main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. hardwareTypes = null
  5. hardwareHotList = {}
  6. //热点 设备控制
  7. $("#hotPannel .close, #hotPannel .iconquxiao").on('click',()=>{//关闭
  8. $("#hotPannel>div").css("display","");
  9. window.hotNeedUpdatePannel = null;
  10. })
  11. $("#hotPannel input.mui-switch").on('change',(e)=>{//灯
  12. var ifOn = $('#hotPannel input.mui-switch').is(':checked');
  13. window.changeDeviceStatus(window.hotNeedUpdatePannel, '02', ifOn?'1':'0', null, (a)=>{
  14. $("#hotPannel input.mui-switch").prop("checked", !ifOn) //error
  15. })
  16. })
  17. var deviceBtnBind = function($elem, paramCode, paramValue){
  18. $elem.on('click',(e)=>{
  19. paramValue_ = paramValue instanceof Function ? paramValue() : paramValue
  20. if(paramCode == '05'){
  21. if(paramValue_ > 30 || paramValue_ < 16)return;
  22. }
  23. window.changeDeviceStatus(window.hotNeedUpdatePannel, paramCode, paramValue_, (a)=>{
  24. hotNeedUpdatePannel.showPannel() //success update
  25. })
  26. })
  27. }
  28. //空调
  29. deviceBtnBind($("#hotPannel .ac-con .iconfengsu31"), '04', '3')// windSpeed
  30. deviceBtnBind($("#hotPannel .ac-con .iconfengsu2"), '04', '2')// windSpeed
  31. deviceBtnBind($("#hotPannel .ac-con .iconfengsu11"), '04', '1')// windSpeed
  32. deviceBtnBind($("#hotPannel .ac-con .minbtn .ac-btn").eq(0), '05', ()=>{return hotNeedUpdatePannel.temperature - 1 + ''})// temperature
  33. deviceBtnBind($("#hotPannel .ac-con .minbtn .ac-btn").eq(1), '05', ()=>{return hotNeedUpdatePannel.temperature + 1 + ''})// temperature
  34. deviceBtnBind($("#hotPannel .ac-con .ac-close"), '02', '0')// close
  35. deviceBtnBind($("#hotPannel .ac-con .ac-switch .ac-btn"), '02', '1')// open
  36. //{"0":"自动","1":"除湿","2":"冷风","3":"送风","4":"暖风"}
  37. deviceBtnBind($('#hotPannel .ac-con #airmode .ac-btn[data-name="自动"]'), '03', '0')//mode
  38. deviceBtnBind($('#hotPannel .ac-con #airmode .ac-btn[data-name="除湿"]'), '03', '1')//mode
  39. deviceBtnBind($('#hotPannel .ac-con #airmode .ac-btn[data-name="冷风"]'), '03', '2')//mode
  40. deviceBtnBind($('#hotPannel .ac-con #airmode .ac-btn[data-name="送风"]'), '03', '3')//mode
  41. deviceBtnBind($('#hotPannel .ac-con #airmode .ac-btn[data-name="暖风"]'), '03', '4')//mode
  42. //风向 {"1":"上","2":"下","3":"左","4":"右"}
  43. deviceBtnBind($('#hotPannel .ac-con .air-con .ac-btn.up'), '06', '1')//fanPos
  44. deviceBtnBind($('#hotPannel .ac-con .air-con .ac-btn.down'), '06', '2')//fanPos
  45. deviceBtnBind($('#hotPannel .ac-con .air-con .ac-btn.left'), '06', '3')//fanPos
  46. deviceBtnBind($('#hotPannel .ac-con .air-con .ac-btn.right'), '06', '4')//fanPos
  47. deviceBtnBind($('#hotPannel .ac-con .air-con [name="onoff"] .ac-btn').eq(0), '07', '1')//fanState
  48. deviceBtnBind($('#hotPannel .ac-con .air-con [name="onoff"] .ac-btn').eq(1), '07', '0')//fanState
  49. var getAjax = function(url, data, success, errorString, method){
  50. $(".waiting").addClass('showloading')
  51. $.ajax({//获取设备状态
  52. method: method || "GET",
  53. data : data && JSON.stringify(data),
  54. headers: {
  55. "Content-Type": "application/json",
  56. },
  57. /*dataType: "json",
  58. contentType: "application/json", */
  59. url: url,
  60. success: (data)=> {
  61. success(data)
  62. if(data.code != 0){
  63. alert(errorString)
  64. }
  65. $(".waiting").removeClass('showloading')
  66. },
  67. error:(e)=>{
  68. alert(errorString)
  69. $(".waiting").removeClass('showloading')
  70. }
  71. })
  72. }
  73. getAjax(g_Prefix+`/api/device/getType`, null, (data)=>{
  74. if (data.code === 0) {
  75. hardwareTypes = data.data
  76. } else {
  77. console.error('设备类型列表获取失败')
  78. }
  79. },'设备类型列表获取失败')
  80. window.getDeviceInfo = function(deviceId, callback){
  81. var userId = getQueryVal('userId')
  82. var url = `/api/device/list/${userId}` + (deviceId ? `?deviceId=${deviceId}` : '')
  83. getAjax(url, null, (data)=>{
  84. if(data.code == 0){
  85. callback(data.data)
  86. }
  87. },'设备列表获取失败')
  88. }
  89. //----------------------------------
  90. var dom = {//许钟文add
  91. getOffset: function(type, element, parent) {
  92. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  93. if (!parent) parent = $("body")[0];
  94. while (element = element.offsetParent) {
  95. if (element == parent) break;
  96. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  97. }
  98. return left;
  99. }
  100. };
  101. !function() {
  102. "use strict";
  103. function t(t, i) {
  104. return typeof t === i
  105. }
  106. function i(t, i) {
  107. return t instanceof i
  108. }
  109. function n(t) {
  110. return t && t.nodeType
  111. }
  112. function e(t) {
  113. return n(t) ? t : i(t, g) ? t[0] : void 0
  114. }
  115. function o(t, i, n) {
  116. return g.each(t, function(t, e) {
  117. n = i.call(e, n, t, e)
  118. }),
  119. n
  120. }
  121. function r(t, i, n) {
  122. var e, o, r;
  123. if (t === i)
  124. return !0;
  125. if (!t || !i || t.constructor !== i.constructor)
  126. return !1;
  127. for (e = 0,
  128. o = n.length; o > e; e += 1) {
  129. if (r = n[e],
  130. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  131. return !1;
  132. if (t[r] !== i[r])
  133. return !1
  134. }
  135. return !0
  136. }
  137. function s(t, i, n, e) {
  138. this.left = E(t),
  139. this.top = E(i),
  140. this.width = E(n),
  141. this.height = E(e),
  142. this.right = this.left + this.width,
  143. this.bottom = this.top + this.height
  144. }
  145. function h(t, i, n, e) {
  146. this.visible = t || 0,
  147. this.viewport = i || 0,
  148. this.possible = n || 0,
  149. this.rects = e && T({}, e) || null
  150. }
  151. function l(t, i) {
  152. this.els = t,
  153. this.viewport = i
  154. }
  155. function c(t, i, n) {
  156. var e;
  157. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  158. e ? e[n] : 0
  159. }
  160. function u(t, i) {
  161. return t.val - i.val
  162. }
  163. function a(t, i) {
  164. return i.val - t.val
  165. }
  166. function f(t) {
  167. var i = s.ofContent(t, !0)
  168. , n = s.ofViewport(t, !0)
  169. , e = i.width - n.width
  170. , o = i.height - n.height;
  171. this.content = i,
  172. this.viewport = n,
  173. this.width = 0 >= e ? null : n.left / e,
  174. this.height = 0 >= o ? null : n.top / o,
  175. this.left = n.left,
  176. this.top = n.top,
  177. this.right = i.right - n.right,
  178. this.bottom = i.bottom - n.bottom
  179. }
  180. function p(t) {
  181. this.el = t || window
  182. }
  183. function d(t, i) {
  184. this.context = t,
  185. this.viewport = i,
  186. this.init()
  187. }
  188. function v(t, i, n, e) {
  189. this.context = new l(t,i),
  190. this.property = n,
  191. this.descending = e,
  192. this.init()
  193. }
  194. function w(t) {
  195. t && t !== window && t !== document ? (this.context = t,
  196. this.$autoTarget = g(t)) : this.context = window,
  197. this.init()
  198. }
  199. var g = jQuery
  200. , m = g(window)
  201. , b = g(document)
  202. , T = g.extend
  203. , y = g.isFunction
  204. , k = Math.max
  205. , V = Math.min
  206. , E = Math.round
  207. , x = function() {
  208. var t = {}
  209. , i = 1;
  210. return function(n) {
  211. return n ? (t[n] || (t[n] = i,
  212. i += 1),
  213. t[n]) : 0
  214. }
  215. }();
  216. T(s.prototype, {
  217. equals: function(t) {
  218. return r(this, t, ["left", "top", "width", "height"])
  219. },
  220. area: function() {
  221. return this.width * this.height
  222. },
  223. relativeTo: function(t) {
  224. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  225. },
  226. intersection: function(t) {
  227. if (!i(t, s))
  228. return null;
  229. var n = k(this.left, t.left)
  230. , e = V(this.right, t.right)
  231. , o = k(this.top, t.top)
  232. , r = V(this.bottom, t.bottom)
  233. , h = e - n
  234. , l = r - o;
  235. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  236. },
  237. envelope: function(t) {
  238. if (!i(t, s))
  239. return this;
  240. var n = V(this.left, t.left)
  241. , e = k(this.right, t.right)
  242. , o = V(this.top, t.top)
  243. , r = k(this.bottom, t.bottom)
  244. , h = e - n
  245. , l = r - o;
  246. return new s(n,o,h,l)
  247. }
  248. }),
  249. T(s, {
  250. ofContent: function(t, i) {
  251. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  252. },
  253. ofViewport: function(t, i) {
  254. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  255. },
  256. ofElement: function(t) {
  257. var i = g(t);
  258. if (!i.is(":visible"))
  259. return null;
  260. var n = i.offset();
  261. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  262. }
  263. }),
  264. T(h.prototype, {
  265. equals: function(t) {
  266. return this.fracsEqual(t) && this.rectsEqual(t)
  267. },
  268. fracsEqual: function(t) {
  269. return r(this, t, ["visible", "viewport", "possible"])
  270. },
  271. rectsEqual: function(t) {
  272. return r(this.rects, t.rects, ["document", "element", "viewport"])
  273. }
  274. }),
  275. T(h, {
  276. of: function(t, i) {
  277. var e, o, r;
  278. return t = n(t) && s.ofElement(t) || t,
  279. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  280. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  281. r = V(t.width, i.width) * V(t.height, i.height),
  282. new h(o / t.area(),o / i.area(),o / r,{
  283. document: e,
  284. element: e.relativeTo(t),
  285. viewport: e.relativeTo(i)
  286. })) : new h
  287. }
  288. });
  289. var q = ["width", "height", "left", "right", "top", "bottom"]
  290. , S = ["possible", "visible", "viewport"];
  291. T(l.prototype, {
  292. sorted: function(t, i) {
  293. var n = this.viewport;
  294. return g.map(this.els, function(i) {
  295. return {
  296. el: i,
  297. val: c(i, n, t)
  298. }
  299. }).sort(i ? a : u)
  300. },
  301. best: function(t, i) {
  302. return this.els.length ? this.sorted(t, i)[0] : null
  303. }
  304. }),
  305. T(f.prototype, {
  306. equals: function(t) {
  307. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  308. }
  309. }),
  310. T(p.prototype, {
  311. equals: function(t) {
  312. return r(this, t, ["el"])
  313. },
  314. scrollState: function() {
  315. return new f(this.el)
  316. },
  317. scrollTo: function(t, i, n) {
  318. var e = g(this.el === window ? "html,body" : this.el);
  319. t = t || 0,
  320. i = i || 0,
  321. n = isNaN(n) ? 1e3 : n,
  322. e.stop(!0).animate({
  323. scrollLeft: t,
  324. scrollTop: i
  325. }, n)
  326. },
  327. scroll: function(t, i, n) {
  328. var e = this.el === window ? m : g(this.el);
  329. t = t || 0,
  330. i = i || 0,
  331. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  332. },
  333. scrollToRect: function(t, i, n, e) {
  334. i = i || 0,
  335. n = n || 0,
  336. this.scrollTo(t.left - i, t.top - n, e)
  337. },
  338. scrollToElement: function(t, i, n, e) {
  339. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  340. this.scrollToRect(o, i, n, e)
  341. }
  342. });
  343. var C = {
  344. init: function() {
  345. this.callbacks = g.Callbacks("memory unique"),
  346. this.currVal = null,
  347. this.prevVal = null,
  348. this.checkProxy = g.proxy(this.check, this),
  349. this.autoCheck()
  350. },
  351. bind: function(t) {
  352. this.callbacks.add(t)
  353. },
  354. unbind: function(t) {
  355. t ? this.callbacks.remove(t) : this.callbacks.empty()
  356. },
  357. trigger: function() {
  358. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  359. },
  360. check: function(t) {
  361. var i = this.updatedValue(t);
  362. return void 0 !== i && (this.prevVal = this.currVal,
  363. this.currVal = i,
  364. this.trigger(),
  365. !0)
  366. },
  367. $autoTarget: m,
  368. autoEvents: "load resize scroll",
  369. autoCheck: function(t) {
  370. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  371. }
  372. };
  373. T(d.prototype, C, {
  374. updatedValue: function() {
  375. var t = h.of(this.context, this.viewport);
  376. return this.currVal && this.currVal.equals(t) ? void 0 : t
  377. }
  378. }),
  379. T(v.prototype, C, {
  380. updatedValue: function() {
  381. var t = this.context.best(this.property, this.descending);
  382. return t && (t = t.val > 0 ? t.el : null,
  383. this.currVal !== t) ? t : void 0
  384. }
  385. }),
  386. T(w.prototype, C, {
  387. updatedValue: function() {
  388. var t = new f(this.context);
  389. return this.currVal && this.currVal.equals(t) ? void 0 : t
  390. }
  391. });
  392. var L = function(t, i) {
  393. var n = [].slice
  394. , e = jQuery
  395. , o = e.extend
  396. , r = e.isFunction
  397. , s = o({}, i)
  398. , h = function(i, n, o, s) {
  399. return o = r(o) ? o.apply(i, n) : o,
  400. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  401. }
  402. , l = function() {
  403. return h(this, n.call(arguments), s.defaultStatic, l)
  404. }
  405. , c = function(t) {
  406. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  407. }
  408. , u = function(t) {
  409. t && (o(l, t.statics),
  410. o(c, t.methods)),
  411. l.modplug = u
  412. };
  413. u.prev = {
  414. statics: e[t],
  415. methods: e.fn[t]
  416. },
  417. u(i),
  418. e[t] = l,
  419. e.fn[t] = c
  420. }
  421. , M = "fracs";
  422. L(M, {
  423. statics: {
  424. version: "0.15.0",
  425. Rect: s,
  426. Fractions: h,
  427. Group: l,
  428. ScrollState: f,
  429. Viewport: p,
  430. FracsCallbacks: d,
  431. GroupCallbacks: v,
  432. ScrollStateCallbacks: w,
  433. fracs: function(t, i) {
  434. return h.of(t, i)
  435. }
  436. },
  437. methods: {
  438. content: function(t) {
  439. return this.length ? s.ofContent(this[0], t) : null
  440. },
  441. envelope: function() {
  442. return o(this, function(t) {
  443. var i = s.ofElement(this);
  444. return t ? t.envelope(i) : i
  445. })
  446. },
  447. fracs: function(i, n, o) {
  448. t(i, "string") || (o = n,
  449. n = i,
  450. i = null),
  451. y(n) || (o = n,
  452. n = null),
  453. o = e(o);
  454. var r = M + ".fracs." + x(o);
  455. return "unbind" === i ? this.each(function() {
  456. var t = g(this).data(r);
  457. t && t.unbind(n)
  458. }) : "check" === i ? this.each(function() {
  459. var t = g(this).data(r);
  460. t && t.check()
  461. }) : y(n) ? this.each(function() {
  462. var t = g(this)
  463. , i = t.data(r);
  464. i || (i = new d(this,o),
  465. t.data(r, i)),
  466. i.bind(n)
  467. }) : this.length ? h.of(this[0], o) : null
  468. },
  469. intersection: function() {
  470. return o(this, function(t) {
  471. var i = s.ofElement(this);
  472. return t ? t.intersection(i) : i
  473. })
  474. },
  475. max: function(t, i, n) {
  476. return y(i) || (n = i,
  477. i = null),
  478. n = e(n),
  479. i ? (new v(this,n,t,!0).bind(i),
  480. this) : this.pushStack(new l(this,n).best(t, !0).el)
  481. },
  482. min: function(t, i, n) {
  483. return y(i) || (n = i,
  484. i = null),
  485. n = e(n),
  486. i ? (new v(this,n,t).bind(i),
  487. this) : this.pushStack(new l(this,n).best(t).el)
  488. },
  489. rect: function() {
  490. return this.length ? s.ofElement(this[0]) : null
  491. },
  492. scrollState: function(i, n) {
  493. var e = M + ".scrollState";
  494. return t(i, "string") || (n = i,
  495. i = null),
  496. "unbind" === i ? this.each(function() {
  497. var t = g(this).data(e);
  498. t && t.unbind(n)
  499. }) : "check" === i ? this.each(function() {
  500. var t = g(this).data(e);
  501. t && t.check()
  502. }) : y(n) ? this.each(function() {
  503. var t = g(this)
  504. , i = t.data(e);
  505. i || (i = new w(this),
  506. t.data(e, i)),
  507. i.bind(n)
  508. }) : this.length ? new f(this[0]) : null
  509. },
  510. scroll: function(t, i, n) {
  511. return this.each(function() {
  512. new p(this).scroll(t, i, n)
  513. })
  514. },
  515. scrollTo: function(t, i, n, o) {
  516. return g.isNumeric(t) && (o = n,
  517. n = i,
  518. i = t,
  519. t = null),
  520. t = e(t),
  521. this.each(function() {
  522. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  523. })
  524. },
  525. scrollToThis: function(t, i, n, o) {
  526. return o = new p(e(o)),
  527. o.scrollToElement(this[0], t, i, n),
  528. this
  529. },
  530. softLink: function(t, i, n, o) {
  531. return o = new p(e(o)),
  532. this.filter("a[href^=#]").each(function() {
  533. var e = g(this);
  534. e.on("click", function() {
  535. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  536. })
  537. })
  538. },
  539. sort: function(i, n, o) {
  540. return t(n, "boolean") || (o = n,
  541. n = null),
  542. o = e(o),
  543. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  544. return t.el
  545. }))
  546. },
  547. viewport: function(t) {
  548. return this.length ? s.ofViewport(this[0], t) : null
  549. }
  550. },
  551. defaultStatic: "fracs",
  552. defaultMethod: "fracs"
  553. })
  554. }();
  555. if ("undefined" == typeof jQuery)
  556. throw new Error("Bootstrap's JavaScript requires jQuery");
  557. +function(t) {
  558. "use strict";
  559. function e(e) {
  560. return this.each(function() {
  561. var o = t(this)
  562. , s = o.data("bs.tooltip")
  563. , n = "object" == typeof e && e;
  564. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  565. "string" == typeof e && s[e]())
  566. })
  567. }
  568. var i = function(t, e) {
  569. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  570. this.init("tooltip", t, e)
  571. };
  572. i.VERSION = "3.2.0",
  573. i.DEFAULTS = {
  574. animation: !0,
  575. placement: "top",
  576. selector: !1,
  577. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  578. trigger: "hover focus",
  579. title: "",
  580. delay: 0,
  581. html: !1,
  582. container: !1,
  583. viewport: {
  584. selector: "body",
  585. padding: 0
  586. }
  587. },
  588. i.prototype.init = function(e, i, o) {
  589. this.enabled = !0,
  590. this.type = e,
  591. this.$element = t(i),
  592. this.options = this.getOptions(o),
  593. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  594. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  595. var r = s[n];
  596. if ("click" == r)
  597. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  598. else if ("manual" != r) {
  599. var a = "hover" == r ? "mouseenter" : "focusin"
  600. , l = "hover" == r ? "mouseleave" : "focusout";
  601. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  602. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  603. }
  604. }
  605. this.options.selector ? this._options = t.extend({}, this.options, {
  606. trigger: "manual",
  607. selector: ""
  608. }) : this.fixTitle()
  609. }
  610. ,
  611. i.prototype.getDefaults = function() {
  612. return i.DEFAULTS
  613. }
  614. ,
  615. i.prototype.getOptions = function(e) {
  616. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  617. e.delay && "number" == typeof e.delay && (e.delay = {
  618. show: e.delay,
  619. hide: e.delay
  620. }),
  621. e
  622. }
  623. ,
  624. i.prototype.getDelegateOptions = function() {
  625. var e = {}
  626. , i = this.getDefaults();
  627. return this._options && t.each(this._options, function(t, o) {
  628. i[t] != o && (e[t] = o)
  629. }),
  630. e
  631. }
  632. ,
  633. i.prototype.enter = function(e) {
  634. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  635. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  636. t(e.currentTarget).data("bs." + this.type, i)),
  637. clearTimeout(i.timeout),
  638. i.hoverState = "in",
  639. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  640. // "in" == i.hoverState && i.show()
  641. }, i.options.delay.show)) : i.show()
  642. }
  643. ,
  644. i.prototype.leave = function(e) {
  645. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  646. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  647. t(e.currentTarget).data("bs." + this.type, i)),
  648. clearTimeout(i.timeout),
  649. i.hoverState = "out",
  650. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  651. "out" == i.hoverState && i.hide()
  652. }, i.options.delay.hide)) : i.hide()
  653. }
  654. ,
  655. i.prototype.show = function() {
  656. var e = t.Event("show.bs." + this.type);
  657. if (this.hasContent() && this.enabled) {
  658. this.$element.trigger(e);
  659. var i = t.contains(document.documentElement, this.$element[0]);
  660. if (e.isDefaultPrevented() || !i)
  661. return;
  662. var o = this
  663. , s = this.tip()
  664. , n = this.getUID(this.type);
  665. this.setContent(),
  666. s.attr("id", n),
  667. this.$element.attr("aria-describedby", n),
  668. this.options.animation && s.addClass("fade");
  669. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  670. , a = /\s?auto?\s?/i
  671. , l = a.test(r);
  672. l && (r = r.replace(a, "") || "top"),
  673. s.detach().css({
  674. top: 0,
  675. left: 0,
  676. display: "block"
  677. }).addClass(r).data("bs." + this.type, this),
  678. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  679. var p = this.getPosition()
  680. , h = s[0].offsetWidth
  681. , f = s[0].offsetHeight;
  682. if (l) {
  683. var u = r
  684. , c = this.$element.parent()
  685. , d = this.getPosition(c);
  686. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  687. s.removeClass(u).addClass(r)
  688. }
  689. var g = this.getCalculatedOffset(r, p, h, f);
  690. this.applyPlacement(g, r);
  691. var y = function() {
  692. o.$element.trigger("shown.bs." + o.type),
  693. o.hoverState = null
  694. };
  695. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  696. }
  697. }
  698. ,
  699. i.prototype.applyPlacement = function(e, i) {
  700. var o = this.tip()
  701. , s = o[0].offsetWidth
  702. , n = o[0].offsetHeight
  703. , r = parseInt(o.css("margin-top"), 10)
  704. , a = parseInt(o.css("margin-left"), 10);
  705. isNaN(r) && (r = 0),
  706. isNaN(a) && (a = 0),
  707. e.top = e.top + r,
  708. e.left = e.left + a,
  709. t.offset.setOffset(o[0], t.extend({
  710. using: function(t) {
  711. o.css({
  712. top: Math.round(t.top),
  713. left: Math.round(t.left)
  714. })
  715. }
  716. }, e), 0),
  717. o.addClass("in");
  718. var l = o[0].offsetWidth
  719. , p = o[0].offsetHeight;
  720. "top" == i && p != n && (e.top = e.top + n - p);
  721. var h = this.getViewportAdjustedDelta(i, e, l, p);
  722. h.left ? e.left += h.left : e.top += h.top;
  723. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  724. , u = h.left ? "left" : "top"
  725. , c = h.left ? "offsetWidth" : "offsetHeight";
  726. o.offset(e),
  727. this.replaceArrow(f, o[0][c], u)
  728. }
  729. ,
  730. i.prototype.replaceArrow = function(t, e, i) {
  731. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  732. }
  733. ,
  734. i.prototype.setContent = function() {
  735. var t = this.tip()
  736. , e = this.getTitle();
  737. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  738. t.removeClass("fade in top bottom left right")
  739. }
  740. ,
  741. i.prototype.hide = function() {
  742. function e() {
  743. "in" != i.hoverState && o.detach(),
  744. i.$element.trigger("hidden.bs." + i.type)
  745. }
  746. var i = this
  747. , o = this.tip()
  748. , s = t.Event("hide.bs." + this.type);
  749. if (this.$element.removeAttr("aria-describedby"),
  750. this.$element.trigger(s),
  751. !s.isDefaultPrevented())
  752. return o.removeClass("in"),
  753. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  754. this.hoverState = null,
  755. this
  756. }
  757. ,
  758. i.prototype.fixTitle = function() {
  759. var t = this.$element;
  760. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  761. }
  762. ,
  763. i.prototype.hasContent = function() {
  764. return this.getTitle()
  765. }
  766. ,
  767. i.prototype.getPosition = function(e) {
  768. e = e || this.$element;
  769. var i = e[0]
  770. , o = "BODY" == i.tagName;
  771. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  772. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  773. width: o ? t(window).width() : e.outerWidth(),
  774. height: o ? t(window).height() : e.outerHeight()
  775. }, o ? {
  776. top: 0,
  777. left: 0
  778. } : e.offset())
  779. }
  780. ,
  781. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  782. return "bottom" == t ? {
  783. top: e.top + e.height,
  784. left: e.left + e.width / 2 - i / 2
  785. } : "top" == t ? {
  786. top: e.top - o,
  787. left: e.left + e.width / 2 - i / 2
  788. } : "left" == t ? {
  789. top: e.top + e.height / 2 - o / 2,
  790. left: e.left - i
  791. } : {
  792. top: e.top + e.height / 2 - o / 2,
  793. left: e.left + e.width
  794. }
  795. }
  796. ,
  797. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  798. var s = {
  799. top: 0,
  800. left: 0
  801. };
  802. if (!this.$viewport)
  803. return s;
  804. var n = this.options.viewport && this.options.viewport.padding || 0
  805. , r = this.getPosition(this.$viewport);
  806. if (/right|left/.test(t)) {
  807. var a = e.top - n - r.scroll
  808. , l = e.top + n - r.scroll + o;
  809. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  810. } else {
  811. var p = e.left - n
  812. , h = e.left + n + i;
  813. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  814. }
  815. return s
  816. }
  817. ,
  818. i.prototype.getTitle = function() {
  819. var t, e = this.$element, i = this.options;
  820. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  821. }
  822. ,
  823. i.prototype.getUID = function(t) {
  824. do
  825. t += ~~(1e6 * Math.random());
  826. while (document.getElementById(t));return t
  827. }
  828. ,
  829. i.prototype.tip = function() {
  830. return this.$tip = this.$tip || t(this.options.template)
  831. }
  832. ,
  833. i.prototype.arrow = function() {
  834. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  835. }
  836. ,
  837. i.prototype.validate = function() {
  838. this.$element[0].parentNode || (this.hide(),
  839. this.$element = null,
  840. this.options = null)
  841. }
  842. ,
  843. i.prototype.enable = function() {
  844. this.enabled = !0
  845. }
  846. ,
  847. i.prototype.disable = function() {
  848. this.enabled = !1
  849. }
  850. ,
  851. i.prototype.toggleEnabled = function() {
  852. this.enabled = !this.enabled
  853. }
  854. ,
  855. i.prototype.toggle = function(e) {
  856. var i = this;
  857. e && (i = t(e.currentTarget).data("bs." + this.type),
  858. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  859. t(e.currentTarget).data("bs." + this.type, i))),
  860. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  861. }
  862. ,
  863. i.prototype.destroy = function() {
  864. clearTimeout(this.timeout),
  865. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  866. }
  867. ;
  868. var o = t.fn.tooltip;
  869. t.fn.tooltip = e,
  870. t.fn.tooltip.Constructor = i,
  871. t.fn.tooltip.noConflict = function() {
  872. return t.fn.tooltip = o,
  873. this
  874. }
  875. }(jQuery);
  876. !function(e, t, n) {
  877. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  878. }("Keen", this, function() {
  879. "use strict";
  880. function Keen() {
  881. return _init.apply(this, arguments)
  882. }
  883. function _init(e) {
  884. if (_isUndefined(e))
  885. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  886. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  887. throw new Error("Please provide a projectId");
  888. this.configure(e)
  889. }
  890. function _extend(e) {
  891. for (var t = 1; t < arguments.length; t++)
  892. for (var n in arguments[t])
  893. e[n] = arguments[t][n];
  894. return e
  895. }
  896. function _isUndefined(e) {
  897. return void 0 === e
  898. }
  899. function _type(e) {
  900. var t = e && e.constructor ? e.constructor.toString() : void 0;
  901. return t ? t.match(/function (.*)\(/)[1] : "Null"
  902. }
  903. function _each(e, t, n) {
  904. var r;
  905. if (!e)
  906. return 0;
  907. if (n = n ? n : e,
  908. "array" === _type(e)) {
  909. for (r = 0; r < e.length; r++)
  910. if (t.call(n, e[r], r, e) === !1)
  911. return 0
  912. } else
  913. for (r in e)
  914. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  915. return 0;
  916. return 1
  917. }
  918. function _parse_params(e) {
  919. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  920. return decodeURIComponent(e.replace(r, " "))
  921. }, a = e.split("?")[1]; t = i.exec(a); )
  922. n[o(t[1])] = o(t[2]);
  923. return n
  924. }
  925. function _set_protocol(e) {
  926. switch (e) {
  927. case "http":
  928. return "http";
  929. case "auto":
  930. return location.protocol.replace(/:/g, "");
  931. case "https":
  932. case void 0:
  933. default:
  934. return "https"
  935. }
  936. }
  937. function _set_request_type(e) {
  938. var t = e || "jsonp"
  939. , n = !1;
  940. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  941. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  942. }
  943. function _build_url(e) {
  944. return this.client.endpoint + "/projects/" + this.client.projectId + e
  945. }
  946. function _uploadEvent(e, t, n, r, i) {
  947. var o = _build_url.apply(this, ["/events/" + e])
  948. , a = {};
  949. n = n !== !1,
  950. this.client.globalProperties && (a = this.client.globalProperties(e));
  951. for (var c in t)
  952. t.hasOwnProperty(c) && (a[c] = t[c]);
  953. switch (this.client.requestType) {
  954. case "xhr":
  955. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  956. break;
  957. case "jsonp":
  958. var s = JSON.stringify(a)
  959. , l = Keen.Base64.encode(s);
  960. o = o + "?api_key=" + this.client.writeKey,
  961. o = o + "&data=" + l,
  962. o = o + "&modified=" + (new Date).getTime(),
  963. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  964. break;
  965. case "beacon":
  966. var s = JSON.stringify(a)
  967. , l = Keen.Base64.encode(s);
  968. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  969. o = o + "&data=" + encodeURIComponent(l),
  970. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  971. o += "&c=clv1",
  972. _request.beacon.apply(this, [o, null, r, i])
  973. }
  974. }
  975. Keen.prototype.configure = function(e) {
  976. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  977. e.protocol = _set_protocol(e.protocol),
  978. e.requestType = _set_request_type(e.requestType),
  979. this.client = {
  980. projectId: e.projectId,
  981. writeKey: e.writeKey,
  982. readKey: e.readKey,
  983. globalProperties: null,
  984. endpoint: e.protocol + "://" + e.host,
  985. requestType: e.requestType
  986. },
  987. Keen.trigger("client", this, e),
  988. this.trigger("ready"),
  989. this
  990. }
  991. ;
  992. var _request = {
  993. xhr: function(e, t, n, r, i, o, a, c) {
  994. if (!i)
  995. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  996. var s = new XMLHttpRequest;
  997. if (s.onreadystatechange = function() {
  998. if (4 == s.readyState)
  999. if (s.status >= 200 && s.status < 300) {
  1000. var e;
  1001. try {
  1002. e = JSON.parse(s.responseText)
  1003. } catch (e) {
  1004. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1005. c && c(s, e)
  1006. }
  1007. a && e && a(e)
  1008. } else
  1009. Keen.log("HTTP request failed."),
  1010. c && c(s, null)
  1011. }
  1012. ,
  1013. s.open(e, t, o),
  1014. i && s.setRequestHeader("Authorization", i),
  1015. r && s.setRequestHeader("Content-Type", "application/json"),
  1016. n)
  1017. for (var l in n)
  1018. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1019. var u = r ? JSON.stringify(r) : null;
  1020. s.send(u)
  1021. },
  1022. jsonp: function(e, t, n, r) {
  1023. if (!t)
  1024. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1025. if (t && e.indexOf("api_key") < 0) {
  1026. var i = e.indexOf("?") > 0 ? "&" : "?";
  1027. e = e + i + "api_key=" + t
  1028. }
  1029. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1030. o += "a";
  1031. var a = !1;
  1032. window[o] = function(e) {
  1033. a = !0,
  1034. n && e && n(e),
  1035. window[o] = void 0
  1036. }
  1037. ,
  1038. e = e + "&jsonp=" + o;
  1039. var c = document.createElement("script");
  1040. c.id = "keen-jsonp",
  1041. c.src = e,
  1042. document.getElementsByTagName("head")[0].appendChild(c),
  1043. c.onreadystatechange = function() {
  1044. a === !1 && "loaded" === this.readyState && (a = !0,
  1045. r && r())
  1046. }
  1047. ,
  1048. c.onerror = function() {
  1049. a === !1 && (a = !0,
  1050. r && r())
  1051. }
  1052. },
  1053. beacon: function(e, t, n, r) {
  1054. if (t && e.indexOf("api_key") < 0) {
  1055. var i = e.indexOf("?") > 0 ? "&" : "?";
  1056. e = e + i + "api_key=" + t
  1057. }
  1058. var o = !1
  1059. , a = document.createElement("img");
  1060. a.onload = function() {
  1061. if (o = !0,
  1062. "naturalHeight"in this) {
  1063. if (this.naturalHeight + this.naturalWidth === 0)
  1064. return void this.onerror()
  1065. } else if (this.width + this.height === 0)
  1066. return void this.onerror();
  1067. n && n({
  1068. created: !0
  1069. })
  1070. }
  1071. ,
  1072. a.onerror = function() {
  1073. o = !0,
  1074. r && r()
  1075. }
  1076. ,
  1077. a.src = e
  1078. }
  1079. }
  1080. , Events = Keen.Events = {
  1081. on: function(e, t) {
  1082. this.listeners || (this.listeners = {});
  1083. var n = this.listeners[e] || (this.listeners[e] = []);
  1084. return n.push({
  1085. callback: t
  1086. }),
  1087. this
  1088. },
  1089. off: function(e, t) {
  1090. if (!e && !t)
  1091. return this.listeners = void 0,
  1092. delete this.listeners,
  1093. this;
  1094. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1095. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1096. t && 0 != n.length || (this.listeners[e] = void 0,
  1097. delete this.listeners[e]);
  1098. return this
  1099. },
  1100. trigger: function(e) {
  1101. if (!this.listeners)
  1102. return this;
  1103. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1104. n[r].callback.apply(this, t);
  1105. return this
  1106. }
  1107. };
  1108. _extend(Keen.prototype, Events),
  1109. _extend(Keen, Events),
  1110. Keen.loaded = !0,
  1111. Keen.utils = {
  1112. each: _each,
  1113. extend: _extend,
  1114. parseParams: _parse_params
  1115. },
  1116. Keen.ready = function(e) {
  1117. Keen.loaded ? e() : Keen.on("ready", e)
  1118. }
  1119. ,
  1120. Keen.log = function(e) {
  1121. "object" == typeof console && console.log("[Keen IO]", e)
  1122. }
  1123. ;
  1124. var Plugins = Keen.Plugins = {};
  1125. Keen.prototype.addEvent = function() {
  1126. _uploadEvent.apply(this, arguments)
  1127. }
  1128. ,
  1129. Keen.prototype.addEventSync = function(e, t, n, r) {
  1130. _uploadEvent.apply(this, [e, t, !1, n, r])
  1131. }
  1132. ,
  1133. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1134. var o = e
  1135. , a = o.metaKey
  1136. , c = o.target
  1137. , s = !1
  1138. , l = function() {};
  1139. return void 0 === r && (r = 500),
  1140. "A" === c.nodeName ? l = function() {
  1141. a || s || (s = !0,
  1142. window.location = c.href)
  1143. }
  1144. : "FORM" === c.nodeName && (l = function() {
  1145. s || (s = !0,
  1146. c.submit())
  1147. }
  1148. ),
  1149. i && (l = function() {
  1150. s || (s = !0,
  1151. i())
  1152. }
  1153. ),
  1154. _uploadEvent.call(this, t, n, l, l),
  1155. setTimeout(function() {
  1156. l()
  1157. }, r),
  1158. !!a && void 0
  1159. }
  1160. ,
  1161. Keen.prototype.setGlobalProperties = function(e) {
  1162. if (!this.client)
  1163. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1164. if (!e || "function" != typeof e)
  1165. throw new Error("Invalid value for global properties: " + e);
  1166. this.client.globalProperties = e
  1167. }
  1168. ,
  1169. Keen.Base64 = {
  1170. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1171. encode: function(e) {
  1172. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1173. for (e = this.utf8.encode(e); l < e.length; )
  1174. t = e.charCodeAt(l++),
  1175. n = e.charCodeAt(l++),
  1176. r = e.charCodeAt(l++),
  1177. i = t >> 2,
  1178. o = (3 & t) << 4 | n >> 4,
  1179. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1180. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1181. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1182. return s
  1183. },
  1184. decode: function(e) {
  1185. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1186. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1187. t = u.indexOf(e.charAt(l++)),
  1188. n = u.indexOf(e.charAt(l++)),
  1189. r = u.indexOf(e.charAt(l++)),
  1190. i = u.indexOf(e.charAt(l++)),
  1191. o = t << 2 | n >> 4,
  1192. a = (15 & n) << 4 | r >> 2,
  1193. c = (3 & r) << 6 | i,
  1194. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1195. return this.utf8.decode(s)
  1196. },
  1197. utf8: {
  1198. encode: function(e) {
  1199. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1200. t = e.charCodeAt(r++),
  1201. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1202. return n
  1203. },
  1204. decode: function(e) {
  1205. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1206. n = e.charCodeAt(i),
  1207. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1208. return r
  1209. }
  1210. }
  1211. },
  1212. "object" != typeof JSON && (JSON = {}),
  1213. function() {
  1214. function f(e) {
  1215. return 10 > e ? "0" + e : e
  1216. }
  1217. function quote(e) {
  1218. return escapable.lastIndex = 0,
  1219. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1220. var t = meta[e];
  1221. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1222. }) + '"' : '"' + e + '"'
  1223. }
  1224. function str(e, t) {
  1225. var n, r, i, o, a, c = gap, s = t[e];
  1226. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1227. "function" == typeof rep && (s = rep.call(t, e, s)),
  1228. typeof s) {
  1229. case "string":
  1230. return quote(s);
  1231. case "number":
  1232. return isFinite(s) ? String(s) : "null";
  1233. case "boolean":
  1234. case "null":
  1235. return String(s);
  1236. case "object":
  1237. if (!s)
  1238. return "null";
  1239. if (gap += indent,
  1240. a = [],
  1241. "[object Array]" === Object.prototype.toString.apply(s)) {
  1242. for (o = s.length,
  1243. n = 0; o > n; n += 1)
  1244. a[n] = str(n, s) || "null";
  1245. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1246. gap = c,
  1247. i
  1248. }
  1249. if (rep && "object" == typeof rep)
  1250. for (o = rep.length,
  1251. n = 0; o > n; n += 1)
  1252. "string" == typeof rep[n] && (r = rep[n],
  1253. i = str(r, s),
  1254. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1255. else
  1256. for (r in s)
  1257. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1258. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1259. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1260. gap = c,
  1261. i
  1262. }
  1263. }
  1264. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1265. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1266. }
  1267. ,
  1268. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1269. return this.valueOf()
  1270. }
  1271. );
  1272. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1273. "\b": "\\b",
  1274. "\t": "\\t",
  1275. "\n": "\\n",
  1276. "\f": "\\f",
  1277. "\r": "\\r",
  1278. '"': '\\"',
  1279. "\\": "\\\\"
  1280. }, rep;
  1281. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1282. var r;
  1283. if (gap = "",
  1284. indent = "",
  1285. "number" == typeof n)
  1286. for (r = 0; n > r; r += 1)
  1287. indent += " ";
  1288. else
  1289. "string" == typeof n && (indent = n);
  1290. if (rep = t,
  1291. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1292. throw new Error("JSON.stringify");
  1293. return str("", {
  1294. "": e
  1295. })
  1296. }
  1297. ),
  1298. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1299. function walk(e, t) {
  1300. var n, r, i = e[t];
  1301. if (i && "object" == typeof i)
  1302. for (n in i)
  1303. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1304. void 0 !== r ? i[n] = r : delete i[n]);
  1305. return reviver.call(e, t, i)
  1306. }
  1307. var j;
  1308. if (text = String(text),
  1309. cx.lastIndex = 0,
  1310. cx.test(text) && (text = text.replace(cx, function(e) {
  1311. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1312. })),
  1313. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1314. return j = eval("(" + text + ")"),
  1315. "function" == typeof reviver ? walk({
  1316. "": j
  1317. }, "") : j;
  1318. throw new SyntaxError("JSON.parse")
  1319. }
  1320. )
  1321. }(),
  1322. !function(e, t, n) {
  1323. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1324. }("domready", Keen.utils, function(e) {
  1325. function t(e) {
  1326. for (d = 1; e = r.shift(); )
  1327. e()
  1328. }
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  1348. }
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  1361. if (clients.hasOwnProperty(instance)) {
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  1363. for (var method in Keen.prototype)
  1364. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1365. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1366. ,
  1367. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1368. ,
  1369. client._config && (client.configure.call(client, client._config),
  1370. delete client._config),
  1371. client._setGlobalProperties) {
  1372. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1373. client.setGlobalProperties.apply(client, globals[i]);
  1374. delete client._setGlobalProperties
  1375. }
  1376. if (client._addEvent) {
  1377. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1378. client.addEvent.apply(client, queue[i]);
  1379. delete client._addEvent
  1380. }
  1381. var callback = client._on || [];
  1382. if (client._on) {
  1383. for (var i = 0; i < callback.length; i++)
  1384. client.on.apply(client, callback[i]);
  1385. client.trigger("ready"),
  1386. delete client._on
  1387. }
  1388. }
  1389. for (var i = 0; i < ready.length; i++) {
  1390. var callback = ready[i];
  1391. Keen.on("ready", function() {
  1392. callback()
  1393. })
  1394. }
  1395. }
  1396. return Keen.loaded && setTimeout(function() {
  1397. Keen.utils.domready(function() {
  1398. Keen.trigger("ready")
  1399. })
  1400. }, 0),
  1401. Keen
  1402. });
  1403. !function() {
  1404. var t = window.analytics = window.analytics || [];
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  1406. if (t.invoked)
  1407. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1408. t.invoked = !0,
  1409. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1410. t.factory = function(e) {
  1411. return function() {
  1412. var n = Array.prototype.slice.call(arguments);
  1413. return n.unshift(e),
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  1416. }
  1417. }
  1418. ;
  1419. for (var e = 0; e < t.methods.length; e++) {
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  1423. t.load = function(t) {
  1424. var e = document.createElement("script");
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  1426. e.async = !0,
  1427. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
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  1431. ,
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  1439. , o = "function"
  1440. , a = "undefined"
  1441. , n = "object"
  1442. , t = "major"
  1443. , d = "model"
  1444. , w = "name"
  1445. , l = "type"
  1446. , p = "vendor"
  1447. , m = "version"
  1448. , c = "architecture"
  1449. , u = "console"
  1450. , g = "mobile"
  1451. , f = "tablet"
  1452. , h = "smarttv"
  1453. , b = {
  1454. has: function(i, e) {
  1455. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1456. },
  1457. lowerize: function(i) {
  1458. return i.toLowerCase()
  1459. }
  1460. }
  1461. , y = {
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  1464. var c = m[p]
  1465. , u = m[p + 1];
  1466. if (typeof i === a) {
  1467. i = {};
  1468. for (t in u)
  1469. d = u[t],
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  1471. }
  1472. for (s = r = 0; s < c.length; s++)
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  1475. l = w[++r],
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  1479. }
  1480. if (w)
  1481. break
  1482. }
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  1486. for (var o in s)
  1487. if (typeof s[o] === n && s[o].length > 0) {
  1488. for (var a = 0; a < s[o].length; a++)
  1489. if (b.has(s[o][a], i))
  1490. return o === r ? e : o
  1491. } else if (b.has(s[o], i))
  1492. return o === r ? e : o;
  1493. return i
  1494. }
  1495. }
  1496. , v = {
  1497. browser: {
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  1501. 2: "/4",
  1502. "?": "/"
  1503. },
  1504. version: {
  1505. "1.0": "/8",
  1506. 1.2: "/1",
  1507. 1.3: "/3",
  1508. "2.0": "/412",
  1509. "2.0.2": "/416",
  1510. "2.0.3": "/417",
  1511. "2.0.4": "/419",
  1512. "?": "/"
  1513. }
  1514. }
  1515. },
  1516. device: {
  1517. sprint: {
  1518. model: {
  1519. "Evo Shift 4G": "7373KT"
  1520. },
  1521. vendor: {
  1522. HTC: "APA",
  1523. Sprint: "Sprint"
  1524. }
  1525. }
  1526. },
  1527. os: {
  1528. windows: {
  1529. version: {
  1530. ME: "4.90",
  1531. "NT 3.11": "NT3.51",
  1532. "NT 4.0": "NT4.0",
  1533. 2e3: "NT 5.0",
  1534. XP: ["NT 5.1", "NT 5.2"],
  1535. Vista: "NT 6.0",
  1536. 7: "NT 6.1",
  1537. 8: "NT 6.2",
  1538. 8.1: "NT 6.3",
  1539. RT: "ARM"
  1540. }
  1541. }
  1542. }
  1543. }
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  1550. }
  1551. , x = function(e) {
  1552. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1553. return this instanceof x ? (this.getBrowser = function() {
  1554. return y.rgx.apply(this, k.browser)
  1555. }
  1556. ,
  1557. this.getCPU = function() {
  1558. return y.rgx.apply(this, k.cpu)
  1559. }
  1560. ,
  1561. this.getDevice = function() {
  1562. return y.rgx.apply(this, k.device)
  1563. }
  1564. ,
  1565. this.getEngine = function() {
  1566. return y.rgx.apply(this, k.engine)
  1567. }
  1568. ,
  1569. this.getOS = function() {
  1570. return y.rgx.apply(this, k.os)
  1571. }
  1572. ,
  1573. this.getResult = function() {
  1574. return {
  1575. ua: this.getUA(),
  1576. browser: this.getBrowser(),
  1577. engine: this.getEngine(),
  1578. os: this.getOS(),
  1579. device: this.getDevice(),
  1580. cpu: this.getCPU()
  1581. }
  1582. }
  1583. ,
  1584. this.getUA = function() {
  1585. return r
  1586. }
  1587. ,
  1588. this.setUA = function(i) {
  1589. return r = i,
  1590. this
  1591. }
  1592. ,
  1593. void this.setUA(r)) : new x(e).getResult()
  1594. };
  1595. if (typeof exports !== a)
  1596. typeof module !== a && module.exports && (exports = module.exports = x),
  1597. exports.UAParser = x;
  1598. else if (i.UAParser = x,
  1599. typeof define === o && define.amd && define(function() {
  1600. return x
  1601. }),
  1602. typeof i.jQuery !== a) {
  1603. var A = i.jQuery
  1604. , _ = new x;
  1605. A.ua = _.getResult(),
  1606. A.ua.get = function() {
  1607. return _.getUA()
  1608. }
  1609. ,
  1610. A.ua.set = function(i) {
  1611. _.setUA(i);
  1612. var e = _.getResult();
  1613. for (var s in e)
  1614. A.ua[s] = e[s]
  1615. }
  1616. }
  1617. }(this);
  1618. window.Modernizr = function(n, e, t) {
  1619. function o(n) {
  1620. d.cssText = n
  1621. }
  1622. function r(n, e) {
  1623. return typeof n === e
  1624. }
  1625. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1626. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1627. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1628. return e in n && r(n.constructor.prototype[e], "undefined")
  1629. }
  1630. : function(n, e) {
  1631. return v.call(n, e)
  1632. }
  1633. ,
  1634. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1635. var e = this;
  1636. if ("function" != typeof e)
  1637. throw new TypeError;
  1638. var t = b.call(arguments, 1)
  1639. , o = function() {
  1640. if (this instanceof o) {
  1641. var r = function() {};
  1642. r.prototype = e.prototype;
  1643. var i = new r
  1644. , c = e.apply(i, t.concat(b.call(arguments)));
  1645. return Object(c) === c ? c : i
  1646. }
  1647. return e.apply(n, t.concat(b.call(arguments)))
  1648. };
  1649. return o
  1650. }
  1651. ),
  1652. y.webgl = function() {
  1653. return !!n.WebGLRenderingContext
  1654. }
  1655. ;
  1656. for (var h in y)
  1657. u(y, h) && (c = h.toLowerCase(),
  1658. f[c] = y[h](),
  1659. w.push((f[c] ? "" : "no-") + c));
  1660. return f.addTest = function(n, e) {
  1661. if ("object" == typeof n)
  1662. for (var o in n)
  1663. u(n, o) && f.addTest(o, n[o]);
  1664. else {
  1665. if (n = n.toLowerCase(),
  1666. f[n] !== t)
  1667. return f;
  1668. e = "function" == typeof e ? e() : e,
  1669. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1670. f[n] = e
  1671. }
  1672. return f
  1673. }
  1674. ,
  1675. o(""),
  1676. p = i = null,
  1677. f._version = a,
  1678. f
  1679. }(this, this.document);
  1680. !function(e, t, a) {
  1681. "use strict";
  1682. function n(t, h, m) {
  1683. function H(a) {
  1684. var n = 0
  1685. , i = Ee.length;
  1686. if (Ce.old = e.extend({}, Ce),
  1687. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1688. ke = Be[ge.horizontal ? "width" : "height"](),
  1689. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1690. Ee.length = 0,
  1691. Ce.start = 0,
  1692. Ce.end = q(ze - Ie, 0),
  1693. Re) {
  1694. n = Ne.length,
  1695. qe = Pe.children(ge.itemSelector),
  1696. Ne.length = 0;
  1697. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1698. ze = 0,
  1699. qe.each(function(t, a) {
  1700. var n = e(a)
  1701. , i = a.getBoundingClientRect()
  1702. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1703. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1704. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1705. , h = l + d + p
  1706. , m = !d || !p
  1707. , g = {};
  1708. g.el = a,
  1709. g.size = m ? l : h,
  1710. g.half = g.size / 2,
  1711. g.start = ze + (m ? d : 0),
  1712. g.center = g.start - E(Ie / 2 - g.size / 2),
  1713. g.end = g.start - Ie + g.size,
  1714. t || (ze += s),
  1715. ze += h,
  1716. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1717. t === v && (g.end += o,
  1718. ze += o,
  1719. f = m ? p : 0),
  1720. Ne.push(g),
  1721. r = g
  1722. }),
  1723. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1724. ze -= f,
  1725. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1726. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1727. }
  1728. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1729. Q(),
  1730. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1731. Te = d(Te, ge.minHandleSize, ke),
  1732. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1733. xe.end = ke - Te,
  1734. it || j()),
  1735. !we && Ie > 0) {
  1736. var p = Ce.start
  1737. , h = "";
  1738. if (Re)
  1739. e.each(Ne, function(e, t) {
  1740. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1741. Ee.push(p),
  1742. p += Ie,
  1743. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1744. });
  1745. else
  1746. for (; p - Ie < Ce.end; )
  1747. Ee.push(p),
  1748. p += Ie;
  1749. if (De[0] && i !== Ee.length) {
  1750. for (var m = 0; m < Ee.length; m++)
  1751. h += ge.pageBuilder.call(ye, m);
  1752. Ae = De.html(h).children(),
  1753. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1754. }
  1755. }
  1756. if (Oe.slideeSize = ze,
  1757. Oe.frameSize = Ie,
  1758. Oe.sbSize = ke,
  1759. Oe.handleSize = Te,
  1760. Re) {
  1761. a && null != ge.startAt && (W(ge.startAt),
  1762. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1763. var g = Ne[Oe.activeItem];
  1764. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1765. } else
  1766. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1767. pe("load")
  1768. }
  1769. function X(e, t, a) {
  1770. if (Re && at.released && !a) {
  1771. var n = $(e)
  1772. , i = e > Ce.start && e < Ce.end;
  1773. Le ? (i && (e = Ne[n.centerItem].center),
  1774. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1775. }
  1776. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1777. et.start = +new Date,
  1778. et.time = 0,
  1779. et.from = Ce.cur,
  1780. et.to = e,
  1781. et.delta = e - Ce.cur,
  1782. et.tweesing = at.tweese || at.init && !at.slidee,
  1783. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1784. at.tweese = 0,
  1785. e !== Ce.dest && (Ce.dest = e,
  1786. pe("change"),
  1787. it || Y()),
  1788. K(),
  1789. Q(),
  1790. Z(),
  1791. F()
  1792. }
  1793. function Y() {
  1794. if (ye.initialized) {
  1795. if (!it)
  1796. return it = w(Y),
  1797. void (at.released && pe("moveStart"));
  1798. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1799. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1800. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1801. et.to === Ce.cur ? (Ce.cur = et.to,
  1802. at.tweese = it = 0) : it = w(Y),
  1803. pe("move"),
  1804. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1805. !it && at.released && pe("moveEnd"),
  1806. j()
  1807. }
  1808. }
  1809. function j() {
  1810. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1811. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1812. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1813. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1814. }
  1815. function F() {
  1816. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1817. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1818. pe("activePage", _e.page))
  1819. }
  1820. function M() {
  1821. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1822. ot = at.init ? w(M) : 0,
  1823. tt.now = +new Date,
  1824. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1825. X(at.init ? tt.pos : E(tt.pos)),
  1826. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1827. tt.lastTime = tt.now
  1828. }
  1829. function L(e, t, n) {
  1830. if ("boolean" === i(t) && (n = t,
  1831. t = a),
  1832. t === a)
  1833. X(Ce[e], n);
  1834. else {
  1835. if (Le && "center" !== e)
  1836. return;
  1837. var r = ye.getPos(t);
  1838. r && X(r[e], n, !Le)
  1839. }
  1840. }
  1841. function R(e) {
  1842. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1843. }
  1844. function U(e) {
  1845. return R(l(e) && 0 > e ? e + Ne.length : e)
  1846. }
  1847. function W(e, t) {
  1848. var a = R(e);
  1849. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1850. qe.eq(a).addClass(ge.activeClass),
  1851. _e.active = Oe.activeItem = a,
  1852. Z(),
  1853. pe("active", a)),
  1854. a)
  1855. }
  1856. function $(e) {
  1857. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1858. var t = {}
  1859. , a = Me ? 0 : Ie / 2;
  1860. if (!we)
  1861. for (var n = 0, i = Ee.length; i > n; n++) {
  1862. if (e >= Ce.end || n === Ee.length - 1) {
  1863. t.activePage = Ee.length - 1;
  1864. break
  1865. }
  1866. if (e <= Ee[n] + a) {
  1867. t.activePage = n;
  1868. break
  1869. }
  1870. }
  1871. if (Re) {
  1872. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1873. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1874. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1875. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1876. s = c;
  1877. break
  1878. }
  1879. t.firstItem = l(r) ? r : 0,
  1880. t.centerItem = l(o) ? o : t.firstItem,
  1881. t.lastItem = l(s) ? s : t.centerItem
  1882. }
  1883. return t
  1884. }
  1885. function Q(t) {
  1886. e.extend(Oe, $(t))
  1887. }
  1888. function Z() {
  1889. var e = Ce.dest <= Ce.start
  1890. , t = Ce.dest >= Ce.end
  1891. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1892. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1893. Je.is("button,input") && Je.prop("disabled", e),
  1894. Ke.is("button,input") && Ke.prop("disabled", t),
  1895. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1896. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1897. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1898. Qe.is("button,input") && Qe.prop("disabled", e),
  1899. $e.is("button,input") && $e.prop("disabled", t)),
  1900. Re && null != Oe.activeItem) {
  1901. var n = 0 === Oe.activeItem
  1902. , i = Oe.activeItem >= Ne.length - 1
  1903. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1904. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1905. Ze.is("button,input") && Ze.prop("disabled", n),
  1906. Ge.is("button,input") && Ge.prop("disabled", i),
  1907. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1908. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1909. }
  1910. }
  1911. function G(e, t, a) {
  1912. if (e = U(e),
  1913. t = U(t),
  1914. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1915. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1916. var n = t > e ? e : a ? t : t - 1
  1917. , i = e > t ? e : a ? t + 1 : t
  1918. , r = e > t;
  1919. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1920. H()
  1921. }
  1922. }
  1923. function J(e, t) {
  1924. for (var a = 0, n = Ve[e].length; n > a; a++)
  1925. if (Ve[e][a] === t)
  1926. return a;
  1927. return -1
  1928. }
  1929. function K() {
  1930. at.released && !ye.isPaused && ye.resume()
  1931. }
  1932. function V(e) {
  1933. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1934. }
  1935. function _() {
  1936. at.history[0] = at.history[1],
  1937. at.history[1] = at.history[2],
  1938. at.history[2] = at.history[3],
  1939. at.history[3] = at.delta
  1940. }
  1941. function ee(e) {
  1942. at.released = 0,
  1943. at.source = e,
  1944. at.slidee = "slidee" === e
  1945. }
  1946. function te(t) {
  1947. var a = "touchstart" === t.type
  1948. , n = t.data.source
  1949. , i = "slidee" === n;
  1950. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1951. ee(n),
  1952. at.init = 0,
  1953. at.$source = e(t.target),
  1954. at.touch = a,
  1955. at.pointer = a ? t.originalEvent.touches[0] : t,
  1956. at.initX = at.pointer.pageX,
  1957. at.initY = at.pointer.pageY,
  1958. at.initPos = i ? Ce.cur : xe.cur,
  1959. at.start = +new Date,
  1960. at.time = 0,
  1961. at.path = 0,
  1962. at.delta = 0,
  1963. at.locked = 0,
  1964. at.history = [0, 0, 0, 0],
  1965. at.pathToLock = i ? a ? 30 : 10 : 0,
  1966. b.on(a ? z : I, ae),
  1967. ye.pause(1),
  1968. (i ? Pe : Se).addClass(ge.draggedClass),
  1969. pe("moveStart"),
  1970. i && (rt = setInterval(_, 10)))
  1971. }
  1972. function ae(e) {
  1973. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1974. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1975. at.pathX = at.pointer.pageX - at.initX,
  1976. at.pathY = at.pointer.pageY - at.initY,
  1977. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1978. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1979. at.released || !(at.path < 1)) {
  1980. if (!at.init) {
  1981. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1982. return ne();
  1983. at.init = 1
  1984. }
  1985. r(e),
  1986. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1987. at.$source.on(B, s)),
  1988. at.released && (ne(),
  1989. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1990. at.delta += at.swing,
  1991. at.tweese = x(at.swing) > 10)),
  1992. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1993. }
  1994. }
  1995. function ne() {
  1996. clearInterval(rt),
  1997. at.released = !0,
  1998. b.off(at.touch ? z : I, ae),
  1999. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2000. setTimeout(function() {
  2001. at.$source.off(B, s)
  2002. }),
  2003. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2004. ye.resume(1),
  2005. at.init = 0
  2006. }
  2007. function ie(t) {
  2008. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2009. }
  2010. function re() {
  2011. ye.stop(),
  2012. b.off("mouseup", re)
  2013. }
  2014. function se(e) {
  2015. switch (r(e),
  2016. this) {
  2017. case $e[0]:
  2018. case Qe[0]:
  2019. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2020. b.on("mouseup", re);
  2021. break;
  2022. case Ze[0]:
  2023. ye.prev();
  2024. break;
  2025. case Ge[0]:
  2026. ye.next();
  2027. break;
  2028. case Je[0]:
  2029. ye.prevPage();
  2030. break;
  2031. case Ke[0]:
  2032. ye.nextPage()
  2033. }
  2034. }
  2035. function oe(e) {
  2036. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2037. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2038. Re ? (p = +new Date,
  2039. nt.last < p - nt.resetTime && (nt.delta = 0),
  2040. nt.last = p,
  2041. nt.delta += nt.curDelta,
  2042. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2043. nt.delta %= 1),
  2044. nt.finalDelta) : nt.curDelta
  2045. }
  2046. function le(e) {
  2047. e.originalEvent[g] = ye;
  2048. var t = +new Date;
  2049. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2050. return void (O = t);
  2051. if (ge.scrollBy && Ce.start !== Ce.end) {
  2052. var a = oe(e.originalEvent);
  2053. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2054. ye.slideBy(ge.scrollBy * a)
  2055. }
  2056. }
  2057. function ce(e) {
  2058. ge.clickBar && e.target === Be[0] && (r(e),
  2059. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2060. }
  2061. function de(e) {
  2062. if (ge.keyboardNavBy)
  2063. switch (e.which) {
  2064. case ge.horizontal ? 37 : 38:
  2065. r(e),
  2066. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2067. break;
  2068. case ge.horizontal ? 39 : 40:
  2069. r(e),
  2070. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2071. }
  2072. }
  2073. function ue(e) {
  2074. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2075. }
  2076. function fe() {
  2077. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2078. }
  2079. function ve(e) {
  2080. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2081. }
  2082. function pe(e, t) {
  2083. if (Ve[e]) {
  2084. for (me = Ve[e].length,
  2085. T.length = 0,
  2086. he = 0; me > he; he++)
  2087. T.push(Ve[e][he]);
  2088. for (he = 0; me > he; he++)
  2089. T[he].call(ye, e, t)
  2090. }
  2091. }
  2092. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2093. start: 0,
  2094. center: 0,
  2095. end: 0,
  2096. cur: 0,
  2097. dest: 0
  2098. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2099. start: 0,
  2100. end: 0,
  2101. cur: 0
  2102. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2103. firstItem: 0,
  2104. lastItem: 0,
  2105. centerItem: 0,
  2106. activeItem: null,
  2107. activePage: 0
  2108. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2109. released: 1
  2110. }, nt = {
  2111. last: 0,
  2112. delta: 0,
  2113. resetTime: 200
  2114. }, it = 0, rt = 0, st = 0, ot = 0;
  2115. we || (t = be[0]),
  2116. ye.initialized = 0,
  2117. ye.frame = t,
  2118. ye.slidee = Pe[0],
  2119. ye.pos = Ce,
  2120. ye.rel = Oe,
  2121. ye.items = Ne,
  2122. ye.pages = Ee,
  2123. ye.isPaused = 0,
  2124. ye.options = ge,
  2125. ye.dragging = at,
  2126. ye.reload = function() {
  2127. H()
  2128. }
  2129. ,
  2130. ye.getPos = function(e) {
  2131. if (Re) {
  2132. var t = R(e);
  2133. return -1 !== t && Ne[t]
  2134. }
  2135. var a = Pe.find(e).eq(0);
  2136. if (a[0]) {
  2137. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2138. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2139. return {
  2140. start: n,
  2141. center: n - Ie / 2 + i / 2,
  2142. end: n - Ie + i,
  2143. size: i
  2144. }
  2145. }
  2146. return !1
  2147. }
  2148. ,
  2149. ye.moveBy = function(e) {
  2150. tt.speed = e,
  2151. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2152. tt.startPos = Ce.cur,
  2153. ee("button"),
  2154. at.init = 1,
  2155. pe("moveStart"),
  2156. y(ot),
  2157. M())
  2158. }
  2159. ,
  2160. ye.stop = function() {
  2161. "button" === at.source && (at.init = 0,
  2162. at.released = 1)
  2163. }
  2164. ,
  2165. ye.prev = function() {
  2166. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2167. }
  2168. ,
  2169. ye.next = function() {
  2170. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2171. }
  2172. ,
  2173. ye.prevPage = function() {
  2174. ye.activatePage(Oe.activePage - 1)
  2175. }
  2176. ,
  2177. ye.nextPage = function() {
  2178. ye.activatePage(Oe.activePage + 1)
  2179. }
  2180. ,
  2181. ye.slideBy = function(e, t) {
  2182. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2183. }
  2184. ,
  2185. ye.slideTo = function(e, t) {
  2186. X(e, t)
  2187. }
  2188. ,
  2189. ye.toStart = function(e, t) {
  2190. L("start", e, t)
  2191. }
  2192. ,
  2193. ye.toEnd = function(e, t) {
  2194. L("end", e, t)
  2195. }
  2196. ,
  2197. ye.toCenter = function(e, t) {
  2198. L("center", e, t)
  2199. }
  2200. ,
  2201. ye.getIndex = R,
  2202. ye.activate = function(e, t) {
  2203. var a = W(e);
  2204. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2205. }
  2206. ,
  2207. ye.activatePage = function(e, t) {
  2208. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2209. }
  2210. ,
  2211. ye.resume = function(e) {
  2212. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2213. st ? st = clearTimeout(st) : pe("resume"),
  2214. st = setTimeout(function() {
  2215. switch (pe("cycle"),
  2216. ge.cycleBy) {
  2217. case "items":
  2218. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2219. break;
  2220. case "pages":
  2221. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2222. }
  2223. }, ge.cycleInterval))
  2224. }
  2225. ,
  2226. ye.pause = function(e) {
  2227. e < ye.isPaused || (ye.isPaused = e || 100,
  2228. st && (st = clearTimeout(st),
  2229. pe("pause")))
  2230. }
  2231. ,
  2232. ye.toggle = function() {
  2233. ye[st ? "pause" : "resume"]()
  2234. }
  2235. ,
  2236. ye.set = function(t, a) {
  2237. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2238. }
  2239. ,
  2240. ye.add = function(t, a) {
  2241. var n = e(t);
  2242. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2243. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2244. H()
  2245. }
  2246. ,
  2247. ye.remove = function(t) {
  2248. if (Re) {
  2249. var a = U(t);
  2250. if (a > -1) {
  2251. qe.eq(a).remove();
  2252. var n = a === Oe.activeItem;
  2253. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2254. H(),
  2255. n && (_e.active = null,
  2256. ye.activate(Oe.activeItem))
  2257. }
  2258. } else
  2259. e(t).remove(),
  2260. H()
  2261. }
  2262. ,
  2263. ye.moveAfter = function(e, t) {
  2264. G(e, t, 1)
  2265. }
  2266. ,
  2267. ye.moveBefore = function(e, t) {
  2268. G(e, t)
  2269. }
  2270. ,
  2271. ye.on = function(e, t) {
  2272. if ("object" === i(e))
  2273. for (var a in e)
  2274. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2275. else if ("function" === i(t))
  2276. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2277. Ve[n[r]] = Ve[n[r]] || [],
  2278. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2279. else if ("array" === i(t))
  2280. for (var o = 0, l = t.length; l > o; o++)
  2281. ye.on(e, t[o])
  2282. }
  2283. ,
  2284. ye.one = function(e, t) {
  2285. function a() {
  2286. t.apply(ye, arguments),
  2287. ye.off(e, a)
  2288. }
  2289. ye.on(e, a)
  2290. }
  2291. ,
  2292. ye.off = function(e, t) {
  2293. if (t instanceof Array)
  2294. for (var a = 0, n = t.length; n > a; a++)
  2295. ye.off(e, t[a]);
  2296. else
  2297. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2298. if (Ve[i[r]] = Ve[i[r]] || [],
  2299. null == t)
  2300. Ve[i[r]].length = 0;
  2301. else {
  2302. var o = J(i[r], t);
  2303. -1 !== o && Ve[i[r]].splice(o, 1)
  2304. }
  2305. }
  2306. ,
  2307. ye.destroy = function() {
  2308. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2309. b.off("keydown", de),
  2310. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2311. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2312. De.empty(),
  2313. we || (be.off("." + g),
  2314. He.restore(),
  2315. Xe.restore(),
  2316. Ye.restore(),
  2317. je.restore(),
  2318. e.removeData(t, g)),
  2319. Ne.length = Ee.length = 0,
  2320. _e = {},
  2321. ye.initialized = 0,
  2322. ye
  2323. }
  2324. ,
  2325. ye.init = function() {
  2326. if (!ye.initialized) {
  2327. ye.on(m);
  2328. var e = ["overflow", "position"]
  2329. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2330. He.save.apply(He, e),
  2331. Ye.save.apply(Ye, e),
  2332. Xe.save.apply(Xe, t),
  2333. je.save.apply(je, t);
  2334. var a = Se;
  2335. return we || (a = a.add(Pe),
  2336. be.css("overflow", "hidden"),
  2337. f || "static" !== be.css("position") || be.css("position", "relative")),
  2338. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2339. a.css({
  2340. position: "absolute"
  2341. })),
  2342. ge.forward && $e.on(S, se),
  2343. ge.backward && Qe.on(S, se),
  2344. ge.prev && Ze.on(B, se),
  2345. ge.next && Ge.on(B, se),
  2346. ge.prevPage && Je.on(B, se),
  2347. ge.nextPage && Ke.on(B, se),
  2348. Ue.on(C, le),
  2349. Be[0] && Be.on(B, ce),
  2350. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2351. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2352. We.on(P, {
  2353. source: "slidee"
  2354. }, te),
  2355. Se && Se.on(P, {
  2356. source: "handle"
  2357. }, te),
  2358. b.on("keydown", de),
  2359. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2360. be.on("scroll." + g, o)),
  2361. ye.initialized = 1,
  2362. H(!0),
  2363. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2364. ye
  2365. }
  2366. }
  2367. }
  2368. function i(e) {
  2369. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2370. }
  2371. function r(e, t) {
  2372. e.preventDefault(),
  2373. t && e.stopPropagation()
  2374. }
  2375. function s(t) {
  2376. r(t, 1),
  2377. e(this).off(t.type, s)
  2378. }
  2379. function o() {
  2380. this.scrollLeft = 0,
  2381. this.scrollTop = 0
  2382. }
  2383. function l(e) {
  2384. return !isNaN(parseFloat(e)) && isFinite(e)
  2385. }
  2386. function c(e, t) {
  2387. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2388. }
  2389. function d(e, t, a) {
  2390. return t > e ? t : e > a ? a : e
  2391. }
  2392. function u(e) {
  2393. var t = {};
  2394. return t.style = {},
  2395. t.save = function() {
  2396. if (e && e.nodeType) {
  2397. for (var a = 0; a < arguments.length; a++)
  2398. t.style[arguments[a]] = e.style[arguments[a]];
  2399. return t
  2400. }
  2401. }
  2402. ,
  2403. t.restore = function() {
  2404. if (e && e.nodeType) {
  2405. for (var a in t.style)
  2406. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2407. return t
  2408. }
  2409. }
  2410. ,
  2411. t
  2412. }
  2413. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2414. b.on(C, function(e) {
  2415. var t = e.originalEvent[g]
  2416. , a = +new Date;
  2417. (!t || t.options.scrollHijack < a - O) && (O = a)
  2418. }),
  2419. function(e) {
  2420. function t(e) {
  2421. var t = (new Date).getTime()
  2422. , n = Math.max(0, 16 - (t - a))
  2423. , i = setTimeout(e, n);
  2424. return a = t,
  2425. i
  2426. }
  2427. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2428. var a = (new Date).getTime()
  2429. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2430. y = function(t) {
  2431. n.call(e, t)
  2432. }
  2433. }(window),
  2434. function() {
  2435. function e(e) {
  2436. for (var n = 0, i = t.length; i > n; n++) {
  2437. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2438. if (null != a.style[r])
  2439. return r
  2440. }
  2441. }
  2442. var t = ["", "webkit", "moz", "ms", "o"]
  2443. , a = document.createElement("div");
  2444. f = e("transform"),
  2445. v = e("perspective") ? "translateZ(0) " : ""
  2446. }(),
  2447. t[m] = n,
  2448. e.fn[h] = function(t, a) {
  2449. var r, s;
  2450. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2451. s = Array.prototype.slice.call(arguments, 1)),
  2452. t = {}),
  2453. this.each(function(i, o) {
  2454. var l = e.data(o, g);
  2455. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2456. })
  2457. }
  2458. ,
  2459. n.defaults = {
  2460. slidee: null,
  2461. horizontal: !1,
  2462. itemNav: null,
  2463. itemSelector: null,
  2464. smart: !1,
  2465. activateOn: null,
  2466. activateMiddle: !1,
  2467. scrollSource: null,
  2468. scrollBy: 0,
  2469. scrollHijack: 300,
  2470. scrollTrap: !1,
  2471. dragSource: null,
  2472. mouseDragging: !1,
  2473. touchDragging: !1,
  2474. releaseSwing: !1,
  2475. swingSpeed: .2,
  2476. elasticBounds: !1,
  2477. interactive: null,
  2478. scrollBar: null,
  2479. dragHandle: !1,
  2480. dynamicHandle: !1,
  2481. minHandleSize: 50,
  2482. clickBar: !1,
  2483. syncSpeed: .5,
  2484. pagesBar: null,
  2485. activatePageOn: null,
  2486. pageBuilder: function(e) {
  2487. return "<li>" + (e + 1) + "</li>"
  2488. },
  2489. forward: null,
  2490. backward: null,
  2491. prev: null,
  2492. next: null,
  2493. prevPage: null,
  2494. nextPage: null,
  2495. cycleBy: null,
  2496. cycleInterval: 5e3,
  2497. pauseOnHover: !1,
  2498. startPaused: !1,
  2499. moveBy: 300,
  2500. speed: 0,
  2501. easing: "swing",
  2502. startAt: null,
  2503. keyboardNavBy: null,
  2504. draggedClass: "dragged",
  2505. activeClass: "active",
  2506. disabledClass: "disabled"
  2507. }
  2508. }(jQuery, window);
  2509. !function e(t, i, n) {
  2510. function r(a, s) {
  2511. if (!i[a]) {
  2512. if (!t[a]) {
  2513. var l = "function" == typeof require && require;
  2514. if (!s && l)
  2515. return l(a, !0);
  2516. if (o)
  2517. return o(a, !0);
  2518. var c = new Error("Cannot find module '" + a + "'");
  2519. throw c.code = "MODULE_NOT_FOUND",
  2520. c
  2521. }
  2522. var h = i[a] = {
  2523. exports: {}
  2524. };
  2525. t[a][0].call(h.exports, function(e) {
  2526. var i = t[a][1][e];
  2527. return r(i ? i : e)
  2528. }, h, h.exports, e, t, i, n)
  2529. }
  2530. return i[a].exports
  2531. }
  2532. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2533. r(n[a]);
  2534. return r
  2535. }({
  2536. 1: [function(e, t, i) {
  2537. (function(i) {
  2538. "use strict";
  2539. function n(e) {
  2540. this.player = null,
  2541. this.director = null,
  2542. this.modelManager = null,
  2543. this.container = null,
  2544. this.tagManager = null,
  2545. this.fadeInSpeed = e,
  2546. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2547. }
  2548. var r = e("three")
  2549. , o = e("./util/logger")
  2550. , a = (e("./util/common"),
  2551. e("./enum/PlayerEvents"))
  2552. , s = e("./enum/DirectorEvents")
  2553. , l = e("./settings")
  2554. , c = e("./enum/Viewmode")
  2555. , h = (e("./enum/WarpStyle"),
  2556. e("./enum/BlackoutStyle"),
  2557. e("./enum/ModelManagerEvents"))
  2558. , u = e("./enum/tagEvents")
  2559. , d = e("./util/transitions")
  2560. , p = e("./util/lerp")
  2561. , f = new o(i);
  2562. window.THREE = r;
  2563. n.prototype.init = function(e, t, i, n, r) {
  2564. window.app = this;
  2565. this.player = t,
  2566. this.director = e,
  2567. this.modelManager = i,
  2568. this.tagManager = n,
  2569. this.container = r,
  2570. this.updateModel(),
  2571. this.bindEvents()
  2572. }
  2573. ,
  2574. n.prototype.bindEvents = function() {
  2575. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2576. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2577. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2578. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2579. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2580. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2581. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2582. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2583. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2584. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2585. }
  2586. ,
  2587. n.prototype.updateModel = function() {
  2588. //模型this.model
  2589. this.model = this.modelManager.getActiveModel()
  2590. }
  2591. ,
  2592. n.prototype.handleWarpStarted = function() {
  2593. this.hidePlayerReticule()
  2594. }
  2595. ,
  2596. n.prototype.ontagActivated = function() {
  2597. this.hidePlayerReticule()
  2598. }
  2599. ,
  2600. n.prototype.onNavigationTotag = function() {
  2601. this.hidePlayerReticule()
  2602. }
  2603. ,
  2604. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2605. var n = this.modelManager.getActiveModel()
  2606. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2607. n.fadePanoMarkers(r),
  2608. n.setMode(t)
  2609. }
  2610. ,
  2611. n.prototype.handlePlayerModeChanged = function(e, t) {
  2612. var i = this.modelManager.getActiveModel()
  2613. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2614. i.setSide(n),
  2615. i.setMode(t)
  2616. }
  2617. ,
  2618. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2619. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2620. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2621. }
  2622. ,
  2623. n.prototype.handleActionInterruption = function() {}
  2624. ,
  2625. n.prototype.handleStartInside = function(e) {
  2626. var t = l[this.player.mode]
  2627. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2628. this.fadeIn(this.fadeInSpeed),
  2629. this.model.alpha = 0,
  2630. this.model.skybox.material.uniforms.opacity.value = 1,
  2631. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2632. var n = this.player.reticule;
  2633. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2634. }
  2635. ,
  2636. n.prototype.handleStartOutside = function(e) {
  2637. this.fadeIn(e)
  2638. }
  2639. ,
  2640. n.prototype.fadeIn = function(e) {
  2641. null !== e && void 0 !== e || (e = 2e3,
  2642. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2643. $(this.container).fadeIn(e)
  2644. }
  2645. ,
  2646. n.prototype.hidePlayerReticule = function() {
  2647. this.player.reticule.hide()
  2648. }
  2649. ,
  2650. t.exports = n
  2651. }
  2652. ).call(this, "/js/DisplayController.js")
  2653. }
  2654. , {
  2655. "./enum/BlackoutStyle": 18,
  2656. "./enum/DirectorEvents": 23,
  2657. "./enum/tagEvents": 32,
  2658. "./enum/ModelManagerEvents": 33,
  2659. "./enum/PlayerEvents": 40,
  2660. "./enum/Viewmode": 51,
  2661. "./enum/WarpStyle": 52,
  2662. "./settings": 166,
  2663. "./util/common": 185,
  2664. "./util/lerp": 188,
  2665. "./util/logger": 189,
  2666. "./util/transitions": 195,
  2667. three: 217
  2668. }],
  2669. 2: [function(e, t, i) {
  2670. "use strict";
  2671. function n() {
  2672. this.baseStartTime = performance.timing.navigationStart,
  2673. this.loadingStartTime = null,
  2674. this.waitingStartTime = null,
  2675. this.appReadyTime = null
  2676. }
  2677. n.prototype.setBaseStartTime = function(e) {
  2678. this.baseStartTime = e || Date.now()
  2679. }
  2680. ,
  2681. n.prototype.setWaitingStartTime = function(e) {
  2682. this.waitingStartTime = e || Date.now()
  2683. }
  2684. ,
  2685. n.prototype.setLoadingStartTime = function(e) {
  2686. this.loadingStartTime = e || Date.now()
  2687. }
  2688. ,
  2689. n.prototype.setAppReadyTime = function(e) {
  2690. this.appReadyTime = e || Date.now()
  2691. }
  2692. ,
  2693. n.prototype.calcFullLoadingTime = function() {
  2694. var e = this.appReadyTime - this.baseStartTime;
  2695. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2696. e
  2697. }
  2698. ,
  2699. t.exports = n
  2700. }
  2701. , {}],
  2702. 3: [function(e, t, i) {
  2703. (function(i) {
  2704. "use strict";
  2705. function n() {
  2706. return 100 * Math.random()
  2707. }
  2708. var r = e("./util/logger")
  2709. , o = e("./util/browser")
  2710. , a = new r(i)
  2711. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2712. initialized: !1,
  2713. init: function(e, t) {
  2714. if (t = t || {},
  2715. !this.initialized) {
  2716. this.initialized = !0,
  2717. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2718. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2719. for (var i in e) {
  2720. var r = i.match("^sc_tilegen_([0-9]+)$");
  2721. r && (s.tilegen = n() < parseInt(r[1]));
  2722. var l = i.match("^sc_imgopt_([0-9]+)$");
  2723. l && (s.imgopt = n() < parseInt(l[1]))
  2724. }
  2725. for (var c in t)
  2726. s[c] = t[c],
  2727. a.debug("A/B override:", c, s[c])
  2728. }
  2729. },
  2730. changeIfTileGenerating: function(e) {
  2731. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2732. e += ""),
  2733. e
  2734. },
  2735. changeIfImageOptimzing: function(e) {
  2736. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2737. e += ""),
  2738. e
  2739. },
  2740. tilegen: !1,
  2741. imgopt: !1
  2742. };
  2743. t.exports = s
  2744. }
  2745. ).call(this, "/js/ab.js")
  2746. }
  2747. , {
  2748. "./util/browser": 182,
  2749. "./util/logger": 189
  2750. }],
  2751. 4: [function(e, t, i) {
  2752. (function(i) {
  2753. "use strict";
  2754. function n() {
  2755. return {
  2756. addons: [{
  2757. name: "keen:ua_parser",
  2758. input: {
  2759. ua_string: "user_agent"
  2760. },
  2761. output: "parsed_user_agent"
  2762. }]
  2763. }
  2764. }
  2765. function r(e, t, i, n) {
  2766. function r(t) {
  2767. l[t.sid] = !0;
  2768. var i = t.billboard.media && t.billboard.media.type
  2769. , n = {
  2770. tag_id: t.sid,
  2771. tags_visited: Object.keys(l).length,
  2772. tag_count: Object.keys(e.tags).length,
  2773. tag_view_count: ++E,
  2774. has_media: !!i
  2775. };
  2776. i && (n.media_type = i),
  2777. u("tag_opened", n)
  2778. }
  2779. var l = {}
  2780. , h = Date.now() - N
  2781. , f = null;
  2782. n && (f = Date.now() - window.navigationStart);
  2783. var g;
  2784. try {
  2785. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2786. } catch (e) {
  2787. g = !1
  2788. }
  2789. var v, A = e.supportsVR;
  2790. A || (v = "VR disabled at the model/account level",
  2791. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2792. u("model_loaded", {
  2793. duration: h,
  2794. duration_from_navigation_start: f,
  2795. has_hlr: g,
  2796. has_vr: A,
  2797. vr_reason: v
  2798. });
  2799. var I = 0;
  2800. e.panos.forEach(function(e) {
  2801. e.on("enter", function() {
  2802. c("pano_viewed", {
  2803. pano_id: e.id,
  2804. pano_view_count: ++I,
  2805. alignment_type: e.alignmentType,
  2806. interaction_source: O,
  2807. navigation_source: p
  2808. })
  2809. })
  2810. });
  2811. var E = 0;
  2812. for (var T in e.tags)
  2813. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2814. t.on("tour_auto", function(e) {
  2815. p = "tour_" + e
  2816. }),
  2817. t.on("tour_manual", function(e) {
  2818. O = "gui-" + e,
  2819. p = "tour_manual"
  2820. }),
  2821. i.on(C.InteractionKey, function() {
  2822. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2823. }),
  2824. i.on(C.InteractionDirect, function() {
  2825. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2826. }),
  2827. o(t),
  2828. a(),
  2829. s()
  2830. }
  2831. function o(e) {
  2832. I.on(T.OPENED, function() {
  2833. c("showcase_share_intent", {
  2834. pano_id: e.currentPano && e.currentPano.id
  2835. })
  2836. }),
  2837. I.on(T.LINK_CLICKED, function(t) {
  2838. c("showcase_share_action", {
  2839. channel: t.channel,
  2840. pano_id: e.currentPano && e.currentPano.id
  2841. })
  2842. }),
  2843. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2844. c("showcase_share_origin_link_clicked")
  2845. })
  2846. }
  2847. function a() {}
  2848. function s() {
  2849. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2850. gui_action: "click_vr_button"
  2851. })),
  2852. b.on(S.LAUNCH, function(e) {
  2853. c("showcase_gui", {
  2854. gui_action: "launch_vr",
  2855. vr_platform: e.vr_platform,
  2856. vr_app: e.vr_app
  2857. })
  2858. }),
  2859. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2860. gui_action: "vr_modal_prev"
  2861. })),
  2862. b.on(S.NEXT, function(e) {
  2863. c("showcase_gui", {
  2864. gui_action: e.nextAction
  2865. })
  2866. }),
  2867. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2868. gui_action: "vr_modal_close"
  2869. })),
  2870. b.on(S.falseICECHOSEN, function(e) {
  2871. c("showcase_gui", {
  2872. gui_action: e.name + " "
  2873. })
  2874. }),
  2875. b.on(S.STORE, function(e) {
  2876. c("showcase_gui", {
  2877. gui_action: "launch_store",
  2878. store: e
  2879. })
  2880. })
  2881. }
  2882. function l(e, t) {
  2883. if (f)
  2884. try {
  2885. f.addEvent(e, v.extendObject({
  2886. host: window.location.host,
  2887. keen: n(),
  2888. user_agent: "${keen.user_agent}",
  2889. referrer: {
  2890. url: v.normalizeUrl(document.referrer),
  2891. domain: v.domainFromUrl(document.referrer),
  2892. url_original: document.referrer
  2893. },
  2894. embedded: m.inIframe(),
  2895. is_mobile: m.isMobile(),
  2896. version: "2.25.6-0-gd87e5b1"
  2897. }, t))
  2898. } catch (e) {
  2899. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2900. }
  2901. }
  2902. function c(e, t) {
  2903. if (t = t || {},
  2904. L)
  2905. try {
  2906. window.analytics.track(e, v.extendObject(t, B), {
  2907. context: {
  2908. app: {
  2909. name: "showcase",
  2910. version: "2.25.6-0-gd87e5b1"
  2911. },
  2912. screen: {
  2913. width: window.screen.width,
  2914. height: window.screen.height,
  2915. density: window.devicePixelRatio
  2916. }
  2917. }
  2918. })
  2919. } catch (t) {
  2920. console.warn("Failed to send data to segment for " + e)
  2921. }
  2922. }
  2923. function h(e, t) {
  2924. if (t = t || {},
  2925. navigator.sendBeacon && L)
  2926. try {
  2927. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2928. event: e,
  2929. anonymousId: window.analytics.user().anonymousId(),
  2930. properties: v.extendObject(t, B),
  2931. writeKey: L,
  2932. sentAt: Date.now(),
  2933. type: "track",
  2934. context: {
  2935. userAgent: m.userAgent(),
  2936. library: {
  2937. name: "showcase-beacon",
  2938. version: "2.25.6-0-gd87e5b1"
  2939. },
  2940. app: {
  2941. name: "showcase",
  2942. version: "2.25.6-0-gd87e5b1"
  2943. }
  2944. }
  2945. }))
  2946. } catch (e) {
  2947. console.warn("Failed to send async segment request")
  2948. }
  2949. }
  2950. function u(e, t) {
  2951. t = t || {},
  2952. c(e, t)
  2953. }
  2954. function d(e, t) {
  2955. O = e === C.InteractionGui ? "gui-" + t : e,
  2956. p = "self_guided"
  2957. }
  2958. var p, f, g = (e("three"),
  2959. e("./util/ajax"),
  2960. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2961. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2962. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2963. t.exports = {
  2964. report: function(e, t, i, n) {
  2965. l("Session starts", {
  2966. model: e,
  2967. status: t,
  2968. loadtime: Date.now() - (N || Date.now()),
  2969. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2970. autoplay: i,
  2971. quickstart: n,
  2972. ab_tilegen: g.tilegen,
  2973. ab_imgopt: g.imgopt
  2974. })
  2975. },
  2976. impression: function(e) {
  2977. e = e || {};
  2978. var t = void 0 === e.isVisible || e.isVisible
  2979. , i = (void 0 !== e.immediate && e.immediate,
  2980. window.location.search.substr(1).split("&"));
  2981. u("impression", {
  2982. visible: t,
  2983. url_params: i
  2984. })
  2985. },
  2986. initKeen: function(e) {
  2987. return e.token && e.appId ? void (f = new Keen({
  2988. projectId: e.appId,
  2989. writeKey: e.token,
  2990. readKey: "",
  2991. requestType: "xhr"
  2992. })) : void P.warn("no keen token/appId")
  2993. },
  2994. initSegment: function(e) {
  2995. return e.token ? (L = e.token,
  2996. window.analytics.load(e.token),
  2997. B = {
  2998. model_id: e.model,
  2999. start_source: e.startSource,
  3000. autoplay: e.autoplay,
  3001. quickstart: e.quickstart,
  3002. language_tag: A.languageTag,
  3003. is_mobile: m.isMobile(),
  3004. iframe: m.inIframe(),
  3005. aspect_ratio: m.aspectRatio(),
  3006. session_id: F,
  3007. window: {
  3008. width: $("#player").width(),
  3009. height: $("#player").height()
  3010. },
  3011. platform: {
  3012. browser: {
  3013. name: $.ua.browser.name,
  3014. major: $.ua.browser.major,
  3015. version: $.ua.browser.version
  3016. },
  3017. os: {
  3018. name: $.ua.os.name,
  3019. version: $.ua.os.version
  3020. },
  3021. device: {
  3022. vendor: $.ua.device.vendor,
  3023. model: $.ua.device.model,
  3024. type: $.ua.device.type
  3025. }
  3026. }
  3027. },
  3028. D = Math.random() < A.analytics.sessionTrackingRate,
  3029. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3030. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3031. },
  3032. sessionStart: function(e) {
  3033. P.debug("analytics user_session_start"),
  3034. c("session_started"),
  3035. N = Date.now(),
  3036. window.addEventListener("unload", function() {
  3037. h("session_ended", {
  3038. duration: Date.now() - N
  3039. })
  3040. })
  3041. },
  3042. modelLoaded: function(e, t, i, n) {
  3043. r(e, t, i, n)
  3044. },
  3045. loadComplete: function(e) {
  3046. var t = {
  3047. time_to_app_start: e
  3048. };
  3049. c("load_times", t)
  3050. },
  3051. track: function(e, t) {
  3052. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3053. c(e, t))
  3054. },
  3055. trackAlways: function(e, t) {
  3056. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3057. c(e, t)
  3058. },
  3059. getSessionId: function() {
  3060. return F
  3061. },
  3062. updateInteraction: d
  3063. }
  3064. }
  3065. ).call(this, "/js/analytics.js")
  3066. }
  3067. , {
  3068. "./ab": 3,
  3069. "./enum/ControlEvents": 21,
  3070. "./enum/PlayerEvents": 40,
  3071. "./enum/VROption": 47,
  3072. "./enum/VRPlatforms": 49,
  3073. "./enum/Viewmode": 51,
  3074. "./gui/sharing/ShareEvents": 76,
  3075. "./gui/sharing/modal": 77,
  3076. "./gui/title/TitleEvents": 80,
  3077. "./gui/title/titleBar": 82,
  3078. "./gui/vr/vrEvent": 85,
  3079. "./gui/vr/vrModal": 87,
  3080. "./localization/localize": 108,
  3081. "./tag/Billboard/BillboardEvent": 120,
  3082. "./settings": 166,
  3083. "./util/ajax": 181,
  3084. "./util/browser": 182,
  3085. "./util/common": 185,
  3086. "./util/logger": 189,
  3087. three: 217
  3088. }],
  3089. 5: [function(e, t, i) {
  3090. "use strict";
  3091. function n() {
  3092. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3093. this.controls = null
  3094. }
  3095. var r = e("three")
  3096. , o = e("../constants")
  3097. , a = e("../util/cameraLight");
  3098. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3099. n.prototype.updateAspect = function(e) {
  3100. this.aspect = e,
  3101. this.updateProjectionMatrix()
  3102. }
  3103. ,
  3104. t.exports = n
  3105. }
  3106. , {
  3107. "../constants": 8,
  3108. "../util/cameraLight": 184,
  3109. three: 217
  3110. }],
  3111. 6: [function(e, t, i) {
  3112. "use strict";
  3113. function n() {
  3114. var e = $("#player").width() / $("#player").height();
  3115. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3116. this.controls = null,
  3117. this.updateAspect(e)
  3118. }
  3119. var r = e("three")
  3120. , o = e("../constants");
  3121. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3122. n.prototype.updateAspect = function(e) {
  3123. this.aspect = e,
  3124. this.top = o.orthoBase / e,
  3125. this.bottom = -o.orthoBase / e,
  3126. this.updateProjectionMatrix()
  3127. }
  3128. ,
  3129. t.exports = n
  3130. }
  3131. , {
  3132. "../constants": 8,
  3133. three: 217
  3134. }],
  3135. 7: [function(e, t, i) {
  3136. "use strict";
  3137. function n() {
  3138. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3139. this.controls = null
  3140. }
  3141. var r = e("three")
  3142. , o = e("../settings")
  3143. , a = e("../util/cameraLight");
  3144. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3145. n.prototype.updateAspect = function(e) {
  3146. this.aspect = e,
  3147. this.updateProjectionMatrix()
  3148. }
  3149. ,
  3150. t.exports = n
  3151. }
  3152. , {
  3153. "../settings": 166,
  3154. "../util/cameraLight": 184,
  3155. three: 217
  3156. }],
  3157. 8: [function(e, t, i) {
  3158. "use strict";
  3159. t.exports = {
  3160. signedUrlDefaultExpireTime: 24e4,
  3161. signedUrlCheckInterval: 1e4,
  3162. signedUrlRefreshBuffer: 15e3,
  3163. dollhouseFOV: 70,
  3164. dollhouseNear: 1,
  3165. dollhouseFar: 5e3,
  3166. insideFOV: 70,
  3167. insideFOVMax: 120,
  3168. insideNear: .1,
  3169. insideFar: 5e3,
  3170. insideLookSpeed: .12,
  3171. insideLookLimitUp: 40,
  3172. insideLookLimitDown: -40,
  3173. orthoNear: 1,
  3174. orthoFar: 5e3,
  3175. orthoBase: 10,
  3176. narrowLandscapeHeight: 290,
  3177. reallyNarrowLandscapeHeight: 250,
  3178. visionTilingStartDate: new Date("8/26/2016"),
  3179. visionTilingStartVersion: "1.1.407.13667",
  3180. windowHeightHighQualityThreshold: 900,
  3181. tourStepDelayDefault: 3500,
  3182. tourStepDelaySlideShow: 5e3,
  3183. workshopApsect: 9 / 16,
  3184. highQualityMaxZoom: 2,
  3185. ultraHighQualityMaxZoom: 3
  3186. }
  3187. }
  3188. , {}],
  3189. 9: [function(e, t, i) {
  3190. "use strict";
  3191. function n() {
  3192. this.activeControl = null,
  3193. this.controls = {},
  3194. this.cameras = {}
  3195. }
  3196. var r = e("./PanoramaControls")
  3197. , o = e("./DollhouseControls")
  3198. , a = e("./FloorplanControls")
  3199. , s = e("../cameras/PanoramaCamera")
  3200. , l = e("../cameras/DollhouseCamera")
  3201. , c = e("../cameras/FloorplanCamera")
  3202. , h = e("events").EventEmitter
  3203. , u = e("../enum/ControlEvents")
  3204. , d = e("../enum/ModelManagerEvents")
  3205. , p = e("../enum/Viewmode")
  3206. , f = e("../settings");
  3207. n.prototype = Object.create(h.prototype),
  3208. n.prototype.init = function(e, t) {
  3209. this.setUpControls(),
  3210. this.bindEvents(e, t)
  3211. }
  3212. ,
  3213. n.prototype.activateControls = function(e) {
  3214. this.activeControl && (this.activeControl.reset(),
  3215. this.activeControl.enabled = !1),
  3216. this.controls[e] && (this.controls[e].enabled = !0),
  3217. this.activeControl = this.controls[e]
  3218. }
  3219. ,
  3220. n.prototype.setUpControls = function() {
  3221. var e = {}
  3222. , t = {}
  3223. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3224. , n = [s, l, c]
  3225. , h = [r, o, a];
  3226. i.forEach(function(i, r) {
  3227. e[i] = new n[r],
  3228. t[i] = new h[r](e[i]),
  3229. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3230. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3231. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3232. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3233. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3234. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3235. }
  3236. .bind(this)),
  3237. this.controls = t,
  3238. this.cameras = e
  3239. }
  3240. ,
  3241. n.prototype.bindEvents = function(e, t) {
  3242. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3243. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3244. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3245. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3246. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3247. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3248. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3249. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3250. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3251. e.addEventListener("contextmenu", function(e) {
  3252. e.preventDefault()
  3253. }),
  3254. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3255. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3256. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3257. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3258. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3259. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3260. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3261. t.on(d.ActiveModelChanged, function(e) {
  3262. this.setModelForControls(e.model)
  3263. }
  3264. .bind(this))
  3265. }
  3266. ,
  3267. n.prototype.setModelForControls = function(e) {
  3268. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3269. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3270. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3271. this.controls[e].setBounds(t)
  3272. }
  3273. .bind(this))
  3274. }
  3275. ,
  3276. n.prototype.onMouseDown = function(e) {
  3277. e.preventDefault(),
  3278. this.activeControl && this.activeControl.onMouseDown(e)
  3279. }
  3280. ,
  3281. n.prototype.onMouseMove = function(e) {
  3282. e.preventDefault(),
  3283. this.activeControl && this.activeControl.onMouseMove(e)
  3284. }
  3285. ,
  3286. n.prototype.onMouseUp = function(e) {
  3287. e.preventDefault(),
  3288. this.activeControl && this.activeControl.onMouseUp(e)
  3289. }
  3290. ,
  3291. n.prototype.onMouseOver = function(e) {
  3292. e.preventDefault(),
  3293. this.activeControl && this.activeControl.onMouseOver(e)
  3294. }
  3295. ,
  3296. n.prototype.onMouseWheel = function(e) {
  3297. e.preventDefault(),
  3298. this.activeControl && this.activeControl.onMouseWheel(e)
  3299. }
  3300. ,
  3301. n.prototype.onTouchStart = function(e) {
  3302. e.preventDefault(),
  3303. this.activeControl && this.activeControl.onTouchStart(e);
  3304. var hotList = $('#hotListWrap')[0];
  3305. hotList.classList.remove('hotListActive');
  3306. $('#hotListContent ul .active').removeClass('active');
  3307. $('#hotList')[0].classList.remove('active')
  3308. }
  3309. ,
  3310. n.prototype.onTouchMove = function(e) {
  3311. e.preventDefault(),
  3312. this.activeControl && this.activeControl.onTouchMove(e)
  3313. }
  3314. ,
  3315. n.prototype.onTouchEnd = function(e) {
  3316. e.preventDefault(),
  3317. this.activeControl && this.activeControl.onTouchEnd(e)
  3318. }
  3319. ,
  3320. n.prototype.onPointerDown = function(e) {
  3321. if (e.preventDefault(),
  3322. this.activeControl)
  3323. switch (e.pointerType) {
  3324. case "mouse":
  3325. this.activeControl.onMouseDown(e);
  3326. break;
  3327. default:
  3328. this.activeControl.onPointerDown(e)
  3329. }
  3330. }
  3331. ,
  3332. n.prototype.onPointerMove = function(e) {
  3333. if (e.preventDefault(),
  3334. this.activeControl)
  3335. switch (e.pointerType) {
  3336. case "mouse":
  3337. this.activeControl.onMouseMove(e);
  3338. break;
  3339. default:
  3340. this.activeControl.onPointerMove(e)
  3341. }
  3342. }
  3343. ,
  3344. n.prototype.onPointerUp = function(e) {
  3345. if (e.preventDefault(),
  3346. this.activeControl)
  3347. switch (e.pointerType) {
  3348. case "mouse":
  3349. this.activeControl.onMouseUp(e);
  3350. break;
  3351. default:
  3352. this.activeControl.onPointerUp(e)
  3353. }
  3354. }
  3355. ,
  3356. n.prototype.onPointerCancel = function(e) {
  3357. e.preventDefault(),
  3358. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3359. }
  3360. ,
  3361. n.prototype.onKeyDown = function(e) {
  3362. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3363. this.activeControl && this.activeControl.onKeyDown(e))
  3364. }
  3365. ,
  3366. n.prototype.onKeyUp = function(e) {
  3367. e.preventDefault(),
  3368. this.activeControl && this.activeControl.onKeyUp(e)
  3369. }
  3370. ,
  3371. t.exports = n
  3372. }
  3373. , {
  3374. "../cameras/DollhouseCamera": 5,
  3375. "../cameras/FloorplanCamera": 6,
  3376. "../cameras/PanoramaCamera": 7,
  3377. "../enum/ControlEvents": 21,
  3378. "../enum/ModelManagerEvents": 33,
  3379. "../enum/Viewmode": 51,
  3380. "../settings": 166,
  3381. "./DollhouseControls": 10,
  3382. "./FloorplanControls": 11,
  3383. "./PanoramaControls": 13,
  3384. events: 202
  3385. }],
  3386. 10: [function(e, t, i) {
  3387. "use strict";
  3388. function n(e) {
  3389. a.call(this, e),
  3390. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3391. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3392. this.minDistance = o.dollhouseDefault.minDistance,
  3393. this.maxDistance = o.dollhouseDefault.maxDistance,
  3394. this.adjustedMinDistance = this.minDistance,
  3395. this.adjustedMaxDistance = this.maxDistance
  3396. }
  3397. var r = e("three")
  3398. , o = e("../settings")
  3399. , a = e("./OutsideControls");
  3400. n.prototype = Object.create(a.prototype),
  3401. n.prototype.pan = function(e, t) {
  3402. this.camera.updateMatrix();
  3403. var i = this.camera.position.clone().sub(this.target).length();
  3404. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3405. this.panLeft(2 * e * i / $("#player").height()),
  3406. this.panUp(-2 * t * i / $("#player").height())
  3407. }
  3408. ,
  3409. n.prototype.updateZoom = function() {
  3410. var e = this.offset.length();
  3411. return e * this.scale
  3412. }
  3413. ,
  3414. n.prototype.setZoomBounds = function(e) {
  3415. var t = e.min.distanceTo(e.max);
  3416. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3417. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3418. this.minDistance = this.adjustedMinDistance,
  3419. this.maxDistance = this.adjustedMaxDistance
  3420. }
  3421. ,
  3422. n.prototype.resetRanges = function(e, t) {
  3423. e ? (this.minDistance = Math.min(e, this.minDistance),
  3424. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3425. this.maxDistance = this.adjustedMaxDistance),
  3426. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3427. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3428. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3429. }
  3430. ,
  3431. n.prototype.toJSON = function() {
  3432. return a.prototype.toJSON.call(this)
  3433. }
  3434. ,
  3435. t.exports = n
  3436. }
  3437. , {
  3438. "../settings": 166,
  3439. "./OutsideControls": 12,
  3440. three: 217
  3441. }],
  3442. 11: [function(e, t, i) {
  3443. "use strict";
  3444. function n(e) {
  3445. a.call(this, e),
  3446. this.minDistance = 15,
  3447. this.maxDistance = 50,
  3448. this.noRotateUpDown = !0,
  3449. this.minPolarAngle = 0,
  3450. this.maxPolarAngle = 0,
  3451. this.mouseActions[l.LEFT] = s.PAN,
  3452. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3453. this.mouseActions[l.RIGHT] = s.ROTATE,
  3454. this.touchActions[1] = s.PAN,
  3455. this.touchActions[2] = s.ROTATE_DOLLY,
  3456. this.absoluteScale = 1,
  3457. this.currentScale = 1
  3458. }
  3459. var r = e("three")
  3460. , o = e("../settings")
  3461. , a = e("./OutsideControls")
  3462. , s = e("../enum/ControlActions")
  3463. , l = e("../enum/MouseButton")
  3464. , c = e("../util/math")
  3465. , h = e("../util/browser");
  3466. n.prototype = Object.create(a.prototype),
  3467. n.prototype.zoomToContain = function(e) {
  3468. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3469. this.currentScale = this.absoluteScale
  3470. }
  3471. ,
  3472. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3473. var t = Math.max(modelSize.x, modelSize.z)
  3474. , i = Math.min(modelSize.x, modelSize.z)
  3475. , n = Math.max(t, i * this.camera.aspect)
  3476. , r = Math.max(i, t * this.camera.aspect);
  3477. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3478. return absoluteScale
  3479. },
  3480. n.prototype.rotateToView = function(e, t) {
  3481. var i = 0
  3482. , n = h.aspectRatio() < 1
  3483. , r = e.x < e.z;
  3484. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3485. this.rotateLeft(i),
  3486. this.update(0)
  3487. }
  3488. ,
  3489. n.prototype.pan = function(e, t) {
  3490. this.camera.updateMatrix(),
  3491. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3492. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3493. }
  3494. ,
  3495. n.prototype.updateZoom = function() {
  3496. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3497. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3498. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3499. this.camera.left = -o.orthoBase * this.currentScale,
  3500. this.camera.right = o.orthoBase * this.currentScale,
  3501. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3502. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3503. this.camera.updateProjectionMatrix(),
  3504. this.offset.length()
  3505. }
  3506. ,
  3507. n.prototype.toJSON = function() {
  3508. var e = new r.Quaternion
  3509. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3510. , i = new r.Quaternion;
  3511. return function() {
  3512. var n = a.prototype.toJSON.call(this);
  3513. return e.copy(n.camera_quaternion),
  3514. i.copy(t),
  3515. i.multiply(e),
  3516. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3517. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3518. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3519. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3520. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3521. n
  3522. }
  3523. }(),
  3524. t.exports = n
  3525. }
  3526. , {
  3527. "../enum/ControlActions": 20,
  3528. "../enum/MouseButton": 34,
  3529. "../settings": 166,
  3530. "../util/browser": 182,
  3531. "../util/math": 190,
  3532. "./OutsideControls": 12,
  3533. three: 217
  3534. }],
  3535. 12: [function(e, t, i) {
  3536. "use strict";
  3537. function n(e) {
  3538. this.camera = e,
  3539. this.camera.controls = this,
  3540. this.enabled = !1,
  3541. this.target = new r.Vector3,
  3542. this.targetBounds = new r.Box3,
  3543. this.zoomSpeed = 1,
  3544. this.minDistance = 0,
  3545. this.maxDistance = 1 / 0,
  3546. this.noRotateUpDown = !1,
  3547. this.rotateSpeed = 1,
  3548. this.keyboardZoomSpeed = 0,
  3549. this.keyPanSpeed = 7,
  3550. this.autoRotate = !1,
  3551. this.autoRotateSpeed = 2,
  3552. this.autoPan = !1,
  3553. this.autoPanPosition = new r.Vector3,
  3554. this.minPolarAngle = r.Math.degToRad(25),
  3555. this.maxPolarAngle = r.Math.degToRad(65),
  3556. this.rotationAcceleration = new r.Vector2,
  3557. this.rotationSpeed = new r.Vector2,
  3558. this.panAcceleration = new r.Vector2,
  3559. this.panSpeed = new r.Vector2,
  3560. this.rotateStart = new r.Vector2,
  3561. this.rotateEnd = new r.Vector2,
  3562. this.rotateDelta = new r.Vector2,
  3563. this.panStart = new r.Vector2,
  3564. this.panEnd = new r.Vector2,
  3565. this.panDelta = new r.Vector2,
  3566. this.panOffset = new r.Vector3,
  3567. this.offset = new r.Vector3,
  3568. this.dollyStart = new r.Vector2,
  3569. this.dollyEnd = new r.Vector2,
  3570. this.dollyDelta = new r.Vector2,
  3571. this.phiDelta = 0,
  3572. this.thetaDelta = 0,
  3573. this.scale = 1,
  3574. this.panVector = new r.Vector3,
  3575. this.lastPosition = new r.Vector3,
  3576. this.state = c.NONE,
  3577. this.mouseActions = {},
  3578. this.mouseActions[h.LEFT] = c.ROTATE,
  3579. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3580. this.mouseActions[h.RIGHT] = c.PAN,
  3581. this.touchActions = {},
  3582. this.touchActions[1] = c.ROTATE,
  3583. this.touchActions[2] = c.PAN_DOLLY,
  3584. this.lastMoveTime = 0,
  3585. this.pointersLimit = 2,
  3586. this.pointers = []
  3587. }
  3588. var r = e("three")
  3589. , o = e("../settings")
  3590. , a = e("../util/common")
  3591. , s = e("../util/math")
  3592. , l = e("../enum/Vectors")
  3593. , c = e("../enum/ControlActions")
  3594. , h = e("../enum/MouseButton")
  3595. , u = e("../enum/Keys")
  3596. , d = e("../enum/ControlEvents")
  3597. , p = e("events").EventEmitter
  3598. , f = 1e-6;
  3599. n.prototype = Object.create(p.prototype),
  3600. n.prototype.setBounds = function(e) {
  3601. this.targetBounds = e
  3602. }
  3603. ,
  3604. n.prototype.isEngaged = function() {
  3605. return this.state !== c.NONE
  3606. }
  3607. ,
  3608. n.prototype.rotateLeft = function(e) {
  3609. void 0 === e && (e = this.getAutoRotationAngle()),
  3610. this.thetaDelta -= e
  3611. }
  3612. ,
  3613. n.prototype.rotateUp = function(e) {
  3614. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3615. this.phiDelta -= e)
  3616. }
  3617. ,
  3618. n.prototype.panLeft = function(e) {
  3619. var t = this.camera.matrix.elements;
  3620. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3621. this.panOffset.multiplyScalar(-e),
  3622. this.panVector.add(this.panOffset)
  3623. }
  3624. ,
  3625. n.prototype.panUp = function(e) {
  3626. var t = this.camera.matrix.elements;
  3627. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3628. this.panOffset.multiplyScalar(-e),
  3629. this.panVector.add(this.panOffset)
  3630. }
  3631. ,
  3632. n.prototype.startRotating = function(e, t) {
  3633. e && this.navRotationAcc("x", e),
  3634. t && this.navRotationAcc("y", t)
  3635. }
  3636. ,
  3637. n.prototype.stopRotating = function(e) {
  3638. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3639. this.navRotationAcc("x", 0),
  3640. this.navRotationAcc("y", 0)
  3641. }
  3642. ,
  3643. n.prototype.setAutoPanPosition = function(e, t) {
  3644. var i = new r.Vector3
  3645. , n = new r.Vector3;
  3646. return function(e, t) {
  3647. i.copy(this.camera.position),
  3648. void 0 === e && null === e || i.setX(e),
  3649. void 0 === t && null === t || i.setZ(t);
  3650. var r = this.camera.position.distanceTo(this.target)
  3651. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3652. this.targetClamped = !1,
  3653. n.copy(i).addScaledVector(o, r),
  3654. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3655. i.copy(n).addScaledVector(o, -r),
  3656. this.targetClamped = !0),
  3657. this.autoPanPosition.x = i.x,
  3658. this.autoPanPosition.z = i.z,
  3659. this.autoPan && this.stopAutoPanning()
  3660. }
  3661. }(),
  3662. n.prototype.stopAutoPanning = function() {
  3663. var e = this.autoPan;
  3664. this.autoPan = !1,
  3665. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3666. }
  3667. ,
  3668. n.prototype.dollyIn = function(e) {
  3669. void 0 === e && (e = this.getZoomScale()),
  3670. this.scale /= e
  3671. }
  3672. ,
  3673. n.prototype.dollyOut = function(e) {
  3674. void 0 === e && (e = this.getZoomScale()),
  3675. this.scale *= e
  3676. }
  3677. ,
  3678. n.prototype.updatePan = function(e) {
  3679. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3680. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3681. this.autoPan) {
  3682. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3683. t.setY(0).clampLength(0, 50 * e),
  3684. this.target.add(t),
  3685. this.camera.position.add(t),
  3686. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3687. this.stopAutoPanning())
  3688. }
  3689. }
  3690. ,
  3691. n.prototype.update = function(e) {
  3692. e || (e = 1 / 60),
  3693. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3694. this.rotateLeft(-this.rotationSpeed.x),
  3695. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3696. this.updatePan(e);
  3697. var t = this.camera.position;
  3698. this.offset.copy(t).sub(this.target);
  3699. var i = Math.atan2(this.offset.x, this.offset.z)
  3700. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3701. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3702. i += this.thetaDelta,
  3703. n += this.phiDelta,
  3704. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3705. n = Math.max(f, Math.min(Math.PI - f, n));
  3706. var r = this.updateZoom();
  3707. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3708. this.target.add(this.panVector),
  3709. this.targetBounds.clampPoint(this.target, this.target),
  3710. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3711. this.offset.y = r * Math.cos(n),
  3712. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3713. t.copy(this.target).add(this.offset),
  3714. this.camera.lookAt(this.target),
  3715. this.thetaDelta = 0,
  3716. this.phiDelta = 0,
  3717. this.scale = 1,
  3718. this.panVector.set(0, 0, 0),
  3719. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3720. }
  3721. ,
  3722. n.prototype.getAutoRotationAngle = function() {
  3723. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3724. }
  3725. ,
  3726. n.prototype.getZoomScale = function() {
  3727. return Math.pow(.95, this.zoomSpeed)
  3728. }
  3729. ,
  3730. n.prototype.onMouseDown = function(e) {
  3731. if (this.enabled) {
  3732. switch (e.preventDefault(),
  3733. this.stopAutoPanning(),
  3734. this.mouseDown = !0,
  3735. this.state = this.mouseActions[e.button],
  3736. this.state) {
  3737. case c.ROTATE:
  3738. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3739. this.rotationSpeed.set(0, 0);
  3740. break;
  3741. case c.DOLLY:
  3742. this.dollyStart.set(e.clientX, e.clientY);
  3743. break;
  3744. case c.PAN:
  3745. this.panStart.set(e.clientX, e.clientY)
  3746. }
  3747. this.emit(d.InputStart, "mouse")
  3748. }
  3749. }
  3750. ,
  3751. n.prototype.onMouseMove = function(e) {
  3752. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3753. switch (e.preventDefault(),
  3754. this.state) {
  3755. case c.ROTATE:
  3756. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3757. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3758. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3759. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3760. this.rotateStart.copy(this.rotateEnd);
  3761. break;
  3762. case c.DOLLY:
  3763. this.dollyEnd.set(e.clientX, e.clientY),
  3764. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3765. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3766. t.call(this),
  3767. this.dollyStart.copy(this.dollyEnd);
  3768. break;
  3769. case c.PAN:
  3770. this.panEnd.set(e.clientX, e.clientY),
  3771. this.panDelta.subVectors(this.panEnd, this.panStart),
  3772. this.pan(this.panDelta.x, this.panDelta.y),
  3773. this.panStart.copy(this.panEnd)
  3774. }
  3775. this.emit(d.Move, "mouse"),
  3776. this.lastMoveTime = e.timeStamp,
  3777. this.update()
  3778. }
  3779. }
  3780. ,
  3781. n.prototype.onMouseUp = function(e) {
  3782. this.enabled && (this.mouseDown = !1,
  3783. this.state = c.NONE,
  3784. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3785. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3786. this.update(),
  3787. this.rotationAcceleration.set(0, 0),
  3788. this.rotateDelta.set(0, 0)))
  3789. }
  3790. ,
  3791. n.prototype.onMouseOver = function(e) {
  3792. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3793. }
  3794. ,
  3795. n.prototype.onMouseWheel = function(e) {
  3796. if (this.enabled && o.useWheel) {
  3797. this.emit(d.Move, "wheel");
  3798. var t = e.wheelDelta || -e.detail
  3799. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3800. i.call(this),
  3801. this.update()
  3802. }
  3803. }
  3804. ,
  3805. n.prototype.onKeyDown = function(e) {
  3806. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3807. this.handleKeyDown(e.which)))
  3808. }
  3809. ,
  3810. n.prototype.navRotationAcc = function(e, t) {
  3811. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3812. }
  3813. ,
  3814. n.prototype.navPanAcc = function(e, t) {
  3815. this.stopAutoPanning(),
  3816. this.panAcceleration[e] = t
  3817. }
  3818. ,
  3819. n.prototype.handleKeyDown = function(e) {
  3820. var t = !0;
  3821. switch (e) {
  3822. case u.UPARROW:
  3823. case u.I:
  3824. this.navRotationAcc("y", 1);
  3825. break;
  3826. case u.DOWNARROW:
  3827. case u.K:
  3828. this.navRotationAcc("y", -1);
  3829. break;
  3830. case u.LEFTARROW:
  3831. case u.J:
  3832. this.navRotationAcc("x", -1);
  3833. break;
  3834. case u.RIGHTARROW:
  3835. case u.L:
  3836. this.navRotationAcc("x", 1);
  3837. break;
  3838. case u.W:
  3839. this.navPanAcc("y", 1);
  3840. break;
  3841. case u.S:
  3842. this.navPanAcc("y", -1);
  3843. break;
  3844. case u.A:
  3845. this.navPanAcc("x", -1);
  3846. break;
  3847. case u.D:
  3848. this.navPanAcc("x", 1);
  3849. break;
  3850. default:
  3851. t = !1
  3852. }
  3853. t && this.emit(d.Move, "key")
  3854. }
  3855. ,
  3856. n.prototype.onKeyUp = function(e) {
  3857. this.enabled && (e.preventDefault(),
  3858. e.stopPropagation(),
  3859. this.handleKeyUp(e.which))
  3860. }
  3861. ,
  3862. n.prototype.handleKeyUp = function(e) {
  3863. switch (e) {
  3864. case u.I:
  3865. case u.K:
  3866. case u.UPARROW:
  3867. case u.DOWNARROW:
  3868. this.keyboardZoomSpeed = 0,
  3869. this.rotationAcceleration.y = 0;
  3870. break;
  3871. case u.J:
  3872. case u.L:
  3873. case u.LEFTARROW:
  3874. case u.RIGHTARROW:
  3875. this.rotationAcceleration.x = 0;
  3876. break;
  3877. case u.S:
  3878. case u.W:
  3879. this.panAcceleration.y = 0;
  3880. break;
  3881. case u.A:
  3882. case u.D:
  3883. this.panAcceleration.x = 0
  3884. }
  3885. }
  3886. ,
  3887. n.prototype.onTouchStart = function(e) {
  3888. if (this.enabled || this.state === c.NONE) {
  3889. e.preventDefault(),
  3890. e.stopPropagation(),
  3891. this.stopAutoPanning();
  3892. var t = function() {
  3893. if (2 === e.touches.length) {
  3894. var t = e.touches[0].pageX - e.touches[1].pageX
  3895. , i = e.touches[0].pageY - e.touches[1].pageY;
  3896. this.dollyStart.set(t, i)
  3897. }
  3898. }
  3899. .bind(this)
  3900. , i = function() {
  3901. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3902. }
  3903. .bind(this)
  3904. , n = function() {
  3905. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3906. }
  3907. .bind(this);
  3908. switch (this.state = this.touchActions[e.touches.length],
  3909. this.state) {
  3910. case c.PAN_DOLLY:
  3911. t();
  3912. case c.PAN:
  3913. i();
  3914. break;
  3915. case c.ROTATE_DOLLY:
  3916. t();
  3917. case c.ROTATE:
  3918. n()
  3919. }
  3920. this.rotationSpeed.set(0, 0),
  3921. this.emit(d.InputStart, "touch")
  3922. }
  3923. }
  3924. ,
  3925. n.prototype.onTouchMove = function(e) {
  3926. if (this.enabled && this.state !== c.NONE) {
  3927. e.preventDefault(),
  3928. e.stopPropagation();
  3929. var t = function() {
  3930. var t = e.touches[0].pageX - e.touches[1].pageX
  3931. , i = e.touches[0].pageY - e.touches[1].pageY;
  3932. this.dollyEnd.set(t, i);
  3933. var n = this.dollyStart.length() - this.dollyEnd.length();
  3934. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3935. this.dollyStart.copy(this.dollyEnd)
  3936. }
  3937. .bind(this)
  3938. , i = function() {
  3939. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3940. this.panDelta.subVectors(this.panEnd, this.panStart),
  3941. this.pan(this.panDelta.x, this.panDelta.y),
  3942. this.panStart.copy(this.panEnd),
  3943. this.rotateDelta.set(0, 0)
  3944. }
  3945. .bind(this)
  3946. , n = function() {
  3947. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3948. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3949. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3950. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3951. this.rotateStart.copy(this.rotateEnd)
  3952. }
  3953. .bind(this)
  3954. , r = function() {
  3955. if (2 === e.touches.length) {
  3956. var i = window.devicePixelRatio || 1
  3957. , r = e.touches[1].pageX - e.touches[0].pageX
  3958. , s = e.touches[1].pageY - e.touches[0].pageY
  3959. , l = Math.sqrt(r * r + s * s)
  3960. , h = Math.abs(this.dollyStart.length() - l);
  3961. if (h > o.input.touchMoveThreshold * i)
  3962. this.state = c.DOLLY,
  3963. t();
  3964. else {
  3965. var u = a.average(e.touches, "pageX")
  3966. , d = a.average(e.touches, "pageY")
  3967. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3968. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3969. this.rotateStart.set(u, d),
  3970. n())
  3971. }
  3972. }
  3973. }
  3974. .bind(this);
  3975. switch (this.state) {
  3976. case c.PAN_DOLLY:
  3977. t();
  3978. case c.PAN:
  3979. i();
  3980. break;
  3981. case c.ROTATE_DOLLY:
  3982. r();
  3983. break;
  3984. case c.DOLLY:
  3985. t();
  3986. break;
  3987. case c.ROTATE:
  3988. n();
  3989. break;
  3990. default:
  3991. this.state = c.NONE
  3992. }
  3993. this.lastMoveTime = e.timeStamp,
  3994. this.emit(d.Move, "touch")
  3995. }
  3996. }
  3997. ,
  3998. n.prototype.onTouchEnd = function(e) {
  3999. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4000. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4001. this.state = c.NONE,
  4002. this.update(),
  4003. this.rotationAcceleration.set(0, 0),
  4004. this.rotateDelta.set(0, 0))
  4005. }
  4006. ,
  4007. n.prototype.onPointerDown = function(e) {
  4008. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4009. id: e.pointerId,
  4010. pageX: e.pageX,
  4011. pageY: e.pageY
  4012. }),
  4013. e.touches = this.pointers,
  4014. this.onTouchStart(e)),
  4015. this.emit(d.InputStart, "pointer"))
  4016. }
  4017. ,
  4018. n.prototype.onPointerMove = function(e) {
  4019. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4020. e.pointerId === t.id && (t.pageX = e.pageX,
  4021. t.pageY = e.pageY)
  4022. }),
  4023. e.touches = this.pointers,
  4024. this.onTouchMove(e))
  4025. }
  4026. ,
  4027. n.prototype.onPointerUp = function(e) {
  4028. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4029. e.pointerId === t.id && this.pointers.splice(i, 1)
  4030. }
  4031. .bind(this)),
  4032. e.touches = this.pointers,
  4033. this.onTouchEnd(e))
  4034. }
  4035. ,
  4036. n.prototype.reset = function() {
  4037. this.state = c.NONE,
  4038. this.stopAutoPanning(),
  4039. this.rotationSpeed.set(0, 0),
  4040. this.rotationAcceleration.set(0, 0),
  4041. this.panSpeed.set(0, 0),
  4042. this.panAcceleration.set(0, 0)
  4043. }
  4044. ,
  4045. n.prototype.toJSON = function() {
  4046. var e = {
  4047. camera_position: {
  4048. x: s.toPrecision(this.camera.position.x, 4),
  4049. y: s.toPrecision(this.camera.position.y, 4),
  4050. z: s.toPrecision(this.camera.position.z, 4)
  4051. },
  4052. camera_quaternion: {
  4053. x: s.toPrecision(this.camera.quaternion.x, 4),
  4054. y: s.toPrecision(this.camera.quaternion.y, 4),
  4055. z: s.toPrecision(this.camera.quaternion.z, 4),
  4056. w: s.toPrecision(this.camera.quaternion.w, 4)
  4057. }
  4058. };
  4059. return e
  4060. }
  4061. ,
  4062. t.exports = n
  4063. }
  4064. , {
  4065. "../enum/ControlActions": 20,
  4066. "../enum/ControlEvents": 21,
  4067. "../enum/Keys": 30,
  4068. "../enum/MouseButton": 34,
  4069. "../enum/Vectors": 50,
  4070. "../settings": 166,
  4071. "../util/common": 185,
  4072. "../util/math": 190,
  4073. events: 202,
  4074. three: 217
  4075. }],
  4076. 13: [function(e, t, i) {
  4077. (function(i) {
  4078. "use strict";
  4079. function n(e) {
  4080. this.camera = e,
  4081. this.camera.controls = this,
  4082. this.target = new r.Vector3(0,0,0),
  4083. this.lookVector = new r.Vector3,
  4084. this.lookSpeed = .05,
  4085. this.rotationAcc = new r.Vector2,
  4086. this.rotationSpeed = new r.Vector2,
  4087. this.lat = 0,
  4088. this.lon = 0,
  4089. this.phi = 0,
  4090. this.theta = 0,
  4091. this.enabled = !1,
  4092. this.locked = !1,
  4093. this.pointer = new r.Vector2(0,0),
  4094. this.rotationHistory = [],
  4095. this.rotationDifference = new r.Vector2,
  4096. this.pointerDragOn = !1,
  4097. this.pointerDragStart = new r.Vector2(0,0),
  4098. this.pinchDistance = 0,
  4099. this.moveStart = new r.Vector2,
  4100. this.moveTolerance = .01,
  4101. this.pointersLimit = 2,
  4102. this.pointers = []
  4103. }
  4104. var r = e("three")
  4105. , o = e("../util/logger")
  4106. , a = e("../settings")
  4107. , s = e("../util/common")
  4108. , l = e("../util/math")
  4109. , c = (e("../enum/Vectors"),
  4110. e("../enum/MouseButton"))
  4111. , h = e("../enum/Keys")
  4112. , u = e("../enum/ControlEvents")
  4113. , d = e("events").EventEmitter;
  4114. new o(i);
  4115. n.prototype = Object.create(d.prototype),
  4116. n.prototype.usable = function() {
  4117. return this.enabled && !this.locked
  4118. }
  4119. ,
  4120. n.prototype.lookAt = function(e) {
  4121. var t = this.camera.position.clone().sub(e)
  4122. , i = Math.atan(t.z / t.x);
  4123. i += t.x < 0 ? Math.PI : 0,
  4124. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4125. this.lon = r.Math.radToDeg(i) + 180;
  4126. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4127. , o = Math.atan(t.y / n);
  4128. this.lat = -r.Math.radToDeg(o)
  4129. }
  4130. ,
  4131. n.prototype.startRotationFrom = function(e, t) {
  4132. l.convertScreenPositionToNDC(e, t, this.pointer),
  4133. this.pointerDragOn = !0,
  4134. this.pointerDragStart.copy(this.pointer),
  4135. this.moveStart.copy(this.pointer),
  4136. this.rotationHistory = [],
  4137. this.rotationSpeed.set(0, 0)
  4138. }
  4139. ,
  4140. n.prototype.onMouseOver = function(e) {
  4141. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4142. }
  4143. ,
  4144. n.prototype.onTouchStart = function(e) {
  4145. if (this.usable()) {
  4146. switch (e.preventDefault(),
  4147. e.stopPropagation(),
  4148. e.touches.length) {
  4149. case 1:
  4150. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4151. break;
  4152. case 2:
  4153. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4154. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4155. this.pinchDistance = Math.sqrt(t * t + i * i)
  4156. }
  4157. this.emit(u.InputStart, "touch")
  4158. }
  4159. }
  4160. ,
  4161. n.prototype.onPointerDown = function(e) {
  4162. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4163. id: e.pointerId,
  4164. clientX: e.clientX,
  4165. clientY: e.clientY
  4166. }),
  4167. e.touches = this.pointers,
  4168. this.onTouchStart(e),
  4169. this.emit(u.InputStart, "pointer"))
  4170. }
  4171. ,
  4172. n.prototype.onMouseDown = function(e) {
  4173. if (this.usable()) {
  4174. switch (e.preventDefault(),
  4175. e.stopPropagation(),
  4176. e.button) {
  4177. case c.LEFT:
  4178. this.startRotationFrom(e.clientX, e.clientY)
  4179. }
  4180. this.emit(u.InputStart, "mouse")
  4181. }
  4182. }
  4183. ,
  4184. n.prototype.updateRotation = function() {
  4185. if (this.usable() && this.pointerDragOn) {
  4186. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4187. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4188. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4189. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4190. , o = Math.atan2(e.y, i)
  4191. , a = Math.atan2(t.y, n);
  4192. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4193. e.y = 0,
  4194. t.y = 0;
  4195. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4196. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4197. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4198. this.pointerDragStart.copy(this.pointer)
  4199. }
  4200. }
  4201. ,
  4202. n.prototype.onMouseMove = function(e) {
  4203. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4204. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4205. }
  4206. ,
  4207. n.prototype.onTouchMove = function(e) {
  4208. if (this.usable())
  4209. switch (this.emit(u.Move, "touch"),
  4210. e.touches.length) {
  4211. case 1:
  4212. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4213. break;
  4214. case 2:
  4215. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4216. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4217. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4218. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4219. this.emit(u.Pinch, n),
  4220. this.pinchDistance -= n)
  4221. }
  4222. }
  4223. ,
  4224. n.prototype.onPointerMove = function(e) {
  4225. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4226. e.pointerId === t.id && (t.clientX = e.clientX,
  4227. t.clientY = e.clientY)
  4228. }),
  4229. e.touches = this.pointers,
  4230. this.onTouchMove(e))
  4231. }
  4232. ,
  4233. n.prototype.endRotation = function() {
  4234. this.pointerDragOn = !1;
  4235. var e = s.averageVectors(this.rotationHistory);
  4236. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4237. }
  4238. ,
  4239. n.prototype.onTouchEnd = function(e) {
  4240. this.usable() && (e.preventDefault(),
  4241. e.stopPropagation(),
  4242. this.endRotation())
  4243. }
  4244. ,
  4245. n.prototype.onMouseUp = function(e) {
  4246. this.usable() && (e.preventDefault(),
  4247. e.stopPropagation(),
  4248. this.endRotation())
  4249. }
  4250. ,
  4251. n.prototype.onPointerUp = function(e) {
  4252. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4253. e.pointerId === t.id && this.pointers.splice(i, 1)
  4254. }
  4255. .bind(this)),
  4256. e.touches = this.pointers,
  4257. this.onTouchEnd(e))
  4258. }
  4259. ,
  4260. n.prototype.update = function(e) {
  4261. this.lon,
  4262. this.lat;
  4263. for (this.updateRotation(),
  4264. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4265. this.rotationHistory.shift();
  4266. this.lon += this.rotationDifference.x,
  4267. this.lat += this.rotationDifference.y,
  4268. this.rotationDifference.set(0, 0),
  4269. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4270. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4271. this.lon += this.rotationSpeed.x * e,
  4272. this.lat += this.rotationSpeed.y * e,
  4273. this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4274. this.phi = r.Math.degToRad(90 - this.lat),
  4275. this.theta = r.Math.degToRad(this.lon),
  4276. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4277. this.lookVector.y = Math.cos(this.phi),
  4278. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4279. this.target.copy(this.lookVector).add(this.camera.position),
  4280. this.camera.lookAt(this.target)
  4281. }
  4282. ,
  4283. n.prototype.onMouseWheel = function(e) {
  4284. if (this.usable()) {
  4285. var t = e.wheelDelta || -e.detail;
  4286. this.emit(u.InteractionDirect),
  4287. this.emit(u.Scroll, t)
  4288. }
  4289. }
  4290. ,
  4291. n.prototype.onKeyDown = function(e) {
  4292. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4293. this.handleKeyDown(e.which)))
  4294. }
  4295. ,
  4296. n.prototype.handleKeyDown = function(e) {
  4297. var t = function(e, t) {
  4298. this.rotationAcc[e] = t
  4299. }
  4300. .bind(this);
  4301. this.emit(u.InteractionKey);
  4302. var i = !0;
  4303. switch (e) {
  4304. case h.LEFTARROW:
  4305. case h.J:
  4306. t("x", -1);
  4307. break;
  4308. case h.RIGHTARROW:
  4309. case h.L:
  4310. t("x", 1);
  4311. break;
  4312. case h.I:
  4313. t("y", 1);
  4314. break;
  4315. case h.K:
  4316. t("y", -1);
  4317. break;
  4318. default:
  4319. i = !1
  4320. }
  4321. i && this.emit(u.Move, "key")
  4322. }
  4323. ,
  4324. n.prototype.onKeyUp = function(e) {
  4325. this.usable() && (e.preventDefault(),
  4326. e.stopPropagation(),
  4327. this.handleKeyUp(e.which))
  4328. }
  4329. ,
  4330. n.prototype.handleKeyUp = function(e) {
  4331. switch (e) {
  4332. case h.LEFTARROW:
  4333. case h.J:
  4334. case h.RIGHTARROW:
  4335. case h.L:
  4336. this.rotationAcc.x = 0;
  4337. break;
  4338. case h.I:
  4339. case h.K:
  4340. this.rotationAcc.y = 0
  4341. }
  4342. }
  4343. ,
  4344. n.prototype.startRotating = function(e, t) {
  4345. e && (this.rotationAcc.x = e),
  4346. t && (this.rotationAcc.y = t)
  4347. }
  4348. ,
  4349. n.prototype.stopRotating = function(e) {
  4350. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4351. this.rotationAcc.set(0, 0)
  4352. }
  4353. ,
  4354. n.prototype.reset = function() {
  4355. this.pointerDragOn = !1,
  4356. this.rotationAcc.set(0, 0),
  4357. this.rotationSpeed.set(0, 0),
  4358. this.pointers = []
  4359. }
  4360. ,
  4361. n.prototype.toJSON = function() {
  4362. var e = {
  4363. camera_position: {
  4364. x: l.toPrecision(this.camera.position.x, 4),
  4365. y: l.toPrecision(this.camera.position.y, 4),
  4366. z: l.toPrecision(this.camera.position.z, 4)
  4367. },
  4368. camera_quaternion: {
  4369. x: l.toPrecision(this.camera.quaternion.x, 4),
  4370. y: l.toPrecision(this.camera.quaternion.y, 4),
  4371. z: l.toPrecision(this.camera.quaternion.z, 4),
  4372. w: l.toPrecision(this.camera.quaternion.w, 4)
  4373. }
  4374. };
  4375. return e
  4376. }
  4377. ,
  4378. n.prototype.setStateFromJSON = function(e) {
  4379. this.camera.position.copy(e.camera_position),
  4380. this.camera.quaternion.copy(e.camera_quaternion)
  4381. }
  4382. ,
  4383. t.exports = n
  4384. }
  4385. ).call(this, "/js/controls/PanoramaControls.js")
  4386. }
  4387. , {
  4388. "../enum/ControlEvents": 21,
  4389. "../enum/Keys": 30,
  4390. "../enum/MouseButton": 34,
  4391. "../enum/Vectors": 50,
  4392. "../settings": 166,
  4393. "../util/common": 185,
  4394. "../util/logger": 189,
  4395. "../util/math": 190,
  4396. events: 202,
  4397. three: 217
  4398. }],
  4399. 14: [function(e, t, i) {
  4400. (function(i) {
  4401. "use strict";
  4402. var n = e("three")
  4403. , r = e("../enum/Viewmode")
  4404. , o = e("../util/logger")
  4405. , a = new o(i);
  4406. t.exports = {
  4407. serialize: function(e) {
  4408. return encodeURI(JSON.stringify(e))
  4409. },
  4410. deserialize: function(e) {
  4411. function t(e) {
  4412. function t(e, t) {
  4413. return e && "number" == typeof t && !isNaN(t)
  4414. }
  4415. return e.reduce(t, !0)
  4416. }
  4417. try {
  4418. var i = JSON.parse(decodeURI(e))
  4419. , o = {
  4420. mode: r.fromInt(i.camera_mode),
  4421. panoId: i.scan_id,
  4422. position: (new n.Vector3).copy(i.camera_position),
  4423. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4424. zoom: i.ortho_zoom,
  4425. floorVisibility: i.floor_visibility
  4426. }
  4427. , s = o.position;
  4428. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4429. var l = o.quaternion;
  4430. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4431. o
  4432. } catch (i) {
  4433. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4434. try {
  4435. var c = e.split(",")
  4436. , h = {
  4437. x: parseFloat(c[2]),
  4438. y: parseFloat(c[3]),
  4439. z: parseFloat(c[4])
  4440. }
  4441. , u = {
  4442. x: parseFloat(c[5]),
  4443. y: parseFloat(c[6]),
  4444. z: parseFloat(c[7]),
  4445. w: parseFloat(c[8])
  4446. };
  4447. return t([h.x, h.y, h.z]) || (h.x = 0,
  4448. h.y = 0,
  4449. h.z = 0),
  4450. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4451. u.y = 0,
  4452. u.z = 0,
  4453. u.w = 1),
  4454. {
  4455. mode: r.fromInt(c[0]),
  4456. panoId: c[1],
  4457. position: (new n.Vector3).copy(h),
  4458. quaternion: (new n.Quaternion).copy(u)
  4459. }
  4460. } catch (t) {
  4461. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4462. }
  4463. }
  4464. return null
  4465. }
  4466. }
  4467. }
  4468. ).call(this, "/js/controls/serializer.js")
  4469. }
  4470. , {
  4471. "../enum/Viewmode": 51,
  4472. "../util/logger": 189,
  4473. three: 217
  4474. }],
  4475. 15: [function(e, t, i) {
  4476. (function(i) {
  4477. "use strict";
  4478. function n() {
  4479. this.endlessLoop = a.warp.loop,
  4480. this.clock = new r.Clock(!0),
  4481. this.model = null,
  4482. this.player = null,
  4483. this.currentItem = null,
  4484. this.destinationItem = null,
  4485. this.tourIsPlaying = !1,
  4486. this.transitionStage = y.None,
  4487. this.nextFunc = null,
  4488. this.onTheBus = !1,
  4489. this.tourInProgress = !1,
  4490. this.reachSource = null,
  4491. this.interrupted = !1,
  4492. this.nItems = 0,
  4493. this.walkingSectionPaused = !1
  4494. }
  4495. var r = e("three")
  4496. , o = e("./util/logger")
  4497. , a = e("./settings")
  4498. , s = e("./util/transitions")
  4499. , l = e("events").EventEmitter
  4500. , c = e("./enum/Viewmode")
  4501. , h = e("./analytics")
  4502. , u = e("./enum/WarpStyle")
  4503. , s = e("./util/transitions")
  4504. , d = (e("./model/ModelManager"),
  4505. e("./enum/ModelManagerEvents"))
  4506. , p = e("./enum/DirectorEvents")
  4507. , f = e("./enum/PlayerEvents")
  4508. , g = (e("./enum/ControlEvents"),
  4509. e("./enum/BlackoutStyle"))
  4510. , m = e("./enum/PathDiscardMode")
  4511. , v = e("./enum/PathDisplayMode")
  4512. , A = (e("./player"),
  4513. new o(i))
  4514. , y = Object.freeze({
  4515. None: 0,
  4516. Moving: 1,
  4517. Aiming: 2,
  4518. Interlude: 3
  4519. })
  4520. , C = Object.freeze({
  4521. Forward: 1,
  4522. NoChange: 0,
  4523. Backwards: -1
  4524. })
  4525. , I = s.getUniqueId();
  4526. n.prototype = Object.create(l.prototype),
  4527. n.prototype.init = function(e, t) {
  4528. this.player = e,
  4529. this.modelManager = t,
  4530. this.updateModel(),
  4531. this.resetAll(),
  4532. this.bindEvents()
  4533. }
  4534. ,
  4535. n.prototype.resetAll = function() {
  4536. if (this.currentItem = null,
  4537. this.destinationItem = null,
  4538. this.tourIsPlaying = !1,
  4539. this.bgmReplay(),//xzw
  4540. this.transitionStage = y.None,
  4541. this.nextFunc = null,
  4542. this.onTheBus = !1,
  4543. this.reachSource = null,
  4544. this.interrupted = !1,
  4545. this.model) {
  4546. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4547. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4548. } else
  4549. this.defaultWarpStyle = u.BLACK,
  4550. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4551. this.resetSpecialTransition()
  4552. }
  4553. ,
  4554. n.prototype.updateModel = function() {
  4555. this.model = this.modelManager.getActiveModel(),
  4556. this.nItems = this.model.heroLocations.length
  4557. }
  4558. ,
  4559. n.prototype.bindEvents = function() {
  4560. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4561. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4562. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4563. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4564. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4565. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4566. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4567. this.player.once(f.Move, function() {
  4568. s.cancelById(I)
  4569. })
  4570. }
  4571. ,
  4572. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4573. return e === u.WALK && (this.interrupt(g.NONE),
  4574. this.pauseWalkingSection(),
  4575. this.player.fastForwardActivePanoFlight(),
  4576. !0)
  4577. }
  4578. ,
  4579. n.prototype.handlePlayerMove = function(e) {
  4580. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4581. this.emit("update.controls")
  4582. }
  4583. ,
  4584. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4585. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4586. this.emit("update.controls"))
  4587. }
  4588. ,
  4589. n.prototype.handlePlayerModeChanged = function(e, t) {
  4590. this.intermediateState() || e === t || (this.onTheBus = !1,
  4591. this.emit("update.controls"))
  4592. }
  4593. ,
  4594. n.prototype.handlePlayerInputStart = function(e) {
  4595. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4596. }
  4597. ,
  4598. n.prototype.handlePlayerFlyingStarted = function() {
  4599. this.clearWalkingSectionPaused()
  4600. }
  4601. ,
  4602. n.prototype.describe = function() {
  4603. return {
  4604. nItems: this.nItems,
  4605. currentItem: this.currentItem,
  4606. destinationItem: this.destinationItem,
  4607. tourIsPlaying: this.tourIsPlaying,
  4608. onTheBus: this.onTheBus,
  4609. endlessLoop: this.endlessLoop,
  4610. viewMode: this.player.mode,
  4611. inTransition: this._inTransition(),
  4612. transitionStage: this.transitionStage,
  4613. tourInProgress: this.tourInProgress
  4614. }
  4615. }
  4616. ,
  4617. n.prototype._inTransition = function() {
  4618. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4619. }
  4620. ,
  4621. n.prototype.bounceable = function() {
  4622. var e = this.clock.getDelta();
  4623. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4624. }
  4625. ,
  4626. n.prototype.currentMoveDirection = function() {
  4627. return null === this.currentItem || void 0 === this.currentItem ? C.Forward : this.destinationItem === this.currentItem ? C.NoChange : this.destinationItem > this.currentItem ? C.Forward : C.Backwards
  4628. }
  4629. ,
  4630. n.prototype.clearPath = function() {
  4631. this._inTransition() || this.player.path.discardPathObject()
  4632. }
  4633. ,
  4634. n.prototype.allFloors = function() {
  4635. this.model.toggleAllFloors()
  4636. }
  4637. ,
  4638. n.prototype.actionComplete = function(e) {
  4639. if (this.interrupted = !1,
  4640. this.transitionStage = y.None,
  4641. this.resetSpecialTransition(),
  4642. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4643. this.tourIsPlaying || (this.player.disablePreRendering(),
  4644. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4645. this.emit("update.controls"),
  4646. this.nextFunc) {
  4647. var t = this.nextFunc;
  4648. this.nextFunc = null,
  4649. t()
  4650. }
  4651. }
  4652. ,
  4653. n.prototype.awaitCompletion = function(e, t) {
  4654. this.nextFunc = t,
  4655. e()
  4656. }
  4657. ,
  4658. n.prototype.updateSuccessFunction = function(e) {
  4659. this.nextFunc = e
  4660. }
  4661. ,
  4662. n.prototype.interrupt = function(e, t) {
  4663. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4664. this.tourIsPlaying = !1,
  4665. this.bgmReplay(),//xzw
  4666. this.interrupted = !0,
  4667. this.nextFunc = null,
  4668. this.emit(p.ActionInterrupted),
  4669. null !== e && void 0 !== e || (e = g.BEGINNING),
  4670. this.player.interruptAndFastForward(e, t),
  4671. !0)
  4672. }
  4673. ,
  4674. n.prototype.wouldInterrupt = function() {
  4675. return this.transitionStage !== y.None
  4676. }
  4677. ,
  4678. n.prototype.intermediateState = function() {
  4679. return this.transitionStage !== y.None
  4680. }
  4681. ,
  4682. n.prototype.isInterrupted = function() {
  4683. return this.interrupted
  4684. }
  4685. ,
  4686. n.prototype.pauseWalkingSection = function() {
  4687. this.walkingSectionPaused = !0
  4688. }
  4689. ,
  4690. n.prototype.clearWalkingSectionPaused = function() {
  4691. this.walkingSectionPaused = !1
  4692. }
  4693. ,
  4694. n.prototype.autoTour = function() {
  4695. var e = Date.now();
  4696. this.model.auxDataPromise.then(function() {
  4697. e = Date.now() - e;
  4698. var t = a.warp.auto
  4699. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4700. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4701. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4702. done: function() {
  4703. this.playTour()
  4704. }
  4705. .bind(this),
  4706. name: "_atr",
  4707. id: I
  4708. })
  4709. }
  4710. .bind(this))
  4711. }
  4712. ,
  4713. n.prototype.atDestinationPano = function() {
  4714. if (!this.player.currentPano || null === this.destinationItem)
  4715. return !1;
  4716. var e = this.player.currentPano.id;
  4717. if (void 0 === e)
  4718. return !1;
  4719. var t = this.model.heroLocations;
  4720. return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4721. }
  4722. ,
  4723. n.prototype.redirectToItem = function(e, t) {
  4724. if (null === e || void 0 === e)
  4725. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4726. if (!this.wouldInterrupt())
  4727. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4728. if (this.player.mode === c.TRANSITIONING)
  4729. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4730. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4731. var i = function() {
  4732. s.setTimeout(function() {
  4733. this.setDestinationItem(e),
  4734. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4735. }
  4736. .bind(this), 0)
  4737. }
  4738. .bind(this);
  4739. this.interrupt(g.END, 0),
  4740. this.updateSuccessFunction(i)
  4741. }
  4742. ,
  4743. n.prototype.useSpecialTransition = function(e) {
  4744. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4745. this.nextWarpStyle = u.BLACK
  4746. }
  4747. ,
  4748. n.prototype.resetSpecialTransition = function() {
  4749. this.nextWarpStyle = this.defaultWarpStyle
  4750. }
  4751. ,
  4752. n.prototype.arrivedAtDestination = function(e) {
  4753. if (this.player.flying || this.player.isWarping())
  4754. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4755. else {
  4756. this.transitionStage = y.Aiming;
  4757. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4758. this.player.model.fadePanoMarkers(0),
  4759. this.awaitCompletion(function() {
  4760. this.resetSpecialTransition(),
  4761. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4762. }
  4763. .bind(this), t)
  4764. }
  4765. }
  4766. ,
  4767. n.prototype.goToDestination = function(e, t, i, n) {
  4768. if(typeof g_data2.tourAudio !== 'undefined' && g_data2.tourAudio !== null){
  4769. var tM = g_data2.tourAudio[this.model.heroLocations[this.destinationItem].sid];
  4770. if(tM && tM.music.length > 0){
  4771. var s = tM.music.includes(g_Prefix.slice(-10)) ? tM.music : g_Prefix + tM.music;
  4772. g_tourAudio.src = manage.dealURL(s);
  4773. g_tourAudio.load();
  4774. g_tourAudio.crossOrigin = "anonymous"
  4775. g_tourAudio.oncanplaythrough = function() {
  4776. g_tourAudio.play();
  4777. //$("#volume").addClass("unable")
  4778. if(g_bgAudio && !g_bgAudio.paused){
  4779. manage.switchBgmState(false);
  4780. g_bgAudio.pauseByTour = true
  4781. }
  4782. g_playAudio = g_tourAudio;
  4783. }
  4784. }
  4785. };
  4786. if (this.onTheBus = !0,
  4787. this.emit("update.controls"),
  4788. this.player.updateLastView(),
  4789. !n && this.atDestinationPano())
  4790. return void this.arrivedAtDestination(!0);
  4791. if (this.player.flying || this.player.isWarping())
  4792. A.warn("Cannot go to new destination while player is flying or warping.");
  4793. else {
  4794. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4795. , o = null
  4796. , a = null;
  4797. if (r.isPano()) {
  4798. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4799. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4800. var s = window.MP_PREFETCHED_MODELDATA.momentTour || 'walk';
  4801. a = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4802. o = this.arrivedAtDestination.bind(this, !0)
  4803. } else
  4804. a = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4805. o = this.arrivedAtDestination.bind(this, !1);
  4806. this.transitionStage = y.Moving,
  4807. this.model.fadePanoMarkers(0),
  4808. this.awaitCompletion(function() {
  4809. a();
  4810. }
  4811. .bind(this), o),
  4812. this.emit("update.controls")
  4813. }
  4814. }
  4815. ,
  4816. n.prototype.tourInterlude = function() {
  4817. if (h.trackAlways("reach_highlight", {
  4818. reach_source: this.reachSource
  4819. }),
  4820. this.model.fadePanoMarkers(0),
  4821. this.emit("update.controls"),
  4822. this.tourIsPlaying)
  4823. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4824. this.stopTour(true),
  4825. this.emit(p.TourEnd),
  4826. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4827. this.transitionStage = y.Interlude,
  4828. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4829. }
  4830. .bind(this), this.goNext.bind(this))
  4831. }
  4832. ,
  4833. n.prototype.playTour = function() {
  4834. if (!this.bounceable())
  4835. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4836. this.tourInProgress = !0,
  4837. this.reachSource = "play",
  4838. this.tourIsPlaying = !0,
  4839. this.wasZoomEnabled = this.player.zoomEnabled,
  4840. this.player.zoomEnabled = !1,
  4841. this.resetSpecialTransition(),
  4842. this.emit("update.controls"),
  4843. this.emit(p.TourStart),
  4844. this.player.enablePreRendering(),
  4845. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4846. this.goToDestination()) : this.goNext()))
  4847. }
  4848. ,
  4849. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4850. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  4851. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  4852. g_playAudio = g_bgAudio;
  4853. g_tourAudio && g_tourAudio.pause();
  4854. //window.tourAudio && window.tourAudio.pause();
  4855. manage.switchBgmState(true);
  4856. }
  4857. }
  4858. ,
  4859. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4860. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4861. this.tourIsPlaying = !1,
  4862. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4863. this.interrupt(),
  4864. this.clearWalkingSectionPaused(),
  4865. this.resetSpecialTransition(),
  4866. this.emit("update.controls"))
  4867. //window.tourAudio && window.tourAudio.pause();
  4868. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  4869. {
  4870. g_tourAudio.pause();
  4871. g_tourAudio.src = ""
  4872. }
  4873. }
  4874. ,
  4875. n.prototype.endTourProgress = function() {
  4876. this.tourInProgress = !1,
  4877. this.emit("update.controls"),
  4878. this.emit(p.TourEnd)
  4879. }
  4880. ,
  4881. n.prototype.goToHighlight = function(e) {
  4882. if (this.wouldInterrupt())
  4883. e === this.destinationItem ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4884. else {
  4885. if (A.debug("<tour.goto " + e + ">"),
  4886. this.isInterrupted())
  4887. return;
  4888. this.clearWalkingSectionPaused(),
  4889. this.setDestinationItem(e),
  4890. this.useSpecialTransition("Hilight"),
  4891. this.goToDestination(),
  4892. h.trackAlways("reach_highlight", {
  4893. reach_source: "thumb"
  4894. })
  4895. }
  4896. }
  4897. ,
  4898. n.prototype.prevHighlight = function() {
  4899. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4900. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4901. this.reachSource = "prev",
  4902. this.goPrev()))
  4903. }
  4904. ,
  4905. n.prototype.nextHighlight = function() {
  4906. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4907. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4908. this.reachSource = "next",
  4909. this.goNext()))
  4910. }
  4911. ,
  4912. n.prototype.changeMode = function(e) {
  4913. var t = $.Deferred()
  4914. , i = t.resolve.bind(t)
  4915. , n = t.reject.bind(t);
  4916. this.emit(p.StartModeChange);
  4917. var r = function() {
  4918. return this.clearWalkingSectionPaused(),
  4919. !!this.wouldInterrupt() && (this.interrupt(),
  4920. !0)
  4921. }
  4922. .bind(this);
  4923. if (!r()) {
  4924. switch (e) {
  4925. case c.PANORAMA:
  4926. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4927. break;
  4928. case c.DOLLHOUSE:
  4929. case c.FLOORPLAN:
  4930. this.player.flyToNewMode({
  4931. mode: e
  4932. }).done(i).fail(n);
  4933. break;
  4934. case c.OUTDOOR:
  4935. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4936. }
  4937. return t.promise()
  4938. }
  4939. }
  4940. ,
  4941. n.prototype.atEndOfTour = function() {
  4942. var e = this.currentItem >= this.nItems - 1;
  4943. return e
  4944. }
  4945. ,
  4946. n.prototype.firstDestination = function() {
  4947. return this.nItems > 0 ? 0 : null
  4948. }
  4949. ,
  4950. n.prototype.finalDestination = function() {
  4951. return this.nItems > 0 ? this.nItems - 1 : null
  4952. }
  4953. ,
  4954. n.prototype.goPrev = function() {
  4955. this.tourAdvance(-1)
  4956. }
  4957. ,
  4958. n.prototype.goNext = function() {
  4959. this.tourAdvance(1)
  4960. }
  4961. ,
  4962. n.prototype.setDestinationItem = function(e) {
  4963. this.destinationItem = e,
  4964. this.emit("update.controls")
  4965. }
  4966. ,
  4967. n.prototype.setCurrentItem = function(e) {
  4968. this.currentItem = e,
  4969. this.emit("update.controls")
  4970. }
  4971. ,
  4972. n.prototype.nextItem = function(e) {
  4973. return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4974. }
  4975. ,
  4976. n.prototype.prevItem = function(e) {
  4977. return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4978. }
  4979. ,
  4980. n.prototype.tourAdvance = function(e) {
  4981. A.debug("tourAdvance(" + e + ")"),
  4982. null === this.currentItem || void 0 === this.currentItem ? this.setDestinationItem(this.firstDestination()) : this.setDestinationItem(this.currentItem + e),
  4983. this.destinationItem < 0 ? (this.setDestinationItem(this.finalDestination()),
  4984. this.useSpecialTransition("reverse-looping to end")) : this.destinationItem >= this.nItems && (this.setDestinationItem(this.firstDestination()),
  4985. this.useSpecialTransition("looping back to start"));
  4986. // 方奕卓 瞬间过渡, 相机缩放至1
  4987. if(window.MP_PREFETCHED_MODELDATA.momentTour === 'black') {
  4988. var zoomLevel = this.player.zoomLevel;
  4989. this.player.zoomEnabled = true;
  4990. var zoom = function(e, d) {
  4991. this.player.zoomTo((1-e)*zoomLevel, true)
  4992. }.bind(this)
  4993. s.start(zoom, 1500, function(){
  4994. }, 0, d.easeOutQuad, "zoom")
  4995. }
  4996. this.goToDestination()
  4997. }
  4998. ,
  4999. t.exports = n
  5000. }
  5001. ).call(this, "/js/director.js")
  5002. }
  5003. , {
  5004. "./analytics": 4,
  5005. "./enum/BlackoutStyle": 18,
  5006. "./enum/ControlEvents": 21,
  5007. "./enum/DirectorEvents": 23,
  5008. "./enum/ModelManagerEvents": 33,
  5009. "./enum/PathDiscardMode": 38,
  5010. "./enum/PathDisplayMode": 39,
  5011. "./enum/PlayerEvents": 40,
  5012. "./enum/Viewmode": 51,
  5013. "./enum/WarpStyle": 52,
  5014. "./model/ModelManager": 140,
  5015. "./player": 155,
  5016. "./settings": 166,
  5017. "./util/logger": 189,
  5018. "./util/transitions": 195,
  5019. events: 202,
  5020. three: 217
  5021. }],
  5022. 16: [function(e, t, i) {
  5023. "use strict";
  5024. var n = e("three")
  5025. , r = e("./enum/Viewmode")
  5026. , o = (e("./settings"),
  5027. e("./util/transitions"))
  5028. , a = e("./enum/PlayerEvents")
  5029. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5030. , l = new n.ShaderPass(n.VerticalBlurShader);
  5031. l.renderToScreen = !0;
  5032. var c = $("#player").width() / $("#player").height();
  5033. isNaN(c) && (c = 1);
  5034. var h = {
  5035. currentBlur: 0,
  5036. aspect: c,
  5037. blurStrength: 1,
  5038. hblurPass: s,
  5039. vblurPass: l,
  5040. bindEvents: function(e) {
  5041. e.on(a.ModeChanged, function(e, t) {
  5042. e === r.PANORAMA && (o.cancel(h.blur),
  5043. o.cancel(h.addBlur),
  5044. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5045. })
  5046. },
  5047. blur: function(e) {
  5048. h.currentBlur = e;
  5049. var t = e * h.blurStrength;
  5050. l.uniforms.v.value = t / 512 * h.aspect,
  5051. s.uniforms.h.value = t / 512
  5052. },
  5053. addBlur: function(e) {
  5054. e = Math.max(e, h.currentBlur),
  5055. h.blur(e)
  5056. },
  5057. removeBlur: function(e) {
  5058. e = Math.min(1 - e, h.currentBlur),
  5059. h.blur(e)
  5060. }
  5061. };
  5062. h.blur(0),
  5063. t.exports = h
  5064. }
  5065. , {
  5066. "./enum/PlayerEvents": 40,
  5067. "./enum/Viewmode": 51,
  5068. "./settings": 166,
  5069. "./util/transitions": 195,
  5070. three: 217
  5071. }],
  5072. 17: [function(e, t, i) {
  5073. "use strict";
  5074. t.exports = {
  5075. UNKNOWN: 0,
  5076. ALIGNED: 1,
  5077. UNALIGNED: 2,
  5078. PLACED: 3
  5079. }
  5080. }
  5081. , {}],
  5082. 18: [function(e, t, i) {
  5083. "use strict";
  5084. t.exports = {
  5085. NONE: 0,
  5086. MIDDLE: 1,
  5087. END: 2,
  5088. BEGINNING: 3,
  5089. FADEIN: 4
  5090. }
  5091. }
  5092. , {}],
  5093. 19: [function(e, t, i) {
  5094. "use strict";
  5095. var n = e("three");
  5096. t.exports = {
  5097. newBlue: new n.Color(4967932),
  5098. altBlue: new n.Color(47355),
  5099. tagDefault: new n.Color(223357),
  5100. classicBlue: new n.Color(53759),
  5101. mpYellow: new n.Color(16502016),
  5102. mpOrange: new n.Color(16428055),
  5103. mpBlue: new n.Color(12096),
  5104. mpLtGrey: new n.Color(13751252),
  5105. mpDkGrey: new n.Color(10000019),
  5106. mpRed: new n.Color(12525854),
  5107. mpOrangeDesat: new n.Color(16764529),
  5108. mpBlueDesat: new n.Color(4034734),
  5109. mpRedDesat: new n.Color(14705505),
  5110. white: new n.Color(16777215),
  5111. black: new n.Color(0),
  5112. _desat: function(e, t) {
  5113. var i = t || .3
  5114. , r = (new n.Color).copy(e).getHSL();
  5115. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5116. },
  5117. _darken: function(e, t) {
  5118. var i = t || .2
  5119. , r = e.getHSL();
  5120. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5121. }
  5122. }
  5123. }
  5124. , {
  5125. three: 217
  5126. }],
  5127. 20: [function(e, t, i) {
  5128. "use strict";
  5129. t.exports = {
  5130. NONE: -1,
  5131. ROTATE: 0,
  5132. DOLLY: 1,
  5133. PAN: 2,
  5134. ROTATE_DOLLY: 3,
  5135. PAN_DOLLY: 4
  5136. }
  5137. }
  5138. , {}],
  5139. 21: [function(e, t, i) {
  5140. "use strict";
  5141. t.exports = {
  5142. Move: "move",
  5143. InteractionDirect: "interaction.direct",
  5144. InteractionKey: "interaction.key",
  5145. InteractionGui: "interaction.gui",
  5146. FlyInDirection: "fly.direction",
  5147. InputStart: "input.start",
  5148. Pinch: "input.pinch",
  5149. Scroll: "input.scroll",
  5150. AutoPanInterrupt: "autopan.interrupt",
  5151. AutoPanComplete: "autopan.complete",
  5152. AutoPanClamped: "autopan.clamped",
  5153. LongTap: "longtap"
  5154. }
  5155. }
  5156. , {}],
  5157. 22: [function(e, t, i) {
  5158. "use strict";
  5159. t.exports = Object.freeze({
  5160. FORWARD: "FORWARD",
  5161. LEFT: "LEFT",
  5162. RIGHT: "RIGHT",
  5163. BACK: "BACK",
  5164. UP: "UP",
  5165. DOWN: "DOWN"
  5166. })
  5167. }
  5168. , {}],
  5169. 23: [function(e, t, i) {
  5170. "use strict";
  5171. t.exports = {
  5172. ActionInterrupted: "action.interrupted",
  5173. TourStart: "tour.start",
  5174. TourEnd: "tour.end",
  5175. StartModeChange: "mode.startChange"
  5176. }
  5177. }
  5178. , {}],
  5179. 24: [function(e, t, i) {
  5180. "use strict";
  5181. t.exports = Object.freeze({
  5182. None: 0,
  5183. Queued: 1,
  5184. ForceQueued: 2,
  5185. Downloading: 3,
  5186. Downloaded: 4,
  5187. DownloadFailed: 5
  5188. })
  5189. }
  5190. , {}],
  5191. 25: [function(e, t, i) {
  5192. "use strict";
  5193. t.exports = {
  5194. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5195. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5196. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5197. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5198. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5199. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5200. }
  5201. }
  5202. , {}],
  5203. 26: [function(e, t, i) {
  5204. "use strict";
  5205. t.exports = {
  5206. Texture2D: 0,
  5207. TextureCube: 1
  5208. }
  5209. }
  5210. , {}],
  5211. 27: [function(e, t, i) {
  5212. "use strict";
  5213. t.exports = {
  5214. SMALL: "small",
  5215. LARGE: "large"
  5216. }
  5217. }
  5218. , {}],
  5219. 28: [function(e, t, i) {
  5220. "use strict";
  5221. var n = e("./Viewmode")
  5222. , r = {
  5223. LANDING: {},
  5224. NAVIGATION: "navigation",
  5225. MORE_HELP: "moreHelp",
  5226. TOUR_INTERACTION: {}
  5227. };
  5228. r.LANDING[n.PANORAMA] = "panorama.landing",
  5229. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5230. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5231. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5232. r.TOUR_INTERACTION.standard = "standard.tour",
  5233. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5234. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5235. t.exports = r
  5236. }
  5237. , {
  5238. "./Viewmode": 51
  5239. }],
  5240. 29: [function(e, t, i) {
  5241. "use strict";
  5242. var n = {
  5243. UP: 1,
  5244. DOWN: -1,
  5245. LEFT: "L",
  5246. RIGHT: "R",
  5247. FORWARD: "F",
  5248. BACK: "B",
  5249. reverse: {},
  5250. opposite: function(e) {
  5251. return this.reverse[e.toString()]
  5252. }
  5253. };
  5254. !function() {
  5255. n.reverse[n.UP] = n.DOWN,
  5256. n.reverse[n.DOWN] = n.UP,
  5257. n.reverse[n.LEFT] = n.RIGHT,
  5258. n.reverse[n.RIGHT] = n.LEFT,
  5259. n.reverse[n.FORWARD] = n.BACK,
  5260. n.reverse[n.BACK] = n.FORWARD
  5261. }(),
  5262. t.exports = n
  5263. }
  5264. , {}],
  5265. 30: [function(e, t, i) {
  5266. "use strict";
  5267. var n = e("../util/browser")
  5268. , r = {
  5269. ZERO: 48,
  5270. ONE: 49,
  5271. TWO: 50,
  5272. THREE: 51,
  5273. FOUR: 52,
  5274. FIVE: 53,
  5275. SIX: 54,
  5276. SEVEN: 55,
  5277. EIGHT: 56,
  5278. NINE: 57,
  5279. LEFTARROW: 37,
  5280. UPARROW: 38,
  5281. RIGHTARROW: 39,
  5282. DOWNARROW: 40,
  5283. A: 65,
  5284. B: 66,
  5285. C: 67,
  5286. D: 68,
  5287. E: 69,
  5288. F: 70,
  5289. G: 71,
  5290. H: 72,
  5291. I: 73,
  5292. J: 74,
  5293. K: 75,
  5294. L: 76,
  5295. M: 77,
  5296. N: 78,
  5297. O: 79,
  5298. P: 80,
  5299. Q: 81,
  5300. R: 82,
  5301. S: 83,
  5302. T: 84,
  5303. U: 85,
  5304. V: 86,
  5305. W: 87,
  5306. X: 88,
  5307. Y: 89,
  5308. Z: 90,
  5309. SPACE: 32,
  5310. RETURN: 13,
  5311. SEMICOLON: 186,
  5312. PLUSEQUALS: 187,
  5313. DASHUNDERSCORE: 189,
  5314. OPENBRACKET: 219
  5315. };
  5316. n.detectFirefox() && (r.SEMICOLON = 59,
  5317. r.PLUSEQUALS = 61,
  5318. r.DASHUNDERSCORE = 173),
  5319. t.exports = r
  5320. }
  5321. , {
  5322. "../util/browser": 182
  5323. }],
  5324. 31: [function(e, t, i) {
  5325. "use strict";
  5326. t.exports = {
  5327. EN_US: "en-US",
  5328. ES_MX: "es-MX",
  5329. FR_FR: "fr-FR",
  5330. DE_DE: "de-DE",
  5331. RU_RU: "ru-RU",
  5332. CN_CN: "cn-CN",
  5333. JP_JP: "jp-JP"
  5334. }
  5335. }
  5336. , {}],
  5337. 32: [function(e, t, i) {
  5338. "use strict";
  5339. t.exports = {
  5340. TagActivated: "tag.activated",
  5341. TagDismissed: "tag.dismissed",
  5342. TagNavigation: "tag.navigation"
  5343. }
  5344. }
  5345. , {}],
  5346. 33: [function(e, t, i) {
  5347. "use strict";
  5348. t.exports = {
  5349. ModelAdded: "model-added",
  5350. ActiveModelChanged: "active-model-changed"
  5351. }
  5352. }
  5353. , {}],
  5354. 34: [function(e, t, i) {
  5355. "use strict";
  5356. t.exports = {
  5357. LEFT: 0,
  5358. MIDDLE: 1,
  5359. RIGHT: 2
  5360. }
  5361. }
  5362. , {}],
  5363. 35: [function(e, t, i) {
  5364. "use strict";
  5365. t.exports = {
  5366. PanoRenderComplete: "panorama.render.complete",
  5367. TileRenderFailure: "panorama.tile.render.failed",
  5368. TileRenderSuccess: "panorama.tile.render.success",
  5369. TileUploadAttempted: "panorama.tile.upload.attempted",
  5370. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5371. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5372. }
  5373. }
  5374. , {}],
  5375. 36: [function(e, t, i) {
  5376. "use strict";
  5377. t.exports = {
  5378. BASE: 1,
  5379. STANDARD: 2,
  5380. HIGH: 3,
  5381. ULTRAHIGH: 4
  5382. }
  5383. }
  5384. , {}],
  5385. 37: [function(e, t, i) {
  5386. "use strict";
  5387. t.exports = {
  5388. LoadComplete: "panorama.load.complete",
  5389. LoadFailed: "panorama.load.failed",
  5390. TileLoaded: "panorama.tile.loaded"
  5391. }
  5392. }
  5393. , {}],
  5394. 38: [function(e, t, i) {
  5395. "use strict";
  5396. t.exports = Object.freeze({
  5397. Standard: 0,
  5398. Slow: 1,
  5399. Retain: 2
  5400. })
  5401. }
  5402. , {}],
  5403. 39: [function(e, t, i) {
  5404. "use strict";
  5405. t.exports = Object.freeze({
  5406. Show: 0,
  5407. Hide: 1,
  5408. Retain: 2
  5409. })
  5410. }
  5411. , {}],
  5412. 40: [function(e, t, i) {
  5413. "use strict";
  5414. t.exports = {
  5415. Move: "move",
  5416. MoveComplete: "move.complete",
  5417. ModeChanged: "mode.changed",
  5418. ModeChanging: "mode.changing",
  5419. PanoChosen: "pano.chosen",
  5420. ClosestPanoChanging: "closest.pano.changing",
  5421. WarpStarted: "warp.started",
  5422. WarpInterrupted: "warp.interrupted",
  5423. WarpEnded: "warp.ended",
  5424. FlyinFinished: "flyin.finished",
  5425. FlyingStarted: "flying.started",
  5426. FlyingInterrupted: "flying.interrupted",
  5427. FlyingEnded: "flying.ended",
  5428. Ready: "ready",
  5429. StartInside: "start.inside",
  5430. StartOutside: "start.outside",
  5431. ViewChanged: "view.changed",
  5432. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5433. InputStart: "input.start"
  5434. }
  5435. }
  5436. , {}],
  5437. 41: [function(e, t, i) {
  5438. "use strict";
  5439. t.exports = Object.freeze({
  5440. DEFAULT: 0,
  5441. PANOMARKERS: 1,
  5442. RETICULE: 2,
  5443. TAG: 3
  5444. })
  5445. }
  5446. , {}],
  5447. 42: [function(e, t, i) {
  5448. "use strict";
  5449. t.exports = {
  5450. visibleFloor: 1,
  5451. ghostFloor: 3,
  5452. boundingSkybox: 1,
  5453. panoMarker: 2,
  5454. reticule: 3,
  5455. tagStem: 4,
  5456. tagDisc: 5,
  5457. ribbon: 100
  5458. }
  5459. }
  5460. , {}],
  5461. 43: [function(e, t, i) {
  5462. "use strict";
  5463. t.exports = {
  5464. ContextCreated: "scene-renderer-context-created",
  5465. AfterRender: "after-render",
  5466. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5467. }
  5468. }
  5469. , {}],
  5470. 44: [function(e, t, i) {
  5471. "use strict";
  5472. t.exports = {
  5473. IDLE: "idle",
  5474. BROWSE: "browse",
  5475. EXAMINE: "examine"
  5476. }
  5477. }
  5478. , {}],
  5479. 45: [function(e, t, i) {
  5480. "use strict";
  5481. t.exports = {
  5482. TileDownloadSuccess: "tiledownloader.download.success",
  5483. TileDownloadFailure: "tiledownloader.download.failure",
  5484. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5485. }
  5486. }
  5487. , {}],
  5488. 46: [function(e, t, i) {
  5489. "use strict";
  5490. t.exports = {
  5491. CardboardAndroid: "googlevr",
  5492. GearVR: "gearvr",
  5493. CardboardIOS: "googlevrios",
  5494. Cardboard: "googlevr"
  5495. }
  5496. }
  5497. , {}],
  5498. 47: [function(e, t, i) {
  5499. "use strict";
  5500. t.exports = {
  5501. NONE: 0,
  5502. CONTEXTUAL: 1,
  5503. ANDROID: 2
  5504. }
  5505. }
  5506. , {}],
  5507. 48: [function(e, t, i) {
  5508. "use strict";
  5509. var n = {
  5510. Title: 0,
  5511. Cardboard: 1
  5512. }
  5513. , r = {
  5514. Title: 0,
  5515. Cardboard: 1,
  5516. Gear: 2
  5517. };
  5518. !function() {
  5519. [n, r].forEach(function(e) {
  5520. e.pageCount = Object.keys(e).length
  5521. })
  5522. }(),
  5523. t.exports.ios = n,
  5524. t.exports.standard = r
  5525. }
  5526. , {}],
  5527. 49: [function(e, t, i) {
  5528. "use strict";
  5529. t.exports = {
  5530. Android: "android",
  5531. IOS: "ios",
  5532. Desktop: "desktop",
  5533. UnsupportedAndroid: "android-unsupported"
  5534. }
  5535. }
  5536. , {}],
  5537. 50: [function(e, t, i) {
  5538. "use strict";
  5539. var n = e("three");
  5540. t.exports = {
  5541. UP: new n.Vector3(0,1,0),
  5542. DOWN: new n.Vector3(0,-1,0),
  5543. LEFT: new n.Vector3(-1,0,0),
  5544. RIGHT: new n.Vector3(1,0,0),
  5545. FORWARD: new n.Vector3(0,0,-1),
  5546. BACK: new n.Vector3(0,0,1)
  5547. }
  5548. }
  5549. , {
  5550. three: 217
  5551. }],
  5552. 51: [function(e, t, i) {
  5553. "use strict";
  5554. var n = e("../exception/ViewmodeConvertException")
  5555. , r = e("./coreViewmodes")
  5556. , o = e("../util/common")
  5557. , a = {
  5558. MESH: "mesh",
  5559. OUTDOOR: "outdoor",
  5560. TRANSITIONING: "transitioning",
  5561. toInt: function(e) {
  5562. switch (e) {
  5563. case this.PANORAMA:
  5564. return 1;
  5565. case this.DOLLHOUSE:
  5566. return 2;
  5567. case this.FLOORPLAN:
  5568. return 3;
  5569. case this.OUTDOOR:
  5570. return 4;
  5571. case this.TRANSITIONING:
  5572. return -1
  5573. }
  5574. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5575. },
  5576. fromInt: function(e) {
  5577. switch (e) {
  5578. case "1":
  5579. case 1:
  5580. return this.PANORAMA;
  5581. case "2":
  5582. case 2:
  5583. return this.DOLLHOUSE;
  5584. case "3":
  5585. case 3:
  5586. return this.FLOORPLAN;
  5587. case "4":
  5588. case 4:
  5589. return this.OUTDOOR
  5590. }
  5591. throw new n("No known conversion for int to viewmode for int: " + e)
  5592. },
  5593. convertWorkshopModeInt: function(e) {
  5594. switch (e) {
  5595. case "0":
  5596. case 0:
  5597. case undefined: //xzw add
  5598. return this.PANORAMA;
  5599. case "1":
  5600. case 1:
  5601. return this.FLOORPLAN;
  5602. case "2":
  5603. case 2:
  5604. return this.DOLLHOUSE;
  5605. case "3":
  5606. case 3:
  5607. return this.MESH
  5608. }
  5609. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5610. }
  5611. };
  5612. o.extendObject(a, r),
  5613. t.exports = a
  5614. }
  5615. , {
  5616. "../exception/ViewmodeConvertException": 58,
  5617. "../util/common": 185,
  5618. "./coreViewmodes": 54
  5619. }],
  5620. 52: [function(e, t, i) {
  5621. "use strict";
  5622. t.exports = {
  5623. BLACK: "black",
  5624. STD: "std",
  5625. WALK: "walk"
  5626. }
  5627. }
  5628. , {}],
  5629. 53: [function(e, t, i) {
  5630. "use strict";
  5631. t.exports = {
  5632. ZoomIn: "zoom.in",
  5633. ZoomOut: "zoom.out",
  5634. ZoomMax: "zoom.max",
  5635. ZoomMin: "zoom.min"
  5636. }
  5637. }
  5638. , {}],
  5639. 54: [function(e, t, i) {
  5640. "use strict";
  5641. t.exports = {
  5642. PANORAMA: "panorama",
  5643. DOLLHOUSE: "dollhouse",
  5644. FLOORPLAN: "floorplan"
  5645. }
  5646. }
  5647. , {}],
  5648. 55: [function(e, t, i) {
  5649. "use strict";
  5650. function n(e) {
  5651. this.message = e
  5652. }
  5653. t.exports = n
  5654. }
  5655. , {}],
  5656. 56: [function(e, t, i) {
  5657. "use strict";
  5658. function n(e) {
  5659. r.call(this, e)
  5660. }
  5661. var r = e("./BasicException");
  5662. n.prototype = Object.create(r.prototype),
  5663. t.exports = n
  5664. }
  5665. , {
  5666. "./BasicException": 55
  5667. }],
  5668. 57: [function(e, t, i) {
  5669. "use strict";
  5670. function n(e) {
  5671. r.call(this, e)
  5672. }
  5673. var r = e("./BasicException");
  5674. n.prototype = Object.create(r.prototype),
  5675. t.exports = n
  5676. }
  5677. , {
  5678. "./BasicException": 55
  5679. }],
  5680. 58: [function(e, t, i) {
  5681. "use strict";
  5682. function n(e) {
  5683. r.call(this, e)
  5684. }
  5685. var r = e("./BasicException");
  5686. n.prototype = Object.create(r.prototype),
  5687. t.exports = n
  5688. }
  5689. , {
  5690. "./BasicException": 55
  5691. }],
  5692. 59: [function(e, t, i) {
  5693. (function(i) {
  5694. "use strict";
  5695. function n(e) {
  5696. var t = {};
  5697. if (e) {
  5698. var i = e.flags;
  5699. if (i)
  5700. for (var n in i)
  5701. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5702. return t
  5703. }
  5704. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5705. null
  5706. }
  5707. var r = e("./util/ajax")
  5708. , o = e("./util/showcase")
  5709. , a = e("./util/logger")
  5710. , s = ""
  5711. , l = new a(i)
  5712. , c = {};
  5713. t.exports = {
  5714. loadFeatureFlags: function(e) {
  5715. var t = $.Deferred();
  5716. return r.get(e.urlBase + s, {
  5717. responseType: "json",
  5718. prefetchFrom: "user",
  5719. auth: o.getAuthorizationHeader()
  5720. }).done(function(e) {
  5721. c = n(e),
  5722. c ? t.resolve(c) : t.reject("loading-failed")
  5723. }).fail(function() {
  5724. l.debug("Retrieval of feature flags failed."),
  5725. t.reject("loading-failed")
  5726. }),
  5727. t.promise()
  5728. },
  5729. getFlags: function() {
  5730. return c
  5731. },
  5732. updateDependentSettings: function(e, t) {
  5733. e = e || c,
  5734. e.labels && (t.labels.enabled = !0),
  5735. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5736. e.showcase_sdk && (t.sdkInit = !0),
  5737. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5738. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5739. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5740. e.hide_sc_sharing && (t.share.enabled = !1)
  5741. }
  5742. }
  5743. }
  5744. ).call(this, "/js/featureflags.js")
  5745. }
  5746. , {
  5747. "./util/ajax": 181,
  5748. "./util/logger": 189,
  5749. "./util/showcase": 193
  5750. }],
  5751. 60: [function(e, t, i) {
  5752. "use strict";
  5753. var n = (e("../util/common"),
  5754. {
  5755. status: 0,
  5756. set: function(e) {
  5757. if (isNaN(e))
  5758. return !1;
  5759. var t = $('.progressbar');
  5760. 0 > e && (e = 0);
  5761. e > 100 && (e = 100);
  5762. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5763. var barperc = e*width;
  5764. var perc = Math.round(e);
  5765. var labelpos = (parseInt(barperc)-15);
  5766. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5767. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5768. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5769. this.status = e
  5770. },
  5771. done: function(e) {
  5772. return e || this.status ? (this.status = null,
  5773. this.set(100)) : this
  5774. }
  5775. });
  5776. t.exports.circleLoader = n
  5777. }
  5778. , {
  5779. "../util/common": 185
  5780. }],
  5781. 61: [function(e, t, i) {
  5782. "use strict";
  5783. t.exports = Object.freeze({
  5784. CLOSE: "modal.closer.close"
  5785. })
  5786. }
  5787. , {}],
  5788. 62: [function(e, t, i) {
  5789. "use strict";
  5790. function n(e, t) {
  5791. t && (t.stopPropagation(),
  5792. t.preventDefault()),
  5793. e && this.emit(l.CLOSE, e),
  5794. g.reset()
  5795. }
  5796. function r(e, t) {
  5797. function i() {
  5798. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5799. t !== f && (f = t,
  5800. t ? (e.classList.add("closeByFooter"),
  5801. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5802. h.classList.remove("closeByFooter")))
  5803. }
  5804. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5805. }
  5806. var o = e("../../settings")
  5807. , a = (e("../../tag/Media/MediaEvent"),
  5808. e("../../util/browser"))
  5809. , s = e("../../util/common")
  5810. , l = e("./ModalCloserEvent")
  5811. , c = e("events").EventEmitter
  5812. , h = document.getElementsByClassName("footer")[0]
  5813. , u = h.querySelectorAll(".close")[0]
  5814. , d = null
  5815. , p = null
  5816. , f = null
  5817. , g = (a.isMobile(),
  5818. {
  5819. open: function(e) {
  5820. e && (r(e),
  5821. d && u.removeEventListener("click", d, !0),
  5822. d = n.bind(this, e.id),
  5823. u.addEventListener("click", d, !0),
  5824. p && window.removeEventListener("resize", p, !0),
  5825. p = r.bind(this, e),
  5826. window.addEventListener("resize", p, !0))
  5827. },
  5828. reset: function() {
  5829. h.classList.remove("closeByFooter"),
  5830. u.removeEventListener("click", d, !0),
  5831. window.removeEventListener("resize", p, !0),
  5832. d = p = f = null
  5833. }
  5834. });
  5835. s.extendObject(g, c.prototype),
  5836. t.exports = g
  5837. }
  5838. , {
  5839. "../../tag/Media/MediaEvent": 131,
  5840. "../../settings": 166,
  5841. "../../util/browser": 182,
  5842. "../../util/common": 185,
  5843. "./ModalCloserEvent": 61,
  5844. events: 202
  5845. }],
  5846. 63: [function(e, t, i) {
  5847. "use strict";
  5848. function n(e, t, i) {
  5849. var n = new r.GUI({
  5850. width: 400
  5851. })
  5852. , u = n.addFolder("Flydown from Dollhouse");
  5853. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5854. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5855. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5856. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5857. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5858. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5859. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5860. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5861. var d = n.addFolder("Transition between panos");
  5862. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5863. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5864. h.transition.flyTime = 0,
  5865. d.__controllers.forEach(function(e) {
  5866. e.updateDisplay()
  5867. })
  5868. }),
  5869. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5870. h.transition.flySpeed = 0,
  5871. d.__controllers.forEach(function(e) {
  5872. e.updateDisplay()
  5873. })
  5874. }),
  5875. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5876. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5877. d.add(h.transition, "movementEasing", Object.keys(a));
  5878. var p = n.addFolder("Path Display");
  5879. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5880. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5881. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5882. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5883. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5884. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5885. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5886. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5887. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5888. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5889. h.path.color = l[h.path.color],
  5890. h.path.colorUp = l._desat(h.path.color),
  5891. h.path.colorDown = l.darken(h.path.color)
  5892. }),
  5893. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5894. h.reticuleColor = l[h.reticuleColor]
  5895. });
  5896. var f = n.addFolder("Warping")
  5897. , g = f.addFolder("Warp/Teleport");
  5898. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5899. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5900. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5901. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5902. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5903. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5904. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5905. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5906. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5907. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5908. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  5909. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5910. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5911. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  5912. h.path.typ = c[h.path.typ]
  5913. }),
  5914. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5915. t.endlessLoop = h.warp.loop
  5916. }),
  5917. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5918. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5919. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5920. var m = f.addFolder("Long Warp Only");
  5921. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5922. h.warp.flySpeed = 0,
  5923. m.__controllers.forEach(function(e) {
  5924. e.updateDisplay()
  5925. })
  5926. }),
  5927. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5928. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5929. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5930. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5931. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5932. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  5933. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  5934. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  5935. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  5936. var v = n.addFolder("Warp Esoterica");
  5937. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  5938. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  5939. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5940. h.warp.minWarpTime = 0,
  5941. v.__controllers.forEach(function(e) {
  5942. e.updateDisplay()
  5943. })
  5944. }),
  5945. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  5946. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  5947. v.add(h.warp, "movementEasing", Object.keys(a));
  5948. var A = n.addFolder("Misc");
  5949. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  5950. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  5951. }),
  5952. A.add(h, "insideFOV", 10, 180).onChange(function() {
  5953. i.cameras[s.PANORAMA].fov = h.insideFOV
  5954. }),
  5955. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  5956. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  5957. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  5958. var y = n.addFolder("Navigation");
  5959. y.add(h.navigation, "panoScores").onFinishChange(function() {
  5960. h.navigation.panoScores || e.panos.forEach(function(e) {
  5961. e.floor.remove(e.text3d),
  5962. e.text3d = null
  5963. })
  5964. }),
  5965. y.add(h.navigation, "mouseDirection"),
  5966. y.add(h.navigation, "filterStrictness", 0, 1),
  5967. y.add(h.navigation, "angleFactor", -60, 0),
  5968. y.add(h.navigation, "directionFactor", 1, 20),
  5969. y.add(h.navigation, "distanceFactor", -5, 5),
  5970. y.add(h.navigation, "optionalityFactor", .1, 10);
  5971. var C = n.addFolder("tags")
  5972. , I = C.addFolder("Tag Creation");
  5973. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  5974. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  5975. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  5976. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  5977. var E = C.addFolder("Visibility");
  5978. E.add(h.tags.visibility, "anyDistance"),
  5979. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  5980. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  5981. E.add(h.tags.visibility, "hideViaFloor"),
  5982. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  5983. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  5984. var b = C.addFolder("Disc Parameters");
  5985. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  5986. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  5987. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  5988. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  5989. }),
  5990. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  5991. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  5992. }),
  5993. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  5994. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  5995. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  5996. var w = C.addFolder("Navigate");
  5997. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  5998. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  5999. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6000. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6001. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6002. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6003. var _ = n.addFolder("Debug");
  6004. _.add(h, "wireframe").onFinishChange(function() {
  6005. e.chunks.forEach(function(t) {
  6006. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6007. t.wireframeTwin.material.depthWrite = !1,
  6008. t.wireframeTwin.material.depthTest = !1,
  6009. t.wireframeTwin.material.opacity = .5,
  6010. t.wireframeTwin.material.transparent = !0),
  6011. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6012. })
  6013. }),
  6014. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6015. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6016. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6017. e.skybox.wireframe = null)
  6018. }),
  6019. _.add(h, "showSweeps").onFinishChange(function() {
  6020. e.setSweepVisibility(h.showSweeps)
  6021. }),
  6022. _.add(h, "showMesh").onFinishChange(function() {
  6023. e.chunks.forEach(function(e) {
  6024. e.visible = h.showMesh
  6025. })
  6026. }),
  6027. _.add(h, "showFloors").onFinishChange(function() {
  6028. e.floors.forEach(function(e) {
  6029. e.collider.children.forEach(function(e) {
  6030. e.material.visible = h.showFloors
  6031. })
  6032. })
  6033. }),
  6034. _.add(h, "showSkyboxes").onFinishChange(function() {
  6035. e.panos.forEach(function(e) {
  6036. e.skyboxMesh.visible = h.showSkyboxes
  6037. })
  6038. }),
  6039. _.add(h, "showNeighbors").onChange(function() {}),
  6040. _.add(e, "alpha", 0, 1)
  6041. }
  6042. var r = e("../lib/dat.gui")
  6043. , o = e("three")
  6044. , a = e("../util/easing")
  6045. , s = e("../enum/Viewmode")
  6046. , l = e("../enum/Colors")
  6047. , c = e("../enum/WarpStyle")
  6048. , h = e("../settings");
  6049. e("../tag/tag");
  6050. r.GUI.prototype.removeFolder = function(e) {
  6051. var t = this.__folders[e];
  6052. t && (t.close(),
  6053. this.__ul.removeChild(t.domElement.parentNode),
  6054. delete this.__folders[e],
  6055. this.onResize())
  6056. }
  6057. ,
  6058. t.exports.toggle = n
  6059. }
  6060. , {
  6061. "../enum/Colors": 19,
  6062. "../enum/Viewmode": 51,
  6063. "../enum/WarpStyle": 52,
  6064. "../lib/dat.gui": 93,
  6065. "../tag/tag": 123,
  6066. "../settings": 166,
  6067. "../util/easing": 186,
  6068. three: 217
  6069. }],
  6070. 64: [function(e, t, i) {
  6071. (function(i) {
  6072. "use strict";
  6073. function n(e, t, i, n) {
  6074. $(".gui-error .error-problem-text").text(e),
  6075. $(".gui-error .error-solution-text").text(t),
  6076. $(".gui-error .error-explanation").text(i),
  6077. $(".gui-error .error-actions").html(n),
  6078. $(window).resize(),
  6079. $(".gui-error").fadeIn(),
  6080. $("#bottom-logo").fadeIn()
  6081. }
  6082. function r(e) {
  6083. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6084. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6085. s.isMobile() || $("[rel=tiletip]").tooltip({
  6086. placement: "bottom",
  6087. delay: {
  6088. show: 50,
  6089. hide: 0
  6090. },
  6091. trigger: "hover",
  6092. viewport: {
  6093. selector: "body",
  6094. padding: 10
  6095. }
  6096. })
  6097. }
  6098. function o() {
  6099. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6100. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6101. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6102. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6103. e.preventDefault(),
  6104. e.stopPropagation(),
  6105. r(" ")
  6106. })
  6107. }
  6108. function a(e) {
  6109. if ($("head title").text(c.pageTitle),
  6110. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6111. $("#gui-loading").fadeOut(250),
  6112. $("#quick-blackout").hide(),
  6113. l.track("showcase_error", {
  6114. error_key: e
  6115. }),
  6116. h.locale || h.init(),
  6117. "webgl-unsupported" === e)
  6118. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6119. else if ("webgl-ios" === e)
  6120. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6121. else if ("webgl-safari" === e)
  6122. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6123. else if ("webgl-generic" === e)
  6124. o();
  6125. else if ("missing-urls" === e)
  6126. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6127. else if ("loading-failed" === e)
  6128. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6129. else {
  6130. if ("loading-failed-maintenance" !== e)
  6131. return void d.error("Unhandled error: " + e);
  6132. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6133. }
  6134. }
  6135. var s = e("./../util/browser")
  6136. , l = e("./../analytics")
  6137. , c = e("./../settings")
  6138. , h = e("../localization/localize")
  6139. , u = e("./../util/logger")
  6140. , d = new u(i)
  6141. , p = '"https://support.port.com/hc/articles/208220058"';
  6142. t.exports.error = a
  6143. }
  6144. ).call(this, "/js/gui/error.js")
  6145. }
  6146. , {
  6147. "../localization/localize": 108,
  6148. "./../analytics": 4,
  6149. "./../settings": 166,
  6150. "./../util/browser": 182,
  6151. "./../util/logger": 189
  6152. }],
  6153. 65: [function(e, t, i) {
  6154. (function(i) {
  6155. "use strict";
  6156. function n() {
  6157. Ue = [],
  6158. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6159. Ue.push(".hideTarget", ".pinTop.right")
  6160. }
  6161. function r() {
  6162. for (var e in je)
  6163. if (je.hasOwnProperty(e)) {
  6164. var t = je[e];
  6165. if (!t.visible)
  6166. for (var i = 0; i < t.elements.length; i++)
  6167. $(t.elements[i]).hide()
  6168. }
  6169. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6170. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6171. n()
  6172. }
  6173. function o(e, t) {
  6174. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6175. $("#gui-zoomin").toggle(i),
  6176. $("#gui-zoomout").toggle(i)
  6177. }
  6178. function a() {
  6179. c(),
  6180. $(".pinBottom").toggleClass("open"),
  6181. $("#drawer").toggleClass("open"),
  6182. $(".footer").toggleClass("open"),
  6183. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6184. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6185. ie.resetDrawer()),
  6186. setTimeout(function() {
  6187. $("#pullTab").toggleClass("opened");
  6188. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6189. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6190. }
  6191. function s(e) {
  6192. var t;
  6193. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6194. t = e.position().top + e.outerHeight(),
  6195. e.attr("style", "display: none"));
  6196. var i = $("#player").outerHeight()
  6197. , n = i - 130;
  6198. return n < t + 25
  6199. }
  6200. function l(e) {
  6201. "touchstart" === e.type && e.preventDefault(),
  6202. e.stopPropagation()
  6203. }
  6204. function c() {
  6205. W && (W.reload(),
  6206. W.init())
  6207. }
  6208. function h(e) {
  6209. ne.show(e),
  6210. r()
  6211. }
  6212. function u(e) {
  6213. ne.progress(e)
  6214. }
  6215. function d(e, t, i) {
  6216. var n = t.player;
  6217. $("#gui-thumb").fadeOut(2500),
  6218. ne.hide(function() {
  6219. Ge = !1
  6220. }),
  6221. me.init(e, i),
  6222. de.finishSetup(Object.keys(e.tags).length),
  6223. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6224. var s = function() {
  6225. i.dismissExaminedTag(),
  6226. i.disableHovering()
  6227. };
  6228. Ae.on(ye.OPENED, s),
  6229. Ce.on(Me.OPENED, s),
  6230. he.on(ue.OPENED, s),
  6231. fe.on(ge.OPENED, s);
  6232. var l = i.enableHovering.bind(i);
  6233. if (Ae.on(ye.CLOSED, l),
  6234. Ce.on(Me.CLOSED, l),
  6235. he.on(ue.CLOSED, l),
  6236. fe.on(ge.CLOSED, l),
  6237. Q.labels.enabled && Object.keys(e.labels).length,
  6238. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6239. C(e.currentFloor, n.mode)),
  6240. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6241. r(),
  6242. o(t, t.player),
  6243. $("#gui").fadeIn(1500),
  6244. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6245. a(),
  6246. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6247. }, 2e3),
  6248. !K.isMobile())
  6249. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6250. $(c[h]).addClass("hasHover");
  6251. O(e),
  6252. de.setupToggling();
  6253. //xzw:
  6254. window.editHotPanel && editHotPanel();
  6255. //czj
  6256. navBorderRadius(e);
  6257. //czj 编辑界面
  6258. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6259. window.EditTools && new EditTools(n.sceneRenderer);
  6260. }
  6261. function navBorderRadius(e){
  6262. var pullTab = $("#pullTab"),
  6263. mobileRadius = {
  6264. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6265. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6266. },
  6267. topRadius = {
  6268. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6269. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6270. };
  6271. function BorderRadius(bottom,top){
  6272. $("#gui-modes-map > div:visible:last").css(bottom);
  6273. if(pullTab.is(':visible')){
  6274. $(".viewContainer > div:visible:first").css(top);
  6275. }else{
  6276. $("#gui-modes-map > div:visible:first").css(top);
  6277. }
  6278. }
  6279. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6280. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6281. }else{
  6282. BorderRadius(topRadius.bottom,topRadius.top);
  6283. }
  6284. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6285. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6286. window.specialScene && specialScene.special().afterImplement();
  6287. }
  6288. }
  6289. function p(e) {
  6290. e || (e = 0),
  6291. We = !1,
  6292. window.setTimeout(function() {
  6293. We || (ze = !0,
  6294. $("#gui-spinner").stop(!0, !0).show())
  6295. }
  6296. .bind(this), e)
  6297. }
  6298. function f() {
  6299. $("#gui-spinner").stop(!0, !0),
  6300. $("#gui-spinner").fadeOut(1e3),
  6301. We = !0,
  6302. ze = !1
  6303. }
  6304. function g(e, t) {
  6305. var i = e.mode
  6306. , n = t || e.currentPano;
  6307. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6308. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6309. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6310. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6311. Q.show360Views.enabled && !n.isAligned() ? (
  6312. $(".gui-floor").addClass("hidden"),
  6313. $("#gui-modes-outside").addClass("desktop-only")) : (
  6314. $(".gui-floor").removeClass("hidden"),
  6315. $("#gui-modes-outside").removeClass("desktop-only")),
  6316. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6317. Be = i,
  6318. $("#gui-modes-outside").addClass("hidden"),
  6319. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6320. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6321. }
  6322. function m(e, t) {
  6323. var i = t.player;
  6324. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6325. l(e),
  6326. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6327. J.track("USER", {
  6328. event_type: "showcase_gui",
  6329. gui_action: "click_inside_mode_button"
  6330. }),
  6331. t.changeMode(_e.PANORAMA);
  6332. }),
  6333. $("#gui-modes-outside").find("a").on("click", function(e) {
  6334. l(e),
  6335. J.track("showcase_gui", {
  6336. gui_action: "click_outside_mode_button"
  6337. }),
  6338. t.changeMode(Be)
  6339. }),
  6340. $("#gui-modes-floorplan").on("click", function(e) {
  6341. l(e),
  6342. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6343. gui_action: "click_floorplan_mode_button"
  6344. }),
  6345. t.changeMode(_e.FLOORPLAN));
  6346. }),
  6347. $("#gui-modes-dollhouse").on("click", function(e) {
  6348. l(e),
  6349. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6350. gui_action: "click_dollhouse_mode_button"
  6351. }),
  6352. t.changeMode(_e.DOLLHOUSE));
  6353. })
  6354. }
  6355. function v(e, t) {
  6356. function i() {
  6357. document.getElementById("vr").classList.remove("hidden"),
  6358. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6359. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6360. $(".improper-embed").toggleClass("hidden", !1),
  6361. r())
  6362. }, function(e) {
  6363. r()
  6364. }) : r()
  6365. }
  6366. function n(i) {
  6367. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6368. Ie.init(e.data, t, i, q),
  6369. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6370. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6371. }
  6372. function r() {
  6373. De.info("WebVR support not found, VR button activates native app VR modal"),
  6374. Ae.init(e.data, q),
  6375. Ae.on(ye.OPENED, function() {
  6376. var e = document.getElementById("vr-modal");
  6377. return function() {
  6378. Ze("vr"),
  6379. le.open(e)
  6380. }
  6381. }()),
  6382. Ae.on(ye.CLOSED, le.reset)
  6383. }
  6384. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6385. /*********************** 方奕卓 VR功能事件监听 ********************/
  6386. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6387. switch (Q.vr.option) {
  6388. case Pe.CONTEXTUAL:
  6389. i();
  6390. break;
  6391. case Pe.ANDROID:
  6392. K.detectAndroid() && i();
  6393. break;
  6394. case Pe.NONE:
  6395. }
  6396. }
  6397. }
  6398. function A(e, t) {
  6399. $("#play").on("mousedown touchstart", function(e) {
  6400. l(e);
  6401. Ze("tour");
  6402. ve.play();
  6403. J.trackAlways("showcase_gui", {
  6404. gui_action: "play_highlights"
  6405. })
  6406. }),
  6407. window.startAndPlay = function(e) {
  6408. // l(e);
  6409. Ze("tour");
  6410. ve.play();
  6411. J.trackAlways("showcase_gui", {
  6412. gui_action: "play_highlights"
  6413. })
  6414. };
  6415. $("#pause").on("mousedown touchstart", function(e) {
  6416. l(e),
  6417. ve.pause(),
  6418. J.trackAlways("showcase_gui", {
  6419. gui_action: "pause_highlights"
  6420. })
  6421. }),
  6422. $("#gui-zoomin").find("a").on("click", function(e) {
  6423. l(e),
  6424. t.player.zoomInIncrementally()
  6425. }),
  6426. $("#gui-zoomout").find("a").on("click", function(e) {
  6427. l(e),
  6428. t.player.zoomOutIncrementally()
  6429. })
  6430. }
  6431. function y(e, t) {
  6432. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6433. if(getQueryVariable('m') === '372') continue;
  6434. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6435. $(".gui-floor").find(".container").prepend(r)
  6436. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6437. }
  6438. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6439. i.on("click", function(e) {
  6440. l(e),
  6441. Ze("floor"),
  6442. i.toggleClass("open")
  6443. }),
  6444. $(".floorChoice").on("click", function(e) {
  6445. l(e);
  6446. var n = $(this).data("index");
  6447. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6448. t.player.gotoFloor(n),
  6449. J.track("showcase_gui", {
  6450. gui_action: "click_floor_select_button",
  6451. interaction_source: "gui"
  6452. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6453. Ze("move"),
  6454. t.allFloors(),
  6455. J.track("showcase_gui", {
  6456. gui_action: "click_toggle_all_floors_button",
  6457. interaction_source: "gui"
  6458. })),
  6459. i.removeClass("open")
  6460. })
  6461. }
  6462. function C(e, t) {
  6463. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6464. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6465. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6466. $(".floorChoice").removeClass("active"),
  6467. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6468. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6469. $(".floorChoice").removeClass("active"),
  6470. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6471. }
  6472. function I(e) {
  6473. return e.describe().inTransition
  6474. }
  6475. function b(e, t, i) {
  6476. Fe = e.heroLocations.length;
  6477. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6478. , r = 100 / Fe + "%"
  6479. , o = $("#thumb-container")
  6480. , a = $("#progressBar");
  6481. $("#status").find(".totalSteps").text(Fe);
  6482. for (var s = 0; s < Fe; s++) {
  6483. var c = e.heroLocations[s]
  6484. , h = $(n);
  6485. if (h.attr("data-index", s),
  6486. je.highlight.visible && h.find("img").attr("src", c.thumbUrl),
  6487. c.name) {
  6488. var u = $('<div class="overlay"></div>').text(c.name);
  6489. h.prepend(u)
  6490. }
  6491. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6492. var d = e.panos.get(c.panoId)
  6493. , p = d && !d.isAligned()
  6494. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6495. h.prepend(f)
  6496. }
  6497. o.append(h),
  6498. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6499. }
  6500. j = 144 * Fe,
  6501. Y = 111 * Fe,
  6502. $(".thumbImg").on("mouseover", function() {
  6503. I(t) || i.showPathToHeroLocation($(this).data("index"))
  6504. }),
  6505. $(".thumbImg").on("mouseout", function() {
  6506. t.clearPath()
  6507. }),
  6508. $(".thumbImg").on("click", function(e) {
  6509. l(e);
  6510. var i = $(this);
  6511. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6512. J.trackAlways("showcase_gui", {
  6513. gui_action: "click_highlight"
  6514. }),
  6515. t.goToHighlight(i.data("index"))
  6516. }),
  6517. $(".previous").find("a").on("click", function(e) {
  6518. l(e),
  6519. J.trackAlways("showcase_gui", {
  6520. gui_action: "prev_highlight"
  6521. }),
  6522. t.prevHighlight()
  6523. }),
  6524. $(".next").find("a").on("click", function(e) {
  6525. l(e),
  6526. J.trackAlways("showcase_gui", {
  6527. gui_action: "next_highlight"
  6528. }),
  6529. t.nextHighlight()
  6530. }),
  6531. $("#drawer").on("mouseleave", function(e) {
  6532. l(e);
  6533. var t;
  6534. try {
  6535. t = new MouseEvent("mouseup",{
  6536. clientX: e.clientX,
  6537. clientY: e.clientY,
  6538. screenX: e.screenX,
  6539. screenY: e.screenY
  6540. })
  6541. } catch (i) {
  6542. t = document.createEvent("MouseEvents"),
  6543. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6544. }
  6545. document.dispatchEvent(t)
  6546. }),
  6547. W = new Sly($("#scrollFrame"),{
  6548. horizontal: !0,
  6549. itemNav: "centered",
  6550. smart: !0,
  6551. scrollTrap: !0,
  6552. scrollBy: 1,
  6553. mouseDragging: !0,
  6554. touchDragging: !0,
  6555. speed: 300,
  6556. dragHandle: !0,
  6557. dynamicHandle: !0,
  6558. clickBar: !0,
  6559. scrollBar: $("#scroller"),
  6560. activateOn: null
  6561. }).init(),
  6562. W.on("active", function(e, t) {
  6563. Ve = t,
  6564. Ze("tour"),
  6565. $(".step").removeClass("active"),
  6566. $("#status").find(".curIdx").text(t + 1);
  6567. for (var i = 0; i <= t; i++)
  6568. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6569. }),
  6570. w()
  6571. }
  6572. function w() {
  6573. var e = $("#player").width() - 20
  6574. , t = $("#scroller")
  6575. , i = $("#drawer")
  6576. , n = $(".pinBottom");
  6577. if ($("#player").width() < 488 || $("#player").height() < 488)
  6578. t.addClass("hidden"),
  6579. i.addClass("noScroll"),
  6580. n.addClass("noScroll");
  6581. else {
  6582. var r = j > e
  6583. , o = !i.hasClass("noScroll")
  6584. , a = r !== o;
  6585. a && (t.toggleClass("hidden"),
  6586. i.toggleClass("noScroll"),
  6587. n.toggleClass("noScroll"))
  6588. }
  6589. }
  6590. function _(e) {
  6591. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6592. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6593. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6594. }
  6595. function T(e) {
  6596. function t(t, i) {
  6597. return !!e.player_options[t] && e[i || t]
  6598. }
  6599. $(".model-title").text(e.name);
  6600. var i = Q.pageTitle;
  6601. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6602. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6603. document.title = i ,
  6604. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6605. delay: {
  6606. show: 50,
  6607. hide: 0
  6608. },
  6609. trigger: "hover",
  6610. html: !1,
  6611. viewport: {
  6612. selector: "body",
  6613. padding: 10
  6614. }
  6615. }),
  6616. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6617. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6618. de.populate({
  6619. name: t("model_name", "name"),
  6620. coBrand: t("presented_by"),
  6621. description: t("model_summary", "summary") || "暂无内容",
  6622. contactName: t("contact_name"),
  6623. address: t("address"),
  6624. phone: t("contact_phone"),
  6625. formattedPhone: e.formatted_contact_phone,
  6626. email: t("contact_email"),
  6627. url: t("external_url"),
  6628. socialSharing: e.enable_social_sharing && e.is_public
  6629. })
  6630. }
  6631. function x(e, t, i, n, r, o) {
  6632. function a() {
  6633. o.setLoadingStartTime(),
  6634. H(),
  6635. r ? (re.showMessage(t, i, je.coBrand.visible),
  6636. l()) : h(l)
  6637. }
  6638. var s = $.Deferred()
  6639. , l = s.resolve.bind(s);
  6640. return Ge = !0,
  6641. O(e),
  6642. e.data.player_options && _(e.data.player_options),
  6643. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6644. Re.localizeGUI(),
  6645. T(e.data),
  6646. r || $(".quick").addClass("hidden"),
  6647. //e.data.image && !r && E(e.data.image),
  6648. n ? (J.impression(),
  6649. a()) : (o.setWaitingStartTime(),
  6650. oe.show(r, a)),
  6651. s
  6652. }
  6653. function S(e, t, i, n, r, a, s) {
  6654. q = s,
  6655. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6656. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6657. ae.init(),
  6658. re.init(e, a),
  6659. Oe.init(e, t, n),
  6660. $(".icon").on("mouseover", function() {
  6661. t.player && t.player.reticule.hide()
  6662. }),
  6663. m(e, t),
  6664. A(e, t),
  6665. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6666. Ce.on(Me.OPENED, function() {
  6667. var e = document.getElementById("share-modal");
  6668. return function() {
  6669. Ze("share"),
  6670. le.open(e)
  6671. }
  6672. }()),
  6673. Ce.on(Me.CLOSED, le.reset)),
  6674. e.heroLocations.length > 1 ? b(e, t, i) : (je.highlight.visible = !1,
  6675. je.tourControls.visible = !1),
  6676. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6677. z(),
  6678. g(i),
  6679. v(e, r),
  6680. e.on("floor.changed", C),
  6681. e.on("waiting", R.bind(this, e)),
  6682. e.on("waiting-done", P.bind(this, e)),
  6683. i.on(xe.ModeChanged, function(e, n) {
  6684. g(i),
  6685. o(t, i),
  6686. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6687. he.updateMode(n)
  6688. }),
  6689. n.on(Se.Move, Ze.bind(this, "move")),
  6690. i.on(xe.Ready, function() {
  6691. ie.init(n, i, i.tagManager, t),
  6692. i.on(xe.ModeChanged, function(e, t) {
  6693. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6694. })
  6695. }),
  6696. i.on(xe.PanoChosen, function(e, t) {
  6697. g(i, t),
  6698. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6699. }),
  6700. le.on(ce.CLOSE, function(e) {
  6701. switch (e) {
  6702. case "vr-modal":
  6703. Ae.dismiss();
  6704. break;
  6705. case "share-modal":
  6706. Ce.hide();
  6707. break;
  6708. case "terms-modal":
  6709. fe.hide()
  6710. }
  6711. });
  6712. var l = $("#play").eq(0)
  6713. , c = $("#pause").eq(0)
  6714. , h = $(".pinBottom").toArray()
  6715. , u = $("#drawer").eq(0)
  6716. , d = $("#playHead").eq(0)
  6717. , p = $("#progressBar").eq(0)
  6718. , f = $("#thumb-container").eq(0)
  6719. , y = f.children()
  6720. , I = p.children();
  6721. t.on("update.controls", function() {
  6722. var n = t.describe();
  6723. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6724. c.show()),
  6725. n.tourInProgress && (h.forEach(function(e) {
  6726. e.classList.add("playing")
  6727. }),
  6728. u.addClass("playing"),
  6729. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6730. c.hide()),
  6731. n.tourInProgress || (ve.stopTour(),
  6732. h.forEach(function(e) {
  6733. e.classList.remove("playing")
  6734. }),
  6735. u.removeClass("playing"),
  6736. d.removeClass("playing")));
  6737. var r, a, s;
  6738. if (null !== n.currentItem) {
  6739. var p, f;
  6740. $("#status").find(".curIdx").text(n.currentItem + 1),
  6741. n.onTheBus ? (p = "active",
  6742. f = "recent") : (f = "active",
  6743. p = "recent");
  6744. var g = null === n.destinationItem || n.currentItem === n.destinationItem;
  6745. for (r = 0; r < e.heroLocations.length; r += 1)
  6746. s = y.eq(r),
  6747. a = I.eq(r),
  6748. s.removeClass(f),
  6749. a.removeClass(f),
  6750. n.onTheBus && r === n.destinationItem ? (s.addClass(p),
  6751. a.addClass(p),
  6752. W.activate(r)) : n.onTheBus && g && r === n.currentItem ? (s.addClass(p),
  6753. a.addClass(p)) : (s.removeClass(p),
  6754. a.removeClass(p))
  6755. } else
  6756. for (r = 0; r < e.heroLocations.length; r += 1)
  6757. s = y.eq(r),
  6758. a = I.eq(r),
  6759. s.removeClass("active recent"),
  6760. a.removeClass("active recent");
  6761. o(t, i)
  6762. }),
  6763. document.addEventListener("keydown", function(n) {
  6764. switch (J.updateInteraction(Se.InteractionKey),
  6765. n.which) {
  6766. case we.ZERO:
  6767. Q.debug && e.toggleAlpha();
  6768. break;
  6769. case we.NINE:
  6770. Q.debug && se.toggle();
  6771. break;
  6772. case we.ONE:
  6773. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6774. break;
  6775. case we.TWO:
  6776. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6777. break;
  6778. case we.THREE:
  6779. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6780. break;
  6781. case we.FOUR:
  6782. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6783. break;
  6784. case we.SPACE:
  6785. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6786. break;
  6787. case we.RETURN:
  6788. Q.debug && e.toggleExplodeUp();
  6789. break;
  6790. case we.P:
  6791. k();
  6792. break;
  6793. case we.U:
  6794. B();
  6795. break;
  6796. case we.X:
  6797. Q.debug && e.toggleExplode();
  6798. break;
  6799. case we.PLUSEQUALS:
  6800. t.player.activatePersistentZooming(!0),
  6801. ie.hideUi();
  6802. break;
  6803. case we.DASHUNDERSCORE:
  6804. t.player.activatePersistentZooming(!1),
  6805. ie.hideUi();
  6806. break;
  6807. case we.SEVEN:
  6808. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6809. break;
  6810. case we.EIGHT:
  6811. t.player.decreaseZoomSpeed();
  6812. break;
  6813. case we.NINE:
  6814. t.player.increaseZoomSpeed()
  6815. }
  6816. return i && i.reticule.hide(),
  6817. !0
  6818. }
  6819. .bind(this)),
  6820. document.addEventListener("keyup", function(e) {
  6821. switch (e.which) {
  6822. case we.PLUSEQUALS:
  6823. t.player.deactivatePersistentZooming();
  6824. break;
  6825. case we.DASHUNDERSCORE:
  6826. t.player.deactivatePersistentZooming()
  6827. }
  6828. }
  6829. .bind(this)),
  6830. F(e),
  6831. L(e, t.player),
  6832. M(i),
  6833. te.setAutoPlay(e.heroCount()),
  6834. he.init(i, a.mode),
  6835. he.on(ue.OPENED, Ze.bind(this, "help")),
  6836. fe.init(),
  6837. fe.on(ge.OPENED, function() {
  6838. var e = document.getElementById("terms-modal");
  6839. return function() {
  6840. Ze("terms"),
  6841. le.open(e)
  6842. }
  6843. }()),
  6844. fe.on(ge.CLOSED, le.reset),
  6845. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6846. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6847. Q.profiling.enabled && se.show(),
  6848. ve.init(t)
  6849. }
  6850. function M(e) {
  6851. var t = function(e, t) {
  6852. $(e).find("a").each(function(e, i) {
  6853. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6854. i.style.pointerEvents = t ? "auto" : "none"
  6855. })
  6856. }
  6857. , i = function() {
  6858. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6859. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6860. };
  6861. e.on(Ne.ZoomMax, function() {
  6862. t("#gui-zoomin", !1),
  6863. t("#gui-zoomout", !0)
  6864. }),
  6865. e.on(Ne.ZoomMin, function() {
  6866. t("#gui-zoomin", !0),
  6867. t("#gui-zoomout", !1)
  6868. }),
  6869. e.on(Ne.ZoomIn, function() {
  6870. t("#gui-zoomout", !0)
  6871. }),
  6872. e.on(Ne.ZoomOut, function() {
  6873. t("#gui-zoomin", !0)
  6874. }),
  6875. i()
  6876. }
  6877. function R(e) {
  6878. O(e)
  6879. }
  6880. function P(e) {
  6881. O(e)
  6882. }
  6883. function O(e) {
  6884. var t = e.waitQueue.length;
  6885. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6886. }
  6887. function L(e, t) {
  6888. He = {
  6889. gui: null,
  6890. visible: !1,
  6891. model: e,
  6892. player: t
  6893. }
  6894. }
  6895. function D(e, t) {
  6896. function i() {
  6897. var i = t.toJSON();
  6898. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6899. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6900. }
  6901. var n = {}
  6902. , r = new Le.GUI({
  6903. autoPlace: !0,
  6904. width: "60%"
  6905. });
  6906. i(),
  6907. t.on(xe.ViewChanged, i),
  6908. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  6909. r.domElement.id = "datLinks";
  6910. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  6911. return o.forEach(function(e) {
  6912. if (!K.detectSafari()) {
  6913. var t = document.createElement("button");
  6914. t.classList.add("btn-deep-link"),
  6915. t.innerText = Re.MENU_COPY,
  6916. e.nextSibling.appendChild(t);
  6917. var i = function() {
  6918. alert(Re.LINK_ALERT_COPY),
  6919. t.hide()
  6920. };
  6921. t.addEventListener("click", function(e) {
  6922. try {
  6923. var t = e.target.parentNode.childNodes[0];
  6924. t.select();
  6925. var n = document.execCommand("copy");
  6926. t.blur(),
  6927. n || i()
  6928. } catch (e) {
  6929. i()
  6930. }
  6931. })
  6932. }
  6933. }),
  6934. $(r.__closeButton).hide(),
  6935. r
  6936. }
  6937. function N(e) {
  6938. He.gui || (He.gui = D(He.model, He.player)),
  6939. He.visible = e,
  6940. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  6941. }
  6942. function B() {
  6943. N(!He.visible)
  6944. }
  6945. function F(e) {
  6946. ke = {
  6947. gui: null,
  6948. visible: !1,
  6949. model: e
  6950. }
  6951. }
  6952. function V(e) {
  6953. var t = new Le.GUI;
  6954. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  6955. e.setSweepVisibility(Q.showSweeps)
  6956. }),
  6957. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  6958. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  6959. Q.transition.flySpeed = 0,
  6960. t.__controllers.forEach(function(e) {
  6961. e.updateDisplay()
  6962. })
  6963. }),
  6964. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  6965. $(t.__closeButton).hide(),
  6966. t
  6967. }
  6968. function U(e) {
  6969. ke.gui || (ke.gui = V(ke.model)),
  6970. ke.visible = e,
  6971. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  6972. }
  6973. function k() {
  6974. U(!ke.visible)
  6975. }
  6976. function H() {
  6977. function e(e) {
  6978. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  6979. }
  6980. $("body").css("touch-action", "none"),
  6981. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  6982. // e.preventDefault()
  6983. });
  6984. var t = document.getElementById("terms-text")
  6985. , i = document.getElementById("more-help-wrapper")
  6986. , n = (document.getElementById("navigation-help-wrapper"),
  6987. document.getElementById("help-dialog"),
  6988. document.getElementById("tag-billboards"));
  6989. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  6990. document.body.addEventListener("DOMMouseScroll", e)),
  6991. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  6992. e.stopPropagation()
  6993. })
  6994. }
  6995. function G(e, t) {
  6996. for (var i = []; e; )
  6997. i.push(e),
  6998. e = e.parentNode;
  6999. for (; t && i.indexOf(t) === -1; )
  7000. t = t.parentNode;
  7001. return t
  7002. }
  7003. function z() {
  7004. var e, t = function(t) {
  7005. e = 0 === t.button || 1 === t.which ? t.target : null
  7006. }, i = function(t) {
  7007. e !== t.target && (e = G(e, t.target));
  7008. var i = document.getElementById("gui-parent");
  7009. if (G(i, e) !== i && (e = null),
  7010. e) {
  7011. var n;
  7012. try {
  7013. n = new MouseEvent("click",t)
  7014. } catch (e) {
  7015. n = document.createEvent("MouseEvents"),
  7016. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7017. }
  7018. n.syntheticClick = !0,
  7019. e.dispatchEvent(n),
  7020. e = null
  7021. }
  7022. };
  7023. document.body.addEventListener("mousedown", t, !0),
  7024. document.body.addEventListener("mouseup", i, !0),
  7025. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7026. e.syntheticClick || (e.stopPropagation(),
  7027. "A" === e.target.nodeName && e.preventDefault())
  7028. }, !0)
  7029. }
  7030. var W, j, Y, X, Z, q, K = (e("three"),
  7031. e("../util/ajax"),
  7032. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7033. e("../util/camera"),
  7034. e("../util/logger")), te = (e("../objects/Snapshot"),
  7035. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7036. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7037. e("../enum/PathDisplayMode"),
  7038. e("../enum/DirectorEvents"),
  7039. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7040. e("../enum/WarpStyle"),
  7041. e("../enum/AlignmentType"),
  7042. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7043. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7044. coBrand: {
  7045. visible: !0,
  7046. elements: [".co-brand", "#loaderCoBrand"]
  7047. },
  7048. help: {
  7049. visible: !0,
  7050. elements: [".nav-help", "#nav-help"]
  7051. },
  7052. tourControls: {
  7053. visible: !0,
  7054. elements: [".next", ".previous", "#play"]
  7055. },
  7056. highlight: {
  7057. visible: !0,
  7058. elements: ["#drawer", "#pullTab"]
  7059. },
  7060. share: {
  7061. visible: !0,
  7062. elements: [".socialButton", "#share"]
  7063. },
  7064. fullScreen: {
  7065. visible: !0,
  7066. elements: ["#gui-fullscreen"]
  7067. },
  7068. floors: {
  7069. visible: !0,
  7070. elements: [".gui-floor"]
  7071. }
  7072. }, Ye = function() {
  7073. var e = document.getElementById("drawer");
  7074. return function() {
  7075. $("#player").height() < 400 && e.classList.contains("open") && a()
  7076. }
  7077. }(), Xe = function() {
  7078. var e = document.getElementById("meta-info");
  7079. return function() {
  7080. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7081. }
  7082. }(), Ze = function(e) {
  7083. function t() {
  7084. u.classList.contains("expand") && de.toggleMeta(!0)
  7085. }
  7086. function i() {
  7087. fe.hide()
  7088. }
  7089. function n() {
  7090. he.close()
  7091. }
  7092. function r() {
  7093. Ae.dismiss()
  7094. }
  7095. function o() {
  7096. p.hasClass("open") && a(!0)
  7097. }
  7098. function l() {
  7099. Ce.hide()
  7100. }
  7101. function c() {
  7102. f.hasClass("open") && f.removeClass("open")
  7103. }
  7104. function h() {
  7105. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7106. }
  7107. var u = document.getElementById("meta-info")
  7108. , d = document.getElementById("interaction-modal")
  7109. , p = $("#drawer").eq(0)
  7110. , f = $(".gui-floor").eq(0)
  7111. , g = $(".vr-popup").eq(0);
  7112. return function(e) {
  7113. switch (e) {
  7114. case "info":
  7115. i(),
  7116. n(),
  7117. Ye(),
  7118. l(),
  7119. c(),
  7120. r(),
  7121. h();
  7122. break;
  7123. case "terms":
  7124. t(),
  7125. n(),
  7126. o(),
  7127. l(),
  7128. c(),
  7129. r(),
  7130. h();
  7131. break;
  7132. case "help":
  7133. t(),
  7134. i(),
  7135. l(),
  7136. c(),
  7137. r(),
  7138. h();
  7139. break;
  7140. case "vr":
  7141. t(),
  7142. i(),
  7143. l(),
  7144. c(),
  7145. n(),
  7146. h(),
  7147. s(g) && o();
  7148. break;
  7149. case "highlights":
  7150. Xe(),
  7151. i(),
  7152. l(),
  7153. c();
  7154. break;
  7155. case "share":
  7156. t(),
  7157. i(),
  7158. n(),
  7159. c(),
  7160. r(),
  7161. h();
  7162. break;
  7163. case "floor":
  7164. i(),
  7165. l(),
  7166. r();
  7167. break;
  7168. case "view":
  7169. c(),
  7170. l(),
  7171. i(),
  7172. r();
  7173. break;
  7174. case "tour":
  7175. i(),
  7176. l(),
  7177. c(),
  7178. r();
  7179. break;
  7180. case "move":
  7181. i(),
  7182. l(),
  7183. c(),
  7184. r();
  7185. break;
  7186. case "resize":
  7187. t(),
  7188. Ye(),
  7189. c();
  7190. break;
  7191. case "tag":
  7192. i(),
  7193. n(),
  7194. l(),
  7195. c(),
  7196. r()
  7197. }
  7198. }
  7199. }();
  7200. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7201. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7202. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7203. setTimeout(function() {
  7204. $(".icon:visible").hide().show(0)
  7205. }, 100)
  7206. }),
  7207. $("#gui-fullscreen").find("a").on("click", function(e) {
  7208. l(e),
  7209. K.requestFullscreen($("body")[0]),
  7210. J.track("showcase_gui", {
  7211. gui_action: "click_enter_fullscreen",
  7212. interaction_source: "gui"
  7213. })
  7214. //czj
  7215. //W.reload()
  7216. }),
  7217. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7218. l(e),
  7219. K.exitFullscreen(),
  7220. J.track("showcase_gui", {
  7221. gui_action: "click_exit_fullscreen",
  7222. interaction_source: "gui"
  7223. })
  7224. })
  7225. $(window).on("resize", function(e) {
  7226. var t = e.target.innerHeight
  7227. , i = e.target.innerWidth;
  7228. t === X && i === Z || (je.highlight.visible && w(),
  7229. Ze("resize"),
  7230. $(".pinTop.right").removeClass("hideUnderMeta"),
  7231. c(),
  7232. X = t,
  7233. Z = i)
  7234. }).resize(),
  7235. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7236. $("#pullTab").on("click", function(e) {
  7237. l(e),
  7238. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7239. gui_action: "hide_highlight_reel"
  7240. }),
  7241. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7242. gui_action: "show_highlight_reel"
  7243. }),
  7244. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7245. a()
  7246. });
  7247. /***********************方奕卓 热点列表事件监听 ************************/
  7248. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7249. $('#hotList').css('display', '');
  7250. $('#hotList').on('click',function(e){
  7251. l(e);
  7252. var hotList = $('#hotListWrap')[0];
  7253. var isActive = hotList.classList.contains('hotListActive');
  7254. if(isActive){
  7255. hotList.classList.remove('hotListActive');
  7256. this.classList.remove('active')
  7257. }else{
  7258. hotList.classList.add('hotListActive');
  7259. this.classList.add('active')
  7260. }
  7261. }),
  7262. $('#hotListContent ul').on('mouseover', function(e){
  7263. l(e);
  7264. var target = e.target;
  7265. var hotList = document.getElementById('hotListWrap');
  7266. if(target.tagName === 'SPAN'){
  7267. var targetParent = target.parentElement.parentElement;
  7268. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7269. hotList.style.width = target.offsetWidth + 116 + 'px';
  7270. }else{
  7271. hotList.style.width = '';
  7272. }
  7273. }else if(target.tagName === 'LI'){
  7274. var targetParent = target.parentElement;
  7275. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7276. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7277. }else{
  7278. hotList.style.width = ''
  7279. }
  7280. }else {
  7281. hotList.style.width = '';
  7282. }
  7283. });
  7284. $('#hotListContent ul').on('click', function(e){
  7285. l(e);
  7286. this.preElem && this.preElem.classList.remove('active');
  7287. if(e.target.tagName === 'SPAN'){
  7288. e.target.parentElement.classList.add('active');
  7289. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7290. this.preElem = e.target.parentElement;
  7291. }else{
  7292. e.target.classList.add('active');
  7293. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7294. this.preElem = e.target;
  7295. }
  7296. })
  7297. $('#hotListClose').on('click', function(e){
  7298. l(e);
  7299. var hotList = $('#hotListWrap')[0];
  7300. hotList.classList.remove('hotListActive');
  7301. $('#hotListContent ul .active').removeClass('active');
  7302. $('#hotList')[0].classList.remove('active')
  7303. })
  7304. }
  7305. /*****************************************************************/
  7306. $("#more-menu-button").on("click", function(e) {
  7307. l(e);
  7308. var t = $("#more-menu");
  7309. t.toggleClass("open")
  7310. }),
  7311. t.exports.init = S,
  7312. t.exports.startLoading = x,
  7313. t.exports.endLoading = d,
  7314. t.exports.onProgress = u
  7315. }
  7316. ).call(this, "/js/gui/gui.js")
  7317. }
  7318. , {
  7319. "../analytics": 4,
  7320. "../controls/serializer": 14,
  7321. "../enum/AlignmentType": 17,
  7322. "../enum/BlackoutStyle": 18,
  7323. "../enum/ControlEvents": 21,
  7324. "../enum/DirectorEvents": 23,
  7325. "../enum/Keys": 30,
  7326. "../enum/PathDiscardMode": 38,
  7327. "../enum/PathDisplayMode": 39,
  7328. "../enum/PlayerEvents": 40,
  7329. "../enum/VROption": 47,
  7330. "../enum/Vectors": 50,
  7331. "../enum/Viewmode": 51,
  7332. "../enum/WarpStyle": 52,
  7333. "../enum/ZoomEvents": 53,
  7334. "../lib/dat.gui": 93,
  7335. "../localization/localize": 108,
  7336. "../tag/Media/MediaEvent": 131,
  7337. "../objects/Snapshot": 153,
  7338. "../settings": 166,
  7339. "../util/ajax": 181,
  7340. "../util/browser": 182,
  7341. "../util/camera": 183,
  7342. "../util/logger": 189,
  7343. "../util/showcase": 193,
  7344. "../util/transitions": 195,
  7345. "./closer/ModalCloserEvent": 61,
  7346. "./closer/modalCloser": 62,
  7347. "./help/HelpEvent": 66,
  7348. "./help/help": 67,
  7349. "./helpManager": 68,
  7350. "./immersiveMode": 69,
  7351. "./konami": 70,
  7352. "./landingScreen": 71,
  7353. "./loadingScreen": 72,
  7354. "./memoryUsage": 73,
  7355. "./playButton": 74,
  7356. "./populateModal": 75,
  7357. "./sharing/ShareEvents": 76,
  7358. "./sharing/modal": 77,
  7359. "./terms/TermsEvent": 78,
  7360. "./terms/terms": 79,
  7361. "./title/TitleEvents": 80,
  7362. "./title/tagToggle": 81,
  7363. "./title/titleBar": 82,
  7364. "./tourInteraction": 84,
  7365. "./vr/vrEvent": 85,
  7366. "./vr/vrModal": 87,
  7367. "./webvr/WebVrEvent": 88,
  7368. "./webvr/webVRgui": 89,
  7369. three: 217
  7370. }],
  7371. 66: [function(e, t, i) {
  7372. "use strict";
  7373. t.exports = Object.freeze({
  7374. OPENED: "help.opened",
  7375. CLOSED: "help.closed"
  7376. })
  7377. }
  7378. , {}],
  7379. 67: [function(e, t, i) {
  7380. "use strict";
  7381. function n() {
  7382. g.on("click", function(e) {
  7383. if (S && S !== l.TRANSITIONING) {
  7384. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7385. t && !M ? R.close() : r()
  7386. }
  7387. }),
  7388. w.on("click", function(e) {
  7389. R.close()
  7390. }),
  7391. E.on("click", function(e) {
  7392. S && S !== l.TRANSITIONING && (s(),
  7393. o())
  7394. }),
  7395. b.on("click", function(e) {
  7396. s(),
  7397. a()
  7398. })
  7399. }
  7400. function r() {
  7401. S && S !== l.TRANSITIONING && (M = !0,
  7402. setTimeout(function() {
  7403. M = !1
  7404. }, d.help.modalStayDuration),
  7405. R.emit(h.OPENED),
  7406. m.addClass("open " + S),
  7407. g.addClass("open"),
  7408. s(),
  7409. o(),
  7410. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7411. y.classList.add("fadeIn"))
  7412. }
  7413. function o() {
  7414. E.addClass("underline-tab"),
  7415. u.fill(_, c.NAVIGATION, S),
  7416. m.addClass(S)
  7417. }
  7418. function a() {
  7419. b.addClass("underline-tab"),
  7420. u.fill(T, c.MORE_HELP),
  7421. m.addClass("more-help")
  7422. }
  7423. function s(e, t) {
  7424. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7425. I.forEach(function(e) {
  7426. e.classList.remove("underline-tab")
  7427. })
  7428. }
  7429. var l = e("../../enum/Viewmode")
  7430. , c = e("../../enum/HelpModalType")
  7431. , h = e("./HelpEvent")
  7432. , u = (e("../helpManager"),
  7433. e("./../populateModal"))
  7434. , d = e("../../settings")
  7435. , p = e("../../util/common")
  7436. , f = e("events").EventEmitter
  7437. , g = $(".footer-help").eq(0)
  7438. , m = $("#help-dialog").eq(0)
  7439. , v = document.querySelector("#quick-logo")
  7440. , A = document.querySelector("#loaderCoBrand")
  7441. , y = document.querySelector("#help-dialog")
  7442. , C = document.querySelector(".footer")
  7443. , I = $(".help-tabs").children().toArray()
  7444. , E = $(".navigation-tab").eq(0)
  7445. , b = $(".more-help-tab").eq(0)
  7446. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7447. m.find(".close").eq(0))
  7448. , _ = m.find(".interactions").toArray()
  7449. , T = m.find(".ui-instructions").toArray()
  7450. , x = l.PANORAMA
  7451. , S = l.PANORAMA
  7452. , M = !1
  7453. , R = {
  7454. init: function(e, t) {
  7455. S = t,
  7456. x = t,
  7457. [y, A, v, C].forEach(function(e) {
  7458. e.classList.add(u.deviceType)
  7459. }),
  7460. n()
  7461. },
  7462. close: function() {
  7463. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7464. g.removeClass("open"),
  7465. m.removeClass("open"),
  7466. y.classList.contains("fadeIn"))) {
  7467. y.classList.remove("fadeIn");
  7468. var e = S === l.TRANSITIONING ? x : S;
  7469. u.clear(_, c.NAVIGATION, e)
  7470. }
  7471. },
  7472. updateMode: function(e) {
  7473. x = S,
  7474. S = e
  7475. }
  7476. };
  7477. p.extendObject(R, f.prototype),
  7478. t.exports = R
  7479. }
  7480. , {
  7481. "../../enum/HelpModalType": 28,
  7482. "../../enum/Viewmode": 51,
  7483. "../../settings": 166,
  7484. "../../util/common": 185,
  7485. "../helpManager": 68,
  7486. "./../populateModal": 75,
  7487. "./HelpEvent": 66,
  7488. events: 202
  7489. }],
  7490. 68: [function(e, t, i) {
  7491. (function(i) {
  7492. "use strict";
  7493. var n = e("../util/browser")
  7494. , r = e("./../util/logger")
  7495. , o = e("./../settings")
  7496. , a = new r(i)
  7497. , s = function() {
  7498. var e;
  7499. try {
  7500. return e = window.localStorage.getItem("visitCount") || "0",
  7501. e = (parseFloat(e) + 1).toString(),
  7502. window.localStorage.setItem("visitCount", e),
  7503. a.debug("visitCount = " + e),
  7504. e
  7505. } catch (t) {
  7506. e = "1",
  7507. a.debug("couldn't set local storage")
  7508. }
  7509. }()
  7510. , l = !1;
  7511. t.exports = {
  7512. isHelpDisabled: function() {
  7513. return "0" === n.valueFromHash("help", null) || l
  7514. },
  7515. isLargeHelpEnabled: function() {
  7516. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7517. },
  7518. isSmallHelpEnabled: function() {
  7519. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7520. },
  7521. isHelpEnabled: function() {
  7522. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7523. },
  7524. setAutoPlay: function(e) {
  7525. l = o.warp.auto >= 0 && e > 1
  7526. }
  7527. }
  7528. }
  7529. ).call(this, "/js/gui/helpManager.js")
  7530. }
  7531. , {
  7532. "../util/browser": 182,
  7533. "./../settings": 166,
  7534. "./../util/logger": 189
  7535. }],
  7536. 69: [function(e, t, i) {
  7537. "use strict";
  7538. function n(e, t, i, n) {
  7539. F = n,
  7540. r(e, t, i, F),
  7541. o(),
  7542. N = t.mode
  7543. }
  7544. function r(e, t, i, n) {
  7545. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7546. e.controls[t].on(v.Move, a),
  7547. e.controls[t].on(v.LongTap, c)
  7548. }),
  7549. M.on("mousewheel DOMMouseScroll", a),
  7550. i.on(m.TagActivated, a),
  7551. i.on(m.TagNavigation, a),
  7552. t.on(A.FlyingEnded, s),
  7553. t.on(A.ModeChanging, function(e, t) {
  7554. B = t !== C.PANORAMA && e !== C.PANORAMA
  7555. }),
  7556. t.on(A.ModeChanged, function(e, i) {
  7557. N = t.mode,
  7558. i !== C.TRANSITIONING ? l() : a("modeChange")
  7559. }),
  7560. n.on(y.TourStart, function() {
  7561. L = !0,
  7562. a()
  7563. }),
  7564. n.on(y.TourEnd, function() {
  7565. L = !1,
  7566. l()
  7567. }),
  7568. n.on(y.ActionInterrupted, function() {
  7569. L = !1
  7570. }),
  7571. R.addEventListener("touchend", function() {
  7572. $("#pullTab").hasClass("opened") && !L && l()
  7573. }, !0)
  7574. }
  7575. function o() {
  7576. p.isMobile() ? (b.forEach(function(e) {
  7577. e.classList.add("mobile")
  7578. }),
  7579. w.click(l)) : (b.forEach(function(e) {
  7580. e.addEventListener("mouseleave", function() {
  7581. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7582. }, !0)
  7583. }),
  7584. M.mouseleave(function() {
  7585. b[0].classList.contains("detectHover") && l()
  7586. }))
  7587. }
  7588. function a(e) {
  7589. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7590. P = !0,
  7591. g.close(),
  7592. h(e),
  7593. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7594. _.hasClass("playing") || (b.forEach(function(e) {
  7595. e.classList.add("detectHover")
  7596. }),
  7597. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7598. }
  7599. function s() {
  7600. _.hasClass("playing") || (clearTimeout(O),
  7601. O = setTimeout(l, f.immersive.timeToShowAgain))
  7602. }
  7603. function l() {
  7604. clearTimeout(O),
  7605. P = !1,
  7606. I.forEach(function(e) {
  7607. e.classList.remove("drawerOpen")
  7608. }),
  7609. L || E.forEach(function(e) {
  7610. e.classList.remove("duringTour")
  7611. }),
  7612. b.forEach(function(e) {
  7613. e.classList.remove("detectHover")
  7614. })
  7615. }
  7616. function c() {
  7617. P ? l() : a(),
  7618. D = !0,
  7619. setTimeout(function() {
  7620. D = !1
  7621. }, f.immersive.uiStayDuration)
  7622. }
  7623. function h(e) {
  7624. !d(e) && L ? E.forEach(function(e) {
  7625. e.classList.remove("drawerOpen"),
  7626. e.classList.add("duringTour")
  7627. }) : _.hasClass("open") ? E.forEach(function(e) {
  7628. e.classList.remove("duringTour"),
  7629. e.classList.add("drawerOpen")
  7630. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7631. e.classList.add("fadeOut")
  7632. })
  7633. }
  7634. function u() {
