main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. hardwareTypes = null
  5. hardwareHotList = {}
  6. //热点 设备控制
  7. $("#hotPannel .close, #hotPannel .iconquxiao").on('click',()=>{
  8. $("#hotPannel>div").css("display","");
  9. window.hotNeedUpdatePannel = null;
  10. })
  11. $("#hotPannel input.mui-switch").on('change',(e)=>{//灯
  12. var ifOn = $('#hotPannel input.mui-switch').is(':checked');
  13. window.changeDeviceStatus(window.hotNeedUpdatePannel, '02', ifOn?'1':'0', null, (a)=>{
  14. $("#hotPannel input.mui-switch").prop("checked", !ifOn) //error
  15. })
  16. })
  17. var getAjax = function(url, success, errorString){
  18. $.ajax({//获取设备状态
  19. method: "GET",
  20. headers: {
  21. "Content-Type": "application/json",
  22. },
  23. dataType: "json",
  24. contentType: "application/json",
  25. url: url,
  26. success: (data)=> {
  27. success(data)
  28. },
  29. error:(e)=>{
  30. alert(errorString)
  31. }
  32. })
  33. }
  34. getAjax(g_Prefix+`/api/device/getType`, (data)=>{
  35. if (data.code === 0) {
  36. hardwareTypes = data.data
  37. } else {
  38. console.error('设备类型列表获取失败')
  39. }
  40. },'设备类型列表获取失败')
  41. window.getDeviceInfo = function(deviceId, callback){
  42. var userId = '77547f7af360c5d8e14932866b844d53'
  43. var url = `/api/device/list/${userId}` + (deviceId ? `?deviceId=${deviceId}` : '')
  44. getAjax(url, (data)=>{
  45. if(data.code == 0){
  46. callback(data.data)
  47. }
  48. },'设备列表获取失败')
  49. }
  50. //----------------------------------
  51. var dom = {//许钟文add
  52. getOffset: function(type, element, parent) {
  53. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  54. if (!parent) parent = $("body")[0];
  55. while (element = element.offsetParent) {
  56. if (element == parent) break;
  57. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  58. }
  59. return left;
  60. }
  61. };
  62. !function() {
  63. "use strict";
  64. function t(t, i) {
  65. return typeof t === i
  66. }
  67. function i(t, i) {
  68. return t instanceof i
  69. }
  70. function n(t) {
  71. return t && t.nodeType
  72. }
  73. function e(t) {
  74. return n(t) ? t : i(t, g) ? t[0] : void 0
  75. }
  76. function o(t, i, n) {
  77. return g.each(t, function(t, e) {
  78. n = i.call(e, n, t, e)
  79. }),
  80. n
  81. }
  82. function r(t, i, n) {
  83. var e, o, r;
  84. if (t === i)
  85. return !0;
  86. if (!t || !i || t.constructor !== i.constructor)
  87. return !1;
  88. for (e = 0,
  89. o = n.length; o > e; e += 1) {
  90. if (r = n[e],
  91. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  92. return !1;
  93. if (t[r] !== i[r])
  94. return !1
  95. }
  96. return !0
  97. }
  98. function s(t, i, n, e) {
  99. this.left = E(t),
  100. this.top = E(i),
  101. this.width = E(n),
  102. this.height = E(e),
  103. this.right = this.left + this.width,
  104. this.bottom = this.top + this.height
  105. }
  106. function h(t, i, n, e) {
  107. this.visible = t || 0,
  108. this.viewport = i || 0,
  109. this.possible = n || 0,
  110. this.rects = e && T({}, e) || null
  111. }
  112. function l(t, i) {
  113. this.els = t,
  114. this.viewport = i
  115. }
  116. function c(t, i, n) {
  117. var e;
  118. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  119. e ? e[n] : 0
  120. }
  121. function u(t, i) {
  122. return t.val - i.val
  123. }
  124. function a(t, i) {
  125. return i.val - t.val
  126. }
  127. function f(t) {
  128. var i = s.ofContent(t, !0)
  129. , n = s.ofViewport(t, !0)
  130. , e = i.width - n.width
  131. , o = i.height - n.height;
  132. this.content = i,
  133. this.viewport = n,
  134. this.width = 0 >= e ? null : n.left / e,
  135. this.height = 0 >= o ? null : n.top / o,
  136. this.left = n.left,
  137. this.top = n.top,
  138. this.right = i.right - n.right,
  139. this.bottom = i.bottom - n.bottom
  140. }
  141. function p(t) {
  142. this.el = t || window
  143. }
  144. function d(t, i) {
  145. this.context = t,
  146. this.viewport = i,
  147. this.init()
  148. }
  149. function v(t, i, n, e) {
  150. this.context = new l(t,i),
  151. this.property = n,
  152. this.descending = e,
  153. this.init()
  154. }
  155. function w(t) {
  156. t && t !== window && t !== document ? (this.context = t,
  157. this.$autoTarget = g(t)) : this.context = window,
  158. this.init()
  159. }
  160. var g = jQuery
  161. , m = g(window)
  162. , b = g(document)
  163. , T = g.extend
  164. , y = g.isFunction
  165. , k = Math.max
  166. , V = Math.min
  167. , E = Math.round
  168. , x = function() {
  169. var t = {}
  170. , i = 1;
  171. return function(n) {
  172. return n ? (t[n] || (t[n] = i,
  173. i += 1),
  174. t[n]) : 0
  175. }
  176. }();
  177. T(s.prototype, {
  178. equals: function(t) {
  179. return r(this, t, ["left", "top", "width", "height"])
  180. },
  181. area: function() {
  182. return this.width * this.height
  183. },
  184. relativeTo: function(t) {
  185. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  186. },
  187. intersection: function(t) {
  188. if (!i(t, s))
  189. return null;
  190. var n = k(this.left, t.left)
  191. , e = V(this.right, t.right)
  192. , o = k(this.top, t.top)
  193. , r = V(this.bottom, t.bottom)
  194. , h = e - n
  195. , l = r - o;
  196. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  197. },
  198. envelope: function(t) {
  199. if (!i(t, s))
  200. return this;
  201. var n = V(this.left, t.left)
  202. , e = k(this.right, t.right)
  203. , o = V(this.top, t.top)
  204. , r = k(this.bottom, t.bottom)
  205. , h = e - n
  206. , l = r - o;
  207. return new s(n,o,h,l)
  208. }
  209. }),
  210. T(s, {
  211. ofContent: function(t, i) {
  212. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  213. },
  214. ofViewport: function(t, i) {
  215. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  216. },
  217. ofElement: function(t) {
  218. var i = g(t);
  219. if (!i.is(":visible"))
  220. return null;
  221. var n = i.offset();
  222. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  223. }
  224. }),
  225. T(h.prototype, {
  226. equals: function(t) {
  227. return this.fracsEqual(t) && this.rectsEqual(t)
  228. },
  229. fracsEqual: function(t) {
  230. return r(this, t, ["visible", "viewport", "possible"])
  231. },
  232. rectsEqual: function(t) {
  233. return r(this.rects, t.rects, ["document", "element", "viewport"])
  234. }
  235. }),
  236. T(h, {
  237. of: function(t, i) {
  238. var e, o, r;
  239. return t = n(t) && s.ofElement(t) || t,
  240. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  241. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  242. r = V(t.width, i.width) * V(t.height, i.height),
  243. new h(o / t.area(),o / i.area(),o / r,{
  244. document: e,
  245. element: e.relativeTo(t),
  246. viewport: e.relativeTo(i)
  247. })) : new h
  248. }
  249. });
  250. var q = ["width", "height", "left", "right", "top", "bottom"]
  251. , S = ["possible", "visible", "viewport"];
  252. T(l.prototype, {
  253. sorted: function(t, i) {
  254. var n = this.viewport;
  255. return g.map(this.els, function(i) {
  256. return {
  257. el: i,
  258. val: c(i, n, t)
  259. }
  260. }).sort(i ? a : u)
  261. },
  262. best: function(t, i) {
  263. return this.els.length ? this.sorted(t, i)[0] : null
  264. }
  265. }),
  266. T(f.prototype, {
  267. equals: function(t) {
  268. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  269. }
  270. }),
  271. T(p.prototype, {
  272. equals: function(t) {
  273. return r(this, t, ["el"])
  274. },
  275. scrollState: function() {
  276. return new f(this.el)
  277. },
  278. scrollTo: function(t, i, n) {
  279. var e = g(this.el === window ? "html,body" : this.el);
  280. t = t || 0,
  281. i = i || 0,
  282. n = isNaN(n) ? 1e3 : n,
  283. e.stop(!0).animate({
  284. scrollLeft: t,
  285. scrollTop: i
  286. }, n)
  287. },
  288. scroll: function(t, i, n) {
  289. var e = this.el === window ? m : g(this.el);
  290. t = t || 0,
  291. i = i || 0,
  292. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  293. },
  294. scrollToRect: function(t, i, n, e) {
  295. i = i || 0,
  296. n = n || 0,
  297. this.scrollTo(t.left - i, t.top - n, e)
  298. },
  299. scrollToElement: function(t, i, n, e) {
  300. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  301. this.scrollToRect(o, i, n, e)
  302. }
  303. });
  304. var C = {
  305. init: function() {
  306. this.callbacks = g.Callbacks("memory unique"),
  307. this.currVal = null,
  308. this.prevVal = null,
  309. this.checkProxy = g.proxy(this.check, this),
  310. this.autoCheck()
  311. },
  312. bind: function(t) {
  313. this.callbacks.add(t)
  314. },
  315. unbind: function(t) {
  316. t ? this.callbacks.remove(t) : this.callbacks.empty()
  317. },
  318. trigger: function() {
  319. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  320. },
  321. check: function(t) {
  322. var i = this.updatedValue(t);
  323. return void 0 !== i && (this.prevVal = this.currVal,
  324. this.currVal = i,
  325. this.trigger(),
  326. !0)
  327. },
  328. $autoTarget: m,
  329. autoEvents: "load resize scroll",
  330. autoCheck: function(t) {
  331. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  332. }
  333. };
  334. T(d.prototype, C, {
  335. updatedValue: function() {
  336. var t = h.of(this.context, this.viewport);
  337. return this.currVal && this.currVal.equals(t) ? void 0 : t
  338. }
  339. }),
  340. T(v.prototype, C, {
  341. updatedValue: function() {
  342. var t = this.context.best(this.property, this.descending);
  343. return t && (t = t.val > 0 ? t.el : null,
  344. this.currVal !== t) ? t : void 0
  345. }
  346. }),
  347. T(w.prototype, C, {
  348. updatedValue: function() {
  349. var t = new f(this.context);
  350. return this.currVal && this.currVal.equals(t) ? void 0 : t
  351. }
  352. });
  353. var L = function(t, i) {
  354. var n = [].slice
  355. , e = jQuery
  356. , o = e.extend
  357. , r = e.isFunction
  358. , s = o({}, i)
  359. , h = function(i, n, o, s) {
  360. return o = r(o) ? o.apply(i, n) : o,
  361. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  362. }
  363. , l = function() {
  364. return h(this, n.call(arguments), s.defaultStatic, l)
  365. }
  366. , c = function(t) {
  367. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  368. }
  369. , u = function(t) {
  370. t && (o(l, t.statics),
  371. o(c, t.methods)),
  372. l.modplug = u
  373. };
  374. u.prev = {
  375. statics: e[t],
  376. methods: e.fn[t]
  377. },
  378. u(i),
  379. e[t] = l,
  380. e.fn[t] = c
  381. }
  382. , M = "fracs";
  383. L(M, {
  384. statics: {
  385. version: "0.15.0",
  386. Rect: s,
  387. Fractions: h,
  388. Group: l,
  389. ScrollState: f,
  390. Viewport: p,
  391. FracsCallbacks: d,
  392. GroupCallbacks: v,
  393. ScrollStateCallbacks: w,
  394. fracs: function(t, i) {
  395. return h.of(t, i)
  396. }
  397. },
  398. methods: {
  399. content: function(t) {
  400. return this.length ? s.ofContent(this[0], t) : null
  401. },
  402. envelope: function() {
  403. return o(this, function(t) {
  404. var i = s.ofElement(this);
  405. return t ? t.envelope(i) : i
  406. })
  407. },
  408. fracs: function(i, n, o) {
  409. t(i, "string") || (o = n,
  410. n = i,
  411. i = null),
  412. y(n) || (o = n,
  413. n = null),
  414. o = e(o);
  415. var r = M + ".fracs." + x(o);
  416. return "unbind" === i ? this.each(function() {
  417. var t = g(this).data(r);
  418. t && t.unbind(n)
  419. }) : "check" === i ? this.each(function() {
  420. var t = g(this).data(r);
  421. t && t.check()
  422. }) : y(n) ? this.each(function() {
  423. var t = g(this)
  424. , i = t.data(r);
  425. i || (i = new d(this,o),
  426. t.data(r, i)),
  427. i.bind(n)
  428. }) : this.length ? h.of(this[0], o) : null
  429. },
  430. intersection: function() {
  431. return o(this, function(t) {
  432. var i = s.ofElement(this);
  433. return t ? t.intersection(i) : i
  434. })
  435. },
  436. max: function(t, i, n) {
  437. return y(i) || (n = i,
  438. i = null),
  439. n = e(n),
  440. i ? (new v(this,n,t,!0).bind(i),
  441. this) : this.pushStack(new l(this,n).best(t, !0).el)
  442. },
  443. min: function(t, i, n) {
  444. return y(i) || (n = i,
  445. i = null),
  446. n = e(n),
  447. i ? (new v(this,n,t).bind(i),
  448. this) : this.pushStack(new l(this,n).best(t).el)
  449. },
  450. rect: function() {
  451. return this.length ? s.ofElement(this[0]) : null
  452. },
  453. scrollState: function(i, n) {
  454. var e = M + ".scrollState";
  455. return t(i, "string") || (n = i,
  456. i = null),
  457. "unbind" === i ? this.each(function() {
  458. var t = g(this).data(e);
  459. t && t.unbind(n)
  460. }) : "check" === i ? this.each(function() {
  461. var t = g(this).data(e);
  462. t && t.check()
  463. }) : y(n) ? this.each(function() {
  464. var t = g(this)
  465. , i = t.data(e);
  466. i || (i = new w(this),
  467. t.data(e, i)),
  468. i.bind(n)
  469. }) : this.length ? new f(this[0]) : null
  470. },
  471. scroll: function(t, i, n) {
  472. return this.each(function() {
  473. new p(this).scroll(t, i, n)
  474. })
  475. },
  476. scrollTo: function(t, i, n, o) {
  477. return g.isNumeric(t) && (o = n,
  478. n = i,
  479. i = t,
  480. t = null),
  481. t = e(t),
  482. this.each(function() {
  483. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  484. })
  485. },
  486. scrollToThis: function(t, i, n, o) {
  487. return o = new p(e(o)),
  488. o.scrollToElement(this[0], t, i, n),
  489. this
  490. },
  491. softLink: function(t, i, n, o) {
  492. return o = new p(e(o)),
  493. this.filter("a[href^=#]").each(function() {
  494. var e = g(this);
  495. e.on("click", function() {
  496. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  497. })
  498. })
  499. },
  500. sort: function(i, n, o) {
  501. return t(n, "boolean") || (o = n,
  502. n = null),
  503. o = e(o),
  504. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  505. return t.el
  506. }))
  507. },
  508. viewport: function(t) {
  509. return this.length ? s.ofViewport(this[0], t) : null
  510. }
  511. },
  512. defaultStatic: "fracs",
  513. defaultMethod: "fracs"
  514. })
  515. }();
  516. if ("undefined" == typeof jQuery)
  517. throw new Error("Bootstrap's JavaScript requires jQuery");
  518. +function(t) {
  519. "use strict";
  520. function e(e) {
  521. return this.each(function() {
  522. var o = t(this)
  523. , s = o.data("bs.tooltip")
  524. , n = "object" == typeof e && e;
  525. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  526. "string" == typeof e && s[e]())
  527. })
  528. }
  529. var i = function(t, e) {
  530. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  531. this.init("tooltip", t, e)
  532. };
  533. i.VERSION = "3.2.0",
  534. i.DEFAULTS = {
  535. animation: !0,
  536. placement: "top",
  537. selector: !1,
  538. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  539. trigger: "hover focus",
  540. title: "",
  541. delay: 0,
  542. html: !1,
  543. container: !1,
  544. viewport: {
  545. selector: "body",
  546. padding: 0
  547. }
  548. },
  549. i.prototype.init = function(e, i, o) {
  550. this.enabled = !0,
  551. this.type = e,
  552. this.$element = t(i),
  553. this.options = this.getOptions(o),
  554. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  555. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  556. var r = s[n];
  557. if ("click" == r)
  558. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  559. else if ("manual" != r) {
