh(o,p)
  20258. }
  20259. ,
  20260. n.prototype.hintPrefs = {
  20261. rad: .18,
  20262. width: .0125,
  20263. depth: .0625,
  20264. setBack: -.04,
  20265. markRad: .25,
  20266. markInnerRad: .16
  20267. },
  20268. n.prototype.makeWaypointObj = function(e, t) {
  20269. var i = new r.Geometry
  20270. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20271. , o = this.pathHeight();
  20272. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20273. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20274. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20275. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20276. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20277. s.map.value = e,
  20278. s.opacity.value = 0,
  20279. s.color.value.set(c.path.color);
  20280. var l = {
  20281. side: r.DoubleSide,
  20282. depthWrite: !1,
  20283. transparent: !0,
  20284. vertexShader: m.waypoint.vertexShader,
  20285. fragmentShader: m.waypoint.fragmentShader,
  20286. uniforms: s,
  20287. name: "waypoint",
  20288. opacity: 0
  20289. };
  20290. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20291. l.name = "wayPtOut");
  20292. var h = new r.RawShaderMaterial(l)
  20293. , u = new r.Mesh(i,h);
  20294. return u.name = t,
  20295. u
  20296. }
  20297. ,
  20298. n.prototype.makeStartMarker = function(e, t) {
  20299. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20300. i.y = 0,
  20301. i.normalize();
  20302. var n = Math.acos(i.x)
  20303. , o = this.makeWaypointObj(w.pathStart, "Start");
  20304. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20305. o.position.copy(e),
  20306. o
  20307. }
  20308. ,
  20309. n.prototype.makeEndMarker = function(e) {
  20310. var t = this.makeWaypointObj(w.pathEnd, "End")
  20311. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20312. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20313. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20314. t.position.copy(e),
  20315. t
  20316. }
  20317. ,
  20318. n.prototype.pathClean = function(e) {
  20319. if (e) {
  20320. for (var t in e.children)
  20321. this.pathClean(e.children[t]);
  20322. e.geometry && e.geometry.dispose(),
  20323. e.material && e.material.dispose()
  20324. }
  20325. }
  20326. ,
  20327. n.prototype.discardPathObject = function() {
  20328. if (this.obj3d) {
  20329. var e = this.obj3d.parent;
  20330. e && e.remove(this.obj3d),
  20331. this.pathClean(this.obj3d)
  20332. }
  20333. this.obj3d = null,
  20334. this.popInCpm()
  20335. }
  20336. ,
  20337. n.prototype.discardSlow = function() {
  20338. if (this.obj3d) {
  20339. if (this.player.mode !== a.PANORAMA)
  20340. return void this.discardPathObject();
  20341. for (var e, t = this, i = 0, n = function() {
  20342. this.discardPathObject()
  20343. }
  20344. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20345. e = t.obj3d.children[r],
  20346. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20347. i += 1,
  20348. n = null);
  20349. 0 === i && this.discardPathObject(),
  20350. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20351. }
  20352. }
  20353. ,
  20354. n.prototype.appearSlow = function() {
  20355. var e, t = this;
  20356. this.fadeOutCpm(c.path.fadeInTime);
  20357. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20358. e = t.obj3d.children[n],
  20359. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20360. }
  20361. ,
  20362. n.prototype.update = function() {
  20363. this.obj3d && this.obj3d.updateMatrixWorld()
  20364. }
  20365. ,
  20366. n.prototype.calcBurnsAmount = function(e) {
  20367. var t = r.Math.degToRad(c.warp.burnsAngle);
  20368. if (this.player.mode === a.PANORAMA) {
  20369. var i = this.burnsDir * t;
  20370. if (this.upcomingTransType === l.BLACK)
  20371. return i;
  20372. var n = e;
  20373. if (null === n)
  20374. return y.warn("Transition request for non-highlight"),
  20375. i;
  20376. var o = this.getHeroDescriptorByHeroIndex(n);
  20377. if (null === o)
  20378. return i;
  20379. if (!o.isPano())
  20380. return i;
  20381. var s = this.getHeroPano(o)
  20382. , h = this.playerControls.cameras[a.PANORAMA]
  20383. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20384. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20385. , p = function(e) {
  20386. var i = Math.acos(Math.min(1, e.dot(u)))
  20387. , n = (new r.Vector3).crossVectors(u, e);
  20388. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20389. };
  20390. if (s === this.player.currentPano)
  20391. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20392. var f = this.findShortestPath(this.player.currentPano, s);
  20393. if (void 0 === f || null === f || f.length < 1)
  20394. return y.debug("Empty path ahead..."),
  20395. i;
  20396. var g = this.makePathHulls(f)
  20397. , m = new r.CatmullRomCurve3(g.camera)
  20398. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20399. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20400. }
  20401. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20402. }
  20403. ,
  20404. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20405. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20406. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20407. var n = new r.Euler
  20408. , o = new r.Vector3;
  20409. y.debug("Starting wait: " + (void 0 !== t));
  20410. var s = this.calcBurnsAmount(e)
  20411. , h = function() {
  20412. this.endWarpState(),
  20413. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20414. t && t()
  20415. }
  20416. .bind(this)
  20417. , u = function(e, t) {
  20418. if (this.warpInterrupted)
  20419. return h(),
  20420. !0;
  20421. var r = t || 1e3 / 60;
  20422. if (c.warp.doBurns)
  20423. if (this.player.mode === a.PANORAMA) {
  20424. var l = this.playerControls.cameras[a.PANORAMA];
  20425. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20426. var u = r * s / i;
  20427. n.y += u,
  20428. o.set(0, 0, -1),
  20429. o.applyEuler(n),
  20430. o.add(l.position),
  20431. l.controls.lookAt(o),
  20432. l.controls.lookVector.copy(o)
  20433. ,l.lookAt(o)
  20434. } else
  20435. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20436. }
  20437. .bind(this);
  20438. this.startWarpState(),
  20439. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20440. //zoom动画
  20441. //这是啥?
  20442. var currentGuide = player.model.heroLocations[app.director.currentItem];
  20443. if(currentGuide.zoom){
  20444. this.player.zoomEnabled = true;
  20445. var zoom = function(e, d) {
  20446. this.player.zoomTo(e * currentGuide.zoom.toFixed(2), true)
  20447. }.bind(this)
  20448. p.start(zoom, 2000, null, 0, d.easeOutQuad, "zoom")
  20449. }
  20450. }
  20451. ,
  20452. n.prototype.warpToNonPano = function(e) {
  20453. if (this.discardPathObject(),
  20454. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20455. var t = function() {
  20456. e && e()
  20457. }
  20458. .bind(this);
  20459. this.player.flyToNewMode({
  20460. mode: this.warpDestHeroLoc.cameraMode,
  20461. duration: c.warp.outsideTime,
  20462. warpDest: this.warpDestHeroLoc,
  20463. callback: t,
  20464. force: !0
  20465. })
  20466. } else
  20467. y.warn("no warp destination!!!"),
  20468. e && e()
  20469. }
  20470. ,
  20471. n.prototype._resetWarpShaderParams = function(e) {
  20472. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20473. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20474. }
  20475. ,
  20476. n.prototype._clearWarpShading = function() {
  20477. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20478. this._resetWarpShaderParams(e[t]),
  20479. e[t].visible = !0;
  20480. this._resetWarpShaderParams(this.model.skybox)
  20481. }
  20482. ,
  20483. n.prototype._warpStopFlying = function() {
  20484. this.activeTransType = null,
  20485. this.placeCpm()
  20486. }
  20487. ,
  20488. n.prototype._wrapupTravelOnlyBits = function() {
  20489. this._warpStopFlying(),
  20490. this.warpPathPoints && (this.player.currentPano.exit(),
  20491. this.warpDestPano.enter(),
  20492. this.player.currentPano = this.warpDestPano),
  20493. this.player.spider.draw(),
  20494. this.placeCpm()
  20495. }
  20496. ,
  20497. n.prototype._wrapupTravel = function(e) {
  20498. this._wrapupTravelOnlyBits(),
  20499. this.warpCameraAim(e)
  20500. }
  20501. ,
  20502. n.prototype._wrapupWarpShading = function(e) {
  20503. this._clearWarpShading(),
  20504. this._wrapupTravel(e)
  20505. }
  20506. ,
  20507. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20508. t !== I.END && this._clearWarpShading(),
  20509. this._wrapupTravelOnlyBits(),
  20510. this.upcomingTransType = null,
  20511. e && e()
  20512. }
  20513. ,
  20514. n.prototype._warpCameraAim = function(e, t) {
  20515. var i = this.warpDestHeroLoc.quaternion
  20516. , n = this.playerControls.cameras[a.PANORAMA]
  20517. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20518. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20519. , l = s.dot(o)
  20520. , u = r.Math.radToDeg(Math.acos(l))
  20521. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20522. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20523. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20524. m.y = h.constrainedTurn(m.y),
  20525. this.burnsDir = Math.sign(m.y);
  20526. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20527. , A = new r.Vector3
  20528. , C = function(e, t) {
  20529. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20530. v.y = g.y + e * m.y,
  20531. v.z = g.z + e * m.z,
  20532. A.set(0, 0, -1),
  20533. A.applyEuler(v),
  20534. A.add(n.position),
  20535. n.controls.lookAt(A),
  20536. n.controls.lookVector.copy(A),
  20537. void n.lookAt(A))
  20538. }
  20539. .bind(this);
  20540. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) : (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20541. ,void (t && t())
  20542. )
  20543. }
  20544. ,
  20545. n.prototype._warpBendAim = function(e, t, i, n) {
  20546. var o = n || 0
  20547. , s = this.playerControls.cameras[a.PANORAMA]
  20548. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20549. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20550. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20551. f.y = h.constrainedTurn(f.y);
  20552. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20553. f.x = g * Math.sign(f.x),
  20554. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20555. this.burnsDir = Math.sign(f.y),
  20556. g *= Math.sign(f.y),
  20557. f.y = g;
  20558. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20559. , v = new r.Vector3
  20560. , A = function(e, t) {
  20561. if (e < .5)
  20562. m.x = u.x + e * f.x,
  20563. m.y = u.y + e * f.y,
  20564. m.z = u.z + e * f.z;
  20565. else {
  20566. var i = (1 - e) * c.warp.softBendEnd;
  20567. m.x = l.x - i * f.x,
  20568. m.y = l.y - i * f.y,
  20569. m.z = l.z - i * f.z
  20570. }
  20571. v.set(0, 0, -1),
  20572. v.applyEuler(m),
  20573. v.add(s.position);
  20574. s.controls.lookAt(v),
  20575. s.controls.lookVector.copy(v),
  20576. s.lookAt(v);
  20577. }
  20578. .bind(this);
  20579. return p.start(A, t, i, o, d[c.warp.movementEasing])
  20580. }
  20581. ,
  20582. n.prototype._warpStepCameraAim = function(e, t, i) {
  20583. var n = this.playerControls.cameras[a.PANORAMA]
  20584. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20585. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20586. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20587. l.y = h.constrainedTurn(l.y),
  20588. this.burnsDir = Math.sign(l.y);
  20589. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20590. , f = new r.Vector3
  20591. , g = function(e, t) {
  20592. e < .5 ? u.copy(s) : u.copy(o),
  20593. f.set(0, 0, -1),
  20594. f.applyEuler(u),
  20595. f.add(n.position),
  20596. n.controls.lookAt(f),
  20597. n.controls.lookVector.copy(f),
  20598. n.lookAt(f)
  20599. }
  20600. .bind(this);
  20601. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20602. }
  20603. ,
  20604. n.prototype.setBurnsDir = function() {
  20605. var e = this.playerControls.cameras[a.PANORAMA]
  20606. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20607. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20608. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20609. n.y = h.constrainedTurn(n.y),
  20610. this.burnsDir = Math.sign(n.y)
  20611. }
  20612. ,
  20613. n.prototype.stepWarpPath = function(e, t) {
  20614. var i = this.playerControls.cameras[a.PANORAMA];
  20615. if (!this.warpPathPoints)
  20616. return i.position.copy(this.warpDestPano.position),
  20617. !0;
  20618. var n = this.warpPathPoints[0]
  20619. , o = this.warpDestPano.position;
  20620. if (null !== this.nodes && this.cameraHull.length > 1) {
  20621. var s = new r.Vector3;
  20622. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20623. i.position.copy(s)
  20624. } else
  20625. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20626. }
  20627. ,
  20628. n.prototype.interruptAndFastForward = function(e, t) {
  20629. this.warping && (this.warpInterrupted = !0,
  20630. this.warpInterruptionBlackoutStyle = e,
  20631. this.warpInterruptionTravelTime = t,
  20632. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20633. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20634. }
  20635. ,
  20636. n.prototype.warpCameraAim = function(e) {
  20637. var t = c.warp.minWarpTime;
  20638. if (this.upcomingTransType === l.BLACK)
  20639. t = c.warp.teleportTime;
  20640. else {
  20641. var i = this.playerControls.cameras[a.PANORAMA]
  20642. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20643. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20644. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20645. s.y = h.constrainedTurn(s.y);
  20646. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20647. t = Math.max(t, u)
  20648. }
  20649. var d = function() {
  20650. this._warpStopFlying(),
  20651. this.discardSlow(),
  20652. e && e()
  20653. }
  20654. .bind(this);
  20655. this._warpCameraAim(t, d)
  20656. }
  20657. ,
  20658. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20659. this.model.skybox.material.uniforms.blackout.value = n;
  20660. var r = u.uniform(this.model.skybox, "progress", 1)
  20661. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20662. , a = !1
  20663. , s = function() {
  20664. if (this.warpInterrupted)
  20665. return a = !0,
  20666. !0
  20667. }
  20668. .bind(this)
  20669. , l = function(e, t) {
  20670. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20671. !0) : void r(e, t)
  20672. }
  20673. .bind(this)
  20674. , h = function(e, t) {
  20675. return i && a ? (o(0),
  20676. !0) : void o(e, t)
  20677. }
  20678. .bind(this);
  20679. p.start(s, e, null, t, null, "safeHaltWatch"),
  20680. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20681. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20682. }
  20683. ,
  20684. n.prototype.warpTravel_STD = function(e) {
  20685. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20686. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20687. w += this.warpLength * c.warp.timePerMeter,
  20688. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20689. var _ = !1
  20690. , T = this.warpDestHeroLoc.quaternion
  20691. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20692. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20693. , M = S.dot(x)
  20694. , R = r.Math.radToDeg(Math.acos(M))
  20695. , P = function(e) {
  20696. var t = o
  20697. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20698. return i
  20699. }
  20700. , O = function() {
  20701. return E.lookAt(C, t, A.UP),
  20702. s.setFromRotationMatrix(E, c.warp.eOrder),
  20703. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20704. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20705. h.constrainedTurn(b.y)
  20706. }
  20707. .bind(this)
  20708. , L = function(e, t) {
  20709. if (this.warpInterrupted)
  20710. return _ = !0,
  20711. !0
  20712. }
  20713. .bind(this)
  20714. , D = function(e, t) {
  20715. return _ || !this.warpPathPoints ? (g.blur(0),
  20716. !0) : void g.blur(e)
  20717. }
  20718. .bind(this)
  20719. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20720. , B = function(e, t) {
  20721. return _ || !this.warpPathPoints ? (N(0),
  20722. !0) : void N(e, t)
  20723. }
  20724. .bind(this)
  20725. , F = function(e, t) {
  20726. if (!this.warpPathPoints)
  20727. return n.position.copy(this.warpDestPano.position),
  20728. !0;
  20729. if (_)
  20730. return !0;
  20731. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20732. n.position.copy(i),
  20733. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20734. }
  20735. .bind(this)
  20736. , V = function(e, n) {
  20737. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20738. !0)
  20739. }
  20740. .bind(this)
  20741. , U = function(e, o) {
  20742. if (_)
  20743. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20744. !0;
  20745. if (!this.warpPathPoints)
  20746. return !0;
  20747. var a = this.warpLength * e
  20748. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20749. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20750. c.warp.matchCam && (l *= 1 - u),
  20751. E.lookAt(C, t, A.UP),
  20752. s.setFromRotationMatrix(E, c.warp.eOrder),
  20753. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20754. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20755. b.y = h.constrainedTurn(b.y),
  20756. s.x = m.x + l * b.x,
  20757. s.y = m.y + l * b.y,
  20758. s.z = m.z + l * b.z,
  20759. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20760. b.y = h.constrainedTurn(b.y);
  20761. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20762. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20763. v.x = v.x + b.x * c.warp.turnFriction,
  20764. v.y = v.y + b.y * c.warp.turnFriction,
  20765. v.z = v.z + b.z * c.warp.turnFriction,
  20766. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20767. var p = t.clone().sub(C).normalize();
  20768. if (R < c.warp.maxAimRotation && u > 0) {
  20769. var g = 1 - u;
  20770. p.x = p.x * g + u * S.x,
  20771. p.y = p.y * g + u * S.y,
  20772. p.z = p.z * g + u * S.z,
  20773. p.normalize()
  20774. }
  20775. this.bunnyObj.position.copy(n.position).add(p),
  20776. f.set(0, 0, -1).applyEuler(v).normalize(),
  20777. f.multiplyScalar(8),
  20778. f.add(n.position),
  20779. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20780. n.controls.lookVector.copy(f),
  20781. n.lookAt(f))
  20782. }
  20783. .bind(this)
  20784. , k = function() {
  20785. _ ? (this.discardSlow(),
  20786. this.upcomingTransType = l.BLACK,
  20787. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20788. }
  20789. .bind(this);
  20790. V(0);
  20791. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20792. w += H;
  20793. var G = H / w;
  20794. this.warpCommonParameters(w, G, !0, I.NONE),
  20795. p.start(L, w, null, 0, null, "_haltWatcher"),
  20796. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20797. p.start(D, w, null, G, P, "blurring")),
  20798. p.start(B, w, null, G, P, "modelAlpha"),
  20799. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20800. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20801. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20802. }
  20803. ,
  20804. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20805. var r = e || 0;
  20806. void 0 !== t && null !== t || (t = c.warp.teleportTime),
  20807. this.warpCommonParameters(t, r, !1, i),
  20808. this.model.chunks.forEach(function(e) {
  20809. e.material.uniforms.blackout.value = i
  20810. }),
  20811. this._warpBendAim(null, t, null, r);
  20812. var o = function() {
  20813. this.wrapupWarpShadingOnly(n, i);
  20814. }
  20815. .bind(this);
  20816. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20817. }
  20818. ,
  20819. n.prototype.flightStepWalk = function(e, t, i) {
  20820. var n = .001
  20821. , o = 1
  20822. , a = 1.2
  20823. , s = new r.Vector3
  20824. , h = new r.Vector3
  20825. , u = function(e, t) {
  20826. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20827. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20828. h.copy(A.FORWARD),
  20829. this.player.getDirection(h),
  20830. s.copy(t).sub(e.position).normalize();
  20831. var l = s.dot(h)
  20832. , u = Math.acos(l)
  20833. , d = u / r;
  20834. return d > n && (r *= d / n,
  20835. u < o && (r *= a)),
  20836. r
  20837. };
  20838. return function(e, t, i) {
  20839. if (this.warpInterrupted)
  20840. i && i();
  20841. else if (this.activeTransType !== l.WALK)
  20842. this._clearWarpShading(),
  20843. this._warpStopFlying(),
  20844. this.player.spider.draw(),
  20845. this.placeCpm(),
  20846. i && i();
  20847. else if (this.player.currentPano !== e) {
  20848. var n = {
  20849. pano: e,
  20850. lookAtPoint: t,
  20851. duration: null,
  20852. maxDistanceOverride: c.warp.walkMaxDist,
  20853. skipWarpingCheck: !1,
  20854. constantMoveSpeed: !0
  20855. };
  20856. n.duration = u.call(this, e, t),
  20857. this.player.nonInterruptingFlyToPano(n, i)
  20858. } else
  20859. i && i()
  20860. }
  20861. }(),
  20862. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20863. return this.flightStepWalk.bind(this, e, t, i)
  20864. }
  20865. ,
  20866. n.prototype.warpTravel_WALK = function() {
  20867. var e = [];
  20868. return function(t) {
  20869. var i = this.player.model.panos;
  20870. e.length = 0;
  20871. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20872. var s = this.nodes[a]
  20873. , l = i.get(s);
  20874. a === this.nodes.length - 1;
  20875. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20876. n && o || (e.push(s),
  20877. n = l)
  20878. }
  20879. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20880. var h = e.length
  20881. , u = i.get(e[h - 1])
  20882. , d = new Array(h + 1);
  20883. d[d.length - 1] = function() {
  20884. t && t()
  20885. }
  20886. .bind(this);
  20887. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20888. var g = e[p];
  20889. u = i.get(g);
  20890. var m = new r.Vector3;
  20891. this.getLookAtForWalkingTourNode(e, p, m),
  20892. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20893. p--
  20894. }
  20895. d[0]()
  20896. }
  20897. }(),
  20898. n.prototype.getLookAtForWalkingTourNode = function() {
  20899. var e = new r.Vector3
  20900. , t = new r.Vector3
  20901. , i = new r.Vector3
  20902. , n = new r.Vector3
  20903. , o = new r.Vector3
  20904. , a = .65
  20905. , s = .75
  20906. , l = .2
  20907. , c = .4
  20908. , h = .2
  20909. , u = 3;
  20910. return function(r, d, p) {
  20911. var f = r.length;
  20912. if (d >= f)
  20913. return !1;
  20914. var g = 1
  20915. , m = 1;
  20916. t.set(0, 0, 0),
  20917. o.set(0, 0, 0);
  20918. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20919. if (v = this.player.model.panos.get(r[A]),
  20920. this.getOrientationForWalkingTourNode(r, A, i),
  20921. A === d && e.copy(i),
  20922. n.copy(i),
  20923. A > d) {
  20924. var y = n.dot(e) < a;
  20925. g *= y ? l : s,
  20926. m *= y ? h : c
  20927. }
  20928. i.multiplyScalar(g),
  20929. t.add(i),
  20930. o.lerp(v.position, m)
  20931. }
  20932. return t.normalize(),
  20933. p.copy(o),
  20934. p.add(t),
  20935. !0
  20936. }
  20937. }(),
  20938. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20939. var n = e.length;
  20940. if (t >= n)
  20941. return !1;
  20942. if (t === n - 1)
  20943. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20944. else {
  20945. var r = this.player.model.panos.get(e[t])
  20946. , o = this.player.model.panos.get(e[t + 1]);
  20947. i.copy(o.position).sub(r.position)
  20948. }
  20949. return i.normalize(),
  20950. !0
  20951. }
  20952. ,
  20953. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20954. if (this.activeTransType = this.upcomingTransType,
  20955. this.lastTransType = this.activeTransType,
  20956. this.upcomingTransType = null,
  20957. !e) {
  20958. var r = function() {
  20959. this._wrapupTravel(n)
  20960. }
  20961. .bind(this)
  20962. , o = {
  20963. pano: this.warpDestPano,
  20964. lookAtPoint: null,
  20965. duration: null,
  20966. maxDistanceOverride: null,
  20967. skipWarpingCheck: !1
  20968. };
  20969. return void this.player.flyToPano(o, r)
  20970. }
  20971. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20972. this._clearWarpShading(),
  20973. this._warpStopFlying(),
  20974. this.player.spider.draw(),
  20975. this.placeCpm(),
  20976. n && n()
  20977. }
  20978. .bind(this)) : this.warpTravel_STD(n)
  20979. }
  20980. ,
  20981. n.prototype.startWarpState = function() {
  20982. this.warping = !0,
  20983. this.warpInterrupted = !1,
  20984. this.warpInterruptionBlackoutStyle = null,
  20985. this.warpInterruptionTravelTime = null
  20986. }
  20987. ,
  20988. n.prototype.endWarpState = function() {
  20989. this.warping = !1
  20990. }
  20991. ,
  20992. n.prototype.warpToPano = function(e, t, i, n) {
  20993. if (this.warping)
  20994. return void y.warn("Cannot warp when already warping");
  20995. if (this.upcomingTransType = e,
  20996. this.activeTransType = null,
  20997. !this.setWarpDestPano())
  20998. return this.upcomingTransType = null,
  20999. void this.warpToNonPano(n);
  21000. if (this.player.mode !== a.PANORAMA)
  21001. return this.upcomingTransType = null,
  21002. this.discardSlow(),
  21003. void this.player.flyToNewMode({
  21004. mode: a.PANORAMA,
  21005. pano: this.warpDestPano,
  21006. duration: c.warp.outsideTime,
  21007. warpDest: this.warpDestHeroLoc,
  21008. callback: n,
  21009. force: !0
  21010. });
  21011. if (!this.warpDestPano)
  21012. return y.warn("no warp destination, callback dropped"),
  21013. void (this.upcomingTransType = null);
  21014. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21015. , o = this.chooseWarpPath(r);
  21016. if (o && this.upcomingTransType !== l.WALK) {
  21017. var s = function() {
  21018. this.waitingToWarp = !1,
  21019. this.warpToPano(e, t, i, n)
  21020. }
  21021. .bind(this);
  21022. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21023. return void (this.waitingToWarp = !0)
  21024. }
  21025. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21026. this.player.currentPano = this.warpDestPano,
  21027. this.placeCpm(),
  21028. this.fadeOutCpm(c.path.fadeOutTime),
  21029. this.player.spider.draw()),
  21030. y.debug("Warping to pano ", this.warpDestPano.position),
  21031. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21032. this.startWarpState();
  21033. var h = function() {
  21034. this.endWarpState(),
  21035. n && n()
  21036. }
  21037. .bind(this);
  21038. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21039. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21040. }
  21041. ,
  21042. t.exports = n
  21043. }
  21044. ).call(this, "/js/objects/ShowPath.js")
  21045. }
  21046. , {
  21047. "../constants": 8,
  21048. "../effects": 16,
  21049. "../enum/BlackoutStyle": 18,
  21050. "../enum/ModelManagerEvents": 33,
  21051. "../enum/PlayerEvents": 40,
  21052. "../enum/RenderOrder": 42,
  21053. "../enum/Vectors": 50,
  21054. "../enum/Viewmode": 51,
  21055. "../enum/WarpStyle": 52,
  21056. "../gui/gui": 65,
  21057. "../model/ModelManager": 140,
  21058. "../objects/Snapshot": 153,
  21059. "../settings": 166,
  21060. "../shaders": 167,
  21061. "../util/easing": 186,
  21062. "../util/lerp": 188,
  21063. "../util/logger": 189,
  21064. "../util/math": 190,
  21065. "../util/texture": 194,
  21066. "../util/transitions": 195,
  21067. three: 217
  21068. }],
  21069. 152: [function(e, t, i) {
  21070. "use strict";
  21071. function n() {
  21072. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21073. , t = new r.RawShaderMaterial({
  21074. fragmentShader: o.skysphere.fragmentShader,
  21075. vertexShader: o.skysphere.vertexShader,
  21076. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21077. side: r.BackSide,
  21078. name: "skysphere"
  21079. });
  21080. t.uniforms.radius.value = e.parameters.radius,
  21081. r.Mesh.call(this, e, t)
  21082. }
  21083. var r = e("three")
  21084. , o = e("../shaders")
  21085. , a = e("../settings");
  21086. n.prototype = Object.create(r.Mesh.prototype),
  21087. n.prototype.constructor = n,
  21088. t.exports = n
  21089. }
  21090. , {
  21091. "../settings": 166,
  21092. "../shaders": 167,
  21093. three: 217
  21094. }],
  21095. 153: [function(e, t, i) {
  21096. (function(i) {
  21097. "use strict";
  21098. function n(e) {
  21099. o.call(this, e),
  21100. this.sid = e.sid,//xzw add
  21101. this.panoId = e.panoId,
  21102. this.orthoZoom = e.orthoZoom,
  21103. this.floorVisibility = e.floorVisibility,
  21104. this.thumbUrl = e.thumbUrl,
  21105. this.name = e.name,
  21106. this.zoom = e.zoom
  21107. }
  21108. var r = (e("three"),
  21109. e("../util/logger"))
  21110. , o = (e("../settings"),
  21111. e("../enum/Viewmode"),
  21112. e("../util/common"),
  21113. e("../util/transitions"),
  21114. e("../util/lerp"),
  21115. e("../util/ajax"),
  21116. e("../util/texture"),
  21117. e("./View"));
  21118. e("events").EventEmitter,
  21119. new r(i);
  21120. n.prototype = Object.create(o.prototype),
  21121. n.prototype.isPano = function() {
  21122. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21123. }
  21124. ,
  21125. t.exports = n
  21126. }
  21127. ).call(this, "/js/objects/Snapshot.js")
  21128. }
  21129. , {
  21130. "../enum/Viewmode": 51,
  21131. "../settings": 166,
  21132. "../util/ajax": 181,
  21133. "../util/common": 185,
  21134. "../util/lerp": 188,
  21135. "../util/logger": 189,
  21136. "../util/texture": 194,
  21137. "../util/transitions": 195,
  21138. "./View": 154,
  21139. events: 202,
  21140. three: 217
  21141. }],
  21142. 154: [function(e, t, i) {
  21143. (function(i) {
  21144. "use strict";
  21145. function n(e) {
  21146. e = e || {},
  21147. this.position = new r.Vector3,
  21148. this.quaternion = new r.Quaternion,
  21149. this.update(e)
  21150. }
  21151. var r = e("three")
  21152. , o = e("../util/logger")
  21153. , a = (e("../settings"),
  21154. e("../enum/Viewmode"),
  21155. e("../util/common"),
  21156. e("../util/transitions"),
  21157. e("../util/lerp"),
  21158. e("../util/ajax"),
  21159. e("../util/texture"),
  21160. e("events").EventEmitter);
  21161. new o(i);
  21162. n.prototype = Object.create(a.prototype),
  21163. n.prototype.isValid = function() {
  21164. return !!this.cameraMode
  21165. }
  21166. ,
  21167. n.prototype.update = function(e) {
  21168. return this.cameraMode = e.cameraMode || this.cameraMode,
  21169. this.pano = e.pano || this.pano,
  21170. e.position && this.position.copy(e.position),
  21171. e.quaternion && this.quaternion.copy(e.quaternion),
  21172. this
  21173. }
  21174. ,
  21175. t.exports = n
  21176. }
  21177. ).call(this, "/js/objects/View.js")
  21178. }
  21179. , {
  21180. "../enum/Viewmode": 51,
  21181. "../settings": 166,
  21182. "../util/ajax": 181,
  21183. "../util/common": 185,
  21184. "../util/lerp": 188,
  21185. "../util/logger": 189,
  21186. "../util/texture": 194,
  21187. "../util/transitions": 195,
  21188. events: 202,
  21189. three: 217
  21190. }],
  21191. 155: [function(e, t, i) {//player.js
  21192. (function(i) {
  21193. "use strict";
  21194. function n(e) {
  21195. this.currentPano = null,
  21196. this.nextPano = null,
  21197. this.camera = null,
  21198. this.paused = !1,
  21199. this.flying = !1,
  21200. this.sceneIntersectionPlane = null,
  21201. this.target = new r.Vector3,
  21202. this.mouse = new r.Vector3(1.1,1.1,.5),
  21203. this.mouseAtMouseDown = new r.Vector2,
  21204. this.mouseCouldBeClickToMove = !1,
  21205. this.mouseLastMoveTime = Date.now(),
  21206. this.mouseDown = !1,
  21207. this.mouseDownTimer = null,
  21208. this.couldBeLongTap = !1,
  21209. this.containsMouse = !0,
  21210. this.isTouchEvent = !1,
  21211. this.isPanoHover = !1,
  21212. this.reticule = new a(this),
  21213. this.panoMarkers = [],
  21214. this.spider = new h(this),
  21215. this.quaternion = new r.Quaternion,
  21216. this.position = new r.Vector3(15,10,15),
  21217. this.previousState = null,
  21218. this.lastInsideView = new c,
  21219. this.last360View = new c,
  21220. this.raycaster = new r.Raycaster,
  21221. this.intersect = null,
  21222. this.lastChangeTime = Date.now(),
  21223. this.history = new I,
  21224. this.cameraControls = null,
  21225. this.path = null,
  21226. this.model = null,
  21227. this.domElement = null,
  21228. this.cachedPanoCandidates = null,
  21229. this.basePanoSize = 0,
  21230. this.standardPanoSize = 0,
  21231. this.highPanoSize = 0,
  21232. this.ultraHighPanoSize = 0,
  21233. this.zoomLevel = 1,
  21234. this.zooming = 0,
  21235. this.zoomSpeed = .5,
  21236. this.scrollZoomSpeed = .06,
  21237. this.zoomSpeedAdjust = .05,
  21238. this.defaultZoomIncrement = .2,
  21239. this.baseFov = f.insideFOV,
  21240. this.zoomFov = this.baseFov,
  21241. this.zoomEnabled = !0,
  21242. this.preRenderingEnabled = !1,
  21243. this.setupCustomProperties(e),
  21244. this.zoomStats = new L
  21245. }
  21246. var r = e("three")
  21247. , o = e("./util/logger")
  21248. , a = e("./objects/Reticule")
  21249. , s = e("./objects/Panorama")
  21250. , l = e("./objects/ShowPath")
  21251. , c = e("./objects/View")
  21252. , h = (e("./objects/Snapshot"),
  21253. e("./objects/NSpider"))
  21254. , u = e("./enum/Viewmode")
  21255. , d = (e("./enum/TagStates"),
  21256. e("./enum/Vectors"))
  21257. , p = e("./enum/Keys")
  21258. , f = (e("./enum/AlignmentType"),
  21259. e("./settings"))
  21260. , g = e("./util/common")
  21261. , m = (e("./util/browser"),
  21262. e("./util/math"))
  21263. , v = e("./util/lerp")
  21264. , A = e("./util/easing")
  21265. , y = e("./util/transitions")
  21266. , C = e("events").EventEmitter
  21267. , I = (e("./shaders"),
  21268. e("./util/history"))
  21269. , E = (e("./util/camera"),
  21270. e("./model/ModelManager"),
  21271. e("./enum/PathDiscardMode"))
  21272. , b = e("./enum/PathDisplayMode")
  21273. , w = e("./enum/PlayerEvents")
  21274. , _ = e("./enum/ControlEvents")
  21275. , T = e("./enum/ModelManagerEvents")
  21276. , x = e("./enum/WarpStyle")
  21277. , S = e("./enum/BlackoutStyle")
  21278. , M = e("./exception/BasicException")
  21279. , R = e("./enum/PanoSizeClass")
  21280. , P = (e("./tile/TileDownloader"),
  21281. e("./tile/TilePrioritizer"))
  21282. , O = (e("./enum/PanoramaEvents"),
  21283. e("./enum/ZoomEvents"))
  21284. , L = e("./util/ZoomStats")
  21285. , D = e("./constants")
  21286. , N = e("./util/common")
  21287. , B = e("./util/cameraLight")
  21288. , Hot = e('hot')
  21289. , F = new o(i)
  21290. , V = Object.freeze({
  21291. FlyToPano: y.getUniqueId(),
  21292. FlyToNewMode: y.getUniqueId(),
  21293. FlyToSameMode: y.getUniqueId(),
  21294. FlyToViewFloor: y.getUniqueId(),
  21295. LookTransition: y.getUniqueId(),
  21296. ZoomTransition: y.getUniqueId()
  21297. });
  21298. n.prototype = Object.create(C.prototype),
  21299. n.prototype.init = function(e) {
  21300. window.player = this
  21301. this.modelManager = e.modelManager,
  21302. this.tileDownloader = e.tileDownloader,
  21303. this.panoRenderer = e.panoRenderer,
  21304. this.qualityManager = e.qualityManager,
  21305. this.domElement = e.container,
  21306. this.camera = e.camera,
  21307. this.tagManager = e.tagManager,
  21308. this.cameraControls = e.controls,
  21309. this.path = new l(e.director,this,e.controls),
  21310. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21311. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21312. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21313. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21314. this.tileDownloader.processPriorityQueue = !1,
  21315. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21316. this.bindEvents(e.container),
  21317. this.updateModel()
  21318. }
  21319. //xzw add: 截图
  21320. function dataURLtoBlob(dataurl) {
  21321. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21322. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21323. while(n--){
  21324. u8arr[n] = bstr.charCodeAt(n);
  21325. };
  21326. return new Blob([u8arr], {type:mime});
  21327. }
  21328. n.prototype.screenShot = function(o){
  21329. if(this.flying || this.flyingToTag) return;
  21330. var R = this.sceneRenderer;
  21331. R.updateScreenSize(o);
  21332. for(var i in this.model.panos.index){
  21333. if(!this.model.panos.index[i].marker) continue;
  21334. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21335. this.model.panos.index[i].marker.visible = false;
  21336. }
  21337. for(var i in this.model.hots){
  21338. this.model.hots[i].mesh.visible = false;
  21339. }
  21340. this.reticule.visible = false;
  21341. this.reticule.forceUnvisible = true;
  21342. this.path.currentPanoMarker.mesh.visible = false;
  21343. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21344. R.renderer.clear(true,true,true);
  21345. R.renderer.render(R.scene, R.camera);
  21346. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21347. o.f && o.f(imgData)
  21348. R.updateScreenSize({resize:true});
  21349. this.reticule.visible = true;
  21350. for(var i in this.model.hots){
  21351. this.model.hots[i].mesh.visible = true;
  21352. }
  21353. for(var i in this.model.panos.index){
  21354. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21355. }
  21356. this.path.currentPanoMarker.mesh.visible = true;
  21357. R.renderer.render(R.scene, R.camera);
  21358. }.bind(this),30) //这个数字不能太小
  21359. }
  21360. var scaleImg = e("scaleImg");
  21361. var ResizeImg = function(img, option){
  21362. var img2; //不能直接改img 否则可能触发第二次img.onload
  21363. var compress = function(ratio,type){
  21364. var image = img2 || img;
  21365. var c = document.createElement('canvas');
  21366. c.width = image.width; c.height = image.height;
  21367. var ctx = c.getContext('2d');
  21368. ctx.drawImage(image,0,0,image.width,image.height);
  21369. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21370. }
  21371. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21372. var image = img2 || img;
  21373. var blob = dataURLtoBlob(image.src);
  21374. if(option.maxWeight && blob.size > option.maxWeight){
  21375. compress(option.maxWeight/blob.size, "jpeg")
  21376. blob = dataURLtoBlob(image.src);
  21377. }
  21378. if(!img2){
  21379. img2 = new Image();
  21380. }
  21381. img2.base64Src = image.src;
  21382. img2.src = window.URL.createObjectURL(blob);
  21383. }
  21384. var oldSize = Math.max(img.width, img.height);
  21385. if(option.toType != "png"){//不是非要png的话
  21386. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21387. if(oldSize > option.maxSize){
  21388. compress(option.maxSize/oldSize, "jpeg");
  21389. }
  21390. reCom();
  21391. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21392. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21393. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21394. reCom();
  21395. }
  21396. }
  21397. }else{
  21398. //?貌似png会越压缩越大?
  21399. }
  21400. return img2 || img;
  21401. }
  21402. var _fixType=function(type) {
  21403. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21404. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21405. return 'image/' + r;
  21406. };
  21407. var saveFile=function(data, filename){
  21408. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21409. save_link.href = data;
  21410. save_link.download = filename;
  21411. var event = document.createEvent('MouseEvents');
  21412. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21413. save_link.dispatchEvent(event);
  21414. };
  21415. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21416. var info = this.getSnapAngleInfo();
  21417. var str = ',{\r\t' + info;
  21418. var arg = arguments[0];
  21419. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21420. if (arg && arg.__callback) {
  21421. return arg.__callback(imgData, info)
  21422. }
  21423. var img = new Image();
  21424. img.src = imgData;
  21425. img.onload = function(){
  21426. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21427. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21428. var filename = "snap" + (new Date()).getTime();
  21429. saveFile(img2.src,filename + ".jpg");
  21430. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21431. str +=('\r\t"sid":"'+filename+'",');
  21432. str +=('\r\t"name":"'+filename+'"\r}');
  21433. logData(str)
  21434. }
  21435. }});
  21436. }
  21437. ,
  21438. n.prototype.getSnapAngleInfo = function(){
  21439. var info = {};
  21440. var str = '"metadata":{';
  21441. var q = this.camera.quaternion.clone();
  21442. switch (this.mode) {
  21443. case "panorama":
  21444. info.scan_id = this.currentPano.id;
  21445. str += ('"scan_id":"'+this.currentPano.id+'",');
  21446. break;
  21447. case "floorplan":
  21448. info.camera_mode = 1;
  21449. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21450. q.multiply(this.camera.quaternion);
  21451. str += ('"camera_mode":1,');
  21452. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21453. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21454. break;
  21455. case "dollhouse":
  21456. info.camera_mode = 2;
  21457. str += ('"camera_mode":2,');
  21458. break;
  21459. }
  21460. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21461. console.log(info.camera_position)
  21462. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21463. /**fyz 对相机截屏的角度进行校对 */
  21464. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21465. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21466. out.x *= -1;
  21467. out.w *= -1;
  21468. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21469. }else{
  21470. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21471. }
  21472. info.zoom = this.zoomLevel;
  21473. console.log(info.camera_quaternion)
  21474. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21475. // fyz 扩展编辑页面, 加上导览点缩放值
  21476. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21477. return str;
  21478. }
  21479. //------end
  21480. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21481. if(!g_currentHot) return;
  21482. g_currentHot = null;
  21483. var hotPop = document.getElementById('popup');
  21484. hotPop.style.display = "none";
  21485. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21486. $("#popup iframe:last").remove();
  21487. var _bgaudio = document.getElementById("bgaudio");
  21488. //判断音乐是否暂停或者是否存在
  21489. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21490. {
  21491. //g_bgAudio.play();
  21492. manage.switchBgmState(true)
  21493. }; */
  21494. if(g_bgAudio && g_bgAudio.pauseByHot){
  21495. manage.switchBgmState(true)
  21496. }
  21497. //$('#player').off("click",this.closePopup);
  21498. return false
  21499. }
  21500. n.prototype.setupCustomProperties = function(e) {
  21501. var t = e || u.PANORAMA;
  21502. Object.defineProperty(this, "mode", {
  21503. get: function() {
  21504. return t
  21505. },
  21506. set: function(e) {
  21507. var i = t;
  21508. t = e,
  21509. this.onModeUpdated(i, t)
  21510. }
  21511. })
  21512. }
  21513. ,
  21514. n.prototype.isInMode = function() {
  21515. for (var e = 0; e < arguments.length; e++)
  21516. if (this.mode === arguments[e])
  21517. return !0;
  21518. return !1
  21519. }
  21520. ,
  21521. n.prototype.isOutsideMode = function(e) {
  21522. return e = e || this.mode,
  21523. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21524. }
  21525. ,
  21526. n.prototype.is360View = function(e, t) {
  21527. return e === u.PANORAMA && t && !t.isAligned()
  21528. }
  21529. ,
  21530. n.prototype.setScene = function(e) {
  21531. this.sceneIntersectionPlane = e.plane,
  21532. this.path.setScene(e),
  21533. this.moveReticuleToScene(e)
  21534. }
  21535. ,
  21536. n.prototype.moveReticuleToScene = function(e) {
  21537. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21538. e.add(this.reticule)
  21539. }
  21540. ,
  21541. n.prototype.updateModel = function() {
  21542. function e(e, t, n) {
  21543. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21544. }
  21545. function t(e, t) {
  21546. if (this.mode === u.DOLLHOUSE) {
  21547. var n = e ? this.model.center.y : n = t.center.y;
  21548. i.call(this, n)
  21549. }
  21550. }
  21551. function i(e) {
  21552. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21553. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21554. , n = t.position.y + (e - i.target.y)
  21555. , r = f.showFloorDuration + f.showFloorDelay;
  21556. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21557. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21558. }
  21559. this.model = this.modelManager.getActiveModel(),
  21560. this.model.on("floor.changed", e.bind(this)),
  21561. this.model.on("allfloors.toggled", t.bind(this)),
  21562. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21563. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21564. var e2 = this;
  21565. this.model.panos.list.forEach(function(a) {
  21566. a.vrMarker.addEventListener("click", function() {
  21567. e2.flyToPano({
  21568. pano: a
  21569. })
  21570. })
  21571. })
  21572. /********************************************************************************************************************************************/
  21573. }
  21574. ,
  21575. n.prototype.updateModelDependentData = function() {
  21576. this.cameraControls.setModelForControls(this.model),
  21577. this.getPanoMarkersFromModel(this.model)
  21578. }
  21579. ,
  21580. n.prototype.onModelChanged = function() {
  21581. this.updateModel(),
  21582. this.updateModelDependentData()
  21583. }
  21584. ,
  21585. n.prototype.getPanoMarkersFromModel = function(e) {
  21586. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21587. return t.marker ? e.concat(t.marker) : e
  21588. }, [])
  21589. }
  21590. ,
  21591. n.prototype.handleControlMove = function(e) {
  21592. this.emit(w.Move, e)
  21593. }
  21594. ,
  21595. n.prototype.handleControlInputStart = function(e) {
  21596. this.emit(w.InputStart, e)
  21597. }
  21598. ,
  21599. n.prototype.onModeUpdated = function(e, t) {
  21600. this.cameraControls.activateControls(t),
  21601. this.emit(w.ModeChanged, e, t)
  21602. }
  21603. ,
  21604. n.prototype.isWarping = function() {
  21605. return this.path.warping
  21606. }
  21607. ,
  21608. n.prototype.isWaitingToWarp = function() {
  21609. return this.path.waitingToWarp
  21610. }
  21611. ,
  21612. n.prototype.getLabelScaleFactor = function() {
  21613. if (this.isOutsideMode()) {
  21614. var e = 10
  21615. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21616. return t
  21617. }
  21618. return .5
  21619. }
  21620. ,
  21621. n.prototype.changeMusic = function() {//xzw add
  21622. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21623. g_playAudio = g_bgAudio;
  21624. //g_bgAudio.play();
  21625. manage.switchBgmState(true)
  21626. }else{
  21627. if(!g_play){
  21628. g_playAudio = g_bgAudio;
  21629. }else{//防止再次播放时重播一遍
  21630. g_playAudio = null;
  21631. }
  21632. } */
  21633. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21634. manage.switchBgmState(true)
  21635. } */
  21636. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21637. }
  21638. ,
  21639. n.prototype.bindEvents = function(e) {
  21640. e !== document && e.setAttribute("tabindex", -1),
  21641. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21642. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21643. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21644. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21645. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21646. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21647. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21648. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21649. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21650. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21651. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21652. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21653. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21654. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21655. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21656. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21657. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21658. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21659. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21660. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21661. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21662. // lzb
  21663. window.getSeft && getSeft(this);
  21664. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21665. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21666. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21667. }else{
  21668. $('#closepop').on("click",this.closePopup.bind(this));
  21669. }
  21670. }
  21671. ,
  21672. n.prototype.onMouseDown = function(e) {
  21673. e.currentTarget !== document && e.currentTarget.focus(),
  21674. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21675. this.updateIntersect())
  21676. }
  21677. ,
  21678. n.prototype.onMouseMove = function(e) {
  21679. this.isTouchEvent = !1,
  21680. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21681. }
  21682. ,
  21683. n.prototype.onMouseOver = function(e) {
  21684. this.containsMouse = !0,
  21685. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21686. }
  21687. ,
  21688. n.prototype.onMouseOut = function(e) {
  21689. this.containsMouse = !1
  21690. }
  21691. ,
  21692. n.prototype.onMouseUp = function(e) {
  21693. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21694. }
  21695. ,
  21696. n.prototype.onTouchStart = function(e) {
  21697. if (e.currentTarget !== document && e.currentTarget.focus(),
  21698. !this.mouseDown) {
  21699. this.couldBeLongTap = !0;
  21700. var t = g.average(e.changedTouches, "clientX")
  21701. , i = g.average(e.changedTouches, "clientY");
  21702. this.handleInputStart.call(this, t, i, !0),
  21703. this.mouseDownTimer = setTimeout(function() {
  21704. this.updateIntersect(),
  21705. this.handleInputEnd.call(this, t, i, !0)
  21706. }
  21707. .bind(this), f.input.longTapThreshold)
  21708. }
  21709. }
  21710. ,
  21711. n.prototype.onTouchMove = function(e) {
  21712. var t = g.average(e.changedTouches, "clientX")
  21713. , i = g.average(e.changedTouches, "clientY");
  21714. this.handleInputMove.call(this, t, i, !0)
  21715. }
  21716. ,
  21717. n.prototype.onTouchEnd = function(e) {
  21718. if (clearTimeout(this.mouseDownTimer),
  21719. this.mouseDown) {
  21720. this.couldBeLongTap = !1,
  21721. this.updateIntersect();
  21722. var t = g.average(e.changedTouches, "clientX")
  21723. , i = g.average(e.changedTouches, "clientY");
  21724. this.handleInputEnd.call(this, t, i, !0)
  21725. }
  21726. }
  21727. ,
  21728. n.prototype.onPointerDown = function(e) {
  21729. return e.currentTarget !== document && e.currentTarget.focus(),
  21730. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21731. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21732. void (this.mouseDownTimer = setTimeout(function() {
  21733. this.updateIntersect(),
  21734. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21735. }
  21736. .bind(this), f.input.longTapThreshold)))
  21737. }
  21738. ,
  21739. n.prototype.onPointerMove = function(e) {
  21740. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21741. }
  21742. ,
  21743. n.prototype.onPointerUp = function(e) {
  21744. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21745. this.couldBeLongTap = !1,
  21746. this.updateIntersect(),
  21747. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21748. }
  21749. ,
  21750. n.prototype.onPointerOut = function(e) {
  21751. this.mouseDown = !1
  21752. }
  21753. ,
  21754. n.prototype.onPointerCancel = function(e) {
  21755. this.mouseDown = !1
  21756. }
  21757. ,
  21758. n.prototype.onKeyDown = function(e) {
  21759. var t = function() {
  21760. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21761. }
  21762. .bind(this)
  21763. , i = e.which;
  21764. switch (i) {
  21765. case p.F:
  21766. t(),
  21767. this.changeFloor(-1);
  21768. break;
  21769. case p.R:
  21770. t(),
  21771. this.changeFloor(1)
  21772. }
  21773. if (this.mode === u.PANORAMA)
  21774. switch (i) {
  21775. case p.UPARROW:
  21776. case p.W:
  21777. this.flyLocalDirection(d.FORWARD.clone());
  21778. break;
  21779. case p.DOWNARROW:
  21780. case p.S:
  21781. this.flyLocalDirection(d.BACK.clone());
  21782. break;
  21783. case p.A:
  21784. this.flyLocalDirection(d.LEFT.clone());
  21785. break;
  21786. case p.D:
  21787. this.flyLocalDirection(d.RIGHT.clone())
  21788. }
  21789. }
  21790. ,
  21791. n.prototype.handleScrollPinchZoom = function() {
  21792. return function(e) {
  21793. var t = e
  21794. , i = this.zoomLevel;
  21795. this.zoomBy(t),
  21796. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21797. }
  21798. }(),
  21799. n.prototype.handleControlPinch = function(e) {
  21800. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21801. }
  21802. ,
  21803. n.prototype.handleControlScroll = function(e) {
  21804. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21805. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21806. }
  21807. ,
  21808. n.prototype.handleInputStart = function(e, t, i) {
  21809. //许钟文加
  21810. var pad = this.handelPadding(e, t);
  21811. e = pad.x;
  21812. t = pad.y;
  21813. this.isTouchEvent = i,
  21814. m.convertScreenPositionToNDC(e, t, this.mouse),
  21815. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21816. this.mouseCouldBeClickToMove = !0,
  21817. this.mouseDown = !0;
  21818. if (this.mouseCouldBeClickToMove) {
  21819. //window.DownInterface && new DownInterface().state(this,Hot);
  21820. window.Hotpoint && new Hotpoint().state(this,Hot);
  21821. }
  21822. if( this.overlayGroup.children.length){
  21823. this.overlayGroup.children.forEach((overlay)=>{
  21824. overlay.overlayType == "video" /* && overlay.inSight */&& overlay.plane.material.map.image.play()
  21825. })
  21826. //this.overlayInitedPlay = true
  21827. }
  21828. }
  21829. ,
  21830. n.prototype.handelPadding = function(x, y) {
  21831. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21832. if (!this.pad)
  21833. this.pad = {
  21834. x: dom.getOffset("left", $("#player")[0]),
  21835. y: dom.getOffset("top", $("#player")[0])
  21836. }
  21837. return {
  21838. x: x - this.pad.x,
  21839. y: y - this.pad.y
  21840. }
  21841. }
  21842. n.prototype.handleInputMove = function(e, t, i) {
  21843. //许钟文加
  21844. var pad = this.handelPadding(e, t);
  21845. e = pad.x;
  21846. t = pad.y;
  21847. this.isTouchEvent = i,
  21848. m.convertScreenPositionToNDC(e, t, this.mouse),
  21849. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21850. this.couldBeLongTap = !1,
  21851. clearTimeout(this.mouseDownTimer)),
  21852. this.mouseLastMoveTime = Date.now(),
  21853. this.reticule.move(e, t, i)
  21854. }
  21855. ,
  21856. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21857. if (this.isTouchEvent = i,
  21858. this.mouseDown = !1,
  21859. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21860. !i && this.couldBeLongTap)
  21861. return !0;
  21862. if (this.handleLongTap())
  21863. return !0;
  21864. if (this.mouseCouldBeClickToMove) {
  21865. if (this.flying)
  21866. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21867. !0;
  21868. //add----
  21869. if(this.checkHotClick())//add
  21870. return !0;
  21871. if(this.hoveringPlane){
  21872. this.clickOverlay(this.hoveringPlane)
  21873. return;
  21874. }
  21875. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21876. this.history.invalidate(),
  21877. this.intersect && (this.mode == "panorama" || !window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch))// 改
  21878. return this.flyToPanoClosestToMouse();
  21879. if (this.mode === u.PANORAMA) {
  21880. var n = this.closestPanoInDirection(this.getMouseDirection());
  21881. return n ? this.flyToPano({
  21882. pano: n
  21883. }) : this.bump(this.getMouseDirection())
  21884. }
  21885. }
  21886. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21887. }
  21888. ,
  21889. n.prototype.handleLongTap = function() {
  21890. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21891. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21892. !0
  21893. }
  21894. ,
  21895. n.prototype.checktagClick = function() {
  21896. if (this.tagManager.intersectTag) {
  21897. var e = this.isTouchEvent
  21898. , t = this.tagManager.clickedOnTag(e, this);
  21899. return e || t || y.cancelById(V.LookTransition),
  21900. !0
  21901. }
  21902. if (this.tagManager.activeTag)
  21903. return this.tagManager.dismissActiveTag(),
  21904. !1
  21905. }
  21906. ,
  21907. n.prototype.rankedtagInDirection = function(e, t) {
  21908. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21909. }
  21910. ,
  21911. n.prototype.start = function(e) {
  21912. //-------------------
  21913. window.initOverlay(r)
  21914. this.model.loadOverlays()
  21915. //-------------------
  21916. var t = e.mode
  21917. , i = e.pano
  21918. , n = e.position
  21919. , rr = e.quaternion
  21920. , o = e.tag
  21921. , a = e.quickstart
  21922. , s = $.Deferred();
  21923. this.updateModelDependentData(),
  21924. this.updateFromControls(),
  21925. this.findDefaultViews();
  21926. var l = this.is360View(t, i);
  21927. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21928. s.done(function(e) {
  21929. this.emit(w.Ready, l, e, o)
  21930. }
  21931. .bind(this)),
  21932. s.promise()
  21933. }
  21934. ,
  21935. n.prototype.startOutside = function(e, t) {
  21936. var i = e.mode
  21937. , n = e.pano
  21938. , r = e.position
  21939. , o = e.quaternion
  21940. , a = e.zoom
  21941. , s = e.floorVisibility
  21942. , l = e.tag;
  21943. this.emit(w.StartOutside, f[i].transitionTime),
  21944. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21945. y.cancelById(V.FlyToViewFloor),
  21946. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21947. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21948. }
  21949. ,
  21950. n.prototype.startInside = function(e, t, i, n, r) {
  21951. r = r || $.Deferred(),
  21952. this.currentPano = e;
  21953. var o = e && !e.isAligned();
  21954. if (t = o ? e.position : t || e.position,
  21955. i = i || e.quaternion,
  21956. e) {
  21957. var a = this.startInside.bind(this, e, t, i, n, r);
  21958. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21959. return
  21960. }
  21961. //add
  21962. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21963. return this.mode = u.PANORAMA,
  21964. e.floor.enter(this.mode),
  21965. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21966. this.switchCameraMode(this.mode, i),
  21967. this.emit(w.StartInside, o),
  21968. r.resolve(!0),
  21969. r
  21970. }
  21971. ,
  21972. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21973. if (r = r || $.Deferred(),
  21974. this.dollhouseMode(),
  21975. !e)
  21976. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21977. r.resolve(!1),
  21978. r;
  21979. t = t || e.position;
  21980. var o = i || this.cameraControls.activeControl.camera.quaternion
  21981. , a = e.position;
  21982. return this.fitDollhouse(a, t, o),
  21983. setTimeout(function(t) {
  21984. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21985. var n = {
  21986. mode: u.PANORAMA,
  21987. pano: e,
  21988. quaternion: i,
  21989. callback: function() {
  21990. this.emit(w.FlyinFinished),
  21991. r.resolve(!0)
  21992. }
  21993. .bind(this)
  21994. };
  21995. this.flyToNewMode(n)
  21996. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21997. r
  21998. }
  21999. ,
  22000. n.prototype.checkAndWaitForPanoLoad = function() {
  22001. var e = {}
  22002. , t = {}
  22003. , i = 5e3
  22004. , n = function() {
  22005. for (var n in e)
  22006. if (e.hasOwnProperty(n) && e[n]) {
  22007. var r = performance.now() - t[n];
  22008. if (r < i)
  22009. return !0
  22010. }
  22011. return !1
  22012. };
  22013. return function(r, o, a, s, l, c, h, u, d, p) {
  22014. if (n())
  22015. return !0;
  22016. var f = function(t, i, n) {
  22017. N.delayOneFrame(function() {
  22018. e[t] = !1,
  22019. l && l(i, n)
  22020. }
  22021. .bind(this))
  22022. }
  22023. .bind(this, r.id)
  22024. , g = function(t, i) {
  22025. N.delayOneFrame(function() {
  22026. e[t] = !1,
  22027. c && c(i)
  22028. }
  22029. .bind(this))
  22030. }
  22031. .bind(this, r.id);
  22032. try {
  22033. return null !== u && void 0 !== u || (u = !0),
  22034. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22035. e[r.id] && (t[r.id] = performance.now()),
  22036. e[r.id]
  22037. } catch (n) {
  22038. throw e[r.id] = !1,
  22039. t[r.id] = performance.now() - i,
  22040. n
  22041. }
  22042. }
  22043. }(),
  22044. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22045. if (!e)
  22046. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22047. return r && this.model.waitForLoad(e, function() {
  22048. return e.isLoaded(i)
  22049. }),
  22050. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22051. !0)
  22052. }
  22053. ,
  22054. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22055. var e = new r.Vector3;
  22056. return function(t, i, n, r, o, a, s, l) {
  22057. if (!t)
  22058. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22059. return e.copy(d.FORWARD),
  22060. this.getDirection(e),
  22061. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22062. return t.isLoaded(i)
  22063. }),
  22064. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22065. n && n(e, t)
  22066. }
  22067. .bind(this)).fail(function(e) {
  22068. r && r(e)
  22069. }
  22070. .bind(this)).progress(function(e, t, i) {
  22071. o && o(e, t, i)
  22072. }
  22073. .bind(this)),
  22074. !0)
  22075. }
  22076. }(),
  22077. n.prototype.switchCameraMode = function(e, t) {
  22078. var i = this.cameraControls.controls[e]
  22079. , n = i.camera;
  22080. switch (e) {
  22081. case u.PANORAMA:
  22082. n.position.copy(this.currentPano.position);
  22083. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22084. i.lookAt(o.add(n.position));
  22085. break;
  22086. case u.DOLLHOUSE:
  22087. /* var a = this.position.clone();
  22088. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22089. n.position.copy(a),
  22090. i.target.copy(this.target.clone().setY(this.model.center.y));
  22091. break; */
  22092. //for多楼层 且 让模型刚好适应屏幕
  22093. var box = this.model.boundingBox.clone();
  22094. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22095. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22096. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22097. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22098. console.log(boxSize.x,distance, boxSize.length() / 2)
  22099. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22100. if(this.mode === u.PANORAMA){
  22101. i.target.copy(this.model.center);
  22102. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22103. }else{
  22104. i.target.copy(this.target.clone().setY(this.model.center.y))
  22105. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22106. }
  22107. vec.multiplyScalar(distance )
  22108. n.position.copy(i.target.clone().add(vec))
  22109. break
  22110. case u.FLOORPLAN:
  22111. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22112. i.target.copy(this.model.center).setY(0),
  22113. i.zoomToContain(this.model.size),
  22114. i.rotateToView(this.model.size, this.getDirection())
  22115. }
  22116. i.update(0)
  22117. }
  22118. ,
  22119. n.prototype.update = function() {
  22120. var e = (new r.Vector3,
  22121. {})
  22122. , t = [];
  22123. return function(i) {
  22124. this.updatePersistentZooming(i),
  22125. this.updateFromControls(i),
  22126. this.getCurrentNodePanos(t)
  22127. if(this.hasChanged(e) ) {
  22128. this.lastChangeTime = Date.now(),
  22129. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22130. this.emit(w.ViewChanged),
  22131. this.intersectHot && this.intersectHot.showTitle()
  22132. for(var i in this.model.hots){
  22133. this.model.hots[i].update(this.camera)
  22134. }
  22135. }
  22136. /* if(e.cameraChanged){
  22137. this.controlVideosPlay()
  22138. } */
  22139. this.model.supportsTiles && (this.updateTileDownloader(t),
  22140. this.updatePanoRenderer(t)),
  22141. this.updatePreRendering(t),
  22142. this.reticule.update(),
  22143. this.path.update(),
  22144. this.spider.update(),
  22145. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22146. this.updateControlLocks(),
  22147. this.model.supportsTiles && this.updateZoomPano()
  22148. }
  22149. }(),
  22150. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22151. var lastMode, lastPano;
  22152. return function(){
  22153. var mode = this.mode;
  22154. var pano = mode == "panorama" ? this.currentPano : "";
  22155. if(mode != "panorama" || pano != lastPano){
  22156. overlay.noBlock = null
  22157. }
  22158. this.overlayGroup.children.forEach((overlay)=>{
  22159. if(overlay.overlayType == "video" ){
  22160. var matrix = overlay.plane.matrixWorld;
  22161. var inSight = false;
  22162. var cameraDir = this.getDirection();
  22163. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22164. var vertexes = []
  22165. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22166. for(let i=0; i<4; i++){
  22167. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22168. vertexes.push(vertex)
  22169. if(overlay.noBlock == null){
  22170. if(!m.ifShelter(vertex)){
  22171. overlay.noBlock = true
  22172. }
  22173. inSight = true; break;
  22174. }else{
  22175. overlay.noBlock = true
  22176. }
  22177. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22178. inSight = true; break;
  22179. }
  22180. }
  22181. }
  22182. overlay.inSight = inSight
  22183. if(!inSight)overlay.plane.material.map.image.pause()
  22184. else overlay.plane.material.map.image.play()//maybe fail
  22185. }
  22186. })
  22187. lastMode = mode, lastPano = pano
  22188. }
  22189. }() */
  22190. n.prototype.updatePersistentZooming = function(e) {
  22191. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22192. }
  22193. ,
  22194. n.prototype.updateControlLocks = function() {
  22195. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22196. }
  22197. ,
  22198. n.prototype.updatePanoRenderer = function() {
  22199. var e = new r.Vector3;
  22200. return function(t) {
  22201. var i = this.nextPano || this.currentPano;
  22202. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22203. this.getDirection(e),
  22204. this.panoRenderer.updateDirection(e))
  22205. }
  22206. }(),
  22207. n.prototype.cleanupInactivePanos = function() {
  22208. var e = []
  22209. , t = [];
  22210. return function() {
  22211. e.length = 0,
  22212. e.push(this.currentPano),
  22213. this.nextPano && e.push(this.nextPano),
  22214. t.length = 0;
  22215. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22216. t.push(this.panoRenderer.activePanos[i]);
  22217. for (var n = 0; n < t.length; n++) {
  22218. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22219. r.id === e[a].id && (o = !1);
  22220. o && r.exit()
  22221. }
  22222. }
  22223. }(),
  22224. n.prototype.updatePreRendering = function() {
  22225. var e = {};
  22226. return function(t) {
  22227. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22228. var i = this.nextPano || this.currentPano;
  22229. if (i && t && t.length > 1) {
  22230. var n = t.findIndex(function(e) {
  22231. if (e.id === i.id)
  22232. return !0
  22233. });
  22234. if (n >= 0 && n + 1 < t.length) {
  22235. var r = t[n + 1];
  22236. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22237. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22238. window.setTimeout(function(t) {
  22239. e[t.id] = !1
  22240. }
  22241. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22242. }
  22243. .bind(this, r), f.tiling.panoPreRenderDelay),
  22244. e[r.id] = !0)
  22245. }
  22246. }
  22247. }
  22248. }
  22249. }(),
  22250. n.prototype.enablePreRendering = function() {
  22251. this.preRenderingEnabled = !0
  22252. }
  22253. ,
  22254. n.prototype.disablePreRendering = function() {
  22255. this.preRenderingEnabled = !1,
  22256. this.cleanupInactivePanos()
  22257. }
  22258. ,
  22259. n.prototype.updateTileDownloader = function() {
  22260. var e = new r.Vector3;
  22261. return function(t) {
  22262. var i = this.nextPano || this.currentPano;
  22263. i && (e.copy(d.FORWARD),
  22264. this.getDirection(e),
  22265. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22266. this.tileDownloader.processPriorityQueue = !0)
  22267. }
  22268. }(),
  22269. n.prototype.updateFromControls = function(e) {
  22270. null !== e && void 0 !== e || (e = 0),
  22271. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22272. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22273. this.position.copy(this.cameraControls.activeControl.camera.position),
  22274. this.target.copy(this.cameraControls.activeControl.target),
  22275. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22276. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22277. this.camera.position.copy(this.position),
  22278. this.camera.quaternion.copy(this.quaternion),
  22279. this.camera.updateMatrix(),
  22280. this.camera.updateMatrixWorld()
  22281. }
  22282. ,
  22283. n.prototype.hasChanged = function(e) {
  22284. /* if (!this.previousState)
  22285. return this.previousState = {
  22286. allFloorsVisible: this.model.allFloorsVisible,
  22287. position: this.position.clone(),
  22288. quaternion: this.quaternion.clone(),
  22289. mouse: this.mouse.clone(),
  22290. labelScaleFactor: this.getLabelScaleFactor(),
  22291. currentFloor: this.model.currentFloor,
  22292. projectionMatrix: this.camera.projectionMatrix.clone(),
  22293. worldMatrix: this.camera.matrixWorld.clone(),
  22294. mode: this.mode,
  22295. modelPosition: this.model.position.clone(),
  22296. modelCenter: this.model.center.clone(),
  22297. zoomLevel: this.zoomLevel
  22298. },
  22299. !0;
  22300. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22301. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22302. e.moved = !this.position.equals(this.previousState.position),
  22303. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22304. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22305. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22306. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22307. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22308. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22309. e.modeChanged = this.mode !== this.previousState.mode,
  22310. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22311. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22312. e.nextPanoActive = null !== this.nextPano,
  22313. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22314. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22315. this.previousState.position.copy(this.position),
  22316. this.previousState.quaternion.copy(this.quaternion),
  22317. this.previousState.mouse.copy(this.mouse),
  22318. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22319. this.previousState.currentFloor = this.model.currentFloor,
  22320. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22321. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22322. this.previousState.mode = this.mode,
  22323. this.previousState.modelPosition.copy(this.model.position),
  22324. this.previousState.modelCenter.copy(this.model.center),
  22325. this.previousState.zoomLevel = this.zoomLevel,
  22326. !t */
  22327. if (!this.previousState)
  22328. {
  22329. this.previousState = {
  22330. allFloorsVisible: this.model.allFloorsVisible,
  22331. position: this.position.clone(),
  22332. quaternion: this.quaternion.clone(),
  22333. mouse: this.mouse.clone(),
  22334. //labelScaleFactor: this.getLabelScaleFactor(),
  22335. currentFloor: this.model.currentFloor,
  22336. projectionMatrix: this.camera.projectionMatrix.clone(),
  22337. worldMatrix: this.camera.matrixWorld.clone(),
  22338. mode: this.mode,
  22339. modelPosition: this.model.position.clone(),
  22340. modelCenter: this.model.center.clone(),
  22341. zoomLevel: this.zoomLevel
  22342. };
  22343. return !0;
  22344. }
  22345. //许钟文改 分成相机是否改变cameraChanged 和其他
  22346. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22347. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22348. e.cameraChanged = !a;
  22349. /* if(!t){//主要判断相机是否旋转
  22350. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22351. }else e.cameraChanged2 = false */
  22352. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22353. e.moved = !this.position.equals(this.previousState.position),
  22354. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22355. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22356. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22357. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22358. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22359. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22360. e.modeChanged = this.mode !== this.previousState.mode,
  22361. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22362. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22363. e.nextPanoActive = null !== this.nextPano,
  22364. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22365. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22366. this.previousState.position.copy(this.position),
  22367. this.previousState.quaternion.copy(this.quaternion),
  22368. this.previousState.mouse.copy(this.mouse),
  22369. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22370. this.previousState.currentFloor = this.model.currentFloor,
  22371. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22372. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22373. this.previousState.mode = this.mode,
  22374. this.previousState.modelPosition.copy(this.model.position),
  22375. this.previousState.modelCenter.copy(this.model.center),
  22376. this.previousState.zoomLevel = this.zoomLevel;
  22377. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22378. return !t
  22379. }
  22380. ,
  22381. n.prototype.updateIntersect = function() {
  22382. var e = this.flying || this.isWarping()
  22383. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22384. , i = y.getById(V.LookTransition)
  22385. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22386. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22387. this.intersect = this.getMouseIntersect(); //xzw change
  22388. this.intersect && this.updateClosestPano(this.intersect),
  22389. // this.intersect && console.log(this.intersect.point),
  22390. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22391. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22392. }
  22393. ,
  22394. n.prototype.checkHotClick = function() {
  22395. if(this.intersectHot){
  22396. this.intersectHot.noAction || this.intersectHot.examine(this)
  22397. /* g_touraudio.pause();
  22398. g_bgaudio = false;
  22399. document.getElementById("bgaudio").pause();
  22400. var sWidth = document.body.scrollWidth;
  22401. var sHeight = document.body.scrollHeight;
  22402. var pop1 = document.getElementById('popup');
  22403. pop1.style.display = "block";
  22404. var myElement = document.createElement("iframe");
  22405. myElement.src = g_HotMeshes[i].hotLink;
  22406. myElement.id = "id1";
  22407. myElement.allowTransparency = "true";
  22408. myElement.style.width = "100%";
  22409. myElement.style.height = "100%";
  22410. myElement.scrolling = "no";
  22411. var element=document.getElementById("id1");
  22412. if (typeof(element)== "undefined" || element == null){
  22413. document.getElementById("popup").appendChild(myElement);
  22414. }
  22415. var oClose = document.getElementById("closepop");
  22416. oClose.onclick = function() {
  22417. pop1.style.display = "none";
  22418. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22419. $("#popup iframe:last").remove();
  22420. document.getElementById("bgaudio").play();
  22421. } */
  22422. return true;
  22423. }
  22424. },
  22425. n.prototype.getMouseDirection = function(e) {
  22426. e = e || this.mouse;
  22427. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22428. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22429. return i.sub(t).normalize()
  22430. }
  22431. ,
  22432. n.prototype.hoverOverlay = function(mesh){
  22433. if(!mesh){
  22434. this.hoveringPlane = null;
  22435. $("#player").css("cursor",this.currentCursor || "" );
  22436. }else{
  22437. var overlay = mesh.parent;
  22438. $("#player").css("cursor","pointer");
  22439. this.hoveringPlane = overlay;
  22440. return true;
  22441. }
  22442. },
  22443. n.prototype.clickOverlay = function(overlay){
  22444. if(this.openOverlay && !overlay)return;
  22445. var plane = overlay.plane;
  22446. if(overlay.overlayType == "video"){
  22447. if(plane.material.map.image.paused)plane.material.map.image.play()
  22448. else plane.material.map.image.pause();
  22449. }
  22450. /* if(window.EditOverlay &&EditOverlay.editing){
  22451. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22452. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22453. EditOverlay.endAddPlane();
  22454. EditOverlay.updateOverlayPanel(overlay)
  22455. EditOverlay.controlSelectOverlay(overlay)
  22456. return;
  22457. } */
  22458. },
  22459. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22460. e = e || this.mouse.clone(),
  22461. t = t || this.model.floors.reduce(function(e, t) {
  22462. return t.hidden ? e : e.concat(t.collider.children)
  22463. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22464. for(var i in this.model.hots){
  22465. t.push(this.model.hots[i].mesh);
  22466. }
  22467. this.overlayGroup && (t = t.concat(this.overlayGroup.children));
  22468. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22469. this.raycaster.set(i, this.getMouseDirection(e));
  22470. var n = this.raycaster.intersectObjects(t, true);//add true
  22471. // n[0] && console.log(n[0].point);
  22472. if(g_HotStatus=="add"){
  22473. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22474. console.log(points[0]);
  22475. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22476. }
  22477. this.intersectHot && this.intersectHot.hideTitle()
  22478. if (0 === n.length){
  22479. this.intersectHot = null; //add
  22480. if(g_HotStatus!="add") $("#player").css("cursor","");
  22481. return null;
  22482. }
  22483. var o = n[0];
  22484. if(o.object.type == "hotSprite"){ //add
  22485. this.intersectHot = o.object.belongHot;
  22486. this.intersectHot.showTitle()
  22487. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22488. return;
  22489. }
  22490. this.intersectHot = null;
  22491. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22492. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22493. if (o.face) {
  22494. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22495. var a = this.position.clone().sub(o.point);
  22496. a.dot(o.normal) < 0 && o.normal.negate(),
  22497. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22498. o.horizontal = o.normal.y > .8
  22499. }
  22500. // console.log(o.point);
  22501. return o
  22502. }
  22503. ,
  22504. n.prototype.updateClosestPano = function(e) {
  22505. var t = [s.filters.isPanoAligned()];
  22506. if (this.mode === u.PANORAMA) {
  22507. if (!this.currentPano)
  22508. return;
  22509. t.push(s.filters.not(this.currentPano)),
  22510. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22511. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22512. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22513. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22514. } else{
  22515. t.push((pano)=>{ // add
  22516. return this.checkHasNeighbor(pano)
  22517. })
  22518. t.push(s.filters.isOnVisibleFloor()),
  22519. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22520. }
  22521. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22522. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22523. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22524. this.closestPano = i) : this.isPanoHover = !1
  22525. }
  22526. ,
  22527. n.prototype.dollhouseMode = function(e, t) {
  22528. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22529. this.mode = u.DOLLHOUSE,
  22530. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22531. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22532. , n = new r.Vector3(15,10,15);
  22533. if (e && t) {
  22534. var o = d.FORWARD.clone().applyQuaternion(t)
  22535. , a = this.model.center.clone().sub(e)
  22536. , s = a.dot(o);
  22537. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22538. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22539. }
  22540. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22541. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22542. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22543. this.updateFromControls(),
  22544. this.model.alpha = 1,
  22545. this.model.skybox.material.uniforms.opacity.value = 0
  22546. }
  22547. ,
  22548. n.prototype.insideMode = function(e, t) {
  22549. var i = $.Deferred()
  22550. , n = t || null;
  22551. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22552. var r = [s.filters.isPanoAligned()];
  22553. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22554. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22555. this.flyToNewMode({
  22556. mode: u.PANORAMA,
  22557. pano: e,
  22558. callback: n
  22559. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22560. } else {
  22561. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22562. i.reject(o)
  22563. }
  22564. return i.promise()
  22565. }
  22566. ,
  22567. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22568. //if(urlHasValue('oldEntry')){
  22569. //搬自一代。
  22570. var maxY = this.model.boundingBox.max.y;
  22571. var n = d.FORWARD.clone().applyQuaternion(i)
  22572. , i = n.clone().add(e);
  22573. this.cameraControls.activeControl.target.copy(i),
  22574. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22575. //return;
  22576. /* //this.camera.position.copy(this.model.center);
  22577. //this.camera.updateMatrixWorld()
  22578. this.switchCameraMode("dollhouse", i) */
  22579. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22580. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22581. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22582. this.cameraControls.activeControl.target.copy(n).add(e);
  22583. var o = d.RIGHT.clone().applyQuaternion(i)
  22584. , a = d.UP.clone()
  22585. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22586. , l = this.model.boundingBox.max.clone()
  22587. , c = this.model.boundingBox.min.clone()
  22588. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22589. , u = 0
  22590. , p = 0
  22591. , g = 0;
  22592. h.forEach(function(e, t, i) {
  22593. var n = Math.abs(e.dot(o))
  22594. , r = e.dot(s);
  22595. n > u && (u = n,
  22596. p = r),
  22597. r > g && (g = r)
  22598. });
  22599. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22600. , v = s.clone().multiplyScalar(p).add(t)
  22601. , A = s.clone().multiplyScalar(g).add(t);
  22602. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22603. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22604. p = Math.max(p, 10),
  22605. g = Math.max(g, 10);
  22606. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22607. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22608. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22609. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22610. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22611. */
  22612. }
  22613. ,
  22614. n.prototype.floorplanMode = function(e, t, i) {
  22615. this.mode = u.FLOORPLAN;
  22616. var n = this.cameraControls.controls[u.FLOORPLAN];
  22617. n.reset();
  22618. var r = e ? e : this.model.center;
  22619. if (n.target.copy(r).setY(0),
  22620. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22621. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22622. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22623. t) {
  22624. var o = d.LEFT.clone().applyQuaternion(t);
  22625. n.rotateLeft(-Math.atan2(o.x, o.z))
  22626. } else
  22627. n.rotateToView(this.model.size, this.getDirection());
  22628. n.update(0)
  22629. }
  22630. ,
  22631. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22632. return e.skipWarpingCheck = !0,
  22633. this.flyToPano(e, t)
  22634. }
  22635. ,
  22636. n.prototype.updateMarkerVisi = function() {//加
  22637. if(this.mode != "panorama")return;
  22638. this.model.panos.list.forEach((pano)=>{
  22639. if(!pano.marker)return;
  22640. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22641. })
  22642. }
  22643. ,
  22644. n.prototype.updateHotVisible = function(pano){
  22645. var hots = this.model.hots;
  22646. pano = pano || this.currentPano;
  22647. for (var index in hots){
  22648. var visible;
  22649. if(this.mode != "panorama"){
  22650. visible = true;
  22651. }else{
  22652. //hots[index].mesh.material.depthTest = false;
  22653. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22654. }
  22655. hots[index].mesh.visible = visible;
  22656. }
  22657. },
  22658. n.prototype.flyToPano = function(e, t) {
  22659. var i = e.pano
  22660. , n = e.lookAtPoint
  22661. , o = e.duration
  22662. , a = e.aimDuration
  22663. , s = e.maxDistanceOverride
  22664. , l = e.skipWarpingCheck
  22665. , c = e.constantMoveSpeed
  22666. , h = null
  22667. , p = null;
  22668. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22669. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22670. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22671. t && t(),
  22672. !1;
  22673. if (this.updateLastView(),
  22674. this.mode !== u.PANORAMA) {
  22675. var m;
  22676. return n && (m = (new r.Quaternion).setFromUnitVectors(d.FORWARD, n.sub(i.position).normalize())),
  22677. void this.flyToNewMode({
  22678. mode: u.PANORAMA,
  22679. pano: i,
  22680. duration: o,
  22681. quaternion: m,
  22682. callback: t
  22683. })
  22684. }
  22685. if (!i || (h = g.deepExtend(e),
  22686. p = function() {
  22687. N.delayOneFrame(function() {
  22688. this.flyToPano(h, t)
  22689. }
  22690. .bind(this))
  22691. }
  22692. .bind(this),
  22693. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22694. var C = function(e) {
  22695. t && t(e)
  22696. }
  22697. .bind(this);
  22698. this.currentPano || (this.currentPano = i,
  22699. this.path.placeCpm(),
  22700. this.path.fadeOutCpm(f.path.fadeOutTime),
  22701. this.spider.draw());
  22702. var I = o;
  22703. if ("number" != typeof o) {
  22704. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22705. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22706. }
  22707. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22708. 1 !== this.zoomLevel)
  22709. switch (f.zoom.transitionStyle) {
  22710. case 1:
  22711. this.smoothZoomToDefault(I / 2);
  22712. break;
  22713. case 2:
  22714. return h = g.deepExtend(e),
  22715. p = this.flyToPano.bind(this, h, t),
  22716. void this.smoothZoomToDefault(f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22717. }
  22718. if (n) {
  22719. y.cancelById(V.LookTransition),
  22720. I *= f.transition.aimSlowFactor;
  22721. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22722. , _ = (new r.Matrix4).lookAt(i.position, n, d.UP)
  22723. , T = (new r.Quaternion).setFromRotationMatrix(_)
  22724. , S = b.clone()
  22725. , M = new r.Vector3;
  22726. if (i === this.currentPano) {
  22727. var R = d.FORWARD.clone().applyQuaternion(b)
  22728. , P = d.FORWARD.clone().applyQuaternion(T)
  22729. , O = R.angleTo(P);
  22730. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22731. void y.start(function(e) {
  22732. S.copy(b),
  22733. v.quaternion(S, T)(e),
  22734. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22735. this.cameraControls.activeControl.lookAt(M)
  22736. }
  22737. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22738. }
  22739. }
  22740. if (i === this.currentPano || this.flying)
  22741. return void C();
  22742. this.flying = !0;
  22743. var L = this.position.clone()
  22744. , D = this.currentPano;
  22745. F.debug("Flying to pano ", i.position),
  22746. this.emit(w.PanoChosen, this.currentPano, i),
  22747. this.emit(w.FlyingStarted, i.position, L, i, D)
  22748. //---------before fly--------------- add
  22749. this.updateHotVisible(i); //更新热点显示
  22750. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22751. //地标变化
  22752. if(this.model.floorLogos){
  22753. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22754. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22755. //this.model.adjustfloorLogoHeight();
  22756. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22757. this.model.floorLogos[1].visible = true;
  22758. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22759. }
  22760. //=======================================
  22761. n && y.start(function(e) {
  22762. S.copy(b),
  22763. v.quaternion(S, T)(e),
  22764. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22765. this.cameraControls.activeControl.lookAt(M)
  22766. }
  22767. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22768. var B = c ? null : A[f.transition.movementEasing];
  22769. this.nextPano = i,
  22770. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22771. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22772. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22773. this.flying = !1,
  22774. this.currentPano !== i && this.currentPano.exit(),
  22775. i.enter(),
  22776. this.currentPano = i,
  22777. this.nextPano = null,
  22778. this.path.placeCpm(),
  22779. this.path.fadeOutCpm(f.path.fadeOutTime),
  22780. this.spider.draw(),
  22781. this.emit(w.FlyingEnded, i.position, L, i, D),
  22782. this.updateMarkerVisi(),//add
  22783. C(e)
  22784. //add:
  22785. if(this.mode == "panorama" && this.model.floorLogos){
  22786. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22787. //this.model.adjustfloorLogoHeight()
  22788. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22789. this.model.floorLogos[1].visible = false;
  22790. }
  22791. }
  22792. .bind(this), 0, B, "camFly", V.FlyToPano)
  22793. }
  22794. }
  22795. ,
  22796. window._tranOutsideFocus = 4399
  22797. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22798. console.log("focusPoint")
  22799. if(this.mode == "floorplan"){
  22800. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22801. var control = player.cameraControls.controls.floorplan;
  22802. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22803. var currentScale = control.absoluteScale;
  22804. var currentTarget = control.target.clone()
  22805. y.cancelById(window._tranOutsideFocus, true);
  22806. y.start(function(progress){
  22807. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22808. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22809. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22810. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22811. }else if(player.mode == "dollhouse"){
  22812. var control = player.cameraControls.controls.dollhouse;
  22813. var radius = o.radius || 8;
  22814. var currentTarget = control.target.clone()
  22815. var dir = control.offset.clone().normalize()
  22816. var currentRadius = control.offset.length();
  22817. y.cancelById(window._tranOutsideFocus, true);
  22818. y.start(function(progress){
  22819. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22820. let radius_ = radius*progress+currentRadius*(1-progress)
  22821. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22822. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22823. }
  22824. }
  22825. window._transitionPosId = 9999
  22826. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22827. y.cancelById(_transitionPosId)
  22828. var begin = function(object, pos, qua, scale){
  22829. if(pos){
  22830. if(!same(object.position, pos, 0.01)){
  22831. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22832. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22833. }
  22834. if(!same(object.quaternion, qua, 1e-6)){
  22835. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22836. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22837. }
  22838. if(!same(object.scale, scale, 0.001)){
  22839. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22840. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22841. }
  22842. }
  22843. }
  22844. var same = function(vec1, vec2, diff){
  22845. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22846. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22847. return s
  22848. }
  22849. this.overlayGroup.children.forEach(overlay=>{
  22850. var panoData = o.pano != void 0 && overlay.transformAtPanos[o.pano.id]
  22851. var useCustom = o.type == "beforeFlyOut" || !panoData
  22852. var pos = useCustom ? overlay.posCustom : panoData.pos;
  22853. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  22854. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  22855. overlay.getScaleBySize(panoData.width , panoData.height)
  22856. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  22857. begin(overlay, pos, qua, scale )
  22858. })
  22859. }
  22860. n.prototype.fastForwardActivePanoFlight = function(e) {
  22861. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22862. y.adjustSpeed(V.FlyToPano, e),
  22863. y.adjustSpeed(V.LookTransition, e)
  22864. }
  22865. ,
  22866. n.prototype.flyToPanoClosestToMouse = function() {
  22867. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22868. this.intersect && this.updateClosestPano(this.intersect)),
  22869. this.closestPano)
  22870. return this.flyToPano({
  22871. pano: this.closestPano
  22872. });
  22873. var e = this.getMouseDirection();
  22874. this.flyDirection(e) || this.flyToPano({
  22875. pano: this.currentPano
  22876. })
  22877. }
  22878. ,
  22879. n.prototype.flyLocalDirection = function(e) {
  22880. var t = this.getDirection(e)
  22881. , i = 1 === e.z ? .4 : .75
  22882. , n = 1 === Math.abs(e.x);
  22883. return this.flyDirection(t, i, n)
  22884. }
  22885. ,
  22886. n.prototype.flyDirection = function(e, t, i) {
  22887. this.closePopup();//xzw add
  22888. var n = $.Deferred();
  22889. this.history.invalidate();
  22890. var r = this.closestPanoInDirection(e, t, i);
  22891. return r ? this.flyToPano({
  22892. pano: r
  22893. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22894. n.resolve(!1)),
  22895. n.promise()
  22896. }
  22897. ,
  22898. n.prototype.closestPanoInDirection = function(e, t, i) {
  22899. return this.rankedPanoInDirection(0, e, t, i)
  22900. }
  22901. ,
  22902. n.prototype.rankedPanoInDirection = function() {
  22903. var e = {
  22904. pano: null,
  22905. candidates: []
  22906. };
  22907. return function(t, i, n, r) {
  22908. t || (t = 0),
  22909. n = void 0 !== n ? n : .75;
  22910. var o = r ? "angle" : "direction";
  22911. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22912. this.cachedPanoCandidates = e.candidates,
  22913. e.pano
  22914. }
  22915. }(),
  22916. n.prototype.bump = function(e) {
  22917. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22918. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22919. if (s)
  22920. t = function() {
  22921. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22922. }
  22923. .bind(this),
  22924. i = function() {
  22925. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22926. }
  22927. .bind(this);
  22928. else {
  22929. var l = this.camera.position.clone()
  22930. , c = e.clone();
  22931. this.raycaster.set(l, c);
  22932. var h = this.model.floors.reduce(function(e, t) {
  22933. return e.concat(t.collider.children)
  22934. }, [])
  22935. , d = this.raycaster.intersectObjects(h)
  22936. , p = d.length > 0 ? d[0].distance / 25 : .04
  22937. , g = l.clone().add(c.multiplyScalar(p));
  22938. t = function() {
  22939. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22940. }
  22941. .bind(this),
  22942. i = function() {
  22943. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22944. }
  22945. .bind(this)
  22946. }
  22947. n = function() {
  22948. this.flying = !1
  22949. }
  22950. .bind(this),
  22951. this.flying = !0,
  22952. t()
  22953. }
  22954. }
  22955. ,
  22956. n.prototype.changeFloor = function(e) {
  22957. if (!this.is360View(this.mode, this.currentPano))
  22958. if (this.mode === u.PANORAMA) {
  22959. var t = this.history.reversePano(e);
  22960. t && t.isAligned() ? this.flyToPano({
  22961. pano: t
  22962. }) : this.changeFloorByScore(e)
  22963. } else
  22964. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22965. }
  22966. ,
  22967. n.prototype.changeFloorByScore = function() {
  22968. var e = {
  22969. pano: null,
  22970. candidates: []
  22971. };
  22972. return function(t) {
  22973. var i = this.model.nextFloor(t);
  22974. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22975. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22976. this.history.push(t, this.currentPano),
  22977. this.flyToPano({
  22978. pano: e.pano
  22979. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22980. }
  22981. }(),
  22982. n.prototype.gotoFloor = function(e) {
  22983. var t = e - this.model.currentFloor.floorIndex;
  22984. this.changeFloor(t)
  22985. }
  22986. ,
  22987. n.prototype.getDirection = function(e) {
  22988. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22989. e.applyQuaternion(this.camera.quaternion)
  22990. }
  22991. ,
  22992. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22993. if (o = o || $.Deferred(),
  22994. this.mode === u.TRANSITIONING)
  22995. return F.warn("should not be transitioning here"),
  22996. n && n(!1),
  22997. o.reject().promise();
  22998. var a = i || !1
  22999. , s = i ? i.position : this.position
  23000. , l = this.position.clone()
  23001. , c = this.currentPano;
  23002. if (F.debug("New pose in mode " + this.mode),
  23003. !e || (retryCallback = function() {
  23004. N.delayOneFrame(function() {
  23005. this.flyToSameMode(e, t, i, n, o)
  23006. }
  23007. .bind(this))
  23008. }
  23009. .bind(this),
  23010. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23011. var h = function() {
  23012. this.emit(w.FlyingEnded, s, l, e, c),
  23013. n && n(!0)
  23014. }
  23015. .bind(this)
  23016. , d = f[this.mode]
  23017. , p = void 0 !== t ? t : d.transitionTime
  23018. , g = new r.Vector3
  23019. , C = new r.Vector3;
  23020. if (this.emit(w.FlyingStarted, s, l, e, c),
  23021. this.mode === u.PANORAMA)
  23022. F.warn("we should not be here for panorama views");
  23023. else if (this.mode === u.DOLLHOUSE)
  23024. if (a) {
  23025. var I = new r.Vector3(0,1,0);
  23026. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23027. this.model.warpDestFloors(i.floorVisibility),
  23028. C.copy(i.position);
  23029. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23030. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23031. , _ = b.intersectObjects(this.model.colliders)
  23032. , T = 3;
  23033. _.length ? (g.copy(_[0].point),
  23034. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23035. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23036. var x = (new r.Matrix4).lookAt(C, g, I)
  23037. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23038. , M = g.distanceTo(C)
  23039. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23040. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23041. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23042. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23043. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23044. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23045. this.path.burnsDir = Math.sign(L.y);
  23046. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23047. , B = new r.Vector3;
  23048. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23049. y.start(function(e, t) {
  23050. D.x = P.x + e * L.x,
  23051. D.y = P.y + e * L.y,
  23052. D.z = P.z + e * L.z;
  23053. var i = O + e * (M - O);
  23054. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23055. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23056. }
  23057. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23058. y.start(function(e, t) {
  23059. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23060. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23061. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23062. }
  23063. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23064. } else
  23065. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23066. else if (this.path.placeCpm(),
  23067. this.path.fadeInCpm(f.path.fadeInTime),
  23068. i) {
  23069. this.model.warpDestFloors(i.floorVisibility);
  23070. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23071. , k = this.cameraControls.controls[u.FLOORPLAN]
  23072. , H = k.target.clone()
  23073. , G = i.position.clone().sub(H)
  23074. , z = U.position.clone().sub(k.target)
  23075. , W = z.length()
  23076. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23077. , Y = Math.atan2(k.offset.x, k.offset.z)
  23078. , X = Math.atan2(j.x, j.z)
  23079. , Z = k.absoluteScale
  23080. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23081. y.start(function(e, t) {
  23082. k.target.copy(G).multiplyScalar(e).add(H);
  23083. var i = Y + (X - Y) * e;
  23084. k.offset.x = W * Math.sin(i),
  23085. k.offset.z = W * Math.cos(i),
  23086. U.position.copy(k.target).add(k.offset),
  23087. k.absoluteScale = Z + e * (q - Z),
  23088. k.update(),
  23089. this.quaternion.copy(U.quaternion),
  23090. this.position.copy(U.position),
  23091. this.target.copy(k.target),
  23092. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23093. }
  23094. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23095. } else
  23096. F.info("flyToSameMode() funny floorplan view? skipping");
  23097. return y.setTimeout(function(e) {
  23098. this.mode = e,
  23099. h(),
  23100. o.resolve(!0)
  23101. }
  23102. .bind(this, this.mode), p, V.FlyToSameMode),
  23103. this.mode = u.TRANSITIONING,
  23104. o.promise()
  23105. }
  23106. }
  23107. ,
  23108. n.prototype.flyToNewMode = function(e, t) {
  23109. e = e || {};
  23110. var i = e.mode
  23111. , n = e.pano
  23112. , o = e.duration
  23113. , a = e.warpDest
  23114. , s = e.callback
  23115. , l = e.force
  23116. , c = e.quaternion;
  23117. if (t = t || $.Deferred(),
  23118. this.isWarping())
  23119. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23120. s && s(!1),
  23121. t.reject("Cannot change mode during tour transition").promise();
  23122. if (this.mode === u.TRANSITIONING)
  23123. return s && s(!1),
  23124. t.reject("Cannot change mode during mode transition").promise();
  23125. if (i === this.mode)
  23126. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23127. t.promise()) : (s && s(!1),
  23128. t.reject("Already in " + i + " mode").promise());
  23129. var h = a || !1;
  23130. F.debug("Switching mode to " + i);
  23131. var d = function() {
  23132. N.delayOneFrame(function() {
  23133. this.flyToNewMode(e, t)
  23134. }
  23135. .bind(this))
  23136. }
  23137. .bind(this);
  23138. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23139. return t.promise();
  23140. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23141. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23142. this.model.waitForLoad(this.model, function() {
  23143. return this.model.meshTexturesLoaded;
  23144. }
  23145. .bind(this)),
  23146. this.model.loadMeshTextures().done(d),
  23147. t.promise();
  23148. this.history.invalidate(),
  23149. this.updateLastView();
  23150. var p = this.mode
  23151. , C = this.cameraControls.cameras[i];
  23152. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23153. var I = void 0 !== o ? o : e.transitionTime;
  23154. this.emit(w.ModeChanging, p, i, n),
  23155. n && (this.currentPano = n),
  23156. this.switchCameraMode(i, c),
  23157. y.cancelById(V.LookTransition);
  23158. //before fly---------------------
  23159. if(this.mode == "panorama"){
  23160. if(this.model.floorLogos){
  23161. this.model.floorLogos[0].visible = false;
  23162. this.model.floorLogos[1].visible = false;
  23163. }
  23164. }
  23165. if(i == "panorama"){
  23166. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23167. }else{
  23168. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23169. }
  23170. //------------------------------------
  23171. var _ = (new r.Vector3).copy(this.position);
  23172. if (i === u.PANORAMA){
  23173. this.emit(w.PanoChosen, n, n),
  23174. setTimeout(function() {
  23175. n.floor.enter(i)
  23176. }
  23177. .bind(this), I / 2),
  23178. this.path.fadeOutCpm(f.path.fadeOutTime);
  23179. if(this.model.floorLogos){
  23180. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23181. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23182. }
  23183. }else if (i === u.DOLLHOUSE) {
  23184. if (h && (this.model.stayPut = !0),
  23185. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23186. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23187. this.path.placeCpm(),
  23188. this.path.fadeInCpm(f.path.fadeInTime),
  23189. h) {
  23190. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23191. _.set(15, 10, 15);
  23192. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23193. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23194. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23195. P.length ? (T.copy(P[0].point),
  23196. _.copy(a.position),
  23197. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23198. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23199. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23200. _.add(this.model.position),
  23201. C.position.copy(_),
  23202. this.cameraControls.controls[u.DOLLHOUSE].update()
  23203. }
  23204. } else if (this.path.placeCpm(),
  23205. this.path.fadeInCpm(f.path.fadeInTime),
  23206. a) {
  23207. this.model.warpDestFloors(a.floorVisibility);
  23208. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23209. , L = this.cameraControls.controls[u.FLOORPLAN]
  23210. , D = O.position.clone().sub(L.target)
  23211. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23212. , U = Math.atan2(B.x, B.z);
  23213. L.target.copy(a.position);
  23214. var k = D.length();
  23215. L.offset.x = k * Math.sin(U),
  23216. L.offset.y = 0,
  23217. L.offset.z = k * Math.cos(U),
  23218. O.position.copy(L.target).add(L.offset);
  23219. L.target.clone().sub(C.position);
  23220. C.quaternion.copy(a.quaternion),
  23221. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23222. L.absoluteScale = L.currentScale,
  23223. L.update()
  23224. } else
  23225. this.model.currentFloor.enter(i);
  23226. var H = this.currentPano
  23227. , G = this.position.clone();
  23228. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23229. this.flying = !0,
  23230. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23231. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23232. C.controls.update()),
  23233. e.blackoutStyle = S.FADEIN,
  23234. I = f.show360Views.transitionTime,
  23235. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23236. this.mode = i,
  23237. this.path && this.path.popOutCpm(),
  23238. e.blackoutStyle = S.END,
  23239. I = f.show360Views.transitionTime,
  23240. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23241. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23242. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23243. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23244. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23245. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23246. y.setTimeout(function() {
  23247. this.flying = !1,
  23248. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23249. this.currentPano.enter(),
  23250. this.path.placeCpm(),
  23251. this.path.fadeOutCpm(f.path.fadeOutTime),
  23252. this.spider.draw()),
  23253. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23254. this.mode = i,
  23255. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23256. //add:
  23257. this.updateMarkerVisi(),
  23258. (p === u.PANORAMA || i == u.PANORAMA) && this.updateHotVisible(),
  23259. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23260. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23261. this.model.floorLogos[0].visible = true
  23262. )
  23263. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23264. t.resolve())
  23265. }
  23266. .bind(this), I, V.FlyToNewMode),
  23267. this.mode = u.TRANSITIONING,
  23268. t.promise()
  23269. }
  23270. ,
  23271. n.prototype.fade360View = function(e, t, i) {
  23272. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23273. $(this.domElement).fadeOut(.5 * e, function() {
  23274. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23275. this.model.alpha = i.modelAlpha,
  23276. this.position.copy(t.position),
  23277. this.quaternion.copy(t.quaternion),
  23278. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23279. $(this.domElement).fadeIn(.5 * e)
  23280. }
  23281. .bind(this))
  23282. }
  23283. ,
  23284. n.prototype.findDefaultViews = function() {
  23285. this.findDefaultView(this.lastInsideView, !0),
  23286. this.findDefaultView(this.last360View, !1)
  23287. }
  23288. ,
  23289. n.prototype.findDefaultView = function(e, t) {
  23290. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23291. if (e.cameraMode !== u.PANORAMA)
  23292. return !1;
  23293. var i = r.get(e.panoId);
  23294. return i && i.isAligned() === t
  23295. });
  23296. o >= 0 ? (i = r.get(n[o].panoId),
  23297. e.update({
  23298. cameraMode: u.PANORAMA,
  23299. pano: i,
  23300. position: n[o].position,
  23301. quaternion: n[o].quaternion
  23302. })) : (o = r.list.findIndex(function(e) {
  23303. return e.isAligned() === t
  23304. }),
  23305. o >= 0 ? (i = r.list[o],
  23306. e.update({
  23307. cameraMode: u.PANORAMA,
  23308. pano: i,
  23309. position: i.position
  23310. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23311. }
  23312. ,
  23313. n.prototype.updateLastView = function() {
  23314. if (this.mode === u.PANORAMA) {
  23315. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23316. e.update({
  23317. pano: this.currentPano,
  23318. position: this.position,
  23319. quaternion: this.quaternion
  23320. })
  23321. }
  23322. }
  23323. ,
  23324. n.prototype.goToLastView = function(e, t) {
  23325. var i = $.Deferred()
  23326. , n = i.resolve.bind(i)
  23327. , r = i.reject.bind(i)
  23328. , o = e ? this.lastInsideView : this.last360View;
  23329. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23330. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23331. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23332. mode: o.cameraMode,
  23333. pano: o.pano,
  23334. quaternion: o.quaternion,
  23335. callback: t
  23336. }).done(n).fail(r),
  23337. i.promise()
  23338. }
  23339. ,
  23340. n.prototype.fadeToView = function(e, t, i, n) {
  23341. var r = $.Deferred()
  23342. , o = r.resolve.bind(r)
  23343. , a = r.reject.bind(r);
  23344. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23345. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23346. a("Cannot go to illegal view"),
  23347. r.promise();
  23348. var s = (f[t.cameraMode],
  23349. function() {
  23350. $(this.domElement).fadeIn(.5 * i),
  23351. n && n(),
  23352. o()
  23353. }
  23354. .bind(this))
  23355. , l = e ? S.FADEIN : S.END;
  23356. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23357. $(this.domElement).fadeOut(.5 * i, function() {
  23358. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23359. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23360. pano: t.pano,
  23361. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23362. duration: 0
  23363. }, s) : this.flyToNewMode({
  23364. mode: t.cameraMode,
  23365. quaternion: t.quaternion,
  23366. duration: 0,
  23367. callback: s
  23368. })
  23369. }
  23370. .bind(this)),
  23371. r.promise()
  23372. }
  23373. ,
  23374. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23375. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23376. this.flying)
  23377. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23378. o && o(),
  23379. !1;
  23380. null !== e && void 0 !== e || (e = b.Show),
  23381. this.history.invalidate()
  23382. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23383. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23384. return this.emit(w.WarpStarted, a, i, n, r),
  23385. n = n || S.MIDDLE,
  23386. this.path.warpToPano(i, n, r, function() {
  23387. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23388. this.emit(w.WarpEnded, i),
  23389. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23390. o && o()
  23391. }
  23392. .bind(this)),
  23393. e === b.Hide && this.path.discardPathObject(),
  23394. !0
  23395. }
  23396. ,
  23397. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23398. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23399. s && s(),
  23400. !1)
  23401. }
  23402. ,
  23403. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23404. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23405. a && a(),
  23406. !1)
  23407. }
  23408. ,
  23409. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23410. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23411. }
  23412. ,
  23413. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23414. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23415. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23416. t && t(),
  23417. !1)
  23418. }
  23419. ,
  23420. n.prototype.aimTourCamera = function(e, t, i, n) {
  23421. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23422. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23423. }
  23424. ,
  23425. n.prototype.showPathToHeroLocation = function(e) {
  23426. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23427. }
  23428. ,
  23429. n.prototype.tourInterlude = function(e, t) {
  23430. this.history.invalidate();
  23431. this.path.discardSlow();
  23432. //xzw:
  23433. var a = g_data2.tourAudio && g_data2.tourAudio[this.model.heroLocations[this.director.currentItem].sid];
  23434. var currTime = g_tourAudio ? g_tourAudio.currentTime * 1000 : 0;
  23435. var rotTime = (a && a.music) ? a.time - currTime : 2000;
  23436. this.path.waitNextStep(e, function() {
  23437. t && t()
  23438. }.bind(this), rotTime)
  23439. }
  23440. ,
  23441. n.prototype.stopInterlude = function() {
  23442. this.interruptAndFastForward(null, 0)
  23443. }
  23444. ,
  23445. n.prototype.interruptAndFastForward = function(e, t) {
  23446. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23447. this.flying && this.emit(w.FlyingInterrupted),
  23448. this.path.interruptAndFastForward(e, t)
  23449. }
  23450. ,
  23451. n.prototype.setSize = function(e, t) {
  23452. var i = e / t;
  23453. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23454. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23455. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23456. for (var r in this.cameraControls.cameras) {
  23457. var o = this.cameraControls.cameras[r];
  23458. o.fov = this.baseFov * (1 / this.zoomLevel),
  23459. o.updateAspect(i)
  23460. }
  23461. }
  23462. ,
  23463. n.prototype.toJSON = function() {
  23464. var e = {};
  23465. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23466. e.camera_mode = u.toInt(this.mode),
  23467. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23468. return e.hidden ? 0 : 1
  23469. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23470. e) : e
  23471. }
  23472. ,
  23473. n.prototype.getCurrentNodePanos = function(e) {
  23474. this.model.panos.map;
  23475. if (e.length = 0,
  23476. this.path.nodes)
  23477. for (var t = 0; t < this.path.nodes.length; t++) {
  23478. var i = this.path.nodes[t];
  23479. e.push(this.model.panos.get(i))
  23480. }
  23481. }
  23482. ,
  23483. n.prototype.zoomIncrementally = function(e) {
  23484. var t = this.zoomLevel;
  23485. this.zoomTo(this.zoomLevel + e),
  23486. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23487. }
  23488. ,
  23489. n.prototype.zoomInIncrementally = function(e) {
  23490. e = e || this.defaultZoomIncrement,
  23491. this.zoomIncrementally(e)
  23492. }
  23493. ,
  23494. n.prototype.zoomOutIncrementally = function(e) {
  23495. e = e || -this.defaultZoomIncrement,
  23496. this.zoomIncrementally(e)
  23497. }
  23498. ,
  23499. n.prototype.zoomBy = function(e) {
  23500. this.zoomTo(this.zoomLevel * e)
  23501. }
  23502. ,
  23503. n.prototype.zoomIn = function() {
  23504. this.zoomBy(1 + this.zoomSpeed)
  23505. }
  23506. ,
  23507. n.prototype.zoomOut = function() {
  23508. this.zoomBy(1 - this.zoomSpeed)
  23509. }
  23510. ,
  23511. n.prototype.zoomTo = function(e, t) {
  23512. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23513. if (e < f.zoom.min && (e = f.zoom.min),
  23514. e > f.zoom.max && (e = f.zoom.max),
  23515. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23516. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23517. e === f.zoom.min && this.emit(O.ZoomMin)),
  23518. this.cameraControls.activeControl) {
  23519. var i = this.cameraControls.activeControl.camera;
  23520. this.zoomLevel = e,
  23521. i.fov = this.baseFov * (1 / this.zoomLevel),
  23522. i.updateProjectionMatrix(),
  23523. this.zoomFov = i.fov
  23524. }
  23525. }
  23526. }
  23527. ,
  23528. n.prototype.increaseZoomSpeed = function() {
  23529. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23530. }
  23531. ,
  23532. n.prototype.decreaseZoomSpeed = function() {
  23533. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23534. }
  23535. ,
  23536. n.prototype.clampZoomSpeed = function(e) {
  23537. return e < 0 ? 0 : e
  23538. }
  23539. ,
  23540. n.prototype.activatePersistentZooming = function(e) {
  23541. this.zooming = e ? 1 : -1
  23542. }
  23543. ,
  23544. n.prototype.deactivatePersistentZooming = function() {
  23545. this.zooming = 0
  23546. }
  23547. ,
  23548. n.prototype.zoomDefault = function() {
  23549. this.zoomTo(1, !0)
  23550. }
  23551. ,
  23552. n.prototype.smoothZoomToDefault = function(e, t) {
  23553. var i, n = this.zoomLevel,
  23554. r = function(e) {
  23555. e > 1 && (e = 1),
  23556. i = n * (1 - e) + e,
  23557. this.zoomTo(i, !0)
  23558. }.bind(this),
  23559. o = function() {
  23560. this.zoomDefault(),
  23561. t && window.setTimeout(t, 50)
  23562. }.bind(this);
  23563. y.start(r, e, o, null, 0, A[f.transition.blendEasing])
  23564. }
  23565. ,
  23566. n.prototype.updateZoomPano = function() {
  23567. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23568. var e = this.currentPano;
  23569. if (e) {
  23570. var t = this.zoomLevel > f.zoom.activationThreshold
  23571. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23572. , n = !i && !this.isWarping()
  23573. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23574. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23575. this.panoRenderer.setZoomingActive(r, e, !0);
  23576. var o = function(e, t) {
  23577. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23578. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23579. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23580. e.setZoomed(t)
  23581. }
  23582. .bind(this);
  23583. r && !e.zoomed ? (o(e, !0),
  23584. this.panoRenderer.enableUltraHighQualityMode(function() {
  23585. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23586. r && o(e, !0)
  23587. }
  23588. .bind(this))) : !t && e.zoomed && o(e, !1)
  23589. }
  23590. }
  23591. },
  23592. n.prototype.checkHasNeighbor = function(pano){//add
  23593. for(var i in pano.neighbourPanos ){
  23594. if(i == pano.id)continue;
  23595. if(pano.neighbourPanos[i]){
  23596. return true;
  23597. }
  23598. }
  23599. }
  23600. ,
  23601. t.exports = n
  23602. }
  23603. ).call(this, "/js/player.js")
  23604. }
  23605. , {
  23606. "./constants": 8,
  23607. "./enum/AlignmentType": 17,
  23608. "./enum/BlackoutStyle": 18,
  23609. "./enum/ControlEvents": 21,
  23610. "./enum/Keys": 30,
  23611. "./enum/ModelManagerEvents": 33,
  23612. "./enum/PanoSizeClass": 36,
  23613. "./enum/PanoramaEvents": 37,
  23614. "./enum/PathDiscardMode": 38,
  23615. "./enum/PathDisplayMode": 39,
  23616. "./enum/PlayerEvents": 40,
  23617. "./enum/TagStates": 44,
  23618. "./enum/Vectors": 50,
  23619. "./enum/Viewmode": 51,
  23620. "./enum/WarpStyle": 52,
  23621. "./enum/ZoomEvents": 53,
  23622. "./exception/BasicException": 55,
  23623. "./model/ModelManager": 140,
  23624. "./objects/NSpider": 147,
  23625. "./objects/Panorama": 148,
  23626. "./objects/Reticule": 149,
  23627. "./objects/ShowPath": 151,
  23628. "./objects/Snapshot": 153,
  23629. "./objects/View": 154,
  23630. "./settings": 166,
  23631. "./shaders": 167,
  23632. "./tile/TileDownloader": 171,
  23633. "./tile/TilePrioritizer": 172,
  23634. "./util/ZoomStats": 179,
  23635. "./util/browser": 182,
  23636. "./util/camera": 183,
  23637. "./util/cameraLight": 184,
  23638. "./util/common": 185,
  23639. "./util/easing": 186,
  23640. "./util/history": 187,
  23641. "./util/lerp": 188,
  23642. "./util/logger": 189,
  23643. "./util/math": 190,
  23644. "./util/transitions": 195,
  23645. "hot":"hot",
  23646. "scaleImg":"scaleImg",
  23647. events: 202,
  23648. three: 217
  23649. }],
  23650. "scaleImg":[function(t, e){// xzw
  23651. var OUTPUT = e;
  23652. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23653. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23654. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23655. return G.getImageData(0,0,s,f)}
  23656. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23657. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23658. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23659. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23660. else
  23661. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23662. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23663. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23664. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23665. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23666. W=new Float32Array(at);else
  23667. for(W=[],et=0;at>et;++et)
  23668. W[et]=0;for(b=0;w>b;b++)
  23669. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23670. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23671. delete p,h(),J=n(W)}
  23672. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23673. if("png-src"===i||"jpeg-src"===i)
  23674. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23675. return B}
  23676. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23677. OUTPUT.exports = c;
  23678. }, {}
  23679. ],
  23680. 156: [function(e, t, i) {
  23681. (function(i) {
  23682. "use strict";
  23683. function n(e, t) {
  23684. this.model = e,
  23685. this.panos = e.panos,
  23686. this.player = t,
  23687. this.imagePanos = this.listImagePanos(),
  23688. this.retryMinimumTime = 1e4
  23689. }
  23690. var r = (e("three"),
  23691. e("./enum/Viewmode"))
  23692. , o = (e("./settings"),
  23693. e("./objects/Panorama"))
  23694. , a = e("./util/logger")
  23695. , s = new a(i);
  23696. n.prototype.start = function() {
  23697. this.loadNextPano(function(e) {
  23698. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23699. setTimeout(function() {
  23700. this.start()
  23701. }
  23702. .bind(this), 1e3))
  23703. }
  23704. .bind(this))
  23705. }
  23706. ,
  23707. n.prototype.validLoadTarget = function(e) {
  23708. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23709. }
  23710. ,
  23711. n.prototype.listImagePanos = function() {
  23712. var e = []
  23713. , t = this;
  23714. return this.model.images.forEach(function(i) {
  23715. if (i.metadata && i.metadata.scan_id) {
  23716. var n = t.model.panos.get(i.metadata.scan_id);
  23717. n && !n.isLoaded("high") && e.push(n)
  23718. }
  23719. }),
  23720. e
  23721. }
  23722. ,
  23723. n.prototype.nextNotLoadedImage = function() {
  23724. for (; this.imagePanos.length > 0; ) {
  23725. var e = this.imagePanos[0];
  23726. if (!e.isLoaded("high"))
  23727. return e;
  23728. this.imagePanos.shift()
  23729. }
  23730. return null
  23731. }
  23732. ,
  23733. n.prototype.loadNextPano = function(e) {
  23734. var t, i, n = this.model.waitQueue.filter(function(e) {
  23735. return e.object instanceof o
  23736. });
  23737. n.length > 0 ? (t = n[0].object,
  23738. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23739. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23740. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23741. t = this.imagePanos[0],
  23742. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23743. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23744. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23745. s.debug("Preloading " + i + "-res pano " + t.id),
  23746. t.loadCube(i).done(e).fail(function() {
  23747. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23748. e()
  23749. })) : e && e(null)
  23750. }
  23751. ,
  23752. t.exports = n
  23753. }
  23754. ).call(this, "/js/preloaders.js")
  23755. }
  23756. , {
  23757. "./enum/Viewmode": 51,
  23758. "./objects/Panorama": 148,
  23759. "./settings": 166,
  23760. "./util/logger": 189,
  23761. three: 217
  23762. }],
  23763. 157: [function(e, t, i) {
  23764. (function(i) {
  23765. "use strict";
  23766. function n(e, t, i, n, r) {
  23767. this.qualityManager = e,
  23768. this.scene = t,
  23769. this.camera = i,
  23770. this.container = r,
  23771. this.controls = n,
  23772. this.controls.enabled = !0,
  23773. this.controls.locked = !0,
  23774. this.quickstartCamera = n.camera,
  23775. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23776. this.skybox = null
  23777. }
  23778. var r = e("three")
  23779. , o = e("../util/logger")
  23780. , a = e("../constants")
  23781. , s = (e("../util/transitions"),
  23782. e("../util/lerp"),
  23783. e("../util/easing"),
  23784. e("../enum/Vectors"))
  23785. , l = e("../enum/PanoSizeClass")
  23786. , c = (e("../materials/ModelTextureMaterial"),
  23787. e("../materials/CubemapMaterial"))
  23788. , h = (e("../cameras/PanoramaCamera"),
  23789. e("../controls/PanoramaControls"),
  23790. e("../tile/TileUtils"),
  23791. e("../util/camera"),
  23792. e("../util/cameraLight"))
  23793. , u = (e("../util/browser"),
  23794. e("../settings"),
  23795. e("../gui/helpManager"),
  23796. new o(i));
  23797. n.prototype.load = function(e) {
  23798. e.pano.shouldRedrawOnBaseLoaded = !0;
  23799. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23800. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23801. var a = this.qualityManager.getPanoSize(l.BASE)
  23802. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23803. if (e.pano.tiled) {
  23804. u.warn("Loading startPano, TILED", e.pano.id);
  23805. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23806. , p = this.quickstartCamera.fov;
  23807. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23808. t = e.pano.loadTiledPano(c, r, {
  23809. hFov: d,
  23810. vFov: p
  23811. }, !1, !1, !0),
  23812. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23813. } else
  23814. u.warn("Loading startPano", e.pano.id),
  23815. t = e.pano.loadCube("high");
  23816. return $.when(t).then(function() {
  23817. n.init(e.pano, e.quaternion),
  23818. e.pano.tiled ? i.done(function() {
  23819. e.pano.lockUntilRenderingComplete = !1,
  23820. this.controls.locked = !1
  23821. }
  23822. .bind(this)) : this.controls.locked = !1
  23823. }
  23824. .bind(this))
  23825. }
  23826. ,
  23827. n.prototype.init = function(e, t) {
  23828. u.info("Quickstart done loading, adding scene objects"),
  23829. e.lockUntilRenderingComplete = !0,
  23830. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23831. side: r.BackSide
  23832. })),
  23833. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23834. this.skybox.quaternion.copy(e.quaternion),
  23835. this.scene.add(this.skybox),
  23836. $(this.container).show()
  23837. }
  23838. ,
  23839. n.prototype.update = function(e) {
  23840. this.controls.update(e),
  23841. this.camera.copy(this.quickstartCamera)
  23842. }
  23843. ,
  23844. n.prototype.setSize = function(e, t) {
  23845. this.quickstartCamera.updateAspect(e / t)
  23846. }
  23847. ,
  23848. n.prototype.destroy = function() {
  23849. this.scene.remove(this.skybox)
  23850. }
  23851. ,
  23852. t.exports = n
  23853. }
  23854. ).call(this, "/js/scene/QuickstartManager.js")
  23855. }
  23856. , {
  23857. "../cameras/PanoramaCamera": 7,
  23858. "../constants": 8,
  23859. "../controls/PanoramaControls": 13,
  23860. "../enum/PanoSizeClass": 36,
  23861. "../enum/Vectors": 50,
  23862. "../gui/helpManager": 68,
  23863. "../materials/CubemapMaterial": 117,
  23864. "../materials/ModelTextureMaterial": 118,
  23865. "../settings": 166,
  23866. "../tile/TileUtils": 174,
  23867. "../util/browser": 182,
  23868. "../util/camera": 183,
  23869. "../util/cameraLight": 184,
  23870. "../util/easing": 186,
  23871. "../util/lerp": 188,
  23872. "../util/logger": 189,
  23873. "../util/transitions": 195,
  23874. three: 217
  23875. }],
  23876. 158: [function(e, t, i) {
  23877. "use strict";
  23878. function n(e, t, i) {
  23879. this.scene = e,
  23880. this.camera = t,
  23881. this.renderer = null,
  23882. this.effects = i,
  23883. this.animateCallback = null,
  23884. this.composer = null,
  23885. this.qualityManager = null,
  23886. e.renderWidth = 0,
  23887. e.renderHeight = 0,
  23888. this.updateClock = new r.Clock,
  23889. this.components = [],
  23890. this.updateListeners = [],
  23891. this.resizeListeners = [],
  23892. this.forceUpdateSize = !1,
  23893. this.started = !1,
  23894. this.textures = {},
  23895. this.suspendedObjects = []
  23896. }
  23897. var r = e("three")
  23898. , o = e("../shaders")
  23899. , a = e("../enum/SceneRendererEvents")
  23900. , s = e("../enum/GLTextureType")
  23901. , l = e("../enum/GLCubeFaces")
  23902. , c = e("../exception/BasicException")
  23903. , h = e("../exception/RendererCreationException")
  23904. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23905. , m = e("../util/browser")
  23906. /**************************************************************************************************************************************************/
  23907. , u = e("../settings")
  23908. , d = e("events").EventEmitter;
  23909. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23910. n.prototype = Object.create(d.prototype),
  23911. n.prototype.addComponent = function(e) {
  23912. this.components.push(e),
  23913. e.update && this.updateListeners.push(e),
  23914. e.setSize && (this.resizeListeners.push(e),
  23915. this.forceUpdateSize = !0)
  23916. }
  23917. ,
  23918. n.prototype.removeComponent = function(e) {
  23919. var t = function(t) {
  23920. return t !== e
  23921. };
  23922. this.components = this.components.filter(t),
  23923. this.updateListeners = this.updateListeners.filter(t),
  23924. this.resizeListeners = this.resizeListeners.filter(t)
  23925. }
  23926. ,
  23927. n.prototype.start = function(e) {
  23928. if (this.started)
  23929. throw new c("Can't start SceneRenderer, already started");
  23930. this.createContext(e),
  23931. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23932. m.isMobile() && this.boluoVrInit(),
  23933. /*******************************************************************************************************************************/
  23934. this.initComposer(),
  23935. this.started = !0,
  23936. (p = p.bind(this))()
  23937. }
  23938. ,
  23939. n.prototype.createContext = function(e) {
  23940. try {
  23941. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile()}),
  23942. this.renderer.autoClear = !0,
  23943. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23944. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23945. this.emit(a.ContextCreated)
  23946. } catch (e) {
  23947. throw new h("Unable to create a WebGL rendering context")
  23948. }
  23949. u.profiling.enabled && this.overrideTextures(),
  23950. e.appendChild(this.renderer.domElement)
  23951. }
  23952. ,
  23953. n.prototype.overrideTextures = function() {
  23954. var e = this.renderer.context
  23955. , t = 0
  23956. , i = e.createTexture;
  23957. e.createTexture = function() {
  23958. var n = i.call(e);
  23959. return n.id = t++,
  23960. this.textures[n.id] = n,
  23961. n
  23962. }
  23963. .bind(this);
  23964. var n = e.texImage2D;
  23965. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23966. var d, p = this.getTextureTypeFromTarget(e, t);
  23967. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23968. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23969. h = a,
  23970. u = l,
  23971. o = u.naturalWidth,
  23972. a = u.naturalHeight,
  23973. n.call(e, t, i, r, c, h, u));
  23974. var f = this.textures[d.id];
  23975. f.width = p === s.TextureCube ? 6 * o : o,
  23976. f.height = a
  23977. }
  23978. .bind(this);
  23979. var r = e.deleteTexture;
  23980. e.deleteTexture = function(t) {
  23981. delete this.textures[t.id],
  23982. r.call(e, t)
  23983. }
  23984. .bind(this)
  23985. }
  23986. ,
  23987. n.prototype.updateTextureMemory = function() {
  23988. var e = null;
  23989. return function() {
  23990. var t = 0;
  23991. for (var i in this.textures) {
  23992. var n = this.textures[i];
  23993. n.width && n.height && (t += n.width * n.height * 4)
  23994. }
  23995. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23996. e = t
  23997. }
  23998. }(),
  23999. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24000. switch (t) {
  24001. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24002. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24003. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24004. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24005. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24006. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24007. return s.TextureCube;
  24008. case e.TEXTURE_2D:
  24009. return s.Texture2D;
  24010. default:
  24011. return null
  24012. }
  24013. }
  24014. ,
  24015. n.prototype.initComposer = function() {
  24016. this.composer = new r.EffectComposer(this.renderer),
  24017. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24018. this.composer.addPass(this.effects.hblurPass),
  24019. this.composer.addPass(this.effects.vblurPass)
  24020. }
  24021. ,
  24022. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24023. this.renderWidth = e,
  24024. this.renderHeight = t,
  24025. this.effects.aspect = e / t,
  24026. /* this.renderer.setSize(e, t), -----MP */
  24027. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24028. this.composer.setSize(e, t);
  24029. for (var i = 0; i < this.resizeListeners.length; i++)
  24030. this.resizeListeners[i].setSize(e, t)
  24031. }
  24032. ,
  24033. n.prototype.render = function() {
  24034. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24035. }
  24036. /******************************************************************************************************徐世廷**********************************************************************/
  24037. var vrPermission = {};
  24038. var vrPermissionCallBack = function(info1,info2){
  24039. if(info1 == "reset"){
  24040. vrPermission = {};
  24041. }else{
  24042. vrPermission[info1] = info2
  24043. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24044. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24045. }
  24046. }
  24047. }
  24048. n.prototype.boluoVrInit = function() {
  24049. console.log("boluoVrInit")
  24050. this.isHuawei5X = m.detectHUAWEI5X(),
  24051. this.oldRenderer = this.renderer,
  24052. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24053. window.panoCamera = this.camera;
  24054. var a = this;
  24055. window._vrEnabled = !1,
  24056. Object.defineProperty(window, "vrEnabled", {
  24057. get: function() {
  24058. return window._vrEnabled
  24059. },
  24060. set: function(b) {
  24061. b = !!b,
  24062. b ? (a.renderer = a.newRenderer,
  24063. window.vrMarkers.forEach(function(a) {
  24064. a.visible = !0
  24065. })) : (a.renderer = a.oldRenderer,
  24066. window.vrMarkers.forEach(function(a) {
  24067. a.visible = !1
  24068. })),
  24069. a.cursor.visible = b,
  24070. a.setSize(window.innerWidth, window.innerHeight),
  24071. window._vrEnabled = b
  24072. if(b){
  24073. setTimeout(function(){
  24074. console.log("orientEnable"+window.orientEnable)
  24075. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24076. if(m.detectIOS()/* && m.detectSafari() */){
  24077. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24078. console.log("开始获取权限 major"+b.major)
  24079. if(b.major == 12 && b.minor>=2){
  24080. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24081. else{//app??
  24082. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24083. }
  24084. }else if(b.major >= 13){
  24085. if(!window.location.href.includes("https://")){
  24086. console.log("需要https");
  24087. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24088. return;
  24089. }
  24090. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24091. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24092. if(!window.vrEnabled || window.orientEnable)return;
  24093. vrPermissionCallBack("reset")
  24094. console.log(window.DeviceMotionEvent)
  24095. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24096. console.log("开始获取权限1")
  24097. ///注意:需要https 本地服务器permissionState会得到denied
  24098. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24099. console.log("permissionState1: "+permissionState)
  24100. vrPermissionCallBack("deviceMotion", permissionState)
  24101. }).catch(function(e){
  24102. vrPermissionCallBack("deviceMotion", false)
  24103. console.log(e)
  24104. })
  24105. }else{
  24106. console.log("window.DeviceMotionEvent undefined")
  24107. vrPermissionCallBack("deviceMotion", false)
  24108. }
  24109. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24110. console.log("开始获取权限2")
  24111. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24112. console.log("permissionState2: "+permissionState)
  24113. vrPermissionCallBack("deviceOrientation", permissionState)
  24114. }).catch(function(e){
  24115. vrPermissionCallBack("deviceOrientation", false)
  24116. console.log(e)
  24117. })
  24118. }else{
  24119. console.log("window.DeviceOrientationEvent undefined")
  24120. vrPermissionCallBack("deviceOrientation", false)
  24121. }
  24122. },hasFailed ? 0 : 150)
  24123. /* /* setTimeout(function(){
  24124. if(settings.vrEnabled && !window.orientEnable){
  24125. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24126. }
  24127. },4000) */
  24128. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24129. }else{
  24130. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24131. }
  24132. }else{
  24133. //已经触发了
  24134. }
  24135. },200);
  24136. }
  24137. }
  24138. }),
  24139. this.createCursor(.5, !1, 1, 16777215, 0);
  24140. var b = {
  24141. setSize: function(b, c) {
  24142. a.camera.aspect = b / c
  24143. }
  24144. };
  24145. this.resizeListeners.push(b),
  24146. this.vrLoadingInit()
  24147. }
  24148. ,
  24149. n.prototype.vrLoadingInit = function() {
  24150. var a = function(camera) {
  24151. var a = this
  24152. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24153. , c = new r.MeshBasicMaterial({
  24154. color: 4967932,
  24155. side: r.DoubleSide
  24156. })
  24157. , d = new r.Mesh(b,c);
  24158. this.mesh = d,
  24159. d.position.z = -2,
  24160. d.scale.set(.08, .08, .08),
  24161. d.visible = !1,
  24162. camera.add(d),
  24163. //window.player.camera.add(d),
  24164. a.enabled = !1,
  24165. this.update = function(b) {
  24166. 1 == a.enabled && (d.rotation.z += 15 * b)
  24167. }
  24168. }
  24169. , a = new a(this.camera);
  24170. window.Loading = a,
  24171. this.updateListeners.push(a)
  24172. }
  24173. ,
  24174. n.prototype.createCursor = function(a, b, c, d, e) {
  24175. var g, h = new r.SpriteMaterial({
  24176. opacity: c,
  24177. color: d,
  24178. transparent: b,
  24179. map: this.boluoGetTexture("images/cursor.png"),
  24180. needsUpdate: !0,
  24181. side: r.DoubleSide
  24182. });
  24183. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24184. h.map.repeat = new r.Vector2(1 / 17,1),
  24185. h.depthTest = !1,
  24186. h.blending = r.AdditiveBlending,
  24187. g = new r.Sprite(h),
  24188. // g.scale.set(a, a, a),
  24189. g.scale.set(.3,.3,.3)
  24190. g.position.z = -2,
  24191. g.visible = !1,
  24192. g.name = "cursor",
  24193. this.camera.add(g),
  24194. this.scene.add(this.camera),
  24195. this.cursor = g;
  24196. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24197. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24198. this.updateListeners.push(i)
  24199. }
  24200. ,
  24201. window.orientEnable = 0; //是否能触发deviceorientation
  24202. n.prototype.CursorAnimation = function(a, b, c) {
  24203. function d() {
  24204. g.orient = r.Math.degToRad(window.orientation || 0)
  24205. }
  24206. function e(a) {
  24207. if(!window.vrEnabled && window.orientEnable) return;
  24208. window.orientEnable || (window.orientEnable = 1);
  24209. var b = r.Math.degToRad(a.alpha)
  24210. , c = r.Math.degToRad(a.beta)
  24211. , d = r.Math.degToRad(a.gamma);
  24212. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24213. -1e3 === g.beta && (g.beta = c),
  24214. -1e3 === g.gamma && (g.gamma = d),
  24215. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24216. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24217. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24218. g.beta = c,
  24219. g.gamma = d),
  24220. n.vrDebug) {
  24221. $("#info-device-orientation").css("display", "block");
  24222. var e = "";
  24223. e += "alpha=(" + g.alpha + ")<BR/>",
  24224. e += "beta=(" + g.beta + ")<BR/>",
  24225. e += "gamma=" + g.gamma + "<BR/>",
  24226. document.getElementById("info-device-orientation").innerHTML = e
  24227. }
  24228. }
  24229. this.cursor = b,
  24230. this.raycaster = new r.Raycaster,
  24231. this.targetEventObj = {},
  24232. this.type = 1,
  24233. this.tweenFlag = !0;
  24234. var g = this;
  24235. this.target = c,
  24236. console.log(c.uuid),
  24237. this.euler = new r.Euler,
  24238. this.q0 = new r.Quaternion,
  24239. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24240. this.zee = new r.Vector3(0,0,1),
  24241. this.alpha = -1e3,
  24242. this.beta = -1e3,
  24243. this.gamma = -1e3,
  24244. this.orient = r.Math.degToRad(window.orientation || 0),
  24245. window.addEventListener("orientationchange", d),
  24246. window.addEventListener("deviceorientation", e),
  24247. this.setObjectQuaternion = function(a, b, d, e, f) {
  24248. g.euler.set(d, b, -e, "YXZ"),
  24249. a.setFromEuler(g.euler),
  24250. a.multiply(g.q1),
  24251. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24252. c.updateMatrixWorld()
  24253. }
  24254. ,
  24255. parent !== window && window.addEventListener("message", function(a) {
  24256. var b = JSON.parse(a.data)
  24257. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24258. b && b.alpha && b.beta && b.gamma && function(a) {
  24259. var c = r.Math.degToRad(b.alpha)
  24260. , d = r.Math.degToRad(b.beta)
  24261. , e = r.Math.degToRad(b.gamma);
  24262. a ? (-1e3 === g.alpha && (g.alpha = c),
  24263. -1e3 === g.beta && (g.beta = d),
  24264. -1e3 === g.gamma && (g.gamma = e),
  24265. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24266. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24267. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24268. g.beta = d,
  24269. g.gamma = e)
  24270. }(c)
  24271. }),
  24272. this.update = function(a) {
  24273. TWEEN.update();
  24274. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24275. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24276. this.triggerTargetEvent())
  24277. }
  24278. ,
  24279. this.triggerTargetEvent = function() {
  24280. var a = this.choseObj()
  24281. , b = a ? a.object : void 0;
  24282. this.targetEventObj.currentObj = b,
  24283. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24284. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24285. b && b.enabled && this.startAnimate(function() {
  24286. this.clickCallback(b)
  24287. }
  24288. .bind(this))) : this.type,
  24289. this.targetEventObj.lastObj = b)
  24290. }
  24291. ,
  24292. this.choseObj = function() {
  24293. this.raycaster.setFromCamera({
  24294. x: 0,
  24295. y: 0
  24296. }, c);
  24297. var a = (this.raycaster.ray,
  24298. window.vrMarkers)
  24299. , b = this.raycaster.intersectObjects(a);
  24300. if (b.length > 0)
  24301. return b[0]
  24302. }
  24303. ,
  24304. this.clickCallback = function(a) {
  24305. this.runTHREEAction(a, "onclick")
  24306. }
  24307. ,
  24308. this.runTHREEAction = function(a, b) {
  24309. switch (b) {
  24310. case "onclick":
  24311. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24312. a()
  24313. });
  24314. break;
  24315. case "onhover":
  24316. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24317. a()
  24318. });
  24319. break;
  24320. case "onout":
  24321. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24322. a()
  24323. })
  24324. }
  24325. }
  24326. ,
  24327. this.startAnimate = function(a) {
  24328. this.tweenFlag && this.initAnimation(a)
  24329. }
  24330. ,
  24331. this.initAnimation = function(a) {
  24332. var b = this
  24333. , c = this.cursor.material.map.offset
  24334. , d = function(a) {
  24335. return Math.floor(17 * a) / 17
  24336. };
  24337. b.tweenFlag = !1,
  24338. this.cursorAnimate = new TWEEN.Tween(c).to({
  24339. x: 1
  24340. }, 1e3).onStart(function() {
  24341. b.tweenFlag = !1
  24342. }).onStop(function() {
  24343. b.tweenFlag = !0,
  24344. this.x = 0,
  24345. c.x = 0
  24346. }).onUpdate(function() {}).onComplete(function() {
  24347. a(),
  24348. c.x = 0,
  24349. setTimeout(function() {
  24350. b.tweenFlag = !0
  24351. }, 1500)
  24352. }),
  24353. this.cursorAnimate.easing(d),
  24354. this.cursorAnimate.start()
  24355. }
  24356. ,
  24357. this.autoCursorPosition = function(a) {
  24358. // var b = Math.abs(a.distance - 10);
  24359. // this.cursor.position.z = -b,
  24360. // b /= 10;
  24361. // alert(b);
  24362. // this.cursor.scale.set(b, b, b)
  24363. this.cursor.scale.set(.3,.3,.3)
  24364. }
  24365. }
  24366. ,
  24367. n.prototype.vrRenderer = function(a, b, c) {
  24368. var d = new b.vrCamera(c);
  24369. d.bananaAspect = .8,
  24370. this.width,
  24371. this.height;
  24372. var b = this;
  24373. this.setSize = function(c, d) {
  24374. a.setSize.call(this, c, d),
  24375. b.width = c,
  24376. b.height = d
  24377. }
  24378. ,
  24379. this.render = function(b, c, e, f) {
  24380. window.cameraQua = c.quaternion.clone();
  24381. var g, h;
  24382. if (c.__RESS__SKIP__STEREO__)
  24383. return a.render(b, c, e, f);
  24384. if ("PerspectiveCamera" === c.type)
  24385. g = d.cameraL,
  24386. h = d.cameraR,
  24387. b.updateMatrixWorld(),
  24388. null === c.parent && c.updateMatrixWorld(),
  24389. d.vrCameraUpdate(c);
  24390. else {
  24391. if ("OrthographicCamera" !== c.type)
  24392. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24393. g = h = c
  24394. }
  24395. a.setScissorTest(!0),
  24396. a.setScissor(0, 0, this.width / 2, this.height),
  24397. a.setViewport(0, 0, this.width / 2, this.height),
  24398. a.render.call(this, b, g, e, f),
  24399. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24400. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24401. a.render.call(this, b, h, e, f),
  24402. a.setScissorTest(!1)
  24403. }
  24404. ,
  24405. this.__proto__ = {
  24406. __proto__: a
  24407. }
  24408. }
  24409. ,
  24410. n.prototype.vrCamera = function(a) {
  24411. this.type = "StereoCamera",
  24412. this._aspect = 1,
  24413. this._overlap = .064,
  24414. this.cameraL = new r.PerspectiveCamera,
  24415. this.cameraL.layers.enable(1),
  24416. this.cameraL.near = 0.01,//xzw add
  24417. this.cameraL.matrixAutoUpdate = !1,
  24418. this.cameraR = new r.PerspectiveCamera,
  24419. this.cameraR.layers.enable(2),
  24420. this.cameraR.near = 0.01,//xzw add
  24421. this.cameraR.matrixAutoUpdate = !1,
  24422. this.eyeRight = new r.Matrix4,
  24423. this.eyeLeft = new r.Matrix4,
  24424. this.vrCameraNeedsUpdate = !0,
  24425. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24426. Object.defineProperty(this, "bananaAspect", {
  24427. get: function() {
  24428. return this._aspect
  24429. },
  24430. set: function(a) {
  24431. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24432. this._aspect = a
  24433. }
  24434. }),
  24435. Object.defineProperty(this, "overlap", {
  24436. get: function() {
  24437. return this._overlap
  24438. },
  24439. set: function(a) {
  24440. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24441. this._overlap = a
  24442. }
  24443. }),
  24444. this.vrCameraUpdate = function(a) {
  24445. this.vrCameraNeedsUpdate = true;
  24446. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24447. this.vrCameraNeedsUpdate) {
  24448. this.vrCameraNeedsUpdate = !1,
  24449. //console.debug("vrCameraUpdate"),
  24450. this.bananaFocus = a.focus,
  24451. this.bananaFov = a.fov,
  24452. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24453. this.bananaNear = a.near,
  24454. this.bananaFar = a.far,
  24455. //console.debug(a.aspect),
  24456. this.bananaFocus = 10;
  24457. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24458. this.eyeLeft.elements[12] = -e,
  24459. this.eyeRight.elements[12] = e,
  24460. b = -g * this.bananaReal_aspect + f,
  24461. c = g * this.bananaReal_aspect + f,
  24462. d.elements[0] = 2 * this.bananaNear / (c - b),
  24463. d.elements[8] = (c + b) / (c - b),
  24464. this.cameraL.projectionMatrix.copy(d),
  24465. b = -g * this.bananaReal_aspect - f,
  24466. c = g * this.bananaReal_aspect - f,
  24467. d.elements[0] = 2 * this.bananaNear / (c - b),
  24468. d.elements[8] = (c + b) / (c - b),
  24469. this.cameraR.projectionMatrix.copy(d)
  24470. }
  24471. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24472. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24473. }
  24474. }
  24475. ,
  24476. n.prototype.boluoGetTexture = function(a) {
  24477. var b = new r.TextureLoader;
  24478. return b.crossOrigin = "anonymous",
  24479. b.load(a)
  24480. }
  24481. ,
  24482. /***********************************************************************************************************************************************************************************/
  24483. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24484. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24485. return function(o){
  24486. var render = false;
  24487. var ratio;
  24488. var w, h; //记录应当render的大小
  24489. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24490. w = o.width, h = o.height, render = true, ratio=1;
  24491. }else{
  24492. w = $('#player').width();
  24493. h = $('#player').height();
  24494. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24495. (w !== W || h !== H || this.forceUpdateSize) &&
  24496. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24497. }
  24498. if(render){
  24499. this.setSize(w, h, ratio);
  24500. this.forceUpdateSize = !1
  24501. }
  24502. }
  24503. }()
  24504. ,
  24505. n.prototype.updateComponents = function() {
  24506. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24507. this.updateListeners[t].update(e)
  24508. }
  24509. ,
  24510. n.prototype.suspend = function() {
  24511. this.started = !1,
  24512. this.suspendedObjects = this.scene.children.map(function(e) {
  24513. return this.scene.remove(e),
  24514. e
  24515. }
  24516. .bind(this)),
  24517. this.render()
  24518. }
  24519. ,
  24520. n.prototype.resume = function() {
  24521. this.suspendedObjects.forEach(function(e) {
  24522. this.scene.add(e)
  24523. }
  24524. .bind(this)),
  24525. this.suspendedObjects = [],
  24526. this.started = !0,
  24527. p()
  24528. }
  24529. ;
  24530. var p = function() {
  24531. this.started && (window.requestAnimationFrame(p),
  24532. this.updateScreenSize(), // fyz resize
  24533. this.updateComponents(),
  24534. this.updateTextureMemory(),
  24535. this.render(),
  24536. this.emit(a.AfterRender))
  24537. };
  24538. n.prototype.getImageData = function() {
  24539. var e = document.createElement("canvas")
  24540. , t = e.getContext("2d");
  24541. return function(i, n, r) {
  24542. return e.width === n && e.height === r || (e.width = n,
  24543. e.height = r),
  24544. t.drawImage(i, 0, 0, n, r),
  24545. t.getImageData(0, 0, n, r)
  24546. }
  24547. }(),
  24548. n.prototype.initSizedTexture2D = function(e, t, i) {
  24549. var n = this.renderer
  24550. , o = n.context
  24551. , a = n.state
  24552. , s = new r.Texture(null);
  24553. s.flipY = !1,
  24554. i !== !0 && (i = !1),
  24555. s.generateMipmaps = i;
  24556. var l = n.paramThreeToGL(s.format)
  24557. , c = n.paramThreeToGL(s.type)
  24558. , h = n.properties.get(s)
  24559. , u = o.createTexture();
  24560. a.bindTexture(o.TEXTURE_2D, u),
  24561. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24562. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24563. s.wrapS = t,
  24564. s.wrapT = t;
  24565. var d = n.paramThreeToGL(t);
  24566. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24567. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24568. i ? (s.magFilter = r.LinearFilter,
  24569. s.minFilter = r.LinearMipMapLinearFilter,
  24570. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24571. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24572. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24573. s.minFilter = r.LinearFilter,
  24574. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24575. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24576. a.bindTexture(o.TEXTURE_2D, null),
  24577. h.__webglTexture = u,
  24578. s
  24579. }
  24580. ,
  24581. n.prototype.initSizedCubeMap = function(e, t) {
  24582. var i = this.renderer
  24583. , n = i.context
  24584. , o = i.state
  24585. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24586. a.flipY = !1,
  24587. a.generateMipmaps = t;
  24588. var s = i.paramThreeToGL(a.format)
  24589. , l = i.paramThreeToGL(a.type)
  24590. , c = i.properties.get(a)
  24591. , h = n.createTexture();
  24592. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24593. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24594. for (var u = 0; u < 6; u++)
  24595. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24596. return t ? (a.magFilter = r.LinearFilter,
  24597. a.minFilter = r.LinearMipMapLinearFilter,
  24598. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24599. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24600. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24601. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24602. a.minFilter = r.LinearFilter,
  24603. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24604. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24605. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24606. c.__image__webglTextureCube = h,
  24607. a
  24608. }
  24609. ,
  24610. n.prototype.deallocateCubeTexture = function(e) {
  24611. var t = this.renderer
  24612. , i = t.context
  24613. , n = t.properties.get(e);
  24614. i.deleteTexture(n.__image__webglTextureCube)
  24615. }
  24616. ,
  24617. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24618. var a = this.renderer
  24619. , s = a.context
  24620. , l = a.state
  24621. , c = a.properties.get(t);
  24622. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24623. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24624. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24625. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24626. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24627. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24628. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24629. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24630. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24631. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24632. l.bindTexture(s.TEXTURE_2D, null)
  24633. }
  24634. ,
  24635. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24636. var s = this.renderer
  24637. , l = s.context
  24638. , c = s.state
  24639. , h = s.properties.get(t);
  24640. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24641. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24642. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24643. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24644. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24645. }
  24646. ,
  24647. n.prototype.rebuildMipMaps2D = function(e) {
  24648. var t = this.renderer
  24649. , i = t.context
  24650. , n = t.state;
  24651. t.properties.get(e);
  24652. i.generateMipmap(i.TEXTURE_2D),
  24653. n.bindTexture(i.TEXTURE_2D, null)
  24654. }
  24655. ,
  24656. n.prototype.rebuildMipMaps3D = function(e) {
  24657. var t = this.renderer
  24658. , i = t.context
  24659. , n = t.state
  24660. , r = t.properties.get(e);
  24661. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24662. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24663. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24664. }
  24665. ,
  24666. n.prototype.renderToCubeMap = function() {
  24667. var e = !1
  24668. , t = null
  24669. , i = null
  24670. , n = null
  24671. , a = null
  24672. , s = null
  24673. , l = 1;
  24674. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24675. var _ = this.renderer;
  24676. _.context;
  24677. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24678. i.position.z = 150,
  24679. t = new r.Scene,
  24680. t.add(i),
  24681. n = new r.ShaderMaterial({
  24682. uniforms: {
  24683. tDiffuse: {
  24684. type: "t",
  24685. value: null
  24686. },
  24687. alpha: {
  24688. type: "f",
  24689. value: 1
  24690. }
  24691. },
  24692. vertexShader: o.basicTextured.vertexShader,
  24693. fragmentShader: o.basicTextured.fragmentShader,
  24694. depthWrite: !1,
  24695. depthTest: !1,
  24696. side: r.DoubleSide
  24697. }),
  24698. a = new r.PlaneBufferGeometry(l,l),
  24699. s = new r.Mesh(a,n),
  24700. s.position.z = 0,
  24701. t.add(s),
  24702. e = !0);
  24703. var T = a.getAttribute("uv");
  24704. T.setDynamic(!0),
  24705. T.needsUpdate = !0;
  24706. var x = T.array
  24707. , S = p / u
  24708. , M = f / d
  24709. , R = g / u
  24710. , P = m / d;
  24711. x[0] = S,
  24712. x[1] = M + P,
  24713. x[2] = S + R,
  24714. x[3] = M + P,
  24715. x[4] = S,
  24716. x[5] = M,
  24717. x[6] = S + R,
  24718. x[7] = M;
  24719. var O = a.getAttribute("position");
  24720. O.setDynamic(!0),
  24721. O.needsUpdate = !0;
  24722. var L = O.array
  24723. , D = v / h.width - l / 2
  24724. , N = A / h.height - l / 2
  24725. , B = y / h.width
  24726. , F = C / h.height;
  24727. L[0] = D,
  24728. L[1] = N + F,
  24729. L[3] = D + B,
  24730. L[4] = N + F,
  24731. L[6] = D,
  24732. L[7] = N,
  24733. L[9] = D + B,
  24734. L[10] = N;
  24735. this.renderer.properties.get(c);
  24736. n.uniforms.tDiffuse.value = c,
  24737. n.blending = E || r.NoBlending,
  24738. n.transparent = !!b,
  24739. void 0 !== w && null !== w || (w = 1),
  24740. n.uniforms.alpha.value = w,
  24741. n.needUpdate = !0,
  24742. h.activeCubeFace = I,
  24743. h.viewport.set(0, 0, h.width, h.height);
  24744. var V = this.renderer.autoClear;
  24745. this.renderer.autoClear = !1,
  24746. this.renderer.render(t, i, h, !1),
  24747. this.renderer.autoClear = V
  24748. }
  24749. }(),
  24750. n.prototype.copyCubeMap = function() {
  24751. var e = !1
  24752. , t = null
  24753. , i = null
  24754. , a = null
  24755. , s = null
  24756. , l = null
  24757. , c = new r.Euler;
  24758. new r.Vector3;
  24759. return function(h, u, d, p, f, g, m, v, A) {
  24760. this.renderer;
  24761. if (!e) {
  24762. var y = 2;
  24763. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24764. i.position.set(0, 0, 0),
  24765. t = new r.Scene,
  24766. t.add(i),
  24767. a = new r.ShaderMaterial({
  24768. uniforms: {
  24769. tDiffuse: {
  24770. type: "t",
  24771. value: null
  24772. },
  24773. alpha: {
  24774. type: "f",
  24775. value: 1
  24776. }
  24777. },
  24778. vertexShader: o.copyCubeMap.vertexShader,
  24779. fragmentShader: o.copyCubeMap.fragmentShader,
  24780. depthWrite: !1,
  24781. depthTest: !1,
  24782. side: r.DoubleSide
  24783. }),
  24784. s = new r.BoxGeometry(y,y,y),
  24785. l = new r.Mesh(s,a),
  24786. t.add(l),
  24787. e = !0
  24788. }
  24789. for (var C = 0; C < 6; C++)
  24790. n.getCubeOrientationForCubeFace(C, c),
  24791. l.rotation.copy(c),
  24792. l.matrixWorldNeedsUpdate = !0,
  24793. l.updateMatrixWorld(),
  24794. a.uniforms.tDiffuse.value = h,
  24795. a.blending = m || r.NoBlending,
  24796. a.transparent = !!v,
  24797. void 0 !== A && null !== A || (A = 1),
  24798. a.uniforms.alpha.value = A,
  24799. a.needUpdate = !0,
  24800. u.activeCubeFace = C,
  24801. u.viewport.set(0, 0, f, g),
  24802. this.renderer.render(t, i, u, !1)
  24803. }
  24804. }(),
  24805. n.getLookAtForCubeFace = function(e, t) {
  24806. switch (e) {
  24807. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24808. t.set(1, 0, 0);
  24809. break;
  24810. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24811. t.set(-1, 0, 0);
  24812. break;
  24813. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24814. t.set(0, 1, 0);
  24815. break;
  24816. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24817. t.set(0, -1, 0);
  24818. break;
  24819. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24820. t.set(0, 0, 1);
  24821. break;
  24822. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24823. t.set(0, 0, -1)
  24824. }
  24825. }
  24826. ,
  24827. n.getCubeOrientationForCubeFace = function(e, t) {
  24828. switch (e) {
  24829. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24830. t.set(0, -Math.PI / 2, 0);
  24831. break;
  24832. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24833. t.set(0, Math.PI / 2, 0);
  24834. break;
  24835. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24836. t.set(Math.PI / 2, Math.PI, 0);
  24837. break;
  24838. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24839. t.set(-Math.PI / 2, Math.PI, 0);
  24840. break;
  24841. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24842. t.set(0, -Math.PI, 0);
  24843. break;
  24844. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24845. t.set(0, 0, 0)
  24846. }
  24847. }
  24848. ,
  24849. t.exports = n
  24850. }
  24851. , {
  24852. "../enum/GLCubeFaces": 25,
  24853. "../enum/GLTextureType": 26,
  24854. "../enum/SceneRendererEvents": 43,
  24855. "../exception/BasicException": 55,
  24856. "../exception/RendererCreationException": 57,
  24857. "../settings": 166,
  24858. "../shaders": 167,
  24859. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24860. "../util/browser": 182,
  24861. /************************************************************************************************************************************************/
  24862. events: 202,
  24863. three: 217
  24864. }],
  24865. 159: [function(e, t, i) {
  24866. "use strict";
  24867. function n(e) {
  24868. this.messenger = new a(e),
  24869. this.clientKey = null
  24870. }
  24871. var r = e("../util/ajax")
  24872. , o = e("./PostMessageType")
  24873. , a = e("./postmessage")
  24874. , s = e("./VersionInfo")
  24875. , l = e("events").EventEmitter
  24876. , c = window.location.origin + "/api/v1/user/";
  24877. n.prototype = Object.create(l.prototype),
  24878. n.prototype.bindEvents = function() {
  24879. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24880. }
  24881. ,
  24882. n.prototype.waitForConnection = function() {
  24883. var e = new Promise(function(e, t) {
  24884. this.messenger.on(o.CONNECT, function(i) {
  24885. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24886. }
  24887. .bind(this))
  24888. }
  24889. .bind(this));
  24890. return e
  24891. }
  24892. ,
  24893. n.prototype.onConnectionReceived = function(e) {
  24894. return this.messenger.setTarget(e.source, e.origin),
  24895. this.verifyConnection(e).then(function(t, i) {
  24896. this.messenger.send({
  24897. type: o.ACCEPT,
  24898. toId: e.fromId,
  24899. warning: i
  24900. }),
  24901. this.clientKey = t,
  24902. this.messenger.removeAllListeners(o.CONNECT),
  24903. this.bindEvents()
  24904. }
  24905. .bind(this), function(t) {
  24906. this.messenger.send({
  24907. type: o.REJECT,
  24908. toId: e.fromId,
  24909. reason: t
  24910. }),
  24911. this.messenger.setTarget()
  24912. }
  24913. .bind(this))
  24914. }
  24915. ,
  24916. n.prototype.verifyConnection = function(e) {
  24917. return new Promise(function(t, i) {
  24918. var n;
  24919. if (s.isDeprecated(e.sdkVersion))
  24920. n = "这个版本正在被弃用";
  24921. else if (!s.isSupported(e.sdkVersion))
  24922. return i("不支持此版本的SDK");
  24923. var o = {
  24924. cache: !1,
  24925. headers: {
  24926. "X-port-Application-Key": e.applicationKey,
  24927. "X-port-Referrer": e.origin
  24928. }
  24929. };
  24930. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24931. }
  24932. )
  24933. }
  24934. ,
  24935. n.prototype.onMessageReceived = function(e) {
  24936. if (this.validateClientApplicationKey(e.applicationKey)) {
  24937. var t = this;
  24938. e.onDone = function(i) {
  24939. i.toId = e.fromId,
  24940. i.uid = e.uid,
  24941. i.type = o.RESPONSE,
  24942. t.messenger.send(i)
  24943. }
  24944. ,
  24945. this.emit(o.ACTION, e)
  24946. }
  24947. }
  24948. ,
  24949. n.prototype.validateClientApplicationKey = function(e) {
  24950. return this.clientKey === e
  24951. }
  24952. ,
  24953. n.prototype.sendEvent = function(e, t) {
  24954. this.messenger.send({
  24955. type: o.EVENT,
  24956. eventType: e,
  24957. eventData: t
  24958. })
  24959. }
  24960. ,
  24961. t.exports = n
  24962. }
  24963. , {
  24964. "../util/ajax": 181,
  24965. "./PostMessageType": 160,
  24966. "./VersionInfo": 163,
  24967. "./postmessage": 165,
  24968. events: 202
  24969. }],
  24970. 160: [function(e, t, i) {
  24971. "use strict";
  24972. t.exports = Object.freeze({
  24973. CONNECT: "postmessage.connect",
  24974. ACCEPT: "postmessage.accept",
  24975. REJECT: "postmessage.reject",
  24976. ACTION: "postmessage.action",
  24977. RESPONSE: "postmessage.response",
  24978. EVENT: "postmessage.event"
  24979. })
  24980. }
  24981. , {}],
  24982. 161: [function(e, t, i) {
  24983. "use strict";
  24984. t.exports = Object.freeze({
  24985. MOVE: "sdk.move",
  24986. ENTER_PANO: "sdk.enterpano",
  24987. MODEL_LOADED: "sdk.modelloaded"
  24988. })
  24989. }
  24990. , {}],
  24991. 162: [function(e, t, i) {
  24992. "use strict";
  24993. t.exports = Object.freeze({
  24994. FLY: "transition.fly",
  24995. FADEOUT: "transition.fade",
  24996. INSTANT: "transition.instant"
  24997. })
  24998. }
  24999. , {}],
  25000. 163: [function(e, t, i) {
  25001. "use strict";
  25002. t.exports = {
  25003. current: "1.0",
  25004. supported: ["1.0"],
  25005. deprecated: [],
  25006. isSupported: function(e) {
  25007. return this.supported.indexOf(e) !== -1
  25008. },
  25009. isDeprecated: function(e) {
  25010. return this.deprecated.indexOf(e) !== -1
  25011. },
  25012. isValid: function(e) {
  25013. return this.isSupported(e) || this.isDeprecated(e)
  25014. }
  25015. }
  25016. }
  25017. , {}],
  25018. 164: [function(e, t, i) {
  25019. (function(i) {
  25020. "use strict";
  25021. function n(e, t, i) {
  25022. e && (e = e.toLowerCase().trim());
  25023. var n = new I.UP.clone
  25024. , r = Math.PI / 3
  25025. , o = Math.PI / 2;
  25026. switch (e) {
  25027. case "left":
  25028. i.copy(t),
  25029. i.applyAxisAngle(n, o);
  25030. break;
  25031. case "right":
  25032. i.copy(t),
  25033. i.applyAxisAngle(n, -o);
  25034. break;
  25035. case "forwardleft":
  25036. i.copy(t),
  25037. i.applyAxisAngle(n, r);
  25038. break;
  25039. case "forwardright":
  25040. i.copy(t),
  25041. i.applyAxisAngle(n, -r);
  25042. break;
  25043. case "forward":
  25044. default:
  25045. i.copy(t)
  25046. }
  25047. return i
  25048. }
  25049. function r(e, t) {
  25050. if (e) {
  25051. var i = {
  25052. pano: e,
  25053. lookAtPoint: null,
  25054. duration: null,
  25055. maxDistanceOverride: null,
  25056. skipWarpingCheck: !1
  25057. };
  25058. this.player.flyToPano(i, function() {
  25059. t && t({
  25060. success: !0,
  25061. message: "Transition complete."