  7635. T.hasClass("duringTour") || (L = !1,
  7636. a("gui"),
  7637. l())
  7638. }
  7639. function d(e) {
  7640. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7641. }
  7642. var p = e("../util/browser")
  7643. , f = e("../settings")
  7644. , g = e("./help/help")
  7645. , m = e("../enum/tagEvents")
  7646. , v = e("../enum/ControlEvents")
  7647. , A = e("../enum/PlayerEvents")
  7648. , y = e("../enum/DirectorEvents")
  7649. , A = e("../enum/PlayerEvents")
  7650. , C = e("../enum/Viewmode")
  7651. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7652. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7653. , b = $("#hover-bottom, #hover-top").toArray()
  7654. , w = ($("#pullTab").eq(0),
  7655. $("#playHead").eq(0),
  7656. $(".pinBottom-container").eq(0))
  7657. , _ = $("#drawer").eq(0)
  7658. , T = $("#drawer-container").eq(0)
  7659. , x = $("#meta-info").eq(0)
  7660. , S = $(".pinTop.left").eq(0)
  7661. , M = $("#player").eq(0)
  7662. , R = document.getElementById("pullTab")
  7663. , P = !1
  7664. , O = null
  7665. , L = !1
  7666. , D = !1
  7667. , N = null
  7668. , B = !1
  7669. , F = null;
  7670. t.exports.init = n,
  7671. t.exports.hideUi = a,
  7672. t.exports.resetDrawer = u
  7673. }
  7674. , {
  7675. "../enum/ControlEvents": 21,
  7676. "../enum/DirectorEvents": 23,
  7677. "../enum/tagEvents": 32,
  7678. "../enum/PlayerEvents": 40,
  7679. "../enum/Viewmode": 51,
  7680. "../settings": 166,
  7681. "../util/browser": 182,
  7682. "./help/help": 67
  7683. }],
  7684. 70: [function(e, t, i) {
  7685. (function(i) {
  7686. "use strict";
  7687. function n(e, t, i) {
  7688. l.debug("konami has the modelInstance");
  7689. var n = [];
  7690. $(window).on("keydown", function(e) {
  7691. n.push(e.which),
  7692. n.length > o.secretPanelWord.length && n.shift(),
  7693. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7694. o.debug = !0)
  7695. }),
  7696. $(window).on("keydown", function n(r) {
  7697. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7698. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7699. })
  7700. }
  7701. var r = e("./../util/logger")
  7702. , o = e("./../settings")
  7703. , a = e("./debug")
  7704. , s = e("./../util/common")
  7705. , l = (e("./gui"),
  7706. new r(i));
  7707. o.console && $("body").append('<div id="debug-console"></div>'),
  7708. t.exports.init = n
  7709. }
  7710. ).call(this, "/js/gui/konami.js")
  7711. }
  7712. , {
  7713. "./../settings": 166,
  7714. "./../util/common": 185,
  7715. "./../util/logger": 189,
  7716. "./debug": 63,
  7717. "./gui": 65
  7718. }],
  7719. 71: [function(e, t, i) {
  7720. "use strict";
  7721. function n(e, t) {
  7722. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7723. }
  7724. function r(e) {
  7725. var t = $.Deferred();
  7726. e || t.resolve();
  7727. var i = c.startupFlyinDelay;
  7728. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7729. setTimeout(t.resolve.bind(t), i),
  7730. t
  7731. }
  7732. function o(e, t, i) {
  7733. var n = 0;
  7734. c.quickstart.enabled && (a(i),
  7735. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7736. var r = function() {
  7737. e.once(g.Move, l),
  7738. t.once(f.TourStart, l)
  7739. };
  7740. s(n, r)
  7741. }
  7742. function a(e) {
  7743. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7744. v.before(y),
  7745. A = $(".quick-brand").toArray()),*/
  7746. m.addClass("fadeOut"),
  7747. setTimeout(function() {
  7748. A.forEach(function(e) {
  7749. e.classList.add("fadeIn")
  7750. })
  7751. }, c.quickstart.showTextDelay),
  7752. setTimeout(function() {
  7753. A.forEach(function(e) {
  7754. e.classList.add("fadeOut")
  7755. })
  7756. }, c.quickstart.fadeOutDelay),
  7757. !0
  7758. }
  7759. function s(e, t) {
  7760. setTimeout(function() {
  7761. if (h.isHelpEnabled()) {
  7762. if (t(),
  7763. u.init(),
  7764. C.addClass("fadeIn landing " + u.deviceType),
  7765. h.isSmallHelpEnabled())
  7766. return void C.addClass("small");
  7767. u.fill(I, d.LANDING[E]),
  7768. C.addClass(E)
  7769. }
  7770. }, e)
  7771. //csz 用户引导界面
  7772. var helpData = {
  7773. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7774. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7775. }
  7776. var navIcon = $(".nav-icon .icon");
  7777. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7778. function paging(id){
  7779. id.on("click",function(){
  7780. var navPage = null;
  7781. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7782. if(navPage > helpData.length || navPage < 1) return false
  7783. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7784. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7785. }else{
  7786. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7787. }
  7788. })
  7789. };
  7790. paging($(".next-button"));
  7791. paging($(".prev-button"));
  7792. }
  7793. function l() {
  7794. u.clear(I, d.LANDING[E]),
  7795. C.removeClass("fadeIn")
  7796. }
  7797. var c = e("../settings")
  7798. , h = (e("./help/help"),
  7799. e("./helpManager"))
  7800. , u = e("./populateModal")
  7801. , d = e("../enum/HelpModalType")
  7802. , p = e("../enum/Viewmode")
  7803. , f = e("../enum/DirectorEvents")
  7804. , g = e("../enum/PlayerEvents")
  7805. , m = $("#quick-blackout").eq(0)
  7806. , v = $("#quick-logo").eq(0)
  7807. , A = $(".quick-brand").toArray()
  7808. , y = $("#loaderCoBrand").eq(0)
  7809. , C = $("#interaction-modal").eq(0)
  7810. , I = C.find(".interaction").toArray()
  7811. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7812. "");
  7813. t.exports.delayLanding = r,
  7814. t.exports.showMessage = o,
  7815. t.exports.init = n,
  7816. t.exports.dismissModal = l
  7817. }
  7818. , {
  7819. "../enum/DirectorEvents": 23,
  7820. "../enum/HelpModalType": 28,
  7821. "../enum/PlayerEvents": 40,
  7822. "../enum/Viewmode": 51,
  7823. "../settings": 166,
  7824. "./help/help": 67,
  7825. "./helpManager": 68,
  7826. "./populateModal": 75
  7827. }],
  7828. 72: [function(e, t, i) {
  7829. "use strict";
  7830. var n = e("./circleLoader").circleLoader;
  7831. t.exports = {
  7832. element: $("#gui-loading"),
  7833. hide: function(e) {
  7834. n.done(),
  7835. this.element.fadeOut(1500, e)
  7836. },
  7837. show: function(e) {
  7838. this.element.fadeIn(500, function() {
  7839. this.element.css("display", "table"),
  7840. e && e()
  7841. }
  7842. .bind(this))
  7843. },
  7844. progress: function(e) {
  7845. n.set(e)
  7846. }
  7847. }
  7848. }
  7849. , {
  7850. "./circleLoader": 60
  7851. }],
  7852. 73: [function(e, t, i) {
  7853. "use strict";
  7854. var n = e("../settings")
  7855. , r = $("#memory-info")
  7856. , o = r.find("#memory-gpu")
  7857. , a = !1;
  7858. t.exports = {
  7859. show: function() {
  7860. n.profiling.enabled && (r.show(),
  7861. a = !0)
  7862. },
  7863. hide: function() {
  7864. r.hide(),
  7865. a = !1
  7866. },
  7867. toggle: function() {
  7868. a ? this.hide() : this.show()
  7869. },
  7870. update: function(e) {
  7871. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7872. }
  7873. }
  7874. }
  7875. , {
  7876. "../settings": 166
  7877. }],
  7878. 74: [function(e, t, i) {
  7879. "use strict";
  7880. var n = e("../util/browser")
  7881. , r = e("../analytics");
  7882. e("../settings");
  7883. t.exports = {
  7884. show: function(e, t) {
  7885. $("#gui-message").fadeOut(500, function() {
  7886. t()
  7887. })
  7888. }
  7889. }
  7890. }
  7891. , {
  7892. "../analytics": 4,
  7893. "../settings": 166,
  7894. "../util/browser": 182
  7895. }],
  7896. 75: [function(e, t, i) {
  7897. "use strict";
  7898. function n(e, t, i, n) {
  7899. function r(e) {
  7900. return e.classList.contains(a)
  7901. }
  7902. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  7903. //for (var a in o) {
  7904. //var s = e.find(r);
  7905. //for (var l in o[a]) {
  7906. //var c = o[a][l];
  7907. //if ("top-info" === l || "bottom-info" === l) {
  7908. //var h = n ? c : "";
  7909. //czj 注释掉第一次打开的用户引导
  7910. //s.querySelector("." + l).textContent = h
  7911. //} else {
  7912. //var u = n ? c : "";
  7913. //, d = s.querySelector("." + l);
  7914. //d.src = u,
  7915. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  7916. //}
  7917. //}
  7918. //}
  7919. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  7920. // p.forEach(function(e) {
  7921. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  7922. // })
  7923. }
  7924. var r = e("../util/browser")
  7925. , o = e("../localization/localize")
  7926. , a = e("../enum/HelpModalType")
  7927. , s = (e("../enum/HelpModalSize"),
  7928. e("../enum/Viewmode"));
  7929. t.exports = {
  7930. init: function() {
  7931. if (!this.hasInitialized) {
  7932. this.hasInitialized = !0,
  7933. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7934. this.assets = {},
  7935. this.assets[a.LANDING[s.PANORAMA]] = {
  7936. desktop: {
  7937. left: {
  7938. "top-info": o.ROTATE,
  7939. "big-image": "images/nav_help_mouse_drag_left.png",
  7940. keyboard: "images/nav_help_keyboard_left_right.png"
  7941. },
  7942. middle: {
  7943. "top-info": o.MOVE,
  7944. "big-image": "images/nav_help_mouse_click.png",
  7945. keyboard: "images/nav_help_keyboard_up_down.png"
  7946. },
  7947. right: {
  7948. "top-info": o.ZOOM,
  7949. "big-image": "images/nav_help_mouse_zoom.png",
  7950. keyboard: "images/nav_help_zoom_keys.png"
  7951. }
  7952. },
  7953. mobile: {
  7954. left: {
  7955. "top-info": o.ROTATE,
  7956. "big-image": "images/nav_help_gesture_drag.png"
  7957. },
  7958. middle: {
  7959. "top-info": o.MOVE,
  7960. "big-image": "images/nav_help_gesture_tap.png"
  7961. },
  7962. right: {
  7963. "top-info": o.ZOOM,
  7964. "big-image": "images/nav_help_gesture_pinch.png"
  7965. }
  7966. }
  7967. },
  7968. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  7969. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  7970. desktop: {
  7971. left: {
  7972. "top-info": o.ROTATE,
  7973. "big-image": "images/nav_help_mouse_drag_left.png",
  7974. keyboard: "images/nav_help_keyboard_left_right.png"
  7975. },
  7976. middle: {
  7977. "top-info": o.MOVE,
  7978. "big-image": "images/nav_help_mouse_position_right.png"
  7979. }
  7980. },
  7981. mobile: {
  7982. left: {
  7983. "top-info": o.ROTATE,
  7984. "big-image": "images/nav_help_gesture_drag.png"
  7985. },
  7986. middle: {
  7987. "top-info": o.MOVE,
  7988. "big-image": "images/nav_help_gesture_position_two_finger.png"
  7989. }
  7990. }
  7991. },
  7992. this.assets[a.LANDING[s.FLOORPLAN]] = {
  7993. desktop: {
  7994. left: {
  7995. "top-info": o.MOVE,
  7996. "big-image": "images/nav_help_mouse_position_left.png"
  7997. },
  7998. middle: {
  7999. "top-info": o.ROTATE,
  8000. "big-image": "images/nav_help_mouse_drag_right.png",
  8001. keyboard: "images/nav_help_keyboard_left_right.png"
  8002. }
  8003. },
  8004. mobile: {
  8005. left: {
  8006. "top-info": o.MOVE,
  8007. "big-image": "images/nav_help_gesture_position.png"
  8008. },
  8009. middle: {
  8010. "top-info": o.ROTATE,
  8011. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8012. }
  8013. }
  8014. };
  8015. var e = {
  8016. "top-info": o.INSIDE,
  8017. "big-image": "images/nav_help_click_inside.png",
  8018. keyboard: "images/nav_help_inside_key.png"
  8019. };
  8020. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8021. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8022. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8023. var t = {
  8024. "top-info": o.INSIDE,
  8025. "big-image": "images/nav_help_tap_inside.png"
  8026. };
  8027. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8028. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8029. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8030. this.assets[a.NAVIGATION] = {},
  8031. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8032. desktop: {
  8033. left: {
  8034. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8035. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8036. "big-image": "images/nav_help_mouse_drag_left.png",
  8037. keyboard: "images/nav_help_keyboard_left_right.png"
  8038. },
  8039. middle: {
  8040. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8041. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8042. "big-image": "images/nav_help_mouse_click.png",
  8043. keyboard: "images/nav_help_keyboard_up_down.png"
  8044. },
  8045. right: {
  8046. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8047. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8048. "big-image": "images/nav_help_mouse_zoom.png",
  8049. keyboard: "images/nav_help_zoom_keys.png"
  8050. }
  8051. },
  8052. mobile: {
  8053. left: {
  8054. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8055. "big-image": "images/nav_help_gesture_drag.png"
  8056. },
  8057. middle: {
  8058. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8059. "big-image": "images/nav_help_gesture_tap.png"
  8060. },
  8061. right: {
  8062. "top-info": o.HELP_MOBILE_3,
  8063. "big-image": "images/nav_help_gesture_pinch.png"
  8064. }
  8065. }
  8066. },
  8067. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8068. desktop: {
  8069. left: {
  8070. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8071. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8072. "big-image": "images/nav_help_mouse_drag_left.png",
  8073. keyboard: "images/nav_help_keyboard_all.png"
  8074. },
  8075. middle: {
  8076. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8077. "big-image": "images/nav_help_mouse_position_right.png"
  8078. },
  8079. right: {
  8080. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8081. "big-image": "images/nav_help_mouse_zoom.png"
  8082. }
  8083. },
  8084. mobile: {
  8085. left: {
  8086. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8087. "big-image": "images/nav_help_gesture_drag.png"
  8088. },
  8089. middle: {
  8090. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8091. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8092. },
  8093. right: {
  8094. "top-info": o.HELP_MOBILE_3,
  8095. "big-image": "images/nav_help_gesture_pinch.png"
  8096. }
  8097. }
  8098. },
  8099. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8100. desktop: {
  8101. left: {
  8102. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8103. "big-image": "images/nav_help_mouse_position_left.png"
  8104. },
  8105. middle: {
  8106. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8107. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8108. "big-image": "images/nav_help_mouse_drag_right.png",
  8109. keyboard: "images/nav_help_keyboard_left_right.png"
  8110. },
  8111. right: {
  8112. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8113. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8114. "big-image": "images/nav_help_mouse_zoom.png",
  8115. keyboard: "images/nav_help_keyboard_up_down.png"
  8116. }
  8117. },
  8118. mobile: {
  8119. left: {
  8120. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8121. "big-image": "images/nav_help_gesture_position.png"
  8122. },
  8123. middle: {
  8124. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8125. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8126. },
  8127. right: {
  8128. "top-info": o.HELP_MOBILE_3,
  8129. "big-image": "images/nav_help_gesture_pinch.png"
  8130. }
  8131. }
  8132. },
  8133. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8134. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8135. "top-info": o.HELP_DESKTOP_360_2A,
  8136. "bottom-info": o.HELP_DESKTOP_360_2B,
  8137. "big-image": "images/nav_help_click_inside.png",
  8138. keyboard: "images/nav_help_inside_key.png"
  8139. },
  8140. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8141. "top-info": o.HELP_MOBILE_360_2,
  8142. "big-image": "images/nav_help_tap_inside.png"
  8143. },
  8144. this.assets[a.MORE_HELP] = {
  8145. desktop: {
  8146. "more-help-hlr": {
  8147. "top-info": o.HELP_MORE_HLR_A,
  8148. "big-image": "images/nav_help_expand.svg",
  8149. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8150. },
  8151. "more-help-dollhouse": {
  8152. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8153. "big-image": "images/nav_help_dollhouse.svg",
  8154. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8155. },
  8156. "more-help-floors": {
  8157. "top-info": o.HELP_MORE_FLOORS_A,
  8158. "big-image": "images/nav_help_floor picker.svg",
  8159. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8160. },
  8161. "more-help-tag": {
  8162. "top-info": o.HELP_MORE_TAG_A,
  8163. "big-image": "images/nav_help_tag.svg",
  8164. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8165. },
  8166. "more-help-zoom": {
  8167. "top-info": o.HELP_MORE_ZOOM_A,
  8168. "big-image": "images/nav_help_zoom.svg",
  8169. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8170. },
  8171. "more-help-tour": {
  8172. "top-info": o.HELP_MORE_TOUR_A,
  8173. "big-image": "images/nav_help_play.png",
  8174. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8175. },
  8176. "more-help-inside": {
  8177. "top-info": o.HELP_MORE_INSIDE_A,
  8178. "big-image": "images/nav_help_inside.svg",
  8179. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8180. },
  8181. "more-help-vr": {
  8182. "top-info": o.HELP_MORE_VR_A,
  8183. "big-image": "images/nav_help_vr.svg",
  8184. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8185. },
  8186. "more-help-360": {
  8187. "top-info": o.HELP_MORE_360_A,
  8188. "big-image": "images/nav_help_360.svg",
  8189. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8190. },
  8191. "more-help-fullscreen": {
  8192. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8193. "big-image": "images/nav_help_fullscreen.svg",
  8194. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8195. }
  8196. },
  8197. mobile: {
  8198. "more-help-hlr": {
  8199. "top-info": o.HELP_MORE_HLR_A,
  8200. "big-image": "images/nav_help_expand.svg",
  8201. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8202. },
  8203. "more-help-dollhouse": {
  8204. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8205. "big-image": "images/nav_help_dollhouse.svg",
  8206. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8207. },
  8208. "more-help-floors": {
  8209. "top-info": o.HELP_MORE_FLOORS_A,
  8210. "big-image": "images/nav_help_floor picker.svg",
  8211. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8212. },
  8213. "more-help-tag": {
  8214. "top-info": o.HELP_MORE_TAG_A,
  8215. "big-image": "images/nav_help_tag.svg",
  8216. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8217. },
  8218. "more-help-tour": {
  8219. "top-info": o.HELP_MORE_TOUR_A,
  8220. "big-image": "images/nav_help_play.png",
  8221. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8222. },
  8223. "more-help-inside": {
  8224. "top-info": o.HELP_MORE_INSIDE_A,
  8225. "big-image": "images/nav_help_inside.svg",
  8226. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8227. },
  8228. "more-help-vr": {
  8229. "top-info": o.HELP_MORE_VR_A,
  8230. "big-image": "images/webvr.svg",
  8231. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8232. },
  8233. "more-help-360": {
  8234. "top-info": o.HELP_MORE_360_A,
  8235. "big-image": "images/nav_help_360.svg",
  8236. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8237. }
  8238. }
  8239. },
  8240. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8241. desktop: {
  8242. left: {
  8243. "top-info": o.ROTATE,
  8244. "big-image": "images/nav_help_mouse_drag_left.png",
  8245. keyboard: "images/nav_help_keyboard_left_right.png"
  8246. },
  8247. middle: {
  8248. "top-info": o.MOVE,
  8249. "big-image": "images/nav_help_mouse_click.png",
  8250. keyboard: "images/nav_help_keyboard_up_down.png"
  8251. },
  8252. right: {
  8253. "top-info": o.PLAY,
  8254. "big-image": "images/Desktop-help-play-button.svg",
  8255. keyboard: "images/Desktop-help-spacebar-2.svg"
  8256. }
  8257. },
  8258. mobile: {
  8259. left: {
  8260. "top-info": o.ROTATE,
  8261. "big-image": "images/nav_help_gesture_drag.png"
  8262. },
  8263. middle: {
  8264. "top-info": o.MOVE,
  8265. "big-image": "images/nav_help_gesture_tap.png"
  8266. },
  8267. right: {
  8268. "top-info": o.PLAY,
  8269. "big-image": "images/mobile-help-play-button.svg"
  8270. }
  8271. }
  8272. },
  8273. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8274. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8275. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8276. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8277. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8278. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8279. }
  8280. },
  8281. fill: function(e, t, i) {
  8282. n.call(this, e, t, i, !0)
  8283. },
  8284. clear: function(e, t, i) {
  8285. n.call(this, e, t, i, !1)
  8286. }
  8287. }
  8288. }
  8289. , {
  8290. "../enum/HelpModalSize": 27,
  8291. "../enum/HelpModalType": 28,
  8292. "../enum/Viewmode": 51,
  8293. "../localization/localize": 108,
  8294. "../util/browser": 182
  8295. }],
  8296. 76: [function(e, t, i) {
  8297. "use strict";
  8298. t.exports = Object.freeze({
  8299. OPENED: "share.open",
  8300. CLOSED: "share.closed",
  8301. LINK_CLICKED: "share.linked"
  8302. })
  8303. }
  8304. , {}],
  8305. 77: [function(e, t, i) {
  8306. "use strict";
  8307. function n(e) {
  8308. function t(t, i) {
  8309. var n = window.screenY + ($("#player").height() - i) / 2
  8310. , r = window.screenX + ($("#player").width() - t) / 2
  8311. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8312. I.emit(l.LINK_CLICKED, {
  8313. channel: e
  8314. }),
  8315. window.open(C[e], "shareWindow", o)
  8316. }
  8317. switch (e) {
  8318. case y.FACEBOOK:
  8319. t(580, 420);
  8320. break;
  8321. case y.TWITTER:
  8322. t(550, 440);
  8323. break;
  8324. case y.MAIL:
  8325. I.emit(l.LINK_CLICKED, {
  8326. channel: "email"
  8327. }),
  8328. window.open(C[e], "_blank");
  8329. break;
  8330. case y.LINKEDIN:
  8331. }
  8332. }
  8333. function r(e) {
  8334. I.emit(l.LINK_CLICKED, {
  8335. channel: "copylink"
  8336. });
  8337. var t = document.createRange();
  8338. t.selectNodeContents(v);
  8339. var i = window.getSelection();
  8340. i.removeAllRanges(),
  8341. i.addRange(t),
  8342. document.execCommand("copy"),
  8343. A.classList.remove("hidden"),
  8344. v.classList.add("highlighted")
  8345. }
  8346. function o(e) {
  8347. e && (e.stopPropagation(),
  8348. e.target === v) || (window.getSelection().removeAllRanges(),
  8349. v.classList.remove("highlighted"),
  8350. A.classList.add("hidden"))
  8351. }
  8352. var a = e("../../util/browser")
  8353. , s = e("../../localization/localize")
  8354. , l = e("./ShareEvents")
  8355. , c = e("../../util/common")
  8356. , h = e("events").EventEmitter
  8357. , u = document.getElementById("sharing")
  8358. , d = document.getElementById("share-modal")
  8359. , p = document.getElementById("share-close")
  8360. , f = document.getElementById("facebook-share")
  8361. , g = document.getElementById("twitter-share")
  8362. , m = document.getElementById("mail-share")
  8363. , v = document.getElementById("share-url-text")
  8364. , A = document.getElementById("copy-success")
  8365. , y = Object.freeze({
  8366. FACEBOOK: "facebook",
  8367. TWITTER: "twitter",
  8368. MAIL: "mail",
  8369. LINKEDIN: "linkedin"
  8370. })
  8371. , C = {};
  8372. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8373. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8374. C[y.MAIL] = "mailto:?subject=";
  8375. var I = {
  8376. init: function(e) {
  8377. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8378. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8379. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8380. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8381. u.addEventListener("click", this.toggle.bind(this)),
  8382. p.addEventListener("click", this.hide.bind(this)),
  8383. v.addEventListener("click", r),
  8384. d.addEventListener("click", o),
  8385. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8386. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8387. m.addEventListener("click", n.bind(this, y.MAIL)),
  8388. v.textContent = window.location.href + "&utm_source=4",
  8389. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8390. u.classList.remove("hidden")
  8391. },
  8392. show: function() {
  8393. this.emit(l.OPENED),
  8394. d.classList.add("fadeIn")
  8395. },
  8396. hide: function() {
  8397. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8398. document.selection && document.selection.empty(),
  8399. window.getSelection().removeAllRanges(),
  8400. o(),
  8401. d.classList.remove("fadeIn"))
  8402. },
  8403. toggle: function() {
  8404. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8405. }
  8406. };
  8407. c.extendObject(I, h.prototype),
  8408. t.exports = I
  8409. }
  8410. , {
  8411. "../../localization/localize": 108,
  8412. "../../util/browser": 182,
  8413. "../../util/common": 185,
  8414. "./ShareEvents": 76,
  8415. events: 202
  8416. }],
  8417. 78: [function(e, t, i) {
  8418. "use strict";
  8419. t.exports = Object.freeze({
  8420. OPENED: "terms.opened",
  8421. CLOSED: "terms.closed"
  8422. })
  8423. }
  8424. , {}],
  8425. 79: [function(e, t, i) {
  8426. "use strict";
  8427. var n = e("./TermsEvent")
  8428. , r = e("../../localization/localize")
  8429. , o = e("../../analytics")
  8430. , a = e("../../util/ajax")
  8431. , s = e("../../util/common")
  8432. , l = e("events").EventEmitter
  8433. , c = document.getElementById("terms-modal")
  8434. , h = {
  8435. init: function() {
  8436. $(".footer-terms").on("click", function(e) {
  8437. e.preventDefault(),
  8438. this.show()
  8439. }
  8440. .bind(this)),
  8441. $("#terms-modal .close").on("click", this.hide.bind(this))
  8442. },
  8443. show: function() {
  8444. this.emit(n.OPENED),
  8445. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8446. var t = $("#terms-text").html(e);
  8447. o.track("showcase_gui", {
  8448. gui_action: "click_terms_button",
  8449. interaction_source: "gui"
  8450. }),
  8451. t.find("a").attr("target", "_blank")
  8452. }).fail(function() {
  8453. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8454. }),
  8455. c.classList.add("fadeIn")
  8456. },
  8457. hide: function(e) {
  8458. e && e.preventDefault(),
  8459. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8460. c.classList.remove("fadeIn")
  8461. }
  8462. };
  8463. s.extendObject(h, l.prototype),
  8464. t.exports = h
  8465. }
  8466. , {
  8467. "../../analytics": 4,
  8468. "../../localization/localize": 108,
  8469. "../../util/ajax": 181,
  8470. "../../util/common": 185,
  8471. "./TermsEvent": 78,
  8472. events: 202
  8473. }],
  8474. 80: [function(e, t, i) {
  8475. "use strict";
  8476. t.exports = Object.freeze({
  8477. OPEN_INFO: "title.open.info",
  8478. CLOSE_INFO: "title.close.info",
  8479. SHOW_INFO: "title.show.info",
  8480. HIDE_INFO: "title.hide.info",
  8481. LINK_CLICKED: "title.link.click",
  8482. CONTACT_LINK_CLICKED: "title.contact.click",
  8483. ORIGIN_LINK_CLICKED: "title.origin.click"
  8484. })
  8485. }
  8486. , {}],
  8487. 81: [function(e, t, i) {
  8488. "use strict";
  8489. function n(e, t) {
  8490. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8491. }
  8492. function r(e, t) {
  8493. function i(i) {
  8494. e.shouldShowtags = "show" === this.value,
  8495. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8496. }
  8497. document.getElementById("tag-toggles").classList.remove("hidden"),
  8498. document.getElementById("radio-tag-show").checked = !0;
  8499. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8500. n[r].addEventListener("change", i)
  8501. }
  8502. var o = e("../../settings");
  8503. t.exports.init = n
  8504. }
  8505. , {
  8506. "../../settings": 166
  8507. }],
  8508. 82: [function(e, t, i) {
  8509. (function(i) {
  8510. "use strict";
  8511. function n(e, t) {
  8512. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8513. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8514. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8515. document.getElementById("gui-name").classList.add("noCoBrand"),
  8516. document.getElementById("cobrandTitle").classList.add("hidden")),
  8517. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8518. !1)
  8519. }
  8520. function r(e) {
  8521. return e ? (L = !0,
  8522. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8523. }
  8524. function o(e, t, i, n) {
  8525. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8526. return void T.classList.add("hidden");
  8527. L = !0;
  8528. var r = []
  8529. , o = c(r, "<br>");
  8530. if (e && o('<span id="contactName">' + e + "</span>"),
  8531. t) {
  8532. var a = n || t
  8533. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8534. o(s)
  8535. }
  8536. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8537. r[0] = "",
  8538. x.innerHTML = r.join("")
  8539. }
  8540. function a(e) {
  8541. if ("string" == typeof e)
  8542. try {
  8543. e = JSON.parse(e)
  8544. } catch (e) {
  8545. return y.warn("Unable to parse address data"),
  8546. void S.parentElement.classList.add("hidden")
  8547. }
  8548. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8549. return void S.parentElement.classList.add("hidden");
  8550. L = !0;
  8551. var t = []
  8552. , i = c(t, " ");
  8553. e.address_1 && i(e.address_1),
  8554. e.address_2 && i(e.address_2),
  8555. e.city && i(e.city, ", "),
  8556. e.state && i(e.state, ", "),
  8557. e.zip && i(e.zip, e.state ? " " : ", "),
  8558. t[0] = "",
  8559. S.innerText = t.join("")
  8560. }
  8561. function s(e) {
  8562. var t = document.createElement("a");
  8563. return t.id = "url",
  8564. t.target = "_blank",
  8565. t.href = e,
  8566. t.innerText = e,
  8567. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8568. t
  8569. }
  8570. function l(e) {
  8571. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8572. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8573. P.appendChild(s(e)),
  8574. O.forEach(function(e) {
  8575. e.classList.add("share-link")
  8576. }),
  8577. !0)
  8578. }
  8579. function c(e, t) {
  8580. var i = e
  8581. , n = t;
  8582. return function(e, t) {
  8583. i.push(t || n, e)
  8584. }
  8585. }
  8586. function h() {
  8587. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8588. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8589. var e = [].slice.call(_.querySelectorAll("a"));
  8590. e.forEach(function(e) {
  8591. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8592. });
  8593. var t = [].slice.call(T.querySelectorAll("a"));
  8594. t.forEach(function(e) {
  8595. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8596. contact_type: e.getAttribute("id")
  8597. }))
  8598. })
  8599. }
  8600. var u = e("../../util/browser")
  8601. , d = e("../../util/common")
  8602. , p = e("../../util/logger")
  8603. , f = e("../../localization/localize")
  8604. , g = e("./titleBarSettings")
  8605. , m = e("../../settings")
  8606. , v = e("./TitleEvents")
  8607. , A = e("events").EventEmitter
  8608. , y = new p(i)
  8609. , C = document.querySelector(".pinTop.left")
  8610. , I = document.getElementsByClassName("title-container")[0]
  8611. , E = document.getElementById("title-toggle").querySelector("i")
  8612. , b = document.getElementById("meta-info-wrapper")
  8613. , w = document.getElementById("meta-info")
  8614. , _ = document.getElementById("meta-description")
  8615. , T = document.getElementsByClassName("contact-info")[0]
  8616. , x = document.getElementById("contact-data")
  8617. , S = document.getElementById("addressTxt")
  8618. , M = document.getElementById("tag-toggles")
  8619. , R = document.getElementById("share-origin")
  8620. , P = document.getElementById("share-link-wrapper")
  8621. , O = [w, b, I]
  8622. , L = !1
  8623. , D = !1
  8624. , N = {
  8625. populate: function(e) {
  8626. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8627. if (r(e.description),
  8628. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8629. a(e.address),
  8630. L) {
  8631. var t = document.createElement("br");
  8632. M.insertBefore(t, M.firstElementChild)
  8633. }
  8634. e.socialSharing && m.share.enabled && (D = l(e.url))
  8635. }
  8636. },
  8637. finishSetup: function(e) {
  8638. L = L || !!e,
  8639. h(),
  8640. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8641. },
  8642. toggleMeta: function(e, t) {
  8643. var title = document.getElementById("model-title");
  8644. t && t.preventDefault();
  8645. var i = w.classList.contains("expand");
  8646. e && !i || (i ? (O.forEach(function(e) {
  8647. e.classList.remove("expand")
  8648. }),
  8649. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8650. e.classList.add("expand");
  8651. }),
  8652. title.classList.add("expand"),
  8653. this.emit(v.OPEN_INFO)))
  8654. },
  8655. setupToggling: function() {
  8656. b.style.height = w.offsetHeight + "px",
  8657. w.addEventListener("transitionend", function() {
  8658. b.style.height = w.offsetHeight + "px"
  8659. })
  8660. },
  8661. toggleTitle: function(e) {
  8662. e && e.preventDefault(),
  8663. C.classList.contains("closed") ? (C.classList.add("open"),
  8664. E.classList.remove("icon-dpad-right"),
  8665. E.classList.add("icon-dpad-left"),
  8666. this.emit(v.SHOW_INFO),
  8667. setTimeout(function() {
  8668. C.classList.remove("closed"),
  8669. C.classList.remove("open")
  8670. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8671. E.classList.remove("icon-dpad-left"),
  8672. E.classList.add("icon-dpad-right"),
  8673. this.emit(v.HIDE_INFO))
  8674. }
  8675. };
  8676. d.extendObject(N, A.prototype),
  8677. t.exports = N
  8678. }
  8679. ).call(this, "/js/gui/title/titleBar.js")
  8680. }
  8681. , {
  8682. "../../localization/localize": 108,
  8683. "../../settings": 166,
  8684. "../../util/browser": 182,
  8685. "../../util/common": 185,
  8686. "../../util/logger": 189,
  8687. "./TitleEvents": 80,
  8688. "./titleBarSettings": 83,
  8689. events: 202
  8690. }],
  8691. 83: [function(e, t, i) {
  8692. "use strict";
  8693. t.exports = Object.freeze({
  8694. minTooltipCharacters: 19,
  8695. removeAnimationClasses: 500
  8696. })
  8697. }
  8698. , {}],
  8699. 84: [function(e, t, i) {
  8700. "use strict";
  8701. function n(e) {
  8702. C = e,
  8703. P.forEach(function(e) {
  8704. b.addEventListener(e, u.bind(this, !1), !0),
  8705. w.addEventListener(e, u.bind(this, !0), !0),
  8706. E.addEventListener(e, o, !0),
  8707. S.forEach(function(t) {
  8708. t.addEventListener(e, a, !0)
  8709. }),
  8710. $("#drawer img").on(e, a)
  8711. }),
  8712. document.addEventListener("keydown", u.bind(this, !1), !0),
  8713. C.on(v.TourStart, function() {
  8714. E.classList.add("playing")
  8715. })
  8716. }
  8717. function r() {
  8718. C.playTour(),
  8719. I && clearTimeout(I),
  8720. d(),
  8721. _.removeClass("fadeIn")
  8722. }
  8723. function o() {
  8724. E.classList.contains("playing") && (C.stopTour(),
  8725. _.addClass("fadeIn"),
  8726. setTimeout(function() {
  8727. _.removeClass("fadeIn")
  8728. }, p.tourInteraction.showPauseButton),
  8729. O || (clearTimeout(I),
  8730. I = setTimeout(h, p.tourInteraction.showModal)),
  8731. setTimeout(function() {
  8732. E.classList.remove("playing")
  8733. }, p.tourInteraction.allowNextClick))
  8734. }
  8735. function a() {
  8736. C.tourInProgress && (C.stopTour(),
  8737. C.endTourProgress(),
  8738. E.classList.remove("playing"))
  8739. }
  8740. function s() {
  8741. T.is(":visible") ? r() : o()
  8742. }
  8743. function l() {
  8744. x.hasClass("playing") && (clearTimeout(I),
  8745. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8746. }
  8747. function c() {
  8748. E.classList.remove("playing"),
  8749. h()
  8750. }
  8751. function h() {//去掉导览结束时的提示
  8752. /* if (!p.tourInteraction.disabled) {
  8753. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8754. M.addClass("fadeIn tour " + m.deviceType);
  8755. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8756. if (!p.tourInteraction.smallModal) {
  8757. var t;
  8758. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8759. m.fill(R, A.TOUR_INTERACTION[t]),
  8760. M.addClass(t)
  8761. }
  8762. M.addClass(e)
  8763. } */
  8764. }
  8765. function u(e, t) {
  8766. if (t) {
  8767. var i = "keydown" === t.type
  8768. , n = t.which === f.SPACE || C.tourIsPlaying;
  8769. i && n || e || (O = !0),
  8770. C.atEndOfTour() && d(),
  8771. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8772. d(),
  8773. t.which !== f.SPACE && a()),
  8774. i && n && s()
  8775. }
  8776. }
  8777. function d() {
  8778. M.removeClass("fadeIn")
  8779. }
  8780. var p = (e("../util/browser"),
  8781. e("../settings"))
  8782. , f = e("../enum/Keys")
  8783. , g = e("../enum/Viewmode")
  8784. , m = (e("./helpManager"),
  8785. e("./populateModal"))
  8786. , v = e("../enum/DirectorEvents")
  8787. , A = e("../enum/HelpModalType")
  8788. , y = e("../enum/HelpModalSize")
  8789. , C = null
  8790. , I = null
  8791. , E = document.getElementById("pause-overlay")
  8792. , b = document.getElementById("player")
  8793. , w = document.getElementById("gui")
  8794. , _ = $("#pause-icon").eq(0)
  8795. , T = $("#play").eq(0)
  8796. , x = $("#playHead").eq(0)
  8797. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8798. , M = $("#interaction-modal").eq(0)
  8799. , R = $("#interaction-modal .interaction").toArray()
  8800. , P = ["touchstart", "mousedown", "pointerdown"]
  8801. , O = !1;
  8802. t.exports.init = n,
  8803. t.exports.play = r,
  8804. t.exports.pause = o,
  8805. t.exports.pauseWithoutCTA = a,
  8806. t.exports.togglePlay = s,
  8807. t.exports.stopTour = l,
  8808. t.exports.dismissModal = d
  8809. }
  8810. , {
  8811. "../enum/DirectorEvents": 23,
  8812. "../enum/HelpModalSize": 27,
  8813. "../enum/HelpModalType": 28,
  8814. "../enum/Keys": 30,
  8815. "../enum/Viewmode": 51,
  8816. "../settings": 166,
  8817. "../util/browser": 182,
  8818. "./helpManager": 68,
  8819. "./populateModal": 75
  8820. }],
  8821. 85: [function(e, t, i) {
  8822. "use strict";
  8823. t.exports = Object.freeze({
  8824. OPENED: "vr.modal.opened",
  8825. LAUNCH: "vr.modal.launch",
  8826. CLOSED: "vr.modal.closed",
  8827. NEXT: "vr.modal.next",
  8828. PREV: "vr.modal.prev",
  8829. STORE: "vr.modal.store",
  8830. falseICECHOSEN: "vr.modal.device"
  8831. })
  8832. }
  8833. , {}],
  8834. 86: [function(e, t, i) {
  8835. "use strict";
  8836. function n(e, t, i) {
  8837. function n(e, t, n, r) {
  8838. function o() {
  8839. return p + "&m=" + t + "&display=" + e
  8840. }
  8841. function s() {
  8842. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8843. , t = "&utm_source=" + u
  8844. , n = "&utm_showcase_session_id=" + i;
  8845. return e + t + n
  8846. }
  8847. function l() {
  8848. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8849. }
  8850. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8851. }
  8852. function r(e, t, i, r) {
  8853. var o = "https://api.branch.io/v1/url"
  8854. , a = n(e, t, i, r)
  8855. , s = {
  8856. responseType: "json",
  8857. data: {
  8858. branch_key: h.appConfig.branch_key,
  8859. data: {
  8860. m: t,
  8861. full_url: a,
  8862. $desktop_url: m,
  8863. $og_app_id: "331853976762864119",
  8864. $og_title: i,
  8865. $og_description: r,
  8866. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8867. $canonical_url: window.location.href
  8868. }
  8869. }
  8870. };
  8871. c.post(o, s).done(function(t) {
  8872. f[e] = t.url
  8873. }).fail(function(t) {
  8874. f[e] = t
  8875. }
  8876. .bind(this, a))
  8877. }
  8878. function o(e, t, i) {
  8879. for (var r in s) {
  8880. var o = s[r]
  8881. , a = n(o, e, t, i);
  8882. f[o] = a
  8883. }
  8884. }
  8885. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8886. , d = g + "/vr/dlist/?ret=" + u
  8887. , p = g + "/vr/show/?ret=" + u
  8888. , m = "";
  8889. switch (e) {
  8890. case l.IOS:
  8891. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8892. break;
  8893. default:
  8894. o(t.sid, t.name, t.summary)
  8895. }
  8896. }
  8897. function r(e) {
  8898. var t = f[e];
  8899. window.open(t, "_blank")
  8900. }
  8901. function o(e) {
  8902. var t = u[e];
  8903. window.open(t, "_blank")
  8904. }
  8905. var a = e("../../util/browser")
  8906. , s = e("../../enum/VRApps")
  8907. , l = e("../../enum/VRPlatforms")
  8908. , c = e("../../util/ajax")
  8909. , h = e("../../settings")
  8910. , u = {};
  8911. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8912. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8913. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  8914. for (var d in s) {
  8915. var p = s[d];
  8916. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  8917. }
  8918. var f = {}
  8919. , g = function() {
  8920. var e = window.location.host;
  8921. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  8922. "https://" + e
  8923. }();
  8924. t.exports.init = n,
  8925. t.exports.launch = r,
  8926. t.exports.launchStore = o
  8927. }
  8928. , {
  8929. "../../enum/VRApps": 46,
  8930. "../../enum/VRPlatforms": 49,
  8931. "../../settings": 166,
  8932. "../../util/ajax": 181,
  8933. "../../util/browser": 182
  8934. }],
  8935. 87: [function(e, t, i) {
  8936. "use strict";
  8937. function n(e) {
  8938. var t;
  8939. switch (e) {
  8940. case m.IOS:
  8941. return t = p.iosVersion(),
  8942. t.major > 9 || 9 === t.major && t.minor >= 1;
  8943. case m.Android:
  8944. return t = p.androidVersion(),
  8945. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  8946. }
  8947. return !1
  8948. }
  8949. function r(e, t) {
  8950. function i(e) {
  8951. K.emit(A.STORE, {
  8952. type: e
  8953. }),
  8954. f.launchStore(e)
  8955. }
  8956. function r(e) {
  8957. switch (e !== _.pageCount && (a(e),
  8958. N.text(e + 1 + " / " + _.pageCount)),
  8959. e) {
  8960. case _.Title:
  8961. O.css("display", "none"),
  8962. L.text(u[e]),
  8963. o(s);
  8964. break;
  8965. case _.Cardboard:
  8966. O.css("display", "block"),
  8967. L.text(u[e]),
  8968. M.filter(".cardboard").off(),
  8969. M.filter(".gearvr").off(),
  8970. c(e, s),
  8971. h(H, X, Z);
  8972. break;
  8973. case _.Gear:
  8974. L.text(u[e]),
  8975. c(e, s),
  8976. T.addClass("lastPage"),
  8977. h(G, X, Z);
  8978. break;
  8979. case _.pageCount:
  8980. T.removeClass("fadeIn"),
  8981. K.emit(A.CLOSED)
  8982. }
  8983. B.filter("[src='']").hide()
  8984. }
  8985. var s = function() {
  8986. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  8987. w = ".show-supported",
  8988. m.Android) : (T.addClass("unsupported"),
  8989. w = ".show-unsupported",
  8990. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  8991. w = ".show-ios",
  8992. _ = v.ios,
  8993. m.IOS) : (T.addClass("desktop"),
  8994. w = ".show-desktop",
  8995. m.Desktop)
  8996. }();
  8997. f.init(s, e, t),
  8998. s !== m.Desktop && T.addClass("mobile");
  8999. var l = function(e) {
  9000. K.emit(A.LAUNCH, {
  9001. vr_platform: s,
  9002. vr_app: e
  9003. }),
  9004. f.launch(e)
  9005. };
  9006. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9007. q.gear = l.bind(this, g.GearVR),
  9008. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9009. d(),
  9010. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9011. $(w).show();
  9012. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9013. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9014. s === m.IOS && (u.splice(1, 1),
  9015. y.splice(1, 1)),
  9016. $("#vr").on("click", function(e) {
  9017. e.preventDefault();
  9018. if(!window.vrEnabled) { // 开启VR
  9019. window.vrEnabled = true;
  9020. this.classList.add('active');
  9021. $('#gui div').not('#vrOff').addClass('vrHide');
  9022. $('#vrOffImg').css({'display':'inline-block'});
  9023. }else{
  9024. }
  9025. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9026. // r(b),
  9027. // T.addClass("fadeIn"),
  9028. // K.emit(A.OPENED))
  9029. });
  9030. $('#vrOff').on('click', function(){
  9031. window.vrEnabled = false;
  9032. $('#gui div').not('#vrOff').removeClass('vrHide');
  9033. $('#vrOffImg').css({'display':'none'});
  9034. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9035. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9036. })
  9037. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9038. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9039. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9040. $("span.modelLink").text(I),
  9041. O.on("click", function(e) {
  9042. K.emit(A.PREV),
  9043. b--,
  9044. r(b)
  9045. }),
  9046. L.on("click", function(e) {
  9047. L.text();
  9048. K.emit(A.NEXT, {
  9049. nextAction: y[b]
  9050. }),
  9051. b++,
  9052. r(b)
  9053. }),
  9054. T.find(".close").on("click", K.dismiss)
  9055. }
  9056. function o(e) {
  9057. switch (e) {
  9058. case m.Android:
  9059. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9060. M.filter(".gearvr").off().on("click", q.gear),
  9061. s(H, G, "logo-button", "same-line");
  9062. break;
  9063. case m.UnsupportedAndroid:
  9064. s("", z, "", "");
  9065. break;
  9066. case m.IOS:
  9067. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9068. s(H, "", "logo-button", "");
  9069. break;
  9070. case m.Desktop:
  9071. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9072. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9073. s(H, G, "logo-button", "same-line"),
  9074. Q.cardboard()
  9075. }
  9076. }
  9077. function a(e) {
  9078. $(".p1, .p2, .p3").hide(),
  9079. x.insertAfter(S),
  9080. T.removeClass("front-page"),
  9081. T.removeClass("details-page"),
  9082. T.removeClass("lastPage"),
  9083. M.removeClass("logo-button"),
  9084. M.removeClass("same-line"),
  9085. S.removeClass("headsetOptions"),
  9086. R.attr("src", ""),
  9087. R.filter(".second").removeClass("gear"),
  9088. R.css("display", "inline-block"),
  9089. R.off(),
  9090. P.filter(".second").css("display", ""),
  9091. D.css("display", "none"),
  9092. $(".p" + (e + 1) + w).show(),
  9093. R.filter(".third").insertBefore(P.filter(".third"))
  9094. }
  9095. function s(e, t, i, n) {
  9096. T.addClass("front-page"),
  9097. R.filter(".first").attr("src", e),
  9098. R.filter(".second").attr("src", t),
  9099. M.filter(".first").addClass(i),
  9100. M.filter(".second").addClass(i),
  9101. M.addClass(n),
  9102. ".show-desktop" === w && S.insertAfter(x)
  9103. }
  9104. function l(e, t, i) {
  9105. S.addClass("headsetOptions"),
  9106. M.off(),
  9107. R.filter(".second").attr("src", t),
  9108. D.css("display", "block"),
  9109. P.filter(".second").css("display", "none"),
  9110. D.on("click", function() {
  9111. a(_.Title),
  9112. o(m.Desktop)
  9113. }),
  9114. e && (K.emit(A.falseICECHOSEN, {
  9115. name: g.GearVR
  9116. }),
  9117. R.filter(".first").attr("src", e),
  9118. R.filter(".second").addClass("gear"),
  9119. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9120. Q.gearvr()),
  9121. i && (K.emit(A.falseICECHOSEN, {
  9122. name: g.Cardboard
  9123. }),
  9124. R.filter(".third").attr("src", i),
  9125. R.filter(".third").show(),
  9126. R.filter(".third").insertAfter(R.filter(".second")),
  9127. R.filter(".third").addClass("link"),
  9128. R.filter(".second").addClass("link"),
  9129. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9130. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9131. Q.cardboard())
  9132. }
  9133. function c(e, t) {
  9134. switch (t) {
  9135. case m.IOS:
  9136. X = Y,
  9137. Z = j;
  9138. break;
  9139. case m.Desktop:
  9140. e === _.Cardboard ? (X = F,
  9141. Z = U,
  9142. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9143. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9144. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9145. Z = "");
  9146. break;
  9147. default:
  9148. e === _.Cardboard ? (X = z,
  9149. Z = j) : (X = k,
  9150. Z = W)
  9151. }
  9152. }
  9153. function h(e, t, i) {
  9154. T.find(".inner").addClass("details-page"),
  9155. T.addClass("details-page"),
  9156. R.filter(".first").attr("src", e),
  9157. R.filter(".second").attr("src", t),
  9158. R.filter(".third").attr("src", i)
  9159. }
  9160. function u() {
  9161. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9162. K.emit(A.CLOSED))
  9163. }
  9164. function d() {
  9165. var e = p.aspectRatio() > 1 && p.isMobile();
  9166. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9167. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9168. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9169. }
  9170. var p = e("../../util/browser")
  9171. , f = e("./vrLink")
  9172. , g = e("../../enum/VRApps")
  9173. , m = e("../../enum/VRPlatforms")
  9174. , v = e("../../enum/VRPages")
  9175. , A = e("./vrEvent")
  9176. , y = (e("../../settings"),
  9177. e("../../constants"))
  9178. , C = e("../../localization/localize")
  9179. , I = e("../../util/common")
  9180. , E = e("events").EventEmitter
  9181. , b = 0
  9182. , w = null
  9183. , _ = v.standard
  9184. , T = $(".vr-popup")
  9185. , x = T.find(".vr-popup-body")
  9186. , S = T.find(".vr-images")
  9187. , M = T.find(".img-container")
  9188. , R = T.find(".vr-sm-image")
  9189. , P = M.find(".vr-img-caption")
  9190. , O = $(".vr-buttons").find(".prev-button")
  9191. , L = $(".vr-buttons").find(".next-button")
  9192. , D = S.find(".front-close")
  9193. , N = $(".vr-page")
  9194. , B = T.find("img")
  9195. , F = "images/apple-store.png"
  9196. , V = "images/badge-oculus.png"
  9197. , U = "images/badge-cardboard.png"
  9198. , k = "images/logo-samsung.png"
  9199. , H = "images/headset-cardboard.png"
  9200. , G = "images/headset-gearvr.png"
  9201. , z = "images/ico-android-robot.png"
  9202. , W = "images/ico-gearvr.png"
  9203. , j = "images/ico-vr.png"
  9204. , Y = "images/apple-logo-white.svg"
  9205. , X = null
  9206. , Z = null
  9207. , q = {}
  9208. , K = {
  9209. init: r,
  9210. dismiss: u,
  9211. isDeviceSupported: n
  9212. };
  9213. I.extendObject(K, E.prototype),
  9214. $(window).resize(d);
  9215. var Q = function() {
  9216. var e = P.filter(".first").find(".cardboard")
  9217. , t = P.filter(".first").find(".gearvr");
  9218. return {
  9219. cardboard: function() {
  9220. t.addClass("hidden"),
  9221. e.removeClass("hidden")
  9222. },
  9223. gearvr: function() {
  9224. e.addClass("hidden"),
  9225. t.removeClass("hidden")
  9226. }
  9227. }
  9228. }();
  9229. t.exports = K
  9230. }
  9231. , {
  9232. "../../constants": 8,
  9233. "../../enum/VRApps": 46,
  9234. "../../enum/VRPages": 48,
  9235. "../../enum/VRPlatforms": 49,
  9236. "../../localization/localize": 108,
  9237. "../../settings": 166,
  9238. "../../util/browser": 182,
  9239. "../../util/common": 185,
  9240. "./vrEvent": 85,
  9241. "./vrLink": 86,
  9242. events: 202
  9243. }],
  9244. 88: [function(e, t, i) {
  9245. "use strict";
  9246. t.exports = Object.freeze({
  9247. OPENED: "webvr.modal.opened",
  9248. SHOW_TERMS: "webvr.footer.show.terms"
  9249. })
  9250. }
  9251. , {}],
  9252. 89: [function(e, t, i) {
  9253. (function(i) {
  9254. "use strict";
  9255. function n(e, t, i, n) {
  9256. function r(e) {
  9257. e.preventDefault(),
  9258. a(e.currentTarget.id)
  9259. }
  9260. function a(e) {
  9261. ne[e](),
  9262. Object.keys(ne).map(function(t, i) {
  9263. $("#" + t).toggleClass("tabs-underlined", t === e)
  9264. })
  9265. }
  9266. y = i,
  9267. v = t,
  9268. w.init(E.Android, e, n),
  9269. m();
  9270. var l = new RegExp("daydream","i")
  9271. , c = l.test(y.displayName);
  9272. c ? (a("tabdaydream"),
  9273. B.filter(".device-headset-side").attr("src", H),
  9274. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9275. B.filter(".device-headset-side").attr("src", Y),
  9276. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9277. $("#vr").on("click", function(e) {
  9278. e.preventDefault(),
  9279. g("click_webvr_button"),
  9280. L.is(":hidden") && (ie.emit(_.OPENED),
  9281. o())
  9282. }),
  9283. $(".webvr-popup .close").on("click", function(e) {
  9284. e.preventDefault(),
  9285. D.hasClass("hidden") ? (g("webvr_help_close"),
  9286. p()) : s()
  9287. }),
  9288. $("#tabcardboard").on("click", r),
  9289. $("#tabdaydream").on("click", r),
  9290. $("#tabnative").on("click", r),
  9291. $(".webvr-popup .open-with-app").on("click", function(e) {
  9292. e.preventDefault(),
  9293. g("webvr_learn_more"),
  9294. a("tabnative"),
  9295. p()
  9296. }),
  9297. $(".webvr-popup .help").on("click", function(e) {
  9298. e.preventDefault(),
  9299. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9300. p()
  9301. }),
  9302. $(".webvr-popup .terms").on("click", function(e) {
  9303. e.preventDefault(),
  9304. g("webvr_click_terms"),
  9305. s(),
  9306. ie.emit(_.SHOW_TERMS)
  9307. }),
  9308. F.on("click", function(e) {
  9309. e.preventDefault(),
  9310. g(ee),
  9311. window.open(J, "_blank")
  9312. }),
  9313. V.on("click", function(e) {
  9314. e.preventDefault(),
  9315. g("webvr_phone_link"),
  9316. window.open(te, "_blank")
  9317. }),
  9318. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9319. e.preventDefault(),
  9320. g("webvr_cardboard_link"),
  9321. w.launch(b.CardboardAndroid)
  9322. }),
  9323. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9324. e.preventDefault(),
  9325. g("webvr_oculus_link"),
  9326. w.launch(b.GearVR)
  9327. })
  9328. }
  9329. function r() {
  9330. function e() {
  9331. y.isPresenting || (f(),
  9332. window.removeEventListener("vrdisplaypresentchange", e))
  9333. }
  9334. R.info("Headset mounted"),
  9335. v.suspend();
  9336. var t = document.createElement("canvas");
  9337. for (t.getContext("webgl"),
  9338. t.className = "webvr-canvas",
  9339. document.bgColor = "#000",
  9340. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9341. document.body.removeChild(document.body.firstChild);
  9342. document.body.appendChild(t),
  9343. g("webvr_enter_app"),
  9344. y.requestPresent([{
  9345. source: t,
  9346. predistorted: !0
  9347. }]).catch(function(t) {
  9348. R.error("Failed to present: " + t),
  9349. g("webvr_exit_calibrate"),
  9350. e()
  9351. }),
  9352. A.then(function() {
  9353. window.dispatchEvent(new Event("vrapp-start"))
  9354. }),
  9355. window.addEventListener("vrdisplaypresentchange", e)
  9356. }
  9357. function o() {
  9358. O.fadeOut(I.guiAnimationSpeed),
  9359. L.fadeIn(I.guiAnimationSpeed),
  9360. a()
  9361. }
  9362. function a() {
  9363. if (!A) {
  9364. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9365. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9366. A = new Promise(function(e, i) {
  9367. var n = document.createElement("script");
  9368. n.type = "text/javascript",
  9369. n.src = t,
  9370. n.onload = e,
  9371. document.head.appendChild(n)
  9372. }
  9373. )
  9374. }
  9375. D.find(".enter-button").on("click", r)
  9376. }
  9377. function s() {
  9378. g("webvr_modal_close"),
  9379. D.find(".enter-button").off("click", r),
  9380. L.fadeOut(I.guiAnimationSpeed, function() {
  9381. D.toggleClass("hidden", !1),
  9382. N.toggleClass("hidden", !0),
  9383. C.exitFullscreen()
  9384. }),
  9385. O.fadeIn(I.guiAnimationSpeed)
  9386. }
  9387. function l() {
  9388. k.toggleClass("hidden", !1),
  9389. U.toggleClass("hidden", !0)
  9390. }
  9391. function c() {
  9392. k.toggleClass("hidden", !0),
  9393. U.toggleClass("hidden", !1)
  9394. }
  9395. function h() {
  9396. B.filter(".device-headset").attr("src", G),
  9397. B.filter(".device-phone").attr("src", z),
  9398. J = Z,
  9399. ee = K,
  9400. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9401. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9402. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9403. c()
  9404. }
  9405. function u() {
  9406. B.filter(".badge-cardboard").attr("src", j),
  9407. B.filter(".badge-oculus").attr("src", X),
  9408. l()
  9409. }
  9410. function d() {
  9411. B.filter(".device-headset").attr("src", Y),
  9412. B.filter(".device-phone").attr("src", W),
  9413. J = q,
  9414. ee = Q,
  9415. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9416. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9417. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9418. c()
  9419. }
  9420. function p() {
  9421. D.toggleClass("hidden"),
  9422. N.toggleClass("hidden")
  9423. }
  9424. function f() {
  9425. R.info("exiting webVR"),
  9426. g("webvr_exit_app"),
  9427. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9428. }
  9429. function g(e) {
  9430. var t = C.isLandscape() ? "landscape" : "portrait";
  9431. T.trackAlways("showcase_gui", {
  9432. gui_action: e,
  9433. orientation: t
  9434. })
  9435. }
  9436. function m() {
  9437. var e = C.isLandscape();
  9438. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9439. }
  9440. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9441. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9442. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9443. init: n
  9444. }, ne = {
  9445. tabcardboard: d,
  9446. tabdaydream: h,
  9447. tabnative: u
  9448. };
  9449. S.extendObject(ie, P.prototype),
  9450. $(window).resize(m),
  9451. t.exports = ie
  9452. }
  9453. ).call(this, "/js/gui/webvr/webVRgui.js")
  9454. }
  9455. , {
  9456. "../../analytics": 4,
  9457. "../../constants": 8,
  9458. "../../enum/VRApps": 46,
  9459. "../../enum/VRPlatforms": 49,
  9460. "../../localization/localize": 108,
  9461. "../../settings": 166,
  9462. "../../util/browser": 182,
  9463. "../../util/common": 185,
  9464. "../../util/logger": 189,
  9465. "./../gui": 65,
  9466. "./../vr/vrLink": 86,
  9467. "./WebVrEvent": 88,
  9468. events: 202
  9469. }],
  9470. 90: [function(e, t, i) {
  9471. "use strict";
  9472. function n(e, t, i, n, o) {
  9473. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9474. this.roomId = o || "",
  9475. this.labelId = e,
  9476. this.position = (new r.Vector3).copy(t),
  9477. this.text = i
  9478. }
  9479. var r = e("three")
  9480. , o = e("../util/browser");
  9481. n.prototype.build = function() {
  9482. var e = window.document.createElement("div");
  9483. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9484. var t = window.document.createElement("div");
  9485. t.setAttribute("class", "gui-floorplan-label-text");
  9486. var i = window.document.createTextNode(this.text);
  9487. t.appendChild(i),
  9488. e.appendChild(t),
  9489. window.document.body.appendChild(e),
  9490. this.labelGui = e,
  9491. this.textBlock = t,
  9492. $(this.labelGui).hide();
  9493. var n = window.getComputedStyle(this.labelGui);
  9494. this.initialTransform = n.transform || n.webkitTransform
  9495. }
  9496. ,
  9497. t.exports = n
  9498. }
  9499. , {
  9500. "../util/browser": 182,
  9501. three: 217
  9502. }],
  9503. 91: [function(e, t, i) {
  9504. "use strict";
  9505. function n() {
  9506. this.player = null,
  9507. this.modelManager = null,
  9508. this.container = null
  9509. }
  9510. var r = e("three")
  9511. , o = (e("../util/common"),
  9512. e("../enum/PlayerEvents"))
  9513. , a = (e("../enum/DirectorEvents"),
  9514. e("../enum/ModelManagerEvents"))
  9515. , s = e("../settings")
  9516. , l = e("../enum/Viewmode")
  9517. , c = (e("../enum/WarpStyle"),
  9518. e("../util/transitions"),
  9519. e("../util/lerp"),
  9520. e("../util/browser"));
  9521. //场景初始化
  9522. n.prototype.init = function(e, t, i) {
  9523. this.player = e,
  9524. this.modelManager = t,
  9525. this.container = i,
  9526. this.updateModel(),
  9527. this.bindEvents()
  9528. }
  9529. ,
  9530. n.prototype.bindEvents = function() {
  9531. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9532. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9533. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9534. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9535. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9536. }
  9537. ,
  9538. n.prototype.updateModel = function() {
  9539. this.model = this.modelManager.getActiveModel()
  9540. }
  9541. ,
  9542. n.prototype.handlePlayerViewChanged = function() {
  9543. this.updateLabelVisibility(),
  9544. this.updateLabelDisplay()
  9545. }
  9546. ,
  9547. n.prototype.getLabelsForFloor = function(e, t) {
  9548. return t = t || [],
  9549. t.length = 0,
  9550. this.model.labels.forEach(function(i) {
  9551. this.labelVisibleForFloor(i, e) && t.push(i)
  9552. }
  9553. .bind(this)),
  9554. t
  9555. }
  9556. ,
  9557. n.prototype.getLabelsForCurrentFloor = function(e) {
  9558. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9559. }
  9560. ,
  9561. n.prototype.labelVisibleForFloor = function(e, t) {
  9562. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9563. if (!this.model.showingLabels || !e.labelGui || !i)
  9564. return !1;
  9565. var n = e.floorId === this.model.floors.size() - 1;
  9566. return this.model.allFloorsVisible ? n : e.floorId === t
  9567. }
  9568. ,
  9569. n.prototype.updateLabelVisibility = function(e) {
  9570. this.model.labels.forEach(function(e) {
  9571. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9572. }
  9573. .bind(this))
  9574. }
  9575. ,
  9576. n.prototype.showAllLabels = function(e, t) {
  9577. this.model.labels.forEach(function(i) {
  9578. this.showLabel(i, e, t)
  9579. }
  9580. .bind(this))
  9581. }
  9582. ,
  9583. n.prototype.hideAllLabels = function(e, t) {
  9584. this.model.labels.forEach(function(i) {
  9585. this.hideLabel(i, e, t)
  9586. }
  9587. .bind(this))
  9588. }
  9589. ,
  9590. n.prototype.showLabel = function(e, t, i) {
  9591. this.model.showingLabels && (e.visible || (e.visible = !0,
  9592. e.labelGui.style.display = "block",
  9593. e.labelGui.style.opacity = 0,
  9594. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9595. }
  9596. ,
  9597. n.prototype.hideLabel = function(e, t, i) {
  9598. e.visible && (e.visible = !1,
  9599. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9600. }
  9601. ,
  9602. n.prototype.supportedMode = function() {
  9603. return this.player.mode === l.FLOORPLAN
  9604. }
  9605. ,
  9606. n.prototype.updateLabelDisplay = function() {
  9607. var e = (new r.Vector3,
  9608. new r.Vector3,
  9609. []);
  9610. return function() {
  9611. var t = this.player.getLabelScaleFactor()
  9612. , i = .6
  9613. , n = 1.2
  9614. , r = (1 - t) * n + i
  9615. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9616. this.getLabelsForCurrentFloor(e);
  9617. for (var a = 0; a < e.length; a++) {
  9618. var l = e[a];
  9619. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9620. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9621. }
  9622. }
  9623. }(),
  9624. n.prototype.updateProjectedGuiElement = function() {
  9625. var e = new r.Vector3;
  9626. new r.Vector3;
  9627. return function(t, i, n, r, o) {
  9628. i.style.fontSize = 100 * o + "%";
  9629. var a = $("#player").width()
  9630. , s = $("#player").height()
  9631. , l = .5 * a
  9632. , c = .5 * s;
  9633. e.copy(n),
  9634. e.project(this.player.camera);
  9635. var h = e.x * l + l
  9636. , u = -(e.y * c) + c;
  9637. h -= t.offsetWidth / 2,
  9638. u -= t.offsetHeight / 2,
  9639. t.style.left = h + "px",
  9640. t.style.top = u + "px"
  9641. }
  9642. }(),
  9643. n.prototype.handleStartInside = function(e) {
  9644. this.updateLabelVisibility()
  9645. }
  9646. ,
  9647. n.prototype.handleStartOutside = function() {
  9648. this.updateLabelVisibility()
  9649. }
  9650. ,
  9651. t.exports = n
  9652. }
  9653. , {
  9654. "../enum/DirectorEvents": 23,
  9655. "../enum/ModelManagerEvents": 33,
  9656. "../enum/PlayerEvents": 40,
  9657. "../enum/Viewmode": 51,
  9658. "../enum/WarpStyle": 52,
  9659. "../settings": 166,
  9660. "../util/browser": 182,
  9661. "../util/common": 185,
  9662. "../util/lerp": 188,
  9663. "../util/transitions": 195,
  9664. three: 217
  9665. }],
  9666. 92: [function(e, t, i) {
  9667. "use strict";
  9668. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9669. if (null == this)
  9670. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9671. if ("function" != typeof e)
  9672. throw new TypeError("predicate must be a function");
  9673. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9674. if (t = i[o],
  9675. e.call(r, t, o, i))
  9676. return o;
  9677. return -1
  9678. }
  9679. ),
  9680. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9681. value: function(e) {
  9682. if (null == this)
  9683. throw new TypeError('"this" is null or not defined');
  9684. var t = Object(this)
  9685. , i = t.length >>> 0;
  9686. if ("function" != typeof e)
  9687. throw new TypeError("predicate must be a function");
  9688. for (var n = arguments[1], r = 0; r < i; ) {
  9689. var o = t[r];
  9690. if (e.call(n, o, r, t))
  9691. return o;
  9692. r++
  9693. }
  9694. }
  9695. })
  9696. }
  9697. , {}],
  9698. 93: [function(e, t, i) {
  9699. "use strict";
  9700. var n = n || {};
  9701. t.exports = n,
  9702. n.gui = n.gui || {},
  9703. n.utils = n.utils || {},
  9704. n.controllers = n.controllers || {},
  9705. n.dom = n.dom || {},
  9706. n.color = n.color || {},
  9707. n.utils.css = function() {
  9708. return {
  9709. load: function(e, t) {
  9710. t = t || document;
  9711. var i = t.createElement("link");
  9712. i.type = "text/css",
  9713. i.rel = "stylesheet",
  9714. i.href = e,
  9715. t.getElementsByTagName("head")[0].appendChild(i)
  9716. },
  9717. inject: function(e, t) {
  9718. t = t || document;
  9719. var i = document.createElement("style");
  9720. i.type = "text/css",
  9721. i.innerHTML = e,
  9722. t.getElementsByTagName("head")[0].appendChild(i)
  9723. }
  9724. }
  9725. }(),
  9726. n.utils.common = function() {
  9727. var e = Array.prototype.forEach
  9728. , t = Array.prototype.slice;
  9729. return {
  9730. BREAK: {},
  9731. extend: function(e) {
  9732. return this.each(t.call(arguments, 1), function(t) {
  9733. for (var i in t)
  9734. this.isUndefined(t[i]) || (e[i] = t[i])
  9735. }, this),
  9736. e
  9737. },
  9738. defaults: function(e) {
  9739. return this.each(t.call(arguments, 1), function(t) {
  9740. for (var i in t)
  9741. this.isUndefined(e[i]) && (e[i] = t[i])
  9742. }, this),
  9743. e
  9744. },
  9745. compose: function() {
  9746. var e = t.call(arguments);
  9747. return function() {
  9748. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9749. i = [e[n].apply(this, i)];
  9750. return i[0]
  9751. }
  9752. },
  9753. each: function(t, i, n) {
  9754. if (t)
  9755. if (e && t.forEach && t.forEach === e)
  9756. t.forEach(i, n);
  9757. else if (t.length === t.length + 0) {
  9758. for (var r = 0, o = t.length; r < o; r++)
  9759. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9760. return
  9761. } else
  9762. for (var r in t)
  9763. if (i.call(n, t[r], r) === this.BREAK)
  9764. return
  9765. },
  9766. defer: function(e) {
  9767. setTimeout(e, 0)
  9768. },
  9769. toArray: function(e) {
  9770. return e.toArray ? e.toArray() : t.call(e)
  9771. },
  9772. isUndefined: function(e) {
  9773. return void 0 === e
  9774. },
  9775. isNull: function(e) {
  9776. return null === e
  9777. },
  9778. isNaN: function(e) {
  9779. return e !== e
  9780. },
  9781. isArray: Array.isArray || function(e) {
  9782. return e.constructor === Array
  9783. }
  9784. ,
  9785. isObject: function(e) {
  9786. return e === Object(e)
  9787. },
  9788. isNumber: function(e) {
  9789. return e === e + 0
  9790. },
  9791. isString: function(e) {
  9792. return e === e + ""
  9793. },
  9794. isBoolean: function(e) {
  9795. return e === !1 || e === !0
  9796. },
  9797. isFunction: function(e) {
  9798. return "[object Function]" === Object.prototype.toString.call(e)
  9799. }
  9800. }
  9801. }(),
  9802. n.controllers.Controller = function(e) {
  9803. var t = function(e, t) {
  9804. this.initialValue = e[t],
  9805. this.domElement = document.createElement("div"),
  9806. this.object = e,
  9807. this.property = t,
  9808. this.__onChange = void 0,
  9809. this.__onFinishChange = void 0
  9810. };
  9811. return e.extend(t.prototype, {
  9812. onChange: function(e) {
  9813. return this.__onChange = e,
  9814. this
  9815. },
  9816. onFinishChange: function(e) {
  9817. return this.__onFinishChange = e,
  9818. this
  9819. },
  9820. setValue: function(e) {
  9821. return this.object[this.property] = e,
  9822. this.__onChange && this.__onChange.call(this, e),
  9823. this.updateDisplay(),
  9824. this
  9825. },
  9826. getValue: function() {
  9827. return this.object[this.property]
  9828. },
  9829. updateDisplay: function() {
  9830. return this
  9831. },
  9832. isModified: function() {
  9833. return this.initialValue !== this.getValue()
  9834. }
  9835. }),
  9836. t
  9837. }(n.utils.common),
  9838. n.dom.dom = function(e) {
  9839. function t(t) {
  9840. if ("0" === t || e.isUndefined(t))
  9841. return 0;
  9842. var i = t.match(r);
  9843. return e.isNull(i) ? 0 : parseFloat(i[1])
  9844. }
  9845. var i = {
  9846. HTMLEvents: ["change"],
  9847. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9848. KeyboardEvents: ["keydown"]
  9849. }
  9850. , n = {};
  9851. e.each(i, function(t, i) {
  9852. e.each(t, function(e) {
  9853. n[e] = i
  9854. })
  9855. });
  9856. var r = /(\d+(\.\d+)?)px/
  9857. , o = {
  9858. makeSelectable: function(e, t) {
  9859. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9860. return !1
  9861. }
  9862. : function() {}
  9863. ,
  9864. e.style.MozUserSelect = t ? "auto" : "none",
  9865. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9866. e.unselectable = t ? "on" : "off")
  9867. },
  9868. makeFullscreen: function(t, i, n) {
  9869. e.isUndefined(i) && (i = !0),
  9870. e.isUndefined(n) && (n = !0),
  9871. t.style.position = "absolute",
  9872. i && (t.style.left = 0,
  9873. t.style.right = 0),
  9874. n && (t.style.top = 0,
  9875. t.style.bottom = 0)
  9876. },
  9877. fakeEvent: function(t, i, r, o) {
  9878. r = r || {};
  9879. var a = n[i];
  9880. if (!a)
  9881. throw new Error("Event type " + i + " not supported.");
  9882. var s = document.createEvent(a);
  9883. switch (a) {
  9884. case "MouseEvents":
  9885. var l = r.x || r.clientX || 0
  9886. , c = r.y || r.clientY || 0;
  9887. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9888. break;
  9889. case "KeyboardEvents":
  9890. var h = s.initKeyboardEvent || s.initKeyEvent;
  9891. e.defaults(r, {
  9892. cancelable: !0,
  9893. ctrlKey: !1,
  9894. altKey: !1,
  9895. shiftKey: !1,
  9896. metaKey: !1,
  9897. keyCode: void 0,
  9898. charCode: void 0
  9899. }),
  9900. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  9901. break;
  9902. default:
  9903. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  9904. }
  9905. e.defaults(s, o),
  9906. t.dispatchEvent(s)
  9907. },
  9908. bind: function(e, t, i, n) {
  9909. return n = n || !1,
  9910. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9911. o
  9912. },
  9913. unbind: function(e, t, i, n) {
  9914. return n = n || !1,
  9915. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9916. o
  9917. },
  9918. addClass: function(e, t) {
  9919. if (void 0 === e.className)
  9920. e.className = t;
  9921. else if (e.className !== t) {
  9922. var i = e.className.split(/ +/);
  9923. i.indexOf(t) == -1 && (i.push(t),
  9924. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9925. }
  9926. return o
  9927. },
  9928. removeClass: function(e, t) {
  9929. if (t)
  9930. if (void 0 === e.className)
  9931. ;
  9932. else if (e.className === t)
  9933. e.removeAttribute("class");
  9934. else {
  9935. var i = e.className.split(/ +/)
  9936. , n = i.indexOf(t);
  9937. n != -1 && (i.splice(n, 1),
  9938. e.className = i.join(" "))
  9939. }
  9940. else
  9941. e.className = void 0;
  9942. return o
  9943. },
  9944. hasClass: function(e, t) {
  9945. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  9946. },
  9947. getWidth: function(e) {
  9948. var i = getComputedStyle(e);
  9949. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  9950. },
  9951. getHeight: function(e) {
  9952. var i = getComputedStyle(e);
  9953. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  9954. },
  9955. getOffset: function(e) {
  9956. var t = {
  9957. left: 0,
  9958. top: 0
  9959. };
  9960. if (e.offsetParent)
  9961. do
  9962. t.left += e.offsetLeft,
  9963. t.top += e.offsetTop;
  9964. while (e = e.offsetParent);return t
  9965. },
  9966. isActive: function(e) {
  9967. return e === document.activeElement && (e.type || e.href)
  9968. }
  9969. };
  9970. return o
  9971. }(n.utils.common),
  9972. n.controllers.OptionController = function(e, t, i) {
  9973. var n = function(e, r, o) {
  9974. n.superclass.call(this, e, r);
  9975. var a = this;
  9976. if (this.__select = document.createElement("select"),
  9977. i.isArray(o)) {
  9978. var s = {};
  9979. i.each(o, function(e) {
  9980. s[e] = e
  9981. }),
  9982. o = s
  9983. }
  9984. i.each(o, function(e, t) {
  9985. var i = document.createElement("option");
  9986. i.innerHTML = t,
  9987. i.setAttribute("value", e),
  9988. a.__select.appendChild(i)
  9989. }),
  9990. this.updateDisplay(),
  9991. t.bind(this.__select, "change", function() {
  9992. var e = this.options[this.selectedIndex].value;
  9993. a.setValue(e)
  9994. }),
  9995. this.domElement.appendChild(this.__select)
  9996. };
  9997. return n.superclass = e,
  9998. i.extend(n.prototype, e.prototype, {
  9999. setValue: function(e) {
  10000. var t = n.superclass.prototype.setValue.call(this, e);
  10001. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10002. t
  10003. },
  10004. updateDisplay: function() {
  10005. return this.__select.value = this.getValue(),
  10006. n.superclass.prototype.updateDisplay.call(this)
  10007. }
  10008. }),
  10009. n
  10010. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10011. n.controllers.NumberController = function(e, t) {
  10012. function i(e) {
  10013. return e = e.toString(),
  10014. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10015. }
  10016. var n = function(e, r, o) {
  10017. n.superclass.call(this, e, r),
  10018. o = o || {},
  10019. this.__min = o.min,
  10020. this.__max = o.max,
  10021. this.__step = o.step,
  10022. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10023. this.__precision = i(this.__impliedStep)
  10024. };
  10025. return n.superclass = e,
  10026. t.extend(n.prototype, e.prototype, {
  10027. setValue: function(e) {
  10028. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10029. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10030. n.superclass.prototype.setValue.call(this, e)
  10031. },
  10032. min: function(e) {
  10033. return this.__min = e,
  10034. this
  10035. },
  10036. max: function(e) {
  10037. return this.__max = e,
  10038. this
  10039. },
  10040. step: function(e) {
  10041. return this.__step = e,
  10042. this.__impliedStep = e,
  10043. this.__precision = i(e),
  10044. this
  10045. }
  10046. }),
  10047. n
  10048. }(n.controllers.Controller, n.utils.common),
  10049. n.controllers.NumberControllerBox = function(e, t, i) {
  10050. function n(e, t) {
  10051. var i = Math.pow(10, t);
  10052. return Math.round(e * i) / i
  10053. }
  10054. var r = function(e, n, o) {
  10055. function a() {
  10056. var e = parseFloat(d.__input.value);
  10057. i.isNaN(e) || d.setValue(e)
  10058. }
  10059. function s() {
  10060. a(),
  10061. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10062. }
  10063. function l(e) {
  10064. t.bind(window, "mousemove", c),
  10065. t.bind(window, "mouseup", h),
  10066. u = e.clientY
  10067. }
  10068. function c(e) {
  10069. var t = u - e.clientY;
  10070. d.setValue(d.getValue() + t * d.__impliedStep),
  10071. u = e.clientY
  10072. }
  10073. function h() {
  10074. t.unbind(window, "mousemove", c),
  10075. t.unbind(window, "mouseup", h)
  10076. }
  10077. this.__truncationSuspended = !1,
  10078. r.superclass.call(this, e, n, o);
  10079. var u, d = this;
  10080. this.__input = document.createElement("input"),
  10081. this.__input.setAttribute("type", "text"),
  10082. t.bind(this.__input, "change", a),
  10083. t.bind(this.__input, "blur", s),
  10084. t.bind(this.__input, "mousedown", l),
  10085. t.bind(this.__input, "keydown", function(e) {
  10086. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10087. this.blur(),
  10088. d.__truncationSuspended = !1)
  10089. }),
  10090. this.updateDisplay(),
  10091. this.domElement.appendChild(this.__input)
  10092. };
  10093. return r.superclass = e,
  10094. i.extend(r.prototype, e.prototype, {
  10095. updateDisplay: function() {
  10096. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10097. r.superclass.prototype.updateDisplay.call(this)
  10098. }
  10099. }),
  10100. r
  10101. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10102. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10103. function o(e, t, i, n, r) {
  10104. return n + (r - n) * ((e - t) / (i - t))
  10105. }
  10106. var a = function(e, i, n, r, s) {
  10107. function l(e) {
  10108. t.bind(window, "mousemove", c),
  10109. t.bind(window, "mouseup", h),
  10110. c(e)
  10111. }
  10112. function c(e) {
  10113. e.preventDefault();
  10114. var i = t.getOffset(u.__background)
  10115. , n = t.getWidth(u.__background);
  10116. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10117. !1
  10118. }
  10119. function h() {
  10120. t.unbind(window, "mousemove", c),
  10121. t.unbind(window, "mouseup", h),
  10122. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10123. }
  10124. a.superclass.call(this, e, i, {
  10125. min: n,
  10126. max: r,
  10127. step: s
  10128. });
  10129. var u = this;
  10130. this.__background = document.createElement("div"),
  10131. this.__foreground = document.createElement("div"),
  10132. t.bind(this.__background, "mousedown", l),
  10133. t.addClass(this.__background, "slider"),
  10134. t.addClass(this.__foreground, "slider-fg"),
  10135. this.updateDisplay(),
  10136. this.__background.appendChild(this.__foreground),
  10137. this.domElement.appendChild(this.__background)
  10138. };
  10139. return a.superclass = e,
  10140. a.useDefaultStyles = function() {
  10141. i.inject(r)
  10142. }
  10143. ,
  10144. n.extend(a.prototype, e.prototype, {
  10145. updateDisplay: function() {
  10146. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10147. return this.__foreground.style.width = 100 * e + "%",
  10148. a.superclass.prototype.updateDisplay.call(this)
  10149. }
  10150. }),
  10151. a
  10152. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10153. n.controllers.FunctionController = function(e, t, i) {
  10154. var n = function(e, i, r) {
  10155. n.superclass.call(this, e, i);
  10156. var o = this;
  10157. this.__button = document.createElement("div"),
  10158. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10159. t.bind(this.__button, "click", function(e) {
  10160. return e.preventDefault(),
  10161. o.fire(),
  10162. !1
  10163. }),
  10164. t.addClass(this.__button, "button"),
  10165. this.domElement.appendChild(this.__button)
  10166. };
  10167. return n.superclass = e,
  10168. i.extend(n.prototype, e.prototype, {
  10169. fire: function() {
  10170. this.__onChange && this.__onChange.call(this),
  10171. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10172. this.getValue().call(this.object)
  10173. }
  10174. }),
  10175. n
  10176. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10177. n.controllers.BooleanController = function(e, t, i) {
  10178. var n = function(e, i) {
  10179. function r() {
  10180. o.setValue(!o.__prev)
  10181. }
  10182. n.superclass.call(this, e, i);
  10183. var o = this;
  10184. this.__prev = this.getValue(),
  10185. this.__checkbox = document.createElement("input"),
  10186. this.__checkbox.setAttribute("type", "checkbox"),
  10187. t.bind(this.__checkbox, "change", r, !1),
  10188. this.domElement.appendChild(this.__checkbox),
  10189. this.updateDisplay()
  10190. };
  10191. return n.superclass = e,
  10192. i.extend(n.prototype, e.prototype, {
  10193. setValue: function(e) {
  10194. var t = n.superclass.prototype.setValue.call(this, e);
  10195. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10196. this.__prev = this.getValue(),
  10197. t
  10198. },
  10199. updateDisplay: function() {
  10200. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10201. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10202. n.superclass.prototype.updateDisplay.call(this)
  10203. }
  10204. }),
  10205. n
  10206. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10207. n.color.toString = function(e) {
  10208. return function(t) {
  10209. if (1 == t.a || e.isUndefined(t.a)) {
  10210. for (var i = t.hex.toString(16); i.length < 6; )
  10211. i = "0" + i;
  10212. return "#" + i
  10213. }
  10214. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10215. }
  10216. }(n.utils.common),
  10217. n.color.interpret = function(e, t) {
  10218. var i, n, r = function() {
  10219. n = !1;
  10220. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10221. return t.each(o, function(r) {
  10222. if (r.litmus(e))
  10223. return t.each(r.conversions, function(r, o) {
  10224. if (i = r.read(e),
  10225. n === !1 && i !== !1)
  10226. return n = i,
  10227. i.conversionName = o,
  10228. i.conversion = r,
  10229. t.BREAK
  10230. }),
  10231. t.BREAK
  10232. }),
  10233. n
  10234. }, o = [{
  10235. litmus: t.isString,
  10236. conversions: {
  10237. THREE_CHAR_HEX: {
  10238. read: function(e) {
  10239. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10240. return null !== t && {
  10241. space: "HEX",
  10242. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10243. }
  10244. },
  10245. write: e
  10246. },
  10247. SIX_CHAR_HEX: {
  10248. read: function(e) {
  10249. var t = e.match(/^#([A-F0-9]{6})$/i);
  10250. return null !== t && {
  10251. space: "HEX",
  10252. hex: parseInt("0x" + t[1].toString())
  10253. }
  10254. },
  10255. write: e
  10256. },
  10257. CSS_RGB: {
  10258. read: function(e) {
  10259. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10260. return null !== t && {
  10261. space: "RGB",
  10262. r: parseFloat(t[1]),
  10263. g: parseFloat(t[2]),
  10264. b: parseFloat(t[3])
  10265. }
  10266. },
  10267. write: e
  10268. },
  10269. CSS_RGBA: {
  10270. read: function(e) {
  10271. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10272. return null !== t && {
  10273. space: "RGB",
  10274. r: parseFloat(t[1]),
  10275. g: parseFloat(t[2]),
  10276. b: parseFloat(t[3]),
  10277. a: parseFloat(t[4])
  10278. }
  10279. },
  10280. write: e
  10281. }
  10282. }
  10283. }, {
  10284. litmus: t.isNumber,
  10285. conversions: {
  10286. HEX: {
  10287. read: function(e) {
  10288. return {
  10289. space: "HEX",
  10290. hex: e,
  10291. conversionName: "HEX"
  10292. }
  10293. },
  10294. write: function(e) {
  10295. return e.hex
  10296. }
  10297. }
  10298. }
  10299. }, {
  10300. litmus: t.isArray,
  10301. conversions: {
  10302. RGB_ARRAY: {
  10303. read: function(e) {
  10304. return 3 == e.length && {
  10305. space: "RGB",
  10306. r: e[0],
  10307. g: e[1],
  10308. b: e[2]
  10309. }
  10310. },
  10311. write: function(e) {
  10312. return [e.r, e.g, e.b]
  10313. }
  10314. },
  10315. RGBA_ARRAY: {
  10316. read: function(e) {
  10317. return 4 == e.length && {
  10318. space: "RGB",
  10319. r: e[0],
  10320. g: e[1],
  10321. b: e[2],
  10322. a: e[3]
  10323. }
  10324. },
  10325. write: function(e) {
  10326. return [e.r, e.g, e.b, e.a]
  10327. }
  10328. }
  10329. }
  10330. }, {
  10331. litmus: t.isObject,
  10332. conversions: {
  10333. RGBA_OBJ: {
  10334. read: function(e) {
  10335. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10336. space: "RGB",
  10337. r: e.r,
  10338. g: e.g,
  10339. b: e.b,
  10340. a: e.a
  10341. }
  10342. },
  10343. write: function(e) {
  10344. return {
  10345. r: e.r,
  10346. g: e.g,
  10347. b: e.b,
  10348. a: e.a
  10349. }
  10350. }
  10351. },
  10352. RGB_OBJ: {
  10353. read: function(e) {
  10354. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10355. space: "RGB",
  10356. r: e.r,
  10357. g: e.g,
  10358. b: e.b
  10359. }
  10360. },
  10361. write: function(e) {
  10362. return {
  10363. r: e.r,
  10364. g: e.g,
  10365. b: e.b
  10366. }
  10367. }
  10368. },
  10369. HSVA_OBJ: {
  10370. read: function(e) {
  10371. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10372. space: "HSV",
  10373. h: e.h,
  10374. s: e.s,
  10375. v: e.v,
  10376. a: e.a
  10377. }
  10378. },
  10379. write: function(e) {
  10380. return {
  10381. h: e.h,
  10382. s: e.s,
  10383. v: e.v,
  10384. a: e.a
  10385. }
  10386. }
  10387. },
  10388. HSV_OBJ: {
  10389. read: function(e) {
  10390. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10391. space: "HSV",
  10392. h: e.h,
  10393. s: e.s,
  10394. v: e.v
  10395. }
  10396. },
  10397. write: function(e) {
  10398. return {
  10399. h: e.h,
  10400. s: e.s,
  10401. v: e.v
  10402. }
  10403. }
  10404. }
  10405. }
  10406. }];
  10407. return r
  10408. }(n.color.toString, n.utils.common),
  10409. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10410. function g(e, t, i, o) {
  10411. if (void 0 === t[i])
  10412. throw new Error("Object " + t + ' has no property "' + i + '"');
  10413. var a;
  10414. if (o.color)
  10415. a = new h(t,i);
  10416. else {
  10417. var s = [t, i].concat(o.factoryArgs);
  10418. a = n.apply(e, s)
  10419. }
  10420. o.before instanceof r && (o.before = o.before.__li),
  10421. A(e, a),
  10422. p.addClass(a.domElement, "c");
  10423. var l = document.createElement("span");
  10424. p.addClass(l, "property-name"),
  10425. l.innerHTML = a.property;
  10426. var c = document.createElement("div");
  10427. c.appendChild(l),
  10428. c.appendChild(a.domElement);
  10429. var u = m(e, c, o.before);
  10430. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10431. p.addClass(u, typeof a.getValue()),
  10432. v(e, u, a),
  10433. e.__controllers.push(a),
  10434. a
  10435. }
  10436. function m(e, t, i) {
  10437. var n = document.createElement("li");
  10438. return t && n.appendChild(t),
  10439. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10440. e.onResize(),
  10441. n
  10442. }
  10443. function v(e, t, i) {
  10444. if (i.__li = t,
  10445. i.__gui = e,
  10446. f.extend(i, {
  10447. options: function(t) {
  10448. return arguments.length > 1 ? (i.remove(),
  10449. g(e, i.object, i.property, {
  10450. before: i.__li.nextElementSibling,
  10451. factoryArgs: [f.toArray(arguments)]
  10452. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10453. g(e, i.object, i.property, {
  10454. before: i.__li.nextElementSibling,
  10455. factoryArgs: [t]
  10456. })) : void 0
  10457. },
  10458. name: function(e) {
  10459. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10460. i
  10461. },
  10462. listen: function() {
  10463. return i.__gui.listen(i),
  10464. i
  10465. },
  10466. remove: function() {
  10467. return i.__gui.remove(i),
  10468. i
  10469. }
  10470. }),
  10471. i instanceof l) {
  10472. var n = new s(i.object,i.property,{
  10473. min: i.__min,
  10474. max: i.__max,
  10475. step: i.__step
  10476. });
  10477. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10478. var t = i[e]
  10479. , r = n[e];
  10480. i[e] = n[e] = function() {
  10481. var e = Array.prototype.slice.call(arguments);
  10482. return t.apply(i, e),
  10483. r.apply(n, e)
  10484. }
  10485. }),
  10486. p.addClass(t, "has-slider"),
  10487. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10488. } else if (i instanceof s) {
  10489. var r = function(t) {
  10490. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10491. g(e, i.object, i.property, {
  10492. before: i.__li.nextElementSibling,
  10493. factoryArgs: [i.__min, i.__max, i.__step]
  10494. })) : t
  10495. };
  10496. i.min = f.compose(r, i.min),
  10497. i.max = f.compose(r, i.max)
  10498. } else
  10499. i instanceof o ? (p.bind(t, "click", function() {
  10500. p.fakeEvent(i.__checkbox, "click")
  10501. }),
  10502. p.bind(i.__checkbox, "click", function(e) {
  10503. e.stopPropagation()
  10504. })) : i instanceof a ? (p.bind(t, "click", function() {
  10505. p.fakeEvent(i.__button, "click")
  10506. }),
  10507. p.bind(t, "mouseover", function() {
  10508. p.addClass(i.__button, "hover")
  10509. }),
  10510. p.bind(t, "mouseout", function() {
  10511. p.removeClass(i.__button, "hover")
  10512. })) : i instanceof h && (p.addClass(t, "color"),
  10513. i.updateDisplay = f.compose(function(e) {
  10514. return t.style.borderLeftColor = i.__color.toString(),
  10515. e
  10516. }, i.updateDisplay),
  10517. i.updateDisplay());
  10518. i.setValue = f.compose(function(t) {
  10519. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10520. t
  10521. }, i.setValue)
  10522. }
  10523. function A(e, t) {
  10524. var i = e.getRoot()
  10525. , n = i.__rememberedObjects.indexOf(t.object);
  10526. if (n != -1) {
  10527. var r = i.__rememberedObjectIndecesToControllers[n];
  10528. if (void 0 === r && (r = {},
  10529. i.__rememberedObjectIndecesToControllers[n] = r),
  10530. r[t.property] = t,
  10531. i.load && i.load.remembered) {
  10532. var o, a = i.load.remembered;
  10533. if (a[e.preset])
  10534. o = a[e.preset];
  10535. else {
  10536. if (!a[L])
  10537. return;
  10538. o = a[L]
  10539. }
  10540. if (o[n] && void 0 !== o[n][t.property]) {
  10541. var s = o[n][t.property];
  10542. t.initialValue = s,
  10543. t.setValue(s)
  10544. }
  10545. }
  10546. }
  10547. }
  10548. function y(e, t) {
  10549. return document.location.href + "." + t
  10550. }
  10551. function C(e) {
  10552. var t = e.__save_row = document.createElement("li");
  10553. p.addClass(e.domElement, "has-save"),
  10554. e.__ul.insertBefore(t, e.__ul.firstChild),
  10555. p.addClass(t, "save-row");
  10556. var i = document.createElement("span");
  10557. i.innerHTML = "&nbsp;",
  10558. p.addClass(i, "button gears");
  10559. var n = document.createElement("span");
  10560. n.innerHTML = "Save",
  10561. p.addClass(n, "button"),
  10562. p.addClass(n, "save");
  10563. var r = document.createElement("span");
  10564. r.innerHTML = "New",
  10565. p.addClass(r, "button"),
  10566. p.addClass(r, "save-as");
  10567. var o = document.createElement("span");
  10568. o.innerHTML = "Revert",
  10569. p.addClass(o, "button"),
  10570. p.addClass(o, "revert");
  10571. var a = e.__preset_select = document.createElement("select");
  10572. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10573. w(e, i, i == e.preset)
  10574. }) : w(e, L, !1),
  10575. p.bind(a, "change", function() {
  10576. for (var t = 0; t < e.__preset_select.length; t++)
  10577. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10578. e.preset = this.value
  10579. }),
  10580. t.appendChild(a),
  10581. t.appendChild(i),
  10582. t.appendChild(n),
  10583. t.appendChild(r),
  10584. t.appendChild(o),
  10585. D) {
  10586. var s = document.getElementById("dg-save-locally")
  10587. , l = document.getElementById("dg-local-explain");
  10588. s.style.display = "block";
  10589. var c = document.getElementById("dg-local-storage");
  10590. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10591. var h = function() {
  10592. l.style.display = e.useLocalStorage ? "block" : "none"
  10593. };
  10594. h(),
  10595. p.bind(c, "change", function() {
  10596. e.useLocalStorage = !e.useLocalStorage,
  10597. h()
  10598. })
  10599. }
  10600. var u = document.getElementById("dg-new-constructor");
  10601. p.bind(u, "keydown", function(e) {
  10602. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10603. }),
  10604. p.bind(i, "click", function() {
  10605. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10606. S.show(),
  10607. u.focus(),
  10608. u.select()
  10609. }),
  10610. p.bind(n, "click", function() {
  10611. e.save()
  10612. }),
  10613. p.bind(r, "click", function() {
  10614. var t = prompt("Enter a new preset name.");
  10615. t && e.saveAs(t)
  10616. }),
  10617. p.bind(o, "click", function() {
  10618. e.revert()
  10619. })
  10620. }
  10621. function I(e) {
  10622. function t(t) {
  10623. return t.preventDefault(),
  10624. r = t.clientX,
  10625. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10626. p.bind(window, "mousemove", i),
  10627. p.bind(window, "mouseup", n),
  10628. !1
  10629. }
  10630. function i(t) {
  10631. return t.preventDefault(),
  10632. e.width += r - t.clientX,
  10633. e.onResize(),
  10634. r = t.clientX,
  10635. !1
  10636. }
  10637. function n() {
  10638. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10639. p.unbind(window, "mousemove", i),
  10640. p.unbind(window, "mouseup", n)
  10641. }
  10642. e.__resize_handle = document.createElement("div"),
  10643. f.extend(e.__resize_handle.style, {
  10644. width: "6px",
  10645. marginLeft: "-3px",
  10646. height: "200px",
  10647. cursor: "ew-resize",
  10648. position: "absolute"
  10649. });
  10650. var r;
  10651. p.bind(e.__resize_handle, "mousedown", t),
  10652. p.bind(e.__closeButton, "mousedown", t),
  10653. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10654. }
  10655. function E(e, t) {
  10656. e.domElement.style.width = t + "px",
  10657. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10658. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10659. }
  10660. function b(e, t) {
  10661. var i = {};
  10662. return f.each(e.__rememberedObjects, function(n, r) {
  10663. var o = {}
  10664. , a = e.__rememberedObjectIndecesToControllers[r];
  10665. f.each(a, function(e, i) {
  10666. o[i] = t ? e.initialValue : e.getValue()
  10667. }),
  10668. i[r] = o
  10669. }),
  10670. i
  10671. }
  10672. function w(e, t, i) {
  10673. var n = document.createElement("option");
  10674. n.innerHTML = t,
  10675. n.value = t,
  10676. e.__preset_select.appendChild(n),
  10677. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10678. }
  10679. function _(e) {
  10680. for (var t = 0; t < e.__preset_select.length; t++)
  10681. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10682. }
  10683. function T(e, t) {
  10684. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10685. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10686. }
  10687. function x(e) {
  10688. 0 != e.length && u(function() {
  10689. x(e)
  10690. }),
  10691. f.each(e, function(e) {
  10692. e.updateDisplay()
  10693. })
  10694. }
  10695. e.inject(i);
  10696. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10697. try {
  10698. return "localStorage"in window && null !== window.localStorage
  10699. } catch (e) {
  10700. return !1
  10701. }
  10702. }(), N = !0, B = !1, F = [], V = function(e) {
  10703. function t() {
  10704. var e = i.getRoot();
  10705. e.width += 1,
  10706. f.defer(function() {
  10707. e.width -= 1
  10708. })
  10709. }
  10710. var i = this;
  10711. this.domElement = document.createElement("div"),
  10712. this.__ul = document.createElement("ul"),
  10713. this.domElement.appendChild(this.__ul),
  10714. p.addClass(this.domElement, R),
  10715. this.__folders = {},
  10716. this.__controllers = [],
  10717. this.__rememberedObjects = [],
  10718. this.__rememberedObjectIndecesToControllers = [],
  10719. this.__listening = [],
  10720. e = e || {},
  10721. e = f.defaults(e, {
  10722. autoPlace: !0,
  10723. width: V.DEFAULT_WIDTH
  10724. }),
  10725. e = f.defaults(e, {
  10726. resizable: e.autoPlace,
  10727. hideable: e.autoPlace
  10728. }),
  10729. f.isUndefined(e.load) ? e.load = {
  10730. preset: L
  10731. } : e.preset && (e.load.preset = e.preset),
  10732. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10733. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10734. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10735. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10736. if (Object.defineProperties(this, {
  10737. parent: {
  10738. get: function() {
  10739. return e.parent
  10740. }
  10741. },
  10742. scrollable: {
  10743. get: function() {
  10744. return e.scrollable
  10745. }
  10746. },
  10747. autoPlace: {
  10748. get: function() {
  10749. return e.autoPlace
  10750. }
  10751. },
  10752. preset: {
  10753. get: function() {
  10754. return i.parent ? i.getRoot().preset : e.load.preset
  10755. },
  10756. set: function(t) {
  10757. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10758. _(this),
  10759. i.revert()
  10760. }
  10761. },
  10762. width: {
  10763. get: function() {
  10764. return e.width
  10765. },
  10766. set: function(t) {
  10767. e.width = t,
  10768. E(i, t)
  10769. }
  10770. },
  10771. name: {
  10772. get: function() {
  10773. return e.name
  10774. },
  10775. set: function(t) {
  10776. e.name = t,
  10777. a && (a.innerHTML = e.name)
  10778. }
  10779. },
  10780. closed: {
  10781. get: function() {
  10782. return e.closed
  10783. },
  10784. set: function(t) {
  10785. e.closed = t,
  10786. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10787. this.onResize(),
  10788. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10789. }
  10790. },
  10791. load: {
  10792. get: function() {
  10793. return e.load
  10794. }
  10795. },
  10796. useLocalStorage: {
  10797. get: function() {
  10798. return r
  10799. },
  10800. set: function(e) {
  10801. D && (r = e,
  10802. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10803. localStorage.setItem(y(i, "isLocal"), e))
  10804. }
  10805. }
  10806. }),
  10807. f.isUndefined(e.parent)) {
  10808. if (e.closed = !1,
  10809. p.addClass(this.domElement, V.CLASS_MAIN),
  10810. p.makeSelectable(this.domElement, !1),
  10811. D && r) {
  10812. i.useLocalStorage = !0;
  10813. var o = localStorage.getItem(y(this, "gui"));
  10814. o && (e.load = JSON.parse(o))
  10815. }
  10816. this.__closeButton = document.createElement("div"),
  10817. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10818. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10819. this.domElement.appendChild(this.__closeButton),
  10820. p.bind(this.__closeButton, "click", function() {
  10821. i.closed = !i.closed
  10822. })
  10823. } else {
  10824. void 0 === e.closed && (e.closed = !0);
  10825. var a = document.createTextNode(e.name);
  10826. p.addClass(a, "controller-name");
  10827. var s = m(i, a)
  10828. , l = function(e) {
  10829. return e.preventDefault(),
  10830. i.closed = !i.closed,
  10831. !1
  10832. };
  10833. p.addClass(this.__ul, V.CLASS_CLOSED),
  10834. p.addClass(s, "title"),
  10835. p.bind(s, "click", l),
  10836. e.closed || (this.closed = !1)
  10837. }
  10838. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10839. p.addClass(M, R),
  10840. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10841. document.body.appendChild(M),
  10842. N = !1),
  10843. M.appendChild(this.domElement),
  10844. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10845. this.parent || E(i, e.width)),
  10846. p.bind(window, "resize", function() {
  10847. i.onResize()
  10848. }),
  10849. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10850. i.onResize()
  10851. }),
  10852. p.bind(this.__ul, "transitionend", function() {
  10853. i.onResize()
  10854. }),
  10855. p.bind(this.__ul, "oTransitionEnd", function() {
  10856. i.onResize()
  10857. }),
  10858. this.onResize(),
  10859. e.resizable && I(this),
  10860. n = function() {
  10861. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10862. }
  10863. ,
  10864. this.saveToLocalStorageIfPossible = n;
  10865. i.getRoot();
  10866. e.parent || t()
  10867. };
  10868. return V.toggleHide = function() {
  10869. B = !B,
  10870. f.each(F, function(e) {
  10871. e.domElement.style.zIndex = B ? -999 : 999,
  10872. e.domElement.style.opacity = B ? 0 : 1
  10873. })
  10874. }
  10875. ,
  10876. V.CLASS_AUTO_PLACE = "a",
  10877. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10878. V.CLASS_MAIN = "main",
  10879. V.CLASS_CONTROLLER_ROW = "cr",
  10880. V.CLASS_TOO_TALL = "taller-than-window",
  10881. V.CLASS_CLOSED = "closed",
  10882. V.CLASS_CLOSE_BUTTON = "close-button",
  10883. V.CLASS_DRAG = "drag",
  10884. V.DEFAULT_WIDTH = 245,
  10885. V.TEXT_CLOSED = "Close Controls",
  10886. V.TEXT_OPEN = "Open Controls",
  10887. p.bind(window, "keydown", function(e) {
  10888. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10889. }, !1),
  10890. f.extend(V.prototype, {
  10891. add: function(e, t) {
  10892. return g(this, e, t, {
  10893. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10894. })
  10895. },
  10896. addColor: function(e, t) {
  10897. return g(this, e, t, {
  10898. color: !0
  10899. })
  10900. },
  10901. remove: function(e) {
  10902. this.__ul.removeChild(e.__li),
  10903. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10904. var t = this;
  10905. f.defer(function() {
  10906. t.onResize()
  10907. })
  10908. },
  10909. destroy: function() {
  10910. this.autoPlace && M.removeChild(this.domElement)
  10911. },
  10912. addFolder: function(e) {
  10913. if (void 0 !== this.__folders[e])
  10914. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10915. var t = {
  10916. name: e,
  10917. parent: this
  10918. };
  10919. t.autoPlace = this.autoPlace,
  10920. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10921. t.load = this.load.folders[e]);
  10922. var i = new V(t);
  10923. this.__folders[e] = i;
  10924. var n = m(this, i.domElement);
  10925. return p.addClass(n, "folder"),
  10926. i
  10927. },
  10928. open: function() {
  10929. this.closed = !1
  10930. },
  10931. close: function() {
  10932. this.closed = !0
  10933. },
  10934. onResize: function() {
  10935. var e = this.getRoot();
  10936. if (e.scrollable) {
  10937. var t = p.getOffset(e.__ul).top
  10938. , i = 0;
  10939. f.each(e.__ul.childNodes, function(t) {
  10940. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  10941. }),
  10942. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  10943. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  10944. e.__ul.style.height = "auto")
  10945. }
  10946. e.__resize_handle && f.defer(function() {
  10947. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  10948. }),
  10949. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  10950. },
  10951. remember: function() {
  10952. if (f.isUndefined(S) && (S = new d,
  10953. S.domElement.innerHTML = t),
  10954. this.parent)
  10955. throw new Error("You can only call remember on a top level GUI.");
  10956. var e = this;
  10957. f.each(Array.prototype.slice.call(arguments), function(t) {
  10958. 0 == e.__rememberedObjects.length && C(e),
  10959. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  10960. }),
  10961. this.autoPlace && E(this, this.width)
  10962. },
  10963. getRoot: function() {
  10964. for (var e = this; e.parent; )
  10965. e = e.parent;
  10966. return e
  10967. },
  10968. getSaveObject: function() {
  10969. var e = this.load;
  10970. return e.closed = this.closed,
  10971. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  10972. e.remembered || (e.remembered = {}),
  10973. e.remembered[this.preset] = b(this)),
  10974. e.folders = {},
  10975. f.each(this.__folders, function(t, i) {
  10976. e.folders[i] = t.getSaveObject()
  10977. }),
  10978. e
  10979. },
  10980. save: function() {
  10981. this.load.remembered || (this.load.remembered = {}),
  10982. this.load.remembered[this.preset] = b(this),
  10983. T(this, !1),
  10984. this.saveToLocalStorageIfPossible()
  10985. },
  10986. saveAs: function(e) {
  10987. this.load.remembered || (this.load.remembered = {},
  10988. this.load.remembered[L] = b(this, !0)),
  10989. this.load.remembered[e] = b(this),
  10990. this.preset = e,
  10991. w(this, e, !0),
  10992. this.saveToLocalStorageIfPossible()
  10993. },
  10994. revert: function(e) {
  10995. f.each(this.__controllers, function(t) {
  10996. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  10997. }, this),
  10998. f.each(this.__folders, function(e) {
  10999. e.revert(e)
  11000. }),
  11001. e || T(this.getRoot(), !1)
  11002. },
  11003. listen: function(e) {
  11004. var t = 0 == this.__listening.length;
  11005. this.__listening.push(e),
  11006. t && x(this.__listening)
  11007. }
  11008. }),
  11009. V
  11010. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11011. return function(s, l) {
  11012. var c = s[l];
  11013. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11014. min: arguments[2],
  11015. max: arguments[3]
  11016. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11017. }
  11018. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11019. var n = function(e, i) {
  11020. function r() {
  11021. a.setValue(a.__input.value)
  11022. }
  11023. function o() {
  11024. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11025. }
  11026. n.superclass.call(this, e, i);
  11027. var a = this;
  11028. this.__input = document.createElement("input"),
  11029. this.__input.setAttribute("type", "text"),
  11030. t.bind(this.__input, "keyup", r),
  11031. t.bind(this.__input, "change", r),
  11032. t.bind(this.__input, "blur", o),
  11033. t.bind(this.__input, "keydown", function(e) {
  11034. 13 === e.keyCode && this.blur()
  11035. }),
  11036. this.updateDisplay(),
  11037. this.domElement.appendChild(this.__input)
  11038. };
  11039. return n.superclass = e,
  11040. i.extend(n.prototype, e.prototype, {
  11041. updateDisplay: function() {
  11042. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11043. n.superclass.prototype.updateDisplay.call(this)
  11044. }
  11045. }),
  11046. n
  11047. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11048. function o(e, t, i, n) {
  11049. e.style.background = "",
  11050. r.each(l, function(r) {
  11051. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11052. })
  11053. }
  11054. function a(e) {
  11055. e.style.background = "",
  11056. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11057. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11058. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11059. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11060. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11061. }
  11062. var s = function(e, l) {
  11063. function c(e) {
  11064. p(e),
  11065. t.bind(window, "mousemove", p),
  11066. t.bind(window, "mouseup", h)
  11067. }
  11068. function h() {
  11069. t.unbind(window, "mousemove", p),
  11070. t.unbind(window, "mouseup", h)
  11071. }
  11072. function u() {
  11073. var e = n(this.value);
  11074. e !== !1 ? (g.__color.__state = e,
  11075. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11076. }
  11077. function d() {
  11078. t.unbind(window, "mousemove", f),
  11079. t.unbind(window, "mouseup", d)
  11080. }
  11081. function p(e) {
  11082. e.preventDefault();
  11083. var i = t.getWidth(g.__saturation_field)
  11084. , n = t.getOffset(g.__saturation_field)
  11085. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11086. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11087. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11088. r > 1 ? r = 1 : r < 0 && (r = 0),
  11089. g.__color.v = o,
  11090. g.__color.s = r,
  11091. g.setValue(g.__color.toOriginal()),
  11092. !1
  11093. }
  11094. function f(e) {
  11095. e.preventDefault();
  11096. var i = t.getHeight(g.__hue_field)
  11097. , n = t.getOffset(g.__hue_field)
  11098. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11099. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11100. g.__color.h = 360 * r,
  11101. g.setValue(g.__color.toOriginal()),
  11102. !1
  11103. }
  11104. s.superclass.call(this, e, l),
  11105. this.__color = new i(this.getValue()),
  11106. this.__temp = new i(0);
  11107. var g = this;
  11108. this.domElement = document.createElement("div"),
  11109. t.makeSelectable(this.domElement, !1),
  11110. this.__selector = document.createElement("div"),
  11111. this.__selector.className = "selector",
  11112. this.__saturation_field = document.createElement("div"),
  11113. this.__saturation_field.className = "saturation-field",
  11114. this.__field_knob = document.createElement("div"),
  11115. this.__field_knob.className = "field-knob",
  11116. this.__field_knob_border = "2px solid ",
  11117. this.__hue_knob = document.createElement("div"),
  11118. this.__hue_knob.className = "hue-knob",
  11119. this.__hue_field = document.createElement("div"),
  11120. this.__hue_field.className = "hue-field",
  11121. this.__input = document.createElement("input"),
  11122. this.__input.type = "text",
  11123. this.__input_textShadow = "0 1px 1px ",
  11124. t.bind(this.__input, "keydown", function(e) {
  11125. 13 === e.keyCode && u.call(this)
  11126. }),
  11127. t.bind(this.__input, "blur", u),
  11128. t.bind(this.__selector, "mousedown", function(e) {
  11129. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11130. t.removeClass(g.__selector, "drag")
  11131. })
  11132. });
  11133. var m = document.createElement("div");
  11134. r.extend(this.__selector.style, {
  11135. width: "122px",
  11136. height: "102px",
  11137. padding: "3px",
  11138. backgroundColor: "#222",
  11139. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11140. }),
  11141. r.extend(this.__field_knob.style, {
  11142. position: "absolute",
  11143. width: "12px",
  11144. height: "12px",
  11145. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11146. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11147. borderRadius: "12px",
  11148. zIndex: 1
  11149. }),
  11150. r.extend(this.__hue_knob.style, {
  11151. position: "absolute",
  11152. width: "15px",
  11153. height: "2px",
  11154. borderRight: "4px solid #fff",
  11155. zIndex: 1
  11156. }),
  11157. r.extend(this.__saturation_field.style, {
  11158. width: "100px",
  11159. height: "100px",
  11160. border: "1px solid #555",
  11161. marginRight: "3px",
  11162. display: "inline-block",
  11163. cursor: "pointer"
  11164. }),
  11165. r.extend(m.style, {
  11166. width: "100%",
  11167. height: "100%",
  11168. background: "none"
  11169. }),
  11170. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11171. r.extend(this.__hue_field.style, {
  11172. width: "15px",
  11173. height: "100px",
  11174. display: "inline-block",
  11175. border: "1px solid #555",
  11176. cursor: "ns-resize"
  11177. }),
  11178. a(this.__hue_field),
  11179. r.extend(this.__input.style, {
  11180. outline: "none",
  11181. textAlign: "center",
  11182. color: "#fff",
  11183. border: 0,
  11184. fontWeight: "bold",
  11185. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11186. }),
  11187. t.bind(this.__saturation_field, "mousedown", c),
  11188. t.bind(this.__field_knob, "mousedown", c),
  11189. t.bind(this.__hue_field, "mousedown", function(e) {
  11190. f(e),
  11191. t.bind(window, "mousemove", f),
  11192. t.bind(window, "mouseup", d)
  11193. }),
  11194. this.__saturation_field.appendChild(m),
  11195. this.__selector.appendChild(this.__field_knob),
  11196. this.__selector.appendChild(this.__saturation_field),
  11197. this.__selector.appendChild(this.__hue_field),
  11198. this.__hue_field.appendChild(this.__hue_knob),
  11199. this.domElement.appendChild(this.__input),
  11200. this.domElement.appendChild(this.__selector),
  11201. this.updateDisplay()
  11202. };
  11203. s.superclass = e,
  11204. r.extend(s.prototype, e.prototype, {
  11205. updateDisplay: function() {
  11206. var e = n(this.getValue());
  11207. if (e !== !1) {
  11208. var t = !1;
  11209. r.each(i.COMPONENTS, function(i) {
  11210. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11211. return t = !0,
  11212. {}
  11213. }, this),
  11214. t && r.extend(this.__color.__state, e)
  11215. }
  11216. r.extend(this.__temp.__state, this.__color.__state),
  11217. this.__temp.a = 1;
  11218. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11219. , s = 255 - a;
  11220. r.extend(this.__field_knob.style, {
  11221. marginLeft: 100 * this.__color.s - 7 + "px",
  11222. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11223. backgroundColor: this.__temp.toString(),
  11224. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11225. }),
  11226. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11227. this.__temp.s = 1,
  11228. this.__temp.v = 1,
  11229. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11230. r.extend(this.__input.style, {
  11231. backgroundColor: this.__input.value = this.__color.toString(),
  11232. color: "rgb(" + a + "," + a + "," + a + ")",
  11233. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11234. })
  11235. }
  11236. });
  11237. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11238. return s
  11239. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11240. function r(e, t, i) {
  11241. Object.defineProperty(e, t, {
  11242. get: function() {
  11243. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11244. this.__state[t])
  11245. },
  11246. set: function(e) {
  11247. "RGB" !== this.__state.space && (a(this, t, i),
  11248. this.__state.space = "RGB"),
  11249. this.__state[t] = e
  11250. }
  11251. })
  11252. }
  11253. function o(e, t) {
  11254. Object.defineProperty(e, t, {
  11255. get: function() {
  11256. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11257. this.__state[t])
  11258. },
  11259. set: function(e) {
  11260. "HSV" !== this.__state.space && (s(this),
  11261. this.__state.space = "HSV"),
  11262. this.__state[t] = e
  11263. }
  11264. })
  11265. }
  11266. function a(e, i, r) {
  11267. if ("HEX" === e.__state.space)
  11268. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11269. else {
  11270. if ("HSV" !== e.__state.space)
  11271. throw "Corrupted color state";
  11272. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11273. }
  11274. }
  11275. function s(e) {
  11276. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11277. n.extend(e.__state, {
  11278. s: i.s,
  11279. v: i.v
  11280. }),
  11281. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11282. }
  11283. var l = function() {
  11284. if (this.__state = e.apply(this, arguments),
  11285. this.__state === !1)
  11286. throw "Failed to interpret color arguments";
  11287. this.__state.a = this.__state.a || 1
  11288. };
  11289. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11290. n.extend(l.prototype, {
  11291. toString: function() {
  11292. return i(this)
  11293. },
  11294. toOriginal: function() {
  11295. return this.__state.conversion.write(this)
  11296. }
  11297. }),
  11298. r(l.prototype, "r", 2),
  11299. r(l.prototype, "g", 1),
  11300. r(l.prototype, "b", 0),
  11301. o(l.prototype, "h"),
  11302. o(l.prototype, "s"),
  11303. o(l.prototype, "v"),
  11304. Object.defineProperty(l.prototype, "a", {
  11305. get: function() {
  11306. return this.__state.a
  11307. },
  11308. set: function(e) {
  11309. this.__state.a = e
  11310. }
  11311. }),
  11312. Object.defineProperty(l.prototype, "hex", {
  11313. get: function() {
  11314. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11315. this.__state.hex
  11316. },
  11317. set: function(e) {
  11318. this.__state.space = "HEX",
  11319. this.__state.hex = e
  11320. }
  11321. }),
  11322. l
  11323. }(n.color.interpret, n.color.math = function() {
  11324. var e;
  11325. return {
  11326. hsv_to_rgb: function(e, t, i) {
  11327. var n = Math.floor(e / 60) % 6
  11328. , r = e / 60 - Math.floor(e / 60)
  11329. , o = i * (1 - t)
  11330. , a = i * (1 - r * t)
  11331. , s = i * (1 - (1 - r) * t)
  11332. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11333. return {
  11334. r: 255 * l[0],
  11335. g: 255 * l[1],
  11336. b: 255 * l[2]
  11337. }
  11338. },
  11339. rgb_to_hsv: function(e, t, i) {
  11340. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11341. return 0 == a ? {
  11342. h: NaN,
  11343. s: 0,
  11344. v: 0
  11345. } : (r = s / a,
  11346. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11347. n /= 6,
  11348. n < 0 && (n += 1),
  11349. {
  11350. h: 360 * n,
  11351. s: r,
  11352. v: a / 255
  11353. })
  11354. },
  11355. rgb_to_hex: function(e, t, i) {
  11356. var n = this.hex_with_component(0, 2, e);
  11357. return n = this.hex_with_component(n, 1, t),
  11358. n = this.hex_with_component(n, 0, i)
  11359. },
  11360. component_from_hex: function(e, t) {
  11361. return e >> 8 * t & 255
  11362. },
  11363. hex_with_component: function(t, i, n) {
  11364. return n << (e = 8 * i) | t & ~(255 << e)
  11365. }
  11366. }
  11367. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11368. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11369. window.setTimeout(e, 1e3 / 60)
  11370. }
  11371. }(), n.dom.CenteredDiv = function(e, t) {
  11372. var i = function() {
  11373. this.backgroundElement = document.createElement("div"),
  11374. t.extend(this.backgroundElement.style, {
  11375. backgroundColor: "rgba(0,0,0,0.8)",
  11376. top: 0,
  11377. left: 0,
  11378. display: "none",
  11379. zIndex: "1000",
  11380. opacity: 0,
  11381. WebkitTransition: "opacity 0.2s linear"
  11382. }),
  11383. e.makeFullscreen(this.backgroundElement),
  11384. this.backgroundElement.style.position = "fixed",
  11385. this.domElement = document.createElement("div"),
  11386. t.extend(this.domElement.style, {
  11387. position: "fixed",
  11388. display: "none",
  11389. zIndex: "1001",
  11390. opacity: 0,
  11391. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11392. }),
  11393. document.body.appendChild(this.backgroundElement),
  11394. document.body.appendChild(this.domElement);
  11395. var i = this;
  11396. e.bind(this.backgroundElement, "click", function() {
  11397. i.hide()
  11398. })
  11399. };
  11400. return i.prototype.show = function() {
  11401. var e = this;
  11402. this.backgroundElement.style.display = "block",
  11403. this.domElement.style.display = "block",
  11404. this.domElement.style.opacity = 0,
  11405. this.domElement.style.webkitTransform = "scale(1.1)",
  11406. this.layout(),
  11407. t.defer(function() {
  11408. e.backgroundElement.style.opacity = 1,
  11409. e.domElement.style.opacity = 1,
  11410. e.domElement.style.webkitTransform = "scale(1)"
  11411. })
  11412. }
  11413. ,
  11414. i.prototype.hide = function() {
  11415. var t = this
  11416. , i = function() {
  11417. t.domElement.style.display = "none",
  11418. t.backgroundElement.style.display = "none",
  11419. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11420. e.unbind(t.domElement, "transitionend", i),
  11421. e.unbind(t.domElement, "oTransitionEnd", i)
  11422. };
  11423. e.bind(this.domElement, "webkitTransitionEnd", i),
  11424. e.bind(this.domElement, "transitionend", i),
  11425. e.bind(this.domElement, "oTransitionEnd", i),
  11426. this.backgroundElement.style.opacity = 0,
  11427. this.domElement.style.opacity = 0,
  11428. this.domElement.style.webkitTransform = "scale(1.1)"
  11429. }
  11430. ,
  11431. i.prototype.layout = function() {
  11432. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11433. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11434. }
  11435. ,
  11436. i
  11437. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11438. }
  11439. , {}],
  11440. 94: [function(e, t, i) {
  11441. (function(e) {
  11442. "use strict";
  11443. function i(t) {
  11444. function i(e) {
  11445. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11446. var n = _((t[i] * e + 50) / 100);
  11447. n < 1 ? n = 1 : n > 255 && (n = 255),
  11448. T[G[i]] = n
  11449. }
  11450. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11451. var a = _((r[o] * e + 50) / 100);
  11452. a < 1 ? a = 1 : a > 255 && (a = 255),
  11453. x[G[o]] = a
  11454. }
  11455. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11456. for (var h = 0; h < 8; h++)
  11457. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11458. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11459. l++
  11460. }
  11461. function n(e, t) {
  11462. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11463. for (var a = 1; a <= e[o]; a++)
  11464. r[t[n]] = [],
  11465. r[t[n]][0] = i,
  11466. r[t[n]][1] = o,
  11467. n++,
  11468. i++;
  11469. i *= 2
  11470. }
  11471. return r
  11472. }
  11473. function r() {
  11474. C = n(z, W),
  11475. I = n(X, Z),
  11476. E = n(j, Y),
  11477. b = n(q, K)
  11478. }
  11479. function o() {
  11480. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11481. for (var n = e; n < t; n++)
  11482. P[32767 + n] = i,
  11483. R[32767 + n] = [],
  11484. R[32767 + n][1] = i,
  11485. R[32767 + n][0] = n;
  11486. for (var r = -(t - 1); r <= -e; r++)
  11487. P[32767 + r] = i,
  11488. R[32767 + r] = [],
  11489. R[32767 + r][1] = i,
  11490. R[32767 + r][0] = t - 1 + r;
  11491. e <<= 1,
  11492. t <<= 1
  11493. }
  11494. }
  11495. function a() {
  11496. for (var e = 0; e < 256; e++)
  11497. H[e] = 19595 * e,
  11498. H[e + 256 >> 0] = 38470 * e,
  11499. H[e + 512 >> 0] = 7471 * e + 32768,
  11500. H[e + 768 >> 0] = -11059 * e,
  11501. H[e + 1024 >> 0] = -21709 * e,
  11502. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11503. H[e + 1536 >> 0] = -27439 * e,
  11504. H[e + 1792 >> 0] = -5329 * e
  11505. }
  11506. function s(e) {
  11507. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11508. t & 1 << i && (N |= 1 << B),
  11509. i--,
  11510. B--,
  11511. B < 0 && (255 == N ? (l(255),
  11512. l(0)) : l(N),
  11513. B = 7,
  11514. N = 0)
  11515. }
  11516. function l(e) {
  11517. D.push(e)
  11518. }
  11519. function c(e) {
  11520. l(e >> 8 & 255),
  11521. l(255 & e)
  11522. }
  11523. function h(e, t) {
  11524. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11525. for (h = 0; h < d; ++h) {
  11526. i = e[u],
  11527. n = e[u + 1],
  11528. r = e[u + 2],
  11529. o = e[u + 3],
  11530. a = e[u + 4],
  11531. s = e[u + 5],
  11532. l = e[u + 6],
  11533. c = e[u + 7];
  11534. var f = i + c
  11535. , g = i - c
  11536. , m = n + l
  11537. , v = n - l
  11538. , A = r + s
  11539. , y = r - s
  11540. , C = o + a
  11541. , I = o - a
  11542. , E = f + C
  11543. , b = f - C
  11544. , w = m + A
  11545. , _ = m - A;
  11546. e[u] = E + w,
  11547. e[u + 4] = E - w;
  11548. var T = .707106781 * (_ + b);
  11549. e[u + 2] = b + T,
  11550. e[u + 6] = b - T,
  11551. E = I + y,
  11552. w = y + v,
  11553. _ = v + g;
  11554. var x = .382683433 * (E - _)
  11555. , S = .5411961 * E + x
  11556. , M = 1.306562965 * _ + x
  11557. , R = .707106781 * w
  11558. , P = g + R
  11559. , L = g - R;
  11560. e[u + 5] = L + S,
  11561. e[u + 3] = L - S,
  11562. e[u + 1] = P + M,
  11563. e[u + 7] = P - M,
  11564. u += 8
  11565. }
  11566. for (u = 0,
  11567. h = 0; h < d; ++h) {
  11568. i = e[u],
  11569. n = e[u + 8],
  11570. r = e[u + 16],
  11571. o = e[u + 24],
  11572. a = e[u + 32],
  11573. s = e[u + 40],
  11574. l = e[u + 48],
  11575. c = e[u + 56];
  11576. var D = i + c
  11577. , N = i - c
  11578. , B = n + l
  11579. , F = n - l
  11580. , V = r + s
  11581. , U = r - s
  11582. , k = o + a
  11583. , H = o - a
  11584. , G = D + k
  11585. , z = D - k
  11586. , W = B + V
  11587. , j = B - V;
  11588. e[u] = G + W,
  11589. e[u + 32] = G - W;
  11590. var Y = .707106781 * (j + z);
  11591. e[u + 16] = z + Y,
  11592. e[u + 48] = z - Y,
  11593. G = H + U,
  11594. W = U + F,
  11595. j = F + N;
  11596. var X = .382683433 * (G - j)
  11597. , Z = .5411961 * G + X
  11598. , q = 1.306562965 * j + X
  11599. , K = .707106781 * W
  11600. , Q = N + K
  11601. , J = N - K;
  11602. e[u + 40] = J + Z,
  11603. e[u + 24] = J - Z,
  11604. e[u + 8] = Q + q,
  11605. e[u + 56] = Q - q,
  11606. u++
  11607. }
  11608. var $;
  11609. for (h = 0; h < p; ++h)
  11610. $ = e[h] * t[h],
  11611. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11612. return O
  11613. }
  11614. function u() {
  11615. c(65504),
  11616. c(16),
  11617. l(74),
  11618. l(70),
  11619. l(73),
  11620. l(70),
  11621. l(0),
  11622. l(1),
  11623. l(1),
  11624. l(0),
  11625. c(1),
  11626. c(1),
  11627. l(0),
  11628. l(0)
  11629. }
  11630. function d(e, t) {
  11631. c(65472),
  11632. c(17),
  11633. l(8),
  11634. c(t),
  11635. c(e),
  11636. l(3),
  11637. l(1),
  11638. l(17),
  11639. l(0),
  11640. l(2),
  11641. l(17),
  11642. l(1),
  11643. l(3),
  11644. l(17),
  11645. l(1)
  11646. }
  11647. function p() {
  11648. c(65499),
  11649. c(132),
  11650. l(0);
  11651. for (var e = 0; e < 64; e++)
  11652. l(T[e]);
  11653. l(1);
  11654. for (var t = 0; t < 64; t++)
  11655. l(x[t])
  11656. }
  11657. function f() {
  11658. c(65476),
  11659. c(418),
  11660. l(0);
  11661. for (var e = 0; e < 16; e++)
  11662. l(z[e + 1]);
  11663. for (var t = 0; t <= 11; t++)
  11664. l(W[t]);
  11665. l(16);
  11666. for (var i = 0; i < 16; i++)
  11667. l(j[i + 1]);
  11668. for (var n = 0; n <= 161; n++)
  11669. l(Y[n]);
  11670. l(1);
  11671. for (var r = 0; r < 16; r++)
  11672. l(X[r + 1]);
  11673. for (var o = 0; o <= 11; o++)
  11674. l(Z[o]);
  11675. l(17);
  11676. for (var a = 0; a < 16; a++)
  11677. l(q[a + 1]);
  11678. for (var s = 0; s <= 161; s++)
  11679. l(K[s])
  11680. }
  11681. function g() {
  11682. c(65498),
  11683. c(12),
  11684. l(3),
  11685. l(1),
  11686. l(0),
  11687. l(2),
  11688. l(17),
  11689. l(3),
  11690. l(17),
  11691. l(0),
  11692. l(63),
  11693. l(0)
  11694. }
  11695. function m(e, t, i, n, r) {
  11696. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11697. L[G[f]] = p[f];
  11698. var g = L[0] - i;
  11699. i = L[0],
  11700. 0 == g ? s(n[0]) : (o = 32767 + g,
  11701. s(n[P[o]]),
  11702. s(R[o]));
  11703. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11704. ;
  11705. if (0 == m)
  11706. return s(a),
  11707. i;
  11708. for (var v, A = 1; A <= m; ) {
  11709. for (var y = A; 0 == L[A] && A <= m; ++A)
  11710. ;
  11711. var C = A - y;
  11712. if (C >= c) {
  11713. v = C >> 4;
  11714. for (var I = 1; I <= v; ++I)
  11715. s(l);
  11716. C &= 15
  11717. }
  11718. o = 32767 + L[A],
  11719. s(r[(C << 4) + P[o]]),
  11720. s(R[o]),
  11721. A++
  11722. }
  11723. return m != u && s(a),
  11724. i
  11725. }
  11726. function v() {
  11727. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11728. k[t] = e(t)
  11729. }
  11730. function A(e) {
  11731. if (e <= 0 && (e = 1),
  11732. e > 100 && (e = 100),
  11733. w != e) {
  11734. var t = 0;
  11735. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11736. i(t),
  11737. w = e
  11738. }
  11739. }
  11740. function y() {
  11741. var e = (new Date).getTime();
  11742. t || (t = 50),
  11743. v(),
  11744. r(),
  11745. o(),
  11746. a(),
  11747. A(t);
  11748. (new Date).getTime() - e
  11749. }
  11750. var C, I, E, b, w, _ = (Math.round,
  11751. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11752. this.encode = function(t, i) {
  11753. var n = ((new Date).getTime(),
  11754. i.quality);
  11755. n && A(n),
  11756. D = new Array,
  11757. N = 0,
  11758. B = 7,
  11759. c(65496),
  11760. u(),
  11761. p(),
  11762. d(t.width, t.height),
  11763. f(),
  11764. g();
  11765. var r = 0
  11766. , o = 0
  11767. , a = 0;
  11768. N = 0,
  11769. B = 7,
  11770. this.encode.displayName = "_encode_";
  11771. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11772. for (l = 0; l < G; ) {
  11773. for (w = G * z + l,
  11774. _ = w,
  11775. T = -1,
  11776. x = 0,
  11777. R = 0; R < 64; R++)
  11778. x = (k ? 63 - R : R) >> 3,
  11779. T = 4 * (7 & R),
  11780. _ = w + x * G + T,
  11781. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11782. l + T >= G && (_ -= l + T - G + 4),
  11783. h = P[_++],
  11784. v = P[_++],
  11785. y = P[_++],
  11786. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11787. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11788. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11789. r = m(F, S, r, C, E),
  11790. o = m(V, M, o, I, b),
  11791. a = m(U, M, a, I, b),
  11792. l += 32
  11793. }
  11794. z += W
  11795. }
  11796. if (B >= 0) {
  11797. var j = [];
  11798. j[1] = B + 1,
  11799. j[0] = (1 << B + 1) - 1,
  11800. s(j)
  11801. }
  11802. return c(65497),
  11803. new e(D)
  11804. }
  11805. ,
  11806. y()
  11807. }
  11808. function n(e, t) {
  11809. t = t || {},
  11810. t.quality = t.quality || 50;
  11811. var n = t.quality
  11812. , r = new i(n)
  11813. , o = r.encode(e, t);
  11814. return {
  11815. data: o,
  11816. width: e.width,
  11817. height: e.height
  11818. }
  11819. }
  11820. t.exports.encode = n
  11821. }
  11822. ).call(this, e("buffer").Buffer)
  11823. }
  11824. , {
  11825. buffer: 198
  11826. }],
  11827. 95: [function(e, t, i) {
  11828. "use strict";
  11829. !function() {
  11830. if ("performance"in window == !1 && (window.performance = {}),
  11831. Date.now = Date.now || function() {
  11832. return (new Date).getTime()
  11833. }
  11834. ,
  11835. "now"in window.performance == !1) {
  11836. var e = Date.now();
  11837. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11838. window.performance.now = function() {
  11839. return Date.now() - e
  11840. }
  11841. }
  11842. }()
  11843. }
  11844. , {}],
  11845. 96: [function(e, t, i) {
  11846. "use strict";
  11847. var n = e("three");
  11848. n.EffectComposer = function(e, t) {
  11849. if (this.renderer = e,
  11850. void 0 === t) {
  11851. var i = {
  11852. minFilter: n.LinearFilter,
  11853. magFilter: n.LinearFilter,
  11854. format: n.RGBAFormat,
  11855. stencilBuffer: !1
  11856. }
  11857. , r = e.getSize();
  11858. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11859. }
  11860. this.renderTarget1 = t,
  11861. this.renderTarget2 = t.clone(),
  11862. this.writeBuffer = this.renderTarget1,
  11863. this.readBuffer = this.renderTarget2,
  11864. this.passes = [],
  11865. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11866. this.copyPass = new n.ShaderPass(n.CopyShader)
  11867. }
  11868. ,
  11869. n.EffectComposer.prototype = {
  11870. swapBuffers: function() {
  11871. var e = this.readBuffer;
  11872. this.readBuffer = this.writeBuffer,
  11873. this.writeBuffer = e
  11874. },
  11875. addPass: function(e) {
  11876. this.passes.push(e)
  11877. },
  11878. insertPass: function(e, t) {
  11879. this.passes.splice(t, 0, e)
  11880. },
  11881. render: function(e) {
  11882. this.writeBuffer = this.renderTarget1,
  11883. this.readBuffer = this.renderTarget2;
  11884. var t, i, r = !1, o = this.passes.length;
  11885. for (i = 0; i < o; i++)
  11886. if (t = this.passes[i],
  11887. t.enabled) {
  11888. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11889. t.needsSwap) {
  11890. if (r) {
  11891. var a = this.renderer.context;
  11892. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11893. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11894. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11895. }
  11896. this.swapBuffers()
  11897. }
  11898. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11899. }
  11900. },
  11901. reset: function(e) {
  11902. if (void 0 === e) {
  11903. var t = this.renderer.getSize();
  11904. e = this.renderTarget1.clone(),
  11905. e.setSize(t.width, t.height)
  11906. }
  11907. this.renderTarget1.dispose(),
  11908. this.renderTarget2.dispose(),
  11909. this.renderTarget1 = e,
  11910. this.renderTarget2 = e.clone(),
  11911. this.writeBuffer = this.renderTarget1,
  11912. this.readBuffer = this.renderTarget2
  11913. },
  11914. setSize: function(e, t) {
  11915. this.renderTarget1.setSize(e, t),
  11916. this.renderTarget2.setSize(e, t)
  11917. }
  11918. }
  11919. }
  11920. , {
  11921. three: 217
  11922. }],
  11923. 97: [function(e, t, i) {
  11924. "use strict";
  11925. var n = e("three");
  11926. n.MaskPass = function(e, t) {
  11927. this.scene = e,
  11928. this.camera = t,
  11929. this.enabled = !0,
  11930. this.clear = !0,
  11931. this.needsSwap = !1,
  11932. this.inverse = !1
  11933. }
  11934. ,
  11935. n.MaskPass.prototype = {
  11936. render: function(e, t, i, n) {
  11937. var r = e.context;
  11938. r.colorMask(!1, !1, !1, !1),
  11939. r.depthMask(!1);
  11940. var o, a;
  11941. this.inverse ? (o = 0,
  11942. a = 1) : (o = 1,
  11943. a = 0),
  11944. r.enable(r.STENCIL_TEST),
  11945. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  11946. r.stencilFunc(r.ALWAYS, o, 4294967295),
  11947. r.clearStencil(a),
  11948. e.render(this.scene, this.camera, i, this.clear),
  11949. e.render(this.scene, this.camera, t, this.clear),
  11950. r.colorMask(!0, !0, !0, !0),
  11951. r.depthMask(!0),
  11952. r.stencilFunc(r.EQUAL, 1, 4294967295),
  11953. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  11954. }
  11955. },
  11956. n.ClearMaskPass = function() {
  11957. this.enabled = !0
  11958. }
  11959. ,
  11960. n.ClearMaskPass.prototype = {
  11961. render: function(e, t, i, n) {
  11962. var r = e.context;
  11963. r.disable(r.STENCIL_TEST)
  11964. }
  11965. }
  11966. }
  11967. , {
  11968. three: 217
  11969. }],
  11970. 98: [function(e, t, i) {
  11971. "use strict";
  11972. var n = e("three");
  11973. n.RenderPass = function(e, t, i, r, o) {
  11974. this.scene = e,
  11975. this.camera = t,
  11976. this.overrideMaterial = i,
  11977. this.clearColor = r,
  11978. this.clearAlpha = void 0 !== o ? o : 1,
  11979. this.oldClearColor = new n.Color,
  11980. this.oldClearAlpha = 1,
  11981. this.enabled = !0,
  11982. this.clear = !0,
  11983. this.needsSwap = !1
  11984. }
  11985. ,
  11986. n.RenderPass.prototype = {
  11987. render: function(e, t, i, n) {
  11988. this.scene.overrideMaterial = this.overrideMaterial,
  11989. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  11990. this.oldClearAlpha = e.getClearAlpha(),
  11991. e.setClearColor(this.clearColor, this.clearAlpha)),
  11992. e.render(this.scene, this.camera, i, this.clear),
  11993. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  11994. this.scene.overrideMaterial = null
  11995. }
  11996. }
  11997. }
  11998. , {
  11999. three: 217
  12000. }],
  12001. 99: [function(e, t, i) {
  12002. "use strict";
  12003. var n = e("three");
  12004. n.ShaderPass = function(e, t) {
  12005. this.textureID = void 0 !== t ? t : "tDiffuse",
  12006. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12007. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12008. this.material = new n.ShaderMaterial({
  12009. defines: e.defines || {},
  12010. uniforms: this.uniforms,
  12011. vertexShader: e.vertexShader,
  12012. fragmentShader: e.fragmentShader
  12013. })),
  12014. this.renderToScreen = !1,
  12015. this.enabled = !0,
  12016. this.needsSwap = !0,
  12017. this.clear = !1,
  12018. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12019. this.scene = new n.Scene,
  12020. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12021. this.scene.add(this.quad)
  12022. }
  12023. ,
  12024. n.ShaderPass.prototype = {
  12025. render: function(e, t, i, n) {
  12026. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12027. this.quad.material = this.material,
  12028. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12029. }
  12030. }
  12031. }
  12032. , {
  12033. three: 217
  12034. }],
  12035. 100: [function(e, t, i) {
  12036. "use strict";
  12037. var n = e("three");
  12038. n.CopyShader = {
  12039. uniforms: {
  12040. tDiffuse: {
  12041. type: "t",
  12042. value: null
  12043. },
  12044. opacity: {
  12045. type: "f",
  12046. value: 1
  12047. }
  12048. },
  12049. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12050. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12051. }
  12052. }
  12053. , {
  12054. three: 217
  12055. }],
  12056. 101: [function(e, t, i) {
  12057. "use strict";
  12058. var n = e("three");
  12059. n.HorizontalBlurShader = {
  12060. uniforms: {
  12061. tDiffuse: {
  12062. type: "t",
  12063. value: null
  12064. },
  12065. h: {
  12066. type: "f",
  12067. value: 1 / 512
  12068. }
  12069. },
  12070. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12071. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12072. }
  12073. }
  12074. , {
  12075. three: 217
  12076. }],
  12077. 102: [function(e, t, i) {
  12078. "use strict";
  12079. var n = e("three");
  12080. n.VerticalBlurShader = {
  12081. uniforms: {
  12082. tDiffuse: {
  12083. type: "t",
  12084. value: null
  12085. },
  12086. v: {
  12087. type: "f",
  12088. value: 1 / 512
  12089. }
  12090. },
  12091. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12092. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12093. }
  12094. }
  12095. , {
  12096. three: 217
  12097. }],
  12098. 103: [function(e, t, i) {
  12099. "use strict";
  12100. var n = e("three");
  12101. !function() {
  12102. if ("performance"in window == 0 && (window.performance = {}),
  12103. "now"in window.performance == 0) {
  12104. var e = Date.now();
  12105. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12106. window.performance.now = function() {
  12107. return Date.now() - e
  12108. }
  12109. }
  12110. }(),
  12111. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12112. var t, i = this.extensions, r = this.context;
  12113. if (e === n.RepeatWrapping)
  12114. return r.REPEAT;
  12115. if (e === n.ClampToEdgeWrapping)
  12116. return r.CLAMP_TO_EDGE;
  12117. if (e === n.MirroredRepeatWrapping)
  12118. return r.MIRRORED_REPEAT;
  12119. if (e === n.NearestFilter)
  12120. return r.NEAREST;
  12121. if (e === n.NearestMipMapNearestFilter)
  12122. return r.NEAREST_MIPMAP_NEAREST;
  12123. if (e === n.NearestMipMapLinearFilter)
  12124. return r.NEAREST_MIPMAP_LINEAR;
  12125. if (e === n.LinearFilter)
  12126. return r.LINEAR;
  12127. if (e === n.LinearMipMapNearestFilter)
  12128. return r.LINEAR_MIPMAP_NEAREST;
  12129. if (e === n.LinearMipMapLinearFilter)
  12130. return r.LINEAR_MIPMAP_LINEAR;
  12131. if (e === n.UnsignedByteType)
  12132. return r.UNSIGNED_BYTE;
  12133. if (e === n.UnsignedShort4444Type)
  12134. return r.UNSIGNED_SHORT_4_4_4_4;
  12135. if (e === n.UnsignedShort5551Type)
  12136. return r.UNSIGNED_SHORT_5_5_5_1;
  12137. if (e === n.UnsignedShort565Type)
  12138. return r.UNSIGNED_SHORT_5_6_5;
  12139. if (e === n.ByteType)
  12140. return r.BYTE;
  12141. if (e === n.ShortType)
  12142. return r.SHORT;
  12143. if (e === n.UnsignedShortType)
  12144. return r.UNSIGNED_SHORT;
  12145. if (e === n.IntType)
  12146. return r.INT;
  12147. if (e === n.UnsignedIntType)
  12148. return r.UNSIGNED_INT;
  12149. if (e === n.FloatType)
  12150. return r.FLOAT;
  12151. if (t = i.get("OES_texture_half_float"),
  12152. null !== t && e === n.HalfFloatType)
  12153. return t.HALF_FLOAT_OES;
  12154. if (e === n.AlphaFormat)
  12155. return r.ALPHA;
  12156. if (e === n.RGBFormat)
  12157. return r.RGB;
  12158. if (e === n.RGBAFormat)
  12159. return r.RGBA;
  12160. if (e === n.LuminanceFormat)
  12161. return r.LUMINANCE;
  12162. if (e === n.LuminanceAlphaFormat)
  12163. return r.LUMINANCE_ALPHA;
  12164. if (e === n.AddEquation)
  12165. return r.FUNC_ADD;
  12166. if (e === n.SubtractEquation)
  12167. return r.FUNC_SUBTRACT;
  12168. if (e === n.ReverseSubtractEquation)
  12169. return r.FUNC_REVERSE_SUBTRACT;
  12170. if (e === n.ZeroFactor)
  12171. return r.ZERO;
  12172. if (e === n.OneFactor)
  12173. return r.ONE;
  12174. if (e === n.SrcColorFactor)
  12175. return r.SRC_COLOR;
  12176. if (e === n.OneMinusSrcColorFactor)
  12177. return r.ONE_MINUS_SRC_COLOR;
  12178. if (e === n.SrcAlphaFactor)
  12179. return r.SRC_ALPHA;
  12180. if (e === n.OneMinusSrcAlphaFactor)
  12181. return r.ONE_MINUS_SRC_ALPHA;
  12182. if (e === n.DstAlphaFactor)
  12183. return r.DST_ALPHA;
  12184. if (e === n.OneMinusDstAlphaFactor)
  12185. return r.ONE_MINUS_DST_ALPHA;
  12186. if (e === n.DstColorFactor)
  12187. return r.DST_COLOR;
  12188. if (e === n.OneMinusDstColorFactor)
  12189. return r.ONE_MINUS_DST_COLOR;
  12190. if (e === n.SrcAlphaSaturateFactor)
  12191. return r.SRC_ALPHA_SATURATE;
  12192. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12193. null !== t) {
  12194. if (e === n.RGB_S3TC_DXT1_Format)
  12195. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12196. if (e === n.RGBA_S3TC_DXT1_Format)
  12197. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12198. if (e === n.RGBA_S3TC_DXT3_Format)
  12199. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12200. if (e === n.RGBA_S3TC_DXT5_Format)
  12201. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12202. }
  12203. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12204. null !== t) {
  12205. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12206. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12207. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12208. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12209. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12210. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12211. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12212. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12213. }
  12214. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12215. null !== t && e === n.RGB_ETC1_Format)
  12216. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12217. if (t = i.get("EXT_blend_minmax"),
  12218. null !== t) {
  12219. if (e === n.MinEquation)
  12220. return t.MIN_EXT;
  12221. if (e === n.MaxEquation)
  12222. return t.MAX_EXT
  12223. }
  12224. return 0
  12225. }
  12226. ,
  12227. n.WebGLState = function(e, t, i) {
  12228. var r = this
  12229. , o = new n.Vector4
  12230. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12231. , s = new Uint8Array(a)
  12232. , l = new Uint8Array(a)
  12233. , c = new Uint8Array(a)
  12234. , h = {}
  12235. , u = null
  12236. , d = null
  12237. , p = null
  12238. , f = null
  12239. , g = null
  12240. , m = null
  12241. , v = null
  12242. , A = null
  12243. , y = !1
  12244. , C = null
  12245. , I = null
  12246. , E = null
  12247. , b = null
  12248. , w = null
  12249. , _ = null
  12250. , T = null
  12251. , x = null
  12252. , S = null
  12253. , M = null
  12254. , R = null
  12255. , P = null
  12256. , O = null
  12257. , L = null
  12258. , D = null
  12259. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12260. , B = void 0
  12261. , F = {}
  12262. , V = new n.Vector4
  12263. , U = null
  12264. , k = null
  12265. , H = new n.Vector4
  12266. , G = new n.Vector4;
  12267. this.init = function() {
  12268. this.clearColor(0, 0, 0, 1),
  12269. this.clearDepth(1),
  12270. this.clearStencil(0),
  12271. this.enable(e.DEPTH_TEST),
  12272. e.depthFunc(e.LEQUAL),
  12273. e.frontFace(e.CCW),
  12274. e.cullFace(e.BACK),
  12275. this.enable(e.CULL_FACE),
  12276. this.enable(e.BLEND),
  12277. e.blendEquation(e.FUNC_ADD),
  12278. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12279. }
  12280. ,
  12281. this.initAttributes = function() {
  12282. for (var e = 0, t = s.length; e < t; e++)
  12283. s[e] = 0
  12284. }
  12285. ,
  12286. this.enableAttribute = function(i) {
  12287. if (s[i] = 1,
  12288. 0 === l[i] && (e.enableVertexAttribArray(i),
  12289. l[i] = 1),
  12290. 0 !== c[i]) {
  12291. var n = t.get("ANGLE_instanced_arrays");
  12292. n.vertexAttribDivisorANGLE(i, 0),
  12293. c[i] = 0
  12294. }
  12295. }
  12296. ,
  12297. this.enableAttributeAndDivisor = function(t, i, n) {
  12298. s[t] = 1,
  12299. 0 === l[t] && (e.enableVertexAttribArray(t),
  12300. l[t] = 1),
  12301. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12302. c[t] = i)
  12303. }
  12304. ,
  12305. this.disableUnusedAttributes = function() {
  12306. for (var t = 0, i = l.length; t < i; t++)
  12307. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12308. l[t] = 0)
  12309. }
  12310. ,
  12311. this.enable = function(t) {
  12312. h[t] !== !0 && (e.enable(t),
  12313. h[t] = !0)
  12314. }
  12315. ,
  12316. this.disable = function(t) {
  12317. h[t] !== !1 && (e.disable(t),
  12318. h[t] = !1)
  12319. }
  12320. ,
  12321. this.getCompressedTextureFormats = function() {
  12322. if (null === u && (u = [],
  12323. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12324. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12325. u.push(i[n]);
  12326. return u
  12327. }
  12328. ,
  12329. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12330. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12331. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12332. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12333. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12334. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12335. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12336. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12337. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12338. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12339. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12340. d = t,
  12341. y = h),
  12342. t === n.CustomBlending ? (s = s || r,
  12343. l = l || o,
  12344. c = c || a,
  12345. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12346. p = r,
  12347. m = s),
  12348. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12349. f = o,
  12350. g = a,
  12351. v = l,
  12352. A = c)) : (p = null,
  12353. f = null,
  12354. g = null,
  12355. m = null,
  12356. v = null,
  12357. A = null)
  12358. }
  12359. ,
  12360. this.setDepthFunc = function(t) {
  12361. if (C !== t) {
  12362. if (t)
  12363. switch (t) {
  12364. case n.NeverDepth:
  12365. e.depthFunc(e.NEVER);
  12366. break;
  12367. case n.AlwaysDepth:
  12368. e.depthFunc(e.ALWAYS);
  12369. break;
  12370. case n.LessDepth:
  12371. e.depthFunc(e.LESS);
  12372. break;
  12373. case n.LessEqualDepth:
  12374. e.depthFunc(e.LEQUAL);
  12375. break;
  12376. case n.EqualDepth:
  12377. e.depthFunc(e.EQUAL);
  12378. break;
  12379. case n.GreaterEqualDepth:
  12380. e.depthFunc(e.GEQUAL);
  12381. break;
  12382. case n.GreaterDepth:
  12383. e.depthFunc(e.GREATER);
  12384. break;
  12385. case n.NotEqualDepth:
  12386. e.depthFunc(e.NOTEQUAL);
  12387. break;
  12388. default:
  12389. e.depthFunc(e.LEQUAL)
  12390. }
  12391. else
  12392. e.depthFunc(e.LEQUAL);
  12393. C = t
  12394. }
  12395. }
  12396. ,
  12397. this.setDepthTest = function(t) {
  12398. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12399. }
  12400. ,
  12401. this.setDepthWrite = function(t) {
  12402. I !== t && (e.depthMask(t),
  12403. I = t)
  12404. }
  12405. ,
  12406. this.setColorWrite = function(t) {
  12407. E !== t && (e.colorMask(t, t, t, t),
  12408. E = t)
  12409. }
  12410. ,
  12411. this.setStencilFunc = function(t, i, n) {
  12412. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12413. w = t,
  12414. _ = i,
  12415. T = n)
  12416. }
  12417. ,
  12418. this.setStencilOp = function(t, i, n) {
  12419. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12420. x = t,
  12421. S = i,
  12422. M = n)
  12423. }
  12424. ,
  12425. this.setStencilTest = function(t) {
  12426. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12427. }
  12428. ,
  12429. this.setStencilWrite = function(t) {
  12430. b !== t && (e.stencilMask(t),
  12431. b = t)
  12432. }
  12433. ,
  12434. this.setFlipSided = function(t) {
  12435. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12436. R = t)
  12437. }
  12438. ,
  12439. this.setLineWidth = function(t) {
  12440. t !== P && (e.lineWidth(t),
  12441. P = t)
  12442. }
  12443. ,
  12444. this.setPolygonOffset = function(t, i, n) {
  12445. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12446. !t || O === i && L === n || (e.polygonOffset(i, n),
  12447. O = i,
  12448. L = n)
  12449. }
  12450. ,
  12451. this.getScissorTest = function() {
  12452. return D
  12453. }
  12454. ,
  12455. this.setScissorTest = function(t) {
  12456. D = t,
  12457. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12458. }
  12459. ,
  12460. this.activeTexture = function(t) {
  12461. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12462. B !== t && (e.activeTexture(t),
  12463. B = t)
  12464. }
  12465. ,
  12466. this.bindTexture = function(t, i) {
  12467. void 0 === B && r.activeTexture();
  12468. var n = F[B];
  12469. void 0 === n && (n = {
  12470. type: void 0,
  12471. texture: void 0
  12472. },
  12473. F[B] = n),
  12474. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12475. n.type = t,
  12476. n.texture = i)
  12477. }
  12478. ,
  12479. this.compressedTexImage2D = function() {
  12480. try {
  12481. e.compressedTexImage2D.apply(e, arguments)
  12482. } catch (e) {
  12483. console.error(e)
  12484. }
  12485. }
  12486. ,
  12487. this.texImage2D = function() {
  12488. try {
  12489. e.texImage2D.apply(e, arguments)
  12490. } catch (e) {
  12491. console.error(e)
  12492. }
  12493. }
  12494. ,
  12495. this.clearColor = function(t, i, n, r) {
  12496. o.set(t, i, n, r),
  12497. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12498. V.copy(o))
  12499. }
  12500. ,
  12501. this.clearDepth = function(t) {
  12502. U !== t && (e.clearDepth(t),
  12503. U = t)
  12504. }
  12505. ,
  12506. this.clearStencil = function(t) {
  12507. k !== t && (e.clearStencil(t),
  12508. k = t)
  12509. }
  12510. ,
  12511. this.scissor = function(t) {
  12512. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12513. H.copy(t))
  12514. }
  12515. ,
  12516. this.viewport = function(t) {
  12517. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12518. G.copy(t))
  12519. }
  12520. ,
  12521. this.reset = function() {
  12522. for (var t = 0; t < l.length; t++)
  12523. 1 === l[t] && (e.disableVertexAttribArray(t),
  12524. l[t] = 0);
  12525. h = {},
  12526. u = null,
  12527. B = void 0,
  12528. F = {},
  12529. d = null,
  12530. E = null,
  12531. I = null,
  12532. b = null,
  12533. R = null
  12534. }
  12535. }
  12536. }
  12537. , {
  12538. three: 217
  12539. }],
  12540. 104: [function(e, t, i) {
  12541. (function(i, n) {
  12542. "use strict";
  12543. function r(e) {
  12544. this.urls = e;
  12545. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12546. this.builder = a.loadProto(t),
  12547. this.decoder = this.builder.build("binary_mesh")
  12548. }
  12549. var o = e("three")
  12550. , a = e("protobufjs")
  12551. , s = e("../util/logger")
  12552. , l = (e("../util/common"),
  12553. e("../util/ajax"))
  12554. , c = e("../objects/Chunk")
  12555. , h = new s(n);
  12556. r.prototype = {
  12557. constructor: r,
  12558. load: function(e, t, i, n) {
  12559. return h.time("download"),
  12560. l.get(e, {
  12561. responseType: "arraybuffer"
  12562. }).done(function(r) {
  12563. h.timeEnd("download"),
  12564. this.parse(r, e, t, i, n)
  12565. }
  12566. .bind(this)).fail(n)
  12567. },
  12568. parse: function(e, t, i, n, r) {
  12569. var o = this.readProtobuf(e);
  12570. if (!o)
  12571. return r();
  12572. try {
  12573. h.time("convert to webgl"),
  12574. this.convertProtobufToSceneObject(o, t, i, n, r),
  12575. h.timeEnd("convert to webgl")
  12576. } catch (e) {
  12577. return h.error("failed parsing .dam"),
  12578. h.error(e.message),
  12579. r()
  12580. }
  12581. },
  12582. readProtobuf: function(e) {
  12583. var t;
  12584. try {
  12585. h.time("parse proto"),
  12586. t = this.decoder.decode(e),
  12587. h.timeEnd("parse proto")
  12588. } catch (e) {
  12589. return h.error("failed parsing proto for .dam"),
  12590. h.error(e.message),
  12591. null
  12592. }
  12593. return t
  12594. },
  12595. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12596. function a(e) {
  12597. var i = new o.BufferGeometry;
  12598. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12599. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12600. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12601. i.applyMatrix(s),
  12602. i.computeBoundingBox(),
  12603. new c({
  12604. geometry: i,
  12605. textureName: e.material_name,
  12606. name: e.chunk_name,
  12607. meshUrl: t
  12608. })
  12609. }
  12610. if (0 === e.chunk.length)
  12611. return h.warn("No chunks in damfile..."),
  12612. i([]);
  12613. var s = new o.Matrix4;
  12614. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12615. var l = e.chunk.map(a);
  12616. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12617. r())
  12618. }
  12619. },
  12620. t.exports = r
  12621. }
  12622. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12623. }
  12624. , {
  12625. "../objects/Chunk": 144,
  12626. "../util/ajax": 181,
  12627. "../util/common": 185,
  12628. "../util/logger": 189,
  12629. buffer: 198,
  12630. protobufjs: 214,
  12631. three: 217
  12632. }],
  12633. 105: [function(e, t, i) {
  12634. (function(i) {
  12635. "use strict";
  12636. var n = (e("three"),
  12637. e("../settings"),
  12638. e("../util/browser"),
  12639. e("./DamLoader"))
  12640. , r = e("../util/logger")
  12641. , o = (e("../ab"),
  12642. new r(i));
  12643. t.exports = {
  12644. getLoaders: function() {
  12645. return [["_50k", ".dam", n], ["", ".dam", n]]
  12646. },
  12647. load: function(e, t, i, n, r, a) {
  12648. var s = this.getLoaders();
  12649. a = a || 0;
  12650. var l = s[a];
  12651. if (!l)
  12652. return void (r && r("No suitable model file found..."));
  12653. var c = l[0]
  12654. , h = l[1]
  12655. , u = new l[2](t)
  12656. , d = t.get(e + c + h);
  12657. d ? (o.debug("Trying " + c + h),
  12658. u.load(d, i, n, function() {
  12659. this.load(e, t, i, n, r, ++a)
  12660. }
  12661. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12662. this.load(e, t, i, n, r, ++a))
  12663. }
  12664. }
  12665. }
  12666. ).call(this, "/js/loaders/ModelLoader.js")
  12667. }
  12668. , {
  12669. "../ab": 3,
  12670. "../settings": 166,
  12671. "../util/browser": 182,
  12672. "../util/logger": 189,
  12673. "./DamLoader": 104,
  12674. three: 217
  12675. }],
  12676. 106: [function(e, t, i) {
  12677. (function(i) {
  12678. "use strict";
  12679. var n = e("../util/common")
  12680. , r = e("../util/texture")
  12681. , o = e("../util/browser")
  12682. , a = e("../util/logger")
  12683. , s = e("../settings")
  12684. , l = new a(i);
  12685. t.exports = {
  12686. load: function(e, t) {
  12687. function i(e, i) {
  12688. e || (t.push(i),
  12689. p++,
  12690. d.notify(p, a),
  12691. p === a && d.resolve())
  12692. }
  12693. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12694. return $.when();
  12695. var a = n.countUnique(e.chunks.map(function(e) {
  12696. return e.textureName
  12697. }))
  12698. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12699. , h = "_50k" === c ? "high" : "low";
  12700. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12701. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12702. h = "low"));
  12703. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12704. , d = $.Deferred()
  12705. , p = 0;
  12706. return e.chunks.forEach(function(t) {
  12707. if (!t.material.map && t.textureName) {
  12708. var n = e.urls.get(u + t.textureName);
  12709. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12710. }
  12711. }),
  12712. d.promise()
  12713. }
  12714. }
  12715. }
  12716. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12717. }
  12718. , {
  12719. "../settings": 166,
  12720. "../util/browser": 182,
  12721. "../util/common": 185,
  12722. "../util/logger": 189,
  12723. "../util/texture": 194
  12724. }],
  12725. 107: [function(e, t, i) {
  12726. (function(i, n) {
  12727. "use strict";
  12728. function r(e) {
  12729. this.model = e,
  12730. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12731. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12732. var t = i("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", "base64")
  12733. , n = o.loadProto(t);
  12734. this.decoder = n.build("VisionModeldata")
  12735. }
  12736. var o = e("protobufjs")
  12737. , a = e("../util/ajax")
  12738. , s = (e("../util/common"),
  12739. e("../util/math"))
  12740. , l = e("../util/logger")
  12741. , c = new l(n);
  12742. r.prototype.load = function() {
  12743. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12744. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12745. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12746. $.when([]))
  12747. }
  12748. ,
  12749. r.prototype.loadVisionModelData = function() {
  12750. return a.get(this.modelDataPath, {
  12751. responseType: "arraybuffer"
  12752. }).then(function(e) {
  12753. var t;
  12754. try {
  12755. t = this.decoder.decode(e)
  12756. } catch (e) {
  12757. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12758. this.loadSweepLocationsCSV()
  12759. }
  12760. var i = t.sweepLocations.map(function(e) {
  12761. return {
  12762. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12763. position: {
  12764. x: e.pose.translation.x,
  12765. y: e.pose.translation.y,
  12766. z: e.pose.translation.z
  12767. },
  12768. quaternion: {
  12769. x: e.pose.rotation.x,
  12770. y: e.pose.rotation.y,
  12771. z: e.pose.rotation.z,
  12772. w: e.pose.rotation.w
  12773. },
  12774. puck: {
  12775. x: e.puck.x,
  12776. y: e.puck.y,
  12777. z: e.puck.z
  12778. },
  12779. floor: e.group,
  12780. neighbours: e.visibles,
  12781. alignmentType: e.alignment_type
  12782. }
  12783. }).map(function(e) {
  12784. return e.position = s.convertVisionVector(e.position),
  12785. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12786. e.puck = s.convertVisionVector(e.puck),
  12787. e
  12788. });
  12789. return i.forEach(function(e) {
  12790. e.neighbours = e.neighbours.map(function(e) {
  12791. return i[e].uuid
  12792. })
  12793. }),
  12794. i
  12795. }
  12796. .bind(this), function() {
  12797. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12798. this.loadSweepLocationsCSV()
  12799. }
  12800. .bind(this))
  12801. }
  12802. ,
  12803. r.prototype.loadSweepLocationsCSV = function() {
  12804. return a.get(this.sweepLocationsPath).then(function(e) {
  12805. var t = e.split("\n").map(function(e) {
  12806. return e.split(", ")
  12807. }).filter(function(e) {
  12808. return e.length > 1
  12809. }).map(function(e) {
  12810. return {
  12811. uuid: e[0],
  12812. position: {
  12813. x: parseFloat(e[1]),
  12814. y: parseFloat(e[2]),
  12815. z: parseFloat(e[3])
  12816. },
  12817. quaternion: {
  12818. x: parseFloat(e[4]),
  12819. y: parseFloat(e[5]),
  12820. z: parseFloat(e[6]),
  12821. w: parseFloat(e[7])
  12822. }
  12823. }
  12824. }).map(function(e) {
  12825. return e.position = s.convertVisionVector(e.position),
  12826. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12827. e
  12828. });
  12829. return t
  12830. }).fail(function() {
  12831. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12832. })
  12833. }
  12834. ,
  12835. t.exports = r
  12836. }
  12837. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12838. }
  12839. , {
  12840. "../util/ajax": 181,
  12841. "../util/common": 185,
  12842. "../util/logger": 189,
  12843. "../util/math": 190,
  12844. buffer: 198,
  12845. protobufjs: 214
  12846. }],
  12847. 108: [function(e, t, i) {
  12848. (function(i) {
  12849. "use strict";
  12850. function n() {
  12851. this.locale = null
  12852. }
  12853. var r = e("../settings")
  12854. , o = e("../util/common")
  12855. , a = e("../util/logger")
  12856. , s = e("../enum/Locale")
  12857. , l = new a(i);
  12858. n.prototype.init = function() {
  12859. var t;
  12860. switch (r.languageTag) {
  12861. case null:
  12862. case "en":
  12863. case s.EN_US:
  12864. this.locale = s.EN_US,
  12865. t = e("./strings-en-US");
  12866. break;
  12867. case "es":
  12868. case s.ES_MX:
  12869. this.locale = s.ES_MX,
  12870. t = e("./strings-es-MX");
  12871. break;
  12872. case "fr":
  12873. case s.FR_FR:
  12874. this.locale = s.FR_FR,
  12875. t = e("./strings-fr-FR");
  12876. break;
  12877. case "de":
  12878. case s.DE_DE:
  12879. this.locale = s.DE_DE,
  12880. t = e("./strings-de-DE");
  12881. break;
  12882. case "ru":
  12883. case s.RU_RU:
  12884. this.locale = s.RU_RU,
  12885. t = e("./strings-ru-RU");
  12886. break;
  12887. case "cn":
  12888. case s.CN_CN:
  12889. this.locale = s.CN_CN,
  12890. t = e("./strings-cn-CN");
  12891. break;
  12892. case "jp":
  12893. case s.JP_JP:
  12894. this.locale = s.JP_JP,
  12895. t = e("./strings-jp-JP");
  12896. break;
  12897. default:
  12898. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12899. this.locale = s.EN_US,
  12900. t = e("./strings-en-US")
  12901. }
  12902. l.info("Using locale '" + this.locale + "'"),
  12903. o.extendObject(this, t)
  12904. }
  12905. ,
  12906. n.prototype.localizeGUI = function() {
  12907. var e = document.querySelector("#gui-parent");
  12908. this.localizeTree(e),
  12909. this.localizeLoadingText()
  12910. }
  12911. ,
  12912. n.prototype.localizeLoadingText = function() {
  12913. // var e = document.querySelector("#loader-cont")
  12914. // , t = e.getAttribute("title");
  12915. // e.removeAttribute("title"),
  12916. // e.setAttribute("data-status", t),
  12917. // e.classList.add(this.locale),
  12918. document.querySelector("#help-dialog").classList.add(this.locale),
  12919. document.querySelector("#interaction-modal").classList.add(this.locale),
  12920. document.querySelector("#gui").classList.add(this.locale);
  12921. }
  12922. ,
  12923. n.prototype.localizeTree = function(e) {
  12924. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12925. if (e.nodeType === Node.TEXT_NODE)
  12926. t = e.data.match(n),
  12927. t && (i = t[1],
  12928. e.data = this.localizeText(i) || i);
  12929. else if (e.nodeType === Node.ELEMENT_NODE) {
  12930. var r = e.getAttribute("title");
  12931. r && (t = r.match(n),
  12932. t && (i = t[1],
  12933. e.setAttribute("title", this.localizeText(i) || i)))
  12934. }
  12935. for (e = e.firstChild; e; )
  12936. this.localizeTree(e),
  12937. e = e.nextSibling
  12938. }
  12939. ,
  12940. n.prototype.localizeText = function(t) {
  12941. var i = this[t];
  12942. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  12943. i = e("./strings-en-US")[t]),
  12944. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  12945. i
  12946. }
  12947. ,
  12948. t.exports = new n
  12949. }
  12950. ).call(this, "/js/localization/localize.js")
  12951. }
  12952. , {
  12953. "../enum/Locale": 31,
  12954. "../settings": 166,
  12955. "../util/common": 185,
  12956. "../util/logger": 189,
  12957. "./strings-cn-CN": 109,
  12958. "./strings-de-DE": 110,
  12959. "./strings-en-US": 111,
  12960. "./strings-es-MX": 112,
  12961. "./strings-fr-FR": 113,
  12962. "./strings-jp-JP": 114,
  12963. "./strings-ru-RU": 115
  12964. }],
  12965. 109: [function(e, t, i) {
  12966. "use strict";
  12967. t.exports = {
  12968. PAGE_TITLE: "",
  12969. LOADING: "正在加载",
  12970. PRESENTED_BY_CAPS: "呈现者:",
  12971. POWERED_BY: "技术支持:",
  12972. POWERED_BY_CAPS: "技术支持:",
  12973. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12974. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12975. PRESENTED_BY: "呈现者:",
  12976. MORE: "更多 ",
  12977. LESS: "更少 ",
  12978. TAG_CONTENT: "tag™ 内容",
  12979. SHOW: "显示",
  12980. HIDE: "隐藏",
  12981. DOLLHOUSE: "场景屋",
  12982. FLOOR_PLAN: "楼层平面图",
  12983. OPEN_HIGHLIGHTS: "打开精彩片段",
  12984. CLOSE_HIGHLIGHTS: "关闭",
  12985. PREVIOUS: "上一个",
  12986. PLAY: "播放",
  12987. PAUSE: "暂停",
  12988. NEXT: "下一个",
  12989. EXPLORE_3D_SPACE: "探索 3D 空间",
  12990. VIEW_DOLLHOUSE: "观看场景屋",
  12991. SOCIAL_SHARING: "分享这个空间",
  12992. VIEW_IN_VR: "以 VR 观看",
  12993. VIEW_FULLSCREEN: "全屏观看",
  12994. EXIT_FULLSCREEN: " 退出全屏",
  12995. ZOOM_IN: "放大",
  12996. ZOOM_OUT: "缩小",
  12997. FLOOR_NAME: "楼层",
  12998. FLOOR_ALL: "ALL",
  12999. FLOOR_Lang: ["Floor",""],
  13000. TERMS: "条款",
  13001. PORT_TERMS: "port 条款",
  13002. TERMS_OF_USE: "使用条款",
  13003. CLOSE_TERMS: "关闭",
  13004. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13005. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13006. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13007. WEBVR_ENTER_WEBVR: "进入 VR",
  13008. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13009. WEBVR_LEARN_MORE: "了解更多",
  13010. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13011. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13012. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13013. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13014. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13015. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13016. VR_LEARN_MORE_CAPS: "了解更多",
  13017. VR_PREVIOUS_CAPS: "上一个’,",
  13018. VR_NEXT_CAPS: "下一个",
  13019. VR_GOT_IT_CAPS: "明白了",
  13020. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13021. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13022. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13023. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13024. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13025. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13026. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13027. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13028. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13029. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13030. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13031. VR_APP: "port VR 应用程序",
  13032. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13033. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13034. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13035. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13036. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13037. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13038. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13039. VR_ANDROID_DVICES: "Android 设备",
  13040. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13041. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13042. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13043. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13044. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13045. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13046. VR_DOWNLOAD_HERE: "在此下载",
  13047. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13048. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13049. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13050. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13051. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13052. SHARE_TO: "分享到",
  13053. SHARE_LINK: "直接链接",
  13054. SHARE_EXPLORE: "探索",
  13055. SHARE_AT: "在",
  13056. SHARE_WITH: "使用",
  13057. SHARE_3D: "以 3D",
  13058. SHARE_COPIED: "已复制!",
  13059. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13060. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13061. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13062. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13063. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13064. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13065. ERROR_GENERIC_ACTIONS_3: " 或",
  13066. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13067. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13068. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13069. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13070. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13071. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13072. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13073. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13074. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13075. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13076. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13077. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13078. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13079. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13080. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13081. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13082. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13083. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13084. LINK_TO_LOCATION: "地点链接",
  13085. MENU_COPY: "复制",
  13086. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13087. ROTATE: "旋转",
  13088. MOVE: "移动",
  13089. INSIDE: "内部",
  13090. ZOOM: "缩放",
  13091. HELP: "小帮手",
  13092. HELP_NAVIGATION_TAB: "导航",
  13093. HELP_MORE_HELP_TAB: "更多帮助",
  13094. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13095. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13096. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13097. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13098. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13099. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13100. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13101. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13102. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13103. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13104. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13105. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13106. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13107. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13108. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13109. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13110. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13111. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13112. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13113. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13114. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13115. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13116. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13117. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13118. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13119. HELP_MORE_HLR_A: "精彩片段集锦",
  13120. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13121. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13122. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13123. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13124. HELP_MORE_FLOORS_A: "楼层选择器",
  13125. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13126. HELP_MORE_TAG_A: "tag™ 贴文",
  13127. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13128. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13129. HELP_MORE_ZOOM_A: "缩放控件",
  13130. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13131. HELP_MORE_TOUR_A: "导览控件",
  13132. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13133. HELP_MORE_INSIDE_A: "内部视图",
  13134. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13135. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13136. HELP_MORE_VR_A: "VR 模式",
  13137. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13138. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13139. HELP_MORE_360_A: "360° 视图",
  13140. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13141. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13142. HELP_MORE_FULLSCREEN_A: "全屏",
  13143. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13144. CLOSE: "关闭"
  13145. }
  13146. }
  13147. , {}],
  13148. 110: [function(e, t, i) {
  13149. "use strict";
  13150. t.exports = {
  13151. PAGE_TITLE: "",
  13152. LOADING: "Lädt",
  13153. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13154. POWERED_BY: "Angetrieben von",
  13155. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13156. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13157. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13158. PRESENTED_BY: "Präsentiert von ",
  13159. MORE: "Mehr ",
  13160. LESS: "Weniger ",
  13161. TAG_CONTENT: "tag™ Inhalt",
  13162. SHOW: "Anzeigen",
  13163. HIDE: "Verbergen",
  13164. DOLLHOUSE: "Puppenhaus",
  13165. FLOOR_PLAN: "Grundriss",
  13166. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13167. CLOSE_HIGHLIGHTS: "Schließen",
  13168. PREVIOUS: "Vorheriges",
  13169. PLAY: "Abspielen",
  13170. PAUSE: "Pausieren",
  13171. NEXT: "Nächstes",
  13172. EXPLORE_3D_SPACE: "Innenraum betreten",
  13173. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13174. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13175. VIEW_IN_VR: "In VR ansehen",
  13176. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13177. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13178. ZOOM_IN: "Vergrößern",
  13179. ZOOM_OUT: "Verkleinern",
  13180. FLOOR_NAME: "Etage ",
  13181. FLOOR_ALL: "Alle",
  13182. TERMS: "Bedingungen",
  13183. PORT_TERMS: "port Bedingungen",
  13184. TERMS_OF_USE: "Nutzungsbedingungen",
  13185. TERMS_TEXT_FILE: "terms-de-DE.html",
  13186. CLOSE_TERMS: "Schließen",
  13187. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13188. HELP: "Hilfe",
  13189. HELP_NAVIGATION_TAB: "Navigation",
  13190. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13191. CLOSE: "Schließen",
  13192. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13193. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13194. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13195. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13196. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13197. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13198. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13199. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13200. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13201. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13202. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13203. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13204. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13205. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13206. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13207. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13208. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13209. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13210. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13211. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13212. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13213. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13214. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13215. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13216. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13217. HELP_MORE_HLR_A: "Liste das Highlight",
  13218. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13219. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13220. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13221. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13222. HELP_MORE_FLOORS_A: "Etage auswählen",
  13223. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13224. HELP_MORE_TAG_A: "tag™ Posts",
  13225. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13226. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13227. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13228. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13229. HELP_MORE_TOUR_A: "Tour Steuerung",
  13230. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13231. HELP_MORE_INSIDE_A: "Innenansicht",
  13232. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13233. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13234. HELP_MORE_VR_A: "VR Modus",
  13235. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13236. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13237. HELP_MORE_360_A: "360° Views Ansicht ",
  13238. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13239. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13240. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13241. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13242. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13243. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13244. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13245. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13246. WEBVR_LEARN_MORE: "Mehr Infos",
  13247. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13248. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13249. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13250. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13251. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13252. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13253. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13254. VR_APP: "port VR App",
  13255. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13256. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13257. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13258. VR_APP_FOR_ANDROID: "port VR app für Android",
  13259. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13260. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13261. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13262. VR_PREVIOUS_CAPS: "ZURÜCK",
  13263. VR_NEXT_CAPS: "WEITER",
  13264. VR_GOT_IT_CAPS: "VERSTANDEN",
  13265. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13266. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13267. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13268. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13269. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13270. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13271. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13272. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13273. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13274. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13275. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13276. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13277. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13278. VR_ANDROID_DVICES: "Android Geräte",
  13279. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13280. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13281. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13282. VR_DOWNLOAD_HERE: "Hier runterladen",
  13283. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13284. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13285. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13286. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13287. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13288. SHARE_TO: "Teilen auf",
  13289. SHARE_LINK: "Direkter Link",
  13290. SHARE_EXPLORE: "Umsehen",
  13291. SHARE_AT: "auf",
  13292. SHARE_WITH: "mit",
  13293. SHARE_3D: "in 3D",
  13294. SHARE_COPIED: "Kopiert!",
  13295. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13296. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13297. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13298. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13299. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13300. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13301. ERROR_GENERIC_ACTIONS_3: " oder ",
  13302. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13303. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13304. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13305. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13306. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13307. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13308. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13309. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13310. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13311. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13312. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13313. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13314. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13315. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13316. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13317. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13318. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13319. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13320. LINK_TO_LOCATION: "Link zu",
  13321. MENU_COPY: "Kopieren",
  13322. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13323. ROTATE: "Drehen",
  13324. INSIDE: "Drinnen",
  13325. MOVE: "Bewegen",
  13326. ZOOM: "Vergrößern"
  13327. }
  13328. }
  13329. , {}],
  13330. 111: [function(e, t, i) {
  13331. "use strict";
  13332. t.exports = {
  13333. PAGE_TITLE: "",
  13334. LOADING: "Loading",
  13335. PRESENTED_BY_CAPS: "PRESENTED BY",
  13336. POWERED_BY: "powered by ",
  13337. POWERED_BY_CAPS: "POWERED BY",
  13338. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13339. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13340. PRESENTED_BY: "Presented by ",
  13341. MORE: "More ",
  13342. LESS: "Less ",
  13343. TAG_CONTENT: "tag™ Content",
  13344. SHOW: "Show",
  13345. HIDE: "Hide",
  13346. DOLLHOUSE: "Dollhouse",
  13347. FLOOR_PLAN: "Floor plan",
  13348. OPEN_HIGHLIGHTS: "Open Highlights",
  13349. CLOSE_HIGHLIGHTS: "Close",
  13350. PREVIOUS: "Previous",
  13351. PLAY: "Play",
  13352. PAUSE: "Pause",
  13353. NEXT: "Next",
  13354. EXPLORE_3D_SPACE: "Explore 3D Space",
  13355. VIEW_DOLLHOUSE: "View dollhouse",
  13356. SOCIAL_SHARING: "Share this Space",
  13357. VIEW_IN_VR: "View in VR",
  13358. VIEW_FULLSCREEN: "全屏",
  13359. EXIT_FULLSCREEN: "退出全屏",
  13360. ZOOM_IN: "Zoom in",
  13361. ZOOM_OUT: "Zoom out",
  13362. FLOOR_NAME: "Floor ",
  13363. FLOOR_ALL: "全部",
  13364. TERMS: "Terms",
  13365. PORT_TERMS: "port terms",
  13366. TERMS_OF_USE: "Terms of Use",
  13367. TERMS_TEXT_FILE: "terms-en-US.html",
  13368. CLOSE_TERMS: "Close",
  13369. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13370. HELP: "Help",
  13371. HELP_NAVIGATION_TAB: "Navigation",
  13372. HELP_MORE_HELP_TAB: "More Help",
  13373. CLOSE: "Close",
  13374. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13375. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13376. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13377. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13378. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13379. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13380. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13381. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13382. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13383. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13384. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13385. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13386. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13387. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13388. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13389. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13390. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13391. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13392. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13393. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13394. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13395. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13396. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13397. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13398. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13399. HELP_MORE_HLR_A: "Highlight Reel",
  13400. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13401. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13402. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13403. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13404. HELP_MORE_FLOORS_A: "Floor Selector",
  13405. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13406. HELP_MORE_TAG_A: "tag™ Posts",
  13407. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13408. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13409. HELP_MORE_ZOOM_A: "Zoom Controls",
  13410. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13411. HELP_MORE_TOUR_A: "Tour Controls",
  13412. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13413. HELP_MORE_INSIDE_A: "Inside View",
  13414. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13415. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13416. HELP_MORE_VR_A: "VR Mode",
  13417. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13418. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13419. HELP_MORE_360_A: "360° Views",
  13420. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13421. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13422. HELP_MORE_FULLSCREEN_A: "Full screen",
  13423. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13424. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13425. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13426. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13427. WEBVR_ENTER_WEBVR: "ENTER VR",
  13428. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13429. WEBVR_LEARN_MORE: "Learn more",
  13430. WEBVR_VIEW_SPACE: "View Space in VR",
  13431. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13432. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13433. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13434. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13435. VR_PREVIOUS_CAPS: "PREVIOUS",
  13436. VR_NEXT_CAPS: "NEXT",
  13437. VR_GOT_IT_CAPS: "GOT IT",
  13438. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13439. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13440. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13441. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13442. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13443. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13444. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13445. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13446. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13447. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13448. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13449. VR_APP: "port VR App",
  13450. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13451. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13452. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13453. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13454. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13455. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13456. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13457. VR_ANDROID_DVICES: "Android Devices",
  13458. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13459. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13460. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13461. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13462. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13463. VR_APP_OPEN: "Open with the port VR app instead",
  13464. VR_DOWNLOAD_HERE: "Download here",
  13465. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13466. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13467. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13468. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13469. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13470. SHARE_TO: "Share to",
  13471. SHARE_LINK: "Direct Link",
  13472. SHARE_EXPLORE: "Explore ",
  13473. SHARE_AT: "at",
  13474. SHARE_WITH: "with",
  13475. SHARE_3D: " in 3D",
  13476. SHARE_COPIED: "Copied!",
  13477. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13478. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13479. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13480. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13481. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13482. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13483. ERROR_GENERIC_ACTIONS_3: " or ",
  13484. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13485. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13486. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13487. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13488. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13489. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13490. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13491. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13492. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13493. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13494. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13495. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13496. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13497. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13498. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13499. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13500. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13501. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13502. LINK_TO_LOCATION: "Link to location",
  13503. MENU_COPY: "Copy",
  13504. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13505. ROTATE: "Rotate",
  13506. INSIDE: "Inside",
  13507. MOVE: "Move",
  13508. ZOOM: "Zoom"
  13509. }
  13510. }
  13511. , {}],
  13512. 112: [function(e, t, i) {
  13513. "use strict";
  13514. t.exports = {
  13515. PAGE_TITLE: "",
  13516. LOADING: "Cargando",
  13517. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13518. POWERED_BY: "potenciando por ",
  13519. POWERED_BY_CAPS: "POTENCIADO POR ",
  13520. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13521. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13522. PRESENTED_BY: "Presentado por ",
  13523. MORE: "Más ",
  13524. LESS: "Menos ",
  13525. TAG_CONTENT: "Contenido de tag™",
  13526. SHOW: "Mostrar",
  13527. HIDE: "Ocultar",
  13528. DOLLHOUSE: "Dollhouse",
  13529. FLOOR_PLAN: "Planos",
  13530. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13531. CLOSE_HIGHLIGHTS: "Cerrar",
  13532. PREVIOUS: "Anterior",
  13533. PLAY: "Play",
  13534. PAUSE: "Pausa",
  13535. NEXT: "Siguiente",
  13536. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13537. VIEW_DOLLHOUSE: "Ver dollhouse",
  13538. SOCIAL_SHARING: "Compartir este espacio",
  13539. VIEW_IN_VR: "Ver en realidad virtual",
  13540. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13541. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13542. ZOOM_IN: "Acercar",
  13543. ZOOM_OUT: "Alejar",
  13544. FLOOR_NAME: "Piso ",
  13545. FLOOR_ALL: "Todas",
  13546. TERMS: "Condiciones",
  13547. PORT_TERMS: "port términos de uso",
  13548. TERMS_OF_USE: "Términos de uso",
  13549. TERMS_TEXT_FILE: "terms-es-MX.html",
  13550. CLOSE_TERMS: "Cerrar",
  13551. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13552. HELP: "Ayuda",
  13553. HELP_NAVIGATION_TAB: "Navegación",
  13554. HELP_MORE_HELP_TAB: "Más Ayuda",
  13555. CLOSE: "Cerrar",
  13556. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13557. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13558. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13559. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13560. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13561. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13562. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13563. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13564. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13565. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13566. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13567. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13568. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13569. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13570. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13571. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13572. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13573. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13574. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13575. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13576. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13577. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13578. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13579. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13580. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13581. HELP_MORE_HLR_A: "Galería destacada",
  13582. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13583. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13584. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13585. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13586. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13587. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13588. HELP_MORE_TAG_A: "tag™ Posts",
  13589. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13590. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13591. HELP_MORE_ZOOM_A: "Controles de zoom",
  13592. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13593. HELP_MORE_TOUR_A: "Controles de recorrido",
  13594. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13595. HELP_MORE_INSIDE_A: "Vista interior",
  13596. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13597. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13598. HELP_MORE_VR_A: "Modo de realidad virtual",
  13599. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13600. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13601. HELP_MORE_360_A: "360° Views",
  13602. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13603. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13604. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13605. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13606. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13607. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13608. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13609. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13610. WEBVR_LEARN_MORE: "Más información",
  13611. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13612. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13613. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13614. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13615. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13616. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13617. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13618. VR_APP: "port VR App",
  13619. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13620. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13621. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13622. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13623. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13624. VR_PREVIOUS_CAPS: "ANTERIOR",
  13625. VR_NEXT_CAPS: "SIGUIENTE",
  13626. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13627. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13628. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13629. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13630. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13631. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13632. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13633. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13634. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13635. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13636. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13637. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13638. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13639. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13640. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13641. VR_ANDROID_DVICES: "Dispositivos Android",
  13642. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13643. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13644. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13645. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13646. VR_DOWNLOAD_HERE: "Descargar aquí",
  13647. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13648. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13649. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13650. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13651. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13652. SHARE_TO: "Compartir en",
  13653. SHARE_LINK: "Enlace directo",
  13654. SHARE_EXPLORE: "Explorar ",
  13655. SHARE_AT: "en",
  13656. SHARE_WITH: "con",
  13657. SHARE_3D: " en 3D",
  13658. SHARE_COPIED: "¡Copiado!",
  13659. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13660. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13661. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13662. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13663. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13664. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13665. ERROR_GENERIC_ACTIONS_3: " o ",
  13666. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13667. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13668. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13669. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13670. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13671. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13672. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13673. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13674. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13675. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13676. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13677. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13678. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13679. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13680. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13681. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13682. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13683. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13684. LINK_TO_LOCATION: "Enlace a la ubicación",
  13685. MENU_COPY: "Copiar",
  13686. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13687. ROTATE: "Girar",
  13688. INSIDE: "Interior",
  13689. MOVE: "Moverse",
  13690. ZOOM: "Acercar o alejar"
  13691. }
  13692. }
  13693. , {}],
  13694. 113: [function(e, t, i) {
  13695. "use strict";
  13696. t.exports = {
  13697. PAGE_TITLE: "",
  13698. LOADING: "Chargement",
  13699. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13700. POWERED_BY: "alimenté par ",
  13701. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13702. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13703. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13704. PRESENTED_BY: "Présenté par ",
  13705. MORE: "Plus ",
  13706. LESS: "Moins ",
  13707. TAG_CONTENT: "Contenu tag™",
  13708. SHOW: "Montrer",
  13709. HIDE: "Cacher",
  13710. DOLLHOUSE: "Dollhouse",
  13711. FLOOR_PLAN: "Plan de sol",
  13712. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13713. CLOSE_HIGHLIGHTS: "Fermer",
  13714. PREVIOUS: "Précédent",
  13715. PLAY: "Lecture",
  13716. PAUSE: "Pause",
  13717. NEXT: "Suivant",
  13718. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13719. VIEW_DOLLHOUSE: "Voir dollhouse",
  13720. SOCIAL_SHARING: "Partager cet espace",
  13721. VIEW_IN_VR: "Voir en VR",
  13722. VIEW_FULLSCREEN: "Plein écran",
  13723. EXIT_FULLSCREEN: "Fermer plein écran",
  13724. ZOOM_IN: "Zoom avant",
  13725. ZOOM_OUT: "Zoom arrière",
  13726. FLOOR_NAME: "Étage ",
  13727. FLOOR_ALL: "Tous",
  13728. TERMS: "Mentions légales",
  13729. PORT_TERMS: "port mentions légales",
  13730. TERMS_OF_USE: "Conditions d'utilisation",
  13731. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13732. CLOSE_TERMS: "Fermer",
  13733. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13734. HELP: "Aide",
  13735. HELP_NAVIGATION_TAB: "Navigation",
  13736. HELP_MORE_HELP_TAB: "Aide",
  13737. CLOSE: "Fermer",
  13738. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13739. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13740. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13741. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13742. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13743. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13744. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13745. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13746. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13747. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13748. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13749. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13750. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13751. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13752. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13753. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13754. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13755. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13756. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13757. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13758. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13759. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13760. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13761. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13762. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13763. HELP_MORE_HLR_A: "Carrousel",
  13764. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13765. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13766. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13767. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13768. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13769. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13770. HELP_MORE_TAG_A: "tag™ Posts",
  13771. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13772. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13773. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13774. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13775. HELP_MORE_TOUR_A: "Commandes de la visite",
  13776. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13777. HELP_MORE_INSIDE_A: "Vue intérieure",
  13778. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13779. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13780. HELP_MORE_VR_A: "Mode RV",
  13781. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13782. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13783. HELP_MORE_360_A: "Vues 360°",
  13784. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13785. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13786. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13787. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13788. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13789. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13790. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13791. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13792. WEBVR_LEARN_MORE: "En savoir plus",
  13793. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13794. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13795. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13796. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13797. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13798. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13799. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13800. VR_NEXT_CAPS: "SUIVANT",
  13801. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13802. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13803. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13804. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13805. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13806. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13807. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13808. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13809. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13810. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13811. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13812. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13813. VR_APP: "port VR App",
  13814. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13815. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13816. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13817. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13818. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13819. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13820. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13821. VR_ANDROID_DVICES: "Appareils Android",
  13822. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13823. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13824. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13825. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13826. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13827. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13828. VR_DOWNLOAD_HERE: "Télécharger ici",
  13829. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13830. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13831. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13832. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13833. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13834. SHARE_TO: "Partager sur",
  13835. SHARE_LINK: "Lien direct",
  13836. SHARE_EXPLORE: "Explorer ",
  13837. SHARE_AT: "à",
  13838. SHARE_WITH: "avec",
  13839. SHARE_3D: " en 3D",
  13840. SHARE_COPIED: "Copié!",
  13841. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13842. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13843. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13844. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13845. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13846. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13847. ERROR_GENERIC_ACTIONS_3: " ou ",
  13848. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13849. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13850. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13851. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13852. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13853. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13854. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13855. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13856. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13857. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13858. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13859. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13860. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13861. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13862. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13863. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13864. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13865. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13866. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13867. MENU_COPY: "Copie",
  13868. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13869. ROTATE: "Faire pivoter",
  13870. INSIDE: "Intérieure",
  13871. MOVE: "Se déplacer",
  13872. ZOOM: "Zoom"
  13873. }
  13874. }
  13875. , {}],
  13876. 114: [function(e, t, i) {
  13877. "use strict";
  13878. t.exports = {
  13879. PAGE_TITLE: "",
  13880. LOADING: "読み込み中",
  13881. PRESENTED_BY_CAPS: "PRESENTED BY",
  13882. POWERED_BY: "powered by",
  13883. POWERED_BY_CAPS: "POWERED BY",
  13884. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13885. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13886. PRESENTED_BY: "Presented by ",
  13887. MORE: "全て表示 ",
  13888. LESS: "閉じる ",
  13889. TAG_CONTENT: "tag™コンテンツ ",
  13890. SHOW: "表示",
  13891. HIDE: "非表示",
  13892. DOLLHOUSE: "ドールハウス",
  13893. FLOOR_PLAN: "フロアプラン",
  13894. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13895. CLOSE_HIGHLIGHTS: "閉じる",
  13896. PREVIOUS: "前へ",
  13897. PLAY: "再生",
  13898. PAUSE: "一時停止",
  13899. NEXT: "次へ",
  13900. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13901. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13902. SOCIAL_SHARING: "このSpaceを共有する",
  13903. VIEW_IN_VR: "VRで表示",
  13904. VIEW_FULLSCREEN: "フルスクリーン表示",
  13905. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13906. ZOOM_IN: "ズームイン",
  13907. ZOOM_OUT: "ズームアウト",
  13908. FLOOR_NAME: "フロア ",
  13909. FLOOR_ALL: "すべて",
  13910. TERMS: "規約",
  13911. PORT_TERMS: "port規約",
  13912. TERMS_OF_USE: "利用規約",
  13913. CLOSE_TERMS: "閉じる",
  13914. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13915. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13916. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13917. WEBVR_ENTER_WEBVR: "VRに入る",
  13918. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13919. WEBVR_LEARN_MORE: "もっと詳しく",
  13920. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13921. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13922. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13923. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13924. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13925. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13926. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13927. VR_PREVIOUS_CAPS: "前へ",
  13928. VR_NEXT_CAPS: "次へ",
  13929. VR_GOT_IT_CAPS: "了解",
  13930. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13931. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13932. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  13933. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  13934. VR_WHAT_YOU_NEED: "必要なもの",
  13935. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  13936. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  13937. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  13938. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  13939. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13940. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13941. VR_APP: "port VRアプリ",
  13942. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13943. VR_COMPATIBLE_IPHONES_1: "iPhone",
  13944. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  13945. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  13946. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  13947. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  13948. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  13949. VR_ANDROID_DVICES: "Androidデバイス",
  13950. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  13951. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  13952. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  13953. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  13954. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  13955. VR_APP_OPEN: "port VRアプリで開く",
  13956. VR_DOWNLOAD_HERE: "ここからダウンロード",
  13957. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  13958. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  13959. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  13960. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  13961. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  13962. SHARE_TO: "共有先",
  13963. SHARE_LINK: "ダイレクトリンク",
  13964. SHARE_EXPLORE: "探索",
  13965. SHARE_AT: "場所",
  13966. SHARE_WITH: "使用アプリ",
  13967. SHARE_3D: "3Dで",
  13968. SHARE_COPIED: "コピーされました!",
  13969. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  13970. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  13971. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  13972. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  13973. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  13974. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  13975. ERROR_GENERIC_ACTIONS_3: "または",
  13976. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  13977. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  13978. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  13979. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  13980. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  13981. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  13982. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  13983. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  13984. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  13985. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  13986. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  13987. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  13988. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  13989. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  13990. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  13991. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  13992. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  13993. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  13994. LINK_TO_LOCATION: "ロケーションへのリンク",
  13995. MENU_COPY: "コピー",
  13996. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  13997. ROTATE: "回転",
  13998. MOVE: "移動",
  13999. INSIDE: "内側",
  14000. ZOOM: "ズーム",
  14001. HELP: "ヘルプ",
  14002. HELP_NAVIGATION_TAB: "ナビゲーション",
  14003. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14004. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14005. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14006. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14007. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14008. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14009. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14010. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14011. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14012. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14013. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14014. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14015. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14016. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14017. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14018. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14019. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14020. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14021. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14022. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14023. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14024. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14025. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14026. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14027. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14028. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14029. HELP_MORE_HLR_A: "ハイライト",
  14030. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14031. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14032. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14033. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14034. HELP_MORE_FLOORS_A: "フロアセレクター",
  14035. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14036. HELP_MORE_TAG_A: "tag™ Posts",
  14037. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14038. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14039. HELP_MORE_ZOOM_A: "ズームコントロール",
  14040. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14041. HELP_MORE_TOUR_A: "ツアーコントロール",
  14042. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14043. HELP_MORE_INSIDE_A: "内側ビュー",
  14044. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14045. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14046. HELP_MORE_VR_A: "VRモード",
  14047. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14048. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14049. HELP_MORE_360_A: "360° Views",
  14050. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14051. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14052. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14053. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14054. CLOSE: "閉じる"
  14055. }
  14056. }
  14057. , {}],
  14058. 115: [function(e, t, i) {
  14059. "use strict";
  14060. t.exports = {
  14061. PAGE_TITLE: "",
  14062. LOADING: "Загрузка",
  14063. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14064. POWERED_BY: "разработано на платформе ",
  14065. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14066. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14067. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14068. PRESENTED_BY: "Представлено ",
  14069. MORE: "Больше ",
  14070. LESS: "Меньше ",
  14071. TAG_CONTENT: "tag™ Контент",
  14072. SHOW: "Показать",
  14073. HIDE: "Скрыть",
  14074. DOLLHOUSE: "Dollhouse",
  14075. FLOOR_PLAN: "Планировка",
  14076. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14077. CLOSE_HIGHLIGHTS: "Закрыть",
  14078. PREVIOUS: "Предыдущий",
  14079. PLAY: "Воспроизвести",
  14080. PAUSE: "Пауза",
  14081. NEXT: "Следующий",
  14082. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14083. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14084. SOCIAL_SHARING: "Поделиться этой моделью",
  14085. VIEW_IN_VR: "Посмотреть в VR",
  14086. VIEW_FULLSCREEN: "Полный экран",
  14087. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14088. ZOOM_IN: "Увеличить",
  14089. ZOOM_OUT: "Уменьшить",
  14090. FLOOR_NAME: "Этаж ",
  14091. FLOOR_ALL: "Все",
  14092. TERMS: "Условия",
  14093. PORT_TERMS: "Правила пользования",
  14094. TERMS_OF_USE: "Условия использования",
  14095. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14096. CLOSE_TERMS: "Закрыть",
  14097. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14098. HELP: "Помощь",
  14099. HELP_NAVIGATION_TAB: "Навигация",
  14100. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14101. CLOSE: "Закрыть",
  14102. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14103. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14104. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14105. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14106. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14107. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14108. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14109. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14110. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14111. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14112. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14113. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14114. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14115. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14116. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14117. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14118. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14119. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14120. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14121. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14122. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14123. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14124. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14125. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14126. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14127. HELP_MORE_HLR_A: "Фотоколлаж",
  14128. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14129. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14130. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14131. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14132. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14133. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14134. HELP_MORE_TAG_A: "tag™ Posts",
  14135. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14136. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14137. HELP_MORE_ZOOM_A: "Масштаб",
  14138. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14139. HELP_MORE_TOUR_A: "Управление Туром",
  14140. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14141. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14142. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14143. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14144. HELP_MORE_VR_A: "Режим VR",
  14145. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14146. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14147. HELP_MORE_360_A: "360° Views",
  14148. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14149. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14150. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14151. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14152. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14153. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14154. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14155. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14156. WEBVR_LEARN_MORE: "Узнать больше",
  14157. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14158. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14159. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14160. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14161. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14162. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14163. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14164. VR_APP: "port VR App",
  14165. VR_APP_OPEN: "Или открыть через приложение port VR",
  14166. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14167. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14168. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14169. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14170. VR_VIEW_SPACE: "Запустить модель в VR",
  14171. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14172. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14173. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14174. VR_GOT_IT_CAPS: "ЯСНО",
  14175. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14176. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14177. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14178. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14179. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14180. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14181. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14182. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14183. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14184. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14185. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14186. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14187. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14188. VR_ANDROID_DVICES: "Android устройства",
  14189. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14190. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14191. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14192. VR_DOWNLOAD_HERE: "Скачать здесь",
  14193. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14194. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14195. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14196. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14197. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14198. SHARE_TO: "Поделиться",
  14199. SHARE_LINK: "Прямая ссылка",
  14200. SHARE_EXPLORE: "просмотреть",
  14201. SHARE_AT: "на",
  14202. SHARE_WITH: "с",
  14203. SHARE_3D: "в 3D",
  14204. SHARE_COPIED: "Скопировано!",
  14205. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14206. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14207. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14208. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14209. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14210. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14211. ERROR_GENERIC_ACTIONS_3: " или ",
  14212. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14213. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14214. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14215. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14216. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14217. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14218. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14219. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14220. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14221. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14222. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14223. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14224. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14225. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14226. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14227. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14228. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14229. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14230. LINK_TO_LOCATION: "Ссылка на местоположение",
  14231. MENU_COPY: "Копировать",
  14232. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14233. ROTATE: "Вращать",
  14234. MOVE: "Передвигаться",
  14235. INSIDE: "Вид изнутри",
  14236. ZOOM: "Масштаб"
  14237. }
  14238. }
  14239. , {}],
  14240. 116: [function(e, t, i) {//main.js
  14241. (function(t) {
  14242. "use strict";
  14243. var modelProgressBase = 0.4;
  14244. var progressUpdate = function(e){ // 0 <= e <= 1
  14245. console.log('e1:'+e)
  14246. e = Math.round(modelProgressBase * e * 100);
  14247. console.log('e2:'+e)
  14248. var t = $('.progressbar');
  14249. t.find('.bar').css('width',e+'%');
  14250. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14251. t.find('.perc').text(e +'%'); //具体数字的百分比
  14252. }
  14253. $('#gui-loading').fadeIn(200);
  14254. progressUpdate(0.1)
  14255. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14256. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14257. var data = matcher(e);
  14258. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14259. data.user = {
  14260. "is_authenticated": false,
  14261. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14262. }
  14263. try{//处理一下导览数据,旧的曾有导览数据是错误的,将它删除
  14264. var newImages = [];
  14265. data.model.images.forEach((tourImg)=>{tourImg.thumbnail_signed_src && newImages.push(tourImg)})
  14266. data.model.images = newImages
  14267. }catch(e){console.log(e) }
  14268. //data.flyInOnlyBySwitch = true
  14269. window.MP_PREFETCHED_MODELDATA = data;
  14270. data.model.summary = data.summary
  14271. data.model.name = data.name
  14272. for(let i in data){
  14273. data[i] == "false" && (data[i] = false)
  14274. }
  14275. progressUpdate(0.7);
  14276. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14277. if(data.weixinDesc){
  14278. g_weixinObj.desc = data.weixinDesc;
  14279. }
  14280. if(data.shareImgUrl){
  14281. g_weixinObj.imgUrl = data.shareImgUrl
  14282. }
  14283. window.wx && manage.weixinShare();
  14284. //初始画面
  14285. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14286. function E(e) {
  14287. $("<img/>").attr("src", e).on("load", function() {
  14288. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14289. $(this).remove()
  14290. })
  14291. }
  14292. })
  14293. function StartLoad(){//当加载完data后
  14294. function i() {
  14295. var e = Y.getModelIDFromQueryString();
  14296. if (!e)
  14297. return b(null, "loading-failed");
  14298. var t = Y.parseSidUrl(e)
  14299. , i = l()
  14300. , a = c()
  14301. , s = o()
  14302. , u = V.quickstart.enabled
  14303. , g = null
  14304. , m = null
  14305. , v = null
  14306. , w = null
  14307. , T = null
  14308. , x = null
  14309. , S = null
  14310. , M = null
  14311. , R = null
  14312. , P = null
  14313. , O = null
  14314. , L = null
  14315. , N = new ue;
  14316. r(s);
  14317. h({ //MP开头写法
  14318. urlBase: t.urlBase
  14319. }).then(function() {
  14320. return re.init(),
  14321. d(t, e) //getModel and load
  14322. }).then(function(e) {
  14323. progressUpdate(0.9)
  14324. return P = e,
  14325. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14326. startSource: i,
  14327. autoplay: V.autoplay,
  14328. quickstart: u
  14329. }),
  14330. P.urls.init()
  14331. }).then(function() {
  14332. return P.loadPanos()
  14333. }).then(function() {
  14334. m = X.getStartCameraOptions(P, P.panos),
  14335. S = A(P),
  14336. O = y(u, m.mode),
  14337. v = O.controls,
  14338. w = O.player,
  14339. T = O.director,
  14340. x = O.tagManager,
  14341. M = O.tileDownloader,
  14342. R = O.qualityManager,
  14343. L = O.panoRenderer,
  14344. C(P, S, O, s),
  14345. w.director = T,//xzw add
  14346. P.supportsTiles && M.start(),
  14347. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14348. u = !1);
  14349. var e = null;
  14350. if (u) {
  14351. de.warn("Quickstart engaged. Hold on to your knickers.");
  14352. var t = v.controls[D.PANORAMA];
  14353. g = new ie(R,S.scene,S.camera,t,s),
  14354. _(S, s, P),
  14355. e = g.load(m).then(function() {
  14356. S.addComponent(g),
  14357. S.once(le.AfterRender, function() {
  14358. de.warn("First render after quickstart load finished.")
  14359. })
  14360. })
  14361. }
  14362. window.flyToFirst = function(){//xzw add
  14363. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14364. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14365. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14366. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14367. };
  14368. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14369. }).then(function() {
  14370. return f(P, U.onProgress, i, !u, a)
  14371. }).then(function() {
  14372. if (m.quickstart = u,
  14373. I(P, S, O, s),
  14374. S.started || _(S, s, P),
  14375. H.modelLoaded(P, w, v, V.autoplay),
  14376. E(w, P, m, V.autoplay).done(function() {
  14377. T.autoTour()
  14378. }),
  14379. !P.supportsTiles) {
  14380. var e = new Z(P,w);
  14381. e.start()
  14382. }
  14383. u && (S.removeComponent(g),
  14384. g.destroy(),
  14385. m.pano.enter()),
  14386. U.init(P, T, w, v, S, m, H.getSessionId()),
  14387. U.endLoading(P, T, x),
  14388. S.once(le.AfterRender, function() {
  14389. N.setAppReadyTime();
  14390. var e = N.calcFullLoadingTime();
  14391. de.warn("Total load time: " + e / 1e3),
  14392. H.loadComplete(e),
  14393. de.warn("First render after model load finished.")