  560. var a = "hover" == r ? "mouseenter" : "focusin"
  561. , l = "hover" == r ? "mouseleave" : "focusout";
  562. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  563. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  564. }
  565. }
  566. this.options.selector ? this._options = t.extend({}, this.options, {
  567. trigger: "manual",
  568. selector: ""
  569. }) : this.fixTitle()
  570. }
  571. ,
  572. i.prototype.getDefaults = function() {
  573. return i.DEFAULTS
  574. }
  575. ,
  576. i.prototype.getOptions = function(e) {
  577. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  578. e.delay && "number" == typeof e.delay && (e.delay = {
  579. show: e.delay,
  580. hide: e.delay
  581. }),
  582. e
  583. }
  584. ,
  585. i.prototype.getDelegateOptions = function() {
  586. var e = {}
  587. , i = this.getDefaults();
  588. return this._options && t.each(this._options, function(t, o) {
  589. i[t] != o && (e[t] = o)
  590. }),
  591. e
  592. }
  593. ,
  594. i.prototype.enter = function(e) {
  595. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  596. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  597. t(e.currentTarget).data("bs." + this.type, i)),
  598. clearTimeout(i.timeout),
  599. i.hoverState = "in",
  600. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  601. // "in" == i.hoverState && i.show()
  602. }, i.options.delay.show)) : i.show()
  603. }
  604. ,
  605. i.prototype.leave = function(e) {
  606. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  607. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  608. t(e.currentTarget).data("bs." + this.type, i)),
  609. clearTimeout(i.timeout),
  610. i.hoverState = "out",
  611. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  612. "out" == i.hoverState && i.hide()
  613. }, i.options.delay.hide)) : i.hide()
  614. }
  615. ,
  616. i.prototype.show = function() {
  617. var e = t.Event("show.bs." + this.type);
  618. if (this.hasContent() && this.enabled) {
  619. this.$element.trigger(e);
  620. var i = t.contains(document.documentElement, this.$element[0]);
  621. if (e.isDefaultPrevented() || !i)
  622. return;
  623. var o = this
  624. , s = this.tip()
  625. , n = this.getUID(this.type);
  626. this.setContent(),
  627. s.attr("id", n),
  628. this.$element.attr("aria-describedby", n),
  629. this.options.animation && s.addClass("fade");
  630. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  631. , a = /\s?auto?\s?/i
  632. , l = a.test(r);
  633. l && (r = r.replace(a, "") || "top"),
  634. s.detach().css({
  635. top: 0,
  636. left: 0,
  637. display: "block"
  638. }).addClass(r).data("bs." + this.type, this),
  639. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  640. var p = this.getPosition()
  641. , h = s[0].offsetWidth
  642. , f = s[0].offsetHeight;
  643. if (l) {
  644. var u = r
  645. , c = this.$element.parent()
  646. , d = this.getPosition(c);
  647. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  648. s.removeClass(u).addClass(r)
  649. }
  650. var g = this.getCalculatedOffset(r, p, h, f);
  651. this.applyPlacement(g, r);
  652. var y = function() {
  653. o.$element.trigger("shown.bs." + o.type),
  654. o.hoverState = null
  655. };
  656. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  657. }
  658. }
  659. ,
  660. i.prototype.applyPlacement = function(e, i) {
  661. var o = this.tip()
  662. , s = o[0].offsetWidth
  663. , n = o[0].offsetHeight
  664. , r = parseInt(o.css("margin-top"), 10)
  665. , a = parseInt(o.css("margin-left"), 10);
  666. isNaN(r) && (r = 0),
  667. isNaN(a) && (a = 0),
  668. e.top = e.top + r,
  669. e.left = e.left + a,
  670. t.offset.setOffset(o[0], t.extend({
  671. using: function(t) {
  672. o.css({
  673. top: Math.round(t.top),
  674. left: Math.round(t.left)
  675. })
  676. }
  677. }, e), 0),
  678. o.addClass("in");
  679. var l = o[0].offsetWidth
  680. , p = o[0].offsetHeight;
  681. "top" == i && p != n && (e.top = e.top + n - p);
  682. var h = this.getViewportAdjustedDelta(i, e, l, p);
  683. h.left ? e.left += h.left : e.top += h.top;
  684. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  685. , u = h.left ? "left" : "top"
  686. , c = h.left ? "offsetWidth" : "offsetHeight";
  687. o.offset(e),
  688. this.replaceArrow(f, o[0][c], u)
  689. }
  690. ,
  691. i.prototype.replaceArrow = function(t, e, i) {
  692. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  693. }
  694. ,
  695. i.prototype.setContent = function() {
  696. var t = this.tip()
  697. , e = this.getTitle();
  698. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  699. t.removeClass("fade in top bottom left right")
  700. }
  701. ,
  702. i.prototype.hide = function() {
  703. function e() {
  704. "in" != i.hoverState && o.detach(),
  705. i.$element.trigger("hidden.bs." + i.type)
  706. }
  707. var i = this
  708. , o = this.tip()
  709. , s = t.Event("hide.bs." + this.type);
  710. if (this.$element.removeAttr("aria-describedby"),
  711. this.$element.trigger(s),
  712. !s.isDefaultPrevented())
  713. return o.removeClass("in"),
  714. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  715. this.hoverState = null,
  716. this
  717. }
  718. ,
  719. i.prototype.fixTitle = function() {
  720. var t = this.$element;
  721. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  722. }
  723. ,
  724. i.prototype.hasContent = function() {
  725. return this.getTitle()
  726. }
  727. ,
  728. i.prototype.getPosition = function(e) {
  729. e = e || this.$element;
  730. var i = e[0]
  731. , o = "BODY" == i.tagName;
  732. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  733. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  734. width: o ? t(window).width() : e.outerWidth(),
  735. height: o ? t(window).height() : e.outerHeight()
  736. }, o ? {
  737. top: 0,
  738. left: 0
  739. } : e.offset())
  740. }
  741. ,
  742. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  743. return "bottom" == t ? {
  744. top: e.top + e.height,
  745. left: e.left + e.width / 2 - i / 2
  746. } : "top" == t ? {
  747. top: e.top - o,
  748. left: e.left + e.width / 2 - i / 2
  749. } : "left" == t ? {
  750. top: e.top + e.height / 2 - o / 2,
  751. left: e.left - i
  752. } : {
  753. top: e.top + e.height / 2 - o / 2,
  754. left: e.left + e.width
  755. }
  756. }
  757. ,
  758. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  759. var s = {
  760. top: 0,
  761. left: 0
  762. };
  763. if (!this.$viewport)
  764. return s;
  765. var n = this.options.viewport && this.options.viewport.padding || 0
  766. , r = this.getPosition(this.$viewport);
  767. if (/right|left/.test(t)) {
  768. var a = e.top - n - r.scroll
  769. , l = e.top + n - r.scroll + o;
  770. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  771. } else {
  772. var p = e.left - n
  773. , h = e.left + n + i;
  774. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  775. }
  776. return s
  777. }
  778. ,
  779. i.prototype.getTitle = function() {
  780. var t, e = this.$element, i = this.options;
  781. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  782. }
  783. ,
  784. i.prototype.getUID = function(t) {
  785. do
  786. t += ~~(1e6 * Math.random());
  787. while (document.getElementById(t));return t
  788. }
  789. ,
  790. i.prototype.tip = function() {
  791. return this.$tip = this.$tip || t(this.options.template)
  792. }
  793. ,
  794. i.prototype.arrow = function() {
  795. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  796. }
  797. ,
  798. i.prototype.validate = function() {
  799. this.$element[0].parentNode || (this.hide(),
  800. this.$element = null,
  801. this.options = null)
  802. }
  803. ,
  804. i.prototype.enable = function() {
  805. this.enabled = !0
  806. }
  807. ,
  808. i.prototype.disable = function() {
  809. this.enabled = !1
  810. }
  811. ,
  812. i.prototype.toggleEnabled = function() {
  813. this.enabled = !this.enabled
  814. }
  815. ,
  816. i.prototype.toggle = function(e) {
  817. var i = this;
  818. e && (i = t(e.currentTarget).data("bs." + this.type),
  819. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  820. t(e.currentTarget).data("bs." + this.type, i))),
  821. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  822. }
  823. ,
  824. i.prototype.destroy = function() {
  825. clearTimeout(this.timeout),
  826. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  827. }
  828. ;
  829. var o = t.fn.tooltip;
  830. t.fn.tooltip = e,
  831. t.fn.tooltip.Constructor = i,
  832. t.fn.tooltip.noConflict = function() {
  833. return t.fn.tooltip = o,
  834. this
  835. }
  836. }(jQuery);
  837. !function(e, t, n) {
  838. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  839. }("Keen", this, function() {
  840. "use strict";
  841. function Keen() {
  842. return _init.apply(this, arguments)
  843. }
  844. function _init(e) {
  845. if (_isUndefined(e))
  846. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  847. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  848. throw new Error("Please provide a projectId");
  849. this.configure(e)
  850. }
  851. function _extend(e) {
  852. for (var t = 1; t < arguments.length; t++)
  853. for (var n in arguments[t])
  854. e[n] = arguments[t][n];
  855. return e
  856. }
  857. function _isUndefined(e) {
  858. return void 0 === e
  859. }
  860. function _type(e) {
  861. var t = e && e.constructor ? e.constructor.toString() : void 0;
  862. return t ? t.match(/function (.*)\(/)[1] : "Null"
  863. }
  864. function _each(e, t, n) {
  865. var r;
  866. if (!e)
  867. return 0;
  868. if (n = n ? n : e,
  869. "array" === _type(e)) {
  870. for (r = 0; r < e.length; r++)
  871. if (t.call(n, e[r], r, e) === !1)
  872. return 0
  873. } else
  874. for (r in e)
  875. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  876. return 0;
  877. return 1
  878. }
  879. function _parse_params(e) {
  880. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  881. return decodeURIComponent(e.replace(r, " "))
  882. }, a = e.split("?")[1]; t = i.exec(a); )
  883. n[o(t[1])] = o(t[2]);
  884. return n
  885. }
  886. function _set_protocol(e) {
  887. switch (e) {
  888. case "http":
  889. return "http";
  890. case "auto":
  891. return location.protocol.replace(/:/g, "");
  892. case "https":
  893. case void 0:
  894. default:
  895. return "https"
  896. }
  897. }
  898. function _set_request_type(e) {
  899. var t = e || "jsonp"
  900. , n = !1;
  901. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  902. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  903. }
  904. function _build_url(e) {
  905. return this.client.endpoint + "/projects/" + this.client.projectId + e
  906. }
  907. function _uploadEvent(e, t, n, r, i) {
  908. var o = _build_url.apply(this, ["/events/" + e])
  909. , a = {};
  910. n = n !== !1,
  911. this.client.globalProperties && (a = this.client.globalProperties(e));
  912. for (var c in t)
  913. t.hasOwnProperty(c) && (a[c] = t[c]);
  914. switch (this.client.requestType) {
  915. case "xhr":
  916. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  917. break;
  918. case "jsonp":
  919. var s = JSON.stringify(a)
  920. , l = Keen.Base64.encode(s);
  921. o = o + "?api_key=" + this.client.writeKey,
  922. o = o + "&data=" + l,
  923. o = o + "&modified=" + (new Date).getTime(),
  924. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  925. break;
  926. case "beacon":
  927. var s = JSON.stringify(a)
  928. , l = Keen.Base64.encode(s);
  929. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  930. o = o + "&data=" + encodeURIComponent(l),
  931. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  932. o += "&c=clv1",
  933. _request.beacon.apply(this, [o, null, r, i])
  934. }
  935. }
  936. Keen.prototype.configure = function(e) {
  937. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  938. e.protocol = _set_protocol(e.protocol),
  939. e.requestType = _set_request_type(e.requestType),
  940. this.client = {
  941. projectId: e.projectId,
  942. writeKey: e.writeKey,
  943. readKey: e.readKey,
  944. globalProperties: null,
  945. endpoint: e.protocol + "://" + e.host,
  946. requestType: e.requestType
  947. },
  948. Keen.trigger("client", this, e),
  949. this.trigger("ready"),
  950. this
  951. }
  952. ;
  953. var _request = {
  954. xhr: function(e, t, n, r, i, o, a, c) {
  955. if (!i)
  956. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  957. var s = new XMLHttpRequest;
  958. if (s.onreadystatechange = function() {
  959. if (4 == s.readyState)
  960. if (s.status >= 200 && s.status < 300) {
  961. var e;
  962. try {
  963. e = JSON.parse(s.responseText)
  964. } catch (e) {
  965. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  966. c && c(s, e)
  967. }
  968. a && e && a(e)
  969. } else
  970. Keen.log("HTTP request failed."),
  971. c && c(s, null)
  972. }
  973. ,
  974. s.open(e, t, o),
  975. i && s.setRequestHeader("Authorization", i),
  976. r && s.setRequestHeader("Content-Type", "application/json"),
  977. n)
  978. for (var l in n)
  979. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  980. var u = r ? JSON.stringify(r) : null;
  981. s.send(u)
  982. },
  983. jsonp: function(e, t, n, r) {
  984. if (!t)
  985. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  986. if (t && e.indexOf("api_key") < 0) {
  987. var i = e.indexOf("?") > 0 ? "&" : "?";
  988. e = e + i + "api_key=" + t
  989. }
  990. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  991. o += "a";
  992. var a = !1;
  993. window[o] = function(e) {
  994. a = !0,
  995. n && e && n(e),
  996. window[o] = void 0
  997. }
  998. ,
  999. e = e + "&jsonp=" + o;
  1000. var c = document.createElement("script");
  1001. c.id = "keen-jsonp",
  1002. c.src = e,
  1003. document.getElementsByTagName("head")[0].appendChild(c),
  1004. c.onreadystatechange = function() {
  1005. a === !1 && "loaded" === this.readyState && (a = !0,
  1006. r && r())
  1007. }
  1008. ,
  1009. c.onerror = function() {
  1010. a === !1 && (a = !0,
  1011. r && r())
  1012. }
  1013. },
  1014. beacon: function(e, t, n, r) {
  1015. if (t && e.indexOf("api_key") < 0) {
  1016. var i = e.indexOf("?") > 0 ? "&" : "?";
  1017. e = e + i + "api_key=" + t
  1018. }
  1019. var o = !1
  1020. , a = document.createElement("img");
  1021. a.onload = function() {
  1022. if (o = !0,
  1023. "naturalHeight"in this) {
  1024. if (this.naturalHeight + this.naturalWidth === 0)
  1025. return void this.onerror()
  1026. } else if (this.width + this.height === 0)
  1027. return void this.onerror();
  1028. n && n({
  1029. created: !0
  1030. })
  1031. }
  1032. ,
  1033. a.onerror = function() {
  1034. o = !0,
  1035. r && r()
  1036. }
  1037. ,
  1038. a.src = e
  1039. }
  1040. }
  1041. , Events = Keen.Events = {
  1042. on: function(e, t) {
  1043. this.listeners || (this.listeners = {});
  1044. var n = this.listeners[e] || (this.listeners[e] = []);
  1045. return n.push({
  1046. callback: t
  1047. }),
  1048. this
  1049. },
  1050. off: function(e, t) {
  1051. if (!e && !t)
  1052. return this.listeners = void 0,
  1053. delete this.listeners,
  1054. this;
  1055. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1056. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1057. t && 0 != n.length || (this.listeners[e] = void 0,
  1058. delete this.listeners[e]);
  1059. return this