  25062. })
  25063. })
  25064. } else
  25065. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25066. t && t({
  25067. success: !1,
  25068. error: "Unable to find pano."
  25069. })
  25070. }
  25071. function o(e, t) {
  25072. var i = this.findRankedPano(e, t);
  25073. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25074. null)
  25075. }
  25076. function a(e, t) {
  25077. var i = this.findRankedtag(e, t);
  25078. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25079. null)
  25080. }
  25081. function s(e, t) {
  25082. t.copy(I.FORWARD),
  25083. e.getDirection(t)
  25084. }
  25085. function l(e) {
  25086. function t(e) {
  25087. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25088. return {
  25089. x: c.Math.radToDeg(t._x),
  25090. y: c.Math.radToDeg(t._y),
  25091. z: c.Math.radToDeg(t._z)
  25092. }
  25093. }
  25094. var i = function(e) {
  25095. return e.alignmentType !== m.ALIGNED ? null : {
  25096. x: e.position.x,
  25097. y: e.position.y,
  25098. z: e.position.z
  25099. }
  25100. };
  25101. return {
  25102. panos: e.panos.list.map(function(n) {
  25103. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25104. return {
  25105. uuid: n.id,
  25106. aligned: n.alignmentType === m.ALIGNED,
  25107. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25108. position: i(n),
  25109. rotation: t(n),
  25110. thumbnail: r
  25111. }
  25112. })
  25113. }
  25114. }
  25115. var c = e("three")
  25116. , h = e("./ApiHost")
  25117. , u = e("../util/logger")
  25118. , d = e("../util/common")
  25119. , p = e("../util/math")
  25120. , f = e("../enum/ModelManagerEvents")
  25121. , g = e("./PostMessageType")
  25122. , m = e("../enum/AlignmentType")
  25123. , v = e("../enum/Direction")
  25124. , A = e("./TransitionStyles")
  25125. , y = e("../util/panorama")
  25126. , C = e("../enum/GLCubeFaces")
  25127. , I = e("../enum/Vectors")
  25128. , E = e("../enum/Viewmode")
  25129. , b = e("../enum/WarpStyle")
  25130. , w = (e("../enum/Keys"),
  25131. e("../enum/PlayerEvents"))
  25132. , _ = e("../sdk/SdkEvents")
  25133. , I = e("../enum/Vectors")
  25134. , T = e("../enum/ControlEvents")
  25135. , x = e("../enum/RenderLayers")
  25136. , S = (e("../constants"),
  25137. e("../settings"))
  25138. , M = e("../lib/jpeg_encoder")
  25139. , R = new u(i)
  25140. , P = function() {
  25141. var e = function e() {
  25142. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25143. e.player.getDirection(e.playerDirection),
  25144. e.projectVectors();
  25145. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25146. if (e.angleTravelled += Math.abs(t),
  25147. e.angleTravelled >= Math.abs(e.angle)) {
  25148. if (e.active = !1,
  25149. e.onDone) {
  25150. var i = e.onDone;
  25151. i()
  25152. }
  25153. } else
  25154. e.lastFacingDirection.copy(e.playerDirection),
  25155. window.setTimeout(e, 4)
  25156. };
  25157. return e.active = !1,
  25158. e.angle = 0,
  25159. e.angleTravelled = 0,
  25160. e.playerDirection = new c.Vector3,
  25161. e.lastFacingDirection = new c.Vector3,
  25162. e.onDone = null,
  25163. e.player = null,
  25164. e.start = function(t, i, n, r) {
  25165. e.active = !0,
  25166. t && i && (i = 0),
  25167. e.angle = t || i,
  25168. e.xAngle = t,
  25169. e.yAngle = i,
  25170. e.angleTravelled = 0,
  25171. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25172. n.getDirection(e.playerDirection),
  25173. e.lastFacingDirection.copy(e.playerDirection),
  25174. e.projectVectors(),
  25175. e.onDone = r,
  25176. e.player = n,
  25177. e()
  25178. }
  25179. ,
  25180. e.projectVectors = function() {
  25181. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25182. e.lastFacingDirection.projectOnPlane(I.UP))
  25183. }
  25184. ,
  25185. e
  25186. }()
  25187. , O = function() {
  25188. var e = new c.Vector3;
  25189. return function(t) {
  25190. t ? (e.copy(t.position),
  25191. e.add(t.discPosition),
  25192. p.projectPositionToCanvas(e, this.player.camera, e),
  25193. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25194. }
  25195. }()
  25196. , L = function() {
  25197. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25198. }
  25199. , D = function() {
  25200. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25201. }
  25202. , N = function(e) {
  25203. var t = new c.Vector3;
  25204. return function(e) {
  25205. var i = this.player.getDirection();
  25206. t.copy(i);
  25207. var n = t.y;
  25208. t.y = 0,
  25209. t.normalize();
  25210. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25211. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25212. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25213. 0;
  25214. this.player.mode === E.DOLLHOUSE && (r = -r);
  25215. var o = L.call(this) - .1
  25216. , a = D.call(this) + .1
  25217. , s = r + e;
  25218. s > o ? s = o : s < a && (s = a);
  25219. var l = s - r;
  25220. return e > 0 && l < .01 && (l = 0),
  25221. e < 0 && l > -.01 && (l = 0),
  25222. l
  25223. }
  25224. }()
  25225. , B = function() {
  25226. var e = new c.Euler;
  25227. return function(t) {
  25228. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25229. {
  25230. position: {
  25231. x: t.position.x,
  25232. y: t.position.y,
  25233. z: t.position.z
  25234. },
  25235. rotation: {
  25236. x: c.Math.radToDeg(e.x),
  25237. y: c.Math.radToDeg(e.y),
  25238. z: 0
  25239. },
  25240. pano: t.currentPano ? t.currentPano.id : null,
  25241. mode: t.mode
  25242. }
  25243. }
  25244. }()
  25245. , F = null;
  25246. t.exports = {
  25247. init: function(e, t, i, n, r) {
  25248. V.init(e, t, i, r),
  25249. F = new Promise(function(e, t) {
  25250. i.on(w.Ready, function() {
  25251. e()
  25252. })
  25253. }
  25254. .bind(this));
  25255. var o = new h(window)
  25256. , a = o.waitForConnection();
  25257. a.then(function(e) {
  25258. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25259. });
  25260. var s = function() {
  25261. var e = Date.now();
  25262. return function() {
  25263. if (!(Date.now() - e < 100)) {
  25264. var t = B(i);
  25265. o.sendEvent(_.MOVE, {
  25266. state: t
  25267. }),
  25268. e = Date.now()
  25269. }
  25270. }
  25271. }();
  25272. i.on(w.Move, s),
  25273. i.on(w.ViewChanged, s),
  25274. n.on(f.ActiveModelChanged, function(e) {
  25275. function t(e) {
  25276. var t, i = e.newPano.id;
  25277. e.oldPano && (t = e.oldPano.id),
  25278. i !== t && o.sendEvent(_.ENTER_PANO, {
  25279. oldPano: t,
  25280. newPano: i
  25281. })
  25282. }
  25283. var i = e.model
  25284. , n = e.oldModel;
  25285. V.model = i,
  25286. a.then(function() {
  25287. o.sendEvent(_.MODEL_LOADED, {
  25288. metadata: l(i)
  25289. })
  25290. }),
  25291. n && n.panos.forEach(function(e) {
  25292. e.removeEventListener("enter", t)
  25293. }),
  25294. i.panos.forEach(function(e) {
  25295. e.on("enter", t)
  25296. })
  25297. })
  25298. }
  25299. };
  25300. var V = {
  25301. director: null,
  25302. player: null,
  25303. controls: null,
  25304. sceneRenderer: null,
  25305. model: null,
  25306. init: function(e, t, i, n) {
  25307. this.director = e,
  25308. this.player = i,
  25309. this.controls = t,
  25310. this.sceneRenderer = n
  25311. },
  25312. handleToObject: {},
  25313. objectToHandle: {},
  25314. handleCount: 0,
  25315. onMessageReceive: function(e) {
  25316. if (e) {
  25317. var t = e.targetFunction
  25318. , i = e.params
  25319. , n = e.onDone;
  25320. t && this[t] && this[t](i, n)
  25321. }
  25322. },
  25323. waitForInit: function(e, t) {
  25324. F.then(t.bind({
  25325. success: !0,
  25326. message: "Init complete."
  25327. }))
  25328. },
  25329. moveToPano: function(e, t) {
  25330. var i = new c.Euler(0,0,0,"YXZ")
  25331. , n = new c.Quaternion;
  25332. return function(e, t) {
  25333. var r = e.pano
  25334. , o = e.rotation
  25335. , a = e.transition;
  25336. if (!this.model)
  25337. return t({
  25338. success: !1,
  25339. error: "The model has not been loaded yet"
  25340. });
  25341. var s = this.model.panos.get(r);
  25342. if (!s)
  25343. return t({
  25344. success: !1,
  25345. error: r + " does not exist in this model"
  25346. });
  25347. if (!o)
  25348. return t({
  25349. sucess: !1,
  25350. erorr: o + " is not a valid rotation"
  25351. });
  25352. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25353. console.log(o.z);
  25354. var l = {
  25355. success: !0,
  25356. message: r
  25357. };
  25358. if (a === A.FADEOUT)
  25359. n.setFromEuler(i),
  25360. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25361. else {
  25362. var h, u;
  25363. a === A.INSTANT && (h = 0,
  25364. u = 0);
  25365. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25366. this.player.flyToPano({
  25367. pano: s,
  25368. lookAtPoint: d,
  25369. duration: h,
  25370. aimDuration: u
  25371. }, t.bind(this, l))
  25372. }
  25373. }
  25374. }(),
  25375. moveInDirection: function(e, t) {
  25376. var i = e.direction;
  25377. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25378. void (t && t({
  25379. success: !1,
  25380. error: "Invalid direction."
  25381. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25382. t(e ? {
  25383. success: !0,
  25384. message: "moved " + i
  25385. } : {
  25386. success: !1,
  25387. error: "Cannot move in direction: " + i
  25388. })
  25389. })
  25390. },
  25391. getPose: function(e, t) {
  25392. this.player.camera.position,
  25393. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25394. return t({
  25395. success: !0,
  25396. message: B(this.player)
  25397. })
  25398. },
  25399. takeScreenShot: function() {
  25400. var e = new c.PerspectiveCamera
  25401. , t = new c.WebGLRenderTarget;
  25402. return function(i, n) {
  25403. if (!i.resolution)
  25404. return n({
  25405. success: !1,
  25406. error: "An invalid resolution was specified"
  25407. });
  25408. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25409. var r = this.sceneRenderer.renderer.getSize();
  25410. i.resolution.width = r.width,
  25411. i.resolution.height = r.height
  25412. }
  25413. e.layers.set(x.DEFAULT),
  25414. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25415. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25416. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25417. var o = i.resolution.width
  25418. , a = i.resolution.height
  25419. , s = o / a;
  25420. e.position.copy(this.sceneRenderer.camera.position),
  25421. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25422. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25423. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25424. t.setSize(o, a),
  25425. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25426. var l = new Uint8Array(o * a * 4);
  25427. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25428. var c = M.encode({
  25429. data: l,
  25430. width: o,
  25431. height: a,
  25432. heading: 180,
  25433. pitch: 0
  25434. }, {
  25435. quality: 75,
  25436. flipY: !0
  25437. })
  25438. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25439. n({
  25440. success: !0,
  25441. message: h
  25442. })
  25443. }
  25444. }(),
  25445. findRankedPano: function(e, t) {
  25446. var i = new c.Vector3
  25447. , r = new c.Vector3;
  25448. return function(e, t) {
  25449. s(this.player, r),
  25450. n(t, r, i);
  25451. var o = this.player.rankedPanoInDirection(e, i);
  25452. if (o) {
  25453. var a = this.objectToHandle[o.id];
  25454. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25455. this.handleToObject[a] = o),
  25456. a
  25457. }
  25458. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25459. -1
  25460. }
  25461. }(),
  25462. findRankedtag: function(e, t) {
  25463. var i = new c.Vector3
  25464. , r = new c.Vector3;
  25465. return function(e, t) {
  25466. s(this.player, r),
  25467. n(t, r, i);
  25468. var o = this.player.rankedtagInDirection(e, i);
  25469. if (o) {
  25470. var a = this.objectToHandle[o.sid];
  25471. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25472. this.handleToObject[a] = o),
  25473. a
  25474. }
  25475. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25476. -1
  25477. }
  25478. }(),
  25479. clickNearesttag: function(e) {
  25480. this.clickRankedtag(0, e)
  25481. },
  25482. clickRankedtag: function(e, t) {
  25483. var i = a.call(this, e, t);
  25484. i && O.call(this, i)
  25485. },
  25486. clickNearestPano: function(e, t) {
  25487. this.clickRankedPano(0, e, t)
  25488. },
  25489. clickRankedPano: function(e, t, i) {
  25490. var n = o.call(this, e, t);
  25491. n ? r.call(this, n, i) : i(null)
  25492. },
  25493. clickPano: function(e, t) {
  25494. var i = this.handleTable[e];
  25495. i ? r.call(this, i, t) : t(null)
  25496. },
  25497. rotateDirection: function() {
  25498. return function(e, t) {
  25499. var i = e.direction
  25500. , n = e.angle;
  25501. if (!P.active) {
  25502. var r = 0
  25503. , o = 0
  25504. , a = 0
  25505. , s = 0;
  25506. if (!n || isNaN(n))
  25507. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25508. void (t && t({
  25509. success: !1,
  25510. error: "Invalid rotation angle."
  25511. }));
  25512. if (this.player.mode === E.TRANSITIONING)
  25513. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25514. void (t && t({
  25515. success: !1,
  25516. error: "Cannot rotate while transitioning"
  25517. }));
  25518. if (i === v.RIGHT || i === v.LEFT)
  25519. i === v.RIGHT && (n = -n),
  25520. r = n > 0 ? -1 : 1,
  25521. a = n;
  25522. else {
  25523. if (i !== v.UP && i !== v.DOWN)
  25524. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25525. void (t && t({
  25526. success: !1,
  25527. error: "Invalid direction for rotation."
  25528. }));
  25529. if (this.player.mode === E.FLOORPLAN)
  25530. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25531. void (t && t({
  25532. success: !1,
  25533. error: "Cannot rotate " + i + " in floorplan mode"
  25534. }));
  25535. if (i === v.DOWN && (n = -n),
  25536. n = N.call(this, n),
  25537. 0 === n)
  25538. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25539. void (t && t({
  25540. success: !1,
  25541. error: "Already at maximum rotation in direction: " + i
  25542. }));
  25543. o = n > 0 ? 1 : -1,
  25544. s = n
  25545. }
  25546. var l = n;
  25547. n = c.Math.degToRad(n),
  25548. a = c.Math.degToRad(a),
  25549. s = c.Math.degToRad(s);
  25550. var h = this.controls.activeControl
  25551. , u = function() {
  25552. h.stopRotating(!0),
  25553. t && t({
  25554. success: !0,
  25555. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25556. })
  25557. };
  25558. h.startRotating(r, o),
  25559. P.start(a, s, this.player, u)
  25560. }
  25561. }
  25562. }(),
  25563. rotate: function() {
  25564. var e = new c.Vector3
  25565. , t = new c.Vector3;
  25566. return function(i, n) {
  25567. var r = i.xAngle
  25568. , o = i.yAngle;
  25569. if (!P.active) {
  25570. if (r = r || 0,
  25571. o = o || 0,
  25572. isNaN(r) || isNaN(o))
  25573. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25574. void (n && n({
  25575. success: !1,
  25576. error: "Invalid rotation angle."
  25577. }));
  25578. if (this.player.mode === E.TRANSITIONING)
  25579. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25580. void (n && n({
  25581. success: !1,
  25582. error: "Cannot rotate while transitioning"
  25583. }));
  25584. Math.abs(r) < .01 && (r = 0),
  25585. Math.abs(o) < .01 && (o = 0);
  25586. var a = o;
  25587. o = N.call(this, o),
  25588. r = -r;
  25589. var s = a > 0 ? "UP" : "DOWN";
  25590. if (!r && a && !o)
  25591. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25592. void (n && n({
  25593. success: !1,
  25594. error: "Already at maximum rotation in direction: " + s
  25595. }));
  25596. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25597. var l = o;
  25598. o = c.Math.degToRad(o),
  25599. r = c.Math.degToRad(r),
  25600. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25601. this.player.getDirection(e),
  25602. t.copy(e).applyAxisAngle(I.UP, r),
  25603. t.applyAxisAngle(I.RIGHT, o);
  25604. var h = (e.angleTo(t),
  25605. r > 0 ? -1 : r < 0 ? 1 : 0)
  25606. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25607. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25608. var d = this.controls.activeControl
  25609. , p = function() {
  25610. d.stopRotating(!0),
  25611. n && n({
  25612. success: !0,
  25613. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25614. })
  25615. };
  25616. d.startRotating(h, u),
  25617. P.start(r, o, this.player, p)
  25618. }
  25619. }
  25620. }(),
  25621. panCamera: function(e, t) {
  25622. function i(e) {
  25623. switch (r.removeAllListeners(T.AutoPanComplete),
  25624. r.removeAllListeners(T.AutoPanInterrupt),
  25625. r.removeAllListeners(T.AutoPanClamped),
  25626. e) {
  25627. case T.AutoPanInterrupt:
  25628. t({
  25629. success: !0,
  25630. message: "Camera panning interrupted."
  25631. });
  25632. break;
  25633. case T.AutoPanClamped:
  25634. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25635. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25636. return void t({
  25637. success: !1,
  25638. error: "Already at edge of current model bounds."
  25639. });
  25640. var i = "The view point is outside the bounds for the current model. ";
  25641. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25642. console.warn(i)
  25643. }
  25644. case T.AutoPanComplete:
  25645. t({
  25646. success: !0,
  25647. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25648. })
  25649. }
  25650. }
  25651. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25652. return t({
  25653. success: !1,
  25654. error: "Camera panning is not available in the current mode: " + this.player.mode
  25655. });
  25656. var n = e.position
  25657. , r = this.player.control;
  25658. r.setAutoPanPosition(n.x, n.z),
  25659. r.autoPan = !0;
  25660. var o = function(e, t) {
  25661. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25662. };
  25663. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25664. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25665. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25666. },
  25667. click: function(e, t) {
  25668. var i = e.x
  25669. , n = e.y
  25670. , r = e.percentage;
  25671. r === !0 && (i = i / 100 * $("#player").width(),
  25672. n = n / 100 * $("#player").height()),
  25673. this.player.handleInputStart(i, n),
  25674. this.player.updateIntersect(),
  25675. this.player.handleInputEnd(i, n)
  25676. },
  25677. mouseOver: function(e, t) {
  25678. var i = e.x
  25679. , n = e.y
  25680. , r = e.percentage;
  25681. r === !0 && (i = i / 100 * $("#player").width(),
  25682. n = n / 100 * $("#player").height()),
  25683. this.player.handleInputMove(i, n),
  25684. this.player.updateIntersect()
  25685. },
  25686. moveToMode: function(e, t) {
  25687. function i(e) {
  25688. t(e ? {
  25689. success: !1,
  25690. error: "Failed to load new mode: " + e
  25691. } : {
  25692. success: !0,
  25693. message: "Moved to new mode: " + n
  25694. })
  25695. }
  25696. var n = e.mode;
  25697. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25698. i()
  25699. }, function(e) {
  25700. i(e)
  25701. }) : t({
  25702. success: !1,
  25703. error: "Invalid mode selection"
  25704. })
  25705. }
  25706. }
  25707. }
  25708. ).call(this, "/js/sdk/automation.js")
  25709. }
  25710. , {
  25711. "../constants": 8,
  25712. "../enum/AlignmentType": 17,
  25713. "../enum/ControlEvents": 21,
  25714. "../enum/Direction": 22,
  25715. "../enum/GLCubeFaces": 25,
  25716. "../enum/Keys": 30,
  25717. "../enum/ModelManagerEvents": 33,
  25718. "../enum/PlayerEvents": 40,
  25719. "../enum/RenderLayers": 41,
  25720. "../enum/Vectors": 50,
  25721. "../enum/Viewmode": 51,
  25722. "../enum/WarpStyle": 52,
  25723. "../lib/jpeg_encoder": 94,
  25724. "../sdk/SdkEvents": 161,
  25725. "../settings": 166,
  25726. "../util/common": 185,
  25727. "../util/logger": 189,
  25728. "../util/math": 190,
  25729. "../util/panorama": 191,
  25730. "./ApiHost": 159,
  25731. "./PostMessageType": 160,
  25732. "./TransitionStyles": 162,
  25733. three: 217
  25734. }],
  25735. 165: [function(e, t, i) {
  25736. "use strict";
  25737. function n(e) {
  25738. this.sourceWindow = e,
  25739. this.targetWindow = null,
  25740. this.targetOrigin = null,
  25741. this.id = Math.floor(1e5 * Math.random()),
  25742. this.bindEvents()
  25743. }
  25744. var r = e("./PostMessageType")
  25745. , o = e("events").EventEmitter;
  25746. n.prototype = Object.create(o.prototype),
  25747. n.prototype.bindEvents = function() {
  25748. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25749. }
  25750. ,
  25751. n.prototype.setTarget = function(e, t) {
  25752. this.targetWindow = e,
  25753. this.targetOrigin = t
  25754. }
  25755. ,
  25756. n.prototype.onPostmessageReceived = function(e) {
  25757. var t = e.origin || e.originalEvent.origin
  25758. , i = e.source;
  25759. switch (e.data.type) {
  25760. case r.CONNECT:
  25761. break;
  25762. case r.RESPONSE:
  25763. if (this.id !== e.data.toId)
  25764. return;
  25765. default:
  25766. if (!this.validateMessageOrigin(t))
  25767. return
  25768. }
  25769. var n = e.data;
  25770. n.source = i,
  25771. n.origin = t,
  25772. n.timestamp = Date.now(),
  25773. this.emit(e.data.type, n)
  25774. }
  25775. ,
  25776. n.prototype.validateMessageOrigin = function(e) {
  25777. return "*" === this.targetOrigin || e === this.targetOrigin
  25778. }
  25779. ,
  25780. n.prototype.send = function(e) {
  25781. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25782. this.targetWindow.postMessage(e, this.targetOrigin))
  25783. }
  25784. ,
  25785. t.exports = n
  25786. }
  25787. , {
  25788. "./PostMessageType": 160,
  25789. events: 202
  25790. }],
  25791. 166: [function(e, t, i) {
  25792. "use strict";
  25793. var n = e("three")
  25794. , r = e("./util/browser")
  25795. , o = e("./enum/Viewmode")
  25796. , a = e("./enum/VROption")
  25797. , s = e("./enum/Colors")
  25798. , l = e("./enum/WarpStyle")
  25799. , c = e("./util/easing")
  25800. , h = e("./util/common")
  25801. , u = e("./util/showcase")
  25802. , d = e("./constants")
  25803. , p = {
  25804. debug: !1,
  25805. version: "2.25.6-0-gd87e5b1",
  25806. languageTag: r.valueFromHash("lang", null),
  25807. pageTitle: "四维虚拟漫游",
  25808. authorizationHeader: u.getAuthorizationHeader(),
  25809. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25810. logLevel: r.valueFromHash("log", 2),
  25811. skyboxRadius: 2500,
  25812. modelBoundsPadding: 5,
  25813. showNeighbors: !1,
  25814. brand: r.valueFromHash("brand", !0),
  25815. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25816. startHighlights: r.valueFromHash("hl", -1),
  25817. specialEdition: r.valueFromHash("bn", 0),
  25818. useWheel: r.valueFromHash("wh", !0),
  25819. crossOrigin: "anonymous",
  25820. fancierTransition: !1,
  25821. wireframe: !1,
  25822. skyboxWireframe: !1,
  25823. modelAlpha: 1,
  25824. highlightPanoSelection: !1,
  25825. showSweeps: !0,
  25826. showSkyboxes: !1,
  25827. showMesh: !0,
  25828. showFloors: !1,
  25829. showFloorDuration: 300,
  25830. showFloorDelay: 300,
  25831. hideFloorDuration: 300,
  25832. hideFloorDelay: 0,
  25833. reticuleOpacityTransitionTime: 250,
  25834. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25835. markerOpacityTransitionTime: 500,
  25836. guiAnimationSpeed: 250,
  25837. highlightAnimationDuration: 500,
  25838. modelComponentLoadSpinnerDelay: 150,
  25839. captureErrors: !1,
  25840. maxMobileTextures: 6,
  25841. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25842. startupFlyinDelay: 3e3,
  25843. dollhouseDefault: {
  25844. minDistance: 8,
  25845. maxDistance: 50,
  25846. minPolarAngle: n.Math.degToRad(10),
  25847. maxPolarAngle: n.Math.degToRad(90)
  25848. },
  25849. hideReticuleTimeout: 1e3,
  25850. analytics: {
  25851. inactivityThreshold: 30,
  25852. sessionTrackingRate: .15,
  25853. maxTrackedErrors: 20,
  25854. sessionDurationPingFrequency: 10,
  25855. sessionDurationTimeout: 15
  25856. },
  25857. flydown: {
  25858. movementEasing: "easeInOutQuad",
  25859. movementDelay: .001,
  25860. rotationEasing: "easeInOutQuad",
  25861. rotationDelay: .5,
  25862. modelTextureDelay: .75,
  25863. skyboxDelay: .75
  25864. },
  25865. transition: {
  25866. flySpeed: .001,
  25867. flyTime: 750,
  25868. flytimeMaxDistanceThreshold: 5,
  25869. flytimeDistanceMultiplier: 150,
  25870. aimTime: 1500,
  25871. aimSlowFactor: 1.5,
  25872. blur: 0.8,
  25873. movementEasing: "easeInOutQuad",
  25874. blendEasing: "easeInOutQuad",
  25875. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  25876. },
  25877. show360Views: {
  25878. enabled: !0,
  25879. transitionTime: 1e3
  25880. },
  25881. quickstart: {
  25882. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25883. animation: 1400,
  25884. showTextDelay: 500,
  25885. fadeOutDelay: 3e3,
  25886. fovChange: 10
  25887. },
  25888. appConfig: {
  25889. webvr_version: null,
  25890. segment_key: null,
  25891. embedly_key: null,
  25892. branch_key: null,
  25893. keen_write_key: null,
  25894. keen_project_id: null
  25895. },
  25896. vr: {
  25897. enabled: !0,
  25898. allowWebVR: !1,
  25899. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25900. },
  25901. share: {
  25902. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25903. },
  25904. input: {
  25905. longTapThreshold: 200,
  25906. moveToleranceNDC: .08,
  25907. touchMoveThreshold: 25
  25908. },
  25909. help: {
  25910. modalStayDuration: 600
  25911. },
  25912. immersive: {
  25913. timeToShowAgain: 1250,
  25914. uiStayDuration: 600
  25915. },
  25916. tourInteraction: {
  25917. disabled: "0" === r.valueFromHash("tourcta", null),
  25918. showPauseButton: 1e3,
  25919. showModal: 1500,
  25920. allowNextClick: 200,
  25921. largeModal: "1" === r.valueFromHash("tourcta", null),
  25922. smallModal: "2" === r.valueFromHash("tourcta", null)
  25923. },
  25924. labels: {
  25925. enabled: !1,
  25926. hideUntilStart: !0,
  25927. fadeInDuration: 250,
  25928. fadeInDelay: 250,
  25929. fadeOutDuration: 250,
  25930. fadeOutDelay: 0,
  25931. zoomHideThreshhold: {
  25932. mobile: r.isSmallScreen() ? .45 : .6,
  25933. desktop: 2
  25934. },
  25935. zoomTruncateThreshhold: {
  25936. mobile: r.isSmallScreen() ? .35 : .45,
  25937. desktop: .85
  25938. },
  25939. minLengthForTruncate: 16,
  25940. truncateLength: 12,
  25941. truncateSuffix: "..."
  25942. },
  25943. tags: {
  25944. enabled: r.valueFromHash("mt", 1),
  25945. startup: {
  25946. hideUntilStart: !0,
  25947. fadeInDuration: 500,
  25948. fadeInDelay: 100
  25949. },
  25950. visibility: {
  25951. anyDistance: !0,
  25952. visibleDistance: 8,
  25953. cameraClearance: .1,
  25954. alphaTestLevel: .05,
  25955. hideViaFloor: !0,
  25956. hideOffScreenDisc: !1,
  25957. hideOffScreenObject: !1
  25958. },
  25959. disc: {
  25960. opacity: 1,
  25961. disabledOpacity: .5,
  25962. scale: {
  25963. nearBound: 1.5,
  25964. farBound: 4.8,
  25965. linkFarBound: !1,
  25966. linkPercent: 40,
  25967. maxSize: 80,
  25968. minSize: 40,
  25969. baseViewportSize: 800,
  25970. responsiveness: 100
  25971. }
  25972. },
  25973. pole: {
  25974. enabled: !0,
  25975. height: .5,
  25976. width: 2,
  25977. opacity: .5,
  25978. color: "white"
  25979. },
  25980. navigate: {
  25981. nearestPano: !0,
  25982. lineOfSight: !0,
  25983. reactivate: !0,
  25984. aimAt: "disc",
  25985. tiltTolerance: 25,
  25986. rotateSpeedFactor: .6
  25987. }
  25988. },
  25989. path: {
  25990. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25991. colorUp: s._desat(s.newBlue, .5),
  25992. colorDown: s._darken(s.newBlue, .35),
  25993. opacity: .5,
  25994. style: "ribbon",
  25995. height: .025,
  25996. ribbonWidth: .24,
  25997. outsideHeight: .5,
  25998. waypointRadius: .5,
  25999. waypointIndoorRadius: .24,
  26000. waypointPulse: 1e3,
  26001. typ: l.BLACK,
  26002. meshFree: r.valueFromHash("mf", 1),
  26003. mapGuides: r.valueFromHash("guides", !0),
  26004. fadeInTime: 400,
  26005. fadeOutTime: 300
  26006. },
  26007. warp: {
  26008. nearPanoDist: .1,
  26009. matchCam: !1,
  26010. blur: .33,
  26011. fastTime: 1500,
  26012. teleportTime: 1500,
  26013. outsideTime: 2e3,
  26014. lookAheadMax: .3,
  26015. lookAheadDist: 2.5,
  26016. softPushDist: .37,
  26017. softPushEnd: .3,
  26018. softBendAngle: 8,
  26019. softBendTilt: 4,
  26020. softBendEnd: .3,
  26021. doBurns: true, //r.valueFromHash("kb", !0),
  26022. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26023. minBurnsAngle: 35,
  26024. minDownAngle: -35,
  26025. maxTurnPerSec: 280,
  26026. maxAimPerSec: 35,
  26027. minRotation: 12,
  26028. maxAimRotation: 33.2,
  26029. turnFriction: .2,
  26030. flySpeed: .01,
  26031. minWarpTime: 1200,
  26032. warpInterruptionRedirectTime: 500,
  26033. tourStepDelay: r.valueFromHash("st", 0),
  26034. walkDelay: 0,
  26035. walkMaxDist: 50,
  26036. walkMinDist: .8,
  26037. walkSlideShowThreshhold: 3000,
  26038. walkExtraPanosDistance: .4,
  26039. timePerMeter: 1200,
  26040. motionLeadTime: 5000,
  26041. movementEasing: "easeInOutQuad",
  26042. blendEasing: "easeInOutQuad",
  26043. showBunny: !1,
  26044. loop: r.valueFromHash("lp", !1),
  26045. auto: r.valueFromHash("ts", -1),
  26046. eOrder: 'YXZ', //"YXZ",
  26047. stepFactor: .25,
  26048. brakeStrength: 2,
  26049. minBrakeAngle: .1,
  26050. maxBrakeAngle: 1.8,
  26051. climbEffort: 4
  26052. },
  26053. rotationFriction: .05,
  26054. rotationAccelerationInside: 4.5,
  26055. rotationAccelerationOutside: .15,
  26056. rotationAfterMoveMultiplier: 40,
  26057. rotationAfterMoveHistoryCount: 5,
  26058. panFriction: .09,
  26059. panAccelerationOutside: 60,
  26060. onload: r.valueFromHash("onload", o.PANORAMA),
  26061. zoomNearLimit: .1,
  26062. zoomFarLimit: 10,
  26063. navigation: {
  26064. panoScores: !1,
  26065. mouseDirection: !0,
  26066. filterStrictness: .75,
  26067. angleFactor: -30,
  26068. directionFactor: 10,
  26069. distanceFactor: -1,
  26070. optionalityFactor: 3
  26071. },
  26072. sdkInit: !1,
  26073. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26074. console: r.valueFromHash("console", !1),
  26075. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26076. panoramaNeighbourMaxDistance: 5,
  26077. panoFloorClickRadius: .35,
  26078. showScreenshotLocations: !1,
  26079. showAxis: !1,
  26080. showNeighbourRaycasts: !1,
  26081. colorMarkerOnLoad: !1,
  26082. colorMarkerByFloor: !1,
  26083. tiling: {
  26084. panoPreRenderRepeatDelay: 2500,
  26085. panoPreRenderDelay: 500,
  26086. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26087. tilingFlagNames: ["usetiles", "tiles"],
  26088. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26089. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26090. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26091. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26092. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26093. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26094. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26095. customCompression: r.valueFromHash("tilecustcomp", 0),
  26096. // mobileHighQualityOverride: !1,
  26097. mobileHighQualityOverride: 1,
  26098. allowUltraHighResolution: true
  26099. },
  26100. zoom: {
  26101. enabled: true,
  26102. forceOff: r.valueFromHash("nozoom", 0),
  26103. overridemax: r.valueFromHash("maxzoom", null),
  26104. overridemin: r.valueFromHash("minzoom", null),
  26105. max: d.highQualityMaxZoom,
  26106. min: 1,
  26107. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26108. activationThreshold: 1.1,
  26109. restoreTime: 500
  26110. },
  26111. profiling: {
  26112. enabled: r.valueFromHash("mem", !1)
  26113. }
  26114. };
  26115. p = h.deepExtend(p, d, {
  26116. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26117. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26118. panorama: {
  26119. transitionTime: 1e3,
  26120. modelAlpha: 0,
  26121. modelAlphaDelay: p.flydown.modelTextureDelay,
  26122. modelAlphaLength: 1,
  26123. skyboxOpacity: 1,
  26124. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26125. skyboxOpacityLength: .9,
  26126. fovLength: 1,
  26127. fovDelay: 0,
  26128. cameraMatrixDuration: .8,
  26129. cameraMatrixDelay: 0,
  26130. cameraMatrixEase: c.easeInCubic,
  26131. reticuleOpacity: 1,
  26132. markerOpacity: .3,
  26133. markerOpacityOnHover: 1
  26134. },
  26135. dollhouse: {
  26136. transitionTime: 1e3,
  26137. modelAlpha: 1,
  26138. modelAlphaDelay: 0,
  26139. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26140. skyboxOpacity: 0,
  26141. skyboxOpacityDelay: 0,
  26142. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26143. fovLength: 1,
  26144. fovDelay: 0,
  26145. cameraMatrixDuration: .8,
  26146. cameraMatrixDelay: .3,
  26147. cameraMatrixEase: c.easeInCubic,
  26148. reticuleOpacity: 1,
  26149. markerOpacity: 0,
  26150. markerOpacityOnHover: 0
  26151. },
  26152. floorplan: {
  26153. transitionTime: 1e3,
  26154. modelAlpha: 1,
  26155. modelAlphaDelay: 0,
  26156. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26157. skyboxOpacity: 0,
  26158. skyboxOpacityDelay: 0,
  26159. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26160. fovLength: 1,
  26161. fovDelay: 0,
  26162. cameraMatrixDuration: .5,
  26163. cameraMatrixDelay: 0,
  26164. cameraMatrixEase: c.easeOutCubic,
  26165. reticuleOpacity: 1,
  26166. markerOpacity: 0,
  26167. markerOpacityOnHover: 0,
  26168. cameraHeight: 50
  26169. },
  26170. transitioning: {
  26171. reticuleOpacity: 0,
  26172. markerOpacity: .3,
  26173. markerOpacityOnHover: 1
  26174. },
  26175. "floorplan-dollhouse": {
  26176. rotationDelay: 0,
  26177. rotationDuration: 1
  26178. },
  26179. "floorplan-panorama": {
  26180. rotationDelay: .5,
  26181. rotationDuration: 1
  26182. },
  26183. "dollhouse-panorama": {
  26184. rotationDelay: .5,
  26185. rotationDuration: 1
  26186. },
  26187. "dollhouse-floorplan": {
  26188. rotationDelay: 0,
  26189. rotationDuration: 1,
  26190. cameraMatrixDuration: 1.05,
  26191. cameraMatrixDelay: .5
  26192. },
  26193. "panorama-dollhouse": {
  26194. rotationDelay: 0,
  26195. rotationDuration: .5
  26196. },
  26197. "panorama-floorplan": {
  26198. transitionTime: 1500,
  26199. rotationDelay: 0,
  26200. rotationDuration: .5
  26201. }
  26202. }),
  26203. p.path.meshFree && (p.path.typ = l.WALK),
  26204. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26205. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26206. t.exports = p
  26207. }
  26208. , {
  26209. "./constants": 8,
  26210. "./enum/Colors": 19,
  26211. "./enum/VROption": 47,
  26212. "./enum/Viewmode": 51,
  26213. "./enum/WarpStyle": 52,
  26214. "./util/browser": 182,
  26215. "./util/common": 185,
  26216. "./util/easing": 186,
  26217. "./util/showcase": 193,
  26218. three: 217
  26219. }],
  26220. 167: [function(e, t, i) {
  26221. "use strict";
  26222. var n = e("three")
  26223. , r = e("./settings")
  26224. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26225. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26226. t.exports = {
  26227. basicTextured: {
  26228. uniforms: {
  26229. tDiffuse: {
  26230. type: "t",
  26231. value: null
  26232. },
  26233. alpha: {
  26234. type: "f",
  26235. value: 1
  26236. }
  26237. },
  26238. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26239. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26240. },
  26241. copyCubeMap: {
  26242. uniforms: {
  26243. tDiffuse: {
  26244. type: "t",
  26245. value: null
  26246. },
  26247. alpha: {
  26248. type: "f",
  26249. value: 1
  26250. }
  26251. },
  26252. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26253. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26254. },
  26255. cube: {
  26256. uniforms: {
  26257. map: {
  26258. type: "t",
  26259. value: null
  26260. },
  26261. opacity: {
  26262. type: "f",
  26263. value: 1
  26264. }
  26265. },
  26266. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26267. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26268. },
  26269. model: {
  26270. uniforms: {
  26271. map: {
  26272. type: "t",
  26273. value: null
  26274. },
  26275. modelAlpha: {
  26276. type: "f",
  26277. value: r.modelAlpha
  26278. },
  26279. opacity: {
  26280. type: "f",
  26281. value: 1
  26282. },
  26283. progress: {
  26284. type: "f",
  26285. value: 0
  26286. },
  26287. blackout: {
  26288. type: "i",
  26289. value: 0
  26290. },
  26291. pano0Map: {
  26292. type: "t",
  26293. value: null
  26294. },
  26295. pano0Position: {
  26296. type: "v3",
  26297. value: new n.Vector3
  26298. },
  26299. pano0Matrix: {
  26300. type: "m4",
  26301. value: new n.Matrix4
  26302. },
  26303. pano1Map: {
  26304. type: "t",
  26305. value: null
  26306. },
  26307. pano1Position: {
  26308. type: "v3",
  26309. value: new n.Vector3
  26310. },
  26311. pano1Matrix: {
  26312. type: "m4",
  26313. value: new n.Matrix4
  26314. }
  26315. },
  26316. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\n vUv = uv;\n vec4 worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26317. fragmentShader: a + "uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\tconst vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);\n\tconst vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);\n\n\tvec4 colorFromPanos;\n\tvec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);\n\tvec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);\n\n\tif (blackout == 0) {\n\t\tcolorFromPanos = mix(colorFromPano0, colorFromPano1, progress);\n\t} else if (blackout == 1) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));\n\t\tcolorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} else if (blackout == 2) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, progress);\n\t} else if (blackout == 3) {\n\t\tcolorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} \n\n\tvec4 colorFromTexture = texture2D( map, vUv );\n\tcolorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n\tfloat whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n\tcolorFromPanos = mix(colorFromPanos, GREY, whiteness);\n\tgl_FragColor = vec4(colorFromPanos.rgb, opacity);\n}\n"
  26318. },
  26319. hot:{
  26320. uniforms:{
  26321. color:{
  26322. type: "c",
  26323. value: new n.Color( 0xff2200 )
  26324. },
  26325. opac:{
  26326. type: "f",
  26327. value: 0
  26328. },
  26329. texture1:{
  26330. type: "t",
  26331. value: null
  26332. },
  26333. texture2:{
  26334. type: "t",
  26335. value: null
  26336. },
  26337. opacity:{
  26338. type: "f",
  26339. value: 1
  26340. },
  26341. },
  26342. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26343. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac; uniform float opacity;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\n gl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; gl_FragColor.w *= opacity; }\n"
  26344. },
  26345. modelOutside: {
  26346. uniforms: {
  26347. map: {
  26348. type: "t",
  26349. value: null
  26350. },
  26351. opacity: {
  26352. type: "f",
  26353. value: 1
  26354. }
  26355. },
  26356. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26357. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26358. },
  26359. ribbon: {
  26360. uniforms: {
  26361. map: {
  26362. type: "t",
  26363. value: null
  26364. },
  26365. opacity: {
  26366. type: "f",
  26367. value: 1
  26368. },
  26369. color: {
  26370. type: "c",
  26371. value: new n.Color(r.path.color)
  26372. }
  26373. },
  26374. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26375. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26376. },
  26377. waypoint: {
  26378. uniforms: {
  26379. map: {
  26380. type: "t",
  26381. value: null
  26382. },
  26383. opacity: {
  26384. type: "f",
  26385. value: 1
  26386. },
  26387. pulse: {
  26388. type: "f",
  26389. value: 1
  26390. },
  26391. nearFade: {
  26392. type: "v2",
  26393. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26394. },
  26395. color: {
  26396. type: "c",
  26397. value: new n.Color(r.reticuleColor)
  26398. }
  26399. },
  26400. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26401. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26402. },
  26403. modelDebug: {
  26404. uniforms: {
  26405. map: {
  26406. type: "t",
  26407. value: null
  26408. },
  26409. modelAlpha: {
  26410. type: "f",
  26411. value: r.modelAlpha
  26412. },
  26413. depthmapRatio: {
  26414. type: "f",
  26415. value: 0
  26416. },
  26417. opacity: {
  26418. type: "f",
  26419. value: 1
  26420. },
  26421. progress: {
  26422. type: "f",
  26423. value: 0
  26424. },
  26425. considerOcclusion: {
  26426. type: "i",
  26427. value: r.fancierTransition
  26428. },
  26429. highlightPanoSelection: {
  26430. type: "i",
  26431. value: 0
  26432. },
  26433. useThirdPano: {
  26434. type: "i",
  26435. value: r.useThirdPano
  26436. },
  26437. pano0Map: {
  26438. type: "t",
  26439. value: null
  26440. },
  26441. pano0Depth: {
  26442. type: "t",
  26443. value: null
  26444. },
  26445. pano0Position: {
  26446. type: "v3",
  26447. value: new n.Vector3
  26448. },
  26449. pano0Matrix: {
  26450. type: "m4",
  26451. value: new n.Matrix4
  26452. },
  26453. pano0Weight: {
  26454. type: "f",
  26455. value: r.transition.pano0Weight
  26456. },
  26457. pano1Map: {
  26458. type: "t",
  26459. value: null
  26460. },
  26461. pano1Depth: {
  26462. type: "t",
  26463. value: null
  26464. },
  26465. pano1Position: {
  26466. type: "v3",
  26467. value: new n.Vector3
  26468. },
  26469. pano1Matrix: {
  26470. type: "m4",
  26471. value: new n.Matrix4
  26472. },
  26473. pano1Weight: {
  26474. type: "f",
  26475. value: r.transition.pano1Weight
  26476. },
  26477. pano2Map: {
  26478. type: "t",
  26479. value: null
  26480. },
  26481. pano2Depth: {
  26482. type: "t",
  26483. value: null
  26484. },
  26485. pano2Position: {
  26486. type: "v3",
  26487. value: new n.Vector3
  26488. },
  26489. pano2Matrix: {
  26490. type: "m4",
  26491. value: new n.Matrix4
  26492. },
  26493. pano2Weight: {
  26494. type: "f",
  26495. value: r.transition.pano2Weight
  26496. }
  26497. },
  26498. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26499. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26500. },
  26501. customDepth: {
  26502. uniforms: {
  26503. panoPosition: {
  26504. type: "v3",
  26505. value: new n.Vector3
  26506. }
  26507. },
  26508. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26509. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26510. },
  26511. skysphere: {
  26512. uniforms: {
  26513. radius: {
  26514. type: "f",
  26515. value: 0
  26516. }
  26517. },
  26518. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26519. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26520. },
  26521. tagDisc: {
  26522. uniforms: {
  26523. opacity: {
  26524. type: "f",
  26525. value: 0
  26526. },
  26527. color: {
  26528. type: "c",
  26529. value: new n.Color
  26530. },
  26531. bg: {
  26532. type: "t",
  26533. value: null
  26534. },
  26535. mask: {
  26536. type: "t",
  26537. value: null
  26538. }
  26539. },
  26540. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26541. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26542. }
  26543. }
  26544. }
  26545. , {
  26546. "./settings": 166,
  26547. three: 217
  26548. }],
  26549. 168: [function(e, t, i) {
  26550. (function(i) {
  26551. "use strict";
  26552. var n = e("three")
  26553. , r = (e("url"),
  26554. e("./util/ajax"))
  26555. , o = e("./settings")
  26556. , a = e("./util/logger")
  26557. , s = e("./util/math")
  26558. , l = e("./util/showcase")
  26559. , c = e("./objects/Panorama")
  26560. , h = new a(i)
  26561. , u = e("./model/Model")
  26562. , d = e("./shaders")
  26563. , p = e("./util/transitions")
  26564. , f = e("./objects/Chunk")
  26565. , g = e("./objects/Reticule")
  26566. , m = e("./objects/Skybox")
  26567. , v = e("./objects/Floor")
  26568. , A = e("./cameras/DollhouseCamera")
  26569. , y = e("./cameras/FloorplanCamera")
  26570. , C = e("./cameras/PanoramaCamera")
  26571. , I = e("./controls/DollhouseControls")
  26572. , E = e("./controls/FloorplanControls")
  26573. , b = e("./controls/PanoramaControls");
  26574. n.ImageUtils.crossOrigin = o.crossOrigin,
  26575. t.exports = {
  26576. shaders: d,
  26577. transitions: p,
  26578. Model: u,
  26579. Chunk: f,
  26580. Floor: v,
  26581. Skybox: m,
  26582. Reticule: g,
  26583. Panorama: c,
  26584. DollhouseCamera: A,
  26585. FloorplanCamera: y,
  26586. PanoramaCamera: C,
  26587. DollhouseControls: I,
  26588. FloorplanControls: E,
  26589. PanoramaControls: b,
  26590. getModel: function(e) {
  26591. if (!e.url)
  26592. throw 'getModel(): missing parameter "url"';
  26593. e.autoload = void 0 === e.autoload || e.autoload;
  26594. var t = l.parseSidUrl(e.url);
  26595. e.urlBase = t.urlBase,
  26596. e.urlModel = t.urlModel,
  26597. e.urlFiles = t.urlFiles;
  26598. var i = this._getPlatformError();
  26599. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26600. this._loadModel().then(this._buildModel.bind(this)))
  26601. },
  26602. _getPlatformError: function() {
  26603. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26604. },
  26605. _loadModel: function() {
  26606. return r.get(this.options.urlModel, {
  26607. responseType: "json",
  26608. prefetchFrom: "model",
  26609. auth: l.getAuthorizationHeader()
  26610. }).then(null, function() {
  26611. return h.warn("Model loading failed at initial metadata load"),
  26612. "loading-failed"
  26613. })
  26614. },
  26615. _buildModel: function(e) {
  26616. e = l.normalizeModeldata(e, s);
  26617. var t = new u(this.options,e);
  26618. return this.options.autoload ? t.load(!0) : $.when(t)
  26619. }
  26620. }
  26621. }
  26622. ).call(this, "/js/showcase.js")
  26623. }
  26624. , {
  26625. "./cameras/DollhouseCamera": 5,
  26626. "./cameras/FloorplanCamera": 6,
  26627. "./cameras/PanoramaCamera": 7,
  26628. "./controls/DollhouseControls": 10,
  26629. "./controls/FloorplanControls": 11,
  26630. "./controls/PanoramaControls": 13,
  26631. "./model/Model": 139,
  26632. "./objects/Chunk": 144,
  26633. "./objects/Floor": 146,
  26634. "./objects/Panorama": 148,
  26635. "./objects/Reticule": 149,
  26636. "./objects/Skybox": 152,
  26637. "./settings": 166,
  26638. "./shaders": 167,
  26639. "./util/ajax": 181,
  26640. "./util/logger": 189,
  26641. "./util/math": 190,
  26642. "./util/showcase": 193,
  26643. "./util/transitions": 195,
  26644. three: 217,
  26645. url: 208
  26646. }],
  26647. 169: [function(e, t, i) {
  26648. "use strict";
  26649. function n() {
  26650. var e = {
  26651. renderTarget: null,
  26652. inUse: !1,
  26653. size: -1,
  26654. pano: null
  26655. };
  26656. return e
  26657. }
  26658. function r(e) {
  26659. M.push(e)
  26660. }
  26661. function o(e) {
  26662. var t = n();
  26663. return t.inUse = !0,
  26664. t.size = e,
  26665. r(t),
  26666. t
  26667. }
  26668. function a(e) {
  26669. for (var t = 0; t < M.length; t++) {
  26670. var i = M[t];
  26671. if (!i.inUse && i.size === e)
  26672. return i.inUse = !0,
  26673. i
  26674. }
  26675. return null
  26676. }
  26677. function s(e) {
  26678. for (var t = 0; t < M.length; t++) {
  26679. var i = M[t];
  26680. if (i.renderTarget === e)
  26681. return i.inUse = !1,
  26682. !0
  26683. }
  26684. return !1
  26685. }
  26686. function l() {
  26687. this.tileDirectory = {},
  26688. this.activeRenderTargetDescriptors = {},
  26689. this.activePanos = [],
  26690. this.panoLODDescriptors = {},
  26691. this.panoDescriptors = {},
  26692. this.tileTrees = {},
  26693. this.sceneRenderer = null,
  26694. this.tileDownloader = null,
  26695. this.forceQueue = [],
  26696. this.uploadQueues = {},
  26697. this.uploadInterval = null,
  26698. this.uploadIntervalCancelled = !1,
  26699. this.usingTileOverlay = !1,
  26700. this.overlayTilesLoaded = !1,
  26701. this.overlayTileBase = null,
  26702. this.overlayTilesBasic = {},
  26703. this.overlayTilesEnhanced = {},
  26704. this.zoomRenderTarget = null,
  26705. this.zoomPano = null,
  26706. this.zoomingActive = !1,
  26707. this.zoomPanoId = null,
  26708. this.zoomPanoRenderingDisabled = !1,
  26709. this.direction = new h.Vector3,
  26710. this.initTime = -1,
  26711. this.maxBaseUploadsPerFrame = x,
  26712. this.maxNonBaseUploadsPerFrame = T
  26713. }
  26714. function c() {
  26715. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26716. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26717. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26718. }
  26719. var h = e("three")
  26720. , u = e("../exception/BasicException")
  26721. , d = e("../settings")
  26722. , p = e("../enum/PanoSizeClass")
  26723. , f = (e("../objects/Panorama"),
  26724. e("../enum/PanoRendererEvents"))
  26725. , g = e("../enum/SceneRendererEvents")
  26726. , m = e("../enum/TileDownloaderEvents")
  26727. , v = e("../enum/Vectors")
  26728. , A = (e("../enum/GLCubeFaces"),
  26729. e("../objects/Panorama"),
  26730. e("./TileTree"))
  26731. , y = (e("./TileDownloader"),
  26732. e("./TilePrioritizer"))
  26733. , C = e("./TileUtils")
  26734. , p = e("../enum/PanoSizeClass")
  26735. , I = (e("../util/browser"),
  26736. e("../util/panorama"))
  26737. , E = e("events").EventEmitter
  26738. , b = !1
  26739. , w = d.tiling.uploadIntervalDelay
  26740. , _ = d.tiling.initialIntervalDelay
  26741. , T = d.tiling.maxNonBaseUploadsPerFrame
  26742. , x = d.tiling.maxBaseUploadsPerFrame
  26743. , S = {
  26744. Base: 0,
  26745. Remaining: 1
  26746. }
  26747. , M = [];
  26748. l.prototype = Object.create(E.prototype),
  26749. l.prototype.init = function(e, t, i) {
  26750. this.sceneRenderer = e,
  26751. this.tileDownloader = t,
  26752. this.qualityManager = i,
  26753. this.bindEvents(),
  26754. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26755. this.initTime = performance.now()
  26756. }
  26757. ,
  26758. l.prototype.getActivePanoTextures = function(e) {
  26759. e = e || [];
  26760. for (var t = 0; t < M.length; t++) {
  26761. var i = M[t];
  26762. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26763. }
  26764. }
  26765. ,
  26766. l.prototype.hasQueuedTiles = function() {
  26767. var e = this.peekNextFromUploadQueue();
  26768. return null !== e && void 0 !== e
  26769. }
  26770. ,
  26771. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26772. return this.activeRenderTargetDescriptors[e]
  26773. }
  26774. ,
  26775. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26776. this.activeRenderTargetDescriptors[e] = t
  26777. }
  26778. ,
  26779. l.prototype.loadOverlayTiles = function() {
  26780. if (0 !== d.tiling.overlayStyle) {
  26781. var e = 0
  26782. , t = function(t, n, r) {
  26783. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26784. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26785. e++,
  26786. e === i.length && (this.overlayTilesLoaded = !0)
  26787. }
  26788. .bind(this)
  26789. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26790. i.forEach(function(e) {
  26791. this.tileDownloader.loadImage(e[0], 0, e[1])
  26792. }
  26793. .bind(this)),
  26794. this.usingTileOverlay = !0
  26795. } else
  26796. this.usingTileOverlay = !1
  26797. }
  26798. ,
  26799. l.prototype.bindEvents = function() {
  26800. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26801. }
  26802. ,
  26803. l.prototype.setupZoomRenderTarget = function() {
  26804. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26805. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26806. return;
  26807. var e = this.zoomRenderTarget;
  26808. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26809. e) {
  26810. var t = e.width
  26811. , i = this.zoomRenderTarget.width;
  26812. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26813. e.texture.dispose(),
  26814. e.texture.loaded = !1,
  26815. e.texture.version = 0,
  26816. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26817. e.texture = null
  26818. }
  26819. this.zoomPanoRenderingDisabled = !1
  26820. } else
  26821. this.zoomPanoRenderingDisabled = !0
  26822. }
  26823. ,
  26824. l.prototype.enableUltraHighQualityMode = function(e) {
  26825. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26826. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26827. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26828. t && (this.qualityManager.enableUltraHighQualityMode(),
  26829. this.setupZoomRenderTarget(),
  26830. e())
  26831. }
  26832. .bind(this))
  26833. }
  26834. }
  26835. ,
  26836. l.prototype.activateTiledPano = function(e, t, i) {
  26837. i && this.clearAllQueuedUploads();
  26838. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26839. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26840. this.linkAllTilesAndNodes(e);
  26841. var r = this.getActiveRenderTargetDescriptor(e.id)
  26842. , l = t;
  26843. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26844. !r || l !== r.size) {
  26845. if (r && s(r.renderTarget),
  26846. r = a(l),
  26847. !r) {
  26848. var c = this.initTiledPano(l, !1);
  26849. r = o(c.width),
  26850. r.renderTarget = c
  26851. }
  26852. r.pano = e,
  26853. this.resetPanoDescriptor(e.id),
  26854. this.resetPanoLODDescriptors(e.id),
  26855. this.resetRenderStatus(e.id, !0, !0)
  26856. }
  26857. this.setActiveRenderTargetDescriptor(e.id, r);
  26858. var h = i ? 0 : 1;
  26859. return this.updateActivePanos(e, h),
  26860. r.renderTarget
  26861. }
  26862. ,
  26863. l.prototype.deactivateTiledPano = function(e) {
  26864. var t = this.getActiveRenderTargetDescriptor(e.id);
  26865. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26866. this.setActiveRenderTargetDescriptor(e.id, null);
  26867. var i = this.getUploadQueueForPano(e.id);
  26868. this.clearUploadQueue(i),
  26869. this.updateActivePanos()
  26870. }
  26871. ,
  26872. l.prototype.updateActivePanos = function() {
  26873. var e = [];
  26874. return function(t, i) {
  26875. e.length = 0;
  26876. for (var n = 0; n < this.activePanos.length; n++) {
  26877. t && e.length === i && e.push(t);
  26878. var r = this.activePanos[n]
  26879. , o = this.getActiveRenderTargetDescriptor(r.id);
  26880. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26881. }
  26882. t && i >= e.length && e.push(t),
  26883. this.activePanos.length = 0,
  26884. this.activePanos.push.apply(this.activePanos, e)
  26885. }
  26886. }(),
  26887. l.prototype.getActivePanoCount = function() {
  26888. return this.activePanos.length
  26889. }
  26890. ,
  26891. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26892. var r = null;
  26893. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26894. for (var o = function(e, n, r, o) {
  26895. i && (n.tile.zoomUploaded = !1),
  26896. t && (n.tile.uploaded = !1)
  26897. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26898. var s = this.getTileTree(e, a);
  26899. s.breadthFirst({
  26900. callback: o.bind(this, a),
  26901. minLevel: r
  26902. })
  26903. }
  26904. }
  26905. ,
  26906. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26907. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26908. t.tile.zoomUploaded = t.tile.uploaded,
  26909. t.zoomCovered = t.covered
  26910. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26911. var r = this.getTileTree(e, n);
  26912. r.breadthFirst({
  26913. callback: i.bind(this, n),
  26914. maxLevel: t
  26915. })
  26916. }
  26917. }
  26918. ,
  26919. l.prototype.renderPanoTiles = function() {
  26920. var e = [];
  26921. return function(t, i, n, r) {
  26922. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26923. i = i || this.direction || v.FORWARD;
  26924. var o = this.getActiveRenderTargetDescriptor(t);
  26925. if (!this.isRenderTargetDescriptorValid(o))
  26926. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26927. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26928. var s = this.getTileTree(t, a);
  26929. e.length = 0,
  26930. s.breadthFirst({
  26931. saveVisited: e
  26932. });
  26933. for (var l = 0; l < e.length; l++) {
  26934. var c = e[l];
  26935. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26936. }
  26937. }
  26938. this.updateDirection(i)
  26939. }
  26940. }(),
  26941. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26942. return e && e.renderTarget
  26943. }
  26944. ,
  26945. l.prototype.isPanoActive = function(e) {
  26946. var t = this.getActiveRenderTargetDescriptor(e);
  26947. return this.isRenderTargetDescriptorValid(t)
  26948. }
  26949. ,
  26950. l.prototype.isPanoZoomed = function(e) {
  26951. return this.zoomingActive && this.zoomPanoId === e
  26952. }
  26953. ,
  26954. l.prototype.initTileTree = function(e, t, i) {
  26955. var n = this.tileTrees[e];
  26956. n || (n = [],
  26957. this.tileTrees[e] = n);
  26958. var r = n[t];
  26959. if (!r) {
  26960. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26961. r = new A(C.TILE_SIZE,o),
  26962. n[t] = r
  26963. }
  26964. }
  26965. ,
  26966. l.prototype.getTileTree = function(e, t) {
  26967. var i = this.tileTrees[e];
  26968. if (!i)
  26969. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26970. var n = i[t];
  26971. if (!n)
  26972. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26973. return n
  26974. }
  26975. ,
  26976. l.prototype.initTiledPano = function(e, t) {
  26977. var i = this.sceneRenderer.renderer
  26978. , n = (i.context,
  26979. new h.WebGLRenderTargetCube(e,e,{
  26980. stencilBuffer: !1
  26981. }))
  26982. , r = new h.CubeTexture([]);
  26983. n.texture = r,
  26984. r.image = [null, null, null, null, null, null],
  26985. r.flipY = !0,
  26986. t ? (r.generateMipmaps = !0,
  26987. r.magFilter = h.LinearFilter,
  26988. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26989. r.magFilter = h.LinearFilter,
  26990. r.minFilter = h.LinearFilter),
  26991. r.format = h.RGBAFormat,
  26992. i.setRenderTarget(n),
  26993. i.setRenderTarget(null);
  26994. var o = i.properties.get(r);
  26995. return o.__image__webglTextureCube = o.__webglTexture,
  26996. n
  26997. }
  26998. ,
  26999. l.prototype.getUploadQueueForPano = function(e) {
  27000. var t = this.uploadQueues[e];
  27001. return t || (t = [],
  27002. this.uploadQueues[e] = t),
  27003. t
  27004. }
  27005. ,
  27006. l.prototype.isTileUploaded = function(e) {
  27007. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27008. }
  27009. ,
  27010. l.prototype.setUploaded = function(e, t) {
  27011. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27012. }
  27013. ,
  27014. l.prototype.queueTileUpload = function(e, t, i) {
  27015. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27016. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27017. var r = this.getUploadQueueForPano(e.panoId);
  27018. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27019. e.uploadQueued = !0,
  27020. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27021. }
  27022. }
  27023. ,
  27024. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27025. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27026. }
  27027. ,
  27028. l.prototype.getTopUploadQueue = function() {
  27029. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27030. for (var n = 0; n < this.activePanos.length; n++)
  27031. if (e = this.activePanos[n],
  27032. t = this.getUploadQueueForPano(e.id),
  27033. t.length > 0)
  27034. switch (i) {
  27035. case S.Base:
  27036. if (0 === t[0].level)
  27037. return t;
  27038. break;
  27039. case S.Remaining:
  27040. return t
  27041. }
  27042. return null
  27043. }
  27044. ,
  27045. l.prototype.getNextFromUploadQueue = function() {
  27046. var e = function(e) {
  27047. var t = e.shift();
  27048. return t.uploadQueued = !1,
  27049. t
  27050. };
  27051. return function() {
  27052. if (this.forceQueue.length > 0)
  27053. return e(this.forceQueue);
  27054. var t = this.getTopUploadQueue();
  27055. return t && t.length > 0 ? e(t) : null
  27056. }
  27057. }(),
  27058. l.prototype.peekNextFromUploadQueue = function() {
  27059. if (this.forceQueue.length > 0)
  27060. return this.forceQueue[0];
  27061. var e = this.getTopUploadQueue();
  27062. return e && e.length > 0 ? e[0] : null
  27063. }
  27064. ,
  27065. l.prototype.clearAllQueuedUploads = function() {
  27066. this.clearAllUploadQueues(null, 0)
  27067. }
  27068. ,
  27069. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27070. this.clearAllUploadQueues(e, 0)
  27071. }
  27072. ,
  27073. l.prototype.clearAllUploadQueues = function(e, t) {
  27074. if (e)
  27075. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27076. this.clearUploadQueue(this.forceQueue, t, e);
  27077. else {
  27078. for (var i = 0; i < this.activePanos.length; i++) {
  27079. var n = this.activePanos[i];
  27080. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27081. }
  27082. this.clearUploadQueue(this.forceQueue, t)
  27083. }
  27084. }
  27085. ,
  27086. l.prototype.clearUploadQueue = function(e, t, i) {
  27087. void 0 !== t && null !== t || (t = 0);
  27088. for (var n = 0; n < e.length; ) {
  27089. var r = e[n];
  27090. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27091. e.splice(n, 1)) : n++
  27092. }
  27093. }
  27094. ,
  27095. l.prototype.refreshUploadInterval = function() {
  27096. var e = null;
  27097. return function(t) {
  27098. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27099. null !== t && void 0 !== t || (t = w),
  27100. b || (t = _),
  27101. this.uploadInterval = window.setTimeout(e, t),
  27102. this.uploadIntervalDelay = t)
  27103. }
  27104. }(),
  27105. l.prototype.update = function() {
  27106. var e = performance.now()
  27107. , t = 0;
  27108. return function() {
  27109. this.uploadIntervalCancelled = !0,
  27110. window.clearTimeout(this.uploadInterval),
  27111. this.uploadInterval = null;
  27112. var i = performance.now() - e;
  27113. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27114. e = performance.now()),
  27115. t++
  27116. }
  27117. }(),
  27118. l.prototype.updateUploadQueue = function(e, t) {
  27119. e || (e = 1);
  27120. for (var i = 0, n = 0; ; ) {
  27121. if (n >= t || i >= e)
  27122. break;
  27123. var r = this.getNextFromUploadQueue();
  27124. if (!r)
  27125. break;
  27126. if (0 !== r.level ? i++ : n++,
  27127. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27128. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27129. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27130. }
  27131. }
  27132. }
  27133. ,
  27134. l.prototype.updateDirection = function(e) {
  27135. if (e = e || this.direction) {
  27136. this.direction = e;
  27137. for (var t = 0; t < this.activePanos.length; t++) {
  27138. var i = this.activePanos[t]
  27139. , n = this.getUploadQueueForPano(i.id);
  27140. y.sortPanoTiles(n, i, this.direction)
  27141. }
  27142. }
  27143. }
  27144. ,
  27145. l.prototype.uploadTile = function() {
  27146. var e = {}
  27147. , t = (new h.Vector4,
  27148. d.tiling.overlayStyle);
  27149. return function(i, n) {
  27150. var r = i.panoId
  27151. , o = i.image
  27152. , a = i.tileSize
  27153. , s = i.panoSize
  27154. , l = i.tileIndex
  27155. , c = (i.faceTileIndex,
  27156. i.totalTiles)
  27157. , u = (i.face,
  27158. i.tileX)
  27159. , d = i.tileY
  27160. , p = !0
  27161. , g = !1
  27162. , m = (this.getPanoDescriptor(r),
  27163. this.getPanoLODDescriptor(r, s))
  27164. , v = this.getActiveRenderTargetDescriptor(r)
  27165. , A = v.renderTarget
  27166. , y = v.size;
  27167. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27168. y = this.qualityManager.getMaxZoomPanoSize()),
  27169. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27170. g = !1),
  27171. n || (this.anyUploaded(i.node) && (p = !1,
  27172. g = !0),
  27173. this.isTileUploaded(i) && (p = !1,
  27174. g = !1)),
  27175. p) {
  27176. var C = u * a
  27177. , I = d * a
  27178. , E = a / s * y
  27179. , b = C / s * y
  27180. , w = I / s * y;
  27181. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27182. var _ = e[a];
  27183. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27184. 1 === t || 2 === t) {
  27185. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27186. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27187. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27188. } else
  27189. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27190. m.uploadCount++,
  27191. this.emit(f.TileRenderSuccess, r, s, l, c),
  27192. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27193. this.setUploaded(i, !0),
  27194. this.addCoverageForNode(i.node)
  27195. } else
  27196. this.setUploaded(i, !1);
  27197. return i.uploadAttempted || (m.uploadAttempts++,
  27198. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27199. i.uploadAttempted = !0,
  27200. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27201. g
  27202. }
  27203. }(),
  27204. l.prototype.linkTileAndNode = function(e, t) {
  27205. t.tile = e,
  27206. e.node = t
  27207. }
  27208. ,
  27209. l.prototype.linkAllTilesAndNodes = function(e) {
  27210. for (var t = function(t, i, n, r, o) {
  27211. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27212. this.linkTileAndNode(a, n)
  27213. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27214. var n = this.getTileTree(e.id, i);
  27215. n.breadthFirst({
  27216. callback: t.bind(this, n, i)
  27217. })
  27218. }
  27219. }
  27220. ,
  27221. l.prototype.anyUploaded = function(e) {
  27222. if (!e)
  27223. return !1;
  27224. if (e.tile && this.isTileUploaded(e.tile))
  27225. return !0;
  27226. if (e.children)
  27227. for (var t = 0; t < e.children.length; t++) {
  27228. var i = e.children[t];
  27229. if (this.anyUploaded(i))
  27230. return !0
  27231. }
  27232. return !1
  27233. }
  27234. ,
  27235. l.prototype.setNodeCovered = function(e, t) {
  27236. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27237. }
  27238. ,
  27239. l.prototype.isNodeCovered = function(e) {
  27240. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27241. }
  27242. ,
  27243. l.prototype.addCoverageForNode = function(e) {
  27244. if (this.setNodeCovered(e, !0),
  27245. e.parent && e.covered) {
  27246. var t = e.parent;
  27247. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27248. }
  27249. }
  27250. ,
  27251. l.prototype.calcFullCoverage = function(e) {
  27252. var t = !1;
  27253. if (e.children)
  27254. for (var i = 0; i < e.children.length; i++) {
  27255. var n = e.children[i];
  27256. t = t || this.calcFullCoverage(n)
  27257. }
  27258. e.covered = e.tile.uploaded || t
  27259. }
  27260. ,
  27261. l.prototype.nodeSubcovered = function(e) {
  27262. if (!e.children)
  27263. return !1;
  27264. for (var t = 0; t < e.children.length; t++)
  27265. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27266. return !1;
  27267. return !0
  27268. }
  27269. ,
  27270. l.prototype.resetPanoDescriptor = function(e) {
  27271. this.getPanoDescriptor(e)
  27272. }
  27273. ,
  27274. l.prototype.getPanoDescriptor = function(e) {
  27275. var t = this.panoDescriptors[e];
  27276. return t || (t = {},
  27277. this.panoDescriptors[e] = t),
  27278. t
  27279. }
  27280. ,
  27281. l.prototype.resetPanoLODDescriptors = function(e) {
  27282. var t = this.getPanoLODDescriptors(e);
  27283. for (var i in t)
  27284. if (t.hasOwnProperty(i)) {
  27285. var n = t[i];
  27286. n.uploadCount = 0,
  27287. n.uploadAttempts = 0
  27288. }
  27289. }
  27290. ,
  27291. l.prototype.getPanoLODDescriptor = function(e, t) {
  27292. var i = this.getPanoLODDescriptors(e)
  27293. , n = i[t];
  27294. return n || (n = {
  27295. uploadCount: 0,
  27296. uploadAttempts: 0
  27297. },
  27298. i[t] = n),
  27299. n
  27300. }
  27301. ,
  27302. l.prototype.getPanoLODDescriptors = function(e) {
  27303. var t = this.panoLODDescriptors[e];
  27304. return t || (t = {},
  27305. this.panoLODDescriptors[e] = t),
  27306. t
  27307. }
  27308. ,
  27309. l.prototype.onTileDownloaded = function(e) {
  27310. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27311. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27312. if (i.downloaded = !0,
  27313. i.image = e.image,
  27314. i.panoSize = e.panoSize,
  27315. i.tileX = e.tileX,
  27316. i.tileY = e.tileY,
  27317. i.totalTiles = e.totalTiles,
  27318. i.tileIndex = e.tileIndex,
  27319. i.faceTileIndex = e.faceTileIndex,
  27320. i.face = e.face,
  27321. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27322. i.panoId = e.panoId,
  27323. i.tileSize = e.tileSize,
  27324. i.direction = (new h.Vector3).copy(e.direction),
  27325. i.node = null,
  27326. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27327. this.isPanoActive(i.panoId)) {
  27328. var n = this.getTileTree(i.panoId, i.face)
  27329. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27330. this.linkTileAndNode(i, r),
  27331. this.queueTileUpload(i, !0)
  27332. }
  27333. }
  27334. ,
  27335. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27336. var r = this.tileDirectory[e];
  27337. r || (r = {},
  27338. this.tileDirectory[e] = r);
  27339. var o = 16384 * t + 1024 * i + n
  27340. , a = r[o];
  27341. return a || (a = {
  27342. downloaded: !1,
  27343. uploaded: !1,
  27344. zoomUploaded: !1
  27345. },
  27346. r[o] = a),
  27347. a._key = e + ":" + t + ":" + i + ":" + n,
  27348. a._tileKey = o,
  27349. a
  27350. }
  27351. ,
  27352. l.prototype.setZoomingActive = function(e, t, i) {
  27353. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27354. this.zoomPanoId = t.id,
  27355. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27356. }
  27357. ,
  27358. l.prototype.updateZoomedPanoFromBase = function(e) {
  27359. if (!this.zoomPanoRenderingDisabled) {
  27360. var t = this.getActiveRenderTargetDescriptor(e.id);
  27361. if (t && t.renderTarget) {
  27362. var i = this.qualityManager.getMaxZoomPanoSize()
  27363. , n = t.renderTarget
  27364. , r = t.size;
  27365. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27366. this.copyBaseRenderStatusToZoomed(e.id)
  27367. }
  27368. }
  27369. }
  27370. ,
  27371. t.exports = l
  27372. }
  27373. , {
  27374. "../enum/GLCubeFaces": 25,
  27375. "../enum/PanoRendererEvents": 35,
  27376. "../enum/PanoSizeClass": 36,
  27377. "../enum/SceneRendererEvents": 43,
  27378. "../enum/TileDownloaderEvents": 45,
  27379. "../enum/Vectors": 50,
  27380. "../exception/BasicException": 55,
  27381. "../objects/Panorama": 148,
  27382. "../settings": 166,
  27383. "../util/browser": 182,
  27384. "../util/panorama": 191,
  27385. "./TileDownloader": 171,
  27386. "./TilePrioritizer": 172,
  27387. "./TileTree": 173,
  27388. "./TileUtils": 174,
  27389. events: 202,
  27390. three: 217
  27391. }],
  27392. 170: [function(e, t, i) {
  27393. "use strict";
  27394. function n(e, t, i) {
  27395. this.maxNavPanoSize = -1,
  27396. this.maxZoomPanoSize = -1,
  27397. this.devicePixelDensity = e,
  27398. this.deviceScreenSize = t,
  27399. this.clientBandwidth = i,
  27400. this.panoSizeClassMap = {},
  27401. this.useHighResolutionPanos = !0,
  27402. this.useUltraHighResolutionPanos = !1,
  27403. this.modelHasUltraHighPanos = !1
  27404. }
  27405. var r = e("../enum/PanoSizeClass")
  27406. , o = e("../settings")
  27407. , a = e("../util/browser")
  27408. , s = e("../constants")
  27409. , l = e("../util/showcase")
  27410. , c = e("../enum/ModelManagerEvents");
  27411. n.prototype.init = function(e) {
  27412. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27413. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27414. this.highSize = this.getPanoSize(r.HIGH),
  27415. this.standardSize = this.getPanoSize(r.STANDARD),
  27416. this.baseSize = this.getPanoSize(r.BASE),
  27417. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27418. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27419. this.updateMaximums(),
  27420. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27421. }
  27422. ,
  27423. n.prototype.updateFromModel = function(e) {
  27424. this.updateHighResolutionSettings(e),
  27425. this.updateUltraHighResolutionSettings(e)
  27426. }
  27427. ,
  27428. n.prototype.updateHighResolutionSettings = function(e) {
  27429. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27430. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27431. //this.useHighResolutionPanos = !0;
  27432. //----------------------e n d -----------------------------------------------------------------
  27433. this.updateMaximums()
  27434. }
  27435. ,
  27436. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27437. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27438. this.updateMaximums()
  27439. }
  27440. ,
  27441. n.prototype.enableUltraHighQualityMode = function() {
  27442. this.modelHasUltraHighPanos = !0,
  27443. this.updateUltraHighResolutionSettings(null)
  27444. }
  27445. ,
  27446. n.prototype.ultraHighQualityModeEnabled = function() {
  27447. return this.modelHasUltraHighPanos
  27448. }
  27449. ,
  27450. n.prototype.onModelChanged = function(e) {
  27451. this.updateFromModel(e.model),
  27452. this.updateMaximums()
  27453. }
  27454. ,
  27455. n.prototype.updateMaximums = function() {
  27456. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27457. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27458. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27459. }
  27460. ,
  27461. n.prototype.buildPanoSizeClassMap = function() {
  27462. this.panoSizeClassMap[r.BASE] = 512,
  27463. this.panoSizeClassMap[r.STANDARD] = 1024,
  27464. this.panoSizeClassMap[r.HIGH] = 2048,
  27465. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27466. }
  27467. ,
  27468. n.prototype.getPanoSize = function(e) {
  27469. return this.panoSizeClassMap[e]
  27470. }
  27471. ,
  27472. n.prototype.getMaxPossiblePanoSize = function() {
  27473. return this.getPanoSize(r.ULTRAHIGH)
  27474. }
  27475. ,
  27476. n.prototype.getMaxPanoSize = function() {
  27477. return this.maxZoomPanoSize
  27478. }
  27479. ,
  27480. n.prototype.getMaxNavPanoSize = function() {
  27481. return this.maxNavPanoSize
  27482. }
  27483. ,
  27484. n.prototype.getMaxZoomPanoSize = function() {
  27485. return this.maxZoomPanoSize
  27486. }
  27487. ,
  27488. n.prototype.detectMaxNavPanoSizeClass = function() {
  27489. if(settings.mobileNavHigh)return r.HIGH //改
  27490. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27491. }
  27492. ,
  27493. n.prototype.detectMaxNavPanoSize = function() {
  27494. var e = this.detectMaxNavPanoSizeClass();
  27495. return this.getPanoSize(e)
  27496. }
  27497. ,
  27498. n.prototype.detectMaxZoomPanoSize = function() {
  27499. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27500. }
  27501. ,
  27502. t.exports = n
  27503. }
  27504. , {
  27505. "../constants": 8,
  27506. "../enum/ModelManagerEvents": 33,
  27507. "../enum/PanoSizeClass": 36,
  27508. "../settings": 166,
  27509. "../util/browser": 182,
  27510. "../util/showcase": 193
  27511. }],
  27512. 171: [function(e, t, i) {
  27513. (function(i) {
  27514. "use strict";
  27515. function n(e) {
  27516. this.panos = null,
  27517. this.retryMinimumTime = 1e4,
  27518. this.urls = null,
  27519. this.panoLoadCallbacks = {},
  27520. this.downloadDescriptors = {},
  27521. this.priorityQueue = [],
  27522. this.forceQueue = [],
  27523. this.activeDownloads = [],
  27524. this.qualityManager = null,
  27525. this.tilePrioritizer = null,
  27526. this.refreshInterval = null,
  27527. this.processPriorityQueue = !1,
  27528. this.concurrentDownloads = e.concurrentDownloads || 1,
  27529. this.downloadTestResults = {}
  27530. }
  27531. var r = e("three")
  27532. , o = (e("../enum/Viewmode"),
  27533. e("../settings"))
  27534. , a = (e("../objects/Panorama"),
  27535. e("../util/logger"))
  27536. , s = (e("../enum/Vectors"),
  27537. e("../enum/PanoSizeClass"),
  27538. e("../enum/TileDownloaderEvents"))
  27539. , l = e("./TilePrioritizer")
  27540. , c = e("./TileUtils")
  27541. , h = (e("../enum/GLCubeFaces"),
  27542. e("../enum/DownloadStatus"))
  27543. , u = e("../util/panorama")
  27544. , d = e("../util/ajax")
  27545. , p = e("../ab")
  27546. , f = e("events").EventEmitter
  27547. , g = (new a(i),
  27548. Object.freeze({
  27549. Testing: 1,
  27550. Success: 2,
  27551. Fail: 3
  27552. }));
  27553. n.prototype = Object.create(f.prototype),
  27554. n.IDLE_REFRESH_DELAY = 500,
  27555. n.ACTIVE_REFRESH_DELAY = 16,
  27556. n.DOWNLOAD_RETRIES = 4,
  27557. n.prototype.init = function(e) {
  27558. this.qualityManager = e
  27559. }
  27560. ,
  27561. n.prototype.setUrls = function(e) {
  27562. this.urls = e
  27563. }
  27564. ,
  27565. n.prototype.setPanoData = function(e, t, i) {
  27566. this.panos = e,
  27567. this.imagePanos = t,
  27568. this.panoGroupId = i
  27569. }
  27570. ,
  27571. n.prototype.start = function() {
  27572. this.refreshUpdateInterval(0)
  27573. }
  27574. ,
  27575. n.prototype.stop = function() {
  27576. window.cancel(this.refreshInterval)
  27577. }
  27578. ,
  27579. n.prototype.refreshUpdateInterval = function(e) {
  27580. e || (e = 0),
  27581. this.refreshInterval = window.setTimeout(function() {
  27582. var e = this.update();
  27583. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27584. }
  27585. .bind(this), e)
  27586. }
  27587. ,
  27588. n.prototype.update = function() {
  27589. var e = this.forceQueue.length > 0;
  27590. return this.processQueueForDownloading(this.forceQueue),
  27591. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27592. this.priorityQueue.length > 0 && (e = !0),
  27593. this.processQueueForDownloading(this.priorityQueue)),
  27594. e
  27595. }
  27596. ,
  27597. n.prototype.forceQueueTilesForPano = function() {
  27598. var e = []
  27599. , t = [];
  27600. return function(i, n, r, o, a, s) {
  27601. e.length = 0;
  27602. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27603. var p = u[d];
  27604. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27605. }
  27606. if (r && e.length > 0) {
  27607. l.sortPanoTiles(e, i, r),
  27608. t.length = 0,
  27609. c.matchingTilesInDirection(i, n, r, o, a, t);
  27610. for (var f = 0, g = function(e) {
  27611. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27612. }; f < e.length; ) {
  27613. var m = e[f]
  27614. , v = t.findIndex(g);
  27615. v < 0 ? e.splice(f, 1) : f++
  27616. }
  27617. }
  27618. for (var A = 0; A < e.length; A++)
  27619. this.forceQueue.push(e[A]);
  27620. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27621. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27622. s && this.processQueueForDownloading(this.forceQueue, !0)
  27623. }
  27624. }(),
  27625. n.prototype.clearForceQueue = function() {
  27626. this.clearQueue(this.forceQueue)
  27627. }
  27628. ,
  27629. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27630. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27631. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27632. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27633. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27634. }
  27635. ,
  27636. n.prototype.clearQueue = function(e) {
  27637. this.setStatusForAllDescriptors(e, h.None),
  27638. e.length = 0
  27639. }
  27640. ,
  27641. n.prototype.clearFromQueue = function(e, t, i) {
  27642. for (var n = 0; n < e.length; n++) {
  27643. var r = e[n];
  27644. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27645. }
  27646. }
  27647. ,
  27648. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27649. for (var i = 0; i < e.length; i++) {
  27650. var n = e[i];
  27651. n && (n.status = t)
  27652. }
  27653. }
  27654. ,
  27655. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27656. for (var i = 0; i < e.length; i++) {
  27657. var n = e[i];
  27658. n && (n.status !== t ? n.status = t : e[i] = null)
  27659. }
  27660. }
  27661. ,
  27662. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27663. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27664. , n = i[t];
  27665. return n || (n = this.buildDownloadDescriptorArray(t),
  27666. i[t] = n,
  27667. this.initTileDownloadDescriptors(n, e, t)),
  27668. n
  27669. }
  27670. ,
  27671. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27672. var t = this.downloadDescriptors[e.id];
  27673. return t || (t = {},
  27674. this.downloadDescriptors[e.id] = t),
  27675. t
  27676. }
  27677. ,
  27678. n.prototype.processQueueForDownloading = function(e, t) {
  27679. if (this.cleanupActiveDownloads(),
  27680. this.activeDownloads.length < this.concurrentDownloads || t)
  27681. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27682. var o = e.shift();
  27683. o && (this.startDownload(o),
  27684. n++)
  27685. }
  27686. }
  27687. ,
  27688. n.prototype.testDownload = function(e, t, i) {
  27689. var n = this.downloadTestResults[e];
  27690. if (n)
  27691. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27692. this.downloadTestResults[e] = g.Testing;
  27693. var r = this.panos.list[0]
  27694. , o = this.getTileUrl(r.id, e, t, 0)
  27695. , a = function(t) {
  27696. this.downloadTestResults[e] = g.Success,
  27697. i(!0)
  27698. }
  27699. .bind(this)
  27700. , s = function() {
  27701. this.downloadTestResults[e] = g.Fail,
  27702. i(!1)
  27703. }
  27704. .bind(this);
  27705. this.loadImage(o, 0, a, s)
  27706. }
  27707. ,
  27708. n.prototype.startDownload = function(e) {
  27709. e.status = h.Downloading;
  27710. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27711. this.activeDownloads.push(e),
  27712. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27713. }
  27714. ,
  27715. n.prototype.downloadFailed = function(e, t) {}
  27716. ,
  27717. n.prototype.downloadComplete = function(e, t) {
  27718. if (e.panoGroupId === this.panoGroupId) {
  27719. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27720. e.status = h.Downloaded,
  27721. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27722. var n = {
  27723. panoId: e.pano.id,
  27724. image: t,
  27725. tileSize: e.tileSize,
  27726. panoSize: e.panoSize,
  27727. tileIndex: e.tileIndex,
  27728. faceTileIndex: e.faceTileIndex,
  27729. totalTiles: e.totalTiles,
  27730. face: e.face,
  27731. tileX: e.tileX,
  27732. tileY: e.tileY,
  27733. direction: e.direction
  27734. };
  27735. e.image = t,
  27736. this.emit(s.TileDownloadSuccess, n),
  27737. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27738. panoId: e.pano.id,
  27739. tileSize: e.tileSize,
  27740. panoSize: e.panoSize
  27741. },
  27742. this.emit(s.PanoDownloadComplete, n),
  27743. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27744. }
  27745. }
  27746. ,
  27747. n.prototype.cleanupActiveDownloads = function() {
  27748. var e = [];
  27749. return function() {
  27750. e.length = 0;
  27751. for (var t = 0; t < this.activeDownloads.length; t++) {
  27752. var i = this.activeDownloads[t];
  27753. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27754. }
  27755. this.activeDownloads.length = 0,
  27756. this.activeDownloads.push.apply(this.activeDownloads, e)
  27757. }
  27758. }(),
  27759. n.prototype.isPanoDownloaded = function(e, t) {
  27760. var i = this.getTileDownloadDescriptors(e, t);
  27761. if (i.length <= 0)
  27762. return !1;
  27763. for (var n = 0; n < i.length; n++) {
  27764. var r = i[n];
  27765. if (r.status !== h.Downloaded)
  27766. return !1
  27767. }
  27768. return !0
  27769. }
  27770. ,
  27771. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27772. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27773. this.panoLoadCallbacks[o] = {
  27774. onLoad: i,
  27775. onFail: n,
  27776. onProgress: r
  27777. }
  27778. }
  27779. ,
  27780. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27781. var i = e.id + ":" + t;
  27782. return this.panoLoadCallbacks[i]
  27783. }
  27784. ,
  27785. n.prototype.buildDownloadDescriptorArray = function(e) {
  27786. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27787. var r = this.buildDownloadDescriptor();
  27788. i.push(r)
  27789. }
  27790. return i
  27791. }
  27792. ,
  27793. n.prototype.buildDownloadDescriptor = function() {
  27794. var e = {
  27795. panoGroupId: null,
  27796. pano: null,
  27797. panoSize: -1,
  27798. tileSize: -1,
  27799. tileIndex: -1,
  27800. totalTiles: -1,
  27801. faceTileIndex: -1,
  27802. status: h.None,
  27803. url: null,
  27804. image: null,
  27805. direction: new r.Vector3,
  27806. face: -1,
  27807. cubeFace: -1,
  27808. tileX: -1,
  27809. tileY: -1
  27810. };
  27811. return e
  27812. }
  27813. ,
  27814. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27815. for (var n = 0; n < e.length; n++) {
  27816. var r = e[n];
  27817. this.initTileDownloadDescriptor(r, t, i, n)
  27818. }
  27819. }
  27820. ,
  27821. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27822. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27823. e.face = c.getFaceForTile(i, n),
  27824. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27825. e.panoGroupId = this.panoGroupId,
  27826. e.pano = t,
  27827. e.panoSize = i,
  27828. e.tileSize = r,
  27829. e.tileIndex = n,
  27830. e.totalTiles = c.getTileCountForSize(i),
  27831. e.status = h.None,
  27832. e.image = null,
  27833. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27834. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27835. }
  27836. ,
  27837. n.prototype.getTileUrl = function() {
  27838. var e = {
  27839. 256: "256",
  27840. 512: "512",
  27841. 1024: "1k",
  27842. 2048: "2k",
  27843. 4096: "4k"
  27844. }
  27845. , t = {
  27846. face: -1,
  27847. faceTileIndex: -1,
  27848. tileX: -1,
  27849. tileY: -1
  27850. };
  27851. return function(i, n, r, a) {
  27852. c.getTileLocation(n, a, t);
  27853. var s = Math.floor(n / r)
  27854. , l = s * s
  27855. , h = Math.floor(a / l)
  27856. , u = "";
  27857. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27858. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27859. return d = p.changeIfTileGenerating(d)
  27860. }
  27861. }(),
  27862. n.prototype.loadImage = function(e, t, i, n) {
  27863. d.getImage(e, t).then(function(e) {
  27864. i(e)
  27865. }).fail(n)
  27866. }
  27867. ,
  27868. t.exports = n
  27869. }
  27870. ).call(this, "/js/tile/TileDownloader.js")
  27871. }
  27872. , {
  27873. "../ab": 3,
  27874. "../enum/DownloadStatus": 24,
  27875. "../enum/GLCubeFaces": 25,
  27876. "../enum/PanoSizeClass": 36,
  27877. "../enum/TileDownloaderEvents": 45,
  27878. "../enum/Vectors": 50,
  27879. "../enum/Viewmode": 51,
  27880. "../objects/Panorama": 148,
  27881. "../settings": 166,
  27882. "../util/ajax": 181,
  27883. "../util/logger": 189,
  27884. "../util/panorama": 191,
  27885. "./TilePrioritizer": 172,
  27886. "./TileUtils": 174,
  27887. events: 202,
  27888. three: 217
  27889. }],
  27890. 172: [function(e, t, i) {
  27891. (function(i) {
  27892. "use strict";
  27893. function n(e, t, i, o, a) {
  27894. this.qualityManager = e,
  27895. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27896. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27897. this.baseSize = t,
  27898. this.standardSize = i,
  27899. this.highSize = o,
  27900. this.ultraHighSize = a,
  27901. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27902. }
  27903. var r = e("three")
  27904. , o = (e("../enum/Viewmode"),
  27905. e("../settings"),
  27906. e("../settings"),
  27907. e("../objects/Panorama"))
  27908. , a = e("../util/logger")
  27909. , s = (e("../enum/Vectors"),
  27910. e("../enum/PanoSizeClass"),
  27911. e("../enum/ModelManagerEvents"),
  27912. e("../enum/GLCubeFaces"),
  27913. e("../enum/DownloadStatus"))
  27914. , l = (e("../util/browser"),
  27915. e("./TileUtils"))
  27916. , c = e("../util/math")
  27917. , h = (e("events").EventEmitter,
  27918. new a(i),
  27919. Object.freeze({
  27920. None: 0,
  27921. DirectionalFOV: 1
  27922. }));
  27923. n.PriorityCriteria = function(e, t, i, n, o) {
  27924. this.pano = e,
  27925. this.cameraPosition = (new r.Vector3).copy(t),
  27926. this.cameraDir = (new r.Vector3).copy(i),
  27927. this.panoSpaceDir = (new r.Vector3).copy(n),
  27928. this.upcomingPanos = o,
  27929. this.copy = function(e) {
  27930. this.pano = e.pano,
  27931. this.cameraPosition.copy(e.cameraPosition),
  27932. this.cameraDir.copy(e.cameraDir),
  27933. this.panoSpaceDir.copy(e.panoSpaceDir),
  27934. this.upcomingPanos = o
  27935. }
  27936. ,
  27937. this.zoomingActive = !1
  27938. }
  27939. ,
  27940. n.DIRECTIONAL_FOV = 180,
  27941. n.DIRECTIONAL_FOV_NARROW = 120,
  27942. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27943. n.MAX_SCORED_PANOS_TOADD = 2,
  27944. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27945. n.DIRECTION_SCORE_STRICTNESS = .75,
  27946. n.appendQueue = function(e, t) {
  27947. if (e && t)
  27948. for (var i = 0; i < t.length; i++)
  27949. e.push(t[i])
  27950. }
  27951. ,
  27952. n.prototype.updateCriteria = function(e, t, i, n) {
  27953. this.priorityCriteria.pano = e,
  27954. this.priorityCriteria.cameraPosition.copy(t),
  27955. this.priorityCriteria.cameraDir.copy(i),
  27956. this.priorityCriteria.upcomingPanos = n,
  27957. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27958. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27959. }
  27960. ,
  27961. n.prototype.filterAndPrioritize = function() {
  27962. var e = []
  27963. , t = []
  27964. , i = [];
  27965. return function(r, o, a) {
  27966. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27967. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27968. var s = this.baseSize
  27969. , l = this.standardSize
  27970. , c = this.highSize
  27971. , h = this.ultraHighSize;
  27972. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27973. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27974. i.length = 0,
  27975. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27976. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27977. n.appendQueue(r, i),
  27978. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27979. i.length = 0,
  27980. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27981. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27982. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27983. n.appendQueue(r, i),
  27984. i.length = 0,
  27985. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27986. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27987. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27988. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27989. n.appendQueue(r, i),
  27990. this.queueTilesForPanos(r, e, a, s)
  27991. }
  27992. }(),
  27993. n.prototype.canDownloadSize = function(e) {
  27994. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27995. }
  27996. ,
  27997. n.prototype.populateNeighborPanos = function(e, t, i) {
  27998. i = i || [],
  27999. i.length = 0;
  28000. var n = t.getNeighbours(e);
  28001. for (var r in n)
  28002. if (n.hasOwnProperty(r)) {
  28003. var o = t.get(r);
  28004. i.push(o)
  28005. }
  28006. return i
  28007. }
  28008. ,
  28009. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28010. i = i || [],
  28011. i.length = 0;
  28012. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28013. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28014. , c = t.sortByScore(s, l);
  28015. if (c)
  28016. for (var h = 0; h < c.length && h < a; h++) {
  28017. var u = c[h].pano;
  28018. i.push(u)
  28019. }
  28020. return i
  28021. }
  28022. ,
  28023. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28024. for (var o = 0, a = 0; a < t.length; a++) {
  28025. var s = t[a]
  28026. , l = this.queueTilesForPano(e, i, s, n);
  28027. if (o += l > 0 ? 1 : 0,
  28028. r && o >= r)
  28029. break
  28030. }
  28031. return o
  28032. }
  28033. ,
  28034. n.prototype.queueTilesForPano = function() {
  28035. var e = {
  28036. filter: h.None
  28037. };
  28038. return function(t, i, n, r) {
  28039. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28040. }
  28041. }(),
  28042. n.prototype.queueTilesForPanosInDirection = function() {
  28043. var e = new r.Vector3;
  28044. return function(t, i, n, r, o, a, s, l) {
  28045. for (var h = 0, u = 0; u < n.length; u++) {
  28046. var d = n[u];
  28047. e.copy(d.position),
  28048. e.sub(o),
  28049. e.normalize();
  28050. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28051. , f = c.getFOVDotThreshold(s);
  28052. if (p >= f) {
  28053. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28054. if (h += g > 0 ? 1 : 0,
  28055. l && h >= l)
  28056. break
  28057. }
  28058. }
  28059. return h
  28060. }
  28061. }(),
  28062. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28063. for (var l = 0, c = 0; c < i.length; c++) {
  28064. var h = i[c]
  28065. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28066. if (l += u > 0 ? 1 : 0,
  28067. s && l >= s)
  28068. break
  28069. }
  28070. return l
  28071. }
  28072. ,
  28073. n.prototype.queueTilesInDirectionForPano = function() {
  28074. var e = {
  28075. filter: h.DirectionalFOV,
  28076. direction: new r.Vector3,
  28077. fov: 60
  28078. }
  28079. , t = new r.Vector3;
  28080. return function(i, n, r, o, a, s, c) {
  28081. return t.copy(s),
  28082. l.getRelativeDirection(r.quaternion, t),
  28083. e.direction.copy(t),
  28084. e.fov = c,
  28085. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28086. }
  28087. }(),
  28088. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28089. var e = [];
  28090. return function(t, i, n, r, o) {
  28091. var a = i.getTileDownloadDescriptors(n, r);
  28092. e.length = 0,
  28093. this.filterTileDownloadDescriptors(n, a, e, o);
  28094. for (var s = 0, l = 0; l < e.length; l++) {
  28095. var c = e[l];
  28096. c && (t.push(c),
  28097. s++)
  28098. }
  28099. return s
  28100. }
  28101. }(),
  28102. n.prototype.filterTileDownloadDescriptors = function() {
  28103. new r.Vector3;
  28104. return function(e, t, i, n) {
  28105. var r, o;
  28106. switch (n.filter) {
  28107. case h.DirectionalFOV:
  28108. for (r = 0; r < t.length; r++)
  28109. o = t[r],
  28110. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28111. break;
  28112. default:
  28113. for (r = 0; r < t.length; r++)
  28114. o = t[r],
  28115. i.push(o)
  28116. }
  28117. for (r = 0; r < i.length; r++)
  28118. o = i[r],
  28119. this.canIncludeDescriptor(o) || (i[r] = null)
  28120. }
  28121. }(),
  28122. n.prototype.canIncludeDescriptor = function(e) {
  28123. return e.status !== s.Downloading && e.status !== s.Downloaded
  28124. }
  28125. ,
  28126. n.prototype.canIncludePano = function(e, t) {
  28127. return !e.isLoaded(t)
  28128. }
  28129. ,
  28130. n.getFOVDotThreshold = function(e) {
  28131. return Math.cos(r.Math.degToRad(e / 2))
  28132. }
  28133. ;
  28134. var u = function() {
  28135. var e = function e(t, i) {
  28136. var n = e._panoSpaceDir
  28137. , r = e._fovThreshold
  28138. , o = e._fovThresholdNarrow
  28139. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28140. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28141. return t._dot = a,
  28142. i._dot = s,
  28143. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28144. };
  28145. return e._panoSpaceDir = new r.Vector3,
  28146. e._fovThreshold = -1,
  28147. e._fovThresholdNarrow = -1,
  28148. e
  28149. }();
  28150. n.sortPanoTiles = function(e, t, i) {
  28151. u._panoSpaceDir.copy(i),
  28152. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28153. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28154. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28155. e.sort(u)
  28156. }
  28157. ,
  28158. n.insertSortedPanoTile = function(e, t, i, r) {
  28159. u._panoSpaceDir.copy(r),
  28160. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28161. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28162. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28163. for (var o = -1, a = 0; a < e.length; a++) {
  28164. var s = u(t, e[a]);
  28165. if (s <= 0) {
  28166. o = a;
  28167. break
  28168. }
  28169. }
  28170. if (o === -1)
  28171. e[e.length] = t;
  28172. else {
  28173. for (var h = e.length; h > o; h--)
  28174. e[h] = e[h - 1];
  28175. e[o] = t
  28176. }
  28177. }
  28178. ,
  28179. n.prototype.setZoomingActive = function(e) {
  28180. e !== this.zoomingActive && (this.zoomingActive = e)
  28181. }
  28182. ,
  28183. t.exports = n
  28184. }
  28185. ).call(this, "/js/tile/TilePrioritizer.js")
  28186. }
  28187. , {
  28188. "../enum/DownloadStatus": 24,
  28189. "../enum/GLCubeFaces": 25,
  28190. "../enum/ModelManagerEvents": 33,
  28191. "../enum/PanoSizeClass": 36,
  28192. "../enum/Vectors": 50,
  28193. "../enum/Viewmode": 51,
  28194. "../objects/Panorama": 148,
  28195. "../settings": 166,
  28196. "../util/browser": 182,
  28197. "../util/logger": 189,
  28198. "../util/math": 190,
  28199. "./TileUtils": 174,
  28200. events: 202,
  28201. three: 217
  28202. }],
  28203. 173: [function(e, t, i) {
  28204. "use strict";
  28205. function n(e, t) {
  28206. this.levels = t,
  28207. this.tileSize = e,
  28208. this.root = null,
  28209. this.allNodes = [],
  28210. a(this)
  28211. }
  28212. function r(e, t) {
  28213. this.tree = e,
  28214. this.parent = t,
  28215. this.children = [],
  28216. this.id = ++u
  28217. }
  28218. function o(e, t, i, r, a, s, l, h) {
  28219. if (e) {
  28220. l = l || n.TraversalType.PreOrder;
  28221. var u = r * c + i;
  28222. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28223. s && s.push(e)),
  28224. e.children && 0 !== e.children.length) {
  28225. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28226. for (var g = 0; g < c; g++)
  28227. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28228. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28229. s && s.push(e))
  28230. }
  28231. }
  28232. }
  28233. function a(e) {
  28234. e.root = s(e, null, 0)
  28235. }
  28236. function s(e, t, i) {
  28237. if (i > e.levels)
  28238. return null;
  28239. var n = new r(e,t);
  28240. e.allNodes.push(n);
  28241. for (var o = 0; o < h; o++)
  28242. n.children[o] = s(e, n, i + 1);
  28243. return n
  28244. }
  28245. function l(e, t, i, n, r) {
  28246. if (!e)
  28247. return null;
  28248. if (0 === i)
  28249. return e;
  28250. if (!e.children || 0 === e.children.length)
  28251. return null;
  28252. var o = Math.pow(c, i)
  28253. , a = o / c
  28254. , s = n % a
  28255. , h = r % a
  28256. , u = Math.floor(r / a)
  28257. , d = Math.floor(n / a)
  28258. , p = u * c + d
  28259. , f = e.children[p];
  28260. return l(f, t + 1, i - 1, s, h)
  28261. }
  28262. var c = (e("three"),
  28263. e("./TileUtils"),
  28264. e("../objects/Panorama"),
  28265. e("../util/panorama"),
  28266. e("events").EventEmitter,
  28267. 2)
  28268. , h = c * c;
  28269. n.TraversalType = Object.freeze({
  28270. PreOrder: 0,
  28271. PostOrder: 1
  28272. });
  28273. var u = 0;
  28274. n.getLevelCountForSize = function(e, t) {
  28275. var i = 0;
  28276. for (t < e && (t = e); ; ) {
  28277. if (t /= c,
  28278. t < e)
  28279. break;
  28280. i++
  28281. }
  28282. return i
  28283. }
  28284. ,
  28285. n.getSizeForLevel = function(e, t) {
  28286. return Math.pow(c, t) * e
  28287. }
  28288. ,
  28289. n.prototype.getSubNode = function(e, t, i) {
  28290. (!t || e < this.tileSize) && (t = 0),
  28291. (!i || e < this.tileSize) && (i = 0),
  28292. e < this.tileSize && (e = this.tileSize);
  28293. var r = n.getLevelCountForSize(this.tileSize, e)
  28294. , o = l(this.root, 0, r, t, i);
  28295. return o
  28296. }
  28297. ,
  28298. n.prototype.breadthFirst = function(e) {
  28299. e = e || {};
  28300. var t = !!e.nullLevelEnd
  28301. , i = e.maxLevel
  28302. , n = e.minLevel
  28303. , r = e.callback
  28304. , o = e.saveVisited
  28305. , a = []
  28306. , s = {}
  28307. , l = 0
  28308. , c = 0;
  28309. for (a.push(this.root),
  28310. a.push(s); a.length > 0 && !(i && l > i); ) {
  28311. var h = a.shift();
  28312. if (h === s)
  28313. (!n || l >= n) && (r && t && r(null),
  28314. o && t && o.push(null)),
  28315. a.length > 0 && a.push(s),
  28316. l++,
  28317. c = 0;
  28318. else {
  28319. if (h.children)
  28320. for (var u = 0; u < h.children.length; u++) {
  28321. var d = h.children[u];
  28322. d && a.push(h.children[u])
  28323. }
  28324. var p = this.getFaceIndexFromNode(h);
  28325. (!n || l >= n) && (r && r(h, l, p),
  28326. o && o.push(h)),
  28327. c++
  28328. }
  28329. }
  28330. }
  28331. ,
  28332. n.prototype.getFaceIndexFromNode = function(e) {
  28333. if (!e)
  28334. return -1;
  28335. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28336. var o = i.parent;
  28337. if (!o)
  28338. break;
  28339. for (var a = -1, s = 0; s < o.children.length; s++)
  28340. o.children[s] === i && (a = s);
  28341. var l = a % c
  28342. , h = Math.floor(a / c);
  28343. n = l * t + n,
  28344. r = h * t + r,
  28345. t *= c,
  28346. i = o
  28347. }
  28348. return r * t + n
  28349. }
  28350. ,
  28351. n.prototype.depthFirst = function(e, t, i) {
  28352. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28353. }
  28354. ,
  28355. t.exports = n
  28356. }
  28357. , {
  28358. "../objects/Panorama": 148,
  28359. "../util/panorama": 191,
  28360. "./TileUtils": 174,
  28361. events: 202,
  28362. three: 217
  28363. }],
  28364. 174: [function(e, t, i) {
  28365. "use strict";
  28366. var n = e("../enum/GLCubeFaces")
  28367. , r = e("../util/MathLight")
  28368. , o = {};
  28369. o.TILE_SIZE = 512,
  28370. o.FACES_PER_PANO = 6,
  28371. o.LocationOnTile = {
  28372. Center: 0,
  28373. UpperLeft: 1,
  28374. UpperRight: 2,
  28375. LowerRight: 3,
  28376. LowerLeft: 4
  28377. },
  28378. o.getTileVector = function() {
  28379. return function(e, t, i, a, s, l, c, h) {
  28380. l = l || o.LocationOnTile.Center;
  28381. var u = e / t
  28382. , d = a / u;
  28383. s = -s + (u - 1);
  28384. var p = s / u
  28385. , f = t / e
  28386. , g = 2 * f
  28387. , m = g / 2
  28388. , v = 2 * d - 1 + m
  28389. , A = 2 * p - 1 + m;
  28390. switch (l) {
  28391. case o.LocationOnTile.UpperLeft:
  28392. v -= m,
  28393. A += m,
  28394. v += c * g;
  28395. break;
  28396. case o.LocationOnTile.UpperRight:
  28397. v += m,
  28398. A += m,
  28399. A -= c * g;
  28400. break;
  28401. case o.LocationOnTile.LowerRight:
  28402. v += m,
  28403. A -= m,
  28404. v -= c * g;
  28405. break;
  28406. case o.LocationOnTile.LowerLeft:
  28407. v -= m,
  28408. A -= m,
  28409. A += c * g;
  28410. break;
  28411. case o.LocationOnTile.Center:
  28412. }
  28413. switch (i) {
  28414. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28415. r.setVector(h, -1, A, -v);
  28416. break;
  28417. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28418. r.setVector(h, 1, A, v);
  28419. break;
  28420. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28421. r.setVector(h, -v, 1, -A);
  28422. break;
  28423. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28424. r.setVector(h, -v, -1, A);
  28425. break;
  28426. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28427. r.setVector(h, -v, A, 1);
  28428. break;
  28429. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28430. r.setVector(h, v, A, -1)
  28431. }
  28432. r.normalize(h)
  28433. }
  28434. }(),
  28435. o.getFaceForTile = function(e, t) {
  28436. var i = o.TILE_SIZE;
  28437. e < o.TILE_SIZE && (i = e);
  28438. var n = Math.floor(e / i)
  28439. , r = n * n;
  28440. return Math.floor(t / r)
  28441. }
  28442. ,
  28443. o.getTileLocation = function(e, t, i) {
  28444. var n = o.TILE_SIZE;
  28445. e < o.TILE_SIZE && (n = e);
  28446. var r = o.getFaceForTile(e, t)
  28447. , a = Math.floor(e / n)
  28448. , s = a * a
  28449. , l = t - r * s;
  28450. i.tileX = l % a,
  28451. i.tileY = Math.floor(l / a),
  28452. i.face = r,
  28453. i.faceTileIndex = l
  28454. }
  28455. ,
  28456. o.getTileCountForSize = function(e) {
  28457. if (e <= o.TILE_SIZE)
  28458. return o.FACES_PER_PANO;
  28459. var t = Math.floor(e / o.TILE_SIZE)
  28460. , i = t * t
  28461. , n = i * o.FACES_PER_PANO;
  28462. return n
  28463. }
  28464. ,
  28465. o.getRelativeDirection = function() {
  28466. var e = new r.Matrix4
  28467. , t = new r.Quaternion;
  28468. return function(i, n) {
  28469. t.copy(i),
  28470. t.inverse(),
  28471. e.makeRotationFromQuaternion(t),
  28472. e.applyToVector3(n),
  28473. r.normalize(n)
  28474. }
  28475. }(),
  28476. o.matchingTilesInDirection = function() {
  28477. var e = new r.Vector3
  28478. , t = new r.Vector3(0,0,-1)
  28479. , i = new r.Quaternion
  28480. , n = function(e, t) {
  28481. e.push({
  28482. face: t.face,
  28483. faceTileIndex: t.faceTileIndex,
  28484. tileX: t.tileX,
  28485. tileY: t.tileY
  28486. })
  28487. }
  28488. , a = function() {
  28489. var e = {
  28490. face: -1,
  28491. faceTileIndex: -1,
  28492. tileX: -1,
  28493. tileY: -1
  28494. };
  28495. return function(t, i, r) {
  28496. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28497. o.getTileLocation(t, l, e),
  28498. i && !i(e) || (s++,
  28499. r && n(r, e));
  28500. return s
  28501. }
  28502. }();
  28503. return function(n, s, l, c, h, u) {
  28504. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28505. o.getTileCountForSize(s);
  28506. if (!c && !h)
  28507. return a(s, null, u);
  28508. var p = !!h;
  28509. if (h = h || c,
  28510. h = Math.max(0, Math.min(h, 360)),
  28511. c = Math.max(0, Math.min(c, 360)),
  28512. r.copyVector(l, e),
  28513. o.getRelativeDirection(n.quaternion, e),
  28514. p) {
  28515. i.setFromUnitVectors(e, t);
  28516. var f = function(e) {
  28517. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28518. };
  28519. return a(s, f, u)
  28520. }
  28521. var g = function(t) {
  28522. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28523. };
  28524. return a(s, g, u)
  28525. }
  28526. }(),
  28527. o.isTileWithinFrustum = function() {
  28528. var e = new r.Vector3
  28529. , t = 1e-5;
  28530. return function(i, n, a, s, l, c, h, u) {
  28531. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28532. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28533. r.applyQuaternionToVector(c, e),
  28534. e.z >= -t)
  28535. I++;
  28536. else {
  28537. var w = -1 / e.z
  28538. , _ = e.x * w
  28539. , T = e.y * w;
  28540. T > d ? v++ : T < p && A++,
  28541. _ > f ? y++ : _ < g && C++,
  28542. E++
  28543. }
  28544. return A !== E && v !== E && y !== E && C !== E
  28545. }
  28546. }(),
  28547. o.isTileWithinFOV = function() {
  28548. var e = new r.Vector3
  28549. , t = new r.Vector3(0,1,0)
  28550. , i = new r.Vector3(1,0,0);
  28551. return function(n, a, s, l, c, h, u) {
  28552. var d = o.mapFaceToCubemapFace(s);
  28553. if (r.cross(h, t, i),
  28554. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28555. o.isWithinFOV(e, h, u, null))
  28556. return !0;
  28557. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28558. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28559. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28560. o.isWithinFOV(e, h, u, null))
  28561. return !0;
  28562. g += p
  28563. }
  28564. return !1
  28565. }
  28566. }(),
  28567. o.isWithinFOV = function() {
  28568. var e = new r.Vector3
  28569. , t = new r.Vector3;
  28570. return function(i, n, o, a) {
  28571. if (r.copyVector(i, t),
  28572. a) {
  28573. r.copyVector(a, e),
  28574. r.normalize(e);
  28575. var s = r.dot(e, i);
  28576. e.x *= s,
  28577. e.y *= s,
  28578. e.z *= s,
  28579. r.subVector(t, e)
  28580. }
  28581. var l = o / 2 * r.RADIANS_PER_DEGREE
  28582. , c = Math.cos(l)
  28583. , h = r.dot(t, n);
  28584. return h >= c
  28585. }
  28586. }(),
  28587. o.mapFaceToCubemapFace = function() {
  28588. var e = {
  28589. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28590. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28591. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28592. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28593. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28594. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28595. };
  28596. return function(t) {
  28597. return e[t]
  28598. }
  28599. }(),
  28600. t.exports = o
  28601. }
  28602. , {
  28603. "../enum/GLCubeFaces": 25,
  28604. "../util/MathLight": 176
  28605. }],
  28606. 175: [function(e, t, i) {
  28607. (function(i) {
  28608. "use strict";
  28609. function n() {
  28610. this.list = [],
  28611. this.index = {},
  28612. Object.defineProperty(this, "length", {
  28613. get: function() {
  28614. return this.list.length
  28615. }
  28616. })
  28617. }
  28618. var r = (e("./common"),
  28619. e("./logger"));
  28620. new r(i);
  28621. n.prototype.forEach = function(e) {
  28622. this.list.forEach(e)
  28623. }
  28624. ,
  28625. n.prototype.add = function(e) {
  28626. this.list.push(e),
  28627. this.index[this.getIndex(e)] = e
  28628. }
  28629. ,
  28630. n.prototype.getIndex = function(e) {
  28631. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28632. }
  28633. ,
  28634. n.prototype.extend = function(e) {
  28635. for (var t = 0; t < e.length; t++)
  28636. this.add(e[t])
  28637. }
  28638. ,
  28639. n.prototype.get = function(e) {
  28640. return this.index[e]
  28641. }
  28642. ,
  28643. n.prototype.first = function() {
  28644. return this.list[0]
  28645. }
  28646. ,
  28647. n.prototype.last = function() {
  28648. return this.list[this.list.length - 1]
  28649. }
  28650. ,
  28651. n.prototype.reIndex = function() {
  28652. this.index = {};
  28653. var e = this;
  28654. this.forEach(function(t) {
  28655. e.index[e.getIndex(t)] = t
  28656. })
  28657. }
  28658. ,
  28659. n.prototype.filter = function(e) {
  28660. var t = this.list.filter(e);
  28661. return this.reIndex(),
  28662. t
  28663. }
  28664. ,
  28665. n.prototype.reduce = function(e, t) {
  28666. return this.list.reduce(e, t)
  28667. }
  28668. ,
  28669. n.prototype.sort = function(e) {
  28670. return this.list.sort(e)
  28671. }
  28672. ,
  28673. n.prototype.indexOf = function(e) {
  28674. for (var t = 0; t < this.list.length; ++t)
  28675. if (this.list[t] === e)
  28676. return t;
  28677. return -1
  28678. }
  28679. ,
  28680. t.exports = n
  28681. }
  28682. ).call(this, "/js/util/IndexedCollection.js")
  28683. }
  28684. , {
  28685. "./common": 185,
  28686. "./logger": 189
  28687. }],
  28688. 176: [function(e, t, i) {
  28689. "use strict";
  28690. var n = e("../constants")
  28691. , r = {};
  28692. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28693. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28694. r.Vector3 = function(e, t, i) {
  28695. this.x = e || 0,
  28696. this.y = t || 0,
  28697. this.z = i || 0
  28698. }
  28699. ,
  28700. r.Matrix4 = function() {
  28701. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28702. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28703. }
  28704. ,
  28705. r.Matrix4.prototype = {
  28706. identity: function() {
  28707. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28708. this
  28709. },
  28710. copy: function(e) {
  28711. return this.elements.set(e.elements),
  28712. this
  28713. },
  28714. applyToVector3: function(e) {
  28715. var t = e.x
  28716. , i = e.y
  28717. , n = e.z
  28718. , r = this.elements;
  28719. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28720. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28721. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28722. this
  28723. },
  28724. getInverse: function(e, t) {
  28725. var i = this.elements
  28726. , n = e.elements
  28727. , r = n[0]
  28728. , o = n[1]
  28729. , a = n[2]
  28730. , s = n[3]
  28731. , l = n[4]
  28732. , c = n[5]
  28733. , h = n[6]
  28734. , u = n[7]
  28735. , d = n[8]
  28736. , p = n[9]
  28737. , f = n[10]
  28738. , g = n[11]
  28739. , m = n[12]
  28740. , v = n[13]
  28741. , A = n[14]
  28742. , y = n[15]
  28743. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28744. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28745. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28746. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28747. , w = r * C + o * I + a * E + s * b;
  28748. if (0 === w) {
  28749. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28750. if (t)
  28751. throw new Error(_);
  28752. return console.warn(_),
  28753. this.identity()
  28754. }
  28755. var T = 1 / w;
  28756. return i[0] = C * T,
  28757. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28758. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28759. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28760. i[4] = I * T,
  28761. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28762. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28763. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28764. i[8] = E * T,
  28765. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28766. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28767. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28768. i[12] = b * T,
  28769. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28770. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28771. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28772. this
  28773. },
  28774. makeRotationFromQuaternion: function(e) {
  28775. var t = this.elements
  28776. , i = e.x
  28777. , n = e.y
  28778. , r = e.z
  28779. , o = e.w
  28780. , a = i + i
  28781. , s = n + n
  28782. , l = r + r
  28783. , c = i * a
  28784. , h = i * s
  28785. , u = i * l
  28786. , d = n * s
  28787. , p = n * l
  28788. , f = r * l
  28789. , g = o * a
  28790. , m = o * s
  28791. , v = o * l;
  28792. return t[0] = 1 - (d + f),
  28793. t[4] = h - v,
  28794. t[8] = u + m,
  28795. t[1] = h + v,
  28796. t[5] = 1 - (c + f),
  28797. t[9] = p - g,
  28798. t[2] = u - m,
  28799. t[6] = p + g,
  28800. t[10] = 1 - (c + d),
  28801. t[3] = 0,
  28802. t[7] = 0,
  28803. t[11] = 0,
  28804. t[12] = 0,
  28805. t[13] = 0,
  28806. t[14] = 0,
  28807. t[15] = 1,
  28808. this
  28809. }
  28810. },
  28811. r.Quaternion = function(e, t, i, n) {
  28812. this._x = e || 0,
  28813. this._y = t || 0,
  28814. this._z = i || 0,
  28815. this._w = void 0 !== n ? n : 1
  28816. }
  28817. ,
  28818. r.Quaternion.prototype = {
  28819. get x() {
  28820. return this._x
  28821. },
  28822. set x(e) {
  28823. this._x = e
  28824. },
  28825. get y() {
  28826. return this._y
  28827. },
  28828. set y(e) {
  28829. this._y = e
  28830. },
  28831. get z() {
  28832. return this._z
  28833. },
  28834. set z(e) {
  28835. this._z = e
  28836. },
  28837. get w() {
  28838. return this._w
  28839. },
  28840. set w(e) {
  28841. this._w = e
  28842. },
  28843. copy: function(e) {
  28844. this._x = e.x,
  28845. this._y = e.y,
  28846. this._z = e.z,
  28847. this._w = e.w
  28848. },
  28849. inverse: function() {
  28850. return this.conjugate().normalize()
  28851. },
  28852. conjugate: function() {
  28853. return this._x *= -1,
  28854. this._y *= -1,
  28855. this._z *= -1,
  28856. this
  28857. },
  28858. length: function() {
  28859. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28860. },
  28861. normalize: function() {
  28862. var e = this.length();
  28863. return 0 === e ? (this._x = 0,
  28864. this._y = 0,
  28865. this._z = 0,
  28866. this._w = 1) : (e = 1 / e,
  28867. this._x = this._x * e,
  28868. this._y = this._y * e,
  28869. this._z = this._z * e,
  28870. this._w = this._w * e),
  28871. this
  28872. },
  28873. setFromAxisAngle: function(e, t) {
  28874. var i = t / 2
  28875. , n = Math.sin(i);
  28876. return this._x = e.x * n,
  28877. this._y = e.y * n,
  28878. this._z = e.z * n,
  28879. this._w = Math.cos(i),
  28880. this
  28881. },
  28882. setFromUnitVectors: function() {
  28883. var e, t, i = 1e-6;
  28884. return function(n, o) {
  28885. return void 0 === e && (e = new r.Vector3),
  28886. t = r.dot(n, o) + 1,
  28887. t < i ? (t = 0,
  28888. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28889. this._x = e.x,
  28890. this._y = e.y,
  28891. this._z = e.z,
  28892. this._w = t,
  28893. this.normalize()
  28894. }
  28895. }(),
  28896. multiply: function(e) {
  28897. return this.multiplyQuaternions(this, e)
  28898. },
  28899. premultiply: function(e) {
  28900. return this.multiplyQuaternions(e, this)
  28901. },
  28902. multiplyQuaternions: function(e, t) {
  28903. var i = e._x
  28904. , n = e._y
  28905. , r = e._z
  28906. , o = e._w
  28907. , a = t._x
  28908. , s = t._y
  28909. , l = t._z
  28910. , c = t._w;
  28911. return this._x = i * c + o * a + n * l - r * s,
  28912. this._y = n * c + o * s + r * a - i * l,
  28913. this._z = r * c + o * l + i * s - n * a,
  28914. this._w = o * c - i * a - n * s - r * l,
  28915. this
  28916. }
  28917. },
  28918. r.convertWorkshopVector = function(e) {
  28919. return new r.Vector3(-e.x,e.y,e.z)
  28920. }
  28921. ,
  28922. r.convertWorkshopQuaternion = function(e) {
  28923. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28924. }
  28925. ;
  28926. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28927. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28928. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28929. }
  28930. ,
  28931. r.convertWorkshopPanoramaQuaternion = function(e) {
  28932. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28933. }
  28934. ,
  28935. r.normalize = function(e) {
  28936. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28937. , i = Math.sqrt(t);
  28938. e.x /= i,
  28939. e.y /= i,
  28940. e.z /= i
  28941. }
  28942. ,
  28943. r.dot = function(e, t) {
  28944. return e.x * t.x + e.y * t.y + e.z * t.z
  28945. }
  28946. ,
  28947. r.cross = function(e, t, i) {
  28948. var n = e.x
  28949. , r = e.y
  28950. , o = e.z;
  28951. i.x = r * t.z - o * t.y,
  28952. i.y = o * t.x - n * t.z,
  28953. i.z = n * t.y - r * t.x
  28954. }
  28955. ,
  28956. r.setVector = function(e, t, i, n) {
  28957. e.x = t,
  28958. e.y = i,
  28959. e.z = n
  28960. }
  28961. ,
  28962. r.copyVector = function(e, t) {
  28963. t.x = e.x,
  28964. t.y = e.y,
  28965. t.z = e.z
  28966. }
  28967. ,
  28968. r.addVector = function(e, t) {
  28969. e.x += t.x,
  28970. e.y += t.y,
  28971. e.z += t.z
  28972. }
  28973. ,
  28974. r.subVector = function(e, t) {
  28975. e.x -= t.x,
  28976. e.y -= t.y,
  28977. e.z -= t.z
  28978. }
  28979. ,
  28980. r.applyQuaternionToVector = function(e, t) {
  28981. var i = t.x
  28982. , n = t.y
  28983. , r = t.z
  28984. , o = e.x
  28985. , a = e.y
  28986. , s = e.z
  28987. , l = e.w
  28988. , c = l * i + a * r - s * n
  28989. , h = l * n + s * i - o * r
  28990. , u = l * r + o * n - a * i
  28991. , d = -o * i - a * n - s * r;
  28992. t.x = c * l + d * -o + h * -s - u * -a,
  28993. t.y = h * l + d * -a + u * -o - c * -s,
  28994. t.z = u * l + d * -s + c * -a - h * -o
  28995. }
  28996. ,
  28997. r.angleBetweenVectors = function(e, t) {
  28998. return Math.acos(r.dot(e, t))
  28999. }
  29000. ,
  29001. t.exports = r
  29002. }
  29003. , {
  29004. "../constants": 8
  29005. }],
  29006. 177: [function(e, t, i) {
  29007. (function(i) {
  29008. "use strict";
  29009. function n(e) {
  29010. this.cache = null,
  29011. this.expires = 0
  29012. }
  29013. function r() {
  29014. this.baseUrl = null,
  29015. this.cache = null,
  29016. this.expires = 0
  29017. }
  29018. function o() {
  29019. this.baseUrl = null,
  29020. this.expires = 0
  29021. }
  29022. function a(e) {
  29023. this.initialLoadingPromise = null,
  29024. this.endpoint = e + "?type=3",
  29025. this.urlContainer = null,
  29026. this.authorizationHeader = h.getAuthorizationHeader(),
  29027. this.containerClasses = [o, r, n]
  29028. }
  29029. var s = e("./ajax")
  29030. , l = e("./logger")
  29031. , c = e("../constants")
  29032. , h = e("./showcase")
  29033. , u = (e("../ab"),
  29034. new l(i));
  29035. n.prototype = {
  29036. version: 1,
  29037. validate: function(e) {
  29038. return "catalog.json"in e && Object.keys(e).length > 0
  29039. },
  29040. update: function(e) {
  29041. return this.cache = e,
  29042. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29043. $.when()
  29044. },
  29045. get: function(e) {
  29046. return this.cache[e]
  29047. }
  29048. },
  29049. r.prototype = {
  29050. version: 2,
  29051. validate: function(e) {
  29052. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29053. },
  29054. update: function(e) {
  29055. return this.baseUrl = e["base.url"],
  29056. this.cache = e,
  29057. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29058. $.when()
  29059. },
  29060. get: function(e) {
  29061. var t = this.cache[e];
  29062. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29063. }
  29064. },
  29065. o.prototype = {
  29066. version: 3,
  29067. validate: function(e) {
  29068. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29069. },
  29070. update: function(e) {
  29071. return this.baseUrl = e.templates[0],
  29072. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29073. $.when()
  29074. },
  29075. get: function(e) {
  29076. return this.baseUrl.replace("{{filename}}", e)
  29077. }
  29078. },
  29079. a.prototype = {
  29080. init: function() {
  29081. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29082. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29083. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29084. this.refresh().done(function() {
  29085. u.debug("Refreshed")
  29086. }).fail(function() {
  29087. u.error("Failed url refresh, urls might go stale soon")
  29088. }))
  29089. }
  29090. .bind(this), c.signedUrlCheckInterval),
  29091. this.initialLoadingPromise = this.refresh(),
  29092. this.initialLoadingPromise)
  29093. },
  29094. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29095. e = e || {};
  29096. /*var t = void 0 === e.cache || e.cache;
  29097. return s.get( this.endpoint , { //file
  29098. responseType: "json",
  29099. prefetchFrom: t ? "files" : null,
  29100. cache: t,
  29101. auth: this.authorizationHeader
  29102. }).then(function(e) {
  29103. if (this.urlContainer && this.urlContainer.validate(e))
  29104. return this.urlContainer.update(e);
  29105. for (var i = 0; i < this.containerClasses.length; i++) {
  29106. var n = this.containerClasses[i]
  29107. , r = new n;
  29108. if (r.validate(e))
  29109. return u.info("Using urls version " + r.version),
  29110. this.urlContainer = r,
  29111. this.urlContainer.update(e)
  29112. }
  29113. return t ? this.refresh({
  29114. cache: !1
  29115. }) : $.Deferred().reject("missing-urls")
  29116. }
  29117. .bind(this), function(e) {
  29118. return "loading-failed"
  29119. }) */
  29120. return $.Deferred().resolve();
  29121. },
  29122. get: function(e) {
  29123. //return this.urlContainer.get(e)
  29124. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29125. }
  29126. },
  29127. t.exports = a
  29128. }
  29129. ).call(this, "/js/util/ModelUrls.js")
  29130. }
  29131. , {
  29132. "../ab": 3,
  29133. "../constants": 8,
  29134. "./ajax": 181,
  29135. "./logger": 189,
  29136. "./showcase": 193
  29137. }],
  29138. 178: [function(e, t, i) {
  29139. (function(i) {
  29140. "use strict";
  29141. function n() {
  29142. u.call(this),
  29143. this.neighbourMap = {},
  29144. this.map = null
  29145. }
  29146. var r = e("three")
  29147. , o = e("./common")
  29148. , a = e("../settings")
  29149. , s = e("../objects/Panorama")
  29150. , a = e("../settings")
  29151. , l = e("./aStar")
  29152. , c = e("./logger")
  29153. , h = new c(i)
  29154. , u = e("./IndexedCollection")
  29155. , d = e("./transitions");
  29156. o.inherit(n, u),
  29157. n.prototype.getIndex = function(e) {
  29158. return e.id
  29159. }
  29160. ,
  29161. n.prototype.find = function(e, t) {
  29162. var i = o.filterAll(this.list, e);
  29163. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29164. i = o.stableSort(i, e)
  29165. }),
  29166. i[0])
  29167. }
  29168. ,
  29169. n.prototype.sortByScore = function(e, t) {
  29170. var i = o.filterAll(this.list, e);
  29171. return 0 === i.length ? null : i = i.map(function(e) {
  29172. return {
  29173. pano: e,
  29174. score: t.reduce(function(t, i) {
  29175. return t + i(e)
  29176. }, 0)
  29177. }
  29178. }).sort(function(e, t) {
  29179. return t.score - e.score;
  29180. })
  29181. }
  29182. ,
  29183. n.prototype.lowestByScore = function(e, t, i) {
  29184. return this.findRankedByScore(0, e, t, i)
  29185. }
  29186. ,
  29187. n.prototype.findRankedByScore = function(e, t, i, n) {
  29188. n && (n.candidates = null,
  29189. n.pano = null),
  29190. e || (e = 0);
  29191. var r = this.sortByScore(t, i);
  29192. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29193. n.pano = r[e].pano),
  29194. r[e].pano)
  29195. }
  29196. ,
  29197. n.prototype.showPanoScores = function(e) {
  29198. this.list.forEach(function(e) {
  29199. e.removeTextSprite()
  29200. });
  29201. var t = 6344768;
  29202. e.forEach(function(e) {
  29203. e.pano.addTextSprite(e.score.toFixed(2), t),
  29204. t = 16428055
  29205. })
  29206. }
  29207. ,
  29208. n.prototype.isNeighbour = function(e, t) {
  29209. return this.neighbourMap[e.id][t.id]
  29210. }
  29211. ,
  29212. n.prototype.getNeighbours = function(e) {
  29213. return this.neighbourMap[e.id]
  29214. }
  29215. ,
  29216. n.prototype.setNeighbour = function(e, t, i) {
  29217. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29218. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29219. this.neighbourMap[e.id][e.id] = !0,
  29220. this.neighbourMap[t.id][t.id] = !0,
  29221. this.neighbourMap[e.id][t.id] = i,
  29222. this.neighbourMap[t.id][e.id] = i,
  29223. this.neighbourMap[e.id]
  29224. }
  29225. ,
  29226. n.prototype.findClosest = function(e, t) {
  29227. var i = [s.filters.isPanoAligned()];
  29228. return t && i.push(s.filters.inDirection(e, t, .75)),
  29229. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29230. }
  29231. ,
  29232. n.prototype.dualNeighbors = function(e, t) {
  29233. var i, n = [];
  29234. for (i in this.neighbourMap[e.id])
  29235. this.neighbourMap[t.id][i] && n.push(i);
  29236. return n
  29237. }
  29238. ,
  29239. n.prototype.populate_path_graph = function() {
  29240. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29241. for (e = 0; e < this.list.length; e += 1) {
  29242. o = this.list[e],
  29243. s = {},
  29244. l = !1,
  29245. i = o.neighbourPanos || o.findNeighourPanos();
  29246. for (t in i)
  29247. if (i[t]) {
  29248. a = this.index[t],
  29249. p.copy(o.floorPosition),
  29250. p.sub(a.floorPosition);
  29251. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29252. , v = (Math.abs(p.y) / Math.max(m, .01),
  29253. Math.max(0, Math.abs(p.y) - .2));
  29254. v > 0 ? (f += 1,
  29255. v = Math.pow(4 * v, 2),
  29256. m = Math.pow(m, 2),
  29257. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29258. n = p.length()),
  29259. s[a.id] = n,
  29260. l = !0
  29261. }
  29262. l ? u[o.id] = s : d += 1
  29263. }
  29264. this.map = u,
  29265. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29266. }
  29267. ,
  29268. n.prototype.aStarSearch = function(e, t) {
  29269. var i = Date.now()
  29270. , n = new l({
  29271. start: e,
  29272. isEnd: function(e) {
  29273. return e === t
  29274. },
  29275. neighbor: function(e) {
  29276. var t = e.neighbourPanos || e.findNeighourPanos()
  29277. , i = [];
  29278. for (var n in t)
  29279. i.push(this.index[n]);
  29280. return i
  29281. }
  29282. .bind(this),
  29283. distance: function(e, t) {
  29284. var i = this.map[e.id]
  29285. , n = i[t.id];
  29286. return n
  29287. }
  29288. .bind(this),
  29289. heuristic: function(e, t) {
  29290. return 1
  29291. }
  29292. .bind(this),
  29293. hash: function(e) {
  29294. return e.id
  29295. },
  29296. timeout: 5e3
  29297. });
  29298. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29299. "success" !== n.status)
  29300. return h.debug("Did not find A* path from " + e + " to " + t),
  29301. null;
  29302. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29303. var r = [];
  29304. return n.path.forEach(function(e) {
  29305. r.push(e.id)
  29306. }),
  29307. r
  29308. }
  29309. ,
  29310. n.prototype.includeNodesNearPath = function() {
  29311. var e = new r.Vector3
  29312. , t = new r.Vector3
  29313. , i = new r.Vector3
  29314. , n = new r.Vector3
  29315. , o = new r.Vector3
  29316. , a = new r.Vector3
  29317. , s = new r.Vector3
  29318. , l = new r.Vector3
  29319. , c = []
  29320. , h = new r.Vector3
  29321. , u = new r.Vector3;
  29322. return function(r, d) {
  29323. if (r)
  29324. for (var p = function(e, t, i) {
  29325. return o.copy(t).sub(e),
  29326. o.dot(i)
  29327. }, f = function(e, t) {
  29328. return p(h, e.position, i) - p(h, t.position, i)
  29329. }, g = 0; g < r.length - 1; ) {
  29330. var m = r[g]
  29331. , v = r[g + 1]
  29332. , A = this.index[m]
  29333. , y = this.index[v];
  29334. h.copy(A.position),
  29335. u.copy(y.position),
  29336. c.length = 0,
  29337. e.copy(u).sub(h),
  29338. i.copy(e).normalize();
  29339. for (var C = 0; C < this.list.length; C++) {
  29340. var I = this.list[C];
  29341. o.copy(I.position).sub(h);
  29342. var E = o.dot(i);
  29343. if (E > 0) {
  29344. s.copy(i),
  29345. s.multiplyScalar(E),
  29346. a.copy(o),
  29347. a.sub(s);
  29348. var b = a.length();
  29349. if (b < d) {
  29350. t.copy(e).negate(),
  29351. n.copy(t).normalize(),
  29352. l.copy(I.position).sub(u);
  29353. var w = l.dot(n);
  29354. w > 0 && c.push(I)
  29355. }
  29356. }
  29357. }
  29358. if (c.length > 0) {
  29359. c.sort(f);
  29360. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29361. r[_] = r[_ - c.length];
  29362. for (var T = 0; T < c.length; T++)
  29363. r[T + g + 1] = c[T].id
  29364. }
  29365. g += c.length + 1
  29366. }
  29367. }
  29368. }(),
  29369. n.prototype.fadeMarkerOpacity = function(e, t) {
  29370. var i = void 0 === e ? a.panorama.markerOpacity : e
  29371. , n = this.list.findIndex(function(e) {
  29372. return e.marker
  29373. });
  29374. if (!(n < 0)) {
  29375. var r = this.list[n].marker.material.opacity;
  29376. if (r !== e) {
  29377. var o = i - r;
  29378. d.trigger({
  29379. func: function(e, t) {
  29380. var i = r + e * o;
  29381. this.forEach(function(e) {
  29382. e.marker && (e.marker.material.opacity = i)
  29383. })
  29384. }
  29385. .bind(this),
  29386. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29387. name: "_fpm"
  29388. })
  29389. }
  29390. }
  29391. }
  29392. ,
  29393. t.exports = n
  29394. }
  29395. ).call(this, "/js/util/PanoramaCollection.js")
  29396. }
  29397. , {
  29398. "../objects/Panorama": 148,
  29399. "../settings": 166,
  29400. "./IndexedCollection": 175,
  29401. "./aStar": 180,
  29402. "./common": 185,
  29403. "./logger": 189,
  29404. "./transitions": 195,
  29405. three: 217
  29406. }],
  29407. 179: [function(e, t, i) {
  29408. "use strict";
  29409. function n() {
  29410. this.actionSequence = [],
  29411. this.actionSequenceInProgress = !1
  29412. }
  29413. function r(e, t, i, n) {
  29414. s.trackAlways("zoom_" + e, {
  29415. from: t,
  29416. to: i,
  29417. pano: n
  29418. })
  29419. }
  29420. function o(e, t) {
  29421. r("initial", 1, e, t)
  29422. }
  29423. function a(e, t, i) {
  29424. r("followup", e, t, i)
  29425. }
  29426. var s = e("../analytics");
  29427. n.prototype.reset = function(e) {
  29428. this.actionSequenceInProgress = !1,
  29429. this.actionSequence.length = 0
  29430. }
  29431. ,
  29432. n.prototype.addZoomAction = function() {
  29433. var e = null
  29434. , t = null
  29435. , i = !1
  29436. , n = function() {
  29437. if (e = null,
  29438. this.actionSequence.length > 0) {
  29439. var i = this.actionSequence[0].start
  29440. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29441. 1 === i ? o(n, t) : a(i, n, t)
  29442. }
  29443. this.reset()
  29444. };
  29445. return function(r, o, a) {
  29446. if (r !== o) {
  29447. i || (n = n.bind(this),
  29448. i = !0),
  29449. e && (window.clearTimeout(e),
  29450. e = null),
  29451. a === t && this.actionSequenceInProgress || (this.reset(),
  29452. t = a),
  29453. this.actionSequenceInProgress = !0;
  29454. var s = {
  29455. start: r,
  29456. end: o
  29457. };
  29458. this.actionSequence.push(s),
  29459. e = window.setTimeout(n, 150)
  29460. }
  29461. }
  29462. }(),
  29463. t.exports = n
  29464. }
  29465. , {
  29466. "../analytics": 4
  29467. }],
  29468. 180: [function(e, t, i) {
  29469. "use strict";
  29470. function n(e) {
  29471. void 0 === e.timeout && (e.timeout = 1 / 0);
  29472. var t = e.hash || o
  29473. , i = {
  29474. data: e.start,
  29475. g: 0,
  29476. h: e.heuristic(e.start)
  29477. }
  29478. , n = i;
  29479. i.f = i.h;
  29480. var h = new s
  29481. , u = new l(a)
  29482. , d = c();
  29483. u.push(i),
  29484. d.set(t(i.data), i);
  29485. for (var p = new Date; u.size(); ) {
  29486. if (new Date - p > e.timeout)
  29487. return {
  29488. status: "timeout",
  29489. cost: n.g,
  29490. path: r(n)
  29491. };
  29492. var f = u.pop();
  29493. if (d.delete(t(f.data)),
  29494. e.isEnd(f.data))
  29495. return {
  29496. status: "success",
  29497. cost: f.g,
  29498. path: r(f)
  29499. };
  29500. h.add(t(f.data));
  29501. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29502. var v = g[m];
  29503. if (!h.contains(t(v))) {
  29504. var A = f.g + e.distance(f.data, v)
  29505. , y = d.get(t(v))
  29506. , C = !1;
  29507. if (void 0 === y)
  29508. y = {
  29509. data: v
  29510. },
  29511. d.set(t(v), y);
  29512. else {
  29513. if (y.g < A)
  29514. continue;
  29515. C = !0
  29516. }
  29517. y.parent = f,
  29518. y.g = A,
  29519. y.h = e.heuristic(v),
  29520. y.f = A + y.h,
  29521. y.h < n.h && (n = y),
  29522. C ? u.heapify() : u.push(y)
  29523. }
  29524. }
  29525. }
  29526. return {
  29527. status: "noPath",
  29528. cost: n.g,
  29529. path: r(n)
  29530. }
  29531. }
  29532. function r(e) {
  29533. if (void 0 !== e.parent) {
  29534. var t = r(e.parent);
  29535. return t.push(e.data),
  29536. t
  29537. }
  29538. return [e.data]
  29539. }
  29540. function o(e) {
  29541. return e.toString()
  29542. }
  29543. function a(e, t) {
  29544. return e.f - t.f
  29545. }
  29546. var s = e("Set")
  29547. , l = e("heap")
  29548. , c = e("dict");
  29549. t.exports = n
  29550. }
  29551. , {
  29552. Set: 196,
  29553. dict: 210,
  29554. heap: 211
  29555. }],
  29556. 181: [function(e, t, i) {
  29557. (function(i) {
  29558. "use strict";
  29559. function n(e, t, i) {
  29560. var n = new XMLHttpRequest;
  29561. if (i && "withCredentials"in n)
  29562. n.open(e, t, i);
  29563. else if ("undefined" != typeof XDomainRequest)
  29564. n = new XDomainRequest,
  29565. n.open(e, t);
  29566. else {
  29567. if (i)
  29568. throw "Browser does not support CORS!";
  29569. n.open(e, t)
  29570. }
  29571. return n
  29572. }
  29573. function r(e, t, i) {
  29574. function o() {
  29575. u.warn("Retrying ", t),
  29576. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29577. }
  29578. function a(e, t) {
  29579. var i = e.response;
  29580. if ("json" === t && "object" != typeof i)
  29581. try {
  29582. i = JSON.parse(e.responseText)
  29583. } catch (e) {
  29584. return void c.reject({
  29585. error: "Failed parsing JSON"
  29586. })
  29587. }
  29588. else if ("image/jpeg" === t) {
  29589. var n = new Uint8Array(e.response)
  29590. , r = new Blob([n],{
  29591. type: "image/jpeg"
  29592. })
  29593. , o = URL.createObjectURL(r);
  29594. i = new Image,
  29595. i.src = o,
  29596. i.crossOrigin = "Anonymous",
  29597. i.onload = function() {
  29598. URL.revokeObjectURL(o)
  29599. }
  29600. }
  29601. return i
  29602. }
  29603. var s = n(e, t, !1);
  29604. if (i = i || {},
  29605. i.retries = void 0 !== i.retries ? i.retries : 0,
  29606. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29607. i.responseType)
  29608. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29609. s.responseType = i.responseType;
  29610. else {
  29611. if ("image/jpeg" !== i.responseType)
  29612. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29613. s.responseType = "arraybuffer"
  29614. }
  29615. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29616. i.auth && s.setRequestHeader("Authorization", i.auth),
  29617. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29618. s.setRequestHeader("Content-Type", "application/json")),
  29619. "object" == typeof i.headers)
  29620. for (var l in i.headers)
  29621. s.setRequestHeader(l, i.headers[l]);
  29622. var c = $.Deferred();
  29623. return s.onreadystatechange = function(e) {
  29624. if (4 === this.readyState)
  29625. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29626. i.retries++,
  29627. setTimeout(o, 1e3);
  29628. else if (200 === this.status) {
  29629. var t = a(this, i.responseType);
  29630. c.resolve(t)
  29631. } else
  29632. c.reject(this)
  29633. }
  29634. ,
  29635. s.onprogress = function(e) {
  29636. c.notify(e)
  29637. }
  29638. ,
  29639. s.send(i.data),
  29640. c.promise()
  29641. }
  29642. function o(e) {
  29643. return Object.keys(e).sort().map(function(t) {
  29644. return {
  29645. key: t,
  29646. value: e[t]
  29647. }
  29648. })
  29649. }
  29650. function a(e, t) {
  29651. var i = t.responseType || null
  29652. , n = t.auth || null
  29653. , r = t.prefetchFrom || null
  29654. , a = e + "__" + i + "__" + n + "__" + r;
  29655. return t.headers && o(t.headers).forEach(function(e) {
  29656. a += "__" + e.key + ":" + e.value
  29657. }),
  29658. a
  29659. }
  29660. function s(e, t) {
  29661. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29662. }
  29663. function l(e, t, i) {
  29664. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29665. }
  29666. var c = e("./logger")
  29667. , h = e("../ab")
  29668. , u = new c(i);
  29669. window.URL = window.URL || window.webkitURL,
  29670. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29671. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29672. /* setTimeout(function() {//MP-- xzw delete
  29673. window.MP_REQUEST_CACHE = null,
  29674. window.MP_PREFETCHED_MODELDATA = {}
  29675. }, 6e4),
  29676. window.onpageshow = function(e) {
  29677. e.persisted && (window.MP_REQUEST_CACHE = null,
  29678. window.MP_PREFETCHED_MODELDATA = {})
  29679. } */
  29680. ,
  29681. t.exports = {
  29682. get: function(e, t) {
  29683. t = t || {};
  29684. var i = void 0 === t.cache || t.cache;
  29685. if (i) {
  29686. var n = s(e, t);
  29687. if (n)
  29688. return n
  29689. }
  29690. var o;
  29691. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29692. i && l(e, t, o),
  29693. o
  29694. },
  29695. post: function(e, t) {
  29696. return r("POST", e, t)
  29697. },
  29698. patch: function(e, t) {
  29699. return r("PATCH", e, t)
  29700. },
  29701. getImage: function(e, t) {
  29702. function i() {
  29703. u.warn("Retrying ", e),
  29704. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29705. }
  29706. var n = $.Deferred()
  29707. , r = new Image
  29708. , o = this;
  29709. return e = h.changeIfImageOptimzing(e),
  29710. null !== t && void 0 !== t || (t = 3),
  29711. r.onerror = function() {
  29712. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29713. }
  29714. ,
  29715. r.onload = function() {
  29716. n.resolve(r)
  29717. }
  29718. ,
  29719. r.crossOrigin = "anonymous",
  29720. r.src = e,
  29721. n
  29722. }
  29723. }
  29724. }
  29725. ).call(this, "/js/util/ajax.js")
  29726. }
  29727. , {
  29728. "../ab": 3,
  29729. "./logger": 189
  29730. }],
  29731. 182: [function(e, t, i) {
  29732. "use strict";
  29733. function n(e, t) {
  29734. var i = window.navigator.userAgent
  29735. , n = i.match(e);
  29736. return n = n ? n[1].split(t) : [],
  29737. {
  29738. major: parseInt(n[0]) || 0,
  29739. minor: parseInt(n[1]) || 0,
  29740. patch: parseInt(n[2]) || 0
  29741. }
  29742. }
  29743. var r = e("../exception/DeviceMismatchException");
  29744. t.exports = {
  29745. isFullscreen: function() {
  29746. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29747. },
  29748. supportsFullscreen: function() {
  29749. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29750. },
  29751. isPointerLocked: function() {
  29752. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29753. },
  29754. requestFullscreen: function(e, t) {
  29755. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29756. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29757. },
  29758. requestPointerLock: function() {
  29759. var e;
  29760. if (document.fullscreenElement)
  29761. e = document.fullscreenElement();
  29762. else if (document.mozFullscreenElement)
  29763. e = document.mozFullscreenElement();
  29764. else if (document.mozFullScreenElement)
  29765. e = document.mozFullScreenElement();
  29766. else {
  29767. if (!document.webkitFullscreenElement)
  29768. return;
  29769. e = document.webkitFullscreenElement()
  29770. }
  29771. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29772. e.requestPointerLock(),
  29773. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29774. },
  29775. exitPointerLock: function() {
  29776. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29777. document.exitPointerLock()
  29778. },
  29779. exitFullscreen: function() {
  29780. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29781. },
  29782. details: function() {
  29783. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29784. return e ? {
  29785. name: e[1],
  29786. version: parseInt(e[2]),
  29787. platform: navigator.platform
  29788. } : {}
  29789. },
  29790. is: function(e) {
  29791. return this.details() && this.details().name === e
  29792. },
  29793. inIframe: function() {
  29794. return window.parent !== window
  29795. },
  29796. aspectRatio: function() {
  29797. var e = $("#player").width() / $("#player").height();
  29798. return isFinite(e) ? e : 0
  29799. },
  29800. userAgent: function() {
  29801. return window.navigator.userAgent
  29802. },
  29803. isMobile: function() {
  29804. var e = navigator.userAgent || navigator.vendor || window.opera;
  29805. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29806. },
  29807. isLandscape: function() {
  29808. return this.isMobile && this.aspectRatio() > 1
  29809. },
  29810. isSmallScreen: function() {
  29811. var e = screen.width / window.devicePixelRatio;
  29812. return e < 240
  29813. },
  29814. detectIE: function() {
  29815. var e = window.navigator.userAgent
  29816. , t = e.indexOf("MSIE ");
  29817. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29818. },
  29819. detectSafari: function() {
  29820. var e = window.navigator.userAgent
  29821. , t = e.indexOf("Safari");
  29822. return t !== -1 && !this.detectChrome()
  29823. },
  29824. detectFirefox: function() {
  29825. var e = window.navigator.userAgent;
  29826. return e.indexOf("Firefox") !== -1
  29827. },
  29828. detectChrome: function() {
  29829. var e = window.navigator.userAgent;
  29830. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29831. },
  29832. detectOpera: function() {
  29833. var e = window.navigator.userAgent;
  29834. return e.indexOf("OPR") !== -1
  29835. },
  29836. detectIOS: function() {
  29837. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29838. },
  29839. detectIPad: function() {
  29840. var e = window.navigator.userAgent
  29841. , t = /iPad/;
  29842. return t.test(e)
  29843. },
  29844. detectIPod: function() {
  29845. var e = window.navigator.userAgent
  29846. , t = /iPod/;
  29847. return t.test(e)
  29848. },
  29849. detectIPhone: function() {
  29850. var e = window.navigator.userAgent
  29851. , t = /iPhone/;
  29852. return t.test(e)
  29853. },
  29854. detectAndroid: function() {
  29855. var e = window.navigator.userAgent;
  29856. return e.indexOf("Android") !== -1
  29857. },
  29858. detectAndroidMobile: function() {
  29859. var e = window.navigator.userAgent;
  29860. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29861. },
  29862. detectSamsungNative: function() {
  29863. var e = window.navigator.userAgent;
  29864. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29865. },
  29866. detectSamsungS6: function() {
  29867. var e = window.navigator.userAgent;
  29868. return e.indexOf("SM-G92") !== -1
  29869. },
  29870. /************************************************************fyz改from徐世廷*************************************************************/
  29871. detectHUAWEI5X: function() {
  29872. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29873. },
  29874. /*******************************************************************************************************************************/
  29875. detectWebVR: function() {
  29876. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29877. },
  29878. getVRDisplay: function() {
  29879. var e = $.Deferred();
  29880. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29881. t.length >= 1 && e.resolve(t[0]),
  29882. e.reject(null)
  29883. }),
  29884. e) : e.reject(null)
  29885. },
  29886. iosVersion: function() {
  29887. if (!this.detectIOS())
  29888. throw new r("Did not detect an iDevice");
  29889. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29890. , t = "_";
  29891. return n(e, t)
  29892. },
  29893. androidVersion: function() {
  29894. if (!this.detectAndroid())
  29895. throw new r("Did not detect an Android based device");
  29896. var e = /Android ((?:\d+\.?){1,3})/
  29897. , t = ".";
  29898. return n(e, t)
  29899. },
  29900. valueFromCookie: function(e, t) {
  29901. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29902. if (!i)
  29903. return t;
  29904. var n = i[1];
  29905. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29906. },
  29907. valueFromHash: function(e, t) {
  29908. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29909. , n = i.exec(window.location.href);
  29910. if (!n)
  29911. return t;
  29912. var r = n[1];
  29913. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29914. }
  29915. }
  29916. }
  29917. , {
  29918. "../exception/DeviceMismatchException": 56
  29919. }],
  29920. 183: [function(e, t, i) {
  29921. (function(i) {
  29922. "use strict";
  29923. function n(e, t) {
  29924. var i = r(t);
  29925. var replaceAll = function (str, f, e) {
  29926. //f全部替换成e
  29927. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29928. return str.replace(reg, e);
  29929. };
  29930. var urlFirstView = c.valueFromHash('firstView');
  29931. if(urlFirstView){
  29932. try{
  29933. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  29934. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  29935. urlFirstView = "{"+urlFirstView+"]}"
  29936. let info = JSON.parse(urlFirstView);
  29937. i.pano = t.list[info.pano] //panos.get(info.pano)
  29938. if(!i.pano){
  29939. urlFirstView = false
  29940. console.error('检测到firstView但是 找不到该pano')
  29941. }else{
  29942. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29943. i.zoom = -1;
  29944. i.mode = "panorama"
  29945. i.setByUrl = true
  29946. }
  29947. }catch(e){
  29948. urlFirstView = false
  29949. console.error('检测到firstView但是解析出错'+e)
  29950. }
  29951. }
  29952. if (Object.keys(i).length > 0)
  29953. return i;
  29954. if (e.heroImage)
  29955. i = o(e, t);
  29956. else if(window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch){
  29957. i.mode = "dollhouse"
  29958. }else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  29959. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  29960. try {
  29961. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29962. i.position = n.camera.position,
  29963. //i.quaternion = n.camera.quaternion,
  29964. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29965. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29966. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29967. d.debug("Using camera_start"),
  29968. d.debug("Modeldata pano: ", i.pano.quaternion),
  29969. d.debug("Camera start pano: ", n.pano.quaternion)),
  29970. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29971. } catch (e) {
  29972. d.warn(e.message)
  29973. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29974. }
  29975. }
  29976. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29977. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29978. i.pano = t.findClosest(i.position),
  29979. i.quaternion = i.pano.quaternion),
  29980. 0 === Object.keys(i).length) {
  29981. var a = t.list[0];
  29982. a && (i.mode = h.PANORAMA,
  29983. i.pano = a,
  29984. i.position = a.position,
  29985. i.quaternion = a.quaternion,
  29986. d.info("Starting at 1st pano " + a.id))
  29987. }
  29988. return i.mode = i.mode || h.DOLLHOUSE,
  29989. i
  29990. }
  29991. function r(e) {
  29992. var t = c.valueFromHash("start", "")
  29993. , i = {};
  29994. if ("" !== t) {
  29995. d.debug("Start override found in parameters, trying to parse..."),
  29996. i = a(t) || {};
  29997. var n = c.valueFromHash("tag", null);
  29998. n && (i.tag = n),
  29999. i.panoId && (i.pano = e.get(i.panoId))
  30000. }
  30001. return i
  30002. }
  30003. function o(e, t) {
  30004. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30005. return {};
  30006. var i = {}
  30007. , n = e.heroImage.metadata;
  30008. d.debug("Using start position from thumbnail image"),
  30009. i.position = n.camera_position,
  30010. i.quaternion = n.camera_quaternion;
  30011. try {
  30012. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30013. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30014. } catch (e) {
  30015. d.debug(e.message)
  30016. }
  30017. return i
  30018. }
  30019. function a(e) {
  30020. return s.deserialize(e)
  30021. }
  30022. var s = e("../controls/serializer")
  30023. , l = e("../util/math")
  30024. , c = e("./browser")
  30025. , h = e("../enum/Viewmode")
  30026. , u = e("../util/logger")
  30027. , th = e("three")//xzw
  30028. , d = new u(i);
  30029. t.exports = {
  30030. getStartCameraOptions: n
  30031. }
  30032. }
  30033. ).call(this, "/js/util/camera.js")
  30034. }
  30035. , {
  30036. "../controls/serializer": 14,
  30037. "../enum/Viewmode": 51,
  30038. "../util/logger": 189,
  30039. "../util/math": 190,
  30040. "./browser": 182,
  30041. "three": 217
  30042. }],
  30043. 184: [function(e, t, i) {
  30044. "use strict";
  30045. function n(e, t, i) {
  30046. return o(e.fov, t, i)
  30047. }
  30048. var r = e("./MathLight")
  30049. , o = function(e, t, i) {
  30050. var n = t
  30051. , o = i
  30052. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30053. return a
  30054. }
  30055. , a = function(e, t, i) {
  30056. var n = t
  30057. , o = i
  30058. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30059. return a
  30060. }
  30061. , s = function(e, t, i, n) {
  30062. var r = o(e, i, n);
  30063. return r > t ? a(t, i, n) : e
  30064. };
  30065. t.exports = {
  30066. clampVFOV: s,
  30067. getHFOVForCamera: n,
  30068. getHFOVFromVFOV: o,
  30069. getVFOVFromHFOV: a
  30070. }
  30071. }
  30072. , {
  30073. "./MathLight": 176
  30074. }],
  30075. 185: [function(e, t, i) {
  30076. "use strict";
  30077. var n = e("three");
  30078. t.exports = {
  30079. delayOneFrame: function(e) {
  30080. window.setTimeout(e, 1)
  30081. },
  30082. normalizeUrl: function(e) {
  30083. return e.replace("https://", "http://")
  30084. },
  30085. domainFromUrl: function(e) {
  30086. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30087. return t ? t[3] : e
  30088. },
  30089. average: function(e, t) {
  30090. if (0 === e.length)
  30091. return null;
  30092. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30093. var o = t ? e[r][t] : e[r];
  30094. i += o,
  30095. n++
  30096. }
  30097. return i / n
  30098. },
  30099. countUnique: function(e) {
  30100. for (var t = {}, i = 0; i < e.length; i++)
  30101. t[e[i]] = 1 + (t[e[i]] || 0);
  30102. return Object.keys(t).length
  30103. },
  30104. averageVectors: function(e, t) {
  30105. var i = new n.Vector3;
  30106. if (0 === e.length)
  30107. return i;
  30108. for (var r = 0, o = 0; o < e.length; o++) {
  30109. var a = t ? e[o][t] : e[o];
  30110. i.add(a),
  30111. r++
  30112. }
  30113. return i.divideScalar(r)
  30114. },
  30115. equalLists: function(e, t) {
  30116. if (e.length !== t.length)
  30117. return !1;
  30118. for (var i = 0; i < e.length; i++)
  30119. if (e[i] !== t[i])
  30120. return !1;
  30121. return !0
  30122. },
  30123. lowerMedian: function(e, t) {
  30124. if (0 === e.length)
  30125. return null;
  30126. t = t || 2,
  30127. e.sort(function(e, t) {
  30128. return e - t
  30129. });
  30130. var i = Math.floor(e.length / t);
  30131. return e[i]
  30132. },
  30133. stableSort: function(e, t) {
  30134. return e.map(function(e, t) {
  30135. return {
  30136. value: e,
  30137. index: t
  30138. }
  30139. }).sort(function(e, i) {
  30140. var n = t(e.value, i.value);
  30141. return 0 !== n ? n : e.index - i.index
  30142. }).map(function(e) {
  30143. return e.value
  30144. })
  30145. },
  30146. filterAll: function(e, t) {
  30147. return e.filter(function(e) {
  30148. return t.every(function(t) {
  30149. return t(e)
  30150. })
  30151. })
  30152. },
  30153. formatDate: function(e) {
  30154. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30155. },
  30156. formatDatetime: function(e) {
  30157. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30158. },
  30159. randomString: function(e) {
  30160. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30161. t += i.charAt(Math.floor(Math.random() * i.length));
  30162. return t
  30163. },
  30164. uint8ToBase64: function(e, t) {
  30165. t && "number" == typeof t || (t = 8192);
  30166. for (var i = [], n = 0; n < e.length; n += t)
  30167. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30168. return btoa(i.join(""))
  30169. },
  30170. uuid4: function e(t) {
  30171. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30172. },
  30173. nth: function(e) {
  30174. return e %= 10,
  30175. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30176. },
  30177. extendObject: function(e, t) {
  30178. return Object.keys(t).forEach(function(i) {
  30179. e[i] = t[i]
  30180. }),
  30181. e
  30182. },
  30183. deepExtend: function e(t) {
  30184. t = t || {};
  30185. for (var i = 1; i < arguments.length; i++) {
  30186. var n = arguments[i];
  30187. if (n)
  30188. for (var r in n)
  30189. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30190. }
  30191. return t
  30192. },
  30193. inherit: function(e, t) {
  30194. e.prototype = Object.create(t.prototype),
  30195. e.prototype.constructor = e
  30196. },
  30197. extend: function(e, t) {
  30198. for (var i in t.prototype)
  30199. e.prototype[i] = t.prototype[i]
  30200. }
  30201. },
  30202. Math.sign = function(e) {
  30203. return e < 0 ? -1 : 1
  30204. }
  30205. }
  30206. , {
  30207. three: 217
  30208. }],
  30209. 186: [function(e, t, i) {
  30210. "use strict";
  30211. var n = {};
  30212. n.linearTween = function(e, t, i, n) {
  30213. return i * e / n + t
  30214. }
  30215. ,
  30216. n.easeInQuad = function(e, t, i, n) {
  30217. return e /= n,
  30218. i * e * e + t
  30219. }
  30220. ,
  30221. n.easeOutQuad = function(e, t, i, n) {
  30222. return e /= n,
  30223. -i * e * (e - 2) + t
  30224. }
  30225. ,
  30226. n.easeInOutQuad = function(e, t, i, n) {
  30227. return e /= n / 2,
  30228. e < 1 ? i / 2 * e * e + t : (e--,
  30229. -i / 2 * (e * (e - 2) - 1) + t)
  30230. }
  30231. ,
  30232. n.easeInCubic = function(e, t, i, n) {
  30233. return e /= n,
  30234. i * e * e * e + t
  30235. }
  30236. ,
  30237. n.easeOutCubic = function(e, t, i, n) {
  30238. return e /= n,
  30239. e--,
  30240. i * (e * e * e + 1) + t
  30241. }
  30242. ,
  30243. n.easeInOutCubic = function(e, t, i, n) {
  30244. return e /= n / 2,
  30245. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30246. i / 2 * (e * e * e + 2) + t)
  30247. }
  30248. ,
  30249. n.easeInQuart = function(e, t, i, n) {
  30250. return e /= n,
  30251. i * e * e * e * e + t
  30252. }
  30253. ,
  30254. n.easeOutQuart = function(e, t, i, n) {
  30255. return e /= n,
  30256. e--,
  30257. -i * (e * e * e * e - 1) + t
  30258. }
  30259. ,
  30260. n.easeInOutQuart = function(e, t, i, n) {
  30261. return e /= n / 2,
  30262. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30263. -i / 2 * (e * e * e * e - 2) + t)
  30264. }
  30265. ,
  30266. n.easeInQuint = function(e, t, i, n) {
  30267. return e /= n,
  30268. i * e * e * e * e * e + t
  30269. }
  30270. ,
  30271. n.easeOutQuint = function(e, t, i, n) {
  30272. return e /= n,
  30273. e--,
  30274. i * (e * e * e * e * e + 1) + t
  30275. }
  30276. ,
  30277. n.easeInOutQuint = function(e, t, i, n) {
  30278. return e /= n / 2,
  30279. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30280. i / 2 * (e * e * e * e * e + 2) + t)
  30281. }
  30282. ,
  30283. n.easeInSine = function(e, t, i, n) {
  30284. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30285. }
  30286. ,
  30287. n.easeOutSine = function(e, t, i, n) {
  30288. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30289. }
  30290. ,
  30291. n.easeInOutSine = function(e, t, i, n) {
  30292. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30293. }
  30294. ,
  30295. n.easeInExpo = function(e, t, i, n) {
  30296. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30297. }
  30298. ,
  30299. n.easeOutExpo = function(e, t, i, n) {
  30300. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30301. }
  30302. ,
  30303. n.easeInOutExpo = function(e, t, i, n) {
  30304. return e /= n / 2,
  30305. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30306. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30307. }
  30308. ,
  30309. n.easeInCirc = function(e, t, i, n) {
  30310. return e /= n,
  30311. -i * (Math.sqrt(1 - e * e) - 1) + t
  30312. }
  30313. ,
  30314. n.easeOutCirc = function(e, t, i, n) {
  30315. return e /= n,
  30316. e--,
  30317. i * Math.sqrt(1 - e * e) + t
  30318. }
  30319. ,
  30320. n.easeInOutCirc = function(e, t, i, n) {
  30321. return e /= n / 2,
  30322. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30323. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30324. }
  30325. ,
  30326. n.easeInElastic = function(e, t, i, n) {
  30327. var r = 1.70158
  30328. , o = 0
  30329. , a = i;
  30330. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30331. a < Math.abs(i) ? (a = i,
  30332. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30333. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30334. }
  30335. ,
  30336. n.easeOutElastic = function(e, t, i, n) {
  30337. var r = 1.70158
  30338. , o = 0
  30339. , a = i;
  30340. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30341. a < Math.abs(i) ? (a = i,
  30342. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30343. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30344. }
  30345. ,
  30346. n.easeInOutElastic = function(e, t, i, n) {
  30347. var r = 1.70158
  30348. , o = 0
  30349. , a = i;
  30350. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30351. a < Math.abs(i) ? (a = i,
  30352. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30353. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30354. }
  30355. ,
  30356. n.easeInBack = function(e, t, i, n, r) {
  30357. return void 0 === r && (r = 1.70158),
  30358. i * (e /= n) * e * ((r + 1) * e - r) + t
  30359. }
  30360. ,
  30361. n.easeOutBack = function(e, t, i, n, r) {
  30362. return void 0 === r && (r = 1.70158),
  30363. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30364. }
  30365. ,
  30366. n.easeInOutBack = function(e, t, i, n, r) {
  30367. return void 0 === r && (r = 1.70158),
  30368. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30369. }
  30370. ,
  30371. n.easeOutBounce = function(e, t, i, n) {
  30372. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30373. }
  30374. ,
  30375. n.easeInBounce = function(e, t, i, r) {
  30376. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30377. }
  30378. ,
  30379. n.easeInOutBounce = function(e, t, i, r) {
  30380. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30381. }
  30382. ,
  30383. t.exports = n
  30384. }
  30385. , {}],
  30386. 187: [function(e, t, i) {
  30387. "use strict";
  30388. function n() {
  30389. this.events = [],
  30390. this.valid = !1
  30391. }
  30392. var r = e("../enum/Joystick");
  30393. n.prototype.push = function(e, t) {
  30394. this.events.push({
  30395. direction: e,
  30396. pano: t
  30397. }),
  30398. this.valid = !0
  30399. }
  30400. ,
  30401. n.prototype.pop = function(e) {
  30402. var t = this.events.pop();
  30403. return this.events.length < 1 && (this.valid = !1),
  30404. t
  30405. }
  30406. ,
  30407. n.prototype.peek = function() {
  30408. return this.events.length ? this.events[this.events.length - 1] : {
  30409. direction: null,
  30410. pano: null
  30411. }
  30412. }
  30413. ,
  30414. n.prototype.invalidate = function() {
  30415. this.events = [],
  30416. this.valid = !1
  30417. }
  30418. ,
  30419. n.prototype.reversePano = function(e) {
  30420. if (!this.valid)
  30421. return null;
  30422. var t = this.peek();
  30423. return r.opposite(e) === t.direction ? (this.pop(),
  30424. t.pano) : null
  30425. }
  30426. ,
  30427. t.exports = n
  30428. }
  30429. , {
  30430. "../enum/Joystick": 29
  30431. }],
  30432. 188: [function(e, t, i) {
  30433. "use strict";
  30434. t.exports = {
  30435. vector: function(e, t) {
  30436. var i = e.clone();
  30437. return t = t.clone(),
  30438. function(n) {
  30439. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30440. }
  30441. },
  30442. quaternion: function(e, t) {
  30443. var i = e.clone();
  30444. return function(n) {
  30445. e.copy(i).slerp(t, n)
  30446. }
  30447. },
  30448. property: function(e, t, i, n) {
  30449. var r = e[t];
  30450. return function(o) {
  30451. e[t] = r * (1 - o) + i * o,
  30452. n && n(e[t])
  30453. }
  30454. },
  30455. uniform: function(e, t, i) {
  30456. var n = e.material.uniforms[t].value;
  30457. return function(r) {
  30458. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30459. }
  30460. },
  30461. matrix4: function(e, t) {
  30462. var i = e.clone();
  30463. return function(n) {
  30464. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30465. r[s] = o[s] * (1 - n) + a[s] * n
  30466. }
  30467. },
  30468. allUniforms: function(e, t, i) {
  30469. var n = e.map(function(e) {
  30470. return this.uniform(e, t, i)
  30471. }
  30472. .bind(this));
  30473. return function(e) {
  30474. n.forEach(function(t) {
  30475. t(e)
  30476. })
  30477. }
  30478. }
  30479. }
  30480. }
  30481. , {}],
  30482. 189: [function(e, t, i) {
  30483. "use strict";
  30484. function n(e) {
  30485. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30486. if (n.consoleEnabled) {
  30487. var h = function(e) {
  30488. $("#debug-console").append("<p>" + e + "</p>"),
  30489. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30490. };
  30491. t = function(e) {
  30492. h(Array.prototype.slice.call(arguments).join(" "))
  30493. }
  30494. ,
  30495. i = function(e) {
  30496. h(Array.prototype.slice.call(arguments).join(" "))
  30497. }
  30498. ,
  30499. o = function(e) {
  30500. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30501. }
  30502. ,
  30503. a = function(e) {
  30504. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30505. }
  30506. } else
  30507. console.log ? (t = console.log,
  30508. i = console.info ? console.info : console.log,
  30509. o = console.warn ? console.warn : console.log,
  30510. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30511. ;
  30512. var u = function(e) {
  30513. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30514. }
  30515. , d = function(t, i) {
  30516. if (r) {
  30517. var o = Array.prototype.slice.call(t).join(" ");
  30518. r.captureMessage(o, {
  30519. level: i,
  30520. path: e,
  30521. timestamp: n.timestamp()
  30522. })
  30523. }
  30524. }
  30525. , p = function(t, i) {
  30526. if (r) {
  30527. var o = Array.prototype.slice.call(t).join(" ");
  30528. r.captureException(new Error(o), {
  30529. level: i,
  30530. path: e,
  30531. timestamp: n.timestamp()
  30532. })
  30533. }
  30534. };
  30535. return {
  30536. debug: function() {
  30537. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30538. },
  30539. info: function() {
  30540. n.level >= n.levels.info && i.apply(console, u(arguments))
  30541. },
  30542. warn: function() {
  30543. d(arguments, "warn"),
  30544. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30545. },
  30546. error: function() {
  30547. p(arguments, "error"),
  30548. n.level >= n.levels.error && a.apply(console, u(arguments))
  30549. },
  30550. v3str: function(e, t) {
  30551. var i = void 0 === t ? 2 : t;
  30552. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30553. },
  30554. eulstr: function(e, t) {
  30555. var i = void 0 === t ? 2 : t;
  30556. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30557. },
  30558. time: function(e) {
  30559. n.level >= n.levels.debug && (c[e] = Date.now())
  30560. },
  30561. timeEnd: function(e) {
  30562. if (n.level >= n.levels.debug) {
  30563. var t = c[e];
  30564. if (!t)
  30565. return;
  30566. var i = (Date.now() - t) / 1e3;
  30567. this.debug(e, i + "s")
  30568. }
  30569. }
  30570. }
  30571. }
  30572. var r = window.Raven;
  30573. n.timestamp = function() {
  30574. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30575. }
  30576. ,
  30577. n.levels = {
  30578. debug: 3,
  30579. info: 2,
  30580. warn: 1,
  30581. error: 0
  30582. },
  30583. n.level = n.levels.info,
  30584. t.exports = n
  30585. }
  30586. , {}],
  30587. 190: [function(e, t, i) {
  30588. "use strict";
  30589. var n = e("three")
  30590. , r = e("../enum/GLCubeFaces")
  30591. , o = e("../constants");
  30592. t.exports = {
  30593. convertVisionVector: function(e) {
  30594. return new n.Vector3(e.x,e.z,-e.y)
  30595. },
  30596. convertVisionQuaternion: function(e) {
  30597. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30598. },
  30599. convertWorkshopVector: function(e) {
  30600. return new n.Vector3(-e.x,e.y,e.z)
  30601. },
  30602. convertWorkshopQuaternion: function(e) {
  30603. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30604. },
  30605. convertWorkshopPanoramaQuaternion: function(e) {
  30606. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30607. },
  30608. convertWorkshopOrthoZoom: function(e) {// xzw
  30609. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30610. //return e;
  30611. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30612. },
  30613. toPrecision: function(e, t) {//xzw change
  30614. var f = function(e, t){
  30615. var i = Math.pow(10, t);
  30616. return Math.round(e * i) / i
  30617. }
  30618. if(e instanceof Array){
  30619. for(var s=0; s<e.length; s++){
  30620. e[s] = f(e[s],t);
  30621. }
  30622. return e;
  30623. }
  30624. else return f(e,t)
  30625. },
  30626. isEmptyQuaternion: function(e) {
  30627. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30628. },
  30629. projectPositionToCanvas: function(e, t, i) {
  30630. i = i || new n.Vector3,
  30631. i.copy(e);
  30632. var r = .5 * $("#player").width()
  30633. , o = .5 * $("#player").height();
  30634. return i.project(t),
  30635. i.x = i.x * r + r,
  30636. i.y = -(i.y * o) + o,
  30637. i
  30638. },
  30639. convertScreenPositionToNDC: function(e, t, i) {
  30640. return i = i || new n.Vector2,
  30641. i.x = e / $("#player").width() * 2 - 1,
  30642. i.y = 2 * -(t / $("#player").height()) + 1,
  30643. i
  30644. },
  30645. constrainedTurn: function(e) {
  30646. var t = e % (2 * Math.PI);
  30647. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30648. },
  30649. getFOVDotThreshold: function(e) {
  30650. return Math.cos(n.Math.degToRad(e / 2))
  30651. },
  30652. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30653. switch (e) {
  30654. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30655. i.set(1, t.y, t.x);
  30656. break;
  30657. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30658. i.set(-1, t.y, -t.x);
  30659. break;
  30660. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30661. i.set(-t.x, 1, -t.y);
  30662. break;
  30663. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30664. i.set(-t.x, -1, t.y);
  30665. break;
  30666. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30667. i.set(-t.x, t.y, 1);
  30668. break;
  30669. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30670. i.set(t.x, t.y, -1)
  30671. }
  30672. n && i.normalize()
  30673. },
  30674. //add:
  30675. getPos2d : function(point, camera, dom){
  30676. var camera = camera ;
  30677. var dom = dom;
  30678. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30679. var x,y;
  30680. x = (pos.x + 1) / 2 * dom.clientWidth;
  30681. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30682. var inSight = x <= dom.clientWidth && x >= 0
  30683. && y <= dom.clientHeight && y >= 0
  30684. return {
  30685. pos: new THREE.Vector2(x,y),
  30686. vector: pos,
  30687. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30688. inSight : inSight //在屏幕范围内可见
  30689. };
  30690. }
  30691. }
  30692. }
  30693. , {
  30694. "../constants": 8,
  30695. "../enum/GLCubeFaces": 25,
  30696. three: 217
  30697. }],
  30698. 191: [function(e, t, i) {
  30699. "use strict";
  30700. function n(e, t, i) {
  30701. return a.map(function(n, o) {
  30702. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30703. }
  30704. .bind(this))
  30705. }
  30706. function r(e) {
  30707. return s[e]
  30708. }
  30709. var o = e("../enum/GLCubeFaces")
  30710. , a = [0, 1, 2, 3, 4, 5]
  30711. , s = {
  30712. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30713. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30714. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30715. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30716. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30717. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30718. };
  30719. t.exports = {
  30720. mapFaceToCubemapFace: r,
  30721. getCubemapUrls: n
  30722. }
  30723. }
  30724. , {
  30725. "../enum/GLCubeFaces": 25
  30726. }],
  30727. 192: [function(e, t, i) {
  30728. "use strict";
  30729. t.exports = {
  30730. captureErrors: function(e, t, i) {
  30731. if ("Raven"in window) {
  30732. Raven.config(e, t).install(),
  30733. i && Raven.setTagsContext(i);
  30734. var n = console.warn
  30735. , r = console.error;
  30736. console.warn = function() {
  30737. var e = Array.prototype.slice.call(arguments);
  30738. Raven.captureMessage(e.join(" "), {
  30739. level: "warning"
  30740. }),
  30741. n.apply(console, e)
  30742. }
  30743. ,
  30744. console.error = function() {
  30745. var e = Array.prototype.slice.call(arguments);
  30746. Raven.captureException(new Error(e.join(" ")), {
  30747. level: "error"
  30748. }),
  30749. r.apply(console, e)
  30750. }
  30751. } else
  30752. console.error("Raven not found, not capturing errors.")