  14394. }),
  14395. S.on(le.MemoryUsageUpdated, n)
  14396. }).fail(b.bind(this, e))
  14397. }
  14398. function n(e) {
  14399. ce.update(e)
  14400. }
  14401. function r(e) {
  14402. de.info("Version", "2.25.6-0-gd87e5b1"),
  14403. q.defaultMaxListeners = 1e3,
  14404. a(e),
  14405. s()
  14406. }
  14407. function o() {
  14408. return document.getElementById("player")
  14409. }
  14410. function a(e) {
  14411. e.addEventListener("dragenter", T, !1),
  14412. e.addEventListener("dragover", T, !1)
  14413. }
  14414. function s() {
  14415. F.valueFromHash("title", !0) || $(document).ready(function() {
  14416. var e = $(".model-title");
  14417. e.hide()
  14418. })
  14419. }
  14420. function l() {
  14421. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14422. }
  14423. function c() {
  14424. return {
  14425. panoElementsToLoad: 6,
  14426. modelElementsToLoad: 0,
  14427. totalElementsLoaded: 0,
  14428. totalElementsToLoad: 0,
  14429. totalPercentageLoaded: 0,
  14430. progressCallback: null
  14431. }
  14432. }
  14433. function h(e) {
  14434. return K.loadFeatureFlags(e).done(function(e) {
  14435. K.updateDependentSettings(e, V)
  14436. })
  14437. }
  14438. // function u(e) {
  14439. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14440. // responseType: "json",
  14441. // prefetchFrom: "config"
  14442. // }).then(function(e) {
  14443. // return e ? void j.extendObject(V.appConfig, e) : {}
  14444. // }, function(e) {
  14445. // return de.warn("Failed loading runtime config, using defaults."),
  14446. // $.when({})
  14447. // })
  14448. // }
  14449. function d(e, t) {
  14450. var i = B.getModel({
  14451. url: t,
  14452. floors: F.valueFromHash("f", !0),
  14453. autoload: !1
  14454. })
  14455. ;
  14456. return $.when(i, n).then(null, function(e) {
  14457. return this
  14458. })
  14459. }
  14460. function p(e, t, i, n, r) {
  14461. de.info("Model data loaded"),
  14462. de.debug("UUID: " + e.data.job.uuid),
  14463. J.init(K.getFlags()),
  14464. i && H.initKeen({
  14465. token: i,
  14466. appId: n
  14467. }),
  14468. H.initSegment({
  14469. model: e.sid,
  14470. version: "2.25.6-0-gd87e5b1",
  14471. startSource: r.startSource,
  14472. token: t,
  14473. autoplay: r.autoplay,
  14474. quickstart: r.quickstart
  14475. })
  14476. }
  14477. function f(e, t, i, n, r) {
  14478. return r.progressCallback = t,
  14479. H.sessionStart(),
  14480. e.load(n).progress(g.bind(this, r))
  14481. }
  14482. function g(e, t) {
  14483. e.modelElementsToLoad = t[1],
  14484. v(e),
  14485. m(e)
  14486. }
  14487. function m(e) {
  14488. e.totalElementsLoaded++,
  14489. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14490. //----许钟文-----------------模型进度条向后调整
  14491. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14492. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14493. console.log('pro:'+e.totalPercentageLoaded)
  14494. //---------------------------
  14495. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14496. }
  14497. function v(e) {
  14498. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14499. }
  14500. function A(e) {
  14501. var t = new x.PerspectiveCamera;
  14502. t.layers.enable(he.PANOMARKERS),
  14503. t.layers.enable(he.RETICULE),
  14504. t.layers.enable(he.TAG);
  14505. var i = new x.Scene
  14506. , n = new x.AmbientLight(16777215);
  14507. i.add(n),
  14508. i.skybox = new W,
  14509. i.add(i.skybox),
  14510. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14511. side: x.DoubleSide
  14512. })),
  14513. i.plane.position.y = 0,
  14514. i.plane.rotateX(-Math.PI / 2),
  14515. i.plane.material.visible = !1,
  14516. i.add(i.plane),
  14517. i.updateMatrixWorld(),
  14518. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14519. if (e.metadata && e.metadata.camera_position) {
  14520. var t = e.metadata.camera_position
  14521. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14522. n.position = t.clone(),
  14523. i.add(n);
  14524. var r = e.metadata.camera_quaternion
  14525. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14526. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14527. }
  14528. }),
  14529. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14530. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14531. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14532. var r = new te(i,t,z);
  14533. return r
  14534. }
  14535. function y(e, t) {
  14536. var i = e ? 1 : 1e3
  14537. , n = J.tilegen || J.imgopt ? 6 : 2;
  14538. n = F.valueFromHash("tileconc", n);
  14539. var r = new ne
  14540. , o = new ae({
  14541. concurrentDownloads: n
  14542. })
  14543. , a = new se
  14544. , s = new P
  14545. , l = new M
  14546. , c = new S(t)
  14547. , h = new R
  14548. , u = new O(i)
  14549. , d = new L
  14550. , p = new oe;
  14551. return {
  14552. qualityManager: r,
  14553. panoRenderer: a,
  14554. tileDownloader: o,
  14555. player: c,
  14556. director: l,
  14557. modelManager: s,
  14558. tagManager: p,
  14559. displayController: u,
  14560. labelDisplayController: d,
  14561. controls: h
  14562. }
  14563. }
  14564. function C(e, t, i, n) {
  14565. var r = i.controls
  14566. , o = i.qualityManager
  14567. , a = i.panoRenderer
  14568. , s = i.tileDownloader
  14569. , l = i.modelManager;
  14570. r.init(n, l),
  14571. ee.init(i.director, r, i.player, l, t),
  14572. o.init(l),
  14573. s.init(o),
  14574. a.init(t, s, o),
  14575. l.init(s, a, o),
  14576. l.addModel(e),
  14577. t.addComponent(G)
  14578. }
  14579. function I(e, t, i, n) {
  14580. var r = i.qualityManager
  14581. , o = i.panoRenderer
  14582. , a = i.tileDownloader
  14583. , s = i.modelManager
  14584. , l = i.player
  14585. , c = i.director
  14586. , h = i.tagManager
  14587. , u = i.displayController
  14588. , d = i.labelDisplayController
  14589. , p = i.controls;
  14590. t.scene.add(e),
  14591. t.qualityManager = r;
  14592. var f = {
  14593. camera: t.camera,
  14594. director: c,
  14595. modelManager: s,
  14596. tileDownloader: a,
  14597. panoRenderer: o,
  14598. qualityManager: r,
  14599. tagManager: h,
  14600. container: n,
  14601. controls: p
  14602. };
  14603. l.init(f),
  14604. l.setScene(t.scene),
  14605. h.init(s, l),
  14606. c.init(l, s),
  14607. u.init(c, l, s, h, n),
  14608. d.init(l, s, n),
  14609. z.bindEvents(l),
  14610. t.addComponent(h),
  14611. t.addComponent(l),
  14612. t.addComponent(o),
  14613. l.sceneRenderer = t; //xzw add 方便resize
  14614. }
  14615. function E(e, t, i, n) {
  14616. return de.info("Starting player in " + i.mode),
  14617. H.report(t.sid, "started-playing", n, i.quickstart),
  14618. e.start(i)
  14619. }
  14620. function b(e, t) {
  14621. de.error(t),
  14622. k.error(t),
  14623. H.report(e, "error-" + t)
  14624. }
  14625. function w(e) {
  14626. var t = F.details();
  14627. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14628. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14629. H.report(e, "error-webgl-generic"))
  14630. }
  14631. function _(e, t, i) {
  14632. try {
  14633. e.start(t)
  14634. } catch (e) {
  14635. throw de.warn(e.message),
  14636. w(i.sid),
  14637. e
  14638. }
  14639. }
  14640. function T(e) {
  14641. e.stopPropagation(),
  14642. e.preventDefault()
  14643. }
  14644. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14645. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14646. g_HotImage = {
  14647. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14648. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14649. } ;
  14650. }
  14651. //czj 判断someData 有没有backgroundMusic 添加音乐
  14652. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14653. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14654. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14655. $("#volume").show();
  14656. }else if (g_version === "one"){
  14657. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14658. //g_bgAudio.src = manage.dealURL(src) ;
  14659. }
  14660. //隐藏公司logo
  14661. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14662. showLogo();
  14663. }
  14664. e("./lib/three75-shim"),
  14665. e("./lib/array-polyfill"),
  14666. e("./lib/performance-polyfill"),
  14667. e("./lib/shaders/CopyShader.js"),
  14668. e("./lib/shaders/HorizontalBlurShader.js"),
  14669. e("./lib/shaders/VerticalBlurShader.js"),
  14670. e("./lib/postprocessing/EffectComposer.js"),
  14671. e("./lib/postprocessing/RenderPass.js"),
  14672. e("./lib/postprocessing/MaskPass.js"),
  14673. e("./lib/postprocessing/ShaderPass.js"),
  14674. window.Promise || (window.Promise = e("promise-polyfill"));
  14675. var x = e("three")
  14676. , _x = e("three")
  14677. , S = (e("./util/sentry"),
  14678. e("./player"))
  14679. , M = e("./director")
  14680. , R = e("./controls/CameraControls")
  14681. , P = e("./model/ModelManager")
  14682. , O = e("./DisplayController")
  14683. , L = e("./label/LabelDisplayController")
  14684. , D = e("./enum/Viewmode")
  14685. , N = e("./util/logger")
  14686. , B = e("./showcase")
  14687. , F = e("./util/browser")
  14688. , V = e("./settings")
  14689. , U = e("./gui/gui")
  14690. , k = e("./gui/error")
  14691. , H = e("./analytics")
  14692. , G = e("./util/transitions")
  14693. , z = e("./effects")
  14694. , W = e("./objects/Skybox")
  14695. , j = e("./util/common")
  14696. , Y = (e("./util/PanoramaCollection"),
  14697. e("./util/math"),
  14698. e("./util/showcase"))
  14699. , X = e("./util/camera")
  14700. , Z = (e("./objects/Panorama"),
  14701. e("./cameras/PanoramaCamera"),
  14702. e("./preloaders"))
  14703. , q = e("events").EventEmitter
  14704. , K = e("./featureflags")
  14705. , Q = (e("./util/lerp"),
  14706. e("./util/ajax"))
  14707. , J = e("./ab")
  14708. , ee = e("./sdk/automation.js")
  14709. , te = e("./scene/SceneRenderer")
  14710. , ie = e("./scene/QuickstartManager")
  14711. , ne = e("./tile/QualityManager.js")
  14712. , re = e("./localization/localize")
  14713. , oe = e("./tag/tagManager")
  14714. , ae = e("./tile/TileDownloader")
  14715. , se = e("./tile/PanoRenderer")
  14716. , le = (e("./enum/PanoSizeClass"),
  14717. e("./enum/PanoramaEvents"),
  14718. e("./enum/SceneRendererEvents"))
  14719. , ce = e("./gui/memoryUsage")
  14720. , he = e("./enum/RenderLayers")
  14721. , ue = e("./TimingData")
  14722. , de = new N(t);
  14723. N.level = V.logLevel,
  14724. N.consoleEnabled = V.console,
  14725. i()
  14726. }
  14727. }
  14728. ).call(this, "/js/main.js")
  14729. }
  14730. , {
  14731. "./DisplayController": 1,
  14732. "./TimingData": 2,
  14733. "./ab": 3,
  14734. "./analytics": 4,
  14735. "./cameras/PanoramaCamera": 7,
  14736. "./controls/CameraControls": 9,
  14737. "./director": 15,
  14738. "./effects": 16,
  14739. "./enum/PanoSizeClass": 36,
  14740. "./enum/PanoramaEvents": 37,
  14741. "./enum/RenderLayers": 41,
  14742. "./enum/SceneRendererEvents": 43,
  14743. "./enum/Viewmode": 51,
  14744. "./featureflags": 59,
  14745. "./gui/error": 64,
  14746. "./gui/gui": 65,
  14747. "./gui/memoryUsage": 73,
  14748. "./label/LabelDisplayController": 91,
  14749. "./lib/array-polyfill": 92,
  14750. "./lib/performance-polyfill": 95,
  14751. "./lib/postprocessing/EffectComposer.js": 96,
  14752. "./lib/postprocessing/MaskPass.js": 97,
  14753. "./lib/postprocessing/RenderPass.js": 98,
  14754. "./lib/postprocessing/ShaderPass.js": 99,
  14755. "./lib/shaders/CopyShader.js": 100,
  14756. "./lib/shaders/HorizontalBlurShader.js": 101,
  14757. "./lib/shaders/VerticalBlurShader.js": 102,
  14758. "./lib/three75-shim": 103,
  14759. "./localization/localize": 108,
  14760. "./tag/tagManager": 124,
  14761. "./model/ModelManager": 140,
  14762. "./objects/Panorama": 148,
  14763. "./objects/Skybox": 152,
  14764. "./player": 155,
  14765. "./preloaders": 156,
  14766. "./scene/QuickstartManager": 157,
  14767. "./scene/SceneRenderer": 158,
  14768. "./sdk/automation.js": 164,
  14769. "./settings": 166,
  14770. "./showcase": 168,
  14771. "./tile/PanoRenderer": 169,
  14772. "./tile/QualityManager.js": 170,
  14773. "./tile/TileDownloader": 171,
  14774. "./util/PanoramaCollection": 178,
  14775. "./util/ajax": 181,
  14776. "./util/browser": 182,
  14777. "./util/camera": 183,
  14778. "./util/common": 185,
  14779. "./util/lerp": 188,
  14780. "./util/logger": 189,
  14781. "./util/math": 190,
  14782. "./util/sentry": 192,
  14783. "./util/showcase": 193,
  14784. "./util/transitions": 195,
  14785. events: 202,
  14786. "promise-polyfill": 213,
  14787. three: 217
  14788. }],
  14789. 117: [function(e, t, i) {
  14790. "use strict";
  14791. function n(e) {
  14792. e = e || {},
  14793. r.RawShaderMaterial.call(this, a.extendObject({
  14794. fragmentShader: o.cube.fragmentShader,
  14795. vertexShader: o.cube.vertexShader,
  14796. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14797. name: "CubemapMaterial"
  14798. }, e))
  14799. }
  14800. var r = e("three")
  14801. , o = e("../shaders")
  14802. , a = e("../util/common");
  14803. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14804. n.prototype.constructor = n,
  14805. t.exports = n
  14806. }
  14807. , {
  14808. "../shaders": 167,
  14809. "../util/common": 185,
  14810. three: 217
  14811. }],
  14812. 118: [function(e, t, i) {
  14813. "use strict";
  14814. function n(e) {
  14815. e = e || {},
  14816. r.RawShaderMaterial.call(this, a.extendObject({
  14817. fragmentShader: o.model.fragmentShader,
  14818. vertexShader: o.model.vertexShader,
  14819. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14820. name: "ModelTextureMaterial"
  14821. }, e))
  14822. }
  14823. var r = e("three")
  14824. , o = e("../shaders")
  14825. , a = e("../util/common");
  14826. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14827. n.prototype.constructor = n,
  14828. n.prototype.setProjectedPanos = function(e, t, i) {
  14829. i && (this.uniforms.progress.value = 0),
  14830. e.ensureSkyboxReadyForRender(),
  14831. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14832. this.uniforms.pano0Position.value.copy(e.position),
  14833. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14834. t.ensureSkyboxReadyForRender(),
  14835. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14836. this.uniforms.pano1Position.value.copy(t.position),
  14837. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14838. }
  14839. ,
  14840. t.exports = n
  14841. }
  14842. , {
  14843. "../shaders": 167,
  14844. "../util/common": 185,
  14845. three: 217
  14846. }],
  14847. 119: [function(e, t, i) {
  14848. (function(i) {
  14849. "use strict";
  14850. function n(e, t, i, n) {
  14851. this.div = null,
  14852. this.body = null,
  14853. this.label = e,
  14854. this.description = t,
  14855. this.parsedDescription = [],
  14856. this.media = i || {
  14857. type: null
  14858. },
  14859. this.loadingSpinner = null,
  14860. this.parser = new r({
  14861. supportLinks: !u.valueFromHash("mls"),
  14862. keepLinkLabels: !0
  14863. }),
  14864. this.state = I.CLOSED,
  14865. this.orientation = "",
  14866. this.initialTransform = "",
  14867. this.hovering = !1,
  14868. this.openTransition = null,
  14869. this.closeTransition = null,
  14870. this.openPromise = null,
  14871. this.closePromise = null,
  14872. this.animationTransition = null,
  14873. this.animationScale = 0
  14874. }
  14875. var r = e("../Parser/DescriptionParser")
  14876. , o = e("../Media/Link")
  14877. , a = e("../Media/Image")
  14878. , s = e("../Media/EmbedlyPlayer")
  14879. , l = e("../Media/EmbedlyEmbed")
  14880. , c = e("../../util/transitions")
  14881. , h = e("../../util/lerp")
  14882. , u = e("../../util/browser")
  14883. , d = e("./BillboardEvent")
  14884. , p = e("../Media/MediaEvent")
  14885. , f = e("../Parser/DescriptionChunkType")
  14886. , g = e("events").EventEmitter
  14887. , m = e("./billboardSettings")
  14888. , v = e("./overlaySettings")
  14889. , A = e("../../util/logger")
  14890. , y = new A(i)
  14891. , C = document.getElementById("tag-billboards");
  14892. C.addEventListener("touchend", function(e) {
  14893. C.style.pointerEvents = "none"
  14894. }),
  14895. C.addEventListener("touchcancel", function(e) {
  14896. C.style.pointerEvents = "none"
  14897. });
  14898. var I = {
  14899. CLOSED: "closed",
  14900. OPENING: "opening",
  14901. OPEN: "open",
  14902. CLOSING: "closing",
  14903. ACTIVE: "active"
  14904. };
  14905. n.prototype = Object.create(g.prototype),
  14906. n.prototype.build = function(e) {
  14907. this.parsedDescription = this.parser.parse(this.description);
  14908. var t = document.createElement("div");
  14909. t.className = "tag-container has-hotzone",
  14910. this.div = t,
  14911. this.body = document.createElement("div"),
  14912. this.body.className = "tag-body";
  14913. var i = document.createElement("div");
  14914. i.classList.add("tag-content");
  14915. var n = document.createElement("div");
  14916. n.classList.add("tag-text-content");
  14917. var r = document.createElement("div");
  14918. r.className = "tag-label",
  14919. r.textContent = this.label,
  14920. n.appendChild(r);
  14921. var o = document.createElement("div");
  14922. o.className = "tag-desc",
  14923. n.appendChild(o),
  14924. i.appendChild(n),
  14925. this.body.appendChild(i),
  14926. this.appendDescriptionElements(this.parsedDescription, o),
  14927. this.appendMedia(),
  14928. t.appendChild(this.body),
  14929. C.appendChild(t),
  14930. this.bindEvents(t, this.body)
  14931. }
  14932. ,
  14933. n.prototype.bindEvents = function(e, t) {
  14934. var i = function(e) {
  14935. return function(t) {
  14936. if (!this.div.classList.contains("overlay")) {
  14937. var i, n = document.getElementById("player");
  14938. try {
  14939. i = new MouseEvent(e,t)
  14940. } catch (n) {
  14941. i = document.createEvent("MouseEvents"),
  14942. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  14943. }
  14944. n.dispatchEvent(i)
  14945. }
  14946. }
  14947. };
  14948. t.addEventListener("mousedown", function(e) {
  14949. e.stopPropagation()
  14950. }),
  14951. t.addEventListener("mouseup", function(e) {
  14952. e.stopPropagation()
  14953. }),
  14954. e.addEventListener("touchstart", function(e) {
  14955. C.style.pointerEvents = "auto"
  14956. }),
  14957. e.addEventListener("mousedown", i("mousedown").bind(this)),
  14958. e.addEventListener("mouseup", i("mouseup").bind(this)),
  14959. t.addEventListener("mouseover", function(t) {
  14960. this.state === I.OPEN && e.classList.remove("has-hotzone")
  14961. }
  14962. .bind(this)),
  14963. e.addEventListener("mouseenter", function(e) {
  14964. this.state !== I.CLOSING && (this.hovering = !0,
  14965. this.emit(d.ENTER))
  14966. }
  14967. .bind(this)),
  14968. e.addEventListener("mouseleave", function(e) {
  14969. this.hovering = !1,
  14970. this.emit(d.LEAVE)
  14971. }
  14972. .bind(this)),
  14973. e.addEventListener("gesturestart", function(e) {
  14974. e.preventDefault()
  14975. });
  14976. var n = e.querySelector(".tag-text-content")
  14977. , r = 0;
  14978. n.addEventListener("touchstart", function(e) {
  14979. r = e.changedTouches[0].clientY
  14980. }),
  14981. n.addEventListener("touchmove", function(t) {
  14982. function i(e) {
  14983. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  14984. }
  14985. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  14986. }),
  14987. e.addEventListener("touchmove", function(e) {
  14988. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  14989. })
  14990. }
  14991. ,
  14992. n.prototype.appendDescriptionElements = function(e, t) {
  14993. e.length > 0 && this.div.classList.add("has-text"),
  14994. e.forEach(function(e, i) {
  14995. switch (e.type) {
  14996. case f.TEXT:
  14997. t.appendChild(this.createTextElement(e.text));
  14998. break;
  14999. case f.LINK:
  15000. t.appendChild(this.createLinkElement(e.link))
  15001. }
  15002. }
  15003. .bind(this))
  15004. }
  15005. ,
  15006. n.prototype.appendLoadingSpinner = function() {
  15007. this.loadingSpinner = document.createElement("div"),
  15008. this.loadingSpinner.classList.add("loading-spinner");
  15009. var e = document.createElement("div");
  15010. e.classList.add("gui-spinner-icon"),
  15011. this.loadingSpinner.appendChild(e),
  15012. this.body.appendChild(this.loadingSpinner)
  15013. }
  15014. ,
  15015. n.prototype.onMediaLoadFinished = function() {
  15016. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15017. this.applyOrientation(this.orientation),
  15018. this.loadingSpinner = null)
  15019. }
  15020. ,
  15021. n.prototype.appendMedia = function() {
  15022. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15023. this.appendLoadingSpinner();
  15024. var e = document.createElement("div");
  15025. e.classList.add("tag-media-content");
  15026. var t = document.createElement("i");
  15027. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15028. t.classList.add(e)
  15029. }),
  15030. this.body.appendChild(t),
  15031. this.body.appendChild(e),
  15032. this.media.type) {
  15033. case f.IMAGE:
  15034. e.appendChild(this.createImageElement(this.media, this.body));
  15035. break;
  15036. case f.VIDEO:
  15037. e.appendChild(this.createVideoElement(this.media, this.body));
  15038. break;
  15039. case f.RICH:
  15040. e.appendChild(this.createEmbedElement(this.media, this.body))
  15041. }
  15042. }
  15043. }
  15044. ,
  15045. n.prototype.createTextElement = function(e) {
  15046. var t = document.createElement("span");
  15047. return t.textContent = e,
  15048. t
  15049. }
  15050. ;
  15051. n.prototype.createLinkElement = function(e) {
  15052. var t = new o(e);
  15053. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15054. t.createDomElement()
  15055. }
  15056. ,
  15057. n.prototype.createImageElement = function(e, t) {
  15058. function i() {
  15059. function e() {
  15060. m || (r.classList.remove("view-image"),
  15061. c.classList.add("overlay"),
  15062. i(),
  15063. window.addEventListener("resize", b),
  15064. c.addEventListener("click", a),
  15065. g.addEventListener("click", l),
  15066. f.addEventListener("click", s),
  15067. m = !0,
  15068. o.emit(p.IMAGE_OPENED))
  15069. }
  15070. function i() {
  15071. t.classList.add("show-info"),
  15072. h.classList.remove("collapsible"),
  15073. h.style.height = "";
  15074. var e = parseFloat(getComputedStyle(I).lineHeight)
  15075. , i = y + e
  15076. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15077. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15078. , s = a
  15079. , l = s * n.aspect;
  15080. l > r && (l = r,
  15081. s = l / n.aspect),
  15082. s > a && (s = a,
  15083. l = s * n.aspect),
  15084. l += C,
  15085. s += C + i,
  15086. t.style.width = l + "px",
  15087. t.style.height = s + "px",
  15088. u.style.paddingTop = e + C + "px",
  15089. o.description.length > 0 && (h.classList.add("collapsible"),
  15090. h.style.height = h.clientHeight + 12 + "px",
  15091. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15092. }
  15093. function a(e) {
  15094. e.target === c && s()
  15095. }
  15096. function s() {
  15097. m && (m = !1,
  15098. r.classList.add("view-image"),
  15099. c.classList.remove("overlay"),
  15100. h.style.height = "",
  15101. u.style.paddingTop = "",
  15102. t.style.width = "",
  15103. t.style.height = "",
  15104. window.removeEventListener("resize", b),
  15105. c.removeEventListener("click", a),
  15106. g.removeEventListener("click", l),
  15107. f.removeEventListener("click", s),
  15108. o.emit(p.IMAGE_CLOSED),
  15109. o.close(!0))
  15110. }
  15111. function l(e) {
  15112. t.classList.toggle("show-info")
  15113. }
  15114. var c = o.div
  15115. , h = c.getElementsByClassName("tag-content")[0]
  15116. , u = c.getElementsByClassName("tag-media-content")[0]
  15117. , f = t.getElementsByClassName("close")[0]
  15118. , g = h.getElementsByClassName("tag-label")[0];
  15119. c.classList.add("has-image"),
  15120. r.classList.add("view-image"),
  15121. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15122. o.applyOrientation(o.orientation);
  15123. var m = !1
  15124. , A = getComputedStyle(h)
  15125. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15126. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15127. , I = h.querySelector(".tag-label")
  15128. , E = h.querySelector(".tag-desc")
  15129. , b = function() {
  15130. var e, t, n = 0;
  15131. return function() {
  15132. clearInterval(e),
  15133. clearTimeout(t),
  15134. e = setInterval(function() {
  15135. var e = c.clientHeight;
  15136. n !== e && (i(),
  15137. n = e)
  15138. }, 100),
  15139. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15140. }
  15141. }();
  15142. n.on(p.IMAGE_OPENING, e),
  15143. o.on(d.ACTIVATE, e),
  15144. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15145. o.on(d.CLOSING, s)
  15146. }
  15147. var n = new a
  15148. , r = n.createDomElement();
  15149. this.once(d.OPENED, function() {
  15150. n.load(e.src).then(i).catch(function(t) {
  15151. y.warn("Failed to load image:", e.src),
  15152. y.warn("with error:", t)
  15153. }).then(this.onMediaLoadFinished.bind(this))
  15154. });
  15155. var o = this;
  15156. return r
  15157. }
  15158. ,
  15159. n.prototype.createVideoElement = function(e, t) {
  15160. var i = new s({
  15161. autoPlay: !0,
  15162. autoResume: !0,
  15163. startMuted: !1,
  15164. loop: !1
  15165. })
  15166. , n = i.createDomElement();
  15167. return this.once(d.OPENED, function() {
  15168. i.load(e.src).then(function() {
  15169. this.div.classList.add("has-video"),
  15170. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15171. i.play()),
  15172. this.on(d.OPENING, i.show.bind(i)),
  15173. this.on(d.OPENED, i.play.bind(i)),
  15174. this.on(d.CLOSING, i.pause.bind(i)),
  15175. this.on(d.CLOSED, i.hide.bind(i))
  15176. }
  15177. .bind(this)).catch(function(t) {
  15178. y.warn("Failed to embed video:", e.src),
  15179. y.warn("with error:", t)
  15180. }).then(this.onMediaLoadFinished.bind(this))
  15181. }
  15182. .bind(this)),
  15183. n
  15184. }
  15185. ,
  15186. n.prototype.createEmbedElement = function(e, t) {
  15187. var i = new l
  15188. , n = i.createDomElement();
  15189. return this.once(d.OPENED, function() {
  15190. i.load(e.src).then(function() {
  15191. this.div.classList.add("has-embed"),
  15192. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15193. this.applyOrientation(this.orientation),
  15194. this.on(d.OPENING, i.show.bind(i)),
  15195. this.on(d.CLOSED, i.hide.bind(i))
  15196. }
  15197. .bind(this)).catch(function(t) {
  15198. y.warn("Failed to embed:", e.src),
  15199. y.warn("with error:", t)
  15200. }).then(this.onMediaLoadFinished.bind(this))
  15201. }
  15202. .bind(this)),
  15203. n
  15204. }
  15205. ,
  15206. n.prototype.open = function(e) {
  15207. return this.openPromise = $.Deferred(),
  15208. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15209. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15210. this.state !== I.OPEN && (this.emit(d.OPENING),
  15211. e && this.emit(d.ACTIVATING),
  15212. this.state = I.OPENING,
  15213. this.animateOpen(function() {
  15214. e && this.setActiveState(),
  15215. this.openPromise.resolve()
  15216. }
  15217. .bind(this)))
  15218. }
  15219. .bind(this), m.animation.openDelay),
  15220. c.cancel(this.closeTransition),
  15221. this.closePromise && this.closePromise.reject(),
  15222. this.closeTransition = void 0,
  15223. this.openPromise.promise())
  15224. }
  15225. ,
  15226. n.prototype.close = function(e) {
  15227. return this.closePromise = $.Deferred(),
  15228. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15229. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15230. this.state = I.CLOSING,
  15231. this.animateClose())
  15232. }
  15233. .bind(this), m.animation.closeDelay)),
  15234. c.cancel(this.openTransition),
  15235. this.openPromise && this.openPromise.reject(),
  15236. this.openTransition = void 0,
  15237. this.closePromise.resolve(),
  15238. this.closePromise.promise())
  15239. }
  15240. ,
  15241. n.prototype.setActiveState = function() {
  15242. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15243. this.emit(d.ACTIVATE),
  15244. this.div.classList.remove("has-hotzone"))
  15245. }
  15246. ,
  15247. n.prototype.animateOpen = function(e) {
  15248. if (this.state === I.OPENING) {
  15249. if (c.cancel(this.animationTransition),
  15250. u.detectSamsungNative())
  15251. return this.boardOrientation = null,
  15252. this.div.style.visibility = "visible",
  15253. this.emit(d.OPENED),
  15254. this.state = I.OPEN,
  15255. void (e && e());
  15256. this.div.style.webkitTransform = "scale(0)",
  15257. this.div.style.transform = "scale(0)",
  15258. this.div.style.visibility = "visible",
  15259. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15260. this.emit(d.OPENED),
  15261. this.state = I.OPEN,
  15262. e && e()
  15263. }
  15264. .bind(this))
  15265. }
  15266. }
  15267. ,
  15268. n.prototype.animateClose = function(e) {
  15269. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15270. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15271. this.emit(d.CLOSED),
  15272. this.state = I.CLOSED,
  15273. this.div.style.visibility = "hidden",
  15274. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15275. e && e()
  15276. }
  15277. .bind(this)))
  15278. }
  15279. ,
  15280. n.prototype.needsUpdate = function() {
  15281. return this.state !== I.CLOSED
  15282. }
  15283. ,
  15284. n.prototype.update = function(e, t) {
  15285. if (this.needsUpdate()) {
  15286. var i = (this.updateOrientation(e),
  15287. this.calcScale(t))
  15288. , n = {
  15289. x: (e.x + 1) * $("#player").width() / 2,
  15290. y: (e.y + 1) * $("#player").height() / 2
  15291. };
  15292. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15293. this.div.style.webkitTransform = this.div.screenTransform,
  15294. this.div.style.transform = this.div.screenTransform
  15295. }
  15296. }
  15297. ,
  15298. n.prototype.getDimensions = function() {
  15299. return this.div.getBoundingClientRect()
  15300. }
  15301. ,
  15302. n.prototype.calcScale = function(e) {
  15303. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15304. }
  15305. ,
  15306. n.prototype.updateOrientation = function(e) {
  15307. if (this.state !== I.ACTIVE) {
  15308. var t = 1 / 3
  15309. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15310. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15311. , r = "";
  15312. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15313. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15314. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15315. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15316. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15317. }
  15318. }
  15319. ,
  15320. n.prototype.applyOrientation = function(e) {
  15321. this.div.style.transform = this.div.style.webkitTransform = "",
  15322. this.div.classList.remove("tag-container-" + this.orientation),
  15323. this.div.classList.add("tag-container-" + e);
  15324. var t = window.getComputedStyle(this.div);
  15325. this.initialTransform = t.transform || t.webkitTransform,
  15326. "none" === this.initialTransform && (this.initialTransform = "");
  15327. var i = t.transform.slice(7, -1).split(",")
  15328. , n = -i[4]
  15329. , r = -i[5];
  15330. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15331. this.div.style.transformOrigin = n + "px " + r + "px",
  15332. this.orientation = e
  15333. }
  15334. ,
  15335. t.exports = n
  15336. }
  15337. ).call(this, "/js/tag/Billboard/Billboard.js")
  15338. }
  15339. , {
  15340. "../../util/browser": 182,
  15341. "../../util/lerp": 188,
  15342. "../../util/logger": 189,
  15343. "../../util/transitions": 195,
  15344. "../Media/EmbedlyEmbed": 125,
  15345. "../Media/EmbedlyPlayer": 126,
  15346. "../Media/Image": 128,
  15347. "../Media/Link": 129,
  15348. "../Media/MediaEvent": 131,
  15349. "../Parser/DescriptionChunkType": 133,
  15350. "../Parser/DescriptionParser": 134,
  15351. "./BillboardEvent": 120,
  15352. "./billboardSettings": 121,
  15353. "./overlaySettings": 122,
  15354. events: 202
  15355. }],
  15356. 120: [function(e, t, i) {
  15357. "use strict";
  15358. t.exports = Object.freeze({
  15359. ENTER: "billboard.enter",
  15360. LEAVE: "billboard.leave",
  15361. OPENING: "billboard.opening",
  15362. OPENED: "billboard.open",
  15363. CLOSING: "billboard.closing",
  15364. CLOSED: "billboard.closed",
  15365. ACTIVATING: "billboard.activating",
  15366. ACTIVATE: "billboard.activate"
  15367. })
  15368. }
  15369. , {}],
  15370. 121: [function(e, t, i) {
  15371. "use strict";
  15372. t.exports = Object.freeze({
  15373. animation: Object.freeze({
  15374. hoverOnClosing: !1,
  15375. openDelay: 100,
  15376. closeDelay: 50,
  15377. openDuration: 200,
  15378. closeDuration: 100
  15379. }),
  15380. boardToDiscRatio: 1.2
  15381. })
  15382. }
  15383. , {}],
  15384. 122: [function(e, t, i) {
  15385. "use strict";
  15386. t.exports = Object.freeze({
  15387. boundaryWidth: 30,
  15388. boundaryHeight: 0
  15389. })
  15390. }
  15391. , {}],
  15392. /*********************************创建热点模型************************************************** */
  15393. "hot": [function(e, t, i) {//热点
  15394. "use strict";
  15395. function hot(sid,d,model){
  15396. this.sid = sid;
  15397. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15398. if(d.quaternion){
  15399. this.quaternion = d.quaternion;
  15400. }else{
  15401. this.rotation = this.conversionArray(d.rotation)
  15402. } */
  15403. this.position = this.convertValue(d.position, r.Vector3)
  15404. if(d.quaternion){
  15405. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15406. }else{
  15407. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15408. }
  15409. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15410. this.isSprite = d.isSprite
  15411. this.noAction = d.noAction
  15412. this.linkType = d.linkType || "common"
  15413. this.link = d.link;
  15414. this.model = model;
  15415. this.size = d.size;
  15416. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15417. this.build();
  15418. if(d.infoAttribute.hardware){
  15419. var id = d.infoAttribute.hardware.id;
  15420. if(id!= void 0){
  15421. window.hardwareHotList[id] = this//硬件列表
  15422. }
  15423. //得先获取最新的status 是否在线
  15424. }
  15425. if(d.infoAttribute){
  15426. /* if(window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch){
  15427. }else{ */
  15428. this.createTitleElem(d.infoAttribute.hardware ? d.infoAttribute.hardware.name : d.infoAttribute.title )
  15429. //}
  15430. }
  15431. this.changeTex()
  15432. this.setVisiblePanos(d.visiblePanos);
  15433. this.infoAttribute = d.infoAttribute;
  15434. }
  15435. var r = e("three")
  15436. , f = e("../shaders")
  15437. , a = e("../settings")
  15438. , s = e("../enum/Viewmode")
  15439. , p = e("../objects/Panorama")
  15440. , math = e("../util/math")
  15441. , te = e("../util/texture");
  15442. var raycaster = new r.Raycaster;
  15443. //热点大小
  15444. var geometry = new r.PlaneBufferGeometry( 1,1,/* g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight */ 1,1);
  15445. var defaultTex1 = te.load(g_HotImage.point);
  15446. var defaultTex2 = te.load(g_HotImage.point2);
  15447. hot.prototype.changeTex = function(){
  15448. var u = this.mesh.material.uniforms
  15449. if(this.styleTex.length){
  15450. u.texture1.value = te.load(this.styleTex[0].src);
  15451. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15452. }else{
  15453. u.texture1.value = defaultTex1;
  15454. u.texture2.value = defaultTex2;
  15455. console.log(this.sid)
  15456. }
  15457. }
  15458. hot.prototype.initStyleImg = function(t){
  15459. this.styleTex = []
  15460. t.styleImg = t.styleImg || [];
  15461. t.styleImg.forEach((src)=>{
  15462. this.styleTex.push({src:manage.dealURL(src)})
  15463. })
  15464. this.changeTex()
  15465. }
  15466. hot.prototype.update = function() {
  15467. var i = new r.Vector3
  15468. , o = new r.Vector3
  15469. , l = new r.Vector3
  15470. , c = new r.Vector3
  15471. , h = new r.Vector3;
  15472. return function(e, camera){
  15473. if(this.isSprite){
  15474. this.mesh.quaternion.copy(camera.quaternion)
  15475. }
  15476. if(window.hotNeedUpdatePannel == this){
  15477. this.updatePannel()
  15478. }
  15479. var p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : camera.position.distanceTo(this.mesh.position);
  15480. var d = a.hot.scale
  15481. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15482. i.copy(this.mesh.position).project(camera),
  15483. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15484. l.set(f / 2, 0, 0).add(o),
  15485. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15486. h.copy(c).unproject(camera);
  15487. var g = h.distanceTo(this.mesh.position)
  15488. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (hot.viewportScale() - 1);
  15489. this.discScale = g * m,
  15490. this.mesh.scale.set(this.discScale, this.discScale, this.discScale)
  15491. }
  15492. }()
  15493. hot.viewportScale = function() {
  15494. return hot.viewportWidth === $("#player").width() && hot.viewportHeight === $("#player").height() || (hot.viewportWidth = $("#player").width(),
  15495. hot.viewportHeight = $("#player").height(),
  15496. hot.currentViewportScale = Math.sqrt(Math.min(hot.viewportWidth, hot.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15497. hot.currentViewportScale
  15498. }
  15499. hot.prototype.setVisiblePanos = function(visibleData){
  15500. if (visibleData) {
  15501. this.visiblePanos = visibleData;
  15502. }
  15503. }
  15504. //绘制热点
  15505. hot.prototype.build = function(){
  15506. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15507. var shaderMaterial = new r.ShaderMaterial({
  15508. uniforms: t,
  15509. vertexShader: f.hot.vertexShader,
  15510. fragmentShader: f.hot.fragmentShader,
  15511. transparent: !0,
  15512. side:2
  15513. })
  15514. var sprite = new r.Mesh( geometry, shaderMaterial );
  15515. var hotIconScale = parseFloat(window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15516. sprite.dynamic = true;
  15517. sprite.position.copy(this.position);
  15518. sprite.quaternion.copy(this.quaternion)
  15519. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15520. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15521. sprite.name = this.sid;
  15522. sprite.type = "hotSprite";
  15523. sprite.belongHot = this;
  15524. if(this.link) sprite.hotLink = this.link;
  15525. this.mesh = sprite;
  15526. this.model.add(sprite);
  15527. g_HotMeshes.push(sprite);
  15528. }
  15529. hot.prototype.createTitleElem = function(title){
  15530. if(!title)return;
  15531. var root = $("#hot");
  15532. var elem = $(`<div> ${title}</div>`)
  15533. root.append(elem);
  15534. this.titleElem = elem;
  15535. }
  15536. //在线状态
  15537. hot.prototype.setDeviceStatus = function(status){
  15538. if(status){
  15539. this.mesh.material.uniforms.opacity.value = 1
  15540. this.dontShine = false
  15541. }else{
  15542. this.mesh.material.uniforms.opacity.value = 0.5
  15543. this.dontShine = true
  15544. }
  15545. this.deviceStatus = status
  15546. }
  15547. hot.prototype.showPannel = function(o={}) {
  15548. var hardware = this.infoAttribute.hardware
  15549. if (hardware && hardware.id != void 0) { //获取设备状态
  15550. $(".waiting").addClass('showloading')
  15551. getDeviceInfo(hardware.id, (data)=>{
  15552. this.setDeviceStatus(data[0].status == 2)
  15553. if (this.deviceStatus) { //在线
  15554. getAjax(`/api/device/getStatus/${hardware.code}`, null, (data)=>{
  15555. console.log(data)
  15556. if (data.code === 0) {
  15557. data = data.data;
  15558. var devType = hardwareTypes.find(type=>type.id == hardware.devTypeId).name
  15559. $("#hotPannel>div").addClass("hide")
  15560. if (devType == "灯控") {
  15561. $("#hotPannel>div[name='light']").removeClass("hide")
  15562. var ifOn = data.find(e=>e.paramCode == '02').paramValue == '1'
  15563. $("#hotPannel>div[name='light'] input").prop('checked', ifOn);
  15564. } else if (devType == "温湿度") {
  15565. $("#hotPannel>#temperature").removeClass("hide")
  15566. this.temperature = parseInt(temperature)
  15567. loadTemperature({
  15568. id: "temperature", //dom Id
  15569. val: 70//度数
  15570. })
  15571. } else if (devType == "摄像头") {
  15572. $("#hotPannel>.m-con").removeClass("hide")
  15573. getAjax(`/api/device/getLive/${hardware.code}`, null, (data2)=>{
  15574. if (data2.code == 0) {
  15575. loadMonitor({
  15576. id: "monitor",
  15577. url: data2.data.external.hls //'http://14.215.216.123:18080/rtp/00A153DF/hls.m3u8'
  15578. })
  15579. }
  15580. }
  15581. , "获取视频地址失败")
  15582. var calendar;
  15583. var getCalendar = function(year,month) {//回放
  15584. if (month.toString().length == 1) {
  15585. month = "0" + month;
  15586. }
  15587. getAjax(`/api/device/camera/queryVideoList`,
  15588. {
  15589. "channelId": hardware.code,
  15590. "time": year + '-' + month, //"2012-01"
  15591. "type": "month"
  15592. } ,
  15593. (data2)=>{
  15594. if (data2.code == 0) {
  15595. console.log(data2.data) // [{date: "1", status: "2"}, {date: "2", status: "2"},
  15596. var hasMonitorDays = data2.data.filter(e=>e.status == '1');
  15597. hasMonitorDays = hasMonitorDays.map(e=>{
  15598. var day = e.date
  15599. if (day.toString().length == 1) {
  15600. day = "0" + day;
  15601. }
  15602. return {startDate:year + '-' + month + '-' + day, id:day}
  15603. })//有监控的日期
  15604. calendar = loadCalendar({
  15605. data: hasMonitorDays,
  15606. /* [{
  15607. 'startDate': "2021-5-18",//有监控的日期
  15608. id: '传对应的id'
  15609. }], */
  15610. cellCb: (item)=>{//点击日期
  15611. console.log(item);
  15612. if (item) {
  15613. getAjax(`/api/device/camera/queryVideoList`,
  15614. {
  15615. "channelId": hardware.code,
  15616. "time": item.startDate,
  15617. "type": "day"
  15618. },
  15619. (data3)=>{
  15620. console.log(data3)
  15621. if(data3.code == 0){
  15622. var timeList = data3.data;
  15623. if(timeList){
  15624. window.loadHistoryList({
  15625. data:timeList,
  15626. clickItem:(item)=>{//点击时间
  15627. console.log(item);
  15628. getAjax(`/api/device/camera/playBack`, {
  15629. "channelId": hardware.code,
  15630. "endTime": item.endTime,//"2021-05-13 13:00:01",
  15631. "startTime": item.startTime,//"2021-05-13 12:00:01"
  15632. },(data4)=>{
  15633. if (data4.code == 0) {
  15634. loadMonitor({
  15635. id: "monitor",
  15636. url: data4.data.external.hls //'http://14.215.216.123:18080/rtp/00A153DF/hls.m3u8'
  15637. })
  15638. }
  15639. }, "获取视频回放地址失败", 'POST')
  15640. }
  15641. })
  15642. }
  15643. }
  15644. }, '获取视频日历day失败', 'POST'
  15645. )
  15646. }else{//clear
  15647. window.loadHistoryList()
  15648. loadMonitor({id: "monitor", url:null })
  15649. }
  15650. }
  15651. ,
  15652. monthCb: (month)=>{
  15653. console.log(month);
  15654. //console.log(calendar.options.currentDate)
  15655. getCalendar(year, month)
  15656. },
  15657. yearSelect: (yearText)=> {
  15658. console.log(yearText);
  15659. //console.log(calendar.options.currentDate)
  15660. getCalendar(yearText, month)
  15661. },
  15662. })
  15663. }
  15664. }, "获取视频日历month失败", 'POST')
  15665. }
  15666. var date = new Date();
  15667. getCalendar(date.getFullYear(), date.getMonth()+1)
  15668. } else if (devType == "空调") {
  15669. $("#hotPannel>.ac-con").removeClass("hide")
  15670. /* 摆叶位置 06 可读写 下拉框 {"1":"上","2":"下","3":"左","4":"右"} - 编辑删除
  15671. 3 温度 05 可读写 文本框 - 编辑删除
  15672. 4 开关机 02 可读写 下拉框 {"0":"关","1":"开"} - 编辑删除
  15673. 5 风速 04 可读写 下拉框 {"1":"低风","2":"中风","3":"高风"} - 编辑删除
  15674. 6 摆叶状态 07 可读写 下拉框 {"0":"关","1":"开"} - 编辑删除
  15675. 7 模式 03 可读写 下拉框 {"0":"自动","1":"除湿","2":"冷风","3":"送风","4":"暖风"} -
  15676. */
  15677. var ifOn = data.find(e=>e.paramCode == '02').paramValue == '1'
  15678. var mode = data.find(e=>e.paramCode == '03').paramValue
  15679. var windSpeed = data.find(e=>e.paramCode == '04').paramValue
  15680. var temperature = data.find(e=>e.paramCode == '05').paramValue
  15681. var fanPos = data.find(e=>e.paramCode == '06').paramValue
  15682. var fanState = data.find(e=>e.paramCode == '07').paramValue == '1'
  15683. this.temperature = parseInt(temperature)
  15684. loadAirConditioner({
  15685. id: "air-conditioner",
  15686. name: hardware.name,
  15687. val: parseInt(temperature),
  15688. min: 16,
  15689. max: 30,
  15690. type: mode == 0 ? '自动' : mode == 1 ? '除湿' : mode == 2 ? '冷风' : mode == 3 ? '送风' : '暖风',
  15691. //模式
  15692. ifOn,
  15693. //开关机
  15694. windSpeed: windSpeed == 1 ? "低风" : windSpeed == 2 ? "中风" : "高风",
  15695. //风速
  15696. fanPos: fanPos == 1 ? "上" : fanPos == 2 ? "下" : fanPos == 3 ? "左" : "右",
  15697. //摆叶位置
  15698. fanState,
  15699. //摆叶状态,
  15700. })
  15701. }
  15702. $("#hotPannel>div").css("display", "block");
  15703. $("#hotPannel .title").text(hardware.name);
  15704. this.updatePannel()
  15705. window.hotNeedUpdatePannel = this
  15706. if (o.focus) {
  15707. if (player.mode == 'panorama') {
  15708. this.examine(player)
  15709. } else if (player.mode != 'transitioning') {
  15710. player.focusPoint({
  15711. /* modelSize: size, */
  15712. aim: this.mesh.position
  15713. })
  15714. }
  15715. }
  15716. } else {
  15717. }
  15718. }
  15719. , '获取数据失败')
  15720. } else {
  15721. $(".waiting").removeClass('showloading')
  15722. alert('该设备不在线')
  15723. }
  15724. }
  15725. )
  15726. return true
  15727. } else {
  15728. $("#hotPannel>div").css("display", "");
  15729. }
  15730. }
  15731. hot.prototype.updatePannel = function(){
  15732. var pos = math.getPos2d(this.position, player.camera, $("#player")[0]);
  15733. if(pos.trueSide){
  15734. $("#hotPannel>div").css( {display:'block', "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15735. }else{
  15736. $("#hotPannel>div").css({display:'none'})
  15737. }
  15738. }
  15739. hot.prototype.showTitle = function(){
  15740. if(!this.titleElem)return;
  15741. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15742. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15743. this.titleElem.css("display","block");
  15744. }
  15745. hot.prototype.hideTitle = function(){
  15746. if(!this.titleElem)return;
  15747. this.titleElem.css("display","none");
  15748. }
  15749. hot.prototype.closestPanoTowardTag = function(e, t) {
  15750. var i = []
  15751. , o = []
  15752. , l = this.mesh.position;
  15753. if (e === s.PANORAMA) {
  15754. var c = .5
  15755. , h = t.position.clone().sub(l).normalize();
  15756. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15757. // i.push(p.filters.isPanoAligned()),
  15758. // i.push(p.filters.inPanoDirection(l, h, c)),
  15759. // i.push(p.filters.isNeighbourPanoTo(t)),
  15760. o.push(p.scoreFunctions.direction(l, h))
  15761. }
  15762. var u = new r.Vector3
  15763. , d = function(e) {
  15764. u.copy(l).sub(e.position);
  15765. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15766. , i = a.tags.navigate.tiltTolerance;
  15767. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15768. }
  15769. , f = function(e) {
  15770. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15771. };
  15772. i.push(f, d, (pano)=>{ // add
  15773. return player.checkHasNeighbor(pano)
  15774. }),
  15775. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15776. var g = t.model.panos.sortByScore(i, o);
  15777. if (g && a.tags.navigate.lineOfSight) {
  15778. for (var m = 0; m < g.length; m++) {
  15779. var v = g[m].pano
  15780. , A = v.position.distanceTo(l);
  15781. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15782. var y = raycaster.intersectObjects(t.model.colliders);
  15783. // return g[0].pano;
  15784. if (0 === y.length || y[0].distance > A) {
  15785. console.log(m);
  15786. return v
  15787. }
  15788. }
  15789. return null
  15790. }
  15791. return g && g.length > 0 && g[0].pano
  15792. }
  15793. var getLink = function(link){
  15794. var src = '';
  15795. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15796. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15797. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15798. return src
  15799. }
  15800. hot.prototype.examine = function(e, options) {
  15801. options = options || {}
  15802. var hotPop = document.getElementById('popup');
  15803. var hasHardware;
  15804. if(window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch){
  15805. hasHardware = this.showPannel();
  15806. if(player.mode != 'panorama' || !player.currentPano)return;
  15807. }else{
  15808. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15809. var src = getLink(this.infoAttribute.iframe[0]);
  15810. if(this.linkType=="jumpLink"){
  15811. /* var newPage = window.open(src, "_blank" );
  15812. newPage.focus(); */
  15813. var href = window.location.href
  15814. var index = href.indexOf("&")
  15815. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15816. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15817. window.location.href = src
  15818. }else if(this.linkType=="iframeDiv"){
  15819. var div = document.createElement("div");
  15820. $("body").append(div);
  15821. div.style.position = 'fixed';
  15822. div.style.width = div.style.height = "100%";
  15823. div.style.left = div.style.top = '0';
  15824. div.style["z-index"] = "999"
  15825. var exit = document.createElement("div");
  15826. exit.style["background-image"] = "url(images/vrOffImg.png)";
  15827. exit.style.position = 'absolute';
  15828. exit.style.width = exit.style.height = "50px";
  15829. exit.style.left = '17px'; exit.style.top = "20px"
  15830. exit.style.cursor = "pointer";
  15831. exit.style["background-repeat"] = "no-repeat";
  15832. exit.style["background-size"] = "25%";
  15833. exit.style["background-position"] = "center center";
  15834. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15835. exit.style["border-radius"] = "50%";
  15836. exit.style["z-index"] = "3"
  15837. exit.onclick = ()=>{
  15838. $(div).remove()
  15839. if(g_bgAudio && g_bgAudio.pauseByHot){
  15840. manage.switchBgmState(true)
  15841. }
  15842. }
  15843. var myElement = document.createElement("iframe");
  15844. myElement.style.position = 'absolute';
  15845. myElement.style.width = myElement.style.height = "100%";
  15846. myElement.style.left = myElement.style.top = '0';
  15847. myElement.src = src
  15848. div.appendChild(exit);
  15849. div.appendChild(myElement)
  15850. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15851. //g_bgAudio && g_bgAudio.pause();
  15852. if(g_bgAudio && !g_bgAudio.paused){
  15853. manage.switchBgmState(false);
  15854. g_bgAudio.pauseByHot = true
  15855. }
  15856. if(g_tourAudio)g_tourAudio.pause()
  15857. }
  15858. return;
  15859. }
  15860. if(!player.currentPano)return;
  15861. //获取那个热点的链接
  15862. if(this.link && !hasHardware){
  15863. g_currentHot = this;
  15864. hotPop.style.display = "block";
  15865. hotPop.classList.add("wait");
  15866. var myElement = document.createElement("iframe");
  15867. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15868. //g_bgAudio && g_bgAudio.pause();
  15869. if(g_bgAudio && !g_bgAudio.paused){
  15870. manage.switchBgmState(false);
  15871. g_bgAudio.pauseByHot = true
  15872. }
  15873. if(g_tourAudio)g_tourAudio.pause()
  15874. var src = getLink(this.link )
  15875. myElement.src = src;
  15876. myElement.id = "id1";
  15877. myElement.allowTransparency = "true";
  15878. // myElement.scrolling = "no";
  15879. var element=document.getElementById("id1"); //判断页面是否有iframe
  15880. if (typeof(element)== "undefined" || element == null){
  15881. document.querySelector(".popup-content").appendChild(myElement);
  15882. //移动端自动播放
  15883. var videoLoaddingResult = false
  15884. window.loaddingSuccess = function() {
  15885. videoLoaddingResult = true
  15886. }
  15887. setTimeout(function func() {
  15888. if (videoLoaddingResult) {
  15889. var $iframe = document.querySelector('#id1').contentWindow.document;
  15890. if($iframe.querySelector('video')){
  15891. $iframe.querySelector('video').play();
  15892. // alert($iframe.querySelector('video'));
  15893. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  15894. $iframe.querySelector('.playPause').classList.add("fa-pause");
  15895. }
  15896. }
  15897. if($iframe.querySelector('audio')){
  15898. $iframe.querySelector('audio').play();
  15899. }
  15900. } else {
  15901. setTimeout(func, 300)
  15902. }
  15903. }, 800);
  15904. }
  15905. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  15906. }
  15907. }
  15908. // if(hotListSta) {
  15909. // hotPop.classList.remove("wait");
  15910. // return;
  15911. // }
  15912. var t = e.mode
  15913. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15914. , n = this.mesh.position;
  15915. e.flyingToTag = true;
  15916. var o = function() {
  15917. e.flyingToTag = false;
  15918. if(this.link){
  15919. hotPop && hotPop.classList.remove("wait");
  15920. }
  15921. }.bind(this);
  15922. if(settings.dontExamHot){
  15923. o();
  15924. return;
  15925. }
  15926. if (t === s.PANORAMA){
  15927. var l = {
  15928. pano: i,
  15929. lookAtPoint: n,
  15930. duration: null,
  15931. maxDistanceOverride: null,
  15932. skipWarpingCheck: !1
  15933. };
  15934. e.flyToPano(l, o)
  15935. }else {
  15936. var c = {
  15937. pano: i
  15938. };
  15939. if (n) {
  15940. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15941. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15942. }
  15943. c.callback = o,
  15944. c.duration = 1500,
  15945. c.mode = s.PANORAMA,
  15946. e.flyToNewMode(c)
  15947. }
  15948. },
  15949. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15950. // if(window.MP_PREFETCHED_MODELDATA.special){
  15951. // specialScene.special().beforeImplement();
  15952. // }
  15953. //czj 判断是否是数组 如果不是将对象转换为数组
  15954. /* hot.prototype.conversionArray = function(obj){
  15955. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15956. var arr = []
  15957. for (var i in obj) {
  15958. arr.push(obj[i]); //属性
  15959. }
  15960. return arr
  15961. } */
  15962. hot.prototype.convertValue = function(v ,Type){
  15963. var value;
  15964. if(v instanceof Array){
  15965. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15966. value = new Type().fromArray(v);
  15967. }else{
  15968. for(let i in v){v[i] = parseFloat(v[i])}
  15969. value = new Type().copy(v);
  15970. }
  15971. return value
  15972. }
  15973. t.exports = hot;
  15974. }
  15975. , {
  15976. three: 217,
  15977. "../shaders":167,
  15978. "../enum/Viewmode":51,
  15979. "../objects/Panorama":148,
  15980. "../util/texture":194,
  15981. "../settings":166,
  15982. "../util/math": 190,
  15983. }],
  15984. /************************************创建热点模型************************************ */
  15985. 123: [function(e, t, i) {//tag
  15986. (function(i) {
  15987. "use strict";
  15988. function n(e, t, i) {
  15989. var n = i.version || "0";
  15990. "0" !== n && I.info("tag defined using version " + n),
  15991. this.model = e,
  15992. this.sid = t,
  15993. this.color = (new r.Color).set(i.color || l.tagDefault),
  15994. this.hoverColor = l._darken(this.color, .2),
  15995. this.floor = null,
  15996. this.floorIndex = i.floor,
  15997. this.mode = s.PANORAMA,
  15998. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15999. this.obj3d = null,
  16000. this.disc = null,
  16001. this.materials = {
  16002. disc: null,
  16003. pole: null
  16004. },
  16005. this.position = (new r.Vector3).copy(i.position),
  16006. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16007. this.discWorldPosition = null,
  16008. this.discScale = .05,
  16009. this.poleEnabled = i.stem.enabled,
  16010. this.billboard = new o(i.label,i.description,i.media,this),
  16011. this.visibleTransition = null,
  16012. this.hoveringDisc = !1
  16013. }
  16014. var r = e("three")
  16015. , o = e("./Billboard/Billboard")
  16016. , a = e("../settings")
  16017. , s = e("../enum/Viewmode")
  16018. , l = e("../enum/Colors")
  16019. , c = e("../enum/RenderLayers")
  16020. , h = e("../enum/RenderOrder")
  16021. , u = (e("../util/common"),
  16022. e("../util/math"))
  16023. , d = e("../util/texture")
  16024. , p = e("../objects/Panorama")
  16025. , f = e("../shaders")
  16026. , g = e("../util/transitions")
  16027. , m = e("../util/lerp")
  16028. , v = e("../util/easing")
  16029. , A = e("./Billboard/BillboardEvent")
  16030. , y = e("events").EventEmitter
  16031. , C = e("../util/logger")
  16032. , I = new C(i)
  16033. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16034. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16035. , w = new r.PlaneBufferGeometry(1,1);
  16036. n.prototype = Object.create(y.prototype),
  16037. n.raycaster = new r.Raycaster,
  16038. n.prototype.bindEvents = function() {
  16039. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16040. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16041. }
  16042. ,
  16043. n.prototype.build = function() {
  16044. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16045. this.floor && (this.billboard.build(this.model.sid),
  16046. this.obj3d = this.buildObject3D(),
  16047. this.floor.add(this.obj3d)),
  16048. this
  16049. }
  16050. ,
  16051. n.prototype.buildObject3D = function() {
  16052. var e = new r.Object3D;
  16053. e.position.copy(this.position);
  16054. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16055. t.bg.value = b,
  16056. t.mask.value = E,
  16057. t.color.value.copy(this.color),
  16058. this.materials.disc = new r.RawShaderMaterial({
  16059. transparent: !0,
  16060. vertexShader: f.tagDisc.vertexShader,
  16061. fragmentShader: f.tagDisc.fragmentShader,
  16062. uniforms: t
  16063. }),
  16064. this.disc = new r.Mesh(w,this.materials.disc),
  16065. this.disc.layers.set(c.TAG),
  16066. this.disc.position.copy(this.discPosition),
  16067. this.disc.renderOrder = h.tagDisc,
  16068. this.disc.tag = this;
  16069. var i = this.buildPole();
  16070. return i.layers.set(c.TAG),
  16071. i.renderOrder = h.tagStem,
  16072. e.add(i),
  16073. e.layers.set(c.TAG),
  16074. e.add(this.disc)
  16075. }
  16076. ,
  16077. n.prototype.buildPole = function() {
  16078. var e = new r.BufferGeometry
  16079. , t = new Float32Array(6);
  16080. return t[0] = t[1] = t[2] = 0,
  16081. t[3] = this.discPosition.x,
  16082. t[4] = this.discPosition.y,
  16083. t[5] = this.discPosition.z,
  16084. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16085. this.materials.pole = new r.LineBasicMaterial({
  16086. linewidth: a.tags.pole.width,
  16087. color: a.tags.pole.color,
  16088. opacity: 0,
  16089. visible: this.poleEnabled,
  16090. transparent: !0,
  16091. depthWrite: !1
  16092. }),
  16093. new r.Line(e,this.materials.pole)
  16094. }
  16095. ,
  16096. n.prototype.setFreeState = function(e) {
  16097. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16098. this.materials.disc.uniforms.color.value = this.color
  16099. }
  16100. .bind(this))
  16101. }
  16102. ,
  16103. n.prototype.setHoverState = function(e) {
  16104. this.billboard.open(e),
  16105. this.materials.disc.uniforms.color.value = this.hoverColor
  16106. }
  16107. ,
  16108. n.prototype.hide = function(e, t) {
  16109. var i = $.Deferred();
  16110. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16111. return i.resolve().promise();
  16112. e = e || 0,
  16113. t = t || 0,
  16114. g.cancel(this.visibleTransition);
  16115. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16116. , r = t + e
  16117. , o = t / r;
  16118. return this.visibleTransition = g.start(function(e) {
  16119. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16120. , i = m.property(e.materials.pole, "opacity", 0);
  16121. return function(n) {
  16122. t(n),
  16123. e.materials.pole && i(n)
  16124. }
  16125. }(this), r * n, function() {
  16126. i.resolve()
  16127. }, o, v[a.warp.blendEasing]),
  16128. i.promise()
  16129. }
  16130. ,
  16131. n.prototype.show = function(e, t) {
  16132. var i = $.Deferred();
  16133. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16134. return i.resolve().promise();
  16135. e = e || 0,
  16136. t = t || 0,
  16137. g.cancel(this.visibleTransition);
  16138. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16139. , r = t + e
  16140. , o = t / r;
  16141. return this.visibleTransition = g.start(function(e) {
  16142. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16143. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16144. return function(n) {
  16145. t(n),
  16146. e.materials.pole && i(n)
  16147. }
  16148. }(this), r * n, function() {
  16149. i.resolve()
  16150. }, o, v[a.warp.blendEasing]),
  16151. i.promise()
  16152. }
  16153. ,
  16154. n.prototype.closestPanoTowardTag = function(e, t) {
  16155. var i = []
  16156. , o = []
  16157. , l = this.disc.getWorldPosition();
  16158. if (e === s.PANORAMA) {
  16159. var c = .5
  16160. , h = t.position.clone().sub(l).normalize();
  16161. i.push(p.filters.isPanoAligned()),
  16162. i.push(p.filters.inPanoDirection(l, h, c)),
  16163. i.push(p.filters.isNeighbourPanoTo(t)),
  16164. o.push(p.scoreFunctions.direction(l, h))
  16165. }
  16166. var u = new r.Vector3
  16167. , d = function(e) {
  16168. u.copy(l).sub(e.position);
  16169. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16170. , i = a.tags.navigate.tiltTolerance;
  16171. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16172. }
  16173. , f = function(e) {
  16174. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16175. };
  16176. i.push(f, d),
  16177. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16178. var g = this.model.panos.sortByScore(i, o);
  16179. if (a.tags.navigate.lineOfSight) {
  16180. for (var m = 0; m < g.length; m++) {
  16181. var v = g[m].pano
  16182. , A = v.position.distanceTo(l);
  16183. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16184. return null;
  16185. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16186. var y = n.raycaster.intersectObjects(this.model.colliders);
  16187. if (0 === y.length || y[0].distance > A)
  16188. return v
  16189. }
  16190. return null
  16191. }
  16192. return g.length > 0 && g[0].pano
  16193. }
  16194. ,
  16195. n.prototype.examine = function(e) {
  16196. var t = e.mode
  16197. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16198. , n = this.disc.getWorldPosition();
  16199. this.billboard.setActiveState();
  16200. var o = function() {
  16201. var t = this.billboard.getDimensions()
  16202. , n = new r.Vector3;
  16203. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16204. n.unproject(e.camera),
  16205. e.flyToPano({
  16206. pano: i,
  16207. lookAtPoint: n
  16208. })
  16209. }
  16210. .bind(this);
  16211. if (t === s.PANORAMA)
  16212. if (i !== e.currentPano) {
  16213. var l = {
  16214. pano: i,
  16215. lookAtPoint: n,
  16216. duration: null,
  16217. maxDistanceOverride: null,
  16218. skipWarpingCheck: !1
  16219. };
  16220. e.flyToPano(l, o)
  16221. } else
  16222. setTimeout(function() {
  16223. this.billboard.open().then(function() {
  16224. o()
  16225. })
  16226. }
  16227. .bind(this), 0);
  16228. else {
  16229. var c = {
  16230. pano: i
  16231. };
  16232. if (n) {
  16233. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16234. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16235. }
  16236. c.callback = o,
  16237. c.duration = 1500,
  16238. c.mode = s.PANORAMA,
  16239. e.flyToNewMode(c)
  16240. }
  16241. }
  16242. ,
  16243. n.prototype.update = function(e, t) {
  16244. var i = new r.Vector3;
  16245. return function(e, t) {
  16246. this.discWorldPosition = this.disc.getWorldPosition(),
  16247. this.updateDisc(e, t),
  16248. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16249. i.z < 1 && (i.y *= -1,
  16250. this.billboard.update(i, this.getDiscRadius(i, t))))
  16251. }
  16252. }(),
  16253. n.prototype.updateDisc = function(e, t) {
  16254. var i = new r.Vector3
  16255. , o = new r.Vector3
  16256. , l = new r.Vector3
  16257. , c = new r.Vector3
  16258. , h = new r.Vector3;
  16259. return function(e, t) {
  16260. var u = a.tags.visibility
  16261. , d = a.tags.disc.scale
  16262. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16263. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16264. this.obj3d.visible) {
  16265. this.disc.quaternion.copy(t.quaternion);
  16266. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16267. i.copy(this.discWorldPosition).project(t),
  16268. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16269. l.set(f / 2, 0, 0).add(o),
  16270. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16271. h.copy(c).unproject(t);
  16272. var g = h.distanceTo(this.discWorldPosition)
  16273. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16274. this.discScale = g * m,
  16275. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16276. }
  16277. }
  16278. }(),
  16279. n.prototype.getDiscRadius = function(e, t) {
  16280. var i = new r.Vector3;
  16281. return function(e, t) {
  16282. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16283. Math.abs(e.x - i.x) * $("#player").width()
  16284. }
  16285. }(),
  16286. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16287. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16288. }
  16289. ,
  16290. n.prototype.offScreen = function(e, t) {
  16291. var i = e.getWorldPosition().project(t);
  16292. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16293. }
  16294. ,
  16295. n.viewportScale = function() {
  16296. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16297. n.viewportHeight = $("#player").height(),
  16298. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16299. n.currentViewportScale
  16300. }
  16301. ,
  16302. t.exports = n
  16303. }
  16304. ).call(this, "/js/tag/tag.js")
  16305. }
  16306. , {
  16307. "../enum/Colors": 19,
  16308. "../enum/RenderLayers": 41,
  16309. "../enum/RenderOrder": 42,
  16310. "../enum/Viewmode": 51,
  16311. "../objects/Panorama": 148,
  16312. "../settings": 166,
  16313. "../shaders": 167,
  16314. "../util/common": 185,
  16315. "../util/easing": 186,
  16316. "../util/lerp": 188,
  16317. "../util/logger": 189,
  16318. "../util/math": 190,
  16319. "../util/texture": 194,
  16320. "../util/transitions": 195,
  16321. "./Billboard/Billboard": 119,
  16322. "./Billboard/BillboardEvent": 120,
  16323. events: 202,
  16324. three: 217
  16325. }],
  16326. 124: [function(e, t, i) {
  16327. (function(i) {
  16328. "use strict";
  16329. function n() {
  16330. this.tagState = y.IDLE,
  16331. this.intersectTag = null,
  16332. this.hoveredTag = null,
  16333. this.activeTag = null,
  16334. this.tagDiscs = [],
  16335. this.raycaster = new r.Raycaster,
  16336. this.modelManager = null,
  16337. this.player = null,
  16338. this.totaltags = 0,
  16339. this.navigatingViaTag = !1,
  16340. this.enabled = !1
  16341. }
  16342. var r = e("three")
  16343. , o = e("../util/logger")
  16344. , a = e("../util/common")
  16345. , s = e("../controls/serializer")
  16346. , l = e("../objects/Snapshot")
  16347. , c = e("../settings")
  16348. , h = e("./Billboard/BillboardEvent")
  16349. , u = e("./Media/MediaEvent")
  16350. , d = e("./Media/LinkType")
  16351. , p = e("../enum/Viewmode")
  16352. , f = e("../enum/WarpStyle")
  16353. , g = e("../enum/BlackoutStyle")
  16354. , m = e("../enum/ModelManagerEvents")
  16355. , v = e("../enum/tagEvents")
  16356. , A = e("../enum/PlayerEvents")
  16357. , y = (e("../util/lerp"),
  16358. e("../enum/TagStates"))
  16359. , C = e("events").EventEmitter
  16360. , I = new o(i);
  16361. a.extend(n, C),
  16362. n.prototype.init = function(e, t) {
  16363. this.modelManager = e,
  16364. this.player = t,
  16365. this.updateModel(),
  16366. this.bindEvents()
  16367. }
  16368. ,
  16369. n.prototype.update = function(e) {
  16370. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16371. }
  16372. ,
  16373. n.prototype.updateTags = function(e, t, i, n) {
  16374. for (var r in this.model.tags)
  16375. this.model.tags[r].update(e, t, i, n)
  16376. }
  16377. ,
  16378. n.prototype.updateModel = function() {
  16379. this.model = this.modelManager.getActiveModel(),
  16380. this.gettagsFromModel(),
  16381. this.totaltags = Object.keys(this.model.tags).length
  16382. }
  16383. ,
  16384. n.prototype.gettagsFromModel = function() {
  16385. this.tagDiscs = [];
  16386. for (var e in this.model.tags) {
  16387. var t = this.model.tags[e].disc;
  16388. t && this.tagDiscs.push(t)
  16389. }
  16390. }
  16391. ,
  16392. n.prototype.bindEvents = function() {
  16393. function e() {
  16394. Object.keys(this.model.tags).forEach(function(e) {
  16395. var t = this.model.tags[e];
  16396. t.bindEvents(),
  16397. t.billboard.on(u.LINK_CLICK, function(e) {
  16398. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16399. }
  16400. .bind(this)),
  16401. t.billboard.on(u.IMAGE_OPENED, function() {
  16402. this.tagState = y.EXAMINE,
  16403. this.emit(u.IMAGE_OPENED)
  16404. }
  16405. .bind(this)),
  16406. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16407. }
  16408. .bind(this))
  16409. }
  16410. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16411. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16412. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16413. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16414. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16415. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16416. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16417. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16418. e.call(this)
  16419. }
  16420. ,
  16421. n.prototype.navigateViaLink = function(e) {
  16422. var t = s.deserialize(e);
  16423. if (t)
  16424. if (t.mode === p.PANORAMA) {
  16425. try {
  16426. this.player.model.panos.get(t.panoId)
  16427. } catch (e) {
  16428. return void I.warn("Unable to find panorama location", t.panoId)
  16429. }
  16430. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16431. } else {
  16432. var i = {
  16433. cameraMode: t.mode,
  16434. position: t.position,
  16435. quaternion: t.quaternion,
  16436. scanId: t.panoId,
  16437. orthoZoom: t.zoom,
  16438. floorVisibility: t.floorVisibility,
  16439. thumbUrl: null,
  16440. name: null
  16441. };
  16442. this.player.flyToNewMode({
  16443. mode: t.mode,
  16444. duration: c.warp.outsideTime,
  16445. warpDest: new l(i),
  16446. force: !0
  16447. })
  16448. }
  16449. }
  16450. ,
  16451. n.prototype.handleWarpStart = function(e, t, i, n) {
  16452. this.dismissExaminedTag(),
  16453. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16454. e && (i = g.END),
  16455. this.hideShowTagsForBlackoutStyle(i, n))
  16456. }
  16457. ,
  16458. n.prototype.handleWarpInterruption = function(e, t, i) {
  16459. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16460. this.hideShowTagsForBlackoutStyle(t, i)
  16461. }
  16462. ,
  16463. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16464. var i = 0
  16465. , n = 0
  16466. , r = t / 2;
  16467. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16468. e) {
  16469. case g.END:
  16470. this.hideAlltags(r);
  16471. break;
  16472. case g.BEGINNING:
  16473. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16474. break;
  16475. case g.NONE:
  16476. break;
  16477. case g.MIDDLE:
  16478. i = r,
  16479. n = r,
  16480. this.hideAlltags(n),
  16481. setTimeout(function() {
  16482. this.showAlltags(i)
  16483. }
  16484. .bind(this), n);
  16485. break;
  16486. case g.FADEIN:
  16487. setTimeout(function() {
  16488. this.showAlltags(r)
  16489. }
  16490. .bind(this), r)
  16491. }
  16492. }
  16493. ,
  16494. n.prototype.onPlayerModeChanging = function(e, t) {
  16495. t !== p.PANORAMA && this.dismissExaminedTag(),
  16496. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16497. var i = t !== p.OUTDOOR;
  16498. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16499. }
  16500. ,
  16501. n.prototype.onPanoChange = function(e, t) {
  16502. var i = this.navigatingViaTag;
  16503. if (this.navigatingViaTag = !1,
  16504. !i) {
  16505. this.dismissExaminedTag();
  16506. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16507. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16508. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16509. }
  16510. }
  16511. ,
  16512. n.prototype.onPlayerReady = function(e, t, i) {
  16513. this.startAlltags(e, t ? i : null)
  16514. }
  16515. ,
  16516. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16517. this.updateClosestTags(e)
  16518. }
  16519. ,
  16520. n.prototype.dismissExaminedTag = function() {
  16521. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16522. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16523. this.hoveredTag = null)
  16524. }
  16525. ,
  16526. n.prototype.startAlltags = function(e, t) {
  16527. this.model.shouldShowtags = c.tags.enabled,
  16528. this.enabled = !0,
  16529. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16530. t && setTimeout(function() {
  16531. this.activateTag(this.model.getTagBySid(t))
  16532. }
  16533. .bind(this), c.tags.startup.fadeInDuration / 2))
  16534. }
  16535. ,
  16536. n.prototype.showAlltags = function(e, t, i) {
  16537. function n() {
  16538. o++,
  16539. o === this.totaltags && (this.model.tagsShown = !0,
  16540. r.resolve())
  16541. }
  16542. var r = $.Deferred();
  16543. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16544. return r.resolve().promise();
  16545. var o = 0;
  16546. for (var a in this.model.tags) {
  16547. var s = this.model.tags[a];
  16548. s.show(e, t).done(n.bind(this))
  16549. }
  16550. return r.promise()
  16551. }
  16552. ,
  16553. n.prototype.hideAlltags = function(e, t) {
  16554. function i() {
  16555. r++,
  16556. r === this.totaltags && (this.model.tagsShown = !1,
  16557. n.resolve())
  16558. }
  16559. var n = $.Deferred()
  16560. , r = 0;
  16561. for (var o in this.model.tags) {
  16562. var a = this.model.tags[o];
  16563. a.hide(e, t).done(i.bind(this)),
  16564. a === this.activeTag && this.dismissActiveTag()
  16565. }
  16566. return n.promise()
  16567. }
  16568. ,
  16569. n.prototype.enableHovering = function() {
  16570. this.enabled = !0
  16571. }
  16572. ,
  16573. n.prototype.disableHovering = function() {
  16574. this.enabled = !1
  16575. }
  16576. ,
  16577. n.prototype.activateTag = function(e, t) {
  16578. t = t || y.EXAMINE,
  16579. this.activeTag = e,
  16580. this.activeTag.hoveringDisc = !0,
  16581. this.activeTag.setHoverState(t === y.EXAMINE),
  16582. this.tagState = t,
  16583. this.emit(v.TagActivated, e)
  16584. }
  16585. ,
  16586. n.prototype.dismissActiveTag = function() {
  16587. this.activeTag.hoveringDisc = !1,
  16588. this.activeTag.setFreeState(!0);
  16589. var e = this.activeTag;
  16590. this.activeTag = null,
  16591. this.tagState = y.IDLE,
  16592. this.emit(v.TagDismissed, e)
  16593. }
  16594. ,
  16595. n.prototype.clickedOnTag = function(e) {
  16596. var t = function() {
  16597. this.navigatingViaTag = !0,
  16598. this.activeTag.examine(this.player),
  16599. this.emit(v.TagNavigation, this.activeTag)
  16600. }
  16601. .bind(this);
  16602. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16603. this.activeTag = this.intersectTag,
  16604. t(),
  16605. !0) : (this.dismissActiveTag(),
  16606. !1)
  16607. }
  16608. ,
  16609. n.prototype.intersecttag = function() {
  16610. var e = new r.Vector3
  16611. , t = new r.Vector3
  16612. , i = new r.Vector3;
  16613. return function(n, r, o) {
  16614. if (!this.enabled)
  16615. return null;
  16616. var a = null
  16617. , s = this.tagDiscs.filter(function(e) {
  16618. return e.parent.visible
  16619. });
  16620. if (s.length > 0) {
  16621. var l = this.model.floors.reduce(function(e, t) {
  16622. return t.hidden ? e : e.concat(t.collider.children)
  16623. }, s);
  16624. e.set(n.x, n.y, -1).unproject(o),
  16625. t.set(n.x, n.y, 1).unproject(o),
  16626. i.copy(t).sub(e).normalize(),
  16627. this.raycaster.set(e, i);
  16628. var c = this.raycaster.intersectObjects(l);
  16629. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16630. }
  16631. return this.intersectTag = a,
  16632. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16633. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16634. this.hoveredTag = a
  16635. }
  16636. .bind(this)),
  16637. a.billboard.on(h.LEAVE, function() {
  16638. this.hoveredTag = null
  16639. }
  16640. .bind(this))),
  16641. this.activateTag(a, y.BROWSE))),
  16642. a
  16643. }
  16644. }(),
  16645. n.prototype.rankedtagInDirection = function() {
  16646. var e = []
  16647. , t = []
  16648. , i = new r.Vector3
  16649. , n = new r.Vector3
  16650. , o = new r.Vector3;
  16651. return function(r, a, s, l) {
  16652. var c = 0;
  16653. t.length = 0;
  16654. for (var h = 0; h < this.closesttags.length; h++) {
  16655. var u = this.closesttags[h];
  16656. n.copy(u.position),
  16657. n.add(u.discPosition),
  16658. i.copy(a),
  16659. i.sub(n).negate(),
  16660. i.normalize();
  16661. var d = i.dot(l);
  16662. if (d >= 0) {
  16663. o.copy(n),
  16664. o.project(s);
  16665. var p = this.intersecttag(o, !1, s);
  16666. if (p) {
  16667. if (c >= e.length)
  16668. for (var f = 0; f < 64; f++)
  16669. e.push({
  16670. tag: u,
  16671. dot: d
  16672. });
  16673. var g = e[c];
  16674. g.tag = u,
  16675. g.dot = d,
  16676. g.position = math.projectPositionToCanvas(n, s),
  16677. t.push(g),
  16678. c++
  16679. }
  16680. }
  16681. }
  16682. return t.sort(function(e, t) {
  16683. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16684. }),
  16685. r < t.length ? t[r].tag : null
  16686. }
  16687. }(),
  16688. n.prototype.updateClosestTags = function() {
  16689. var e = new r.Vector3
  16690. , t = 30;
  16691. return function(i) {
  16692. this.closesttags || (this.closesttags = []),
  16693. this.closesttags.length = 0;
  16694. var n = this.model.tags;
  16695. if (n)
  16696. for (var r in n)
  16697. if (n.hasOwnProperty(r)) {
  16698. var o = n[r]
  16699. , a = o.position;
  16700. e.copy(i),
  16701. e.sub(a).negate();
  16702. var s = e.lengthSq();
  16703. s < t && this.closesttags.push(o)
  16704. }
  16705. }
  16706. }(),
  16707. t.exports = n
  16708. }
  16709. ).call(this, "/js/tag/tagManager.js")
  16710. }
  16711. , {
  16712. "../controls/serializer": 14,
  16713. "../enum/BlackoutStyle": 18,
  16714. "../enum/tagEvents": 32,
  16715. "../enum/ModelManagerEvents": 33,
  16716. "../enum/PlayerEvents": 40,
  16717. "../enum/TagStates": 44,
  16718. "../enum/Viewmode": 51,
  16719. "../enum/WarpStyle": 52,
  16720. "../objects/Snapshot": 153,
  16721. "../settings": 166,
  16722. "../util/common": 185,
  16723. "../util/lerp": 188,
  16724. "../util/logger": 189,
  16725. "./Billboard/BillboardEvent": 120,
  16726. "./Media/LinkType": 130,
  16727. "./Media/MediaEvent": 131,
  16728. events: 202,
  16729. three: 217
  16730. }],
  16731. 125: [function(e, t, i) {
  16732. (function(i) {
  16733. "use strict";
  16734. function n() {
  16735. this.embedWrapper = null,
  16736. this.embedElement = null
  16737. }
  16738. var r = e("../../util/ajax")
  16739. , o = e("./mediaSettings")
  16740. , a = e("../../settings")
  16741. , s = e("../../util/logger")
  16742. , l = new s(i);
  16743. n.prototype.createDomElement = function() {
  16744. return this.embedWrapper = document.createElement("div"),
  16745. this.embedWrapper.classList.add("tag-embed"),
  16746. this.embedWrapper.classList.add("hidden"),
  16747. this.embedWrapper
  16748. }
  16749. ,
  16750. n.prototype.load = function(e) {
  16751. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16752. return new Promise(function(e, i) {
  16753. r.get(t).then(function(t) {
  16754. if (t = JSON.parse(t),
  16755. t.html && t.html.indexOf("<script") === -1) {
  16756. this.embedWrapper.innerHTML = t.html;
  16757. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16758. if (this.embedWrapper.style.width = n + "px",
  16759. t.height) {
  16760. var r = t.height / t.width;
  16761. this.embedWrapper.style.height = n * r + "px"
  16762. }
  16763. this.embedElement = this.embedWrapper.firstChild;
  16764. var a = [];
  16765. try {
  16766. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16767. } catch (e) {
  16768. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16769. }
  16770. a.forEach(function(e) {
  16771. e.setAttribute("target", "_blank")
  16772. }),
  16773. this.embedElement.classList.add("hidden"),
  16774. this.embedWrapper.classList.remove("hidden"),
  16775. e()
  16776. } else
  16777. i("Not a valid embed")
  16778. }
  16779. .bind(this), function(e) {
  16780. i(e.response)
  16781. })
  16782. }
  16783. .bind(this))
  16784. }
  16785. ,
  16786. n.prototype.show = function() {
  16787. this.embedElement && this.embedElement.classList.remove("hidden")
  16788. }
  16789. ,
  16790. n.prototype.hide = function() {
  16791. this.embedElement && this.embedElement.classList.add("hidden")
  16792. }
  16793. ,
  16794. t.exports = n
  16795. }
  16796. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16797. }
  16798. , {
  16799. "../../settings": 166,
  16800. "../../util/ajax": 181,
  16801. "../../util/logger": 189,
  16802. "./mediaSettings": 132
  16803. }],
  16804. 126: [function(e, t, i) {
  16805. (function(i) {
  16806. "use strict";
  16807. function n(e) {
  16808. o.call(this),
  16809. this.options = e,
  16810. this.playerControls = null,
  16811. this.state = s.NOT_READY
  16812. }
  16813. var r = e("../../util/browser")
  16814. , o = e("./EmbedlyEmbed")
  16815. , a = e("../../util/logger")
  16816. , s = (new a(i),
  16817. Object.freeze({
  16818. NOT_READY: "player.not.ready",
  16819. CUED: "player.cued",
  16820. PLAYING: "player.playing",
  16821. PAUSED: "player.paused"
  16822. }));
  16823. n.prototype = Object.create(o.prototype),
  16824. n.prototype.createDomElement = function() {
  16825. return this.embedWrapper = document.createElement("div"),
  16826. this.embedWrapper.classList.add("tag-video"),
  16827. this.embedWrapper.classList.add("hidden"),
  16828. this.embedWrapper
  16829. }
  16830. ,
  16831. n.prototype.load = function(e) {
  16832. var t = function() {
  16833. function e(e) {
  16834. this.playerState = s.CUED,
  16835. this.options.startMuted && this.playerControls.mute()
  16836. }
  16837. function t(e) {
  16838. this.playerState = e
  16839. }
  16840. function i(e) {
  16841. this.playerControls.setCurrentTime(0),
  16842. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16843. }
  16844. this.playerControls = new playerjs.Player(this.embedElement),
  16845. this.playerControls.on("ready", e.bind(this)),
  16846. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16847. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16848. this.playerControls.on("ended", i.bind(this))
  16849. }
  16850. .bind(this);
  16851. return o.prototype.load.call(this, e).then(t.bind(this))
  16852. }
  16853. ,
  16854. n.prototype.play = function() {
  16855. var e = r.isMobile();
  16856. return function() {
  16857. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16858. }
  16859. }(),
  16860. n.prototype.pause = function() {
  16861. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16862. }
  16863. ,
  16864. t.exports = n
  16865. }
  16866. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16867. }
  16868. , {
  16869. "../../util/browser": 182,
  16870. "../../util/logger": 189,
  16871. "./EmbedlyEmbed": 125
  16872. }],
  16873. 127: [function(e, t, i) {
  16874. (function(i) {
  16875. "use strict";
  16876. function n(e) {
  16877. function t() {
  16878. return a.debug("requesting file from embedly:", e.href),
  16879. r.get(e.href, {
  16880. responseType: e.responseType
  16881. }).then(function(t) {
  16882. return a.debug("requesting file finished:", e.href),
  16883. t
  16884. })
  16885. }
  16886. function i() {}
  16887. return s = new Promise(function(e, n) {
  16888. s.catch(i).then(function() {
  16889. t().then(e, n)
  16890. })
  16891. }
  16892. )
  16893. }
  16894. var r = e("../../util/ajax")
  16895. , o = (e("./mediaSettings"),
  16896. e("../../util/logger"))
  16897. , a = new o(i)
  16898. , s = Promise.resolve();
  16899. t.exports.enqueue = n
  16900. }
  16901. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16902. }
  16903. , {
  16904. "../../util/ajax": 181,
  16905. "../../util/logger": 189,
  16906. "./mediaSettings": 132
  16907. }],
  16908. 128: [function(e, t, i) {
  16909. (function(i) {
  16910. "use strict";
  16911. function n() {
  16912. this.imageWrapper = null,
  16913. this.width = 0,
  16914. this.height = 0,
  16915. this.aspect = 1
  16916. }
  16917. var r = e("./MediaEvent")
  16918. , o = e("./EmbedlyQueue")
  16919. , a = e("events").EventEmitter
  16920. , s = e("../../util/logger")
  16921. , l = e("../../settings");
  16922. new s(i);
  16923. n.prototype = Object.create(a.prototype),
  16924. n.prototype.createDomElement = function() {
  16925. return this.imageWrapper = document.createElement("div"),
  16926. this.imageWrapper.classList.add("tag-image"),
  16927. this.imageWrapper.classList.add("hidden"),
  16928. this.imageWrapper.addEventListener("click", function(e) {
  16929. e.stopPropagation(),
  16930. this.emit(r.IMAGE_OPENING),
  16931. this.imageWrapper.style.pointerEvents = "none"
  16932. }
  16933. .bind(this)),
  16934. this.imageWrapper
  16935. }
  16936. ,
  16937. n.prototype.onClosed = function() {
  16938. this.imageWrapper.style.pointerEvents = "auto"
  16939. }
  16940. ,
  16941. n.prototype.load = function(e) {
  16942. var t = Math.max(window.screen.height, window.screen.width)
  16943. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16944. return new Promise(function(e, t) {
  16945. function n(t) {
  16946. var i = t.target;
  16947. this.width = i.naturalWidth,
  16948. this.height = i.naturalHeight,
  16949. this.aspect = this.width / this.height;
  16950. var n = t.target.src;
  16951. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16952. this.imageWrapper.style.width = this.width + "px",
  16953. this.imageWrapper.style.height = this.height + "px",
  16954. this.imageWrapper.classList.remove("hidden"),
  16955. e()
  16956. }
  16957. o.enqueue({
  16958. href: i,
  16959. responseType: "arraybuffer"
  16960. }).then(function(e) {
  16961. var t = new Uint8Array(e)
  16962. , i = new Blob([t])
  16963. , r = new window.Image;
  16964. r.addEventListener("load", n.bind(this));
  16965. var o = URL.createObjectURL(i);
  16966. r.src = o
  16967. }
  16968. .bind(this), t)
  16969. }
  16970. .bind(this))
  16971. }
  16972. ,
  16973. t.exports = n
  16974. }
  16975. ).call(this, "/js/tag/Media/Image.js")
  16976. }
  16977. , {
  16978. "../../settings": 166,
  16979. "../../util/logger": 189,
  16980. "./EmbedlyQueue": 127,
  16981. "./MediaEvent": 131,
  16982. events: 202
  16983. }],
  16984. 129: [function(e, t, i) {
  16985. "use strict";
  16986. function n(e) {
  16987. this.label = e.label,
  16988. this.href = e.url,
  16989. this.type = this.updateLinkForType(),
  16990. this.domElement = null,
  16991. this.id = c++
  16992. }
  16993. var r = e("./LinkType")
  16994. , o = e("./MediaEvent")
  16995. , a = e("../../util/browser")
  16996. , s = e("../../analytics")
  16997. , l = e("events").EventEmitter
  16998. , c = 0;
  16999. n.prototype = Object.create(l.prototype),
  17000. n.prototype.updateLinkForType = function() {
  17001. function e(e) {
  17002. var t = new RegExp("[#&?]start=([^#&?]*)")
  17003. , i = t.exec(e);
  17004. return i[1]
  17005. }
  17006. function t(e) {
  17007. return e + "&play=1"
  17008. }
  17009. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17010. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17011. r.NAVIGATION) : (this.href = t(this.href),
  17012. r.MODEL) : r.EXT_LINK
  17013. }
  17014. ;
  17015. var h = {};
  17016. n.prototype.createDomElement = function() {
  17017. function e(e) {
  17018. switch (e.stopPropagation(),
  17019. h[this.id] = !0,
  17020. s.trackAlways("click_tag_link", {
  17021. link_type: this.type,
  17022. link_count: c,
  17023. links_clicked: Object.keys(h).length
  17024. }),
  17025. this.type) {
  17026. case r.MODEL:
  17027. window.location.replace(this.href);
  17028. break;
  17029. case r.EXT_LINK:
  17030. window.open(this.href, "_blank")
  17031. }
  17032. this.emit(o.LINK_CLICK, {
  17033. type: this.type,
  17034. url: this.href
  17035. })
  17036. }
  17037. if (this.domElement = document.createElement("a"),
  17038. this.domElement.classList.add("tag-link"),
  17039. this.domElement.textContent = this.label,
  17040. this.type === r.EXT_LINK) {
  17041. this.domElement.textContent += " ";
  17042. var t = document.createElement("i");
  17043. t.classList.add("icon-ext-link"),
  17044. t.title = "Link to external web site",
  17045. this.domElement.appendChild(t)
  17046. }
  17047. return this.domElement.addEventListener("click", e.bind(this)),
  17048. this.domElement
  17049. }
  17050. ,
  17051. t.exports = n
  17052. }
  17053. , {
  17054. "../../analytics": 4,
  17055. "../../util/browser": 182,
  17056. "./LinkType": 130,
  17057. "./MediaEvent": 131,
  17058. events: 202
  17059. }],
  17060. 130: [function(e, t, i) {
  17061. "use strict";
  17062. t.exports = {
  17063. NAVIGATION: "navigation",
  17064. MODEL: "model",
  17065. EXT_LINK: "ext-link"
  17066. }
  17067. }
  17068. , {}],
  17069. 131: [function(e, t, i) {
  17070. "use strict";
  17071. t.exports = Object.freeze({
  17072. LINK_CLICK: "mtmedia.link",
  17073. IMAGE_LOADED: "mtmedia.image.loaded",
  17074. IMAGE_OPENING: "mtmedia.image.opening",
  17075. IMAGE_OPENED: "mtmedia.image.opened",
  17076. IMAGE_CLOSING: "mtmedia.image.closing",
  17077. IMAGE_CLOSED: "mtmedia.image.closed",
  17078. VIDEO_START: "mtmedia.video.start",
  17079. VIDEO_PAUSE: "mtmedia.video.pause",
  17080. VIDEO_ENDED: "mtmedia.video.end"
  17081. })
  17082. }
  17083. , {}],
  17084. 132: [function(e, t, i) {
  17085. "use strict";
  17086. t.exports = Object.freeze({
  17087. maxEmbedWidth: 350,
  17088. defaultAspectRatio: .75
  17089. })
  17090. }
  17091. , {}],
  17092. 133: [function(e, t, i) {
  17093. "use strict";
  17094. t.exports = Object.freeze({
  17095. TEXT: "text",
  17096. LINK: "link",
  17097. IMAGE: "photo",
  17098. VIDEO: "video",
  17099. RICH: "rich"
  17100. })
  17101. }
  17102. , {}],
  17103. 134: [function(e, t, i) {
  17104. "use strict";
  17105. function n(e) {
  17106. this.capabilities = {
  17107. links: {
  17108. enable: e.supportLinks,
  17109. keepLabels: e.keepLinkLabels
  17110. }
  17111. }
  17112. }
  17113. var r = e("./DescriptionChunkType");
  17114. n.prototype.parse = function(e, t) {
  17115. var i = []
  17116. , n = e.split("[").map(function(e, t) {
  17117. return 0 === t ? e : "[" + e
  17118. });
  17119. return n.forEach(function(e) {
  17120. var n = this.findMarkdown(e);
  17121. if (n) {
  17122. if (n.url.indexOf("javascript:") !== -1)
  17123. return;
  17124. this.addLinkChunk(i, n, t),
  17125. this.addTextChunk(i, e.slice(n.markdown.length))
  17126. } else
  17127. this.addTextChunk(i, e)
  17128. }
  17129. .bind(this)),
  17130. i
  17131. }
  17132. ,
  17133. n.prototype.findMarkdown = function(e) {
  17134. var t = /\[([^\]]*)\]\((.*)\)/
  17135. , i = e.match(t);
  17136. if (i) {
  17137. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17138. 0 !== r); )
  17139. o++;
  17140. var a = n.length - o;
  17141. return {
  17142. markdown: i[0].substring(0, i[0].length - a),
  17143. label: i[1],
  17144. url: i[2].substring(0, o)
  17145. }
  17146. }
  17147. }
  17148. ,
  17149. n.prototype.addTextChunk = function(e, t) {
  17150. 0 !== t.length && e.push({
  17151. type: r.TEXT,
  17152. text: t
  17153. })
  17154. }
  17155. ,
  17156. n.prototype.addLinkChunk = function(e, t) {
  17157. if (!this.capabilities.links.enable)
  17158. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17159. var i = {
  17160. label: t.label,
  17161. url: t.url
  17162. };
  17163. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17164. e.push({
  17165. type: r.LINK,
  17166. link: i
  17167. })
  17168. }
  17169. ,
  17170. t.exports = n
  17171. }
  17172. , {
  17173. "./DescriptionChunkType": 133
  17174. }],
  17175. 135: [function(e, t, i) {
  17176. (function(i) {
  17177. "use strict";
  17178. var n = e("../util/logger")
  17179. , r = new n(i)
  17180. , o = {
  17181. parseIdsFromChunkName: function(e, t) {
  17182. t.floorId = o.parseFloor(e),
  17183. t.roomId = o.parseRoom(e)
  17184. },
  17185. parseFloor: function(e) {
  17186. var t = e.match(/_group([0-9]+)/);
  17187. if (!t)
  17188. return 0;
  17189. try {
  17190. return parseInt(t[1], 10)
  17191. } catch (e) {
  17192. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17193. 0
  17194. }
  17195. },
  17196. parseRoom: function(e) {
  17197. var t = e.match(/_sub([0-9]+)/);
  17198. if (!t)
  17199. return -1;
  17200. try {
  17201. return parseInt(t[1], 10)
  17202. } catch (e) {
  17203. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17204. 0
  17205. }
  17206. }
  17207. };
  17208. t.exports = o
  17209. }
  17210. ).call(this, "/js/model/Chunks.js")
  17211. }
  17212. , {
  17213. "../util/logger": 189
  17214. }],
  17215. 136: [function(e, t, i) {
  17216. (function(i) {
  17217. "use strict";
  17218. function n(e) {
  17219. s.call(this),
  17220. this.model = e,
  17221. this.exploded = !1
  17222. }
  17223. var r = e("../objects/Floor")
  17224. , o = (e("../settings"),
  17225. e("../util/logger"))
  17226. , a = e("../util/transitions")
  17227. , s = e("../util/IndexedCollection")
  17228. , l = e("../util/common")
  17229. , c = e("../util/easing");
  17230. new o(i);
  17231. l.inherit(n, s),
  17232. n.prototype.add = function(e) {
  17233. s.prototype.add.call(this, e),
  17234. this.model.add(e)
  17235. }
  17236. ,
  17237. n.prototype.getIndex = function(e) {
  17238. return e.floorIndex
  17239. }
  17240. ,
  17241. n.prototype.build = function() {
  17242. this.list.forEach(function(e) {
  17243. e.build()
  17244. })
  17245. }
  17246. ,
  17247. n.prototype.size = function() {
  17248. return this.length
  17249. }
  17250. ,
  17251. n.prototype.sort = function() {
  17252. s.prototype.sort.call(this, function(e, t) {
  17253. return e.floorIndex - t.floorIndex
  17254. })
  17255. }
  17256. ,
  17257. n.prototype.nextFloor = function(e, t) {
  17258. return this.index[e.floorIndex + t] || null
  17259. }
  17260. ,
  17261. n.prototype.getFloorAtPoint = function(e) {
  17262. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17263. var r = this.list[n]
  17264. , o = r.distanceToPoint(e);
  17265. (!t || i > o) && (i = o,
  17266. t = r)
  17267. }
  17268. return t
  17269. }
  17270. ,
  17271. n.prototype.getOrMakeFloor = function(e) {
  17272. var t = this.index[e];
  17273. return t || (t = new r(this.model,e),
  17274. this.add(t)),
  17275. t
  17276. }
  17277. ,
  17278. n.prototype.hide = function() {
  17279. this.list.forEach(function(e) {
  17280. e.hide()
  17281. })
  17282. }
  17283. ,
  17284. n.prototype.show = function() {
  17285. this.list.forEach(function(e) {
  17286. e.show()
  17287. })
  17288. }
  17289. ,
  17290. n.prototype.names = function() {
  17291. return this.list.reduce(function(e, t) {
  17292. return e.concat(t.name)
  17293. }, [])
  17294. }
  17295. ,
  17296. n.prototype.toggleExplodeHorizontal = function() {
  17297. function e(e, t) {
  17298. r.copy(e.position),
  17299. e.position.x = i[e.floorIndex] * t,
  17300. e.position.y = 1 * e.floorIndex * t,
  17301. r.sub(e.position).multiplyScalar(-1),
  17302. e.panos.forEach(function(e) {
  17303. e.translate(r)
  17304. })
  17305. }
  17306. var t, i = [], n = 0;
  17307. this.list.forEach(function(e, r, o) {
  17308. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17309. n += t,
  17310. i[r] = n
  17311. }),
  17312. i = i.map(function(e) {
  17313. return e - n / 2
  17314. });
  17315. var r = this.list[0].position.clone();
  17316. this.exploded ? this.list.forEach(function(t) {
  17317. a.start(function(i) {
  17318. e(t, 1 - i)
  17319. }, 1500, null, 0, c.easeOutExpo)
  17320. }) : this.list.forEach(function(t) {
  17321. a.start(function(i) {
  17322. e(t, i)
  17323. }, 1500, null, 0, c.easeOutExpo)
  17324. }),
  17325. this.exploded = !this.exploded
  17326. }
  17327. ,
  17328. n.prototype.toggleExplodeVertical = function() {
  17329. function e(e, i) {
  17330. var n = n.copy(e.position);
  17331. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17332. n.sub(e.position).multiplyScalar(-1),
  17333. e.panos.forEach(function(e) {
  17334. e.translate(n)
  17335. })
  17336. }
  17337. var t = this.model.size;
  17338. this.list[0].position.clone();
  17339. this.exploded ? this.list.forEach(function(t) {
  17340. a.start(function(i) {
  17341. e(t, 1 - i)
  17342. }, 1500, null, 0, c.easeOutExpo)
  17343. }) : this.list.forEach(function(t) {
  17344. a.start(function(i) {
  17345. e(t, i)
  17346. }, 1500, null, 0, c.easeOutExpo)
  17347. }),
  17348. this.exploded = !this.exploded
  17349. }
  17350. ,
  17351. t.exports = n
  17352. }
  17353. ).call(this, "/js/model/FloorCollection.js")
  17354. }
  17355. , {
  17356. "../objects/Floor": 146,
  17357. "../settings": 166,
  17358. "../util/IndexedCollection": 175,
  17359. "../util/common": 185,
  17360. "../util/easing": 186,
  17361. "../util/logger": 189,
  17362. "../util/transitions": 195
  17363. }],
  17364. 137: [function(e, t, i) {
  17365. (function(i) {
  17366. "use strict";
  17367. function n() {
  17368. c.call(this)
  17369. }
  17370. var r = e("../settings")
  17371. , o = e("../util/logger")
  17372. , a = e("../enum/Viewmode")
  17373. , s = e("../objects/Snapshot")
  17374. , l = (e("../util/math"),
  17375. e("../util/common"))
  17376. , c = e("../util/IndexedCollection")
  17377. , h = new o(i);
  17378. l.inherit(n, c),
  17379. n.prototype.getImage = function(e) {
  17380. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17381. }
  17382. ,
  17383. n.prototype.filterByModesAndReel = function(e, t) {
  17384. for (var i = [], n = 0; n < t.length; n += 1) {
  17385. var r = t[n]
  17386. , o = this.index[r.sid];
  17387. o && i.push(o)
  17388. }
  17389. var s = e[a.DOLLHOUSE]
  17390. , l = e[a.FLOORPLAN];
  17391. i = i.filter(function(e) {
  17392. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17393. return !0;
  17394. var t;
  17395. try {
  17396. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17397. } catch (e) {
  17398. return h.debug(e.message),
  17399. !1
  17400. }
  17401. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17402. }),
  17403. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17404. this.list = i,
  17405. this.reIndex()
  17406. }
  17407. ,
  17408. n.prototype.getHeroLocations = function(e) {
  17409. if (0 === this.list.length)
  17410. return [];
  17411. for (var t = [], i = 0; i < this.list.length; ++i) {
  17412. var o = this.list[i]
  17413. , l = o.thumbnail_signed_src
  17414. , c = o.name || '';
  17415. if (o.metadata && void 0 !== o.metadata.camera_quaternion) {
  17416. if (!r.show360Views.enabled && o.metadata.scan_id) {
  17417. var h = e.get(o.metadata.scan_id);
  17418. if (h && !h.isAligned())
  17419. continue
  17420. }
  17421. var u = a.convertWorkshopModeInt(o.metadata.camera_mode);
  17422. if (u === a.MESH)
  17423. continue;
  17424. if(window.isLocal)var src = manage.dealURL(l)
  17425. else var src = g_version === "one" ? g_Prefix + l + "?"+ randomTime().getTime() : (l.substr(0,4)=="http" ? l + "?"+ randomTime().getTime() : '//' + l + "?"+ randomTime().getTime())
  17426. var d = {
  17427. cameraMode: u,
  17428. position: o.metadata.camera_position,
  17429. quaternion: o.metadata.camera_quaternion,
  17430. zoom: o.metadata.zoom,
  17431. panoId: o.metadata.scan_id,
  17432. orthoZoom: o.metadata.ortho_zoom,
  17433. floorVisibility: void 0 !== o.metadata.floor_visibility ? o.metadata.floor_visibility.slice(0) : [],
  17434. thumbUrl: src,
  17435. name: n.filterImageName(c),
  17436. sid: o.sid //xzw add g_tourAudio要用,
  17437. }
  17438. , p = new s(d);
  17439. t.push(p)
  17440. }
  17441. }
  17442. return t
  17443. }
  17444. ,
  17445. n.prototype.getIndex = function(e) {
  17446. return e.sid
  17447. }
  17448. ,
  17449. n.filterImageName = function(e) {
  17450. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17451. }
  17452. ,
  17453. t.exports = n
  17454. }
  17455. ).call(this, "/js/model/ImageCollection.js")
  17456. }
  17457. , {
  17458. "../enum/Viewmode": 51,
  17459. "../objects/Snapshot": 153,
  17460. "../settings": 166,
  17461. "../util/IndexedCollection": 175,
  17462. "../util/common": 185,
  17463. "../util/logger": 189,
  17464. "../util/math": 190
  17465. }],
  17466. 138: [function(e, t, i) {
  17467. (function(i) {
  17468. "use strict";
  17469. function n() {
  17470. u.call(this)
  17471. }
  17472. var r = e("../label/Label")
  17473. , o = e("../settings")
  17474. , a = e("../util/logger")
  17475. , s = e("../util/math")
  17476. , l = e("../util/ajax")
  17477. , c = e("./RoomCollection")
  17478. , h = e("../util/common")
  17479. , u = e("../util/IndexedCollection");
  17480. new a(i);
  17481. h.inherit(n, u),
  17482. n.prototype.getIndex = function(e) {
  17483. return e.labelId
  17484. }
  17485. ,
  17486. n.prototype.associateWithRooms = function(e) {
  17487. this.forEach(function(t) {
  17488. e.forEach(function(e) {
  17489. e.roomId === t.roomId && (t.room = e)
  17490. })
  17491. })
  17492. }
  17493. ,
  17494. n.prototype.createFromLabelData = function(e) {
  17495. e.forEach(function(e) {
  17496. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17497. t = c.generateRoomId(e.floorId, t);
  17498. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17499. i.position = s.convertWorkshopVector(i.position),
  17500. this.add(i),
  17501. i.build()
  17502. }
  17503. .bind(this))
  17504. }
  17505. ,
  17506. n.prototype.load = function(e, t) {
  17507. return l.get(e, {
  17508. responseType: "json",
  17509. auth: t ? o.authorizationHeader : null
  17510. }).done(function(e) {
  17511. var t = [];
  17512. for (var i in e) {
  17513. var n = e[i];
  17514. t.push(n)
  17515. }
  17516. this.createFromLabelData(t)
  17517. }
  17518. .bind(this))
  17519. }
  17520. ,
  17521. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17522. var t = -1;
  17523. if (e) {
  17524. var i = e.split("_");
  17525. t = parseInt(i[0])
  17526. }
  17527. return t
  17528. }
  17529. ,
  17530. t.exports = n
  17531. }
  17532. ).call(this, "/js/model/LabelCollection.js")
  17533. }
  17534. , {
  17535. "../label/Label": 90,
  17536. "../settings": 166,
  17537. "../util/IndexedCollection": 175,
  17538. "../util/ajax": 181,
  17539. "../util/common": 185,
  17540. "../util/logger": 189,
  17541. "../util/math": 190,
  17542. "./RoomCollection": 141
  17543. }],
  17544. 139: [function(e, t, i) {
  17545. (function(i) {
  17546. "use strict";
  17547. function n(e, t) {
  17548. o.Object3D.call(this)
  17549. this.sid = window.number;//t.sid,
  17550. this.data = t,
  17551. this.options = e,
  17552. this.urls = new s(e.urlFiles),
  17553. this.isPublic = void 0 !== t.is_public && t.is_public,
  17554. this.images = new _(this),
  17555. this.images.extend(t.images),
  17556. this.heroImage = this.images.getImage(t.icon),
  17557. this.heroLocations = [],
  17558. this.outdoorPanoLocations = [],
  17559. this.floors = new d(this),
  17560. this.floorsEnabled = void 0 === e.floors || e.floors,
  17561. this.changingFloor = !1,
  17562. this.chunks = [],
  17563. this.panos = new A,
  17564. this.colliders = [],
  17565. this.loadPanosPromise = null,
  17566. this.loadMeshTexturesPromise = null,
  17567. this.auxDataPromise = null,
  17568. this.meshTexturesLoaded = !1,
  17569. this.meshTextures = [],
  17570. this.tags = {},
  17571. this.tagsShown = !1,
  17572. this.shouldShowtags = !1,
  17573. this.has360Views = !1,
  17574. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17575. this.supportedModes = {},
  17576. this.supportedModes[c.PANORAMA] = !0,
  17577. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17578. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17579. this.supportedModes[c.TRANSITIONING] = !0,
  17580. this.supportsTiles = this.configureTiling(),
  17581. // this.supportsVR = t.is_vr,
  17582. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17583. this.mode = c.DOLLHOUSE,
  17584. this.size = null,
  17585. this.center = null,
  17586. this.boundingBox = new o.Box3,
  17587. this.currentFloor = null,
  17588. this.allFloorsVisible = !0,
  17589. this.projectedPano0 = null,
  17590. this.projectedPano1 = null,
  17591. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17592. this.addFloor(new u(this,t,e.trim()))
  17593. }
  17594. .bind(this)),
  17595. this.waitQueue = [],
  17596. this.on("load", function(e) {
  17597. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17598. return !e.isLoadedCallback()
  17599. }),
  17600. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17601. }
  17602. .bind(this)),
  17603. this.setupCustomProperties()
  17604. this.hots = {};
  17605. }
  17606. function r() {
  17607. try {
  17608. var e = document.createElement("canvas")
  17609. , t = e.getContext("webgl");
  17610. t || (t = e.getContext("experimental-webgl"));
  17611. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17612. return i
  17613. } catch (e) {
  17614. return 0
  17615. }
  17616. }
  17617. var o = e("three")
  17618. , a = e("../util/ajax")
  17619. , s = e("../util/ModelUrls")
  17620. , l = e("../objects/BoundingTextureSkybox")
  17621. , c = e("../enum/Viewmode")
  17622. , h = e("../enum/RenderOrder")
  17623. , u = (e("../enum/AlignmentType"),
  17624. e("../objects/Floor"))
  17625. , d = e("./FloorCollection")
  17626. , p = e("../objects/Chunk")
  17627. , f = (e("../objects/Room"),
  17628. e("../objects/Snapshot"),
  17629. e("../label/Label"),
  17630. e("../util/math"),
  17631. e("../settings"))
  17632. ,ss = e("../shaders")
  17633. , g = e("../util/logger")
  17634. , m = e("../tag/tag")
  17635. , v = (e("../tag/tagManager"),
  17636. e("../objects/Panorama"))
  17637. , A = e("../util/PanoramaCollection")
  17638. , y = e("../loaders/ModelLoader")
  17639. , C = e("../loaders/ModelTextureLoader")
  17640. , I = e("../loaders/SweepDataLoader")
  17641. , E = e("../util/transitions")
  17642. , b = e("../util/common")
  17643. , es = e("../util/easing")
  17644. ,lerp = e("../util/lerp")
  17645. ,tex = e("../util/texture")
  17646. , w = e("./../util/browser")
  17647. , _ = e("./ImageCollection")
  17648. , T = e("./RoomCollection")
  17649. , x = e("./LabelCollection")
  17650. , S = e("./Chunks")
  17651. , M = e("./../util/showcase")
  17652. , R = e("../exception/BasicException")
  17653. , P = (e("../constants")
  17654. ,e("events").EventEmitter)
  17655. ,Hot = e("hot")
  17656. , O = new g(i);
  17657. n.prototype = Object.create(o.Object3D.prototype),
  17658. b.extend(n, P),
  17659. n.prototype.setupCustomProperties = function() {
  17660. var e = f.modelAlpha;
  17661. Object.defineProperty(this, "alpha", {
  17662. get: function() {
  17663. return e
  17664. },
  17665. set: function(t) {
  17666. e = t,
  17667. this.chunks.forEach(function(t) {
  17668. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17669. })
  17670. }
  17671. })
  17672. }
  17673. ,
  17674. n.prototype.configureTiling = function() {
  17675. var e = r();
  17676. if (e < 2048)
  17677. return !1;
  17678. O.warn("Max cube texture size: " + e);
  17679. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17680. var i = f.tiling.tilingFlagNames[t];
  17681. if ("1" === w.valueFromHash(i, null))
  17682. return !0;
  17683. if ("0" === w.valueFromHash(i, null))
  17684. return !1
  17685. }
  17686. //--------------------------------------------许钟文-------------------------------------------
  17687. //return true;
  17688. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17689. //--------------------------------------------e n d -------------------------------------------
  17690. }
  17691. ,
  17692. n.prototype.toggleAlpha = function() {
  17693. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17694. }
  17695. ,
  17696. n.prototype.load = function(e) {
  17697. var t = function() {
  17698. return $.when(this.loadPanos(), this.loadMesh())
  17699. }
  17700. , i = this.urls.init().then(t.bind(this));
  17701. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17702. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17703. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17704. }
  17705. ,
  17706. n.prototype.loadMesh = function() {
  17707. function e(e) {
  17708. O.error(e),
  17709. n.reject("loading-failed")
  17710. }
  17711. function t(e, t) {
  17712. n.notify(e, t)
  17713. }
  17714. function i(e, t) {
  17715. if (0 === e.length) {
  17716. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17717. r.supportedModes[c.DOLLHOUSE] = !1,
  17718. r.supportedModes[c.FLOORPLAN] = !1;
  17719. var i = new p({
  17720. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17721. });
  17722. i.material.visible = !1,
  17723. i.rotateX(-Math.PI / 2),
  17724. i.geometry.computeBoundingBox(),
  17725. e = [i]
  17726. }
  17727. e.forEach(function(e) {
  17728. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17729. r.addChunk(t, e)
  17730. }),
  17731. r.floors.sort(),
  17732. n.resolve(r)
  17733. }
  17734. var n = $.Deferred()
  17735. , r = this;
  17736. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17737. n.promise()
  17738. }
  17739. ,
  17740. n.prototype.loadMeshTextures = function() {
  17741. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17742. this.meshTexturesLoaded = !0
  17743. }
  17744. .bind(this)),
  17745. this.loadTexturesPromise)
  17746. }
  17747. ,
  17748. /* n.prototype.loadtags = function() {//xzw改
  17749. var e = $.Deferred();
  17750. if (!f.tags.enabled)
  17751. return e.resolve();
  17752. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17753. t = "data/" + this.sid + "/tags.json"
  17754. return a.get(t, {
  17755. responseType: "json",
  17756. auth: this.isPublic ? null : f.authorizationHeader
  17757. }).done(function(t) {
  17758. var i = 0
  17759. , n = 0;
  17760. for (var r in t) {
  17761. var o = t[r];
  17762. o.enabled && (n++,
  17763. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17764. i++))
  17765. }
  17766. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17767. e.resolve()
  17768. }
  17769. .bind(this)).fail(function() {
  17770. O.warn("Getting tags failed, not displaying tags."),
  17771. e.resolve()
  17772. }),
  17773. e
  17774. } */
  17775. n.prototype.shineHots = function(){ //xzw
  17776. E.trigger({
  17777. func: function(e) {
  17778. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17779. for(var i in this.hots){
  17780. this.hots[i].dontShine || (this.hots[i].mesh.material.uniforms.opac.value = opa);
  17781. }
  17782. }.bind(this),
  17783. cycling: true,
  17784. duration: 3000,
  17785. //easing: "easeInOutQuad",
  17786. name: "hotShine"
  17787. })
  17788. },
  17789. n.prototype.createHotItem = function(data, hots) {
  17790. var docFragment = document.createDocumentFragment();
  17791. var keyAry = Object.keys(data);
  17792. for(var i = 0; i < keyAry.length; i++){
  17793. var li = document.createElement('li');
  17794. var span = document.createElement('span');
  17795. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17796. // console.log(span.innerHTML);
  17797. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17798. li.appendChild(span);
  17799. docFragment.appendChild(li);
  17800. }
  17801. var ul = document.querySelector('#hotListContent ul');
  17802. ul.appendChild(docFragment);
  17803. console.log(docFragment);
  17804. }
  17805. n.prototype.loadOverlays = function(overlays){
  17806. var overlays = window.data2 && window.data2.overlays
  17807. overlays && overlays.forEach((info)=>{
  17808. new Overlay(info)
  17809. })
  17810. }
  17811. n.prototype.loadhots = function() {//xzw
  17812. var e = $.Deferred();
  17813. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17814. return a.get(t, {
  17815. responseType: "json",
  17816. auth: this.isPublic ? null : f.authorizationHeader
  17817. }).done(function(t) {
  17818. window.data2 = t;
  17819. if(!t){
  17820. console.error("data2 is null")
  17821. }else{
  17822. g_data2 = hotMatcher(t);
  17823. this.hotsCount = 0;
  17824. /* for(var i in t.hots){
  17825. this.hotsCount ++;
  17826. this.hots[i] = new Hot(i, t.hots[i], this);
  17827. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17828. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17829. };
  17830. window.hotData = t.hots
  17831. t.hots && this.createHotItem(t.hots, this.hots); */
  17832. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17833. window.hotData = {}
  17834. if(t.hots){
  17835. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17836. sids.forEach((sid)=>{
  17837. this.hotsCount++,
  17838. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17839. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17840. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17841. window.hotData[sid] = t.hots[sid];
  17842. })
  17843. }
  17844. this.createHotItem(window.hotData, this.hots);
  17845. /* {
  17846. "code": "34020000001320010024",
  17847. "name": "鹰眼",
  17848. "devTypeName": "摄像头",
  17849. "id": "2855ab1ed6e7a9d3b35467673796bfa9",
  17850. "devTypeId": "ab073575c1628d2b42e2e915f1bee384",
  17851. "status": "2"
  17852. },
  17853. {
  17854. "code": "34020000001320010025",
  17855. "name": "鹰眼广角",
  17856. "devTypeName": "摄像头",
  17857. "id": "bd6eca7d285ee120b9f5e59f259d7bc5",
  17858. "devTypeId": "ab073575c1628d2b42e2e915f1bee384",
  17859. "status": "2"
  17860. }, */
  17861. getDeviceInfo(null,(data)=>{//更新状态
  17862. for(var id in hardwareHotList){
  17863. var hot = hardwareHotList[id];
  17864. var info = data.find(item=>item.id == id)
  17865. if(info){
  17866. hot.setDeviceStatus(info.status == 2)
  17867. }
  17868. }
  17869. })
  17870. g_index = w.valueFromHash("m");
  17871. if(t.tourAudio){
  17872. g_tourAudio = new Audio;
  17873. g_tourAudio.loop = false;
  17874. g_tourAudio.addEventListener('ended', function () {
  17875. var ev = document.createEvent("MouseEvent");
  17876. ev.initEvent("tourAudioEnded",true,true);
  17877. window.dispatchEvent(ev);
  17878. });
  17879. };
  17880. }
  17881. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17882. /* var dataJsPromise = $.Deferred();
  17883. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17884. a.get(dataJsUrl,{
  17885. responseType: "json",
  17886. auth: this.isPublic ? null : f.authorizationHeader
  17887. }).done(function(data) {
  17888. window.hotData = data;
  17889. this.createHotItem(data, this.hots);
  17890. for(let i in this.hots){//add
  17891. data[i] && this.hots[i].initStyleImg(data[i]);
  17892. }
  17893. dataJsPromise.resolve();
  17894. }.bind(this)).fail(function(){
  17895. console.log('Data.js is empty');
  17896. dataJsPromise.resolve();
  17897. }) */
  17898. e.resolve();
  17899. }.bind(this)).fail(function() {
  17900. console.log('没有热点');
  17901. e.resolve()
  17902. }),
  17903. e
  17904. }
  17905. ,
  17906. n.prototype.loadPanos = function() {
  17907. if (this.loadPanosPromise)
  17908. return this.loadPanosPromise;
  17909. var e = new I(this);
  17910. return this.loadPanosPromise = e.load().then(function(e) {
  17911. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17912. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17913. else console.log(e.uuid)
  17914. }
  17915. .bind(this))),
  17916. this.panos.extend(e.map(function(e) {
  17917. return new v(this,e.uuid,e,this.supportsTiles)
  17918. }
  17919. .bind(this))),
  17920. this.panos.forEach(function(e) {
  17921. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17922. var i = this.panos.get(t);
  17923. i && this.panos.setNeighbour(e, i, !0)
  17924. }
  17925. .bind(this)),
  17926. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17927. }
  17928. .bind(this)),
  17929. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17930. this.supportedModes[c.PANORAMA] = !1),
  17931. $.when(this)
  17932. }
  17933. .bind(this)),
  17934. this.loadPanosPromise
  17935. }
  17936. ,
  17937. n.prototype.loadHighlightReel = function() {//xzw
  17938. var e = $.Deferred()
  17939. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17940. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17941. return a.get(t, {
  17942. responseType: "json",
  17943. auth: this.isPublic ? null : f.authorizationHeader
  17944. }).done(function(t) {
  17945. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17946. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17947. e.resolve()
  17948. }
  17949. .bind(this)).fail(function() {
  17950. O.warn("Getting highlight reel failed, no highlights available"),
  17951. e.resolve()
  17952. }),
  17953. e
  17954. }
  17955. ,
  17956. n.prototype.waitForLoad = function(e, t) {
  17957. t() || (this.waitQueue.push({
  17958. object: e,
  17959. isLoadedCallback: t
  17960. }),
  17961. 1 === this.waitQueue.length && this.emit("waiting"))
  17962. }
  17963. ,
  17964. n.prototype.hide = function() {
  17965. this.floors.hide()
  17966. }
  17967. ,
  17968. n.prototype.show = function() {
  17969. this.floors.show()
  17970. }
  17971. ,
  17972. n.prototype.floorNames = function() {
  17973. return this.floors.names()
  17974. }
  17975. ,
  17976. n.prototype.warpDestFloors = function(e, t) {
  17977. if (!e || this.floors.length !== e.length)
  17978. return void this.toggleAllFloors(!0);
  17979. var i = e.findIndex(function(e) {
  17980. return e
  17981. }
  17982. .bind(this));
  17983. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17984. }
  17985. ,
  17986. n.prototype.setFloor = function(e, t, i) {
  17987. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17988. this.allFloorsVisible = !1,
  17989. this._setFloor(e, t, i)
  17990. }
  17991. ,
  17992. n.prototype.toggleAllFloors = function(e) {
  17993. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17994. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17995. this._setFloor(this.currentFloor)
  17996. }
  17997. ,
  17998. n.prototype._setFloor = function(e, t, i) {
  17999. t = t || this.mode,
  18000. this.emit("floor.changed", e, t, this.currentFloor),
  18001. this.currentFloor = e;
  18002. var n;
  18003. if (t === c.PANORAMA) {
  18004. if (this.show(),
  18005. this.shouldShowtags && this.tagsShown)
  18006. for (n in this.tags)
  18007. this.tags[n].show(f.showFloorDuration)
  18008. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18009. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18010. }
  18011. .bind(this)),
  18012. this.shouldShowtags && this.tagsShown))
  18013. for (n in this.tags) {
  18014. var r = this.tags[n];
  18015. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18016. }
  18017. var o = this
  18018. , a = e;
  18019. E.start(function() {}, f.showFloorDelay, function() {
  18020. o.floors.forEach(function(e) {
  18021. e.chunks.forEach(function(t) {
  18022. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18023. })
  18024. })
  18025. }
  18026. .bind(this))
  18027. }
  18028. ,
  18029. n.prototype.toggleExplode = function() {
  18030. this.floors.toggleExplodeHorizontal()
  18031. }
  18032. ,
  18033. n.prototype.toggleExplodeUp = function() {
  18034. this.floors.toggleExplodeVertical()
  18035. }
  18036. ,
  18037. n.prototype.nextFloor = function(e) {
  18038. return this.floors.nextFloor(this.currentFloor, e)
  18039. }
  18040. ,
  18041. n.prototype.addFloor = function(e) {
  18042. this.floors.add(e)
  18043. }
  18044. ,
  18045. n.prototype.getFloorAtPoint = function(e) {
  18046. return this.floors.getFloorAtPoint(e)
  18047. }
  18048. ,
  18049. n.prototype.getTagBySid = function(e) {
  18050. return this.tags[e]
  18051. }
  18052. ,
  18053. n.prototype.addChunk = function(e, t) {
  18054. this.floors.getOrMakeFloor(e).addChunk(t),
  18055. this.chunks.push(t)
  18056. }
  18057. ,
  18058. n.prototype.setMode = function(e) {
  18059. if (!this.supportedModes[e])
  18060. throw new R("Mode not supported for this model: " + e);
  18061. this.mode = e;
  18062. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18063. this.chunks.forEach(function(t) {
  18064. t.setMode(e)
  18065. })
  18066. }
  18067. ,
  18068. n.prototype.build = function() {
  18069. this.heroLocations = this.images.getHeroLocations(this.panos);
  18070. var e = function() {
  18071. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18072. }
  18073. .bind(this)();
  18074. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18075. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18076. }
  18077. .bind(this)) || e,
  18078. null === this.heroImage && O.warn("No hero image defined."),
  18079. this.currentFloor = this.floors.last(),
  18080. this.floors.build(),
  18081. this.colliders = this.floors.reduce(function(e, t) {
  18082. return e.concat(t.collider.children)
  18083. }, []),
  18084. this.panos.forEach(function(e) {
  18085. e.build1(),
  18086. e.on("enter", function() {
  18087. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18088. }
  18089. .bind(this))
  18090. }
  18091. .bind(this)),
  18092. this.panos.forEach(function(e) {
  18093. e.build2()
  18094. }),
  18095. this.floors.forEach(function(e) {
  18096. this.boundingBox.union(e.boundingBox)
  18097. }
  18098. .bind(this)),
  18099. this.size = this.boundingBox.size(),
  18100. this.center = this.boundingBox.center(),
  18101. this.floors.forEach(function(e) {
  18102. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18103. }
  18104. .bind(this)),
  18105. this.panos.populate_path_graph(),
  18106. this.skybox = new l(this.boundingBox),
  18107. this.skybox.matrixWorldNeedsUpdate = !0,
  18108. this.add(this.skybox);
  18109. setTimeout(function(){
  18110. this.hotsCount && this.shineHots();
  18111. }.bind(this),1300);//xzw 热点开始闪烁
  18112. for (var t in this.tags)
  18113. this.tags[t].build();
  18114. this.createFloorLogo()
  18115. return O.debug("Done building model"),
  18116. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18117. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18118. this.buildRooms(),
  18119. this.labels.associateWithRooms(this.rooms),
  18120. $.when(this)
  18121. }
  18122. ,
  18123. n.prototype.createFloorLogo = function(){
  18124. console.log('createFloorLogo')
  18125. if(this.floorLogos || !settings.floorlogoURL)return;
  18126. var url = settings.floorlogoURL
  18127. var map = tex.load(url);//可以追加done
  18128. this.floorLogos = [];
  18129. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18130. var material = new o.MeshBasicMaterial({
  18131. opacity:0,
  18132. map:map,
  18133. side: o.DoubleSide,
  18134. transparent: !0,
  18135. depthWrite: !1,
  18136. depthTest:false//改 在chunk\skybox外也可看到
  18137. });
  18138. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18139. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18140. //logo.scale.set(s,s,s);
  18141. logo.position.set(0,-1.5,0);
  18142. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18143. logo.renderOrder = 100;//cover the videoSkybox
  18144. //logo.layers.set(0)
  18145. this.add(logo);
  18146. this.floorLogos.push(logo);
  18147. }
  18148. this.floorLogos[1].visible = false;
  18149. }
  18150. n.prototype.adjustfloorLogoHeight = function(o){
  18151. var h = player.currentPano.floorPosition.y + 0.01;
  18152. this.floorLogos[1].position.setY(h);
  18153. this.floorLogos[0].position.setY(h);
  18154. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18155. },
  18156. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18157. if(!this.floorLogos) return;
  18158. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18159. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18160. if(!o.dur){//立刻
  18161. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18162. this.floorLogos[o.index].material.opacity = o.opa;
  18163. }else{
  18164. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18165. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18166. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18167. }
  18168. },
  18169. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18170. var lastQ, lastP;
  18171. var equals = function(v1, v2, min){
  18172. return Math.abs(v1-v2) < min
  18173. }
  18174. var isSame = function(now, last, k){//如果和上次相同就不改变
  18175. if(!last)return false;
  18176. var R = k.sceneRenderer;
  18177. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18178. //暂时:
  18179. var min = 0.0008
  18180. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18181. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18182. return same;
  18183. }
  18184. return function(Q, k){
  18185. if(!Q)return;
  18186. /* if(Config.ifFish && window.lowFPS){
  18187. this.fLCompute++;
  18188. if(R.AFPS < 38){
  18189. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18190. else if(k.flying && k.fLCompute%2 !=1) return;
  18191. k.fLCompute %= 4;
  18192. }else if(R.AFPS < 45){
  18193. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18194. else if(k.flying && k.fLCompute%2 !=1) return;
  18195. k.fLCompute %= 6;
  18196. }else{
  18197. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18198. //else if(k.flying && k.fLCompute%2 !=1) return;
  18199. k.fLCompute %= 2;
  18200. }
  18201. } */
  18202. var sameQ, sameP, quaternion, visible;
  18203. for(var i=0;i<2;i++){
  18204. var logo = this.floorLogos[i];
  18205. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18206. visible = true;
  18207. }
  18208. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18209. var c = k.cameraControls.activeControl;
  18210. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18211. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18212. for(var i=0;i<2;i++){
  18213. var logo = this.floorLogos[i];
  18214. if(!sameQ){
  18215. if(!quaternion){
  18216. var a = new THREE.Vector3(0,0,-1);
  18217. a.applyQuaternion(Q);
  18218. a.setY(0);
  18219. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18220. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18221. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18222. quaternion.multiply(a);
  18223. }
  18224. logo.quaternion.copy(quaternion);
  18225. }
  18226. }
  18227. }
  18228. }()
  18229. n.prototype.loadLabels = function() {//xzw
  18230. this.labels = new x(this);
  18231. var e = $.Deferred();
  18232. //加载俯视图的标签 注释这个备注就会加载
  18233. /* window.MP_PREFETCHED_MODELDATA.model.player_options.labels ? this.showingLabels = true : '';
  18234. if (!this.showingLabels) */
  18235. return e.resolve();
  18236. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18237. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18238. console.log(t);
  18239. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18240. O.warn("Getting labels failed, not displaying labels."),
  18241. e.resolve()
  18242. }),
  18243. e
  18244. }
  18245. ,
  18246. n.prototype.buildRooms = function() {
  18247. this.rooms = new T(this),
  18248. this.rooms.createFromChunks(this.chunks),
  18249. this.rooms.calcRoomBoundaries()
  18250. }
  18251. ,
  18252. n.prototype.updateProjectedPanos = function() {
  18253. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18254. }
  18255. ,
  18256. n.prototype.setProjectedPanos = function(e, t, i) {
  18257. void 0 !== i && null !== i || (i = !0),
  18258. i = !!i,
  18259. this.projectedPano0 = e,
  18260. this.projectedPano1 = t,
  18261. this.skybox.material.setProjectedPanos(e, t, i),
  18262. this.chunks.forEach(function(n) {
  18263. n.materialInside.setProjectedPanos(e, t, i)
  18264. })
  18265. }
  18266. ,
  18267. n.prototype.setSide = function(e) {
  18268. this.floors.forEach(function(t) {
  18269. t.collider.material.side = e
  18270. })
  18271. }
  18272. ,
  18273. n.prototype.heroCount = function() {
  18274. return this.heroLocations ? this.heroLocations.length : 0
  18275. }
  18276. ,
  18277. n.prototype.getHeroDescriptorByIndex = function(e) {
  18278. if (e < 0)
  18279. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18280. null;
  18281. var t = this.heroCount();
  18282. if (t < 1)
  18283. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18284. null;
  18285. var i = this.heroLocations[e];
  18286. return void 0 === i ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18287. null) : i
  18288. }
  18289. ,
  18290. n.prototype.findPanoramicHero = function() {
  18291. for (var e in this.heroLocations)
  18292. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18293. return this.heroLocations[e];
  18294. return null
  18295. }
  18296. ,
  18297. n.prototype.listImagePanos = function() {
  18298. var e = []
  18299. , t = this;
  18300. return this.images.forEach(function(i) {
  18301. if (i.metadata && i.metadata.scan_id) {
  18302. var n = t.panos.get(i.metadata.scan_id);
  18303. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18304. }
  18305. }),
  18306. e
  18307. }
  18308. ,
  18309. n.prototype.fadePanoMarkers = function(e, t) {
  18310. this.panos.fadeMarkerOpacity(e, t)
  18311. }
  18312. ,
  18313. n.prototype.setSweepVisibility = function(e) {
  18314. this.panos.forEach(function(t) {
  18315. t.marker && (t.marker.visible = e)
  18316. })
  18317. }
  18318. ,
  18319. n.prototype.outsideAllowed = function() {
  18320. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18321. }
  18322. ,
  18323. t.exports = n
  18324. }
  18325. ).call(this, "/js/model/Model.js")
  18326. }
  18327. , {
  18328. "../constants": 8,
  18329. "../enum/AlignmentType": 17,
  18330. "../enum/RenderOrder": 42,
  18331. "../enum/Viewmode": 51,
  18332. "../exception/BasicException": 55,
  18333. "../label/Label": 90,
  18334. "../loaders/ModelLoader": 105,
  18335. "../loaders/ModelTextureLoader": 106,
  18336. "../loaders/SweepDataLoader": 107,
  18337. "../tag/tag": 123,
  18338. "../tag/tagManager": 124,
  18339. "../objects/BoundingTextureSkybox": 143,
  18340. "../objects/Chunk": 144,
  18341. "../objects/Floor": 146,
  18342. "../objects/Panorama": 148,
  18343. "../objects/Room": 150,
  18344. "../objects/Snapshot": 153,
  18345. "../settings": 166,
  18346. "../shaders": 167,
  18347. "../util/ModelUrls": 177,
  18348. "../util/PanoramaCollection": 178,
  18349. "../util/ajax": 181,
  18350. "../util/common": 185,
  18351. "../util/easing": 186,
  18352. "../util/lerp": 188,
  18353. "../util/logger": 189,
  18354. "../util/math": 190,
  18355. "../util/texture": 194,
  18356. "../util/transitions": 195,
  18357. "./../util/browser": 182,
  18358. "./../util/showcase": 193,
  18359. "./Chunks": 135,
  18360. "./FloorCollection": 136,
  18361. "./ImageCollection": 137,
  18362. "./LabelCollection": 138,
  18363. "./RoomCollection": 141,
  18364. events: 202,
  18365. three: 217,
  18366. "hot": "hot"
  18367. }],
  18368. 140: [function(e, t, i) {
  18369. "use strict";
  18370. function n() {
  18371. this.modelMap = {},
  18372. this.activeModel = null,
  18373. this.modelCount = 0,
  18374. this.tileDownloader = null,
  18375. this.panoRenderer = null
  18376. }
  18377. var r = (e("three"),
  18378. e("../util/common"))
  18379. , o = e("../exception/BasicException")
  18380. , a = e("../enum/ModelManagerEvents")
  18381. , s = e("../enum/PanoRendererEvents")
  18382. , l = e("events").EventEmitter;
  18383. n.prototype.init = function(e, t, i) {
  18384. this.tileDownloader = e,
  18385. this.panoRenderer = t,
  18386. this.qualityManager = i,
  18387. this.bindEvents()
  18388. }
  18389. ,
  18390. n.prototype.bindEvents = function() {
  18391. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18392. }
  18393. ,
  18394. n.prototype.onTileRendered = function(e, t, i, n) {}
  18395. ,
  18396. n.prototype.addModel = function(e) {
  18397. this.modelMap[e.sid] = e,
  18398. 0 === this.modelCount && this.activateModel(e.sid),
  18399. this.modelCount++,
  18400. this.emit(a.ModelAdded)
  18401. }
  18402. ,
  18403. n.prototype.getModel = function(e) {
  18404. return this.modelMap[e]
  18405. }
  18406. ,
  18407. n.prototype.activateModel = function(e) {
  18408. var t = this.modelMap[e];
  18409. if (!t)
  18410. throw new o("Tried to activate invalid model!");
  18411. var i = this.activeModel;
  18412. this.activeModel = t,
  18413. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18414. this.tileDownloader.setUrls(t.urls),
  18415. t.panos.forEach(function(e) {
  18416. e.attachToPanoRenderer(this.panoRenderer),
  18417. e.tileDownloader = this.tileDownloader,
  18418. e.qualityManager = this.qualityManager
  18419. }
  18420. .bind(this)),
  18421. this.emit(a.ActiveModelChanged, {
  18422. oldModel: i,
  18423. model: t
  18424. })
  18425. }
  18426. ,
  18427. n.prototype.getActiveModel = function() {
  18428. return this.activeModel
  18429. }
  18430. ,
  18431. r.extend(n, l),
  18432. t.exports = n
  18433. }
  18434. , {
  18435. "../enum/ModelManagerEvents": 33,
  18436. "../enum/PanoRendererEvents": 35,
  18437. "../exception/BasicException": 55,
  18438. "../util/common": 185,
  18439. events: 202,
  18440. three: 217
  18441. }],
  18442. 141: [function(e, t, i) {
  18443. (function(i) {
  18444. "use strict";
  18445. function n() {
  18446. s.call(this)
  18447. }
  18448. var r = e("../objects/Room")
  18449. , o = (e("../settings"),
  18450. e("../util/logger"))
  18451. , a = (e("../util/transitions"),
  18452. e("../util/easing"),
  18453. e("../util/common"))
  18454. , s = e("../util/IndexedCollection")
  18455. , l = e("./Chunks");
  18456. new o(i);
  18457. a.inherit(n, s),
  18458. n.prototype.getIndex = function(e) {
  18459. return e.roomId
  18460. }
  18461. ,
  18462. n.prototype.calcRoomBoundaries = function() {
  18463. this.forEach(function(e) {
  18464. e.calcBoundaries()
  18465. })
  18466. }
  18467. ,
  18468. n.prototype.createFromChunks = function(e) {
  18469. var t = {
  18470. floorId: -1,
  18471. roomId: -1
  18472. }
  18473. , i = {};
  18474. e.forEach(function(e) {
  18475. l.parseIdsFromChunkName(e.name, t);
  18476. var o = i[t.roomId];
  18477. if (!o) {
  18478. var a = n.generateRoomId(t.floorId, t.roomId);
  18479. o = new r(t.floorId,a),
  18480. this.add(o),
  18481. i[t.roomId] = o
  18482. }
  18483. o.addChunk(e)
  18484. }
  18485. .bind(this)),
  18486. this.calcRoomBoundaries()
  18487. }
  18488. ,
  18489. n.generateRoomId = function(e, t) {
  18490. return e + "_" + t
  18491. }
  18492. ,
  18493. t.exports = n
  18494. }
  18495. ).call(this, "/js/model/RoomCollection.js")
  18496. }
  18497. , {
  18498. "../objects/Room": 150,
  18499. "../settings": 166,
  18500. "../util/IndexedCollection": 175,
  18501. "../util/common": 185,
  18502. "../util/easing": 186,
  18503. "../util/logger": 189,
  18504. "../util/transitions": 195,
  18505. "./Chunks": 135
  18506. }],
  18507. 142: [function(e, t, i) {
  18508. "use strict";
  18509. function n(e, t, i) {
  18510. e = e.clone().expandByScalar(0.01);//改
  18511. var n = e.size()
  18512. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18513. o.boundingBox = e,
  18514. r.Mesh.call(this, o, t),
  18515. this.position.copy(e.center()),
  18516. this.frustumCulled = !1,
  18517. i && this.add(new r.WireframeHelper(this))
  18518. }
  18519. var r = e("three");
  18520. n.prototype = Object.create(r.Mesh.prototype),
  18521. n.prototype.constructor = n,
  18522. t.exports = n
  18523. }
  18524. , {
  18525. three: 217
  18526. }],
  18527. 143: [function(e, t, i) {
  18528. (function(i) {
  18529. "use strict";
  18530. function n(e) {
  18531. h.time("Computing a nice bounding cubemap");
  18532. var t = new a({
  18533. side: r.BackSide,
  18534. transparent: !0
  18535. });
  18536. t.uniforms.modelAlpha.value = 0,
  18537. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18538. this.renderOrder = l.boundingSkybox,
  18539. o.call(this, e, t),
  18540. h.timeEnd("Computing a nice bounding cubemap")
  18541. }
  18542. var r = e("three")
  18543. , o = (e("../enum/Viewmode"),
  18544. e("../shaders"),
  18545. e("./BoundingMesh"))
  18546. , a = e("../materials/ModelTextureMaterial")
  18547. , s = e("../settings")
  18548. , l = e("../enum/RenderOrder")
  18549. , c = e("../util/logger")
  18550. , h = new c(i);
  18551. n.prototype = Object.create(o.prototype),
  18552. n.prototype.constructor = n,
  18553. t.exports = n
  18554. }
  18555. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18556. }
  18557. , {
  18558. "../enum/RenderOrder": 42,
  18559. "../enum/Viewmode": 51,
  18560. "../materials/ModelTextureMaterial": 118,
  18561. "../settings": 166,
  18562. "../shaders": 167,
  18563. "../util/logger": 189,
  18564. "./BoundingMesh": 142,
  18565. three: 217
  18566. }],
  18567. 144: [function(e, t, i) {
  18568. "use strict";
  18569. function n(e) {
  18570. this.materialInside = new s({
  18571. side: r.DoubleSide
  18572. });
  18573. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18574. this.materialOutside = new r.RawShaderMaterial({
  18575. fragmentShader: o.modelOutside.fragmentShader,
  18576. vertexShader: o.modelOutside.vertexShader,
  18577. uniforms: t,
  18578. side: r.FrontSide,
  18579. name: "chunkOut"
  18580. }),
  18581. r.Mesh.call(this, e.geometry, this.materialInside),
  18582. this.name = e.name || "",
  18583. this.textureName = e.textureName,
  18584. this.meshUrl = e.meshUrl
  18585. }
  18586. var r = e("three")
  18587. , o = e("../shaders")
  18588. , a = e("../enum/Viewmode")
  18589. , s = e("../materials/ModelTextureMaterial");
  18590. n.prototype = Object.create(r.Mesh.prototype),
  18591. n.prototype.setTextureMap = function(e) {
  18592. this.materialInside.uniforms.map.value = e,
  18593. this.materialOutside.uniforms.map.value = e
  18594. }
  18595. ,
  18596. n.prototype.setMode = function(e) {
  18597. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18598. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18599. t.transparent = this.material.transparent,
  18600. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18601. this.material = t
  18602. }
  18603. ,
  18604. t.exports = n
  18605. }
  18606. , {
  18607. "../enum/Viewmode": 51,
  18608. "../materials/ModelTextureMaterial": 118,
  18609. "../shaders": 167,
  18610. three: 217
  18611. }],
  18612. 145: [function(e, t, i) {
  18613. "use strict";
  18614. function n(e) {
  18615. this.chunksize = e || 10,
  18616. this.chunks = {},
  18617. this.boundingBoxes = {},
  18618. this.children = [],
  18619. this.offset = new r.Vector3(0,.5,0),
  18620. this.material = new r.MeshBasicMaterial({
  18621. color: 16777215 * Math.random(),
  18622. side: r.DoubleSide
  18623. })
  18624. }
  18625. var r = e("three");
  18626. e("../enum/Viewmode");
  18627. n.prototype.add = function(e) {
  18628. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18629. m ? (t = m.position.array,
  18630. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18631. n = e.faces);
  18632. var v = new r.Vector3;
  18633. if (i)
  18634. for (o = 0,
  18635. a = i.length; o < a; o += 3) {
  18636. var A = 3 * i[o]
  18637. , y = 3 * i[o + 1]
  18638. , C = 3 * i[o + 2];
  18639. s = (t[A] + t[y] + t[C]) / 3,
  18640. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18641. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18642. h = Math.floor(s / this.chunksize),
  18643. u = Math.floor(l / this.chunksize),
  18644. d = Math.floor(c / this.chunksize),
  18645. p = h + "." + u + "." + d,
  18646. p in this.chunks ? (g = this.chunks[p],
  18647. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18648. f = this.boundingBoxes[p] = new r.Box3),
  18649. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18650. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18651. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18652. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18653. }
  18654. else
  18655. for (o = 0,
  18656. a = t.length; o < a; o += 9)
  18657. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18658. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18659. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18660. h = Math.floor(s / this.chunksize),
  18661. u = Math.floor(l / this.chunksize),
  18662. d = Math.floor(c / this.chunksize),
  18663. p = h + "." + u + "." + d,
  18664. p in this.chunks ? (g = this.chunks[p],
  18665. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18666. f = this.boundingBoxes[p] = new r.Box3),
  18667. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18668. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18669. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18670. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18671. }
  18672. ,
  18673. n.prototype.build = function() {
  18674. var e = new r.Object3D;
  18675. e.material = this.material;
  18676. for (var t in this.chunks) {
  18677. var i = this.chunks[t]
  18678. , n = new r.BufferGeometry;
  18679. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18680. n.boundingBox = this.boundingBoxes[t];
  18681. var o = new r.Mesh(n,this.material);
  18682. o.material.visible = !1,
  18683. e.add(o),
  18684. this.chunks[t] = []
  18685. }
  18686. return e
  18687. }
  18688. ,
  18689. t.exports = n
  18690. }
  18691. , {
  18692. "../enum/Viewmode": 51,
  18693. three: 217
  18694. }],
  18695. 146: [function(e, t, i) {
  18696. "use strict";
  18697. var r = e("three")
  18698. , o = e("../settings")
  18699. , a = e("../util/common")
  18700. , s = e("../util/lerp")
  18701. , l = e("./ChunkedCollider")
  18702. , c = e("../util/transitions")
  18703. , h = e("../util/easing")
  18704. , u = (e("../objects/Panorama"),
  18705. e("../enum/RenderOrder"))
  18706. , d = e("../localization/localize");
  18707. function n(e, t, i) {
  18708. r.Object3D.call(this),
  18709. this.model = e,
  18710. this.floorIndex = t,
  18711. this.lang = o.languageTag,
  18712. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18713. this.panos = [],
  18714. this.chunks = [],
  18715. this.colliderBuilder = new l(3),
  18716. this.collider = null,
  18717. this.center = null,
  18718. this.boundingBox = new r.Box3,
  18719. this.size = null,
  18720. this.hidden = !1,
  18721. this.conservativeBoundingBox = new r.Box3,
  18722. this.debugColor = 16777215 * Math.random(),
  18723. this.transition = null
  18724. }
  18725. n.prototype = Object.create(r.Object3D.prototype),
  18726. n.prototype.enter = function(e) {
  18727. this.model.setFloor(this, e)
  18728. }
  18729. ,
  18730. n.prototype.hide = function(e) {
  18731. if (!this.hidden || this.transition) {
  18732. this.chunks.forEach(function(e) {
  18733. e.material.transparent = !0
  18734. }),
  18735. c.cancel(this.transition);
  18736. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18737. , i = e ? 0 : o.hideFloorDelay / t;
  18738. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18739. this.hidden = !0
  18740. }
  18741. .bind(this), i, h.easeInOutQuad)
  18742. }
  18743. }
  18744. ,
  18745. n.prototype.show = function(e) {
  18746. if (this.hidden || this.transition) {
  18747. this.hidden = !1,
  18748. c.cancel(this.transition);
  18749. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18750. , i = e ? 0 : o.showFloorDelay / t;
  18751. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18752. this.hidden || this.chunks.forEach(function(e) {
  18753. e.material.transparent = !1
  18754. })
  18755. }
  18756. .bind(this), i, h.easeInOutQuad)
  18757. }
  18758. }
  18759. ,
  18760. n.prototype.toggle = function(e, t) {
  18761. e = void 0 === e ? this.hidden : e,
  18762. e ? this.show(t) : this.hide(t)
  18763. }
  18764. ,
  18765. n.prototype.containsPoint = function(e) {
  18766. return this.collider.children.some(function(t) {
  18767. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18768. t.geometry.boundingBox.containsPoint(e)
  18769. })
  18770. }
  18771. ,
  18772. n.prototype.distanceToPoint = function(e) {
  18773. var t = null
  18774. , i = 1 / 0;
  18775. return this.collider.children.forEach(function(n) {
  18776. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18777. var r = n.geometry.boundingBox.distanceToPoint(e);
  18778. (!t || i > r) && (i = r,
  18779. t = n)
  18780. }),
  18781. i
  18782. }
  18783. ,
  18784. n.prototype.addChunk = function(e) {
  18785. e.renderOrder = u.ghostFloor,
  18786. this.add(e),
  18787. this.chunks.push(e),
  18788. this.boundingBox.union(e.geometry.boundingBox),
  18789. this.size = this.boundingBox.size(),
  18790. this.colliderBuilder.add(e.geometry)
  18791. }
  18792. ,
  18793. n.prototype.addPano = function(e) {
  18794. this.panos.push(e),
  18795. this.add(e.skyboxMesh),
  18796. e.marker && this.add(e.marker);
  18797. var t = new r.Vector3(1,1,1)
  18798. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18799. this.boundingBox.union(i)
  18800. }
  18801. ,
  18802. n.prototype.build = function() {
  18803. this.collider = this.colliderBuilder.build(!0),
  18804. this.add(this.collider),
  18805. this.center = this.boundingBox.center(),
  18806. this.conservativeBoundingBox.copy(this.boundingBox),
  18807. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18808. return e.geometry.boundingBox.min.y
  18809. }), 5),
  18810. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18811. return e.geometry.boundingBox.max.y
  18812. }), 5),
  18813. this.colliderBuilder = null
  18814. }
  18815. ,
  18816. n.prototype.toShortString = function() {
  18817. return a.nth(this.floorIndex + 1)
  18818. }
  18819. ,
  18820. n.prototype.toString = function() {
  18821. return this.name
  18822. }
  18823. ,
  18824. t.exports = n
  18825. }
  18826. , {
  18827. "../enum/RenderOrder": 42,
  18828. "../localization/localize": 108,
  18829. "./strings-cn-CN": 109,
  18830. "../objects/Panorama": 148,
  18831. "../settings": 166,
  18832. "../util/common": 185,
  18833. "../util/easing": 186,
  18834. "../util/lerp": 188,
  18835. "../util/transitions": 195,
  18836. "./ChunkedCollider": 145,
  18837. three: 217
  18838. }],
  18839. 147: [function(e, t, i) {
  18840. "use strict";
  18841. function n(e) {
  18842. this.player = e,
  18843. this.obj3d = null,
  18844. this.UP = new r.Vector3(0,1,0)
  18845. }
  18846. var r = e("three")
  18847. , o = e("../settings");
  18848. n.prototype.prefs = {
  18849. linewidth: 3,
  18850. height: .07,
  18851. opacity: .45,
  18852. endScale: .05
  18853. },
  18854. n.prototype.discard = function() {
  18855. if (this.obj3d) {
  18856. var e = this.obj3d.parent;
  18857. e && e.remove(this.obj3d)
  18858. }
  18859. this.obj3d = null
  18860. }
  18861. ,
  18862. n.prototype.draw = function() {
  18863. if (this.discard(),
  18864. o.showNeighbors) {
  18865. var e = this.player.currentPano.floor;
  18866. this.obj3d = new r.Object3D;
  18867. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18868. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18869. i.y += this.prefs.height;
  18870. var n = .1525
  18871. , a = .127
  18872. , s = .0127
  18873. , l = .1
  18874. , c = .19
  18875. , h = .2032
  18876. , u = .2286
  18877. , d = .255
  18878. , p = new r.Matrix4;
  18879. for (var f in t)
  18880. if (t[f]) {
  18881. var g = this.player.model.panos.get(f)
  18882. , m = (g.position.clone().sub(this.player.model.position),
  18883. g.position.clone().sub(g.floorPosition))
  18884. , v = g.floorPosition.clone().sub(this.player.model.position);
  18885. v.y += this.prefs.height;
  18886. var A = new r.Geometry;
  18887. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18888. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18889. p.identity().setPosition(m),
  18890. A.applyMatrix(p),
  18891. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18892. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18893. p.lookAt(v, i, this.UP).setPosition(v),
  18894. A.applyMatrix(p),
  18895. A.vertices.push(v, i);
  18896. var y = new r.Line(A,new r.LineBasicMaterial({
  18897. color: g.debugColor.getHex(),
  18898. transparent: !0,
  18899. opacity: this.prefs.opacity,
  18900. depthWrite: !1,
  18901. name: "sLine" + f,
  18902. linewidth: this.prefs.linewidth
  18903. }));
  18904. this.obj3d.add(y)
  18905. }
  18906. e.add(this.obj3d)
  18907. }
  18908. }
  18909. ,
  18910. n.prototype.update = function() {
  18911. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18912. }
  18913. ,
  18914. t.exports = n
  18915. }
  18916. , {
  18917. "../settings": 166,
  18918. three: 217
  18919. }],
  18920. 148: [function(e, t, i) {
  18921. (function(i) {
  18922. "use strict";
  18923. function n(e, t, i, n) {
  18924. this.model = e,
  18925. this.id = t,
  18926. this.alignmentType = i.alignmentType || l.ALIGNED,
  18927. this.neighbourUUIDs = i.neighbours || null,
  18928. this.neighbourPanos = null,
  18929. this.floor = null,
  18930. this.floorIndex = i.floor,
  18931. this.failedLoadingAt = 0,
  18932. this.maxLoadRetries = 4,
  18933. this.origin = i.position.clone(),
  18934. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18935. this.quaternion = i.quaternion.clone(),
  18936. this.skyboxMesh = new r.Mesh(E),
  18937. this.skyboxMesh.position.copy(this.position),
  18938. this.skyboxMesh.quaternion.copy(this.quaternion),
  18939. this.skyboxMesh.name = "skybox",
  18940. this.skyboxMesh.visible = !1,
  18941. this.skyboxMesh.updateMatrix(),
  18942. this.skyboxMesh.updateMatrixWorld(),
  18943. this.marker = null,
  18944. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18945. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18946. map: w,
  18947. side: r.DoubleSide,
  18948. opacity: 0,
  18949. transparent: !0,
  18950. depthWrite: !1
  18951. })),
  18952. this.marker.visible = this.showFloorMarker,
  18953. this.marker.renderOrder = s.panoMarker,
  18954. this.marker.name = "marker",
  18955. this.marker.pano = this,
  18956. this.marker.layers.set(v.PANOMARKERS),
  18957. this.marker.updateMatrixWorld(),
  18958. a.colorMarkerOnLoad && this.on("load", function() {
  18959. this.marker.material.color.set(65280)
  18960. })),
  18961. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18962. this.floorPosition = i.puck ? i.puck.clone() : null,
  18963. this.tiled = n,
  18964. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18965. this.solidSkybox.flipY = !1,
  18966. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18967. this.solidSkybox.magFilter = r.LinearFilter,
  18968. this.solidSkybox.generateMipmaps = !1)),
  18969. this.zoomed = !1,
  18970. this.panoRenderer = null,
  18971. this.qualityManager = null,
  18972. this.tileDownloader = null,
  18973. this.tiledPanoRenderTarget = null,
  18974. this.minimumTiledPanoLoaded = !1,
  18975. this.highestPartialTileRenderOpCompleted = 0,
  18976. this.highestFullTileRenderOpCompleted = 0,
  18977. this.shouldRedrawOnBaseLoaded = !1,
  18978. this.lockUntilRenderingComplete = !1,
  18979. a.colorMarkerOnLoad && this.on("load", function() {
  18980. this.marker.material.color.set(65280)
  18981. });
  18982. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18983. var e = new r.TextureLoader;
  18984. e.setCrossOrigin(!0);
  18985. var g = e.load("images/texture.jpg");
  18986. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18987. color: 16777215,
  18988. transparent: !0,
  18989. opacity: .75,
  18990. map: g
  18991. })),
  18992. this.vrMarker.boluoType = "vr",
  18993. this.vrMarker.position.z = 1,
  18994. this.vrMarker.enabled = !0,
  18995. this.vrMarker.visible = !1,
  18996. window.vrMarkers = window.vrMarkers || [],
  18997. window.vrMarkers.push(this.vrMarker),
  18998. this.marker && this.marker.add(this.vrMarker),
  18999. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19000. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19001. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19002. this.adjustAngleEnable) {
  19003. var i = new r.Quaternion;
  19004. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19005. this.skyboxMesh.quaternion.multiply(i);
  19006. var m = new r.Quaternion;
  19007. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19008. this.skyboxMesh.quaternion.multiply(m);
  19009. var n = new r.Quaternion;
  19010. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19011. this.skyboxMesh.quaternion.multiply(n),
  19012. this.skyboxMesh.updateMatrix(),
  19013. this.skyboxMesh.updateMatrixWorld(),
  19014. this.model.updateProjectedPanos()
  19015. }
  19016. /**************************************************************************************************************************************/
  19017. }
  19018. var r = e("three")
  19019. , o = e("../util/logger")
  19020. , a = e("../settings")
  19021. , s = (e("../enum/Viewmode"),
  19022. e("../enum/RenderOrder"))
  19023. , l = e("../enum/AlignmentType")
  19024. , c = (e("../util/common"),
  19025. e("../util/transitions"))
  19026. , h = e("../util/lerp")
  19027. , u = e("../util/ajax")
  19028. , d = e("../util/texture")
  19029. , p = e("../util/panorama")
  19030. , f = (e("../enum/TileDownloaderEvents"),
  19031. e("../enum/PanoramaEvents"))
  19032. , g = e("../enum/PanoRendererEvents")
  19033. , m = e("../enum/PanoSizeClass")
  19034. , v = e("../enum/RenderLayers")
  19035. , A = (e("../scene/SceneRenderer"),
  19036. e("../enum/GLCubeFaces"),
  19037. e("../exception/BasicException"))
  19038. , y = e("../tile/TileUtils")
  19039. , C = e("events").EventEmitter
  19040. , I = new o(i)
  19041. , E = new r.SphereBufferGeometry(.1)
  19042. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19043. , w = d.load("images/marker-256x256.png");
  19044. n.prototype = Object.create(C.prototype),
  19045. n.prototype.enter = function() {
  19046. var e = null;
  19047. return function() {
  19048. this.setZoomed(!1),
  19049. this.emit("enter", {
  19050. oldPano: e,
  19051. newPano: this
  19052. }),
  19053. e = this
  19054. }
  19055. }(),
  19056. n.prototype.exit = function() {
  19057. this.tiled ? (this.clearWaitDeferreds(),
  19058. this.minimumTiledPanoLoaded = !1,
  19059. this.tiledPanoRenderTarget = null,
  19060. this.setZoomed(!1),
  19061. this.panoRenderer.deactivateTiledPano(this),
  19062. this.highestPartialTileRenderOpCompleted = 0,
  19063. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19064. this.solidSkybox.loaded = !1,
  19065. this.solidSkybox.version = 0),
  19066. this.emit("exit")
  19067. }
  19068. ,
  19069. n.prototype.hoverOn = function(e) {
  19070. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19071. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19072. }
  19073. ,
  19074. n.prototype.hoverOff = function(e) {
  19075. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19076. }
  19077. ,
  19078. n.prototype.build1 = function() {
  19079. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19080. this.floor.addPano(this),
  19081. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19082. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19083. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19084. }
  19085. ,
  19086. n.prototype.build2 = function() {
  19087. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19088. this.height = this.position.distanceTo(this.floorPosition),
  19089. this.placeMarker()
  19090. }
  19091. ,
  19092. n.prototype.interpolateFloorPosition = function() {
  19093. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19094. return !!e.floorPosition
  19095. }).sort(function(e, t) {
  19096. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19097. }
  19098. .bind(this))
  19099. , t = this.position.clone();
  19100. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19101. t
  19102. }
  19103. ,
  19104. n.prototype.raycastFloorPosition = function() {
  19105. I.warn("Performance warning: Raycasting to find floor position");
  19106. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19107. , t = e.intersectObjects(this.model.colliders);
  19108. return t.length ? t[0].point : null
  19109. }
  19110. ,
  19111. n.prototype.raycastToFindFloor = function() {
  19112. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19113. return function() {
  19114. // I.warn("Performance warning: Raycasting to find floor index");
  19115. for (var t = 0; t < e.length; t++) {
  19116. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19117. , n = i.intersectObjects(this.model.colliders);
  19118. if (n.length)
  19119. return n[0].object.parent.parent
  19120. }
  19121. return null
  19122. }
  19123. }(),
  19124. n.prototype.placeMarker = function() {
  19125. this.marker && (this.marker.position.copy(this.floorPosition),
  19126. this.marker.position.y += .05,
  19127. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19128. }
  19129. ,
  19130. n.prototype.translate = function(e) {
  19131. this.position.add(e),
  19132. this.floorPosition.add(e)
  19133. }
  19134. ,
  19135. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19136. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19137. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19138. }
  19139. ,
  19140. n.prototype.attachToPanoRenderer = function(e) {
  19141. this.panoRenderer = e,
  19142. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19143. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19144. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19145. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19146. }
  19147. ;
  19148. var _ = {};
  19149. n.prototype.getWaitDeferred = function(e) {
  19150. var t = _[this.id];
  19151. t || (t = {},
  19152. _[this.id] = t);
  19153. var i = t[e];
  19154. return i || (i = {
  19155. deferred: $.Deferred(),
  19156. active: !1
  19157. },
  19158. t[e] = i),
  19159. i
  19160. }
  19161. ,
  19162. n.prototype.resetWaitDeferred = function(e) {
  19163. var t = this.getWaitDeferred(e);
  19164. t.active = !1,
  19165. t.deferred = $.Deferred()
  19166. }
  19167. ,
  19168. n.prototype.clearWaitDeferreds = function() {
  19169. var e = _[this.id];
  19170. e || (e = {},
  19171. _[this.id] = e);
  19172. for (var t in e)
  19173. if (e.hasOwnProperty(t)) {
  19174. var i = e[t];
  19175. i.active = !1,
  19176. i.deferred = $.Deferred()
  19177. }
  19178. }
  19179. ,
  19180. n.prototype.loadTiledPano = function() {
  19181. var e = (new r.Vector3,
  19182. [])
  19183. , t = [];
  19184. return function(i, n, r, o, a, s) {
  19185. null !== o && void 0 !== o || (o = !0),
  19186. null !== a && void 0 !== a || (a = !0);
  19187. var l = this.getWaitDeferred(i)
  19188. , c = l.deferred
  19189. , h = null
  19190. , u = null;
  19191. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19192. u = r.vFov)),
  19193. !this.isLoaded(i)) {
  19194. if (!l.active) {
  19195. if (l.active = !0,
  19196. r) {
  19197. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19198. e[this.id + ":" + i] = {
  19199. tileCount: 0,
  19200. targetTileCount: d
  19201. },
  19202. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19203. }
  19204. t[this.id] || (t[this.id] = !0,
  19205. this.on(f.LoadComplete, function(e, t) {
  19206. var i = this.getWaitDeferred(e).deferred;
  19207. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19208. this.resetWaitDeferred(e))
  19209. }
  19210. .bind(this)),
  19211. this.on(f.LoadFailed, function(e) {
  19212. var t = this.getWaitDeferred(e).deferred;
  19213. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19214. this.resetWaitDeferred(e))
  19215. }
  19216. .bind(this)),
  19217. this.on(f.TileLoaded, function(t, i, n) {
  19218. var r = this.getWaitDeferred(t).deferred;
  19219. if (r && "pending" === r.state()) {
  19220. r.notify(t, i, n);
  19221. var o = e[this.id + ":" + t];
  19222. o && (o.tileCount++,
  19223. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19224. r.resolve(t, n),
  19225. this.resetWaitDeferred(t)))
  19226. }
  19227. }
  19228. .bind(this)))
  19229. }
  19230. this.tileDownloader.clearForceQueue(),
  19231. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19232. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19233. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19234. }
  19235. return c.promise()
  19236. }
  19237. }(),
  19238. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19239. if (e === this.id) {
  19240. var n = this.qualityManager.getPanoSize(m.BASE);
  19241. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19242. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19243. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19244. }
  19245. }
  19246. ,
  19247. n.prototype.onTileRendered = function(e, t, i, n) {
  19248. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19249. }
  19250. ,
  19251. n.prototype.onPanoRendered = function(e, t, i, n) {
  19252. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19253. this.updateSkyboxForZoomLevel(),
  19254. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19255. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19256. this.emit("load", t),
  19257. this.model.emit("load", this),
  19258. this.emit(f.LoadComplete, t, i))
  19259. }
  19260. ,
  19261. n.prototype.setZoomed = function(e) {
  19262. this.zoomed = e,
  19263. this.updateSkyboxForZoomLevel()
  19264. }
  19265. ,
  19266. n.prototype.ensureSkyboxReadyForRender = function() {
  19267. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19268. this.solidSkybox.loaded = !0)
  19269. }
  19270. ,
  19271. n.prototype.updateSkyboxForZoomLevel = function() {
  19272. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19273. }
  19274. ,
  19275. n.prototype.getSkyboxTexture = function() {
  19276. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19277. }
  19278. ,
  19279. n.prototype.onTileRenderFail = function(e, t, i) {
  19280. e === this.id && this.emit(f.LoadFailed, t)
  19281. }
  19282. ,
  19283. n.prototype.isLoaded = function(e) {
  19284. if (this.tiled) {
  19285. if (e && "string" == typeof e)
  19286. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19287. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19288. }
  19289. if (e && "number" == typeof e)
  19290. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19291. return !!this.solidSkybox.high || e in this.solidSkybox
  19292. }
  19293. ,
  19294. n.prototype.loadCube = function(e) {
  19295. if (this.isLoaded(e))
  19296. return I.info("Skipping load of pano, already loaded"),
  19297. $.when();
  19298. this.emit("loading", e),
  19299. this.model.emit("loading", this);
  19300. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19301. , i = t.filter(function(e) {
  19302. return !e
  19303. });
  19304. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19305. e = "high",
  19306. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19307. var n = 0
  19308. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19309. return u.getImage(t[i])
  19310. }
  19311. .bind(this));
  19312. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19313. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19314. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19315. this.solidSkybox.low = null),
  19316. this.solidSkybox.needsUpdate = !0,
  19317. this.emit("load", e),
  19318. this.model.emit("load", this),
  19319. this
  19320. }
  19321. .bind(this), function() {
  19322. I.error("Downloading cubemap for pano", this.id, "failed"),
  19323. this.failedLoadingAt = Date.now()
  19324. }
  19325. .bind(this), function() {
  19326. return $.when(++n, 6)
  19327. })
  19328. }
  19329. ,
  19330. n.raycastsSkipped = 0,
  19331. n.raycastsDone = 0,
  19332. n.prototype.findNeighourPanos = function() {
  19333. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19334. this.model.panos.forEach(function(e) {
  19335. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19336. var t = this.position.distanceTo(e.position);
  19337. if (t > a.panoramaNeighbourMaxDistance)
  19338. return this.model.panos.setNeighbour(this, e, !1),
  19339. void n.raycastsSkipped++;
  19340. var i = e.position.clone().sub(this.position).normalize()
  19341. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19342. , s = o.intersectObjects(this.model.colliders);
  19343. n.raycastsDone++,
  19344. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19345. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19346. }
  19347. }
  19348. .bind(this)),
  19349. this.model.panos.neighbourMap[this.id]
  19350. }
  19351. ,
  19352. n.prototype.worldPosition = function() {
  19353. return this.position
  19354. }
  19355. ,
  19356. n.prototype.addTextSprite = function(e, t) {
  19357. this.removeTextSprite();
  19358. var i = document.createElement("canvas")
  19359. , n = i.getContext("2d");
  19360. i.width = 256,
  19361. i.height = 256;
  19362. var o = "Arial"
  19363. , a = 60;
  19364. n.font = "bold " + a + "px " + o,
  19365. n.fillStyle = "white";
  19366. var s = n.measureText(e).width;
  19367. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19368. var l = new r.Texture(i);
  19369. l.needsUpdate = !0;
  19370. var c = new r.SpriteMaterial({
  19371. map: l,
  19372. color: t || 16428055
  19373. });
  19374. this.text3d = new r.Sprite(c),
  19375. this.text3d.position.copy(this.skyboxMesh.position),
  19376. this.floor.add(this.text3d)
  19377. }
  19378. ,
  19379. n.prototype.removeTextSprite = function() {
  19380. this.text3d && (this.floor.remove(this.text3d),
  19381. this.text3d = null)
  19382. }
  19383. ,
  19384. n.prototype.isAligned = function() {
  19385. return this.alignmentType === l.ALIGNED
  19386. }
  19387. ,
  19388. n.filters = {
  19389. inDirection: function(e, t, i) {
  19390. return function(n) {
  19391. var r = n.position.clone().sub(e).normalize();
  19392. return r.dot(t) > i
  19393. }
  19394. },
  19395. inFloorDirection: function(e, t, i) {
  19396. return function(n) {
  19397. var r = n.floorPosition.clone().sub(e).normalize();
  19398. return r.dot(t) > i
  19399. }
  19400. },
  19401. inPanoDirection: function(e, t, i) {
  19402. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19403. function(n) {
  19404. var r = n.floorPosition.clone().sub(e).normalize()
  19405. , o = n.position.clone().sub(e).normalize();
  19406. return r.dot(t) > i || o.dot(t) > i
  19407. }
  19408. },
  19409. atFloor: function(e) {
  19410. return function(t) {
  19411. return !e || t.floor === e
  19412. }
  19413. },
  19414. not: function(e) {
  19415. return function(t) {
  19416. return t !== e
  19417. }
  19418. },
  19419. notIn: function(e) {
  19420. return function(t) {
  19421. return e.indexOf(t) === -1
  19422. }
  19423. },
  19424. isLoaded: function() {
  19425. return function(e) {
  19426. return e.isLoaded()
  19427. }
  19428. },
  19429. isNotLoaded: function() {
  19430. return function(e) {
  19431. return !e.isLoaded()
  19432. }
  19433. },
  19434. isCloseEnoughTo: function(e, t) {
  19435. return function(i) {
  19436. return e.distanceTo(i.floorPosition) < t
  19437. }
  19438. },
  19439. hasMinimumHeightDifferenceTo: function(e, t) {
  19440. return function(i) {
  19441. return Math.abs(i.position.y - e.y) > t
  19442. }
  19443. },
  19444. isNotBehindNormal: function(e, t) {
  19445. var i = new r.Vector3;
  19446. return t = t.clone(),
  19447. function(n) {
  19448. var r = i.copy(n.position).sub(e).normalize();
  19449. return r.dot(t) > 0
  19450. }
  19451. },
  19452. isNeighbourPanoTo: function(e) {
  19453. return function(t) {
  19454. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19455. }
  19456. },
  19457. isNeighbourOfNeighbourTo: function(e) {
  19458. return function(t) {
  19459. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19460. var n = e.model.panos.get(i);
  19461. return !!n && n.neighbourPanos[t.id]
  19462. })
  19463. }
  19464. },
  19465. isNotRecentlyFailed: function(e) {
  19466. return function(t) {
  19467. return Date.now() - t.failedLoadingAt > e
  19468. }
  19469. },
  19470. isOnVisibleFloor: function() {
  19471. return function(e) {
  19472. return !e.floor.hidden
  19473. }
  19474. },
  19475. isPanoAligned: function() {
  19476. return function(e) {
  19477. return e.isAligned()
  19478. }
  19479. }
  19480. },
  19481. n.sortFunctions = {
  19482. distanceToPoint: function(e) {
  19483. return function(t, i) {
  19484. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19485. }
  19486. },
  19487. floorDistanceToPoint: function(e) {
  19488. return function(t, i) {
  19489. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19490. }
  19491. },
  19492. choose: function(e) {
  19493. return function(t, i) {
  19494. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19495. }
  19496. }
  19497. },
  19498. n.scoreFunctions = {
  19499. distance: function(e, t) {
  19500. return t = t || a.navigation.distanceFactor,
  19501. function(i) {
  19502. return e ? e.position.distanceTo(i.position) * t : 0
  19503. }
  19504. },
  19505. distanceSquared: function(e, t) {
  19506. return t = t || a.navigation.distanceFactor,
  19507. function(i) {
  19508. return e ? e.position.distanceToSquared(i.position) * t : 0
  19509. }
  19510. },
  19511. direction: function(e, t) {
  19512. return function(i) {
  19513. var n = i.position.clone().sub(e).normalize();
  19514. return n.dot(t) * a.navigation.directionFactor
  19515. }
  19516. },
  19517. angle: function(e, t) {
  19518. return function(i) {
  19519. var n = i.position.clone().sub(e).normalize();
  19520. return n.angleTo(t) * a.navigation.angleFactor
  19521. }
  19522. },
  19523. inFieldOfView: function(e, t) {
  19524. return function(i) {
  19525. var n = i.position.clone().sub(e).normalize();
  19526. return n.dot(t) > .75 ? 10 : -1
  19527. }
  19528. },
  19529. optionality: function(e) {
  19530. return function(t) {
  19531. var i = t.neighbourUUIDs.filter(function(t) {
  19532. return !(t in e.neighbourUUIDs) && t !== e.id
  19533. });
  19534. return i.length * a.navigation.optionalityFactor
  19535. }
  19536. },
  19537. penalizeHeightDifferenceUnder: function(e, t) {
  19538. return function(i) {
  19539. return e.y - i.position.y < t ? -20 : 0
  19540. }
  19541. }
  19542. },
  19543. t.exports = n
  19544. }
  19545. ).call(this, "/js/objects/Panorama.js")
  19546. }
  19547. , {
  19548. "../enum/AlignmentType": 17,
  19549. "../enum/GLCubeFaces": 25,
  19550. "../enum/PanoRendererEvents": 35,
  19551. "../enum/PanoSizeClass": 36,
  19552. "../enum/PanoramaEvents": 37,
  19553. "../enum/RenderLayers": 41,
  19554. "../enum/RenderOrder": 42,
  19555. "../enum/TileDownloaderEvents": 45,
  19556. "../enum/Viewmode": 51,
  19557. "../exception/BasicException": 55,
  19558. "../scene/SceneRenderer": 158,
  19559. "../settings": 166,
  19560. "../tile/TileUtils": 174,
  19561. "../util/ajax": 181,
  19562. "../util/common": 185,
  19563. "../util/lerp": 188,
  19564. "../util/logger": 189,
  19565. "../util/panorama": 191,
  19566. "../util/texture": 194,
  19567. "../util/transitions": 195,
  19568. events: 202,
  19569. three: 217
  19570. }],
  19571. 149: [function(e, t, i) {
  19572. "use strict";
  19573. function n(e) {
  19574. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19575. t.map.value = d,
  19576. t.opacity.value = 0,
  19577. t.color.value.set(o.reticuleColor),
  19578. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19579. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19580. side: r.DoubleSide,
  19581. depthWrite: !1,
  19582. depthTest: !1,
  19583. transparent: !0,
  19584. vertexShader: c.waypoint.vertexShader,
  19585. fragmentShader: c.waypoint.fragmentShader,
  19586. uniforms: t,
  19587. name: "waypoint",
  19588. opacity: 0,
  19589. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19590. })),
  19591. this.layers.set(h.RETICULE),
  19592. this.renderOrder = u.reticule,
  19593. this.player = e,
  19594. this.direction = new r.Vector3,
  19595. this.hidden = !0,
  19596. this.mouseLastMoveTime = Date.now()
  19597. }
  19598. var r = e("three")
  19599. , o = e("../settings")
  19600. , a = e("../util/transitions")
  19601. , s = e("../util/texture")
  19602. , l = e("../util/lerp")
  19603. , c = e("../shaders")
  19604. , h = e("../enum/RenderLayers")
  19605. , u = e("../enum/RenderOrder")
  19606. , d = s.load("images/reticule-256x256.png");
  19607. n.prototype = Object.create(r.Mesh.prototype),
  19608. n.prototype.move = function(e, t, i) {
  19609. this.hidden = i,
  19610. this.mouseLastMoveTime = Date.now()
  19611. }
  19612. ,
  19613. n.prototype.hide = function() {
  19614. this.hidden || (this.hidden = !0,
  19615. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19616. }
  19617. ,
  19618. n.prototype.show = function() {
  19619. this.hidden = !1,
  19620. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19621. }
  19622. ,
  19623. n.prototype.update = function() {
  19624. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19625. }
  19626. ,
  19627. n.prototype.updatePosition = function(e, t) {
  19628. if (!this.hidden) {
  19629. if (!t)
  19630. return this.hide();
  19631. var i = t.point
  19632. , n = e.distanceTo(i)
  19633. , r = 1 + .01 * n;
  19634. n < 1 && (r -= 1 - n),
  19635. this.show(),
  19636. this.scale.set(r, r, r),
  19637. this.direction = this.direction.multiplyScalar(.8),
  19638. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19639. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19640. this.lookAt(this.position.clone().add(this.direction))
  19641. }
  19642. }
  19643. ,
  19644. n.prototype.writeAstag = function() {
  19645. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19646. , t = new Date;
  19647. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19648. var i = {
  19649. enabled: !0,
  19650. version: "0",
  19651. created: t.toISOString(),
  19652. created_by: "APITest",
  19653. position: this.position.clone(),
  19654. stem: {
  19655. enabled: o.tags.pole.enabled,
  19656. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19657. },
  19658. label: "tag " + this.tagCount,
  19659. description: "Description " + e,
  19660. floor: function(e) {
  19661. if (e.currentFloor) {
  19662. var t = e.floors.indexOf(e.currentFloor);
  19663. return t > -1 ? t : void 0
  19664. }
  19665. }(this.player.model),
  19666. type: "info",
  19667. metadata: {
  19668. preferred_camera: {
  19669. mode: this.player.mode
  19670. }
  19671. }
  19672. };
  19673. console.log("--------------------------"),
  19674. console.log(JSON.stringify(i));
  19675. var n = this.player.model.addtag(e, i).build();
  19676. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19677. n.visible || n.show(o.tags.startup.fadeInDuration))
  19678. }
  19679. ,
  19680. t.exports = n
  19681. }
  19682. , {
  19683. "../enum/RenderLayers": 41,
  19684. "../enum/RenderOrder": 42,
  19685. "../settings": 166,
  19686. "../shaders": 167,
  19687. "../util/lerp": 188,
  19688. "../util/texture": 194,
  19689. "../util/transitions": 195,
  19690. three: 217
  19691. }],
  19692. 150: [function(e, t, i) {
  19693. "use strict";
  19694. function n(e, t) {
  19695. this.chunks = [],
  19696. this.floorId = e,
  19697. this.roomId = t,
  19698. this.position = new r.Vector3
  19699. }
  19700. var r = e("three");
  19701. n.prototype.addChunk = function(e) {
  19702. this.chunks.push(e)
  19703. }
  19704. ,
  19705. n.prototype.calcBoundaries = function() {
  19706. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19707. var s = this.chunks[a]
  19708. , l = s.geometry.attributes.position;
  19709. if (l)
  19710. for (var c = 0; c < l.array.length; c += 3)
  19711. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19712. t.add(e),
  19713. 0 === c ? (i.copy(e),
  19714. n.copy(e)) : (i.max(e),
  19715. n.min(e)),
  19716. o++
  19717. }
  19718. o > 0 ? (t.multiplyScalar(1 / o),
  19719. this.average = t) : this.average = null,
  19720. this.boundsMax = i,
  19721. this.boundsMin = n,
  19722. this.center = new r.Vector3,
  19723. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19724. }
  19725. ,
  19726. t.exports = n
  19727. }
  19728. , {
  19729. three: 217
  19730. }],
  19731. 151: [function(e, t, i) {
  19732. (function(i) {
  19733. "use strict";
  19734. function n(e, t, i) {
  19735. this.obj3d = null,
  19736. this.nodes = [],
  19737. this.colorHull = [],
  19738. this.shortPaths = {},
  19739. this.floorHull = null,
  19740. this.cameraHull = null,
  19741. this.floorPathDistance = 0,
  19742. this.floorCurvePoints = null,
  19743. this.floorCurveColors = null,
  19744. this.camCurvePoints = null,
  19745. this.warpDestHeroLoc = null,
  19746. this.warpDestPano = null,
  19747. this.warpPathPoints = null,
  19748. this.warpPathLengths = [0],
  19749. this.warpLength = 0,
  19750. this.closeWarpDistance = 4,
  19751. this.UP = A.UP.clone(),
  19752. this.longestStep = 0,
  19753. this.upcomingTransType = null,
  19754. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19755. this.prevNextDist = 0,
  19756. this.nextI = 0,
  19757. this.activeTransType = null,
  19758. this.lastTransType = null,
  19759. this.bunnyObj = null,
  19760. this.director = e,
  19761. this.player = t,
  19762. this.playerControls = i,
  19763. this.modelManager = t.modelManager,
  19764. this.updateModel(),
  19765. this.updateDefaultsFromModelData(),
  19766. this.bindEvents(),
  19767. this.warping = !1,
  19768. this.waitingToWarp = !1,
  19769. this.warpInterrupted = !1,
  19770. this.warpInterruptionBlackoutStyle = null,
  19771. this.warpInterruptionTravelTime = null
  19772. }
  19773. var r = e("three")
  19774. , o = e("../util/logger")
  19775. , a = e("../enum/Viewmode")
  19776. , s = e("../enum/RenderOrder")
  19777. , l = e("../enum/WarpStyle")
  19778. , c = e("../settings")
  19779. , h = e("../util/math")
  19780. , u = e("../util/lerp")
  19781. , d = e("../util/easing")
  19782. , p = e("../util/transitions")
  19783. , f = e("../objects/Snapshot")
  19784. , g = e("../effects")
  19785. , m = e("../shaders")
  19786. , v = (e("../gui/gui"),
  19787. e("../util/texture"))
  19788. , A = e("../enum/Vectors")
  19789. , y = (e("../model/ModelManager"),
  19790. new o(i))
  19791. , C = e("../enum/PlayerEvents")
  19792. , I = e("../enum/BlackoutStyle")
  19793. , E = e("../enum/ModelManagerEvents")
  19794. , b = e("../constants")
  19795. , w = {
  19796. path: 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")
  19799. };
  19800. n.prototype.setScene = function(e) {
  19801. this.createCpm(e),
  19802. this.createBunnyObj(e)
  19803. }
  19804. ,
  19805. n.prototype.updateModel = function() {
  19806. this.model = this.modelManager.getActiveModel()
  19807. }
  19808. ,
  19809. n.prototype.bindEvents = function() {
  19810. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19811. }
  19812. ,
  19813. n.prototype.updateDefaultsFromModelData = function() {
  19814. this.model.data
  19815. }
  19816. ,
  19817. n.prototype.pointPathDistance = function(e) {
  19818. for (var t = 0, i = 1; i < e.length; i += 1)
  19819. t += e[i - 1].distanceTo(e[i]);
  19820. return t
  19821. }
  19822. ,
  19823. n.prototype.pointPathLengths = function(e) {
  19824. for (var t = [0], i = 1; i < e.length; i += 1)
  19825. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19826. return t
  19827. }
  19828. ,
  19829. n.prototype.interpAlongPath = function(e, t, i) {
  19830. var n, o = new r.Vector3, a = t[t.length - 1];
  19831. if (i < 1) {
  19832. n = i * a;
  19833. for (var s = 1; s < t.length; s += 1)
  19834. if (t[s] > n) {
  19835. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19836. return o.copy(e[s]),
  19837. o.sub(e[s - 1]),
  19838. o.multiplyScalar(l),
  19839. o.add(e[s - 1]),
  19840. o
  19841. }
  19842. } else
  19843. o.copy(e[e.length - 1]);
  19844. return o
  19845. }
  19846. ,
  19847. n.prototype.pathHeight = function() {
  19848. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19849. }
  19850. ,
  19851. n.prototype.createBunnyObj = function(e) {
  19852. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19853. this.bunnyObj.visible = c.warp.showBunny),
  19854. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19855. e.add(this.bunnyObj)
  19856. }
  19857. ,
  19858. n.prototype.createCpm = function(e) {
  19859. if (!this.currentPanoMarker) {
  19860. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19861. t.material.uniforms.opacity.value = 0,
  19862. this.currentPanoMarker = {
  19863. mesh: t,
  19864. placed: !1
  19865. }
  19866. }
  19867. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19868. this.placeCpm(),
  19869. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19870. }
  19871. ,
  19872. n.prototype.placeCpm = function() {
  19873. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19874. var e = this.player.currentPano.floor;
  19875. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19876. e.add(this.currentPanoMarker.mesh)),
  19877. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19878. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19879. this.currentPanoMarker.placed = !0
  19880. } else
  19881. this.popOutCpm()
  19882. }
  19883. ,
  19884. n.prototype.fadeInCpm = function(e) {
  19885. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19886. }
  19887. ,
  19888. n.prototype.fadeOutCpm = function(e) {
  19889. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19890. }
  19891. ,
  19892. n.prototype.popInCpm = function() {
  19893. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19894. }
  19895. ,
  19896. n.prototype.popOutCpm = function() {
  19897. this.fadeOutCpm(2)
  19898. }
  19899. ,
  19900. n.prototype.brushPrefs = {
  19901. linewidth: 7,
  19902. strokeWidth: 15,
  19903. cvSegments: 48,
  19904. paveStep: .1,
  19905. paveWidth: .2,
  19906. lookBlendDist: 3,
  19907. maxTurn: r.Math.degToRad(2)
  19908. },
  19909. n.prototype.panoPathDistance = function(e) {
  19910. var t = this.model.panos;
  19911. if (!e || e.length < 2)
  19912. return 0;
  19913. for (var i = [], n = 0; n < e.length; n += 1)
  19914. i.push(t.get(e[n]).floorPosition);
  19915. return this.pointPathDistance(i)
  19916. }
  19917. ,
  19918. n.prototype.loadTileTexture = function(e) {
  19919. var t = v.load(e, function(t) {
  19920. t.wrapS = r.RepeatWrapping,
  19921. t.wrapT = r.RepeatWrapping,
  19922. t.needsUpdate = !0,
  19923. y.debug('path texture "' + e + '" is ready')
  19924. }, function() {
  19925. y.error('path texture "' + e + '" failed')
  19926. });
  19927. return t.mapping = r.UVMapping,
  19928. t
  19929. }
  19930. ,
  19931. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19932. var a = {
  19933. cameraMode: n,
  19934. position: e,
  19935. quaternion: t,
  19936. panoId: i,
  19937. orthoZoom: o,
  19938. floorVisibility: r,
  19939. thumbUrl: null,
  19940. name: null
  19941. };
  19942. return new f(a)
  19943. }
  19944. ,
  19945. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19946. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19947. }
  19948. ,
  19949. n.prototype.setWarpDestination = function(e) {
  19950. this.warpDestHeroLoc = e
  19951. }
  19952. ,
  19953. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19954. var t = this.getHeroDescriptorByHeroIndex(e);
  19955. return null !== t && (this.setWarpDestination(t),
  19956. !0)
  19957. }
  19958. ,
  19959. n.prototype.setWarpDestinationByPano = function(e, t) {
  19960. var i = this.model.panos.get(e.id);
  19961. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19962. }
  19963. ,
  19964. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19965. var i = this.model.panos.get(e);
  19966. if (i) {
  19967. t = t || new r.Quaternion;
  19968. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19969. return this.setWarpDestination(n),
  19970. !0
  19971. }
  19972. return !1
  19973. }
  19974. ,
  19975. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19976. var t = this.model.heroCount();
  19977. if (null !== this.warpDestHeroLoc && t < 2)
  19978. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19979. this.model.getHeroDescriptorByIndex(0);
  19980. var i = this.model.getHeroDescriptorByIndex(e);
  19981. if (i) {
  19982. var n = i.isPano() ? i.panoId : i.cameraMode;
  19983. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19984. }
  19985. return i
  19986. }
  19987. ,
  19988. n.prototype.getHeroDescriptorByPano = function(e) {
  19989. var t = this.model.panos.get(e.id);
  19990. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19991. }
  19992. ,
  19993. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19994. var t = this.getHeroIndexFromPanoId(e);
  19995. return this.getHeroDescriptorByHeroIndex(t)
  19996. }
  19997. ,
  19998. n.prototype.getHeroIndexFromPanoId = function(e) {
  19999. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20000. var i = this.model.heroLocations[t]
  20001. , n = this.getHeroId(i);
  20002. if (n && n === e)
  20003. return t
  20004. }
  20005. return -1
  20006. }
  20007. ,
  20008. n.prototype.getHeroPano = function(e) {
  20009. if (null === e)
  20010. return y.warn("getHeroPano(): no destination"),
  20011. null;
  20012. var t = this.getHeroId(e)
  20013. , i = this.model.panos.get(t);
  20014. return void 0 === i && (i = null,
  20015. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20016. i
  20017. }
  20018. ,
  20019. n.prototype.getHeroId = function(e) {
  20020. return e.panoId
  20021. }
  20022. ,
  20023. n.prototype.setWarpDestPano = function() {
  20024. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20025. this.warpDestPano
  20026. }
  20027. ,
  20028. n.prototype.brushToWarpPano = function(e, t) {
  20029. if (this.discardPathObject(),
  20030. !this.setWarpDestPano())
  20031. return !1;
  20032. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20033. !this.warpDestPano)
  20034. return y.info("No brush"),
  20035. !1;
  20036. if (!this.player.currentPano)
  20037. return y.debug("No current pano, visibility undefined"),
  20038. !1;
  20039. if (!this.warpDestPano)
  20040. return y.info("No wPano, visibility undefined"),
  20041. !1;
  20042. if (!this.warpDestPano.isAligned())
  20043. return y.debug("Cannot brush to unaligned pano"),
  20044. !1;
  20045. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20046. , n = !0;
  20047. if (this.player.currentPano.id === this.warpDestPano.id)
  20048. y.debug("Already at destination pano");
  20049. else {
  20050. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20051. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20052. this.obj3d = new r.Object3D,
  20053. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20054. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20055. e = t) : (this.setPathHulls(this.nodes),
  20056. this.setFloorCurves(),
  20057. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20058. this.player.currentPano.floor.add(this.obj3d);
  20059. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20060. , s = e === l.STD;
  20061. if (!n && (i || s)) {
  20062. if (o) {
  20063. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20064. this.obj3d.add(h)
  20065. }
  20066. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20067. this.obj3d.add(u)
  20068. }
  20069. this.appearSlow()
  20070. }
  20071. return this.upcomingTransType = e,
  20072. !n
  20073. }
  20074. ,
  20075. n.prototype.findShortestPath = function(e, t) {
  20076. if (!e || !t)
  20077. return null;
  20078. var i = c.warp.walkExtraPanosDistance
  20079. , n = e.id + ":" + t.id + ":" + i;
  20080. if (this.shortPaths.hasOwnProperty(n))
  20081. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20082. var r = t.id + ":" + e.id + ":" + i;
  20083. if (this.shortPaths.hasOwnProperty(r))
  20084. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20085. var o = this.model.panos.aStarSearch(e, t);
  20086. return this.model.panos.includeNodesNearPath(o, i),
  20087. this.shortPaths[n] = o ? o.slice() : null,
  20088. o
  20089. }
  20090. ,
  20091. n.prototype.makePathHulls = function(e) {
  20092. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20093. t = u.get(e[0]),
  20094. r = t.floor.floorIndex;
  20095. for (var d = 0; d < e.length; d += 1)
  20096. t = u.get(e[d]),
  20097. i = t.floorPosition.clone().sub(this.model.position),
  20098. i.y += this.pathHeight(),
  20099. s.push(i),
  20100. l.push(t.position.clone()),
  20101. n = t.floor.floorIndex,
  20102. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20103. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20104. o > a && (a = o));
  20105. return a > this.longestStep && (this.longestStep = a,
  20106. y.debug("path contains " + a + " meter segment")),
  20107. {
  20108. floor: s,
  20109. camera: l,
  20110. color: h
  20111. }
  20112. }
  20113. ,
  20114. n.prototype.makeFloorCurves = function(e, t, i) {
  20115. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20116. , o = this.pointPathDistance(e) - 2 * n
  20117. , s = e.slice(0)
  20118. , l = s[1].clone().sub(s[0]);
  20119. l.y = 0,
  20120. l.normalize().multiplyScalar(n),
  20121. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20122. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20123. l.y = 0,
  20124. l.normalize().multiplyScalar(n),
  20125. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20126. var h = new r.CatmullRomCurve3(s)
  20127. , u = Math.floor(o / i);
  20128. u = 4 * Math.floor(u / 4),
  20129. u = Math.max(4, u);
  20130. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20131. f = 0,
  20132. d = g[A].distanceTo(e[0]);
  20133. for (var y = 1; y < e.length; y += 1)
  20134. v.copy(g[A]).sub(e[y]),
  20135. v.y *= 4,
  20136. p = v.length(),
  20137. p < d && (f = y);
  20138. m.push(t[f])
  20139. }
  20140. return {
  20141. distance: o,
  20142. points: g,
  20143. colors: m
  20144. }
  20145. }
  20146. ,
  20147. n.prototype.makeCameraCurvePoints = function(e, t) {
  20148. var i = this.pointPathDistance(e)
  20149. , n = new r.CatmullRomCurve3(e);
  20150. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20151. }
  20152. ,
  20153. n.prototype.makeCameraCurveTangents = function(e, t) {
  20154. var i = this.pointPathDistance(e)
  20155. , n = new r.CatmullRomCurve3(e)
  20156. , o = Math.max(2, Math.floor(i / t));
  20157. o || (o = 5);
  20158. for (var a = [], s = 0; s <= o; s++)
  20159. a.push(n.getTangentAt(s / o));
  20160. return a
  20161. }
  20162. ,
  20163. n.prototype.setPathHulls = function(e) {
  20164. var t = this.makePathHulls(e);
  20165. this.floorHull = t.floor,
  20166. this.cameraHull = t.camera,
  20167. this.colorHull = t.color
  20168. }
  20169. ,
  20170. n.prototype.setFloorCurves = function() {
  20171. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20172. this.floorPathDistance = e.distance,
  20173. this.floorCurvePoints = e.points,
  20174. this.floorCurveColors = e.colors
  20175. }
  20176. ,
  20177. n.prototype.setCameraCurvePoints = function() {
  20178. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20179. }
  20180. ,
  20181. n.prototype.chooseWarpPath = function(e) {
  20182. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20183. if (this.player.currentPano === this.warpDestPano || !e)
  20184. return this.warpPathPoints = null,
  20185. this.warpLength = 0,
  20186. !1;
  20187. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20188. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20189. t = this.warpDestPano.position.clone().sub(o.position),
  20190. i = t.clone().negate(),
  20191. t.multiplyScalar(.15).add(o.position),
  20192. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20193. t.y = o.position.y,
  20194. i.y = this.warpDestPano.position.y,
  20195. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20196. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20197. this.setCameraCurvePoints(),
  20198. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20199. this.warpLength = 0,
  20200. this.warpPathLengths = [0];
  20201. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20202. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20203. var p = s.length();
  20204. s.y *= c.warp.climbEffort;
  20205. var f = s.length() / p;
  20206. if (d > 1) {
  20207. s.setY(0).normalize(),
  20208. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20209. var g = Math.min(1, s.dot(l))
  20210. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20211. f = Math.max(m, f)
  20212. }
  20213. this.warpLength += p * f,
  20214. this.warpPathLengths[d] = this.warpLength
  20215. }
  20216. return !0
  20217. }
  20218. ,
  20219. n.prototype.drawPathRibbon = function(e, t) {
  20220. this.bunnyObj.visible = c.warp.showBunny;
  20221. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20222. h.copy(e[u]),
  20223. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20224. h.normalize(),
  20225. n.crossVectors(h, A.UP),
  20226. n.multiplyScalar(i);
  20227. var d = (new r.Vector3).copy(e[u]).add(o);
  20228. d.sub(n),
  20229. l.vertices.push(d),
  20230. d = (new r.Vector3).copy(e[u]).add(o),
  20231. d.add(n),
  20232. l.vertices.push(d)
  20233. }
  20234. var p, f = 0;
  20235. for (u = 0; u < e.length - 1; u += 1) {
  20236. var g = 2 * u
  20237. , v = f;
  20238. f += e[u + 1].distanceTo(e[u]);
  20239. var y = f
  20240. , C = t[u]
  20241. , I = t[u + 1];
  20242. p = new r.Face3(g,g + 1,g + 2),
  20243. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20244. l.faces.push(p),
  20245. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20246. p = new r.Face3(g + 2,g + 1,g + 3),
  20247. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20248. l.faces.push(p),
  20249. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20250. }
  20251. l.computeFaceNormals(),
  20252. l.computeVertexNormals();
  20253. var E, b;
  20254. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20255. b.map.value = w.path,
  20256. b.opacity.value = 0,
  20257. b.color.value.set(c.path.color),
  20258. E = new r.RawShaderMaterial({
  20259. side: r.DoubleSide,
  20260. depthWrite: !1,
  20261. transparent: !0,
  20262. vertexShader: m.ribbon.vertexShader,
  20263. fragmentShader: m.ribbon.fragmentShader,
  20264. uniforms: b,
  20265. name: "ribbonT",
  20266. opacity: 0
  20267. })) : E = new r.MeshBasicMaterial({
  20268. color: 16777215,
  20269. side: r.DoubleSide,
  20270. name: "ribbonOut",
  20271. vertexColors: r.VertexColors
  20272. });
  20273. var _ = new r.Mesh(l,E);
  20274. return _.name = "ribbon",
  20275. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20276. _
  20277. }
  20278. ,
  20279. n.prototype.drawPathPavement = function(e) {
  20280. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20281. s.copy(e[l]),
  20282. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20283. s.normalize(),
  20284. n.crossVectors(s, A.UP),
  20285. n.multiplyScalar(this.brushPrefs.paveWidth),
  20286. t = (new r.Vector3).copy(e[l]),
  20287. t.sub(n),
  20288. o.vertices.push(t),
  20289. o.vertices.push((new r.Vector3).copy(e[l])),
  20290. t = (new r.Vector3).copy(e[l]),
  20291. t.add(n),
  20292. o.vertices.push(t);
  20293. var h, u, d;
  20294. for (l = 0; l < e.length - 1; l += 1)
  20295. h = 3 * l + 1,
  20296. u = l * i,
  20297. d = u + i,
  20298. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20299. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20300. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20301. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20302. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20303. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20304. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20305. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20306. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20307. color: c.path.color,
  20308. side: r.DoubleSide,
  20309. transparent: !0,
  20310. depthWrite: !1,
  20311. opacity: 0,
  20312. name: "paveT",
  20313. map: w.path
  20314. }) : new r.MeshBasicMaterial({
  20315. color: c.path.color,
  20316. side: r.DoubleSide,
  20317. transparent: !0,
  20318. depthWrite: !1,
  20319. opacity: 1,
  20320. name: "paveO",
  20321. map: w.path
  20322. });
  20323. return new r.Mesh(o,p)
  20324. }
  20325. ,
  20326. n.prototype.hintPrefs = {
  20327. rad: .18,
  20328. width: .0125,
  20329. depth: .0625,
  20330. setBack: -.04,
  20331. markRad: .25,
  20332. markInnerRad: .16
  20333. },
  20334. n.prototype.makeWaypointObj = function(e, t) {
  20335. var i = new r.Geometry
  20336. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20337. , o = this.pathHeight();
  20338. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20339. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20340. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20341. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20342. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20343. s.map.value = e,
  20344. s.opacity.value = 0,
  20345. s.color.value.set(c.path.color);
  20346. var l = {
  20347. side: r.DoubleSide,
  20348. depthWrite: !1,
  20349. transparent: !0,
  20350. vertexShader: m.waypoint.vertexShader,
  20351. fragmentShader: m.waypoint.fragmentShader,
  20352. uniforms: s,
  20353. name: "waypoint",
  20354. opacity: 0
  20355. };
  20356. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20357. l.name = "wayPtOut");
  20358. var h = new r.RawShaderMaterial(l)
  20359. , u = new r.Mesh(i,h);
  20360. return u.name = t,
  20361. u
  20362. }
  20363. ,
  20364. n.prototype.makeStartMarker = function(e, t) {
  20365. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20366. i.y = 0,
  20367. i.normalize();
  20368. var n = Math.acos(i.x)
  20369. , o = this.makeWaypointObj(w.pathStart, "Start");
  20370. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20371. o.position.copy(e),
  20372. o
  20373. }
  20374. ,
  20375. n.prototype.makeEndMarker = function(e) {
  20376. var t = this.makeWaypointObj(w.pathEnd, "End")
  20377. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20378. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20379. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20380. t.position.copy(e),
  20381. t
  20382. }
  20383. ,
  20384. n.prototype.pathClean = function(e) {
  20385. if (e) {
  20386. for (var t in e.children)
  20387. this.pathClean(e.children[t]);
  20388. e.geometry && e.geometry.dispose(),
  20389. e.material && e.material.dispose()
  20390. }
  20391. }
  20392. ,
  20393. n.prototype.discardPathObject = function() {
  20394. if (this.obj3d) {
  20395. var e = this.obj3d.parent;
  20396. e && e.remove(this.obj3d),
  20397. this.pathClean(this.obj3d)
  20398. }
  20399. this.obj3d = null,
  20400. this.popInCpm()
  20401. }
  20402. ,
  20403. n.prototype.discardSlow = function() {
  20404. if (this.obj3d) {
  20405. if (this.player.mode !== a.PANORAMA)
  20406. return void this.discardPathObject();
  20407. for (var e, t = this, i = 0, n = function() {
  20408. this.discardPathObject()
  20409. }
  20410. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20411. e = t.obj3d.children[r],
  20412. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20413. i += 1,
  20414. n = null);
  20415. 0 === i && this.discardPathObject(),
  20416. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20417. }
  20418. }
  20419. ,
  20420. n.prototype.appearSlow = function() {
  20421. var e, t = this;
  20422. this.fadeOutCpm(c.path.fadeInTime);
  20423. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20424. e = t.obj3d.children[n],
  20425. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20426. }
  20427. ,
  20428. n.prototype.update = function() {
  20429. this.obj3d && this.obj3d.updateMatrixWorld()
  20430. }
  20431. ,
  20432. n.prototype.calcBurnsAmount = function(e) {
  20433. var t = r.Math.degToRad(c.warp.burnsAngle);
  20434. if (this.player.mode === a.PANORAMA) {
  20435. var i = this.burnsDir * t;
  20436. if (this.upcomingTransType === l.BLACK)
  20437. return i;
  20438. var n = e;
  20439. if (null === n)
  20440. return y.warn("Transition request for non-highlight"),
  20441. i;
  20442. var o = this.getHeroDescriptorByHeroIndex(n);
  20443. if (null === o)
  20444. return i;
  20445. if (!o.isPano())
  20446. return i;
  20447. var s = this.getHeroPano(o)
  20448. , h = this.playerControls.cameras[a.PANORAMA]
  20449. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20450. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20451. , p = function(e) {
  20452. var i = Math.acos(Math.min(1, e.dot(u)))
  20453. , n = (new r.Vector3).crossVectors(u, e);
  20454. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20455. };
  20456. if (s === this.player.currentPano)
  20457. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20458. var f = this.findShortestPath(this.player.currentPano, s);
  20459. if (void 0 === f || null === f || f.length < 1)
  20460. return y.debug("Empty path ahead..."),
  20461. i;
  20462. var g = this.makePathHulls(f)
  20463. , m = new r.CatmullRomCurve3(g.camera)
  20464. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20465. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20466. }
  20467. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20468. }
  20469. ,
  20470. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20471. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20472. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20473. var n = new r.Euler
  20474. , o = new r.Vector3;
  20475. y.debug("Starting wait: " + (void 0 !== t));
  20476. var s = this.calcBurnsAmount(e)
  20477. , h = function() {
  20478. this.endWarpState(),
  20479. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20480. t && t()
  20481. }
  20482. .bind(this)
  20483. , u = function(e, t) {
  20484. if (this.warpInterrupted)
  20485. return h(),
  20486. !0;
  20487. var r = t || 1e3 / 60;
  20488. if (c.warp.doBurns)
  20489. if (this.player.mode === a.PANORAMA) {
  20490. var l = this.playerControls.cameras[a.PANORAMA];
  20491. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20492. var u = r * s / i;
  20493. n.y += u,
  20494. o.set(0, 0, -1),
  20495. o.applyEuler(n),
  20496. o.add(l.position),
  20497. l.controls.lookAt(o),
  20498. l.controls.lookVector.copy(o)
  20499. ,l.lookAt(o)
  20500. } else
  20501. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20502. }
  20503. .bind(this);
  20504. this.startWarpState(),
  20505. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20506. //zoom动画
  20507. //这是啥?
  20508. var currentGuide = player.model.heroLocations[app.director.currentItem];
  20509. if(currentGuide.zoom){
  20510. this.player.zoomEnabled = true;
  20511. var zoom = function(e, d) {
  20512. this.player.zoomTo(e * currentGuide.zoom.toFixed(2), true)
  20513. }.bind(this)
  20514. p.start(zoom, 2000, null, 0, d.easeOutQuad, "zoom")
  20515. }
  20516. }
  20517. ,
  20518. n.prototype.warpToNonPano = function(e) {
  20519. if (this.discardPathObject(),
  20520. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20521. var t = function() {
  20522. e && e()
  20523. }
  20524. .bind(this);
  20525. this.player.flyToNewMode({
  20526. mode: this.warpDestHeroLoc.cameraMode,
  20527. duration: c.warp.outsideTime,
  20528. warpDest: this.warpDestHeroLoc,
  20529. callback: t,
  20530. force: !0
  20531. })
  20532. } else
  20533. y.warn("no warp destination!!!"),
  20534. e && e()
  20535. }
  20536. ,
  20537. n.prototype._resetWarpShaderParams = function(e) {
  20538. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20539. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20540. }
  20541. ,
  20542. n.prototype._clearWarpShading = function() {
  20543. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20544. this._resetWarpShaderParams(e[t]),
  20545. e[t].visible = !0;
  20546. this._resetWarpShaderParams(this.model.skybox)
  20547. }
  20548. ,
  20549. n.prototype._warpStopFlying = function() {
  20550. this.activeTransType = null,
  20551. this.placeCpm()
  20552. }
  20553. ,
  20554. n.prototype._wrapupTravelOnlyBits = function() {
  20555. this._warpStopFlying(),
  20556. this.warpPathPoints && (this.player.currentPano.exit(),
  20557. this.warpDestPano.enter(),
  20558. this.player.currentPano = this.warpDestPano),
  20559. this.player.spider.draw(),
  20560. this.placeCpm()
  20561. }
  20562. ,
  20563. n.prototype._wrapupTravel = function(e) {
  20564. this._wrapupTravelOnlyBits(),
  20565. this.warpCameraAim(e)
  20566. }
  20567. ,
  20568. n.prototype._wrapupWarpShading = function(e) {
  20569. this._clearWarpShading(),
  20570. this._wrapupTravel(e)
  20571. }
  20572. ,
  20573. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20574. t !== I.END && this._clearWarpShading(),
  20575. this._wrapupTravelOnlyBits(),
  20576. this.upcomingTransType = null,
  20577. e && e()
  20578. }
  20579. ,
  20580. n.prototype._warpCameraAim = function(e, t) {
  20581. var i = this.warpDestHeroLoc.quaternion
  20582. , n = this.playerControls.cameras[a.PANORAMA]
  20583. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20584. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20585. , l = s.dot(o)
  20586. , u = r.Math.radToDeg(Math.acos(l))
  20587. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20588. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20589. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20590. m.y = h.constrainedTurn(m.y),
  20591. this.burnsDir = Math.sign(m.y);
  20592. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20593. , A = new r.Vector3
  20594. , C = function(e, t) {
  20595. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20596. v.y = g.y + e * m.y,
  20597. v.z = g.z + e * m.z,
  20598. A.set(0, 0, -1),
  20599. A.applyEuler(v),
  20600. A.add(n.position),
  20601. n.controls.lookAt(A),
  20602. n.controls.lookVector.copy(A),
  20603. void n.lookAt(A))
  20604. }
  20605. .bind(this);
  20606. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) : (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20607. ,void (t && t())
  20608. )
  20609. }
  20610. ,
  20611. n.prototype._warpBendAim = function(e, t, i, n) {
  20612. var o = n || 0
  20613. , s = this.playerControls.cameras[a.PANORAMA]
  20614. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20615. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20616. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20617. f.y = h.constrainedTurn(f.y);
  20618. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20619. f.x = g * Math.sign(f.x),
  20620. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20621. this.burnsDir = Math.sign(f.y),
  20622. g *= Math.sign(f.y),
  20623. f.y = g;
  20624. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20625. , v = new r.Vector3
  20626. , A = function(e, t) {
  20627. if (e < .5)
  20628. m.x = u.x + e * f.x,
  20629. m.y = u.y + e * f.y,
  20630. m.z = u.z + e * f.z;
  20631. else {
  20632. var i = (1 - e) * c.warp.softBendEnd;
  20633. m.x = l.x - i * f.x,
  20634. m.y = l.y - i * f.y,
  20635. m.z = l.z - i * f.z
  20636. }
  20637. v.set(0, 0, -1),
  20638. v.applyEuler(m),
  20639. v.add(s.position);
  20640. s.controls.lookAt(v),
  20641. s.controls.lookVector.copy(v),
  20642. s.lookAt(v);
  20643. }
  20644. .bind(this);
  20645. return p.start(A, t, i, o, d[c.warp.movementEasing])
  20646. }
  20647. ,
  20648. n.prototype._warpStepCameraAim = function(e, t, i) {
  20649. var n = this.playerControls.cameras[a.PANORAMA]
  20650. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20651. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20652. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20653. l.y = h.constrainedTurn(l.y),
  20654. this.burnsDir = Math.sign(l.y);
  20655. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20656. , f = new r.Vector3
  20657. , g = function(e, t) {
  20658. e < .5 ? u.copy(s) : u.copy(o),
  20659. f.set(0, 0, -1),
  20660. f.applyEuler(u),
  20661. f.add(n.position),
  20662. n.controls.lookAt(f),
  20663. n.controls.lookVector.copy(f),
  20664. n.lookAt(f)
  20665. }
  20666. .bind(this);
  20667. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20668. }
  20669. ,
  20670. n.prototype.setBurnsDir = function() {
  20671. var e = this.playerControls.cameras[a.PANORAMA]
  20672. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20673. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20674. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20675. n.y = h.constrainedTurn(n.y),
  20676. this.burnsDir = Math.sign(n.y)
  20677. }
  20678. ,
  20679. n.prototype.stepWarpPath = function(e, t) {
  20680. var i = this.playerControls.cameras[a.PANORAMA];
  20681. if (!this.warpPathPoints)
  20682. return i.position.copy(this.warpDestPano.position),
  20683. !0;
  20684. var n = this.warpPathPoints[0]
  20685. , o = this.warpDestPano.position;
  20686. if (null !== this.nodes && this.cameraHull.length > 1) {
  20687. var s = new r.Vector3;
  20688. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20689. i.position.copy(s)
  20690. } else
  20691. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20692. }
  20693. ,
  20694. n.prototype.interruptAndFastForward = function(e, t) {
  20695. this.warping && (this.warpInterrupted = !0,
  20696. this.warpInterruptionBlackoutStyle = e,
  20697. this.warpInterruptionTravelTime = t,
  20698. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20699. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20700. }
  20701. ,
  20702. n.prototype.warpCameraAim = function(e) {
  20703. var t = c.warp.minWarpTime;
  20704. if (this.upcomingTransType === l.BLACK)
  20705. t = c.warp.teleportTime;
  20706. else {
  20707. var i = this.playerControls.cameras[a.PANORAMA]
  20708. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20709. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20710. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20711. s.y = h.constrainedTurn(s.y);
  20712. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20713. t = Math.max(t, u)
  20714. }
  20715. var d = function() {
  20716. this._warpStopFlying(),
  20717. this.discardSlow(),
  20718. e && e()
  20719. }
  20720. .bind(this);
  20721. this._warpCameraAim(t, d)
  20722. }
  20723. ,
  20724. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20725. this.model.skybox.material.uniforms.blackout.value = n;
  20726. var r = u.uniform(this.model.skybox, "progress", 1)
  20727. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20728. , a = !1
  20729. , s = function() {
  20730. if (this.warpInterrupted)
  20731. return a = !0,
  20732. !0
  20733. }
  20734. .bind(this)
  20735. , l = function(e, t) {
  20736. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20737. !0) : void r(e, t)
  20738. }
  20739. .bind(this)
  20740. , h = function(e, t) {
  20741. return i && a ? (o(0),
  20742. !0) : void o(e, t)
  20743. }
  20744. .bind(this);
  20745. p.start(s, e, null, t, null, "safeHaltWatch"),
  20746. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20747. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20748. }
  20749. ,
  20750. n.prototype.warpTravel_STD = function(e) {
  20751. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20752. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20753. w += this.warpLength * c.warp.timePerMeter,
  20754. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20755. var _ = !1
  20756. , T = this.warpDestHeroLoc.quaternion
  20757. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20758. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20759. , M = S.dot(x)
  20760. , R = r.Math.radToDeg(Math.acos(M))
  20761. , P = function(e) {
  20762. var t = o
  20763. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20764. return i
  20765. }
  20766. , O = function() {
  20767. return E.lookAt(C, t, A.UP),
  20768. s.setFromRotationMatrix(E, c.warp.eOrder),
  20769. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20770. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20771. h.constrainedTurn(b.y)
  20772. }
  20773. .bind(this)
  20774. , L = function(e, t) {
  20775. if (this.warpInterrupted)
  20776. return _ = !0,
  20777. !0
  20778. }
  20779. .bind(this)
  20780. , D = function(e, t) {
  20781. return _ || !this.warpPathPoints ? (g.blur(0),
  20782. !0) : void g.blur(e)
  20783. }
  20784. .bind(this)
  20785. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20786. , B = function(e, t) {
  20787. return _ || !this.warpPathPoints ? (N(0),
  20788. !0) : void N(e, t)
  20789. }
  20790. .bind(this)
  20791. , F = function(e, t) {
  20792. if (!this.warpPathPoints)
  20793. return n.position.copy(this.warpDestPano.position),
  20794. !0;
  20795. if (_)
  20796. return !0;
  20797. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20798. n.position.copy(i),
  20799. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20800. }
  20801. .bind(this)
  20802. , V = function(e, n) {
  20803. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20804. !0)
  20805. }
  20806. .bind(this)
  20807. , U = function(e, o) {
  20808. if (_)
  20809. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20810. !0;
  20811. if (!this.warpPathPoints)
  20812. return !0;
  20813. var a = this.warpLength * e
  20814. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20815. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20816. c.warp.matchCam && (l *= 1 - u),
  20817. E.lookAt(C, t, A.UP),
  20818. s.setFromRotationMatrix(E, c.warp.eOrder),
  20819. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20820. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20821. b.y = h.constrainedTurn(b.y),
  20822. s.x = m.x + l * b.x,
  20823. s.y = m.y + l * b.y,
  20824. s.z = m.z + l * b.z,
  20825. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20826. b.y = h.constrainedTurn(b.y);
  20827. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20828. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20829. v.x = v.x + b.x * c.warp.turnFriction,
  20830. v.y = v.y + b.y * c.warp.turnFriction,
  20831. v.z = v.z + b.z * c.warp.turnFriction,
  20832. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20833. var p = t.clone().sub(C).normalize();
  20834. if (R < c.warp.maxAimRotation && u > 0) {
  20835. var g = 1 - u;
  20836. p.x = p.x * g + u * S.x,
  20837. p.y = p.y * g + u * S.y,
  20838. p.z = p.z * g + u * S.z,
  20839. p.normalize()
  20840. }
  20841. this.bunnyObj.position.copy(n.position).add(p),
  20842. f.set(0, 0, -1).applyEuler(v).normalize(),
  20843. f.multiplyScalar(8),
  20844. f.add(n.position),
  20845. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20846. n.controls.lookVector.copy(f),
  20847. n.lookAt(f))
  20848. }
  20849. .bind(this)
  20850. , k = function() {
  20851. _ ? (this.discardSlow(),
  20852. this.upcomingTransType = l.BLACK,
  20853. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20854. }
  20855. .bind(this);
  20856. V(0);
  20857. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20858. w += H;
  20859. var G = H / w;
  20860. this.warpCommonParameters(w, G, !0, I.NONE),
  20861. p.start(L, w, null, 0, null, "_haltWatcher"),
  20862. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20863. p.start(D, w, null, G, P, "blurring")),
  20864. p.start(B, w, null, G, P, "modelAlpha"),
  20865. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20866. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20867. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20868. }
  20869. ,
  20870. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20871. var r = e || 0;
  20872. void 0 !== t && null !== t || (t = c.warp.teleportTime),
  20873. this.warpCommonParameters(t, r, !1, i),
  20874. this.model.chunks.forEach(function(e) {
  20875. e.material.uniforms.blackout.value = i
  20876. }),
  20877. this._warpBendAim(null, t, null, r);
  20878. var o = function() {
  20879. this.wrapupWarpShadingOnly(n, i);
  20880. }
  20881. .bind(this);
  20882. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20883. }
  20884. ,
  20885. n.prototype.flightStepWalk = function(e, t, i) {
  20886. var n = .001
  20887. , o = 1
  20888. , a = 1.2
  20889. , s = new r.Vector3
  20890. , h = new r.Vector3
  20891. , u = function(e, t) {
  20892. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20893. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20894. h.copy(A.FORWARD),
  20895. this.player.getDirection(h),
  20896. s.copy(t).sub(e.position).normalize();
  20897. var l = s.dot(h)
  20898. , u = Math.acos(l)
  20899. , d = u / r;
  20900. return d > n && (r *= d / n,
  20901. u < o && (r *= a)),
  20902. r
  20903. };
  20904. return function(e, t, i) {
  20905. if (this.warpInterrupted)
  20906. i && i();
  20907. else if (this.activeTransType !== l.WALK)
  20908. this._clearWarpShading(),
  20909. this._warpStopFlying(),
  20910. this.player.spider.draw(),
  20911. this.placeCpm(),
  20912. i && i();
  20913. else if (this.player.currentPano !== e) {
  20914. var n = {
  20915. pano: e,
  20916. lookAtPoint: t,
  20917. duration: null,
  20918. maxDistanceOverride: c.warp.walkMaxDist,
  20919. skipWarpingCheck: !1,
  20920. constantMoveSpeed: !0
  20921. };
  20922. n.duration = u.call(this, e, t),
  20923. this.player.nonInterruptingFlyToPano(n, i)
  20924. } else
  20925. i && i()
  20926. }
  20927. }(),
  20928. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20929. return this.flightStepWalk.bind(this, e, t, i)
  20930. }
  20931. ,
  20932. n.prototype.warpTravel_WALK = function() {
  20933. var e = [];
  20934. return function(t) {
  20935. var i = this.player.model.panos;
  20936. e.length = 0;
  20937. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20938. var s = this.nodes[a]
  20939. , l = i.get(s);
  20940. a === this.nodes.length - 1;
  20941. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20942. n && o || (e.push(s),
  20943. n = l)
  20944. }
  20945. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20946. var h = e.length
  20947. , u = i.get(e[h - 1])
  20948. , d = new Array(h + 1);
  20949. d[d.length - 1] = function() {
  20950. t && t()
  20951. }
  20952. .bind(this);
  20953. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20954. var g = e[p];
  20955. u = i.get(g);
  20956. var m = new r.Vector3;
  20957. this.getLookAtForWalkingTourNode(e, p, m),
  20958. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20959. p--
  20960. }
  20961. d[0]()
  20962. }
  20963. }(),
  20964. n.prototype.getLookAtForWalkingTourNode = function() {
  20965. var e = new r.Vector3
  20966. , t = new r.Vector3
  20967. , i = new r.Vector3
  20968. , n = new r.Vector3
  20969. , o = new r.Vector3
  20970. , a = .65
  20971. , s = .75
  20972. , l = .2
  20973. , c = .4
  20974. , h = .2
  20975. , u = 3;
  20976. return function(r, d, p) {
  20977. var f = r.length;
  20978. if (d >= f)
  20979. return !1;
  20980. var g = 1
  20981. , m = 1;
  20982. t.set(0, 0, 0),
  20983. o.set(0, 0, 0);
  20984. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20985. if (v = this.player.model.panos.get(r[A]),
  20986. this.getOrientationForWalkingTourNode(r, A, i),
  20987. A === d && e.copy(i),
  20988. n.copy(i),
  20989. A > d) {
  20990. var y = n.dot(e) < a;
  20991. g *= y ? l : s,
  20992. m *= y ? h : c
  20993. }
  20994. i.multiplyScalar(g),
  20995. t.add(i),
  20996. o.lerp(v.position, m)
  20997. }
  20998. return t.normalize(),
  20999. p.copy(o),
  21000. p.add(t),
  21001. !0
  21002. }
  21003. }(),
  21004. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21005. var n = e.length;
  21006. if (t >= n)
  21007. return !1;
  21008. if (t === n - 1)
  21009. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21010. else {
  21011. var r = this.player.model.panos.get(e[t])
  21012. , o = this.player.model.panos.get(e[t + 1]);
  21013. i.copy(o.position).sub(r.position)
  21014. }
  21015. return i.normalize(),
  21016. !0
  21017. }
  21018. ,
  21019. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21020. if (this.activeTransType = this.upcomingTransType,
  21021. this.lastTransType = this.activeTransType,
  21022. this.upcomingTransType = null,
  21023. !e) {
  21024. var r = function() {
  21025. this._wrapupTravel(n)
  21026. }
  21027. .bind(this)
  21028. , o = {
  21029. pano: this.warpDestPano,
  21030. lookAtPoint: null,
  21031. duration: null,
  21032. maxDistanceOverride: null,
  21033. skipWarpingCheck: !1
  21034. };
  21035. return void this.player.flyToPano(o, r)
  21036. }
  21037. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21038. this._clearWarpShading(),
  21039. this._warpStopFlying(),
  21040. this.player.spider.draw(),
  21041. this.placeCpm(),
  21042. n && n()
  21043. }
  21044. .bind(this)) : this.warpTravel_STD(n)
  21045. }
  21046. ,
  21047. n.prototype.startWarpState = function() {
  21048. this.warping = !0,
  21049. this.warpInterrupted = !1,
  21050. this.warpInterruptionBlackoutStyle = null,
  21051. this.warpInterruptionTravelTime = null
  21052. }
  21053. ,
  21054. n.prototype.endWarpState = function() {
  21055. this.warping = !1
  21056. }
  21057. ,
  21058. n.prototype.warpToPano = function(e, t, i, n) {
  21059. if (this.warping)
  21060. return void y.warn("Cannot warp when already warping");
  21061. if (this.upcomingTransType = e,
  21062. this.activeTransType = null,
  21063. !this.setWarpDestPano())
  21064. return this.upcomingTransType = null,
  21065. void this.warpToNonPano(n);
  21066. if (this.player.mode !== a.PANORAMA)
  21067. return this.upcomingTransType = null,
  21068. this.discardSlow(),
  21069. void this.player.flyToNewMode({
  21070. mode: a.PANORAMA,
  21071. pano: this.warpDestPano,
  21072. duration: c.warp.outsideTime,
  21073. warpDest: this.warpDestHeroLoc,
  21074. callback: n,
  21075. force: !0
  21076. });
  21077. if (!this.warpDestPano)
  21078. return y.warn("no warp destination, callback dropped"),
  21079. void (this.upcomingTransType = null);
  21080. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21081. , o = this.chooseWarpPath(r);
  21082. if (o && this.upcomingTransType !== l.WALK) {
  21083. var s = function() {
  21084. this.waitingToWarp = !1,
  21085. this.warpToPano(e, t, i, n)
  21086. }
  21087. .bind(this);
  21088. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21089. return void (this.waitingToWarp = !0)
  21090. }
  21091. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21092. this.player.currentPano = this.warpDestPano,
  21093. this.placeCpm(),
  21094. this.fadeOutCpm(c.path.fadeOutTime),
  21095. this.player.spider.draw()),
  21096. y.debug("Warping to pano ", this.warpDestPano.position),
  21097. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21098. this.startWarpState();
  21099. var h = function() {
  21100. this.endWarpState(),
  21101. n && n()
  21102. }
  21103. .bind(this);
  21104. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21105. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21106. }
  21107. ,
  21108. t.exports = n
  21109. }
  21110. ).call(this, "/js/objects/ShowPath.js")
  21111. }
  21112. , {
  21113. "../constants": 8,
  21114. "../effects": 16,
  21115. "../enum/BlackoutStyle": 18,
  21116. "../enum/ModelManagerEvents": 33,
  21117. "../enum/PlayerEvents": 40,
  21118. "../enum/RenderOrder": 42,
  21119. "../enum/Vectors": 50,
  21120. "../enum/Viewmode": 51,
  21121. "../enum/WarpStyle": 52,
  21122. "../gui/gui": 65,
  21123. "../model/ModelManager": 140,
  21124. "../objects/Snapshot": 153,
  21125. "../settings": 166,
  21126. "../shaders": 167,
  21127. "../util/easing": 186,
  21128. "../util/lerp": 188,
  21129. "../util/logger": 189,
  21130. "../util/math": 190,
  21131. "../util/texture": 194,
  21132. "../util/transitions": 195,
  21133. three: 217
  21134. }],
  21135. 152: [function(e, t, i) {
  21136. "use strict";
  21137. function n() {
  21138. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21139. , t = new r.RawShaderMaterial({
  21140. fragmentShader: o.skysphere.fragmentShader,
  21141. vertexShader: o.skysphere.vertexShader,
  21142. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21143. side: r.BackSide,
  21144. name: "skysphere"
  21145. });
  21146. t.uniforms.radius.value = e.parameters.radius,
  21147. r.Mesh.call(this, e, t)
  21148. }
  21149. var r = e("three")
  21150. , o = e("../shaders")
  21151. , a = e("../settings");
  21152. n.prototype = Object.create(r.Mesh.prototype),
  21153. n.prototype.constructor = n,
  21154. t.exports = n
  21155. }
  21156. , {
  21157. "../settings": 166,
  21158. "../shaders": 167,
  21159. three: 217
  21160. }],
  21161. 153: [function(e, t, i) {
  21162. (function(i) {
  21163. "use strict";
  21164. function n(e) {
  21165. o.call(this, e),
  21166. this.sid = e.sid,//xzw add
  21167. this.panoId = e.panoId,
  21168. this.orthoZoom = e.orthoZoom,
  21169. this.floorVisibility = e.floorVisibility,
  21170. this.thumbUrl = e.thumbUrl,
  21171. this.name = e.name,
  21172. this.zoom = e.zoom
  21173. }
  21174. var r = (e("three"),
  21175. e("../util/logger"))
  21176. , o = (e("../settings"),
  21177. e("../enum/Viewmode"),
  21178. e("../util/common"),
  21179. e("../util/transitions"),
  21180. e("../util/lerp"),
  21181. e("../util/ajax"),
  21182. e("../util/texture"),
  21183. e("./View"));
  21184. e("events").EventEmitter,
  21185. new r(i);
  21186. n.prototype = Object.create(o.prototype),
  21187. n.prototype.isPano = function() {
  21188. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21189. }
  21190. ,
  21191. t.exports = n
  21192. }
  21193. ).call(this, "/js/objects/Snapshot.js")
  21194. }
  21195. , {
  21196. "../enum/Viewmode": 51,
  21197. "../settings": 166,
  21198. "../util/ajax": 181,
  21199. "../util/common": 185,
  21200. "../util/lerp": 188,
  21201. "../util/logger": 189,
  21202. "../util/texture": 194,
  21203. "../util/transitions": 195,
  21204. "./View": 154,
  21205. events: 202,
  21206. three: 217
  21207. }],
  21208. 154: [function(e, t, i) {
  21209. (function(i) {
  21210. "use strict";
  21211. function n(e) {
  21212. e = e || {},
  21213. this.position = new r.Vector3,
  21214. this.quaternion = new r.Quaternion,
  21215. this.update(e)
  21216. }
  21217. var r = e("three")
  21218. , o = e("../util/logger")
  21219. , a = (e("../settings"),
  21220. e("../enum/Viewmode"),
  21221. e("../util/common"),
  21222. e("../util/transitions"),
  21223. e("../util/lerp"),
  21224. e("../util/ajax"),
  21225. e("../util/texture"),
  21226. e("events").EventEmitter);
  21227. new o(i);
  21228. n.prototype = Object.create(a.prototype),
  21229. n.prototype.isValid = function() {
  21230. return !!this.cameraMode
  21231. }
  21232. ,
  21233. n.prototype.update = function(e) {
  21234. return this.cameraMode = e.cameraMode || this.cameraMode,
  21235. this.pano = e.pano || this.pano,
  21236. e.position && this.position.copy(e.position),
  21237. e.quaternion && this.quaternion.copy(e.quaternion),
  21238. this
  21239. }
  21240. ,
  21241. t.exports = n
  21242. }
  21243. ).call(this, "/js/objects/View.js")
  21244. }
  21245. , {
  21246. "../enum/Viewmode": 51,
  21247. "../settings": 166,
  21248. "../util/ajax": 181,
  21249. "../util/common": 185,
  21250. "../util/lerp": 188,
  21251. "../util/logger": 189,
  21252. "../util/texture": 194,
  21253. "../util/transitions": 195,
  21254. events: 202,
  21255. three: 217
  21256. }],
  21257. 155: [function(e, t, i) {//player.js
  21258. (function(i) {
  21259. "use strict";
  21260. function n(e) {
  21261. this.currentPano = null,
  21262. this.nextPano = null,
  21263. this.camera = null,
  21264. this.paused = !1,
  21265. this.flying = !1,
  21266. this.sceneIntersectionPlane = null,
  21267. this.target = new r.Vector3,
  21268. this.mouse = new r.Vector3(1.1,1.1,.5),
  21269. this.mouseAtMouseDown = new r.Vector2,
  21270. this.mouseCouldBeClickToMove = !1,
  21271. this.mouseLastMoveTime = Date.now(),
  21272. this.mouseDown = !1,
  21273. this.mouseDownTimer = null,
  21274. this.couldBeLongTap = !1,
  21275. this.containsMouse = !0,
  21276. this.isTouchEvent = !1,
  21277. this.isPanoHover = !1,
  21278. this.reticule = new a(this),
  21279. this.panoMarkers = [],
  21280. this.spider = new h(this),
  21281. this.quaternion = new r.Quaternion,
  21282. this.position = new r.Vector3(15,10,15),
  21283. this.previousState = null,
  21284. this.lastInsideView = new c,
  21285. this.last360View = new c,
  21286. this.raycaster = new r.Raycaster,
  21287. this.intersect = null,
  21288. this.lastChangeTime = Date.now(),
  21289. this.history = new I,
  21290. this.cameraControls = null,
  21291. this.path = null,
  21292. this.model = null,
  21293. this.domElement = null,
  21294. this.cachedPanoCandidates = null,
  21295. this.basePanoSize = 0,
  21296. this.standardPanoSize = 0,
  21297. this.highPanoSize = 0,
  21298. this.ultraHighPanoSize = 0,
  21299. this.zoomLevel = 1,
  21300. this.zooming = 0,
  21301. this.zoomSpeed = .5,
  21302. this.scrollZoomSpeed = .06,
  21303. this.zoomSpeedAdjust = .05,
  21304. this.defaultZoomIncrement = .2,
  21305. this.baseFov = f.insideFOV,
  21306. this.zoomFov = this.baseFov,
  21307. this.zoomEnabled = !0,
  21308. this.preRenderingEnabled = !1,
  21309. this.setupCustomProperties(e),
  21310. this.zoomStats = new L
  21311. }
  21312. var r = e("three")
  21313. , o = e("./util/logger")
  21314. , a = e("./objects/Reticule")
  21315. , s = e("./objects/Panorama")
  21316. , l = e("./objects/ShowPath")
  21317. , c = e("./objects/View")
  21318. , h = (e("./objects/Snapshot"),
  21319. e("./objects/NSpider"))
  21320. , u = e("./enum/Viewmode")
  21321. , d = (e("./enum/TagStates"),
  21322. e("./enum/Vectors"))
  21323. , p = e("./enum/Keys")
  21324. , f = (e("./enum/AlignmentType"),
  21325. e("./settings"))
  21326. , g = e("./util/common")
  21327. , m = (e("./util/browser"),
  21328. e("./util/math"))
  21329. , v = e("./util/lerp")
  21330. , A = e("./util/easing")
  21331. , y = e("./util/transitions")
  21332. , C = e("events").EventEmitter
  21333. , I = (e("./shaders"),
  21334. e("./util/history"))
  21335. , E = (e("./util/camera"),
  21336. e("./model/ModelManager"),
  21337. e("./enum/PathDiscardMode"))
  21338. , b = e("./enum/PathDisplayMode")
  21339. , w = e("./enum/PlayerEvents")
  21340. , _ = e("./enum/ControlEvents")
  21341. , T = e("./enum/ModelManagerEvents")
  21342. , x = e("./enum/WarpStyle")
  21343. , S = e("./enum/BlackoutStyle")
  21344. , M = e("./exception/BasicException")
  21345. , R = e("./enum/PanoSizeClass")
  21346. , P = (e("./tile/TileDownloader"),
  21347. e("./tile/TilePrioritizer"))
  21348. , O = (e("./enum/PanoramaEvents"),
  21349. e("./enum/ZoomEvents"))
  21350. , L = e("./util/ZoomStats")
  21351. , D = e("./constants")
  21352. , N = e("./util/common")
  21353. , B = e("./util/cameraLight")
  21354. , Hot = e('hot')
  21355. , F = new o(i)
  21356. , V = Object.freeze({
  21357. FlyToPano: y.getUniqueId(),
  21358. FlyToNewMode: y.getUniqueId(),
  21359. FlyToSameMode: y.getUniqueId(),
  21360. FlyToViewFloor: y.getUniqueId(),
  21361. LookTransition: y.getUniqueId(),
  21362. ZoomTransition: y.getUniqueId()
  21363. });
  21364. n.prototype = Object.create(C.prototype),
  21365. n.prototype.init = function(e) {
  21366. window.player = this
  21367. this.modelManager = e.modelManager,
  21368. this.tileDownloader = e.tileDownloader,
  21369. this.panoRenderer = e.panoRenderer,
  21370. this.qualityManager = e.qualityManager,
  21371. this.domElement = e.container,
  21372. this.camera = e.camera,
  21373. this.tagManager = e.tagManager,
  21374. this.cameraControls = e.controls,
  21375. this.path = new l(e.director,this,e.controls),
  21376. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21377. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21378. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21379. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21380. this.tileDownloader.processPriorityQueue = !1,
  21381. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21382. this.bindEvents(e.container),
  21383. this.updateModel()
  21384. }
  21385. //xzw add: 截图
  21386. function dataURLtoBlob(dataurl) {
  21387. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21388. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21389. while(n--){
  21390. u8arr[n] = bstr.charCodeAt(n);
  21391. };
  21392. return new Blob([u8arr], {type:mime});
  21393. }
  21394. n.prototype.screenShot = function(o){
  21395. if(this.flying || this.flyingToTag) return;
  21396. var R = this.sceneRenderer;
  21397. R.updateScreenSize(o);
  21398. for(var i in this.model.panos.index){
  21399. if(!this.model.panos.index[i].marker) continue;
  21400. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21401. this.model.panos.index[i].marker.visible = false;
  21402. }
  21403. for(var i in this.model.hots){
  21404. this.model.hots[i].mesh.visible = false;
  21405. }
  21406. this.reticule.visible = false;
  21407. this.reticule.forceUnvisible = true;
  21408. this.path.currentPanoMarker.mesh.visible = false;
  21409. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21410. R.renderer.clear(true,true,true);
  21411. R.renderer.render(R.scene, R.camera);
  21412. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21413. o.f && o.f(imgData)
  21414. R.updateScreenSize({resize:true});
  21415. this.reticule.visible = true;
  21416. for(var i in this.model.hots){
  21417. this.model.hots[i].mesh.visible = true;
  21418. }
  21419. for(var i in this.model.panos.index){
  21420. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21421. }
  21422. this.path.currentPanoMarker.mesh.visible = true;
  21423. R.renderer.render(R.scene, R.camera);
  21424. }.bind(this),30) //这个数字不能太小
  21425. }
  21426. var scaleImg = e("scaleImg");
  21427. var ResizeImg = function(img, option){
  21428. var img2; //不能直接改img 否则可能触发第二次img.onload
  21429. var compress = function(ratio,type){
  21430. var image = img2 || img;
  21431. var c = document.createElement('canvas');
  21432. c.width = image.width; c.height = image.height;
  21433. var ctx = c.getContext('2d');
  21434. ctx.drawImage(image,0,0,image.width,image.height);
  21435. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21436. }
  21437. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21438. var image = img2 || img;
  21439. var blob = dataURLtoBlob(image.src);
  21440. if(option.maxWeight && blob.size > option.maxWeight){
  21441. compress(option.maxWeight/blob.size, "jpeg")
  21442. blob = dataURLtoBlob(image.src);
  21443. }
  21444. if(!img2){
  21445. img2 = new Image();
  21446. }
  21447. img2.base64Src = image.src;
  21448. img2.src = window.URL.createObjectURL(blob);
  21449. }
  21450. var oldSize = Math.max(img.width, img.height);
  21451. if(option.toType != "png"){//不是非要png的话
  21452. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21453. if(oldSize > option.maxSize){
  21454. compress(option.maxSize/oldSize, "jpeg");
  21455. }
  21456. reCom();
  21457. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21458. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21459. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21460. reCom();
  21461. }
  21462. }
  21463. }else{
  21464. //?貌似png会越压缩越大?