  1060. },
  1061. trigger: function(e) {
  1062. if (!this.listeners)
  1063. return this;
  1064. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1065. n[r].callback.apply(this, t);
  1066. return this
  1067. }
  1068. };
  1069. _extend(Keen.prototype, Events),
  1070. _extend(Keen, Events),
  1071. Keen.loaded = !0,
  1072. Keen.utils = {
  1073. each: _each,
  1074. extend: _extend,
  1075. parseParams: _parse_params
  1076. },
  1077. Keen.ready = function(e) {
  1078. Keen.loaded ? e() : Keen.on("ready", e)
  1079. }
  1080. ,
  1081. Keen.log = function(e) {
  1082. "object" == typeof console && console.log("[Keen IO]", e)
  1083. }
  1084. ;
  1085. var Plugins = Keen.Plugins = {};
  1086. Keen.prototype.addEvent = function() {
  1087. _uploadEvent.apply(this, arguments)
  1088. }
  1089. ,
  1090. Keen.prototype.addEventSync = function(e, t, n, r) {
  1091. _uploadEvent.apply(this, [e, t, !1, n, r])
  1092. }
  1093. ,
  1094. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1095. var o = e
  1096. , a = o.metaKey
  1097. , c = o.target
  1098. , s = !1
  1099. , l = function() {};
  1100. return void 0 === r && (r = 500),
  1101. "A" === c.nodeName ? l = function() {
  1102. a || s || (s = !0,
  1103. window.location = c.href)
  1104. }
  1105. : "FORM" === c.nodeName && (l = function() {
  1106. s || (s = !0,
  1107. c.submit())
  1108. }
  1109. ),
  1110. i && (l = function() {
  1111. s || (s = !0,
  1112. i())
  1113. }
  1114. ),
  1115. _uploadEvent.call(this, t, n, l, l),
  1116. setTimeout(function() {
  1117. l()
  1118. }, r),
  1119. !!a && void 0
  1120. }
  1121. ,
  1122. Keen.prototype.setGlobalProperties = function(e) {
  1123. if (!this.client)
  1124. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1125. if (!e || "function" != typeof e)
  1126. throw new Error("Invalid value for global properties: " + e);
  1127. this.client.globalProperties = e
  1128. }
  1129. ,
  1130. Keen.Base64 = {
  1131. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1132. encode: function(e) {
  1133. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1134. for (e = this.utf8.encode(e); l < e.length; )
  1135. t = e.charCodeAt(l++),
  1136. n = e.charCodeAt(l++),
  1137. r = e.charCodeAt(l++),
  1138. i = t >> 2,
  1139. o = (3 & t) << 4 | n >> 4,
  1140. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1141. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1142. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1143. return s
  1144. },
  1145. decode: function(e) {
  1146. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1147. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1148. t = u.indexOf(e.charAt(l++)),
  1149. n = u.indexOf(e.charAt(l++)),
  1150. r = u.indexOf(e.charAt(l++)),
  1151. i = u.indexOf(e.charAt(l++)),
  1152. o = t << 2 | n >> 4,
  1153. a = (15 & n) << 4 | r >> 2,
  1154. c = (3 & r) << 6 | i,
  1155. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1156. return this.utf8.decode(s)
  1157. },
  1158. utf8: {
  1159. encode: function(e) {
  1160. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1161. t = e.charCodeAt(r++),
  1162. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1163. return n
  1164. },
  1165. decode: function(e) {
  1166. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1167. n = e.charCodeAt(i),
  1168. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1169. return r
  1170. }
  1171. }
  1172. },
  1173. "object" != typeof JSON && (JSON = {}),
  1174. function() {
  1175. function f(e) {
  1176. return 10 > e ? "0" + e : e
  1177. }
  1178. function quote(e) {
  1179. return escapable.lastIndex = 0,
  1180. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1181. var t = meta[e];
  1182. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1183. }) + '"' : '"' + e + '"'
  1184. }
  1185. function str(e, t) {
  1186. var n, r, i, o, a, c = gap, s = t[e];
  1187. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1188. "function" == typeof rep && (s = rep.call(t, e, s)),
  1189. typeof s) {
  1190. case "string":
  1191. return quote(s);
  1192. case "number":
  1193. return isFinite(s) ? String(s) : "null";
  1194. case "boolean":
  1195. case "null":
  1196. return String(s);
  1197. case "object":
  1198. if (!s)
  1199. return "null";
  1200. if (gap += indent,
  1201. a = [],
  1202. "[object Array]" === Object.prototype.toString.apply(s)) {
  1203. for (o = s.length,
  1204. n = 0; o > n; n += 1)
  1205. a[n] = str(n, s) || "null";
  1206. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1207. gap = c,
  1208. i
  1209. }
  1210. if (rep && "object" == typeof rep)
  1211. for (o = rep.length,
  1212. n = 0; o > n; n += 1)
  1213. "string" == typeof rep[n] && (r = rep[n],
  1214. i = str(r, s),
  1215. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1216. else
  1217. for (r in s)
  1218. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1219. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1220. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1221. gap = c,
  1222. i
  1223. }
  1224. }
  1225. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1226. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1227. }
  1228. ,
  1229. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1230. return this.valueOf()
  1231. }
  1232. );
  1233. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1234. "\b": "\\b",
  1235. "\t": "\\t",
  1236. "\n": "\\n",
  1237. "\f": "\\f",
  1238. "\r": "\\r",
  1239. '"': '\\"',
  1240. "\\": "\\\\"
  1241. }, rep;
  1242. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1243. var r;
  1244. if (gap = "",
  1245. indent = "",
  1246. "number" == typeof n)
  1247. for (r = 0; n > r; r += 1)
  1248. indent += " ";
  1249. else
  1250. "string" == typeof n && (indent = n);
  1251. if (rep = t,
  1252. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1253. throw new Error("JSON.stringify");
  1254. return str("", {
  1255. "": e
  1256. })
  1257. }
  1258. ),
  1259. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1260. function walk(e, t) {
  1261. var n, r, i = e[t];
  1262. if (i && "object" == typeof i)
  1263. for (n in i)
  1264. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1265. void 0 !== r ? i[n] = r : delete i[n]);
  1266. return reviver.call(e, t, i)
  1267. }
  1268. var j;
  1269. if (text = String(text),
  1270. cx.lastIndex = 0,
  1271. cx.test(text) && (text = text.replace(cx, function(e) {
  1272. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1273. })),
  1274. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1275. return j = eval("(" + text + ")"),
  1276. "function" == typeof reviver ? walk({
  1277. "": j
  1278. }, "") : j;
  1279. throw new SyntaxError("JSON.parse")
  1280. }
  1281. )
  1282. }(),
  1283. !function(e, t, n) {
  1284. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1285. }("domready", Keen.utils, function(e) {
  1286. function t(e) {
  1287. for (d = 1; e = r.shift(); )
  1288. e()
  1289. }
  1290. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1291. return o[l] && o[l](s, n = function() {
  1292. o.removeEventListener(s, n, i),
  1293. t()
  1294. }
  1295. , i),
  1296. c && o.attachEvent(u, n = function() {
  1297. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1298. t())
  1299. }
  1300. ),
  1301. e = c ? function(t) {
  1302. self != top ? d ? t() : r.push(t) : function() {
  1303. try {
  1304. a.doScroll("left")
  1305. } catch (n) {
  1306. return setTimeout(function() {
  1307. e(t)
  1308. }, 50)
  1309. }
  1310. t()
  1311. }()
  1312. }
  1313. : function(e) {
  1314. d ? e() : r.push(e)
  1315. }
  1316. });
  1317. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1318. if (loaded && cached) {
  1319. clients = cached.clients || {},
  1320. ready = cached.ready || [];
  1321. for (var instance in clients)
  1322. if (clients.hasOwnProperty(instance)) {
  1323. var client = clients[instance];
  1324. for (var method in Keen.prototype)
  1325. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1326. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1327. ,
  1328. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1329. ,
  1330. client._config && (client.configure.call(client, client._config),
  1331. delete client._config),
  1332. client._setGlobalProperties) {
  1333. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1334. client.setGlobalProperties.apply(client, globals[i]);
  1335. delete client._setGlobalProperties
  1336. }
  1337. if (client._addEvent) {
  1338. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1339. client.addEvent.apply(client, queue[i]);
  1340. delete client._addEvent
  1341. }
  1342. var callback = client._on || [];
  1343. if (client._on) {
  1344. for (var i = 0; i < callback.length; i++)
  1345. client.on.apply(client, callback[i]);
  1346. client.trigger("ready"),
  1347. delete client._on
  1348. }
  1349. }
  1350. for (var i = 0; i < ready.length; i++) {
  1351. var callback = ready[i];
  1352. Keen.on("ready", function() {
  1353. callback()
  1354. })
  1355. }
  1356. }
  1357. return Keen.loaded && setTimeout(function() {
  1358. Keen.utils.domready(function() {
  1359. Keen.trigger("ready")
  1360. })
  1361. }, 0),
  1362. Keen
  1363. });
  1364. !function() {
  1365. var t = window.analytics = window.analytics || [];
  1366. if (!t.initialize) {
  1367. if (t.invoked)
  1368. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1369. t.invoked = !0,
  1370. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1371. t.factory = function(e) {
  1372. return function() {
  1373. var n = Array.prototype.slice.call(arguments);
  1374. return n.unshift(e),
  1375. t.push(n),
  1376. t
  1377. }
  1378. }
  1379. ;
  1380. for (var e = 0; e < t.methods.length; e++) {
  1381. var n = t.methods[e];
  1382. t[n] = t.factory(n)
  1383. }
  1384. t.load = function(t) {
  1385. var e = document.createElement("script");
  1386. e.type = "text/javascript",
  1387. e.async = !0,
  1388. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1389. var n = document.getElementsByTagName("script")[0];
  1390. n.parentNode.insertBefore(e, n)
  1391. }
  1392. ,
  1393. t.SNIPPET_VERSION = "4.0.0"
  1394. }
  1395. }();
  1396. !function(i, e) {
  1397. "use strict";
  1398. var s = ""
  1399. , r = "?"
  1400. , o = "function"
  1401. , a = "undefined"
  1402. , n = "object"
  1403. , t = "major"
  1404. , d = "model"
  1405. , w = "name"
  1406. , l = "type"
  1407. , p = "vendor"
  1408. , m = "version"
  1409. , c = "architecture"
  1410. , u = "console"
  1411. , g = "mobile"
  1412. , f = "tablet"
  1413. , h = "smarttv"
  1414. , b = {
  1415. has: function(i, e) {
  1416. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1417. },
  1418. lowerize: function(i) {
  1419. return i.toLowerCase()
  1420. }
  1421. }
  1422. , y = {
  1423. rgx: function() {
  1424. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1425. var c = m[p]
  1426. , u = m[p + 1];
  1427. if (typeof i === a) {
  1428. i = {};
  1429. for (t in u)
  1430. d = u[t],
  1431. typeof d === n ? i[d[0]] = e : i[d] = e
  1432. }
  1433. for (s = r = 0; s < c.length; s++)
  1434. if (w = c[s].exec(this.getUA())) {
  1435. for (t = 0; t < u.length; t++)
  1436. l = w[++r],
  1437. d = u[t],
  1438. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1439. break
  1440. }
  1441. if (w)
  1442. break
  1443. }
  1444. return i
  1445. },
  1446. str: function(i, s) {
  1447. for (var o in s)
  1448. if (typeof s[o] === n && s[o].length > 0) {
  1449. for (var a = 0; a < s[o].length; a++)
  1450. if (b.has(s[o][a], i))
  1451. return o === r ? e : o
  1452. } else if (b.has(s[o], i))
  1453. return o === r ? e : o;
  1454. return i
  1455. }
  1456. }
  1457. , v = {
  1458. browser: {
  1459. oldsafari: {
  1460. major: {
  1461. 1: ["/8", "/1", "/3"],
  1462. 2: "/4",
  1463. "?": "/"
  1464. },
  1465. version: {
  1466. "1.0": "/8",
  1467. 1.2: "/1",
  1468. 1.3: "/3",
  1469. "2.0": "/412",
  1470. "2.0.2": "/416",
  1471. "2.0.3": "/417",
  1472. "2.0.4": "/419",
  1473. "?": "/"
  1474. }
  1475. }
  1476. },
  1477. device: {
  1478. sprint: {
  1479. model: {
  1480. "Evo Shift 4G": "7373KT"
  1481. },
  1482. vendor: {
  1483. HTC: "APA",
  1484. Sprint: "Sprint"
  1485. }
  1486. }
  1487. },
  1488. os: {
  1489. windows: {
  1490. version: {
  1491. ME: "4.90",
  1492. "NT 3.11": "NT3.51",
  1493. "NT 4.0": "NT4.0",
  1494. 2e3: "NT 5.0",
  1495. XP: ["NT 5.1", "NT 5.2"],
  1496. Vista: "NT 6.0",
  1497. 7: "NT 6.1",
  1498. 8: "NT 6.2",
  1499. 8.1: "NT 6.3",
  1500. RT: "ARM"
  1501. }
  1502. }
  1503. }
  1504. }
  1505. , k = {
  1506. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1507. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1508. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1509. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1510. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1511. }
  1512. , x = function(e) {
  1513. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1514. return this instanceof x ? (this.getBrowser = function() {
  1515. return y.rgx.apply(this, k.browser)
  1516. }
  1517. ,
  1518. this.getCPU = function() {
  1519. return y.rgx.apply(this, k.cpu)
  1520. }
  1521. ,
  1522. this.getDevice = function() {
  1523. return y.rgx.apply(this, k.device)
  1524. }
  1525. ,
  1526. this.getEngine = function() {
  1527. return y.rgx.apply(this, k.engine)
  1528. }
  1529. ,
  1530. this.getOS = function() {
  1531. return y.rgx.apply(this, k.os)
  1532. }
  1533. ,
  1534. this.getResult = function() {
  1535. return {
  1536. ua: this.getUA(),
  1537. browser: this.getBrowser(),
  1538. engine: this.getEngine(),
  1539. os: this.getOS(),
  1540. device: this.getDevice(),
  1541. cpu: this.getCPU()
  1542. }
  1543. }
  1544. ,
  1545. this.getUA = function() {
  1546. return r
  1547. }
  1548. ,
  1549. this.setUA = function(i) {
  1550. return r = i,
  1551. this
  1552. }
  1553. ,
  1554. void this.setUA(r)) : new x(e).getResult()
  1555. };
  1556. if (typeof exports !== a)
  1557. typeof module !== a && module.exports && (exports = module.exports = x),
  1558. exports.UAParser = x;
  1559. else if (i.UAParser = x,
  1560. typeof define === o && define.amd && define(function() {
  1561. return x
  1562. }),
  1563. typeof i.jQuery !== a) {
  1564. var A = i.jQuery
  1565. , _ = new x;
  1566. A.ua = _.getResult(),
  1567. A.ua.get = function() {
  1568. return _.getUA()
  1569. }
  1570. ,
  1571. A.ua.set = function(i) {
  1572. _.setUA(i);
  1573. var e = _.getResult();
  1574. for (var s in e)
  1575. A.ua[s] = e[s]
  1576. }
  1577. }
  1578. }(this);
  1579. window.Modernizr = function(n, e, t) {
  1580. function o(n) {
  1581. d.cssText = n
  1582. }
  1583. function r(n, e) {
  1584. return typeof n === e
  1585. }
  1586. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1587. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1588. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1589. return e in n && r(n.constructor.prototype[e], "undefined")
  1590. }
  1591. : function(n, e) {
  1592. return v.call(n, e)
  1593. }
  1594. ,
  1595. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1596. var e = this;
  1597. if ("function" != typeof e)
  1598. throw new TypeError;
  1599. var t = b.call(arguments, 1)
  1600. , o = function() {
  1601. if (this instanceof o) {
  1602. var r = function() {};
  1603. r.prototype = e.prototype;