  30753. }
  30754. }
  30755. }
  30756. , {}],
  30757. 193: [function(e, t, i) {
  30758. (function(i) {
  30759. "use strict";
  30760. var n = e("./browser")
  30761. , r = e("../constants")
  30762. , o = e("url")
  30763. , a = e("./logger")
  30764. , ss = e('three')
  30765. , s = new a(i)
  30766. , l = {
  30767. getAuthorizationHeader: function() {
  30768. var e = n.valueFromHash("auth");
  30769. if (e)
  30770. return e.replace(",", " ");
  30771. var t = n.valueFromCookie("token");
  30772. return t ? "Token " + t : null
  30773. },
  30774. parseSidUrl: function(e) {
  30775. var t, i;
  30776. t=g_Prefix;
  30777. if (e = e || "",
  30778. e.match(/^https?/)) {
  30779. var n = o.parse(e);
  30780. t = g_Prefix,
  30781. i = e
  30782. } else{
  30783. //xzw 原先的不能用
  30784. //t = window.location.protocol + "//" + window.location.host, //MP
  30785. t = g_Prefix
  30786. //i = t + "/api/player/models/" + e; //MP
  30787. i = t + "data/" + e;
  30788. }
  30789. return {
  30790. urlBase: t,
  30791. urlModel: i,
  30792. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30793. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30794. }
  30795. },
  30796. getModelIDFromQueryString: function() {
  30797. return n.valueFromHash("model") || n.valueFromHash("m")
  30798. },
  30799. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30800. e = JSON.parse(JSON.stringify(e));
  30801. var i = null;
  30802. if (e.images.forEach(function(n) {
  30803. if(!n.metadata) return;
  30804. if ("string" == typeof n.metadata)
  30805. try {
  30806. n.metadata = JSON.parse(n.metadata)
  30807. } catch (e) {
  30808. s.warn("Unable to parse image metadata"),
  30809. n.metadata = null
  30810. }
  30811. else{
  30812. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30813. }
  30814. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30815. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30816. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30817. }else{
  30818. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30819. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30820. n.metadata.zoom = n.metadata.zoom || 1;
  30821. }
  30822. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30823. }),
  30824. //icon初始视角的:
  30825. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30826. var n = {};
  30827. n.pano = {
  30828. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30829. position: t.convertWorkshopVector(i.scan_position),
  30830. uuid: i.scan_id
  30831. },
  30832. n.camera = {
  30833. quaternion: i.camera_quaternion,
  30834. position: i.camera_position
  30835. },
  30836. e.startPano = n
  30837. }
  30838. return e
  30839. },
  30840. */
  30841. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30842. e = JSON.parse(JSON.stringify(e));
  30843. var i = null;
  30844. if (e.images.forEach(function(n) {
  30845. if(!n.metadata) return;
  30846. if ("string" == typeof n.metadata)
  30847. try {
  30848. n.metadata = JSON.parse(n.metadata)
  30849. } catch (e) {
  30850. s.warn("Unable to parse image metadata"),
  30851. n.metadata = null
  30852. }
  30853. else{
  30854. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30855. }
  30856. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30857. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30858. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30859. }else{
  30860. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30861. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30862. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30863. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position)) */
  30864. }
  30865. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30866. }),
  30867. //icon初始视角的:
  30868. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30869. var n = {};
  30870. n.pano = {
  30871. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30872. position: t.convertWorkshopVector(i.scan_position),
  30873. uuid: i.scan_id
  30874. },
  30875. n.camera = {
  30876. quaternion: i.camera_quaternion,
  30877. position: i.camera_position
  30878. },
  30879. e.startPano = n
  30880. }
  30881. return e
  30882. },
  30883. visionVersionToInt: function() {
  30884. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30885. return function(t) {
  30886. if (!t)
  30887. throw new Error("Vision version is required");
  30888. var i = e.exec(t);
  30889. if (null === i)
  30890. throw new Error("String is not a vision version: " + t);
  30891. return parseInt(i[1])
  30892. }
  30893. }(),
  30894. modelDataPromisesTiles: function(e) {
  30895. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  30896. if (vision_version)
  30897. try {
  30898. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30899. } catch (t) {
  30900. s.warn("Invalid vision version: " + vision_version)
  30901. }
  30902. // var t = e.created ? new Date(e.created) : null;
  30903. // return t && t >= r.visionTilingStartDate
  30904. return false
  30905. }
  30906. };
  30907. t.exports = l
  30908. }
  30909. ).call(this, "/js/util/showcase.js")
  30910. }
  30911. , {
  30912. "../constants": 8,
  30913. "./browser": 182,
  30914. "./logger": 189,
  30915. three:217,
  30916. url: 208
  30917. }],
  30918. 194: [function(e, t, i) {
  30919. "use strict";
  30920. var n = e("../util/ajax")
  30921. , r = e("three")
  30922. , o = e("../settings")
  30923. , a = {};
  30924. t.exports = {
  30925. load: function(e, t, i) {
  30926. var s = a[e];
  30927. return s ? (t && setTimeout(function() {
  30928. t(s)
  30929. }, 1),
  30930. s) : (s = new r.Texture,
  30931. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30932. s.magFilter = r.LinearFilter,
  30933. s.generateMipmaps = !1),
  30934. s.sourceFile = e,
  30935. a[e] = s,
  30936. n.getImage(e).then(function(e) {
  30937. s.image = e,
  30938. s.needsUpdate = !0,
  30939. t && t(s)
  30940. }).fail(i),
  30941. s)
  30942. },
  30943. loadBase64: function(e, t) {
  30944. t = t || "png";
  30945. var i = new r.Texture;
  30946. return i.image = document.createElement("img"),
  30947. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30948. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30949. i.magFilter = r.LinearFilter,
  30950. i.generateMipmaps = !1),
  30951. i.needsUpdate = !0,
  30952. i
  30953. },
  30954. isLoaded: function(e) {
  30955. return !!a[e]
  30956. }
  30957. }
  30958. window.Texture = t.exports
  30959. }
  30960. , {
  30961. "../settings": 166,
  30962. "../util/ajax": 181,
  30963. three: 217
  30964. }],
  30965. 195: [function(e, t, i) {
  30966. "use strict";
  30967. var n = e("./easing");
  30968. t.exports = {
  30969. globalDone: null,
  30970. funcs: [],
  30971. counter: 0,
  30972. uniqueID: 0,
  30973. start: function(e, t, i, r, o, a, s) {
  30974. return r = r || 0,
  30975. this.funcs.push({
  30976. func: e,
  30977. current: -r * Math.abs(t),
  30978. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30979. done: i,
  30980. easing: o || n.linearTween,
  30981. cycling: t < 0,
  30982. running: !0,
  30983. debug: r < 0,
  30984. name: a || "T" + this.counter,
  30985. id: void 0 === s ? this.counter : s,
  30986. paused: !1
  30987. }),
  30988. e(0, 16),
  30989. this.counter += 1,
  30990. e
  30991. },
  30992. trigger: function(e) {
  30993. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30994. , i = e.func || function() {}
  30995. , r = void 0 === e.duration ? 0 : e.duration;
  30996. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30997. var o = e.done || null
  30998. , a = e.easing || n.linearTween
  30999. , s = e.name || "R" + this.counter
  31000. , l = void 0 === e.id ? this.counter : e.id;
  31001. return this.start(i, r, o, t, a, s, l)
  31002. },
  31003. setTimeout: function(e, t, i) {
  31004. var n = void 0 === i ? this.counter : i;
  31005. return this.trigger({
  31006. done: e,
  31007. duration: void 0 === t ? 0 : t,
  31008. name: "O" + this.counter,
  31009. id: n
  31010. })
  31011. },
  31012. pause: function() {
  31013. this.paused = !0
  31014. },
  31015. resume: function() {
  31016. this.paused = !1
  31017. },
  31018. update: function(e) {
  31019. this.funcs.forEach(function(t) {
  31020. if (!(t.paused || (t.current += 1e3 * e,
  31021. t.current < 0)))
  31022. if (t.current >= t.duration && !t.cycling) {
  31023. var i = t.easing(1, 0, 1, 1);
  31024. t.func(i, 1e3 * e),
  31025. t.done && t.done(),
  31026. t.running = !1
  31027. } else {
  31028. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31029. , r = t.func(n, 1e3 * e) || !1;
  31030. r && (t.done && t.done(),
  31031. t.running = !1)
  31032. }
  31033. });
  31034. var t = this.funcs.length;
  31035. this.funcs = this.funcs.filter(function(e) {
  31036. return e.running
  31037. });
  31038. var i = this.funcs.length;
  31039. if (t > 0 && 0 === i && this.globalDone) {
  31040. var n = this.globalDone;
  31041. this.globalDone = null,
  31042. n()
  31043. }
  31044. },
  31045. adjustSpeed: function(e, t) {
  31046. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31047. var r = i[n];
  31048. r.duration /= t,
  31049. r.current /= t
  31050. }
  31051. },
  31052. getById: function(e) {
  31053. return this.funcs.filter(function(t) {
  31054. return e === t.id
  31055. })
  31056. },
  31057. get: function(e) {
  31058. for (var t = 0; t < this.funcs.length; t += 1)
  31059. if (this.funcs[t].func === e)
  31060. return this.funcs[t];
  31061. return null
  31062. },
  31063. isRunning: function(e) {
  31064. var t = this.get(e);
  31065. return null !== t && t.running
  31066. },
  31067. countActive: function() {
  31068. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31069. e += this.funcs[t].running;
  31070. return e
  31071. },
  31072. listActive: function() {
  31073. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31074. this.funcs[t].running && e.push(this.funcs[t].name);
  31075. return e
  31076. },
  31077. done: function(e) {
  31078. this.globalDone = e
  31079. },
  31080. cancelById: function(e) {
  31081. var t = void 0 === e ? 0 : e;
  31082. this.funcs = this.funcs.filter(function(e) {
  31083. return e.id !== t
  31084. })
  31085. },
  31086. cancel: function(e) {
  31087. this.funcs = this.funcs.filter(function(t) {
  31088. return t.func !== e
  31089. })
  31090. },
  31091. getUniqueId: function() {
  31092. return this.uniqueID -= 1,
  31093. this.uniqueID
  31094. }
  31095. }
  31096. }
  31097. , {
  31098. "./easing": 186
  31099. }],
  31100. 196: [function(e, t, i) {
  31101. function n(e) {
  31102. if (this.set = {},
  31103. this.infContains = function() {
  31104. return !0
  31105. }
  31106. ,
  31107. "object" == typeof e)
  31108. if (e instanceof Array)
  31109. for (var t = 0; t < e.length; t++)
  31110. this.set[e[t]] = !0;
  31111. else
  31112. this.set = e;
  31113. else if ("function" == typeof e)
  31114. this.infContains = e;
  31115. else if ("undefined" != typeof e)
  31116. throw new Error("set must be either an array or an object.")
  31117. }
  31118. t.exports = n,
  31119. n.prototype.contains = function(e) {
  31120. return !!this.set[e]
  31121. }
  31122. ,
  31123. n.prototype.has = n.prototype.contains,
  31124. n.prototype.add = function(e) {
  31125. if (1 == arguments.length)
  31126. this.set[e] = !0;
  31127. else
  31128. for (var t = 0; t < arguments.length; t++)
  31129. this.set[arguments[t]] = !0
  31130. }
  31131. ,
  31132. n.prototype.addAll = function(e) {
  31133. if ("object" != typeof e && !(e instanceof Array))
  31134. throw new Error("arr must be an array.");
  31135. for (var t = 0; t < e.length; t++)
  31136. this.add(e[t])
  31137. }
  31138. ,
  31139. n.prototype.remove = function(e) {
  31140. if (1 == arguments.length)
  31141. delete this.set[e];
  31142. else
  31143. for (var t = 0; t < arguments.length; t++)
  31144. delete this.set[arguments[t]]
  31145. }
  31146. ,
  31147. n.prototype.delete = n.prototype.remove,
  31148. n.prototype.clear = function() {
  31149. this.set = {}
  31150. }
  31151. ,
  31152. n.prototype.size = function() {
  31153. return Object.keys(this.set).length
  31154. }
  31155. ,
  31156. n.prototype.toString = function() {
  31157. return "{" + Object.keys(this.set).toString() + "}"
  31158. }
  31159. ,
  31160. n.prototype.toArray = function() {
  31161. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31162. }
  31163. ,
  31164. n.prototype["*values"] = n.prototype.toArray
  31165. }
  31166. , {}],
  31167. 197: [function(e, t, i) {}
  31168. , {}],
  31169. 198: [function(e, t, i) {
  31170. (function(t) {
  31171. "use strict";
  31172. function n() {
  31173. try {
  31174. var e = new Uint8Array(1);
  31175. return e.__proto__ = {
  31176. __proto__: Uint8Array.prototype,
  31177. foo: function() {
  31178. return 42
  31179. }
  31180. },
  31181. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31182. } catch (e) {
  31183. return !1
  31184. }
  31185. }
  31186. function r() {
  31187. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31188. }
  31189. function o(e, t) {
  31190. if (r() < t)
  31191. throw new RangeError("Invalid typed array length");
  31192. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31193. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31194. e.length = t),
  31195. e
  31196. }
  31197. function a(e, t, i) {
  31198. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31199. return new a(e,t,i);
  31200. if ("number" == typeof e) {
  31201. if ("string" == typeof t)
  31202. throw new Error("If encoding is specified then the first argument must be a string");
  31203. return h(this, e)
  31204. }
  31205. return s(this, e, t, i)
  31206. }
  31207. function s(e, t, i, n) {
  31208. if ("number" == typeof t)
  31209. throw new TypeError('"value" argument must not be a number');
  31210. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31211. }
  31212. function l(e) {
  31213. if ("number" != typeof e)
  31214. throw new TypeError('"size" argument must be a number');
  31215. if (e < 0)
  31216. throw new RangeError('"size" argument must not be negative')
  31217. }
  31218. function c(e, t, i, n) {
  31219. return l(t),
  31220. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31221. }
  31222. function h(e, t) {
  31223. if (l(t),
  31224. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31225. !a.TYPED_ARRAY_SUPPORT)
  31226. for (var i = 0; i < t; ++i)
  31227. e[i] = 0;
  31228. return e
  31229. }
  31230. function u(e, t, i) {
  31231. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31232. !a.isEncoding(i))
  31233. throw new TypeError('"encoding" must be a valid string encoding');
  31234. var n = 0 | v(t, i);
  31235. e = o(e, n);
  31236. var r = e.write(t, i);
  31237. return r !== n && (e = e.slice(0, r)),
  31238. e
  31239. }
  31240. function d(e, t) {
  31241. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31242. e = o(e, i);
  31243. for (var n = 0; n < i; n += 1)
  31244. e[n] = 255 & t[n];
  31245. return e
  31246. }
  31247. function p(e, t, i, n) {
  31248. if (t.byteLength,
  31249. i < 0 || t.byteLength < i)
  31250. throw new RangeError("'offset' is out of bounds");
  31251. if (t.byteLength < i + (n || 0))
  31252. throw new RangeError("'length' is out of bounds");
  31253. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31254. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31255. e.__proto__ = a.prototype) : e = d(e, t),
  31256. e
  31257. }
  31258. function f(e, t) {
  31259. if (a.isBuffer(t)) {
  31260. var i = 0 | g(t.length);
  31261. return e = o(e, i),
  31262. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31263. e)
  31264. }
  31265. if (t) {
  31266. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31267. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31268. if ("Buffer" === t.type && $(t.data))
  31269. return d(e, t.data)
  31270. }
  31271. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31272. }
  31273. function g(e) {
  31274. if (e >= r())
  31275. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31276. return 0 | e
  31277. }
  31278. function m(e) {
  31279. return +e != e && (e = 0),
  31280. a.alloc(+e)
  31281. }
  31282. function v(e, t) {
  31283. if (a.isBuffer(e))
  31284. return e.length;
  31285. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31286. return e.byteLength;
  31287. "string" != typeof e && (e = "" + e);
  31288. var i = e.length;
  31289. if (0 === i)
  31290. return 0;
  31291. for (var n = !1; ; )
  31292. switch (t) {
  31293. case "ascii":
  31294. case "latin1":
  31295. case "binary":
  31296. return i;
  31297. case "utf8":
  31298. case "utf-8":
  31299. case void 0:
  31300. return j(e).length;
  31301. case "ucs2":
  31302. case "ucs-2":
  31303. case "utf16le":
  31304. case "utf-16le":
  31305. return 2 * i;
  31306. case "hex":
  31307. return i >>> 1;
  31308. case "base64":
  31309. return Z(e).length;
  31310. default:
  31311. if (n)
  31312. return j(e).length;
  31313. t = ("" + t).toLowerCase(),
  31314. n = !0
  31315. }
  31316. }
  31317. function A(e, t, i) {
  31318. var n = !1;
  31319. if ((void 0 === t || t < 0) && (t = 0),
  31320. t > this.length)
  31321. return "";
  31322. if ((void 0 === i || i > this.length) && (i = this.length),
  31323. i <= 0)
  31324. return "";
  31325. if (i >>>= 0,
  31326. t >>>= 0,
  31327. i <= t)
  31328. return "";
  31329. for (e || (e = "utf8"); ; )
  31330. switch (e) {
  31331. case "hex":
  31332. return L(this, t, i);
  31333. case "utf8":
  31334. case "utf-8":
  31335. return M(this, t, i);
  31336. case "ascii":
  31337. return P(this, t, i);
  31338. case "latin1":
  31339. case "binary":
  31340. return O(this, t, i);
  31341. case "base64":
  31342. return S(this, t, i);
  31343. case "ucs2":
  31344. case "ucs-2":
  31345. case "utf16le":
  31346. case "utf-16le":
  31347. return D(this, t, i);
  31348. default:
  31349. if (n)
  31350. throw new TypeError("Unknown encoding: " + e);
  31351. e = (e + "").toLowerCase(),
  31352. n = !0
  31353. }
  31354. }
  31355. function y(e, t, i) {
  31356. var n = e[t];
  31357. e[t] = e[i],
  31358. e[i] = n
  31359. }
  31360. function C(e, t, i, n, r) {
  31361. if (0 === e.length)
  31362. return -1;
  31363. if ("string" == typeof i ? (n = i,
  31364. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31365. i = +i,
  31366. isNaN(i) && (i = r ? 0 : e.length - 1),
  31367. i < 0 && (i = e.length + i),
  31368. i >= e.length) {
  31369. if (r)
  31370. return -1;
  31371. i = e.length - 1
  31372. } else if (i < 0) {
  31373. if (!r)
  31374. return -1;
  31375. i = 0
  31376. }
  31377. if ("string" == typeof t && (t = a.from(t, n)),
  31378. a.isBuffer(t))
  31379. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31380. if ("number" == typeof t)
  31381. return t &= 255,
  31382. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31383. throw new TypeError("val must be string, number or Buffer")
  31384. }
  31385. function I(e, t, i, n, r) {
  31386. function o(e, t) {
  31387. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31388. }
  31389. var a = 1
  31390. , s = e.length
  31391. , l = t.length;
  31392. if (void 0 !== n && (n = String(n).toLowerCase(),
  31393. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31394. if (e.length < 2 || t.length < 2)
  31395. return -1;
  31396. a = 2,
  31397. s /= 2,
  31398. l /= 2,
  31399. i /= 2
  31400. }
  31401. var c;
  31402. if (r) {
  31403. var h = -1;
  31404. for (c = i; c < s; c++)
  31405. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31406. if (h === -1 && (h = c),
  31407. c - h + 1 === l)
  31408. return h * a
  31409. } else
  31410. h !== -1 && (c -= c - h),
  31411. h = -1
  31412. } else
  31413. for (i + l > s && (i = s - l),
  31414. c = i; c >= 0; c--) {
  31415. for (var u = !0, d = 0; d < l; d++)
  31416. if (o(e, c + d) !== o(t, d)) {
  31417. u = !1;
  31418. break
  31419. }
  31420. if (u)
  31421. return c
  31422. }
  31423. return -1
  31424. }
  31425. function E(e, t, i, n) {
  31426. i = Number(i) || 0;
  31427. var r = e.length - i;
  31428. n ? (n = Number(n),
  31429. n > r && (n = r)) : n = r;
  31430. var o = t.length;
  31431. if (o % 2 !== 0)
  31432. throw new TypeError("Invalid hex string");
  31433. n > o / 2 && (n = o / 2);
  31434. for (var a = 0; a < n; ++a) {
  31435. var s = parseInt(t.substr(2 * a, 2), 16);
  31436. if (isNaN(s))
  31437. return a;
  31438. e[i + a] = s
  31439. }
  31440. return a
  31441. }
  31442. function b(e, t, i, n) {
  31443. return q(j(t, e.length - i), e, i, n)
  31444. }
  31445. function w(e, t, i, n) {
  31446. return q(Y(t), e, i, n)
  31447. }
  31448. function _(e, t, i, n) {
  31449. return w(e, t, i, n)
  31450. }
  31451. function T(e, t, i, n) {
  31452. return q(Z(t), e, i, n)
  31453. }
  31454. function x(e, t, i, n) {
  31455. return q(X(t, e.length - i), e, i, n)
  31456. }
  31457. function S(e, t, i) {
  31458. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31459. }
  31460. function M(e, t, i) {
  31461. i = Math.min(e.length, i);
  31462. for (var n = [], r = t; r < i; ) {
  31463. var o = e[r]
  31464. , a = null
  31465. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31466. if (r + s <= i) {
  31467. var l, c, h, u;
  31468. switch (s) {
  31469. case 1:
  31470. o < 128 && (a = o);
  31471. break;
  31472. case 2:
  31473. l = e[r + 1],
  31474. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31475. u > 127 && (a = u));
  31476. break;
  31477. case 3:
  31478. l = e[r + 1],
  31479. c = e[r + 2],
  31480. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31481. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31482. break;
  31483. case 4:
  31484. l = e[r + 1],
  31485. c = e[r + 2],
  31486. h = e[r + 3],
  31487. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31488. u > 65535 && u < 1114112 && (a = u))
  31489. }
  31490. }
  31491. null === a ? (a = 65533,
  31492. s = 1) : a > 65535 && (a -= 65536,
  31493. n.push(a >>> 10 & 1023 | 55296),
  31494. a = 56320 | 1023 & a),
  31495. n.push(a),
  31496. r += s
  31497. }
  31498. return R(n)
  31499. }
  31500. function R(e) {
  31501. var t = e.length;
  31502. if (t <= ee)
  31503. return String.fromCharCode.apply(String, e);
  31504. for (var i = "", n = 0; n < t; )
  31505. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31506. return i
  31507. }
  31508. function P(e, t, i) {
  31509. var n = "";
  31510. i = Math.min(e.length, i);
  31511. for (var r = t; r < i; ++r)
  31512. n += String.fromCharCode(127 & e[r]);
  31513. return n
  31514. }
  31515. function O(e, t, i) {
  31516. var n = "";
  31517. i = Math.min(e.length, i);
  31518. for (var r = t; r < i; ++r)
  31519. n += String.fromCharCode(e[r]);
  31520. return n
  31521. }
  31522. function L(e, t, i) {
  31523. var n = e.length;
  31524. (!t || t < 0) && (t = 0),
  31525. (!i || i < 0 || i > n) && (i = n);
  31526. for (var r = "", o = t; o < i; ++o)
  31527. r += W(e[o]);
  31528. return r
  31529. }
  31530. function D(e, t, i) {
  31531. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31532. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31533. return r
  31534. }
  31535. function N(e, t, i) {
  31536. if (e % 1 !== 0 || e < 0)
  31537. throw new RangeError("offset is not uint");
  31538. if (e + t > i)
  31539. throw new RangeError("Trying to access beyond buffer length")
  31540. }
  31541. function B(e, t, i, n, r, o) {
  31542. if (!a.isBuffer(e))
  31543. throw new TypeError('"buffer" argument must be a Buffer instance');
  31544. if (t > r || t < o)
  31545. throw new RangeError('"value" argument is out of bounds');
  31546. if (i + n > e.length)
  31547. throw new RangeError("Index out of range")
  31548. }
  31549. function F(e, t, i, n) {
  31550. t < 0 && (t = 65535 + t + 1);
  31551. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31552. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31553. }
  31554. function V(e, t, i, n) {
  31555. t < 0 && (t = 4294967295 + t + 1);
  31556. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31557. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31558. }
  31559. function U(e, t, i, n, r, o) {
  31560. if (i + n > e.length)
  31561. throw new RangeError("Index out of range");
  31562. if (i < 0)
  31563. throw new RangeError("Index out of range")
  31564. }
  31565. function k(e, t, i, n, r) {
  31566. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31567. J.write(e, t, i, n, 23, 4),
  31568. i + 4
  31569. }
  31570. function H(e, t, i, n, r) {
  31571. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31572. J.write(e, t, i, n, 52, 8),
  31573. i + 8
  31574. }
  31575. function G(e) {
  31576. if (e = z(e).replace(te, ""),
  31577. e.length < 2)
  31578. return "";
  31579. for (; e.length % 4 !== 0; )
  31580. e += "=";
  31581. return e
  31582. }
  31583. function z(e) {
  31584. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31585. }
  31586. function W(e) {
  31587. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31588. }
  31589. function j(e, t) {
  31590. t = t || 1 / 0;
  31591. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31592. if (i = e.charCodeAt(a),
  31593. i > 55295 && i < 57344) {
  31594. if (!r) {
  31595. if (i > 56319) {
  31596. (t -= 3) > -1 && o.push(239, 191, 189);
  31597. continue
  31598. }
  31599. if (a + 1 === n) {
  31600. (t -= 3) > -1 && o.push(239, 191, 189);
  31601. continue
  31602. }
  31603. r = i;
  31604. continue
  31605. }
  31606. if (i < 56320) {
  31607. (t -= 3) > -1 && o.push(239, 191, 189),
  31608. r = i;
  31609. continue
  31610. }
  31611. i = (r - 55296 << 10 | i - 56320) + 65536
  31612. } else
  31613. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31614. if (r = null,
  31615. i < 128) {
  31616. if ((t -= 1) < 0)
  31617. break;
  31618. o.push(i)
  31619. } else if (i < 2048) {
  31620. if ((t -= 2) < 0)
  31621. break;
  31622. o.push(i >> 6 | 192, 63 & i | 128)
  31623. } else if (i < 65536) {
  31624. if ((t -= 3) < 0)
  31625. break;
  31626. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31627. } else {
  31628. if (!(i < 1114112))
  31629. throw new Error("Invalid code point");
  31630. if ((t -= 4) < 0)
  31631. break;
  31632. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31633. }
  31634. }
  31635. return o
  31636. }
  31637. function Y(e) {
  31638. for (var t = [], i = 0; i < e.length; ++i)
  31639. t.push(255 & e.charCodeAt(i));
  31640. return t
  31641. }
  31642. function X(e, t) {
  31643. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31644. i = e.charCodeAt(a),
  31645. n = i >> 8,
  31646. r = i % 256,
  31647. o.push(r),
  31648. o.push(n);
  31649. return o
  31650. }
  31651. function Z(e) {
  31652. return Q.toByteArray(G(e))
  31653. }
  31654. function q(e, t, i, n) {
  31655. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31656. t[r + i] = e[r];
  31657. return r
  31658. }
  31659. function K(e) {
  31660. return e !== e
  31661. }
  31662. var Q = e("base64-js")
  31663. , J = e("ieee754")
  31664. , $ = e("isarray");
  31665. i.Buffer = a,
  31666. i.SlowBuffer = m,
  31667. i.INSPECT_MAX_BYTES = 50,
  31668. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31669. i.kMaxLength = r(),
  31670. a.poolSize = 8192,
  31671. a._augment = function(e) {
  31672. return e.__proto__ = a.prototype,
  31673. e
  31674. }
  31675. ,
  31676. a.from = function(e, t, i) {
  31677. return s(null, e, t, i)
  31678. }
  31679. ,
  31680. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31681. a.__proto__ = Uint8Array,
  31682. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31683. value: null,
  31684. configurable: !0
  31685. })),
  31686. a.alloc = function(e, t, i) {
  31687. return c(null, e, t, i)
  31688. }
  31689. ,
  31690. a.allocUnsafe = function(e) {
  31691. return h(null, e)
  31692. }
  31693. ,
  31694. a.allocUnsafeSlow = function(e) {
  31695. return h(null, e)
  31696. }
  31697. ,
  31698. a.isBuffer = function(e) {
  31699. return !(null == e || !e._isBuffer)
  31700. }
  31701. ,
  31702. a.compare = function(e, t) {
  31703. if (!a.isBuffer(e) || !a.isBuffer(t))
  31704. throw new TypeError("Arguments must be Buffers");
  31705. if (e === t)
  31706. return 0;
  31707. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31708. if (e[r] !== t[r]) {
  31709. i = e[r],
  31710. n = t[r];
  31711. break
  31712. }
  31713. return i < n ? -1 : n < i ? 1 : 0
  31714. }
  31715. ,
  31716. a.isEncoding = function(e) {
  31717. switch (String(e).toLowerCase()) {
  31718. case "hex":
  31719. case "utf8":
  31720. case "utf-8":
  31721. case "ascii":
  31722. case "latin1":
  31723. case "binary":
  31724. case "base64":
  31725. case "ucs2":
  31726. case "ucs-2":
  31727. case "utf16le":
  31728. case "utf-16le":
  31729. return !0;
  31730. default:
  31731. return !1
  31732. }
  31733. }
  31734. ,
  31735. a.concat = function(e, t) {
  31736. if (!$(e))
  31737. throw new TypeError('"list" argument must be an Array of Buffers');
  31738. if (0 === e.length)
  31739. return a.alloc(0);
  31740. var i;
  31741. if (void 0 === t)
  31742. for (t = 0,
  31743. i = 0; i < e.length; ++i)
  31744. t += e[i].length;
  31745. var n = a.allocUnsafe(t)
  31746. , r = 0;
  31747. for (i = 0; i < e.length; ++i) {
  31748. var o = e[i];
  31749. if (!a.isBuffer(o))
  31750. throw new TypeError('"list" argument must be an Array of Buffers');
  31751. o.copy(n, r),
  31752. r += o.length
  31753. }
  31754. return n
  31755. }
  31756. ,
  31757. a.byteLength = v,
  31758. a.prototype._isBuffer = !0,
  31759. a.prototype.swap16 = function() {
  31760. var e = this.length;
  31761. if (e % 2 !== 0)
  31762. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31763. for (var t = 0; t < e; t += 2)
  31764. y(this, t, t + 1);
  31765. return this
  31766. }
  31767. ,
  31768. a.prototype.swap32 = function() {
  31769. var e = this.length;
  31770. if (e % 4 !== 0)
  31771. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31772. for (var t = 0; t < e; t += 4)
  31773. y(this, t, t + 3),
  31774. y(this, t + 1, t + 2);
  31775. return this
  31776. }
  31777. ,
  31778. a.prototype.swap64 = function() {
  31779. var e = this.length;
  31780. if (e % 8 !== 0)
  31781. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31782. for (var t = 0; t < e; t += 8)
  31783. y(this, t, t + 7),
  31784. y(this, t + 1, t + 6),
  31785. y(this, t + 2, t + 5),
  31786. y(this, t + 3, t + 4);
  31787. return this
  31788. }
  31789. ,
  31790. a.prototype.toString = function() {
  31791. var e = 0 | this.length;
  31792. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31793. }
  31794. ,
  31795. a.prototype.equals = function(e) {
  31796. if (!a.isBuffer(e))
  31797. throw new TypeError("Argument must be a Buffer");
  31798. return this === e || 0 === a.compare(this, e)
  31799. }
  31800. ,
  31801. a.prototype.inspect = function() {
  31802. var e = ""
  31803. , t = i.INSPECT_MAX_BYTES;
  31804. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31805. this.length > t && (e += " ... ")),
  31806. "<Buffer " + e + ">"
  31807. }
  31808. ,
  31809. a.prototype.compare = function(e, t, i, n, r) {
  31810. if (!a.isBuffer(e))
  31811. throw new TypeError("Argument must be a Buffer");
  31812. if (void 0 === t && (t = 0),
  31813. void 0 === i && (i = e ? e.length : 0),
  31814. void 0 === n && (n = 0),
  31815. void 0 === r && (r = this.length),
  31816. t < 0 || i > e.length || n < 0 || r > this.length)
  31817. throw new RangeError("out of range index");
  31818. if (n >= r && t >= i)
  31819. return 0;
  31820. if (n >= r)
  31821. return -1;
  31822. if (t >= i)
  31823. return 1;
  31824. if (t >>>= 0,
  31825. i >>>= 0,
  31826. n >>>= 0,
  31827. r >>>= 0,
  31828. this === e)
  31829. return 0;
  31830. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31831. if (c[u] !== h[u]) {
  31832. o = c[u],
  31833. s = h[u];
  31834. break
  31835. }
  31836. return o < s ? -1 : s < o ? 1 : 0
  31837. }
  31838. ,
  31839. a.prototype.includes = function(e, t, i) {
  31840. return this.indexOf(e, t, i) !== -1
  31841. }
  31842. ,
  31843. a.prototype.indexOf = function(e, t, i) {
  31844. return C(this, e, t, i, !0)
  31845. }
  31846. ,
  31847. a.prototype.lastIndexOf = function(e, t, i) {
  31848. return C(this, e, t, i, !1)
  31849. }
  31850. ,
  31851. a.prototype.write = function(e, t, i, n) {
  31852. if (void 0 === t)
  31853. n = "utf8",
  31854. i = this.length,
  31855. t = 0;
  31856. else if (void 0 === i && "string" == typeof t)
  31857. n = t,
  31858. i = this.length,
  31859. t = 0;
  31860. else {
  31861. if (!isFinite(t))
  31862. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31863. t |= 0,
  31864. isFinite(i) ? (i |= 0,
  31865. void 0 === n && (n = "utf8")) : (n = i,
  31866. i = void 0)
  31867. }
  31868. var r = this.length - t;
  31869. if ((void 0 === i || i > r) && (i = r),
  31870. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31871. throw new RangeError("Attempt to write outside buffer bounds");
  31872. n || (n = "utf8");
  31873. for (var o = !1; ; )
  31874. switch (n) {
  31875. case "hex":
  31876. return E(this, e, t, i);
  31877. case "utf8":
  31878. case "utf-8":
  31879. return b(this, e, t, i);
  31880. case "ascii":
  31881. return w(this, e, t, i);
  31882. case "latin1":
  31883. case "binary":
  31884. return _(this, e, t, i);
  31885. case "base64":
  31886. return T(this, e, t, i);
  31887. case "ucs2":
  31888. case "ucs-2":
  31889. case "utf16le":
  31890. case "utf-16le":
  31891. return x(this, e, t, i);
  31892. default:
  31893. if (o)
  31894. throw new TypeError("Unknown encoding: " + n);
  31895. n = ("" + n).toLowerCase(),
  31896. o = !0
  31897. }
  31898. }
  31899. ,
  31900. a.prototype.toJSON = function() {
  31901. return {
  31902. type: "Buffer",
  31903. data: Array.prototype.slice.call(this._arr || this, 0)
  31904. }
  31905. }
  31906. ;
  31907. var ee = 4096;
  31908. a.prototype.slice = function(e, t) {
  31909. var i = this.length;
  31910. e = ~~e,
  31911. t = void 0 === t ? i : ~~t,
  31912. e < 0 ? (e += i,
  31913. e < 0 && (e = 0)) : e > i && (e = i),
  31914. t < 0 ? (t += i,
  31915. t < 0 && (t = 0)) : t > i && (t = i),
  31916. t < e && (t = e);
  31917. var n;
  31918. if (a.TYPED_ARRAY_SUPPORT)
  31919. n = this.subarray(e, t),
  31920. n.__proto__ = a.prototype;
  31921. else {
  31922. var r = t - e;
  31923. n = new a(r,void 0);
  31924. for (var o = 0; o < r; ++o)
  31925. n[o] = this[o + e]
  31926. }
  31927. return n
  31928. }
  31929. ,
  31930. a.prototype.readUIntLE = function(e, t, i) {
  31931. e |= 0,
  31932. t |= 0,
  31933. i || N(e, t, this.length);
  31934. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31935. n += this[e + o] * r;
  31936. return n
  31937. }
  31938. ,
  31939. a.prototype.readUIntBE = function(e, t, i) {
  31940. e |= 0,
  31941. t |= 0,
  31942. i || N(e, t, this.length);
  31943. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31944. n += this[e + --t] * r;
  31945. return n
  31946. }
  31947. ,
  31948. a.prototype.readUInt8 = function(e, t) {
  31949. return t || N(e, 1, this.length),
  31950. this[e]
  31951. }
  31952. ,
  31953. a.prototype.readUInt16LE = function(e, t) {
  31954. return t || N(e, 2, this.length),
  31955. this[e] | this[e + 1] << 8
  31956. }
  31957. ,
  31958. a.prototype.readUInt16BE = function(e, t) {
  31959. return t || N(e, 2, this.length),
  31960. this[e] << 8 | this[e + 1]
  31961. }
  31962. ,
  31963. a.prototype.readUInt32LE = function(e, t) {
  31964. return t || N(e, 4, this.length),
  31965. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31966. }
  31967. ,
  31968. a.prototype.readUInt32BE = function(e, t) {
  31969. return t || N(e, 4, this.length),
  31970. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31971. }
  31972. ,
  31973. a.prototype.readIntLE = function(e, t, i) {
  31974. e |= 0,
  31975. t |= 0,
  31976. i || N(e, t, this.length);
  31977. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31978. n += this[e + o] * r;
  31979. return r *= 128,
  31980. n >= r && (n -= Math.pow(2, 8 * t)),
  31981. n
  31982. }
  31983. ,
  31984. a.prototype.readIntBE = function(e, t, i) {
  31985. e |= 0,
  31986. t |= 0,
  31987. i || N(e, t, this.length);
  31988. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31989. o += this[e + --n] * r;
  31990. return r *= 128,
  31991. o >= r && (o -= Math.pow(2, 8 * t)),
  31992. o
  31993. }
  31994. ,
  31995. a.prototype.readInt8 = function(e, t) {
  31996. return t || N(e, 1, this.length),
  31997. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31998. }
  31999. ,
  32000. a.prototype.readInt16LE = function(e, t) {
  32001. t || N(e, 2, this.length);
  32002. var i = this[e] | this[e + 1] << 8;
  32003. return 32768 & i ? 4294901760 | i : i
  32004. }
  32005. ,
  32006. a.prototype.readInt16BE = function(e, t) {
  32007. t || N(e, 2, this.length);
  32008. var i = this[e + 1] | this[e] << 8;
  32009. return 32768 & i ? 4294901760 | i : i
  32010. }
  32011. ,
  32012. a.prototype.readInt32LE = function(e, t) {
  32013. return t || N(e, 4, this.length),
  32014. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32015. }
  32016. ,
  32017. a.prototype.readInt32BE = function(e, t) {
  32018. return t || N(e, 4, this.length),
  32019. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32020. }
  32021. ,
  32022. a.prototype.readFloatLE = function(e, t) {
  32023. return t || N(e, 4, this.length),
  32024. J.read(this, e, !0, 23, 4)
  32025. }
  32026. ,
  32027. a.prototype.readFloatBE = function(e, t) {
  32028. return t || N(e, 4, this.length),
  32029. J.read(this, e, !1, 23, 4)
  32030. }
  32031. ,
  32032. a.prototype.readDoubleLE = function(e, t) {
  32033. return t || N(e, 8, this.length),
  32034. J.read(this, e, !0, 52, 8)
  32035. }
  32036. ,
  32037. a.prototype.readDoubleBE = function(e, t) {
  32038. return t || N(e, 8, this.length),
  32039. J.read(this, e, !1, 52, 8)
  32040. }
  32041. ,
  32042. a.prototype.writeUIntLE = function(e, t, i, n) {
  32043. if (e = +e,
  32044. t |= 0,
  32045. i |= 0,
  32046. !n) {
  32047. var r = Math.pow(2, 8 * i) - 1;
  32048. B(this, e, t, i, r, 0)
  32049. }
  32050. var o = 1
  32051. , a = 0;
  32052. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32053. this[t + a] = e / o & 255;
  32054. return t + i
  32055. }
  32056. ,
  32057. a.prototype.writeUIntBE = function(e, t, i, n) {
  32058. if (e = +e,
  32059. t |= 0,
  32060. i |= 0,
  32061. !n) {
  32062. var r = Math.pow(2, 8 * i) - 1;
  32063. B(this, e, t, i, r, 0)
  32064. }
  32065. var o = i - 1
  32066. , a = 1;
  32067. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32068. this[t + o] = e / a & 255;
  32069. return t + i
  32070. }
  32071. ,
  32072. a.prototype.writeUInt8 = function(e, t, i) {
  32073. return e = +e,
  32074. t |= 0,
  32075. i || B(this, e, t, 1, 255, 0),
  32076. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32077. this[t] = 255 & e,
  32078. t + 1
  32079. }
  32080. ,
  32081. a.prototype.writeUInt16LE = function(e, t, i) {
  32082. return e = +e,
  32083. t |= 0,
  32084. i || B(this, e, t, 2, 65535, 0),
  32085. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32086. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32087. t + 2
  32088. }
  32089. ,
  32090. a.prototype.writeUInt16BE = function(e, t, i) {
  32091. return e = +e,
  32092. t |= 0,
  32093. i || B(this, e, t, 2, 65535, 0),
  32094. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32095. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32096. t + 2
  32097. }
  32098. ,
  32099. a.prototype.writeUInt32LE = function(e, t, i) {
  32100. return e = +e,
  32101. t |= 0,
  32102. i || B(this, e, t, 4, 4294967295, 0),
  32103. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32104. this[t + 2] = e >>> 16,
  32105. this[t + 1] = e >>> 8,
  32106. this[t] = 255 & e) : V(this, e, t, !0),
  32107. t + 4
  32108. }
  32109. ,
  32110. a.prototype.writeUInt32BE = function(e, t, i) {
  32111. return e = +e,
  32112. t |= 0,
  32113. i || B(this, e, t, 4, 4294967295, 0),
  32114. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32115. this[t + 1] = e >>> 16,
  32116. this[t + 2] = e >>> 8,
  32117. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32118. t + 4
  32119. }
  32120. ,
  32121. a.prototype.writeIntLE = function(e, t, i, n) {
  32122. if (e = +e,
  32123. t |= 0,
  32124. !n) {
  32125. var r = Math.pow(2, 8 * i - 1);
  32126. B(this, e, t, i, r - 1, -r)
  32127. }
  32128. var o = 0
  32129. , a = 1
  32130. , s = 0;
  32131. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32132. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32133. this[t + o] = (e / a >> 0) - s & 255;
  32134. return t + i
  32135. }
  32136. ,
  32137. a.prototype.writeIntBE = function(e, t, i, n) {
  32138. if (e = +e,
  32139. t |= 0,
  32140. !n) {
  32141. var r = Math.pow(2, 8 * i - 1);
  32142. B(this, e, t, i, r - 1, -r)
  32143. }
  32144. var o = i - 1
  32145. , a = 1
  32146. , s = 0;
  32147. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32148. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32149. this[t + o] = (e / a >> 0) - s & 255;
  32150. return t + i
  32151. }
  32152. ,
  32153. a.prototype.writeInt8 = function(e, t, i) {
  32154. return e = +e,
  32155. t |= 0,
  32156. i || B(this, e, t, 1, 127, -128),
  32157. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32158. e < 0 && (e = 255 + e + 1),
  32159. this[t] = 255 & e,
  32160. t + 1
  32161. }
  32162. ,
  32163. a.prototype.writeInt16LE = function(e, t, i) {
  32164. return e = +e,
  32165. t |= 0,
  32166. i || B(this, e, t, 2, 32767, -32768),
  32167. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32168. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32169. t + 2
  32170. }
  32171. ,
  32172. a.prototype.writeInt16BE = function(e, t, i) {
  32173. return e = +e,
  32174. t |= 0,
  32175. i || B(this, e, t, 2, 32767, -32768),
  32176. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32177. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32178. t + 2
  32179. }
  32180. ,
  32181. a.prototype.writeInt32LE = function(e, t, i) {
  32182. return e = +e,
  32183. t |= 0,
  32184. i || B(this, e, t, 4, 2147483647, -2147483648),
  32185. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32186. this[t + 1] = e >>> 8,
  32187. this[t + 2] = e >>> 16,
  32188. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32189. t + 4
  32190. }
  32191. ,
  32192. a.prototype.writeInt32BE = function(e, t, i) {
  32193. return e = +e,
  32194. t |= 0,
  32195. i || B(this, e, t, 4, 2147483647, -2147483648),
  32196. e < 0 && (e = 4294967295 + e + 1),
  32197. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32198. this[t + 1] = e >>> 16,
  32199. this[t + 2] = e >>> 8,
  32200. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32201. t + 4
  32202. }
  32203. ,
  32204. a.prototype.writeFloatLE = function(e, t, i) {
  32205. return k(this, e, t, !0, i)
  32206. }
  32207. ,
  32208. a.prototype.writeFloatBE = function(e, t, i) {
  32209. return k(this, e, t, !1, i)
  32210. }
  32211. ,
  32212. a.prototype.writeDoubleLE = function(e, t, i) {
  32213. return H(this, e, t, !0, i)
  32214. }
  32215. ,
  32216. a.prototype.writeDoubleBE = function(e, t, i) {
  32217. return H(this, e, t, !1, i)
  32218. }
  32219. ,
  32220. a.prototype.copy = function(e, t, i, n) {
  32221. if (i || (i = 0),
  32222. n || 0 === n || (n = this.length),
  32223. t >= e.length && (t = e.length),
  32224. t || (t = 0),
  32225. n > 0 && n < i && (n = i),
  32226. n === i)
  32227. return 0;
  32228. if (0 === e.length || 0 === this.length)
  32229. return 0;
  32230. if (t < 0)
  32231. throw new RangeError("targetStart out of bounds");
  32232. if (i < 0 || i >= this.length)
  32233. throw new RangeError("sourceStart out of bounds");
  32234. if (n < 0)
  32235. throw new RangeError("sourceEnd out of bounds");
  32236. n > this.length && (n = this.length),
  32237. e.length - t < n - i && (n = e.length - t + i);
  32238. var r, o = n - i;
  32239. if (this === e && i < t && t < n)
  32240. for (r = o - 1; r >= 0; --r)
  32241. e[r + t] = this[r + i];
  32242. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32243. for (r = 0; r < o; ++r)
  32244. e[r + t] = this[r + i];
  32245. else
  32246. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32247. return o
  32248. }
  32249. ,
  32250. a.prototype.fill = function(e, t, i, n) {
  32251. if ("string" == typeof e) {
  32252. if ("string" == typeof t ? (n = t,
  32253. t = 0,
  32254. i = this.length) : "string" == typeof i && (n = i,
  32255. i = this.length),
  32256. 1 === e.length) {
  32257. var r = e.charCodeAt(0);
  32258. r < 256 && (e = r)
  32259. }
  32260. if (void 0 !== n && "string" != typeof n)
  32261. throw new TypeError("encoding must be a string");
  32262. if ("string" == typeof n && !a.isEncoding(n))
  32263. throw new TypeError("Unknown encoding: " + n)
  32264. } else
  32265. "number" == typeof e && (e &= 255);
  32266. if (t < 0 || this.length < t || this.length < i)
  32267. throw new RangeError("Out of range index");
  32268. if (i <= t)
  32269. return this;
  32270. t >>>= 0,
  32271. i = void 0 === i ? this.length : i >>> 0,
  32272. e || (e = 0);
  32273. var o;
  32274. if ("number" == typeof e)
  32275. for (o = t; o < i; ++o)
  32276. this[o] = e;
  32277. else {
  32278. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32279. , l = s.length;
  32280. for (o = 0; o < i - t; ++o)
  32281. this[o + t] = s[o % l]
  32282. }
  32283. return this
  32284. }
  32285. ;
  32286. var te = /[^+\/0-9A-Za-z-_]/g
  32287. }
  32288. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32289. }
  32290. , {
  32291. "base64-js": 199,
  32292. ieee754: 200,
  32293. isarray: 201
  32294. }],
  32295. 199: [function(e, t, i) {
  32296. "use strict";
  32297. function n(e) {
  32298. var t = e.length;
  32299. if (t % 4 > 0)
  32300. throw new Error("Invalid string. Length must be a multiple of 4");
  32301. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32302. }
  32303. function r(e) {
  32304. return 3 * e.length / 4 - n(e)
  32305. }
  32306. function o(e) {
  32307. var t, i, r, o, a, s, l = e.length;
  32308. a = n(e),
  32309. s = new u(3 * l / 4 - a),
  32310. r = a > 0 ? l - 4 : l;
  32311. var c = 0;
  32312. for (t = 0,
  32313. i = 0; t < r; t += 4,
  32314. i += 3)
  32315. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32316. s[c++] = o >> 16 & 255,
  32317. s[c++] = o >> 8 & 255,
  32318. s[c++] = 255 & o;
  32319. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32320. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32321. s[c++] = o >> 8 & 255,
  32322. s[c++] = 255 & o),
  32323. s
  32324. }
  32325. function a(e) {
  32326. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32327. }
  32328. function s(e, t, i) {
  32329. for (var n, r = [], o = t; o < i; o += 3)
  32330. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32331. r.push(a(n));
  32332. return r.join("")
  32333. }
  32334. function l(e) {
  32335. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32336. o.push(s(e, l, l + a > h ? h : l + a));
  32337. return 1 === n ? (t = e[i - 1],
  32338. r += c[t >> 2],
  32339. r += c[t << 4 & 63],
  32340. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32341. r += c[t >> 10],
  32342. r += c[t >> 4 & 63],
  32343. r += c[t << 2 & 63],
  32344. r += "="),
  32345. o.push(r),
  32346. o.join("")
  32347. }
  32348. i.byteLength = r,
  32349. i.toByteArray = o,
  32350. i.fromByteArray = l;
  32351. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32352. c[p] = d[p],
  32353. h[d.charCodeAt(p)] = p;
  32354. h["-".charCodeAt(0)] = 62,
  32355. h["_".charCodeAt(0)] = 63
  32356. }
  32357. , {}],
  32358. 200: [function(e, t, i) {
  32359. i.read = function(e, t, i, n, r) {
  32360. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32361. for (u += d,
  32362. o = p & (1 << -h) - 1,
  32363. p >>= -h,
  32364. h += s; h > 0; o = 256 * o + e[t + u],
  32365. u += d,
  32366. h -= 8)
  32367. ;
  32368. for (a = o & (1 << -h) - 1,
  32369. o >>= -h,
  32370. h += n; h > 0; a = 256 * a + e[t + u],
  32371. u += d,
  32372. h -= 8)
  32373. ;
  32374. if (0 === o)
  32375. o = 1 - c;
  32376. else {
  32377. if (o === l)
  32378. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32379. a += Math.pow(2, n),
  32380. o -= c
  32381. }
  32382. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32383. }
  32384. ,
  32385. i.write = function(e, t, i, n, r, o) {
  32386. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32387. for (t = Math.abs(t),
  32388. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32389. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32390. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32391. l *= 2),
  32392. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32393. t * l >= 2 && (a++,
  32394. l /= 2),
  32395. a + u >= h ? (s = 0,
  32396. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32397. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32398. a = 0)); r >= 8; e[i + p] = 255 & s,
  32399. p += f,
  32400. s /= 256,
  32401. r -= 8)
  32402. ;
  32403. for (a = a << r | s,
  32404. c += r; c > 0; e[i + p] = 255 & a,
  32405. p += f,
  32406. a /= 256,
  32407. c -= 8)
  32408. ;
  32409. e[i + p - f] |= 128 * g
  32410. }
  32411. }
  32412. , {}],
  32413. 201: [function(e, t, i) {
  32414. var n = {}.toString;
  32415. t.exports = Array.isArray || function(e) {
  32416. return "[object Array]" == n.call(e)
  32417. }
  32418. }
  32419. , {}],
  32420. 202: [function(e, t, i) {
  32421. function n() {
  32422. this._events = this._events || {},
  32423. this._maxListeners = this._maxListeners || void 0
  32424. }
  32425. function r(e) {
  32426. return "function" == typeof e
  32427. }
  32428. function o(e) {
  32429. return "number" == typeof e
  32430. }
  32431. function a(e) {
  32432. return "object" == typeof e && null !== e
  32433. }
  32434. function s(e) {
  32435. return void 0 === e
  32436. }
  32437. t.exports = n,
  32438. n.EventEmitter = n,
  32439. n.prototype._events = void 0,
  32440. n.prototype._maxListeners = void 0,
  32441. n.defaultMaxListeners = 10,
  32442. n.prototype.setMaxListeners = function(e) {
  32443. if (!o(e) || e < 0 || isNaN(e))
  32444. throw TypeError("n must be a positive number");
  32445. return this._maxListeners = e,
  32446. this
  32447. }
  32448. ,
  32449. n.prototype.emit = function(e) {
  32450. var t, i, n, o, l, c;
  32451. if (this._events || (this._events = {}),
  32452. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32453. if (t = arguments[1],
  32454. t instanceof Error)
  32455. throw t;
  32456. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32457. throw h.context = t,
  32458. h
  32459. }
  32460. if (i = this._events[e],
  32461. s(i))
  32462. return !1;
  32463. if (r(i))
  32464. switch (arguments.length) {
  32465. case 1:
  32466. i.call(this);
  32467. break;
  32468. case 2:
  32469. i.call(this, arguments[1]);
  32470. break;
  32471. case 3:
  32472. i.call(this, arguments[1], arguments[2]);
  32473. break;
  32474. default:
  32475. o = Array.prototype.slice.call(arguments, 1),
  32476. i.apply(this, o)
  32477. }
  32478. else if (a(i))
  32479. for (o = Array.prototype.slice.call(arguments, 1),
  32480. c = i.slice(),
  32481. n = c.length,
  32482. l = 0; l < n; l++)
  32483. c[l].apply(this, o);
  32484. return !0
  32485. }
  32486. ,
  32487. n.prototype.addListener = function(e, t) {
  32488. var i;
  32489. if (!r(t))
  32490. throw TypeError("listener must be a function");
  32491. return this._events || (this._events = {}),
  32492. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32493. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32494. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32495. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32496. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32497. "function" == typeof console.trace && console.trace())),
  32498. this
  32499. }
  32500. ,
  32501. n.prototype.on = n.prototype.addListener,
  32502. n.prototype.once = function(e, t) {
  32503. function i() {
  32504. this.removeListener(e, i),
  32505. n || (n = !0,
  32506. t.apply(this, arguments))
  32507. }
  32508. if (!r(t))
  32509. throw TypeError("listener must be a function");
  32510. var n = !1;
  32511. return i.listener = t,
  32512. this.on(e, i),
  32513. this
  32514. }
  32515. ,
  32516. n.prototype.removeListener = function(e, t) {
  32517. var i, n, o, s;
  32518. if (!r(t))
  32519. throw TypeError("listener must be a function");
  32520. if (!this._events || !this._events[e])
  32521. return this;
  32522. if (i = this._events[e],
  32523. o = i.length,
  32524. n = -1,
  32525. i === t || r(i.listener) && i.listener === t)
  32526. delete this._events[e],
  32527. this._events.removeListener && this.emit("removeListener", e, t);
  32528. else if (a(i)) {
  32529. for (s = o; s-- > 0; )
  32530. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32531. n = s;
  32532. break
  32533. }
  32534. if (n < 0)
  32535. return this;
  32536. 1 === i.length ? (i.length = 0,
  32537. delete this._events[e]) : i.splice(n, 1),
  32538. this._events.removeListener && this.emit("removeListener", e, t)
  32539. }
  32540. return this
  32541. }
  32542. ,
  32543. n.prototype.removeAllListeners = function(e) {
  32544. var t, i;
  32545. if (!this._events)
  32546. return this;
  32547. if (!this._events.removeListener)
  32548. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32549. this;
  32550. if (0 === arguments.length) {
  32551. for (t in this._events)
  32552. "removeListener" !== t && this.removeAllListeners(t);
  32553. return this.removeAllListeners("removeListener"),
  32554. this._events = {},
  32555. this
  32556. }
  32557. if (i = this._events[e],
  32558. r(i))
  32559. this.removeListener(e, i);
  32560. else if (i)
  32561. for (; i.length; )
  32562. this.removeListener(e, i[i.length - 1]);
  32563. return delete this._events[e],
  32564. this
  32565. }
  32566. ,
  32567. n.prototype.listeners = function(e) {
  32568. var t;
  32569. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32570. }
  32571. ,
  32572. n.prototype.listenerCount = function(e) {
  32573. if (this._events) {
  32574. var t = this._events[e];
  32575. if (r(t))
  32576. return 1;
  32577. if (t)
  32578. return t.length
  32579. }
  32580. return 0
  32581. }
  32582. ,
  32583. n.listenerCount = function(e, t) {
  32584. return e.listenerCount(t)
  32585. }
  32586. }
  32587. , {}],
  32588. 203: [function(e, t, i) {
  32589. function n() {
  32590. throw new Error("setTimeout has not been defined")
  32591. }
  32592. function r() {
  32593. throw new Error("clearTimeout has not been defined")
  32594. }
  32595. function o(e) {
  32596. if (u === setTimeout)
  32597. return setTimeout(e, 0);
  32598. if ((u === n || !u) && setTimeout)
  32599. return u = setTimeout,
  32600. setTimeout(e, 0);
  32601. try {
  32602. return u(e, 0)
  32603. } catch (t) {
  32604. try {
  32605. return u.call(null, e, 0)
  32606. } catch (t) {
  32607. return u.call(this, e, 0)
  32608. }
  32609. }
  32610. }
  32611. function a(e) {
  32612. if (d === clearTimeout)
  32613. return clearTimeout(e);
  32614. if ((d === r || !d) && clearTimeout)
  32615. return d = clearTimeout,
  32616. clearTimeout(e);
  32617. try {
  32618. return d(e)
  32619. } catch (t) {
  32620. try {
  32621. return d.call(null, e)
  32622. } catch (t) {
  32623. return d.call(this, e)
  32624. }
  32625. }
  32626. }
  32627. function s() {
  32628. m && f && (m = !1,
  32629. f.length ? g = f.concat(g) : v = -1,
  32630. g.length && l())
  32631. }
  32632. function l() {
  32633. if (!m) {
  32634. var e = o(s);
  32635. m = !0;
  32636. for (var t = g.length; t; ) {
  32637. for (f = g,
  32638. g = []; ++v < t; )
  32639. f && f[v].run();
  32640. v = -1,
  32641. t = g.length
  32642. }
  32643. f = null,
  32644. m = !1,
  32645. a(e)
  32646. }
  32647. }
  32648. function c(e, t) {
  32649. this.fun = e,
  32650. this.array = t
  32651. }
  32652. function h() {}
  32653. var u, d, p = t.exports = {};
  32654. !function() {
  32655. try {
  32656. u = "function" == typeof setTimeout ? setTimeout : n
  32657. } catch (e) {
  32658. u = n
  32659. }
  32660. try {
  32661. d = "function" == typeof clearTimeout ? clearTimeout : r
  32662. } catch (e) {
  32663. d = r
  32664. }
  32665. }();
  32666. var f, g = [], m = !1, v = -1;
  32667. p.nextTick = function(e) {
  32668. var t = new Array(arguments.length - 1);
  32669. if (arguments.length > 1)
  32670. for (var i = 1; i < arguments.length; i++)
  32671. t[i - 1] = arguments[i];
  32672. g.push(new c(e,t)),
  32673. 1 !== g.length || m || o(l)
  32674. }
  32675. ,
  32676. c.prototype.run = function() {
  32677. this.fun.apply(null, this.array)
  32678. }
  32679. ,
  32680. p.title = "browser",
  32681. p.browser = !0,
  32682. p.env = {},
  32683. p.argv = [],
  32684. p.version = "",
  32685. p.versions = {},
  32686. p.on = h,
  32687. p.addListener = h,
  32688. p.once = h,
  32689. p.off = h,
  32690. p.removeListener = h,
  32691. p.removeAllListeners = h,
  32692. p.emit = h,
  32693. p.binding = function(e) {
  32694. throw new Error("process.binding is not supported")
  32695. }
  32696. ,
  32697. p.cwd = function() {
  32698. return "/"
  32699. }
  32700. ,
  32701. p.chdir = function(e) {
  32702. throw new Error("process.chdir is not supported")
  32703. }
  32704. ,
  32705. p.umask = function() {
  32706. return 0
  32707. }
  32708. }
  32709. , {}],
  32710. 204: [function(e, t, i) {
  32711. (function(e) {
  32712. !function(n) {
  32713. function r(e) {
  32714. throw new RangeError(L[e])
  32715. }
  32716. function o(e, t) {
  32717. for (var i = e.length, n = []; i--; )
  32718. n[i] = t(e[i]);
  32719. return n
  32720. }
  32721. function a(e, t) {
  32722. var i = e.split("@")
  32723. , n = "";
  32724. i.length > 1 && (n = i[0] + "@",
  32725. e = i[1]),
  32726. e = e.replace(O, ".");
  32727. var r = e.split(".")
  32728. , a = o(r, t).join(".");
  32729. return n + a
  32730. }
  32731. function s(e) {
  32732. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32733. t = e.charCodeAt(r++),
  32734. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32735. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32736. r--)) : n.push(t);
  32737. return n
  32738. }
  32739. function l(e) {
  32740. return o(e, function(e) {
  32741. var t = "";
  32742. return e > 65535 && (e -= 65536,
  32743. t += B(e >>> 10 & 1023 | 55296),
  32744. e = 56320 | 1023 & e),
  32745. t += B(e)
  32746. }).join("")
  32747. }
  32748. function c(e) {
  32749. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32750. }
  32751. function h(e, t) {
  32752. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32753. }
  32754. function u(e, t, i) {
  32755. var n = 0;
  32756. for (e = i ? N(e / T) : e >> 1,
  32757. e += N(e / t); e > D * w >> 1; n += E)
  32758. e = N(e / D);
  32759. return N(n + (D + 1) * e / (e + _))
  32760. }
  32761. function d(e) {
  32762. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32763. for (i = e.lastIndexOf(M),
  32764. i < 0 && (i = 0),
  32765. n = 0; n < i; ++n)
  32766. e.charCodeAt(n) >= 128 && r("not-basic"),
  32767. g.push(e.charCodeAt(n));
  32768. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32769. for (a = v,
  32770. s = 1,
  32771. h = E; o >= m && r("invalid-input"),
  32772. d = c(e.charCodeAt(o++)),
  32773. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32774. v += d * s,
  32775. p = h <= y ? b : h >= y + w ? w : h - y,
  32776. !(d < p); h += E)
  32777. f = E - p,
  32778. s > N(I / f) && r("overflow"),
  32779. s *= f;
  32780. t = g.length + 1,
  32781. y = u(v - a, t, 0 == a),
  32782. N(v / t) > I - A && r("overflow"),
  32783. A += N(v / t),
  32784. v %= t,
  32785. g.splice(v++, 0, A)
  32786. }
  32787. return l(g)
  32788. }
  32789. function p(e) {
  32790. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32791. for (e = s(e),
  32792. m = e.length,
  32793. t = S,
  32794. i = 0,
  32795. a = x,
  32796. l = 0; l < m; ++l)
  32797. g = e[l],
  32798. g < 128 && C.push(B(g));
  32799. for (n = o = C.length,
  32800. o && C.push(M); n < m; ) {
  32801. for (c = I,
  32802. l = 0; l < m; ++l)
  32803. g = e[l],
  32804. g >= t && g < c && (c = g);
  32805. for (v = n + 1,
  32806. c - t > N((I - i) / v) && r("overflow"),
  32807. i += (c - t) * v,
  32808. t = c,
  32809. l = 0; l < m; ++l)
  32810. if (g = e[l],
  32811. g < t && ++i > I && r("overflow"),
  32812. g == t) {
  32813. for (d = i,
  32814. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32815. !(d < f); p += E)
  32816. y = d - f,
  32817. A = E - f,
  32818. C.push(B(h(f + y % A, 0))),
  32819. d = N(y / A);
  32820. C.push(B(h(d, 0))),
  32821. a = u(i, v, n == o),
  32822. i = 0,
  32823. ++n
  32824. }
  32825. ++i,
  32826. ++t
  32827. }
  32828. return C.join("")
  32829. }
  32830. function f(e) {
  32831. return a(e, function(e) {
  32832. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32833. })
  32834. }
  32835. function g(e) {
  32836. return a(e, function(e) {
  32837. return P.test(e) ? "xn--" + p(e) : e
  32838. })
  32839. }
  32840. var m = "object" == typeof i && i && !i.nodeType && i
  32841. , v = "object" == typeof t && t && !t.nodeType && t
  32842. , A = "object" == typeof e && e;
  32843. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32844. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32845. overflow: "Overflow: input needs wider integers to process",
  32846. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32847. "invalid-input": "Invalid input"
  32848. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32849. if (y = {
  32850. version: "1.4.1",
  32851. ucs2: {
  32852. decode: s,
  32853. encode: l
  32854. },
  32855. decode: d,
  32856. encode: p,
  32857. toASCII: g,
  32858. toUnicode: f
  32859. },
  32860. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32861. define("punycode", function() {
  32862. return y
  32863. });
  32864. else if (m && v)
  32865. if (t.exports == m)
  32866. v.exports = y;
  32867. else
  32868. for (C in y)
  32869. y.hasOwnProperty(C) && (m[C] = y[C]);
  32870. else
  32871. n.punycode = y
  32872. }(this)
  32873. }
  32874. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32875. }
  32876. , {}],
  32877. 205: [function(e, t, i) {
  32878. "use strict";
  32879. function n(e, t) {
  32880. return Object.prototype.hasOwnProperty.call(e, t)
  32881. }
  32882. t.exports = function(e, t, i, o) {
  32883. t = t || "&",
  32884. i = i || "=";
  32885. var a = {};
  32886. if ("string" != typeof e || 0 === e.length)
  32887. return a;
  32888. var s = /\+/g;
  32889. e = e.split(t);
  32890. var l = 1e3;
  32891. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32892. var c = e.length;
  32893. l > 0 && c > l && (c = l);
  32894. for (var h = 0; h < c; ++h) {
  32895. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32896. m >= 0 ? (u = g.substr(0, m),
  32897. d = g.substr(m + 1)) : (u = g,
  32898. d = ""),
  32899. p = decodeURIComponent(u),
  32900. f = decodeURIComponent(d),
  32901. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32902. }
  32903. return a
  32904. }
  32905. ;
  32906. var r = Array.isArray || function(e) {
  32907. return "[object Array]" === Object.prototype.toString.call(e)
  32908. }
  32909. }
  32910. , {}],
  32911. 206: [function(e, t, i) {
  32912. "use strict";
  32913. function n(e, t) {
  32914. if (e.map)
  32915. return e.map(t);
  32916. for (var i = [], n = 0; n < e.length; n++)
  32917. i.push(t(e[n], n));
  32918. return i
  32919. }
  32920. var r = function(e) {
  32921. switch (typeof e) {
  32922. case "string":
  32923. return e;
  32924. case "boolean":
  32925. return e ? "true" : "false";
  32926. case "number":
  32927. return isFinite(e) ? e : "";
  32928. default:
  32929. return ""
  32930. }
  32931. };
  32932. t.exports = function(e, t, i, s) {
  32933. return t = t || "&",
  32934. i = i || "=",
  32935. null === e && (e = void 0),
  32936. "object" == typeof e ? n(a(e), function(a) {
  32937. var s = encodeURIComponent(r(a)) + i;
  32938. return o(e[a]) ? n(e[a], function(e) {
  32939. return s + encodeURIComponent(r(e))
  32940. }).join(t) : s + encodeURIComponent(r(e[a]))
  32941. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32942. }
  32943. ;
  32944. var o = Array.isArray || function(e) {
  32945. return "[object Array]" === Object.prototype.toString.call(e)
  32946. }
  32947. , a = Object.keys || function(e) {
  32948. var t = [];
  32949. for (var i in e)
  32950. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32951. return t
  32952. }
  32953. }
  32954. , {}],
  32955. 207: [function(e, t, i) {
  32956. "use strict";
  32957. i.decode = i.parse = e("./decode"),
  32958. i.encode = i.stringify = e("./encode")
  32959. }
  32960. , {
  32961. "./decode": 205,
  32962. "./encode": 206
  32963. }],
  32964. 208: [function(e, t, i) {
  32965. "use strict";
  32966. function n() {
  32967. this.protocol = null,
  32968. this.slashes = null,
  32969. this.auth = null,
  32970. this.host = null,
  32971. this.port = null,
  32972. this.hostname = null,
  32973. this.hash = null,
  32974. this.search = null,
  32975. this.query = null,
  32976. this.pathname = null,
  32977. this.path = null,
  32978. this.href = null
  32979. }
  32980. function r(e, t, i) {
  32981. if (e && c.isObject(e) && e instanceof n)
  32982. return e;
  32983. var r = new n;
  32984. return r.parse(e, t, i),
  32985. r
  32986. }
  32987. function o(e) {
  32988. return c.isString(e) && (e = r(e)),
  32989. e instanceof n ? e.format() : n.prototype.format.call(e)
  32990. }
  32991. function a(e, t) {
  32992. return r(e, !1, !0).resolve(t)
  32993. }
  32994. function s(e, t) {
  32995. return e ? r(e, !1, !0).resolveObject(t) : t
  32996. }
  32997. var l = e("punycode")
  32998. , c = e("./util");
  32999. i.parse = r,
  33000. i.resolve = a,
  33001. i.resolveObject = s,
  33002. i.format = o,
  33003. i.Url = n;
  33004. var h = /^([a-z0-9.+-]+:)/i
  33005. , u = /:[0-9]*$/
  33006. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33007. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33008. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33009. , g = ["'"].concat(f)
  33010. , m = ["%", "/", "?", ";", "#"].concat(g)
  33011. , v = ["/", "?", "#"]
  33012. , A = 255
  33013. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33014. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33015. , I = {
  33016. javascript: !0,
  33017. "javascript:": !0
  33018. }
  33019. , E = {
  33020. javascript: !0,
  33021. "javascript:": !0
  33022. }
  33023. , b = {
  33024. http: !0,
  33025. https: !0,
  33026. ftp: !0,
  33027. gopher: !0,
  33028. file: !0,
  33029. "http:": !0,
  33030. "https:": !0,
  33031. "ftp:": !0,
  33032. "gopher:": !0,
  33033. "file:": !0
  33034. }
  33035. , w = e("querystring");
  33036. n.prototype.parse = function(e, t, i) {
  33037. if (!c.isString(e))
  33038. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33039. var n = e.indexOf("?")
  33040. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33041. , o = e.split(r)
  33042. , a = /\\/g;
  33043. o[0] = o[0].replace(a, "/"),
  33044. e = o.join(r);
  33045. var s = e;
  33046. if (s = s.trim(),
  33047. !i && 1 === e.split("#").length) {
  33048. var u = d.exec(s);
  33049. if (u)
  33050. return this.path = s,
  33051. this.href = s,
  33052. this.pathname = u[1],
  33053. u[2] ? (this.search = u[2],
  33054. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33055. this.query = {}),
  33056. this
  33057. }
  33058. var p = h.exec(s);
  33059. if (p) {
  33060. p = p[0];
  33061. var f = p.toLowerCase();
  33062. this.protocol = f,
  33063. s = s.substr(p.length)
  33064. }
  33065. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33066. var _ = "//" === s.substr(0, 2);
  33067. !_ || p && E[p] || (s = s.substr(2),
  33068. this.slashes = !0)
  33069. }
  33070. if (!E[p] && (_ || p && !b[p])) {
  33071. for (var T = -1, x = 0; x < v.length; x++) {
  33072. var S = s.indexOf(v[x]);
  33073. S !== -1 && (T === -1 || S < T) && (T = S)
  33074. }
  33075. var M, R;
  33076. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33077. R !== -1 && (M = s.slice(0, R),
  33078. s = s.slice(R + 1),
  33079. this.auth = decodeURIComponent(M)),
  33080. T = -1;
  33081. for (var x = 0; x < m.length; x++) {
  33082. var S = s.indexOf(m[x]);
  33083. S !== -1 && (T === -1 || S < T) && (T = S)
  33084. }
  33085. T === -1 && (T = s.length),
  33086. this.host = s.slice(0, T),
  33087. s = s.slice(T),
  33088. this.parseHost(),
  33089. this.hostname = this.hostname || "";
  33090. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33091. if (!P)
  33092. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33093. var D = O[x];
  33094. if (D && !D.match(y)) {
  33095. for (var N = "", B = 0, F = D.length; B < F; B++)
  33096. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33097. if (!N.match(y)) {
  33098. var V = O.slice(0, x)
  33099. , U = O.slice(x + 1)
  33100. , k = D.match(C);
  33101. k && (V.push(k[1]),
  33102. U.unshift(k[2])),
  33103. U.length && (s = "/" + U.join(".") + s),
  33104. this.hostname = V.join(".");
  33105. break
  33106. }
  33107. }
  33108. }
  33109. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33110. P || (this.hostname = l.toASCII(this.hostname));
  33111. var H = this.port ? ":" + this.port : ""
  33112. , G = this.hostname || "";
  33113. this.host = G + H,
  33114. this.href += this.host,
  33115. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33116. "/" !== s[0] && (s = "/" + s))
  33117. }
  33118. if (!I[f])
  33119. for (var x = 0, L = g.length; x < L; x++) {
  33120. var z = g[x];
  33121. if (s.indexOf(z) !== -1) {
  33122. var W = encodeURIComponent(z);
  33123. W === z && (W = escape(z)),
  33124. s = s.split(z).join(W)
  33125. }
  33126. }
  33127. var j = s.indexOf("#");
  33128. j !== -1 && (this.hash = s.substr(j),
  33129. s = s.slice(0, j));
  33130. var Y = s.indexOf("?");
  33131. if (Y !== -1 ? (this.search = s.substr(Y),
  33132. this.query = s.substr(Y + 1),
  33133. t && (this.query = w.parse(this.query)),
  33134. s = s.slice(0, Y)) : t && (this.search = "",
  33135. this.query = {}),
  33136. s && (this.pathname = s),
  33137. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33138. this.pathname || this.search) {
  33139. var H = this.pathname || ""
  33140. , X = this.search || "";
  33141. this.path = H + X
  33142. }
  33143. return this.href = this.format(),
  33144. this
  33145. }
  33146. ,
  33147. n.prototype.format = function() {
  33148. var e = this.auth || "";
  33149. e && (e = encodeURIComponent(e),
  33150. e = e.replace(/%3A/i, ":"),
  33151. e += "@");
  33152. var t = this.protocol || ""
  33153. , i = this.pathname || ""
  33154. , n = this.hash || ""
  33155. , r = !1
  33156. , o = "";
  33157. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33158. this.port && (r += ":" + this.port)),
  33159. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33160. var a = this.search || o && "?" + o || "";
  33161. return t && ":" !== t.substr(-1) && (t += ":"),
  33162. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33163. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33164. n && "#" !== n.charAt(0) && (n = "#" + n),
  33165. a && "?" !== a.charAt(0) && (a = "?" + a),
  33166. i = i.replace(/[?#]/g, function(e) {
  33167. return encodeURIComponent(e)
  33168. }),
  33169. a = a.replace("#", "%23"),
  33170. t + r + i + a + n
  33171. }
  33172. ,
  33173. n.prototype.resolve = function(e) {
  33174. return this.resolveObject(r(e, !1, !0)).format()
  33175. }
  33176. ,
  33177. n.prototype.resolveObject = function(e) {
  33178. if (c.isString(e)) {
  33179. var t = new n;
  33180. t.parse(e, !1, !0),
  33181. e = t
  33182. }
  33183. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33184. var a = r[o];
  33185. i[a] = this[a]
  33186. }
  33187. if (i.hash = e.hash,
  33188. "" === e.href)
  33189. return i.href = i.format(),
  33190. i;
  33191. if (e.slashes && !e.protocol) {
  33192. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33193. var h = s[l];
  33194. "protocol" !== h && (i[h] = e[h])
  33195. }
  33196. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33197. i.href = i.format(),
  33198. i
  33199. }
  33200. if (e.protocol && e.protocol !== i.protocol) {
  33201. if (!b[e.protocol]) {
  33202. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33203. var p = u[d];
  33204. i[p] = e[p]
  33205. }
  33206. return i.href = i.format(),
  33207. i
  33208. }
  33209. if (i.protocol = e.protocol,
  33210. e.host || E[e.protocol])
  33211. i.pathname = e.pathname;
  33212. else {
  33213. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33214. ;
  33215. e.host || (e.host = ""),
  33216. e.hostname || (e.hostname = ""),
  33217. "" !== f[0] && f.unshift(""),
  33218. f.length < 2 && f.unshift(""),
  33219. i.pathname = f.join("/")
  33220. }
  33221. if (i.search = e.search,
  33222. i.query = e.query,
  33223. i.host = e.host || "",
  33224. i.auth = e.auth,
  33225. i.hostname = e.hostname || e.host,
  33226. i.port = e.port,
  33227. i.pathname || i.search) {
  33228. var g = i.pathname || ""
  33229. , m = i.search || "";
  33230. i.path = g + m
  33231. }
  33232. return i.slashes = i.slashes || e.slashes,
  33233. i.href = i.format(),
  33234. i
  33235. }
  33236. var v = i.pathname && "/" === i.pathname.charAt(0)
  33237. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33238. , y = A || v || i.host && e.pathname
  33239. , C = y
  33240. , I = i.pathname && i.pathname.split("/") || []
  33241. , f = e.pathname && e.pathname.split("/") || []
  33242. , w = i.protocol && !b[i.protocol];
  33243. if (w && (i.hostname = "",
  33244. i.port = null,
  33245. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33246. i.host = "",
  33247. e.protocol && (e.hostname = null,
  33248. e.port = null,
  33249. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33250. e.host = null),
  33251. y = y && ("" === f[0] || "" === I[0])),
  33252. A)
  33253. i.host = e.host || "" === e.host ? e.host : i.host,
  33254. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33255. i.search = e.search,
  33256. i.query = e.query,
  33257. I = f;
  33258. else if (f.length)
  33259. I || (I = []),
  33260. I.pop(),
  33261. I = I.concat(f),
  33262. i.search = e.search,
  33263. i.query = e.query;
  33264. else if (!c.isNullOrUndefined(e.search)) {
  33265. if (w) {
  33266. i.hostname = i.host = I.shift();
  33267. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33268. _ && (i.auth = _.shift(),
  33269. i.host = i.hostname = _.shift())
  33270. }
  33271. return i.search = e.search,
  33272. i.query = e.query,
  33273. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33274. i.href = i.format(),
  33275. i
  33276. }
  33277. if (!I.length)
  33278. return i.pathname = null,
  33279. i.search ? i.path = "/" + i.search : i.path = null,
  33280. i.href = i.format(),
  33281. i;
  33282. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33283. T = I[M],
  33284. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33285. S++) : S && (I.splice(M, 1),
  33286. S--);
  33287. if (!y && !C)
  33288. for (; S--; S)
  33289. I.unshift("..");
  33290. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33291. x && "/" !== I.join("/").substr(-1) && I.push("");
  33292. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33293. if (w) {
  33294. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33295. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33296. _ && (i.auth = _.shift(),
  33297. i.host = i.hostname = _.shift())
  33298. }
  33299. return y = y || i.host && I.length,
  33300. y && !R && I.unshift(""),
  33301. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33302. i.path = null),
  33303. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33304. i.auth = e.auth || i.auth,
  33305. i.slashes = i.slashes || e.slashes,
  33306. i.href = i.format(),
  33307. i
  33308. }
  33309. ,
  33310. n.prototype.parseHost = function() {
  33311. var e = this.host
  33312. , t = u.exec(e);
  33313. t && (t = t[0],
  33314. ":" !== t && (this.port = t.substr(1)),
  33315. e = e.substr(0, e.length - t.length)),
  33316. e && (this.hostname = e)
  33317. }
  33318. }
  33319. , {
  33320. "./util": 209,
  33321. punycode: 204,
  33322. querystring: 207
  33323. }],
  33324. 209: [function(e, t, i) {
  33325. "use strict";
  33326. t.exports = {
  33327. isString: function(e) {
  33328. return "string" == typeof e
  33329. },
  33330. isObject: function(e) {
  33331. return "object" == typeof e && null !== e
  33332. },
  33333. isNull: function(e) {
  33334. return null === e
  33335. },
  33336. isNullOrUndefined: function(e) {
  33337. return null == e
  33338. }
  33339. }
  33340. }
  33341. , {}],
  33342. 210: [function(e, t, i) {
  33343. "use strict";
  33344. function n(e) {
  33345. return l + e
  33346. }
  33347. function r(e) {
  33348. return e.substring(l.length)
  33349. }
  33350. function o(e, t) {
  33351. for (var i in t)
  33352. Object.defineProperty(e, i, {
  33353. value: t[i],
  33354. configurable: !0,
  33355. writable: !0
  33356. })
  33357. }
  33358. function a(e) {
  33359. if ("string" != typeof e)
  33360. throw new TypeError("key must be a string.")
  33361. }
  33362. var s = Object.prototype.hasOwnProperty
  33363. , l = "~";
  33364. t.exports = function(e) {
  33365. var t = Object.create(null)
  33366. , i = 0
  33367. , l = {};
  33368. return o(l, {
  33369. get: function(e, i) {
  33370. a(e);
  33371. var r = n(e);
  33372. return r in t ? t[r] : i
  33373. },
  33374. set: function(e, r) {
  33375. a(e);
  33376. var o = n(e);
  33377. return o in t || ++i,
  33378. t[o] = r
  33379. },
  33380. has: function(e) {
  33381. return a(e),
  33382. n(e)in t
  33383. },
  33384. delete: function(e) {
  33385. a(e);
  33386. var r = n(e);
  33387. return r in t && (--i,
  33388. delete t[r],
  33389. !0)
  33390. },
  33391. clear: function() {
  33392. t = Object.create(null),
  33393. i = 0
  33394. },
  33395. forEach: function(e, i) {
  33396. if ("function" != typeof e)
  33397. throw new TypeError("`callback` must be a function");
  33398. for (var n in t)
  33399. if (s.call(t, n)) {
  33400. var o = r(n)
  33401. , a = t[n];
  33402. e.call(i, a, o, l)
  33403. }
  33404. }
  33405. }),
  33406. Object.defineProperty(l, "size", {
  33407. get: function() {
  33408. return i
  33409. },
  33410. configurable: !0
  33411. }),
  33412. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33413. l.set(t, e[t])
  33414. }),
  33415. l
  33416. }
  33417. }
  33418. , {}],
  33419. 211: [function(e, t, i) {
  33420. t.exports = e("./lib/heap")
  33421. }
  33422. , {
  33423. "./lib/heap": 212
  33424. }],
  33425. 212: [function(e, t, i) {
  33426. (function() {
  33427. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33428. r = Math.floor,
  33429. u = Math.min,
  33430. n = function(e, t) {
  33431. return e < t ? -1 : e > t ? 1 : 0
  33432. }
  33433. ,
  33434. h = function(e, t, i, o, a) {
  33435. var s;
  33436. if (null == i && (i = 0),
  33437. null == a && (a = n),
  33438. i < 0)
  33439. throw new Error("lo must be non-negative");
  33440. for (null == o && (o = e.length); i < o; )
  33441. s = r((i + o) / 2),
  33442. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33443. return [].splice.apply(e, [i, i - i].concat(t)),
  33444. t
  33445. }
  33446. ,
  33447. s = function(e, t, i) {
  33448. return null == i && (i = n),
  33449. e.push(t),
  33450. g(e, 0, e.length - 1, i)
  33451. }
  33452. ,
  33453. a = function(e, t) {
  33454. var i, r;
  33455. return null == t && (t = n),
  33456. i = e.pop(),
  33457. e.length ? (r = e[0],
  33458. e[0] = i,
  33459. m(e, 0, t)) : r = i,
  33460. r
  33461. }
  33462. ,
  33463. c = function(e, t, i) {
  33464. var r;
  33465. return null == i && (i = n),
  33466. r = e[0],
  33467. e[0] = t,
  33468. m(e, 0, i),
  33469. r
  33470. }
  33471. ,
  33472. l = function(e, t, i) {
  33473. var r;
  33474. return null == i && (i = n),
  33475. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33476. t = r[0],
  33477. e[0] = r[1],
  33478. m(e, 0, i)),
  33479. t
  33480. }
  33481. ,
  33482. o = function(e, t) {
  33483. var i, o, a, s, l, c;
  33484. for (null == t && (t = n),
  33485. s = function() {
  33486. c = [];
  33487. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33488. c.push(t);
  33489. return c
  33490. }
  33491. .apply(this).reverse(),
  33492. l = [],
  33493. o = 0,
  33494. a = s.length; o < a; o++)
  33495. i = s[o],
  33496. l.push(m(e, i, t));
  33497. return l
  33498. }
  33499. ,
  33500. f = function(e, t, i) {
  33501. var r;
  33502. if (null == i && (i = n),
  33503. r = e.indexOf(t),
  33504. r !== -1)
  33505. return g(e, 0, r, i),
  33506. m(e, r, i)
  33507. }
  33508. ,
  33509. d = function(e, t, i) {
  33510. var r, a, s, c, h;
  33511. if (null == i && (i = n),
  33512. a = e.slice(0, t),
  33513. !a.length)
  33514. return a;
  33515. for (o(a, i),
  33516. h = e.slice(t),
  33517. s = 0,
  33518. c = h.length; s < c; s++)
  33519. r = h[s],
  33520. l(a, r, i);
  33521. return a.sort(i).reverse()
  33522. }
  33523. ,
  33524. p = function(e, t, i) {
  33525. var r, s, l, c, d, p, f, g, m, v;
  33526. if (null == i && (i = n),
  33527. 10 * t <= e.length) {
  33528. if (c = e.slice(0, t).sort(i),
  33529. !c.length)
  33530. return c;
  33531. for (l = c[c.length - 1],
  33532. g = e.slice(t),
  33533. d = 0,
  33534. f = g.length; d < f; d++)
  33535. r = g[d],
  33536. i(r, l) < 0 && (h(c, r, 0, null, i),
  33537. c.pop(),
  33538. l = c[c.length - 1]);
  33539. return c
  33540. }
  33541. for (o(e, i),
  33542. v = [],
  33543. s = p = 0,
  33544. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33545. v.push(a(e, i));
  33546. return v
  33547. }
  33548. ,
  33549. g = function(e, t, i, r) {
  33550. var o, a, s;
  33551. for (null == r && (r = n),
  33552. o = e[i]; i > t && (s = i - 1 >> 1,
  33553. a = e[s],
  33554. r(o, a) < 0); )
  33555. e[i] = a,
  33556. i = s;
  33557. return e[i] = o
  33558. }
  33559. ,
  33560. m = function(e, t, i) {
  33561. var r, o, a, s, l;
  33562. for (null == i && (i = n),
  33563. o = e.length,
  33564. l = t,
  33565. a = e[t],
  33566. r = 2 * t + 1; r < o; )
  33567. s = r + 1,
  33568. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33569. e[t] = e[r],
  33570. t = r,
  33571. r = 2 * t + 1;
  33572. return e[t] = a,
  33573. g(e, l, t, i)
  33574. }
  33575. ,
  33576. e = function() {
  33577. function e(e) {
  33578. this.cmp = null != e ? e : n,
  33579. this.nodes = []
  33580. }
  33581. return e.push = s,
  33582. e.pop = a,
  33583. e.replace = c,
  33584. e.pushpop = l,
  33585. e.heapify = o,
  33586. e.updateItem = f,
  33587. e.nlargest = d,
  33588. e.nsmallest = p,
  33589. e.prototype.push = function(e) {
  33590. return s(this.nodes, e, this.cmp)
  33591. }
  33592. ,
  33593. e.prototype.pop = function() {
  33594. return a(this.nodes, this.cmp)
  33595. }
  33596. ,
  33597. e.prototype.peek = function() {
  33598. return this.nodes[0]
  33599. }
  33600. ,
  33601. e.prototype.contains = function(e) {
  33602. return this.nodes.indexOf(e) !== -1
  33603. }
  33604. ,
  33605. e.prototype.replace = function(e) {
  33606. return c(this.nodes, e, this.cmp)
  33607. }
  33608. ,
  33609. e.prototype.pushpop = function(e) {
  33610. return l(this.nodes, e, this.cmp)
  33611. }
  33612. ,
  33613. e.prototype.heapify = function() {
  33614. return o(this.nodes, this.cmp)
  33615. }
  33616. ,
  33617. e.prototype.updateItem = function(e) {
  33618. return f(this.nodes, e, this.cmp)
  33619. }
  33620. ,
  33621. e.prototype.clear = function() {
  33622. return this.nodes = []
  33623. }
  33624. ,
  33625. e.prototype.empty = function() {
  33626. return 0 === this.nodes.length
  33627. }
  33628. ,
  33629. e.prototype.size = function() {
  33630. return this.nodes.length
  33631. }
  33632. ,
  33633. e.prototype.clone = function() {
  33634. var t;
  33635. return t = new e,
  33636. t.nodes = this.nodes.slice(0),
  33637. t
  33638. }
  33639. ,
  33640. e.prototype.toArray = function() {
  33641. return this.nodes.slice(0)
  33642. }
  33643. ,
  33644. e.prototype.insert = e.prototype.push,
  33645. e.prototype.top = e.prototype.peek,
  33646. e.prototype.front = e.prototype.peek,
  33647. e.prototype.has = e.prototype.contains,
  33648. e.prototype.copy = e.prototype.clone,
  33649. e
  33650. }(),
  33651. function(e, n) {
  33652. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33653. }(this, function() {
  33654. return e
  33655. })
  33656. }
  33657. ).call(this)
  33658. }
  33659. , {}],
  33660. 213: [function(e, t, i) {
  33661. !function(e) {
  33662. function i() {}
  33663. function n(e, t) {
  33664. return function() {
  33665. e.apply(t, arguments)
  33666. }
  33667. }
  33668. function r(e) {
  33669. if ("object" != typeof this)
  33670. throw new TypeError("Promises must be constructed via new");
  33671. if ("function" != typeof e)
  33672. throw new TypeError("not a function");
  33673. this._state = 0,
  33674. this._handled = !1,
  33675. this._value = void 0,
  33676. this._deferreds = [],
  33677. h(e, this)
  33678. }
  33679. function o(e, t) {
  33680. for (; 3 === e._state; )
  33681. e = e._value;
  33682. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33683. void r._immediateFn(function() {
  33684. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33685. if (null === i)
  33686. return void (1 === e._state ? a : s)(t.promise, e._value);
  33687. var n;
  33688. try {
  33689. n = i(e._value)
  33690. } catch (e) {
  33691. return void s(t.promise, e)
  33692. }
  33693. a(t.promise, n)
  33694. }))
  33695. }
  33696. function a(e, t) {
  33697. try {
  33698. if (t === e)
  33699. throw new TypeError("A promise cannot be resolved with itself.");
  33700. if (t && ("object" == typeof t || "function" == typeof t)) {
  33701. var i = t.then;
  33702. if (t instanceof r)
  33703. return e._state = 3,
  33704. e._value = t,
  33705. void l(e);
  33706. if ("function" == typeof i)
  33707. return void h(n(i, t), e)
  33708. }
  33709. e._state = 1,
  33710. e._value = t,
  33711. l(e)
  33712. } catch (t) {
  33713. s(e, t)
  33714. }
  33715. }
  33716. function s(e, t) {
  33717. e._state = 2,
  33718. e._value = t,
  33719. l(e)
  33720. }
  33721. function l(e) {
  33722. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33723. e._handled || r._unhandledRejectionFn(e._value)
  33724. });
  33725. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33726. o(e, e._deferreds[t]);
  33727. e._deferreds = null
  33728. }
  33729. function c(e, t, i) {
  33730. this.onFulfilled = "function" == typeof e ? e : null,
  33731. this.onRejected = "function" == typeof t ? t : null,
  33732. this.promise = i
  33733. }
  33734. function h(e, t) {
  33735. var i = !1;
  33736. try {
  33737. e(function(e) {
  33738. i || (i = !0,
  33739. a(t, e))
  33740. }, function(e) {
  33741. i || (i = !0,
  33742. s(t, e))
  33743. })
  33744. } catch (e) {
  33745. if (i)
  33746. return;
  33747. i = !0,
  33748. s(t, e)
  33749. }
  33750. }
  33751. var u = setTimeout;
  33752. r.prototype.catch = function(e) {
  33753. return this.then(null, e)
  33754. }
  33755. ,
  33756. r.prototype.then = function(e, t) {
  33757. var n = new this.constructor(i);
  33758. return o(this, new c(e,t,n)),
  33759. n
  33760. }
  33761. ,
  33762. r.all = function(e) {
  33763. var t = Array.prototype.slice.call(e);
  33764. return new r(function(e, i) {
  33765. function n(o, a) {
  33766. try {
  33767. if (a && ("object" == typeof a || "function" == typeof a)) {
  33768. var s = a.then;
  33769. if ("function" == typeof s)
  33770. return void s.call(a, function(e) {
  33771. n(o, e)
  33772. }, i)
  33773. }
  33774. t[o] = a,
  33775. 0 === --r && e(t)
  33776. } catch (e) {
  33777. i(e)
  33778. }
  33779. }
  33780. if (0 === t.length)
  33781. return e([]);
  33782. for (var r = t.length, o = 0; o < t.length; o++)
  33783. n(o, t[o])
  33784. }
  33785. )
  33786. }
  33787. ,
  33788. r.resolve = function(e) {
  33789. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33790. t(e)
  33791. }
  33792. )
  33793. }
  33794. ,
  33795. r.reject = function(e) {
  33796. return new r(function(t, i) {
  33797. i(e)
  33798. }
  33799. )
  33800. }
  33801. ,
  33802. r.race = function(e) {
  33803. return new r(function(t, i) {
  33804. for (var n = 0, r = e.length; n < r; n++)
  33805. e[n].then(t, i)
  33806. }
  33807. )
  33808. }
  33809. ,
  33810. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33811. setImmediate(e)
  33812. }
  33813. || function(e) {
  33814. u(e, 0)
  33815. }
  33816. ,
  33817. r._unhandledRejectionFn = function(e) {
  33818. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33819. }
  33820. ,
  33821. r._setImmediateFn = function(e) {
  33822. r._immediateFn = e
  33823. }
  33824. ,
  33825. r._setUnhandledRejectionFn = function(e) {
  33826. r._unhandledRejectionFn = e
  33827. }
  33828. ,
  33829. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  33830. }(this)
  33831. }
  33832. , {}],
  33833. 214: [function(e, t, i) {
  33834. (function(i) {
  33835. !function(i, n) {
  33836. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33837. }(this, function(t, n) {
  33838. "use strict";
  33839. var r = {};
  33840. return r.ByteBuffer = t,
  33841. r.Long = t.Long || null,
  33842. r.VERSION = "5.0.1",
  33843. r.WIRE_TYPES = {},
  33844. r.WIRE_TYPES.VARINT = 0,
  33845. r.WIRE_TYPES.BITS64 = 1,
  33846. r.WIRE_TYPES.LDELIM = 2,
  33847. r.WIRE_TYPES.STARTGROUP = 3,
  33848. r.WIRE_TYPES.ENDGROUP = 4,
  33849. r.WIRE_TYPES.BITS32 = 5,
  33850. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  33851. r.TYPES = {
  33852. int32: {
  33853. name: "int32",
  33854. wireType: r.WIRE_TYPES.VARINT,
  33855. defaultValue: 0
  33856. },
  33857. uint32: {
  33858. name: "uint32",
  33859. wireType: r.WIRE_TYPES.VARINT,
  33860. defaultValue: 0
  33861. },
  33862. sint32: {
  33863. name: "sint32",
  33864. wireType: r.WIRE_TYPES.VARINT,
  33865. defaultValue: 0
  33866. },
  33867. int64: {
  33868. name: "int64",
  33869. wireType: r.WIRE_TYPES.VARINT,
  33870. defaultValue: r.Long ? r.Long.ZERO : void 0
  33871. },
  33872. uint64: {
  33873. name: "uint64",
  33874. wireType: r.WIRE_TYPES.VARINT,
  33875. defaultValue: r.Long ? r.Long.UZERO : void 0
  33876. },
  33877. sint64: {
  33878. name: "sint64",
  33879. wireType: r.WIRE_TYPES.VARINT,
  33880. defaultValue: r.Long ? r.Long.ZERO : void 0
  33881. },
  33882. bool: {
  33883. name: "bool",
  33884. wireType: r.WIRE_TYPES.VARINT,
  33885. defaultValue: !1
  33886. },
  33887. double: {
  33888. name: "double",
  33889. wireType: r.WIRE_TYPES.BITS64,
  33890. defaultValue: 0
  33891. },
  33892. string: {
  33893. name: "string",
  33894. wireType: r.WIRE_TYPES.LDELIM,
  33895. defaultValue: ""
  33896. },
  33897. bytes: {
  33898. name: "bytes",
  33899. wireType: r.WIRE_TYPES.LDELIM,
  33900. defaultValue: null
  33901. },
  33902. fixed32: {
  33903. name: "fixed32",
  33904. wireType: r.WIRE_TYPES.BITS32,
  33905. defaultValue: 0
  33906. },
  33907. sfixed32: {
  33908. name: "sfixed32",
  33909. wireType: r.WIRE_TYPES.BITS32,
  33910. defaultValue: 0
  33911. },
  33912. fixed64: {
  33913. name: "fixed64",
  33914. wireType: r.WIRE_TYPES.BITS64,
  33915. defaultValue: r.Long ? r.Long.UZERO : void 0
  33916. },
  33917. sfixed64: {
  33918. name: "sfixed64",
  33919. wireType: r.WIRE_TYPES.BITS64,
  33920. defaultValue: r.Long ? r.Long.ZERO : void 0
  33921. },
  33922. float: {
  33923. name: "float",
  33924. wireType: r.WIRE_TYPES.BITS32,
  33925. defaultValue: 0
  33926. },
  33927. enum: {
  33928. name: "enum",
  33929. wireType: r.WIRE_TYPES.VARINT,
  33930. defaultValue: 0
  33931. },
  33932. message: {
  33933. name: "message",
  33934. wireType: r.WIRE_TYPES.LDELIM,
  33935. defaultValue: null
  33936. },
  33937. group: {
  33938. name: "group",
  33939. wireType: r.WIRE_TYPES.STARTGROUP,
  33940. defaultValue: null
  33941. }
  33942. },
  33943. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  33944. r.ID_MIN = 1,
  33945. r.ID_MAX = 536870911,
  33946. r.convertFieldsToCamelCase = !1,
  33947. r.populateAccessors = !0,
  33948. r.populateDefaults = !0,
  33949. r.Util = function() {
  33950. var t = {};
  33951. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33952. t.XHR = function() {
  33953. for (var e = [function() {
  33954. return new XMLHttpRequest
  33955. }
  33956. , function() {
  33957. return new ActiveXObject("Msxml2.XMLHTTP")
  33958. }
  33959. , function() {
  33960. return new ActiveXObject("Msxml3.XMLHTTP")
  33961. }
  33962. , function() {
  33963. return new ActiveXObject("Microsoft.XMLHTTP")
  33964. }
  33965. ], t = null, i = 0; i < e.length; i++) {
  33966. try {
  33967. t = e[i]()
  33968. } catch (e) {
  33969. continue
  33970. }
  33971. break
  33972. }
  33973. if (!t)
  33974. throw Error("XMLHttpRequest is not supported");
  33975. return t
  33976. }
  33977. ,
  33978. t.fetch = function(i, n) {
  33979. if (n && "function" != typeof n && (n = null),
  33980. t.IS_NODE) {
  33981. var r = e("fs");
  33982. if (n)
  33983. r.readFile(i, function(e, t) {
  33984. n(e ? null : "" + t)
  33985. });
  33986. else
  33987. try {
  33988. return r.readFileSync(i)
  33989. } catch (e) {
  33990. return null
  33991. }
  33992. } else {
  33993. var o = t.XHR();
  33994. if (o.open("GET", i, !!n),
  33995. o.setRequestHeader("Accept", "text/plain"),
  33996. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33997. !n)
  33998. return o.send(null),
  33999. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34000. if (o.onreadystatechange = function() {
  34001. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34002. }
  34003. ,
  34004. 4 == o.readyState)
  34005. return;
  34006. o.send(null)
  34007. }
  34008. }
  34009. ,
  34010. t.toCamelCase = function(e) {
  34011. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34012. return t.toUpperCase()
  34013. })
  34014. }
  34015. ,
  34016. t
  34017. }(),
  34018. r.Lang = {
  34019. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34020. RULE: /^(?:required|optional|repeated|map)$/,
  34021. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34022. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34023. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34024. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34025. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34026. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34027. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34028. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34029. NUMBER_OCT: /^0[0-7]+$/,
  34030. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34031. BOOL: /^(?:true|false)$/i,
  34032. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34033. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34034. WHITESPACE: /\s/,
  34035. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34036. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34037. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34038. },
  34039. r.DotProto = function(e, t) {
  34040. function i(e, i) {
  34041. var n = -1
  34042. , r = 1;
  34043. if ("-" == e.charAt(0) && (r = -1,
  34044. e = e.substring(1)),
  34045. t.NUMBER_DEC.test(e))
  34046. n = parseInt(e);
  34047. else if (t.NUMBER_HEX.test(e))
  34048. n = parseInt(e.substring(2), 16);
  34049. else {
  34050. if (!t.NUMBER_OCT.test(e))
  34051. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34052. n = parseInt(e.substring(1), 8)
  34053. }
  34054. if (n = r * n | 0,
  34055. !i && n < 0)
  34056. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34057. return n
  34058. }
  34059. function n(e) {
  34060. var i = 1;
  34061. if ("-" == e.charAt(0) && (i = -1,
  34062. e = e.substring(1)),
  34063. t.NUMBER_DEC.test(e))
  34064. return i * parseInt(e, 10);
  34065. if (t.NUMBER_HEX.test(e))
  34066. return i * parseInt(e.substring(2), 16);
  34067. if (t.NUMBER_OCT.test(e))
  34068. return i * parseInt(e.substring(1), 8);
  34069. if ("inf" === e)
  34070. return i * (1 / 0);
  34071. if ("nan" === e)
  34072. return NaN;
  34073. if (t.NUMBER_FLT.test(e))
  34074. return i * parseFloat(e);
  34075. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34076. }
  34077. function r(e, t, i) {
  34078. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34079. e[t].push(i))
  34080. }
  34081. var o = {}
  34082. , a = function(e) {
  34083. this.source = e + "",
  34084. this.index = 0,
  34085. this.line = 1,
  34086. this.stack = [],
  34087. this._stringOpen = null
  34088. }
  34089. , s = a.prototype;
  34090. s._readString = function() {
  34091. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34092. e.lastIndex = this.index - 1;
  34093. var i = e.exec(this.source);
  34094. if (!i)
  34095. throw Error("unterminated string");
  34096. return this.index = e.lastIndex,
  34097. this.stack.push(this._stringOpen),
  34098. this._stringOpen = null,
  34099. i[1]
  34100. }
  34101. ,
  34102. s.next = function() {
  34103. if (this.stack.length > 0)
  34104. return this.stack.shift();
  34105. if (this.index >= this.source.length)
  34106. return null;
  34107. if (null !== this._stringOpen)
  34108. return this._readString();
  34109. var e, i, n;
  34110. do {
  34111. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34112. if ("\n" === n && ++this.line,
  34113. ++this.index === this.source.length)
  34114. return null;
  34115. if ("/" === this.source.charAt(this.index))
  34116. if (++this.index,
  34117. "/" === this.source.charAt(this.index)) {
  34118. for (; "\n" !== this.source.charAt(++this.index); )
  34119. if (this.index == this.source.length)
  34120. return null;
  34121. ++this.index,
  34122. ++this.line,
  34123. e = !0
  34124. } else {
  34125. if ("*" !== (n = this.source.charAt(this.index)))
  34126. return "/";
  34127. do {
  34128. if ("\n" === n && ++this.line,
  34129. ++this.index === this.source.length)
  34130. return null;
  34131. i = n,
  34132. n = this.source.charAt(this.index)
  34133. } while ("*" !== i || "/" !== n);++this.index,
  34134. e = !0
  34135. }
  34136. } while (e);if (this.index === this.source.length)
  34137. return null;
  34138. var r = this.index;
  34139. t.DELIM.lastIndex = 0;
  34140. var o = t.DELIM.test(this.source.charAt(r++));
  34141. if (!o)
  34142. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34143. ++r;
  34144. var a = this.source.substring(this.index, this.index = r);
  34145. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34146. a
  34147. }
  34148. ,
  34149. s.peek = function() {
  34150. if (0 === this.stack.length) {
  34151. var e = this.next();
  34152. if (null === e)
  34153. return null;
  34154. this.stack.push(e)
  34155. }
  34156. return this.stack[0]
  34157. }
  34158. ,
  34159. s.skip = function(e) {
  34160. var t = this.next();
  34161. if (t !== e)
  34162. throw Error("illegal '" + t + "', '" + e + "' expected")
  34163. }
  34164. ,
  34165. s.omit = function(e) {
  34166. return this.peek() === e && (this.next(),
  34167. !0)
  34168. }
  34169. ,
  34170. s.toString = function() {
  34171. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34172. }
  34173. ,
  34174. o.Tokenizer = a;
  34175. var l = function(e) {
  34176. this.tn = new a(e),
  34177. this.proto3 = !1
  34178. }
  34179. , c = l.prototype;
  34180. return c.parse = function() {
  34181. var e, i, n = {
  34182. name: "[ROOT]",
  34183. package: null,
  34184. messages: [],
  34185. enums: [],
  34186. imports: [],
  34187. options: {},
  34188. services: []
  34189. }, r = !0;
  34190. try {
  34191. for (; e = this.tn.next(); )
  34192. switch (e) {
  34193. case "package":
  34194. if (!r || null !== n.package)
  34195. throw Error("unexpected 'package'");
  34196. if (e = this.tn.next(),
  34197. !t.TYPEREF.test(e))
  34198. throw Error("illegal package name: " + e);
  34199. this.tn.skip(";"),
  34200. n.package = e;
  34201. break;
  34202. case "import":
  34203. if (!r)
  34204. throw Error("unexpected 'import'");
  34205. e = this.tn.peek(),
  34206. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34207. e = this._readString(),
  34208. this.tn.skip(";"),
  34209. i || n.imports.push(e);
  34210. break;
  34211. case "syntax":
  34212. if (!r)
  34213. throw Error("unexpected 'syntax'");
  34214. this.tn.skip("="),
  34215. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34216. this.tn.skip(";");
  34217. break;
  34218. case "message":
  34219. this._parseMessage(n, null),
  34220. r = !1;
  34221. break;
  34222. case "enum":
  34223. this._parseEnum(n),
  34224. r = !1;
  34225. break;
  34226. case "option":
  34227. this._parseOption(n);
  34228. break;
  34229. case "service":
  34230. this._parseService(n);
  34231. break;
  34232. case "extend":
  34233. this._parseExtend(n);
  34234. break;
  34235. default:
  34236. throw Error("unexpected '" + e + "'")
  34237. }
  34238. } catch (e) {
  34239. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34240. e
  34241. }
  34242. return delete n.name,
  34243. n
  34244. }
  34245. ,
  34246. l.parse = function(e) {
  34247. return new l(e).parse()
  34248. }
  34249. ,
  34250. c._readString = function() {
  34251. var e, t, i = "";
  34252. do {
  34253. if (t = this.tn.next(),
  34254. "'" !== t && '"' !== t)
  34255. throw Error("illegal string delimiter: " + t);
  34256. i += this.tn.next(),
  34257. this.tn.skip(t),
  34258. e = this.tn.peek()
  34259. } while ('"' === e || '"' === e);return i
  34260. }
  34261. ,
  34262. c._readValue = function(e) {
  34263. var i = this.tn.peek();
  34264. if ('"' === i || "'" === i)
  34265. return this._readString();
  34266. if (this.tn.next(),
  34267. t.NUMBER.test(i))
  34268. return n(i);
  34269. if (t.BOOL.test(i))
  34270. return "true" === i.toLowerCase();
  34271. if (e && t.TYPEREF.test(i))
  34272. return i;
  34273. throw Error("illegal value: " + i)
  34274. }
  34275. ,
  34276. c._parseOption = function(e, i) {
  34277. var n = this.tn.next()
  34278. , r = !1;
  34279. if ("(" === n && (r = !0,
  34280. n = this.tn.next()),
  34281. !t.TYPEREF.test(n))
  34282. throw Error("illegal option name: " + n);
  34283. var o = n;
  34284. r && (this.tn.skip(")"),
  34285. o = "(" + o + ")",
  34286. n = this.tn.peek(),
  34287. t.FQTYPEREF.test(n) && (o += n,
  34288. this.tn.next())),
  34289. this.tn.skip("="),
  34290. this._parseOptionValue(e, o),
  34291. i || this.tn.skip(";")
  34292. }
  34293. ,
  34294. c._parseOptionValue = function(e, i) {
  34295. var n = this.tn.peek();
  34296. if ("{" !== n)
  34297. r(e.options, i, this._readValue(!0));
  34298. else
  34299. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34300. if (!t.NAME.test(n))
  34301. throw Error("illegal option name: " + i + "." + n);
  34302. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34303. }
  34304. }
  34305. ,
  34306. c._parseService = function(e) {
  34307. var i = this.tn.next();
  34308. if (!t.NAME.test(i))
  34309. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34310. var n = i
  34311. , r = {
  34312. name: n,
  34313. rpc: {},
  34314. options: {}
  34315. };
  34316. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34317. if ("option" === i)
  34318. this._parseOption(r);
  34319. else {
  34320. if ("rpc" !== i)
  34321. throw Error("illegal service token: " + i);
  34322. this._parseServiceRPC(r)
  34323. }
  34324. this.tn.omit(";"),
  34325. e.services.push(r)
  34326. }
  34327. ,
  34328. c._parseServiceRPC = function(e) {
  34329. var i = "rpc"
  34330. , n = this.tn.next();
  34331. if (!t.NAME.test(n))
  34332. throw Error("illegal rpc service method name: " + n);
  34333. var r = n
  34334. , o = {
  34335. request: null,
  34336. response: null,
  34337. request_stream: !1,
  34338. response_stream: !1,
  34339. options: {}
  34340. };
  34341. if (this.tn.skip("("),
  34342. n = this.tn.next(),
  34343. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34344. n = this.tn.next()),
  34345. !t.TYPEREF.test(n))
  34346. throw Error("illegal rpc service request type: " + n);
  34347. if (o.request = n,
  34348. this.tn.skip(")"),
  34349. n = this.tn.next(),
  34350. "returns" !== n.toLowerCase())
  34351. throw Error("illegal rpc service request type delimiter: " + n);
  34352. if (this.tn.skip("("),
  34353. n = this.tn.next(),
  34354. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34355. n = this.tn.next()),
  34356. o.response = n,
  34357. this.tn.skip(")"),
  34358. n = this.tn.peek(),
  34359. "{" === n) {
  34360. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34361. if ("option" !== n)
  34362. throw Error("illegal rpc service token: " + n);
  34363. this._parseOption(o)
  34364. }
  34365. this.tn.omit(";")
  34366. } else
  34367. this.tn.skip(";");
  34368. "undefined" == typeof e[i] && (e[i] = {}),
  34369. e[i][r] = o
  34370. }
  34371. ,
  34372. c._parseMessage = function(e, n) {
  34373. var r = !!n
  34374. , o = this.tn.next()
  34375. , a = {
  34376. name: "",
  34377. fields: [],
  34378. enums: [],
  34379. messages: [],
  34380. options: {},
  34381. services: [],
  34382. oneofs: {}
  34383. };
  34384. if (!t.NAME.test(o))
  34385. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34386. for (a.name = o,
  34387. r && (this.tn.skip("="),
  34388. n.id = i(this.tn.next()),
  34389. a.isGroup = !0),
  34390. o = this.tn.peek(),
  34391. "[" === o && n && this._parseFieldOptions(n),
  34392. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34393. if (t.RULE.test(o))
  34394. this._parseMessageField(a, o);
  34395. else if ("oneof" === o)
  34396. this._parseMessageOneOf(a);
  34397. else if ("enum" === o)
  34398. this._parseEnum(a);
  34399. else if ("message" === o)
  34400. this._parseMessage(a);
  34401. else if ("option" === o)
  34402. this._parseOption(a);
  34403. else if ("service" === o)
  34404. this._parseService(a);
  34405. else if ("extensions" === o)
  34406. a.extensions = this._parseExtensionRanges();
  34407. else if ("reserved" === o)
  34408. this._parseIgnored();
  34409. else if ("extend" === o)
  34410. this._parseExtend(a);
  34411. else {
  34412. if (!t.TYPEREF.test(o))
  34413. throw Error("illegal message token: " + o);
  34414. if (!this.proto3)
  34415. throw Error("illegal field rule: " + o);
  34416. this._parseMessageField(a, "optional", o)
  34417. }
  34418. return this.tn.omit(";"),
  34419. e.messages.push(a),
  34420. a
  34421. }
  34422. ,
  34423. c._parseIgnored = function() {
  34424. for (; ";" !== this.tn.peek(); )
  34425. this.tn.next();
  34426. this.tn.skip(";")
  34427. }
  34428. ,
  34429. c._parseMessageField = function(e, n, r) {
  34430. if (!t.RULE.test(n))
  34431. throw Error("illegal message field rule: " + n);
  34432. var o, a = {
  34433. rule: n,
  34434. type: "",
  34435. name: "",
  34436. options: {},
  34437. id: 0
  34438. };
  34439. if ("map" === n) {
  34440. if (r)
  34441. throw Error("illegal type: " + r);
  34442. if (this.tn.skip("<"),
  34443. o = this.tn.next(),
  34444. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34445. throw Error("illegal message field type: " + o);
  34446. if (a.keytype = o,
  34447. this.tn.skip(","),
  34448. o = this.tn.next(),
  34449. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34450. throw Error("illegal message field: " + o);
  34451. if (a.type = o,
  34452. this.tn.skip(">"),
  34453. o = this.tn.next(),
  34454. !t.NAME.test(o))
  34455. throw Error("illegal message field name: " + o);
  34456. a.name = o,
  34457. this.tn.skip("="),
  34458. a.id = i(this.tn.next()),
  34459. o = this.tn.peek(),
  34460. "[" === o && this._parseFieldOptions(a),
  34461. this.tn.skip(";")
  34462. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34463. "group" === r) {
  34464. var s = this._parseMessage(e, a);
  34465. if (!/^[A-Z]/.test(s.name))
  34466. throw Error("illegal group name: " + s.name);
  34467. a.type = s.name,
  34468. a.name = s.name.toLowerCase(),
  34469. this.tn.omit(";")
  34470. } else {
  34471. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34472. throw Error("illegal message field type: " + r);
  34473. if (a.type = r,
  34474. o = this.tn.next(),
  34475. !t.NAME.test(o))
  34476. throw Error("illegal message field name: " + o);
  34477. a.name = o,
  34478. this.tn.skip("="),
  34479. a.id = i(this.tn.next()),
  34480. o = this.tn.peek(),
  34481. "[" === o && this._parseFieldOptions(a),
  34482. this.tn.skip(";")
  34483. }
  34484. return e.fields.push(a),
  34485. a
  34486. }
  34487. ,
  34488. c._parseMessageOneOf = function(e) {
  34489. var i = this.tn.next();
  34490. if (!t.NAME.test(i))
  34491. throw Error("illegal oneof name: " + i);
  34492. var n, r = i, o = [];
  34493. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34494. n = this._parseMessageField(e, "optional", i),
  34495. n.oneof = r,
  34496. o.push(n.id);
  34497. this.tn.omit(";"),
  34498. e.oneofs[r] = o
  34499. }
  34500. ,
  34501. c._parseFieldOptions = function(e) {
  34502. this.tn.skip("[");
  34503. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34504. i || this.tn.skip(","),
  34505. this._parseOption(e, !0),
  34506. i = !1;
  34507. this.tn.next()
  34508. }
  34509. ,
  34510. c._parseEnum = function(e) {
  34511. var n = {
  34512. name: "",
  34513. values: [],
  34514. options: {}
  34515. }
  34516. , r = this.tn.next();
  34517. if (!t.NAME.test(r))
  34518. throw Error("illegal name: " + r);
  34519. for (n.name = r,
  34520. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34521. if ("option" === r)
  34522. this._parseOption(n);
  34523. else {
  34524. if (!t.NAME.test(r))
  34525. throw Error("illegal name: " + r);
  34526. this.tn.skip("=");
  34527. var o = {
  34528. name: r,
  34529. id: i(this.tn.next(), !0)
  34530. };
  34531. r = this.tn.peek(),
  34532. "[" === r && this._parseFieldOptions({
  34533. options: {}
  34534. }),
  34535. this.tn.skip(";"),
  34536. n.values.push(o)
  34537. }
  34538. this.tn.omit(";"),
  34539. e.enums.push(n)
  34540. }
  34541. ,
  34542. c._parseExtensionRanges = function() {
  34543. var t, i, r, o = [];
  34544. do {
  34545. for (i = []; ; ) {
  34546. switch (t = this.tn.next()) {
  34547. case "min":
  34548. r = e.ID_MIN;
  34549. break;
  34550. case "max":
  34551. r = e.ID_MAX;
  34552. break;
  34553. default:
  34554. r = n(t)
  34555. }
  34556. if (i.push(r),
  34557. 2 === i.length)
  34558. break;
  34559. if ("to" !== this.tn.peek()) {
  34560. i.push(r);
  34561. break
  34562. }
  34563. this.tn.next()
  34564. }
  34565. o.push(i)
  34566. } while (this.tn.omit(","));return this.tn.skip(";"),
  34567. o
  34568. }
  34569. ,
  34570. c._parseExtend = function(e) {
  34571. var i = this.tn.next();
  34572. if (!t.TYPEREF.test(i))
  34573. throw Error("illegal extend reference: " + i);
  34574. var n = {
  34575. ref: i,
  34576. fields: []
  34577. };
  34578. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34579. if (t.RULE.test(i))
  34580. this._parseMessageField(n, i);
  34581. else {
  34582. if (!t.TYPEREF.test(i))
  34583. throw Error("illegal extend token: " + i);
  34584. if (!this.proto3)
  34585. throw Error("illegal field rule: " + i);
  34586. this._parseMessageField(n, "optional", i)
  34587. }
  34588. return this.tn.omit(";"),
  34589. e.messages.push(n),
  34590. n
  34591. }
  34592. ,
  34593. c.toString = function() {
  34594. return "Parser at line " + this.tn.line
  34595. }
  34596. ,
  34597. o.Parser = l,
  34598. o
  34599. }(r, r.Lang),
  34600. r.Reflect = function(e) {
  34601. function i(i) {
  34602. if ("string" == typeof i && (i = e.TYPES[i]),
  34603. "undefined" == typeof i.defaultValue)
  34604. throw Error("default value for type " + i.name + " is not supported");
  34605. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34606. }
  34607. function n(t, i) {
  34608. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34609. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34610. if ("string" == typeof t)
  34611. return e.Long.fromString(t, i || !1, 10);
  34612. if ("number" == typeof t)
  34613. return e.Long.fromNumber(t, i || !1);
  34614. throw Error("not convertible to Long")
  34615. }
  34616. function r(t, i) {
  34617. var n = i.readVarint32()
  34618. , o = 7 & n
  34619. , a = n >>> 3;
  34620. switch (o) {
  34621. case e.WIRE_TYPES.VARINT:
  34622. do
  34623. n = i.readUint8();
  34624. while (128 === (128 & n));break;
  34625. case e.WIRE_TYPES.BITS64:
  34626. i.offset += 8;
  34627. break;
  34628. case e.WIRE_TYPES.LDELIM:
  34629. n = i.readVarint32(),
  34630. i.offset += n;
  34631. break;
  34632. case e.WIRE_TYPES.STARTGROUP:
  34633. r(a, i);
  34634. break;
  34635. case e.WIRE_TYPES.ENDGROUP:
  34636. if (a === t)
  34637. return !1;
  34638. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34639. case e.WIRE_TYPES.BITS32:
  34640. i.offset += 4;
  34641. break;
  34642. default:
  34643. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34644. }
  34645. return !0
  34646. }
  34647. var o = {}
  34648. , a = function(e, t, i) {
  34649. this.builder = e,
  34650. this.parent = t,
  34651. this.name = i,
  34652. this.className
  34653. }
  34654. , s = a.prototype;
  34655. s.fqn = function() {
  34656. for (var e = this.name, t = this; ; ) {
  34657. if (t = t.parent,
  34658. null == t)
  34659. break;
  34660. e = t.name + "." + e
  34661. }
  34662. return e
  34663. }
  34664. ,
  34665. s.toString = function(e) {
  34666. return (e ? this.className + " " : "") + this.fqn()
  34667. }
  34668. ,
  34669. s.build = function() {
  34670. throw Error(this.toString(!0) + " cannot be built directly")
  34671. }
  34672. ,
  34673. o.T = a;
  34674. var l = function(e, t, i, n, r) {
  34675. a.call(this, e, t, i),
  34676. this.className = "Namespace",
  34677. this.children = [],
  34678. this.options = n || {},
  34679. this.syntax = r || "proto2"
  34680. }
  34681. , c = l.prototype = Object.create(a.prototype);
  34682. c.getChildren = function(e) {
  34683. if (e = e || null,
  34684. null == e)
  34685. return this.children.slice();
  34686. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34687. this.children[i]instanceof e && t.push(this.children[i]);
  34688. return t
  34689. }
  34690. ,
  34691. c.addChild = function(e) {
  34692. var t;
  34693. if (t = this.getChild(e.name))
  34694. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34695. t.name = t.originalName;
  34696. else {
  34697. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34698. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34699. e.name = e.originalName
  34700. }
  34701. this.children.push(e)
  34702. }
  34703. ,
  34704. c.getChild = function(e) {
  34705. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34706. if (this.children[i][t] === e)
  34707. return this.children[i];
  34708. return null
  34709. }
  34710. ,
  34711. c.resolve = function(e, t) {
  34712. var i = "string" == typeof e ? e.split(".") : e
  34713. , n = this
  34714. , r = 0;
  34715. if ("" === i[r]) {
  34716. for (; null !== n.parent; )
  34717. n = n.parent;
  34718. r++
  34719. }
  34720. var a;
  34721. do {
  34722. do {
  34723. if (!(n instanceof o.Namespace)) {
  34724. n = null;
  34725. break
  34726. }
  34727. if (a = n.getChild(i[r]),
  34728. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34729. n = null;
  34730. break
  34731. }
  34732. n = a,
  34733. r++
  34734. } while (r < i.length);if (null != n)
  34735. break;
  34736. if (null !== this.parent)
  34737. return this.parent.resolve(e, t)
  34738. } while (null != n);return n
  34739. }
  34740. ,
  34741. c.qn = function(e) {
  34742. var t = []
  34743. , i = e;
  34744. do
  34745. t.unshift(i.name),
  34746. i = i.parent;
  34747. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34748. var r = t.slice(t.length - n);
  34749. if (e === this.resolve(r, e instanceof o.Namespace))
  34750. return r.join(".")