  21465. }
  21466. return img2 || img;
  21467. }
  21468. var _fixType=function(type) {
  21469. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21470. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21471. return 'image/' + r;
  21472. };
  21473. var saveFile=function(data, filename){
  21474. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21475. save_link.href = data;
  21476. save_link.download = filename;
  21477. var event = document.createEvent('MouseEvents');
  21478. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21479. save_link.dispatchEvent(event);
  21480. };
  21481. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21482. var info = this.getSnapAngleInfo();
  21483. var str = ',{\r\t' + info;
  21484. var arg = arguments[0];
  21485. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21486. if (arg && arg.__callback) {
  21487. return arg.__callback(imgData, info)
  21488. }
  21489. var img = new Image();
  21490. img.src = imgData;
  21491. img.onload = function(){
  21492. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21493. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21494. var filename = "snap" + (new Date()).getTime();
  21495. saveFile(img2.src,filename + ".jpg");
  21496. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21497. str +=('\r\t"sid":"'+filename+'",');
  21498. str +=('\r\t"name":"'+filename+'"\r}');
  21499. logData(str)
  21500. }
  21501. }});
  21502. }
  21503. ,
  21504. n.prototype.getSnapAngleInfo = function(){
  21505. var info = {};
  21506. var str = '"metadata":{';
  21507. var q = this.camera.quaternion.clone();
  21508. switch (this.mode) {
  21509. case "panorama":
  21510. info.scan_id = this.currentPano.id;
  21511. str += ('"scan_id":"'+this.currentPano.id+'",');
  21512. break;
  21513. case "floorplan":
  21514. info.camera_mode = 1;
  21515. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21516. q.multiply(this.camera.quaternion);
  21517. str += ('"camera_mode":1,');
  21518. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21519. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21520. break;
  21521. case "dollhouse":
  21522. info.camera_mode = 2;
  21523. str += ('"camera_mode":2,');
  21524. break;
  21525. }
  21526. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21527. console.log(info.camera_position)
  21528. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21529. /**fyz 对相机截屏的角度进行校对 */
  21530. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21531. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21532. out.x *= -1;
  21533. out.w *= -1;
  21534. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21535. }else{
  21536. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21537. }
  21538. info.zoom = this.zoomLevel;
  21539. console.log(info.camera_quaternion)
  21540. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21541. // fyz 扩展编辑页面, 加上导览点缩放值
  21542. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21543. return str;
  21544. }
  21545. //------end
  21546. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21547. if(!g_currentHot) return;
  21548. g_currentHot = null;
  21549. var hotPop = document.getElementById('popup');
  21550. hotPop.style.display = "none";
  21551. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21552. $("#popup iframe:last").remove();
  21553. var _bgaudio = document.getElementById("bgaudio");
  21554. //判断音乐是否暂停或者是否存在
  21555. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21556. {
  21557. //g_bgAudio.play();
  21558. manage.switchBgmState(true)
  21559. }; */
  21560. if(g_bgAudio && g_bgAudio.pauseByHot){
  21561. manage.switchBgmState(true)
  21562. }
  21563. //$('#player').off("click",this.closePopup);
  21564. return false
  21565. }
  21566. n.prototype.setupCustomProperties = function(e) {
  21567. var t = e || u.PANORAMA;
  21568. Object.defineProperty(this, "mode", {
  21569. get: function() {
  21570. return t
  21571. },
  21572. set: function(e) {
  21573. var i = t;
  21574. t = e,
  21575. this.onModeUpdated(i, t)
  21576. }
  21577. })
  21578. }
  21579. ,
  21580. n.prototype.isInMode = function() {
  21581. for (var e = 0; e < arguments.length; e++)
  21582. if (this.mode === arguments[e])
  21583. return !0;
  21584. return !1
  21585. }
  21586. ,
  21587. n.prototype.isOutsideMode = function(e) {
  21588. return e = e || this.mode,
  21589. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21590. }
  21591. ,
  21592. n.prototype.is360View = function(e, t) {
  21593. return e === u.PANORAMA && t && !t.isAligned()
  21594. }
  21595. ,
  21596. n.prototype.setScene = function(e) {
  21597. this.sceneIntersectionPlane = e.plane,
  21598. this.path.setScene(e),
  21599. this.moveReticuleToScene(e)
  21600. }
  21601. ,
  21602. n.prototype.moveReticuleToScene = function(e) {
  21603. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21604. e.add(this.reticule)
  21605. }
  21606. ,
  21607. n.prototype.updateModel = function() {
  21608. function e(e, t, n) {
  21609. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21610. }
  21611. function t(e, t) {
  21612. if (this.mode === u.DOLLHOUSE) {
  21613. var n = e ? this.model.center.y : n = t.center.y;
  21614. i.call(this, n)
  21615. }
  21616. }
  21617. function i(e) {
  21618. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21619. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21620. , n = t.position.y + (e - i.target.y)
  21621. , r = f.showFloorDuration + f.showFloorDelay;
  21622. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21623. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21624. }
  21625. this.model = this.modelManager.getActiveModel(),
  21626. this.model.on("floor.changed", e.bind(this)),
  21627. this.model.on("allfloors.toggled", t.bind(this)),
  21628. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21629. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21630. var e2 = this;
  21631. this.model.panos.list.forEach(function(a) {
  21632. a.vrMarker.addEventListener("click", function() {
  21633. e2.flyToPano({
  21634. pano: a
  21635. })
  21636. })
  21637. })
  21638. /********************************************************************************************************************************************/
  21639. }
  21640. ,
  21641. n.prototype.updateModelDependentData = function() {
  21642. this.cameraControls.setModelForControls(this.model),
  21643. this.getPanoMarkersFromModel(this.model)
  21644. }
  21645. ,
  21646. n.prototype.onModelChanged = function() {
  21647. this.updateModel(),
  21648. this.updateModelDependentData()
  21649. }
  21650. ,
  21651. n.prototype.getPanoMarkersFromModel = function(e) {
  21652. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21653. return t.marker ? e.concat(t.marker) : e
  21654. }, [])
  21655. }
  21656. ,
  21657. n.prototype.handleControlMove = function(e) {
  21658. this.emit(w.Move, e)
  21659. }
  21660. ,
  21661. n.prototype.handleControlInputStart = function(e) {
  21662. this.emit(w.InputStart, e)
  21663. }
  21664. ,
  21665. n.prototype.onModeUpdated = function(e, t) {
  21666. this.cameraControls.activateControls(t),
  21667. this.emit(w.ModeChanged, e, t)
  21668. }
  21669. ,
  21670. n.prototype.isWarping = function() {
  21671. return this.path.warping
  21672. }
  21673. ,
  21674. n.prototype.isWaitingToWarp = function() {
  21675. return this.path.waitingToWarp
  21676. }
  21677. ,
  21678. n.prototype.getLabelScaleFactor = function() {
  21679. if (this.isOutsideMode()) {
  21680. var e = 10
  21681. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21682. return t
  21683. }
  21684. return .5
  21685. }
  21686. ,
  21687. n.prototype.changeMusic = function() {//xzw add
  21688. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21689. g_playAudio = g_bgAudio;
  21690. //g_bgAudio.play();
  21691. manage.switchBgmState(true)
  21692. }else{
  21693. if(!g_play){
  21694. g_playAudio = g_bgAudio;
  21695. }else{//防止再次播放时重播一遍
  21696. g_playAudio = null;
  21697. }
  21698. } */
  21699. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21700. manage.switchBgmState(true)
  21701. } */
  21702. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21703. }
  21704. ,
  21705. n.prototype.bindEvents = function(e) {
  21706. e !== document && e.setAttribute("tabindex", -1),
  21707. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21708. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21709. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21710. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21711. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21712. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21713. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21714. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21715. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21716. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21717. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21718. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21719. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21720. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21721. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21722. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21723. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21724. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21725. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21726. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21727. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21728. // lzb
  21729. window.getSeft && getSeft(this);
  21730. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21731. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21732. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21733. }else{
  21734. $('#closepop').on("click",this.closePopup.bind(this));
  21735. }
  21736. }
  21737. ,
  21738. n.prototype.onMouseDown = function(e) {
  21739. e.currentTarget !== document && e.currentTarget.focus(),
  21740. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21741. this.updateIntersect())
  21742. }
  21743. ,
  21744. n.prototype.onMouseMove = function(e) {
  21745. this.isTouchEvent = !1,
  21746. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21747. }
  21748. ,
  21749. n.prototype.onMouseOver = function(e) {
  21750. this.containsMouse = !0,
  21751. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21752. }
  21753. ,
  21754. n.prototype.onMouseOut = function(e) {
  21755. this.containsMouse = !1
  21756. }
  21757. ,
  21758. n.prototype.onMouseUp = function(e) {
  21759. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21760. }
  21761. ,
  21762. n.prototype.onTouchStart = function(e) {
  21763. if (e.currentTarget !== document && e.currentTarget.focus(),
  21764. !this.mouseDown) {
  21765. this.couldBeLongTap = !0;
  21766. var t = g.average(e.changedTouches, "clientX")
  21767. , i = g.average(e.changedTouches, "clientY");
  21768. this.handleInputStart.call(this, t, i, !0),
  21769. this.mouseDownTimer = setTimeout(function() {
  21770. this.updateIntersect(),
  21771. this.handleInputEnd.call(this, t, i, !0)
  21772. }
  21773. .bind(this), f.input.longTapThreshold)
  21774. }
  21775. }
  21776. ,
  21777. n.prototype.onTouchMove = function(e) {
  21778. var t = g.average(e.changedTouches, "clientX")
  21779. , i = g.average(e.changedTouches, "clientY");
  21780. this.handleInputMove.call(this, t, i, !0)
  21781. }
  21782. ,
  21783. n.prototype.onTouchEnd = function(e) {
  21784. if (clearTimeout(this.mouseDownTimer),
  21785. this.mouseDown) {
  21786. this.couldBeLongTap = !1,
  21787. this.updateIntersect();
  21788. var t = g.average(e.changedTouches, "clientX")
  21789. , i = g.average(e.changedTouches, "clientY");
  21790. this.handleInputEnd.call(this, t, i, !0)
  21791. }
  21792. }
  21793. ,
  21794. n.prototype.onPointerDown = function(e) {
  21795. return e.currentTarget !== document && e.currentTarget.focus(),
  21796. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21797. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21798. void (this.mouseDownTimer = setTimeout(function() {
  21799. this.updateIntersect(),
  21800. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21801. }
  21802. .bind(this), f.input.longTapThreshold)))
  21803. }
  21804. ,
  21805. n.prototype.onPointerMove = function(e) {
  21806. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21807. }
  21808. ,
  21809. n.prototype.onPointerUp = function(e) {
  21810. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21811. this.couldBeLongTap = !1,
  21812. this.updateIntersect(),
  21813. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21814. }
  21815. ,
  21816. n.prototype.onPointerOut = function(e) {
  21817. this.mouseDown = !1
  21818. }
  21819. ,
  21820. n.prototype.onPointerCancel = function(e) {
  21821. this.mouseDown = !1
  21822. }
  21823. ,
  21824. n.prototype.onKeyDown = function(e) {
  21825. var t = function() {
  21826. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21827. }
  21828. .bind(this)
  21829. , i = e.which;
  21830. switch (i) {
  21831. case p.F:
  21832. t(),
  21833. this.changeFloor(-1);
  21834. break;
  21835. case p.R:
  21836. t(),
  21837. this.changeFloor(1)
  21838. }
  21839. if (this.mode === u.PANORAMA)
  21840. switch (i) {
  21841. case p.UPARROW:
  21842. case p.W:
  21843. this.flyLocalDirection(d.FORWARD.clone());
  21844. break;
  21845. case p.DOWNARROW:
  21846. case p.S:
  21847. this.flyLocalDirection(d.BACK.clone());
  21848. break;
  21849. case p.A:
  21850. this.flyLocalDirection(d.LEFT.clone());
  21851. break;
  21852. case p.D:
  21853. this.flyLocalDirection(d.RIGHT.clone())
  21854. }
  21855. }
  21856. ,
  21857. n.prototype.handleScrollPinchZoom = function() {
  21858. return function(e) {
  21859. var t = e
  21860. , i = this.zoomLevel;
  21861. this.zoomBy(t),
  21862. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21863. }
  21864. }(),
  21865. n.prototype.handleControlPinch = function(e) {
  21866. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21867. }
  21868. ,
  21869. n.prototype.handleControlScroll = function(e) {
  21870. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21871. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21872. }
  21873. ,
  21874. n.prototype.handleInputStart = function(e, t, i) {
  21875. //许钟文加
  21876. var pad = this.handelPadding(e, t);
  21877. e = pad.x;
  21878. t = pad.y;
  21879. this.isTouchEvent = i,
  21880. m.convertScreenPositionToNDC(e, t, this.mouse),
  21881. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21882. this.mouseCouldBeClickToMove = !0,
  21883. this.mouseDown = !0;
  21884. if (this.mouseCouldBeClickToMove) {
  21885. //window.DownInterface && new DownInterface().state(this,Hot);
  21886. window.Hotpoint && new Hotpoint().state(this,Hot);
  21887. }
  21888. if( this.overlayGroup.children.length){
  21889. this.overlayGroup.children.forEach((overlay)=>{
  21890. overlay.overlayType == "video" /* && overlay.inSight */&& overlay.plane.material.map.image.play()
  21891. })
  21892. //this.overlayInitedPlay = true
  21893. }
  21894. }
  21895. ,
  21896. n.prototype.handelPadding = function(x, y) {
  21897. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21898. if (!this.pad)
  21899. this.pad = {
  21900. x: dom.getOffset("left", $("#player")[0]),
  21901. y: dom.getOffset("top", $("#player")[0])
  21902. }
  21903. return {
  21904. x: x - this.pad.x,
  21905. y: y - this.pad.y
  21906. }
  21907. }
  21908. n.prototype.handleInputMove = function(e, t, i) {
  21909. //许钟文加
  21910. var pad = this.handelPadding(e, t);
  21911. e = pad.x;
  21912. t = pad.y;
  21913. this.isTouchEvent = i,
  21914. m.convertScreenPositionToNDC(e, t, this.mouse),
  21915. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21916. this.couldBeLongTap = !1,
  21917. clearTimeout(this.mouseDownTimer)),
  21918. this.mouseLastMoveTime = Date.now(),
  21919. this.reticule.move(e, t, i)
  21920. }
  21921. ,
  21922. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21923. if (this.isTouchEvent = i,
  21924. this.mouseDown = !1,
  21925. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21926. !i && this.couldBeLongTap)
  21927. return !0;
  21928. if (this.handleLongTap())
  21929. return !0;
  21930. if (this.mouseCouldBeClickToMove) {
  21931. if (this.flying)
  21932. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21933. !0;
  21934. //add----
  21935. if(this.checkHotClick())//add
  21936. return !0;
  21937. if(this.hoveringPlane){
  21938. this.clickOverlay(this.hoveringPlane)
  21939. return;
  21940. }
  21941. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21942. this.history.invalidate(),
  21943. this.intersect && (this.mode == "panorama" || !window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch))// 改
  21944. return this.flyToPanoClosestToMouse();
  21945. if (this.mode === u.PANORAMA) {
  21946. var n = this.closestPanoInDirection(this.getMouseDirection());
  21947. return n ? this.flyToPano({
  21948. pano: n
  21949. }) : this.bump(this.getMouseDirection())
  21950. }
  21951. }
  21952. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21953. }
  21954. ,
  21955. n.prototype.handleLongTap = function() {
  21956. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21957. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21958. !0
  21959. }
  21960. ,
  21961. n.prototype.checktagClick = function() {
  21962. if (this.tagManager.intersectTag) {
  21963. var e = this.isTouchEvent
  21964. , t = this.tagManager.clickedOnTag(e, this);
  21965. return e || t || y.cancelById(V.LookTransition),
  21966. !0
  21967. }
  21968. if (this.tagManager.activeTag)
  21969. return this.tagManager.dismissActiveTag(),
  21970. !1
  21971. }
  21972. ,
  21973. n.prototype.rankedtagInDirection = function(e, t) {
  21974. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21975. }
  21976. ,
  21977. n.prototype.start = function(e) {
  21978. //-------------------
  21979. window.initOverlay(r)
  21980. this.model.loadOverlays()
  21981. $('.hardware-list').removeClass('unable')
  21982. //-------------------
  21983. var t = e.mode
  21984. , i = e.pano
  21985. , n = e.position
  21986. , rr = e.quaternion
  21987. , o = e.tag
  21988. , a = e.quickstart
  21989. , s = $.Deferred();
  21990. this.updateModelDependentData(),
  21991. this.updateFromControls(),
  21992. this.findDefaultViews();
  21993. var l = this.is360View(t, i);
  21994. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21995. s.done(function(e) {
  21996. this.emit(w.Ready, l, e, o)
  21997. }
  21998. .bind(this)),
  21999. s.promise()
  22000. }
  22001. ,
  22002. n.prototype.startOutside = function(e, t) {
  22003. var i = e.mode
  22004. , n = e.pano
  22005. , r = e.position
  22006. , o = e.quaternion
  22007. , a = e.zoom
  22008. , s = e.floorVisibility
  22009. , l = e.tag;
  22010. this.emit(w.StartOutside, f[i].transitionTime),
  22011. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22012. y.cancelById(V.FlyToViewFloor),
  22013. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22014. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22015. }
  22016. ,
  22017. n.prototype.startInside = function(e, t, i, n, r) {
  22018. r = r || $.Deferred(),
  22019. this.currentPano = e;
  22020. var o = e && !e.isAligned();
  22021. if (t = o ? e.position : t || e.position,
  22022. i = i || e.quaternion,
  22023. e) {
  22024. var a = this.startInside.bind(this, e, t, i, n, r);
  22025. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22026. return
  22027. }
  22028. //add
  22029. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22030. return this.mode = u.PANORAMA,
  22031. e.floor.enter(this.mode),
  22032. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22033. this.switchCameraMode(this.mode, i),
  22034. this.emit(w.StartInside, o),
  22035. r.resolve(!0),
  22036. r
  22037. }
  22038. ,
  22039. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22040. if (r = r || $.Deferred(),
  22041. this.dollhouseMode(),
  22042. !e)
  22043. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22044. r.resolve(!1),
  22045. r;
  22046. t = t || e.position;
  22047. var o = i || this.cameraControls.activeControl.camera.quaternion
  22048. , a = e.position;
  22049. return this.fitDollhouse(a, t, o),
  22050. setTimeout(function(t) {
  22051. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22052. var n = {
  22053. mode: u.PANORAMA,
  22054. pano: e,
  22055. quaternion: i,
  22056. callback: function() {
  22057. this.emit(w.FlyinFinished),
  22058. r.resolve(!0)
  22059. }
  22060. .bind(this)
  22061. };
  22062. this.flyToNewMode(n)
  22063. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22064. r
  22065. }
  22066. ,
  22067. n.prototype.checkAndWaitForPanoLoad = function() {
  22068. var e = {}
  22069. , t = {}
  22070. , i = 5e3
  22071. , n = function() {
  22072. for (var n in e)
  22073. if (e.hasOwnProperty(n) && e[n]) {
  22074. var r = performance.now() - t[n];
  22075. if (r < i)
  22076. return !0
  22077. }
  22078. return !1
  22079. };
  22080. return function(r, o, a, s, l, c, h, u, d, p) {
  22081. if (n())
  22082. return !0;
  22083. var f = function(t, i, n) {
  22084. N.delayOneFrame(function() {
  22085. e[t] = !1,
  22086. l && l(i, n)
  22087. }
  22088. .bind(this))
  22089. }
  22090. .bind(this, r.id)
  22091. , g = function(t, i) {
  22092. N.delayOneFrame(function() {
  22093. e[t] = !1,
  22094. c && c(i)
  22095. }
  22096. .bind(this))
  22097. }
  22098. .bind(this, r.id);
  22099. try {
  22100. return null !== u && void 0 !== u || (u = !0),
  22101. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22102. e[r.id] && (t[r.id] = performance.now()),
  22103. e[r.id]
  22104. } catch (n) {
  22105. throw e[r.id] = !1,
  22106. t[r.id] = performance.now() - i,
  22107. n
  22108. }
  22109. }
  22110. }(),
  22111. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22112. if (!e)
  22113. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22114. return r && this.model.waitForLoad(e, function() {
  22115. return e.isLoaded(i)
  22116. }),
  22117. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22118. !0)
  22119. }
  22120. ,
  22121. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22122. var e = new r.Vector3;
  22123. return function(t, i, n, r, o, a, s, l) {
  22124. if (!t)
  22125. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22126. return e.copy(d.FORWARD),
  22127. this.getDirection(e),
  22128. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22129. return t.isLoaded(i)
  22130. }),
  22131. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22132. n && n(e, t)
  22133. }
  22134. .bind(this)).fail(function(e) {
  22135. r && r(e)
  22136. }
  22137. .bind(this)).progress(function(e, t, i) {
  22138. o && o(e, t, i)
  22139. }
  22140. .bind(this)),
  22141. !0)
  22142. }
  22143. }(),
  22144. n.prototype.switchCameraMode = function(e, t) {
  22145. var i = this.cameraControls.controls[e]
  22146. , n = i.camera;
  22147. switch (e) {
  22148. case u.PANORAMA:
  22149. n.position.copy(this.currentPano.position);
  22150. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22151. i.lookAt(o.add(n.position));
  22152. break;
  22153. case u.DOLLHOUSE:
  22154. /* var a = this.position.clone();
  22155. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22156. n.position.copy(a),
  22157. i.target.copy(this.target.clone().setY(this.model.center.y));
  22158. break; */
  22159. //for多楼层 且 让模型刚好适应屏幕
  22160. var box = this.model.boundingBox.clone();
  22161. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22162. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22163. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22164. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22165. console.log(boxSize.x,distance, boxSize.length() / 2)
  22166. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22167. if(this.mode === u.PANORAMA){
  22168. i.target.copy(this.model.center);
  22169. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22170. }else{
  22171. i.target.copy(this.target.clone().setY(this.model.center.y))
  22172. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22173. }
  22174. vec.multiplyScalar(distance )
  22175. n.position.copy(i.target.clone().add(vec))
  22176. break
  22177. case u.FLOORPLAN:
  22178. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22179. i.target.copy(this.model.center).setY(0),
  22180. i.zoomToContain(this.model.size),
  22181. i.rotateToView(this.model.size, this.getDirection())
  22182. }
  22183. i.update(0)
  22184. }
  22185. ,
  22186. n.prototype.update = function() {
  22187. var e = (new r.Vector3,
  22188. {})
  22189. , t = [];
  22190. return function(i) {
  22191. this.updatePersistentZooming(i),
  22192. this.updateFromControls(i),
  22193. this.getCurrentNodePanos(t)
  22194. if(this.hasChanged(e) ) {
  22195. this.lastChangeTime = Date.now(),
  22196. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22197. this.emit(w.ViewChanged),
  22198. this.intersectHot && this.intersectHot.showTitle()
  22199. for(var i in this.model.hots){
  22200. this.model.hots[i].update(this.mode,this.camera)
  22201. }
  22202. }
  22203. /* if(e.cameraChanged){
  22204. this.controlVideosPlay()
  22205. } */
  22206. this.model.supportsTiles && (this.updateTileDownloader(t),
  22207. this.updatePanoRenderer(t)),
  22208. this.updatePreRendering(t),
  22209. this.reticule.update(),
  22210. this.path.update(),
  22211. this.spider.update(),
  22212. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22213. this.updateControlLocks(),
  22214. this.model.supportsTiles && this.updateZoomPano()
  22215. }
  22216. }(),
  22217. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22218. var lastMode, lastPano;
  22219. return function(){
  22220. var mode = this.mode;
  22221. var pano = mode == "panorama" ? this.currentPano : "";
  22222. if(mode != "panorama" || pano != lastPano){
  22223. overlay.noBlock = null
  22224. }
  22225. this.overlayGroup.children.forEach((overlay)=>{
  22226. if(overlay.overlayType == "video" ){
  22227. var matrix = overlay.plane.matrixWorld;
  22228. var inSight = false;
  22229. var cameraDir = this.getDirection();
  22230. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22231. var vertexes = []
  22232. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22233. for(let i=0; i<4; i++){
  22234. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22235. vertexes.push(vertex)
  22236. if(overlay.noBlock == null){
  22237. if(!m.ifShelter(vertex)){
  22238. overlay.noBlock = true
  22239. }
  22240. inSight = true; break;
  22241. }else{
  22242. overlay.noBlock = true
  22243. }
  22244. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22245. inSight = true; break;
  22246. }
  22247. }
  22248. }
  22249. overlay.inSight = inSight
  22250. if(!inSight)overlay.plane.material.map.image.pause()
  22251. else overlay.plane.material.map.image.play()//maybe fail
  22252. }
  22253. })
  22254. lastMode = mode, lastPano = pano
  22255. }
  22256. }() */
  22257. n.prototype.updatePersistentZooming = function(e) {
  22258. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22259. }
  22260. ,
  22261. n.prototype.updateControlLocks = function() {
  22262. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22263. }
  22264. ,
  22265. n.prototype.updatePanoRenderer = function() {
  22266. var e = new r.Vector3;
  22267. return function(t) {
  22268. var i = this.nextPano || this.currentPano;
  22269. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22270. this.getDirection(e),
  22271. this.panoRenderer.updateDirection(e))
  22272. }
  22273. }(),
  22274. n.prototype.cleanupInactivePanos = function() {
  22275. var e = []
  22276. , t = [];
  22277. return function() {
  22278. e.length = 0,
  22279. e.push(this.currentPano),
  22280. this.nextPano && e.push(this.nextPano),
  22281. t.length = 0;
  22282. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22283. t.push(this.panoRenderer.activePanos[i]);
  22284. for (var n = 0; n < t.length; n++) {
  22285. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22286. r.id === e[a].id && (o = !1);
  22287. o && r.exit()
  22288. }
  22289. }
  22290. }(),
  22291. n.prototype.updatePreRendering = function() {
  22292. var e = {};
  22293. return function(t) {
  22294. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22295. var i = this.nextPano || this.currentPano;
  22296. if (i && t && t.length > 1) {
  22297. var n = t.findIndex(function(e) {
  22298. if (e.id === i.id)
  22299. return !0
  22300. });
  22301. if (n >= 0 && n + 1 < t.length) {
  22302. var r = t[n + 1];
  22303. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22304. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22305. window.setTimeout(function(t) {
  22306. e[t.id] = !1
  22307. }
  22308. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22309. }
  22310. .bind(this, r), f.tiling.panoPreRenderDelay),
  22311. e[r.id] = !0)
  22312. }
  22313. }
  22314. }
  22315. }
  22316. }(),
  22317. n.prototype.enablePreRendering = function() {
  22318. this.preRenderingEnabled = !0
  22319. }
  22320. ,
  22321. n.prototype.disablePreRendering = function() {
  22322. this.preRenderingEnabled = !1,
  22323. this.cleanupInactivePanos()
  22324. }
  22325. ,
  22326. n.prototype.updateTileDownloader = function() {
  22327. var e = new r.Vector3;
  22328. return function(t) {
  22329. var i = this.nextPano || this.currentPano;
  22330. i && (e.copy(d.FORWARD),
  22331. this.getDirection(e),
  22332. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22333. this.tileDownloader.processPriorityQueue = !0)
  22334. }
  22335. }(),
  22336. n.prototype.updateFromControls = function(e) {
  22337. null !== e && void 0 !== e || (e = 0),
  22338. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22339. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22340. this.position.copy(this.cameraControls.activeControl.camera.position),
  22341. this.target.copy(this.cameraControls.activeControl.target),
  22342. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22343. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22344. this.camera.position.copy(this.position),
  22345. this.camera.quaternion.copy(this.quaternion),
  22346. this.camera.updateMatrix(),
  22347. this.camera.updateMatrixWorld()
  22348. }
  22349. ,
  22350. n.prototype.hasChanged = function(e) {
  22351. /* if (!this.previousState)
  22352. return this.previousState = {
  22353. allFloorsVisible: this.model.allFloorsVisible,
  22354. position: this.position.clone(),
  22355. quaternion: this.quaternion.clone(),
  22356. mouse: this.mouse.clone(),
  22357. labelScaleFactor: this.getLabelScaleFactor(),
  22358. currentFloor: this.model.currentFloor,
  22359. projectionMatrix: this.camera.projectionMatrix.clone(),
  22360. worldMatrix: this.camera.matrixWorld.clone(),
  22361. mode: this.mode,
  22362. modelPosition: this.model.position.clone(),
  22363. modelCenter: this.model.center.clone(),
  22364. zoomLevel: this.zoomLevel
  22365. },
  22366. !0;
  22367. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22368. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22369. e.moved = !this.position.equals(this.previousState.position),
  22370. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22371. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22372. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22373. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22374. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22375. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22376. e.modeChanged = this.mode !== this.previousState.mode,
  22377. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22378. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22379. e.nextPanoActive = null !== this.nextPano,
  22380. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22381. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22382. this.previousState.position.copy(this.position),
  22383. this.previousState.quaternion.copy(this.quaternion),
  22384. this.previousState.mouse.copy(this.mouse),
  22385. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22386. this.previousState.currentFloor = this.model.currentFloor,
  22387. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22388. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22389. this.previousState.mode = this.mode,
  22390. this.previousState.modelPosition.copy(this.model.position),
  22391. this.previousState.modelCenter.copy(this.model.center),
  22392. this.previousState.zoomLevel = this.zoomLevel,
  22393. !t */
  22394. if (!this.previousState)
  22395. {
  22396. this.previousState = {
  22397. allFloorsVisible: this.model.allFloorsVisible,
  22398. position: this.position.clone(),
  22399. quaternion: this.quaternion.clone(),
  22400. mouse: this.mouse.clone(),
  22401. //labelScaleFactor: this.getLabelScaleFactor(),
  22402. currentFloor: this.model.currentFloor,
  22403. projectionMatrix: this.camera.projectionMatrix.clone(),
  22404. worldMatrix: this.camera.matrixWorld.clone(),
  22405. mode: this.mode,
  22406. modelPosition: this.model.position.clone(),
  22407. modelCenter: this.model.center.clone(),
  22408. zoomLevel: this.zoomLevel
  22409. };
  22410. return !0;
  22411. }
  22412. //许钟文改 分成相机是否改变cameraChanged 和其他
  22413. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22414. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22415. e.cameraChanged = !a;
  22416. /* if(!t){//主要判断相机是否旋转
  22417. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22418. }else e.cameraChanged2 = false */
  22419. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22420. e.moved = !this.position.equals(this.previousState.position),
  22421. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22422. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22423. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22424. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22425. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22426. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22427. e.modeChanged = this.mode !== this.previousState.mode,
  22428. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22429. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22430. e.nextPanoActive = null !== this.nextPano,
  22431. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22432. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22433. this.previousState.position.copy(this.position),
  22434. this.previousState.quaternion.copy(this.quaternion),
  22435. this.previousState.mouse.copy(this.mouse),
  22436. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22437. this.previousState.currentFloor = this.model.currentFloor,
  22438. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22439. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22440. this.previousState.mode = this.mode,
  22441. this.previousState.modelPosition.copy(this.model.position),
  22442. this.previousState.modelCenter.copy(this.model.center),
  22443. this.previousState.zoomLevel = this.zoomLevel;
  22444. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22445. return !t
  22446. }
  22447. ,
  22448. n.prototype.updateIntersect = function() {
  22449. var e = this.flying || this.isWarping()
  22450. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22451. , i = y.getById(V.LookTransition)
  22452. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22453. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22454. this.intersect = this.getMouseIntersect(); //xzw change
  22455. this.intersect && this.updateClosestPano(this.intersect),
  22456. // this.intersect && console.log(this.intersect.point),
  22457. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22458. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22459. }
  22460. ,
  22461. n.prototype.checkHotClick = function() {
  22462. if(this.intersectHot){
  22463. this.intersectHot.noAction || this.intersectHot.examine(this)
  22464. /* g_touraudio.pause();
  22465. g_bgaudio = false;
  22466. document.getElementById("bgaudio").pause();
  22467. var sWidth = document.body.scrollWidth;
  22468. var sHeight = document.body.scrollHeight;
  22469. var pop1 = document.getElementById('popup');
  22470. pop1.style.display = "block";
  22471. var myElement = document.createElement("iframe");
  22472. myElement.src = g_HotMeshes[i].hotLink;
  22473. myElement.id = "id1";
  22474. myElement.allowTransparency = "true";
  22475. myElement.style.width = "100%";
  22476. myElement.style.height = "100%";
  22477. myElement.scrolling = "no";
  22478. var element=document.getElementById("id1");
  22479. if (typeof(element)== "undefined" || element == null){
  22480. document.getElementById("popup").appendChild(myElement);
  22481. }
  22482. var oClose = document.getElementById("closepop");
  22483. oClose.onclick = function() {
  22484. pop1.style.display = "none";
  22485. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22486. $("#popup iframe:last").remove();
  22487. document.getElementById("bgaudio").play();
  22488. } */
  22489. return true;
  22490. }
  22491. },
  22492. n.prototype.getMouseDirection = function(e) {
  22493. e = e || this.mouse;
  22494. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22495. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22496. return i.sub(t).normalize()
  22497. }
  22498. ,
  22499. n.prototype.hoverOverlay = function(mesh){
  22500. if(!mesh){
  22501. this.hoveringPlane = null;
  22502. $("#player").css("cursor",this.currentCursor || "" );
  22503. }else{
  22504. var overlay = mesh.parent;
  22505. $("#player").css("cursor","pointer");
  22506. this.hoveringPlane = overlay;
  22507. return true;
  22508. }
  22509. },
  22510. n.prototype.clickOverlay = function(overlay){
  22511. if(this.openOverlay && !overlay)return;
  22512. var plane = overlay.plane;
  22513. if(overlay.overlayType == "video"){
  22514. if(plane.material.map.image.paused)plane.material.map.image.play()
  22515. else plane.material.map.image.pause();
  22516. }
  22517. /* if(window.EditOverlay &&EditOverlay.editing){
  22518. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22519. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22520. EditOverlay.endAddPlane();
  22521. EditOverlay.updateOverlayPanel(overlay)
  22522. EditOverlay.controlSelectOverlay(overlay)
  22523. return;
  22524. } */
  22525. },
  22526. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22527. e = e || this.mouse.clone(),
  22528. t = t || this.model.floors.reduce(function(e, t) {
  22529. return t.hidden ? e : e.concat(t.collider.children)
  22530. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22531. for(var i in this.model.hots){
  22532. t.push(this.model.hots[i].mesh);
  22533. }
  22534. this.overlayGroup && (t = t.concat(this.overlayGroup.children));
  22535. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22536. this.raycaster.set(i, this.getMouseDirection(e));
  22537. var n = this.raycaster.intersectObjects(t, true);//add true
  22538. // n[0] && console.log(n[0].point);
  22539. if(g_HotStatus=="add"){
  22540. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22541. console.log(points[0]);
  22542. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22543. }
  22544. this.intersectHot && this.intersectHot.hideTitle()
  22545. if (0 === n.length){
  22546. this.intersectHot = null; //add
  22547. if(g_HotStatus!="add") $("#player").css("cursor","");
  22548. return null;
  22549. }
  22550. var o = n[0];
  22551. if(o.object.type == "hotSprite"){ //add
  22552. this.intersectHot = o.object.belongHot;
  22553. this.intersectHot.showTitle()
  22554. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22555. return;
  22556. }
  22557. this.intersectHot = null;
  22558. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22559. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22560. if (o.face) {
  22561. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22562. var a = this.position.clone().sub(o.point);
  22563. a.dot(o.normal) < 0 && o.normal.negate(),
  22564. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22565. o.horizontal = o.normal.y > .8
  22566. }
  22567. // console.log(o.point);
  22568. return o
  22569. }
  22570. ,
  22571. n.prototype.updateClosestPano = function(e) {
  22572. var t = [s.filters.isPanoAligned()];
  22573. if (this.mode === u.PANORAMA) {
  22574. if (!this.currentPano)
  22575. return;
  22576. t.push(s.filters.not(this.currentPano)),
  22577. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22578. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22579. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22580. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22581. } else{
  22582. t.push((pano)=>{ // add
  22583. return this.checkHasNeighbor(pano)
  22584. })
  22585. t.push(s.filters.isOnVisibleFloor()),
  22586. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22587. }
  22588. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22589. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22590. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22591. this.closestPano = i) : this.isPanoHover = !1
  22592. }
  22593. ,
  22594. n.prototype.dollhouseMode = function(e, t) {
  22595. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22596. this.mode = u.DOLLHOUSE,
  22597. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22598. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22599. , n = new r.Vector3(15,10,15);
  22600. if (e && t) {
  22601. var o = d.FORWARD.clone().applyQuaternion(t)
  22602. , a = this.model.center.clone().sub(e)
  22603. , s = a.dot(o);
  22604. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22605. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22606. }
  22607. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22608. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22609. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22610. this.updateFromControls(),
  22611. this.model.alpha = 1,
  22612. this.model.skybox.material.uniforms.opacity.value = 0
  22613. }
  22614. ,
  22615. n.prototype.insideMode = function(e, t) {
  22616. var i = $.Deferred()
  22617. , n = t || null;
  22618. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22619. var r = [s.filters.isPanoAligned()];
  22620. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22621. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22622. this.flyToNewMode({
  22623. mode: u.PANORAMA,
  22624. pano: e,
  22625. callback: n
  22626. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22627. } else {
  22628. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22629. i.reject(o)
  22630. }
  22631. return i.promise()
  22632. }
  22633. ,
  22634. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22635. //if(urlHasValue('oldEntry')){
  22636. //搬自一代。
  22637. var maxY = this.model.boundingBox.max.y;
  22638. var n = d.FORWARD.clone().applyQuaternion(i)
  22639. , i = n.clone().add(e);
  22640. this.cameraControls.activeControl.target.copy(i),
  22641. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22642. //return;
  22643. /* //this.camera.position.copy(this.model.center);
  22644. //this.camera.updateMatrixWorld()
  22645. this.switchCameraMode("dollhouse", i) */
  22646. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22647. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22648. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22649. this.cameraControls.activeControl.target.copy(n).add(e);
  22650. var o = d.RIGHT.clone().applyQuaternion(i)
  22651. , a = d.UP.clone()
  22652. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22653. , l = this.model.boundingBox.max.clone()
  22654. , c = this.model.boundingBox.min.clone()
  22655. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22656. , u = 0
  22657. , p = 0
  22658. , g = 0;
  22659. h.forEach(function(e, t, i) {
  22660. var n = Math.abs(e.dot(o))
  22661. , r = e.dot(s);
  22662. n > u && (u = n,
  22663. p = r),
  22664. r > g && (g = r)
  22665. });
  22666. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22667. , v = s.clone().multiplyScalar(p).add(t)
  22668. , A = s.clone().multiplyScalar(g).add(t);
  22669. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22670. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22671. p = Math.max(p, 10),
  22672. g = Math.max(g, 10);
  22673. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22674. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22675. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22676. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22677. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22678. */
  22679. }
  22680. ,
  22681. n.prototype.floorplanMode = function(e, t, i) {
  22682. this.mode = u.FLOORPLAN;
  22683. var n = this.cameraControls.controls[u.FLOORPLAN];
  22684. n.reset();
  22685. var r = e ? e : this.model.center;
  22686. if (n.target.copy(r).setY(0),
  22687. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22688. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22689. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22690. t) {
  22691. var o = d.LEFT.clone().applyQuaternion(t);
  22692. n.rotateLeft(-Math.atan2(o.x, o.z))
  22693. } else
  22694. n.rotateToView(this.model.size, this.getDirection());
  22695. n.update(0)
  22696. }
  22697. ,
  22698. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22699. return e.skipWarpingCheck = !0,
  22700. this.flyToPano(e, t)
  22701. }
  22702. ,
  22703. n.prototype.updateMarkerVisi = function() {//加
  22704. if(this.mode != "panorama")return;
  22705. this.model.panos.list.forEach((pano)=>{
  22706. if(!pano.marker)return;
  22707. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22708. })
  22709. }
  22710. ,
  22711. n.prototype.updateHotVisible = function(pano){
  22712. var hots = this.model.hots;
  22713. pano = pano || this.currentPano;
  22714. for (var index in hots){
  22715. var visible;
  22716. if(this.mode != "panorama"){
  22717. visible = true;
  22718. }else{
  22719. //hots[index].mesh.material.depthTest = false;
  22720. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22721. }
  22722. hots[index].mesh.visible = visible;
  22723. }
  22724. },
  22725. n.prototype.flyToPano = function(e, t) {
  22726. var i = e.pano
  22727. , n = e.lookAtPoint
  22728. , o = e.duration
  22729. , a = e.aimDuration
  22730. , s = e.maxDistanceOverride
  22731. , l = e.skipWarpingCheck
  22732. , c = e.constantMoveSpeed
  22733. , h = null
  22734. , p = null;
  22735. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22736. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22737. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22738. t && t(),
  22739. !1;
  22740. if (this.updateLastView(),
  22741. this.mode !== u.PANORAMA) {
  22742. var m;
  22743. return n && (m = (new r.Quaternion).setFromUnitVectors(d.FORWARD, n.sub(i.position).normalize())),
  22744. void this.flyToNewMode({
  22745. mode: u.PANORAMA,
  22746. pano: i,
  22747. duration: o,
  22748. quaternion: m,
  22749. callback: t
  22750. })
  22751. }
  22752. if (!i || (h = g.deepExtend(e),
  22753. p = function() {
  22754. N.delayOneFrame(function() {
  22755. this.flyToPano(h, t)
  22756. }
  22757. .bind(this))
  22758. }
  22759. .bind(this),
  22760. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22761. var C = function(e) {
  22762. t && t(e)
  22763. }
  22764. .bind(this);
  22765. this.currentPano || (this.currentPano = i,
  22766. this.path.placeCpm(),
  22767. this.path.fadeOutCpm(f.path.fadeOutTime),
  22768. this.spider.draw());
  22769. var I = o;
  22770. if ("number" != typeof o) {
  22771. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22772. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22773. }
  22774. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22775. 1 !== this.zoomLevel)
  22776. switch (f.zoom.transitionStyle) {
  22777. case 1:
  22778. this.smoothZoomToDefault(I / 2);
  22779. break;
  22780. case 2:
  22781. return h = g.deepExtend(e),
  22782. p = this.flyToPano.bind(this, h, t),
  22783. void this.smoothZoomToDefault(f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22784. }
  22785. if (n) {
  22786. y.cancelById(V.LookTransition),
  22787. I *= f.transition.aimSlowFactor;
  22788. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22789. , _ = (new r.Matrix4).lookAt(i.position, n, d.UP)
  22790. , T = (new r.Quaternion).setFromRotationMatrix(_)
  22791. , S = b.clone()
  22792. , M = new r.Vector3;
  22793. if (i === this.currentPano) {
  22794. var R = d.FORWARD.clone().applyQuaternion(b)
  22795. , P = d.FORWARD.clone().applyQuaternion(T)
  22796. , O = R.angleTo(P);
  22797. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22798. void y.start(function(e) {
  22799. S.copy(b),
  22800. v.quaternion(S, T)(e),
  22801. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22802. this.cameraControls.activeControl.lookAt(M)
  22803. }
  22804. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22805. }
  22806. }
  22807. if (i === this.currentPano || this.flying)
  22808. return void C();
  22809. this.flying = !0;
  22810. var L = this.position.clone()
  22811. , D = this.currentPano;
  22812. F.debug("Flying to pano ", i.position),
  22813. this.emit(w.PanoChosen, this.currentPano, i),
  22814. this.emit(w.FlyingStarted, i.position, L, i, D)
  22815. //---------before fly--------------- add
  22816. this.updateHotVisible(i); //更新热点显示
  22817. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22818. //地标变化
  22819. if(this.model.floorLogos){
  22820. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22821. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22822. //this.model.adjustfloorLogoHeight();
  22823. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22824. this.model.floorLogos[1].visible = true;
  22825. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22826. }
  22827. //=======================================
  22828. n && y.start(function(e) {
  22829. S.copy(b),
  22830. v.quaternion(S, T)(e),
  22831. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22832. this.cameraControls.activeControl.lookAt(M)
  22833. }
  22834. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22835. var B = c ? null : A[f.transition.movementEasing];
  22836. this.nextPano = i,
  22837. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22838. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22839. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22840. this.flying = !1,
  22841. this.currentPano !== i && this.currentPano.exit(),
  22842. i.enter(),
  22843. this.currentPano = i,
  22844. this.nextPano = null,
  22845. this.path.placeCpm(),
  22846. this.path.fadeOutCpm(f.path.fadeOutTime),
  22847. this.spider.draw(),
  22848. this.emit(w.FlyingEnded, i.position, L, i, D),
  22849. this.updateMarkerVisi(),//add
  22850. C(e)
  22851. //add:
  22852. if(this.mode == "panorama" && this.model.floorLogos){
  22853. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22854. //this.model.adjustfloorLogoHeight()
  22855. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22856. this.model.floorLogos[1].visible = false;
  22857. }
  22858. }
  22859. .bind(this), 0, B, "camFly", V.FlyToPano)
  22860. }
  22861. }
  22862. ,
  22863. window._tranOutsideFocus = 4399
  22864. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22865. console.log("focusPoint")
  22866. if(this.mode == "floorplan"){
  22867. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22868. var control = player.cameraControls.controls.floorplan;
  22869. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22870. var currentScale = control.absoluteScale;
  22871. var currentTarget = control.target.clone()
  22872. y.cancelById(window._tranOutsideFocus, true);
  22873. y.start(function(progress){
  22874. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22875. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22876. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22877. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22878. }else if(player.mode == "dollhouse"){
  22879. var control = player.cameraControls.controls.dollhouse;
  22880. var radius = o.radius || 8;
  22881. var currentTarget = control.target.clone()
  22882. var dir = control.offset.clone().normalize()
  22883. var currentRadius = control.offset.length();
  22884. y.cancelById(window._tranOutsideFocus, true);
  22885. y.start(function(progress){
  22886. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22887. let radius_ = radius*progress+currentRadius*(1-progress)
  22888. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22889. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22890. }
  22891. }
  22892. window._transitionPosId = 9999
  22893. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22894. y.cancelById(_transitionPosId)
  22895. var begin = function(object, pos, qua, scale){
  22896. if(pos){
  22897. if(!same(object.position, pos, 0.01)){
  22898. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22899. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22900. }
  22901. if(!same(object.quaternion, qua, 1e-6)){
  22902. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22903. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22904. }
  22905. if(!same(object.scale, scale, 0.001)){
  22906. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22907. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22908. }
  22909. }
  22910. }
  22911. var same = function(vec1, vec2, diff){
  22912. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22913. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22914. return s
  22915. }
  22916. this.overlayGroup.children.forEach(overlay=>{
  22917. var panoData = o.pano != void 0 && overlay.transformAtPanos[o.pano.id]
  22918. var useCustom = o.type == "beforeFlyOut" || !panoData
  22919. var pos = useCustom ? overlay.posCustom : panoData.pos;
  22920. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  22921. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  22922. overlay.getScaleBySize(panoData.width , panoData.height)
  22923. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  22924. begin(overlay, pos, qua, scale )
  22925. })
  22926. }
  22927. n.prototype.fastForwardActivePanoFlight = function(e) {
  22928. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22929. y.adjustSpeed(V.FlyToPano, e),
  22930. y.adjustSpeed(V.LookTransition, e)
  22931. }
  22932. ,
  22933. n.prototype.flyToPanoClosestToMouse = function() {
  22934. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22935. this.intersect && this.updateClosestPano(this.intersect)),
  22936. this.closestPano)
  22937. return this.flyToPano({
  22938. pano: this.closestPano
  22939. });
  22940. var e = this.getMouseDirection();
  22941. this.flyDirection(e) || this.flyToPano({
  22942. pano: this.currentPano
  22943. })
  22944. }
  22945. ,
  22946. n.prototype.flyLocalDirection = function(e) {
  22947. var t = this.getDirection(e)
  22948. , i = 1 === e.z ? .4 : .75
  22949. , n = 1 === Math.abs(e.x);
  22950. return this.flyDirection(t, i, n)
  22951. }
  22952. ,
  22953. n.prototype.flyDirection = function(e, t, i) {
  22954. this.closePopup();//xzw add
  22955. var n = $.Deferred();
  22956. this.history.invalidate();
  22957. var r = this.closestPanoInDirection(e, t, i);
  22958. return r ? this.flyToPano({
  22959. pano: r
  22960. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22961. n.resolve(!1)),
  22962. n.promise()
  22963. }
  22964. ,
  22965. n.prototype.closestPanoInDirection = function(e, t, i) {
  22966. return this.rankedPanoInDirection(0, e, t, i)
  22967. }
  22968. ,
  22969. n.prototype.rankedPanoInDirection = function() {
  22970. var e = {
  22971. pano: null,
  22972. candidates: []
  22973. };
  22974. return function(t, i, n, r) {
  22975. t || (t = 0),
  22976. n = void 0 !== n ? n : .75;
  22977. var o = r ? "angle" : "direction";
  22978. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22979. this.cachedPanoCandidates = e.candidates,
  22980. e.pano
  22981. }
  22982. }(),
  22983. n.prototype.bump = function(e) {
  22984. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22985. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22986. if (s)
  22987. t = function() {
  22988. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22989. }
  22990. .bind(this),
  22991. i = function() {
  22992. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22993. }
  22994. .bind(this);
  22995. else {
  22996. var l = this.camera.position.clone()
  22997. , c = e.clone();
  22998. this.raycaster.set(l, c);
  22999. var h = this.model.floors.reduce(function(e, t) {
  23000. return e.concat(t.collider.children)
  23001. }, [])
  23002. , d = this.raycaster.intersectObjects(h)
  23003. , p = d.length > 0 ? d[0].distance / 25 : .04
  23004. , g = l.clone().add(c.multiplyScalar(p));
  23005. t = function() {
  23006. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23007. }
  23008. .bind(this),
  23009. i = function() {
  23010. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23011. }
  23012. .bind(this)
  23013. }
  23014. n = function() {
  23015. this.flying = !1
  23016. }
  23017. .bind(this),
  23018. this.flying = !0,
  23019. t()
  23020. }
  23021. }
  23022. ,
  23023. n.prototype.changeFloor = function(e) {
  23024. if (!this.is360View(this.mode, this.currentPano))
  23025. if (this.mode === u.PANORAMA) {
  23026. var t = this.history.reversePano(e);
  23027. t && t.isAligned() ? this.flyToPano({
  23028. pano: t
  23029. }) : this.changeFloorByScore(e)
  23030. } else
  23031. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23032. }
  23033. ,
  23034. n.prototype.changeFloorByScore = function() {
  23035. var e = {
  23036. pano: null,
  23037. candidates: []
  23038. };
  23039. return function(t) {
  23040. var i = this.model.nextFloor(t);
  23041. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23042. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23043. this.history.push(t, this.currentPano),
  23044. this.flyToPano({
  23045. pano: e.pano
  23046. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23047. }
  23048. }(),
  23049. n.prototype.gotoFloor = function(e) {
  23050. var t = e - this.model.currentFloor.floorIndex;
  23051. this.changeFloor(t)
  23052. }
  23053. ,
  23054. n.prototype.getDirection = function(e) {
  23055. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23056. e.applyQuaternion(this.camera.quaternion)
  23057. }
  23058. ,
  23059. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23060. if (o = o || $.Deferred(),
  23061. this.mode === u.TRANSITIONING)
  23062. return F.warn("should not be transitioning here"),
  23063. n && n(!1),
  23064. o.reject().promise();
  23065. var a = i || !1
  23066. , s = i ? i.position : this.position
  23067. , l = this.position.clone()
  23068. , c = this.currentPano;
  23069. if (F.debug("New pose in mode " + this.mode),
  23070. !e || (retryCallback = function() {
  23071. N.delayOneFrame(function() {
  23072. this.flyToSameMode(e, t, i, n, o)
  23073. }
  23074. .bind(this))
  23075. }
  23076. .bind(this),
  23077. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23078. var h = function() {
  23079. this.emit(w.FlyingEnded, s, l, e, c),
  23080. n && n(!0)
  23081. }
  23082. .bind(this)
  23083. , d = f[this.mode]
  23084. , p = void 0 !== t ? t : d.transitionTime
  23085. , g = new r.Vector3
  23086. , C = new r.Vector3;
  23087. if (this.emit(w.FlyingStarted, s, l, e, c),
  23088. this.mode === u.PANORAMA)
  23089. F.warn("we should not be here for panorama views");
  23090. else if (this.mode === u.DOLLHOUSE)
  23091. if (a) {
  23092. var I = new r.Vector3(0,1,0);
  23093. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23094. this.model.warpDestFloors(i.floorVisibility),
  23095. C.copy(i.position);
  23096. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23097. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23098. , _ = b.intersectObjects(this.model.colliders)
  23099. , T = 3;
  23100. _.length ? (g.copy(_[0].point),
  23101. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23102. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23103. var x = (new r.Matrix4).lookAt(C, g, I)
  23104. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23105. , M = g.distanceTo(C)
  23106. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23107. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23108. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23109. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23110. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23111. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23112. this.path.burnsDir = Math.sign(L.y);
  23113. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23114. , B = new r.Vector3;
  23115. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23116. y.start(function(e, t) {
  23117. D.x = P.x + e * L.x,
  23118. D.y = P.y + e * L.y,
  23119. D.z = P.z + e * L.z;
  23120. var i = O + e * (M - O);
  23121. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23122. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23123. }
  23124. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23125. y.start(function(e, t) {
  23126. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23127. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23128. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23129. }
  23130. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23131. } else
  23132. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23133. else if (this.path.placeCpm(),
  23134. this.path.fadeInCpm(f.path.fadeInTime),
  23135. i) {
  23136. this.model.warpDestFloors(i.floorVisibility);
  23137. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23138. , k = this.cameraControls.controls[u.FLOORPLAN]
  23139. , H = k.target.clone()
  23140. , G = i.position.clone().sub(H)
  23141. , z = U.position.clone().sub(k.target)
  23142. , W = z.length()
  23143. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23144. , Y = Math.atan2(k.offset.x, k.offset.z)
  23145. , X = Math.atan2(j.x, j.z)
  23146. , Z = k.absoluteScale
  23147. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23148. y.start(function(e, t) {
  23149. k.target.copy(G).multiplyScalar(e).add(H);
  23150. var i = Y + (X - Y) * e;
  23151. k.offset.x = W * Math.sin(i),
  23152. k.offset.z = W * Math.cos(i),
  23153. U.position.copy(k.target).add(k.offset),
  23154. k.absoluteScale = Z + e * (q - Z),
  23155. k.update(),
  23156. this.quaternion.copy(U.quaternion),
  23157. this.position.copy(U.position),
  23158. this.target.copy(k.target),
  23159. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23160. }
  23161. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23162. } else
  23163. F.info("flyToSameMode() funny floorplan view? skipping");
  23164. return y.setTimeout(function(e) {
  23165. this.mode = e,
  23166. h(),
  23167. o.resolve(!0)
  23168. }
  23169. .bind(this, this.mode), p, V.FlyToSameMode),
  23170. this.mode = u.TRANSITIONING,
  23171. o.promise()
  23172. }
  23173. }
  23174. ,
  23175. n.prototype.flyToNewMode = function(e, t) {
  23176. e = e || {};
  23177. var i = e.mode
  23178. , n = e.pano
  23179. , o = e.duration
  23180. , a = e.warpDest
  23181. , s = e.callback
  23182. , l = e.force
  23183. , c = e.quaternion;
  23184. if (t = t || $.Deferred(),
  23185. this.isWarping())
  23186. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23187. s && s(!1),
  23188. t.reject("Cannot change mode during tour transition").promise();
  23189. if (this.mode === u.TRANSITIONING)
  23190. return s && s(!1),
  23191. t.reject("Cannot change mode during mode transition").promise();
  23192. if (i === this.mode)
  23193. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23194. t.promise()) : (s && s(!1),
  23195. t.reject("Already in " + i + " mode").promise());
  23196. var h = a || !1;
  23197. F.debug("Switching mode to " + i);
  23198. var d = function() {
  23199. N.delayOneFrame(function() {
  23200. this.flyToNewMode(e, t)
  23201. }
  23202. .bind(this))
  23203. }
  23204. .bind(this);
  23205. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23206. return t.promise();
  23207. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23208. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23209. this.model.waitForLoad(this.model, function() {
  23210. return this.model.meshTexturesLoaded;
  23211. }
  23212. .bind(this)),
  23213. this.model.loadMeshTextures().done(d),
  23214. t.promise();
  23215. this.history.invalidate(),
  23216. this.updateLastView();
  23217. var p = this.mode
  23218. , C = this.cameraControls.cameras[i];
  23219. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23220. var I = void 0 !== o ? o : e.transitionTime;
  23221. this.emit(w.ModeChanging, p, i, n),
  23222. n && (this.currentPano = n),
  23223. this.switchCameraMode(i, c),
  23224. y.cancelById(V.LookTransition);
  23225. //before fly---------------------
  23226. if(this.mode == "panorama"){
  23227. if(this.model.floorLogos){
  23228. this.model.floorLogos[0].visible = false;
  23229. this.model.floorLogos[1].visible = false;
  23230. }
  23231. }
  23232. if(i == "panorama"){
  23233. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23234. }else{
  23235. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23236. }
  23237. //------------------------------------
  23238. var _ = (new r.Vector3).copy(this.position);
  23239. if (i === u.PANORAMA){
  23240. this.emit(w.PanoChosen, n, n),
  23241. setTimeout(function() {
  23242. n.floor.enter(i)
  23243. }
  23244. .bind(this), I / 2),
  23245. this.path.fadeOutCpm(f.path.fadeOutTime);
  23246. if(this.model.floorLogos){
  23247. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23248. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23249. }
  23250. }else if (i === u.DOLLHOUSE) {
  23251. if (h && (this.model.stayPut = !0),
  23252. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23253. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23254. this.path.placeCpm(),
  23255. this.path.fadeInCpm(f.path.fadeInTime),
  23256. h) {
  23257. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23258. _.set(15, 10, 15);
  23259. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23260. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23261. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23262. P.length ? (T.copy(P[0].point),
  23263. _.copy(a.position),
  23264. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23265. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23266. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23267. _.add(this.model.position),
  23268. C.position.copy(_),
  23269. this.cameraControls.controls[u.DOLLHOUSE].update()
  23270. }
  23271. } else if (this.path.placeCpm(),
  23272. this.path.fadeInCpm(f.path.fadeInTime),
  23273. a) {
  23274. this.model.warpDestFloors(a.floorVisibility);
  23275. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23276. , L = this.cameraControls.controls[u.FLOORPLAN]
  23277. , D = O.position.clone().sub(L.target)
  23278. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23279. , U = Math.atan2(B.x, B.z);
  23280. L.target.copy(a.position);
  23281. var k = D.length();
  23282. L.offset.x = k * Math.sin(U),
  23283. L.offset.y = 0,
  23284. L.offset.z = k * Math.cos(U),
  23285. O.position.copy(L.target).add(L.offset);
  23286. L.target.clone().sub(C.position);
  23287. C.quaternion.copy(a.quaternion),
  23288. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23289. L.absoluteScale = L.currentScale,
  23290. L.update()
  23291. } else
  23292. this.model.currentFloor.enter(i);
  23293. var H = this.currentPano
  23294. , G = this.position.clone();
  23295. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23296. this.flying = !0,
  23297. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23298. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23299. C.controls.update()),
  23300. e.blackoutStyle = S.FADEIN,
  23301. I = f.show360Views.transitionTime,
  23302. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23303. this.mode = i,
  23304. this.path && this.path.popOutCpm(),
  23305. e.blackoutStyle = S.END,
  23306. I = f.show360Views.transitionTime,
  23307. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23308. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23309. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23310. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23311. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23312. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23313. y.setTimeout(function() {
  23314. this.flying = !1,
  23315. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23316. this.currentPano.enter(),
  23317. this.path.placeCpm(),
  23318. this.path.fadeOutCpm(f.path.fadeOutTime),
  23319. this.spider.draw()),
  23320. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23321. this.mode = i,
  23322. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23323. //add:
  23324. this.updateMarkerVisi(),
  23325. (p === u.PANORAMA || i == u.PANORAMA) && this.updateHotVisible(),
  23326. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23327. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23328. this.model.floorLogos[0].visible = true
  23329. )
  23330. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23331. t.resolve())
  23332. }
  23333. .bind(this), I, V.FlyToNewMode),
  23334. this.mode = u.TRANSITIONING,
  23335. t.promise()
  23336. }
  23337. ,
  23338. n.prototype.fade360View = function(e, t, i) {
  23339. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23340. $(this.domElement).fadeOut(.5 * e, function() {
  23341. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23342. this.model.alpha = i.modelAlpha,
  23343. this.position.copy(t.position),
  23344. this.quaternion.copy(t.quaternion),
  23345. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23346. $(this.domElement).fadeIn(.5 * e)
  23347. }
  23348. .bind(this))
  23349. }
  23350. ,
  23351. n.prototype.findDefaultViews = function() {
  23352. this.findDefaultView(this.lastInsideView, !0),
  23353. this.findDefaultView(this.last360View, !1)
  23354. }
  23355. ,
  23356. n.prototype.findDefaultView = function(e, t) {
  23357. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23358. if (e.cameraMode !== u.PANORAMA)
  23359. return !1;
  23360. var i = r.get(e.panoId);
  23361. return i && i.isAligned() === t
  23362. });
  23363. o >= 0 ? (i = r.get(n[o].panoId),
  23364. e.update({
  23365. cameraMode: u.PANORAMA,
  23366. pano: i,
  23367. position: n[o].position,
  23368. quaternion: n[o].quaternion
  23369. })) : (o = r.list.findIndex(function(e) {
  23370. return e.isAligned() === t
  23371. }),
  23372. o >= 0 ? (i = r.list[o],
  23373. e.update({
  23374. cameraMode: u.PANORAMA,
  23375. pano: i,
  23376. position: i.position
  23377. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23378. }
  23379. ,
  23380. n.prototype.updateLastView = function() {
  23381. if (this.mode === u.PANORAMA) {
  23382. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23383. e.update({
  23384. pano: this.currentPano,
  23385. position: this.position,
  23386. quaternion: this.quaternion
  23387. })
  23388. }
  23389. }
  23390. ,
  23391. n.prototype.goToLastView = function(e, t) {
  23392. var i = $.Deferred()
  23393. , n = i.resolve.bind(i)
  23394. , r = i.reject.bind(i)
  23395. , o = e ? this.lastInsideView : this.last360View;
  23396. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23397. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23398. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23399. mode: o.cameraMode,
  23400. pano: o.pano,
  23401. quaternion: o.quaternion,
  23402. callback: t
  23403. }).done(n).fail(r),
  23404. i.promise()
  23405. }
  23406. ,
  23407. n.prototype.fadeToView = function(e, t, i, n) {
  23408. var r = $.Deferred()
  23409. , o = r.resolve.bind(r)
  23410. , a = r.reject.bind(r);
  23411. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23412. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23413. a("Cannot go to illegal view"),
  23414. r.promise();
  23415. var s = (f[t.cameraMode],
  23416. function() {
  23417. $(this.domElement).fadeIn(.5 * i),
  23418. n && n(),
  23419. o()
  23420. }
  23421. .bind(this))
  23422. , l = e ? S.FADEIN : S.END;
  23423. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23424. $(this.domElement).fadeOut(.5 * i, function() {
  23425. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23426. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23427. pano: t.pano,
  23428. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23429. duration: 0
  23430. }, s) : this.flyToNewMode({
  23431. mode: t.cameraMode,
  23432. quaternion: t.quaternion,
  23433. duration: 0,
  23434. callback: s
  23435. })
  23436. }
  23437. .bind(this)),
  23438. r.promise()
  23439. }
  23440. ,
  23441. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23442. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23443. this.flying)
  23444. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23445. o && o(),
  23446. !1;
  23447. null !== e && void 0 !== e || (e = b.Show),
  23448. this.history.invalidate()
  23449. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23450. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23451. return this.emit(w.WarpStarted, a, i, n, r),
  23452. n = n || S.MIDDLE,
  23453. this.path.warpToPano(i, n, r, function() {
  23454. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23455. this.emit(w.WarpEnded, i),
  23456. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23457. o && o()
  23458. }
  23459. .bind(this)),
  23460. e === b.Hide && this.path.discardPathObject(),
  23461. !0
  23462. }
  23463. ,
  23464. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23465. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23466. s && s(),
  23467. !1)
  23468. }
  23469. ,
  23470. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23471. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23472. a && a(),
  23473. !1)
  23474. }
  23475. ,
  23476. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23477. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23478. }
  23479. ,
  23480. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23481. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23482. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23483. t && t(),
  23484. !1)
  23485. }
  23486. ,
  23487. n.prototype.aimTourCamera = function(e, t, i, n) {
  23488. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23489. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23490. }
  23491. ,
  23492. n.prototype.showPathToHeroLocation = function(e) {
  23493. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23494. }
  23495. ,
  23496. n.prototype.tourInterlude = function(e, t) {
  23497. this.history.invalidate();
  23498. this.path.discardSlow();
  23499. //xzw:
  23500. var a = g_data2.tourAudio && g_data2.tourAudio[this.model.heroLocations[this.director.currentItem].sid];
  23501. var currTime = g_tourAudio ? g_tourAudio.currentTime * 1000 : 0;
  23502. var rotTime = (a && a.music) ? a.time - currTime : 2000;
  23503. this.path.waitNextStep(e, function() {
  23504. t && t()
  23505. }.bind(this), rotTime)
  23506. }
  23507. ,
  23508. n.prototype.stopInterlude = function() {
  23509. this.interruptAndFastForward(null, 0)
  23510. }
  23511. ,
  23512. n.prototype.interruptAndFastForward = function(e, t) {
  23513. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23514. this.flying && this.emit(w.FlyingInterrupted),
  23515. this.path.interruptAndFastForward(e, t)
  23516. }
  23517. ,
  23518. n.prototype.setSize = function(e, t) {
  23519. var i = e / t;
  23520. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23521. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23522. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23523. for (var r in this.cameraControls.cameras) {
  23524. var o = this.cameraControls.cameras[r];
  23525. o.fov = this.baseFov * (1 / this.zoomLevel),
  23526. o.updateAspect(i)
  23527. }
  23528. }
  23529. ,
  23530. n.prototype.toJSON = function() {
  23531. var e = {};
  23532. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23533. e.camera_mode = u.toInt(this.mode),
  23534. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23535. return e.hidden ? 0 : 1
  23536. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23537. e) : e
  23538. }
  23539. ,
  23540. n.prototype.getCurrentNodePanos = function(e) {
  23541. this.model.panos.map;
  23542. if (e.length = 0,
  23543. this.path.nodes)
  23544. for (var t = 0; t < this.path.nodes.length; t++) {
  23545. var i = this.path.nodes[t];
  23546. e.push(this.model.panos.get(i))
  23547. }
  23548. }
  23549. ,
  23550. n.prototype.zoomIncrementally = function(e) {
  23551. var t = this.zoomLevel;
  23552. this.zoomTo(this.zoomLevel + e),
  23553. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23554. }
  23555. ,
  23556. n.prototype.zoomInIncrementally = function(e) {
  23557. e = e || this.defaultZoomIncrement,
  23558. this.zoomIncrementally(e)
  23559. }
  23560. ,
  23561. n.prototype.zoomOutIncrementally = function(e) {
  23562. e = e || -this.defaultZoomIncrement,
  23563. this.zoomIncrementally(e)
  23564. }
  23565. ,
  23566. n.prototype.zoomBy = function(e) {
  23567. this.zoomTo(this.zoomLevel * e)
  23568. }
  23569. ,
  23570. n.prototype.zoomIn = function() {
  23571. this.zoomBy(1 + this.zoomSpeed)
  23572. }
  23573. ,
  23574. n.prototype.zoomOut = function() {
  23575. this.zoomBy(1 - this.zoomSpeed)
  23576. }
  23577. ,
  23578. n.prototype.zoomTo = function(e, t) {
  23579. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23580. if (e < f.zoom.min && (e = f.zoom.min),
  23581. e > f.zoom.max && (e = f.zoom.max),
  23582. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23583. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23584. e === f.zoom.min && this.emit(O.ZoomMin)),
  23585. this.cameraControls.activeControl) {
  23586. var i = this.cameraControls.activeControl.camera;
  23587. this.zoomLevel = e,
  23588. i.fov = this.baseFov * (1 / this.zoomLevel),
  23589. i.updateProjectionMatrix(),
  23590. this.zoomFov = i.fov
  23591. }
  23592. }
  23593. }
  23594. ,
  23595. n.prototype.increaseZoomSpeed = function() {
  23596. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23597. }
  23598. ,
  23599. n.prototype.decreaseZoomSpeed = function() {
  23600. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23601. }
  23602. ,
  23603. n.prototype.clampZoomSpeed = function(e) {
  23604. return e < 0 ? 0 : e
  23605. }
  23606. ,
  23607. n.prototype.activatePersistentZooming = function(e) {
  23608. this.zooming = e ? 1 : -1
  23609. }
  23610. ,
  23611. n.prototype.deactivatePersistentZooming = function() {
  23612. this.zooming = 0
  23613. }
  23614. ,
  23615. n.prototype.zoomDefault = function() {
  23616. this.zoomTo(1, !0)
  23617. }
  23618. ,
  23619. n.prototype.smoothZoomToDefault = function(e, t) {
  23620. var i, n = this.zoomLevel,
  23621. r = function(e) {
  23622. e > 1 && (e = 1),
  23623. i = n * (1 - e) + e,
  23624. this.zoomTo(i, !0)
  23625. }.bind(this),
  23626. o = function() {
  23627. this.zoomDefault(),
  23628. t && window.setTimeout(t, 50)
  23629. }.bind(this);
  23630. y.start(r, e, o, null, 0, A[f.transition.blendEasing])
  23631. }
  23632. ,
  23633. n.prototype.updateZoomPano = function() {
  23634. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23635. var e = this.currentPano;
  23636. if (e) {
  23637. var t = this.zoomLevel > f.zoom.activationThreshold
  23638. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23639. , n = !i && !this.isWarping()
  23640. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23641. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23642. this.panoRenderer.setZoomingActive(r, e, !0);
  23643. var o = function(e, t) {
  23644. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23645. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23646. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23647. e.setZoomed(t)
  23648. }
  23649. .bind(this);
  23650. r && !e.zoomed ? (o(e, !0),
  23651. this.panoRenderer.enableUltraHighQualityMode(function() {
  23652. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23653. r && o(e, !0)
  23654. }
  23655. .bind(this))) : !t && e.zoomed && o(e, !1)
  23656. }
  23657. }
  23658. },
  23659. n.prototype.checkHasNeighbor = function(pano){//add
  23660. for(var i in pano.neighbourPanos ){
  23661. if(i == pano.id)continue;
  23662. if(pano.neighbourPanos[i]){
  23663. return true;
  23664. }
  23665. }
  23666. }
  23667. ,
  23668. t.exports = n
  23669. }
  23670. ).call(this, "/js/player.js")
  23671. }
  23672. , {
  23673. "./constants": 8,
  23674. "./enum/AlignmentType": 17,
  23675. "./enum/BlackoutStyle": 18,
  23676. "./enum/ControlEvents": 21,
  23677. "./enum/Keys": 30,
  23678. "./enum/ModelManagerEvents": 33,
  23679. "./enum/PanoSizeClass": 36,
  23680. "./enum/PanoramaEvents": 37,
  23681. "./enum/PathDiscardMode": 38,
  23682. "./enum/PathDisplayMode": 39,
  23683. "./enum/PlayerEvents": 40,
  23684. "./enum/TagStates": 44,
  23685. "./enum/Vectors": 50,
  23686. "./enum/Viewmode": 51,
  23687. "./enum/WarpStyle": 52,
  23688. "./enum/ZoomEvents": 53,
  23689. "./exception/BasicException": 55,
  23690. "./model/ModelManager": 140,
  23691. "./objects/NSpider": 147,
  23692. "./objects/Panorama": 148,
  23693. "./objects/Reticule": 149,
  23694. "./objects/ShowPath": 151,
  23695. "./objects/Snapshot": 153,
  23696. "./objects/View": 154,
  23697. "./settings": 166,
  23698. "./shaders": 167,
  23699. "./tile/TileDownloader": 171,
  23700. "./tile/TilePrioritizer": 172,
  23701. "./util/ZoomStats": 179,
  23702. "./util/browser": 182,
  23703. "./util/camera": 183,
  23704. "./util/cameraLight": 184,
  23705. "./util/common": 185,
  23706. "./util/easing": 186,
  23707. "./util/history": 187,
  23708. "./util/lerp": 188,
  23709. "./util/logger": 189,
  23710. "./util/math": 190,
  23711. "./util/transitions": 195,
  23712. "hot":"hot",
  23713. "scaleImg":"scaleImg",
  23714. events: 202,
  23715. three: 217
  23716. }],
  23717. "scaleImg":[function(t, e){// xzw
  23718. var OUTPUT = e;
  23719. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23720. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23721. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23722. return G.getImageData(0,0,s,f)}
  23723. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23724. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23725. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23726. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23727. else
  23728. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23729. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23730. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23731. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23732. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23733. W=new Float32Array(at);else
  23734. for(W=[],et=0;at>et;++et)
  23735. W[et]=0;for(b=0;w>b;b++)
  23736. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23737. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23738. delete p,h(),J=n(W)}
  23739. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23740. if("png-src"===i||"jpeg-src"===i)
  23741. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23742. return B}
  23743. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23744. OUTPUT.exports = c;
  23745. }, {}
  23746. ],
  23747. 156: [function(e, t, i) {
  23748. (function(i) {
  23749. "use strict";
  23750. function n(e, t) {
  23751. this.model = e,
  23752. this.panos = e.panos,
  23753. this.player = t,
  23754. this.imagePanos = this.listImagePanos(),
  23755. this.retryMinimumTime = 1e4
  23756. }
  23757. var r = (e("three"),
  23758. e("./enum/Viewmode"))
  23759. , o = (e("./settings"),
  23760. e("./objects/Panorama"))
  23761. , a = e("./util/logger")
  23762. , s = new a(i);
  23763. n.prototype.start = function() {
  23764. this.loadNextPano(function(e) {
  23765. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23766. setTimeout(function() {
  23767. this.start()
  23768. }
  23769. .bind(this), 1e3))
  23770. }
  23771. .bind(this))
  23772. }
  23773. ,
  23774. n.prototype.validLoadTarget = function(e) {
  23775. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23776. }
  23777. ,
  23778. n.prototype.listImagePanos = function() {
  23779. var e = []
  23780. , t = this;
  23781. return this.model.images.forEach(function(i) {
  23782. if (i.metadata && i.metadata.scan_id) {
  23783. var n = t.model.panos.get(i.metadata.scan_id);
  23784. n && !n.isLoaded("high") && e.push(n)
  23785. }
  23786. }),
  23787. e
  23788. }
  23789. ,
  23790. n.prototype.nextNotLoadedImage = function() {
  23791. for (; this.imagePanos.length > 0; ) {
  23792. var e = this.imagePanos[0];
  23793. if (!e.isLoaded("high"))
  23794. return e;
  23795. this.imagePanos.shift()
  23796. }
  23797. return null
  23798. }
  23799. ,
  23800. n.prototype.loadNextPano = function(e) {
  23801. var t, i, n = this.model.waitQueue.filter(function(e) {
  23802. return e.object instanceof o
  23803. });
  23804. n.length > 0 ? (t = n[0].object,
  23805. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23806. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23807. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23808. t = this.imagePanos[0],
  23809. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23810. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23811. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23812. s.debug("Preloading " + i + "-res pano " + t.id),
  23813. t.loadCube(i).done(e).fail(function() {
  23814. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23815. e()
  23816. })) : e && e(null)
  23817. }
  23818. ,
  23819. t.exports = n
  23820. }
  23821. ).call(this, "/js/preloaders.js")
  23822. }
  23823. , {
  23824. "./enum/Viewmode": 51,
  23825. "./objects/Panorama": 148,
  23826. "./settings": 166,
  23827. "./util/logger": 189,
  23828. three: 217
  23829. }],
  23830. 157: [function(e, t, i) {
  23831. (function(i) {
  23832. "use strict";
  23833. function n(e, t, i, n, r) {
  23834. this.qualityManager = e,
  23835. this.scene = t,
  23836. this.camera = i,
  23837. this.container = r,
  23838. this.controls = n,
  23839. this.controls.enabled = !0,
  23840. this.controls.locked = !0,
  23841. this.quickstartCamera = n.camera,
  23842. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23843. this.skybox = null
  23844. }
  23845. var r = e("three")
  23846. , o = e("../util/logger")
  23847. , a = e("../constants")
  23848. , s = (e("../util/transitions"),
  23849. e("../util/lerp"),
  23850. e("../util/easing"),
  23851. e("../enum/Vectors"))
  23852. , l = e("../enum/PanoSizeClass")
  23853. , c = (e("../materials/ModelTextureMaterial"),
  23854. e("../materials/CubemapMaterial"))
  23855. , h = (e("../cameras/PanoramaCamera"),
  23856. e("../controls/PanoramaControls"),
  23857. e("../tile/TileUtils"),
  23858. e("../util/camera"),
  23859. e("../util/cameraLight"))
  23860. , u = (e("../util/browser"),
  23861. e("../settings"),
  23862. e("../gui/helpManager"),
  23863. new o(i));
  23864. n.prototype.load = function(e) {
  23865. e.pano.shouldRedrawOnBaseLoaded = !0;
  23866. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23867. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23868. var a = this.qualityManager.getPanoSize(l.BASE)
  23869. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23870. if (e.pano.tiled) {
  23871. u.warn("Loading startPano, TILED", e.pano.id);
  23872. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23873. , p = this.quickstartCamera.fov;
  23874. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23875. t = e.pano.loadTiledPano(c, r, {
  23876. hFov: d,
  23877. vFov: p
  23878. }, !1, !1, !0),
  23879. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23880. } else
  23881. u.warn("Loading startPano", e.pano.id),
  23882. t = e.pano.loadCube("high");
  23883. return $.when(t).then(function() {
  23884. n.init(e.pano, e.quaternion),
  23885. e.pano.tiled ? i.done(function() {
  23886. e.pano.lockUntilRenderingComplete = !1,
  23887. this.controls.locked = !1
  23888. }
  23889. .bind(this)) : this.controls.locked = !1
  23890. }
  23891. .bind(this))
  23892. }
  23893. ,
  23894. n.prototype.init = function(e, t) {
  23895. u.info("Quickstart done loading, adding scene objects"),
  23896. e.lockUntilRenderingComplete = !0,
  23897. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23898. side: r.BackSide
  23899. })),
  23900. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23901. this.skybox.quaternion.copy(e.quaternion),
  23902. this.scene.add(this.skybox),
  23903. $(this.container).show()
  23904. }
  23905. ,
  23906. n.prototype.update = function(e) {
  23907. this.controls.update(e),
  23908. this.camera.copy(this.quickstartCamera)
  23909. }
  23910. ,
  23911. n.prototype.setSize = function(e, t) {
  23912. this.quickstartCamera.updateAspect(e / t)
  23913. }
  23914. ,
  23915. n.prototype.destroy = function() {
  23916. this.scene.remove(this.skybox)
  23917. }
  23918. ,
  23919. t.exports = n
  23920. }
  23921. ).call(this, "/js/scene/QuickstartManager.js")
  23922. }
  23923. , {
  23924. "../cameras/PanoramaCamera": 7,
  23925. "../constants": 8,
  23926. "../controls/PanoramaControls": 13,
  23927. "../enum/PanoSizeClass": 36,
  23928. "../enum/Vectors": 50,
  23929. "../gui/helpManager": 68,
  23930. "../materials/CubemapMaterial": 117,
  23931. "../materials/ModelTextureMaterial": 118,
  23932. "../settings": 166,
  23933. "../tile/TileUtils": 174,
  23934. "../util/browser": 182,
  23935. "../util/camera": 183,
  23936. "../util/cameraLight": 184,
  23937. "../util/easing": 186,
  23938. "../util/lerp": 188,
  23939. "../util/logger": 189,
  23940. "../util/transitions": 195,
  23941. three: 217
  23942. }],
  23943. 158: [function(e, t, i) {
  23944. "use strict";
  23945. function n(e, t, i) {
  23946. this.scene = e,
  23947. this.camera = t,
  23948. this.renderer = null,
  23949. this.effects = i,
  23950. this.animateCallback = null,
  23951. this.composer = null,
  23952. this.qualityManager = null,
  23953. e.renderWidth = 0,
  23954. e.renderHeight = 0,
  23955. this.updateClock = new r.Clock,
  23956. this.components = [],
  23957. this.updateListeners = [],
  23958. this.resizeListeners = [],
  23959. this.forceUpdateSize = !1,
  23960. this.started = !1,
  23961. this.textures = {},
  23962. this.suspendedObjects = []
  23963. }
  23964. var r = e("three")
  23965. , o = e("../shaders")
  23966. , a = e("../enum/SceneRendererEvents")
  23967. , s = e("../enum/GLTextureType")
  23968. , l = e("../enum/GLCubeFaces")
  23969. , c = e("../exception/BasicException")
  23970. , h = e("../exception/RendererCreationException")
  23971. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23972. , m = e("../util/browser")
  23973. /**************************************************************************************************************************************************/
  23974. , u = e("../settings")
  23975. , d = e("events").EventEmitter;
  23976. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23977. n.prototype = Object.create(d.prototype),
  23978. n.prototype.addComponent = function(e) {
  23979. this.components.push(e),
  23980. e.update && this.updateListeners.push(e),
  23981. e.setSize && (this.resizeListeners.push(e),
  23982. this.forceUpdateSize = !0)
  23983. }
  23984. ,
  23985. n.prototype.removeComponent = function(e) {
  23986. var t = function(t) {
  23987. return t !== e
  23988. };
  23989. this.components = this.components.filter(t),
  23990. this.updateListeners = this.updateListeners.filter(t),
  23991. this.resizeListeners = this.resizeListeners.filter(t)
  23992. }
  23993. ,
  23994. n.prototype.start = function(e) {
  23995. if (this.started)
  23996. throw new c("Can't start SceneRenderer, already started");
  23997. this.createContext(e),
  23998. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23999. m.isMobile() && this.boluoVrInit(),
  24000. /*******************************************************************************************************************************/
  24001. this.initComposer(),
  24002. this.started = !0,
  24003. (p = p.bind(this))()
  24004. }
  24005. ,
  24006. n.prototype.createContext = function(e) {
  24007. try {
  24008. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile()}),
  24009. this.renderer.autoClear = !0,
  24010. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24011. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24012. this.emit(a.ContextCreated)
  24013. } catch (e) {
  24014. throw new h("Unable to create a WebGL rendering context")
  24015. }
  24016. u.profiling.enabled && this.overrideTextures(),
  24017. e.appendChild(this.renderer.domElement)
  24018. }
  24019. ,
  24020. n.prototype.overrideTextures = function() {
  24021. var e = this.renderer.context
  24022. , t = 0
  24023. , i = e.createTexture;
  24024. e.createTexture = function() {
  24025. var n = i.call(e);
  24026. return n.id = t++,
  24027. this.textures[n.id] = n,
  24028. n
  24029. }
  24030. .bind(this);
  24031. var n = e.texImage2D;
  24032. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24033. var d, p = this.getTextureTypeFromTarget(e, t);
  24034. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24035. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24036. h = a,
  24037. u = l,
  24038. o = u.naturalWidth,
  24039. a = u.naturalHeight,
  24040. n.call(e, t, i, r, c, h, u));
  24041. var f = this.textures[d.id];
  24042. f.width = p === s.TextureCube ? 6 * o : o,
  24043. f.height = a
  24044. }
  24045. .bind(this);
  24046. var r = e.deleteTexture;
  24047. e.deleteTexture = function(t) {
  24048. delete this.textures[t.id],
  24049. r.call(e, t)
  24050. }
  24051. .bind(this)
  24052. }
  24053. ,
  24054. n.prototype.updateTextureMemory = function() {
  24055. var e = null;
  24056. return function() {
  24057. var t = 0;
  24058. for (var i in this.textures) {
  24059. var n = this.textures[i];
  24060. n.width && n.height && (t += n.width * n.height * 4)
  24061. }
  24062. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24063. e = t
  24064. }
  24065. }(),
  24066. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24067. switch (t) {
  24068. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24069. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24070. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24071. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24072. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24073. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24074. return s.TextureCube;
  24075. case e.TEXTURE_2D:
  24076. return s.Texture2D;
  24077. default:
  24078. return null
  24079. }
  24080. }
  24081. ,
  24082. n.prototype.initComposer = function() {
  24083. this.composer = new r.EffectComposer(this.renderer),
  24084. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24085. this.composer.addPass(this.effects.hblurPass),
  24086. this.composer.addPass(this.effects.vblurPass)
  24087. }
  24088. ,
  24089. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24090. this.renderWidth = e,
  24091. this.renderHeight = t,
  24092. this.effects.aspect = e / t,
  24093. /* this.renderer.setSize(e, t), -----MP */
  24094. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24095. this.composer.setSize(e, t);
  24096. for (var i = 0; i < this.resizeListeners.length; i++)
  24097. this.resizeListeners[i].setSize(e, t)
  24098. }
  24099. ,
  24100. n.prototype.render = function() {
  24101. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24102. }
  24103. /******************************************************************************************************徐世廷**********************************************************************/
  24104. var vrPermission = {};
  24105. var vrPermissionCallBack = function(info1,info2){
  24106. if(info1 == "reset"){
  24107. vrPermission = {};
  24108. }else{
  24109. vrPermission[info1] = info2
  24110. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24111. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24112. }
  24113. }
  24114. }
  24115. n.prototype.boluoVrInit = function() {
  24116. console.log("boluoVrInit")
  24117. this.isHuawei5X = m.detectHUAWEI5X(),
  24118. this.oldRenderer = this.renderer,
  24119. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24120. window.panoCamera = this.camera;
  24121. var a = this;
  24122. window._vrEnabled = !1,
  24123. Object.defineProperty(window, "vrEnabled", {
  24124. get: function() {
  24125. return window._vrEnabled
  24126. },
  24127. set: function(b) {
  24128. b = !!b,
  24129. b ? (a.renderer = a.newRenderer,
  24130. window.vrMarkers.forEach(function(a) {
  24131. a.visible = !0
  24132. })) : (a.renderer = a.oldRenderer,
  24133. window.vrMarkers.forEach(function(a) {
  24134. a.visible = !1
  24135. })),
  24136. a.cursor.visible = b,
  24137. a.setSize(window.innerWidth, window.innerHeight),
  24138. window._vrEnabled = b
  24139. if(b){
  24140. setTimeout(function(){
  24141. console.log("orientEnable"+window.orientEnable)
  24142. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24143. if(m.detectIOS()/* && m.detectSafari() */){
  24144. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24145. console.log("开始获取权限 major"+b.major)
  24146. if(b.major == 12 && b.minor>=2){
  24147. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24148. else{//app??
  24149. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24150. }
  24151. }else if(b.major >= 13){
  24152. if(!window.location.href.includes("https://")){
  24153. console.log("需要https");
  24154. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24155. return;
  24156. }
  24157. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24158. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24159. if(!window.vrEnabled || window.orientEnable)return;
  24160. vrPermissionCallBack("reset")
  24161. console.log(window.DeviceMotionEvent)
  24162. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24163. console.log("开始获取权限1")
  24164. ///注意:需要https 本地服务器permissionState会得到denied
  24165. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24166. console.log("permissionState1: "+permissionState)
  24167. vrPermissionCallBack("deviceMotion", permissionState)
  24168. }).catch(function(e){
  24169. vrPermissionCallBack("deviceMotion", false)
  24170. console.log(e)
  24171. })
  24172. }else{
  24173. console.log("window.DeviceMotionEvent undefined")
  24174. vrPermissionCallBack("deviceMotion", false)
  24175. }
  24176. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24177. console.log("开始获取权限2")
  24178. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24179. console.log("permissionState2: "+permissionState)
  24180. vrPermissionCallBack("deviceOrientation", permissionState)
  24181. }).catch(function(e){
  24182. vrPermissionCallBack("deviceOrientation", false)
  24183. console.log(e)
  24184. })
  24185. }else{
  24186. console.log("window.DeviceOrientationEvent undefined")
  24187. vrPermissionCallBack("deviceOrientation", false)
  24188. }
  24189. },hasFailed ? 0 : 150)
  24190. /* /* setTimeout(function(){
  24191. if(settings.vrEnabled && !window.orientEnable){
  24192. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24193. }
  24194. },4000) */
  24195. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24196. }else{
  24197. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24198. }
  24199. }else{
  24200. //已经触发了
  24201. }
  24202. },200);
  24203. }
  24204. }
  24205. }),
  24206. this.createCursor(.5, !1, 1, 16777215, 0);
  24207. var b = {
  24208. setSize: function(b, c) {
  24209. a.camera.aspect = b / c
  24210. }
  24211. };
  24212. this.resizeListeners.push(b),
  24213. this.vrLoadingInit()
  24214. }
  24215. ,
  24216. n.prototype.vrLoadingInit = function() {
  24217. var a = function(camera) {
  24218. var a = this
  24219. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24220. , c = new r.MeshBasicMaterial({
  24221. color: 4967932,
  24222. side: r.DoubleSide
  24223. })
  24224. , d = new r.Mesh(b,c);
  24225. this.mesh = d,
  24226. d.position.z = -2,
  24227. d.scale.set(.08, .08, .08),
  24228. d.visible = !1,
  24229. camera.add(d),
  24230. //window.player.camera.add(d),
  24231. a.enabled = !1,
  24232. this.update = function(b) {
  24233. 1 == a.enabled && (d.rotation.z += 15 * b)
  24234. }
  24235. }
  24236. , a = new a(this.camera);
  24237. window.Loading = a,
  24238. this.updateListeners.push(a)
  24239. }
  24240. ,
  24241. n.prototype.createCursor = function(a, b, c, d, e) {
  24242. var g, h = new r.SpriteMaterial({
  24243. opacity: c,
  24244. color: d,
  24245. transparent: b,
  24246. map: this.boluoGetTexture("images/cursor.png"),
  24247. needsUpdate: !0,
  24248. side: r.DoubleSide
  24249. });
  24250. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24251. h.map.repeat = new r.Vector2(1 / 17,1),
  24252. h.depthTest = !1,
  24253. h.blending = r.AdditiveBlending,
  24254. g = new r.Sprite(h),
  24255. // g.scale.set(a, a, a),
  24256. g.scale.set(.3,.3,.3)
  24257. g.position.z = -2,
  24258. g.visible = !1,
  24259. g.name = "cursor",
  24260. this.camera.add(g),
  24261. this.scene.add(this.camera),
  24262. this.cursor = g;
  24263. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24264. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24265. this.updateListeners.push(i)
  24266. }
  24267. ,
  24268. window.orientEnable = 0; //是否能触发deviceorientation
  24269. n.prototype.CursorAnimation = function(a, b, c) {
  24270. function d() {
  24271. g.orient = r.Math.degToRad(window.orientation || 0)
  24272. }
  24273. function e(a) {
  24274. if(!window.vrEnabled && window.orientEnable) return;
  24275. window.orientEnable || (window.orientEnable = 1);
  24276. var b = r.Math.degToRad(a.alpha)
  24277. , c = r.Math.degToRad(a.beta)
  24278. , d = r.Math.degToRad(a.gamma);
  24279. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24280. -1e3 === g.beta && (g.beta = c),
  24281. -1e3 === g.gamma && (g.gamma = d),
  24282. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24283. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24284. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24285. g.beta = c,
  24286. g.gamma = d),
  24287. n.vrDebug) {
  24288. $("#info-device-orientation").css("display", "block");
  24289. var e = "";
  24290. e += "alpha=(" + g.alpha + ")<BR/>",
  24291. e += "beta=(" + g.beta + ")<BR/>",
  24292. e += "gamma=" + g.gamma + "<BR/>",
  24293. document.getElementById("info-device-orientation").innerHTML = e
  24294. }
  24295. }
  24296. this.cursor = b,
  24297. this.raycaster = new r.Raycaster,
  24298. this.targetEventObj = {},
  24299. this.type = 1,
  24300. this.tweenFlag = !0;
  24301. var g = this;
  24302. this.target = c,
  24303. console.log(c.uuid),
  24304. this.euler = new r.Euler,
  24305. this.q0 = new r.Quaternion,
  24306. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24307. this.zee = new r.Vector3(0,0,1),
  24308. this.alpha = -1e3,
  24309. this.beta = -1e3,
  24310. this.gamma = -1e3,
  24311. this.orient = r.Math.degToRad(window.orientation || 0),
  24312. window.addEventListener("orientationchange", d),
  24313. window.addEventListener("deviceorientation", e),
  24314. this.setObjectQuaternion = function(a, b, d, e, f) {
  24315. g.euler.set(d, b, -e, "YXZ"),
  24316. a.setFromEuler(g.euler),
  24317. a.multiply(g.q1),
  24318. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24319. c.updateMatrixWorld()
  24320. }
  24321. ,
  24322. parent !== window && window.addEventListener("message", function(a) {
  24323. var b = JSON.parse(a.data)
  24324. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24325. b && b.alpha && b.beta && b.gamma && function(a) {
  24326. var c = r.Math.degToRad(b.alpha)
  24327. , d = r.Math.degToRad(b.beta)
  24328. , e = r.Math.degToRad(b.gamma);
  24329. a ? (-1e3 === g.alpha && (g.alpha = c),
  24330. -1e3 === g.beta && (g.beta = d),
  24331. -1e3 === g.gamma && (g.gamma = e),
  24332. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24333. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24334. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24335. g.beta = d,
  24336. g.gamma = e)
  24337. }(c)
  24338. }),
  24339. this.update = function(a) {
  24340. TWEEN.update();
  24341. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24342. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24343. this.triggerTargetEvent())
  24344. }
  24345. ,
  24346. this.triggerTargetEvent = function() {
  24347. var a = this.choseObj()
  24348. , b = a ? a.object : void 0;
  24349. this.targetEventObj.currentObj = b,
  24350. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24351. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24352. b && b.enabled && this.startAnimate(function() {
  24353. this.clickCallback(b)
  24354. }
  24355. .bind(this))) : this.type,
  24356. this.targetEventObj.lastObj = b)
  24357. }
  24358. ,
  24359. this.choseObj = function() {
  24360. this.raycaster.setFromCamera({
  24361. x: 0,
  24362. y: 0
  24363. }, c);
  24364. var a = (this.raycaster.ray,
  24365. window.vrMarkers)
  24366. , b = this.raycaster.intersectObjects(a);
  24367. if (b.length > 0)
  24368. return b[0]
  24369. }
  24370. ,
  24371. this.clickCallback = function(a) {
  24372. this.runTHREEAction(a, "onclick")
  24373. }
  24374. ,
  24375. this.runTHREEAction = function(a, b) {
  24376. switch (b) {
  24377. case "onclick":
  24378. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24379. a()
  24380. });
  24381. break;
  24382. case "onhover":
  24383. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24384. a()
  24385. });
  24386. break;
  24387. case "onout":
  24388. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24389. a()
  24390. })
  24391. }
  24392. }
  24393. ,
  24394. this.startAnimate = function(a) {
  24395. this.tweenFlag && this.initAnimation(a)
  24396. }
  24397. ,
  24398. this.initAnimation = function(a) {
  24399. var b = this
  24400. , c = this.cursor.material.map.offset
  24401. , d = function(a) {
  24402. return Math.floor(17 * a) / 17
  24403. };
  24404. b.tweenFlag = !1,
  24405. this.cursorAnimate = new TWEEN.Tween(c).to({
  24406. x: 1
  24407. }, 1e3).onStart(function() {
  24408. b.tweenFlag = !1
  24409. }).onStop(function() {
  24410. b.tweenFlag = !0,
  24411. this.x = 0,
  24412. c.x = 0
  24413. }).onUpdate(function() {}).onComplete(function() {
  24414. a(),
  24415. c.x = 0,
  24416. setTimeout(function() {
  24417. b.tweenFlag = !0
  24418. }, 1500)
  24419. }),
  24420. this.cursorAnimate.easing(d),
  24421. this.cursorAnimate.start()
  24422. }
  24423. ,
  24424. this.autoCursorPosition = function(a) {
  24425. // var b = Math.abs(a.distance - 10);
  24426. // this.cursor.position.z = -b,
  24427. // b /= 10;
  24428. // alert(b);
  24429. // this.cursor.scale.set(b, b, b)
  24430. this.cursor.scale.set(.3,.3,.3)
  24431. }
  24432. }
  24433. ,
  24434. n.prototype.vrRenderer = function(a, b, c) {
  24435. var d = new b.vrCamera(c);
  24436. d.bananaAspect = .8,
  24437. this.width,
  24438. this.height;
  24439. var b = this;
  24440. this.setSize = function(c, d) {
  24441. a.setSize.call(this, c, d),
  24442. b.width = c,
  24443. b.height = d
  24444. }
  24445. ,
  24446. this.render = function(b, c, e, f) {
  24447. window.cameraQua = c.quaternion.clone();
  24448. var g, h;
  24449. if (c.__RESS__SKIP__STEREO__)
  24450. return a.render(b, c, e, f);
  24451. if ("PerspectiveCamera" === c.type)
  24452. g = d.cameraL,
  24453. h = d.cameraR,
  24454. b.updateMatrixWorld(),
  24455. null === c.parent && c.updateMatrixWorld(),
  24456. d.vrCameraUpdate(c);
  24457. else {
  24458. if ("OrthographicCamera" !== c.type)
  24459. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24460. g = h = c
  24461. }
  24462. a.setScissorTest(!0),
  24463. a.setScissor(0, 0, this.width / 2, this.height),
  24464. a.setViewport(0, 0, this.width / 2, this.height),
  24465. a.render.call(this, b, g, e, f),
  24466. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24467. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24468. a.render.call(this, b, h, e, f),
  24469. a.setScissorTest(!1)
  24470. }
  24471. ,
  24472. this.__proto__ = {
  24473. __proto__: a
  24474. }
  24475. }
  24476. ,
  24477. n.prototype.vrCamera = function(a) {
  24478. this.type = "StereoCamera",
  24479. this._aspect = 1,
  24480. this._overlap = .064,
  24481. this.cameraL = new r.PerspectiveCamera,
  24482. this.cameraL.layers.enable(1),
  24483. this.cameraL.near = 0.01,//xzw add
  24484. this.cameraL.matrixAutoUpdate = !1,
  24485. this.cameraR = new r.PerspectiveCamera,
  24486. this.cameraR.layers.enable(2),
  24487. this.cameraR.near = 0.01,//xzw add
  24488. this.cameraR.matrixAutoUpdate = !1,
  24489. this.eyeRight = new r.Matrix4,
  24490. this.eyeLeft = new r.Matrix4,
  24491. this.vrCameraNeedsUpdate = !0,
  24492. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24493. Object.defineProperty(this, "bananaAspect", {
  24494. get: function() {
  24495. return this._aspect
  24496. },
  24497. set: function(a) {
  24498. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24499. this._aspect = a
  24500. }
  24501. }),
  24502. Object.defineProperty(this, "overlap", {
  24503. get: function() {
  24504. return this._overlap
  24505. },
  24506. set: function(a) {
  24507. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24508. this._overlap = a
  24509. }
  24510. }),
  24511. this.vrCameraUpdate = function(a) {
  24512. this.vrCameraNeedsUpdate = true;
  24513. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24514. this.vrCameraNeedsUpdate) {
  24515. this.vrCameraNeedsUpdate = !1,
  24516. //console.debug("vrCameraUpdate"),
  24517. this.bananaFocus = a.focus,
  24518. this.bananaFov = a.fov,
  24519. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24520. this.bananaNear = a.near,
  24521. this.bananaFar = a.far,
  24522. //console.debug(a.aspect),
  24523. this.bananaFocus = 10;
  24524. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24525. this.eyeLeft.elements[12] = -e,
  24526. this.eyeRight.elements[12] = e,
  24527. b = -g * this.bananaReal_aspect + f,
  24528. c = g * this.bananaReal_aspect + f,
  24529. d.elements[0] = 2 * this.bananaNear / (c - b),
  24530. d.elements[8] = (c + b) / (c - b),
  24531. this.cameraL.projectionMatrix.copy(d),
  24532. b = -g * this.bananaReal_aspect - f,
  24533. c = g * this.bananaReal_aspect - f,
  24534. d.elements[0] = 2 * this.bananaNear / (c - b),
  24535. d.elements[8] = (c + b) / (c - b),
  24536. this.cameraR.projectionMatrix.copy(d)
  24537. }
  24538. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24539. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24540. }
  24541. }
  24542. ,
  24543. n.prototype.boluoGetTexture = function(a) {
  24544. var b = new r.TextureLoader;
  24545. return b.crossOrigin = "anonymous",
  24546. b.load(a)
  24547. }
  24548. ,
  24549. /***********************************************************************************************************************************************************************************/
  24550. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24551. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24552. return function(o){
  24553. var render = false;
  24554. var ratio;
  24555. var w, h; //记录应当render的大小
  24556. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24557. w = o.width, h = o.height, render = true, ratio=1;
  24558. }else{
  24559. w = $('#player').width();
  24560. h = $('#player').height();
  24561. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24562. (w !== W || h !== H || this.forceUpdateSize) &&
  24563. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24564. }
  24565. if(render){
  24566. this.setSize(w, h, ratio);
  24567. this.forceUpdateSize = !1
  24568. }
  24569. }
  24570. }()
  24571. ,
  24572. n.prototype.updateComponents = function() {
  24573. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24574. this.updateListeners[t].update(e)
  24575. }
  24576. ,
  24577. n.prototype.suspend = function() {
  24578. this.started = !1,
  24579. this.suspendedObjects = this.scene.children.map(function(e) {
  24580. return this.scene.remove(e),
  24581. e
  24582. }
  24583. .bind(this)),
  24584. this.render()
  24585. }
  24586. ,
  24587. n.prototype.resume = function() {
  24588. this.suspendedObjects.forEach(function(e) {
  24589. this.scene.add(e)
  24590. }
  24591. .bind(this)),
  24592. this.suspendedObjects = [],
  24593. this.started = !0,
  24594. p()
  24595. }
  24596. ;
  24597. var p = function() {
  24598. this.started && (window.requestAnimationFrame(p),
  24599. this.updateScreenSize(), // fyz resize
  24600. this.updateComponents(),
  24601. this.updateTextureMemory(),
  24602. this.render(),
  24603. this.emit(a.AfterRender))
  24604. };
  24605. n.prototype.getImageData = function() {
  24606. var e = document.createElement("canvas")
  24607. , t = e.getContext("2d");
  24608. return function(i, n, r) {
  24609. return e.width === n && e.height === r || (e.width = n,
  24610. e.height = r),
  24611. t.drawImage(i, 0, 0, n, r),
  24612. t.getImageData(0, 0, n, r)
  24613. }
  24614. }(),
  24615. n.prototype.initSizedTexture2D = function(e, t, i) {
  24616. var n = this.renderer
  24617. , o = n.context
  24618. , a = n.state
  24619. , s = new r.Texture(null);
  24620. s.flipY = !1,
  24621. i !== !0 && (i = !1),
  24622. s.generateMipmaps = i;
  24623. var l = n.paramThreeToGL(s.format)
  24624. , c = n.paramThreeToGL(s.type)
  24625. , h = n.properties.get(s)
  24626. , u = o.createTexture();
  24627. a.bindTexture(o.TEXTURE_2D, u),
  24628. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24629. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24630. s.wrapS = t,
  24631. s.wrapT = t;
  24632. var d = n.paramThreeToGL(t);
  24633. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24634. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24635. i ? (s.magFilter = r.LinearFilter,
  24636. s.minFilter = r.LinearMipMapLinearFilter,
  24637. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24638. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24639. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24640. s.minFilter = r.LinearFilter,
  24641. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24642. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24643. a.bindTexture(o.TEXTURE_2D, null),
  24644. h.__webglTexture = u,
  24645. s
  24646. }
  24647. ,
  24648. n.prototype.initSizedCubeMap = function(e, t) {
  24649. var i = this.renderer
  24650. , n = i.context
  24651. , o = i.state
  24652. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24653. a.flipY = !1,
  24654. a.generateMipmaps = t;
  24655. var s = i.paramThreeToGL(a.format)
  24656. , l = i.paramThreeToGL(a.type)
  24657. , c = i.properties.get(a)
  24658. , h = n.createTexture();
  24659. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24660. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24661. for (var u = 0; u < 6; u++)
  24662. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24663. return t ? (a.magFilter = r.LinearFilter,
  24664. a.minFilter = r.LinearMipMapLinearFilter,
  24665. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24666. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24667. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24668. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24669. a.minFilter = r.LinearFilter,
  24670. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24671. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24672. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24673. c.__image__webglTextureCube = h,
  24674. a
  24675. }
  24676. ,
  24677. n.prototype.deallocateCubeTexture = function(e) {
  24678. var t = this.renderer
  24679. , i = t.context
  24680. , n = t.properties.get(e);
  24681. i.deleteTexture(n.__image__webglTextureCube)
  24682. }
  24683. ,
  24684. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24685. var a = this.renderer
  24686. , s = a.context
  24687. , l = a.state
  24688. , c = a.properties.get(t);
  24689. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24690. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24691. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24692. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24693. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24694. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24695. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24696. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24697. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24698. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24699. l.bindTexture(s.TEXTURE_2D, null)
  24700. }
  24701. ,
  24702. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24703. var s = this.renderer
  24704. , l = s.context
  24705. , c = s.state
  24706. , h = s.properties.get(t);
  24707. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24708. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24709. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24710. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24711. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24712. }
  24713. ,
  24714. n.prototype.rebuildMipMaps2D = function(e) {
  24715. var t = this.renderer
  24716. , i = t.context
  24717. , n = t.state;
  24718. t.properties.get(e);
  24719. i.generateMipmap(i.TEXTURE_2D),
  24720. n.bindTexture(i.TEXTURE_2D, null)
  24721. }
  24722. ,
  24723. n.prototype.rebuildMipMaps3D = function(e) {
  24724. var t = this.renderer
  24725. , i = t.context
  24726. , n = t.state
  24727. , r = t.properties.get(e);
  24728. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24729. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24730. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24731. }
  24732. ,
  24733. n.prototype.renderToCubeMap = function() {
  24734. var e = !1
  24735. , t = null
  24736. , i = null
  24737. , n = null
  24738. , a = null
  24739. , s = null
  24740. , l = 1;
  24741. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24742. var _ = this.renderer;
  24743. _.context;
  24744. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24745. i.position.z = 150,
  24746. t = new r.Scene,
  24747. t.add(i),
  24748. n = new r.ShaderMaterial({
  24749. uniforms: {
  24750. tDiffuse: {
  24751. type: "t",
  24752. value: null
  24753. },
  24754. alpha: {
  24755. type: "f",
  24756. value: 1
  24757. }
  24758. },
  24759. vertexShader: o.basicTextured.vertexShader,
  24760. fragmentShader: o.basicTextured.fragmentShader,
  24761. depthWrite: !1,
  24762. depthTest: !1,
  24763. side: r.DoubleSide
  24764. }),
  24765. a = new r.PlaneBufferGeometry(l,l),
  24766. s = new r.Mesh(a,n),
  24767. s.position.z = 0,
  24768. t.add(s),
  24769. e = !0);
  24770. var T = a.getAttribute("uv");
  24771. T.setDynamic(!0),
  24772. T.needsUpdate = !0;
  24773. var x = T.array
  24774. , S = p / u
  24775. , M = f / d
  24776. , R = g / u
  24777. , P = m / d;
  24778. x[0] = S,
  24779. x[1] = M + P,
  24780. x[2] = S + R,
  24781. x[3] = M + P,
  24782. x[4] = S,
  24783. x[5] = M,
  24784. x[6] = S + R,
  24785. x[7] = M;
  24786. var O = a.getAttribute("position");
  24787. O.setDynamic(!0),
  24788. O.needsUpdate = !0;
  24789. var L = O.array
  24790. , D = v / h.width - l / 2
  24791. , N = A / h.height - l / 2
  24792. , B = y / h.width
  24793. , F = C / h.height;
  24794. L[0] = D,
  24795. L[1] = N + F,
  24796. L[3] = D + B,
  24797. L[4] = N + F,
  24798. L[6] = D,
  24799. L[7] = N,
  24800. L[9] = D + B,
  24801. L[10] = N;
  24802. this.renderer.properties.get(c);
  24803. n.uniforms.tDiffuse.value = c,
  24804. n.blending = E || r.NoBlending,
  24805. n.transparent = !!b,
  24806. void 0 !== w && null !== w || (w = 1),
  24807. n.uniforms.alpha.value = w,
  24808. n.needUpdate = !0,
  24809. h.activeCubeFace = I,
  24810. h.viewport.set(0, 0, h.width, h.height);
  24811. var V = this.renderer.autoClear;
  24812. this.renderer.autoClear = !1,
  24813. this.renderer.render(t, i, h, !1),
  24814. this.renderer.autoClear = V
  24815. }
  24816. }(),
  24817. n.prototype.copyCubeMap = function() {
  24818. var e = !1
  24819. , t = null
  24820. , i = null
  24821. , a = null
  24822. , s = null
  24823. , l = null
  24824. , c = new r.Euler;
  24825. new r.Vector3;
  24826. return function(h, u, d, p, f, g, m, v, A) {
  24827. this.renderer;
  24828. if (!e) {
  24829. var y = 2;
  24830. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24831. i.position.set(0, 0, 0),
  24832. t = new r.Scene,
  24833. t.add(i),
  24834. a = new r.ShaderMaterial({
  24835. uniforms: {
  24836. tDiffuse: {
  24837. type: "t",
  24838. value: null
  24839. },
  24840. alpha: {
  24841. type: "f",
  24842. value: 1
  24843. }
  24844. },
  24845. vertexShader: o.copyCubeMap.vertexShader,
  24846. fragmentShader: o.copyCubeMap.fragmentShader,
  24847. depthWrite: !1,
  24848. depthTest: !1,
  24849. side: r.DoubleSide
  24850. }),
  24851. s = new r.BoxGeometry(y,y,y),
  24852. l = new r.Mesh(s,a),
  24853. t.add(l),
  24854. e = !0
  24855. }
  24856. for (var C = 0; C < 6; C++)
  24857. n.getCubeOrientationForCubeFace(C, c),
  24858. l.rotation.copy(c),
  24859. l.matrixWorldNeedsUpdate = !0,
  24860. l.updateMatrixWorld(),
  24861. a.uniforms.tDiffuse.value = h,
  24862. a.blending = m || r.NoBlending,
  24863. a.transparent = !!v,
  24864. void 0 !== A && null !== A || (A = 1),
  24865. a.uniforms.alpha.value = A,
  24866. a.needUpdate = !0,
  24867. u.activeCubeFace = C,
  24868. u.viewport.set(0, 0, f, g),
  24869. this.renderer.render(t, i, u, !1)
  24870. }
  24871. }(),
  24872. n.getLookAtForCubeFace = function(e, t) {
  24873. switch (e) {
  24874. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24875. t.set(1, 0, 0);
  24876. break;
  24877. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24878. t.set(-1, 0, 0);
  24879. break;
  24880. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24881. t.set(0, 1, 0);
  24882. break;
  24883. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24884. t.set(0, -1, 0);
  24885. break;
  24886. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24887. t.set(0, 0, 1);
  24888. break;
  24889. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24890. t.set(0, 0, -1)
  24891. }
  24892. }
  24893. ,
  24894. n.getCubeOrientationForCubeFace = function(e, t) {
  24895. switch (e) {
  24896. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24897. t.set(0, -Math.PI / 2, 0);
  24898. break;
  24899. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24900. t.set(0, Math.PI / 2, 0);
  24901. break;
  24902. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24903. t.set(Math.PI / 2, Math.PI, 0);
  24904. break;
  24905. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24906. t.set(-Math.PI / 2, Math.PI, 0);
  24907. break;
  24908. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24909. t.set(0, -Math.PI, 0);
  24910. break;
  24911. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24912. t.set(0, 0, 0)
  24913. }
  24914. }
  24915. ,
  24916. t.exports = n
  24917. }
  24918. , {
  24919. "../enum/GLCubeFaces": 25,
  24920. "../enum/GLTextureType": 26,
  24921. "../enum/SceneRendererEvents": 43,
  24922. "../exception/BasicException": 55,
  24923. "../exception/RendererCreationException": 57,
  24924. "../settings": 166,
  24925. "../shaders": 167,
  24926. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24927. "../util/browser": 182,
  24928. /************************************************************************************************************************************************/
  24929. events: 202,
  24930. three: 217
  24931. }],
  24932. 159: [function(e, t, i) {
  24933. "use strict";
  24934. function n(e) {
  24935. this.messenger = new a(e),
  24936. this.clientKey = null
  24937. }
  24938. var r = e("../util/ajax")
  24939. , o = e("./PostMessageType")
  24940. , a = e("./postmessage")
  24941. , s = e("./VersionInfo")
  24942. , l = e("events").EventEmitter
  24943. , c = window.location.origin + "/api/v1/user/";
  24944. n.prototype = Object.create(l.prototype),
  24945. n.prototype.bindEvents = function() {
  24946. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24947. }
  24948. ,
  24949. n.prototype.waitForConnection = function() {
  24950. var e = new Promise(function(e, t) {
  24951. this.messenger.on(o.CONNECT, function(i) {
  24952. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24953. }
  24954. .bind(this))
  24955. }
  24956. .bind(this));
  24957. return e
  24958. }
  24959. ,
  24960. n.prototype.onConnectionReceived = function(e) {
  24961. return this.messenger.setTarget(e.source, e.origin),
  24962. this.verifyConnection(e).then(function(t, i) {
  24963. this.messenger.send({
  24964. type: o.ACCEPT,
  24965. toId: e.fromId,
  24966. warning: i
  24967. }),
  24968. this.clientKey = t,
  24969. this.messenger.removeAllListeners(o.CONNECT),
  24970. this.bindEvents()
  24971. }
  24972. .bind(this), function(t) {
  24973. this.messenger.send({
  24974. type: o.REJECT,
  24975. toId: e.fromId,
  24976. reason: t
  24977. }),
  24978. this.messenger.setTarget()
  24979. }
  24980. .bind(this))
  24981. }
  24982. ,
  24983. n.prototype.verifyConnection = function(e) {
  24984. return new Promise(function(t, i) {
  24985. var n;
  24986. if (s.isDeprecated(e.sdkVersion))
  24987. n = "这个版本正在被弃用";
  24988. else if (!s.isSupported(e.sdkVersion))
  24989. return i("不支持此版本的SDK");
  24990. var o = {
  24991. cache: !1,
  24992. headers: {
  24993. "X-port-Application-Key": e.applicationKey,
  24994. "X-port-Referrer": e.origin
  24995. }
  24996. };
  24997. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24998. }
  24999. )
  25000. }
  25001. ,
  25002. n.prototype.onMessageReceived = function(e) {
  25003. if (this.validateClientApplicationKey(e.applicationKey)) {
  25004. var t = this;
  25005. e.onDone = function(i) {
  25006. i.toId = e.fromId,
  25007. i.uid = e.uid,
  25008. i.type = o.RESPONSE,
  25009. t.messenger.send(i)
  25010. }
  25011. ,
  25012. this.emit(o.ACTION, e)
  25013. }
  25014. }
  25015. ,
  25016. n.prototype.validateClientApplicationKey = function(e) {
  25017. return this.clientKey === e
  25018. }
  25019. ,
  25020. n.prototype.sendEvent = function(e, t) {
  25021. this.messenger.send({
  25022. type: o.EVENT,
  25023. eventType: e,
  25024. eventData: t
  25025. })
  25026. }
  25027. ,
  25028. t.exports = n
  25029. }
  25030. , {
  25031. "../util/ajax": 181,
  25032. "./PostMessageType": 160,
  25033. "./VersionInfo": 163,
  25034. "./postmessage": 165,
  25035. events: 202
  25036. }],
  25037. 160: [function(e, t, i) {
  25038. "use strict";
  25039. t.exports = Object.freeze({
  25040. CONNECT: "postmessage.connect",
  25041. ACCEPT: "postmessage.accept",
  25042. REJECT: "postmessage.reject",
  25043. ACTION: "postmessage.action",
  25044. RESPONSE: "postmessage.response",
  25045. EVENT: "postmessage.event"
  25046. })
  25047. }
  25048. , {}],
  25049. 161: [function(e, t, i) {
  25050. "use strict";
  25051. t.exports = Object.freeze({
  25052. MOVE: "sdk.move",
  25053. ENTER_PANO: "sdk.enterpano",
  25054. MODEL_LOADED: "sdk.modelloaded"
  25055. })
  25056. }
  25057. , {}],
  25058. 162: [function(e, t, i) {
  25059. "use strict";
  25060. t.exports = Object.freeze({
  25061. FLY: "transition.fly",
  25062. FADEOUT: "transition.fade",
  25063. INSTANT: "transition.instant"
  25064. })
  25065. }
  25066. , {}],
  25067. 163: [function(e, t, i) {
  25068. "use strict";
  25069. t.exports = {
  25070. current: "1.0",
  25071. supported: ["1.0"],
  25072. deprecated: [],
  25073. isSupported: function(e) {
  25074. return this.supported.indexOf(e) !== -1
  25075. },
  25076. isDeprecated: function(e) {
  25077. return this.deprecated.indexOf(e) !== -1
  25078. },
  25079. isValid: function(e) {
  25080. return this.isSupported(e) || this.isDeprecated(e)
  25081. }
  25082. }
  25083. }
  25084. , {}],
  25085. 164: [function(e, t, i) {
  25086. (function(i) {
  25087. "use strict";
  25088. function n(e, t, i) {
  25089. e && (e = e.toLowerCase().trim());
  25090. var n = new I.UP.clone
  25091. , r = Math.PI / 3
  25092. , o = Math.PI / 2;
  25093. switch (e) {
  25094. case "left":
  25095. i.copy(t),
  25096. i.applyAxisAngle(n, o);
  25097. break;
  25098. case "right":
  25099. i.copy(t),
  25100. i.applyAxisAngle(n, -o);
  25101. break;
  25102. case "forwardleft":
  25103. i.copy(t),
  25104. i.applyAxisAngle(n, r);
  25105. break;
  25106. case "forwardright":
  25107. i.copy(t),
  25108. i.applyAxisAngle(n, -r);
  25109. break;
  25110. case "forward":
  25111. default:
  25112. i.copy(t)
  25113. }
  25114. return i
  25115. }
  25116. function r(e, t) {
  25117. if (e) {
  25118. var i = {
  25119. pano: e,
  25120. lookAtPoint: null,
  25121. duration: null,
  25122. maxDistanceOverride: null,
  25123. skipWarpingCheck: !1
  25124. };
  25125. this.player.flyToPano(i, function() {
  25126. t && t({
  25127. success: !0,
  25128. message: "Transition complete."
  25129. })
  25130. })
  25131. } else
  25132. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25133. t && t({
  25134. success: !1,
  25135. error: "Unable to find pano."
  25136. })
  25137. }
  25138. function o(e, t) {
  25139. var i = this.findRankedPano(e, t);
  25140. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25141. null)
  25142. }
  25143. function a(e, t) {
  25144. var i = this.findRankedtag(e, t);
  25145. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25146. null)
  25147. }
  25148. function s(e, t) {
  25149. t.copy(I.FORWARD),
  25150. e.getDirection(t)
  25151. }
  25152. function l(e) {
  25153. function t(e) {
  25154. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25155. return {
  25156. x: c.Math.radToDeg(t._x),
  25157. y: c.Math.radToDeg(t._y),
  25158. z: c.Math.radToDeg(t._z)
  25159. }
  25160. }
  25161. var i = function(e) {
  25162. return e.alignmentType !== m.ALIGNED ? null : {
  25163. x: e.position.x,
  25164. y: e.position.y,
  25165. z: e.position.z
  25166. }
  25167. };
  25168. return {
  25169. panos: e.panos.list.map(function(n) {
  25170. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25171. return {
  25172. uuid: n.id,
  25173. aligned: n.alignmentType === m.ALIGNED,
  25174. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25175. position: i(n),
  25176. rotation: t(n),
  25177. thumbnail: r
  25178. }
  25179. })
  25180. }
  25181. }
  25182. var c = e("three")
  25183. , h = e("./ApiHost")
  25184. , u = e("../util/logger")
  25185. , d = e("../util/common")
  25186. , p = e("../util/math")
  25187. , f = e("../enum/ModelManagerEvents")
  25188. , g = e("./PostMessageType")
  25189. , m = e("../enum/AlignmentType")
  25190. , v = e("../enum/Direction")
  25191. , A = e("./TransitionStyles")
  25192. , y = e("../util/panorama")
  25193. , C = e("../enum/GLCubeFaces")
  25194. , I = e("../enum/Vectors")
  25195. , E = e("../enum/Viewmode")
  25196. , b = e("../enum/WarpStyle")
  25197. , w = (e("../enum/Keys"),
  25198. e("../enum/PlayerEvents"))
  25199. , _ = e("../sdk/SdkEvents")
  25200. , I = e("../enum/Vectors")
  25201. , T = e("../enum/ControlEvents")
  25202. , x = e("../enum/RenderLayers")
  25203. , S = (e("../constants"),
  25204. e("../settings"))
  25205. , M = e("../lib/jpeg_encoder")
  25206. , R = new u(i)
  25207. , P = function() {
  25208. var e = function e() {
  25209. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25210. e.player.getDirection(e.playerDirection),
  25211. e.projectVectors();
  25212. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25213. if (e.angleTravelled += Math.abs(t),
  25214. e.angleTravelled >= Math.abs(e.angle)) {
  25215. if (e.active = !1,
  25216. e.onDone) {
  25217. var i = e.onDone;
  25218. i()
  25219. }
  25220. } else
  25221. e.lastFacingDirection.copy(e.playerDirection),
  25222. window.setTimeout(e, 4)
  25223. };
  25224. return e.active = !1,
  25225. e.angle = 0,
  25226. e.angleTravelled = 0,
  25227. e.playerDirection = new c.Vector3,
  25228. e.lastFacingDirection = new c.Vector3,
  25229. e.onDone = null,
  25230. e.player = null,
  25231. e.start = function(t, i, n, r) {
  25232. e.active = !0,
  25233. t && i && (i = 0),
  25234. e.angle = t || i,
  25235. e.xAngle = t,
  25236. e.yAngle = i,
  25237. e.angleTravelled = 0,
  25238. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25239. n.getDirection(e.playerDirection),
  25240. e.lastFacingDirection.copy(e.playerDirection),
  25241. e.projectVectors(),
  25242. e.onDone = r,
  25243. e.player = n,
  25244. e()
  25245. }
  25246. ,
  25247. e.projectVectors = function() {
  25248. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25249. e.lastFacingDirection.projectOnPlane(I.UP))
  25250. }
  25251. ,
  25252. e
  25253. }()
  25254. , O = function() {
  25255. var e = new c.Vector3;
  25256. return function(t) {
  25257. t ? (e.copy(t.position),
  25258. e.add(t.discPosition),
  25259. p.projectPositionToCanvas(e, this.player.camera, e),
  25260. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25261. }
  25262. }()
  25263. , L = function() {
  25264. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25265. }
  25266. , D = function() {
  25267. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25268. }
  25269. , N = function(e) {
  25270. var t = new c.Vector3;
  25271. return function(e) {
  25272. var i = this.player.getDirection();
  25273. t.copy(i);
  25274. var n = t.y;
  25275. t.y = 0,
  25276. t.normalize();
  25277. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25278. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25279. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25280. 0;
  25281. this.player.mode === E.DOLLHOUSE && (r = -r);
  25282. var o = L.call(this) - .1
  25283. , a = D.call(this) + .1
  25284. , s = r + e;
  25285. s > o ? s = o : s < a && (s = a);
  25286. var l = s - r;
  25287. return e > 0 && l < .01 && (l = 0),
  25288. e < 0 && l > -.01 && (l = 0),
  25289. l
  25290. }
  25291. }()
  25292. , B = function() {
  25293. var e = new c.Euler;
  25294. return function(t) {
  25295. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25296. {
  25297. position: {
  25298. x: t.position.x,
  25299. y: t.position.y,
  25300. z: t.position.z
  25301. },
  25302. rotation: {
  25303. x: c.Math.radToDeg(e.x),
  25304. y: c.Math.radToDeg(e.y),
  25305. z: 0
  25306. },
  25307. pano: t.currentPano ? t.currentPano.id : null,
  25308. mode: t.mode
  25309. }
  25310. }
  25311. }()
  25312. , F = null;
  25313. t.exports = {
  25314. init: function(e, t, i, n, r) {
  25315. V.init(e, t, i, r),
  25316. F = new Promise(function(e, t) {
  25317. i.on(w.Ready, function() {
  25318. e()
  25319. })
  25320. }
  25321. .bind(this));
  25322. var o = new h(window)
  25323. , a = o.waitForConnection();
  25324. a.then(function(e) {
  25325. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25326. });
  25327. var s = function() {
  25328. var e = Date.now();
  25329. return function() {
  25330. if (!(Date.now() - e < 100)) {
  25331. var t = B(i);
  25332. o.sendEvent(_.MOVE, {
  25333. state: t
  25334. }),
  25335. e = Date.now()
  25336. }
  25337. }
  25338. }();
  25339. i.on(w.Move, s),
  25340. i.on(w.ViewChanged, s),
  25341. n.on(f.ActiveModelChanged, function(e) {
  25342. function t(e) {
  25343. var t, i = e.newPano.id;
  25344. e.oldPano && (t = e.oldPano.id),
  25345. i !== t && o.sendEvent(_.ENTER_PANO, {
  25346. oldPano: t,
  25347. newPano: i
  25348. })
  25349. }
  25350. var i = e.model
  25351. , n = e.oldModel;
  25352. V.model = i,
  25353. a.then(function() {
  25354. o.sendEvent(_.MODEL_LOADED, {
  25355. metadata: l(i)
  25356. })
  25357. }),
  25358. n && n.panos.forEach(function(e) {
  25359. e.removeEventListener("enter", t)
  25360. }),
  25361. i.panos.forEach(function(e) {
  25362. e.on("enter", t)
  25363. })
  25364. })
  25365. }
  25366. };
  25367. var V = {
  25368. director: null,
  25369. player: null,
  25370. controls: null,
  25371. sceneRenderer: null,
  25372. model: null,
  25373. init: function(e, t, i, n) {
  25374. this.director = e,
  25375. this.player = i,
  25376. this.controls = t,
  25377. this.sceneRenderer = n
  25378. },
  25379. handleToObject: {},
  25380. objectToHandle: {},
  25381. handleCount: 0,
  25382. onMessageReceive: function(e) {
  25383. if (e) {
  25384. var t = e.targetFunction
  25385. , i = e.params
  25386. , n = e.onDone;
  25387. t && this[t] && this[t](i, n)
  25388. }
  25389. },
  25390. waitForInit: function(e, t) {
  25391. F.then(t.bind({
  25392. success: !0,
  25393. message: "Init complete."
  25394. }))
  25395. },
  25396. moveToPano: function(e, t) {
  25397. var i = new c.Euler(0,0,0,"YXZ")
  25398. , n = new c.Quaternion;
  25399. return function(e, t) {
  25400. var r = e.pano
  25401. , o = e.rotation
  25402. , a = e.transition;
  25403. if (!this.model)
  25404. return t({
  25405. success: !1,
  25406. error: "The model has not been loaded yet"
  25407. });
  25408. var s = this.model.panos.get(r);
  25409. if (!s)
  25410. return t({
  25411. success: !1,
  25412. error: r + " does not exist in this model"
  25413. });
  25414. if (!o)
  25415. return t({
  25416. sucess: !1,
  25417. erorr: o + " is not a valid rotation"
  25418. });
  25419. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25420. console.log(o.z);
  25421. var l = {
  25422. success: !0,
  25423. message: r
  25424. };
  25425. if (a === A.FADEOUT)
  25426. n.setFromEuler(i),
  25427. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25428. else {
  25429. var h, u;
  25430. a === A.INSTANT && (h = 0,
  25431. u = 0);
  25432. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25433. this.player.flyToPano({
  25434. pano: s,
  25435. lookAtPoint: d,
  25436. duration: h,
  25437. aimDuration: u
  25438. }, t.bind(this, l))
  25439. }
  25440. }
  25441. }(),
  25442. moveInDirection: function(e, t) {
  25443. var i = e.direction;
  25444. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25445. void (t && t({
  25446. success: !1,
  25447. error: "Invalid direction."
  25448. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25449. t(e ? {
  25450. success: !0,
  25451. message: "moved " + i
  25452. } : {
  25453. success: !1,
  25454. error: "Cannot move in direction: " + i
  25455. })
  25456. })
  25457. },
  25458. getPose: function(e, t) {
  25459. this.player.camera.position,
  25460. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25461. return t({
  25462. success: !0,
  25463. message: B(this.player)
  25464. })
  25465. },
  25466. takeScreenShot: function() {
  25467. var e = new c.PerspectiveCamera
  25468. , t = new c.WebGLRenderTarget;
  25469. return function(i, n) {
  25470. if (!i.resolution)
  25471. return n({
  25472. success: !1,
  25473. error: "An invalid resolution was specified"
  25474. });
  25475. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25476. var r = this.sceneRenderer.renderer.getSize();
  25477. i.resolution.width = r.width,
  25478. i.resolution.height = r.height
  25479. }
  25480. e.layers.set(x.DEFAULT),
  25481. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25482. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25483. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25484. var o = i.resolution.width
  25485. , a = i.resolution.height
  25486. , s = o / a;
  25487. e.position.copy(this.sceneRenderer.camera.position),
  25488. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25489. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25490. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25491. t.setSize(o, a),
  25492. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25493. var l = new Uint8Array(o * a * 4);
  25494. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25495. var c = M.encode({
  25496. data: l,
  25497. width: o,
  25498. height: a,
  25499. heading: 180,
  25500. pitch: 0
  25501. }, {
  25502. quality: 75,
  25503. flipY: !0
  25504. })
  25505. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25506. n({
  25507. success: !0,
  25508. message: h
  25509. })
  25510. }
  25511. }(),
  25512. findRankedPano: function(e, t) {
  25513. var i = new c.Vector3
  25514. , r = new c.Vector3;
  25515. return function(e, t) {
  25516. s(this.player, r),
  25517. n(t, r, i);
  25518. var o = this.player.rankedPanoInDirection(e, i);
  25519. if (o) {
  25520. var a = this.objectToHandle[o.id];
  25521. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25522. this.handleToObject[a] = o),
  25523. a
  25524. }
  25525. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25526. -1
  25527. }
  25528. }(),
  25529. findRankedtag: function(e, t) {
  25530. var i = new c.Vector3
  25531. , r = new c.Vector3;
  25532. return function(e, t) {
  25533. s(this.player, r),
  25534. n(t, r, i);
  25535. var o = this.player.rankedtagInDirection(e, i);
  25536. if (o) {
  25537. var a = this.objectToHandle[o.sid];
  25538. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25539. this.handleToObject[a] = o),
  25540. a
  25541. }
  25542. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25543. -1
  25544. }
  25545. }(),
  25546. clickNearesttag: function(e) {
  25547. this.clickRankedtag(0, e)
  25548. },
  25549. clickRankedtag: function(e, t) {
  25550. var i = a.call(this, e, t);
  25551. i && O.call(this, i)
  25552. },
  25553. clickNearestPano: function(e, t) {
  25554. this.clickRankedPano(0, e, t)
  25555. },
  25556. clickRankedPano: function(e, t, i) {
  25557. var n = o.call(this, e, t);
  25558. n ? r.call(this, n, i) : i(null)
  25559. },
  25560. clickPano: function(e, t) {
  25561. var i = this.handleTable[e];
  25562. i ? r.call(this, i, t) : t(null)
  25563. },
  25564. rotateDirection: function() {
  25565. return function(e, t) {
  25566. var i = e.direction
  25567. , n = e.angle;
  25568. if (!P.active) {
  25569. var r = 0
  25570. , o = 0
  25571. , a = 0
  25572. , s = 0;
  25573. if (!n || isNaN(n))
  25574. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25575. void (t && t({
  25576. success: !1,
  25577. error: "Invalid rotation angle."
  25578. }));
  25579. if (this.player.mode === E.TRANSITIONING)
  25580. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25581. void (t && t({
  25582. success: !1,
  25583. error: "Cannot rotate while transitioning"
  25584. }));
  25585. if (i === v.RIGHT || i === v.LEFT)
  25586. i === v.RIGHT && (n = -n),
  25587. r = n > 0 ? -1 : 1,
  25588. a = n;
  25589. else {
  25590. if (i !== v.UP && i !== v.DOWN)
  25591. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25592. void (t && t({
  25593. success: !1,
  25594. error: "Invalid direction for rotation."
  25595. }));
  25596. if (this.player.mode === E.FLOORPLAN)
  25597. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25598. void (t && t({
  25599. success: !1,
  25600. error: "Cannot rotate " + i + " in floorplan mode"
  25601. }));
  25602. if (i === v.DOWN && (n = -n),
  25603. n = N.call(this, n),
  25604. 0 === n)
  25605. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25606. void (t && t({
  25607. success: !1,
  25608. error: "Already at maximum rotation in direction: " + i
  25609. }));
  25610. o = n > 0 ? 1 : -1,
  25611. s = n
  25612. }
  25613. var l = n;
  25614. n = c.Math.degToRad(n),
  25615. a = c.Math.degToRad(a),
  25616. s = c.Math.degToRad(s);
  25617. var h = this.controls.activeControl
  25618. , u = function() {
  25619. h.stopRotating(!0),
  25620. t && t({
  25621. success: !0,
  25622. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25623. })
  25624. };
  25625. h.startRotating(r, o),
  25626. P.start(a, s, this.player, u)
  25627. }
  25628. }
  25629. }(),
  25630. rotate: function() {
  25631. var e = new c.Vector3
  25632. , t = new c.Vector3;
  25633. return function(i, n) {
  25634. var r = i.xAngle
  25635. , o = i.yAngle;
  25636. if (!P.active) {
  25637. if (r = r || 0,
  25638. o = o || 0,
  25639. isNaN(r) || isNaN(o))
  25640. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25641. void (n && n({
  25642. success: !1,
  25643. error: "Invalid rotation angle."
  25644. }));
  25645. if (this.player.mode === E.TRANSITIONING)
  25646. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25647. void (n && n({
  25648. success: !1,
  25649. error: "Cannot rotate while transitioning"
  25650. }));
  25651. Math.abs(r) < .01 && (r = 0),
  25652. Math.abs(o) < .01 && (o = 0);
  25653. var a = o;
  25654. o = N.call(this, o),
  25655. r = -r;
  25656. var s = a > 0 ? "UP" : "DOWN";
  25657. if (!r && a && !o)
  25658. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25659. void (n && n({
  25660. success: !1,
  25661. error: "Already at maximum rotation in direction: " + s
  25662. }));
  25663. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25664. var l = o;
  25665. o = c.Math.degToRad(o),
  25666. r = c.Math.degToRad(r),
  25667. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25668. this.player.getDirection(e),
  25669. t.copy(e).applyAxisAngle(I.UP, r),
  25670. t.applyAxisAngle(I.RIGHT, o);
  25671. var h = (e.angleTo(t),
  25672. r > 0 ? -1 : r < 0 ? 1 : 0)
  25673. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25674. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25675. var d = this.controls.activeControl
  25676. , p = function() {
  25677. d.stopRotating(!0),
  25678. n && n({
  25679. success: !0,
  25680. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25681. })
  25682. };
  25683. d.startRotating(h, u),
  25684. P.start(r, o, this.player, p)
  25685. }
  25686. }
  25687. }(),
  25688. panCamera: function(e, t) {
  25689. function i(e) {
  25690. switch (r.removeAllListeners(T.AutoPanComplete),
  25691. r.removeAllListeners(T.AutoPanInterrupt),
  25692. r.removeAllListeners(T.AutoPanClamped),
  25693. e) {
  25694. case T.AutoPanInterrupt:
  25695. t({
  25696. success: !0,
  25697. message: "Camera panning interrupted."
  25698. });
  25699. break;
  25700. case T.AutoPanClamped:
  25701. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25702. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25703. return void t({
  25704. success: !1,
  25705. error: "Already at edge of current model bounds."
  25706. });
  25707. var i = "The view point is outside the bounds for the current model. ";
  25708. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25709. console.warn(i)
  25710. }
  25711. case T.AutoPanComplete:
  25712. t({
  25713. success: !0,
  25714. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25715. })
  25716. }
  25717. }
  25718. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25719. return t({
  25720. success: !1,
  25721. error: "Camera panning is not available in the current mode: " + this.player.mode
  25722. });
  25723. var n = e.position
  25724. , r = this.player.control;
  25725. r.setAutoPanPosition(n.x, n.z),
  25726. r.autoPan = !0;
  25727. var o = function(e, t) {
  25728. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25729. };
  25730. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25731. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25732. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25733. },
  25734. click: function(e, t) {
  25735. var i = e.x
  25736. , n = e.y
  25737. , r = e.percentage;
  25738. r === !0 && (i = i / 100 * $("#player").width(),
  25739. n = n / 100 * $("#player").height()),
  25740. this.player.handleInputStart(i, n),
  25741. this.player.updateIntersect(),
  25742. this.player.handleInputEnd(i, n)
  25743. },
  25744. mouseOver: function(e, t) {
  25745. var i = e.x
  25746. , n = e.y
  25747. , r = e.percentage;
  25748. r === !0 && (i = i / 100 * $("#player").width(),
  25749. n = n / 100 * $("#player").height()),
  25750. this.player.handleInputMove(i, n),
  25751. this.player.updateIntersect()
  25752. },
  25753. moveToMode: function(e, t) {
  25754. function i(e) {
  25755. t(e ? {
  25756. success: !1,
  25757. error: "Failed to load new mode: " + e
  25758. } : {
  25759. success: !0,
  25760. message: "Moved to new mode: " + n
  25761. })
  25762. }
  25763. var n = e.mode;
  25764. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25765. i()
  25766. }, function(e) {
  25767. i(e)
  25768. }) : t({
  25769. success: !1,
  25770. error: "Invalid mode selection"
  25771. })
  25772. }
  25773. }
  25774. }
  25775. ).call(this, "/js/sdk/automation.js")
  25776. }
  25777. , {
  25778. "../constants": 8,
  25779. "../enum/AlignmentType": 17,
  25780. "../enum/ControlEvents": 21,
  25781. "../enum/Direction": 22,
  25782. "../enum/GLCubeFaces": 25,
  25783. "../enum/Keys": 30,
  25784. "../enum/ModelManagerEvents": 33,
  25785. "../enum/PlayerEvents": 40,
  25786. "../enum/RenderLayers": 41,
  25787. "../enum/Vectors": 50,
  25788. "../enum/Viewmode": 51,
  25789. "../enum/WarpStyle": 52,
  25790. "../lib/jpeg_encoder": 94,
  25791. "../sdk/SdkEvents": 161,
  25792. "../settings": 166,
  25793. "../util/common": 185,
  25794. "../util/logger": 189,
  25795. "../util/math": 190,
  25796. "../util/panorama": 191,
  25797. "./ApiHost": 159,
  25798. "./PostMessageType": 160,
  25799. "./TransitionStyles": 162,
  25800. three: 217
  25801. }],
  25802. 165: [function(e, t, i) {
  25803. "use strict";
  25804. function n(e) {
  25805. this.sourceWindow = e,
  25806. this.targetWindow = null,
  25807. this.targetOrigin = null,
  25808. this.id = Math.floor(1e5 * Math.random()),
  25809. this.bindEvents()
  25810. }
  25811. var r = e("./PostMessageType")
  25812. , o = e("events").EventEmitter;
  25813. n.prototype = Object.create(o.prototype),
  25814. n.prototype.bindEvents = function() {
  25815. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25816. }
  25817. ,
  25818. n.prototype.setTarget = function(e, t) {
  25819. this.targetWindow = e,
  25820. this.targetOrigin = t
  25821. }
  25822. ,
  25823. n.prototype.onPostmessageReceived = function(e) {
  25824. var t = e.origin || e.originalEvent.origin
  25825. , i = e.source;
  25826. switch (e.data.type) {
  25827. case r.CONNECT:
  25828. break;
  25829. case r.RESPONSE:
  25830. if (this.id !== e.data.toId)
  25831. return;
  25832. default:
  25833. if (!this.validateMessageOrigin(t))
  25834. return
  25835. }
  25836. var n = e.data;
  25837. n.source = i,
  25838. n.origin = t,
  25839. n.timestamp = Date.now(),
  25840. this.emit(e.data.type, n)
  25841. }
  25842. ,
  25843. n.prototype.validateMessageOrigin = function(e) {
  25844. return "*" === this.targetOrigin || e === this.targetOrigin
  25845. }
  25846. ,
  25847. n.prototype.send = function(e) {
  25848. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25849. this.targetWindow.postMessage(e, this.targetOrigin))
  25850. }
  25851. ,
  25852. t.exports = n
  25853. }
  25854. , {
  25855. "./PostMessageType": 160,
  25856. events: 202
  25857. }],
  25858. 166: [function(e, t, i) {
  25859. "use strict";
  25860. var n = e("three")
  25861. , r = e("./util/browser")
  25862. , o = e("./enum/Viewmode")
  25863. , a = e("./enum/VROption")
  25864. , s = e("./enum/Colors")
  25865. , l = e("./enum/WarpStyle")
  25866. , c = e("./util/easing")
  25867. , h = e("./util/common")
  25868. , u = e("./util/showcase")
  25869. , d = e("./constants")
  25870. , p = {
  25871. debug: !1,
  25872. version: "2.25.6-0-gd87e5b1",
  25873. languageTag: r.valueFromHash("lang", null),
  25874. pageTitle: "四维虚拟漫游",
  25875. authorizationHeader: u.getAuthorizationHeader(),
  25876. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25877. logLevel: r.valueFromHash("log", 2),
  25878. skyboxRadius: 2500,
  25879. modelBoundsPadding: 5,
  25880. showNeighbors: !1,
  25881. brand: r.valueFromHash("brand", !0),
  25882. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25883. startHighlights: r.valueFromHash("hl", -1),
  25884. specialEdition: r.valueFromHash("bn", 0),
  25885. useWheel: r.valueFromHash("wh", !0),
  25886. crossOrigin: "anonymous",
  25887. fancierTransition: !1,
  25888. wireframe: !1,
  25889. skyboxWireframe: !1,
  25890. modelAlpha: 1,
  25891. highlightPanoSelection: !1,
  25892. showSweeps: !0,
  25893. showSkyboxes: !1,
  25894. showMesh: !0,
  25895. showFloors: !1,
  25896. showFloorDuration: 300,
  25897. showFloorDelay: 300,
  25898. hideFloorDuration: 300,
  25899. hideFloorDelay: 0,
  25900. reticuleOpacityTransitionTime: 250,
  25901. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25902. markerOpacityTransitionTime: 500,
  25903. guiAnimationSpeed: 250,
  25904. highlightAnimationDuration: 500,
  25905. modelComponentLoadSpinnerDelay: 150,
  25906. captureErrors: !1,
  25907. maxMobileTextures: 6,
  25908. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25909. startupFlyinDelay: 3e3,
  25910. dollhouseDefault: {
  25911. minDistance: 8,
  25912. maxDistance: 50,
  25913. minPolarAngle: n.Math.degToRad(10),
  25914. maxPolarAngle: n.Math.degToRad(90)
  25915. },
  25916. hideReticuleTimeout: 1e3,
  25917. analytics: {
  25918. inactivityThreshold: 30,
  25919. sessionTrackingRate: .15,
  25920. maxTrackedErrors: 20,
  25921. sessionDurationPingFrequency: 10,
  25922. sessionDurationTimeout: 15
  25923. },
  25924. flydown: {
  25925. movementEasing: "easeInOutQuad",
  25926. movementDelay: .001,
  25927. rotationEasing: "easeInOutQuad",
  25928. rotationDelay: .5,
  25929. modelTextureDelay: .75,
  25930. skyboxDelay: .75
  25931. },
  25932. transition: {
  25933. flySpeed: .001,
  25934. flyTime: 750,
  25935. flytimeMaxDistanceThreshold: 5,
  25936. flytimeDistanceMultiplier: 150,
  25937. aimTime: 1500,
  25938. aimSlowFactor: 1.5,
  25939. blur: 0.8,
  25940. movementEasing: "easeInOutQuad",
  25941. blendEasing: "easeInOutQuad",
  25942. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  25943. },
  25944. show360Views: {
  25945. enabled: !0,
  25946. transitionTime: 1e3
  25947. },
  25948. quickstart: {
  25949. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25950. animation: 1400,
  25951. showTextDelay: 500,
  25952. fadeOutDelay: 3e3,
  25953. fovChange: 10
  25954. },
  25955. appConfig: {
  25956. webvr_version: null,
  25957. segment_key: null,
  25958. embedly_key: null,
  25959. branch_key: null,
  25960. keen_write_key: null,
  25961. keen_project_id: null
  25962. },
  25963. vr: {
  25964. enabled: !0,
  25965. allowWebVR: !1,
  25966. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25967. },
  25968. share: {
  25969. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25970. },
  25971. input: {
  25972. longTapThreshold: 200,
  25973. moveToleranceNDC: .08,
  25974. touchMoveThreshold: 25
  25975. },
  25976. help: {
  25977. modalStayDuration: 600
  25978. },
  25979. immersive: {
  25980. timeToShowAgain: 1250,
  25981. uiStayDuration: 600
  25982. },
  25983. tourInteraction: {
  25984. disabled: "0" === r.valueFromHash("tourcta", null),
  25985. showPauseButton: 1e3,
  25986. showModal: 1500,
  25987. allowNextClick: 200,
  25988. largeModal: "1" === r.valueFromHash("tourcta", null),
  25989. smallModal: "2" === r.valueFromHash("tourcta", null)
  25990. },
  25991. labels: {
  25992. enabled: !1,
  25993. hideUntilStart: !0,
  25994. fadeInDuration: 250,
  25995. fadeInDelay: 250,
  25996. fadeOutDuration: 250,
  25997. fadeOutDelay: 0,
  25998. zoomHideThreshhold: {
  25999. mobile: r.isSmallScreen() ? .45 : .6,
  26000. desktop: 2
  26001. },
  26002. zoomTruncateThreshhold: {
  26003. mobile: r.isSmallScreen() ? .35 : .45,
  26004. desktop: .85
  26005. },
  26006. minLengthForTruncate: 16,
  26007. truncateLength: 12,
  26008. truncateSuffix: "..."
  26009. },
  26010. hot:{
  26011. scale:{
  26012. nearBound: 1.5,
  26013. farBound: 4.8,
  26014. linkFarBound: !1,
  26015. linkPercent: 40,
  26016. maxSize: 120,
  26017. minSize: 60,
  26018. baseViewportSize: 800,
  26019. responsiveness: 100
  26020. }
  26021. },
  26022. tags: {
  26023. enabled: r.valueFromHash("mt", 1),
  26024. startup: {
  26025. hideUntilStart: !0,
  26026. fadeInDuration: 500,
  26027. fadeInDelay: 100
  26028. },
  26029. visibility: {
  26030. anyDistance: !0,
  26031. visibleDistance: 8,
  26032. cameraClearance: .1,
  26033. alphaTestLevel: .05,
  26034. hideViaFloor: !0,
  26035. hideOffScreenDisc: !1,
  26036. hideOffScreenObject: !1
  26037. },
  26038. disc: {
  26039. opacity: 1,
  26040. disabledOpacity: .5,
  26041. scale: {
  26042. nearBound: 1.5,
  26043. farBound: 4.8,
  26044. linkFarBound: !1,
  26045. linkPercent: 40,
  26046. maxSize: 80,
  26047. minSize: 40,
  26048. baseViewportSize: 800,
  26049. responsiveness: 100
  26050. }
  26051. },
  26052. pole: {
  26053. enabled: !0,
  26054. height: .5,
  26055. width: 2,
  26056. opacity: .5,
  26057. color: "white"
  26058. },
  26059. navigate: {
  26060. nearestPano: !0,
  26061. lineOfSight: !0,
  26062. reactivate: !0,
  26063. aimAt: "disc",
  26064. tiltTolerance: 25,
  26065. rotateSpeedFactor: .6
  26066. }
  26067. },
  26068. path: {
  26069. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26070. colorUp: s._desat(s.newBlue, .5),
  26071. colorDown: s._darken(s.newBlue, .35),
  26072. opacity: .5,
  26073. style: "ribbon",
  26074. height: .025,
  26075. ribbonWidth: .24,
  26076. outsideHeight: .5,
  26077. waypointRadius: .5,
  26078. waypointIndoorRadius: .24,
  26079. waypointPulse: 1e3,
  26080. typ: l.BLACK,
  26081. meshFree: r.valueFromHash("mf", 1),
  26082. mapGuides: r.valueFromHash("guides", !0),
  26083. fadeInTime: 400,
  26084. fadeOutTime: 300
  26085. },
  26086. warp: {
  26087. nearPanoDist: .1,
  26088. matchCam: !1,
  26089. blur: .33,
  26090. fastTime: 1500,
  26091. teleportTime: 1500,
  26092. outsideTime: 2e3,
  26093. lookAheadMax: .3,
  26094. lookAheadDist: 2.5,
  26095. softPushDist: .37,
  26096. softPushEnd: .3,
  26097. softBendAngle: 8,
  26098. softBendTilt: 4,
  26099. softBendEnd: .3,
  26100. doBurns: true, //r.valueFromHash("kb", !0),
  26101. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26102. minBurnsAngle: 35,
  26103. minDownAngle: -35,
  26104. maxTurnPerSec: 280,
  26105. maxAimPerSec: 35,
  26106. minRotation: 12,
  26107. maxAimRotation: 33.2,
  26108. turnFriction: .2,
  26109. flySpeed: .01,
  26110. minWarpTime: 1200,
  26111. warpInterruptionRedirectTime: 500,
  26112. tourStepDelay: r.valueFromHash("st", 0),
  26113. walkDelay: 0,
  26114. walkMaxDist: 50,
  26115. walkMinDist: .8,
  26116. walkSlideShowThreshhold: 3000,
  26117. walkExtraPanosDistance: .4,
  26118. timePerMeter: 1200,
  26119. motionLeadTime: 5000,
  26120. movementEasing: "easeInOutQuad",
  26121. blendEasing: "easeInOutQuad",
  26122. showBunny: !1,
  26123. loop: r.valueFromHash("lp", !1),
  26124. auto: r.valueFromHash("ts", -1),
  26125. eOrder: 'YXZ', //"YXZ",
  26126. stepFactor: .25,
  26127. brakeStrength: 2,
  26128. minBrakeAngle: .1,
  26129. maxBrakeAngle: 1.8,
  26130. climbEffort: 4
  26131. },
  26132. rotationFriction: .05,
  26133. rotationAccelerationInside: 4.5,
  26134. rotationAccelerationOutside: .15,
  26135. rotationAfterMoveMultiplier: 40,
  26136. rotationAfterMoveHistoryCount: 5,
  26137. panFriction: .09,
  26138. panAccelerationOutside: 60,
  26139. onload: r.valueFromHash("onload", o.PANORAMA),
  26140. zoomNearLimit: .1,
  26141. zoomFarLimit: 10,
  26142. navigation: {
  26143. panoScores: !1,
  26144. mouseDirection: !0,
  26145. filterStrictness: .75,
  26146. angleFactor: -30,
  26147. directionFactor: 10,
  26148. distanceFactor: -1,
  26149. optionalityFactor: 3
  26150. },
  26151. sdkInit: !1,
  26152. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26153. console: r.valueFromHash("console", !1),
  26154. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26155. panoramaNeighbourMaxDistance: 5,
  26156. panoFloorClickRadius: .35,
  26157. showScreenshotLocations: !1,
  26158. showAxis: !1,
  26159. showNeighbourRaycasts: !1,
  26160. colorMarkerOnLoad: !1,
  26161. colorMarkerByFloor: !1,
  26162. tiling: {
  26163. panoPreRenderRepeatDelay: 2500,
  26164. panoPreRenderDelay: 500,
  26165. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26166. tilingFlagNames: ["usetiles", "tiles"],
  26167. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26168. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26169. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26170. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26171. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26172. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26173. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26174. customCompression: r.valueFromHash("tilecustcomp", 0),
  26175. // mobileHighQualityOverride: !1,
  26176. mobileHighQualityOverride: 1,
  26177. allowUltraHighResolution: true
  26178. },
  26179. zoom: {
  26180. enabled: true,
  26181. forceOff: r.valueFromHash("nozoom", 0),
  26182. overridemax: r.valueFromHash("maxzoom", null),
  26183. overridemin: r.valueFromHash("minzoom", null),
  26184. max: d.highQualityMaxZoom,
  26185. min: 1,
  26186. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26187. activationThreshold: 1.1,
  26188. restoreTime: 500
  26189. },
  26190. profiling: {
  26191. enabled: r.valueFromHash("mem", !1)
  26192. }
  26193. };
  26194. p = h.deepExtend(p, d, {
  26195. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26196. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26197. panorama: {
  26198. transitionTime: 1e3,
  26199. modelAlpha: 0,
  26200. modelAlphaDelay: p.flydown.modelTextureDelay,
  26201. modelAlphaLength: 1,
  26202. skyboxOpacity: 1,
  26203. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26204. skyboxOpacityLength: .9,
  26205. fovLength: 1,
  26206. fovDelay: 0,
  26207. cameraMatrixDuration: .8,
  26208. cameraMatrixDelay: 0,
  26209. cameraMatrixEase: c.easeInCubic,
  26210. reticuleOpacity: 1,
  26211. markerOpacity: .3,
  26212. markerOpacityOnHover: 1
  26213. },
  26214. dollhouse: {
  26215. transitionTime: 1e3,
  26216. modelAlpha: 1,
  26217. modelAlphaDelay: 0,
  26218. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26219. skyboxOpacity: 0,
  26220. skyboxOpacityDelay: 0,
  26221. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26222. fovLength: 1,
  26223. fovDelay: 0,
  26224. cameraMatrixDuration: .8,
  26225. cameraMatrixDelay: .3,
  26226. cameraMatrixEase: c.easeInCubic,
  26227. reticuleOpacity: 1,
  26228. markerOpacity: 0,
  26229. markerOpacityOnHover: 0
  26230. },
  26231. floorplan: {
  26232. transitionTime: 1e3,
  26233. modelAlpha: 1,
  26234. modelAlphaDelay: 0,
  26235. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26236. skyboxOpacity: 0,
  26237. skyboxOpacityDelay: 0,
  26238. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26239. fovLength: 1,
  26240. fovDelay: 0,
  26241. cameraMatrixDuration: .5,
  26242. cameraMatrixDelay: 0,
  26243. cameraMatrixEase: c.easeOutCubic,
  26244. reticuleOpacity: 1,
  26245. markerOpacity: 0,
  26246. markerOpacityOnHover: 0,
  26247. cameraHeight: 50
  26248. },
  26249. transitioning: {
  26250. reticuleOpacity: 0,
  26251. markerOpacity: .3,
  26252. markerOpacityOnHover: 1
  26253. },
  26254. "floorplan-dollhouse": {
  26255. rotationDelay: 0,
  26256. rotationDuration: 1
  26257. },
  26258. "floorplan-panorama": {
  26259. rotationDelay: .5,
  26260. rotationDuration: 1
  26261. },
  26262. "dollhouse-panorama": {
  26263. rotationDelay: .5,
  26264. rotationDuration: 1
  26265. },
  26266. "dollhouse-floorplan": {
  26267. rotationDelay: 0,
  26268. rotationDuration: 1,
  26269. cameraMatrixDuration: 1.05,
  26270. cameraMatrixDelay: .5
  26271. },
  26272. "panorama-dollhouse": {
  26273. rotationDelay: 0,
  26274. rotationDuration: .5
  26275. },
  26276. "panorama-floorplan": {
  26277. transitionTime: 1500,
  26278. rotationDelay: 0,
  26279. rotationDuration: .5
  26280. }
  26281. }),
  26282. p.path.meshFree && (p.path.typ = l.WALK),
  26283. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26284. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26285. t.exports = p
  26286. }
  26287. , {
  26288. "./constants": 8,
  26289. "./enum/Colors": 19,
  26290. "./enum/VROption": 47,
  26291. "./enum/Viewmode": 51,
  26292. "./enum/WarpStyle": 52,
  26293. "./util/browser": 182,
  26294. "./util/common": 185,
  26295. "./util/easing": 186,
  26296. "./util/showcase": 193,
  26297. three: 217
  26298. }],
  26299. 167: [function(e, t, i) {
  26300. "use strict";
  26301. var n = e("three")
  26302. , r = e("./settings")
  26303. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26304. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26305. t.exports = {
  26306. basicTextured: {
  26307. uniforms: {
  26308. tDiffuse: {
  26309. type: "t",
  26310. value: null
  26311. },
  26312. alpha: {
  26313. type: "f",
  26314. value: 1
  26315. }
  26316. },
  26317. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26318. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26319. },
  26320. copyCubeMap: {
  26321. uniforms: {
  26322. tDiffuse: {
  26323. type: "t",
  26324. value: null
  26325. },
  26326. alpha: {
  26327. type: "f",
  26328. value: 1
  26329. }
  26330. },
  26331. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26332. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26333. },
  26334. cube: {
  26335. uniforms: {
  26336. map: {
  26337. type: "t",
  26338. value: null
  26339. },
  26340. opacity: {
  26341. type: "f",
  26342. value: 1
  26343. }
  26344. },
  26345. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26346. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26347. },
  26348. model: {
  26349. uniforms: {
  26350. map: {
  26351. type: "t",
  26352. value: null
  26353. },
  26354. modelAlpha: {
  26355. type: "f",
  26356. value: r.modelAlpha
  26357. },
  26358. opacity: {
  26359. type: "f",
  26360. value: 1
  26361. },
  26362. progress: {
  26363. type: "f",
  26364. value: 0
  26365. },
  26366. blackout: {
  26367. type: "i",
  26368. value: 0
  26369. },
  26370. pano0Map: {
  26371. type: "t",
  26372. value: null
  26373. },
  26374. pano0Position: {
  26375. type: "v3",
  26376. value: new n.Vector3
  26377. },
  26378. pano0Matrix: {
  26379. type: "m4",
  26380. value: new n.Matrix4
  26381. },
  26382. pano1Map: {
  26383. type: "t",
  26384. value: null
  26385. },
  26386. pano1Position: {
  26387. type: "v3",
  26388. value: new n.Vector3
  26389. },
  26390. pano1Matrix: {
  26391. type: "m4",
  26392. value: new n.Matrix4
  26393. }
  26394. },
  26395. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\n vUv = uv;\n vec4 worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26396. fragmentShader: a + "uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\tconst vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);\n\tconst vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);\n\n\tvec4 colorFromPanos;\n\tvec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);\n\tvec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);\n\n\tif (blackout == 0) {\n\t\tcolorFromPanos = mix(colorFromPano0, colorFromPano1, progress);\n\t} else if (blackout == 1) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));\n\t\tcolorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} else if (blackout == 2) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, progress);\n\t} else if (blackout == 3) {\n\t\tcolorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} \n\n\tvec4 colorFromTexture = texture2D( map, vUv );\n\tcolorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n\tfloat whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n\tcolorFromPanos = mix(colorFromPanos, GREY, whiteness);\n\tgl_FragColor = vec4(colorFromPanos.rgb, opacity);\n}\n"
  26397. },
  26398. hot:{
  26399. uniforms:{
  26400. color:{
  26401. type: "c",
  26402. value: new n.Color( 0xff2200 )
  26403. },
  26404. opac:{
  26405. type: "f",
  26406. value: 0
  26407. },
  26408. texture1:{
  26409. type: "t",
  26410. value: null
  26411. },
  26412. texture2:{
  26413. type: "t",
  26414. value: null
  26415. },
  26416. opacity:{
  26417. type: "f",
  26418. value: 1
  26419. },
  26420. },
  26421. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26422. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac; uniform float opacity;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\n gl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; gl_FragColor.w *= opacity; }\n"
  26423. },
  26424. modelOutside: {
  26425. uniforms: {
  26426. map: {
  26427. type: "t",
  26428. value: null
  26429. },
  26430. opacity: {
  26431. type: "f",
  26432. value: 1
  26433. }
  26434. },
  26435. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26436. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26437. },
  26438. ribbon: {
  26439. uniforms: {
  26440. map: {
  26441. type: "t",
  26442. value: null
  26443. },
  26444. opacity: {
  26445. type: "f",
  26446. value: 1
  26447. },
  26448. color: {
  26449. type: "c",
  26450. value: new n.Color(r.path.color)
  26451. }
  26452. },
  26453. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26454. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26455. },
  26456. waypoint: {
  26457. uniforms: {
  26458. map: {
  26459. type: "t",
  26460. value: null
  26461. },
  26462. opacity: {
  26463. type: "f",
  26464. value: 1
  26465. },
  26466. pulse: {
  26467. type: "f",
  26468. value: 1
  26469. },
  26470. nearFade: {
  26471. type: "v2",
  26472. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26473. },
  26474. color: {
  26475. type: "c",
  26476. value: new n.Color(r.reticuleColor)
  26477. }
  26478. },
  26479. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26480. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26481. },
  26482. modelDebug: {
  26483. uniforms: {
  26484. map: {
  26485. type: "t",
  26486. value: null
  26487. },
  26488. modelAlpha: {
  26489. type: "f",
  26490. value: r.modelAlpha
  26491. },
  26492. depthmapRatio: {
  26493. type: "f",
  26494. value: 0
  26495. },
  26496. opacity: {
  26497. type: "f",
  26498. value: 1
  26499. },
  26500. progress: {
  26501. type: "f",
  26502. value: 0
  26503. },
  26504. considerOcclusion: {
  26505. type: "i",
  26506. value: r.fancierTransition
  26507. },
  26508. highlightPanoSelection: {
  26509. type: "i",
  26510. value: 0
  26511. },
  26512. useThirdPano: {
  26513. type: "i",
  26514. value: r.useThirdPano
  26515. },
  26516. pano0Map: {
  26517. type: "t",
  26518. value: null
  26519. },
  26520. pano0Depth: {
  26521. type: "t",
  26522. value: null
  26523. },
  26524. pano0Position: {
  26525. type: "v3",
  26526. value: new n.Vector3
  26527. },
  26528. pano0Matrix: {
  26529. type: "m4",
  26530. value: new n.Matrix4
  26531. },
  26532. pano0Weight: {
  26533. type: "f",
  26534. value: r.transition.pano0Weight
  26535. },
  26536. pano1Map: {
  26537. type: "t",
  26538. value: null
  26539. },
  26540. pano1Depth: {
  26541. type: "t",
  26542. value: null
  26543. },
  26544. pano1Position: {
  26545. type: "v3",
  26546. value: new n.Vector3
  26547. },
  26548. pano1Matrix: {
  26549. type: "m4",
  26550. value: new n.Matrix4
  26551. },
  26552. pano1Weight: {
  26553. type: "f",
  26554. value: r.transition.pano1Weight
  26555. },
  26556. pano2Map: {
  26557. type: "t",
  26558. value: null
  26559. },
  26560. pano2Depth: {
  26561. type: "t",
  26562. value: null
  26563. },
  26564. pano2Position: {
  26565. type: "v3",
  26566. value: new n.Vector3
  26567. },
  26568. pano2Matrix: {
  26569. type: "m4",
  26570. value: new n.Matrix4
  26571. },
  26572. pano2Weight: {
  26573. type: "f",
  26574. value: r.transition.pano2Weight
  26575. }
  26576. },
  26577. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26578. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26579. },
  26580. customDepth: {
  26581. uniforms: {
  26582. panoPosition: {
  26583. type: "v3",
  26584. value: new n.Vector3
  26585. }
  26586. },
  26587. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26588. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26589. },
  26590. skysphere: {
  26591. uniforms: {
  26592. radius: {
  26593. type: "f",
  26594. value: 0
  26595. }
  26596. },
  26597. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26598. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26599. },
  26600. tagDisc: {
  26601. uniforms: {
  26602. opacity: {
  26603. type: "f",
  26604. value: 0
  26605. },
  26606. color: {
  26607. type: "c",
  26608. value: new n.Color
  26609. },
  26610. bg: {
  26611. type: "t",
  26612. value: null
  26613. },
  26614. mask: {
  26615. type: "t",
  26616. value: null
  26617. }
  26618. },
  26619. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26620. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26621. }
  26622. }
  26623. }
  26624. , {
  26625. "./settings": 166,
  26626. three: 217
  26627. }],
  26628. 168: [function(e, t, i) {
  26629. (function(i) {
  26630. "use strict";
  26631. var n = e("three")
  26632. , r = (e("url"),
  26633. e("./util/ajax"))
  26634. , o = e("./settings")
  26635. , a = e("./util/logger")
  26636. , s = e("./util/math")
  26637. , l = e("./util/showcase")
  26638. , c = e("./objects/Panorama")
  26639. , h = new a(i)
  26640. , u = e("./model/Model")
  26641. , d = e("./shaders")
  26642. , p = e("./util/transitions")
  26643. , f = e("./objects/Chunk")
  26644. , g = e("./objects/Reticule")
  26645. , m = e("./objects/Skybox")
  26646. , v = e("./objects/Floor")
  26647. , A = e("./cameras/DollhouseCamera")
  26648. , y = e("./cameras/FloorplanCamera")
  26649. , C = e("./cameras/PanoramaCamera")
  26650. , I = e("./controls/DollhouseControls")
  26651. , E = e("./controls/FloorplanControls")
  26652. , b = e("./controls/PanoramaControls");
  26653. n.ImageUtils.crossOrigin = o.crossOrigin,
  26654. t.exports = {
  26655. shaders: d,
  26656. transitions: p,
  26657. Model: u,
  26658. Chunk: f,
  26659. Floor: v,
  26660. Skybox: m,
  26661. Reticule: g,
  26662. Panorama: c,
  26663. DollhouseCamera: A,
  26664. FloorplanCamera: y,
  26665. PanoramaCamera: C,
  26666. DollhouseControls: I,
  26667. FloorplanControls: E,
  26668. PanoramaControls: b,
  26669. getModel: function(e) {
  26670. if (!e.url)
  26671. throw 'getModel(): missing parameter "url"';
  26672. e.autoload = void 0 === e.autoload || e.autoload;
  26673. var t = l.parseSidUrl(e.url);
  26674. e.urlBase = t.urlBase,
  26675. e.urlModel = t.urlModel,
  26676. e.urlFiles = t.urlFiles;
  26677. var i = this._getPlatformError();
  26678. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26679. this._loadModel().then(this._buildModel.bind(this)))
  26680. },
  26681. _getPlatformError: function() {
  26682. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26683. },
  26684. _loadModel: function() {
  26685. return r.get(this.options.urlModel, {
  26686. responseType: "json",
  26687. prefetchFrom: "model",
  26688. auth: l.getAuthorizationHeader()
  26689. }).then(null, function() {
  26690. return h.warn("Model loading failed at initial metadata load"),
  26691. "loading-failed"
  26692. })
  26693. },
  26694. _buildModel: function(e) {
  26695. e = l.normalizeModeldata(e, s);
  26696. var t = new u(this.options,e);
  26697. return this.options.autoload ? t.load(!0) : $.when(t)
  26698. }
  26699. }
  26700. }
  26701. ).call(this, "/js/showcase.js")
  26702. }
  26703. , {
  26704. "./cameras/DollhouseCamera": 5,
  26705. "./cameras/FloorplanCamera": 6,
  26706. "./cameras/PanoramaCamera": 7,
  26707. "./controls/DollhouseControls": 10,
  26708. "./controls/FloorplanControls": 11,
  26709. "./controls/PanoramaControls": 13,
  26710. "./model/Model": 139,
  26711. "./objects/Chunk": 144,
  26712. "./objects/Floor": 146,
  26713. "./objects/Panorama": 148,
  26714. "./objects/Reticule": 149,
  26715. "./objects/Skybox": 152,
  26716. "./settings": 166,
  26717. "./shaders": 167,
  26718. "./util/ajax": 181,
  26719. "./util/logger": 189,
  26720. "./util/math": 190,
  26721. "./util/showcase": 193,
  26722. "./util/transitions": 195,
  26723. three: 217,
  26724. url: 208
  26725. }],
  26726. 169: [function(e, t, i) {
  26727. "use strict";
  26728. function n() {
  26729. var e = {
  26730. renderTarget: null,
  26731. inUse: !1,
  26732. size: -1,
  26733. pano: null
  26734. };
  26735. return e
  26736. }
  26737. function r(e) {
  26738. M.push(e)
  26739. }
  26740. function o(e) {
  26741. var t = n();
  26742. return t.inUse = !0,
  26743. t.size = e,
  26744. r(t),
  26745. t
  26746. }
  26747. function a(e) {
  26748. for (var t = 0; t < M.length; t++) {
  26749. var i = M[t];
  26750. if (!i.inUse && i.size === e)
  26751. return i.inUse = !0,
  26752. i
  26753. }
  26754. return null
  26755. }
  26756. function s(e) {
  26757. for (var t = 0; t < M.length; t++) {
  26758. var i = M[t];
  26759. if (i.renderTarget === e)
  26760. return i.inUse = !1,
  26761. !0
  26762. }
  26763. return !1
  26764. }
  26765. function l() {
  26766. this.tileDirectory = {},
  26767. this.activeRenderTargetDescriptors = {},
  26768. this.activePanos = [],
  26769. this.panoLODDescriptors = {},
  26770. this.panoDescriptors = {},
  26771. this.tileTrees = {},
  26772. this.sceneRenderer = null,
  26773. this.tileDownloader = null,
  26774. this.forceQueue = [],
  26775. this.uploadQueues = {},
  26776. this.uploadInterval = null,
  26777. this.uploadIntervalCancelled = !1,
  26778. this.usingTileOverlay = !1,
  26779. this.overlayTilesLoaded = !1,
  26780. this.overlayTileBase = null,
  26781. this.overlayTilesBasic = {},
  26782. this.overlayTilesEnhanced = {},
  26783. this.zoomRenderTarget = null,
  26784. this.zoomPano = null,
  26785. this.zoomingActive = !1,
  26786. this.zoomPanoId = null,
  26787. this.zoomPanoRenderingDisabled = !1,
  26788. this.direction = new h.Vector3,
  26789. this.initTime = -1,
  26790. this.maxBaseUploadsPerFrame = x,
  26791. this.maxNonBaseUploadsPerFrame = T
  26792. }
  26793. function c() {
  26794. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26795. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26796. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26797. }
  26798. var h = e("three")
  26799. , u = e("../exception/BasicException")
  26800. , d = e("../settings")
  26801. , p = e("../enum/PanoSizeClass")
  26802. , f = (e("../objects/Panorama"),
  26803. e("../enum/PanoRendererEvents"))
  26804. , g = e("../enum/SceneRendererEvents")
  26805. , m = e("../enum/TileDownloaderEvents")
  26806. , v = e("../enum/Vectors")
  26807. , A = (e("../enum/GLCubeFaces"),
  26808. e("../objects/Panorama"),
  26809. e("./TileTree"))
  26810. , y = (e("./TileDownloader"),
  26811. e("./TilePrioritizer"))
  26812. , C = e("./TileUtils")
  26813. , p = e("../enum/PanoSizeClass")
  26814. , I = (e("../util/browser"),
  26815. e("../util/panorama"))
  26816. , E = e("events").EventEmitter
  26817. , b = !1
  26818. , w = d.tiling.uploadIntervalDelay
  26819. , _ = d.tiling.initialIntervalDelay
  26820. , T = d.tiling.maxNonBaseUploadsPerFrame
  26821. , x = d.tiling.maxBaseUploadsPerFrame
  26822. , S = {
  26823. Base: 0,
  26824. Remaining: 1
  26825. }
  26826. , M = [];
  26827. l.prototype = Object.create(E.prototype),
  26828. l.prototype.init = function(e, t, i) {
  26829. this.sceneRenderer = e,
  26830. this.tileDownloader = t,
  26831. this.qualityManager = i,
  26832. this.bindEvents(),
  26833. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26834. this.initTime = performance.now()
  26835. }
  26836. ,
  26837. l.prototype.getActivePanoTextures = function(e) {
  26838. e = e || [];
  26839. for (var t = 0; t < M.length; t++) {
  26840. var i = M[t];
  26841. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26842. }
  26843. }
  26844. ,
  26845. l.prototype.hasQueuedTiles = function() {
  26846. var e = this.peekNextFromUploadQueue();
  26847. return null !== e && void 0 !== e
  26848. }
  26849. ,
  26850. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26851. return this.activeRenderTargetDescriptors[e]
  26852. }
  26853. ,
  26854. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26855. this.activeRenderTargetDescriptors[e] = t
  26856. }
  26857. ,
  26858. l.prototype.loadOverlayTiles = function() {
  26859. if (0 !== d.tiling.overlayStyle) {
  26860. var e = 0
  26861. , t = function(t, n, r) {
  26862. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26863. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26864. e++,
  26865. e === i.length && (this.overlayTilesLoaded = !0)
  26866. }
  26867. .bind(this)
  26868. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26869. i.forEach(function(e) {
  26870. this.tileDownloader.loadImage(e[0], 0, e[1])
  26871. }
  26872. .bind(this)),
  26873. this.usingTileOverlay = !0
  26874. } else
  26875. this.usingTileOverlay = !1
  26876. }
  26877. ,
  26878. l.prototype.bindEvents = function() {
  26879. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26880. }
  26881. ,
  26882. l.prototype.setupZoomRenderTarget = function() {
  26883. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26884. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26885. return;
  26886. var e = this.zoomRenderTarget;
  26887. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26888. e) {
  26889. var t = e.width
  26890. , i = this.zoomRenderTarget.width;
  26891. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26892. e.texture.dispose(),
  26893. e.texture.loaded = !1,
  26894. e.texture.version = 0,
  26895. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26896. e.texture = null
  26897. }
  26898. this.zoomPanoRenderingDisabled = !1
  26899. } else
  26900. this.zoomPanoRenderingDisabled = !0
  26901. }
  26902. ,
  26903. l.prototype.enableUltraHighQualityMode = function(e) {
  26904. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26905. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26906. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26907. t && (this.qualityManager.enableUltraHighQualityMode(),
  26908. this.setupZoomRenderTarget(),
  26909. e())
  26910. }
  26911. .bind(this))
  26912. }
  26913. }
  26914. ,
  26915. l.prototype.activateTiledPano = function(e, t, i) {
  26916. i && this.clearAllQueuedUploads();
  26917. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26918. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26919. this.linkAllTilesAndNodes(e);
  26920. var r = this.getActiveRenderTargetDescriptor(e.id)
  26921. , l = t;
  26922. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26923. !r || l !== r.size) {
  26924. if (r && s(r.renderTarget),
  26925. r = a(l),
  26926. !r) {
  26927. var c = this.initTiledPano(l, !1);
  26928. r = o(c.width),
  26929. r.renderTarget = c
  26930. }
  26931. r.pano = e,
  26932. this.resetPanoDescriptor(e.id),
  26933. this.resetPanoLODDescriptors(e.id),
  26934. this.resetRenderStatus(e.id, !0, !0)
  26935. }
  26936. this.setActiveRenderTargetDescriptor(e.id, r);
  26937. var h = i ? 0 : 1;
  26938. return this.updateActivePanos(e, h),
  26939. r.renderTarget
  26940. }
  26941. ,
  26942. l.prototype.deactivateTiledPano = function(e) {
  26943. var t = this.getActiveRenderTargetDescriptor(e.id);
  26944. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26945. this.setActiveRenderTargetDescriptor(e.id, null);
  26946. var i = this.getUploadQueueForPano(e.id);
  26947. this.clearUploadQueue(i),
  26948. this.updateActivePanos()
  26949. }
  26950. ,
  26951. l.prototype.updateActivePanos = function() {
  26952. var e = [];
  26953. return function(t, i) {
  26954. e.length = 0;
  26955. for (var n = 0; n < this.activePanos.length; n++) {
  26956. t && e.length === i && e.push(t);
  26957. var r = this.activePanos[n]
  26958. , o = this.getActiveRenderTargetDescriptor(r.id);
  26959. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26960. }
  26961. t && i >= e.length && e.push(t),
  26962. this.activePanos.length = 0,
  26963. this.activePanos.push.apply(this.activePanos, e)
  26964. }
  26965. }(),
  26966. l.prototype.getActivePanoCount = function() {
  26967. return this.activePanos.length
  26968. }
  26969. ,
  26970. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26971. var r = null;
  26972. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26973. for (var o = function(e, n, r, o) {
  26974. i && (n.tile.zoomUploaded = !1),
  26975. t && (n.tile.uploaded = !1)
  26976. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26977. var s = this.getTileTree(e, a);
  26978. s.breadthFirst({
  26979. callback: o.bind(this, a),
  26980. minLevel: r
  26981. })
  26982. }
  26983. }
  26984. ,
  26985. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26986. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26987. t.tile.zoomUploaded = t.tile.uploaded,
  26988. t.zoomCovered = t.covered
  26989. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26990. var r = this.getTileTree(e, n);
  26991. r.breadthFirst({
  26992. callback: i.bind(this, n),
  26993. maxLevel: t
  26994. })
  26995. }
  26996. }
  26997. ,
  26998. l.prototype.renderPanoTiles = function() {
  26999. var e = [];
  27000. return function(t, i, n, r) {
  27001. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27002. i = i || this.direction || v.FORWARD;
  27003. var o = this.getActiveRenderTargetDescriptor(t);
  27004. if (!this.isRenderTargetDescriptorValid(o))
  27005. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27006. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27007. var s = this.getTileTree(t, a);
  27008. e.length = 0,
  27009. s.breadthFirst({
  27010. saveVisited: e
  27011. });
  27012. for (var l = 0; l < e.length; l++) {
  27013. var c = e[l];
  27014. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27015. }
  27016. }
  27017. this.updateDirection(i)
  27018. }
  27019. }(),
  27020. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27021. return e && e.renderTarget
  27022. }
  27023. ,
  27024. l.prototype.isPanoActive = function(e) {
  27025. var t = this.getActiveRenderTargetDescriptor(e);
  27026. return this.isRenderTargetDescriptorValid(t)
  27027. }
  27028. ,
  27029. l.prototype.isPanoZoomed = function(e) {
  27030. return this.zoomingActive && this.zoomPanoId === e
  27031. }
  27032. ,
  27033. l.prototype.initTileTree = function(e, t, i) {
  27034. var n = this.tileTrees[e];
  27035. n || (n = [],
  27036. this.tileTrees[e] = n);
  27037. var r = n[t];
  27038. if (!r) {
  27039. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27040. r = new A(C.TILE_SIZE,o),
  27041. n[t] = r
  27042. }
  27043. }
  27044. ,
  27045. l.prototype.getTileTree = function(e, t) {
  27046. var i = this.tileTrees[e];
  27047. if (!i)
  27048. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27049. var n = i[t];
  27050. if (!n)
  27051. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27052. return n
  27053. }
  27054. ,
  27055. l.prototype.initTiledPano = function(e, t) {
  27056. var i = this.sceneRenderer.renderer
  27057. , n = (i.context,
  27058. new h.WebGLRenderTargetCube(e,e,{
  27059. stencilBuffer: !1
  27060. }))
  27061. , r = new h.CubeTexture([]);
  27062. n.texture = r,
  27063. r.image = [null, null, null, null, null, null],
  27064. r.flipY = !0,
  27065. t ? (r.generateMipmaps = !0,
  27066. r.magFilter = h.LinearFilter,
  27067. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27068. r.magFilter = h.LinearFilter,
  27069. r.minFilter = h.LinearFilter),
  27070. r.format = h.RGBAFormat,
  27071. i.setRenderTarget(n),
  27072. i.setRenderTarget(null);
  27073. var o = i.properties.get(r);
  27074. return o.__image__webglTextureCube = o.__webglTexture,
  27075. n
  27076. }
  27077. ,
  27078. l.prototype.getUploadQueueForPano = function(e) {
  27079. var t = this.uploadQueues[e];
  27080. return t || (t = [],
  27081. this.uploadQueues[e] = t),
  27082. t
  27083. }
  27084. ,
  27085. l.prototype.isTileUploaded = function(e) {
  27086. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27087. }
  27088. ,
  27089. l.prototype.setUploaded = function(e, t) {
  27090. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27091. }
  27092. ,
  27093. l.prototype.queueTileUpload = function(e, t, i) {
  27094. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27095. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27096. var r = this.getUploadQueueForPano(e.panoId);
  27097. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27098. e.uploadQueued = !0,
  27099. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27100. }
  27101. }
  27102. ,
  27103. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27104. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27105. }
  27106. ,
  27107. l.prototype.getTopUploadQueue = function() {
  27108. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27109. for (var n = 0; n < this.activePanos.length; n++)
  27110. if (e = this.activePanos[n],
  27111. t = this.getUploadQueueForPano(e.id),
  27112. t.length > 0)
  27113. switch (i) {
  27114. case S.Base:
  27115. if (0 === t[0].level)
  27116. return t;
  27117. break;
  27118. case S.Remaining:
  27119. return t
  27120. }
  27121. return null
  27122. }
  27123. ,
  27124. l.prototype.getNextFromUploadQueue = function() {
  27125. var e = function(e) {
  27126. var t = e.shift();
  27127. return t.uploadQueued = !1,
  27128. t
  27129. };
  27130. return function() {
  27131. if (this.forceQueue.length > 0)
  27132. return e(this.forceQueue);
  27133. var t = this.getTopUploadQueue();
  27134. return t && t.length > 0 ? e(t) : null
  27135. }
  27136. }(),
  27137. l.prototype.peekNextFromUploadQueue = function() {
  27138. if (this.forceQueue.length > 0)
  27139. return this.forceQueue[0];
  27140. var e = this.getTopUploadQueue();
  27141. return e && e.length > 0 ? e[0] : null
  27142. }
  27143. ,
  27144. l.prototype.clearAllQueuedUploads = function() {
  27145. this.clearAllUploadQueues(null, 0)
  27146. }
  27147. ,
  27148. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27149. this.clearAllUploadQueues(e, 0)
  27150. }
  27151. ,
  27152. l.prototype.clearAllUploadQueues = function(e, t) {
  27153. if (e)
  27154. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27155. this.clearUploadQueue(this.forceQueue, t, e);
  27156. else {
  27157. for (var i = 0; i < this.activePanos.length; i++) {
  27158. var n = this.activePanos[i];
  27159. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27160. }
  27161. this.clearUploadQueue(this.forceQueue, t)
  27162. }
  27163. }
  27164. ,
  27165. l.prototype.clearUploadQueue = function(e, t, i) {
  27166. void 0 !== t && null !== t || (t = 0);
  27167. for (var n = 0; n < e.length; ) {
  27168. var r = e[n];
  27169. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27170. e.splice(n, 1)) : n++
  27171. }
  27172. }
  27173. ,
  27174. l.prototype.refreshUploadInterval = function() {
  27175. var e = null;
  27176. return function(t) {
  27177. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27178. null !== t && void 0 !== t || (t = w),
  27179. b || (t = _),
  27180. this.uploadInterval = window.setTimeout(e, t),
  27181. this.uploadIntervalDelay = t)
  27182. }
  27183. }(),
  27184. l.prototype.update = function() {
  27185. var e = performance.now()
  27186. , t = 0;
  27187. return function() {
  27188. this.uploadIntervalCancelled = !0,
  27189. window.clearTimeout(this.uploadInterval),
  27190. this.uploadInterval = null;
  27191. var i = performance.now() - e;
  27192. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27193. e = performance.now()),
  27194. t++
  27195. }
  27196. }(),
  27197. l.prototype.updateUploadQueue = function(e, t) {
  27198. e || (e = 1);
  27199. for (var i = 0, n = 0; ; ) {
  27200. if (n >= t || i >= e)
  27201. break;
  27202. var r = this.getNextFromUploadQueue();
  27203. if (!r)
  27204. break;
  27205. if (0 !== r.level ? i++ : n++,
  27206. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27207. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27208. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27209. }
  27210. }
  27211. }
  27212. ,
  27213. l.prototype.updateDirection = function(e) {
  27214. if (e = e || this.direction) {
  27215. this.direction = e;
  27216. for (var t = 0; t < this.activePanos.length; t++) {
  27217. var i = this.activePanos[t]
  27218. , n = this.getUploadQueueForPano(i.id);
  27219. y.sortPanoTiles(n, i, this.direction)
  27220. }
  27221. }
  27222. }
  27223. ,
  27224. l.prototype.uploadTile = function() {
  27225. var e = {}
  27226. , t = (new h.Vector4,
  27227. d.tiling.overlayStyle);
  27228. return function(i, n) {
  27229. var r = i.panoId
  27230. , o = i.image
  27231. , a = i.tileSize
  27232. , s = i.panoSize
  27233. , l = i.tileIndex
  27234. , c = (i.faceTileIndex,
  27235. i.totalTiles)
  27236. , u = (i.face,
  27237. i.tileX)
  27238. , d = i.tileY
  27239. , p = !0
  27240. , g = !1
  27241. , m = (this.getPanoDescriptor(r),
  27242. this.getPanoLODDescriptor(r, s))
  27243. , v = this.getActiveRenderTargetDescriptor(r)
  27244. , A = v.renderTarget
  27245. , y = v.size;
  27246. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27247. y = this.qualityManager.getMaxZoomPanoSize()),
  27248. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27249. g = !1),
  27250. n || (this.anyUploaded(i.node) && (p = !1,
  27251. g = !0),
  27252. this.isTileUploaded(i) && (p = !1,
  27253. g = !1)),
  27254. p) {
  27255. var C = u * a
  27256. , I = d * a
  27257. , E = a / s * y
  27258. , b = C / s * y
  27259. , w = I / s * y;
  27260. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27261. var _ = e[a];
  27262. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27263. 1 === t || 2 === t) {
  27264. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27265. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27266. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27267. } else
  27268. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27269. m.uploadCount++,
  27270. this.emit(f.TileRenderSuccess, r, s, l, c),
  27271. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27272. this.setUploaded(i, !0),
  27273. this.addCoverageForNode(i.node)
  27274. } else
  27275. this.setUploaded(i, !1);
  27276. return i.uploadAttempted || (m.uploadAttempts++,
  27277. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27278. i.uploadAttempted = !0,
  27279. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27280. g
  27281. }
  27282. }(),
  27283. l.prototype.linkTileAndNode = function(e, t) {
  27284. t.tile = e,
  27285. e.node = t
  27286. }
  27287. ,
  27288. l.prototype.linkAllTilesAndNodes = function(e) {
  27289. for (var t = function(t, i, n, r, o) {
  27290. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27291. this.linkTileAndNode(a, n)
  27292. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27293. var n = this.getTileTree(e.id, i);
  27294. n.breadthFirst({
  27295. callback: t.bind(this, n, i)
  27296. })
  27297. }
  27298. }
  27299. ,
  27300. l.prototype.anyUploaded = function(e) {
  27301. if (!e)
  27302. return !1;
  27303. if (e.tile && this.isTileUploaded(e.tile))
  27304. return !0;
  27305. if (e.children)
  27306. for (var t = 0; t < e.children.length; t++) {
  27307. var i = e.children[t];
  27308. if (this.anyUploaded(i))
  27309. return !0
  27310. }
  27311. return !1
  27312. }
  27313. ,
  27314. l.prototype.setNodeCovered = function(e, t) {
  27315. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27316. }
  27317. ,
  27318. l.prototype.isNodeCovered = function(e) {
  27319. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27320. }
  27321. ,
  27322. l.prototype.addCoverageForNode = function(e) {
  27323. if (this.setNodeCovered(e, !0),
  27324. e.parent && e.covered) {
  27325. var t = e.parent;
  27326. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27327. }
  27328. }
  27329. ,
  27330. l.prototype.calcFullCoverage = function(e) {
  27331. var t = !1;
  27332. if (e.children)
  27333. for (var i = 0; i < e.children.length; i++) {
  27334. var n = e.children[i];
  27335. t = t || this.calcFullCoverage(n)
  27336. }
  27337. e.covered = e.tile.uploaded || t
  27338. }
  27339. ,
  27340. l.prototype.nodeSubcovered = function(e) {
  27341. if (!e.children)
  27342. return !1;
  27343. for (var t = 0; t < e.children.length; t++)
  27344. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27345. return !1;
  27346. return !0
  27347. }
  27348. ,
  27349. l.prototype.resetPanoDescriptor = function(e) {
  27350. this.getPanoDescriptor(e)
  27351. }
  27352. ,
  27353. l.prototype.getPanoDescriptor = function(e) {
  27354. var t = this.panoDescriptors[e];
  27355. return t || (t = {},
  27356. this.panoDescriptors[e] = t),
  27357. t
  27358. }
  27359. ,
  27360. l.prototype.resetPanoLODDescriptors = function(e) {
  27361. var t = this.getPanoLODDescriptors(e);
  27362. for (var i in t)
  27363. if (t.hasOwnProperty(i)) {
  27364. var n = t[i];
  27365. n.uploadCount = 0,
  27366. n.uploadAttempts = 0
  27367. }
  27368. }
  27369. ,
  27370. l.prototype.getPanoLODDescriptor = function(e, t) {
  27371. var i = this.getPanoLODDescriptors(e)
  27372. , n = i[t];
  27373. return n || (n = {
  27374. uploadCount: 0,
  27375. uploadAttempts: 0
  27376. },
  27377. i[t] = n),
  27378. n
  27379. }
  27380. ,
  27381. l.prototype.getPanoLODDescriptors = function(e) {
  27382. var t = this.panoLODDescriptors[e];
  27383. return t || (t = {},
  27384. this.panoLODDescriptors[e] = t),
  27385. t
  27386. }
  27387. ,
  27388. l.prototype.onTileDownloaded = function(e) {
  27389. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27390. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27391. if (i.downloaded = !0,
  27392. i.image = e.image,
  27393. i.panoSize = e.panoSize,
  27394. i.tileX = e.tileX,
  27395. i.tileY = e.tileY,
  27396. i.totalTiles = e.totalTiles,
  27397. i.tileIndex = e.tileIndex,
  27398. i.faceTileIndex = e.faceTileIndex,
  27399. i.face = e.face,
  27400. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27401. i.panoId = e.panoId,
  27402. i.tileSize = e.tileSize,
  27403. i.direction = (new h.Vector3).copy(e.direction),
  27404. i.node = null,
  27405. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27406. this.isPanoActive(i.panoId)) {
  27407. var n = this.getTileTree(i.panoId, i.face)
  27408. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27409. this.linkTileAndNode(i, r),
  27410. this.queueTileUpload(i, !0)
  27411. }
  27412. }
  27413. ,
  27414. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27415. var r = this.tileDirectory[e];
  27416. r || (r = {},
  27417. this.tileDirectory[e] = r);
  27418. var o = 16384 * t + 1024 * i + n
  27419. , a = r[o];
  27420. return a || (a = {
  27421. downloaded: !1,
  27422. uploaded: !1,
  27423. zoomUploaded: !1
  27424. },
  27425. r[o] = a),
  27426. a._key = e + ":" + t + ":" + i + ":" + n,
  27427. a._tileKey = o,
  27428. a
  27429. }
  27430. ,
  27431. l.prototype.setZoomingActive = function(e, t, i) {
  27432. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27433. this.zoomPanoId = t.id,
  27434. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27435. }
  27436. ,
  27437. l.prototype.updateZoomedPanoFromBase = function(e) {
  27438. if (!this.zoomPanoRenderingDisabled) {
  27439. var t = this.getActiveRenderTargetDescriptor(e.id);
  27440. if (t && t.renderTarget) {
  27441. var i = this.qualityManager.getMaxZoomPanoSize()
  27442. , n = t.renderTarget
  27443. , r = t.size;
  27444. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27445. this.copyBaseRenderStatusToZoomed(e.id)
  27446. }
  27447. }
  27448. }
  27449. ,
  27450. t.exports = l
  27451. }
  27452. , {
  27453. "../enum/GLCubeFaces": 25,
  27454. "../enum/PanoRendererEvents": 35,
  27455. "../enum/PanoSizeClass": 36,
  27456. "../enum/SceneRendererEvents": 43,
  27457. "../enum/TileDownloaderEvents": 45,
  27458. "../enum/Vectors": 50,
  27459. "../exception/BasicException": 55,
  27460. "../objects/Panorama": 148,
  27461. "../settings": 166,
  27462. "../util/browser": 182,
  27463. "../util/panorama": 191,
  27464. "./TileDownloader": 171,
  27465. "./TilePrioritizer": 172,
  27466. "./TileTree": 173,
  27467. "./TileUtils": 174,
  27468. events: 202,
  27469. three: 217
  27470. }],
  27471. 170: [function(e, t, i) {
  27472. "use strict";
  27473. function n(e, t, i) {
  27474. this.maxNavPanoSize = -1,
  27475. this.maxZoomPanoSize = -1,
  27476. this.devicePixelDensity = e,
  27477. this.deviceScreenSize = t,
  27478. this.clientBandwidth = i,
  27479. this.panoSizeClassMap = {},
  27480. this.useHighResolutionPanos = !0,
  27481. this.useUltraHighResolutionPanos = !1,
  27482. this.modelHasUltraHighPanos = !1
  27483. }
  27484. var r = e("../enum/PanoSizeClass")
  27485. , o = e("../settings")
  27486. , a = e("../util/browser")
  27487. , s = e("../constants")
  27488. , l = e("../util/showcase")
  27489. , c = e("../enum/ModelManagerEvents");
  27490. n.prototype.init = function(e) {
  27491. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27492. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27493. this.highSize = this.getPanoSize(r.HIGH),
  27494. this.standardSize = this.getPanoSize(r.STANDARD),
  27495. this.baseSize = this.getPanoSize(r.BASE),
  27496. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27497. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27498. this.updateMaximums(),
  27499. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27500. }
  27501. ,
  27502. n.prototype.updateFromModel = function(e) {
  27503. this.updateHighResolutionSettings(e),
  27504. this.updateUltraHighResolutionSettings(e)
  27505. }
  27506. ,
  27507. n.prototype.updateHighResolutionSettings = function(e) {
  27508. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27509. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27510. //this.useHighResolutionPanos = !0;
  27511. //----------------------e n d -----------------------------------------------------------------
  27512. this.updateMaximums()
  27513. }
  27514. ,
  27515. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27516. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27517. this.updateMaximums()
  27518. }
  27519. ,
  27520. n.prototype.enableUltraHighQualityMode = function() {
  27521. this.modelHasUltraHighPanos = !0,
  27522. this.updateUltraHighResolutionSettings(null)
  27523. }
  27524. ,
  27525. n.prototype.ultraHighQualityModeEnabled = function() {
  27526. return this.modelHasUltraHighPanos
  27527. }
  27528. ,
  27529. n.prototype.onModelChanged = function(e) {
  27530. this.updateFromModel(e.model),
  27531. this.updateMaximums()
  27532. }
  27533. ,
  27534. n.prototype.updateMaximums = function() {
  27535. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27536. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27537. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27538. }
  27539. ,
  27540. n.prototype.buildPanoSizeClassMap = function() {
  27541. this.panoSizeClassMap[r.BASE] = 512,
  27542. this.panoSizeClassMap[r.STANDARD] = 1024,
  27543. this.panoSizeClassMap[r.HIGH] = 2048,
  27544. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27545. }
  27546. ,
  27547. n.prototype.getPanoSize = function(e) {
  27548. return this.panoSizeClassMap[e]
  27549. }
  27550. ,
  27551. n.prototype.getMaxPossiblePanoSize = function() {
  27552. return this.getPanoSize(r.ULTRAHIGH)
  27553. }
  27554. ,
  27555. n.prototype.getMaxPanoSize = function() {
  27556. return this.maxZoomPanoSize
  27557. }
  27558. ,
  27559. n.prototype.getMaxNavPanoSize = function() {
  27560. return this.maxNavPanoSize
  27561. }
  27562. ,
  27563. n.prototype.getMaxZoomPanoSize = function() {
  27564. return this.maxZoomPanoSize
  27565. }
  27566. ,
  27567. n.prototype.detectMaxNavPanoSizeClass = function() {
  27568. if(settings.mobileNavHigh)return r.HIGH //改
  27569. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27570. }
  27571. ,
  27572. n.prototype.detectMaxNavPanoSize = function() {
  27573. var e = this.detectMaxNavPanoSizeClass();
  27574. return this.getPanoSize(e)
  27575. }
  27576. ,
  27577. n.prototype.detectMaxZoomPanoSize = function() {
  27578. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27579. }
  27580. ,
  27581. t.exports = n
  27582. }
  27583. , {
  27584. "../constants": 8,
  27585. "../enum/ModelManagerEvents": 33,
  27586. "../enum/PanoSizeClass": 36,
  27587. "../settings": 166,
  27588. "../util/browser": 182,
  27589. "../util/showcase": 193
  27590. }],
  27591. 171: [function(e, t, i) {
  27592. (function(i) {
  27593. "use strict";
  27594. function n(e) {
  27595. this.panos = null,
  27596. this.retryMinimumTime = 1e4,
  27597. this.urls = null,
  27598. this.panoLoadCallbacks = {},
  27599. this.downloadDescriptors = {},
  27600. this.priorityQueue = [],
  27601. this.forceQueue = [],
  27602. this.activeDownloads = [],
  27603. this.qualityManager = null,
  27604. this.tilePrioritizer = null,
  27605. this.refreshInterval = null,
  27606. this.processPriorityQueue = !1,
  27607. this.concurrentDownloads = e.concurrentDownloads || 1,
  27608. this.downloadTestResults = {}
  27609. }
  27610. var r = e("three")
  27611. , o = (e("../enum/Viewmode"),
  27612. e("../settings"))
  27613. , a = (e("../objects/Panorama"),
  27614. e("../util/logger"))
  27615. , s = (e("../enum/Vectors"),
  27616. e("../enum/PanoSizeClass"),
  27617. e("../enum/TileDownloaderEvents"))
  27618. , l = e("./TilePrioritizer")
  27619. , c = e("./TileUtils")
  27620. , h = (e("../enum/GLCubeFaces"),
  27621. e("../enum/DownloadStatus"))
  27622. , u = e("../util/panorama")
  27623. , d = e("../util/ajax")
  27624. , p = e("../ab")
  27625. , f = e("events").EventEmitter
  27626. , g = (new a(i),
  27627. Object.freeze({
  27628. Testing: 1,
  27629. Success: 2,
  27630. Fail: 3
  27631. }));
  27632. n.prototype = Object.create(f.prototype),
  27633. n.IDLE_REFRESH_DELAY = 500,
  27634. n.ACTIVE_REFRESH_DELAY = 16,
  27635. n.DOWNLOAD_RETRIES = 4,
  27636. n.prototype.init = function(e) {
  27637. this.qualityManager = e
  27638. }
  27639. ,
  27640. n.prototype.setUrls = function(e) {
  27641. this.urls = e
  27642. }
  27643. ,
  27644. n.prototype.setPanoData = function(e, t, i) {
  27645. this.panos = e,
  27646. this.imagePanos = t,
  27647. this.panoGroupId = i
  27648. }
  27649. ,
  27650. n.prototype.start = function() {
  27651. this.refreshUpdateInterval(0)
  27652. }
  27653. ,
  27654. n.prototype.stop = function() {
  27655. window.cancel(this.refreshInterval)
  27656. }
  27657. ,
  27658. n.prototype.refreshUpdateInterval = function(e) {
  27659. e || (e = 0),
  27660. this.refreshInterval = window.setTimeout(function() {
  27661. var e = this.update();
  27662. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27663. }
  27664. .bind(this), e)
  27665. }
  27666. ,
  27667. n.prototype.update = function() {
  27668. var e = this.forceQueue.length > 0;
  27669. return this.processQueueForDownloading(this.forceQueue),
  27670. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27671. this.priorityQueue.length > 0 && (e = !0),
  27672. this.processQueueForDownloading(this.priorityQueue)),
  27673. e
  27674. }
  27675. ,
  27676. n.prototype.forceQueueTilesForPano = function() {
  27677. var e = []
  27678. , t = [];
  27679. return function(i, n, r, o, a, s) {
  27680. e.length = 0;
  27681. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27682. var p = u[d];
  27683. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27684. }
  27685. if (r && e.length > 0) {
  27686. l.sortPanoTiles(e, i, r),
  27687. t.length = 0,
  27688. c.matchingTilesInDirection(i, n, r, o, a, t);
  27689. for (var f = 0, g = function(e) {
  27690. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27691. }; f < e.length; ) {
  27692. var m = e[f]
  27693. , v = t.findIndex(g);
  27694. v < 0 ? e.splice(f, 1) : f++
  27695. }
  27696. }
  27697. for (var A = 0; A < e.length; A++)
  27698. this.forceQueue.push(e[A]);
  27699. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27700. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27701. s && this.processQueueForDownloading(this.forceQueue, !0)
  27702. }
  27703. }(),
  27704. n.prototype.clearForceQueue = function() {
  27705. this.clearQueue(this.forceQueue)
  27706. }
  27707. ,
  27708. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27709. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27710. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27711. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27712. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27713. }
  27714. ,
  27715. n.prototype.clearQueue = function(e) {
  27716. this.setStatusForAllDescriptors(e, h.None),
  27717. e.length = 0
  27718. }
  27719. ,
  27720. n.prototype.clearFromQueue = function(e, t, i) {
  27721. for (var n = 0; n < e.length; n++) {
  27722. var r = e[n];
  27723. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27724. }
  27725. }
  27726. ,
  27727. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27728. for (var i = 0; i < e.length; i++) {
  27729. var n = e[i];
  27730. n && (n.status = t)
  27731. }
  27732. }
  27733. ,
  27734. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27735. for (var i = 0; i < e.length; i++) {
  27736. var n = e[i];
  27737. n && (n.status !== t ? n.status = t : e[i] = null)
  27738. }
  27739. }
  27740. ,
  27741. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27742. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27743. , n = i[t];
  27744. return n || (n = this.buildDownloadDescriptorArray(t),
  27745. i[t] = n,
  27746. this.initTileDownloadDescriptors(n, e, t)),
  27747. n
  27748. }
  27749. ,
  27750. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27751. var t = this.downloadDescriptors[e.id];
  27752. return t || (t = {},
  27753. this.downloadDescriptors[e.id] = t),
  27754. t
  27755. }
  27756. ,
  27757. n.prototype.processQueueForDownloading = function(e, t) {
  27758. if (this.cleanupActiveDownloads(),
  27759. this.activeDownloads.length < this.concurrentDownloads || t)
  27760. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27761. var o = e.shift();
  27762. o && (this.startDownload(o),
  27763. n++)
  27764. }
  27765. }
  27766. ,
  27767. n.prototype.testDownload = function(e, t, i) {
  27768. var n = this.downloadTestResults[e];
  27769. if (n)
  27770. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27771. this.downloadTestResults[e] = g.Testing;
  27772. var r = this.panos.list[0]
  27773. , o = this.getTileUrl(r.id, e, t, 0)
  27774. , a = function(t) {
  27775. this.downloadTestResults[e] = g.Success,
  27776. i(!0)
  27777. }
  27778. .bind(this)
  27779. , s = function() {
  27780. this.downloadTestResults[e] = g.Fail,
  27781. i(!1)
  27782. }
  27783. .bind(this);
  27784. this.loadImage(o, 0, a, s)
  27785. }
  27786. ,
  27787. n.prototype.startDownload = function(e) {
  27788. e.status = h.Downloading;
  27789. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27790. this.activeDownloads.push(e),
  27791. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27792. }
  27793. ,
  27794. n.prototype.downloadFailed = function(e, t) {}
  27795. ,
  27796. n.prototype.downloadComplete = function(e, t) {
  27797. if (e.panoGroupId === this.panoGroupId) {
  27798. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27799. e.status = h.Downloaded,
  27800. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27801. var n = {
  27802. panoId: e.pano.id,
  27803. image: t,
  27804. tileSize: e.tileSize,
  27805. panoSize: e.panoSize,
  27806. tileIndex: e.tileIndex,
  27807. faceTileIndex: e.faceTileIndex,
  27808. totalTiles: e.totalTiles,
  27809. face: e.face,
  27810. tileX: e.tileX,
  27811. tileY: e.tileY,
  27812. direction: e.direction
  27813. };
  27814. e.image = t,
  27815. this.emit(s.TileDownloadSuccess, n),
  27816. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27817. panoId: e.pano.id,
  27818. tileSize: e.tileSize,
  27819. panoSize: e.panoSize
  27820. },
  27821. this.emit(s.PanoDownloadComplete, n),
  27822. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27823. }
  27824. }
  27825. ,
  27826. n.prototype.cleanupActiveDownloads = function() {
  27827. var e = [];
  27828. return function() {
  27829. e.length = 0;
  27830. for (var t = 0; t < this.activeDownloads.length; t++) {
  27831. var i = this.activeDownloads[t];
  27832. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27833. }
  27834. this.activeDownloads.length = 0,
  27835. this.activeDownloads.push.apply(this.activeDownloads, e)
  27836. }
  27837. }(),
  27838. n.prototype.isPanoDownloaded = function(e, t) {
  27839. var i = this.getTileDownloadDescriptors(e, t);
  27840. if (i.length <= 0)
  27841. return !1;
  27842. for (var n = 0; n < i.length; n++) {
  27843. var r = i[n];
  27844. if (r.status !== h.Downloaded)
  27845. return !1
  27846. }
  27847. return !0
  27848. }
  27849. ,
  27850. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27851. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27852. this.panoLoadCallbacks[o] = {
  27853. onLoad: i,
  27854. onFail: n,
  27855. onProgress: r
  27856. }
  27857. }
  27858. ,
  27859. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27860. var i = e.id + ":" + t;
  27861. return this.panoLoadCallbacks[i]
  27862. }
  27863. ,
  27864. n.prototype.buildDownloadDescriptorArray = function(e) {
  27865. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27866. var r = this.buildDownloadDescriptor();
  27867. i.push(r)
  27868. }
  27869. return i
  27870. }
  27871. ,
  27872. n.prototype.buildDownloadDescriptor = function() {
  27873. var e = {
  27874. panoGroupId: null,
  27875. pano: null,
  27876. panoSize: -1,
  27877. tileSize: -1,
  27878. tileIndex: -1,
  27879. totalTiles: -1,
  27880. faceTileIndex: -1,
  27881. status: h.None,
  27882. url: null,
  27883. image: null,
  27884. direction: new r.Vector3,
  27885. face: -1,
  27886. cubeFace: -1,
  27887. tileX: -1,
  27888. tileY: -1
  27889. };
  27890. return e
  27891. }
  27892. ,
  27893. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27894. for (var n = 0; n < e.length; n++) {
  27895. var r = e[n];
  27896. this.initTileDownloadDescriptor(r, t, i, n)
  27897. }
  27898. }
  27899. ,
  27900. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27901. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27902. e.face = c.getFaceForTile(i, n),
  27903. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27904. e.panoGroupId = this.panoGroupId,
  27905. e.pano = t,
  27906. e.panoSize = i,
  27907. e.tileSize = r,
  27908. e.tileIndex = n,
  27909. e.totalTiles = c.getTileCountForSize(i),
  27910. e.status = h.None,
  27911. e.image = null,
  27912. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27913. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27914. }
  27915. ,
  27916. n.prototype.getTileUrl = function() {
  27917. var e = {
  27918. 256: "256",
  27919. 512: "512",
  27920. 1024: "1k",
  27921. 2048: "2k",
  27922. 4096: "4k"
  27923. }
  27924. , t = {
  27925. face: -1,
  27926. faceTileIndex: -1,
  27927. tileX: -1,
  27928. tileY: -1
  27929. };
  27930. return function(i, n, r, a) {
  27931. c.getTileLocation(n, a, t);
  27932. var s = Math.floor(n / r)
  27933. , l = s * s
  27934. , h = Math.floor(a / l)
  27935. , u = "";
  27936. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27937. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27938. return d = p.changeIfTileGenerating(d)
  27939. }
  27940. }(),
  27941. n.prototype.loadImage = function(e, t, i, n) {
  27942. d.getImage(e, t).then(function(e) {
  27943. i(e)
  27944. }).fail(n)
  27945. }
  27946. ,
  27947. t.exports = n
  27948. }
  27949. ).call(this, "/js/tile/TileDownloader.js")
  27950. }
  27951. , {
  27952. "../ab": 3,
  27953. "../enum/DownloadStatus": 24,
  27954. "../enum/GLCubeFaces": 25,
  27955. "../enum/PanoSizeClass": 36,
  27956. "../enum/TileDownloaderEvents": 45,
  27957. "../enum/Vectors": 50,
  27958. "../enum/Viewmode": 51,
  27959. "../objects/Panorama": 148,
  27960. "../settings": 166,
  27961. "../util/ajax": 181,
  27962. "../util/logger": 189,
  27963. "../util/panorama": 191,
  27964. "./TilePrioritizer": 172,
  27965. "./TileUtils": 174,
  27966. events: 202,
  27967. three: 217
  27968. }],
  27969. 172: [function(e, t, i) {
  27970. (function(i) {
  27971. "use strict";
  27972. function n(e, t, i, o, a) {
  27973. this.qualityManager = e,
  27974. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27975. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27976. this.baseSize = t,
  27977. this.standardSize = i,
  27978. this.highSize = o,
  27979. this.ultraHighSize = a,
  27980. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27981. }
  27982. var r = e("three")
  27983. , o = (e("../enum/Viewmode"),
  27984. e("../settings"),
  27985. e("../settings"),
  27986. e("../objects/Panorama"))
  27987. , a = e("../util/logger")
  27988. , s = (e("../enum/Vectors"),
  27989. e("../enum/PanoSizeClass"),
  27990. e("../enum/ModelManagerEvents"),
  27991. e("../enum/GLCubeFaces"),
  27992. e("../enum/DownloadStatus"))
  27993. , l = (e("../util/browser"),
  27994. e("./TileUtils"))
  27995. , c = e("../util/math")
  27996. , h = (e("events").EventEmitter,
  27997. new a(i),
  27998. Object.freeze({
  27999. None: 0,
  28000. DirectionalFOV: 1
  28001. }));
  28002. n.PriorityCriteria = function(e, t, i, n, o) {
  28003. this.pano = e,
  28004. this.cameraPosition = (new r.Vector3).copy(t),
  28005. this.cameraDir = (new r.Vector3).copy(i),
  28006. this.panoSpaceDir = (new r.Vector3).copy(n),
  28007. this.upcomingPanos = o,
  28008. this.copy = function(e) {
  28009. this.pano = e.pano,
  28010. this.cameraPosition.copy(e.cameraPosition),
  28011. this.cameraDir.copy(e.cameraDir),
  28012. this.panoSpaceDir.copy(e.panoSpaceDir),
  28013. this.upcomingPanos = o
  28014. }
  28015. ,
  28016. this.zoomingActive = !1
  28017. }
  28018. ,
  28019. n.DIRECTIONAL_FOV = 180,
  28020. n.DIRECTIONAL_FOV_NARROW = 120,
  28021. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28022. n.MAX_SCORED_PANOS_TOADD = 2,
  28023. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28024. n.DIRECTION_SCORE_STRICTNESS = .75,
  28025. n.appendQueue = function(e, t) {
  28026. if (e && t)
  28027. for (var i = 0; i < t.length; i++)
  28028. e.push(t[i])
  28029. }
  28030. ,
  28031. n.prototype.updateCriteria = function(e, t, i, n) {
  28032. this.priorityCriteria.pano = e,
  28033. this.priorityCriteria.cameraPosition.copy(t),
  28034. this.priorityCriteria.cameraDir.copy(i),
  28035. this.priorityCriteria.upcomingPanos = n,
  28036. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28037. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28038. }
  28039. ,
  28040. n.prototype.filterAndPrioritize = function() {
  28041. var e = []
  28042. , t = []
  28043. , i = [];
  28044. return function(r, o, a) {
  28045. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28046. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28047. var s = this.baseSize
  28048. , l = this.standardSize
  28049. , c = this.highSize
  28050. , h = this.ultraHighSize;
  28051. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28052. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28053. i.length = 0,
  28054. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28055. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28056. n.appendQueue(r, i),
  28057. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28058. i.length = 0,
  28059. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28060. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28061. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28062. n.appendQueue(r, i),
  28063. i.length = 0,
  28064. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28065. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28066. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28067. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28068. n.appendQueue(r, i),
  28069. this.queueTilesForPanos(r, e, a, s)
  28070. }
  28071. }(),
  28072. n.prototype.canDownloadSize = function(e) {
  28073. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28074. }
  28075. ,
  28076. n.prototype.populateNeighborPanos = function(e, t, i) {
  28077. i = i || [],
  28078. i.length = 0;
  28079. var n = t.getNeighbours(e);
  28080. for (var r in n)
  28081. if (n.hasOwnProperty(r)) {
  28082. var o = t.get(r);
  28083. i.push(o)
  28084. }
  28085. return i
  28086. }
  28087. ,
  28088. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28089. i = i || [],
  28090. i.length = 0;
  28091. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28092. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28093. , c = t.sortByScore(s, l);
  28094. if (c)
  28095. for (var h = 0; h < c.length && h < a; h++) {
  28096. var u = c[h].pano;
  28097. i.push(u)
  28098. }
  28099. return i
  28100. }
  28101. ,
  28102. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28103. for (var o = 0, a = 0; a < t.length; a++) {
  28104. var s = t[a]
  28105. , l = this.queueTilesForPano(e, i, s, n);
  28106. if (o += l > 0 ? 1 : 0,
  28107. r && o >= r)
  28108. break
  28109. }
  28110. return o
  28111. }
  28112. ,
  28113. n.prototype.queueTilesForPano = function() {
  28114. var e = {
  28115. filter: h.None
  28116. };
  28117. return function(t, i, n, r) {
  28118. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28119. }
  28120. }(),
  28121. n.prototype.queueTilesForPanosInDirection = function() {
  28122. var e = new r.Vector3;
  28123. return function(t, i, n, r, o, a, s, l) {
  28124. for (var h = 0, u = 0; u < n.length; u++) {
  28125. var d = n[u];
  28126. e.copy(d.position),
  28127. e.sub(o),
  28128. e.normalize();
  28129. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28130. , f = c.getFOVDotThreshold(s);
  28131. if (p >= f) {
  28132. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28133. if (h += g > 0 ? 1 : 0,
  28134. l && h >= l)
  28135. break
  28136. }
  28137. }
  28138. return h
  28139. }
  28140. }(),
  28141. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28142. for (var l = 0, c = 0; c < i.length; c++) {
  28143. var h = i[c]
  28144. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28145. if (l += u > 0 ? 1 : 0,
  28146. s && l >= s)
  28147. break
  28148. }
  28149. return l
  28150. }
  28151. ,
  28152. n.prototype.queueTilesInDirectionForPano = function() {
  28153. var e = {
  28154. filter: h.DirectionalFOV,
  28155. direction: new r.Vector3,
  28156. fov: 60
  28157. }
  28158. , t = new r.Vector3;
  28159. return function(i, n, r, o, a, s, c) {
  28160. return t.copy(s),
  28161. l.getRelativeDirection(r.quaternion, t),
  28162. e.direction.copy(t),
  28163. e.fov = c,
  28164. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28165. }
  28166. }(),
  28167. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28168. var e = [];
  28169. return function(t, i, n, r, o) {
  28170. var a = i.getTileDownloadDescriptors(n, r);
  28171. e.length = 0,
  28172. this.filterTileDownloadDescriptors(n, a, e, o);
  28173. for (var s = 0, l = 0; l < e.length; l++) {
  28174. var c = e[l];
  28175. c && (t.push(c),
  28176. s++)
  28177. }
  28178. return s
  28179. }
  28180. }(),
  28181. n.prototype.filterTileDownloadDescriptors = function() {
  28182. new r.Vector3;
  28183. return function(e, t, i, n) {
  28184. var r, o;
  28185. switch (n.filter) {
  28186. case h.DirectionalFOV:
  28187. for (r = 0; r < t.length; r++)
  28188. o = t[r],
  28189. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28190. break;
  28191. default:
  28192. for (r = 0; r < t.length; r++)
  28193. o = t[r],
  28194. i.push(o)
  28195. }
  28196. for (r = 0; r < i.length; r++)
  28197. o = i[r],
  28198. this.canIncludeDescriptor(o) || (i[r] = null)
  28199. }
  28200. }(),
  28201. n.prototype.canIncludeDescriptor = function(e) {
  28202. return e.status !== s.Downloading && e.status !== s.Downloaded
  28203. }
  28204. ,
  28205. n.prototype.canIncludePano = function(e, t) {
  28206. return !e.isLoaded(t)
  28207. }
  28208. ,
  28209. n.getFOVDotThreshold = function(e) {
  28210. return Math.cos(r.Math.degToRad(e / 2))
  28211. }
  28212. ;
  28213. var u = function() {
  28214. var e = function e(t, i) {
  28215. var n = e._panoSpaceDir
  28216. , r = e._fovThreshold
  28217. , o = e._fovThresholdNarrow
  28218. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28219. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28220. return t._dot = a,
  28221. i._dot = s,
  28222. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28223. };
  28224. return e._panoSpaceDir = new r.Vector3,
  28225. e._fovThreshold = -1,
  28226. e._fovThresholdNarrow = -1,
  28227. e
  28228. }();
  28229. n.sortPanoTiles = function(e, t, i) {
  28230. u._panoSpaceDir.copy(i),
  28231. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28232. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28233. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28234. e.sort(u)
  28235. }
  28236. ,
  28237. n.insertSortedPanoTile = function(e, t, i, r) {
  28238. u._panoSpaceDir.copy(r),
  28239. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28240. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28241. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28242. for (var o = -1, a = 0; a < e.length; a++) {
  28243. var s = u(t, e[a]);
  28244. if (s <= 0) {
  28245. o = a;
  28246. break
  28247. }
  28248. }
  28249. if (o === -1)
  28250. e[e.length] = t;
  28251. else {
  28252. for (var h = e.length; h > o; h--)
  28253. e[h] = e[h - 1];
  28254. e[o] = t
  28255. }
  28256. }
  28257. ,
  28258. n.prototype.setZoomingActive = function(e) {
  28259. e !== this.zoomingActive && (this.zoomingActive = e)
  28260. }
  28261. ,
  28262. t.exports = n
  28263. }
  28264. ).call(this, "/js/tile/TilePrioritizer.js")
  28265. }
  28266. , {
  28267. "../enum/DownloadStatus": 24,
  28268. "../enum/GLCubeFaces": 25,
  28269. "../enum/ModelManagerEvents": 33,
  28270. "../enum/PanoSizeClass": 36,
  28271. "../enum/Vectors": 50,
  28272. "../enum/Viewmode": 51,
  28273. "../objects/Panorama": 148,
  28274. "../settings": 166,
  28275. "../util/browser": 182,
  28276. "../util/logger": 189,
  28277. "../util/math": 190,
  28278. "./TileUtils": 174,
  28279. events: 202,
  28280. three: 217
  28281. }],
  28282. 173: [function(e, t, i) {
  28283. "use strict";
  28284. function n(e, t) {
  28285. this.levels = t,
  28286. this.tileSize = e,
  28287. this.root = null,
  28288. this.allNodes = [],
  28289. a(this)
  28290. }
  28291. function r(e, t) {
  28292. this.tree = e,
  28293. this.parent = t,
  28294. this.children = [],
  28295. this.id = ++u
  28296. }
  28297. function o(e, t, i, r, a, s, l, h) {
  28298. if (e) {
  28299. l = l || n.TraversalType.PreOrder;
  28300. var u = r * c + i;
  28301. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28302. s && s.push(e)),
  28303. e.children && 0 !== e.children.length) {
  28304. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28305. for (var g = 0; g < c; g++)
  28306. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28307. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28308. s && s.push(e))
  28309. }
  28310. }
  28311. }
  28312. function a(e) {
  28313. e.root = s(e, null, 0)
  28314. }
  28315. function s(e, t, i) {
  28316. if (i > e.levels)
  28317. return null;
  28318. var n = new r(e,t);
  28319. e.allNodes.push(n);
  28320. for (var o = 0; o < h; o++)
  28321. n.children[o] = s(e, n, i + 1);
  28322. return n
  28323. }
  28324. function l(e, t, i, n, r) {
  28325. if (!e)
  28326. return null;
  28327. if (0 === i)
  28328. return e;
  28329. if (!e.children || 0 === e.children.length)
  28330. return null;
  28331. var o = Math.pow(c, i)
  28332. , a = o / c
  28333. , s = n % a
  28334. , h = r % a
  28335. , u = Math.floor(r / a)
  28336. , d = Math.floor(n / a)
  28337. , p = u * c + d
  28338. , f = e.children[p];
  28339. return l(f, t + 1, i - 1, s, h)
  28340. }
  28341. var c = (e("three"),
  28342. e("./TileUtils"),
  28343. e("../objects/Panorama"),
  28344. e("../util/panorama"),
  28345. e("events").EventEmitter,
  28346. 2)
  28347. , h = c * c;
  28348. n.TraversalType = Object.freeze({
  28349. PreOrder: 0,
  28350. PostOrder: 1
  28351. });
  28352. var u = 0;
  28353. n.getLevelCountForSize = function(e, t) {
  28354. var i = 0;
  28355. for (t < e && (t = e); ; ) {
  28356. if (t /= c,
  28357. t < e)
  28358. break;
  28359. i++
  28360. }
  28361. return i
  28362. }
  28363. ,
  28364. n.getSizeForLevel = function(e, t) {
  28365. return Math.pow(c, t) * e
  28366. }
  28367. ,
  28368. n.prototype.getSubNode = function(e, t, i) {
  28369. (!t || e < this.tileSize) && (t = 0),
  28370. (!i || e < this.tileSize) && (i = 0),
  28371. e < this.tileSize && (e = this.tileSize);
  28372. var r = n.getLevelCountForSize(this.tileSize, e)
  28373. , o = l(this.root, 0, r, t, i);
  28374. return o
  28375. }
  28376. ,
  28377. n.prototype.breadthFirst = function(e) {
  28378. e = e || {};
  28379. var t = !!e.nullLevelEnd
  28380. , i = e.maxLevel
  28381. , n = e.minLevel
  28382. , r = e.callback
  28383. , o = e.saveVisited
  28384. , a = []
  28385. , s = {}
  28386. , l = 0
  28387. , c = 0;
  28388. for (a.push(this.root),
  28389. a.push(s); a.length > 0 && !(i && l > i); ) {
  28390. var h = a.shift();
  28391. if (h === s)
  28392. (!n || l >= n) && (r && t && r(null),
  28393. o && t && o.push(null)),
  28394. a.length > 0 && a.push(s),
  28395. l++,
  28396. c = 0;
  28397. else {
  28398. if (h.children)
  28399. for (var u = 0; u < h.children.length; u++) {
  28400. var d = h.children[u];
  28401. d && a.push(h.children[u])
  28402. }
  28403. var p = this.getFaceIndexFromNode(h);
  28404. (!n || l >= n) && (r && r(h, l, p),
  28405. o && o.push(h)),
  28406. c++
  28407. }
  28408. }
  28409. }
  28410. ,
  28411. n.prototype.getFaceIndexFromNode = function(e) {
  28412. if (!e)
  28413. return -1;
  28414. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28415. var o = i.parent;
  28416. if (!o)
  28417. break;
  28418. for (var a = -1, s = 0; s < o.children.length; s++)
  28419. o.children[s] === i && (a = s);
  28420. var l = a % c
  28421. , h = Math.floor(a / c);
  28422. n = l * t + n,
  28423. r = h * t + r,
  28424. t *= c,
  28425. i = o
  28426. }
  28427. return r * t + n
  28428. }
  28429. ,
  28430. n.prototype.depthFirst = function(e, t, i) {
  28431. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28432. }
  28433. ,
  28434. t.exports = n
  28435. }
  28436. , {
  28437. "../objects/Panorama": 148,
  28438. "../util/panorama": 191,
  28439. "./TileUtils": 174,
  28440. events: 202,
  28441. three: 217
  28442. }],
  28443. 174: [function(e, t, i) {
  28444. "use strict";
  28445. var n = e("../enum/GLCubeFaces")
  28446. , r = e("../util/MathLight")
  28447. , o = {};
  28448. o.TILE_SIZE = 512,
  28449. o.FACES_PER_PANO = 6,
  28450. o.LocationOnTile = {
  28451. Center: 0,
  28452. UpperLeft: 1,
  28453. UpperRight: 2,
  28454. LowerRight: 3,
  28455. LowerLeft: 4
  28456. },
  28457. o.getTileVector = function() {
  28458. return function(e, t, i, a, s, l, c, h) {
  28459. l = l || o.LocationOnTile.Center;
  28460. var u = e / t
  28461. , d = a / u;
  28462. s = -s + (u - 1);
  28463. var p = s / u
  28464. , f = t / e
  28465. , g = 2 * f
  28466. , m = g / 2
  28467. , v = 2 * d - 1 + m
  28468. , A = 2 * p - 1 + m;
  28469. switch (l) {
  28470. case o.LocationOnTile.UpperLeft:
  28471. v -= m,
  28472. A += m,
  28473. v += c * g;
  28474. break;
  28475. case o.LocationOnTile.UpperRight:
  28476. v += m,
  28477. A += m,
  28478. A -= c * g;
  28479. break;
  28480. case o.LocationOnTile.LowerRight:
  28481. v += m,
  28482. A -= m,
  28483. v -= c * g;
  28484. break;
  28485. case o.LocationOnTile.LowerLeft:
  28486. v -= m,
  28487. A -= m,
  28488. A += c * g;
  28489. break;
  28490. case o.LocationOnTile.Center:
  28491. }
  28492. switch (i) {
  28493. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28494. r.setVector(h, -1, A, -v);
  28495. break;
  28496. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28497. r.setVector(h, 1, A, v);
  28498. break;
  28499. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28500. r.setVector(h, -v, 1, -A);
  28501. break;
  28502. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28503. r.setVector(h, -v, -1, A);
  28504. break;
  28505. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28506. r.setVector(h, -v, A, 1);
  28507. break;
  28508. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28509. r.setVector(h, v, A, -1)
  28510. }
  28511. r.normalize(h)
  28512. }
  28513. }(),
  28514. o.getFaceForTile = function(e, t) {
  28515. var i = o.TILE_SIZE;
  28516. e < o.TILE_SIZE && (i = e);
  28517. var n = Math.floor(e / i)
  28518. , r = n * n;
  28519. return Math.floor(t / r)
  28520. }
  28521. ,
  28522. o.getTileLocation = function(e, t, i) {
  28523. var n = o.TILE_SIZE;
  28524. e < o.TILE_SIZE && (n = e);
  28525. var r = o.getFaceForTile(e, t)
  28526. , a = Math.floor(e / n)
  28527. , s = a * a
  28528. , l = t - r * s;
  28529. i.tileX = l % a,
  28530. i.tileY = Math.floor(l / a),
  28531. i.face = r,
  28532. i.faceTileIndex = l
  28533. }
  28534. ,
  28535. o.getTileCountForSize = function(e) {
  28536. if (e <= o.TILE_SIZE)
  28537. return o.FACES_PER_PANO;
  28538. var t = Math.floor(e / o.TILE_SIZE)
  28539. , i = t * t
  28540. , n = i * o.FACES_PER_PANO;
  28541. return n
  28542. }
  28543. ,
  28544. o.getRelativeDirection = function() {
  28545. var e = new r.Matrix4
  28546. , t = new r.Quaternion;
  28547. return function(i, n) {
  28548. t.copy(i),
  28549. t.inverse(),
  28550. e.makeRotationFromQuaternion(t),
  28551. e.applyToVector3(n),
  28552. r.normalize(n)
  28553. }
  28554. }(),
  28555. o.matchingTilesInDirection = function() {
  28556. var e = new r.Vector3
  28557. , t = new r.Vector3(0,0,-1)
  28558. , i = new r.Quaternion
  28559. , n = function(e, t) {
  28560. e.push({
  28561. face: t.face,
  28562. faceTileIndex: t.faceTileIndex,
  28563. tileX: t.tileX,
  28564. tileY: t.tileY
  28565. })
  28566. }
  28567. , a = function() {
  28568. var e = {
  28569. face: -1,
  28570. faceTileIndex: -1,
  28571. tileX: -1,
  28572. tileY: -1
  28573. };
  28574. return function(t, i, r) {
  28575. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28576. o.getTileLocation(t, l, e),
  28577. i && !i(e) || (s++,
  28578. r && n(r, e));
  28579. return s
  28580. }
  28581. }();
  28582. return function(n, s, l, c, h, u) {
  28583. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28584. o.getTileCountForSize(s);
  28585. if (!c && !h)
  28586. return a(s, null, u);
  28587. var p = !!h;
  28588. if (h = h || c,
  28589. h = Math.max(0, Math.min(h, 360)),
  28590. c = Math.max(0, Math.min(c, 360)),
  28591. r.copyVector(l, e),
  28592. o.getRelativeDirection(n.quaternion, e),
  28593. p) {
  28594. i.setFromUnitVectors(e, t);
  28595. var f = function(e) {
  28596. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28597. };
  28598. return a(s, f, u)
  28599. }
  28600. var g = function(t) {
  28601. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28602. };
  28603. return a(s, g, u)
  28604. }
  28605. }(),
  28606. o.isTileWithinFrustum = function() {
  28607. var e = new r.Vector3
  28608. , t = 1e-5;
  28609. return function(i, n, a, s, l, c, h, u) {
  28610. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28611. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28612. r.applyQuaternionToVector(c, e),
  28613. e.z >= -t)
  28614. I++;
  28615. else {
  28616. var w = -1 / e.z
  28617. , _ = e.x * w
  28618. , T = e.y * w;
  28619. T > d ? v++ : T < p && A++,
  28620. _ > f ? y++ : _ < g && C++,
  28621. E++
  28622. }
  28623. return A !== E && v !== E && y !== E && C !== E
  28624. }
  28625. }(),
  28626. o.isTileWithinFOV = function() {
  28627. var e = new r.Vector3
  28628. , t = new r.Vector3(0,1,0)
  28629. , i = new r.Vector3(1,0,0);
  28630. return function(n, a, s, l, c, h, u) {
  28631. var d = o.mapFaceToCubemapFace(s);
  28632. if (r.cross(h, t, i),
  28633. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28634. o.isWithinFOV(e, h, u, null))
  28635. return !0;
  28636. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28637. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28638. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28639. o.isWithinFOV(e, h, u, null))
  28640. return !0;
  28641. g += p
  28642. }
  28643. return !1
  28644. }
  28645. }(),
  28646. o.isWithinFOV = function() {
  28647. var e = new r.Vector3
  28648. , t = new r.Vector3;
  28649. return function(i, n, o, a) {
  28650. if (r.copyVector(i, t),
  28651. a) {
  28652. r.copyVector(a, e),
  28653. r.normalize(e);
  28654. var s = r.dot(e, i);
  28655. e.x *= s,
  28656. e.y *= s,
  28657. e.z *= s,
  28658. r.subVector(t, e)
  28659. }
  28660. var l = o / 2 * r.RADIANS_PER_DEGREE
  28661. , c = Math.cos(l)
  28662. , h = r.dot(t, n);
  28663. return h >= c
  28664. }
  28665. }(),
  28666. o.mapFaceToCubemapFace = function() {
  28667. var e = {
  28668. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28669. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28670. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28671. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28672. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28673. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28674. };
  28675. return function(t) {
  28676. return e[t]
  28677. }
  28678. }(),
  28679. t.exports = o
  28680. }
  28681. , {
  28682. "../enum/GLCubeFaces": 25,
  28683. "../util/MathLight": 176
  28684. }],
  28685. 175: [function(e, t, i) {
  28686. (function(i) {
  28687. "use strict";
  28688. function n() {
  28689. this.list = [],
  28690. this.index = {},
  28691. Object.defineProperty(this, "length", {
  28692. get: function() {
  28693. return this.list.length
  28694. }
  28695. })
  28696. }
  28697. var r = (e("./common"),
  28698. e("./logger"));
  28699. new r(i);
  28700. n.prototype.forEach = function(e) {
  28701. this.list.forEach(e)
  28702. }
  28703. ,
  28704. n.prototype.add = function(e) {
  28705. this.list.push(e),
  28706. this.index[this.getIndex(e)] = e
  28707. }
  28708. ,
  28709. n.prototype.getIndex = function(e) {
  28710. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28711. }
  28712. ,
  28713. n.prototype.extend = function(e) {
  28714. for (var t = 0; t < e.length; t++)
  28715. this.add(e[t])
  28716. }
  28717. ,
  28718. n.prototype.get = function(e) {
  28719. return this.index[e]
  28720. }
  28721. ,
  28722. n.prototype.first = function() {
  28723. return this.list[0]
  28724. }
  28725. ,
  28726. n.prototype.last = function() {
  28727. return this.list[this.list.length - 1]
  28728. }
  28729. ,
  28730. n.prototype.reIndex = function() {
  28731. this.index = {};
  28732. var e = this;
  28733. this.forEach(function(t) {
  28734. e.index[e.getIndex(t)] = t
  28735. })
  28736. }
  28737. ,
  28738. n.prototype.filter = function(e) {
  28739. var t = this.list.filter(e);
  28740. return this.reIndex(),
  28741. t
  28742. }
  28743. ,
  28744. n.prototype.reduce = function(e, t) {
  28745. return this.list.reduce(e, t)
  28746. }
  28747. ,
  28748. n.prototype.sort = function(e) {
  28749. return this.list.sort(e)
  28750. }
  28751. ,
  28752. n.prototype.indexOf = function(e) {
  28753. for (var t = 0; t < this.list.length; ++t)
  28754. if (this.list[t] === e)
  28755. return t;
  28756. return -1
  28757. }
  28758. ,
  28759. t.exports = n
  28760. }
  28761. ).call(this, "/js/util/IndexedCollection.js")
  28762. }
  28763. , {
  28764. "./common": 185,
  28765. "./logger": 189
  28766. }],
  28767. 176: [function(e, t, i) {
  28768. "use strict";
  28769. var n = e("../constants")
  28770. , r = {};
  28771. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28772. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28773. r.Vector3 = function(e, t, i) {
  28774. this.x = e || 0,
  28775. this.y = t || 0,
  28776. this.z = i || 0
  28777. }
  28778. ,
  28779. r.Matrix4 = function() {
  28780. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28781. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28782. }
  28783. ,
  28784. r.Matrix4.prototype = {
  28785. identity: function() {
  28786. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28787. this
  28788. },
  28789. copy: function(e) {
  28790. return this.elements.set(e.elements),
  28791. this
  28792. },
  28793. applyToVector3: function(e) {
  28794. var t = e.x
  28795. , i = e.y
  28796. , n = e.z
  28797. , r = this.elements;
  28798. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28799. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28800. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28801. this
  28802. },
  28803. getInverse: function(e, t) {
  28804. var i = this.elements
  28805. , n = e.elements
  28806. , r = n[0]
  28807. , o = n[1]
  28808. , a = n[2]
  28809. , s = n[3]
  28810. , l = n[4]
  28811. , c = n[5]
  28812. , h = n[6]
  28813. , u = n[7]
  28814. , d = n[8]
  28815. , p = n[9]
  28816. , f = n[10]
  28817. , g = n[11]
  28818. , m = n[12]
  28819. , v = n[13]
  28820. , A = n[14]
  28821. , y = n[15]
  28822. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28823. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28824. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28825. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28826. , w = r * C + o * I + a * E + s * b;
  28827. if (0 === w) {
  28828. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28829. if (t)
  28830. throw new Error(_);
  28831. return console.warn(_),
  28832. this.identity()
  28833. }
  28834. var T = 1 / w;
  28835. return i[0] = C * T,
  28836. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28837. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28838. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28839. i[4] = I * T,
  28840. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28841. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28842. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28843. i[8] = E * T,
  28844. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28845. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28846. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28847. i[12] = b * T,
  28848. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28849. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28850. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28851. this
  28852. },
  28853. makeRotationFromQuaternion: function(e) {
  28854. var t = this.elements
  28855. , i = e.x
  28856. , n = e.y
  28857. , r = e.z
  28858. , o = e.w
  28859. , a = i + i
  28860. , s = n + n
  28861. , l = r + r
  28862. , c = i * a
  28863. , h = i * s
  28864. , u = i * l
  28865. , d = n * s
  28866. , p = n * l
  28867. , f = r * l
  28868. , g = o * a
  28869. , m = o * s
  28870. , v = o * l;
  28871. return t[0] = 1 - (d + f),
  28872. t[4] = h - v,
  28873. t[8] = u + m,
  28874. t[1] = h + v,
  28875. t[5] = 1 - (c + f),
  28876. t[9] = p - g,
  28877. t[2] = u - m,
  28878. t[6] = p + g,
  28879. t[10] = 1 - (c + d),
  28880. t[3] = 0,
  28881. t[7] = 0,
  28882. t[11] = 0,
  28883. t[12] = 0,
  28884. t[13] = 0,
  28885. t[14] = 0,
  28886. t[15] = 1,
  28887. this
  28888. }
  28889. },
  28890. r.Quaternion = function(e, t, i, n) {
  28891. this._x = e || 0,
  28892. this._y = t || 0,
  28893. this._z = i || 0,
  28894. this._w = void 0 !== n ? n : 1
  28895. }
  28896. ,
  28897. r.Quaternion.prototype = {
  28898. get x() {
  28899. return this._x
  28900. },
  28901. set x(e) {
  28902. this._x = e
  28903. },
  28904. get y() {
  28905. return this._y
  28906. },
  28907. set y(e) {
  28908. this._y = e
  28909. },
  28910. get z() {
  28911. return this._z
  28912. },
  28913. set z(e) {
  28914. this._z = e
  28915. },
  28916. get w() {
  28917. return this._w
  28918. },
  28919. set w(e) {
  28920. this._w = e
  28921. },
  28922. copy: function(e) {
  28923. this._x = e.x,
  28924. this._y = e.y,
  28925. this._z = e.z,
  28926. this._w = e.w
  28927. },
  28928. inverse: function() {
  28929. return this.conjugate().normalize()
  28930. },
  28931. conjugate: function() {
  28932. return this._x *= -1,
  28933. this._y *= -1,
  28934. this._z *= -1,
  28935. this
  28936. },
  28937. length: function() {
  28938. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28939. },
  28940. normalize: function() {
  28941. var e = this.length();
  28942. return 0 === e ? (this._x = 0,
  28943. this._y = 0,
  28944. this._z = 0,
  28945. this._w = 1) : (e = 1 / e,
  28946. this._x = this._x * e,
  28947. this._y = this._y * e,
  28948. this._z = this._z * e,
  28949. this._w = this._w * e),
  28950. this
  28951. },
  28952. setFromAxisAngle: function(e, t) {
  28953. var i = t / 2
  28954. , n = Math.sin(i);
  28955. return this._x = e.x * n,
  28956. this._y = e.y * n,
  28957. this._z = e.z * n,
  28958. this._w = Math.cos(i),
  28959. this
  28960. },
  28961. setFromUnitVectors: function() {
  28962. var e, t, i = 1e-6;
  28963. return function(n, o) {
  28964. return void 0 === e && (e = new r.Vector3),
  28965. t = r.dot(n, o) + 1,
  28966. t < i ? (t = 0,
  28967. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28968. this._x = e.x,
  28969. this._y = e.y,
  28970. this._z = e.z,
  28971. this._w = t,
  28972. this.normalize()
  28973. }
  28974. }(),
  28975. multiply: function(e) {
  28976. return this.multiplyQuaternions(this, e)
  28977. },
  28978. premultiply: function(e) {
  28979. return this.multiplyQuaternions(e, this)
  28980. },
  28981. multiplyQuaternions: function(e, t) {
  28982. var i = e._x
  28983. , n = e._y
  28984. , r = e._z
  28985. , o = e._w
  28986. , a = t._x
  28987. , s = t._y
  28988. , l = t._z
  28989. , c = t._w;
  28990. return this._x = i * c + o * a + n * l - r * s,
  28991. this._y = n * c + o * s + r * a - i * l,
  28992. this._z = r * c + o * l + i * s - n * a,
  28993. this._w = o * c - i * a - n * s - r * l,
  28994. this
  28995. }
  28996. },
  28997. r.convertWorkshopVector = function(e) {
  28998. return new r.Vector3(-e.x,e.y,e.z)
  28999. }
  29000. ,
  29001. r.convertWorkshopQuaternion = function(e) {
  29002. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29003. }
  29004. ;
  29005. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29006. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29007. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29008. }
  29009. ,
  29010. r.convertWorkshopPanoramaQuaternion = function(e) {
  29011. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29012. }
  29013. ,
  29014. r.normalize = function(e) {
  29015. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29016. , i = Math.sqrt(t);
  29017. e.x /= i,
  29018. e.y /= i,
  29019. e.z /= i
  29020. }
  29021. ,
  29022. r.dot = function(e, t) {
  29023. return e.x * t.x + e.y * t.y + e.z * t.z
  29024. }
  29025. ,
  29026. r.cross = function(e, t, i) {
  29027. var n = e.x
  29028. , r = e.y
  29029. , o = e.z;
  29030. i.x = r * t.z - o * t.y,
  29031. i.y = o * t.x - n * t.z,
  29032. i.z = n * t.y - r * t.x
  29033. }
  29034. ,
  29035. r.setVector = function(e, t, i, n) {
  29036. e.x = t,
  29037. e.y = i,
  29038. e.z = n
  29039. }
  29040. ,
  29041. r.copyVector = function(e, t) {
  29042. t.x = e.x,
  29043. t.y = e.y,
  29044. t.z = e.z
  29045. }
  29046. ,
  29047. r.addVector = function(e, t) {
  29048. e.x += t.x,
  29049. e.y += t.y,
  29050. e.z += t.z
  29051. }
  29052. ,
  29053. r.subVector = function(e, t) {
  29054. e.x -= t.x,
  29055. e.y -= t.y,
  29056. e.z -= t.z
  29057. }
  29058. ,
  29059. r.applyQuaternionToVector = function(e, t) {
  29060. var i = t.x
  29061. , n = t.y
  29062. , r = t.z
  29063. , o = e.x
  29064. , a = e.y
  29065. , s = e.z
  29066. , l = e.w
  29067. , c = l * i + a * r - s * n
  29068. , h = l * n + s * i - o * r
  29069. , u = l * r + o * n - a * i
  29070. , d = -o * i - a * n - s * r;
  29071. t.x = c * l + d * -o + h * -s - u * -a,
  29072. t.y = h * l + d * -a + u * -o - c * -s,
  29073. t.z = u * l + d * -s + c * -a - h * -o
  29074. }
  29075. ,
  29076. r.angleBetweenVectors = function(e, t) {
  29077. return Math.acos(r.dot(e, t))
  29078. }
  29079. ,
  29080. t.exports = r
  29081. }
  29082. , {
  29083. "../constants": 8
  29084. }],
  29085. 177: [function(e, t, i) {
  29086. (function(i) {
  29087. "use strict";
  29088. function n(e) {
  29089. this.cache = null,
  29090. this.expires = 0
  29091. }
  29092. function r() {
  29093. this.baseUrl = null,
  29094. this.cache = null,
  29095. this.expires = 0
  29096. }
  29097. function o() {
  29098. this.baseUrl = null,
  29099. this.expires = 0
  29100. }
  29101. function a(e) {
  29102. this.initialLoadingPromise = null,
  29103. this.endpoint = e + "?type=3",
  29104. this.urlContainer = null,
  29105. this.authorizationHeader = h.getAuthorizationHeader(),
  29106. this.containerClasses = [o, r, n]
  29107. }
  29108. var s = e("./ajax")
  29109. , l = e("./logger")
  29110. , c = e("../constants")
  29111. , h = e("./showcase")
  29112. , u = (e("../ab"),
  29113. new l(i));
  29114. n.prototype = {
  29115. version: 1,
  29116. validate: function(e) {
  29117. return "catalog.json"in e && Object.keys(e).length > 0
  29118. },
  29119. update: function(e) {
  29120. return this.cache = e,
  29121. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29122. $.when()
  29123. },
  29124. get: function(e) {
  29125. return this.cache[e]
  29126. }
  29127. },
  29128. r.prototype = {
  29129. version: 2,
  29130. validate: function(e) {
  29131. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29132. },
  29133. update: function(e) {
  29134. return this.baseUrl = e["base.url"],
  29135. this.cache = e,
  29136. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29137. $.when()
  29138. },
  29139. get: function(e) {
  29140. var t = this.cache[e];
  29141. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29142. }
  29143. },
  29144. o.prototype = {
  29145. version: 3,
  29146. validate: function(e) {
  29147. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29148. },
  29149. update: function(e) {
  29150. return this.baseUrl = e.templates[0],
  29151. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29152. $.when()
  29153. },
  29154. get: function(e) {
  29155. return this.baseUrl.replace("{{filename}}", e)
  29156. }
  29157. },
  29158. a.prototype = {
  29159. init: function() {
  29160. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29161. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29162. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29163. this.refresh().done(function() {
  29164. u.debug("Refreshed")
  29165. }).fail(function() {
  29166. u.error("Failed url refresh, urls might go stale soon")
  29167. }))
  29168. }
  29169. .bind(this), c.signedUrlCheckInterval),
  29170. this.initialLoadingPromise = this.refresh(),
  29171. this.initialLoadingPromise)
  29172. },
  29173. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29174. e = e || {};
  29175. /*var t = void 0 === e.cache || e.cache;
  29176. return s.get( this.endpoint , { //file
  29177. responseType: "json",
  29178. prefetchFrom: t ? "files" : null,
  29179. cache: t,
  29180. auth: this.authorizationHeader
  29181. }).then(function(e) {
  29182. if (this.urlContainer && this.urlContainer.validate(e))
  29183. return this.urlContainer.update(e);
  29184. for (var i = 0; i < this.containerClasses.length; i++) {
  29185. var n = this.containerClasses[i]
  29186. , r = new n;
  29187. if (r.validate(e))
  29188. return u.info("Using urls version " + r.version),
  29189. this.urlContainer = r,
  29190. this.urlContainer.update(e)
  29191. }
  29192. return t ? this.refresh({
  29193. cache: !1
  29194. }) : $.Deferred().reject("missing-urls")
  29195. }
  29196. .bind(this), function(e) {
  29197. return "loading-failed"
  29198. }) */
  29199. return $.Deferred().resolve();
  29200. },
  29201. get: function(e) {
  29202. //return this.urlContainer.get(e)
  29203. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29204. }
  29205. },
  29206. t.exports = a
  29207. }
  29208. ).call(this, "/js/util/ModelUrls.js")
  29209. }
  29210. , {
  29211. "../ab": 3,
  29212. "../constants": 8,
  29213. "./ajax": 181,
  29214. "./logger": 189,
  29215. "./showcase": 193
  29216. }],
  29217. 178: [function(e, t, i) {
  29218. (function(i) {
  29219. "use strict";
  29220. function n() {
  29221. u.call(this),
  29222. this.neighbourMap = {},
  29223. this.map = null
  29224. }
  29225. var r = e("three")
  29226. , o = e("./common")
  29227. , a = e("../settings")
  29228. , s = e("../objects/Panorama")
  29229. , a = e("../settings")
  29230. , l = e("./aStar")
  29231. , c = e("./logger")
  29232. , h = new c(i)
  29233. , u = e("./IndexedCollection")
  29234. , d = e("./transitions");
  29235. o.inherit(n, u),
  29236. n.prototype.getIndex = function(e) {
  29237. return e.id
  29238. }
  29239. ,
  29240. n.prototype.find = function(e, t) {
  29241. var i = o.filterAll(this.list, e);
  29242. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29243. i = o.stableSort(i, e)
  29244. }),
  29245. i[0])
  29246. }
  29247. ,
  29248. n.prototype.sortByScore = function(e, t) {
  29249. var i = o.filterAll(this.list, e);
  29250. return 0 === i.length ? null : i = i.map(function(e) {
  29251. return {
  29252. pano: e,
  29253. score: t.reduce(function(t, i) {
  29254. return t + i(e)
  29255. }, 0)
  29256. }
  29257. }).sort(function(e, t) {
  29258. return t.score - e.score;
  29259. })
  29260. }
  29261. ,
  29262. n.prototype.lowestByScore = function(e, t, i) {
  29263. return this.findRankedByScore(0, e, t, i)
  29264. }
  29265. ,
  29266. n.prototype.findRankedByScore = function(e, t, i, n) {
  29267. n && (n.candidates = null,
  29268. n.pano = null),
  29269. e || (e = 0);
  29270. var r = this.sortByScore(t, i);
  29271. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29272. n.pano = r[e].pano),
  29273. r[e].pano)
  29274. }
  29275. ,
  29276. n.prototype.showPanoScores = function(e) {
  29277. this.list.forEach(function(e) {
  29278. e.removeTextSprite()
  29279. });
  29280. var t = 6344768;
  29281. e.forEach(function(e) {
  29282. e.pano.addTextSprite(e.score.toFixed(2), t),
  29283. t = 16428055
  29284. })
  29285. }
  29286. ,
  29287. n.prototype.isNeighbour = function(e, t) {
  29288. return this.neighbourMap[e.id][t.id]
  29289. }
  29290. ,
  29291. n.prototype.getNeighbours = function(e) {
  29292. return this.neighbourMap[e.id]
  29293. }
  29294. ,
  29295. n.prototype.setNeighbour = function(e, t, i) {
  29296. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29297. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29298. this.neighbourMap[e.id][e.id] = !0,
  29299. this.neighbourMap[t.id][t.id] = !0,
  29300. this.neighbourMap[e.id][t.id] = i,
  29301. this.neighbourMap[t.id][e.id] = i,
  29302. this.neighbourMap[e.id]
  29303. }
  29304. ,
  29305. n.prototype.findClosest = function(e, t) {
  29306. var i = [s.filters.isPanoAligned()];
  29307. return t && i.push(s.filters.inDirection(e, t, .75)),
  29308. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29309. }
  29310. ,
  29311. n.prototype.dualNeighbors = function(e, t) {
  29312. var i, n = [];
  29313. for (i in this.neighbourMap[e.id])
  29314. this.neighbourMap[t.id][i] && n.push(i);
  29315. return n
  29316. }
  29317. ,
  29318. n.prototype.populate_path_graph = function() {
  29319. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29320. for (e = 0; e < this.list.length; e += 1) {
  29321. o = this.list[e],
  29322. s = {},
  29323. l = !1,
  29324. i = o.neighbourPanos || o.findNeighourPanos();
  29325. for (t in i)
  29326. if (i[t]) {
  29327. a = this.index[t],
  29328. p.copy(o.floorPosition),
  29329. p.sub(a.floorPosition);
  29330. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29331. , v = (Math.abs(p.y) / Math.max(m, .01),
  29332. Math.max(0, Math.abs(p.y) - .2));
  29333. v > 0 ? (f += 1,
  29334. v = Math.pow(4 * v, 2),
  29335. m = Math.pow(m, 2),
  29336. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29337. n = p.length()),
  29338. s[a.id] = n,
  29339. l = !0
  29340. }
  29341. l ? u[o.id] = s : d += 1
  29342. }
  29343. this.map = u,
  29344. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29345. }
  29346. ,
  29347. n.prototype.aStarSearch = function(e, t) {
  29348. var i = Date.now()
  29349. , n = new l({
  29350. start: e,
  29351. isEnd: function(e) {
  29352. return e === t
  29353. },
  29354. neighbor: function(e) {
  29355. var t = e.neighbourPanos || e.findNeighourPanos()
  29356. , i = [];
  29357. for (var n in t)
  29358. i.push(this.index[n]);
  29359. return i
  29360. }
  29361. .bind(this),
  29362. distance: function(e, t) {
  29363. var i = this.map[e.id]
  29364. , n = i[t.id];
  29365. return n
  29366. }
  29367. .bind(this),
  29368. heuristic: function(e, t) {
  29369. return 1
  29370. }
  29371. .bind(this),
  29372. hash: function(e) {
  29373. return e.id
  29374. },
  29375. timeout: 5e3
  29376. });
  29377. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29378. "success" !== n.status)
  29379. return h.debug("Did not find A* path from " + e + " to " + t),
  29380. null;
  29381. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29382. var r = [];
  29383. return n.path.forEach(function(e) {
  29384. r.push(e.id)
  29385. }),
  29386. r
  29387. }
  29388. ,
  29389. n.prototype.includeNodesNearPath = function() {
  29390. var e = new r.Vector3
  29391. , t = new r.Vector3
  29392. , i = new r.Vector3
  29393. , n = new r.Vector3
  29394. , o = new r.Vector3
  29395. , a = new r.Vector3
  29396. , s = new r.Vector3
  29397. , l = new r.Vector3
  29398. , c = []
  29399. , h = new r.Vector3
  29400. , u = new r.Vector3;
  29401. return function(r, d) {
  29402. if (r)
  29403. for (var p = function(e, t, i) {
  29404. return o.copy(t).sub(e),
  29405. o.dot(i)
  29406. }, f = function(e, t) {
  29407. return p(h, e.position, i) - p(h, t.position, i)
  29408. }, g = 0; g < r.length - 1; ) {
  29409. var m = r[g]
  29410. , v = r[g + 1]
  29411. , A = this.index[m]
  29412. , y = this.index[v];
  29413. h.copy(A.position),
  29414. u.copy(y.position),
  29415. c.length = 0,
  29416. e.copy(u).sub(h),
  29417. i.copy(e).normalize();
  29418. for (var C = 0; C < this.list.length; C++) {
  29419. var I = this.list[C];
  29420. o.copy(I.position).sub(h);
  29421. var E = o.dot(i);
  29422. if (E > 0) {
  29423. s.copy(i),
  29424. s.multiplyScalar(E),
  29425. a.copy(o),
  29426. a.sub(s);
  29427. var b = a.length();
  29428. if (b < d) {
  29429. t.copy(e).negate(),
  29430. n.copy(t).normalize(),
  29431. l.copy(I.position).sub(u);
  29432. var w = l.dot(n);
  29433. w > 0 && c.push(I)
  29434. }
  29435. }
  29436. }
  29437. if (c.length > 0) {
  29438. c.sort(f);
  29439. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29440. r[_] = r[_ - c.length];
  29441. for (var T = 0; T < c.length; T++)
  29442. r[T + g + 1] = c[T].id
  29443. }
  29444. g += c.length + 1
  29445. }
  29446. }
  29447. }(),
  29448. n.prototype.fadeMarkerOpacity = function(e, t) {
  29449. var i = void 0 === e ? a.panorama.markerOpacity : e
  29450. , n = this.list.findIndex(function(e) {
  29451. return e.marker
  29452. });
  29453. if (!(n < 0)) {
  29454. var r = this.list[n].marker.material.opacity;
  29455. if (r !== e) {
  29456. var o = i - r;
  29457. d.trigger({
  29458. func: function(e, t) {
  29459. var i = r + e * o;
  29460. this.forEach(function(e) {
  29461. e.marker && (e.marker.material.opacity = i)
  29462. })
  29463. }
  29464. .bind(this),
  29465. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29466. name: "_fpm"
  29467. })
  29468. }
  29469. }
  29470. }
  29471. ,
  29472. t.exports = n
  29473. }
  29474. ).call(this, "/js/util/PanoramaCollection.js")
  29475. }
  29476. , {
  29477. "../objects/Panorama": 148,
  29478. "../settings": 166,
  29479. "./IndexedCollection": 175,
  29480. "./aStar": 180,
  29481. "./common": 185,
  29482. "./logger": 189,
  29483. "./transitions": 195,
  29484. three: 217
  29485. }],
  29486. 179: [function(e, t, i) {
  29487. "use strict";
  29488. function n() {
  29489. this.actionSequence = [],
  29490. this.actionSequenceInProgress = !1
  29491. }
  29492. function r(e, t, i, n) {
  29493. s.trackAlways("zoom_" + e, {
  29494. from: t,
  29495. to: i,
  29496. pano: n
  29497. })
  29498. }
  29499. function o(e, t) {
  29500. r("initial", 1, e, t)
  29501. }
  29502. function a(e, t, i) {
  29503. r("followup", e, t, i)
  29504. }
  29505. var s = e("../analytics");
  29506. n.prototype.reset = function(e) {
  29507. this.actionSequenceInProgress = !1,
  29508. this.actionSequence.length = 0
  29509. }
  29510. ,
  29511. n.prototype.addZoomAction = function() {
  29512. var e = null
  29513. , t = null
  29514. , i = !1
  29515. , n = function() {
  29516. if (e = null,
  29517. this.actionSequence.length > 0) {
  29518. var i = this.actionSequence[0].start
  29519. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29520. 1 === i ? o(n, t) : a(i, n, t)
  29521. }
  29522. this.reset()
  29523. };
  29524. return function(r, o, a) {
  29525. if (r !== o) {
  29526. i || (n = n.bind(this),
  29527. i = !0),
  29528. e && (window.clearTimeout(e),
  29529. e = null),
  29530. a === t && this.actionSequenceInProgress || (this.reset(),
  29531. t = a),
  29532. this.actionSequenceInProgress = !0;
  29533. var s = {
  29534. start: r,
  29535. end: o
  29536. };
  29537. this.actionSequence.push(s),
  29538. e = window.setTimeout(n, 150)
  29539. }
  29540. }
  29541. }(),
  29542. t.exports = n
  29543. }
  29544. , {
  29545. "../analytics": 4
  29546. }],
  29547. 180: [function(e, t, i) {
  29548. "use strict";
  29549. function n(e) {
  29550. void 0 === e.timeout && (e.timeout = 1 / 0);
  29551. var t = e.hash || o
  29552. , i = {
  29553. data: e.start,
  29554. g: 0,
  29555. h: e.heuristic(e.start)
  29556. }
  29557. , n = i;
  29558. i.f = i.h;
  29559. var h = new s
  29560. , u = new l(a)
  29561. , d = c();
  29562. u.push(i),
  29563. d.set(t(i.data), i);
  29564. for (var p = new Date; u.size(); ) {
  29565. if (new Date - p > e.timeout)
  29566. return {
  29567. status: "timeout",
  29568. cost: n.g,
  29569. path: r(n)
  29570. };
  29571. var f = u.pop();
  29572. if (d.delete(t(f.data)),
  29573. e.isEnd(f.data))
  29574. return {
  29575. status: "success",
  29576. cost: f.g,
  29577. path: r(f)
  29578. };
  29579. h.add(t(f.data));
  29580. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29581. var v = g[m];
  29582. if (!h.contains(t(v))) {
  29583. var A = f.g + e.distance(f.data, v)
  29584. , y = d.get(t(v))
  29585. , C = !1;
  29586. if (void 0 === y)
  29587. y = {
  29588. data: v
  29589. },
  29590. d.set(t(v), y);
  29591. else {
  29592. if (y.g < A)
  29593. continue;
  29594. C = !0
  29595. }
  29596. y.parent = f,
  29597. y.g = A,
  29598. y.h = e.heuristic(v),
  29599. y.f = A + y.h,
  29600. y.h < n.h && (n = y),
  29601. C ? u.heapify() : u.push(y)
  29602. }
  29603. }
  29604. }
  29605. return {
  29606. status: "noPath",
  29607. cost: n.g,
  29608. path: r(n)
  29609. }
  29610. }
  29611. function r(e) {
  29612. if (void 0 !== e.parent) {
  29613. var t = r(e.parent);
  29614. return t.push(e.data),
  29615. t
  29616. }
  29617. return [e.data]
  29618. }
  29619. function o(e) {
  29620. return e.toString()
  29621. }
  29622. function a(e, t) {
  29623. return e.f - t.f
  29624. }
  29625. var s = e("Set")
  29626. , l = e("heap")
  29627. , c = e("dict");
  29628. t.exports = n
  29629. }
  29630. , {
  29631. Set: 196,
  29632. dict: 210,
  29633. heap: 211
  29634. }],
  29635. 181: [function(e, t, i) {
  29636. (function(i) {
  29637. "use strict";
  29638. function n(e, t, i) {
  29639. var n = new XMLHttpRequest;
  29640. if (i && "withCredentials"in n)
  29641. n.open(e, t, i);
  29642. else if ("undefined" != typeof XDomainRequest)
  29643. n = new XDomainRequest,
  29644. n.open(e, t);
  29645. else {
  29646. if (i)
  29647. throw "Browser does not support CORS!";
  29648. n.open(e, t)
  29649. }
  29650. return n
  29651. }
  29652. function r(e, t, i) {
  29653. function o() {
  29654. u.warn("Retrying ", t),
  29655. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29656. }
  29657. function a(e, t) {
  29658. var i = e.response;
  29659. if ("json" === t && "object" != typeof i)
  29660. try {
  29661. i = JSON.parse(e.responseText)
  29662. } catch (e) {
  29663. return void c.reject({
  29664. error: "Failed parsing JSON"
  29665. })
  29666. }
  29667. else if ("image/jpeg" === t) {
  29668. var n = new Uint8Array(e.response)
  29669. , r = new Blob([n],{
  29670. type: "image/jpeg"
  29671. })
  29672. , o = URL.createObjectURL(r);
  29673. i = new Image,
  29674. i.src = o,
  29675. i.crossOrigin = "Anonymous",
  29676. i.onload = function() {
  29677. URL.revokeObjectURL(o)
  29678. }
  29679. }
  29680. return i
  29681. }
  29682. var s = n(e, t, !1);
  29683. if (i = i || {},
  29684. i.retries = void 0 !== i.retries ? i.retries : 0,
  29685. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29686. i.responseType)
  29687. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29688. s.responseType = i.responseType;
  29689. else {
  29690. if ("image/jpeg" !== i.responseType)
  29691. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29692. s.responseType = "arraybuffer"
  29693. }
  29694. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29695. i.auth && s.setRequestHeader("Authorization", i.auth),
  29696. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29697. s.setRequestHeader("Content-Type", "application/json")),
  29698. "object" == typeof i.headers)
  29699. for (var l in i.headers)
  29700. s.setRequestHeader(l, i.headers[l]);
  29701. var c = $.Deferred();
  29702. return s.onreadystatechange = function(e) {
  29703. if (4 === this.readyState)
  29704. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29705. i.retries++,
  29706. setTimeout(o, 1e3);
  29707. else if (200 === this.status) {
  29708. var t = a(this, i.responseType);
  29709. c.resolve(t)
  29710. } else
  29711. c.reject(this)
  29712. }
  29713. ,
  29714. s.onprogress = function(e) {
  29715. c.notify(e)
  29716. }
  29717. ,
  29718. s.send(i.data),
  29719. c.promise()
  29720. }
  29721. function o(e) {
  29722. return Object.keys(e).sort().map(function(t) {
  29723. return {
  29724. key: t,
  29725. value: e[t]
  29726. }
  29727. })
  29728. }
  29729. function a(e, t) {
  29730. var i = t.responseType || null
  29731. , n = t.auth || null
  29732. , r = t.prefetchFrom || null
  29733. , a = e + "__" + i + "__" + n + "__" + r;
  29734. return t.headers && o(t.headers).forEach(function(e) {
  29735. a += "__" + e.key + ":" + e.value
  29736. }),
  29737. a
  29738. }
  29739. function s(e, t) {
  29740. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29741. }
  29742. function l(e, t, i) {
  29743. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29744. }
  29745. var c = e("./logger")
  29746. , h = e("../ab")
  29747. , u = new c(i);
  29748. window.URL = window.URL || window.webkitURL,
  29749. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29750. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29751. /* setTimeout(function() {//MP-- xzw delete
  29752. window.MP_REQUEST_CACHE = null,
  29753. window.MP_PREFETCHED_MODELDATA = {}
  29754. }, 6e4),
  29755. window.onpageshow = function(e) {
  29756. e.persisted && (window.MP_REQUEST_CACHE = null,
  29757. window.MP_PREFETCHED_MODELDATA = {})
  29758. } */
  29759. ,
  29760. t.exports = {
  29761. get: function(e, t) {
  29762. t = t || {};
  29763. var i = void 0 === t.cache || t.cache;
  29764. if (i) {
  29765. var n = s(e, t);
  29766. if (n)
  29767. return n
  29768. }
  29769. var o;
  29770. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29771. i && l(e, t, o),
  29772. o
  29773. },
  29774. post: function(e, t) {
  29775. return r("POST", e, t)
  29776. },
  29777. patch: function(e, t) {
  29778. return r("PATCH", e, t)
  29779. },
  29780. getImage: function(e, t) {
  29781. function i() {
  29782. u.warn("Retrying ", e),
  29783. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29784. }
  29785. var n = $.Deferred()
  29786. , r = new Image
  29787. , o = this;
  29788. return e = h.changeIfImageOptimzing(e),
  29789. null !== t && void 0 !== t || (t = 3),
  29790. r.onerror = function() {
  29791. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29792. }
  29793. ,
  29794. r.onload = function() {
  29795. n.resolve(r)
  29796. }
  29797. ,
  29798. r.crossOrigin = "anonymous",
  29799. r.src = e,
  29800. n
  29801. }
  29802. }
  29803. }
  29804. ).call(this, "/js/util/ajax.js")
  29805. }
  29806. , {
  29807. "../ab": 3,
  29808. "./logger": 189
  29809. }],
  29810. 182: [function(e, t, i) {
  29811. "use strict";
  29812. function n(e, t) {
  29813. var i = window.navigator.userAgent
  29814. , n = i.match(e);
  29815. return n = n ? n[1].split(t) : [],
  29816. {
  29817. major: parseInt(n[0]) || 0,
  29818. minor: parseInt(n[1]) || 0,
  29819. patch: parseInt(n[2]) || 0
  29820. }
  29821. }
  29822. var r = e("../exception/DeviceMismatchException");
  29823. t.exports = {
  29824. isFullscreen: function() {
  29825. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29826. },
  29827. supportsFullscreen: function() {
  29828. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29829. },
  29830. isPointerLocked: function() {
  29831. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29832. },
  29833. requestFullscreen: function(e, t) {
  29834. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29835. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29836. },
  29837. requestPointerLock: function() {
  29838. var e;
  29839. if (document.fullscreenElement)
  29840. e = document.fullscreenElement();
  29841. else if (document.mozFullscreenElement)
  29842. e = document.mozFullscreenElement();
  29843. else if (document.mozFullScreenElement)
  29844. e = document.mozFullScreenElement();
  29845. else {
  29846. if (!document.webkitFullscreenElement)
  29847. return;
  29848. e = document.webkitFullscreenElement()
  29849. }
  29850. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29851. e.requestPointerLock(),
  29852. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29853. },
  29854. exitPointerLock: function() {
  29855. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29856. document.exitPointerLock()
  29857. },
  29858. exitFullscreen: function() {
  29859. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29860. },
  29861. details: function() {
  29862. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29863. return e ? {
  29864. name: e[1],
  29865. version: parseInt(e[2]),
  29866. platform: navigator.platform
  29867. } : {}
  29868. },
  29869. is: function(e) {
  29870. return this.details() && this.details().name === e
  29871. },
  29872. inIframe: function() {
  29873. return window.parent !== window
  29874. },
  29875. aspectRatio: function() {
  29876. var e = $("#player").width() / $("#player").height();
  29877. return isFinite(e) ? e : 0
  29878. },
  29879. userAgent: function() {
  29880. return window.navigator.userAgent
  29881. },
  29882. isMobile: function() {
  29883. var e = navigator.userAgent || navigator.vendor || window.opera;
  29884. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29885. },
  29886. isLandscape: function() {
  29887. return this.isMobile && this.aspectRatio() > 1
  29888. },
  29889. isSmallScreen: function() {
  29890. var e = screen.width / window.devicePixelRatio;
  29891. return e < 240
  29892. },
  29893. detectIE: function() {
  29894. var e = window.navigator.userAgent
  29895. , t = e.indexOf("MSIE ");
  29896. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29897. },
  29898. detectSafari: function() {
  29899. var e = window.navigator.userAgent
  29900. , t = e.indexOf("Safari");
  29901. return t !== -1 && !this.detectChrome()
  29902. },
  29903. detectFirefox: function() {
  29904. var e = window.navigator.userAgent;
  29905. return e.indexOf("Firefox") !== -1
  29906. },
  29907. detectChrome: function() {
  29908. var e = window.navigator.userAgent;
  29909. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29910. },
  29911. detectOpera: function() {
  29912. var e = window.navigator.userAgent;
  29913. return e.indexOf("OPR") !== -1
  29914. },
  29915. detectIOS: function() {
  29916. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29917. },
  29918. detectIPad: function() {
  29919. var e = window.navigator.userAgent
  29920. , t = /iPad/;
  29921. return t.test(e)
  29922. },
  29923. detectIPod: function() {
  29924. var e = window.navigator.userAgent
  29925. , t = /iPod/;
  29926. return t.test(e)
  29927. },
  29928. detectIPhone: function() {
  29929. var e = window.navigator.userAgent
  29930. , t = /iPhone/;
  29931. return t.test(e)
  29932. },
  29933. detectAndroid: function() {
  29934. var e = window.navigator.userAgent;
  29935. return e.indexOf("Android") !== -1
  29936. },
  29937. detectAndroidMobile: function() {
  29938. var e = window.navigator.userAgent;
  29939. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29940. },
  29941. detectSamsungNative: function() {
  29942. var e = window.navigator.userAgent;
  29943. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29944. },
  29945. detectSamsungS6: function() {
  29946. var e = window.navigator.userAgent;
  29947. return e.indexOf("SM-G92") !== -1
  29948. },
  29949. /************************************************************fyz改from徐世廷*************************************************************/
  29950. detectHUAWEI5X: function() {
  29951. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29952. },
  29953. /*******************************************************************************************************************************/
  29954. detectWebVR: function() {
  29955. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29956. },
  29957. getVRDisplay: function() {
  29958. var e = $.Deferred();
  29959. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29960. t.length >= 1 && e.resolve(t[0]),
  29961. e.reject(null)
  29962. }),
  29963. e) : e.reject(null)
  29964. },
  29965. iosVersion: function() {
  29966. if (!this.detectIOS())
  29967. throw new r("Did not detect an iDevice");
  29968. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29969. , t = "_";
  29970. return n(e, t)
  29971. },
  29972. androidVersion: function() {
  29973. if (!this.detectAndroid())
  29974. throw new r("Did not detect an Android based device");
  29975. var e = /Android ((?:\d+\.?){1,3})/
  29976. , t = ".";
  29977. return n(e, t)
  29978. },
  29979. valueFromCookie: function(e, t) {
  29980. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29981. if (!i)
  29982. return t;
  29983. var n = i[1];
  29984. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29985. },
  29986. valueFromHash: function(e, t) {
  29987. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29988. , n = i.exec(window.location.href);
  29989. if (!n)
  29990. return t;
  29991. var r = n[1];
  29992. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29993. }
  29994. }
  29995. }
  29996. , {
  29997. "../exception/DeviceMismatchException": 56
  29998. }],
  29999. 183: [function(e, t, i) {
  30000. (function(i) {
  30001. "use strict";
  30002. function n(e, t) {
  30003. var i = r(t);
  30004. var replaceAll = function (str, f, e) {
  30005. //f全部替换成e
  30006. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30007. return str.replace(reg, e);
  30008. };
  30009. var urlFirstView = c.valueFromHash('firstView');
  30010. if(urlFirstView){
  30011. try{
  30012. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  30013. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  30014. urlFirstView = "{"+urlFirstView+"]}"
  30015. let info = JSON.parse(urlFirstView);
  30016. i.pano = t.list[info.pano] //panos.get(info.pano)
  30017. if(!i.pano){
  30018. urlFirstView = false
  30019. console.error('检测到firstView但是 找不到该pano')
  30020. }else{
  30021. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30022. i.zoom = -1;
  30023. i.mode = "panorama"
  30024. i.setByUrl = true
  30025. }
  30026. }catch(e){
  30027. urlFirstView = false
  30028. console.error('检测到firstView但是解析出错'+e)
  30029. }
  30030. }
  30031. if (Object.keys(i).length > 0)
  30032. return i;
  30033. if (e.heroImage)
  30034. i = o(e, t);
  30035. else if(window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch){
  30036. i.mode = "dollhouse"
  30037. }else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30038. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30039. try {
  30040. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30041. i.position = n.camera.position,
  30042. //i.quaternion = n.camera.quaternion,
  30043. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30044. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30045. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30046. d.debug("Using camera_start"),
  30047. d.debug("Modeldata pano: ", i.pano.quaternion),
  30048. d.debug("Camera start pano: ", n.pano.quaternion)),
  30049. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30050. } catch (e) {
  30051. d.warn(e.message)
  30052. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30053. }
  30054. }
  30055. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30056. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30057. i.pano = t.findClosest(i.position),
  30058. i.quaternion = i.pano.quaternion),
  30059. 0 === Object.keys(i).length) {
  30060. var a = t.list[0];
  30061. a && (i.mode = h.PANORAMA,
  30062. i.pano = a,
  30063. i.position = a.position,
  30064. i.quaternion = a.quaternion,
  30065. d.info("Starting at 1st pano " + a.id))
  30066. }
  30067. return i.mode = i.mode || h.DOLLHOUSE,
  30068. i
  30069. }
  30070. function r(e) {
  30071. var t = c.valueFromHash("start", "")
  30072. , i = {};
  30073. if ("" !== t) {
  30074. d.debug("Start override found in parameters, trying to parse..."),
  30075. i = a(t) || {};
  30076. var n = c.valueFromHash("tag", null);
  30077. n && (i.tag = n),
  30078. i.panoId && (i.pano = e.get(i.panoId))
  30079. }
  30080. return i
  30081. }
  30082. function o(e, t) {
  30083. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30084. return {};
  30085. var i = {}
  30086. , n = e.heroImage.metadata;
  30087. d.debug("Using start position from thumbnail image"),
  30088. i.position = n.camera_position,
  30089. i.quaternion = n.camera_quaternion;
  30090. try {
  30091. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30092. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30093. } catch (e) {
  30094. d.debug(e.message)
  30095. }
  30096. return i
  30097. }
  30098. function a(e) {
  30099. return s.deserialize(e)
  30100. }
  30101. var s = e("../controls/serializer")
  30102. , l = e("../util/math")
  30103. , c = e("./browser")
  30104. , h = e("../enum/Viewmode")
  30105. , u = e("../util/logger")
  30106. , th = e("three")//xzw
  30107. , d = new u(i);
  30108. t.exports = {
  30109. getStartCameraOptions: n
  30110. }
  30111. }
  30112. ).call(this, "/js/util/camera.js")
  30113. }
  30114. , {
  30115. "../controls/serializer": 14,
  30116. "../enum/Viewmode": 51,
  30117. "../util/logger": 189,
  30118. "../util/math": 190,
  30119. "./browser": 182,
  30120. "three": 217
  30121. }],
  30122. 184: [function(e, t, i) {
  30123. "use strict";
  30124. function n(e, t, i) {
  30125. return o(e.fov, t, i)
  30126. }
  30127. var r = e("./MathLight")
  30128. , o = function(e, t, i) {
  30129. var n = t
  30130. , o = i
  30131. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30132. return a
  30133. }
  30134. , a = function(e, t, i) {
  30135. var n = t
  30136. , o = i
  30137. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30138. return a
  30139. }
  30140. , s = function(e, t, i, n) {
  30141. var r = o(e, i, n);
  30142. return r > t ? a(t, i, n) : e
  30143. };
  30144. t.exports = {
  30145. clampVFOV: s,
  30146. getHFOVForCamera: n,
  30147. getHFOVFromVFOV: o,
  30148. getVFOVFromHFOV: a
  30149. }
  30150. }
  30151. , {
  30152. "./MathLight": 176
  30153. }],
  30154. 185: [function(e, t, i) {
  30155. "use strict";
  30156. var n = e("three");
  30157. t.exports = {
  30158. delayOneFrame: function(e) {
  30159. window.setTimeout(e, 1)
  30160. },
  30161. normalizeUrl: function(e) {
  30162. return e.replace("https://", "http://")
  30163. },
  30164. domainFromUrl: function(e) {
  30165. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30166. return t ? t[3] : e
  30167. },
  30168. average: function(e, t) {
  30169. if (0 === e.length)
  30170. return null;
  30171. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30172. var o = t ? e[r][t] : e[r];
  30173. i += o,
  30174. n++
  30175. }
  30176. return i / n
  30177. },
  30178. countUnique: function(e) {
  30179. for (var t = {}, i = 0; i < e.length; i++)
  30180. t[e[i]] = 1 + (t[e[i]] || 0);
  30181. return Object.keys(t).length
  30182. },
  30183. averageVectors: function(e, t) {
  30184. var i = new n.Vector3;
  30185. if (0 === e.length)
  30186. return i;
  30187. for (var r = 0, o = 0; o < e.length; o++) {
  30188. var a = t ? e[o][t] : e[o];
  30189. i.add(a),
  30190. r++
  30191. }
  30192. return i.divideScalar(r)
  30193. },
  30194. equalLists: function(e, t) {
  30195. if (e.length !== t.length)
  30196. return !1;
  30197. for (var i = 0; i < e.length; i++)
  30198. if (e[i] !== t[i])
  30199. return !1;
  30200. return !0
  30201. },
  30202. lowerMedian: function(e, t) {
  30203. if (0 === e.length)
  30204. return null;
  30205. t = t || 2,
  30206. e.sort(function(e, t) {
  30207. return e - t
  30208. });
  30209. var i = Math.floor(e.length / t);
  30210. return e[i]
  30211. },
  30212. stableSort: function(e, t) {
  30213. return e.map(function(e, t) {
  30214. return {
  30215. value: e,
  30216. index: t
  30217. }
  30218. }).sort(function(e, i) {
  30219. var n = t(e.value, i.value);
  30220. return 0 !== n ? n : e.index - i.index
  30221. }).map(function(e) {
  30222. return e.value
  30223. })
  30224. },
  30225. filterAll: function(e, t) {
  30226. return e.filter(function(e) {
  30227. return t.every(function(t) {
  30228. return t(e)
  30229. })
  30230. })
  30231. },
  30232. formatDate: function(e) {
  30233. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30234. },
  30235. formatDatetime: function(e) {
  30236. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30237. },
  30238. randomString: function(e) {
  30239. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30240. t += i.charAt(Math.floor(Math.random() * i.length));
  30241. return t
  30242. },
  30243. uint8ToBase64: function(e, t) {
  30244. t && "number" == typeof t || (t = 8192);
  30245. for (var i = [], n = 0; n < e.length; n += t)
  30246. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30247. return btoa(i.join(""))
  30248. },
  30249. uuid4: function e(t) {
  30250. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30251. },
  30252. nth: function(e) {
  30253. return e %= 10,
  30254. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30255. },
  30256. extendObject: function(e, t) {
  30257. return Object.keys(t).forEach(function(i) {
  30258. e[i] = t[i]
  30259. }),
  30260. e
  30261. },
  30262. deepExtend: function e(t) {
  30263. t = t || {};
  30264. for (var i = 1; i < arguments.length; i++) {
  30265. var n = arguments[i];
  30266. if (n)
  30267. for (var r in n)
  30268. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30269. }
  30270. return t
  30271. },
  30272. inherit: function(e, t) {
  30273. e.prototype = Object.create(t.prototype),
  30274. e.prototype.constructor = e
  30275. },
  30276. extend: function(e, t) {
  30277. for (var i in t.prototype)
  30278. e.prototype[i] = t.prototype[i]
  30279. }
  30280. },
  30281. Math.sign = function(e) {
  30282. return e < 0 ? -1 : 1
  30283. }
  30284. }
  30285. , {
  30286. three: 217
  30287. }],
  30288. 186: [function(e, t, i) {
  30289. "use strict";
  30290. var n = {};
  30291. n.linearTween = function(e, t, i, n) {
  30292. return i * e / n + t
  30293. }
  30294. ,
  30295. n.easeInQuad = function(e, t, i, n) {
  30296. return e /= n,
  30297. i * e * e + t
  30298. }
  30299. ,
  30300. n.easeOutQuad = function(e, t, i, n) {
  30301. return e /= n,
  30302. -i * e * (e - 2) + t
  30303. }
  30304. ,
  30305. n.easeInOutQuad = function(e, t, i, n) {
  30306. return e /= n / 2,
  30307. e < 1 ? i / 2 * e * e + t : (e--,
  30308. -i / 2 * (e * (e - 2) - 1) + t)
  30309. }
  30310. ,
  30311. n.easeInCubic = function(e, t, i, n) {
  30312. return e /= n,
  30313. i * e * e * e + t
  30314. }
  30315. ,
  30316. n.easeOutCubic = function(e, t, i, n) {
  30317. return e /= n,
  30318. e--,
  30319. i * (e * e * e + 1) + t
  30320. }
  30321. ,
  30322. n.easeInOutCubic = function(e, t, i, n) {
  30323. return e /= n / 2,
  30324. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30325. i / 2 * (e * e * e + 2) + t)
  30326. }
  30327. ,
  30328. n.easeInQuart = function(e, t, i, n) {
  30329. return e /= n,
  30330. i * e * e * e * e + t
  30331. }
  30332. ,
  30333. n.easeOutQuart = function(e, t, i, n) {
  30334. return e /= n,
  30335. e--,
  30336. -i * (e * e * e * e - 1) + t
  30337. }
  30338. ,
  30339. n.easeInOutQuart = function(e, t, i, n) {
  30340. return e /= n / 2,
  30341. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30342. -i / 2 * (e * e * e * e - 2) + t)
  30343. }
  30344. ,
  30345. n.easeInQuint = function(e, t, i, n) {
  30346. return e /= n,
  30347. i * e * e * e * e * e + t
  30348. }
  30349. ,
  30350. n.easeOutQuint = function(e, t, i, n) {
  30351. return e /= n,
  30352. e--,
  30353. i * (e * e * e * e * e + 1) + t
  30354. }
  30355. ,
  30356. n.easeInOutQuint = function(e, t, i, n) {
  30357. return e /= n / 2,
  30358. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30359. i / 2 * (e * e * e * e * e + 2) + t)
  30360. }
  30361. ,
  30362. n.easeInSine = function(e, t, i, n) {
  30363. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30364. }
  30365. ,
  30366. n.easeOutSine = function(e, t, i, n) {
  30367. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30368. }
  30369. ,
  30370. n.easeInOutSine = function(e, t, i, n) {
  30371. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30372. }
  30373. ,
  30374. n.easeInExpo = function(e, t, i, n) {
  30375. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30376. }
  30377. ,
  30378. n.easeOutExpo = function(e, t, i, n) {
  30379. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30380. }
  30381. ,
  30382. n.easeInOutExpo = function(e, t, i, n) {
  30383. return e /= n / 2,
  30384. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30385. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30386. }
  30387. ,
  30388. n.easeInCirc = function(e, t, i, n) {
  30389. return e /= n,
  30390. -i * (Math.sqrt(1 - e * e) - 1) + t
  30391. }
  30392. ,
  30393. n.easeOutCirc = function(e, t, i, n) {
  30394. return e /= n,
  30395. e--,
  30396. i * Math.sqrt(1 - e * e) + t
  30397. }
  30398. ,
  30399. n.easeInOutCirc = function(e, t, i, n) {
  30400. return e /= n / 2,
  30401. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30402. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30403. }
  30404. ,
  30405. n.easeInElastic = function(e, t, i, n) {
  30406. var r = 1.70158
  30407. , o = 0
  30408. , a = i;
  30409. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30410. a < Math.abs(i) ? (a = i,
  30411. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30412. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30413. }
  30414. ,
  30415. n.easeOutElastic = function(e, t, i, n) {
  30416. var r = 1.70158
  30417. , o = 0
  30418. , a = i;
  30419. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30420. a < Math.abs(i) ? (a = i,
  30421. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30422. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30423. }
  30424. ,
  30425. n.easeInOutElastic = function(e, t, i, n) {
  30426. var r = 1.70158
  30427. , o = 0
  30428. , a = i;
  30429. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30430. a < Math.abs(i) ? (a = i,
  30431. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30432. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30433. }
  30434. ,
  30435. n.easeInBack = function(e, t, i, n, r) {
  30436. return void 0 === r && (r = 1.70158),
  30437. i * (e /= n) * e * ((r + 1) * e - r) + t
  30438. }
  30439. ,
  30440. n.easeOutBack = function(e, t, i, n, r) {
  30441. return void 0 === r && (r = 1.70158),
  30442. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30443. }
  30444. ,
  30445. n.easeInOutBack = function(e, t, i, n, r) {
  30446. return void 0 === r && (r = 1.70158),
  30447. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30448. }
  30449. ,
  30450. n.easeOutBounce = function(e, t, i, n) {
  30451. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30452. }
  30453. ,
  30454. n.easeInBounce = function(e, t, i, r) {
  30455. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30456. }
  30457. ,
  30458. n.easeInOutBounce = function(e, t, i, r) {
  30459. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30460. }
  30461. ,
  30462. t.exports = n
  30463. }
  30464. , {}],
  30465. 187: [function(e, t, i) {
  30466. "use strict";
  30467. function n() {
  30468. this.events = [],
  30469. this.valid = !1
  30470. }
  30471. var r = e("../enum/Joystick");
  30472. n.prototype.push = function(e, t) {
  30473. this.events.push({
  30474. direction: e,
  30475. pano: t
  30476. }),
  30477. this.valid = !0
  30478. }
  30479. ,
  30480. n.prototype.pop = function(e) {
  30481. var t = this.events.pop();
  30482. return this.events.length < 1 && (this.valid = !1),
  30483. t
  30484. }
  30485. ,
  30486. n.prototype.peek = function() {
  30487. return this.events.length ? this.events[this.events.length - 1] : {
  30488. direction: null,
  30489. pano: null
  30490. }
  30491. }
  30492. ,
  30493. n.prototype.invalidate = function() {
  30494. this.events = [],
  30495. this.valid = !1
  30496. }
  30497. ,
  30498. n.prototype.reversePano = function(e) {
  30499. if (!this.valid)
  30500. return null;
  30501. var t = this.peek();
  30502. return r.opposite(e) === t.direction ? (this.pop(),
  30503. t.pano) : null
  30504. }
  30505. ,
  30506. t.exports = n
  30507. }
  30508. , {
  30509. "../enum/Joystick": 29
  30510. }],
  30511. 188: [function(e, t, i) {
  30512. "use strict";
  30513. t.exports = {
  30514. vector: function(e, t) {
  30515. var i = e.clone();
  30516. return t = t.clone(),
  30517. function(n) {
  30518. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30519. }
  30520. },
  30521. quaternion: function(e, t) {
  30522. var i = e.clone();
  30523. return function(n) {
  30524. e.copy(i).slerp(t, n)
  30525. }
  30526. },
  30527. property: function(e, t, i, n) {
  30528. var r = e[t];
  30529. return function(o) {
  30530. e[t] = r * (1 - o) + i * o,
  30531. n && n(e[t])
  30532. }
  30533. },
  30534. uniform: function(e, t, i) {
  30535. var n = e.material.uniforms[t].value;
  30536. return function(r) {
  30537. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30538. }
  30539. },
  30540. matrix4: function(e, t) {
  30541. var i = e.clone();
  30542. return function(n) {
  30543. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30544. r[s] = o[s] * (1 - n) + a[s] * n
  30545. }
  30546. },
  30547. allUniforms: function(e, t, i) {
  30548. var n = e.map(function(e) {
  30549. return this.uniform(e, t, i)
  30550. }
  30551. .bind(this));
  30552. return function(e) {
  30553. n.forEach(function(t) {
  30554. t(e)
  30555. })
  30556. }
  30557. }
  30558. }
  30559. }
  30560. , {}],
  30561. 189: [function(e, t, i) {
  30562. "use strict";
  30563. function n(e) {
  30564. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30565. if (n.consoleEnabled) {
  30566. var h = function(e) {
  30567. $("#debug-console").append("<p>" + e + "</p>"),
  30568. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30569. };
  30570. t = function(e) {
  30571. h(Array.prototype.slice.call(arguments).join(" "))
  30572. }
  30573. ,
  30574. i = function(e) {
  30575. h(Array.prototype.slice.call(arguments).join(" "))
  30576. }
  30577. ,
  30578. o = function(e) {
  30579. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30580. }
  30581. ,
  30582. a = function(e) {
  30583. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30584. }
  30585. } else
  30586. console.log ? (t = console.log,
  30587. i = console.info ? console.info : console.log,
  30588. o = console.warn ? console.warn : console.log,
  30589. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30590. ;
  30591. var u = function(e) {
  30592. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30593. }
  30594. , d = function(t, i) {
  30595. if (r) {
  30596. var o = Array.prototype.slice.call(t).join(" ");
  30597. r.captureMessage(o, {
  30598. level: i,
  30599. path: e,
  30600. timestamp: n.timestamp()
  30601. })
  30602. }
  30603. }
  30604. , p = function(t, i) {
  30605. if (r) {
  30606. var o = Array.prototype.slice.call(t).join(" ");
  30607. r.captureException(new Error(o), {
  30608. level: i,
  30609. path: e,
  30610. timestamp: n.timestamp()
  30611. })
  30612. }
  30613. };
  30614. return {
  30615. debug: function() {
  30616. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30617. },
  30618. info: function() {
  30619. n.level >= n.levels.info && i.apply(console, u(arguments))
  30620. },
  30621. warn: function() {
  30622. d(arguments, "warn"),
  30623. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30624. },
  30625. error: function() {
  30626. p(arguments, "error"),
  30627. n.level >= n.levels.error && a.apply(console, u(arguments))
  30628. },
  30629. v3str: function(e, t) {
  30630. var i = void 0 === t ? 2 : t;
  30631. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30632. },
  30633. eulstr: function(e, t) {
  30634. var i = void 0 === t ? 2 : t;
  30635. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30636. },
  30637. time: function(e) {
  30638. n.level >= n.levels.debug && (c[e] = Date.now())
  30639. },
  30640. timeEnd: function(e) {
  30641. if (n.level >= n.levels.debug) {
  30642. var t = c[e];
  30643. if (!t)
  30644. return;
  30645. var i = (Date.now() - t) / 1e3;
  30646. this.debug(e, i + "s")
  30647. }
  30648. }
  30649. }
  30650. }
  30651. var r = window.Raven;
  30652. n.timestamp = function() {
  30653. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30654. }
  30655. ,
  30656. n.levels = {
  30657. debug: 3,
  30658. info: 2,
  30659. warn: 1,
  30660. error: 0
  30661. },
  30662. n.level = n.levels.info,
  30663. t.exports = n
  30664. }
  30665. , {}],
  30666. 190: [function(e, t, i) {
  30667. "use strict";
  30668. var n = e("three")
  30669. , r = e("../enum/GLCubeFaces")
  30670. , o = e("../constants");
  30671. t.exports = {
  30672. convertVisionVector: function(e) {
  30673. return new n.Vector3(e.x,e.z,-e.y)
  30674. },
  30675. convertVisionQuaternion: function(e) {
  30676. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30677. },
  30678. convertWorkshopVector: function(e) {
  30679. return new n.Vector3(-e.x,e.y,e.z)
  30680. },
  30681. convertWorkshopQuaternion: function(e) {
  30682. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30683. },
  30684. convertWorkshopPanoramaQuaternion: function(e) {
  30685. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30686. },
  30687. convertWorkshopOrthoZoom: function(e) {// xzw
  30688. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30689. //return e;
  30690. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30691. },
  30692. toPrecision: function(e, t) {//xzw change
  30693. var f = function(e, t){
  30694. var i = Math.pow(10, t);
  30695. return Math.round(e * i) / i
  30696. }
  30697. if(e instanceof Array){
  30698. for(var s=0; s<e.length; s++){
  30699. e[s] = f(e[s],t);
  30700. }
  30701. return e;
  30702. }
  30703. else return f(e,t)
  30704. },
  30705. isEmptyQuaternion: function(e) {
  30706. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30707. },
  30708. projectPositionToCanvas: function(e, t, i) {
  30709. i = i || new n.Vector3,
  30710. i.copy(e);
  30711. var r = .5 * $("#player").width()
  30712. , o = .5 * $("#player").height();
  30713. return i.project(t),
  30714. i.x = i.x * r + r,
  30715. i.y = -(i.y * o) + o,
  30716. i
  30717. },
  30718. convertScreenPositionToNDC: function(e, t, i) {
  30719. return i = i || new n.Vector2,
  30720. i.x = e / $("#player").width() * 2 - 1,
  30721. i.y = 2 * -(t / $("#player").height()) + 1,
  30722. i
  30723. },
  30724. constrainedTurn: function(e) {
  30725. var t = e % (2 * Math.PI);
  30726. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30727. },
  30728. getFOVDotThreshold: function(e) {
  30729. return Math.cos(n.Math.degToRad(e / 2))
  30730. },
  30731. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30732. switch (e) {
  30733. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30734. i.set(1, t.y, t.x);
  30735. break;
  30736. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30737. i.set(-1, t.y, -t.x);
  30738. break;
  30739. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30740. i.set(-t.x, 1, -t.y);
  30741. break;
  30742. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30743. i.set(-t.x, -1, t.y);
  30744. break;
  30745. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30746. i.set(-t.x, t.y, 1);
  30747. break;
  30748. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30749. i.set(t.x, t.y, -1)
  30750. }
  30751. n && i.normalize()
  30752. },
  30753. //add:
  30754. getPos2d : function(point, camera, dom){
  30755. var camera = camera ;
  30756. var dom = dom;
  30757. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30758. var x,y;
  30759. x = (pos.x + 1) / 2 * dom.clientWidth;
  30760. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30761. var inSight = x <= dom.clientWidth && x >= 0
  30762. && y <= dom.clientHeight && y >= 0
  30763. return {
  30764. pos: new THREE.Vector2(x,y),
  30765. vector: pos,
  30766. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30767. inSight : inSight //在屏幕范围内可见
  30768. };
  30769. }
  30770. }
  30771. }
  30772. , {
  30773. "../constants": 8,
  30774. "../enum/GLCubeFaces": 25,
  30775. three: 217
  30776. }],
  30777. 191: [function(e, t, i) {
  30778. "use strict";
  30779. function n(e, t, i) {
  30780. return a.map(function(n, o) {
  30781. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30782. }
  30783. .bind(this))
  30784. }
  30785. function r(e) {
  30786. return s[e]
  30787. }
  30788. var o = e("../enum/GLCubeFaces")
  30789. , a = [0, 1, 2, 3, 4, 5]
  30790. , s = {
  30791. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30792. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30793. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30794. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30795. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30796. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30797. };
  30798. t.exports = {
  30799. mapFaceToCubemapFace: r,
  30800. getCubemapUrls: n
  30801. }
  30802. }
  30803. , {
  30804. "../enum/GLCubeFaces": 25
  30805. }],
  30806. 192: [function(e, t, i) {
  30807. "use strict";
  30808. t.exports = {
  30809. captureErrors: function(e, t, i) {
  30810. if ("Raven"in window) {
  30811. Raven.config(e, t).install(),
  30812. i && Raven.setTagsContext(i);
  30813. var n = console.warn
  30814. , r = console.error;
  30815. console.warn = function() {
  30816. var e = Array.prototype.slice.call(arguments);
  30817. Raven.captureMessage(e.join(" "), {
  30818. level: "warning"
  30819. }),
  30820. n.apply(console, e)
  30821. }
  30822. ,
  30823. console.error = function() {
  30824. var e = Array.prototype.slice.call(arguments);
  30825. Raven.captureException(new Error(e.join(" ")), {
  30826. level: "error"
  30827. }),
  30828. r.apply(console, e)
  30829. }
  30830. } else
  30831. console.error("Raven not found, not capturing errors.")