  1604. var i = new r
  1605. , c = e.apply(i, t.concat(b.call(arguments)));
  1606. return Object(c) === c ? c : i
  1607. }
  1608. return e.apply(n, t.concat(b.call(arguments)))
  1609. };
  1610. return o
  1611. }
  1612. ),
  1613. y.webgl = function() {
  1614. return !!n.WebGLRenderingContext
  1615. }
  1616. ;
  1617. for (var h in y)
  1618. u(y, h) && (c = h.toLowerCase(),
  1619. f[c] = y[h](),
  1620. w.push((f[c] ? "" : "no-") + c));
  1621. return f.addTest = function(n, e) {
  1622. if ("object" == typeof n)
  1623. for (var o in n)
  1624. u(n, o) && f.addTest(o, n[o]);
  1625. else {
  1626. if (n = n.toLowerCase(),
  1627. f[n] !== t)
  1628. return f;
  1629. e = "function" == typeof e ? e() : e,
  1630. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1631. f[n] = e
  1632. }
  1633. return f
  1634. }
  1635. ,
  1636. o(""),
  1637. p = i = null,
  1638. f._version = a,
  1639. f
  1640. }(this, this.document);
  1641. !function(e, t, a) {
  1642. "use strict";
  1643. function n(t, h, m) {
  1644. function H(a) {
  1645. var n = 0
  1646. , i = Ee.length;
  1647. if (Ce.old = e.extend({}, Ce),
  1648. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1649. ke = Be[ge.horizontal ? "width" : "height"](),
  1650. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1651. Ee.length = 0,
  1652. Ce.start = 0,
  1653. Ce.end = q(ze - Ie, 0),
  1654. Re) {
  1655. n = Ne.length,
  1656. qe = Pe.children(ge.itemSelector),
  1657. Ne.length = 0;
  1658. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1659. ze = 0,
  1660. qe.each(function(t, a) {
  1661. var n = e(a)
  1662. , i = a.getBoundingClientRect()
  1663. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1664. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1665. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1666. , h = l + d + p
  1667. , m = !d || !p
  1668. , g = {};
  1669. g.el = a,
  1670. g.size = m ? l : h,
  1671. g.half = g.size / 2,
  1672. g.start = ze + (m ? d : 0),
  1673. g.center = g.start - E(Ie / 2 - g.size / 2),
  1674. g.end = g.start - Ie + g.size,
  1675. t || (ze += s),
  1676. ze += h,
  1677. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1678. t === v && (g.end += o,
  1679. ze += o,
  1680. f = m ? p : 0),
  1681. Ne.push(g),
  1682. r = g
  1683. }),
  1684. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1685. ze -= f,
  1686. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1687. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1688. }
  1689. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1690. Q(),
  1691. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1692. Te = d(Te, ge.minHandleSize, ke),
  1693. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1694. xe.end = ke - Te,
  1695. it || j()),
  1696. !we && Ie > 0) {
  1697. var p = Ce.start
  1698. , h = "";
  1699. if (Re)
  1700. e.each(Ne, function(e, t) {
  1701. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1702. Ee.push(p),
  1703. p += Ie,
  1704. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1705. });
  1706. else
  1707. for (; p - Ie < Ce.end; )
  1708. Ee.push(p),
  1709. p += Ie;
  1710. if (De[0] && i !== Ee.length) {
  1711. for (var m = 0; m < Ee.length; m++)
  1712. h += ge.pageBuilder.call(ye, m);
  1713. Ae = De.html(h).children(),
  1714. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1715. }
  1716. }
  1717. if (Oe.slideeSize = ze,
  1718. Oe.frameSize = Ie,
  1719. Oe.sbSize = ke,
  1720. Oe.handleSize = Te,
  1721. Re) {
  1722. a && null != ge.startAt && (W(ge.startAt),
  1723. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1724. var g = Ne[Oe.activeItem];
  1725. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1726. } else
  1727. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1728. pe("load")
  1729. }
  1730. function X(e, t, a) {
  1731. if (Re && at.released && !a) {
  1732. var n = $(e)
  1733. , i = e > Ce.start && e < Ce.end;
  1734. Le ? (i && (e = Ne[n.centerItem].center),
  1735. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1736. }
  1737. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1738. et.start = +new Date,
  1739. et.time = 0,
  1740. et.from = Ce.cur,
  1741. et.to = e,
  1742. et.delta = e - Ce.cur,
  1743. et.tweesing = at.tweese || at.init && !at.slidee,
  1744. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1745. at.tweese = 0,
  1746. e !== Ce.dest && (Ce.dest = e,
  1747. pe("change"),
  1748. it || Y()),
  1749. K(),
  1750. Q(),
  1751. Z(),
  1752. F()
  1753. }
  1754. function Y() {
  1755. if (ye.initialized) {
  1756. if (!it)
  1757. return it = w(Y),
  1758. void (at.released && pe("moveStart"));
  1759. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1760. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1761. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1762. et.to === Ce.cur ? (Ce.cur = et.to,
  1763. at.tweese = it = 0) : it = w(Y),
  1764. pe("move"),
  1765. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1766. !it && at.released && pe("moveEnd"),
  1767. j()
  1768. }
  1769. }
  1770. function j() {
  1771. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1772. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1773. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1774. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1775. }
  1776. function F() {
  1777. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1778. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1779. pe("activePage", _e.page))
  1780. }
  1781. function M() {
  1782. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1783. ot = at.init ? w(M) : 0,
  1784. tt.now = +new Date,
  1785. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1786. X(at.init ? tt.pos : E(tt.pos)),
  1787. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1788. tt.lastTime = tt.now
  1789. }
  1790. function L(e, t, n) {
  1791. if ("boolean" === i(t) && (n = t,
  1792. t = a),
  1793. t === a)
  1794. X(Ce[e], n);
  1795. else {
  1796. if (Le && "center" !== e)
  1797. return;
  1798. var r = ye.getPos(t);
  1799. r && X(r[e], n, !Le)
  1800. }
  1801. }
  1802. function R(e) {
  1803. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1804. }
  1805. function U(e) {
  1806. return R(l(e) && 0 > e ? e + Ne.length : e)
  1807. }
  1808. function W(e, t) {
  1809. var a = R(e);
  1810. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1811. qe.eq(a).addClass(ge.activeClass),
  1812. _e.active = Oe.activeItem = a,
  1813. Z(),
  1814. pe("active", a)),
  1815. a)
  1816. }
  1817. function $(e) {
  1818. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1819. var t = {}
  1820. , a = Me ? 0 : Ie / 2;
  1821. if (!we)
  1822. for (var n = 0, i = Ee.length; i > n; n++) {
  1823. if (e >= Ce.end || n === Ee.length - 1) {
  1824. t.activePage = Ee.length - 1;
  1825. break
  1826. }
  1827. if (e <= Ee[n] + a) {
  1828. t.activePage = n;
  1829. break
  1830. }
  1831. }
  1832. if (Re) {
  1833. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1834. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1835. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1836. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1837. s = c;
  1838. break
  1839. }
  1840. t.firstItem = l(r) ? r : 0,
  1841. t.centerItem = l(o) ? o : t.firstItem,
  1842. t.lastItem = l(s) ? s : t.centerItem
  1843. }
  1844. return t
  1845. }
  1846. function Q(t) {
  1847. e.extend(Oe, $(t))
  1848. }
  1849. function Z() {
  1850. var e = Ce.dest <= Ce.start
  1851. , t = Ce.dest >= Ce.end
  1852. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1853. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1854. Je.is("button,input") && Je.prop("disabled", e),
  1855. Ke.is("button,input") && Ke.prop("disabled", t),
  1856. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1857. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1858. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1859. Qe.is("button,input") && Qe.prop("disabled", e),
  1860. $e.is("button,input") && $e.prop("disabled", t)),
  1861. Re && null != Oe.activeItem) {
  1862. var n = 0 === Oe.activeItem
  1863. , i = Oe.activeItem >= Ne.length - 1
  1864. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1865. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1866. Ze.is("button,input") && Ze.prop("disabled", n),
  1867. Ge.is("button,input") && Ge.prop("disabled", i),
  1868. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1869. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1870. }
  1871. }
  1872. function G(e, t, a) {
  1873. if (e = U(e),
  1874. t = U(t),
  1875. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1876. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1877. var n = t > e ? e : a ? t : t - 1
  1878. , i = e > t ? e : a ? t + 1 : t
  1879. , r = e > t;
  1880. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1881. H()
  1882. }
  1883. }
  1884. function J(e, t) {
  1885. for (var a = 0, n = Ve[e].length; n > a; a++)
  1886. if (Ve[e][a] === t)
  1887. return a;
  1888. return -1
  1889. }
  1890. function K() {
  1891. at.released && !ye.isPaused && ye.resume()
  1892. }
  1893. function V(e) {
  1894. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1895. }
  1896. function _() {
  1897. at.history[0] = at.history[1],
  1898. at.history[1] = at.history[2],
  1899. at.history[2] = at.history[3],
  1900. at.history[3] = at.delta
  1901. }
  1902. function ee(e) {
  1903. at.released = 0,
  1904. at.source = e,
  1905. at.slidee = "slidee" === e
  1906. }
  1907. function te(t) {
  1908. var a = "touchstart" === t.type
  1909. , n = t.data.source
  1910. , i = "slidee" === n;
  1911. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1912. ee(n),
  1913. at.init = 0,
  1914. at.$source = e(t.target),
  1915. at.touch = a,
  1916. at.pointer = a ? t.originalEvent.touches[0] : t,
  1917. at.initX = at.pointer.pageX,
  1918. at.initY = at.pointer.pageY,
  1919. at.initPos = i ? Ce.cur : xe.cur,
  1920. at.start = +new Date,
  1921. at.time = 0,
  1922. at.path = 0,
  1923. at.delta = 0,
  1924. at.locked = 0,
  1925. at.history = [0, 0, 0, 0],
  1926. at.pathToLock = i ? a ? 30 : 10 : 0,
  1927. b.on(a ? z : I, ae),
  1928. ye.pause(1),
  1929. (i ? Pe : Se).addClass(ge.draggedClass),
  1930. pe("moveStart"),
  1931. i && (rt = setInterval(_, 10)))
  1932. }
  1933. function ae(e) {
  1934. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1935. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1936. at.pathX = at.pointer.pageX - at.initX,
  1937. at.pathY = at.pointer.pageY - at.initY,
  1938. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1939. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1940. at.released || !(at.path < 1)) {
  1941. if (!at.init) {
  1942. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1943. return ne();
  1944. at.init = 1
  1945. }
  1946. r(e),
  1947. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1948. at.$source.on(B, s)),
  1949. at.released && (ne(),
  1950. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1951. at.delta += at.swing,
  1952. at.tweese = x(at.swing) > 10)),
  1953. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1954. }
  1955. }
  1956. function ne() {
  1957. clearInterval(rt),
  1958. at.released = !0,
  1959. b.off(at.touch ? z : I, ae),
  1960. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1961. setTimeout(function() {
  1962. at.$source.off(B, s)
  1963. }),
  1964. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1965. ye.resume(1),
  1966. at.init = 0
  1967. }
  1968. function ie(t) {
  1969. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1970. }
  1971. function re() {
  1972. ye.stop(),
  1973. b.off("mouseup", re)
  1974. }
  1975. function se(e) {
  1976. switch (r(e),
  1977. this) {
  1978. case $e[0]:
  1979. case Qe[0]:
  1980. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1981. b.on("mouseup", re);
  1982. break;
  1983. case Ze[0]:
  1984. ye.prev();
  1985. break;
  1986. case Ge[0]:
  1987. ye.next();
  1988. break;
  1989. case Je[0]:
  1990. ye.prevPage();
  1991. break;
  1992. case Ke[0]:
  1993. ye.nextPage()
  1994. }
  1995. }
  1996. function oe(e) {
  1997. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1998. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1999. Re ? (p = +new Date,
  2000. nt.last < p - nt.resetTime && (nt.delta = 0),
  2001. nt.last = p,
  2002. nt.delta += nt.curDelta,
  2003. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2004. nt.delta %= 1),
  2005. nt.finalDelta) : nt.curDelta
  2006. }
  2007. function le(e) {
  2008. e.originalEvent[g] = ye;
  2009. var t = +new Date;
  2010. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2011. return void (O = t);
  2012. if (ge.scrollBy && Ce.start !== Ce.end) {
  2013. var a = oe(e.originalEvent);
  2014. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2015. ye.slideBy(ge.scrollBy * a)
  2016. }
  2017. }
  2018. function ce(e) {
  2019. ge.clickBar && e.target === Be[0] && (r(e),
  2020. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2021. }
  2022. function de(e) {
  2023. if (ge.keyboardNavBy)
  2024. switch (e.which) {
  2025. case ge.horizontal ? 37 : 38:
  2026. r(e),
  2027. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2028. break;
  2029. case ge.horizontal ? 39 : 40:
  2030. r(e),
  2031. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2032. }
  2033. }
  2034. function ue(e) {
  2035. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2036. }
  2037. function fe() {
  2038. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2039. }
  2040. function ve(e) {
  2041. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2042. }
  2043. function pe(e, t) {
  2044. if (Ve[e]) {
  2045. for (me = Ve[e].length,
  2046. T.length = 0,
  2047. he = 0; me > he; he++)
  2048. T.push(Ve[e][he]);
  2049. for (he = 0; me > he; he++)
  2050. T[he].call(ye, e, t)
  2051. }
  2052. }
  2053. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2054. start: 0,
  2055. center: 0,
  2056. end: 0,
  2057. cur: 0,
  2058. dest: 0
  2059. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2060. start: 0,
  2061. end: 0,
  2062. cur: 0
  2063. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2064. firstItem: 0,
  2065. lastItem: 0,
  2066. centerItem: 0,
  2067. activeItem: null,
  2068. activePage: 0
  2069. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2070. released: 1
  2071. }, nt = {
  2072. last: 0,
  2073. delta: 0,
  2074. resetTime: 200
  2075. }, it = 0, rt = 0, st = 0, ot = 0;
  2076. we || (t = be[0]),
  2077. ye.initialized = 0,
  2078. ye.frame = t,
  2079. ye.slidee = Pe[0],
  2080. ye.pos = Ce,
  2081. ye.rel = Oe,
  2082. ye.items = Ne,
  2083. ye.pages = Ee,
  2084. ye.isPaused = 0,
  2085. ye.options = ge,
  2086. ye.dragging = at,
  2087. ye.reload = function() {
  2088. H()
  2089. }
  2090. ,
  2091. ye.getPos = function(e) {
  2092. if (Re) {
  2093. var t = R(e);
  2094. return -1 !== t && Ne[t]
  2095. }
  2096. var a = Pe.find(e).eq(0);
  2097. if (a[0]) {
  2098. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2099. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2100. return {
  2101. start: n,
  2102. center: n - Ie / 2 + i / 2,
  2103. end: n - Ie + i,
  2104. size: i
  2105. }
  2106. }
  2107. return !1
  2108. }
  2109. ,
  2110. ye.moveBy = function(e) {
  2111. tt.speed = e,
  2112. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2113. tt.startPos = Ce.cur,