  34751. }
  34752. return e.fqn()
  34753. }
  34754. ,
  34755. c.build = function() {
  34756. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34757. e = i[n],
  34758. e instanceof l && (t[e.name] = e.build());
  34759. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34760. value: this.buildOpt()
  34761. }),
  34762. t
  34763. }
  34764. ,
  34765. c.buildOpt = function() {
  34766. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34767. var r = t[i]
  34768. , o = this.options[t[i]];
  34769. e[r] = o
  34770. }
  34771. return e
  34772. }
  34773. ,
  34774. c.getOption = function(e) {
  34775. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34776. }
  34777. ,
  34778. o.Namespace = l;
  34779. var h = function(t, i, n, r) {
  34780. if (this.type = t,
  34781. this.resolvedType = i,
  34782. this.isMapKey = n,
  34783. this.syntax = r,
  34784. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34785. throw Error("Invalid map key type: " + t.name)
  34786. }
  34787. , u = h.prototype;
  34788. h.defaultFieldValue = i,
  34789. u.verifyValue = function(i) {
  34790. function r(e, t) {
  34791. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34792. }
  34793. var o = this;
  34794. switch (this.type) {
  34795. case e.TYPES.int32:
  34796. case e.TYPES.sint32:
  34797. case e.TYPES.sfixed32:
  34798. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34799. i > 4294967295 ? 0 | i : i;
  34800. case e.TYPES.uint32:
  34801. case e.TYPES.fixed32:
  34802. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34803. i < 0 ? i >>> 0 : i;
  34804. case e.TYPES.int64:
  34805. case e.TYPES.sint64:
  34806. case e.TYPES.sfixed64:
  34807. if (e.Long)
  34808. try {
  34809. return n(i, !1)
  34810. } catch (e) {
  34811. r(typeof i, e.message)
  34812. }
  34813. else
  34814. r(typeof i, "requires Long.js");
  34815. case e.TYPES.uint64:
  34816. case e.TYPES.fixed64:
  34817. if (e.Long)
  34818. try {
  34819. return n(i, !0)
  34820. } catch (e) {
  34821. r(typeof i, e.message)
  34822. }
  34823. else
  34824. r(typeof i, "requires Long.js");
  34825. case e.TYPES.bool:
  34826. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34827. i;
  34828. case e.TYPES.float:
  34829. case e.TYPES.double:
  34830. return "number" != typeof i && r(typeof i, "not a number"),
  34831. i;
  34832. case e.TYPES.string:
  34833. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34834. "" + i;
  34835. case e.TYPES.bytes:
  34836. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34837. case e.TYPES.enum:
  34838. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34839. for (l = 0; l < a.length; l++) {
  34840. if (a[l].name == i)
  34841. return a[l].id;
  34842. if (a[l].id == i)
  34843. return a[l].id
  34844. }
  34845. if ("proto3" === this.syntax)
  34846. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34847. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34848. i;
  34849. r(i, "not a valid enum value");
  34850. case e.TYPES.group:
  34851. case e.TYPES.message:
  34852. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34853. i instanceof this.resolvedType.clazz)
  34854. return i;
  34855. if (i instanceof e.Builder.Message) {
  34856. var s = {};
  34857. for (var l in i)
  34858. i.hasOwnProperty(l) && (s[l] = i[l]);
  34859. i = s
  34860. }
  34861. return new this.resolvedType.clazz(i)
  34862. }
  34863. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34864. }
  34865. ,
  34866. u.calculateLength = function(i, n) {
  34867. if (null === n)
  34868. return 0;
  34869. var r;
  34870. switch (this.type) {
  34871. case e.TYPES.int32:
  34872. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34873. case e.TYPES.uint32:
  34874. return t.calculateVarint32(n);
  34875. case e.TYPES.sint32:
  34876. return t.calculateVarint32(t.zigZagEncode32(n));
  34877. case e.TYPES.fixed32:
  34878. case e.TYPES.sfixed32:
  34879. case e.TYPES.float:
  34880. return 4;
  34881. case e.TYPES.int64:
  34882. case e.TYPES.uint64:
  34883. return t.calculateVarint64(n);
  34884. case e.TYPES.sint64:
  34885. return t.calculateVarint64(t.zigZagEncode64(n));
  34886. case e.TYPES.fixed64:
  34887. case e.TYPES.sfixed64:
  34888. return 8;
  34889. case e.TYPES.bool:
  34890. return 1;
  34891. case e.TYPES.enum:
  34892. return t.calculateVarint32(n);
  34893. case e.TYPES.double:
  34894. return 8;
  34895. case e.TYPES.string:
  34896. return r = t.calculateUTF8Bytes(n),
  34897. t.calculateVarint32(r) + r;
  34898. case e.TYPES.bytes:
  34899. if (n.remaining() < 0)
  34900. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34901. return t.calculateVarint32(n.remaining()) + n.remaining();
  34902. case e.TYPES.message:
  34903. return r = this.resolvedType.calculate(n),
  34904. t.calculateVarint32(r) + r;
  34905. case e.TYPES.group:
  34906. return r = this.resolvedType.calculate(n),
  34907. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34908. }
  34909. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34910. }
  34911. ,
  34912. u.encodeValue = function(i, n, r) {
  34913. if (null === n)
  34914. return r;
  34915. switch (this.type) {
  34916. case e.TYPES.int32:
  34917. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34918. break;
  34919. case e.TYPES.uint32:
  34920. r.writeVarint32(n);
  34921. break;
  34922. case e.TYPES.sint32:
  34923. r.writeVarint32ZigZag(n);
  34924. break;
  34925. case e.TYPES.fixed32:
  34926. r.writeUint32(n);
  34927. break;
  34928. case e.TYPES.sfixed32:
  34929. r.writeInt32(n);
  34930. break;
  34931. case e.TYPES.int64:
  34932. case e.TYPES.uint64:
  34933. r.writeVarint64(n);
  34934. break;
  34935. case e.TYPES.sint64:
  34936. r.writeVarint64ZigZag(n);
  34937. break;
  34938. case e.TYPES.fixed64:
  34939. r.writeUint64(n);
  34940. break;
  34941. case e.TYPES.sfixed64:
  34942. r.writeInt64(n);
  34943. break;
  34944. case e.TYPES.bool:
  34945. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34946. break;
  34947. case e.TYPES.enum:
  34948. r.writeVarint32(n);
  34949. break;
  34950. case e.TYPES.float:
  34951. r.writeFloat32(n);
  34952. break;
  34953. case e.TYPES.double:
  34954. r.writeFloat64(n);
  34955. break;
  34956. case e.TYPES.string:
  34957. r.writeVString(n);
  34958. break;
  34959. case e.TYPES.bytes:
  34960. if (n.remaining() < 0)
  34961. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34962. var o = n.offset;
  34963. r.writeVarint32(n.remaining()),
  34964. r.append(n),
  34965. n.offset = o;
  34966. break;
  34967. case e.TYPES.message:
  34968. var a = (new t).LE();
  34969. this.resolvedType.encode(n, a),
  34970. r.writeVarint32(a.offset),
  34971. r.append(a.flip());
  34972. break;
  34973. case e.TYPES.group:
  34974. this.resolvedType.encode(n, r),
  34975. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34976. break;
  34977. default:
  34978. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34979. }
  34980. return r
  34981. }
  34982. ,
  34983. u.decode = function(t, i, n) {
  34984. if (i != this.type.wireType)
  34985. throw Error("Unexpected wire type for element");
  34986. var r, o;
  34987. switch (this.type) {
  34988. case e.TYPES.int32:
  34989. return 0 | t.readVarint32();
  34990. case e.TYPES.uint32:
  34991. return t.readVarint32() >>> 0;
  34992. case e.TYPES.sint32:
  34993. return 0 | t.readVarint32ZigZag();
  34994. case e.TYPES.fixed32:
  34995. return t.readUint32() >>> 0;
  34996. case e.TYPES.sfixed32:
  34997. return 0 | t.readInt32();
  34998. case e.TYPES.int64:
  34999. return t.readVarint64();
  35000. case e.TYPES.uint64:
  35001. return t.readVarint64().toUnsigned();
  35002. case e.TYPES.sint64:
  35003. return t.readVarint64ZigZag();
  35004. case e.TYPES.fixed64:
  35005. return t.readUint64();
  35006. case e.TYPES.sfixed64:
  35007. return t.readInt64();
  35008. case e.TYPES.bool:
  35009. return !!t.readVarint32();
  35010. case e.TYPES.enum:
  35011. return t.readVarint32();
  35012. case e.TYPES.float:
  35013. return t.readFloat();
  35014. case e.TYPES.double:
  35015. return t.readDouble();
  35016. case e.TYPES.string:
  35017. return t.readVString();
  35018. case e.TYPES.bytes:
  35019. if (o = t.readVarint32(),
  35020. t.remaining() < o)
  35021. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35022. return r = t.clone(),
  35023. r.limit = r.offset + o,
  35024. t.offset += o,
  35025. r;
  35026. case e.TYPES.message:
  35027. return o = t.readVarint32(),
  35028. this.resolvedType.decode(t, o);
  35029. case e.TYPES.group:
  35030. return this.resolvedType.decode(t, -1, n)
  35031. }
  35032. throw Error("[INTERNAL] Illegal decode type")
  35033. }
  35034. ,
  35035. u.valueFromString = function(i) {
  35036. if (!this.isMapKey)
  35037. throw Error("valueFromString() called on non-map-key element");
  35038. switch (this.type) {
  35039. case e.TYPES.int32:
  35040. case e.TYPES.sint32:
  35041. case e.TYPES.sfixed32:
  35042. case e.TYPES.uint32:
  35043. case e.TYPES.fixed32:
  35044. return this.verifyValue(parseInt(i));
  35045. case e.TYPES.int64:
  35046. case e.TYPES.sint64:
  35047. case e.TYPES.sfixed64:
  35048. case e.TYPES.uint64:
  35049. case e.TYPES.fixed64:
  35050. return this.verifyValue(i);
  35051. case e.TYPES.bool:
  35052. return "true" === i;
  35053. case e.TYPES.string:
  35054. return this.verifyValue(i);
  35055. case e.TYPES.bytes:
  35056. return t.fromBinary(i)
  35057. }
  35058. }
  35059. ,
  35060. u.valueToString = function(t) {
  35061. if (!this.isMapKey)
  35062. throw Error("valueToString() called on non-map-key element");
  35063. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35064. }
  35065. ,
  35066. o.Element = h;
  35067. var d = function(e, t, i, n, r, o) {
  35068. l.call(this, e, t, i, n, o),
  35069. this.className = "Message",
  35070. this.extensions = void 0,
  35071. this.clazz = null,
  35072. this.isGroup = !!r,
  35073. this._fields = null,
  35074. this._fieldsById = null,
  35075. this._fieldsByName = null
  35076. }
  35077. , p = d.prototype = Object.create(l.prototype);
  35078. p.build = function(i) {
  35079. if (this.clazz && !i)
  35080. return this.clazz;
  35081. var n = function(e, i) {
  35082. function n(i, r, o, a) {
  35083. if (null === i || "object" != typeof i) {
  35084. if (a && a instanceof e.Reflect.Enum) {
  35085. var s = e.Reflect.Enum.getName(a.object, i);
  35086. if (null !== s)
  35087. return s
  35088. }
  35089. return i
  35090. }
  35091. if (t.isByteBuffer(i))
  35092. return r ? i.toBase64() : i.toBuffer();
  35093. if (e.Long.isLong(i))
  35094. return o ? i.toString() : e.Long.fromValue(i);
  35095. var l;
  35096. if (Array.isArray(i))
  35097. return l = [],
  35098. i.forEach(function(e, t) {
  35099. l[t] = n(e, r, o, a)
  35100. }),
  35101. l;
  35102. if (l = {},
  35103. i instanceof e.Map) {
  35104. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35105. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35106. return l
  35107. }
  35108. var u = i.$type
  35109. , d = void 0;
  35110. for (var p in i)
  35111. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35112. return l
  35113. }
  35114. var r = i.getChildren(e.Reflect.Message.Field)
  35115. , o = i.getChildren(e.Reflect.Message.OneOf)
  35116. , a = function(n, s) {
  35117. e.Builder.Message.call(this);
  35118. for (var l = 0, c = o.length; l < c; ++l)
  35119. this[o[l].name] = null;
  35120. for (l = 0,
  35121. c = r.length; l < c; ++l) {
  35122. var h = r[l];
  35123. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35124. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35125. }
  35126. if (arguments.length > 0) {
  35127. var u;
  35128. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35129. for (l = 0,
  35130. c = arguments.length; l < c; ++l)
  35131. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35132. else
  35133. this.$set(n)
  35134. }
  35135. }
  35136. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35137. s.add = function(t, n, r) {
  35138. var o = i._fieldsByName[t];
  35139. if (!r) {
  35140. if (!o)
  35141. throw Error(this + "#" + t + " is undefined");
  35142. if (!(o instanceof e.Reflect.Message.Field))
  35143. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35144. if (!o.repeated)
  35145. throw Error(this + "#" + t + " is not a repeated field");
  35146. n = o.verifyValue(n, !0)
  35147. }
  35148. return null === this[t] && (this[t] = []),
  35149. this[t].push(n),
  35150. this
  35151. }
  35152. ,
  35153. s.$add = s.add,
  35154. s.set = function(t, n, r) {
  35155. if (t && "object" == typeof t) {
  35156. r = n;
  35157. for (var o in t)
  35158. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35159. return this
  35160. }
  35161. var a = i._fieldsByName[t];
  35162. if (r)
  35163. this[t] = n;
  35164. else {
  35165. if (!a)
  35166. throw Error(this + "#" + t + " is not a field: undefined");
  35167. if (!(a instanceof e.Reflect.Message.Field))
  35168. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35169. this[a.name] = n = a.verifyValue(n)
  35170. }
  35171. if (a && a.oneof) {
  35172. var s = this[a.oneof.name];
  35173. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35174. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35175. }
  35176. return this
  35177. }
  35178. ,
  35179. s.$set = s.set,
  35180. s.get = function(t, n) {
  35181. if (n)
  35182. return this[t];
  35183. var r = i._fieldsByName[t];
  35184. if (!(r && r instanceof e.Reflect.Message.Field))
  35185. throw Error(this + "#" + t + " is not a field: undefined");
  35186. if (!(r instanceof e.Reflect.Message.Field))
  35187. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35188. return this[r.name]
  35189. }
  35190. ,
  35191. s.$get = s.get;
  35192. for (var l = 0; l < r.length; l++) {
  35193. var c = r[l];
  35194. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35195. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35196. return e.toUpperCase().replace("_", "")
  35197. });
  35198. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35199. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35200. return "_" + e
  35201. })
  35202. , r = function(t, i) {
  35203. return this[e.name] = i ? t : e.verifyValue(t),
  35204. this
  35205. }
  35206. , o = function() {
  35207. return this[e.name]
  35208. };
  35209. null === i.getChild("set" + t) && (s["set" + t] = r),
  35210. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35211. null === i.getChild("get" + t) && (s["get" + t] = o),
  35212. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35213. }(c)
  35214. }
  35215. s.encode = function(e, n) {
  35216. "boolean" == typeof e && (n = e,
  35217. e = void 0);
  35218. var r = !1;
  35219. e || (e = new t,
  35220. r = !0);
  35221. var o = e.littleEndian;
  35222. try {
  35223. return i.encode(this, e.LE(), n),
  35224. (r ? e.flip() : e).LE(o)
  35225. } catch (t) {
  35226. throw e.LE(o),
  35227. t
  35228. }
  35229. }
  35230. ,
  35231. a.encode = function(e, t, i) {
  35232. return new a(e).encode(t, i)
  35233. }
  35234. ,
  35235. s.calculate = function() {
  35236. return i.calculate(this)
  35237. }
  35238. ,
  35239. s.encodeDelimited = function(e, n) {
  35240. var r = !1;
  35241. e || (e = new t,
  35242. r = !0);
  35243. var o = (new t).LE();
  35244. return i.encode(this, o, n).flip(),
  35245. e.writeVarint32(o.remaining()),
  35246. e.append(o),
  35247. r ? e.flip() : e
  35248. }
  35249. ,
  35250. s.encodeAB = function() {
  35251. try {
  35252. return this.encode().toArrayBuffer()
  35253. } catch (e) {
  35254. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35255. e
  35256. }
  35257. }
  35258. ,
  35259. s.toArrayBuffer = s.encodeAB,
  35260. s.encodeNB = function() {
  35261. try {
  35262. return this.encode().toBuffer()
  35263. } catch (e) {
  35264. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35265. e
  35266. }
  35267. }
  35268. ,
  35269. s.toBuffer = s.encodeNB,
  35270. s.encode64 = function() {
  35271. try {
  35272. return this.encode().toBase64()
  35273. } catch (e) {
  35274. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35275. e
  35276. }
  35277. }
  35278. ,
  35279. s.toBase64 = s.encode64,
  35280. s.encodeHex = function() {
  35281. try {
  35282. return this.encode().toHex()
  35283. } catch (e) {
  35284. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35285. e
  35286. }
  35287. }
  35288. ,
  35289. s.toHex = s.encodeHex,
  35290. s.toRaw = function(e, t) {
  35291. return n(this, !!e, !!t, this.$type)
  35292. }
  35293. ,
  35294. s.encodeJSON = function() {
  35295. return JSON.stringify(n(this, !0, !0, this.$type))
  35296. }
  35297. ,
  35298. a.decode = function(e, n, r) {
  35299. "string" == typeof n && (r = n,
  35300. n = -1),
  35301. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35302. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35303. var o = e.littleEndian;
  35304. try {
  35305. var a = i.decode(e.LE());
  35306. return e.LE(o),
  35307. a
  35308. } catch (t) {
  35309. throw e.LE(o),
  35310. t
  35311. }
  35312. }
  35313. ,
  35314. a.decodeDelimited = function(e, n) {
  35315. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35316. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35317. e.remaining() < 1)
  35318. return null;
  35319. var r = e.offset
  35320. , o = e.readVarint32();
  35321. if (e.remaining() < o)
  35322. return e.offset = r,
  35323. null;
  35324. try {
  35325. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35326. return e.offset += o,
  35327. a
  35328. } catch (t) {
  35329. throw e.offset += o,
  35330. t
  35331. }
  35332. }
  35333. ,
  35334. a.decode64 = function(e) {
  35335. return a.decode(e, "base64")
  35336. }
  35337. ,
  35338. a.decodeHex = function(e) {
  35339. return a.decode(e, "hex")
  35340. }
  35341. ,
  35342. a.decodeJSON = function(e) {
  35343. return new a(JSON.parse(e))
  35344. }
  35345. ,
  35346. s.toString = function() {
  35347. return i.toString()
  35348. }
  35349. ;
  35350. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35351. value: i.buildOpt()
  35352. }),
  35353. Object.defineProperty(s, "$options", {
  35354. value: a.$options
  35355. }),
  35356. Object.defineProperty(a, "$type", {
  35357. value: i
  35358. }),
  35359. Object.defineProperty(s, "$type", {
  35360. value: i
  35361. })),
  35362. a
  35363. }(e, this);
  35364. this._fields = [],
  35365. this._fieldsById = {},
  35366. this._fieldsByName = {};
  35367. for (var r, o = 0, a = this.children.length; o < a; o++)
  35368. if (r = this.children[o],
  35369. r instanceof A || r instanceof d || r instanceof E) {
  35370. if (n.hasOwnProperty(r.name))
  35371. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35372. n[r.name] = r.build()
  35373. } else if (r instanceof d.Field)
  35374. r.build(),
  35375. this._fields.push(r),
  35376. this._fieldsById[r.id] = r,
  35377. this._fieldsByName[r.name] = r;
  35378. else if (!(r instanceof d.OneOf || r instanceof I))
  35379. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35380. return this.clazz = n
  35381. }
  35382. ,
  35383. p.encode = function(e, t, i) {
  35384. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35385. n = this._fields[a],
  35386. r = e[n.name],
  35387. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35388. if (null !== o) {
  35389. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35390. throw l.encoded = t,
  35391. l
  35392. }
  35393. return t
  35394. }
  35395. ,
  35396. p.calculate = function(e) {
  35397. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35398. if (t = this._fields[r],
  35399. i = e[t.name],
  35400. t.required && null === i)
  35401. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35402. n += t.calculate(i, e)
  35403. }
  35404. return n
  35405. }
  35406. ,
  35407. p.decode = function(t, i, n) {
  35408. i = "number" == typeof i ? i : -1;
  35409. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35410. if (o = t.readVarint32(),
  35411. a = 7 & o,
  35412. s = o >>> 3,
  35413. a === e.WIRE_TYPES.ENDGROUP) {
  35414. if (s !== n)
  35415. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35416. break
  35417. }
  35418. if (l = this._fieldsById[s]) {
  35419. if (l.repeated && !l.options.packed)
  35420. h[l.name].push(l.decode(a, t));
  35421. else if (l.map) {
  35422. var u = l.decode(a, t);
  35423. h[l.name].set(u[0], u[1])
  35424. } else if (h[l.name] = l.decode(a, t),
  35425. l.oneof) {
  35426. var d = h[l.oneof.name];
  35427. null !== d && d !== l.name && (h[d] = null),
  35428. h[l.oneof.name] = l.name
  35429. }
  35430. } else
  35431. switch (a) {
  35432. case e.WIRE_TYPES.VARINT:
  35433. t.readVarint32();
  35434. break;
  35435. case e.WIRE_TYPES.BITS32:
  35436. t.offset += 4;
  35437. break;
  35438. case e.WIRE_TYPES.BITS64:
  35439. t.offset += 8;
  35440. break;
  35441. case e.WIRE_TYPES.LDELIM:
  35442. var p = t.readVarint32();
  35443. t.offset += p;
  35444. break;
  35445. case e.WIRE_TYPES.STARTGROUP:
  35446. for (; r(s, t); )
  35447. ;
  35448. break;
  35449. default:
  35450. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35451. }
  35452. }
  35453. for (var f = 0, g = this._fields.length; f < g; ++f)
  35454. if (l = this._fields[f],
  35455. null === h[l.name])
  35456. if ("proto3" === this.syntax)
  35457. h[l.name] = l.defaultValue;
  35458. else {
  35459. if (l.required) {
  35460. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35461. throw m.decoded = h,
  35462. m
  35463. }
  35464. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35465. }
  35466. return h
  35467. }
  35468. ,
  35469. o.Message = d;
  35470. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35471. a.call(this, t, i, s),
  35472. this.className = "Message.Field",
  35473. this.required = "required" === n,
  35474. this.repeated = "repeated" === n,
  35475. this.map = "map" === n,
  35476. this.keyType = r || null,
  35477. this.type = o,
  35478. this.resolvedType = null,
  35479. this.id = l,
  35480. this.options = c || {},
  35481. this.defaultValue = null,
  35482. this.oneof = h || null,
  35483. this.syntax = u || "proto2",
  35484. this.originalName = this.name,
  35485. this.element = null,
  35486. this.keyElement = null,
  35487. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35488. }
  35489. , g = f.prototype = Object.create(a.prototype);
  35490. g.build = function() {
  35491. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35492. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35493. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35494. }
  35495. ,
  35496. g.verifyValue = function(t, i) {
  35497. function n(e, t) {
  35498. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35499. }
  35500. i = i || !1;
  35501. var r = this;
  35502. if (null === t)
  35503. return this.required && n(typeof t, "required"),
  35504. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35505. null;
  35506. var o;
  35507. if (this.repeated && !i) {
  35508. Array.isArray(t) || (t = [t]);
  35509. var a = [];
  35510. for (o = 0; o < t.length; o++)
  35511. a.push(this.element.verifyValue(t[o]));
  35512. return a
  35513. }
  35514. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35515. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35516. this.element.verifyValue(t))
  35517. }
  35518. ,
  35519. g.hasWirePresence = function(t, i) {
  35520. if ("proto3" !== this.syntax)
  35521. return null !== t;
  35522. if (this.oneof && i[this.oneof.name] === this.name)
  35523. return !0;
  35524. switch (this.type) {
  35525. case e.TYPES.int32:
  35526. case e.TYPES.sint32:
  35527. case e.TYPES.sfixed32:
  35528. case e.TYPES.uint32:
  35529. case e.TYPES.fixed32:
  35530. return 0 !== t;
  35531. case e.TYPES.int64:
  35532. case e.TYPES.sint64:
  35533. case e.TYPES.sfixed64:
  35534. case e.TYPES.uint64:
  35535. case e.TYPES.fixed64:
  35536. return 0 !== t.low || 0 !== t.high;
  35537. case e.TYPES.bool:
  35538. return t;
  35539. case e.TYPES.float:
  35540. case e.TYPES.double:
  35541. return 0 !== t;
  35542. case e.TYPES.string:
  35543. return t.length > 0;
  35544. case e.TYPES.bytes:
  35545. return t.remaining() > 0;
  35546. case e.TYPES.enum:
  35547. return 0 !== t;
  35548. case e.TYPES.message:
  35549. return null !== t;
  35550. default:
  35551. return !0
  35552. }
  35553. }
  35554. ,
  35555. g.encode = function(i, n, r) {
  35556. if (null === this.type || "object" != typeof this.type)
  35557. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35558. if (null === i || this.repeated && 0 == i.length)
  35559. return n;
  35560. try {
  35561. if (this.repeated) {
  35562. var o;
  35563. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35564. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35565. n.ensureCapacity(n.offset += 1);
  35566. var a = n.offset;
  35567. for (o = 0; o < i.length; o++)
  35568. this.element.encodeValue(this.id, i[o], n);
  35569. var s = n.offset - a
  35570. , l = t.calculateVarint32(s);
  35571. if (l > 1) {
  35572. var c = n.slice(a, n.offset);
  35573. a += l - 1,
  35574. n.offset = a,
  35575. n.append(c)
  35576. }
  35577. n.writeVarint32(s, a - l)
  35578. } else
  35579. for (o = 0; o < i.length; o++)
  35580. n.writeVarint32(this.id << 3 | this.type.wireType),
  35581. this.element.encodeValue(this.id, i[o], n)
  35582. } else
  35583. this.map ? i.forEach(function(i, r, o) {
  35584. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35585. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35586. n.writeVarint32(a),
  35587. n.writeVarint32(8 | this.keyType.wireType),
  35588. this.keyElement.encodeValue(1, r, n),
  35589. n.writeVarint32(16 | this.type.wireType),
  35590. this.element.encodeValue(2, i, n)
  35591. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35592. this.element.encodeValue(this.id, i, n))
  35593. } catch (e) {
  35594. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35595. }
  35596. return n
  35597. }
  35598. ,
  35599. g.calculate = function(i, n) {
  35600. if (i = this.verifyValue(i),
  35601. null === this.type || "object" != typeof this.type)
  35602. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35603. if (null === i || this.repeated && 0 == i.length)
  35604. return 0;
  35605. var r = 0;
  35606. try {
  35607. if (this.repeated) {
  35608. var o, a;
  35609. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35610. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35611. a = 0,
  35612. o = 0; o < i.length; o++)
  35613. a += this.element.calculateLength(this.id, i[o]);
  35614. r += t.calculateVarint32(a),
  35615. r += a
  35616. } else
  35617. for (o = 0; o < i.length; o++)
  35618. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35619. r += this.element.calculateLength(this.id, i[o])
  35620. } else
  35621. this.map ? i.forEach(function(i, n, o) {
  35622. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35623. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35624. r += t.calculateVarint32(a),
  35625. r += a
  35626. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35627. r += this.element.calculateLength(this.id, i))
  35628. } catch (e) {
  35629. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35630. }
  35631. return r
  35632. }
  35633. ,
  35634. g.decode = function(t, i, n) {
  35635. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35636. if (!a)
  35637. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35638. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35639. o = i.readVarint32(),
  35640. o = i.offset + o;
  35641. for (var s = []; i.offset < o; )
  35642. s.push(this.decode(this.type.wireType, i, !0));
  35643. return s
  35644. }
  35645. if (this.map) {
  35646. var l = h.defaultFieldValue(this.keyType);
  35647. if (r = h.defaultFieldValue(this.type),
  35648. o = i.readVarint32(),
  35649. i.remaining() < o)
  35650. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35651. var c = i.clone();
  35652. for (c.limit = c.offset + o,
  35653. i.offset += o; c.remaining() > 0; ) {
  35654. var u = c.readVarint32();
  35655. t = 7 & u;
  35656. var d = u >>> 3;
  35657. if (1 === d)
  35658. l = this.keyElement.decode(c, t, d);
  35659. else {
  35660. if (2 !== d)
  35661. throw Error("Unexpected tag in map field key/value submessage");
  35662. r = this.element.decode(c, t, d)
  35663. }
  35664. }
  35665. return [l, r]
  35666. }
  35667. return this.element.decode(i, t, this.id)
  35668. }
  35669. ,
  35670. o.Message.Field = f;
  35671. var m = function(e, t, i, n, r, o, a) {
  35672. f.call(this, e, t, i, null, n, r, o, a),
  35673. this.extension
  35674. };
  35675. m.prototype = Object.create(f.prototype),
  35676. o.Message.ExtensionField = m;
  35677. var v = function(e, t, i) {
  35678. a.call(this, e, t, i),
  35679. this.fields = []
  35680. };
  35681. o.Message.OneOf = v;
  35682. var A = function(e, t, i, n, r) {
  35683. l.call(this, e, t, i, n, r),
  35684. this.className = "Enum",
  35685. this.object = null
  35686. };
  35687. A.getName = function(e, t) {
  35688. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35689. if (e[i = n[r]] === t)
  35690. return i;
  35691. return null
  35692. }
  35693. ;
  35694. var y = A.prototype = Object.create(l.prototype);
  35695. y.build = function(t) {
  35696. if (this.object && !t)
  35697. return this.object;
  35698. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35699. i[n[r].name] = n[r].id;
  35700. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35701. value: this.buildOpt(),
  35702. enumerable: !1
  35703. }),
  35704. this.object = i
  35705. }
  35706. ,
  35707. o.Enum = A;
  35708. var C = function(e, t, i, n) {
  35709. a.call(this, e, t, i),
  35710. this.className = "Enum.Value",
  35711. this.id = n
  35712. };
  35713. C.prototype = Object.create(a.prototype),
  35714. o.Enum.Value = C;
  35715. var I = function(e, t, i, n) {
  35716. a.call(this, e, t, i),
  35717. this.field = n
  35718. };
  35719. I.prototype = Object.create(a.prototype),
  35720. o.Extension = I;
  35721. var E = function(e, t, i, n) {
  35722. l.call(this, e, t, i, n),
  35723. this.className = "Service",
  35724. this.clazz = null
  35725. }
  35726. , b = E.prototype = Object.create(l.prototype);
  35727. b.build = function(i) {
  35728. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35729. for (var n = function(t) {
  35730. e.Builder.Service.call(this),
  35731. this.rpcImpl = t || function(e, t, i) {
  35732. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35733. }
  35734. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35735. !function(e) {
  35736. r[e.name] = function(n, r) {
  35737. try {
  35738. try {
  35739. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35740. } catch (e) {
  35741. if (!(e instanceof TypeError))
  35742. throw e
  35743. }
  35744. if (null === n || "object" != typeof n)
  35745. throw Error("Illegal arguments");
  35746. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35747. this.rpcImpl(e.fqn(), n, function(t, n) {
  35748. if (t)
  35749. return void r(t);
  35750. null === n && (n = "");
  35751. try {
  35752. n = e.resolvedResponseType.clazz.decode(n)
  35753. } catch (e) {}
  35754. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35755. })
  35756. } catch (e) {
  35757. setTimeout(r.bind(this, e), 0)
  35758. }
  35759. }
  35760. ,
  35761. n[e.name] = function(t, i, r) {
  35762. new n(t)[e.name](i, r)
  35763. }
  35764. ,
  35765. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35766. value: e.buildOpt()
  35767. }),
  35768. Object.defineProperty(r[e.name], "$options", {
  35769. value: n[e.name].$options
  35770. }))
  35771. }(o[a]);
  35772. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35773. value: i.buildOpt()
  35774. }),
  35775. Object.defineProperty(r, "$options", {
  35776. value: n.$options
  35777. }),
  35778. Object.defineProperty(n, "$type", {
  35779. value: i
  35780. }),
  35781. Object.defineProperty(r, "$type", {
  35782. value: i
  35783. })),
  35784. n
  35785. }(e, this)
  35786. }
  35787. ,
  35788. o.Service = E;
  35789. var w = function(e, t, i, n) {
  35790. a.call(this, e, t, i),
  35791. this.className = "Service.Method",
  35792. this.options = n || {}
  35793. }
  35794. , _ = w.prototype = Object.create(a.prototype);
  35795. _.buildOpt = c.buildOpt,
  35796. o.Service.Method = w;
  35797. var T = function(e, t, i, n, r, o, a, s) {
  35798. w.call(this, e, t, i, s),
  35799. this.className = "Service.RPCMethod",
  35800. this.requestName = n,
  35801. this.responseName = r,
  35802. this.requestStream = o,
  35803. this.responseStream = a,
  35804. this.resolvedRequestType = null,
  35805. this.resolvedResponseType = null
  35806. };
  35807. return T.prototype = Object.create(w.prototype),
  35808. o.Service.RPCMethod = T,
  35809. o
  35810. }(r),
  35811. r.Builder = function(t, i, n) {
  35812. function r(e) {
  35813. e.messages && e.messages.forEach(function(t) {
  35814. t.syntax = e.syntax,
  35815. r(t)
  35816. }),
  35817. e.enums && e.enums.forEach(function(t) {
  35818. t.syntax = e.syntax
  35819. })
  35820. }
  35821. var o = function(e) {
  35822. this.ns = new n.Namespace(this,null,""),
  35823. this.ptr = this.ns,
  35824. this.resolved = !1,
  35825. this.result = null,
  35826. this.files = {},
  35827. this.importRoot = null,
  35828. this.options = e || {}
  35829. }
  35830. , a = o.prototype;
  35831. return o.isMessage = function(e) {
  35832. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35833. }
  35834. ,
  35835. o.isMessageField = function(e) {
  35836. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35837. }
  35838. ,
  35839. o.isEnum = function(e) {
  35840. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35841. }
  35842. ,
  35843. o.isService = function(e) {
  35844. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35845. }
  35846. ,
  35847. o.isExtend = function(e) {
  35848. return "string" == typeof e.ref
  35849. }
  35850. ,
  35851. a.reset = function() {
  35852. return this.ptr = this.ns,
  35853. this
  35854. }
  35855. ,
  35856. a.define = function(e) {
  35857. if ("string" != typeof e || !i.TYPEREF.test(e))
  35858. throw Error("illegal namespace: " + e);
  35859. return e.split(".").forEach(function(e) {
  35860. var t = this.ptr.getChild(e);
  35861. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35862. this.ptr = t
  35863. }, this),
  35864. this
  35865. }
  35866. ,
  35867. a.create = function(e) {
  35868. if (!e)
  35869. return this;
  35870. if (Array.isArray(e)) {
  35871. if (0 === e.length)
  35872. return this;
  35873. e = e.slice()
  35874. } else
  35875. e = [e];
  35876. for (var i = [e]; i.length > 0; ) {
  35877. if (e = i.pop(),
  35878. !Array.isArray(e))
  35879. throw Error("not a valid namespace: " + JSON.stringify(e));
  35880. for (; e.length > 0; ) {
  35881. var r = e.shift();
  35882. if (o.isMessage(r)) {
  35883. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35884. , s = {};
  35885. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35886. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35887. }, this),
  35888. r.fields && r.fields.forEach(function(e) {
  35889. if (null !== a.getChild(0 | e.id))
  35890. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35891. if (e.options && "object" != typeof e.options)
  35892. throw Error("illegal field options in " + a.name + "#" + e.name);
  35893. var t = null;
  35894. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35895. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35896. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35897. t && t.fields.push(e),
  35898. a.addChild(e)
  35899. }, this);
  35900. var l = [];
  35901. if (r.enums && r.enums.forEach(function(e) {
  35902. l.push(e)
  35903. }),
  35904. r.messages && r.messages.forEach(function(e) {
  35905. l.push(e)
  35906. }),
  35907. r.services && r.services.forEach(function(e) {
  35908. l.push(e)
  35909. }),
  35910. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35911. this.ptr.addChild(a),
  35912. l.length > 0) {
  35913. i.push(e),
  35914. e = l,
  35915. l = null,
  35916. this.ptr = a,
  35917. a = null;
  35918. continue
  35919. }
  35920. l = null
  35921. } else if (o.isEnum(r))
  35922. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35923. r.values.forEach(function(e) {
  35924. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35925. }, this),
  35926. this.ptr.addChild(a);
  35927. else if (o.isService(r))
  35928. a = new n.Service(this,this.ptr,r.name,r.options),
  35929. Object.keys(r.rpc).forEach(function(e) {
  35930. var t = r.rpc[e];
  35931. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35932. }, this),
  35933. this.ptr.addChild(a);
  35934. else {
  35935. if (!o.isExtend(r))
  35936. throw Error("not a valid definition: " + JSON.stringify(r));
  35937. if (a = this.ptr.resolve(r.ref, !0))
  35938. r.fields.forEach(function(e) {
  35939. if (null !== a.getChild(0 | e.id))
  35940. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35941. if (a.extensions) {
  35942. var i = !1;
  35943. if (a.extensions.forEach(function(t) {
  35944. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35945. }),
  35946. !i)
  35947. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35948. }
  35949. var r = e.name;
  35950. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35951. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35952. , s = new n.Extension(this,this.ptr,e.name,o);
  35953. o.extension = s,
  35954. this.ptr.addChild(s),
  35955. a.addChild(o)
  35956. }, this);
  35957. else if (!/\.?google\.protobuf\./.test(r.ref))
  35958. throw Error("extended message " + r.ref + " is not defined")
  35959. }
  35960. r = null,
  35961. a = null
  35962. }
  35963. e = null,
  35964. this.ptr = this.ptr.parent
  35965. }
  35966. return this.resolved = !1,
  35967. this.result = null,
  35968. this
  35969. }
  35970. ,
  35971. a.import = function(i, n) {
  35972. var o = "/";
  35973. if ("string" == typeof n) {
  35974. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35975. this.files[n] === !0)
  35976. return this.reset();
  35977. this.files[n] = !0
  35978. } else if ("object" == typeof n) {
  35979. var a = n.root;
  35980. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35981. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35982. var s = a + o + n.file;
  35983. if (this.files[s] === !0)
  35984. return this.reset();
  35985. this.files[s] = !0
  35986. }
  35987. if (i.imports && i.imports.length > 0) {
  35988. var l, c = !1;
  35989. "object" == typeof n ? (this.importRoot = n.root,
  35990. c = !0,
  35991. l = this.importRoot,
  35992. n = n.file,
  35993. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35994. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35995. o = "\\") : l = "." : l = null;
  35996. for (var h = 0; h < i.imports.length; h++)
  35997. if ("string" == typeof i.imports[h]) {
  35998. if (!l)
  35999. throw Error("cannot determine import root");
  36000. var u = i.imports[h];
  36001. if ("google/protobuf/descriptor.proto" === u)
  36002. continue;
  36003. if (u = l + o + u,
  36004. this.files[u] === !0)
  36005. continue;
  36006. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36007. var d = t.Util.fetch(u);
  36008. if (null === d)
  36009. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36010. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36011. } else
  36012. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36013. return t + "_import" + h + "." + i
  36014. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36015. c && (this.importRoot = null)
  36016. }
  36017. i.package && this.define(i.package),
  36018. i.syntax && r(i);
  36019. var p = this.ptr;
  36020. return i.options && Object.keys(i.options).forEach(function(e) {
  36021. p.options[e] = i.options[e]
  36022. }),
  36023. i.messages && (this.create(i.messages),
  36024. this.ptr = p),
  36025. i.enums && (this.create(i.enums),
  36026. this.ptr = p),
  36027. i.services && (this.create(i.services),
  36028. this.ptr = p),
  36029. i.extends && this.create(i.extends),
  36030. this.reset()
  36031. }
  36032. ,
  36033. a.resolveAll = function() {
  36034. var e;
  36035. if (null == this.ptr || "object" == typeof this.ptr.type)
  36036. return this;
  36037. if (this.ptr instanceof n.Namespace)
  36038. this.ptr.children.forEach(function(e) {
  36039. this.ptr = e,
  36040. this.resolveAll()
  36041. }, this);
  36042. else if (this.ptr instanceof n.Message.Field) {
  36043. if (i.TYPE.test(this.ptr.type))
  36044. this.ptr.type = t.TYPES[this.ptr.type];
  36045. else {
  36046. if (!i.TYPEREF.test(this.ptr.type))
  36047. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36048. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36049. !e)
  36050. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36051. if (this.ptr.resolvedType = e,
  36052. e instanceof n.Enum) {
  36053. if (this.ptr.type = t.TYPES.enum,
  36054. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36055. throw Error("proto3 message cannot reference proto2 enum")
  36056. } else {
  36057. if (!(e instanceof n.Message))
  36058. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36059. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36060. }
  36061. }
  36062. if (this.ptr.map) {
  36063. if (!i.TYPE.test(this.ptr.keyType))
  36064. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36065. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36066. }
  36067. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36068. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36069. throw Error("illegal service type in " + this.ptr.toString(!0));
  36070. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36071. !(e && e instanceof t.Reflect.Message))
  36072. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36073. if (this.ptr.resolvedRequestType = e,
  36074. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36075. !(e && e instanceof t.Reflect.Message))
  36076. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36077. this.ptr.resolvedResponseType = e
  36078. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36079. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36080. return this.reset()
  36081. }
  36082. ,
  36083. a.build = function(e) {
  36084. if (this.reset(),
  36085. this.resolved || (this.resolveAll(),
  36086. this.resolved = !0,
  36087. this.result = null),
  36088. null === this.result && (this.result = this.ns.build()),
  36089. !e)
  36090. return this.result;
  36091. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36092. if (!i[t[n]]) {
  36093. i = null;
  36094. break
  36095. }
  36096. i = i[t[n]]
  36097. }
  36098. return i
  36099. }
  36100. ,
  36101. a.lookup = function(e, t) {
  36102. return e ? this.ns.resolve(e, t) : this.ns
  36103. }
  36104. ,
  36105. a.toString = function() {
  36106. return "Builder"
  36107. }
  36108. ,
  36109. o.Message = function() {}
  36110. ,
  36111. o.Enum = function() {}
  36112. ,
  36113. o.Service = function() {}
  36114. ,
  36115. o
  36116. }(r, r.Lang, r.Reflect),
  36117. r.Map = function(e, t) {
  36118. function i(e) {
  36119. var t = 0;
  36120. return {
  36121. next: function() {
  36122. return t < e.length ? {
  36123. done: !1,
  36124. value: e[t++]
  36125. } : {
  36126. done: !0
  36127. }
  36128. }
  36129. }
  36130. }
  36131. var n = function(e, i) {
  36132. if (!e.map)
  36133. throw Error("field is not a map");
  36134. if (this.field = e,
  36135. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36136. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36137. this.map = {},
  36138. Object.defineProperty(this, "size", {
  36139. get: function() {
  36140. return Object.keys(this.map).length
  36141. }
  36142. }),
  36143. i)
  36144. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36145. var o = this.keyElem.valueFromString(n[r])
  36146. , a = this.valueElem.verifyValue(i[n[r]]);
  36147. this.map[this.keyElem.valueToString(o)] = {
  36148. key: o,
  36149. value: a
  36150. }
  36151. }
  36152. }
  36153. , r = n.prototype;
  36154. return r.clear = function() {
  36155. this.map = {}
  36156. }
  36157. ,
  36158. r.delete = function(e) {
  36159. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36160. , i = t in this.map;
  36161. return delete this.map[t],
  36162. i
  36163. }
  36164. ,
  36165. r.entries = function() {
  36166. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36167. t.push([(e = this.map[n[r]]).key, e.value]);
  36168. return i(t)
  36169. }
  36170. ,
  36171. r.keys = function() {
  36172. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36173. e.push(this.map[t[n]].key);
  36174. return i(e)
  36175. }
  36176. ,
  36177. r.values = function() {
  36178. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36179. e.push(this.map[t[n]].value);
  36180. return i(e)
  36181. }
  36182. ,
  36183. r.forEach = function(e, t) {
  36184. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36185. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36186. }
  36187. ,
  36188. r.set = function(e, t) {
  36189. var i = this.keyElem.verifyValue(e)
  36190. , n = this.valueElem.verifyValue(t);
  36191. return this.map[this.keyElem.valueToString(i)] = {
  36192. key: i,
  36193. value: n
  36194. },
  36195. this
  36196. }
  36197. ,
  36198. r.get = function(e) {
  36199. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36200. if (t in this.map)
  36201. return this.map[t].value
  36202. }
  36203. ,
  36204. r.has = function(e) {
  36205. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36206. return t in this.map
  36207. }
  36208. ,
  36209. n
  36210. }(r, r.Reflect),
  36211. r.loadProto = function(e, t, i) {
  36212. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36213. t = void 0),
  36214. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36215. }
  36216. ,
  36217. r.protoFromString = r.loadProto,
  36218. r.loadProtoFile = function(e, t, i) {
  36219. if (t && "object" == typeof t ? (i = t,
  36220. t = null) : t && "function" == typeof t || (t = null),
  36221. t)
  36222. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36223. if (null === n)
  36224. return void t(Error("Failed to fetch file"));
  36225. try {
  36226. t(null, r.loadProto(n, i, e))
  36227. } catch (e) {
  36228. t(e)
  36229. }
  36230. });
  36231. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36232. return null === n ? null : r.loadProto(n, i, e)
  36233. }
  36234. ,
  36235. r.protoFromFile = r.loadProtoFile,
  36236. r.newBuilder = function(e) {
  36237. return e = e || {},
  36238. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36239. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36240. new r.Builder(e)
  36241. }
  36242. ,
  36243. r.loadJson = function(e, t, i) {
  36244. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36245. t = null),
  36246. t && "object" == typeof t || (t = r.newBuilder()),
  36247. "string" == typeof e && (e = JSON.parse(e)),
  36248. t.import(e, i),
  36249. t.resolveAll(),
  36250. t
  36251. }
  36252. ,
  36253. r.loadJsonFile = function(e, t, i) {
  36254. if (t && "object" == typeof t ? (i = t,
  36255. t = null) : t && "function" == typeof t || (t = null),
  36256. t)
  36257. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36258. if (null === n)
  36259. return void t(Error("Failed to fetch file"));
  36260. try {
  36261. t(null, r.loadJson(JSON.parse(n), i, e))
  36262. } catch (e) {
  36263. t(e)
  36264. }
  36265. });
  36266. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36267. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36268. }
  36269. ,
  36270. r
  36271. })
  36272. }
  36273. ).call(this, e("_process"))
  36274. }
  36275. , {
  36276. _process: 203,
  36277. bytebuffer: 215,
  36278. fs: 197,
  36279. path: 197
  36280. }],
  36281. 215: [function(e, t, i) {
  36282. !function(i, n) {
  36283. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36284. var t;
  36285. try {
  36286. t = e("long")
  36287. } catch (e) {}
  36288. return n(t)
  36289. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36290. }(this, function(e) {
  36291. "use strict";
  36292. function t(e) {
  36293. var t = 0;
  36294. return function() {
  36295. return t < e.length ? e.charCodeAt(t++) : null
  36296. }
  36297. }
  36298. function i() {
  36299. var e = []
  36300. , t = [];
  36301. return function() {
  36302. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36303. e.length = 0),
  36304. void Array.prototype.push.apply(e, arguments))
  36305. }
  36306. }
  36307. function n(e, t, i, n, r) {
  36308. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36309. for (u += d,
  36310. o = p & (1 << -h) - 1,
  36311. p >>= -h,
  36312. h += s; h > 0; o = 256 * o + e[t + u],
  36313. u += d,
  36314. h -= 8)
  36315. ;
  36316. for (a = o & (1 << -h) - 1,
  36317. o >>= -h,
  36318. h += n; h > 0; a = 256 * a + e[t + u],
  36319. u += d,
  36320. h -= 8)
  36321. ;
  36322. if (0 === o)
  36323. o = 1 - c;
  36324. else {
  36325. if (o === l)
  36326. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36327. a += Math.pow(2, n),
  36328. o -= c
  36329. }
  36330. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36331. }
  36332. function r(e, t, i, n, r, o) {
  36333. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36334. for (t = Math.abs(t),
  36335. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36336. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36337. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36338. l *= 2),
  36339. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36340. t * l >= 2 && (a++,
  36341. l /= 2),
  36342. a + u >= h ? (s = 0,
  36343. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36344. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36345. a = 0)); r >= 8; e[i + p] = 255 & s,
  36346. p += f,
  36347. s /= 256,
  36348. r -= 8)
  36349. ;
  36350. for (a = a << r | s,
  36351. c += r; c > 0; e[i + p] = 255 & a,
  36352. p += f,
  36353. a /= 256,
  36354. c -= 8)
  36355. ;
  36356. e[i + p - f] |= 128 * g
  36357. }
  36358. var o = function(e, t, i) {
  36359. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36360. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36361. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36362. !i) {
  36363. if (e |= 0,
  36364. e < 0)
  36365. throw RangeError("Illegal capacity");
  36366. t = !!t,
  36367. i = !!i
  36368. }
  36369. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36370. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36371. this.offset = 0,
  36372. this.markedOffset = -1,
  36373. this.limit = e,
  36374. this.littleEndian = t,
  36375. this.noAssert = i
  36376. };
  36377. o.VERSION = "5.0.1",
  36378. o.LITTLE_ENDIAN = !0,
  36379. o.BIG_ENDIAN = !1,
  36380. o.DEFAULT_CAPACITY = 16,
  36381. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36382. o.DEFAULT_NOASSERT = !1,
  36383. o.Long = e || null;
  36384. var a = o.prototype;
  36385. a.__isByteBuffer__,
  36386. Object.defineProperty(a, "__isByteBuffer__", {
  36387. value: !0,
  36388. enumerable: !1,
  36389. configurable: !1
  36390. });
  36391. var s = new ArrayBuffer(0)
  36392. , l = String.fromCharCode;
  36393. o.accessor = function() {
  36394. return Uint8Array
  36395. }
  36396. ,
  36397. o.allocate = function(e, t, i) {
  36398. return new o(e,t,i)
  36399. }
  36400. ,
  36401. o.concat = function(e, t, i, n) {
  36402. "boolean" != typeof t && "string" == typeof t || (n = i,
  36403. i = t,
  36404. t = void 0);
  36405. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36406. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36407. r = e[s].limit - e[s].offset,
  36408. r > 0 && (a += r);
  36409. if (0 === a)
  36410. return new o(0,i,n);
  36411. var c, h = new o(a,i,n);
  36412. for (s = 0; s < l; )
  36413. c = e[s++],
  36414. r = c.limit - c.offset,
  36415. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36416. h.offset += r);
  36417. return h.limit = h.offset,
  36418. h.offset = 0,
  36419. h
  36420. }
  36421. ,
  36422. o.isByteBuffer = function(e) {
  36423. return (e && e.__isByteBuffer__) === !0
  36424. }
  36425. ,
  36426. o.type = function() {
  36427. return ArrayBuffer
  36428. }
  36429. ,
  36430. o.wrap = function(e, t, i, n) {
  36431. if ("string" != typeof t && (n = i,
  36432. i = t,
  36433. t = void 0),
  36434. "string" == typeof e)
  36435. switch ("undefined" == typeof t && (t = "utf8"),
  36436. t) {
  36437. case "base64":
  36438. return o.fromBase64(e, i);
  36439. case "hex":
  36440. return o.fromHex(e, i);
  36441. case "binary":
  36442. return o.fromBinary(e, i);
  36443. case "utf8":
  36444. return o.fromUTF8(e, i);
  36445. case "debug":
  36446. return o.fromDebug(e, i);
  36447. default:
  36448. throw Error("Unsupported encoding: " + t)
  36449. }
  36450. if (null === e || "object" != typeof e)
  36451. throw TypeError("Illegal buffer");
  36452. var r;
  36453. if (o.isByteBuffer(e))
  36454. return r = a.clone.call(e),
  36455. r.markedOffset = -1,
  36456. r;
  36457. if (e instanceof Uint8Array)
  36458. r = new o(0,i,n),
  36459. e.length > 0 && (r.buffer = e.buffer,
  36460. r.offset = e.byteOffset,
  36461. r.limit = e.byteOffset + e.byteLength,
  36462. r.view = new Uint8Array(e.buffer));
  36463. else if (e instanceof ArrayBuffer)
  36464. r = new o(0,i,n),
  36465. e.byteLength > 0 && (r.buffer = e,
  36466. r.offset = 0,
  36467. r.limit = e.byteLength,
  36468. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36469. else {
  36470. if ("[object Array]" !== Object.prototype.toString.call(e))
  36471. throw TypeError("Illegal buffer");
  36472. r = new o(e.length,i,n),
  36473. r.limit = e.length;
  36474. for (var s = 0; s < e.length; ++s)
  36475. r.view[s] = e[s]
  36476. }
  36477. return r
  36478. }
  36479. ,
  36480. a.writeBitSet = function(e, t) {
  36481. var i = "undefined" == typeof t;
  36482. if (i && (t = this.offset),
  36483. !this.noAssert) {
  36484. if (!(e instanceof Array))
  36485. throw TypeError("Illegal BitSet: Not an array");
  36486. if ("number" != typeof t || t % 1 !== 0)
  36487. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36488. if (t >>>= 0,
  36489. t < 0 || t + 0 > this.buffer.byteLength)
  36490. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36491. }
  36492. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36493. for (t += this.writeVarint32(o, t); a--; )
  36494. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36495. this.writeByte(n, t++);
  36496. if (s < o) {
  36497. var l = 0;
  36498. for (n = 0; s < o; )
  36499. n |= (1 & !!e[s++]) << l++;
  36500. this.writeByte(n, t++)
  36501. }
  36502. return i ? (this.offset = t,
  36503. this) : t - r
  36504. }
  36505. ,
  36506. a.readBitSet = function(e) {
  36507. var t = "undefined" == typeof e;
  36508. t && (e = this.offset);
  36509. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36510. for (e += n.length; o--; )
  36511. i = this.readByte(e++),
  36512. s[a++] = !!(1 & i),
  36513. s[a++] = !!(2 & i),
  36514. s[a++] = !!(4 & i),
  36515. s[a++] = !!(8 & i),
  36516. s[a++] = !!(16 & i),
  36517. s[a++] = !!(32 & i),
  36518. s[a++] = !!(64 & i),
  36519. s[a++] = !!(128 & i);
  36520. if (a < r) {
  36521. var l = 0;
  36522. for (i = this.readByte(e++); a < r; )
  36523. s[a++] = !!(i >> l++ & 1)
  36524. }
  36525. return t && (this.offset = e),
  36526. s
  36527. }
  36528. ,
  36529. a.readBytes = function(e, t) {
  36530. var i = "undefined" == typeof t;
  36531. if (i && (t = this.offset),
  36532. !this.noAssert) {
  36533. if ("number" != typeof t || t % 1 !== 0)
  36534. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36535. if (t >>>= 0,
  36536. t < 0 || t + e > this.buffer.byteLength)
  36537. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36538. }
  36539. var n = this.slice(t, t + e);
  36540. return i && (this.offset += e),
  36541. n
  36542. }
  36543. ,
  36544. a.writeBytes = a.append,
  36545. a.writeInt8 = function(e, t) {
  36546. var i = "undefined" == typeof t;
  36547. if (i && (t = this.offset),
  36548. !this.noAssert) {
  36549. if ("number" != typeof e || e % 1 !== 0)
  36550. throw TypeError("Illegal value: " + e + " (not an integer)");
  36551. if (e |= 0,
  36552. "number" != typeof t || t % 1 !== 0)
  36553. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36554. if (t >>>= 0,
  36555. t < 0 || t + 0 > this.buffer.byteLength)
  36556. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36557. }
  36558. t += 1;
  36559. var n = this.buffer.byteLength;
  36560. return t > n && this.resize((n *= 2) > t ? n : t),
  36561. t -= 1,
  36562. this.view[t] = e,
  36563. i && (this.offset += 1),
  36564. this
  36565. }
  36566. ,
  36567. a.writeByte = a.writeInt8,
  36568. a.readInt8 = function(e) {
  36569. var t = "undefined" == typeof e;
  36570. if (t && (e = this.offset),
  36571. !this.noAssert) {
  36572. if ("number" != typeof e || e % 1 !== 0)
  36573. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36574. if (e >>>= 0,
  36575. e < 0 || e + 1 > this.buffer.byteLength)
  36576. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36577. }
  36578. var i = this.view[e];
  36579. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36580. t && (this.offset += 1),
  36581. i
  36582. }
  36583. ,
  36584. a.readByte = a.readInt8,
  36585. a.writeUint8 = function(e, t) {
  36586. var i = "undefined" == typeof t;
  36587. if (i && (t = this.offset),
  36588. !this.noAssert) {
  36589. if ("number" != typeof e || e % 1 !== 0)
  36590. throw TypeError("Illegal value: " + e + " (not an integer)");
  36591. if (e >>>= 0,
  36592. "number" != typeof t || t % 1 !== 0)
  36593. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36594. if (t >>>= 0,
  36595. t < 0 || t + 0 > this.buffer.byteLength)
  36596. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36597. }
  36598. t += 1;
  36599. var n = this.buffer.byteLength;
  36600. return t > n && this.resize((n *= 2) > t ? n : t),
  36601. t -= 1,
  36602. this.view[t] = e,
  36603. i && (this.offset += 1),
  36604. this
  36605. }
  36606. ,
  36607. a.writeUInt8 = a.writeUint8,
  36608. a.readUint8 = function(e) {
  36609. var t = "undefined" == typeof e;
  36610. if (t && (e = this.offset),
  36611. !this.noAssert) {
  36612. if ("number" != typeof e || e % 1 !== 0)
  36613. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36614. if (e >>>= 0,
  36615. e < 0 || e + 1 > this.buffer.byteLength)
  36616. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36617. }
  36618. var i = this.view[e];
  36619. return t && (this.offset += 1),
  36620. i
  36621. }
  36622. ,
  36623. a.readUInt8 = a.readUint8,
  36624. a.writeInt16 = function(e, t) {
  36625. var i = "undefined" == typeof t;
  36626. if (i && (t = this.offset),
  36627. !this.noAssert) {
  36628. if ("number" != typeof e || e % 1 !== 0)
  36629. throw TypeError("Illegal value: " + e + " (not an integer)");
  36630. if (e |= 0,
  36631. "number" != typeof t || t % 1 !== 0)
  36632. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36633. if (t >>>= 0,
  36634. t < 0 || t + 0 > this.buffer.byteLength)
  36635. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36636. }
  36637. t += 2;
  36638. var n = this.buffer.byteLength;
  36639. return t > n && this.resize((n *= 2) > t ? n : t),
  36640. t -= 2,
  36641. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36642. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36643. this.view[t + 1] = 255 & e),
  36644. i && (this.offset += 2),
  36645. this
  36646. }
  36647. ,
  36648. a.writeShort = a.writeInt16,
  36649. a.readInt16 = function(e) {
  36650. var t = "undefined" == typeof e;
  36651. if (t && (e = this.offset),
  36652. !this.noAssert) {
  36653. if ("number" != typeof e || e % 1 !== 0)
  36654. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36655. if (e >>>= 0,
  36656. e < 0 || e + 2 > this.buffer.byteLength)
  36657. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36658. }
  36659. var i = 0;
  36660. return this.littleEndian ? (i = this.view[e],
  36661. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36662. i |= this.view[e + 1]),
  36663. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36664. t && (this.offset += 2),
  36665. i
  36666. }
  36667. ,
  36668. a.readShort = a.readInt16,
  36669. a.writeUint16 = function(e, t) {
  36670. var i = "undefined" == typeof t;
  36671. if (i && (t = this.offset),
  36672. !this.noAssert) {
  36673. if ("number" != typeof e || e % 1 !== 0)
  36674. throw TypeError("Illegal value: " + e + " (not an integer)");
  36675. if (e >>>= 0,
  36676. "number" != typeof t || t % 1 !== 0)
  36677. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36678. if (t >>>= 0,
  36679. t < 0 || t + 0 > this.buffer.byteLength)
  36680. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36681. }
  36682. t += 2;
  36683. var n = this.buffer.byteLength;
  36684. return t > n && this.resize((n *= 2) > t ? n : t),
  36685. t -= 2,
  36686. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36687. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36688. this.view[t + 1] = 255 & e),
  36689. i && (this.offset += 2),
  36690. this
  36691. }
  36692. ,
  36693. a.writeUInt16 = a.writeUint16,
  36694. a.readUint16 = function(e) {
  36695. var t = "undefined" == typeof e;
  36696. if (t && (e = this.offset),
  36697. !this.noAssert) {
  36698. if ("number" != typeof e || e % 1 !== 0)
  36699. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36700. if (e >>>= 0,
  36701. e < 0 || e + 2 > this.buffer.byteLength)
  36702. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36703. }
  36704. var i = 0;
  36705. return this.littleEndian ? (i = this.view[e],
  36706. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36707. i |= this.view[e + 1]),
  36708. t && (this.offset += 2),
  36709. i
  36710. }
  36711. ,
  36712. a.readUInt16 = a.readUint16,
  36713. a.writeInt32 = function(e, t) {
  36714. var i = "undefined" == typeof t;
  36715. if (i && (t = this.offset),
  36716. !this.noAssert) {
  36717. if ("number" != typeof e || e % 1 !== 0)
  36718. throw TypeError("Illegal value: " + e + " (not an integer)");
  36719. if (e |= 0,
  36720. "number" != typeof t || t % 1 !== 0)
  36721. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36722. if (t >>>= 0,
  36723. t < 0 || t + 0 > this.buffer.byteLength)
  36724. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36725. }
  36726. t += 4;
  36727. var n = this.buffer.byteLength;
  36728. return t > n && this.resize((n *= 2) > t ? n : t),
  36729. t -= 4,
  36730. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36731. this.view[t + 2] = e >>> 16 & 255,
  36732. this.view[t + 1] = e >>> 8 & 255,
  36733. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36734. this.view[t + 1] = e >>> 16 & 255,
  36735. this.view[t + 2] = e >>> 8 & 255,
  36736. this.view[t + 3] = 255 & e),
  36737. i && (this.offset += 4),
  36738. this
  36739. }
  36740. ,
  36741. a.writeInt = a.writeInt32,
  36742. a.readInt32 = function(e) {
  36743. var t = "undefined" == typeof e;
  36744. if (t && (e = this.offset),
  36745. !this.noAssert) {
  36746. if ("number" != typeof e || e % 1 !== 0)
  36747. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36748. if (e >>>= 0,
  36749. e < 0 || e + 4 > this.buffer.byteLength)
  36750. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36751. }
  36752. var i = 0;
  36753. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36754. i |= this.view[e + 1] << 8,
  36755. i |= this.view[e],
  36756. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36757. i |= this.view[e + 2] << 8,
  36758. i |= this.view[e + 3],
  36759. i += this.view[e] << 24 >>> 0),
  36760. i |= 0,
  36761. t && (this.offset += 4),
  36762. i
  36763. }
  36764. ,
  36765. a.readInt = a.readInt32,
  36766. a.writeUint32 = function(e, t) {
  36767. var i = "undefined" == typeof t;
  36768. if (i && (t = this.offset),
  36769. !this.noAssert) {
  36770. if ("number" != typeof e || e % 1 !== 0)
  36771. throw TypeError("Illegal value: " + e + " (not an integer)");
  36772. if (e >>>= 0,
  36773. "number" != typeof t || t % 1 !== 0)
  36774. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36775. if (t >>>= 0,
  36776. t < 0 || t + 0 > this.buffer.byteLength)
  36777. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36778. }
  36779. t += 4;
  36780. var n = this.buffer.byteLength;
  36781. return t > n && this.resize((n *= 2) > t ? n : t),
  36782. t -= 4,
  36783. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36784. this.view[t + 2] = e >>> 16 & 255,
  36785. this.view[t + 1] = e >>> 8 & 255,
  36786. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36787. this.view[t + 1] = e >>> 16 & 255,
  36788. this.view[t + 2] = e >>> 8 & 255,
  36789. this.view[t + 3] = 255 & e),
  36790. i && (this.offset += 4),
  36791. this
  36792. }
  36793. ,
  36794. a.writeUInt32 = a.writeUint32,
  36795. a.readUint32 = function(e) {
  36796. var t = "undefined" == typeof e;
  36797. if (t && (e = this.offset),
  36798. !this.noAssert) {
  36799. if ("number" != typeof e || e % 1 !== 0)
  36800. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36801. if (e >>>= 0,
  36802. e < 0 || e + 4 > this.buffer.byteLength)
  36803. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36804. }
  36805. var i = 0;
  36806. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36807. i |= this.view[e + 1] << 8,
  36808. i |= this.view[e],
  36809. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36810. i |= this.view[e + 2] << 8,
  36811. i |= this.view[e + 3],
  36812. i += this.view[e] << 24 >>> 0),
  36813. t && (this.offset += 4),
  36814. i
  36815. }
  36816. ,
  36817. a.readUInt32 = a.readUint32,
  36818. e && (a.writeInt64 = function(t, i) {
  36819. var n = "undefined" == typeof i;
  36820. if (n && (i = this.offset),
  36821. !this.noAssert) {
  36822. if ("number" == typeof t)
  36823. t = e.fromNumber(t);
  36824. else if ("string" == typeof t)
  36825. t = e.fromString(t);
  36826. else if (!(t && t instanceof e))
  36827. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36828. if ("number" != typeof i || i % 1 !== 0)
  36829. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36830. if (i >>>= 0,
  36831. i < 0 || i + 0 > this.buffer.byteLength)
  36832. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36833. }
  36834. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36835. i += 8;
  36836. var r = this.buffer.byteLength;
  36837. i > r && this.resize((r *= 2) > i ? r : i),
  36838. i -= 8;
  36839. var o = t.low
  36840. , a = t.high;
  36841. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36842. this.view[i + 2] = o >>> 16 & 255,
  36843. this.view[i + 1] = o >>> 8 & 255,
  36844. this.view[i] = 255 & o,
  36845. i += 4,
  36846. this.view[i + 3] = a >>> 24 & 255,
  36847. this.view[i + 2] = a >>> 16 & 255,
  36848. this.view[i + 1] = a >>> 8 & 255,
  36849. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36850. this.view[i + 1] = a >>> 16 & 255,
  36851. this.view[i + 2] = a >>> 8 & 255,
  36852. this.view[i + 3] = 255 & a,
  36853. i += 4,
  36854. this.view[i] = o >>> 24 & 255,
  36855. this.view[i + 1] = o >>> 16 & 255,
  36856. this.view[i + 2] = o >>> 8 & 255,
  36857. this.view[i + 3] = 255 & o),
  36858. n && (this.offset += 8),
  36859. this
  36860. }
  36861. ,
  36862. a.writeLong = a.writeInt64,
  36863. a.readInt64 = function(t) {
  36864. var i = "undefined" == typeof t;
  36865. if (i && (t = this.offset),
  36866. !this.noAssert) {
  36867. if ("number" != typeof t || t % 1 !== 0)
  36868. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36869. if (t >>>= 0,
  36870. t < 0 || t + 8 > this.buffer.byteLength)
  36871. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36872. }
  36873. var n = 0
  36874. , r = 0;
  36875. this.littleEndian ? (n = this.view[t + 2] << 16,
  36876. n |= this.view[t + 1] << 8,
  36877. n |= this.view[t],
  36878. n += this.view[t + 3] << 24 >>> 0,
  36879. t += 4,
  36880. r = this.view[t + 2] << 16,
  36881. r |= this.view[t + 1] << 8,
  36882. r |= this.view[t],
  36883. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36884. r |= this.view[t + 2] << 8,
  36885. r |= this.view[t + 3],
  36886. r += this.view[t] << 24 >>> 0,
  36887. t += 4,
  36888. n = this.view[t + 1] << 16,
  36889. n |= this.view[t + 2] << 8,
  36890. n |= this.view[t + 3],
  36891. n += this.view[t] << 24 >>> 0);
  36892. var o = new e(n,r,!1);
  36893. return i && (this.offset += 8),
  36894. o
  36895. }
  36896. ,
  36897. a.readLong = a.readInt64,
  36898. a.writeUint64 = function(t, i) {
  36899. var n = "undefined" == typeof i;
  36900. if (n && (i = this.offset),
  36901. !this.noAssert) {
  36902. if ("number" == typeof t)
  36903. t = e.fromNumber(t);
  36904. else if ("string" == typeof t)
  36905. t = e.fromString(t);
  36906. else if (!(t && t instanceof e))
  36907. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36908. if ("number" != typeof i || i % 1 !== 0)
  36909. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36910. if (i >>>= 0,
  36911. i < 0 || i + 0 > this.buffer.byteLength)
  36912. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36913. }
  36914. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36915. i += 8;
  36916. var r = this.buffer.byteLength;
  36917. i > r && this.resize((r *= 2) > i ? r : i),
  36918. i -= 8;
  36919. var o = t.low
  36920. , a = t.high;
  36921. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36922. this.view[i + 2] = o >>> 16 & 255,
  36923. this.view[i + 1] = o >>> 8 & 255,
  36924. this.view[i] = 255 & o,
  36925. i += 4,
  36926. this.view[i + 3] = a >>> 24 & 255,
  36927. this.view[i + 2] = a >>> 16 & 255,
  36928. this.view[i + 1] = a >>> 8 & 255,
  36929. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36930. this.view[i + 1] = a >>> 16 & 255,
  36931. this.view[i + 2] = a >>> 8 & 255,
  36932. this.view[i + 3] = 255 & a,
  36933. i += 4,
  36934. this.view[i] = o >>> 24 & 255,
  36935. this.view[i + 1] = o >>> 16 & 255,
  36936. this.view[i + 2] = o >>> 8 & 255,
  36937. this.view[i + 3] = 255 & o),
  36938. n && (this.offset += 8),
  36939. this
  36940. }
  36941. ,
  36942. a.writeUInt64 = a.writeUint64,
  36943. a.readUint64 = function(t) {
  36944. var i = "undefined" == typeof t;
  36945. if (i && (t = this.offset),
  36946. !this.noAssert) {
  36947. if ("number" != typeof t || t % 1 !== 0)
  36948. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36949. if (t >>>= 0,
  36950. t < 0 || t + 8 > this.buffer.byteLength)
  36951. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36952. }
  36953. var n = 0
  36954. , r = 0;
  36955. this.littleEndian ? (n = this.view[t + 2] << 16,
  36956. n |= this.view[t + 1] << 8,
  36957. n |= this.view[t],
  36958. n += this.view[t + 3] << 24 >>> 0,
  36959. t += 4,
  36960. r = this.view[t + 2] << 16,
  36961. r |= this.view[t + 1] << 8,
  36962. r |= this.view[t],
  36963. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36964. r |= this.view[t + 2] << 8,
  36965. r |= this.view[t + 3],
  36966. r += this.view[t] << 24 >>> 0,
  36967. t += 4,
  36968. n = this.view[t + 1] << 16,
  36969. n |= this.view[t + 2] << 8,
  36970. n |= this.view[t + 3],
  36971. n += this.view[t] << 24 >>> 0);
  36972. var o = new e(n,r,!0);
  36973. return i && (this.offset += 8),
  36974. o
  36975. }
  36976. ,
  36977. a.readUInt64 = a.readUint64),
  36978. a.writeFloat32 = function(e, t) {
  36979. var i = "undefined" == typeof t;
  36980. if (i && (t = this.offset),
  36981. !this.noAssert) {
  36982. if ("number" != typeof e)
  36983. throw TypeError("Illegal value: " + e + " (not a number)");
  36984. if ("number" != typeof t || t % 1 !== 0)
  36985. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36986. if (t >>>= 0,
  36987. t < 0 || t + 0 > this.buffer.byteLength)
  36988. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36989. }
  36990. t += 4;
  36991. var n = this.buffer.byteLength;
  36992. return t > n && this.resize((n *= 2) > t ? n : t),
  36993. t -= 4,
  36994. r(this.view, e, t, this.littleEndian, 23, 4),
  36995. i && (this.offset += 4),
  36996. this
  36997. }
  36998. ,
  36999. a.writeFloat = a.writeFloat32,
  37000. a.readFloat32 = function(e) {
  37001. var t = "undefined" == typeof e;
  37002. if (t && (e = this.offset),
  37003. !this.noAssert) {
  37004. if ("number" != typeof e || e % 1 !== 0)
  37005. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37006. if (e >>>= 0,
  37007. e < 0 || e + 4 > this.buffer.byteLength)
  37008. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37009. }
  37010. var i = n(this.view, e, this.littleEndian, 23, 4);
  37011. return t && (this.offset += 4),
  37012. i
  37013. }
  37014. ,
  37015. a.readFloat = a.readFloat32,
  37016. a.writeFloat64 = function(e, t) {
  37017. var i = "undefined" == typeof t;
  37018. if (i && (t = this.offset),
  37019. !this.noAssert) {
  37020. if ("number" != typeof e)
  37021. throw TypeError("Illegal value: " + e + " (not a number)");
  37022. if ("number" != typeof t || t % 1 !== 0)
  37023. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37024. if (t >>>= 0,
  37025. t < 0 || t + 0 > this.buffer.byteLength)
  37026. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37027. }
  37028. t += 8;
  37029. var n = this.buffer.byteLength;
  37030. return t > n && this.resize((n *= 2) > t ? n : t),
  37031. t -= 8,
  37032. r(this.view, e, t, this.littleEndian, 52, 8),
  37033. i && (this.offset += 8),
  37034. this
  37035. }
  37036. ,
  37037. a.writeDouble = a.writeFloat64,
  37038. a.readFloat64 = function(e) {
  37039. var t = "undefined" == typeof e;
  37040. if (t && (e = this.offset),
  37041. !this.noAssert) {
  37042. if ("number" != typeof e || e % 1 !== 0)
  37043. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37044. if (e >>>= 0,
  37045. e < 0 || e + 8 > this.buffer.byteLength)
  37046. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37047. }
  37048. var i = n(this.view, e, this.littleEndian, 52, 8);
  37049. return t && (this.offset += 8),
  37050. i
  37051. }
  37052. ,
  37053. a.readDouble = a.readFloat64,
  37054. o.MAX_VARINT32_BYTES = 5,
  37055. o.calculateVarint32 = function(e) {
  37056. return e >>>= 0,
  37057. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37058. }
  37059. ,
  37060. o.zigZagEncode32 = function(e) {
  37061. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37062. }
  37063. ,
  37064. o.zigZagDecode32 = function(e) {
  37065. return e >>> 1 ^ -(1 & e) | 0
  37066. }
  37067. ,
  37068. a.writeVarint32 = function(e, t) {
  37069. var i = "undefined" == typeof t;
  37070. if (i && (t = this.offset),
  37071. !this.noAssert) {
  37072. if ("number" != typeof e || e % 1 !== 0)
  37073. throw TypeError("Illegal value: " + e + " (not an integer)");
  37074. if (e |= 0,
  37075. "number" != typeof t || t % 1 !== 0)
  37076. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37077. if (t >>>= 0,
  37078. t < 0 || t + 0 > this.buffer.byteLength)
  37079. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37080. }
  37081. var n, r = o.calculateVarint32(e);
  37082. t += r;
  37083. var a = this.buffer.byteLength;
  37084. for (t > a && this.resize((a *= 2) > t ? a : t),
  37085. t -= r,
  37086. e >>>= 0; e >= 128; )
  37087. n = 127 & e | 128,
  37088. this.view[t++] = n,
  37089. e >>>= 7;
  37090. return this.view[t++] = e,
  37091. i ? (this.offset = t,
  37092. this) : r
  37093. }
  37094. ,
  37095. a.writeVarint32ZigZag = function(e, t) {
  37096. return this.writeVarint32(o.zigZagEncode32(e), t)
  37097. }
  37098. ,
  37099. a.readVarint32 = function(e) {
  37100. var t = "undefined" == typeof e;
  37101. if (t && (e = this.offset),
  37102. !this.noAssert) {
  37103. if ("number" != typeof e || e % 1 !== 0)
  37104. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37105. if (e >>>= 0,
  37106. e < 0 || e + 1 > this.buffer.byteLength)
  37107. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37108. }
  37109. var i, n = 0, r = 0;
  37110. do {
  37111. if (!this.noAssert && e > this.limit) {
  37112. var o = Error("Truncated");
  37113. throw o.truncated = !0,
  37114. o
  37115. }
  37116. i = this.view[e++],
  37117. n < 5 && (r |= (127 & i) << 7 * n),
  37118. ++n
  37119. } while (0 !== (128 & i));return r |= 0,
  37120. t ? (this.offset = e,
  37121. r) : {
  37122. value: r,
  37123. length: n
  37124. }
  37125. }
  37126. ,
  37127. a.readVarint32ZigZag = function(e) {
  37128. var t = this.readVarint32(e);
  37129. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37130. t
  37131. }
  37132. ,
  37133. e && (o.MAX_VARINT64_BYTES = 10,
  37134. o.calculateVarint64 = function(t) {
  37135. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37136. var i = t.toInt() >>> 0
  37137. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37138. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37139. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37140. }
  37141. ,
  37142. o.zigZagEncode64 = function(t) {
  37143. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37144. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37145. }
  37146. ,
  37147. o.zigZagDecode64 = function(t) {
  37148. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37149. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37150. }
  37151. ,
  37152. a.writeVarint64 = function(t, i) {
  37153. var n = "undefined" == typeof i;
  37154. if (n && (i = this.offset),
  37155. !this.noAssert) {
  37156. if ("number" == typeof t)
  37157. t = e.fromNumber(t);
  37158. else if ("string" == typeof t)
  37159. t = e.fromString(t);
  37160. else if (!(t && t instanceof e))
  37161. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37162. if ("number" != typeof i || i % 1 !== 0)
  37163. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37164. if (i >>>= 0,
  37165. i < 0 || i + 0 > this.buffer.byteLength)
  37166. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37167. }
  37168. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37169. var r = o.calculateVarint64(t)
  37170. , a = t.toInt() >>> 0
  37171. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37172. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37173. i += r;
  37174. var c = this.buffer.byteLength;
  37175. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37176. i -= r,
  37177. r) {
  37178. case 10:
  37179. this.view[i + 9] = l >>> 7 & 1;
  37180. case 9:
  37181. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37182. case 8:
  37183. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37184. case 7:
  37185. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37186. case 6:
  37187. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37188. case 5:
  37189. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37190. case 4:
  37191. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37192. case 3:
  37193. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37194. case 2:
  37195. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37196. case 1:
  37197. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37198. }
  37199. return n ? (this.offset += r,
  37200. this) : r
  37201. }
  37202. ,
  37203. a.writeVarint64ZigZag = function(e, t) {
  37204. return this.writeVarint64(o.zigZagEncode64(e), t)
  37205. }
  37206. ,
  37207. a.readVarint64 = function(t) {
  37208. var i = "undefined" == typeof t;
  37209. if (i && (t = this.offset),
  37210. !this.noAssert) {
  37211. if ("number" != typeof t || t % 1 !== 0)
  37212. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37213. if (t >>>= 0,
  37214. t < 0 || t + 1 > this.buffer.byteLength)
  37215. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37216. }
  37217. var n = t
  37218. , r = 0
  37219. , o = 0
  37220. , a = 0
  37221. , s = 0;
  37222. if (s = this.view[t++],
  37223. r = 127 & s,
  37224. 128 & s && (s = this.view[t++],
  37225. r |= (127 & s) << 7,
  37226. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37227. r |= (127 & s) << 14,
  37228. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37229. r |= (127 & s) << 21,
  37230. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37231. o = 127 & s,
  37232. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37233. o |= (127 & s) << 7,
  37234. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37235. o |= (127 & s) << 14,
  37236. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37237. o |= (127 & s) << 21,
  37238. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37239. a = 127 & s,
  37240. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37241. a |= (127 & s) << 7,
  37242. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37243. throw Error("Buffer overrun");
  37244. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37245. return i ? (this.offset = t,
  37246. l) : {
  37247. value: l,
  37248. length: t - n
  37249. }
  37250. }
  37251. ,
  37252. a.readVarint64ZigZag = function(t) {
  37253. var i = this.readVarint64(t);
  37254. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37255. i
  37256. }
  37257. ),
  37258. a.writeCString = function(e, i) {
  37259. var n = "undefined" == typeof i;
  37260. n && (i = this.offset);
  37261. var r, o = e.length;
  37262. if (!this.noAssert) {
  37263. if ("string" != typeof e)
  37264. throw TypeError("Illegal str: Not a string");
  37265. for (r = 0; r < o; ++r)
  37266. if (0 === e.charCodeAt(r))
  37267. throw RangeError("Illegal str: Contains NULL-characters");
  37268. if ("number" != typeof i || i % 1 !== 0)
  37269. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37270. if (i >>>= 0,
  37271. i < 0 || i + 0 > this.buffer.byteLength)
  37272. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37273. }
  37274. o = h.calculateUTF16asUTF8(t(e))[1],
  37275. i += o + 1;
  37276. var a = this.buffer.byteLength;
  37277. return i > a && this.resize((a *= 2) > i ? a : i),
  37278. i -= o + 1,
  37279. h.encodeUTF16toUTF8(t(e), function(e) {
  37280. this.view[i++] = e
  37281. }
  37282. .bind(this)),
  37283. this.view[i++] = 0,
  37284. n ? (this.offset = i,
  37285. this) : o
  37286. }
  37287. ,
  37288. a.readCString = function(e) {
  37289. var t = "undefined" == typeof e;
  37290. if (t && (e = this.offset),
  37291. !this.noAssert) {
  37292. if ("number" != typeof e || e % 1 !== 0)
  37293. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37294. if (e >>>= 0,
  37295. e < 0 || e + 1 > this.buffer.byteLength)
  37296. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37297. }
  37298. var n, r = e, o = -1;
  37299. return h.decodeUTF8toUTF16(function() {
  37300. if (0 === o)
  37301. return null;
  37302. if (e >= this.limit)
  37303. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37304. return o = this.view[e++],
  37305. 0 === o ? null : o
  37306. }
  37307. .bind(this), n = i(), !0),
  37308. t ? (this.offset = e,
  37309. n()) : {
  37310. string: n(),
  37311. length: e - r
  37312. }
  37313. }
  37314. ,
  37315. a.writeIString = function(e, i) {
  37316. var n = "undefined" == typeof i;
  37317. if (n && (i = this.offset),
  37318. !this.noAssert) {
  37319. if ("string" != typeof e)
  37320. throw TypeError("Illegal str: Not a string");
  37321. if ("number" != typeof i || i % 1 !== 0)
  37322. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37323. if (i >>>= 0,
  37324. i < 0 || i + 0 > this.buffer.byteLength)
  37325. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37326. }
  37327. var r, o = i;
  37328. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37329. i += 4 + r;
  37330. var a = this.buffer.byteLength;
  37331. if (i > a && this.resize((a *= 2) > i ? a : i),
  37332. i -= 4 + r,
  37333. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37334. this.view[i + 2] = r >>> 16 & 255,
  37335. this.view[i + 1] = r >>> 8 & 255,
  37336. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37337. this.view[i + 1] = r >>> 16 & 255,
  37338. this.view[i + 2] = r >>> 8 & 255,
  37339. this.view[i + 3] = 255 & r),
  37340. i += 4,
  37341. h.encodeUTF16toUTF8(t(e), function(e) {
  37342. this.view[i++] = e
  37343. }
  37344. .bind(this)),
  37345. i !== o + 4 + r)
  37346. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37347. return n ? (this.offset = i,
  37348. this) : i - o
  37349. }
  37350. ,
  37351. a.readIString = function(e) {
  37352. var t = "undefined" == typeof e;
  37353. if (t && (e = this.offset),
  37354. !this.noAssert) {
  37355. if ("number" != typeof e || e % 1 !== 0)
  37356. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37357. if (e >>>= 0,
  37358. e < 0 || e + 4 > this.buffer.byteLength)
  37359. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37360. }
  37361. var i = e
  37362. , n = this.readUint32(e)
  37363. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37364. return e += r.length,
  37365. t ? (this.offset = e,
  37366. r.string) : {
  37367. string: r.string,
  37368. length: e - i
  37369. }
  37370. }
  37371. ,
  37372. o.METRICS_CHARS = "c",
  37373. o.METRICS_BYTES = "b",
  37374. a.writeUTF8String = function(e, i) {
  37375. var n = "undefined" == typeof i;
  37376. if (n && (i = this.offset),
  37377. !this.noAssert) {
  37378. if ("number" != typeof i || i % 1 !== 0)
  37379. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37380. if (i >>>= 0,
  37381. i < 0 || i + 0 > this.buffer.byteLength)
  37382. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37383. }
  37384. var r, o = i;
  37385. r = h.calculateUTF16asUTF8(t(e))[1],
  37386. i += r;
  37387. var a = this.buffer.byteLength;
  37388. return i > a && this.resize((a *= 2) > i ? a : i),
  37389. i -= r,
  37390. h.encodeUTF16toUTF8(t(e), function(e) {
  37391. this.view[i++] = e
  37392. }
  37393. .bind(this)),
  37394. n ? (this.offset = i,
  37395. this) : i - o
  37396. }
  37397. ,
  37398. a.writeString = a.writeUTF8String,
  37399. o.calculateUTF8Chars = function(e) {
  37400. return h.calculateUTF16asUTF8(t(e))[0]
  37401. }
  37402. ,
  37403. o.calculateUTF8Bytes = function(e) {
  37404. return h.calculateUTF16asUTF8(t(e))[1]
  37405. }
  37406. ,
  37407. o.calculateString = o.calculateUTF8Bytes,
  37408. a.readUTF8String = function(e, t, n) {
  37409. "number" == typeof t && (n = t,
  37410. t = void 0);
  37411. var r = "undefined" == typeof n;
  37412. if (r && (n = this.offset),
  37413. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37414. !this.noAssert) {
  37415. if ("number" != typeof e || e % 1 !== 0)
  37416. throw TypeError("Illegal length: " + e + " (not an integer)");
  37417. if (e |= 0,
  37418. "number" != typeof n || n % 1 !== 0)
  37419. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37420. if (n >>>= 0,
  37421. n < 0 || n + 0 > this.buffer.byteLength)
  37422. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37423. }
  37424. var a, s = 0, l = n;
  37425. if (t === o.METRICS_CHARS) {
  37426. if (a = i(),
  37427. h.decodeUTF8(function() {
  37428. return s < e && n < this.limit ? this.view[n++] : null
  37429. }
  37430. .bind(this), function(e) {
  37431. ++s,
  37432. h.UTF8toUTF16(e, a)
  37433. }),
  37434. s !== e)
  37435. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37436. return r ? (this.offset = n,
  37437. a()) : {
  37438. string: a(),
  37439. length: n - l
  37440. }
  37441. }
  37442. if (t === o.METRICS_BYTES) {
  37443. if (!this.noAssert) {
  37444. if ("number" != typeof n || n % 1 !== 0)
  37445. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37446. if (n >>>= 0,
  37447. n < 0 || n + e > this.buffer.byteLength)
  37448. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37449. }
  37450. var c = n + e;
  37451. if (h.decodeUTF8toUTF16(function() {
  37452. return n < c ? this.view[n++] : null
  37453. }
  37454. .bind(this), a = i(), this.noAssert),
  37455. n !== c)
  37456. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37457. return r ? (this.offset = n,
  37458. a()) : {
  37459. string: a(),
  37460. length: n - l
  37461. }
  37462. }
  37463. throw TypeError("Unsupported metrics: " + t)
  37464. }
  37465. ,
  37466. a.readString = a.readUTF8String,
  37467. a.writeVString = function(e, i) {
  37468. var n = "undefined" == typeof i;
  37469. if (n && (i = this.offset),
  37470. !this.noAssert) {
  37471. if ("string" != typeof e)
  37472. throw TypeError("Illegal str: Not a string");
  37473. if ("number" != typeof i || i % 1 !== 0)
  37474. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37475. if (i >>>= 0,
  37476. i < 0 || i + 0 > this.buffer.byteLength)
  37477. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37478. }
  37479. var r, a, s = i;
  37480. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37481. a = o.calculateVarint32(r),
  37482. i += a + r;
  37483. var l = this.buffer.byteLength;
  37484. if (i > l && this.resize((l *= 2) > i ? l : i),
  37485. i -= a + r,
  37486. i += this.writeVarint32(r, i),
  37487. h.encodeUTF16toUTF8(t(e), function(e) {
  37488. this.view[i++] = e
  37489. }
  37490. .bind(this)),
  37491. i !== s + r + a)
  37492. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37493. return n ? (this.offset = i,
  37494. this) : i - s
  37495. }
  37496. ,
  37497. a.readVString = function(e) {
  37498. var t = "undefined" == typeof e;
  37499. if (t && (e = this.offset),
  37500. !this.noAssert) {
  37501. if ("number" != typeof e || e % 1 !== 0)
  37502. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37503. if (e >>>= 0,
  37504. e < 0 || e + 1 > this.buffer.byteLength)
  37505. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37506. }
  37507. var i = e
  37508. , n = this.readVarint32(e)
  37509. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37510. return e += r.length,
  37511. t ? (this.offset = e,
  37512. r.string) : {
  37513. string: r.string,
  37514. length: e - i
  37515. }
  37516. }
  37517. ,
  37518. a.append = function(e, t, i) {
  37519. "number" != typeof t && "string" == typeof t || (i = t,
  37520. t = void 0);
  37521. var n = "undefined" == typeof i;
  37522. if (n && (i = this.offset),
  37523. !this.noAssert) {
  37524. if ("number" != typeof i || i % 1 !== 0)
  37525. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37526. if (i >>>= 0,
  37527. i < 0 || i + 0 > this.buffer.byteLength)
  37528. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37529. }
  37530. e instanceof o || (e = o.wrap(e, t));
  37531. var r = e.limit - e.offset;
  37532. if (r <= 0)
  37533. return this;
  37534. i += r;
  37535. var a = this.buffer.byteLength;
  37536. return i > a && this.resize((a *= 2) > i ? a : i),
  37537. i -= r,
  37538. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37539. e.offset += r,
  37540. n && (this.offset += r),
  37541. this
  37542. }
  37543. ,
  37544. a.appendTo = function(e, t) {
  37545. return e.append(this, t),
  37546. this
  37547. }
  37548. ,
  37549. a.assert = function(e) {
  37550. return this.noAssert = !e,
  37551. this
  37552. }
  37553. ,
  37554. a.capacity = function() {
  37555. return this.buffer.byteLength
  37556. }
  37557. ,
  37558. a.clear = function() {
  37559. return this.offset = 0,
  37560. this.limit = this.buffer.byteLength,
  37561. this.markedOffset = -1,
  37562. this
  37563. }
  37564. ,
  37565. a.clone = function(e) {
  37566. var t = new o(0,this.littleEndian,this.noAssert);
  37567. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37568. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37569. t.view = this.view),
  37570. t.offset = this.offset,
  37571. t.markedOffset = this.markedOffset,
  37572. t.limit = this.limit,
  37573. t
  37574. }
  37575. ,
  37576. a.compact = function(e, t) {
  37577. if ("undefined" == typeof e && (e = this.offset),
  37578. "undefined" == typeof t && (t = this.limit),
  37579. !this.noAssert) {
  37580. if ("number" != typeof e || e % 1 !== 0)
  37581. throw TypeError("Illegal begin: Not an integer");
  37582. if (e >>>= 0,
  37583. "number" != typeof t || t % 1 !== 0)
  37584. throw TypeError("Illegal end: Not an integer");
  37585. if (t >>>= 0,
  37586. e < 0 || e > t || t > this.buffer.byteLength)
  37587. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37588. }
  37589. if (0 === e && t === this.buffer.byteLength)
  37590. return this;
  37591. var i = t - e;
  37592. if (0 === i)
  37593. return this.buffer = s,
  37594. this.view = null,
  37595. this.markedOffset >= 0 && (this.markedOffset -= e),
  37596. this.offset = 0,
  37597. this.limit = 0,
  37598. this;
  37599. var n = new ArrayBuffer(i)
  37600. , r = new Uint8Array(n);
  37601. return r.set(this.view.subarray(e, t)),
  37602. this.buffer = n,
  37603. this.view = r,
  37604. this.markedOffset >= 0 && (this.markedOffset -= e),
  37605. this.offset = 0,
  37606. this.limit = i,
  37607. this
  37608. }
  37609. ,
  37610. a.copy = function(e, t) {
  37611. if ("undefined" == typeof e && (e = this.offset),
  37612. "undefined" == typeof t && (t = this.limit),
  37613. !this.noAssert) {
  37614. if ("number" != typeof e || e % 1 !== 0)
  37615. throw TypeError("Illegal begin: Not an integer");
  37616. if (e >>>= 0,
  37617. "number" != typeof t || t % 1 !== 0)
  37618. throw TypeError("Illegal end: Not an integer");
  37619. if (t >>>= 0,
  37620. e < 0 || e > t || t > this.buffer.byteLength)
  37621. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37622. }
  37623. if (e === t)
  37624. return new o(0,this.littleEndian,this.noAssert);
  37625. var i = t - e
  37626. , n = new o(i,this.littleEndian,this.noAssert);
  37627. return n.offset = 0,
  37628. n.limit = i,
  37629. n.markedOffset >= 0 && (n.markedOffset -= e),
  37630. this.copyTo(n, 0, e, t),
  37631. n
  37632. }
  37633. ,
  37634. a.copyTo = function(e, t, i, n) {
  37635. var r, a;
  37636. if (!this.noAssert && !o.isByteBuffer(e))
  37637. throw TypeError("Illegal target: Not a ByteBuffer");
  37638. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37639. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37640. n = "undefined" == typeof n ? this.limit : 0 | n,
  37641. t < 0 || t > e.buffer.byteLength)
  37642. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37643. if (i < 0 || n > this.buffer.byteLength)
  37644. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37645. var s = n - i;
  37646. return 0 === s ? e : (e.ensureCapacity(t + s),
  37647. e.view.set(this.view.subarray(i, n), t),
  37648. r && (this.offset += s),
  37649. a && (e.offset += s),
  37650. this)
  37651. }
  37652. ,
  37653. a.ensureCapacity = function(e) {
  37654. var t = this.buffer.byteLength;
  37655. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37656. }
  37657. ,
  37658. a.fill = function(e, t, i) {
  37659. var n = "undefined" == typeof t;
  37660. if (n && (t = this.offset),
  37661. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37662. "undefined" == typeof t && (t = this.offset),
  37663. "undefined" == typeof i && (i = this.limit),
  37664. !this.noAssert) {
  37665. if ("number" != typeof e || e % 1 !== 0)
  37666. throw TypeError("Illegal value: " + e + " (not an integer)");
  37667. if (e |= 0,
  37668. "number" != typeof t || t % 1 !== 0)
  37669. throw TypeError("Illegal begin: Not an integer");
  37670. if (t >>>= 0,
  37671. "number" != typeof i || i % 1 !== 0)
  37672. throw TypeError("Illegal end: Not an integer");
  37673. if (i >>>= 0,
  37674. t < 0 || t > i || i > this.buffer.byteLength)
  37675. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37676. }
  37677. if (t >= i)
  37678. return this;
  37679. for (; t < i; )
  37680. this.view[t++] = e;
  37681. return n && (this.offset = t),
  37682. this
  37683. }
  37684. ,
  37685. a.flip = function() {
  37686. return this.limit = this.offset,
  37687. this.offset = 0,
  37688. this
  37689. }
  37690. ,
  37691. a.mark = function(e) {
  37692. if (e = "undefined" == typeof e ? this.offset : e,
  37693. !this.noAssert) {
  37694. if ("number" != typeof e || e % 1 !== 0)
  37695. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37696. if (e >>>= 0,
  37697. e < 0 || e + 0 > this.buffer.byteLength)
  37698. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37699. }
  37700. return this.markedOffset = e,
  37701. this
  37702. }
  37703. ,
  37704. a.order = function(e) {
  37705. if (!this.noAssert && "boolean" != typeof e)
  37706. throw TypeError("Illegal littleEndian: Not a boolean");
  37707. return this.littleEndian = !!e,
  37708. this
  37709. }
  37710. ,
  37711. a.LE = function(e) {
  37712. return this.littleEndian = "undefined" == typeof e || !!e,
  37713. this
  37714. }
  37715. ,
  37716. a.BE = function(e) {
  37717. return this.littleEndian = "undefined" != typeof e && !e,
  37718. this
  37719. }
  37720. ,
  37721. a.prepend = function(e, t, i) {
  37722. "number" != typeof t && "string" == typeof t || (i = t,
  37723. t = void 0);
  37724. var n = "undefined" == typeof i;
  37725. if (n && (i = this.offset),
  37726. !this.noAssert) {
  37727. if ("number" != typeof i || i % 1 !== 0)
  37728. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37729. if (i >>>= 0,
  37730. i < 0 || i + 0 > this.buffer.byteLength)
  37731. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37732. }
  37733. e instanceof o || (e = o.wrap(e, t));
  37734. var r = e.limit - e.offset;
  37735. if (r <= 0)
  37736. return this;
  37737. var a = r - i;
  37738. if (a > 0) {
  37739. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37740. , l = new Uint8Array(s);
  37741. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37742. this.buffer = s,
  37743. this.view = l,
  37744. this.offset += a,
  37745. this.markedOffset >= 0 && (this.markedOffset += a),
  37746. this.limit += a,
  37747. i += a
  37748. } else {
  37749. new Uint8Array(this.buffer)
  37750. }
  37751. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37752. e.offset = e.limit,
  37753. n && (this.offset -= r),
  37754. this
  37755. }
  37756. ,
  37757. a.prependTo = function(e, t) {
  37758. return e.prepend(this, t),
  37759. this
  37760. }
  37761. ,
  37762. a.printDebug = function(e) {
  37763. "function" != typeof e && (e = console.log.bind(console)),
  37764. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37765. }
  37766. ,
  37767. a.remaining = function() {
  37768. return this.limit - this.offset
  37769. }
  37770. ,
  37771. a.reset = function() {
  37772. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37773. this.markedOffset = -1) : this.offset = 0,
  37774. this
  37775. }
  37776. ,
  37777. a.resize = function(e) {
  37778. if (!this.noAssert) {
  37779. if ("number" != typeof e || e % 1 !== 0)
  37780. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37781. if (e |= 0,
  37782. e < 0)
  37783. throw RangeError("Illegal capacity: 0 <= " + e)
  37784. }
  37785. if (this.buffer.byteLength < e) {
  37786. var t = new ArrayBuffer(e)
  37787. , i = new Uint8Array(t);
  37788. i.set(this.view),
  37789. this.buffer = t,
  37790. this.view = i
  37791. }
  37792. return this
  37793. }
  37794. ,
  37795. a.reverse = function(e, t) {
  37796. if ("undefined" == typeof e && (e = this.offset),
  37797. "undefined" == typeof t && (t = this.limit),
  37798. !this.noAssert) {
  37799. if ("number" != typeof e || e % 1 !== 0)
  37800. throw TypeError("Illegal begin: Not an integer");
  37801. if (e >>>= 0,
  37802. "number" != typeof t || t % 1 !== 0)
  37803. throw TypeError("Illegal end: Not an integer");
  37804. if (t >>>= 0,
  37805. e < 0 || e > t || t > this.buffer.byteLength)
  37806. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37807. }
  37808. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37809. this)
  37810. }
  37811. ,
  37812. a.skip = function(e) {
  37813. if (!this.noAssert) {
  37814. if ("number" != typeof e || e % 1 !== 0)
  37815. throw TypeError("Illegal length: " + e + " (not an integer)");
  37816. e |= 0
  37817. }
  37818. var t = this.offset + e;
  37819. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37820. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37821. return this.offset = t,
  37822. this
  37823. }
  37824. ,
  37825. a.slice = function(e, t) {
  37826. if ("undefined" == typeof e && (e = this.offset),
  37827. "undefined" == typeof t && (t = this.limit),
  37828. !this.noAssert) {
  37829. if ("number" != typeof e || e % 1 !== 0)
  37830. throw TypeError("Illegal begin: Not an integer");
  37831. if (e >>>= 0,
  37832. "number" != typeof t || t % 1 !== 0)
  37833. throw TypeError("Illegal end: Not an integer");
  37834. if (t >>>= 0,
  37835. e < 0 || e > t || t > this.buffer.byteLength)
  37836. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37837. }
  37838. var i = this.clone();
  37839. return i.offset = e,
  37840. i.limit = t,
  37841. i
  37842. }
  37843. ,
  37844. a.toBuffer = function(e) {
  37845. var t = this.offset
  37846. , i = this.limit;
  37847. if (!this.noAssert) {
  37848. if ("number" != typeof t || t % 1 !== 0)
  37849. throw TypeError("Illegal offset: Not an integer");
  37850. if (t >>>= 0,
  37851. "number" != typeof i || i % 1 !== 0)
  37852. throw TypeError("Illegal limit: Not an integer");
  37853. if (i >>>= 0,
  37854. t < 0 || t > i || i > this.buffer.byteLength)
  37855. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37856. }
  37857. if (!e && 0 === t && i === this.buffer.byteLength)
  37858. return this.buffer;
  37859. if (t === i)
  37860. return s;
  37861. var n = new ArrayBuffer(i - t);
  37862. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37863. n
  37864. }
  37865. ,
  37866. a.toArrayBuffer = a.toBuffer,
  37867. a.toString = function(e, t, i) {
  37868. if ("undefined" == typeof e)
  37869. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37870. switch ("number" == typeof e && (e = "utf8",
  37871. t = e,
  37872. i = t),
  37873. e) {
  37874. case "utf8":
  37875. return this.toUTF8(t, i);
  37876. case "base64":
  37877. return this.toBase64(t, i);
  37878. case "hex":
  37879. return this.toHex(t, i);
  37880. case "binary":
  37881. return this.toBinary(t, i);
  37882. case "debug":
  37883. return this.toDebug();
  37884. case "columns":
  37885. return this.toColumns();
  37886. default:
  37887. throw Error("Unsupported encoding: " + e)
  37888. }
  37889. }
  37890. ;
  37891. var c = function() {
  37892. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37893. i[t[n]] = n;
  37894. return e.encode = function(e, i) {
  37895. for (var n, r; null !== (n = e()); )
  37896. i(t[n >> 2 & 63]),
  37897. r = (3 & n) << 4,
  37898. null !== (n = e()) ? (r |= n >> 4 & 15,
  37899. i(t[63 & (r | n >> 4 & 15)]),
  37900. r = (15 & n) << 2,
  37901. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37902. i(t[63 & n])) : (i(t[63 & r]),
  37903. i(61))) : (i(t[63 & r]),
  37904. i(61),
  37905. i(61))
  37906. }
  37907. ,
  37908. e.decode = function(e, t) {
  37909. function n(e) {
  37910. throw Error("Illegal character code: " + e)
  37911. }
  37912. for (var r, o, a; null !== (r = e()); )
  37913. if (o = i[r],
  37914. "undefined" == typeof o && n(r),
  37915. null !== (r = e()) && (a = i[r],
  37916. "undefined" == typeof a && n(r),
  37917. t(o << 2 >>> 0 | (48 & a) >> 4),
  37918. null !== (r = e()))) {
  37919. if (o = i[r],
  37920. "undefined" == typeof o) {
  37921. if (61 === r)
  37922. break;
  37923. n(r)
  37924. }
  37925. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37926. null !== (r = e())) {
  37927. if (a = i[r],
  37928. "undefined" == typeof a) {
  37929. if (61 === r)
  37930. break;
  37931. n(r)
  37932. }
  37933. t((3 & o) << 6 >>> 0 | a)
  37934. }
  37935. }
  37936. }
  37937. ,
  37938. e.test = function(e) {
  37939. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37940. }
  37941. ,
  37942. e
  37943. }();
  37944. a.toBase64 = function(e, t) {
  37945. if ("undefined" == typeof e && (e = this.offset),
  37946. "undefined" == typeof t && (t = this.limit),
  37947. e |= 0,
  37948. t |= 0,
  37949. e < 0 || t > this.capacity || e > t)
  37950. throw RangeError("begin, end");
  37951. var n;
  37952. return c.encode(function() {
  37953. return e < t ? this.view[e++] : null
  37954. }
  37955. .bind(this), n = i()),
  37956. n()
  37957. }
  37958. ,
  37959. o.fromBase64 = function(e, i) {
  37960. if ("string" != typeof e)
  37961. throw TypeError("str");
  37962. var n = new o(e.length / 4 * 3,i)
  37963. , r = 0;
  37964. return c.decode(t(e), function(e) {
  37965. n.view[r++] = e
  37966. }),
  37967. n.limit = r,
  37968. n
  37969. }
  37970. ,
  37971. o.btoa = function(e) {
  37972. return o.fromBinary(e).toBase64()
  37973. }
  37974. ,
  37975. o.atob = function(e) {
  37976. return o.fromBase64(e).toBinary()
  37977. }
  37978. ,
  37979. a.toBinary = function(e, t) {
  37980. if ("undefined" == typeof e && (e = this.offset),
  37981. "undefined" == typeof t && (t = this.limit),
  37982. e |= 0,
  37983. t |= 0,
  37984. e < 0 || t > this.capacity() || e > t)
  37985. throw RangeError("begin, end");
  37986. if (e === t)
  37987. return "";
  37988. for (var i = [], n = []; e < t; )
  37989. i.push(this.view[e++]),
  37990. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37991. i = []);
  37992. return n.join("") + String.fromCharCode.apply(String, i)
  37993. }
  37994. ,
  37995. o.fromBinary = function(e, t) {
  37996. if ("string" != typeof e)
  37997. throw TypeError("str");
  37998. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37999. if (i = e.charCodeAt(n),
  38000. i > 255)
  38001. throw RangeError("illegal char code: " + i);
  38002. a.view[n++] = i
  38003. }
  38004. return a.limit = r,
  38005. a
  38006. }
  38007. ,
  38008. a.toDebug = function(e) {
  38009. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38010. if (i !== -1 && (t = this.view[i],
  38011. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38012. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38013. ++i,
  38014. e && i > 0 && i % 16 === 0 && i !== n) {
  38015. for (; r.length < 51; )
  38016. r += " ";
  38017. a += r + o + "\n",
  38018. r = o = ""
  38019. }
  38020. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38021. }
  38022. if (e && " " !== r) {
  38023. for (; r.length < 51; )
  38024. r += " ";
  38025. a += r + o + "\n"
  38026. }
  38027. return e ? a : r
  38028. }
  38029. ,
  38030. o.fromDebug = function(e, t, i) {
  38031. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38032. switch (n = e.charAt(l++)) {
  38033. case "!":
  38034. if (!i) {
  38035. if (u || d || p) {
  38036. f = !0;
  38037. break
  38038. }
  38039. u = d = p = !0
  38040. }
  38041. s.offset = s.markedOffset = s.limit = c,
  38042. h = !1;
  38043. break;
  38044. case "|":
  38045. if (!i) {
  38046. if (u || p) {
  38047. f = !0;
  38048. break
  38049. }
  38050. u = p = !0
  38051. }
  38052. s.offset = s.limit = c,
  38053. h = !1;
  38054. break;
  38055. case "[":
  38056. if (!i) {
  38057. if (u || d) {
  38058. f = !0;
  38059. break
  38060. }
  38061. u = d = !0
  38062. }
  38063. s.offset = s.markedOffset = c,
  38064. h = !1;
  38065. break;
  38066. case "<":
  38067. if (!i) {
  38068. if (u) {
  38069. f = !0;
  38070. break
  38071. }
  38072. u = !0
  38073. }
  38074. s.offset = c,
  38075. h = !1;
  38076. break;
  38077. case "]":
  38078. if (!i) {
  38079. if (p || d) {
  38080. f = !0;
  38081. break
  38082. }
  38083. p = d = !0
  38084. }
  38085. s.limit = s.markedOffset = c,
  38086. h = !1;
  38087. break;
  38088. case ">":
  38089. if (!i) {
  38090. if (p) {
  38091. f = !0;
  38092. break
  38093. }
  38094. p = !0
  38095. }
  38096. s.limit = c,
  38097. h = !1;
  38098. break;
  38099. case "'":
  38100. if (!i) {
  38101. if (d) {
  38102. f = !0;
  38103. break
  38104. }
  38105. d = !0
  38106. }
  38107. s.markedOffset = c,
  38108. h = !1;
  38109. break;
  38110. case " ":
  38111. h = !1;
  38112. break;
  38113. default:
  38114. if (!i && h) {
  38115. f = !0;
  38116. break
  38117. }
  38118. if (r = parseInt(n + e.charAt(l++), 16),
  38119. !i && (isNaN(r) || r < 0 || r > 255))
  38120. throw TypeError("Illegal str: Not a debug encoded string");
  38121. s.view[c++] = r,
  38122. h = !0
  38123. }
  38124. if (f)
  38125. throw TypeError("Illegal str: Invalid symbol at " + l)
  38126. }
  38127. if (!i) {
  38128. if (!u || !p)
  38129. throw TypeError("Illegal str: Missing offset or limit");
  38130. if (c < s.buffer.byteLength)
  38131. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38132. }
  38133. return s
  38134. }
  38135. ,
  38136. a.toHex = function(e, t) {
  38137. if (e = "undefined" == typeof e ? this.offset : e,
  38138. t = "undefined" == typeof t ? this.limit : t,
  38139. !this.noAssert) {
  38140. if ("number" != typeof e || e % 1 !== 0)
  38141. throw TypeError("Illegal begin: Not an integer");
  38142. if (e >>>= 0,
  38143. "number" != typeof t || t % 1 !== 0)
  38144. throw TypeError("Illegal end: Not an integer");
  38145. if (t >>>= 0,
  38146. e < 0 || e > t || t > this.buffer.byteLength)
  38147. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38148. }
  38149. for (var i, n = new Array(t - e); e < t; )
  38150. i = this.view[e++],
  38151. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38152. return n.join("")
  38153. }
  38154. ,
  38155. o.fromHex = function(e, t, i) {
  38156. if (!i) {
  38157. if ("string" != typeof e)
  38158. throw TypeError("Illegal str: Not a string");
  38159. if (e.length % 2 !== 0)
  38160. throw TypeError("Illegal str: Length not a multiple of 2")
  38161. }
  38162. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38163. if (n = parseInt(e.substring(s, s + 2), 16),
  38164. !i && (!isFinite(n) || n < 0 || n > 255))
  38165. throw TypeError("Illegal str: Contains non-hex characters");
  38166. a.view[l++] = n
  38167. }
  38168. return a.limit = l,
  38169. a
  38170. }
  38171. ;
  38172. var h = function() {
  38173. var e = {};
  38174. return e.MAX_CODEPOINT = 1114111,
  38175. e.encodeUTF8 = function(e, t) {
  38176. var i = null;
  38177. for ("number" == typeof e && (i = e,
  38178. e = function() {
  38179. return null
  38180. }
  38181. ); null !== i || null !== (i = e()); )
  38182. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38183. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38184. t(i >> 6 & 63 | 128),
  38185. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38186. t(i >> 12 & 63 | 128),
  38187. t(i >> 6 & 63 | 128),
  38188. t(63 & i | 128)),
  38189. i = null
  38190. }
  38191. ,
  38192. e.decodeUTF8 = function(e, t) {
  38193. for (var i, n, r, o, a = function(e) {
  38194. e = e.slice(0, e.indexOf(null));
  38195. var t = Error(e.toString());
  38196. throw t.name = "TruncatedError",
  38197. t.bytes = e,
  38198. t
  38199. }; null !== (i = e()); )
  38200. if (0 === (128 & i))
  38201. t(i);
  38202. else if (192 === (224 & i))
  38203. null === (n = e()) && a([i, n]),
  38204. t((31 & i) << 6 | 63 & n);
  38205. else if (224 === (240 & i))
  38206. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38207. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38208. else {
  38209. if (240 !== (248 & i))
  38210. throw RangeError("Illegal starting byte: " + i);
  38211. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38212. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38213. }
  38214. }
  38215. ,
  38216. e.UTF16toUTF8 = function(e, t) {
  38217. for (var i, n = null; ; ) {
  38218. if (null === (i = null !== n ? n : e()))
  38219. break;
  38220. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38221. n = null) : t(i)
  38222. }
  38223. null !== n && t(n)
  38224. }
  38225. ,
  38226. e.UTF8toUTF16 = function(e, t) {
  38227. var i = null;
  38228. for ("number" == typeof e && (i = e,
  38229. e = function() {
  38230. return null
  38231. }
  38232. ); null !== i || null !== (i = e()); )
  38233. i <= 65535 ? t(i) : (i -= 65536,
  38234. t((i >> 10) + 55296),
  38235. t(i % 1024 + 56320)),
  38236. i = null
  38237. }
  38238. ,
  38239. e.encodeUTF16toUTF8 = function(t, i) {
  38240. e.UTF16toUTF8(t, function(t) {
  38241. e.encodeUTF8(t, i)
  38242. })
  38243. }
  38244. ,
  38245. e.decodeUTF8toUTF16 = function(t, i) {
  38246. e.decodeUTF8(t, function(t) {
  38247. e.UTF8toUTF16(t, i)
  38248. })
  38249. }
  38250. ,
  38251. e.calculateCodePoint = function(e) {
  38252. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38253. }
  38254. ,
  38255. e.calculateUTF8 = function(e) {
  38256. for (var t, i = 0; null !== (t = e()); )
  38257. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38258. return i
  38259. }
  38260. ,
  38261. e.calculateUTF16asUTF8 = function(t) {
  38262. var i = 0
  38263. , n = 0;
  38264. return e.UTF16toUTF8(t, function(e) {
  38265. ++i,
  38266. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38267. }),
  38268. [i, n]
  38269. }
  38270. ,
  38271. e
  38272. }();
  38273. return a.toUTF8 = function(e, t) {
  38274. if ("undefined" == typeof e && (e = this.offset),
  38275. "undefined" == typeof t && (t = this.limit),
  38276. !this.noAssert) {
  38277. if ("number" != typeof e || e % 1 !== 0)
  38278. throw TypeError("Illegal begin: Not an integer");
  38279. if (e >>>= 0,
  38280. "number" != typeof t || t % 1 !== 0)
  38281. throw TypeError("Illegal end: Not an integer");
  38282. if (t >>>= 0,
  38283. e < 0 || e > t || t > this.buffer.byteLength)
  38284. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38285. }
  38286. var n;
  38287. try {
  38288. h.decodeUTF8toUTF16(function() {
  38289. return e < t ? this.view[e++] : null
  38290. }
  38291. .bind(this), n = i())
  38292. } catch (i) {
  38293. if (e !== t)
  38294. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38295. }
  38296. return n()
  38297. }
  38298. ,
  38299. o.fromUTF8 = function(e, i, n) {
  38300. if (!n && "string" != typeof e)
  38301. throw TypeError("Illegal str: Not a string");
  38302. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38303. , a = 0;
  38304. return h.encodeUTF16toUTF8(t(e), function(e) {
  38305. r.view[a++] = e
  38306. }),
  38307. r.limit = a,
  38308. r
  38309. }
  38310. ,
  38311. o
  38312. })
  38313. }
  38314. , {
  38315. long: 216
  38316. }],
  38317. 216: [function(e, t, i) {
  38318. !function(i, n) {
  38319. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38320. }(this, function() {
  38321. "use strict";
  38322. function e(e, t, i) {
  38323. this.low = 0 | e,
  38324. this.high = 0 | t,
  38325. this.unsigned = !!i
  38326. }
  38327. function t(e) {
  38328. return (e && e.__isLong__) === !0
  38329. }
  38330. function i(e, t) {
  38331. var i, n, o;
  38332. return t ? (e >>>= 0,
  38333. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38334. o && (l[e] = i),
  38335. i)) : (e |= 0,
  38336. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38337. o && (s[e] = i),
  38338. i))
  38339. }
  38340. function n(e, t) {
  38341. if (isNaN(e) || !isFinite(e))
  38342. return t ? m : g;
  38343. if (t) {
  38344. if (e < 0)
  38345. return m;
  38346. if (e >= d)
  38347. return I
  38348. } else {
  38349. if (e <= -p)
  38350. return E;
  38351. if (e + 1 >= p)
  38352. return C
  38353. }
  38354. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38355. }
  38356. function r(t, i, n) {
  38357. return new e(t,i,n)
  38358. }
  38359. function o(e, t, i) {
  38360. if (0 === e.length)
  38361. throw Error("empty string");
  38362. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38363. return g;
  38364. if ("number" == typeof t ? (i = t,
  38365. t = !1) : t = !!t,
  38366. i = i || 10,
  38367. i < 2 || 36 < i)
  38368. throw RangeError("radix");
  38369. var r;
  38370. if ((r = e.indexOf("-")) > 0)
  38371. throw Error("interior hyphen");
  38372. if (0 === r)
  38373. return o(e.substring(1), t, i).neg();
  38374. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38375. var h = Math.min(8, e.length - l)
  38376. , u = parseInt(e.substring(l, l + h), i);
  38377. if (h < 8) {
  38378. var d = n(c(i, h));
  38379. s = s.mul(d).add(n(u))
  38380. } else
  38381. s = s.mul(a),
  38382. s = s.add(n(u))
  38383. }
  38384. return s.unsigned = t,
  38385. s
  38386. }
  38387. function a(t) {
  38388. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38389. }
  38390. e.prototype.__isLong__,
  38391. Object.defineProperty(e.prototype, "__isLong__", {
  38392. value: !0,
  38393. enumerable: !1,
  38394. configurable: !1
  38395. }),
  38396. e.isLong = t;
  38397. var s = {}
  38398. , l = {};
  38399. e.fromInt = i,
  38400. e.fromNumber = n,
  38401. e.fromBits = r;
  38402. var c = Math.pow;
  38403. e.fromString = o,
  38404. e.fromValue = a;
  38405. var h = 1 << 24
  38406. , u = 4294967296
  38407. , d = 0x10000000000000000
  38408. , p = d / 2
  38409. , f = i(h)
  38410. , g = i(0);
  38411. e.ZERO = g;
  38412. var m = i(0, !0);
  38413. e.UZERO = m;
  38414. var v = i(1);
  38415. e.ONE = v;
  38416. var A = i(1, !0);
  38417. e.UONE = A;
  38418. var y = i(-1);
  38419. e.NEG_ONE = y;
  38420. var C = r(-1, 2147483647, !1);
  38421. e.MAX_VALUE = C;
  38422. var I = r(-1, -1, !0);
  38423. e.MAX_UNSIGNED_VALUE = I;
  38424. var E = r(0, -2147483648, !1);
  38425. e.MIN_VALUE = E;
  38426. var b = e.prototype;
  38427. return b.toInt = function() {
  38428. return this.unsigned ? this.low >>> 0 : this.low
  38429. }
  38430. ,
  38431. b.toNumber = function() {
  38432. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38433. }
  38434. ,
  38435. b.toString = function(e) {
  38436. if (e = e || 10,
  38437. e < 2 || 36 < e)
  38438. throw RangeError("radix");
  38439. if (this.isZero())
  38440. return "0";
  38441. if (this.isNegative()) {
  38442. if (this.eq(E)) {
  38443. var t = n(e)
  38444. , i = this.div(t)
  38445. , r = i.mul(t).sub(this);
  38446. return i.toString(e) + r.toInt().toString(e)
  38447. }
  38448. return "-" + this.neg().toString(e)
  38449. }
  38450. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38451. var l = a.div(o)
  38452. , h = a.sub(l.mul(o)).toInt() >>> 0
  38453. , u = h.toString(e);
  38454. if (a = l,
  38455. a.isZero())
  38456. return u + s;
  38457. for (; u.length < 6; )
  38458. u = "0" + u;
  38459. s = "" + u + s
  38460. }
  38461. }
  38462. ,
  38463. b.getHighBits = function() {
  38464. return this.high
  38465. }
  38466. ,
  38467. b.getHighBitsUnsigned = function() {
  38468. return this.high >>> 0
  38469. }
  38470. ,
  38471. b.getLowBits = function() {
  38472. return this.low
  38473. }
  38474. ,
  38475. b.getLowBitsUnsigned = function() {
  38476. return this.low >>> 0
  38477. }
  38478. ,
  38479. b.getNumBitsAbs = function() {
  38480. if (this.isNegative())
  38481. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38482. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38483. ;
  38484. return 0 != this.high ? t + 33 : t + 1
  38485. }
  38486. ,
  38487. b.isZero = function() {
  38488. return 0 === this.high && 0 === this.low
  38489. }
  38490. ,
  38491. b.isNegative = function() {
  38492. return !this.unsigned && this.high < 0
  38493. }
  38494. ,
  38495. b.isPositive = function() {
  38496. return this.unsigned || this.high >= 0
  38497. }
  38498. ,
  38499. b.isOdd = function() {
  38500. return 1 === (1 & this.low)
  38501. }
  38502. ,
  38503. b.isEven = function() {
  38504. return 0 === (1 & this.low)
  38505. }
  38506. ,
  38507. b.equals = function(e) {
  38508. return t(e) || (e = a(e)),
  38509. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38510. }
  38511. ,
  38512. b.eq = b.equals,
  38513. b.notEquals = function(e) {
  38514. return !this.eq(e)
  38515. }
  38516. ,
  38517. b.neq = b.notEquals,
  38518. b.lessThan = function(e) {
  38519. return this.comp(e) < 0
  38520. }
  38521. ,
  38522. b.lt = b.lessThan,
  38523. b.lessThanOrEqual = function(e) {
  38524. return this.comp(e) <= 0
  38525. }
  38526. ,
  38527. b.lte = b.lessThanOrEqual,
  38528. b.greaterThan = function(e) {
  38529. return this.comp(e) > 0
  38530. }
  38531. ,
  38532. b.gt = b.greaterThan,
  38533. b.greaterThanOrEqual = function(e) {
  38534. return this.comp(e) >= 0
  38535. }
  38536. ,
  38537. b.gte = b.greaterThanOrEqual,
  38538. b.compare = function(e) {
  38539. if (t(e) || (e = a(e)),
  38540. this.eq(e))
  38541. return 0;
  38542. var i = this.isNegative()
  38543. , n = e.isNegative();
  38544. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38545. }
  38546. ,
  38547. b.comp = b.compare,
  38548. b.negate = function() {
  38549. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38550. }
  38551. ,
  38552. b.neg = b.negate,
  38553. b.add = function(e) {
  38554. t(e) || (e = a(e));
  38555. var i = this.high >>> 16
  38556. , n = 65535 & this.high
  38557. , o = this.low >>> 16
  38558. , s = 65535 & this.low
  38559. , l = e.high >>> 16
  38560. , c = 65535 & e.high
  38561. , h = e.low >>> 16
  38562. , u = 65535 & e.low
  38563. , d = 0
  38564. , p = 0
  38565. , f = 0
  38566. , g = 0;
  38567. return g += s + u,
  38568. f += g >>> 16,
  38569. g &= 65535,
  38570. f += o + h,
  38571. p += f >>> 16,
  38572. f &= 65535,
  38573. p += n + c,
  38574. d += p >>> 16,
  38575. p &= 65535,
  38576. d += i + l,
  38577. d &= 65535,
  38578. r(f << 16 | g, d << 16 | p, this.unsigned)
  38579. }
  38580. ,
  38581. b.subtract = function(e) {
  38582. return t(e) || (e = a(e)),
  38583. this.add(e.neg())
  38584. }
  38585. ,
  38586. b.sub = b.subtract,
  38587. b.multiply = function(e) {
  38588. if (this.isZero())
  38589. return g;
  38590. if (t(e) || (e = a(e)),
  38591. e.isZero())
  38592. return g;
  38593. if (this.eq(E))
  38594. return e.isOdd() ? E : g;
  38595. if (e.eq(E))
  38596. return this.isOdd() ? E : g;
  38597. if (this.isNegative())
  38598. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38599. if (e.isNegative())
  38600. return this.mul(e.neg()).neg();
  38601. if (this.lt(f) && e.lt(f))
  38602. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38603. var i = this.high >>> 16
  38604. , o = 65535 & this.high
  38605. , s = this.low >>> 16
  38606. , l = 65535 & this.low
  38607. , c = e.high >>> 16
  38608. , h = 65535 & e.high
  38609. , u = e.low >>> 16
  38610. , d = 65535 & e.low
  38611. , p = 0
  38612. , m = 0
  38613. , v = 0
  38614. , A = 0;
  38615. return A += l * d,
  38616. v += A >>> 16,
  38617. A &= 65535,
  38618. v += s * d,
  38619. m += v >>> 16,
  38620. v &= 65535,
  38621. v += l * u,
  38622. m += v >>> 16,
  38623. v &= 65535,
  38624. m += o * d,
  38625. p += m >>> 16,
  38626. m &= 65535,
  38627. m += s * u,
  38628. p += m >>> 16,
  38629. m &= 65535,
  38630. m += l * h,
  38631. p += m >>> 16,
  38632. m &= 65535,
  38633. p += i * d + o * u + s * h + l * c,
  38634. p &= 65535,
  38635. r(v << 16 | A, p << 16 | m, this.unsigned)
  38636. }
  38637. ,
  38638. b.mul = b.multiply,
  38639. b.divide = function(e) {
  38640. if (t(e) || (e = a(e)),
  38641. e.isZero())
  38642. throw Error("division by zero");
  38643. if (this.isZero())
  38644. return this.unsigned ? m : g;
  38645. var i, r, o;
  38646. if (this.unsigned) {
  38647. if (e.unsigned || (e = e.toUnsigned()),
  38648. e.gt(this))
  38649. return m;
  38650. if (e.gt(this.shru(1)))
  38651. return A;
  38652. o = m
  38653. } else {
  38654. if (this.eq(E)) {
  38655. if (e.eq(v) || e.eq(y))
  38656. return E;
  38657. if (e.eq(E))
  38658. return v;
  38659. var s = this.shr(1);
  38660. return i = s.div(e).shl(1),
  38661. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38662. o = i.add(r.div(e)))
  38663. }
  38664. if (e.eq(E))
  38665. return this.unsigned ? m : g;
  38666. if (this.isNegative())
  38667. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38668. if (e.isNegative())
  38669. return this.div(e.neg()).neg();
  38670. o = g
  38671. }
  38672. for (r = this; r.gte(e); ) {
  38673. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38674. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38675. i -= h,
  38676. u = n(i, this.unsigned),
  38677. d = u.mul(e);
  38678. u.isZero() && (u = v),
  38679. o = o.add(u),
  38680. r = r.sub(d)
  38681. }
  38682. return o
  38683. }
  38684. ,
  38685. b.div = b.divide,
  38686. b.modulo = function(e) {
  38687. return t(e) || (e = a(e)),
  38688. this.sub(this.div(e).mul(e))
  38689. }
  38690. ,
  38691. b.mod = b.modulo,
  38692. b.not = function() {
  38693. return r(~this.low, ~this.high, this.unsigned)
  38694. }
  38695. ,
  38696. b.and = function(e) {
  38697. return t(e) || (e = a(e)),
  38698. r(this.low & e.low, this.high & e.high, this.unsigned)
  38699. }
  38700. ,
  38701. b.or = function(e) {
  38702. return t(e) || (e = a(e)),
  38703. r(this.low | e.low, this.high | e.high, this.unsigned)
  38704. }
  38705. ,
  38706. b.xor = function(e) {
  38707. return t(e) || (e = a(e)),
  38708. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38709. }
  38710. ,
  38711. b.shiftLeft = function(e) {
  38712. return t(e) && (e = e.toInt()),
  38713. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38714. }
  38715. ,
  38716. b.shl = b.shiftLeft,
  38717. b.shiftRight = function(e) {
  38718. return t(e) && (e = e.toInt()),
  38719. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38720. }
  38721. ,
  38722. b.shr = b.shiftRight,
  38723. b.shiftRightUnsigned = function(e) {
  38724. if (t(e) && (e = e.toInt()),
  38725. e &= 63,
  38726. 0 === e)
  38727. return this;
  38728. var i = this.high;
  38729. if (e < 32) {
  38730. var n = this.low;
  38731. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38732. }
  38733. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38734. }
  38735. ,
  38736. b.shru = b.shiftRightUnsigned,
  38737. b.toSigned = function() {
  38738. return this.unsigned ? r(this.low, this.high, !1) : this
  38739. }
  38740. ,
  38741. b.toUnsigned = function() {
  38742. return this.unsigned ? this : r(this.low, this.high, !0)
  38743. }
  38744. ,
  38745. b.toBytes = function(e) {
  38746. return e ? this.toBytesLE() : this.toBytesBE()
  38747. }
  38748. ,
  38749. b.toBytesLE = function() {
  38750. var e = this.high
  38751. , t = this.low;
  38752. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38753. }
  38754. ,
  38755. b.toBytesBE = function() {
  38756. var e = this.high
  38757. , t = this.low;
  38758. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38759. }
  38760. ,
  38761. e
  38762. })
  38763. }
  38764. , {}],
  38765. 217: [function(e, t, i) {
  38766. var n = {
  38767. REVISION: "75"
  38768. };
  38769. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38770. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38771. void 0 === Math.sign && (Math.sign = function(e) {
  38772. return e < 0 ? -1 : e > 0 ? 1 : +e
  38773. }
  38774. ),
  38775. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38776. get: function() {
  38777. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38778. }
  38779. }),
  38780. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38781. writable: !0,
  38782. configurable: !0,
  38783. value: function(e) {
  38784. "use strict";
  38785. if (void 0 === e || null === e)
  38786. throw new TypeError("Cannot convert first argument to object");
  38787. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38788. var r = arguments[i];
  38789. if (void 0 !== r && null !== r) {
  38790. r = Object(r);
  38791. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38792. var l = o[a]
  38793. , c = Object.getOwnPropertyDescriptor(r, l);
  38794. void 0 !== c && c.enumerable && (t[l] = r[l])
  38795. }
  38796. }
  38797. }
  38798. return t
  38799. }
  38800. }),
  38801. n.MOUSE = {
  38802. LEFT: 0,
  38803. MIDDLE: 1,
  38804. RIGHT: 2
  38805. },
  38806. n.CullFaceNone = 0,
  38807. n.CullFaceBack = 1,
  38808. n.CullFaceFront = 2,
  38809. n.CullFaceFrontBack = 3,
  38810. n.FrontFaceDirectionCW = 0,
  38811. n.FrontFaceDirectionCCW = 1,
  38812. n.BasicShadowMap = 0,
  38813. n.PCFShadowMap = 1,
  38814. n.PCFSoftShadowMap = 2,
  38815. n.FrontSide = 0,
  38816. n.BackSide = 1,
  38817. n.DoubleSide = 2,
  38818. n.FlatShading = 1,
  38819. n.SmoothShading = 2,
  38820. n.NoColors = 0,
  38821. n.FaceColors = 1,
  38822. n.VertexColors = 2,
  38823. n.NoBlending = 0,
  38824. n.NormalBlending = 1,
  38825. n.AdditiveBlending = 2,
  38826. n.SubtractiveBlending = 3,
  38827. n.MultiplyBlending = 4,
  38828. n.CustomBlending = 5,
  38829. n.AddEquation = 100,
  38830. n.SubtractEquation = 101,
  38831. n.ReverseSubtractEquation = 102,
  38832. n.MinEquation = 103,
  38833. n.MaxEquation = 104,
  38834. n.ZeroFactor = 200,
  38835. n.OneFactor = 201,
  38836. n.SrcColorFactor = 202,
  38837. n.OneMinusSrcColorFactor = 203,
  38838. n.SrcAlphaFactor = 204,
  38839. n.OneMinusSrcAlphaFactor = 205,
  38840. n.DstAlphaFactor = 206,
  38841. n.OneMinusDstAlphaFactor = 207,
  38842. n.DstColorFactor = 208,
  38843. n.OneMinusDstColorFactor = 209,
  38844. n.SrcAlphaSaturateFactor = 210,
  38845. n.NeverDepth = 0,
  38846. n.AlwaysDepth = 1,
  38847. n.LessDepth = 2,
  38848. n.LessEqualDepth = 3,
  38849. n.EqualDepth = 4,
  38850. n.GreaterEqualDepth = 5,
  38851. n.GreaterDepth = 6,
  38852. n.NotEqualDepth = 7,
  38853. n.MultiplyOperation = 0,
  38854. n.MixOperation = 1,
  38855. n.AddOperation = 2,
  38856. n.NoToneMapping = 0,
  38857. n.LinearToneMapping = 1,
  38858. n.ReinhardToneMapping = 2,
  38859. n.Uncharted2ToneMapping = 3,
  38860. n.CineonToneMapping = 4,
  38861. n.UVMapping = 300,
  38862. n.CubeReflectionMapping = 301,
  38863. n.CubeRefractionMapping = 302,
  38864. n.EquirectangularReflectionMapping = 303,
  38865. n.EquirectangularRefractionMapping = 304,
  38866. n.SphericalReflectionMapping = 305,
  38867. n.CubeUVReflectionMapping = 306,
  38868. n.CubeUVRefractionMapping = 307,
  38869. n.RepeatWrapping = 1e3,
  38870. n.ClampToEdgeWrapping = 1001,
  38871. n.MirroredRepeatWrapping = 1002,
  38872. n.NearestFilter = 1003,
  38873. n.NearestMipMapNearestFilter = 1004,
  38874. n.NearestMipMapLinearFilter = 1005,
  38875. n.LinearFilter = 1006,
  38876. n.LinearMipMapNearestFilter = 1007,
  38877. n.LinearMipMapLinearFilter = 1008,
  38878. n.UnsignedByteType = 1009,
  38879. n.ByteType = 1010,
  38880. n.ShortType = 1011,
  38881. n.UnsignedShortType = 1012,
  38882. n.IntType = 1013,
  38883. n.UnsignedIntType = 1014,
  38884. n.FloatType = 1015,
  38885. n.HalfFloatType = 1025,
  38886. n.UnsignedShort4444Type = 1016,
  38887. n.UnsignedShort5551Type = 1017,
  38888. n.UnsignedShort565Type = 1018,
  38889. n.AlphaFormat = 1019,
  38890. n.RGBFormat = 1020,
  38891. n.RGBAFormat = 1021,
  38892. n.LuminanceFormat = 1022,
  38893. n.LuminanceAlphaFormat = 1023,
  38894. n.RGBEFormat = n.RGBAFormat,
  38895. n.RGB_S3TC_DXT1_Format = 2001,
  38896. n.RGBA_S3TC_DXT1_Format = 2002,
  38897. n.RGBA_S3TC_DXT3_Format = 2003,
  38898. n.RGBA_S3TC_DXT5_Format = 2004,
  38899. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38900. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38901. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38902. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38903. n.RGB_ETC1_Format = 2151,
  38904. n.LoopOnce = 2200,
  38905. n.LoopRepeat = 2201,
  38906. n.LoopPingPong = 2202,
  38907. n.InterpolateDiscrete = 2300,
  38908. n.InterpolateLinear = 2301,
  38909. n.InterpolateSmooth = 2302,
  38910. n.ZeroCurvatureEnding = 2400,
  38911. n.ZeroSlopeEnding = 2401,
  38912. n.WrapAroundEnding = 2402,
  38913. n.TrianglesDrawMode = 0,
  38914. n.TriangleStripDrawMode = 1,
  38915. n.TriangleFanDrawMode = 2,
  38916. n.LinearEncoding = 3e3,
  38917. n.sRGBEncoding = 3001,
  38918. n.GammaEncoding = 3007,
  38919. n.RGBEEncoding = 3002,
  38920. n.LogLuvEncoding = 3003,
  38921. n.RGBM7Encoding = 3004,
  38922. n.RGBM16Encoding = 3005,
  38923. n.RGBDEncoding = 3006,
  38924. n.Color = function(e) {
  38925. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38926. }
  38927. ,
  38928. n.Color.prototype = {
  38929. constructor: n.Color,
  38930. r: 1,
  38931. g: 1,
  38932. b: 1,
  38933. set: function(e) {
  38934. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38935. this
  38936. },
  38937. setScalar: function(e) {
  38938. this.r = e,
  38939. this.g = e,
  38940. this.b = e
  38941. },
  38942. setHex: function(e) {
  38943. return e = Math.floor(e),
  38944. this.r = (e >> 16 & 255) / 255,
  38945. this.g = (e >> 8 & 255) / 255,
  38946. this.b = (255 & e) / 255,
  38947. this
  38948. },
  38949. setRGB: function(e, t, i) {
  38950. return this.r = e,
  38951. this.g = t,
  38952. this.b = i,
  38953. this
  38954. },
  38955. setHSL: function() {
  38956. function e(e, t, i) {
  38957. return i < 0 && (i += 1),
  38958. i > 1 && (i -= 1),
  38959. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38960. }
  38961. return function(t, i, r) {
  38962. if (t = n.Math.euclideanModulo(t, 1),
  38963. i = n.Math.clamp(i, 0, 1),
  38964. r = n.Math.clamp(r, 0, 1),
  38965. 0 === i)
  38966. this.r = this.g = this.b = r;
  38967. else {
  38968. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38969. , a = 2 * r - o;
  38970. this.r = e(a, o, t + 1 / 3),
  38971. this.g = e(a, o, t),
  38972. this.b = e(a, o, t - 1 / 3)
  38973. }
  38974. return this
  38975. }
  38976. }(),
  38977. setStyle: function(e) {
  38978. function t(t) {
  38979. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38980. }
  38981. var i;
  38982. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38983. var r, o = i[1], a = i[2];
  38984. switch (o) {
  38985. case "rgb":
  38986. case "rgba":
  38987. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38988. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38989. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38990. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38991. t(r[5]),
  38992. this;
  38993. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38994. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38995. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38996. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38997. t(r[5]),
  38998. this;
  38999. break;
  39000. case "hsl":
  39001. case "hsla":
  39002. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39003. var s = parseFloat(r[1]) / 360
  39004. , l = parseInt(r[2], 10) / 100
  39005. , c = parseInt(r[3], 10) / 100;
  39006. return t(r[5]),
  39007. this.setHSL(s, l, c)
  39008. }
  39009. }
  39010. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39011. var h = i[1]
  39012. , u = h.length;
  39013. if (3 === u)
  39014. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39015. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39016. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39017. this;
  39018. if (6 === u)
  39019. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39020. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39021. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39022. this
  39023. }
  39024. if (e && e.length > 0) {
  39025. var h = n.ColorKeywords[e];
  39026. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39027. }
  39028. return this
  39029. },
  39030. clone: function() {
  39031. return new this.constructor(this.r,this.g,this.b)
  39032. },
  39033. copy: function(e) {
  39034. return this.r = e.r,
  39035. this.g = e.g,
  39036. this.b = e.b,
  39037. this
  39038. },
  39039. copyGammaToLinear: function(e, t) {
  39040. return void 0 === t && (t = 2),
  39041. this.r = Math.pow(e.r, t),
  39042. this.g = Math.pow(e.g, t),
  39043. this.b = Math.pow(e.b, t),
  39044. this
  39045. },
  39046. copyLinearToGamma: function(e, t) {
  39047. void 0 === t && (t = 2);
  39048. var i = t > 0 ? 1 / t : 1;
  39049. return this.r = Math.pow(e.r, i),
  39050. this.g = Math.pow(e.g, i),
  39051. this.b = Math.pow(e.b, i),
  39052. this
  39053. },
  39054. convertGammaToLinear: function() {
  39055. var e = this.r
  39056. , t = this.g
  39057. , i = this.b;
  39058. return this.r = e * e,
  39059. this.g = t * t,
  39060. this.b = i * i,
  39061. this
  39062. },
  39063. convertLinearToGamma: function() {
  39064. return this.r = Math.sqrt(this.r),
  39065. this.g = Math.sqrt(this.g),
  39066. this.b = Math.sqrt(this.b),
  39067. this
  39068. },
  39069. getHex: function() {
  39070. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39071. },
  39072. getHexString: function() {
  39073. return ("000000" + this.getHex().toString(16)).slice(-6)
  39074. },
  39075. getHSL: function(e) {
  39076. var t, i, n = e || {
  39077. h: 0,
  39078. s: 0,
  39079. l: 0
  39080. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39081. if (l === s)
  39082. t = 0,
  39083. i = 0;
  39084. else {
  39085. var h = s - l;
  39086. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39087. s) {
  39088. case r:
  39089. t = (o - a) / h + (o < a ? 6 : 0);
  39090. break;
  39091. case o:
  39092. t = (a - r) / h + 2;
  39093. break;
  39094. case a:
  39095. t = (r - o) / h + 4
  39096. }
  39097. t /= 6
  39098. }
  39099. return n.h = t,
  39100. n.s = i,
  39101. n.l = c,
  39102. n
  39103. },
  39104. getStyle: function() {
  39105. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39106. },
  39107. offsetHSL: function(e, t, i) {
  39108. var n = this.getHSL();
  39109. return n.h += e,
  39110. n.s += t,
  39111. n.l += i,
  39112. this.setHSL(n.h, n.s, n.l),
  39113. this
  39114. },
  39115. add: function(e) {
  39116. return this.r += e.r,
  39117. this.g += e.g,
  39118. this.b += e.b,
  39119. this
  39120. },
  39121. addColors: function(e, t) {
  39122. return this.r = e.r + t.r,
  39123. this.g = e.g + t.g,
  39124. this.b = e.b + t.b,
  39125. this
  39126. },
  39127. addScalar: function(e) {
  39128. return this.r += e,
  39129. this.g += e,
  39130. this.b += e,
  39131. this
  39132. },
  39133. multiply: function(e) {
  39134. return this.r *= e.r,
  39135. this.g *= e.g,
  39136. this.b *= e.b,
  39137. this
  39138. },
  39139. multiplyScalar: function(e) {
  39140. return this.r *= e,
  39141. this.g *= e,
  39142. this.b *= e,
  39143. this
  39144. },
  39145. lerp: function(e, t) {
  39146. return this.r += (e.r - this.r) * t,
  39147. this.g += (e.g - this.g) * t,
  39148. this.b += (e.b - this.b) * t,
  39149. this
  39150. },
  39151. equals: function(e) {
  39152. return e.r === this.r && e.g === this.g && e.b === this.b
  39153. },
  39154. fromArray: function(e, t) {
  39155. return void 0 === t && (t = 0),
  39156. this.r = e[t],
  39157. this.g = e[t + 1],
  39158. this.b = e[t + 2],
  39159. this
  39160. },
  39161. toArray: function(e, t) {
  39162. return void 0 === e && (e = []),
  39163. void 0 === t && (t = 0),
  39164. e[t] = this.r,
  39165. e[t + 1] = this.g,
  39166. e[t + 2] = this.b,
  39167. e
  39168. }
  39169. },
  39170. n.ColorKeywords = {
  39171. aliceblue: 15792383,
  39172. antiquewhite: 16444375,
  39173. aqua: 65535,
  39174. aquamarine: 8388564,
  39175. azure: 15794175,
  39176. beige: 16119260,
  39177. bisque: 16770244,
  39178. black: 0,
  39179. blanchedalmond: 16772045,
  39180. blue: 255,
  39181. blueviolet: 9055202,
  39182. brown: 10824234,
  39183. burlywood: 14596231,
  39184. cadetblue: 6266528,
  39185. chartreuse: 8388352,
  39186. chocolate: 13789470,
  39187. coral: 16744272,
  39188. cornflowerblue: 6591981,
  39189. cornsilk: 16775388,
  39190. crimson: 14423100,
  39191. cyan: 65535,
  39192. darkblue: 139,
  39193. darkcyan: 35723,
  39194. darkgoldenrod: 12092939,
  39195. darkgray: 11119017,
  39196. darkgreen: 25600,
  39197. darkgrey: 11119017,
  39198. darkkhaki: 12433259,
  39199. darkmagenta: 9109643,
  39200. darkolivegreen: 5597999,
  39201. darkorange: 16747520,
  39202. darkorchid: 10040012,
  39203. darkred: 9109504,
  39204. darksalmon: 15308410,
  39205. darkseagreen: 9419919,
  39206. darkslateblue: 4734347,
  39207. darkslategray: 3100495,
  39208. darkslategrey: 3100495,
  39209. darkturquoise: 52945,
  39210. darkviolet: 9699539,
  39211. deeppink: 16716947,
  39212. deepskyblue: 49151,
  39213. dimgray: 6908265,
  39214. dimgrey: 6908265,
  39215. dodgerblue: 2003199,
  39216. firebrick: 11674146,
  39217. floralwhite: 16775920,
  39218. forestgreen: 2263842,
  39219. fuchsia: 16711935,
  39220. gainsboro: 14474460,
  39221. ghostwhite: 16316671,
  39222. gold: 16766720,
  39223. goldenrod: 14329120,
  39224. gray: 8421504,
  39225. green: 32768,
  39226. greenyellow: 11403055,
  39227. grey: 8421504,
  39228. honeydew: 15794160,
  39229. hotpink: 16738740,
  39230. indianred: 13458524,
  39231. indigo: 4915330,
  39232. ivory: 16777200,
  39233. khaki: 15787660,
  39234. lavender: 15132410,
  39235. lavenderblush: 16773365,
  39236. lawngreen: 8190976,
  39237. lemonchiffon: 16775885,
  39238. lightblue: 11393254,
  39239. lightcoral: 15761536,
  39240. lightcyan: 14745599,
  39241. lightgoldenrodyellow: 16448210,
  39242. lightgray: 13882323,
  39243. lightgreen: 9498256,
  39244. lightgrey: 13882323,
  39245. lightpink: 16758465,
  39246. lightsalmon: 16752762,
  39247. lightseagreen: 2142890,
  39248. lightskyblue: 8900346,
  39249. lightslategray: 7833753,
  39250. lightslategrey: 7833753,
  39251. lightsteelblue: 11584734,
  39252. lightyellow: 16777184,
  39253. lime: 65280,
  39254. limegreen: 3329330,
  39255. linen: 16445670,
  39256. magenta: 16711935,
  39257. maroon: 8388608,
  39258. mediumaquamarine: 6737322,
  39259. mediumblue: 205,
  39260. mediumorchid: 12211667,
  39261. mediumpurple: 9662683,
  39262. mediumseagreen: 3978097,
  39263. mediumslateblue: 8087790,
  39264. mediumspringgreen: 64154,
  39265. mediumturquoise: 4772300,
  39266. mediumvioletred: 13047173,
  39267. midnightblue: 1644912,
  39268. mintcream: 16121850,
  39269. mistyrose: 16770273,
  39270. moccasin: 16770229,
  39271. navajowhite: 16768685,
  39272. navy: 128,
  39273. oldlace: 16643558,
  39274. olive: 8421376,
  39275. olivedrab: 7048739,
  39276. orange: 16753920,
  39277. orangered: 16729344,
  39278. orchid: 14315734,
  39279. palegoldenrod: 15657130,
  39280. palegreen: 10025880,
  39281. paleturquoise: 11529966,
  39282. palevioletred: 14381203,
  39283. papayawhip: 16773077,
  39284. peachpuff: 16767673,
  39285. peru: 13468991,
  39286. pink: 16761035,
  39287. plum: 14524637,
  39288. powderblue: 11591910,
  39289. purple: 8388736,
  39290. red: 16711680,
  39291. rosybrown: 12357519,
  39292. royalblue: 4286945,
  39293. saddlebrown: 9127187,
  39294. salmon: 16416882,
  39295. sandybrown: 16032864,
  39296. seagreen: 3050327,
  39297. seashell: 16774638,
  39298. sienna: 10506797,
  39299. silver: 12632256,
  39300. skyblue: 8900331,
  39301. slateblue: 6970061,
  39302. slategray: 7372944,
  39303. slategrey: 7372944,
  39304. snow: 16775930,
  39305. springgreen: 65407,
  39306. steelblue: 4620980,
  39307. tan: 13808780,
  39308. teal: 32896,
  39309. thistle: 14204888,
  39310. tomato: 16737095,
  39311. turquoise: 4251856,
  39312. violet: 15631086,
  39313. wheat: 16113331,
  39314. white: 16777215,
  39315. whitesmoke: 16119285,
  39316. yellow: 16776960,
  39317. yellowgreen: 10145074
  39318. },
  39319. n.Quaternion = function(e, t, i, n) {
  39320. this._x = e || 0,
  39321. this._y = t || 0,
  39322. this._z = i || 0,
  39323. this._w = void 0 !== n ? n : 1
  39324. }
  39325. ,
  39326. n.Quaternion.prototype = {
  39327. constructor: n.Quaternion,
  39328. get x() {
  39329. return this._x
  39330. },
  39331. set x(e) {
  39332. this._x = e,
  39333. this.onChangeCallback()
  39334. },
  39335. get y() {
  39336. return this._y
  39337. },
  39338. set y(e) {
  39339. this._y = e,
  39340. this.onChangeCallback()
  39341. },
  39342. get z() {
  39343. return this._z
  39344. },
  39345. set z(e) {
  39346. this._z = e,
  39347. this.onChangeCallback()
  39348. },
  39349. get w() {
  39350. return this._w
  39351. },
  39352. set w(e) {
  39353. this._w = e,
  39354. this.onChangeCallback()
  39355. },
  39356. set: function(e, t, i, n) {
  39357. return this._x = e,
  39358. this._y = t,
  39359. this._z = i,
  39360. this._w = n,
  39361. this.onChangeCallback(),
  39362. this
  39363. },
  39364. clone: function() {
  39365. return new this.constructor(this._x,this._y,this._z,this._w)
  39366. },
  39367. copy: function(e) {
  39368. return this._x = e.x,
  39369. this._y = e.y,
  39370. this._z = e.z,
  39371. this._w = e.w,
  39372. this.onChangeCallback(),
  39373. this
  39374. },
  39375. setFromEuler: function(e, t) {
  39376. if (e instanceof n.Euler == !1)
  39377. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39378. var i = Math.cos(e._x / 2)
  39379. , r = Math.cos(e._y / 2)
  39380. , o = Math.cos(e._z / 2)
  39381. , a = Math.sin(e._x / 2)
  39382. , s = Math.sin(e._y / 2)
  39383. , l = Math.sin(e._z / 2)
  39384. , c = e.order;
  39385. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39386. this._y = i * s * o - a * r * l,
  39387. this._z = i * r * l + a * s * o,
  39388. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39389. this._y = i * s * o - a * r * l,
  39390. this._z = i * r * l - a * s * o,
  39391. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39392. this._y = i * s * o + a * r * l,
  39393. this._z = i * r * l + a * s * o,
  39394. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39395. this._y = i * s * o + a * r * l,
  39396. this._z = i * r * l - a * s * o,
  39397. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39398. this._y = i * s * o + a * r * l,
  39399. this._z = i * r * l - a * s * o,
  39400. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39401. this._y = i * s * o - a * r * l,
  39402. this._z = i * r * l + a * s * o,
  39403. this._w = i * r * o + a * s * l),
  39404. t !== !1 && this.onChangeCallback(),
  39405. this
  39406. },
  39407. setFromAxisAngle: function(e, t) {
  39408. var i = t / 2
  39409. , n = Math.sin(i);
  39410. return this._x = e.x * n,
  39411. this._y = e.y * n,
  39412. this._z = e.z * n,
  39413. this._w = Math.cos(i),
  39414. this.onChangeCallback(),
  39415. this
  39416. },
  39417. setFromRotationMatrix: function(e) {
  39418. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39419. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39420. this._w = .25 / t,
  39421. this._x = (h - l) * t,
  39422. this._y = (o - c) * t,
  39423. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39424. this._w = (h - l) / t,
  39425. this._x = .25 * t,
  39426. this._y = (r + a) / t,
  39427. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39428. this._w = (o - c) / t,
  39429. this._x = (r + a) / t,
  39430. this._y = .25 * t,
  39431. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39432. this._w = (a - r) / t,
  39433. this._x = (o + c) / t,
  39434. this._y = (l + h) / t,
  39435. this._z = .25 * t),
  39436. this.onChangeCallback(),
  39437. this
  39438. },
  39439. setFromUnitVectors: function() {
  39440. var e, t, i = 1e-6;
  39441. return function(r, o) {
  39442. return void 0 === e && (e = new n.Vector3),
  39443. t = r.dot(o) + 1,
  39444. t < i ? (t = 0,
  39445. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39446. this._x = e.x,
  39447. this._y = e.y,
  39448. this._z = e.z,
  39449. this._w = t,
  39450. this.normalize(),
  39451. this
  39452. }
  39453. }(),
  39454. inverse: function() {
  39455. return this.conjugate().normalize(),
  39456. this
  39457. },
  39458. conjugate: function() {
  39459. return this._x *= -1,
  39460. this._y *= -1,
  39461. this._z *= -1,
  39462. this.onChangeCallback(),
  39463. this
  39464. },
  39465. dot: function(e) {
  39466. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39467. },