  30832. }
  30833. }
  30834. }
  30835. , {}],
  30836. 193: [function(e, t, i) {
  30837. (function(i) {
  30838. "use strict";
  30839. var n = e("./browser")
  30840. , r = e("../constants")
  30841. , o = e("url")
  30842. , a = e("./logger")
  30843. , ss = e('three')
  30844. , s = new a(i)
  30845. , l = {
  30846. getAuthorizationHeader: function() {
  30847. var e = n.valueFromHash("auth");
  30848. if (e)
  30849. return e.replace(",", " ");
  30850. var t = n.valueFromCookie("token");
  30851. return t ? "Token " + t : null
  30852. },
  30853. parseSidUrl: function(e) {
  30854. var t, i;
  30855. t=g_Prefix;
  30856. if (e = e || "",
  30857. e.match(/^https?/)) {
  30858. var n = o.parse(e);
  30859. t = g_Prefix,
  30860. i = e
  30861. } else{
  30862. //xzw 原先的不能用
  30863. //t = window.location.protocol + "//" + window.location.host, //MP
  30864. t = g_Prefix
  30865. //i = t + "/api/player/models/" + e; //MP
  30866. i = t + "data/" + e;
  30867. }
  30868. return {
  30869. urlBase: t,
  30870. urlModel: i,
  30871. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30872. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30873. }
  30874. },
  30875. getModelIDFromQueryString: function() {
  30876. return n.valueFromHash("model") || n.valueFromHash("m")
  30877. },
  30878. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30879. e = JSON.parse(JSON.stringify(e));
  30880. var i = null;
  30881. if (e.images.forEach(function(n) {
  30882. if(!n.metadata) return;
  30883. if ("string" == typeof n.metadata)
  30884. try {
  30885. n.metadata = JSON.parse(n.metadata)
  30886. } catch (e) {
  30887. s.warn("Unable to parse image metadata"),
  30888. n.metadata = null
  30889. }
  30890. else{
  30891. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30892. }
  30893. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30894. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30895. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30896. }else{
  30897. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30898. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30899. n.metadata.zoom = n.metadata.zoom || 1;
  30900. }
  30901. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30902. }),
  30903. //icon初始视角的:
  30904. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30905. var n = {};
  30906. n.pano = {
  30907. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30908. position: t.convertWorkshopVector(i.scan_position),
  30909. uuid: i.scan_id
  30910. },
  30911. n.camera = {
  30912. quaternion: i.camera_quaternion,
  30913. position: i.camera_position
  30914. },
  30915. e.startPano = n
  30916. }
  30917. return e
  30918. },
  30919. */
  30920. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30921. e = JSON.parse(JSON.stringify(e));
  30922. var i = null;
  30923. if (e.images.forEach(function(n) {
  30924. if(!n.metadata) return;
  30925. if ("string" == typeof n.metadata)
  30926. try {
  30927. n.metadata = JSON.parse(n.metadata)
  30928. } catch (e) {
  30929. s.warn("Unable to parse image metadata"),
  30930. n.metadata = null
  30931. }
  30932. else{
  30933. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30934. }
  30935. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30936. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30937. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30938. }else{
  30939. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30940. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30941. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30942. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position)) */
  30943. }
  30944. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30945. }),
  30946. //icon初始视角的:
  30947. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30948. var n = {};
  30949. n.pano = {
  30950. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30951. position: t.convertWorkshopVector(i.scan_position),
  30952. uuid: i.scan_id
  30953. },
  30954. n.camera = {
  30955. quaternion: i.camera_quaternion,
  30956. position: i.camera_position
  30957. },
  30958. e.startPano = n
  30959. }
  30960. return e
  30961. },
  30962. visionVersionToInt: function() {
  30963. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30964. return function(t) {
  30965. if (!t)
  30966. throw new Error("Vision version is required");
  30967. var i = e.exec(t);
  30968. if (null === i)
  30969. throw new Error("String is not a vision version: " + t);
  30970. return parseInt(i[1])
  30971. }
  30972. }(),
  30973. modelDataPromisesTiles: function(e) {
  30974. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  30975. if (vision_version)
  30976. try {
  30977. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30978. } catch (t) {
  30979. s.warn("Invalid vision version: " + vision_version)
  30980. }
  30981. // var t = e.created ? new Date(e.created) : null;
  30982. // return t && t >= r.visionTilingStartDate
  30983. return false
  30984. }
  30985. };
  30986. t.exports = l
  30987. }
  30988. ).call(this, "/js/util/showcase.js")
  30989. }
  30990. , {
  30991. "../constants": 8,
  30992. "./browser": 182,
  30993. "./logger": 189,
  30994. three:217,
  30995. url: 208
  30996. }],
  30997. 194: [function(e, t, i) {
  30998. "use strict";
  30999. var n = e("../util/ajax")
  31000. , r = e("three")
  31001. , o = e("../settings")
  31002. , a = {};
  31003. t.exports = {
  31004. load: function(e, t, i) {
  31005. var s = a[e];
  31006. return s ? (t && setTimeout(function() {
  31007. t(s)
  31008. }, 1),
  31009. s) : (s = new r.Texture,
  31010. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31011. s.magFilter = r.LinearFilter,
  31012. s.generateMipmaps = !1),
  31013. s.sourceFile = e,
  31014. a[e] = s,
  31015. n.getImage(e).then(function(e) {
  31016. s.image = e,
  31017. s.needsUpdate = !0,
  31018. t && t(s)
  31019. }).fail(i),
  31020. s)
  31021. },
  31022. loadBase64: function(e, t) {
  31023. t = t || "png";
  31024. var i = new r.Texture;
  31025. return i.image = document.createElement("img"),
  31026. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31027. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31028. i.magFilter = r.LinearFilter,
  31029. i.generateMipmaps = !1),
  31030. i.needsUpdate = !0,
  31031. i
  31032. },
  31033. isLoaded: function(e) {
  31034. return !!a[e]
  31035. }
  31036. }
  31037. window.Texture = t.exports
  31038. }
  31039. , {
  31040. "../settings": 166,
  31041. "../util/ajax": 181,
  31042. three: 217
  31043. }],
  31044. 195: [function(e, t, i) {
  31045. "use strict";
  31046. var n = e("./easing");
  31047. t.exports = {
  31048. globalDone: null,
  31049. funcs: [],
  31050. counter: 0,
  31051. uniqueID: 0,
  31052. start: function(e, t, i, r, o, a, s) {
  31053. return r = r || 0,
  31054. this.funcs.push({
  31055. func: e,
  31056. current: -r * Math.abs(t),
  31057. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31058. done: i,
  31059. easing: o || n.linearTween,
  31060. cycling: t < 0,
  31061. running: !0,
  31062. debug: r < 0,
  31063. name: a || "T" + this.counter,
  31064. id: void 0 === s ? this.counter : s,
  31065. paused: !1
  31066. }),
  31067. e(0, 16),
  31068. this.counter += 1,
  31069. e
  31070. },
  31071. trigger: function(e) {
  31072. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31073. , i = e.func || function() {}
  31074. , r = void 0 === e.duration ? 0 : e.duration;
  31075. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31076. var o = e.done || null
  31077. , a = e.easing || n.linearTween
  31078. , s = e.name || "R" + this.counter
  31079. , l = void 0 === e.id ? this.counter : e.id;
  31080. return this.start(i, r, o, t, a, s, l)
  31081. },
  31082. setTimeout: function(e, t, i) {
  31083. var n = void 0 === i ? this.counter : i;
  31084. return this.trigger({
  31085. done: e,
  31086. duration: void 0 === t ? 0 : t,
  31087. name: "O" + this.counter,
  31088. id: n
  31089. })
  31090. },
  31091. pause: function() {
  31092. this.paused = !0
  31093. },
  31094. resume: function() {
  31095. this.paused = !1
  31096. },
  31097. update: function(e) {
  31098. this.funcs.forEach(function(t) {
  31099. if (!(t.paused || (t.current += 1e3 * e,
  31100. t.current < 0)))
  31101. if (t.current >= t.duration && !t.cycling) {
  31102. var i = t.easing(1, 0, 1, 1);
  31103. t.func(i, 1e3 * e),
  31104. t.done && t.done(),
  31105. t.running = !1
  31106. } else {
  31107. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31108. , r = t.func(n, 1e3 * e) || !1;
  31109. r && (t.done && t.done(),
  31110. t.running = !1)
  31111. }
  31112. });
  31113. var t = this.funcs.length;
  31114. this.funcs = this.funcs.filter(function(e) {
  31115. return e.running
  31116. });
  31117. var i = this.funcs.length;
  31118. if (t > 0 && 0 === i && this.globalDone) {
  31119. var n = this.globalDone;
  31120. this.globalDone = null,
  31121. n()
  31122. }
  31123. },
  31124. adjustSpeed: function(e, t) {
  31125. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31126. var r = i[n];
  31127. r.duration /= t,
  31128. r.current /= t
  31129. }
  31130. },
  31131. getById: function(e) {
  31132. return this.funcs.filter(function(t) {
  31133. return e === t.id
  31134. })
  31135. },
  31136. get: function(e) {
  31137. for (var t = 0; t < this.funcs.length; t += 1)
  31138. if (this.funcs[t].func === e)
  31139. return this.funcs[t];
  31140. return null
  31141. },
  31142. isRunning: function(e) {
  31143. var t = this.get(e);
  31144. return null !== t && t.running
  31145. },
  31146. countActive: function() {
  31147. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31148. e += this.funcs[t].running;
  31149. return e
  31150. },
  31151. listActive: function() {
  31152. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31153. this.funcs[t].running && e.push(this.funcs[t].name);
  31154. return e
  31155. },
  31156. done: function(e) {
  31157. this.globalDone = e
  31158. },
  31159. cancelById: function(e) {
  31160. var t = void 0 === e ? 0 : e;
  31161. this.funcs = this.funcs.filter(function(e) {
  31162. return e.id !== t
  31163. })
  31164. },
  31165. cancel: function(e) {
  31166. this.funcs = this.funcs.filter(function(t) {
  31167. return t.func !== e
  31168. })
  31169. },
  31170. getUniqueId: function() {
  31171. return this.uniqueID -= 1,
  31172. this.uniqueID
  31173. }
  31174. }
  31175. }
  31176. , {
  31177. "./easing": 186
  31178. }],
  31179. 196: [function(e, t, i) {
  31180. function n(e) {
  31181. if (this.set = {},
  31182. this.infContains = function() {
  31183. return !0
  31184. }
  31185. ,
  31186. "object" == typeof e)
  31187. if (e instanceof Array)
  31188. for (var t = 0; t < e.length; t++)
  31189. this.set[e[t]] = !0;
  31190. else
  31191. this.set = e;
  31192. else if ("function" == typeof e)
  31193. this.infContains = e;
  31194. else if ("undefined" != typeof e)
  31195. throw new Error("set must be either an array or an object.")
  31196. }
  31197. t.exports = n,
  31198. n.prototype.contains = function(e) {
  31199. return !!this.set[e]
  31200. }
  31201. ,
  31202. n.prototype.has = n.prototype.contains,
  31203. n.prototype.add = function(e) {
  31204. if (1 == arguments.length)
  31205. this.set[e] = !0;
  31206. else
  31207. for (var t = 0; t < arguments.length; t++)
  31208. this.set[arguments[t]] = !0
  31209. }
  31210. ,
  31211. n.prototype.addAll = function(e) {
  31212. if ("object" != typeof e && !(e instanceof Array))
  31213. throw new Error("arr must be an array.");
  31214. for (var t = 0; t < e.length; t++)
  31215. this.add(e[t])
  31216. }
  31217. ,
  31218. n.prototype.remove = function(e) {
  31219. if (1 == arguments.length)
  31220. delete this.set[e];
  31221. else
  31222. for (var t = 0; t < arguments.length; t++)
  31223. delete this.set[arguments[t]]
  31224. }
  31225. ,
  31226. n.prototype.delete = n.prototype.remove,
  31227. n.prototype.clear = function() {
  31228. this.set = {}
  31229. }
  31230. ,
  31231. n.prototype.size = function() {
  31232. return Object.keys(this.set).length
  31233. }
  31234. ,
  31235. n.prototype.toString = function() {
  31236. return "{" + Object.keys(this.set).toString() + "}"
  31237. }
  31238. ,
  31239. n.prototype.toArray = function() {
  31240. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31241. }
  31242. ,
  31243. n.prototype["*values"] = n.prototype.toArray
  31244. }
  31245. , {}],
  31246. 197: [function(e, t, i) {}
  31247. , {}],
  31248. 198: [function(e, t, i) {
  31249. (function(t) {
  31250. "use strict";
  31251. function n() {
  31252. try {
  31253. var e = new Uint8Array(1);
  31254. return e.__proto__ = {
  31255. __proto__: Uint8Array.prototype,
  31256. foo: function() {
  31257. return 42
  31258. }
  31259. },
  31260. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31261. } catch (e) {
  31262. return !1
  31263. }
  31264. }
  31265. function r() {
  31266. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31267. }
  31268. function o(e, t) {
  31269. if (r() < t)
  31270. throw new RangeError("Invalid typed array length");
  31271. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31272. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31273. e.length = t),
  31274. e
  31275. }
  31276. function a(e, t, i) {
  31277. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31278. return new a(e,t,i);
  31279. if ("number" == typeof e) {
  31280. if ("string" == typeof t)
  31281. throw new Error("If encoding is specified then the first argument must be a string");
  31282. return h(this, e)
  31283. }
  31284. return s(this, e, t, i)
  31285. }
  31286. function s(e, t, i, n) {
  31287. if ("number" == typeof t)
  31288. throw new TypeError('"value" argument must not be a number');
  31289. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31290. }
  31291. function l(e) {
  31292. if ("number" != typeof e)
  31293. throw new TypeError('"size" argument must be a number');
  31294. if (e < 0)
  31295. throw new RangeError('"size" argument must not be negative')
  31296. }
  31297. function c(e, t, i, n) {
  31298. return l(t),
  31299. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31300. }
  31301. function h(e, t) {
  31302. if (l(t),
  31303. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31304. !a.TYPED_ARRAY_SUPPORT)
  31305. for (var i = 0; i < t; ++i)
  31306. e[i] = 0;
  31307. return e
  31308. }
  31309. function u(e, t, i) {
  31310. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31311. !a.isEncoding(i))
  31312. throw new TypeError('"encoding" must be a valid string encoding');
  31313. var n = 0 | v(t, i);
  31314. e = o(e, n);
  31315. var r = e.write(t, i);
  31316. return r !== n && (e = e.slice(0, r)),
  31317. e
  31318. }
  31319. function d(e, t) {
  31320. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31321. e = o(e, i);
  31322. for (var n = 0; n < i; n += 1)
  31323. e[n] = 255 & t[n];
  31324. return e
  31325. }
  31326. function p(e, t, i, n) {
  31327. if (t.byteLength,
  31328. i < 0 || t.byteLength < i)
  31329. throw new RangeError("'offset' is out of bounds");
  31330. if (t.byteLength < i + (n || 0))
  31331. throw new RangeError("'length' is out of bounds");
  31332. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31333. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31334. e.__proto__ = a.prototype) : e = d(e, t),
  31335. e
  31336. }
  31337. function f(e, t) {
  31338. if (a.isBuffer(t)) {
  31339. var i = 0 | g(t.length);
  31340. return e = o(e, i),
  31341. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31342. e)
  31343. }
  31344. if (t) {
  31345. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31346. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31347. if ("Buffer" === t.type && $(t.data))
  31348. return d(e, t.data)
  31349. }
  31350. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31351. }
  31352. function g(e) {
  31353. if (e >= r())
  31354. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31355. return 0 | e
  31356. }
  31357. function m(e) {
  31358. return +e != e && (e = 0),
  31359. a.alloc(+e)
  31360. }
  31361. function v(e, t) {
  31362. if (a.isBuffer(e))
  31363. return e.length;
  31364. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31365. return e.byteLength;
  31366. "string" != typeof e && (e = "" + e);
  31367. var i = e.length;
  31368. if (0 === i)
  31369. return 0;
  31370. for (var n = !1; ; )
  31371. switch (t) {
  31372. case "ascii":
  31373. case "latin1":
  31374. case "binary":
  31375. return i;
  31376. case "utf8":
  31377. case "utf-8":
  31378. case void 0:
  31379. return j(e).length;
  31380. case "ucs2":
  31381. case "ucs-2":
  31382. case "utf16le":
  31383. case "utf-16le":
  31384. return 2 * i;
  31385. case "hex":
  31386. return i >>> 1;
  31387. case "base64":
  31388. return Z(e).length;
  31389. default:
  31390. if (n)
  31391. return j(e).length;
  31392. t = ("" + t).toLowerCase(),
  31393. n = !0
  31394. }
  31395. }
  31396. function A(e, t, i) {
  31397. var n = !1;
  31398. if ((void 0 === t || t < 0) && (t = 0),
  31399. t > this.length)
  31400. return "";
  31401. if ((void 0 === i || i > this.length) && (i = this.length),
  31402. i <= 0)
  31403. return "";
  31404. if (i >>>= 0,
  31405. t >>>= 0,
  31406. i <= t)
  31407. return "";
  31408. for (e || (e = "utf8"); ; )
  31409. switch (e) {
  31410. case "hex":
  31411. return L(this, t, i);
  31412. case "utf8":
  31413. case "utf-8":
  31414. return M(this, t, i);
  31415. case "ascii":
  31416. return P(this, t, i);
  31417. case "latin1":
  31418. case "binary":
  31419. return O(this, t, i);
  31420. case "base64":
  31421. return S(this, t, i);
  31422. case "ucs2":
  31423. case "ucs-2":
  31424. case "utf16le":
  31425. case "utf-16le":
  31426. return D(this, t, i);
  31427. default:
  31428. if (n)
  31429. throw new TypeError("Unknown encoding: " + e);
  31430. e = (e + "").toLowerCase(),
  31431. n = !0
  31432. }
  31433. }
  31434. function y(e, t, i) {
  31435. var n = e[t];
  31436. e[t] = e[i],
  31437. e[i] = n
  31438. }
  31439. function C(e, t, i, n, r) {
  31440. if (0 === e.length)
  31441. return -1;
  31442. if ("string" == typeof i ? (n = i,
  31443. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31444. i = +i,
  31445. isNaN(i) && (i = r ? 0 : e.length - 1),
  31446. i < 0 && (i = e.length + i),
  31447. i >= e.length) {
  31448. if (r)
  31449. return -1;
  31450. i = e.length - 1
  31451. } else if (i < 0) {
  31452. if (!r)
  31453. return -1;
  31454. i = 0
  31455. }
  31456. if ("string" == typeof t && (t = a.from(t, n)),
  31457. a.isBuffer(t))
  31458. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31459. if ("number" == typeof t)
  31460. return t &= 255,
  31461. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31462. throw new TypeError("val must be string, number or Buffer")
  31463. }
  31464. function I(e, t, i, n, r) {
  31465. function o(e, t) {
  31466. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31467. }
  31468. var a = 1
  31469. , s = e.length
  31470. , l = t.length;
  31471. if (void 0 !== n && (n = String(n).toLowerCase(),
  31472. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31473. if (e.length < 2 || t.length < 2)
  31474. return -1;
  31475. a = 2,
  31476. s /= 2,
  31477. l /= 2,
  31478. i /= 2
  31479. }
  31480. var c;
  31481. if (r) {
  31482. var h = -1;
  31483. for (c = i; c < s; c++)
  31484. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31485. if (h === -1 && (h = c),
  31486. c - h + 1 === l)
  31487. return h * a
  31488. } else
  31489. h !== -1 && (c -= c - h),
  31490. h = -1
  31491. } else
  31492. for (i + l > s && (i = s - l),
  31493. c = i; c >= 0; c--) {
  31494. for (var u = !0, d = 0; d < l; d++)
  31495. if (o(e, c + d) !== o(t, d)) {
  31496. u = !1;
  31497. break
  31498. }
  31499. if (u)
  31500. return c
  31501. }
  31502. return -1
  31503. }
  31504. function E(e, t, i, n) {
  31505. i = Number(i) || 0;
  31506. var r = e.length - i;
  31507. n ? (n = Number(n),
  31508. n > r && (n = r)) : n = r;
  31509. var o = t.length;
  31510. if (o % 2 !== 0)
  31511. throw new TypeError("Invalid hex string");
  31512. n > o / 2 && (n = o / 2);
  31513. for (var a = 0; a < n; ++a) {
  31514. var s = parseInt(t.substr(2 * a, 2), 16);
  31515. if (isNaN(s))
  31516. return a;
  31517. e[i + a] = s
  31518. }
  31519. return a
  31520. }
  31521. function b(e, t, i, n) {
  31522. return q(j(t, e.length - i), e, i, n)
  31523. }
  31524. function w(e, t, i, n) {
  31525. return q(Y(t), e, i, n)
  31526. }
  31527. function _(e, t, i, n) {
  31528. return w(e, t, i, n)
  31529. }
  31530. function T(e, t, i, n) {
  31531. return q(Z(t), e, i, n)
  31532. }
  31533. function x(e, t, i, n) {
  31534. return q(X(t, e.length - i), e, i, n)
  31535. }
  31536. function S(e, t, i) {
  31537. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31538. }
  31539. function M(e, t, i) {
  31540. i = Math.min(e.length, i);
  31541. for (var n = [], r = t; r < i; ) {
  31542. var o = e[r]
  31543. , a = null
  31544. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31545. if (r + s <= i) {
  31546. var l, c, h, u;
  31547. switch (s) {
  31548. case 1:
  31549. o < 128 && (a = o);
  31550. break;
  31551. case 2:
  31552. l = e[r + 1],
  31553. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31554. u > 127 && (a = u));
  31555. break;
  31556. case 3:
  31557. l = e[r + 1],
  31558. c = e[r + 2],
  31559. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31560. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31561. break;
  31562. case 4:
  31563. l = e[r + 1],
  31564. c = e[r + 2],
  31565. h = e[r + 3],
  31566. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31567. u > 65535 && u < 1114112 && (a = u))
  31568. }
  31569. }
  31570. null === a ? (a = 65533,
  31571. s = 1) : a > 65535 && (a -= 65536,
  31572. n.push(a >>> 10 & 1023 | 55296),
  31573. a = 56320 | 1023 & a),
  31574. n.push(a),
  31575. r += s
  31576. }
  31577. return R(n)
  31578. }
  31579. function R(e) {
  31580. var t = e.length;
  31581. if (t <= ee)
  31582. return String.fromCharCode.apply(String, e);
  31583. for (var i = "", n = 0; n < t; )
  31584. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31585. return i
  31586. }
  31587. function P(e, t, i) {
  31588. var n = "";
  31589. i = Math.min(e.length, i);
  31590. for (var r = t; r < i; ++r)
  31591. n += String.fromCharCode(127 & e[r]);
  31592. return n
  31593. }
  31594. function O(e, t, i) {
  31595. var n = "";
  31596. i = Math.min(e.length, i);
  31597. for (var r = t; r < i; ++r)
  31598. n += String.fromCharCode(e[r]);
  31599. return n
  31600. }
  31601. function L(e, t, i) {
  31602. var n = e.length;
  31603. (!t || t < 0) && (t = 0),
  31604. (!i || i < 0 || i > n) && (i = n);
  31605. for (var r = "", o = t; o < i; ++o)
  31606. r += W(e[o]);
  31607. return r
  31608. }
  31609. function D(e, t, i) {
  31610. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31611. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31612. return r
  31613. }
  31614. function N(e, t, i) {
  31615. if (e % 1 !== 0 || e < 0)
  31616. throw new RangeError("offset is not uint");
  31617. if (e + t > i)
  31618. throw new RangeError("Trying to access beyond buffer length")
  31619. }
  31620. function B(e, t, i, n, r, o) {
  31621. if (!a.isBuffer(e))
  31622. throw new TypeError('"buffer" argument must be a Buffer instance');
  31623. if (t > r || t < o)
  31624. throw new RangeError('"value" argument is out of bounds');
  31625. if (i + n > e.length)
  31626. throw new RangeError("Index out of range")
  31627. }
  31628. function F(e, t, i, n) {
  31629. t < 0 && (t = 65535 + t + 1);
  31630. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31631. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31632. }
  31633. function V(e, t, i, n) {
  31634. t < 0 && (t = 4294967295 + t + 1);
  31635. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31636. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31637. }
  31638. function U(e, t, i, n, r, o) {
  31639. if (i + n > e.length)
  31640. throw new RangeError("Index out of range");
  31641. if (i < 0)
  31642. throw new RangeError("Index out of range")
  31643. }
  31644. function k(e, t, i, n, r) {
  31645. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31646. J.write(e, t, i, n, 23, 4),
  31647. i + 4
  31648. }
  31649. function H(e, t, i, n, r) {
  31650. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31651. J.write(e, t, i, n, 52, 8),
  31652. i + 8
  31653. }
  31654. function G(e) {
  31655. if (e = z(e).replace(te, ""),
  31656. e.length < 2)
  31657. return "";
  31658. for (; e.length % 4 !== 0; )
  31659. e += "=";
  31660. return e
  31661. }
  31662. function z(e) {
  31663. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31664. }
  31665. function W(e) {
  31666. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31667. }
  31668. function j(e, t) {
  31669. t = t || 1 / 0;
  31670. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31671. if (i = e.charCodeAt(a),
  31672. i > 55295 && i < 57344) {
  31673. if (!r) {
  31674. if (i > 56319) {
  31675. (t -= 3) > -1 && o.push(239, 191, 189);
  31676. continue
  31677. }
  31678. if (a + 1 === n) {
  31679. (t -= 3) > -1 && o.push(239, 191, 189);
  31680. continue
  31681. }
  31682. r = i;
  31683. continue
  31684. }
  31685. if (i < 56320) {
  31686. (t -= 3) > -1 && o.push(239, 191, 189),
  31687. r = i;
  31688. continue
  31689. }
  31690. i = (r - 55296 << 10 | i - 56320) + 65536
  31691. } else
  31692. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31693. if (r = null,
  31694. i < 128) {
  31695. if ((t -= 1) < 0)
  31696. break;
  31697. o.push(i)
  31698. } else if (i < 2048) {
  31699. if ((t -= 2) < 0)
  31700. break;
  31701. o.push(i >> 6 | 192, 63 & i | 128)
  31702. } else if (i < 65536) {
  31703. if ((t -= 3) < 0)
  31704. break;
  31705. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31706. } else {
  31707. if (!(i < 1114112))
  31708. throw new Error("Invalid code point");
  31709. if ((t -= 4) < 0)
  31710. break;
  31711. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31712. }
  31713. }
  31714. return o
  31715. }
  31716. function Y(e) {
  31717. for (var t = [], i = 0; i < e.length; ++i)
  31718. t.push(255 & e.charCodeAt(i));
  31719. return t
  31720. }
  31721. function X(e, t) {
  31722. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31723. i = e.charCodeAt(a),
  31724. n = i >> 8,
  31725. r = i % 256,
  31726. o.push(r),
  31727. o.push(n);
  31728. return o
  31729. }
  31730. function Z(e) {
  31731. return Q.toByteArray(G(e))
  31732. }
  31733. function q(e, t, i, n) {
  31734. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31735. t[r + i] = e[r];
  31736. return r
  31737. }
  31738. function K(e) {
  31739. return e !== e
  31740. }
  31741. var Q = e("base64-js")
  31742. , J = e("ieee754")
  31743. , $ = e("isarray");
  31744. i.Buffer = a,
  31745. i.SlowBuffer = m,
  31746. i.INSPECT_MAX_BYTES = 50,
  31747. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31748. i.kMaxLength = r(),
  31749. a.poolSize = 8192,
  31750. a._augment = function(e) {
  31751. return e.__proto__ = a.prototype,
  31752. e
  31753. }
  31754. ,
  31755. a.from = function(e, t, i) {
  31756. return s(null, e, t, i)
  31757. }
  31758. ,
  31759. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31760. a.__proto__ = Uint8Array,
  31761. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31762. value: null,
  31763. configurable: !0
  31764. })),
  31765. a.alloc = function(e, t, i) {
  31766. return c(null, e, t, i)
  31767. }
  31768. ,
  31769. a.allocUnsafe = function(e) {
  31770. return h(null, e)
  31771. }
  31772. ,
  31773. a.allocUnsafeSlow = function(e) {
  31774. return h(null, e)
  31775. }
  31776. ,
  31777. a.isBuffer = function(e) {
  31778. return !(null == e || !e._isBuffer)
  31779. }
  31780. ,
  31781. a.compare = function(e, t) {
  31782. if (!a.isBuffer(e) || !a.isBuffer(t))
  31783. throw new TypeError("Arguments must be Buffers");
  31784. if (e === t)
  31785. return 0;
  31786. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31787. if (e[r] !== t[r]) {
  31788. i = e[r],
  31789. n = t[r];
  31790. break
  31791. }
  31792. return i < n ? -1 : n < i ? 1 : 0
  31793. }
  31794. ,
  31795. a.isEncoding = function(e) {
  31796. switch (String(e).toLowerCase()) {
  31797. case "hex":
  31798. case "utf8":
  31799. case "utf-8":
  31800. case "ascii":
  31801. case "latin1":
  31802. case "binary":
  31803. case "base64":
  31804. case "ucs2":
  31805. case "ucs-2":
  31806. case "utf16le":
  31807. case "utf-16le":
  31808. return !0;
  31809. default:
  31810. return !1
  31811. }
  31812. }
  31813. ,
  31814. a.concat = function(e, t) {
  31815. if (!$(e))
  31816. throw new TypeError('"list" argument must be an Array of Buffers');
  31817. if (0 === e.length)
  31818. return a.alloc(0);
  31819. var i;
  31820. if (void 0 === t)
  31821. for (t = 0,
  31822. i = 0; i < e.length; ++i)
  31823. t += e[i].length;
  31824. var n = a.allocUnsafe(t)
  31825. , r = 0;
  31826. for (i = 0; i < e.length; ++i) {
  31827. var o = e[i];
  31828. if (!a.isBuffer(o))
  31829. throw new TypeError('"list" argument must be an Array of Buffers');
  31830. o.copy(n, r),
  31831. r += o.length
  31832. }
  31833. return n
  31834. }
  31835. ,
  31836. a.byteLength = v,
  31837. a.prototype._isBuffer = !0,
  31838. a.prototype.swap16 = function() {
  31839. var e = this.length;
  31840. if (e % 2 !== 0)
  31841. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31842. for (var t = 0; t < e; t += 2)
  31843. y(this, t, t + 1);
  31844. return this
  31845. }
  31846. ,
  31847. a.prototype.swap32 = function() {
  31848. var e = this.length;
  31849. if (e % 4 !== 0)
  31850. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31851. for (var t = 0; t < e; t += 4)
  31852. y(this, t, t + 3),
  31853. y(this, t + 1, t + 2);
  31854. return this
  31855. }
  31856. ,
  31857. a.prototype.swap64 = function() {
  31858. var e = this.length;
  31859. if (e % 8 !== 0)
  31860. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31861. for (var t = 0; t < e; t += 8)
  31862. y(this, t, t + 7),
  31863. y(this, t + 1, t + 6),
  31864. y(this, t + 2, t + 5),
  31865. y(this, t + 3, t + 4);
  31866. return this
  31867. }
  31868. ,
  31869. a.prototype.toString = function() {
  31870. var e = 0 | this.length;
  31871. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31872. }
  31873. ,
  31874. a.prototype.equals = function(e) {
  31875. if (!a.isBuffer(e))
  31876. throw new TypeError("Argument must be a Buffer");
  31877. return this === e || 0 === a.compare(this, e)
  31878. }
  31879. ,
  31880. a.prototype.inspect = function() {
  31881. var e = ""
  31882. , t = i.INSPECT_MAX_BYTES;
  31883. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31884. this.length > t && (e += " ... ")),
  31885. "<Buffer " + e + ">"
  31886. }
  31887. ,
  31888. a.prototype.compare = function(e, t, i, n, r) {
  31889. if (!a.isBuffer(e))
  31890. throw new TypeError("Argument must be a Buffer");
  31891. if (void 0 === t && (t = 0),
  31892. void 0 === i && (i = e ? e.length : 0),
  31893. void 0 === n && (n = 0),
  31894. void 0 === r && (r = this.length),
  31895. t < 0 || i > e.length || n < 0 || r > this.length)
  31896. throw new RangeError("out of range index");
  31897. if (n >= r && t >= i)
  31898. return 0;
  31899. if (n >= r)
  31900. return -1;
  31901. if (t >= i)
  31902. return 1;
  31903. if (t >>>= 0,
  31904. i >>>= 0,
  31905. n >>>= 0,
  31906. r >>>= 0,
  31907. this === e)
  31908. return 0;
  31909. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31910. if (c[u] !== h[u]) {
  31911. o = c[u],
  31912. s = h[u];
  31913. break
  31914. }
  31915. return o < s ? -1 : s < o ? 1 : 0
  31916. }
  31917. ,
  31918. a.prototype.includes = function(e, t, i) {
  31919. return this.indexOf(e, t, i) !== -1
  31920. }
  31921. ,
  31922. a.prototype.indexOf = function(e, t, i) {
  31923. return C(this, e, t, i, !0)
  31924. }
  31925. ,
  31926. a.prototype.lastIndexOf = function(e, t, i) {
  31927. return C(this, e, t, i, !1)
  31928. }
  31929. ,
  31930. a.prototype.write = function(e, t, i, n) {
  31931. if (void 0 === t)
  31932. n = "utf8",
  31933. i = this.length,
  31934. t = 0;
  31935. else if (void 0 === i && "string" == typeof t)
  31936. n = t,
  31937. i = this.length,
  31938. t = 0;
  31939. else {
  31940. if (!isFinite(t))
  31941. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31942. t |= 0,
  31943. isFinite(i) ? (i |= 0,
  31944. void 0 === n && (n = "utf8")) : (n = i,
  31945. i = void 0)
  31946. }
  31947. var r = this.length - t;
  31948. if ((void 0 === i || i > r) && (i = r),
  31949. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31950. throw new RangeError("Attempt to write outside buffer bounds");
  31951. n || (n = "utf8");
  31952. for (var o = !1; ; )
  31953. switch (n) {
  31954. case "hex":
  31955. return E(this, e, t, i);
  31956. case "utf8":
  31957. case "utf-8":
  31958. return b(this, e, t, i);
  31959. case "ascii":
  31960. return w(this, e, t, i);
  31961. case "latin1":
  31962. case "binary":
  31963. return _(this, e, t, i);
  31964. case "base64":
  31965. return T(this, e, t, i);
  31966. case "ucs2":
  31967. case "ucs-2":
  31968. case "utf16le":
  31969. case "utf-16le":
  31970. return x(this, e, t, i);
  31971. default:
  31972. if (o)
  31973. throw new TypeError("Unknown encoding: " + n);
  31974. n = ("" + n).toLowerCase(),
  31975. o = !0
  31976. }
  31977. }
  31978. ,
  31979. a.prototype.toJSON = function() {
  31980. return {
  31981. type: "Buffer",
  31982. data: Array.prototype.slice.call(this._arr || this, 0)
  31983. }
  31984. }
  31985. ;
  31986. var ee = 4096;
  31987. a.prototype.slice = function(e, t) {
  31988. var i = this.length;
  31989. e = ~~e,
  31990. t = void 0 === t ? i : ~~t,
  31991. e < 0 ? (e += i,
  31992. e < 0 && (e = 0)) : e > i && (e = i),
  31993. t < 0 ? (t += i,
  31994. t < 0 && (t = 0)) : t > i && (t = i),
  31995. t < e && (t = e);
  31996. var n;
  31997. if (a.TYPED_ARRAY_SUPPORT)
  31998. n = this.subarray(e, t),
  31999. n.__proto__ = a.prototype;
  32000. else {
  32001. var r = t - e;
  32002. n = new a(r,void 0);
  32003. for (var o = 0; o < r; ++o)
  32004. n[o] = this[o + e]
  32005. }
  32006. return n
  32007. }
  32008. ,
  32009. a.prototype.readUIntLE = function(e, t, i) {
  32010. e |= 0,
  32011. t |= 0,
  32012. i || N(e, t, this.length);
  32013. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32014. n += this[e + o] * r;
  32015. return n
  32016. }
  32017. ,
  32018. a.prototype.readUIntBE = function(e, t, i) {
  32019. e |= 0,
  32020. t |= 0,
  32021. i || N(e, t, this.length);
  32022. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32023. n += this[e + --t] * r;
  32024. return n
  32025. }
  32026. ,
  32027. a.prototype.readUInt8 = function(e, t) {
  32028. return t || N(e, 1, this.length),
  32029. this[e]
  32030. }
  32031. ,
  32032. a.prototype.readUInt16LE = function(e, t) {
  32033. return t || N(e, 2, this.length),
  32034. this[e] | this[e + 1] << 8
  32035. }
  32036. ,
  32037. a.prototype.readUInt16BE = function(e, t) {
  32038. return t || N(e, 2, this.length),
  32039. this[e] << 8 | this[e + 1]
  32040. }
  32041. ,
  32042. a.prototype.readUInt32LE = function(e, t) {
  32043. return t || N(e, 4, this.length),
  32044. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32045. }
  32046. ,
  32047. a.prototype.readUInt32BE = function(e, t) {
  32048. return t || N(e, 4, this.length),
  32049. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32050. }
  32051. ,
  32052. a.prototype.readIntLE = function(e, t, i) {
  32053. e |= 0,
  32054. t |= 0,
  32055. i || N(e, t, this.length);
  32056. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32057. n += this[e + o] * r;
  32058. return r *= 128,
  32059. n >= r && (n -= Math.pow(2, 8 * t)),
  32060. n
  32061. }
  32062. ,
  32063. a.prototype.readIntBE = function(e, t, i) {
  32064. e |= 0,
  32065. t |= 0,
  32066. i || N(e, t, this.length);
  32067. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32068. o += this[e + --n] * r;
  32069. return r *= 128,
  32070. o >= r && (o -= Math.pow(2, 8 * t)),
  32071. o
  32072. }
  32073. ,
  32074. a.prototype.readInt8 = function(e, t) {
  32075. return t || N(e, 1, this.length),
  32076. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32077. }
  32078. ,
  32079. a.prototype.readInt16LE = function(e, t) {
  32080. t || N(e, 2, this.length);
  32081. var i = this[e] | this[e + 1] << 8;
  32082. return 32768 & i ? 4294901760 | i : i
  32083. }
  32084. ,
  32085. a.prototype.readInt16BE = function(e, t) {
  32086. t || N(e, 2, this.length);
  32087. var i = this[e + 1] | this[e] << 8;
  32088. return 32768 & i ? 4294901760 | i : i
  32089. }
  32090. ,
  32091. a.prototype.readInt32LE = function(e, t) {
  32092. return t || N(e, 4, this.length),
  32093. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32094. }
  32095. ,
  32096. a.prototype.readInt32BE = function(e, t) {
  32097. return t || N(e, 4, this.length),
  32098. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32099. }
  32100. ,
  32101. a.prototype.readFloatLE = function(e, t) {
  32102. return t || N(e, 4, this.length),
  32103. J.read(this, e, !0, 23, 4)
  32104. }
  32105. ,
  32106. a.prototype.readFloatBE = function(e, t) {
  32107. return t || N(e, 4, this.length),
  32108. J.read(this, e, !1, 23, 4)
  32109. }
  32110. ,
  32111. a.prototype.readDoubleLE = function(e, t) {
  32112. return t || N(e, 8, this.length),
  32113. J.read(this, e, !0, 52, 8)
  32114. }
  32115. ,
  32116. a.prototype.readDoubleBE = function(e, t) {
  32117. return t || N(e, 8, this.length),
  32118. J.read(this, e, !1, 52, 8)
  32119. }
  32120. ,
  32121. a.prototype.writeUIntLE = function(e, t, i, n) {
  32122. if (e = +e,
  32123. t |= 0,
  32124. i |= 0,
  32125. !n) {
  32126. var r = Math.pow(2, 8 * i) - 1;
  32127. B(this, e, t, i, r, 0)
  32128. }
  32129. var o = 1
  32130. , a = 0;
  32131. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32132. this[t + a] = e / o & 255;
  32133. return t + i
  32134. }
  32135. ,
  32136. a.prototype.writeUIntBE = function(e, t, i, n) {
  32137. if (e = +e,
  32138. t |= 0,
  32139. i |= 0,
  32140. !n) {
  32141. var r = Math.pow(2, 8 * i) - 1;
  32142. B(this, e, t, i, r, 0)
  32143. }
  32144. var o = i - 1
  32145. , a = 1;
  32146. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32147. this[t + o] = e / a & 255;
  32148. return t + i
  32149. }
  32150. ,
  32151. a.prototype.writeUInt8 = function(e, t, i) {
  32152. return e = +e,
  32153. t |= 0,
  32154. i || B(this, e, t, 1, 255, 0),
  32155. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32156. this[t] = 255 & e,
  32157. t + 1
  32158. }
  32159. ,
  32160. a.prototype.writeUInt16LE = function(e, t, i) {
  32161. return e = +e,
  32162. t |= 0,
  32163. i || B(this, e, t, 2, 65535, 0),
  32164. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32165. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32166. t + 2
  32167. }
  32168. ,
  32169. a.prototype.writeUInt16BE = function(e, t, i) {
  32170. return e = +e,
  32171. t |= 0,
  32172. i || B(this, e, t, 2, 65535, 0),
  32173. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32174. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32175. t + 2
  32176. }
  32177. ,
  32178. a.prototype.writeUInt32LE = function(e, t, i) {
  32179. return e = +e,
  32180. t |= 0,
  32181. i || B(this, e, t, 4, 4294967295, 0),
  32182. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32183. this[t + 2] = e >>> 16,
  32184. this[t + 1] = e >>> 8,
  32185. this[t] = 255 & e) : V(this, e, t, !0),
  32186. t + 4
  32187. }
  32188. ,
  32189. a.prototype.writeUInt32BE = function(e, t, i) {
  32190. return e = +e,
  32191. t |= 0,
  32192. i || B(this, e, t, 4, 4294967295, 0),
  32193. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32194. this[t + 1] = e >>> 16,
  32195. this[t + 2] = e >>> 8,
  32196. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32197. t + 4
  32198. }
  32199. ,
  32200. a.prototype.writeIntLE = function(e, t, i, n) {
  32201. if (e = +e,
  32202. t |= 0,
  32203. !n) {
  32204. var r = Math.pow(2, 8 * i - 1);
  32205. B(this, e, t, i, r - 1, -r)
  32206. }
  32207. var o = 0
  32208. , a = 1
  32209. , s = 0;
  32210. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32211. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32212. this[t + o] = (e / a >> 0) - s & 255;
  32213. return t + i
  32214. }
  32215. ,
  32216. a.prototype.writeIntBE = function(e, t, i, n) {
  32217. if (e = +e,
  32218. t |= 0,
  32219. !n) {
  32220. var r = Math.pow(2, 8 * i - 1);
  32221. B(this, e, t, i, r - 1, -r)
  32222. }
  32223. var o = i - 1
  32224. , a = 1
  32225. , s = 0;
  32226. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32227. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32228. this[t + o] = (e / a >> 0) - s & 255;
  32229. return t + i
  32230. }
  32231. ,
  32232. a.prototype.writeInt8 = function(e, t, i) {
  32233. return e = +e,
  32234. t |= 0,
  32235. i || B(this, e, t, 1, 127, -128),
  32236. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32237. e < 0 && (e = 255 + e + 1),
  32238. this[t] = 255 & e,
  32239. t + 1
  32240. }
  32241. ,
  32242. a.prototype.writeInt16LE = function(e, t, i) {
  32243. return e = +e,
  32244. t |= 0,
  32245. i || B(this, e, t, 2, 32767, -32768),
  32246. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32247. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32248. t + 2
  32249. }
  32250. ,
  32251. a.prototype.writeInt16BE = function(e, t, i) {
  32252. return e = +e,
  32253. t |= 0,
  32254. i || B(this, e, t, 2, 32767, -32768),
  32255. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32256. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32257. t + 2
  32258. }
  32259. ,
  32260. a.prototype.writeInt32LE = function(e, t, i) {
  32261. return e = +e,
  32262. t |= 0,
  32263. i || B(this, e, t, 4, 2147483647, -2147483648),
  32264. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32265. this[t + 1] = e >>> 8,
  32266. this[t + 2] = e >>> 16,
  32267. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32268. t + 4
  32269. }
  32270. ,
  32271. a.prototype.writeInt32BE = function(e, t, i) {
  32272. return e = +e,
  32273. t |= 0,
  32274. i || B(this, e, t, 4, 2147483647, -2147483648),
  32275. e < 0 && (e = 4294967295 + e + 1),
  32276. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32277. this[t + 1] = e >>> 16,
  32278. this[t + 2] = e >>> 8,
  32279. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32280. t + 4
  32281. }
  32282. ,
  32283. a.prototype.writeFloatLE = function(e, t, i) {
  32284. return k(this, e, t, !0, i)
  32285. }
  32286. ,
  32287. a.prototype.writeFloatBE = function(e, t, i) {
  32288. return k(this, e, t, !1, i)
  32289. }
  32290. ,
  32291. a.prototype.writeDoubleLE = function(e, t, i) {
  32292. return H(this, e, t, !0, i)
  32293. }
  32294. ,
  32295. a.prototype.writeDoubleBE = function(e, t, i) {
  32296. return H(this, e, t, !1, i)
  32297. }
  32298. ,
  32299. a.prototype.copy = function(e, t, i, n) {
  32300. if (i || (i = 0),
  32301. n || 0 === n || (n = this.length),
  32302. t >= e.length && (t = e.length),
  32303. t || (t = 0),
  32304. n > 0 && n < i && (n = i),
  32305. n === i)
  32306. return 0;
  32307. if (0 === e.length || 0 === this.length)
  32308. return 0;
  32309. if (t < 0)
  32310. throw new RangeError("targetStart out of bounds");
  32311. if (i < 0 || i >= this.length)
  32312. throw new RangeError("sourceStart out of bounds");
  32313. if (n < 0)
  32314. throw new RangeError("sourceEnd out of bounds");
  32315. n > this.length && (n = this.length),
  32316. e.length - t < n - i && (n = e.length - t + i);
  32317. var r, o = n - i;
  32318. if (this === e && i < t && t < n)
  32319. for (r = o - 1; r >= 0; --r)
  32320. e[r + t] = this[r + i];
  32321. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32322. for (r = 0; r < o; ++r)
  32323. e[r + t] = this[r + i];
  32324. else
  32325. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32326. return o
  32327. }
  32328. ,
  32329. a.prototype.fill = function(e, t, i, n) {
  32330. if ("string" == typeof e) {
  32331. if ("string" == typeof t ? (n = t,
  32332. t = 0,
  32333. i = this.length) : "string" == typeof i && (n = i,
  32334. i = this.length),
  32335. 1 === e.length) {
  32336. var r = e.charCodeAt(0);
  32337. r < 256 && (e = r)
  32338. }
  32339. if (void 0 !== n && "string" != typeof n)
  32340. throw new TypeError("encoding must be a string");
  32341. if ("string" == typeof n && !a.isEncoding(n))
  32342. throw new TypeError("Unknown encoding: " + n)
  32343. } else
  32344. "number" == typeof e && (e &= 255);
  32345. if (t < 0 || this.length < t || this.length < i)
  32346. throw new RangeError("Out of range index");
  32347. if (i <= t)
  32348. return this;
  32349. t >>>= 0,
  32350. i = void 0 === i ? this.length : i >>> 0,
  32351. e || (e = 0);
  32352. var o;
  32353. if ("number" == typeof e)
  32354. for (o = t; o < i; ++o)
  32355. this[o] = e;
  32356. else {
  32357. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32358. , l = s.length;
  32359. for (o = 0; o < i - t; ++o)
  32360. this[o + t] = s[o % l]
  32361. }
  32362. return this
  32363. }
  32364. ;
  32365. var te = /[^+\/0-9A-Za-z-_]/g
  32366. }
  32367. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32368. }
  32369. , {
  32370. "base64-js": 199,
  32371. ieee754: 200,
  32372. isarray: 201
  32373. }],
  32374. 199: [function(e, t, i) {
  32375. "use strict";
  32376. function n(e) {
  32377. var t = e.length;
  32378. if (t % 4 > 0)
  32379. throw new Error("Invalid string. Length must be a multiple of 4");
  32380. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32381. }
  32382. function r(e) {
  32383. return 3 * e.length / 4 - n(e)
  32384. }
  32385. function o(e) {
  32386. var t, i, r, o, a, s, l = e.length;
  32387. a = n(e),
  32388. s = new u(3 * l / 4 - a),
  32389. r = a > 0 ? l - 4 : l;
  32390. var c = 0;
  32391. for (t = 0,
  32392. i = 0; t < r; t += 4,
  32393. i += 3)
  32394. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32395. s[c++] = o >> 16 & 255,
  32396. s[c++] = o >> 8 & 255,
  32397. s[c++] = 255 & o;
  32398. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32399. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32400. s[c++] = o >> 8 & 255,
  32401. s[c++] = 255 & o),
  32402. s
  32403. }
  32404. function a(e) {
  32405. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32406. }
  32407. function s(e, t, i) {
  32408. for (var n, r = [], o = t; o < i; o += 3)
  32409. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32410. r.push(a(n));
  32411. return r.join("")
  32412. }
  32413. function l(e) {
  32414. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32415. o.push(s(e, l, l + a > h ? h : l + a));
  32416. return 1 === n ? (t = e[i - 1],
  32417. r += c[t >> 2],
  32418. r += c[t << 4 & 63],
  32419. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32420. r += c[t >> 10],
  32421. r += c[t >> 4 & 63],
  32422. r += c[t << 2 & 63],
  32423. r += "="),
  32424. o.push(r),
  32425. o.join("")
  32426. }
  32427. i.byteLength = r,
  32428. i.toByteArray = o,
  32429. i.fromByteArray = l;
  32430. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32431. c[p] = d[p],
  32432. h[d.charCodeAt(p)] = p;
  32433. h["-".charCodeAt(0)] = 62,
  32434. h["_".charCodeAt(0)] = 63
  32435. }
  32436. , {}],
  32437. 200: [function(e, t, i) {
  32438. i.read = function(e, t, i, n, r) {
  32439. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32440. for (u += d,
  32441. o = p & (1 << -h) - 1,
  32442. p >>= -h,
  32443. h += s; h > 0; o = 256 * o + e[t + u],
  32444. u += d,
  32445. h -= 8)
  32446. ;
  32447. for (a = o & (1 << -h) - 1,
  32448. o >>= -h,
  32449. h += n; h > 0; a = 256 * a + e[t + u],
  32450. u += d,
  32451. h -= 8)
  32452. ;
  32453. if (0 === o)
  32454. o = 1 - c;
  32455. else {
  32456. if (o === l)
  32457. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32458. a += Math.pow(2, n),
  32459. o -= c
  32460. }
  32461. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32462. }
  32463. ,
  32464. i.write = function(e, t, i, n, r, o) {
  32465. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32466. for (t = Math.abs(t),
  32467. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32468. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32469. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32470. l *= 2),
  32471. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32472. t * l >= 2 && (a++,
  32473. l /= 2),
  32474. a + u >= h ? (s = 0,
  32475. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32476. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32477. a = 0)); r >= 8; e[i + p] = 255 & s,
  32478. p += f,
  32479. s /= 256,
  32480. r -= 8)
  32481. ;
  32482. for (a = a << r | s,
  32483. c += r; c > 0; e[i + p] = 255 & a,
  32484. p += f,
  32485. a /= 256,
  32486. c -= 8)
  32487. ;
  32488. e[i + p - f] |= 128 * g
  32489. }
  32490. }
  32491. , {}],
  32492. 201: [function(e, t, i) {
  32493. var n = {}.toString;
  32494. t.exports = Array.isArray || function(e) {
  32495. return "[object Array]" == n.call(e)
  32496. }
  32497. }
  32498. , {}],
  32499. 202: [function(e, t, i) {
  32500. function n() {
  32501. this._events = this._events || {},
  32502. this._maxListeners = this._maxListeners || void 0
  32503. }
  32504. function r(e) {
  32505. return "function" == typeof e
  32506. }
  32507. function o(e) {
  32508. return "number" == typeof e
  32509. }
  32510. function a(e) {
  32511. return "object" == typeof e && null !== e
  32512. }
  32513. function s(e) {
  32514. return void 0 === e
  32515. }
  32516. t.exports = n,
  32517. n.EventEmitter = n,
  32518. n.prototype._events = void 0,
  32519. n.prototype._maxListeners = void 0,
  32520. n.defaultMaxListeners = 10,
  32521. n.prototype.setMaxListeners = function(e) {
  32522. if (!o(e) || e < 0 || isNaN(e))
  32523. throw TypeError("n must be a positive number");
  32524. return this._maxListeners = e,
  32525. this
  32526. }
  32527. ,
  32528. n.prototype.emit = function(e) {
  32529. var t, i, n, o, l, c;
  32530. if (this._events || (this._events = {}),
  32531. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32532. if (t = arguments[1],
  32533. t instanceof Error)
  32534. throw t;
  32535. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32536. throw h.context = t,
  32537. h
  32538. }
  32539. if (i = this._events[e],
  32540. s(i))
  32541. return !1;
  32542. if (r(i))
  32543. switch (arguments.length) {
  32544. case 1:
  32545. i.call(this);
  32546. break;
  32547. case 2:
  32548. i.call(this, arguments[1]);
  32549. break;
  32550. case 3:
  32551. i.call(this, arguments[1], arguments[2]);
  32552. break;
  32553. default:
  32554. o = Array.prototype.slice.call(arguments, 1),
  32555. i.apply(this, o)
  32556. }
  32557. else if (a(i))
  32558. for (o = Array.prototype.slice.call(arguments, 1),
  32559. c = i.slice(),
  32560. n = c.length,
  32561. l = 0; l < n; l++)
  32562. c[l].apply(this, o);
  32563. return !0
  32564. }
  32565. ,
  32566. n.prototype.addListener = function(e, t) {
  32567. var i;
  32568. if (!r(t))
  32569. throw TypeError("listener must be a function");
  32570. return this._events || (this._events = {}),
  32571. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32572. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32573. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32574. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32575. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32576. "function" == typeof console.trace && console.trace())),
  32577. this
  32578. }
  32579. ,
  32580. n.prototype.on = n.prototype.addListener,
  32581. n.prototype.once = function(e, t) {
  32582. function i() {
  32583. this.removeListener(e, i),
  32584. n || (n = !0,
  32585. t.apply(this, arguments))
  32586. }
  32587. if (!r(t))
  32588. throw TypeError("listener must be a function");
  32589. var n = !1;
  32590. return i.listener = t,
  32591. this.on(e, i),
  32592. this
  32593. }
  32594. ,
  32595. n.prototype.removeListener = function(e, t) {
  32596. var i, n, o, s;
  32597. if (!r(t))
  32598. throw TypeError("listener must be a function");
  32599. if (!this._events || !this._events[e])
  32600. return this;
  32601. if (i = this._events[e],
  32602. o = i.length,
  32603. n = -1,
  32604. i === t || r(i.listener) && i.listener === t)
  32605. delete this._events[e],
  32606. this._events.removeListener && this.emit("removeListener", e, t);
  32607. else if (a(i)) {
  32608. for (s = o; s-- > 0; )
  32609. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32610. n = s;
  32611. break
  32612. }
  32613. if (n < 0)
  32614. return this;
  32615. 1 === i.length ? (i.length = 0,
  32616. delete this._events[e]) : i.splice(n, 1),
  32617. this._events.removeListener && this.emit("removeListener", e, t)
  32618. }
  32619. return this
  32620. }
  32621. ,
  32622. n.prototype.removeAllListeners = function(e) {
  32623. var t, i;
  32624. if (!this._events)
  32625. return this;
  32626. if (!this._events.removeListener)
  32627. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32628. this;
  32629. if (0 === arguments.length) {
  32630. for (t in this._events)
  32631. "removeListener" !== t && this.removeAllListeners(t);
  32632. return this.removeAllListeners("removeListener"),
  32633. this._events = {},
  32634. this
  32635. }
  32636. if (i = this._events[e],
  32637. r(i))
  32638. this.removeListener(e, i);
  32639. else if (i)
  32640. for (; i.length; )
  32641. this.removeListener(e, i[i.length - 1]);
  32642. return delete this._events[e],
  32643. this
  32644. }
  32645. ,
  32646. n.prototype.listeners = function(e) {
  32647. var t;
  32648. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32649. }
  32650. ,
  32651. n.prototype.listenerCount = function(e) {
  32652. if (this._events) {
  32653. var t = this._events[e];
  32654. if (r(t))
  32655. return 1;
  32656. if (t)
  32657. return t.length
  32658. }
  32659. return 0
  32660. }
  32661. ,
  32662. n.listenerCount = function(e, t) {
  32663. return e.listenerCount(t)
  32664. }
  32665. }
  32666. , {}],
  32667. 203: [function(e, t, i) {
  32668. function n() {
  32669. throw new Error("setTimeout has not been defined")
  32670. }
  32671. function r() {
  32672. throw new Error("clearTimeout has not been defined")
  32673. }
  32674. function o(e) {
  32675. if (u === setTimeout)
  32676. return setTimeout(e, 0);
  32677. if ((u === n || !u) && setTimeout)
  32678. return u = setTimeout,
  32679. setTimeout(e, 0);
  32680. try {
  32681. return u(e, 0)
  32682. } catch (t) {
  32683. try {
  32684. return u.call(null, e, 0)
  32685. } catch (t) {
  32686. return u.call(this, e, 0)
  32687. }
  32688. }
  32689. }
  32690. function a(e) {
  32691. if (d === clearTimeout)
  32692. return clearTimeout(e);
  32693. if ((d === r || !d) && clearTimeout)
  32694. return d = clearTimeout,
  32695. clearTimeout(e);
  32696. try {
  32697. return d(e)
  32698. } catch (t) {
  32699. try {
  32700. return d.call(null, e)
  32701. } catch (t) {
  32702. return d.call(this, e)
  32703. }
  32704. }
  32705. }
  32706. function s() {
  32707. m && f && (m = !1,
  32708. f.length ? g = f.concat(g) : v = -1,
  32709. g.length && l())
  32710. }
  32711. function l() {
  32712. if (!m) {
  32713. var e = o(s);
  32714. m = !0;
  32715. for (var t = g.length; t; ) {
  32716. for (f = g,
  32717. g = []; ++v < t; )
  32718. f && f[v].run();
  32719. v = -1,
  32720. t = g.length
  32721. }
  32722. f = null,
  32723. m = !1,
  32724. a(e)
  32725. }
  32726. }
  32727. function c(e, t) {
  32728. this.fun = e,
  32729. this.array = t
  32730. }
  32731. function h() {}
  32732. var u, d, p = t.exports = {};
  32733. !function() {
  32734. try {
  32735. u = "function" == typeof setTimeout ? setTimeout : n
  32736. } catch (e) {
  32737. u = n
  32738. }
  32739. try {
  32740. d = "function" == typeof clearTimeout ? clearTimeout : r
  32741. } catch (e) {
  32742. d = r
  32743. }
  32744. }();
  32745. var f, g = [], m = !1, v = -1;
  32746. p.nextTick = function(e) {
  32747. var t = new Array(arguments.length - 1);
  32748. if (arguments.length > 1)
  32749. for (var i = 1; i < arguments.length; i++)
  32750. t[i - 1] = arguments[i];
  32751. g.push(new c(e,t)),
  32752. 1 !== g.length || m || o(l)
  32753. }
  32754. ,
  32755. c.prototype.run = function() {
  32756. this.fun.apply(null, this.array)
  32757. }
  32758. ,
  32759. p.title = "browser",
  32760. p.browser = !0,
  32761. p.env = {},
  32762. p.argv = [],
  32763. p.version = "",
  32764. p.versions = {},
  32765. p.on = h,
  32766. p.addListener = h,
  32767. p.once = h,
  32768. p.off = h,
  32769. p.removeListener = h,
  32770. p.removeAllListeners = h,
  32771. p.emit = h,
  32772. p.binding = function(e) {
  32773. throw new Error("process.binding is not supported")
  32774. }
  32775. ,
  32776. p.cwd = function() {
  32777. return "/"
  32778. }
  32779. ,
  32780. p.chdir = function(e) {
  32781. throw new Error("process.chdir is not supported")
  32782. }
  32783. ,
  32784. p.umask = function() {
  32785. return 0
  32786. }
  32787. }
  32788. , {}],
  32789. 204: [function(e, t, i) {
  32790. (function(e) {
  32791. !function(n) {
  32792. function r(e) {
  32793. throw new RangeError(L[e])
  32794. }
  32795. function o(e, t) {
  32796. for (var i = e.length, n = []; i--; )
  32797. n[i] = t(e[i]);
  32798. return n
  32799. }
  32800. function a(e, t) {
  32801. var i = e.split("@")
  32802. , n = "";
  32803. i.length > 1 && (n = i[0] + "@",
  32804. e = i[1]),
  32805. e = e.replace(O, ".");
  32806. var r = e.split(".")
  32807. , a = o(r, t).join(".");
  32808. return n + a
  32809. }
  32810. function s(e) {
  32811. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32812. t = e.charCodeAt(r++),
  32813. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32814. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32815. r--)) : n.push(t);
  32816. return n
  32817. }
  32818. function l(e) {
  32819. return o(e, function(e) {
  32820. var t = "";
  32821. return e > 65535 && (e -= 65536,
  32822. t += B(e >>> 10 & 1023 | 55296),
  32823. e = 56320 | 1023 & e),
  32824. t += B(e)
  32825. }).join("")
  32826. }
  32827. function c(e) {
  32828. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32829. }
  32830. function h(e, t) {
  32831. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32832. }
  32833. function u(e, t, i) {
  32834. var n = 0;
  32835. for (e = i ? N(e / T) : e >> 1,
  32836. e += N(e / t); e > D * w >> 1; n += E)
  32837. e = N(e / D);
  32838. return N(n + (D + 1) * e / (e + _))
  32839. }
  32840. function d(e) {
  32841. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32842. for (i = e.lastIndexOf(M),
  32843. i < 0 && (i = 0),
  32844. n = 0; n < i; ++n)
  32845. e.charCodeAt(n) >= 128 && r("not-basic"),
  32846. g.push(e.charCodeAt(n));
  32847. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32848. for (a = v,
  32849. s = 1,
  32850. h = E; o >= m && r("invalid-input"),
  32851. d = c(e.charCodeAt(o++)),
  32852. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32853. v += d * s,
  32854. p = h <= y ? b : h >= y + w ? w : h - y,
  32855. !(d < p); h += E)
  32856. f = E - p,
  32857. s > N(I / f) && r("overflow"),
  32858. s *= f;
  32859. t = g.length + 1,
  32860. y = u(v - a, t, 0 == a),
  32861. N(v / t) > I - A && r("overflow"),
  32862. A += N(v / t),
  32863. v %= t,
  32864. g.splice(v++, 0, A)
  32865. }
  32866. return l(g)
  32867. }
  32868. function p(e) {
  32869. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32870. for (e = s(e),
  32871. m = e.length,
  32872. t = S,
  32873. i = 0,
  32874. a = x,
  32875. l = 0; l < m; ++l)
  32876. g = e[l],
  32877. g < 128 && C.push(B(g));
  32878. for (n = o = C.length,
  32879. o && C.push(M); n < m; ) {
  32880. for (c = I,
  32881. l = 0; l < m; ++l)
  32882. g = e[l],
  32883. g >= t && g < c && (c = g);
  32884. for (v = n + 1,
  32885. c - t > N((I - i) / v) && r("overflow"),
  32886. i += (c - t) * v,
  32887. t = c,
  32888. l = 0; l < m; ++l)
  32889. if (g = e[l],
  32890. g < t && ++i > I && r("overflow"),
  32891. g == t) {
  32892. for (d = i,
  32893. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32894. !(d < f); p += E)
  32895. y = d - f,
  32896. A = E - f,
  32897. C.push(B(h(f + y % A, 0))),
  32898. d = N(y / A);
  32899. C.push(B(h(d, 0))),
  32900. a = u(i, v, n == o),
  32901. i = 0,
  32902. ++n
  32903. }
  32904. ++i,
  32905. ++t
  32906. }
  32907. return C.join("")
  32908. }
  32909. function f(e) {
  32910. return a(e, function(e) {
  32911. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32912. })
  32913. }
  32914. function g(e) {
  32915. return a(e, function(e) {
  32916. return P.test(e) ? "xn--" + p(e) : e
  32917. })
  32918. }
  32919. var m = "object" == typeof i && i && !i.nodeType && i
  32920. , v = "object" == typeof t && t && !t.nodeType && t
  32921. , A = "object" == typeof e && e;
  32922. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32923. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32924. overflow: "Overflow: input needs wider integers to process",
  32925. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32926. "invalid-input": "Invalid input"
  32927. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32928. if (y = {
  32929. version: "1.4.1",
  32930. ucs2: {
  32931. decode: s,
  32932. encode: l
  32933. },
  32934. decode: d,
  32935. encode: p,
  32936. toASCII: g,
  32937. toUnicode: f
  32938. },
  32939. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32940. define("punycode", function() {
  32941. return y
  32942. });
  32943. else if (m && v)
  32944. if (t.exports == m)
  32945. v.exports = y;
  32946. else
  32947. for (C in y)
  32948. y.hasOwnProperty(C) && (m[C] = y[C]);
  32949. else
  32950. n.punycode = y
  32951. }(this)
  32952. }
  32953. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32954. }
  32955. , {}],
  32956. 205: [function(e, t, i) {
  32957. "use strict";
  32958. function n(e, t) {
  32959. return Object.prototype.hasOwnProperty.call(e, t)
  32960. }
  32961. t.exports = function(e, t, i, o) {
  32962. t = t || "&",
  32963. i = i || "=";
  32964. var a = {};
  32965. if ("string" != typeof e || 0 === e.length)
  32966. return a;
  32967. var s = /\+/g;
  32968. e = e.split(t);
  32969. var l = 1e3;
  32970. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32971. var c = e.length;
  32972. l > 0 && c > l && (c = l);
  32973. for (var h = 0; h < c; ++h) {
  32974. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32975. m >= 0 ? (u = g.substr(0, m),
  32976. d = g.substr(m + 1)) : (u = g,
  32977. d = ""),
  32978. p = decodeURIComponent(u),
  32979. f = decodeURIComponent(d),
  32980. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32981. }
  32982. return a
  32983. }
  32984. ;
  32985. var r = Array.isArray || function(e) {
  32986. return "[object Array]" === Object.prototype.toString.call(e)
  32987. }
  32988. }
  32989. , {}],
  32990. 206: [function(e, t, i) {
  32991. "use strict";
  32992. function n(e, t) {
  32993. if (e.map)
  32994. return e.map(t);
  32995. for (var i = [], n = 0; n < e.length; n++)
  32996. i.push(t(e[n], n));
  32997. return i
  32998. }
  32999. var r = function(e) {
  33000. switch (typeof e) {
  33001. case "string":
  33002. return e;
  33003. case "boolean":
  33004. return e ? "true" : "false";
  33005. case "number":
  33006. return isFinite(e) ? e : "";
  33007. default:
  33008. return ""
  33009. }
  33010. };
  33011. t.exports = function(e, t, i, s) {
  33012. return t = t || "&",
  33013. i = i || "=",
  33014. null === e && (e = void 0),
  33015. "object" == typeof e ? n(a(e), function(a) {
  33016. var s = encodeURIComponent(r(a)) + i;
  33017. return o(e[a]) ? n(e[a], function(e) {
  33018. return s + encodeURIComponent(r(e))
  33019. }).join(t) : s + encodeURIComponent(r(e[a]))
  33020. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33021. }
  33022. ;
  33023. var o = Array.isArray || function(e) {
  33024. return "[object Array]" === Object.prototype.toString.call(e)
  33025. }
  33026. , a = Object.keys || function(e) {
  33027. var t = [];
  33028. for (var i in e)
  33029. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33030. return t
  33031. }
  33032. }
  33033. , {}],
  33034. 207: [function(e, t, i) {
  33035. "use strict";
  33036. i.decode = i.parse = e("./decode"),
  33037. i.encode = i.stringify = e("./encode")
  33038. }
  33039. , {
  33040. "./decode": 205,
  33041. "./encode": 206
  33042. }],
  33043. 208: [function(e, t, i) {
  33044. "use strict";
  33045. function n() {
  33046. this.protocol = null,
  33047. this.slashes = null,
  33048. this.auth = null,
  33049. this.host = null,
  33050. this.port = null,
  33051. this.hostname = null,
  33052. this.hash = null,
  33053. this.search = null,
  33054. this.query = null,
  33055. this.pathname = null,
  33056. this.path = null,
  33057. this.href = null
  33058. }
  33059. function r(e, t, i) {
  33060. if (e && c.isObject(e) && e instanceof n)
  33061. return e;
  33062. var r = new n;
  33063. return r.parse(e, t, i),
  33064. r
  33065. }
  33066. function o(e) {
  33067. return c.isString(e) && (e = r(e)),
  33068. e instanceof n ? e.format() : n.prototype.format.call(e)
  33069. }
  33070. function a(e, t) {
  33071. return r(e, !1, !0).resolve(t)
  33072. }
  33073. function s(e, t) {
  33074. return e ? r(e, !1, !0).resolveObject(t) : t
  33075. }
  33076. var l = e("punycode")
  33077. , c = e("./util");
  33078. i.parse = r,
  33079. i.resolve = a,
  33080. i.resolveObject = s,
  33081. i.format = o,
  33082. i.Url = n;
  33083. var h = /^([a-z0-9.+-]+:)/i
  33084. , u = /:[0-9]*$/
  33085. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33086. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33087. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33088. , g = ["'"].concat(f)
  33089. , m = ["%", "/", "?", ";", "#"].concat(g)
  33090. , v = ["/", "?", "#"]
  33091. , A = 255
  33092. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33093. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33094. , I = {
  33095. javascript: !0,
  33096. "javascript:": !0
  33097. }
  33098. , E = {
  33099. javascript: !0,
  33100. "javascript:": !0
  33101. }
  33102. , b = {
  33103. http: !0,
  33104. https: !0,
  33105. ftp: !0,
  33106. gopher: !0,
  33107. file: !0,
  33108. "http:": !0,
  33109. "https:": !0,
  33110. "ftp:": !0,
  33111. "gopher:": !0,
  33112. "file:": !0
  33113. }
  33114. , w = e("querystring");
  33115. n.prototype.parse = function(e, t, i) {
  33116. if (!c.isString(e))
  33117. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33118. var n = e.indexOf("?")
  33119. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33120. , o = e.split(r)
  33121. , a = /\\/g;
  33122. o[0] = o[0].replace(a, "/"),
  33123. e = o.join(r);
  33124. var s = e;
  33125. if (s = s.trim(),
  33126. !i && 1 === e.split("#").length) {
  33127. var u = d.exec(s);
  33128. if (u)
  33129. return this.path = s,
  33130. this.href = s,
  33131. this.pathname = u[1],
  33132. u[2] ? (this.search = u[2],
  33133. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33134. this.query = {}),
  33135. this
  33136. }
  33137. var p = h.exec(s);
  33138. if (p) {
  33139. p = p[0];
  33140. var f = p.toLowerCase();
  33141. this.protocol = f,
  33142. s = s.substr(p.length)
  33143. }
  33144. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33145. var _ = "//" === s.substr(0, 2);
  33146. !_ || p && E[p] || (s = s.substr(2),
  33147. this.slashes = !0)
  33148. }
  33149. if (!E[p] && (_ || p && !b[p])) {
  33150. for (var T = -1, x = 0; x < v.length; x++) {
  33151. var S = s.indexOf(v[x]);
  33152. S !== -1 && (T === -1 || S < T) && (T = S)
  33153. }
  33154. var M, R;
  33155. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33156. R !== -1 && (M = s.slice(0, R),
  33157. s = s.slice(R + 1),
  33158. this.auth = decodeURIComponent(M)),
  33159. T = -1;
  33160. for (var x = 0; x < m.length; x++) {
  33161. var S = s.indexOf(m[x]);
  33162. S !== -1 && (T === -1 || S < T) && (T = S)
  33163. }
  33164. T === -1 && (T = s.length),
  33165. this.host = s.slice(0, T),
  33166. s = s.slice(T),
  33167. this.parseHost(),
  33168. this.hostname = this.hostname || "";
  33169. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33170. if (!P)
  33171. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33172. var D = O[x];
  33173. if (D && !D.match(y)) {
  33174. for (var N = "", B = 0, F = D.length; B < F; B++)
  33175. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33176. if (!N.match(y)) {
  33177. var V = O.slice(0, x)
  33178. , U = O.slice(x + 1)
  33179. , k = D.match(C);
  33180. k && (V.push(k[1]),
  33181. U.unshift(k[2])),
  33182. U.length && (s = "/" + U.join(".") + s),
  33183. this.hostname = V.join(".");
  33184. break
  33185. }
  33186. }
  33187. }
  33188. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33189. P || (this.hostname = l.toASCII(this.hostname));
  33190. var H = this.port ? ":" + this.port : ""
  33191. , G = this.hostname || "";
  33192. this.host = G + H,
  33193. this.href += this.host,
  33194. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33195. "/" !== s[0] && (s = "/" + s))
  33196. }
  33197. if (!I[f])
  33198. for (var x = 0, L = g.length; x < L; x++) {
  33199. var z = g[x];
  33200. if (s.indexOf(z) !== -1) {
  33201. var W = encodeURIComponent(z);
  33202. W === z && (W = escape(z)),
  33203. s = s.split(z).join(W)
  33204. }
  33205. }
  33206. var j = s.indexOf("#");
  33207. j !== -1 && (this.hash = s.substr(j),
  33208. s = s.slice(0, j));
  33209. var Y = s.indexOf("?");
  33210. if (Y !== -1 ? (this.search = s.substr(Y),
  33211. this.query = s.substr(Y + 1),
  33212. t && (this.query = w.parse(this.query)),
  33213. s = s.slice(0, Y)) : t && (this.search = "",
  33214. this.query = {}),
  33215. s && (this.pathname = s),
  33216. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33217. this.pathname || this.search) {
  33218. var H = this.pathname || ""
  33219. , X = this.search || "";
  33220. this.path = H + X
  33221. }
  33222. return this.href = this.format(),
  33223. this
  33224. }
  33225. ,
  33226. n.prototype.format = function() {
  33227. var e = this.auth || "";
  33228. e && (e = encodeURIComponent(e),
  33229. e = e.replace(/%3A/i, ":"),
  33230. e += "@");
  33231. var t = this.protocol || ""
  33232. , i = this.pathname || ""
  33233. , n = this.hash || ""
  33234. , r = !1
  33235. , o = "";
  33236. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33237. this.port && (r += ":" + this.port)),
  33238. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33239. var a = this.search || o && "?" + o || "";
  33240. return t && ":" !== t.substr(-1) && (t += ":"),
  33241. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33242. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33243. n && "#" !== n.charAt(0) && (n = "#" + n),
  33244. a && "?" !== a.charAt(0) && (a = "?" + a),
  33245. i = i.replace(/[?#]/g, function(e) {
  33246. return encodeURIComponent(e)
  33247. }),
  33248. a = a.replace("#", "%23"),
  33249. t + r + i + a + n
  33250. }
  33251. ,
  33252. n.prototype.resolve = function(e) {
  33253. return this.resolveObject(r(e, !1, !0)).format()
  33254. }
  33255. ,
  33256. n.prototype.resolveObject = function(e) {
  33257. if (c.isString(e)) {
  33258. var t = new n;
  33259. t.parse(e, !1, !0),
  33260. e = t
  33261. }
  33262. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33263. var a = r[o];
  33264. i[a] = this[a]
  33265. }
  33266. if (i.hash = e.hash,
  33267. "" === e.href)
  33268. return i.href = i.format(),
  33269. i;
  33270. if (e.slashes && !e.protocol) {
  33271. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33272. var h = s[l];
  33273. "protocol" !== h && (i[h] = e[h])
  33274. }
  33275. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33276. i.href = i.format(),
  33277. i
  33278. }
  33279. if (e.protocol && e.protocol !== i.protocol) {
  33280. if (!b[e.protocol]) {
  33281. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33282. var p = u[d];
  33283. i[p] = e[p]
  33284. }
  33285. return i.href = i.format(),
  33286. i
  33287. }
  33288. if (i.protocol = e.protocol,
  33289. e.host || E[e.protocol])
  33290. i.pathname = e.pathname;
  33291. else {
  33292. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33293. ;
  33294. e.host || (e.host = ""),
  33295. e.hostname || (e.hostname = ""),
  33296. "" !== f[0] && f.unshift(""),
  33297. f.length < 2 && f.unshift(""),
  33298. i.pathname = f.join("/")
  33299. }
  33300. if (i.search = e.search,
  33301. i.query = e.query,
  33302. i.host = e.host || "",
  33303. i.auth = e.auth,
  33304. i.hostname = e.hostname || e.host,
  33305. i.port = e.port,
  33306. i.pathname || i.search) {
  33307. var g = i.pathname || ""
  33308. , m = i.search || "";
  33309. i.path = g + m
  33310. }
  33311. return i.slashes = i.slashes || e.slashes,
  33312. i.href = i.format(),
  33313. i
  33314. }
  33315. var v = i.pathname && "/" === i.pathname.charAt(0)
  33316. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33317. , y = A || v || i.host && e.pathname
  33318. , C = y
  33319. , I = i.pathname && i.pathname.split("/") || []
  33320. , f = e.pathname && e.pathname.split("/") || []
  33321. , w = i.protocol && !b[i.protocol];
  33322. if (w && (i.hostname = "",
  33323. i.port = null,
  33324. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33325. i.host = "",
  33326. e.protocol && (e.hostname = null,
  33327. e.port = null,
  33328. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33329. e.host = null),
  33330. y = y && ("" === f[0] || "" === I[0])),
  33331. A)
  33332. i.host = e.host || "" === e.host ? e.host : i.host,
  33333. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33334. i.search = e.search,
  33335. i.query = e.query,
  33336. I = f;
  33337. else if (f.length)
  33338. I || (I = []),
  33339. I.pop(),
  33340. I = I.concat(f),
  33341. i.search = e.search,
  33342. i.query = e.query;
  33343. else if (!c.isNullOrUndefined(e.search)) {
  33344. if (w) {
  33345. i.hostname = i.host = I.shift();
  33346. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33347. _ && (i.auth = _.shift(),
  33348. i.host = i.hostname = _.shift())
  33349. }
  33350. return i.search = e.search,
  33351. i.query = e.query,
  33352. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33353. i.href = i.format(),
  33354. i
  33355. }
  33356. if (!I.length)
  33357. return i.pathname = null,
  33358. i.search ? i.path = "/" + i.search : i.path = null,
  33359. i.href = i.format(),
  33360. i;
  33361. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33362. T = I[M],
  33363. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33364. S++) : S && (I.splice(M, 1),
  33365. S--);
  33366. if (!y && !C)
  33367. for (; S--; S)
  33368. I.unshift("..");
  33369. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33370. x && "/" !== I.join("/").substr(-1) && I.push("");
  33371. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33372. if (w) {
  33373. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33374. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33375. _ && (i.auth = _.shift(),
  33376. i.host = i.hostname = _.shift())
  33377. }
  33378. return y = y || i.host && I.length,
  33379. y && !R && I.unshift(""),
  33380. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33381. i.path = null),
  33382. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33383. i.auth = e.auth || i.auth,
  33384. i.slashes = i.slashes || e.slashes,
  33385. i.href = i.format(),
  33386. i
  33387. }
  33388. ,
  33389. n.prototype.parseHost = function() {
  33390. var e = this.host
  33391. , t = u.exec(e);
  33392. t && (t = t[0],
  33393. ":" !== t && (this.port = t.substr(1)),
  33394. e = e.substr(0, e.length - t.length)),
  33395. e && (this.hostname = e)
  33396. }
  33397. }
  33398. , {
  33399. "./util": 209,
  33400. punycode: 204,
  33401. querystring: 207
  33402. }],
  33403. 209: [function(e, t, i) {
  33404. "use strict";
  33405. t.exports = {
  33406. isString: function(e) {
  33407. return "string" == typeof e
  33408. },
  33409. isObject: function(e) {
  33410. return "object" == typeof e && null !== e
  33411. },
  33412. isNull: function(e) {
  33413. return null === e
  33414. },
  33415. isNullOrUndefined: function(e) {
  33416. return null == e
  33417. }
  33418. }
  33419. }
  33420. , {}],
  33421. 210: [function(e, t, i) {
  33422. "use strict";
  33423. function n(e) {
  33424. return l + e
  33425. }
  33426. function r(e) {
  33427. return e.substring(l.length)
  33428. }
  33429. function o(e, t) {
  33430. for (var i in t)
  33431. Object.defineProperty(e, i, {
  33432. value: t[i],
  33433. configurable: !0,
  33434. writable: !0
  33435. })
  33436. }
  33437. function a(e) {
  33438. if ("string" != typeof e)
  33439. throw new TypeError("key must be a string.")
  33440. }
  33441. var s = Object.prototype.hasOwnProperty
  33442. , l = "~";
  33443. t.exports = function(e) {
  33444. var t = Object.create(null)
  33445. , i = 0
  33446. , l = {};
  33447. return o(l, {
  33448. get: function(e, i) {
  33449. a(e);
  33450. var r = n(e);
  33451. return r in t ? t[r] : i
  33452. },
  33453. set: function(e, r) {
  33454. a(e);
  33455. var o = n(e);
  33456. return o in t || ++i,
  33457. t[o] = r
  33458. },
  33459. has: function(e) {
  33460. return a(e),
  33461. n(e)in t
  33462. },
  33463. delete: function(e) {
  33464. a(e);
  33465. var r = n(e);
  33466. return r in t && (--i,
  33467. delete t[r],
  33468. !0)
  33469. },
  33470. clear: function() {
  33471. t = Object.create(null),
  33472. i = 0
  33473. },
  33474. forEach: function(e, i) {
  33475. if ("function" != typeof e)
  33476. throw new TypeError("`callback` must be a function");
  33477. for (var n in t)
  33478. if (s.call(t, n)) {
  33479. var o = r(n)
  33480. , a = t[n];
  33481. e.call(i, a, o, l)
  33482. }
  33483. }
  33484. }),
  33485. Object.defineProperty(l, "size", {
  33486. get: function() {
  33487. return i
  33488. },
  33489. configurable: !0
  33490. }),
  33491. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33492. l.set(t, e[t])
  33493. }),
  33494. l
  33495. }
  33496. }
  33497. , {}],
  33498. 211: [function(e, t, i) {
  33499. t.exports = e("./lib/heap")
  33500. }
  33501. , {
  33502. "./lib/heap": 212
  33503. }],
  33504. 212: [function(e, t, i) {
  33505. (function() {
  33506. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33507. r = Math.floor,
  33508. u = Math.min,
  33509. n = function(e, t) {
  33510. return e < t ? -1 : e > t ? 1 : 0
  33511. }
  33512. ,
  33513. h = function(e, t, i, o, a) {
  33514. var s;
  33515. if (null == i && (i = 0),
  33516. null == a && (a = n),
  33517. i < 0)
  33518. throw new Error("lo must be non-negative");
  33519. for (null == o && (o = e.length); i < o; )
  33520. s = r((i + o) / 2),
  33521. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33522. return [].splice.apply(e, [i, i - i].concat(t)),
  33523. t
  33524. }
  33525. ,
  33526. s = function(e, t, i) {
  33527. return null == i && (i = n),
  33528. e.push(t),
  33529. g(e, 0, e.length - 1, i)
  33530. }
  33531. ,
  33532. a = function(e, t) {
  33533. var i, r;
  33534. return null == t && (t = n),
  33535. i = e.pop(),
  33536. e.length ? (r = e[0],
  33537. e[0] = i,
  33538. m(e, 0, t)) : r = i,
  33539. r
  33540. }
  33541. ,
  33542. c = function(e, t, i) {
  33543. var r;
  33544. return null == i && (i = n),
  33545. r = e[0],
  33546. e[0] = t,
  33547. m(e, 0, i),
  33548. r
  33549. }
  33550. ,
  33551. l = function(e, t, i) {
  33552. var r;
  33553. return null == i && (i = n),
  33554. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33555. t = r[0],
  33556. e[0] = r[1],
  33557. m(e, 0, i)),
  33558. t
  33559. }
  33560. ,
  33561. o = function(e, t) {
  33562. var i, o, a, s, l, c;
  33563. for (null == t && (t = n),
  33564. s = function() {
  33565. c = [];
  33566. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33567. c.push(t);
  33568. return c
  33569. }
  33570. .apply(this).reverse(),
  33571. l = [],
  33572. o = 0,
  33573. a = s.length; o < a; o++)
  33574. i = s[o],
  33575. l.push(m(e, i, t));
  33576. return l
  33577. }
  33578. ,
  33579. f = function(e, t, i) {
  33580. var r;
  33581. if (null == i && (i = n),
  33582. r = e.indexOf(t),
  33583. r !== -1)
  33584. return g(e, 0, r, i),
  33585. m(e, r, i)
  33586. }
  33587. ,
  33588. d = function(e, t, i) {
  33589. var r, a, s, c, h;
  33590. if (null == i && (i = n),
  33591. a = e.slice(0, t),
  33592. !a.length)
  33593. return a;
  33594. for (o(a, i),
  33595. h = e.slice(t),
  33596. s = 0,
  33597. c = h.length; s < c; s++)
  33598. r = h[s],
  33599. l(a, r, i);
  33600. return a.sort(i).reverse()
  33601. }
  33602. ,
  33603. p = function(e, t, i) {
  33604. var r, s, l, c, d, p, f, g, m, v;
  33605. if (null == i && (i = n),
  33606. 10 * t <= e.length) {
  33607. if (c = e.slice(0, t).sort(i),
  33608. !c.length)
  33609. return c;
  33610. for (l = c[c.length - 1],
  33611. g = e.slice(t),
  33612. d = 0,
  33613. f = g.length; d < f; d++)
  33614. r = g[d],
  33615. i(r, l) < 0 && (h(c, r, 0, null, i),
  33616. c.pop(),
  33617. l = c[c.length - 1]);
  33618. return c
  33619. }
  33620. for (o(e, i),
  33621. v = [],
  33622. s = p = 0,
  33623. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33624. v.push(a(e, i));
  33625. return v
  33626. }
  33627. ,
  33628. g = function(e, t, i, r) {
  33629. var o, a, s;
  33630. for (null == r && (r = n),
  33631. o = e[i]; i > t && (s = i - 1 >> 1,
  33632. a = e[s],
  33633. r(o, a) < 0); )
  33634. e[i] = a,
  33635. i = s;
  33636. return e[i] = o
  33637. }
  33638. ,
  33639. m = function(e, t, i) {
  33640. var r, o, a, s, l;
  33641. for (null == i && (i = n),
  33642. o = e.length,
  33643. l = t,
  33644. a = e[t],
  33645. r = 2 * t + 1; r < o; )
  33646. s = r + 1,
  33647. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33648. e[t] = e[r],
  33649. t = r,
  33650. r = 2 * t + 1;
  33651. return e[t] = a,
  33652. g(e, l, t, i)
  33653. }
  33654. ,
  33655. e = function() {
  33656. function e(e) {
  33657. this.cmp = null != e ? e : n,
  33658. this.nodes = []
  33659. }
  33660. return e.push = s,
  33661. e.pop = a,
  33662. e.replace = c,
  33663. e.pushpop = l,
  33664. e.heapify = o,
  33665. e.updateItem = f,
  33666. e.nlargest = d,
  33667. e.nsmallest = p,
  33668. e.prototype.push = function(e) {
  33669. return s(this.nodes, e, this.cmp)
  33670. }
  33671. ,
  33672. e.prototype.pop = function() {
  33673. return a(this.nodes, this.cmp)
  33674. }
  33675. ,
  33676. e.prototype.peek = function() {
  33677. return this.nodes[0]
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  33679. ,
  33680. e.prototype.contains = function(e) {
  33681. return this.nodes.indexOf(e) !== -1
  33682. }
  33683. ,
  33684. e.prototype.replace = function(e) {
  33685. return c(this.nodes, e, this.cmp)
  33686. }
  33687. ,
  33688. e.prototype.pushpop = function(e) {
  33689. return l(this.nodes, e, this.cmp)
  33690. }
  33691. ,
  33692. e.prototype.heapify = function() {
  33693. return o(this.nodes, this.cmp)
  33694. }
  33695. ,
  33696. e.prototype.updateItem = function(e) {
  33697. return f(this.nodes, e, this.cmp)
  33698. }
  33699. ,
  33700. e.prototype.clear = function() {
  33701. return this.nodes = []
  33702. }
  33703. ,
  33704. e.prototype.empty = function() {
  33705. return 0 === this.nodes.length
  33706. }
  33707. ,
  33708. e.prototype.size = function() {
  33709. return this.nodes.length
  33710. }
  33711. ,
  33712. e.prototype.clone = function() {
  33713. var t;
  33714. return t = new e,
  33715. t.nodes = this.nodes.slice(0),
  33716. t
  33717. }
  33718. ,
  33719. e.prototype.toArray = function() {
  33720. return this.nodes.slice(0)
  33721. }
  33722. ,
  33723. e.prototype.insert = e.prototype.push,
  33724. e.prototype.top = e.prototype.peek,
  33725. e.prototype.front = e.prototype.peek,
  33726. e.prototype.has = e.prototype.contains,
  33727. e.prototype.copy = e.prototype.clone,
  33728. e
  33729. }(),
  33730. function(e, n) {
  33731. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33732. }(this, function() {
  33733. return e
  33734. })
  33735. }
  33736. ).call(this)
  33737. }
  33738. , {}],
  33739. 213: [function(e, t, i) {
  33740. !function(e) {
  33741. function i() {}
  33742. function n(e, t) {
  33743. return function() {
  33744. e.apply(t, arguments)
  33745. }
  33746. }
  33747. function r(e) {
  33748. if ("object" != typeof this)
  33749. throw new TypeError("Promises must be constructed via new");
  33750. if ("function" != typeof e)
  33751. throw new TypeError("not a function");
  33752. this._state = 0,
  33753. this._handled = !1,
  33754. this._value = void 0,
  33755. this._deferreds = [],
  33756. h(e, this)
  33757. }
  33758. function o(e, t) {
  33759. for (; 3 === e._state; )
  33760. e = e._value;
  33761. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33762. void r._immediateFn(function() {
  33763. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33764. if (null === i)
  33765. return void (1 === e._state ? a : s)(t.promise, e._value);
  33766. var n;
  33767. try {
  33768. n = i(e._value)
  33769. } catch (e) {
  33770. return void s(t.promise, e)
  33771. }
  33772. a(t.promise, n)
  33773. }))
  33774. }
  33775. function a(e, t) {
  33776. try {
  33777. if (t === e)
  33778. throw new TypeError("A promise cannot be resolved with itself.");
  33779. if (t && ("object" == typeof t || "function" == typeof t)) {
  33780. var i = t.then;
  33781. if (t instanceof r)
  33782. return e._state = 3,
  33783. e._value = t,
  33784. void l(e);
  33785. if ("function" == typeof i)
  33786. return void h(n(i, t), e)
  33787. }
  33788. e._state = 1,
  33789. e._value = t,
  33790. l(e)
  33791. } catch (t) {
  33792. s(e, t)
  33793. }
  33794. }
  33795. function s(e, t) {
  33796. e._state = 2,
  33797. e._value = t,
  33798. l(e)
  33799. }
  33800. function l(e) {
  33801. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33802. e._handled || r._unhandledRejectionFn(e._value)
  33803. });
  33804. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33805. o(e, e._deferreds[t]);
  33806. e._deferreds = null
  33807. }
  33808. function c(e, t, i) {
  33809. this.onFulfilled = "function" == typeof e ? e : null,
  33810. this.onRejected = "function" == typeof t ? t : null,
  33811. this.promise = i
  33812. }
  33813. function h(e, t) {
  33814. var i = !1;
  33815. try {
  33816. e(function(e) {
  33817. i || (i = !0,
  33818. a(t, e))
  33819. }, function(e) {
  33820. i || (i = !0,
  33821. s(t, e))
  33822. })
  33823. } catch (e) {
  33824. if (i)
  33825. return;
  33826. i = !0,
  33827. s(t, e)
  33828. }
  33829. }
  33830. var u = setTimeout;
  33831. r.prototype.catch = function(e) {
  33832. return this.then(null, e)
  33833. }
  33834. ,
  33835. r.prototype.then = function(e, t) {
  33836. var n = new this.constructor(i);
  33837. return o(this, new c(e,t,n)),
  33838. n
  33839. }
  33840. ,
  33841. r.all = function(e) {
  33842. var t = Array.prototype.slice.call(e);
  33843. return new r(function(e, i) {
  33844. function n(o, a) {
  33845. try {
  33846. if (a && ("object" == typeof a || "function" == typeof a)) {
  33847. var s = a.then;
  33848. if ("function" == typeof s)
  33849. return void s.call(a, function(e) {
  33850. n(o, e)
  33851. }, i)
  33852. }
  33853. t[o] = a,
  33854. 0 === --r && e(t)
  33855. } catch (e) {
  33856. i(e)
  33857. }
  33858. }
  33859. if (0 === t.length)
  33860. return e([]);
  33861. for (var r = t.length, o = 0; o < t.length; o++)
  33862. n(o, t[o])
  33863. }
  33864. )
  33865. }
  33866. ,
  33867. r.resolve = function(e) {
  33868. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33869. t(e)
  33870. }
  33871. )
  33872. }
  33873. ,
  33874. r.reject = function(e) {
  33875. return new r(function(t, i) {
  33876. i(e)
  33877. }
  33878. )
  33879. }
  33880. ,
  33881. r.race = function(e) {
  33882. return new r(function(t, i) {
  33883. for (var n = 0, r = e.length; n < r; n++)
  33884. e[n].then(t, i)
  33885. }
  33886. )
  33887. }
  33888. ,
  33889. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33890. setImmediate(e)
  33891. }
  33892. || function(e) {
  33893. u(e, 0)
  33894. }
  33895. ,
  33896. r._unhandledRejectionFn = function(e) {
  33897. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33898. }
  33899. ,
  33900. r._setImmediateFn = function(e) {
  33901. r._immediateFn = e
  33902. }
  33903. ,
  33904. r._setUnhandledRejectionFn = function(e) {
  33905. r._unhandledRejectionFn = e
  33906. }
  33907. ,
  33908. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
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  33910. }
  33911. , {}],
  33912. 214: [function(e, t, i) {
  33913. (function(i) {
  33914. !function(i, n) {
  33915. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33916. }(this, function(t, n) {
  33917. "use strict";
  33918. var r = {};
  33919. return r.ByteBuffer = t,
  33920. r.Long = t.Long || null,
  33921. r.VERSION = "5.0.1",
  33922. r.WIRE_TYPES = {},
  33923. r.WIRE_TYPES.VARINT = 0,
  33924. r.WIRE_TYPES.BITS64 = 1,
  33925. r.WIRE_TYPES.LDELIM = 2,
  33926. r.WIRE_TYPES.STARTGROUP = 3,
  33927. r.WIRE_TYPES.ENDGROUP = 4,
  33928. r.WIRE_TYPES.BITS32 = 5,
  33929. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  33930. r.TYPES = {
  33931. int32: {
  33932. name: "int32",
  33933. wireType: r.WIRE_TYPES.VARINT,
  33934. defaultValue: 0
  33935. },
  33936. uint32: {
  33937. name: "uint32",
  33938. wireType: r.WIRE_TYPES.VARINT,
  33939. defaultValue: 0
  33940. },
  33941. sint32: {
  33942. name: "sint32",
  33943. wireType: r.WIRE_TYPES.VARINT,
  33944. defaultValue: 0
  33945. },
  33946. int64: {
  33947. name: "int64",
  33948. wireType: r.WIRE_TYPES.VARINT,
  33949. defaultValue: r.Long ? r.Long.ZERO : void 0
  33950. },
  33951. uint64: {
  33952. name: "uint64",
  33953. wireType: r.WIRE_TYPES.VARINT,
  33954. defaultValue: r.Long ? r.Long.UZERO : void 0
  33955. },
  33956. sint64: {
  33957. name: "sint64",
  33958. wireType: r.WIRE_TYPES.VARINT,
  33959. defaultValue: r.Long ? r.Long.ZERO : void 0
  33960. },
  33961. bool: {
  33962. name: "bool",
  33963. wireType: r.WIRE_TYPES.VARINT,
  33964. defaultValue: !1
  33965. },
  33966. double: {
  33967. name: "double",
  33968. wireType: r.WIRE_TYPES.BITS64,
  33969. defaultValue: 0
  33970. },
  33971. string: {
  33972. name: "string",
  33973. wireType: r.WIRE_TYPES.LDELIM,
  33974. defaultValue: ""
  33975. },
  33976. bytes: {
  33977. name: "bytes",
  33978. wireType: r.WIRE_TYPES.LDELIM,
  33979. defaultValue: null
  33980. },
  33981. fixed32: {
  33982. name: "fixed32",
  33983. wireType: r.WIRE_TYPES.BITS32,
  33984. defaultValue: 0
  33985. },
  33986. sfixed32: {
  33987. name: "sfixed32",
  33988. wireType: r.WIRE_TYPES.BITS32,
  33989. defaultValue: 0
  33990. },
  33991. fixed64: {
  33992. name: "fixed64",
  33993. wireType: r.WIRE_TYPES.BITS64,
  33994. defaultValue: r.Long ? r.Long.UZERO : void 0
  33995. },
  33996. sfixed64: {
  33997. name: "sfixed64",
  33998. wireType: r.WIRE_TYPES.BITS64,
  33999. defaultValue: r.Long ? r.Long.ZERO : void 0
  34000. },
  34001. float: {
  34002. name: "float",
  34003. wireType: r.WIRE_TYPES.BITS32,
  34004. defaultValue: 0
  34005. },
  34006. enum: {
  34007. name: "enum",
  34008. wireType: r.WIRE_TYPES.VARINT,
  34009. defaultValue: 0
  34010. },
  34011. message: {
  34012. name: "message",
  34013. wireType: r.WIRE_TYPES.LDELIM,
  34014. defaultValue: null
  34015. },
  34016. group: {
  34017. name: "group",
  34018. wireType: r.WIRE_TYPES.STARTGROUP,
  34019. defaultValue: null
  34020. }
  34021. },
  34022. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34023. r.ID_MIN = 1,
  34024. r.ID_MAX = 536870911,
  34025. r.convertFieldsToCamelCase = !1,
  34026. r.populateAccessors = !0,
  34027. r.populateDefaults = !0,
  34028. r.Util = function() {
  34029. var t = {};
  34030. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34031. t.XHR = function() {
  34032. for (var e = [function() {
  34033. return new XMLHttpRequest
  34034. }
  34035. , function() {
  34036. return new ActiveXObject("Msxml2.XMLHTTP")
  34037. }
  34038. , function() {
  34039. return new ActiveXObject("Msxml3.XMLHTTP")
  34040. }
  34041. , function() {
  34042. return new ActiveXObject("Microsoft.XMLHTTP")
  34043. }
  34044. ], t = null, i = 0; i < e.length; i++) {
  34045. try {
  34046. t = e[i]()
  34047. } catch (e) {
  34048. continue
  34049. }
  34050. break
  34051. }
  34052. if (!t)
  34053. throw Error("XMLHttpRequest is not supported");
  34054. return t
  34055. }
  34056. ,
  34057. t.fetch = function(i, n) {
  34058. if (n && "function" != typeof n && (n = null),
  34059. t.IS_NODE) {
  34060. var r = e("fs");
  34061. if (n)
  34062. r.readFile(i, function(e, t) {
  34063. n(e ? null : "" + t)
  34064. });
  34065. else
  34066. try {
  34067. return r.readFileSync(i)
  34068. } catch (e) {
  34069. return null
  34070. }
  34071. } else {
  34072. var o = t.XHR();
  34073. if (o.open("GET", i, !!n),
  34074. o.setRequestHeader("Accept", "text/plain"),
  34075. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34076. !n)
  34077. return o.send(null),
  34078. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34079. if (o.onreadystatechange = function() {
  34080. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34081. }
  34082. ,
  34083. 4 == o.readyState)
  34084. return;
  34085. o.send(null)
  34086. }
  34087. }
  34088. ,
  34089. t.toCamelCase = function(e) {
  34090. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34091. return t.toUpperCase()
  34092. })
  34093. }
  34094. ,
  34095. t
  34096. }(),
  34097. r.Lang = {
  34098. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34099. RULE: /^(?:required|optional|repeated|map)$/,
  34100. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34101. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34102. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34103. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34104. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34105. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34106. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34107. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34108. NUMBER_OCT: /^0[0-7]+$/,
  34109. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34110. BOOL: /^(?:true|false)$/i,
  34111. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34112. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34113. WHITESPACE: /\s/,
  34114. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34115. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34116. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34117. },
  34118. r.DotProto = function(e, t) {
  34119. function i(e, i) {
  34120. var n = -1
  34121. , r = 1;
  34122. if ("-" == e.charAt(0) && (r = -1,
  34123. e = e.substring(1)),
  34124. t.NUMBER_DEC.test(e))
  34125. n = parseInt(e);
  34126. else if (t.NUMBER_HEX.test(e))
  34127. n = parseInt(e.substring(2), 16);
  34128. else {
  34129. if (!t.NUMBER_OCT.test(e))
  34130. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34131. n = parseInt(e.substring(1), 8)
  34132. }
  34133. if (n = r * n | 0,
  34134. !i && n < 0)
  34135. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34136. return n
  34137. }
  34138. function n(e) {
  34139. var i = 1;
  34140. if ("-" == e.charAt(0) && (i = -1,
  34141. e = e.substring(1)),
  34142. t.NUMBER_DEC.test(e))
  34143. return i * parseInt(e, 10);
  34144. if (t.NUMBER_HEX.test(e))
  34145. return i * parseInt(e.substring(2), 16);
  34146. if (t.NUMBER_OCT.test(e))
  34147. return i * parseInt(e.substring(1), 8);
  34148. if ("inf" === e)
  34149. return i * (1 / 0);
  34150. if ("nan" === e)
  34151. return NaN;
  34152. if (t.NUMBER_FLT.test(e))
  34153. return i * parseFloat(e);
  34154. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34155. }
  34156. function r(e, t, i) {
  34157. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34158. e[t].push(i))
  34159. }
  34160. var o = {}
  34161. , a = function(e) {
  34162. this.source = e + "",
  34163. this.index = 0,
  34164. this.line = 1,
  34165. this.stack = [],
  34166. this._stringOpen = null
  34167. }
  34168. , s = a.prototype;
  34169. s._readString = function() {
  34170. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34171. e.lastIndex = this.index - 1;
  34172. var i = e.exec(this.source);
  34173. if (!i)
  34174. throw Error("unterminated string");
  34175. return this.index = e.lastIndex,
  34176. this.stack.push(this._stringOpen),
  34177. this._stringOpen = null,
  34178. i[1]
  34179. }
  34180. ,
  34181. s.next = function() {
  34182. if (this.stack.length > 0)
  34183. return this.stack.shift();
  34184. if (this.index >= this.source.length)
  34185. return null;
  34186. if (null !== this._stringOpen)
  34187. return this._readString();
  34188. var e, i, n;
  34189. do {
  34190. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34191. if ("\n" === n && ++this.line,
  34192. ++this.index === this.source.length)
  34193. return null;
  34194. if ("/" === this.source.charAt(this.index))
  34195. if (++this.index,
  34196. "/" === this.source.charAt(this.index)) {
  34197. for (; "\n" !== this.source.charAt(++this.index); )
  34198. if (this.index == this.source.length)
  34199. return null;
  34200. ++this.index,
  34201. ++this.line,
  34202. e = !0
  34203. } else {
  34204. if ("*" !== (n = this.source.charAt(this.index)))
  34205. return "/";
  34206. do {
  34207. if ("\n" === n && ++this.line,
  34208. ++this.index === this.source.length)
  34209. return null;
  34210. i = n,
  34211. n = this.source.charAt(this.index)
  34212. } while ("*" !== i || "/" !== n);++this.index,
  34213. e = !0
  34214. }
  34215. } while (e);if (this.index === this.source.length)
  34216. return null;
  34217. var r = this.index;
  34218. t.DELIM.lastIndex = 0;
  34219. var o = t.DELIM.test(this.source.charAt(r++));
  34220. if (!o)
  34221. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34222. ++r;
  34223. var a = this.source.substring(this.index, this.index = r);
  34224. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34225. a
  34226. }
  34227. ,
  34228. s.peek = function() {
  34229. if (0 === this.stack.length) {
  34230. var e = this.next();
  34231. if (null === e)
  34232. return null;
  34233. this.stack.push(e)
  34234. }
  34235. return this.stack[0]
  34236. }
  34237. ,
  34238. s.skip = function(e) {
  34239. var t = this.next();
  34240. if (t !== e)
  34241. throw Error("illegal '" + t + "', '" + e + "' expected")
  34242. }
  34243. ,
  34244. s.omit = function(e) {
  34245. return this.peek() === e && (this.next(),
  34246. !0)
  34247. }
  34248. ,
  34249. s.toString = function() {
  34250. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34251. }
  34252. ,
  34253. o.Tokenizer = a;
  34254. var l = function(e) {
  34255. this.tn = new a(e),
  34256. this.proto3 = !1
  34257. }
  34258. , c = l.prototype;
  34259. return c.parse = function() {
  34260. var e, i, n = {
  34261. name: "[ROOT]",
  34262. package: null,
  34263. messages: [],
  34264. enums: [],
  34265. imports: [],
  34266. options: {},
  34267. services: []
  34268. }, r = !0;
  34269. try {
  34270. for (; e = this.tn.next(); )
  34271. switch (e) {
  34272. case "package":
  34273. if (!r || null !== n.package)
  34274. throw Error("unexpected 'package'");
  34275. if (e = this.tn.next(),
  34276. !t.TYPEREF.test(e))
  34277. throw Error("illegal package name: " + e);
  34278. this.tn.skip(";"),
  34279. n.package = e;
  34280. break;
  34281. case "import":
  34282. if (!r)
  34283. throw Error("unexpected 'import'");
  34284. e = this.tn.peek(),
  34285. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34286. e = this._readString(),
  34287. this.tn.skip(";"),
  34288. i || n.imports.push(e);
  34289. break;
  34290. case "syntax":
  34291. if (!r)
  34292. throw Error("unexpected 'syntax'");
  34293. this.tn.skip("="),
  34294. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34295. this.tn.skip(";");
  34296. break;
  34297. case "message":
  34298. this._parseMessage(n, null),
  34299. r = !1;
  34300. break;
  34301. case "enum":
  34302. this._parseEnum(n),
  34303. r = !1;
  34304. break;
  34305. case "option":
  34306. this._parseOption(n);
  34307. break;
  34308. case "service":
  34309. this._parseService(n);
  34310. break;
  34311. case "extend":
  34312. this._parseExtend(n);
  34313. break;
  34314. default:
  34315. throw Error("unexpected '" + e + "'")
  34316. }
  34317. } catch (e) {
  34318. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34319. e
  34320. }
  34321. return delete n.name,
  34322. n
  34323. }
  34324. ,
  34325. l.parse = function(e) {
  34326. return new l(e).parse()
  34327. }
  34328. ,
  34329. c._readString = function() {
  34330. var e, t, i = "";
  34331. do {
  34332. if (t = this.tn.next(),
  34333. "'" !== t && '"' !== t)
  34334. throw Error("illegal string delimiter: " + t);
  34335. i += this.tn.next(),
  34336. this.tn.skip(t),
  34337. e = this.tn.peek()
  34338. } while ('"' === e || '"' === e);return i
  34339. }
  34340. ,
  34341. c._readValue = function(e) {
  34342. var i = this.tn.peek();
  34343. if ('"' === i || "'" === i)
  34344. return this._readString();
  34345. if (this.tn.next(),
  34346. t.NUMBER.test(i))
  34347. return n(i);
  34348. if (t.BOOL.test(i))
  34349. return "true" === i.toLowerCase();
  34350. if (e && t.TYPEREF.test(i))
  34351. return i;
  34352. throw Error("illegal value: " + i)
  34353. }
  34354. ,
  34355. c._parseOption = function(e, i) {
  34356. var n = this.tn.next()
  34357. , r = !1;
  34358. if ("(" === n && (r = !0,
  34359. n = this.tn.next()),
  34360. !t.TYPEREF.test(n))
  34361. throw Error("illegal option name: " + n);
  34362. var o = n;
  34363. r && (this.tn.skip(")"),
  34364. o = "(" + o + ")",
  34365. n = this.tn.peek(),
  34366. t.FQTYPEREF.test(n) && (o += n,
  34367. this.tn.next())),
  34368. this.tn.skip("="),
  34369. this._parseOptionValue(e, o),
  34370. i || this.tn.skip(";")
  34371. }
  34372. ,
  34373. c._parseOptionValue = function(e, i) {
  34374. var n = this.tn.peek();
  34375. if ("{" !== n)
  34376. r(e.options, i, this._readValue(!0));
  34377. else
  34378. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34379. if (!t.NAME.test(n))
  34380. throw Error("illegal option name: " + i + "." + n);
  34381. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34382. }
  34383. }
  34384. ,
  34385. c._parseService = function(e) {
  34386. var i = this.tn.next();
  34387. if (!t.NAME.test(i))
  34388. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34389. var n = i
  34390. , r = {
  34391. name: n,
  34392. rpc: {},
  34393. options: {}
  34394. };
  34395. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34396. if ("option" === i)
  34397. this._parseOption(r);
  34398. else {
  34399. if ("rpc" !== i)
  34400. throw Error("illegal service token: " + i);
  34401. this._parseServiceRPC(r)
  34402. }
  34403. this.tn.omit(";"),
  34404. e.services.push(r)
  34405. }
  34406. ,
  34407. c._parseServiceRPC = function(e) {
  34408. var i = "rpc"
  34409. , n = this.tn.next();
  34410. if (!t.NAME.test(n))
  34411. throw Error("illegal rpc service method name: " + n);
  34412. var r = n
  34413. , o = {
  34414. request: null,
  34415. response: null,
  34416. request_stream: !1,
  34417. response_stream: !1,
  34418. options: {}
  34419. };
  34420. if (this.tn.skip("("),
  34421. n = this.tn.next(),
  34422. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34423. n = this.tn.next()),
  34424. !t.TYPEREF.test(n))
  34425. throw Error("illegal rpc service request type: " + n);
  34426. if (o.request = n,
  34427. this.tn.skip(")"),
  34428. n = this.tn.next(),
  34429. "returns" !== n.toLowerCase())
  34430. throw Error("illegal rpc service request type delimiter: " + n);
  34431. if (this.tn.skip("("),
  34432. n = this.tn.next(),
  34433. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34434. n = this.tn.next()),
  34435. o.response = n,
  34436. this.tn.skip(")"),
  34437. n = this.tn.peek(),
  34438. "{" === n) {
  34439. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34440. if ("option" !== n)
  34441. throw Error("illegal rpc service token: " + n);
  34442. this._parseOption(o)
  34443. }
  34444. this.tn.omit(";")
  34445. } else
  34446. this.tn.skip(";");
  34447. "undefined" == typeof e[i] && (e[i] = {}),
  34448. e[i][r] = o
  34449. }
  34450. ,
  34451. c._parseMessage = function(e, n) {
  34452. var r = !!n
  34453. , o = this.tn.next()
  34454. , a = {
  34455. name: "",
  34456. fields: [],
  34457. enums: [],
  34458. messages: [],
  34459. options: {},
  34460. services: [],
  34461. oneofs: {}
  34462. };
  34463. if (!t.NAME.test(o))
  34464. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34465. for (a.name = o,
  34466. r && (this.tn.skip("="),
  34467. n.id = i(this.tn.next()),
  34468. a.isGroup = !0),
  34469. o = this.tn.peek(),
  34470. "[" === o && n && this._parseFieldOptions(n),
  34471. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34472. if (t.RULE.test(o))
  34473. this._parseMessageField(a, o);
  34474. else if ("oneof" === o)
  34475. this._parseMessageOneOf(a);
  34476. else if ("enum" === o)
  34477. this._parseEnum(a);
  34478. else if ("message" === o)
  34479. this._parseMessage(a);
  34480. else if ("option" === o)
  34481. this._parseOption(a);
  34482. else if ("service" === o)
  34483. this._parseService(a);
  34484. else if ("extensions" === o)
  34485. a.extensions = this._parseExtensionRanges();
  34486. else if ("reserved" === o)
  34487. this._parseIgnored();
  34488. else if ("extend" === o)
  34489. this._parseExtend(a);
  34490. else {
  34491. if (!t.TYPEREF.test(o))
  34492. throw Error("illegal message token: " + o);
  34493. if (!this.proto3)
  34494. throw Error("illegal field rule: " + o);
  34495. this._parseMessageField(a, "optional", o)
  34496. }
  34497. return this.tn.omit(";"),
  34498. e.messages.push(a),
  34499. a
  34500. }
  34501. ,
  34502. c._parseIgnored = function() {
  34503. for (; ";" !== this.tn.peek(); )
  34504. this.tn.next();
  34505. this.tn.skip(";")
  34506. }
  34507. ,
  34508. c._parseMessageField = function(e, n, r) {
  34509. if (!t.RULE.test(n))
  34510. throw Error("illegal message field rule: " + n);
  34511. var o, a = {
  34512. rule: n,
  34513. type: "",
  34514. name: "",
  34515. options: {},
  34516. id: 0
  34517. };
  34518. if ("map" === n) {
  34519. if (r)
  34520. throw Error("illegal type: " + r);
  34521. if (this.tn.skip("<"),
  34522. o = this.tn.next(),
  34523. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34524. throw Error("illegal message field type: " + o);
  34525. if (a.keytype = o,
  34526. this.tn.skip(","),
  34527. o = this.tn.next(),
  34528. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34529. throw Error("illegal message field: " + o);
  34530. if (a.type = o,
  34531. this.tn.skip(">"),
  34532. o = this.tn.next(),
  34533. !t.NAME.test(o))
  34534. throw Error("illegal message field name: " + o);
  34535. a.name = o,
  34536. this.tn.skip("="),
  34537. a.id = i(this.tn.next()),
  34538. o = this.tn.peek(),
  34539. "[" === o && this._parseFieldOptions(a),
  34540. this.tn.skip(";")
  34541. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34542. "group" === r) {
  34543. var s = this._parseMessage(e, a);
  34544. if (!/^[A-Z]/.test(s.name))
  34545. throw Error("illegal group name: " + s.name);
  34546. a.type = s.name,
  34547. a.name = s.name.toLowerCase(),
  34548. this.tn.omit(";")
  34549. } else {
  34550. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34551. throw Error("illegal message field type: " + r);
  34552. if (a.type = r,
  34553. o = this.tn.next(),
  34554. !t.NAME.test(o))
  34555. throw Error("illegal message field name: " + o);
  34556. a.name = o,
  34557. this.tn.skip("="),
  34558. a.id = i(this.tn.next()),
  34559. o = this.tn.peek(),
  34560. "[" === o && this._parseFieldOptions(a),
  34561. this.tn.skip(";")
  34562. }
  34563. return e.fields.push(a),
  34564. a
  34565. }
  34566. ,
  34567. c._parseMessageOneOf = function(e) {
  34568. var i = this.tn.next();
  34569. if (!t.NAME.test(i))
  34570. throw Error("illegal oneof name: " + i);
  34571. var n, r = i, o = [];
  34572. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34573. n = this._parseMessageField(e, "optional", i),
  34574. n.oneof = r,
  34575. o.push(n.id);
  34576. this.tn.omit(";"),
  34577. e.oneofs[r] = o
  34578. }
  34579. ,
  34580. c._parseFieldOptions = function(e) {
  34581. this.tn.skip("[");
  34582. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34583. i || this.tn.skip(","),
  34584. this._parseOption(e, !0),
  34585. i = !1;
  34586. this.tn.next()
  34587. }
  34588. ,
  34589. c._parseEnum = function(e) {
  34590. var n = {
  34591. name: "",
  34592. values: [],
  34593. options: {}
  34594. }
  34595. , r = this.tn.next();
  34596. if (!t.NAME.test(r))
  34597. throw Error("illegal name: " + r);
  34598. for (n.name = r,
  34599. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34600. if ("option" === r)
  34601. this._parseOption(n);
  34602. else {
  34603. if (!t.NAME.test(r))
  34604. throw Error("illegal name: " + r);
  34605. this.tn.skip("=");
  34606. var o = {
  34607. name: r,
  34608. id: i(this.tn.next(), !0)
  34609. };
  34610. r = this.tn.peek(),
  34611. "[" === r && this._parseFieldOptions({
  34612. options: {}
  34613. }),
  34614. this.tn.skip(";"),
  34615. n.values.push(o)
  34616. }
  34617. this.tn.omit(";"),
  34618. e.enums.push(n)
  34619. }
  34620. ,
  34621. c._parseExtensionRanges = function() {
  34622. var t, i, r, o = [];
  34623. do {
  34624. for (i = []; ; ) {
  34625. switch (t = this.tn.next()) {
  34626. case "min":
  34627. r = e.ID_MIN;
  34628. break;
  34629. case "max":
  34630. r = e.ID_MAX;
  34631. break;
  34632. default:
  34633. r = n(t)
  34634. }
  34635. if (i.push(r),
  34636. 2 === i.length)
  34637. break;
  34638. if ("to" !== this.tn.peek()) {
  34639. i.push(r);
  34640. break
  34641. }
  34642. this.tn.next()
  34643. }
  34644. o.push(i)
  34645. } while (this.tn.omit(","));return this.tn.skip(";"),
  34646. o
  34647. }
  34648. ,
  34649. c._parseExtend = function(e) {
  34650. var i = this.tn.next();
  34651. if (!t.TYPEREF.test(i))
  34652. throw Error("illegal extend reference: " + i);
  34653. var n = {
  34654. ref: i,
  34655. fields: []
  34656. };
  34657. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34658. if (t.RULE.test(i))
  34659. this._parseMessageField(n, i);
  34660. else {
  34661. if (!t.TYPEREF.test(i))
  34662. throw Error("illegal extend token: " + i);
  34663. if (!this.proto3)
  34664. throw Error("illegal field rule: " + i);
  34665. this._parseMessageField(n, "optional", i)
  34666. }
  34667. return this.tn.omit(";"),
  34668. e.messages.push(n),
  34669. n
  34670. }
  34671. ,
  34672. c.toString = function() {
  34673. return "Parser at line " + this.tn.line
  34674. }
  34675. ,
  34676. o.Parser = l,
  34677. o
  34678. }(r, r.Lang),
  34679. r.Reflect = function(e) {
  34680. function i(i) {
  34681. if ("string" == typeof i && (i = e.TYPES[i]),
  34682. "undefined" == typeof i.defaultValue)
  34683. throw Error("default value for type " + i.name + " is not supported");
  34684. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34685. }
  34686. function n(t, i) {
  34687. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34688. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34689. if ("string" == typeof t)
  34690. return e.Long.fromString(t, i || !1, 10);
  34691. if ("number" == typeof t)
  34692. return e.Long.fromNumber(t, i || !1);
  34693. throw Error("not convertible to Long")
  34694. }
  34695. function r(t, i) {
  34696. var n = i.readVarint32()
  34697. , o = 7 & n
  34698. , a = n >>> 3;
  34699. switch (o) {
  34700. case e.WIRE_TYPES.VARINT:
  34701. do
  34702. n = i.readUint8();
  34703. while (128 === (128 & n));break;
  34704. case e.WIRE_TYPES.BITS64:
  34705. i.offset += 8;
  34706. break;
  34707. case e.WIRE_TYPES.LDELIM:
  34708. n = i.readVarint32(),
  34709. i.offset += n;
  34710. break;
  34711. case e.WIRE_TYPES.STARTGROUP:
  34712. r(a, i);
  34713. break;
  34714. case e.WIRE_TYPES.ENDGROUP:
  34715. if (a === t)
  34716. return !1;
  34717. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34718. case e.WIRE_TYPES.BITS32:
  34719. i.offset += 4;
  34720. break;
  34721. default:
  34722. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34723. }
  34724. return !0
  34725. }
  34726. var o = {}
  34727. , a = function(e, t, i) {
  34728. this.builder = e,
  34729. this.parent = t,
  34730. this.name = i,
  34731. this.className
  34732. }
  34733. , s = a.prototype;
  34734. s.fqn = function() {
  34735. for (var e = this.name, t = this; ; ) {
  34736. if (t = t.parent,
  34737. null == t)
  34738. break;
  34739. e = t.name + "." + e
  34740. }
  34741. return e
  34742. }
  34743. ,
  34744. s.toString = function(e) {
  34745. return (e ? this.className + " " : "") + this.fqn()
  34746. }
  34747. ,
  34748. s.build = function() {
  34749. throw Error(this.toString(!0) + " cannot be built directly")
  34750. }
  34751. ,
  34752. o.T = a;
  34753. var l = function(e, t, i, n, r) {
  34754. a.call(this, e, t, i),
  34755. this.className = "Namespace",
  34756. this.children = [],
  34757. this.options = n || {},
  34758. this.syntax = r || "proto2"
  34759. }
  34760. , c = l.prototype = Object.create(a.prototype);
  34761. c.getChildren = function(e) {
  34762. if (e = e || null,
  34763. null == e)
  34764. return this.children.slice();
  34765. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34766. this.children[i]instanceof e && t.push(this.children[i]);
  34767. return t
  34768. }
  34769. ,
  34770. c.addChild = function(e) {
  34771. var t;
  34772. if (t = this.getChild(e.name))
  34773. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34774. t.name = t.originalName;
  34775. else {
  34776. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34777. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34778. e.name = e.originalName
  34779. }
  34780. this.children.push(e)
  34781. }
  34782. ,
  34783. c.getChild = function(e) {
  34784. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34785. if (this.children[i][t] === e)
  34786. return this.children[i];
  34787. return null
  34788. }
  34789. ,
  34790. c.resolve = function(e, t) {
  34791. var i = "string" == typeof e ? e.split(".") : e
  34792. , n = this
  34793. , r = 0;
  34794. if ("" === i[r]) {
  34795. for (; null !== n.parent; )
  34796. n = n.parent;
  34797. r++
  34798. }
  34799. var a;
  34800. do {
  34801. do {
  34802. if (!(n instanceof o.Namespace)) {
  34803. n = null;
  34804. break
  34805. }
  34806. if (a = n.getChild(i[r]),
  34807. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34808. n = null;
  34809. break
  34810. }
  34811. n = a,
  34812. r++
  34813. } while (r < i.length);if (null != n)
  34814. break;
  34815. if (null !== this.parent)
  34816. return this.parent.resolve(e, t)
  34817. } while (null != n);return n
  34818. }
  34819. ,
  34820. c.qn = function(e) {
  34821. var t = []
  34822. , i = e;
  34823. do
  34824. t.unshift(i.name),
  34825. i = i.parent;
  34826. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34827. var r = t.slice(t.length - n);
  34828. if (e === this.resolve(r, e instanceof o.Namespace))
  34829. return r.join(".")