  2114. ee("button"),
  2115. at.init = 1,
  2116. pe("moveStart"),
  2117. y(ot),
  2118. M())
  2119. }
  2120. ,
  2121. ye.stop = function() {
  2122. "button" === at.source && (at.init = 0,
  2123. at.released = 1)
  2124. }
  2125. ,
  2126. ye.prev = function() {
  2127. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2128. }
  2129. ,
  2130. ye.next = function() {
  2131. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2132. }
  2133. ,
  2134. ye.prevPage = function() {
  2135. ye.activatePage(Oe.activePage - 1)
  2136. }
  2137. ,
  2138. ye.nextPage = function() {
  2139. ye.activatePage(Oe.activePage + 1)
  2140. }
  2141. ,
  2142. ye.slideBy = function(e, t) {
  2143. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2144. }
  2145. ,
  2146. ye.slideTo = function(e, t) {
  2147. X(e, t)
  2148. }
  2149. ,
  2150. ye.toStart = function(e, t) {
  2151. L("start", e, t)
  2152. }
  2153. ,
  2154. ye.toEnd = function(e, t) {
  2155. L("end", e, t)
  2156. }
  2157. ,
  2158. ye.toCenter = function(e, t) {
  2159. L("center", e, t)
  2160. }
  2161. ,
  2162. ye.getIndex = R,
  2163. ye.activate = function(e, t) {
  2164. var a = W(e);
  2165. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2166. }
  2167. ,
  2168. ye.activatePage = function(e, t) {
  2169. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2170. }
  2171. ,
  2172. ye.resume = function(e) {
  2173. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2174. st ? st = clearTimeout(st) : pe("resume"),
  2175. st = setTimeout(function() {
  2176. switch (pe("cycle"),
  2177. ge.cycleBy) {
  2178. case "items":
  2179. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2180. break;
  2181. case "pages":
  2182. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2183. }
  2184. }, ge.cycleInterval))
  2185. }
  2186. ,
  2187. ye.pause = function(e) {
  2188. e < ye.isPaused || (ye.isPaused = e || 100,
  2189. st && (st = clearTimeout(st),
  2190. pe("pause")))
  2191. }
  2192. ,
  2193. ye.toggle = function() {
  2194. ye[st ? "pause" : "resume"]()
  2195. }
  2196. ,
  2197. ye.set = function(t, a) {
  2198. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2199. }
  2200. ,
  2201. ye.add = function(t, a) {
  2202. var n = e(t);
  2203. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2204. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2205. H()
  2206. }
  2207. ,
  2208. ye.remove = function(t) {
  2209. if (Re) {
  2210. var a = U(t);
  2211. if (a > -1) {
  2212. qe.eq(a).remove();
  2213. var n = a === Oe.activeItem;
  2214. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2215. H(),
  2216. n && (_e.active = null,
  2217. ye.activate(Oe.activeItem))
  2218. }
  2219. } else
  2220. e(t).remove(),
  2221. H()
  2222. }
  2223. ,
  2224. ye.moveAfter = function(e, t) {
  2225. G(e, t, 1)
  2226. }
  2227. ,
  2228. ye.moveBefore = function(e, t) {
  2229. G(e, t)
  2230. }
  2231. ,
  2232. ye.on = function(e, t) {
  2233. if ("object" === i(e))
  2234. for (var a in e)
  2235. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2236. else if ("function" === i(t))
  2237. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2238. Ve[n[r]] = Ve[n[r]] || [],
  2239. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2240. else if ("array" === i(t))
  2241. for (var o = 0, l = t.length; l > o; o++)
  2242. ye.on(e, t[o])
  2243. }
  2244. ,
  2245. ye.one = function(e, t) {
  2246. function a() {
  2247. t.apply(ye, arguments),
  2248. ye.off(e, a)
  2249. }
  2250. ye.on(e, a)
  2251. }
  2252. ,
  2253. ye.off = function(e, t) {
  2254. if (t instanceof Array)
  2255. for (var a = 0, n = t.length; n > a; a++)
  2256. ye.off(e, t[a]);
  2257. else
  2258. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2259. if (Ve[i[r]] = Ve[i[r]] || [],
  2260. null == t)
  2261. Ve[i[r]].length = 0;
  2262. else {
  2263. var o = J(i[r], t);
  2264. -1 !== o && Ve[i[r]].splice(o, 1)
  2265. }
  2266. }
  2267. ,
  2268. ye.destroy = function() {
  2269. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2270. b.off("keydown", de),
  2271. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2272. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2273. De.empty(),
  2274. we || (be.off("." + g),
  2275. He.restore(),
  2276. Xe.restore(),
  2277. Ye.restore(),
  2278. je.restore(),
  2279. e.removeData(t, g)),
  2280. Ne.length = Ee.length = 0,
  2281. _e = {},
  2282. ye.initialized = 0,
  2283. ye
  2284. }
  2285. ,
  2286. ye.init = function() {
  2287. if (!ye.initialized) {
  2288. ye.on(m);
  2289. var e = ["overflow", "position"]
  2290. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2291. He.save.apply(He, e),
  2292. Ye.save.apply(Ye, e),
  2293. Xe.save.apply(Xe, t),
  2294. je.save.apply(je, t);
  2295. var a = Se;
  2296. return we || (a = a.add(Pe),
  2297. be.css("overflow", "hidden"),
  2298. f || "static" !== be.css("position") || be.css("position", "relative")),
  2299. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2300. a.css({
  2301. position: "absolute"
  2302. })),
  2303. ge.forward && $e.on(S, se),
  2304. ge.backward && Qe.on(S, se),
  2305. ge.prev && Ze.on(B, se),
  2306. ge.next && Ge.on(B, se),
  2307. ge.prevPage && Je.on(B, se),
  2308. ge.nextPage && Ke.on(B, se),
  2309. Ue.on(C, le),
  2310. Be[0] && Be.on(B, ce),
  2311. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2312. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2313. We.on(P, {
  2314. source: "slidee"
  2315. }, te),
  2316. Se && Se.on(P, {
  2317. source: "handle"
  2318. }, te),
  2319. b.on("keydown", de),
  2320. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2321. be.on("scroll." + g, o)),
  2322. ye.initialized = 1,
  2323. H(!0),
  2324. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2325. ye
  2326. }
  2327. }
  2328. }
  2329. function i(e) {
  2330. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2331. }
  2332. function r(e, t) {
  2333. e.preventDefault(),
  2334. t && e.stopPropagation()
  2335. }
  2336. function s(t) {
  2337. r(t, 1),
  2338. e(this).off(t.type, s)
  2339. }
  2340. function o() {
  2341. this.scrollLeft = 0,
  2342. this.scrollTop = 0
  2343. }
  2344. function l(e) {
  2345. return !isNaN(parseFloat(e)) && isFinite(e)
  2346. }
  2347. function c(e, t) {
  2348. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2349. }
  2350. function d(e, t, a) {
  2351. return t > e ? t : e > a ? a : e
  2352. }
  2353. function u(e) {
  2354. var t = {};
  2355. return t.style = {},
  2356. t.save = function() {
  2357. if (e && e.nodeType) {
  2358. for (var a = 0; a < arguments.length; a++)
  2359. t.style[arguments[a]] = e.style[arguments[a]];
  2360. return t
  2361. }
  2362. }
  2363. ,
  2364. t.restore = function() {
  2365. if (e && e.nodeType) {
  2366. for (var a in t.style)
  2367. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2368. return t
  2369. }
  2370. }
  2371. ,
  2372. t
  2373. }
  2374. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2375. b.on(C, function(e) {
  2376. var t = e.originalEvent[g]
  2377. , a = +new Date;
  2378. (!t || t.options.scrollHijack < a - O) && (O = a)
  2379. }),
  2380. function(e) {
  2381. function t(e) {
  2382. var t = (new Date).getTime()
  2383. , n = Math.max(0, 16 - (t - a))
  2384. , i = setTimeout(e, n);
  2385. return a = t,
  2386. i
  2387. }
  2388. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2389. var a = (new Date).getTime()
  2390. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2391. y = function(t) {
  2392. n.call(e, t)
  2393. }
  2394. }(window),
  2395. function() {
  2396. function e(e) {
  2397. for (var n = 0, i = t.length; i > n; n++) {
  2398. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2399. if (null != a.style[r])
  2400. return r
  2401. }
  2402. }
  2403. var t = ["", "webkit", "moz", "ms", "o"]
  2404. , a = document.createElement("div");
  2405. f = e("transform"),
  2406. v = e("perspective") ? "translateZ(0) " : ""
  2407. }(),
  2408. t[m] = n,
  2409. e.fn[h] = function(t, a) {
  2410. var r, s;
  2411. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2412. s = Array.prototype.slice.call(arguments, 1)),
  2413. t = {}),
  2414. this.each(function(i, o) {
  2415. var l = e.data(o, g);
  2416. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2417. })
  2418. }
  2419. ,
  2420. n.defaults = {
  2421. slidee: null,
  2422. horizontal: !1,
  2423. itemNav: null,
  2424. itemSelector: null,
  2425. smart: !1,
  2426. activateOn: null,
  2427. activateMiddle: !1,
  2428. scrollSource: null,
  2429. scrollBy: 0,
  2430. scrollHijack: 300,
  2431. scrollTrap: !1,
  2432. dragSource: null,
  2433. mouseDragging: !1,
  2434. touchDragging: !1,
  2435. releaseSwing: !1,
  2436. swingSpeed: .2,
  2437. elasticBounds: !1,
  2438. interactive: null,
  2439. scrollBar: null,
  2440. dragHandle: !1,
  2441. dynamicHandle: !1,
  2442. minHandleSize: 50,
  2443. clickBar: !1,
  2444. syncSpeed: .5,
  2445. pagesBar: null,
  2446. activatePageOn: null,
  2447. pageBuilder: function(e) {
  2448. return "<li>" + (e + 1) + "</li>"
  2449. },
  2450. forward: null,
  2451. backward: null,
  2452. prev: null,
  2453. next: null,
  2454. prevPage: null,
  2455. nextPage: null,
  2456. cycleBy: null,
  2457. cycleInterval: 5e3,
  2458. pauseOnHover: !1,
  2459. startPaused: !1,
  2460. moveBy: 300,
  2461. speed: 0,
  2462. easing: "swing",
  2463. startAt: null,
  2464. keyboardNavBy: null,
  2465. draggedClass: "dragged",
  2466. activeClass: "active",
  2467. disabledClass: "disabled"
  2468. }
  2469. }(jQuery, window);
  2470. !function e(t, i, n) {
  2471. function r(a, s) {
  2472. if (!i[a]) {
  2473. if (!t[a]) {
  2474. var l = "function" == typeof require && require;
  2475. if (!s && l)
  2476. return l(a, !0);
  2477. if (o)
  2478. return o(a, !0);
  2479. var c = new Error("Cannot find module '" + a + "'");
  2480. throw c.code = "MODULE_NOT_FOUND",
  2481. c
  2482. }
  2483. var h = i[a] = {
  2484. exports: {}
  2485. };
  2486. t[a][0].call(h.exports, function(e) {
  2487. var i = t[a][1][e];
  2488. return r(i ? i : e)
  2489. }, h, h.exports, e, t, i, n)
  2490. }
  2491. return i[a].exports
  2492. }
  2493. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2494. r(n[a]);
  2495. return r
  2496. }({
  2497. 1: [function(e, t, i) {
  2498. (function(i) {
  2499. "use strict";
  2500. function n(e) {
  2501. this.player = null,
  2502. this.director = null,
  2503. this.modelManager = null,
  2504. this.container = null,
  2505. this.tagManager = null,
  2506. this.fadeInSpeed = e,
  2507. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2508. }
  2509. var r = e("three")
  2510. , o = e("./util/logger")
  2511. , a = (e("./util/common"),
  2512. e("./enum/PlayerEvents"))
  2513. , s = e("./enum/DirectorEvents")
  2514. , l = e("./settings")
  2515. , c = e("./enum/Viewmode")
  2516. , h = (e("./enum/WarpStyle"),
  2517. e("./enum/BlackoutStyle"),
  2518. e("./enum/ModelManagerEvents"))
  2519. , u = e("./enum/tagEvents")
  2520. , d = e("./util/transitions")
  2521. , p = e("./util/lerp")
  2522. , f = new o(i);
  2523. window.THREE = r;
  2524. n.prototype.init = function(e, t, i, n, r) {
  2525. window.app = this;
  2526. this.player = t,
  2527. this.director = e,
  2528. this.modelManager = i,
  2529. this.tagManager = n,
  2530. this.container = r,
  2531. this.updateModel(),
  2532. this.bindEvents()
  2533. }
  2534. ,
  2535. n.prototype.bindEvents = function() {
  2536. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2537. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2538. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2539. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2540. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2541. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2542. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2543. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2544. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2545. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2546. }
  2547. ,
  2548. n.prototype.updateModel = function() {
  2549. //模型this.model
  2550. this.model = this.modelManager.getActiveModel()
  2551. }
  2552. ,
  2553. n.prototype.handleWarpStarted = function() {
  2554. this.hidePlayerReticule()
  2555. }
  2556. ,
  2557. n.prototype.ontagActivated = function() {
  2558. this.hidePlayerReticule()
  2559. }
  2560. ,
  2561. n.prototype.onNavigationTotag = function() {
  2562. this.hidePlayerReticule()
  2563. }
  2564. ,
  2565. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2566. var n = this.modelManager.getActiveModel()
  2567. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2568. n.fadePanoMarkers(r),
  2569. n.setMode(t)
  2570. }
  2571. ,
  2572. n.prototype.handlePlayerModeChanged = function(e, t) {
  2573. var i = this.modelManager.getActiveModel()
  2574. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2575. i.setSide(n),
  2576. i.setMode(t)
  2577. }
  2578. ,
  2579. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2580. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2581. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2582. }
  2583. ,
  2584. n.prototype.handleActionInterruption = function() {}
  2585. ,
  2586. n.prototype.handleStartInside = function(e) {
  2587. var t = l[this.player.mode]
  2588. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2589. this.fadeIn(this.fadeInSpeed),
  2590. this.model.alpha = 0,
  2591. this.model.skybox.material.uniforms.opacity.value = 1,
  2592. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2593. var n = this.player.reticule;
  2594. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2595. }
  2596. ,
  2597. n.prototype.handleStartOutside = function(e) {
  2598. this.fadeIn(e)
  2599. }
  2600. ,
  2601. n.prototype.fadeIn = function(e) {
  2602. null !== e && void 0 !== e || (e = 2e3,
  2603. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2604. $(this.container).fadeIn(e)
  2605. }
  2606. ,
  2607. n.prototype.hidePlayerReticule = function() {
  2608. this.player.reticule.hide()
  2609. }
  2610. ,
  2611. t.exports = n
  2612. }
  2613. ).call(this, "/js/DisplayController.js")
  2614. }
  2615. , {
  2616. "./enum/BlackoutStyle": 18,
  2617. "./enum/DirectorEvents": 23,
  2618. "./enum/tagEvents": 32,
  2619. "./enum/ModelManagerEvents": 33,
  2620. "./enum/PlayerEvents": 40,
  2621. "./enum/Viewmode": 51,
  2622. "./enum/WarpStyle": 52,
  2623. "./settings": 166,
  2624. "./util/common": 185,
  2625. "./util/lerp": 188,
  2626. "./util/logger": 189,
  2627. "./util/transitions": 195,
  2628. three: 217
  2629. }],
  2630. 2: [function(e, t, i) {
  2631. "use strict";
  2632. function n() {
  2633. this.baseStartTime = performance.timing.navigationStart,
  2634. this.loadingStartTime = null,
  2635. this.waitingStartTime = null,
  2636. this.appReadyTime = null
  2637. }
  2638. n.prototype.setBaseStartTime = function(e) {
  2639. this.baseStartTime = e || Date.now()
  2640. }
  2641. ,
  2642. n.prototype.setWaitingStartTime = function(e) {
  2643. this.waitingStartTime = e || Date.now()
  2644. }
  2645. ,
  2646. n.prototype.setLoadingStartTime = function(e) {
  2647. this.loadingStartTime = e || Date.now()
  2648. }
  2649. ,
  2650. n.prototype.setAppReadyTime = function(e) {
  2651. this.appReadyTime = e || Date.now()
  2652. }
  2653. ,
  2654. n.prototype.calcFullLoadingTime = function() {