  39468. lengthSq: function() {
  39469. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39470. },
  39471. length: function() {
  39472. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39473. },
  39474. normalize: function() {
  39475. var e = this.length();
  39476. return 0 === e ? (this._x = 0,
  39477. this._y = 0,
  39478. this._z = 0,
  39479. this._w = 1) : (e = 1 / e,
  39480. this._x = this._x * e,
  39481. this._y = this._y * e,
  39482. this._z = this._z * e,
  39483. this._w = this._w * e),
  39484. this.onChangeCallback(),
  39485. this
  39486. },
  39487. multiply: function(e, t) {
  39488. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39489. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39490. },
  39491. multiplyQuaternions: function(e, t) {
  39492. var i = e._x
  39493. , n = e._y
  39494. , r = e._z
  39495. , o = e._w
  39496. , a = t._x
  39497. , s = t._y
  39498. , l = t._z
  39499. , c = t._w;
  39500. return this._x = i * c + o * a + n * l - r * s,
  39501. this._y = n * c + o * s + r * a - i * l,
  39502. this._z = r * c + o * l + i * s - n * a,
  39503. this._w = o * c - i * a - n * s - r * l,
  39504. this.onChangeCallback(),
  39505. this
  39506. },
  39507. slerp: function(e, t) {
  39508. if (0 === t)
  39509. return this;
  39510. if (1 === t)
  39511. return this.copy(e);
  39512. var i = this._x
  39513. , n = this._y
  39514. , r = this._z
  39515. , o = this._w
  39516. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39517. if (a < 0 ? (this._w = -e._w,
  39518. this._x = -e._x,
  39519. this._y = -e._y,
  39520. this._z = -e._z,
  39521. a = -a) : this.copy(e),
  39522. a >= 1)
  39523. return this._w = o,
  39524. this._x = i,
  39525. this._y = n,
  39526. this._z = r,
  39527. this;
  39528. var s = Math.sqrt(1 - a * a);
  39529. if (Math.abs(s) < .001)
  39530. return this._w = .5 * (o + this._w),
  39531. this._x = .5 * (i + this._x),
  39532. this._y = .5 * (n + this._y),
  39533. this._z = .5 * (r + this._z),
  39534. this;
  39535. var l = Math.atan2(s, a)
  39536. , c = Math.sin((1 - t) * l) / s
  39537. , h = Math.sin(t * l) / s;
  39538. return this._w = o * c + this._w * h,
  39539. this._x = i * c + this._x * h,
  39540. this._y = n * c + this._y * h,
  39541. this._z = r * c + this._z * h,
  39542. this.onChangeCallback(),
  39543. this
  39544. },
  39545. equals: function(e) {
  39546. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39547. },
  39548. fromArray: function(e, t) {
  39549. return void 0 === t && (t = 0),
  39550. this._x = e[t],
  39551. this._y = e[t + 1],
  39552. this._z = e[t + 2],
  39553. this._w = e[t + 3],
  39554. this.onChangeCallback(),
  39555. this
  39556. },
  39557. toArray: function(e, t) {
  39558. return void 0 === e && (e = []),
  39559. void 0 === t && (t = 0),
  39560. e[t] = this._x,
  39561. e[t + 1] = this._y,
  39562. e[t + 2] = this._z,
  39563. e[t + 3] = this._w,
  39564. e
  39565. },
  39566. onChange: function(e) {
  39567. return this.onChangeCallback = e,
  39568. this
  39569. },
  39570. onChangeCallback: function() {}
  39571. },
  39572. Object.assign(n.Quaternion, {
  39573. slerp: function(e, t, i, n) {
  39574. return i.copy(e).slerp(t, n)
  39575. },
  39576. slerpFlat: function(e, t, i, n, r, o, a) {
  39577. var s = i[n + 0]
  39578. , l = i[n + 1]
  39579. , c = i[n + 2]
  39580. , h = i[n + 3]
  39581. , u = r[o + 0]
  39582. , d = r[o + 1]
  39583. , p = r[o + 2]
  39584. , f = r[o + 3];
  39585. if (h !== f || s !== u || l !== d || c !== p) {
  39586. var g = 1 - a
  39587. , m = s * u + l * d + c * p + h * f
  39588. , v = m >= 0 ? 1 : -1
  39589. , A = 1 - m * m;
  39590. if (A > Number.EPSILON) {
  39591. var y = Math.sqrt(A)
  39592. , C = Math.atan2(y, m * v);
  39593. g = Math.sin(g * C) / y,
  39594. a = Math.sin(a * C) / y
  39595. }
  39596. var I = a * v;
  39597. if (s = s * g + u * I,
  39598. l = l * g + d * I,
  39599. c = c * g + p * I,
  39600. h = h * g + f * I,
  39601. g === 1 - a) {
  39602. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39603. s *= E,
  39604. l *= E,
  39605. c *= E,
  39606. h *= E
  39607. }
  39608. }
  39609. e[t] = s,
  39610. e[t + 1] = l,
  39611. e[t + 2] = c,
  39612. e[t + 3] = h
  39613. }
  39614. }),
  39615. n.Vector2 = function(e, t) {
  39616. this.x = e || 0,
  39617. this.y = t || 0
  39618. }
  39619. ,
  39620. n.Vector2.prototype = {
  39621. constructor: n.Vector2,
  39622. get width() {
  39623. return this.x
  39624. },
  39625. set width(e) {
  39626. this.x = e
  39627. },
  39628. get height() {
  39629. return this.y
  39630. },
  39631. set height(e) {
  39632. this.y = e
  39633. },
  39634. set: function(e, t) {
  39635. return this.x = e,
  39636. this.y = t,
  39637. this
  39638. },
  39639. setScalar: function(e) {
  39640. return this.x = e,
  39641. this.y = e,
  39642. this
  39643. },
  39644. setX: function(e) {
  39645. return this.x = e,
  39646. this
  39647. },
  39648. setY: function(e) {
  39649. return this.y = e,
  39650. this
  39651. },
  39652. setComponent: function(e, t) {
  39653. switch (e) {
  39654. case 0:
  39655. this.x = t;
  39656. break;
  39657. case 1:
  39658. this.y = t;
  39659. break;
  39660. default:
  39661. throw new Error("index is out of range: " + e)
  39662. }
  39663. },
  39664. getComponent: function(e) {
  39665. switch (e) {
  39666. case 0:
  39667. return this.x;
  39668. case 1:
  39669. return this.y;
  39670. default:
  39671. throw new Error("index is out of range: " + e)
  39672. }
  39673. },
  39674. clone: function() {
  39675. return new this.constructor(this.x,this.y)
  39676. },
  39677. copy: function(e) {
  39678. return this.x = e.x,
  39679. this.y = e.y,
  39680. this
  39681. },
  39682. add: function(e, t) {
  39683. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39684. this.addVectors(e, t)) : (this.x += e.x,
  39685. this.y += e.y,
  39686. this)
  39687. },
  39688. addScalar: function(e) {
  39689. return this.x += e,
  39690. this.y += e,
  39691. this
  39692. },
  39693. addVectors: function(e, t) {
  39694. return this.x = e.x + t.x,
  39695. this.y = e.y + t.y,
  39696. this
  39697. },
  39698. addScaledVector: function(e, t) {
  39699. return this.x += e.x * t,
  39700. this.y += e.y * t,
  39701. this
  39702. },
  39703. sub: function(e, t) {
  39704. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39705. this.subVectors(e, t)) : (this.x -= e.x,
  39706. this.y -= e.y,
  39707. this)
  39708. },
  39709. subScalar: function(e) {
  39710. return this.x -= e,
  39711. this.y -= e,
  39712. this
  39713. },
  39714. subVectors: function(e, t) {
  39715. return this.x = e.x - t.x,
  39716. this.y = e.y - t.y,
  39717. this
  39718. },
  39719. multiply: function(e) {
  39720. return this.x *= e.x,
  39721. this.y *= e.y,
  39722. this
  39723. },
  39724. multiplyScalar: function(e) {
  39725. return isFinite(e) ? (this.x *= e,
  39726. this.y *= e) : (this.x = 0,
  39727. this.y = 0),
  39728. this
  39729. },
  39730. divide: function(e) {
  39731. return this.x /= e.x,
  39732. this.y /= e.y,
  39733. this
  39734. },
  39735. divideScalar: function(e) {
  39736. return this.multiplyScalar(1 / e)
  39737. },
  39738. min: function(e) {
  39739. return this.x = Math.min(this.x, e.x),
  39740. this.y = Math.min(this.y, e.y),
  39741. this
  39742. },
  39743. max: function(e) {
  39744. return this.x = Math.max(this.x, e.x),
  39745. this.y = Math.max(this.y, e.y),
  39746. this
  39747. },
  39748. clamp: function(e, t) {
  39749. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39750. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39751. this
  39752. },
  39753. clampScalar: function() {
  39754. var e, t;
  39755. return function(i, r) {
  39756. return void 0 === e && (e = new n.Vector2,
  39757. t = new n.Vector2),
  39758. e.set(i, i),
  39759. t.set(r, r),
  39760. this.clamp(e, t)
  39761. }
  39762. }(),
  39763. clampLength: function(e, t) {
  39764. var i = this.length();
  39765. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39766. this
  39767. },
  39768. floor: function() {
  39769. return this.x = Math.floor(this.x),
  39770. this.y = Math.floor(this.y),
  39771. this
  39772. },
  39773. ceil: function() {
  39774. return this.x = Math.ceil(this.x),
  39775. this.y = Math.ceil(this.y),
  39776. this
  39777. },
  39778. round: function() {
  39779. return this.x = Math.round(this.x),
  39780. this.y = Math.round(this.y),
  39781. this
  39782. },
  39783. roundToZero: function() {
  39784. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39785. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39786. this
  39787. },
  39788. negate: function() {
  39789. return this.x = -this.x,
  39790. this.y = -this.y,
  39791. this
  39792. },
  39793. dot: function(e) {
  39794. return this.x * e.x + this.y * e.y
  39795. },
  39796. lengthSq: function() {
  39797. return this.x * this.x + this.y * this.y
  39798. },
  39799. length: function() {
  39800. return Math.sqrt(this.x * this.x + this.y * this.y)
  39801. },
  39802. lengthManhattan: function() {
  39803. return Math.abs(this.x) + Math.abs(this.y)
  39804. },
  39805. normalize: function() {
  39806. return this.divideScalar(this.length())
  39807. },
  39808. angle: function() {
  39809. var e = Math.atan2(this.y, this.x);
  39810. return e < 0 && (e += 2 * Math.PI),
  39811. e
  39812. },
  39813. distanceTo: function(e) {
  39814. return Math.sqrt(this.distanceToSquared(e))
  39815. },
  39816. distanceToSquared: function(e) {
  39817. var t = this.x - e.x
  39818. , i = this.y - e.y;
  39819. return t * t + i * i
  39820. },
  39821. setLength: function(e) {
  39822. return this.multiplyScalar(e / this.length())
  39823. },
  39824. lerp: function(e, t) {
  39825. return this.x += (e.x - this.x) * t,
  39826. this.y += (e.y - this.y) * t,
  39827. this
  39828. },
  39829. lerpVectors: function(e, t, i) {
  39830. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39831. this
  39832. },
  39833. equals: function(e) {
  39834. return e.x === this.x && e.y === this.y
  39835. },
  39836. fromArray: function(e, t) {
  39837. return void 0 === t && (t = 0),
  39838. this.x = e[t],
  39839. this.y = e[t + 1],
  39840. this
  39841. },
  39842. toArray: function(e, t) {
  39843. return void 0 === e && (e = []),
  39844. void 0 === t && (t = 0),
  39845. e[t] = this.x,
  39846. e[t + 1] = this.y,
  39847. e
  39848. },
  39849. fromAttribute: function(e, t, i) {
  39850. return void 0 === i && (i = 0),
  39851. t = t * e.itemSize + i,
  39852. this.x = e.array[t],
  39853. this.y = e.array[t + 1],
  39854. this
  39855. },
  39856. rotateAround: function(e, t) {
  39857. var i = Math.cos(t)
  39858. , n = Math.sin(t)
  39859. , r = this.x - e.x
  39860. , o = this.y - e.y;
  39861. return this.x = r * i - o * n + e.x,
  39862. this.y = r * n + o * i + e.y,
  39863. this
  39864. }
  39865. },
  39866. n.Vector3 = function(e, t, i) {
  39867. this.x = e || 0,
  39868. this.y = t || 0,
  39869. this.z = i || 0
  39870. }
  39871. ,
  39872. n.Vector3.prototype = {
  39873. constructor: n.Vector3,
  39874. set: function(e, t, i) {
  39875. return this.x = e,
  39876. this.y = t,
  39877. this.z = i,
  39878. this
  39879. },
  39880. setScalar: function(e) {
  39881. return this.x = e,
  39882. this.y = e,
  39883. this.z = e,
  39884. this
  39885. },
  39886. setX: function(e) {
  39887. return this.x = e,
  39888. this
  39889. },
  39890. setY: function(e) {
  39891. return this.y = e,
  39892. this
  39893. },
  39894. setZ: function(e) {
  39895. return this.z = e,
  39896. this
  39897. },
  39898. setComponent: function(e, t) {
  39899. switch (e) {
  39900. case 0:
  39901. this.x = t;
  39902. break;
  39903. case 1:
  39904. this.y = t;
  39905. break;
  39906. case 2:
  39907. this.z = t;
  39908. break;
  39909. default:
  39910. throw new Error("index is out of range: " + e)
  39911. }
  39912. },
  39913. getComponent: function(e) {
  39914. switch (e) {
  39915. case 0:
  39916. return this.x;
  39917. case 1:
  39918. return this.y;
  39919. case 2:
  39920. return this.z;
  39921. default:
  39922. throw new Error("index is out of range: " + e)
  39923. }
  39924. },
  39925. clone: function() {
  39926. return new this.constructor(this.x,this.y,this.z)
  39927. },
  39928. copy: function(e) {
  39929. return this.x = e.x,
  39930. this.y = e.y,
  39931. this.z = e.z,
  39932. this
  39933. },
  39934. add: function(e, t) {
  39935. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39936. this.addVectors(e, t)) : (this.x += e.x,
  39937. this.y += e.y,
  39938. this.z += e.z,
  39939. this)
  39940. },
  39941. addScalar: function(e) {
  39942. return this.x += e,
  39943. this.y += e,
  39944. this.z += e,
  39945. this
  39946. },
  39947. addVectors: function(e, t) {
  39948. return this.x = e.x + t.x,
  39949. this.y = e.y + t.y,
  39950. this.z = e.z + t.z,
  39951. this
  39952. },
  39953. addScaledVector: function(e, t) {
  39954. return this.x += e.x * t,
  39955. this.y += e.y * t,
  39956. this.z += e.z * t,
  39957. this
  39958. },
  39959. sub: function(e, t) {
  39960. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39961. this.subVectors(e, t)) : (this.x -= e.x,
  39962. this.y -= e.y,
  39963. this.z -= e.z,
  39964. this)
  39965. },
  39966. subScalar: function(e) {
  39967. return this.x -= e,
  39968. this.y -= e,
  39969. this.z -= e,
  39970. this
  39971. },
  39972. subVectors: function(e, t) {
  39973. return this.x = e.x - t.x,
  39974. this.y = e.y - t.y,
  39975. this.z = e.z - t.z,
  39976. this
  39977. },
  39978. multiply: function(e, t) {
  39979. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39980. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39981. this.y *= e.y,
  39982. this.z *= e.z,
  39983. this)
  39984. },
  39985. multiplyScalar: function(e) {
  39986. return isFinite(e) ? (this.x *= e,
  39987. this.y *= e,
  39988. this.z *= e) : (this.x = 0,
  39989. this.y = 0,
  39990. this.z = 0),
  39991. this
  39992. },
  39993. multiplyVectors: function(e, t) {
  39994. return this.x = e.x * t.x,
  39995. this.y = e.y * t.y,
  39996. this.z = e.z * t.z,
  39997. this
  39998. },
  39999. applyEuler: function() {
  40000. var e;
  40001. return function(t) {
  40002. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40003. void 0 === e && (e = new n.Quaternion),
  40004. this.applyQuaternion(e.setFromEuler(t)),
  40005. this
  40006. }
  40007. }(),
  40008. applyAxisAngle: function() {
  40009. var e;
  40010. return function(t, i) {
  40011. return void 0 === e && (e = new n.Quaternion),
  40012. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40013. this
  40014. }
  40015. }(),
  40016. applyMatrix3: function(e) {
  40017. var t = this.x
  40018. , i = this.y
  40019. , n = this.z
  40020. , r = e.elements;
  40021. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40022. this.y = r[1] * t + r[4] * i + r[7] * n,
  40023. this.z = r[2] * t + r[5] * i + r[8] * n,
  40024. this
  40025. },
  40026. applyMatrix4: function(e) {
  40027. var t = this.x
  40028. , i = this.y
  40029. , n = this.z
  40030. , r = e.elements;
  40031. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40032. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40033. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40034. this
  40035. },
  40036. applyProjection: function(e) {
  40037. var t = this.x
  40038. , i = this.y
  40039. , n = this.z
  40040. , r = e.elements
  40041. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40042. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40043. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40044. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40045. this
  40046. },
  40047. applyQuaternion: function(e) {
  40048. var t = this.x
  40049. , i = this.y
  40050. , n = this.z
  40051. , r = e.x
  40052. , o = e.y
  40053. , a = e.z
  40054. , s = e.w
  40055. , l = s * t + o * n - a * i
  40056. , c = s * i + a * t - r * n
  40057. , h = s * n + r * i - o * t
  40058. , u = -r * t - o * i - a * n;
  40059. return this.x = l * s + u * -r + c * -a - h * -o,
  40060. this.y = c * s + u * -o + h * -r - l * -a,
  40061. this.z = h * s + u * -a + l * -o - c * -r,
  40062. this
  40063. },
  40064. project: function() {
  40065. var e;
  40066. return function(t) {
  40067. return void 0 === e && (e = new n.Matrix4),
  40068. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40069. this.applyProjection(e)
  40070. }
  40071. }(),
  40072. unproject: function() {
  40073. var e;
  40074. return function(t) {
  40075. return void 0 === e && (e = new n.Matrix4),
  40076. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40077. this.applyProjection(e)
  40078. }
  40079. }(),
  40080. transformDirection: function(e) {
  40081. var t = this.x
  40082. , i = this.y
  40083. , n = this.z
  40084. , r = e.elements;
  40085. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40086. this.y = r[1] * t + r[5] * i + r[9] * n,
  40087. this.z = r[2] * t + r[6] * i + r[10] * n,
  40088. this.normalize(),
  40089. this
  40090. },
  40091. divide: function(e) {
  40092. return this.x /= e.x,
  40093. this.y /= e.y,
  40094. this.z /= e.z,
  40095. this
  40096. },
  40097. divideScalar: function(e) {
  40098. return this.multiplyScalar(1 / e)
  40099. },
  40100. min: function(e) {
  40101. return this.x = Math.min(this.x, e.x),
  40102. this.y = Math.min(this.y, e.y),
  40103. this.z = Math.min(this.z, e.z),
  40104. this
  40105. },
  40106. max: function(e) {
  40107. return this.x = Math.max(this.x, e.x),
  40108. this.y = Math.max(this.y, e.y),
  40109. this.z = Math.max(this.z, e.z),
  40110. this
  40111. },
  40112. clamp: function(e, t) {
  40113. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40114. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40115. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40116. this
  40117. },
  40118. clampScalar: function() {
  40119. var e, t;
  40120. return function(i, r) {
  40121. return void 0 === e && (e = new n.Vector3,
  40122. t = new n.Vector3),
  40123. e.set(i, i, i),
  40124. t.set(r, r, r),
  40125. this.clamp(e, t)
  40126. }
  40127. }(),
  40128. clampLength: function(e, t) {
  40129. var i = this.length();
  40130. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40131. this
  40132. },
  40133. floor: function() {
  40134. return this.x = Math.floor(this.x),
  40135. this.y = Math.floor(this.y),
  40136. this.z = Math.floor(this.z),
  40137. this
  40138. },
  40139. ceil: function() {
  40140. return this.x = Math.ceil(this.x),
  40141. this.y = Math.ceil(this.y),
  40142. this.z = Math.ceil(this.z),
  40143. this
  40144. },
  40145. round: function() {
  40146. return this.x = Math.round(this.x),
  40147. this.y = Math.round(this.y),
  40148. this.z = Math.round(this.z),
  40149. this
  40150. },
  40151. roundToZero: function() {
  40152. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40153. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40154. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40155. this
  40156. },
  40157. negate: function() {
  40158. return this.x = -this.x,
  40159. this.y = -this.y,
  40160. this.z = -this.z,
  40161. this
  40162. },
  40163. dot: function(e) {
  40164. return this.x * e.x + this.y * e.y + this.z * e.z
  40165. },
  40166. lengthSq: function() {
  40167. return this.x * this.x + this.y * this.y + this.z * this.z
  40168. },
  40169. length: function() {
  40170. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40171. },
  40172. lengthManhattan: function() {
  40173. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40174. },
  40175. normalize: function() {
  40176. return this.divideScalar(this.length())
  40177. },
  40178. setLength: function(e) {
  40179. return this.multiplyScalar(e / this.length())
  40180. },
  40181. lerp: function(e, t) {
  40182. return this.x += (e.x - this.x) * t,
  40183. this.y += (e.y - this.y) * t,
  40184. this.z += (e.z - this.z) * t,
  40185. this
  40186. },
  40187. lerpVectors: function(e, t, i) {
  40188. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40189. this
  40190. },
  40191. cross: function(e, t) {
  40192. if (void 0 !== t)
  40193. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40194. this.crossVectors(e, t);
  40195. var i = this.x
  40196. , n = this.y
  40197. , r = this.z;
  40198. return this.x = n * e.z - r * e.y,
  40199. this.y = r * e.x - i * e.z,
  40200. this.z = i * e.y - n * e.x,
  40201. this
  40202. },
  40203. crossVectors: function(e, t) {
  40204. var i = e.x
  40205. , n = e.y
  40206. , r = e.z
  40207. , o = t.x
  40208. , a = t.y
  40209. , s = t.z;
  40210. return this.x = n * s - r * a,
  40211. this.y = r * o - i * s,
  40212. this.z = i * a - n * o,
  40213. this
  40214. },
  40215. projectOnVector: function() {
  40216. var e, t;
  40217. return function(i) {
  40218. return void 0 === e && (e = new n.Vector3),
  40219. e.copy(i).normalize(),
  40220. t = this.dot(e),
  40221. this.copy(e).multiplyScalar(t)
  40222. }
  40223. }(),
  40224. projectOnPlane: function() {
  40225. var e;
  40226. return function(t) {
  40227. return void 0 === e && (e = new n.Vector3),
  40228. e.copy(this).projectOnVector(t),
  40229. this.sub(e)
  40230. }
  40231. }(),
  40232. reflect: function() {
  40233. var e;
  40234. return function(t) {
  40235. return void 0 === e && (e = new n.Vector3),
  40236. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40237. }
  40238. }(),
  40239. angleTo: function(e) {
  40240. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40241. return Math.acos(n.Math.clamp(t, -1, 1))
  40242. },
  40243. distanceTo: function(e) {
  40244. return Math.sqrt(this.distanceToSquared(e))
  40245. },
  40246. distanceToSquared: function(e) {
  40247. var t = this.x - e.x
  40248. , i = this.y - e.y
  40249. , n = this.z - e.z;
  40250. return t * t + i * i + n * n
  40251. },
  40252. setFromSpherical: function(e) {
  40253. var t = Math.sin(e.phi) * e.radius;
  40254. return this.x = t * Math.sin(e.theta),
  40255. this.y = Math.cos(e.phi) * e.radius,
  40256. this.z = t * Math.cos(e.theta),
  40257. this
  40258. },
  40259. setFromMatrixPosition: function(e) {
  40260. return this.setFromMatrixColumn(e, 3)
  40261. },
  40262. setFromMatrixScale: function(e) {
  40263. var t = this.setFromMatrixColumn(e, 0).length()
  40264. , i = this.setFromMatrixColumn(e, 1).length()
  40265. , n = this.setFromMatrixColumn(e, 2).length();
  40266. return this.x = t,
  40267. this.y = i,
  40268. this.z = n,
  40269. this
  40270. },
  40271. setFromMatrixColumn: function(e, t) {
  40272. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40273. e = arguments[1],
  40274. t = arguments[0]),
  40275. this.fromArray(e.elements, 4 * t)
  40276. },
  40277. equals: function(e) {
  40278. return e.x === this.x && e.y === this.y && e.z === this.z
  40279. },
  40280. fromArray: function(e, t) {
  40281. return void 0 === t && (t = 0),
  40282. this.x = e[t],
  40283. this.y = e[t + 1],
  40284. this.z = e[t + 2],
  40285. this
  40286. },
  40287. toArray: function(e, t) {
  40288. return void 0 === e && (e = []),
  40289. void 0 === t && (t = 0),
  40290. e[t] = this.x,
  40291. e[t + 1] = this.y,
  40292. e[t + 2] = this.z,
  40293. e
  40294. },
  40295. fromAttribute: function(e, t, i) {
  40296. return void 0 === i && (i = 0),
  40297. t = t * e.itemSize + i,
  40298. this.x = e.array[t],
  40299. this.y = e.array[t + 1],
  40300. this.z = e.array[t + 2],
  40301. this
  40302. }
  40303. },
  40304. n.Vector4 = function(e, t, i, n) {
  40305. this.x = e || 0,
  40306. this.y = t || 0,
  40307. this.z = i || 0,
  40308. this.w = void 0 !== n ? n : 1
  40309. }
  40310. ,
  40311. n.Vector4.prototype = {
  40312. constructor: n.Vector4,
  40313. set: function(e, t, i, n) {
  40314. return this.x = e,
  40315. this.y = t,
  40316. this.z = i,
  40317. this.w = n,
  40318. this
  40319. },
  40320. setScalar: function(e) {
  40321. return this.x = e,
  40322. this.y = e,
  40323. this.z = e,
  40324. this.w = e,
  40325. this
  40326. },
  40327. setX: function(e) {
  40328. return this.x = e,
  40329. this
  40330. },
  40331. setY: function(e) {
  40332. return this.y = e,
  40333. this
  40334. },
  40335. setZ: function(e) {
  40336. return this.z = e,
  40337. this
  40338. },
  40339. setW: function(e) {
  40340. return this.w = e,
  40341. this
  40342. },
  40343. setComponent: function(e, t) {
  40344. switch (e) {
  40345. case 0:
  40346. this.x = t;
  40347. break;
  40348. case 1:
  40349. this.y = t;
  40350. break;
  40351. case 2:
  40352. this.z = t;
  40353. break;
  40354. case 3:
  40355. this.w = t;
  40356. break;
  40357. default:
  40358. throw new Error("index is out of range: " + e)
  40359. }
  40360. },
  40361. getComponent: function(e) {
  40362. switch (e) {
  40363. case 0:
  40364. return this.x;
  40365. case 1:
  40366. return this.y;
  40367. case 2:
  40368. return this.z;
  40369. case 3:
  40370. return this.w;
  40371. default:
  40372. throw new Error("index is out of range: " + e)
  40373. }
  40374. },
  40375. clone: function() {
  40376. return new this.constructor(this.x,this.y,this.z,this.w)
  40377. },
  40378. copy: function(e) {
  40379. return this.x = e.x,
  40380. this.y = e.y,
  40381. this.z = e.z,
  40382. this.w = void 0 !== e.w ? e.w : 1,
  40383. this
  40384. },
  40385. add: function(e, t) {
  40386. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40387. this.addVectors(e, t)) : (this.x += e.x,
  40388. this.y += e.y,
  40389. this.z += e.z,
  40390. this.w += e.w,
  40391. this)
  40392. },
  40393. addScalar: function(e) {
  40394. return this.x += e,
  40395. this.y += e,
  40396. this.z += e,
  40397. this.w += e,
  40398. this
  40399. },
  40400. addVectors: function(e, t) {
  40401. return this.x = e.x + t.x,
  40402. this.y = e.y + t.y,
  40403. this.z = e.z + t.z,
  40404. this.w = e.w + t.w,
  40405. this
  40406. },
  40407. addScaledVector: function(e, t) {
  40408. return this.x += e.x * t,
  40409. this.y += e.y * t,
  40410. this.z += e.z * t,
  40411. this.w += e.w * t,
  40412. this
  40413. },
  40414. sub: function(e, t) {
  40415. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40416. this.subVectors(e, t)) : (this.x -= e.x,
  40417. this.y -= e.y,
  40418. this.z -= e.z,
  40419. this.w -= e.w,
  40420. this)
  40421. },
  40422. subScalar: function(e) {
  40423. return this.x -= e,
  40424. this.y -= e,
  40425. this.z -= e,
  40426. this.w -= e,
  40427. this
  40428. },
  40429. subVectors: function(e, t) {
  40430. return this.x = e.x - t.x,
  40431. this.y = e.y - t.y,
  40432. this.z = e.z - t.z,
  40433. this.w = e.w - t.w,
  40434. this
  40435. },
  40436. multiplyScalar: function(e) {
  40437. return isFinite(e) ? (this.x *= e,
  40438. this.y *= e,
  40439. this.z *= e,
  40440. this.w *= e) : (this.x = 0,
  40441. this.y = 0,
  40442. this.z = 0,
  40443. this.w = 0),
  40444. this
  40445. },
  40446. applyMatrix4: function(e) {
  40447. var t = this.x
  40448. , i = this.y
  40449. , n = this.z
  40450. , r = this.w
  40451. , o = e.elements;
  40452. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40453. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40454. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40455. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40456. this
  40457. },
  40458. divideScalar: function(e) {
  40459. return this.multiplyScalar(1 / e)
  40460. },
  40461. setAxisAngleFromQuaternion: function(e) {
  40462. this.w = 2 * Math.acos(e.w);
  40463. var t = Math.sqrt(1 - e.w * e.w);
  40464. return t < 1e-4 ? (this.x = 1,
  40465. this.y = 0,
  40466. this.z = 0) : (this.x = e.x / t,
  40467. this.y = e.y / t,
  40468. this.z = e.z / t),
  40469. this
  40470. },
  40471. setAxisAngleFromRotationMatrix: function(e) {
  40472. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40473. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40474. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40475. return this.set(1, 0, 0, 0),
  40476. this;
  40477. t = Math.PI;
  40478. var v = (l + 1) / 2
  40479. , A = (d + 1) / 2
  40480. , y = (m + 1) / 2
  40481. , C = (c + u) / 4
  40482. , I = (h + f) / 4
  40483. , E = (p + g) / 4;
  40484. return v > A && v > y ? v < o ? (i = 0,
  40485. n = .707106781,
  40486. r = .707106781) : (i = Math.sqrt(v),
  40487. n = C / i,
  40488. r = I / i) : A > y ? A < o ? (i = .707106781,
  40489. n = 0,
  40490. r = .707106781) : (n = Math.sqrt(A),
  40491. i = C / n,
  40492. r = E / n) : y < o ? (i = .707106781,
  40493. n = .707106781,
  40494. r = 0) : (r = Math.sqrt(y),
  40495. i = I / r,
  40496. n = E / r),
  40497. this.set(i, n, r, t),
  40498. this
  40499. }
  40500. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40501. return Math.abs(b) < .001 && (b = 1),
  40502. this.x = (g - p) / b,
  40503. this.y = (h - f) / b,
  40504. this.z = (u - c) / b,
  40505. this.w = Math.acos((l + d + m - 1) / 2),
  40506. this
  40507. },
  40508. min: function(e) {
  40509. return this.x = Math.min(this.x, e.x),
  40510. this.y = Math.min(this.y, e.y),
  40511. this.z = Math.min(this.z, e.z),
  40512. this.w = Math.min(this.w, e.w),
  40513. this
  40514. },
  40515. max: function(e) {
  40516. return this.x = Math.max(this.x, e.x),
  40517. this.y = Math.max(this.y, e.y),
  40518. this.z = Math.max(this.z, e.z),
  40519. this.w = Math.max(this.w, e.w),
  40520. this
  40521. },
  40522. clamp: function(e, t) {
  40523. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40524. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40525. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40526. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40527. this
  40528. },
  40529. clampScalar: function() {
  40530. var e, t;
  40531. return function(i, r) {
  40532. return void 0 === e && (e = new n.Vector4,
  40533. t = new n.Vector4),
  40534. e.set(i, i, i, i),
  40535. t.set(r, r, r, r),
  40536. this.clamp(e, t)
  40537. }
  40538. }(),
  40539. floor: function() {
  40540. return this.x = Math.floor(this.x),
  40541. this.y = Math.floor(this.y),
  40542. this.z = Math.floor(this.z),
  40543. this.w = Math.floor(this.w),
  40544. this
  40545. },
  40546. ceil: function() {
  40547. return this.x = Math.ceil(this.x),
  40548. this.y = Math.ceil(this.y),
  40549. this.z = Math.ceil(this.z),
  40550. this.w = Math.ceil(this.w),
  40551. this
  40552. },
  40553. round: function() {
  40554. return this.x = Math.round(this.x),
  40555. this.y = Math.round(this.y),
  40556. this.z = Math.round(this.z),
  40557. this.w = Math.round(this.w),
  40558. this
  40559. },
  40560. roundToZero: function() {
  40561. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40562. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40563. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40564. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40565. this
  40566. },
  40567. negate: function() {
  40568. return this.x = -this.x,
  40569. this.y = -this.y,
  40570. this.z = -this.z,
  40571. this.w = -this.w,
  40572. this
  40573. },
  40574. dot: function(e) {
  40575. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40576. },
  40577. lengthSq: function() {
  40578. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40579. },
  40580. length: function() {
  40581. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40582. },
  40583. lengthManhattan: function() {
  40584. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40585. },
  40586. normalize: function() {
  40587. return this.divideScalar(this.length())
  40588. },
  40589. setLength: function(e) {
  40590. return this.multiplyScalar(e / this.length())
  40591. },
  40592. lerp: function(e, t) {
  40593. return this.x += (e.x - this.x) * t,
  40594. this.y += (e.y - this.y) * t,
  40595. this.z += (e.z - this.z) * t,
  40596. this.w += (e.w - this.w) * t,
  40597. this
  40598. },
  40599. lerpVectors: function(e, t, i) {
  40600. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40601. this
  40602. },
  40603. equals: function(e) {
  40604. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40605. },
  40606. fromArray: function(e, t) {
  40607. return void 0 === t && (t = 0),
  40608. this.x = e[t],
  40609. this.y = e[t + 1],
  40610. this.z = e[t + 2],
  40611. this.w = e[t + 3],
  40612. this
  40613. },
  40614. toArray: function(e, t) {
  40615. return void 0 === e && (e = []),
  40616. void 0 === t && (t = 0),
  40617. e[t] = this.x,
  40618. e[t + 1] = this.y,
  40619. e[t + 2] = this.z,
  40620. e[t + 3] = this.w,
  40621. e
  40622. },
  40623. fromAttribute: function(e, t, i) {
  40624. return void 0 === i && (i = 0),
  40625. t = t * e.itemSize + i,
  40626. this.x = e.array[t],
  40627. this.y = e.array[t + 1],
  40628. this.z = e.array[t + 2],
  40629. this.w = e.array[t + 3],
  40630. this
  40631. }
  40632. },
  40633. n.Euler = function(e, t, i, r) {
  40634. this._x = e || 0,
  40635. this._y = t || 0,
  40636. this._z = i || 0,
  40637. this._order = r || n.Euler.DefaultOrder
  40638. }
  40639. ,
  40640. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40641. n.Euler.DefaultOrder = "XYZ",
  40642. n.Euler.prototype = {
  40643. constructor: n.Euler,
  40644. get x() {
  40645. return this._x
  40646. },
  40647. set x(e) {
  40648. this._x = e,
  40649. this.onChangeCallback()
  40650. },
  40651. get y() {
  40652. return this._y
  40653. },
  40654. set y(e) {
  40655. this._y = e,
  40656. this.onChangeCallback()
  40657. },
  40658. get z() {
  40659. return this._z
  40660. },
  40661. set z(e) {
  40662. this._z = e,
  40663. this.onChangeCallback()
  40664. },
  40665. get order() {
  40666. return this._order
  40667. },
  40668. set order(e) {
  40669. this._order = e,
  40670. this.onChangeCallback()
  40671. },
  40672. set: function(e, t, i, n) {
  40673. return this._x = e,
  40674. this._y = t,
  40675. this._z = i,
  40676. this._order = n || this._order,
  40677. this.onChangeCallback(),
  40678. this
  40679. },
  40680. clone: function() {
  40681. return new this.constructor(this._x,this._y,this._z,this._order)
  40682. },
  40683. copy: function(e) {
  40684. return this._x = e._x,
  40685. this._y = e._y,
  40686. this._z = e._z,
  40687. this._order = e._order,
  40688. this.onChangeCallback(),
  40689. this
  40690. },
  40691. setFromRotationMatrix: function(e, t, i) {
  40692. var r = n.Math.clamp
  40693. , o = e.elements
  40694. , a = o[0]
  40695. , s = o[4]
  40696. , l = o[8]
  40697. , c = o[1]
  40698. , h = o[5]
  40699. , u = o[9]
  40700. , d = o[2]
  40701. , p = o[6]
  40702. , f = o[10];
  40703. return t = t || this._order,
  40704. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40705. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40706. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40707. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40708. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40709. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40710. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40711. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40712. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40713. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40714. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40715. this._z = Math.atan2(c, a)) : (this._x = 0,
  40716. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40717. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40718. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40719. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40720. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40721. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40722. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40723. this._order = t,
  40724. i !== !1 && this.onChangeCallback(),
  40725. this
  40726. },
  40727. setFromQuaternion: function() {
  40728. var e;
  40729. return function(t, i, r) {
  40730. return void 0 === e && (e = new n.Matrix4),
  40731. e.makeRotationFromQuaternion(t),
  40732. this.setFromRotationMatrix(e, i, r),
  40733. this
  40734. }
  40735. }(),
  40736. setFromVector3: function(e, t) {
  40737. return this.set(e.x, e.y, e.z, t || this._order)
  40738. },
  40739. reorder: function() {
  40740. var e = new n.Quaternion;
  40741. return function(t) {
  40742. e.setFromEuler(this),
  40743. this.setFromQuaternion(e, t)
  40744. }
  40745. }(),
  40746. equals: function(e) {
  40747. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40748. },
  40749. fromArray: function(e) {
  40750. return this._x = e[0],
  40751. this._y = e[1],
  40752. this._z = e[2],
  40753. void 0 !== e[3] && (this._order = e[3]),
  40754. this.onChangeCallback(),
  40755. this
  40756. },
  40757. toArray: function(e, t) {
  40758. return void 0 === e && (e = []),
  40759. void 0 === t && (t = 0),
  40760. e[t] = this._x,
  40761. e[t + 1] = this._y,
  40762. e[t + 2] = this._z,
  40763. e[t + 3] = this._order,
  40764. e
  40765. },
  40766. toVector3: function(e) {
  40767. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40768. },
  40769. onChange: function(e) {
  40770. return this.onChangeCallback = e,
  40771. this
  40772. },
  40773. onChangeCallback: function() {}
  40774. },
  40775. n.Line3 = function(e, t) {
  40776. this.start = void 0 !== e ? e : new n.Vector3,
  40777. this.end = void 0 !== t ? t : new n.Vector3
  40778. }
  40779. ,
  40780. n.Line3.prototype = {
  40781. constructor: n.Line3,
  40782. set: function(e, t) {
  40783. return this.start.copy(e),
  40784. this.end.copy(t),
  40785. this
  40786. },
  40787. clone: function() {
  40788. return (new this.constructor).copy(this)
  40789. },
  40790. copy: function(e) {
  40791. return this.start.copy(e.start),
  40792. this.end.copy(e.end),
  40793. this
  40794. },
  40795. center: function(e) {
  40796. var t = e || new n.Vector3;
  40797. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40798. },
  40799. delta: function(e) {
  40800. var t = e || new n.Vector3;
  40801. return t.subVectors(this.end, this.start)
  40802. },
  40803. distanceSq: function() {
  40804. return this.start.distanceToSquared(this.end)
  40805. },
  40806. distance: function() {
  40807. return this.start.distanceTo(this.end)
  40808. },
  40809. at: function(e, t) {
  40810. var i = t || new n.Vector3;
  40811. return this.delta(i).multiplyScalar(e).add(this.start)
  40812. },
  40813. closestPointToPointParameter: function() {
  40814. var e = new n.Vector3
  40815. , t = new n.Vector3;
  40816. return function(i, r) {
  40817. e.subVectors(i, this.start),
  40818. t.subVectors(this.end, this.start);
  40819. var o = t.dot(t)
  40820. , a = t.dot(e)
  40821. , s = a / o;
  40822. return r && (s = n.Math.clamp(s, 0, 1)),
  40823. s
  40824. }
  40825. }(),
  40826. closestPointToPoint: function(e, t, i) {
  40827. var r = this.closestPointToPointParameter(e, t)
  40828. , o = i || new n.Vector3;
  40829. return this.delta(o).multiplyScalar(r).add(this.start)
  40830. },
  40831. applyMatrix4: function(e) {
  40832. return this.start.applyMatrix4(e),
  40833. this.end.applyMatrix4(e),
  40834. this
  40835. },
  40836. equals: function(e) {
  40837. return e.start.equals(this.start) && e.end.equals(this.end)
  40838. }
  40839. },
  40840. n.Box2 = function(e, t) {
  40841. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40842. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40843. }
  40844. ,
  40845. n.Box2.prototype = {
  40846. constructor: n.Box2,
  40847. set: function(e, t) {
  40848. return this.min.copy(e),
  40849. this.max.copy(t),
  40850. this
  40851. },
  40852. setFromPoints: function(e) {
  40853. this.makeEmpty();
  40854. for (var t = 0, i = e.length; t < i; t++)
  40855. this.expandByPoint(e[t]);
  40856. return this
  40857. },
  40858. setFromCenterAndSize: function() {
  40859. var e = new n.Vector2;
  40860. return function(t, i) {
  40861. var n = e.copy(i).multiplyScalar(.5);
  40862. return this.min.copy(t).sub(n),
  40863. this.max.copy(t).add(n),
  40864. this
  40865. }
  40866. }(),
  40867. clone: function() {
  40868. return (new this.constructor).copy(this)
  40869. },
  40870. copy: function(e) {
  40871. return this.min.copy(e.min),
  40872. this.max.copy(e.max),
  40873. this
  40874. },
  40875. makeEmpty: function() {
  40876. return this.min.x = this.min.y = +(1 / 0),
  40877. this.max.x = this.max.y = -(1 / 0),
  40878. this
  40879. },
  40880. isEmpty: function() {
  40881. return this.max.x < this.min.x || this.max.y < this.min.y
  40882. },
  40883. center: function(e) {
  40884. var t = e || new n.Vector2;
  40885. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40886. },
  40887. size: function(e) {
  40888. var t = e || new n.Vector2;
  40889. return t.subVectors(this.max, this.min)
  40890. },
  40891. expandByPoint: function(e) {
  40892. return this.min.min(e),
  40893. this.max.max(e),
  40894. this
  40895. },
  40896. expandByVector: function(e) {
  40897. return this.min.sub(e),
  40898. this.max.add(e),
  40899. this
  40900. },
  40901. expandByScalar: function(e) {
  40902. return this.min.addScalar(-e),
  40903. this.max.addScalar(e),
  40904. this
  40905. },
  40906. containsPoint: function(e) {
  40907. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40908. },
  40909. containsBox: function(e) {
  40910. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40911. },
  40912. getParameter: function(e, t) {
  40913. var i = t || new n.Vector2;
  40914. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40915. },
  40916. intersectsBox: function(e) {
  40917. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40918. },
  40919. clampPoint: function(e, t) {
  40920. var i = t || new n.Vector2;
  40921. return i.copy(e).clamp(this.min, this.max)
  40922. },
  40923. distanceToPoint: function() {
  40924. var e = new n.Vector2;
  40925. return function(t) {
  40926. var i = e.copy(t).clamp(this.min, this.max);
  40927. return i.sub(t).length()
  40928. }
  40929. }(),
  40930. intersect: function(e) {
  40931. return this.min.max(e.min),
  40932. this.max.min(e.max),
  40933. this
  40934. },
  40935. union: function(e) {
  40936. return this.min.min(e.min),
  40937. this.max.max(e.max),
  40938. this
  40939. },
  40940. translate: function(e) {
  40941. return this.min.add(e),
  40942. this.max.add(e),
  40943. this
  40944. },
  40945. equals: function(e) {
  40946. return e.min.equals(this.min) && e.max.equals(this.max)
  40947. }
  40948. },
  40949. n.Box3 = function(e, t) {
  40950. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40951. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40952. }
  40953. ,
  40954. n.Box3.prototype = {
  40955. constructor: n.Box3,
  40956. set: function(e, t) {
  40957. return this.min.copy(e),
  40958. this.max.copy(t),
  40959. this
  40960. },
  40961. setFromArray: function(e) {
  40962. this.makeEmpty();
  40963. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40964. var c = e[s]
  40965. , h = e[s + 1]
  40966. , u = e[s + 2];
  40967. c < t && (t = c),
  40968. h < i && (i = h),
  40969. u < n && (n = u),
  40970. c > r && (r = c),
  40971. h > o && (o = h),
  40972. u > a && (a = u)
  40973. }
  40974. this.min.set(t, i, n),
  40975. this.max.set(r, o, a)
  40976. },
  40977. setFromPoints: function(e) {
  40978. this.makeEmpty();
  40979. for (var t = 0, i = e.length; t < i; t++)
  40980. this.expandByPoint(e[t]);
  40981. return this
  40982. },
  40983. setFromCenterAndSize: function() {
  40984. var e = new n.Vector3;
  40985. return function(t, i) {
  40986. var n = e.copy(i).multiplyScalar(.5);
  40987. return this.min.copy(t).sub(n),
  40988. this.max.copy(t).add(n),
  40989. this
  40990. }
  40991. }(),
  40992. setFromObject: function() {
  40993. var e;
  40994. return function(t) {
  40995. void 0 === e && (e = new n.Box3);
  40996. var i = this;
  40997. return this.makeEmpty(),
  40998. t.updateMatrixWorld(!0),
  40999. t.traverse(function(t) {
  41000. var n = t.geometry;
  41001. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41002. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41003. e.applyMatrix4(t.matrixWorld),
  41004. i.union(e)))
  41005. }),
  41006. this
  41007. }
  41008. }(),
  41009. clone: function() {
  41010. return (new this.constructor).copy(this)
  41011. },
  41012. copy: function(e) {
  41013. return this.min.copy(e.min),
  41014. this.max.copy(e.max),
  41015. this
  41016. },
  41017. makeEmpty: function() {
  41018. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41019. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41020. this
  41021. },
  41022. isEmpty: function() {
  41023. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41024. },
  41025. center: function(e) {
  41026. var t = e || new n.Vector3;
  41027. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41028. },
  41029. size: function(e) {
  41030. var t = e || new n.Vector3;
  41031. return t.subVectors(this.max, this.min)
  41032. },
  41033. expandByPoint: function(e) {
  41034. return this.min.min(e),
  41035. this.max.max(e),
  41036. this
  41037. },
  41038. expandByVector: function(e) {
  41039. return this.min.sub(e),
  41040. this.max.add(e),
  41041. this
  41042. },
  41043. expandByScalar: function(e) {
  41044. return this.min.addScalar(-e),
  41045. this.max.addScalar(e),
  41046. this
  41047. },
  41048. containsPoint: function(e) {
  41049. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41050. },
  41051. containsBox: function(e) {
  41052. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41053. },
  41054. getParameter: function(e, t) {
  41055. var i = t || new n.Vector3;
  41056. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41057. },
  41058. intersectsBox: function(e) {
  41059. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41060. },
  41061. intersectsSphere: function() {
  41062. var e;
  41063. return function(t) {
  41064. return void 0 === e && (e = new n.Vector3),
  41065. this.clampPoint(t.center, e),
  41066. e.distanceToSquared(t.center) <= t.radius * t.radius
  41067. }
  41068. }(),
  41069. intersectsPlane: function(e) {
  41070. var t, i;
  41071. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41072. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41073. i = e.normal.x * this.min.x),
  41074. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41075. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41076. i += e.normal.y * this.min.y),
  41077. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41078. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41079. i += e.normal.z * this.min.z),
  41080. t <= e.constant && i >= e.constant
  41081. },
  41082. clampPoint: function(e, t) {
  41083. var i = t || new n.Vector3;
  41084. return i.copy(e).clamp(this.min, this.max)
  41085. },
  41086. distanceToPoint: function() {
  41087. var e = new n.Vector3;
  41088. return function(t) {
  41089. var i = e.copy(t).clamp(this.min, this.max);
  41090. return i.sub(t).length()
  41091. }
  41092. }(),
  41093. getBoundingSphere: function() {
  41094. var e = new n.Vector3;
  41095. return function(t) {
  41096. var i = t || new n.Sphere;
  41097. return i.center = this.center(),
  41098. i.radius = .5 * this.size(e).length(),
  41099. i
  41100. }
  41101. }(),
  41102. intersect: function(e) {
  41103. return this.min.max(e.min),
  41104. this.max.min(e.max),
  41105. this
  41106. },
  41107. union: function(e) {
  41108. return this.min.min(e.min),
  41109. this.max.max(e.max),
  41110. this
  41111. },
  41112. applyMatrix4: function() {
  41113. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41114. return function(t) {
  41115. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41116. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41117. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41118. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41119. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41120. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41121. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41122. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41123. this.makeEmpty(),
  41124. this.setFromPoints(e),
  41125. this
  41126. }
  41127. }(),
  41128. translate: function(e) {
  41129. return this.min.add(e),
  41130. this.max.add(e),
  41131. this
  41132. },
  41133. equals: function(e) {
  41134. return e.min.equals(this.min) && e.max.equals(this.max)
  41135. }
  41136. },
  41137. n.Matrix3 = function() {
  41138. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41139. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41140. }
  41141. ,
  41142. n.Matrix3.prototype = {
  41143. constructor: n.Matrix3,
  41144. set: function(e, t, i, n, r, o, a, s, l) {
  41145. var c = this.elements;
  41146. return c[0] = e,
  41147. c[1] = n,
  41148. c[2] = a,
  41149. c[3] = t,
  41150. c[4] = r,
  41151. c[5] = s,
  41152. c[6] = i,
  41153. c[7] = o,
  41154. c[8] = l,
  41155. this
  41156. },
  41157. identity: function() {
  41158. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41159. this
  41160. },
  41161. clone: function() {
  41162. return (new this.constructor).fromArray(this.elements)
  41163. },
  41164. copy: function(e) {
  41165. var t = e.elements;
  41166. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41167. this
  41168. },
  41169. setFromMatrix4: function(e) {
  41170. var t = e.elements;
  41171. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41172. this
  41173. },
  41174. applyToVector3Array: function() {
  41175. var e;
  41176. return function(t, i, r) {
  41177. void 0 === e && (e = new n.Vector3),
  41178. void 0 === i && (i = 0),
  41179. void 0 === r && (r = t.length);
  41180. for (var o = 0, a = i; o < r; o += 3,
  41181. a += 3)
  41182. e.fromArray(t, a),
  41183. e.applyMatrix3(this),
  41184. e.toArray(t, a);
  41185. return t
  41186. }
  41187. }(),
  41188. applyToBuffer: function() {
  41189. var e;
  41190. return function(t, i, r) {
  41191. void 0 === e && (e = new n.Vector3),
  41192. void 0 === i && (i = 0),
  41193. void 0 === r && (r = t.length / t.itemSize);
  41194. for (var o = 0, a = i; o < r; o++,
  41195. a++)
  41196. e.x = t.getX(a),
  41197. e.y = t.getY(a),
  41198. e.z = t.getZ(a),
  41199. e.applyMatrix3(this),
  41200. t.setXYZ(e.x, e.y, e.z);
  41201. return t
  41202. }
  41203. }(),
  41204. multiplyScalar: function(e) {
  41205. var t = this.elements;
  41206. return t[0] *= e,
  41207. t[3] *= e,
  41208. t[6] *= e,
  41209. t[1] *= e,
  41210. t[4] *= e,
  41211. t[7] *= e,
  41212. t[2] *= e,
  41213. t[5] *= e,
  41214. t[8] *= e,
  41215. this
  41216. },
  41217. determinant: function() {
  41218. var e = this.elements
  41219. , t = e[0]
  41220. , i = e[1]
  41221. , n = e[2]
  41222. , r = e[3]
  41223. , o = e[4]
  41224. , a = e[5]
  41225. , s = e[6]
  41226. , l = e[7]
  41227. , c = e[8];
  41228. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41229. },
  41230. getInverse: function(e, t) {
  41231. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41232. var i = e.elements
  41233. , r = this.elements
  41234. , o = i[0]
  41235. , a = i[1]
  41236. , s = i[2]
  41237. , l = i[3]
  41238. , c = i[4]
  41239. , h = i[5]
  41240. , u = i[6]
  41241. , d = i[7]
  41242. , p = i[8]
  41243. , f = p * c - h * d
  41244. , g = h * u - p * l
  41245. , m = d * l - c * u
  41246. , v = o * f + a * g + s * m;
  41247. if (0 === v) {
  41248. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41249. if (t)
  41250. throw new Error(A);
  41251. return console.warn(A),
  41252. this.identity()
  41253. }
  41254. return r[0] = f,
  41255. r[1] = s * d - p * a,
  41256. r[2] = h * a - s * c,
  41257. r[3] = g,
  41258. r[4] = p * o - s * u,
  41259. r[5] = s * l - h * o,
  41260. r[6] = m,
  41261. r[7] = a * u - d * o,
  41262. r[8] = c * o - a * l,
  41263. this.multiplyScalar(1 / v)
  41264. },
  41265. transpose: function() {
  41266. var e, t = this.elements;
  41267. return e = t[1],
  41268. t[1] = t[3],
  41269. t[3] = e,
  41270. e = t[2],
  41271. t[2] = t[6],
  41272. t[6] = e,
  41273. e = t[5],
  41274. t[5] = t[7],
  41275. t[7] = e,
  41276. this
  41277. },
  41278. flattenToArrayOffset: function(e, t) {
  41279. var i = this.elements;
  41280. return e[t] = i[0],
  41281. e[t + 1] = i[1],
  41282. e[t + 2] = i[2],
  41283. e[t + 3] = i[3],
  41284. e[t + 4] = i[4],
  41285. e[t + 5] = i[5],
  41286. e[t + 6] = i[6],
  41287. e[t + 7] = i[7],
  41288. e[t + 8] = i[8],
  41289. e
  41290. },
  41291. getNormalMatrix: function(e) {
  41292. return this.setFromMatrix4(e).getInverse(this).transpose()
  41293. },
  41294. transposeIntoArray: function(e) {
  41295. var t = this.elements;
  41296. return e[0] = t[0],
  41297. e[1] = t[3],
  41298. e[2] = t[6],
  41299. e[3] = t[1],
  41300. e[4] = t[4],
  41301. e[5] = t[7],
  41302. e[6] = t[2],
  41303. e[7] = t[5],
  41304. e[8] = t[8],
  41305. this
  41306. },
  41307. fromArray: function(e) {
  41308. return this.elements.set(e),
  41309. this
  41310. },
  41311. toArray: function() {
  41312. var e = this.elements;
  41313. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41314. }
  41315. },
  41316. n.Matrix4 = function() {
  41317. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41318. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41319. }
  41320. ,
  41321. n.Matrix4.prototype = {
  41322. constructor: n.Matrix4,
  41323. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41324. var m = this.elements;
  41325. return m[0] = e,
  41326. m[4] = t,
  41327. m[8] = i,
  41328. m[12] = n,
  41329. m[1] = r,
  41330. m[5] = o,
  41331. m[9] = a,
  41332. m[13] = s,
  41333. m[2] = l,
  41334. m[6] = c,
  41335. m[10] = h,
  41336. m[14] = u,
  41337. m[3] = d,
  41338. m[7] = p,
  41339. m[11] = f,
  41340. m[15] = g,
  41341. this
  41342. },
  41343. identity: function() {
  41344. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41345. this
  41346. },
  41347. clone: function() {
  41348. return (new n.Matrix4).fromArray(this.elements)
  41349. },
  41350. copy: function(e) {
  41351. return this.elements.set(e.elements),
  41352. this
  41353. },
  41354. copyPosition: function(e) {
  41355. var t = this.elements
  41356. , i = e.elements;
  41357. return t[12] = i[12],
  41358. t[13] = i[13],
  41359. t[14] = i[14],
  41360. this
  41361. },
  41362. extractBasis: function(e, t, i) {
  41363. return e.setFromMatrixColumn(this, 0),
  41364. t.setFromMatrixColumn(this, 1),
  41365. i.setFromMatrixColumn(this, 2),
  41366. this
  41367. },
  41368. makeBasis: function(e, t, i) {
  41369. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41370. this
  41371. },
  41372. extractRotation: function() {
  41373. var e;
  41374. return function(t) {
  41375. void 0 === e && (e = new n.Vector3);
  41376. var i = this.elements
  41377. , r = t.elements
  41378. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41379. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41380. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41381. return i[0] = r[0] * o,
  41382. i[1] = r[1] * o,
  41383. i[2] = r[2] * o,
  41384. i[4] = r[4] * a,
  41385. i[5] = r[5] * a,
  41386. i[6] = r[6] * a,
  41387. i[8] = r[8] * s,
  41388. i[9] = r[9] * s,
  41389. i[10] = r[10] * s,
  41390. this
  41391. }
  41392. }(),
  41393. makeRotationFromEuler: function(e) {
  41394. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41395. var t = this.elements
  41396. , i = e.x
  41397. , r = e.y
  41398. , o = e.z
  41399. , a = Math.cos(i)
  41400. , s = Math.sin(i)
  41401. , l = Math.cos(r)
  41402. , c = Math.sin(r)
  41403. , h = Math.cos(o)
  41404. , u = Math.sin(o);
  41405. if ("XYZ" === e.order) {
  41406. var d = a * h
  41407. , p = a * u
  41408. , f = s * h
  41409. , g = s * u;
  41410. t[0] = l * h,
  41411. t[4] = -l * u,
  41412. t[8] = c,
  41413. t[1] = p + f * c,
  41414. t[5] = d - g * c,
  41415. t[9] = -s * l,
  41416. t[2] = g - d * c,
  41417. t[6] = f + p * c,
  41418. t[10] = a * l
  41419. } else if ("YXZ" === e.order) {
  41420. var m = l * h
  41421. , v = l * u
  41422. , A = c * h
  41423. , y = c * u;
  41424. t[0] = m + y * s,
  41425. t[4] = A * s - v,
  41426. t[8] = a * c,
  41427. t[1] = a * u,
  41428. t[5] = a * h,
  41429. t[9] = -s,
  41430. t[2] = v * s - A,
  41431. t[6] = y + m * s,
  41432. t[10] = a * l
  41433. } else if ("ZXY" === e.order) {
  41434. var m = l * h
  41435. , v = l * u
  41436. , A = c * h
  41437. , y = c * u;
  41438. t[0] = m - y * s,
  41439. t[4] = -a * u,
  41440. t[8] = A + v * s,
  41441. t[1] = v + A * s,
  41442. t[5] = a * h,
  41443. t[9] = y - m * s,
  41444. t[2] = -a * c,
  41445. t[6] = s,
  41446. t[10] = a * l
  41447. } else if ("ZYX" === e.order) {
  41448. var d = a * h
  41449. , p = a * u
  41450. , f = s * h
  41451. , g = s * u;
  41452. t[0] = l * h,
  41453. t[4] = f * c - p,
  41454. t[8] = d * c + g,
  41455. t[1] = l * u,
  41456. t[5] = g * c + d,
  41457. t[9] = p * c - f,
  41458. t[2] = -c,
  41459. t[6] = s * l,
  41460. t[10] = a * l
  41461. } else if ("YZX" === e.order) {
  41462. var C = a * l
  41463. , I = a * c
  41464. , E = s * l
  41465. , b = s * c;
  41466. t[0] = l * h,
  41467. t[4] = b - C * u,
  41468. t[8] = E * u + I,
  41469. t[1] = u,
  41470. t[5] = a * h,
  41471. t[9] = -s * h,
  41472. t[2] = -c * h,
  41473. t[6] = I * u + E,
  41474. t[10] = C - b * u
  41475. } else if ("XZY" === e.order) {
  41476. var C = a * l
  41477. , I = a * c
  41478. , E = s * l
  41479. , b = s * c;
  41480. t[0] = l * h,
  41481. t[4] = -u,
  41482. t[8] = c * h,
  41483. t[1] = C * u + b,
  41484. t[5] = a * h,
  41485. t[9] = I * u - E,
  41486. t[2] = E * u - I,
  41487. t[6] = s * h,
  41488. t[10] = b * u + C
  41489. }
  41490. return t[3] = 0,
  41491. t[7] = 0,
  41492. t[11] = 0,
  41493. t[12] = 0,
  41494. t[13] = 0,
  41495. t[14] = 0,
  41496. t[15] = 1,
  41497. this
  41498. },
  41499. makeRotationFromQuaternion: function(e) {
  41500. var t = this.elements
  41501. , i = e.x
  41502. , n = e.y
  41503. , r = e.z
  41504. , o = e.w
  41505. , a = i + i
  41506. , s = n + n
  41507. , l = r + r
  41508. , c = i * a
  41509. , h = i * s
  41510. , u = i * l
  41511. , d = n * s
  41512. , p = n * l
  41513. , f = r * l
  41514. , g = o * a
  41515. , m = o * s
  41516. , v = o * l;
  41517. return t[0] = 1 - (d + f),
  41518. t[4] = h - v,
  41519. t[8] = u + m,
  41520. t[1] = h + v,
  41521. t[5] = 1 - (c + f),
  41522. t[9] = p - g,
  41523. t[2] = u - m,
  41524. t[6] = p + g,
  41525. t[10] = 1 - (c + d),
  41526. t[3] = 0,
  41527. t[7] = 0,
  41528. t[11] = 0,
  41529. t[12] = 0,
  41530. t[13] = 0,
  41531. t[14] = 0,
  41532. t[15] = 1,
  41533. this
  41534. },
  41535. lookAt: function() {
  41536. var e, t, i;
  41537. return function(r, o, a) {
  41538. void 0 === e && (e = new n.Vector3),
  41539. void 0 === t && (t = new n.Vector3),
  41540. void 0 === i && (i = new n.Vector3);
  41541. var s = this.elements;
  41542. return i.subVectors(r, o).normalize(),
  41543. 0 === i.lengthSq() && (i.z = 1),
  41544. e.crossVectors(a, i).normalize(),
  41545. 0 === e.lengthSq() && (i.x += 1e-4,
  41546. e.crossVectors(a, i).normalize()),
  41547. t.crossVectors(i, e),
  41548. s[0] = e.x,
  41549. s[4] = t.x,
  41550. s[8] = i.x,
  41551. s[1] = e.y,
  41552. s[5] = t.y,
  41553. s[9] = i.y,
  41554. s[2] = e.z,
  41555. s[6] = t.z,
  41556. s[10] = i.z,
  41557. this
  41558. }
  41559. }(),
  41560. multiply: function(e, t) {
  41561. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41562. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41563. },
  41564. multiplyMatrices: function(e, t) {
  41565. var i = e.elements
  41566. , n = t.elements
  41567. , r = this.elements
  41568. , o = i[0]
  41569. , a = i[4]
  41570. , s = i[8]
  41571. , l = i[12]
  41572. , c = i[1]
  41573. , h = i[5]
  41574. , u = i[9]
  41575. , d = i[13]
  41576. , p = i[2]
  41577. , f = i[6]
  41578. , g = i[10]
  41579. , m = i[14]
  41580. , v = i[3]
  41581. , A = i[7]
  41582. , y = i[11]
  41583. , C = i[15]
  41584. , I = n[0]
  41585. , E = n[4]
  41586. , b = n[8]
  41587. , w = n[12]
  41588. , _ = n[1]
  41589. , T = n[5]
  41590. , x = n[9]
  41591. , S = n[13]
  41592. , M = n[2]
  41593. , R = n[6]
  41594. , P = n[10]
  41595. , O = n[14]
  41596. , L = n[3]
  41597. , D = n[7]
  41598. , N = n[11]
  41599. , B = n[15];
  41600. return r[0] = o * I + a * _ + s * M + l * L,
  41601. r[4] = o * E + a * T + s * R + l * D,
  41602. r[8] = o * b + a * x + s * P + l * N,
  41603. r[12] = o * w + a * S + s * O + l * B,
  41604. r[1] = c * I + h * _ + u * M + d * L,
  41605. r[5] = c * E + h * T + u * R + d * D,
  41606. r[9] = c * b + h * x + u * P + d * N,
  41607. r[13] = c * w + h * S + u * O + d * B,
  41608. r[2] = p * I + f * _ + g * M + m * L,
  41609. r[6] = p * E + f * T + g * R + m * D,
  41610. r[10] = p * b + f * x + g * P + m * N,
  41611. r[14] = p * w + f * S + g * O + m * B,
  41612. r[3] = v * I + A * _ + y * M + C * L,
  41613. r[7] = v * E + A * T + y * R + C * D,
  41614. r[11] = v * b + A * x + y * P + C * N,
  41615. r[15] = v * w + A * S + y * O + C * B,
  41616. this
  41617. },
  41618. multiplyToArray: function(e, t, i) {
  41619. var n = this.elements;
  41620. return this.multiplyMatrices(e, t),
  41621. i[0] = n[0],
  41622. i[1] = n[1],
  41623. i[2] = n[2],
  41624. i[3] = n[3],
  41625. i[4] = n[4],
  41626. i[5] = n[5],
  41627. i[6] = n[6],
  41628. i[7] = n[7],
  41629. i[8] = n[8],
  41630. i[9] = n[9],
  41631. i[10] = n[10],
  41632. i[11] = n[11],
  41633. i[12] = n[12],
  41634. i[13] = n[13],
  41635. i[14] = n[14],
  41636. i[15] = n[15],
  41637. this
  41638. },
  41639. multiplyScalar: function(e) {
  41640. var t = this.elements;
  41641. return t[0] *= e,
  41642. t[4] *= e,
  41643. t[8] *= e,
  41644. t[12] *= e,
  41645. t[1] *= e,
  41646. t[5] *= e,
  41647. t[9] *= e,
  41648. t[13] *= e,
  41649. t[2] *= e,
  41650. t[6] *= e,
  41651. t[10] *= e,
  41652. t[14] *= e,
  41653. t[3] *= e,
  41654. t[7] *= e,
  41655. t[11] *= e,
  41656. t[15] *= e,
  41657. this
  41658. },
  41659. applyToVector3Array: function() {
  41660. var e;
  41661. return function(t, i, r) {
  41662. void 0 === e && (e = new n.Vector3),
  41663. void 0 === i && (i = 0),
  41664. void 0 === r && (r = t.length);
  41665. for (var o = 0, a = i; o < r; o += 3,
  41666. a += 3)
  41667. e.fromArray(t, a),
  41668. e.applyMatrix4(this),
  41669. e.toArray(t, a);
  41670. return t
  41671. }
  41672. }(),
  41673. applyToBuffer: function() {
  41674. var e;
  41675. return function(t, i, r) {
  41676. void 0 === e && (e = new n.Vector3),
  41677. void 0 === i && (i = 0),
  41678. void 0 === r && (r = t.length / t.itemSize);
  41679. for (var o = 0, a = i; o < r; o++,
  41680. a++)
  41681. e.x = t.getX(a),
  41682. e.y = t.getY(a),
  41683. e.z = t.getZ(a),
  41684. e.applyMatrix4(this),
  41685. t.setXYZ(e.x, e.y, e.z);
  41686. return t
  41687. }
  41688. }(),
  41689. determinant: function() {
  41690. var e = this.elements
  41691. , t = e[0]
  41692. , i = e[4]
  41693. , n = e[8]
  41694. , r = e[12]
  41695. , o = e[1]
  41696. , a = e[5]
  41697. , s = e[9]
  41698. , l = e[13]
  41699. , c = e[2]
  41700. , h = e[6]
  41701. , u = e[10]
  41702. , d = e[14]
  41703. , p = e[3]
  41704. , f = e[7]
  41705. , g = e[11]
  41706. , m = e[15];
  41707. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41708. },
  41709. transpose: function() {
  41710. var e, t = this.elements;
  41711. return e = t[1],
  41712. t[1] = t[4],
  41713. t[4] = e,
  41714. e = t[2],
  41715. t[2] = t[8],
  41716. t[8] = e,
  41717. e = t[6],
  41718. t[6] = t[9],
  41719. t[9] = e,
  41720. e = t[3],
  41721. t[3] = t[12],
  41722. t[12] = e,
  41723. e = t[7],
  41724. t[7] = t[13],
  41725. t[13] = e,
  41726. e = t[11],
  41727. t[11] = t[14],
  41728. t[14] = e,
  41729. this
  41730. },
  41731. flattenToArrayOffset: function(e, t) {
  41732. var i = this.elements;
  41733. return e[t] = i[0],
  41734. e[t + 1] = i[1],
  41735. e[t + 2] = i[2],
  41736. e[t + 3] = i[3],
  41737. e[t + 4] = i[4],
  41738. e[t + 5] = i[5],
  41739. e[t + 6] = i[6],
  41740. e[t + 7] = i[7],
  41741. e[t + 8] = i[8],
  41742. e[t + 9] = i[9],
  41743. e[t + 10] = i[10],
  41744. e[t + 11] = i[11],
  41745. e[t + 12] = i[12],
  41746. e[t + 13] = i[13],
  41747. e[t + 14] = i[14],
  41748. e[t + 15] = i[15],
  41749. e
  41750. },
  41751. getPosition: function() {
  41752. var e;
  41753. return function() {
  41754. return void 0 === e && (e = new n.Vector3),
  41755. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41756. e.setFromMatrixColumn(this, 3)
  41757. }
  41758. }(),
  41759. setPosition: function(e) {
  41760. var t = this.elements;
  41761. return t[12] = e.x,
  41762. t[13] = e.y,
  41763. t[14] = e.z,
  41764. this
  41765. },
  41766. getInverse: function(e, t) {
  41767. var i = this.elements
  41768. , n = e.elements
  41769. , r = n[0]
  41770. , o = n[1]
  41771. , a = n[2]
  41772. , s = n[3]
  41773. , l = n[4]
  41774. , c = n[5]
  41775. , h = n[6]
  41776. , u = n[7]
  41777. , d = n[8]
  41778. , p = n[9]
  41779. , f = n[10]
  41780. , g = n[11]
  41781. , m = n[12]
  41782. , v = n[13]
  41783. , A = n[14]
  41784. , y = n[15]
  41785. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41786. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41787. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41788. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41789. , w = r * C + o * I + a * E + s * b;
  41790. if (0 === w) {
  41791. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41792. if (t)
  41793. throw new Error(_);
  41794. return console.warn(_),
  41795. this.identity()
  41796. }
  41797. return i[0] = C,
  41798. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41799. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41800. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41801. i[4] = I,
  41802. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41803. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41804. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41805. i[8] = E,
  41806. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41807. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41808. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41809. i[12] = b,
  41810. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41811. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41812. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41813. this.multiplyScalar(1 / w)
  41814. },
  41815. scale: function(e) {
  41816. var t = this.elements
  41817. , i = e.x
  41818. , n = e.y
  41819. , r = e.z;
  41820. return t[0] *= i,
  41821. t[4] *= n,
  41822. t[8] *= r,
  41823. t[1] *= i,
  41824. t[5] *= n,
  41825. t[9] *= r,
  41826. t[2] *= i,
  41827. t[6] *= n,
  41828. t[10] *= r,
  41829. t[3] *= i,
  41830. t[7] *= n,
  41831. t[11] *= r,
  41832. this
  41833. },
  41834. getMaxScaleOnAxis: function() {
  41835. var e = this.elements
  41836. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41837. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41838. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41839. return Math.sqrt(Math.max(t, i, n))
  41840. },
  41841. makeTranslation: function(e, t, i) {
  41842. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41843. this
  41844. },
  41845. makeRotationX: function(e) {
  41846. var t = Math.cos(e)
  41847. , i = Math.sin(e);
  41848. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41849. this
  41850. },
  41851. makeRotationY: function(e) {
  41852. var t = Math.cos(e)
  41853. , i = Math.sin(e);
  41854. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41855. this
  41856. },
  41857. makeRotationZ: function(e) {
  41858. var t = Math.cos(e)
  41859. , i = Math.sin(e);
  41860. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41861. this
  41862. },
  41863. makeRotationAxis: function(e, t) {
  41864. var i = Math.cos(t)
  41865. , n = Math.sin(t)
  41866. , r = 1 - i
  41867. , o = e.x
  41868. , a = e.y
  41869. , s = e.z
  41870. , l = r * o
  41871. , c = r * a;
  41872. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41873. this
  41874. },
  41875. makeScale: function(e, t, i) {
  41876. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41877. this
  41878. },
  41879. compose: function(e, t, i) {
  41880. return this.makeRotationFromQuaternion(t),
  41881. this.scale(i),
  41882. this.setPosition(e),
  41883. this
  41884. },
  41885. decompose: function() {
  41886. var e, t;
  41887. return function(i, r, o) {
  41888. void 0 === e && (e = new n.Vector3),
  41889. void 0 === t && (t = new n.Matrix4);
  41890. var a = this.elements
  41891. , s = e.set(a[0], a[1], a[2]).length()
  41892. , l = e.set(a[4], a[5], a[6]).length()
  41893. , c = e.set(a[8], a[9], a[10]).length()
  41894. , h = this.determinant();
  41895. h < 0 && (s = -s),
  41896. i.x = a[12],
  41897. i.y = a[13],
  41898. i.z = a[14],
  41899. t.elements.set(this.elements);
  41900. var u = 1 / s
  41901. , d = 1 / l
  41902. , p = 1 / c;
  41903. return t.elements[0] *= u,
  41904. t.elements[1] *= u,
  41905. t.elements[2] *= u,
  41906. t.elements[4] *= d,
  41907. t.elements[5] *= d,
  41908. t.elements[6] *= d,
  41909. t.elements[8] *= p,
  41910. t.elements[9] *= p,
  41911. t.elements[10] *= p,
  41912. r.setFromRotationMatrix(t),
  41913. o.x = s,
  41914. o.y = l,
  41915. o.z = c,
  41916. this
  41917. }
  41918. }(),
  41919. makeFrustum: function(e, t, i, n, r, o) {
  41920. var a = this.elements
  41921. , s = 2 * r / (t - e)
  41922. , l = 2 * r / (n - i)
  41923. , c = (t + e) / (t - e)
  41924. , h = (n + i) / (n - i)
  41925. , u = -(o + r) / (o - r)
  41926. , d = -2 * o * r / (o - r);
  41927. return a[0] = s,
  41928. a[4] = 0,
  41929. a[8] = c,
  41930. a[12] = 0,
  41931. a[1] = 0,
  41932. a[5] = l,
  41933. a[9] = h,
  41934. a[13] = 0,
  41935. a[2] = 0,
  41936. a[6] = 0,
  41937. a[10] = u,
  41938. a[14] = d,
  41939. a[3] = 0,
  41940. a[7] = 0,
  41941. a[11] = -1,
  41942. a[15] = 0,
  41943. this
  41944. },
  41945. makePerspective: function(e, t, i, r) {
  41946. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41947. , a = -o
  41948. , s = a * t
  41949. , l = o * t;
  41950. return this.makeFrustum(s, l, a, o, i, r)
  41951. },
  41952. makeOrthographic: function(e, t, i, n, r, o) {
  41953. var a = this.elements
  41954. , s = 1 / (t - e)
  41955. , l = 1 / (i - n)
  41956. , c = 1 / (o - r)
  41957. , h = (t + e) * s
  41958. , u = (i + n) * l
  41959. , d = (o + r) * c;
  41960. return a[0] = 2 * s,
  41961. a[4] = 0,
  41962. a[8] = 0,
  41963. a[12] = -h,
  41964. a[1] = 0,
  41965. a[5] = 2 * l,
  41966. a[9] = 0,
  41967. a[13] = -u,
  41968. a[2] = 0,
  41969. a[6] = 0,
  41970. a[10] = -2 * c,
  41971. a[14] = -d,
  41972. a[3] = 0,
  41973. a[7] = 0,
  41974. a[11] = 0,
  41975. a[15] = 1,
  41976. this
  41977. },
  41978. equals: function(e) {
  41979. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41980. if (t[n] !== i[n])
  41981. return !1;
  41982. return !0
  41983. },
  41984. fromArray: function(e) {
  41985. return this.elements.set(e),
  41986. this
  41987. },
  41988. toArray: function() {
  41989. var e = this.elements;
  41990. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41991. }
  41992. },
  41993. n.Ray = function(e, t) {
  41994. this.origin = void 0 !== e ? e : new n.Vector3,
  41995. this.direction = void 0 !== t ? t : new n.Vector3
  41996. }
  41997. ,
  41998. n.Ray.prototype = {
  41999. constructor: n.Ray,
  42000. set: function(e, t) {
  42001. return this.origin.copy(e),
  42002. this.direction.copy(t),
  42003. this
  42004. },
  42005. clone: function() {
  42006. return (new this.constructor).copy(this)
  42007. },
  42008. copy: function(e) {
  42009. return this.origin.copy(e.origin),
  42010. this.direction.copy(e.direction),
  42011. this
  42012. },
  42013. at: function(e, t) {
  42014. var i = t || new n.Vector3;
  42015. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42016. },
  42017. lookAt: function(e) {
  42018. this.direction.copy(e).sub(this.origin).normalize()
  42019. },
  42020. recast: function() {
  42021. var e = new n.Vector3;
  42022. return function(t) {
  42023. return this.origin.copy(this.at(t, e)),
  42024. this
  42025. }
  42026. }(),
  42027. closestPointToPoint: function(e, t) {
  42028. var i = t || new n.Vector3;
  42029. i.subVectors(e, this.origin);
  42030. var r = i.dot(this.direction);
  42031. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42032. },
  42033. distanceToPoint: function(e) {
  42034. return Math.sqrt(this.distanceSqToPoint(e))
  42035. },
  42036. distanceSqToPoint: function() {
  42037. var e = new n.Vector3;
  42038. return function(t) {
  42039. var i = e.subVectors(t, this.origin).dot(this.direction);
  42040. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42041. e.distanceToSquared(t))
  42042. }
  42043. }(),
  42044. distanceSqToSegment: function() {
  42045. var e = new n.Vector3
  42046. , t = new n.Vector3
  42047. , i = new n.Vector3;
  42048. return function(n, r, o, a) {
  42049. e.copy(n).add(r).multiplyScalar(.5),
  42050. t.copy(r).sub(n).normalize(),
  42051. i.copy(this.origin).sub(e);
  42052. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42053. if (m > 0)
  42054. if (s = d * f - p,
  42055. l = d * p - f,
  42056. h = u * m,
  42057. s >= 0)
  42058. if (l >= -h)
  42059. if (l <= h) {
  42060. var v = 1 / m;
  42061. s *= v,
  42062. l *= v,
  42063. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42064. } else
  42065. l = u,
  42066. s = Math.max(0, -(d * l + p)),
  42067. c = -s * s + l * (l + 2 * f) + g;
  42068. else
  42069. l = -u,
  42070. s = Math.max(0, -(d * l + p)),
  42071. c = -s * s + l * (l + 2 * f) + g;
  42072. else
  42073. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42074. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42075. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42076. l = Math.min(Math.max(-u, -f), u),
  42077. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42078. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42079. c = -s * s + l * (l + 2 * f) + g);
  42080. else
  42081. l = d > 0 ? -u : u,
  42082. s = Math.max(0, -(d * l + p)),
  42083. c = -s * s + l * (l + 2 * f) + g;
  42084. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42085. a && a.copy(t).multiplyScalar(l).add(e),
  42086. c
  42087. }
  42088. }(),
  42089. intersectSphere: function() {
  42090. var e = new n.Vector3;
  42091. return function(t, i) {
  42092. e.subVectors(t.center, this.origin);
  42093. var n = e.dot(this.direction)
  42094. , r = e.dot(e) - n * n
  42095. , o = t.radius * t.radius;
  42096. if (r > o)
  42097. return null;
  42098. var a = Math.sqrt(o - r)
  42099. , s = n - a
  42100. , l = n + a;
  42101. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42102. }
  42103. }(),
  42104. intersectsSphere: function(e) {
  42105. return this.distanceToPoint(e.center) <= e.radius
  42106. },
  42107. distanceToPlane: function(e) {
  42108. var t = e.normal.dot(this.direction);
  42109. if (0 === t)
  42110. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42111. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42112. return i >= 0 ? i : null
  42113. },
  42114. intersectPlane: function(e, t) {
  42115. var i = this.distanceToPlane(e);
  42116. return null === i ? null : this.at(i, t)
  42117. },
  42118. intersectsPlane: function(e) {
  42119. var t = e.distanceToPoint(this.origin);
  42120. if (0 === t)
  42121. return !0;
  42122. var i = e.normal.dot(this.direction);
  42123. return i * t < 0
  42124. },
  42125. intersectBox: function(e, t) {
  42126. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42127. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42128. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42129. n = (e.min.x - u.x) * l),
  42130. c >= 0 ? (r = (e.min.y - u.y) * c,
  42131. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42132. o = (e.min.y - u.y) * c),
  42133. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42134. (o < n || n !== n) && (n = o),
  42135. h >= 0 ? (a = (e.min.z - u.z) * h,
  42136. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42137. s = (e.min.z - u.z) * h),
  42138. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42139. (s < n || n !== n) && (n = s),
  42140. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42141. },
  42142. intersectsBox: function() {
  42143. var e = new n.Vector3;
  42144. return function(t) {
  42145. return null !== this.intersectBox(t, e)
  42146. }
  42147. }(),
  42148. intersectTriangle: function() {
  42149. var e = new n.Vector3
  42150. , t = new n.Vector3
  42151. , i = new n.Vector3
  42152. , r = new n.Vector3;
  42153. return function(n, o, a, s, l) {
  42154. t.subVectors(o, n),
  42155. i.subVectors(a, n),
  42156. r.crossVectors(t, i);
  42157. var c, h = this.direction.dot(r);
  42158. if (h > 0) {
  42159. if (s)
  42160. return null;
  42161. c = 1
  42162. } else {
  42163. if (!(h < 0))
  42164. return null;
  42165. c = -1,
  42166. h = -h
  42167. }
  42168. e.subVectors(this.origin, n);
  42169. var u = c * this.direction.dot(i.crossVectors(e, i));
  42170. if (u < 0)
  42171. return null;
  42172. var d = c * this.direction.dot(t.cross(e));
  42173. if (d < 0)
  42174. return null;
  42175. if (u + d > h)
  42176. return null;
  42177. var p = -c * e.dot(r);
  42178. return p < 0 ? null : this.at(p / h, l)
  42179. }
  42180. }(),
  42181. applyMatrix4: function(e) {
  42182. return this.direction.add(this.origin).applyMatrix4(e),
  42183. this.origin.applyMatrix4(e),
  42184. this.direction.sub(this.origin),
  42185. this.direction.normalize(),
  42186. this
  42187. },
  42188. equals: function(e) {
  42189. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42190. }
  42191. },
  42192. n.Sphere = function(e, t) {
  42193. this.center = void 0 !== e ? e : new n.Vector3,
  42194. this.radius = void 0 !== t ? t : 0
  42195. }
  42196. ,
  42197. n.Sphere.prototype = {
  42198. constructor: n.Sphere,
  42199. set: function(e, t) {
  42200. return this.center.copy(e),
  42201. this.radius = t,
  42202. this
  42203. },
  42204. setFromPoints: function() {
  42205. var e = new n.Box3;
  42206. return function(t, i) {
  42207. var n = this.center;
  42208. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42209. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42210. r = Math.max(r, n.distanceToSquared(t[o]));
  42211. return this.radius = Math.sqrt(r),
  42212. this
  42213. }
  42214. }(),
  42215. clone: function() {
  42216. return (new this.constructor).copy(this)
  42217. },
  42218. copy: function(e) {
  42219. return this.center.copy(e.center),
  42220. this.radius = e.radius,
  42221. this
  42222. },
  42223. empty: function() {
  42224. return this.radius <= 0
  42225. },
  42226. containsPoint: function(e) {
  42227. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42228. },
  42229. distanceToPoint: function(e) {
  42230. return e.distanceTo(this.center) - this.radius
  42231. },
  42232. intersectsSphere: function(e) {
  42233. var t = this.radius + e.radius;
  42234. return e.center.distanceToSquared(this.center) <= t * t
  42235. },
  42236. intersectsBox: function(e) {
  42237. return e.intersectsSphere(this)
  42238. },
  42239. intersectsPlane: function(e) {
  42240. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42241. },
  42242. clampPoint: function(e, t) {
  42243. var i = this.center.distanceToSquared(e)
  42244. , r = t || new n.Vector3;
  42245. return r.copy(e),
  42246. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42247. r.multiplyScalar(this.radius).add(this.center)),
  42248. r
  42249. },
  42250. getBoundingBox: function(e) {
  42251. var t = e || new n.Box3;
  42252. return t.set(this.center, this.center),
  42253. t.expandByScalar(this.radius),
  42254. t
  42255. },
  42256. applyMatrix4: function(e) {
  42257. return this.center.applyMatrix4(e),
  42258. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42259. this
  42260. },
  42261. translate: function(e) {
  42262. return this.center.add(e),
  42263. this
  42264. },
  42265. equals: function(e) {
  42266. return e.center.equals(this.center) && e.radius === this.radius
  42267. }
  42268. },
  42269. n.Frustum = function(e, t, i, r, o, a) {
  42270. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42271. }
  42272. ,
  42273. n.Frustum.prototype = {
  42274. constructor: n.Frustum,
  42275. set: function(e, t, i, n, r, o) {
  42276. var a = this.planes;
  42277. return a[0].copy(e),
  42278. a[1].copy(t),
  42279. a[2].copy(i),
  42280. a[3].copy(n),
  42281. a[4].copy(r),
  42282. a[5].copy(o),
  42283. this
  42284. },
  42285. clone: function() {
  42286. return (new this.constructor).copy(this)
  42287. },
  42288. copy: function(e) {
  42289. for (var t = this.planes, i = 0; i < 6; i++)
  42290. t[i].copy(e.planes[i]);
  42291. return this
  42292. },
  42293. setFromMatrix: function(e) {
  42294. var t = this.planes
  42295. , i = e.elements
  42296. , n = i[0]
  42297. , r = i[1]
  42298. , o = i[2]
  42299. , a = i[3]
  42300. , s = i[4]
  42301. , l = i[5]
  42302. , c = i[6]
  42303. , h = i[7]
  42304. , u = i[8]
  42305. , d = i[9]
  42306. , p = i[10]
  42307. , f = i[11]
  42308. , g = i[12]
  42309. , m = i[13]
  42310. , v = i[14]
  42311. , A = i[15];
  42312. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42313. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42314. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42315. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42316. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42317. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42318. this
  42319. },
  42320. intersectsObject: function() {
  42321. var e = new n.Sphere;
  42322. return function(t) {
  42323. var i = t.geometry;
  42324. return null === i.boundingSphere && i.computeBoundingSphere(),
  42325. e.copy(i.boundingSphere),
  42326. e.applyMatrix4(t.matrixWorld),
  42327. this.intersectsSphere(e)
  42328. }
  42329. }(),
  42330. intersectsSphere: function(e) {
  42331. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42332. var o = t[r].distanceToPoint(i);
  42333. if (o < n)
  42334. return !1
  42335. }
  42336. return !0
  42337. },
  42338. intersectsBox: function() {
  42339. var e = new n.Vector3
  42340. , t = new n.Vector3;
  42341. return function(i) {
  42342. for (var n = this.planes, r = 0; r < 6; r++) {
  42343. var o = n[r];
  42344. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42345. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42346. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42347. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42348. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42349. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42350. var a = o.distanceToPoint(e)
  42351. , s = o.distanceToPoint(t);
  42352. if (a < 0 && s < 0)
  42353. return !1
  42354. }
  42355. return !0
  42356. }
  42357. }(),
  42358. containsPoint: function(e) {
  42359. for (var t = this.planes, i = 0; i < 6; i++)
  42360. if (t[i].distanceToPoint(e) < 0)
  42361. return !1;
  42362. return !0
  42363. }
  42364. },
  42365. n.Plane = function(e, t) {
  42366. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42367. this.constant = void 0 !== t ? t : 0
  42368. }
  42369. ,
  42370. n.Plane.prototype = {
  42371. constructor: n.Plane,
  42372. set: function(e, t) {
  42373. return this.normal.copy(e),
  42374. this.constant = t,
  42375. this
  42376. },
  42377. setComponents: function(e, t, i, n) {
  42378. return this.normal.set(e, t, i),
  42379. this.constant = n,
  42380. this
  42381. },
  42382. setFromNormalAndCoplanarPoint: function(e, t) {
  42383. return this.normal.copy(e),
  42384. this.constant = -t.dot(this.normal),
  42385. this
  42386. },
  42387. setFromCoplanarPoints: function() {
  42388. var e = new n.Vector3
  42389. , t = new n.Vector3;
  42390. return function(i, n, r) {
  42391. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42392. return this.setFromNormalAndCoplanarPoint(o, i),
  42393. this
  42394. }
  42395. }(),
  42396. clone: function() {
  42397. return (new this.constructor).copy(this)
  42398. },
  42399. copy: function(e) {
  42400. return this.normal.copy(e.normal),
  42401. this.constant = e.constant,
  42402. this
  42403. },
  42404. normalize: function() {
  42405. var e = 1 / this.normal.length();
  42406. return this.normal.multiplyScalar(e),
  42407. this.constant *= e,
  42408. this
  42409. },
  42410. negate: function() {
  42411. return this.constant *= -1,
  42412. this.normal.negate(),
  42413. this
  42414. },
  42415. distanceToPoint: function(e) {
  42416. return this.normal.dot(e) + this.constant
  42417. },
  42418. distanceToSphere: function(e) {
  42419. return this.distanceToPoint(e.center) - e.radius
  42420. },
  42421. projectPoint: function(e, t) {
  42422. return this.orthoPoint(e, t).sub(e).negate()
  42423. },
  42424. orthoPoint: function(e, t) {
  42425. var i = this.distanceToPoint(e)
  42426. , r = t || new n.Vector3;
  42427. return r.copy(this.normal).multiplyScalar(i)
  42428. },
  42429. intersectLine: function() {
  42430. var e = new n.Vector3;
  42431. return function(t, i) {
  42432. var r = i || new n.Vector3
  42433. , o = t.delta(e)
  42434. , a = this.normal.dot(o);
  42435. if (0 !== a) {
  42436. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42437. if (!(s < 0 || s > 1))
  42438. return r.copy(o).multiplyScalar(s).add(t.start)
  42439. } else if (0 === this.distanceToPoint(t.start))
  42440. return r.copy(t.start)
  42441. }
  42442. }(),
  42443. intersectsLine: function(e) {
  42444. var t = this.distanceToPoint(e.start)
  42445. , i = this.distanceToPoint(e.end);
  42446. return t < 0 && i > 0 || i < 0 && t > 0
  42447. },
  42448. intersectsBox: function(e) {
  42449. return e.intersectsPlane(this)
  42450. },
  42451. intersectsSphere: function(e) {
  42452. return e.intersectsPlane(this)
  42453. },
  42454. coplanarPoint: function(e) {
  42455. var t = e || new n.Vector3;
  42456. return t.copy(this.normal).multiplyScalar(-this.constant)
  42457. },
  42458. applyMatrix4: function() {
  42459. var e = new n.Vector3
  42460. , t = new n.Vector3
  42461. , i = new n.Matrix3;
  42462. return function(n, r) {
  42463. var o = r || i.getNormalMatrix(n)
  42464. , a = e.copy(this.normal).applyMatrix3(o)
  42465. , s = this.coplanarPoint(t);
  42466. return s.applyMatrix4(n),
  42467. this.setFromNormalAndCoplanarPoint(a, s),
  42468. this
  42469. }
  42470. }(),
  42471. translate: function(e) {
  42472. return this.constant = this.constant - e.dot(this.normal),
  42473. this
  42474. },
  42475. equals: function(e) {
  42476. return e.normal.equals(this.normal) && e.constant === this.constant
  42477. }
  42478. },
  42479. n.Spherical = function(e, t, i) {
  42480. return this.radius = void 0 !== e ? e : 1,
  42481. this.phi = void 0 !== t ? t : 0,
  42482. this.theta = void 0 !== i ? i : 0,
  42483. this
  42484. }
  42485. ,
  42486. n.Spherical.prototype = {
  42487. constructor: n.Spherical,
  42488. set: function(e, t, i) {
  42489. this.radius = e,
  42490. this.phi = t,
  42491. this.theta = i
  42492. },
  42493. clone: function() {
  42494. return (new this.constructor).copy(this)
  42495. },
  42496. copy: function(e) {
  42497. return this.radius.copy(e.radius),
  42498. this.phi.copy(e.phi),
  42499. this.theta.copy(e.theta),
  42500. this
  42501. },
  42502. makeSafe: function() {
  42503. var e = 1e-6;
  42504. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42505. },
  42506. setFromVector3: function(e) {
  42507. return this.radius = e.length(),
  42508. 0 === this.radius ? (this.theta = 0,
  42509. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42510. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42511. this
  42512. }
  42513. },
  42514. n.Math = {
  42515. generateUUID: function() {
  42516. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42517. return function() {
  42518. for (var r = 0; r < 36; r++)
  42519. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42520. e = 15 & n,
  42521. n >>= 4,
  42522. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42523. return i.join("")
  42524. }
  42525. }(),
  42526. clamp: function(e, t, i) {
  42527. return Math.max(t, Math.min(i, e))
  42528. },
  42529. euclideanModulo: function(e, t) {
  42530. return (e % t + t) % t
  42531. },
  42532. mapLinear: function(e, t, i, n, r) {
  42533. return n + (e - t) * (r - n) / (i - t)
  42534. },
  42535. smoothstep: function(e, t, i) {
  42536. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42537. e * e * (3 - 2 * e))
  42538. },
  42539. smootherstep: function(e, t, i) {
  42540. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42541. e * e * e * (e * (6 * e - 15) + 10))
  42542. },
  42543. random16: function() {
  42544. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42545. Math.random()
  42546. },
  42547. randInt: function(e, t) {
  42548. return e + Math.floor(Math.random() * (t - e + 1))
  42549. },
  42550. randFloat: function(e, t) {
  42551. return e + Math.random() * (t - e)
  42552. },
  42553. randFloatSpread: function(e) {
  42554. return e * (.5 - Math.random())
  42555. },
  42556. degToRad: function() {
  42557. var e = Math.PI / 180;
  42558. return function(t) {
  42559. return t * e
  42560. }
  42561. }(),
  42562. radToDeg: function() {
  42563. var e = 180 / Math.PI;
  42564. return function(t) {
  42565. return t * e
  42566. }
  42567. }(),
  42568. isPowerOfTwo: function(e) {
  42569. return 0 === (e & e - 1) && 0 !== e
  42570. },
  42571. nearestPowerOfTwo: function(e) {
  42572. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42573. },
  42574. nextPowerOfTwo: function(e) {
  42575. return e--,
  42576. e |= e >> 1,
  42577. e |= e >> 2,
  42578. e |= e >> 4,
  42579. e |= e >> 8,
  42580. e |= e >> 16,
  42581. e++,
  42582. e
  42583. }
  42584. },
  42585. n.Spline = function(e) {
  42586. function t(e, t, i, n, r, o, a) {
  42587. var s = .5 * (i - e)
  42588. , l = .5 * (n - t);
  42589. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42590. }
  42591. this.points = e;
  42592. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42593. x: 0,
  42594. y: 0,
  42595. z: 0
  42596. };
  42597. this.initFromArray = function(e) {
  42598. this.points = [];
  42599. for (var t = 0; t < e.length; t++)
  42600. this.points[t] = {
  42601. x: e[t][0],
  42602. y: e[t][1],
  42603. z: e[t][2]
  42604. }
  42605. }
  42606. ,
  42607. this.getPoint = function(e) {
  42608. return i = (this.points.length - 1) * e,
  42609. r = Math.floor(i),
  42610. o = i - r,
  42611. d[0] = 0 === r ? r : r - 1,
  42612. d[1] = r,
  42613. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42614. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42615. l = this.points[d[0]],
  42616. c = this.points[d[1]],
  42617. h = this.points[d[2]],
  42618. u = this.points[d[3]],
  42619. a = o * o,
  42620. s = o * a,
  42621. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42622. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42623. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42624. p
  42625. }
  42626. ,
  42627. this.getControlPointsArray = function() {
  42628. var e, t, i = this.points.length, n = [];
  42629. for (e = 0; e < i; e++)
  42630. t = this.points[e],
  42631. n[e] = [t.x, t.y, t.z];
  42632. return n
  42633. }
  42634. ,
  42635. this.getLength = function(e) {
  42636. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42637. for (u[0] = 0,
  42638. e || (e = 100),
  42639. r = this.points.length * e,
  42640. c.copy(this.points[0]),
  42641. t = 1; t < r; t++)
  42642. i = t / r,
  42643. o = this.getPoint(i),
  42644. h.copy(o),
  42645. d += h.distanceTo(c),
  42646. c.copy(o),
  42647. a = (this.points.length - 1) * i,
  42648. s = Math.floor(a),
  42649. s !== l && (u[s] = d,
  42650. l = s);
  42651. return u[u.length] = d,
  42652. {
  42653. chunks: u,
  42654. total: d
  42655. }
  42656. }
  42657. ,
  42658. this.reparametrizeByArcLength = function(e) {
  42659. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42660. for (h.push(u.copy(this.points[0]).clone()),
  42661. t = 1; t < this.points.length; t++) {
  42662. for (s = d.chunks[t] - d.chunks[t - 1],
  42663. l = Math.ceil(e * s / d.total),
  42664. o = (t - 1) / (this.points.length - 1),
  42665. a = t / (this.points.length - 1),
  42666. i = 1; i < l - 1; i++)
  42667. r = o + i * (1 / l) * (a - o),
  42668. c = this.getPoint(r),
  42669. h.push(u.copy(c).clone());
  42670. h.push(u.copy(this.points[t]).clone())
  42671. }
  42672. this.points = h
  42673. }
  42674. }
  42675. ,
  42676. n.Triangle = function(e, t, i) {
  42677. this.a = void 0 !== e ? e : new n.Vector3,
  42678. this.b = void 0 !== t ? t : new n.Vector3,
  42679. this.c = void 0 !== i ? i : new n.Vector3
  42680. }
  42681. ,
  42682. n.Triangle.normal = function() {
  42683. var e = new n.Vector3;
  42684. return function(t, i, r, o) {
  42685. var a = o || new n.Vector3;
  42686. a.subVectors(r, i),
  42687. e.subVectors(t, i),
  42688. a.cross(e);
  42689. var s = a.lengthSq();
  42690. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42691. }
  42692. }(),
  42693. n.Triangle.barycoordFromPoint = function() {
  42694. var e = new n.Vector3
  42695. , t = new n.Vector3
  42696. , i = new n.Vector3;
  42697. return function(r, o, a, s, l) {
  42698. e.subVectors(s, o),
  42699. t.subVectors(a, o),
  42700. i.subVectors(r, o);
  42701. var c = e.dot(e)
  42702. , h = e.dot(t)
  42703. , u = e.dot(i)
  42704. , d = t.dot(t)
  42705. , p = t.dot(i)
  42706. , f = c * d - h * h
  42707. , g = l || new n.Vector3;
  42708. if (0 === f)
  42709. return g.set(-2, -1, -1);
  42710. var m = 1 / f
  42711. , v = (d * u - h * p) * m
  42712. , A = (c * p - h * u) * m;
  42713. return g.set(1 - v - A, A, v)
  42714. }
  42715. }(),
  42716. n.Triangle.containsPoint = function() {
  42717. var e = new n.Vector3;
  42718. return function(t, i, r, o) {
  42719. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42720. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42721. }
  42722. }(),
  42723. n.Triangle.prototype = {
  42724. constructor: n.Triangle,
  42725. set: function(e, t, i) {
  42726. return this.a.copy(e),
  42727. this.b.copy(t),
  42728. this.c.copy(i),
  42729. this
  42730. },
  42731. setFromPointsAndIndices: function(e, t, i, n) {
  42732. return this.a.copy(e[t]),
  42733. this.b.copy(e[i]),
  42734. this.c.copy(e[n]),
  42735. this
  42736. },
  42737. clone: function() {
  42738. return (new this.constructor).copy(this)
  42739. },
  42740. copy: function(e) {
  42741. return this.a.copy(e.a),
  42742. this.b.copy(e.b),
  42743. this.c.copy(e.c),
  42744. this
  42745. },
  42746. area: function() {
  42747. var e = new n.Vector3
  42748. , t = new n.Vector3;
  42749. return function() {
  42750. return e.subVectors(this.c, this.b),
  42751. t.subVectors(this.a, this.b),
  42752. .5 * e.cross(t).length()
  42753. }
  42754. }(),
  42755. midpoint: function(e) {
  42756. var t = e || new n.Vector3;
  42757. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42758. },
  42759. normal: function(e) {
  42760. return n.Triangle.normal(this.a, this.b, this.c, e)
  42761. },
  42762. plane: function(e) {
  42763. var t = e || new n.Plane;
  42764. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42765. },
  42766. barycoordFromPoint: function(e, t) {
  42767. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42768. },
  42769. containsPoint: function(e) {
  42770. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42771. },
  42772. equals: function(e) {
  42773. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42774. }
  42775. },
  42776. n.Interpolant = function(e, t, i, n) {
  42777. this.parameterPositions = e,
  42778. this._cachedIndex = 0,
  42779. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42780. this.sampleValues = t,
  42781. this.valueSize = i
  42782. }
  42783. ,
  42784. n.Interpolant.prototype = {
  42785. constructor: n.Interpolant,
  42786. evaluate: function(e) {
  42787. var t = this.parameterPositions
  42788. , i = this._cachedIndex
  42789. , n = t[i]
  42790. , r = t[i - 1];
  42791. e: {
  42792. t: {
  42793. var o;
  42794. i: {
  42795. n: if (!(e < n)) {
  42796. for (var a = i + 2; ; ) {
  42797. if (void 0 === n) {
  42798. if (e < r)
  42799. break n;
  42800. return i = t.length,
  42801. this._cachedIndex = i,
  42802. this.afterEnd_(i - 1, e, r)
  42803. }
  42804. if (i === a)
  42805. break;
  42806. if (r = n,
  42807. n = t[++i],
  42808. e < n)
  42809. break t
  42810. }
  42811. o = t.length;
  42812. break i
  42813. }
  42814. {
  42815. if (e >= r)
  42816. break e;
  42817. var s = t[1];
  42818. e < s && (i = 2,
  42819. r = s);
  42820. for (var a = i - 2; ; ) {
  42821. if (void 0 === r)
  42822. return this._cachedIndex = 0,
  42823. this.beforeStart_(0, e, n);
  42824. if (i === a)
  42825. break;
  42826. if (n = r,
  42827. r = t[--i - 1],
  42828. e >= r)
  42829. break t
  42830. }
  42831. o = i,
  42832. i = 0
  42833. }
  42834. }
  42835. for (; i < o; ) {
  42836. var l = i + o >>> 1;
  42837. e < t[l] ? o = l : i = l + 1
  42838. }
  42839. if (n = t[i],
  42840. r = t[i - 1],
  42841. void 0 === r)
  42842. return this._cachedIndex = 0,
  42843. this.beforeStart_(0, e, n);
  42844. if (void 0 === n)
  42845. return i = t.length,
  42846. this._cachedIndex = i,
  42847. this.afterEnd_(i - 1, r, e)
  42848. }
  42849. this._cachedIndex = i,
  42850. this.intervalChanged_(i, r, n)
  42851. }
  42852. return this.interpolate_(i, r, e, n)
  42853. },
  42854. settings: null,
  42855. DefaultSettings_: {},
  42856. getSettings_: function() {
  42857. return this.settings || this.DefaultSettings_
  42858. },
  42859. copySampleValue_: function(e) {
  42860. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42861. t[o] = i[r + o];
  42862. return t
  42863. },
  42864. interpolate_: function(e, t, i, n) {
  42865. throw new Error("call to abstract method")
  42866. },
  42867. intervalChanged_: function(e, t, i) {}
  42868. },
  42869. Object.assign(n.Interpolant.prototype, {
  42870. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42871. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42872. }),
  42873. n.CubicInterpolant = function(e, t, i, r) {
  42874. n.Interpolant.call(this, e, t, i, r),
  42875. this._weightPrev = -0,
  42876. this._offsetPrev = -0,
  42877. this._weightNext = -0,
  42878. this._offsetNext = -0
  42879. }
  42880. ,
  42881. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42882. constructor: n.CubicInterpolant,
  42883. DefaultSettings_: {
  42884. endingStart: n.ZeroCurvatureEnding,
  42885. endingEnd: n.ZeroCurvatureEnding
  42886. },
  42887. intervalChanged_: function(e, t, i) {
  42888. var r = this.parameterPositions
  42889. , o = e - 2
  42890. , a = e + 1
  42891. , s = r[o]
  42892. , l = r[a];
  42893. if (void 0 === s)
  42894. switch (this.getSettings_().endingStart) {
  42895. case n.ZeroSlopeEnding:
  42896. o = e,
  42897. s = 2 * t - i;
  42898. break;
  42899. case n.WrapAroundEnding:
  42900. o = r.length - 2,
  42901. s = t + r[o] - r[o + 1];
  42902. break;
  42903. default:
  42904. o = e,
  42905. s = i
  42906. }
  42907. if (void 0 === l)
  42908. switch (this.getSettings_().endingEnd) {
  42909. case n.ZeroSlopeEnding:
  42910. a = e,
  42911. l = 2 * i - t;
  42912. break;
  42913. case n.WrapAroundEnding:
  42914. a = 1,
  42915. l = i + r[1] - r[0];
  42916. break;
  42917. default:
  42918. a = e - 1,
  42919. l = t
  42920. }
  42921. var c = .5 * (i - t)
  42922. , h = this.valueSize;
  42923. this._weightPrev = c / (t - s),
  42924. this._weightNext = c / (l - i),
  42925. this._offsetPrev = o * h,
  42926. this._offsetNext = a * h
  42927. },
  42928. interpolate_: function(e, t, i, n) {
  42929. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42930. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42931. return r
  42932. }
  42933. }),
  42934. n.DiscreteInterpolant = function(e, t, i, r) {
  42935. n.Interpolant.call(this, e, t, i, r)
  42936. }
  42937. ,
  42938. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42939. constructor: n.DiscreteInterpolant,
  42940. interpolate_: function(e, t, i, n) {
  42941. return this.copySampleValue_(e - 1)
  42942. }
  42943. }),
  42944. n.LinearInterpolant = function(e, t, i, r) {
  42945. n.Interpolant.call(this, e, t, i, r)
  42946. }
  42947. ,
  42948. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42949. constructor: n.LinearInterpolant,
  42950. interpolate_: function(e, t, i, n) {
  42951. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42952. r[u] = o[l + u] * h + o[s + u] * c;
  42953. return r
  42954. }
  42955. }),
  42956. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42957. n.Interpolant.call(this, e, t, i, r)
  42958. }
  42959. ,
  42960. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42961. constructor: n.QuaternionLinearInterpolant,
  42962. interpolate_: function(e, t, i, r) {
  42963. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42964. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42965. return o
  42966. }
  42967. }),
  42968. n.Clock = function(e) {
  42969. this.autoStart = void 0 === e || e,
  42970. this.startTime = 0,
  42971. this.oldTime = 0,
  42972. this.elapsedTime = 0,
  42973. this.running = !1
  42974. }
  42975. ,
  42976. n.Clock.prototype = {
  42977. constructor: n.Clock,
  42978. start: function() {
  42979. this.startTime = performance.now(),
  42980. this.oldTime = this.startTime,
  42981. this.running = !0
  42982. },
  42983. stop: function() {
  42984. this.getElapsedTime(),
  42985. this.running = !1
  42986. },
  42987. getElapsedTime: function() {
  42988. return this.getDelta(),
  42989. this.elapsedTime
  42990. },
  42991. getDelta: function() {
  42992. var e = 0;
  42993. if (this.autoStart && !this.running && this.start(),
  42994. this.running) {
  42995. var t = performance.now();
  42996. e = .001 * (t - this.oldTime),
  42997. this.oldTime = t,
  42998. this.elapsedTime += e
  42999. }
  43000. return e
  43001. }
  43002. },
  43003. n.EventDispatcher = function() {}
  43004. ,
  43005. n.EventDispatcher.prototype = {
  43006. constructor: n.EventDispatcher,
  43007. apply: function(e) {
  43008. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43009. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43010. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43011. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43012. },
  43013. addEventListener: function(e, t) {
  43014. void 0 === this._listeners && (this._listeners = {});
  43015. var i = this._listeners;
  43016. void 0 === i[e] && (i[e] = []),
  43017. i[e].indexOf(t) === -1 && i[e].push(t)
  43018. },
  43019. hasEventListener: function(e, t) {
  43020. if (void 0 === this._listeners)
  43021. return !1;
  43022. var i = this._listeners;
  43023. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43024. },
  43025. removeEventListener: function(e, t) {
  43026. if (void 0 !== this._listeners) {
  43027. var i = this._listeners
  43028. , n = i[e];
  43029. if (void 0 !== n) {
  43030. var r = n.indexOf(t);
  43031. r !== -1 && n.splice(r, 1)
  43032. }
  43033. }
  43034. },
  43035. dispatchEvent: function(e) {
  43036. if (void 0 !== this._listeners) {
  43037. var t = this._listeners
  43038. , i = t[e.type];
  43039. if (void 0 !== i) {
  43040. e.target = this;
  43041. for (var n = [], r = i.length, o = 0; o < r; o++)
  43042. n[o] = i[o];
  43043. for (var o = 0; o < r; o++)
  43044. n[o].call(this, e)
  43045. }
  43046. }
  43047. }
  43048. },
  43049. n.Layers = function() {
  43050. this.mask = 1
  43051. }
  43052. ,
  43053. n.Layers.prototype = {
  43054. constructor: n.Layers,
  43055. set: function(e) {
  43056. this.mask = 1 << e
  43057. },
  43058. enable: function(e) {
  43059. this.mask |= 1 << e
  43060. },
  43061. toggle: function(e) {
  43062. this.mask ^= 1 << e
  43063. },
  43064. disable: function(e) {
  43065. this.mask &= ~(1 << e)
  43066. },
  43067. test: function(e) {
  43068. return 0 !== (this.mask & e.mask)
  43069. }
  43070. },
  43071. function(e) {
  43072. function t(e, t) {
  43073. return e.distance - t.distance
  43074. }
  43075. function i(e, t, n, r) {
  43076. if (e.visible !== !1 && (e.raycast(t, n),
  43077. r === !0))
  43078. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43079. i(o[a], t, n, !0)
  43080. }
  43081. e.Raycaster = function(t, i, n, r) {
  43082. this.ray = new e.Ray(t,i),
  43083. this.near = n || 0,
  43084. this.far = r || 1 / 0,
  43085. this.params = {
  43086. Mesh: {},
  43087. Line: {},
  43088. LOD: {},
  43089. Points: {
  43090. threshold: 1
  43091. },
  43092. Sprite: {}
  43093. },
  43094. Object.defineProperties(this.params, {
  43095. PointCloud: {
  43096. get: function() {
  43097. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43098. this.Points
  43099. }
  43100. }
  43101. })
  43102. }
  43103. ,
  43104. e.Raycaster.prototype = {
  43105. constructor: e.Raycaster,
  43106. linePrecision: 1,
  43107. set: function(e, t) {
  43108. this.ray.set(e, t)
  43109. },
  43110. setFromCamera: function(t, i) {
  43111. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43112. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43113. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43114. },
  43115. intersectObject: function(e, n) {
  43116. var r = [];
  43117. return i(e, this, r, n),
  43118. r.sort(t),
  43119. r
  43120. },
  43121. intersectObjects: function(e, n) {
  43122. var r = [];
  43123. if (Array.isArray(e) === !1)
  43124. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43125. r;
  43126. for (var o = 0, a = e.length; o < a; o++)
  43127. i(e[o], this, r, n);
  43128. return r.sort(t),
  43129. r
  43130. }
  43131. }
  43132. }(n),
  43133. n.Object3D = function() {
  43134. function e() {
  43135. o.setFromEuler(r, !1)
  43136. }
  43137. function t() {
  43138. r.setFromQuaternion(o, void 0, !1)
  43139. }
  43140. Object.defineProperty(this, "id", {
  43141. value: n.Object3DIdCount++
  43142. }),
  43143. this.uuid = n.Math.generateUUID(),
  43144. this.name = "",
  43145. this.type = "Object3D",
  43146. this.parent = null,
  43147. this.children = [],
  43148. this.up = n.Object3D.DefaultUp.clone();
  43149. var i = new n.Vector3
  43150. , r = new n.Euler
  43151. , o = new n.Quaternion
  43152. , a = new n.Vector3(1,1,1);
  43153. r.onChange(e),
  43154. o.onChange(t),
  43155. Object.defineProperties(this, {
  43156. position: {
  43157. enumerable: !0,
  43158. value: i
  43159. },
  43160. rotation: {
  43161. enumerable: !0,
  43162. value: r
  43163. },
  43164. quaternion: {
  43165. enumerable: !0,
  43166. value: o
  43167. },
  43168. scale: {
  43169. enumerable: !0,
  43170. value: a
  43171. },
  43172. modelViewMatrix: {
  43173. value: new n.Matrix4
  43174. },
  43175. normalMatrix: {
  43176. value: new n.Matrix3
  43177. }
  43178. }),
  43179. this.rotationAutoUpdate = !0,
  43180. this.matrix = new n.Matrix4,
  43181. this.matrixWorld = new n.Matrix4,
  43182. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43183. this.matrixWorldNeedsUpdate = !1,
  43184. this.layers = new n.Layers,
  43185. this.visible = !0,
  43186. this.castShadow = !1,
  43187. this.receiveShadow = !1,
  43188. this.frustumCulled = !0,
  43189. this.renderOrder = 0,
  43190. this.userData = {}
  43191. }
  43192. ,
  43193. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43194. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43195. n.Object3D.prototype = {
  43196. constructor: n.Object3D,
  43197. applyMatrix: function(e) {
  43198. this.matrix.multiplyMatrices(e, this.matrix),
  43199. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43200. },
  43201. setRotationFromAxisAngle: function(e, t) {
  43202. this.quaternion.setFromAxisAngle(e, t)
  43203. },
  43204. setRotationFromEuler: function(e) {
  43205. this.quaternion.setFromEuler(e, !0)
  43206. },
  43207. setRotationFromMatrix: function(e) {
  43208. this.quaternion.setFromRotationMatrix(e)
  43209. },
  43210. setRotationFromQuaternion: function(e) {
  43211. this.quaternion.copy(e)
  43212. },
  43213. rotateOnAxis: function() {
  43214. var e = new n.Quaternion;
  43215. return function(t, i) {
  43216. return e.setFromAxisAngle(t, i),
  43217. this.quaternion.multiply(e),
  43218. this
  43219. }
  43220. }(),
  43221. rotateX: function() {
  43222. var e = new n.Vector3(1,0,0);
  43223. return function(t) {
  43224. return this.rotateOnAxis(e, t)
  43225. }
  43226. }(),
  43227. rotateY: function() {
  43228. var e = new n.Vector3(0,1,0);
  43229. return function(t) {
  43230. return this.rotateOnAxis(e, t)
  43231. }
  43232. }(),
  43233. rotateZ: function() {
  43234. var e = new n.Vector3(0,0,1);
  43235. return function(t) {
  43236. return this.rotateOnAxis(e, t)
  43237. }
  43238. }(),
  43239. translateOnAxis: function() {
  43240. var e = new n.Vector3;
  43241. return function(t, i) {
  43242. return e.copy(t).applyQuaternion(this.quaternion),
  43243. this.position.add(e.multiplyScalar(i)),
  43244. this
  43245. }
  43246. }(),
  43247. translateX: function() {
  43248. var e = new n.Vector3(1,0,0);
  43249. return function(t) {
  43250. return this.translateOnAxis(e, t)
  43251. }
  43252. }(),
  43253. translateY: function() {
  43254. var e = new n.Vector3(0,1,0);
  43255. return function(t) {
  43256. return this.translateOnAxis(e, t)
  43257. }
  43258. }(),
  43259. translateZ: function() {
  43260. var e = new n.Vector3(0,0,1);
  43261. return function(t) {
  43262. return this.translateOnAxis(e, t)
  43263. }
  43264. }(),
  43265. localToWorld: function(e) {
  43266. return e.applyMatrix4(this.matrixWorld)
  43267. },
  43268. worldToLocal: function() {
  43269. var e = new n.Matrix4;
  43270. return function(t) {
  43271. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43272. }
  43273. }(),
  43274. lookAt: function() {
  43275. var e = new n.Matrix4;
  43276. return function(t) {
  43277. e.lookAt(t, this.position, this.up),
  43278. this.quaternion.setFromRotationMatrix(e)
  43279. }
  43280. }(),
  43281. add: function(e) {
  43282. if (arguments.length > 1) {
  43283. for (var t = 0; t < arguments.length; t++)
  43284. this.add(arguments[t]);
  43285. return this
  43286. }
  43287. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43288. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43289. e.parent = this,
  43290. e.dispatchEvent({
  43291. type: "added"
  43292. }),
  43293. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43294. this)
  43295. },
  43296. remove: function(e) {
  43297. if (arguments.length > 1)
  43298. for (var t = 0; t < arguments.length; t++)
  43299. this.remove(arguments[t]);
  43300. var i = this.children.indexOf(e);
  43301. i !== -1 && (e.parent = null,
  43302. e.dispatchEvent({
  43303. type: "removed"
  43304. }),
  43305. this.children.splice(i, 1))
  43306. },
  43307. getObjectById: function(e) {
  43308. return this.getObjectByProperty("id", e)
  43309. },
  43310. getObjectByName: function(e) {
  43311. return this.getObjectByProperty("name", e)
  43312. },
  43313. getObjectByProperty: function(e, t) {
  43314. if (this[e] === t)
  43315. return this;
  43316. for (var i = 0, n = this.children.length; i < n; i++) {
  43317. var r = this.children[i]
  43318. , o = r.getObjectByProperty(e, t);
  43319. if (void 0 !== o)
  43320. return o
  43321. }
  43322. },
  43323. getWorldPosition: function(e) {
  43324. var t = e || new n.Vector3;
  43325. return this.updateMatrixWorld(!0),
  43326. t.setFromMatrixPosition(this.matrixWorld)
  43327. },
  43328. getWorldQuaternion: function() {
  43329. var e = new n.Vector3
  43330. , t = new n.Vector3;
  43331. return function(i) {
  43332. var r = i || new n.Quaternion;
  43333. return this.updateMatrixWorld(!0),
  43334. this.matrixWorld.decompose(e, r, t),
  43335. r
  43336. }
  43337. }(),
  43338. getWorldRotation: function() {
  43339. var e = new n.Quaternion;
  43340. return function(t) {
  43341. var i = t || new n.Euler;
  43342. return this.getWorldQuaternion(e),
  43343. i.setFromQuaternion(e, this.rotation.order, !1)
  43344. }
  43345. }(),
  43346. getWorldScale: function() {
  43347. var e = new n.Vector3
  43348. , t = new n.Quaternion;
  43349. return function(i) {
  43350. var r = i || new n.Vector3;
  43351. return this.updateMatrixWorld(!0),
  43352. this.matrixWorld.decompose(e, t, r),
  43353. r
  43354. }
  43355. }(),
  43356. getWorldDirection: function() {
  43357. var e = new n.Quaternion;
  43358. return function(t) {
  43359. var i = t || new n.Vector3;
  43360. return this.getWorldQuaternion(e),
  43361. i.set(0, 0, 1).applyQuaternion(e)
  43362. }
  43363. }(),
  43364. raycast: function() {},
  43365. traverse: function(e) {
  43366. e(this);
  43367. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43368. t[i].traverse(e)
  43369. },
  43370. traverseVisible: function(e) {
  43371. if (this.visible !== !1) {
  43372. e(this);
  43373. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43374. t[i].traverseVisible(e)
  43375. }
  43376. },
  43377. traverseAncestors: function(e) {
  43378. var t = this.parent;
  43379. null !== t && (e(t),
  43380. t.traverseAncestors(e))
  43381. },
  43382. updateMatrix: function() {
  43383. this.matrix.compose(this.position, this.quaternion, this.scale),
  43384. this.matrixWorldNeedsUpdate = !0
  43385. },
  43386. updateMatrixWorld: function(e) {
  43387. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43388. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43389. this.matrixWorldNeedsUpdate = !1,
  43390. e = !0);
  43391. for (var t = 0, i = this.children.length; t < i; t++)
  43392. this.children[t].updateMatrixWorld(e)
  43393. },
  43394. toJSON: function(e) {
  43395. function t(e) {
  43396. var t = [];
  43397. for (var i in e) {
  43398. var n = e[i];
  43399. delete n.metadata,
  43400. t.push(n)
  43401. }
  43402. return t
  43403. }
  43404. var i = void 0 === e
  43405. , n = {};
  43406. i && (e = {
  43407. geometries: {},
  43408. materials: {},
  43409. textures: {},
  43410. images: {}
  43411. },
  43412. n.metadata = {
  43413. version: 4.4,
  43414. type: "Object",
  43415. generator: "Object3D.toJSON"
  43416. });
  43417. var r = {};
  43418. if (r.uuid = this.uuid,
  43419. r.type = this.type,
  43420. "" !== this.name && (r.name = this.name),
  43421. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43422. this.castShadow === !0 && (r.castShadow = !0),
  43423. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43424. this.visible === !1 && (r.visible = !1),
  43425. r.matrix = this.matrix.toArray(),
  43426. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43427. r.geometry = this.geometry.uuid),
  43428. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43429. r.material = this.material.uuid),
  43430. this.children.length > 0) {
  43431. r.children = [];
  43432. for (var o = 0; o < this.children.length; o++)
  43433. r.children.push(this.children[o].toJSON(e).object)
  43434. }
  43435. if (i) {
  43436. var a = t(e.geometries)
  43437. , s = t(e.materials)
  43438. , l = t(e.textures)
  43439. , c = t(e.images);
  43440. a.length > 0 && (n.geometries = a),
  43441. s.length > 0 && (n.materials = s),
  43442. l.length > 0 && (n.textures = l),
  43443. c.length > 0 && (n.images = c)
  43444. }
  43445. return n.object = r,
  43446. n
  43447. },
  43448. clone: function(e) {
  43449. return (new this.constructor).copy(this, e)
  43450. },
  43451. copy: function(e, t) {
  43452. if (void 0 === t && (t = !0),
  43453. this.name = e.name,
  43454. this.up.copy(e.up),
  43455. this.position.copy(e.position),
  43456. this.quaternion.copy(e.quaternion),
  43457. this.scale.copy(e.scale),
  43458. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43459. this.matrix.copy(e.matrix),
  43460. this.matrixWorld.copy(e.matrixWorld),
  43461. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43462. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43463. this.visible = e.visible,
  43464. this.castShadow = e.castShadow,
  43465. this.receiveShadow = e.receiveShadow,
  43466. this.frustumCulled = e.frustumCulled,
  43467. this.renderOrder = e.renderOrder,
  43468. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43469. t === !0)
  43470. for (var i = 0; i < e.children.length; i++) {
  43471. var n = e.children[i];
  43472. this.add(n.clone())
  43473. }
  43474. return this
  43475. }
  43476. },
  43477. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43478. n.Object3DIdCount = 0,
  43479. n.Face3 = function(e, t, i, r, o, a) {
  43480. this.a = e,
  43481. this.b = t,
  43482. this.c = i,
  43483. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43484. this.vertexNormals = Array.isArray(r) ? r : [],
  43485. this.color = o instanceof n.Color ? o : new n.Color,
  43486. this.vertexColors = Array.isArray(o) ? o : [],
  43487. this.materialIndex = void 0 !== a ? a : 0
  43488. }
  43489. ,
  43490. n.Face3.prototype = {
  43491. constructor: n.Face3,
  43492. clone: function() {
  43493. return (new this.constructor).copy(this)
  43494. },
  43495. copy: function(e) {
  43496. this.a = e.a,
  43497. this.b = e.b,
  43498. this.c = e.c,
  43499. this.normal.copy(e.normal),
  43500. this.color.copy(e.color),
  43501. this.materialIndex = e.materialIndex;
  43502. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43503. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43504. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43505. this.vertexColors[t] = e.vertexColors[t].clone();
  43506. return this
  43507. }
  43508. },
  43509. n.BufferAttribute = function(e, t) {
  43510. this.uuid = n.Math.generateUUID(),
  43511. this.array = e,
  43512. this.itemSize = t,
  43513. this.dynamic = !1,
  43514. this.updateRange = {
  43515. offset: 0,
  43516. count: -1
  43517. },
  43518. this.version = 0
  43519. }
  43520. ,
  43521. n.BufferAttribute.prototype = {
  43522. constructor: n.BufferAttribute,
  43523. get count() {
  43524. return this.array.length / this.itemSize
  43525. },
  43526. set needsUpdate(e) {
  43527. e === !0 && this.version++
  43528. },
  43529. setDynamic: function(e) {
  43530. return this.dynamic = e,
  43531. this
  43532. },
  43533. copy: function(e) {
  43534. return this.array = new e.array.constructor(e.array),
  43535. this.itemSize = e.itemSize,
  43536. this.dynamic = e.dynamic,
  43537. this
  43538. },
  43539. copyAt: function(e, t, i) {
  43540. e *= this.itemSize,
  43541. i *= t.itemSize;
  43542. for (var n = 0, r = this.itemSize; n < r; n++)
  43543. this.array[e + n] = t.array[i + n];
  43544. return this
  43545. },
  43546. copyArray: function(e) {
  43547. return this.array.set(e),
  43548. this
  43549. },
  43550. copyColorsArray: function(e) {
  43551. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43552. var a = e[r];
  43553. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43554. a = new n.Color),
  43555. t[i++] = a.r,
  43556. t[i++] = a.g,
  43557. t[i++] = a.b
  43558. }
  43559. return this
  43560. },
  43561. copyIndicesArray: function(e) {
  43562. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43563. var o = e[n];
  43564. t[i++] = o.a,
  43565. t[i++] = o.b,
  43566. t[i++] = o.c
  43567. }
  43568. return this
  43569. },
  43570. copyVector2sArray: function(e) {
  43571. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43572. var a = e[r];
  43573. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43574. a = new n.Vector2),
  43575. t[i++] = a.x,
  43576. t[i++] = a.y
  43577. }
  43578. return this
  43579. },
  43580. copyVector3sArray: function(e) {
  43581. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43582. var a = e[r];
  43583. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43584. a = new n.Vector3),
  43585. t[i++] = a.x,
  43586. t[i++] = a.y,
  43587. t[i++] = a.z
  43588. }
  43589. return this
  43590. },
  43591. copyVector4sArray: function(e) {
  43592. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43593. var a = e[r];
  43594. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43595. a = new n.Vector4),
  43596. t[i++] = a.x,
  43597. t[i++] = a.y,
  43598. t[i++] = a.z,
  43599. t[i++] = a.w
  43600. }
  43601. return this
  43602. },
  43603. set: function(e, t) {
  43604. return void 0 === t && (t = 0),
  43605. this.array.set(e, t),
  43606. this
  43607. },
  43608. getX: function(e) {
  43609. return this.array[e * this.itemSize]
  43610. },
  43611. setX: function(e, t) {
  43612. return this.array[e * this.itemSize] = t,
  43613. this
  43614. },
  43615. getY: function(e) {
  43616. return this.array[e * this.itemSize + 1]
  43617. },
  43618. setY: function(e, t) {
  43619. return this.array[e * this.itemSize + 1] = t,
  43620. this
  43621. },
  43622. getZ: function(e) {
  43623. return this.array[e * this.itemSize + 2]
  43624. },
  43625. setZ: function(e, t) {
  43626. return this.array[e * this.itemSize + 2] = t,
  43627. this
  43628. },
  43629. getW: function(e) {
  43630. return this.array[e * this.itemSize + 3]
  43631. },
  43632. setW: function(e, t) {
  43633. return this.array[e * this.itemSize + 3] = t,
  43634. this
  43635. },
  43636. setXY: function(e, t, i) {
  43637. return e *= this.itemSize,
  43638. this.array[e + 0] = t,
  43639. this.array[e + 1] = i,
  43640. this
  43641. },
  43642. setXYZ: function(e, t, i, n) {
  43643. return e *= this.itemSize,
  43644. this.array[e + 0] = t,
  43645. this.array[e + 1] = i,
  43646. this.array[e + 2] = n,
  43647. this
  43648. },
  43649. setXYZW: function(e, t, i, n, r) {
  43650. return e *= this.itemSize,
  43651. this.array[e + 0] = t,
  43652. this.array[e + 1] = i,
  43653. this.array[e + 2] = n,
  43654. this.array[e + 3] = r,
  43655. this
  43656. },
  43657. clone: function() {
  43658. return (new this.constructor).copy(this)
  43659. }
  43660. },
  43661. n.Int8Attribute = function(e, t) {
  43662. return new n.BufferAttribute(new Int8Array(e),t)
  43663. }
  43664. ,
  43665. n.Uint8Attribute = function(e, t) {
  43666. return new n.BufferAttribute(new Uint8Array(e),t)
  43667. }
  43668. ,
  43669. n.Uint8ClampedAttribute = function(e, t) {
  43670. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43671. }
  43672. ,
  43673. n.Int16Attribute = function(e, t) {
  43674. return new n.BufferAttribute(new Int16Array(e),t)
  43675. }
  43676. ,
  43677. n.Uint16Attribute = function(e, t) {
  43678. return new n.BufferAttribute(new Uint16Array(e),t)
  43679. }
  43680. ;
  43681. n.Int32Attribute = function(e, t) {
  43682. return new n.BufferAttribute(new Int32Array(e),t)
  43683. }
  43684. ;
  43685. n.Uint32Attribute = function(e, t) {
  43686. return new n.BufferAttribute(new Uint32Array(e),t)
  43687. }
  43688. ,
  43689. n.Float32Attribute = function(e, t) {
  43690. return new n.BufferAttribute(new Float32Array(e),t)
  43691. }
  43692. ,
  43693. n.Float64Attribute = function(e, t) {
  43694. return new n.BufferAttribute(new Float64Array(e),t)
  43695. }
  43696. ,
  43697. n.DynamicBufferAttribute = function(e, t) {
  43698. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43699. new n.BufferAttribute(e,t).setDynamic(!0)
  43700. }
  43701. ,
  43702. n.InstancedBufferAttribute = function(e, t, i) {
  43703. n.BufferAttribute.call(this, e, t),
  43704. this.meshPerAttribute = i || 1
  43705. }
  43706. ,
  43707. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43708. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43709. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43710. return n.BufferAttribute.prototype.copy.call(this, e),
  43711. this.meshPerAttribute = e.meshPerAttribute,
  43712. this
  43713. }
  43714. ,
  43715. n.InterleavedBuffer = function(e, t) {
  43716. this.uuid = n.Math.generateUUID(),
  43717. this.array = e,
  43718. this.stride = t,
  43719. this.dynamic = !1,
  43720. this.updateRange = {
  43721. offset: 0,
  43722. count: -1
  43723. },
  43724. this.version = 0
  43725. }
  43726. ,
  43727. n.InterleavedBuffer.prototype = {
  43728. constructor: n.InterleavedBuffer,
  43729. get length() {
  43730. return this.array.length
  43731. },
  43732. get count() {
  43733. return this.array.length / this.stride
  43734. },
  43735. set needsUpdate(e) {
  43736. e === !0 && this.version++
  43737. },
  43738. setDynamic: function(e) {
  43739. return this.dynamic = e,
  43740. this
  43741. },
  43742. copy: function(e) {
  43743. return this.array = new e.array.constructor(e.array),
  43744. this.stride = e.stride,
  43745. this.dynamic = e.dynamic,
  43746. this
  43747. },
  43748. copyAt: function(e, t, i) {
  43749. e *= this.stride,
  43750. i *= t.stride;
  43751. for (var n = 0, r = this.stride; n < r; n++)
  43752. this.array[e + n] = t.array[i + n];
  43753. return this
  43754. },
  43755. set: function(e, t) {
  43756. return void 0 === t && (t = 0),
  43757. this.array.set(e, t),
  43758. this
  43759. },
  43760. clone: function() {
  43761. return (new this.constructor).copy(this)
  43762. }
  43763. },
  43764. n.InstancedInterleavedBuffer = function(e, t, i) {
  43765. n.InterleavedBuffer.call(this, e, t),
  43766. this.meshPerAttribute = i || 1
  43767. }
  43768. ,
  43769. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43770. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43771. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43772. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43773. this.meshPerAttribute = e.meshPerAttribute,
  43774. this
  43775. }
  43776. ,
  43777. n.InterleavedBufferAttribute = function(e, t, i) {
  43778. this.uuid = n.Math.generateUUID(),
  43779. this.data = e,
  43780. this.itemSize = t,
  43781. this.offset = i
  43782. }
  43783. ,
  43784. n.InterleavedBufferAttribute.prototype = {
  43785. constructor: n.InterleavedBufferAttribute,
  43786. get length() {
  43787. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43788. this.array.length
  43789. },
  43790. get count() {
  43791. return this.data.count
  43792. },
  43793. setX: function(e, t) {
  43794. return this.data.array[e * this.data.stride + this.offset] = t,
  43795. this
  43796. },
  43797. setY: function(e, t) {
  43798. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43799. this
  43800. },
  43801. setZ: function(e, t) {
  43802. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43803. this
  43804. },
  43805. setW: function(e, t) {
  43806. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43807. this
  43808. },
  43809. getX: function(e) {
  43810. return this.data.array[e * this.data.stride + this.offset]
  43811. },
  43812. getY: function(e) {
  43813. return this.data.array[e * this.data.stride + this.offset + 1]
  43814. },
  43815. getZ: function(e) {
  43816. return this.data.array[e * this.data.stride + this.offset + 2]
  43817. },
  43818. getW: function(e) {
  43819. return this.data.array[e * this.data.stride + this.offset + 3]
  43820. },
  43821. setXY: function(e, t, i) {
  43822. return e = e * this.data.stride + this.offset,
  43823. this.data.array[e + 0] = t,
  43824. this.data.array[e + 1] = i,
  43825. this
  43826. },
  43827. setXYZ: function(e, t, i, n) {
  43828. return e = e * this.data.stride + this.offset,
  43829. this.data.array[e + 0] = t,
  43830. this.data.array[e + 1] = i,
  43831. this.data.array[e + 2] = n,
  43832. this
  43833. },
  43834. setXYZW: function(e, t, i, n, r) {
  43835. return e = e * this.data.stride + this.offset,
  43836. this.data.array[e + 0] = t,
  43837. this.data.array[e + 1] = i,
  43838. this.data.array[e + 2] = n,
  43839. this.data.array[e + 3] = r,
  43840. this
  43841. }
  43842. },
  43843. n.Geometry = function() {
  43844. Object.defineProperty(this, "id", {
  43845. value: n.GeometryIdCount++
  43846. }),
  43847. this.uuid = n.Math.generateUUID(),
  43848. this.name = "",
  43849. this.type = "Geometry",
  43850. this.vertices = [],
  43851. this.colors = [],
  43852. this.faces = [],
  43853. this.faceVertexUvs = [[]],
  43854. this.morphTargets = [],
  43855. this.morphNormals = [],
  43856. this.skinWeights = [],
  43857. this.skinIndices = [],
  43858. this.lineDistances = [],
  43859. this.boundingBox = null,
  43860. this.boundingSphere = null,
  43861. this.verticesNeedUpdate = !1,
  43862. this.elementsNeedUpdate = !1,
  43863. this.uvsNeedUpdate = !1,
  43864. this.normalsNeedUpdate = !1,
  43865. this.colorsNeedUpdate = !1,
  43866. this.lineDistancesNeedUpdate = !1,
  43867. this.groupsNeedUpdate = !1
  43868. }
  43869. ,
  43870. n.Geometry.prototype = {
  43871. constructor: n.Geometry,
  43872. applyMatrix: function(e) {
  43873. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43874. var o = this.vertices[i];
  43875. o.applyMatrix4(e)
  43876. }
  43877. for (var i = 0, r = this.faces.length; i < r; i++) {
  43878. var a = this.faces[i];
  43879. a.normal.applyMatrix3(t).normalize();
  43880. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43881. a.vertexNormals[s].applyMatrix3(t).normalize()
  43882. }
  43883. return null !== this.boundingBox && this.computeBoundingBox(),
  43884. null !== this.boundingSphere && this.computeBoundingSphere(),
  43885. this.verticesNeedUpdate = !0,
  43886. this.normalsNeedUpdate = !0,
  43887. this
  43888. },
  43889. rotateX: function() {
  43890. var e;
  43891. return function(t) {
  43892. return void 0 === e && (e = new n.Matrix4),
  43893. e.makeRotationX(t),
  43894. this.applyMatrix(e),
  43895. this
  43896. }
  43897. }(),
  43898. rotateY: function() {
  43899. var e;
  43900. return function(t) {
  43901. return void 0 === e && (e = new n.Matrix4),
  43902. e.makeRotationY(t),
  43903. this.applyMatrix(e),
  43904. this
  43905. }
  43906. }(),
  43907. rotateZ: function() {
  43908. var e;
  43909. return function(t) {
  43910. return void 0 === e && (e = new n.Matrix4),
  43911. e.makeRotationZ(t),
  43912. this.applyMatrix(e),
  43913. this
  43914. }
  43915. }(),
  43916. translate: function() {
  43917. var e;
  43918. return function(t, i, r) {
  43919. return void 0 === e && (e = new n.Matrix4),
  43920. e.makeTranslation(t, i, r),
  43921. this.applyMatrix(e),
  43922. this
  43923. }
  43924. }(),
  43925. scale: function() {
  43926. var e;
  43927. return function(t, i, r) {
  43928. return void 0 === e && (e = new n.Matrix4),
  43929. e.makeScale(t, i, r),
  43930. this.applyMatrix(e),
  43931. this
  43932. }
  43933. }(),
  43934. lookAt: function() {
  43935. var e;
  43936. return function(t) {
  43937. void 0 === e && (e = new n.Object3D),
  43938. e.lookAt(t),
  43939. e.updateMatrix(),
  43940. this.applyMatrix(e.matrix)
  43941. }
  43942. }(),
  43943. fromBufferGeometry: function(e) {
  43944. function t(e, t, r, o) {
  43945. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43946. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43947. , g = new n.Face3(e,t,r,a,f,o);
  43948. i.faces.push(g),
  43949. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43950. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43951. }
  43952. var i = this
  43953. , r = null !== e.index ? e.index.array : void 0
  43954. , o = e.attributes
  43955. , a = o.position.array
  43956. , s = void 0 !== o.normal ? o.normal.array : void 0
  43957. , l = void 0 !== o.color ? o.color.array : void 0
  43958. , c = void 0 !== o.uv ? o.uv.array : void 0
  43959. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43960. void 0 !== h && (this.faceVertexUvs[1] = []);
  43961. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43962. g += 2)
  43963. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43964. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43965. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43966. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43967. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43968. if (void 0 !== r) {
  43969. var m = e.groups;
  43970. if (m.length > 0)
  43971. for (var f = 0; f < m.length; f++)
  43972. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43973. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43974. else
  43975. for (var f = 0; f < r.length; f += 3)
  43976. t(r[f], r[f + 1], r[f + 2])
  43977. } else
  43978. for (var f = 0; f < a.length / 3; f += 3)
  43979. t(f, f + 1, f + 2);
  43980. return this.computeFaceNormals(),
  43981. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43982. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43983. this
  43984. },
  43985. center: function() {
  43986. this.computeBoundingBox();
  43987. var e = this.boundingBox.center().negate();
  43988. return this.translate(e.x, e.y, e.z),
  43989. e
  43990. },
  43991. normalize: function() {
  43992. this.computeBoundingSphere();
  43993. var e = this.boundingSphere.center
  43994. , t = this.boundingSphere.radius
  43995. , i = 0 === t ? 1 : 1 / t
  43996. , r = new n.Matrix4;
  43997. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43998. this.applyMatrix(r),
  43999. this
  44000. },
  44001. computeFaceNormals: function() {
  44002. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44003. var o = this.faces[i]
  44004. , a = this.vertices[o.a]
  44005. , s = this.vertices[o.b]
  44006. , l = this.vertices[o.c];
  44007. e.subVectors(l, s),
  44008. t.subVectors(a, s),
  44009. e.cross(t),
  44010. e.normalize(),
  44011. o.normal.copy(e)
  44012. }
  44013. },
  44014. computeVertexNormals: function(e) {
  44015. void 0 === e && (e = !0);
  44016. var t, i, r, o, a, s;
  44017. for (s = new Array(this.vertices.length),
  44018. t = 0,
  44019. i = this.vertices.length; t < i; t++)
  44020. s[t] = new n.Vector3;
  44021. if (e) {
  44022. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44023. for (r = 0,
  44024. o = this.faces.length; r < o; r++)
  44025. a = this.faces[r],
  44026. l = this.vertices[a.a],
  44027. c = this.vertices[a.b],
  44028. h = this.vertices[a.c],
  44029. u.subVectors(h, c),
  44030. d.subVectors(l, c),
  44031. u.cross(d),
  44032. s[a.a].add(u),
  44033. s[a.b].add(u),
  44034. s[a.c].add(u)
  44035. } else
  44036. for (r = 0,
  44037. o = this.faces.length; r < o; r++)
  44038. a = this.faces[r],
  44039. s[a.a].add(a.normal),
  44040. s[a.b].add(a.normal),
  44041. s[a.c].add(a.normal);
  44042. for (t = 0,
  44043. i = this.vertices.length; t < i; t++)
  44044. s[t].normalize();
  44045. for (r = 0,
  44046. o = this.faces.length; r < o; r++) {
  44047. a = this.faces[r];
  44048. var p = a.vertexNormals;
  44049. 3 === p.length ? (p[0].copy(s[a.a]),
  44050. p[1].copy(s[a.b]),
  44051. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44052. p[1] = s[a.b].clone(),
  44053. p[2] = s[a.c].clone())
  44054. }
  44055. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44056. },
  44057. computeMorphNormals: function() {
  44058. var e, t, i, r, o;
  44059. for (i = 0,
  44060. r = this.faces.length; i < r; i++)
  44061. for (o = this.faces[i],
  44062. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44063. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44064. e = 0,
  44065. t = o.vertexNormals.length; e < t; e++)
  44066. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44067. var a = new n.Geometry;
  44068. for (a.faces = this.faces,
  44069. e = 0,
  44070. t = this.morphTargets.length; e < t; e++) {
  44071. if (!this.morphNormals[e]) {
  44072. this.morphNormals[e] = {},
  44073. this.morphNormals[e].faceNormals = [],
  44074. this.morphNormals[e].vertexNormals = [];
  44075. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44076. for (i = 0,
  44077. r = this.faces.length; i < r; i++)
  44078. s = new n.Vector3,
  44079. l = {
  44080. a: new n.Vector3,
  44081. b: new n.Vector3,
  44082. c: new n.Vector3
  44083. },
  44084. c.push(s),
  44085. h.push(l)
  44086. }
  44087. var u = this.morphNormals[e];
  44088. a.vertices = this.morphTargets[e].vertices,
  44089. a.computeFaceNormals(),
  44090. a.computeVertexNormals();
  44091. var s, l;
  44092. for (i = 0,
  44093. r = this.faces.length; i < r; i++)
  44094. o = this.faces[i],
  44095. s = u.faceNormals[i],
  44096. l = u.vertexNormals[i],
  44097. s.copy(o.normal),
  44098. l.a.copy(o.vertexNormals[0]),
  44099. l.b.copy(o.vertexNormals[1]),
  44100. l.c.copy(o.vertexNormals[2])
  44101. }
  44102. for (i = 0,
  44103. r = this.faces.length; i < r; i++)
  44104. o = this.faces[i],
  44105. o.normal = o.__originalFaceNormal,
  44106. o.vertexNormals = o.__originalVertexNormals
  44107. },
  44108. computeTangents: function() {
  44109. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44110. },
  44111. computeLineDistances: function() {
  44112. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44113. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44114. this.lineDistances[i] = e
  44115. },
  44116. computeBoundingBox: function() {
  44117. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44118. this.boundingBox.setFromPoints(this.vertices)
  44119. },
  44120. computeBoundingSphere: function() {
  44121. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44122. this.boundingSphere.setFromPoints(this.vertices)
  44123. },
  44124. merge: function(e, t, i) {
  44125. if (e instanceof n.Geometry == !1)
  44126. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44127. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44128. void 0 === i && (i = 0),
  44129. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44130. for (var d = 0, p = s.length; d < p; d++) {
  44131. var f = s[d]
  44132. , g = f.clone();
  44133. void 0 !== t && g.applyMatrix4(t),
  44134. a.push(g)
  44135. }
  44136. for (d = 0,
  44137. p = c.length; d < p; d++) {
  44138. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44139. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44140. m.normal.copy(y.normal),
  44141. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44142. for (var E = 0, b = C.length; E < b; E++)
  44143. v = C[E].clone(),
  44144. void 0 !== r && v.applyMatrix3(r).normalize(),
  44145. m.vertexNormals.push(v);
  44146. m.color.copy(y.color);
  44147. for (var E = 0, b = I.length; E < b; E++)
  44148. A = I[E],
  44149. m.vertexColors.push(A.clone());
  44150. m.materialIndex = y.materialIndex + i,
  44151. l.push(m)
  44152. }
  44153. for (d = 0,
  44154. p = u.length; d < p; d++) {
  44155. var w = u[d]
  44156. , _ = [];
  44157. if (void 0 !== w) {
  44158. for (var E = 0, b = w.length; E < b; E++)
  44159. _.push(w[E].clone());
  44160. h.push(_)
  44161. }
  44162. }
  44163. },
  44164. mergeMesh: function(e) {
  44165. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44166. void this.merge(e.geometry, e.matrix))
  44167. },
  44168. mergeVertices: function() {
  44169. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44170. for (i = 0,
  44171. n = this.vertices.length; i < n; i++)
  44172. e = this.vertices[i],
  44173. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44174. void 0 === l[t] ? (l[t] = i,
  44175. c.push(this.vertices[i]),
  44176. h[i] = c.length - 1) : h[i] = h[l[t]];
  44177. var p = [];
  44178. for (i = 0,
  44179. n = this.faces.length; i < n; i++) {
  44180. r = this.faces[i],
  44181. r.a = h[r.a],
  44182. r.b = h[r.b],
  44183. r.c = h[r.c],
  44184. o = [r.a, r.b, r.c];
  44185. for (var f = -1, g = 0; g < 3; g++)
  44186. if (o[g] === o[(g + 1) % 3]) {
  44187. f = g,
  44188. p.push(i);
  44189. break
  44190. }
  44191. }
  44192. for (i = p.length - 1; i >= 0; i--) {
  44193. var m = p[i];
  44194. for (this.faces.splice(m, 1),
  44195. a = 0,
  44196. s = this.faceVertexUvs.length; a < s; a++)
  44197. this.faceVertexUvs[a].splice(m, 1)
  44198. }
  44199. var v = this.vertices.length - c.length;
  44200. return this.vertices = c,
  44201. v
  44202. },
  44203. sortFacesByMaterialIndex: function() {
  44204. function e(e, t) {
  44205. return e.materialIndex - t.materialIndex
  44206. }
  44207. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44208. t[n]._id = n;
  44209. t.sort(e);
  44210. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44211. a && a.length === i && (r = []),
  44212. s && s.length === i && (o = []);
  44213. for (var n = 0; n < i; n++) {
  44214. var l = t[n]._id;
  44215. r && r.push(a[l]),
  44216. o && o.push(s[l])
  44217. }
  44218. r && (this.faceVertexUvs[0] = r),
  44219. o && (this.faceVertexUvs[1] = o)
  44220. },
  44221. toJSON: function() {
  44222. function e(e, t, i) {
  44223. return i ? e | 1 << t : e & ~(1 << t)
  44224. }
  44225. function t(e) {
  44226. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44227. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44228. u.push(e.x, e.y, e.z),
  44229. d[t])
  44230. }
  44231. function i(e) {
  44232. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44233. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44234. p.push(e.getHex()),
  44235. f[t])
  44236. }
  44237. function n(e) {
  44238. var t = e.x.toString() + e.y.toString();
  44239. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44240. g.push(e.x, e.y),
  44241. m[t])
  44242. }
  44243. var r = {
  44244. metadata: {
  44245. version: 4.4,
  44246. type: "Geometry",
  44247. generator: "Geometry.toJSON"
  44248. }
  44249. };
  44250. if (r.uuid = this.uuid,
  44251. r.type = this.type,
  44252. "" !== this.name && (r.name = this.name),
  44253. void 0 !== this.parameters) {
  44254. var o = this.parameters;
  44255. for (var a in o)
  44256. void 0 !== o[a] && (r[a] = o[a]);
  44257. return r
  44258. }
  44259. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44260. var c = this.vertices[l];
  44261. s.push(c.x, c.y, c.z)
  44262. }
  44263. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44264. var v = this.faces[l]
  44265. , A = !0
  44266. , y = !1
  44267. , C = void 0 !== this.faceVertexUvs[0][l]
  44268. , I = v.normal.length() > 0
  44269. , E = v.vertexNormals.length > 0
  44270. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44271. , w = v.vertexColors.length > 0
  44272. , _ = 0;
  44273. if (_ = e(_, 0, 0),
  44274. _ = e(_, 1, A),
  44275. _ = e(_, 2, y),
  44276. _ = e(_, 3, C),
  44277. _ = e(_, 4, I),
  44278. _ = e(_, 5, E),
  44279. _ = e(_, 6, b),
  44280. _ = e(_, 7, w),
  44281. h.push(_),
  44282. h.push(v.a, v.b, v.c),
  44283. h.push(v.materialIndex),
  44284. C) {
  44285. var T = this.faceVertexUvs[0][l];
  44286. h.push(n(T[0]), n(T[1]), n(T[2]))
  44287. }
  44288. if (I && h.push(t(v.normal)),
  44289. E) {
  44290. var x = v.vertexNormals;
  44291. h.push(t(x[0]), t(x[1]), t(x[2]))
  44292. }
  44293. if (b && h.push(i(v.color)),
  44294. w) {
  44295. var S = v.vertexColors;
  44296. h.push(i(S[0]), i(S[1]), i(S[2]))
  44297. }
  44298. }
  44299. return r.data = {},
  44300. r.data.vertices = s,
  44301. r.data.normals = u,
  44302. p.length > 0 && (r.data.colors = p),
  44303. g.length > 0 && (r.data.uvs = [g]),
  44304. r.data.faces = h,
  44305. r
  44306. },
  44307. clone: function() {
  44308. return (new n.Geometry).copy(this)
  44309. },
  44310. copy: function(e) {
  44311. this.vertices = [],
  44312. this.faces = [],
  44313. this.faceVertexUvs = [[]];
  44314. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44315. this.vertices.push(t[i].clone());
  44316. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44317. this.faces.push(r[i].clone());
  44318. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44319. var o = e.faceVertexUvs[i];
  44320. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44321. for (var a = 0, s = o.length; a < s; a++) {
  44322. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44323. var d = l[h];
  44324. c.push(d.clone())
  44325. }
  44326. this.faceVertexUvs[i].push(c)
  44327. }
  44328. }
  44329. return this
  44330. },
  44331. dispose: function() {
  44332. this.dispatchEvent({
  44333. type: "dispose"
  44334. })
  44335. }
  44336. },
  44337. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44338. n.GeometryIdCount = 0,
  44339. n.DirectGeometry = function() {
  44340. Object.defineProperty(this, "id", {
  44341. value: n.GeometryIdCount++
  44342. }),
  44343. this.uuid = n.Math.generateUUID(),
  44344. this.name = "",
  44345. this.type = "DirectGeometry",
  44346. this.indices = [],
  44347. this.vertices = [],
  44348. this.normals = [],
  44349. this.colors = [],
  44350. this.uvs = [],
  44351. this.uvs2 = [],
  44352. this.groups = [],
  44353. this.morphTargets = {},
  44354. this.skinWeights = [],
  44355. this.skinIndices = [],
  44356. this.boundingBox = null,
  44357. this.boundingSphere = null,
  44358. this.verticesNeedUpdate = !1,
  44359. this.normalsNeedUpdate = !1,
  44360. this.colorsNeedUpdate = !1,
  44361. this.uvsNeedUpdate = !1,
  44362. this.groupsNeedUpdate = !1
  44363. }
  44364. ,
  44365. n.DirectGeometry.prototype = {
  44366. constructor: n.DirectGeometry,
  44367. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44368. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44369. computeFaceNormals: function() {
  44370. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44371. },
  44372. computeVertexNormals: function() {
  44373. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44374. },
  44375. computeGroups: function(e) {
  44376. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44377. var a = r[o];
  44378. a.materialIndex !== i && (i = a.materialIndex,
  44379. void 0 !== t && (t.count = 3 * o - t.start,
  44380. n.push(t)),
  44381. t = {
  44382. start: 3 * o,
  44383. materialIndex: i
  44384. })
  44385. }
  44386. void 0 !== t && (t.count = 3 * o - t.start,
  44387. n.push(t)),
  44388. this.groups = n
  44389. },
  44390. fromGeometry: function(e) {
  44391. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44392. if (c > 0) {
  44393. t = [];
  44394. for (var h = 0; h < c; h++)
  44395. t[h] = [];
  44396. this.morphTargets.position = t
  44397. }
  44398. var u, d = e.morphNormals, p = d.length;
  44399. if (p > 0) {
  44400. u = [];
  44401. for (var h = 0; h < p; h++)
  44402. u[h] = [];
  44403. this.morphTargets.normal = u
  44404. }
  44405. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44406. var A = i[h];
  44407. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44408. var y = A.vertexNormals;
  44409. if (3 === y.length)
  44410. this.normals.push(y[0], y[1], y[2]);
  44411. else {
  44412. var C = A.normal;
  44413. this.normals.push(C, C, C)
  44414. }
  44415. var I = A.vertexColors;
  44416. if (3 === I.length)
  44417. this.colors.push(I[0], I[1], I[2]);
  44418. else {
  44419. var E = A.color;
  44420. this.colors.push(E, E, E)
  44421. }
  44422. if (a === !0) {
  44423. var b = o[0][h];
  44424. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44425. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44426. }
  44427. if (s === !0) {
  44428. var b = o[1][h];
  44429. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44430. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44431. }
  44432. for (var w = 0; w < c; w++) {
  44433. var _ = l[w].vertices;
  44434. t[w].push(_[A.a], _[A.b], _[A.c])
  44435. }
  44436. for (var w = 0; w < p; w++) {
  44437. var T = d[w].vertexNormals[h];
  44438. u[w].push(T.a, T.b, T.c)
  44439. }
  44440. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44441. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44442. }
  44443. return this.computeGroups(e),