  34830. }
  34831. return e.fqn()
  34832. }
  34833. ,
  34834. c.build = function() {
  34835. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34836. e = i[n],
  34837. e instanceof l && (t[e.name] = e.build());
  34838. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34839. value: this.buildOpt()
  34840. }),
  34841. t
  34842. }
  34843. ,
  34844. c.buildOpt = function() {
  34845. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34846. var r = t[i]
  34847. , o = this.options[t[i]];
  34848. e[r] = o
  34849. }
  34850. return e
  34851. }
  34852. ,
  34853. c.getOption = function(e) {
  34854. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34855. }
  34856. ,
  34857. o.Namespace = l;
  34858. var h = function(t, i, n, r) {
  34859. if (this.type = t,
  34860. this.resolvedType = i,
  34861. this.isMapKey = n,
  34862. this.syntax = r,
  34863. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34864. throw Error("Invalid map key type: " + t.name)
  34865. }
  34866. , u = h.prototype;
  34867. h.defaultFieldValue = i,
  34868. u.verifyValue = function(i) {
  34869. function r(e, t) {
  34870. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34871. }
  34872. var o = this;
  34873. switch (this.type) {
  34874. case e.TYPES.int32:
  34875. case e.TYPES.sint32:
  34876. case e.TYPES.sfixed32:
  34877. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34878. i > 4294967295 ? 0 | i : i;
  34879. case e.TYPES.uint32:
  34880. case e.TYPES.fixed32:
  34881. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34882. i < 0 ? i >>> 0 : i;
  34883. case e.TYPES.int64:
  34884. case e.TYPES.sint64:
  34885. case e.TYPES.sfixed64:
  34886. if (e.Long)
  34887. try {
  34888. return n(i, !1)
  34889. } catch (e) {
  34890. r(typeof i, e.message)
  34891. }
  34892. else
  34893. r(typeof i, "requires Long.js");
  34894. case e.TYPES.uint64:
  34895. case e.TYPES.fixed64:
  34896. if (e.Long)
  34897. try {
  34898. return n(i, !0)
  34899. } catch (e) {
  34900. r(typeof i, e.message)
  34901. }
  34902. else
  34903. r(typeof i, "requires Long.js");
  34904. case e.TYPES.bool:
  34905. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34906. i;
  34907. case e.TYPES.float:
  34908. case e.TYPES.double:
  34909. return "number" != typeof i && r(typeof i, "not a number"),
  34910. i;
  34911. case e.TYPES.string:
  34912. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34913. "" + i;
  34914. case e.TYPES.bytes:
  34915. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34916. case e.TYPES.enum:
  34917. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34918. for (l = 0; l < a.length; l++) {
  34919. if (a[l].name == i)
  34920. return a[l].id;
  34921. if (a[l].id == i)
  34922. return a[l].id
  34923. }
  34924. if ("proto3" === this.syntax)
  34925. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34926. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34927. i;
  34928. r(i, "not a valid enum value");
  34929. case e.TYPES.group:
  34930. case e.TYPES.message:
  34931. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34932. i instanceof this.resolvedType.clazz)
  34933. return i;
  34934. if (i instanceof e.Builder.Message) {
  34935. var s = {};
  34936. for (var l in i)
  34937. i.hasOwnProperty(l) && (s[l] = i[l]);
  34938. i = s
  34939. }
  34940. return new this.resolvedType.clazz(i)
  34941. }
  34942. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34943. }
  34944. ,
  34945. u.calculateLength = function(i, n) {
  34946. if (null === n)
  34947. return 0;
  34948. var r;
  34949. switch (this.type) {
  34950. case e.TYPES.int32:
  34951. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34952. case e.TYPES.uint32:
  34953. return t.calculateVarint32(n);
  34954. case e.TYPES.sint32:
  34955. return t.calculateVarint32(t.zigZagEncode32(n));
  34956. case e.TYPES.fixed32:
  34957. case e.TYPES.sfixed32:
  34958. case e.TYPES.float:
  34959. return 4;
  34960. case e.TYPES.int64:
  34961. case e.TYPES.uint64:
  34962. return t.calculateVarint64(n);
  34963. case e.TYPES.sint64:
  34964. return t.calculateVarint64(t.zigZagEncode64(n));
  34965. case e.TYPES.fixed64:
  34966. case e.TYPES.sfixed64:
  34967. return 8;
  34968. case e.TYPES.bool:
  34969. return 1;
  34970. case e.TYPES.enum:
  34971. return t.calculateVarint32(n);
  34972. case e.TYPES.double:
  34973. return 8;
  34974. case e.TYPES.string:
  34975. return r = t.calculateUTF8Bytes(n),
  34976. t.calculateVarint32(r) + r;
  34977. case e.TYPES.bytes:
  34978. if (n.remaining() < 0)
  34979. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34980. return t.calculateVarint32(n.remaining()) + n.remaining();
  34981. case e.TYPES.message:
  34982. return r = this.resolvedType.calculate(n),
  34983. t.calculateVarint32(r) + r;
  34984. case e.TYPES.group:
  34985. return r = this.resolvedType.calculate(n),
  34986. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34987. }
  34988. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34989. }
  34990. ,
  34991. u.encodeValue = function(i, n, r) {
  34992. if (null === n)
  34993. return r;
  34994. switch (this.type) {
  34995. case e.TYPES.int32:
  34996. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34997. break;
  34998. case e.TYPES.uint32:
  34999. r.writeVarint32(n);
  35000. break;
  35001. case e.TYPES.sint32:
  35002. r.writeVarint32ZigZag(n);
  35003. break;
  35004. case e.TYPES.fixed32:
  35005. r.writeUint32(n);
  35006. break;
  35007. case e.TYPES.sfixed32:
  35008. r.writeInt32(n);
  35009. break;
  35010. case e.TYPES.int64:
  35011. case e.TYPES.uint64:
  35012. r.writeVarint64(n);
  35013. break;
  35014. case e.TYPES.sint64:
  35015. r.writeVarint64ZigZag(n);
  35016. break;
  35017. case e.TYPES.fixed64:
  35018. r.writeUint64(n);
  35019. break;
  35020. case e.TYPES.sfixed64:
  35021. r.writeInt64(n);
  35022. break;
  35023. case e.TYPES.bool:
  35024. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35025. break;
  35026. case e.TYPES.enum:
  35027. r.writeVarint32(n);
  35028. break;
  35029. case e.TYPES.float:
  35030. r.writeFloat32(n);
  35031. break;
  35032. case e.TYPES.double:
  35033. r.writeFloat64(n);
  35034. break;
  35035. case e.TYPES.string:
  35036. r.writeVString(n);
  35037. break;
  35038. case e.TYPES.bytes:
  35039. if (n.remaining() < 0)
  35040. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35041. var o = n.offset;
  35042. r.writeVarint32(n.remaining()),
  35043. r.append(n),
  35044. n.offset = o;
  35045. break;
  35046. case e.TYPES.message:
  35047. var a = (new t).LE();
  35048. this.resolvedType.encode(n, a),
  35049. r.writeVarint32(a.offset),
  35050. r.append(a.flip());
  35051. break;
  35052. case e.TYPES.group:
  35053. this.resolvedType.encode(n, r),
  35054. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35055. break;
  35056. default:
  35057. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35058. }
  35059. return r
  35060. }
  35061. ,
  35062. u.decode = function(t, i, n) {
  35063. if (i != this.type.wireType)
  35064. throw Error("Unexpected wire type for element");
  35065. var r, o;
  35066. switch (this.type) {
  35067. case e.TYPES.int32:
  35068. return 0 | t.readVarint32();
  35069. case e.TYPES.uint32:
  35070. return t.readVarint32() >>> 0;
  35071. case e.TYPES.sint32:
  35072. return 0 | t.readVarint32ZigZag();
  35073. case e.TYPES.fixed32:
  35074. return t.readUint32() >>> 0;
  35075. case e.TYPES.sfixed32:
  35076. return 0 | t.readInt32();
  35077. case e.TYPES.int64:
  35078. return t.readVarint64();
  35079. case e.TYPES.uint64:
  35080. return t.readVarint64().toUnsigned();
  35081. case e.TYPES.sint64:
  35082. return t.readVarint64ZigZag();
  35083. case e.TYPES.fixed64:
  35084. return t.readUint64();
  35085. case e.TYPES.sfixed64:
  35086. return t.readInt64();
  35087. case e.TYPES.bool:
  35088. return !!t.readVarint32();
  35089. case e.TYPES.enum:
  35090. return t.readVarint32();
  35091. case e.TYPES.float:
  35092. return t.readFloat();
  35093. case e.TYPES.double:
  35094. return t.readDouble();
  35095. case e.TYPES.string:
  35096. return t.readVString();
  35097. case e.TYPES.bytes:
  35098. if (o = t.readVarint32(),
  35099. t.remaining() < o)
  35100. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35101. return r = t.clone(),
  35102. r.limit = r.offset + o,
  35103. t.offset += o,
  35104. r;
  35105. case e.TYPES.message:
  35106. return o = t.readVarint32(),
  35107. this.resolvedType.decode(t, o);
  35108. case e.TYPES.group:
  35109. return this.resolvedType.decode(t, -1, n)
  35110. }
  35111. throw Error("[INTERNAL] Illegal decode type")
  35112. }
  35113. ,
  35114. u.valueFromString = function(i) {
  35115. if (!this.isMapKey)
  35116. throw Error("valueFromString() called on non-map-key element");
  35117. switch (this.type) {
  35118. case e.TYPES.int32:
  35119. case e.TYPES.sint32:
  35120. case e.TYPES.sfixed32:
  35121. case e.TYPES.uint32:
  35122. case e.TYPES.fixed32:
  35123. return this.verifyValue(parseInt(i));
  35124. case e.TYPES.int64:
  35125. case e.TYPES.sint64:
  35126. case e.TYPES.sfixed64:
  35127. case e.TYPES.uint64:
  35128. case e.TYPES.fixed64:
  35129. return this.verifyValue(i);
  35130. case e.TYPES.bool:
  35131. return "true" === i;
  35132. case e.TYPES.string:
  35133. return this.verifyValue(i);
  35134. case e.TYPES.bytes:
  35135. return t.fromBinary(i)
  35136. }
  35137. }
  35138. ,
  35139. u.valueToString = function(t) {
  35140. if (!this.isMapKey)
  35141. throw Error("valueToString() called on non-map-key element");
  35142. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35143. }
  35144. ,
  35145. o.Element = h;
  35146. var d = function(e, t, i, n, r, o) {
  35147. l.call(this, e, t, i, n, o),
  35148. this.className = "Message",
  35149. this.extensions = void 0,
  35150. this.clazz = null,
  35151. this.isGroup = !!r,
  35152. this._fields = null,
  35153. this._fieldsById = null,
  35154. this._fieldsByName = null
  35155. }
  35156. , p = d.prototype = Object.create(l.prototype);
  35157. p.build = function(i) {
  35158. if (this.clazz && !i)
  35159. return this.clazz;
  35160. var n = function(e, i) {
  35161. function n(i, r, o, a) {
  35162. if (null === i || "object" != typeof i) {
  35163. if (a && a instanceof e.Reflect.Enum) {
  35164. var s = e.Reflect.Enum.getName(a.object, i);
  35165. if (null !== s)
  35166. return s
  35167. }
  35168. return i
  35169. }
  35170. if (t.isByteBuffer(i))
  35171. return r ? i.toBase64() : i.toBuffer();
  35172. if (e.Long.isLong(i))
  35173. return o ? i.toString() : e.Long.fromValue(i);
  35174. var l;
  35175. if (Array.isArray(i))
  35176. return l = [],
  35177. i.forEach(function(e, t) {
  35178. l[t] = n(e, r, o, a)
  35179. }),
  35180. l;
  35181. if (l = {},
  35182. i instanceof e.Map) {
  35183. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35184. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35185. return l
  35186. }
  35187. var u = i.$type
  35188. , d = void 0;
  35189. for (var p in i)
  35190. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35191. return l
  35192. }
  35193. var r = i.getChildren(e.Reflect.Message.Field)
  35194. , o = i.getChildren(e.Reflect.Message.OneOf)
  35195. , a = function(n, s) {
  35196. e.Builder.Message.call(this);
  35197. for (var l = 0, c = o.length; l < c; ++l)
  35198. this[o[l].name] = null;
  35199. for (l = 0,
  35200. c = r.length; l < c; ++l) {
  35201. var h = r[l];
  35202. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35203. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35204. }
  35205. if (arguments.length > 0) {
  35206. var u;
  35207. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35208. for (l = 0,
  35209. c = arguments.length; l < c; ++l)
  35210. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35211. else
  35212. this.$set(n)
  35213. }
  35214. }
  35215. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35216. s.add = function(t, n, r) {
  35217. var o = i._fieldsByName[t];
  35218. if (!r) {
  35219. if (!o)
  35220. throw Error(this + "#" + t + " is undefined");
  35221. if (!(o instanceof e.Reflect.Message.Field))
  35222. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35223. if (!o.repeated)
  35224. throw Error(this + "#" + t + " is not a repeated field");
  35225. n = o.verifyValue(n, !0)
  35226. }
  35227. return null === this[t] && (this[t] = []),
  35228. this[t].push(n),
  35229. this
  35230. }
  35231. ,
  35232. s.$add = s.add,
  35233. s.set = function(t, n, r) {
  35234. if (t && "object" == typeof t) {
  35235. r = n;
  35236. for (var o in t)
  35237. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35238. return this
  35239. }
  35240. var a = i._fieldsByName[t];
  35241. if (r)
  35242. this[t] = n;
  35243. else {
  35244. if (!a)
  35245. throw Error(this + "#" + t + " is not a field: undefined");
  35246. if (!(a instanceof e.Reflect.Message.Field))
  35247. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35248. this[a.name] = n = a.verifyValue(n)
  35249. }
  35250. if (a && a.oneof) {
  35251. var s = this[a.oneof.name];
  35252. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35253. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35254. }
  35255. return this
  35256. }
  35257. ,
  35258. s.$set = s.set,
  35259. s.get = function(t, n) {
  35260. if (n)
  35261. return this[t];
  35262. var r = i._fieldsByName[t];
  35263. if (!(r && r instanceof e.Reflect.Message.Field))
  35264. throw Error(this + "#" + t + " is not a field: undefined");
  35265. if (!(r instanceof e.Reflect.Message.Field))
  35266. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35267. return this[r.name]
  35268. }
  35269. ,
  35270. s.$get = s.get;
  35271. for (var l = 0; l < r.length; l++) {
  35272. var c = r[l];
  35273. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35274. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35275. return e.toUpperCase().replace("_", "")
  35276. });
  35277. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35278. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35279. return "_" + e
  35280. })
  35281. , r = function(t, i) {
  35282. return this[e.name] = i ? t : e.verifyValue(t),
  35283. this
  35284. }
  35285. , o = function() {
  35286. return this[e.name]
  35287. };
  35288. null === i.getChild("set" + t) && (s["set" + t] = r),
  35289. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35290. null === i.getChild("get" + t) && (s["get" + t] = o),
  35291. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35292. }(c)
  35293. }
  35294. s.encode = function(e, n) {
  35295. "boolean" == typeof e && (n = e,
  35296. e = void 0);
  35297. var r = !1;
  35298. e || (e = new t,
  35299. r = !0);
  35300. var o = e.littleEndian;
  35301. try {
  35302. return i.encode(this, e.LE(), n),
  35303. (r ? e.flip() : e).LE(o)
  35304. } catch (t) {
  35305. throw e.LE(o),
  35306. t
  35307. }
  35308. }
  35309. ,
  35310. a.encode = function(e, t, i) {
  35311. return new a(e).encode(t, i)
  35312. }
  35313. ,
  35314. s.calculate = function() {
  35315. return i.calculate(this)
  35316. }
  35317. ,
  35318. s.encodeDelimited = function(e, n) {
  35319. var r = !1;
  35320. e || (e = new t,
  35321. r = !0);
  35322. var o = (new t).LE();
  35323. return i.encode(this, o, n).flip(),
  35324. e.writeVarint32(o.remaining()),
  35325. e.append(o),
  35326. r ? e.flip() : e
  35327. }
  35328. ,
  35329. s.encodeAB = function() {
  35330. try {
  35331. return this.encode().toArrayBuffer()
  35332. } catch (e) {
  35333. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35334. e
  35335. }
  35336. }
  35337. ,
  35338. s.toArrayBuffer = s.encodeAB,
  35339. s.encodeNB = function() {
  35340. try {
  35341. return this.encode().toBuffer()
  35342. } catch (e) {
  35343. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35344. e
  35345. }
  35346. }
  35347. ,
  35348. s.toBuffer = s.encodeNB,
  35349. s.encode64 = function() {
  35350. try {
  35351. return this.encode().toBase64()
  35352. } catch (e) {
  35353. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35354. e
  35355. }
  35356. }
  35357. ,
  35358. s.toBase64 = s.encode64,
  35359. s.encodeHex = function() {
  35360. try {
  35361. return this.encode().toHex()
  35362. } catch (e) {
  35363. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35364. e
  35365. }
  35366. }
  35367. ,
  35368. s.toHex = s.encodeHex,
  35369. s.toRaw = function(e, t) {
  35370. return n(this, !!e, !!t, this.$type)
  35371. }
  35372. ,
  35373. s.encodeJSON = function() {
  35374. return JSON.stringify(n(this, !0, !0, this.$type))
  35375. }
  35376. ,
  35377. a.decode = function(e, n, r) {
  35378. "string" == typeof n && (r = n,
  35379. n = -1),
  35380. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35381. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35382. var o = e.littleEndian;
  35383. try {
  35384. var a = i.decode(e.LE());
  35385. return e.LE(o),
  35386. a
  35387. } catch (t) {
  35388. throw e.LE(o),
  35389. t
  35390. }
  35391. }
  35392. ,
  35393. a.decodeDelimited = function(e, n) {
  35394. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35395. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35396. e.remaining() < 1)
  35397. return null;
  35398. var r = e.offset
  35399. , o = e.readVarint32();
  35400. if (e.remaining() < o)
  35401. return e.offset = r,
  35402. null;
  35403. try {
  35404. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35405. return e.offset += o,
  35406. a
  35407. } catch (t) {
  35408. throw e.offset += o,
  35409. t
  35410. }
  35411. }
  35412. ,
  35413. a.decode64 = function(e) {
  35414. return a.decode(e, "base64")
  35415. }
  35416. ,
  35417. a.decodeHex = function(e) {
  35418. return a.decode(e, "hex")
  35419. }
  35420. ,
  35421. a.decodeJSON = function(e) {
  35422. return new a(JSON.parse(e))
  35423. }
  35424. ,
  35425. s.toString = function() {
  35426. return i.toString()
  35427. }
  35428. ;
  35429. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35430. value: i.buildOpt()
  35431. }),
  35432. Object.defineProperty(s, "$options", {
  35433. value: a.$options
  35434. }),
  35435. Object.defineProperty(a, "$type", {
  35436. value: i
  35437. }),
  35438. Object.defineProperty(s, "$type", {
  35439. value: i
  35440. })),
  35441. a
  35442. }(e, this);
  35443. this._fields = [],
  35444. this._fieldsById = {},
  35445. this._fieldsByName = {};
  35446. for (var r, o = 0, a = this.children.length; o < a; o++)
  35447. if (r = this.children[o],
  35448. r instanceof A || r instanceof d || r instanceof E) {
  35449. if (n.hasOwnProperty(r.name))
  35450. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35451. n[r.name] = r.build()
  35452. } else if (r instanceof d.Field)
  35453. r.build(),
  35454. this._fields.push(r),
  35455. this._fieldsById[r.id] = r,
  35456. this._fieldsByName[r.name] = r;
  35457. else if (!(r instanceof d.OneOf || r instanceof I))
  35458. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35459. return this.clazz = n
  35460. }
  35461. ,
  35462. p.encode = function(e, t, i) {
  35463. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35464. n = this._fields[a],
  35465. r = e[n.name],
  35466. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35467. if (null !== o) {
  35468. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35469. throw l.encoded = t,
  35470. l
  35471. }
  35472. return t
  35473. }
  35474. ,
  35475. p.calculate = function(e) {
  35476. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35477. if (t = this._fields[r],
  35478. i = e[t.name],
  35479. t.required && null === i)
  35480. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35481. n += t.calculate(i, e)
  35482. }
  35483. return n
  35484. }
  35485. ,
  35486. p.decode = function(t, i, n) {
  35487. i = "number" == typeof i ? i : -1;
  35488. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35489. if (o = t.readVarint32(),
  35490. a = 7 & o,
  35491. s = o >>> 3,
  35492. a === e.WIRE_TYPES.ENDGROUP) {
  35493. if (s !== n)
  35494. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35495. break
  35496. }
  35497. if (l = this._fieldsById[s]) {
  35498. if (l.repeated && !l.options.packed)
  35499. h[l.name].push(l.decode(a, t));
  35500. else if (l.map) {
  35501. var u = l.decode(a, t);
  35502. h[l.name].set(u[0], u[1])
  35503. } else if (h[l.name] = l.decode(a, t),
  35504. l.oneof) {
  35505. var d = h[l.oneof.name];
  35506. null !== d && d !== l.name && (h[d] = null),
  35507. h[l.oneof.name] = l.name
  35508. }
  35509. } else
  35510. switch (a) {
  35511. case e.WIRE_TYPES.VARINT:
  35512. t.readVarint32();
  35513. break;
  35514. case e.WIRE_TYPES.BITS32:
  35515. t.offset += 4;
  35516. break;
  35517. case e.WIRE_TYPES.BITS64:
  35518. t.offset += 8;
  35519. break;
  35520. case e.WIRE_TYPES.LDELIM:
  35521. var p = t.readVarint32();
  35522. t.offset += p;
  35523. break;
  35524. case e.WIRE_TYPES.STARTGROUP:
  35525. for (; r(s, t); )
  35526. ;
  35527. break;
  35528. default:
  35529. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35530. }
  35531. }
  35532. for (var f = 0, g = this._fields.length; f < g; ++f)
  35533. if (l = this._fields[f],
  35534. null === h[l.name])
  35535. if ("proto3" === this.syntax)
  35536. h[l.name] = l.defaultValue;
  35537. else {
  35538. if (l.required) {
  35539. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35540. throw m.decoded = h,
  35541. m
  35542. }
  35543. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35544. }
  35545. return h
  35546. }
  35547. ,
  35548. o.Message = d;
  35549. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35550. a.call(this, t, i, s),
  35551. this.className = "Message.Field",
  35552. this.required = "required" === n,
  35553. this.repeated = "repeated" === n,
  35554. this.map = "map" === n,
  35555. this.keyType = r || null,
  35556. this.type = o,
  35557. this.resolvedType = null,
  35558. this.id = l,
  35559. this.options = c || {},
  35560. this.defaultValue = null,
  35561. this.oneof = h || null,
  35562. this.syntax = u || "proto2",
  35563. this.originalName = this.name,
  35564. this.element = null,
  35565. this.keyElement = null,
  35566. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35567. }
  35568. , g = f.prototype = Object.create(a.prototype);
  35569. g.build = function() {
  35570. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35571. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35572. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35573. }
  35574. ,
  35575. g.verifyValue = function(t, i) {
  35576. function n(e, t) {
  35577. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35578. }
  35579. i = i || !1;
  35580. var r = this;
  35581. if (null === t)
  35582. return this.required && n(typeof t, "required"),
  35583. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35584. null;
  35585. var o;
  35586. if (this.repeated && !i) {
  35587. Array.isArray(t) || (t = [t]);
  35588. var a = [];
  35589. for (o = 0; o < t.length; o++)
  35590. a.push(this.element.verifyValue(t[o]));
  35591. return a
  35592. }
  35593. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35594. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35595. this.element.verifyValue(t))
  35596. }
  35597. ,
  35598. g.hasWirePresence = function(t, i) {
  35599. if ("proto3" !== this.syntax)
  35600. return null !== t;
  35601. if (this.oneof && i[this.oneof.name] === this.name)
  35602. return !0;
  35603. switch (this.type) {
  35604. case e.TYPES.int32:
  35605. case e.TYPES.sint32:
  35606. case e.TYPES.sfixed32:
  35607. case e.TYPES.uint32:
  35608. case e.TYPES.fixed32:
  35609. return 0 !== t;
  35610. case e.TYPES.int64:
  35611. case e.TYPES.sint64:
  35612. case e.TYPES.sfixed64:
  35613. case e.TYPES.uint64:
  35614. case e.TYPES.fixed64:
  35615. return 0 !== t.low || 0 !== t.high;
  35616. case e.TYPES.bool:
  35617. return t;
  35618. case e.TYPES.float:
  35619. case e.TYPES.double:
  35620. return 0 !== t;
  35621. case e.TYPES.string:
  35622. return t.length > 0;
  35623. case e.TYPES.bytes:
  35624. return t.remaining() > 0;
  35625. case e.TYPES.enum:
  35626. return 0 !== t;
  35627. case e.TYPES.message:
  35628. return null !== t;
  35629. default:
  35630. return !0
  35631. }
  35632. }
  35633. ,
  35634. g.encode = function(i, n, r) {
  35635. if (null === this.type || "object" != typeof this.type)
  35636. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35637. if (null === i || this.repeated && 0 == i.length)
  35638. return n;
  35639. try {
  35640. if (this.repeated) {
  35641. var o;
  35642. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35643. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35644. n.ensureCapacity(n.offset += 1);
  35645. var a = n.offset;
  35646. for (o = 0; o < i.length; o++)
  35647. this.element.encodeValue(this.id, i[o], n);
  35648. var s = n.offset - a
  35649. , l = t.calculateVarint32(s);
  35650. if (l > 1) {
  35651. var c = n.slice(a, n.offset);
  35652. a += l - 1,
  35653. n.offset = a,
  35654. n.append(c)
  35655. }
  35656. n.writeVarint32(s, a - l)
  35657. } else
  35658. for (o = 0; o < i.length; o++)
  35659. n.writeVarint32(this.id << 3 | this.type.wireType),
  35660. this.element.encodeValue(this.id, i[o], n)
  35661. } else
  35662. this.map ? i.forEach(function(i, r, o) {
  35663. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35664. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35665. n.writeVarint32(a),
  35666. n.writeVarint32(8 | this.keyType.wireType),
  35667. this.keyElement.encodeValue(1, r, n),
  35668. n.writeVarint32(16 | this.type.wireType),
  35669. this.element.encodeValue(2, i, n)
  35670. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35671. this.element.encodeValue(this.id, i, n))
  35672. } catch (e) {
  35673. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35674. }
  35675. return n
  35676. }
  35677. ,
  35678. g.calculate = function(i, n) {
  35679. if (i = this.verifyValue(i),
  35680. null === this.type || "object" != typeof this.type)
  35681. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35682. if (null === i || this.repeated && 0 == i.length)
  35683. return 0;
  35684. var r = 0;
  35685. try {
  35686. if (this.repeated) {
  35687. var o, a;
  35688. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35689. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35690. a = 0,
  35691. o = 0; o < i.length; o++)
  35692. a += this.element.calculateLength(this.id, i[o]);
  35693. r += t.calculateVarint32(a),
  35694. r += a
  35695. } else
  35696. for (o = 0; o < i.length; o++)
  35697. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35698. r += this.element.calculateLength(this.id, i[o])
  35699. } else
  35700. this.map ? i.forEach(function(i, n, o) {
  35701. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35702. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35703. r += t.calculateVarint32(a),
  35704. r += a
  35705. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35706. r += this.element.calculateLength(this.id, i))
  35707. } catch (e) {
  35708. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35709. }
  35710. return r
  35711. }
  35712. ,
  35713. g.decode = function(t, i, n) {
  35714. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35715. if (!a)
  35716. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35717. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35718. o = i.readVarint32(),
  35719. o = i.offset + o;
  35720. for (var s = []; i.offset < o; )
  35721. s.push(this.decode(this.type.wireType, i, !0));
  35722. return s
  35723. }
  35724. if (this.map) {
  35725. var l = h.defaultFieldValue(this.keyType);
  35726. if (r = h.defaultFieldValue(this.type),
  35727. o = i.readVarint32(),
  35728. i.remaining() < o)
  35729. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35730. var c = i.clone();
  35731. for (c.limit = c.offset + o,
  35732. i.offset += o; c.remaining() > 0; ) {
  35733. var u = c.readVarint32();
  35734. t = 7 & u;
  35735. var d = u >>> 3;
  35736. if (1 === d)
  35737. l = this.keyElement.decode(c, t, d);
  35738. else {
  35739. if (2 !== d)
  35740. throw Error("Unexpected tag in map field key/value submessage");
  35741. r = this.element.decode(c, t, d)
  35742. }
  35743. }
  35744. return [l, r]
  35745. }
  35746. return this.element.decode(i, t, this.id)
  35747. }
  35748. ,
  35749. o.Message.Field = f;
  35750. var m = function(e, t, i, n, r, o, a) {
  35751. f.call(this, e, t, i, null, n, r, o, a),
  35752. this.extension
  35753. };
  35754. m.prototype = Object.create(f.prototype),
  35755. o.Message.ExtensionField = m;
  35756. var v = function(e, t, i) {
  35757. a.call(this, e, t, i),
  35758. this.fields = []
  35759. };
  35760. o.Message.OneOf = v;
  35761. var A = function(e, t, i, n, r) {
  35762. l.call(this, e, t, i, n, r),
  35763. this.className = "Enum",
  35764. this.object = null
  35765. };
  35766. A.getName = function(e, t) {
  35767. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35768. if (e[i = n[r]] === t)
  35769. return i;
  35770. return null
  35771. }
  35772. ;
  35773. var y = A.prototype = Object.create(l.prototype);
  35774. y.build = function(t) {
  35775. if (this.object && !t)
  35776. return this.object;
  35777. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35778. i[n[r].name] = n[r].id;
  35779. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35780. value: this.buildOpt(),
  35781. enumerable: !1
  35782. }),
  35783. this.object = i
  35784. }
  35785. ,
  35786. o.Enum = A;
  35787. var C = function(e, t, i, n) {
  35788. a.call(this, e, t, i),
  35789. this.className = "Enum.Value",
  35790. this.id = n
  35791. };
  35792. C.prototype = Object.create(a.prototype),
  35793. o.Enum.Value = C;
  35794. var I = function(e, t, i, n) {
  35795. a.call(this, e, t, i),
  35796. this.field = n
  35797. };
  35798. I.prototype = Object.create(a.prototype),
  35799. o.Extension = I;
  35800. var E = function(e, t, i, n) {
  35801. l.call(this, e, t, i, n),
  35802. this.className = "Service",
  35803. this.clazz = null
  35804. }
  35805. , b = E.prototype = Object.create(l.prototype);
  35806. b.build = function(i) {
  35807. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35808. for (var n = function(t) {
  35809. e.Builder.Service.call(this),
  35810. this.rpcImpl = t || function(e, t, i) {
  35811. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35812. }
  35813. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35814. !function(e) {
  35815. r[e.name] = function(n, r) {
  35816. try {
  35817. try {
  35818. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35819. } catch (e) {
  35820. if (!(e instanceof TypeError))
  35821. throw e
  35822. }
  35823. if (null === n || "object" != typeof n)
  35824. throw Error("Illegal arguments");
  35825. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35826. this.rpcImpl(e.fqn(), n, function(t, n) {
  35827. if (t)
  35828. return void r(t);
  35829. null === n && (n = "");
  35830. try {
  35831. n = e.resolvedResponseType.clazz.decode(n)
  35832. } catch (e) {}
  35833. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35834. })
  35835. } catch (e) {
  35836. setTimeout(r.bind(this, e), 0)
  35837. }
  35838. }
  35839. ,
  35840. n[e.name] = function(t, i, r) {
  35841. new n(t)[e.name](i, r)
  35842. }
  35843. ,
  35844. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35845. value: e.buildOpt()
  35846. }),
  35847. Object.defineProperty(r[e.name], "$options", {
  35848. value: n[e.name].$options
  35849. }))
  35850. }(o[a]);
  35851. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35852. value: i.buildOpt()
  35853. }),
  35854. Object.defineProperty(r, "$options", {
  35855. value: n.$options
  35856. }),
  35857. Object.defineProperty(n, "$type", {
  35858. value: i
  35859. }),
  35860. Object.defineProperty(r, "$type", {
  35861. value: i
  35862. })),
  35863. n
  35864. }(e, this)
  35865. }
  35866. ,
  35867. o.Service = E;
  35868. var w = function(e, t, i, n) {
  35869. a.call(this, e, t, i),
  35870. this.className = "Service.Method",
  35871. this.options = n || {}
  35872. }
  35873. , _ = w.prototype = Object.create(a.prototype);
  35874. _.buildOpt = c.buildOpt,
  35875. o.Service.Method = w;
  35876. var T = function(e, t, i, n, r, o, a, s) {
  35877. w.call(this, e, t, i, s),
  35878. this.className = "Service.RPCMethod",
  35879. this.requestName = n,
  35880. this.responseName = r,
  35881. this.requestStream = o,
  35882. this.responseStream = a,
  35883. this.resolvedRequestType = null,
  35884. this.resolvedResponseType = null
  35885. };
  35886. return T.prototype = Object.create(w.prototype),
  35887. o.Service.RPCMethod = T,
  35888. o
  35889. }(r),
  35890. r.Builder = function(t, i, n) {
  35891. function r(e) {
  35892. e.messages && e.messages.forEach(function(t) {
  35893. t.syntax = e.syntax,
  35894. r(t)
  35895. }),
  35896. e.enums && e.enums.forEach(function(t) {
  35897. t.syntax = e.syntax
  35898. })
  35899. }
  35900. var o = function(e) {
  35901. this.ns = new n.Namespace(this,null,""),
  35902. this.ptr = this.ns,
  35903. this.resolved = !1,
  35904. this.result = null,
  35905. this.files = {},
  35906. this.importRoot = null,
  35907. this.options = e || {}
  35908. }
  35909. , a = o.prototype;
  35910. return o.isMessage = function(e) {
  35911. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35912. }
  35913. ,
  35914. o.isMessageField = function(e) {
  35915. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35916. }
  35917. ,
  35918. o.isEnum = function(e) {
  35919. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35920. }
  35921. ,
  35922. o.isService = function(e) {
  35923. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35924. }
  35925. ,
  35926. o.isExtend = function(e) {
  35927. return "string" == typeof e.ref
  35928. }
  35929. ,
  35930. a.reset = function() {
  35931. return this.ptr = this.ns,
  35932. this
  35933. }
  35934. ,
  35935. a.define = function(e) {
  35936. if ("string" != typeof e || !i.TYPEREF.test(e))
  35937. throw Error("illegal namespace: " + e);
  35938. return e.split(".").forEach(function(e) {
  35939. var t = this.ptr.getChild(e);
  35940. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35941. this.ptr = t
  35942. }, this),
  35943. this
  35944. }
  35945. ,
  35946. a.create = function(e) {
  35947. if (!e)
  35948. return this;
  35949. if (Array.isArray(e)) {
  35950. if (0 === e.length)
  35951. return this;
  35952. e = e.slice()
  35953. } else
  35954. e = [e];
  35955. for (var i = [e]; i.length > 0; ) {
  35956. if (e = i.pop(),
  35957. !Array.isArray(e))
  35958. throw Error("not a valid namespace: " + JSON.stringify(e));
  35959. for (; e.length > 0; ) {
  35960. var r = e.shift();
  35961. if (o.isMessage(r)) {
  35962. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35963. , s = {};
  35964. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35965. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35966. }, this),
  35967. r.fields && r.fields.forEach(function(e) {
  35968. if (null !== a.getChild(0 | e.id))
  35969. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35970. if (e.options && "object" != typeof e.options)
  35971. throw Error("illegal field options in " + a.name + "#" + e.name);
  35972. var t = null;
  35973. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35974. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35975. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35976. t && t.fields.push(e),
  35977. a.addChild(e)
  35978. }, this);
  35979. var l = [];
  35980. if (r.enums && r.enums.forEach(function(e) {
  35981. l.push(e)
  35982. }),
  35983. r.messages && r.messages.forEach(function(e) {
  35984. l.push(e)
  35985. }),
  35986. r.services && r.services.forEach(function(e) {
  35987. l.push(e)
  35988. }),
  35989. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35990. this.ptr.addChild(a),
  35991. l.length > 0) {
  35992. i.push(e),
  35993. e = l,
  35994. l = null,
  35995. this.ptr = a,
  35996. a = null;
  35997. continue
  35998. }
  35999. l = null
  36000. } else if (o.isEnum(r))
  36001. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36002. r.values.forEach(function(e) {
  36003. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36004. }, this),
  36005. this.ptr.addChild(a);
  36006. else if (o.isService(r))
  36007. a = new n.Service(this,this.ptr,r.name,r.options),
  36008. Object.keys(r.rpc).forEach(function(e) {
  36009. var t = r.rpc[e];
  36010. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36011. }, this),
  36012. this.ptr.addChild(a);
  36013. else {
  36014. if (!o.isExtend(r))
  36015. throw Error("not a valid definition: " + JSON.stringify(r));
  36016. if (a = this.ptr.resolve(r.ref, !0))
  36017. r.fields.forEach(function(e) {
  36018. if (null !== a.getChild(0 | e.id))
  36019. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36020. if (a.extensions) {
  36021. var i = !1;
  36022. if (a.extensions.forEach(function(t) {
  36023. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36024. }),
  36025. !i)
  36026. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36027. }
  36028. var r = e.name;
  36029. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36030. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36031. , s = new n.Extension(this,this.ptr,e.name,o);
  36032. o.extension = s,
  36033. this.ptr.addChild(s),
  36034. a.addChild(o)
  36035. }, this);
  36036. else if (!/\.?google\.protobuf\./.test(r.ref))
  36037. throw Error("extended message " + r.ref + " is not defined")
  36038. }
  36039. r = null,
  36040. a = null
  36041. }
  36042. e = null,
  36043. this.ptr = this.ptr.parent
  36044. }
  36045. return this.resolved = !1,
  36046. this.result = null,
  36047. this
  36048. }
  36049. ,
  36050. a.import = function(i, n) {
  36051. var o = "/";
  36052. if ("string" == typeof n) {
  36053. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36054. this.files[n] === !0)
  36055. return this.reset();
  36056. this.files[n] = !0
  36057. } else if ("object" == typeof n) {
  36058. var a = n.root;
  36059. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36060. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36061. var s = a + o + n.file;
  36062. if (this.files[s] === !0)
  36063. return this.reset();
  36064. this.files[s] = !0
  36065. }
  36066. if (i.imports && i.imports.length > 0) {
  36067. var l, c = !1;
  36068. "object" == typeof n ? (this.importRoot = n.root,
  36069. c = !0,
  36070. l = this.importRoot,
  36071. n = n.file,
  36072. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36073. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36074. o = "\\") : l = "." : l = null;
  36075. for (var h = 0; h < i.imports.length; h++)
  36076. if ("string" == typeof i.imports[h]) {
  36077. if (!l)
  36078. throw Error("cannot determine import root");
  36079. var u = i.imports[h];
  36080. if ("google/protobuf/descriptor.proto" === u)
  36081. continue;
  36082. if (u = l + o + u,
  36083. this.files[u] === !0)
  36084. continue;
  36085. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36086. var d = t.Util.fetch(u);
  36087. if (null === d)
  36088. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36089. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36090. } else
  36091. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36092. return t + "_import" + h + "." + i
  36093. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36094. c && (this.importRoot = null)
  36095. }
  36096. i.package && this.define(i.package),
  36097. i.syntax && r(i);
  36098. var p = this.ptr;
  36099. return i.options && Object.keys(i.options).forEach(function(e) {
  36100. p.options[e] = i.options[e]
  36101. }),
  36102. i.messages && (this.create(i.messages),
  36103. this.ptr = p),
  36104. i.enums && (this.create(i.enums),
  36105. this.ptr = p),
  36106. i.services && (this.create(i.services),
  36107. this.ptr = p),
  36108. i.extends && this.create(i.extends),
  36109. this.reset()
  36110. }
  36111. ,
  36112. a.resolveAll = function() {
  36113. var e;
  36114. if (null == this.ptr || "object" == typeof this.ptr.type)
  36115. return this;
  36116. if (this.ptr instanceof n.Namespace)
  36117. this.ptr.children.forEach(function(e) {
  36118. this.ptr = e,
  36119. this.resolveAll()
  36120. }, this);
  36121. else if (this.ptr instanceof n.Message.Field) {
  36122. if (i.TYPE.test(this.ptr.type))
  36123. this.ptr.type = t.TYPES[this.ptr.type];
  36124. else {
  36125. if (!i.TYPEREF.test(this.ptr.type))
  36126. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36127. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36128. !e)
  36129. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36130. if (this.ptr.resolvedType = e,
  36131. e instanceof n.Enum) {
  36132. if (this.ptr.type = t.TYPES.enum,
  36133. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36134. throw Error("proto3 message cannot reference proto2 enum")
  36135. } else {
  36136. if (!(e instanceof n.Message))
  36137. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36138. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36139. }
  36140. }
  36141. if (this.ptr.map) {
  36142. if (!i.TYPE.test(this.ptr.keyType))
  36143. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36144. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36145. }
  36146. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36147. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36148. throw Error("illegal service type in " + this.ptr.toString(!0));
  36149. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36150. !(e && e instanceof t.Reflect.Message))
  36151. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36152. if (this.ptr.resolvedRequestType = e,
  36153. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36154. !(e && e instanceof t.Reflect.Message))
  36155. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36156. this.ptr.resolvedResponseType = e
  36157. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36158. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36159. return this.reset()
  36160. }
  36161. ,
  36162. a.build = function(e) {
  36163. if (this.reset(),
  36164. this.resolved || (this.resolveAll(),
  36165. this.resolved = !0,
  36166. this.result = null),
  36167. null === this.result && (this.result = this.ns.build()),
  36168. !e)
  36169. return this.result;
  36170. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36171. if (!i[t[n]]) {
  36172. i = null;
  36173. break
  36174. }
  36175. i = i[t[n]]
  36176. }
  36177. return i
  36178. }
  36179. ,
  36180. a.lookup = function(e, t) {
  36181. return e ? this.ns.resolve(e, t) : this.ns
  36182. }
  36183. ,
  36184. a.toString = function() {
  36185. return "Builder"
  36186. }
  36187. ,
  36188. o.Message = function() {}
  36189. ,
  36190. o.Enum = function() {}
  36191. ,
  36192. o.Service = function() {}
  36193. ,
  36194. o
  36195. }(r, r.Lang, r.Reflect),
  36196. r.Map = function(e, t) {
  36197. function i(e) {
  36198. var t = 0;
  36199. return {
  36200. next: function() {
  36201. return t < e.length ? {
  36202. done: !1,
  36203. value: e[t++]
  36204. } : {
  36205. done: !0
  36206. }
  36207. }
  36208. }
  36209. }
  36210. var n = function(e, i) {
  36211. if (!e.map)
  36212. throw Error("field is not a map");
  36213. if (this.field = e,
  36214. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36215. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36216. this.map = {},
  36217. Object.defineProperty(this, "size", {
  36218. get: function() {
  36219. return Object.keys(this.map).length
  36220. }
  36221. }),
  36222. i)
  36223. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36224. var o = this.keyElem.valueFromString(n[r])
  36225. , a = this.valueElem.verifyValue(i[n[r]]);
  36226. this.map[this.keyElem.valueToString(o)] = {
  36227. key: o,
  36228. value: a
  36229. }
  36230. }
  36231. }
  36232. , r = n.prototype;
  36233. return r.clear = function() {
  36234. this.map = {}
  36235. }
  36236. ,
  36237. r.delete = function(e) {
  36238. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36239. , i = t in this.map;
  36240. return delete this.map[t],
  36241. i
  36242. }
  36243. ,
  36244. r.entries = function() {
  36245. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36246. t.push([(e = this.map[n[r]]).key, e.value]);
  36247. return i(t)
  36248. }
  36249. ,
  36250. r.keys = function() {
  36251. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36252. e.push(this.map[t[n]].key);
  36253. return i(e)
  36254. }
  36255. ,
  36256. r.values = function() {
  36257. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36258. e.push(this.map[t[n]].value);
  36259. return i(e)
  36260. }
  36261. ,
  36262. r.forEach = function(e, t) {
  36263. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36264. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36265. }
  36266. ,
  36267. r.set = function(e, t) {
  36268. var i = this.keyElem.verifyValue(e)
  36269. , n = this.valueElem.verifyValue(t);
  36270. return this.map[this.keyElem.valueToString(i)] = {
  36271. key: i,
  36272. value: n
  36273. },
  36274. this
  36275. }
  36276. ,
  36277. r.get = function(e) {
  36278. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36279. if (t in this.map)
  36280. return this.map[t].value
  36281. }
  36282. ,
  36283. r.has = function(e) {
  36284. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36285. return t in this.map
  36286. }
  36287. ,
  36288. n
  36289. }(r, r.Reflect),
  36290. r.loadProto = function(e, t, i) {
  36291. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36292. t = void 0),
  36293. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36294. }
  36295. ,
  36296. r.protoFromString = r.loadProto,
  36297. r.loadProtoFile = function(e, t, i) {
  36298. if (t && "object" == typeof t ? (i = t,
  36299. t = null) : t && "function" == typeof t || (t = null),
  36300. t)
  36301. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36302. if (null === n)
  36303. return void t(Error("Failed to fetch file"));
  36304. try {
  36305. t(null, r.loadProto(n, i, e))
  36306. } catch (e) {
  36307. t(e)
  36308. }
  36309. });
  36310. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36311. return null === n ? null : r.loadProto(n, i, e)
  36312. }
  36313. ,
  36314. r.protoFromFile = r.loadProtoFile,
  36315. r.newBuilder = function(e) {
  36316. return e = e || {},
  36317. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36318. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36319. new r.Builder(e)
  36320. }
  36321. ,
  36322. r.loadJson = function(e, t, i) {
  36323. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36324. t = null),
  36325. t && "object" == typeof t || (t = r.newBuilder()),
  36326. "string" == typeof e && (e = JSON.parse(e)),
  36327. t.import(e, i),
  36328. t.resolveAll(),
  36329. t
  36330. }
  36331. ,
  36332. r.loadJsonFile = function(e, t, i) {
  36333. if (t && "object" == typeof t ? (i = t,
  36334. t = null) : t && "function" == typeof t || (t = null),
  36335. t)
  36336. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36337. if (null === n)
  36338. return void t(Error("Failed to fetch file"));
  36339. try {
  36340. t(null, r.loadJson(JSON.parse(n), i, e))
  36341. } catch (e) {
  36342. t(e)
  36343. }
  36344. });
  36345. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36346. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36347. }
  36348. ,
  36349. r
  36350. })
  36351. }
  36352. ).call(this, e("_process"))
  36353. }
  36354. , {
  36355. _process: 203,
  36356. bytebuffer: 215,
  36357. fs: 197,
  36358. path: 197
  36359. }],
  36360. 215: [function(e, t, i) {
  36361. !function(i, n) {
  36362. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36363. var t;
  36364. try {
  36365. t = e("long")
  36366. } catch (e) {}
  36367. return n(t)
  36368. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36369. }(this, function(e) {
  36370. "use strict";
  36371. function t(e) {
  36372. var t = 0;
  36373. return function() {
  36374. return t < e.length ? e.charCodeAt(t++) : null
  36375. }
  36376. }
  36377. function i() {
  36378. var e = []
  36379. , t = [];
  36380. return function() {
  36381. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36382. e.length = 0),
  36383. void Array.prototype.push.apply(e, arguments))
  36384. }
  36385. }
  36386. function n(e, t, i, n, r) {
  36387. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36388. for (u += d,
  36389. o = p & (1 << -h) - 1,
  36390. p >>= -h,
  36391. h += s; h > 0; o = 256 * o + e[t + u],
  36392. u += d,
  36393. h -= 8)
  36394. ;
  36395. for (a = o & (1 << -h) - 1,
  36396. o >>= -h,
  36397. h += n; h > 0; a = 256 * a + e[t + u],
  36398. u += d,
  36399. h -= 8)
  36400. ;
  36401. if (0 === o)
  36402. o = 1 - c;
  36403. else {
  36404. if (o === l)
  36405. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36406. a += Math.pow(2, n),
  36407. o -= c
  36408. }
  36409. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36410. }
  36411. function r(e, t, i, n, r, o) {
  36412. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36413. for (t = Math.abs(t),
  36414. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36415. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36416. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36417. l *= 2),
  36418. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36419. t * l >= 2 && (a++,
  36420. l /= 2),
  36421. a + u >= h ? (s = 0,
  36422. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36423. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36424. a = 0)); r >= 8; e[i + p] = 255 & s,
  36425. p += f,
  36426. s /= 256,
  36427. r -= 8)
  36428. ;
  36429. for (a = a << r | s,
  36430. c += r; c > 0; e[i + p] = 255 & a,
  36431. p += f,
  36432. a /= 256,
  36433. c -= 8)
  36434. ;
  36435. e[i + p - f] |= 128 * g
  36436. }
  36437. var o = function(e, t, i) {
  36438. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36439. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36440. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36441. !i) {
  36442. if (e |= 0,
  36443. e < 0)
  36444. throw RangeError("Illegal capacity");
  36445. t = !!t,
  36446. i = !!i
  36447. }
  36448. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36449. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36450. this.offset = 0,
  36451. this.markedOffset = -1,
  36452. this.limit = e,
  36453. this.littleEndian = t,
  36454. this.noAssert = i
  36455. };
  36456. o.VERSION = "5.0.1",
  36457. o.LITTLE_ENDIAN = !0,
  36458. o.BIG_ENDIAN = !1,
  36459. o.DEFAULT_CAPACITY = 16,
  36460. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36461. o.DEFAULT_NOASSERT = !1,
  36462. o.Long = e || null;
  36463. var a = o.prototype;
  36464. a.__isByteBuffer__,
  36465. Object.defineProperty(a, "__isByteBuffer__", {
  36466. value: !0,
  36467. enumerable: !1,
  36468. configurable: !1
  36469. });
  36470. var s = new ArrayBuffer(0)
  36471. , l = String.fromCharCode;
  36472. o.accessor = function() {
  36473. return Uint8Array
  36474. }
  36475. ,
  36476. o.allocate = function(e, t, i) {
  36477. return new o(e,t,i)
  36478. }
  36479. ,
  36480. o.concat = function(e, t, i, n) {
  36481. "boolean" != typeof t && "string" == typeof t || (n = i,
  36482. i = t,
  36483. t = void 0);
  36484. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36485. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36486. r = e[s].limit - e[s].offset,
  36487. r > 0 && (a += r);
  36488. if (0 === a)
  36489. return new o(0,i,n);
  36490. var c, h = new o(a,i,n);
  36491. for (s = 0; s < l; )
  36492. c = e[s++],
  36493. r = c.limit - c.offset,
  36494. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36495. h.offset += r);
  36496. return h.limit = h.offset,
  36497. h.offset = 0,
  36498. h
  36499. }
  36500. ,
  36501. o.isByteBuffer = function(e) {
  36502. return (e && e.__isByteBuffer__) === !0
  36503. }
  36504. ,
  36505. o.type = function() {
  36506. return ArrayBuffer
  36507. }
  36508. ,
  36509. o.wrap = function(e, t, i, n) {
  36510. if ("string" != typeof t && (n = i,
  36511. i = t,
  36512. t = void 0),
  36513. "string" == typeof e)
  36514. switch ("undefined" == typeof t && (t = "utf8"),
  36515. t) {
  36516. case "base64":
  36517. return o.fromBase64(e, i);
  36518. case "hex":
  36519. return o.fromHex(e, i);
  36520. case "binary":
  36521. return o.fromBinary(e, i);
  36522. case "utf8":
  36523. return o.fromUTF8(e, i);
  36524. case "debug":
  36525. return o.fromDebug(e, i);
  36526. default:
  36527. throw Error("Unsupported encoding: " + t)
  36528. }
  36529. if (null === e || "object" != typeof e)
  36530. throw TypeError("Illegal buffer");
  36531. var r;
  36532. if (o.isByteBuffer(e))
  36533. return r = a.clone.call(e),
  36534. r.markedOffset = -1,
  36535. r;
  36536. if (e instanceof Uint8Array)
  36537. r = new o(0,i,n),
  36538. e.length > 0 && (r.buffer = e.buffer,
  36539. r.offset = e.byteOffset,
  36540. r.limit = e.byteOffset + e.byteLength,
  36541. r.view = new Uint8Array(e.buffer));
  36542. else if (e instanceof ArrayBuffer)
  36543. r = new o(0,i,n),
  36544. e.byteLength > 0 && (r.buffer = e,
  36545. r.offset = 0,
  36546. r.limit = e.byteLength,
  36547. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36548. else {
  36549. if ("[object Array]" !== Object.prototype.toString.call(e))
  36550. throw TypeError("Illegal buffer");
  36551. r = new o(e.length,i,n),
  36552. r.limit = e.length;
  36553. for (var s = 0; s < e.length; ++s)
  36554. r.view[s] = e[s]
  36555. }
  36556. return r
  36557. }
  36558. ,
  36559. a.writeBitSet = function(e, t) {
  36560. var i = "undefined" == typeof t;
  36561. if (i && (t = this.offset),
  36562. !this.noAssert) {
  36563. if (!(e instanceof Array))
  36564. throw TypeError("Illegal BitSet: Not an array");
  36565. if ("number" != typeof t || t % 1 !== 0)
  36566. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36567. if (t >>>= 0,
  36568. t < 0 || t + 0 > this.buffer.byteLength)
  36569. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36570. }
  36571. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36572. for (t += this.writeVarint32(o, t); a--; )
  36573. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36574. this.writeByte(n, t++);
  36575. if (s < o) {
  36576. var l = 0;
  36577. for (n = 0; s < o; )
  36578. n |= (1 & !!e[s++]) << l++;
  36579. this.writeByte(n, t++)
  36580. }
  36581. return i ? (this.offset = t,
  36582. this) : t - r
  36583. }
  36584. ,
  36585. a.readBitSet = function(e) {
  36586. var t = "undefined" == typeof e;
  36587. t && (e = this.offset);
  36588. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36589. for (e += n.length; o--; )
  36590. i = this.readByte(e++),
  36591. s[a++] = !!(1 & i),
  36592. s[a++] = !!(2 & i),
  36593. s[a++] = !!(4 & i),
  36594. s[a++] = !!(8 & i),
  36595. s[a++] = !!(16 & i),
  36596. s[a++] = !!(32 & i),
  36597. s[a++] = !!(64 & i),
  36598. s[a++] = !!(128 & i);
  36599. if (a < r) {
  36600. var l = 0;
  36601. for (i = this.readByte(e++); a < r; )
  36602. s[a++] = !!(i >> l++ & 1)
  36603. }
  36604. return t && (this.offset = e),
  36605. s
  36606. }
  36607. ,
  36608. a.readBytes = function(e, t) {
  36609. var i = "undefined" == typeof t;
  36610. if (i && (t = this.offset),
  36611. !this.noAssert) {
  36612. if ("number" != typeof t || t % 1 !== 0)
  36613. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36614. if (t >>>= 0,
  36615. t < 0 || t + e > this.buffer.byteLength)
  36616. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36617. }
  36618. var n = this.slice(t, t + e);
  36619. return i && (this.offset += e),
  36620. n
  36621. }
  36622. ,
  36623. a.writeBytes = a.append,
  36624. a.writeInt8 = function(e, t) {
  36625. var i = "undefined" == typeof t;
  36626. if (i && (t = this.offset),
  36627. !this.noAssert) {
  36628. if ("number" != typeof e || e % 1 !== 0)
  36629. throw TypeError("Illegal value: " + e + " (not an integer)");
  36630. if (e |= 0,
  36631. "number" != typeof t || t % 1 !== 0)
  36632. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36633. if (t >>>= 0,
  36634. t < 0 || t + 0 > this.buffer.byteLength)
  36635. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36636. }
  36637. t += 1;
  36638. var n = this.buffer.byteLength;
  36639. return t > n && this.resize((n *= 2) > t ? n : t),
  36640. t -= 1,
  36641. this.view[t] = e,
  36642. i && (this.offset += 1),
  36643. this
  36644. }
  36645. ,
  36646. a.writeByte = a.writeInt8,
  36647. a.readInt8 = function(e) {
  36648. var t = "undefined" == typeof e;
  36649. if (t && (e = this.offset),
  36650. !this.noAssert) {
  36651. if ("number" != typeof e || e % 1 !== 0)
  36652. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36653. if (e >>>= 0,
  36654. e < 0 || e + 1 > this.buffer.byteLength)
  36655. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36656. }
  36657. var i = this.view[e];
  36658. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36659. t && (this.offset += 1),
  36660. i
  36661. }
  36662. ,
  36663. a.readByte = a.readInt8,
  36664. a.writeUint8 = function(e, t) {
  36665. var i = "undefined" == typeof t;
  36666. if (i && (t = this.offset),
  36667. !this.noAssert) {
  36668. if ("number" != typeof e || e % 1 !== 0)
  36669. throw TypeError("Illegal value: " + e + " (not an integer)");
  36670. if (e >>>= 0,
  36671. "number" != typeof t || t % 1 !== 0)
  36672. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36673. if (t >>>= 0,
  36674. t < 0 || t + 0 > this.buffer.byteLength)
  36675. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36676. }
  36677. t += 1;
  36678. var n = this.buffer.byteLength;
  36679. return t > n && this.resize((n *= 2) > t ? n : t),
  36680. t -= 1,
  36681. this.view[t] = e,
  36682. i && (this.offset += 1),
  36683. this
  36684. }
  36685. ,
  36686. a.writeUInt8 = a.writeUint8,
  36687. a.readUint8 = function(e) {
  36688. var t = "undefined" == typeof e;
  36689. if (t && (e = this.offset),
  36690. !this.noAssert) {
  36691. if ("number" != typeof e || e % 1 !== 0)
  36692. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36693. if (e >>>= 0,
  36694. e < 0 || e + 1 > this.buffer.byteLength)
  36695. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36696. }
  36697. var i = this.view[e];
  36698. return t && (this.offset += 1),
  36699. i
  36700. }
  36701. ,
  36702. a.readUInt8 = a.readUint8,
  36703. a.writeInt16 = function(e, t) {
  36704. var i = "undefined" == typeof t;
  36705. if (i && (t = this.offset),
  36706. !this.noAssert) {
  36707. if ("number" != typeof e || e % 1 !== 0)
  36708. throw TypeError("Illegal value: " + e + " (not an integer)");
  36709. if (e |= 0,
  36710. "number" != typeof t || t % 1 !== 0)
  36711. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36712. if (t >>>= 0,
  36713. t < 0 || t + 0 > this.buffer.byteLength)
  36714. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36715. }
  36716. t += 2;
  36717. var n = this.buffer.byteLength;
  36718. return t > n && this.resize((n *= 2) > t ? n : t),
  36719. t -= 2,
  36720. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36721. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36722. this.view[t + 1] = 255 & e),
  36723. i && (this.offset += 2),
  36724. this
  36725. }
  36726. ,
  36727. a.writeShort = a.writeInt16,
  36728. a.readInt16 = function(e) {
  36729. var t = "undefined" == typeof e;
  36730. if (t && (e = this.offset),
  36731. !this.noAssert) {
  36732. if ("number" != typeof e || e % 1 !== 0)
  36733. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36734. if (e >>>= 0,
  36735. e < 0 || e + 2 > this.buffer.byteLength)
  36736. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36737. }
  36738. var i = 0;
  36739. return this.littleEndian ? (i = this.view[e],
  36740. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36741. i |= this.view[e + 1]),
  36742. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36743. t && (this.offset += 2),
  36744. i
  36745. }
  36746. ,
  36747. a.readShort = a.readInt16,
  36748. a.writeUint16 = function(e, t) {
  36749. var i = "undefined" == typeof t;
  36750. if (i && (t = this.offset),
  36751. !this.noAssert) {
  36752. if ("number" != typeof e || e % 1 !== 0)
  36753. throw TypeError("Illegal value: " + e + " (not an integer)");
  36754. if (e >>>= 0,
  36755. "number" != typeof t || t % 1 !== 0)
  36756. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36757. if (t >>>= 0,
  36758. t < 0 || t + 0 > this.buffer.byteLength)
  36759. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36760. }
  36761. t += 2;
  36762. var n = this.buffer.byteLength;
  36763. return t > n && this.resize((n *= 2) > t ? n : t),
  36764. t -= 2,
  36765. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36766. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36767. this.view[t + 1] = 255 & e),
  36768. i && (this.offset += 2),
  36769. this
  36770. }
  36771. ,
  36772. a.writeUInt16 = a.writeUint16,
  36773. a.readUint16 = function(e) {
  36774. var t = "undefined" == typeof e;
  36775. if (t && (e = this.offset),
  36776. !this.noAssert) {
  36777. if ("number" != typeof e || e % 1 !== 0)
  36778. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36779. if (e >>>= 0,
  36780. e < 0 || e + 2 > this.buffer.byteLength)
  36781. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36782. }
  36783. var i = 0;
  36784. return this.littleEndian ? (i = this.view[e],
  36785. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36786. i |= this.view[e + 1]),
  36787. t && (this.offset += 2),
  36788. i
  36789. }
  36790. ,
  36791. a.readUInt16 = a.readUint16,
  36792. a.writeInt32 = function(e, t) {
  36793. var i = "undefined" == typeof t;
  36794. if (i && (t = this.offset),
  36795. !this.noAssert) {
  36796. if ("number" != typeof e || e % 1 !== 0)
  36797. throw TypeError("Illegal value: " + e + " (not an integer)");
  36798. if (e |= 0,
  36799. "number" != typeof t || t % 1 !== 0)
  36800. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36801. if (t >>>= 0,
  36802. t < 0 || t + 0 > this.buffer.byteLength)
  36803. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36804. }
  36805. t += 4;
  36806. var n = this.buffer.byteLength;
  36807. return t > n && this.resize((n *= 2) > t ? n : t),
  36808. t -= 4,
  36809. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36810. this.view[t + 2] = e >>> 16 & 255,
  36811. this.view[t + 1] = e >>> 8 & 255,
  36812. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36813. this.view[t + 1] = e >>> 16 & 255,
  36814. this.view[t + 2] = e >>> 8 & 255,
  36815. this.view[t + 3] = 255 & e),
  36816. i && (this.offset += 4),
  36817. this
  36818. }
  36819. ,
  36820. a.writeInt = a.writeInt32,
  36821. a.readInt32 = function(e) {
  36822. var t = "undefined" == typeof e;
  36823. if (t && (e = this.offset),
  36824. !this.noAssert) {
  36825. if ("number" != typeof e || e % 1 !== 0)
  36826. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36827. if (e >>>= 0,
  36828. e < 0 || e + 4 > this.buffer.byteLength)
  36829. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36830. }
  36831. var i = 0;
  36832. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36833. i |= this.view[e + 1] << 8,
  36834. i |= this.view[e],
  36835. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36836. i |= this.view[e + 2] << 8,
  36837. i |= this.view[e + 3],
  36838. i += this.view[e] << 24 >>> 0),
  36839. i |= 0,
  36840. t && (this.offset += 4),
  36841. i
  36842. }
  36843. ,
  36844. a.readInt = a.readInt32,
  36845. a.writeUint32 = function(e, t) {
  36846. var i = "undefined" == typeof t;
  36847. if (i && (t = this.offset),
  36848. !this.noAssert) {
  36849. if ("number" != typeof e || e % 1 !== 0)
  36850. throw TypeError("Illegal value: " + e + " (not an integer)");
  36851. if (e >>>= 0,
  36852. "number" != typeof t || t % 1 !== 0)
  36853. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36854. if (t >>>= 0,
  36855. t < 0 || t + 0 > this.buffer.byteLength)
  36856. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36857. }
  36858. t += 4;
  36859. var n = this.buffer.byteLength;
  36860. return t > n && this.resize((n *= 2) > t ? n : t),
  36861. t -= 4,
  36862. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36863. this.view[t + 2] = e >>> 16 & 255,
  36864. this.view[t + 1] = e >>> 8 & 255,
  36865. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36866. this.view[t + 1] = e >>> 16 & 255,
  36867. this.view[t + 2] = e >>> 8 & 255,
  36868. this.view[t + 3] = 255 & e),
  36869. i && (this.offset += 4),
  36870. this
  36871. }
  36872. ,
  36873. a.writeUInt32 = a.writeUint32,
  36874. a.readUint32 = function(e) {
  36875. var t = "undefined" == typeof e;
  36876. if (t && (e = this.offset),
  36877. !this.noAssert) {
  36878. if ("number" != typeof e || e % 1 !== 0)
  36879. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36880. if (e >>>= 0,
  36881. e < 0 || e + 4 > this.buffer.byteLength)
  36882. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36883. }
  36884. var i = 0;
  36885. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36886. i |= this.view[e + 1] << 8,
  36887. i |= this.view[e],
  36888. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36889. i |= this.view[e + 2] << 8,
  36890. i |= this.view[e + 3],
  36891. i += this.view[e] << 24 >>> 0),
  36892. t && (this.offset += 4),
  36893. i
  36894. }
  36895. ,
  36896. a.readUInt32 = a.readUint32,
  36897. e && (a.writeInt64 = function(t, i) {
  36898. var n = "undefined" == typeof i;
  36899. if (n && (i = this.offset),
  36900. !this.noAssert) {
  36901. if ("number" == typeof t)
  36902. t = e.fromNumber(t);
  36903. else if ("string" == typeof t)
  36904. t = e.fromString(t);
  36905. else if (!(t && t instanceof e))
  36906. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36907. if ("number" != typeof i || i % 1 !== 0)
  36908. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36909. if (i >>>= 0,
  36910. i < 0 || i + 0 > this.buffer.byteLength)
  36911. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36912. }
  36913. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36914. i += 8;
  36915. var r = this.buffer.byteLength;
  36916. i > r && this.resize((r *= 2) > i ? r : i),
  36917. i -= 8;
  36918. var o = t.low
  36919. , a = t.high;
  36920. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36921. this.view[i + 2] = o >>> 16 & 255,
  36922. this.view[i + 1] = o >>> 8 & 255,
  36923. this.view[i] = 255 & o,
  36924. i += 4,
  36925. this.view[i + 3] = a >>> 24 & 255,
  36926. this.view[i + 2] = a >>> 16 & 255,
  36927. this.view[i + 1] = a >>> 8 & 255,
  36928. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36929. this.view[i + 1] = a >>> 16 & 255,
  36930. this.view[i + 2] = a >>> 8 & 255,
  36931. this.view[i + 3] = 255 & a,
  36932. i += 4,
  36933. this.view[i] = o >>> 24 & 255,
  36934. this.view[i + 1] = o >>> 16 & 255,
  36935. this.view[i + 2] = o >>> 8 & 255,
  36936. this.view[i + 3] = 255 & o),
  36937. n && (this.offset += 8),
  36938. this
  36939. }
  36940. ,
  36941. a.writeLong = a.writeInt64,
  36942. a.readInt64 = function(t) {
  36943. var i = "undefined" == typeof t;
  36944. if (i && (t = this.offset),
  36945. !this.noAssert) {
  36946. if ("number" != typeof t || t % 1 !== 0)
  36947. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36948. if (t >>>= 0,
  36949. t < 0 || t + 8 > this.buffer.byteLength)
  36950. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36951. }
  36952. var n = 0
  36953. , r = 0;
  36954. this.littleEndian ? (n = this.view[t + 2] << 16,
  36955. n |= this.view[t + 1] << 8,
  36956. n |= this.view[t],
  36957. n += this.view[t + 3] << 24 >>> 0,
  36958. t += 4,
  36959. r = this.view[t + 2] << 16,
  36960. r |= this.view[t + 1] << 8,
  36961. r |= this.view[t],
  36962. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36963. r |= this.view[t + 2] << 8,
  36964. r |= this.view[t + 3],
  36965. r += this.view[t] << 24 >>> 0,
  36966. t += 4,
  36967. n = this.view[t + 1] << 16,
  36968. n |= this.view[t + 2] << 8,
  36969. n |= this.view[t + 3],
  36970. n += this.view[t] << 24 >>> 0);
  36971. var o = new e(n,r,!1);
  36972. return i && (this.offset += 8),
  36973. o
  36974. }
  36975. ,
  36976. a.readLong = a.readInt64,
  36977. a.writeUint64 = function(t, i) {
  36978. var n = "undefined" == typeof i;
  36979. if (n && (i = this.offset),
  36980. !this.noAssert) {
  36981. if ("number" == typeof t)
  36982. t = e.fromNumber(t);
  36983. else if ("string" == typeof t)
  36984. t = e.fromString(t);
  36985. else if (!(t && t instanceof e))
  36986. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36987. if ("number" != typeof i || i % 1 !== 0)
  36988. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36989. if (i >>>= 0,
  36990. i < 0 || i + 0 > this.buffer.byteLength)
  36991. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36992. }
  36993. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36994. i += 8;
  36995. var r = this.buffer.byteLength;
  36996. i > r && this.resize((r *= 2) > i ? r : i),
  36997. i -= 8;
  36998. var o = t.low
  36999. , a = t.high;
  37000. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37001. this.view[i + 2] = o >>> 16 & 255,
  37002. this.view[i + 1] = o >>> 8 & 255,
  37003. this.view[i] = 255 & o,
  37004. i += 4,
  37005. this.view[i + 3] = a >>> 24 & 255,
  37006. this.view[i + 2] = a >>> 16 & 255,
  37007. this.view[i + 1] = a >>> 8 & 255,
  37008. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37009. this.view[i + 1] = a >>> 16 & 255,
  37010. this.view[i + 2] = a >>> 8 & 255,
  37011. this.view[i + 3] = 255 & a,
  37012. i += 4,
  37013. this.view[i] = o >>> 24 & 255,
  37014. this.view[i + 1] = o >>> 16 & 255,
  37015. this.view[i + 2] = o >>> 8 & 255,
  37016. this.view[i + 3] = 255 & o),
  37017. n && (this.offset += 8),
  37018. this
  37019. }
  37020. ,
  37021. a.writeUInt64 = a.writeUint64,
  37022. a.readUint64 = function(t) {
  37023. var i = "undefined" == typeof t;
  37024. if (i && (t = this.offset),
  37025. !this.noAssert) {
  37026. if ("number" != typeof t || t % 1 !== 0)
  37027. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37028. if (t >>>= 0,
  37029. t < 0 || t + 8 > this.buffer.byteLength)
  37030. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37031. }
  37032. var n = 0
  37033. , r = 0;
  37034. this.littleEndian ? (n = this.view[t + 2] << 16,
  37035. n |= this.view[t + 1] << 8,
  37036. n |= this.view[t],
  37037. n += this.view[t + 3] << 24 >>> 0,
  37038. t += 4,
  37039. r = this.view[t + 2] << 16,
  37040. r |= this.view[t + 1] << 8,
  37041. r |= this.view[t],
  37042. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37043. r |= this.view[t + 2] << 8,
  37044. r |= this.view[t + 3],
  37045. r += this.view[t] << 24 >>> 0,
  37046. t += 4,
  37047. n = this.view[t + 1] << 16,
  37048. n |= this.view[t + 2] << 8,
  37049. n |= this.view[t + 3],
  37050. n += this.view[t] << 24 >>> 0);
  37051. var o = new e(n,r,!0);
  37052. return i && (this.offset += 8),
  37053. o
  37054. }
  37055. ,
  37056. a.readUInt64 = a.readUint64),
  37057. a.writeFloat32 = function(e, t) {
  37058. var i = "undefined" == typeof t;
  37059. if (i && (t = this.offset),
  37060. !this.noAssert) {
  37061. if ("number" != typeof e)
  37062. throw TypeError("Illegal value: " + e + " (not a number)");
  37063. if ("number" != typeof t || t % 1 !== 0)
  37064. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37065. if (t >>>= 0,
  37066. t < 0 || t + 0 > this.buffer.byteLength)
  37067. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37068. }
  37069. t += 4;
  37070. var n = this.buffer.byteLength;
  37071. return t > n && this.resize((n *= 2) > t ? n : t),
  37072. t -= 4,
  37073. r(this.view, e, t, this.littleEndian, 23, 4),
  37074. i && (this.offset += 4),
  37075. this
  37076. }
  37077. ,
  37078. a.writeFloat = a.writeFloat32,
  37079. a.readFloat32 = function(e) {
  37080. var t = "undefined" == typeof e;
  37081. if (t && (e = this.offset),
  37082. !this.noAssert) {
  37083. if ("number" != typeof e || e % 1 !== 0)
  37084. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37085. if (e >>>= 0,
  37086. e < 0 || e + 4 > this.buffer.byteLength)
  37087. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37088. }
  37089. var i = n(this.view, e, this.littleEndian, 23, 4);
  37090. return t && (this.offset += 4),
  37091. i
  37092. }
  37093. ,
  37094. a.readFloat = a.readFloat32,
  37095. a.writeFloat64 = function(e, t) {
  37096. var i = "undefined" == typeof t;
  37097. if (i && (t = this.offset),
  37098. !this.noAssert) {
  37099. if ("number" != typeof e)
  37100. throw TypeError("Illegal value: " + e + " (not a number)");
  37101. if ("number" != typeof t || t % 1 !== 0)
  37102. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37103. if (t >>>= 0,
  37104. t < 0 || t + 0 > this.buffer.byteLength)
  37105. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37106. }
  37107. t += 8;
  37108. var n = this.buffer.byteLength;
  37109. return t > n && this.resize((n *= 2) > t ? n : t),
  37110. t -= 8,
  37111. r(this.view, e, t, this.littleEndian, 52, 8),
  37112. i && (this.offset += 8),
  37113. this
  37114. }
  37115. ,
  37116. a.writeDouble = a.writeFloat64,
  37117. a.readFloat64 = function(e) {
  37118. var t = "undefined" == typeof e;
  37119. if (t && (e = this.offset),
  37120. !this.noAssert) {
  37121. if ("number" != typeof e || e % 1 !== 0)
  37122. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37123. if (e >>>= 0,
  37124. e < 0 || e + 8 > this.buffer.byteLength)
  37125. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37126. }
  37127. var i = n(this.view, e, this.littleEndian, 52, 8);
  37128. return t && (this.offset += 8),
  37129. i
  37130. }
  37131. ,
  37132. a.readDouble = a.readFloat64,
  37133. o.MAX_VARINT32_BYTES = 5,
  37134. o.calculateVarint32 = function(e) {
  37135. return e >>>= 0,
  37136. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37137. }
  37138. ,
  37139. o.zigZagEncode32 = function(e) {
  37140. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37141. }
  37142. ,
  37143. o.zigZagDecode32 = function(e) {
  37144. return e >>> 1 ^ -(1 & e) | 0
  37145. }
  37146. ,
  37147. a.writeVarint32 = function(e, t) {
  37148. var i = "undefined" == typeof t;
  37149. if (i && (t = this.offset),
  37150. !this.noAssert) {
  37151. if ("number" != typeof e || e % 1 !== 0)
  37152. throw TypeError("Illegal value: " + e + " (not an integer)");
  37153. if (e |= 0,
  37154. "number" != typeof t || t % 1 !== 0)
  37155. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37156. if (t >>>= 0,
  37157. t < 0 || t + 0 > this.buffer.byteLength)
  37158. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37159. }
  37160. var n, r = o.calculateVarint32(e);
  37161. t += r;
  37162. var a = this.buffer.byteLength;
  37163. for (t > a && this.resize((a *= 2) > t ? a : t),
  37164. t -= r,
  37165. e >>>= 0; e >= 128; )
  37166. n = 127 & e | 128,
  37167. this.view[t++] = n,
  37168. e >>>= 7;
  37169. return this.view[t++] = e,
  37170. i ? (this.offset = t,
  37171. this) : r
  37172. }
  37173. ,
  37174. a.writeVarint32ZigZag = function(e, t) {
  37175. return this.writeVarint32(o.zigZagEncode32(e), t)
  37176. }
  37177. ,
  37178. a.readVarint32 = function(e) {
  37179. var t = "undefined" == typeof e;
  37180. if (t && (e = this.offset),
  37181. !this.noAssert) {
  37182. if ("number" != typeof e || e % 1 !== 0)
  37183. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37184. if (e >>>= 0,
  37185. e < 0 || e + 1 > this.buffer.byteLength)
  37186. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37187. }
  37188. var i, n = 0, r = 0;
  37189. do {
  37190. if (!this.noAssert && e > this.limit) {
  37191. var o = Error("Truncated");
  37192. throw o.truncated = !0,
  37193. o
  37194. }
  37195. i = this.view[e++],
  37196. n < 5 && (r |= (127 & i) << 7 * n),
  37197. ++n
  37198. } while (0 !== (128 & i));return r |= 0,
  37199. t ? (this.offset = e,
  37200. r) : {
  37201. value: r,
  37202. length: n
  37203. }
  37204. }
  37205. ,
  37206. a.readVarint32ZigZag = function(e) {
  37207. var t = this.readVarint32(e);
  37208. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37209. t
  37210. }
  37211. ,
  37212. e && (o.MAX_VARINT64_BYTES = 10,
  37213. o.calculateVarint64 = function(t) {
  37214. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37215. var i = t.toInt() >>> 0
  37216. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37217. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37218. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37219. }
  37220. ,
  37221. o.zigZagEncode64 = function(t) {
  37222. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37223. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37224. }
  37225. ,
  37226. o.zigZagDecode64 = function(t) {
  37227. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37228. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37229. }
  37230. ,
  37231. a.writeVarint64 = function(t, i) {
  37232. var n = "undefined" == typeof i;
  37233. if (n && (i = this.offset),
  37234. !this.noAssert) {
  37235. if ("number" == typeof t)
  37236. t = e.fromNumber(t);
  37237. else if ("string" == typeof t)
  37238. t = e.fromString(t);
  37239. else if (!(t && t instanceof e))
  37240. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37241. if ("number" != typeof i || i % 1 !== 0)
  37242. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37243. if (i >>>= 0,
  37244. i < 0 || i + 0 > this.buffer.byteLength)
  37245. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37246. }
  37247. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37248. var r = o.calculateVarint64(t)
  37249. , a = t.toInt() >>> 0
  37250. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37251. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37252. i += r;
  37253. var c = this.buffer.byteLength;
  37254. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37255. i -= r,
  37256. r) {
  37257. case 10:
  37258. this.view[i + 9] = l >>> 7 & 1;
  37259. case 9:
  37260. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37261. case 8:
  37262. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37263. case 7:
  37264. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37265. case 6:
  37266. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37267. case 5:
  37268. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37269. case 4:
  37270. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37271. case 3:
  37272. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37273. case 2:
  37274. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37275. case 1:
  37276. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37277. }
  37278. return n ? (this.offset += r,
  37279. this) : r
  37280. }
  37281. ,
  37282. a.writeVarint64ZigZag = function(e, t) {
  37283. return this.writeVarint64(o.zigZagEncode64(e), t)
  37284. }
  37285. ,
  37286. a.readVarint64 = function(t) {
  37287. var i = "undefined" == typeof t;
  37288. if (i && (t = this.offset),
  37289. !this.noAssert) {
  37290. if ("number" != typeof t || t % 1 !== 0)
  37291. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37292. if (t >>>= 0,
  37293. t < 0 || t + 1 > this.buffer.byteLength)
  37294. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37295. }
  37296. var n = t
  37297. , r = 0
  37298. , o = 0
  37299. , a = 0
  37300. , s = 0;
  37301. if (s = this.view[t++],
  37302. r = 127 & s,
  37303. 128 & s && (s = this.view[t++],
  37304. r |= (127 & s) << 7,
  37305. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37306. r |= (127 & s) << 14,
  37307. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37308. r |= (127 & s) << 21,
  37309. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37310. o = 127 & s,
  37311. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37312. o |= (127 & s) << 7,
  37313. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37314. o |= (127 & s) << 14,
  37315. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37316. o |= (127 & s) << 21,
  37317. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37318. a = 127 & s,
  37319. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37320. a |= (127 & s) << 7,
  37321. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37322. throw Error("Buffer overrun");
  37323. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37324. return i ? (this.offset = t,
  37325. l) : {
  37326. value: l,
  37327. length: t - n
  37328. }
  37329. }
  37330. ,
  37331. a.readVarint64ZigZag = function(t) {
  37332. var i = this.readVarint64(t);
  37333. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37334. i
  37335. }
  37336. ),
  37337. a.writeCString = function(e, i) {
  37338. var n = "undefined" == typeof i;
  37339. n && (i = this.offset);
  37340. var r, o = e.length;
  37341. if (!this.noAssert) {
  37342. if ("string" != typeof e)
  37343. throw TypeError("Illegal str: Not a string");
  37344. for (r = 0; r < o; ++r)
  37345. if (0 === e.charCodeAt(r))
  37346. throw RangeError("Illegal str: Contains NULL-characters");
  37347. if ("number" != typeof i || i % 1 !== 0)
  37348. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37349. if (i >>>= 0,
  37350. i < 0 || i + 0 > this.buffer.byteLength)
  37351. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37352. }
  37353. o = h.calculateUTF16asUTF8(t(e))[1],
  37354. i += o + 1;
  37355. var a = this.buffer.byteLength;
  37356. return i > a && this.resize((a *= 2) > i ? a : i),
  37357. i -= o + 1,
  37358. h.encodeUTF16toUTF8(t(e), function(e) {
  37359. this.view[i++] = e
  37360. }
  37361. .bind(this)),
  37362. this.view[i++] = 0,
  37363. n ? (this.offset = i,
  37364. this) : o
  37365. }
  37366. ,
  37367. a.readCString = function(e) {
  37368. var t = "undefined" == typeof e;
  37369. if (t && (e = this.offset),
  37370. !this.noAssert) {
  37371. if ("number" != typeof e || e % 1 !== 0)
  37372. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37373. if (e >>>= 0,
  37374. e < 0 || e + 1 > this.buffer.byteLength)
  37375. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37376. }
  37377. var n, r = e, o = -1;
  37378. return h.decodeUTF8toUTF16(function() {
  37379. if (0 === o)
  37380. return null;
  37381. if (e >= this.limit)
  37382. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37383. return o = this.view[e++],
  37384. 0 === o ? null : o
  37385. }
  37386. .bind(this), n = i(), !0),
  37387. t ? (this.offset = e,
  37388. n()) : {
  37389. string: n(),
  37390. length: e - r
  37391. }
  37392. }
  37393. ,
  37394. a.writeIString = function(e, i) {
  37395. var n = "undefined" == typeof i;
  37396. if (n && (i = this.offset),
  37397. !this.noAssert) {
  37398. if ("string" != typeof e)
  37399. throw TypeError("Illegal str: Not a string");
  37400. if ("number" != typeof i || i % 1 !== 0)
  37401. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37402. if (i >>>= 0,
  37403. i < 0 || i + 0 > this.buffer.byteLength)
  37404. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37405. }
  37406. var r, o = i;
  37407. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37408. i += 4 + r;
  37409. var a = this.buffer.byteLength;
  37410. if (i > a && this.resize((a *= 2) > i ? a : i),
  37411. i -= 4 + r,
  37412. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37413. this.view[i + 2] = r >>> 16 & 255,
  37414. this.view[i + 1] = r >>> 8 & 255,
  37415. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37416. this.view[i + 1] = r >>> 16 & 255,
  37417. this.view[i + 2] = r >>> 8 & 255,
  37418. this.view[i + 3] = 255 & r),
  37419. i += 4,
  37420. h.encodeUTF16toUTF8(t(e), function(e) {
  37421. this.view[i++] = e
  37422. }
  37423. .bind(this)),
  37424. i !== o + 4 + r)
  37425. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37426. return n ? (this.offset = i,
  37427. this) : i - o
  37428. }
  37429. ,
  37430. a.readIString = function(e) {
  37431. var t = "undefined" == typeof e;
  37432. if (t && (e = this.offset),
  37433. !this.noAssert) {
  37434. if ("number" != typeof e || e % 1 !== 0)
  37435. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37436. if (e >>>= 0,
  37437. e < 0 || e + 4 > this.buffer.byteLength)
  37438. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37439. }
  37440. var i = e
  37441. , n = this.readUint32(e)
  37442. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37443. return e += r.length,
  37444. t ? (this.offset = e,
  37445. r.string) : {
  37446. string: r.string,
  37447. length: e - i
  37448. }
  37449. }
  37450. ,
  37451. o.METRICS_CHARS = "c",
  37452. o.METRICS_BYTES = "b",
  37453. a.writeUTF8String = function(e, i) {
  37454. var n = "undefined" == typeof i;
  37455. if (n && (i = this.offset),
  37456. !this.noAssert) {
  37457. if ("number" != typeof i || i % 1 !== 0)
  37458. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37459. if (i >>>= 0,
  37460. i < 0 || i + 0 > this.buffer.byteLength)
  37461. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37462. }
  37463. var r, o = i;
  37464. r = h.calculateUTF16asUTF8(t(e))[1],
  37465. i += r;
  37466. var a = this.buffer.byteLength;
  37467. return i > a && this.resize((a *= 2) > i ? a : i),
  37468. i -= r,
  37469. h.encodeUTF16toUTF8(t(e), function(e) {
  37470. this.view[i++] = e
  37471. }
  37472. .bind(this)),
  37473. n ? (this.offset = i,
  37474. this) : i - o
  37475. }
  37476. ,
  37477. a.writeString = a.writeUTF8String,
  37478. o.calculateUTF8Chars = function(e) {
  37479. return h.calculateUTF16asUTF8(t(e))[0]
  37480. }
  37481. ,
  37482. o.calculateUTF8Bytes = function(e) {
  37483. return h.calculateUTF16asUTF8(t(e))[1]
  37484. }
  37485. ,
  37486. o.calculateString = o.calculateUTF8Bytes,
  37487. a.readUTF8String = function(e, t, n) {
  37488. "number" == typeof t && (n = t,
  37489. t = void 0);
  37490. var r = "undefined" == typeof n;
  37491. if (r && (n = this.offset),
  37492. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37493. !this.noAssert) {
  37494. if ("number" != typeof e || e % 1 !== 0)
  37495. throw TypeError("Illegal length: " + e + " (not an integer)");
  37496. if (e |= 0,
  37497. "number" != typeof n || n % 1 !== 0)
  37498. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37499. if (n >>>= 0,
  37500. n < 0 || n + 0 > this.buffer.byteLength)
  37501. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37502. }
  37503. var a, s = 0, l = n;
  37504. if (t === o.METRICS_CHARS) {
  37505. if (a = i(),
  37506. h.decodeUTF8(function() {
  37507. return s < e && n < this.limit ? this.view[n++] : null
  37508. }
  37509. .bind(this), function(e) {
  37510. ++s,
  37511. h.UTF8toUTF16(e, a)
  37512. }),
  37513. s !== e)
  37514. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37515. return r ? (this.offset = n,
  37516. a()) : {
  37517. string: a(),
  37518. length: n - l
  37519. }
  37520. }
  37521. if (t === o.METRICS_BYTES) {
  37522. if (!this.noAssert) {
  37523. if ("number" != typeof n || n % 1 !== 0)
  37524. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37525. if (n >>>= 0,
  37526. n < 0 || n + e > this.buffer.byteLength)
  37527. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37528. }
  37529. var c = n + e;
  37530. if (h.decodeUTF8toUTF16(function() {
  37531. return n < c ? this.view[n++] : null
  37532. }
  37533. .bind(this), a = i(), this.noAssert),
  37534. n !== c)
  37535. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37536. return r ? (this.offset = n,
  37537. a()) : {
  37538. string: a(),
  37539. length: n - l
  37540. }
  37541. }
  37542. throw TypeError("Unsupported metrics: " + t)
  37543. }
  37544. ,
  37545. a.readString = a.readUTF8String,
  37546. a.writeVString = function(e, i) {
  37547. var n = "undefined" == typeof i;
  37548. if (n && (i = this.offset),
  37549. !this.noAssert) {
  37550. if ("string" != typeof e)
  37551. throw TypeError("Illegal str: Not a string");
  37552. if ("number" != typeof i || i % 1 !== 0)
  37553. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37554. if (i >>>= 0,
  37555. i < 0 || i + 0 > this.buffer.byteLength)
  37556. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37557. }
  37558. var r, a, s = i;
  37559. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37560. a = o.calculateVarint32(r),
  37561. i += a + r;
  37562. var l = this.buffer.byteLength;
  37563. if (i > l && this.resize((l *= 2) > i ? l : i),
  37564. i -= a + r,
  37565. i += this.writeVarint32(r, i),
  37566. h.encodeUTF16toUTF8(t(e), function(e) {
  37567. this.view[i++] = e
  37568. }
  37569. .bind(this)),
  37570. i !== s + r + a)
  37571. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37572. return n ? (this.offset = i,
  37573. this) : i - s
  37574. }
  37575. ,
  37576. a.readVString = function(e) {
  37577. var t = "undefined" == typeof e;
  37578. if (t && (e = this.offset),
  37579. !this.noAssert) {
  37580. if ("number" != typeof e || e % 1 !== 0)
  37581. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37582. if (e >>>= 0,
  37583. e < 0 || e + 1 > this.buffer.byteLength)
  37584. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37585. }
  37586. var i = e
  37587. , n = this.readVarint32(e)
  37588. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37589. return e += r.length,
  37590. t ? (this.offset = e,
  37591. r.string) : {
  37592. string: r.string,
  37593. length: e - i
  37594. }
  37595. }
  37596. ,
  37597. a.append = function(e, t, i) {
  37598. "number" != typeof t && "string" == typeof t || (i = t,
  37599. t = void 0);
  37600. var n = "undefined" == typeof i;
  37601. if (n && (i = this.offset),
  37602. !this.noAssert) {
  37603. if ("number" != typeof i || i % 1 !== 0)
  37604. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37605. if (i >>>= 0,
  37606. i < 0 || i + 0 > this.buffer.byteLength)
  37607. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37608. }
  37609. e instanceof o || (e = o.wrap(e, t));
  37610. var r = e.limit - e.offset;
  37611. if (r <= 0)
  37612. return this;
  37613. i += r;
  37614. var a = this.buffer.byteLength;
  37615. return i > a && this.resize((a *= 2) > i ? a : i),
  37616. i -= r,
  37617. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37618. e.offset += r,
  37619. n && (this.offset += r),
  37620. this
  37621. }
  37622. ,
  37623. a.appendTo = function(e, t) {
  37624. return e.append(this, t),
  37625. this
  37626. }
  37627. ,
  37628. a.assert = function(e) {
  37629. return this.noAssert = !e,
  37630. this
  37631. }
  37632. ,
  37633. a.capacity = function() {
  37634. return this.buffer.byteLength
  37635. }
  37636. ,
  37637. a.clear = function() {
  37638. return this.offset = 0,
  37639. this.limit = this.buffer.byteLength,
  37640. this.markedOffset = -1,
  37641. this
  37642. }
  37643. ,
  37644. a.clone = function(e) {
  37645. var t = new o(0,this.littleEndian,this.noAssert);
  37646. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37647. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37648. t.view = this.view),
  37649. t.offset = this.offset,
  37650. t.markedOffset = this.markedOffset,
  37651. t.limit = this.limit,
  37652. t
  37653. }
  37654. ,
  37655. a.compact = function(e, t) {
  37656. if ("undefined" == typeof e && (e = this.offset),
  37657. "undefined" == typeof t && (t = this.limit),
  37658. !this.noAssert) {
  37659. if ("number" != typeof e || e % 1 !== 0)
  37660. throw TypeError("Illegal begin: Not an integer");
  37661. if (e >>>= 0,
  37662. "number" != typeof t || t % 1 !== 0)
  37663. throw TypeError("Illegal end: Not an integer");
  37664. if (t >>>= 0,
  37665. e < 0 || e > t || t > this.buffer.byteLength)
  37666. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37667. }
  37668. if (0 === e && t === this.buffer.byteLength)
  37669. return this;
  37670. var i = t - e;
  37671. if (0 === i)
  37672. return this.buffer = s,
  37673. this.view = null,
  37674. this.markedOffset >= 0 && (this.markedOffset -= e),
  37675. this.offset = 0,
  37676. this.limit = 0,
  37677. this;
  37678. var n = new ArrayBuffer(i)
  37679. , r = new Uint8Array(n);
  37680. return r.set(this.view.subarray(e, t)),
  37681. this.buffer = n,
  37682. this.view = r,
  37683. this.markedOffset >= 0 && (this.markedOffset -= e),
  37684. this.offset = 0,
  37685. this.limit = i,
  37686. this
  37687. }
  37688. ,
  37689. a.copy = function(e, t) {
  37690. if ("undefined" == typeof e && (e = this.offset),
  37691. "undefined" == typeof t && (t = this.limit),
  37692. !this.noAssert) {
  37693. if ("number" != typeof e || e % 1 !== 0)
  37694. throw TypeError("Illegal begin: Not an integer");
  37695. if (e >>>= 0,
  37696. "number" != typeof t || t % 1 !== 0)
  37697. throw TypeError("Illegal end: Not an integer");
  37698. if (t >>>= 0,
  37699. e < 0 || e > t || t > this.buffer.byteLength)
  37700. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37701. }
  37702. if (e === t)
  37703. return new o(0,this.littleEndian,this.noAssert);
  37704. var i = t - e
  37705. , n = new o(i,this.littleEndian,this.noAssert);
  37706. return n.offset = 0,
  37707. n.limit = i,
  37708. n.markedOffset >= 0 && (n.markedOffset -= e),
  37709. this.copyTo(n, 0, e, t),
  37710. n
  37711. }
  37712. ,
  37713. a.copyTo = function(e, t, i, n) {
  37714. var r, a;
  37715. if (!this.noAssert && !o.isByteBuffer(e))
  37716. throw TypeError("Illegal target: Not a ByteBuffer");
  37717. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37718. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37719. n = "undefined" == typeof n ? this.limit : 0 | n,
  37720. t < 0 || t > e.buffer.byteLength)
  37721. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37722. if (i < 0 || n > this.buffer.byteLength)
  37723. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37724. var s = n - i;
  37725. return 0 === s ? e : (e.ensureCapacity(t + s),
  37726. e.view.set(this.view.subarray(i, n), t),
  37727. r && (this.offset += s),
  37728. a && (e.offset += s),
  37729. this)
  37730. }
  37731. ,
  37732. a.ensureCapacity = function(e) {
  37733. var t = this.buffer.byteLength;
  37734. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37735. }
  37736. ,
  37737. a.fill = function(e, t, i) {
  37738. var n = "undefined" == typeof t;
  37739. if (n && (t = this.offset),
  37740. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37741. "undefined" == typeof t && (t = this.offset),
  37742. "undefined" == typeof i && (i = this.limit),
  37743. !this.noAssert) {
  37744. if ("number" != typeof e || e % 1 !== 0)
  37745. throw TypeError("Illegal value: " + e + " (not an integer)");
  37746. if (e |= 0,
  37747. "number" != typeof t || t % 1 !== 0)
  37748. throw TypeError("Illegal begin: Not an integer");
  37749. if (t >>>= 0,
  37750. "number" != typeof i || i % 1 !== 0)
  37751. throw TypeError("Illegal end: Not an integer");
  37752. if (i >>>= 0,
  37753. t < 0 || t > i || i > this.buffer.byteLength)
  37754. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37755. }
  37756. if (t >= i)
  37757. return this;
  37758. for (; t < i; )
  37759. this.view[t++] = e;
  37760. return n && (this.offset = t),
  37761. this
  37762. }
  37763. ,
  37764. a.flip = function() {
  37765. return this.limit = this.offset,
  37766. this.offset = 0,
  37767. this
  37768. }
  37769. ,
  37770. a.mark = function(e) {
  37771. if (e = "undefined" == typeof e ? this.offset : e,
  37772. !this.noAssert) {
  37773. if ("number" != typeof e || e % 1 !== 0)
  37774. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37775. if (e >>>= 0,
  37776. e < 0 || e + 0 > this.buffer.byteLength)
  37777. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37778. }
  37779. return this.markedOffset = e,
  37780. this
  37781. }
  37782. ,
  37783. a.order = function(e) {
  37784. if (!this.noAssert && "boolean" != typeof e)
  37785. throw TypeError("Illegal littleEndian: Not a boolean");
  37786. return this.littleEndian = !!e,
  37787. this
  37788. }
  37789. ,
  37790. a.LE = function(e) {
  37791. return this.littleEndian = "undefined" == typeof e || !!e,
  37792. this
  37793. }
  37794. ,
  37795. a.BE = function(e) {
  37796. return this.littleEndian = "undefined" != typeof e && !e,
  37797. this
  37798. }
  37799. ,
  37800. a.prepend = function(e, t, i) {
  37801. "number" != typeof t && "string" == typeof t || (i = t,
  37802. t = void 0);
  37803. var n = "undefined" == typeof i;
  37804. if (n && (i = this.offset),
  37805. !this.noAssert) {
  37806. if ("number" != typeof i || i % 1 !== 0)
  37807. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37808. if (i >>>= 0,
  37809. i < 0 || i + 0 > this.buffer.byteLength)
  37810. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37811. }
  37812. e instanceof o || (e = o.wrap(e, t));
  37813. var r = e.limit - e.offset;
  37814. if (r <= 0)
  37815. return this;
  37816. var a = r - i;
  37817. if (a > 0) {
  37818. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37819. , l = new Uint8Array(s);
  37820. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37821. this.buffer = s,
  37822. this.view = l,
  37823. this.offset += a,
  37824. this.markedOffset >= 0 && (this.markedOffset += a),
  37825. this.limit += a,
  37826. i += a
  37827. } else {
  37828. new Uint8Array(this.buffer)
  37829. }
  37830. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37831. e.offset = e.limit,
  37832. n && (this.offset -= r),
  37833. this
  37834. }
  37835. ,
  37836. a.prependTo = function(e, t) {
  37837. return e.prepend(this, t),
  37838. this
  37839. }
  37840. ,
  37841. a.printDebug = function(e) {
  37842. "function" != typeof e && (e = console.log.bind(console)),
  37843. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37844. }
  37845. ,
  37846. a.remaining = function() {
  37847. return this.limit - this.offset
  37848. }
  37849. ,
  37850. a.reset = function() {
  37851. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37852. this.markedOffset = -1) : this.offset = 0,
  37853. this
  37854. }
  37855. ,
  37856. a.resize = function(e) {
  37857. if (!this.noAssert) {
  37858. if ("number" != typeof e || e % 1 !== 0)
  37859. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37860. if (e |= 0,
  37861. e < 0)
  37862. throw RangeError("Illegal capacity: 0 <= " + e)
  37863. }
  37864. if (this.buffer.byteLength < e) {
  37865. var t = new ArrayBuffer(e)
  37866. , i = new Uint8Array(t);
  37867. i.set(this.view),
  37868. this.buffer = t,
  37869. this.view = i
  37870. }
  37871. return this
  37872. }
  37873. ,
  37874. a.reverse = function(e, t) {
  37875. if ("undefined" == typeof e && (e = this.offset),
  37876. "undefined" == typeof t && (t = this.limit),
  37877. !this.noAssert) {
  37878. if ("number" != typeof e || e % 1 !== 0)
  37879. throw TypeError("Illegal begin: Not an integer");
  37880. if (e >>>= 0,
  37881. "number" != typeof t || t % 1 !== 0)
  37882. throw TypeError("Illegal end: Not an integer");
  37883. if (t >>>= 0,
  37884. e < 0 || e > t || t > this.buffer.byteLength)
  37885. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37886. }
  37887. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37888. this)
  37889. }
  37890. ,
  37891. a.skip = function(e) {
  37892. if (!this.noAssert) {
  37893. if ("number" != typeof e || e % 1 !== 0)
  37894. throw TypeError("Illegal length: " + e + " (not an integer)");
  37895. e |= 0
  37896. }
  37897. var t = this.offset + e;
  37898. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37899. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37900. return this.offset = t,
  37901. this
  37902. }
  37903. ,
  37904. a.slice = function(e, t) {
  37905. if ("undefined" == typeof e && (e = this.offset),
  37906. "undefined" == typeof t && (t = this.limit),
  37907. !this.noAssert) {
  37908. if ("number" != typeof e || e % 1 !== 0)
  37909. throw TypeError("Illegal begin: Not an integer");
  37910. if (e >>>= 0,
  37911. "number" != typeof t || t % 1 !== 0)
  37912. throw TypeError("Illegal end: Not an integer");
  37913. if (t >>>= 0,
  37914. e < 0 || e > t || t > this.buffer.byteLength)
  37915. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37916. }
  37917. var i = this.clone();
  37918. return i.offset = e,
  37919. i.limit = t,
  37920. i
  37921. }
  37922. ,
  37923. a.toBuffer = function(e) {
  37924. var t = this.offset
  37925. , i = this.limit;
  37926. if (!this.noAssert) {
  37927. if ("number" != typeof t || t % 1 !== 0)
  37928. throw TypeError("Illegal offset: Not an integer");
  37929. if (t >>>= 0,
  37930. "number" != typeof i || i % 1 !== 0)
  37931. throw TypeError("Illegal limit: Not an integer");
  37932. if (i >>>= 0,
  37933. t < 0 || t > i || i > this.buffer.byteLength)
  37934. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37935. }
  37936. if (!e && 0 === t && i === this.buffer.byteLength)
  37937. return this.buffer;
  37938. if (t === i)
  37939. return s;
  37940. var n = new ArrayBuffer(i - t);
  37941. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37942. n
  37943. }
  37944. ,
  37945. a.toArrayBuffer = a.toBuffer,
  37946. a.toString = function(e, t, i) {
  37947. if ("undefined" == typeof e)
  37948. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37949. switch ("number" == typeof e && (e = "utf8",
  37950. t = e,
  37951. i = t),
  37952. e) {
  37953. case "utf8":
  37954. return this.toUTF8(t, i);
  37955. case "base64":
  37956. return this.toBase64(t, i);
  37957. case "hex":
  37958. return this.toHex(t, i);
  37959. case "binary":
  37960. return this.toBinary(t, i);
  37961. case "debug":
  37962. return this.toDebug();
  37963. case "columns":
  37964. return this.toColumns();
  37965. default:
  37966. throw Error("Unsupported encoding: " + e)
  37967. }
  37968. }
  37969. ;
  37970. var c = function() {
  37971. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37972. i[t[n]] = n;
  37973. return e.encode = function(e, i) {
  37974. for (var n, r; null !== (n = e()); )
  37975. i(t[n >> 2 & 63]),
  37976. r = (3 & n) << 4,
  37977. null !== (n = e()) ? (r |= n >> 4 & 15,
  37978. i(t[63 & (r | n >> 4 & 15)]),
  37979. r = (15 & n) << 2,
  37980. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37981. i(t[63 & n])) : (i(t[63 & r]),
  37982. i(61))) : (i(t[63 & r]),
  37983. i(61),
  37984. i(61))
  37985. }
  37986. ,
  37987. e.decode = function(e, t) {
  37988. function n(e) {
  37989. throw Error("Illegal character code: " + e)
  37990. }
  37991. for (var r, o, a; null !== (r = e()); )
  37992. if (o = i[r],
  37993. "undefined" == typeof o && n(r),
  37994. null !== (r = e()) && (a = i[r],
  37995. "undefined" == typeof a && n(r),
  37996. t(o << 2 >>> 0 | (48 & a) >> 4),
  37997. null !== (r = e()))) {
  37998. if (o = i[r],
  37999. "undefined" == typeof o) {
  38000. if (61 === r)
  38001. break;
  38002. n(r)
  38003. }
  38004. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38005. null !== (r = e())) {
  38006. if (a = i[r],
  38007. "undefined" == typeof a) {
  38008. if (61 === r)
  38009. break;
  38010. n(r)
  38011. }
  38012. t((3 & o) << 6 >>> 0 | a)
  38013. }
  38014. }
  38015. }
  38016. ,
  38017. e.test = function(e) {
  38018. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38019. }
  38020. ,
  38021. e
  38022. }();
  38023. a.toBase64 = function(e, t) {
  38024. if ("undefined" == typeof e && (e = this.offset),
  38025. "undefined" == typeof t && (t = this.limit),
  38026. e |= 0,
  38027. t |= 0,
  38028. e < 0 || t > this.capacity || e > t)
  38029. throw RangeError("begin, end");
  38030. var n;
  38031. return c.encode(function() {
  38032. return e < t ? this.view[e++] : null
  38033. }
  38034. .bind(this), n = i()),
  38035. n()
  38036. }
  38037. ,
  38038. o.fromBase64 = function(e, i) {
  38039. if ("string" != typeof e)
  38040. throw TypeError("str");
  38041. var n = new o(e.length / 4 * 3,i)
  38042. , r = 0;
  38043. return c.decode(t(e), function(e) {
  38044. n.view[r++] = e
  38045. }),
  38046. n.limit = r,
  38047. n
  38048. }
  38049. ,
  38050. o.btoa = function(e) {
  38051. return o.fromBinary(e).toBase64()
  38052. }
  38053. ,
  38054. o.atob = function(e) {
  38055. return o.fromBase64(e).toBinary()
  38056. }
  38057. ,
  38058. a.toBinary = function(e, t) {
  38059. if ("undefined" == typeof e && (e = this.offset),
  38060. "undefined" == typeof t && (t = this.limit),
  38061. e |= 0,
  38062. t |= 0,
  38063. e < 0 || t > this.capacity() || e > t)
  38064. throw RangeError("begin, end");
  38065. if (e === t)
  38066. return "";
  38067. for (var i = [], n = []; e < t; )
  38068. i.push(this.view[e++]),
  38069. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38070. i = []);
  38071. return n.join("") + String.fromCharCode.apply(String, i)
  38072. }
  38073. ,
  38074. o.fromBinary = function(e, t) {
  38075. if ("string" != typeof e)
  38076. throw TypeError("str");
  38077. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38078. if (i = e.charCodeAt(n),
  38079. i > 255)
  38080. throw RangeError("illegal char code: " + i);
  38081. a.view[n++] = i
  38082. }
  38083. return a.limit = r,
  38084. a
  38085. }
  38086. ,
  38087. a.toDebug = function(e) {
  38088. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38089. if (i !== -1 && (t = this.view[i],
  38090. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38091. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38092. ++i,
  38093. e && i > 0 && i % 16 === 0 && i !== n) {
  38094. for (; r.length < 51; )
  38095. r += " ";
  38096. a += r + o + "\n",
  38097. r = o = ""
  38098. }
  38099. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38100. }
  38101. if (e && " " !== r) {
  38102. for (; r.length < 51; )
  38103. r += " ";
  38104. a += r + o + "\n"
  38105. }
  38106. return e ? a : r
  38107. }
  38108. ,
  38109. o.fromDebug = function(e, t, i) {
  38110. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38111. switch (n = e.charAt(l++)) {
  38112. case "!":
  38113. if (!i) {
  38114. if (u || d || p) {
  38115. f = !0;
  38116. break
  38117. }
  38118. u = d = p = !0
  38119. }
  38120. s.offset = s.markedOffset = s.limit = c,
  38121. h = !1;
  38122. break;
  38123. case "|":
  38124. if (!i) {
  38125. if (u || p) {
  38126. f = !0;
  38127. break
  38128. }
  38129. u = p = !0
  38130. }
  38131. s.offset = s.limit = c,
  38132. h = !1;
  38133. break;
  38134. case "[":
  38135. if (!i) {
  38136. if (u || d) {
  38137. f = !0;
  38138. break
  38139. }
  38140. u = d = !0
  38141. }
  38142. s.offset = s.markedOffset = c,
  38143. h = !1;
  38144. break;
  38145. case "<":
  38146. if (!i) {
  38147. if (u) {
  38148. f = !0;
  38149. break
  38150. }
  38151. u = !0
  38152. }
  38153. s.offset = c,
  38154. h = !1;
  38155. break;
  38156. case "]":
  38157. if (!i) {
  38158. if (p || d) {
  38159. f = !0;
  38160. break
  38161. }
  38162. p = d = !0
  38163. }
  38164. s.limit = s.markedOffset = c,
  38165. h = !1;
  38166. break;
  38167. case ">":
  38168. if (!i) {
  38169. if (p) {
  38170. f = !0;
  38171. break
  38172. }
  38173. p = !0
  38174. }
  38175. s.limit = c,
  38176. h = !1;
  38177. break;
  38178. case "'":
  38179. if (!i) {
  38180. if (d) {
  38181. f = !0;
  38182. break
  38183. }
  38184. d = !0
  38185. }
  38186. s.markedOffset = c,
  38187. h = !1;
  38188. break;
  38189. case " ":
  38190. h = !1;
  38191. break;
  38192. default:
  38193. if (!i && h) {
  38194. f = !0;
  38195. break
  38196. }
  38197. if (r = parseInt(n + e.charAt(l++), 16),
  38198. !i && (isNaN(r) || r < 0 || r > 255))
  38199. throw TypeError("Illegal str: Not a debug encoded string");
  38200. s.view[c++] = r,
  38201. h = !0
  38202. }
  38203. if (f)
  38204. throw TypeError("Illegal str: Invalid symbol at " + l)
  38205. }
  38206. if (!i) {
  38207. if (!u || !p)
  38208. throw TypeError("Illegal str: Missing offset or limit");
  38209. if (c < s.buffer.byteLength)
  38210. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38211. }
  38212. return s
  38213. }
  38214. ,
  38215. a.toHex = function(e, t) {
  38216. if (e = "undefined" == typeof e ? this.offset : e,
  38217. t = "undefined" == typeof t ? this.limit : t,
  38218. !this.noAssert) {
  38219. if ("number" != typeof e || e % 1 !== 0)
  38220. throw TypeError("Illegal begin: Not an integer");
  38221. if (e >>>= 0,
  38222. "number" != typeof t || t % 1 !== 0)
  38223. throw TypeError("Illegal end: Not an integer");
  38224. if (t >>>= 0,
  38225. e < 0 || e > t || t > this.buffer.byteLength)
  38226. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38227. }
  38228. for (var i, n = new Array(t - e); e < t; )
  38229. i = this.view[e++],
  38230. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38231. return n.join("")
  38232. }
  38233. ,
  38234. o.fromHex = function(e, t, i) {
  38235. if (!i) {
  38236. if ("string" != typeof e)
  38237. throw TypeError("Illegal str: Not a string");
  38238. if (e.length % 2 !== 0)
  38239. throw TypeError("Illegal str: Length not a multiple of 2")
  38240. }
  38241. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38242. if (n = parseInt(e.substring(s, s + 2), 16),
  38243. !i && (!isFinite(n) || n < 0 || n > 255))
  38244. throw TypeError("Illegal str: Contains non-hex characters");
  38245. a.view[l++] = n
  38246. }
  38247. return a.limit = l,
  38248. a
  38249. }
  38250. ;
  38251. var h = function() {
  38252. var e = {};
  38253. return e.MAX_CODEPOINT = 1114111,
  38254. e.encodeUTF8 = function(e, t) {
  38255. var i = null;
  38256. for ("number" == typeof e && (i = e,
  38257. e = function() {
  38258. return null
  38259. }
  38260. ); null !== i || null !== (i = e()); )
  38261. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38262. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38263. t(i >> 6 & 63 | 128),
  38264. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38265. t(i >> 12 & 63 | 128),
  38266. t(i >> 6 & 63 | 128),
  38267. t(63 & i | 128)),
  38268. i = null
  38269. }
  38270. ,
  38271. e.decodeUTF8 = function(e, t) {
  38272. for (var i, n, r, o, a = function(e) {
  38273. e = e.slice(0, e.indexOf(null));
  38274. var t = Error(e.toString());
  38275. throw t.name = "TruncatedError",
  38276. t.bytes = e,
  38277. t
  38278. }; null !== (i = e()); )
  38279. if (0 === (128 & i))
  38280. t(i);
  38281. else if (192 === (224 & i))
  38282. null === (n = e()) && a([i, n]),
  38283. t((31 & i) << 6 | 63 & n);
  38284. else if (224 === (240 & i))
  38285. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38286. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38287. else {
  38288. if (240 !== (248 & i))
  38289. throw RangeError("Illegal starting byte: " + i);
  38290. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38291. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38292. }
  38293. }
  38294. ,
  38295. e.UTF16toUTF8 = function(e, t) {
  38296. for (var i, n = null; ; ) {
  38297. if (null === (i = null !== n ? n : e()))
  38298. break;
  38299. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38300. n = null) : t(i)
  38301. }
  38302. null !== n && t(n)
  38303. }
  38304. ,
  38305. e.UTF8toUTF16 = function(e, t) {
  38306. var i = null;
  38307. for ("number" == typeof e && (i = e,
  38308. e = function() {
  38309. return null
  38310. }
  38311. ); null !== i || null !== (i = e()); )
  38312. i <= 65535 ? t(i) : (i -= 65536,
  38313. t((i >> 10) + 55296),
  38314. t(i % 1024 + 56320)),
  38315. i = null
  38316. }
  38317. ,
  38318. e.encodeUTF16toUTF8 = function(t, i) {
  38319. e.UTF16toUTF8(t, function(t) {
  38320. e.encodeUTF8(t, i)
  38321. })
  38322. }
  38323. ,
  38324. e.decodeUTF8toUTF16 = function(t, i) {
  38325. e.decodeUTF8(t, function(t) {
  38326. e.UTF8toUTF16(t, i)
  38327. })
  38328. }
  38329. ,
  38330. e.calculateCodePoint = function(e) {
  38331. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38332. }
  38333. ,
  38334. e.calculateUTF8 = function(e) {
  38335. for (var t, i = 0; null !== (t = e()); )
  38336. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38337. return i
  38338. }
  38339. ,
  38340. e.calculateUTF16asUTF8 = function(t) {
  38341. var i = 0
  38342. , n = 0;
  38343. return e.UTF16toUTF8(t, function(e) {
  38344. ++i,
  38345. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38346. }),
  38347. [i, n]
  38348. }
  38349. ,
  38350. e
  38351. }();
  38352. return a.toUTF8 = function(e, t) {
  38353. if ("undefined" == typeof e && (e = this.offset),
  38354. "undefined" == typeof t && (t = this.limit),
  38355. !this.noAssert) {
  38356. if ("number" != typeof e || e % 1 !== 0)
  38357. throw TypeError("Illegal begin: Not an integer");
  38358. if (e >>>= 0,
  38359. "number" != typeof t || t % 1 !== 0)
  38360. throw TypeError("Illegal end: Not an integer");
  38361. if (t >>>= 0,
  38362. e < 0 || e > t || t > this.buffer.byteLength)
  38363. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38364. }
  38365. var n;
  38366. try {
  38367. h.decodeUTF8toUTF16(function() {
  38368. return e < t ? this.view[e++] : null
  38369. }
  38370. .bind(this), n = i())
  38371. } catch (i) {
  38372. if (e !== t)
  38373. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38374. }
  38375. return n()
  38376. }
  38377. ,
  38378. o.fromUTF8 = function(e, i, n) {
  38379. if (!n && "string" != typeof e)
  38380. throw TypeError("Illegal str: Not a string");
  38381. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38382. , a = 0;
  38383. return h.encodeUTF16toUTF8(t(e), function(e) {
  38384. r.view[a++] = e
  38385. }),
  38386. r.limit = a,
  38387. r
  38388. }
  38389. ,
  38390. o
  38391. })
  38392. }
  38393. , {
  38394. long: 216
  38395. }],
  38396. 216: [function(e, t, i) {
  38397. !function(i, n) {
  38398. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38399. }(this, function() {
  38400. "use strict";
  38401. function e(e, t, i) {
  38402. this.low = 0 | e,
  38403. this.high = 0 | t,
  38404. this.unsigned = !!i
  38405. }
  38406. function t(e) {
  38407. return (e && e.__isLong__) === !0
  38408. }
  38409. function i(e, t) {
  38410. var i, n, o;
  38411. return t ? (e >>>= 0,
  38412. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38413. o && (l[e] = i),
  38414. i)) : (e |= 0,
  38415. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38416. o && (s[e] = i),
  38417. i))
  38418. }
  38419. function n(e, t) {
  38420. if (isNaN(e) || !isFinite(e))
  38421. return t ? m : g;
  38422. if (t) {
  38423. if (e < 0)
  38424. return m;
  38425. if (e >= d)
  38426. return I
  38427. } else {
  38428. if (e <= -p)
  38429. return E;
  38430. if (e + 1 >= p)
  38431. return C
  38432. }
  38433. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38434. }
  38435. function r(t, i, n) {
  38436. return new e(t,i,n)
  38437. }
  38438. function o(e, t, i) {
  38439. if (0 === e.length)
  38440. throw Error("empty string");
  38441. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38442. return g;
  38443. if ("number" == typeof t ? (i = t,
  38444. t = !1) : t = !!t,
  38445. i = i || 10,
  38446. i < 2 || 36 < i)
  38447. throw RangeError("radix");
  38448. var r;
  38449. if ((r = e.indexOf("-")) > 0)
  38450. throw Error("interior hyphen");
  38451. if (0 === r)
  38452. return o(e.substring(1), t, i).neg();
  38453. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38454. var h = Math.min(8, e.length - l)
  38455. , u = parseInt(e.substring(l, l + h), i);
  38456. if (h < 8) {
  38457. var d = n(c(i, h));
  38458. s = s.mul(d).add(n(u))
  38459. } else
  38460. s = s.mul(a),
  38461. s = s.add(n(u))
  38462. }
  38463. return s.unsigned = t,
  38464. s
  38465. }
  38466. function a(t) {
  38467. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38468. }
  38469. e.prototype.__isLong__,
  38470. Object.defineProperty(e.prototype, "__isLong__", {
  38471. value: !0,
  38472. enumerable: !1,
  38473. configurable: !1
  38474. }),
  38475. e.isLong = t;
  38476. var s = {}
  38477. , l = {};
  38478. e.fromInt = i,
  38479. e.fromNumber = n,
  38480. e.fromBits = r;
  38481. var c = Math.pow;
  38482. e.fromString = o,
  38483. e.fromValue = a;
  38484. var h = 1 << 24
  38485. , u = 4294967296
  38486. , d = 0x10000000000000000
  38487. , p = d / 2
  38488. , f = i(h)
  38489. , g = i(0);
  38490. e.ZERO = g;
  38491. var m = i(0, !0);
  38492. e.UZERO = m;
  38493. var v = i(1);
  38494. e.ONE = v;
  38495. var A = i(1, !0);
  38496. e.UONE = A;
  38497. var y = i(-1);
  38498. e.NEG_ONE = y;
  38499. var C = r(-1, 2147483647, !1);
  38500. e.MAX_VALUE = C;
  38501. var I = r(-1, -1, !0);
  38502. e.MAX_UNSIGNED_VALUE = I;
  38503. var E = r(0, -2147483648, !1);
  38504. e.MIN_VALUE = E;
  38505. var b = e.prototype;
  38506. return b.toInt = function() {
  38507. return this.unsigned ? this.low >>> 0 : this.low
  38508. }
  38509. ,
  38510. b.toNumber = function() {
  38511. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38512. }
  38513. ,
  38514. b.toString = function(e) {
  38515. if (e = e || 10,
  38516. e < 2 || 36 < e)
  38517. throw RangeError("radix");
  38518. if (this.isZero())
  38519. return "0";
  38520. if (this.isNegative()) {
  38521. if (this.eq(E)) {
  38522. var t = n(e)
  38523. , i = this.div(t)
  38524. , r = i.mul(t).sub(this);
  38525. return i.toString(e) + r.toInt().toString(e)
  38526. }
  38527. return "-" + this.neg().toString(e)
  38528. }
  38529. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38530. var l = a.div(o)
  38531. , h = a.sub(l.mul(o)).toInt() >>> 0
  38532. , u = h.toString(e);
  38533. if (a = l,
  38534. a.isZero())
  38535. return u + s;
  38536. for (; u.length < 6; )
  38537. u = "0" + u;
  38538. s = "" + u + s
  38539. }
  38540. }
  38541. ,
  38542. b.getHighBits = function() {
  38543. return this.high
  38544. }
  38545. ,
  38546. b.getHighBitsUnsigned = function() {
  38547. return this.high >>> 0
  38548. }
  38549. ,
  38550. b.getLowBits = function() {
  38551. return this.low
  38552. }
  38553. ,
  38554. b.getLowBitsUnsigned = function() {
  38555. return this.low >>> 0
  38556. }
  38557. ,
  38558. b.getNumBitsAbs = function() {
  38559. if (this.isNegative())
  38560. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38561. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38562. ;
  38563. return 0 != this.high ? t + 33 : t + 1
  38564. }
  38565. ,
  38566. b.isZero = function() {
  38567. return 0 === this.high && 0 === this.low
  38568. }
  38569. ,
  38570. b.isNegative = function() {
  38571. return !this.unsigned && this.high < 0
  38572. }
  38573. ,
  38574. b.isPositive = function() {
  38575. return this.unsigned || this.high >= 0
  38576. }
  38577. ,
  38578. b.isOdd = function() {
  38579. return 1 === (1 & this.low)
  38580. }
  38581. ,
  38582. b.isEven = function() {
  38583. return 0 === (1 & this.low)
  38584. }
  38585. ,
  38586. b.equals = function(e) {
  38587. return t(e) || (e = a(e)),
  38588. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38589. }
  38590. ,
  38591. b.eq = b.equals,
  38592. b.notEquals = function(e) {
  38593. return !this.eq(e)
  38594. }
  38595. ,
  38596. b.neq = b.notEquals,
  38597. b.lessThan = function(e) {
  38598. return this.comp(e) < 0
  38599. }
  38600. ,
  38601. b.lt = b.lessThan,
  38602. b.lessThanOrEqual = function(e) {
  38603. return this.comp(e) <= 0
  38604. }
  38605. ,
  38606. b.lte = b.lessThanOrEqual,
  38607. b.greaterThan = function(e) {
  38608. return this.comp(e) > 0
  38609. }
  38610. ,
  38611. b.gt = b.greaterThan,
  38612. b.greaterThanOrEqual = function(e) {
  38613. return this.comp(e) >= 0
  38614. }
  38615. ,
  38616. b.gte = b.greaterThanOrEqual,
  38617. b.compare = function(e) {
  38618. if (t(e) || (e = a(e)),
  38619. this.eq(e))
  38620. return 0;
  38621. var i = this.isNegative()
  38622. , n = e.isNegative();
  38623. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38624. }
  38625. ,
  38626. b.comp = b.compare,
  38627. b.negate = function() {
  38628. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38629. }
  38630. ,
  38631. b.neg = b.negate,
  38632. b.add = function(e) {
  38633. t(e) || (e = a(e));
  38634. var i = this.high >>> 16
  38635. , n = 65535 & this.high
  38636. , o = this.low >>> 16
  38637. , s = 65535 & this.low
  38638. , l = e.high >>> 16
  38639. , c = 65535 & e.high
  38640. , h = e.low >>> 16
  38641. , u = 65535 & e.low
  38642. , d = 0
  38643. , p = 0
  38644. , f = 0
  38645. , g = 0;
  38646. return g += s + u,
  38647. f += g >>> 16,
  38648. g &= 65535,
  38649. f += o + h,
  38650. p += f >>> 16,
  38651. f &= 65535,
  38652. p += n + c,
  38653. d += p >>> 16,
  38654. p &= 65535,
  38655. d += i + l,
  38656. d &= 65535,
  38657. r(f << 16 | g, d << 16 | p, this.unsigned)
  38658. }
  38659. ,
  38660. b.subtract = function(e) {
  38661. return t(e) || (e = a(e)),
  38662. this.add(e.neg())
  38663. }
  38664. ,
  38665. b.sub = b.subtract,
  38666. b.multiply = function(e) {
  38667. if (this.isZero())
  38668. return g;
  38669. if (t(e) || (e = a(e)),
  38670. e.isZero())
  38671. return g;
  38672. if (this.eq(E))
  38673. return e.isOdd() ? E : g;
  38674. if (e.eq(E))
  38675. return this.isOdd() ? E : g;
  38676. if (this.isNegative())
  38677. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38678. if (e.isNegative())
  38679. return this.mul(e.neg()).neg();
  38680. if (this.lt(f) && e.lt(f))
  38681. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38682. var i = this.high >>> 16
  38683. , o = 65535 & this.high
  38684. , s = this.low >>> 16
  38685. , l = 65535 & this.low
  38686. , c = e.high >>> 16
  38687. , h = 65535 & e.high
  38688. , u = e.low >>> 16
  38689. , d = 65535 & e.low
  38690. , p = 0
  38691. , m = 0
  38692. , v = 0
  38693. , A = 0;
  38694. return A += l * d,
  38695. v += A >>> 16,
  38696. A &= 65535,
  38697. v += s * d,
  38698. m += v >>> 16,
  38699. v &= 65535,
  38700. v += l * u,
  38701. m += v >>> 16,
  38702. v &= 65535,
  38703. m += o * d,
  38704. p += m >>> 16,
  38705. m &= 65535,
  38706. m += s * u,
  38707. p += m >>> 16,
  38708. m &= 65535,
  38709. m += l * h,
  38710. p += m >>> 16,
  38711. m &= 65535,
  38712. p += i * d + o * u + s * h + l * c,
  38713. p &= 65535,
  38714. r(v << 16 | A, p << 16 | m, this.unsigned)
  38715. }
  38716. ,
  38717. b.mul = b.multiply,
  38718. b.divide = function(e) {
  38719. if (t(e) || (e = a(e)),
  38720. e.isZero())
  38721. throw Error("division by zero");
  38722. if (this.isZero())
  38723. return this.unsigned ? m : g;
  38724. var i, r, o;
  38725. if (this.unsigned) {
  38726. if (e.unsigned || (e = e.toUnsigned()),
  38727. e.gt(this))
  38728. return m;
  38729. if (e.gt(this.shru(1)))
  38730. return A;
  38731. o = m
  38732. } else {
  38733. if (this.eq(E)) {
  38734. if (e.eq(v) || e.eq(y))
  38735. return E;
  38736. if (e.eq(E))
  38737. return v;
  38738. var s = this.shr(1);
  38739. return i = s.div(e).shl(1),
  38740. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38741. o = i.add(r.div(e)))
  38742. }
  38743. if (e.eq(E))
  38744. return this.unsigned ? m : g;
  38745. if (this.isNegative())
  38746. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38747. if (e.isNegative())
  38748. return this.div(e.neg()).neg();
  38749. o = g
  38750. }
  38751. for (r = this; r.gte(e); ) {
  38752. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38753. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38754. i -= h,
  38755. u = n(i, this.unsigned),
  38756. d = u.mul(e);
  38757. u.isZero() && (u = v),
  38758. o = o.add(u),
  38759. r = r.sub(d)
  38760. }
  38761. return o
  38762. }
  38763. ,
  38764. b.div = b.divide,
  38765. b.modulo = function(e) {
  38766. return t(e) || (e = a(e)),
  38767. this.sub(this.div(e).mul(e))
  38768. }
  38769. ,
  38770. b.mod = b.modulo,
  38771. b.not = function() {
  38772. return r(~this.low, ~this.high, this.unsigned)
  38773. }
  38774. ,
  38775. b.and = function(e) {
  38776. return t(e) || (e = a(e)),
  38777. r(this.low & e.low, this.high & e.high, this.unsigned)
  38778. }
  38779. ,
  38780. b.or = function(e) {
  38781. return t(e) || (e = a(e)),
  38782. r(this.low | e.low, this.high | e.high, this.unsigned)
  38783. }
  38784. ,
  38785. b.xor = function(e) {
  38786. return t(e) || (e = a(e)),
  38787. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38788. }
  38789. ,
  38790. b.shiftLeft = function(e) {
  38791. return t(e) && (e = e.toInt()),
  38792. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38793. }
  38794. ,
  38795. b.shl = b.shiftLeft,
  38796. b.shiftRight = function(e) {
  38797. return t(e) && (e = e.toInt()),
  38798. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38799. }
  38800. ,
  38801. b.shr = b.shiftRight,
  38802. b.shiftRightUnsigned = function(e) {
  38803. if (t(e) && (e = e.toInt()),
  38804. e &= 63,
  38805. 0 === e)
  38806. return this;
  38807. var i = this.high;
  38808. if (e < 32) {
  38809. var n = this.low;
  38810. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38811. }
  38812. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38813. }
  38814. ,
  38815. b.shru = b.shiftRightUnsigned,
  38816. b.toSigned = function() {
  38817. return this.unsigned ? r(this.low, this.high, !1) : this
  38818. }
  38819. ,
  38820. b.toUnsigned = function() {
  38821. return this.unsigned ? this : r(this.low, this.high, !0)
  38822. }
  38823. ,
  38824. b.toBytes = function(e) {
  38825. return e ? this.toBytesLE() : this.toBytesBE()
  38826. }
  38827. ,
  38828. b.toBytesLE = function() {
  38829. var e = this.high
  38830. , t = this.low;
  38831. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38832. }
  38833. ,
  38834. b.toBytesBE = function() {
  38835. var e = this.high
  38836. , t = this.low;
  38837. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38838. }
  38839. ,
  38840. e
  38841. })
  38842. }
  38843. , {}],
  38844. 217: [function(e, t, i) {
  38845. var n = {
  38846. REVISION: "75"
  38847. };
  38848. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38849. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38850. void 0 === Math.sign && (Math.sign = function(e) {
  38851. return e < 0 ? -1 : e > 0 ? 1 : +e
  38852. }
  38853. ),
  38854. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38855. get: function() {
  38856. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38857. }
  38858. }),
  38859. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38860. writable: !0,
  38861. configurable: !0,
  38862. value: function(e) {
  38863. "use strict";
  38864. if (void 0 === e || null === e)
  38865. throw new TypeError("Cannot convert first argument to object");
  38866. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38867. var r = arguments[i];
  38868. if (void 0 !== r && null !== r) {
  38869. r = Object(r);
  38870. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38871. var l = o[a]
  38872. , c = Object.getOwnPropertyDescriptor(r, l);
  38873. void 0 !== c && c.enumerable && (t[l] = r[l])
  38874. }
  38875. }
  38876. }
  38877. return t
  38878. }
  38879. }),
  38880. n.MOUSE = {
  38881. LEFT: 0,
  38882. MIDDLE: 1,
  38883. RIGHT: 2
  38884. },
  38885. n.CullFaceNone = 0,
  38886. n.CullFaceBack = 1,
  38887. n.CullFaceFront = 2,
  38888. n.CullFaceFrontBack = 3,
  38889. n.FrontFaceDirectionCW = 0,
  38890. n.FrontFaceDirectionCCW = 1,
  38891. n.BasicShadowMap = 0,
  38892. n.PCFShadowMap = 1,
  38893. n.PCFSoftShadowMap = 2,
  38894. n.FrontSide = 0,
  38895. n.BackSide = 1,
  38896. n.DoubleSide = 2,
  38897. n.FlatShading = 1,
  38898. n.SmoothShading = 2,
  38899. n.NoColors = 0,
  38900. n.FaceColors = 1,
  38901. n.VertexColors = 2,
  38902. n.NoBlending = 0,
  38903. n.NormalBlending = 1,
  38904. n.AdditiveBlending = 2,
  38905. n.SubtractiveBlending = 3,
  38906. n.MultiplyBlending = 4,
  38907. n.CustomBlending = 5,
  38908. n.AddEquation = 100,
  38909. n.SubtractEquation = 101,
  38910. n.ReverseSubtractEquation = 102,
  38911. n.MinEquation = 103,
  38912. n.MaxEquation = 104,
  38913. n.ZeroFactor = 200,
  38914. n.OneFactor = 201,
  38915. n.SrcColorFactor = 202,
  38916. n.OneMinusSrcColorFactor = 203,
  38917. n.SrcAlphaFactor = 204,
  38918. n.OneMinusSrcAlphaFactor = 205,
  38919. n.DstAlphaFactor = 206,
  38920. n.OneMinusDstAlphaFactor = 207,
  38921. n.DstColorFactor = 208,
  38922. n.OneMinusDstColorFactor = 209,
  38923. n.SrcAlphaSaturateFactor = 210,
  38924. n.NeverDepth = 0,
  38925. n.AlwaysDepth = 1,
  38926. n.LessDepth = 2,
  38927. n.LessEqualDepth = 3,
  38928. n.EqualDepth = 4,
  38929. n.GreaterEqualDepth = 5,
  38930. n.GreaterDepth = 6,
  38931. n.NotEqualDepth = 7,
  38932. n.MultiplyOperation = 0,
  38933. n.MixOperation = 1,
  38934. n.AddOperation = 2,
  38935. n.NoToneMapping = 0,
  38936. n.LinearToneMapping = 1,
  38937. n.ReinhardToneMapping = 2,
  38938. n.Uncharted2ToneMapping = 3,
  38939. n.CineonToneMapping = 4,
  38940. n.UVMapping = 300,
  38941. n.CubeReflectionMapping = 301,
  38942. n.CubeRefractionMapping = 302,
  38943. n.EquirectangularReflectionMapping = 303,
  38944. n.EquirectangularRefractionMapping = 304,
  38945. n.SphericalReflectionMapping = 305,
  38946. n.CubeUVReflectionMapping = 306,
  38947. n.CubeUVRefractionMapping = 307,
  38948. n.RepeatWrapping = 1e3,
  38949. n.ClampToEdgeWrapping = 1001,
  38950. n.MirroredRepeatWrapping = 1002,
  38951. n.NearestFilter = 1003,
  38952. n.NearestMipMapNearestFilter = 1004,
  38953. n.NearestMipMapLinearFilter = 1005,
  38954. n.LinearFilter = 1006,
  38955. n.LinearMipMapNearestFilter = 1007,
  38956. n.LinearMipMapLinearFilter = 1008,
  38957. n.UnsignedByteType = 1009,
  38958. n.ByteType = 1010,
  38959. n.ShortType = 1011,
  38960. n.UnsignedShortType = 1012,
  38961. n.IntType = 1013,
  38962. n.UnsignedIntType = 1014,
  38963. n.FloatType = 1015,
  38964. n.HalfFloatType = 1025,
  38965. n.UnsignedShort4444Type = 1016,
  38966. n.UnsignedShort5551Type = 1017,
  38967. n.UnsignedShort565Type = 1018,
  38968. n.AlphaFormat = 1019,
  38969. n.RGBFormat = 1020,
  38970. n.RGBAFormat = 1021,
  38971. n.LuminanceFormat = 1022,
  38972. n.LuminanceAlphaFormat = 1023,
  38973. n.RGBEFormat = n.RGBAFormat,
  38974. n.RGB_S3TC_DXT1_Format = 2001,
  38975. n.RGBA_S3TC_DXT1_Format = 2002,
  38976. n.RGBA_S3TC_DXT3_Format = 2003,
  38977. n.RGBA_S3TC_DXT5_Format = 2004,
  38978. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38979. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38980. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38981. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38982. n.RGB_ETC1_Format = 2151,
  38983. n.LoopOnce = 2200,
  38984. n.LoopRepeat = 2201,
  38985. n.LoopPingPong = 2202,
  38986. n.InterpolateDiscrete = 2300,
  38987. n.InterpolateLinear = 2301,
  38988. n.InterpolateSmooth = 2302,
  38989. n.ZeroCurvatureEnding = 2400,
  38990. n.ZeroSlopeEnding = 2401,
  38991. n.WrapAroundEnding = 2402,
  38992. n.TrianglesDrawMode = 0,
  38993. n.TriangleStripDrawMode = 1,
  38994. n.TriangleFanDrawMode = 2,
  38995. n.LinearEncoding = 3e3,
  38996. n.sRGBEncoding = 3001,
  38997. n.GammaEncoding = 3007,
  38998. n.RGBEEncoding = 3002,
  38999. n.LogLuvEncoding = 3003,
  39000. n.RGBM7Encoding = 3004,
  39001. n.RGBM16Encoding = 3005,
  39002. n.RGBDEncoding = 3006,
  39003. n.Color = function(e) {
  39004. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39005. }
  39006. ,
  39007. n.Color.prototype = {
  39008. constructor: n.Color,
  39009. r: 1,
  39010. g: 1,
  39011. b: 1,
  39012. set: function(e) {
  39013. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39014. this
  39015. },
  39016. setScalar: function(e) {
  39017. this.r = e,
  39018. this.g = e,
  39019. this.b = e
  39020. },
  39021. setHex: function(e) {
  39022. return e = Math.floor(e),
  39023. this.r = (e >> 16 & 255) / 255,
  39024. this.g = (e >> 8 & 255) / 255,
  39025. this.b = (255 & e) / 255,
  39026. this
  39027. },
  39028. setRGB: function(e, t, i) {
  39029. return this.r = e,
  39030. this.g = t,
  39031. this.b = i,
  39032. this
  39033. },
  39034. setHSL: function() {
  39035. function e(e, t, i) {
  39036. return i < 0 && (i += 1),
  39037. i > 1 && (i -= 1),
  39038. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39039. }
  39040. return function(t, i, r) {
  39041. if (t = n.Math.euclideanModulo(t, 1),
  39042. i = n.Math.clamp(i, 0, 1),
  39043. r = n.Math.clamp(r, 0, 1),
  39044. 0 === i)
  39045. this.r = this.g = this.b = r;
  39046. else {
  39047. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39048. , a = 2 * r - o;
  39049. this.r = e(a, o, t + 1 / 3),
  39050. this.g = e(a, o, t),
  39051. this.b = e(a, o, t - 1 / 3)
  39052. }
  39053. return this
  39054. }
  39055. }(),
  39056. setStyle: function(e) {
  39057. function t(t) {
  39058. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39059. }
  39060. var i;
  39061. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39062. var r, o = i[1], a = i[2];
  39063. switch (o) {
  39064. case "rgb":
  39065. case "rgba":
  39066. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39067. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39068. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39069. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39070. t(r[5]),
  39071. this;
  39072. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39073. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39074. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39075. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39076. t(r[5]),
  39077. this;
  39078. break;
  39079. case "hsl":
  39080. case "hsla":
  39081. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39082. var s = parseFloat(r[1]) / 360
  39083. , l = parseInt(r[2], 10) / 100
  39084. , c = parseInt(r[3], 10) / 100;
  39085. return t(r[5]),
  39086. this.setHSL(s, l, c)
  39087. }
  39088. }
  39089. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39090. var h = i[1]
  39091. , u = h.length;
  39092. if (3 === u)
  39093. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39094. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39095. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39096. this;
  39097. if (6 === u)
  39098. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39099. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39100. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39101. this
  39102. }
  39103. if (e && e.length > 0) {
  39104. var h = n.ColorKeywords[e];
  39105. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39106. }
  39107. return this
  39108. },
  39109. clone: function() {
  39110. return new this.constructor(this.r,this.g,this.b)
  39111. },
  39112. copy: function(e) {
  39113. return this.r = e.r,
  39114. this.g = e.g,
  39115. this.b = e.b,
  39116. this
  39117. },
  39118. copyGammaToLinear: function(e, t) {
  39119. return void 0 === t && (t = 2),
  39120. this.r = Math.pow(e.r, t),
  39121. this.g = Math.pow(e.g, t),
  39122. this.b = Math.pow(e.b, t),
  39123. this
  39124. },
  39125. copyLinearToGamma: function(e, t) {
  39126. void 0 === t && (t = 2);
  39127. var i = t > 0 ? 1 / t : 1;
  39128. return this.r = Math.pow(e.r, i),
  39129. this.g = Math.pow(e.g, i),
  39130. this.b = Math.pow(e.b, i),
  39131. this
  39132. },
  39133. convertGammaToLinear: function() {
  39134. var e = this.r
  39135. , t = this.g
  39136. , i = this.b;
  39137. return this.r = e * e,
  39138. this.g = t * t,
  39139. this.b = i * i,
  39140. this
  39141. },
  39142. convertLinearToGamma: function() {
  39143. return this.r = Math.sqrt(this.r),
  39144. this.g = Math.sqrt(this.g),
  39145. this.b = Math.sqrt(this.b),
  39146. this
  39147. },
  39148. getHex: function() {
  39149. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39150. },
  39151. getHexString: function() {
  39152. return ("000000" + this.getHex().toString(16)).slice(-6)
  39153. },
  39154. getHSL: function(e) {
  39155. var t, i, n = e || {
  39156. h: 0,
  39157. s: 0,
  39158. l: 0
  39159. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39160. if (l === s)
  39161. t = 0,
  39162. i = 0;
  39163. else {
  39164. var h = s - l;
  39165. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39166. s) {
  39167. case r:
  39168. t = (o - a) / h + (o < a ? 6 : 0);
  39169. break;
  39170. case o:
  39171. t = (a - r) / h + 2;
  39172. break;
  39173. case a:
  39174. t = (r - o) / h + 4
  39175. }
  39176. t /= 6
  39177. }
  39178. return n.h = t,
  39179. n.s = i,
  39180. n.l = c,
  39181. n
  39182. },
  39183. getStyle: function() {
  39184. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39185. },
  39186. offsetHSL: function(e, t, i) {
  39187. var n = this.getHSL();
  39188. return n.h += e,
  39189. n.s += t,
  39190. n.l += i,
  39191. this.setHSL(n.h, n.s, n.l),
  39192. this
  39193. },
  39194. add: function(e) {
  39195. return this.r += e.r,
  39196. this.g += e.g,
  39197. this.b += e.b,
  39198. this
  39199. },
  39200. addColors: function(e, t) {
  39201. return this.r = e.r + t.r,
  39202. this.g = e.g + t.g,
  39203. this.b = e.b + t.b,
  39204. this
  39205. },
  39206. addScalar: function(e) {
  39207. return this.r += e,
  39208. this.g += e,
  39209. this.b += e,
  39210. this
  39211. },
  39212. multiply: function(e) {
  39213. return this.r *= e.r,
  39214. this.g *= e.g,
  39215. this.b *= e.b,
  39216. this
  39217. },
  39218. multiplyScalar: function(e) {
  39219. return this.r *= e,
  39220. this.g *= e,
  39221. this.b *= e,
  39222. this
  39223. },
  39224. lerp: function(e, t) {
  39225. return this.r += (e.r - this.r) * t,
  39226. this.g += (e.g - this.g) * t,
  39227. this.b += (e.b - this.b) * t,
  39228. this
  39229. },
  39230. equals: function(e) {
  39231. return e.r === this.r && e.g === this.g && e.b === this.b
  39232. },
  39233. fromArray: function(e, t) {
  39234. return void 0 === t && (t = 0),
  39235. this.r = e[t],
  39236. this.g = e[t + 1],
  39237. this.b = e[t + 2],
  39238. this
  39239. },
  39240. toArray: function(e, t) {
  39241. return void 0 === e && (e = []),
  39242. void 0 === t && (t = 0),
  39243. e[t] = this.r,
  39244. e[t + 1] = this.g,
  39245. e[t + 2] = this.b,
  39246. e
  39247. }
  39248. },
  39249. n.ColorKeywords = {
  39250. aliceblue: 15792383,
  39251. antiquewhite: 16444375,
  39252. aqua: 65535,
  39253. aquamarine: 8388564,
  39254. azure: 15794175,
  39255. beige: 16119260,
  39256. bisque: 16770244,
  39257. black: 0,
  39258. blanchedalmond: 16772045,
  39259. blue: 255,
  39260. blueviolet: 9055202,
  39261. brown: 10824234,
  39262. burlywood: 14596231,
  39263. cadetblue: 6266528,
  39264. chartreuse: 8388352,
  39265. chocolate: 13789470,
  39266. coral: 16744272,
  39267. cornflowerblue: 6591981,
  39268. cornsilk: 16775388,
  39269. crimson: 14423100,
  39270. cyan: 65535,
  39271. darkblue: 139,
  39272. darkcyan: 35723,
  39273. darkgoldenrod: 12092939,
  39274. darkgray: 11119017,
  39275. darkgreen: 25600,
  39276. darkgrey: 11119017,
  39277. darkkhaki: 12433259,
  39278. darkmagenta: 9109643,
  39279. darkolivegreen: 5597999,
  39280. darkorange: 16747520,
  39281. darkorchid: 10040012,
  39282. darkred: 9109504,
  39283. darksalmon: 15308410,
  39284. darkseagreen: 9419919,
  39285. darkslateblue: 4734347,
  39286. darkslategray: 3100495,
  39287. darkslategrey: 3100495,
  39288. darkturquoise: 52945,
  39289. darkviolet: 9699539,
  39290. deeppink: 16716947,
  39291. deepskyblue: 49151,
  39292. dimgray: 6908265,
  39293. dimgrey: 6908265,
  39294. dodgerblue: 2003199,
  39295. firebrick: 11674146,
  39296. floralwhite: 16775920,
  39297. forestgreen: 2263842,
  39298. fuchsia: 16711935,
  39299. gainsboro: 14474460,
  39300. ghostwhite: 16316671,
  39301. gold: 16766720,
  39302. goldenrod: 14329120,
  39303. gray: 8421504,
  39304. green: 32768,
  39305. greenyellow: 11403055,
  39306. grey: 8421504,
  39307. honeydew: 15794160,
  39308. hotpink: 16738740,
  39309. indianred: 13458524,
  39310. indigo: 4915330,
  39311. ivory: 16777200,
  39312. khaki: 15787660,
  39313. lavender: 15132410,
  39314. lavenderblush: 16773365,
  39315. lawngreen: 8190976,
  39316. lemonchiffon: 16775885,
  39317. lightblue: 11393254,
  39318. lightcoral: 15761536,
  39319. lightcyan: 14745599,
  39320. lightgoldenrodyellow: 16448210,
  39321. lightgray: 13882323,
  39322. lightgreen: 9498256,
  39323. lightgrey: 13882323,
  39324. lightpink: 16758465,
  39325. lightsalmon: 16752762,
  39326. lightseagreen: 2142890,
  39327. lightskyblue: 8900346,
  39328. lightslategray: 7833753,
  39329. lightslategrey: 7833753,
  39330. lightsteelblue: 11584734,
  39331. lightyellow: 16777184,
  39332. lime: 65280,
  39333. limegreen: 3329330,
  39334. linen: 16445670,
  39335. magenta: 16711935,
  39336. maroon: 8388608,
  39337. mediumaquamarine: 6737322,
  39338. mediumblue: 205,
  39339. mediumorchid: 12211667,
  39340. mediumpurple: 9662683,
  39341. mediumseagreen: 3978097,
  39342. mediumslateblue: 8087790,
  39343. mediumspringgreen: 64154,
  39344. mediumturquoise: 4772300,
  39345. mediumvioletred: 13047173,
  39346. midnightblue: 1644912,
  39347. mintcream: 16121850,
  39348. mistyrose: 16770273,
  39349. moccasin: 16770229,
  39350. navajowhite: 16768685,
  39351. navy: 128,
  39352. oldlace: 16643558,
  39353. olive: 8421376,
  39354. olivedrab: 7048739,
  39355. orange: 16753920,
  39356. orangered: 16729344,
  39357. orchid: 14315734,
  39358. palegoldenrod: 15657130,
  39359. palegreen: 10025880,
  39360. paleturquoise: 11529966,
  39361. palevioletred: 14381203,
  39362. papayawhip: 16773077,
  39363. peachpuff: 16767673,
  39364. peru: 13468991,
  39365. pink: 16761035,
  39366. plum: 14524637,
  39367. powderblue: 11591910,
  39368. purple: 8388736,
  39369. red: 16711680,
  39370. rosybrown: 12357519,
  39371. royalblue: 4286945,
  39372. saddlebrown: 9127187,
  39373. salmon: 16416882,
  39374. sandybrown: 16032864,
  39375. seagreen: 3050327,
  39376. seashell: 16774638,
  39377. sienna: 10506797,
  39378. silver: 12632256,
  39379. skyblue: 8900331,
  39380. slateblue: 6970061,
  39381. slategray: 7372944,
  39382. slategrey: 7372944,
  39383. snow: 16775930,
  39384. springgreen: 65407,
  39385. steelblue: 4620980,
  39386. tan: 13808780,
  39387. teal: 32896,
  39388. thistle: 14204888,
  39389. tomato: 16737095,
  39390. turquoise: 4251856,
  39391. violet: 15631086,
  39392. wheat: 16113331,
  39393. white: 16777215,
  39394. whitesmoke: 16119285,
  39395. yellow: 16776960,
  39396. yellowgreen: 10145074
  39397. },
  39398. n.Quaternion = function(e, t, i, n) {
  39399. this._x = e || 0,
  39400. this._y = t || 0,
  39401. this._z = i || 0,
  39402. this._w = void 0 !== n ? n : 1
  39403. }
  39404. ,
  39405. n.Quaternion.prototype = {
  39406. constructor: n.Quaternion,
  39407. get x() {
  39408. return this._x
  39409. },
  39410. set x(e) {
  39411. this._x = e,
  39412. this.onChangeCallback()
  39413. },
  39414. get y() {
  39415. return this._y
  39416. },
  39417. set y(e) {
  39418. this._y = e,
  39419. this.onChangeCallback()
  39420. },
  39421. get z() {
  39422. return this._z
  39423. },
  39424. set z(e) {
  39425. this._z = e,
  39426. this.onChangeCallback()
  39427. },
  39428. get w() {
  39429. return this._w
  39430. },
  39431. set w(e) {
  39432. this._w = e,
  39433. this.onChangeCallback()
  39434. },
  39435. set: function(e, t, i, n) {
  39436. return this._x = e,
  39437. this._y = t,
  39438. this._z = i,
  39439. this._w = n,
  39440. this.onChangeCallback(),
  39441. this
  39442. },
  39443. clone: function() {
  39444. return new this.constructor(this._x,this._y,this._z,this._w)
  39445. },
  39446. copy: function(e) {
  39447. return this._x = e.x,
  39448. this._y = e.y,
  39449. this._z = e.z,
  39450. this._w = e.w,
  39451. this.onChangeCallback(),
  39452. this
  39453. },
  39454. setFromEuler: function(e, t) {
  39455. if (e instanceof n.Euler == !1)
  39456. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39457. var i = Math.cos(e._x / 2)
  39458. , r = Math.cos(e._y / 2)
  39459. , o = Math.cos(e._z / 2)
  39460. , a = Math.sin(e._x / 2)
  39461. , s = Math.sin(e._y / 2)
  39462. , l = Math.sin(e._z / 2)
  39463. , c = e.order;
  39464. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39465. this._y = i * s * o - a * r * l,
  39466. this._z = i * r * l + a * s * o,
  39467. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39468. this._y = i * s * o - a * r * l,
  39469. this._z = i * r * l - a * s * o,
  39470. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39471. this._y = i * s * o + a * r * l,
  39472. this._z = i * r * l + a * s * o,
  39473. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39474. this._y = i * s * o + a * r * l,
  39475. this._z = i * r * l - a * s * o,
  39476. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39477. this._y = i * s * o + a * r * l,
  39478. this._z = i * r * l - a * s * o,
  39479. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39480. this._y = i * s * o - a * r * l,
  39481. this._z = i * r * l + a * s * o,
  39482. this._w = i * r * o + a * s * l),
  39483. t !== !1 && this.onChangeCallback(),
  39484. this
  39485. },
  39486. setFromAxisAngle: function(e, t) {
  39487. var i = t / 2
  39488. , n = Math.sin(i);
  39489. return this._x = e.x * n,
  39490. this._y = e.y * n,
  39491. this._z = e.z * n,
  39492. this._w = Math.cos(i),
  39493. this.onChangeCallback(),
  39494. this
  39495. },
  39496. setFromRotationMatrix: function(e) {
  39497. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39498. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39499. this._w = .25 / t,
  39500. this._x = (h - l) * t,
  39501. this._y = (o - c) * t,
  39502. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39503. this._w = (h - l) / t,
  39504. this._x = .25 * t,
  39505. this._y = (r + a) / t,
  39506. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39507. this._w = (o - c) / t,
  39508. this._x = (r + a) / t,
  39509. this._y = .25 * t,
  39510. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39511. this._w = (a - r) / t,
  39512. this._x = (o + c) / t,
  39513. this._y = (l + h) / t,
  39514. this._z = .25 * t),
  39515. this.onChangeCallback(),
  39516. this
  39517. },
  39518. setFromUnitVectors: function() {
  39519. var e, t, i = 1e-6;
  39520. return function(r, o) {
  39521. return void 0 === e && (e = new n.Vector3),
  39522. t = r.dot(o) + 1,
  39523. t < i ? (t = 0,
  39524. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39525. this._x = e.x,
  39526. this._y = e.y,
  39527. this._z = e.z,
  39528. this._w = t,
  39529. this.normalize(),
  39530. this
  39531. }
  39532. }(),
  39533. inverse: function() {
  39534. return this.conjugate().normalize(),
  39535. this
  39536. },
  39537. conjugate: function() {
  39538. return this._x *= -1,
  39539. this._y *= -1,
  39540. this._z *= -1,
  39541. this.onChangeCallback(),
  39542. this
  39543. },
  39544. dot: function(e) {
  39545. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39546. },
  39547. lengthSq: function() {
  39548. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39549. },
  39550. length: function() {
  39551. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39552. },
  39553. normalize: function() {
  39554. var e = this.length();
  39555. return 0 === e ? (this._x = 0,
  39556. this._y = 0,
  39557. this._z = 0,
  39558. this._w = 1) : (e = 1 / e,
  39559. this._x = this._x * e,
  39560. this._y = this._y * e,
  39561. this._z = this._z * e,
  39562. this._w = this._w * e),
  39563. this.onChangeCallback(),
  39564. this
  39565. },
  39566. multiply: function(e, t) {
  39567. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39568. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39569. },
  39570. multiplyQuaternions: function(e, t) {
  39571. var i = e._x
  39572. , n = e._y
  39573. , r = e._z
  39574. , o = e._w
  39575. , a = t._x
  39576. , s = t._y
  39577. , l = t._z
  39578. , c = t._w;
  39579. return this._x = i * c + o * a + n * l - r * s,
  39580. this._y = n * c + o * s + r * a - i * l,
  39581. this._z = r * c + o * l + i * s - n * a,
  39582. this._w = o * c - i * a - n * s - r * l,
  39583. this.onChangeCallback(),
  39584. this
  39585. },
  39586. slerp: function(e, t) {
  39587. if (0 === t)
  39588. return this;
  39589. if (1 === t)
  39590. return this.copy(e);
  39591. var i = this._x
  39592. , n = this._y
  39593. , r = this._z
  39594. , o = this._w
  39595. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39596. if (a < 0 ? (this._w = -e._w,
  39597. this._x = -e._x,
  39598. this._y = -e._y,
  39599. this._z = -e._z,
  39600. a = -a) : this.copy(e),
  39601. a >= 1)
  39602. return this._w = o,
  39603. this._x = i,
  39604. this._y = n,
  39605. this._z = r,
  39606. this;
  39607. var s = Math.sqrt(1 - a * a);
  39608. if (Math.abs(s) < .001)
  39609. return this._w = .5 * (o + this._w),
  39610. this._x = .5 * (i + this._x),
  39611. this._y = .5 * (n + this._y),
  39612. this._z = .5 * (r + this._z),
  39613. this;
  39614. var l = Math.atan2(s, a)
  39615. , c = Math.sin((1 - t) * l) / s
  39616. , h = Math.sin(t * l) / s;
  39617. return this._w = o * c + this._w * h,
  39618. this._x = i * c + this._x * h,
  39619. this._y = n * c + this._y * h,
  39620. this._z = r * c + this._z * h,
  39621. this.onChangeCallback(),
  39622. this
  39623. },
  39624. equals: function(e) {
  39625. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39626. },
  39627. fromArray: function(e, t) {
  39628. return void 0 === t && (t = 0),
  39629. this._x = e[t],
  39630. this._y = e[t + 1],
  39631. this._z = e[t + 2],
  39632. this._w = e[t + 3],
  39633. this.onChangeCallback(),
  39634. this
  39635. },
  39636. toArray: function(e, t) {
  39637. return void 0 === e && (e = []),
  39638. void 0 === t && (t = 0),
  39639. e[t] = this._x,
  39640. e[t + 1] = this._y,
  39641. e[t + 2] = this._z,
  39642. e[t + 3] = this._w,
  39643. e
  39644. },
  39645. onChange: function(e) {
  39646. return this.onChangeCallback = e,
  39647. this
  39648. },
  39649. onChangeCallback: function() {}
  39650. },
  39651. Object.assign(n.Quaternion, {
  39652. slerp: function(e, t, i, n) {
  39653. return i.copy(e).slerp(t, n)
  39654. },
  39655. slerpFlat: function(e, t, i, n, r, o, a) {
  39656. var s = i[n + 0]
  39657. , l = i[n + 1]
  39658. , c = i[n + 2]
  39659. , h = i[n + 3]
  39660. , u = r[o + 0]
  39661. , d = r[o + 1]
  39662. , p = r[o + 2]
  39663. , f = r[o + 3];
  39664. if (h !== f || s !== u || l !== d || c !== p) {
  39665. var g = 1 - a
  39666. , m = s * u + l * d + c * p + h * f
  39667. , v = m >= 0 ? 1 : -1
  39668. , A = 1 - m * m;
  39669. if (A > Number.EPSILON) {
  39670. var y = Math.sqrt(A)
  39671. , C = Math.atan2(y, m * v);
  39672. g = Math.sin(g * C) / y,
  39673. a = Math.sin(a * C) / y
  39674. }
  39675. var I = a * v;
  39676. if (s = s * g + u * I,
  39677. l = l * g + d * I,
  39678. c = c * g + p * I,
  39679. h = h * g + f * I,
  39680. g === 1 - a) {
  39681. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39682. s *= E,
  39683. l *= E,
  39684. c *= E,
  39685. h *= E
  39686. }
  39687. }
  39688. e[t] = s,
  39689. e[t + 1] = l,
  39690. e[t + 2] = c,
  39691. e[t + 3] = h
  39692. }
  39693. }),
  39694. n.Vector2 = function(e, t) {
  39695. this.x = e || 0,
  39696. this.y = t || 0
  39697. }
  39698. ,
  39699. n.Vector2.prototype = {
  39700. constructor: n.Vector2,
  39701. get width() {
  39702. return this.x
  39703. },
  39704. set width(e) {
  39705. this.x = e
  39706. },
  39707. get height() {
  39708. return this.y
  39709. },
  39710. set height(e) {
  39711. this.y = e
  39712. },
  39713. set: function(e, t) {
  39714. return this.x = e,
  39715. this.y = t,
  39716. this
  39717. },
  39718. setScalar: function(e) {
  39719. return this.x = e,
  39720. this.y = e,
  39721. this
  39722. },
  39723. setX: function(e) {
  39724. return this.x = e,
  39725. this
  39726. },
  39727. setY: function(e) {
  39728. return this.y = e,
  39729. this
  39730. },
  39731. setComponent: function(e, t) {
  39732. switch (e) {
  39733. case 0:
  39734. this.x = t;
  39735. break;
  39736. case 1:
  39737. this.y = t;
  39738. break;
  39739. default:
  39740. throw new Error("index is out of range: " + e)
  39741. }
  39742. },
  39743. getComponent: function(e) {
  39744. switch (e) {
  39745. case 0:
  39746. return this.x;
  39747. case 1:
  39748. return this.y;
  39749. default:
  39750. throw new Error("index is out of range: " + e)
  39751. }
  39752. },
  39753. clone: function() {
  39754. return new this.constructor(this.x,this.y)
  39755. },
  39756. copy: function(e) {
  39757. return this.x = e.x,
  39758. this.y = e.y,
  39759. this
  39760. },
  39761. add: function(e, t) {
  39762. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39763. this.addVectors(e, t)) : (this.x += e.x,
  39764. this.y += e.y,
  39765. this)
  39766. },
  39767. addScalar: function(e) {
  39768. return this.x += e,
  39769. this.y += e,
  39770. this
  39771. },
  39772. addVectors: function(e, t) {
  39773. return this.x = e.x + t.x,
  39774. this.y = e.y + t.y,
  39775. this
  39776. },
  39777. addScaledVector: function(e, t) {
  39778. return this.x += e.x * t,
  39779. this.y += e.y * t,
  39780. this
  39781. },
  39782. sub: function(e, t) {
  39783. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39784. this.subVectors(e, t)) : (this.x -= e.x,
  39785. this.y -= e.y,
  39786. this)
  39787. },
  39788. subScalar: function(e) {
  39789. return this.x -= e,
  39790. this.y -= e,
  39791. this
  39792. },
  39793. subVectors: function(e, t) {
  39794. return this.x = e.x - t.x,
  39795. this.y = e.y - t.y,
  39796. this
  39797. },
  39798. multiply: function(e) {
  39799. return this.x *= e.x,
  39800. this.y *= e.y,
  39801. this
  39802. },
  39803. multiplyScalar: function(e) {
  39804. return isFinite(e) ? (this.x *= e,
  39805. this.y *= e) : (this.x = 0,
  39806. this.y = 0),
  39807. this
  39808. },
  39809. divide: function(e) {
  39810. return this.x /= e.x,
  39811. this.y /= e.y,
  39812. this
  39813. },
  39814. divideScalar: function(e) {
  39815. return this.multiplyScalar(1 / e)
  39816. },
  39817. min: function(e) {
  39818. return this.x = Math.min(this.x, e.x),
  39819. this.y = Math.min(this.y, e.y),
  39820. this
  39821. },
  39822. max: function(e) {
  39823. return this.x = Math.max(this.x, e.x),
  39824. this.y = Math.max(this.y, e.y),
  39825. this
  39826. },
  39827. clamp: function(e, t) {
  39828. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39829. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39830. this
  39831. },
  39832. clampScalar: function() {
  39833. var e, t;
  39834. return function(i, r) {
  39835. return void 0 === e && (e = new n.Vector2,
  39836. t = new n.Vector2),
  39837. e.set(i, i),
  39838. t.set(r, r),
  39839. this.clamp(e, t)
  39840. }
  39841. }(),
  39842. clampLength: function(e, t) {
  39843. var i = this.length();
  39844. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39845. this
  39846. },
  39847. floor: function() {
  39848. return this.x = Math.floor(this.x),
  39849. this.y = Math.floor(this.y),
  39850. this
  39851. },
  39852. ceil: function() {
  39853. return this.x = Math.ceil(this.x),
  39854. this.y = Math.ceil(this.y),
  39855. this
  39856. },
  39857. round: function() {
  39858. return this.x = Math.round(this.x),
  39859. this.y = Math.round(this.y),
  39860. this
  39861. },
  39862. roundToZero: function() {
  39863. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39864. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39865. this
  39866. },
  39867. negate: function() {
  39868. return this.x = -this.x,
  39869. this.y = -this.y,
  39870. this
  39871. },
  39872. dot: function(e) {
  39873. return this.x * e.x + this.y * e.y
  39874. },
  39875. lengthSq: function() {
  39876. return this.x * this.x + this.y * this.y
  39877. },
  39878. length: function() {
  39879. return Math.sqrt(this.x * this.x + this.y * this.y)
  39880. },
  39881. lengthManhattan: function() {
  39882. return Math.abs(this.x) + Math.abs(this.y)
  39883. },
  39884. normalize: function() {
  39885. return this.divideScalar(this.length())
  39886. },
  39887. angle: function() {
  39888. var e = Math.atan2(this.y, this.x);
  39889. return e < 0 && (e += 2 * Math.PI),
  39890. e
  39891. },
  39892. distanceTo: function(e) {
  39893. return Math.sqrt(this.distanceToSquared(e))
  39894. },
  39895. distanceToSquared: function(e) {
  39896. var t = this.x - e.x
  39897. , i = this.y - e.y;
  39898. return t * t + i * i
  39899. },
  39900. setLength: function(e) {
  39901. return this.multiplyScalar(e / this.length())
  39902. },
  39903. lerp: function(e, t) {
  39904. return this.x += (e.x - this.x) * t,
  39905. this.y += (e.y - this.y) * t,
  39906. this
  39907. },
  39908. lerpVectors: function(e, t, i) {
  39909. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39910. this
  39911. },
  39912. equals: function(e) {
  39913. return e.x === this.x && e.y === this.y
  39914. },
  39915. fromArray: function(e, t) {
  39916. return void 0 === t && (t = 0),
  39917. this.x = e[t],
  39918. this.y = e[t + 1],
  39919. this
  39920. },
  39921. toArray: function(e, t) {
  39922. return void 0 === e && (e = []),
  39923. void 0 === t && (t = 0),
  39924. e[t] = this.x,
  39925. e[t + 1] = this.y,
  39926. e
  39927. },
  39928. fromAttribute: function(e, t, i) {
  39929. return void 0 === i && (i = 0),
  39930. t = t * e.itemSize + i,
  39931. this.x = e.array[t],
  39932. this.y = e.array[t + 1],
  39933. this
  39934. },
  39935. rotateAround: function(e, t) {
  39936. var i = Math.cos(t)
  39937. , n = Math.sin(t)
  39938. , r = this.x - e.x
  39939. , o = this.y - e.y;
  39940. return this.x = r * i - o * n + e.x,
  39941. this.y = r * n + o * i + e.y,
  39942. this
  39943. }
  39944. },
  39945. n.Vector3 = function(e, t, i) {
  39946. this.x = e || 0,
  39947. this.y = t || 0,
  39948. this.z = i || 0
  39949. }
  39950. ,
  39951. n.Vector3.prototype = {
  39952. constructor: n.Vector3,
  39953. set: function(e, t, i) {
  39954. return this.x = e,
  39955. this.y = t,
  39956. this.z = i,
  39957. this
  39958. },
  39959. setScalar: function(e) {
  39960. return this.x = e,
  39961. this.y = e,
  39962. this.z = e,
  39963. this
  39964. },
  39965. setX: function(e) {
  39966. return this.x = e,
  39967. this
  39968. },
  39969. setY: function(e) {
  39970. return this.y = e,
  39971. this
  39972. },
  39973. setZ: function(e) {
  39974. return this.z = e,
  39975. this
  39976. },
  39977. setComponent: function(e, t) {
  39978. switch (e) {
  39979. case 0:
  39980. this.x = t;
  39981. break;
  39982. case 1:
  39983. this.y = t;
  39984. break;
  39985. case 2:
  39986. this.z = t;
  39987. break;
  39988. default:
  39989. throw new Error("index is out of range: " + e)
  39990. }
  39991. },
  39992. getComponent: function(e) {
  39993. switch (e) {
  39994. case 0:
  39995. return this.x;
  39996. case 1:
  39997. return this.y;
  39998. case 2:
  39999. return this.z;
  40000. default:
  40001. throw new Error("index is out of range: " + e)
  40002. }
  40003. },
  40004. clone: function() {
  40005. return new this.constructor(this.x,this.y,this.z)
  40006. },
  40007. copy: function(e) {
  40008. return this.x = e.x,
  40009. this.y = e.y,
  40010. this.z = e.z,
  40011. this
  40012. },
  40013. add: function(e, t) {
  40014. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40015. this.addVectors(e, t)) : (this.x += e.x,
  40016. this.y += e.y,
  40017. this.z += e.z,
  40018. this)
  40019. },
  40020. addScalar: function(e) {
  40021. return this.x += e,
  40022. this.y += e,
  40023. this.z += e,
  40024. this
  40025. },
  40026. addVectors: function(e, t) {
  40027. return this.x = e.x + t.x,
  40028. this.y = e.y + t.y,
  40029. this.z = e.z + t.z,
  40030. this
  40031. },
  40032. addScaledVector: function(e, t) {
  40033. return this.x += e.x * t,
  40034. this.y += e.y * t,
  40035. this.z += e.z * t,
  40036. this
  40037. },
  40038. sub: function(e, t) {
  40039. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40040. this.subVectors(e, t)) : (this.x -= e.x,
  40041. this.y -= e.y,
  40042. this.z -= e.z,
  40043. this)
  40044. },
  40045. subScalar: function(e) {
  40046. return this.x -= e,
  40047. this.y -= e,
  40048. this.z -= e,
  40049. this
  40050. },
  40051. subVectors: function(e, t) {
  40052. return this.x = e.x - t.x,
  40053. this.y = e.y - t.y,
  40054. this.z = e.z - t.z,
  40055. this
  40056. },
  40057. multiply: function(e, t) {
  40058. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40059. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40060. this.y *= e.y,
  40061. this.z *= e.z,
  40062. this)
  40063. },
  40064. multiplyScalar: function(e) {
  40065. return isFinite(e) ? (this.x *= e,
  40066. this.y *= e,
  40067. this.z *= e) : (this.x = 0,
  40068. this.y = 0,
  40069. this.z = 0),
  40070. this
  40071. },
  40072. multiplyVectors: function(e, t) {
  40073. return this.x = e.x * t.x,
  40074. this.y = e.y * t.y,
  40075. this.z = e.z * t.z,
  40076. this
  40077. },
  40078. applyEuler: function() {
  40079. var e;
  40080. return function(t) {
  40081. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40082. void 0 === e && (e = new n.Quaternion),
  40083. this.applyQuaternion(e.setFromEuler(t)),
  40084. this
  40085. }
  40086. }(),
  40087. applyAxisAngle: function() {
  40088. var e;
  40089. return function(t, i) {
  40090. return void 0 === e && (e = new n.Quaternion),
  40091. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40092. this
  40093. }
  40094. }(),
  40095. applyMatrix3: function(e) {
  40096. var t = this.x
  40097. , i = this.y
  40098. , n = this.z
  40099. , r = e.elements;
  40100. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40101. this.y = r[1] * t + r[4] * i + r[7] * n,
  40102. this.z = r[2] * t + r[5] * i + r[8] * n,
  40103. this
  40104. },
  40105. applyMatrix4: function(e) {
  40106. var t = this.x
  40107. , i = this.y
  40108. , n = this.z
  40109. , r = e.elements;
  40110. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40111. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40112. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40113. this
  40114. },
  40115. applyProjection: function(e) {
  40116. var t = this.x
  40117. , i = this.y
  40118. , n = this.z
  40119. , r = e.elements
  40120. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40121. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40122. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40123. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40124. this
  40125. },
  40126. applyQuaternion: function(e) {
  40127. var t = this.x
  40128. , i = this.y
  40129. , n = this.z
  40130. , r = e.x
  40131. , o = e.y
  40132. , a = e.z
  40133. , s = e.w
  40134. , l = s * t + o * n - a * i
  40135. , c = s * i + a * t - r * n
  40136. , h = s * n + r * i - o * t
  40137. , u = -r * t - o * i - a * n;
  40138. return this.x = l * s + u * -r + c * -a - h * -o,
  40139. this.y = c * s + u * -o + h * -r - l * -a,
  40140. this.z = h * s + u * -a + l * -o - c * -r,
  40141. this
  40142. },
  40143. project: function() {
  40144. var e;
  40145. return function(t) {
  40146. return void 0 === e && (e = new n.Matrix4),
  40147. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40148. this.applyProjection(e)
  40149. }
  40150. }(),
  40151. unproject: function() {
  40152. var e;
  40153. return function(t) {
  40154. return void 0 === e && (e = new n.Matrix4),
  40155. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40156. this.applyProjection(e)
  40157. }
  40158. }(),
  40159. transformDirection: function(e) {
  40160. var t = this.x
  40161. , i = this.y
  40162. , n = this.z
  40163. , r = e.elements;
  40164. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40165. this.y = r[1] * t + r[5] * i + r[9] * n,
  40166. this.z = r[2] * t + r[6] * i + r[10] * n,
  40167. this.normalize(),
  40168. this
  40169. },
  40170. divide: function(e) {
  40171. return this.x /= e.x,
  40172. this.y /= e.y,
  40173. this.z /= e.z,
  40174. this
  40175. },
  40176. divideScalar: function(e) {
  40177. return this.multiplyScalar(1 / e)
  40178. },
  40179. min: function(e) {
  40180. return this.x = Math.min(this.x, e.x),
  40181. this.y = Math.min(this.y, e.y),
  40182. this.z = Math.min(this.z, e.z),
  40183. this
  40184. },
  40185. max: function(e) {
  40186. return this.x = Math.max(this.x, e.x),
  40187. this.y = Math.max(this.y, e.y),
  40188. this.z = Math.max(this.z, e.z),
  40189. this
  40190. },
  40191. clamp: function(e, t) {
  40192. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40193. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40194. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40195. this
  40196. },
  40197. clampScalar: function() {
  40198. var e, t;
  40199. return function(i, r) {
  40200. return void 0 === e && (e = new n.Vector3,
  40201. t = new n.Vector3),
  40202. e.set(i, i, i),
  40203. t.set(r, r, r),
  40204. this.clamp(e, t)
  40205. }
  40206. }(),
  40207. clampLength: function(e, t) {
  40208. var i = this.length();
  40209. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40210. this
  40211. },
  40212. floor: function() {
  40213. return this.x = Math.floor(this.x),
  40214. this.y = Math.floor(this.y),
  40215. this.z = Math.floor(this.z),
  40216. this
  40217. },
  40218. ceil: function() {
  40219. return this.x = Math.ceil(this.x),
  40220. this.y = Math.ceil(this.y),
  40221. this.z = Math.ceil(this.z),
  40222. this
  40223. },
  40224. round: function() {
  40225. return this.x = Math.round(this.x),
  40226. this.y = Math.round(this.y),
  40227. this.z = Math.round(this.z),
  40228. this
  40229. },
  40230. roundToZero: function() {
  40231. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40232. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40233. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40234. this
  40235. },
  40236. negate: function() {
  40237. return this.x = -this.x,
  40238. this.y = -this.y,
  40239. this.z = -this.z,
  40240. this
  40241. },
  40242. dot: function(e) {
  40243. return this.x * e.x + this.y * e.y + this.z * e.z
  40244. },
  40245. lengthSq: function() {
  40246. return this.x * this.x + this.y * this.y + this.z * this.z
  40247. },
  40248. length: function() {
  40249. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40250. },
  40251. lengthManhattan: function() {
  40252. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40253. },
  40254. normalize: function() {
  40255. return this.divideScalar(this.length())
  40256. },
  40257. setLength: function(e) {
  40258. return this.multiplyScalar(e / this.length())
  40259. },
  40260. lerp: function(e, t) {
  40261. return this.x += (e.x - this.x) * t,
  40262. this.y += (e.y - this.y) * t,
  40263. this.z += (e.z - this.z) * t,
  40264. this
  40265. },
  40266. lerpVectors: function(e, t, i) {
  40267. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40268. this
  40269. },
  40270. cross: function(e, t) {
  40271. if (void 0 !== t)
  40272. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40273. this.crossVectors(e, t);
  40274. var i = this.x
  40275. , n = this.y
  40276. , r = this.z;
  40277. return this.x = n * e.z - r * e.y,
  40278. this.y = r * e.x - i * e.z,
  40279. this.z = i * e.y - n * e.x,
  40280. this
  40281. },
  40282. crossVectors: function(e, t) {
  40283. var i = e.x
  40284. , n = e.y
  40285. , r = e.z
  40286. , o = t.x
  40287. , a = t.y
  40288. , s = t.z;
  40289. return this.x = n * s - r * a,
  40290. this.y = r * o - i * s,
  40291. this.z = i * a - n * o,
  40292. this
  40293. },
  40294. projectOnVector: function() {
  40295. var e, t;
  40296. return function(i) {
  40297. return void 0 === e && (e = new n.Vector3),
  40298. e.copy(i).normalize(),
  40299. t = this.dot(e),
  40300. this.copy(e).multiplyScalar(t)
  40301. }
  40302. }(),
  40303. projectOnPlane: function() {
  40304. var e;
  40305. return function(t) {
  40306. return void 0 === e && (e = new n.Vector3),
  40307. e.copy(this).projectOnVector(t),
  40308. this.sub(e)
  40309. }
  40310. }(),
  40311. reflect: function() {
  40312. var e;
  40313. return function(t) {
  40314. return void 0 === e && (e = new n.Vector3),
  40315. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40316. }
  40317. }(),
  40318. angleTo: function(e) {
  40319. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40320. return Math.acos(n.Math.clamp(t, -1, 1))
  40321. },
  40322. distanceTo: function(e) {
  40323. return Math.sqrt(this.distanceToSquared(e))
  40324. },
  40325. distanceToSquared: function(e) {
  40326. var t = this.x - e.x
  40327. , i = this.y - e.y
  40328. , n = this.z - e.z;
  40329. return t * t + i * i + n * n
  40330. },
  40331. setFromSpherical: function(e) {
  40332. var t = Math.sin(e.phi) * e.radius;
  40333. return this.x = t * Math.sin(e.theta),
  40334. this.y = Math.cos(e.phi) * e.radius,
  40335. this.z = t * Math.cos(e.theta),
  40336. this
  40337. },
  40338. setFromMatrixPosition: function(e) {
  40339. return this.setFromMatrixColumn(e, 3)
  40340. },
  40341. setFromMatrixScale: function(e) {
  40342. var t = this.setFromMatrixColumn(e, 0).length()
  40343. , i = this.setFromMatrixColumn(e, 1).length()
  40344. , n = this.setFromMatrixColumn(e, 2).length();
  40345. return this.x = t,
  40346. this.y = i,
  40347. this.z = n,
  40348. this
  40349. },
  40350. setFromMatrixColumn: function(e, t) {
  40351. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40352. e = arguments[1],
  40353. t = arguments[0]),
  40354. this.fromArray(e.elements, 4 * t)
  40355. },
  40356. equals: function(e) {
  40357. return e.x === this.x && e.y === this.y && e.z === this.z
  40358. },
  40359. fromArray: function(e, t) {
  40360. return void 0 === t && (t = 0),
  40361. this.x = e[t],
  40362. this.y = e[t + 1],
  40363. this.z = e[t + 2],
  40364. this
  40365. },
  40366. toArray: function(e, t) {
  40367. return void 0 === e && (e = []),
  40368. void 0 === t && (t = 0),
  40369. e[t] = this.x,
  40370. e[t + 1] = this.y,
  40371. e[t + 2] = this.z,
  40372. e
  40373. },
  40374. fromAttribute: function(e, t, i) {
  40375. return void 0 === i && (i = 0),
  40376. t = t * e.itemSize + i,
  40377. this.x = e.array[t],
  40378. this.y = e.array[t + 1],
  40379. this.z = e.array[t + 2],
  40380. this
  40381. }
  40382. },
  40383. n.Vector4 = function(e, t, i, n) {
  40384. this.x = e || 0,
  40385. this.y = t || 0,
  40386. this.z = i || 0,
  40387. this.w = void 0 !== n ? n : 1
  40388. }
  40389. ,
  40390. n.Vector4.prototype = {
  40391. constructor: n.Vector4,
  40392. set: function(e, t, i, n) {
  40393. return this.x = e,
  40394. this.y = t,
  40395. this.z = i,
  40396. this.w = n,
  40397. this
  40398. },
  40399. setScalar: function(e) {
  40400. return this.x = e,
  40401. this.y = e,
  40402. this.z = e,
  40403. this.w = e,
  40404. this
  40405. },
  40406. setX: function(e) {
  40407. return this.x = e,
  40408. this
  40409. },
  40410. setY: function(e) {
  40411. return this.y = e,
  40412. this
  40413. },
  40414. setZ: function(e) {
  40415. return this.z = e,
  40416. this
  40417. },
  40418. setW: function(e) {
  40419. return this.w = e,
  40420. this
  40421. },
  40422. setComponent: function(e, t) {
  40423. switch (e) {
  40424. case 0:
  40425. this.x = t;
  40426. break;
  40427. case 1:
  40428. this.y = t;
  40429. break;
  40430. case 2:
  40431. this.z = t;
  40432. break;
  40433. case 3:
  40434. this.w = t;
  40435. break;
  40436. default:
  40437. throw new Error("index is out of range: " + e)
  40438. }
  40439. },
  40440. getComponent: function(e) {
  40441. switch (e) {
  40442. case 0:
  40443. return this.x;
  40444. case 1:
  40445. return this.y;
  40446. case 2:
  40447. return this.z;
  40448. case 3:
  40449. return this.w;
  40450. default:
  40451. throw new Error("index is out of range: " + e)
  40452. }
  40453. },
  40454. clone: function() {
  40455. return new this.constructor(this.x,this.y,this.z,this.w)
  40456. },
  40457. copy: function(e) {
  40458. return this.x = e.x,
  40459. this.y = e.y,
  40460. this.z = e.z,
  40461. this.w = void 0 !== e.w ? e.w : 1,
  40462. this
  40463. },
  40464. add: function(e, t) {
  40465. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40466. this.addVectors(e, t)) : (this.x += e.x,
  40467. this.y += e.y,
  40468. this.z += e.z,
  40469. this.w += e.w,
  40470. this)
  40471. },
  40472. addScalar: function(e) {
  40473. return this.x += e,
  40474. this.y += e,
  40475. this.z += e,
  40476. this.w += e,
  40477. this
  40478. },
  40479. addVectors: function(e, t) {
  40480. return this.x = e.x + t.x,
  40481. this.y = e.y + t.y,
  40482. this.z = e.z + t.z,
  40483. this.w = e.w + t.w,
  40484. this
  40485. },
  40486. addScaledVector: function(e, t) {
  40487. return this.x += e.x * t,
  40488. this.y += e.y * t,
  40489. this.z += e.z * t,
  40490. this.w += e.w * t,
  40491. this
  40492. },
  40493. sub: function(e, t) {
  40494. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40495. this.subVectors(e, t)) : (this.x -= e.x,
  40496. this.y -= e.y,
  40497. this.z -= e.z,
  40498. this.w -= e.w,
  40499. this)
  40500. },
  40501. subScalar: function(e) {
  40502. return this.x -= e,
  40503. this.y -= e,
  40504. this.z -= e,
  40505. this.w -= e,
  40506. this
  40507. },
  40508. subVectors: function(e, t) {
  40509. return this.x = e.x - t.x,
  40510. this.y = e.y - t.y,
  40511. this.z = e.z - t.z,
  40512. this.w = e.w - t.w,
  40513. this
  40514. },
  40515. multiplyScalar: function(e) {
  40516. return isFinite(e) ? (this.x *= e,
  40517. this.y *= e,
  40518. this.z *= e,
  40519. this.w *= e) : (this.x = 0,
  40520. this.y = 0,
  40521. this.z = 0,
  40522. this.w = 0),
  40523. this
  40524. },
  40525. applyMatrix4: function(e) {
  40526. var t = this.x
  40527. , i = this.y
  40528. , n = this.z
  40529. , r = this.w
  40530. , o = e.elements;
  40531. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40532. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40533. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40534. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40535. this
  40536. },
  40537. divideScalar: function(e) {
  40538. return this.multiplyScalar(1 / e)
  40539. },
  40540. setAxisAngleFromQuaternion: function(e) {
  40541. this.w = 2 * Math.acos(e.w);
  40542. var t = Math.sqrt(1 - e.w * e.w);
  40543. return t < 1e-4 ? (this.x = 1,
  40544. this.y = 0,
  40545. this.z = 0) : (this.x = e.x / t,
  40546. this.y = e.y / t,
  40547. this.z = e.z / t),
  40548. this
  40549. },
  40550. setAxisAngleFromRotationMatrix: function(e) {
  40551. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40552. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40553. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40554. return this.set(1, 0, 0, 0),
  40555. this;
  40556. t = Math.PI;
  40557. var v = (l + 1) / 2
  40558. , A = (d + 1) / 2
  40559. , y = (m + 1) / 2
  40560. , C = (c + u) / 4
  40561. , I = (h + f) / 4
  40562. , E = (p + g) / 4;
  40563. return v > A && v > y ? v < o ? (i = 0,
  40564. n = .707106781,
  40565. r = .707106781) : (i = Math.sqrt(v),
  40566. n = C / i,
  40567. r = I / i) : A > y ? A < o ? (i = .707106781,
  40568. n = 0,
  40569. r = .707106781) : (n = Math.sqrt(A),
  40570. i = C / n,
  40571. r = E / n) : y < o ? (i = .707106781,
  40572. n = .707106781,
  40573. r = 0) : (r = Math.sqrt(y),
  40574. i = I / r,
  40575. n = E / r),
  40576. this.set(i, n, r, t),
  40577. this
  40578. }
  40579. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40580. return Math.abs(b) < .001 && (b = 1),
  40581. this.x = (g - p) / b,
  40582. this.y = (h - f) / b,
  40583. this.z = (u - c) / b,
  40584. this.w = Math.acos((l + d + m - 1) / 2),
  40585. this
  40586. },
  40587. min: function(e) {
  40588. return this.x = Math.min(this.x, e.x),
  40589. this.y = Math.min(this.y, e.y),
  40590. this.z = Math.min(this.z, e.z),
  40591. this.w = Math.min(this.w, e.w),
  40592. this
  40593. },
  40594. max: function(e) {
  40595. return this.x = Math.max(this.x, e.x),
  40596. this.y = Math.max(this.y, e.y),
  40597. this.z = Math.max(this.z, e.z),
  40598. this.w = Math.max(this.w, e.w),
  40599. this
  40600. },
  40601. clamp: function(e, t) {
  40602. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40603. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40604. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40605. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40606. this
  40607. },
  40608. clampScalar: function() {
  40609. var e, t;
  40610. return function(i, r) {
  40611. return void 0 === e && (e = new n.Vector4,
  40612. t = new n.Vector4),
  40613. e.set(i, i, i, i),
  40614. t.set(r, r, r, r),
  40615. this.clamp(e, t)
  40616. }
  40617. }(),
  40618. floor: function() {
  40619. return this.x = Math.floor(this.x),
  40620. this.y = Math.floor(this.y),
  40621. this.z = Math.floor(this.z),
  40622. this.w = Math.floor(this.w),
  40623. this
  40624. },
  40625. ceil: function() {
  40626. return this.x = Math.ceil(this.x),
  40627. this.y = Math.ceil(this.y),
  40628. this.z = Math.ceil(this.z),
  40629. this.w = Math.ceil(this.w),
  40630. this
  40631. },
  40632. round: function() {
  40633. return this.x = Math.round(this.x),
  40634. this.y = Math.round(this.y),
  40635. this.z = Math.round(this.z),
  40636. this.w = Math.round(this.w),
  40637. this
  40638. },
  40639. roundToZero: function() {
  40640. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40641. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40642. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40643. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40644. this
  40645. },
  40646. negate: function() {
  40647. return this.x = -this.x,
  40648. this.y = -this.y,
  40649. this.z = -this.z,
  40650. this.w = -this.w,
  40651. this
  40652. },
  40653. dot: function(e) {
  40654. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40655. },
  40656. lengthSq: function() {
  40657. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40658. },
  40659. length: function() {
  40660. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40661. },
  40662. lengthManhattan: function() {
  40663. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40664. },
  40665. normalize: function() {
  40666. return this.divideScalar(this.length())
  40667. },
  40668. setLength: function(e) {
  40669. return this.multiplyScalar(e / this.length())
  40670. },
  40671. lerp: function(e, t) {
  40672. return this.x += (e.x - this.x) * t,
  40673. this.y += (e.y - this.y) * t,
  40674. this.z += (e.z - this.z) * t,
  40675. this.w += (e.w - this.w) * t,
  40676. this
  40677. },
  40678. lerpVectors: function(e, t, i) {
  40679. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40680. this
  40681. },
  40682. equals: function(e) {
  40683. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40684. },
  40685. fromArray: function(e, t) {
  40686. return void 0 === t && (t = 0),
  40687. this.x = e[t],
  40688. this.y = e[t + 1],
  40689. this.z = e[t + 2],
  40690. this.w = e[t + 3],
  40691. this
  40692. },
  40693. toArray: function(e, t) {
  40694. return void 0 === e && (e = []),
  40695. void 0 === t && (t = 0),
  40696. e[t] = this.x,
  40697. e[t + 1] = this.y,
  40698. e[t + 2] = this.z,
  40699. e[t + 3] = this.w,
  40700. e
  40701. },
  40702. fromAttribute: function(e, t, i) {
  40703. return void 0 === i && (i = 0),
  40704. t = t * e.itemSize + i,
  40705. this.x = e.array[t],
  40706. this.y = e.array[t + 1],
  40707. this.z = e.array[t + 2],
  40708. this.w = e.array[t + 3],
  40709. this
  40710. }
  40711. },
  40712. n.Euler = function(e, t, i, r) {
  40713. this._x = e || 0,
  40714. this._y = t || 0,
  40715. this._z = i || 0,
  40716. this._order = r || n.Euler.DefaultOrder
  40717. }
  40718. ,
  40719. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40720. n.Euler.DefaultOrder = "XYZ",
  40721. n.Euler.prototype = {
  40722. constructor: n.Euler,
  40723. get x() {
  40724. return this._x
  40725. },
  40726. set x(e) {
  40727. this._x = e,
  40728. this.onChangeCallback()
  40729. },
  40730. get y() {
  40731. return this._y
  40732. },
  40733. set y(e) {
  40734. this._y = e,
  40735. this.onChangeCallback()
  40736. },
  40737. get z() {
  40738. return this._z
  40739. },
  40740. set z(e) {
  40741. this._z = e,
  40742. this.onChangeCallback()
  40743. },
  40744. get order() {
  40745. return this._order
  40746. },
  40747. set order(e) {
  40748. this._order = e,
  40749. this.onChangeCallback()
  40750. },
  40751. set: function(e, t, i, n) {
  40752. return this._x = e,
  40753. this._y = t,
  40754. this._z = i,
  40755. this._order = n || this._order,
  40756. this.onChangeCallback(),
  40757. this
  40758. },
  40759. clone: function() {
  40760. return new this.constructor(this._x,this._y,this._z,this._order)
  40761. },
  40762. copy: function(e) {
  40763. return this._x = e._x,
  40764. this._y = e._y,
  40765. this._z = e._z,
  40766. this._order = e._order,
  40767. this.onChangeCallback(),
  40768. this
  40769. },
  40770. setFromRotationMatrix: function(e, t, i) {
  40771. var r = n.Math.clamp
  40772. , o = e.elements
  40773. , a = o[0]
  40774. , s = o[4]
  40775. , l = o[8]
  40776. , c = o[1]
  40777. , h = o[5]
  40778. , u = o[9]
  40779. , d = o[2]
  40780. , p = o[6]
  40781. , f = o[10];
  40782. return t = t || this._order,
  40783. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40784. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40785. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40786. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40787. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40788. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40789. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40790. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40791. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40792. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40793. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40794. this._z = Math.atan2(c, a)) : (this._x = 0,
  40795. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40796. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40797. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40798. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40799. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40800. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40801. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40802. this._order = t,
  40803. i !== !1 && this.onChangeCallback(),
  40804. this
  40805. },
  40806. setFromQuaternion: function() {
  40807. var e;
  40808. return function(t, i, r) {
  40809. return void 0 === e && (e = new n.Matrix4),
  40810. e.makeRotationFromQuaternion(t),
  40811. this.setFromRotationMatrix(e, i, r),
  40812. this
  40813. }
  40814. }(),
  40815. setFromVector3: function(e, t) {
  40816. return this.set(e.x, e.y, e.z, t || this._order)
  40817. },
  40818. reorder: function() {
  40819. var e = new n.Quaternion;
  40820. return function(t) {
  40821. e.setFromEuler(this),
  40822. this.setFromQuaternion(e, t)
  40823. }
  40824. }(),
  40825. equals: function(e) {
  40826. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40827. },
  40828. fromArray: function(e) {
  40829. return this._x = e[0],
  40830. this._y = e[1],
  40831. this._z = e[2],
  40832. void 0 !== e[3] && (this._order = e[3]),
  40833. this.onChangeCallback(),
  40834. this
  40835. },
  40836. toArray: function(e, t) {
  40837. return void 0 === e && (e = []),
  40838. void 0 === t && (t = 0),
  40839. e[t] = this._x,
  40840. e[t + 1] = this._y,
  40841. e[t + 2] = this._z,
  40842. e[t + 3] = this._order,
  40843. e
  40844. },
  40845. toVector3: function(e) {
  40846. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40847. },
  40848. onChange: function(e) {
  40849. return this.onChangeCallback = e,
  40850. this
  40851. },
  40852. onChangeCallback: function() {}
  40853. },
  40854. n.Line3 = function(e, t) {
  40855. this.start = void 0 !== e ? e : new n.Vector3,
  40856. this.end = void 0 !== t ? t : new n.Vector3
  40857. }
  40858. ,
  40859. n.Line3.prototype = {
  40860. constructor: n.Line3,
  40861. set: function(e, t) {
  40862. return this.start.copy(e),
  40863. this.end.copy(t),
  40864. this
  40865. },
  40866. clone: function() {
  40867. return (new this.constructor).copy(this)
  40868. },
  40869. copy: function(e) {
  40870. return this.start.copy(e.start),
  40871. this.end.copy(e.end),
  40872. this
  40873. },
  40874. center: function(e) {
  40875. var t = e || new n.Vector3;
  40876. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40877. },
  40878. delta: function(e) {
  40879. var t = e || new n.Vector3;
  40880. return t.subVectors(this.end, this.start)
  40881. },
  40882. distanceSq: function() {
  40883. return this.start.distanceToSquared(this.end)
  40884. },
  40885. distance: function() {
  40886. return this.start.distanceTo(this.end)
  40887. },
  40888. at: function(e, t) {
  40889. var i = t || new n.Vector3;
  40890. return this.delta(i).multiplyScalar(e).add(this.start)
  40891. },
  40892. closestPointToPointParameter: function() {
  40893. var e = new n.Vector3
  40894. , t = new n.Vector3;
  40895. return function(i, r) {
  40896. e.subVectors(i, this.start),
  40897. t.subVectors(this.end, this.start);
  40898. var o = t.dot(t)
  40899. , a = t.dot(e)
  40900. , s = a / o;
  40901. return r && (s = n.Math.clamp(s, 0, 1)),
  40902. s
  40903. }
  40904. }(),
  40905. closestPointToPoint: function(e, t, i) {
  40906. var r = this.closestPointToPointParameter(e, t)
  40907. , o = i || new n.Vector3;
  40908. return this.delta(o).multiplyScalar(r).add(this.start)
  40909. },
  40910. applyMatrix4: function(e) {
  40911. return this.start.applyMatrix4(e),
  40912. this.end.applyMatrix4(e),
  40913. this
  40914. },
  40915. equals: function(e) {
  40916. return e.start.equals(this.start) && e.end.equals(this.end)
  40917. }
  40918. },
  40919. n.Box2 = function(e, t) {
  40920. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40921. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40922. }
  40923. ,
  40924. n.Box2.prototype = {
  40925. constructor: n.Box2,
  40926. set: function(e, t) {
  40927. return this.min.copy(e),
  40928. this.max.copy(t),
  40929. this
  40930. },
  40931. setFromPoints: function(e) {
  40932. this.makeEmpty();
  40933. for (var t = 0, i = e.length; t < i; t++)
  40934. this.expandByPoint(e[t]);
  40935. return this
  40936. },
  40937. setFromCenterAndSize: function() {
  40938. var e = new n.Vector2;
  40939. return function(t, i) {
  40940. var n = e.copy(i).multiplyScalar(.5);
  40941. return this.min.copy(t).sub(n),
  40942. this.max.copy(t).add(n),
  40943. this
  40944. }
  40945. }(),
  40946. clone: function() {
  40947. return (new this.constructor).copy(this)
  40948. },
  40949. copy: function(e) {
  40950. return this.min.copy(e.min),
  40951. this.max.copy(e.max),
  40952. this
  40953. },
  40954. makeEmpty: function() {
  40955. return this.min.x = this.min.y = +(1 / 0),
  40956. this.max.x = this.max.y = -(1 / 0),
  40957. this
  40958. },
  40959. isEmpty: function() {
  40960. return this.max.x < this.min.x || this.max.y < this.min.y
  40961. },
  40962. center: function(e) {
  40963. var t = e || new n.Vector2;
  40964. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40965. },
  40966. size: function(e) {
  40967. var t = e || new n.Vector2;
  40968. return t.subVectors(this.max, this.min)
  40969. },
  40970. expandByPoint: function(e) {
  40971. return this.min.min(e),
  40972. this.max.max(e),
  40973. this
  40974. },
  40975. expandByVector: function(e) {
  40976. return this.min.sub(e),
  40977. this.max.add(e),
  40978. this
  40979. },
  40980. expandByScalar: function(e) {
  40981. return this.min.addScalar(-e),
  40982. this.max.addScalar(e),
  40983. this
  40984. },
  40985. containsPoint: function(e) {
  40986. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40987. },
  40988. containsBox: function(e) {
  40989. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40990. },
  40991. getParameter: function(e, t) {
  40992. var i = t || new n.Vector2;
  40993. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40994. },
  40995. intersectsBox: function(e) {
  40996. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40997. },
  40998. clampPoint: function(e, t) {
  40999. var i = t || new n.Vector2;
  41000. return i.copy(e).clamp(this.min, this.max)
  41001. },
  41002. distanceToPoint: function() {
  41003. var e = new n.Vector2;
  41004. return function(t) {
  41005. var i = e.copy(t).clamp(this.min, this.max);
  41006. return i.sub(t).length()
  41007. }
  41008. }(),
  41009. intersect: function(e) {
  41010. return this.min.max(e.min),
  41011. this.max.min(e.max),
  41012. this
  41013. },
  41014. union: function(e) {
  41015. return this.min.min(e.min),
  41016. this.max.max(e.max),
  41017. this
  41018. },
  41019. translate: function(e) {
  41020. return this.min.add(e),
  41021. this.max.add(e),
  41022. this
  41023. },
  41024. equals: function(e) {
  41025. return e.min.equals(this.min) && e.max.equals(this.max)
  41026. }
  41027. },
  41028. n.Box3 = function(e, t) {
  41029. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41030. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41031. }
  41032. ,
  41033. n.Box3.prototype = {
  41034. constructor: n.Box3,
  41035. set: function(e, t) {
  41036. return this.min.copy(e),
  41037. this.max.copy(t),
  41038. this
  41039. },
  41040. setFromArray: function(e) {
  41041. this.makeEmpty();
  41042. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41043. var c = e[s]
  41044. , h = e[s + 1]
  41045. , u = e[s + 2];
  41046. c < t && (t = c),
  41047. h < i && (i = h),
  41048. u < n && (n = u),
  41049. c > r && (r = c),
  41050. h > o && (o = h),
  41051. u > a && (a = u)
  41052. }
  41053. this.min.set(t, i, n),
  41054. this.max.set(r, o, a)
  41055. },
  41056. setFromPoints: function(e) {
  41057. this.makeEmpty();
  41058. for (var t = 0, i = e.length; t < i; t++)
  41059. this.expandByPoint(e[t]);
  41060. return this
  41061. },
  41062. setFromCenterAndSize: function() {
  41063. var e = new n.Vector3;
  41064. return function(t, i) {
  41065. var n = e.copy(i).multiplyScalar(.5);
  41066. return this.min.copy(t).sub(n),
  41067. this.max.copy(t).add(n),
  41068. this
  41069. }
  41070. }(),
  41071. setFromObject: function() {
  41072. var e;
  41073. return function(t) {
  41074. void 0 === e && (e = new n.Box3);
  41075. var i = this;
  41076. return this.makeEmpty(),
  41077. t.updateMatrixWorld(!0),
  41078. t.traverse(function(t) {
  41079. var n = t.geometry;
  41080. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41081. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41082. e.applyMatrix4(t.matrixWorld),
  41083. i.union(e)))
  41084. }),
  41085. this
  41086. }
  41087. }(),
  41088. clone: function() {
  41089. return (new this.constructor).copy(this)
  41090. },
  41091. copy: function(e) {
  41092. return this.min.copy(e.min),
  41093. this.max.copy(e.max),
  41094. this
  41095. },
  41096. makeEmpty: function() {
  41097. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41098. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41099. this
  41100. },
  41101. isEmpty: function() {
  41102. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41103. },
  41104. center: function(e) {
  41105. var t = e || new n.Vector3;
  41106. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41107. },
  41108. size: function(e) {
  41109. var t = e || new n.Vector3;
  41110. return t.subVectors(this.max, this.min)
  41111. },
  41112. expandByPoint: function(e) {
  41113. return this.min.min(e),
  41114. this.max.max(e),
  41115. this
  41116. },
  41117. expandByVector: function(e) {
  41118. return this.min.sub(e),
  41119. this.max.add(e),
  41120. this
  41121. },
  41122. expandByScalar: function(e) {
  41123. return this.min.addScalar(-e),
  41124. this.max.addScalar(e),
  41125. this
  41126. },
  41127. containsPoint: function(e) {
  41128. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41129. },
  41130. containsBox: function(e) {
  41131. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41132. },
  41133. getParameter: function(e, t) {
  41134. var i = t || new n.Vector3;
  41135. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41136. },
  41137. intersectsBox: function(e) {
  41138. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41139. },
  41140. intersectsSphere: function() {
  41141. var e;
  41142. return function(t) {
  41143. return void 0 === e && (e = new n.Vector3),
  41144. this.clampPoint(t.center, e),
  41145. e.distanceToSquared(t.center) <= t.radius * t.radius
  41146. }
  41147. }(),
  41148. intersectsPlane: function(e) {
  41149. var t, i;
  41150. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41151. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41152. i = e.normal.x * this.min.x),
  41153. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41154. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41155. i += e.normal.y * this.min.y),
  41156. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41157. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41158. i += e.normal.z * this.min.z),
  41159. t <= e.constant && i >= e.constant
  41160. },
  41161. clampPoint: function(e, t) {
  41162. var i = t || new n.Vector3;
  41163. return i.copy(e).clamp(this.min, this.max)
  41164. },
  41165. distanceToPoint: function() {
  41166. var e = new n.Vector3;
  41167. return function(t) {
  41168. var i = e.copy(t).clamp(this.min, this.max);
  41169. return i.sub(t).length()
  41170. }
  41171. }(),
  41172. getBoundingSphere: function() {
  41173. var e = new n.Vector3;
  41174. return function(t) {
  41175. var i = t || new n.Sphere;
  41176. return i.center = this.center(),
  41177. i.radius = .5 * this.size(e).length(),
  41178. i
  41179. }
  41180. }(),
  41181. intersect: function(e) {
  41182. return this.min.max(e.min),
  41183. this.max.min(e.max),
  41184. this
  41185. },
  41186. union: function(e) {
  41187. return this.min.min(e.min),
  41188. this.max.max(e.max),
  41189. this
  41190. },
  41191. applyMatrix4: function() {
  41192. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41193. return function(t) {
  41194. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41195. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41196. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41197. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41198. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41199. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41200. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41201. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41202. this.makeEmpty(),
  41203. this.setFromPoints(e),
  41204. this
  41205. }
  41206. }(),
  41207. translate: function(e) {
  41208. return this.min.add(e),
  41209. this.max.add(e),
  41210. this
  41211. },
  41212. equals: function(e) {
  41213. return e.min.equals(this.min) && e.max.equals(this.max)
  41214. }
  41215. },
  41216. n.Matrix3 = function() {
  41217. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41218. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41219. }
  41220. ,
  41221. n.Matrix3.prototype = {
  41222. constructor: n.Matrix3,
  41223. set: function(e, t, i, n, r, o, a, s, l) {
  41224. var c = this.elements;
  41225. return c[0] = e,
  41226. c[1] = n,
  41227. c[2] = a,
  41228. c[3] = t,
  41229. c[4] = r,
  41230. c[5] = s,
  41231. c[6] = i,
  41232. c[7] = o,
  41233. c[8] = l,
  41234. this
  41235. },
  41236. identity: function() {
  41237. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41238. this
  41239. },
  41240. clone: function() {
  41241. return (new this.constructor).fromArray(this.elements)
  41242. },
  41243. copy: function(e) {
  41244. var t = e.elements;
  41245. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41246. this
  41247. },
  41248. setFromMatrix4: function(e) {
  41249. var t = e.elements;
  41250. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41251. this
  41252. },
  41253. applyToVector3Array: function() {
  41254. var e;
  41255. return function(t, i, r) {
  41256. void 0 === e && (e = new n.Vector3),
  41257. void 0 === i && (i = 0),
  41258. void 0 === r && (r = t.length);
  41259. for (var o = 0, a = i; o < r; o += 3,
  41260. a += 3)
  41261. e.fromArray(t, a),
  41262. e.applyMatrix3(this),
  41263. e.toArray(t, a);
  41264. return t
  41265. }
  41266. }(),
  41267. applyToBuffer: function() {
  41268. var e;
  41269. return function(t, i, r) {
  41270. void 0 === e && (e = new n.Vector3),
  41271. void 0 === i && (i = 0),
  41272. void 0 === r && (r = t.length / t.itemSize);
  41273. for (var o = 0, a = i; o < r; o++,
  41274. a++)
  41275. e.x = t.getX(a),
  41276. e.y = t.getY(a),
  41277. e.z = t.getZ(a),
  41278. e.applyMatrix3(this),
  41279. t.setXYZ(e.x, e.y, e.z);
  41280. return t
  41281. }
  41282. }(),
  41283. multiplyScalar: function(e) {
  41284. var t = this.elements;
  41285. return t[0] *= e,
  41286. t[3] *= e,
  41287. t[6] *= e,
  41288. t[1] *= e,
  41289. t[4] *= e,
  41290. t[7] *= e,
  41291. t[2] *= e,
  41292. t[5] *= e,
  41293. t[8] *= e,
  41294. this
  41295. },
  41296. determinant: function() {
  41297. var e = this.elements
  41298. , t = e[0]
  41299. , i = e[1]
  41300. , n = e[2]
  41301. , r = e[3]
  41302. , o = e[4]
  41303. , a = e[5]
  41304. , s = e[6]
  41305. , l = e[7]
  41306. , c = e[8];
  41307. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41308. },
  41309. getInverse: function(e, t) {
  41310. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41311. var i = e.elements
  41312. , r = this.elements
  41313. , o = i[0]
  41314. , a = i[1]
  41315. , s = i[2]
  41316. , l = i[3]
  41317. , c = i[4]
  41318. , h = i[5]
  41319. , u = i[6]
  41320. , d = i[7]
  41321. , p = i[8]
  41322. , f = p * c - h * d
  41323. , g = h * u - p * l
  41324. , m = d * l - c * u
  41325. , v = o * f + a * g + s * m;
  41326. if (0 === v) {
  41327. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41328. if (t)
  41329. throw new Error(A);
  41330. return console.warn(A),
  41331. this.identity()
  41332. }
  41333. return r[0] = f,
  41334. r[1] = s * d - p * a,
  41335. r[2] = h * a - s * c,
  41336. r[3] = g,
  41337. r[4] = p * o - s * u,
  41338. r[5] = s * l - h * o,
  41339. r[6] = m,
  41340. r[7] = a * u - d * o,
  41341. r[8] = c * o - a * l,
  41342. this.multiplyScalar(1 / v)
  41343. },
  41344. transpose: function() {
  41345. var e, t = this.elements;
  41346. return e = t[1],
  41347. t[1] = t[3],
  41348. t[3] = e,
  41349. e = t[2],
  41350. t[2] = t[6],
  41351. t[6] = e,
  41352. e = t[5],
  41353. t[5] = t[7],
  41354. t[7] = e,
  41355. this
  41356. },
  41357. flattenToArrayOffset: function(e, t) {
  41358. var i = this.elements;
  41359. return e[t] = i[0],
  41360. e[t + 1] = i[1],
  41361. e[t + 2] = i[2],
  41362. e[t + 3] = i[3],
  41363. e[t + 4] = i[4],
  41364. e[t + 5] = i[5],
  41365. e[t + 6] = i[6],
  41366. e[t + 7] = i[7],
  41367. e[t + 8] = i[8],
  41368. e
  41369. },
  41370. getNormalMatrix: function(e) {
  41371. return this.setFromMatrix4(e).getInverse(this).transpose()
  41372. },
  41373. transposeIntoArray: function(e) {
  41374. var t = this.elements;
  41375. return e[0] = t[0],
  41376. e[1] = t[3],
  41377. e[2] = t[6],
  41378. e[3] = t[1],
  41379. e[4] = t[4],
  41380. e[5] = t[7],
  41381. e[6] = t[2],
  41382. e[7] = t[5],
  41383. e[8] = t[8],
  41384. this
  41385. },
  41386. fromArray: function(e) {
  41387. return this.elements.set(e),
  41388. this
  41389. },
  41390. toArray: function() {
  41391. var e = this.elements;
  41392. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41393. }
  41394. },
  41395. n.Matrix4 = function() {
  41396. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41397. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41398. }
  41399. ,
  41400. n.Matrix4.prototype = {
  41401. constructor: n.Matrix4,
  41402. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41403. var m = this.elements;
  41404. return m[0] = e,
  41405. m[4] = t,
  41406. m[8] = i,
  41407. m[12] = n,
  41408. m[1] = r,
  41409. m[5] = o,
  41410. m[9] = a,
  41411. m[13] = s,
  41412. m[2] = l,
  41413. m[6] = c,
  41414. m[10] = h,
  41415. m[14] = u,
  41416. m[3] = d,
  41417. m[7] = p,
  41418. m[11] = f,
  41419. m[15] = g,
  41420. this
  41421. },
  41422. identity: function() {
  41423. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41424. this
  41425. },
  41426. clone: function() {
  41427. return (new n.Matrix4).fromArray(this.elements)
  41428. },
  41429. copy: function(e) {
  41430. return this.elements.set(e.elements),
  41431. this
  41432. },
  41433. copyPosition: function(e) {
  41434. var t = this.elements
  41435. , i = e.elements;
  41436. return t[12] = i[12],
  41437. t[13] = i[13],
  41438. t[14] = i[14],
  41439. this
  41440. },
  41441. extractBasis: function(e, t, i) {
  41442. return e.setFromMatrixColumn(this, 0),
  41443. t.setFromMatrixColumn(this, 1),
  41444. i.setFromMatrixColumn(this, 2),
  41445. this
  41446. },
  41447. makeBasis: function(e, t, i) {
  41448. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41449. this
  41450. },
  41451. extractRotation: function() {
  41452. var e;
  41453. return function(t) {
  41454. void 0 === e && (e = new n.Vector3);
  41455. var i = this.elements
  41456. , r = t.elements
  41457. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41458. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41459. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41460. return i[0] = r[0] * o,
  41461. i[1] = r[1] * o,
  41462. i[2] = r[2] * o,
  41463. i[4] = r[4] * a,
  41464. i[5] = r[5] * a,
  41465. i[6] = r[6] * a,
  41466. i[8] = r[8] * s,
  41467. i[9] = r[9] * s,
  41468. i[10] = r[10] * s,
  41469. this
  41470. }
  41471. }(),
  41472. makeRotationFromEuler: function(e) {
  41473. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41474. var t = this.elements
  41475. , i = e.x
  41476. , r = e.y
  41477. , o = e.z
  41478. , a = Math.cos(i)
  41479. , s = Math.sin(i)
  41480. , l = Math.cos(r)
  41481. , c = Math.sin(r)
  41482. , h = Math.cos(o)
  41483. , u = Math.sin(o);
  41484. if ("XYZ" === e.order) {
  41485. var d = a * h
  41486. , p = a * u
  41487. , f = s * h
  41488. , g = s * u;
  41489. t[0] = l * h,
  41490. t[4] = -l * u,
  41491. t[8] = c,
  41492. t[1] = p + f * c,
  41493. t[5] = d - g * c,
  41494. t[9] = -s * l,
  41495. t[2] = g - d * c,
  41496. t[6] = f + p * c,
  41497. t[10] = a * l
  41498. } else if ("YXZ" === e.order) {
  41499. var m = l * h
  41500. , v = l * u
  41501. , A = c * h
  41502. , y = c * u;
  41503. t[0] = m + y * s,
  41504. t[4] = A * s - v,
  41505. t[8] = a * c,
  41506. t[1] = a * u,
  41507. t[5] = a * h,
  41508. t[9] = -s,
  41509. t[2] = v * s - A,
  41510. t[6] = y + m * s,
  41511. t[10] = a * l
  41512. } else if ("ZXY" === e.order) {
  41513. var m = l * h
  41514. , v = l * u
  41515. , A = c * h
  41516. , y = c * u;
  41517. t[0] = m - y * s,
  41518. t[4] = -a * u,
  41519. t[8] = A + v * s,
  41520. t[1] = v + A * s,
  41521. t[5] = a * h,
  41522. t[9] = y - m * s,
  41523. t[2] = -a * c,
  41524. t[6] = s,
  41525. t[10] = a * l
  41526. } else if ("ZYX" === e.order) {
  41527. var d = a * h
  41528. , p = a * u
  41529. , f = s * h
  41530. , g = s * u;
  41531. t[0] = l * h,
  41532. t[4] = f * c - p,
  41533. t[8] = d * c + g,
  41534. t[1] = l * u,
  41535. t[5] = g * c + d,
  41536. t[9] = p * c - f,
  41537. t[2] = -c,
  41538. t[6] = s * l,
  41539. t[10] = a * l
  41540. } else if ("YZX" === e.order) {
  41541. var C = a * l
  41542. , I = a * c
  41543. , E = s * l
  41544. , b = s * c;
  41545. t[0] = l * h,
  41546. t[4] = b - C * u,
  41547. t[8] = E * u + I,
  41548. t[1] = u,
  41549. t[5] = a * h,
  41550. t[9] = -s * h,
  41551. t[2] = -c * h,
  41552. t[6] = I * u + E,
  41553. t[10] = C - b * u
  41554. } else if ("XZY" === e.order) {
  41555. var C = a * l
  41556. , I = a * c
  41557. , E = s * l
  41558. , b = s * c;
  41559. t[0] = l * h,
  41560. t[4] = -u,
  41561. t[8] = c * h,
  41562. t[1] = C * u + b,
  41563. t[5] = a * h,
  41564. t[9] = I * u - E,
  41565. t[2] = E * u - I,
  41566. t[6] = s * h,
  41567. t[10] = b * u + C
  41568. }
  41569. return t[3] = 0,
  41570. t[7] = 0,
  41571. t[11] = 0,
  41572. t[12] = 0,
  41573. t[13] = 0,
  41574. t[14] = 0,
  41575. t[15] = 1,
  41576. this
  41577. },
  41578. makeRotationFromQuaternion: function(e) {
  41579. var t = this.elements
  41580. , i = e.x
  41581. , n = e.y
  41582. , r = e.z
  41583. , o = e.w
  41584. , a = i + i
  41585. , s = n + n
  41586. , l = r + r
  41587. , c = i * a
  41588. , h = i * s
  41589. , u = i * l
  41590. , d = n * s
  41591. , p = n * l
  41592. , f = r * l
  41593. , g = o * a
  41594. , m = o * s
  41595. , v = o * l;
  41596. return t[0] = 1 - (d + f),
  41597. t[4] = h - v,
  41598. t[8] = u + m,
  41599. t[1] = h + v,
  41600. t[5] = 1 - (c + f),
  41601. t[9] = p - g,
  41602. t[2] = u - m,
  41603. t[6] = p + g,
  41604. t[10] = 1 - (c + d),
  41605. t[3] = 0,
  41606. t[7] = 0,
  41607. t[11] = 0,
  41608. t[12] = 0,
  41609. t[13] = 0,
  41610. t[14] = 0,
  41611. t[15] = 1,
  41612. this
  41613. },
  41614. lookAt: function() {
  41615. var e, t, i;
  41616. return function(r, o, a) {
  41617. void 0 === e && (e = new n.Vector3),
  41618. void 0 === t && (t = new n.Vector3),
  41619. void 0 === i && (i = new n.Vector3);
  41620. var s = this.elements;
  41621. return i.subVectors(r, o).normalize(),
  41622. 0 === i.lengthSq() && (i.z = 1),
  41623. e.crossVectors(a, i).normalize(),
  41624. 0 === e.lengthSq() && (i.x += 1e-4,
  41625. e.crossVectors(a, i).normalize()),
  41626. t.crossVectors(i, e),
  41627. s[0] = e.x,
  41628. s[4] = t.x,
  41629. s[8] = i.x,
  41630. s[1] = e.y,
  41631. s[5] = t.y,
  41632. s[9] = i.y,
  41633. s[2] = e.z,
  41634. s[6] = t.z,
  41635. s[10] = i.z,
  41636. this
  41637. }
  41638. }(),
  41639. multiply: function(e, t) {
  41640. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41641. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41642. },
  41643. multiplyMatrices: function(e, t) {
  41644. var i = e.elements
  41645. , n = t.elements
  41646. , r = this.elements
  41647. , o = i[0]
  41648. , a = i[4]
  41649. , s = i[8]
  41650. , l = i[12]
  41651. , c = i[1]
  41652. , h = i[5]
  41653. , u = i[9]
  41654. , d = i[13]
  41655. , p = i[2]
  41656. , f = i[6]
  41657. , g = i[10]
  41658. , m = i[14]
  41659. , v = i[3]
  41660. , A = i[7]
  41661. , y = i[11]
  41662. , C = i[15]
  41663. , I = n[0]
  41664. , E = n[4]
  41665. , b = n[8]
  41666. , w = n[12]
  41667. , _ = n[1]
  41668. , T = n[5]
  41669. , x = n[9]
  41670. , S = n[13]
  41671. , M = n[2]
  41672. , R = n[6]
  41673. , P = n[10]
  41674. , O = n[14]
  41675. , L = n[3]
  41676. , D = n[7]
  41677. , N = n[11]
  41678. , B = n[15];
  41679. return r[0] = o * I + a * _ + s * M + l * L,
  41680. r[4] = o * E + a * T + s * R + l * D,
  41681. r[8] = o * b + a * x + s * P + l * N,
  41682. r[12] = o * w + a * S + s * O + l * B,
  41683. r[1] = c * I + h * _ + u * M + d * L,
  41684. r[5] = c * E + h * T + u * R + d * D,
  41685. r[9] = c * b + h * x + u * P + d * N,
  41686. r[13] = c * w + h * S + u * O + d * B,
  41687. r[2] = p * I + f * _ + g * M + m * L,
  41688. r[6] = p * E + f * T + g * R + m * D,
  41689. r[10] = p * b + f * x + g * P + m * N,
  41690. r[14] = p * w + f * S + g * O + m * B,
  41691. r[3] = v * I + A * _ + y * M + C * L,
  41692. r[7] = v * E + A * T + y * R + C * D,
  41693. r[11] = v * b + A * x + y * P + C * N,
  41694. r[15] = v * w + A * S + y * O + C * B,
  41695. this
  41696. },
  41697. multiplyToArray: function(e, t, i) {
  41698. var n = this.elements;
  41699. return this.multiplyMatrices(e, t),
  41700. i[0] = n[0],
  41701. i[1] = n[1],
  41702. i[2] = n[2],
  41703. i[3] = n[3],
  41704. i[4] = n[4],
  41705. i[5] = n[5],
  41706. i[6] = n[6],
  41707. i[7] = n[7],
  41708. i[8] = n[8],
  41709. i[9] = n[9],
  41710. i[10] = n[10],
  41711. i[11] = n[11],
  41712. i[12] = n[12],
  41713. i[13] = n[13],
  41714. i[14] = n[14],
  41715. i[15] = n[15],
  41716. this
  41717. },
  41718. multiplyScalar: function(e) {
  41719. var t = this.elements;
  41720. return t[0] *= e,
  41721. t[4] *= e,
  41722. t[8] *= e,
  41723. t[12] *= e,
  41724. t[1] *= e,
  41725. t[5] *= e,
  41726. t[9] *= e,
  41727. t[13] *= e,
  41728. t[2] *= e,
  41729. t[6] *= e,
  41730. t[10] *= e,
  41731. t[14] *= e,
  41732. t[3] *= e,
  41733. t[7] *= e,
  41734. t[11] *= e,
  41735. t[15] *= e,
  41736. this
  41737. },
  41738. applyToVector3Array: function() {
  41739. var e;
  41740. return function(t, i, r) {
  41741. void 0 === e && (e = new n.Vector3),
  41742. void 0 === i && (i = 0),
  41743. void 0 === r && (r = t.length);
  41744. for (var o = 0, a = i; o < r; o += 3,
  41745. a += 3)
  41746. e.fromArray(t, a),
  41747. e.applyMatrix4(this),
  41748. e.toArray(t, a);
  41749. return t
  41750. }
  41751. }(),
  41752. applyToBuffer: function() {
  41753. var e;
  41754. return function(t, i, r) {
  41755. void 0 === e && (e = new n.Vector3),
  41756. void 0 === i && (i = 0),
  41757. void 0 === r && (r = t.length / t.itemSize);
  41758. for (var o = 0, a = i; o < r; o++,
  41759. a++)
  41760. e.x = t.getX(a),
  41761. e.y = t.getY(a),
  41762. e.z = t.getZ(a),
  41763. e.applyMatrix4(this),
  41764. t.setXYZ(e.x, e.y, e.z);
  41765. return t
  41766. }
  41767. }(),
  41768. determinant: function() {
  41769. var e = this.elements
  41770. , t = e[0]
  41771. , i = e[4]
  41772. , n = e[8]
  41773. , r = e[12]
  41774. , o = e[1]
  41775. , a = e[5]
  41776. , s = e[9]
  41777. , l = e[13]
  41778. , c = e[2]
  41779. , h = e[6]
  41780. , u = e[10]
  41781. , d = e[14]
  41782. , p = e[3]
  41783. , f = e[7]
  41784. , g = e[11]
  41785. , m = e[15];
  41786. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41787. },
  41788. transpose: function() {
  41789. var e, t = this.elements;
  41790. return e = t[1],
  41791. t[1] = t[4],
  41792. t[4] = e,
  41793. e = t[2],
  41794. t[2] = t[8],
  41795. t[8] = e,
  41796. e = t[6],
  41797. t[6] = t[9],
  41798. t[9] = e,
  41799. e = t[3],
  41800. t[3] = t[12],
  41801. t[12] = e,
  41802. e = t[7],
  41803. t[7] = t[13],
  41804. t[13] = e,
  41805. e = t[11],
  41806. t[11] = t[14],
  41807. t[14] = e,
  41808. this
  41809. },
  41810. flattenToArrayOffset: function(e, t) {
  41811. var i = this.elements;
  41812. return e[t] = i[0],
  41813. e[t + 1] = i[1],
  41814. e[t + 2] = i[2],
  41815. e[t + 3] = i[3],
  41816. e[t + 4] = i[4],
  41817. e[t + 5] = i[5],
  41818. e[t + 6] = i[6],
  41819. e[t + 7] = i[7],
  41820. e[t + 8] = i[8],
  41821. e[t + 9] = i[9],
  41822. e[t + 10] = i[10],
  41823. e[t + 11] = i[11],
  41824. e[t + 12] = i[12],
  41825. e[t + 13] = i[13],
  41826. e[t + 14] = i[14],
  41827. e[t + 15] = i[15],
  41828. e
  41829. },
  41830. getPosition: function() {
  41831. var e;
  41832. return function() {
  41833. return void 0 === e && (e = new n.Vector3),
  41834. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41835. e.setFromMatrixColumn(this, 3)
  41836. }
  41837. }(),
  41838. setPosition: function(e) {
  41839. var t = this.elements;
  41840. return t[12] = e.x,
  41841. t[13] = e.y,
  41842. t[14] = e.z,
  41843. this
  41844. },
  41845. getInverse: function(e, t) {
  41846. var i = this.elements
  41847. , n = e.elements
  41848. , r = n[0]
  41849. , o = n[1]
  41850. , a = n[2]
  41851. , s = n[3]
  41852. , l = n[4]
  41853. , c = n[5]
  41854. , h = n[6]
  41855. , u = n[7]
  41856. , d = n[8]
  41857. , p = n[9]
  41858. , f = n[10]
  41859. , g = n[11]
  41860. , m = n[12]
  41861. , v = n[13]
  41862. , A = n[14]
  41863. , y = n[15]
  41864. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41865. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41866. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41867. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41868. , w = r * C + o * I + a * E + s * b;
  41869. if (0 === w) {
  41870. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41871. if (t)
  41872. throw new Error(_);
  41873. return console.warn(_),
  41874. this.identity()
  41875. }
  41876. return i[0] = C,
  41877. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41878. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41879. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41880. i[4] = I,
  41881. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41882. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41883. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41884. i[8] = E,
  41885. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41886. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41887. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41888. i[12] = b,
  41889. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41890. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41891. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41892. this.multiplyScalar(1 / w)
  41893. },
  41894. scale: function(e) {
  41895. var t = this.elements
  41896. , i = e.x
  41897. , n = e.y
  41898. , r = e.z;
  41899. return t[0] *= i,
  41900. t[4] *= n,
  41901. t[8] *= r,
  41902. t[1] *= i,
  41903. t[5] *= n,
  41904. t[9] *= r,
  41905. t[2] *= i,
  41906. t[6] *= n,
  41907. t[10] *= r,
  41908. t[3] *= i,
  41909. t[7] *= n,
  41910. t[11] *= r,
  41911. this
  41912. },
  41913. getMaxScaleOnAxis: function() {
  41914. var e = this.elements
  41915. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41916. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41917. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41918. return Math.sqrt(Math.max(t, i, n))
  41919. },
  41920. makeTranslation: function(e, t, i) {
  41921. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41922. this
  41923. },
  41924. makeRotationX: function(e) {
  41925. var t = Math.cos(e)
  41926. , i = Math.sin(e);
  41927. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41928. this
  41929. },
  41930. makeRotationY: function(e) {
  41931. var t = Math.cos(e)
  41932. , i = Math.sin(e);
  41933. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41934. this
  41935. },
  41936. makeRotationZ: function(e) {
  41937. var t = Math.cos(e)
  41938. , i = Math.sin(e);
  41939. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41940. this
  41941. },
  41942. makeRotationAxis: function(e, t) {
  41943. var i = Math.cos(t)
  41944. , n = Math.sin(t)
  41945. , r = 1 - i
  41946. , o = e.x
  41947. , a = e.y
  41948. , s = e.z
  41949. , l = r * o
  41950. , c = r * a;
  41951. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41952. this
  41953. },
  41954. makeScale: function(e, t, i) {
  41955. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41956. this
  41957. },
  41958. compose: function(e, t, i) {
  41959. return this.makeRotationFromQuaternion(t),
  41960. this.scale(i),
  41961. this.setPosition(e),
  41962. this
  41963. },
  41964. decompose: function() {
  41965. var e, t;
  41966. return function(i, r, o) {
  41967. void 0 === e && (e = new n.Vector3),
  41968. void 0 === t && (t = new n.Matrix4);
  41969. var a = this.elements
  41970. , s = e.set(a[0], a[1], a[2]).length()
  41971. , l = e.set(a[4], a[5], a[6]).length()
  41972. , c = e.set(a[8], a[9], a[10]).length()
  41973. , h = this.determinant();
  41974. h < 0 && (s = -s),
  41975. i.x = a[12],
  41976. i.y = a[13],
  41977. i.z = a[14],
  41978. t.elements.set(this.elements);
  41979. var u = 1 / s
  41980. , d = 1 / l
  41981. , p = 1 / c;
  41982. return t.elements[0] *= u,
  41983. t.elements[1] *= u,
  41984. t.elements[2] *= u,
  41985. t.elements[4] *= d,
  41986. t.elements[5] *= d,
  41987. t.elements[6] *= d,
  41988. t.elements[8] *= p,
  41989. t.elements[9] *= p,
  41990. t.elements[10] *= p,
  41991. r.setFromRotationMatrix(t),
  41992. o.x = s,
  41993. o.y = l,
  41994. o.z = c,
  41995. this
  41996. }
  41997. }(),
  41998. makeFrustum: function(e, t, i, n, r, o) {
  41999. var a = this.elements
  42000. , s = 2 * r / (t - e)
  42001. , l = 2 * r / (n - i)
  42002. , c = (t + e) / (t - e)
  42003. , h = (n + i) / (n - i)
  42004. , u = -(o + r) / (o - r)
  42005. , d = -2 * o * r / (o - r);
  42006. return a[0] = s,
  42007. a[4] = 0,
  42008. a[8] = c,
  42009. a[12] = 0,
  42010. a[1] = 0,
  42011. a[5] = l,
  42012. a[9] = h,
  42013. a[13] = 0,
  42014. a[2] = 0,
  42015. a[6] = 0,
  42016. a[10] = u,
  42017. a[14] = d,
  42018. a[3] = 0,
  42019. a[7] = 0,
  42020. a[11] = -1,
  42021. a[15] = 0,
  42022. this
  42023. },
  42024. makePerspective: function(e, t, i, r) {
  42025. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42026. , a = -o
  42027. , s = a * t
  42028. , l = o * t;
  42029. return this.makeFrustum(s, l, a, o, i, r)
  42030. },
  42031. makeOrthographic: function(e, t, i, n, r, o) {
  42032. var a = this.elements
  42033. , s = 1 / (t - e)
  42034. , l = 1 / (i - n)
  42035. , c = 1 / (o - r)
  42036. , h = (t + e) * s
  42037. , u = (i + n) * l
  42038. , d = (o + r) * c;
  42039. return a[0] = 2 * s,
  42040. a[4] = 0,
  42041. a[8] = 0,
  42042. a[12] = -h,
  42043. a[1] = 0,
  42044. a[5] = 2 * l,
  42045. a[9] = 0,
  42046. a[13] = -u,
  42047. a[2] = 0,
  42048. a[6] = 0,
  42049. a[10] = -2 * c,
  42050. a[14] = -d,
  42051. a[3] = 0,
  42052. a[7] = 0,
  42053. a[11] = 0,
  42054. a[15] = 1,
  42055. this
  42056. },
  42057. equals: function(e) {
  42058. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42059. if (t[n] !== i[n])
  42060. return !1;
  42061. return !0
  42062. },
  42063. fromArray: function(e) {
  42064. return this.elements.set(e),
  42065. this
  42066. },
  42067. toArray: function() {
  42068. var e = this.elements;
  42069. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42070. }
  42071. },
  42072. n.Ray = function(e, t) {
  42073. this.origin = void 0 !== e ? e : new n.Vector3,
  42074. this.direction = void 0 !== t ? t : new n.Vector3
  42075. }
  42076. ,
  42077. n.Ray.prototype = {
  42078. constructor: n.Ray,
  42079. set: function(e, t) {
  42080. return this.origin.copy(e),
  42081. this.direction.copy(t),
  42082. this
  42083. },
  42084. clone: function() {
  42085. return (new this.constructor).copy(this)
  42086. },
  42087. copy: function(e) {
  42088. return this.origin.copy(e.origin),
  42089. this.direction.copy(e.direction),
  42090. this
  42091. },
  42092. at: function(e, t) {
  42093. var i = t || new n.Vector3;
  42094. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42095. },
  42096. lookAt: function(e) {
  42097. this.direction.copy(e).sub(this.origin).normalize()
  42098. },
  42099. recast: function() {
  42100. var e = new n.Vector3;
  42101. return function(t) {
  42102. return this.origin.copy(this.at(t, e)),
  42103. this
  42104. }
  42105. }(),
  42106. closestPointToPoint: function(e, t) {
  42107. var i = t || new n.Vector3;
  42108. i.subVectors(e, this.origin);
  42109. var r = i.dot(this.direction);
  42110. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42111. },
  42112. distanceToPoint: function(e) {
  42113. return Math.sqrt(this.distanceSqToPoint(e))
  42114. },
  42115. distanceSqToPoint: function() {
  42116. var e = new n.Vector3;
  42117. return function(t) {
  42118. var i = e.subVectors(t, this.origin).dot(this.direction);
  42119. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42120. e.distanceToSquared(t))
  42121. }
  42122. }(),
  42123. distanceSqToSegment: function() {
  42124. var e = new n.Vector3
  42125. , t = new n.Vector3
  42126. , i = new n.Vector3;
  42127. return function(n, r, o, a) {
  42128. e.copy(n).add(r).multiplyScalar(.5),
  42129. t.copy(r).sub(n).normalize(),
  42130. i.copy(this.origin).sub(e);
  42131. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42132. if (m > 0)
  42133. if (s = d * f - p,
  42134. l = d * p - f,
  42135. h = u * m,
  42136. s >= 0)
  42137. if (l >= -h)
  42138. if (l <= h) {
  42139. var v = 1 / m;
  42140. s *= v,
  42141. l *= v,
  42142. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42143. } else
  42144. l = u,
  42145. s = Math.max(0, -(d * l + p)),
  42146. c = -s * s + l * (l + 2 * f) + g;
  42147. else
  42148. l = -u,
  42149. s = Math.max(0, -(d * l + p)),
  42150. c = -s * s + l * (l + 2 * f) + g;
  42151. else
  42152. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42153. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42154. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42155. l = Math.min(Math.max(-u, -f), u),
  42156. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42157. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42158. c = -s * s + l * (l + 2 * f) + g);
  42159. else
  42160. l = d > 0 ? -u : u,
  42161. s = Math.max(0, -(d * l + p)),
  42162. c = -s * s + l * (l + 2 * f) + g;
  42163. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42164. a && a.copy(t).multiplyScalar(l).add(e),
  42165. c
  42166. }
  42167. }(),
  42168. intersectSphere: function() {
  42169. var e = new n.Vector3;
  42170. return function(t, i) {
  42171. e.subVectors(t.center, this.origin);
  42172. var n = e.dot(this.direction)
  42173. , r = e.dot(e) - n * n
  42174. , o = t.radius * t.radius;
  42175. if (r > o)
  42176. return null;
  42177. var a = Math.sqrt(o - r)
  42178. , s = n - a
  42179. , l = n + a;
  42180. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42181. }
  42182. }(),
  42183. intersectsSphere: function(e) {
  42184. return this.distanceToPoint(e.center) <= e.radius
  42185. },
  42186. distanceToPlane: function(e) {
  42187. var t = e.normal.dot(this.direction);
  42188. if (0 === t)
  42189. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42190. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42191. return i >= 0 ? i : null
  42192. },
  42193. intersectPlane: function(e, t) {
  42194. var i = this.distanceToPlane(e);
  42195. return null === i ? null : this.at(i, t)
  42196. },
  42197. intersectsPlane: function(e) {
  42198. var t = e.distanceToPoint(this.origin);
  42199. if (0 === t)
  42200. return !0;
  42201. var i = e.normal.dot(this.direction);
  42202. return i * t < 0
  42203. },
  42204. intersectBox: function(e, t) {
  42205. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42206. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42207. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42208. n = (e.min.x - u.x) * l),
  42209. c >= 0 ? (r = (e.min.y - u.y) * c,
  42210. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42211. o = (e.min.y - u.y) * c),
  42212. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42213. (o < n || n !== n) && (n = o),
  42214. h >= 0 ? (a = (e.min.z - u.z) * h,
  42215. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42216. s = (e.min.z - u.z) * h),
  42217. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42218. (s < n || n !== n) && (n = s),
  42219. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42220. },
  42221. intersectsBox: function() {
  42222. var e = new n.Vector3;
  42223. return function(t) {
  42224. return null !== this.intersectBox(t, e)
  42225. }
  42226. }(),
  42227. intersectTriangle: function() {
  42228. var e = new n.Vector3
  42229. , t = new n.Vector3
  42230. , i = new n.Vector3
  42231. , r = new n.Vector3;
  42232. return function(n, o, a, s, l) {
  42233. t.subVectors(o, n),
  42234. i.subVectors(a, n),
  42235. r.crossVectors(t, i);
  42236. var c, h = this.direction.dot(r);
  42237. if (h > 0) {
  42238. if (s)
  42239. return null;
  42240. c = 1
  42241. } else {
  42242. if (!(h < 0))
  42243. return null;
  42244. c = -1,
  42245. h = -h
  42246. }
  42247. e.subVectors(this.origin, n);
  42248. var u = c * this.direction.dot(i.crossVectors(e, i));
  42249. if (u < 0)
  42250. return null;
  42251. var d = c * this.direction.dot(t.cross(e));
  42252. if (d < 0)
  42253. return null;
  42254. if (u + d > h)
  42255. return null;
  42256. var p = -c * e.dot(r);
  42257. return p < 0 ? null : this.at(p / h, l)
  42258. }
  42259. }(),
  42260. applyMatrix4: function(e) {
  42261. return this.direction.add(this.origin).applyMatrix4(e),
  42262. this.origin.applyMatrix4(e),
  42263. this.direction.sub(this.origin),
  42264. this.direction.normalize(),
  42265. this
  42266. },
  42267. equals: function(e) {
  42268. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42269. }
  42270. },
  42271. n.Sphere = function(e, t) {
  42272. this.center = void 0 !== e ? e : new n.Vector3,
  42273. this.radius = void 0 !== t ? t : 0
  42274. }
  42275. ,
  42276. n.Sphere.prototype = {
  42277. constructor: n.Sphere,
  42278. set: function(e, t) {
  42279. return this.center.copy(e),
  42280. this.radius = t,
  42281. this
  42282. },
  42283. setFromPoints: function() {
  42284. var e = new n.Box3;
  42285. return function(t, i) {
  42286. var n = this.center;
  42287. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42288. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42289. r = Math.max(r, n.distanceToSquared(t[o]));
  42290. return this.radius = Math.sqrt(r),
  42291. this
  42292. }
  42293. }(),
  42294. clone: function() {
  42295. return (new this.constructor).copy(this)
  42296. },
  42297. copy: function(e) {
  42298. return this.center.copy(e.center),
  42299. this.radius = e.radius,
  42300. this
  42301. },
  42302. empty: function() {
  42303. return this.radius <= 0
  42304. },
  42305. containsPoint: function(e) {
  42306. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42307. },
  42308. distanceToPoint: function(e) {
  42309. return e.distanceTo(this.center) - this.radius
  42310. },
  42311. intersectsSphere: function(e) {
  42312. var t = this.radius + e.radius;
  42313. return e.center.distanceToSquared(this.center) <= t * t
  42314. },
  42315. intersectsBox: function(e) {
  42316. return e.intersectsSphere(this)
  42317. },
  42318. intersectsPlane: function(e) {
  42319. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42320. },
  42321. clampPoint: function(e, t) {
  42322. var i = this.center.distanceToSquared(e)
  42323. , r = t || new n.Vector3;
  42324. return r.copy(e),
  42325. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42326. r.multiplyScalar(this.radius).add(this.center)),
  42327. r
  42328. },
  42329. getBoundingBox: function(e) {
  42330. var t = e || new n.Box3;
  42331. return t.set(this.center, this.center),
  42332. t.expandByScalar(this.radius),
  42333. t
  42334. },
  42335. applyMatrix4: function(e) {
  42336. return this.center.applyMatrix4(e),
  42337. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42338. this
  42339. },
  42340. translate: function(e) {
  42341. return this.center.add(e),
  42342. this
  42343. },
  42344. equals: function(e) {
  42345. return e.center.equals(this.center) && e.radius === this.radius
  42346. }
  42347. },
  42348. n.Frustum = function(e, t, i, r, o, a) {
  42349. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42350. }
  42351. ,
  42352. n.Frustum.prototype = {
  42353. constructor: n.Frustum,
  42354. set: function(e, t, i, n, r, o) {
  42355. var a = this.planes;
  42356. return a[0].copy(e),
  42357. a[1].copy(t),
  42358. a[2].copy(i),
  42359. a[3].copy(n),
  42360. a[4].copy(r),
  42361. a[5].copy(o),
  42362. this
  42363. },
  42364. clone: function() {
  42365. return (new this.constructor).copy(this)
  42366. },
  42367. copy: function(e) {
  42368. for (var t = this.planes, i = 0; i < 6; i++)
  42369. t[i].copy(e.planes[i]);
  42370. return this
  42371. },
  42372. setFromMatrix: function(e) {
  42373. var t = this.planes
  42374. , i = e.elements
  42375. , n = i[0]
  42376. , r = i[1]
  42377. , o = i[2]
  42378. , a = i[3]
  42379. , s = i[4]
  42380. , l = i[5]
  42381. , c = i[6]
  42382. , h = i[7]
  42383. , u = i[8]
  42384. , d = i[9]
  42385. , p = i[10]
  42386. , f = i[11]
  42387. , g = i[12]
  42388. , m = i[13]
  42389. , v = i[14]
  42390. , A = i[15];
  42391. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42392. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42393. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42394. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42395. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42396. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42397. this
  42398. },
  42399. intersectsObject: function() {
  42400. var e = new n.Sphere;
  42401. return function(t) {
  42402. var i = t.geometry;
  42403. return null === i.boundingSphere && i.computeBoundingSphere(),
  42404. e.copy(i.boundingSphere),
  42405. e.applyMatrix4(t.matrixWorld),
  42406. this.intersectsSphere(e)
  42407. }
  42408. }(),
  42409. intersectsSphere: function(e) {
  42410. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42411. var o = t[r].distanceToPoint(i);
  42412. if (o < n)
  42413. return !1
  42414. }
  42415. return !0
  42416. },
  42417. intersectsBox: function() {
  42418. var e = new n.Vector3
  42419. , t = new n.Vector3;
  42420. return function(i) {
  42421. for (var n = this.planes, r = 0; r < 6; r++) {
  42422. var o = n[r];
  42423. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42424. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42425. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42426. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42427. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42428. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42429. var a = o.distanceToPoint(e)
  42430. , s = o.distanceToPoint(t);
  42431. if (a < 0 && s < 0)
  42432. return !1
  42433. }
  42434. return !0
  42435. }
  42436. }(),
  42437. containsPoint: function(e) {
  42438. for (var t = this.planes, i = 0; i < 6; i++)
  42439. if (t[i].distanceToPoint(e) < 0)
  42440. return !1;
  42441. return !0
  42442. }
  42443. },
  42444. n.Plane = function(e, t) {
  42445. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42446. this.constant = void 0 !== t ? t : 0
  42447. }
  42448. ,
  42449. n.Plane.prototype = {
  42450. constructor: n.Plane,
  42451. set: function(e, t) {
  42452. return this.normal.copy(e),
  42453. this.constant = t,
  42454. this
  42455. },
  42456. setComponents: function(e, t, i, n) {
  42457. return this.normal.set(e, t, i),
  42458. this.constant = n,
  42459. this
  42460. },
  42461. setFromNormalAndCoplanarPoint: function(e, t) {
  42462. return this.normal.copy(e),
  42463. this.constant = -t.dot(this.normal),
  42464. this
  42465. },
  42466. setFromCoplanarPoints: function() {
  42467. var e = new n.Vector3
  42468. , t = new n.Vector3;
  42469. return function(i, n, r) {
  42470. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42471. return this.setFromNormalAndCoplanarPoint(o, i),
  42472. this
  42473. }
  42474. }(),
  42475. clone: function() {
  42476. return (new this.constructor).copy(this)
  42477. },
  42478. copy: function(e) {
  42479. return this.normal.copy(e.normal),
  42480. this.constant = e.constant,
  42481. this
  42482. },
  42483. normalize: function() {
  42484. var e = 1 / this.normal.length();
  42485. return this.normal.multiplyScalar(e),
  42486. this.constant *= e,
  42487. this
  42488. },
  42489. negate: function() {
  42490. return this.constant *= -1,
  42491. this.normal.negate(),
  42492. this
  42493. },
  42494. distanceToPoint: function(e) {
  42495. return this.normal.dot(e) + this.constant
  42496. },
  42497. distanceToSphere: function(e) {
  42498. return this.distanceToPoint(e.center) - e.radius
  42499. },
  42500. projectPoint: function(e, t) {
  42501. return this.orthoPoint(e, t).sub(e).negate()
  42502. },
  42503. orthoPoint: function(e, t) {
  42504. var i = this.distanceToPoint(e)
  42505. , r = t || new n.Vector3;
  42506. return r.copy(this.normal).multiplyScalar(i)
  42507. },
  42508. intersectLine: function() {
  42509. var e = new n.Vector3;
  42510. return function(t, i) {
  42511. var r = i || new n.Vector3
  42512. , o = t.delta(e)
  42513. , a = this.normal.dot(o);
  42514. if (0 !== a) {
  42515. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42516. if (!(s < 0 || s > 1))
  42517. return r.copy(o).multiplyScalar(s).add(t.start)
  42518. } else if (0 === this.distanceToPoint(t.start))
  42519. return r.copy(t.start)
  42520. }
  42521. }(),
  42522. intersectsLine: function(e) {
  42523. var t = this.distanceToPoint(e.start)
  42524. , i = this.distanceToPoint(e.end);
  42525. return t < 0 && i > 0 || i < 0 && t > 0
  42526. },
  42527. intersectsBox: function(e) {
  42528. return e.intersectsPlane(this)
  42529. },
  42530. intersectsSphere: function(e) {
  42531. return e.intersectsPlane(this)
  42532. },
  42533. coplanarPoint: function(e) {
  42534. var t = e || new n.Vector3;
  42535. return t.copy(this.normal).multiplyScalar(-this.constant)
  42536. },
  42537. applyMatrix4: function() {
  42538. var e = new n.Vector3
  42539. , t = new n.Vector3
  42540. , i = new n.Matrix3;
  42541. return function(n, r) {
  42542. var o = r || i.getNormalMatrix(n)
  42543. , a = e.copy(this.normal).applyMatrix3(o)
  42544. , s = this.coplanarPoint(t);
  42545. return s.applyMatrix4(n),
  42546. this.setFromNormalAndCoplanarPoint(a, s),
  42547. this
  42548. }
  42549. }(),
  42550. translate: function(e) {
  42551. return this.constant = this.constant - e.dot(this.normal),
  42552. this
  42553. },
  42554. equals: function(e) {
  42555. return e.normal.equals(this.normal) && e.constant === this.constant
  42556. }
  42557. },
  42558. n.Spherical = function(e, t, i) {
  42559. return this.radius = void 0 !== e ? e : 1,
  42560. this.phi = void 0 !== t ? t : 0,
  42561. this.theta = void 0 !== i ? i : 0,
  42562. this
  42563. }
  42564. ,
  42565. n.Spherical.prototype = {
  42566. constructor: n.Spherical,
  42567. set: function(e, t, i) {
  42568. this.radius = e,
  42569. this.phi = t,
  42570. this.theta = i
  42571. },
  42572. clone: function() {
  42573. return (new this.constructor).copy(this)
  42574. },
  42575. copy: function(e) {
  42576. return this.radius.copy(e.radius),
  42577. this.phi.copy(e.phi),
  42578. this.theta.copy(e.theta),
  42579. this
  42580. },
  42581. makeSafe: function() {
  42582. var e = 1e-6;
  42583. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42584. },
  42585. setFromVector3: function(e) {
  42586. return this.radius = e.length(),
  42587. 0 === this.radius ? (this.theta = 0,
  42588. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42589. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42590. this
  42591. }
  42592. },
  42593. n.Math = {
  42594. generateUUID: function() {
  42595. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42596. return function() {
  42597. for (var r = 0; r < 36; r++)
  42598. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42599. e = 15 & n,
  42600. n >>= 4,
  42601. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42602. return i.join("")
  42603. }
  42604. }(),
  42605. clamp: function(e, t, i) {
  42606. return Math.max(t, Math.min(i, e))
  42607. },
  42608. euclideanModulo: function(e, t) {
  42609. return (e % t + t) % t
  42610. },
  42611. mapLinear: function(e, t, i, n, r) {
  42612. return n + (e - t) * (r - n) / (i - t)
  42613. },
  42614. smoothstep: function(e, t, i) {
  42615. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42616. e * e * (3 - 2 * e))
  42617. },
  42618. smootherstep: function(e, t, i) {
  42619. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42620. e * e * e * (e * (6 * e - 15) + 10))
  42621. },
  42622. random16: function() {
  42623. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42624. Math.random()
  42625. },
  42626. randInt: function(e, t) {
  42627. return e + Math.floor(Math.random() * (t - e + 1))
  42628. },
  42629. randFloat: function(e, t) {
  42630. return e + Math.random() * (t - e)
  42631. },
  42632. randFloatSpread: function(e) {
  42633. return e * (.5 - Math.random())
  42634. },
  42635. degToRad: function() {
  42636. var e = Math.PI / 180;
  42637. return function(t) {
  42638. return t * e
  42639. }
  42640. }(),
  42641. radToDeg: function() {
  42642. var e = 180 / Math.PI;
  42643. return function(t) {
  42644. return t * e
  42645. }
  42646. }(),
  42647. isPowerOfTwo: function(e) {
  42648. return 0 === (e & e - 1) && 0 !== e
  42649. },
  42650. nearestPowerOfTwo: function(e) {
  42651. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42652. },
  42653. nextPowerOfTwo: function(e) {
  42654. return e--,
  42655. e |= e >> 1,
  42656. e |= e >> 2,
  42657. e |= e >> 4,
  42658. e |= e >> 8,
  42659. e |= e >> 16,
  42660. e++,
  42661. e
  42662. }
  42663. },
  42664. n.Spline = function(e) {
  42665. function t(e, t, i, n, r, o, a) {
  42666. var s = .5 * (i - e)
  42667. , l = .5 * (n - t);
  42668. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42669. }
  42670. this.points = e;
  42671. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42672. x: 0,
  42673. y: 0,
  42674. z: 0
  42675. };
  42676. this.initFromArray = function(e) {
  42677. this.points = [];
  42678. for (var t = 0; t < e.length; t++)
  42679. this.points[t] = {
  42680. x: e[t][0],
  42681. y: e[t][1],
  42682. z: e[t][2]
  42683. }
  42684. }
  42685. ,
  42686. this.getPoint = function(e) {
  42687. return i = (this.points.length - 1) * e,
  42688. r = Math.floor(i),
  42689. o = i - r,
  42690. d[0] = 0 === r ? r : r - 1,
  42691. d[1] = r,
  42692. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42693. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42694. l = this.points[d[0]],
  42695. c = this.points[d[1]],
  42696. h = this.points[d[2]],
  42697. u = this.points[d[3]],
  42698. a = o * o,
  42699. s = o * a,
  42700. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42701. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42702. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42703. p
  42704. }
  42705. ,
  42706. this.getControlPointsArray = function() {
  42707. var e, t, i = this.points.length, n = [];
  42708. for (e = 0; e < i; e++)
  42709. t = this.points[e],
  42710. n[e] = [t.x, t.y, t.z];
  42711. return n
  42712. }
  42713. ,
  42714. this.getLength = function(e) {
  42715. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42716. for (u[0] = 0,
  42717. e || (e = 100),
  42718. r = this.points.length * e,
  42719. c.copy(this.points[0]),
  42720. t = 1; t < r; t++)
  42721. i = t / r,
  42722. o = this.getPoint(i),
  42723. h.copy(o),
  42724. d += h.distanceTo(c),
  42725. c.copy(o),
  42726. a = (this.points.length - 1) * i,
  42727. s = Math.floor(a),
  42728. s !== l && (u[s] = d,
  42729. l = s);
  42730. return u[u.length] = d,
  42731. {
  42732. chunks: u,
  42733. total: d
  42734. }
  42735. }
  42736. ,
  42737. this.reparametrizeByArcLength = function(e) {
  42738. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42739. for (h.push(u.copy(this.points[0]).clone()),
  42740. t = 1; t < this.points.length; t++) {
  42741. for (s = d.chunks[t] - d.chunks[t - 1],
  42742. l = Math.ceil(e * s / d.total),
  42743. o = (t - 1) / (this.points.length - 1),
  42744. a = t / (this.points.length - 1),
  42745. i = 1; i < l - 1; i++)
  42746. r = o + i * (1 / l) * (a - o),
  42747. c = this.getPoint(r),
  42748. h.push(u.copy(c).clone());
  42749. h.push(u.copy(this.points[t]).clone())
  42750. }
  42751. this.points = h
  42752. }
  42753. }
  42754. ,
  42755. n.Triangle = function(e, t, i) {
  42756. this.a = void 0 !== e ? e : new n.Vector3,
  42757. this.b = void 0 !== t ? t : new n.Vector3,
  42758. this.c = void 0 !== i ? i : new n.Vector3
  42759. }
  42760. ,
  42761. n.Triangle.normal = function() {
  42762. var e = new n.Vector3;
  42763. return function(t, i, r, o) {
  42764. var a = o || new n.Vector3;
  42765. a.subVectors(r, i),
  42766. e.subVectors(t, i),
  42767. a.cross(e);
  42768. var s = a.lengthSq();
  42769. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42770. }
  42771. }(),
  42772. n.Triangle.barycoordFromPoint = function() {
  42773. var e = new n.Vector3
  42774. , t = new n.Vector3
  42775. , i = new n.Vector3;
  42776. return function(r, o, a, s, l) {
  42777. e.subVectors(s, o),
  42778. t.subVectors(a, o),
  42779. i.subVectors(r, o);
  42780. var c = e.dot(e)
  42781. , h = e.dot(t)
  42782. , u = e.dot(i)
  42783. , d = t.dot(t)
  42784. , p = t.dot(i)
  42785. , f = c * d - h * h
  42786. , g = l || new n.Vector3;
  42787. if (0 === f)
  42788. return g.set(-2, -1, -1);
  42789. var m = 1 / f
  42790. , v = (d * u - h * p) * m
  42791. , A = (c * p - h * u) * m;
  42792. return g.set(1 - v - A, A, v)
  42793. }
  42794. }(),
  42795. n.Triangle.containsPoint = function() {
  42796. var e = new n.Vector3;
  42797. return function(t, i, r, o) {
  42798. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42799. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42800. }
  42801. }(),
  42802. n.Triangle.prototype = {
  42803. constructor: n.Triangle,
  42804. set: function(e, t, i) {
  42805. return this.a.copy(e),
  42806. this.b.copy(t),
  42807. this.c.copy(i),
  42808. this
  42809. },
  42810. setFromPointsAndIndices: function(e, t, i, n) {
  42811. return this.a.copy(e[t]),
  42812. this.b.copy(e[i]),
  42813. this.c.copy(e[n]),
  42814. this
  42815. },
  42816. clone: function() {
  42817. return (new this.constructor).copy(this)
  42818. },
  42819. copy: function(e) {
  42820. return this.a.copy(e.a),
  42821. this.b.copy(e.b),
  42822. this.c.copy(e.c),
  42823. this
  42824. },
  42825. area: function() {
  42826. var e = new n.Vector3
  42827. , t = new n.Vector3;
  42828. return function() {
  42829. return e.subVectors(this.c, this.b),
  42830. t.subVectors(this.a, this.b),
  42831. .5 * e.cross(t).length()
  42832. }
  42833. }(),
  42834. midpoint: function(e) {
  42835. var t = e || new n.Vector3;
  42836. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42837. },
  42838. normal: function(e) {
  42839. return n.Triangle.normal(this.a, this.b, this.c, e)
  42840. },
  42841. plane: function(e) {
  42842. var t = e || new n.Plane;
  42843. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42844. },
  42845. barycoordFromPoint: function(e, t) {
  42846. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42847. },
  42848. containsPoint: function(e) {
  42849. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42850. },
  42851. equals: function(e) {
  42852. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42853. }
  42854. },
  42855. n.Interpolant = function(e, t, i, n) {
  42856. this.parameterPositions = e,
  42857. this._cachedIndex = 0,
  42858. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42859. this.sampleValues = t,
  42860. this.valueSize = i
  42861. }
  42862. ,
  42863. n.Interpolant.prototype = {
  42864. constructor: n.Interpolant,
  42865. evaluate: function(e) {
  42866. var t = this.parameterPositions
  42867. , i = this._cachedIndex
  42868. , n = t[i]
  42869. , r = t[i - 1];
  42870. e: {
  42871. t: {
  42872. var o;
  42873. i: {
  42874. n: if (!(e < n)) {
  42875. for (var a = i + 2; ; ) {
  42876. if (void 0 === n) {
  42877. if (e < r)
  42878. break n;
  42879. return i = t.length,
  42880. this._cachedIndex = i,
  42881. this.afterEnd_(i - 1, e, r)
  42882. }
  42883. if (i === a)
  42884. break;
  42885. if (r = n,
  42886. n = t[++i],
  42887. e < n)
  42888. break t
  42889. }
  42890. o = t.length;
  42891. break i
  42892. }
  42893. {
  42894. if (e >= r)
  42895. break e;
  42896. var s = t[1];
  42897. e < s && (i = 2,
  42898. r = s);
  42899. for (var a = i - 2; ; ) {
  42900. if (void 0 === r)
  42901. return this._cachedIndex = 0,
  42902. this.beforeStart_(0, e, n);
  42903. if (i === a)
  42904. break;
  42905. if (n = r,
  42906. r = t[--i - 1],
  42907. e >= r)
  42908. break t
  42909. }
  42910. o = i,
  42911. i = 0
  42912. }
  42913. }
  42914. for (; i < o; ) {
  42915. var l = i + o >>> 1;
  42916. e < t[l] ? o = l : i = l + 1
  42917. }
  42918. if (n = t[i],
  42919. r = t[i - 1],
  42920. void 0 === r)
  42921. return this._cachedIndex = 0,
  42922. this.beforeStart_(0, e, n);
  42923. if (void 0 === n)
  42924. return i = t.length,
  42925. this._cachedIndex = i,
  42926. this.afterEnd_(i - 1, r, e)
  42927. }
  42928. this._cachedIndex = i,
  42929. this.intervalChanged_(i, r, n)
  42930. }
  42931. return this.interpolate_(i, r, e, n)
  42932. },
  42933. settings: null,
  42934. DefaultSettings_: {},
  42935. getSettings_: function() {
  42936. return this.settings || this.DefaultSettings_
  42937. },
  42938. copySampleValue_: function(e) {
  42939. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42940. t[o] = i[r + o];
  42941. return t
  42942. },
  42943. interpolate_: function(e, t, i, n) {
  42944. throw new Error("call to abstract method")
  42945. },
  42946. intervalChanged_: function(e, t, i) {}
  42947. },
  42948. Object.assign(n.Interpolant.prototype, {
  42949. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42950. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42951. }),
  42952. n.CubicInterpolant = function(e, t, i, r) {
  42953. n.Interpolant.call(this, e, t, i, r),
  42954. this._weightPrev = -0,
  42955. this._offsetPrev = -0,
  42956. this._weightNext = -0,
  42957. this._offsetNext = -0
  42958. }
  42959. ,
  42960. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42961. constructor: n.CubicInterpolant,
  42962. DefaultSettings_: {
  42963. endingStart: n.ZeroCurvatureEnding,
  42964. endingEnd: n.ZeroCurvatureEnding
  42965. },
  42966. intervalChanged_: function(e, t, i) {
  42967. var r = this.parameterPositions
  42968. , o = e - 2
  42969. , a = e + 1
  42970. , s = r[o]
  42971. , l = r[a];
  42972. if (void 0 === s)
  42973. switch (this.getSettings_().endingStart) {
  42974. case n.ZeroSlopeEnding:
  42975. o = e,
  42976. s = 2 * t - i;
  42977. break;
  42978. case n.WrapAroundEnding:
  42979. o = r.length - 2,
  42980. s = t + r[o] - r[o + 1];
  42981. break;
  42982. default:
  42983. o = e,
  42984. s = i
  42985. }
  42986. if (void 0 === l)
  42987. switch (this.getSettings_().endingEnd) {
  42988. case n.ZeroSlopeEnding:
  42989. a = e,
  42990. l = 2 * i - t;
  42991. break;
  42992. case n.WrapAroundEnding:
  42993. a = 1,
  42994. l = i + r[1] - r[0];
  42995. break;
  42996. default:
  42997. a = e - 1,
  42998. l = t
  42999. }
  43000. var c = .5 * (i - t)
  43001. , h = this.valueSize;
  43002. this._weightPrev = c / (t - s),
  43003. this._weightNext = c / (l - i),
  43004. this._offsetPrev = o * h,
  43005. this._offsetNext = a * h
  43006. },
  43007. interpolate_: function(e, t, i, n) {
  43008. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43009. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43010. return r
  43011. }
  43012. }),
  43013. n.DiscreteInterpolant = function(e, t, i, r) {
  43014. n.Interpolant.call(this, e, t, i, r)
  43015. }
  43016. ,
  43017. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43018. constructor: n.DiscreteInterpolant,
  43019. interpolate_: function(e, t, i, n) {
  43020. return this.copySampleValue_(e - 1)
  43021. }
  43022. }),
  43023. n.LinearInterpolant = function(e, t, i, r) {
  43024. n.Interpolant.call(this, e, t, i, r)
  43025. }
  43026. ,
  43027. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43028. constructor: n.LinearInterpolant,
  43029. interpolate_: function(e, t, i, n) {
  43030. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43031. r[u] = o[l + u] * h + o[s + u] * c;
  43032. return r
  43033. }
  43034. }),
  43035. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43036. n.Interpolant.call(this, e, t, i, r)
  43037. }
  43038. ,
  43039. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43040. constructor: n.QuaternionLinearInterpolant,
  43041. interpolate_: function(e, t, i, r) {
  43042. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43043. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43044. return o
  43045. }
  43046. }),
  43047. n.Clock = function(e) {
  43048. this.autoStart = void 0 === e || e,
  43049. this.startTime = 0,
  43050. this.oldTime = 0,
  43051. this.elapsedTime = 0,
  43052. this.running = !1
  43053. }
  43054. ,
  43055. n.Clock.prototype = {
  43056. constructor: n.Clock,
  43057. start: function() {
  43058. this.startTime = performance.now(),
  43059. this.oldTime = this.startTime,
  43060. this.running = !0
  43061. },
  43062. stop: function() {
  43063. this.getElapsedTime(),
  43064. this.running = !1
  43065. },
  43066. getElapsedTime: function() {
  43067. return this.getDelta(),
  43068. this.elapsedTime
  43069. },
  43070. getDelta: function() {
  43071. var e = 0;
  43072. if (this.autoStart && !this.running && this.start(),
  43073. this.running) {
  43074. var t = performance.now();
  43075. e = .001 * (t - this.oldTime),
  43076. this.oldTime = t,
  43077. this.elapsedTime += e
  43078. }
  43079. return e
  43080. }
  43081. },
  43082. n.EventDispatcher = function() {}
  43083. ,
  43084. n.EventDispatcher.prototype = {
  43085. constructor: n.EventDispatcher,
  43086. apply: function(e) {
  43087. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43088. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43089. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43090. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43091. },
  43092. addEventListener: function(e, t) {
  43093. void 0 === this._listeners && (this._listeners = {});
  43094. var i = this._listeners;
  43095. void 0 === i[e] && (i[e] = []),
  43096. i[e].indexOf(t) === -1 && i[e].push(t)
  43097. },
  43098. hasEventListener: function(e, t) {
  43099. if (void 0 === this._listeners)
  43100. return !1;
  43101. var i = this._listeners;
  43102. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43103. },
  43104. removeEventListener: function(e, t) {
  43105. if (void 0 !== this._listeners) {
  43106. var i = this._listeners
  43107. , n = i[e];
  43108. if (void 0 !== n) {
  43109. var r = n.indexOf(t);
  43110. r !== -1 && n.splice(r, 1)
  43111. }
  43112. }
  43113. },
  43114. dispatchEvent: function(e) {
  43115. if (void 0 !== this._listeners) {
  43116. var t = this._listeners
  43117. , i = t[e.type];
  43118. if (void 0 !== i) {
  43119. e.target = this;
  43120. for (var n = [], r = i.length, o = 0; o < r; o++)
  43121. n[o] = i[o];
  43122. for (var o = 0; o < r; o++)
  43123. n[o].call(this, e)
  43124. }
  43125. }
  43126. }
  43127. },
  43128. n.Layers = function() {
  43129. this.mask = 1
  43130. }
  43131. ,
  43132. n.Layers.prototype = {
  43133. constructor: n.Layers,
  43134. set: function(e) {
  43135. this.mask = 1 << e
  43136. },
  43137. enable: function(e) {
  43138. this.mask |= 1 << e
  43139. },
  43140. toggle: function(e) {
  43141. this.mask ^= 1 << e
  43142. },
  43143. disable: function(e) {
  43144. this.mask &= ~(1 << e)
  43145. },
  43146. test: function(e) {
  43147. return 0 !== (this.mask & e.mask)
  43148. }
  43149. },
  43150. function(e) {
  43151. function t(e, t) {
  43152. return e.distance - t.distance
  43153. }
  43154. function i(e, t, n, r) {
  43155. if (e.visible !== !1 && (e.raycast(t, n),
  43156. r === !0))
  43157. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43158. i(o[a], t, n, !0)
  43159. }
  43160. e.Raycaster = function(t, i, n, r) {
  43161. this.ray = new e.Ray(t,i),
  43162. this.near = n || 0,
  43163. this.far = r || 1 / 0,
  43164. this.params = {
  43165. Mesh: {},
  43166. Line: {},
  43167. LOD: {},
  43168. Points: {
  43169. threshold: 1
  43170. },
  43171. Sprite: {}
  43172. },
  43173. Object.defineProperties(this.params, {
  43174. PointCloud: {
  43175. get: function() {
  43176. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43177. this.Points
  43178. }
  43179. }
  43180. })
  43181. }
  43182. ,
  43183. e.Raycaster.prototype = {
  43184. constructor: e.Raycaster,
  43185. linePrecision: 1,
  43186. set: function(e, t) {
  43187. this.ray.set(e, t)
  43188. },
  43189. setFromCamera: function(t, i) {
  43190. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43191. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43192. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43193. },
  43194. intersectObject: function(e, n) {
  43195. var r = [];
  43196. return i(e, this, r, n),
  43197. r.sort(t),
  43198. r
  43199. },
  43200. intersectObjects: function(e, n) {
  43201. var r = [];
  43202. if (Array.isArray(e) === !1)
  43203. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43204. r;
  43205. for (var o = 0, a = e.length; o < a; o++)
  43206. i(e[o], this, r, n);
  43207. return r.sort(t),
  43208. r
  43209. }
  43210. }
  43211. }(n),
  43212. n.Object3D = function() {
  43213. function e() {
  43214. o.setFromEuler(r, !1)
  43215. }
  43216. function t() {
  43217. r.setFromQuaternion(o, void 0, !1)
  43218. }
  43219. Object.defineProperty(this, "id", {
  43220. value: n.Object3DIdCount++
  43221. }),
  43222. this.uuid = n.Math.generateUUID(),
  43223. this.name = "",
  43224. this.type = "Object3D",
  43225. this.parent = null,
  43226. this.children = [],
  43227. this.up = n.Object3D.DefaultUp.clone();
  43228. var i = new n.Vector3
  43229. , r = new n.Euler
  43230. , o = new n.Quaternion
  43231. , a = new n.Vector3(1,1,1);
  43232. r.onChange(e),
  43233. o.onChange(t),
  43234. Object.defineProperties(this, {
  43235. position: {
  43236. enumerable: !0,
  43237. value: i
  43238. },
  43239. rotation: {
  43240. enumerable: !0,
  43241. value: r
  43242. },
  43243. quaternion: {
  43244. enumerable: !0,
  43245. value: o
  43246. },
  43247. scale: {
  43248. enumerable: !0,
  43249. value: a
  43250. },
  43251. modelViewMatrix: {
  43252. value: new n.Matrix4
  43253. },
  43254. normalMatrix: {
  43255. value: new n.Matrix3
  43256. }
  43257. }),
  43258. this.rotationAutoUpdate = !0,
  43259. this.matrix = new n.Matrix4,
  43260. this.matrixWorld = new n.Matrix4,
  43261. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43262. this.matrixWorldNeedsUpdate = !1,
  43263. this.layers = new n.Layers,
  43264. this.visible = !0,
  43265. this.castShadow = !1,
  43266. this.receiveShadow = !1,
  43267. this.frustumCulled = !0,
  43268. this.renderOrder = 0,
  43269. this.userData = {}
  43270. }
  43271. ,
  43272. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43273. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43274. n.Object3D.prototype = {
  43275. constructor: n.Object3D,
  43276. applyMatrix: function(e) {
  43277. this.matrix.multiplyMatrices(e, this.matrix),
  43278. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43279. },
  43280. setRotationFromAxisAngle: function(e, t) {
  43281. this.quaternion.setFromAxisAngle(e, t)
  43282. },
  43283. setRotationFromEuler: function(e) {
  43284. this.quaternion.setFromEuler(e, !0)
  43285. },
  43286. setRotationFromMatrix: function(e) {
  43287. this.quaternion.setFromRotationMatrix(e)
  43288. },
  43289. setRotationFromQuaternion: function(e) {
  43290. this.quaternion.copy(e)
  43291. },
  43292. rotateOnAxis: function() {
  43293. var e = new n.Quaternion;
  43294. return function(t, i) {
  43295. return e.setFromAxisAngle(t, i),
  43296. this.quaternion.multiply(e),
  43297. this
  43298. }
  43299. }(),
  43300. rotateX: function() {
  43301. var e = new n.Vector3(1,0,0);
  43302. return function(t) {
  43303. return this.rotateOnAxis(e, t)
  43304. }
  43305. }(),
  43306. rotateY: function() {
  43307. var e = new n.Vector3(0,1,0);
  43308. return function(t) {
  43309. return this.rotateOnAxis(e, t)
  43310. }
  43311. }(),
  43312. rotateZ: function() {
  43313. var e = new n.Vector3(0,0,1);
  43314. return function(t) {
  43315. return this.rotateOnAxis(e, t)
  43316. }
  43317. }(),
  43318. translateOnAxis: function() {
  43319. var e = new n.Vector3;
  43320. return function(t, i) {
  43321. return e.copy(t).applyQuaternion(this.quaternion),
  43322. this.position.add(e.multiplyScalar(i)),
  43323. this
  43324. }
  43325. }(),
  43326. translateX: function() {
  43327. var e = new n.Vector3(1,0,0);
  43328. return function(t) {
  43329. return this.translateOnAxis(e, t)
  43330. }
  43331. }(),
  43332. translateY: function() {
  43333. var e = new n.Vector3(0,1,0);
  43334. return function(t) {
  43335. return this.translateOnAxis(e, t)
  43336. }
  43337. }(),
  43338. translateZ: function() {
  43339. var e = new n.Vector3(0,0,1);
  43340. return function(t) {
  43341. return this.translateOnAxis(e, t)
  43342. }
  43343. }(),
  43344. localToWorld: function(e) {
  43345. return e.applyMatrix4(this.matrixWorld)
  43346. },
  43347. worldToLocal: function() {
  43348. var e = new n.Matrix4;
  43349. return function(t) {
  43350. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43351. }
  43352. }(),
  43353. lookAt: function() {
  43354. var e = new n.Matrix4;
  43355. return function(t) {
  43356. e.lookAt(t, this.position, this.up),
  43357. this.quaternion.setFromRotationMatrix(e)
  43358. }
  43359. }(),
  43360. add: function(e) {
  43361. if (arguments.length > 1) {
  43362. for (var t = 0; t < arguments.length; t++)
  43363. this.add(arguments[t]);
  43364. return this
  43365. }
  43366. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43367. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43368. e.parent = this,
  43369. e.dispatchEvent({
  43370. type: "added"
  43371. }),
  43372. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43373. this)
  43374. },
  43375. remove: function(e) {
  43376. if (arguments.length > 1)
  43377. for (var t = 0; t < arguments.length; t++)
  43378. this.remove(arguments[t]);
  43379. var i = this.children.indexOf(e);
  43380. i !== -1 && (e.parent = null,
  43381. e.dispatchEvent({
  43382. type: "removed"
  43383. }),
  43384. this.children.splice(i, 1))
  43385. },
  43386. getObjectById: function(e) {
  43387. return this.getObjectByProperty("id", e)
  43388. },
  43389. getObjectByName: function(e) {
  43390. return this.getObjectByProperty("name", e)
  43391. },
  43392. getObjectByProperty: function(e, t) {
  43393. if (this[e] === t)
  43394. return this;
  43395. for (var i = 0, n = this.children.length; i < n; i++) {
  43396. var r = this.children[i]
  43397. , o = r.getObjectByProperty(e, t);
  43398. if (void 0 !== o)
  43399. return o
  43400. }
  43401. },
  43402. getWorldPosition: function(e) {
  43403. var t = e || new n.Vector3;
  43404. return this.updateMatrixWorld(!0),
  43405. t.setFromMatrixPosition(this.matrixWorld)
  43406. },
  43407. getWorldQuaternion: function() {
  43408. var e = new n.Vector3
  43409. , t = new n.Vector3;
  43410. return function(i) {
  43411. var r = i || new n.Quaternion;
  43412. return this.updateMatrixWorld(!0),
  43413. this.matrixWorld.decompose(e, r, t),
  43414. r
  43415. }
  43416. }(),
  43417. getWorldRotation: function() {
  43418. var e = new n.Quaternion;
  43419. return function(t) {
  43420. var i = t || new n.Euler;
  43421. return this.getWorldQuaternion(e),
  43422. i.setFromQuaternion(e, this.rotation.order, !1)
  43423. }
  43424. }(),
  43425. getWorldScale: function() {
  43426. var e = new n.Vector3
  43427. , t = new n.Quaternion;
  43428. return function(i) {
  43429. var r = i || new n.Vector3;
  43430. return this.updateMatrixWorld(!0),
  43431. this.matrixWorld.decompose(e, t, r),
  43432. r
  43433. }
  43434. }(),
  43435. getWorldDirection: function() {
  43436. var e = new n.Quaternion;
  43437. return function(t) {
  43438. var i = t || new n.Vector3;
  43439. return this.getWorldQuaternion(e),
  43440. i.set(0, 0, 1).applyQuaternion(e)
  43441. }
  43442. }(),
  43443. raycast: function() {},
  43444. traverse: function(e) {
  43445. e(this);
  43446. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43447. t[i].traverse(e)
  43448. },
  43449. traverseVisible: function(e) {
  43450. if (this.visible !== !1) {
  43451. e(this);
  43452. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43453. t[i].traverseVisible(e)
  43454. }
  43455. },
  43456. traverseAncestors: function(e) {
  43457. var t = this.parent;
  43458. null !== t && (e(t),
  43459. t.traverseAncestors(e))
  43460. },
  43461. updateMatrix: function() {
  43462. this.matrix.compose(this.position, this.quaternion, this.scale),
  43463. this.matrixWorldNeedsUpdate = !0
  43464. },
  43465. updateMatrixWorld: function(e) {
  43466. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43467. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43468. this.matrixWorldNeedsUpdate = !1,
  43469. e = !0);
  43470. for (var t = 0, i = this.children.length; t < i; t++)
  43471. this.children[t].updateMatrixWorld(e)
  43472. },
  43473. toJSON: function(e) {
  43474. function t(e) {
  43475. var t = [];
  43476. for (var i in e) {
  43477. var n = e[i];
  43478. delete n.metadata,
  43479. t.push(n)
  43480. }
  43481. return t
  43482. }
  43483. var i = void 0 === e
  43484. , n = {};
  43485. i && (e = {
  43486. geometries: {},
  43487. materials: {},
  43488. textures: {},
  43489. images: {}
  43490. },
  43491. n.metadata = {
  43492. version: 4.4,
  43493. type: "Object",
  43494. generator: "Object3D.toJSON"
  43495. });
  43496. var r = {};
  43497. if (r.uuid = this.uuid,
  43498. r.type = this.type,
  43499. "" !== this.name && (r.name = this.name),
  43500. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43501. this.castShadow === !0 && (r.castShadow = !0),
  43502. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43503. this.visible === !1 && (r.visible = !1),
  43504. r.matrix = this.matrix.toArray(),
  43505. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43506. r.geometry = this.geometry.uuid),
  43507. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43508. r.material = this.material.uuid),
  43509. this.children.length > 0) {
  43510. r.children = [];
  43511. for (var o = 0; o < this.children.length; o++)
  43512. r.children.push(this.children[o].toJSON(e).object)
  43513. }
  43514. if (i) {
  43515. var a = t(e.geometries)
  43516. , s = t(e.materials)
  43517. , l = t(e.textures)
  43518. , c = t(e.images);
  43519. a.length > 0 && (n.geometries = a),
  43520. s.length > 0 && (n.materials = s),
  43521. l.length > 0 && (n.textures = l),
  43522. c.length > 0 && (n.images = c)
  43523. }
  43524. return n.object = r,
  43525. n
  43526. },
  43527. clone: function(e) {
  43528. return (new this.constructor).copy(this, e)
  43529. },
  43530. copy: function(e, t) {
  43531. if (void 0 === t && (t = !0),
  43532. this.name = e.name,
  43533. this.up.copy(e.up),
  43534. this.position.copy(e.position),
  43535. this.quaternion.copy(e.quaternion),
  43536. this.scale.copy(e.scale),
  43537. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43538. this.matrix.copy(e.matrix),
  43539. this.matrixWorld.copy(e.matrixWorld),
  43540. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43541. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43542. this.visible = e.visible,
  43543. this.castShadow = e.castShadow,
  43544. this.receiveShadow = e.receiveShadow,
  43545. this.frustumCulled = e.frustumCulled,
  43546. this.renderOrder = e.renderOrder,
  43547. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43548. t === !0)
  43549. for (var i = 0; i < e.children.length; i++) {
  43550. var n = e.children[i];
  43551. this.add(n.clone())
  43552. }
  43553. return this
  43554. }
  43555. },
  43556. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43557. n.Object3DIdCount = 0,
  43558. n.Face3 = function(e, t, i, r, o, a) {
  43559. this.a = e,
  43560. this.b = t,
  43561. this.c = i,
  43562. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43563. this.vertexNormals = Array.isArray(r) ? r : [],
  43564. this.color = o instanceof n.Color ? o : new n.Color,
  43565. this.vertexColors = Array.isArray(o) ? o : [],
  43566. this.materialIndex = void 0 !== a ? a : 0
  43567. }
  43568. ,
  43569. n.Face3.prototype = {
  43570. constructor: n.Face3,
  43571. clone: function() {
  43572. return (new this.constructor).copy(this)
  43573. },
  43574. copy: function(e) {
  43575. this.a = e.a,
  43576. this.b = e.b,
  43577. this.c = e.c,
  43578. this.normal.copy(e.normal),
  43579. this.color.copy(e.color),
  43580. this.materialIndex = e.materialIndex;
  43581. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43582. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43583. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43584. this.vertexColors[t] = e.vertexColors[t].clone();
  43585. return this
  43586. }
  43587. },
  43588. n.BufferAttribute = function(e, t) {
  43589. this.uuid = n.Math.generateUUID(),
  43590. this.array = e,
  43591. this.itemSize = t,
  43592. this.dynamic = !1,
  43593. this.updateRange = {
  43594. offset: 0,
  43595. count: -1
  43596. },
  43597. this.version = 0
  43598. }
  43599. ,
  43600. n.BufferAttribute.prototype = {
  43601. constructor: n.BufferAttribute,
  43602. get count() {
  43603. return this.array.length / this.itemSize
  43604. },
  43605. set needsUpdate(e) {
  43606. e === !0 && this.version++
  43607. },
  43608. setDynamic: function(e) {
  43609. return this.dynamic = e,
  43610. this
  43611. },
  43612. copy: function(e) {
  43613. return this.array = new e.array.constructor(e.array),
  43614. this.itemSize = e.itemSize,
  43615. this.dynamic = e.dynamic,
  43616. this
  43617. },
  43618. copyAt: function(e, t, i) {
  43619. e *= this.itemSize,
  43620. i *= t.itemSize;
  43621. for (var n = 0, r = this.itemSize; n < r; n++)
  43622. this.array[e + n] = t.array[i + n];
  43623. return this
  43624. },
  43625. copyArray: function(e) {
  43626. return this.array.set(e),
  43627. this
  43628. },
  43629. copyColorsArray: function(e) {
  43630. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43631. var a = e[r];
  43632. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43633. a = new n.Color),
  43634. t[i++] = a.r,
  43635. t[i++] = a.g,
  43636. t[i++] = a.b
  43637. }
  43638. return this
  43639. },
  43640. copyIndicesArray: function(e) {
  43641. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43642. var o = e[n];
  43643. t[i++] = o.a,
  43644. t[i++] = o.b,
  43645. t[i++] = o.c
  43646. }
  43647. return this
  43648. },
  43649. copyVector2sArray: function(e) {
  43650. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43651. var a = e[r];
  43652. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43653. a = new n.Vector2),
  43654. t[i++] = a.x,
  43655. t[i++] = a.y
  43656. }
  43657. return this
  43658. },
  43659. copyVector3sArray: function(e) {
  43660. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43661. var a = e[r];
  43662. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43663. a = new n.Vector3),
  43664. t[i++] = a.x,
  43665. t[i++] = a.y,
  43666. t[i++] = a.z
  43667. }
  43668. return this
  43669. },
  43670. copyVector4sArray: function(e) {
  43671. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43672. var a = e[r];
  43673. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43674. a = new n.Vector4),
  43675. t[i++] = a.x,
  43676. t[i++] = a.y,
  43677. t[i++] = a.z,
  43678. t[i++] = a.w
  43679. }
  43680. return this
  43681. },
  43682. set: function(e, t) {
  43683. return void 0 === t && (t = 0),
  43684. this.array.set(e, t),
  43685. this
  43686. },
  43687. getX: function(e) {
  43688. return this.array[e * this.itemSize]
  43689. },
  43690. setX: function(e, t) {
  43691. return this.array[e * this.itemSize] = t,
  43692. this
  43693. },
  43694. getY: function(e) {
  43695. return this.array[e * this.itemSize + 1]
  43696. },
  43697. setY: function(e, t) {
  43698. return this.array[e * this.itemSize + 1] = t,
  43699. this
  43700. },
  43701. getZ: function(e) {
  43702. return this.array[e * this.itemSize + 2]
  43703. },
  43704. setZ: function(e, t) {
  43705. return this.array[e * this.itemSize + 2] = t,
  43706. this
  43707. },
  43708. getW: function(e) {
  43709. return this.array[e * this.itemSize + 3]
  43710. },
  43711. setW: function(e, t) {
  43712. return this.array[e * this.itemSize + 3] = t,
  43713. this
  43714. },
  43715. setXY: function(e, t, i) {
  43716. return e *= this.itemSize,
  43717. this.array[e + 0] = t,
  43718. this.array[e + 1] = i,
  43719. this
  43720. },
  43721. setXYZ: function(e, t, i, n) {
  43722. return e *= this.itemSize,
  43723. this.array[e + 0] = t,
  43724. this.array[e + 1] = i,
  43725. this.array[e + 2] = n,
  43726. this
  43727. },
  43728. setXYZW: function(e, t, i, n, r) {
  43729. return e *= this.itemSize,
  43730. this.array[e + 0] = t,
  43731. this.array[e + 1] = i,
  43732. this.array[e + 2] = n,
  43733. this.array[e + 3] = r,
  43734. this
  43735. },
  43736. clone: function() {
  43737. return (new this.constructor).copy(this)
  43738. }
  43739. },
  43740. n.Int8Attribute = function(e, t) {
  43741. return new n.BufferAttribute(new Int8Array(e),t)
  43742. }
  43743. ,
  43744. n.Uint8Attribute = function(e, t) {
  43745. return new n.BufferAttribute(new Uint8Array(e),t)
  43746. }
  43747. ,
  43748. n.Uint8ClampedAttribute = function(e, t) {
  43749. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43750. }
  43751. ,
  43752. n.Int16Attribute = function(e, t) {
  43753. return new n.BufferAttribute(new Int16Array(e),t)
  43754. }
  43755. ,
  43756. n.Uint16Attribute = function(e, t) {
  43757. return new n.BufferAttribute(new Uint16Array(e),t)
  43758. }
  43759. ;
  43760. n.Int32Attribute = function(e, t) {
  43761. return new n.BufferAttribute(new Int32Array(e),t)
  43762. }
  43763. ;
  43764. n.Uint32Attribute = function(e, t) {
  43765. return new n.BufferAttribute(new Uint32Array(e),t)
  43766. }
  43767. ,
  43768. n.Float32Attribute = function(e, t) {
  43769. return new n.BufferAttribute(new Float32Array(e),t)
  43770. }
  43771. ,
  43772. n.Float64Attribute = function(e, t) {
  43773. return new n.BufferAttribute(new Float64Array(e),t)
  43774. }
  43775. ,
  43776. n.DynamicBufferAttribute = function(e, t) {
  43777. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43778. new n.BufferAttribute(e,t).setDynamic(!0)
  43779. }
  43780. ,
  43781. n.InstancedBufferAttribute = function(e, t, i) {
  43782. n.BufferAttribute.call(this, e, t),
  43783. this.meshPerAttribute = i || 1
  43784. }
  43785. ,
  43786. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43787. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43788. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43789. return n.BufferAttribute.prototype.copy.call(this, e),
  43790. this.meshPerAttribute = e.meshPerAttribute,
  43791. this
  43792. }
  43793. ,
  43794. n.InterleavedBuffer = function(e, t) {
  43795. this.uuid = n.Math.generateUUID(),
  43796. this.array = e,
  43797. this.stride = t,
  43798. this.dynamic = !1,
  43799. this.updateRange = {
  43800. offset: 0,
  43801. count: -1
  43802. },
  43803. this.version = 0
  43804. }
  43805. ,
  43806. n.InterleavedBuffer.prototype = {
  43807. constructor: n.InterleavedBuffer,
  43808. get length() {
  43809. return this.array.length
  43810. },
  43811. get count() {
  43812. return this.array.length / this.stride
  43813. },
  43814. set needsUpdate(e) {
  43815. e === !0 && this.version++
  43816. },
  43817. setDynamic: function(e) {
  43818. return this.dynamic = e,
  43819. this
  43820. },
  43821. copy: function(e) {
  43822. return this.array = new e.array.constructor(e.array),
  43823. this.stride = e.stride,
  43824. this.dynamic = e.dynamic,
  43825. this
  43826. },
  43827. copyAt: function(e, t, i) {
  43828. e *= this.stride,
  43829. i *= t.stride;
  43830. for (var n = 0, r = this.stride; n < r; n++)
  43831. this.array[e + n] = t.array[i + n];
  43832. return this
  43833. },
  43834. set: function(e, t) {
  43835. return void 0 === t && (t = 0),
  43836. this.array.set(e, t),
  43837. this
  43838. },
  43839. clone: function() {
  43840. return (new this.constructor).copy(this)
  43841. }
  43842. },
  43843. n.InstancedInterleavedBuffer = function(e, t, i) {
  43844. n.InterleavedBuffer.call(this, e, t),
  43845. this.meshPerAttribute = i || 1
  43846. }
  43847. ,
  43848. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43849. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43850. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43851. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43852. this.meshPerAttribute = e.meshPerAttribute,
  43853. this
  43854. }
  43855. ,
  43856. n.InterleavedBufferAttribute = function(e, t, i) {
  43857. this.uuid = n.Math.generateUUID(),
  43858. this.data = e,
  43859. this.itemSize = t,
  43860. this.offset = i
  43861. }
  43862. ,
  43863. n.InterleavedBufferAttribute.prototype = {
  43864. constructor: n.InterleavedBufferAttribute,
  43865. get length() {
  43866. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43867. this.array.length
  43868. },
  43869. get count() {
  43870. return this.data.count
  43871. },
  43872. setX: function(e, t) {
  43873. return this.data.array[e * this.data.stride + this.offset] = t,
  43874. this
  43875. },
  43876. setY: function(e, t) {
  43877. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43878. this
  43879. },
  43880. setZ: function(e, t) {
  43881. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43882. this
  43883. },
  43884. setW: function(e, t) {
  43885. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43886. this
  43887. },
  43888. getX: function(e) {
  43889. return this.data.array[e * this.data.stride + this.offset]
  43890. },
  43891. getY: function(e) {
  43892. return this.data.array[e * this.data.stride + this.offset + 1]
  43893. },
  43894. getZ: function(e) {
  43895. return this.data.array[e * this.data.stride + this.offset + 2]
  43896. },
  43897. getW: function(e) {
  43898. return this.data.array[e * this.data.stride + this.offset + 3]
  43899. },
  43900. setXY: function(e, t, i) {
  43901. return e = e * this.data.stride + this.offset,
  43902. this.data.array[e + 0] = t,
  43903. this.data.array[e + 1] = i,
  43904. this
  43905. },
  43906. setXYZ: function(e, t, i, n) {
  43907. return e = e * this.data.stride + this.offset,
  43908. this.data.array[e + 0] = t,
  43909. this.data.array[e + 1] = i,
  43910. this.data.array[e + 2] = n,
  43911. this
  43912. },
  43913. setXYZW: function(e, t, i, n, r) {
  43914. return e = e * this.data.stride + this.offset,
  43915. this.data.array[e + 0] = t,
  43916. this.data.array[e + 1] = i,
  43917. this.data.array[e + 2] = n,
  43918. this.data.array[e + 3] = r,
  43919. this
  43920. }
  43921. },
  43922. n.Geometry = function() {
  43923. Object.defineProperty(this, "id", {
  43924. value: n.GeometryIdCount++
  43925. }),
  43926. this.uuid = n.Math.generateUUID(),
  43927. this.name = "",
  43928. this.type = "Geometry",
  43929. this.vertices = [],
  43930. this.colors = [],
  43931. this.faces = [],
  43932. this.faceVertexUvs = [[]],
  43933. this.morphTargets = [],
  43934. this.morphNormals = [],
  43935. this.skinWeights = [],
  43936. this.skinIndices = [],
  43937. this.lineDistances = [],
  43938. this.boundingBox = null,
  43939. this.boundingSphere = null,
  43940. this.verticesNeedUpdate = !1,
  43941. this.elementsNeedUpdate = !1,
  43942. this.uvsNeedUpdate = !1,
  43943. this.normalsNeedUpdate = !1,
  43944. this.colorsNeedUpdate = !1,
  43945. this.lineDistancesNeedUpdate = !1,
  43946. this.groupsNeedUpdate = !1
  43947. }
  43948. ,
  43949. n.Geometry.prototype = {
  43950. constructor: n.Geometry,
  43951. applyMatrix: function(e) {
  43952. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43953. var o = this.vertices[i];
  43954. o.applyMatrix4(e)
  43955. }
  43956. for (var i = 0, r = this.faces.length; i < r; i++) {
  43957. var a = this.faces[i];
  43958. a.normal.applyMatrix3(t).normalize();
  43959. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43960. a.vertexNormals[s].applyMatrix3(t).normalize()
  43961. }
  43962. return null !== this.boundingBox && this.computeBoundingBox(),
  43963. null !== this.boundingSphere && this.computeBoundingSphere(),
  43964. this.verticesNeedUpdate = !0,
  43965. this.normalsNeedUpdate = !0,
  43966. this
  43967. },
  43968. rotateX: function() {
  43969. var e;
  43970. return function(t) {
  43971. return void 0 === e && (e = new n.Matrix4),
  43972. e.makeRotationX(t),
  43973. this.applyMatrix(e),
  43974. this
  43975. }
  43976. }(),
  43977. rotateY: function() {
  43978. var e;
  43979. return function(t) {
  43980. return void 0 === e && (e = new n.Matrix4),
  43981. e.makeRotationY(t),
  43982. this.applyMatrix(e),
  43983. this
  43984. }
  43985. }(),
  43986. rotateZ: function() {
  43987. var e;
  43988. return function(t) {
  43989. return void 0 === e && (e = new n.Matrix4),
  43990. e.makeRotationZ(t),
  43991. this.applyMatrix(e),
  43992. this
  43993. }
  43994. }(),
  43995. translate: function() {
  43996. var e;
  43997. return function(t, i, r) {
  43998. return void 0 === e && (e = new n.Matrix4),
  43999. e.makeTranslation(t, i, r),
  44000. this.applyMatrix(e),
  44001. this
  44002. }
  44003. }(),
  44004. scale: function() {
  44005. var e;
  44006. return function(t, i, r) {
  44007. return void 0 === e && (e = new n.Matrix4),
  44008. e.makeScale(t, i, r),
  44009. this.applyMatrix(e),
  44010. this
  44011. }
  44012. }(),
  44013. lookAt: function() {
  44014. var e;
  44015. return function(t) {
  44016. void 0 === e && (e = new n.Object3D),
  44017. e.lookAt(t),
  44018. e.updateMatrix(),
  44019. this.applyMatrix(e.matrix)
  44020. }
  44021. }(),
  44022. fromBufferGeometry: function(e) {
  44023. function t(e, t, r, o) {
  44024. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44025. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44026. , g = new n.Face3(e,t,r,a,f,o);
  44027. i.faces.push(g),
  44028. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44029. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44030. }
  44031. var i = this
  44032. , r = null !== e.index ? e.index.array : void 0
  44033. , o = e.attributes
  44034. , a = o.position.array
  44035. , s = void 0 !== o.normal ? o.normal.array : void 0
  44036. , l = void 0 !== o.color ? o.color.array : void 0
  44037. , c = void 0 !== o.uv ? o.uv.array : void 0
  44038. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44039. void 0 !== h && (this.faceVertexUvs[1] = []);
  44040. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44041. g += 2)
  44042. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44043. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44044. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44045. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44046. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44047. if (void 0 !== r) {
  44048. var m = e.groups;
  44049. if (m.length > 0)
  44050. for (var f = 0; f < m.length; f++)
  44051. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44052. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44053. else
  44054. for (var f = 0; f < r.length; f += 3)
  44055. t(r[f], r[f + 1], r[f + 2])
  44056. } else
  44057. for (var f = 0; f < a.length / 3; f += 3)
  44058. t(f, f + 1, f + 2);
  44059. return this.computeFaceNormals(),
  44060. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44061. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44062. this
  44063. },
  44064. center: function() {
  44065. this.computeBoundingBox();
  44066. var e = this.boundingBox.center().negate();
  44067. return this.translate(e.x, e.y, e.z),
  44068. e
  44069. },
  44070. normalize: function() {
  44071. this.computeBoundingSphere();
  44072. var e = this.boundingSphere.center
  44073. , t = this.boundingSphere.radius
  44074. , i = 0 === t ? 1 : 1 / t
  44075. , r = new n.Matrix4;
  44076. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44077. this.applyMatrix(r),
  44078. this
  44079. },
  44080. computeFaceNormals: function() {
  44081. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44082. var o = this.faces[i]
  44083. , a = this.vertices[o.a]
  44084. , s = this.vertices[o.b]
  44085. , l = this.vertices[o.c];
  44086. e.subVectors(l, s),
  44087. t.subVectors(a, s),
  44088. e.cross(t),
  44089. e.normalize(),
  44090. o.normal.copy(e)
  44091. }
  44092. },
  44093. computeVertexNormals: function(e) {
  44094. void 0 === e && (e = !0);
  44095. var t, i, r, o, a, s;
  44096. for (s = new Array(this.vertices.length),
  44097. t = 0,
  44098. i = this.vertices.length; t < i; t++)
  44099. s[t] = new n.Vector3;
  44100. if (e) {
  44101. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44102. for (r = 0,
  44103. o = this.faces.length; r < o; r++)
  44104. a = this.faces[r],
  44105. l = this.vertices[a.a],
  44106. c = this.vertices[a.b],
  44107. h = this.vertices[a.c],
  44108. u.subVectors(h, c),
  44109. d.subVectors(l, c),
  44110. u.cross(d),
  44111. s[a.a].add(u),
  44112. s[a.b].add(u),
  44113. s[a.c].add(u)
  44114. } else
  44115. for (r = 0,
  44116. o = this.faces.length; r < o; r++)
  44117. a = this.faces[r],
  44118. s[a.a].add(a.normal),
  44119. s[a.b].add(a.normal),
  44120. s[a.c].add(a.normal);
  44121. for (t = 0,
  44122. i = this.vertices.length; t < i; t++)
  44123. s[t].normalize();
  44124. for (r = 0,
  44125. o = this.faces.length; r < o; r++) {
  44126. a = this.faces[r];
  44127. var p = a.vertexNormals;
  44128. 3 === p.length ? (p[0].copy(s[a.a]),
  44129. p[1].copy(s[a.b]),
  44130. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44131. p[1] = s[a.b].clone(),
  44132. p[2] = s[a.c].clone())
  44133. }
  44134. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44135. },
  44136. computeMorphNormals: function() {
  44137. var e, t, i, r, o;
  44138. for (i = 0,
  44139. r = this.faces.length; i < r; i++)
  44140. for (o = this.faces[i],
  44141. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44142. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44143. e = 0,
  44144. t = o.vertexNormals.length; e < t; e++)
  44145. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44146. var a = new n.Geometry;
  44147. for (a.faces = this.faces,
  44148. e = 0,
  44149. t = this.morphTargets.length; e < t; e++) {
  44150. if (!this.morphNormals[e]) {
  44151. this.morphNormals[e] = {},
  44152. this.morphNormals[e].faceNormals = [],
  44153. this.morphNormals[e].vertexNormals = [];
  44154. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44155. for (i = 0,
  44156. r = this.faces.length; i < r; i++)
  44157. s = new n.Vector3,
  44158. l = {
  44159. a: new n.Vector3,
  44160. b: new n.Vector3,
  44161. c: new n.Vector3
  44162. },
  44163. c.push(s),
  44164. h.push(l)
  44165. }
  44166. var u = this.morphNormals[e];
  44167. a.vertices = this.morphTargets[e].vertices,
  44168. a.computeFaceNormals(),
  44169. a.computeVertexNormals();
  44170. var s, l;
  44171. for (i = 0,
  44172. r = this.faces.length; i < r; i++)
  44173. o = this.faces[i],
  44174. s = u.faceNormals[i],
  44175. l = u.vertexNormals[i],
  44176. s.copy(o.normal),
  44177. l.a.copy(o.vertexNormals[0]),
  44178. l.b.copy(o.vertexNormals[1]),
  44179. l.c.copy(o.vertexNormals[2])
  44180. }
  44181. for (i = 0,
  44182. r = this.faces.length; i < r; i++)
  44183. o = this.faces[i],
  44184. o.normal = o.__originalFaceNormal,
  44185. o.vertexNormals = o.__originalVertexNormals
  44186. },
  44187. computeTangents: function() {
  44188. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44189. },
  44190. computeLineDistances: function() {
  44191. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44192. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44193. this.lineDistances[i] = e
  44194. },
  44195. computeBoundingBox: function() {
  44196. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44197. this.boundingBox.setFromPoints(this.vertices)
  44198. },
  44199. computeBoundingSphere: function() {
  44200. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44201. this.boundingSphere.setFromPoints(this.vertices)
  44202. },
  44203. merge: function(e, t, i) {
  44204. if (e instanceof n.Geometry == !1)
  44205. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44206. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44207. void 0 === i && (i = 0),
  44208. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44209. for (var d = 0, p = s.length; d < p; d++) {
  44210. var f = s[d]
  44211. , g = f.clone();
  44212. void 0 !== t && g.applyMatrix4(t),
  44213. a.push(g)
  44214. }
  44215. for (d = 0,
  44216. p = c.length; d < p; d++) {
  44217. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44218. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44219. m.normal.copy(y.normal),
  44220. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44221. for (var E = 0, b = C.length; E < b; E++)
  44222. v = C[E].clone(),
  44223. void 0 !== r && v.applyMatrix3(r).normalize(),
  44224. m.vertexNormals.push(v);
  44225. m.color.copy(y.color);
  44226. for (var E = 0, b = I.length; E < b; E++)
  44227. A = I[E],
  44228. m.vertexColors.push(A.clone());
  44229. m.materialIndex = y.materialIndex + i,
  44230. l.push(m)
  44231. }
  44232. for (d = 0,
  44233. p = u.length; d < p; d++) {
  44234. var w = u[d]
  44235. , _ = [];
  44236. if (void 0 !== w) {
  44237. for (var E = 0, b = w.length; E < b; E++)
  44238. _.push(w[E].clone());
  44239. h.push(_)
  44240. }
  44241. }
  44242. },
  44243. mergeMesh: function(e) {
  44244. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44245. void this.merge(e.geometry, e.matrix))
  44246. },
  44247. mergeVertices: function() {
  44248. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44249. for (i = 0,
  44250. n = this.vertices.length; i < n; i++)
  44251. e = this.vertices[i],
  44252. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44253. void 0 === l[t] ? (l[t] = i,
  44254. c.push(this.vertices[i]),
  44255. h[i] = c.length - 1) : h[i] = h[l[t]];
  44256. var p = [];
  44257. for (i = 0,
  44258. n = this.faces.length; i < n; i++) {
  44259. r = this.faces[i],
  44260. r.a = h[r.a],
  44261. r.b = h[r.b],
  44262. r.c = h[r.c],
  44263. o = [r.a, r.b, r.c];
  44264. for (var f = -1, g = 0; g < 3; g++)
  44265. if (o[g] === o[(g + 1) % 3]) {
  44266. f = g,
  44267. p.push(i);
  44268. break
  44269. }
  44270. }
  44271. for (i = p.length - 1; i >= 0; i--) {
  44272. var m = p[i];
  44273. for (this.faces.splice(m, 1),
  44274. a = 0,
  44275. s = this.faceVertexUvs.length; a < s; a++)
  44276. this.faceVertexUvs[a].splice(m, 1)
  44277. }
  44278. var v = this.vertices.length - c.length;
  44279. return this.vertices = c,
  44280. v
  44281. },
  44282. sortFacesByMaterialIndex: function() {
  44283. function e(e, t) {
  44284. return e.materialIndex - t.materialIndex
  44285. }
  44286. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44287. t[n]._id = n;
  44288. t.sort(e);
  44289. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44290. a && a.length === i && (r = []),
  44291. s && s.length === i && (o = []);
  44292. for (var n = 0; n < i; n++) {
  44293. var l = t[n]._id;
  44294. r && r.push(a[l]),
  44295. o && o.push(s[l])
  44296. }
  44297. r && (this.faceVertexUvs[0] = r),
  44298. o && (this.faceVertexUvs[1] = o)
  44299. },
  44300. toJSON: function() {
  44301. function e(e, t, i) {
  44302. return i ? e | 1 << t : e & ~(1 << t)
  44303. }
  44304. function t(e) {
  44305. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44306. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44307. u.push(e.x, e.y, e.z),
  44308. d[t])
  44309. }
  44310. function i(e) {
  44311. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44312. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44313. p.push(e.getHex()),
  44314. f[t])
  44315. }
  44316. function n(e) {
  44317. var t = e.x.toString() + e.y.toString();
  44318. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44319. g.push(e.x, e.y),
  44320. m[t])
  44321. }
  44322. var r = {
  44323. metadata: {
  44324. version: 4.4,
  44325. type: "Geometry",
  44326. generator: "Geometry.toJSON"
  44327. }
  44328. };
  44329. if (r.uuid = this.uuid,
  44330. r.type = this.type,
  44331. "" !== this.name && (r.name = this.name),
  44332. void 0 !== this.parameters) {
  44333. var o = this.parameters;
  44334. for (var a in o)
  44335. void 0 !== o[a] && (r[a] = o[a]);
  44336. return r
  44337. }
  44338. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44339. var c = this.vertices[l];
  44340. s.push(c.x, c.y, c.z)
  44341. }
  44342. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44343. var v = this.faces[l]
  44344. , A = !0
  44345. , y = !1
  44346. , C = void 0 !== this.faceVertexUvs[0][l]
  44347. , I = v.normal.length() > 0
  44348. , E = v.vertexNormals.length > 0
  44349. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44350. , w = v.vertexColors.length > 0
  44351. , _ = 0;
  44352. if (_ = e(_, 0, 0),
  44353. _ = e(_, 1, A),
  44354. _ = e(_, 2, y),
  44355. _ = e(_, 3, C),
  44356. _ = e(_, 4, I),
  44357. _ = e(_, 5, E),
  44358. _ = e(_, 6, b),
  44359. _ = e(_, 7, w),
  44360. h.push(_),
  44361. h.push(v.a, v.b, v.c),
  44362. h.push(v.materialIndex),
  44363. C) {
  44364. var T = this.faceVertexUvs[0][l];
  44365. h.push(n(T[0]), n(T[1]), n(T[2]))
  44366. }
  44367. if (I && h.push(t(v.normal)),
  44368. E) {
  44369. var x = v.vertexNormals;
  44370. h.push(t(x[0]), t(x[1]), t(x[2]))
  44371. }
  44372. if (b && h.push(i(v.color)),
  44373. w) {
  44374. var S = v.vertexColors;
  44375. h.push(i(S[0]), i(S[1]), i(S[2]))
  44376. }
  44377. }
  44378. return r.data = {},
  44379. r.data.vertices = s,
  44380. r.data.normals = u,
  44381. p.length > 0 && (r.data.colors = p),
  44382. g.length > 0 && (r.data.uvs = [g]),
  44383. r.data.faces = h,
  44384. r
  44385. },
  44386. clone: function() {
  44387. return (new n.Geometry).copy(this)
  44388. },
  44389. copy: function(e) {
  44390. this.vertices = [],
  44391. this.faces = [],
  44392. this.faceVertexUvs = [[]];
  44393. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44394. this.vertices.push(t[i].clone());
  44395. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44396. this.faces.push(r[i].clone());
  44397. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44398. var o = e.faceVertexUvs[i];
  44399. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44400. for (var a = 0, s = o.length; a < s; a++) {
  44401. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44402. var d = l[h];
  44403. c.push(d.clone())
  44404. }
  44405. this.faceVertexUvs[i].push(c)
  44406. }
  44407. }
  44408. return this
  44409. },
  44410. dispose: function() {
  44411. this.dispatchEvent({
  44412. type: "dispose"
  44413. })
  44414. }
  44415. },
  44416. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44417. n.GeometryIdCount = 0,
  44418. n.DirectGeometry = function() {
  44419. Object.defineProperty(this, "id", {
  44420. value: n.GeometryIdCount++
  44421. }),
  44422. this.uuid = n.Math.generateUUID(),
  44423. this.name = "",
  44424. this.type = "DirectGeometry",
  44425. this.indices = [],
  44426. this.vertices = [],
  44427. this.normals = [],
  44428. this.colors = [],
  44429. this.uvs = [],
  44430. this.uvs2 = [],
  44431. this.groups = [],
  44432. this.morphTargets = {},
  44433. this.skinWeights = [],
  44434. this.skinIndices = [],
  44435. this.boundingBox = null,
  44436. this.boundingSphere = null,
  44437. this.verticesNeedUpdate = !1,
  44438. this.normalsNeedUpdate = !1,
  44439. this.colorsNeedUpdate = !1,
  44440. this.uvsNeedUpdate = !1,
  44441. this.groupsNeedUpdate = !1
  44442. }
  44443. ,
  44444. n.DirectGeometry.prototype = {
  44445. constructor: n.DirectGeometry,
  44446. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44447. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44448. computeFaceNormals: function() {
  44449. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44450. },
  44451. computeVertexNormals: function() {
  44452. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44453. },
  44454. computeGroups: function(e) {
  44455. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44456. var a = r[o];
  44457. a.materialIndex !== i && (i = a.materialIndex,
  44458. void 0 !== t && (t.count = 3 * o - t.start,
  44459. n.push(t)),
  44460. t = {
  44461. start: 3 * o,
  44462. materialIndex: i
  44463. })
  44464. }
  44465. void 0 !== t && (t.count = 3 * o - t.start,
  44466. n.push(t)),
  44467. this.groups = n
  44468. },
  44469. fromGeometry: function(e) {
  44470. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44471. if (c > 0) {
  44472. t = [];
  44473. for (var h = 0; h < c; h++)
  44474. t[h] = [];
  44475. this.morphTargets.position = t
  44476. }
  44477. var u, d = e.morphNormals, p = d.length;
  44478. if (p > 0) {
  44479. u = [];
  44480. for (var h = 0; h < p; h++)
  44481. u[h] = [];
  44482. this.morphTargets.normal = u
  44483. }
  44484. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44485. var A = i[h];
  44486. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44487. var y = A.vertexNormals;
  44488. if (3 === y.length)
  44489. this.normals.push(y[0], y[1], y[2]);
  44490. else {
  44491. var C = A.normal;
  44492. this.normals.push(C, C, C)
  44493. }
  44494. var I = A.vertexColors;
  44495. if (3 === I.length)
  44496. this.colors.push(I[0], I[1], I[2]);
  44497. else {
  44498. var E = A.color;
  44499. this.colors.push(E, E, E)
  44500. }
  44501. if (a === !0) {
  44502. var b = o[0][h];
  44503. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44504. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44505. }
  44506. if (s === !0) {
  44507. var b = o[1][h];
  44508. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44509. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44510. }
  44511. for (var w = 0; w < c; w++) {
  44512. var _ = l[w].vertices;
  44513. t[w].push(_[A.a], _[A.b], _[A.c])
  44514. }
  44515. for (var w = 0; w < p; w++) {
  44516. var T = d[w].vertexNormals[h];
  44517. u[w].push(T.a, T.b, T.c)
  44518. }
  44519. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44520. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44521. }
  44522. return this.computeGroups(e),
  44523. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44524. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44525. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44526. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44527. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44528. this
  44529. },
  44530. dispose: function() {
  44531. this.dispatchEvent({
  44532. type: "dispose"
  44533. })
  44534. }
  44535. },
  44536. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44537. n.BufferGeometry = function() {
  44538. Object.defineProperty(this, "id", {
  44539. value: n.GeometryIdCount++
  44540. }),
  44541. this.uuid = n.Math.generateUUID(),
  44542. this.name = "",
  44543. this.type = "BufferGeometry",
  44544. this.index = null,
  44545. this.attributes = {},
  44546. this.morphAttributes = {},
  44547. this.groups = [],
  44548. this.boundingBox = null,
  44549. this.boundingSphere = null,
  44550. this.drawRange = {
  44551. start: 0,
  44552. count: 1 / 0
  44553. }
  44554. }
  44555. ,
  44556. n.BufferGeometry.prototype = {
  44557. constructor: n.BufferGeometry,
  44558. getIndex: function() {
  44559. return this.index
  44560. },
  44561. setIndex: function(e) {
  44562. this.index = e
  44563. },
  44564. addAttribute: function(e, t) {
  44565. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44566. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44567. void this.setIndex(t)) : (this.attributes[e] = t,
  44568. this)
  44569. },
  44570. getAttribute: function(e) {
  44571. return this.attributes[e]
  44572. },
  44573. removeAttribute: function(e) {
  44574. return delete this.attributes[e],
  44575. this
  44576. },
  44577. addGroup: function(e, t, i) {
  44578. this.groups.push({
  44579. start: e,
  44580. count: t,
  44581. materialIndex: void 0 !== i ? i : 0
  44582. })
  44583. },
  44584. clearGroups: function() {
  44585. this.groups = []
  44586. },
  44587. setDrawRange: function(e, t) {
  44588. this.drawRange.start = e,
  44589. this.drawRange.count = t
  44590. },
  44591. applyMatrix: function(e) {
  44592. var t = this.attributes.position;
  44593. void 0 !== t && (e.applyToVector3Array(t.array),
  44594. t.needsUpdate = !0);
  44595. var i = this.attributes.normal;
  44596. if (void 0 !== i) {
  44597. var r = (new n.Matrix3).getNormalMatrix(e);
  44598. r.applyToVector3Array(i.array),
  44599. i.needsUpdate = !0
  44600. }
  44601. return null !== this.boundingBox && this.computeBoundingBox(),
  44602. null !== this.boundingSphere && this.computeBoundingSphere(),
  44603. this
  44604. },
  44605. rotateX: function() {
  44606. var e;
  44607. return function(t) {
  44608. return void 0 === e && (e = new n.Matrix4),
  44609. e.makeRotationX(t),
  44610. this.applyMatrix(e),
  44611. this
  44612. }
  44613. }(),
  44614. rotateY: function() {
  44615. var e;
  44616. return function(t) {
  44617. return void 0 === e && (e = new n.Matrix4),
  44618. e.makeRotationY(t),
  44619. this.applyMatrix(e),
  44620. this
  44621. }
  44622. }(),
  44623. rotateZ: function() {
  44624. var e;
  44625. return function(t) {
  44626. return void 0 === e && (e = new n.Matrix4),
  44627. e.makeRotationZ(t),
  44628. this.applyMatrix(e),
  44629. this
  44630. }
  44631. }(),
  44632. translate: function() {
  44633. var e;
  44634. return function(t, i, r) {
  44635. return void 0 === e && (e = new n.Matrix4),
  44636. e.makeTranslation(t, i, r),
  44637. this.applyMatrix(e),
  44638. this
  44639. }
  44640. }(),
  44641. scale: function() {
  44642. var e;
  44643. return function(t, i, r) {
  44644. return void 0 === e && (e = new n.Matrix4),
  44645. e.makeScale(t, i, r),
  44646. this.applyMatrix(e),
  44647. this
  44648. }
  44649. }(),
  44650. lookAt: function() {
  44651. var e;
  44652. return function(t) {
  44653. void 0 === e && (e = new n.Object3D),
  44654. e.lookAt(t),
  44655. e.updateMatrix(),
  44656. this.applyMatrix(e.matrix)
  44657. }
  44658. }(),
  44659. center: function() {
  44660. this.computeBoundingBox();
  44661. var e = this.boundingBox.center().negate();
  44662. return this.translate(e.x, e.y, e.z),
  44663. e
  44664. },
  44665. setFromObject: function(e) {
  44666. var t = e.geometry;
  44667. if (e instanceof n.Points || e instanceof n.Line) {
  44668. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44669. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44670. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44671. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44672. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44673. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44674. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44675. }
  44676. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44677. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44678. } else
  44679. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44680. return this
  44681. },
  44682. updateFromObject: function(e) {
  44683. var t = e.geometry;
  44684. if (e instanceof n.Mesh) {
  44685. var i = t.__directGeometry;
  44686. if (void 0 === i)
  44687. return this.fromGeometry(t);
  44688. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44689. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44690. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44691. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44692. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44693. t.verticesNeedUpdate = !1,
  44694. t.normalsNeedUpdate = !1,
  44695. t.colorsNeedUpdate = !1,
  44696. t.uvsNeedUpdate = !1,
  44697. t.groupsNeedUpdate = !1,
  44698. t = i
  44699. }
  44700. if (t.verticesNeedUpdate === !0) {
  44701. var r = this.attributes.position;
  44702. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44703. r.needsUpdate = !0),
  44704. t.verticesNeedUpdate = !1
  44705. }
  44706. if (t.normalsNeedUpdate === !0) {
  44707. var r = this.attributes.normal;
  44708. void 0 !== r && (r.copyVector3sArray(t.normals),
  44709. r.needsUpdate = !0),
  44710. t.normalsNeedUpdate = !1
  44711. }
  44712. if (t.colorsNeedUpdate === !0) {
  44713. var r = this.attributes.color;
  44714. void 0 !== r && (r.copyColorsArray(t.colors),
  44715. r.needsUpdate = !0),
  44716. t.colorsNeedUpdate = !1
  44717. }
  44718. if (t.uvsNeedUpdate) {
  44719. var r = this.attributes.uv;
  44720. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44721. r.needsUpdate = !0),
  44722. t.uvsNeedUpdate = !1
  44723. }
  44724. if (t.lineDistancesNeedUpdate) {
  44725. var r = this.attributes.lineDistance;
  44726. void 0 !== r && (r.copyArray(t.lineDistances),
  44727. r.needsUpdate = !0),
  44728. t.lineDistancesNeedUpdate = !1
  44729. }
  44730. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44731. this.groups = t.groups,
  44732. t.groupsNeedUpdate = !1),
  44733. this
  44734. },
  44735. fromGeometry: function(e) {
  44736. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44737. this.fromDirectGeometry(e.__directGeometry)
  44738. },
  44739. fromDirectGeometry: function(e) {
  44740. var t = new Float32Array(3 * e.vertices.length);
  44741. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44742. e.normals.length > 0) {
  44743. var i = new Float32Array(3 * e.normals.length);
  44744. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44745. }
  44746. if (e.colors.length > 0) {
  44747. var r = new Float32Array(3 * e.colors.length);
  44748. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44749. }
  44750. if (e.uvs.length > 0) {
  44751. var o = new Float32Array(2 * e.uvs.length);
  44752. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44753. }
  44754. if (e.uvs2.length > 0) {
  44755. var a = new Float32Array(2 * e.uvs2.length);
  44756. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44757. }
  44758. if (e.indices.length > 0) {
  44759. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44760. , l = new s(3 * e.indices.length);
  44761. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44762. }
  44763. this.groups = e.groups;
  44764. for (var c in e.morphTargets) {
  44765. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44766. var f = u[d]
  44767. , g = new n.Float32Attribute(3 * f.length,3);
  44768. h.push(g.copyVector3sArray(f))
  44769. }
  44770. this.morphAttributes[c] = h
  44771. }
  44772. if (e.skinIndices.length > 0) {
  44773. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44774. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44775. }
  44776. if (e.skinWeights.length > 0) {
  44777. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44778. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44779. }
  44780. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44781. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44782. this
  44783. },
  44784. computeBoundingBox: function() {
  44785. new n.Vector3;
  44786. return function() {
  44787. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44788. var e = this.attributes.position.array;
  44789. e && this.boundingBox.setFromArray(e),
  44790. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44791. this.boundingBox.max.set(0, 0, 0)),
  44792. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44793. }
  44794. }(),
  44795. computeBoundingSphere: function() {
  44796. var e = new n.Box3
  44797. , t = new n.Vector3;
  44798. return function() {
  44799. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44800. var i = this.attributes.position.array;
  44801. if (i) {
  44802. var r = this.boundingSphere.center;
  44803. e.setFromArray(i),
  44804. e.center(r);
  44805. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44806. t.fromArray(i, a),
  44807. o = Math.max(o, r.distanceToSquared(t));
  44808. this.boundingSphere.radius = Math.sqrt(o),
  44809. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44810. }
  44811. }
  44812. }(),
  44813. computeFaceNormals: function() {},
  44814. computeVertexNormals: function() {
  44815. var e = this.index
  44816. , t = this.attributes
  44817. , i = this.groups;
  44818. if (t.position) {
  44819. var r = t.position.array;
  44820. if (void 0 === t.normal)
  44821. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44822. else
  44823. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44824. o[a] = 0;
  44825. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44826. if (e) {
  44827. var v = e.array;
  44828. 0 === i.length && this.addGroup(0, v.length);
  44829. for (var A = 0, y = i.length; A < y; ++A)
  44830. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44831. l = 3 * v[a + 0],
  44832. c = 3 * v[a + 1],
  44833. h = 3 * v[a + 2],
  44834. d.fromArray(r, l),
  44835. p.fromArray(r, c),
  44836. f.fromArray(r, h),
  44837. g.subVectors(f, p),
  44838. m.subVectors(d, p),
  44839. g.cross(m),
  44840. u[l] += g.x,
  44841. u[l + 1] += g.y,
  44842. u[l + 2] += g.z,
  44843. u[c] += g.x,
  44844. u[c + 1] += g.y,
  44845. u[c + 2] += g.z,
  44846. u[h] += g.x,
  44847. u[h + 1] += g.y,
  44848. u[h + 2] += g.z
  44849. } else
  44850. for (var a = 0, s = r.length; a < s; a += 9)
  44851. d.fromArray(r, a),
  44852. p.fromArray(r, a + 3),
  44853. f.fromArray(r, a + 6),
  44854. g.subVectors(f, p),
  44855. m.subVectors(d, p),
  44856. g.cross(m),
  44857. u[a] = g.x,
  44858. u[a + 1] = g.y,
  44859. u[a + 2] = g.z,
  44860. u[a + 3] = g.x,
  44861. u[a + 4] = g.y,
  44862. u[a + 5] = g.z,
  44863. u[a + 6] = g.x,
  44864. u[a + 7] = g.y,
  44865. u[a + 8] = g.z;
  44866. this.normalizeNormals(),
  44867. t.normal.needsUpdate = !0
  44868. }
  44869. },
  44870. merge: function(e, t) {
  44871. if (e instanceof n.BufferGeometry == !1)
  44872. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44873. void 0 === t && (t = 0);
  44874. var i = this.attributes;
  44875. for (var r in i)
  44876. if (void 0 !== e.attributes[r])
  44877. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44878. u++)
  44879. a[u] = l[h];
  44880. return this
  44881. },
  44882. normalizeNormals: function() {
  44883. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44884. e = r[o],
  44885. t = r[o + 1],
  44886. i = r[o + 2],
  44887. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44888. r[o] *= n,
  44889. r[o + 1] *= n,
  44890. r[o + 2] *= n
  44891. },
  44892. toNonIndexed: function() {
  44893. if (null === this.index)
  44894. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44895. this;
  44896. var e = new n.BufferGeometry
  44897. , t = this.index.array
  44898. , i = this.attributes;
  44899. for (var r in i) {
  44900. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44901. c = t[u] * s;
  44902. for (var p = 0; p < s; p++)
  44903. l[h++] = a[c++]
  44904. }
  44905. e.addAttribute(r, new n.BufferAttribute(l,s))
  44906. }
  44907. return e
  44908. },
  44909. toJSON: function() {
  44910. var e = {
  44911. metadata: {
  44912. version: 4.4,
  44913. type: "BufferGeometry",
  44914. generator: "BufferGeometry.toJSON"
  44915. }
  44916. };
  44917. if (e.uuid = this.uuid,
  44918. e.type = this.type,
  44919. "" !== this.name && (e.name = this.name),
  44920. void 0 !== this.parameters) {
  44921. var t = this.parameters;
  44922. for (var i in t)
  44923. void 0 !== t[i] && (e[i] = t[i]);
  44924. return e
  44925. }
  44926. e.data = {
  44927. attributes: {}
  44928. };
  44929. var n = this.index;
  44930. if (null !== n) {
  44931. var r = Array.prototype.slice.call(n.array);
  44932. e.data.index = {
  44933. type: n.array.constructor.name,
  44934. array: r
  44935. }
  44936. }
  44937. var o = this.attributes;
  44938. for (var i in o) {
  44939. var a = o[i]
  44940. , r = Array.prototype.slice.call(a.array);
  44941. e.data.attributes[i] = {
  44942. itemSize: a.itemSize,
  44943. type: a.array.constructor.name,
  44944. array: r
  44945. }
  44946. }
  44947. var s = this.groups;
  44948. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44949. var l = this.boundingSphere;
  44950. return null !== l && (e.data.boundingSphere = {
  44951. center: l.center.toArray(),
  44952. radius: l.radius
  44953. }),
  44954. e
  44955. },
  44956. clone: function() {
  44957. return (new n.BufferGeometry).copy(this)
  44958. },
  44959. copy: function(e) {
  44960. var t = e.index;
  44961. null !== t && this.setIndex(t.clone());
  44962. var i = e.attributes;
  44963. for (var n in i) {
  44964. var r = i[n];
  44965. this.addAttribute(n, r.clone())
  44966. }
  44967. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44968. var l = o[a];
  44969. this.addGroup(l.start, l.count)
  44970. }
  44971. return this
  44972. },
  44973. dispose: function() {
  44974. this.dispatchEvent({
  44975. type: "dispose"
  44976. })
  44977. }
  44978. },
  44979. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44980. n.BufferGeometry.MaxIndex = 65535,
  44981. n.InstancedBufferGeometry = function() {
  44982. n.BufferGeometry.call(this),
  44983. this.type = "InstancedBufferGeometry",
  44984. this.maxInstancedCount = void 0
  44985. }
  44986. ,
  44987. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44988. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44989. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44990. this.groups.push({
  44991. start: e,
  44992. count: t,
  44993. instances: i
  44994. })
  44995. }
  44996. ,
  44997. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44998. var t = e.index;
  44999. null !== t && this.setIndex(t.clone());
  45000. var i = e.attributes;
  45001. for (var n in i) {
  45002. var r = i[n];
  45003. this.addAttribute(n, r.clone())
  45004. }
  45005. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45006. var l = o[a];
  45007. this.addGroup(l.start, l.count, l.instances)
  45008. }
  45009. return this
  45010. }
  45011. ,
  45012. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45013. n.Uniform = function(e, t) {
  45014. this.type = e,
  45015. this.value = t,
  45016. this.dynamic = !1
  45017. }
  45018. ,
  45019. n.Uniform.prototype = {
  45020. constructor: n.Uniform,
  45021. onUpdate: function(e) {
  45022. return this.dynamic = !0,
  45023. this.onUpdateCallback = e,
  45024. this
  45025. }
  45026. },
  45027. n.AnimationClip = function(e, t, i) {
  45028. this.name = e || n.Math.generateUUID(),
  45029. this.tracks = i,
  45030. this.duration = void 0 !== t ? t : -1,
  45031. this.duration < 0 && this.resetDuration(),
  45032. this.trim(),
  45033. this.optimize()
  45034. }
  45035. ,
  45036. n.AnimationClip.prototype = {
  45037. constructor: n.AnimationClip,
  45038. resetDuration: function() {
  45039. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45040. var r = this.tracks[i];
  45041. t = Math.max(t, r.times[r.times.length - 1])
  45042. }
  45043. this.duration = t
  45044. },
  45045. trim: function() {
  45046. for (var e = 0; e < this.tracks.length; e++)
  45047. this.tracks[e].trim(0, this.duration);
  45048. return this
  45049. },
  45050. optimize: function() {
  45051. for (var e = 0; e < this.tracks.length; e++)
  45052. this.tracks[e].optimize();
  45053. return this
  45054. }
  45055. },
  45056. Object.assign(n.AnimationClip, {
  45057. parse: function(e) {
  45058. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45059. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45060. return new n.AnimationClip(e.name,e.duration,t)
  45061. },
  45062. toJSON: function(e) {
  45063. for (var t = [], i = e.tracks, r = {
  45064. name: e.name,
  45065. duration: e.duration,
  45066. tracks: t
  45067. }, o = 0, a = i.length; o !== a; ++o)
  45068. t.push(n.KeyframeTrack.toJSON(i[o]));
  45069. return r
  45070. },
  45071. CreateFromMorphTargetSequence: function(e, t, i) {
  45072. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45073. var s = []
  45074. , l = [];
  45075. s.push((a + r - 1) % r, a, (a + 1) % r),
  45076. l.push(0, 1, 0);
  45077. var c = n.AnimationUtils.getKeyframeOrder(s);
  45078. s = n.AnimationUtils.sortedArray(s, 1, c),
  45079. l = n.AnimationUtils.sortedArray(l, 1, c),
  45080. 0 === s[0] && (s.push(r),
  45081. l.push(l[0])),
  45082. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45083. }
  45084. return new n.AnimationClip(e,-1,o)
  45085. },
  45086. findByName: function(e, t) {
  45087. for (var i = 0; i < e.length; i++)
  45088. if (e[i].name === t)
  45089. return e[i];
  45090. return null
  45091. },
  45092. CreateClipsFromMorphTargetSequences: function(e, t) {
  45093. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45094. var s = e[o]
  45095. , l = s.name.match(r);
  45096. if (l && l.length > 1) {
  45097. var c = l[1]
  45098. , h = i[c];
  45099. h || (i[c] = h = []),
  45100. h.push(s)
  45101. }
  45102. }
  45103. var u = [];
  45104. for (var c in i)
  45105. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45106. return u
  45107. },
  45108. parseAnimation: function(e, t, i) {
  45109. if (!e)
  45110. return console.error(" no animation in JSONLoader data"),
  45111. null;
  45112. for (var r = function(e, t, i, r, o) {
  45113. if (0 !== i.length) {
  45114. var a = []
  45115. , s = [];
  45116. n.AnimationUtils.flattenJSON(i, a, s, r),
  45117. 0 !== a.length && o.push(new e(t,a,s))
  45118. }
  45119. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45120. var u = c[h].keys;
  45121. if (u && 0 != u.length)
  45122. if (u[0].morphTargets) {
  45123. for (var d = {}, p = 0; p < u.length; p++)
  45124. if (u[p].morphTargets)
  45125. for (var f = 0; f < u[p].morphTargets.length; f++)
  45126. d[u[p].morphTargets[f]] = -1;
  45127. for (var g in d) {
  45128. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45129. var A = u[p];
  45130. m.push(A.time),
  45131. v.push(A.morphTarget === g ? 1 : 0)
  45132. }
  45133. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45134. }
  45135. s = d.length * (l || 1)
  45136. } else {
  45137. var y = ".bones[" + t[h].name + "]";
  45138. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45139. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45140. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45141. }
  45142. }
  45143. if (0 === o.length)
  45144. return null;
  45145. var C = new n.AnimationClip(a,s,o);
  45146. return C
  45147. }
  45148. }),
  45149. n.AnimationMixer = function(e) {
  45150. this._root = e,
  45151. this._initMemoryManager(),
  45152. this._accuIndex = 0,
  45153. this.time = 0,
  45154. this.timeScale = 1
  45155. }
  45156. ,
  45157. n.AnimationMixer.prototype = {
  45158. constructor: n.AnimationMixer,
  45159. clipAction: function(e, t) {
  45160. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45161. if (void 0 !== l) {
  45162. var c = l.actionByRoot[o];
  45163. if (void 0 !== c)
  45164. return c;
  45165. if (i = l.knownActions[0],
  45166. s = i._clip,
  45167. e !== a && e !== s)
  45168. throw new Error("Different clips with the same name detected!")