  2655. var e = this.appReadyTime - this.baseStartTime;
  2656. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2657. e
  2658. }
  2659. ,
  2660. t.exports = n
  2661. }
  2662. , {}],
  2663. 3: [function(e, t, i) {
  2664. (function(i) {
  2665. "use strict";
  2666. function n() {
  2667. return 100 * Math.random()
  2668. }
  2669. var r = e("./util/logger")
  2670. , o = e("./util/browser")
  2671. , a = new r(i)
  2672. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2673. initialized: !1,
  2674. init: function(e, t) {
  2675. if (t = t || {},
  2676. !this.initialized) {
  2677. this.initialized = !0,
  2678. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2679. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2680. for (var i in e) {
  2681. var r = i.match("^sc_tilegen_([0-9]+)$");
  2682. r && (s.tilegen = n() < parseInt(r[1]));
  2683. var l = i.match("^sc_imgopt_([0-9]+)$");
  2684. l && (s.imgopt = n() < parseInt(l[1]))
  2685. }
  2686. for (var c in t)
  2687. s[c] = t[c],
  2688. a.debug("A/B override:", c, s[c])
  2689. }
  2690. },
  2691. changeIfTileGenerating: function(e) {
  2692. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2693. e += ""),
  2694. e
  2695. },
  2696. changeIfImageOptimzing: function(e) {
  2697. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2698. e += ""),
  2699. e
  2700. },
  2701. tilegen: !1,
  2702. imgopt: !1
  2703. };
  2704. t.exports = s
  2705. }
  2706. ).call(this, "/js/ab.js")
  2707. }
  2708. , {
  2709. "./util/browser": 182,
  2710. "./util/logger": 189
  2711. }],
  2712. 4: [function(e, t, i) {
  2713. (function(i) {
  2714. "use strict";
  2715. function n() {
  2716. return {
  2717. addons: [{
  2718. name: "keen:ua_parser",
  2719. input: {
  2720. ua_string: "user_agent"
  2721. },
  2722. output: "parsed_user_agent"
  2723. }]
  2724. }
  2725. }
  2726. function r(e, t, i, n) {
  2727. function r(t) {
  2728. l[t.sid] = !0;
  2729. var i = t.billboard.media && t.billboard.media.type
  2730. , n = {
  2731. tag_id: t.sid,
  2732. tags_visited: Object.keys(l).length,
  2733. tag_count: Object.keys(e.tags).length,
  2734. tag_view_count: ++E,
  2735. has_media: !!i
  2736. };
  2737. i && (n.media_type = i),
  2738. u("tag_opened", n)
  2739. }
  2740. var l = {}
  2741. , h = Date.now() - N
  2742. , f = null;
  2743. n && (f = Date.now() - window.navigationStart);
  2744. var g;
  2745. try {
  2746. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2747. } catch (e) {
  2748. g = !1
  2749. }
  2750. var v, A = e.supportsVR;
  2751. A || (v = "VR disabled at the model/account level",
  2752. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2753. u("model_loaded", {
  2754. duration: h,
  2755. duration_from_navigation_start: f,
  2756. has_hlr: g,
  2757. has_vr: A,
  2758. vr_reason: v
  2759. });
  2760. var I = 0;
  2761. e.panos.forEach(function(e) {
  2762. e.on("enter", function() {
  2763. c("pano_viewed", {
  2764. pano_id: e.id,
  2765. pano_view_count: ++I,
  2766. alignment_type: e.alignmentType,
  2767. interaction_source: O,
  2768. navigation_source: p
  2769. })
  2770. })
  2771. });
  2772. var E = 0;
  2773. for (var T in e.tags)
  2774. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2775. t.on("tour_auto", function(e) {
  2776. p = "tour_" + e
  2777. }),
  2778. t.on("tour_manual", function(e) {
  2779. O = "gui-" + e,
  2780. p = "tour_manual"
  2781. }),
  2782. i.on(C.InteractionKey, function() {
  2783. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2784. }),
  2785. i.on(C.InteractionDirect, function() {
  2786. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2787. }),
  2788. o(t),
  2789. a(),
  2790. s()
  2791. }
  2792. function o(e) {
  2793. I.on(T.OPENED, function() {
  2794. c("showcase_share_intent", {
  2795. pano_id: e.currentPano && e.currentPano.id
  2796. })
  2797. }),
  2798. I.on(T.LINK_CLICKED, function(t) {
  2799. c("showcase_share_action", {
  2800. channel: t.channel,
  2801. pano_id: e.currentPano && e.currentPano.id
  2802. })
  2803. }),
  2804. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2805. c("showcase_share_origin_link_clicked")
  2806. })
  2807. }
  2808. function a() {}
  2809. function s() {
  2810. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2811. gui_action: "click_vr_button"
  2812. })),
  2813. b.on(S.LAUNCH, function(e) {
  2814. c("showcase_gui", {
  2815. gui_action: "launch_vr",
  2816. vr_platform: e.vr_platform,
  2817. vr_app: e.vr_app
  2818. })
  2819. }),
  2820. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2821. gui_action: "vr_modal_prev"
  2822. })),
  2823. b.on(S.NEXT, function(e) {
  2824. c("showcase_gui", {
  2825. gui_action: e.nextAction
  2826. })
  2827. }),
  2828. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2829. gui_action: "vr_modal_close"
  2830. })),
  2831. b.on(S.falseICECHOSEN, function(e) {
  2832. c("showcase_gui", {
  2833. gui_action: e.name + " "
  2834. })
  2835. }),
  2836. b.on(S.STORE, function(e) {
  2837. c("showcase_gui", {
  2838. gui_action: "launch_store",
  2839. store: e
  2840. })
  2841. })
  2842. }
  2843. function l(e, t) {
  2844. if (f)
  2845. try {
  2846. f.addEvent(e, v.extendObject({
  2847. host: window.location.host,
  2848. keen: n(),
  2849. user_agent: "${keen.user_agent}",
  2850. referrer: {
  2851. url: v.normalizeUrl(document.referrer),
  2852. domain: v.domainFromUrl(document.referrer),
  2853. url_original: document.referrer
  2854. },
  2855. embedded: m.inIframe(),
  2856. is_mobile: m.isMobile(),
  2857. version: "2.25.6-0-gd87e5b1"
  2858. }, t))
  2859. } catch (e) {
  2860. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2861. }
  2862. }
  2863. function c(e, t) {
  2864. if (t = t || {},
  2865. L)
  2866. try {
  2867. window.analytics.track(e, v.extendObject(t, B), {
  2868. context: {
  2869. app: {
  2870. name: "showcase",
  2871. version: "2.25.6-0-gd87e5b1"
  2872. },
  2873. screen: {
  2874. width: window.screen.width,
  2875. height: window.screen.height,
  2876. density: window.devicePixelRatio
  2877. }
  2878. }
  2879. })
  2880. } catch (t) {
  2881. console.warn("Failed to send data to segment for " + e)
  2882. }
  2883. }
  2884. function h(e, t) {
  2885. if (t = t || {},
  2886. navigator.sendBeacon && L)
  2887. try {
  2888. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2889. event: e,
  2890. anonymousId: window.analytics.user().anonymousId(),
  2891. properties: v.extendObject(t, B),
  2892. writeKey: L,
  2893. sentAt: Date.now(),
  2894. type: "track",
  2895. context: {
  2896. userAgent: m.userAgent(),
  2897. library: {
  2898. name: "showcase-beacon",
  2899. version: "2.25.6-0-gd87e5b1"
  2900. },
  2901. app: {
  2902. name: "showcase",
  2903. version: "2.25.6-0-gd87e5b1"
  2904. }
  2905. }
  2906. }))
  2907. } catch (e) {
  2908. console.warn("Failed to send async segment request")
  2909. }
  2910. }
  2911. function u(e, t) {
  2912. t = t || {},
  2913. c(e, t)
  2914. }
  2915. function d(e, t) {
  2916. O = e === C.InteractionGui ? "gui-" + t : e,
  2917. p = "self_guided"
  2918. }
  2919. var p, f, g = (e("three"),
  2920. e("./util/ajax"),
  2921. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2922. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2923. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2924. t.exports = {
  2925. report: function(e, t, i, n) {
  2926. l("Session starts", {
  2927. model: e,
  2928. status: t,
  2929. loadtime: Date.now() - (N || Date.now()),
  2930. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2931. autoplay: i,
  2932. quickstart: n,
  2933. ab_tilegen: g.tilegen,
  2934. ab_imgopt: g.imgopt
  2935. })
  2936. },
  2937. impression: function(e) {
  2938. e = e || {};
  2939. var t = void 0 === e.isVisible || e.isVisible
  2940. , i = (void 0 !== e.immediate && e.immediate,
  2941. window.location.search.substr(1).split("&"));
  2942. u("impression", {
  2943. visible: t,
  2944. url_params: i
  2945. })
  2946. },
  2947. initKeen: function(e) {
  2948. return e.token && e.appId ? void (f = new Keen({
  2949. projectId: e.appId,
  2950. writeKey: e.token,
  2951. readKey: "",
  2952. requestType: "xhr"
  2953. })) : void P.warn("no keen token/appId")
  2954. },
  2955. initSegment: function(e) {
  2956. return e.token ? (L = e.token,
  2957. window.analytics.load(e.token),
  2958. B = {
  2959. model_id: e.model,
  2960. start_source: e.startSource,
  2961. autoplay: e.autoplay,
  2962. quickstart: e.quickstart,
  2963. language_tag: A.languageTag,
  2964. is_mobile: m.isMobile(),
  2965. iframe: m.inIframe(),
  2966. aspect_ratio: m.aspectRatio(),
  2967. session_id: F,
  2968. window: {
  2969. width: $("#player").width(),
  2970. height: $("#player").height()
  2971. },
  2972. platform: {
  2973. browser: {
  2974. name: $.ua.browser.name,
  2975. major: $.ua.browser.major,
  2976. version: $.ua.browser.version
  2977. },
  2978. os: {
  2979. name: $.ua.os.name,
  2980. version: $.ua.os.version
  2981. },
  2982. device: {
  2983. vendor: $.ua.device.vendor,
  2984. model: $.ua.device.model,
  2985. type: $.ua.device.type
  2986. }
  2987. }
  2988. },
  2989. D = Math.random() < A.analytics.sessionTrackingRate,
  2990. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2991. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2992. },
  2993. sessionStart: function(e) {
  2994. P.debug("analytics user_session_start"),
  2995. c("session_started"),
  2996. N = Date.now(),
  2997. window.addEventListener("unload", function() {
  2998. h("session_ended", {
  2999. duration: Date.now() - N
  3000. })
  3001. })
  3002. },
  3003. modelLoaded: function(e, t, i, n) {
  3004. r(e, t, i, n)
  3005. },
  3006. loadComplete: function(e) {
  3007. var t = {
  3008. time_to_app_start: e
  3009. };
  3010. c("load_times", t)
  3011. },
  3012. track: function(e, t) {
  3013. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3014. c(e, t))
  3015. },
  3016. trackAlways: function(e, t) {
  3017. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3018. c(e, t)
  3019. },
  3020. getSessionId: function() {
  3021. return F
  3022. },
  3023. updateInteraction: d
  3024. }
  3025. }
  3026. ).call(this, "/js/analytics.js")
  3027. }
  3028. , {
  3029. "./ab": 3,
  3030. "./enum/ControlEvents": 21,
  3031. "./enum/PlayerEvents": 40,
  3032. "./enum/VROption": 47,
  3033. "./enum/VRPlatforms": 49,
  3034. "./enum/Viewmode": 51,
  3035. "./gui/sharing/ShareEvents": 76,
  3036. "./gui/sharing/modal": 77,
  3037. "./gui/title/TitleEvents": 80,
  3038. "./gui/title/titleBar": 82,
  3039. "./gui/vr/vrEvent": 85,
  3040. "./gui/vr/vrModal": 87,
  3041. "./localization/localize": 108,
  3042. "./tag/Billboard/BillboardEvent": 120,
  3043. "./settings": 166,
  3044. "./util/ajax": 181,
  3045. "./util/browser": 182,
  3046. "./util/common": 185,
  3047. "./util/logger": 189,
  3048. three: 217
  3049. }],
  3050. 5: [function(e, t, i) {
  3051. "use strict";
  3052. function n() {
  3053. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3054. this.controls = null
  3055. }
  3056. var r = e("three")
  3057. , o = e("../constants")
  3058. , a = e("../util/cameraLight");
  3059. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3060. n.prototype.updateAspect = function(e) {
  3061. this.aspect = e,
  3062. this.updateProjectionMatrix()
  3063. }
  3064. ,
  3065. t.exports = n
  3066. }
  3067. , {
  3068. "../constants": 8,
  3069. "../util/cameraLight": 184,
  3070. three: 217
  3071. }],
  3072. 6: [function(e, t, i) {
  3073. "use strict";
  3074. function n() {
  3075. var e = $("#player").width() / $("#player").height();
  3076. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3077. this.controls = null,
  3078. this.updateAspect(e)
  3079. }
  3080. var r = e("three")
  3081. , o = e("../constants");
  3082. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3083. n.prototype.updateAspect = function(e) {
  3084. this.aspect = e,
  3085. this.top = o.orthoBase / e,
  3086. this.bottom = -o.orthoBase / e,
  3087. this.updateProjectionMatrix()
  3088. }
  3089. ,
  3090. t.exports = n
  3091. }
  3092. , {
  3093. "../constants": 8,
  3094. three: 217
  3095. }],
  3096. 7: [function(e, t, i) {
  3097. "use strict";
  3098. function n() {
  3099. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3100. this.controls = null
  3101. }
  3102. var r = e("three")
  3103. , o = e("../settings")
  3104. , a = e("../util/cameraLight");
  3105. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3106. n.prototype.updateAspect = function(e) {
  3107. this.aspect = e,
  3108. this.updateProjectionMatrix()
  3109. }
  3110. ,
  3111. t.exports = n
  3112. }
  3113. , {
  3114. "../settings": 166,
  3115. "../util/cameraLight": 184,
  3116. three: 217
  3117. }],
  3118. 8: [function(e, t, i) {
  3119. "use strict";
  3120. t.exports = {
  3121. signedUrlDefaultExpireTime: 24e4,
  3122. signedUrlCheckInterval: 1e4,
  3123. signedUrlRefreshBuffer: 15e3,
  3124. dollhouseFOV: 70,
  3125. dollhouseNear: 1,
  3126. dollhouseFar: 5e3,
  3127. insideFOV: 70,
  3128. insideFOVMax: 120,
  3129. insideNear: .1,
  3130. insideFar: 5e3,
  3131. insideLookSpeed: .12,
  3132. insideLookLimitUp: 40,
  3133. insideLookLimitDown: -40,
  3134. orthoNear: 1,
  3135. orthoFar: 5e3,
  3136. orthoBase: 10,
  3137. narrowLandscapeHeight: 290,
  3138. reallyNarrowLandscapeHeight: 250,
  3139. visionTilingStartDate: new Date("8/26/2016"),
  3140. visionTilingStartVersion: "1.1.407.13667",
  3141. windowHeightHighQualityThreshold: 900,
  3142. tourStepDelayDefault: 3500,
  3143. tourStepDelaySlideShow: 5e3,
  3144. workshopApsect: 9 / 16,
  3145. highQualityMaxZoom: 2,
  3146. ultraHighQualityMaxZoom: 3
  3147. }
  3148. }
  3149. , {}],
  3150. 9: [function(e, t, i) {
  3151. "use strict";
  3152. function n() {
  3153. this.activeControl = null,
  3154. this.controls = {},
  3155. this.cameras = {}
  3156. }
  3157. var r = e("./PanoramaControls")
  3158. , o = e("./DollhouseControls")
  3159. , a = e("./FloorplanControls")
  3160. , s = e("../cameras/PanoramaCamera")
  3161. , l = e("../cameras/DollhouseCamera")
  3162. , c = e("../cameras/FloorplanCamera")
  3163. , h = e("events").EventEmitter
  3164. , u = e("../enum/ControlEvents")
  3165. , d = e("../enum/ModelManagerEvents")
  3166. , p = e("../enum/Viewmode")
  3167. , f = e("../settings");
  3168. n.prototype = Object.create(h.prototype),
  3169. n.prototype.init = function(e, t) {
  3170. this.setUpControls(),
  3171. this.bindEvents(e, t)
  3172. }
  3173. ,
  3174. n.prototype.activateControls = function(e) {
  3175. this.activeControl && (this.activeControl.reset(),
  3176. this.activeControl.enabled = !1),
  3177. this.controls[e] && (this.controls[e].enabled = !0),
  3178. this.activeControl = this.controls[e]
  3179. }
  3180. ,
  3181. n.prototype.setUpControls = function() {
  3182. var e = {}
  3183. , t = {}
  3184. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3185. , n = [s, l, c]
  3186. , h = [r, o, a];
  3187. i.forEach(function(i, r) {
  3188. e[i] = new n[r],
  3189. t[i] = new h[r](e[i]),
  3190. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3191. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3192. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3193. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3194. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3195. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3196. }