  44444. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44445. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44446. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44447. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44448. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44449. this
  44450. },
  44451. dispose: function() {
  44452. this.dispatchEvent({
  44453. type: "dispose"
  44454. })
  44455. }
  44456. },
  44457. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44458. n.BufferGeometry = function() {
  44459. Object.defineProperty(this, "id", {
  44460. value: n.GeometryIdCount++
  44461. }),
  44462. this.uuid = n.Math.generateUUID(),
  44463. this.name = "",
  44464. this.type = "BufferGeometry",
  44465. this.index = null,
  44466. this.attributes = {},
  44467. this.morphAttributes = {},
  44468. this.groups = [],
  44469. this.boundingBox = null,
  44470. this.boundingSphere = null,
  44471. this.drawRange = {
  44472. start: 0,
  44473. count: 1 / 0
  44474. }
  44475. }
  44476. ,
  44477. n.BufferGeometry.prototype = {
  44478. constructor: n.BufferGeometry,
  44479. getIndex: function() {
  44480. return this.index
  44481. },
  44482. setIndex: function(e) {
  44483. this.index = e
  44484. },
  44485. addAttribute: function(e, t) {
  44486. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44487. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44488. void this.setIndex(t)) : (this.attributes[e] = t,
  44489. this)
  44490. },
  44491. getAttribute: function(e) {
  44492. return this.attributes[e]
  44493. },
  44494. removeAttribute: function(e) {
  44495. return delete this.attributes[e],
  44496. this
  44497. },
  44498. addGroup: function(e, t, i) {
  44499. this.groups.push({
  44500. start: e,
  44501. count: t,
  44502. materialIndex: void 0 !== i ? i : 0
  44503. })
  44504. },
  44505. clearGroups: function() {
  44506. this.groups = []
  44507. },
  44508. setDrawRange: function(e, t) {
  44509. this.drawRange.start = e,
  44510. this.drawRange.count = t
  44511. },
  44512. applyMatrix: function(e) {
  44513. var t = this.attributes.position;
  44514. void 0 !== t && (e.applyToVector3Array(t.array),
  44515. t.needsUpdate = !0);
  44516. var i = this.attributes.normal;
  44517. if (void 0 !== i) {
  44518. var r = (new n.Matrix3).getNormalMatrix(e);
  44519. r.applyToVector3Array(i.array),
  44520. i.needsUpdate = !0
  44521. }
  44522. return null !== this.boundingBox && this.computeBoundingBox(),
  44523. null !== this.boundingSphere && this.computeBoundingSphere(),
  44524. this
  44525. },
  44526. rotateX: function() {
  44527. var e;
  44528. return function(t) {
  44529. return void 0 === e && (e = new n.Matrix4),
  44530. e.makeRotationX(t),
  44531. this.applyMatrix(e),
  44532. this
  44533. }
  44534. }(),
  44535. rotateY: function() {
  44536. var e;
  44537. return function(t) {
  44538. return void 0 === e && (e = new n.Matrix4),
  44539. e.makeRotationY(t),
  44540. this.applyMatrix(e),
  44541. this
  44542. }
  44543. }(),
  44544. rotateZ: function() {
  44545. var e;
  44546. return function(t) {
  44547. return void 0 === e && (e = new n.Matrix4),
  44548. e.makeRotationZ(t),
  44549. this.applyMatrix(e),
  44550. this
  44551. }
  44552. }(),
  44553. translate: function() {
  44554. var e;
  44555. return function(t, i, r) {
  44556. return void 0 === e && (e = new n.Matrix4),
  44557. e.makeTranslation(t, i, r),
  44558. this.applyMatrix(e),
  44559. this
  44560. }
  44561. }(),
  44562. scale: function() {
  44563. var e;
  44564. return function(t, i, r) {
  44565. return void 0 === e && (e = new n.Matrix4),
  44566. e.makeScale(t, i, r),
  44567. this.applyMatrix(e),
  44568. this
  44569. }
  44570. }(),
  44571. lookAt: function() {
  44572. var e;
  44573. return function(t) {
  44574. void 0 === e && (e = new n.Object3D),
  44575. e.lookAt(t),
  44576. e.updateMatrix(),
  44577. this.applyMatrix(e.matrix)
  44578. }
  44579. }(),
  44580. center: function() {
  44581. this.computeBoundingBox();
  44582. var e = this.boundingBox.center().negate();
  44583. return this.translate(e.x, e.y, e.z),
  44584. e
  44585. },
  44586. setFromObject: function(e) {
  44587. var t = e.geometry;
  44588. if (e instanceof n.Points || e instanceof n.Line) {
  44589. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44590. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44591. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44592. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44593. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44594. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44595. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44596. }
  44597. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44598. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44599. } else
  44600. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44601. return this
  44602. },
  44603. updateFromObject: function(e) {
  44604. var t = e.geometry;
  44605. if (e instanceof n.Mesh) {
  44606. var i = t.__directGeometry;
  44607. if (void 0 === i)
  44608. return this.fromGeometry(t);
  44609. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44610. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44611. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44612. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44613. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44614. t.verticesNeedUpdate = !1,
  44615. t.normalsNeedUpdate = !1,
  44616. t.colorsNeedUpdate = !1,
  44617. t.uvsNeedUpdate = !1,
  44618. t.groupsNeedUpdate = !1,
  44619. t = i
  44620. }
  44621. if (t.verticesNeedUpdate === !0) {
  44622. var r = this.attributes.position;
  44623. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44624. r.needsUpdate = !0),
  44625. t.verticesNeedUpdate = !1
  44626. }
  44627. if (t.normalsNeedUpdate === !0) {
  44628. var r = this.attributes.normal;
  44629. void 0 !== r && (r.copyVector3sArray(t.normals),
  44630. r.needsUpdate = !0),
  44631. t.normalsNeedUpdate = !1
  44632. }
  44633. if (t.colorsNeedUpdate === !0) {
  44634. var r = this.attributes.color;
  44635. void 0 !== r && (r.copyColorsArray(t.colors),
  44636. r.needsUpdate = !0),
  44637. t.colorsNeedUpdate = !1
  44638. }
  44639. if (t.uvsNeedUpdate) {
  44640. var r = this.attributes.uv;
  44641. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44642. r.needsUpdate = !0),
  44643. t.uvsNeedUpdate = !1
  44644. }
  44645. if (t.lineDistancesNeedUpdate) {
  44646. var r = this.attributes.lineDistance;
  44647. void 0 !== r && (r.copyArray(t.lineDistances),
  44648. r.needsUpdate = !0),
  44649. t.lineDistancesNeedUpdate = !1
  44650. }
  44651. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44652. this.groups = t.groups,
  44653. t.groupsNeedUpdate = !1),
  44654. this
  44655. },
  44656. fromGeometry: function(e) {
  44657. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44658. this.fromDirectGeometry(e.__directGeometry)
  44659. },
  44660. fromDirectGeometry: function(e) {
  44661. var t = new Float32Array(3 * e.vertices.length);
  44662. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44663. e.normals.length > 0) {
  44664. var i = new Float32Array(3 * e.normals.length);
  44665. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44666. }
  44667. if (e.colors.length > 0) {
  44668. var r = new Float32Array(3 * e.colors.length);
  44669. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44670. }
  44671. if (e.uvs.length > 0) {
  44672. var o = new Float32Array(2 * e.uvs.length);
  44673. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44674. }
  44675. if (e.uvs2.length > 0) {
  44676. var a = new Float32Array(2 * e.uvs2.length);
  44677. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44678. }
  44679. if (e.indices.length > 0) {
  44680. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44681. , l = new s(3 * e.indices.length);
  44682. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44683. }
  44684. this.groups = e.groups;
  44685. for (var c in e.morphTargets) {
  44686. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44687. var f = u[d]
  44688. , g = new n.Float32Attribute(3 * f.length,3);
  44689. h.push(g.copyVector3sArray(f))
  44690. }
  44691. this.morphAttributes[c] = h
  44692. }
  44693. if (e.skinIndices.length > 0) {
  44694. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44695. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44696. }
  44697. if (e.skinWeights.length > 0) {
  44698. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44699. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44700. }
  44701. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44702. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44703. this
  44704. },
  44705. computeBoundingBox: function() {
  44706. new n.Vector3;
  44707. return function() {
  44708. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44709. var e = this.attributes.position.array;
  44710. e && this.boundingBox.setFromArray(e),
  44711. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44712. this.boundingBox.max.set(0, 0, 0)),
  44713. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44714. }
  44715. }(),
  44716. computeBoundingSphere: function() {
  44717. var e = new n.Box3
  44718. , t = new n.Vector3;
  44719. return function() {
  44720. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44721. var i = this.attributes.position.array;
  44722. if (i) {
  44723. var r = this.boundingSphere.center;
  44724. e.setFromArray(i),
  44725. e.center(r);
  44726. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44727. t.fromArray(i, a),
  44728. o = Math.max(o, r.distanceToSquared(t));
  44729. this.boundingSphere.radius = Math.sqrt(o),
  44730. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44731. }
  44732. }
  44733. }(),
  44734. computeFaceNormals: function() {},
  44735. computeVertexNormals: function() {
  44736. var e = this.index
  44737. , t = this.attributes
  44738. , i = this.groups;
  44739. if (t.position) {
  44740. var r = t.position.array;
  44741. if (void 0 === t.normal)
  44742. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44743. else
  44744. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44745. o[a] = 0;
  44746. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44747. if (e) {
  44748. var v = e.array;
  44749. 0 === i.length && this.addGroup(0, v.length);
  44750. for (var A = 0, y = i.length; A < y; ++A)
  44751. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44752. l = 3 * v[a + 0],
  44753. c = 3 * v[a + 1],
  44754. h = 3 * v[a + 2],
  44755. d.fromArray(r, l),
  44756. p.fromArray(r, c),
  44757. f.fromArray(r, h),
  44758. g.subVectors(f, p),
  44759. m.subVectors(d, p),
  44760. g.cross(m),
  44761. u[l] += g.x,
  44762. u[l + 1] += g.y,
  44763. u[l + 2] += g.z,
  44764. u[c] += g.x,
  44765. u[c + 1] += g.y,
  44766. u[c + 2] += g.z,
  44767. u[h] += g.x,
  44768. u[h + 1] += g.y,
  44769. u[h + 2] += g.z
  44770. } else
  44771. for (var a = 0, s = r.length; a < s; a += 9)
  44772. d.fromArray(r, a),
  44773. p.fromArray(r, a + 3),
  44774. f.fromArray(r, a + 6),
  44775. g.subVectors(f, p),
  44776. m.subVectors(d, p),
  44777. g.cross(m),
  44778. u[a] = g.x,
  44779. u[a + 1] = g.y,
  44780. u[a + 2] = g.z,
  44781. u[a + 3] = g.x,
  44782. u[a + 4] = g.y,
  44783. u[a + 5] = g.z,
  44784. u[a + 6] = g.x,
  44785. u[a + 7] = g.y,
  44786. u[a + 8] = g.z;
  44787. this.normalizeNormals(),
  44788. t.normal.needsUpdate = !0
  44789. }
  44790. },
  44791. merge: function(e, t) {
  44792. if (e instanceof n.BufferGeometry == !1)
  44793. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44794. void 0 === t && (t = 0);
  44795. var i = this.attributes;
  44796. for (var r in i)
  44797. if (void 0 !== e.attributes[r])
  44798. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44799. u++)
  44800. a[u] = l[h];
  44801. return this
  44802. },
  44803. normalizeNormals: function() {
  44804. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44805. e = r[o],
  44806. t = r[o + 1],
  44807. i = r[o + 2],
  44808. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44809. r[o] *= n,
  44810. r[o + 1] *= n,
  44811. r[o + 2] *= n
  44812. },
  44813. toNonIndexed: function() {
  44814. if (null === this.index)
  44815. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44816. this;
  44817. var e = new n.BufferGeometry
  44818. , t = this.index.array
  44819. , i = this.attributes;
  44820. for (var r in i) {
  44821. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44822. c = t[u] * s;
  44823. for (var p = 0; p < s; p++)
  44824. l[h++] = a[c++]
  44825. }
  44826. e.addAttribute(r, new n.BufferAttribute(l,s))
  44827. }
  44828. return e
  44829. },
  44830. toJSON: function() {
  44831. var e = {
  44832. metadata: {
  44833. version: 4.4,
  44834. type: "BufferGeometry",
  44835. generator: "BufferGeometry.toJSON"
  44836. }
  44837. };
  44838. if (e.uuid = this.uuid,
  44839. e.type = this.type,
  44840. "" !== this.name && (e.name = this.name),
  44841. void 0 !== this.parameters) {
  44842. var t = this.parameters;
  44843. for (var i in t)
  44844. void 0 !== t[i] && (e[i] = t[i]);
  44845. return e
  44846. }
  44847. e.data = {
  44848. attributes: {}
  44849. };
  44850. var n = this.index;
  44851. if (null !== n) {
  44852. var r = Array.prototype.slice.call(n.array);
  44853. e.data.index = {
  44854. type: n.array.constructor.name,
  44855. array: r
  44856. }
  44857. }
  44858. var o = this.attributes;
  44859. for (var i in o) {
  44860. var a = o[i]
  44861. , r = Array.prototype.slice.call(a.array);
  44862. e.data.attributes[i] = {
  44863. itemSize: a.itemSize,
  44864. type: a.array.constructor.name,
  44865. array: r
  44866. }
  44867. }
  44868. var s = this.groups;
  44869. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44870. var l = this.boundingSphere;
  44871. return null !== l && (e.data.boundingSphere = {
  44872. center: l.center.toArray(),
  44873. radius: l.radius
  44874. }),
  44875. e
  44876. },
  44877. clone: function() {
  44878. return (new n.BufferGeometry).copy(this)
  44879. },
  44880. copy: function(e) {
  44881. var t = e.index;
  44882. null !== t && this.setIndex(t.clone());
  44883. var i = e.attributes;
  44884. for (var n in i) {
  44885. var r = i[n];
  44886. this.addAttribute(n, r.clone())
  44887. }
  44888. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44889. var l = o[a];
  44890. this.addGroup(l.start, l.count)
  44891. }
  44892. return this
  44893. },
  44894. dispose: function() {
  44895. this.dispatchEvent({
  44896. type: "dispose"
  44897. })
  44898. }
  44899. },
  44900. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44901. n.BufferGeometry.MaxIndex = 65535,
  44902. n.InstancedBufferGeometry = function() {
  44903. n.BufferGeometry.call(this),
  44904. this.type = "InstancedBufferGeometry",
  44905. this.maxInstancedCount = void 0
  44906. }
  44907. ,
  44908. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44909. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44910. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44911. this.groups.push({
  44912. start: e,
  44913. count: t,
  44914. instances: i
  44915. })
  44916. }
  44917. ,
  44918. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44919. var t = e.index;
  44920. null !== t && this.setIndex(t.clone());
  44921. var i = e.attributes;
  44922. for (var n in i) {
  44923. var r = i[n];
  44924. this.addAttribute(n, r.clone())
  44925. }
  44926. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44927. var l = o[a];
  44928. this.addGroup(l.start, l.count, l.instances)
  44929. }
  44930. return this
  44931. }
  44932. ,
  44933. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44934. n.Uniform = function(e, t) {
  44935. this.type = e,
  44936. this.value = t,
  44937. this.dynamic = !1
  44938. }
  44939. ,
  44940. n.Uniform.prototype = {
  44941. constructor: n.Uniform,
  44942. onUpdate: function(e) {
  44943. return this.dynamic = !0,
  44944. this.onUpdateCallback = e,
  44945. this
  44946. }
  44947. },
  44948. n.AnimationClip = function(e, t, i) {
  44949. this.name = e || n.Math.generateUUID(),
  44950. this.tracks = i,
  44951. this.duration = void 0 !== t ? t : -1,
  44952. this.duration < 0 && this.resetDuration(),
  44953. this.trim(),
  44954. this.optimize()
  44955. }
  44956. ,
  44957. n.AnimationClip.prototype = {
  44958. constructor: n.AnimationClip,
  44959. resetDuration: function() {
  44960. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44961. var r = this.tracks[i];
  44962. t = Math.max(t, r.times[r.times.length - 1])
  44963. }
  44964. this.duration = t
  44965. },
  44966. trim: function() {
  44967. for (var e = 0; e < this.tracks.length; e++)
  44968. this.tracks[e].trim(0, this.duration);
  44969. return this
  44970. },
  44971. optimize: function() {
  44972. for (var e = 0; e < this.tracks.length; e++)
  44973. this.tracks[e].optimize();
  44974. return this
  44975. }
  44976. },
  44977. Object.assign(n.AnimationClip, {
  44978. parse: function(e) {
  44979. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44980. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44981. return new n.AnimationClip(e.name,e.duration,t)
  44982. },
  44983. toJSON: function(e) {
  44984. for (var t = [], i = e.tracks, r = {
  44985. name: e.name,
  44986. duration: e.duration,
  44987. tracks: t
  44988. }, o = 0, a = i.length; o !== a; ++o)
  44989. t.push(n.KeyframeTrack.toJSON(i[o]));
  44990. return r
  44991. },
  44992. CreateFromMorphTargetSequence: function(e, t, i) {
  44993. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44994. var s = []
  44995. , l = [];
  44996. s.push((a + r - 1) % r, a, (a + 1) % r),
  44997. l.push(0, 1, 0);
  44998. var c = n.AnimationUtils.getKeyframeOrder(s);
  44999. s = n.AnimationUtils.sortedArray(s, 1, c),
  45000. l = n.AnimationUtils.sortedArray(l, 1, c),
  45001. 0 === s[0] && (s.push(r),
  45002. l.push(l[0])),
  45003. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45004. }
  45005. return new n.AnimationClip(e,-1,o)
  45006. },
  45007. findByName: function(e, t) {
  45008. for (var i = 0; i < e.length; i++)
  45009. if (e[i].name === t)
  45010. return e[i];
  45011. return null
  45012. },
  45013. CreateClipsFromMorphTargetSequences: function(e, t) {
  45014. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45015. var s = e[o]
  45016. , l = s.name.match(r);
  45017. if (l && l.length > 1) {
  45018. var c = l[1]
  45019. , h = i[c];
  45020. h || (i[c] = h = []),
  45021. h.push(s)
  45022. }
  45023. }
  45024. var u = [];
  45025. for (var c in i)
  45026. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45027. return u
  45028. },
  45029. parseAnimation: function(e, t, i) {
  45030. if (!e)
  45031. return console.error(" no animation in JSONLoader data"),
  45032. null;
  45033. for (var r = function(e, t, i, r, o) {
  45034. if (0 !== i.length) {
  45035. var a = []
  45036. , s = [];
  45037. n.AnimationUtils.flattenJSON(i, a, s, r),
  45038. 0 !== a.length && o.push(new e(t,a,s))
  45039. }
  45040. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45041. var u = c[h].keys;
  45042. if (u && 0 != u.length)
  45043. if (u[0].morphTargets) {
  45044. for (var d = {}, p = 0; p < u.length; p++)
  45045. if (u[p].morphTargets)
  45046. for (var f = 0; f < u[p].morphTargets.length; f++)
  45047. d[u[p].morphTargets[f]] = -1;
  45048. for (var g in d) {
  45049. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45050. var A = u[p];
  45051. m.push(A.time),
  45052. v.push(A.morphTarget === g ? 1 : 0)
  45053. }
  45054. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45055. }
  45056. s = d.length * (l || 1)
  45057. } else {
  45058. var y = ".bones[" + t[h].name + "]";
  45059. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45060. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45061. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45062. }
  45063. }
  45064. if (0 === o.length)
  45065. return null;
  45066. var C = new n.AnimationClip(a,s,o);
  45067. return C
  45068. }
  45069. }),
  45070. n.AnimationMixer = function(e) {
  45071. this._root = e,
  45072. this._initMemoryManager(),
  45073. this._accuIndex = 0,
  45074. this.time = 0,
  45075. this.timeScale = 1
  45076. }
  45077. ,
  45078. n.AnimationMixer.prototype = {
  45079. constructor: n.AnimationMixer,
  45080. clipAction: function(e, t) {
  45081. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45082. if (void 0 !== l) {
  45083. var c = l.actionByRoot[o];
  45084. if (void 0 !== c)
  45085. return c;
  45086. if (i = l.knownActions[0],
  45087. s = i._clip,
  45088. e !== a && e !== s)
  45089. throw new Error("Different clips with the same name detected!")
  45090. }
  45091. if (null === s)
  45092. return null;
  45093. var h = new n.AnimationMixer._Action(this,s,t);
  45094. return this._bindAction(h, i),
  45095. this._addInactiveAction(h, a, o),
  45096. h
  45097. },
  45098. existingAction: function(e, t) {
  45099. var i = t || this._root
  45100. , n = i.uuid
  45101. , r = "string" == typeof e ? e : e.name
  45102. , o = this._actionsByClip[r];
  45103. return void 0 !== o ? o.actionByRoot[n] || null : null
  45104. },
  45105. stopAllAction: function() {
  45106. var e = this._actions
  45107. , t = this._nActiveActions
  45108. , i = this._bindings
  45109. , n = this._nActiveBindings;
  45110. this._nActiveActions = 0,
  45111. this._nActiveBindings = 0;
  45112. for (var r = 0; r !== t; ++r)
  45113. e[r].reset();
  45114. for (var r = 0; r !== n; ++r)
  45115. i[r].useCount = 0;
  45116. return this
  45117. },
  45118. update: function(e) {
  45119. e *= this.timeScale;
  45120. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45121. var s = t[a];
  45122. s.enabled && s._update(n, e, r, o)
  45123. }
  45124. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45125. l[a].apply(o);
  45126. return this
  45127. },
  45128. getRoot: function() {
  45129. return this._root
  45130. },
  45131. uncacheClip: function(e) {
  45132. var t = this._actions
  45133. , i = e.name
  45134. , n = this._actionsByClip
  45135. , r = n[i];
  45136. if (void 0 !== r) {
  45137. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45138. var l = o[a];
  45139. this._deactivateAction(l);
  45140. var c = l._cacheIndex
  45141. , h = t[t.length - 1];
  45142. l._cacheIndex = null,
  45143. l._byClipCacheIndex = null,
  45144. h._cacheIndex = c,
  45145. t[c] = h,
  45146. t.pop(),
  45147. this._removeInactiveBindingsForAction(l)
  45148. }
  45149. delete n[i]
  45150. }
  45151. },
  45152. uncacheRoot: function(e) {
  45153. var t = e.uuid
  45154. , i = this._actionsByClip;
  45155. for (var n in i) {
  45156. var r = i[n].actionByRoot
  45157. , o = r[t];
  45158. void 0 !== o && (this._deactivateAction(o),
  45159. this._removeInactiveAction(o))
  45160. }
  45161. var a = this._bindingsByRootAndName
  45162. , s = a[t];
  45163. if (void 0 !== s)
  45164. for (var l in s) {
  45165. var c = s[l];
  45166. c.restoreOriginalState(),
  45167. this._removeInactiveBinding(c)
  45168. }
  45169. },
  45170. uncacheAction: function(e, t) {
  45171. var i = this.existingAction(e, t);
  45172. null !== i && (this._deactivateAction(i),
  45173. this._removeInactiveAction(i))
  45174. }
  45175. },
  45176. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45177. n.AnimationMixer._Action = function(e, t, i) {
  45178. this._mixer = e,
  45179. this._clip = t,
  45180. this._localRoot = i || null;
  45181. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45182. endingStart: n.ZeroCurvatureEnding,
  45183. endingEnd: n.ZeroCurvatureEnding
  45184. }, l = 0; l !== o; ++l) {
  45185. var c = r[l].createInterpolant(null);
  45186. a[l] = c,
  45187. c.settings = s
  45188. }
  45189. this._interpolantSettings = s,
  45190. this._interpolants = a,
  45191. this._propertyBindings = new Array(o),
  45192. this._cacheIndex = null,
  45193. this._byClipCacheIndex = null,
  45194. this._timeScaleInterpolant = null,
  45195. this._weightInterpolant = null,
  45196. this.loop = n.LoopRepeat,
  45197. this._loopCount = -1,
  45198. this._startTime = null,
  45199. this.time = 0,
  45200. this.timeScale = 1,
  45201. this._effectiveTimeScale = 1,
  45202. this.weight = 1,
  45203. this._effectiveWeight = 1,
  45204. this.repetitions = 1 / 0,
  45205. this.paused = !1,
  45206. this.enabled = !0,
  45207. this.clampWhenFinished = !1,
  45208. this.zeroSlopeAtStart = !0,
  45209. this.zeroSlopeAtEnd = !0
  45210. }
  45211. ,
  45212. n.AnimationMixer._Action.prototype = {
  45213. constructor: n.AnimationMixer._Action,
  45214. play: function() {
  45215. return this._mixer._activateAction(this),
  45216. this
  45217. },
  45218. stop: function() {
  45219. return this._mixer._deactivateAction(this),
  45220. this.reset()
  45221. },
  45222. reset: function() {
  45223. return this.paused = !1,
  45224. this.enabled = !0,
  45225. this.time = 0,
  45226. this._loopCount = -1,
  45227. this._startTime = null,
  45228. this.stopFading().stopWarping()
  45229. },
  45230. isRunning: function() {
  45231. this._startTime;
  45232. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45233. },
  45234. isScheduled: function() {
  45235. return this._mixer._isActiveAction(this)
  45236. },
  45237. startAt: function(e) {
  45238. return this._startTime = e,
  45239. this
  45240. },
  45241. setLoop: function(e, t) {
  45242. return this.loop = e,
  45243. this.repetitions = t,
  45244. this
  45245. },
  45246. setEffectiveWeight: function(e) {
  45247. return this.weight = e,
  45248. this._effectiveWeight = this.enabled ? e : 0,
  45249. this.stopFading()
  45250. },
  45251. getEffectiveWeight: function() {
  45252. return this._effectiveWeight
  45253. },
  45254. fadeIn: function(e) {
  45255. return this._scheduleFading(e, 0, 1)
  45256. },
  45257. fadeOut: function(e) {
  45258. return this._scheduleFading(e, 1, 0)
  45259. },
  45260. crossFadeFrom: function(e, t, i) {
  45261. this._mixer;
  45262. if (e.fadeOut(t),
  45263. this.fadeIn(t),
  45264. i) {
  45265. var n = this._clip.duration
  45266. , r = e._clip.duration
  45267. , o = r / n
  45268. , a = n / r;
  45269. e.warp(1, o, t),
  45270. this.warp(a, 1, t)
  45271. }
  45272. return this
  45273. },
  45274. crossFadeTo: function(e, t, i) {
  45275. return e.crossFadeFrom(this, t, i)
  45276. },
  45277. stopFading: function() {
  45278. var e = this._weightInterpolant;
  45279. return null !== e && (this._weightInterpolant = null,
  45280. this._mixer._takeBackControlInterpolant(e)),
  45281. this
  45282. },
  45283. setEffectiveTimeScale: function(e) {
  45284. return this.timeScale = e,
  45285. this._effectiveTimeScale = this.paused ? 0 : e,
  45286. this.stopWarping()
  45287. },
  45288. getEffectiveTimeScale: function() {
  45289. return this._effectiveTimeScale
  45290. },
  45291. setDuration: function(e) {
  45292. return this.timeScale = this._clip.duration / e,
  45293. this.stopWarping()
  45294. },
  45295. syncWith: function(e) {
  45296. return this.time = e.time,
  45297. this.timeScale = e.timeScale,
  45298. this.stopWarping()
  45299. },
  45300. halt: function(e) {
  45301. return this.warp(this._currentTimeScale, 0, e)
  45302. },
  45303. warp: function(e, t, i) {
  45304. var n = this._mixer
  45305. , r = n.time
  45306. , o = this._timeScaleInterpolant
  45307. , a = this.timeScale;
  45308. null === o && (o = n._lendControlInterpolant(),
  45309. this._timeScaleInterpolant = o);
  45310. var s = o.parameterPositions
  45311. , l = o.sampleValues;
  45312. return s[0] = r,
  45313. s[1] = r + i,
  45314. l[0] = e / a,
  45315. l[1] = t / a,
  45316. this
  45317. },
  45318. stopWarping: function() {
  45319. var e = this._timeScaleInterpolant;
  45320. return null !== e && (this._timeScaleInterpolant = null,
  45321. this._mixer._takeBackControlInterpolant(e)),
  45322. this
  45323. },
  45324. getMixer: function() {
  45325. return this._mixer
  45326. },
  45327. getClip: function() {
  45328. return this._clip
  45329. },
  45330. getRoot: function() {
  45331. return this._localRoot || this._mixer._root
  45332. },
  45333. _update: function(e, t, i, n) {
  45334. var r = this._startTime;
  45335. if (null !== r) {
  45336. var o = (e - r) * i;
  45337. if (o < 0 || 0 === i)
  45338. return;
  45339. this._startTime = null,
  45340. t = i * o
  45341. }
  45342. t *= this._updateTimeScale(e);
  45343. var a = this._updateTime(t)
  45344. , s = this._updateWeight(e);
  45345. if (s > 0)
  45346. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45347. l[h].evaluate(a),
  45348. c[h].accumulate(n, s)
  45349. },
  45350. _updateWeight: function(e) {
  45351. var t = 0;
  45352. if (this.enabled) {
  45353. t = this.weight;
  45354. var i = this._weightInterpolant;
  45355. if (null !== i) {
  45356. var n = i.evaluate(e)[0];
  45357. t *= n,
  45358. e > i.parameterPositions[1] && (this.stopFading(),
  45359. 0 === n && (this.enabled = !1))
  45360. }
  45361. }
  45362. return this._effectiveWeight = t,
  45363. t
  45364. },
  45365. _updateTimeScale: function(e) {
  45366. var t = 0;
  45367. if (!this.paused) {
  45368. t = this.timeScale;
  45369. var i = this._timeScaleInterpolant;
  45370. if (null !== i) {
  45371. var n = i.evaluate(e)[0];
  45372. t *= n,
  45373. e > i.parameterPositions[1] && (this.stopWarping(),
  45374. 0 === t ? this.pause = !0 : this.timeScale = t)
  45375. }
  45376. }
  45377. return this._effectiveTimeScale = t,
  45378. t
  45379. },
  45380. _updateTime: function(e) {
  45381. var t = this.time + e;
  45382. if (0 === e)
  45383. return t;
  45384. var i = this._clip.duration
  45385. , r = this.loop
  45386. , o = this._loopCount
  45387. , a = !1;
  45388. switch (r) {
  45389. case n.LoopOnce:
  45390. if (o === -1 && (this.loopCount = 0,
  45391. this._setEndings(!0, !0, !1)),
  45392. t >= i)
  45393. t = i;
  45394. else {
  45395. if (!(t < 0))
  45396. break;
  45397. t = 0
  45398. }
  45399. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45400. this._mixer.dispatchEvent({
  45401. type: "finished",
  45402. action: this,
  45403. direction: e < 0 ? -1 : 1
  45404. });
  45405. break;
  45406. case n.LoopPingPong:
  45407. a = !0;
  45408. case n.LoopRepeat:
  45409. if (o === -1 && (e > 0 ? (o = 0,
  45410. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45411. t >= i || t < 0) {
  45412. var s = Math.floor(t / i);
  45413. t -= i * s,
  45414. o += Math.abs(s);
  45415. var l = this.repetitions - o;
  45416. if (l < 0) {
  45417. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45418. t = e > 0 ? i : 0,
  45419. this._mixer.dispatchEvent({
  45420. type: "finished",
  45421. action: this,
  45422. direction: e > 0 ? 1 : -1
  45423. });
  45424. break
  45425. }
  45426. if (0 === l) {
  45427. var c = e < 0;
  45428. this._setEndings(c, !c, a)
  45429. } else
  45430. this._setEndings(!1, !1, a);
  45431. this._loopCount = o,
  45432. this._mixer.dispatchEvent({
  45433. type: "loop",
  45434. action: this,
  45435. loopDelta: s
  45436. })
  45437. }
  45438. if (r === n.LoopPingPong && 1 === (1 & o))
  45439. return this.time = t,
  45440. i - t
  45441. }
  45442. return this.time = t,
  45443. t
  45444. },
  45445. _setEndings: function(e, t, i) {
  45446. var r = this._interpolantSettings;
  45447. i ? (r.endingStart = n.ZeroSlopeEnding,
  45448. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45449. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45450. },
  45451. _scheduleFading: function(e, t, i) {
  45452. var n = this._mixer
  45453. , r = n.time
  45454. , o = this._weightInterpolant;
  45455. null === o && (o = n._lendControlInterpolant(),
  45456. this._weightInterpolant = o);
  45457. var a = o.parameterPositions
  45458. , s = o.sampleValues;
  45459. return a[0] = r,
  45460. s[0] = t,
  45461. a[1] = r + e,
  45462. s[1] = i,
  45463. this
  45464. }
  45465. },
  45466. Object.assign(n.AnimationMixer.prototype, {
  45467. _bindAction: function(e, t) {
  45468. var i = e._localRoot || this._root
  45469. , r = e._clip.tracks
  45470. , o = r.length
  45471. , a = e._propertyBindings
  45472. , s = e._interpolants
  45473. , l = i.uuid
  45474. , c = this._bindingsByRootAndName
  45475. , h = c[l];
  45476. void 0 === h && (h = {},
  45477. c[l] = h);
  45478. for (var u = 0; u !== o; ++u) {
  45479. var d = r[u]
  45480. , p = d.name
  45481. , f = h[p];
  45482. if (void 0 !== f)
  45483. a[u] = f;
  45484. else {
  45485. if (f = a[u],
  45486. void 0 !== f) {
  45487. null === f._cacheIndex && (++f.referenceCount,
  45488. this._addInactiveBinding(f, l, p));
  45489. continue
  45490. }
  45491. var g = t && t._propertyBindings[u].binding.parsedPath;
  45492. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45493. ++f.referenceCount,
  45494. this._addInactiveBinding(f, l, p),
  45495. a[u] = f
  45496. }
  45497. s[u].resultBuffer = f.buffer
  45498. }
  45499. },
  45500. _activateAction: function(e) {
  45501. if (!this._isActiveAction(e)) {
  45502. if (null === e._cacheIndex) {
  45503. var t = (e._localRoot || this._root).uuid
  45504. , i = e._clip.name
  45505. , n = this._actionsByClip[i];
  45506. this._bindAction(e, n && n.knownActions[0]),
  45507. this._addInactiveAction(e, i, t)
  45508. }
  45509. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45510. var s = r[o];
  45511. 0 === s.useCount++ && (this._lendBinding(s),
  45512. s.saveOriginalState())
  45513. }
  45514. this._lendAction(e)
  45515. }
  45516. },
  45517. _deactivateAction: function(e) {
  45518. if (this._isActiveAction(e)) {
  45519. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45520. var r = t[i];
  45521. 0 === --r.useCount && (r.restoreOriginalState(),
  45522. this._takeBackBinding(r))
  45523. }
  45524. this._takeBackAction(e)
  45525. }
  45526. },
  45527. _initMemoryManager: function() {
  45528. this._actions = [],
  45529. this._nActiveActions = 0,
  45530. this._actionsByClip = {},
  45531. this._bindings = [],
  45532. this._nActiveBindings = 0,
  45533. this._bindingsByRootAndName = {},
  45534. this._controlInterpolants = [],
  45535. this._nActiveControlInterpolants = 0;
  45536. var e = this;
  45537. this.stats = {
  45538. actions: {
  45539. get total() {
  45540. return e._actions.length
  45541. },
  45542. get inUse() {
  45543. return e._nActiveActions
  45544. }
  45545. },
  45546. bindings: {
  45547. get total() {
  45548. return e._bindings.length
  45549. },
  45550. get inUse() {
  45551. return e._nActiveBindings
  45552. }
  45553. },
  45554. controlInterpolants: {
  45555. get total() {
  45556. return e._controlInterpolants.length
  45557. },
  45558. get inUse() {
  45559. return e._nActiveControlInterpolants
  45560. }
  45561. }
  45562. }
  45563. },
  45564. _isActiveAction: function(e) {
  45565. var t = e._cacheIndex;
  45566. return null !== t && t < this._nActiveActions
  45567. },
  45568. _addInactiveAction: function(e, t, i) {
  45569. var n = this._actions
  45570. , r = this._actionsByClip
  45571. , o = r[t];
  45572. if (void 0 === o)
  45573. o = {
  45574. knownActions: [e],
  45575. actionByRoot: {}
  45576. },
  45577. e._byClipCacheIndex = 0,
  45578. r[t] = o;
  45579. else {
  45580. var a = o.knownActions;
  45581. e._byClipCacheIndex = a.length,
  45582. a.push(e)
  45583. }
  45584. e._cacheIndex = n.length,
  45585. n.push(e),
  45586. o.actionByRoot[i] = e
  45587. },
  45588. _removeInactiveAction: function(e) {
  45589. var t = this._actions
  45590. , i = t[t.length - 1]
  45591. , n = e._cacheIndex;
  45592. i._cacheIndex = n,
  45593. t[n] = i,
  45594. t.pop(),
  45595. e._cacheIndex = null;
  45596. var r = e._clip.name
  45597. , o = this._actionsByClip
  45598. , a = o[r]
  45599. , s = a.knownActions
  45600. , l = s[s.length - 1]
  45601. , c = e._byClipCacheIndex;
  45602. l._byClipCacheIndex = c,
  45603. s[c] = l,
  45604. s.pop(),
  45605. e._byClipCacheIndex = null;
  45606. var h = a.actionByRoot
  45607. , u = (t._localRoot || this._root).uuid;
  45608. delete h[u],
  45609. 0 === s.length && delete o[r],
  45610. this._removeInactiveBindingsForAction(e)
  45611. },
  45612. _removeInactiveBindingsForAction: function(e) {
  45613. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45614. var r = t[i];
  45615. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45616. }
  45617. },
  45618. _lendAction: function(e) {
  45619. var t = this._actions
  45620. , i = e._cacheIndex
  45621. , n = this._nActiveActions++
  45622. , r = t[n];
  45623. e._cacheIndex = n,
  45624. t[n] = e,
  45625. r._cacheIndex = i,
  45626. t[i] = r
  45627. },
  45628. _takeBackAction: function(e) {
  45629. var t = this._actions
  45630. , i = e._cacheIndex
  45631. , n = --this._nActiveActions
  45632. , r = t[n];
  45633. e._cacheIndex = n,
  45634. t[n] = e,
  45635. r._cacheIndex = i,
  45636. t[i] = r
  45637. },
  45638. _addInactiveBinding: function(e, t, i) {
  45639. var n = this._bindingsByRootAndName
  45640. , r = n[t]
  45641. , o = this._bindings;
  45642. void 0 === r && (r = {},
  45643. n[t] = r),
  45644. r[i] = e,
  45645. e._cacheIndex = o.length,
  45646. o.push(e)
  45647. },
  45648. _removeInactiveBinding: function(e) {
  45649. var t = this._bindings
  45650. , i = e.binding
  45651. , n = i.rootNode.uuid
  45652. , r = i.path
  45653. , o = this._bindingsByRootAndName
  45654. , a = o[n]
  45655. , s = t[t.length - 1]
  45656. , l = e._cacheIndex;
  45657. s._cacheIndex = l,
  45658. t[l] = s,
  45659. t.pop(),
  45660. delete a[r];
  45661. e: {
  45662. for (var c in a)
  45663. break e;
  45664. delete o[n]
  45665. }
  45666. },
  45667. _lendBinding: function(e) {
  45668. var t = this._bindings
  45669. , i = e._cacheIndex
  45670. , n = this._nActiveBindings++
  45671. , r = t[n];
  45672. e._cacheIndex = n,
  45673. t[n] = e,
  45674. r._cacheIndex = i,
  45675. t[i] = r
  45676. },
  45677. _takeBackBinding: function(e) {
  45678. var t = this._bindings
  45679. , i = e._cacheIndex
  45680. , n = --this._nActiveBindings
  45681. , r = t[n];
  45682. e._cacheIndex = n,
  45683. t[n] = e,
  45684. r._cacheIndex = i,
  45685. t[i] = r
  45686. },
  45687. _lendControlInterpolant: function() {
  45688. var e = this._controlInterpolants
  45689. , t = this._nActiveControlInterpolants++
  45690. , i = e[t];
  45691. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45692. i.__cacheIndex = t,
  45693. e[t] = i),
  45694. i
  45695. },
  45696. _takeBackControlInterpolant: function(e) {
  45697. var t = this._controlInterpolants
  45698. , i = e.__cacheIndex
  45699. , n = --this._nActiveControlInterpolants
  45700. , r = t[n];
  45701. e.__cacheIndex = n,
  45702. t[n] = e,
  45703. r.__cacheIndex = i,
  45704. t[i] = r
  45705. },
  45706. _controlInterpolantsResultBuffer: new Float32Array(1)
  45707. }),
  45708. n.AnimationObjectGroup = function(e) {
  45709. this.uuid = n.Math.generateUUID(),
  45710. this._objects = Array.prototype.slice.call(arguments),
  45711. this.nCachedObjects_ = 0;
  45712. var t = {};
  45713. this._indicesByUUID = t;
  45714. for (var i = 0, r = arguments.length; i !== r; ++i)
  45715. t[arguments[i].uuid] = i;
  45716. this._paths = [],
  45717. this._parsedPaths = [],
  45718. this._bindings = [],
  45719. this._bindingsIndicesByPath = {};
  45720. var o = this;
  45721. this.stats = {
  45722. objects: {
  45723. get total() {
  45724. return o._objects.length
  45725. },
  45726. get inUse() {
  45727. return this.total - o.nCachedObjects_
  45728. }
  45729. },
  45730. get bindingsPerObject() {
  45731. return o._bindings.length
  45732. }
  45733. }
  45734. }
  45735. ,
  45736. n.AnimationObjectGroup.prototype = {
  45737. constructor: n.AnimationObjectGroup,
  45738. add: function(e) {
  45739. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45740. var d = arguments[h]
  45741. , p = d.uuid
  45742. , f = o[p];
  45743. if (void 0 === f) {
  45744. f = i++,
  45745. o[p] = f,
  45746. t.push(d);
  45747. for (var g = 0, m = c; g !== m; ++g)
  45748. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45749. } else if (f < r) {
  45750. var v = t[f]
  45751. , A = --r
  45752. , y = t[A];
  45753. o[y.uuid] = f,
  45754. t[f] = y,
  45755. o[p] = A,
  45756. t[A] = d;
  45757. for (var g = 0, m = c; g !== m; ++g) {
  45758. var C = l[g]
  45759. , I = C[A]
  45760. , E = C[f];
  45761. C[f] = I,
  45762. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45763. C[A] = E
  45764. }
  45765. } else
  45766. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45767. }
  45768. this.nCachedObjects_ = r
  45769. },
  45770. remove: function(e) {
  45771. for (var t = this._objects, i = (t.length,
  45772. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45773. var l = arguments[a]
  45774. , c = l.uuid
  45775. , h = n[c];
  45776. if (void 0 !== h && h >= i) {
  45777. var u = i++
  45778. , d = t[u];
  45779. n[d.uuid] = h,
  45780. t[h] = d,
  45781. n[c] = u,
  45782. t[u] = l;
  45783. for (var p = 0, f = o; p !== f; ++p) {
  45784. var g = r[p]
  45785. , m = g[u]
  45786. , v = g[h];
  45787. g[h] = m,
  45788. g[u] = v
  45789. }
  45790. }
  45791. }
  45792. this.nCachedObjects_ = i
  45793. },
  45794. uncache: function(e) {
  45795. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45796. var c = arguments[s]
  45797. , h = c.uuid
  45798. , u = r[h];
  45799. if (void 0 !== u)
  45800. if (delete r[h],
  45801. u < n) {
  45802. var d = --n
  45803. , p = t[d]
  45804. , f = --i
  45805. , g = t[f];
  45806. r[p.uuid] = u,
  45807. t[u] = p,
  45808. r[g.uuid] = d,
  45809. t[d] = g,
  45810. t.pop();
  45811. for (var m = 0, v = a; m !== v; ++m) {
  45812. var A = o[m]
  45813. , y = A[d]
  45814. , C = A[f];
  45815. A[u] = y,
  45816. A[d] = C,
  45817. A.pop()
  45818. }
  45819. } else {
  45820. var f = --i
  45821. , g = t[f];
  45822. r[g.uuid] = u,
  45823. t[u] = g,
  45824. t.pop();
  45825. for (var m = 0, v = a; m !== v; ++m) {
  45826. var A = o[m];
  45827. A[u] = A[f],
  45828. A.pop()
  45829. }
  45830. }
  45831. }
  45832. this.nCachedObjects_ = n
  45833. },
  45834. subscribe_: function(e, t) {
  45835. var i = this._bindingsIndicesByPath
  45836. , r = i[e]
  45837. , o = this._bindings;
  45838. if (void 0 !== r)
  45839. return o[r];
  45840. var a = this._paths
  45841. , s = this._parsedPaths
  45842. , l = this._objects
  45843. , c = l.length
  45844. , h = this.nCachedObjects_
  45845. , u = new Array(c);
  45846. r = o.length,
  45847. i[e] = r,
  45848. a.push(e),
  45849. s.push(t),
  45850. o.push(u);
  45851. for (var d = h, p = l.length; d !== p; ++d) {
  45852. var f = l[d];
  45853. u[d] = new n.PropertyBinding(f,e,t)
  45854. }
  45855. return u
  45856. },
  45857. unsubscribe_: function(e) {
  45858. var t = this._bindingsIndicesByPath
  45859. , i = t[e];
  45860. if (void 0 !== i) {
  45861. var n = this._paths
  45862. , r = this._parsedPaths
  45863. , o = this._bindings
  45864. , a = o.length - 1
  45865. , s = o[a]
  45866. , l = e[a];
  45867. t[l] = i,
  45868. o[i] = s,
  45869. o.pop(),
  45870. r[i] = r[a],
  45871. r.pop(),
  45872. n[i] = n[a],
  45873. n.pop()
  45874. }
  45875. }
  45876. },
  45877. n.AnimationUtils = {
  45878. arraySlice: function(e, t, i) {
  45879. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45880. },
  45881. convertArray: function(e, t, i) {
  45882. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45883. },
  45884. isTypedArray: function(e) {
  45885. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45886. },
  45887. getKeyframeOrder: function(e) {
  45888. function t(t, i) {
  45889. return e[t] - e[i]
  45890. }
  45891. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45892. n[r] = r;
  45893. return n.sort(t),
  45894. n
  45895. },
  45896. sortedArray: function(e, t, i) {
  45897. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45898. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45899. r[a++] = e[s + l];
  45900. return r
  45901. },
  45902. flattenJSON: function(e, t, i, n) {
  45903. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45904. o = e[r++];
  45905. if (void 0 !== o) {
  45906. var a = o[n];
  45907. if (void 0 !== a)
  45908. if (Array.isArray(a)) {
  45909. do
  45910. a = o[n],
  45911. void 0 !== a && (t.push(o.time),
  45912. i.push.apply(i, a)),
  45913. o = e[r++];
  45914. while (void 0 !== o)
  45915. } else if (void 0 !== a.toArray) {
  45916. do
  45917. a = o[n],
  45918. void 0 !== a && (t.push(o.time),
  45919. a.toArray(i, i.length)),
  45920. o = e[r++];
  45921. while (void 0 !== o)
  45922. } else
  45923. do
  45924. a = o[n],
  45925. void 0 !== a && (t.push(o.time),
  45926. i.push(a)),
  45927. o = e[r++];
  45928. while (void 0 !== o)
  45929. }
  45930. }
  45931. },
  45932. n.KeyframeTrack = function(e, t, i, r) {
  45933. if (void 0 === e)
  45934. throw new Error("track name is undefined");
  45935. if (void 0 === t || 0 === t.length)
  45936. throw new Error("no keyframes in track named " + e);
  45937. this.name = e,
  45938. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45939. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45940. this.setInterpolation(r || this.DefaultInterpolation),
  45941. this.validate(),
  45942. this.optimize()
  45943. }
  45944. ,
  45945. n.KeyframeTrack.prototype = {
  45946. constructor: n.KeyframeTrack,
  45947. TimeBufferType: Float32Array,
  45948. ValueBufferType: Float32Array,
  45949. DefaultInterpolation: n.InterpolateLinear,
  45950. InterpolantFactoryMethodDiscrete: function(e) {
  45951. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45952. },
  45953. InterpolantFactoryMethodLinear: function(e) {
  45954. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45955. },
  45956. InterpolantFactoryMethodSmooth: function(e) {
  45957. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45958. },
  45959. setInterpolation: function(e) {
  45960. var t = void 0;
  45961. switch (e) {
  45962. case n.InterpolateDiscrete:
  45963. t = this.InterpolantFactoryMethodDiscrete;
  45964. break;
  45965. case n.InterpolateLinear:
  45966. t = this.InterpolantFactoryMethodLinear;
  45967. break;
  45968. case n.InterpolateSmooth:
  45969. t = this.InterpolantFactoryMethodSmooth
  45970. }
  45971. if (void 0 === t) {
  45972. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45973. if (void 0 === this.createInterpolant) {
  45974. if (e === this.DefaultInterpolation)
  45975. throw new Error(i);
  45976. this.setInterpolation(this.DefaultInterpolation)
  45977. }
  45978. return void console.warn(i)
  45979. }
  45980. this.createInterpolant = t
  45981. },
  45982. getInterpolation: function() {
  45983. switch (this.createInterpolant) {
  45984. case this.InterpolantFactoryMethodDiscrete:
  45985. return n.InterpolateDiscrete;
  45986. case this.InterpolantFactoryMethodLinear:
  45987. return n.InterpolateLinear;
  45988. case this.InterpolantFactoryMethodSmooth:
  45989. return n.InterpolateSmooth
  45990. }
  45991. },
  45992. getValueSize: function() {
  45993. return this.values.length / this.times.length
  45994. },
  45995. shift: function(e) {
  45996. if (0 !== e)
  45997. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45998. t[i] += e;
  45999. return this
  46000. },
  46001. scale: function(e) {
  46002. if (1 !== e)
  46003. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46004. t[i] *= e;
  46005. return this
  46006. },
  46007. trim: function(e, t) {
  46008. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46009. ++o;
  46010. for (; a !== -1 && i[a] > t; )
  46011. --a;
  46012. if (++a,
  46013. 0 !== o || a !== r) {
  46014. o >= a && (a = Math.max(a, 1),
  46015. o = a - 1);
  46016. var s = this.getValueSize();
  46017. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46018. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46019. }
  46020. return this
  46021. },
  46022. validate: function() {
  46023. var e = !0
  46024. , t = this.getValueSize();
  46025. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46026. e = !1);
  46027. var i = this.times
  46028. , r = this.values
  46029. , o = i.length;
  46030. 0 === o && (console.error("track is empty", this),
  46031. e = !1);
  46032. for (var a = null, s = 0; s !== o; s++) {
  46033. var l = i[s];
  46034. if ("number" == typeof l && isNaN(l)) {
  46035. console.error("time is not a valid number", this, s, l),
  46036. e = !1;
  46037. break
  46038. }
  46039. if (null !== a && a > l) {
  46040. console.error("out of order keys", this, s, l, a),
  46041. e = !1;
  46042. break
  46043. }
  46044. a = l
  46045. }
  46046. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46047. for (var s = 0, c = r.length; s !== c; ++s) {
  46048. var h = r[s];
  46049. if (isNaN(h)) {
  46050. console.error("value is not a valid number", this, s, h),
  46051. e = !1;
  46052. break
  46053. }
  46054. }
  46055. return e
  46056. },
  46057. optimize: function() {
  46058. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46059. var s = !1
  46060. , l = e[o]
  46061. , c = e[o + 1];
  46062. if (l !== c && (1 !== o || l !== l[0]))
  46063. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46064. var f = t[h + p];
  46065. if (f !== t[u + p] || f !== t[d + p]) {
  46066. s = !0;
  46067. break
  46068. }
  46069. }
  46070. if (s) {
  46071. if (o !== r) {
  46072. e[r] = e[o];
  46073. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46074. t[m + p] = t[g + p]
  46075. }
  46076. ++r
  46077. }
  46078. }
  46079. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46080. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46081. this
  46082. }
  46083. },
  46084. Object.assign(n.KeyframeTrack, {
  46085. parse: function(e) {
  46086. if (void 0 === e.type)
  46087. throw new Error("track type undefined, can not parse");
  46088. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46089. if (void 0 === e.times) {
  46090. console.warn("legacy JSON format detected, converting");
  46091. var i = []
  46092. , r = [];
  46093. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46094. e.times = i,
  46095. e.values = r
  46096. }
  46097. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46098. },
  46099. toJSON: function(e) {
  46100. var t, i = e.constructor;
  46101. if (void 0 !== i.toJSON)
  46102. t = i.toJSON(e);
  46103. else {
  46104. t = {
  46105. name: e.name,
  46106. times: n.AnimationUtils.convertArray(e.times, Array),
  46107. values: n.AnimationUtils.convertArray(e.values, Array)
  46108. };
  46109. var r = e.getInterpolation();
  46110. r !== e.DefaultInterpolation && (t.interpolation = r)
  46111. }
  46112. return t.type = e.ValueTypeName,
  46113. t
  46114. },
  46115. _getTrackTypeForValueTypeName: function(e) {
  46116. switch (e.toLowerCase()) {
  46117. case "scalar":
  46118. case "double":
  46119. case "float":
  46120. case "number":
  46121. case "integer":
  46122. return n.NumberKeyframeTrack;
  46123. case "vector":
  46124. case "vector2":
  46125. case "vector3":
  46126. case "vector4":
  46127. return n.VectorKeyframeTrack;
  46128. case "color":
  46129. return n.ColorKeyframeTrack;
  46130. case "quaternion":
  46131. return n.QuaternionKeyframeTrack;
  46132. case "bool":
  46133. case "boolean":
  46134. return n.BooleanKeyframeTrack;
  46135. case "string":
  46136. return n.StringKeyframeTrack
  46137. }
  46138. throw new Error("Unsupported typeName: " + e)
  46139. }
  46140. }),
  46141. n.PropertyBinding = function(e, t, i) {
  46142. this.path = t,
  46143. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46144. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46145. this.rootNode = e
  46146. }
  46147. ,
  46148. n.PropertyBinding.prototype = {
  46149. constructor: n.PropertyBinding,
  46150. getValue: function(e, t) {
  46151. this.bind(),
  46152. this.getValue(e, t)
  46153. },
  46154. setValue: function(e, t) {
  46155. this.bind(),
  46156. this.setValue(e, t)
  46157. },
  46158. bind: function() {
  46159. var e = this.node
  46160. , t = this.parsedPath
  46161. , i = t.objectName
  46162. , r = t.propertyName
  46163. , o = t.propertyIndex;
  46164. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46165. this.node = e),
  46166. this.getValue = this._getValue_unavailable,
  46167. this.setValue = this._setValue_unavailable,
  46168. !e)
  46169. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46170. if (i) {
  46171. var a = t.objectIndex;
  46172. switch (i) {
  46173. case "materials":
  46174. if (!e.material)
  46175. return void console.error(" can not bind to material as node does not have a material", this);
  46176. if (!e.material.materials)
  46177. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46178. e = e.material.materials;
  46179. break;
  46180. case "bones":
  46181. if (!e.skeleton)
  46182. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46183. e = e.skeleton.bones;
  46184. for (var s = 0; s < e.length; s++)
  46185. if (e[s].name === a) {
  46186. a = s;
  46187. break
  46188. }
  46189. break;
  46190. default:
  46191. if (void 0 === e[i])
  46192. return void console.error(" can not bind to objectName of node, undefined", this);
  46193. e = e[i]
  46194. }
  46195. if (void 0 !== a) {
  46196. if (void 0 === e[a])
  46197. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46198. e = e[a]
  46199. }
  46200. }
  46201. var l = e[r];
  46202. if (!l) {
  46203. var c = t.nodeName;
  46204. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46205. }
  46206. var h = this.Versioning.None;
  46207. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46208. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46209. this.targetObject = e);
  46210. var u = this.BindingType.Direct;
  46211. if (void 0 !== o) {
  46212. if ("morphTargetInfluences" === r) {
  46213. if (!e.geometry)
  46214. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46215. if (!e.geometry.morphTargets)
  46216. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46217. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46218. if (e.geometry.morphTargets[s].name === o) {
  46219. o = s;
  46220. break
  46221. }
  46222. }
  46223. u = this.BindingType.ArrayElement,
  46224. this.resolvedProperty = l,
  46225. this.propertyIndex = o
  46226. } else
  46227. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46228. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46229. this.resolvedProperty = l) : this.propertyName = r;
  46230. this.getValue = this.GetterByBindingType[u],
  46231. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46232. },
  46233. unbind: function() {
  46234. this.node = null,
  46235. this.getValue = this._getValue_unbound,
  46236. this.setValue = this._setValue_unbound
  46237. }
  46238. },
  46239. Object.assign(n.PropertyBinding.prototype, {
  46240. _getValue_unavailable: function() {},
  46241. _setValue_unavailable: function() {},
  46242. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46243. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46244. BindingType: {
  46245. Direct: 0,
  46246. EntireArray: 1,
  46247. ArrayElement: 2,
  46248. HasFromToArray: 3
  46249. },
  46250. Versioning: {
  46251. None: 0,
  46252. NeedsUpdate: 1,
  46253. MatrixWorldNeedsUpdate: 2
  46254. },
  46255. GetterByBindingType: [function(e, t) {
  46256. e[t] = this.node[this.propertyName]
  46257. }
  46258. , function(e, t) {
  46259. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46260. e[t++] = i[n]
  46261. }
  46262. , function(e, t) {
  46263. e[t] = this.resolvedProperty[this.propertyIndex]
  46264. }
  46265. , function(e, t) {
  46266. this.resolvedProperty.toArray(e, t)
  46267. }
  46268. ],
  46269. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46270. this.node[this.propertyName] = e[t]
  46271. }
  46272. , function(e, t) {
  46273. this.node[this.propertyName] = e[t],
  46274. this.targetObject.needsUpdate = !0
  46275. }
  46276. , function(e, t) {
  46277. this.node[this.propertyName] = e[t],
  46278. this.targetObject.matrixWorldNeedsUpdate = !0
  46279. }
  46280. ], [function(e, t) {
  46281. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46282. i[n] = e[t++]
  46283. }
  46284. , function(e, t) {
  46285. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46286. i[n] = e[t++];
  46287. this.targetObject.needsUpdate = !0
  46288. }
  46289. , function(e, t) {
  46290. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46291. i[n] = e[t++];
  46292. this.targetObject.matrixWorldNeedsUpdate = !0
  46293. }
  46294. ], [function(e, t) {
  46295. this.resolvedProperty[this.propertyIndex] = e[t]
  46296. }
  46297. , function(e, t) {
  46298. this.resolvedProperty[this.propertyIndex] = e[t],
  46299. this.targetObject.needsUpdate = !0
  46300. }
  46301. , function(e, t) {
  46302. this.resolvedProperty[this.propertyIndex] = e[t],
  46303. this.targetObject.matrixWorldNeedsUpdate = !0
  46304. }
  46305. ], [function(e, t) {
  46306. this.resolvedProperty.fromArray(e, t)
  46307. }
  46308. , function(e, t) {
  46309. this.resolvedProperty.fromArray(e, t),
  46310. this.targetObject.needsUpdate = !0
  46311. }
  46312. , function(e, t) {
  46313. this.resolvedProperty.fromArray(e, t),
  46314. this.targetObject.matrixWorldNeedsUpdate = !0
  46315. }
  46316. ]]
  46317. }),
  46318. n.PropertyBinding.Composite = function(e, t, i) {
  46319. var r = i || n.PropertyBinding.parseTrackName(t);
  46320. this._targetGroup = e,
  46321. this._bindings = e.subscribe_(t, r)
  46322. }
  46323. ,
  46324. n.PropertyBinding.Composite.prototype = {
  46325. constructor: n.PropertyBinding.Composite,
  46326. getValue: function(e, t) {
  46327. this.bind();
  46328. var i = this._targetGroup.nCachedObjects_
  46329. , n = this._bindings[i];
  46330. void 0 !== n && n.getValue(e, t)
  46331. },
  46332. setValue: function(e, t) {
  46333. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46334. i[n].setValue(e, t)
  46335. },
  46336. bind: function() {
  46337. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46338. e[t].bind()
  46339. },
  46340. unbind: function() {
  46341. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46342. e[t].unbind()
  46343. }
  46344. },
  46345. n.PropertyBinding.create = function(e, t, i) {
  46346. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46347. }
  46348. ,
  46349. n.PropertyBinding.parseTrackName = function(e) {
  46350. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46351. , i = t.exec(e);
  46352. if (!i)
  46353. throw new Error("cannot parse trackName at all: " + e);
  46354. i.index === t.lastIndex && t.lastIndex++;
  46355. var n = {
  46356. nodeName: i[3],
  46357. objectName: i[5],
  46358. objectIndex: i[7],
  46359. propertyName: i[9],
  46360. propertyIndex: i[11]
  46361. };
  46362. if (null === n.propertyName || 0 === n.propertyName.length)
  46363. throw new Error("can not parse propertyName from trackName: " + e);
  46364. return n
  46365. }
  46366. ,
  46367. n.PropertyBinding.findNode = function(e, t) {
  46368. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46369. return e;
  46370. if (e.skeleton) {
  46371. var i = function(e) {
  46372. for (var i = 0; i < e.bones.length; i++) {
  46373. var n = e.bones[i];
  46374. if (n.name === t)
  46375. return n
  46376. }
  46377. return null
  46378. }
  46379. , n = i(e.skeleton);
  46380. if (n)
  46381. return n
  46382. }
  46383. if (e.children) {
  46384. var r = function(e) {
  46385. for (var i = 0; i < e.length; i++) {
  46386. var n = e[i];
  46387. if (n.name === t || n.uuid === t)
  46388. return n;
  46389. var o = r(n.children);
  46390. if (o)
  46391. return o
  46392. }
  46393. return null
  46394. }
  46395. , o = r(e.children);
  46396. if (o)
  46397. return o
  46398. }
  46399. return null
  46400. }
  46401. ,
  46402. n.PropertyMixer = function(e, t, i) {
  46403. this.binding = e,
  46404. this.valueSize = i;
  46405. var n, r = Float64Array;
  46406. switch (t) {
  46407. case "quaternion":
  46408. n = this._slerp;
  46409. break;
  46410. case "string":
  46411. case "bool":
  46412. r = Array,
  46413. n = this._select;
  46414. break;
  46415. default:
  46416. n = this._lerp
  46417. }
  46418. this.buffer = new r(4 * i),
  46419. this._mixBufferRegion = n,
  46420. this.cumulativeWeight = 0,
  46421. this.useCount = 0,
  46422. this.referenceCount = 0
  46423. }
  46424. ,
  46425. n.PropertyMixer.prototype = {
  46426. constructor: n.PropertyMixer,
  46427. accumulate: function(e, t) {
  46428. var i = this.buffer
  46429. , n = this.valueSize
  46430. , r = e * n + n
  46431. , o = this.cumulativeWeight;
  46432. if (0 === o) {
  46433. for (var a = 0; a !== n; ++a)
  46434. i[r + a] = i[a];
  46435. o = t
  46436. } else {
  46437. o += t;
  46438. var s = t / o;
  46439. this._mixBufferRegion(i, r, 0, s, n)
  46440. }
  46441. this.cumulativeWeight = o
  46442. },
  46443. apply: function(e) {
  46444. var t = this.valueSize
  46445. , i = this.buffer
  46446. , n = e * t + t
  46447. , r = this.cumulativeWeight
  46448. , o = this.binding;
  46449. if (this.cumulativeWeight = 0,
  46450. r < 1) {
  46451. var a = 3 * t;
  46452. this._mixBufferRegion(i, n, a, 1 - r, t)
  46453. }
  46454. for (var s = t, l = t + t; s !== l; ++s)
  46455. if (i[s] !== i[s + t]) {
  46456. o.setValue(i, n);
  46457. break
  46458. }
  46459. },
  46460. saveOriginalState: function() {
  46461. var e = this.binding
  46462. , t = this.buffer
  46463. , i = this.valueSize
  46464. , n = 3 * i;
  46465. e.getValue(t, n);
  46466. for (var r = i, o = n; r !== o; ++r)
  46467. t[r] = t[n + r % i];
  46468. this.cumulativeWeight = 0
  46469. },
  46470. restoreOriginalState: function() {
  46471. var e = 3 * this.valueSize;
  46472. this.binding.setValue(this.buffer, e)
  46473. },
  46474. _select: function(e, t, i, n, r) {
  46475. if (n >= .5)
  46476. for (var o = 0; o !== r; ++o)
  46477. e[t + o] = e[i + o]
  46478. },
  46479. _slerp: function(e, t, i, r, o) {
  46480. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46481. },
  46482. _lerp: function(e, t, i, n, r) {
  46483. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46484. var s = t + a;
  46485. e[s] = e[s] * o + e[i + a] * n
  46486. }
  46487. }
  46488. },
  46489. n.BooleanKeyframeTrack = function(e, t, i) {
  46490. n.KeyframeTrack.call(this, e, t, i)
  46491. }
  46492. ,
  46493. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46494. constructor: n.BooleanKeyframeTrack,
  46495. ValueTypeName: "bool",
  46496. ValueBufferType: Array,
  46497. DefaultInterpolation: n.IntepolateDiscrete,
  46498. InterpolantFactoryMethodLinear: void 0,
  46499. InterpolantFactoryMethodSmooth: void 0
  46500. }),
  46501. n.NumberKeyframeTrack = function(e, t, i, r) {
  46502. n.KeyframeTrack.call(this, e, t, i, r)
  46503. }
  46504. ,
  46505. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46506. constructor: n.NumberKeyframeTrack,
  46507. ValueTypeName: "number"
  46508. }),
  46509. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46510. n.KeyframeTrack.call(this, e, t, i, r)
  46511. }
  46512. ,
  46513. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46514. constructor: n.QuaternionKeyframeTrack,
  46515. ValueTypeName: "quaternion",
  46516. DefaultInterpolation: n.InterpolateLinear,
  46517. InterpolantFactoryMethodLinear: function(e) {
  46518. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46519. },
  46520. InterpolantFactoryMethodSmooth: void 0
  46521. }),
  46522. n.StringKeyframeTrack = function(e, t, i, r) {
  46523. n.KeyframeTrack.call(this, e, t, i, r)
  46524. }
  46525. ,
  46526. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46527. constructor: n.StringKeyframeTrack,
  46528. ValueTypeName: "string",
  46529. ValueBufferType: Array,
  46530. DefaultInterpolation: n.IntepolateDiscrete,
  46531. InterpolantFactoryMethodLinear: void 0,
  46532. InterpolantFactoryMethodSmooth: void 0
  46533. }),
  46534. n.VectorKeyframeTrack = function(e, t, i, r) {
  46535. n.KeyframeTrack.call(this, e, t, i, r)
  46536. }
  46537. ,
  46538. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46539. constructor: n.VectorKeyframeTrack,
  46540. ValueTypeName: "vector"
  46541. }),
  46542. n.Audio = function(e) {
  46543. n.Object3D.call(this),
  46544. this.type = "Audio",
  46545. this.context = e.context,
  46546. this.source = this.context.createBufferSource(),
  46547. this.source.onended = this.onEnded.bind(this),
  46548. this.gain = this.context.createGain(),
  46549. this.gain.connect(e.getInput()),
  46550. this.autoplay = !1,
  46551. this.startTime = 0,
  46552. this.playbackRate = 1,
  46553. this.isPlaying = !1,
  46554. this.hasPlaybackControl = !0,
  46555. this.sourceType = "empty",
  46556. this.filter = null
  46557. }
  46558. ,
  46559. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46560. n.Audio.prototype.constructor = n.Audio,
  46561. n.Audio.prototype.getOutput = function() {
  46562. return this.gain
  46563. }
  46564. ,
  46565. n.Audio.prototype.load = function(e) {
  46566. var t = new n.AudioBuffer(this.context);
  46567. return t.load(e),
  46568. this.setBuffer(t),
  46569. this
  46570. }
  46571. ,
  46572. n.Audio.prototype.setNodeSource = function(e) {
  46573. return this.hasPlaybackControl = !1,
  46574. this.sourceType = "audioNode",
  46575. this.source = e,
  46576. this.connect(),
  46577. this
  46578. }
  46579. ,
  46580. n.Audio.prototype.setBuffer = function(e) {
  46581. var t = this;
  46582. return e.onReady(function(e) {
  46583. t.source.buffer = e,
  46584. t.sourceType = "buffer",
  46585. t.autoplay && t.play()
  46586. }),
  46587. this
  46588. }
  46589. ,
  46590. n.Audio.prototype.play = function() {
  46591. if (this.isPlaying === !0)
  46592. return void console.warn("THREE.Audio: Audio is already playing.");
  46593. if (this.hasPlaybackControl === !1)
  46594. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46595. var e = this.context.createBufferSource();
  46596. e.buffer = this.source.buffer,
  46597. e.loop = this.source.loop,
  46598. e.onended = this.source.onended,
  46599. e.start(0, this.startTime),
  46600. e.playbackRate.value = this.playbackRate,
  46601. this.isPlaying = !0,
  46602. this.source = e,
  46603. this.connect()
  46604. }
  46605. ,
  46606. n.Audio.prototype.pause = function() {
  46607. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46608. void (this.startTime = this.context.currentTime))
  46609. }
  46610. ,
  46611. n.Audio.prototype.stop = function() {
  46612. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46613. void (this.startTime = 0))
  46614. }
  46615. ,
  46616. n.Audio.prototype.connect = function() {
  46617. null !== this.filter ? (this.source.connect(this.filter),
  46618. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46619. }
  46620. ,
  46621. n.Audio.prototype.disconnect = function() {
  46622. null !== this.filter ? (this.source.disconnect(this.filter),
  46623. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46624. }
  46625. ,
  46626. n.Audio.prototype.getFilter = function() {
  46627. return this.filter
  46628. }
  46629. ,
  46630. n.Audio.prototype.setFilter = function(e) {
  46631. void 0 === e && (e = null),
  46632. this.isPlaying === !0 ? (this.disconnect(),
  46633. this.filter = e,
  46634. this.connect()) : this.filter = e
  46635. }
  46636. ,
  46637. n.Audio.prototype.setPlaybackRate = function(e) {
  46638. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46639. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46640. }
  46641. ,
  46642. n.Audio.prototype.getPlaybackRate = function() {
  46643. return this.playbackRate
  46644. }
  46645. ,
  46646. n.Audio.prototype.onEnded = function() {
  46647. this.isPlaying = !1
  46648. }
  46649. ,
  46650. n.Audio.prototype.setLoop = function(e) {
  46651. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46652. }
  46653. ,
  46654. n.Audio.prototype.getLoop = function() {
  46655. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46656. !1) : this.source.loop
  46657. }
  46658. ,
  46659. n.Audio.prototype.setVolume = function(e) {
  46660. this.gain.gain.value = e
  46661. }
  46662. ,
  46663. n.Audio.prototype.getVolume = function() {
  46664. return this.gain.gain.value
  46665. }
  46666. ,
  46667. n.AudioAnalyser = function(e, t) {
  46668. this.analyser = e.context.createAnalyser(),
  46669. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46670. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46671. e.getOutput().connect(this.analyser)
  46672. }
  46673. ,
  46674. n.AudioAnalyser.prototype = {
  46675. constructor: n.AudioAnalyser,
  46676. getData: function() {
  46677. return this.analyser.getByteFrequencyData(this.data),
  46678. this.data
  46679. }
  46680. },
  46681. n.AudioBuffer = function(e) {
  46682. this.context = e,
  46683. this.ready = !1,
  46684. this.readyCallbacks = []
  46685. }
  46686. ,
  46687. n.AudioBuffer.prototype.load = function(e) {
  46688. var t = this
  46689. , i = new XMLHttpRequest;
  46690. return i.open("GET", e, !0),
  46691. i.responseType = "arraybuffer",
  46692. i.onload = function(e) {
  46693. t.context.decodeAudioData(this.response, function(e) {
  46694. t.buffer = e,
  46695. t.ready = !0;
  46696. for (var i = 0; i < t.readyCallbacks.length; i++)
  46697. t.readyCallbacks[i](t.buffer);
  46698. t.readyCallbacks = []
  46699. })
  46700. }
  46701. ,
  46702. i.send(),
  46703. this
  46704. }
  46705. ,
  46706. n.AudioBuffer.prototype.onReady = function(e) {
  46707. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46708. }
  46709. ,
  46710. n.PositionalAudio = function(e) {
  46711. n.Audio.call(this, e),
  46712. this.panner = this.context.createPanner(),
  46713. this.panner.connect(this.gain)
  46714. }
  46715. ,
  46716. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46717. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46718. n.PositionalAudio.prototype.getOutput = function() {
  46719. return this.panner
  46720. }
  46721. ,
  46722. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46723. this.panner.refDistance = e
  46724. }
  46725. ,
  46726. n.PositionalAudio.prototype.getRefDistance = function() {
  46727. return this.panner.refDistance
  46728. }
  46729. ,
  46730. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46731. this.panner.rolloffFactor = e
  46732. }
  46733. ,
  46734. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46735. return this.panner.rolloffFactor
  46736. }
  46737. ,
  46738. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46739. this.panner.distanceModel = e
  46740. }
  46741. ,
  46742. n.PositionalAudio.prototype.getDistanceModel = function() {
  46743. return this.panner.distanceModel
  46744. }
  46745. ,
  46746. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46747. this.panner.maxDistance = e
  46748. }
  46749. ,
  46750. n.PositionalAudio.prototype.getMaxDistance = function() {
  46751. return this.panner.maxDistance
  46752. }
  46753. ,
  46754. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46755. var e = new n.Vector3;
  46756. return function(t) {
  46757. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46758. e.setFromMatrixPosition(this.matrixWorld),
  46759. this.panner.setPosition(e.x, e.y, e.z)
  46760. }
  46761. }(),
  46762. n.AudioListener = function() {
  46763. n.Object3D.call(this),
  46764. this.type = "AudioListener",
  46765. this.context = new (window.AudioContext || window.webkitAudioContext),
  46766. this.gain = this.context.createGain(),
  46767. this.gain.connect(this.context.destination),
  46768. this.filter = null
  46769. }
  46770. ,
  46771. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46772. n.AudioListener.prototype.constructor = n.AudioListener,
  46773. n.AudioListener.prototype.getInput = function() {
  46774. return this.gain
  46775. }
  46776. ,
  46777. n.AudioListener.prototype.removeFilter = function() {
  46778. null !== this.filter && (this.gain.disconnect(this.filter),
  46779. this.filter.disconnect(this.context.destination),
  46780. this.gain.connect(this.context.destination),
  46781. this.filter = null)
  46782. }
  46783. ,
  46784. n.AudioListener.prototype.setFilter = function(e) {
  46785. null !== this.filter ? (this.gain.disconnect(this.filter),
  46786. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46787. this.filter = e,
  46788. this.gain.connect(this.filter),
  46789. this.filter.connect(this.context.destination)
  46790. }
  46791. ,
  46792. n.AudioListener.prototype.getFilter = function() {
  46793. return this.filter
  46794. }
  46795. ,
  46796. n.AudioListener.prototype.setMasterVolume = function(e) {
  46797. this.gain.gain.value = e
  46798. }
  46799. ,
  46800. n.AudioListener.prototype.getMasterVolume = function() {
  46801. return this.gain.gain.value
  46802. }
  46803. ,
  46804. n.AudioListener.prototype.updateMatrixWorld = function() {
  46805. var e = new n.Vector3
  46806. , t = new n.Quaternion
  46807. , i = new n.Vector3
  46808. , r = new n.Vector3;
  46809. return function(o) {
  46810. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46811. var a = this.context.listener
  46812. , s = this.up;
  46813. this.matrixWorld.decompose(e, t, i),
  46814. r.set(0, 0, -1).applyQuaternion(t),
  46815. a.setPosition(e.x, e.y, e.z),
  46816. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46817. }
  46818. }(),
  46819. n.Camera = function() {
  46820. n.Object3D.call(this),
  46821. this.type = "Camera",
  46822. this.matrixWorldInverse = new n.Matrix4,
  46823. this.projectionMatrix = new n.Matrix4
  46824. }
  46825. ,
  46826. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46827. n.Camera.prototype.constructor = n.Camera,
  46828. n.Camera.prototype.getWorldDirection = function() {
  46829. var e = new n.Quaternion;
  46830. return function(t) {
  46831. var i = t || new n.Vector3;
  46832. return this.getWorldQuaternion(e),
  46833. i.set(0, 0, -1).applyQuaternion(e)
  46834. }
  46835. }(),
  46836. n.Camera.prototype.lookAt = function() {
  46837. var e = new n.Matrix4;
  46838. return function(t) {
  46839. e.lookAt(this.position, t, this.up),
  46840. this.quaternion.setFromRotationMatrix(e)
  46841. }
  46842. }(),
  46843. n.Camera.prototype.clone = function() {
  46844. return (new this.constructor).copy(this)
  46845. }
  46846. ,
  46847. n.Camera.prototype.copy = function(e) {
  46848. return n.Object3D.prototype.copy.call(this, e),
  46849. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46850. this.projectionMatrix.copy(e.projectionMatrix),
  46851. this
  46852. }
  46853. ,
  46854. n.CubeCamera = function(e, t, i) {
  46855. n.Object3D.call(this),
  46856. this.type = "CubeCamera";
  46857. var r = 90
  46858. , o = 1
  46859. , a = new n.PerspectiveCamera(r,o,e,t);
  46860. a.up.set(0, -1, 0),
  46861. a.lookAt(new n.Vector3(1,0,0)),
  46862. this.add(a);
  46863. var s = new n.PerspectiveCamera(r,o,e,t);
  46864. s.up.set(0, -1, 0),
  46865. s.lookAt(new n.Vector3(-1,0,0)),
  46866. this.add(s);
  46867. var l = new n.PerspectiveCamera(r,o,e,t);
  46868. l.up.set(0, 0, 1),
  46869. l.lookAt(new n.Vector3(0,1,0)),
  46870. this.add(l);
  46871. var c = new n.PerspectiveCamera(r,o,e,t);
  46872. c.up.set(0, 0, -1),
  46873. c.lookAt(new n.Vector3(0,-1,0)),
  46874. this.add(c);
  46875. var h = new n.PerspectiveCamera(r,o,e,t);
  46876. h.up.set(0, -1, 0),
  46877. h.lookAt(new n.Vector3(0,0,1)),
  46878. this.add(h);
  46879. var u = new n.PerspectiveCamera(r,o,e,t);
  46880. u.up.set(0, -1, 0),
  46881. u.lookAt(new n.Vector3(0,0,-1)),
  46882. this.add(u);
  46883. var d = {
  46884. format: n.RGBFormat,
  46885. magFilter: n.LinearFilter,
  46886. minFilter: n.LinearFilter
  46887. };
  46888. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46889. this.updateCubeMap = function(e, t) {
  46890. null === this.parent && this.updateMatrixWorld();
  46891. var i = this.renderTarget
  46892. , n = i.texture.generateMipmaps;
  46893. i.texture.generateMipmaps = !1,
  46894. i.activeCubeFace = 0,
  46895. e.render(t, a, i),
  46896. i.activeCubeFace = 1,
  46897. e.render(t, s, i),
  46898. i.activeCubeFace = 2,
  46899. e.render(t, l, i),
  46900. i.activeCubeFace = 3,
  46901. e.render(t, c, i),
  46902. i.activeCubeFace = 4,
  46903. e.render(t, h, i),
  46904. i.texture.generateMipmaps = n,
  46905. i.activeCubeFace = 5,
  46906. e.render(t, u, i),
  46907. e.setRenderTarget(null)
  46908. }
  46909. }
  46910. ,
  46911. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46912. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46913. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46914. n.Camera.call(this),
  46915. this.type = "OrthographicCamera",
  46916. this.zoom = 1,
  46917. this.left = e,
  46918. this.right = t,
  46919. this.top = i,
  46920. this.bottom = r,
  46921. this.near = void 0 !== o ? o : .1,
  46922. this.far = void 0 !== a ? a : 2e3,
  46923. this.updateProjectionMatrix()
  46924. }
  46925. ,
  46926. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46927. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46928. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46929. var e = (this.right - this.left) / (2 * this.zoom)
  46930. , t = (this.top - this.bottom) / (2 * this.zoom)
  46931. , i = (this.right + this.left) / 2
  46932. , n = (this.top + this.bottom) / 2;
  46933. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46934. }
  46935. ,
  46936. n.OrthographicCamera.prototype.copy = function(e) {
  46937. return n.Camera.prototype.copy.call(this, e),
  46938. this.left = e.left,
  46939. this.right = e.right,
  46940. this.top = e.top,
  46941. this.bottom = e.bottom,
  46942. this.near = e.near,
  46943. this.far = e.far,
  46944. this.zoom = e.zoom,
  46945. this
  46946. }
  46947. ,
  46948. n.OrthographicCamera.prototype.toJSON = function(e) {
  46949. var t = n.Object3D.prototype.toJSON.call(this, e);
  46950. return t.object.zoom = this.zoom,
  46951. t.object.left = this.left,
  46952. t.object.right = this.right,
  46953. t.object.top = this.top,
  46954. t.object.bottom = this.bottom,
  46955. t.object.near = this.near,
  46956. t.object.far = this.far,
  46957. t
  46958. }
  46959. ,
  46960. n.PerspectiveCamera = function(e, t, i, r) {
  46961. n.Camera.call(this),
  46962. this.type = "PerspectiveCamera",
  46963. this.focalLength = 10,
  46964. this.zoom = 1,
  46965. this.fov = void 0 !== e ? e : 50,
  46966. this.aspect = void 0 !== t ? t : 1,
  46967. this.near = void 0 !== i ? i : .1,
  46968. this.far = void 0 !== r ? r : 2e3,
  46969. this.updateProjectionMatrix()
  46970. }
  46971. ,
  46972. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46973. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46974. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46975. void 0 === t && (t = 24),
  46976. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46977. this.updateProjectionMatrix()
  46978. }
  46979. ,
  46980. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46981. this.fullWidth = e,
  46982. this.fullHeight = t,
  46983. this.x = i,
  46984. this.y = n,
  46985. this.width = r,
  46986. this.height = o,
  46987. this.updateProjectionMatrix()
  46988. }
  46989. ,
  46990. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46991. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46992. if (this.fullWidth) {
  46993. var t = this.fullWidth / this.fullHeight
  46994. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46995. , r = -i
  46996. , o = t * r
  46997. , a = t * i
  46998. , s = Math.abs(a - o)
  46999. , l = Math.abs(i - r);
  47000. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47001. } else
  47002. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47003. }
  47004. ,
  47005. n.PerspectiveCamera.prototype.copy = function(e) {
  47006. return n.Camera.prototype.copy.call(this, e),
  47007. this.focalLength = e.focalLength,
  47008. this.zoom = e.zoom,
  47009. this.fov = e.fov,
  47010. this.aspect = e.aspect,
  47011. this.near = e.near,
  47012. this.far = e.far,
  47013. this
  47014. }
  47015. ,
  47016. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47017. var t = n.Object3D.prototype.toJSON.call(this, e);
  47018. return t.object.focalLength = this.focalLength,
  47019. t.object.zoom = this.zoom,
  47020. t.object.fov = this.fov,
  47021. t.object.aspect = this.aspect,
  47022. t.object.near = this.near,
  47023. t.object.far = this.far,
  47024. t
  47025. }
  47026. ,
  47027. n.StereoCamera = function() {
  47028. this.type = "StereoCamera",
  47029. this.aspect = 1,
  47030. this.cameraL = new n.PerspectiveCamera,
  47031. this.cameraL.layers.enable(1),
  47032. this.cameraL.matrixAutoUpdate = !1,
  47033. this.cameraR = new n.PerspectiveCamera,
  47034. this.cameraR.layers.enable(2),
  47035. this.cameraR.matrixAutoUpdate = !1
  47036. }
  47037. ,
  47038. n.StereoCamera.prototype = {
  47039. constructor: n.StereoCamera,
  47040. update: function() {
  47041. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47042. return function(l) {
  47043. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47044. if (c) {
  47045. e = l.focalLength,
  47046. t = l.fov,
  47047. i = l.aspect * this.aspect,
  47048. r = l.near,
  47049. o = l.far;
  47050. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47051. s.elements[12] = -p,
  47052. a.elements[12] = p,
  47053. h = -g * i + f,
  47054. u = g * i + f,
  47055. d.elements[0] = 2 * r / (u - h),
  47056. d.elements[8] = (u + h) / (u - h),
  47057. this.cameraL.projectionMatrix.copy(d),
  47058. h = -g * i - f,
  47059. u = g * i - f,
  47060. d.elements[0] = 2 * r / (u - h),
  47061. d.elements[8] = (u + h) / (u - h),
  47062. this.cameraR.projectionMatrix.copy(d)
  47063. }
  47064. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47065. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47066. }
  47067. }()
  47068. },
  47069. n.Light = function(e, t) {
  47070. n.Object3D.call(this),
  47071. this.type = "Light",
  47072. this.color = new n.Color(e),
  47073. this.intensity = void 0 !== t ? t : 1,
  47074. this.receiveShadow = void 0
  47075. }
  47076. ,
  47077. n.Light.prototype = Object.create(n.Object3D.prototype),
  47078. n.Light.prototype.constructor = n.Light,
  47079. n.Light.prototype.copy = function(e) {
  47080. return n.Object3D.prototype.copy.call(this, e),
  47081. this.color.copy(e.color),
  47082. this.intensity = e.intensity,
  47083. this
  47084. }
  47085. ,
  47086. n.Light.prototype.toJSON = function(e) {
  47087. var t = n.Object3D.prototype.toJSON.call(this, e);
  47088. return t.object.color = this.color.getHex(),
  47089. t.object.intensity = this.intensity,
  47090. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47091. void 0 !== this.distance && (t.object.distance = this.distance),
  47092. void 0 !== this.angle && (t.object.angle = this.angle),
  47093. void 0 !== this.decay && (t.object.decay = this.decay),
  47094. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47095. t
  47096. }
  47097. ,
  47098. n.LightShadow = function(e) {
  47099. this.camera = e,
  47100. this.bias = 0,
  47101. this.radius = 1,
  47102. this.mapSize = new n.Vector2(512,512),
  47103. this.map = null,
  47104. this.matrix = new n.Matrix4
  47105. }
  47106. ,
  47107. n.LightShadow.prototype = {
  47108. constructor: n.LightShadow,
  47109. copy: function(e) {
  47110. return this.camera = e.camera.clone(),
  47111. this.bias = e.bias,
  47112. this.radius = e.radius,
  47113. this.mapSize.copy(e.mapSize),
  47114. this
  47115. },
  47116. clone: function() {
  47117. return (new this.constructor).copy(this)
  47118. }
  47119. },
  47120. n.AmbientLight = function(e, t) {
  47121. n.Light.call(this, e, t),
  47122. this.type = "AmbientLight",
  47123. this.castShadow = void 0
  47124. }
  47125. ,
  47126. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47127. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47128. n.DirectionalLight = function(e, t) {
  47129. n.Light.call(this, e, t),
  47130. this.type = "DirectionalLight",
  47131. this.position.set(0, 1, 0),
  47132. this.updateMatrix(),
  47133. this.target = new n.Object3D,
  47134. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47135. }
  47136. ,
  47137. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47138. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47139. n.DirectionalLight.prototype.copy = function(e) {
  47140. return n.Light.prototype.copy.call(this, e),
  47141. this.target = e.target.clone(),
  47142. this.shadow = e.shadow.clone(),
  47143. this
  47144. }
  47145. ,
  47146. n.HemisphereLight = function(e, t, i) {
  47147. n.Light.call(this, e, i),
  47148. this.type = "HemisphereLight",
  47149. this.castShadow = void 0,
  47150. this.position.set(0, 1, 0),
  47151. this.updateMatrix(),
  47152. this.groundColor = new n.Color(t)
  47153. }
  47154. ,
  47155. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47156. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47157. n.HemisphereLight.prototype.copy = function(e) {
  47158. return n.Light.prototype.copy.call(this, e),
  47159. this.groundColor.copy(e.groundColor),
  47160. this
  47161. }
  47162. ,
  47163. n.PointLight = function(e, t, i, r) {
  47164. n.Light.call(this, e, t),
  47165. this.type = "PointLight",
  47166. this.distance = void 0 !== i ? i : 0,
  47167. this.decay = void 0 !== r ? r : 1,
  47168. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47169. }
  47170. ,
  47171. n.PointLight.prototype = Object.create(n.Light.prototype),
  47172. n.PointLight.prototype.constructor = n.PointLight,
  47173. Object.defineProperty(n.PointLight.prototype, "power", {
  47174. get: function() {
  47175. return 4 * this.intensity * Math.PI
  47176. },
  47177. set: function(e) {
  47178. this.intensity = e / (4 * Math.PI)
  47179. }
  47180. }),
  47181. n.PointLight.prototype.copy = function(e) {
  47182. return n.Light.prototype.copy.call(this, e),
  47183. this.distance = e.distance,
  47184. this.decay = e.decay,
  47185. this.shadow = e.shadow.clone(),
  47186. this
  47187. }
  47188. ,
  47189. n.SpotLight = function(e, t, i, r, o, a) {
  47190. n.Light.call(this, e, t),
  47191. this.type = "SpotLight",
  47192. this.position.set(0, 1, 0),
  47193. this.updateMatrix(),
  47194. this.target = new n.Object3D,
  47195. this.distance = void 0 !== i ? i : 0,
  47196. this.angle = void 0 !== r ? r : Math.PI / 3,
  47197. this.penumbra = void 0 !== o ? o : 0,
  47198. this.decay = void 0 !== a ? a : 1,
  47199. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47200. }
  47201. ,
  47202. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47203. n.SpotLight.prototype.constructor = n.SpotLight,
  47204. Object.defineProperty(n.SpotLight.prototype, "power", {
  47205. get: function() {
  47206. return this.intensity * Math.PI
  47207. },
  47208. set: function(e) {
  47209. this.intensity = e / Math.PI
  47210. }
  47211. }),
  47212. n.SpotLight.prototype.copy = function(e) {
  47213. return n.Light.prototype.copy.call(this, e),
  47214. this.distance = e.distance,
  47215. this.angle = e.angle,
  47216. this.penumbra = e.penumbra,
  47217. this.decay = e.decay,
  47218. this.target = e.target.clone(),
  47219. this.shadow = e.shadow.clone(),
  47220. this
  47221. }
  47222. ,
  47223. n.Cache = {
  47224. enabled: !1,
  47225. files: {},
  47226. add: function(e, t) {
  47227. this.enabled !== !1 && (this.files[e] = t)
  47228. },
  47229. get: function(e) {
  47230. if (this.enabled !== !1)
  47231. return this.files[e]
  47232. },
  47233. remove: function(e) {
  47234. delete this.files[e]
  47235. },
  47236. clear: function() {
  47237. this.files = {}
  47238. }
  47239. },
  47240. n.Loader = function() {
  47241. this.onLoadStart = function() {}
  47242. ,
  47243. this.onLoadProgress = function() {}
  47244. ,
  47245. this.onLoadComplete = function() {}
  47246. }
  47247. ,
  47248. n.Loader.prototype = {
  47249. constructor: n.Loader,
  47250. crossOrigin: void 0,
  47251. extractUrlBase: function(e) {
  47252. var t = e.split("/");
  47253. return 1 === t.length ? "./" : (t.pop(),
  47254. t.join("/") + "/")
  47255. },
  47256. initMaterials: function(e, t, i) {
  47257. for (var n = [], r = 0; r < e.length; ++r)
  47258. n[r] = this.createMaterial(e[r], t, i);
  47259. return n
  47260. },
  47261. createMaterial: function() {
  47262. var e, t, i;
  47263. return function(r, o, a) {
  47264. function s(e, i, r, s, c) {
  47265. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47266. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47267. h = t.load(u)),
  47268. void 0 !== i && (h.repeat.fromArray(i),
  47269. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47270. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47271. void 0 !== r && h.offset.fromArray(r),
  47272. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47273. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47274. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47275. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47276. void 0 !== c && (h.anisotropy = c);
  47277. var p = n.Math.generateUUID();
  47278. return l[p] = h,
  47279. p
  47280. }
  47281. void 0 === e && (e = new n.Color),
  47282. void 0 === t && (t = new n.TextureLoader),
  47283. void 0 === i && (i = new n.MaterialLoader);
  47284. var l = {}
  47285. , c = {
  47286. uuid: n.Math.generateUUID(),
  47287. type: "MeshLambertMaterial"
  47288. };
  47289. for (var h in r) {
  47290. var u = r[h];
  47291. switch (h) {
  47292. case "DbgColor":
  47293. case "DbgIndex":
  47294. case "opticalDensity":
  47295. case "illumination":
  47296. break;
  47297. case "DbgName":
  47298. c.name = u;
  47299. break;
  47300. case "blending":
  47301. c.blending = n[u];
  47302. break;
  47303. case "colorAmbient":
  47304. case "mapAmbient":
  47305. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47306. break;
  47307. case "colorDiffuse":
  47308. c.color = e.fromArray(u).getHex();
  47309. break;
  47310. case "colorSpecular":
  47311. c.specular = e.fromArray(u).getHex();
  47312. break;
  47313. case "colorEmissive":
  47314. c.emissive = e.fromArray(u).getHex();
  47315. break;
  47316. case "specularCoef":
  47317. c.shininess = u;
  47318. break;
  47319. case "shading":
  47320. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47321. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47322. break;
  47323. case "mapDiffuse":
  47324. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47325. break;
  47326. case "mapDiffuseRepeat":
  47327. case "mapDiffuseOffset":
  47328. case "mapDiffuseWrap":
  47329. case "mapDiffuseAnisotropy":
  47330. break;
  47331. case "mapLight":
  47332. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47333. break;
  47334. case "mapLightRepeat":
  47335. case "mapLightOffset":
  47336. case "mapLightWrap":
  47337. case "mapLightAnisotropy":
  47338. break;
  47339. case "mapAO":
  47340. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47341. break;
  47342. case "mapAORepeat":
  47343. case "mapAOOffset":
  47344. case "mapAOWrap":
  47345. case "mapAOAnisotropy":
  47346. break;
  47347. case "mapBump":
  47348. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47349. break;
  47350. case "mapBumpScale":
  47351. c.bumpScale = u;
  47352. break;
  47353. case "mapBumpRepeat":
  47354. case "mapBumpOffset":
  47355. case "mapBumpWrap":
  47356. case "mapBumpAnisotropy":
  47357. break;
  47358. case "mapNormal":
  47359. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47360. break;
  47361. case "mapNormalFactor":
  47362. c.normalScale = [u, u];
  47363. break;
  47364. case "mapNormalRepeat":
  47365. case "mapNormalOffset":
  47366. case "mapNormalWrap":
  47367. case "mapNormalAnisotropy":
  47368. break;
  47369. case "mapSpecular":
  47370. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47371. break;
  47372. case "mapSpecularRepeat":
  47373. case "mapSpecularOffset":
  47374. case "mapSpecularWrap":
  47375. case "mapSpecularAnisotropy":
  47376. break;
  47377. case "mapAlpha":
  47378. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47379. break;
  47380. case "mapAlphaRepeat":
  47381. case "mapAlphaOffset":
  47382. case "mapAlphaWrap":
  47383. case "mapAlphaAnisotropy":
  47384. break;
  47385. case "flipSided":
  47386. c.side = n.BackSide;
  47387. break;
  47388. case "doubleSided":
  47389. c.side = n.DoubleSide;
  47390. break;
  47391. case "transparency":
  47392. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47393. c.opacity = u;
  47394. break;
  47395. case "depthTest":
  47396. case "depthWrite":
  47397. case "colorWrite":
  47398. case "opacity":
  47399. case "reflectivity":
  47400. case "transparent":
  47401. case "visible":
  47402. case "wireframe":
  47403. c[h] = u;
  47404. break;
  47405. case "vertexColors":
  47406. u === !0 && (c.vertexColors = n.VertexColors),
  47407. "face" === u && (c.vertexColors = n.FaceColors);
  47408. break;
  47409. default:
  47410. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47411. }
  47412. }
  47413. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47414. "MeshPhongMaterial" !== c.type && delete c.specular,
  47415. c.opacity < 1 && (c.transparent = !0),
  47416. i.setTextures(l),
  47417. i.parse(c)
  47418. }
  47419. }()
  47420. },
  47421. n.Loader.Handlers = {
  47422. handlers: [],
  47423. add: function(e, t) {
  47424. this.handlers.push(e, t)
  47425. },
  47426. get: function(e) {
  47427. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47428. var r = t[i]
  47429. , o = t[i + 1];
  47430. if (r.test(e))
  47431. return o
  47432. }
  47433. return null
  47434. }
  47435. },
  47436. n.XHRLoader = function(e) {
  47437. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47438. }
  47439. ,
  47440. n.XHRLoader.prototype = {
  47441. constructor: n.XHRLoader,
  47442. load: function(e, t, i, r) {
  47443. void 0 !== this.path && (e = this.path + e);
  47444. var o = this
  47445. , a = n.Cache.get(e);
  47446. if (void 0 !== a)
  47447. return t && setTimeout(function() {
  47448. t(a)
  47449. }, 0),
  47450. a;
  47451. var s = new XMLHttpRequest;
  47452. return s.overrideMimeType("text/plain"),
  47453. s.open("GET", e, !0),
  47454. s.addEventListener("load", function(i) {
  47455. var a = i.target.response;
  47456. n.Cache.add(e, a),
  47457. 200 === this.status ? (t && t(a),
  47458. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47459. t && t(a),
  47460. o.manager.itemEnd(e)) : (r && r(i),
  47461. o.manager.itemError(e))
  47462. }, !1),
  47463. void 0 !== i && s.addEventListener("progress", function(e) {
  47464. i(e)
  47465. }, !1),
  47466. s.addEventListener("error", function(t) {
  47467. r && r(t),
  47468. o.manager.itemError(e)
  47469. }, !1),
  47470. void 0 !== this.responseType && (s.responseType = this.responseType),
  47471. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47472. s.send(null),
  47473. o.manager.itemStart(e),
  47474. s
  47475. },
  47476. setPath: function(e) {
  47477. this.path = e
  47478. },
  47479. setResponseType: function(e) {
  47480. this.responseType = e
  47481. },
  47482. setWithCredentials: function(e) {
  47483. this.withCredentials = e
  47484. }
  47485. },
  47486. n.FontLoader = function(e) {
  47487. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47488. }
  47489. ,
  47490. n.FontLoader.prototype = {
  47491. constructor: n.FontLoader,
  47492. load: function(e, t, i, r) {
  47493. var o = new n.XHRLoader(this.manager);
  47494. o.load(e, function(e) {
  47495. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47496. }, i, r)
  47497. }
  47498. },
  47499. n.ImageLoader = function(e) {
  47500. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47501. }
  47502. ,
  47503. n.ImageLoader.prototype = {
  47504. constructor: n.ImageLoader,
  47505. load: function(e, t, i, r) {
  47506. void 0 !== this.path && (e = this.path + e);
  47507. var o = this
  47508. , a = n.Cache.get(e);
  47509. if (void 0 !== a)
  47510. return o.manager.itemStart(e),
  47511. t ? setTimeout(function() {
  47512. t(a),
  47513. o.manager.itemEnd(e)
  47514. }, 0) : o.manager.itemEnd(e),
  47515. a;
  47516. var s = document.createElement("img");
  47517. return s.addEventListener("load", function(i) {
  47518. n.Cache.add(e, this),
  47519. t && t(this),
  47520. o.manager.itemEnd(e)
  47521. }, !1),
  47522. void 0 !== i && s.addEventListener("progress", function(e) {
  47523. i(e)
  47524. }, !1),
  47525. s.addEventListener("error", function(t) {
  47526. r && r(t),
  47527. o.manager.itemError(e)
  47528. }, !1),
  47529. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47530. o.manager.itemStart(e),
  47531. s.src = e,
  47532. s
  47533. },
  47534. setCrossOrigin: function(e) {
  47535. this.crossOrigin = e
  47536. },
  47537. setPath: function(e) {
  47538. this.path = e
  47539. }
  47540. },
  47541. n.JSONLoader = function(e) {
  47542. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47543. e = void 0),
  47544. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47545. this.withCredentials = !1
  47546. }
  47547. ,
  47548. n.JSONLoader.prototype = {
  47549. constructor: n.JSONLoader,
  47550. get statusDomElement() {
  47551. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47552. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47553. this._statusDomElement
  47554. },
  47555. load: function(e, t, i, r) {
  47556. var o = this
  47557. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47558. , s = new n.XHRLoader(this.manager);
  47559. s.setWithCredentials(this.withCredentials),
  47560. s.load(e, function(i) {
  47561. var n = JSON.parse(i)
  47562. , r = n.metadata;
  47563. if (void 0 !== r) {
  47564. var s = r.type;
  47565. if (void 0 !== s) {
  47566. if ("object" === s.toLowerCase())
  47567. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47568. if ("scene" === s.toLowerCase())
  47569. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47570. }
  47571. }
  47572. var l = o.parse(n, a);
  47573. t(l.geometry, l.materials)
  47574. }, i, r)
  47575. },
  47576. setTexturePath: function(e) {
  47577. this.texturePath = e
  47578. },
  47579. parse: function(e, t) {
  47580. function i(t) {
  47581. function i(e, t) {
  47582. return e & 1 << t
  47583. }
  47584. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47585. if (void 0 !== e.uvs) {
  47586. for (r = 0; r < e.uvs.length; r++)
  47587. e.uvs[r].length && B++;
  47588. for (r = 0; r < B; r++)
  47589. s.faceVertexUvs[r] = []
  47590. }
  47591. for (l = 0,
  47592. c = L.length; l < c; )
  47593. E = new n.Vector3,
  47594. E.x = L[l++] * t,
  47595. E.y = L[l++] * t,
  47596. E.z = L[l++] * t,
  47597. s.vertices.push(E);
  47598. for (l = 0,
  47599. c = O.length; l < c; )
  47600. if (f = O[l++],
  47601. g = i(f, 0),
  47602. m = i(f, 1),
  47603. v = i(f, 3),
  47604. A = i(f, 4),
  47605. y = i(f, 5),
  47606. C = i(f, 6),
  47607. I = i(f, 7),
  47608. g) {
  47609. if (w = new n.Face3,
  47610. w.a = O[l],
  47611. w.b = O[l + 1],
  47612. w.c = O[l + 3],
  47613. _ = new n.Face3,
  47614. _.a = O[l + 1],
  47615. _.b = O[l + 2],
  47616. _.c = O[l + 3],
  47617. l += 4,
  47618. m && (p = O[l++],
  47619. w.materialIndex = p,
  47620. _.materialIndex = p),
  47621. a = s.faces.length,
  47622. v)
  47623. for (r = 0; r < B; r++)
  47624. for (S = e.uvs[r],
  47625. s.faceVertexUvs[r][a] = [],
  47626. s.faceVertexUvs[r][a + 1] = [],
  47627. o = 0; o < 4; o++)
  47628. d = O[l++],
  47629. R = S[2 * d],
  47630. P = S[2 * d + 1],
  47631. M = new n.Vector2(R,P),
  47632. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47633. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47634. if (A && (u = 3 * O[l++],
  47635. w.normal.set(D[u++], D[u++], D[u]),
  47636. _.normal.copy(w.normal)),
  47637. y)
  47638. for (r = 0; r < 4; r++)
  47639. u = 3 * O[l++],
  47640. x = new n.Vector3(D[u++],D[u++],D[u]),
  47641. 2 !== r && w.vertexNormals.push(x),
  47642. 0 !== r && _.vertexNormals.push(x);
  47643. if (C && (h = O[l++],
  47644. T = N[h],
  47645. w.color.setHex(T),
  47646. _.color.setHex(T)),
  47647. I)
  47648. for (r = 0; r < 4; r++)
  47649. h = O[l++],
  47650. T = N[h],
  47651. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47652. 0 !== r && _.vertexColors.push(new n.Color(T));
  47653. s.faces.push(w),
  47654. s.faces.push(_)
  47655. } else {
  47656. if (b = new n.Face3,
  47657. b.a = O[l++],
  47658. b.b = O[l++],
  47659. b.c = O[l++],
  47660. m && (p = O[l++],
  47661. b.materialIndex = p),
  47662. a = s.faces.length,
  47663. v)
  47664. for (r = 0; r < B; r++)
  47665. for (S = e.uvs[r],
  47666. s.faceVertexUvs[r][a] = [],
  47667. o = 0; o < 3; o++)
  47668. d = O[l++],
  47669. R = S[2 * d],
  47670. P = S[2 * d + 1],
  47671. M = new n.Vector2(R,P),
  47672. s.faceVertexUvs[r][a].push(M);
  47673. if (A && (u = 3 * O[l++],
  47674. b.normal.set(D[u++], D[u++], D[u])),
  47675. y)
  47676. for (r = 0; r < 3; r++)
  47677. u = 3 * O[l++],
  47678. x = new n.Vector3(D[u++],D[u++],D[u]),
  47679. b.vertexNormals.push(x);
  47680. if (C && (h = O[l++],
  47681. b.color.setHex(N[h])),
  47682. I)
  47683. for (r = 0; r < 3; r++)
  47684. h = O[l++],
  47685. b.vertexColors.push(new n.Color(N[h]));
  47686. s.faces.push(b)
  47687. }
  47688. }
  47689. function r() {
  47690. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47691. if (e.skinWeights)
  47692. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47693. var o = e.skinWeights[i]
  47694. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47695. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47696. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47697. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47698. }
  47699. if (e.skinIndices)
  47700. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47701. var h = e.skinIndices[i]
  47702. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47703. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47704. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47705. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47706. }
  47707. s.bones = e.bones,
  47708. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47709. }
  47710. function o(t) {
  47711. if (void 0 !== e.morphTargets)
  47712. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47713. s.morphTargets[i] = {},
  47714. s.morphTargets[i].name = e.morphTargets[i].name,
  47715. s.morphTargets[i].vertices = [];
  47716. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47717. var h = new n.Vector3;
  47718. h.x = a[l] * t,
  47719. h.y = a[l + 1] * t,
  47720. h.z = a[l + 2] * t,
  47721. o.push(h)
  47722. }
  47723. }
  47724. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47725. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47726. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47727. u[i].color.fromArray(d, 3 * i)
  47728. }
  47729. }
  47730. function a() {
  47731. var t = []
  47732. , i = [];
  47733. void 0 !== e.animation && i.push(e.animation),
  47734. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47735. for (var r = 0; r < i.length; r++) {
  47736. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47737. o && t.push(o)
  47738. }
  47739. if (s.morphTargets) {
  47740. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47741. t = t.concat(a)
  47742. }
  47743. t.length > 0 && (s.animations = t)
  47744. }
  47745. var s = new n.Geometry
  47746. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47747. if (i(l),
  47748. r(),
  47749. o(l),
  47750. a(),
  47751. s.computeFaceNormals(),
  47752. s.computeBoundingSphere(),
  47753. void 0 === e.materials || 0 === e.materials.length)
  47754. return {
  47755. geometry: s
  47756. };
  47757. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47758. return {
  47759. geometry: s,
  47760. materials: c
  47761. }
  47762. }
  47763. },
  47764. n.LoadingManager = function(e, t, i) {
  47765. var n = this
  47766. , r = !1
  47767. , o = 0
  47768. , a = 0;
  47769. this.onStart = void 0,
  47770. this.onLoad = e,
  47771. this.onProgress = t,
  47772. this.onError = i,
  47773. this.itemStart = function(e) {
  47774. a++,
  47775. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47776. r = !0
  47777. }
  47778. ,
  47779. this.itemEnd = function(e) {
  47780. o++,
  47781. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47782. o === a && (r = !1,
  47783. void 0 !== n.onLoad && n.onLoad())
  47784. }
  47785. ,
  47786. this.itemError = function(e) {
  47787. void 0 !== n.onError && n.onError(e)
  47788. }
  47789. }
  47790. ,
  47791. n.DefaultLoadingManager = new n.LoadingManager,
  47792. n.BufferGeometryLoader = function(e) {
  47793. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47794. }
  47795. ,
  47796. n.BufferGeometryLoader.prototype = {
  47797. constructor: n.BufferGeometryLoader,
  47798. load: function(e, t, i, r) {
  47799. var o = this
  47800. , a = new n.XHRLoader(o.manager);
  47801. a.load(e, function(e) {
  47802. t(o.parse(JSON.parse(e)))
  47803. }, i, r)
  47804. },
  47805. parse: function(e) {
  47806. var t = new n.BufferGeometry
  47807. , i = e.data.index
  47808. , r = {
  47809. Int8Array: Int8Array,
  47810. Uint8Array: Uint8Array,
  47811. Uint8ClampedArray: Uint8ClampedArray,
  47812. Int16Array: Int16Array,
  47813. Uint16Array: Uint16Array,
  47814. Int32Array: Int32Array,
  47815. Uint32Array: Uint32Array,
  47816. Float32Array: Float32Array,
  47817. Float64Array: Float64Array
  47818. };
  47819. if (void 0 !== i) {
  47820. var o = new r[i.type](i.array);
  47821. t.setIndex(new n.BufferAttribute(o,1))
  47822. }
  47823. var a = e.data.attributes;
  47824. for (var s in a) {
  47825. var l = a[s]
  47826. , o = new r[l.type](l.array);
  47827. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47828. }
  47829. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47830. if (void 0 !== c)
  47831. for (var h = 0, u = c.length; h !== u; ++h) {
  47832. var d = c[h];
  47833. t.addGroup(d.start, d.count, d.materialIndex)
  47834. }
  47835. var p = e.data.boundingSphere;
  47836. if (void 0 !== p) {
  47837. var f = new n.Vector3;
  47838. void 0 !== p.center && f.fromArray(p.center),
  47839. t.boundingSphere = new n.Sphere(f,p.radius)
  47840. }
  47841. return t
  47842. }
  47843. },
  47844. n.MaterialLoader = function(e) {
  47845. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47846. this.textures = {}
  47847. }
  47848. ,
  47849. n.MaterialLoader.prototype = {
  47850. constructor: n.MaterialLoader,
  47851. load: function(e, t, i, r) {
  47852. var o = this
  47853. , a = new n.XHRLoader(o.manager);
  47854. a.load(e, function(e) {
  47855. t(o.parse(JSON.parse(e)))
  47856. }, i, r)
  47857. },
  47858. setTextures: function(e) {
  47859. this.textures = e
  47860. },
  47861. getTexture: function(e) {
  47862. var t = this.textures;
  47863. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47864. t[e]
  47865. },
  47866. parse: function(e) {
  47867. var t = new n[e.type];
  47868. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47869. void 0 !== e.name && (t.name = e.name),
  47870. void 0 !== e.color && t.color.setHex(e.color),
  47871. void 0 !== e.roughness && (t.roughness = e.roughness),
  47872. void 0 !== e.metalness && (t.metalness = e.metalness),
  47873. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47874. void 0 !== e.specular && t.specular.setHex(e.specular),
  47875. void 0 !== e.shininess && (t.shininess = e.shininess),
  47876. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47877. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47878. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47879. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47880. void 0 !== e.shading && (t.shading = e.shading),
  47881. void 0 !== e.blending && (t.blending = e.blending),
  47882. void 0 !== e.side && (t.side = e.side),
  47883. void 0 !== e.opacity && (t.opacity = e.opacity),
  47884. void 0 !== e.transparent && (t.transparent = e.transparent),
  47885. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47886. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47887. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47888. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47889. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47890. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47891. void 0 !== e.size && (t.size = e.size),
  47892. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47893. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47894. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47895. t.transparent = !0),
  47896. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47897. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47898. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47899. void 0 !== e.normalScale) {
  47900. var i = e.normalScale;
  47901. Array.isArray(i) === !1 && (i = [i, i]),
  47902. t.normalScale = (new n.Vector2).fromArray(i)
  47903. }
  47904. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47905. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47906. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47907. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47908. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47909. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47910. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47911. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47912. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47913. t.combine = n.MultiplyOperation),
  47914. e.reflectivity && (t.reflectivity = e.reflectivity),
  47915. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47916. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47917. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47918. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47919. void 0 !== e.materials)
  47920. for (var r = 0, o = e.materials.length; r < o; r++)
  47921. t.materials.push(this.parse(e.materials[r]));
  47922. return t
  47923. }
  47924. },
  47925. n.ObjectLoader = function(e) {
  47926. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47927. this.texturePath = ""
  47928. }
  47929. ,
  47930. n.ObjectLoader.prototype = {
  47931. constructor: n.ObjectLoader,
  47932. load: function(e, t, i, r) {
  47933. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47934. var o = this
  47935. , a = new n.XHRLoader(o.manager);
  47936. a.load(e, function(e) {
  47937. o.parse(JSON.parse(e), t)
  47938. }, i, r)
  47939. },
  47940. setTexturePath: function(e) {
  47941. this.texturePath = e
  47942. },
  47943. setCrossOrigin: function(e) {
  47944. this.crossOrigin = e
  47945. },
  47946. parse: function(e, t) {
  47947. var i = this.parseGeometries(e.geometries)
  47948. , n = this.parseImages(e.images, function() {
  47949. void 0 !== t && t(a)
  47950. })
  47951. , r = this.parseTextures(e.textures, n)
  47952. , o = this.parseMaterials(e.materials, r)
  47953. , a = this.parseObject(e.object, i, o);
  47954. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47955. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47956. a
  47957. },
  47958. parseGeometries: function(e) {
  47959. var t = {};
  47960. if (void 0 !== e)
  47961. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47962. var s, l = e[o];
  47963. switch (l.type) {
  47964. case "PlaneGeometry":
  47965. case "PlaneBufferGeometry":
  47966. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47967. break;
  47968. case "BoxGeometry":
  47969. case "BoxBufferGeometry":
  47970. case "CubeGeometry":
  47971. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47972. break;
  47973. case "CircleGeometry":
  47974. case "CircleBufferGeometry":
  47975. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47976. break;
  47977. case "CylinderGeometry":
  47978. case "CylinderBufferGeometry":
  47979. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47980. break;
  47981. case "SphereGeometry":
  47982. case "SphereBufferGeometry":
  47983. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47984. break;
  47985. case "DodecahedronGeometry":
  47986. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47987. break;
  47988. case "IcosahedronGeometry":
  47989. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47990. break;
  47991. case "OctahedronGeometry":
  47992. s = new n.OctahedronGeometry(l.radius,l.detail);
  47993. break;
  47994. case "TetrahedronGeometry":
  47995. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47996. break;
  47997. case "RingGeometry":
  47998. case "RingBufferGeometry":
  47999. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48000. break;
  48001. case "TorusGeometry":
  48002. case "TorusBufferGeometry":
  48003. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48004. break;
  48005. case "TorusKnotGeometry":
  48006. case "TorusKnotBufferGeometry":
  48007. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48008. break;
  48009. case "LatheGeometry":
  48010. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48011. break;
  48012. case "BufferGeometry":
  48013. s = r.parse(l);
  48014. break;
  48015. case "Geometry":
  48016. s = i.parse(l.data, this.texturePath).geometry;
  48017. break;
  48018. default:
  48019. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48020. continue
  48021. }
  48022. s.uuid = l.uuid,
  48023. void 0 !== l.name && (s.name = l.name),
  48024. t[l.uuid] = s
  48025. }
  48026. return t
  48027. },
  48028. parseMaterials: function(e, t) {
  48029. var i = {};
  48030. if (void 0 !== e) {
  48031. var r = new n.MaterialLoader;
  48032. r.setTextures(t);
  48033. for (var o = 0, a = e.length; o < a; o++) {
  48034. var s = r.parse(e[o]);
  48035. i[s.uuid] = s
  48036. }
  48037. }
  48038. return i
  48039. },
  48040. parseAnimations: function(e) {
  48041. for (var t = [], i = 0; i < e.length; i++) {
  48042. var r = n.AnimationClip.parse(e[i]);
  48043. t.push(r)
  48044. }
  48045. return t
  48046. },
  48047. parseImages: function(e, t) {
  48048. function i(e) {
  48049. return r.manager.itemStart(e),
  48050. s.load(e, function() {
  48051. r.manager.itemEnd(e)
  48052. })
  48053. }
  48054. var r = this
  48055. , o = {};
  48056. if (void 0 !== e && e.length > 0) {
  48057. var a = new n.LoadingManager(t)
  48058. , s = new n.ImageLoader(a);
  48059. s.setCrossOrigin(this.crossOrigin);
  48060. for (var l = 0, c = e.length; l < c; l++) {
  48061. var h = e[l]
  48062. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48063. o[h.uuid] = i(u)
  48064. }
  48065. }
  48066. return o
  48067. },
  48068. parseTextures: function(e, t) {
  48069. function i(e) {
  48070. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48071. n[e])
  48072. }
  48073. var r = {};
  48074. if (void 0 !== e)
  48075. for (var o = 0, a = e.length; o < a; o++) {
  48076. var s = e[o];
  48077. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48078. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48079. var l = new n.Texture(t[s.image]);
  48080. l.needsUpdate = !0,
  48081. l.uuid = s.uuid,
  48082. void 0 !== s.name && (l.name = s.name),
  48083. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48084. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48085. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48086. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48087. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48088. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48089. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48090. l.wrapT = i(s.wrap[1])),
  48091. r[s.uuid] = l
  48092. }
  48093. return r
  48094. },
  48095. parseObject: function() {
  48096. var e = new n.Matrix4;
  48097. return function(t, i, r) {
  48098. function o(e) {
  48099. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48100. i[e]
  48101. }
  48102. function a(e) {
  48103. if (void 0 !== e)
  48104. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48105. r[e]
  48106. }
  48107. var s;
  48108. switch (t.type) {
  48109. case "Scene":
  48110. s = new n.Scene;
  48111. break;
  48112. case "PerspectiveCamera":
  48113. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48114. break;
  48115. case "OrthographicCamera":
  48116. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48117. break;
  48118. case "AmbientLight":
  48119. s = new n.AmbientLight(t.color,t.intensity);
  48120. break;
  48121. case "DirectionalLight":
  48122. s = new n.DirectionalLight(t.color,t.intensity);
  48123. break;
  48124. case "PointLight":
  48125. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48126. break;
  48127. case "SpotLight":
  48128. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48129. break;
  48130. case "HemisphereLight":
  48131. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48132. break;
  48133. case "Mesh":
  48134. var l = o(t.geometry)
  48135. , c = a(t.material);
  48136. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48137. break;
  48138. case "LOD":
  48139. s = new n.LOD;
  48140. break;
  48141. case "Line":
  48142. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48143. break;
  48144. case "PointCloud":
  48145. case "Points":
  48146. s = new n.Points(o(t.geometry),a(t.material));
  48147. break;
  48148. case "Sprite":
  48149. s = new n.Sprite(a(t.material));
  48150. break;
  48151. case "Group":
  48152. s = new n.Group;
  48153. break;
  48154. default:
  48155. s = new n.Object3D
  48156. }
  48157. if (s.uuid = t.uuid,
  48158. void 0 !== t.name && (s.name = t.name),
  48159. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48160. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48161. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48162. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48163. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48164. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48165. void 0 !== t.visible && (s.visible = t.visible),
  48166. void 0 !== t.userData && (s.userData = t.userData),
  48167. void 0 !== t.children)
  48168. for (var h in t.children)
  48169. s.add(this.parseObject(t.children[h], i, r));
  48170. if ("LOD" === t.type)
  48171. for (var u = t.levels, d = 0; d < u.length; d++) {
  48172. var p = u[d]
  48173. , h = s.getObjectByProperty("uuid", p.object);
  48174. void 0 !== h && s.addLevel(h, p.distance)
  48175. }
  48176. return s
  48177. }
  48178. }()
  48179. },
  48180. n.TextureLoader = function(e) {
  48181. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48182. }
  48183. ,
  48184. n.TextureLoader.prototype = {
  48185. constructor: n.TextureLoader,
  48186. load: function(e, t, i, r) {
  48187. var o = new n.Texture
  48188. , a = new n.ImageLoader(this.manager);
  48189. return a.setCrossOrigin(this.crossOrigin),
  48190. a.setPath(this.path),
  48191. a.load(e, function(e) {
  48192. o.image = e,
  48193. o.needsUpdate = !0,
  48194. void 0 !== t && t(o)
  48195. }, i, r),
  48196. o
  48197. },
  48198. setCrossOrigin: function(e) {
  48199. this.crossOrigin = e
  48200. },
  48201. setPath: function(e) {
  48202. this.path = e
  48203. }
  48204. },
  48205. n.CubeTextureLoader = function(e) {
  48206. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48207. }
  48208. ,
  48209. n.CubeTextureLoader.prototype = {
  48210. constructor: n.CubeTextureLoader,
  48211. load: function(e, t, i, r) {
  48212. function o(i) {
  48213. s.load(e[i], function(e) {
  48214. a.images[i] = e,
  48215. l++,
  48216. 6 === l && (a.needsUpdate = !0,
  48217. t && t(a))
  48218. }, void 0, r)
  48219. }
  48220. var a = new n.CubeTexture
  48221. , s = new n.ImageLoader(this.manager);
  48222. s.setCrossOrigin(this.crossOrigin),
  48223. s.setPath(this.path);
  48224. for (var l = 0, c = 0; c < e.length; ++c)
  48225. o(c);
  48226. return a
  48227. },
  48228. setCrossOrigin: function(e) {
  48229. this.crossOrigin = e
  48230. },
  48231. setPath: function(e) {
  48232. this.path = e
  48233. }
  48234. },
  48235. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48236. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48237. this._parser = null
  48238. }
  48239. ,
  48240. n.BinaryTextureLoader.prototype = {
  48241. constructor: n.BinaryTextureLoader,
  48242. load: function(e, t, i, r) {
  48243. var o = this
  48244. , a = new n.DataTexture
  48245. , s = new n.XHRLoader(this.manager);
  48246. return s.setResponseType("arraybuffer"),
  48247. s.load(e, function(e) {
  48248. var i = o._parser(e);
  48249. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48250. a.image.height = i.height,
  48251. a.image.data = i.data),
  48252. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48253. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48254. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48255. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48256. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48257. void 0 !== i.format && (a.format = i.format),
  48258. void 0 !== i.type && (a.type = i.type),
  48259. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48260. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48261. a.needsUpdate = !0,
  48262. t && t(a, i))
  48263. }, i, r),
  48264. a
  48265. }
  48266. },
  48267. n.CompressedTextureLoader = function(e) {
  48268. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48269. this._parser = null
  48270. }
  48271. ;
  48272. n.CompressedTextureLoader.prototype = {
  48273. constructor: n.CompressedTextureLoader,
  48274. load: function(e, t, i, r) {
  48275. function o(o) {
  48276. c.load(e[o], function(e) {
  48277. var i = a._parser(e, !0);
  48278. s[o] = {
  48279. width: i.width,
  48280. height: i.height,
  48281. format: i.format,
  48282. mipmaps: i.mipmaps
  48283. },
  48284. h += 1,
  48285. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48286. l.format = i.format,
  48287. l.needsUpdate = !0,
  48288. t && t(l))
  48289. }, i, r)
  48290. }
  48291. var a = this
  48292. , s = []
  48293. , l = new n.CompressedTexture;
  48294. l.image = s;
  48295. var c = new n.XHRLoader(this.manager);
  48296. if (c.setPath(this.path),
  48297. c.setResponseType("arraybuffer"),
  48298. Array.isArray(e))
  48299. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48300. o(u);
  48301. else
  48302. c.load(e, function(e) {
  48303. var i = a._parser(e, !0);
  48304. if (i.isCubemap)
  48305. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48306. s[o] = {
  48307. mipmaps: []
  48308. };
  48309. for (var c = 0; c < i.mipmapCount; c++)
  48310. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48311. s[o].format = i.format,
  48312. s[o].width = i.width,
  48313. s[o].height = i.height
  48314. }
  48315. else
  48316. l.image.width = i.width,
  48317. l.image.height = i.height,
  48318. l.mipmaps = i.mipmaps;
  48319. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48320. l.format = i.format,
  48321. l.needsUpdate = !0,
  48322. t && t(l)
  48323. }, i, r);
  48324. return l
  48325. },
  48326. setPath: function(e) {
  48327. this.path = e
  48328. }
  48329. };
  48330. n.Material = function() {
  48331. Object.defineProperty(this, "id", {
  48332. value: n.MaterialIdCount++
  48333. }),
  48334. this.uuid = n.Math.generateUUID(),
  48335. this.name = "",
  48336. this.type = "Material",
  48337. this.side = n.FrontSide,
  48338. this.opacity = 1,
  48339. this.transparent = !1,
  48340. this.blending = n.NormalBlending,
  48341. this.blendSrc = n.SrcAlphaFactor,
  48342. this.blendDst = n.OneMinusSrcAlphaFactor,
  48343. this.blendEquation = n.AddEquation,
  48344. this.blendSrcAlpha = null,
  48345. this.blendDstAlpha = null,
  48346. this.blendEquationAlpha = null,
  48347. this.depthFunc = n.LessEqualDepth,
  48348. this.depthTest = !0,
  48349. this.depthWrite = !0,
  48350. this.colorWrite = !0,
  48351. this.precision = null,
  48352. this.polygonOffset = !1,
  48353. this.polygonOffsetFactor = 0,
  48354. this.polygonOffsetUnits = 0,
  48355. this.alphaTest = 0,
  48356. this.premultipliedAlpha = !1,
  48357. this.overdraw = 0,
  48358. this.visible = !0,
  48359. this._needsUpdate = !0
  48360. }
  48361. ,
  48362. n.Material.prototype = {
  48363. constructor: n.Material,
  48364. get needsUpdate() {
  48365. return this._needsUpdate
  48366. },
  48367. set needsUpdate(e) {
  48368. e === !0 && this.update(),
  48369. this._needsUpdate = e
  48370. },
  48371. setValues: function(e) {
  48372. if (void 0 !== e)
  48373. for (var t in e) {
  48374. var i = e[t];
  48375. if (void 0 !== i) {
  48376. var r = this[t];
  48377. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48378. } else
  48379. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48380. }
  48381. },
  48382. toJSON: function(e) {
  48383. function t(e) {
  48384. var t = [];
  48385. for (var i in e) {
  48386. var n = e[i];
  48387. delete n.metadata,
  48388. t.push(n)
  48389. }
  48390. return t
  48391. }
  48392. var i = void 0 === e;
  48393. i && (e = {
  48394. textures: {},
  48395. images: {}
  48396. });
  48397. var r = {
  48398. metadata: {
  48399. version: 4.4,
  48400. type: "Material",
  48401. generator: "Material.toJSON"
  48402. }
  48403. };
  48404. if (r.uuid = this.uuid,
  48405. r.type = this.type,
  48406. "" !== this.name && (r.name = this.name),
  48407. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48408. .5 !== this.roughness && (r.roughness = this.roughness),
  48409. .5 !== this.metalness && (r.metalness = this.metalness),
  48410. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48411. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48412. void 0 !== this.shininess && (r.shininess = this.shininess),
  48413. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48414. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48415. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48416. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48417. r.bumpScale = this.bumpScale),
  48418. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48419. r.normalScale = this.normalScale.toArray()),
  48420. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48421. r.displacementScale = this.displacementScale,
  48422. r.displacementBias = this.displacementBias),
  48423. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48424. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48425. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48426. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48427. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48428. r.reflectivity = this.reflectivity),
  48429. void 0 !== this.size && (r.size = this.size),
  48430. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48431. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48432. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48433. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48434. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48435. this.opacity < 1 && (r.opacity = this.opacity),
  48436. this.transparent === !0 && (r.transparent = this.transparent),
  48437. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48438. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48439. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48440. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48441. i) {
  48442. var o = t(e.textures)
  48443. , a = t(e.images);
  48444. o.length > 0 && (r.textures = o),
  48445. a.length > 0 && (r.images = a)
  48446. }
  48447. return r
  48448. },
  48449. clone: function() {
  48450. return (new this.constructor).copy(this)
  48451. },
  48452. copy: function(e) {
  48453. return this.name = e.name,
  48454. this.side = e.side,
  48455. this.opacity = e.opacity,
  48456. this.transparent = e.transparent,
  48457. this.blending = e.blending,
  48458. this.blendSrc = e.blendSrc,
  48459. this.blendDst = e.blendDst,
  48460. this.blendEquation = e.blendEquation,
  48461. this.blendSrcAlpha = e.blendSrcAlpha,
  48462. this.blendDstAlpha = e.blendDstAlpha,
  48463. this.blendEquationAlpha = e.blendEquationAlpha,
  48464. this.depthFunc = e.depthFunc,
  48465. this.depthTest = e.depthTest,
  48466. this.depthWrite = e.depthWrite,
  48467. this.colorWrite = e.colorWrite,
  48468. this.precision = e.precision,
  48469. this.polygonOffset = e.polygonOffset,
  48470. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48471. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48472. this.alphaTest = e.alphaTest,
  48473. this.premultipliedAlpha = e.premultipliedAlpha,
  48474. this.overdraw = e.overdraw,
  48475. this.visible = e.visible,
  48476. this
  48477. },
  48478. update: function() {
  48479. this.dispatchEvent({
  48480. type: "update"
  48481. })
  48482. },
  48483. dispose: function() {
  48484. this.dispatchEvent({
  48485. type: "dispose"
  48486. })
  48487. }
  48488. },
  48489. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48490. n.MaterialIdCount = 0,
  48491. n.LineBasicMaterial = function(e) {
  48492. n.Material.call(this),
  48493. this.type = "LineBasicMaterial",
  48494. this.color = new n.Color(16777215),
  48495. this.linewidth = 1,
  48496. this.linecap = "round",
  48497. this.linejoin = "round",
  48498. this.blending = n.NormalBlending,
  48499. this.vertexColors = n.NoColors,
  48500. this.fog = !0,
  48501. this.setValues(e)
  48502. }
  48503. ,
  48504. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48505. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48506. n.LineBasicMaterial.prototype.copy = function(e) {
  48507. return n.Material.prototype.copy.call(this, e),
  48508. this.color.copy(e.color),
  48509. this.linewidth = e.linewidth,
  48510. this.linecap = e.linecap,
  48511. this.linejoin = e.linejoin,
  48512. this.vertexColors = e.vertexColors,
  48513. this.fog = e.fog,
  48514. this
  48515. }
  48516. ,
  48517. n.LineDashedMaterial = function(e) {
  48518. n.Material.call(this),
  48519. this.type = "LineDashedMaterial",
  48520. this.color = new n.Color(16777215),
  48521. this.linewidth = 1,
  48522. this.scale = 1,
  48523. this.dashSize = 3,
  48524. this.gapSize = 1,
  48525. this.blending = n.NormalBlending,
  48526. this.vertexColors = n.NoColors,
  48527. this.fog = !0,
  48528. this.setValues(e)
  48529. }
  48530. ,
  48531. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48532. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48533. n.LineDashedMaterial.prototype.copy = function(e) {
  48534. return n.Material.prototype.copy.call(this, e),
  48535. this.color.copy(e.color),
  48536. this.linewidth = e.linewidth,
  48537. this.scale = e.scale,
  48538. this.dashSize = e.dashSize,
  48539. this.gapSize = e.gapSize,
  48540. this.vertexColors = e.vertexColors,
  48541. this.fog = e.fog,
  48542. this
  48543. }
  48544. ,
  48545. n.MeshBasicMaterial = function(e) {
  48546. n.Material.call(this),
  48547. this.type = "MeshBasicMaterial",
  48548. this.color = new n.Color(16777215),
  48549. this.map = null,
  48550. this.aoMap = null,
  48551. this.aoMapIntensity = 1,
  48552. this.specularMap = null,
  48553. this.alphaMap = null,
  48554. this.envMap = null,
  48555. this.combine = n.MultiplyOperation,
  48556. this.reflectivity = 1,
  48557. this.refractionRatio = .98,
  48558. this.fog = !0,
  48559. this.shading = n.SmoothShading,
  48560. this.blending = n.NormalBlending,
  48561. this.wireframe = !1,
  48562. this.wireframeLinewidth = 1,
  48563. this.wireframeLinecap = "round",
  48564. this.wireframeLinejoin = "round",
  48565. this.vertexColors = n.NoColors,
  48566. this.skinning = !1,
  48567. this.morphTargets = !1,
  48568. this.setValues(e)
  48569. }
  48570. ,
  48571. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48572. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48573. n.MeshBasicMaterial.prototype.copy = function(e) {
  48574. return n.Material.prototype.copy.call(this, e),
  48575. this.color.copy(e.color),
  48576. this.map = e.map,
  48577. this.aoMap = e.aoMap,
  48578. this.aoMapIntensity = e.aoMapIntensity,
  48579. this.specularMap = e.specularMap,
  48580. this.alphaMap = e.alphaMap,
  48581. this.envMap = e.envMap,
  48582. this.combine = e.combine,
  48583. this.reflectivity = e.reflectivity,
  48584. this.refractionRatio = e.refractionRatio,
  48585. this.fog = e.fog,
  48586. this.shading = e.shading,
  48587. this.wireframe = e.wireframe,
  48588. this.wireframeLinewidth = e.wireframeLinewidth,
  48589. this.wireframeLinecap = e.wireframeLinecap,
  48590. this.wireframeLinejoin = e.wireframeLinejoin,
  48591. this.vertexColors = e.vertexColors,
  48592. this.skinning = e.skinning,
  48593. this.morphTargets = e.morphTargets,
  48594. this
  48595. }
  48596. ,
  48597. n.MeshLambertMaterial = function(e) {
  48598. n.Material.call(this),
  48599. this.type = "MeshLambertMaterial",
  48600. this.color = new n.Color(16777215),
  48601. this.map = null,
  48602. this.lightMap = null,
  48603. this.lightMapIntensity = 1,
  48604. this.aoMap = null,
  48605. this.aoMapIntensity = 1,
  48606. this.emissive = new n.Color(0),
  48607. this.emissiveIntensity = 1,
  48608. this.emissiveMap = null,
  48609. this.specularMap = null,
  48610. this.alphaMap = null,
  48611. this.envMap = null,
  48612. this.combine = n.MultiplyOperation,
  48613. this.reflectivity = 1,
  48614. this.refractionRatio = .98,
  48615. this.fog = !0,
  48616. this.blending = n.NormalBlending,
  48617. this.wireframe = !1,
  48618. this.wireframeLinewidth = 1,
  48619. this.wireframeLinecap = "round",
  48620. this.wireframeLinejoin = "round",
  48621. this.vertexColors = n.NoColors,
  48622. this.skinning = !1,
  48623. this.morphTargets = !1,
  48624. this.morphNormals = !1,
  48625. this.setValues(e)
  48626. }
  48627. ,
  48628. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48629. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48630. n.MeshLambertMaterial.prototype.copy = function(e) {
  48631. return n.Material.prototype.copy.call(this, e),
  48632. this.color.copy(e.color),
  48633. this.map = e.map,
  48634. this.lightMap = e.lightMap,
  48635. this.lightMapIntensity = e.lightMapIntensity,
  48636. this.aoMap = e.aoMap,
  48637. this.aoMapIntensity = e.aoMapIntensity,
  48638. this.emissive.copy(e.emissive),
  48639. this.emissiveMap = e.emissiveMap,
  48640. this.emissiveIntensity = e.emissiveIntensity,
  48641. this.specularMap = e.specularMap,
  48642. this.alphaMap = e.alphaMap,
  48643. this.envMap = e.envMap,
  48644. this.combine = e.combine,
  48645. this.reflectivity = e.reflectivity,
  48646. this.refractionRatio = e.refractionRatio,
  48647. this.fog = e.fog,
  48648. this.wireframe = e.wireframe,
  48649. this.wireframeLinewidth = e.wireframeLinewidth,
  48650. this.wireframeLinecap = e.wireframeLinecap,
  48651. this.wireframeLinejoin = e.wireframeLinejoin,
  48652. this.vertexColors = e.vertexColors,
  48653. this.skinning = e.skinning,
  48654. this.morphTargets = e.morphTargets,
  48655. this.morphNormals = e.morphNormals,
  48656. this
  48657. }
  48658. ,
  48659. n.MeshPhongMaterial = function(e) {
  48660. n.Material.call(this),
  48661. this.type = "MeshPhongMaterial",
  48662. this.color = new n.Color(16777215),
  48663. this.specular = new n.Color(1118481),
  48664. this.shininess = 30,
  48665. this.map = null,
  48666. this.lightMap = null,
  48667. this.lightMapIntensity = 1,
  48668. this.aoMap = null,
  48669. this.aoMapIntensity = 1,
  48670. this.emissive = new n.Color(0),
  48671. this.emissiveIntensity = 1,
  48672. this.emissiveMap = null,
  48673. this.bumpMap = null,
  48674. this.bumpScale = 1,
  48675. this.normalMap = null,
  48676. this.normalScale = new n.Vector2(1,1),
  48677. this.displacementMap = null,
  48678. this.displacementScale = 1,
  48679. this.displacementBias = 0,
  48680. this.specularMap = null,
  48681. this.alphaMap = null,
  48682. this.envMap = null,
  48683. this.combine = n.MultiplyOperation,
  48684. this.reflectivity = 1,
  48685. this.refractionRatio = .98,
  48686. this.fog = !0,
  48687. this.shading = n.SmoothShading,
  48688. this.blending = n.NormalBlending,
  48689. this.wireframe = !1,
  48690. this.wireframeLinewidth = 1,
  48691. this.wireframeLinecap = "round",
  48692. this.wireframeLinejoin = "round",
  48693. this.vertexColors = n.NoColors,
  48694. this.skinning = !1,
  48695. this.morphTargets = !1,
  48696. this.morphNormals = !1,
  48697. this.setValues(e)
  48698. }
  48699. ,
  48700. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48701. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48702. n.MeshPhongMaterial.prototype.copy = function(e) {
  48703. return n.Material.prototype.copy.call(this, e),
  48704. this.color.copy(e.color),
  48705. this.specular.copy(e.specular),
  48706. this.shininess = e.shininess,
  48707. this.map = e.map,
  48708. this.lightMap = e.lightMap,
  48709. this.lightMapIntensity = e.lightMapIntensity,
  48710. this.aoMap = e.aoMap,
  48711. this.aoMapIntensity = e.aoMapIntensity,
  48712. this.emissive.copy(e.emissive),
  48713. this.emissiveMap = e.emissiveMap,
  48714. this.emissiveIntensity = e.emissiveIntensity,
  48715. this.bumpMap = e.bumpMap,
  48716. this.bumpScale = e.bumpScale,
  48717. this.normalMap = e.normalMap,
  48718. this.normalScale.copy(e.normalScale),
  48719. this.displacementMap = e.displacementMap,
  48720. this.displacementScale = e.displacementScale,
  48721. this.displacementBias = e.displacementBias,
  48722. this.specularMap = e.specularMap,
  48723. this.alphaMap = e.alphaMap,
  48724. this.envMap = e.envMap,
  48725. this.combine = e.combine,
  48726. this.reflectivity = e.reflectivity,
  48727. this.refractionRatio = e.refractionRatio,
  48728. this.fog = e.fog,
  48729. this.shading = e.shading,
  48730. this.wireframe = e.wireframe,
  48731. this.wireframeLinewidth = e.wireframeLinewidth,
  48732. this.wireframeLinecap = e.wireframeLinecap,
  48733. this.wireframeLinejoin = e.wireframeLinejoin,
  48734. this.vertexColors = e.vertexColors,
  48735. this.skinning = e.skinning,
  48736. this.morphTargets = e.morphTargets,
  48737. this.morphNormals = e.morphNormals,
  48738. this
  48739. }
  48740. ,
  48741. n.MeshStandardMaterial = function(e) {
  48742. n.Material.call(this),
  48743. this.type = "MeshStandardMaterial",
  48744. this.color = new n.Color(16777215),
  48745. this.roughness = .5,
  48746. this.metalness = .5,
  48747. this.map = null,
  48748. this.lightMap = null,
  48749. this.lightMapIntensity = 1,
  48750. this.aoMap = null,
  48751. this.aoMapIntensity = 1,
  48752. this.emissive = new n.Color(0),
  48753. this.emissiveIntensity = 1,
  48754. this.emissiveMap = null,
  48755. this.bumpMap = null,
  48756. this.bumpScale = 1,
  48757. this.normalMap = null,
  48758. this.normalScale = new n.Vector2(1,1),
  48759. this.displacementMap = null,
  48760. this.displacementScale = 1,
  48761. this.displacementBias = 0,
  48762. this.roughnessMap = null,
  48763. this.metalnessMap = null,
  48764. this.alphaMap = null,
  48765. this.envMap = null,
  48766. this.envMapIntensity = 1,
  48767. this.refractionRatio = .98,
  48768. this.fog = !0,
  48769. this.shading = n.SmoothShading,
  48770. this.blending = n.NormalBlending,
  48771. this.wireframe = !1,
  48772. this.wireframeLinewidth = 1,
  48773. this.wireframeLinecap = "round",
  48774. this.wireframeLinejoin = "round",
  48775. this.vertexColors = n.NoColors,
  48776. this.skinning = !1,
  48777. this.morphTargets = !1,
  48778. this.morphNormals = !1,
  48779. this.setValues(e)
  48780. }
  48781. ,
  48782. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48783. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48784. n.MeshStandardMaterial.prototype.copy = function(e) {
  48785. return n.Material.prototype.copy.call(this, e),
  48786. this.color.copy(e.color),
  48787. this.roughness = e.roughness,
  48788. this.metalness = e.metalness,
  48789. this.map = e.map,
  48790. this.lightMap = e.lightMap,
  48791. this.lightMapIntensity = e.lightMapIntensity,
  48792. this.aoMap = e.aoMap,
  48793. this.aoMapIntensity = e.aoMapIntensity,
  48794. this.emissive.copy(e.emissive),
  48795. this.emissiveMap = e.emissiveMap,
  48796. this.emissiveIntensity = e.emissiveIntensity,
  48797. this.bumpMap = e.bumpMap,
  48798. this.bumpScale = e.bumpScale,
  48799. this.normalMap = e.normalMap,
  48800. this.normalScale.copy(e.normalScale),
  48801. this.displacementMap = e.displacementMap,
  48802. this.displacementScale = e.displacementScale,
  48803. this.displacementBias = e.displacementBias,
  48804. this.roughnessMap = e.roughnessMap,
  48805. this.metalnessMap = e.metalnessMap,
  48806. this.alphaMap = e.alphaMap,
  48807. this.envMap = e.envMap,
  48808. this.envMapIntensity = e.envMapIntensity,
  48809. this.refractionRatio = e.refractionRatio,
  48810. this.fog = e.fog,
  48811. this.shading = e.shading,
  48812. this.wireframe = e.wireframe,
  48813. this.wireframeLinewidth = e.wireframeLinewidth,
  48814. this.wireframeLinecap = e.wireframeLinecap,
  48815. this.wireframeLinejoin = e.wireframeLinejoin,
  48816. this.vertexColors = e.vertexColors,
  48817. this.skinning = e.skinning,
  48818. this.morphTargets = e.morphTargets,
  48819. this.morphNormals = e.morphNormals,
  48820. this
  48821. }
  48822. ,
  48823. n.MeshDepthMaterial = function(e) {
  48824. n.Material.call(this),
  48825. this.type = "MeshDepthMaterial",
  48826. this.morphTargets = !1,
  48827. this.wireframe = !1,
  48828. this.wireframeLinewidth = 1,
  48829. this.setValues(e)
  48830. }
  48831. ,
  48832. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48833. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48834. n.MeshDepthMaterial.prototype.copy = function(e) {
  48835. return n.Material.prototype.copy.call(this, e),
  48836. this.wireframe = e.wireframe,
  48837. this.wireframeLinewidth = e.wireframeLinewidth,
  48838. this
  48839. }
  48840. ,
  48841. n.MeshNormalMaterial = function(e) {
  48842. n.Material.call(this, e),
  48843. this.type = "MeshNormalMaterial",
  48844. this.wireframe = !1,
  48845. this.wireframeLinewidth = 1,
  48846. this.morphTargets = !1,
  48847. this.setValues(e)
  48848. }
  48849. ,
  48850. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48851. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48852. n.MeshNormalMaterial.prototype.copy = function(e) {
  48853. return n.Material.prototype.copy.call(this, e),
  48854. this.wireframe = e.wireframe,
  48855. this.wireframeLinewidth = e.wireframeLinewidth,
  48856. this
  48857. }
  48858. ,
  48859. n.MultiMaterial = function(e) {
  48860. this.uuid = n.Math.generateUUID(),
  48861. this.type = "MultiMaterial",
  48862. this.materials = e instanceof Array ? e : [],
  48863. this.visible = !0
  48864. }
  48865. ,
  48866. n.MultiMaterial.prototype = {
  48867. constructor: n.MultiMaterial,
  48868. toJSON: function(e) {
  48869. for (var t = {
  48870. metadata: {
  48871. version: 4.2,
  48872. type: "material",
  48873. generator: "MaterialExporter"
  48874. },
  48875. uuid: this.uuid,
  48876. type: this.type,
  48877. materials: []
  48878. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48879. var o = i[n].toJSON(e);
  48880. delete o.metadata,
  48881. t.materials.push(o)
  48882. }
  48883. return t.visible = this.visible,
  48884. t
  48885. },
  48886. clone: function() {
  48887. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48888. e.materials.push(this.materials[t].clone());
  48889. return e.visible = this.visible,
  48890. e
  48891. }
  48892. },
  48893. n.PointsMaterial = function(e) {
  48894. n.Material.call(this),
  48895. this.type = "PointsMaterial",
  48896. this.color = new n.Color(16777215),
  48897. this.map = null,
  48898. this.size = 1,
  48899. this.sizeAttenuation = !0,
  48900. this.blending = n.NormalBlending,
  48901. this.vertexColors = n.NoColors,
  48902. this.fog = !0,
  48903. this.setValues(e)
  48904. }
  48905. ,
  48906. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48907. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48908. n.PointsMaterial.prototype.copy = function(e) {
  48909. return n.Material.prototype.copy.call(this, e),
  48910. this.color.copy(e.color),
  48911. this.map = e.map,
  48912. this.size = e.size,
  48913. this.sizeAttenuation = e.sizeAttenuation,
  48914. this.vertexColors = e.vertexColors,
  48915. this.fog = e.fog,
  48916. this
  48917. }
  48918. ,
  48919. n.ShaderMaterial = function(e) {
  48920. n.Material.call(this),
  48921. this.type = "ShaderMaterial",
  48922. this.defines = {},
  48923. this.uniforms = {},
  48924. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48925. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48926. this.shading = n.SmoothShading,
  48927. this.linewidth = 1,
  48928. this.wireframe = !1,
  48929. this.wireframeLinewidth = 1,
  48930. this.fog = !1,
  48931. this.lights = !1,
  48932. this.vertexColors = n.NoColors,
  48933. this.skinning = !1,
  48934. this.morphTargets = !1,
  48935. this.morphNormals = !1,
  48936. this.extensions = {
  48937. derivatives: !1,
  48938. fragDepth: !1,
  48939. drawBuffers: !1,
  48940. shaderTextureLOD: !1
  48941. },
  48942. this.defaultAttributeValues = {
  48943. color: [1, 1, 1],
  48944. uv: [0, 0],
  48945. uv2: [0, 0]
  48946. },
  48947. this.index0AttributeName = void 0,
  48948. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48949. this.setValues(e))
  48950. }
  48951. ,
  48952. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48953. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48954. n.ShaderMaterial.prototype.copy = function(e) {
  48955. return n.Material.prototype.copy.call(this, e),
  48956. this.fragmentShader = e.fragmentShader,
  48957. this.vertexShader = e.vertexShader,
  48958. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48959. this.defines = e.defines,
  48960. this.shading = e.shading,
  48961. this.wireframe = e.wireframe,
  48962. this.wireframeLinewidth = e.wireframeLinewidth,
  48963. this.fog = e.fog,
  48964. this.lights = e.lights,
  48965. this.vertexColors = e.vertexColors,
  48966. this.skinning = e.skinning,
  48967. this.morphTargets = e.morphTargets,
  48968. this.morphNormals = e.morphNormals,
  48969. this.extensions = e.extensions,
  48970. this
  48971. }
  48972. ,
  48973. n.ShaderMaterial.prototype.toJSON = function(e) {
  48974. var t = n.Material.prototype.toJSON.call(this, e);
  48975. return t.uniforms = this.uniforms,
  48976. t.vertexShader = this.vertexShader,
  48977. t.fragmentShader = this.fragmentShader,
  48978. t
  48979. }
  48980. ,
  48981. n.RawShaderMaterial = function(e) {
  48982. n.ShaderMaterial.call(this, e),
  48983. this.type = "RawShaderMaterial"
  48984. }
  48985. ,
  48986. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48987. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48988. n.SpriteMaterial = function(e) {
  48989. n.Material.call(this),
  48990. this.type = "SpriteMaterial",
  48991. this.color = new n.Color(16777215),
  48992. this.map = null,
  48993. this.rotation = 0,
  48994. this.fog = !1,
  48995. this.setValues(e)
  48996. }
  48997. ,
  48998. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48999. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49000. n.SpriteMaterial.prototype.copy = function(e) {
  49001. return n.Material.prototype.copy.call(this, e),
  49002. this.color.copy(e.color),
  49003. this.map = e.map,
  49004. this.rotation = e.rotation,
  49005. this.fog = e.fog,
  49006. this
  49007. }
  49008. ,