  45169. }
  45170. if (null === s)
  45171. return null;
  45172. var h = new n.AnimationMixer._Action(this,s,t);
  45173. return this._bindAction(h, i),
  45174. this._addInactiveAction(h, a, o),
  45175. h
  45176. },
  45177. existingAction: function(e, t) {
  45178. var i = t || this._root
  45179. , n = i.uuid
  45180. , r = "string" == typeof e ? e : e.name
  45181. , o = this._actionsByClip[r];
  45182. return void 0 !== o ? o.actionByRoot[n] || null : null
  45183. },
  45184. stopAllAction: function() {
  45185. var e = this._actions
  45186. , t = this._nActiveActions
  45187. , i = this._bindings
  45188. , n = this._nActiveBindings;
  45189. this._nActiveActions = 0,
  45190. this._nActiveBindings = 0;
  45191. for (var r = 0; r !== t; ++r)
  45192. e[r].reset();
  45193. for (var r = 0; r !== n; ++r)
  45194. i[r].useCount = 0;
  45195. return this
  45196. },
  45197. update: function(e) {
  45198. e *= this.timeScale;
  45199. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45200. var s = t[a];
  45201. s.enabled && s._update(n, e, r, o)
  45202. }
  45203. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45204. l[a].apply(o);
  45205. return this
  45206. },
  45207. getRoot: function() {
  45208. return this._root
  45209. },
  45210. uncacheClip: function(e) {
  45211. var t = this._actions
  45212. , i = e.name
  45213. , n = this._actionsByClip
  45214. , r = n[i];
  45215. if (void 0 !== r) {
  45216. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45217. var l = o[a];
  45218. this._deactivateAction(l);
  45219. var c = l._cacheIndex
  45220. , h = t[t.length - 1];
  45221. l._cacheIndex = null,
  45222. l._byClipCacheIndex = null,
  45223. h._cacheIndex = c,
  45224. t[c] = h,
  45225. t.pop(),
  45226. this._removeInactiveBindingsForAction(l)
  45227. }
  45228. delete n[i]
  45229. }
  45230. },
  45231. uncacheRoot: function(e) {
  45232. var t = e.uuid
  45233. , i = this._actionsByClip;
  45234. for (var n in i) {
  45235. var r = i[n].actionByRoot
  45236. , o = r[t];
  45237. void 0 !== o && (this._deactivateAction(o),
  45238. this._removeInactiveAction(o))
  45239. }
  45240. var a = this._bindingsByRootAndName
  45241. , s = a[t];
  45242. if (void 0 !== s)
  45243. for (var l in s) {
  45244. var c = s[l];
  45245. c.restoreOriginalState(),
  45246. this._removeInactiveBinding(c)
  45247. }
  45248. },
  45249. uncacheAction: function(e, t) {
  45250. var i = this.existingAction(e, t);
  45251. null !== i && (this._deactivateAction(i),
  45252. this._removeInactiveAction(i))
  45253. }
  45254. },
  45255. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45256. n.AnimationMixer._Action = function(e, t, i) {
  45257. this._mixer = e,
  45258. this._clip = t,
  45259. this._localRoot = i || null;
  45260. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45261. endingStart: n.ZeroCurvatureEnding,
  45262. endingEnd: n.ZeroCurvatureEnding
  45263. }, l = 0; l !== o; ++l) {
  45264. var c = r[l].createInterpolant(null);
  45265. a[l] = c,
  45266. c.settings = s
  45267. }
  45268. this._interpolantSettings = s,
  45269. this._interpolants = a,
  45270. this._propertyBindings = new Array(o),
  45271. this._cacheIndex = null,
  45272. this._byClipCacheIndex = null,
  45273. this._timeScaleInterpolant = null,
  45274. this._weightInterpolant = null,
  45275. this.loop = n.LoopRepeat,
  45276. this._loopCount = -1,
  45277. this._startTime = null,
  45278. this.time = 0,
  45279. this.timeScale = 1,
  45280. this._effectiveTimeScale = 1,
  45281. this.weight = 1,
  45282. this._effectiveWeight = 1,
  45283. this.repetitions = 1 / 0,
  45284. this.paused = !1,
  45285. this.enabled = !0,
  45286. this.clampWhenFinished = !1,
  45287. this.zeroSlopeAtStart = !0,
  45288. this.zeroSlopeAtEnd = !0
  45289. }
  45290. ,
  45291. n.AnimationMixer._Action.prototype = {
  45292. constructor: n.AnimationMixer._Action,
  45293. play: function() {
  45294. return this._mixer._activateAction(this),
  45295. this
  45296. },
  45297. stop: function() {
  45298. return this._mixer._deactivateAction(this),
  45299. this.reset()
  45300. },
  45301. reset: function() {
  45302. return this.paused = !1,
  45303. this.enabled = !0,
  45304. this.time = 0,
  45305. this._loopCount = -1,
  45306. this._startTime = null,
  45307. this.stopFading().stopWarping()
  45308. },
  45309. isRunning: function() {
  45310. this._startTime;
  45311. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45312. },
  45313. isScheduled: function() {
  45314. return this._mixer._isActiveAction(this)
  45315. },
  45316. startAt: function(e) {
  45317. return this._startTime = e,
  45318. this
  45319. },
  45320. setLoop: function(e, t) {
  45321. return this.loop = e,
  45322. this.repetitions = t,
  45323. this
  45324. },
  45325. setEffectiveWeight: function(e) {
  45326. return this.weight = e,
  45327. this._effectiveWeight = this.enabled ? e : 0,
  45328. this.stopFading()
  45329. },
  45330. getEffectiveWeight: function() {
  45331. return this._effectiveWeight
  45332. },
  45333. fadeIn: function(e) {
  45334. return this._scheduleFading(e, 0, 1)
  45335. },
  45336. fadeOut: function(e) {
  45337. return this._scheduleFading(e, 1, 0)
  45338. },
  45339. crossFadeFrom: function(e, t, i) {
  45340. this._mixer;
  45341. if (e.fadeOut(t),
  45342. this.fadeIn(t),
  45343. i) {
  45344. var n = this._clip.duration
  45345. , r = e._clip.duration
  45346. , o = r / n
  45347. , a = n / r;
  45348. e.warp(1, o, t),
  45349. this.warp(a, 1, t)
  45350. }
  45351. return this
  45352. },
  45353. crossFadeTo: function(e, t, i) {
  45354. return e.crossFadeFrom(this, t, i)
  45355. },
  45356. stopFading: function() {
  45357. var e = this._weightInterpolant;
  45358. return null !== e && (this._weightInterpolant = null,
  45359. this._mixer._takeBackControlInterpolant(e)),
  45360. this
  45361. },
  45362. setEffectiveTimeScale: function(e) {
  45363. return this.timeScale = e,
  45364. this._effectiveTimeScale = this.paused ? 0 : e,
  45365. this.stopWarping()
  45366. },
  45367. getEffectiveTimeScale: function() {
  45368. return this._effectiveTimeScale
  45369. },
  45370. setDuration: function(e) {
  45371. return this.timeScale = this._clip.duration / e,
  45372. this.stopWarping()
  45373. },
  45374. syncWith: function(e) {
  45375. return this.time = e.time,
  45376. this.timeScale = e.timeScale,
  45377. this.stopWarping()
  45378. },
  45379. halt: function(e) {
  45380. return this.warp(this._currentTimeScale, 0, e)
  45381. },
  45382. warp: function(e, t, i) {
  45383. var n = this._mixer
  45384. , r = n.time
  45385. , o = this._timeScaleInterpolant
  45386. , a = this.timeScale;
  45387. null === o && (o = n._lendControlInterpolant(),
  45388. this._timeScaleInterpolant = o);
  45389. var s = o.parameterPositions
  45390. , l = o.sampleValues;
  45391. return s[0] = r,
  45392. s[1] = r + i,
  45393. l[0] = e / a,
  45394. l[1] = t / a,
  45395. this
  45396. },
  45397. stopWarping: function() {
  45398. var e = this._timeScaleInterpolant;
  45399. return null !== e && (this._timeScaleInterpolant = null,
  45400. this._mixer._takeBackControlInterpolant(e)),
  45401. this
  45402. },
  45403. getMixer: function() {
  45404. return this._mixer
  45405. },
  45406. getClip: function() {
  45407. return this._clip
  45408. },
  45409. getRoot: function() {
  45410. return this._localRoot || this._mixer._root
  45411. },
  45412. _update: function(e, t, i, n) {
  45413. var r = this._startTime;
  45414. if (null !== r) {
  45415. var o = (e - r) * i;
  45416. if (o < 0 || 0 === i)
  45417. return;
  45418. this._startTime = null,
  45419. t = i * o
  45420. }
  45421. t *= this._updateTimeScale(e);
  45422. var a = this._updateTime(t)
  45423. , s = this._updateWeight(e);
  45424. if (s > 0)
  45425. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45426. l[h].evaluate(a),
  45427. c[h].accumulate(n, s)
  45428. },
  45429. _updateWeight: function(e) {
  45430. var t = 0;
  45431. if (this.enabled) {
  45432. t = this.weight;
  45433. var i = this._weightInterpolant;
  45434. if (null !== i) {
  45435. var n = i.evaluate(e)[0];
  45436. t *= n,
  45437. e > i.parameterPositions[1] && (this.stopFading(),
  45438. 0 === n && (this.enabled = !1))
  45439. }
  45440. }
  45441. return this._effectiveWeight = t,
  45442. t
  45443. },
  45444. _updateTimeScale: function(e) {
  45445. var t = 0;
  45446. if (!this.paused) {
  45447. t = this.timeScale;
  45448. var i = this._timeScaleInterpolant;
  45449. if (null !== i) {
  45450. var n = i.evaluate(e)[0];
  45451. t *= n,
  45452. e > i.parameterPositions[1] && (this.stopWarping(),
  45453. 0 === t ? this.pause = !0 : this.timeScale = t)
  45454. }
  45455. }
  45456. return this._effectiveTimeScale = t,
  45457. t
  45458. },
  45459. _updateTime: function(e) {
  45460. var t = this.time + e;
  45461. if (0 === e)
  45462. return t;
  45463. var i = this._clip.duration
  45464. , r = this.loop
  45465. , o = this._loopCount
  45466. , a = !1;
  45467. switch (r) {
  45468. case n.LoopOnce:
  45469. if (o === -1 && (this.loopCount = 0,
  45470. this._setEndings(!0, !0, !1)),
  45471. t >= i)
  45472. t = i;
  45473. else {
  45474. if (!(t < 0))
  45475. break;
  45476. t = 0
  45477. }
  45478. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45479. this._mixer.dispatchEvent({
  45480. type: "finished",
  45481. action: this,
  45482. direction: e < 0 ? -1 : 1
  45483. });
  45484. break;
  45485. case n.LoopPingPong:
  45486. a = !0;
  45487. case n.LoopRepeat:
  45488. if (o === -1 && (e > 0 ? (o = 0,
  45489. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45490. t >= i || t < 0) {
  45491. var s = Math.floor(t / i);
  45492. t -= i * s,
  45493. o += Math.abs(s);
  45494. var l = this.repetitions - o;
  45495. if (l < 0) {
  45496. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45497. t = e > 0 ? i : 0,
  45498. this._mixer.dispatchEvent({
  45499. type: "finished",
  45500. action: this,
  45501. direction: e > 0 ? 1 : -1
  45502. });
  45503. break
  45504. }
  45505. if (0 === l) {
  45506. var c = e < 0;
  45507. this._setEndings(c, !c, a)
  45508. } else
  45509. this._setEndings(!1, !1, a);
  45510. this._loopCount = o,
  45511. this._mixer.dispatchEvent({
  45512. type: "loop",
  45513. action: this,
  45514. loopDelta: s
  45515. })
  45516. }
  45517. if (r === n.LoopPingPong && 1 === (1 & o))
  45518. return this.time = t,
  45519. i - t
  45520. }
  45521. return this.time = t,
  45522. t
  45523. },
  45524. _setEndings: function(e, t, i) {
  45525. var r = this._interpolantSettings;
  45526. i ? (r.endingStart = n.ZeroSlopeEnding,
  45527. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45528. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45529. },
  45530. _scheduleFading: function(e, t, i) {
  45531. var n = this._mixer
  45532. , r = n.time
  45533. , o = this._weightInterpolant;
  45534. null === o && (o = n._lendControlInterpolant(),
  45535. this._weightInterpolant = o);
  45536. var a = o.parameterPositions
  45537. , s = o.sampleValues;
  45538. return a[0] = r,
  45539. s[0] = t,
  45540. a[1] = r + e,
  45541. s[1] = i,
  45542. this
  45543. }
  45544. },
  45545. Object.assign(n.AnimationMixer.prototype, {
  45546. _bindAction: function(e, t) {
  45547. var i = e._localRoot || this._root
  45548. , r = e._clip.tracks
  45549. , o = r.length
  45550. , a = e._propertyBindings
  45551. , s = e._interpolants
  45552. , l = i.uuid
  45553. , c = this._bindingsByRootAndName
  45554. , h = c[l];
  45555. void 0 === h && (h = {},
  45556. c[l] = h);
  45557. for (var u = 0; u !== o; ++u) {
  45558. var d = r[u]
  45559. , p = d.name
  45560. , f = h[p];
  45561. if (void 0 !== f)
  45562. a[u] = f;
  45563. else {
  45564. if (f = a[u],
  45565. void 0 !== f) {
  45566. null === f._cacheIndex && (++f.referenceCount,
  45567. this._addInactiveBinding(f, l, p));
  45568. continue
  45569. }
  45570. var g = t && t._propertyBindings[u].binding.parsedPath;
  45571. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45572. ++f.referenceCount,
  45573. this._addInactiveBinding(f, l, p),
  45574. a[u] = f
  45575. }
  45576. s[u].resultBuffer = f.buffer
  45577. }
  45578. },
  45579. _activateAction: function(e) {
  45580. if (!this._isActiveAction(e)) {
  45581. if (null === e._cacheIndex) {
  45582. var t = (e._localRoot || this._root).uuid
  45583. , i = e._clip.name
  45584. , n = this._actionsByClip[i];
  45585. this._bindAction(e, n && n.knownActions[0]),
  45586. this._addInactiveAction(e, i, t)
  45587. }
  45588. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45589. var s = r[o];
  45590. 0 === s.useCount++ && (this._lendBinding(s),
  45591. s.saveOriginalState())
  45592. }
  45593. this._lendAction(e)
  45594. }
  45595. },
  45596. _deactivateAction: function(e) {
  45597. if (this._isActiveAction(e)) {
  45598. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45599. var r = t[i];
  45600. 0 === --r.useCount && (r.restoreOriginalState(),
  45601. this._takeBackBinding(r))
  45602. }
  45603. this._takeBackAction(e)
  45604. }
  45605. },
  45606. _initMemoryManager: function() {
  45607. this._actions = [],
  45608. this._nActiveActions = 0,
  45609. this._actionsByClip = {},
  45610. this._bindings = [],
  45611. this._nActiveBindings = 0,
  45612. this._bindingsByRootAndName = {},
  45613. this._controlInterpolants = [],
  45614. this._nActiveControlInterpolants = 0;
  45615. var e = this;
  45616. this.stats = {
  45617. actions: {
  45618. get total() {
  45619. return e._actions.length
  45620. },
  45621. get inUse() {
  45622. return e._nActiveActions
  45623. }
  45624. },
  45625. bindings: {
  45626. get total() {
  45627. return e._bindings.length
  45628. },
  45629. get inUse() {
  45630. return e._nActiveBindings
  45631. }
  45632. },
  45633. controlInterpolants: {
  45634. get total() {
  45635. return e._controlInterpolants.length
  45636. },
  45637. get inUse() {
  45638. return e._nActiveControlInterpolants
  45639. }
  45640. }
  45641. }
  45642. },
  45643. _isActiveAction: function(e) {
  45644. var t = e._cacheIndex;
  45645. return null !== t && t < this._nActiveActions
  45646. },
  45647. _addInactiveAction: function(e, t, i) {
  45648. var n = this._actions
  45649. , r = this._actionsByClip
  45650. , o = r[t];
  45651. if (void 0 === o)
  45652. o = {
  45653. knownActions: [e],
  45654. actionByRoot: {}
  45655. },
  45656. e._byClipCacheIndex = 0,
  45657. r[t] = o;
  45658. else {
  45659. var a = o.knownActions;
  45660. e._byClipCacheIndex = a.length,
  45661. a.push(e)
  45662. }
  45663. e._cacheIndex = n.length,
  45664. n.push(e),
  45665. o.actionByRoot[i] = e
  45666. },
  45667. _removeInactiveAction: function(e) {
  45668. var t = this._actions
  45669. , i = t[t.length - 1]
  45670. , n = e._cacheIndex;
  45671. i._cacheIndex = n,
  45672. t[n] = i,
  45673. t.pop(),
  45674. e._cacheIndex = null;
  45675. var r = e._clip.name
  45676. , o = this._actionsByClip
  45677. , a = o[r]
  45678. , s = a.knownActions
  45679. , l = s[s.length - 1]
  45680. , c = e._byClipCacheIndex;
  45681. l._byClipCacheIndex = c,
  45682. s[c] = l,
  45683. s.pop(),
  45684. e._byClipCacheIndex = null;
  45685. var h = a.actionByRoot
  45686. , u = (t._localRoot || this._root).uuid;
  45687. delete h[u],
  45688. 0 === s.length && delete o[r],
  45689. this._removeInactiveBindingsForAction(e)
  45690. },
  45691. _removeInactiveBindingsForAction: function(e) {
  45692. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45693. var r = t[i];
  45694. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45695. }
  45696. },
  45697. _lendAction: function(e) {
  45698. var t = this._actions
  45699. , i = e._cacheIndex
  45700. , n = this._nActiveActions++
  45701. , r = t[n];
  45702. e._cacheIndex = n,
  45703. t[n] = e,
  45704. r._cacheIndex = i,
  45705. t[i] = r
  45706. },
  45707. _takeBackAction: function(e) {
  45708. var t = this._actions
  45709. , i = e._cacheIndex
  45710. , n = --this._nActiveActions
  45711. , r = t[n];
  45712. e._cacheIndex = n,
  45713. t[n] = e,
  45714. r._cacheIndex = i,
  45715. t[i] = r
  45716. },
  45717. _addInactiveBinding: function(e, t, i) {
  45718. var n = this._bindingsByRootAndName
  45719. , r = n[t]
  45720. , o = this._bindings;
  45721. void 0 === r && (r = {},
  45722. n[t] = r),
  45723. r[i] = e,
  45724. e._cacheIndex = o.length,
  45725. o.push(e)
  45726. },
  45727. _removeInactiveBinding: function(e) {
  45728. var t = this._bindings
  45729. , i = e.binding
  45730. , n = i.rootNode.uuid
  45731. , r = i.path
  45732. , o = this._bindingsByRootAndName
  45733. , a = o[n]
  45734. , s = t[t.length - 1]
  45735. , l = e._cacheIndex;
  45736. s._cacheIndex = l,
  45737. t[l] = s,
  45738. t.pop(),
  45739. delete a[r];
  45740. e: {
  45741. for (var c in a)
  45742. break e;
  45743. delete o[n]
  45744. }
  45745. },
  45746. _lendBinding: function(e) {
  45747. var t = this._bindings
  45748. , i = e._cacheIndex
  45749. , n = this._nActiveBindings++
  45750. , r = t[n];
  45751. e._cacheIndex = n,
  45752. t[n] = e,
  45753. r._cacheIndex = i,
  45754. t[i] = r
  45755. },
  45756. _takeBackBinding: function(e) {
  45757. var t = this._bindings
  45758. , i = e._cacheIndex
  45759. , n = --this._nActiveBindings
  45760. , r = t[n];
  45761. e._cacheIndex = n,
  45762. t[n] = e,
  45763. r._cacheIndex = i,
  45764. t[i] = r
  45765. },
  45766. _lendControlInterpolant: function() {
  45767. var e = this._controlInterpolants
  45768. , t = this._nActiveControlInterpolants++
  45769. , i = e[t];
  45770. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45771. i.__cacheIndex = t,
  45772. e[t] = i),
  45773. i
  45774. },
  45775. _takeBackControlInterpolant: function(e) {
  45776. var t = this._controlInterpolants
  45777. , i = e.__cacheIndex
  45778. , n = --this._nActiveControlInterpolants
  45779. , r = t[n];
  45780. e.__cacheIndex = n,
  45781. t[n] = e,
  45782. r.__cacheIndex = i,
  45783. t[i] = r
  45784. },
  45785. _controlInterpolantsResultBuffer: new Float32Array(1)
  45786. }),
  45787. n.AnimationObjectGroup = function(e) {
  45788. this.uuid = n.Math.generateUUID(),
  45789. this._objects = Array.prototype.slice.call(arguments),
  45790. this.nCachedObjects_ = 0;
  45791. var t = {};
  45792. this._indicesByUUID = t;
  45793. for (var i = 0, r = arguments.length; i !== r; ++i)
  45794. t[arguments[i].uuid] = i;
  45795. this._paths = [],
  45796. this._parsedPaths = [],
  45797. this._bindings = [],
  45798. this._bindingsIndicesByPath = {};
  45799. var o = this;
  45800. this.stats = {
  45801. objects: {
  45802. get total() {
  45803. return o._objects.length
  45804. },
  45805. get inUse() {
  45806. return this.total - o.nCachedObjects_
  45807. }
  45808. },
  45809. get bindingsPerObject() {
  45810. return o._bindings.length
  45811. }
  45812. }
  45813. }
  45814. ,
  45815. n.AnimationObjectGroup.prototype = {
  45816. constructor: n.AnimationObjectGroup,
  45817. add: function(e) {
  45818. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45819. var d = arguments[h]
  45820. , p = d.uuid
  45821. , f = o[p];
  45822. if (void 0 === f) {
  45823. f = i++,
  45824. o[p] = f,
  45825. t.push(d);
  45826. for (var g = 0, m = c; g !== m; ++g)
  45827. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45828. } else if (f < r) {
  45829. var v = t[f]
  45830. , A = --r
  45831. , y = t[A];
  45832. o[y.uuid] = f,
  45833. t[f] = y,
  45834. o[p] = A,
  45835. t[A] = d;
  45836. for (var g = 0, m = c; g !== m; ++g) {
  45837. var C = l[g]
  45838. , I = C[A]
  45839. , E = C[f];
  45840. C[f] = I,
  45841. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45842. C[A] = E
  45843. }
  45844. } else
  45845. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45846. }
  45847. this.nCachedObjects_ = r
  45848. },
  45849. remove: function(e) {
  45850. for (var t = this._objects, i = (t.length,
  45851. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45852. var l = arguments[a]
  45853. , c = l.uuid
  45854. , h = n[c];
  45855. if (void 0 !== h && h >= i) {
  45856. var u = i++
  45857. , d = t[u];
  45858. n[d.uuid] = h,
  45859. t[h] = d,
  45860. n[c] = u,
  45861. t[u] = l;
  45862. for (var p = 0, f = o; p !== f; ++p) {
  45863. var g = r[p]
  45864. , m = g[u]
  45865. , v = g[h];
  45866. g[h] = m,
  45867. g[u] = v
  45868. }
  45869. }
  45870. }
  45871. this.nCachedObjects_ = i
  45872. },
  45873. uncache: function(e) {
  45874. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45875. var c = arguments[s]
  45876. , h = c.uuid
  45877. , u = r[h];
  45878. if (void 0 !== u)
  45879. if (delete r[h],
  45880. u < n) {
  45881. var d = --n
  45882. , p = t[d]
  45883. , f = --i
  45884. , g = t[f];
  45885. r[p.uuid] = u,
  45886. t[u] = p,
  45887. r[g.uuid] = d,
  45888. t[d] = g,
  45889. t.pop();
  45890. for (var m = 0, v = a; m !== v; ++m) {
  45891. var A = o[m]
  45892. , y = A[d]
  45893. , C = A[f];
  45894. A[u] = y,
  45895. A[d] = C,
  45896. A.pop()
  45897. }
  45898. } else {
  45899. var f = --i
  45900. , g = t[f];
  45901. r[g.uuid] = u,
  45902. t[u] = g,
  45903. t.pop();
  45904. for (var m = 0, v = a; m !== v; ++m) {
  45905. var A = o[m];
  45906. A[u] = A[f],
  45907. A.pop()
  45908. }
  45909. }
  45910. }
  45911. this.nCachedObjects_ = n
  45912. },
  45913. subscribe_: function(e, t) {
  45914. var i = this._bindingsIndicesByPath
  45915. , r = i[e]
  45916. , o = this._bindings;
  45917. if (void 0 !== r)
  45918. return o[r];
  45919. var a = this._paths
  45920. , s = this._parsedPaths
  45921. , l = this._objects
  45922. , c = l.length
  45923. , h = this.nCachedObjects_
  45924. , u = new Array(c);
  45925. r = o.length,
  45926. i[e] = r,
  45927. a.push(e),
  45928. s.push(t),
  45929. o.push(u);
  45930. for (var d = h, p = l.length; d !== p; ++d) {
  45931. var f = l[d];
  45932. u[d] = new n.PropertyBinding(f,e,t)
  45933. }
  45934. return u
  45935. },
  45936. unsubscribe_: function(e) {
  45937. var t = this._bindingsIndicesByPath
  45938. , i = t[e];
  45939. if (void 0 !== i) {
  45940. var n = this._paths
  45941. , r = this._parsedPaths
  45942. , o = this._bindings
  45943. , a = o.length - 1
  45944. , s = o[a]
  45945. , l = e[a];
  45946. t[l] = i,
  45947. o[i] = s,
  45948. o.pop(),
  45949. r[i] = r[a],
  45950. r.pop(),
  45951. n[i] = n[a],
  45952. n.pop()
  45953. }
  45954. }
  45955. },
  45956. n.AnimationUtils = {
  45957. arraySlice: function(e, t, i) {
  45958. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45959. },
  45960. convertArray: function(e, t, i) {
  45961. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45962. },
  45963. isTypedArray: function(e) {
  45964. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45965. },
  45966. getKeyframeOrder: function(e) {
  45967. function t(t, i) {
  45968. return e[t] - e[i]
  45969. }
  45970. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45971. n[r] = r;
  45972. return n.sort(t),
  45973. n
  45974. },
  45975. sortedArray: function(e, t, i) {
  45976. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45977. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45978. r[a++] = e[s + l];
  45979. return r
  45980. },
  45981. flattenJSON: function(e, t, i, n) {
  45982. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45983. o = e[r++];
  45984. if (void 0 !== o) {
  45985. var a = o[n];
  45986. if (void 0 !== a)
  45987. if (Array.isArray(a)) {
  45988. do
  45989. a = o[n],
  45990. void 0 !== a && (t.push(o.time),
  45991. i.push.apply(i, a)),
  45992. o = e[r++];
  45993. while (void 0 !== o)
  45994. } else if (void 0 !== a.toArray) {
  45995. do
  45996. a = o[n],
  45997. void 0 !== a && (t.push(o.time),
  45998. a.toArray(i, i.length)),
  45999. o = e[r++];
  46000. while (void 0 !== o)
  46001. } else
  46002. do
  46003. a = o[n],
  46004. void 0 !== a && (t.push(o.time),
  46005. i.push(a)),
  46006. o = e[r++];
  46007. while (void 0 !== o)
  46008. }
  46009. }
  46010. },
  46011. n.KeyframeTrack = function(e, t, i, r) {
  46012. if (void 0 === e)
  46013. throw new Error("track name is undefined");
  46014. if (void 0 === t || 0 === t.length)
  46015. throw new Error("no keyframes in track named " + e);
  46016. this.name = e,
  46017. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46018. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46019. this.setInterpolation(r || this.DefaultInterpolation),
  46020. this.validate(),
  46021. this.optimize()
  46022. }
  46023. ,
  46024. n.KeyframeTrack.prototype = {
  46025. constructor: n.KeyframeTrack,
  46026. TimeBufferType: Float32Array,
  46027. ValueBufferType: Float32Array,
  46028. DefaultInterpolation: n.InterpolateLinear,
  46029. InterpolantFactoryMethodDiscrete: function(e) {
  46030. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46031. },
  46032. InterpolantFactoryMethodLinear: function(e) {
  46033. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46034. },
  46035. InterpolantFactoryMethodSmooth: function(e) {
  46036. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46037. },
  46038. setInterpolation: function(e) {
  46039. var t = void 0;
  46040. switch (e) {
  46041. case n.InterpolateDiscrete:
  46042. t = this.InterpolantFactoryMethodDiscrete;
  46043. break;
  46044. case n.InterpolateLinear:
  46045. t = this.InterpolantFactoryMethodLinear;
  46046. break;
  46047. case n.InterpolateSmooth:
  46048. t = this.InterpolantFactoryMethodSmooth
  46049. }
  46050. if (void 0 === t) {
  46051. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46052. if (void 0 === this.createInterpolant) {
  46053. if (e === this.DefaultInterpolation)
  46054. throw new Error(i);
  46055. this.setInterpolation(this.DefaultInterpolation)
  46056. }
  46057. return void console.warn(i)
  46058. }
  46059. this.createInterpolant = t
  46060. },
  46061. getInterpolation: function() {
  46062. switch (this.createInterpolant) {
  46063. case this.InterpolantFactoryMethodDiscrete:
  46064. return n.InterpolateDiscrete;
  46065. case this.InterpolantFactoryMethodLinear:
  46066. return n.InterpolateLinear;
  46067. case this.InterpolantFactoryMethodSmooth:
  46068. return n.InterpolateSmooth
  46069. }
  46070. },
  46071. getValueSize: function() {
  46072. return this.values.length / this.times.length
  46073. },
  46074. shift: function(e) {
  46075. if (0 !== e)
  46076. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46077. t[i] += e;
  46078. return this
  46079. },
  46080. scale: function(e) {
  46081. if (1 !== e)
  46082. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46083. t[i] *= e;
  46084. return this
  46085. },
  46086. trim: function(e, t) {
  46087. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46088. ++o;
  46089. for (; a !== -1 && i[a] > t; )
  46090. --a;
  46091. if (++a,
  46092. 0 !== o || a !== r) {
  46093. o >= a && (a = Math.max(a, 1),
  46094. o = a - 1);
  46095. var s = this.getValueSize();
  46096. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46097. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46098. }
  46099. return this
  46100. },
  46101. validate: function() {
  46102. var e = !0
  46103. , t = this.getValueSize();
  46104. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46105. e = !1);
  46106. var i = this.times
  46107. , r = this.values
  46108. , o = i.length;
  46109. 0 === o && (console.error("track is empty", this),
  46110. e = !1);
  46111. for (var a = null, s = 0; s !== o; s++) {
  46112. var l = i[s];
  46113. if ("number" == typeof l && isNaN(l)) {
  46114. console.error("time is not a valid number", this, s, l),
  46115. e = !1;
  46116. break
  46117. }
  46118. if (null !== a && a > l) {
  46119. console.error("out of order keys", this, s, l, a),
  46120. e = !1;
  46121. break
  46122. }
  46123. a = l
  46124. }
  46125. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46126. for (var s = 0, c = r.length; s !== c; ++s) {
  46127. var h = r[s];
  46128. if (isNaN(h)) {
  46129. console.error("value is not a valid number", this, s, h),
  46130. e = !1;
  46131. break
  46132. }
  46133. }
  46134. return e
  46135. },
  46136. optimize: function() {
  46137. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46138. var s = !1
  46139. , l = e[o]
  46140. , c = e[o + 1];
  46141. if (l !== c && (1 !== o || l !== l[0]))
  46142. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46143. var f = t[h + p];
  46144. if (f !== t[u + p] || f !== t[d + p]) {
  46145. s = !0;
  46146. break
  46147. }
  46148. }
  46149. if (s) {
  46150. if (o !== r) {
  46151. e[r] = e[o];
  46152. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46153. t[m + p] = t[g + p]
  46154. }
  46155. ++r
  46156. }
  46157. }
  46158. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46159. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46160. this
  46161. }
  46162. },
  46163. Object.assign(n.KeyframeTrack, {
  46164. parse: function(e) {
  46165. if (void 0 === e.type)
  46166. throw new Error("track type undefined, can not parse");
  46167. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46168. if (void 0 === e.times) {
  46169. console.warn("legacy JSON format detected, converting");
  46170. var i = []
  46171. , r = [];
  46172. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46173. e.times = i,
  46174. e.values = r
  46175. }
  46176. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46177. },
  46178. toJSON: function(e) {
  46179. var t, i = e.constructor;
  46180. if (void 0 !== i.toJSON)
  46181. t = i.toJSON(e);
  46182. else {
  46183. t = {
  46184. name: e.name,
  46185. times: n.AnimationUtils.convertArray(e.times, Array),
  46186. values: n.AnimationUtils.convertArray(e.values, Array)
  46187. };
  46188. var r = e.getInterpolation();
  46189. r !== e.DefaultInterpolation && (t.interpolation = r)
  46190. }
  46191. return t.type = e.ValueTypeName,
  46192. t
  46193. },
  46194. _getTrackTypeForValueTypeName: function(e) {
  46195. switch (e.toLowerCase()) {
  46196. case "scalar":
  46197. case "double":
  46198. case "float":
  46199. case "number":
  46200. case "integer":
  46201. return n.NumberKeyframeTrack;
  46202. case "vector":
  46203. case "vector2":
  46204. case "vector3":
  46205. case "vector4":
  46206. return n.VectorKeyframeTrack;
  46207. case "color":
  46208. return n.ColorKeyframeTrack;
  46209. case "quaternion":
  46210. return n.QuaternionKeyframeTrack;
  46211. case "bool":
  46212. case "boolean":
  46213. return n.BooleanKeyframeTrack;
  46214. case "string":
  46215. return n.StringKeyframeTrack
  46216. }
  46217. throw new Error("Unsupported typeName: " + e)
  46218. }
  46219. }),
  46220. n.PropertyBinding = function(e, t, i) {
  46221. this.path = t,
  46222. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46223. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46224. this.rootNode = e
  46225. }
  46226. ,
  46227. n.PropertyBinding.prototype = {
  46228. constructor: n.PropertyBinding,
  46229. getValue: function(e, t) {
  46230. this.bind(),
  46231. this.getValue(e, t)
  46232. },
  46233. setValue: function(e, t) {
  46234. this.bind(),
  46235. this.setValue(e, t)
  46236. },
  46237. bind: function() {
  46238. var e = this.node
  46239. , t = this.parsedPath
  46240. , i = t.objectName
  46241. , r = t.propertyName
  46242. , o = t.propertyIndex;
  46243. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46244. this.node = e),
  46245. this.getValue = this._getValue_unavailable,
  46246. this.setValue = this._setValue_unavailable,
  46247. !e)
  46248. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46249. if (i) {
  46250. var a = t.objectIndex;
  46251. switch (i) {
  46252. case "materials":
  46253. if (!e.material)
  46254. return void console.error(" can not bind to material as node does not have a material", this);
  46255. if (!e.material.materials)
  46256. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46257. e = e.material.materials;
  46258. break;
  46259. case "bones":
  46260. if (!e.skeleton)
  46261. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46262. e = e.skeleton.bones;
  46263. for (var s = 0; s < e.length; s++)
  46264. if (e[s].name === a) {
  46265. a = s;
  46266. break
  46267. }
  46268. break;
  46269. default:
  46270. if (void 0 === e[i])
  46271. return void console.error(" can not bind to objectName of node, undefined", this);
  46272. e = e[i]
  46273. }
  46274. if (void 0 !== a) {
  46275. if (void 0 === e[a])
  46276. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46277. e = e[a]
  46278. }
  46279. }
  46280. var l = e[r];
  46281. if (!l) {
  46282. var c = t.nodeName;
  46283. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46284. }
  46285. var h = this.Versioning.None;
  46286. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46287. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46288. this.targetObject = e);
  46289. var u = this.BindingType.Direct;
  46290. if (void 0 !== o) {
  46291. if ("morphTargetInfluences" === r) {
  46292. if (!e.geometry)
  46293. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46294. if (!e.geometry.morphTargets)
  46295. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46296. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46297. if (e.geometry.morphTargets[s].name === o) {
  46298. o = s;
  46299. break
  46300. }
  46301. }
  46302. u = this.BindingType.ArrayElement,
  46303. this.resolvedProperty = l,
  46304. this.propertyIndex = o
  46305. } else
  46306. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46307. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46308. this.resolvedProperty = l) : this.propertyName = r;
  46309. this.getValue = this.GetterByBindingType[u],
  46310. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46311. },
  46312. unbind: function() {
  46313. this.node = null,
  46314. this.getValue = this._getValue_unbound,
  46315. this.setValue = this._setValue_unbound
  46316. }
  46317. },
  46318. Object.assign(n.PropertyBinding.prototype, {
  46319. _getValue_unavailable: function() {},
  46320. _setValue_unavailable: function() {},
  46321. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46322. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46323. BindingType: {
  46324. Direct: 0,
  46325. EntireArray: 1,
  46326. ArrayElement: 2,
  46327. HasFromToArray: 3
  46328. },
  46329. Versioning: {
  46330. None: 0,
  46331. NeedsUpdate: 1,
  46332. MatrixWorldNeedsUpdate: 2
  46333. },
  46334. GetterByBindingType: [function(e, t) {
  46335. e[t] = this.node[this.propertyName]
  46336. }
  46337. , function(e, t) {
  46338. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46339. e[t++] = i[n]
  46340. }
  46341. , function(e, t) {
  46342. e[t] = this.resolvedProperty[this.propertyIndex]
  46343. }
  46344. , function(e, t) {
  46345. this.resolvedProperty.toArray(e, t)
  46346. }
  46347. ],
  46348. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46349. this.node[this.propertyName] = e[t]
  46350. }
  46351. , function(e, t) {
  46352. this.node[this.propertyName] = e[t],
  46353. this.targetObject.needsUpdate = !0
  46354. }
  46355. , function(e, t) {
  46356. this.node[this.propertyName] = e[t],
  46357. this.targetObject.matrixWorldNeedsUpdate = !0
  46358. }
  46359. ], [function(e, t) {
  46360. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46361. i[n] = e[t++]
  46362. }
  46363. , function(e, t) {
  46364. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46365. i[n] = e[t++];
  46366. this.targetObject.needsUpdate = !0
  46367. }
  46368. , function(e, t) {
  46369. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46370. i[n] = e[t++];
  46371. this.targetObject.matrixWorldNeedsUpdate = !0
  46372. }
  46373. ], [function(e, t) {
  46374. this.resolvedProperty[this.propertyIndex] = e[t]
  46375. }
  46376. , function(e, t) {
  46377. this.resolvedProperty[this.propertyIndex] = e[t],
  46378. this.targetObject.needsUpdate = !0
  46379. }
  46380. , function(e, t) {
  46381. this.resolvedProperty[this.propertyIndex] = e[t],
  46382. this.targetObject.matrixWorldNeedsUpdate = !0
  46383. }
  46384. ], [function(e, t) {
  46385. this.resolvedProperty.fromArray(e, t)
  46386. }
  46387. , function(e, t) {
  46388. this.resolvedProperty.fromArray(e, t),
  46389. this.targetObject.needsUpdate = !0
  46390. }
  46391. , function(e, t) {
  46392. this.resolvedProperty.fromArray(e, t),
  46393. this.targetObject.matrixWorldNeedsUpdate = !0
  46394. }
  46395. ]]
  46396. }),
  46397. n.PropertyBinding.Composite = function(e, t, i) {
  46398. var r = i || n.PropertyBinding.parseTrackName(t);
  46399. this._targetGroup = e,
  46400. this._bindings = e.subscribe_(t, r)
  46401. }
  46402. ,
  46403. n.PropertyBinding.Composite.prototype = {
  46404. constructor: n.PropertyBinding.Composite,
  46405. getValue: function(e, t) {
  46406. this.bind();
  46407. var i = this._targetGroup.nCachedObjects_
  46408. , n = this._bindings[i];
  46409. void 0 !== n && n.getValue(e, t)
  46410. },
  46411. setValue: function(e, t) {
  46412. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46413. i[n].setValue(e, t)
  46414. },
  46415. bind: function() {
  46416. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46417. e[t].bind()
  46418. },
  46419. unbind: function() {
  46420. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46421. e[t].unbind()
  46422. }
  46423. },
  46424. n.PropertyBinding.create = function(e, t, i) {
  46425. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46426. }
  46427. ,
  46428. n.PropertyBinding.parseTrackName = function(e) {
  46429. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46430. , i = t.exec(e);
  46431. if (!i)
  46432. throw new Error("cannot parse trackName at all: " + e);
  46433. i.index === t.lastIndex && t.lastIndex++;
  46434. var n = {
  46435. nodeName: i[3],
  46436. objectName: i[5],
  46437. objectIndex: i[7],
  46438. propertyName: i[9],
  46439. propertyIndex: i[11]
  46440. };
  46441. if (null === n.propertyName || 0 === n.propertyName.length)
  46442. throw new Error("can not parse propertyName from trackName: " + e);
  46443. return n
  46444. }
  46445. ,
  46446. n.PropertyBinding.findNode = function(e, t) {
  46447. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46448. return e;
  46449. if (e.skeleton) {
  46450. var i = function(e) {
  46451. for (var i = 0; i < e.bones.length; i++) {
  46452. var n = e.bones[i];
  46453. if (n.name === t)
  46454. return n
  46455. }
  46456. return null
  46457. }
  46458. , n = i(e.skeleton);
  46459. if (n)
  46460. return n
  46461. }
  46462. if (e.children) {
  46463. var r = function(e) {
  46464. for (var i = 0; i < e.length; i++) {
  46465. var n = e[i];
  46466. if (n.name === t || n.uuid === t)
  46467. return n;
  46468. var o = r(n.children);
  46469. if (o)
  46470. return o
  46471. }
  46472. return null
  46473. }
  46474. , o = r(e.children);
  46475. if (o)
  46476. return o
  46477. }
  46478. return null
  46479. }
  46480. ,
  46481. n.PropertyMixer = function(e, t, i) {
  46482. this.binding = e,
  46483. this.valueSize = i;
  46484. var n, r = Float64Array;
  46485. switch (t) {
  46486. case "quaternion":
  46487. n = this._slerp;
  46488. break;
  46489. case "string":
  46490. case "bool":
  46491. r = Array,
  46492. n = this._select;
  46493. break;
  46494. default:
  46495. n = this._lerp
  46496. }
  46497. this.buffer = new r(4 * i),
  46498. this._mixBufferRegion = n,
  46499. this.cumulativeWeight = 0,
  46500. this.useCount = 0,
  46501. this.referenceCount = 0
  46502. }
  46503. ,
  46504. n.PropertyMixer.prototype = {
  46505. constructor: n.PropertyMixer,
  46506. accumulate: function(e, t) {
  46507. var i = this.buffer
  46508. , n = this.valueSize
  46509. , r = e * n + n
  46510. , o = this.cumulativeWeight;
  46511. if (0 === o) {
  46512. for (var a = 0; a !== n; ++a)
  46513. i[r + a] = i[a];
  46514. o = t
  46515. } else {
  46516. o += t;
  46517. var s = t / o;
  46518. this._mixBufferRegion(i, r, 0, s, n)
  46519. }
  46520. this.cumulativeWeight = o
  46521. },
  46522. apply: function(e) {
  46523. var t = this.valueSize
  46524. , i = this.buffer
  46525. , n = e * t + t
  46526. , r = this.cumulativeWeight
  46527. , o = this.binding;
  46528. if (this.cumulativeWeight = 0,
  46529. r < 1) {
  46530. var a = 3 * t;
  46531. this._mixBufferRegion(i, n, a, 1 - r, t)
  46532. }
  46533. for (var s = t, l = t + t; s !== l; ++s)
  46534. if (i[s] !== i[s + t]) {
  46535. o.setValue(i, n);
  46536. break
  46537. }
  46538. },
  46539. saveOriginalState: function() {
  46540. var e = this.binding
  46541. , t = this.buffer
  46542. , i = this.valueSize
  46543. , n = 3 * i;
  46544. e.getValue(t, n);
  46545. for (var r = i, o = n; r !== o; ++r)
  46546. t[r] = t[n + r % i];
  46547. this.cumulativeWeight = 0
  46548. },
  46549. restoreOriginalState: function() {
  46550. var e = 3 * this.valueSize;
  46551. this.binding.setValue(this.buffer, e)
  46552. },
  46553. _select: function(e, t, i, n, r) {
  46554. if (n >= .5)
  46555. for (var o = 0; o !== r; ++o)
  46556. e[t + o] = e[i + o]
  46557. },
  46558. _slerp: function(e, t, i, r, o) {
  46559. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46560. },
  46561. _lerp: function(e, t, i, n, r) {
  46562. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46563. var s = t + a;
  46564. e[s] = e[s] * o + e[i + a] * n
  46565. }
  46566. }
  46567. },
  46568. n.BooleanKeyframeTrack = function(e, t, i) {
  46569. n.KeyframeTrack.call(this, e, t, i)
  46570. }
  46571. ,
  46572. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46573. constructor: n.BooleanKeyframeTrack,
  46574. ValueTypeName: "bool",
  46575. ValueBufferType: Array,
  46576. DefaultInterpolation: n.IntepolateDiscrete,
  46577. InterpolantFactoryMethodLinear: void 0,
  46578. InterpolantFactoryMethodSmooth: void 0
  46579. }),
  46580. n.NumberKeyframeTrack = function(e, t, i, r) {
  46581. n.KeyframeTrack.call(this, e, t, i, r)
  46582. }
  46583. ,
  46584. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46585. constructor: n.NumberKeyframeTrack,
  46586. ValueTypeName: "number"
  46587. }),
  46588. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46589. n.KeyframeTrack.call(this, e, t, i, r)
  46590. }
  46591. ,
  46592. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46593. constructor: n.QuaternionKeyframeTrack,
  46594. ValueTypeName: "quaternion",
  46595. DefaultInterpolation: n.InterpolateLinear,
  46596. InterpolantFactoryMethodLinear: function(e) {
  46597. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46598. },
  46599. InterpolantFactoryMethodSmooth: void 0
  46600. }),
  46601. n.StringKeyframeTrack = function(e, t, i, r) {
  46602. n.KeyframeTrack.call(this, e, t, i, r)
  46603. }
  46604. ,
  46605. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46606. constructor: n.StringKeyframeTrack,
  46607. ValueTypeName: "string",
  46608. ValueBufferType: Array,
  46609. DefaultInterpolation: n.IntepolateDiscrete,
  46610. InterpolantFactoryMethodLinear: void 0,
  46611. InterpolantFactoryMethodSmooth: void 0
  46612. }),
  46613. n.VectorKeyframeTrack = function(e, t, i, r) {
  46614. n.KeyframeTrack.call(this, e, t, i, r)
  46615. }
  46616. ,
  46617. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46618. constructor: n.VectorKeyframeTrack,
  46619. ValueTypeName: "vector"
  46620. }),
  46621. n.Audio = function(e) {
  46622. n.Object3D.call(this),
  46623. this.type = "Audio",
  46624. this.context = e.context,
  46625. this.source = this.context.createBufferSource(),
  46626. this.source.onended = this.onEnded.bind(this),
  46627. this.gain = this.context.createGain(),
  46628. this.gain.connect(e.getInput()),
  46629. this.autoplay = !1,
  46630. this.startTime = 0,
  46631. this.playbackRate = 1,
  46632. this.isPlaying = !1,
  46633. this.hasPlaybackControl = !0,
  46634. this.sourceType = "empty",
  46635. this.filter = null
  46636. }
  46637. ,
  46638. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46639. n.Audio.prototype.constructor = n.Audio,
  46640. n.Audio.prototype.getOutput = function() {
  46641. return this.gain
  46642. }
  46643. ,
  46644. n.Audio.prototype.load = function(e) {
  46645. var t = new n.AudioBuffer(this.context);
  46646. return t.load(e),
  46647. this.setBuffer(t),
  46648. this
  46649. }
  46650. ,
  46651. n.Audio.prototype.setNodeSource = function(e) {
  46652. return this.hasPlaybackControl = !1,
  46653. this.sourceType = "audioNode",
  46654. this.source = e,
  46655. this.connect(),
  46656. this
  46657. }
  46658. ,
  46659. n.Audio.prototype.setBuffer = function(e) {
  46660. var t = this;
  46661. return e.onReady(function(e) {
  46662. t.source.buffer = e,
  46663. t.sourceType = "buffer",
  46664. t.autoplay && t.play()
  46665. }),
  46666. this
  46667. }
  46668. ,
  46669. n.Audio.prototype.play = function() {
  46670. if (this.isPlaying === !0)
  46671. return void console.warn("THREE.Audio: Audio is already playing.");
  46672. if (this.hasPlaybackControl === !1)
  46673. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46674. var e = this.context.createBufferSource();
  46675. e.buffer = this.source.buffer,
  46676. e.loop = this.source.loop,
  46677. e.onended = this.source.onended,
  46678. e.start(0, this.startTime),
  46679. e.playbackRate.value = this.playbackRate,
  46680. this.isPlaying = !0,
  46681. this.source = e,
  46682. this.connect()
  46683. }
  46684. ,
  46685. n.Audio.prototype.pause = function() {
  46686. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46687. void (this.startTime = this.context.currentTime))
  46688. }
  46689. ,
  46690. n.Audio.prototype.stop = function() {
  46691. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46692. void (this.startTime = 0))
  46693. }
  46694. ,
  46695. n.Audio.prototype.connect = function() {
  46696. null !== this.filter ? (this.source.connect(this.filter),
  46697. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46698. }
  46699. ,
  46700. n.Audio.prototype.disconnect = function() {
  46701. null !== this.filter ? (this.source.disconnect(this.filter),
  46702. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46703. }
  46704. ,
  46705. n.Audio.prototype.getFilter = function() {
  46706. return this.filter
  46707. }
  46708. ,
  46709. n.Audio.prototype.setFilter = function(e) {
  46710. void 0 === e && (e = null),
  46711. this.isPlaying === !0 ? (this.disconnect(),
  46712. this.filter = e,
  46713. this.connect()) : this.filter = e
  46714. }
  46715. ,
  46716. n.Audio.prototype.setPlaybackRate = function(e) {
  46717. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46718. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46719. }
  46720. ,
  46721. n.Audio.prototype.getPlaybackRate = function() {
  46722. return this.playbackRate
  46723. }
  46724. ,
  46725. n.Audio.prototype.onEnded = function() {
  46726. this.isPlaying = !1
  46727. }
  46728. ,
  46729. n.Audio.prototype.setLoop = function(e) {
  46730. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46731. }
  46732. ,
  46733. n.Audio.prototype.getLoop = function() {
  46734. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46735. !1) : this.source.loop
  46736. }
  46737. ,
  46738. n.Audio.prototype.setVolume = function(e) {
  46739. this.gain.gain.value = e
  46740. }
  46741. ,
  46742. n.Audio.prototype.getVolume = function() {
  46743. return this.gain.gain.value
  46744. }
  46745. ,
  46746. n.AudioAnalyser = function(e, t) {
  46747. this.analyser = e.context.createAnalyser(),
  46748. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46749. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46750. e.getOutput().connect(this.analyser)
  46751. }
  46752. ,
  46753. n.AudioAnalyser.prototype = {
  46754. constructor: n.AudioAnalyser,
  46755. getData: function() {
  46756. return this.analyser.getByteFrequencyData(this.data),
  46757. this.data
  46758. }
  46759. },
  46760. n.AudioBuffer = function(e) {
  46761. this.context = e,
  46762. this.ready = !1,
  46763. this.readyCallbacks = []
  46764. }
  46765. ,
  46766. n.AudioBuffer.prototype.load = function(e) {
  46767. var t = this
  46768. , i = new XMLHttpRequest;
  46769. return i.open("GET", e, !0),
  46770. i.responseType = "arraybuffer",
  46771. i.onload = function(e) {
  46772. t.context.decodeAudioData(this.response, function(e) {
  46773. t.buffer = e,
  46774. t.ready = !0;
  46775. for (var i = 0; i < t.readyCallbacks.length; i++)
  46776. t.readyCallbacks[i](t.buffer);
  46777. t.readyCallbacks = []
  46778. })
  46779. }
  46780. ,
  46781. i.send(),
  46782. this
  46783. }
  46784. ,
  46785. n.AudioBuffer.prototype.onReady = function(e) {
  46786. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46787. }
  46788. ,
  46789. n.PositionalAudio = function(e) {
  46790. n.Audio.call(this, e),
  46791. this.panner = this.context.createPanner(),
  46792. this.panner.connect(this.gain)
  46793. }
  46794. ,
  46795. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46796. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46797. n.PositionalAudio.prototype.getOutput = function() {
  46798. return this.panner
  46799. }
  46800. ,
  46801. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46802. this.panner.refDistance = e
  46803. }
  46804. ,
  46805. n.PositionalAudio.prototype.getRefDistance = function() {
  46806. return this.panner.refDistance
  46807. }
  46808. ,
  46809. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46810. this.panner.rolloffFactor = e
  46811. }
  46812. ,
  46813. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46814. return this.panner.rolloffFactor
  46815. }
  46816. ,
  46817. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46818. this.panner.distanceModel = e
  46819. }
  46820. ,
  46821. n.PositionalAudio.prototype.getDistanceModel = function() {
  46822. return this.panner.distanceModel
  46823. }
  46824. ,
  46825. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46826. this.panner.maxDistance = e
  46827. }
  46828. ,
  46829. n.PositionalAudio.prototype.getMaxDistance = function() {
  46830. return this.panner.maxDistance
  46831. }
  46832. ,
  46833. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46834. var e = new n.Vector3;
  46835. return function(t) {
  46836. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46837. e.setFromMatrixPosition(this.matrixWorld),
  46838. this.panner.setPosition(e.x, e.y, e.z)
  46839. }
  46840. }(),
  46841. n.AudioListener = function() {
  46842. n.Object3D.call(this),
  46843. this.type = "AudioListener",
  46844. this.context = new (window.AudioContext || window.webkitAudioContext),
  46845. this.gain = this.context.createGain(),
  46846. this.gain.connect(this.context.destination),
  46847. this.filter = null
  46848. }
  46849. ,
  46850. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46851. n.AudioListener.prototype.constructor = n.AudioListener,
  46852. n.AudioListener.prototype.getInput = function() {
  46853. return this.gain
  46854. }
  46855. ,
  46856. n.AudioListener.prototype.removeFilter = function() {
  46857. null !== this.filter && (this.gain.disconnect(this.filter),
  46858. this.filter.disconnect(this.context.destination),
  46859. this.gain.connect(this.context.destination),
  46860. this.filter = null)
  46861. }
  46862. ,
  46863. n.AudioListener.prototype.setFilter = function(e) {
  46864. null !== this.filter ? (this.gain.disconnect(this.filter),
  46865. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46866. this.filter = e,
  46867. this.gain.connect(this.filter),
  46868. this.filter.connect(this.context.destination)
  46869. }
  46870. ,
  46871. n.AudioListener.prototype.getFilter = function() {
  46872. return this.filter
  46873. }
  46874. ,
  46875. n.AudioListener.prototype.setMasterVolume = function(e) {
  46876. this.gain.gain.value = e
  46877. }
  46878. ,
  46879. n.AudioListener.prototype.getMasterVolume = function() {
  46880. return this.gain.gain.value
  46881. }
  46882. ,
  46883. n.AudioListener.prototype.updateMatrixWorld = function() {
  46884. var e = new n.Vector3
  46885. , t = new n.Quaternion
  46886. , i = new n.Vector3
  46887. , r = new n.Vector3;
  46888. return function(o) {
  46889. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46890. var a = this.context.listener
  46891. , s = this.up;
  46892. this.matrixWorld.decompose(e, t, i),
  46893. r.set(0, 0, -1).applyQuaternion(t),
  46894. a.setPosition(e.x, e.y, e.z),
  46895. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46896. }
  46897. }(),
  46898. n.Camera = function() {
  46899. n.Object3D.call(this),
  46900. this.type = "Camera",
  46901. this.matrixWorldInverse = new n.Matrix4,
  46902. this.projectionMatrix = new n.Matrix4
  46903. }
  46904. ,
  46905. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46906. n.Camera.prototype.constructor = n.Camera,
  46907. n.Camera.prototype.getWorldDirection = function() {
  46908. var e = new n.Quaternion;
  46909. return function(t) {
  46910. var i = t || new n.Vector3;
  46911. return this.getWorldQuaternion(e),
  46912. i.set(0, 0, -1).applyQuaternion(e)
  46913. }
  46914. }(),
  46915. n.Camera.prototype.lookAt = function() {
  46916. var e = new n.Matrix4;
  46917. return function(t) {
  46918. e.lookAt(this.position, t, this.up),
  46919. this.quaternion.setFromRotationMatrix(e)
  46920. }
  46921. }(),
  46922. n.Camera.prototype.clone = function() {
  46923. return (new this.constructor).copy(this)
  46924. }
  46925. ,
  46926. n.Camera.prototype.copy = function(e) {
  46927. return n.Object3D.prototype.copy.call(this, e),
  46928. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46929. this.projectionMatrix.copy(e.projectionMatrix),
  46930. this
  46931. }
  46932. ,
  46933. n.CubeCamera = function(e, t, i) {
  46934. n.Object3D.call(this),
  46935. this.type = "CubeCamera";
  46936. var r = 90
  46937. , o = 1
  46938. , a = new n.PerspectiveCamera(r,o,e,t);
  46939. a.up.set(0, -1, 0),
  46940. a.lookAt(new n.Vector3(1,0,0)),
  46941. this.add(a);
  46942. var s = new n.PerspectiveCamera(r,o,e,t);
  46943. s.up.set(0, -1, 0),
  46944. s.lookAt(new n.Vector3(-1,0,0)),
  46945. this.add(s);
  46946. var l = new n.PerspectiveCamera(r,o,e,t);
  46947. l.up.set(0, 0, 1),
  46948. l.lookAt(new n.Vector3(0,1,0)),
  46949. this.add(l);
  46950. var c = new n.PerspectiveCamera(r,o,e,t);
  46951. c.up.set(0, 0, -1),
  46952. c.lookAt(new n.Vector3(0,-1,0)),
  46953. this.add(c);
  46954. var h = new n.PerspectiveCamera(r,o,e,t);
  46955. h.up.set(0, -1, 0),
  46956. h.lookAt(new n.Vector3(0,0,1)),
  46957. this.add(h);
  46958. var u = new n.PerspectiveCamera(r,o,e,t);
  46959. u.up.set(0, -1, 0),
  46960. u.lookAt(new n.Vector3(0,0,-1)),
  46961. this.add(u);
  46962. var d = {
  46963. format: n.RGBFormat,
  46964. magFilter: n.LinearFilter,
  46965. minFilter: n.LinearFilter
  46966. };
  46967. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46968. this.updateCubeMap = function(e, t) {
  46969. null === this.parent && this.updateMatrixWorld();
  46970. var i = this.renderTarget
  46971. , n = i.texture.generateMipmaps;
  46972. i.texture.generateMipmaps = !1,
  46973. i.activeCubeFace = 0,
  46974. e.render(t, a, i),
  46975. i.activeCubeFace = 1,
  46976. e.render(t, s, i),
  46977. i.activeCubeFace = 2,
  46978. e.render(t, l, i),
  46979. i.activeCubeFace = 3,
  46980. e.render(t, c, i),
  46981. i.activeCubeFace = 4,
  46982. e.render(t, h, i),
  46983. i.texture.generateMipmaps = n,
  46984. i.activeCubeFace = 5,
  46985. e.render(t, u, i),
  46986. e.setRenderTarget(null)
  46987. }
  46988. }
  46989. ,
  46990. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46991. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46992. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46993. n.Camera.call(this),
  46994. this.type = "OrthographicCamera",
  46995. this.zoom = 1,
  46996. this.left = e,
  46997. this.right = t,
  46998. this.top = i,
  46999. this.bottom = r,
  47000. this.near = void 0 !== o ? o : .1,
  47001. this.far = void 0 !== a ? a : 2e3,
  47002. this.updateProjectionMatrix()
  47003. }
  47004. ,
  47005. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47006. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47007. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47008. var e = (this.right - this.left) / (2 * this.zoom)
  47009. , t = (this.top - this.bottom) / (2 * this.zoom)
  47010. , i = (this.right + this.left) / 2
  47011. , n = (this.top + this.bottom) / 2;
  47012. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47013. }
  47014. ,
  47015. n.OrthographicCamera.prototype.copy = function(e) {
  47016. return n.Camera.prototype.copy.call(this, e),
  47017. this.left = e.left,
  47018. this.right = e.right,
  47019. this.top = e.top,
  47020. this.bottom = e.bottom,
  47021. this.near = e.near,
  47022. this.far = e.far,
  47023. this.zoom = e.zoom,
  47024. this
  47025. }
  47026. ,
  47027. n.OrthographicCamera.prototype.toJSON = function(e) {
  47028. var t = n.Object3D.prototype.toJSON.call(this, e);
  47029. return t.object.zoom = this.zoom,
  47030. t.object.left = this.left,
  47031. t.object.right = this.right,
  47032. t.object.top = this.top,
  47033. t.object.bottom = this.bottom,
  47034. t.object.near = this.near,
  47035. t.object.far = this.far,
  47036. t
  47037. }
  47038. ,
  47039. n.PerspectiveCamera = function(e, t, i, r) {
  47040. n.Camera.call(this),
  47041. this.type = "PerspectiveCamera",
  47042. this.focalLength = 10,
  47043. this.zoom = 1,
  47044. this.fov = void 0 !== e ? e : 50,
  47045. this.aspect = void 0 !== t ? t : 1,
  47046. this.near = void 0 !== i ? i : .1,
  47047. this.far = void 0 !== r ? r : 2e3,
  47048. this.updateProjectionMatrix()
  47049. }
  47050. ,
  47051. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47052. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47053. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47054. void 0 === t && (t = 24),
  47055. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47056. this.updateProjectionMatrix()
  47057. }
  47058. ,
  47059. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47060. this.fullWidth = e,
  47061. this.fullHeight = t,
  47062. this.x = i,
  47063. this.y = n,
  47064. this.width = r,
  47065. this.height = o,
  47066. this.updateProjectionMatrix()
  47067. }
  47068. ,
  47069. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47070. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47071. if (this.fullWidth) {
  47072. var t = this.fullWidth / this.fullHeight
  47073. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47074. , r = -i
  47075. , o = t * r
  47076. , a = t * i
  47077. , s = Math.abs(a - o)
  47078. , l = Math.abs(i - r);
  47079. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47080. } else
  47081. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47082. }
  47083. ,
  47084. n.PerspectiveCamera.prototype.copy = function(e) {
  47085. return n.Camera.prototype.copy.call(this, e),
  47086. this.focalLength = e.focalLength,
  47087. this.zoom = e.zoom,
  47088. this.fov = e.fov,
  47089. this.aspect = e.aspect,
  47090. this.near = e.near,
  47091. this.far = e.far,
  47092. this
  47093. }
  47094. ,
  47095. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47096. var t = n.Object3D.prototype.toJSON.call(this, e);
  47097. return t.object.focalLength = this.focalLength,
  47098. t.object.zoom = this.zoom,
  47099. t.object.fov = this.fov,
  47100. t.object.aspect = this.aspect,
  47101. t.object.near = this.near,
  47102. t.object.far = this.far,
  47103. t
  47104. }
  47105. ,
  47106. n.StereoCamera = function() {
  47107. this.type = "StereoCamera",
  47108. this.aspect = 1,
  47109. this.cameraL = new n.PerspectiveCamera,
  47110. this.cameraL.layers.enable(1),
  47111. this.cameraL.matrixAutoUpdate = !1,
  47112. this.cameraR = new n.PerspectiveCamera,
  47113. this.cameraR.layers.enable(2),
  47114. this.cameraR.matrixAutoUpdate = !1
  47115. }
  47116. ,
  47117. n.StereoCamera.prototype = {
  47118. constructor: n.StereoCamera,
  47119. update: function() {
  47120. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47121. return function(l) {
  47122. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47123. if (c) {
  47124. e = l.focalLength,
  47125. t = l.fov,
  47126. i = l.aspect * this.aspect,
  47127. r = l.near,
  47128. o = l.far;
  47129. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47130. s.elements[12] = -p,
  47131. a.elements[12] = p,
  47132. h = -g * i + f,
  47133. u = g * i + f,
  47134. d.elements[0] = 2 * r / (u - h),
  47135. d.elements[8] = (u + h) / (u - h),
  47136. this.cameraL.projectionMatrix.copy(d),
  47137. h = -g * i - f,
  47138. u = g * i - f,
  47139. d.elements[0] = 2 * r / (u - h),
  47140. d.elements[8] = (u + h) / (u - h),
  47141. this.cameraR.projectionMatrix.copy(d)
  47142. }
  47143. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47144. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47145. }
  47146. }()
  47147. },
  47148. n.Light = function(e, t) {
  47149. n.Object3D.call(this),
  47150. this.type = "Light",
  47151. this.color = new n.Color(e),
  47152. this.intensity = void 0 !== t ? t : 1,
  47153. this.receiveShadow = void 0
  47154. }
  47155. ,
  47156. n.Light.prototype = Object.create(n.Object3D.prototype),
  47157. n.Light.prototype.constructor = n.Light,
  47158. n.Light.prototype.copy = function(e) {
  47159. return n.Object3D.prototype.copy.call(this, e),
  47160. this.color.copy(e.color),
  47161. this.intensity = e.intensity,
  47162. this
  47163. }
  47164. ,
  47165. n.Light.prototype.toJSON = function(e) {
  47166. var t = n.Object3D.prototype.toJSON.call(this, e);
  47167. return t.object.color = this.color.getHex(),
  47168. t.object.intensity = this.intensity,
  47169. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47170. void 0 !== this.distance && (t.object.distance = this.distance),
  47171. void 0 !== this.angle && (t.object.angle = this.angle),
  47172. void 0 !== this.decay && (t.object.decay = this.decay),
  47173. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47174. t
  47175. }
  47176. ,
  47177. n.LightShadow = function(e) {
  47178. this.camera = e,
  47179. this.bias = 0,
  47180. this.radius = 1,
  47181. this.mapSize = new n.Vector2(512,512),
  47182. this.map = null,
  47183. this.matrix = new n.Matrix4
  47184. }
  47185. ,
  47186. n.LightShadow.prototype = {
  47187. constructor: n.LightShadow,
  47188. copy: function(e) {
  47189. return this.camera = e.camera.clone(),
  47190. this.bias = e.bias,
  47191. this.radius = e.radius,
  47192. this.mapSize.copy(e.mapSize),
  47193. this
  47194. },
  47195. clone: function() {
  47196. return (new this.constructor).copy(this)
  47197. }
  47198. },
  47199. n.AmbientLight = function(e, t) {
  47200. n.Light.call(this, e, t),
  47201. this.type = "AmbientLight",
  47202. this.castShadow = void 0
  47203. }
  47204. ,
  47205. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47206. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47207. n.DirectionalLight = function(e, t) {
  47208. n.Light.call(this, e, t),
  47209. this.type = "DirectionalLight",
  47210. this.position.set(0, 1, 0),
  47211. this.updateMatrix(),
  47212. this.target = new n.Object3D,
  47213. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47214. }
  47215. ,
  47216. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47217. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47218. n.DirectionalLight.prototype.copy = function(e) {
  47219. return n.Light.prototype.copy.call(this, e),
  47220. this.target = e.target.clone(),
  47221. this.shadow = e.shadow.clone(),
  47222. this
  47223. }
  47224. ,
  47225. n.HemisphereLight = function(e, t, i) {
  47226. n.Light.call(this, e, i),
  47227. this.type = "HemisphereLight",
  47228. this.castShadow = void 0,
  47229. this.position.set(0, 1, 0),
  47230. this.updateMatrix(),
  47231. this.groundColor = new n.Color(t)
  47232. }
  47233. ,
  47234. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47235. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47236. n.HemisphereLight.prototype.copy = function(e) {
  47237. return n.Light.prototype.copy.call(this, e),
  47238. this.groundColor.copy(e.groundColor),
  47239. this
  47240. }
  47241. ,
  47242. n.PointLight = function(e, t, i, r) {
  47243. n.Light.call(this, e, t),
  47244. this.type = "PointLight",
  47245. this.distance = void 0 !== i ? i : 0,
  47246. this.decay = void 0 !== r ? r : 1,
  47247. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47248. }
  47249. ,
  47250. n.PointLight.prototype = Object.create(n.Light.prototype),
  47251. n.PointLight.prototype.constructor = n.PointLight,
  47252. Object.defineProperty(n.PointLight.prototype, "power", {
  47253. get: function() {
  47254. return 4 * this.intensity * Math.PI
  47255. },
  47256. set: function(e) {
  47257. this.intensity = e / (4 * Math.PI)
  47258. }
  47259. }),
  47260. n.PointLight.prototype.copy = function(e) {
  47261. return n.Light.prototype.copy.call(this, e),
  47262. this.distance = e.distance,
  47263. this.decay = e.decay,
  47264. this.shadow = e.shadow.clone(),
  47265. this
  47266. }
  47267. ,
  47268. n.SpotLight = function(e, t, i, r, o, a) {
  47269. n.Light.call(this, e, t),
  47270. this.type = "SpotLight",
  47271. this.position.set(0, 1, 0),
  47272. this.updateMatrix(),
  47273. this.target = new n.Object3D,
  47274. this.distance = void 0 !== i ? i : 0,
  47275. this.angle = void 0 !== r ? r : Math.PI / 3,
  47276. this.penumbra = void 0 !== o ? o : 0,
  47277. this.decay = void 0 !== a ? a : 1,
  47278. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47279. }
  47280. ,
  47281. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47282. n.SpotLight.prototype.constructor = n.SpotLight,
  47283. Object.defineProperty(n.SpotLight.prototype, "power", {
  47284. get: function() {
  47285. return this.intensity * Math.PI
  47286. },
  47287. set: function(e) {
  47288. this.intensity = e / Math.PI
  47289. }
  47290. }),
  47291. n.SpotLight.prototype.copy = function(e) {
  47292. return n.Light.prototype.copy.call(this, e),
  47293. this.distance = e.distance,
  47294. this.angle = e.angle,
  47295. this.penumbra = e.penumbra,
  47296. this.decay = e.decay,
  47297. this.target = e.target.clone(),
  47298. this.shadow = e.shadow.clone(),
  47299. this
  47300. }
  47301. ,
  47302. n.Cache = {
  47303. enabled: !1,
  47304. files: {},
  47305. add: function(e, t) {
  47306. this.enabled !== !1 && (this.files[e] = t)
  47307. },
  47308. get: function(e) {
  47309. if (this.enabled !== !1)
  47310. return this.files[e]
  47311. },
  47312. remove: function(e) {
  47313. delete this.files[e]
  47314. },
  47315. clear: function() {
  47316. this.files = {}
  47317. }
  47318. },
  47319. n.Loader = function() {
  47320. this.onLoadStart = function() {}
  47321. ,
  47322. this.onLoadProgress = function() {}
  47323. ,
  47324. this.onLoadComplete = function() {}
  47325. }
  47326. ,
  47327. n.Loader.prototype = {
  47328. constructor: n.Loader,
  47329. crossOrigin: void 0,
  47330. extractUrlBase: function(e) {
  47331. var t = e.split("/");
  47332. return 1 === t.length ? "./" : (t.pop(),
  47333. t.join("/") + "/")
  47334. },
  47335. initMaterials: function(e, t, i) {
  47336. for (var n = [], r = 0; r < e.length; ++r)
  47337. n[r] = this.createMaterial(e[r], t, i);
  47338. return n
  47339. },
  47340. createMaterial: function() {
  47341. var e, t, i;
  47342. return function(r, o, a) {
  47343. function s(e, i, r, s, c) {
  47344. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47345. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47346. h = t.load(u)),
  47347. void 0 !== i && (h.repeat.fromArray(i),
  47348. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47349. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47350. void 0 !== r && h.offset.fromArray(r),
  47351. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47352. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47353. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47354. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47355. void 0 !== c && (h.anisotropy = c);
  47356. var p = n.Math.generateUUID();
  47357. return l[p] = h,
  47358. p
  47359. }
  47360. void 0 === e && (e = new n.Color),
  47361. void 0 === t && (t = new n.TextureLoader),
  47362. void 0 === i && (i = new n.MaterialLoader);
  47363. var l = {}
  47364. , c = {
  47365. uuid: n.Math.generateUUID(),
  47366. type: "MeshLambertMaterial"
  47367. };
  47368. for (var h in r) {
  47369. var u = r[h];
  47370. switch (h) {
  47371. case "DbgColor":
  47372. case "DbgIndex":
  47373. case "opticalDensity":
  47374. case "illumination":
  47375. break;
  47376. case "DbgName":
  47377. c.name = u;
  47378. break;
  47379. case "blending":
  47380. c.blending = n[u];
  47381. break;
  47382. case "colorAmbient":
  47383. case "mapAmbient":
  47384. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47385. break;
  47386. case "colorDiffuse":
  47387. c.color = e.fromArray(u).getHex();
  47388. break;
  47389. case "colorSpecular":
  47390. c.specular = e.fromArray(u).getHex();
  47391. break;
  47392. case "colorEmissive":
  47393. c.emissive = e.fromArray(u).getHex();
  47394. break;
  47395. case "specularCoef":
  47396. c.shininess = u;
  47397. break;
  47398. case "shading":
  47399. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47400. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47401. break;
  47402. case "mapDiffuse":
  47403. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47404. break;
  47405. case "mapDiffuseRepeat":
  47406. case "mapDiffuseOffset":
  47407. case "mapDiffuseWrap":
  47408. case "mapDiffuseAnisotropy":
  47409. break;
  47410. case "mapLight":
  47411. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47412. break;
  47413. case "mapLightRepeat":
  47414. case "mapLightOffset":
  47415. case "mapLightWrap":
  47416. case "mapLightAnisotropy":
  47417. break;
  47418. case "mapAO":
  47419. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47420. break;
  47421. case "mapAORepeat":
  47422. case "mapAOOffset":
  47423. case "mapAOWrap":
  47424. case "mapAOAnisotropy":
  47425. break;
  47426. case "mapBump":
  47427. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47428. break;
  47429. case "mapBumpScale":
  47430. c.bumpScale = u;
  47431. break;
  47432. case "mapBumpRepeat":
  47433. case "mapBumpOffset":
  47434. case "mapBumpWrap":
  47435. case "mapBumpAnisotropy":
  47436. break;
  47437. case "mapNormal":
  47438. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47439. break;
  47440. case "mapNormalFactor":
  47441. c.normalScale = [u, u];
  47442. break;
  47443. case "mapNormalRepeat":
  47444. case "mapNormalOffset":
  47445. case "mapNormalWrap":
  47446. case "mapNormalAnisotropy":
  47447. break;
  47448. case "mapSpecular":
  47449. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47450. break;
  47451. case "mapSpecularRepeat":
  47452. case "mapSpecularOffset":
  47453. case "mapSpecularWrap":
  47454. case "mapSpecularAnisotropy":
  47455. break;
  47456. case "mapAlpha":
  47457. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47458. break;
  47459. case "mapAlphaRepeat":
  47460. case "mapAlphaOffset":
  47461. case "mapAlphaWrap":
  47462. case "mapAlphaAnisotropy":
  47463. break;
  47464. case "flipSided":
  47465. c.side = n.BackSide;
  47466. break;
  47467. case "doubleSided":
  47468. c.side = n.DoubleSide;
  47469. break;
  47470. case "transparency":
  47471. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47472. c.opacity = u;
  47473. break;
  47474. case "depthTest":
  47475. case "depthWrite":
  47476. case "colorWrite":
  47477. case "opacity":
  47478. case "reflectivity":
  47479. case "transparent":
  47480. case "visible":
  47481. case "wireframe":
  47482. c[h] = u;
  47483. break;
  47484. case "vertexColors":
  47485. u === !0 && (c.vertexColors = n.VertexColors),
  47486. "face" === u && (c.vertexColors = n.FaceColors);
  47487. break;
  47488. default:
  47489. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47490. }
  47491. }
  47492. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47493. "MeshPhongMaterial" !== c.type && delete c.specular,
  47494. c.opacity < 1 && (c.transparent = !0),
  47495. i.setTextures(l),
  47496. i.parse(c)
  47497. }
  47498. }()
  47499. },
  47500. n.Loader.Handlers = {
  47501. handlers: [],
  47502. add: function(e, t) {
  47503. this.handlers.push(e, t)
  47504. },
  47505. get: function(e) {
  47506. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47507. var r = t[i]
  47508. , o = t[i + 1];
  47509. if (r.test(e))
  47510. return o
  47511. }
  47512. return null
  47513. }
  47514. },
  47515. n.XHRLoader = function(e) {
  47516. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47517. }
  47518. ,
  47519. n.XHRLoader.prototype = {
  47520. constructor: n.XHRLoader,
  47521. load: function(e, t, i, r) {
  47522. void 0 !== this.path && (e = this.path + e);
  47523. var o = this
  47524. , a = n.Cache.get(e);
  47525. if (void 0 !== a)
  47526. return t && setTimeout(function() {
  47527. t(a)
  47528. }, 0),
  47529. a;
  47530. var s = new XMLHttpRequest;
  47531. return s.overrideMimeType("text/plain"),
  47532. s.open("GET", e, !0),
  47533. s.addEventListener("load", function(i) {
  47534. var a = i.target.response;
  47535. n.Cache.add(e, a),
  47536. 200 === this.status ? (t && t(a),
  47537. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47538. t && t(a),
  47539. o.manager.itemEnd(e)) : (r && r(i),
  47540. o.manager.itemError(e))
  47541. }, !1),
  47542. void 0 !== i && s.addEventListener("progress", function(e) {
  47543. i(e)
  47544. }, !1),
  47545. s.addEventListener("error", function(t) {
  47546. r && r(t),
  47547. o.manager.itemError(e)
  47548. }, !1),
  47549. void 0 !== this.responseType && (s.responseType = this.responseType),
  47550. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47551. s.send(null),
  47552. o.manager.itemStart(e),
  47553. s
  47554. },
  47555. setPath: function(e) {
  47556. this.path = e
  47557. },
  47558. setResponseType: function(e) {
  47559. this.responseType = e
  47560. },
  47561. setWithCredentials: function(e) {
  47562. this.withCredentials = e
  47563. }
  47564. },
  47565. n.FontLoader = function(e) {
  47566. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47567. }
  47568. ,
  47569. n.FontLoader.prototype = {
  47570. constructor: n.FontLoader,
  47571. load: function(e, t, i, r) {
  47572. var o = new n.XHRLoader(this.manager);
  47573. o.load(e, function(e) {
  47574. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47575. }, i, r)
  47576. }
  47577. },
  47578. n.ImageLoader = function(e) {
  47579. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47580. }
  47581. ,
  47582. n.ImageLoader.prototype = {
  47583. constructor: n.ImageLoader,
  47584. load: function(e, t, i, r) {
  47585. void 0 !== this.path && (e = this.path + e);
  47586. var o = this
  47587. , a = n.Cache.get(e);
  47588. if (void 0 !== a)
  47589. return o.manager.itemStart(e),
  47590. t ? setTimeout(function() {
  47591. t(a),
  47592. o.manager.itemEnd(e)
  47593. }, 0) : o.manager.itemEnd(e),
  47594. a;
  47595. var s = document.createElement("img");
  47596. return s.addEventListener("load", function(i) {
  47597. n.Cache.add(e, this),
  47598. t && t(this),
  47599. o.manager.itemEnd(e)
  47600. }, !1),
  47601. void 0 !== i && s.addEventListener("progress", function(e) {
  47602. i(e)
  47603. }, !1),
  47604. s.addEventListener("error", function(t) {
  47605. r && r(t),
  47606. o.manager.itemError(e)
  47607. }, !1),
  47608. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47609. o.manager.itemStart(e),
  47610. s.src = e,
  47611. s
  47612. },
  47613. setCrossOrigin: function(e) {
  47614. this.crossOrigin = e
  47615. },
  47616. setPath: function(e) {
  47617. this.path = e
  47618. }
  47619. },
  47620. n.JSONLoader = function(e) {
  47621. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47622. e = void 0),
  47623. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47624. this.withCredentials = !1
  47625. }
  47626. ,
  47627. n.JSONLoader.prototype = {
  47628. constructor: n.JSONLoader,
  47629. get statusDomElement() {
  47630. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47631. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47632. this._statusDomElement
  47633. },
  47634. load: function(e, t, i, r) {
  47635. var o = this
  47636. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47637. , s = new n.XHRLoader(this.manager);
  47638. s.setWithCredentials(this.withCredentials),
  47639. s.load(e, function(i) {
  47640. var n = JSON.parse(i)
  47641. , r = n.metadata;
  47642. if (void 0 !== r) {
  47643. var s = r.type;
  47644. if (void 0 !== s) {
  47645. if ("object" === s.toLowerCase())
  47646. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47647. if ("scene" === s.toLowerCase())
  47648. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47649. }
  47650. }
  47651. var l = o.parse(n, a);
  47652. t(l.geometry, l.materials)
  47653. }, i, r)
  47654. },
  47655. setTexturePath: function(e) {
  47656. this.texturePath = e
  47657. },
  47658. parse: function(e, t) {
  47659. function i(t) {
  47660. function i(e, t) {
  47661. return e & 1 << t
  47662. }
  47663. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47664. if (void 0 !== e.uvs) {
  47665. for (r = 0; r < e.uvs.length; r++)
  47666. e.uvs[r].length && B++;
  47667. for (r = 0; r < B; r++)
  47668. s.faceVertexUvs[r] = []
  47669. }
  47670. for (l = 0,
  47671. c = L.length; l < c; )
  47672. E = new n.Vector3,
  47673. E.x = L[l++] * t,
  47674. E.y = L[l++] * t,
  47675. E.z = L[l++] * t,
  47676. s.vertices.push(E);
  47677. for (l = 0,
  47678. c = O.length; l < c; )
  47679. if (f = O[l++],
  47680. g = i(f, 0),
  47681. m = i(f, 1),
  47682. v = i(f, 3),
  47683. A = i(f, 4),
  47684. y = i(f, 5),
  47685. C = i(f, 6),
  47686. I = i(f, 7),
  47687. g) {
  47688. if (w = new n.Face3,
  47689. w.a = O[l],
  47690. w.b = O[l + 1],
  47691. w.c = O[l + 3],
  47692. _ = new n.Face3,
  47693. _.a = O[l + 1],
  47694. _.b = O[l + 2],
  47695. _.c = O[l + 3],
  47696. l += 4,
  47697. m && (p = O[l++],
  47698. w.materialIndex = p,
  47699. _.materialIndex = p),
  47700. a = s.faces.length,
  47701. v)
  47702. for (r = 0; r < B; r++)
  47703. for (S = e.uvs[r],
  47704. s.faceVertexUvs[r][a] = [],
  47705. s.faceVertexUvs[r][a + 1] = [],
  47706. o = 0; o < 4; o++)
  47707. d = O[l++],
  47708. R = S[2 * d],
  47709. P = S[2 * d + 1],
  47710. M = new n.Vector2(R,P),
  47711. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47712. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47713. if (A && (u = 3 * O[l++],
  47714. w.normal.set(D[u++], D[u++], D[u]),
  47715. _.normal.copy(w.normal)),
  47716. y)
  47717. for (r = 0; r < 4; r++)
  47718. u = 3 * O[l++],
  47719. x = new n.Vector3(D[u++],D[u++],D[u]),
  47720. 2 !== r && w.vertexNormals.push(x),
  47721. 0 !== r && _.vertexNormals.push(x);
  47722. if (C && (h = O[l++],
  47723. T = N[h],
  47724. w.color.setHex(T),
  47725. _.color.setHex(T)),
  47726. I)
  47727. for (r = 0; r < 4; r++)
  47728. h = O[l++],
  47729. T = N[h],
  47730. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47731. 0 !== r && _.vertexColors.push(new n.Color(T));
  47732. s.faces.push(w),
  47733. s.faces.push(_)
  47734. } else {
  47735. if (b = new n.Face3,
  47736. b.a = O[l++],
  47737. b.b = O[l++],
  47738. b.c = O[l++],
  47739. m && (p = O[l++],
  47740. b.materialIndex = p),
  47741. a = s.faces.length,
  47742. v)
  47743. for (r = 0; r < B; r++)
  47744. for (S = e.uvs[r],
  47745. s.faceVertexUvs[r][a] = [],
  47746. o = 0; o < 3; o++)
  47747. d = O[l++],
  47748. R = S[2 * d],
  47749. P = S[2 * d + 1],
  47750. M = new n.Vector2(R,P),
  47751. s.faceVertexUvs[r][a].push(M);
  47752. if (A && (u = 3 * O[l++],
  47753. b.normal.set(D[u++], D[u++], D[u])),
  47754. y)
  47755. for (r = 0; r < 3; r++)
  47756. u = 3 * O[l++],
  47757. x = new n.Vector3(D[u++],D[u++],D[u]),
  47758. b.vertexNormals.push(x);
  47759. if (C && (h = O[l++],
  47760. b.color.setHex(N[h])),
  47761. I)
  47762. for (r = 0; r < 3; r++)
  47763. h = O[l++],
  47764. b.vertexColors.push(new n.Color(N[h]));
  47765. s.faces.push(b)
  47766. }
  47767. }
  47768. function r() {
  47769. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47770. if (e.skinWeights)
  47771. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47772. var o = e.skinWeights[i]
  47773. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47774. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47775. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47776. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47777. }
  47778. if (e.skinIndices)
  47779. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47780. var h = e.skinIndices[i]
  47781. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47782. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47783. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47784. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47785. }
  47786. s.bones = e.bones,
  47787. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47788. }
  47789. function o(t) {
  47790. if (void 0 !== e.morphTargets)
  47791. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47792. s.morphTargets[i] = {},
  47793. s.morphTargets[i].name = e.morphTargets[i].name,
  47794. s.morphTargets[i].vertices = [];
  47795. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47796. var h = new n.Vector3;
  47797. h.x = a[l] * t,
  47798. h.y = a[l + 1] * t,
  47799. h.z = a[l + 2] * t,
  47800. o.push(h)
  47801. }
  47802. }
  47803. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47804. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47805. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47806. u[i].color.fromArray(d, 3 * i)
  47807. }
  47808. }
  47809. function a() {
  47810. var t = []
  47811. , i = [];
  47812. void 0 !== e.animation && i.push(e.animation),
  47813. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47814. for (var r = 0; r < i.length; r++) {
  47815. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47816. o && t.push(o)
  47817. }
  47818. if (s.morphTargets) {
  47819. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47820. t = t.concat(a)
  47821. }
  47822. t.length > 0 && (s.animations = t)
  47823. }
  47824. var s = new n.Geometry
  47825. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47826. if (i(l),
  47827. r(),
  47828. o(l),
  47829. a(),
  47830. s.computeFaceNormals(),
  47831. s.computeBoundingSphere(),
  47832. void 0 === e.materials || 0 === e.materials.length)
  47833. return {
  47834. geometry: s
  47835. };
  47836. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47837. return {
  47838. geometry: s,
  47839. materials: c
  47840. }
  47841. }
  47842. },
  47843. n.LoadingManager = function(e, t, i) {
  47844. var n = this
  47845. , r = !1
  47846. , o = 0
  47847. , a = 0;
  47848. this.onStart = void 0,
  47849. this.onLoad = e,
  47850. this.onProgress = t,
  47851. this.onError = i,
  47852. this.itemStart = function(e) {
  47853. a++,
  47854. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47855. r = !0
  47856. }
  47857. ,
  47858. this.itemEnd = function(e) {
  47859. o++,
  47860. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47861. o === a && (r = !1,
  47862. void 0 !== n.onLoad && n.onLoad())
  47863. }
  47864. ,
  47865. this.itemError = function(e) {
  47866. void 0 !== n.onError && n.onError(e)
  47867. }
  47868. }
  47869. ,
  47870. n.DefaultLoadingManager = new n.LoadingManager,
  47871. n.BufferGeometryLoader = function(e) {
  47872. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47873. }
  47874. ,
  47875. n.BufferGeometryLoader.prototype = {
  47876. constructor: n.BufferGeometryLoader,
  47877. load: function(e, t, i, r) {
  47878. var o = this
  47879. , a = new n.XHRLoader(o.manager);
  47880. a.load(e, function(e) {
  47881. t(o.parse(JSON.parse(e)))
  47882. }, i, r)
  47883. },
  47884. parse: function(e) {
  47885. var t = new n.BufferGeometry
  47886. , i = e.data.index
  47887. , r = {
  47888. Int8Array: Int8Array,
  47889. Uint8Array: Uint8Array,
  47890. Uint8ClampedArray: Uint8ClampedArray,
  47891. Int16Array: Int16Array,
  47892. Uint16Array: Uint16Array,
  47893. Int32Array: Int32Array,
  47894. Uint32Array: Uint32Array,
  47895. Float32Array: Float32Array,
  47896. Float64Array: Float64Array
  47897. };
  47898. if (void 0 !== i) {
  47899. var o = new r[i.type](i.array);
  47900. t.setIndex(new n.BufferAttribute(o,1))
  47901. }
  47902. var a = e.data.attributes;
  47903. for (var s in a) {
  47904. var l = a[s]
  47905. , o = new r[l.type](l.array);
  47906. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47907. }
  47908. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47909. if (void 0 !== c)
  47910. for (var h = 0, u = c.length; h !== u; ++h) {
  47911. var d = c[h];
  47912. t.addGroup(d.start, d.count, d.materialIndex)
  47913. }
  47914. var p = e.data.boundingSphere;
  47915. if (void 0 !== p) {
  47916. var f = new n.Vector3;
  47917. void 0 !== p.center && f.fromArray(p.center),
  47918. t.boundingSphere = new n.Sphere(f,p.radius)
  47919. }
  47920. return t
  47921. }
  47922. },
  47923. n.MaterialLoader = function(e) {
  47924. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47925. this.textures = {}
  47926. }
  47927. ,
  47928. n.MaterialLoader.prototype = {
  47929. constructor: n.MaterialLoader,
  47930. load: function(e, t, i, r) {
  47931. var o = this
  47932. , a = new n.XHRLoader(o.manager);
  47933. a.load(e, function(e) {
  47934. t(o.parse(JSON.parse(e)))
  47935. }, i, r)
  47936. },
  47937. setTextures: function(e) {
  47938. this.textures = e
  47939. },
  47940. getTexture: function(e) {
  47941. var t = this.textures;
  47942. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47943. t[e]
  47944. },
  47945. parse: function(e) {
  47946. var t = new n[e.type];
  47947. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47948. void 0 !== e.name && (t.name = e.name),
  47949. void 0 !== e.color && t.color.setHex(e.color),
  47950. void 0 !== e.roughness && (t.roughness = e.roughness),
  47951. void 0 !== e.metalness && (t.metalness = e.metalness),
  47952. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47953. void 0 !== e.specular && t.specular.setHex(e.specular),
  47954. void 0 !== e.shininess && (t.shininess = e.shininess),
  47955. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47956. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47957. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47958. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47959. void 0 !== e.shading && (t.shading = e.shading),
  47960. void 0 !== e.blending && (t.blending = e.blending),
  47961. void 0 !== e.side && (t.side = e.side),
  47962. void 0 !== e.opacity && (t.opacity = e.opacity),
  47963. void 0 !== e.transparent && (t.transparent = e.transparent),
  47964. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47965. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47966. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47967. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47968. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47969. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47970. void 0 !== e.size && (t.size = e.size),
  47971. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47972. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47973. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47974. t.transparent = !0),
  47975. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47976. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47977. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47978. void 0 !== e.normalScale) {
  47979. var i = e.normalScale;
  47980. Array.isArray(i) === !1 && (i = [i, i]),
  47981. t.normalScale = (new n.Vector2).fromArray(i)
  47982. }
  47983. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47984. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47985. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47986. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47987. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47988. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47989. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47990. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47991. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47992. t.combine = n.MultiplyOperation),
  47993. e.reflectivity && (t.reflectivity = e.reflectivity),
  47994. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47995. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47996. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47997. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47998. void 0 !== e.materials)
  47999. for (var r = 0, o = e.materials.length; r < o; r++)
  48000. t.materials.push(this.parse(e.materials[r]));
  48001. return t
  48002. }
  48003. },
  48004. n.ObjectLoader = function(e) {
  48005. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48006. this.texturePath = ""
  48007. }
  48008. ,
  48009. n.ObjectLoader.prototype = {
  48010. constructor: n.ObjectLoader,
  48011. load: function(e, t, i, r) {
  48012. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48013. var o = this
  48014. , a = new n.XHRLoader(o.manager);
  48015. a.load(e, function(e) {
  48016. o.parse(JSON.parse(e), t)
  48017. }, i, r)
  48018. },
  48019. setTexturePath: function(e) {
  48020. this.texturePath = e
  48021. },
  48022. setCrossOrigin: function(e) {
  48023. this.crossOrigin = e
  48024. },
  48025. parse: function(e, t) {
  48026. var i = this.parseGeometries(e.geometries)
  48027. , n = this.parseImages(e.images, function() {
  48028. void 0 !== t && t(a)
  48029. })
  48030. , r = this.parseTextures(e.textures, n)
  48031. , o = this.parseMaterials(e.materials, r)
  48032. , a = this.parseObject(e.object, i, o);
  48033. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48034. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48035. a
  48036. },
  48037. parseGeometries: function(e) {
  48038. var t = {};
  48039. if (void 0 !== e)
  48040. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48041. var s, l = e[o];
  48042. switch (l.type) {
  48043. case "PlaneGeometry":
  48044. case "PlaneBufferGeometry":
  48045. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48046. break;
  48047. case "BoxGeometry":
  48048. case "BoxBufferGeometry":
  48049. case "CubeGeometry":
  48050. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48051. break;
  48052. case "CircleGeometry":
  48053. case "CircleBufferGeometry":
  48054. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48055. break;
  48056. case "CylinderGeometry":
  48057. case "CylinderBufferGeometry":
  48058. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48059. break;
  48060. case "SphereGeometry":
  48061. case "SphereBufferGeometry":
  48062. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48063. break;
  48064. case "DodecahedronGeometry":
  48065. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48066. break;
  48067. case "IcosahedronGeometry":
  48068. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48069. break;
  48070. case "OctahedronGeometry":
  48071. s = new n.OctahedronGeometry(l.radius,l.detail);
  48072. break;
  48073. case "TetrahedronGeometry":
  48074. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48075. break;
  48076. case "RingGeometry":
  48077. case "RingBufferGeometry":
  48078. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48079. break;
  48080. case "TorusGeometry":
  48081. case "TorusBufferGeometry":
  48082. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48083. break;
  48084. case "TorusKnotGeometry":
  48085. case "TorusKnotBufferGeometry":
  48086. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48087. break;
  48088. case "LatheGeometry":
  48089. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48090. break;
  48091. case "BufferGeometry":
  48092. s = r.parse(l);
  48093. break;
  48094. case "Geometry":
  48095. s = i.parse(l.data, this.texturePath).geometry;
  48096. break;
  48097. default:
  48098. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48099. continue
  48100. }
  48101. s.uuid = l.uuid,
  48102. void 0 !== l.name && (s.name = l.name),
  48103. t[l.uuid] = s
  48104. }
  48105. return t
  48106. },
  48107. parseMaterials: function(e, t) {
  48108. var i = {};
  48109. if (void 0 !== e) {
  48110. var r = new n.MaterialLoader;
  48111. r.setTextures(t);
  48112. for (var o = 0, a = e.length; o < a; o++) {
  48113. var s = r.parse(e[o]);
  48114. i[s.uuid] = s
  48115. }
  48116. }
  48117. return i
  48118. },
  48119. parseAnimations: function(e) {
  48120. for (var t = [], i = 0; i < e.length; i++) {
  48121. var r = n.AnimationClip.parse(e[i]);
  48122. t.push(r)
  48123. }
  48124. return t
  48125. },
  48126. parseImages: function(e, t) {
  48127. function i(e) {
  48128. return r.manager.itemStart(e),
  48129. s.load(e, function() {
  48130. r.manager.itemEnd(e)
  48131. })
  48132. }
  48133. var r = this
  48134. , o = {};
  48135. if (void 0 !== e && e.length > 0) {
  48136. var a = new n.LoadingManager(t)
  48137. , s = new n.ImageLoader(a);
  48138. s.setCrossOrigin(this.crossOrigin);
  48139. for (var l = 0, c = e.length; l < c; l++) {
  48140. var h = e[l]
  48141. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48142. o[h.uuid] = i(u)
  48143. }
  48144. }
  48145. return o
  48146. },
  48147. parseTextures: function(e, t) {
  48148. function i(e) {
  48149. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48150. n[e])
  48151. }
  48152. var r = {};
  48153. if (void 0 !== e)
  48154. for (var o = 0, a = e.length; o < a; o++) {
  48155. var s = e[o];
  48156. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48157. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48158. var l = new n.Texture(t[s.image]);
  48159. l.needsUpdate = !0,
  48160. l.uuid = s.uuid,
  48161. void 0 !== s.name && (l.name = s.name),
  48162. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48163. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48164. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48165. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48166. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48167. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48168. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48169. l.wrapT = i(s.wrap[1])),
  48170. r[s.uuid] = l
  48171. }
  48172. return r
  48173. },
  48174. parseObject: function() {
  48175. var e = new n.Matrix4;
  48176. return function(t, i, r) {
  48177. function o(e) {
  48178. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48179. i[e]
  48180. }
  48181. function a(e) {
  48182. if (void 0 !== e)
  48183. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48184. r[e]
  48185. }
  48186. var s;
  48187. switch (t.type) {
  48188. case "Scene":
  48189. s = new n.Scene;
  48190. break;
  48191. case "PerspectiveCamera":
  48192. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48193. break;
  48194. case "OrthographicCamera":
  48195. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48196. break;
  48197. case "AmbientLight":
  48198. s = new n.AmbientLight(t.color,t.intensity);
  48199. break;
  48200. case "DirectionalLight":
  48201. s = new n.DirectionalLight(t.color,t.intensity);
  48202. break;
  48203. case "PointLight":
  48204. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48205. break;
  48206. case "SpotLight":
  48207. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48208. break;
  48209. case "HemisphereLight":
  48210. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48211. break;
  48212. case "Mesh":
  48213. var l = o(t.geometry)
  48214. , c = a(t.material);
  48215. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48216. break;
  48217. case "LOD":
  48218. s = new n.LOD;
  48219. break;
  48220. case "Line":
  48221. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48222. break;
  48223. case "PointCloud":
  48224. case "Points":
  48225. s = new n.Points(o(t.geometry),a(t.material));
  48226. break;
  48227. case "Sprite":
  48228. s = new n.Sprite(a(t.material));
  48229. break;
  48230. case "Group":
  48231. s = new n.Group;
  48232. break;
  48233. default:
  48234. s = new n.Object3D
  48235. }
  48236. if (s.uuid = t.uuid,
  48237. void 0 !== t.name && (s.name = t.name),
  48238. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48239. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48240. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48241. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48242. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48243. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48244. void 0 !== t.visible && (s.visible = t.visible),
  48245. void 0 !== t.userData && (s.userData = t.userData),
  48246. void 0 !== t.children)
  48247. for (var h in t.children)
  48248. s.add(this.parseObject(t.children[h], i, r));
  48249. if ("LOD" === t.type)
  48250. for (var u = t.levels, d = 0; d < u.length; d++) {
  48251. var p = u[d]
  48252. , h = s.getObjectByProperty("uuid", p.object);
  48253. void 0 !== h && s.addLevel(h, p.distance)
  48254. }
  48255. return s
  48256. }
  48257. }()
  48258. },
  48259. n.TextureLoader = function(e) {
  48260. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48261. }
  48262. ,
  48263. n.TextureLoader.prototype = {
  48264. constructor: n.TextureLoader,
  48265. load: function(e, t, i, r) {
  48266. var o = new n.Texture
  48267. , a = new n.ImageLoader(this.manager);
  48268. return a.setCrossOrigin(this.crossOrigin),
  48269. a.setPath(this.path),
  48270. a.load(e, function(e) {
  48271. o.image = e,
  48272. o.needsUpdate = !0,
  48273. void 0 !== t && t(o)
  48274. }, i, r),
  48275. o
  48276. },
  48277. setCrossOrigin: function(e) {
  48278. this.crossOrigin = e
  48279. },
  48280. setPath: function(e) {
  48281. this.path = e
  48282. }
  48283. },
  48284. n.CubeTextureLoader = function(e) {
  48285. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48286. }
  48287. ,
  48288. n.CubeTextureLoader.prototype = {
  48289. constructor: n.CubeTextureLoader,
  48290. load: function(e, t, i, r) {
  48291. function o(i) {
  48292. s.load(e[i], function(e) {
  48293. a.images[i] = e,
  48294. l++,
  48295. 6 === l && (a.needsUpdate = !0,
  48296. t && t(a))
  48297. }, void 0, r)
  48298. }
  48299. var a = new n.CubeTexture
  48300. , s = new n.ImageLoader(this.manager);
  48301. s.setCrossOrigin(this.crossOrigin),
  48302. s.setPath(this.path);
  48303. for (var l = 0, c = 0; c < e.length; ++c)
  48304. o(c);
  48305. return a
  48306. },
  48307. setCrossOrigin: function(e) {
  48308. this.crossOrigin = e
  48309. },
  48310. setPath: function(e) {
  48311. this.path = e
  48312. }
  48313. },
  48314. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48315. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48316. this._parser = null
  48317. }
  48318. ,
  48319. n.BinaryTextureLoader.prototype = {
  48320. constructor: n.BinaryTextureLoader,
  48321. load: function(e, t, i, r) {
  48322. var o = this
  48323. , a = new n.DataTexture
  48324. , s = new n.XHRLoader(this.manager);
  48325. return s.setResponseType("arraybuffer"),
  48326. s.load(e, function(e) {
  48327. var i = o._parser(e);
  48328. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48329. a.image.height = i.height,
  48330. a.image.data = i.data),
  48331. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48332. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48333. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48334. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48335. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48336. void 0 !== i.format && (a.format = i.format),
  48337. void 0 !== i.type && (a.type = i.type),
  48338. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48339. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48340. a.needsUpdate = !0,
  48341. t && t(a, i))
  48342. }, i, r),
  48343. a
  48344. }
  48345. },
  48346. n.CompressedTextureLoader = function(e) {
  48347. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48348. this._parser = null
  48349. }
  48350. ;
  48351. n.CompressedTextureLoader.prototype = {
  48352. constructor: n.CompressedTextureLoader,
  48353. load: function(e, t, i, r) {
  48354. function o(o) {
  48355. c.load(e[o], function(e) {
  48356. var i = a._parser(e, !0);
  48357. s[o] = {
  48358. width: i.width,
  48359. height: i.height,
  48360. format: i.format,
  48361. mipmaps: i.mipmaps
  48362. },
  48363. h += 1,
  48364. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48365. l.format = i.format,
  48366. l.needsUpdate = !0,
  48367. t && t(l))
  48368. }, i, r)
  48369. }
  48370. var a = this
  48371. , s = []
  48372. , l = new n.CompressedTexture;
  48373. l.image = s;
  48374. var c = new n.XHRLoader(this.manager);
  48375. if (c.setPath(this.path),
  48376. c.setResponseType("arraybuffer"),
  48377. Array.isArray(e))
  48378. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48379. o(u);
  48380. else
  48381. c.load(e, function(e) {
  48382. var i = a._parser(e, !0);
  48383. if (i.isCubemap)
  48384. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48385. s[o] = {
  48386. mipmaps: []
  48387. };
  48388. for (var c = 0; c < i.mipmapCount; c++)
  48389. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48390. s[o].format = i.format,
  48391. s[o].width = i.width,
  48392. s[o].height = i.height
  48393. }
  48394. else
  48395. l.image.width = i.width,
  48396. l.image.height = i.height,
  48397. l.mipmaps = i.mipmaps;
  48398. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48399. l.format = i.format,
  48400. l.needsUpdate = !0,
  48401. t && t(l)
  48402. }, i, r);
  48403. return l
  48404. },
  48405. setPath: function(e) {
  48406. this.path = e
  48407. }
  48408. };
  48409. n.Material = function() {
  48410. Object.defineProperty(this, "id", {
  48411. value: n.MaterialIdCount++
  48412. }),
  48413. this.uuid = n.Math.generateUUID(),
  48414. this.name = "",
  48415. this.type = "Material",
  48416. this.side = n.FrontSide,
  48417. this.opacity = 1,
  48418. this.transparent = !1,
  48419. this.blending = n.NormalBlending,
  48420. this.blendSrc = n.SrcAlphaFactor,
  48421. this.blendDst = n.OneMinusSrcAlphaFactor,
  48422. this.blendEquation = n.AddEquation,
  48423. this.blendSrcAlpha = null,
  48424. this.blendDstAlpha = null,
  48425. this.blendEquationAlpha = null,
  48426. this.depthFunc = n.LessEqualDepth,
  48427. this.depthTest = !0,
  48428. this.depthWrite = !0,
  48429. this.colorWrite = !0,
  48430. this.precision = null,
  48431. this.polygonOffset = !1,
  48432. this.polygonOffsetFactor = 0,
  48433. this.polygonOffsetUnits = 0,
  48434. this.alphaTest = 0,
  48435. this.premultipliedAlpha = !1,
  48436. this.overdraw = 0,
  48437. this.visible = !0,
  48438. this._needsUpdate = !0
  48439. }
  48440. ,
  48441. n.Material.prototype = {
  48442. constructor: n.Material,
  48443. get needsUpdate() {
  48444. return this._needsUpdate
  48445. },
  48446. set needsUpdate(e) {
  48447. e === !0 && this.update(),
  48448. this._needsUpdate = e
  48449. },
  48450. setValues: function(e) {
  48451. if (void 0 !== e)
  48452. for (var t in e) {
  48453. var i = e[t];
  48454. if (void 0 !== i) {
  48455. var r = this[t];
  48456. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48457. } else
  48458. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48459. }
  48460. },
  48461. toJSON: function(e) {
  48462. function t(e) {
  48463. var t = [];
  48464. for (var i in e) {
  48465. var n = e[i];
  48466. delete n.metadata,
  48467. t.push(n)
  48468. }
  48469. return t
  48470. }
  48471. var i = void 0 === e;
  48472. i && (e = {
  48473. textures: {},
  48474. images: {}
  48475. });
  48476. var r = {
  48477. metadata: {
  48478. version: 4.4,
  48479. type: "Material",
  48480. generator: "Material.toJSON"
  48481. }
  48482. };
  48483. if (r.uuid = this.uuid,
  48484. r.type = this.type,
  48485. "" !== this.name && (r.name = this.name),
  48486. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48487. .5 !== this.roughness && (r.roughness = this.roughness),
  48488. .5 !== this.metalness && (r.metalness = this.metalness),
  48489. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48490. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48491. void 0 !== this.shininess && (r.shininess = this.shininess),
  48492. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48493. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48494. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48495. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48496. r.bumpScale = this.bumpScale),
  48497. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48498. r.normalScale = this.normalScale.toArray()),
  48499. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48500. r.displacementScale = this.displacementScale,
  48501. r.displacementBias = this.displacementBias),
  48502. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48503. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48504. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48505. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48506. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48507. r.reflectivity = this.reflectivity),
  48508. void 0 !== this.size && (r.size = this.size),
  48509. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48510. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48511. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48512. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48513. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48514. this.opacity < 1 && (r.opacity = this.opacity),
  48515. this.transparent === !0 && (r.transparent = this.transparent),
  48516. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48517. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48518. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48519. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48520. i) {
  48521. var o = t(e.textures)
  48522. , a = t(e.images);
  48523. o.length > 0 && (r.textures = o),
  48524. a.length > 0 && (r.images = a)
  48525. }
  48526. return r
  48527. },
  48528. clone: function() {
  48529. return (new this.constructor).copy(this)
  48530. },
  48531. copy: function(e) {
  48532. return this.name = e.name,
  48533. this.side = e.side,
  48534. this.opacity = e.opacity,
  48535. this.transparent = e.transparent,
  48536. this.blending = e.blending,
  48537. this.blendSrc = e.blendSrc,
  48538. this.blendDst = e.blendDst,
  48539. this.blendEquation = e.blendEquation,
  48540. this.blendSrcAlpha = e.blendSrcAlpha,
  48541. this.blendDstAlpha = e.blendDstAlpha,
  48542. this.blendEquationAlpha = e.blendEquationAlpha,
  48543. this.depthFunc = e.depthFunc,
  48544. this.depthTest = e.depthTest,
  48545. this.depthWrite = e.depthWrite,
  48546. this.colorWrite = e.colorWrite,
  48547. this.precision = e.precision,
  48548. this.polygonOffset = e.polygonOffset,
  48549. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48550. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48551. this.alphaTest = e.alphaTest,
  48552. this.premultipliedAlpha = e.premultipliedAlpha,
  48553. this.overdraw = e.overdraw,
  48554. this.visible = e.visible,
  48555. this
  48556. },
  48557. update: function() {
  48558. this.dispatchEvent({
  48559. type: "update"
  48560. })
  48561. },
  48562. dispose: function() {
  48563. this.dispatchEvent({
  48564. type: "dispose"
  48565. })
  48566. }
  48567. },
  48568. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48569. n.MaterialIdCount = 0,
  48570. n.LineBasicMaterial = function(e) {
  48571. n.Material.call(this),
  48572. this.type = "LineBasicMaterial",
  48573. this.color = new n.Color(16777215),
  48574. this.linewidth = 1,
  48575. this.linecap = "round",
  48576. this.linejoin = "round",
  48577. this.blending = n.NormalBlending,
  48578. this.vertexColors = n.NoColors,
  48579. this.fog = !0,
  48580. this.setValues(e)
  48581. }
  48582. ,
  48583. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48584. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48585. n.LineBasicMaterial.prototype.copy = function(e) {
  48586. return n.Material.prototype.copy.call(this, e),
  48587. this.color.copy(e.color),
  48588. this.linewidth = e.linewidth,
  48589. this.linecap = e.linecap,
  48590. this.linejoin = e.linejoin,
  48591. this.vertexColors = e.vertexColors,
  48592. this.fog = e.fog,
  48593. this
  48594. }
  48595. ,
  48596. n.LineDashedMaterial = function(e) {
  48597. n.Material.call(this),
  48598. this.type = "LineDashedMaterial",
  48599. this.color = new n.Color(16777215),
  48600. this.linewidth = 1,
  48601. this.scale = 1,
  48602. this.dashSize = 3,
  48603. this.gapSize = 1,
  48604. this.blending = n.NormalBlending,
  48605. this.vertexColors = n.NoColors,
  48606. this.fog = !0,
  48607. this.setValues(e)
  48608. }
  48609. ,
  48610. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48611. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48612. n.LineDashedMaterial.prototype.copy = function(e) {
  48613. return n.Material.prototype.copy.call(this, e),
  48614. this.color.copy(e.color),
  48615. this.linewidth = e.linewidth,
  48616. this.scale = e.scale,
  48617. this.dashSize = e.dashSize,
  48618. this.gapSize = e.gapSize,
  48619. this.vertexColors = e.vertexColors,
  48620. this.fog = e.fog,
  48621. this
  48622. }
  48623. ,
  48624. n.MeshBasicMaterial = function(e) {
  48625. n.Material.call(this),
  48626. this.type = "MeshBasicMaterial",
  48627. this.color = new n.Color(16777215),
  48628. this.map = null,
  48629. this.aoMap = null,
  48630. this.aoMapIntensity = 1,
  48631. this.specularMap = null,
  48632. this.alphaMap = null,
  48633. this.envMap = null,
  48634. this.combine = n.MultiplyOperation,
  48635. this.reflectivity = 1,
  48636. this.refractionRatio = .98,
  48637. this.fog = !0,
  48638. this.shading = n.SmoothShading,
  48639. this.blending = n.NormalBlending,
  48640. this.wireframe = !1,
  48641. this.wireframeLinewidth = 1,
  48642. this.wireframeLinecap = "round",
  48643. this.wireframeLinejoin = "round",
  48644. this.vertexColors = n.NoColors,
  48645. this.skinning = !1,
  48646. this.morphTargets = !1,
  48647. this.setValues(e)
  48648. }
  48649. ,
  48650. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48651. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48652. n.MeshBasicMaterial.prototype.copy = function(e) {
  48653. return n.Material.prototype.copy.call(this, e),
  48654. this.color.copy(e.color),
  48655. this.map = e.map,
  48656. this.aoMap = e.aoMap,
  48657. this.aoMapIntensity = e.aoMapIntensity,
  48658. this.specularMap = e.specularMap,
  48659. this.alphaMap = e.alphaMap,
  48660. this.envMap = e.envMap,
  48661. this.combine = e.combine,
  48662. this.reflectivity = e.reflectivity,
  48663. this.refractionRatio = e.refractionRatio,
  48664. this.fog = e.fog,
  48665. this.shading = e.shading,
  48666. this.wireframe = e.wireframe,
  48667. this.wireframeLinewidth = e.wireframeLinewidth,
  48668. this.wireframeLinecap = e.wireframeLinecap,
  48669. this.wireframeLinejoin = e.wireframeLinejoin,
  48670. this.vertexColors = e.vertexColors,
  48671. this.skinning = e.skinning,
  48672. this.morphTargets = e.morphTargets,
  48673. this
  48674. }
  48675. ,
  48676. n.MeshLambertMaterial = function(e) {
  48677. n.Material.call(this),
  48678. this.type = "MeshLambertMaterial",
  48679. this.color = new n.Color(16777215),
  48680. this.map = null,
  48681. this.lightMap = null,
  48682. this.lightMapIntensity = 1,
  48683. this.aoMap = null,
  48684. this.aoMapIntensity = 1,
  48685. this.emissive = new n.Color(0),
  48686. this.emissiveIntensity = 1,
  48687. this.emissiveMap = null,
  48688. this.specularMap = null,
  48689. this.alphaMap = null,
  48690. this.envMap = null,
  48691. this.combine = n.MultiplyOperation,
  48692. this.reflectivity = 1,
  48693. this.refractionRatio = .98,
  48694. this.fog = !0,
  48695. this.blending = n.NormalBlending,
  48696. this.wireframe = !1,
  48697. this.wireframeLinewidth = 1,
  48698. this.wireframeLinecap = "round",
  48699. this.wireframeLinejoin = "round",
  48700. this.vertexColors = n.NoColors,
  48701. this.skinning = !1,
  48702. this.morphTargets = !1,
  48703. this.morphNormals = !1,
  48704. this.setValues(e)
  48705. }
  48706. ,
  48707. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48708. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48709. n.MeshLambertMaterial.prototype.copy = function(e) {
  48710. return n.Material.prototype.copy.call(this, e),
  48711. this.color.copy(e.color),
  48712. this.map = e.map,
  48713. this.lightMap = e.lightMap,
  48714. this.lightMapIntensity = e.lightMapIntensity,
  48715. this.aoMap = e.aoMap,
  48716. this.aoMapIntensity = e.aoMapIntensity,
  48717. this.emissive.copy(e.emissive),
  48718. this.emissiveMap = e.emissiveMap,
  48719. this.emissiveIntensity = e.emissiveIntensity,
  48720. this.specularMap = e.specularMap,
  48721. this.alphaMap = e.alphaMap,
  48722. this.envMap = e.envMap,
  48723. this.combine = e.combine,
  48724. this.reflectivity = e.reflectivity,
  48725. this.refractionRatio = e.refractionRatio,
  48726. this.fog = e.fog,
  48727. this.wireframe = e.wireframe,
  48728. this.wireframeLinewidth = e.wireframeLinewidth,
  48729. this.wireframeLinecap = e.wireframeLinecap,
  48730. this.wireframeLinejoin = e.wireframeLinejoin,
  48731. this.vertexColors = e.vertexColors,
  48732. this.skinning = e.skinning,
  48733. this.morphTargets = e.morphTargets,
  48734. this.morphNormals = e.morphNormals,
  48735. this
  48736. }
  48737. ,
  48738. n.MeshPhongMaterial = function(e) {
  48739. n.Material.call(this),
  48740. this.type = "MeshPhongMaterial",
  48741. this.color = new n.Color(16777215),
  48742. this.specular = new n.Color(1118481),
  48743. this.shininess = 30,
  48744. this.map = null,
  48745. this.lightMap = null,
  48746. this.lightMapIntensity = 1,
  48747. this.aoMap = null,
  48748. this.aoMapIntensity = 1,
  48749. this.emissive = new n.Color(0),
  48750. this.emissiveIntensity = 1,
  48751. this.emissiveMap = null,
  48752. this.bumpMap = null,
  48753. this.bumpScale = 1,
  48754. this.normalMap = null,
  48755. this.normalScale = new n.Vector2(1,1),
  48756. this.displacementMap = null,
  48757. this.displacementScale = 1,
  48758. this.displacementBias = 0,
  48759. this.specularMap = null,
  48760. this.alphaMap = null,
  48761. this.envMap = null,
  48762. this.combine = n.MultiplyOperation,
  48763. this.reflectivity = 1,
  48764. this.refractionRatio = .98,
  48765. this.fog = !0,
  48766. this.shading = n.SmoothShading,
  48767. this.blending = n.NormalBlending,
  48768. this.wireframe = !1,
  48769. this.wireframeLinewidth = 1,
  48770. this.wireframeLinecap = "round",
  48771. this.wireframeLinejoin = "round",
  48772. this.vertexColors = n.NoColors,
  48773. this.skinning = !1,
  48774. this.morphTargets = !1,
  48775. this.morphNormals = !1,
  48776. this.setValues(e)
  48777. }
  48778. ,
  48779. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48780. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48781. n.MeshPhongMaterial.prototype.copy = function(e) {
  48782. return n.Material.prototype.copy.call(this, e),
  48783. this.color.copy(e.color),
  48784. this.specular.copy(e.specular),
  48785. this.shininess = e.shininess,
  48786. this.map = e.map,
  48787. this.lightMap = e.lightMap,
  48788. this.lightMapIntensity = e.lightMapIntensity,
  48789. this.aoMap = e.aoMap,
  48790. this.aoMapIntensity = e.aoMapIntensity,
  48791. this.emissive.copy(e.emissive),
  48792. this.emissiveMap = e.emissiveMap,
  48793. this.emissiveIntensity = e.emissiveIntensity,
  48794. this.bumpMap = e.bumpMap,
  48795. this.bumpScale = e.bumpScale,
  48796. this.normalMap = e.normalMap,
  48797. this.normalScale.copy(e.normalScale),
  48798. this.displacementMap = e.displacementMap,
  48799. this.displacementScale = e.displacementScale,
  48800. this.displacementBias = e.displacementBias,
  48801. this.specularMap = e.specularMap,
  48802. this.alphaMap = e.alphaMap,
  48803. this.envMap = e.envMap,
  48804. this.combine = e.combine,
  48805. this.reflectivity = e.reflectivity,
  48806. this.refractionRatio = e.refractionRatio,
  48807. this.fog = e.fog,
  48808. this.shading = e.shading,
  48809. this.wireframe = e.wireframe,
  48810. this.wireframeLinewidth = e.wireframeLinewidth,
  48811. this.wireframeLinecap = e.wireframeLinecap,
  48812. this.wireframeLinejoin = e.wireframeLinejoin,
  48813. this.vertexColors = e.vertexColors,
  48814. this.skinning = e.skinning,
  48815. this.morphTargets = e.morphTargets,
  48816. this.morphNormals = e.morphNormals,
  48817. this
  48818. }
  48819. ,
  48820. n.MeshStandardMaterial = function(e) {
  48821. n.Material.call(this),
  48822. this.type = "MeshStandardMaterial",
  48823. this.color = new n.Color(16777215),
  48824. this.roughness = .5,
  48825. this.metalness = .5,
  48826. this.map = null,
  48827. this.lightMap = null,
  48828. this.lightMapIntensity = 1,
  48829. this.aoMap = null,
  48830. this.aoMapIntensity = 1,
  48831. this.emissive = new n.Color(0),
  48832. this.emissiveIntensity = 1,
  48833. this.emissiveMap = null,
  48834. this.bumpMap = null,
  48835. this.bumpScale = 1,
  48836. this.normalMap = null,
  48837. this.normalScale = new n.Vector2(1,1),
  48838. this.displacementMap = null,
  48839. this.displacementScale = 1,
  48840. this.displacementBias = 0,
  48841. this.roughnessMap = null,
  48842. this.metalnessMap = null,
  48843. this.alphaMap = null,
  48844. this.envMap = null,
  48845. this.envMapIntensity = 1,
  48846. this.refractionRatio = .98,
  48847. this.fog = !0,
  48848. this.shading = n.SmoothShading,
  48849. this.blending = n.NormalBlending,
  48850. this.wireframe = !1,
  48851. this.wireframeLinewidth = 1,
  48852. this.wireframeLinecap = "round",
  48853. this.wireframeLinejoin = "round",
  48854. this.vertexColors = n.NoColors,
  48855. this.skinning = !1,
  48856. this.morphTargets = !1,
  48857. this.morphNormals = !1,
  48858. this.setValues(e)
  48859. }
  48860. ,
  48861. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48862. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48863. n.MeshStandardMaterial.prototype.copy = function(e) {
  48864. return n.Material.prototype.copy.call(this, e),
  48865. this.color.copy(e.color),
  48866. this.roughness = e.roughness,
  48867. this.metalness = e.metalness,
  48868. this.map = e.map,
  48869. this.lightMap = e.lightMap,
  48870. this.lightMapIntensity = e.lightMapIntensity,
  48871. this.aoMap = e.aoMap,
  48872. this.aoMapIntensity = e.aoMapIntensity,
  48873. this.emissive.copy(e.emissive),
  48874. this.emissiveMap = e.emissiveMap,
  48875. this.emissiveIntensity = e.emissiveIntensity,
  48876. this.bumpMap = e.bumpMap,
  48877. this.bumpScale = e.bumpScale,
  48878. this.normalMap = e.normalMap,
  48879. this.normalScale.copy(e.normalScale),
  48880. this.displacementMap = e.displacementMap,
  48881. this.displacementScale = e.displacementScale,
  48882. this.displacementBias = e.displacementBias,
  48883. this.roughnessMap = e.roughnessMap,
  48884. this.metalnessMap = e.metalnessMap,
  48885. this.alphaMap = e.alphaMap,
  48886. this.envMap = e.envMap,
  48887. this.envMapIntensity = e.envMapIntensity,
  48888. this.refractionRatio = e.refractionRatio,
  48889. this.fog = e.fog,
  48890. this.shading = e.shading,
  48891. this.wireframe = e.wireframe,
  48892. this.wireframeLinewidth = e.wireframeLinewidth,
  48893. this.wireframeLinecap = e.wireframeLinecap,
  48894. this.wireframeLinejoin = e.wireframeLinejoin,
  48895. this.vertexColors = e.vertexColors,
  48896. this.skinning = e.skinning,
  48897. this.morphTargets = e.morphTargets,
  48898. this.morphNormals = e.morphNormals,
  48899. this
  48900. }
  48901. ,
  48902. n.MeshDepthMaterial = function(e) {
  48903. n.Material.call(this),
  48904. this.type = "MeshDepthMaterial",
  48905. this.morphTargets = !1,
  48906. this.wireframe = !1,
  48907. this.wireframeLinewidth = 1,
  48908. this.setValues(e)
  48909. }
  48910. ,
  48911. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48912. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48913. n.MeshDepthMaterial.prototype.copy = function(e) {
  48914. return n.Material.prototype.copy.call(this, e),
  48915. this.wireframe = e.wireframe,
  48916. this.wireframeLinewidth = e.wireframeLinewidth,
  48917. this
  48918. }
  48919. ,
  48920. n.MeshNormalMaterial = function(e) {
  48921. n.Material.call(this, e),
  48922. this.type = "MeshNormalMaterial",
  48923. this.wireframe = !1,
  48924. this.wireframeLinewidth = 1,
  48925. this.morphTargets = !1,
  48926. this.setValues(e)
  48927. }
  48928. ,
  48929. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48930. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48931. n.MeshNormalMaterial.prototype.copy = function(e) {
  48932. return n.Material.prototype.copy.call(this, e),
  48933. this.wireframe = e.wireframe,
  48934. this.wireframeLinewidth = e.wireframeLinewidth,
  48935. this
  48936. }
  48937. ,
  48938. n.MultiMaterial = function(e) {
  48939. this.uuid = n.Math.generateUUID(),
  48940. this.type = "MultiMaterial",
  48941. this.materials = e instanceof Array ? e : [],
  48942. this.visible = !0
  48943. }
  48944. ,
  48945. n.MultiMaterial.prototype = {
  48946. constructor: n.MultiMaterial,
  48947. toJSON: function(e) {
  48948. for (var t = {
  48949. metadata: {
  48950. version: 4.2,
  48951. type: "material",
  48952. generator: "MaterialExporter"
  48953. },
  48954. uuid: this.uuid,
  48955. type: this.type,
  48956. materials: []
  48957. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48958. var o = i[n].toJSON(e);
  48959. delete o.metadata,
  48960. t.materials.push(o)
  48961. }
  48962. return t.visible = this.visible,
  48963. t
  48964. },
  48965. clone: function() {
  48966. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48967. e.materials.push(this.materials[t].clone());
  48968. return e.visible = this.visible,
  48969. e
  48970. }
  48971. },
  48972. n.PointsMaterial = function(e) {
  48973. n.Material.call(this),
  48974. this.type = "PointsMaterial",
  48975. this.color = new n.Color(16777215),
  48976. this.map = null,
  48977. this.size = 1,
  48978. this.sizeAttenuation = !0,
  48979. this.blending = n.NormalBlending,
  48980. this.vertexColors = n.NoColors,
  48981. this.fog = !0,
  48982. this.setValues(e)
  48983. }
  48984. ,
  48985. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48986. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48987. n.PointsMaterial.prototype.copy = function(e) {
  48988. return n.Material.prototype.copy.call(this, e),
  48989. this.color.copy(e.color),
  48990. this.map = e.map,
  48991. this.size = e.size,
  48992. this.sizeAttenuation = e.sizeAttenuation,
  48993. this.vertexColors = e.vertexColors,
  48994. this.fog = e.fog,
  48995. this
  48996. }
  48997. ,
  48998. n.ShaderMaterial = function(e) {
  48999. n.Material.call(this),
  49000. this.type = "ShaderMaterial",
  49001. this.defines = {},
  49002. this.uniforms = {},
  49003. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49004. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49005. this.shading = n.SmoothShading,
  49006. this.linewidth = 1,
  49007. this.wireframe = !1,
  49008. this.wireframeLinewidth = 1,
  49009. this.fog = !1,
  49010. this.lights = !1,
  49011. this.vertexColors = n.NoColors,
  49012. this.skinning = !1,
  49013. this.morphTargets = !1,
  49014. this.morphNormals = !1,
  49015. this.extensions = {
  49016. derivatives: !1,
  49017. fragDepth: !1,
  49018. drawBuffers: !1,
  49019. shaderTextureLOD: !1
  49020. },
  49021. this.defaultAttributeValues = {
  49022. color: [1, 1, 1],
  49023. uv: [0, 0],
  49024. uv2: [0, 0]
  49025. },
  49026. this.index0AttributeName = void 0,
  49027. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49028. this.setValues(e))
  49029. }
  49030. ,
  49031. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49032. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49033. n.ShaderMaterial.prototype.copy = function(e) {
  49034. return n.Material.prototype.copy.call(this, e),
  49035. this.fragmentShader = e.fragmentShader,
  49036. this.vertexShader = e.vertexShader,
  49037. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49038. this.defines = e.defines,
  49039. this.shading = e.shading,
  49040. this.wireframe = e.wireframe,
  49041. this.wireframeLinewidth = e.wireframeLinewidth,
  49042. this.fog = e.fog,
  49043. this.lights = e.lights,
  49044. this.vertexColors = e.vertexColors,
  49045. this.skinning = e.skinning,
  49046. this.morphTargets = e.morphTargets,
  49047. this.morphNormals = e.morphNormals,
  49048. this.extensions = e.extensions,
  49049. this
  49050. }
  49051. ,
  49052. n.ShaderMaterial.prototype.toJSON = function(e) {
  49053. var t = n.Material.prototype.toJSON.call(this, e);
  49054. return t.uniforms = this.uniforms,
  49055. t.vertexShader = this.vertexShader,
  49056. t.fragmentShader = this.fragmentShader,
  49057. t
  49058. }
  49059. ,
  49060. n.RawShaderMaterial = function(e) {
  49061. n.ShaderMaterial.call(this, e),
  49062. this.type = "RawShaderMaterial"
  49063. }
  49064. ,
  49065. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49066. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49067. n.SpriteMaterial = function(e) {
  49068. n.Material.call(this),
  49069. this.type = "SpriteMaterial",
  49070. this.color = new n.Color(16777215),
  49071. this.map = null,
  49072. this.rotation = 0,
  49073. this.fog = !1,
  49074. this.setValues(e)
  49075. }
  49076. ,
  49077. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49078. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49079. n.SpriteMaterial.prototype.copy = function(e) {
  49080. return n.Material.prototype.copy.call(this, e),
  49081. this.color.copy(e.color),
  49082. this.map = e.map,
  49083. this.rotation = e.rotation,
  49084. this.fog = e.fog,
  49085. this
  49086. }
  49087. ,
  49088. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49089. Object.defineProperty(this, "id", {
  49090. value: n.TextureIdCount++
  49091. }),
  49092. this.uuid = n.Math.generateUUID(),
  49093. this.name = "",
  49094. this.sourceFile = "",
  49095. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49096. this.mipmaps = [],
  49097. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49098. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49099. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49100. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49101. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49102. this.anisotropy = void 0 !== c ? c : 1,
  49103. this.format = void 0 !== s ? s : n.RGBAFormat,
  49104. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49105. this.offset = new n.Vector2(0,0),
  49106. this.repeat = new n.Vector2(1,1),
  49107. this.generateMipmaps = !0,
  49108. this.premultiplyAlpha = !1,
  49109. this.flipY = !0,
  49110. this.unpackAlignment = 4,
  49111. this.encoding = n.LinearEncoding,
  49112. this.version = 0,
  49113. this.onUpdate = null
  49114. }
  49115. ,
  49116. n.Texture.DEFAULT_IMAGE = void 0,
  49117. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49118. n.Texture.prototype = {
  49119. constructor: n.Texture,
  49120. set needsUpdate(e) {
  49121. e === !0 && this.version++
  49122. },
  49123. clone: function() {
  49124. return (new this.constructor).copy(this)
  49125. },
  49126. copy: function(e) {
  49127. return this.image = e.image,
  49128. this.mipmaps = e.mipmaps.slice(0),
  49129. this.mapping = e.mapping,
  49130. this.wrapS = e.wrapS,
  49131. this.wrapT = e.wrapT,
  49132. this.magFilter = e.magFilter,
  49133. this.minFilter = e.minFilter,
  49134. this.anisotropy = e.anisotropy,
  49135. this.format = e.format,
  49136. this.type = e.type,
  49137. this.offset.copy(e.offset),
  49138. this.repeat.copy(e.repeat),
  49139. this.generateMipmaps = e.generateMipmaps,
  49140. this.premultiplyAlpha = e.premultiplyAlpha,
  49141. this.flipY = e.flipY,
  49142. this.unpackAlignment = e.unpackAlignment,
  49143. this.encoding = e.encoding,
  49144. this
  49145. },
  49146. toJSON: function(e) {
  49147. function t(e) {
  49148. var t;
  49149. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49150. t.width = e.width,
  49151. t.height = e.height,
  49152. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49153. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49154. }
  49155. if (void 0 !== e.textures[this.uuid])
  49156. return e.textures[this.uuid];
  49157. var i = {
  49158. metadata: {
  49159. version: 4.4,
  49160. type: "Texture",
  49161. generator: "Texture.toJSON"
  49162. },
  49163. uuid: this.uuid,
  49164. name: this.name,
  49165. mapping: this.mapping,
  49166. repeat: [this.repeat.x, this.repeat.y],
  49167. offset: [this.offset.x, this.offset.y],
  49168. wrap: [this.wrapS, this.wrapT],
  49169. minFilter: this.minFilter,
  49170. magFilter: this.magFilter,
  49171. anisotropy: this.anisotropy
  49172. };
  49173. if (void 0 !== this.image) {
  49174. var r = this.image;
  49175. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49176. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49177. uuid: r.uuid,
  49178. url: t(r)
  49179. }),
  49180. i.image = r.uuid
  49181. }
  49182. return e.textures[this.uuid] = i,
  49183. i
  49184. },
  49185. dispose: function() {
  49186. this.dispatchEvent({
  49187. type: "dispose"
  49188. })
  49189. },
  49190. transformUv: function(e) {
  49191. if (this.mapping === n.UVMapping) {
  49192. if (e.multiply(this.repeat),
  49193. e.add(this.offset),
  49194. e.x < 0 || e.x > 1)
  49195. switch (this.wrapS) {
  49196. case n.RepeatWrapping:
  49197. e.x = e.x - Math.floor(e.x);
  49198. break;
  49199. case n.ClampToEdgeWrapping:
  49200. e.x = e.x < 0 ? 0 : 1;
  49201. break;
  49202. case n.MirroredRepeatWrapping:
  49203. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49204. }
  49205. if (e.y < 0 || e.y > 1)
  49206. switch (this.wrapT) {
  49207. case n.RepeatWrapping:
  49208. e.y = e.y - Math.floor(e.y);
  49209. break;
  49210. case n.ClampToEdgeWrapping:
  49211. e.y = e.y < 0 ? 0 : 1;
  49212. break;
  49213. case n.MirroredRepeatWrapping:
  49214. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49215. }
  49216. this.flipY && (e.y = 1 - e.y)
  49217. }
  49218. }
  49219. },
  49220. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49221. n.TextureIdCount = 0,
  49222. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49223. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49224. this.needsUpdate = !0
  49225. }
  49226. ,
  49227. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49228. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49229. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49230. e = void 0 !== e ? e : [],
  49231. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49232. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49233. this.flipY = !1
  49234. }
  49235. ,
  49236. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49237. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49238. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49239. get: function() {
  49240. return this.image
  49241. },
  49242. set: function(e) {
  49243. this.image = e
  49244. }
  49245. }),
  49246. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49247. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49248. this.image = {
  49249. width: t,
  49250. height: i
  49251. },
  49252. this.mipmaps = e,
  49253. this.flipY = !1,
  49254. this.generateMipmaps = !1
  49255. }
  49256. ,
  49257. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49258. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49259. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49260. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49261. this.image = {
  49262. data: e,
  49263. width: t,
  49264. height: i
  49265. },
  49266. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49267. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49268. this.flipY = !1,
  49269. this.generateMipmaps = !1
  49270. }
  49271. ,
  49272. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49273. n.DataTexture.prototype.constructor = n.DataTexture,
  49274. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49275. function h() {
  49276. requestAnimationFrame(h),
  49277. e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  49278. }
  49279. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49280. this.generateMipmaps = !1;
  49281. var u = this;
  49282. h()
  49283. }
  49284. ,
  49285. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49286. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49287. n.Group = function() {
  49288. n.Object3D.call(this),
  49289. this.type = "Group"
  49290. }
  49291. ,
  49292. n.Group.prototype = Object.create(n.Object3D.prototype),
  49293. n.Group.prototype.constructor = n.Group,
  49294. n.Points = function(e, t) {
  49295. n.Object3D.call(this),
  49296. this.type = "Points",
  49297. this.geometry = void 0 !== e ? e : new n.Geometry,
  49298. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49299. color: 16777215 * Math.random()
  49300. })
  49301. }
  49302. ,
  49303. n.Points.prototype = Object.create(n.Object3D.prototype),
  49304. n.Points.prototype.constructor = n.Points,
  49305. n.Points.prototype.raycast = function() {
  49306. var e = new n.Matrix4
  49307. , t = new n.Ray
  49308. , i = new n.Sphere;
  49309. return function(r, o) {
  49310. function a(e, i) {
  49311. var n = t.distanceSqToPoint(e);
  49312. if (n < d) {
  49313. var a = t.closestPointToPoint(e);
  49314. a.applyMatrix4(c);
  49315. var l = r.ray.origin.distanceTo(a);
  49316. if (l < r.near || l > r.far)
  49317. return;
  49318. o.push({
  49319. distance: l,
  49320. distanceToRay: Math.sqrt(n),
  49321. point: a.clone(),
  49322. index: i,
  49323. face: null,
  49324. object: s
  49325. })
  49326. }
  49327. }
  49328. var s = this
  49329. , l = this.geometry
  49330. , c = this.matrixWorld
  49331. , h = r.params.Points.threshold;
  49332. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49333. i.copy(l.boundingSphere),
  49334. i.applyMatrix4(c),
  49335. r.ray.intersectsSphere(i) !== !1) {
  49336. e.getInverse(c),
  49337. t.copy(r.ray).applyMatrix4(e);
  49338. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49339. , d = u * u
  49340. , p = new n.Vector3;
  49341. if (l instanceof n.BufferGeometry) {
  49342. var f = l.index
  49343. , g = l.attributes
  49344. , m = g.position.array;
  49345. if (null !== f)
  49346. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49347. var C = v[A];
  49348. p.fromArray(m, 3 * C),
  49349. a(p, C)
  49350. }
  49351. else
  49352. for (var A = 0, I = m.length / 3; A < I; A++)
  49353. p.fromArray(m, 3 * A),
  49354. a(p, A)
  49355. } else
  49356. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49357. a(E[A], A)
  49358. }
  49359. }
  49360. }(),
  49361. n.Points.prototype.clone = function() {
  49362. return new this.constructor(this.geometry,this.material).copy(this)
  49363. }
  49364. ,
  49365. n.Line = function(e, t, i) {
  49366. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49367. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49368. this.type = "Line",
  49369. this.geometry = void 0 !== e ? e : new n.Geometry,
  49370. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49371. color: 16777215 * Math.random()
  49372. })))
  49373. }
  49374. ,
  49375. n.Line.prototype = Object.create(n.Object3D.prototype),
  49376. n.Line.prototype.constructor = n.Line,
  49377. n.Line.prototype.raycast = function() {
  49378. var e = new n.Matrix4
  49379. , t = new n.Ray
  49380. , i = new n.Sphere;
  49381. return function(r, o) {
  49382. var a = r.linePrecision
  49383. , s = a * a
  49384. , l = this.geometry
  49385. , c = this.matrixWorld;
  49386. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49387. i.copy(l.boundingSphere),
  49388. i.applyMatrix4(c),
  49389. r.ray.intersectsSphere(i) !== !1) {
  49390. e.getInverse(c),
  49391. t.copy(r.ray).applyMatrix4(e);
  49392. var h = new n.Vector3
  49393. , u = new n.Vector3
  49394. , d = new n.Vector3
  49395. , p = new n.Vector3
  49396. , f = this instanceof n.LineSegments ? 2 : 1;
  49397. if (l instanceof n.BufferGeometry) {
  49398. var g = l.index
  49399. , m = l.attributes
  49400. , v = m.position.array;
  49401. if (null !== g)
  49402. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49403. var I = A[y]
  49404. , E = A[y + 1];
  49405. h.fromArray(v, 3 * I),
  49406. u.fromArray(v, 3 * E);
  49407. var b = t.distanceSqToSegment(h, u, p, d);
  49408. if (!(b > s)) {
  49409. p.applyMatrix4(this.matrixWorld);
  49410. var w = r.ray.origin.distanceTo(p);
  49411. w < r.near || w > r.far || o.push({
  49412. distance: w,
  49413. point: d.clone().applyMatrix4(this.matrixWorld),
  49414. index: y,
  49415. face: null,
  49416. faceIndex: null,
  49417. object: this
  49418. })
  49419. }
  49420. }
  49421. else
  49422. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49423. h.fromArray(v, 3 * y),
  49424. u.fromArray(v, 3 * y + 3);
  49425. var b = t.distanceSqToSegment(h, u, p, d);
  49426. if (!(b > s)) {
  49427. p.applyMatrix4(this.matrixWorld);
  49428. var w = r.ray.origin.distanceTo(p);
  49429. w < r.near || w > r.far || o.push({
  49430. distance: w,
  49431. point: d.clone().applyMatrix4(this.matrixWorld),
  49432. index: y,
  49433. face: null,
  49434. faceIndex: null,
  49435. object: this
  49436. })
  49437. }
  49438. }
  49439. } else if (l instanceof n.Geometry)
  49440. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49441. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49442. if (!(b > s)) {
  49443. p.applyMatrix4(this.matrixWorld);
  49444. var w = r.ray.origin.distanceTo(p);
  49445. w < r.near || w > r.far || o.push({
  49446. distance: w,
  49447. point: d.clone().applyMatrix4(this.matrixWorld),
  49448. index: y,
  49449. face: null,
  49450. faceIndex: null,
  49451. object: this
  49452. })
  49453. }
  49454. }
  49455. }
  49456. }
  49457. }(),
  49458. n.Line.prototype.clone = function() {
  49459. return new this.constructor(this.geometry,this.material).copy(this)
  49460. }
  49461. ,
  49462. n.LineStrip = 0,
  49463. n.LinePieces = 1,
  49464. n.LineSegments = function(e, t) {
  49465. n.Line.call(this, e, t),
  49466. this.type = "LineSegments"
  49467. }
  49468. ,
  49469. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49470. n.LineSegments.prototype.constructor = n.LineSegments,
  49471. n.Mesh = function(e, t) {
  49472. n.Object3D.call(this),
  49473. this.type = "Mesh",
  49474. this.geometry = void 0 !== e ? e : new n.Geometry,
  49475. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49476. color: 16777215 * Math.random()
  49477. }),
  49478. this.drawMode = n.TrianglesDrawMode,
  49479. this.updateMorphTargets()
  49480. }
  49481. ,
  49482. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49483. n.Mesh.prototype.constructor = n.Mesh,
  49484. n.Mesh.prototype.setDrawMode = function(e) {
  49485. this.drawMode = e
  49486. }
  49487. ,
  49488. n.Mesh.prototype.updateMorphTargets = function() {
  49489. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49490. this.morphTargetBase = -1,
  49491. this.morphTargetInfluences = [],
  49492. this.morphTargetDictionary = {};
  49493. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49494. this.morphTargetInfluences.push(0),
  49495. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49496. }
  49497. }
  49498. ,
  49499. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49500. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49501. 0)
  49502. }
  49503. ,
  49504. n.Mesh.prototype.raycast = function() {
  49505. function e(e, t, i, r, o, a, s) {
  49506. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49507. o.multiplyScalar(m.x),
  49508. a.multiplyScalar(m.y),
  49509. s.multiplyScalar(m.z),
  49510. o.add(a).add(s),
  49511. o.clone()
  49512. }
  49513. function t(e, t, i, r, o, a, s) {
  49514. var l, c = e.material;
  49515. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49516. null === l)
  49517. return null;
  49518. A.copy(s),
  49519. A.applyMatrix4(e.matrixWorld);
  49520. var h = t.ray.origin.distanceTo(A);
  49521. return h < t.near || h > t.far ? null : {
  49522. distance: h,
  49523. point: A.clone(),
  49524. object: e
  49525. }
  49526. }
  49527. function i(i, r, o, a, h, u, d, m) {
  49528. s.fromArray(a, 3 * u),
  49529. l.fromArray(a, 3 * d),
  49530. c.fromArray(a, 3 * m);
  49531. var A = t(i, r, o, s, l, c, v);
  49532. return A && (h && (p.fromArray(h, 2 * u),
  49533. f.fromArray(h, 2 * d),
  49534. g.fromArray(h, 2 * m),
  49535. A.uv = e(v, s, l, c, p, f, g)),
  49536. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49537. A.faceIndex = u),
  49538. A
  49539. }
  49540. var r = new n.Matrix4
  49541. , o = new n.Ray
  49542. , a = new n.Sphere
  49543. , s = new n.Vector3
  49544. , l = new n.Vector3
  49545. , c = new n.Vector3
  49546. , h = new n.Vector3
  49547. , u = new n.Vector3
  49548. , d = new n.Vector3
  49549. , p = new n.Vector2
  49550. , f = new n.Vector2
  49551. , g = new n.Vector2
  49552. , m = new n.Vector3
  49553. , v = new n.Vector3
  49554. , A = new n.Vector3;
  49555. return function(m, A) {
  49556. var y = this.geometry
  49557. , C = this.material
  49558. , I = this.matrixWorld;
  49559. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49560. a.copy(y.boundingSphere),
  49561. a.applyMatrix4(I),
  49562. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49563. o.copy(m.ray).applyMatrix4(r),
  49564. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49565. var E, b;
  49566. if (y instanceof n.BufferGeometry) {
  49567. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49568. if (void 0 !== S.uv && (E = S.uv.array),
  49569. null !== x)
  49570. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49571. w = R[P],
  49572. _ = R[P + 1],
  49573. T = R[P + 2],
  49574. b = i(this, m, o, M, E, w, _, T),
  49575. b && (b.faceIndex = Math.floor(P / 3),
  49576. A.push(b));
  49577. else
  49578. for (var P = 0, O = M.length; P < O; P += 9)
  49579. w = P / 3,
  49580. _ = w + 1,
  49581. T = w + 2,
  49582. b = i(this, m, o, M, E, w, _, T),
  49583. b && (b.index = w,
  49584. A.push(b))
  49585. } else if (y instanceof n.Geometry) {
  49586. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49587. k.length > 0 && (E = k);
  49588. for (var H = 0, G = U.length; H < G; H++) {
  49589. var z = U[H]
  49590. , W = B === !0 ? F[z.materialIndex] : C;
  49591. if (void 0 !== W) {
  49592. if (L = V[z.a],
  49593. D = V[z.b],
  49594. N = V[z.c],
  49595. W.morphTargets === !0) {
  49596. var j = y.morphTargets
  49597. , Y = this.morphTargetInfluences;
  49598. s.set(0, 0, 0),
  49599. l.set(0, 0, 0),
  49600. c.set(0, 0, 0);
  49601. for (var X = 0, Z = j.length; X < Z; X++) {
  49602. var q = Y[X];
  49603. if (0 !== q) {
  49604. var K = j[X].vertices;
  49605. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49606. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49607. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49608. }
  49609. }
  49610. s.add(L),
  49611. l.add(D),
  49612. c.add(N),
  49613. L = s,
  49614. D = l,
  49615. N = c
  49616. }
  49617. if (b = t(this, m, o, L, D, N, v)) {
  49618. if (E) {
  49619. var Q = E[H];
  49620. p.copy(Q[0]),
  49621. f.copy(Q[1]),
  49622. g.copy(Q[2]),
  49623. b.uv = e(v, L, D, N, p, f, g)
  49624. }
  49625. b.face = z,
  49626. b.faceIndex = H,
  49627. A.push(b)
  49628. }
  49629. }
  49630. }
  49631. }
  49632. }
  49633. }
  49634. }(),
  49635. n.Mesh.prototype.clone = function() {
  49636. return new this.constructor(this.geometry,this.material).copy(this)
  49637. }
  49638. ,
  49639. n.Bone = function(e) {
  49640. n.Object3D.call(this),
  49641. this.type = "Bone",
  49642. this.skin = e
  49643. }
  49644. ,
  49645. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49646. n.Bone.prototype.constructor = n.Bone,
  49647. n.Bone.prototype.copy = function(e) {
  49648. return n.Object3D.prototype.copy.call(this, e),
  49649. this.skin = e.skin,
  49650. this
  49651. }
  49652. ,
  49653. n.Skeleton = function(e, t, i) {
  49654. if (this.useVertexTexture = void 0 === i || i,
  49655. this.identityMatrix = new n.Matrix4,
  49656. e = e || [],
  49657. this.bones = e.slice(0),
  49658. this.useVertexTexture) {
  49659. var r = Math.sqrt(4 * this.bones.length);
  49660. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49661. r = Math.max(r, 4),
  49662. this.boneTextureWidth = r,
  49663. this.boneTextureHeight = r,
  49664. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49665. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49666. } else
  49667. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49668. if (void 0 === t)
  49669. this.calculateInverses();
  49670. else if (this.bones.length === t.length)
  49671. this.boneInverses = t.slice(0);
  49672. else {
  49673. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49674. this.boneInverses = [];
  49675. for (var o = 0, a = this.bones.length; o < a; o++)
  49676. this.boneInverses.push(new n.Matrix4)
  49677. }
  49678. }
  49679. ,
  49680. n.Skeleton.prototype.calculateInverses = function() {
  49681. this.boneInverses = [];
  49682. for (var e = 0, t = this.bones.length; e < t; e++) {
  49683. var i = new n.Matrix4;
  49684. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49685. this.boneInverses.push(i)
  49686. }
  49687. }
  49688. ,
  49689. n.Skeleton.prototype.pose = function() {
  49690. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49691. e = this.bones[t],
  49692. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49693. for (var t = 0, i = this.bones.length; t < i; t++)
  49694. e = this.bones[t],
  49695. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49696. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49697. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49698. }
  49699. ,
  49700. n.Skeleton.prototype.update = function() {
  49701. var e = new n.Matrix4;
  49702. return function() {
  49703. for (var t = 0, i = this.bones.length; t < i; t++) {
  49704. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49705. e.multiplyMatrices(n, this.boneInverses[t]),
  49706. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49707. }
  49708. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49709. }
  49710. }(),
  49711. n.Skeleton.prototype.clone = function() {
  49712. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49713. }
  49714. ,
  49715. n.SkinnedMesh = function(e, t, i) {
  49716. n.Mesh.call(this, e, t),
  49717. this.type = "SkinnedMesh",
  49718. this.bindMode = "attached",
  49719. this.bindMatrix = new n.Matrix4,
  49720. this.bindMatrixInverse = new n.Matrix4;
  49721. var r = [];
  49722. if (this.geometry && void 0 !== this.geometry.bones) {
  49723. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49724. a = this.geometry.bones[s],
  49725. o = new n.Bone(this),
  49726. r.push(o),
  49727. o.name = a.name,
  49728. o.position.fromArray(a.pos),
  49729. o.quaternion.fromArray(a.rotq),
  49730. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49731. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49732. a = this.geometry.bones[s],
  49733. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49734. }
  49735. this.normalizeSkinWeights(),
  49736. this.updateMatrixWorld(!0),
  49737. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49738. }
  49739. ,
  49740. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49741. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49742. n.SkinnedMesh.prototype.bind = function(e, t) {
  49743. this.skeleton = e,
  49744. void 0 === t && (this.updateMatrixWorld(!0),
  49745. this.skeleton.calculateInverses(),
  49746. t = this.matrixWorld),
  49747. this.bindMatrix.copy(t),
  49748. this.bindMatrixInverse.getInverse(t)
  49749. }
  49750. ,
  49751. n.SkinnedMesh.prototype.pose = function() {
  49752. this.skeleton.pose()
  49753. }
  49754. ,
  49755. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49756. if (this.geometry instanceof n.Geometry)
  49757. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49758. var t = this.geometry.skinWeights[e]
  49759. , i = 1 / t.lengthManhattan();
  49760. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49761. }
  49762. else if (this.geometry instanceof n.BufferGeometry)
  49763. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49764. r.x = o.getX(e),
  49765. r.y = o.getY(e),
  49766. r.z = o.getZ(e),
  49767. r.w = o.getW(e);
  49768. var i = 1 / r.lengthManhattan();
  49769. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49770. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49771. }
  49772. }
  49773. ,
  49774. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49775. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49776. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49777. }
  49778. ,
  49779. n.SkinnedMesh.prototype.clone = function() {
  49780. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49781. }
  49782. ,
  49783. n.LOD = function() {
  49784. n.Object3D.call(this),
  49785. this.type = "LOD",
  49786. Object.defineProperties(this, {
  49787. levels: {
  49788. enumerable: !0,
  49789. value: []
  49790. },
  49791. objects: {
  49792. get: function() {
  49793. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49794. this.levels
  49795. }
  49796. }
  49797. })
  49798. }
  49799. ,
  49800. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49801. n.LOD.prototype.constructor = n.LOD,
  49802. n.LOD.prototype.addLevel = function(e, t) {
  49803. void 0 === t && (t = 0),
  49804. t = Math.abs(t);
  49805. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49806. ;
  49807. i.splice(n, 0, {
  49808. distance: t,
  49809. object: e
  49810. }),
  49811. this.add(e)
  49812. }
  49813. ,
  49814. n.LOD.prototype.getObjectForDistance = function(e) {
  49815. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49816. ;
  49817. return t[i - 1].object
  49818. }
  49819. ,
  49820. n.LOD.prototype.raycast = function() {
  49821. var e = new n.Vector3;
  49822. return function(t, i) {
  49823. e.setFromMatrixPosition(this.matrixWorld);
  49824. var n = t.ray.origin.distanceTo(e);
  49825. this.getObjectForDistance(n).raycast(t, i)
  49826. }
  49827. }(),
  49828. n.LOD.prototype.update = function() {
  49829. var e = new n.Vector3
  49830. , t = new n.Vector3;
  49831. return function(i) {
  49832. var n = this.levels;
  49833. if (n.length > 1) {
  49834. e.setFromMatrixPosition(i.matrixWorld),
  49835. t.setFromMatrixPosition(this.matrixWorld);
  49836. var r = e.distanceTo(t);
  49837. n[0].object.visible = !0;
  49838. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49839. n[o - 1].object.visible = !1,
  49840. n[o].object.visible = !0;
  49841. for (; o < a; o++)
  49842. n[o].object.visible = !1
  49843. }
  49844. }
  49845. }(),
  49846. n.LOD.prototype.copy = function(e) {
  49847. n.Object3D.prototype.copy.call(this, e, !1);
  49848. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49849. var o = t[i];
  49850. this.addLevel(o.object.clone(), o.distance)
  49851. }
  49852. return this
  49853. }
  49854. ,
  49855. n.LOD.prototype.toJSON = function(e) {
  49856. var t = n.Object3D.prototype.toJSON.call(this, e);
  49857. t.object.levels = [];
  49858. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49859. var a = i[r];
  49860. t.object.levels.push({
  49861. object: a.object.uuid,
  49862. distance: a.distance
  49863. })
  49864. }
  49865. return t
  49866. }
  49867. ,
  49868. n.Sprite = function() {
  49869. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49870. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49871. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49872. , r = new n.BufferGeometry;
  49873. return r.setIndex(new n.BufferAttribute(e,1)),
  49874. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49875. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49876. function(e) {
  49877. n.Object3D.call(this),
  49878. this.type = "Sprite",
  49879. this.geometry = r,
  49880. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49881. }
  49882. }(),
  49883. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49884. n.Sprite.prototype.constructor = n.Sprite,
  49885. n.Sprite.prototype.raycast = function() {
  49886. var e = new n.Vector3;
  49887. return function(t, i) {
  49888. e.setFromMatrixPosition(this.matrixWorld);
  49889. var n = t.ray.distanceSqToPoint(e)
  49890. , r = this.scale.x * this.scale.y;
  49891. n > r || i.push({
  49892. distance: Math.sqrt(n),
  49893. point: this.position,
  49894. face: null,
  49895. object: this
  49896. })
  49897. }
  49898. }(),
  49899. n.Sprite.prototype.clone = function() {
  49900. return new this.constructor(this.material).copy(this)
  49901. }
  49902. ,
  49903. n.Particle = n.Sprite,
  49904. n.LensFlare = function(e, t, i, r, o) {
  49905. n.Object3D.call(this),
  49906. this.lensFlares = [],
  49907. this.positionScreen = new n.Vector3,
  49908. this.customUpdateCallback = void 0,
  49909. void 0 !== e && this.add(e, t, i, r, o)
  49910. }
  49911. ,
  49912. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49913. n.LensFlare.prototype.constructor = n.LensFlare,
  49914. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49915. void 0 === t && (t = -1),
  49916. void 0 === i && (i = 0),
  49917. void 0 === a && (a = 1),
  49918. void 0 === o && (o = new n.Color(16777215)),
  49919. void 0 === r && (r = n.NormalBlending),
  49920. i = Math.min(i, Math.max(0, i)),
  49921. this.lensFlares.push({
  49922. texture: e,
  49923. size: t,
  49924. distance: i,
  49925. x: 0,
  49926. y: 0,
  49927. z: 0,
  49928. scale: 1,
  49929. rotation: 0,
  49930. opacity: a,
  49931. color: o,
  49932. blending: r
  49933. })
  49934. }
  49935. ,
  49936. n.LensFlare.prototype.updateLensFlares = function() {
  49937. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49938. for (e = 0; e < i; e++)
  49939. t = this.lensFlares[e],
  49940. t.x = this.positionScreen.x + n * t.distance,
  49941. t.y = this.positionScreen.y + r * t.distance,
  49942. t.wantedRotation = t.x * Math.PI * .25,
  49943. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49944. }
  49945. ,
  49946. n.LensFlare.prototype.copy = function(e) {
  49947. n.Object3D.prototype.copy.call(this, e),
  49948. this.positionScreen.copy(e.positionScreen),
  49949. this.customUpdateCallback = e.customUpdateCallback;
  49950. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49951. this.lensFlares.push(e.lensFlares[t]);
  49952. return this
  49953. }
  49954. ,
  49955. n.Scene = function() {
  49956. n.Object3D.call(this),
  49957. this.type = "Scene",
  49958. this.fog = null,
  49959. this.overrideMaterial = null,
  49960. this.autoUpdate = !0
  49961. }
  49962. ,
  49963. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49964. n.Scene.prototype.constructor = n.Scene,
  49965. n.Scene.prototype.copy = function(e, t) {
  49966. return n.Object3D.prototype.copy.call(this, e, t),
  49967. null !== e.fog && (this.fog = e.fog.clone()),
  49968. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49969. this.autoUpdate = e.autoUpdate,
  49970. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49971. this
  49972. }
  49973. ,
  49974. n.Fog = function(e, t, i) {
  49975. this.name = "",
  49976. this.color = new n.Color(e),
  49977. this.near = void 0 !== t ? t : 1,
  49978. this.far = void 0 !== i ? i : 1e3
  49979. }
  49980. ,
  49981. n.Fog.prototype.clone = function() {
  49982. return new n.Fog(this.color.getHex(),this.near,this.far)
  49983. }
  49984. ,
  49985. n.FogExp2 = function(e, t) {
  49986. this.name = "",
  49987. this.color = new n.Color(e),
  49988. this.density = void 0 !== t ? t : 25e-5
  49989. }
  49990. ,
  49991. n.FogExp2.prototype.clone = function() {
  49992. return new n.FogExp2(this.color.getHex(),this.density)
  49993. }
  49994. ,
  49995. n.ShaderChunk = {},
  49996. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49997. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49998. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49999. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50000. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50001. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50002. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50003. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50004. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50005. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50006. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50007. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50008. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50009. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50010. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50011. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50012. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50013. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50014. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50015. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50016. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50017. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50018. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50019. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50020. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50021. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50022. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50023. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50024. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50025. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50026. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50027. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50028. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50029. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50030. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50031. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50032. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50033. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50034. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50035. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50036. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50037. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50038. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50039. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50040. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50041. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50042. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50043. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50044. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50045. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50046. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50047. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50048. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50049. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50050. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50051. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50052. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50053. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50054. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50055. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50056. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50057. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50058. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50059. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50060. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50061. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50062. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50063. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50064. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50065. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50066. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50067. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50068. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50069. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50070. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50071. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50072. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50073. n.UniformsUtils = {
  50074. merge: function(e) {
  50075. for (var t = {}, i = 0; i < e.length; i++) {
  50076. var n = this.clone(e[i]);
  50077. for (var r in n)
  50078. t[r] = n[r]
  50079. }
  50080. return t
  50081. },
  50082. clone: function(e) {
  50083. var t = {};
  50084. for (var i in e) {
  50085. t[i] = {};
  50086. for (var r in e[i]) {
  50087. var o = e[i][r];
  50088. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50089. }
  50090. }
  50091. return t
  50092. }
  50093. },
  50094. n.UniformsLib = {
  50095. common: {
  50096. diffuse: {
  50097. type: "c",
  50098. value: new n.Color(15658734)
  50099. },
  50100. opacity: {
  50101. type: "f",
  50102. value: 1
  50103. },
  50104. map: {
  50105. type: "t",
  50106. value: null
  50107. },
  50108. offsetRepeat: {
  50109. type: "v4",
  50110. value: new n.Vector4(0,0,1,1)
  50111. },
  50112. specularMap: {
  50113. type: "t",
  50114. value: null
  50115. },
  50116. alphaMap: {
  50117. type: "t",
  50118. value: null
  50119. },
  50120. envMap: {
  50121. type: "t",
  50122. value: null
  50123. },
  50124. flipEnvMap: {
  50125. type: "f",
  50126. value: -1
  50127. },
  50128. reflectivity: {
  50129. type: "f",
  50130. value: 1
  50131. },
  50132. refractionRatio: {
  50133. type: "f",
  50134. value: .98
  50135. }
  50136. },
  50137. aomap: {
  50138. aoMap: {
  50139. type: "t",
  50140. value: null
  50141. },
  50142. aoMapIntensity: {
  50143. type: "f",
  50144. value: 1
  50145. }
  50146. },
  50147. lightmap: {
  50148. lightMap: {
  50149. type: "t",
  50150. value: null
  50151. },
  50152. lightMapIntensity: {
  50153. type: "f",
  50154. value: 1
  50155. }
  50156. },
  50157. emissivemap: {
  50158. emissiveMap: {
  50159. type: "t",
  50160. value: null
  50161. }
  50162. },
  50163. bumpmap: {
  50164. bumpMap: {
  50165. type: "t",
  50166. value: null
  50167. },
  50168. bumpScale: {
  50169. type: "f",
  50170. value: 1
  50171. }
  50172. },
  50173. normalmap: {
  50174. normalMap: {
  50175. type: "t",
  50176. value: null
  50177. },
  50178. normalScale: {
  50179. type: "v2",
  50180. value: new n.Vector2(1,1)
  50181. }
  50182. },
  50183. displacementmap: {
  50184. displacementMap: {
  50185. type: "t",
  50186. value: null
  50187. },
  50188. displacementScale: {
  50189. type: "f",
  50190. value: 1
  50191. },
  50192. displacementBias: {
  50193. type: "f",
  50194. value: 0
  50195. }
  50196. },
  50197. roughnessmap: {
  50198. roughnessMap: {
  50199. type: "t",
  50200. value: null
  50201. }
  50202. },
  50203. metalnessmap: {
  50204. metalnessMap: {
  50205. type: "t",
  50206. value: null
  50207. }
  50208. },
  50209. fog: {
  50210. fogDensity: {
  50211. type: "f",
  50212. value: 25e-5
  50213. },
  50214. fogNear: {
  50215. type: "f",
  50216. value: 1
  50217. },
  50218. fogFar: {
  50219. type: "f",
  50220. value: 2e3
  50221. },
  50222. fogColor: {
  50223. type: "c",
  50224. value: new n.Color(16777215)
  50225. }
  50226. },
  50227. lights: {
  50228. ambientLightColor: {
  50229. type: "fv",
  50230. value: []
  50231. },
  50232. directionalLights: {
  50233. type: "sa",
  50234. value: [],
  50235. properties: {
  50236. direction: {
  50237. type: "v3"
  50238. },
  50239. color: {
  50240. type: "c"
  50241. },
  50242. shadow: {
  50243. type: "i"
  50244. },
  50245. shadowBias: {
  50246. type: "f"
  50247. },
  50248. shadowRadius: {
  50249. type: "f"
  50250. },
  50251. shadowMapSize: {
  50252. type: "v2"
  50253. }
  50254. }
  50255. },
  50256. directionalShadowMap: {
  50257. type: "tv",
  50258. value: []
  50259. },
  50260. directionalShadowMatrix: {
  50261. type: "m4v",
  50262. value: []
  50263. },
  50264. spotLights: {
  50265. type: "sa",
  50266. value: [],
  50267. properties: {
  50268. color: {
  50269. type: "c"
  50270. },
  50271. position: {
  50272. type: "v3"
  50273. },
  50274. direction: {
  50275. type: "v3"
  50276. },
  50277. distance: {
  50278. type: "f"
  50279. },
  50280. coneCos: {
  50281. type: "f"
  50282. },
  50283. penumbraCos: {
  50284. type: "f"
  50285. },
  50286. decay: {
  50287. type: "f"
  50288. },
  50289. shadow: {
  50290. type: "i"
  50291. },
  50292. shadowBias: {
  50293. type: "f"
  50294. },
  50295. shadowRadius: {
  50296. type: "f"
  50297. },
  50298. shadowMapSize: {
  50299. type: "v2"
  50300. }
  50301. }
  50302. },
  50303. spotShadowMap: {
  50304. type: "tv",
  50305. value: []
  50306. },
  50307. spotShadowMatrix: {
  50308. type: "m4v",
  50309. value: []
  50310. },
  50311. pointLights: {
  50312. type: "sa",
  50313. value: [],
  50314. properties: {
  50315. color: {
  50316. type: "c"
  50317. },
  50318. position: {
  50319. type: "v3"
  50320. },
  50321. decay: {
  50322. type: "f"
  50323. },
  50324. distance: {
  50325. type: "f"
  50326. },
  50327. shadow: {
  50328. type: "i"
  50329. },
  50330. shadowBias: {
  50331. type: "f"
  50332. },
  50333. shadowRadius: {
  50334. type: "f"
  50335. },
  50336. shadowMapSize: {
  50337. type: "v2"
  50338. }
  50339. }
  50340. },
  50341. pointShadowMap: {
  50342. type: "tv",
  50343. value: []
  50344. },
  50345. pointShadowMatrix: {
  50346. type: "m4v",
  50347. value: []
  50348. },
  50349. hemisphereLights: {
  50350. type: "sa",
  50351. value: [],
  50352. properties: {
  50353. direction: {
  50354. type: "v3"
  50355. },
  50356. skyColor: {
  50357. type: "c"
  50358. },
  50359. groundColor: {
  50360. type: "c"
  50361. }
  50362. }
  50363. }
  50364. },
  50365. points: {
  50366. diffuse: {
  50367. type: "c",
  50368. value: new n.Color(15658734)
  50369. },
  50370. opacity: {
  50371. type: "f",
  50372. value: 1
  50373. },
  50374. size: {
  50375. type: "f",
  50376. value: 1
  50377. },
  50378. scale: {
  50379. type: "f",
  50380. value: 1
  50381. },
  50382. map: {
  50383. type: "t",
  50384. value: null
  50385. },
  50386. offsetRepeat: {
  50387. type: "v4",
  50388. value: new n.Vector4(0,0,1,1)
  50389. }
  50390. }
  50391. },
  50392. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50393. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50394. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50395. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50396. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50397. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50398. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50399. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50400. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50401. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50402. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50403. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50404. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50405. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50406. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50407. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50408. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50409. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50410. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50411. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50412. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50413. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50414. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50415. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50416. n.ShaderLib = {
  50417. basic: {
  50418. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50419. vertexShader: n.ShaderChunk.meshbasic_vert,
  50420. fragmentShader: n.ShaderChunk.meshbasic_frag
  50421. },
  50422. lambert: {
  50423. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50424. emissive: {
  50425. type: "c",
  50426. value: new n.Color(0)
  50427. }
  50428. }]),
  50429. vertexShader: n.ShaderChunk.meshlambert_vert,
  50430. fragmentShader: n.ShaderChunk.meshlambert_frag
  50431. },
  50432. phong: {
  50433. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50434. emissive: {
  50435. type: "c",
  50436. value: new n.Color(0)
  50437. },
  50438. specular: {
  50439. type: "c",
  50440. value: new n.Color(1118481)
  50441. },
  50442. shininess: {
  50443. type: "f",
  50444. value: 30
  50445. }
  50446. }]),
  50447. vertexShader: n.ShaderChunk.meshphong_vert,
  50448. fragmentShader: n.ShaderChunk.meshphong_frag
  50449. },
  50450. standard: {
  50451. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50452. emissive: {
  50453. type: "c",
  50454. value: new n.Color(0)
  50455. },
  50456. roughness: {
  50457. type: "f",
  50458. value: .5
  50459. },
  50460. metalness: {
  50461. type: "f",
  50462. value: 0
  50463. },
  50464. envMapIntensity: {
  50465. type: "f",
  50466. value: 1
  50467. }
  50468. }]),
  50469. vertexShader: n.ShaderChunk.meshstandard_vert,
  50470. fragmentShader: n.ShaderChunk.meshstandard_frag
  50471. },
  50472. points: {
  50473. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50474. vertexShader: n.ShaderChunk.points_vert,
  50475. fragmentShader: n.ShaderChunk.points_frag
  50476. },
  50477. dashed: {
  50478. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50479. scale: {
  50480. type: "f",
  50481. value: 1
  50482. },
  50483. dashSize: {
  50484. type: "f",
  50485. value: 1
  50486. },
  50487. totalSize: {
  50488. type: "f",
  50489. value: 2
  50490. }
  50491. }]),
  50492. vertexShader: n.ShaderChunk.linedashed_vert,
  50493. fragmentShader: n.ShaderChunk.linedashed_frag
  50494. },
  50495. depth: {
  50496. uniforms: {
  50497. mNear: {
  50498. type: "f",
  50499. value: 1
  50500. },
  50501. mFar: {
  50502. type: "f",
  50503. value: 2e3
  50504. },
  50505. opacity: {
  50506. type: "f",
  50507. value: 1
  50508. }
  50509. },
  50510. vertexShader: n.ShaderChunk.depth_vert,
  50511. fragmentShader: n.ShaderChunk.depth_frag
  50512. },
  50513. normal: {
  50514. uniforms: {
  50515. opacity: {
  50516. type: "f",
  50517. value: 1
  50518. }
  50519. },
  50520. vertexShader: n.ShaderChunk.normal_vert,
  50521. fragmentShader: n.ShaderChunk.normal_frag
  50522. },
  50523. cube: {
  50524. uniforms: {
  50525. tCube: {
  50526. type: "t",
  50527. value: null
  50528. },
  50529. tFlip: {
  50530. type: "f",
  50531. value: -1
  50532. }
  50533. },
  50534. vertexShader: n.ShaderChunk.cube_vert,
  50535. fragmentShader: n.ShaderChunk.cube_frag
  50536. },
  50537. equirect: {
  50538. uniforms: {
  50539. tEquirect: {
  50540. type: "t",
  50541. value: null
  50542. },
  50543. tFlip: {
  50544. type: "f",
  50545. value: -1
  50546. }
  50547. },
  50548. vertexShader: n.ShaderChunk.equirect_vert,
  50549. fragmentShader: n.ShaderChunk.equirect_frag
  50550. },
  50551. depthRGBA: {
  50552. uniforms: {},
  50553. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50554. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50555. },
  50556. distanceRGBA: {
  50557. uniforms: {
  50558. lightPos: {
  50559. type: "v3",
  50560. value: new n.Vector3(0,0,0)
  50561. }
  50562. },
  50563. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50564. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50565. }
  50566. },
  50567. n.WebGLRenderer = function(e) {
  50568. function t() {
  50569. return null === ye ? Oe : 1
  50570. }
  50571. function i(e, t, i, n) {
  50572. se === !0 && (e *= n,
  50573. t *= n,
  50574. i *= n),
  50575. Ye.clearColor(e, t, i, n)
  50576. }
  50577. function r() {
  50578. Ye.init(),
  50579. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50580. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50581. i(Se.r, Se.g, Se.b, Me)
  50582. }
  50583. function o() {
  50584. Ae = null,
  50585. be = null,
  50586. Ee = "",
  50587. Ie = -1,
  50588. Ye.reset()
  50589. }
  50590. function a(e) {
  50591. e.preventDefault(),
  50592. o(),
  50593. r(),
  50594. Xe.clear()
  50595. }
  50596. function s(e) {
  50597. var t = e.target;
  50598. t.removeEventListener("dispose", s),
  50599. h(t),
  50600. ke.textures--
  50601. }
  50602. function l(e) {
  50603. var t = e.target;
  50604. t.removeEventListener("dispose", l),
  50605. u(t),
  50606. ke.textures--
  50607. }
  50608. function c(e) {
  50609. var t = e.target;
  50610. t.removeEventListener("dispose", c),
  50611. d(t)
  50612. }
  50613. function h(e) {
  50614. var t = Xe.get(e);
  50615. if (e.image && t.__image__webglTextureCube)
  50616. Ge.deleteTexture(t.__image__webglTextureCube);
  50617. else {
  50618. if (void 0 === t.__webglInit)
  50619. return;
  50620. Ge.deleteTexture(t.__webglTexture)
  50621. }
  50622. Xe.delete(e)
  50623. }
  50624. function u(e) {
  50625. var t = Xe.get(e)
  50626. , i = Xe.get(e.texture);
  50627. if (e && void 0 !== i.__webglTexture) {
  50628. if (Ge.deleteTexture(i.__webglTexture),
  50629. e instanceof n.WebGLRenderTargetCube)
  50630. for (var r = 0; r < 6; r++)
  50631. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50632. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50633. else
  50634. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50635. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50636. Xe.delete(e.texture),
  50637. Xe.delete(e)
  50638. }
  50639. }
  50640. function d(e) {
  50641. p(e),
  50642. Xe.delete(e)
  50643. }
  50644. function p(e) {
  50645. var t = Xe.get(e).program;
  50646. e.program = void 0,
  50647. void 0 !== t && qe.releaseProgram(t)
  50648. }
  50649. function f(e, t, i, r) {
  50650. var o;
  50651. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50652. null === o))
  50653. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50654. void 0 === r && (r = 0),
  50655. Ye.initAttributes();
  50656. var a = i.attributes
  50657. , s = t.getAttributes()
  50658. , l = e.defaultAttributeValues;
  50659. for (var c in s) {
  50660. var h = s[c];
  50661. if (h >= 0) {
  50662. var u = a[c];
  50663. if (void 0 !== u) {
  50664. var d = u.itemSize
  50665. , p = Ze.getAttributeBuffer(u);
  50666. if (u instanceof n.InterleavedBufferAttribute) {
  50667. var f = u.data
  50668. , g = f.stride
  50669. , m = u.offset;
  50670. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50671. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50672. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50673. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50674. } else
  50675. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50676. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50677. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50678. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50679. } else if (void 0 !== l) {
  50680. var v = l[c];
  50681. if (void 0 !== v)
  50682. switch (v.length) {
  50683. case 2:
  50684. Ge.vertexAttrib2fv(h, v);
  50685. break;
  50686. case 3:
  50687. Ge.vertexAttrib3fv(h, v);
  50688. break;
  50689. case 4:
  50690. Ge.vertexAttrib4fv(h, v);
  50691. break;
  50692. default:
  50693. Ge.vertexAttrib1fv(h, v)
  50694. }
  50695. }
  50696. }
  50697. }
  50698. Ye.disableUnusedAttributes()
  50699. }
  50700. function g(e, t) {
  50701. return Math.abs(t[0]) - Math.abs(e[0])
  50702. }
  50703. function m(e, t) {
  50704. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50705. }
  50706. function v(e, t) {
  50707. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50708. }
  50709. function A(e, t, i, n, r) {
  50710. var o, a;
  50711. i.transparent ? (o = de,
  50712. a = ++pe) : (o = he,
  50713. a = ++ue);
  50714. var s = o[a];
  50715. void 0 !== s ? (s.id = e.id,
  50716. s.object = e,
  50717. s.geometry = t,
  50718. s.material = i,
  50719. s.z = Ve.z,
  50720. s.group = r) : (s = {
  50721. id: e.id,
  50722. object: e,
  50723. geometry: t,
  50724. material: i,
  50725. z: Ve.z,
  50726. group: r
  50727. },
  50728. o.push(s))
  50729. }
  50730. function y(e, t) {
  50731. if (e.visible !== !1) {
  50732. if (e.layers.test(t.layers))
  50733. if (e instanceof n.Light)
  50734. ce.push(e);
  50735. else if (e instanceof n.Sprite)
  50736. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50737. else if (e instanceof n.LensFlare)
  50738. me.push(e);
  50739. else if (e instanceof n.ImmediateRenderObject)
  50740. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50741. Ve.applyProjection(Fe)),
  50742. A(e, null, e.material, Ve.z, null);
  50743. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50744. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50745. var i = e.material;
  50746. if (i.visible === !0) {
  50747. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50748. Ve.applyProjection(Fe));
  50749. var r = Ze.update(e);
  50750. if (i instanceof n.MultiMaterial)
  50751. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50752. var c = o[s]
  50753. , h = a[c.materialIndex];
  50754. h.visible === !0 && A(e, r, h, Ve.z, c)
  50755. }
  50756. else
  50757. A(e, r, i, Ve.z, null)
  50758. }
  50759. }
  50760. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50761. y(u[s], t)
  50762. }
  50763. }
  50764. function C(e, t, i, r) {
  50765. for (var o = 0, a = e.length; o < a; o++) {
  50766. var s = e[o]
  50767. , l = s.object
  50768. , c = s.geometry
  50769. , h = void 0 === r ? s.material : r
  50770. , u = s.group;
  50771. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50772. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50773. l instanceof n.ImmediateRenderObject) {
  50774. E(h);
  50775. var d = w(t, i, h, l);
  50776. Ee = "",
  50777. l.render(function(e) {
  50778. ve.renderBufferImmediate(e, d, h)
  50779. })
  50780. } else
  50781. ve.renderBufferDirect(t, i, c, h, l, u)
  50782. }
  50783. }
  50784. function I(e, t, i) {
  50785. var r = Xe.get(e)
  50786. , o = qe.getParameters(e, Ue, t, i)
  50787. , a = qe.getProgramCode(e, o)
  50788. , s = r.program
  50789. , l = !0;
  50790. if (void 0 === s)
  50791. e.addEventListener("dispose", c);
  50792. else if (s.code !== a)
  50793. p(e);
  50794. else {
  50795. if (void 0 !== o.shaderID)
  50796. return;
  50797. l = !1
  50798. }
  50799. if (l) {
  50800. if (o.shaderID) {
  50801. var h = n.ShaderLib[o.shaderID];
  50802. r.__webglShader = {
  50803. name: e.type,
  50804. uniforms: n.UniformsUtils.clone(h.uniforms),
  50805. vertexShader: h.vertexShader,
  50806. fragmentShader: h.fragmentShader
  50807. }
  50808. } else
  50809. r.__webglShader = {
  50810. name: e.type,
  50811. uniforms: e.uniforms,
  50812. vertexShader: e.vertexShader,
  50813. fragmentShader: e.fragmentShader
  50814. };
  50815. e.__webglShader = r.__webglShader,
  50816. s = qe.acquireProgram(e, o, a),
  50817. r.program = s,
  50818. e.program = s
  50819. }
  50820. var u = s.getAttributes();
  50821. if (e.morphTargets) {
  50822. e.numSupportedMorphTargets = 0;
  50823. for (var d = 0; d < ve.maxMorphTargets; d++)
  50824. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50825. }
  50826. if (e.morphNormals) {
  50827. e.numSupportedMorphNormals = 0;
  50828. for (var d = 0; d < ve.maxMorphNormals; d++)
  50829. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50830. }
  50831. r.uniformsList = [];
  50832. var f = r.__webglShader.uniforms
  50833. , g = r.program.getUniforms();
  50834. for (var m in f) {
  50835. var v = g[m];
  50836. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50837. }
  50838. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50839. f.ambientLightColor.value = Ue.ambient,
  50840. f.directionalLights.value = Ue.directional,
  50841. f.spotLights.value = Ue.spot,
  50842. f.pointLights.value = Ue.point,
  50843. f.hemisphereLights.value = Ue.hemi,
  50844. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50845. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50846. f.spotShadowMap.value = Ue.spotShadowMap,
  50847. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50848. f.pointShadowMap.value = Ue.pointShadowMap,
  50849. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50850. r.hasDynamicUniforms = !1;
  50851. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50852. var C = r.uniformsList[A][0];
  50853. if (C.dynamic === !0) {
  50854. r.hasDynamicUniforms = !0;
  50855. break
  50856. }
  50857. }
  50858. }
  50859. function E(e) {
  50860. b(e),
  50861. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50862. Ye.setDepthFunc(e.depthFunc),
  50863. Ye.setDepthTest(e.depthTest),
  50864. Ye.setDepthWrite(e.depthWrite),
  50865. Ye.setColorWrite(e.colorWrite),
  50866. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50867. }
  50868. function b(e) {
  50869. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50870. Ye.setFlipSided(e.side === n.BackSide)
  50871. }
  50872. function w(e, t, i, r) {
  50873. xe = 0;
  50874. var o = Xe.get(i);
  50875. void 0 === o.program && (i.needsUpdate = !0),
  50876. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50877. i.needsUpdate && (I(i, t, r),
  50878. i.needsUpdate = !1);
  50879. var a = !1
  50880. , s = !1
  50881. , l = !1
  50882. , c = o.program
  50883. , h = c.getUniforms()
  50884. , u = o.__webglShader.uniforms;
  50885. if (c.id !== Ae && (Ge.useProgram(c.program),
  50886. Ae = c.id,
  50887. a = !0,
  50888. s = !0,
  50889. l = !0),
  50890. i.id !== Ie && (Ie = i.id,
  50891. s = !0),
  50892. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50893. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50894. e !== be && (be = e,
  50895. s = !0,
  50896. l = !0),
  50897. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50898. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50899. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50900. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50901. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50902. i.skinning)
  50903. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50904. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50905. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50906. if (void 0 !== h.boneTexture) {
  50907. var d = B();
  50908. Ge.uniform1i(h.boneTexture, d),
  50909. ve.setTexture(r.skeleton.boneTexture, d)
  50910. }
  50911. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50912. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50913. } else
  50914. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50915. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50916. t && i.fog && R(u, t),
  50917. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50918. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50919. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50920. u.mFar.value = e.far,
  50921. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50922. V(o.uniformsList)),
  50923. N(h, r),
  50924. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50925. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50926. c
  50927. }
  50928. function _(e, t, i) {
  50929. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50930. var a = e[r][0]
  50931. , s = a.onUpdateCallback;
  50932. void 0 !== s && (s.bind(a)(t, i),
  50933. n.push(e[r]))
  50934. }
  50935. V(n)
  50936. }
  50937. function T(e, t) {
  50938. e.opacity.value = t.opacity,
  50939. e.diffuse.value = t.color,
  50940. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50941. e.map.value = t.map,
  50942. e.specularMap.value = t.specularMap,
  50943. e.alphaMap.value = t.alphaMap,
  50944. t.aoMap && (e.aoMap.value = t.aoMap,
  50945. e.aoMapIntensity.value = t.aoMapIntensity);
  50946. var i;
  50947. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50948. void 0 !== i) {
  50949. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50950. var r = i.offset
  50951. , o = i.repeat;
  50952. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50953. }
  50954. e.envMap.value = t.envMap,
  50955. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50956. e.reflectivity.value = t.reflectivity,
  50957. e.refractionRatio.value = t.refractionRatio
  50958. }
  50959. function x(e, t) {
  50960. e.diffuse.value = t.color,
  50961. e.opacity.value = t.opacity
  50962. }
  50963. function S(e, t) {
  50964. e.dashSize.value = t.dashSize,
  50965. e.totalSize.value = t.dashSize + t.gapSize,
  50966. e.scale.value = t.scale
  50967. }
  50968. function M(e, t) {
  50969. if (e.diffuse.value = t.color,
  50970. e.opacity.value = t.opacity,
  50971. e.size.value = t.size * Oe,
  50972. e.scale.value = te.clientHeight / 2,
  50973. e.map.value = t.map,
  50974. null !== t.map) {
  50975. var i = t.map.offset
  50976. , n = t.map.repeat;
  50977. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50978. }
  50979. }
  50980. function R(e, t) {
  50981. e.fogColor.value = t.color,
  50982. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50983. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50984. }
  50985. function P(e, t) {
  50986. t.lightMap && (e.lightMap.value = t.lightMap,
  50987. e.lightMapIntensity.value = t.lightMapIntensity),
  50988. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50989. }
  50990. function O(e, t) {
  50991. e.specular.value = t.specular,
  50992. e.shininess.value = Math.max(t.shininess, 1e-4),
  50993. t.lightMap && (e.lightMap.value = t.lightMap,
  50994. e.lightMapIntensity.value = t.lightMapIntensity),
  50995. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50996. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50997. e.bumpScale.value = t.bumpScale),
  50998. t.normalMap && (e.normalMap.value = t.normalMap,
  50999. e.normalScale.value.copy(t.normalScale)),
  51000. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51001. e.displacementScale.value = t.displacementScale,
  51002. e.displacementBias.value = t.displacementBias)
  51003. }
  51004. function L(e, t) {
  51005. e.roughness.value = t.roughness,
  51006. e.metalness.value = t.metalness,
  51007. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51008. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51009. t.lightMap && (e.lightMap.value = t.lightMap,
  51010. e.lightMapIntensity.value = t.lightMapIntensity),
  51011. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51012. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51013. e.bumpScale.value = t.bumpScale),
  51014. t.normalMap && (e.normalMap.value = t.normalMap,
  51015. e.normalScale.value.copy(t.normalScale)),
  51016. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51017. e.displacementScale.value = t.displacementScale,
  51018. e.displacementBias.value = t.displacementBias),
  51019. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51020. }
  51021. function D(e, t) {
  51022. e.ambientLightColor.needsUpdate = t,
  51023. e.directionalLights.needsUpdate = t,
  51024. e.pointLights.needsUpdate = t,
  51025. e.spotLights.needsUpdate = t,
  51026. e.hemisphereLights.needsUpdate = t
  51027. }
  51028. function N(e, t) {
  51029. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51030. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51031. }
  51032. function B() {
  51033. var e = xe;
  51034. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51035. xe += 1,
  51036. e
  51037. }
  51038. function F(e, t, i, r) {
  51039. var o, a;
  51040. if ("1i" === t)
  51041. Ge.uniform1i(i, r);
  51042. else if ("1f" === t)
  51043. Ge.uniform1f(i, r);
  51044. else if ("2f" === t)
  51045. Ge.uniform2f(i, r[0], r[1]);
  51046. else if ("3f" === t)
  51047. Ge.uniform3f(i, r[0], r[1], r[2]);
  51048. else if ("4f" === t)
  51049. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51050. else if ("1iv" === t)
  51051. Ge.uniform1iv(i, r);
  51052. else if ("3iv" === t)
  51053. Ge.uniform3iv(i, r);
  51054. else if ("1fv" === t)
  51055. Ge.uniform1fv(i, r);
  51056. else if ("2fv" === t)
  51057. Ge.uniform2fv(i, r);
  51058. else if ("3fv" === t)
  51059. Ge.uniform3fv(i, r);
  51060. else if ("4fv" === t)
  51061. Ge.uniform4fv(i, r);
  51062. else if ("Matrix2fv" === t)
  51063. Ge.uniformMatrix2fv(i, !1, r);
  51064. else if ("Matrix3fv" === t)
  51065. Ge.uniformMatrix3fv(i, !1, r);
  51066. else if ("Matrix4fv" === t)
  51067. Ge.uniformMatrix4fv(i, !1, r);
  51068. else if ("i" === t)
  51069. Ge.uniform1i(i, r);
  51070. else if ("f" === t)
  51071. Ge.uniform1f(i, r);
  51072. else if ("v2" === t)
  51073. Ge.uniform2f(i, r.x, r.y);
  51074. else if ("v3" === t)
  51075. Ge.uniform3f(i, r.x, r.y, r.z);
  51076. else if ("v4" === t)
  51077. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51078. else if ("c" === t)
  51079. Ge.uniform3f(i, r.r, r.g, r.b);
  51080. else if ("s" === t) {
  51081. var s = e.properties;
  51082. for (var l in s) {
  51083. var c = s[l]
  51084. , h = i[l]
  51085. , u = r[l];
  51086. F(c, c.type, h, u)
  51087. }
  51088. } else if ("sa" === t)
  51089. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51090. for (var l in s) {
  51091. var c = s[l]
  51092. , h = i[d][l]
  51093. , u = r[d][l];
  51094. F(c, c.type, h, u)
  51095. }
  51096. else if ("iv1" === t)
  51097. Ge.uniform1iv(i, r);
  51098. else if ("iv" === t)
  51099. Ge.uniform3iv(i, r);
  51100. else if ("fv1" === t)
  51101. Ge.uniform1fv(i, r);
  51102. else if ("fv" === t)
  51103. Ge.uniform3fv(i, r);
  51104. else if ("v2v" === t) {
  51105. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51106. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51107. f += 2)
  51108. e._array[f + 0] = r[d].x,
  51109. e._array[f + 1] = r[d].y;
  51110. Ge.uniform2fv(i, e._array)
  51111. } else if ("v3v" === t) {
  51112. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51113. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51114. m += 3)
  51115. e._array[m + 0] = r[d].x,
  51116. e._array[m + 1] = r[d].y,
  51117. e._array[m + 2] = r[d].z;
  51118. Ge.uniform3fv(i, e._array)
  51119. } else if ("v4v" === t) {
  51120. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51121. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51122. v += 4)
  51123. e._array[v + 0] = r[d].x,
  51124. e._array[v + 1] = r[d].y,
  51125. e._array[v + 2] = r[d].z,
  51126. e._array[v + 3] = r[d].w;
  51127. Ge.uniform4fv(i, e._array)
  51128. } else if ("m2" === t)
  51129. Ge.uniformMatrix2fv(i, !1, r.elements);
  51130. else if ("m3" === t)
  51131. Ge.uniformMatrix3fv(i, !1, r.elements);
  51132. else if ("m3v" === t) {
  51133. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51134. for (var d = 0, g = r.length; d < g; d++)
  51135. r[d].flattenToArrayOffset(e._array, 9 * d);
  51136. Ge.uniformMatrix3fv(i, !1, e._array)
  51137. } else if ("m4" === t)
  51138. Ge.uniformMatrix4fv(i, !1, r.elements);
  51139. else if ("m4v" === t) {
  51140. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51141. for (var d = 0, g = r.length; d < g; d++)
  51142. r[d].flattenToArrayOffset(e._array, 16 * d);
  51143. Ge.uniformMatrix4fv(i, !1, e._array)
  51144. } else if ("t" === t) {
  51145. if (o = r,
  51146. a = B(),
  51147. Ge.uniform1i(i, a),
  51148. !o)
  51149. return;
  51150. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51151. } else if ("tv" === t) {
  51152. void 0 === e._array && (e._array = []);
  51153. for (var d = 0, g = e.value.length; d < g; d++)
  51154. e._array[d] = B();
  51155. Ge.uniform1iv(i, e._array);
  51156. for (var d = 0, g = e.value.length; d < g; d++)
  51157. o = e.value[d],
  51158. a = e._array[d],
  51159. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51160. } else
  51161. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51162. }
  51163. function V(e) {
  51164. for (var t = 0, i = e.length; t < i; t++) {
  51165. var n = e[t][0];
  51166. if (n.needsUpdate !== !1) {
  51167. var r = n.type
  51168. , o = e[t][1]
  51169. , a = n.value;
  51170. F(n, r, o, a)
  51171. }
  51172. }
  51173. }
  51174. function U(e, t) {
  51175. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51176. for (Ue.shadowsPointLight = 0,
  51177. i = 0,
  51178. r = e.length; i < r; i++)
  51179. if (o = e[i],
  51180. a = o.color,
  51181. s = o.intensity,
  51182. l = o.distance,
  51183. o instanceof n.AmbientLight)
  51184. c += a.r * s,
  51185. h += a.g * s,
  51186. u += a.b * s;
  51187. else if (o instanceof n.DirectionalLight) {
  51188. var A = Ke.get(o);
  51189. A.color.copy(o.color).multiplyScalar(o.intensity),
  51190. A.direction.setFromMatrixPosition(o.matrixWorld),
  51191. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51192. A.direction.sub(Ve),
  51193. A.direction.transformDirection(d),
  51194. A.shadow = o.castShadow,
  51195. o.castShadow && (A.shadowBias = o.shadow.bias,
  51196. A.shadowRadius = o.shadow.radius,
  51197. A.shadowMapSize = o.shadow.mapSize,
  51198. Ue.shadows[v++] = o),
  51199. Ue.directionalShadowMap[p] = o.shadow.map,
  51200. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51201. Ue.directional[p++] = A
  51202. } else if (o instanceof n.SpotLight) {
  51203. var A = Ke.get(o);
  51204. A.position.setFromMatrixPosition(o.matrixWorld),
  51205. A.position.applyMatrix4(d),
  51206. A.color.copy(a).multiplyScalar(s),
  51207. A.distance = l,
  51208. A.direction.setFromMatrixPosition(o.matrixWorld),
  51209. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51210. A.direction.sub(Ve),
  51211. A.direction.transformDirection(d),
  51212. A.coneCos = Math.cos(o.angle),
  51213. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51214. A.decay = 0 === o.distance ? 0 : o.decay,
  51215. A.shadow = o.castShadow,
  51216. o.castShadow && (A.shadowBias = o.shadow.bias,
  51217. A.shadowRadius = o.shadow.radius,
  51218. A.shadowMapSize = o.shadow.mapSize,
  51219. Ue.shadows[v++] = o),
  51220. Ue.spotShadowMap[g] = o.shadow.map,
  51221. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51222. Ue.spot[g++] = A
  51223. } else if (o instanceof n.PointLight) {
  51224. var A = Ke.get(o);
  51225. A.position.setFromMatrixPosition(o.matrixWorld),
  51226. A.position.applyMatrix4(d),
  51227. A.color.copy(o.color).multiplyScalar(o.intensity),
  51228. A.distance = o.distance,
  51229. A.decay = 0 === o.distance ? 0 : o.decay,
  51230. A.shadow = o.castShadow,
  51231. o.castShadow && (A.shadowBias = o.shadow.bias,
  51232. A.shadowRadius = o.shadow.radius,
  51233. A.shadowMapSize = o.shadow.mapSize,
  51234. Ue.shadows[v++] = o),
  51235. Ue.pointShadowMap[f] = o.shadow.map,
  51236. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51237. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51238. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51239. Ue.point[f++] = A
  51240. } else if (o instanceof n.HemisphereLight) {
  51241. var A = Ke.get(o);
  51242. A.direction.setFromMatrixPosition(o.matrixWorld),
  51243. A.direction.transformDirection(d),
  51244. A.direction.normalize(),
  51245. A.skyColor.copy(o.color).multiplyScalar(s),
  51246. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51247. Ue.hemi[m++] = A
  51248. }
  51249. Ue.ambient[0] = c,
  51250. Ue.ambient[1] = h,
  51251. Ue.ambient[2] = u,
  51252. Ue.directional.length = p,
  51253. Ue.spot.length = g,
  51254. Ue.point.length = f,
  51255. Ue.hemi.length = m,
  51256. Ue.shadows.length = v,
  51257. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51258. }
  51259. function k(e, t, i) {
  51260. var r;
  51261. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51262. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51263. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51264. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51265. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51266. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping,
  51267. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51268. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51269. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter),
  51270. r = We.get("EXT_texture_filter_anisotropic")) {
  51271. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51272. return;
  51273. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51274. return;
  51275. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51276. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51277. }
  51278. }
  51279. function H(e, t, i) {
  51280. void 0 === e.__webglInit && (e.__webglInit = !0,
  51281. t.addEventListener("dispose", s),
  51282. e.__webglTexture = Ge.createTexture(),
  51283. ke.textures++),
  51284. Ye.activeTexture(Ge.TEXTURE0 + i),
  51285. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51286. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51287. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51288. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51289. var r = G(t.image, je.maxTextureSize);
  51290. W(t) && z(r) === !1 && (r = j(r));
  51291. var o = z(r)
  51292. , a = ee(t.format)
  51293. , l = ee(t.type);
  51294. k(Ge.TEXTURE_2D, t, o);
  51295. var c, h = t.mipmaps;
  51296. if (t instanceof n.DataTexture)
  51297. if (h.length > 0 && o) {
  51298. for (var u = 0, d = h.length; u < d; u++)
  51299. c = h[u],
  51300. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51301. t.generateMipmaps = !1
  51302. } else
  51303. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51304. else if (t instanceof n.CompressedTexture)
  51305. for (var u = 0, d = h.length; u < d; u++)
  51306. c = h[u],
  51307. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51308. else if (h.length > 0 && o) {
  51309. for (var u = 0, d = h.length; u < d; u++)
  51310. c = h[u],
  51311. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51312. t.generateMipmaps = !1
  51313. } else
  51314. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51315. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51316. e.__version = t.version,