  3197. .bind(this)),
  3198. this.controls = t,
  3199. this.cameras = e
  3200. }
  3201. ,
  3202. n.prototype.bindEvents = function(e, t) {
  3203. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3204. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3205. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3206. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3207. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3208. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3209. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3210. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3211. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3212. e.addEventListener("contextmenu", function(e) {
  3213. e.preventDefault()
  3214. }),
  3215. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3216. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3217. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3218. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3219. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3220. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3221. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3222. t.on(d.ActiveModelChanged, function(e) {
  3223. this.setModelForControls(e.model)
  3224. }
  3225. .bind(this))
  3226. }
  3227. ,
  3228. n.prototype.setModelForControls = function(e) {
  3229. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3230. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3231. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3232. this.controls[e].setBounds(t)
  3233. }
  3234. .bind(this))
  3235. }
  3236. ,
  3237. n.prototype.onMouseDown = function(e) {
  3238. e.preventDefault(),
  3239. this.activeControl && this.activeControl.onMouseDown(e)
  3240. }
  3241. ,
  3242. n.prototype.onMouseMove = function(e) {
  3243. e.preventDefault(),
  3244. this.activeControl && this.activeControl.onMouseMove(e)
  3245. }
  3246. ,
  3247. n.prototype.onMouseUp = function(e) {
  3248. e.preventDefault(),
  3249. this.activeControl && this.activeControl.onMouseUp(e)
  3250. }
  3251. ,
  3252. n.prototype.onMouseOver = function(e) {
  3253. e.preventDefault(),
  3254. this.activeControl && this.activeControl.onMouseOver(e)
  3255. }
  3256. ,
  3257. n.prototype.onMouseWheel = function(e) {
  3258. e.preventDefault(),
  3259. this.activeControl && this.activeControl.onMouseWheel(e)
  3260. }
  3261. ,
  3262. n.prototype.onTouchStart = function(e) {
  3263. e.preventDefault(),
  3264. this.activeControl && this.activeControl.onTouchStart(e);
  3265. var hotList = $('#hotListWrap')[0];
  3266. hotList.classList.remove('hotListActive');
  3267. $('#hotListContent ul .active').removeClass('active');
  3268. $('#hotList')[0].classList.remove('active')
  3269. }
  3270. ,
  3271. n.prototype.onTouchMove = function(e) {
  3272. e.preventDefault(),
  3273. this.activeControl && this.activeControl.onTouchMove(e)
  3274. }
  3275. ,
  3276. n.prototype.onTouchEnd = function(e) {
  3277. e.preventDefault(),
  3278. this.activeControl && this.activeControl.onTouchEnd(e)
  3279. }
  3280. ,
  3281. n.prototype.onPointerDown = function(e) {
  3282. if (e.preventDefault(),
  3283. this.activeControl)
  3284. switch (e.pointerType) {
  3285. case "mouse":
  3286. this.activeControl.onMouseDown(e);
  3287. break;
  3288. default:
  3289. this.activeControl.onPointerDown(e)
  3290. }
  3291. }
  3292. ,
  3293. n.prototype.onPointerMove = function(e) {
  3294. if (e.preventDefault(),
  3295. this.activeControl)
  3296. switch (e.pointerType) {
  3297. case "mouse":
  3298. this.activeControl.onMouseMove(e);
  3299. break;
  3300. default:
  3301. this.activeControl.onPointerMove(e)
  3302. }
  3303. }
  3304. ,
  3305. n.prototype.onPointerUp = function(e) {
  3306. if (e.preventDefault(),
  3307. this.activeControl)
  3308. switch (e.pointerType) {
  3309. case "mouse":
  3310. this.activeControl.onMouseUp(e);
  3311. break;
  3312. default:
  3313. this.activeControl.onPointerUp(e)
  3314. }
  3315. }
  3316. ,
  3317. n.prototype.onPointerCancel = function(e) {
  3318. e.preventDefault(),
  3319. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3320. }
  3321. ,
  3322. n.prototype.onKeyDown = function(e) {
  3323. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3324. this.activeControl && this.activeControl.onKeyDown(e))
  3325. }
  3326. ,
  3327. n.prototype.onKeyUp = function(e) {
  3328. e.preventDefault(),
  3329. this.activeControl && this.activeControl.onKeyUp(e)
  3330. }
  3331. ,
  3332. t.exports = n
  3333. }
  3334. , {
  3335. "../cameras/DollhouseCamera": 5,
  3336. "../cameras/FloorplanCamera": 6,
  3337. "../cameras/PanoramaCamera": 7,
  3338. "../enum/ControlEvents": 21,
  3339. "../enum/ModelManagerEvents": 33,
  3340. "../enum/Viewmode": 51,
  3341. "../settings": 166,
  3342. "./DollhouseControls": 10,
  3343. "./FloorplanControls": 11,
  3344. "./PanoramaControls": 13,
  3345. events: 202
  3346. }],
  3347. 10: [function(e, t, i) {
  3348. "use strict";
  3349. function n(e) {
  3350. a.call(this, e),
  3351. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3352. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3353. this.minDistance = o.dollhouseDefault.minDistance,
  3354. this.maxDistance = o.dollhouseDefault.maxDistance,
  3355. this.adjustedMinDistance = this.minDistance,
  3356. this.adjustedMaxDistance = this.maxDistance
  3357. }
  3358. var r = e("three")
  3359. , o = e("../settings")
  3360. , a = e("./OutsideControls");
  3361. n.prototype = Object.create(a.prototype),
  3362. n.prototype.pan = function(e, t) {
  3363. this.camera.updateMatrix();
  3364. var i = this.camera.position.clone().sub(this.target).length();
  3365. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3366. this.panLeft(2 * e * i / $("#player").height()),
  3367. this.panUp(-2 * t * i / $("#player").height())
  3368. }
  3369. ,
  3370. n.prototype.updateZoom = function() {
  3371. var e = this.offset.length();
  3372. return e * this.scale
  3373. }
  3374. ,
  3375. n.prototype.setZoomBounds = function(e) {
  3376. var t = e.min.distanceTo(e.max);
  3377. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3378. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3379. this.minDistance = this.adjustedMinDistance,
  3380. this.maxDistance = this.adjustedMaxDistance
  3381. }
  3382. ,
  3383. n.prototype.resetRanges = function(e, t) {
  3384. e ? (this.minDistance = Math.min(e, this.minDistance),
  3385. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3386. this.maxDistance = this.adjustedMaxDistance),
  3387. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3388. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3389. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3390. }
  3391. ,
  3392. n.prototype.toJSON = function() {
  3393. return a.prototype.toJSON.call(this)
  3394. }
  3395. ,
  3396. t.exports = n
  3397. }
  3398. , {
  3399. "../settings": 166,
  3400. "./OutsideControls": 12,
  3401. three: 217
  3402. }],
  3403. 11: [function(e, t, i) {
  3404. "use strict";
  3405. function n(e) {
  3406. a.call(this, e),
  3407. this.minDistance = 15,
  3408. this.maxDistance = 50,
  3409. this.noRotateUpDown = !0,
  3410. this.minPolarAngle = 0,
  3411. this.maxPolarAngle = 0,
  3412. this.mouseActions[l.LEFT] = s.PAN,
  3413. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3414. this.mouseActions[l.RIGHT] = s.ROTATE,
  3415. this.touchActions[1] = s.PAN,
  3416. this.touchActions[2] = s.ROTATE_DOLLY,
  3417. this.absoluteScale = 1,
  3418. this.currentScale = 1
  3419. }
  3420. var r = e("three")
  3421. , o = e("../settings")
  3422. , a = e("./OutsideControls")
  3423. , s = e("../enum/ControlActions")
  3424. , l = e("../enum/MouseButton")
  3425. , c = e("../util/math")
  3426. , h = e("../util/browser");
  3427. n.prototype = Object.create(a.prototype),
  3428. n.prototype.zoomToContain = function(e) {
  3429. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3430. this.currentScale = this.absoluteScale
  3431. }
  3432. ,
  3433. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3434. var t = Math.max(modelSize.x, modelSize.z)
  3435. , i = Math.min(modelSize.x, modelSize.z)
  3436. , n = Math.max(t, i * this.camera.aspect)
  3437. , r = Math.max(i, t * this.camera.aspect);
  3438. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3439. return absoluteScale
  3440. },
  3441. n.prototype.rotateToView = function(e, t) {
  3442. var i = 0
  3443. , n = h.aspectRatio() < 1
  3444. , r = e.x < e.z;
  3445. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3446. this.rotateLeft(i),
  3447. this.update(0)
  3448. }
  3449. ,
  3450. n.prototype.pan = function(e, t) {
  3451. this.camera.updateMatrix(),
  3452. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3453. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3454. }
  3455. ,
  3456. n.prototype.updateZoom = function() {
  3457. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3458. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3459. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3460. this.camera.left = -o.orthoBase * this.currentScale,
  3461. this.camera.right = o.orthoBase * this.currentScale,
  3462. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3463. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3464. this.camera.updateProjectionMatrix(),
  3465. this.offset.length()
  3466. }
  3467. ,
  3468. n.prototype.toJSON = function() {
  3469. var e = new r.Quaternion
  3470. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3471. , i = new r.Quaternion;
  3472. return function() {
  3473. var n = a.prototype.toJSON.call(this);
  3474. return e.copy(n.camera_quaternion),
  3475. i.copy(t),
  3476. i.multiply(e),
  3477. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3478. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3479. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3480. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3481. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3482. n
  3483. }
  3484. }(),
  3485. t.exports = n
  3486. }
  3487. , {
  3488. "../enum/ControlActions": 20,
  3489. "../enum/MouseButton": 34,
  3490. "../settings": 166,
  3491. "../util/browser": 182,
  3492. "../util/math": 190,
  3493. "./OutsideControls": 12,
  3494. three: 217
  3495. }],
  3496. 12: [function(e, t, i) {
  3497. "use strict";
  3498. function n(e) {
  3499. this.camera = e,
  3500. this.camera.controls = this,
  3501. this.enabled = !1,
  3502. this.target = new r.Vector3,
  3503. this.targetBounds = new r.Box3,
  3504. this.zoomSpeed = 1,
  3505. this.minDistance = 0,
  3506. this.maxDistance = 1 / 0,
  3507. this.noRotateUpDown = !1,
  3508. this.rotateSpeed = 1,
  3509. this.keyboardZoomSpeed = 0,
  3510. this.keyPanSpeed = 7,
  3511. this.autoRotate = !1,
  3512. this.autoRotateSpeed = 2,
  3513. this.autoPan = !1,
  3514. this.autoPanPosition = new r.Vector3,
  3515. this.minPolarAngle = r.Math.degToRad(25),
  3516. this.maxPolarAngle = r.Math.degToRad(65),
  3517. this.rotationAcceleration = new r.Vector2,
  3518. this.rotationSpeed = new r.Vector2,
  3519. this.panAcceleration = new r.Vector2,
  3520. this.panSpeed = new r.Vector2,
  3521. this.rotateStart = new r.Vector2,
  3522. this.rotateEnd = new r.Vector2,
  3523. this.rotateDelta = new r.Vector2,
  3524. this.panStart = new r.Vector2,
  3525. this.panEnd = new r.Vector2,
  3526. this.panDelta = new r.Vector2,
  3527. this.panOffset = new r.Vector3,
  3528. this.offset = new r.Vector3,
  3529. this.dollyStart = new r.Vector2,
  3530. this.dollyEnd = new r.Vector2,
  3531. this.dollyDelta = new r.Vector2,
  3532. this.phiDelta = 0,
  3533. this.thetaDelta = 0,
  3534. this.scale = 1,
  3535. this.panVector = new r.Vector3,
  3536. this.lastPosition = new r.Vector3,
  3537. this.state = c.NONE,
  3538. this.mouseActions = {},
  3539. this.mouseActions[h.LEFT] = c.ROTATE,
  3540. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3541. this.mouseActions[h.RIGHT] = c.PAN,
  3542. this.touchActions = {},
  3543. this.touchActions[1] = c.ROTATE,
  3544. this.touchActions[2] = c.PAN_DOLLY,
  3545. this.lastMoveTime = 0,
  3546. this.pointersLimit = 2,
  3547. this.pointers = []
  3548. }
  3549. var r = e("three")
  3550. , o = e("../settings")
  3551. , a = e("../util/common")
  3552. , s = e("../util/math")
  3553. , l = e("../enum/Vectors")
  3554. , c = e("../enum/ControlActions")
  3555. , h = e("../enum/MouseButton")
  3556. , u = e("../enum/Keys")
  3557. , d = e("../enum/ControlEvents")
  3558. , p = e("events").EventEmitter
  3559. , f = 1e-6;
  3560. n.prototype = Object.create(p.prototype),
  3561. n.prototype.setBounds = function(e) {
  3562. this.targetBounds = e
  3563. }
  3564. ,
  3565. n.prototype.isEngaged = function() {
  3566. return this.state !== c.NONE
  3567. }
  3568. ,
  3569. n.prototype.rotateLeft = function(e) {
  3570. void 0 === e && (e = this.getAutoRotationAngle()),
  3571. this.thetaDelta -= e
  3572. }
  3573. ,
  3574. n.prototype.rotateUp = function(e) {
  3575. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3576. this.phiDelta -= e)
  3577. }
  3578. ,
  3579. n.prototype.panLeft = function(e) {
  3580. var t = this.camera.matrix.elements;
  3581. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3582. this.panOffset.multiplyScalar(-e),
  3583. this.panVector.add(this.panOffset)
  3584. }
  3585. ,
  3586. n.prototype.panUp = function(e) {
  3587. var t = this.camera.matrix.elements;
  3588. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3589. this.panOffset.multiplyScalar(-e),
  3590. this.panVector.add(this.panOffset)
  3591. }
  3592. ,
  3593. n.prototype.startRotating = function(e, t) {
  3594. e && this.navRotationAcc("x", e),
  3595. t && this.navRotationAcc("y", t)
  3596. }
  3597. ,
  3598. n.prototype.stopRotating = function(e) {
  3599. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3600. this.navRotationAcc("x", 0),
  3601. this.navRotationAcc("y", 0)
  3602. }
  3603. ,
  3604. n.prototype.setAutoPanPosition = function(e, t) {
  3605. var i = new r.Vector3
  3606. , n = new r.Vector3;
  3607. return function(e, t) {
  3608. i.copy(this.camera.position),
  3609. void 0 === e && null === e || i.setX(e),
  3610. void 0 === t && null === t || i.setZ(t);
  3611. var r = this.camera.position.distanceTo(this.target)
  3612. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3613. this.targetClamped = !1,
  3614. n.copy(i).addScaledVector(o, r),
  3615. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3616. i.copy(n).addScaledVector(o, -r),
  3617. this.targetClamped = !0),
  3618. this.autoPanPosition.x = i.x,
  3619. this.autoPanPosition.z = i.z,
  3620. this.autoPan && this.stopAutoPanning()
  3621. }
  3622. }(),
  3623. n.prototype.stopAutoPanning = function() {
  3624. var e = this.autoPan;
  3625. this.autoPan = !1,
  3626. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3627. }
  3628. ,
  3629. n.prototype.dollyIn = function(e) {
  3630. void 0 === e && (e = this.getZoomScale()),
  3631. this.scale /= e
  3632. }
  3633. ,
  3634. n.prototype.dollyOut = function(e) {
  3635. void 0 === e && (e = this.getZoomScale()),
  3636. this.scale *= e
  3637. }
  3638. ,
  3639. n.prototype.updatePan = function(e) {
  3640. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3641. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3642. this.autoPan) {