  49009. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49010. Object.defineProperty(this, "id", {
  49011. value: n.TextureIdCount++
  49012. }),
  49013. this.uuid = n.Math.generateUUID(),
  49014. this.name = "",
  49015. this.sourceFile = "",
  49016. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49017. this.mipmaps = [],
  49018. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49019. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49020. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49021. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49022. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49023. this.anisotropy = void 0 !== c ? c : 1,
  49024. this.format = void 0 !== s ? s : n.RGBAFormat,
  49025. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49026. this.offset = new n.Vector2(0,0),
  49027. this.repeat = new n.Vector2(1,1),
  49028. this.generateMipmaps = !0,
  49029. this.premultiplyAlpha = !1,
  49030. this.flipY = !0,
  49031. this.unpackAlignment = 4,
  49032. this.encoding = n.LinearEncoding,
  49033. this.version = 0,
  49034. this.onUpdate = null
  49035. }
  49036. ,
  49037. n.Texture.DEFAULT_IMAGE = void 0,
  49038. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49039. n.Texture.prototype = {
  49040. constructor: n.Texture,
  49041. set needsUpdate(e) {
  49042. e === !0 && this.version++
  49043. },
  49044. clone: function() {
  49045. return (new this.constructor).copy(this)
  49046. },
  49047. copy: function(e) {
  49048. return this.image = e.image,
  49049. this.mipmaps = e.mipmaps.slice(0),
  49050. this.mapping = e.mapping,
  49051. this.wrapS = e.wrapS,
  49052. this.wrapT = e.wrapT,
  49053. this.magFilter = e.magFilter,
  49054. this.minFilter = e.minFilter,
  49055. this.anisotropy = e.anisotropy,
  49056. this.format = e.format,
  49057. this.type = e.type,
  49058. this.offset.copy(e.offset),
  49059. this.repeat.copy(e.repeat),
  49060. this.generateMipmaps = e.generateMipmaps,
  49061. this.premultiplyAlpha = e.premultiplyAlpha,
  49062. this.flipY = e.flipY,
  49063. this.unpackAlignment = e.unpackAlignment,
  49064. this.encoding = e.encoding,
  49065. this
  49066. },
  49067. toJSON: function(e) {
  49068. function t(e) {
  49069. var t;
  49070. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49071. t.width = e.width,
  49072. t.height = e.height,
  49073. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49074. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49075. }
  49076. if (void 0 !== e.textures[this.uuid])
  49077. return e.textures[this.uuid];
  49078. var i = {
  49079. metadata: {
  49080. version: 4.4,
  49081. type: "Texture",
  49082. generator: "Texture.toJSON"
  49083. },
  49084. uuid: this.uuid,
  49085. name: this.name,
  49086. mapping: this.mapping,
  49087. repeat: [this.repeat.x, this.repeat.y],
  49088. offset: [this.offset.x, this.offset.y],
  49089. wrap: [this.wrapS, this.wrapT],
  49090. minFilter: this.minFilter,
  49091. magFilter: this.magFilter,
  49092. anisotropy: this.anisotropy
  49093. };
  49094. if (void 0 !== this.image) {
  49095. var r = this.image;
  49096. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49097. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49098. uuid: r.uuid,
  49099. url: t(r)
  49100. }),
  49101. i.image = r.uuid
  49102. }
  49103. return e.textures[this.uuid] = i,
  49104. i
  49105. },
  49106. dispose: function() {
  49107. this.dispatchEvent({
  49108. type: "dispose"
  49109. })
  49110. },
  49111. transformUv: function(e) {
  49112. if (this.mapping === n.UVMapping) {
  49113. if (e.multiply(this.repeat),
  49114. e.add(this.offset),
  49115. e.x < 0 || e.x > 1)
  49116. switch (this.wrapS) {
  49117. case n.RepeatWrapping:
  49118. e.x = e.x - Math.floor(e.x);
  49119. break;
  49120. case n.ClampToEdgeWrapping:
  49121. e.x = e.x < 0 ? 0 : 1;
  49122. break;
  49123. case n.MirroredRepeatWrapping:
  49124. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49125. }
  49126. if (e.y < 0 || e.y > 1)
  49127. switch (this.wrapT) {
  49128. case n.RepeatWrapping:
  49129. e.y = e.y - Math.floor(e.y);
  49130. break;
  49131. case n.ClampToEdgeWrapping:
  49132. e.y = e.y < 0 ? 0 : 1;
  49133. break;
  49134. case n.MirroredRepeatWrapping:
  49135. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49136. }
  49137. this.flipY && (e.y = 1 - e.y)
  49138. }
  49139. }
  49140. },
  49141. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49142. n.TextureIdCount = 0,
  49143. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49144. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49145. this.needsUpdate = !0
  49146. }
  49147. ,
  49148. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49149. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49150. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49151. e = void 0 !== e ? e : [],
  49152. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49153. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49154. this.flipY = !1
  49155. }
  49156. ,
  49157. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49158. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49159. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49160. get: function() {
  49161. return this.image
  49162. },
  49163. set: function(e) {
  49164. this.image = e
  49165. }
  49166. }),
  49167. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49168. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49169. this.image = {
  49170. width: t,
  49171. height: i
  49172. },
  49173. this.mipmaps = e,
  49174. this.flipY = !1,
  49175. this.generateMipmaps = !1
  49176. }
  49177. ,
  49178. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49179. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49180. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49181. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49182. this.image = {
  49183. data: e,
  49184. width: t,
  49185. height: i
  49186. },
  49187. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49188. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49189. this.flipY = !1,
  49190. this.generateMipmaps = !1
  49191. }
  49192. ,
  49193. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49194. n.DataTexture.prototype.constructor = n.DataTexture,
  49195. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49196. function h() {
  49197. requestAnimationFrame(h),
  49198. e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  49199. }
  49200. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49201. this.generateMipmaps = !1;
  49202. var u = this;
  49203. h()
  49204. }
  49205. ,
  49206. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49207. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49208. n.Group = function() {
  49209. n.Object3D.call(this),
  49210. this.type = "Group"
  49211. }
  49212. ,
  49213. n.Group.prototype = Object.create(n.Object3D.prototype),
  49214. n.Group.prototype.constructor = n.Group,
  49215. n.Points = function(e, t) {
  49216. n.Object3D.call(this),
  49217. this.type = "Points",
  49218. this.geometry = void 0 !== e ? e : new n.Geometry,
  49219. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49220. color: 16777215 * Math.random()
  49221. })
  49222. }
  49223. ,
  49224. n.Points.prototype = Object.create(n.Object3D.prototype),
  49225. n.Points.prototype.constructor = n.Points,
  49226. n.Points.prototype.raycast = function() {
  49227. var e = new n.Matrix4
  49228. , t = new n.Ray
  49229. , i = new n.Sphere;
  49230. return function(r, o) {
  49231. function a(e, i) {
  49232. var n = t.distanceSqToPoint(e);
  49233. if (n < d) {
  49234. var a = t.closestPointToPoint(e);
  49235. a.applyMatrix4(c);
  49236. var l = r.ray.origin.distanceTo(a);
  49237. if (l < r.near || l > r.far)
  49238. return;
  49239. o.push({
  49240. distance: l,
  49241. distanceToRay: Math.sqrt(n),
  49242. point: a.clone(),
  49243. index: i,
  49244. face: null,
  49245. object: s
  49246. })
  49247. }
  49248. }
  49249. var s = this
  49250. , l = this.geometry
  49251. , c = this.matrixWorld
  49252. , h = r.params.Points.threshold;
  49253. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49254. i.copy(l.boundingSphere),
  49255. i.applyMatrix4(c),
  49256. r.ray.intersectsSphere(i) !== !1) {
  49257. e.getInverse(c),
  49258. t.copy(r.ray).applyMatrix4(e);
  49259. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49260. , d = u * u
  49261. , p = new n.Vector3;
  49262. if (l instanceof n.BufferGeometry) {
  49263. var f = l.index
  49264. , g = l.attributes
  49265. , m = g.position.array;
  49266. if (null !== f)
  49267. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49268. var C = v[A];
  49269. p.fromArray(m, 3 * C),
  49270. a(p, C)
  49271. }
  49272. else
  49273. for (var A = 0, I = m.length / 3; A < I; A++)
  49274. p.fromArray(m, 3 * A),
  49275. a(p, A)
  49276. } else
  49277. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49278. a(E[A], A)
  49279. }
  49280. }
  49281. }(),
  49282. n.Points.prototype.clone = function() {
  49283. return new this.constructor(this.geometry,this.material).copy(this)
  49284. }
  49285. ,
  49286. n.Line = function(e, t, i) {
  49287. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49288. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49289. this.type = "Line",
  49290. this.geometry = void 0 !== e ? e : new n.Geometry,
  49291. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49292. color: 16777215 * Math.random()
  49293. })))
  49294. }
  49295. ,
  49296. n.Line.prototype = Object.create(n.Object3D.prototype),
  49297. n.Line.prototype.constructor = n.Line,
  49298. n.Line.prototype.raycast = function() {
  49299. var e = new n.Matrix4
  49300. , t = new n.Ray
  49301. , i = new n.Sphere;
  49302. return function(r, o) {
  49303. var a = r.linePrecision
  49304. , s = a * a
  49305. , l = this.geometry
  49306. , c = this.matrixWorld;
  49307. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49308. i.copy(l.boundingSphere),
  49309. i.applyMatrix4(c),
  49310. r.ray.intersectsSphere(i) !== !1) {
  49311. e.getInverse(c),
  49312. t.copy(r.ray).applyMatrix4(e);
  49313. var h = new n.Vector3
  49314. , u = new n.Vector3
  49315. , d = new n.Vector3
  49316. , p = new n.Vector3
  49317. , f = this instanceof n.LineSegments ? 2 : 1;
  49318. if (l instanceof n.BufferGeometry) {
  49319. var g = l.index
  49320. , m = l.attributes
  49321. , v = m.position.array;
  49322. if (null !== g)
  49323. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49324. var I = A[y]
  49325. , E = A[y + 1];
  49326. h.fromArray(v, 3 * I),
  49327. u.fromArray(v, 3 * E);
  49328. var b = t.distanceSqToSegment(h, u, p, d);
  49329. if (!(b > s)) {
  49330. p.applyMatrix4(this.matrixWorld);
  49331. var w = r.ray.origin.distanceTo(p);
  49332. w < r.near || w > r.far || o.push({
  49333. distance: w,
  49334. point: d.clone().applyMatrix4(this.matrixWorld),
  49335. index: y,
  49336. face: null,
  49337. faceIndex: null,
  49338. object: this
  49339. })
  49340. }
  49341. }
  49342. else
  49343. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49344. h.fromArray(v, 3 * y),
  49345. u.fromArray(v, 3 * y + 3);
  49346. var b = t.distanceSqToSegment(h, u, p, d);
  49347. if (!(b > s)) {
  49348. p.applyMatrix4(this.matrixWorld);
  49349. var w = r.ray.origin.distanceTo(p);
  49350. w < r.near || w > r.far || o.push({
  49351. distance: w,
  49352. point: d.clone().applyMatrix4(this.matrixWorld),
  49353. index: y,
  49354. face: null,
  49355. faceIndex: null,
  49356. object: this
  49357. })
  49358. }
  49359. }
  49360. } else if (l instanceof n.Geometry)
  49361. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49362. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49363. if (!(b > s)) {
  49364. p.applyMatrix4(this.matrixWorld);
  49365. var w = r.ray.origin.distanceTo(p);
  49366. w < r.near || w > r.far || o.push({
  49367. distance: w,
  49368. point: d.clone().applyMatrix4(this.matrixWorld),
  49369. index: y,
  49370. face: null,
  49371. faceIndex: null,
  49372. object: this
  49373. })
  49374. }
  49375. }
  49376. }
  49377. }
  49378. }(),
  49379. n.Line.prototype.clone = function() {
  49380. return new this.constructor(this.geometry,this.material).copy(this)
  49381. }
  49382. ,
  49383. n.LineStrip = 0,
  49384. n.LinePieces = 1,
  49385. n.LineSegments = function(e, t) {
  49386. n.Line.call(this, e, t),
  49387. this.type = "LineSegments"
  49388. }
  49389. ,
  49390. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49391. n.LineSegments.prototype.constructor = n.LineSegments,
  49392. n.Mesh = function(e, t) {
  49393. n.Object3D.call(this),
  49394. this.type = "Mesh",
  49395. this.geometry = void 0 !== e ? e : new n.Geometry,
  49396. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49397. color: 16777215 * Math.random()
  49398. }),
  49399. this.drawMode = n.TrianglesDrawMode,
  49400. this.updateMorphTargets()
  49401. }
  49402. ,
  49403. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49404. n.Mesh.prototype.constructor = n.Mesh,
  49405. n.Mesh.prototype.setDrawMode = function(e) {
  49406. this.drawMode = e
  49407. }
  49408. ,
  49409. n.Mesh.prototype.updateMorphTargets = function() {
  49410. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49411. this.morphTargetBase = -1,
  49412. this.morphTargetInfluences = [],
  49413. this.morphTargetDictionary = {};
  49414. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49415. this.morphTargetInfluences.push(0),
  49416. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49417. }
  49418. }
  49419. ,
  49420. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49421. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49422. 0)
  49423. }
  49424. ,
  49425. n.Mesh.prototype.raycast = function() {
  49426. function e(e, t, i, r, o, a, s) {
  49427. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49428. o.multiplyScalar(m.x),
  49429. a.multiplyScalar(m.y),
  49430. s.multiplyScalar(m.z),
  49431. o.add(a).add(s),
  49432. o.clone()
  49433. }
  49434. function t(e, t, i, r, o, a, s) {
  49435. var l, c = e.material;
  49436. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49437. null === l)
  49438. return null;
  49439. A.copy(s),
  49440. A.applyMatrix4(e.matrixWorld);
  49441. var h = t.ray.origin.distanceTo(A);
  49442. return h < t.near || h > t.far ? null : {
  49443. distance: h,
  49444. point: A.clone(),
  49445. object: e
  49446. }
  49447. }
  49448. function i(i, r, o, a, h, u, d, m) {
  49449. s.fromArray(a, 3 * u),
  49450. l.fromArray(a, 3 * d),
  49451. c.fromArray(a, 3 * m);
  49452. var A = t(i, r, o, s, l, c, v);
  49453. return A && (h && (p.fromArray(h, 2 * u),
  49454. f.fromArray(h, 2 * d),
  49455. g.fromArray(h, 2 * m),
  49456. A.uv = e(v, s, l, c, p, f, g)),
  49457. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49458. A.faceIndex = u),
  49459. A
  49460. }
  49461. var r = new n.Matrix4
  49462. , o = new n.Ray
  49463. , a = new n.Sphere
  49464. , s = new n.Vector3
  49465. , l = new n.Vector3
  49466. , c = new n.Vector3
  49467. , h = new n.Vector3
  49468. , u = new n.Vector3
  49469. , d = new n.Vector3
  49470. , p = new n.Vector2
  49471. , f = new n.Vector2
  49472. , g = new n.Vector2
  49473. , m = new n.Vector3
  49474. , v = new n.Vector3
  49475. , A = new n.Vector3;
  49476. return function(m, A) {
  49477. var y = this.geometry
  49478. , C = this.material
  49479. , I = this.matrixWorld;
  49480. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49481. a.copy(y.boundingSphere),
  49482. a.applyMatrix4(I),
  49483. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49484. o.copy(m.ray).applyMatrix4(r),
  49485. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49486. var E, b;
  49487. if (y instanceof n.BufferGeometry) {
  49488. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49489. if (void 0 !== S.uv && (E = S.uv.array),
  49490. null !== x)
  49491. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49492. w = R[P],
  49493. _ = R[P + 1],
  49494. T = R[P + 2],
  49495. b = i(this, m, o, M, E, w, _, T),
  49496. b && (b.faceIndex = Math.floor(P / 3),
  49497. A.push(b));
  49498. else
  49499. for (var P = 0, O = M.length; P < O; P += 9)
  49500. w = P / 3,
  49501. _ = w + 1,
  49502. T = w + 2,
  49503. b = i(this, m, o, M, E, w, _, T),
  49504. b && (b.index = w,
  49505. A.push(b))
  49506. } else if (y instanceof n.Geometry) {
  49507. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49508. k.length > 0 && (E = k);
  49509. for (var H = 0, G = U.length; H < G; H++) {
  49510. var z = U[H]
  49511. , W = B === !0 ? F[z.materialIndex] : C;
  49512. if (void 0 !== W) {
  49513. if (L = V[z.a],
  49514. D = V[z.b],
  49515. N = V[z.c],
  49516. W.morphTargets === !0) {
  49517. var j = y.morphTargets
  49518. , Y = this.morphTargetInfluences;
  49519. s.set(0, 0, 0),
  49520. l.set(0, 0, 0),
  49521. c.set(0, 0, 0);
  49522. for (var X = 0, Z = j.length; X < Z; X++) {
  49523. var q = Y[X];
  49524. if (0 !== q) {
  49525. var K = j[X].vertices;
  49526. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49527. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49528. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49529. }
  49530. }
  49531. s.add(L),
  49532. l.add(D),
  49533. c.add(N),
  49534. L = s,
  49535. D = l,
  49536. N = c
  49537. }
  49538. if (b = t(this, m, o, L, D, N, v)) {
  49539. if (E) {
  49540. var Q = E[H];
  49541. p.copy(Q[0]),
  49542. f.copy(Q[1]),
  49543. g.copy(Q[2]),
  49544. b.uv = e(v, L, D, N, p, f, g)
  49545. }
  49546. b.face = z,
  49547. b.faceIndex = H,
  49548. A.push(b)
  49549. }
  49550. }
  49551. }
  49552. }
  49553. }
  49554. }
  49555. }(),
  49556. n.Mesh.prototype.clone = function() {
  49557. return new this.constructor(this.geometry,this.material).copy(this)
  49558. }
  49559. ,
  49560. n.Bone = function(e) {
  49561. n.Object3D.call(this),
  49562. this.type = "Bone",
  49563. this.skin = e
  49564. }
  49565. ,
  49566. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49567. n.Bone.prototype.constructor = n.Bone,
  49568. n.Bone.prototype.copy = function(e) {
  49569. return n.Object3D.prototype.copy.call(this, e),
  49570. this.skin = e.skin,
  49571. this
  49572. }
  49573. ,
  49574. n.Skeleton = function(e, t, i) {
  49575. if (this.useVertexTexture = void 0 === i || i,
  49576. this.identityMatrix = new n.Matrix4,
  49577. e = e || [],
  49578. this.bones = e.slice(0),
  49579. this.useVertexTexture) {
  49580. var r = Math.sqrt(4 * this.bones.length);
  49581. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49582. r = Math.max(r, 4),
  49583. this.boneTextureWidth = r,
  49584. this.boneTextureHeight = r,
  49585. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49586. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49587. } else
  49588. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49589. if (void 0 === t)
  49590. this.calculateInverses();
  49591. else if (this.bones.length === t.length)
  49592. this.boneInverses = t.slice(0);
  49593. else {
  49594. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49595. this.boneInverses = [];
  49596. for (var o = 0, a = this.bones.length; o < a; o++)
  49597. this.boneInverses.push(new n.Matrix4)
  49598. }
  49599. }
  49600. ,
  49601. n.Skeleton.prototype.calculateInverses = function() {
  49602. this.boneInverses = [];
  49603. for (var e = 0, t = this.bones.length; e < t; e++) {
  49604. var i = new n.Matrix4;
  49605. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49606. this.boneInverses.push(i)
  49607. }
  49608. }
  49609. ,
  49610. n.Skeleton.prototype.pose = function() {
  49611. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49612. e = this.bones[t],
  49613. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49614. for (var t = 0, i = this.bones.length; t < i; t++)
  49615. e = this.bones[t],
  49616. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49617. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49618. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49619. }
  49620. ,
  49621. n.Skeleton.prototype.update = function() {
  49622. var e = new n.Matrix4;
  49623. return function() {
  49624. for (var t = 0, i = this.bones.length; t < i; t++) {
  49625. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49626. e.multiplyMatrices(n, this.boneInverses[t]),
  49627. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49628. }
  49629. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49630. }
  49631. }(),
  49632. n.Skeleton.prototype.clone = function() {
  49633. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49634. }
  49635. ,
  49636. n.SkinnedMesh = function(e, t, i) {
  49637. n.Mesh.call(this, e, t),
  49638. this.type = "SkinnedMesh",
  49639. this.bindMode = "attached",
  49640. this.bindMatrix = new n.Matrix4,
  49641. this.bindMatrixInverse = new n.Matrix4;
  49642. var r = [];
  49643. if (this.geometry && void 0 !== this.geometry.bones) {
  49644. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49645. a = this.geometry.bones[s],
  49646. o = new n.Bone(this),
  49647. r.push(o),
  49648. o.name = a.name,
  49649. o.position.fromArray(a.pos),
  49650. o.quaternion.fromArray(a.rotq),
  49651. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49652. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49653. a = this.geometry.bones[s],
  49654. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49655. }
  49656. this.normalizeSkinWeights(),
  49657. this.updateMatrixWorld(!0),
  49658. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49659. }
  49660. ,
  49661. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49662. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49663. n.SkinnedMesh.prototype.bind = function(e, t) {
  49664. this.skeleton = e,
  49665. void 0 === t && (this.updateMatrixWorld(!0),
  49666. this.skeleton.calculateInverses(),
  49667. t = this.matrixWorld),
  49668. this.bindMatrix.copy(t),
  49669. this.bindMatrixInverse.getInverse(t)
  49670. }
  49671. ,
  49672. n.SkinnedMesh.prototype.pose = function() {
  49673. this.skeleton.pose()
  49674. }
  49675. ,
  49676. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49677. if (this.geometry instanceof n.Geometry)
  49678. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49679. var t = this.geometry.skinWeights[e]
  49680. , i = 1 / t.lengthManhattan();
  49681. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49682. }
  49683. else if (this.geometry instanceof n.BufferGeometry)
  49684. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49685. r.x = o.getX(e),
  49686. r.y = o.getY(e),
  49687. r.z = o.getZ(e),
  49688. r.w = o.getW(e);
  49689. var i = 1 / r.lengthManhattan();
  49690. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49691. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49692. }
  49693. }
  49694. ,
  49695. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49696. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49697. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49698. }
  49699. ,
  49700. n.SkinnedMesh.prototype.clone = function() {
  49701. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49702. }
  49703. ,
  49704. n.LOD = function() {
  49705. n.Object3D.call(this),
  49706. this.type = "LOD",
  49707. Object.defineProperties(this, {
  49708. levels: {
  49709. enumerable: !0,
  49710. value: []
  49711. },
  49712. objects: {
  49713. get: function() {
  49714. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49715. this.levels
  49716. }
  49717. }
  49718. })
  49719. }
  49720. ,
  49721. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49722. n.LOD.prototype.constructor = n.LOD,
  49723. n.LOD.prototype.addLevel = function(e, t) {
  49724. void 0 === t && (t = 0),
  49725. t = Math.abs(t);
  49726. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49727. ;
  49728. i.splice(n, 0, {
  49729. distance: t,
  49730. object: e
  49731. }),
  49732. this.add(e)
  49733. }
  49734. ,
  49735. n.LOD.prototype.getObjectForDistance = function(e) {
  49736. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49737. ;
  49738. return t[i - 1].object
  49739. }
  49740. ,
  49741. n.LOD.prototype.raycast = function() {
  49742. var e = new n.Vector3;
  49743. return function(t, i) {
  49744. e.setFromMatrixPosition(this.matrixWorld);
  49745. var n = t.ray.origin.distanceTo(e);
  49746. this.getObjectForDistance(n).raycast(t, i)
  49747. }
  49748. }(),
  49749. n.LOD.prototype.update = function() {
  49750. var e = new n.Vector3
  49751. , t = new n.Vector3;
  49752. return function(i) {
  49753. var n = this.levels;
  49754. if (n.length > 1) {
  49755. e.setFromMatrixPosition(i.matrixWorld),
  49756. t.setFromMatrixPosition(this.matrixWorld);
  49757. var r = e.distanceTo(t);
  49758. n[0].object.visible = !0;
  49759. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49760. n[o - 1].object.visible = !1,
  49761. n[o].object.visible = !0;
  49762. for (; o < a; o++)
  49763. n[o].object.visible = !1
  49764. }
  49765. }
  49766. }(),
  49767. n.LOD.prototype.copy = function(e) {
  49768. n.Object3D.prototype.copy.call(this, e, !1);
  49769. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49770. var o = t[i];
  49771. this.addLevel(o.object.clone(), o.distance)
  49772. }
  49773. return this
  49774. }
  49775. ,
  49776. n.LOD.prototype.toJSON = function(e) {
  49777. var t = n.Object3D.prototype.toJSON.call(this, e);
  49778. t.object.levels = [];
  49779. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49780. var a = i[r];
  49781. t.object.levels.push({
  49782. object: a.object.uuid,
  49783. distance: a.distance
  49784. })
  49785. }
  49786. return t
  49787. }
  49788. ,
  49789. n.Sprite = function() {
  49790. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49791. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49792. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49793. , r = new n.BufferGeometry;
  49794. return r.setIndex(new n.BufferAttribute(e,1)),
  49795. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49796. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49797. function(e) {
  49798. n.Object3D.call(this),
  49799. this.type = "Sprite",
  49800. this.geometry = r,
  49801. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49802. }
  49803. }(),
  49804. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49805. n.Sprite.prototype.constructor = n.Sprite,
  49806. n.Sprite.prototype.raycast = function() {
  49807. var e = new n.Vector3;
  49808. return function(t, i) {
  49809. e.setFromMatrixPosition(this.matrixWorld);
  49810. var n = t.ray.distanceSqToPoint(e)
  49811. , r = this.scale.x * this.scale.y;
  49812. n > r || i.push({
  49813. distance: Math.sqrt(n),
  49814. point: this.position,
  49815. face: null,
  49816. object: this
  49817. })
  49818. }
  49819. }(),
  49820. n.Sprite.prototype.clone = function() {
  49821. return new this.constructor(this.material).copy(this)
  49822. }
  49823. ,
  49824. n.Particle = n.Sprite,
  49825. n.LensFlare = function(e, t, i, r, o) {
  49826. n.Object3D.call(this),
  49827. this.lensFlares = [],
  49828. this.positionScreen = new n.Vector3,
  49829. this.customUpdateCallback = void 0,
  49830. void 0 !== e && this.add(e, t, i, r, o)
  49831. }
  49832. ,
  49833. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49834. n.LensFlare.prototype.constructor = n.LensFlare,
  49835. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49836. void 0 === t && (t = -1),
  49837. void 0 === i && (i = 0),
  49838. void 0 === a && (a = 1),
  49839. void 0 === o && (o = new n.Color(16777215)),
  49840. void 0 === r && (r = n.NormalBlending),
  49841. i = Math.min(i, Math.max(0, i)),
  49842. this.lensFlares.push({
  49843. texture: e,
  49844. size: t,
  49845. distance: i,
  49846. x: 0,
  49847. y: 0,
  49848. z: 0,
  49849. scale: 1,
  49850. rotation: 0,
  49851. opacity: a,
  49852. color: o,
  49853. blending: r
  49854. })
  49855. }
  49856. ,
  49857. n.LensFlare.prototype.updateLensFlares = function() {
  49858. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49859. for (e = 0; e < i; e++)
  49860. t = this.lensFlares[e],
  49861. t.x = this.positionScreen.x + n * t.distance,
  49862. t.y = this.positionScreen.y + r * t.distance,
  49863. t.wantedRotation = t.x * Math.PI * .25,
  49864. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49865. }
  49866. ,
  49867. n.LensFlare.prototype.copy = function(e) {
  49868. n.Object3D.prototype.copy.call(this, e),
  49869. this.positionScreen.copy(e.positionScreen),
  49870. this.customUpdateCallback = e.customUpdateCallback;
  49871. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49872. this.lensFlares.push(e.lensFlares[t]);
  49873. return this
  49874. }
  49875. ,
  49876. n.Scene = function() {
  49877. n.Object3D.call(this),
  49878. this.type = "Scene",
  49879. this.fog = null,
  49880. this.overrideMaterial = null,
  49881. this.autoUpdate = !0
  49882. }
  49883. ,
  49884. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49885. n.Scene.prototype.constructor = n.Scene,
  49886. n.Scene.prototype.copy = function(e, t) {
  49887. return n.Object3D.prototype.copy.call(this, e, t),
  49888. null !== e.fog && (this.fog = e.fog.clone()),
  49889. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49890. this.autoUpdate = e.autoUpdate,
  49891. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49892. this
  49893. }
  49894. ,
  49895. n.Fog = function(e, t, i) {
  49896. this.name = "",
  49897. this.color = new n.Color(e),
  49898. this.near = void 0 !== t ? t : 1,
  49899. this.far = void 0 !== i ? i : 1e3
  49900. }
  49901. ,
  49902. n.Fog.prototype.clone = function() {
  49903. return new n.Fog(this.color.getHex(),this.near,this.far)
  49904. }
  49905. ,
  49906. n.FogExp2 = function(e, t) {
  49907. this.name = "",
  49908. this.color = new n.Color(e),
  49909. this.density = void 0 !== t ? t : 25e-5
  49910. }
  49911. ,
  49912. n.FogExp2.prototype.clone = function() {
  49913. return new n.FogExp2(this.color.getHex(),this.density)
  49914. }
  49915. ,
  49916. n.ShaderChunk = {},
  49917. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49918. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49919. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49920. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49921. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49922. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49923. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49924. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49925. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49926. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49927. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49928. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49929. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49930. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49931. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49932. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49933. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49934. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49935. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49936. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49937. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49938. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49939. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49940. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49941. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49942. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49943. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49944. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49945. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49946. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49947. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49948. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49949. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49950. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49951. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49952. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49953. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49954. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49955. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49956. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49957. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49958. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49959. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49960. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49961. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49962. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49963. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49964. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49965. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49966. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49967. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49968. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49969. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49970. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49971. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49972. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49973. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49974. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49975. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49976. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49977. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49978. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49979. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49980. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49981. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49982. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49983. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49984. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49985. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49986. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49987. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49988. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49989. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49990. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49991. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49992. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49993. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49994. n.UniformsUtils = {
  49995. merge: function(e) {
  49996. for (var t = {}, i = 0; i < e.length; i++) {
  49997. var n = this.clone(e[i]);
  49998. for (var r in n)
  49999. t[r] = n[r]
  50000. }
  50001. return t
  50002. },
  50003. clone: function(e) {
  50004. var t = {};
  50005. for (var i in e) {
  50006. t[i] = {};
  50007. for (var r in e[i]) {
  50008. var o = e[i][r];
  50009. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50010. }
  50011. }
  50012. return t
  50013. }
  50014. },
  50015. n.UniformsLib = {
  50016. common: {
  50017. diffuse: {
  50018. type: "c",
  50019. value: new n.Color(15658734)
  50020. },
  50021. opacity: {
  50022. type: "f",
  50023. value: 1
  50024. },
  50025. map: {
  50026. type: "t",
  50027. value: null
  50028. },
  50029. offsetRepeat: {
  50030. type: "v4",
  50031. value: new n.Vector4(0,0,1,1)
  50032. },
  50033. specularMap: {
  50034. type: "t",
  50035. value: null
  50036. },
  50037. alphaMap: {
  50038. type: "t",
  50039. value: null
  50040. },
  50041. envMap: {
  50042. type: "t",
  50043. value: null
  50044. },
  50045. flipEnvMap: {
  50046. type: "f",
  50047. value: -1
  50048. },
  50049. reflectivity: {
  50050. type: "f",
  50051. value: 1
  50052. },
  50053. refractionRatio: {
  50054. type: "f",
  50055. value: .98
  50056. }
  50057. },
  50058. aomap: {
  50059. aoMap: {
  50060. type: "t",
  50061. value: null
  50062. },
  50063. aoMapIntensity: {
  50064. type: "f",
  50065. value: 1
  50066. }
  50067. },
  50068. lightmap: {
  50069. lightMap: {
  50070. type: "t",
  50071. value: null
  50072. },
  50073. lightMapIntensity: {
  50074. type: "f",
  50075. value: 1
  50076. }
  50077. },
  50078. emissivemap: {
  50079. emissiveMap: {
  50080. type: "t",
  50081. value: null
  50082. }
  50083. },
  50084. bumpmap: {
  50085. bumpMap: {
  50086. type: "t",
  50087. value: null
  50088. },
  50089. bumpScale: {
  50090. type: "f",
  50091. value: 1
  50092. }
  50093. },
  50094. normalmap: {
  50095. normalMap: {
  50096. type: "t",
  50097. value: null
  50098. },
  50099. normalScale: {
  50100. type: "v2",
  50101. value: new n.Vector2(1,1)
  50102. }
  50103. },
  50104. displacementmap: {
  50105. displacementMap: {
  50106. type: "t",
  50107. value: null
  50108. },
  50109. displacementScale: {
  50110. type: "f",
  50111. value: 1
  50112. },
  50113. displacementBias: {
  50114. type: "f",
  50115. value: 0
  50116. }
  50117. },
  50118. roughnessmap: {
  50119. roughnessMap: {
  50120. type: "t",
  50121. value: null
  50122. }
  50123. },
  50124. metalnessmap: {
  50125. metalnessMap: {
  50126. type: "t",
  50127. value: null
  50128. }
  50129. },
  50130. fog: {
  50131. fogDensity: {
  50132. type: "f",
  50133. value: 25e-5
  50134. },
  50135. fogNear: {
  50136. type: "f",
  50137. value: 1
  50138. },
  50139. fogFar: {
  50140. type: "f",
  50141. value: 2e3
  50142. },
  50143. fogColor: {
  50144. type: "c",
  50145. value: new n.Color(16777215)
  50146. }
  50147. },
  50148. lights: {
  50149. ambientLightColor: {
  50150. type: "fv",
  50151. value: []
  50152. },
  50153. directionalLights: {
  50154. type: "sa",
  50155. value: [],
  50156. properties: {
  50157. direction: {
  50158. type: "v3"
  50159. },
  50160. color: {
  50161. type: "c"
  50162. },
  50163. shadow: {
  50164. type: "i"
  50165. },
  50166. shadowBias: {
  50167. type: "f"
  50168. },
  50169. shadowRadius: {
  50170. type: "f"
  50171. },
  50172. shadowMapSize: {
  50173. type: "v2"
  50174. }
  50175. }
  50176. },
  50177. directionalShadowMap: {
  50178. type: "tv",
  50179. value: []
  50180. },
  50181. directionalShadowMatrix: {
  50182. type: "m4v",
  50183. value: []
  50184. },
  50185. spotLights: {
  50186. type: "sa",
  50187. value: [],
  50188. properties: {
  50189. color: {
  50190. type: "c"
  50191. },
  50192. position: {
  50193. type: "v3"
  50194. },
  50195. direction: {
  50196. type: "v3"
  50197. },
  50198. distance: {
  50199. type: "f"
  50200. },
  50201. coneCos: {
  50202. type: "f"
  50203. },
  50204. penumbraCos: {
  50205. type: "f"
  50206. },
  50207. decay: {
  50208. type: "f"
  50209. },
  50210. shadow: {
  50211. type: "i"
  50212. },
  50213. shadowBias: {
  50214. type: "f"
  50215. },
  50216. shadowRadius: {
  50217. type: "f"
  50218. },
  50219. shadowMapSize: {
  50220. type: "v2"
  50221. }
  50222. }
  50223. },
  50224. spotShadowMap: {
  50225. type: "tv",
  50226. value: []
  50227. },
  50228. spotShadowMatrix: {
  50229. type: "m4v",
  50230. value: []
  50231. },
  50232. pointLights: {
  50233. type: "sa",
  50234. value: [],
  50235. properties: {
  50236. color: {
  50237. type: "c"
  50238. },
  50239. position: {
  50240. type: "v3"
  50241. },
  50242. decay: {
  50243. type: "f"
  50244. },
  50245. distance: {
  50246. type: "f"
  50247. },
  50248. shadow: {
  50249. type: "i"
  50250. },
  50251. shadowBias: {
  50252. type: "f"
  50253. },
  50254. shadowRadius: {
  50255. type: "f"
  50256. },
  50257. shadowMapSize: {
  50258. type: "v2"
  50259. }
  50260. }
  50261. },
  50262. pointShadowMap: {
  50263. type: "tv",
  50264. value: []
  50265. },
  50266. pointShadowMatrix: {
  50267. type: "m4v",
  50268. value: []
  50269. },
  50270. hemisphereLights: {
  50271. type: "sa",
  50272. value: [],
  50273. properties: {
  50274. direction: {
  50275. type: "v3"
  50276. },
  50277. skyColor: {
  50278. type: "c"
  50279. },
  50280. groundColor: {
  50281. type: "c"
  50282. }
  50283. }
  50284. }
  50285. },
  50286. points: {
  50287. diffuse: {
  50288. type: "c",
  50289. value: new n.Color(15658734)
  50290. },
  50291. opacity: {
  50292. type: "f",
  50293. value: 1
  50294. },
  50295. size: {
  50296. type: "f",
  50297. value: 1
  50298. },
  50299. scale: {
  50300. type: "f",
  50301. value: 1
  50302. },
  50303. map: {
  50304. type: "t",
  50305. value: null
  50306. },
  50307. offsetRepeat: {
  50308. type: "v4",
  50309. value: new n.Vector4(0,0,1,1)
  50310. }
  50311. }
  50312. },
  50313. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50314. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50315. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50316. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50317. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50318. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50319. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50320. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50321. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50322. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50323. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50324. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50325. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50326. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50327. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50328. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50329. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50330. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50331. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50332. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50333. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50334. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50335. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50336. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50337. n.ShaderLib = {
  50338. basic: {
  50339. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50340. vertexShader: n.ShaderChunk.meshbasic_vert,
  50341. fragmentShader: n.ShaderChunk.meshbasic_frag
  50342. },
  50343. lambert: {
  50344. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50345. emissive: {
  50346. type: "c",
  50347. value: new n.Color(0)
  50348. }
  50349. }]),
  50350. vertexShader: n.ShaderChunk.meshlambert_vert,
  50351. fragmentShader: n.ShaderChunk.meshlambert_frag
  50352. },
  50353. phong: {
  50354. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50355. emissive: {
  50356. type: "c",
  50357. value: new n.Color(0)
  50358. },
  50359. specular: {
  50360. type: "c",
  50361. value: new n.Color(1118481)
  50362. },
  50363. shininess: {
  50364. type: "f",
  50365. value: 30
  50366. }
  50367. }]),
  50368. vertexShader: n.ShaderChunk.meshphong_vert,
  50369. fragmentShader: n.ShaderChunk.meshphong_frag
  50370. },
  50371. standard: {
  50372. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50373. emissive: {
  50374. type: "c",
  50375. value: new n.Color(0)
  50376. },
  50377. roughness: {
  50378. type: "f",
  50379. value: .5
  50380. },
  50381. metalness: {
  50382. type: "f",
  50383. value: 0
  50384. },
  50385. envMapIntensity: {
  50386. type: "f",
  50387. value: 1
  50388. }
  50389. }]),
  50390. vertexShader: n.ShaderChunk.meshstandard_vert,
  50391. fragmentShader: n.ShaderChunk.meshstandard_frag
  50392. },
  50393. points: {
  50394. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50395. vertexShader: n.ShaderChunk.points_vert,
  50396. fragmentShader: n.ShaderChunk.points_frag
  50397. },
  50398. dashed: {
  50399. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50400. scale: {
  50401. type: "f",
  50402. value: 1
  50403. },
  50404. dashSize: {
  50405. type: "f",
  50406. value: 1
  50407. },
  50408. totalSize: {
  50409. type: "f",
  50410. value: 2
  50411. }
  50412. }]),
  50413. vertexShader: n.ShaderChunk.linedashed_vert,
  50414. fragmentShader: n.ShaderChunk.linedashed_frag
  50415. },
  50416. depth: {
  50417. uniforms: {
  50418. mNear: {
  50419. type: "f",
  50420. value: 1
  50421. },
  50422. mFar: {
  50423. type: "f",
  50424. value: 2e3
  50425. },
  50426. opacity: {
  50427. type: "f",
  50428. value: 1
  50429. }
  50430. },
  50431. vertexShader: n.ShaderChunk.depth_vert,
  50432. fragmentShader: n.ShaderChunk.depth_frag
  50433. },
  50434. normal: {
  50435. uniforms: {
  50436. opacity: {
  50437. type: "f",
  50438. value: 1
  50439. }
  50440. },
  50441. vertexShader: n.ShaderChunk.normal_vert,
  50442. fragmentShader: n.ShaderChunk.normal_frag
  50443. },
  50444. cube: {
  50445. uniforms: {
  50446. tCube: {
  50447. type: "t",
  50448. value: null
  50449. },
  50450. tFlip: {
  50451. type: "f",
  50452. value: -1
  50453. }
  50454. },
  50455. vertexShader: n.ShaderChunk.cube_vert,
  50456. fragmentShader: n.ShaderChunk.cube_frag
  50457. },
  50458. equirect: {
  50459. uniforms: {
  50460. tEquirect: {
  50461. type: "t",
  50462. value: null
  50463. },
  50464. tFlip: {
  50465. type: "f",
  50466. value: -1
  50467. }
  50468. },
  50469. vertexShader: n.ShaderChunk.equirect_vert,
  50470. fragmentShader: n.ShaderChunk.equirect_frag
  50471. },
  50472. depthRGBA: {
  50473. uniforms: {},
  50474. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50475. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50476. },
  50477. distanceRGBA: {
  50478. uniforms: {
  50479. lightPos: {
  50480. type: "v3",
  50481. value: new n.Vector3(0,0,0)
  50482. }
  50483. },
  50484. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50485. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50486. }
  50487. },
  50488. n.WebGLRenderer = function(e) {
  50489. function t() {
  50490. return null === ye ? Oe : 1
  50491. }
  50492. function i(e, t, i, n) {
  50493. se === !0 && (e *= n,
  50494. t *= n,
  50495. i *= n),
  50496. Ye.clearColor(e, t, i, n)
  50497. }
  50498. function r() {
  50499. Ye.init(),
  50500. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50501. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50502. i(Se.r, Se.g, Se.b, Me)
  50503. }
  50504. function o() {
  50505. Ae = null,
  50506. be = null,
  50507. Ee = "",
  50508. Ie = -1,
  50509. Ye.reset()
  50510. }
  50511. function a(e) {
  50512. e.preventDefault(),
  50513. o(),
  50514. r(),
  50515. Xe.clear()
  50516. }
  50517. function s(e) {
  50518. var t = e.target;
  50519. t.removeEventListener("dispose", s),
  50520. h(t),
  50521. ke.textures--
  50522. }
  50523. function l(e) {
  50524. var t = e.target;
  50525. t.removeEventListener("dispose", l),
  50526. u(t),
  50527. ke.textures--
  50528. }
  50529. function c(e) {
  50530. var t = e.target;
  50531. t.removeEventListener("dispose", c),
  50532. d(t)
  50533. }
  50534. function h(e) {
  50535. var t = Xe.get(e);
  50536. if (e.image && t.__image__webglTextureCube)
  50537. Ge.deleteTexture(t.__image__webglTextureCube);
  50538. else {
  50539. if (void 0 === t.__webglInit)
  50540. return;
  50541. Ge.deleteTexture(t.__webglTexture)
  50542. }
  50543. Xe.delete(e)
  50544. }
  50545. function u(e) {
  50546. var t = Xe.get(e)
  50547. , i = Xe.get(e.texture);
  50548. if (e && void 0 !== i.__webglTexture) {
  50549. if (Ge.deleteTexture(i.__webglTexture),
  50550. e instanceof n.WebGLRenderTargetCube)
  50551. for (var r = 0; r < 6; r++)
  50552. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50553. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50554. else
  50555. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50556. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50557. Xe.delete(e.texture),
  50558. Xe.delete(e)
  50559. }
  50560. }
  50561. function d(e) {
  50562. p(e),
  50563. Xe.delete(e)
  50564. }
  50565. function p(e) {
  50566. var t = Xe.get(e).program;
  50567. e.program = void 0,
  50568. void 0 !== t && qe.releaseProgram(t)
  50569. }
  50570. function f(e, t, i, r) {
  50571. var o;
  50572. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50573. null === o))
  50574. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50575. void 0 === r && (r = 0),
  50576. Ye.initAttributes();
  50577. var a = i.attributes
  50578. , s = t.getAttributes()
  50579. , l = e.defaultAttributeValues;
  50580. for (var c in s) {
  50581. var h = s[c];
  50582. if (h >= 0) {
  50583. var u = a[c];
  50584. if (void 0 !== u) {
  50585. var d = u.itemSize
  50586. , p = Ze.getAttributeBuffer(u);
  50587. if (u instanceof n.InterleavedBufferAttribute) {
  50588. var f = u.data
  50589. , g = f.stride
  50590. , m = u.offset;
  50591. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50592. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50593. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50594. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50595. } else
  50596. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50597. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50598. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50599. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50600. } else if (void 0 !== l) {
  50601. var v = l[c];
  50602. if (void 0 !== v)
  50603. switch (v.length) {
  50604. case 2:
  50605. Ge.vertexAttrib2fv(h, v);
  50606. break;
  50607. case 3:
  50608. Ge.vertexAttrib3fv(h, v);
  50609. break;
  50610. case 4:
  50611. Ge.vertexAttrib4fv(h, v);
  50612. break;
  50613. default:
  50614. Ge.vertexAttrib1fv(h, v)
  50615. }
  50616. }
  50617. }
  50618. }
  50619. Ye.disableUnusedAttributes()
  50620. }
  50621. function g(e, t) {
  50622. return Math.abs(t[0]) - Math.abs(e[0])
  50623. }
  50624. function m(e, t) {
  50625. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50626. }
  50627. function v(e, t) {
  50628. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50629. }
  50630. function A(e, t, i, n, r) {
  50631. var o, a;
  50632. i.transparent ? (o = de,
  50633. a = ++pe) : (o = he,
  50634. a = ++ue);
  50635. var s = o[a];
  50636. void 0 !== s ? (s.id = e.id,
  50637. s.object = e,
  50638. s.geometry = t,
  50639. s.material = i,
  50640. s.z = Ve.z,
  50641. s.group = r) : (s = {
  50642. id: e.id,
  50643. object: e,
  50644. geometry: t,
  50645. material: i,
  50646. z: Ve.z,
  50647. group: r
  50648. },
  50649. o.push(s))
  50650. }
  50651. function y(e, t) {
  50652. if (e.visible !== !1) {
  50653. if (e.layers.test(t.layers))
  50654. if (e instanceof n.Light)
  50655. ce.push(e);
  50656. else if (e instanceof n.Sprite)
  50657. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50658. else if (e instanceof n.LensFlare)
  50659. me.push(e);
  50660. else if (e instanceof n.ImmediateRenderObject)
  50661. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50662. Ve.applyProjection(Fe)),
  50663. A(e, null, e.material, Ve.z, null);
  50664. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50665. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50666. var i = e.material;
  50667. if (i.visible === !0) {
  50668. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50669. Ve.applyProjection(Fe));
  50670. var r = Ze.update(e);
  50671. if (i instanceof n.MultiMaterial)
  50672. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50673. var c = o[s]
  50674. , h = a[c.materialIndex];
  50675. h.visible === !0 && A(e, r, h, Ve.z, c)
  50676. }
  50677. else
  50678. A(e, r, i, Ve.z, null)
  50679. }
  50680. }
  50681. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50682. y(u[s], t)
  50683. }
  50684. }
  50685. function C(e, t, i, r) {
  50686. for (var o = 0, a = e.length; o < a; o++) {
  50687. var s = e[o]
  50688. , l = s.object
  50689. , c = s.geometry
  50690. , h = void 0 === r ? s.material : r
  50691. , u = s.group;
  50692. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50693. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50694. l instanceof n.ImmediateRenderObject) {
  50695. E(h);
  50696. var d = w(t, i, h, l);
  50697. Ee = "",
  50698. l.render(function(e) {
  50699. ve.renderBufferImmediate(e, d, h)
  50700. })
  50701. } else
  50702. ve.renderBufferDirect(t, i, c, h, l, u)
  50703. }
  50704. }
  50705. function I(e, t, i) {
  50706. var r = Xe.get(e)
  50707. , o = qe.getParameters(e, Ue, t, i)
  50708. , a = qe.getProgramCode(e, o)
  50709. , s = r.program
  50710. , l = !0;
  50711. if (void 0 === s)
  50712. e.addEventListener("dispose", c);
  50713. else if (s.code !== a)
  50714. p(e);
  50715. else {
  50716. if (void 0 !== o.shaderID)
  50717. return;
  50718. l = !1
  50719. }
  50720. if (l) {
  50721. if (o.shaderID) {
  50722. var h = n.ShaderLib[o.shaderID];
  50723. r.__webglShader = {
  50724. name: e.type,
  50725. uniforms: n.UniformsUtils.clone(h.uniforms),
  50726. vertexShader: h.vertexShader,
  50727. fragmentShader: h.fragmentShader
  50728. }
  50729. } else
  50730. r.__webglShader = {
  50731. name: e.type,
  50732. uniforms: e.uniforms,
  50733. vertexShader: e.vertexShader,
  50734. fragmentShader: e.fragmentShader
  50735. };
  50736. e.__webglShader = r.__webglShader,
  50737. s = qe.acquireProgram(e, o, a),
  50738. r.program = s,
  50739. e.program = s
  50740. }
  50741. var u = s.getAttributes();
  50742. if (e.morphTargets) {
  50743. e.numSupportedMorphTargets = 0;
  50744. for (var d = 0; d < ve.maxMorphTargets; d++)
  50745. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50746. }
  50747. if (e.morphNormals) {
  50748. e.numSupportedMorphNormals = 0;
  50749. for (var d = 0; d < ve.maxMorphNormals; d++)
  50750. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50751. }
  50752. r.uniformsList = [];
  50753. var f = r.__webglShader.uniforms
  50754. , g = r.program.getUniforms();
  50755. for (var m in f) {
  50756. var v = g[m];
  50757. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50758. }
  50759. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50760. f.ambientLightColor.value = Ue.ambient,
  50761. f.directionalLights.value = Ue.directional,
  50762. f.spotLights.value = Ue.spot,
  50763. f.pointLights.value = Ue.point,
  50764. f.hemisphereLights.value = Ue.hemi,
  50765. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50766. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50767. f.spotShadowMap.value = Ue.spotShadowMap,
  50768. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50769. f.pointShadowMap.value = Ue.pointShadowMap,
  50770. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50771. r.hasDynamicUniforms = !1;
  50772. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50773. var C = r.uniformsList[A][0];
  50774. if (C.dynamic === !0) {
  50775. r.hasDynamicUniforms = !0;
  50776. break
  50777. }
  50778. }
  50779. }
  50780. function E(e) {
  50781. b(e),
  50782. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50783. Ye.setDepthFunc(e.depthFunc),
  50784. Ye.setDepthTest(e.depthTest),
  50785. Ye.setDepthWrite(e.depthWrite),
  50786. Ye.setColorWrite(e.colorWrite),
  50787. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50788. }
  50789. function b(e) {
  50790. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50791. Ye.setFlipSided(e.side === n.BackSide)
  50792. }
  50793. function w(e, t, i, r) {
  50794. xe = 0;
  50795. var o = Xe.get(i);
  50796. void 0 === o.program && (i.needsUpdate = !0),
  50797. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50798. i.needsUpdate && (I(i, t, r),
  50799. i.needsUpdate = !1);
  50800. var a = !1
  50801. , s = !1
  50802. , l = !1
  50803. , c = o.program
  50804. , h = c.getUniforms()
  50805. , u = o.__webglShader.uniforms;
  50806. if (c.id !== Ae && (Ge.useProgram(c.program),
  50807. Ae = c.id,
  50808. a = !0,
  50809. s = !0,
  50810. l = !0),
  50811. i.id !== Ie && (Ie = i.id,
  50812. s = !0),
  50813. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50814. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50815. e !== be && (be = e,
  50816. s = !0,
  50817. l = !0),
  50818. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50819. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50820. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50821. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50822. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50823. i.skinning)
  50824. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50825. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50826. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50827. if (void 0 !== h.boneTexture) {
  50828. var d = B();
  50829. Ge.uniform1i(h.boneTexture, d),
  50830. ve.setTexture(r.skeleton.boneTexture, d)
  50831. }
  50832. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50833. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50834. } else
  50835. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50836. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50837. t && i.fog && R(u, t),
  50838. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50839. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50840. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50841. u.mFar.value = e.far,
  50842. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50843. V(o.uniformsList)),
  50844. N(h, r),
  50845. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50846. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50847. c
  50848. }
  50849. function _(e, t, i) {
  50850. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50851. var a = e[r][0]
  50852. , s = a.onUpdateCallback;
  50853. void 0 !== s && (s.bind(a)(t, i),
  50854. n.push(e[r]))
  50855. }
  50856. V(n)
  50857. }
  50858. function T(e, t) {
  50859. e.opacity.value = t.opacity,
  50860. e.diffuse.value = t.color,
  50861. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50862. e.map.value = t.map,
  50863. e.specularMap.value = t.specularMap,
  50864. e.alphaMap.value = t.alphaMap,
  50865. t.aoMap && (e.aoMap.value = t.aoMap,
  50866. e.aoMapIntensity.value = t.aoMapIntensity);
  50867. var i;
  50868. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50869. void 0 !== i) {
  50870. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50871. var r = i.offset
  50872. , o = i.repeat;
  50873. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50874. }
  50875. e.envMap.value = t.envMap,
  50876. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50877. e.reflectivity.value = t.reflectivity,
  50878. e.refractionRatio.value = t.refractionRatio
  50879. }
  50880. function x(e, t) {
  50881. e.diffuse.value = t.color,
  50882. e.opacity.value = t.opacity
  50883. }
  50884. function S(e, t) {
  50885. e.dashSize.value = t.dashSize,
  50886. e.totalSize.value = t.dashSize + t.gapSize,
  50887. e.scale.value = t.scale
  50888. }
  50889. function M(e, t) {
  50890. if (e.diffuse.value = t.color,
  50891. e.opacity.value = t.opacity,
  50892. e.size.value = t.size * Oe,
  50893. e.scale.value = te.clientHeight / 2,
  50894. e.map.value = t.map,
  50895. null !== t.map) {
  50896. var i = t.map.offset
  50897. , n = t.map.repeat;
  50898. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50899. }
  50900. }
  50901. function R(e, t) {
  50902. e.fogColor.value = t.color,
  50903. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50904. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50905. }
  50906. function P(e, t) {
  50907. t.lightMap && (e.lightMap.value = t.lightMap,
  50908. e.lightMapIntensity.value = t.lightMapIntensity),
  50909. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50910. }
  50911. function O(e, t) {
  50912. e.specular.value = t.specular,
  50913. e.shininess.value = Math.max(t.shininess, 1e-4),
  50914. t.lightMap && (e.lightMap.value = t.lightMap,
  50915. e.lightMapIntensity.value = t.lightMapIntensity),
  50916. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50917. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50918. e.bumpScale.value = t.bumpScale),
  50919. t.normalMap && (e.normalMap.value = t.normalMap,
  50920. e.normalScale.value.copy(t.normalScale)),
  50921. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50922. e.displacementScale.value = t.displacementScale,
  50923. e.displacementBias.value = t.displacementBias)
  50924. }
  50925. function L(e, t) {
  50926. e.roughness.value = t.roughness,
  50927. e.metalness.value = t.metalness,
  50928. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50929. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50930. t.lightMap && (e.lightMap.value = t.lightMap,
  50931. e.lightMapIntensity.value = t.lightMapIntensity),
  50932. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50933. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50934. e.bumpScale.value = t.bumpScale),
  50935. t.normalMap && (e.normalMap.value = t.normalMap,
  50936. e.normalScale.value.copy(t.normalScale)),
  50937. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50938. e.displacementScale.value = t.displacementScale,
  50939. e.displacementBias.value = t.displacementBias),
  50940. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50941. }
  50942. function D(e, t) {
  50943. e.ambientLightColor.needsUpdate = t,
  50944. e.directionalLights.needsUpdate = t,
  50945. e.pointLights.needsUpdate = t,
  50946. e.spotLights.needsUpdate = t,
  50947. e.hemisphereLights.needsUpdate = t
  50948. }
  50949. function N(e, t) {
  50950. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50951. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50952. }
  50953. function B() {
  50954. var e = xe;
  50955. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50956. xe += 1,
  50957. e
  50958. }
  50959. function F(e, t, i, r) {
  50960. var o, a;
  50961. if ("1i" === t)
  50962. Ge.uniform1i(i, r);
  50963. else if ("1f" === t)
  50964. Ge.uniform1f(i, r);
  50965. else if ("2f" === t)
  50966. Ge.uniform2f(i, r[0], r[1]);
  50967. else if ("3f" === t)
  50968. Ge.uniform3f(i, r[0], r[1], r[2]);
  50969. else if ("4f" === t)
  50970. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50971. else if ("1iv" === t)
  50972. Ge.uniform1iv(i, r);
  50973. else if ("3iv" === t)
  50974. Ge.uniform3iv(i, r);
  50975. else if ("1fv" === t)
  50976. Ge.uniform1fv(i, r);
  50977. else if ("2fv" === t)
  50978. Ge.uniform2fv(i, r);
  50979. else if ("3fv" === t)
  50980. Ge.uniform3fv(i, r);
  50981. else if ("4fv" === t)
  50982. Ge.uniform4fv(i, r);
  50983. else if ("Matrix2fv" === t)
  50984. Ge.uniformMatrix2fv(i, !1, r);
  50985. else if ("Matrix3fv" === t)
  50986. Ge.uniformMatrix3fv(i, !1, r);
  50987. else if ("Matrix4fv" === t)
  50988. Ge.uniformMatrix4fv(i, !1, r);
  50989. else if ("i" === t)
  50990. Ge.uniform1i(i, r);
  50991. else if ("f" === t)
  50992. Ge.uniform1f(i, r);
  50993. else if ("v2" === t)
  50994. Ge.uniform2f(i, r.x, r.y);
  50995. else if ("v3" === t)
  50996. Ge.uniform3f(i, r.x, r.y, r.z);
  50997. else if ("v4" === t)
  50998. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50999. else if ("c" === t)
  51000. Ge.uniform3f(i, r.r, r.g, r.b);
  51001. else if ("s" === t) {
  51002. var s = e.properties;
  51003. for (var l in s) {
  51004. var c = s[l]
  51005. , h = i[l]
  51006. , u = r[l];
  51007. F(c, c.type, h, u)
  51008. }
  51009. } else if ("sa" === t)
  51010. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51011. for (var l in s) {
  51012. var c = s[l]
  51013. , h = i[d][l]
  51014. , u = r[d][l];
  51015. F(c, c.type, h, u)
  51016. }
  51017. else if ("iv1" === t)
  51018. Ge.uniform1iv(i, r);
  51019. else if ("iv" === t)
  51020. Ge.uniform3iv(i, r);
  51021. else if ("fv1" === t)
  51022. Ge.uniform1fv(i, r);
  51023. else if ("fv" === t)
  51024. Ge.uniform3fv(i, r);
  51025. else if ("v2v" === t) {
  51026. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51027. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51028. f += 2)
  51029. e._array[f + 0] = r[d].x,
  51030. e._array[f + 1] = r[d].y;
  51031. Ge.uniform2fv(i, e._array)
  51032. } else if ("v3v" === t) {
  51033. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51034. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51035. m += 3)
  51036. e._array[m + 0] = r[d].x,
  51037. e._array[m + 1] = r[d].y,
  51038. e._array[m + 2] = r[d].z;
  51039. Ge.uniform3fv(i, e._array)
  51040. } else if ("v4v" === t) {
  51041. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51042. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51043. v += 4)
  51044. e._array[v + 0] = r[d].x,
  51045. e._array[v + 1] = r[d].y,
  51046. e._array[v + 2] = r[d].z,
  51047. e._array[v + 3] = r[d].w;
  51048. Ge.uniform4fv(i, e._array)
  51049. } else if ("m2" === t)
  51050. Ge.uniformMatrix2fv(i, !1, r.elements);
  51051. else if ("m3" === t)
  51052. Ge.uniformMatrix3fv(i, !1, r.elements);
  51053. else if ("m3v" === t) {
  51054. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51055. for (var d = 0, g = r.length; d < g; d++)
  51056. r[d].flattenToArrayOffset(e._array, 9 * d);
  51057. Ge.uniformMatrix3fv(i, !1, e._array)
  51058. } else if ("m4" === t)
  51059. Ge.uniformMatrix4fv(i, !1, r.elements);
  51060. else if ("m4v" === t) {
  51061. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51062. for (var d = 0, g = r.length; d < g; d++)
  51063. r[d].flattenToArrayOffset(e._array, 16 * d);
  51064. Ge.uniformMatrix4fv(i, !1, e._array)
  51065. } else if ("t" === t) {
  51066. if (o = r,
  51067. a = B(),
  51068. Ge.uniform1i(i, a),
  51069. !o)
  51070. return;
  51071. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51072. } else if ("tv" === t) {
  51073. void 0 === e._array && (e._array = []);
  51074. for (var d = 0, g = e.value.length; d < g; d++)
  51075. e._array[d] = B();
  51076. Ge.uniform1iv(i, e._array);
  51077. for (var d = 0, g = e.value.length; d < g; d++)
  51078. o = e.value[d],
  51079. a = e._array[d],
  51080. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51081. } else
  51082. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51083. }
  51084. function V(e) {
  51085. for (var t = 0, i = e.length; t < i; t++) {
  51086. var n = e[t][0];
  51087. if (n.needsUpdate !== !1) {
  51088. var r = n.type
  51089. , o = e[t][1]
  51090. , a = n.value;
  51091. F(n, r, o, a)
  51092. }
  51093. }
  51094. }
  51095. function U(e, t) {
  51096. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51097. for (Ue.shadowsPointLight = 0,
  51098. i = 0,
  51099. r = e.length; i < r; i++)
  51100. if (o = e[i],
  51101. a = o.color,
  51102. s = o.intensity,
  51103. l = o.distance,
  51104. o instanceof n.AmbientLight)
  51105. c += a.r * s,
  51106. h += a.g * s,
  51107. u += a.b * s;
  51108. else if (o instanceof n.DirectionalLight) {
  51109. var A = Ke.get(o);
  51110. A.color.copy(o.color).multiplyScalar(o.intensity),
  51111. A.direction.setFromMatrixPosition(o.matrixWorld),
  51112. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51113. A.direction.sub(Ve),
  51114. A.direction.transformDirection(d),
  51115. A.shadow = o.castShadow,
  51116. o.castShadow && (A.shadowBias = o.shadow.bias,
  51117. A.shadowRadius = o.shadow.radius,
  51118. A.shadowMapSize = o.shadow.mapSize,
  51119. Ue.shadows[v++] = o),
  51120. Ue.directionalShadowMap[p] = o.shadow.map,
  51121. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51122. Ue.directional[p++] = A
  51123. } else if (o instanceof n.SpotLight) {
  51124. var A = Ke.get(o);
  51125. A.position.setFromMatrixPosition(o.matrixWorld),
  51126. A.position.applyMatrix4(d),
  51127. A.color.copy(a).multiplyScalar(s),
  51128. A.distance = l,
  51129. A.direction.setFromMatrixPosition(o.matrixWorld),
  51130. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51131. A.direction.sub(Ve),
  51132. A.direction.transformDirection(d),
  51133. A.coneCos = Math.cos(o.angle),
  51134. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51135. A.decay = 0 === o.distance ? 0 : o.decay,
  51136. A.shadow = o.castShadow,
  51137. o.castShadow && (A.shadowBias = o.shadow.bias,
  51138. A.shadowRadius = o.shadow.radius,
  51139. A.shadowMapSize = o.shadow.mapSize,
  51140. Ue.shadows[v++] = o),
  51141. Ue.spotShadowMap[g] = o.shadow.map,
  51142. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51143. Ue.spot[g++] = A
  51144. } else if (o instanceof n.PointLight) {
  51145. var A = Ke.get(o);
  51146. A.position.setFromMatrixPosition(o.matrixWorld),
  51147. A.position.applyMatrix4(d),
  51148. A.color.copy(o.color).multiplyScalar(o.intensity),
  51149. A.distance = o.distance,
  51150. A.decay = 0 === o.distance ? 0 : o.decay,
  51151. A.shadow = o.castShadow,
  51152. o.castShadow && (A.shadowBias = o.shadow.bias,
  51153. A.shadowRadius = o.shadow.radius,
  51154. A.shadowMapSize = o.shadow.mapSize,
  51155. Ue.shadows[v++] = o),
  51156. Ue.pointShadowMap[f] = o.shadow.map,
  51157. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51158. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51159. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51160. Ue.point[f++] = A
  51161. } else if (o instanceof n.HemisphereLight) {
  51162. var A = Ke.get(o);
  51163. A.direction.setFromMatrixPosition(o.matrixWorld),
  51164. A.direction.transformDirection(d),
  51165. A.direction.normalize(),
  51166. A.skyColor.copy(o.color).multiplyScalar(s),
  51167. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51168. Ue.hemi[m++] = A
  51169. }
  51170. Ue.ambient[0] = c,
  51171. Ue.ambient[1] = h,
  51172. Ue.ambient[2] = u,
  51173. Ue.directional.length = p,
  51174. Ue.spot.length = g,
  51175. Ue.point.length = f,
  51176. Ue.hemi.length = m,
  51177. Ue.shadows.length = v,
  51178. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51179. }
  51180. function k(e, t, i) {
  51181. var r;
  51182. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51183. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51184. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51185. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51186. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51187. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping,
  51188. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51189. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51190. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter),
  51191. r = We.get("EXT_texture_filter_anisotropic")) {
  51192. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51193. return;
  51194. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51195. return;
  51196. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51197. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51198. }
  51199. }
  51200. function H(e, t, i) {
  51201. void 0 === e.__webglInit && (e.__webglInit = !0,
  51202. t.addEventListener("dispose", s),
  51203. e.__webglTexture = Ge.createTexture(),
  51204. ke.textures++),
  51205. Ye.activeTexture(Ge.TEXTURE0 + i),
  51206. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51207. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51208. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51209. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51210. var r = G(t.image, je.maxTextureSize);
  51211. W(t) && z(r) === !1 && (r = j(r));
  51212. var o = z(r)
  51213. , a = ee(t.format)
  51214. , l = ee(t.type);
  51215. k(Ge.TEXTURE_2D, t, o);
  51216. var c, h = t.mipmaps;
  51217. if (t instanceof n.DataTexture)
  51218. if (h.length > 0 && o) {
  51219. for (var u = 0, d = h.length; u < d; u++)
  51220. c = h[u],
  51221. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51222. t.generateMipmaps = !1
  51223. } else
  51224. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51225. else if (t instanceof n.CompressedTexture)
  51226. for (var u = 0, d = h.length; u < d; u++)
  51227. c = h[u],
  51228. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51229. else if (h.length > 0 && o) {
  51230. for (var u = 0, d = h.length; u < d; u++)
  51231. c = h[u],
  51232. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51233. t.generateMipmaps = !1
  51234. } else
  51235. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51236. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51237. e.__version = t.version,
  51238. t.onUpdate && t.onUpdate(t)
  51239. }
  51240. function G(e, t) {
  51241. if (e.width > t || e.height > t) {
  51242. var i = t / Math.max(e.width, e.height)
  51243. , n = document.createElement("canvas");
  51244. n.width = Math.floor(e.width * i),
  51245. n.height = Math.floor(e.height * i);
  51246. var r = n.getContext("2d");
  51247. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51248. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51249. n
  51250. }
  51251. return e
  51252. }
  51253. function z(e) {
  51254. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51255. }
  51256. function W(e) {
  51257. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51258. }
  51259. function j(e) {
  51260. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51261. var t = document.createElement("canvas");
  51262. t.width = n.Math.nearestPowerOfTwo(e.width),
  51263. t.height = n.Math.nearestPowerOfTwo(e.height);
  51264. var i = t.getContext("2d");
  51265. return i.drawImage(e, 0, 0, t.width, t.height),
  51266. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51267. t
  51268. }
  51269. return e
  51270. }
  51271. function Y(e, t) {
  51272. var i = Xe.get(e);
  51273. if (6 === e.image.length)
  51274. if (e.version > 0 && i.__version !== e.version) {
  51275. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51276. i.__image__webglTextureCube = Ge.createTexture(),
  51277. ke.textures++),
  51278. Ye.activeTexture(Ge.TEXTURE0 + t),
  51279. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51280. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51281. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51282. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51283. var c = a[0]
  51284. , h = z(c)
  51285. , u = ee(e.format)
  51286. , d = ee(e.type);
  51287. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51288. for (var l = 0; l < 6; l++)
  51289. if (r)
  51290. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51291. p = f[g],
  51292. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51293. else
  51294. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51295. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51296. i.__version = e.version,
  51297. e.onUpdate && e.onUpdate(e)
  51298. } else
  51299. Ye.activeTexture(Ge.TEXTURE0 + t),
  51300. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51301. }
  51302. function X(e, t) {
  51303. Ye.activeTexture(Ge.TEXTURE0 + t),
  51304. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51305. }
  51306. function Z(e, t, i, n) {
  51307. var r = ee(t.texture.format)
  51308. , o = ee(t.texture.type);
  51309. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51310. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51311. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51312. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51313. }
  51314. function q(e, t) {
  51315. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51316. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51317. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51318. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51319. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51320. }
  51321. function K(e) {
  51322. var t = Xe.get(e)
  51323. , i = e instanceof n.WebGLRenderTargetCube;
  51324. if (i) {
  51325. t.__webglDepthbuffer = [];
  51326. for (var r = 0; r < 6; r++)
  51327. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51328. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51329. q(t.__webglDepthbuffer[r], e)
  51330. } else
  51331. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51332. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51333. q(t.__webglDepthbuffer, e);
  51334. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51335. }
  51336. function Q(e) {
  51337. var t = Xe.get(e)
  51338. , i = Xe.get(e.texture);
  51339. e.addEventListener("dispose", l),
  51340. i.__webglTexture = Ge.createTexture(),
  51341. ke.textures++;
  51342. var r = e instanceof n.WebGLRenderTargetCube
  51343. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51344. if (r) {
  51345. t.__webglFramebuffer = [];
  51346. for (var a = 0; a < 6; a++)
  51347. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51348. } else
  51349. t.__webglFramebuffer = Ge.createFramebuffer();
  51350. if (r) {
  51351. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51352. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51353. for (var a = 0; a < 6; a++)
  51354. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51355. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51356. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51357. } else
  51358. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51359. k(Ge.TEXTURE_2D, e.texture, o),
  51360. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51361. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51362. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51363. e.depthBuffer && K(e)
  51364. }
  51365. function J(e) {
  51366. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51367. , i = Xe.get(e.texture).__webglTexture;
  51368. Ye.bindTexture(t, i),
  51369. Ge.generateMipmap(t),
  51370. Ye.bindTexture(t, null)
  51371. }
  51372. function $(e) {
  51373. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51374. }
  51375. function ee(e) {
  51376. var t;
  51377. if (e === n.RepeatWrapping)
  51378. return Ge.REPEAT;
  51379. if (e === n.ClampToEdgeWrapping)
  51380. return Ge.CLAMP_TO_EDGE;
  51381. if (e === n.MirroredRepeatWrapping)
  51382. return Ge.MIRRORED_REPEAT;
  51383. if (e === n.NearestFilter)
  51384. return Ge.NEAREST;
  51385. if (e === n.NearestMipMapNearestFilter)
  51386. return Ge.NEAREST_MIPMAP_NEAREST;
  51387. if (e === n.NearestMipMapLinearFilter)
  51388. return Ge.NEAREST_MIPMAP_LINEAR;
  51389. if (e === n.LinearFilter)
  51390. return Ge.LINEAR;
  51391. if (e === n.LinearMipMapNearestFilter)
  51392. return Ge.LINEAR_MIPMAP_NEAREST;
  51393. if (e === n.LinearMipMapLinearFilter)
  51394. return Ge.LINEAR_MIPMAP_LINEAR;
  51395. if (e === n.UnsignedByteType)
  51396. return Ge.UNSIGNED_BYTE;
  51397. if (e === n.UnsignedShort4444Type)
  51398. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51399. if (e === n.UnsignedShort5551Type)
  51400. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51401. if (e === n.UnsignedShort565Type)
  51402. return Ge.UNSIGNED_SHORT_5_6_5;
  51403. if (e === n.ByteType)
  51404. return Ge.BYTE;
  51405. if (e === n.ShortType)
  51406. return Ge.SHORT;
  51407. if (e === n.UnsignedShortType)
  51408. return Ge.UNSIGNED_SHORT;
  51409. if (e === n.IntType)
  51410. return Ge.INT;
  51411. if (e === n.UnsignedIntType)
  51412. return Ge.UNSIGNED_INT;
  51413. if (e === n.FloatType)
  51414. return Ge.FLOAT;
  51415. if (t = We.get("OES_texture_half_float"),
  51416. null !== t && e === n.HalfFloatType)
  51417. return t.HALF_FLOAT_OES;
  51418. if (e === n.AlphaFormat)
  51419. return Ge.ALPHA;
  51420. if (e === n.RGBFormat)
  51421. return Ge.RGB;
  51422. if (e === n.RGBAFormat)
  51423. return Ge.RGBA;
  51424. if (e === n.LuminanceFormat)
  51425. return Ge.LUMINANCE;
  51426. if (e === n.LuminanceAlphaFormat)
  51427. return Ge.LUMINANCE_ALPHA;
  51428. if (e === n.AddEquation)
  51429. return Ge.FUNC_ADD;
  51430. if (e === n.SubtractEquation)
  51431. return Ge.FUNC_SUBTRACT;
  51432. if (e === n.ReverseSubtractEquation)
  51433. return Ge.FUNC_REVERSE_SUBTRACT;
  51434. if (e === n.ZeroFactor)
  51435. return Ge.ZERO;
  51436. if (e === n.OneFactor)
  51437. return Ge.ONE;
  51438. if (e === n.SrcColorFactor)
  51439. return Ge.SRC_COLOR;
  51440. if (e === n.OneMinusSrcColorFactor)
  51441. return Ge.ONE_MINUS_SRC_COLOR;
  51442. if (e === n.SrcAlphaFactor)
  51443. return Ge.SRC_ALPHA;
  51444. if (e === n.OneMinusSrcAlphaFactor)
  51445. return Ge.ONE_MINUS_SRC_ALPHA;
  51446. if (e === n.DstAlphaFactor)
  51447. return Ge.DST_ALPHA;
  51448. if (e === n.OneMinusDstAlphaFactor)
  51449. return Ge.ONE_MINUS_DST_ALPHA;
  51450. if (e === n.DstColorFactor)
  51451. return Ge.DST_COLOR;
  51452. if (e === n.OneMinusDstColorFactor)
  51453. return Ge.ONE_MINUS_DST_COLOR;
  51454. if (e === n.SrcAlphaSaturateFactor)
  51455. return Ge.SRC_ALPHA_SATURATE;
  51456. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51457. null !== t) {
  51458. if (e === n.RGB_S3TC_DXT1_Format)
  51459. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51460. if (e === n.RGBA_S3TC_DXT1_Format)
  51461. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51462. if (e === n.RGBA_S3TC_DXT3_Format)
  51463. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51464. if (e === n.RGBA_S3TC_DXT5_Format)
  51465. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51466. }
  51467. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51468. null !== t) {
  51469. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51470. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51471. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51472. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51473. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51474. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51475. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51476. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51477. }
  51478. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51479. null !== t && e === n.RGB_ETC1_Format)
  51480. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51481. if (t = We.get("EXT_blend_minmax"),
  51482. null !== t) {
  51483. if (e === n.MinEquation)
  51484. return t.MIN_EXT;
  51485. if (e === n.MaxEquation)
  51486. return t.MAX_EXT
  51487. }
  51488. return 0
  51489. }
  51490. console.log("THREE.WebGLRenderer", n.REVISION),
  51491. e = e || {};
  51492. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51493. , ie = void 0 !== e.context ? e.context : null
  51494. , ne = void 0 !== e.alpha && e.alpha
  51495. , re = void 0 === e.depth || e.depth
  51496. , oe = void 0 === e.stencil || e.stencil
  51497. , ae = void 0 !== e.antialias && e.antialias
  51498. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51499. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51500. , ce = []
  51501. , he = []
  51502. , ue = -1
  51503. , de = []
  51504. , pe = -1
  51505. , fe = new Float32Array(8)
  51506. , ge = []
  51507. , me = [];
  51508. this.domElement = te,
  51509. this.context = null,
  51510. this.autoClear = !0,
  51511. this.autoClearColor = !0,
  51512. this.autoClearDepth = !0,
  51513. this.autoClearStencil = !0,
  51514. this.sortObjects = !0,
  51515. this.gammaFactor = 2,
  51516. this.gammaInput = !1,
  51517. this.gammaOutput = !1,
  51518. this.physicallyCorrectLights = !1,
  51519. this.toneMapping = n.LinearToneMapping,
  51520. this.toneMappingExposure = 1,
  51521. this.toneMappingWhitePoint = 1,
  51522. this.maxMorphTargets = 8,
  51523. this.maxMorphNormals = 4,
  51524. this.autoScaleCubemaps = !0;
  51525. var ve = this
  51526. , Ae = null
  51527. , ye = null
  51528. , Ce = null
  51529. , Ie = -1
  51530. , Ee = ""
  51531. , be = null
  51532. , we = new n.Vector4
  51533. , _e = null
  51534. , Te = new n.Vector4
  51535. , xe = 0
  51536. , Se = new n.Color(0)
  51537. , Me = 0
  51538. , Re = te.width
  51539. , Pe = te.height
  51540. , Oe = 1
  51541. , Le = new n.Vector4(0,0,Re,Pe)
  51542. , De = !1
  51543. , Ne = new n.Vector4(0,0,Re,Pe)
  51544. , Be = new n.Frustum
  51545. , Fe = new n.Matrix4
  51546. , Ve = new n.Vector3
  51547. , Ue = {
  51548. hash: "",
  51549. ambient: [0, 0, 0],
  51550. directional: [],
  51551. directionalShadowMap: [],
  51552. directionalShadowMatrix: [],
  51553. spot: [],
  51554. spotShadowMap: [],
  51555. spotShadowMatrix: [],
  51556. point: [],
  51557. pointShadowMap: [],
  51558. pointShadowMatrix: [],
  51559. hemi: [],
  51560. shadows: [],
  51561. shadowsPointLight: 0
  51562. }
  51563. , ke = {
  51564. geometries: 0,
  51565. textures: 0
  51566. }
  51567. , He = {
  51568. calls: 0,
  51569. vertices: 0,
  51570. faces: 0,
  51571. points: 0
  51572. };
  51573. this.info = {
  51574. render: He,
  51575. memory: ke,
  51576. programs: null
  51577. };
  51578. var Ge;
  51579. try {
  51580. var ze = {
  51581. alpha: ne,
  51582. depth: re,
  51583. stencil: oe,
  51584. antialias: ae,
  51585. premultipliedAlpha: se,
  51586. preserveDrawingBuffer: le
  51587. };
  51588. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51589. null === Ge)
  51590. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51591. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51592. return {
  51593. rangeMin: 1,
  51594. rangeMax: 1,
  51595. precision: 1
  51596. }
  51597. }
  51598. ),
  51599. te.addEventListener("webglcontextlost", a, !1)
  51600. } catch (e) {
  51601. console.error("THREE.WebGLRenderer: " + e)
  51602. }
  51603. var We = new n.WebGLExtensions(Ge);
  51604. We.get("OES_texture_float"),
  51605. We.get("OES_texture_float_linear"),
  51606. We.get("OES_texture_half_float"),
  51607. We.get("OES_texture_half_float_linear"),
  51608. We.get("OES_standard_derivatives"),
  51609. We.get("ANGLE_instanced_arrays"),
  51610. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51611. var je = new n.WebGLCapabilities(Ge,We,e)
  51612. , Ye = new n.WebGLState(Ge,We,ee)
  51613. , Xe = new n.WebGLProperties
  51614. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51615. , qe = new n.WebGLPrograms(this,je)
  51616. , Ke = new n.WebGLLights;
  51617. this.info.programs = qe.programs;
  51618. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51619. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51620. r(),
  51621. this.context = Ge,
  51622. this.capabilities = je,
  51623. this.extensions = We,
  51624. this.properties = Xe,
  51625. this.state = Ye;
  51626. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51627. this.shadowMap = $e;
  51628. var et = new n.SpritePlugin(this,ge)
  51629. , tt = new n.LensFlarePlugin(this,me);
  51630. this.getContext = function() {
  51631. return Ge
  51632. }
  51633. ,
  51634. this.getContextAttributes = function() {
  51635. return Ge.getContextAttributes()
  51636. }
  51637. ,
  51638. this.forceContextLoss = function() {
  51639. We.get("WEBGL_lose_context").loseContext()
  51640. }
  51641. ,
  51642. this.getMaxAnisotropy = function() {
  51643. var e;
  51644. return function() {
  51645. if (void 0 !== e)
  51646. return e;
  51647. var t = We.get("EXT_texture_filter_anisotropic");
  51648. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51649. }
  51650. }(),
  51651. this.getPrecision = function() {
  51652. return je.precision
  51653. }
  51654. ,
  51655. this.getPixelRatio = function() {
  51656. return Oe
  51657. }
  51658. ,
  51659. this.setPixelRatio = function(e) {
  51660. void 0 !== e && (Oe = e,
  51661. this.setSize(Ne.z, Ne.w, !1))
  51662. }
  51663. ,
  51664. this.getSize = function() {
  51665. return {
  51666. width: Re,
  51667. height: Pe
  51668. }
  51669. }
  51670. ,
  51671. this.setSize = function(e, t, i, devicePixelRatio) {
  51672. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51673. Re = e,
  51674. Pe = t,
  51675. te.width = e * Oe,
  51676. te.height = t * Oe,
  51677. i !== !1 && (te.style.width = e + "px",
  51678. te.style.height = t + "px"),
  51679. this.setViewport(0, 0, e, t)
  51680. }
  51681. ,
  51682. this.setViewport = function(e, t, i, n) {
  51683. Ye.viewport(Ne.set(e, t, i, n))
  51684. }
  51685. ,
  51686. this.setScissor = function(e, t, i, n) {
  51687. Ye.scissor(Le.set(e, t, i, n))
  51688. }
  51689. ,
  51690. this.setScissorTest = function(e) {
  51691. Ye.setScissorTest(De = e)
  51692. }
  51693. ,
  51694. this.getClearColor = function() {
  51695. return Se
  51696. }
  51697. ,
  51698. this.setClearColor = function(e, t) {
  51699. Se.set(e),
  51700. Me = void 0 !== t ? t : 1,
  51701. i(Se.r, Se.g, Se.b, Me)
  51702. }
  51703. ,
  51704. this.getClearAlpha = function() {
  51705. return Me
  51706. }
  51707. ,
  51708. this.setClearAlpha = function(e) {
  51709. Me = e,
  51710. i(Se.r, Se.g, Se.b, Me)
  51711. }
  51712. ,
  51713. this.clear = function(e, t, i) {
  51714. var n = 0;
  51715. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51716. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51717. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51718. Ge.clear(n)
  51719. }
  51720. ,
  51721. this.clearColor = function() {
  51722. this.clear(!0, !1, !1)
  51723. }
  51724. ,
  51725. this.clearDepth = function() {
  51726. this.clear(!1, !0, !1)
  51727. }
  51728. ,
  51729. this.clearStencil = function() {
  51730. this.clear(!1, !1, !0)
  51731. }
  51732. ,
  51733. this.clearTarget = function(e, t, i, n) {
  51734. this.setRenderTarget(e),
  51735. this.clear(t, i, n)
  51736. }
  51737. ,
  51738. this.resetGLState = o,
  51739. this.dispose = function() {
  51740. te.removeEventListener("webglcontextlost", a, !1)
  51741. }
  51742. ,
  51743. this.renderBufferImmediate = function(e, t, i) {
  51744. Ye.initAttributes();
  51745. var r = Xe.get(e);
  51746. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51747. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51748. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51749. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51750. var o = t.getAttributes();
  51751. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51752. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51753. Ye.enableAttribute(o.position),
  51754. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51755. e.hasNormals) {
  51756. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51757. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51758. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51759. var l = e.normalArray
  51760. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51761. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51762. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51763. l[a + 0] = c,
  51764. l[a + 1] = h,
  51765. l[a + 2] = u,
  51766. l[a + 3] = c,
  51767. l[a + 4] = h,
  51768. l[a + 5] = u,
  51769. l[a + 6] = c,
  51770. l[a + 7] = h,
  51771. l[a + 8] = u
  51772. }
  51773. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51774. Ye.enableAttribute(o.normal),
  51775. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51776. }
  51777. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51778. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51779. Ye.enableAttribute(o.uv),
  51780. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51781. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51782. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51783. Ye.enableAttribute(o.color),
  51784. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51785. Ye.disableUnusedAttributes(),
  51786. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51787. e.count = 0
  51788. }
  51789. ,
  51790. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51791. E(o);
  51792. var l = w(e, i, o, a)
  51793. , c = !1
  51794. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51795. h !== Ee && (Ee = h,
  51796. c = !0);
  51797. var u = a.morphTargetInfluences;
  51798. if (void 0 !== u) {
  51799. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51800. var v = u[p];
  51801. d.push([v, p])
  51802. }
  51803. d.sort(g),
  51804. d.length > 8 && (d.length = 8);
  51805. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51806. var v = d[p];
  51807. if (fe[p] = v[0],
  51808. 0 !== v[0]) {
  51809. var y = v[1];
  51810. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51811. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51812. } else
  51813. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51814. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51815. }
  51816. var C = l.getUniforms();
  51817. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51818. c = !0
  51819. }
  51820. var y = r.index
  51821. , I = r.attributes.position;
  51822. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51823. var b;
  51824. null !== y ? (b = Je,
  51825. b.setIndex(y)) : b = Qe,
  51826. c && (f(o, l, r),
  51827. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51828. var _ = 0
  51829. , T = 1 / 0;
  51830. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51831. var x = r.drawRange.start
  51832. , S = r.drawRange.count
  51833. , M = null !== s ? s.start : 0
  51834. , R = null !== s ? s.count : 1 / 0
  51835. , P = Math.max(_, x, M)
  51836. , O = Math.min(_ + T, x + S, M + R) - 1
  51837. , L = Math.max(0, O - P + 1);
  51838. if (a instanceof n.Mesh)
  51839. if (o.wireframe === !0)
  51840. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51841. b.setMode(Ge.LINES);
  51842. else
  51843. switch (a.drawMode) {
  51844. case n.TrianglesDrawMode:
  51845. b.setMode(Ge.TRIANGLES);
  51846. break;
  51847. case n.TriangleStripDrawMode:
  51848. b.setMode(Ge.TRIANGLE_STRIP);
  51849. break;
  51850. case n.TriangleFanDrawMode:
  51851. b.setMode(Ge.TRIANGLE_FAN)
  51852. }
  51853. else if (a instanceof n.Line) {
  51854. var D = o.linewidth;
  51855. void 0 === D && (D = 1),
  51856. Ye.setLineWidth(D * t()),
  51857. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51858. } else
  51859. a instanceof n.Points && b.setMode(Ge.POINTS);
  51860. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51861. }
  51862. ,
  51863. this.render = function(e, t, i, r) {
  51864. if (t instanceof n.Camera == !1)
  51865. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51866. var o = e.fog;
  51867. if (Ee = "",
  51868. Ie = -1,
  51869. be = null,
  51870. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51871. null === t.parent && t.updateMatrixWorld(),
  51872. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51873. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51874. Be.setFromMatrix(Fe),
  51875. ce.length = 0,
  51876. ue = -1,
  51877. pe = -1,
  51878. ge.length = 0,
  51879. me.length = 0,
  51880. y(e, t),
  51881. he.length = ue + 1,
  51882. de.length = pe + 1,
  51883. ve.sortObjects === !0 && (he.sort(m),
  51884. de.sort(v)),
  51885. U(ce, t),
  51886. $e.render(e, t),
  51887. He.calls = 0,
  51888. He.vertices = 0,
  51889. He.faces = 0,
  51890. He.points = 0,
  51891. void 0 === i && (i = null),
  51892. this.setRenderTarget(i),
  51893. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51894. e.overrideMaterial) {
  51895. var a = e.overrideMaterial;
  51896. C(he, t, o, a),
  51897. C(de, t, o, a)
  51898. } else
  51899. Ye.setBlending(n.NoBlending),
  51900. C(he, t, o),
  51901. C(de, t, o);
  51902. if (et.render(e, t),
  51903. tt.render(e, t, Te),
  51904. i) {
  51905. var s = i.texture;
  51906. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51907. }
  51908. Ye.setDepthTest(!0),
  51909. Ye.setDepthWrite(!0),
  51910. Ye.setColorWrite(!0)
  51911. }
  51912. ,
  51913. this.setFaceCulling = function(e, t) {
  51914. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51915. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51916. Ye.enable(Ge.CULL_FACE))
  51917. }
  51918. ,
  51919. this.setTexture = function(e, t) {
  51920. var i = Xe.get(e);
  51921. if (e.version > 0 && i.__version !== e.version) {
  51922. var n = e.image;
  51923. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51924. }
  51925. Ye.activeTexture(Ge.TEXTURE0 + t),
  51926. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51927. }
  51928. ,
  51929. this.getCurrentRenderTarget = function() {
  51930. return ye
  51931. }
  51932. ,
  51933. this.setRenderTarget = function(e) {
  51934. ye = e,
  51935. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51936. var t, i = e instanceof n.WebGLRenderTargetCube;
  51937. if (e) {
  51938. var r = Xe.get(e);
  51939. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51940. we.copy(e.scissor),
  51941. _e = e.scissorTest,
  51942. Te.copy(e.viewport)
  51943. } else
  51944. t = null,
  51945. we.copy(Le).multiplyScalar(Oe),
  51946. _e = De,
  51947. Te.copy(Ne).multiplyScalar(Oe);
  51948. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51949. Ce = t),
  51950. Ye.scissor(we),
  51951. Ye.setScissorTest(_e),
  51952. Ye.viewport(Te),
  51953. i) {
  51954. var o = Xe.get(e.texture);
  51955. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51956. }
  51957. }
  51958. ,
  51959. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51960. if (e instanceof n.WebGLRenderTarget == !1)
  51961. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51962. var s = Xe.get(e).__webglFramebuffer;
  51963. if (s) {
  51964. var l = !1;
  51965. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51966. l = !0);
  51967. try {
  51968. var c = e.texture;
  51969. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51970. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51971. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51972. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51973. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51974. } finally {
  51975. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51976. }
  51977. }
  51978. }
  51979. }
  51980. ,
  51981. n.WebGLRenderTarget = function(e, t, i) {
  51982. this.uuid = n.Math.generateUUID(),
  51983. this.width = e,
  51984. this.height = t,
  51985. this.scissor = new n.Vector4(0,0,e,t),
  51986. this.scissorTest = !1,
  51987. this.viewport = new n.Vector4(0,0,e,t),
  51988. i = i || {},
  51989. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51990. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51991. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51992. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51993. }
  51994. ,
  51995. n.WebGLRenderTarget.prototype = {
  51996. constructor: n.WebGLRenderTarget,
  51997. setSize: function(e, t) {
  51998. this.width === e && this.height === t || (this.width = e,
  51999. this.height = t,
  52000. this.dispose()),
  52001. this.viewport.set(0, 0, e, t),
  52002. this.scissor.set(0, 0, e, t)
  52003. },
  52004. clone: function() {
  52005. return (new this.constructor).copy(this)
  52006. },
  52007. copy: function(e) {
  52008. return this.width = e.width,
  52009. this.height = e.height,
  52010. this.viewport.copy(e.viewport),
  52011. this.texture = e.texture.clone(),
  52012. this.depthBuffer = e.depthBuffer,
  52013. this.stencilBuffer = e.stencilBuffer,
  52014. this
  52015. },
  52016. dispose: function() {
  52017. this.dispatchEvent({
  52018. type: "dispose"
  52019. })
  52020. }
  52021. },
  52022. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52023. n.WebGLRenderTargetCube = function(e, t, i) {
  52024. n.WebGLRenderTarget.call(this, e, t, i),
  52025. this.activeCubeFace = 0,
  52026. this.activeMipMapLevel = 0
  52027. }
  52028. ,
  52029. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52030. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52031. n.WebGLBufferRenderer = function(e, t, i) {
  52032. function r(e) {
  52033. s = e
  52034. }
  52035. function o(t, n) {
  52036. e.drawArrays(s, t, n),
  52037. i.calls++,
  52038. i.vertices += n,
  52039. s === e.TRIANGLES && (i.faces += n / 3)
  52040. }
  52041. function a(r) {
  52042. var o = t.get("ANGLE_instanced_arrays");
  52043. if (null === o)
  52044. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52045. var a = r.attributes.position
  52046. , l = 0;
  52047. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52048. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52049. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52050. i.calls++,
  52051. i.vertices += l * r.maxInstancedCount,
  52052. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52053. }
  52054. var s;
  52055. this.setMode = r,
  52056. this.render = o,
  52057. this.renderInstances = a
  52058. }
  52059. ,
  52060. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52061. function n(e) {
  52062. s = e
  52063. }
  52064. function r(i) {
  52065. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52066. c = 4) : (l = e.UNSIGNED_SHORT,
  52067. c = 2)
  52068. }
  52069. function o(t, n) {
  52070. e.drawElements(s, n, l, t * c),
  52071. i.calls++,
  52072. i.vertices += n,
  52073. s === e.TRIANGLES && (i.faces += n / 3)
  52074. }
  52075. function a(n, r, o) {
  52076. var a = t.get("ANGLE_instanced_arrays");
  52077. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52078. i.calls++,
  52079. i.vertices += o * n.maxInstancedCount,
  52080. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52081. }
  52082. var s, l, c;
  52083. this.setMode = n,
  52084. this.setIndex = r,
  52085. this.render = o,
  52086. this.renderInstances = a
  52087. }
  52088. ,
  52089. n.WebGLExtensions = function(e) {
  52090. var t = {};
  52091. this.get = function(i) {
  52092. if (void 0 !== t[i])
  52093. return t[i];
  52094. var n;
  52095. switch (i) {
  52096. case "EXT_texture_filter_anisotropic":
  52097. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52098. break;
  52099. case "WEBGL_compressed_texture_s3tc":
  52100. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52101. break;
  52102. case "WEBGL_compressed_texture_pvrtc":
  52103. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52104. break;
  52105. case "WEBGL_compressed_texture_etc1":
  52106. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52107. break;
  52108. default:
  52109. n = e.getExtension(i)
  52110. }
  52111. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52112. t[i] = n,
  52113. n
  52114. }
  52115. }
  52116. ,
  52117. n.WebGLCapabilities = function(e, t, i) {
  52118. function n(t) {
  52119. if ("highp" === t) {
  52120. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52121. return "highp";
  52122. t = "mediump"
  52123. }
  52124. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52125. }
  52126. this.getMaxPrecision = n,
  52127. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52128. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52129. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52130. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52131. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52132. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52133. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52134. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52135. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52136. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52137. this.vertexTextures = this.maxVertexTextures > 0,
  52138. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52139. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52140. var r = n(this.precision);
  52141. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52142. this.precision = r),
  52143. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52144. }
  52145. ,
  52146. n.WebGLGeometries = function(e, t, i) {
  52147. function r(e) {
  52148. var t = e.geometry;
  52149. if (void 0 !== h[t.id])
  52150. return h[t.id];
  52151. t.addEventListener("dispose", o);
  52152. var r;
  52153. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52154. r = t._bufferGeometry),
  52155. h[t.id] = r,
  52156. i.memory.geometries++,
  52157. r
  52158. }
  52159. function o(e) {
  52160. var n = e.target
  52161. , r = h[n.id];
  52162. null !== r.index && s(r.index),
  52163. l(r.attributes),
  52164. n.removeEventListener("dispose", o),
  52165. delete h[n.id];
  52166. var a = t.get(n);
  52167. a.wireframe && s(a.wireframe),
  52168. t.delete(n);
  52169. var c = t.get(r);
  52170. c.wireframe && s(c.wireframe),
  52171. t.delete(r),
  52172. i.memory.geometries--
  52173. }
  52174. function a(e) {
  52175. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52176. }
  52177. function s(t) {
  52178. var i = a(t);
  52179. void 0 !== i && (e.deleteBuffer(i),
  52180. c(t))
  52181. }
  52182. function l(e) {
  52183. for (var t in e)
  52184. s(e[t])
  52185. }
  52186. function c(e) {
  52187. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52188. }
  52189. var h = {};
  52190. this.get = r
  52191. }
  52192. ,
  52193. n.WebGLLights = function() {
  52194. var e = {};
  52195. this.get = function(t) {
  52196. if (void 0 !== e[t.id])
  52197. return e[t.id];
  52198. var i;
  52199. switch (t.type) {
  52200. case "DirectionalLight":
  52201. i = {
  52202. direction: new n.Vector3,
  52203. color: new n.Color,
  52204. shadow: !1,
  52205. shadowBias: 0,
  52206. shadowRadius: 1,
  52207. shadowMapSize: new n.Vector2
  52208. };
  52209. break;
  52210. case "SpotLight":
  52211. i = {
  52212. position: new n.Vector3,
  52213. direction: new n.Vector3,
  52214. color: new n.Color,
  52215. distance: 0,
  52216. coneCos: 0,
  52217. penumbraCos: 0,
  52218. decay: 0,
  52219. shadow: !1,
  52220. shadowBias: 0,
  52221. shadowRadius: 1,
  52222. shadowMapSize: new n.Vector2
  52223. };
  52224. break;
  52225. case "PointLight":
  52226. i = {
  52227. position: new n.Vector3,
  52228. color: new n.Color,
  52229. distance: 0,
  52230. decay: 0,
  52231. shadow: !1,
  52232. shadowBias: 0,
  52233. shadowRadius: 1,
  52234. shadowMapSize: new n.Vector2
  52235. };
  52236. break;
  52237. case "HemisphereLight":
  52238. i = {
  52239. direction: new n.Vector3,
  52240. skyColor: new n.Color,
  52241. groundColor: new n.Color
  52242. }
  52243. }
  52244. return e[t.id] = i,
  52245. i
  52246. }
  52247. }
  52248. ,
  52249. n.WebGLObjects = function(e, t, i) {
  52250. function r(t) {
  52251. var i = u.get(t);
  52252. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52253. var r = i.index
  52254. , a = i.attributes;
  52255. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52256. for (var s in a)
  52257. o(a[s], e.ARRAY_BUFFER);
  52258. var l = i.morphAttributes;
  52259. for (var s in l)
  52260. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52261. o(c[h], e.ARRAY_BUFFER);
  52262. return i
  52263. }
  52264. function o(e, i) {
  52265. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52266. , o = t.get(r);
  52267. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52268. }
  52269. function a(t, i, n) {
  52270. t.__webglBuffer = e.createBuffer(),
  52271. e.bindBuffer(n, t.__webglBuffer);
  52272. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52273. e.bufferData(n, i.array, r),
  52274. t.version = i.version
  52275. }
  52276. function s(t, i, n) {
  52277. e.bindBuffer(n, t.__webglBuffer),
  52278. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52279. i.updateRange.count = 0),
  52280. t.version = i.version
  52281. }
  52282. function l(e) {
  52283. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52284. }
  52285. function c(i) {
  52286. var r = t.get(i);
  52287. if (void 0 !== r.wireframe)
  52288. return r.wireframe;
  52289. var a = []
  52290. , s = i.index
  52291. , l = i.attributes
  52292. , c = l.position;
  52293. if (null !== s)
  52294. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52295. var g = d[p + 0]
  52296. , m = d[p + 1]
  52297. , v = d[p + 2];
  52298. h(u, g, m) && a.push(g, m),
  52299. h(u, m, v) && a.push(m, v),
  52300. h(u, v, g) && a.push(v, g)
  52301. }
  52302. else
  52303. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52304. var g = p + 0
  52305. , m = p + 1
  52306. , v = p + 2;
  52307. a.push(g, m, m, v, v, g)
  52308. }
  52309. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52310. , y = new n.BufferAttribute(new A(a),1);
  52311. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52312. r.wireframe = y,
  52313. y
  52314. }
  52315. function h(e, t, i) {
  52316. if (t > i) {
  52317. var n = t;
  52318. t = i,
  52319. i = n
  52320. }
  52321. var r = e[t];
  52322. return void 0 === r ? (e[t] = [i],
  52323. !0) : r.indexOf(i) === -1 && (r.push(i),
  52324. !0)
  52325. }
  52326. var u = new n.WebGLGeometries(e,t,i);
  52327. this.getAttributeBuffer = l,
  52328. this.getWireframeAttribute = c,
  52329. this.update = r
  52330. }
  52331. ,
  52332. n.WebGLProgram = function() {
  52333. function e(e) {
  52334. switch (e) {
  52335. case n.LinearEncoding:
  52336. return ["Linear", "( value )"];
  52337. case n.sRGBEncoding:
  52338. return ["sRGB", "( value )"];
  52339. case n.RGBEEncoding:
  52340. return ["RGBE", "( value )"];
  52341. case n.RGBM7Encoding:
  52342. return ["RGBM", "( value, 7.0 )"];
  52343. case n.RGBM16Encoding:
  52344. return ["RGBM", "( value, 16.0 )"];
  52345. case n.RGBDEncoding:
  52346. return ["RGBD", "( value, 256.0 )"];
  52347. case n.GammaEncoding:
  52348. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52349. default:
  52350. throw new Error("unsupported encoding: " + e)
  52351. }
  52352. }
  52353. function t(t, i) {
  52354. var n = e(i);
  52355. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52356. }
  52357. function i(t, i) {
  52358. var n = e(i);
  52359. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52360. }
  52361. function r(e, t) {
  52362. var i;
  52363. switch (t) {
  52364. case n.LinearToneMapping:
  52365. i = "Linear";
  52366. break;
  52367. case n.ReinhardToneMapping:
  52368. i = "Reinhard";
  52369. break;
  52370. case n.Uncharted2ToneMapping:
  52371. i = "Uncharted2";
  52372. break;
  52373. case n.CineonToneMapping:
  52374. i = "OptimizedCineon";
  52375. break;
  52376. default:
  52377. throw new Error("unsupported toneMapping: " + t)
  52378. }
  52379. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52380. }
  52381. function o(e, t, i) {
  52382. e = e || {};
  52383. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52384. return n.filter(c).join("\n")
  52385. }
  52386. function a(e) {
  52387. var t = [];
  52388. for (var i in e) {
  52389. var n = e[i];
  52390. n !== !1 && t.push("#define " + i + " " + n)
  52391. }
  52392. return t.join("\n")
  52393. }
  52394. function s(e, t, i) {
  52395. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52396. var a = e.getActiveUniform(t, o)
  52397. , s = a.name
  52398. , l = e.getUniformLocation(t, s)
  52399. , c = f.exec(s);
  52400. if (c) {
  52401. var h = c[1]
  52402. , u = c[2]
  52403. , d = n[h];
  52404. d || (d = n[h] = {}),
  52405. d[u] = l
  52406. } else if (c = g.exec(s)) {
  52407. var p = c[1]
  52408. , v = c[2]
  52409. , A = c[3]
  52410. , y = n[p];
  52411. y || (y = n[p] = []);
  52412. var C = y[v];
  52413. C || (C = y[v] = {}),
  52414. C[A] = l
  52415. } else if (c = m.exec(s)) {
  52416. var p = c[1];
  52417. n[p] = l
  52418. } else
  52419. n[s] = l
  52420. }
  52421. return n
  52422. }
  52423. function l(e, t, i) {
  52424. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52425. var a = e.getActiveAttrib(t, o)
  52426. , s = a.name;
  52427. n[s] = e.getAttribLocation(t, s)
  52428. }
  52429. return n
  52430. }
  52431. function c(e) {
  52432. return "" !== e
  52433. }
  52434. function h(e, t) {
  52435. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52436. }
  52437. function u(e) {
  52438. function t(e, t) {
  52439. var i = n.ShaderChunk[t];
  52440. if (void 0 === i)
  52441. throw new Error("Can not resolve #include <" + t + ">");
  52442. return u(i)
  52443. }
  52444. var i = /#include +<([\w\d.]+)>/g;
  52445. return e.replace(i, t)
  52446. }
  52447. function d(e) {
  52448. function t(e, t, i, n) {
  52449. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52450. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52451. return r
  52452. }
  52453. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52454. return e.replace(i, t)
  52455. }
  52456. var p = 0
  52457. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52458. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52459. , m = /^([\w\d_]+)\[0\]$/;
  52460. return function(e, f, g, m) {
  52461. var v = e.context
  52462. , A = g.extensions
  52463. , y = g.defines
  52464. , C = g.__webglShader.vertexShader
  52465. , I = g.__webglShader.fragmentShader
  52466. , E = "SHADOWMAP_TYPE_BASIC";
  52467. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52468. var b = "ENVMAP_TYPE_CUBE"
  52469. , w = "ENVMAP_MODE_REFLECTION"
  52470. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52471. if (m.envMap) {
  52472. switch (g.envMap.mapping) {
  52473. case n.CubeReflectionMapping:
  52474. case n.CubeRefractionMapping:
  52475. b = "ENVMAP_TYPE_CUBE";
  52476. break;
  52477. case n.CubeUVReflectionMapping:
  52478. case n.CubeUVRefractionMapping:
  52479. b = "ENVMAP_TYPE_CUBE_UV";
  52480. break;
  52481. case n.EquirectangularReflectionMapping:
  52482. case n.EquirectangularRefractionMapping:
  52483. b = "ENVMAP_TYPE_EQUIREC";
  52484. break;
  52485. case n.SphericalReflectionMapping:
  52486. b = "ENVMAP_TYPE_SPHERE"
  52487. }
  52488. switch (g.envMap.mapping) {
  52489. case n.CubeRefractionMapping:
  52490. case n.EquirectangularRefractionMapping:
  52491. w = "ENVMAP_MODE_REFRACTION"
  52492. }
  52493. switch (g.combine) {
  52494. case n.MultiplyOperation:
  52495. _ = "ENVMAP_BLENDING_MULTIPLY";
  52496. break;
  52497. case n.MixOperation:
  52498. _ = "ENVMAP_BLENDING_MIX";
  52499. break;
  52500. case n.AddOperation:
  52501. _ = "ENVMAP_BLENDING_ADD"
  52502. }
  52503. }
  52504. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52505. g instanceof n.RawShaderMaterial ? (T = "",
  52506. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52507. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52508. C = u(C, m),
  52509. C = h(C, m),
  52510. I = u(I, m),
  52511. I = h(I, m),
  52512. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52513. I = d(I));
  52514. var O = T + C
  52515. , L = x + I
  52516. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52517. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52518. v.attachShader(P, D),
  52519. v.attachShader(P, N),
  52520. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52521. v.linkProgram(P);
  52522. var B = v.getProgramInfoLog(P)
  52523. , F = v.getShaderInfoLog(D)
  52524. , V = v.getShaderInfoLog(N)
  52525. , U = !0
  52526. , k = !0;
  52527. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52528. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52529. k && (this.diagnostics = {
  52530. runnable: U,
  52531. material: g,
  52532. programLog: B,
  52533. vertexShader: {
  52534. log: F,
  52535. prefix: T
  52536. },
  52537. fragmentShader: {
  52538. log: V,
  52539. prefix: x
  52540. }
  52541. }),
  52542. v.deleteShader(D),
  52543. v.deleteShader(N);
  52544. var H;
  52545. this.getUniforms = function() {
  52546. return void 0 === H && (H = s(v, P)),
  52547. H
  52548. }
  52549. ;
  52550. var G;
  52551. return this.getAttributes = function() {
  52552. return void 0 === G && (G = l(v, P)),
  52553. G
  52554. }
  52555. ,
  52556. this.destroy = function() {
  52557. v.deleteProgram(P),
  52558. this.program = void 0
  52559. }
  52560. ,
  52561. Object.defineProperties(this, {
  52562. uniforms: {
  52563. get: function() {
  52564. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52565. this.getUniforms()
  52566. }
  52567. },
  52568. attributes: {
  52569. get: function() {
  52570. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52571. this.getAttributes()
  52572. }
  52573. }
  52574. }),
  52575. this.id = p++,
  52576. this.code = f,
  52577. this.usedTimes = 1,
  52578. this.program = P,
  52579. this.vertexShader = D,
  52580. this.fragmentShader = N,
  52581. this
  52582. }
  52583. }(),
  52584. n.WebGLPrograms = function(e, t) {
  52585. function i(e) {
  52586. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52587. return 1024;
  52588. var i = t.maxVertexUniforms
  52589. , r = Math.floor((i - 20) / 4)
  52590. , o = r;
  52591. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52592. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52593. o
  52594. }
  52595. function r(e, t) {
  52596. var i;
  52597. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52598. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52599. i
  52600. }
  52601. var o = []
  52602. , a = {
  52603. MeshDepthMaterial: "depth",
  52604. MeshNormalMaterial: "normal",
  52605. MeshBasicMaterial: "basic",
  52606. MeshLambertMaterial: "lambert",
  52607. MeshPhongMaterial: "phong",
  52608. MeshStandardMaterial: "standard",
  52609. LineBasicMaterial: "basic",
  52610. LineDashedMaterial: "dashed",
  52611. PointsMaterial: "points"
  52612. }
  52613. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52614. this.getParameters = function(o, s, l, c) {
  52615. var h = a[o.type]
  52616. , u = i(c)
  52617. , d = e.getPrecision();
  52618. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52619. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52620. var p = {
  52621. shaderID: h,
  52622. precision: d,
  52623. supportsVertexTextures: t.vertexTextures,
  52624. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52625. map: !!o.map,
  52626. mapEncoding: r(o.map, e.gammaInput),
  52627. envMap: !!o.envMap,
  52628. envMapMode: o.envMap && o.envMap.mapping,
  52629. envMapEncoding: r(o.envMap, e.gammaInput),
  52630. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52631. lightMap: !!o.lightMap,
  52632. aoMap: !!o.aoMap,
  52633. emissiveMap: !!o.emissiveMap,
  52634. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52635. bumpMap: !!o.bumpMap,
  52636. normalMap: !!o.normalMap,
  52637. displacementMap: !!o.displacementMap,
  52638. roughnessMap: !!o.roughnessMap,
  52639. metalnessMap: !!o.metalnessMap,
  52640. specularMap: !!o.specularMap,
  52641. alphaMap: !!o.alphaMap,
  52642. combine: o.combine,
  52643. vertexColors: o.vertexColors,
  52644. fog: l,
  52645. useFog: o.fog,
  52646. fogExp: l instanceof n.FogExp2,
  52647. flatShading: o.shading === n.FlatShading,
  52648. sizeAttenuation: o.sizeAttenuation,
  52649. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52650. skinning: o.skinning,
  52651. maxBones: u,
  52652. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52653. morphTargets: o.morphTargets,
  52654. morphNormals: o.morphNormals,
  52655. maxMorphTargets: e.maxMorphTargets,
  52656. maxMorphNormals: e.maxMorphNormals,
  52657. numDirLights: s.directional.length,
  52658. numPointLights: s.point.length,
  52659. numSpotLights: s.spot.length,
  52660. numHemiLights: s.hemi.length,
  52661. pointLightShadows: s.shadowsPointLight,
  52662. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52663. shadowMapType: e.shadowMap.type,
  52664. toneMapping: e.toneMapping,
  52665. physicallyCorrectLights: e.physicallyCorrectLights,
  52666. premultipliedAlpha: o.premultipliedAlpha,
  52667. alphaTest: o.alphaTest,
  52668. doubleSided: o.side === n.DoubleSide,
  52669. flipSided: o.side === n.BackSide
  52670. };
  52671. return p
  52672. }
  52673. ,
  52674. this.getProgramCode = function(e, t) {
  52675. var i = [];
  52676. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52677. i.push(e.vertexShader)),
  52678. void 0 !== e.defines)
  52679. for (var n in e.defines)
  52680. i.push(n),
  52681. i.push(e.defines[n]);
  52682. for (var r = 0; r < s.length; r++) {
  52683. var o = s[r];
  52684. i.push(o),
  52685. i.push(t[o])
  52686. }
  52687. return i.join()
  52688. }
  52689. ,
  52690. this.acquireProgram = function(t, i, r) {
  52691. for (var a, s = 0, l = o.length; s < l; s++) {
  52692. var c = o[s];
  52693. if (c.code === r) {
  52694. a = c,
  52695. ++a.usedTimes;
  52696. break
  52697. }
  52698. }
  52699. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52700. o.push(a)),
  52701. a
  52702. }
  52703. ,
  52704. this.releaseProgram = function(e) {
  52705. if (0 === --e.usedTimes) {
  52706. var t = o.indexOf(e);
  52707. o[t] = o[o.length - 1],
  52708. o.pop(),
  52709. e.destroy()
  52710. }
  52711. }
  52712. ,
  52713. this.programs = o
  52714. }
  52715. ,
  52716. n.WebGLProperties = function() {
  52717. var e = {};
  52718. this.get = function(t) {
  52719. var i = t.uuid
  52720. , n = e[i];
  52721. return void 0 === n && (n = {},
  52722. e[i] = n),
  52723. n
  52724. }
  52725. ,
  52726. this.delete = function(t) {
  52727. delete e[t.uuid]
  52728. }
  52729. ,
  52730. this.clear = function() {
  52731. e = {}
  52732. }
  52733. }
  52734. ,
  52735. n.WebGLShader = function() {
  52736. function e(e) {
  52737. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52738. t[i] = i + 1 + ": " + t[i];
  52739. return t.join("\n")
  52740. }
  52741. return function(t, i, n) {
  52742. var r = t.createShader(i);
  52743. return t.shaderSource(r, n),
  52744. t.compileShader(r),
  52745. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52746. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52747. r
  52748. }
  52749. }(),
  52750. n.WebGLShadowMap = function(e, t, i) {
  52751. function r(e, t, i, r) {
  52752. var o = e.geometry
  52753. , a = null
  52754. , s = v
  52755. , l = e.customDepthMaterial;
  52756. if (i && (s = A,
  52757. l = e.customDistanceMaterial),
  52758. l)
  52759. a = l;
  52760. else {
  52761. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52762. , h = e instanceof n.SkinnedMesh && t.skinning
  52763. , u = 0;
  52764. c && (u |= f),
  52765. h && (u |= g),
  52766. a = s[u]
  52767. }
  52768. return a.visible = t.visible,
  52769. a.wireframe = t.wireframe,
  52770. a.wireframeLinewidth = t.wireframeLinewidth,
  52771. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52772. a
  52773. }
  52774. function o(e, t, i) {
  52775. if (e.visible !== !1) {
  52776. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52777. var r = e.material;
  52778. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52779. p.push(e))
  52780. }
  52781. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52782. o(a[s], t, i)
  52783. }
  52784. }
  52785. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52786. var x = 0 !== (T & f)
  52787. , S = 0 !== (T & g)
  52788. , M = new n.ShaderMaterial({
  52789. uniforms: b,
  52790. vertexShader: E.vertexShader,
  52791. fragmentShader: E.fragmentShader,
  52792. morphTargets: x,
  52793. skinning: S
  52794. });
  52795. v[T] = M;
  52796. var R = new n.ShaderMaterial({
  52797. defines: {
  52798. USE_SHADOWMAP: ""
  52799. },
  52800. uniforms: _,
  52801. vertexShader: w.vertexShader,
  52802. fragmentShader: w.fragmentShader,
  52803. morphTargets: x,
  52804. skinning: S
  52805. });
  52806. A[T] = R
  52807. }
  52808. var P = this;
  52809. this.enabled = !1,
  52810. this.autoUpdate = !0,
  52811. this.needsUpdate = !1,
  52812. this.type = n.PCFShadowMap,
  52813. this.cullFace = n.CullFaceFront,
  52814. this.render = function(f, g) {
  52815. var m, v, A = t.shadows;
  52816. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52817. s.clearColor(1, 1, 1, 1),
  52818. s.disable(a.BLEND),
  52819. s.enable(a.CULL_FACE),
  52820. a.frontFace(a.CCW),
  52821. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52822. s.setDepthTest(!0),
  52823. s.setScissorTest(!1);
  52824. for (var E = 0, b = A.length; E < b; E++) {
  52825. var w = A[E]
  52826. , _ = w.shadow
  52827. , T = _.camera;
  52828. if (h.copy(_.mapSize),
  52829. w instanceof n.PointLight) {
  52830. m = 6,
  52831. v = !0;
  52832. var x = h.x
  52833. , S = h.y;
  52834. I[0].set(2 * x, S, x, S),
  52835. I[1].set(0, S, x, S),
  52836. I[2].set(3 * x, S, x, S),
  52837. I[3].set(x, S, x, S),
  52838. I[4].set(3 * x, 0, x, S),
  52839. I[5].set(x, 0, x, S),
  52840. h.x *= 4,
  52841. h.y *= 2
  52842. } else
  52843. m = 1,
  52844. v = !1;
  52845. if (null === _.map) {
  52846. var M = {
  52847. minFilter: n.NearestFilter,
  52848. magFilter: n.NearestFilter,
  52849. format: n.RGBAFormat
  52850. };
  52851. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52852. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52853. T.updateProjectionMatrix()
  52854. }
  52855. var R = _.map
  52856. , O = _.matrix;
  52857. d.setFromMatrixPosition(w.matrixWorld),
  52858. T.position.copy(d),
  52859. e.setRenderTarget(R),
  52860. e.clear();
  52861. for (var L = 0; L < m; L++) {
  52862. if (v) {
  52863. u.copy(T.position),
  52864. u.add(y[L]),
  52865. T.up.copy(C[L]),
  52866. T.lookAt(u);
  52867. var D = I[L];
  52868. s.viewport(D)
  52869. } else
  52870. u.setFromMatrixPosition(w.target.matrixWorld),
  52871. T.lookAt(u);
  52872. T.updateMatrixWorld(),
  52873. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52874. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52875. O.multiply(T.projectionMatrix),
  52876. O.multiply(T.matrixWorldInverse),
  52877. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52878. l.setFromMatrix(c),
  52879. p.length = 0,
  52880. o(f, g, T);
  52881. for (var N = 0, B = p.length; N < B; N++) {
  52882. var F = p[N]
  52883. , V = i.update(F)
  52884. , U = F.material;
  52885. if (U instanceof n.MultiMaterial)
  52886. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52887. var W = k[G]
  52888. , j = H[W.materialIndex];
  52889. if (j.visible === !0) {
  52890. var Y = r(F, j, v, d);
  52891. e.renderBufferDirect(T, null, V, Y, F, W)
  52892. }
  52893. }
  52894. else {
  52895. var Y = r(F, U, v, d);
  52896. e.renderBufferDirect(T, null, V, Y, F, null)
  52897. }
  52898. }
  52899. }
  52900. }
  52901. var X = e.getClearColor()
  52902. , Z = e.getClearAlpha();
  52903. e.setClearColor(X, Z),
  52904. s.enable(a.BLEND),
  52905. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52906. P.needsUpdate = !1
  52907. }
  52908. }
  52909. }
  52910. ,
  52911. n.WebGLState = function(e, t, i) {
  52912. var r = this
  52913. , o = new n.Vector4
  52914. , a = new Uint8Array(16)
  52915. , s = new Uint8Array(16)
  52916. , l = new Uint8Array(16)
  52917. , c = {}
  52918. , h = null
  52919. , u = null
  52920. , d = null
  52921. , p = null
  52922. , f = null
  52923. , g = null
  52924. , m = null
  52925. , v = null
  52926. , A = !1
  52927. , y = null
  52928. , C = null
  52929. , I = null
  52930. , E = null
  52931. , b = null
  52932. , w = null
  52933. , _ = null
  52934. , T = null
  52935. , x = null
  52936. , S = null
  52937. , M = null
  52938. , R = null
  52939. , P = null
  52940. , O = null
  52941. , L = null
  52942. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52943. , N = void 0
  52944. , B = {}
  52945. , F = new n.Vector4
  52946. , V = null
  52947. , U = null
  52948. , k = new n.Vector4
  52949. , H = new n.Vector4
  52950. , G = e.createTexture();
  52951. e.bindTexture(e.TEXTURE_2D, G),
  52952. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52953. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52954. this.init = function() {
  52955. this.clearColor(0, 0, 0, 1),
  52956. this.clearDepth(1),
  52957. this.clearStencil(0),
  52958. this.enable(e.DEPTH_TEST),
  52959. e.depthFunc(e.LEQUAL),
  52960. e.frontFace(e.CCW),
  52961. e.cullFace(e.BACK),
  52962. this.enable(e.CULL_FACE),
  52963. this.enable(e.BLEND),
  52964. e.blendEquation(e.FUNC_ADD),
  52965. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52966. }
  52967. ,
  52968. this.initAttributes = function() {
  52969. for (var e = 0, t = a.length; e < t; e++)
  52970. a[e] = 0
  52971. }
  52972. ,
  52973. this.enableAttribute = function(i) {
  52974. if (a[i] = 1,
  52975. 0 === s[i] && (e.enableVertexAttribArray(i),
  52976. s[i] = 1),
  52977. 0 !== l[i]) {
  52978. var n = t.get("ANGLE_instanced_arrays");
  52979. n.vertexAttribDivisorANGLE(i, 0),
  52980. l[i] = 0
  52981. }
  52982. }
  52983. ,
  52984. this.enableAttributeAndDivisor = function(t, i, n) {
  52985. a[t] = 1,
  52986. 0 === s[t] && (e.enableVertexAttribArray(t),
  52987. s[t] = 1),
  52988. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52989. l[t] = i)
  52990. }
  52991. ,
  52992. this.disableUnusedAttributes = function() {
  52993. for (var t = 0, i = s.length; t < i; t++)
  52994. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52995. s[t] = 0)
  52996. }
  52997. ,
  52998. this.enable = function(t) {
  52999. c[t] !== !0 && (e.enable(t),
  53000. c[t] = !0)
  53001. }
  53002. ,
  53003. this.disable = function(t) {
  53004. c[t] !== !1 && (e.disable(t),
  53005. c[t] = !1)
  53006. }
  53007. ,
  53008. this.getCompressedTextureFormats = function() {
  53009. if (null === h && (h = [],
  53010. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53011. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53012. h.push(i[n]);
  53013. return h
  53014. }
  53015. ,
  53016. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53017. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53018. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53019. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53020. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53021. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53022. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53023. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53024. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53025. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53026. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53027. u = t,
  53028. A = h),
  53029. t === n.CustomBlending ? (s = s || r,
  53030. l = l || o,
  53031. c = c || a,
  53032. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53033. d = r,
  53034. g = s),
  53035. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53036. p = o,
  53037. f = a,
  53038. m = l,
  53039. v = c)) : (d = null,
  53040. p = null,
  53041. f = null,
  53042. g = null,
  53043. m = null,
  53044. v = null)
  53045. }
  53046. ,
  53047. this.setDepthFunc = function(t) {
  53048. if (y !== t) {
  53049. if (t)
  53050. switch (t) {
  53051. case n.NeverDepth:
  53052. e.depthFunc(e.NEVER);
  53053. break;
  53054. case n.AlwaysDepth:
  53055. e.depthFunc(e.ALWAYS);
  53056. break;
  53057. case n.LessDepth:
  53058. e.depthFunc(e.LESS);
  53059. break;
  53060. case n.LessEqualDepth:
  53061. e.depthFunc(e.LEQUAL);
  53062. break;
  53063. case n.EqualDepth:
  53064. e.depthFunc(e.EQUAL);
  53065. break;
  53066. case n.GreaterEqualDepth:
  53067. e.depthFunc(e.GEQUAL);
  53068. break;
  53069. case n.GreaterDepth:
  53070. e.depthFunc(e.GREATER);
  53071. break;
  53072. case n.NotEqualDepth:
  53073. e.depthFunc(e.NOTEQUAL);
  53074. break;
  53075. default:
  53076. e.depthFunc(e.LEQUAL)
  53077. }
  53078. else
  53079. e.depthFunc(e.LEQUAL);
  53080. y = t
  53081. }
  53082. }
  53083. ,
  53084. this.setDepthTest = function(t) {
  53085. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53086. }
  53087. ,
  53088. this.setDepthWrite = function(t) {
  53089. C !== t && (e.depthMask(t),
  53090. C = t)
  53091. }
  53092. ,
  53093. this.setColorWrite = function(t) {
  53094. I !== t && (e.colorMask(t, t, t, t),
  53095. I = t)
  53096. }
  53097. ,
  53098. this.setStencilFunc = function(t, i, n) {
  53099. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53100. b = t,
  53101. w = i,
  53102. _ = n)
  53103. }
  53104. ,
  53105. this.setStencilOp = function(t, i, n) {
  53106. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53107. T = t,
  53108. x = i,
  53109. S = n)
  53110. }
  53111. ,
  53112. this.setStencilTest = function(t) {
  53113. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53114. }
  53115. ,
  53116. this.setStencilWrite = function(t) {
  53117. E !== t && (e.stencilMask(t),
  53118. E = t)
  53119. }
  53120. ,
  53121. this.setFlipSided = function(t) {
  53122. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53123. M = t)
  53124. }
  53125. ,
  53126. this.setLineWidth = function(t) {
  53127. t !== R && (e.lineWidth(t),
  53128. R = t)
  53129. }
  53130. ,
  53131. this.setPolygonOffset = function(t, i, n) {
  53132. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53133. !t || P === i && O === n || (e.polygonOffset(i, n),
  53134. P = i,
  53135. O = n)
  53136. }
  53137. ,
  53138. this.getScissorTest = function() {
  53139. return L
  53140. }
  53141. ,
  53142. this.setScissorTest = function(t) {
  53143. L = t,
  53144. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53145. }
  53146. ,
  53147. this.activeTexture = function(t) {
  53148. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53149. N !== t && (e.activeTexture(t),
  53150. N = t)
  53151. }
  53152. ,
  53153. this.bindTexture = function(t, i) {
  53154. void 0 === N && r.activeTexture();
  53155. var n = B[N];
  53156. void 0 === n && (n = {
  53157. type: void 0,
  53158. texture: void 0
  53159. },
  53160. B[N] = n),
  53161. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53162. n.type = t,
  53163. n.texture = i)
  53164. }
  53165. ,
  53166. this.compressedTexImage2D = function() {
  53167. try {
  53168. e.compressedTexImage2D.apply(e, arguments)
  53169. } catch (e) {
  53170. console.error(e)
  53171. }
  53172. }
  53173. ,
  53174. this.texImage2D = function() {
  53175. try {
  53176. e.texImage2D.apply(e, arguments)
  53177. } catch (e) {
  53178. console.error(e)
  53179. }
  53180. }
  53181. ,
  53182. this.clearColor = function(t, i, n, r) {
  53183. o.set(t, i, n, r),
  53184. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53185. F.copy(o))
  53186. }
  53187. ,
  53188. this.clearDepth = function(t) {
  53189. V !== t && (e.clearDepth(t),
  53190. V = t)
  53191. }
  53192. ,
  53193. this.clearStencil = function(t) {
  53194. U !== t && (e.clearStencil(t),
  53195. U = t)
  53196. }
  53197. ,
  53198. this.scissor = function(t) {
  53199. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53200. k.copy(t))
  53201. }
  53202. ,
  53203. this.viewport = function(t) {
  53204. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53205. H.copy(t))
  53206. }
  53207. ,
  53208. this.reset = function() {
  53209. for (var t = 0; t < s.length; t++)
  53210. 1 === s[t] && (e.disableVertexAttribArray(t),
  53211. s[t] = 0);
  53212. c = {},
  53213. h = null,
  53214. N = void 0,
  53215. B = {},
  53216. u = null,
  53217. I = null,
  53218. C = null,
  53219. E = null,
  53220. M = null
  53221. }
  53222. }
  53223. ,
  53224. n.LensFlarePlugin = function(e, t) {
  53225. function i() {
  53226. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53227. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53228. o = p.createBuffer(),
  53229. a = p.createBuffer(),
  53230. p.bindBuffer(p.ARRAY_BUFFER, o),
  53231. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53232. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53233. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53234. u = p.createTexture(),
  53235. d = p.createTexture(),
  53236. f.bindTexture(p.TEXTURE_2D, u),
  53237. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53238. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53239. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53240. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53241. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53242. f.bindTexture(p.TEXTURE_2D, d),
  53243. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53244. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53245. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53246. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53247. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53248. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53249. var i;
  53250. i = h ? {
  53251. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53252. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53253. } : {
  53254. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53255. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53256. },
  53257. s = r(i),
  53258. l = {
  53259. vertex: p.getAttribLocation(s, "position"),
  53260. uv: p.getAttribLocation(s, "uv")
  53261. },
  53262. c = {
  53263. renderType: p.getUniformLocation(s, "renderType"),
  53264. map: p.getUniformLocation(s, "map"),
  53265. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53266. opacity: p.getUniformLocation(s, "opacity"),
  53267. color: p.getUniformLocation(s, "color"),
  53268. scale: p.getUniformLocation(s, "scale"),
  53269. rotation: p.getUniformLocation(s, "rotation"),
  53270. screenPosition: p.getUniformLocation(s, "screenPosition")
  53271. }
  53272. }
  53273. function r(t) {
  53274. var i = p.createProgram()
  53275. , n = p.createShader(p.FRAGMENT_SHADER)
  53276. , r = p.createShader(p.VERTEX_SHADER)
  53277. , o = "precision " + e.getPrecision() + " float;\n";
  53278. return p.shaderSource(n, o + t.fragmentShader),
  53279. p.shaderSource(r, o + t.vertexShader),
  53280. p.compileShader(n),
  53281. p.compileShader(r),
  53282. p.attachShader(i, n),
  53283. p.attachShader(i, r),
  53284. p.linkProgram(i),
  53285. i
  53286. }
  53287. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53288. this.render = function(r, g, m) {
  53289. if (0 !== t.length) {
  53290. var v = new n.Vector3
  53291. , A = m.w / m.z
  53292. , y = .5 * m.z
  53293. , C = .5 * m.w
  53294. , I = 16 / m.w
  53295. , E = new n.Vector2(I * A,I)
  53296. , b = new n.Vector3(1,1,0)
  53297. , w = new n.Vector2(1,1);
  53298. void 0 === s && i(),
  53299. p.useProgram(s),
  53300. f.initAttributes(),
  53301. f.enableAttribute(l.vertex),
  53302. f.enableAttribute(l.uv),
  53303. f.disableUnusedAttributes(),
  53304. p.uniform1i(c.occlusionMap, 0),
  53305. p.uniform1i(c.map, 1),
  53306. p.bindBuffer(p.ARRAY_BUFFER, o),
  53307. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53308. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53309. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53310. f.disable(p.CULL_FACE),
  53311. f.setDepthWrite(!1);
  53312. for (var _ = 0, T = t.length; _ < T; _++) {
  53313. I = 16 / m.w,
  53314. E.set(I * A, I);
  53315. var x = t[_];
  53316. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53317. v.applyMatrix4(g.matrixWorldInverse),
  53318. v.applyProjection(g.projectionMatrix),
  53319. b.copy(v),
  53320. w.x = b.x * y + y,
  53321. w.y = b.y * C + C,
  53322. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53323. f.activeTexture(p.TEXTURE0),
  53324. f.bindTexture(p.TEXTURE_2D, null),
  53325. f.activeTexture(p.TEXTURE1),
  53326. f.bindTexture(p.TEXTURE_2D, u),
  53327. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53328. p.uniform1i(c.renderType, 0),
  53329. p.uniform2f(c.scale, E.x, E.y),
  53330. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53331. f.disable(p.BLEND),
  53332. f.enable(p.DEPTH_TEST),
  53333. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53334. f.activeTexture(p.TEXTURE0),
  53335. f.bindTexture(p.TEXTURE_2D, d),
  53336. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53337. p.uniform1i(c.renderType, 1),
  53338. f.disable(p.DEPTH_TEST),
  53339. f.activeTexture(p.TEXTURE1),
  53340. f.bindTexture(p.TEXTURE_2D, u),
  53341. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53342. x.positionScreen.copy(b),
  53343. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53344. p.uniform1i(c.renderType, 2),
  53345. f.enable(p.BLEND);
  53346. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53347. var R = x.lensFlares[S];
  53348. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53349. b.y = R.y,
  53350. b.z = R.z,
  53351. I = R.size * R.scale / m.w,
  53352. E.x = I * A,
  53353. E.y = I,
  53354. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53355. p.uniform2f(c.scale, E.x, E.y),
  53356. p.uniform1f(c.rotation, R.rotation),
  53357. p.uniform1f(c.opacity, R.opacity),
  53358. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53359. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53360. e.setTexture(R.texture, 1),
  53361. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53362. }
  53363. }
  53364. }
  53365. f.enable(p.CULL_FACE),
  53366. f.enable(p.DEPTH_TEST),
  53367. f.setDepthWrite(!0),
  53368. e.resetGLState()
  53369. }
  53370. }
  53371. }
  53372. ,
  53373. n.SpritePlugin = function(e, t) {
  53374. function i() {
  53375. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53376. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53377. a = d.createBuffer(),
  53378. s = d.createBuffer(),
  53379. d.bindBuffer(d.ARRAY_BUFFER, a),
  53380. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53381. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53382. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53383. l = r(),
  53384. c = {
  53385. position: d.getAttribLocation(l, "position"),
  53386. uv: d.getAttribLocation(l, "uv")
  53387. },
  53388. h = {
  53389. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53390. uvScale: d.getUniformLocation(l, "uvScale"),
  53391. rotation: d.getUniformLocation(l, "rotation"),
  53392. scale: d.getUniformLocation(l, "scale"),
  53393. color: d.getUniformLocation(l, "color"),
  53394. map: d.getUniformLocation(l, "map"),
  53395. opacity: d.getUniformLocation(l, "opacity"),
  53396. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53397. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53398. fogType: d.getUniformLocation(l, "fogType"),
  53399. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53400. fogNear: d.getUniformLocation(l, "fogNear"),
  53401. fogFar: d.getUniformLocation(l, "fogFar"),
  53402. fogColor: d.getUniformLocation(l, "fogColor"),
  53403. alphaTest: d.getUniformLocation(l, "alphaTest")
  53404. };
  53405. var i = document.createElement("canvas");
  53406. i.width = 8,
  53407. i.height = 8;
  53408. var o = i.getContext("2d");
  53409. o.fillStyle = "white",
  53410. o.fillRect(0, 0, 8, 8),
  53411. u = new n.Texture(i),
  53412. u.needsUpdate = !0
  53413. }
  53414. function r() {
  53415. var t = d.createProgram()
  53416. , i = d.createShader(d.VERTEX_SHADER)
  53417. , n = d.createShader(d.FRAGMENT_SHADER);
  53418. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53419. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53420. d.compileShader(i),
  53421. d.compileShader(n),
  53422. d.attachShader(t, i),
  53423. d.attachShader(t, n),
  53424. d.linkProgram(t),
  53425. t
  53426. }
  53427. function o(e, t) {
  53428. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53429. }
  53430. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53431. this.render = function(r, v) {
  53432. if (0 !== t.length) {
  53433. void 0 === l && i(),
  53434. d.useProgram(l),
  53435. p.initAttributes(),
  53436. p.enableAttribute(c.position),
  53437. p.enableAttribute(c.uv),
  53438. p.disableUnusedAttributes(),
  53439. p.disable(d.CULL_FACE),
  53440. p.enable(d.BLEND),
  53441. d.bindBuffer(d.ARRAY_BUFFER, a),
  53442. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53443. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53444. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53445. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53446. p.activeTexture(d.TEXTURE0),
  53447. d.uniform1i(h.map, 0);
  53448. var A = 0
  53449. , y = 0
  53450. , C = r.fog;
  53451. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53452. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53453. d.uniform1f(h.fogFar, C.far),
  53454. d.uniform1i(h.fogType, 1),
  53455. A = 1,
  53456. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53457. d.uniform1i(h.fogType, 2),
  53458. A = 2,
  53459. y = 2)) : (d.uniform1i(h.fogType, 0),
  53460. A = 0,
  53461. y = 0);
  53462. for (var I = 0, E = t.length; I < E; I++) {
  53463. var b = t[I];
  53464. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53465. b.z = -b.modelViewMatrix.elements[14]
  53466. }
  53467. t.sort(o);
  53468. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53469. var b = t[I]
  53470. , _ = b.material;
  53471. d.uniform1f(h.alphaTest, _.alphaTest),
  53472. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53473. b.matrixWorld.decompose(f, g, m),
  53474. w[0] = m.x,
  53475. w[1] = m.y;
  53476. var T = 0;
  53477. r.fog && _.fog && (T = y),
  53478. A !== T && (d.uniform1i(h.fogType, T),
  53479. A = T),
  53480. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53481. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53482. d.uniform2f(h.uvScale, 1, 1)),
  53483. d.uniform1f(h.opacity, _.opacity),
  53484. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53485. d.uniform1f(h.rotation, _.rotation),
  53486. d.uniform2fv(h.scale, w),
  53487. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53488. p.setDepthTest(_.depthTest),
  53489. p.setDepthWrite(_.depthWrite),
  53490. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53491. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53492. }
  53493. p.enable(d.CULL_FACE),
  53494. e.resetGLState()
  53495. }
  53496. }
  53497. }
  53498. ,
  53499. Object.defineProperties(n.Box2.prototype, {
  53500. empty: {
  53501. value: function() {
  53502. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53503. this.isEmpty()
  53504. }
  53505. },
  53506. isIntersectionBox: {
  53507. value: function(e) {
  53508. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53509. this.intersectsBox(e)
  53510. }
  53511. }
  53512. }),
  53513. Object.defineProperties(n.Box3.prototype, {
  53514. empty: {
  53515. value: function() {
  53516. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53517. this.isEmpty()
  53518. }
  53519. },
  53520. isIntersectionBox: {
  53521. value: function(e) {
  53522. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53523. this.intersectsBox(e)
  53524. }
  53525. },
  53526. isIntersectionSphere: {
  53527. value: function(e) {
  53528. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53529. this.intersectsSphere(e)
  53530. }
  53531. }
  53532. }),
  53533. Object.defineProperties(n.Matrix3.prototype, {
  53534. multiplyVector3: {
  53535. value: function(e) {
  53536. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53537. e.applyMatrix3(this)
  53538. }
  53539. },
  53540. multiplyVector3Array: {
  53541. value: function(e) {
  53542. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53543. this.applyToVector3Array(e)
  53544. }
  53545. }
  53546. }),
  53547. Object.defineProperties(n.Matrix4.prototype, {
  53548. extractPosition: {
  53549. value: function(e) {
  53550. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53551. this.copyPosition(e)
  53552. }
  53553. },
  53554. setRotationFromQuaternion: {
  53555. value: function(e) {
  53556. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53557. this.makeRotationFromQuaternion(e)
  53558. }
  53559. },
  53560. multiplyVector3: {
  53561. value: function(e) {
  53562. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53563. e.applyProjection(this)
  53564. }
  53565. },
  53566. multiplyVector4: {
  53567. value: function(e) {
  53568. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53569. e.applyMatrix4(this)
  53570. }
  53571. },
  53572. multiplyVector3Array: {
  53573. value: function(e) {
  53574. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53575. this.applyToVector3Array(e)
  53576. }
  53577. },
  53578. rotateAxis: {
  53579. value: function(e) {
  53580. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53581. e.transformDirection(this)
  53582. }
  53583. },
  53584. crossVector: {
  53585. value: function(e) {
  53586. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53587. e.applyMatrix4(this)
  53588. }
  53589. },
  53590. translate: {
  53591. value: function(e) {
  53592. console.error("THREE.Matrix4: .translate() has been removed.")