  51317. t.onUpdate && t.onUpdate(t)
  51318. }
  51319. function G(e, t) {
  51320. if (e.width > t || e.height > t) {
  51321. var i = t / Math.max(e.width, e.height)
  51322. , n = document.createElement("canvas");
  51323. n.width = Math.floor(e.width * i),
  51324. n.height = Math.floor(e.height * i);
  51325. var r = n.getContext("2d");
  51326. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51327. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51328. n
  51329. }
  51330. return e
  51331. }
  51332. function z(e) {
  51333. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51334. }
  51335. function W(e) {
  51336. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51337. }
  51338. function j(e) {
  51339. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51340. var t = document.createElement("canvas");
  51341. t.width = n.Math.nearestPowerOfTwo(e.width),
  51342. t.height = n.Math.nearestPowerOfTwo(e.height);
  51343. var i = t.getContext("2d");
  51344. return i.drawImage(e, 0, 0, t.width, t.height),
  51345. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51346. t
  51347. }
  51348. return e
  51349. }
  51350. function Y(e, t) {
  51351. var i = Xe.get(e);
  51352. if (6 === e.image.length)
  51353. if (e.version > 0 && i.__version !== e.version) {
  51354. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51355. i.__image__webglTextureCube = Ge.createTexture(),
  51356. ke.textures++),
  51357. Ye.activeTexture(Ge.TEXTURE0 + t),
  51358. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51359. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51360. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51361. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51362. var c = a[0]
  51363. , h = z(c)
  51364. , u = ee(e.format)
  51365. , d = ee(e.type);
  51366. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51367. for (var l = 0; l < 6; l++)
  51368. if (r)
  51369. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51370. p = f[g],
  51371. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51372. else
  51373. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51374. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51375. i.__version = e.version,
  51376. e.onUpdate && e.onUpdate(e)
  51377. } else
  51378. Ye.activeTexture(Ge.TEXTURE0 + t),
  51379. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51380. }
  51381. function X(e, t) {
  51382. Ye.activeTexture(Ge.TEXTURE0 + t),
  51383. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51384. }
  51385. function Z(e, t, i, n) {
  51386. var r = ee(t.texture.format)
  51387. , o = ee(t.texture.type);
  51388. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51389. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51390. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51391. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51392. }
  51393. function q(e, t) {
  51394. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51395. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51396. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51397. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51398. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51399. }
  51400. function K(e) {
  51401. var t = Xe.get(e)
  51402. , i = e instanceof n.WebGLRenderTargetCube;
  51403. if (i) {
  51404. t.__webglDepthbuffer = [];
  51405. for (var r = 0; r < 6; r++)
  51406. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51407. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51408. q(t.__webglDepthbuffer[r], e)
  51409. } else
  51410. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51411. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51412. q(t.__webglDepthbuffer, e);
  51413. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51414. }
  51415. function Q(e) {
  51416. var t = Xe.get(e)
  51417. , i = Xe.get(e.texture);
  51418. e.addEventListener("dispose", l),
  51419. i.__webglTexture = Ge.createTexture(),
  51420. ke.textures++;
  51421. var r = e instanceof n.WebGLRenderTargetCube
  51422. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51423. if (r) {
  51424. t.__webglFramebuffer = [];
  51425. for (var a = 0; a < 6; a++)
  51426. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51427. } else
  51428. t.__webglFramebuffer = Ge.createFramebuffer();
  51429. if (r) {
  51430. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51431. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51432. for (var a = 0; a < 6; a++)
  51433. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51434. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51435. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51436. } else
  51437. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51438. k(Ge.TEXTURE_2D, e.texture, o),
  51439. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51440. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51441. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51442. e.depthBuffer && K(e)
  51443. }
  51444. function J(e) {
  51445. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51446. , i = Xe.get(e.texture).__webglTexture;
  51447. Ye.bindTexture(t, i),
  51448. Ge.generateMipmap(t),
  51449. Ye.bindTexture(t, null)
  51450. }
  51451. function $(e) {
  51452. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51453. }
  51454. function ee(e) {
  51455. var t;
  51456. if (e === n.RepeatWrapping)
  51457. return Ge.REPEAT;
  51458. if (e === n.ClampToEdgeWrapping)
  51459. return Ge.CLAMP_TO_EDGE;
  51460. if (e === n.MirroredRepeatWrapping)
  51461. return Ge.MIRRORED_REPEAT;
  51462. if (e === n.NearestFilter)
  51463. return Ge.NEAREST;
  51464. if (e === n.NearestMipMapNearestFilter)
  51465. return Ge.NEAREST_MIPMAP_NEAREST;
  51466. if (e === n.NearestMipMapLinearFilter)
  51467. return Ge.NEAREST_MIPMAP_LINEAR;
  51468. if (e === n.LinearFilter)
  51469. return Ge.LINEAR;
  51470. if (e === n.LinearMipMapNearestFilter)
  51471. return Ge.LINEAR_MIPMAP_NEAREST;
  51472. if (e === n.LinearMipMapLinearFilter)
  51473. return Ge.LINEAR_MIPMAP_LINEAR;
  51474. if (e === n.UnsignedByteType)
  51475. return Ge.UNSIGNED_BYTE;
  51476. if (e === n.UnsignedShort4444Type)
  51477. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51478. if (e === n.UnsignedShort5551Type)
  51479. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51480. if (e === n.UnsignedShort565Type)
  51481. return Ge.UNSIGNED_SHORT_5_6_5;
  51482. if (e === n.ByteType)
  51483. return Ge.BYTE;
  51484. if (e === n.ShortType)
  51485. return Ge.SHORT;
  51486. if (e === n.UnsignedShortType)
  51487. return Ge.UNSIGNED_SHORT;
  51488. if (e === n.IntType)
  51489. return Ge.INT;
  51490. if (e === n.UnsignedIntType)
  51491. return Ge.UNSIGNED_INT;
  51492. if (e === n.FloatType)
  51493. return Ge.FLOAT;
  51494. if (t = We.get("OES_texture_half_float"),
  51495. null !== t && e === n.HalfFloatType)
  51496. return t.HALF_FLOAT_OES;
  51497. if (e === n.AlphaFormat)
  51498. return Ge.ALPHA;
  51499. if (e === n.RGBFormat)
  51500. return Ge.RGB;
  51501. if (e === n.RGBAFormat)
  51502. return Ge.RGBA;
  51503. if (e === n.LuminanceFormat)
  51504. return Ge.LUMINANCE;
  51505. if (e === n.LuminanceAlphaFormat)
  51506. return Ge.LUMINANCE_ALPHA;
  51507. if (e === n.AddEquation)
  51508. return Ge.FUNC_ADD;
  51509. if (e === n.SubtractEquation)
  51510. return Ge.FUNC_SUBTRACT;
  51511. if (e === n.ReverseSubtractEquation)
  51512. return Ge.FUNC_REVERSE_SUBTRACT;
  51513. if (e === n.ZeroFactor)
  51514. return Ge.ZERO;
  51515. if (e === n.OneFactor)
  51516. return Ge.ONE;
  51517. if (e === n.SrcColorFactor)
  51518. return Ge.SRC_COLOR;
  51519. if (e === n.OneMinusSrcColorFactor)
  51520. return Ge.ONE_MINUS_SRC_COLOR;
  51521. if (e === n.SrcAlphaFactor)
  51522. return Ge.SRC_ALPHA;
  51523. if (e === n.OneMinusSrcAlphaFactor)
  51524. return Ge.ONE_MINUS_SRC_ALPHA;
  51525. if (e === n.DstAlphaFactor)
  51526. return Ge.DST_ALPHA;
  51527. if (e === n.OneMinusDstAlphaFactor)
  51528. return Ge.ONE_MINUS_DST_ALPHA;
  51529. if (e === n.DstColorFactor)
  51530. return Ge.DST_COLOR;
  51531. if (e === n.OneMinusDstColorFactor)
  51532. return Ge.ONE_MINUS_DST_COLOR;
  51533. if (e === n.SrcAlphaSaturateFactor)
  51534. return Ge.SRC_ALPHA_SATURATE;
  51535. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51536. null !== t) {
  51537. if (e === n.RGB_S3TC_DXT1_Format)
  51538. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51539. if (e === n.RGBA_S3TC_DXT1_Format)
  51540. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51541. if (e === n.RGBA_S3TC_DXT3_Format)
  51542. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51543. if (e === n.RGBA_S3TC_DXT5_Format)
  51544. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51545. }
  51546. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51547. null !== t) {
  51548. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51549. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51550. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51551. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51552. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51553. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51554. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51555. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51556. }
  51557. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51558. null !== t && e === n.RGB_ETC1_Format)
  51559. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51560. if (t = We.get("EXT_blend_minmax"),
  51561. null !== t) {
  51562. if (e === n.MinEquation)
  51563. return t.MIN_EXT;
  51564. if (e === n.MaxEquation)
  51565. return t.MAX_EXT
  51566. }
  51567. return 0
  51568. }
  51569. console.log("THREE.WebGLRenderer", n.REVISION),
  51570. e = e || {};
  51571. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51572. , ie = void 0 !== e.context ? e.context : null
  51573. , ne = void 0 !== e.alpha && e.alpha
  51574. , re = void 0 === e.depth || e.depth
  51575. , oe = void 0 === e.stencil || e.stencil
  51576. , ae = void 0 !== e.antialias && e.antialias
  51577. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51578. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51579. , ce = []
  51580. , he = []
  51581. , ue = -1
  51582. , de = []
  51583. , pe = -1
  51584. , fe = new Float32Array(8)
  51585. , ge = []
  51586. , me = [];
  51587. this.domElement = te,
  51588. this.context = null,
  51589. this.autoClear = !0,
  51590. this.autoClearColor = !0,
  51591. this.autoClearDepth = !0,
  51592. this.autoClearStencil = !0,
  51593. this.sortObjects = !0,
  51594. this.gammaFactor = 2,
  51595. this.gammaInput = !1,
  51596. this.gammaOutput = !1,
  51597. this.physicallyCorrectLights = !1,
  51598. this.toneMapping = n.LinearToneMapping,
  51599. this.toneMappingExposure = 1,
  51600. this.toneMappingWhitePoint = 1,
  51601. this.maxMorphTargets = 8,
  51602. this.maxMorphNormals = 4,
  51603. this.autoScaleCubemaps = !0;
  51604. var ve = this
  51605. , Ae = null
  51606. , ye = null
  51607. , Ce = null
  51608. , Ie = -1
  51609. , Ee = ""
  51610. , be = null
  51611. , we = new n.Vector4
  51612. , _e = null
  51613. , Te = new n.Vector4
  51614. , xe = 0
  51615. , Se = new n.Color(0)
  51616. , Me = 0
  51617. , Re = te.width
  51618. , Pe = te.height
  51619. , Oe = 1
  51620. , Le = new n.Vector4(0,0,Re,Pe)
  51621. , De = !1
  51622. , Ne = new n.Vector4(0,0,Re,Pe)
  51623. , Be = new n.Frustum
  51624. , Fe = new n.Matrix4
  51625. , Ve = new n.Vector3
  51626. , Ue = {
  51627. hash: "",
  51628. ambient: [0, 0, 0],
  51629. directional: [],
  51630. directionalShadowMap: [],
  51631. directionalShadowMatrix: [],
  51632. spot: [],
  51633. spotShadowMap: [],
  51634. spotShadowMatrix: [],
  51635. point: [],
  51636. pointShadowMap: [],
  51637. pointShadowMatrix: [],
  51638. hemi: [],
  51639. shadows: [],
  51640. shadowsPointLight: 0
  51641. }
  51642. , ke = {
  51643. geometries: 0,
  51644. textures: 0
  51645. }
  51646. , He = {
  51647. calls: 0,
  51648. vertices: 0,
  51649. faces: 0,
  51650. points: 0
  51651. };
  51652. this.info = {
  51653. render: He,
  51654. memory: ke,
  51655. programs: null
  51656. };
  51657. var Ge;
  51658. try {
  51659. var ze = {
  51660. alpha: ne,
  51661. depth: re,
  51662. stencil: oe,
  51663. antialias: ae,
  51664. premultipliedAlpha: se,
  51665. preserveDrawingBuffer: le
  51666. };
  51667. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51668. null === Ge)
  51669. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51670. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51671. return {
  51672. rangeMin: 1,
  51673. rangeMax: 1,
  51674. precision: 1
  51675. }
  51676. }
  51677. ),
  51678. te.addEventListener("webglcontextlost", a, !1)
  51679. } catch (e) {
  51680. console.error("THREE.WebGLRenderer: " + e)
  51681. }
  51682. var We = new n.WebGLExtensions(Ge);
  51683. We.get("OES_texture_float"),
  51684. We.get("OES_texture_float_linear"),
  51685. We.get("OES_texture_half_float"),
  51686. We.get("OES_texture_half_float_linear"),
  51687. We.get("OES_standard_derivatives"),
  51688. We.get("ANGLE_instanced_arrays"),
  51689. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51690. var je = new n.WebGLCapabilities(Ge,We,e)
  51691. , Ye = new n.WebGLState(Ge,We,ee)
  51692. , Xe = new n.WebGLProperties
  51693. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51694. , qe = new n.WebGLPrograms(this,je)
  51695. , Ke = new n.WebGLLights;
  51696. this.info.programs = qe.programs;
  51697. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51698. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51699. r(),
  51700. this.context = Ge,
  51701. this.capabilities = je,
  51702. this.extensions = We,
  51703. this.properties = Xe,
  51704. this.state = Ye;
  51705. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51706. this.shadowMap = $e;
  51707. var et = new n.SpritePlugin(this,ge)
  51708. , tt = new n.LensFlarePlugin(this,me);
  51709. this.getContext = function() {
  51710. return Ge
  51711. }
  51712. ,
  51713. this.getContextAttributes = function() {
  51714. return Ge.getContextAttributes()
  51715. }
  51716. ,
  51717. this.forceContextLoss = function() {
  51718. We.get("WEBGL_lose_context").loseContext()
  51719. }
  51720. ,
  51721. this.getMaxAnisotropy = function() {
  51722. var e;
  51723. return function() {
  51724. if (void 0 !== e)
  51725. return e;
  51726. var t = We.get("EXT_texture_filter_anisotropic");
  51727. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51728. }
  51729. }(),
  51730. this.getPrecision = function() {
  51731. return je.precision
  51732. }
  51733. ,
  51734. this.getPixelRatio = function() {
  51735. return Oe
  51736. }
  51737. ,
  51738. this.setPixelRatio = function(e) {
  51739. void 0 !== e && (Oe = e,
  51740. this.setSize(Ne.z, Ne.w, !1))
  51741. }
  51742. ,
  51743. this.getSize = function() {
  51744. return {
  51745. width: Re,
  51746. height: Pe
  51747. }
  51748. }
  51749. ,
  51750. this.setSize = function(e, t, i, devicePixelRatio) {
  51751. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51752. Re = e,
  51753. Pe = t,
  51754. te.width = e * Oe,
  51755. te.height = t * Oe,
  51756. i !== !1 && (te.style.width = e + "px",
  51757. te.style.height = t + "px"),
  51758. this.setViewport(0, 0, e, t)
  51759. }
  51760. ,
  51761. this.setViewport = function(e, t, i, n) {
  51762. Ye.viewport(Ne.set(e, t, i, n))
  51763. }
  51764. ,
  51765. this.setScissor = function(e, t, i, n) {
  51766. Ye.scissor(Le.set(e, t, i, n))
  51767. }
  51768. ,
  51769. this.setScissorTest = function(e) {
  51770. Ye.setScissorTest(De = e)
  51771. }
  51772. ,
  51773. this.getClearColor = function() {
  51774. return Se
  51775. }
  51776. ,
  51777. this.setClearColor = function(e, t) {
  51778. Se.set(e),
  51779. Me = void 0 !== t ? t : 1,
  51780. i(Se.r, Se.g, Se.b, Me)
  51781. }
  51782. ,
  51783. this.getClearAlpha = function() {
  51784. return Me
  51785. }
  51786. ,
  51787. this.setClearAlpha = function(e) {
  51788. Me = e,
  51789. i(Se.r, Se.g, Se.b, Me)
  51790. }
  51791. ,
  51792. this.clear = function(e, t, i) {
  51793. var n = 0;
  51794. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51795. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51796. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51797. Ge.clear(n)
  51798. }
  51799. ,
  51800. this.clearColor = function() {
  51801. this.clear(!0, !1, !1)
  51802. }
  51803. ,
  51804. this.clearDepth = function() {
  51805. this.clear(!1, !0, !1)
  51806. }
  51807. ,
  51808. this.clearStencil = function() {
  51809. this.clear(!1, !1, !0)
  51810. }
  51811. ,
  51812. this.clearTarget = function(e, t, i, n) {
  51813. this.setRenderTarget(e),
  51814. this.clear(t, i, n)
  51815. }
  51816. ,
  51817. this.resetGLState = o,
  51818. this.dispose = function() {
  51819. te.removeEventListener("webglcontextlost", a, !1)
  51820. }
  51821. ,
  51822. this.renderBufferImmediate = function(e, t, i) {
  51823. Ye.initAttributes();
  51824. var r = Xe.get(e);
  51825. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51826. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51827. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51828. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51829. var o = t.getAttributes();
  51830. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51831. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51832. Ye.enableAttribute(o.position),
  51833. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51834. e.hasNormals) {
  51835. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51836. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51837. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51838. var l = e.normalArray
  51839. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51840. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51841. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51842. l[a + 0] = c,
  51843. l[a + 1] = h,
  51844. l[a + 2] = u,
  51845. l[a + 3] = c,
  51846. l[a + 4] = h,
  51847. l[a + 5] = u,
  51848. l[a + 6] = c,
  51849. l[a + 7] = h,
  51850. l[a + 8] = u
  51851. }
  51852. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51853. Ye.enableAttribute(o.normal),
  51854. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51855. }
  51856. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51857. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51858. Ye.enableAttribute(o.uv),
  51859. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51860. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51861. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51862. Ye.enableAttribute(o.color),
  51863. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51864. Ye.disableUnusedAttributes(),
  51865. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51866. e.count = 0
  51867. }
  51868. ,
  51869. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51870. E(o);
  51871. var l = w(e, i, o, a)
  51872. , c = !1
  51873. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51874. h !== Ee && (Ee = h,
  51875. c = !0);
  51876. var u = a.morphTargetInfluences;
  51877. if (void 0 !== u) {
  51878. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51879. var v = u[p];
  51880. d.push([v, p])
  51881. }
  51882. d.sort(g),
  51883. d.length > 8 && (d.length = 8);
  51884. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51885. var v = d[p];
  51886. if (fe[p] = v[0],
  51887. 0 !== v[0]) {
  51888. var y = v[1];
  51889. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51890. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51891. } else
  51892. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51893. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51894. }
  51895. var C = l.getUniforms();
  51896. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51897. c = !0
  51898. }
  51899. var y = r.index
  51900. , I = r.attributes.position;
  51901. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51902. var b;
  51903. null !== y ? (b = Je,
  51904. b.setIndex(y)) : b = Qe,
  51905. c && (f(o, l, r),
  51906. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51907. var _ = 0
  51908. , T = 1 / 0;
  51909. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51910. var x = r.drawRange.start
  51911. , S = r.drawRange.count
  51912. , M = null !== s ? s.start : 0
  51913. , R = null !== s ? s.count : 1 / 0
  51914. , P = Math.max(_, x, M)
  51915. , O = Math.min(_ + T, x + S, M + R) - 1
  51916. , L = Math.max(0, O - P + 1);
  51917. if (a instanceof n.Mesh)
  51918. if (o.wireframe === !0)
  51919. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51920. b.setMode(Ge.LINES);
  51921. else
  51922. switch (a.drawMode) {
  51923. case n.TrianglesDrawMode:
  51924. b.setMode(Ge.TRIANGLES);
  51925. break;
  51926. case n.TriangleStripDrawMode:
  51927. b.setMode(Ge.TRIANGLE_STRIP);
  51928. break;
  51929. case n.TriangleFanDrawMode:
  51930. b.setMode(Ge.TRIANGLE_FAN)
  51931. }
  51932. else if (a instanceof n.Line) {
  51933. var D = o.linewidth;
  51934. void 0 === D && (D = 1),
  51935. Ye.setLineWidth(D * t()),
  51936. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51937. } else
  51938. a instanceof n.Points && b.setMode(Ge.POINTS);
  51939. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51940. }
  51941. ,
  51942. this.render = function(e, t, i, r) {
  51943. if (t instanceof n.Camera == !1)
  51944. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51945. var o = e.fog;
  51946. if (Ee = "",
  51947. Ie = -1,
  51948. be = null,
  51949. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51950. null === t.parent && t.updateMatrixWorld(),
  51951. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51952. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51953. Be.setFromMatrix(Fe),
  51954. ce.length = 0,
  51955. ue = -1,
  51956. pe = -1,
  51957. ge.length = 0,
  51958. me.length = 0,
  51959. y(e, t),
  51960. he.length = ue + 1,
  51961. de.length = pe + 1,
  51962. ve.sortObjects === !0 && (he.sort(m),
  51963. de.sort(v)),
  51964. U(ce, t),
  51965. $e.render(e, t),
  51966. He.calls = 0,
  51967. He.vertices = 0,
  51968. He.faces = 0,
  51969. He.points = 0,
  51970. void 0 === i && (i = null),
  51971. this.setRenderTarget(i),
  51972. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51973. e.overrideMaterial) {
  51974. var a = e.overrideMaterial;
  51975. C(he, t, o, a),
  51976. C(de, t, o, a)
  51977. } else
  51978. Ye.setBlending(n.NoBlending),
  51979. C(he, t, o),
  51980. C(de, t, o);
  51981. if (et.render(e, t),
  51982. tt.render(e, t, Te),
  51983. i) {
  51984. var s = i.texture;
  51985. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51986. }
  51987. Ye.setDepthTest(!0),
  51988. Ye.setDepthWrite(!0),
  51989. Ye.setColorWrite(!0)
  51990. }
  51991. ,
  51992. this.setFaceCulling = function(e, t) {
  51993. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51994. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51995. Ye.enable(Ge.CULL_FACE))
  51996. }
  51997. ,
  51998. this.setTexture = function(e, t) {
  51999. var i = Xe.get(e);
  52000. if (e.version > 0 && i.__version !== e.version) {
  52001. var n = e.image;
  52002. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52003. }
  52004. Ye.activeTexture(Ge.TEXTURE0 + t),
  52005. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52006. }
  52007. ,
  52008. this.getCurrentRenderTarget = function() {
  52009. return ye
  52010. }
  52011. ,
  52012. this.setRenderTarget = function(e) {
  52013. ye = e,
  52014. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52015. var t, i = e instanceof n.WebGLRenderTargetCube;
  52016. if (e) {
  52017. var r = Xe.get(e);
  52018. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52019. we.copy(e.scissor),
  52020. _e = e.scissorTest,
  52021. Te.copy(e.viewport)
  52022. } else
  52023. t = null,
  52024. we.copy(Le).multiplyScalar(Oe),
  52025. _e = De,
  52026. Te.copy(Ne).multiplyScalar(Oe);
  52027. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52028. Ce = t),
  52029. Ye.scissor(we),
  52030. Ye.setScissorTest(_e),
  52031. Ye.viewport(Te),
  52032. i) {
  52033. var o = Xe.get(e.texture);
  52034. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52035. }
  52036. }
  52037. ,
  52038. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52039. if (e instanceof n.WebGLRenderTarget == !1)
  52040. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52041. var s = Xe.get(e).__webglFramebuffer;
  52042. if (s) {
  52043. var l = !1;
  52044. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52045. l = !0);
  52046. try {
  52047. var c = e.texture;
  52048. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52049. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52050. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52051. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52052. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52053. } finally {
  52054. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52055. }
  52056. }
  52057. }
  52058. }
  52059. ,
  52060. n.WebGLRenderTarget = function(e, t, i) {
  52061. this.uuid = n.Math.generateUUID(),
  52062. this.width = e,
  52063. this.height = t,
  52064. this.scissor = new n.Vector4(0,0,e,t),
  52065. this.scissorTest = !1,
  52066. this.viewport = new n.Vector4(0,0,e,t),
  52067. i = i || {},
  52068. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52069. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52070. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52071. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52072. }
  52073. ,
  52074. n.WebGLRenderTarget.prototype = {
  52075. constructor: n.WebGLRenderTarget,
  52076. setSize: function(e, t) {
  52077. this.width === e && this.height === t || (this.width = e,
  52078. this.height = t,
  52079. this.dispose()),
  52080. this.viewport.set(0, 0, e, t),
  52081. this.scissor.set(0, 0, e, t)
  52082. },
  52083. clone: function() {
  52084. return (new this.constructor).copy(this)
  52085. },
  52086. copy: function(e) {
  52087. return this.width = e.width,
  52088. this.height = e.height,
  52089. this.viewport.copy(e.viewport),
  52090. this.texture = e.texture.clone(),
  52091. this.depthBuffer = e.depthBuffer,
  52092. this.stencilBuffer = e.stencilBuffer,
  52093. this
  52094. },
  52095. dispose: function() {
  52096. this.dispatchEvent({
  52097. type: "dispose"
  52098. })
  52099. }
  52100. },
  52101. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52102. n.WebGLRenderTargetCube = function(e, t, i) {
  52103. n.WebGLRenderTarget.call(this, e, t, i),
  52104. this.activeCubeFace = 0,
  52105. this.activeMipMapLevel = 0
  52106. }
  52107. ,
  52108. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52109. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52110. n.WebGLBufferRenderer = function(e, t, i) {
  52111. function r(e) {
  52112. s = e
  52113. }
  52114. function o(t, n) {
  52115. e.drawArrays(s, t, n),
  52116. i.calls++,
  52117. i.vertices += n,
  52118. s === e.TRIANGLES && (i.faces += n / 3)
  52119. }
  52120. function a(r) {
  52121. var o = t.get("ANGLE_instanced_arrays");
  52122. if (null === o)
  52123. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52124. var a = r.attributes.position
  52125. , l = 0;
  52126. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52127. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52128. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52129. i.calls++,
  52130. i.vertices += l * r.maxInstancedCount,
  52131. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52132. }
  52133. var s;
  52134. this.setMode = r,
  52135. this.render = o,
  52136. this.renderInstances = a
  52137. }
  52138. ,
  52139. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52140. function n(e) {
  52141. s = e
  52142. }
  52143. function r(i) {
  52144. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52145. c = 4) : (l = e.UNSIGNED_SHORT,
  52146. c = 2)
  52147. }
  52148. function o(t, n) {
  52149. e.drawElements(s, n, l, t * c),
  52150. i.calls++,
  52151. i.vertices += n,
  52152. s === e.TRIANGLES && (i.faces += n / 3)
  52153. }
  52154. function a(n, r, o) {
  52155. var a = t.get("ANGLE_instanced_arrays");
  52156. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52157. i.calls++,
  52158. i.vertices += o * n.maxInstancedCount,
  52159. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52160. }
  52161. var s, l, c;
  52162. this.setMode = n,
  52163. this.setIndex = r,
  52164. this.render = o,
  52165. this.renderInstances = a
  52166. }
  52167. ,
  52168. n.WebGLExtensions = function(e) {
  52169. var t = {};
  52170. this.get = function(i) {
  52171. if (void 0 !== t[i])
  52172. return t[i];
  52173. var n;
  52174. switch (i) {
  52175. case "EXT_texture_filter_anisotropic":
  52176. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52177. break;
  52178. case "WEBGL_compressed_texture_s3tc":
  52179. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52180. break;
  52181. case "WEBGL_compressed_texture_pvrtc":
  52182. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52183. break;
  52184. case "WEBGL_compressed_texture_etc1":
  52185. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52186. break;
  52187. default:
  52188. n = e.getExtension(i)
  52189. }
  52190. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52191. t[i] = n,
  52192. n
  52193. }
  52194. }
  52195. ,
  52196. n.WebGLCapabilities = function(e, t, i) {
  52197. function n(t) {
  52198. if ("highp" === t) {
  52199. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52200. return "highp";
  52201. t = "mediump"
  52202. }
  52203. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52204. }
  52205. this.getMaxPrecision = n,
  52206. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52207. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52208. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52209. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52210. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52211. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52212. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52213. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52214. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52215. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52216. this.vertexTextures = this.maxVertexTextures > 0,
  52217. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52218. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52219. var r = n(this.precision);
  52220. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52221. this.precision = r),
  52222. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52223. }
  52224. ,
  52225. n.WebGLGeometries = function(e, t, i) {
  52226. function r(e) {
  52227. var t = e.geometry;
  52228. if (void 0 !== h[t.id])
  52229. return h[t.id];
  52230. t.addEventListener("dispose", o);
  52231. var r;
  52232. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52233. r = t._bufferGeometry),
  52234. h[t.id] = r,
  52235. i.memory.geometries++,
  52236. r
  52237. }
  52238. function o(e) {
  52239. var n = e.target
  52240. , r = h[n.id];
  52241. null !== r.index && s(r.index),
  52242. l(r.attributes),
  52243. n.removeEventListener("dispose", o),
  52244. delete h[n.id];
  52245. var a = t.get(n);
  52246. a.wireframe && s(a.wireframe),
  52247. t.delete(n);
  52248. var c = t.get(r);
  52249. c.wireframe && s(c.wireframe),
  52250. t.delete(r),
  52251. i.memory.geometries--
  52252. }
  52253. function a(e) {
  52254. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52255. }
  52256. function s(t) {
  52257. var i = a(t);
  52258. void 0 !== i && (e.deleteBuffer(i),
  52259. c(t))
  52260. }
  52261. function l(e) {
  52262. for (var t in e)
  52263. s(e[t])
  52264. }
  52265. function c(e) {
  52266. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52267. }
  52268. var h = {};
  52269. this.get = r
  52270. }
  52271. ,
  52272. n.WebGLLights = function() {
  52273. var e = {};
  52274. this.get = function(t) {
  52275. if (void 0 !== e[t.id])
  52276. return e[t.id];
  52277. var i;
  52278. switch (t.type) {
  52279. case "DirectionalLight":
  52280. i = {
  52281. direction: new n.Vector3,
  52282. color: new n.Color,
  52283. shadow: !1,
  52284. shadowBias: 0,
  52285. shadowRadius: 1,
  52286. shadowMapSize: new n.Vector2
  52287. };
  52288. break;
  52289. case "SpotLight":
  52290. i = {
  52291. position: new n.Vector3,
  52292. direction: new n.Vector3,
  52293. color: new n.Color,
  52294. distance: 0,
  52295. coneCos: 0,
  52296. penumbraCos: 0,
  52297. decay: 0,
  52298. shadow: !1,
  52299. shadowBias: 0,
  52300. shadowRadius: 1,
  52301. shadowMapSize: new n.Vector2
  52302. };
  52303. break;
  52304. case "PointLight":
  52305. i = {
  52306. position: new n.Vector3,
  52307. color: new n.Color,
  52308. distance: 0,
  52309. decay: 0,
  52310. shadow: !1,
  52311. shadowBias: 0,
  52312. shadowRadius: 1,
  52313. shadowMapSize: new n.Vector2
  52314. };
  52315. break;
  52316. case "HemisphereLight":
  52317. i = {
  52318. direction: new n.Vector3,
  52319. skyColor: new n.Color,
  52320. groundColor: new n.Color
  52321. }
  52322. }
  52323. return e[t.id] = i,
  52324. i
  52325. }
  52326. }
  52327. ,
  52328. n.WebGLObjects = function(e, t, i) {
  52329. function r(t) {
  52330. var i = u.get(t);
  52331. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52332. var r = i.index
  52333. , a = i.attributes;
  52334. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52335. for (var s in a)
  52336. o(a[s], e.ARRAY_BUFFER);
  52337. var l = i.morphAttributes;
  52338. for (var s in l)
  52339. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52340. o(c[h], e.ARRAY_BUFFER);
  52341. return i
  52342. }
  52343. function o(e, i) {
  52344. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52345. , o = t.get(r);
  52346. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52347. }
  52348. function a(t, i, n) {
  52349. t.__webglBuffer = e.createBuffer(),
  52350. e.bindBuffer(n, t.__webglBuffer);
  52351. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52352. e.bufferData(n, i.array, r),
  52353. t.version = i.version
  52354. }
  52355. function s(t, i, n) {
  52356. e.bindBuffer(n, t.__webglBuffer),
  52357. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52358. i.updateRange.count = 0),
  52359. t.version = i.version
  52360. }
  52361. function l(e) {
  52362. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52363. }
  52364. function c(i) {
  52365. var r = t.get(i);
  52366. if (void 0 !== r.wireframe)
  52367. return r.wireframe;
  52368. var a = []
  52369. , s = i.index
  52370. , l = i.attributes
  52371. , c = l.position;
  52372. if (null !== s)
  52373. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52374. var g = d[p + 0]
  52375. , m = d[p + 1]
  52376. , v = d[p + 2];
  52377. h(u, g, m) && a.push(g, m),
  52378. h(u, m, v) && a.push(m, v),
  52379. h(u, v, g) && a.push(v, g)
  52380. }
  52381. else
  52382. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52383. var g = p + 0
  52384. , m = p + 1
  52385. , v = p + 2;
  52386. a.push(g, m, m, v, v, g)
  52387. }
  52388. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52389. , y = new n.BufferAttribute(new A(a),1);
  52390. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52391. r.wireframe = y,
  52392. y
  52393. }
  52394. function h(e, t, i) {
  52395. if (t > i) {
  52396. var n = t;
  52397. t = i,
  52398. i = n
  52399. }
  52400. var r = e[t];
  52401. return void 0 === r ? (e[t] = [i],
  52402. !0) : r.indexOf(i) === -1 && (r.push(i),
  52403. !0)
  52404. }
  52405. var u = new n.WebGLGeometries(e,t,i);
  52406. this.getAttributeBuffer = l,
  52407. this.getWireframeAttribute = c,
  52408. this.update = r
  52409. }
  52410. ,
  52411. n.WebGLProgram = function() {
  52412. function e(e) {
  52413. switch (e) {
  52414. case n.LinearEncoding:
  52415. return ["Linear", "( value )"];
  52416. case n.sRGBEncoding:
  52417. return ["sRGB", "( value )"];
  52418. case n.RGBEEncoding:
  52419. return ["RGBE", "( value )"];
  52420. case n.RGBM7Encoding:
  52421. return ["RGBM", "( value, 7.0 )"];
  52422. case n.RGBM16Encoding:
  52423. return ["RGBM", "( value, 16.0 )"];
  52424. case n.RGBDEncoding:
  52425. return ["RGBD", "( value, 256.0 )"];
  52426. case n.GammaEncoding:
  52427. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52428. default:
  52429. throw new Error("unsupported encoding: " + e)
  52430. }
  52431. }
  52432. function t(t, i) {
  52433. var n = e(i);
  52434. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52435. }
  52436. function i(t, i) {
  52437. var n = e(i);
  52438. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52439. }
  52440. function r(e, t) {
  52441. var i;
  52442. switch (t) {
  52443. case n.LinearToneMapping:
  52444. i = "Linear";
  52445. break;
  52446. case n.ReinhardToneMapping:
  52447. i = "Reinhard";
  52448. break;
  52449. case n.Uncharted2ToneMapping:
  52450. i = "Uncharted2";
  52451. break;
  52452. case n.CineonToneMapping:
  52453. i = "OptimizedCineon";
  52454. break;
  52455. default:
  52456. throw new Error("unsupported toneMapping: " + t)
  52457. }
  52458. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52459. }
  52460. function o(e, t, i) {
  52461. e = e || {};
  52462. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52463. return n.filter(c).join("\n")
  52464. }
  52465. function a(e) {
  52466. var t = [];
  52467. for (var i in e) {
  52468. var n = e[i];
  52469. n !== !1 && t.push("#define " + i + " " + n)
  52470. }
  52471. return t.join("\n")
  52472. }
  52473. function s(e, t, i) {
  52474. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52475. var a = e.getActiveUniform(t, o)
  52476. , s = a.name
  52477. , l = e.getUniformLocation(t, s)
  52478. , c = f.exec(s);
  52479. if (c) {
  52480. var h = c[1]
  52481. , u = c[2]
  52482. , d = n[h];
  52483. d || (d = n[h] = {}),
  52484. d[u] = l
  52485. } else if (c = g.exec(s)) {
  52486. var p = c[1]
  52487. , v = c[2]
  52488. , A = c[3]
  52489. , y = n[p];
  52490. y || (y = n[p] = []);
  52491. var C = y[v];
  52492. C || (C = y[v] = {}),
  52493. C[A] = l
  52494. } else if (c = m.exec(s)) {
  52495. var p = c[1];
  52496. n[p] = l
  52497. } else
  52498. n[s] = l
  52499. }
  52500. return n
  52501. }
  52502. function l(e, t, i) {
  52503. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52504. var a = e.getActiveAttrib(t, o)
  52505. , s = a.name;
  52506. n[s] = e.getAttribLocation(t, s)
  52507. }
  52508. return n
  52509. }
  52510. function c(e) {
  52511. return "" !== e
  52512. }
  52513. function h(e, t) {
  52514. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52515. }
  52516. function u(e) {
  52517. function t(e, t) {
  52518. var i = n.ShaderChunk[t];
  52519. if (void 0 === i)
  52520. throw new Error("Can not resolve #include <" + t + ">");
  52521. return u(i)
  52522. }
  52523. var i = /#include +<([\w\d.]+)>/g;
  52524. return e.replace(i, t)
  52525. }
  52526. function d(e) {
  52527. function t(e, t, i, n) {
  52528. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52529. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52530. return r
  52531. }
  52532. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52533. return e.replace(i, t)
  52534. }
  52535. var p = 0
  52536. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52537. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52538. , m = /^([\w\d_]+)\[0\]$/;
  52539. return function(e, f, g, m) {
  52540. var v = e.context
  52541. , A = g.extensions
  52542. , y = g.defines
  52543. , C = g.__webglShader.vertexShader
  52544. , I = g.__webglShader.fragmentShader
  52545. , E = "SHADOWMAP_TYPE_BASIC";
  52546. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52547. var b = "ENVMAP_TYPE_CUBE"
  52548. , w = "ENVMAP_MODE_REFLECTION"
  52549. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52550. if (m.envMap) {
  52551. switch (g.envMap.mapping) {
  52552. case n.CubeReflectionMapping:
  52553. case n.CubeRefractionMapping:
  52554. b = "ENVMAP_TYPE_CUBE";
  52555. break;
  52556. case n.CubeUVReflectionMapping:
  52557. case n.CubeUVRefractionMapping:
  52558. b = "ENVMAP_TYPE_CUBE_UV";
  52559. break;
  52560. case n.EquirectangularReflectionMapping:
  52561. case n.EquirectangularRefractionMapping:
  52562. b = "ENVMAP_TYPE_EQUIREC";
  52563. break;
  52564. case n.SphericalReflectionMapping:
  52565. b = "ENVMAP_TYPE_SPHERE"
  52566. }
  52567. switch (g.envMap.mapping) {
  52568. case n.CubeRefractionMapping:
  52569. case n.EquirectangularRefractionMapping:
  52570. w = "ENVMAP_MODE_REFRACTION"
  52571. }
  52572. switch (g.combine) {
  52573. case n.MultiplyOperation:
  52574. _ = "ENVMAP_BLENDING_MULTIPLY";
  52575. break;
  52576. case n.MixOperation:
  52577. _ = "ENVMAP_BLENDING_MIX";
  52578. break;
  52579. case n.AddOperation:
  52580. _ = "ENVMAP_BLENDING_ADD"
  52581. }
  52582. }
  52583. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52584. g instanceof n.RawShaderMaterial ? (T = "",
  52585. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52586. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52587. C = u(C, m),
  52588. C = h(C, m),
  52589. I = u(I, m),
  52590. I = h(I, m),
  52591. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52592. I = d(I));
  52593. var O = T + C
  52594. , L = x + I
  52595. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52596. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52597. v.attachShader(P, D),
  52598. v.attachShader(P, N),
  52599. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52600. v.linkProgram(P);
  52601. var B = v.getProgramInfoLog(P)
  52602. , F = v.getShaderInfoLog(D)
  52603. , V = v.getShaderInfoLog(N)
  52604. , U = !0
  52605. , k = !0;
  52606. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52607. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52608. k && (this.diagnostics = {
  52609. runnable: U,
  52610. material: g,
  52611. programLog: B,
  52612. vertexShader: {
  52613. log: F,
  52614. prefix: T
  52615. },
  52616. fragmentShader: {
  52617. log: V,
  52618. prefix: x
  52619. }
  52620. }),
  52621. v.deleteShader(D),
  52622. v.deleteShader(N);
  52623. var H;
  52624. this.getUniforms = function() {
  52625. return void 0 === H && (H = s(v, P)),
  52626. H
  52627. }
  52628. ;
  52629. var G;
  52630. return this.getAttributes = function() {
  52631. return void 0 === G && (G = l(v, P)),
  52632. G
  52633. }
  52634. ,
  52635. this.destroy = function() {
  52636. v.deleteProgram(P),
  52637. this.program = void 0
  52638. }
  52639. ,
  52640. Object.defineProperties(this, {
  52641. uniforms: {
  52642. get: function() {
  52643. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52644. this.getUniforms()
  52645. }
  52646. },
  52647. attributes: {
  52648. get: function() {
  52649. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52650. this.getAttributes()
  52651. }
  52652. }
  52653. }),
  52654. this.id = p++,
  52655. this.code = f,
  52656. this.usedTimes = 1,
  52657. this.program = P,
  52658. this.vertexShader = D,
  52659. this.fragmentShader = N,
  52660. this
  52661. }
  52662. }(),
  52663. n.WebGLPrograms = function(e, t) {
  52664. function i(e) {
  52665. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52666. return 1024;
  52667. var i = t.maxVertexUniforms
  52668. , r = Math.floor((i - 20) / 4)
  52669. , o = r;
  52670. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52671. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52672. o
  52673. }
  52674. function r(e, t) {
  52675. var i;
  52676. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52677. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52678. i
  52679. }
  52680. var o = []
  52681. , a = {
  52682. MeshDepthMaterial: "depth",
  52683. MeshNormalMaterial: "normal",
  52684. MeshBasicMaterial: "basic",
  52685. MeshLambertMaterial: "lambert",
  52686. MeshPhongMaterial: "phong",
  52687. MeshStandardMaterial: "standard",
  52688. LineBasicMaterial: "basic",
  52689. LineDashedMaterial: "dashed",
  52690. PointsMaterial: "points"
  52691. }
  52692. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52693. this.getParameters = function(o, s, l, c) {
  52694. var h = a[o.type]
  52695. , u = i(c)
  52696. , d = e.getPrecision();
  52697. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52698. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52699. var p = {
  52700. shaderID: h,
  52701. precision: d,
  52702. supportsVertexTextures: t.vertexTextures,
  52703. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52704. map: !!o.map,
  52705. mapEncoding: r(o.map, e.gammaInput),
  52706. envMap: !!o.envMap,
  52707. envMapMode: o.envMap && o.envMap.mapping,
  52708. envMapEncoding: r(o.envMap, e.gammaInput),
  52709. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52710. lightMap: !!o.lightMap,
  52711. aoMap: !!o.aoMap,
  52712. emissiveMap: !!o.emissiveMap,
  52713. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52714. bumpMap: !!o.bumpMap,
  52715. normalMap: !!o.normalMap,
  52716. displacementMap: !!o.displacementMap,
  52717. roughnessMap: !!o.roughnessMap,
  52718. metalnessMap: !!o.metalnessMap,
  52719. specularMap: !!o.specularMap,
  52720. alphaMap: !!o.alphaMap,
  52721. combine: o.combine,
  52722. vertexColors: o.vertexColors,
  52723. fog: l,
  52724. useFog: o.fog,
  52725. fogExp: l instanceof n.FogExp2,
  52726. flatShading: o.shading === n.FlatShading,
  52727. sizeAttenuation: o.sizeAttenuation,
  52728. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52729. skinning: o.skinning,
  52730. maxBones: u,
  52731. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52732. morphTargets: o.morphTargets,
  52733. morphNormals: o.morphNormals,
  52734. maxMorphTargets: e.maxMorphTargets,
  52735. maxMorphNormals: e.maxMorphNormals,
  52736. numDirLights: s.directional.length,
  52737. numPointLights: s.point.length,
  52738. numSpotLights: s.spot.length,
  52739. numHemiLights: s.hemi.length,
  52740. pointLightShadows: s.shadowsPointLight,
  52741. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52742. shadowMapType: e.shadowMap.type,
  52743. toneMapping: e.toneMapping,
  52744. physicallyCorrectLights: e.physicallyCorrectLights,
  52745. premultipliedAlpha: o.premultipliedAlpha,
  52746. alphaTest: o.alphaTest,
  52747. doubleSided: o.side === n.DoubleSide,
  52748. flipSided: o.side === n.BackSide
  52749. };
  52750. return p
  52751. }
  52752. ,
  52753. this.getProgramCode = function(e, t) {
  52754. var i = [];
  52755. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52756. i.push(e.vertexShader)),
  52757. void 0 !== e.defines)
  52758. for (var n in e.defines)
  52759. i.push(n),
  52760. i.push(e.defines[n]);
  52761. for (var r = 0; r < s.length; r++) {
  52762. var o = s[r];
  52763. i.push(o),
  52764. i.push(t[o])
  52765. }
  52766. return i.join()
  52767. }
  52768. ,
  52769. this.acquireProgram = function(t, i, r) {
  52770. for (var a, s = 0, l = o.length; s < l; s++) {
  52771. var c = o[s];
  52772. if (c.code === r) {
  52773. a = c,
  52774. ++a.usedTimes;
  52775. break
  52776. }
  52777. }
  52778. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52779. o.push(a)),
  52780. a
  52781. }
  52782. ,
  52783. this.releaseProgram = function(e) {
  52784. if (0 === --e.usedTimes) {
  52785. var t = o.indexOf(e);
  52786. o[t] = o[o.length - 1],
  52787. o.pop(),
  52788. e.destroy()
  52789. }
  52790. }
  52791. ,
  52792. this.programs = o
  52793. }
  52794. ,
  52795. n.WebGLProperties = function() {
  52796. var e = {};
  52797. this.get = function(t) {
  52798. var i = t.uuid
  52799. , n = e[i];
  52800. return void 0 === n && (n = {},
  52801. e[i] = n),
  52802. n
  52803. }
  52804. ,
  52805. this.delete = function(t) {
  52806. delete e[t.uuid]
  52807. }
  52808. ,
  52809. this.clear = function() {
  52810. e = {}
  52811. }
  52812. }
  52813. ,
  52814. n.WebGLShader = function() {
  52815. function e(e) {
  52816. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52817. t[i] = i + 1 + ": " + t[i];
  52818. return t.join("\n")
  52819. }
  52820. return function(t, i, n) {
  52821. var r = t.createShader(i);
  52822. return t.shaderSource(r, n),
  52823. t.compileShader(r),
  52824. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52825. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52826. r
  52827. }
  52828. }(),
  52829. n.WebGLShadowMap = function(e, t, i) {
  52830. function r(e, t, i, r) {
  52831. var o = e.geometry
  52832. , a = null
  52833. , s = v
  52834. , l = e.customDepthMaterial;
  52835. if (i && (s = A,
  52836. l = e.customDistanceMaterial),
  52837. l)
  52838. a = l;
  52839. else {
  52840. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52841. , h = e instanceof n.SkinnedMesh && t.skinning
  52842. , u = 0;
  52843. c && (u |= f),
  52844. h && (u |= g),
  52845. a = s[u]
  52846. }
  52847. return a.visible = t.visible,
  52848. a.wireframe = t.wireframe,
  52849. a.wireframeLinewidth = t.wireframeLinewidth,
  52850. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52851. a
  52852. }
  52853. function o(e, t, i) {
  52854. if (e.visible !== !1) {
  52855. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52856. var r = e.material;
  52857. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52858. p.push(e))
  52859. }
  52860. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52861. o(a[s], t, i)
  52862. }
  52863. }
  52864. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52865. var x = 0 !== (T & f)
  52866. , S = 0 !== (T & g)
  52867. , M = new n.ShaderMaterial({
  52868. uniforms: b,
  52869. vertexShader: E.vertexShader,
  52870. fragmentShader: E.fragmentShader,
  52871. morphTargets: x,
  52872. skinning: S
  52873. });
  52874. v[T] = M;
  52875. var R = new n.ShaderMaterial({
  52876. defines: {
  52877. USE_SHADOWMAP: ""
  52878. },
  52879. uniforms: _,
  52880. vertexShader: w.vertexShader,
  52881. fragmentShader: w.fragmentShader,
  52882. morphTargets: x,
  52883. skinning: S
  52884. });
  52885. A[T] = R
  52886. }
  52887. var P = this;
  52888. this.enabled = !1,
  52889. this.autoUpdate = !0,
  52890. this.needsUpdate = !1,
  52891. this.type = n.PCFShadowMap,
  52892. this.cullFace = n.CullFaceFront,
  52893. this.render = function(f, g) {
  52894. var m, v, A = t.shadows;
  52895. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52896. s.clearColor(1, 1, 1, 1),
  52897. s.disable(a.BLEND),
  52898. s.enable(a.CULL_FACE),
  52899. a.frontFace(a.CCW),
  52900. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52901. s.setDepthTest(!0),
  52902. s.setScissorTest(!1);
  52903. for (var E = 0, b = A.length; E < b; E++) {
  52904. var w = A[E]
  52905. , _ = w.shadow
  52906. , T = _.camera;
  52907. if (h.copy(_.mapSize),
  52908. w instanceof n.PointLight) {
  52909. m = 6,
  52910. v = !0;
  52911. var x = h.x
  52912. , S = h.y;
  52913. I[0].set(2 * x, S, x, S),
  52914. I[1].set(0, S, x, S),
  52915. I[2].set(3 * x, S, x, S),
  52916. I[3].set(x, S, x, S),
  52917. I[4].set(3 * x, 0, x, S),
  52918. I[5].set(x, 0, x, S),
  52919. h.x *= 4,
  52920. h.y *= 2
  52921. } else
  52922. m = 1,
  52923. v = !1;
  52924. if (null === _.map) {
  52925. var M = {
  52926. minFilter: n.NearestFilter,
  52927. magFilter: n.NearestFilter,
  52928. format: n.RGBAFormat
  52929. };
  52930. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52931. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52932. T.updateProjectionMatrix()
  52933. }
  52934. var R = _.map
  52935. , O = _.matrix;
  52936. d.setFromMatrixPosition(w.matrixWorld),
  52937. T.position.copy(d),
  52938. e.setRenderTarget(R),
  52939. e.clear();
  52940. for (var L = 0; L < m; L++) {
  52941. if (v) {
  52942. u.copy(T.position),
  52943. u.add(y[L]),
  52944. T.up.copy(C[L]),
  52945. T.lookAt(u);
  52946. var D = I[L];
  52947. s.viewport(D)
  52948. } else
  52949. u.setFromMatrixPosition(w.target.matrixWorld),
  52950. T.lookAt(u);
  52951. T.updateMatrixWorld(),
  52952. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52953. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52954. O.multiply(T.projectionMatrix),
  52955. O.multiply(T.matrixWorldInverse),
  52956. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52957. l.setFromMatrix(c),
  52958. p.length = 0,
  52959. o(f, g, T);
  52960. for (var N = 0, B = p.length; N < B; N++) {
  52961. var F = p[N]
  52962. , V = i.update(F)
  52963. , U = F.material;
  52964. if (U instanceof n.MultiMaterial)
  52965. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52966. var W = k[G]
  52967. , j = H[W.materialIndex];
  52968. if (j.visible === !0) {
  52969. var Y = r(F, j, v, d);
  52970. e.renderBufferDirect(T, null, V, Y, F, W)
  52971. }
  52972. }
  52973. else {
  52974. var Y = r(F, U, v, d);
  52975. e.renderBufferDirect(T, null, V, Y, F, null)
  52976. }
  52977. }
  52978. }
  52979. }
  52980. var X = e.getClearColor()
  52981. , Z = e.getClearAlpha();
  52982. e.setClearColor(X, Z),
  52983. s.enable(a.BLEND),
  52984. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52985. P.needsUpdate = !1
  52986. }
  52987. }
  52988. }
  52989. ,
  52990. n.WebGLState = function(e, t, i) {
  52991. var r = this
  52992. , o = new n.Vector4
  52993. , a = new Uint8Array(16)
  52994. , s = new Uint8Array(16)
  52995. , l = new Uint8Array(16)
  52996. , c = {}
  52997. , h = null
  52998. , u = null
  52999. , d = null
  53000. , p = null
  53001. , f = null
  53002. , g = null
  53003. , m = null
  53004. , v = null
  53005. , A = !1
  53006. , y = null
  53007. , C = null
  53008. , I = null
  53009. , E = null
  53010. , b = null
  53011. , w = null
  53012. , _ = null
  53013. , T = null
  53014. , x = null
  53015. , S = null
  53016. , M = null
  53017. , R = null
  53018. , P = null
  53019. , O = null
  53020. , L = null
  53021. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53022. , N = void 0
  53023. , B = {}
  53024. , F = new n.Vector4
  53025. , V = null
  53026. , U = null
  53027. , k = new n.Vector4
  53028. , H = new n.Vector4
  53029. , G = e.createTexture();
  53030. e.bindTexture(e.TEXTURE_2D, G),
  53031. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53032. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53033. this.init = function() {
  53034. this.clearColor(0, 0, 0, 1),
  53035. this.clearDepth(1),
  53036. this.clearStencil(0),
  53037. this.enable(e.DEPTH_TEST),
  53038. e.depthFunc(e.LEQUAL),
  53039. e.frontFace(e.CCW),
  53040. e.cullFace(e.BACK),
  53041. this.enable(e.CULL_FACE),
  53042. this.enable(e.BLEND),
  53043. e.blendEquation(e.FUNC_ADD),
  53044. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53045. }
  53046. ,
  53047. this.initAttributes = function() {
  53048. for (var e = 0, t = a.length; e < t; e++)
  53049. a[e] = 0
  53050. }
  53051. ,
  53052. this.enableAttribute = function(i) {
  53053. if (a[i] = 1,
  53054. 0 === s[i] && (e.enableVertexAttribArray(i),
  53055. s[i] = 1),
  53056. 0 !== l[i]) {
  53057. var n = t.get("ANGLE_instanced_arrays");
  53058. n.vertexAttribDivisorANGLE(i, 0),
  53059. l[i] = 0
  53060. }
  53061. }
  53062. ,
  53063. this.enableAttributeAndDivisor = function(t, i, n) {
  53064. a[t] = 1,
  53065. 0 === s[t] && (e.enableVertexAttribArray(t),
  53066. s[t] = 1),
  53067. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53068. l[t] = i)
  53069. }
  53070. ,
  53071. this.disableUnusedAttributes = function() {
  53072. for (var t = 0, i = s.length; t < i; t++)
  53073. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53074. s[t] = 0)
  53075. }
  53076. ,
  53077. this.enable = function(t) {
  53078. c[t] !== !0 && (e.enable(t),
  53079. c[t] = !0)
  53080. }
  53081. ,
  53082. this.disable = function(t) {
  53083. c[t] !== !1 && (e.disable(t),
  53084. c[t] = !1)
  53085. }
  53086. ,
  53087. this.getCompressedTextureFormats = function() {
  53088. if (null === h && (h = [],
  53089. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53090. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53091. h.push(i[n]);
  53092. return h
  53093. }
  53094. ,
  53095. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53096. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53097. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53098. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53099. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53100. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53101. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53102. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53103. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53104. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53105. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53106. u = t,
  53107. A = h),
  53108. t === n.CustomBlending ? (s = s || r,
  53109. l = l || o,
  53110. c = c || a,
  53111. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53112. d = r,
  53113. g = s),
  53114. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53115. p = o,
  53116. f = a,
  53117. m = l,
  53118. v = c)) : (d = null,
  53119. p = null,
  53120. f = null,
  53121. g = null,
  53122. m = null,
  53123. v = null)
  53124. }
  53125. ,
  53126. this.setDepthFunc = function(t) {
  53127. if (y !== t) {
  53128. if (t)
  53129. switch (t) {
  53130. case n.NeverDepth:
  53131. e.depthFunc(e.NEVER);
  53132. break;
  53133. case n.AlwaysDepth:
  53134. e.depthFunc(e.ALWAYS);
  53135. break;
  53136. case n.LessDepth:
  53137. e.depthFunc(e.LESS);
  53138. break;
  53139. case n.LessEqualDepth:
  53140. e.depthFunc(e.LEQUAL);
  53141. break;
  53142. case n.EqualDepth:
  53143. e.depthFunc(e.EQUAL);
  53144. break;
  53145. case n.GreaterEqualDepth:
  53146. e.depthFunc(e.GEQUAL);
  53147. break;
  53148. case n.GreaterDepth:
  53149. e.depthFunc(e.GREATER);
  53150. break;
  53151. case n.NotEqualDepth:
  53152. e.depthFunc(e.NOTEQUAL);
  53153. break;
  53154. default:
  53155. e.depthFunc(e.LEQUAL)
  53156. }
  53157. else
  53158. e.depthFunc(e.LEQUAL);
  53159. y = t
  53160. }
  53161. }
  53162. ,
  53163. this.setDepthTest = function(t) {
  53164. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53165. }
  53166. ,
  53167. this.setDepthWrite = function(t) {
  53168. C !== t && (e.depthMask(t),
  53169. C = t)
  53170. }
  53171. ,
  53172. this.setColorWrite = function(t) {
  53173. I !== t && (e.colorMask(t, t, t, t),
  53174. I = t)
  53175. }
  53176. ,
  53177. this.setStencilFunc = function(t, i, n) {
  53178. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53179. b = t,
  53180. w = i,
  53181. _ = n)
  53182. }
  53183. ,
  53184. this.setStencilOp = function(t, i, n) {
  53185. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53186. T = t,
  53187. x = i,
  53188. S = n)
  53189. }
  53190. ,
  53191. this.setStencilTest = function(t) {
  53192. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53193. }
  53194. ,
  53195. this.setStencilWrite = function(t) {
  53196. E !== t && (e.stencilMask(t),
  53197. E = t)
  53198. }
  53199. ,
  53200. this.setFlipSided = function(t) {
  53201. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53202. M = t)
  53203. }
  53204. ,
  53205. this.setLineWidth = function(t) {
  53206. t !== R && (e.lineWidth(t),
  53207. R = t)
  53208. }
  53209. ,
  53210. this.setPolygonOffset = function(t, i, n) {
  53211. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53212. !t || P === i && O === n || (e.polygonOffset(i, n),
  53213. P = i,
  53214. O = n)
  53215. }
  53216. ,
  53217. this.getScissorTest = function() {
  53218. return L
  53219. }
  53220. ,
  53221. this.setScissorTest = function(t) {
  53222. L = t,
  53223. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53224. }
  53225. ,
  53226. this.activeTexture = function(t) {
  53227. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53228. N !== t && (e.activeTexture(t),
  53229. N = t)
  53230. }
  53231. ,
  53232. this.bindTexture = function(t, i) {
  53233. void 0 === N && r.activeTexture();
  53234. var n = B[N];
  53235. void 0 === n && (n = {
  53236. type: void 0,
  53237. texture: void 0
  53238. },
  53239. B[N] = n),
  53240. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53241. n.type = t,
  53242. n.texture = i)
  53243. }
  53244. ,
  53245. this.compressedTexImage2D = function() {
  53246. try {
  53247. e.compressedTexImage2D.apply(e, arguments)
  53248. } catch (e) {
  53249. console.error(e)
  53250. }
  53251. }
  53252. ,
  53253. this.texImage2D = function() {
  53254. try {
  53255. e.texImage2D.apply(e, arguments)
  53256. } catch (e) {
  53257. console.error(e)
  53258. }
  53259. }
  53260. ,
  53261. this.clearColor = function(t, i, n, r) {
  53262. o.set(t, i, n, r),
  53263. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53264. F.copy(o))
  53265. }
  53266. ,
  53267. this.clearDepth = function(t) {
  53268. V !== t && (e.clearDepth(t),
  53269. V = t)
  53270. }
  53271. ,
  53272. this.clearStencil = function(t) {
  53273. U !== t && (e.clearStencil(t),
  53274. U = t)
  53275. }
  53276. ,
  53277. this.scissor = function(t) {
  53278. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53279. k.copy(t))
  53280. }
  53281. ,
  53282. this.viewport = function(t) {
  53283. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53284. H.copy(t))
  53285. }
  53286. ,
  53287. this.reset = function() {
  53288. for (var t = 0; t < s.length; t++)
  53289. 1 === s[t] && (e.disableVertexAttribArray(t),
  53290. s[t] = 0);
  53291. c = {},
  53292. h = null,
  53293. N = void 0,
  53294. B = {},
  53295. u = null,
  53296. I = null,
  53297. C = null,
  53298. E = null,
  53299. M = null
  53300. }
  53301. }
  53302. ,
  53303. n.LensFlarePlugin = function(e, t) {
  53304. function i() {
  53305. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53306. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53307. o = p.createBuffer(),
  53308. a = p.createBuffer(),
  53309. p.bindBuffer(p.ARRAY_BUFFER, o),
  53310. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53311. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53312. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53313. u = p.createTexture(),
  53314. d = p.createTexture(),
  53315. f.bindTexture(p.TEXTURE_2D, u),
  53316. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53317. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53318. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53319. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53320. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53321. f.bindTexture(p.TEXTURE_2D, d),
  53322. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53323. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53324. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53325. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53326. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53327. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53328. var i;
  53329. i = h ? {
  53330. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53331. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53332. } : {
  53333. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53334. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53335. },
  53336. s = r(i),
  53337. l = {
  53338. vertex: p.getAttribLocation(s, "position"),
  53339. uv: p.getAttribLocation(s, "uv")
  53340. },
  53341. c = {
  53342. renderType: p.getUniformLocation(s, "renderType"),
  53343. map: p.getUniformLocation(s, "map"),
  53344. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53345. opacity: p.getUniformLocation(s, "opacity"),
  53346. color: p.getUniformLocation(s, "color"),
  53347. scale: p.getUniformLocation(s, "scale"),
  53348. rotation: p.getUniformLocation(s, "rotation"),
  53349. screenPosition: p.getUniformLocation(s, "screenPosition")
  53350. }
  53351. }
  53352. function r(t) {
  53353. var i = p.createProgram()
  53354. , n = p.createShader(p.FRAGMENT_SHADER)
  53355. , r = p.createShader(p.VERTEX_SHADER)
  53356. , o = "precision " + e.getPrecision() + " float;\n";
  53357. return p.shaderSource(n, o + t.fragmentShader),
  53358. p.shaderSource(r, o + t.vertexShader),
  53359. p.compileShader(n),
  53360. p.compileShader(r),
  53361. p.attachShader(i, n),
  53362. p.attachShader(i, r),
  53363. p.linkProgram(i),
  53364. i
  53365. }
  53366. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53367. this.render = function(r, g, m) {
  53368. if (0 !== t.length) {
  53369. var v = new n.Vector3
  53370. , A = m.w / m.z
  53371. , y = .5 * m.z
  53372. , C = .5 * m.w
  53373. , I = 16 / m.w
  53374. , E = new n.Vector2(I * A,I)
  53375. , b = new n.Vector3(1,1,0)
  53376. , w = new n.Vector2(1,1);
  53377. void 0 === s && i(),
  53378. p.useProgram(s),
  53379. f.initAttributes(),
  53380. f.enableAttribute(l.vertex),
  53381. f.enableAttribute(l.uv),
  53382. f.disableUnusedAttributes(),
  53383. p.uniform1i(c.occlusionMap, 0),
  53384. p.uniform1i(c.map, 1),
  53385. p.bindBuffer(p.ARRAY_BUFFER, o),
  53386. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53387. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53388. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53389. f.disable(p.CULL_FACE),
  53390. f.setDepthWrite(!1);
  53391. for (var _ = 0, T = t.length; _ < T; _++) {
  53392. I = 16 / m.w,
  53393. E.set(I * A, I);
  53394. var x = t[_];
  53395. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53396. v.applyMatrix4(g.matrixWorldInverse),
  53397. v.applyProjection(g.projectionMatrix),
  53398. b.copy(v),
  53399. w.x = b.x * y + y,
  53400. w.y = b.y * C + C,
  53401. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53402. f.activeTexture(p.TEXTURE0),
  53403. f.bindTexture(p.TEXTURE_2D, null),
  53404. f.activeTexture(p.TEXTURE1),
  53405. f.bindTexture(p.TEXTURE_2D, u),
  53406. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53407. p.uniform1i(c.renderType, 0),
  53408. p.uniform2f(c.scale, E.x, E.y),
  53409. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53410. f.disable(p.BLEND),
  53411. f.enable(p.DEPTH_TEST),
  53412. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53413. f.activeTexture(p.TEXTURE0),
  53414. f.bindTexture(p.TEXTURE_2D, d),
  53415. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53416. p.uniform1i(c.renderType, 1),
  53417. f.disable(p.DEPTH_TEST),
  53418. f.activeTexture(p.TEXTURE1),
  53419. f.bindTexture(p.TEXTURE_2D, u),
  53420. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53421. x.positionScreen.copy(b),
  53422. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53423. p.uniform1i(c.renderType, 2),
  53424. f.enable(p.BLEND);
  53425. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53426. var R = x.lensFlares[S];
  53427. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53428. b.y = R.y,
  53429. b.z = R.z,
  53430. I = R.size * R.scale / m.w,
  53431. E.x = I * A,
  53432. E.y = I,
  53433. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53434. p.uniform2f(c.scale, E.x, E.y),
  53435. p.uniform1f(c.rotation, R.rotation),
  53436. p.uniform1f(c.opacity, R.opacity),
  53437. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53438. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53439. e.setTexture(R.texture, 1),
  53440. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53441. }
  53442. }
  53443. }
  53444. f.enable(p.CULL_FACE),
  53445. f.enable(p.DEPTH_TEST),
  53446. f.setDepthWrite(!0),
  53447. e.resetGLState()
  53448. }
  53449. }
  53450. }
  53451. ,
  53452. n.SpritePlugin = function(e, t) {
  53453. function i() {
  53454. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53455. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53456. a = d.createBuffer(),
  53457. s = d.createBuffer(),
  53458. d.bindBuffer(d.ARRAY_BUFFER, a),
  53459. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53460. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53461. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53462. l = r(),
  53463. c = {
  53464. position: d.getAttribLocation(l, "position"),
  53465. uv: d.getAttribLocation(l, "uv")
  53466. },
  53467. h = {
  53468. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53469. uvScale: d.getUniformLocation(l, "uvScale"),
  53470. rotation: d.getUniformLocation(l, "rotation"),
  53471. scale: d.getUniformLocation(l, "scale"),
  53472. color: d.getUniformLocation(l, "color"),
  53473. map: d.getUniformLocation(l, "map"),
  53474. opacity: d.getUniformLocation(l, "opacity"),
  53475. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53476. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53477. fogType: d.getUniformLocation(l, "fogType"),
  53478. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53479. fogNear: d.getUniformLocation(l, "fogNear"),
  53480. fogFar: d.getUniformLocation(l, "fogFar"),
  53481. fogColor: d.getUniformLocation(l, "fogColor"),
  53482. alphaTest: d.getUniformLocation(l, "alphaTest")
  53483. };
  53484. var i = document.createElement("canvas");
  53485. i.width = 8,
  53486. i.height = 8;
  53487. var o = i.getContext("2d");
  53488. o.fillStyle = "white",
  53489. o.fillRect(0, 0, 8, 8),
  53490. u = new n.Texture(i),
  53491. u.needsUpdate = !0
  53492. }
  53493. function r() {
  53494. var t = d.createProgram()
  53495. , i = d.createShader(d.VERTEX_SHADER)
  53496. , n = d.createShader(d.FRAGMENT_SHADER);
  53497. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53498. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53499. d.compileShader(i),
  53500. d.compileShader(n),
  53501. d.attachShader(t, i),
  53502. d.attachShader(t, n),
  53503. d.linkProgram(t),
  53504. t
  53505. }
  53506. function o(e, t) {
  53507. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53508. }
  53509. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53510. this.render = function(r, v) {
  53511. if (0 !== t.length) {
  53512. void 0 === l && i(),
  53513. d.useProgram(l),
  53514. p.initAttributes(),
  53515. p.enableAttribute(c.position),
  53516. p.enableAttribute(c.uv),
  53517. p.disableUnusedAttributes(),
  53518. p.disable(d.CULL_FACE),
  53519. p.enable(d.BLEND),
  53520. d.bindBuffer(d.ARRAY_BUFFER, a),
  53521. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53522. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53523. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53524. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53525. p.activeTexture(d.TEXTURE0),
  53526. d.uniform1i(h.map, 0);
  53527. var A = 0
  53528. , y = 0
  53529. , C = r.fog;
  53530. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53531. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53532. d.uniform1f(h.fogFar, C.far),
  53533. d.uniform1i(h.fogType, 1),
  53534. A = 1,
  53535. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53536. d.uniform1i(h.fogType, 2),
  53537. A = 2,
  53538. y = 2)) : (d.uniform1i(h.fogType, 0),
  53539. A = 0,
  53540. y = 0);
  53541. for (var I = 0, E = t.length; I < E; I++) {
  53542. var b = t[I];
  53543. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53544. b.z = -b.modelViewMatrix.elements[14]
  53545. }
  53546. t.sort(o);
  53547. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53548. var b = t[I]
  53549. , _ = b.material;
  53550. d.uniform1f(h.alphaTest, _.alphaTest),
  53551. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53552. b.matrixWorld.decompose(f, g, m),
  53553. w[0] = m.x,
  53554. w[1] = m.y;
  53555. var T = 0;
  53556. r.fog && _.fog && (T = y),
  53557. A !== T && (d.uniform1i(h.fogType, T),
  53558. A = T),
  53559. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53560. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53561. d.uniform2f(h.uvScale, 1, 1)),
  53562. d.uniform1f(h.opacity, _.opacity),
  53563. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53564. d.uniform1f(h.rotation, _.rotation),
  53565. d.uniform2fv(h.scale, w),
  53566. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53567. p.setDepthTest(_.depthTest),
  53568. p.setDepthWrite(_.depthWrite),
  53569. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53570. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53571. }
  53572. p.enable(d.CULL_FACE),
  53573. e.resetGLState()
  53574. }
  53575. }
  53576. }
  53577. ,
  53578. Object.defineProperties(n.Box2.prototype, {
  53579. empty: {
  53580. value: function() {
  53581. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53582. this.isEmpty()
  53583. }
  53584. },
  53585. isIntersectionBox: {
  53586. value: function(e) {
  53587. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53588. this.intersectsBox(e)
  53589. }
  53590. }
  53591. }),
  53592. Object.defineProperties(n.Box3.prototype, {
  53593. empty: {
  53594. value: function() {
  53595. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53596. this.isEmpty()
  53597. }
  53598. },
  53599. isIntersectionBox: {
  53600. value: function(e) {
  53601. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53602. this.intersectsBox(e)
  53603. }
  53604. },
  53605. isIntersectionSphere: {
  53606. value: function(e) {
  53607. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53608. this.intersectsSphere(e)
  53609. }
  53610. }
  53611. }),
  53612. Object.defineProperties(n.Matrix3.prototype, {
  53613. multiplyVector3: {
  53614. value: function(e) {
  53615. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53616. e.applyMatrix3(this)
  53617. }
  53618. },
  53619. multiplyVector3Array: {
  53620. value: function(e) {
  53621. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53622. this.applyToVector3Array(e)
  53623. }
  53624. }
  53625. }),
  53626. Object.defineProperties(n.Matrix4.prototype, {
  53627. extractPosition: {
  53628. value: function(e) {
  53629. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53630. this.copyPosition(e)
  53631. }
  53632. },
  53633. setRotationFromQuaternion: {
  53634. value: function(e) {
  53635. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53636. this.makeRotationFromQuaternion(e)
  53637. }
  53638. },
  53639. multiplyVector3: {
  53640. value: function(e) {
  53641. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53642. e.applyProjection(this)
  53643. }
  53644. },
  53645. multiplyVector4: {
  53646. value: function(e) {
  53647. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53648. e.applyMatrix4(this)
  53649. }
  53650. },
  53651. multiplyVector3Array: {
  53652. value: function(e) {
  53653. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53654. this.applyToVector3Array(e)
  53655. }
  53656. },
  53657. rotateAxis: {
  53658. value: function(e) {
  53659. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53660. e.transformDirection(this)
  53661. }
  53662. },
  53663. crossVector: {
  53664. value: function(e) {
  53665. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53666. e.applyMatrix4(this)
  53667. }
  53668. },
  53669. translate: {
  53670. value: function(e) {
  53671. console.error("THREE.Matrix4: .translate() has been removed.")
  53672. }
  53673. },
  53674. rotateX: {
  53675. value: function(e) {
  53676. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53677. }
  53678. },
  53679. rotateY: {
  53680. value: function(e) {
  53681. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53682. }
  53683. },
  53684. rotateZ: {
  53685. value: function(e) {
  53686. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53687. }
  53688. },
  53689. rotateByAxis: {
  53690. value: function(e, t) {
  53691. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53692. }
  53693. }
  53694. }),
  53695. Object.defineProperties(n.Plane.prototype, {
  53696. isIntersectionLine: {
  53697. value: function(e) {
  53698. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53699. this.intersectsLine(e)
  53700. }
  53701. }
  53702. }),
  53703. Object.defineProperties(n.Quaternion.prototype, {
  53704. multiplyVector3: {
  53705. value: function(e) {
  53706. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53707. e.applyQuaternion(this)
  53708. }
  53709. }
  53710. }),
  53711. Object.defineProperties(n.Ray.prototype, {
  53712. isIntersectionBox: {
  53713. value: function(e) {
  53714. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53715. this.intersectsBox(e)
  53716. }
  53717. },
  53718. isIntersectionPlane: {
  53719. value: function(e) {
  53720. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53721. this.intersectsPlane(e)
  53722. }
  53723. },
  53724. isIntersectionSphere: {
  53725. value: function(e) {
  53726. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53727. this.intersectsSphere(e)
  53728. }
  53729. }
  53730. }),
  53731. Object.defineProperties(n.Vector3.prototype, {
  53732. setEulerFromRotationMatrix: {
  53733. value: function() {
  53734. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53735. }
  53736. },
  53737. setEulerFromQuaternion: {
  53738. value: function() {
  53739. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53740. }
  53741. },
  53742. getPositionFromMatrix: {
  53743. value: function(e) {
  53744. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53745. this.setFromMatrixPosition(e)
  53746. }
  53747. },
  53748. getScaleFromMatrix: {
  53749. value: function(e) {
  53750. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53751. this.setFromMatrixScale(e)
  53752. }
  53753. },
  53754. getColumnFromMatrix: {
  53755. value: function(e, t) {
  53756. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53757. this.setFromMatrixColumn(e, t)
  53758. }
  53759. }
  53760. }),
  53761. n.Face4 = function(e, t, i, r, o, a, s) {
  53762. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53763. new n.Face3(e,t,i,o,a,s)
  53764. }
  53765. ,
  53766. n.Vertex = function(e, t, i) {
  53767. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53768. new n.Vector3(e,t,i)
  53769. }
  53770. ,
  53771. Object.defineProperties(n.Object3D.prototype, {
  53772. eulerOrder: {
  53773. get: function() {
  53774. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53775. this.rotation.order
  53776. },
  53777. set: function(e) {
  53778. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53779. this.rotation.order = e
  53780. }
  53781. },
  53782. getChildByName: {
  53783. value: function(e) {
  53784. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53785. this.getObjectByName(e)
  53786. }
  53787. },
  53788. renderDepth: {
  53789. set: function(e) {
  53790. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53791. }
  53792. },
  53793. translate: {
  53794. value: function(e, t) {
  53795. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53796. this.translateOnAxis(t, e)
  53797. }
  53798. },
  53799. useQuaternion: {
  53800. get: function() {
  53801. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53802. },
  53803. set: function(e) {
  53804. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53805. }
  53806. }
  53807. }),
  53808. Object.defineProperties(n, {
  53809. PointCloud: {
  53810. value: function(e, t) {
  53811. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53812. new n.Points(e,t)
  53813. }
  53814. },
  53815. ParticleSystem: {
  53816. value: function(e, t) {
  53817. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53818. new n.Points(e,t)
  53819. }
  53820. }
  53821. }),
  53822. Object.defineProperties(n.Light.prototype, {
  53823. onlyShadow: {
  53824. set: function(e) {
  53825. console.warn("THREE.Light: .onlyShadow has been removed.")
  53826. }
  53827. },
  53828. shadowCameraFov: {
  53829. set: function(e) {
  53830. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53831. this.shadow.camera.fov = e
  53832. }
  53833. },
  53834. shadowCameraLeft: {
  53835. set: function(e) {
  53836. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53837. this.shadow.camera.left = e
  53838. }
  53839. },
  53840. shadowCameraRight: {
  53841. set: function(e) {
  53842. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53843. this.shadow.camera.right = e
  53844. }
  53845. },
  53846. shadowCameraTop: {
  53847. set: function(e) {
  53848. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53849. this.shadow.camera.top = e
  53850. }
  53851. },
  53852. shadowCameraBottom: {
  53853. set: function(e) {
  53854. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53855. this.shadow.camera.bottom = e
  53856. }
  53857. },
  53858. shadowCameraNear: {
  53859. set: function(e) {
  53860. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53861. this.shadow.camera.near = e
  53862. }
  53863. },
  53864. shadowCameraFar: {
  53865. set: function(e) {
  53866. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53867. this.shadow.camera.far = e
  53868. }
  53869. },
  53870. shadowCameraVisible: {
  53871. set: function(e) {
  53872. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53873. }
  53874. },
  53875. shadowBias: {
  53876. set: function(e) {
  53877. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53878. this.shadow.bias = e
  53879. }
  53880. },
  53881. shadowDarkness: {
  53882. set: function(e) {
  53883. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53884. }
  53885. },
  53886. shadowMapWidth: {
  53887. set: function(e) {
  53888. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53889. this.shadow.mapSize.width = e
  53890. }
  53891. },
  53892. shadowMapHeight: {
  53893. set: function(e) {
  53894. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53895. this.shadow.mapSize.height = e
  53896. }
  53897. }
  53898. }),
  53899. Object.defineProperties(n.BufferAttribute.prototype, {
  53900. length: {
  53901. get: function() {
  53902. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53903. this.array.length
  53904. }
  53905. }
  53906. }),
  53907. Object.defineProperties(n.BufferGeometry.prototype, {
  53908. drawcalls: {
  53909. get: function() {
  53910. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53911. this.groups
  53912. }
  53913. },
  53914. offsets: {
  53915. get: function() {
  53916. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53917. this.groups
  53918. }
  53919. },
  53920. addIndex: {
  53921. value: function(e) {
  53922. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53923. this.setIndex(e)
  53924. }
  53925. },
  53926. addDrawCall: {
  53927. value: function(e, t, i) {
  53928. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53929. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53930. this.addGroup(e, t)
  53931. }
  53932. },
  53933. clearDrawCalls: {
  53934. value: function() {
  53935. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53936. this.clearGroups()
  53937. }
  53938. },
  53939. computeTangents: {
  53940. value: function() {
  53941. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53942. }
  53943. },
  53944. computeOffsets: {
  53945. value: function() {
  53946. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53947. }
  53948. }
  53949. }),
  53950. Object.defineProperties(n.Material.prototype, {
  53951. wrapAround: {
  53952. get: function() {
  53953. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53954. },
  53955. set: function(e) {
  53956. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53957. }
  53958. },
  53959. wrapRGB: {
  53960. get: function() {
  53961. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53962. new n.Color
  53963. }
  53964. }
  53965. }),
  53966. Object.defineProperties(n, {
  53967. PointCloudMaterial: {
  53968. value: function(e) {
  53969. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53970. new n.PointsMaterial(e)
  53971. }
  53972. },
  53973. ParticleBasicMaterial: {
  53974. value: function(e) {
  53975. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53976. new n.PointsMaterial(e)
  53977. }
  53978. },
  53979. ParticleSystemMaterial: {
  53980. value: function(e) {
  53981. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53982. new n.PointsMaterial(e)
  53983. }
  53984. }
  53985. }),
  53986. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53987. metal: {
  53988. get: function() {
  53989. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53990. !1
  53991. },
  53992. set: function(e) {
  53993. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53994. }
  53995. }
  53996. }),
  53997. Object.defineProperties(n.ShaderMaterial.prototype, {
  53998. derivatives: {
  53999. get: function() {
  54000. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54001. this.extensions.derivatives
  54002. },
  54003. set: function(e) {
  54004. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54005. this.extensions.derivatives = e
  54006. }
  54007. }
  54008. }),
  54009. Object.defineProperties(n.WebGLRenderer.prototype, {
  54010. supportsFloatTextures: {
  54011. value: function() {
  54012. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54013. this.extensions.get("OES_texture_float")
  54014. }
  54015. },
  54016. supportsHalfFloatTextures: {
  54017. value: function() {
  54018. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54019. this.extensions.get("OES_texture_half_float")
  54020. }
  54021. },
  54022. supportsStandardDerivatives: {
  54023. value: function() {
  54024. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54025. this.extensions.get("OES_standard_derivatives")
  54026. }
  54027. },
  54028. supportsCompressedTextureS3TC: {
  54029. value: function() {
  54030. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54031. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54032. }
  54033. },
  54034. supportsCompressedTexturePVRTC: {
  54035. value: function() {
  54036. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54037. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54038. }
  54039. },
  54040. supportsBlendMinMax: {
  54041. value: function() {
  54042. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54043. this.extensions.get("EXT_blend_minmax")
  54044. }
  54045. },
  54046. supportsVertexTextures: {
  54047. value: function() {
  54048. return this.capabilities.vertexTextures
  54049. }
  54050. },
  54051. supportsInstancedArrays: {
  54052. value: function() {
  54053. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54054. this.extensions.get("ANGLE_instanced_arrays")
  54055. }
  54056. },
  54057. enableScissorTest: {
  54058. value: function(e) {
  54059. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54060. this.setScissorTest(e)
  54061. }
  54062. },
  54063. initMaterial: {
  54064. value: function() {
  54065. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54066. }
  54067. },
  54068. addPrePlugin: {
  54069. value: function() {
  54070. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54071. }
  54072. },
  54073. addPostPlugin: {
  54074. value: function() {
  54075. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54076. }
  54077. },
  54078. updateShadowMap: {
  54079. value: function() {
  54080. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54081. }
  54082. },
  54083. shadowMapEnabled: {
  54084. get: function() {
  54085. return this.shadowMap.enabled
  54086. },
  54087. set: function(e) {
  54088. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54089. this.shadowMap.enabled = e
  54090. }
  54091. },
  54092. shadowMapType: {
  54093. get: function() {
  54094. return this.shadowMap.type
  54095. },
  54096. set: function(e) {
  54097. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54098. this.shadowMap.type = e
  54099. }
  54100. },
  54101. shadowMapCullFace: {
  54102. get: function() {
  54103. return this.shadowMap.cullFace
  54104. },
  54105. set: function(e) {
  54106. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54107. this.shadowMap.cullFace = e
  54108. }
  54109. }
  54110. }),
  54111. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54112. wrapS: {
  54113. get: function() {
  54114. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54115. this.texture.wrapS
  54116. },
  54117. set: function(e) {
  54118. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54119. this.texture.wrapS = e
  54120. }
  54121. },
  54122. wrapT: {
  54123. get: function() {
  54124. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54125. this.texture.wrapT
  54126. },
  54127. set: function(e) {
  54128. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54129. this.texture.wrapT = e
  54130. }
  54131. },
  54132. magFilter: {
  54133. get: function() {
  54134. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54135. this.texture.magFilter
  54136. },
  54137. set: function(e) {
  54138. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54139. this.texture.magFilter = e
  54140. }
  54141. },
  54142. minFilter: {
  54143. get: function() {
  54144. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54145. this.texture.minFilter
  54146. },
  54147. set: function(e) {
  54148. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54149. this.texture.minFilter = e
  54150. }
  54151. },
  54152. anisotropy: {
  54153. get: function() {
  54154. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54155. this.texture.anisotropy
  54156. },
  54157. set: function(e) {
  54158. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54159. this.texture.anisotropy = e
  54160. }
  54161. },
  54162. offset: {
  54163. get: function() {
  54164. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54165. this.texture.offset
  54166. },
  54167. set: function(e) {
  54168. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54169. this.texture.offset = e
  54170. }
  54171. },
  54172. repeat: {
  54173. get: function() {
  54174. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54175. this.texture.repeat
  54176. },
  54177. set: function(e) {
  54178. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54179. this.texture.repeat = e
  54180. }
  54181. },
  54182. format: {
  54183. get: function() {
  54184. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54185. this.texture.format
  54186. },
  54187. set: function(e) {
  54188. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54189. this.texture.format = e
  54190. }
  54191. },
  54192. type: {
  54193. get: function() {
  54194. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54195. this.texture.type
  54196. },
  54197. set: function(e) {
  54198. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54199. this.texture.type = e
  54200. }
  54201. },
  54202. generateMipmaps: {
  54203. get: function() {
  54204. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54205. this.texture.generateMipmaps
  54206. },
  54207. set: function(e) {
  54208. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54209. this.texture.generateMipmaps = e
  54210. }
  54211. }
  54212. }),
  54213. n.GeometryUtils = {
  54214. merge: function(e, t, i) {
  54215. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54216. var r;
  54217. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54218. r = t.matrix,
  54219. t = t.geometry),
  54220. e.merge(t, r, i)
  54221. },
  54222. center: function(e) {
  54223. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54224. e.center()
  54225. }
  54226. },
  54227. n.ImageUtils = {
  54228. crossOrigin: void 0,
  54229. loadTexture: function(e, t, i, r) {
  54230. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54231. var o = new n.TextureLoader;
  54232. o.setCrossOrigin(this.crossOrigin);
  54233. var a = o.load(e, i, void 0, r);
  54234. return t && (a.mapping = t),
  54235. a
  54236. },
  54237. loadTextureCube: function(e, t, i, r) {
  54238. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54239. var o = new n.CubeTextureLoader;
  54240. o.setCrossOrigin(this.crossOrigin);
  54241. var a = o.load(e, i, void 0, r);
  54242. return t && (a.mapping = t),
  54243. a
  54244. },
  54245. loadCompressedTexture: function() {
  54246. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54247. },
  54248. loadCompressedTextureCube: function() {
  54249. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54250. }
  54251. },
  54252. n.Projector = function() {
  54253. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54254. this.projectVector = function(e, t) {
  54255. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54256. e.project(t)
  54257. }
  54258. ,
  54259. this.unprojectVector = function(e, t) {
  54260. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54261. e.unproject(t)
  54262. }
  54263. ,
  54264. this.pickingRay = function(e, t) {
  54265. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54266. }
  54267. }
  54268. ,
  54269. n.CanvasRenderer = function() {
  54270. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54271. this.domElement = document.createElement("canvas"),
  54272. this.clear = function() {}
  54273. ,
  54274. this.render = function() {}
  54275. ,
  54276. this.setClearColor = function() {}
  54277. ,
  54278. this.setSize = function() {}
  54279. }
  54280. ,
  54281. n.MeshFaceMaterial = n.MultiMaterial,
  54282. n.CurveUtils = {
  54283. tangentQuadraticBezier: function(e, t, i, n) {
  54284. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54285. },
  54286. tangentCubicBezier: function(e, t, i, n, r) {
  54287. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54288. },
  54289. tangentSpline: function(e, t, i, n, r) {
  54290. var o = 6 * e * e - 6 * e
  54291. , a = 3 * e * e - 4 * e + 1
  54292. , s = -6 * e * e + 6 * e
  54293. , l = 3 * e * e - 2 * e;
  54294. return o + a + s + l
  54295. },
  54296. interpolate: function(e, t, i, n, r) {
  54297. var o = .5 * (i - e)
  54298. , a = .5 * (n - t)
  54299. , s = r * r
  54300. , l = r * s;
  54301. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54302. }
  54303. },
  54304. n.SceneUtils = {
  54305. createMultiMaterialObject: function(e, t) {
  54306. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54307. i.add(new n.Mesh(e,t[r]));
  54308. return i
  54309. },
  54310. detach: function(e, t, i) {
  54311. e.applyMatrix(t.matrixWorld),
  54312. t.remove(e),
  54313. i.add(e)
  54314. },
  54315. attach: function(e, t, i) {
  54316. var r = new n.Matrix4;
  54317. r.getInverse(i.matrixWorld),
  54318. e.applyMatrix(r),
  54319. t.remove(e),
  54320. i.add(e)
  54321. }
  54322. },
  54323. n.ShapeUtils = {
  54324. area: function(e) {
  54325. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54326. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54327. return .5 * i
  54328. },
  54329. triangulate: function() {
  54330. function e(e, t, i, n, r, o) {
  54331. var a, s, l, c, h, u, d, p, f;
  54332. if (s = e[o[t]].x,
  54333. l = e[o[t]].y,
  54334. c = e[o[i]].x,
  54335. h = e[o[i]].y,
  54336. u = e[o[n]].x,
  54337. d = e[o[n]].y,
  54338. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54339. return !1;
  54340. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54341. for (g = u - c,
  54342. m = d - h,
  54343. v = s - u,
  54344. A = l - d,
  54345. y = c - s,
  54346. C = h - l,
  54347. a = 0; a < r; a++)
  54348. if (p = e[o[a]].x,
  54349. f = e[o[a]].y,
  54350. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54351. E = f - l,
  54352. b = p - c,
  54353. w = f - h,
  54354. _ = p - u,
  54355. T = f - d,
  54356. M = g * w - m * b,
  54357. x = y * E - C * I,
  54358. S = v * T - A * _,
  54359. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54360. return !1;
  54361. return !0
  54362. }
  54363. return function(t, i) {
  54364. var r = t.length;
  54365. if (r < 3)
  54366. return null;
  54367. var o, a, s, l = [], c = [], h = [];
  54368. if (n.ShapeUtils.area(t) > 0)
  54369. for (a = 0; a < r; a++)
  54370. c[a] = a;
  54371. else
  54372. for (a = 0; a < r; a++)
  54373. c[a] = r - 1 - a;
  54374. var u = r
  54375. , d = 2 * u;
  54376. for (a = u - 1; u > 2; ) {
  54377. if (d-- <= 0)
  54378. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54379. i ? h : l;
  54380. if (o = a,
  54381. u <= o && (o = 0),
  54382. a = o + 1,
  54383. u <= a && (a = 0),
  54384. s = a + 1,
  54385. u <= s && (s = 0),
  54386. e(t, o, a, s, u, c)) {
  54387. var p, f, g, m, v;
  54388. for (p = c[o],
  54389. f = c[a],
  54390. g = c[s],
  54391. l.push([t[p], t[f], t[g]]),
  54392. h.push([c[o], c[a], c[s]]),
  54393. m = a,
  54394. v = a + 1; v < u; m++,
  54395. v++)
  54396. c[m] = c[v];
  54397. u--,
  54398. d = 2 * u
  54399. }
  54400. }
  54401. return i ? h : l
  54402. }
  54403. }(),
  54404. triangulateShape: function(e, t) {
  54405. function i(e, t, i) {
  54406. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54407. }
  54408. function r(e, t, n, r, o) {
  54409. var a = t.x - e.x
  54410. , s = t.y - e.y
  54411. , l = r.x - n.x
  54412. , c = r.y - n.y
  54413. , h = e.x - n.x
  54414. , u = e.y - n.y
  54415. , d = s * l - a * c
  54416. , p = s * h - a * u;
  54417. if (Math.abs(d) > Number.EPSILON) {
  54418. var f;
  54419. if (d > 0) {
  54420. if (p < 0 || p > d)
  54421. return [];
  54422. if (f = c * h - l * u,
  54423. f < 0 || f > d)
  54424. return []
  54425. } else {
  54426. if (p > 0 || p < d)
  54427. return [];
  54428. if (f = c * h - l * u,
  54429. f > 0 || f < d)
  54430. return []
  54431. }
  54432. if (0 === f)
  54433. return !o || 0 !== p && p !== d ? [e] : [];
  54434. if (f === d)
  54435. return !o || 0 !== p && p !== d ? [t] : [];
  54436. if (0 === p)
  54437. return [n];
  54438. if (p === d)
  54439. return [r];
  54440. var g = f / d;
  54441. return [{
  54442. x: e.x + g * a,
  54443. y: e.y + g * s
  54444. }]
  54445. }
  54446. if (0 !== p || c * h !== l * u)
  54447. return [];
  54448. var m = 0 === a && 0 === s
  54449. , v = 0 === l && 0 === c;
  54450. if (m && v)
  54451. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54452. if (m)
  54453. return i(n, r, e) ? [e] : [];
  54454. if (v)
  54455. return i(e, t, n) ? [n] : [];
  54456. var A, y, C, I, E, b, w, _;
  54457. return 0 !== a ? (e.x < t.x ? (A = e,
  54458. C = e.x,
  54459. y = t,
  54460. I = t.x) : (A = t,
  54461. C = t.x,
  54462. y = e,
  54463. I = e.x),
  54464. n.x < r.x ? (E = n,
  54465. w = n.x,
  54466. b = r,
  54467. _ = r.x) : (E = r,
  54468. w = r.x,
  54469. b = n,
  54470. _ = n.x)) : (e.y < t.y ? (A = e,
  54471. C = e.y,
  54472. y = t,
  54473. I = t.y) : (A = t,
  54474. C = t.y,
  54475. y = e,
  54476. I = e.y),
  54477. n.y < r.y ? (E = n,
  54478. w = n.y,
  54479. b = r,
  54480. _ = r.y) : (E = r,
  54481. w = r.y,
  54482. b = n,
  54483. _ = n.y)),
  54484. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54485. }
  54486. function o(e, t, i, n) {
  54487. var r = t.x - e.x
  54488. , o = t.y - e.y
  54489. , a = i.x - e.x
  54490. , s = i.y - e.y
  54491. , l = n.x - e.x
  54492. , c = n.y - e.y
  54493. , h = r * s - o * a
  54494. , u = r * c - o * l;
  54495. if (Math.abs(h) > Number.EPSILON) {
  54496. var d = l * s - c * a;
  54497. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54498. }
  54499. return u > 0
  54500. }
  54501. function a(e, t) {
  54502. function i(e, t) {
  54503. var i = A.length - 1
  54504. , n = e - 1;
  54505. n < 0 && (n = i);
  54506. var r = e + 1;
  54507. r > i && (r = 0);
  54508. var a = o(A[e], A[n], A[r], s[t]);
  54509. if (!a)
  54510. return !1;
  54511. var l = s.length - 1
  54512. , c = t - 1;
  54513. c < 0 && (c = l);
  54514. var h = t + 1;
  54515. return h > l && (h = 0),
  54516. a = o(s[t], s[c], s[h], A[e]),
  54517. !!a
  54518. }
  54519. function n(e, t) {
  54520. var i, n, o;
  54521. for (i = 0; i < A.length; i++)
  54522. if (n = i + 1,
  54523. n %= A.length,
  54524. o = r(e, t, A[i], A[n], !0),
  54525. o.length > 0)
  54526. return !0;
  54527. return !1
  54528. }
  54529. function a(e, i) {
  54530. var n, o, a, s, l;
  54531. for (n = 0; n < y.length; n++)
  54532. for (o = t[y[n]],
  54533. a = 0; a < o.length; a++)
  54534. if (s = a + 1,
  54535. s %= o.length,
  54536. l = r(e, i, o[a], o[s], !0),
  54537. l.length > 0)
  54538. return !0;
  54539. return !1
  54540. }
  54541. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54542. y.push(I);
  54543. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54544. if (w--,
  54545. w < 0) {
  54546. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54547. break
  54548. }
  54549. for (c = b; c < A.length; c++) {
  54550. h = A[c],
  54551. l = -1;
  54552. for (var I = 0; I < y.length; I++)
  54553. if (d = y[I],
  54554. p = h.x + ":" + h.y + ":" + d,
  54555. void 0 === C[p]) {
  54556. s = t[d];
  54557. for (var _ = 0; _ < s.length; _++)
  54558. if (u = s[_],
  54559. i(c, _) && !n(h, u) && !a(h, u)) {
  54560. l = _,
  54561. y.splice(I, 1),
  54562. f = A.slice(0, c + 1),
  54563. g = A.slice(c),
  54564. m = s.slice(l),
  54565. v = s.slice(0, l + 1),
  54566. A = f.concat(m).concat(v).concat(g),
  54567. b = c;
  54568. break
  54569. }
  54570. if (l >= 0)
  54571. break;
  54572. C[p] = !0
  54573. }
  54574. if (l >= 0)
  54575. break
  54576. }
  54577. }
  54578. return A
  54579. }
  54580. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54581. Array.prototype.push.apply(f, t[g]);
  54582. for (s = 0,
  54583. l = f.length; s < l; s++)
  54584. u = f[s].x + ":" + f[s].y,
  54585. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54586. p[u] = s;
  54587. var v = a(e, t)
  54588. , A = n.ShapeUtils.triangulate(v, !1);
  54589. for (s = 0,
  54590. l = A.length; s < l; s++)
  54591. for (h = A[s],
  54592. c = 0; c < 3; c++)
  54593. u = h[c].x + ":" + h[c].y,
  54594. d = p[u],
  54595. void 0 !== d && (h[c] = d);
  54596. return A.concat()
  54597. },
  54598. isClockWise: function(e) {
  54599. return n.ShapeUtils.area(e) < 0
  54600. },
  54601. b2: function() {
  54602. function e(e, t) {
  54603. var i = 1 - e;
  54604. return i * i * t
  54605. }
  54606. function t(e, t) {
  54607. return 2 * (1 - e) * e * t
  54608. }
  54609. function i(e, t) {
  54610. return e * e * t
  54611. }
  54612. return function(n, r, o, a) {
  54613. return e(n, r) + t(n, o) + i(n, a)
  54614. }
  54615. }(),
  54616. b3: function() {
  54617. function e(e, t) {
  54618. var i = 1 - e;
  54619. return i * i * i * t
  54620. }
  54621. function t(e, t) {
  54622. var i = 1 - e;
  54623. return 3 * i * i * e * t
  54624. }
  54625. function i(e, t) {
  54626. var i = 1 - e;
  54627. return 3 * i * e * e * t
  54628. }
  54629. function n(e, t) {
  54630. return e * e * e * t
  54631. }
  54632. return function(r, o, a, s, l) {
  54633. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54634. }
  54635. }()
  54636. },
  54637. n.Curve = function() {}
  54638. ,
  54639. n.Curve.prototype = {
  54640. constructor: n.Curve,
  54641. getPoint: function(e) {
  54642. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54643. null
  54644. },
  54645. getPointAt: function(e) {
  54646. var t = this.getUtoTmapping(e);
  54647. return this.getPoint(t)
  54648. },
  54649. getPoints: function(e) {
  54650. e || (e = 5);
  54651. var t, i = [];
  54652. for (t = 0; t <= e; t++)
  54653. i.push(this.getPoint(t / e));
  54654. return i
  54655. },
  54656. getSpacedPoints: function(e) {
  54657. e || (e = 5);
  54658. var t, i = [];
  54659. for (t = 0; t <= e; t++)
  54660. i.push(this.getPointAt(t / e));
  54661. return i
  54662. },
  54663. getLength: function() {
  54664. var e = this.getLengths();
  54665. return e[e.length - 1]
  54666. },
  54667. getLengths: function(e) {
  54668. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54669. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54670. return this.cacheArcLengths;
  54671. this.needsUpdate = !1;
  54672. var t, i, n = [], r = this.getPoint(0), o = 0;
  54673. for (n.push(0),
  54674. i = 1; i <= e; i++)
  54675. t = this.getPoint(i / e),
  54676. o += t.distanceTo(r),
  54677. n.push(o),
  54678. r = t;
  54679. return this.cacheArcLengths = n,
  54680. n
  54681. },
  54682. updateArcLengths: function() {
  54683. this.needsUpdate = !0,
  54684. this.getLengths()
  54685. },
  54686. getUtoTmapping: function(e, t) {
  54687. var i, n = this.getLengths(), r = 0, o = n.length;
  54688. i = t ? t : e * n[o - 1];
  54689. for (var a, s = 0, l = o - 1; s <= l; )
  54690. if (r = Math.floor(s + (l - s) / 2),
  54691. a = n[r] - i,
  54692. a < 0)
  54693. s = r + 1;
  54694. else {
  54695. if (!(a > 0)) {
  54696. l = r;
  54697. break
  54698. }
  54699. l = r - 1
  54700. }
  54701. if (r = l,
  54702. n[r] === i) {
  54703. var c = r / (o - 1);
  54704. return c
  54705. }
  54706. var h = n[r]
  54707. , u = n[r + 1]
  54708. , d = u - h
  54709. , p = (i - h) / d
  54710. , c = (r + p) / (o - 1);
  54711. return c
  54712. },
  54713. getTangent: function(e) {
  54714. var t = 1e-4
  54715. , i = e - t
  54716. , n = e + t;
  54717. i < 0 && (i = 0),
  54718. n > 1 && (n = 1);
  54719. var r = this.getPoint(i)
  54720. , o = this.getPoint(n)
  54721. , a = o.clone().sub(r);
  54722. return a.normalize()
  54723. },
  54724. getTangentAt: function(e) {
  54725. var t = this.getUtoTmapping(e);
  54726. return this.getTangent(t)
  54727. }
  54728. },
  54729. n.Curve.create = function(e, t) {
  54730. return e.prototype = Object.create(n.Curve.prototype),
  54731. e.prototype.constructor = e,
  54732. e.prototype.getPoint = t,
  54733. e
  54734. }
  54735. ,
  54736. n.CurvePath = function() {
  54737. this.curves = [],
  54738. this.autoClose = !1
  54739. }
  54740. ,
  54741. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54742. n.CurvePath.prototype.constructor = n.CurvePath,
  54743. n.CurvePath.prototype.add = function(e) {
  54744. this.curves.push(e)
  54745. }
  54746. ,
  54747. n.CurvePath.prototype.closePath = function() {
  54748. var e = this.curves[0].getPoint(0)
  54749. , t = this.curves[this.curves.length - 1].getPoint(1);
  54750. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54751. }
  54752. ,
  54753. n.CurvePath.prototype.getPoint = function(e) {
  54754. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54755. if (i[n] >= t) {
  54756. var r = i[n] - t
  54757. , o = this.curves[n]
  54758. , a = 1 - r / o.getLength();
  54759. return o.getPointAt(a)
  54760. }
  54761. n++
  54762. }
  54763. return null
  54764. }
  54765. ,
  54766. n.CurvePath.prototype.getLength = function() {
  54767. var e = this.getCurveLengths();
  54768. return e[e.length - 1]
  54769. }
  54770. ,
  54771. n.CurvePath.prototype.getCurveLengths = function() {
  54772. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54773. return this.cacheLengths;
  54774. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54775. t += this.curves[i].getLength(),
  54776. e.push(t);
  54777. return this.cacheLengths = e,
  54778. e
  54779. }
  54780. ,
  54781. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54782. var t = this.getPoints(e);
  54783. return this.createGeometry(t)
  54784. }
  54785. ,
  54786. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54787. var t = this.getSpacedPoints(e);
  54788. return this.createGeometry(t)
  54789. }
  54790. ,
  54791. n.CurvePath.prototype.createGeometry = function(e) {
  54792. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54793. var o = e[i];
  54794. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54795. }
  54796. return t
  54797. }
  54798. ,
  54799. n.Font = function(e) {
  54800. this.data = e
  54801. }
  54802. ,
  54803. n.Font.prototype = {
  54804. constructor: n.Font,
  54805. generateShapes: function(e, t, i) {
  54806. function r(e) {
  54807. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54808. var c = o(i[l], n, r);
  54809. r += c.offset,
  54810. s.push(c.path)
  54811. }
  54812. return s
  54813. }
  54814. function o(e, t, r) {
  54815. var o = a.glyphs[e] || a.glyphs["?"];
  54816. if (o) {
  54817. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54818. if (o.o)
  54819. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54820. var _ = E[b++];
  54821. switch (_) {
  54822. case "m":
  54823. s = E[b++] * t + r,
  54824. l = E[b++] * t,
  54825. A.moveTo(s, l);
  54826. break;
  54827. case "l":
  54828. s = E[b++] * t + r,
  54829. l = E[b++] * t,
  54830. A.lineTo(s, l);
  54831. break;
  54832. case "q":
  54833. if (c = E[b++] * t + r,
  54834. h = E[b++] * t,
  54835. p = E[b++] * t + r,
  54836. f = E[b++] * t,
  54837. A.quadraticCurveTo(p, f, c, h),
  54838. v = y[y.length - 1]) {
  54839. u = v.x,
  54840. d = v.y;
  54841. for (var T = 1; T <= i; T++) {
  54842. var x = T / i;
  54843. C(x, u, p, c),
  54844. C(x, d, f, h)
  54845. }
  54846. }
  54847. break;
  54848. case "b":
  54849. if (c = E[b++] * t + r,
  54850. h = E[b++] * t,
  54851. p = E[b++] * t + r,
  54852. f = E[b++] * t,
  54853. g = E[b++] * t + r,
  54854. m = E[b++] * t,
  54855. A.bezierCurveTo(p, f, g, m, c, h),
  54856. v = y[y.length - 1]) {
  54857. u = v.x,
  54858. d = v.y;
  54859. for (var T = 1; T <= i; T++) {
  54860. var x = T / i;
  54861. I(x, u, p, g, c),
  54862. I(x, d, f, m, h)
  54863. }
  54864. }
  54865. }
  54866. }
  54867. return {
  54868. offset: o.ha * t,
  54869. path: A
  54870. }
  54871. }
  54872. }
  54873. void 0 === t && (t = 100),
  54874. void 0 === i && (i = 4);
  54875. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54876. Array.prototype.push.apply(l, s[c].toShapes());
  54877. return l
  54878. }
  54879. },
  54880. n.Path = function(e) {
  54881. n.CurvePath.call(this),
  54882. this.actions = [],
  54883. e && this.fromPoints(e)
  54884. }
  54885. ,
  54886. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54887. n.Path.prototype.constructor = n.Path,
  54888. n.Path.prototype.fromPoints = function(e) {
  54889. this.moveTo(e[0].x, e[0].y);
  54890. for (var t = 1, i = e.length; t < i; t++)
  54891. this.lineTo(e[t].x, e[t].y)
  54892. }
  54893. ,
  54894. n.Path.prototype.moveTo = function(e, t) {
  54895. this.actions.push({
  54896. action: "moveTo",
  54897. args: [e, t]
  54898. })
  54899. }
  54900. ,
  54901. n.Path.prototype.lineTo = function(e, t) {
  54902. var i = this.actions[this.actions.length - 1].args
  54903. , r = i[i.length - 2]
  54904. , o = i[i.length - 1]
  54905. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54906. this.curves.push(a),
  54907. this.actions.push({
  54908. action: "lineTo",
  54909. args: [e, t]
  54910. })
  54911. }
  54912. ,
  54913. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54914. var o = this.actions[this.actions.length - 1].args
  54915. , a = o[o.length - 2]
  54916. , s = o[o.length - 1]
  54917. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54918. this.curves.push(l),
  54919. this.actions.push({
  54920. action: "quadraticCurveTo",
  54921. args: [e, t, i, r]
  54922. })
  54923. }
  54924. ,
  54925. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54926. var s = this.actions[this.actions.length - 1].args
  54927. , l = s[s.length - 2]
  54928. , c = s[s.length - 1]
  54929. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54930. this.curves.push(h),
  54931. this.actions.push({
  54932. action: "bezierCurveTo",
  54933. args: [e, t, i, r, o, a]
  54934. })
  54935. }
  54936. ,
  54937. n.Path.prototype.splineThru = function(e) {
  54938. var t = Array.prototype.slice.call(arguments)
  54939. , i = this.actions[this.actions.length - 1].args
  54940. , r = i[i.length - 2]
  54941. , o = i[i.length - 1]
  54942. , a = [new n.Vector2(r,o)];
  54943. Array.prototype.push.apply(a, e);
  54944. var s = new n.SplineCurve(a);
  54945. this.curves.push(s),
  54946. this.actions.push({
  54947. action: "splineThru",
  54948. args: t
  54949. })
  54950. }
  54951. ,
  54952. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54953. var a = this.actions[this.actions.length - 1].args
  54954. , s = a[a.length - 2]
  54955. , l = a[a.length - 1];
  54956. this.absarc(e + s, t + l, i, n, r, o)
  54957. }
  54958. ,
  54959. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54960. this.absellipse(e, t, i, i, n, r, o)
  54961. }
  54962. ,
  54963. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54964. var l = this.actions[this.actions.length - 1].args
  54965. , c = l[l.length - 2]
  54966. , h = l[l.length - 1];
  54967. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54968. }
  54969. ,
  54970. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54971. var c = [e, t, i, r, o, a, s, l || 0]
  54972. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54973. this.curves.push(h);
  54974. var u = h.getPoint(1);
  54975. c.push(u.x),
  54976. c.push(u.y),
  54977. this.actions.push({
  54978. action: "ellipse",
  54979. args: c
  54980. })
  54981. }
  54982. ,
  54983. n.Path.prototype.getSpacedPoints = function(e) {
  54984. e || (e = 40);
  54985. for (var t = [], i = 0; i < e; i++)
  54986. t.push(this.getPoint(i / e));
  54987. return this.autoClose && t.push(t[0]),
  54988. t
  54989. }
  54990. ,
  54991. n.Path.prototype.getPoints = function(e) {
  54992. e = e || 12;
  54993. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54994. var A = this.actions[m]
  54995. , y = A.action
  54996. , C = A.args;
  54997. switch (y) {
  54998. case "moveTo":
  54999. g.push(new n.Vector2(C[0],C[1]));
  55000. break;
  55001. case "lineTo":
  55002. g.push(new n.Vector2(C[0],C[1]));
  55003. break;
  55004. case "quadraticCurveTo":
  55005. t = C[2],
  55006. i = C[3],
  55007. a = C[0],
  55008. s = C[1],
  55009. g.length > 0 ? (h = g[g.length - 1],
  55010. l = h.x,
  55011. c = h.y) : (h = this.actions[m - 1].args,
  55012. l = h[h.length - 2],
  55013. c = h[h.length - 1]);
  55014. for (var I = 1; I <= e; I++) {
  55015. var E = I / e;
  55016. u = p(E, l, a, t),
  55017. d = p(E, c, s, i),
  55018. g.push(new n.Vector2(u,d))
  55019. }
  55020. break;
  55021. case "bezierCurveTo":
  55022. t = C[4],
  55023. i = C[5],
  55024. a = C[0],
  55025. s = C[1],
  55026. r = C[2],
  55027. o = C[3],
  55028. g.length > 0 ? (h = g[g.length - 1],
  55029. l = h.x,
  55030. c = h.y) : (h = this.actions[m - 1].args,
  55031. l = h[h.length - 2],
  55032. c = h[h.length - 1]);
  55033. for (var I = 1; I <= e; I++) {
  55034. var E = I / e;
  55035. u = f(E, l, a, r, t),
  55036. d = f(E, c, s, o, i),
  55037. g.push(new n.Vector2(u,d))
  55038. }
  55039. break;
  55040. case "splineThru":
  55041. h = this.actions[m - 1].args;
  55042. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55043. , w = [b]
  55044. , _ = e * C[0].length;
  55045. w = w.concat(C[0]);
  55046. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55047. g.push(T.getPointAt(I / _));
  55048. break;
  55049. case "arc":
  55050. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55051. var E = I / N;
  55052. L || (E = 1 - E),
  55053. x = P + E * D,
  55054. u = S + R * Math.cos(x),
  55055. d = M + R * Math.sin(x),
  55056. g.push(new n.Vector2(u,d))
  55057. }
  55058. break;
  55059. case "ellipse":
  55060. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55061. 0 !== k && (B = Math.cos(k),
  55062. F = Math.sin(k));
  55063. for (var I = 1; I <= N; I++) {
  55064. var E = I / N;
  55065. if (L || (E = 1 - E),
  55066. x = P + E * D,
  55067. u = S + V * Math.cos(x),
  55068. d = M + U * Math.sin(x),
  55069. 0 !== k) {
  55070. var H = u
  55071. , G = d;
  55072. u = (H - S) * B - (G - M) * F + S,
  55073. d = (H - S) * F + (G - M) * B + M
  55074. }
  55075. g.push(new n.Vector2(u,d))
  55076. }
  55077. }
  55078. }
  55079. var z = g[g.length - 1];
  55080. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55081. this.autoClose && g.push(g[0]),
  55082. g
  55083. }
  55084. ,
  55085. n.Path.prototype.toShapes = function(e, t) {
  55086. function i(e) {
  55087. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55088. var a = e[r]
  55089. , s = a.args
  55090. , l = a.action;
  55091. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55092. i = new n.Path),
  55093. i[l].apply(i, s)
  55094. }
  55095. return 0 !== i.actions.length && t.push(i),
  55096. t
  55097. }
  55098. function r(e) {
  55099. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55100. var o = e[i]
  55101. , a = new n.Shape;
  55102. a.actions = o.actions,
  55103. a.curves = o.curves,
  55104. t.push(a)
  55105. }
  55106. return t
  55107. }
  55108. function o(e, t) {
  55109. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55110. var a = t[r]
  55111. , s = t[o]
  55112. , l = s.x - a.x
  55113. , c = s.y - a.y;
  55114. if (Math.abs(c) > Number.EPSILON) {
  55115. if (c < 0 && (a = t[o],
  55116. l = -l,
  55117. s = t[r],
  55118. c = -c),
  55119. e.y < a.y || e.y > s.y)
  55120. continue;
  55121. if (e.y === a.y) {
  55122. if (e.x === a.x)
  55123. return !0
  55124. } else {
  55125. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55126. if (0 === h)
  55127. return !0;
  55128. if (h < 0)
  55129. continue;
  55130. n = !n
  55131. }
  55132. } else {
  55133. if (e.y !== a.y)
  55134. continue;
  55135. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55136. return !0
  55137. }
  55138. }
  55139. return n
  55140. }
  55141. var a = n.ShapeUtils.isClockWise
  55142. , s = i(this.actions);
  55143. if (0 === s.length)
  55144. return [];
  55145. if (t === !0)
  55146. return r(s);
  55147. var l, c, h, u = [];
  55148. if (1 === s.length)
  55149. return c = s[0],
  55150. h = new n.Shape,
  55151. h.actions = c.actions,
  55152. h.curves = c.curves,
  55153. u.push(h),
  55154. u;
  55155. var d = !a(s[0].getPoints());
  55156. d = e ? !d : d;
  55157. var p, f = [], g = [], m = [], v = 0;
  55158. g[v] = void 0,
  55159. m[v] = [];
  55160. for (var A = 0, y = s.length; A < y; A++)
  55161. c = s[A],
  55162. p = c.getPoints(),
  55163. l = a(p),
  55164. l = e ? !l : l,
  55165. l ? (!d && g[v] && v++,
  55166. g[v] = {
  55167. s: new n.Shape,
  55168. p: p
  55169. },
  55170. g[v].s.actions = c.actions,
  55171. g[v].s.curves = c.curves,
  55172. d && v++,
  55173. m[v] = []) : m[v].push({
  55174. h: c,
  55175. p: p[0]
  55176. });
  55177. if (!g[0])
  55178. return r(s);
  55179. if (g.length > 1) {
  55180. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55181. f[E] = [];
  55182. for (var E = 0, b = g.length; E < b; E++)
  55183. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55184. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55185. o(T.p, g[S].p) && (E !== S && I.push({
  55186. froms: E,
  55187. tos: S,
  55188. hole: _
  55189. }),
  55190. x ? (x = !1,
  55191. f[S].push(T)) : C = !0);
  55192. x && f[E].push(T)
  55193. }
  55194. I.length > 0 && (C || (m = f))
  55195. }
  55196. for (var M, A = 0, R = g.length; A < R; A++) {
  55197. h = g[A].s,
  55198. u.push(h),
  55199. M = m[A];
  55200. for (var P = 0, O = M.length; P < O; P++)
  55201. h.holes.push(M[P].h)
  55202. }
  55203. return u
  55204. }
  55205. ,
  55206. n.Shape = function() {
  55207. n.Path.apply(this, arguments),
  55208. this.holes = []
  55209. }
  55210. ,
  55211. n.Shape.prototype = Object.create(n.Path.prototype),
  55212. n.Shape.prototype.constructor = n.Shape,
  55213. n.Shape.prototype.extrude = function(e) {
  55214. return new n.ExtrudeGeometry(this,e)
  55215. }
  55216. ,
  55217. n.Shape.prototype.makeGeometry = function(e) {
  55218. return new n.ShapeGeometry(this,e)
  55219. }
  55220. ,
  55221. n.Shape.prototype.getPointsHoles = function(e) {
  55222. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55223. t[i] = this.holes[i].getPoints(e);
  55224. return t
  55225. }
  55226. ,
  55227. n.Shape.prototype.extractAllPoints = function(e) {
  55228. return {
  55229. shape: this.getPoints(e),
  55230. holes: this.getPointsHoles(e)
  55231. }
  55232. }
  55233. ,
  55234. n.Shape.prototype.extractPoints = function(e) {
  55235. return this.extractAllPoints(e)
  55236. }
  55237. ,
  55238. n.LineCurve = function(e, t) {
  55239. this.v1 = e,
  55240. this.v2 = t
  55241. }
  55242. ,
  55243. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55244. n.LineCurve.prototype.constructor = n.LineCurve,
  55245. n.LineCurve.prototype.getPoint = function(e) {
  55246. var t = this.v2.clone().sub(this.v1);
  55247. return t.multiplyScalar(e).add(this.v1),
  55248. t
  55249. }
  55250. ,
  55251. n.LineCurve.prototype.getPointAt = function(e) {
  55252. return this.getPoint(e)
  55253. }
  55254. ,
  55255. n.LineCurve.prototype.getTangent = function(e) {
  55256. var t = this.v2.clone().sub(this.v1);
  55257. return t.normalize()
  55258. }
  55259. ,
  55260. n.QuadraticBezierCurve = function(e, t, i) {
  55261. this.v0 = e,
  55262. this.v1 = t,
  55263. this.v2 = i
  55264. }
  55265. ,
  55266. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55267. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55268. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55269. var t = n.ShapeUtils.b2;
  55270. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55271. }
  55272. ,
  55273. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55274. var t = n.CurveUtils.tangentQuadraticBezier;
  55275. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55276. }
  55277. ,
  55278. n.CubicBezierCurve = function(e, t, i, n) {
  55279. this.v0 = e,
  55280. this.v1 = t,
  55281. this.v2 = i,
  55282. this.v3 = n
  55283. }
  55284. ,
  55285. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55286. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55287. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55288. var t = n.ShapeUtils.b3;
  55289. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55290. }
  55291. ,
  55292. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55293. var t = n.CurveUtils.tangentCubicBezier;
  55294. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55295. }
  55296. ,
  55297. n.SplineCurve = function(e) {
  55298. this.points = void 0 == e ? [] : e
  55299. }
  55300. ,
  55301. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55302. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55303. n.SplineCurve.prototype.getPoint = function(e) {
  55304. var t = this.points
  55305. , i = (t.length - 1) * e
  55306. , r = Math.floor(i)
  55307. , o = i - r
  55308. , a = t[0 === r ? r : r - 1]
  55309. , s = t[r]
  55310. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55311. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55312. , h = n.CurveUtils.interpolate;
  55313. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55314. }
  55315. ,
  55316. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55317. this.aX = e,
  55318. this.aY = t,
  55319. this.xRadius = i,
  55320. this.yRadius = n,
  55321. this.aStartAngle = r,
  55322. this.aEndAngle = o,
  55323. this.aClockwise = a,
  55324. this.aRotation = s || 0
  55325. }
  55326. ,
  55327. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55328. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55329. n.EllipseCurve.prototype.getPoint = function(e) {
  55330. var t = this.aEndAngle - this.aStartAngle;
  55331. t < 0 && (t += 2 * Math.PI),
  55332. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55333. var i;
  55334. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55335. var r = this.aX + this.xRadius * Math.cos(i)
  55336. , o = this.aY + this.yRadius * Math.sin(i);
  55337. if (0 !== this.aRotation) {
  55338. var a = Math.cos(this.aRotation)
  55339. , s = Math.sin(this.aRotation)
  55340. , l = r
  55341. , c = o;
  55342. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55343. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55344. }
  55345. return new n.Vector2(r,o)
  55346. }
  55347. ,
  55348. n.ArcCurve = function(e, t, i, r, o, a) {
  55349. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55350. }
  55351. ,
  55352. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55353. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55354. n.LineCurve3 = n.Curve.create(function(e, t) {
  55355. this.v1 = e,
  55356. this.v2 = t
  55357. }, function(e) {
  55358. var t = new n.Vector3;
  55359. return t.subVectors(this.v2, this.v1),
  55360. t.multiplyScalar(e),
  55361. t.add(this.v1),
  55362. t
  55363. }),
  55364. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55365. this.v0 = e,
  55366. this.v1 = t,
  55367. this.v2 = i
  55368. }, function(e) {
  55369. var t = n.ShapeUtils.b2;
  55370. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55371. }),
  55372. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55373. this.v0 = e,
  55374. this.v1 = t,
  55375. this.v2 = i,
  55376. this.v3 = n
  55377. }, function(e) {
  55378. var t = n.ShapeUtils.b3;
  55379. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55380. }),
  55381. n.SplineCurve3 = n.Curve.create(function(e) {
  55382. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55383. this.points = void 0 == e ? [] : e
  55384. }, function(e) {
  55385. var t = this.points
  55386. , i = (t.length - 1) * e
  55387. , r = Math.floor(i)
  55388. , o = i - r
  55389. , a = t[0 == r ? r : r - 1]
  55390. , s = t[r]
  55391. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55392. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55393. , h = n.CurveUtils.interpolate;
  55394. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55395. }),
  55396. n.CatmullRomCurve3 = function() {
  55397. function e() {}
  55398. var t = new n.Vector3
  55399. , i = new e
  55400. , r = new e
  55401. , o = new e;
  55402. return e.prototype.init = function(e, t, i, n) {
  55403. this.c0 = e,
  55404. this.c1 = i,
  55405. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55406. this.c3 = 2 * e - 2 * t + i + n
  55407. }
  55408. ,
  55409. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55410. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55411. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55412. s *= o,
  55413. l *= o,
  55414. this.init(t, i, s, l)
  55415. }
  55416. ,
  55417. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55418. this.init(t, i, r * (i - e), r * (n - t))
  55419. }
  55420. ,
  55421. e.prototype.calc = function(e) {
  55422. var t = e * e
  55423. , i = t * e;
  55424. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55425. }
  55426. ,
  55427. n.Curve.create(function(e) {
  55428. this.points = e || [],
  55429. this.closed = !1
  55430. }, function(e) {
  55431. var a, s, l, c, h = this.points;
  55432. c = h.length,
  55433. c < 2 && console.log("duh, you need at least 2 points"),
  55434. a = (c - (this.closed ? 0 : 1)) * e,
  55435. s = Math.floor(a),
  55436. l = a - s,
  55437. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55438. l = 1);
  55439. var u, d, p, f;
  55440. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55441. u = t),
  55442. d = h[s % c],
  55443. p = h[(s + 1) % c],
  55444. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55445. f = t),
  55446. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55447. var g = "chordal" === this.type ? .5 : .25
  55448. , m = Math.pow(u.distanceToSquared(d), g)
  55449. , v = Math.pow(d.distanceToSquared(p), g)
  55450. , A = Math.pow(p.distanceToSquared(f), g);
  55451. v < 1e-4 && (v = 1),
  55452. m < 1e-4 && (m = v),
  55453. A < 1e-4 && (A = v),
  55454. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55455. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55456. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55457. } else if ("catmullrom" === this.type) {
  55458. var y = void 0 !== this.tension ? this.tension : .5;
  55459. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55460. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55461. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55462. }
  55463. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55464. return C
  55465. })
  55466. }(),
  55467. n.ClosedSplineCurve3 = function(e) {
  55468. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55469. n.CatmullRomCurve3.call(this, e),
  55470. this.type = "catmullrom",
  55471. this.closed = !0
  55472. }
  55473. ,
  55474. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55475. n.BoxGeometry = function(e, t, i, r, o, a) {
  55476. n.Geometry.call(this),
  55477. this.type = "BoxGeometry",
  55478. this.parameters = {
  55479. width: e,
  55480. height: t,
  55481. depth: i,
  55482. widthSegments: r,
  55483. heightSegments: o,
  55484. depthSegments: a
  55485. },
  55486. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55487. this.mergeVertices()
  55488. }
  55489. ,
  55490. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55491. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55492. n.CubeGeometry = n.BoxGeometry,
  55493. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55494. function s(e, t, i) {
  55495. var n = 0;
  55496. return n += e * t * 2,
  55497. n += e * i * 2,
  55498. n += i * t * 2,
  55499. 4 * n
  55500. }
  55501. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55502. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55503. for (var L = O * b - _, D = 0; D < x; D++) {
  55504. var N = D * E - w;
  55505. P[e] = N * r,
  55506. P[t] = L * o,
  55507. P[i] = T,
  55508. p[m] = P.x,
  55509. p[m + 1] = P.y,
  55510. p[m + 2] = P.z,
  55511. P[e] = 0,
  55512. P[t] = 0,
  55513. P[i] = l > 0 ? 1 : -1,
  55514. f[m] = P.x,
  55515. f[m + 1] = P.y,
  55516. f[m + 2] = P.z,
  55517. g[v] = D / h,
  55518. g[v + 1] = 1 - O / u,
  55519. m += 3,
  55520. v += 2,
  55521. M += 1
  55522. }
  55523. for (O = 0; O < u; O++)
  55524. for (D = 0; D < h; D++) {
  55525. var B = y + D + x * O
  55526. , F = y + D + x * (O + 1)
  55527. , V = y + (D + 1) + x * (O + 1)
  55528. , U = y + (D + 1) + x * O;
  55529. d[A] = B,
  55530. d[A + 1] = F,
  55531. d[A + 2] = U,
  55532. d[A + 3] = F,
  55533. d[A + 4] = V,
  55534. d[A + 5] = U,
  55535. A += 6,
  55536. R += 6
  55537. }
  55538. c.addGroup(C, R, I),
  55539. C += R,
  55540. y += M
  55541. }
  55542. n.BufferGeometry.call(this),
  55543. this.type = "BoxBufferGeometry",
  55544. this.parameters = {
  55545. width: e,
  55546. height: t,
  55547. depth: i,
  55548. widthSegments: r,
  55549. heightSegments: o,
  55550. depthSegments: a
  55551. };
  55552. var c = this;
  55553. r = Math.floor(r) || 1,
  55554. o = Math.floor(o) || 1,
  55555. a = Math.floor(a) || 1;
  55556. var h = s(r, o, a)
  55557. , u = h / 4 * 6
  55558. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55559. , p = new Float32Array(3 * h)
  55560. , f = new Float32Array(3 * h)
  55561. , g = new Float32Array(2 * h)
  55562. , m = 0
  55563. , v = 0
  55564. , A = 0
  55565. , y = 0
  55566. , C = 0;
  55567. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55568. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55569. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55570. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55571. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55572. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55573. this.setIndex(new n.BufferAttribute(d,1)),
  55574. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55575. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55576. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55577. }
  55578. ,
  55579. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55580. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55581. n.CircleGeometry = function(e, t, i, r) {
  55582. n.Geometry.call(this),
  55583. this.type = "CircleGeometry",
  55584. this.parameters = {
  55585. radius: e,
  55586. segments: t,
  55587. thetaStart: i,
  55588. thetaLength: r
  55589. },
  55590. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55591. }
  55592. ,
  55593. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55594. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55595. n.CircleBufferGeometry = function(e, t, i, r) {
  55596. n.BufferGeometry.call(this),
  55597. this.type = "CircleBufferGeometry",
  55598. this.parameters = {
  55599. radius: e,
  55600. segments: t,
  55601. thetaStart: i,
  55602. thetaLength: r
  55603. },
  55604. e = e || 50,
  55605. t = void 0 !== t ? Math.max(3, t) : 8,
  55606. i = void 0 !== i ? i : 0,
  55607. r = void 0 !== r ? r : 2 * Math.PI;
  55608. var o = t + 2
  55609. , a = new Float32Array(3 * o)
  55610. , s = new Float32Array(3 * o)
  55611. , l = new Float32Array(2 * o);
  55612. s[2] = 1,
  55613. l[0] = .5,
  55614. l[1] = .5;
  55615. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55616. h += 3,
  55617. u += 2) {
  55618. var d = i + c / t * r;
  55619. a[h] = e * Math.cos(d),
  55620. a[h + 1] = e * Math.sin(d),
  55621. s[h + 2] = 1,
  55622. l[u] = (a[h] / e + 1) / 2,
  55623. l[u + 1] = (a[h + 1] / e + 1) / 2
  55624. }
  55625. for (var p = [], h = 1; h <= t; h++)
  55626. p.push(h, h + 1, 0);
  55627. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55628. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55629. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55630. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55631. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55632. }
  55633. ,
  55634. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55635. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55636. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55637. function c() {
  55638. var e = (r + 1) * (o + 1);
  55639. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55640. e
  55641. }
  55642. function h() {
  55643. var e = r * o * 2 * 3;
  55644. return a === !1 && (e += 2 * r * 3),
  55645. e
  55646. }
  55647. function u() {
  55648. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55649. for (c = 0; c <= o; c++) {
  55650. var p = []
  55651. , f = c / o
  55652. , b = f * (t - e) + e;
  55653. for (a = 0; a <= r; a++) {
  55654. var w = a / r;
  55655. u.x = b * Math.sin(w * l + s),
  55656. u.y = -f * i + E,
  55657. u.z = b * Math.cos(w * l + s),
  55658. m.setXYZ(y, u.x, u.y, u.z),
  55659. h.copy(u),
  55660. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55661. h.z = Math.cos(w * l + s)),
  55662. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55663. v.setXYZ(y, h.x, h.y, h.z),
  55664. A.setXY(y, w, 1 - f),
  55665. p.push(y),
  55666. y++
  55667. }
  55668. I.push(p)
  55669. }
  55670. for (a = 0; a < r; a++)
  55671. for (c = 0; c < o; c++) {
  55672. var _ = I[c][a]
  55673. , T = I[c + 1][a]
  55674. , x = I[c + 1][a + 1]
  55675. , S = I[c][a + 1];
  55676. g.setX(C, _),
  55677. C++,
  55678. g.setX(C, T),
  55679. C++,
  55680. g.setX(C, S),
  55681. C++,
  55682. g.setX(C, T),
  55683. C++,
  55684. g.setX(C, x),
  55685. C++,
  55686. g.setX(C, S),
  55687. C++
  55688. }
  55689. }
  55690. function d(i) {
  55691. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55692. for (a = y,
  55693. o = 1; o <= r; o++)
  55694. m.setXYZ(y, 0, E * p, 0),
  55695. v.setXYZ(y, 0, p, 0),
  55696. i === !0 ? (h.x = o / r,
  55697. h.y = 0) : (h.x = (o - 1) / r,
  55698. h.y = 1),
  55699. A.setXY(y, h.x, h.y),
  55700. y++;
  55701. for (c = y,
  55702. o = 0; o <= r; o++) {
  55703. var f = o / r;
  55704. u.x = d * Math.sin(f * l + s),
  55705. u.y = E * p,
  55706. u.z = d * Math.cos(f * l + s),
  55707. m.setXYZ(y, u.x, u.y, u.z),
  55708. v.setXYZ(y, 0, p, 0),
  55709. A.setXY(y, f, i === !0 ? 1 : 0),
  55710. y++
  55711. }
  55712. for (o = 0; o < r; o++) {
  55713. var I = a + o
  55714. , b = c + o;
  55715. i === !0 ? (g.setX(C, b),
  55716. C++,
  55717. g.setX(C, b + 1),
  55718. C++,
  55719. g.setX(C, I),
  55720. C++) : (g.setX(C, b + 1),
  55721. C++,
  55722. g.setX(C, b),
  55723. C++,
  55724. g.setX(C, I),
  55725. C++)
  55726. }
  55727. }
  55728. n.BufferGeometry.call(this),
  55729. this.type = "CylinderBufferGeometry",
  55730. this.parameters = {
  55731. radiusTop: e,
  55732. radiusBottom: t,
  55733. height: i,
  55734. radialSegments: r,
  55735. heightSegments: o,
  55736. openEnded: a,
  55737. thetaStart: s,
  55738. thetaLength: l
  55739. },
  55740. e = void 0 !== e ? e : 20,
  55741. t = void 0 !== t ? t : 20,
  55742. i = void 0 !== i ? i : 100,
  55743. r = Math.floor(r) || 8,
  55744. o = Math.floor(o) || 1,
  55745. a = void 0 !== a && a,
  55746. s = void 0 !== s ? s : 0,
  55747. l = void 0 !== l ? l : 2 * Math.PI;
  55748. var p = c()
  55749. , f = h()
  55750. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55751. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55752. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55753. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55754. , y = 0
  55755. , C = 0
  55756. , I = []
  55757. , E = i / 2;
  55758. u(),
  55759. a === !1 && (e > 0 && d(!0),
  55760. t > 0 && d(!1)),
  55761. this.setIndex(g),
  55762. this.addAttribute("position", m),
  55763. this.addAttribute("normal", v),
  55764. this.addAttribute("uv", A)
  55765. }
  55766. ,
  55767. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55768. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55769. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55770. n.Geometry.call(this),
  55771. this.type = "CylinderGeometry",
  55772. this.parameters = {
  55773. radiusTop: e,
  55774. radiusBottom: t,
  55775. height: i,
  55776. radialSegments: r,
  55777. heightSegments: o,
  55778. openEnded: a,
  55779. thetaStart: s,
  55780. thetaLength: l
  55781. },
  55782. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55783. this.mergeVertices()
  55784. }
  55785. ,
  55786. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55787. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55788. n.EdgesGeometry = function(e, t) {
  55789. function i(e, t) {
  55790. return e - t
  55791. }
  55792. n.BufferGeometry.call(this),
  55793. t = void 0 !== t ? t : 1;
  55794. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55795. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55796. r.fromBufferGeometry(e)) : r = e.clone(),
  55797. r.mergeVertices(),
  55798. r.computeFaceNormals();
  55799. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55800. for (var p = h[u], f = 0; f < 3; f++) {
  55801. a[0] = p[l[f]],
  55802. a[1] = p[l[(f + 1) % 3]],
  55803. a.sort(i);
  55804. var g = a.toString();
  55805. void 0 === s[g] ? s[g] = {
  55806. vert1: a[0],
  55807. vert2: a[1],
  55808. face1: u,
  55809. face2: void 0
  55810. } : s[g].face2 = u
  55811. }
  55812. var m = [];
  55813. for (var g in s) {
  55814. var v = s[g];
  55815. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55816. var A = c[v.vert1];
  55817. m.push(A.x),
  55818. m.push(A.y),
  55819. m.push(A.z),
  55820. A = c[v.vert2],
  55821. m.push(A.x),
  55822. m.push(A.y),
  55823. m.push(A.z)
  55824. }
  55825. }
  55826. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55827. }
  55828. ,
  55829. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55830. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55831. n.ExtrudeGeometry = function(e, t) {
  55832. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55833. this.type = "ExtrudeGeometry",
  55834. e = Array.isArray(e) ? e : [e],
  55835. this.addShapeList(e, t),
  55836. void this.computeFaceNormals())
  55837. }
  55838. ;
  55839. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55840. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55841. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55842. for (var i = e.length, n = 0; n < i; n++) {
  55843. var r = e[n];
  55844. this.addShape(r, t)
  55845. }
  55846. }
  55847. ,
  55848. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55849. function i(e, t, i) {
  55850. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55851. t.clone().multiplyScalar(i).add(e)
  55852. }
  55853. function r(e, t, i) {
  55854. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55855. if (Math.abs(d) > Number.EPSILON) {
  55856. var p = Math.sqrt(u)
  55857. , f = Math.sqrt(c * c + h * h)
  55858. , g = t.x - l / p
  55859. , m = t.y + s / p
  55860. , v = i.x - h / f
  55861. , A = i.y + c / f
  55862. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55863. r = g + s * y - e.x,
  55864. o = m + l * y - e.y;
  55865. var C = r * r + o * o;
  55866. if (C <= 2)
  55867. return new n.Vector2(r,o);
  55868. a = Math.sqrt(C / 2)
  55869. } else {
  55870. var I = !1;
  55871. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55872. I ? (r = -l,
  55873. o = s,
  55874. a = Math.sqrt(u)) : (r = s,
  55875. o = l,
  55876. a = Math.sqrt(u / 2))
  55877. }
  55878. return new n.Vector2(r / a,o / a)
  55879. }
  55880. function o() {
  55881. if (C) {
  55882. var e = 0
  55883. , t = z * e;
  55884. for (Y = 0; Y < W; Y++)
  55885. G = N[Y],
  55886. c(G[2] + t, G[1] + t, G[0] + t);
  55887. for (e = E + 2 * y,
  55888. t = z * e,
  55889. Y = 0; Y < W; Y++)
  55890. G = N[Y],
  55891. c(G[0] + t, G[1] + t, G[2] + t)
  55892. } else {
  55893. for (Y = 0; Y < W; Y++)
  55894. G = N[Y],
  55895. c(G[2], G[1], G[0]);
  55896. for (Y = 0; Y < W; Y++)
  55897. G = N[Y],
  55898. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55899. }
  55900. }
  55901. function a() {
  55902. var e = 0;
  55903. for (s(B, e),
  55904. e += B.length,
  55905. x = 0,
  55906. S = L.length; x < S; x++)
  55907. T = L[x],
  55908. s(T, e),
  55909. e += T.length
  55910. }
  55911. function s(e, t) {
  55912. var i, n;
  55913. for (Y = e.length; --Y >= 0; ) {
  55914. i = Y,
  55915. n = Y - 1,
  55916. n < 0 && (n = e.length - 1);
  55917. var r = 0
  55918. , o = E + 2 * y;
  55919. for (r = 0; r < o; r++) {
  55920. var a = z * r
  55921. , s = z * (r + 1)
  55922. , l = t + i + a
  55923. , c = t + n + a
  55924. , u = t + n + s
  55925. , d = t + i + s;
  55926. h(l, c, u, d, e, r, o, i, n)
  55927. }
  55928. }
  55929. }
  55930. function l(e, t, i) {
  55931. M.vertices.push(new n.Vector3(e,t,i))
  55932. }
  55933. function c(e, t, i) {
  55934. e += R,
  55935. t += R,
  55936. i += R,
  55937. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55938. var r = _.generateTopUV(M, e, t, i);
  55939. M.faceVertexUvs[0].push(r)
  55940. }
  55941. function h(e, t, i, r, o, a, s, l, c) {
  55942. e += R,
  55943. t += R,
  55944. i += R,
  55945. r += R,
  55946. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55947. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55948. var h = _.generateSideWallUV(M, e, t, i, r);
  55949. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55950. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55951. }
  55952. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55953. b && (u = b.getSpacedPoints(E),
  55954. w = !0,
  55955. C = !1,
  55956. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55957. p = new n.Vector3,
  55958. f = new n.Vector3,
  55959. g = new n.Vector3),
  55960. C || (y = 0,
  55961. v = 0,
  55962. A = 0);
  55963. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55964. if (D) {
  55965. for (O = O.reverse(),
  55966. x = 0,
  55967. S = L.length; x < S; x++)
  55968. T = L[x],
  55969. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55970. D = !1
  55971. }
  55972. var N = n.ShapeUtils.triangulateShape(O, L)
  55973. , B = O;
  55974. for (x = 0,
  55975. S = L.length; x < S; x++)
  55976. T = L[x],
  55977. O = O.concat(T);
  55978. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55979. Z++,
  55980. q++)
  55981. Z === X && (Z = 0),
  55982. q === X && (q = 0),
  55983. j[Y] = r(B[Y], B[Z], B[q]);
  55984. var K, Q = [], J = j.concat();
  55985. for (x = 0,
  55986. S = L.length; x < S; x++) {
  55987. for (T = L[x],
  55988. K = [],
  55989. Y = 0,
  55990. X = T.length,
  55991. Z = X - 1,
  55992. q = Y + 1; Y < X; Y++,
  55993. Z++,
  55994. q++)
  55995. Z === X && (Z = 0),
  55996. q === X && (q = 0),
  55997. K[Y] = r(T[Y], T[Z], T[q]);
  55998. Q.push(K),
  55999. J = J.concat(K)
  56000. }
  56001. for (F = 0; F < y; F++) {
  56002. for (U = F / y,
  56003. k = v * (1 - U),
  56004. V = A * Math.sin(U * Math.PI / 2),
  56005. Y = 0,
  56006. X = B.length; Y < X; Y++)
  56007. H = i(B[Y], j[Y], V),
  56008. l(H.x, H.y, -k);
  56009. for (x = 0,
  56010. S = L.length; x < S; x++)
  56011. for (T = L[x],
  56012. K = Q[x],
  56013. Y = 0,
  56014. X = T.length; Y < X; Y++)
  56015. H = i(T[Y], K[Y], V),
  56016. l(H.x, H.y, -k)
  56017. }
  56018. for (V = A,
  56019. Y = 0; Y < z; Y++)
  56020. H = C ? i(O[Y], J[Y], V) : O[Y],
  56021. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56022. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56023. g.copy(u[0]).add(f).add(p),
  56024. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56025. var $;
  56026. for ($ = 1; $ <= E; $++)
  56027. for (Y = 0; Y < z; Y++)
  56028. H = C ? i(O[Y], J[Y], V) : O[Y],
  56029. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56030. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56031. g.copy(u[$]).add(f).add(p),
  56032. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56033. for (F = y - 1; F >= 0; F--) {
  56034. for (U = F / y,
  56035. k = v * (1 - U),
  56036. V = A * Math.sin(U * Math.PI / 2),
  56037. Y = 0,
  56038. X = B.length; Y < X; Y++)
  56039. H = i(B[Y], j[Y], V),
  56040. l(H.x, H.y, m + k);
  56041. for (x = 0,
  56042. S = L.length; x < S; x++)
  56043. for (T = L[x],
  56044. K = Q[x],
  56045. Y = 0,
  56046. X = T.length; Y < X; Y++)
  56047. H = i(T[Y], K[Y], V),
  56048. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56049. }
  56050. o(),
  56051. a()
  56052. }
  56053. ,
  56054. n.ExtrudeGeometry.WorldUVGenerator = {
  56055. generateTopUV: function(e, t, i, r) {
  56056. var o = e.vertices
  56057. , a = o[t]
  56058. , s = o[i]
  56059. , l = o[r];
  56060. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56061. },
  56062. generateSideWallUV: function(e, t, i, r, o) {
  56063. var a = e.vertices
  56064. , s = a[t]
  56065. , l = a[i]
  56066. , c = a[r]
  56067. , h = a[o];
  56068. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56069. }
  56070. },
  56071. n.ShapeGeometry = function(e, t) {
  56072. n.Geometry.call(this),
  56073. this.type = "ShapeGeometry",
  56074. Array.isArray(e) === !1 && (e = [e]),
  56075. this.addShapeList(e, t),
  56076. this.computeFaceNormals()
  56077. }
  56078. ,
  56079. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56080. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56081. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56082. for (var i = 0, n = e.length; i < n; i++)
  56083. this.addShape(e[i], t);
  56084. return this
  56085. }
  56086. ,
  56087. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56088. void 0 === t && (t = {});
  56089. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56090. if (p) {
  56091. for (u = u.reverse(),
  56092. i = 0,
  56093. r = d.length; i < r; i++)
  56094. o = d[i],
  56095. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56096. p = !1
  56097. }
  56098. var f = n.ShapeUtils.triangulateShape(u, d);
  56099. for (i = 0,
  56100. r = d.length; i < r; i++)
  56101. o = d[i],
  56102. u = u.concat(o);
  56103. var g, m, v = u.length, A = f.length;
  56104. for (i = 0; i < v; i++)
  56105. g = u[i],
  56106. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56107. for (i = 0; i < A; i++) {
  56108. m = f[i];
  56109. var y = m[0] + c
  56110. , C = m[1] + c
  56111. , I = m[2] + c;
  56112. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56113. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56114. }
  56115. }
  56116. ,
  56117. n.LatheBufferGeometry = function(e, t, i, r) {
  56118. n.BufferGeometry.call(this),
  56119. this.type = "LatheBufferGeometry",
  56120. this.parameters = {
  56121. points: e,
  56122. segments: t,
  56123. phiStart: i,
  56124. phiLength: r
  56125. },
  56126. t = Math.floor(t) || 12,
  56127. i = i || 0,
  56128. r = r || 2 * Math.PI,
  56129. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56130. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56131. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56132. for (a = 0; a <= t; a++) {
  56133. var A = i + a * g * r
  56134. , y = Math.sin(A)
  56135. , C = Math.cos(A);
  56136. for (s = 0; s <= e.length - 1; s++)
  56137. m.x = e[s].x * y,
  56138. m.y = e[s].y,
  56139. m.z = e[s].x * C,
  56140. u.setXYZ(p, m.x, m.y, m.z),
  56141. v.x = a / t,
  56142. v.y = s / (e.length - 1),
  56143. d.setXY(p, v.x, v.y),
  56144. p++
  56145. }
  56146. for (a = 0; a < t; a++)
  56147. for (s = 0; s < e.length - 1; s++) {
  56148. o = s + a * e.length;
  56149. var I = o
  56150. , E = o + e.length
  56151. , b = o + e.length + 1
  56152. , w = o + 1;
  56153. h.setX(f, I),
  56154. f++,
  56155. h.setX(f, E),
  56156. f++,
  56157. h.setX(f, w),
  56158. f++,
  56159. h.setX(f, E),
  56160. f++,
  56161. h.setX(f, b),
  56162. f++,
  56163. h.setX(f, w),
  56164. f++
  56165. }
  56166. if (this.setIndex(h),
  56167. this.addAttribute("position", u),
  56168. this.addAttribute("uv", d),
  56169. this.computeVertexNormals(),
  56170. r === 2 * Math.PI) {
  56171. var _ = this.attributes.normal.array
  56172. , T = new n.Vector3
  56173. , x = new n.Vector3
  56174. , S = new n.Vector3;
  56175. for (o = t * e.length * 3,
  56176. a = 0,
  56177. s = 0; a < e.length; a++,
  56178. s += 3)
  56179. T.x = _[s + 0],
  56180. T.y = _[s + 1],
  56181. T.z = _[s + 2],
  56182. x.x = _[o + s + 0],
  56183. x.y = _[o + s + 1],
  56184. x.z = _[o + s + 2],
  56185. S.addVectors(T, x).normalize(),
  56186. _[s + 0] = _[o + s + 0] = S.x,
  56187. _[s + 1] = _[o + s + 1] = S.y,
  56188. _[s + 2] = _[o + s + 2] = S.z
  56189. }
  56190. }
  56191. ,
  56192. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56193. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56194. n.LatheGeometry = function(e, t, i, r) {
  56195. n.Geometry.call(this),
  56196. this.type = "LatheGeometry",
  56197. this.parameters = {
  56198. points: e,
  56199. segments: t,
  56200. phiStart: i,
  56201. phiLength: r
  56202. },
  56203. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56204. this.mergeVertices()
  56205. }
  56206. ,
  56207. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56208. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56209. n.PlaneGeometry = function(e, t, i, r) {
  56210. n.Geometry.call(this),
  56211. this.type = "PlaneGeometry",
  56212. this.parameters = {
  56213. width: e,
  56214. height: t,
  56215. widthSegments: i,
  56216. heightSegments: r
  56217. },
  56218. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56219. }
  56220. ,
  56221. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56222. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56223. n.PlaneBufferGeometry = function(e, t, i, r) {
  56224. n.BufferGeometry.call(this),
  56225. this.type = "PlaneBufferGeometry",
  56226. this.parameters = {
  56227. width: e,
  56228. height: t,
  56229. widthSegments: i,
  56230. heightSegments: r
  56231. };
  56232. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56233. for (var y = A * d - a, C = 0; C < c; C++) {
  56234. var I = C * u - o;
  56235. p[m] = I,
  56236. p[m + 1] = -y,
  56237. f[m + 2] = 1,
  56238. g[v] = C / s,
  56239. g[v + 1] = 1 - A / l,
  56240. m += 3,
  56241. v += 2
  56242. }
  56243. m = 0;
  56244. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56245. for (var C = 0; C < s; C++) {
  56246. var b = C + c * A
  56247. , w = C + c * (A + 1)
  56248. , _ = C + 1 + c * (A + 1)
  56249. , T = C + 1 + c * A;
  56250. E[m] = b,
  56251. E[m + 1] = w,
  56252. E[m + 2] = T,
  56253. E[m + 3] = w,
  56254. E[m + 4] = _,
  56255. E[m + 5] = T,
  56256. m += 6
  56257. }
  56258. this.setIndex(new n.BufferAttribute(E,1)),
  56259. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56260. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56261. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56262. }
  56263. ,
  56264. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56265. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56266. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56267. n.BufferGeometry.call(this),
  56268. this.type = "RingBufferGeometry",
  56269. this.parameters = {
  56270. innerRadius: e,
  56271. outerRadius: t,
  56272. thetaSegments: i,
  56273. phiSegments: r,
  56274. thetaStart: o,
  56275. thetaLength: a
  56276. },
  56277. e = e || 20,
  56278. t = t || 50,
  56279. o = void 0 !== o ? o : 0,
  56280. a = void 0 !== a ? a : 2 * Math.PI,
  56281. i = void 0 !== i ? Math.max(3, i) : 8,
  56282. r = void 0 !== r ? Math.max(1, r) : 1;
  56283. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56284. for (l = 0; l <= r; l++) {
  56285. for (c = 0; c <= i; c++)
  56286. s = o + c / i * a,
  56287. C.x = A * Math.cos(s),
  56288. C.y = A * Math.sin(s),
  56289. p.setXYZ(m, C.x, C.y, C.z),
  56290. f.setXYZ(m, 0, 0, 1),
  56291. I.x = (C.x / t + 1) / 2,
  56292. I.y = (C.y / t + 1) / 2,
  56293. g.setXY(m, I.x, I.y),
  56294. m++;
  56295. A += y
  56296. }
  56297. for (l = 0; l < r; l++) {
  56298. var E = l * (i + 1);
  56299. for (c = 0; c < i; c++) {
  56300. s = c + E;
  56301. var b = s
  56302. , w = s + i + 1
  56303. , _ = s + i + 2
  56304. , T = s + 1;
  56305. d.setX(v, b),
  56306. v++,
  56307. d.setX(v, w),
  56308. v++,
  56309. d.setX(v, _),
  56310. v++,
  56311. d.setX(v, b),
  56312. v++,
  56313. d.setX(v, _),
  56314. v++,
  56315. d.setX(v, T),
  56316. v++
  56317. }
  56318. }
  56319. this.setIndex(d),
  56320. this.addAttribute("position", p),
  56321. this.addAttribute("normal", f),
  56322. this.addAttribute("uv", g)
  56323. }
  56324. ,
  56325. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56326. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56327. n.RingGeometry = function(e, t, i, r, o, a) {
  56328. n.Geometry.call(this),
  56329. this.type = "RingGeometry",
  56330. this.parameters = {
  56331. innerRadius: e,
  56332. outerRadius: t,
  56333. thetaSegments: i,
  56334. phiSegments: r,
  56335. thetaStart: o,
  56336. thetaLength: a
  56337. },
  56338. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56339. }
  56340. ,
  56341. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56342. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56343. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56344. n.Geometry.call(this),
  56345. this.type = "SphereGeometry",
  56346. this.parameters = {
  56347. radius: e,
  56348. widthSegments: t,
  56349. heightSegments: i,
  56350. phiStart: r,
  56351. phiLength: o,
  56352. thetaStart: a,
  56353. thetaLength: s
  56354. },
  56355. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56356. }
  56357. ,
  56358. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56359. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56360. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56361. n.BufferGeometry.call(this),
  56362. this.type = "SphereBufferGeometry",
  56363. this.parameters = {
  56364. radius: e,
  56365. widthSegments: t,
  56366. heightSegments: i,
  56367. phiStart: r,
  56368. phiLength: o,
  56369. thetaStart: a,
  56370. thetaLength: s
  56371. },
  56372. e = e || 50,
  56373. t = Math.max(3, Math.floor(t) || 8),
  56374. i = Math.max(2, Math.floor(i) || 6),
  56375. r = void 0 !== r ? r : 0,
  56376. o = void 0 !== o ? o : 2 * Math.PI,
  56377. a = void 0 !== a ? a : 0,
  56378. s = void 0 !== s ? s : Math.PI;
  56379. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56380. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56381. var C = y / t
  56382. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56383. , E = e * Math.cos(a + A * s)
  56384. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56385. g.set(I, E, b).normalize(),
  56386. h.setXYZ(p, I, E, b),
  56387. u.setXYZ(p, g.x, g.y, g.z),
  56388. d.setXY(p, C, 1 - A),
  56389. v.push(p),
  56390. p++
  56391. }
  56392. f.push(v)
  56393. }
  56394. for (var w = [], m = 0; m < i; m++)
  56395. for (var y = 0; y < t; y++) {
  56396. var _ = f[m][y + 1]
  56397. , T = f[m][y]
  56398. , x = f[m + 1][y]
  56399. , S = f[m + 1][y + 1];
  56400. (0 !== m || a > 0) && w.push(_, T, S),
  56401. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56402. }
  56403. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56404. this.addAttribute("position", h),
  56405. this.addAttribute("normal", u),
  56406. this.addAttribute("uv", d),
  56407. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56408. }
  56409. ,
  56410. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56411. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56412. n.TextGeometry = function(e, t) {
  56413. t = t || {};
  56414. var i = t.font;
  56415. if (i instanceof n.Font == !1)
  56416. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56417. new n.Geometry;
  56418. var r = i.generateShapes(e, t.size, t.curveSegments);
  56419. t.amount = void 0 !== t.height ? t.height : 50,
  56420. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56421. void 0 === t.bevelSize && (t.bevelSize = 8),
  56422. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56423. n.ExtrudeGeometry.call(this, r, t),
  56424. this.type = "TextGeometry"
  56425. }
  56426. ,
  56427. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56428. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56429. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56430. n.BufferGeometry.call(this),
  56431. this.type = "TorusBufferGeometry",
  56432. this.parameters = {
  56433. radius: e,
  56434. tube: t,
  56435. radialSegments: i,
  56436. tubularSegments: r,
  56437. arc: o
  56438. },
  56439. e = e || 100,
  56440. t = t || 40,
  56441. i = Math.floor(i) || 8,
  56442. r = Math.floor(r) || 6,
  56443. o = o || 2 * Math.PI;
  56444. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56445. for (a = 0; a <= i; a++)
  56446. for (s = 0; s <= r; s++) {
  56447. var C = s / r * o
  56448. , I = a / i * Math.PI * 2;
  56449. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56450. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56451. A.z = t * Math.sin(I),
  56452. u[f] = A.x,
  56453. u[f + 1] = A.y,
  56454. u[f + 2] = A.z,
  56455. v.x = e * Math.cos(C),
  56456. v.y = e * Math.sin(C),
  56457. y.subVectors(A, v).normalize(),
  56458. d[f] = y.x,
  56459. d[f + 1] = y.y,
  56460. d[f + 2] = y.z,
  56461. p[g] = s / r,
  56462. p[g + 1] = a / i,
  56463. f += 3,
  56464. g += 2
  56465. }
  56466. for (a = 1; a <= i; a++)
  56467. for (s = 1; s <= r; s++) {
  56468. var E = (r + 1) * a + s - 1
  56469. , b = (r + 1) * (a - 1) + s - 1
  56470. , w = (r + 1) * (a - 1) + s
  56471. , _ = (r + 1) * a + s;
  56472. h[m] = E,
  56473. h[m + 1] = b,
  56474. h[m + 2] = _,
  56475. h[m + 3] = b,
  56476. h[m + 4] = w,
  56477. h[m + 5] = _,
  56478. m += 6
  56479. }
  56480. this.setIndex(new n.BufferAttribute(h,1)),
  56481. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56482. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56483. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56484. }
  56485. ,
  56486. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56487. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56488. n.TorusGeometry = function(e, t, i, r, o) {
  56489. n.Geometry.call(this),
  56490. this.type = "TorusGeometry",
  56491. this.parameters = {
  56492. radius: e,
  56493. tube: t,
  56494. radialSegments: i,
  56495. tubularSegments: r,
  56496. arc: o
  56497. },
  56498. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56499. }
  56500. ,
  56501. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56502. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56503. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56504. function s(e, t, i, n, r) {
  56505. var o = Math.cos(e)
  56506. , a = Math.sin(e)
  56507. , s = i / t * e
  56508. , l = Math.cos(s);
  56509. r.x = n * (2 + l) * .5 * o,
  56510. r.y = n * (2 + l) * a * .5,
  56511. r.z = n * Math.sin(s) * .5
  56512. }
  56513. n.BufferGeometry.call(this),
  56514. this.type = "TorusKnotBufferGeometry",
  56515. this.parameters = {
  56516. radius: e,
  56517. tube: t,
  56518. tubularSegments: i,
  56519. radialSegments: r,
  56520. p: o,
  56521. q: a
  56522. },
  56523. e = e || 100,
  56524. t = t || 40,
  56525. i = Math.floor(i) || 64,
  56526. r = Math.floor(r) || 8,
  56527. o = o || 2,
  56528. a = a || 3;
  56529. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56530. for (l = 0; l <= i; ++l) {
  56531. var T = l / i * o * Math.PI * 2;
  56532. for (s(T, o, a, e, I),
  56533. s(T + .01, o, a, e, E),
  56534. w.subVectors(E, I),
  56535. _.addVectors(E, I),
  56536. b.crossVectors(w, _),
  56537. _.crossVectors(b, w),
  56538. b.normalize(),
  56539. _.normalize(),
  56540. c = 0; c <= r; ++c) {
  56541. var x = c / r * Math.PI * 2
  56542. , S = -t * Math.cos(x)
  56543. , M = t * Math.sin(x);
  56544. A.x = I.x + (S * _.x + M * b.x),
  56545. A.y = I.y + (S * _.y + M * b.y),
  56546. A.z = I.z + (S * _.z + M * b.z),
  56547. p.setXYZ(m, A.x, A.y, A.z),
  56548. y.subVectors(A, I).normalize(),
  56549. f.setXYZ(m, y.x, y.y, y.z),
  56550. C.x = l / i,
  56551. C.y = c / r,
  56552. g.setXY(m, C.x, C.y),
  56553. m++
  56554. }
  56555. }
  56556. for (c = 1; c <= i; c++)
  56557. for (l = 1; l <= r; l++) {
  56558. var R = (r + 1) * (c - 1) + (l - 1)
  56559. , P = (r + 1) * c + (l - 1)
  56560. , O = (r + 1) * c + l
  56561. , L = (r + 1) * (c - 1) + l;
  56562. d.setX(v, R),
  56563. v++,
  56564. d.setX(v, P),
  56565. v++,
  56566. d.setX(v, L),
  56567. v++,
  56568. d.setX(v, P),
  56569. v++,
  56570. d.setX(v, O),
  56571. v++,
  56572. d.setX(v, L),
  56573. v++
  56574. }
  56575. this.setIndex(d),
  56576. this.addAttribute("position", p),
  56577. this.addAttribute("normal", f),
  56578. this.addAttribute("uv", g)
  56579. }
  56580. ,
  56581. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56582. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56583. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56584. n.Geometry.call(this),
  56585. this.type = "TorusKnotGeometry",
  56586. this.parameters = {
  56587. radius: e,
  56588. tube: t,
  56589. tubularSegments: i,
  56590. radialSegments: r,
  56591. p: o,
  56592. q: a
  56593. },
  56594. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56595. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56596. this.mergeVertices()
  56597. }
  56598. ,
  56599. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56600. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56601. n.TubeGeometry = function(e, t, i, r, o, a) {
  56602. function s(e, t, i) {
  56603. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56604. }
  56605. n.Geometry.call(this),
  56606. this.type = "TubeGeometry",
  56607. this.parameters = {
  56608. path: e,
  56609. segments: t,
  56610. radius: i,
  56611. radialSegments: r,
  56612. closed: o,
  56613. taper: a
  56614. },
  56615. t = t || 64,
  56616. i = i || 1,
  56617. r = r || 8,
  56618. o = o || !1,
  56619. a = a || n.TubeGeometry.NoTaper;
  56620. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56621. for (this.tangents = D,
  56622. this.normals = N,
  56623. this.binormals = B,
  56624. v = 0; v < P; v++)
  56625. for (M[v] = [],
  56626. u = v / (P - 1),
  56627. m = e.getPointAt(u),
  56628. l = D[v],
  56629. c = N[v],
  56630. h = B[v],
  56631. p = i * a(u),
  56632. A = 0; A < r; A++)
  56633. d = A / r * 2 * Math.PI,
  56634. f = -p * Math.cos(d),
  56635. g = p * Math.sin(d),
  56636. O.copy(m),
  56637. O.x += f * c.x + g * h.x,
  56638. O.y += f * c.y + g * h.y,
  56639. O.z += f * c.z + g * h.z,
  56640. M[v][A] = s(O.x, O.y, O.z);
  56641. for (v = 0; v < t; v++)
  56642. for (A = 0; A < r; A++)
  56643. y = o ? (v + 1) % t : v + 1,
  56644. C = (A + 1) % r,
  56645. I = M[v][A],
  56646. E = M[y][A],
  56647. b = M[y][C],
  56648. w = M[v][C],
  56649. _ = new n.Vector2(v / t,A / r),
  56650. T = new n.Vector2((v + 1) / t,A / r),
  56651. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56652. S = new n.Vector2(v / t,(A + 1) / r),
  56653. this.faces.push(new n.Face3(I,E,w)),
  56654. this.faceVertexUvs[0].push([_, T, S]),
  56655. this.faces.push(new n.Face3(E,b,w)),
  56656. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56657. this.computeFaceNormals(),
  56658. this.computeVertexNormals()
  56659. }
  56660. ,
  56661. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56662. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56663. n.TubeGeometry.NoTaper = function(e) {
  56664. return 1
  56665. }
  56666. ,
  56667. n.TubeGeometry.SinusoidalTaper = function(e) {
  56668. return Math.sin(Math.PI * e)
  56669. }
  56670. ,
  56671. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56672. function r() {
  56673. f[0] = new n.Vector3,
  56674. g[0] = new n.Vector3,
  56675. a = Number.MAX_VALUE,
  56676. s = Math.abs(p[0].x),
  56677. l = Math.abs(p[0].y),
  56678. c = Math.abs(p[0].z),
  56679. s <= a && (a = s,
  56680. d.set(1, 0, 0)),
  56681. l <= a && (a = l,
  56682. d.set(0, 1, 0)),
  56683. c <= a && d.set(0, 0, 1),
  56684. m.crossVectors(p[0], d).normalize(),
  56685. f[0].crossVectors(p[0], m),
  56686. g[0].crossVectors(p[0], f[0])
  56687. }
  56688. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56689. for (this.tangents = p,
  56690. this.normals = f,
  56691. this.binormals = g,
  56692. h = 0; h < A; h++)
  56693. u = h / (A - 1),
  56694. p[h] = e.getTangentAt(u),
  56695. p[h].normalize();
  56696. for (r(),
  56697. h = 1; h < A; h++)
  56698. f[h] = f[h - 1].clone(),
  56699. g[h] = g[h - 1].clone(),
  56700. m.crossVectors(p[h - 1], p[h]),
  56701. m.length() > Number.EPSILON && (m.normalize(),
  56702. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56703. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56704. g[h].crossVectors(p[h], f[h]);
  56705. if (i)
  56706. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56707. o /= A - 1,
  56708. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56709. h = 1; h < A; h++)
  56710. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56711. g[h].crossVectors(p[h], f[h])
  56712. }
  56713. ,
  56714. n.PolyhedronGeometry = function(e, t, i, r) {
  56715. function o(e) {
  56716. var t = e.normalize().clone();
  56717. t.index = u.vertices.push(t) - 1;
  56718. var i = l(e) / 2 / Math.PI + .5
  56719. , r = c(e) / Math.PI + .5;
  56720. return t.uv = new n.Vector2(i,1 - r),
  56721. t
  56722. }
  56723. function a(e, t, i, r) {
  56724. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56725. u.faces.push(o),
  56726. C.copy(e).add(t).add(i).divideScalar(3);
  56727. var a = l(C);
  56728. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56729. }
  56730. function s(e, t) {
  56731. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56732. l[h] = [];
  56733. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56734. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56735. }
  56736. for (var h = 0; h < i; h++)
  56737. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56738. var m = Math.floor(g / 2);
  56739. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56740. }
  56741. }
  56742. function l(e) {
  56743. return Math.atan2(e.z, -e.x)
  56744. }
  56745. function c(e) {
  56746. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56747. }
  56748. function h(e, t, i) {
  56749. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56750. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56751. e.clone()
  56752. }
  56753. n.Geometry.call(this),
  56754. this.type = "PolyhedronGeometry",
  56755. this.parameters = {
  56756. vertices: e,
  56757. indices: t,
  56758. radius: i,
  56759. detail: r
  56760. },
  56761. i = i || 1,
  56762. r = r || 0;
  56763. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56764. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56765. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56766. m++) {
  56767. var v = f[t[d]]
  56768. , A = f[t[d + 1]]
  56769. , y = f[t[d + 2]];
  56770. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56771. }
  56772. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56773. s(g[d], r);
  56774. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56775. var I = this.faceVertexUvs[0][d]
  56776. , E = I[0].x
  56777. , b = I[1].x
  56778. , w = I[2].x
  56779. , _ = Math.max(E, b, w)
  56780. , T = Math.min(E, b, w);
  56781. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56782. b < .2 && (I[1].x += 1),
  56783. w < .2 && (I[2].x += 1))
  56784. }
  56785. for (var d = 0, p = this.vertices.length; d < p; d++)
  56786. this.vertices[d].multiplyScalar(i);
  56787. this.mergeVertices(),
  56788. this.computeFaceNormals(),
  56789. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56790. }
  56791. ,
  56792. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56793. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56794. n.DodecahedronGeometry = function(e, t) {
  56795. var i = (1 + Math.sqrt(5)) / 2
  56796. , r = 1 / i
  56797. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56798. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56799. n.PolyhedronGeometry.call(this, o, a, e, t),
  56800. this.type = "DodecahedronGeometry",
  56801. this.parameters = {
  56802. radius: e,
  56803. detail: t
  56804. }
  56805. }
  56806. ,
  56807. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56808. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56809. n.IcosahedronGeometry = function(e, t) {
  56810. var i = (1 + Math.sqrt(5)) / 2
  56811. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56812. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56813. n.PolyhedronGeometry.call(this, r, o, e, t),
  56814. this.type = "IcosahedronGeometry",
  56815. this.parameters = {
  56816. radius: e,
  56817. detail: t
  56818. }
  56819. }
  56820. ,
  56821. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56822. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56823. n.OctahedronGeometry = function(e, t) {
  56824. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56825. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56826. n.PolyhedronGeometry.call(this, i, r, e, t),
  56827. this.type = "OctahedronGeometry",
  56828. this.parameters = {
  56829. radius: e,
  56830. detail: t
  56831. }
  56832. }
  56833. ,
  56834. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56835. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56836. n.TetrahedronGeometry = function(e, t) {
  56837. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56838. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56839. n.PolyhedronGeometry.call(this, i, r, e, t),
  56840. this.type = "TetrahedronGeometry",
  56841. this.parameters = {
  56842. radius: e,
  56843. detail: t
  56844. }
  56845. }
  56846. ,
  56847. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56848. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56849. n.ParametricGeometry = function(e, t, i) {
  56850. n.Geometry.call(this),
  56851. this.type = "ParametricGeometry",
  56852. this.parameters = {
  56853. func: e,
  56854. slices: t,
  56855. stacks: i
  56856. };
  56857. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56858. for (r = 0; r <= i; r++)
  56859. for (l = r / i,
  56860. o = 0; o <= t; o++)
  56861. s = o / t,
  56862. a = e(s, l),
  56863. c.push(a);
  56864. var p, f, g, m, v, A, y, C;
  56865. for (r = 0; r < i; r++)
  56866. for (o = 0; o < t; o++)
  56867. p = r * d + o,
  56868. f = r * d + o + 1,
  56869. g = (r + 1) * d + o + 1,
  56870. m = (r + 1) * d + o,
  56871. v = new n.Vector2(o / t,r / i),
  56872. A = new n.Vector2((o + 1) / t,r / i),
  56873. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56874. C = new n.Vector2(o / t,(r + 1) / i),
  56875. h.push(new n.Face3(p,f,m)),
  56876. u.push([v, A, C]),
  56877. h.push(new n.Face3(f,g,m)),
  56878. u.push([A.clone(), y, C.clone()]);
  56879. this.computeFaceNormals(),
  56880. this.computeVertexNormals()
  56881. }
  56882. ,
  56883. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56884. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56885. n.WireframeGeometry = function(e) {
  56886. function t(e, t) {
  56887. return e - t
  56888. }
  56889. n.BufferGeometry.call(this);
  56890. var i = [0, 0]
  56891. , r = {}
  56892. , o = ["a", "b", "c"];
  56893. if (e instanceof n.Geometry) {
  56894. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56895. for (var d = s[h], p = 0; p < 3; p++) {
  56896. i[0] = d[o[p]],
  56897. i[1] = d[o[(p + 1) % 3]],
  56898. i.sort(t);
  56899. var f = i.toString();
  56900. void 0 === r[f] && (c[2 * l] = i[0],
  56901. c[2 * l + 1] = i[1],
  56902. r[f] = !0,
  56903. l++)
  56904. }
  56905. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56906. for (var p = 0; p < 2; p++) {
  56907. var m = a[c[2 * h + p]]
  56908. , v = 6 * h + 3 * p;
  56909. g[v + 0] = m.x,
  56910. g[v + 1] = m.y,
  56911. g[v + 2] = m.z
  56912. }
  56913. this.addAttribute("position", new n.BufferAttribute(g,3))
  56914. } else if (e instanceof n.BufferGeometry)
  56915. if (null !== e.index) {
  56916. var A = e.index.array
  56917. , a = e.attributes.position
  56918. , y = e.groups
  56919. , l = 0;
  56920. 0 === y.length && e.addGroup(0, A.length);
  56921. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56922. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56923. for (var p = 0; p < 3; p++) {
  56924. i[0] = A[h + p],
  56925. i[1] = A[h + (p + 1) % 3],
  56926. i.sort(t);
  56927. var f = i.toString();
  56928. void 0 === r[f] && (c[2 * l] = i[0],
  56929. c[2 * l + 1] = i[1],
  56930. r[f] = !0,
  56931. l++)
  56932. }
  56933. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56934. for (var p = 0; p < 2; p++) {
  56935. var v = 6 * h + 3 * p
  56936. , T = c[2 * h + p];
  56937. g[v + 0] = a.getX(T),
  56938. g[v + 1] = a.getY(T),
  56939. g[v + 2] = a.getZ(T)
  56940. }
  56941. this.addAttribute("position", new n.BufferAttribute(g,3))
  56942. } else {
  56943. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56944. for (var p = 0; p < 3; p++) {
  56945. var v = 18 * h + 6 * p
  56946. , S = 9 * h + 3 * p;
  56947. g[v + 0] = a[S],
  56948. g[v + 1] = a[S + 1],
  56949. g[v + 2] = a[S + 2];
  56950. var T = 9 * h + 3 * ((p + 1) % 3);
  56951. g[v + 3] = a[T],
  56952. g[v + 4] = a[T + 1],
  56953. g[v + 5] = a[T + 2]
  56954. }
  56955. this.addAttribute("position", new n.BufferAttribute(g,3))
  56956. }
  56957. }
  56958. ,
  56959. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56960. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56961. n.AxisHelper = function(e) {
  56962. e = e || 1;
  56963. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56964. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56965. , r = new n.BufferGeometry;
  56966. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56967. r.addAttribute("color", new n.BufferAttribute(i,3));
  56968. var o = new n.LineBasicMaterial({
  56969. vertexColors: n.VertexColors
  56970. });
  56971. n.LineSegments.call(this, r, o)
  56972. }
  56973. ,
  56974. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56975. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56976. n.ArrowHelper = function() {
  56977. var e = new n.Geometry;
  56978. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56979. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56980. return t.translate(0, -.5, 0),
  56981. function(i, r, o, a, s, l) {
  56982. n.Object3D.call(this),
  56983. void 0 === a && (a = 16776960),
  56984. void 0 === o && (o = 1),
  56985. void 0 === s && (s = .2 * o),
  56986. void 0 === l && (l = .2 * s),
  56987. this.position.copy(r),
  56988. this.line = new n.Line(e,new n.LineBasicMaterial({
  56989. color: a
  56990. })),
  56991. this.line.matrixAutoUpdate = !1,
  56992. this.add(this.line),
  56993. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56994. color: a
  56995. })),
  56996. this.cone.matrixAutoUpdate = !1,
  56997. this.add(this.cone),
  56998. this.setDirection(i),
  56999. this.setLength(o, s, l)
  57000. }
  57001. }(),
  57002. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57003. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57004. n.ArrowHelper.prototype.setDirection = function() {
  57005. var e, t = new n.Vector3;
  57006. return function(i) {
  57007. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57008. e = Math.acos(i.y),
  57009. this.quaternion.setFromAxisAngle(t, e))
  57010. }
  57011. }(),
  57012. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57013. void 0 === t && (t = .2 * e),
  57014. void 0 === i && (i = .2 * t),
  57015. this.line.scale.set(1, Math.max(0, e - t), 1),
  57016. this.line.updateMatrix(),
  57017. this.cone.scale.set(i, t, i),
  57018. this.cone.position.y = e,
  57019. this.cone.updateMatrix()
  57020. }
  57021. ,
  57022. n.ArrowHelper.prototype.setColor = function(e) {
  57023. this.line.material.color.set(e),
  57024. this.cone.material.color.set(e)
  57025. }
  57026. ,
  57027. n.BoxHelper = function(e) {
  57028. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57029. , i = new Float32Array(24)
  57030. , r = new n.BufferGeometry;
  57031. r.setIndex(new n.BufferAttribute(t,1)),
  57032. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57033. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57034. color: 16776960
  57035. })),
  57036. void 0 !== e && this.update(e)
  57037. }
  57038. ,
  57039. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57040. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57041. n.BoxHelper.prototype.update = function() {
  57042. var e = new n.Box3;
  57043. return function(t) {
  57044. if (e.setFromObject(t),
  57045. !e.isEmpty()) {
  57046. var i = e.min
  57047. , n = e.max
  57048. , r = this.geometry.attributes.position
  57049. , o = r.array;
  57050. o[0] = n.x,
  57051. o[1] = n.y,
  57052. o[2] = n.z,
  57053. o[3] = i.x,
  57054. o[4] = n.y,
  57055. o[5] = n.z,
  57056. o[6] = i.x,
  57057. o[7] = i.y,
  57058. o[8] = n.z,
  57059. o[9] = n.x,
  57060. o[10] = i.y,
  57061. o[11] = n.z,
  57062. o[12] = n.x,
  57063. o[13] = n.y,
  57064. o[14] = i.z,
  57065. o[15] = i.x,
  57066. o[16] = n.y,
  57067. o[17] = i.z,
  57068. o[18] = i.x,
  57069. o[19] = i.y,
  57070. o[20] = i.z,
  57071. o[21] = n.x,
  57072. o[22] = i.y,
  57073. o[23] = i.z,
  57074. r.needsUpdate = !0,
  57075. this.geometry.computeBoundingSphere()
  57076. }
  57077. }
  57078. }(),
  57079. n.BoundingBoxHelper = function(e, t) {
  57080. var i = void 0 !== t ? t : 8947848;
  57081. this.object = e,
  57082. this.box = new n.Box3,
  57083. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57084. color: i,
  57085. wireframe: !0
  57086. }))
  57087. }
  57088. ,
  57089. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57090. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57091. n.BoundingBoxHelper.prototype.update = function() {
  57092. this.box.setFromObject(this.object),
  57093. this.box.size(this.scale),
  57094. this.box.center(this.position)
  57095. }
  57096. ,
  57097. n.CameraHelper = function(e) {
  57098. function t(e, t, n) {
  57099. i(e, n),
  57100. i(t, n)
  57101. }
  57102. function i(e, t) {
  57103. r.vertices.push(new n.Vector3),
  57104. r.colors.push(new n.Color(t)),
  57105. void 0 === a[e] && (a[e] = []),
  57106. a[e].push(r.vertices.length - 1)
  57107. }
  57108. var r = new n.Geometry
  57109. , o = new n.LineBasicMaterial({
  57110. color: 16777215,
  57111. vertexColors: n.FaceColors
  57112. })
  57113. , a = {}
  57114. , s = 16755200
  57115. , l = 16711680
  57116. , c = 43775
  57117. , h = 16777215
  57118. , u = 3355443;
  57119. t("n1", "n2", s),
  57120. t("n2", "n4", s),
  57121. t("n4", "n3", s),
  57122. t("n3", "n1", s),
  57123. t("f1", "f2", s),
  57124. t("f2", "f4", s),
  57125. t("f4", "f3", s),
  57126. t("f3", "f1", s),
  57127. t("n1", "f1", s),
  57128. t("n2", "f2", s),
  57129. t("n3", "f3", s),
  57130. t("n4", "f4", s),
  57131. t("p", "n1", l),
  57132. t("p", "n2", l),
  57133. t("p", "n3", l),
  57134. t("p", "n4", l),
  57135. t("u1", "u2", c),
  57136. t("u2", "u3", c),
  57137. t("u3", "u1", c),
  57138. t("c", "t", h),
  57139. t("p", "c", u),
  57140. t("cn1", "cn2", u),
  57141. t("cn3", "cn4", u),
  57142. t("cf1", "cf2", u),
  57143. t("cf3", "cf4", u),
  57144. n.LineSegments.call(this, r, o),
  57145. this.camera = e,
  57146. this.camera.updateProjectionMatrix(),
  57147. this.matrix = e.matrixWorld,
  57148. this.matrixAutoUpdate = !1,
  57149. this.pointMap = a,
  57150. this.update()
  57151. }
  57152. ,
  57153. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57154. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57155. n.CameraHelper.prototype.update = function() {
  57156. function e(e, n, a, s) {
  57157. r.set(n, a, s).unproject(o);
  57158. var l = i[e];
  57159. if (void 0 !== l)
  57160. for (var c = 0, h = l.length; c < h; c++)
  57161. t.vertices[l[c]].copy(r)
  57162. }
  57163. var t, i, r = new n.Vector3, o = new n.Camera;
  57164. return function() {
  57165. t = this.geometry,
  57166. i = this.pointMap;
  57167. var n = 1
  57168. , r = 1;
  57169. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57170. e("c", 0, 0, -1),
  57171. e("t", 0, 0, 1),
  57172. e("n1", -n, -r, -1),
  57173. e("n2", n, -r, -1),
  57174. e("n3", -n, r, -1),
  57175. e("n4", n, r, -1),
  57176. e("f1", -n, -r, 1),
  57177. e("f2", n, -r, 1),
  57178. e("f3", -n, r, 1),
  57179. e("f4", n, r, 1),
  57180. e("u1", .7 * n, 1.1 * r, -1),
  57181. e("u2", .7 * -n, 1.1 * r, -1),
  57182. e("u3", 0, 2 * r, -1),
  57183. e("cf1", -n, 0, 1),
  57184. e("cf2", n, 0, 1),
  57185. e("cf3", 0, -r, 1),
  57186. e("cf4", 0, r, 1),
  57187. e("cn1", -n, 0, -1),
  57188. e("cn2", n, 0, -1),
  57189. e("cn3", 0, -r, -1),
  57190. e("cn4", 0, r, -1),
  57191. t.verticesNeedUpdate = !0
  57192. }
  57193. }(),
  57194. n.DirectionalLightHelper = function(e, t) {
  57195. n.Object3D.call(this),
  57196. this.light = e,
  57197. this.light.updateMatrixWorld(),
  57198. this.matrix = e.matrixWorld,
  57199. this.matrixAutoUpdate = !1,
  57200. t = t || 1;
  57201. var i = new n.Geometry;
  57202. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57203. var r = new n.LineBasicMaterial({
  57204. fog: !1
  57205. });
  57206. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57207. this.lightPlane = new n.Line(i,r),
  57208. this.add(this.lightPlane),
  57209. i = new n.Geometry,
  57210. i.vertices.push(new n.Vector3, new n.Vector3),
  57211. r = new n.LineBasicMaterial({
  57212. fog: !1
  57213. }),
  57214. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57215. this.targetLine = new n.Line(i,r),
  57216. this.add(this.targetLine),
  57217. this.update()
  57218. }
  57219. ,
  57220. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57221. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57222. n.DirectionalLightHelper.prototype.dispose = function() {
  57223. this.lightPlane.geometry.dispose(),
  57224. this.lightPlane.material.dispose(),
  57225. this.targetLine.geometry.dispose(),
  57226. this.targetLine.material.dispose()
  57227. }
  57228. ,
  57229. n.DirectionalLightHelper.prototype.update = function() {
  57230. var e = new n.Vector3
  57231. , t = new n.Vector3
  57232. , i = new n.Vector3;
  57233. return function() {
  57234. e.setFromMatrixPosition(this.light.matrixWorld),
  57235. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57236. i.subVectors(t, e),
  57237. this.lightPlane.lookAt(i),
  57238. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57239. this.targetLine.geometry.vertices[1].copy(i),
  57240. this.targetLine.geometry.verticesNeedUpdate = !0,
  57241. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57242. }
  57243. }(),
  57244. n.EdgesHelper = function(e, t, i) {
  57245. var r = void 0 !== t ? t : 16777215;
  57246. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57247. color: r
  57248. })),
  57249. this.matrix = e.matrixWorld,
  57250. this.matrixAutoUpdate = !1
  57251. }
  57252. ,
  57253. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57254. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57255. n.FaceNormalsHelper = function(e, t, i, r) {
  57256. this.object = e,
  57257. this.size = void 0 !== t ? t : 1;
  57258. var o = void 0 !== i ? i : 16776960
  57259. , a = void 0 !== r ? r : 1
  57260. , s = 0
  57261. , l = this.object.geometry;
  57262. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57263. var c = new n.BufferGeometry
  57264. , h = new n.Float32Attribute(2 * s * 3,3);
  57265. c.addAttribute("position", h),
  57266. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57267. color: o,
  57268. linewidth: a
  57269. })),
  57270. this.matrixAutoUpdate = !1,
  57271. this.update()
  57272. }
  57273. ,
  57274. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57275. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57276. n.FaceNormalsHelper.prototype.update = function() {
  57277. var e = new n.Vector3
  57278. , t = new n.Vector3
  57279. , i = new n.Matrix3;
  57280. return function() {
  57281. this.object.updateMatrixWorld(!0),
  57282. i.getNormalMatrix(this.object.matrixWorld);
  57283. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57284. var u = s[c]
  57285. , d = u.normal;
  57286. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57287. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57288. r.setXYZ(l, e.x, e.y, e.z),
  57289. l += 1,
  57290. r.setXYZ(l, t.x, t.y, t.z),
  57291. l += 1
  57292. }
  57293. return r.needsUpdate = !0,
  57294. this
  57295. }
  57296. }(),
  57297. n.GridHelper = function(e, t) {
  57298. var i = new n.Geometry
  57299. , r = new n.LineBasicMaterial({
  57300. vertexColors: n.VertexColors
  57301. });
  57302. this.color1 = new n.Color(4473924),
  57303. this.color2 = new n.Color(8947848);
  57304. for (var o = -e; o <= e; o += t) {
  57305. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57306. var a = 0 === o ? this.color1 : this.color2;
  57307. i.colors.push(a, a, a, a)
  57308. }
  57309. n.LineSegments.call(this, i, r)
  57310. }
  57311. ,
  57312. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57313. n.GridHelper.prototype.constructor = n.GridHelper,
  57314. n.GridHelper.prototype.setColors = function(e, t) {
  57315. this.color1.set(e),
  57316. this.color2.set(t),
  57317. this.geometry.colorsNeedUpdate = !0
  57318. }
  57319. ,
  57320. n.HemisphereLightHelper = function(e, t) {
  57321. n.Object3D.call(this),
  57322. this.light = e,
  57323. this.light.updateMatrixWorld(),
  57324. this.matrix = e.matrixWorld,
  57325. this.matrixAutoUpdate = !1,
  57326. this.colors = [new n.Color, new n.Color];
  57327. var i = new n.SphereGeometry(t,4,2);
  57328. i.rotateX(-Math.PI / 2);
  57329. for (var r = 0, o = 8; r < o; r++)
  57330. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57331. var a = new n.MeshBasicMaterial({
  57332. vertexColors: n.FaceColors,
  57333. wireframe: !0
  57334. });
  57335. this.lightSphere = new n.Mesh(i,a),
  57336. this.add(this.lightSphere),
  57337. this.update()
  57338. }
  57339. ,
  57340. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57341. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57342. n.HemisphereLightHelper.prototype.dispose = function() {
  57343. this.lightSphere.geometry.dispose(),
  57344. this.lightSphere.material.dispose()
  57345. }
  57346. ,
  57347. n.HemisphereLightHelper.prototype.update = function() {
  57348. var e = new n.Vector3;
  57349. return function() {
  57350. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57351. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57352. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57353. this.lightSphere.geometry.colorsNeedUpdate = !0
  57354. }
  57355. }(),
  57356. n.PointLightHelper = function(e, t) {
  57357. this.light = e,
  57358. this.light.updateMatrixWorld();
  57359. var i = new n.SphereGeometry(t,4,2)
  57360. , r = new n.MeshBasicMaterial({
  57361. wireframe: !0,
  57362. fog: !1
  57363. });
  57364. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57365. n.Mesh.call(this, i, r),
  57366. this.matrix = this.light.matrixWorld,
  57367. this.matrixAutoUpdate = !1
  57368. }
  57369. ,
  57370. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57371. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57372. n.PointLightHelper.prototype.dispose = function() {
  57373. this.geometry.dispose(),
  57374. this.material.dispose()
  57375. }
  57376. ,
  57377. n.PointLightHelper.prototype.update = function() {
  57378. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57379. }
  57380. ,
  57381. n.SkeletonHelper = function(e) {
  57382. this.bones = this.getBoneList(e);
  57383. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57384. var r = this.bones[i];
  57385. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57386. t.vertices.push(new n.Vector3),
  57387. t.colors.push(new n.Color(0,0,1)),
  57388. t.colors.push(new n.Color(0,1,0)))
  57389. }
  57390. t.dynamic = !0;
  57391. var o = new n.LineBasicMaterial({
  57392. vertexColors: n.VertexColors,
  57393. depthTest: !1,
  57394. depthWrite: !1,
  57395. transparent: !0
  57396. });
  57397. n.LineSegments.call(this, t, o),
  57398. this.root = e,
  57399. this.matrix = e.matrixWorld,
  57400. this.matrixAutoUpdate = !1,
  57401. this.update()
  57402. }
  57403. ,
  57404. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57405. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57406. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57407. var t = [];
  57408. e instanceof n.Bone && t.push(e);
  57409. for (var i = 0; i < e.children.length; i++)
  57410. t.push.apply(t, this.getBoneList(e.children[i]));
  57411. return t
  57412. }
  57413. ,
  57414. n.SkeletonHelper.prototype.update = function() {
  57415. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57416. var a = this.bones[o];
  57417. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57418. e.vertices[r].setFromMatrixPosition(i),
  57419. i.multiplyMatrices(t, a.parent.matrixWorld),
  57420. e.vertices[r + 1].setFromMatrixPosition(i),
  57421. r += 2)
  57422. }
  57423. e.verticesNeedUpdate = !0,
  57424. e.computeBoundingSphere()
  57425. }
  57426. ,
  57427. n.SpotLightHelper = function(e) {
  57428. n.Object3D.call(this),
  57429. this.light = e,
  57430. this.light.updateMatrixWorld(),
  57431. this.matrix = e.matrixWorld,
  57432. this.matrixAutoUpdate = !1;
  57433. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57434. t.translate(0, -.5, 0),
  57435. t.rotateX(-Math.PI / 2);
  57436. var i = new n.MeshBasicMaterial({
  57437. wireframe: !0,
  57438. fog: !1
  57439. });
  57440. this.cone = new n.Mesh(t,i),
  57441. this.add(this.cone),
  57442. this.update()
  57443. }
  57444. ,
  57445. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57446. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57447. n.SpotLightHelper.prototype.dispose = function() {
  57448. this.cone.geometry.dispose(),
  57449. this.cone.material.dispose()
  57450. }
  57451. ,
  57452. n.SpotLightHelper.prototype.update = function() {
  57453. var e = new n.Vector3
  57454. , t = new n.Vector3;
  57455. return function() {
  57456. var i = this.light.distance ? this.light.distance : 1e4
  57457. , n = i * Math.tan(this.light.angle);
  57458. this.cone.scale.set(n, n, i),
  57459. e.setFromMatrixPosition(this.light.matrixWorld),
  57460. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57461. this.cone.lookAt(t.sub(e)),
  57462. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57463. }
  57464. }(),
  57465. n.VertexNormalsHelper = function(e, t, i, r) {
  57466. this.object = e,
  57467. this.size = void 0 !== t ? t : 1;
  57468. var o = void 0 !== i ? i : 16711680
  57469. , a = void 0 !== r ? r : 1
  57470. , s = 0
  57471. , l = this.object.geometry;
  57472. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57473. var c = new n.BufferGeometry
  57474. , h = new n.Float32Attribute(2 * s * 3,3);
  57475. c.addAttribute("position", h),
  57476. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57477. color: o,
  57478. linewidth: a
  57479. })),
  57480. this.matrixAutoUpdate = !1,
  57481. this.update()
  57482. }
  57483. ,
  57484. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57485. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57486. n.VertexNormalsHelper.prototype.update = function() {
  57487. var e = new n.Vector3
  57488. , t = new n.Vector3
  57489. , i = new n.Matrix3;
  57490. return function() {
  57491. var r = ["a", "b", "c"];
  57492. this.object.updateMatrixWorld(!0),
  57493. i.getNormalMatrix(this.object.matrixWorld);
  57494. var o = this.object.matrixWorld
  57495. , a = this.geometry.attributes.position
  57496. , s = this.object.geometry;
  57497. if (s instanceof n.Geometry)
  57498. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57499. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57500. var m = l[p[r[f]]]
  57501. , v = p.vertexNormals[f];
  57502. e.copy(m).applyMatrix4(o),
  57503. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57504. a.setXYZ(h, e.x, e.y, e.z),
  57505. h += 1,
  57506. a.setXYZ(h, t.x, t.y, t.z),
  57507. h += 1
  57508. }
  57509. else if (s instanceof n.BufferGeometry)
  57510. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57511. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57512. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57513. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57514. a.setXYZ(h, e.x, e.y, e.z),
  57515. h += 1,
  57516. a.setXYZ(h, t.x, t.y, t.z),
  57517. h += 1;
  57518. return a.needsUpdate = !0,
  57519. this
  57520. }
  57521. }(),
  57522. n.WireframeHelper = function(e, t) {
  57523. var i = void 0 !== t ? t : 16777215;
  57524. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57525. color: i
  57526. })),
  57527. this.matrix = e.matrixWorld,
  57528. this.matrixAutoUpdate = !1
  57529. }
  57530. ,
  57531. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57532. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57533. n.ImmediateRenderObject = function(e) {
  57534. n.Object3D.call(this),
  57535. this.material = e,
  57536. this.render = function(e) {}
  57537. }
  57538. ,
  57539. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57540. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57541. n.MorphBlendMesh = function(e, t) {
  57542. n.Mesh.call(this, e, t),
  57543. this.animationsMap = {},
  57544. this.animationsList = [];
  57545. var i = this.geometry.morphTargets.length
  57546. , r = "__default"
  57547. , o = 0
  57548. , a = i - 1
  57549. , s = i / 1;
  57550. this.createAnimation(r, o, a, s),
  57551. this.setAnimationWeight(r, 1)
  57552. }
  57553. ,
  57554. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57555. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57556. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57557. var r = {
  57558. start: t,
  57559. end: i,
  57560. length: i - t + 1,
  57561. fps: n,
  57562. duration: (i - t) / n,
  57563. lastFrame: 0,
  57564. currentFrame: 0,
  57565. active: !1,
  57566. time: 0,
  57567. direction: 1,
  57568. weight: 1,
  57569. directionBackwards: !1,
  57570. mirroredLoop: !1
  57571. };
  57572. this.animationsMap[e] = r,
  57573. this.animationsList.push(r)
  57574. }
  57575. ,
  57576. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57577. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57578. var s = r.morphTargets[o]
  57579. , l = s.name.match(i);
  57580. if (l && l.length > 1) {
  57581. var c = l[1];
  57582. n[c] || (n[c] = {
  57583. start: 1 / 0,
  57584. end: -(1 / 0)
  57585. });
  57586. var h = n[c];
  57587. o < h.start && (h.start = o),
  57588. o > h.end && (h.end = o),
  57589. t || (t = c)
  57590. }
  57591. }
  57592. for (var c in n) {
  57593. var h = n[c];
  57594. this.createAnimation(c, h.start, h.end, e)
  57595. }
  57596. this.firstAnimation = t
  57597. }
  57598. ,
  57599. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57600. var t = this.animationsMap[e];
  57601. t && (t.direction = 1,
  57602. t.directionBackwards = !1)
  57603. }
  57604. ,
  57605. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57606. var t = this.animationsMap[e];
  57607. t && (t.direction = -1,
  57608. t.directionBackwards = !0)
  57609. }
  57610. ,
  57611. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57612. var i = this.animationsMap[e];
  57613. i && (i.fps = t,
  57614. i.duration = (i.end - i.start) / i.fps)
  57615. }
  57616. ,
  57617. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57618. var i = this.animationsMap[e];
  57619. i && (i.duration = t,
  57620. i.fps = (i.end - i.start) / i.duration)
  57621. }
  57622. ,
  57623. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57624. var i = this.animationsMap[e];
  57625. i && (i.weight = t)
  57626. }
  57627. ,
  57628. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57629. var i = this.animationsMap[e];
  57630. i && (i.time = t)
  57631. }
  57632. ,
  57633. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57634. var t = 0
  57635. , i = this.animationsMap[e];
  57636. return i && (t = i.time),
  57637. t
  57638. }
  57639. ,
  57640. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57641. var t = -1
  57642. , i = this.animationsMap[e];
  57643. return i && (t = i.duration),
  57644. t
  57645. }
  57646. ,
  57647. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57648. var t = this.animationsMap[e];
  57649. t ? (t.time = 0,
  57650. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57651. }
  57652. ,
  57653. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57654. var t = this.animationsMap[e];
  57655. t && (t.active = !1)
  57656. }
  57657. ,
  57658. n.MorphBlendMesh.prototype.update = function(e) {
  57659. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57660. var r = this.animationsList[t];
  57661. if (r.active) {
  57662. var o = r.duration / r.length;
  57663. r.time += r.direction * e,
  57664. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57665. r.time > r.duration && (r.time = r.duration,
  57666. r.directionBackwards = !0),
  57667. r.time < 0 && (r.time = 0,
  57668. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57669. r.time < 0 && (r.time += r.duration));
  57670. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57671. , s = r.weight;
  57672. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57673. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57674. this.morphTargetInfluences[a] = 0,
  57675. r.lastFrame = r.currentFrame,
  57676. r.currentFrame = a);
  57677. var l = r.time % o / o;
  57678. r.directionBackwards && (l = 1 - l),
  57679. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57680. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57681. }
  57682. }
  57683. }
  57684. ,
  57685. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57686. i.THREE = n) : this.THREE = n
  57687. }
  57688. , {}]
  57689. }, {}, [116]);