  53593. }
  53594. },
  53595. rotateX: {
  53596. value: function(e) {
  53597. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53598. }
  53599. },
  53600. rotateY: {
  53601. value: function(e) {
  53602. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53603. }
  53604. },
  53605. rotateZ: {
  53606. value: function(e) {
  53607. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53608. }
  53609. },
  53610. rotateByAxis: {
  53611. value: function(e, t) {
  53612. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53613. }
  53614. }
  53615. }),
  53616. Object.defineProperties(n.Plane.prototype, {
  53617. isIntersectionLine: {
  53618. value: function(e) {
  53619. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53620. this.intersectsLine(e)
  53621. }
  53622. }
  53623. }),
  53624. Object.defineProperties(n.Quaternion.prototype, {
  53625. multiplyVector3: {
  53626. value: function(e) {
  53627. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53628. e.applyQuaternion(this)
  53629. }
  53630. }
  53631. }),
  53632. Object.defineProperties(n.Ray.prototype, {
  53633. isIntersectionBox: {
  53634. value: function(e) {
  53635. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53636. this.intersectsBox(e)
  53637. }
  53638. },
  53639. isIntersectionPlane: {
  53640. value: function(e) {
  53641. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53642. this.intersectsPlane(e)
  53643. }
  53644. },
  53645. isIntersectionSphere: {
  53646. value: function(e) {
  53647. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53648. this.intersectsSphere(e)
  53649. }
  53650. }
  53651. }),
  53652. Object.defineProperties(n.Vector3.prototype, {
  53653. setEulerFromRotationMatrix: {
  53654. value: function() {
  53655. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53656. }
  53657. },
  53658. setEulerFromQuaternion: {
  53659. value: function() {
  53660. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53661. }
  53662. },
  53663. getPositionFromMatrix: {
  53664. value: function(e) {
  53665. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53666. this.setFromMatrixPosition(e)
  53667. }
  53668. },
  53669. getScaleFromMatrix: {
  53670. value: function(e) {
  53671. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53672. this.setFromMatrixScale(e)
  53673. }
  53674. },
  53675. getColumnFromMatrix: {
  53676. value: function(e, t) {
  53677. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53678. this.setFromMatrixColumn(e, t)
  53679. }
  53680. }
  53681. }),
  53682. n.Face4 = function(e, t, i, r, o, a, s) {
  53683. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53684. new n.Face3(e,t,i,o,a,s)
  53685. }
  53686. ,
  53687. n.Vertex = function(e, t, i) {
  53688. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53689. new n.Vector3(e,t,i)
  53690. }
  53691. ,
  53692. Object.defineProperties(n.Object3D.prototype, {
  53693. eulerOrder: {
  53694. get: function() {
  53695. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53696. this.rotation.order
  53697. },
  53698. set: function(e) {
  53699. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53700. this.rotation.order = e
  53701. }
  53702. },
  53703. getChildByName: {
  53704. value: function(e) {
  53705. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53706. this.getObjectByName(e)
  53707. }
  53708. },
  53709. renderDepth: {
  53710. set: function(e) {
  53711. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53712. }
  53713. },
  53714. translate: {
  53715. value: function(e, t) {
  53716. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53717. this.translateOnAxis(t, e)
  53718. }
  53719. },
  53720. useQuaternion: {
  53721. get: function() {
  53722. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53723. },
  53724. set: function(e) {
  53725. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53726. }
  53727. }
  53728. }),
  53729. Object.defineProperties(n, {
  53730. PointCloud: {
  53731. value: function(e, t) {
  53732. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53733. new n.Points(e,t)
  53734. }
  53735. },
  53736. ParticleSystem: {
  53737. value: function(e, t) {
  53738. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53739. new n.Points(e,t)
  53740. }
  53741. }
  53742. }),
  53743. Object.defineProperties(n.Light.prototype, {
  53744. onlyShadow: {
  53745. set: function(e) {
  53746. console.warn("THREE.Light: .onlyShadow has been removed.")
  53747. }
  53748. },
  53749. shadowCameraFov: {
  53750. set: function(e) {
  53751. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53752. this.shadow.camera.fov = e
  53753. }
  53754. },
  53755. shadowCameraLeft: {
  53756. set: function(e) {
  53757. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53758. this.shadow.camera.left = e
  53759. }
  53760. },
  53761. shadowCameraRight: {
  53762. set: function(e) {
  53763. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53764. this.shadow.camera.right = e
  53765. }
  53766. },
  53767. shadowCameraTop: {
  53768. set: function(e) {
  53769. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53770. this.shadow.camera.top = e
  53771. }
  53772. },
  53773. shadowCameraBottom: {
  53774. set: function(e) {
  53775. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53776. this.shadow.camera.bottom = e
  53777. }
  53778. },
  53779. shadowCameraNear: {
  53780. set: function(e) {
  53781. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53782. this.shadow.camera.near = e
  53783. }
  53784. },
  53785. shadowCameraFar: {
  53786. set: function(e) {
  53787. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53788. this.shadow.camera.far = e
  53789. }
  53790. },
  53791. shadowCameraVisible: {
  53792. set: function(e) {
  53793. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53794. }
  53795. },
  53796. shadowBias: {
  53797. set: function(e) {
  53798. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53799. this.shadow.bias = e
  53800. }
  53801. },
  53802. shadowDarkness: {
  53803. set: function(e) {
  53804. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53805. }
  53806. },
  53807. shadowMapWidth: {
  53808. set: function(e) {
  53809. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53810. this.shadow.mapSize.width = e
  53811. }
  53812. },
  53813. shadowMapHeight: {
  53814. set: function(e) {
  53815. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53816. this.shadow.mapSize.height = e
  53817. }
  53818. }
  53819. }),
  53820. Object.defineProperties(n.BufferAttribute.prototype, {
  53821. length: {
  53822. get: function() {
  53823. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53824. this.array.length
  53825. }
  53826. }
  53827. }),
  53828. Object.defineProperties(n.BufferGeometry.prototype, {
  53829. drawcalls: {
  53830. get: function() {
  53831. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53832. this.groups
  53833. }
  53834. },
  53835. offsets: {
  53836. get: function() {
  53837. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53838. this.groups
  53839. }
  53840. },
  53841. addIndex: {
  53842. value: function(e) {
  53843. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53844. this.setIndex(e)
  53845. }
  53846. },
  53847. addDrawCall: {
  53848. value: function(e, t, i) {
  53849. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53850. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53851. this.addGroup(e, t)
  53852. }
  53853. },
  53854. clearDrawCalls: {
  53855. value: function() {
  53856. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53857. this.clearGroups()
  53858. }
  53859. },
  53860. computeTangents: {
  53861. value: function() {
  53862. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53863. }
  53864. },
  53865. computeOffsets: {
  53866. value: function() {
  53867. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53868. }
  53869. }
  53870. }),
  53871. Object.defineProperties(n.Material.prototype, {
  53872. wrapAround: {
  53873. get: function() {
  53874. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53875. },
  53876. set: function(e) {
  53877. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53878. }
  53879. },
  53880. wrapRGB: {
  53881. get: function() {
  53882. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53883. new n.Color
  53884. }
  53885. }
  53886. }),
  53887. Object.defineProperties(n, {
  53888. PointCloudMaterial: {
  53889. value: function(e) {
  53890. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53891. new n.PointsMaterial(e)
  53892. }
  53893. },
  53894. ParticleBasicMaterial: {
  53895. value: function(e) {
  53896. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53897. new n.PointsMaterial(e)
  53898. }
  53899. },
  53900. ParticleSystemMaterial: {
  53901. value: function(e) {
  53902. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53903. new n.PointsMaterial(e)
  53904. }
  53905. }
  53906. }),
  53907. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53908. metal: {
  53909. get: function() {
  53910. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53911. !1
  53912. },
  53913. set: function(e) {
  53914. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53915. }
  53916. }
  53917. }),
  53918. Object.defineProperties(n.ShaderMaterial.prototype, {
  53919. derivatives: {
  53920. get: function() {
  53921. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53922. this.extensions.derivatives
  53923. },
  53924. set: function(e) {
  53925. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53926. this.extensions.derivatives = e
  53927. }
  53928. }
  53929. }),
  53930. Object.defineProperties(n.WebGLRenderer.prototype, {
  53931. supportsFloatTextures: {
  53932. value: function() {
  53933. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53934. this.extensions.get("OES_texture_float")
  53935. }
  53936. },
  53937. supportsHalfFloatTextures: {
  53938. value: function() {
  53939. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53940. this.extensions.get("OES_texture_half_float")
  53941. }
  53942. },
  53943. supportsStandardDerivatives: {
  53944. value: function() {
  53945. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53946. this.extensions.get("OES_standard_derivatives")
  53947. }
  53948. },
  53949. supportsCompressedTextureS3TC: {
  53950. value: function() {
  53951. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53952. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53953. }
  53954. },
  53955. supportsCompressedTexturePVRTC: {
  53956. value: function() {
  53957. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53958. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53959. }
  53960. },
  53961. supportsBlendMinMax: {
  53962. value: function() {
  53963. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53964. this.extensions.get("EXT_blend_minmax")
  53965. }
  53966. },
  53967. supportsVertexTextures: {
  53968. value: function() {
  53969. return this.capabilities.vertexTextures
  53970. }
  53971. },
  53972. supportsInstancedArrays: {
  53973. value: function() {
  53974. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53975. this.extensions.get("ANGLE_instanced_arrays")
  53976. }
  53977. },
  53978. enableScissorTest: {
  53979. value: function(e) {
  53980. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53981. this.setScissorTest(e)
  53982. }
  53983. },
  53984. initMaterial: {
  53985. value: function() {
  53986. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53987. }
  53988. },
  53989. addPrePlugin: {
  53990. value: function() {
  53991. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53992. }
  53993. },
  53994. addPostPlugin: {
  53995. value: function() {
  53996. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53997. }
  53998. },
  53999. updateShadowMap: {
  54000. value: function() {
  54001. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54002. }
  54003. },
  54004. shadowMapEnabled: {
  54005. get: function() {
  54006. return this.shadowMap.enabled
  54007. },
  54008. set: function(e) {
  54009. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54010. this.shadowMap.enabled = e
  54011. }
  54012. },
  54013. shadowMapType: {
  54014. get: function() {
  54015. return this.shadowMap.type
  54016. },
  54017. set: function(e) {
  54018. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54019. this.shadowMap.type = e
  54020. }
  54021. },
  54022. shadowMapCullFace: {
  54023. get: function() {
  54024. return this.shadowMap.cullFace
  54025. },
  54026. set: function(e) {
  54027. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54028. this.shadowMap.cullFace = e
  54029. }
  54030. }
  54031. }),
  54032. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54033. wrapS: {
  54034. get: function() {
  54035. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54036. this.texture.wrapS
  54037. },
  54038. set: function(e) {
  54039. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54040. this.texture.wrapS = e
  54041. }
  54042. },
  54043. wrapT: {
  54044. get: function() {
  54045. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54046. this.texture.wrapT
  54047. },
  54048. set: function(e) {
  54049. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54050. this.texture.wrapT = e
  54051. }
  54052. },
  54053. magFilter: {
  54054. get: function() {
  54055. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54056. this.texture.magFilter
  54057. },
  54058. set: function(e) {
  54059. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54060. this.texture.magFilter = e
  54061. }
  54062. },
  54063. minFilter: {
  54064. get: function() {
  54065. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54066. this.texture.minFilter
  54067. },
  54068. set: function(e) {
  54069. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54070. this.texture.minFilter = e
  54071. }
  54072. },
  54073. anisotropy: {
  54074. get: function() {
  54075. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54076. this.texture.anisotropy
  54077. },
  54078. set: function(e) {
  54079. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54080. this.texture.anisotropy = e
  54081. }
  54082. },
  54083. offset: {
  54084. get: function() {
  54085. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54086. this.texture.offset
  54087. },
  54088. set: function(e) {
  54089. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54090. this.texture.offset = e
  54091. }
  54092. },
  54093. repeat: {
  54094. get: function() {
  54095. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54096. this.texture.repeat
  54097. },
  54098. set: function(e) {
  54099. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54100. this.texture.repeat = e
  54101. }
  54102. },
  54103. format: {
  54104. get: function() {
  54105. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54106. this.texture.format
  54107. },
  54108. set: function(e) {
  54109. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54110. this.texture.format = e
  54111. }
  54112. },
  54113. type: {
  54114. get: function() {
  54115. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54116. this.texture.type
  54117. },
  54118. set: function(e) {
  54119. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54120. this.texture.type = e
  54121. }
  54122. },
  54123. generateMipmaps: {
  54124. get: function() {
  54125. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54126. this.texture.generateMipmaps
  54127. },
  54128. set: function(e) {
  54129. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54130. this.texture.generateMipmaps = e
  54131. }
  54132. }
  54133. }),
  54134. n.GeometryUtils = {
  54135. merge: function(e, t, i) {
  54136. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54137. var r;
  54138. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54139. r = t.matrix,
  54140. t = t.geometry),
  54141. e.merge(t, r, i)
  54142. },
  54143. center: function(e) {
  54144. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54145. e.center()
  54146. }
  54147. },
  54148. n.ImageUtils = {
  54149. crossOrigin: void 0,
  54150. loadTexture: function(e, t, i, r) {
  54151. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54152. var o = new n.TextureLoader;
  54153. o.setCrossOrigin(this.crossOrigin);
  54154. var a = o.load(e, i, void 0, r);
  54155. return t && (a.mapping = t),
  54156. a
  54157. },
  54158. loadTextureCube: function(e, t, i, r) {
  54159. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54160. var o = new n.CubeTextureLoader;
  54161. o.setCrossOrigin(this.crossOrigin);
  54162. var a = o.load(e, i, void 0, r);
  54163. return t && (a.mapping = t),
  54164. a
  54165. },
  54166. loadCompressedTexture: function() {
  54167. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54168. },
  54169. loadCompressedTextureCube: function() {
  54170. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54171. }
  54172. },
  54173. n.Projector = function() {
  54174. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54175. this.projectVector = function(e, t) {
  54176. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54177. e.project(t)
  54178. }
  54179. ,
  54180. this.unprojectVector = function(e, t) {
  54181. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54182. e.unproject(t)
  54183. }
  54184. ,
  54185. this.pickingRay = function(e, t) {
  54186. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54187. }
  54188. }
  54189. ,
  54190. n.CanvasRenderer = function() {
  54191. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54192. this.domElement = document.createElement("canvas"),
  54193. this.clear = function() {}
  54194. ,
  54195. this.render = function() {}
  54196. ,
  54197. this.setClearColor = function() {}
  54198. ,
  54199. this.setSize = function() {}
  54200. }
  54201. ,
  54202. n.MeshFaceMaterial = n.MultiMaterial,
  54203. n.CurveUtils = {
  54204. tangentQuadraticBezier: function(e, t, i, n) {
  54205. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54206. },
  54207. tangentCubicBezier: function(e, t, i, n, r) {
  54208. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54209. },
  54210. tangentSpline: function(e, t, i, n, r) {
  54211. var o = 6 * e * e - 6 * e
  54212. , a = 3 * e * e - 4 * e + 1
  54213. , s = -6 * e * e + 6 * e
  54214. , l = 3 * e * e - 2 * e;
  54215. return o + a + s + l
  54216. },
  54217. interpolate: function(e, t, i, n, r) {
  54218. var o = .5 * (i - e)
  54219. , a = .5 * (n - t)
  54220. , s = r * r
  54221. , l = r * s;
  54222. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54223. }
  54224. },
  54225. n.SceneUtils = {
  54226. createMultiMaterialObject: function(e, t) {
  54227. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54228. i.add(new n.Mesh(e,t[r]));
  54229. return i
  54230. },
  54231. detach: function(e, t, i) {
  54232. e.applyMatrix(t.matrixWorld),
  54233. t.remove(e),
  54234. i.add(e)
  54235. },
  54236. attach: function(e, t, i) {
  54237. var r = new n.Matrix4;
  54238. r.getInverse(i.matrixWorld),
  54239. e.applyMatrix(r),
  54240. t.remove(e),
  54241. i.add(e)
  54242. }
  54243. },
  54244. n.ShapeUtils = {
  54245. area: function(e) {
  54246. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54247. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54248. return .5 * i
  54249. },
  54250. triangulate: function() {
  54251. function e(e, t, i, n, r, o) {
  54252. var a, s, l, c, h, u, d, p, f;
  54253. if (s = e[o[t]].x,
  54254. l = e[o[t]].y,
  54255. c = e[o[i]].x,
  54256. h = e[o[i]].y,
  54257. u = e[o[n]].x,
  54258. d = e[o[n]].y,
  54259. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54260. return !1;
  54261. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54262. for (g = u - c,
  54263. m = d - h,
  54264. v = s - u,
  54265. A = l - d,
  54266. y = c - s,
  54267. C = h - l,
  54268. a = 0; a < r; a++)
  54269. if (p = e[o[a]].x,
  54270. f = e[o[a]].y,
  54271. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54272. E = f - l,
  54273. b = p - c,
  54274. w = f - h,
  54275. _ = p - u,
  54276. T = f - d,
  54277. M = g * w - m * b,
  54278. x = y * E - C * I,
  54279. S = v * T - A * _,
  54280. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54281. return !1;
  54282. return !0
  54283. }
  54284. return function(t, i) {
  54285. var r = t.length;
  54286. if (r < 3)
  54287. return null;
  54288. var o, a, s, l = [], c = [], h = [];
  54289. if (n.ShapeUtils.area(t) > 0)
  54290. for (a = 0; a < r; a++)
  54291. c[a] = a;
  54292. else
  54293. for (a = 0; a < r; a++)
  54294. c[a] = r - 1 - a;
  54295. var u = r
  54296. , d = 2 * u;
  54297. for (a = u - 1; u > 2; ) {
  54298. if (d-- <= 0)
  54299. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54300. i ? h : l;
  54301. if (o = a,
  54302. u <= o && (o = 0),
  54303. a = o + 1,
  54304. u <= a && (a = 0),
  54305. s = a + 1,
  54306. u <= s && (s = 0),
  54307. e(t, o, a, s, u, c)) {
  54308. var p, f, g, m, v;
  54309. for (p = c[o],
  54310. f = c[a],
  54311. g = c[s],
  54312. l.push([t[p], t[f], t[g]]),
  54313. h.push([c[o], c[a], c[s]]),
  54314. m = a,
  54315. v = a + 1; v < u; m++,
  54316. v++)
  54317. c[m] = c[v];
  54318. u--,
  54319. d = 2 * u
  54320. }
  54321. }
  54322. return i ? h : l
  54323. }
  54324. }(),
  54325. triangulateShape: function(e, t) {
  54326. function i(e, t, i) {
  54327. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54328. }
  54329. function r(e, t, n, r, o) {
  54330. var a = t.x - e.x
  54331. , s = t.y - e.y
  54332. , l = r.x - n.x
  54333. , c = r.y - n.y
  54334. , h = e.x - n.x
  54335. , u = e.y - n.y
  54336. , d = s * l - a * c
  54337. , p = s * h - a * u;
  54338. if (Math.abs(d) > Number.EPSILON) {
  54339. var f;
  54340. if (d > 0) {
  54341. if (p < 0 || p > d)
  54342. return [];
  54343. if (f = c * h - l * u,
  54344. f < 0 || f > d)
  54345. return []
  54346. } else {
  54347. if (p > 0 || p < d)
  54348. return [];
  54349. if (f = c * h - l * u,
  54350. f > 0 || f < d)
  54351. return []
  54352. }
  54353. if (0 === f)
  54354. return !o || 0 !== p && p !== d ? [e] : [];
  54355. if (f === d)
  54356. return !o || 0 !== p && p !== d ? [t] : [];
  54357. if (0 === p)
  54358. return [n];
  54359. if (p === d)
  54360. return [r];
  54361. var g = f / d;
  54362. return [{
  54363. x: e.x + g * a,
  54364. y: e.y + g * s
  54365. }]
  54366. }
  54367. if (0 !== p || c * h !== l * u)
  54368. return [];
  54369. var m = 0 === a && 0 === s
  54370. , v = 0 === l && 0 === c;
  54371. if (m && v)
  54372. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54373. if (m)
  54374. return i(n, r, e) ? [e] : [];
  54375. if (v)
  54376. return i(e, t, n) ? [n] : [];
  54377. var A, y, C, I, E, b, w, _;
  54378. return 0 !== a ? (e.x < t.x ? (A = e,
  54379. C = e.x,
  54380. y = t,
  54381. I = t.x) : (A = t,
  54382. C = t.x,
  54383. y = e,
  54384. I = e.x),
  54385. n.x < r.x ? (E = n,
  54386. w = n.x,
  54387. b = r,
  54388. _ = r.x) : (E = r,
  54389. w = r.x,
  54390. b = n,
  54391. _ = n.x)) : (e.y < t.y ? (A = e,
  54392. C = e.y,
  54393. y = t,
  54394. I = t.y) : (A = t,
  54395. C = t.y,
  54396. y = e,
  54397. I = e.y),
  54398. n.y < r.y ? (E = n,
  54399. w = n.y,
  54400. b = r,
  54401. _ = r.y) : (E = r,
  54402. w = r.y,
  54403. b = n,
  54404. _ = n.y)),
  54405. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54406. }
  54407. function o(e, t, i, n) {
  54408. var r = t.x - e.x
  54409. , o = t.y - e.y
  54410. , a = i.x - e.x
  54411. , s = i.y - e.y
  54412. , l = n.x - e.x
  54413. , c = n.y - e.y
  54414. , h = r * s - o * a
  54415. , u = r * c - o * l;
  54416. if (Math.abs(h) > Number.EPSILON) {
  54417. var d = l * s - c * a;
  54418. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54419. }
  54420. return u > 0
  54421. }
  54422. function a(e, t) {
  54423. function i(e, t) {
  54424. var i = A.length - 1
  54425. , n = e - 1;
  54426. n < 0 && (n = i);
  54427. var r = e + 1;
  54428. r > i && (r = 0);
  54429. var a = o(A[e], A[n], A[r], s[t]);
  54430. if (!a)
  54431. return !1;
  54432. var l = s.length - 1
  54433. , c = t - 1;
  54434. c < 0 && (c = l);
  54435. var h = t + 1;
  54436. return h > l && (h = 0),
  54437. a = o(s[t], s[c], s[h], A[e]),
  54438. !!a
  54439. }
  54440. function n(e, t) {
  54441. var i, n, o;
  54442. for (i = 0; i < A.length; i++)
  54443. if (n = i + 1,
  54444. n %= A.length,
  54445. o = r(e, t, A[i], A[n], !0),
  54446. o.length > 0)
  54447. return !0;
  54448. return !1
  54449. }
  54450. function a(e, i) {
  54451. var n, o, a, s, l;
  54452. for (n = 0; n < y.length; n++)
  54453. for (o = t[y[n]],
  54454. a = 0; a < o.length; a++)
  54455. if (s = a + 1,
  54456. s %= o.length,
  54457. l = r(e, i, o[a], o[s], !0),
  54458. l.length > 0)
  54459. return !0;
  54460. return !1
  54461. }
  54462. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54463. y.push(I);
  54464. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54465. if (w--,
  54466. w < 0) {
  54467. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54468. break
  54469. }
  54470. for (c = b; c < A.length; c++) {
  54471. h = A[c],
  54472. l = -1;
  54473. for (var I = 0; I < y.length; I++)
  54474. if (d = y[I],
  54475. p = h.x + ":" + h.y + ":" + d,
  54476. void 0 === C[p]) {
  54477. s = t[d];
  54478. for (var _ = 0; _ < s.length; _++)
  54479. if (u = s[_],
  54480. i(c, _) && !n(h, u) && !a(h, u)) {
  54481. l = _,
  54482. y.splice(I, 1),
  54483. f = A.slice(0, c + 1),
  54484. g = A.slice(c),
  54485. m = s.slice(l),
  54486. v = s.slice(0, l + 1),
  54487. A = f.concat(m).concat(v).concat(g),
  54488. b = c;
  54489. break
  54490. }
  54491. if (l >= 0)
  54492. break;
  54493. C[p] = !0
  54494. }
  54495. if (l >= 0)
  54496. break
  54497. }
  54498. }
  54499. return A
  54500. }
  54501. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54502. Array.prototype.push.apply(f, t[g]);
  54503. for (s = 0,
  54504. l = f.length; s < l; s++)
  54505. u = f[s].x + ":" + f[s].y,
  54506. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54507. p[u] = s;
  54508. var v = a(e, t)
  54509. , A = n.ShapeUtils.triangulate(v, !1);
  54510. for (s = 0,
  54511. l = A.length; s < l; s++)
  54512. for (h = A[s],
  54513. c = 0; c < 3; c++)
  54514. u = h[c].x + ":" + h[c].y,
  54515. d = p[u],
  54516. void 0 !== d && (h[c] = d);
  54517. return A.concat()
  54518. },
  54519. isClockWise: function(e) {
  54520. return n.ShapeUtils.area(e) < 0
  54521. },
  54522. b2: function() {
  54523. function e(e, t) {
  54524. var i = 1 - e;
  54525. return i * i * t
  54526. }
  54527. function t(e, t) {
  54528. return 2 * (1 - e) * e * t
  54529. }
  54530. function i(e, t) {
  54531. return e * e * t
  54532. }
  54533. return function(n, r, o, a) {
  54534. return e(n, r) + t(n, o) + i(n, a)
  54535. }
  54536. }(),
  54537. b3: function() {
  54538. function e(e, t) {
  54539. var i = 1 - e;
  54540. return i * i * i * t
  54541. }
  54542. function t(e, t) {
  54543. var i = 1 - e;
  54544. return 3 * i * i * e * t
  54545. }
  54546. function i(e, t) {
  54547. var i = 1 - e;
  54548. return 3 * i * e * e * t
  54549. }
  54550. function n(e, t) {
  54551. return e * e * e * t
  54552. }
  54553. return function(r, o, a, s, l) {
  54554. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54555. }
  54556. }()
  54557. },
  54558. n.Curve = function() {}
  54559. ,
  54560. n.Curve.prototype = {
  54561. constructor: n.Curve,
  54562. getPoint: function(e) {
  54563. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54564. null
  54565. },
  54566. getPointAt: function(e) {
  54567. var t = this.getUtoTmapping(e);
  54568. return this.getPoint(t)
  54569. },
  54570. getPoints: function(e) {
  54571. e || (e = 5);
  54572. var t, i = [];
  54573. for (t = 0; t <= e; t++)
  54574. i.push(this.getPoint(t / e));
  54575. return i
  54576. },
  54577. getSpacedPoints: function(e) {
  54578. e || (e = 5);
  54579. var t, i = [];
  54580. for (t = 0; t <= e; t++)
  54581. i.push(this.getPointAt(t / e));
  54582. return i
  54583. },
  54584. getLength: function() {
  54585. var e = this.getLengths();
  54586. return e[e.length - 1]
  54587. },
  54588. getLengths: function(e) {
  54589. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54590. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54591. return this.cacheArcLengths;
  54592. this.needsUpdate = !1;
  54593. var t, i, n = [], r = this.getPoint(0), o = 0;
  54594. for (n.push(0),
  54595. i = 1; i <= e; i++)
  54596. t = this.getPoint(i / e),
  54597. o += t.distanceTo(r),
  54598. n.push(o),
  54599. r = t;
  54600. return this.cacheArcLengths = n,
  54601. n
  54602. },
  54603. updateArcLengths: function() {
  54604. this.needsUpdate = !0,
  54605. this.getLengths()
  54606. },
  54607. getUtoTmapping: function(e, t) {
  54608. var i, n = this.getLengths(), r = 0, o = n.length;
  54609. i = t ? t : e * n[o - 1];
  54610. for (var a, s = 0, l = o - 1; s <= l; )
  54611. if (r = Math.floor(s + (l - s) / 2),
  54612. a = n[r] - i,
  54613. a < 0)
  54614. s = r + 1;
  54615. else {
  54616. if (!(a > 0)) {
  54617. l = r;
  54618. break
  54619. }
  54620. l = r - 1
  54621. }
  54622. if (r = l,
  54623. n[r] === i) {
  54624. var c = r / (o - 1);
  54625. return c
  54626. }
  54627. var h = n[r]
  54628. , u = n[r + 1]
  54629. , d = u - h
  54630. , p = (i - h) / d
  54631. , c = (r + p) / (o - 1);
  54632. return c
  54633. },
  54634. getTangent: function(e) {
  54635. var t = 1e-4
  54636. , i = e - t
  54637. , n = e + t;
  54638. i < 0 && (i = 0),
  54639. n > 1 && (n = 1);
  54640. var r = this.getPoint(i)
  54641. , o = this.getPoint(n)
  54642. , a = o.clone().sub(r);
  54643. return a.normalize()
  54644. },
  54645. getTangentAt: function(e) {
  54646. var t = this.getUtoTmapping(e);
  54647. return this.getTangent(t)
  54648. }
  54649. },
  54650. n.Curve.create = function(e, t) {
  54651. return e.prototype = Object.create(n.Curve.prototype),
  54652. e.prototype.constructor = e,
  54653. e.prototype.getPoint = t,
  54654. e
  54655. }
  54656. ,
  54657. n.CurvePath = function() {
  54658. this.curves = [],
  54659. this.autoClose = !1
  54660. }
  54661. ,
  54662. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54663. n.CurvePath.prototype.constructor = n.CurvePath,
  54664. n.CurvePath.prototype.add = function(e) {
  54665. this.curves.push(e)
  54666. }
  54667. ,
  54668. n.CurvePath.prototype.closePath = function() {
  54669. var e = this.curves[0].getPoint(0)
  54670. , t = this.curves[this.curves.length - 1].getPoint(1);
  54671. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54672. }
  54673. ,
  54674. n.CurvePath.prototype.getPoint = function(e) {
  54675. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54676. if (i[n] >= t) {
  54677. var r = i[n] - t
  54678. , o = this.curves[n]
  54679. , a = 1 - r / o.getLength();
  54680. return o.getPointAt(a)
  54681. }
  54682. n++
  54683. }
  54684. return null
  54685. }
  54686. ,
  54687. n.CurvePath.prototype.getLength = function() {
  54688. var e = this.getCurveLengths();
  54689. return e[e.length - 1]
  54690. }
  54691. ,
  54692. n.CurvePath.prototype.getCurveLengths = function() {
  54693. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54694. return this.cacheLengths;
  54695. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54696. t += this.curves[i].getLength(),
  54697. e.push(t);
  54698. return this.cacheLengths = e,
  54699. e
  54700. }
  54701. ,
  54702. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54703. var t = this.getPoints(e);
  54704. return this.createGeometry(t)
  54705. }
  54706. ,
  54707. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54708. var t = this.getSpacedPoints(e);
  54709. return this.createGeometry(t)
  54710. }
  54711. ,
  54712. n.CurvePath.prototype.createGeometry = function(e) {
  54713. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54714. var o = e[i];
  54715. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54716. }
  54717. return t
  54718. }
  54719. ,
  54720. n.Font = function(e) {
  54721. this.data = e
  54722. }
  54723. ,
  54724. n.Font.prototype = {
  54725. constructor: n.Font,
  54726. generateShapes: function(e, t, i) {
  54727. function r(e) {
  54728. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54729. var c = o(i[l], n, r);
  54730. r += c.offset,
  54731. s.push(c.path)
  54732. }
  54733. return s
  54734. }
  54735. function o(e, t, r) {
  54736. var o = a.glyphs[e] || a.glyphs["?"];
  54737. if (o) {
  54738. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54739. if (o.o)
  54740. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54741. var _ = E[b++];
  54742. switch (_) {
  54743. case "m":
  54744. s = E[b++] * t + r,
  54745. l = E[b++] * t,
  54746. A.moveTo(s, l);
  54747. break;
  54748. case "l":
  54749. s = E[b++] * t + r,
  54750. l = E[b++] * t,
  54751. A.lineTo(s, l);
  54752. break;
  54753. case "q":
  54754. if (c = E[b++] * t + r,
  54755. h = E[b++] * t,
  54756. p = E[b++] * t + r,
  54757. f = E[b++] * t,
  54758. A.quadraticCurveTo(p, f, c, h),
  54759. v = y[y.length - 1]) {
  54760. u = v.x,
  54761. d = v.y;
  54762. for (var T = 1; T <= i; T++) {
  54763. var x = T / i;
  54764. C(x, u, p, c),
  54765. C(x, d, f, h)
  54766. }
  54767. }
  54768. break;
  54769. case "b":
  54770. if (c = E[b++] * t + r,
  54771. h = E[b++] * t,
  54772. p = E[b++] * t + r,
  54773. f = E[b++] * t,
  54774. g = E[b++] * t + r,
  54775. m = E[b++] * t,
  54776. A.bezierCurveTo(p, f, g, m, c, h),
  54777. v = y[y.length - 1]) {
  54778. u = v.x,
  54779. d = v.y;
  54780. for (var T = 1; T <= i; T++) {
  54781. var x = T / i;
  54782. I(x, u, p, g, c),
  54783. I(x, d, f, m, h)
  54784. }
  54785. }
  54786. }
  54787. }
  54788. return {
  54789. offset: o.ha * t,
  54790. path: A
  54791. }
  54792. }
  54793. }
  54794. void 0 === t && (t = 100),
  54795. void 0 === i && (i = 4);
  54796. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54797. Array.prototype.push.apply(l, s[c].toShapes());
  54798. return l
  54799. }
  54800. },
  54801. n.Path = function(e) {
  54802. n.CurvePath.call(this),
  54803. this.actions = [],
  54804. e && this.fromPoints(e)
  54805. }
  54806. ,
  54807. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54808. n.Path.prototype.constructor = n.Path,
  54809. n.Path.prototype.fromPoints = function(e) {
  54810. this.moveTo(e[0].x, e[0].y);
  54811. for (var t = 1, i = e.length; t < i; t++)
  54812. this.lineTo(e[t].x, e[t].y)
  54813. }
  54814. ,
  54815. n.Path.prototype.moveTo = function(e, t) {
  54816. this.actions.push({
  54817. action: "moveTo",
  54818. args: [e, t]
  54819. })
  54820. }
  54821. ,
  54822. n.Path.prototype.lineTo = function(e, t) {
  54823. var i = this.actions[this.actions.length - 1].args
  54824. , r = i[i.length - 2]
  54825. , o = i[i.length - 1]
  54826. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54827. this.curves.push(a),
  54828. this.actions.push({
  54829. action: "lineTo",
  54830. args: [e, t]
  54831. })
  54832. }
  54833. ,
  54834. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54835. var o = this.actions[this.actions.length - 1].args
  54836. , a = o[o.length - 2]
  54837. , s = o[o.length - 1]
  54838. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54839. this.curves.push(l),
  54840. this.actions.push({
  54841. action: "quadraticCurveTo",
  54842. args: [e, t, i, r]
  54843. })
  54844. }
  54845. ,
  54846. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54847. var s = this.actions[this.actions.length - 1].args
  54848. , l = s[s.length - 2]
  54849. , c = s[s.length - 1]
  54850. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54851. this.curves.push(h),
  54852. this.actions.push({
  54853. action: "bezierCurveTo",
  54854. args: [e, t, i, r, o, a]
  54855. })
  54856. }
  54857. ,
  54858. n.Path.prototype.splineThru = function(e) {
  54859. var t = Array.prototype.slice.call(arguments)
  54860. , i = this.actions[this.actions.length - 1].args
  54861. , r = i[i.length - 2]
  54862. , o = i[i.length - 1]
  54863. , a = [new n.Vector2(r,o)];
  54864. Array.prototype.push.apply(a, e);
  54865. var s = new n.SplineCurve(a);
  54866. this.curves.push(s),
  54867. this.actions.push({
  54868. action: "splineThru",
  54869. args: t
  54870. })
  54871. }
  54872. ,
  54873. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54874. var a = this.actions[this.actions.length - 1].args
  54875. , s = a[a.length - 2]
  54876. , l = a[a.length - 1];
  54877. this.absarc(e + s, t + l, i, n, r, o)
  54878. }
  54879. ,
  54880. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54881. this.absellipse(e, t, i, i, n, r, o)
  54882. }
  54883. ,
  54884. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54885. var l = this.actions[this.actions.length - 1].args
  54886. , c = l[l.length - 2]
  54887. , h = l[l.length - 1];
  54888. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54889. }
  54890. ,
  54891. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54892. var c = [e, t, i, r, o, a, s, l || 0]
  54893. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54894. this.curves.push(h);
  54895. var u = h.getPoint(1);
  54896. c.push(u.x),
  54897. c.push(u.y),
  54898. this.actions.push({
  54899. action: "ellipse",
  54900. args: c
  54901. })
  54902. }
  54903. ,
  54904. n.Path.prototype.getSpacedPoints = function(e) {
  54905. e || (e = 40);
  54906. for (var t = [], i = 0; i < e; i++)
  54907. t.push(this.getPoint(i / e));
  54908. return this.autoClose && t.push(t[0]),
  54909. t
  54910. }
  54911. ,
  54912. n.Path.prototype.getPoints = function(e) {
  54913. e = e || 12;
  54914. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54915. var A = this.actions[m]
  54916. , y = A.action
  54917. , C = A.args;
  54918. switch (y) {
  54919. case "moveTo":
  54920. g.push(new n.Vector2(C[0],C[1]));
  54921. break;
  54922. case "lineTo":
  54923. g.push(new n.Vector2(C[0],C[1]));
  54924. break;
  54925. case "quadraticCurveTo":
  54926. t = C[2],
  54927. i = C[3],
  54928. a = C[0],
  54929. s = C[1],
  54930. g.length > 0 ? (h = g[g.length - 1],
  54931. l = h.x,
  54932. c = h.y) : (h = this.actions[m - 1].args,
  54933. l = h[h.length - 2],
  54934. c = h[h.length - 1]);
  54935. for (var I = 1; I <= e; I++) {
  54936. var E = I / e;
  54937. u = p(E, l, a, t),
  54938. d = p(E, c, s, i),
  54939. g.push(new n.Vector2(u,d))
  54940. }
  54941. break;
  54942. case "bezierCurveTo":
  54943. t = C[4],
  54944. i = C[5],
  54945. a = C[0],
  54946. s = C[1],
  54947. r = C[2],
  54948. o = C[3],
  54949. g.length > 0 ? (h = g[g.length - 1],
  54950. l = h.x,
  54951. c = h.y) : (h = this.actions[m - 1].args,
  54952. l = h[h.length - 2],
  54953. c = h[h.length - 1]);
  54954. for (var I = 1; I <= e; I++) {
  54955. var E = I / e;
  54956. u = f(E, l, a, r, t),
  54957. d = f(E, c, s, o, i),
  54958. g.push(new n.Vector2(u,d))
  54959. }
  54960. break;
  54961. case "splineThru":
  54962. h = this.actions[m - 1].args;
  54963. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54964. , w = [b]
  54965. , _ = e * C[0].length;
  54966. w = w.concat(C[0]);
  54967. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54968. g.push(T.getPointAt(I / _));
  54969. break;
  54970. case "arc":
  54971. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54972. var E = I / N;
  54973. L || (E = 1 - E),
  54974. x = P + E * D,
  54975. u = S + R * Math.cos(x),
  54976. d = M + R * Math.sin(x),
  54977. g.push(new n.Vector2(u,d))
  54978. }
  54979. break;
  54980. case "ellipse":
  54981. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54982. 0 !== k && (B = Math.cos(k),
  54983. F = Math.sin(k));
  54984. for (var I = 1; I <= N; I++) {
  54985. var E = I / N;
  54986. if (L || (E = 1 - E),
  54987. x = P + E * D,
  54988. u = S + V * Math.cos(x),
  54989. d = M + U * Math.sin(x),
  54990. 0 !== k) {
  54991. var H = u
  54992. , G = d;
  54993. u = (H - S) * B - (G - M) * F + S,
  54994. d = (H - S) * F + (G - M) * B + M
  54995. }
  54996. g.push(new n.Vector2(u,d))
  54997. }
  54998. }
  54999. }
  55000. var z = g[g.length - 1];
  55001. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55002. this.autoClose && g.push(g[0]),
  55003. g
  55004. }
  55005. ,
  55006. n.Path.prototype.toShapes = function(e, t) {
  55007. function i(e) {
  55008. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55009. var a = e[r]
  55010. , s = a.args
  55011. , l = a.action;
  55012. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55013. i = new n.Path),
  55014. i[l].apply(i, s)
  55015. }
  55016. return 0 !== i.actions.length && t.push(i),
  55017. t
  55018. }
  55019. function r(e) {
  55020. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55021. var o = e[i]
  55022. , a = new n.Shape;
  55023. a.actions = o.actions,
  55024. a.curves = o.curves,
  55025. t.push(a)
  55026. }
  55027. return t
  55028. }
  55029. function o(e, t) {
  55030. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55031. var a = t[r]
  55032. , s = t[o]
  55033. , l = s.x - a.x
  55034. , c = s.y - a.y;
  55035. if (Math.abs(c) > Number.EPSILON) {
  55036. if (c < 0 && (a = t[o],
  55037. l = -l,
  55038. s = t[r],
  55039. c = -c),
  55040. e.y < a.y || e.y > s.y)
  55041. continue;
  55042. if (e.y === a.y) {
  55043. if (e.x === a.x)
  55044. return !0
  55045. } else {
  55046. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55047. if (0 === h)
  55048. return !0;
  55049. if (h < 0)
  55050. continue;
  55051. n = !n
  55052. }
  55053. } else {
  55054. if (e.y !== a.y)
  55055. continue;
  55056. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55057. return !0
  55058. }
  55059. }
  55060. return n
  55061. }
  55062. var a = n.ShapeUtils.isClockWise
  55063. , s = i(this.actions);
  55064. if (0 === s.length)
  55065. return [];
  55066. if (t === !0)
  55067. return r(s);
  55068. var l, c, h, u = [];
  55069. if (1 === s.length)
  55070. return c = s[0],
  55071. h = new n.Shape,
  55072. h.actions = c.actions,
  55073. h.curves = c.curves,
  55074. u.push(h),
  55075. u;
  55076. var d = !a(s[0].getPoints());
  55077. d = e ? !d : d;
  55078. var p, f = [], g = [], m = [], v = 0;
  55079. g[v] = void 0,
  55080. m[v] = [];
  55081. for (var A = 0, y = s.length; A < y; A++)
  55082. c = s[A],
  55083. p = c.getPoints(),
  55084. l = a(p),
  55085. l = e ? !l : l,
  55086. l ? (!d && g[v] && v++,
  55087. g[v] = {
  55088. s: new n.Shape,
  55089. p: p
  55090. },
  55091. g[v].s.actions = c.actions,
  55092. g[v].s.curves = c.curves,
  55093. d && v++,
  55094. m[v] = []) : m[v].push({
  55095. h: c,
  55096. p: p[0]
  55097. });
  55098. if (!g[0])
  55099. return r(s);
  55100. if (g.length > 1) {
  55101. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55102. f[E] = [];
  55103. for (var E = 0, b = g.length; E < b; E++)
  55104. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55105. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55106. o(T.p, g[S].p) && (E !== S && I.push({
  55107. froms: E,
  55108. tos: S,
  55109. hole: _
  55110. }),
  55111. x ? (x = !1,
  55112. f[S].push(T)) : C = !0);
  55113. x && f[E].push(T)
  55114. }
  55115. I.length > 0 && (C || (m = f))
  55116. }
  55117. for (var M, A = 0, R = g.length; A < R; A++) {
  55118. h = g[A].s,
  55119. u.push(h),
  55120. M = m[A];
  55121. for (var P = 0, O = M.length; P < O; P++)
  55122. h.holes.push(M[P].h)
  55123. }
  55124. return u
  55125. }
  55126. ,
  55127. n.Shape = function() {
  55128. n.Path.apply(this, arguments),
  55129. this.holes = []
  55130. }
  55131. ,
  55132. n.Shape.prototype = Object.create(n.Path.prototype),
  55133. n.Shape.prototype.constructor = n.Shape,
  55134. n.Shape.prototype.extrude = function(e) {
  55135. return new n.ExtrudeGeometry(this,e)
  55136. }
  55137. ,
  55138. n.Shape.prototype.makeGeometry = function(e) {
  55139. return new n.ShapeGeometry(this,e)
  55140. }
  55141. ,
  55142. n.Shape.prototype.getPointsHoles = function(e) {
  55143. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55144. t[i] = this.holes[i].getPoints(e);
  55145. return t
  55146. }
  55147. ,
  55148. n.Shape.prototype.extractAllPoints = function(e) {
  55149. return {
  55150. shape: this.getPoints(e),
  55151. holes: this.getPointsHoles(e)
  55152. }
  55153. }
  55154. ,
  55155. n.Shape.prototype.extractPoints = function(e) {
  55156. return this.extractAllPoints(e)
  55157. }
  55158. ,
  55159. n.LineCurve = function(e, t) {
  55160. this.v1 = e,
  55161. this.v2 = t
  55162. }
  55163. ,
  55164. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55165. n.LineCurve.prototype.constructor = n.LineCurve,
  55166. n.LineCurve.prototype.getPoint = function(e) {
  55167. var t = this.v2.clone().sub(this.v1);
  55168. return t.multiplyScalar(e).add(this.v1),
  55169. t
  55170. }
  55171. ,
  55172. n.LineCurve.prototype.getPointAt = function(e) {
  55173. return this.getPoint(e)
  55174. }
  55175. ,
  55176. n.LineCurve.prototype.getTangent = function(e) {
  55177. var t = this.v2.clone().sub(this.v1);
  55178. return t.normalize()
  55179. }
  55180. ,
  55181. n.QuadraticBezierCurve = function(e, t, i) {
  55182. this.v0 = e,
  55183. this.v1 = t,
  55184. this.v2 = i
  55185. }
  55186. ,
  55187. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55188. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55189. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55190. var t = n.ShapeUtils.b2;
  55191. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55192. }
  55193. ,
  55194. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55195. var t = n.CurveUtils.tangentQuadraticBezier;
  55196. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55197. }
  55198. ,
  55199. n.CubicBezierCurve = function(e, t, i, n) {
  55200. this.v0 = e,
  55201. this.v1 = t,
  55202. this.v2 = i,
  55203. this.v3 = n
  55204. }
  55205. ,
  55206. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55207. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55208. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55209. var t = n.ShapeUtils.b3;
  55210. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55211. }
  55212. ,
  55213. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55214. var t = n.CurveUtils.tangentCubicBezier;
  55215. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55216. }
  55217. ,
  55218. n.SplineCurve = function(e) {
  55219. this.points = void 0 == e ? [] : e
  55220. }
  55221. ,
  55222. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55223. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55224. n.SplineCurve.prototype.getPoint = function(e) {
  55225. var t = this.points
  55226. , i = (t.length - 1) * e
  55227. , r = Math.floor(i)
  55228. , o = i - r
  55229. , a = t[0 === r ? r : r - 1]
  55230. , s = t[r]
  55231. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55232. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55233. , h = n.CurveUtils.interpolate;
  55234. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55235. }
  55236. ,
  55237. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55238. this.aX = e,
  55239. this.aY = t,
  55240. this.xRadius = i,
  55241. this.yRadius = n,
  55242. this.aStartAngle = r,
  55243. this.aEndAngle = o,
  55244. this.aClockwise = a,
  55245. this.aRotation = s || 0
  55246. }
  55247. ,
  55248. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55249. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55250. n.EllipseCurve.prototype.getPoint = function(e) {
  55251. var t = this.aEndAngle - this.aStartAngle;
  55252. t < 0 && (t += 2 * Math.PI),
  55253. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55254. var i;
  55255. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55256. var r = this.aX + this.xRadius * Math.cos(i)
  55257. , o = this.aY + this.yRadius * Math.sin(i);
  55258. if (0 !== this.aRotation) {
  55259. var a = Math.cos(this.aRotation)
  55260. , s = Math.sin(this.aRotation)
  55261. , l = r
  55262. , c = o;
  55263. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55264. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55265. }
  55266. return new n.Vector2(r,o)
  55267. }
  55268. ,
  55269. n.ArcCurve = function(e, t, i, r, o, a) {
  55270. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55271. }
  55272. ,
  55273. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55274. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55275. n.LineCurve3 = n.Curve.create(function(e, t) {
  55276. this.v1 = e,
  55277. this.v2 = t
  55278. }, function(e) {
  55279. var t = new n.Vector3;
  55280. return t.subVectors(this.v2, this.v1),
  55281. t.multiplyScalar(e),
  55282. t.add(this.v1),
  55283. t
  55284. }),
  55285. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55286. this.v0 = e,
  55287. this.v1 = t,
  55288. this.v2 = i
  55289. }, function(e) {
  55290. var t = n.ShapeUtils.b2;
  55291. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55292. }),
  55293. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55294. this.v0 = e,
  55295. this.v1 = t,
  55296. this.v2 = i,
  55297. this.v3 = n
  55298. }, function(e) {
  55299. var t = n.ShapeUtils.b3;
  55300. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55301. }),
  55302. n.SplineCurve3 = n.Curve.create(function(e) {
  55303. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55304. this.points = void 0 == e ? [] : e
  55305. }, function(e) {
  55306. var t = this.points
  55307. , i = (t.length - 1) * e
  55308. , r = Math.floor(i)
  55309. , o = i - r
  55310. , a = t[0 == r ? r : r - 1]
  55311. , s = t[r]
  55312. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55313. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55314. , h = n.CurveUtils.interpolate;
  55315. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55316. }),
  55317. n.CatmullRomCurve3 = function() {
  55318. function e() {}
  55319. var t = new n.Vector3
  55320. , i = new e
  55321. , r = new e
  55322. , o = new e;
  55323. return e.prototype.init = function(e, t, i, n) {
  55324. this.c0 = e,
  55325. this.c1 = i,
  55326. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55327. this.c3 = 2 * e - 2 * t + i + n
  55328. }
  55329. ,
  55330. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55331. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55332. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55333. s *= o,
  55334. l *= o,
  55335. this.init(t, i, s, l)
  55336. }
  55337. ,
  55338. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55339. this.init(t, i, r * (i - e), r * (n - t))
  55340. }
  55341. ,
  55342. e.prototype.calc = function(e) {
  55343. var t = e * e
  55344. , i = t * e;
  55345. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55346. }
  55347. ,
  55348. n.Curve.create(function(e) {
  55349. this.points = e || [],
  55350. this.closed = !1
  55351. }, function(e) {
  55352. var a, s, l, c, h = this.points;
  55353. c = h.length,
  55354. c < 2 && console.log("duh, you need at least 2 points"),
  55355. a = (c - (this.closed ? 0 : 1)) * e,
  55356. s = Math.floor(a),
  55357. l = a - s,
  55358. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55359. l = 1);
  55360. var u, d, p, f;
  55361. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55362. u = t),
  55363. d = h[s % c],
  55364. p = h[(s + 1) % c],
  55365. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55366. f = t),
  55367. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55368. var g = "chordal" === this.type ? .5 : .25
  55369. , m = Math.pow(u.distanceToSquared(d), g)
  55370. , v = Math.pow(d.distanceToSquared(p), g)
  55371. , A = Math.pow(p.distanceToSquared(f), g);
  55372. v < 1e-4 && (v = 1),
  55373. m < 1e-4 && (m = v),
  55374. A < 1e-4 && (A = v),
  55375. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55376. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55377. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55378. } else if ("catmullrom" === this.type) {
  55379. var y = void 0 !== this.tension ? this.tension : .5;
  55380. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55381. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55382. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55383. }
  55384. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55385. return C
  55386. })
  55387. }(),
  55388. n.ClosedSplineCurve3 = function(e) {
  55389. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55390. n.CatmullRomCurve3.call(this, e),
  55391. this.type = "catmullrom",
  55392. this.closed = !0
  55393. }
  55394. ,
  55395. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55396. n.BoxGeometry = function(e, t, i, r, o, a) {
  55397. n.Geometry.call(this),
  55398. this.type = "BoxGeometry",
  55399. this.parameters = {
  55400. width: e,
  55401. height: t,
  55402. depth: i,
  55403. widthSegments: r,
  55404. heightSegments: o,
  55405. depthSegments: a
  55406. },
  55407. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55408. this.mergeVertices()
  55409. }
  55410. ,
  55411. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55412. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55413. n.CubeGeometry = n.BoxGeometry,
  55414. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55415. function s(e, t, i) {
  55416. var n = 0;
  55417. return n += e * t * 2,
  55418. n += e * i * 2,
  55419. n += i * t * 2,
  55420. 4 * n
  55421. }
  55422. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55423. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55424. for (var L = O * b - _, D = 0; D < x; D++) {
  55425. var N = D * E - w;
  55426. P[e] = N * r,
  55427. P[t] = L * o,
  55428. P[i] = T,
  55429. p[m] = P.x,
  55430. p[m + 1] = P.y,
  55431. p[m + 2] = P.z,
  55432. P[e] = 0,
  55433. P[t] = 0,
  55434. P[i] = l > 0 ? 1 : -1,
  55435. f[m] = P.x,
  55436. f[m + 1] = P.y,
  55437. f[m + 2] = P.z,
  55438. g[v] = D / h,
  55439. g[v + 1] = 1 - O / u,
  55440. m += 3,
  55441. v += 2,
  55442. M += 1
  55443. }
  55444. for (O = 0; O < u; O++)
  55445. for (D = 0; D < h; D++) {
  55446. var B = y + D + x * O
  55447. , F = y + D + x * (O + 1)
  55448. , V = y + (D + 1) + x * (O + 1)
  55449. , U = y + (D + 1) + x * O;
  55450. d[A] = B,
  55451. d[A + 1] = F,
  55452. d[A + 2] = U,
  55453. d[A + 3] = F,
  55454. d[A + 4] = V,
  55455. d[A + 5] = U,
  55456. A += 6,
  55457. R += 6
  55458. }
  55459. c.addGroup(C, R, I),
  55460. C += R,
  55461. y += M
  55462. }
  55463. n.BufferGeometry.call(this),
  55464. this.type = "BoxBufferGeometry",
  55465. this.parameters = {
  55466. width: e,
  55467. height: t,
  55468. depth: i,
  55469. widthSegments: r,
  55470. heightSegments: o,
  55471. depthSegments: a
  55472. };
  55473. var c = this;
  55474. r = Math.floor(r) || 1,
  55475. o = Math.floor(o) || 1,
  55476. a = Math.floor(a) || 1;
  55477. var h = s(r, o, a)
  55478. , u = h / 4 * 6
  55479. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55480. , p = new Float32Array(3 * h)
  55481. , f = new Float32Array(3 * h)
  55482. , g = new Float32Array(2 * h)
  55483. , m = 0
  55484. , v = 0
  55485. , A = 0
  55486. , y = 0
  55487. , C = 0;
  55488. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55489. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55490. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55491. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55492. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55493. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55494. this.setIndex(new n.BufferAttribute(d,1)),
  55495. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55496. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55497. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55498. }
  55499. ,
  55500. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55501. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55502. n.CircleGeometry = function(e, t, i, r) {
  55503. n.Geometry.call(this),
  55504. this.type = "CircleGeometry",
  55505. this.parameters = {
  55506. radius: e,
  55507. segments: t,
  55508. thetaStart: i,
  55509. thetaLength: r
  55510. },
  55511. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55512. }
  55513. ,
  55514. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55515. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55516. n.CircleBufferGeometry = function(e, t, i, r) {
  55517. n.BufferGeometry.call(this),
  55518. this.type = "CircleBufferGeometry",
  55519. this.parameters = {
  55520. radius: e,
  55521. segments: t,
  55522. thetaStart: i,
  55523. thetaLength: r
  55524. },
  55525. e = e || 50,
  55526. t = void 0 !== t ? Math.max(3, t) : 8,
  55527. i = void 0 !== i ? i : 0,
  55528. r = void 0 !== r ? r : 2 * Math.PI;
  55529. var o = t + 2
  55530. , a = new Float32Array(3 * o)
  55531. , s = new Float32Array(3 * o)
  55532. , l = new Float32Array(2 * o);
  55533. s[2] = 1,
  55534. l[0] = .5,
  55535. l[1] = .5;
  55536. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55537. h += 3,
  55538. u += 2) {
  55539. var d = i + c / t * r;
  55540. a[h] = e * Math.cos(d),
  55541. a[h + 1] = e * Math.sin(d),
  55542. s[h + 2] = 1,
  55543. l[u] = (a[h] / e + 1) / 2,
  55544. l[u + 1] = (a[h + 1] / e + 1) / 2
  55545. }
  55546. for (var p = [], h = 1; h <= t; h++)
  55547. p.push(h, h + 1, 0);
  55548. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55549. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55550. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55551. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55552. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55553. }
  55554. ,
  55555. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55556. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55557. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55558. function c() {
  55559. var e = (r + 1) * (o + 1);
  55560. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55561. e
  55562. }
  55563. function h() {
  55564. var e = r * o * 2 * 3;
  55565. return a === !1 && (e += 2 * r * 3),
  55566. e
  55567. }
  55568. function u() {
  55569. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55570. for (c = 0; c <= o; c++) {
  55571. var p = []
  55572. , f = c / o
  55573. , b = f * (t - e) + e;
  55574. for (a = 0; a <= r; a++) {
  55575. var w = a / r;
  55576. u.x = b * Math.sin(w * l + s),
  55577. u.y = -f * i + E,
  55578. u.z = b * Math.cos(w * l + s),
  55579. m.setXYZ(y, u.x, u.y, u.z),
  55580. h.copy(u),
  55581. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55582. h.z = Math.cos(w * l + s)),
  55583. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55584. v.setXYZ(y, h.x, h.y, h.z),
  55585. A.setXY(y, w, 1 - f),
  55586. p.push(y),
  55587. y++
  55588. }
  55589. I.push(p)
  55590. }
  55591. for (a = 0; a < r; a++)
  55592. for (c = 0; c < o; c++) {
  55593. var _ = I[c][a]
  55594. , T = I[c + 1][a]
  55595. , x = I[c + 1][a + 1]
  55596. , S = I[c][a + 1];
  55597. g.setX(C, _),
  55598. C++,
  55599. g.setX(C, T),
  55600. C++,
  55601. g.setX(C, S),
  55602. C++,
  55603. g.setX(C, T),
  55604. C++,
  55605. g.setX(C, x),
  55606. C++,
  55607. g.setX(C, S),
  55608. C++
  55609. }
  55610. }
  55611. function d(i) {
  55612. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55613. for (a = y,
  55614. o = 1; o <= r; o++)
  55615. m.setXYZ(y, 0, E * p, 0),
  55616. v.setXYZ(y, 0, p, 0),
  55617. i === !0 ? (h.x = o / r,
  55618. h.y = 0) : (h.x = (o - 1) / r,
  55619. h.y = 1),
  55620. A.setXY(y, h.x, h.y),
  55621. y++;
  55622. for (c = y,
  55623. o = 0; o <= r; o++) {
  55624. var f = o / r;
  55625. u.x = d * Math.sin(f * l + s),
  55626. u.y = E * p,
  55627. u.z = d * Math.cos(f * l + s),
  55628. m.setXYZ(y, u.x, u.y, u.z),
  55629. v.setXYZ(y, 0, p, 0),
  55630. A.setXY(y, f, i === !0 ? 1 : 0),
  55631. y++
  55632. }
  55633. for (o = 0; o < r; o++) {
  55634. var I = a + o
  55635. , b = c + o;
  55636. i === !0 ? (g.setX(C, b),
  55637. C++,
  55638. g.setX(C, b + 1),
  55639. C++,
  55640. g.setX(C, I),
  55641. C++) : (g.setX(C, b + 1),
  55642. C++,
  55643. g.setX(C, b),
  55644. C++,
  55645. g.setX(C, I),
  55646. C++)
  55647. }
  55648. }
  55649. n.BufferGeometry.call(this),
  55650. this.type = "CylinderBufferGeometry",
  55651. this.parameters = {
  55652. radiusTop: e,
  55653. radiusBottom: t,
  55654. height: i,
  55655. radialSegments: r,
  55656. heightSegments: o,
  55657. openEnded: a,
  55658. thetaStart: s,
  55659. thetaLength: l
  55660. },
  55661. e = void 0 !== e ? e : 20,
  55662. t = void 0 !== t ? t : 20,
  55663. i = void 0 !== i ? i : 100,
  55664. r = Math.floor(r) || 8,
  55665. o = Math.floor(o) || 1,
  55666. a = void 0 !== a && a,
  55667. s = void 0 !== s ? s : 0,
  55668. l = void 0 !== l ? l : 2 * Math.PI;
  55669. var p = c()
  55670. , f = h()
  55671. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55672. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55673. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55674. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55675. , y = 0
  55676. , C = 0
  55677. , I = []
  55678. , E = i / 2;
  55679. u(),
  55680. a === !1 && (e > 0 && d(!0),
  55681. t > 0 && d(!1)),
  55682. this.setIndex(g),
  55683. this.addAttribute("position", m),
  55684. this.addAttribute("normal", v),
  55685. this.addAttribute("uv", A)
  55686. }
  55687. ,
  55688. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55689. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55690. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55691. n.Geometry.call(this),
  55692. this.type = "CylinderGeometry",
  55693. this.parameters = {
  55694. radiusTop: e,
  55695. radiusBottom: t,
  55696. height: i,
  55697. radialSegments: r,
  55698. heightSegments: o,
  55699. openEnded: a,
  55700. thetaStart: s,
  55701. thetaLength: l
  55702. },
  55703. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55704. this.mergeVertices()
  55705. }
  55706. ,
  55707. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55708. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55709. n.EdgesGeometry = function(e, t) {
  55710. function i(e, t) {
  55711. return e - t
  55712. }
  55713. n.BufferGeometry.call(this),
  55714. t = void 0 !== t ? t : 1;
  55715. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55716. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55717. r.fromBufferGeometry(e)) : r = e.clone(),
  55718. r.mergeVertices(),
  55719. r.computeFaceNormals();
  55720. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55721. for (var p = h[u], f = 0; f < 3; f++) {
  55722. a[0] = p[l[f]],
  55723. a[1] = p[l[(f + 1) % 3]],
  55724. a.sort(i);
  55725. var g = a.toString();
  55726. void 0 === s[g] ? s[g] = {
  55727. vert1: a[0],
  55728. vert2: a[1],
  55729. face1: u,
  55730. face2: void 0
  55731. } : s[g].face2 = u
  55732. }
  55733. var m = [];
  55734. for (var g in s) {
  55735. var v = s[g];
  55736. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55737. var A = c[v.vert1];
  55738. m.push(A.x),
  55739. m.push(A.y),
  55740. m.push(A.z),
  55741. A = c[v.vert2],
  55742. m.push(A.x),
  55743. m.push(A.y),
  55744. m.push(A.z)
  55745. }
  55746. }
  55747. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55748. }
  55749. ,
  55750. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55751. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55752. n.ExtrudeGeometry = function(e, t) {
  55753. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55754. this.type = "ExtrudeGeometry",
  55755. e = Array.isArray(e) ? e : [e],
  55756. this.addShapeList(e, t),
  55757. void this.computeFaceNormals())
  55758. }
  55759. ;
  55760. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55761. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55762. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55763. for (var i = e.length, n = 0; n < i; n++) {
  55764. var r = e[n];
  55765. this.addShape(r, t)
  55766. }
  55767. }
  55768. ,
  55769. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55770. function i(e, t, i) {
  55771. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55772. t.clone().multiplyScalar(i).add(e)
  55773. }
  55774. function r(e, t, i) {
  55775. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55776. if (Math.abs(d) > Number.EPSILON) {
  55777. var p = Math.sqrt(u)
  55778. , f = Math.sqrt(c * c + h * h)
  55779. , g = t.x - l / p
  55780. , m = t.y + s / p
  55781. , v = i.x - h / f
  55782. , A = i.y + c / f
  55783. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55784. r = g + s * y - e.x,
  55785. o = m + l * y - e.y;
  55786. var C = r * r + o * o;
  55787. if (C <= 2)
  55788. return new n.Vector2(r,o);
  55789. a = Math.sqrt(C / 2)
  55790. } else {
  55791. var I = !1;
  55792. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55793. I ? (r = -l,
  55794. o = s,
  55795. a = Math.sqrt(u)) : (r = s,
  55796. o = l,
  55797. a = Math.sqrt(u / 2))
  55798. }
  55799. return new n.Vector2(r / a,o / a)
  55800. }
  55801. function o() {
  55802. if (C) {
  55803. var e = 0
  55804. , t = z * e;
  55805. for (Y = 0; Y < W; Y++)
  55806. G = N[Y],
  55807. c(G[2] + t, G[1] + t, G[0] + t);
  55808. for (e = E + 2 * y,
  55809. t = z * e,
  55810. Y = 0; Y < W; Y++)
  55811. G = N[Y],
  55812. c(G[0] + t, G[1] + t, G[2] + t)
  55813. } else {
  55814. for (Y = 0; Y < W; Y++)
  55815. G = N[Y],
  55816. c(G[2], G[1], G[0]);
  55817. for (Y = 0; Y < W; Y++)
  55818. G = N[Y],
  55819. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55820. }
  55821. }
  55822. function a() {
  55823. var e = 0;
  55824. for (s(B, e),
  55825. e += B.length,
  55826. x = 0,
  55827. S = L.length; x < S; x++)
  55828. T = L[x],
  55829. s(T, e),
  55830. e += T.length
  55831. }
  55832. function s(e, t) {
  55833. var i, n;
  55834. for (Y = e.length; --Y >= 0; ) {
  55835. i = Y,
  55836. n = Y - 1,
  55837. n < 0 && (n = e.length - 1);
  55838. var r = 0
  55839. , o = E + 2 * y;
  55840. for (r = 0; r < o; r++) {
  55841. var a = z * r
  55842. , s = z * (r + 1)
  55843. , l = t + i + a
  55844. , c = t + n + a
  55845. , u = t + n + s
  55846. , d = t + i + s;
  55847. h(l, c, u, d, e, r, o, i, n)
  55848. }
  55849. }
  55850. }
  55851. function l(e, t, i) {
  55852. M.vertices.push(new n.Vector3(e,t,i))
  55853. }
  55854. function c(e, t, i) {
  55855. e += R,
  55856. t += R,
  55857. i += R,
  55858. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55859. var r = _.generateTopUV(M, e, t, i);
  55860. M.faceVertexUvs[0].push(r)
  55861. }
  55862. function h(e, t, i, r, o, a, s, l, c) {
  55863. e += R,
  55864. t += R,
  55865. i += R,
  55866. r += R,
  55867. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55868. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55869. var h = _.generateSideWallUV(M, e, t, i, r);
  55870. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55871. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55872. }
  55873. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55874. b && (u = b.getSpacedPoints(E),
  55875. w = !0,
  55876. C = !1,
  55877. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55878. p = new n.Vector3,
  55879. f = new n.Vector3,
  55880. g = new n.Vector3),
  55881. C || (y = 0,
  55882. v = 0,
  55883. A = 0);
  55884. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55885. if (D) {
  55886. for (O = O.reverse(),
  55887. x = 0,
  55888. S = L.length; x < S; x++)
  55889. T = L[x],
  55890. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55891. D = !1
  55892. }
  55893. var N = n.ShapeUtils.triangulateShape(O, L)
  55894. , B = O;
  55895. for (x = 0,
  55896. S = L.length; x < S; x++)
  55897. T = L[x],
  55898. O = O.concat(T);
  55899. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55900. Z++,
  55901. q++)
  55902. Z === X && (Z = 0),
  55903. q === X && (q = 0),
  55904. j[Y] = r(B[Y], B[Z], B[q]);
  55905. var K, Q = [], J = j.concat();
  55906. for (x = 0,
  55907. S = L.length; x < S; x++) {
  55908. for (T = L[x],
  55909. K = [],
  55910. Y = 0,
  55911. X = T.length,
  55912. Z = X - 1,
  55913. q = Y + 1; Y < X; Y++,
  55914. Z++,
  55915. q++)
  55916. Z === X && (Z = 0),
  55917. q === X && (q = 0),
  55918. K[Y] = r(T[Y], T[Z], T[q]);
  55919. Q.push(K),
  55920. J = J.concat(K)
  55921. }
  55922. for (F = 0; F < y; F++) {
  55923. for (U = F / y,
  55924. k = v * (1 - U),
  55925. V = A * Math.sin(U * Math.PI / 2),
  55926. Y = 0,
  55927. X = B.length; Y < X; Y++)
  55928. H = i(B[Y], j[Y], V),
  55929. l(H.x, H.y, -k);
  55930. for (x = 0,
  55931. S = L.length; x < S; x++)
  55932. for (T = L[x],
  55933. K = Q[x],
  55934. Y = 0,
  55935. X = T.length; Y < X; Y++)
  55936. H = i(T[Y], K[Y], V),
  55937. l(H.x, H.y, -k)
  55938. }
  55939. for (V = A,
  55940. Y = 0; Y < z; Y++)
  55941. H = C ? i(O[Y], J[Y], V) : O[Y],
  55942. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55943. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55944. g.copy(u[0]).add(f).add(p),
  55945. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55946. var $;
  55947. for ($ = 1; $ <= E; $++)
  55948. for (Y = 0; Y < z; Y++)
  55949. H = C ? i(O[Y], J[Y], V) : O[Y],
  55950. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55951. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55952. g.copy(u[$]).add(f).add(p),
  55953. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55954. for (F = y - 1; F >= 0; F--) {
  55955. for (U = F / y,
  55956. k = v * (1 - U),
  55957. V = A * Math.sin(U * Math.PI / 2),
  55958. Y = 0,
  55959. X = B.length; Y < X; Y++)
  55960. H = i(B[Y], j[Y], V),
  55961. l(H.x, H.y, m + k);
  55962. for (x = 0,
  55963. S = L.length; x < S; x++)
  55964. for (T = L[x],
  55965. K = Q[x],
  55966. Y = 0,
  55967. X = T.length; Y < X; Y++)
  55968. H = i(T[Y], K[Y], V),
  55969. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55970. }
  55971. o(),
  55972. a()
  55973. }
  55974. ,
  55975. n.ExtrudeGeometry.WorldUVGenerator = {
  55976. generateTopUV: function(e, t, i, r) {
  55977. var o = e.vertices
  55978. , a = o[t]
  55979. , s = o[i]
  55980. , l = o[r];
  55981. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55982. },
  55983. generateSideWallUV: function(e, t, i, r, o) {
  55984. var a = e.vertices
  55985. , s = a[t]
  55986. , l = a[i]
  55987. , c = a[r]
  55988. , h = a[o];
  55989. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55990. }
  55991. },
  55992. n.ShapeGeometry = function(e, t) {
  55993. n.Geometry.call(this),
  55994. this.type = "ShapeGeometry",
  55995. Array.isArray(e) === !1 && (e = [e]),
  55996. this.addShapeList(e, t),
  55997. this.computeFaceNormals()
  55998. }
  55999. ,
  56000. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56001. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56002. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56003. for (var i = 0, n = e.length; i < n; i++)
  56004. this.addShape(e[i], t);
  56005. return this
  56006. }
  56007. ,
  56008. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56009. void 0 === t && (t = {});
  56010. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56011. if (p) {
  56012. for (u = u.reverse(),
  56013. i = 0,
  56014. r = d.length; i < r; i++)
  56015. o = d[i],
  56016. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56017. p = !1
  56018. }
  56019. var f = n.ShapeUtils.triangulateShape(u, d);
  56020. for (i = 0,
  56021. r = d.length; i < r; i++)
  56022. o = d[i],
  56023. u = u.concat(o);
  56024. var g, m, v = u.length, A = f.length;
  56025. for (i = 0; i < v; i++)
  56026. g = u[i],
  56027. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56028. for (i = 0; i < A; i++) {
  56029. m = f[i];
  56030. var y = m[0] + c
  56031. , C = m[1] + c
  56032. , I = m[2] + c;
  56033. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56034. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56035. }
  56036. }
  56037. ,
  56038. n.LatheBufferGeometry = function(e, t, i, r) {
  56039. n.BufferGeometry.call(this),
  56040. this.type = "LatheBufferGeometry",
  56041. this.parameters = {
  56042. points: e,
  56043. segments: t,
  56044. phiStart: i,
  56045. phiLength: r
  56046. },
  56047. t = Math.floor(t) || 12,
  56048. i = i || 0,
  56049. r = r || 2 * Math.PI,
  56050. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56051. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56052. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56053. for (a = 0; a <= t; a++) {
  56054. var A = i + a * g * r
  56055. , y = Math.sin(A)
  56056. , C = Math.cos(A);
  56057. for (s = 0; s <= e.length - 1; s++)
  56058. m.x = e[s].x * y,
  56059. m.y = e[s].y,
  56060. m.z = e[s].x * C,
  56061. u.setXYZ(p, m.x, m.y, m.z),
  56062. v.x = a / t,
  56063. v.y = s / (e.length - 1),
  56064. d.setXY(p, v.x, v.y),
  56065. p++
  56066. }
  56067. for (a = 0; a < t; a++)
  56068. for (s = 0; s < e.length - 1; s++) {
  56069. o = s + a * e.length;
  56070. var I = o
  56071. , E = o + e.length
  56072. , b = o + e.length + 1
  56073. , w = o + 1;
  56074. h.setX(f, I),
  56075. f++,
  56076. h.setX(f, E),
  56077. f++,
  56078. h.setX(f, w),
  56079. f++,
  56080. h.setX(f, E),
  56081. f++,
  56082. h.setX(f, b),
  56083. f++,
  56084. h.setX(f, w),
  56085. f++
  56086. }
  56087. if (this.setIndex(h),
  56088. this.addAttribute("position", u),
  56089. this.addAttribute("uv", d),
  56090. this.computeVertexNormals(),
  56091. r === 2 * Math.PI) {
  56092. var _ = this.attributes.normal.array
  56093. , T = new n.Vector3
  56094. , x = new n.Vector3
  56095. , S = new n.Vector3;
  56096. for (o = t * e.length * 3,
  56097. a = 0,
  56098. s = 0; a < e.length; a++,
  56099. s += 3)
  56100. T.x = _[s + 0],
  56101. T.y = _[s + 1],
  56102. T.z = _[s + 2],
  56103. x.x = _[o + s + 0],
  56104. x.y = _[o + s + 1],
  56105. x.z = _[o + s + 2],
  56106. S.addVectors(T, x).normalize(),
  56107. _[s + 0] = _[o + s + 0] = S.x,
  56108. _[s + 1] = _[o + s + 1] = S.y,
  56109. _[s + 2] = _[o + s + 2] = S.z
  56110. }
  56111. }
  56112. ,
  56113. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56114. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56115. n.LatheGeometry = function(e, t, i, r) {
  56116. n.Geometry.call(this),
  56117. this.type = "LatheGeometry",
  56118. this.parameters = {
  56119. points: e,
  56120. segments: t,
  56121. phiStart: i,
  56122. phiLength: r
  56123. },
  56124. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56125. this.mergeVertices()
  56126. }
  56127. ,
  56128. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56129. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56130. n.PlaneGeometry = function(e, t, i, r) {
  56131. n.Geometry.call(this),
  56132. this.type = "PlaneGeometry",
  56133. this.parameters = {
  56134. width: e,
  56135. height: t,
  56136. widthSegments: i,
  56137. heightSegments: r
  56138. },
  56139. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56140. }
  56141. ,
  56142. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56143. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56144. n.PlaneBufferGeometry = function(e, t, i, r) {
  56145. n.BufferGeometry.call(this),
  56146. this.type = "PlaneBufferGeometry",
  56147. this.parameters = {
  56148. width: e,
  56149. height: t,
  56150. widthSegments: i,
  56151. heightSegments: r
  56152. };
  56153. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56154. for (var y = A * d - a, C = 0; C < c; C++) {
  56155. var I = C * u - o;
  56156. p[m] = I,
  56157. p[m + 1] = -y,
  56158. f[m + 2] = 1,
  56159. g[v] = C / s,
  56160. g[v + 1] = 1 - A / l,
  56161. m += 3,
  56162. v += 2
  56163. }
  56164. m = 0;
  56165. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56166. for (var C = 0; C < s; C++) {
  56167. var b = C + c * A
  56168. , w = C + c * (A + 1)
  56169. , _ = C + 1 + c * (A + 1)
  56170. , T = C + 1 + c * A;
  56171. E[m] = b,
  56172. E[m + 1] = w,
  56173. E[m + 2] = T,
  56174. E[m + 3] = w,
  56175. E[m + 4] = _,
  56176. E[m + 5] = T,
  56177. m += 6
  56178. }
  56179. this.setIndex(new n.BufferAttribute(E,1)),
  56180. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56181. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56182. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56183. }
  56184. ,
  56185. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56186. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56187. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56188. n.BufferGeometry.call(this),
  56189. this.type = "RingBufferGeometry",
  56190. this.parameters = {
  56191. innerRadius: e,
  56192. outerRadius: t,
  56193. thetaSegments: i,
  56194. phiSegments: r,
  56195. thetaStart: o,
  56196. thetaLength: a
  56197. },
  56198. e = e || 20,
  56199. t = t || 50,
  56200. o = void 0 !== o ? o : 0,
  56201. a = void 0 !== a ? a : 2 * Math.PI,
  56202. i = void 0 !== i ? Math.max(3, i) : 8,
  56203. r = void 0 !== r ? Math.max(1, r) : 1;
  56204. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56205. for (l = 0; l <= r; l++) {
  56206. for (c = 0; c <= i; c++)
  56207. s = o + c / i * a,
  56208. C.x = A * Math.cos(s),
  56209. C.y = A * Math.sin(s),
  56210. p.setXYZ(m, C.x, C.y, C.z),
  56211. f.setXYZ(m, 0, 0, 1),
  56212. I.x = (C.x / t + 1) / 2,
  56213. I.y = (C.y / t + 1) / 2,
  56214. g.setXY(m, I.x, I.y),
  56215. m++;
  56216. A += y
  56217. }
  56218. for (l = 0; l < r; l++) {
  56219. var E = l * (i + 1);
  56220. for (c = 0; c < i; c++) {
  56221. s = c + E;
  56222. var b = s
  56223. , w = s + i + 1
  56224. , _ = s + i + 2
  56225. , T = s + 1;
  56226. d.setX(v, b),
  56227. v++,
  56228. d.setX(v, w),
  56229. v++,
  56230. d.setX(v, _),
  56231. v++,
  56232. d.setX(v, b),
  56233. v++,
  56234. d.setX(v, _),
  56235. v++,
  56236. d.setX(v, T),
  56237. v++
  56238. }
  56239. }
  56240. this.setIndex(d),
  56241. this.addAttribute("position", p),
  56242. this.addAttribute("normal", f),
  56243. this.addAttribute("uv", g)
  56244. }
  56245. ,
  56246. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56247. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56248. n.RingGeometry = function(e, t, i, r, o, a) {
  56249. n.Geometry.call(this),
  56250. this.type = "RingGeometry",
  56251. this.parameters = {
  56252. innerRadius: e,
  56253. outerRadius: t,
  56254. thetaSegments: i,
  56255. phiSegments: r,
  56256. thetaStart: o,
  56257. thetaLength: a
  56258. },
  56259. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56260. }
  56261. ,
  56262. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56263. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56264. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56265. n.Geometry.call(this),
  56266. this.type = "SphereGeometry",
  56267. this.parameters = {
  56268. radius: e,
  56269. widthSegments: t,
  56270. heightSegments: i,
  56271. phiStart: r,
  56272. phiLength: o,
  56273. thetaStart: a,
  56274. thetaLength: s
  56275. },
  56276. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56277. }
  56278. ,
  56279. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56280. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56281. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56282. n.BufferGeometry.call(this),
  56283. this.type = "SphereBufferGeometry",
  56284. this.parameters = {
  56285. radius: e,
  56286. widthSegments: t,
  56287. heightSegments: i,
  56288. phiStart: r,
  56289. phiLength: o,
  56290. thetaStart: a,
  56291. thetaLength: s
  56292. },
  56293. e = e || 50,
  56294. t = Math.max(3, Math.floor(t) || 8),
  56295. i = Math.max(2, Math.floor(i) || 6),
  56296. r = void 0 !== r ? r : 0,
  56297. o = void 0 !== o ? o : 2 * Math.PI,
  56298. a = void 0 !== a ? a : 0,
  56299. s = void 0 !== s ? s : Math.PI;
  56300. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56301. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56302. var C = y / t
  56303. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56304. , E = e * Math.cos(a + A * s)
  56305. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56306. g.set(I, E, b).normalize(),
  56307. h.setXYZ(p, I, E, b),
  56308. u.setXYZ(p, g.x, g.y, g.z),
  56309. d.setXY(p, C, 1 - A),
  56310. v.push(p),
  56311. p++
  56312. }
  56313. f.push(v)
  56314. }
  56315. for (var w = [], m = 0; m < i; m++)
  56316. for (var y = 0; y < t; y++) {
  56317. var _ = f[m][y + 1]
  56318. , T = f[m][y]
  56319. , x = f[m + 1][y]
  56320. , S = f[m + 1][y + 1];
  56321. (0 !== m || a > 0) && w.push(_, T, S),
  56322. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56323. }
  56324. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56325. this.addAttribute("position", h),
  56326. this.addAttribute("normal", u),
  56327. this.addAttribute("uv", d),
  56328. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56329. }
  56330. ,
  56331. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56332. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56333. n.TextGeometry = function(e, t) {
  56334. t = t || {};
  56335. var i = t.font;
  56336. if (i instanceof n.Font == !1)
  56337. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56338. new n.Geometry;
  56339. var r = i.generateShapes(e, t.size, t.curveSegments);
  56340. t.amount = void 0 !== t.height ? t.height : 50,
  56341. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56342. void 0 === t.bevelSize && (t.bevelSize = 8),
  56343. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56344. n.ExtrudeGeometry.call(this, r, t),
  56345. this.type = "TextGeometry"
  56346. }
  56347. ,
  56348. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56349. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56350. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56351. n.BufferGeometry.call(this),
  56352. this.type = "TorusBufferGeometry",
  56353. this.parameters = {
  56354. radius: e,
  56355. tube: t,
  56356. radialSegments: i,
  56357. tubularSegments: r,
  56358. arc: o
  56359. },
  56360. e = e || 100,
  56361. t = t || 40,
  56362. i = Math.floor(i) || 8,
  56363. r = Math.floor(r) || 6,
  56364. o = o || 2 * Math.PI;
  56365. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56366. for (a = 0; a <= i; a++)
  56367. for (s = 0; s <= r; s++) {
  56368. var C = s / r * o
  56369. , I = a / i * Math.PI * 2;
  56370. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56371. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56372. A.z = t * Math.sin(I),
  56373. u[f] = A.x,
  56374. u[f + 1] = A.y,
  56375. u[f + 2] = A.z,
  56376. v.x = e * Math.cos(C),
  56377. v.y = e * Math.sin(C),
  56378. y.subVectors(A, v).normalize(),
  56379. d[f] = y.x,
  56380. d[f + 1] = y.y,
  56381. d[f + 2] = y.z,
  56382. p[g] = s / r,
  56383. p[g + 1] = a / i,
  56384. f += 3,
  56385. g += 2
  56386. }
  56387. for (a = 1; a <= i; a++)
  56388. for (s = 1; s <= r; s++) {
  56389. var E = (r + 1) * a + s - 1
  56390. , b = (r + 1) * (a - 1) + s - 1
  56391. , w = (r + 1) * (a - 1) + s
  56392. , _ = (r + 1) * a + s;
  56393. h[m] = E,
  56394. h[m + 1] = b,
  56395. h[m + 2] = _,
  56396. h[m + 3] = b,
  56397. h[m + 4] = w,
  56398. h[m + 5] = _,
  56399. m += 6
  56400. }
  56401. this.setIndex(new n.BufferAttribute(h,1)),
  56402. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56403. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56404. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56405. }
  56406. ,
  56407. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56408. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56409. n.TorusGeometry = function(e, t, i, r, o) {
  56410. n.Geometry.call(this),
  56411. this.type = "TorusGeometry",
  56412. this.parameters = {
  56413. radius: e,
  56414. tube: t,
  56415. radialSegments: i,
  56416. tubularSegments: r,
  56417. arc: o
  56418. },
  56419. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56420. }
  56421. ,
  56422. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56423. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56424. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56425. function s(e, t, i, n, r) {
  56426. var o = Math.cos(e)
  56427. , a = Math.sin(e)
  56428. , s = i / t * e
  56429. , l = Math.cos(s);
  56430. r.x = n * (2 + l) * .5 * o,
  56431. r.y = n * (2 + l) * a * .5,
  56432. r.z = n * Math.sin(s) * .5
  56433. }
  56434. n.BufferGeometry.call(this),
  56435. this.type = "TorusKnotBufferGeometry",
  56436. this.parameters = {
  56437. radius: e,
  56438. tube: t,
  56439. tubularSegments: i,
  56440. radialSegments: r,
  56441. p: o,
  56442. q: a
  56443. },
  56444. e = e || 100,
  56445. t = t || 40,
  56446. i = Math.floor(i) || 64,
  56447. r = Math.floor(r) || 8,
  56448. o = o || 2,
  56449. a = a || 3;
  56450. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56451. for (l = 0; l <= i; ++l) {
  56452. var T = l / i * o * Math.PI * 2;
  56453. for (s(T, o, a, e, I),
  56454. s(T + .01, o, a, e, E),
  56455. w.subVectors(E, I),
  56456. _.addVectors(E, I),
  56457. b.crossVectors(w, _),
  56458. _.crossVectors(b, w),
  56459. b.normalize(),
  56460. _.normalize(),
  56461. c = 0; c <= r; ++c) {
  56462. var x = c / r * Math.PI * 2
  56463. , S = -t * Math.cos(x)
  56464. , M = t * Math.sin(x);
  56465. A.x = I.x + (S * _.x + M * b.x),
  56466. A.y = I.y + (S * _.y + M * b.y),
  56467. A.z = I.z + (S * _.z + M * b.z),
  56468. p.setXYZ(m, A.x, A.y, A.z),
  56469. y.subVectors(A, I).normalize(),
  56470. f.setXYZ(m, y.x, y.y, y.z),
  56471. C.x = l / i,
  56472. C.y = c / r,
  56473. g.setXY(m, C.x, C.y),
  56474. m++
  56475. }
  56476. }
  56477. for (c = 1; c <= i; c++)
  56478. for (l = 1; l <= r; l++) {
  56479. var R = (r + 1) * (c - 1) + (l - 1)
  56480. , P = (r + 1) * c + (l - 1)
  56481. , O = (r + 1) * c + l
  56482. , L = (r + 1) * (c - 1) + l;
  56483. d.setX(v, R),
  56484. v++,
  56485. d.setX(v, P),
  56486. v++,
  56487. d.setX(v, L),
  56488. v++,
  56489. d.setX(v, P),
  56490. v++,
  56491. d.setX(v, O),
  56492. v++,
  56493. d.setX(v, L),
  56494. v++
  56495. }
  56496. this.setIndex(d),
  56497. this.addAttribute("position", p),
  56498. this.addAttribute("normal", f),
  56499. this.addAttribute("uv", g)
  56500. }
  56501. ,
  56502. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56503. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56504. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56505. n.Geometry.call(this),
  56506. this.type = "TorusKnotGeometry",
  56507. this.parameters = {
  56508. radius: e,
  56509. tube: t,
  56510. tubularSegments: i,
  56511. radialSegments: r,
  56512. p: o,
  56513. q: a
  56514. },
  56515. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56516. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56517. this.mergeVertices()
  56518. }
  56519. ,
  56520. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56521. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56522. n.TubeGeometry = function(e, t, i, r, o, a) {
  56523. function s(e, t, i) {
  56524. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56525. }
  56526. n.Geometry.call(this),
  56527. this.type = "TubeGeometry",
  56528. this.parameters = {
  56529. path: e,
  56530. segments: t,
  56531. radius: i,
  56532. radialSegments: r,
  56533. closed: o,
  56534. taper: a
  56535. },
  56536. t = t || 64,
  56537. i = i || 1,
  56538. r = r || 8,
  56539. o = o || !1,
  56540. a = a || n.TubeGeometry.NoTaper;
  56541. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56542. for (this.tangents = D,
  56543. this.normals = N,
  56544. this.binormals = B,
  56545. v = 0; v < P; v++)
  56546. for (M[v] = [],
  56547. u = v / (P - 1),
  56548. m = e.getPointAt(u),
  56549. l = D[v],
  56550. c = N[v],
  56551. h = B[v],
  56552. p = i * a(u),
  56553. A = 0; A < r; A++)
  56554. d = A / r * 2 * Math.PI,
  56555. f = -p * Math.cos(d),
  56556. g = p * Math.sin(d),
  56557. O.copy(m),
  56558. O.x += f * c.x + g * h.x,
  56559. O.y += f * c.y + g * h.y,
  56560. O.z += f * c.z + g * h.z,
  56561. M[v][A] = s(O.x, O.y, O.z);
  56562. for (v = 0; v < t; v++)
  56563. for (A = 0; A < r; A++)
  56564. y = o ? (v + 1) % t : v + 1,
  56565. C = (A + 1) % r,
  56566. I = M[v][A],
  56567. E = M[y][A],
  56568. b = M[y][C],
  56569. w = M[v][C],
  56570. _ = new n.Vector2(v / t,A / r),
  56571. T = new n.Vector2((v + 1) / t,A / r),
  56572. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56573. S = new n.Vector2(v / t,(A + 1) / r),
  56574. this.faces.push(new n.Face3(I,E,w)),
  56575. this.faceVertexUvs[0].push([_, T, S]),
  56576. this.faces.push(new n.Face3(E,b,w)),
  56577. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56578. this.computeFaceNormals(),
  56579. this.computeVertexNormals()
  56580. }
  56581. ,
  56582. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56583. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56584. n.TubeGeometry.NoTaper = function(e) {
  56585. return 1
  56586. }
  56587. ,
  56588. n.TubeGeometry.SinusoidalTaper = function(e) {
  56589. return Math.sin(Math.PI * e)
  56590. }
  56591. ,
  56592. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56593. function r() {
  56594. f[0] = new n.Vector3,
  56595. g[0] = new n.Vector3,
  56596. a = Number.MAX_VALUE,
  56597. s = Math.abs(p[0].x),
  56598. l = Math.abs(p[0].y),
  56599. c = Math.abs(p[0].z),
  56600. s <= a && (a = s,
  56601. d.set(1, 0, 0)),
  56602. l <= a && (a = l,
  56603. d.set(0, 1, 0)),
  56604. c <= a && d.set(0, 0, 1),
  56605. m.crossVectors(p[0], d).normalize(),
  56606. f[0].crossVectors(p[0], m),
  56607. g[0].crossVectors(p[0], f[0])
  56608. }
  56609. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56610. for (this.tangents = p,
  56611. this.normals = f,
  56612. this.binormals = g,
  56613. h = 0; h < A; h++)
  56614. u = h / (A - 1),
  56615. p[h] = e.getTangentAt(u),
  56616. p[h].normalize();
  56617. for (r(),
  56618. h = 1; h < A; h++)
  56619. f[h] = f[h - 1].clone(),
  56620. g[h] = g[h - 1].clone(),
  56621. m.crossVectors(p[h - 1], p[h]),
  56622. m.length() > Number.EPSILON && (m.normalize(),
  56623. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56624. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56625. g[h].crossVectors(p[h], f[h]);
  56626. if (i)
  56627. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56628. o /= A - 1,
  56629. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56630. h = 1; h < A; h++)
  56631. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56632. g[h].crossVectors(p[h], f[h])
  56633. }
  56634. ,
  56635. n.PolyhedronGeometry = function(e, t, i, r) {
  56636. function o(e) {
  56637. var t = e.normalize().clone();
  56638. t.index = u.vertices.push(t) - 1;
  56639. var i = l(e) / 2 / Math.PI + .5
  56640. , r = c(e) / Math.PI + .5;
  56641. return t.uv = new n.Vector2(i,1 - r),
  56642. t
  56643. }
  56644. function a(e, t, i, r) {
  56645. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56646. u.faces.push(o),
  56647. C.copy(e).add(t).add(i).divideScalar(3);
  56648. var a = l(C);
  56649. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56650. }
  56651. function s(e, t) {
  56652. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56653. l[h] = [];
  56654. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56655. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56656. }
  56657. for (var h = 0; h < i; h++)
  56658. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56659. var m = Math.floor(g / 2);
  56660. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56661. }
  56662. }
  56663. function l(e) {
  56664. return Math.atan2(e.z, -e.x)
  56665. }
  56666. function c(e) {
  56667. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56668. }
  56669. function h(e, t, i) {
  56670. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56671. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56672. e.clone()
  56673. }
  56674. n.Geometry.call(this),
  56675. this.type = "PolyhedronGeometry",
  56676. this.parameters = {
  56677. vertices: e,
  56678. indices: t,
  56679. radius: i,
  56680. detail: r
  56681. },
  56682. i = i || 1,
  56683. r = r || 0;
  56684. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56685. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56686. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56687. m++) {
  56688. var v = f[t[d]]
  56689. , A = f[t[d + 1]]
  56690. , y = f[t[d + 2]];
  56691. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56692. }
  56693. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56694. s(g[d], r);
  56695. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56696. var I = this.faceVertexUvs[0][d]
  56697. , E = I[0].x
  56698. , b = I[1].x
  56699. , w = I[2].x
  56700. , _ = Math.max(E, b, w)
  56701. , T = Math.min(E, b, w);
  56702. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56703. b < .2 && (I[1].x += 1),
  56704. w < .2 && (I[2].x += 1))
  56705. }
  56706. for (var d = 0, p = this.vertices.length; d < p; d++)
  56707. this.vertices[d].multiplyScalar(i);
  56708. this.mergeVertices(),
  56709. this.computeFaceNormals(),
  56710. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56711. }
  56712. ,
  56713. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56714. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56715. n.DodecahedronGeometry = function(e, t) {
  56716. var i = (1 + Math.sqrt(5)) / 2
  56717. , r = 1 / i
  56718. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56719. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56720. n.PolyhedronGeometry.call(this, o, a, e, t),
  56721. this.type = "DodecahedronGeometry",
  56722. this.parameters = {
  56723. radius: e,
  56724. detail: t
  56725. }
  56726. }
  56727. ,
  56728. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56729. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56730. n.IcosahedronGeometry = function(e, t) {
  56731. var i = (1 + Math.sqrt(5)) / 2
  56732. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56733. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56734. n.PolyhedronGeometry.call(this, r, o, e, t),
  56735. this.type = "IcosahedronGeometry",
  56736. this.parameters = {
  56737. radius: e,
  56738. detail: t
  56739. }
  56740. }
  56741. ,
  56742. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56743. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56744. n.OctahedronGeometry = function(e, t) {
  56745. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56746. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56747. n.PolyhedronGeometry.call(this, i, r, e, t),
  56748. this.type = "OctahedronGeometry",
  56749. this.parameters = {
  56750. radius: e,
  56751. detail: t
  56752. }
  56753. }
  56754. ,
  56755. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56756. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56757. n.TetrahedronGeometry = function(e, t) {
  56758. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56759. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56760. n.PolyhedronGeometry.call(this, i, r, e, t),
  56761. this.type = "TetrahedronGeometry",
  56762. this.parameters = {
  56763. radius: e,
  56764. detail: t
  56765. }
  56766. }
  56767. ,
  56768. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56769. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56770. n.ParametricGeometry = function(e, t, i) {
  56771. n.Geometry.call(this),
  56772. this.type = "ParametricGeometry",
  56773. this.parameters = {
  56774. func: e,
  56775. slices: t,
  56776. stacks: i
  56777. };
  56778. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56779. for (r = 0; r <= i; r++)
  56780. for (l = r / i,
  56781. o = 0; o <= t; o++)
  56782. s = o / t,
  56783. a = e(s, l),
  56784. c.push(a);
  56785. var p, f, g, m, v, A, y, C;
  56786. for (r = 0; r < i; r++)
  56787. for (o = 0; o < t; o++)
  56788. p = r * d + o,
  56789. f = r * d + o + 1,
  56790. g = (r + 1) * d + o + 1,
  56791. m = (r + 1) * d + o,
  56792. v = new n.Vector2(o / t,r / i),
  56793. A = new n.Vector2((o + 1) / t,r / i),
  56794. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56795. C = new n.Vector2(o / t,(r + 1) / i),
  56796. h.push(new n.Face3(p,f,m)),
  56797. u.push([v, A, C]),
  56798. h.push(new n.Face3(f,g,m)),
  56799. u.push([A.clone(), y, C.clone()]);
  56800. this.computeFaceNormals(),
  56801. this.computeVertexNormals()
  56802. }
  56803. ,
  56804. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56805. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56806. n.WireframeGeometry = function(e) {
  56807. function t(e, t) {
  56808. return e - t
  56809. }
  56810. n.BufferGeometry.call(this);
  56811. var i = [0, 0]
  56812. , r = {}
  56813. , o = ["a", "b", "c"];
  56814. if (e instanceof n.Geometry) {
  56815. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56816. for (var d = s[h], p = 0; p < 3; p++) {
  56817. i[0] = d[o[p]],
  56818. i[1] = d[o[(p + 1) % 3]],
  56819. i.sort(t);
  56820. var f = i.toString();
  56821. void 0 === r[f] && (c[2 * l] = i[0],
  56822. c[2 * l + 1] = i[1],
  56823. r[f] = !0,
  56824. l++)
  56825. }
  56826. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56827. for (var p = 0; p < 2; p++) {
  56828. var m = a[c[2 * h + p]]
  56829. , v = 6 * h + 3 * p;
  56830. g[v + 0] = m.x,
  56831. g[v + 1] = m.y,
  56832. g[v + 2] = m.z
  56833. }
  56834. this.addAttribute("position", new n.BufferAttribute(g,3))
  56835. } else if (e instanceof n.BufferGeometry)
  56836. if (null !== e.index) {
  56837. var A = e.index.array
  56838. , a = e.attributes.position
  56839. , y = e.groups
  56840. , l = 0;
  56841. 0 === y.length && e.addGroup(0, A.length);
  56842. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56843. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56844. for (var p = 0; p < 3; p++) {
  56845. i[0] = A[h + p],
  56846. i[1] = A[h + (p + 1) % 3],
  56847. i.sort(t);
  56848. var f = i.toString();
  56849. void 0 === r[f] && (c[2 * l] = i[0],
  56850. c[2 * l + 1] = i[1],
  56851. r[f] = !0,
  56852. l++)
  56853. }
  56854. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56855. for (var p = 0; p < 2; p++) {
  56856. var v = 6 * h + 3 * p
  56857. , T = c[2 * h + p];
  56858. g[v + 0] = a.getX(T),
  56859. g[v + 1] = a.getY(T),
  56860. g[v + 2] = a.getZ(T)
  56861. }
  56862. this.addAttribute("position", new n.BufferAttribute(g,3))
  56863. } else {
  56864. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56865. for (var p = 0; p < 3; p++) {
  56866. var v = 18 * h + 6 * p
  56867. , S = 9 * h + 3 * p;
  56868. g[v + 0] = a[S],
  56869. g[v + 1] = a[S + 1],
  56870. g[v + 2] = a[S + 2];
  56871. var T = 9 * h + 3 * ((p + 1) % 3);
  56872. g[v + 3] = a[T],
  56873. g[v + 4] = a[T + 1],
  56874. g[v + 5] = a[T + 2]
  56875. }
  56876. this.addAttribute("position", new n.BufferAttribute(g,3))
  56877. }
  56878. }
  56879. ,
  56880. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56881. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56882. n.AxisHelper = function(e) {
  56883. e = e || 1;
  56884. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56885. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56886. , r = new n.BufferGeometry;
  56887. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56888. r.addAttribute("color", new n.BufferAttribute(i,3));
  56889. var o = new n.LineBasicMaterial({
  56890. vertexColors: n.VertexColors
  56891. });
  56892. n.LineSegments.call(this, r, o)
  56893. }
  56894. ,
  56895. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56896. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56897. n.ArrowHelper = function() {
  56898. var e = new n.Geometry;
  56899. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56900. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56901. return t.translate(0, -.5, 0),
  56902. function(i, r, o, a, s, l) {
  56903. n.Object3D.call(this),
  56904. void 0 === a && (a = 16776960),
  56905. void 0 === o && (o = 1),
  56906. void 0 === s && (s = .2 * o),
  56907. void 0 === l && (l = .2 * s),
  56908. this.position.copy(r),
  56909. this.line = new n.Line(e,new n.LineBasicMaterial({
  56910. color: a
  56911. })),
  56912. this.line.matrixAutoUpdate = !1,
  56913. this.add(this.line),
  56914. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56915. color: a
  56916. })),
  56917. this.cone.matrixAutoUpdate = !1,
  56918. this.add(this.cone),
  56919. this.setDirection(i),
  56920. this.setLength(o, s, l)
  56921. }
  56922. }(),
  56923. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56924. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56925. n.ArrowHelper.prototype.setDirection = function() {
  56926. var e, t = new n.Vector3;
  56927. return function(i) {
  56928. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56929. e = Math.acos(i.y),
  56930. this.quaternion.setFromAxisAngle(t, e))
  56931. }
  56932. }(),
  56933. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56934. void 0 === t && (t = .2 * e),
  56935. void 0 === i && (i = .2 * t),
  56936. this.line.scale.set(1, Math.max(0, e - t), 1),
  56937. this.line.updateMatrix(),
  56938. this.cone.scale.set(i, t, i),
  56939. this.cone.position.y = e,
  56940. this.cone.updateMatrix()
  56941. }
  56942. ,
  56943. n.ArrowHelper.prototype.setColor = function(e) {
  56944. this.line.material.color.set(e),
  56945. this.cone.material.color.set(e)
  56946. }
  56947. ,
  56948. n.BoxHelper = function(e) {
  56949. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56950. , i = new Float32Array(24)
  56951. , r = new n.BufferGeometry;
  56952. r.setIndex(new n.BufferAttribute(t,1)),
  56953. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56954. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56955. color: 16776960
  56956. })),
  56957. void 0 !== e && this.update(e)
  56958. }
  56959. ,
  56960. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56961. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56962. n.BoxHelper.prototype.update = function() {
  56963. var e = new n.Box3;
  56964. return function(t) {
  56965. if (e.setFromObject(t),
  56966. !e.isEmpty()) {
  56967. var i = e.min
  56968. , n = e.max
  56969. , r = this.geometry.attributes.position
  56970. , o = r.array;
  56971. o[0] = n.x,
  56972. o[1] = n.y,
  56973. o[2] = n.z,
  56974. o[3] = i.x,
  56975. o[4] = n.y,
  56976. o[5] = n.z,
  56977. o[6] = i.x,
  56978. o[7] = i.y,
  56979. o[8] = n.z,
  56980. o[9] = n.x,
  56981. o[10] = i.y,
  56982. o[11] = n.z,
  56983. o[12] = n.x,
  56984. o[13] = n.y,
  56985. o[14] = i.z,
  56986. o[15] = i.x,
  56987. o[16] = n.y,
  56988. o[17] = i.z,
  56989. o[18] = i.x,
  56990. o[19] = i.y,
  56991. o[20] = i.z,
  56992. o[21] = n.x,
  56993. o[22] = i.y,
  56994. o[23] = i.z,
  56995. r.needsUpdate = !0,
  56996. this.geometry.computeBoundingSphere()
  56997. }
  56998. }
  56999. }(),
  57000. n.BoundingBoxHelper = function(e, t) {
  57001. var i = void 0 !== t ? t : 8947848;
  57002. this.object = e,
  57003. this.box = new n.Box3,
  57004. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57005. color: i,
  57006. wireframe: !0
  57007. }))
  57008. }
  57009. ,
  57010. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57011. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57012. n.BoundingBoxHelper.prototype.update = function() {
  57013. this.box.setFromObject(this.object),
  57014. this.box.size(this.scale),
  57015. this.box.center(this.position)
  57016. }
  57017. ,
  57018. n.CameraHelper = function(e) {
  57019. function t(e, t, n) {
  57020. i(e, n),
  57021. i(t, n)
  57022. }
  57023. function i(e, t) {
  57024. r.vertices.push(new n.Vector3),
  57025. r.colors.push(new n.Color(t)),
  57026. void 0 === a[e] && (a[e] = []),
  57027. a[e].push(r.vertices.length - 1)
  57028. }
  57029. var r = new n.Geometry
  57030. , o = new n.LineBasicMaterial({
  57031. color: 16777215,
  57032. vertexColors: n.FaceColors
  57033. })
  57034. , a = {}
  57035. , s = 16755200
  57036. , l = 16711680
  57037. , c = 43775
  57038. , h = 16777215
  57039. , u = 3355443;
  57040. t("n1", "n2", s),
  57041. t("n2", "n4", s),
  57042. t("n4", "n3", s),
  57043. t("n3", "n1", s),
  57044. t("f1", "f2", s),
  57045. t("f2", "f4", s),
  57046. t("f4", "f3", s),
  57047. t("f3", "f1", s),
  57048. t("n1", "f1", s),
  57049. t("n2", "f2", s),
  57050. t("n3", "f3", s),
  57051. t("n4", "f4", s),
  57052. t("p", "n1", l),
  57053. t("p", "n2", l),
  57054. t("p", "n3", l),
  57055. t("p", "n4", l),
  57056. t("u1", "u2", c),
  57057. t("u2", "u3", c),
  57058. t("u3", "u1", c),
  57059. t("c", "t", h),
  57060. t("p", "c", u),
  57061. t("cn1", "cn2", u),
  57062. t("cn3", "cn4", u),
  57063. t("cf1", "cf2", u),
  57064. t("cf3", "cf4", u),
  57065. n.LineSegments.call(this, r, o),
  57066. this.camera = e,
  57067. this.camera.updateProjectionMatrix(),
  57068. this.matrix = e.matrixWorld,
  57069. this.matrixAutoUpdate = !1,
  57070. this.pointMap = a,
  57071. this.update()
  57072. }
  57073. ,
  57074. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57075. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57076. n.CameraHelper.prototype.update = function() {
  57077. function e(e, n, a, s) {
  57078. r.set(n, a, s).unproject(o);
  57079. var l = i[e];
  57080. if (void 0 !== l)
  57081. for (var c = 0, h = l.length; c < h; c++)
  57082. t.vertices[l[c]].copy(r)
  57083. }
  57084. var t, i, r = new n.Vector3, o = new n.Camera;
  57085. return function() {
  57086. t = this.geometry,
  57087. i = this.pointMap;
  57088. var n = 1
  57089. , r = 1;
  57090. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57091. e("c", 0, 0, -1),
  57092. e("t", 0, 0, 1),
  57093. e("n1", -n, -r, -1),
  57094. e("n2", n, -r, -1),
  57095. e("n3", -n, r, -1),
  57096. e("n4", n, r, -1),
  57097. e("f1", -n, -r, 1),
  57098. e("f2", n, -r, 1),
  57099. e("f3", -n, r, 1),
  57100. e("f4", n, r, 1),
  57101. e("u1", .7 * n, 1.1 * r, -1),
  57102. e("u2", .7 * -n, 1.1 * r, -1),
  57103. e("u3", 0, 2 * r, -1),
  57104. e("cf1", -n, 0, 1),
  57105. e("cf2", n, 0, 1),
  57106. e("cf3", 0, -r, 1),
  57107. e("cf4", 0, r, 1),
  57108. e("cn1", -n, 0, -1),
  57109. e("cn2", n, 0, -1),
  57110. e("cn3", 0, -r, -1),
  57111. e("cn4", 0, r, -1),
  57112. t.verticesNeedUpdate = !0
  57113. }
  57114. }(),
  57115. n.DirectionalLightHelper = function(e, t) {
  57116. n.Object3D.call(this),
  57117. this.light = e,
  57118. this.light.updateMatrixWorld(),
  57119. this.matrix = e.matrixWorld,
  57120. this.matrixAutoUpdate = !1,
  57121. t = t || 1;
  57122. var i = new n.Geometry;
  57123. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57124. var r = new n.LineBasicMaterial({
  57125. fog: !1
  57126. });
  57127. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57128. this.lightPlane = new n.Line(i,r),
  57129. this.add(this.lightPlane),
  57130. i = new n.Geometry,
  57131. i.vertices.push(new n.Vector3, new n.Vector3),
  57132. r = new n.LineBasicMaterial({
  57133. fog: !1
  57134. }),
  57135. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57136. this.targetLine = new n.Line(i,r),
  57137. this.add(this.targetLine),
  57138. this.update()
  57139. }
  57140. ,
  57141. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57142. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57143. n.DirectionalLightHelper.prototype.dispose = function() {
  57144. this.lightPlane.geometry.dispose(),
  57145. this.lightPlane.material.dispose(),
  57146. this.targetLine.geometry.dispose(),
  57147. this.targetLine.material.dispose()
  57148. }
  57149. ,
  57150. n.DirectionalLightHelper.prototype.update = function() {
  57151. var e = new n.Vector3
  57152. , t = new n.Vector3
  57153. , i = new n.Vector3;
  57154. return function() {
  57155. e.setFromMatrixPosition(this.light.matrixWorld),
  57156. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57157. i.subVectors(t, e),
  57158. this.lightPlane.lookAt(i),
  57159. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57160. this.targetLine.geometry.vertices[1].copy(i),
  57161. this.targetLine.geometry.verticesNeedUpdate = !0,
  57162. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57163. }
  57164. }(),
  57165. n.EdgesHelper = function(e, t, i) {
  57166. var r = void 0 !== t ? t : 16777215;
  57167. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57168. color: r
  57169. })),
  57170. this.matrix = e.matrixWorld,
  57171. this.matrixAutoUpdate = !1
  57172. }
  57173. ,
  57174. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57175. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57176. n.FaceNormalsHelper = function(e, t, i, r) {
  57177. this.object = e,
  57178. this.size = void 0 !== t ? t : 1;
  57179. var o = void 0 !== i ? i : 16776960
  57180. , a = void 0 !== r ? r : 1
  57181. , s = 0
  57182. , l = this.object.geometry;
  57183. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57184. var c = new n.BufferGeometry
  57185. , h = new n.Float32Attribute(2 * s * 3,3);
  57186. c.addAttribute("position", h),
  57187. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57188. color: o,
  57189. linewidth: a
  57190. })),
  57191. this.matrixAutoUpdate = !1,
  57192. this.update()
  57193. }
  57194. ,
  57195. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57196. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57197. n.FaceNormalsHelper.prototype.update = function() {
  57198. var e = new n.Vector3
  57199. , t = new n.Vector3
  57200. , i = new n.Matrix3;
  57201. return function() {
  57202. this.object.updateMatrixWorld(!0),
  57203. i.getNormalMatrix(this.object.matrixWorld);
  57204. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57205. var u = s[c]
  57206. , d = u.normal;
  57207. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57208. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57209. r.setXYZ(l, e.x, e.y, e.z),
  57210. l += 1,
  57211. r.setXYZ(l, t.x, t.y, t.z),
  57212. l += 1
  57213. }
  57214. return r.needsUpdate = !0,
  57215. this
  57216. }
  57217. }(),
  57218. n.GridHelper = function(e, t) {
  57219. var i = new n.Geometry
  57220. , r = new n.LineBasicMaterial({
  57221. vertexColors: n.VertexColors
  57222. });
  57223. this.color1 = new n.Color(4473924),
  57224. this.color2 = new n.Color(8947848);
  57225. for (var o = -e; o <= e; o += t) {
  57226. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57227. var a = 0 === o ? this.color1 : this.color2;
  57228. i.colors.push(a, a, a, a)
  57229. }
  57230. n.LineSegments.call(this, i, r)
  57231. }
  57232. ,
  57233. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57234. n.GridHelper.prototype.constructor = n.GridHelper,
  57235. n.GridHelper.prototype.setColors = function(e, t) {
  57236. this.color1.set(e),
  57237. this.color2.set(t),
  57238. this.geometry.colorsNeedUpdate = !0
  57239. }
  57240. ,
  57241. n.HemisphereLightHelper = function(e, t) {
  57242. n.Object3D.call(this),
  57243. this.light = e,
  57244. this.light.updateMatrixWorld(),
  57245. this.matrix = e.matrixWorld,
  57246. this.matrixAutoUpdate = !1,
  57247. this.colors = [new n.Color, new n.Color];
  57248. var i = new n.SphereGeometry(t,4,2);
  57249. i.rotateX(-Math.PI / 2);
  57250. for (var r = 0, o = 8; r < o; r++)
  57251. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57252. var a = new n.MeshBasicMaterial({
  57253. vertexColors: n.FaceColors,
  57254. wireframe: !0
  57255. });
  57256. this.lightSphere = new n.Mesh(i,a),
  57257. this.add(this.lightSphere),
  57258. this.update()
  57259. }
  57260. ,
  57261. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57262. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57263. n.HemisphereLightHelper.prototype.dispose = function() {
  57264. this.lightSphere.geometry.dispose(),
  57265. this.lightSphere.material.dispose()
  57266. }
  57267. ,
  57268. n.HemisphereLightHelper.prototype.update = function() {
  57269. var e = new n.Vector3;
  57270. return function() {
  57271. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57272. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57273. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57274. this.lightSphere.geometry.colorsNeedUpdate = !0
  57275. }
  57276. }(),
  57277. n.PointLightHelper = function(e, t) {
  57278. this.light = e,
  57279. this.light.updateMatrixWorld();
  57280. var i = new n.SphereGeometry(t,4,2)
  57281. , r = new n.MeshBasicMaterial({
  57282. wireframe: !0,
  57283. fog: !1
  57284. });
  57285. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57286. n.Mesh.call(this, i, r),
  57287. this.matrix = this.light.matrixWorld,
  57288. this.matrixAutoUpdate = !1
  57289. }
  57290. ,
  57291. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57292. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57293. n.PointLightHelper.prototype.dispose = function() {
  57294. this.geometry.dispose(),
  57295. this.material.dispose()
  57296. }
  57297. ,
  57298. n.PointLightHelper.prototype.update = function() {
  57299. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57300. }
  57301. ,
  57302. n.SkeletonHelper = function(e) {
  57303. this.bones = this.getBoneList(e);
  57304. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57305. var r = this.bones[i];
  57306. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57307. t.vertices.push(new n.Vector3),
  57308. t.colors.push(new n.Color(0,0,1)),
  57309. t.colors.push(new n.Color(0,1,0)))
  57310. }
  57311. t.dynamic = !0;
  57312. var o = new n.LineBasicMaterial({
  57313. vertexColors: n.VertexColors,
  57314. depthTest: !1,
  57315. depthWrite: !1,
  57316. transparent: !0
  57317. });
  57318. n.LineSegments.call(this, t, o),
  57319. this.root = e,
  57320. this.matrix = e.matrixWorld,
  57321. this.matrixAutoUpdate = !1,
  57322. this.update()
  57323. }
  57324. ,
  57325. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57326. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57327. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57328. var t = [];
  57329. e instanceof n.Bone && t.push(e);
  57330. for (var i = 0; i < e.children.length; i++)
  57331. t.push.apply(t, this.getBoneList(e.children[i]));
  57332. return t
  57333. }
  57334. ,
  57335. n.SkeletonHelper.prototype.update = function() {
  57336. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57337. var a = this.bones[o];
  57338. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57339. e.vertices[r].setFromMatrixPosition(i),
  57340. i.multiplyMatrices(t, a.parent.matrixWorld),
  57341. e.vertices[r + 1].setFromMatrixPosition(i),
  57342. r += 2)
  57343. }
  57344. e.verticesNeedUpdate = !0,
  57345. e.computeBoundingSphere()
  57346. }
  57347. ,
  57348. n.SpotLightHelper = function(e) {
  57349. n.Object3D.call(this),
  57350. this.light = e,
  57351. this.light.updateMatrixWorld(),
  57352. this.matrix = e.matrixWorld,
  57353. this.matrixAutoUpdate = !1;
  57354. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57355. t.translate(0, -.5, 0),
  57356. t.rotateX(-Math.PI / 2);
  57357. var i = new n.MeshBasicMaterial({
  57358. wireframe: !0,
  57359. fog: !1
  57360. });
  57361. this.cone = new n.Mesh(t,i),
  57362. this.add(this.cone),
  57363. this.update()
  57364. }
  57365. ,
  57366. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57367. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57368. n.SpotLightHelper.prototype.dispose = function() {
  57369. this.cone.geometry.dispose(),
  57370. this.cone.material.dispose()
  57371. }
  57372. ,
  57373. n.SpotLightHelper.prototype.update = function() {
  57374. var e = new n.Vector3
  57375. , t = new n.Vector3;
  57376. return function() {
  57377. var i = this.light.distance ? this.light.distance : 1e4
  57378. , n = i * Math.tan(this.light.angle);
  57379. this.cone.scale.set(n, n, i),
  57380. e.setFromMatrixPosition(this.light.matrixWorld),
  57381. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57382. this.cone.lookAt(t.sub(e)),
  57383. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57384. }
  57385. }(),
  57386. n.VertexNormalsHelper = function(e, t, i, r) {
  57387. this.object = e,
  57388. this.size = void 0 !== t ? t : 1;
  57389. var o = void 0 !== i ? i : 16711680
  57390. , a = void 0 !== r ? r : 1
  57391. , s = 0
  57392. , l = this.object.geometry;
  57393. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57394. var c = new n.BufferGeometry
  57395. , h = new n.Float32Attribute(2 * s * 3,3);
  57396. c.addAttribute("position", h),
  57397. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57398. color: o,
  57399. linewidth: a
  57400. })),
  57401. this.matrixAutoUpdate = !1,
  57402. this.update()
  57403. }
  57404. ,
  57405. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57406. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57407. n.VertexNormalsHelper.prototype.update = function() {
  57408. var e = new n.Vector3
  57409. , t = new n.Vector3
  57410. , i = new n.Matrix3;
  57411. return function() {
  57412. var r = ["a", "b", "c"];
  57413. this.object.updateMatrixWorld(!0),
  57414. i.getNormalMatrix(this.object.matrixWorld);
  57415. var o = this.object.matrixWorld
  57416. , a = this.geometry.attributes.position
  57417. , s = this.object.geometry;
  57418. if (s instanceof n.Geometry)
  57419. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57420. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57421. var m = l[p[r[f]]]
  57422. , v = p.vertexNormals[f];
  57423. e.copy(m).applyMatrix4(o),
  57424. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57425. a.setXYZ(h, e.x, e.y, e.z),
  57426. h += 1,
  57427. a.setXYZ(h, t.x, t.y, t.z),
  57428. h += 1
  57429. }
  57430. else if (s instanceof n.BufferGeometry)
  57431. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57432. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57433. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57434. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57435. a.setXYZ(h, e.x, e.y, e.z),
  57436. h += 1,
  57437. a.setXYZ(h, t.x, t.y, t.z),
  57438. h += 1;
  57439. return a.needsUpdate = !0,
  57440. this
  57441. }
  57442. }(),
  57443. n.WireframeHelper = function(e, t) {
  57444. var i = void 0 !== t ? t : 16777215;
  57445. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57446. color: i
  57447. })),
  57448. this.matrix = e.matrixWorld,
  57449. this.matrixAutoUpdate = !1
  57450. }
  57451. ,
  57452. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57453. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57454. n.ImmediateRenderObject = function(e) {
  57455. n.Object3D.call(this),
  57456. this.material = e,
  57457. this.render = function(e) {}
  57458. }
  57459. ,
  57460. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57461. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57462. n.MorphBlendMesh = function(e, t) {
  57463. n.Mesh.call(this, e, t),
  57464. this.animationsMap = {},
  57465. this.animationsList = [];
  57466. var i = this.geometry.morphTargets.length
  57467. , r = "__default"
  57468. , o = 0
  57469. , a = i - 1
  57470. , s = i / 1;
  57471. this.createAnimation(r, o, a, s),
  57472. this.setAnimationWeight(r, 1)
  57473. }
  57474. ,
  57475. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57476. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57477. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57478. var r = {
  57479. start: t,
  57480. end: i,
  57481. length: i - t + 1,
  57482. fps: n,
  57483. duration: (i - t) / n,
  57484. lastFrame: 0,
  57485. currentFrame: 0,
  57486. active: !1,
  57487. time: 0,
  57488. direction: 1,
  57489. weight: 1,
  57490. directionBackwards: !1,
  57491. mirroredLoop: !1
  57492. };
  57493. this.animationsMap[e] = r,
  57494. this.animationsList.push(r)
  57495. }
  57496. ,
  57497. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57498. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57499. var s = r.morphTargets[o]
  57500. , l = s.name.match(i);
  57501. if (l && l.length > 1) {
  57502. var c = l[1];
  57503. n[c] || (n[c] = {
  57504. start: 1 / 0,
  57505. end: -(1 / 0)
  57506. });
  57507. var h = n[c];
  57508. o < h.start && (h.start = o),
  57509. o > h.end && (h.end = o),
  57510. t || (t = c)
  57511. }
  57512. }
  57513. for (var c in n) {
  57514. var h = n[c];
  57515. this.createAnimation(c, h.start, h.end, e)
  57516. }
  57517. this.firstAnimation = t
  57518. }
  57519. ,
  57520. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57521. var t = this.animationsMap[e];
  57522. t && (t.direction = 1,
  57523. t.directionBackwards = !1)
  57524. }
  57525. ,
  57526. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57527. var t = this.animationsMap[e];
  57528. t && (t.direction = -1,
  57529. t.directionBackwards = !0)
  57530. }
  57531. ,
  57532. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57533. var i = this.animationsMap[e];
  57534. i && (i.fps = t,
  57535. i.duration = (i.end - i.start) / i.fps)
  57536. }
  57537. ,
  57538. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57539. var i = this.animationsMap[e];
  57540. i && (i.duration = t,
  57541. i.fps = (i.end - i.start) / i.duration)
  57542. }
  57543. ,
  57544. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57545. var i = this.animationsMap[e];
  57546. i && (i.weight = t)
  57547. }
  57548. ,
  57549. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57550. var i = this.animationsMap[e];
  57551. i && (i.time = t)
  57552. }
  57553. ,
  57554. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57555. var t = 0
  57556. , i = this.animationsMap[e];
  57557. return i && (t = i.time),
  57558. t
  57559. }
  57560. ,
  57561. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57562. var t = -1
  57563. , i = this.animationsMap[e];
  57564. return i && (t = i.duration),
  57565. t
  57566. }
  57567. ,
  57568. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57569. var t = this.animationsMap[e];
  57570. t ? (t.time = 0,
  57571. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57572. }
  57573. ,
  57574. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57575. var t = this.animationsMap[e];
  57576. t && (t.active = !1)
  57577. }
  57578. ,
  57579. n.MorphBlendMesh.prototype.update = function(e) {
  57580. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57581. var r = this.animationsList[t];
  57582. if (r.active) {
  57583. var o = r.duration / r.length;
  57584. r.time += r.direction * e,
  57585. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57586. r.time > r.duration && (r.time = r.duration,
  57587. r.directionBackwards = !0),
  57588. r.time < 0 && (r.time = 0,
  57589. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57590. r.time < 0 && (r.time += r.duration));
  57591. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57592. , s = r.weight;
  57593. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57594. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57595. this.morphTargetInfluences[a] = 0,
  57596. r.lastFrame = r.currentFrame,
  57597. r.currentFrame = a);
  57598. var l = r.time % o / o;
  57599. r.directionBackwards && (l = 1 - l),
  57600. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57601. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57602. }
  57603. }
  57604. }
  57605. ,
  57606. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57607. i.THREE = n) : this.THREE = n
  57608. }
  57609. , {}]
  57610. }, {}, [116]);