  3643. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3644. t.setY(0).clampLength(0, 50 * e),
  3645. this.target.add(t),
  3646. this.camera.position.add(t),
  3647. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3648. this.stopAutoPanning())
  3649. }
  3650. }
  3651. ,
  3652. n.prototype.update = function(e) {
  3653. e || (e = 1 / 60),
  3654. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3655. this.rotateLeft(-this.rotationSpeed.x),
  3656. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3657. this.updatePan(e);
  3658. var t = this.camera.position;
  3659. this.offset.copy(t).sub(this.target);
  3660. var i = Math.atan2(this.offset.x, this.offset.z)
  3661. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3662. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3663. i += this.thetaDelta,
  3664. n += this.phiDelta,
  3665. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3666. n = Math.max(f, Math.min(Math.PI - f, n));
  3667. var r = this.updateZoom();
  3668. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3669. this.target.add(this.panVector),
  3670. this.targetBounds.clampPoint(this.target, this.target),
  3671. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3672. this.offset.y = r * Math.cos(n),
  3673. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3674. t.copy(this.target).add(this.offset),
  3675. this.camera.lookAt(this.target),
  3676. this.thetaDelta = 0,
  3677. this.phiDelta = 0,
  3678. this.scale = 1,
  3679. this.panVector.set(0, 0, 0),
  3680. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3681. }
  3682. ,
  3683. n.prototype.getAutoRotationAngle = function() {
  3684. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3685. }
  3686. ,
  3687. n.prototype.getZoomScale = function() {
  3688. return Math.pow(.95, this.zoomSpeed)
  3689. }
  3690. ,
  3691. n.prototype.onMouseDown = function(e) {
  3692. if (this.enabled) {
  3693. switch (e.preventDefault(),
  3694. this.stopAutoPanning(),
  3695. this.mouseDown = !0,
  3696. this.state = this.mouseActions[e.button],
  3697. this.state) {
  3698. case c.ROTATE:
  3699. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3700. this.rotationSpeed.set(0, 0);
  3701. break;
  3702. case c.DOLLY:
  3703. this.dollyStart.set(e.clientX, e.clientY);
  3704. break;
  3705. case c.PAN:
  3706. this.panStart.set(e.clientX, e.clientY)
  3707. }
  3708. this.emit(d.InputStart, "mouse")
  3709. }
  3710. }
  3711. ,
  3712. n.prototype.onMouseMove = function(e) {
  3713. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3714. switch (e.preventDefault(),
  3715. this.state) {
  3716. case c.ROTATE:
  3717. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3718. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3719. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3720. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3721. this.rotateStart.copy(this.rotateEnd);
  3722. break;
  3723. case c.DOLLY:
  3724. this.dollyEnd.set(e.clientX, e.clientY),
  3725. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3726. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3727. t.call(this),
  3728. this.dollyStart.copy(this.dollyEnd);
  3729. break;
  3730. case c.PAN:
  3731. this.panEnd.set(e.clientX, e.clientY),
  3732. this.panDelta.subVectors(this.panEnd, this.panStart),
  3733. this.pan(this.panDelta.x, this.panDelta.y),
  3734. this.panStart.copy(this.panEnd)
  3735. }
  3736. this.emit(d.Move, "mouse"),
  3737. this.lastMoveTime = e.timeStamp,
  3738. this.update()
  3739. }
  3740. }
  3741. ,
  3742. n.prototype.onMouseUp = function(e) {
  3743. this.enabled && (this.mouseDown = !1,
  3744. this.state = c.NONE,
  3745. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3746. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3747. this.update(),
  3748. this.rotationAcceleration.set(0, 0),
  3749. this.rotateDelta.set(0, 0)))
  3750. }
  3751. ,
  3752. n.prototype.onMouseOver = function(e) {
  3753. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3754. }
  3755. ,
  3756. n.prototype.onMouseWheel = function(e) {
  3757. if (this.enabled && o.useWheel) {
  3758. this.emit(d.Move, "wheel");
  3759. var t = e.wheelDelta || -e.detail
  3760. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3761. i.call(this),
  3762. this.update()
  3763. }
  3764. }
  3765. ,
  3766. n.prototype.onKeyDown = function(e) {
  3767. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3768. this.handleKeyDown(e.which)))
  3769. }
  3770. ,
  3771. n.prototype.navRotationAcc = function(e, t) {
  3772. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3773. }
  3774. ,
  3775. n.prototype.navPanAcc = function(e, t) {
  3776. this.stopAutoPanning(),
  3777. this.panAcceleration[e] = t
  3778. }
  3779. ,
  3780. n.prototype.handleKeyDown = function(e) {
  3781. var t = !0;
  3782. switch (e) {
  3783. case u.UPARROW:
  3784. case u.I:
  3785. this.navRotationAcc("y", 1);
  3786. break;
  3787. case u.DOWNARROW:
  3788. case u.K:
  3789. this.navRotationAcc("y", -1);
  3790. break;
  3791. case u.LEFTARROW:
  3792. case u.J:
  3793. this.navRotationAcc("x", -1);
  3794. break;
  3795. case u.RIGHTARROW:
  3796. case u.L:
  3797. this.navRotationAcc("x", 1);
  3798. break;
  3799. case u.W:
  3800. this.navPanAcc("y", 1);
  3801. break;
  3802. case u.S:
  3803. this.navPanAcc("y", -1);
  3804. break;
  3805. case u.A:
  3806. this.navPanAcc("x", -1);
  3807. break;
  3808. case u.D:
  3809. this.navPanAcc("x", 1);
  3810. break;
  3811. default:
  3812. t = !1
  3813. }
  3814. t && this.emit(d.Move, "key")
  3815. }
  3816. ,
  3817. n.prototype.onKeyUp = function(e) {
  3818. this.enabled && (e.preventDefault(),
  3819. e.stopPropagation(),
  3820. this.handleKeyUp(e.which))
  3821. }
  3822. ,
  3823. n.prototype.handleKeyUp = function(e) {
  3824. switch (e) {
  3825. case u.I:
  3826. case u.K:
  3827. case u.UPARROW:
  3828. case u.DOWNARROW:
  3829. this.keyboardZoomSpeed = 0,
  3830. this.rotationAcceleration.y = 0;
  3831. break;
  3832. case u.J:
  3833. case u.L:
  3834. case u.LEFTARROW:
  3835. case u.RIGHTARROW:
  3836. this.rotationAcceleration.x = 0;
  3837. break;
  3838. case u.S:
  3839. case u.W:
  3840. this.panAcceleration.y = 0;
  3841. break;
  3842. case u.A:
  3843. case u.D:
  3844. this.panAcceleration.x = 0
  3845. }
  3846. }
  3847. ,
  3848. n.prototype.onTouchStart = function(e) {
  3849. if (this.enabled || this.state === c.NONE) {
  3850. e.preventDefault(),
  3851. e.stopPropagation(),
  3852. this.stopAutoPanning();
  3853. var t = function() {
  3854. if (2 === e.touches.length) {
  3855. var t = e.touches[0].pageX - e.touches[1].pageX
  3856. , i = e.touches[0].pageY - e.touches[1].pageY;
  3857. this.dollyStart.set(t, i)
  3858. }
  3859. }
  3860. .bind(this)
  3861. , i = function() {
  3862. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3863. }
  3864. .bind(this)
  3865. , n = function() {
  3866. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3867. }
  3868. .bind(this);
  3869. switch (this.state = this.touchActions[e.touches.length],
  3870. this.state) {
  3871. case c.PAN_DOLLY:
  3872. t();
  3873. case c.PAN:
  3874. i();
  3875. break;
  3876. case c.ROTATE_DOLLY:
  3877. t();
  3878. case c.ROTATE:
  3879. n()
  3880. }
  3881. this.rotationSpeed.set(0, 0),
  3882. this.emit(d.InputStart, "touch")
  3883. }
  3884. }
  3885. ,
  3886. n.prototype.onTouchMove = function(e) {
  3887. if (this.enabled && this.state !== c.NONE) {
  3888. e.preventDefault(),
  3889. e.stopPropagation();
  3890. var t = function() {
  3891. var t = e.touches[0].pageX - e.touches[1].pageX
  3892. , i = e.touches[0].pageY - e.touches[1].pageY;
  3893. this.dollyEnd.set(t, i);
  3894. var n = this.dollyStart.length() - this.dollyEnd.length();
  3895. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3896. this.dollyStart.copy(this.dollyEnd)
  3897. }
  3898. .bind(this)
  3899. , i = function() {
  3900. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3901. this.panDelta.subVectors(this.panEnd, this.panStart),
  3902. this.pan(this.panDelta.x, this.panDelta.y),
  3903. this.panStart.copy(this.panEnd),
  3904. this.rotateDelta.set(0, 0)
  3905. }
  3906. .bind(this)
  3907. , n = function() {
  3908. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3909. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3910. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3911. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3912. this.rotateStart.copy(this.rotateEnd)
  3913. }
  3914. .bind(this)
  3915. , r = function() {
  3916. if (2 === e.touches.length) {
  3917. var i = window.devicePixelRatio || 1
  3918. , r = e.touches[1].pageX - e.touches[0].pageX
  3919. , s = e.touches[1].pageY - e.touches[0].pageY
  3920. , l = Math.sqrt(r * r + s * s)
  3921. , h = Math.abs(this.dollyStart.length() - l);
  3922. if (h > o.input.touchMoveThreshold * i)
  3923. this.state = c.DOLLY,
  3924. t();
  3925. else {
  3926. var u = a.average(e.touches, "pageX")
  3927. , d = a.average(e.touches, "pageY")
  3928. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3929. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3930. this.rotateStart.set(u, d),
  3931. n())
  3932. }
  3933. }
  3934. }
  3935. .bind(this);
  3936. switch (this.state) {
  3937. case c.PAN_DOLLY:
  3938. t();
  3939. case c.PAN:
  3940. i();
  3941. break;
  3942. case c.ROTATE_DOLLY:
  3943. r();
  3944. break;
  3945. case c.DOLLY:
  3946. t();
  3947. break;
  3948. case c.ROTATE:
  3949. n();
  3950. break;
  3951. default:
  3952. this.state = c.NONE
  3953. }
  3954. this.lastMoveTime = e.timeStamp,
  3955. this.emit(d.Move, "touch")
  3956. }
  3957. }
  3958. ,
  3959. n.prototype.onTouchEnd = function(e) {
  3960. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3961. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3962. this.state = c.NONE,
  3963. this.update(),
  3964. this.rotationAcceleration.set(0, 0),
  3965. this.rotateDelta.set(0, 0))
  3966. }
  3967. ,
  3968. n.prototype.onPointerDown = function(e) {
  3969. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3970. id: e.pointerId,
  3971. pageX: e.pageX,
  3972. pageY: e.pageY
  3973. }),
  3974. e.touches = this.pointers,
  3975. this.onTouchStart(e)),
  3976. this.emit(d.InputStart, "pointer"))
  3977. }
  3978. ,
  3979. n.prototype.onPointerMove = function(e) {
  3980. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3981. e.pointerId === t.id && (t.pageX = e.pageX,
  3982. t.pageY = e.pageY)
  3983. }),
  3984. e.touches = this.pointers,
  3985. this.onTouchMove(e))
  3986. }
  3987. ,
  3988. n.prototype.onPointerUp = function(e) {
  3989. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3990. e.pointerId === t.id && this.pointers.splice(i, 1)
  3991. }
  3992. .bind(this)),
  3993. e.touches = this.pointers,
  3994. this.onTouchEnd(e))
  3995. }
  3996. ,
  3997. n.prototype.reset = function() {
  3998. this.state = c.NONE,
  3999. this.stopAutoPanning(),
  4000. this.rotationSpeed.set(0, 0),
  4001. this.rotationAcceleration.set(0, 0),
  4002. this.panSpeed.set(0, 0),
  4003. this.panAcceleration.set(0, 0)
  4004. }
  4005. ,
  4006. n.prototype.toJSON = function() {
  4007. var e = {
  4008. camera_position: {
  4009. x: s.toPrecision(this.camera.position.x, 4),
  4010. y: s.toPrecision(this.camera.position.y, 4),
  4011. z: s.toPrecision(this.camera.position.z, 4)
  4012. },
  4013. camera_quaternion: {
  4014. x: s.toPrecision(this.camera.quaternion.x, 4),
  4015. y: s.toPrecision(this.camera.quaternion.y, 4),
  4016. z: s.toPrecision(this.camera.quaternion.z, 4),
  4017. w: s.toPrecision(this.camera.quaternion.w, 4)
  4018. }
  4019. };
  4020. return e
  4021. }
  4022. ,
  4023. t.exports = n
  4024. }
  4025. , {
  4026. "../enum/ControlActions": 20,
  4027. "../enum/ControlEvents": 21,
  4028. "../enum/Keys": 30,
  4029. "../enum/MouseButton": 34,
  4030. "../enum/Vectors": 50,
  4031. "../settings": 166,
  4032. "../util/common": 185,
  4033. "../util/math": 190,
  4034. events: 202,
  4035. three: 217
  4036. }],
  4037. 13: [function(e, t, i) {
  4038. (function(i) {
  4039. "use strict";
  4040. function n(e) {
  4041. this.camera = e,
  4042. this.camera.controls = this,
  4043. this.target = new r.Vector3(0,0,0),
  4044. this.lookVector = new r.Vector3,
  4045. this.lookSpeed = .05,
  4046. this.rotationAcc = new r.Vector2,
  4047. this.rotationSpeed = new r.Vector2,
  4048. this.lat = 0,
  4049. this.lon = 0,
  4050. this.phi = 0,
  4051. this.theta = 0,
  4052. this.enabled = !1,
  4053. this.locked = !1,
  4054. this.pointer = new r.Vector2(0,0),
  4055. this.rotationHistory = [],
  4056. this.rotationDifference = new r.Vector2,
  4057. this.pointerDragOn = !1,
  4058. this.pointerDragStart = new r.Vector2(0,0),
  4059. this.pinchDistance = 0,
  4060. this.moveStart = new r.Vector2,
  4061. this.moveTolerance = .01,
  4062. this.pointersLimit = 2,
  4063. this.pointers = []
  4064. }
  4065. var r = e("three")
  4066. , o = e("../util/logger")
  4067. , a = e("../settings")
  4068. , s = e("../util/common")
  4069. , l = e("../util/math")
  4070. , c = (e("../enum/Vectors"),
  4071. e("../enum/MouseButton"))
  4072. , h = e("../enum/Keys")
  4073. , u = e("../enum/ControlEvents")
  4074. , d = e("events").EventEmitter;
  4075. new o(i);
  4076. n.prototype = Object.create(d.prototype),
  4077. n.prototype.usable = function() {
  4078. return this.enabled && !this.locked
  4079. }
  4080. ,
  4081. n.prototype.lookAt = function(e) {
  4082. var t = this.camera.position.clone().sub(e)
  4083. , i = Math.atan(t.z / t.x);
  4084. i += t.x < 0 ? Math.PI : 0,
  4085. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4086. this.lon = r.Math.radToDeg(i) + 180;
  4087. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4088. , o = Math.atan(t.y / n);
  4089. this.lat = -r.Math.radToDeg(o)
  4090. }
  4091. ,
  4092. n.prototype.startRotationFrom = function(e, t) {
  4093. l.convertScreenPositionToNDC(e, t, this.pointer),
  4094. this.pointerDragOn = !0,
  4095. this.pointerDragStart.copy(this.pointer),
  4096. this.moveStart.copy(this.pointer),
  4097. this.rotationHistory = [],
  4098. this.rotationSpeed.set(0, 0)
  4099. }
  4100. ,
  4101. n.prototype.onMouseOver = function(e) {
  4102. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4103. }
  4104. ,
  4105. n.prototype.onTouchStart = function(e) {
  4106. if (this.usable()) {
  4107. switch (e.preventDefault(),
  4108. e.stopPropagation(),
  4109. e.touches.length) {
  4110. case 1:
  4111. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4112. break;
  4113. case 2:
  4114. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4115. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4116. this.pinchDistance = Math.sqrt(t * t + i * i)
  4117. }
  4118. this.emit(u.InputStart, "touch")
  4119. }
  4120. }
  4121. ,
  4122. n.prototype.onPointerDown = function(e) {
  4123. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4124. id: e.pointerId,
  4125. clientX: e.clientX,
  4126. clientY: e.clientY
  4127. }),
  4128. e.touches = this.pointers,
  4129. this.onTouchStart(e),
  4130. this.emit(u.InputStart, "pointer"))
  4131. }
  4132. ,
  4133. n.prototype.onMouseDown = function(e) {
  4134. if (this.usable()) {
  4135. switch (e.preventDefault(),
  4136. e.stopPropagation(),
  4137. e.button) {
  4138. case c.LEFT:
  4139. this.startRotationFrom(e.clientX, e.clientY)
  4140. }
  4141. this.emit(u.InputStart, "mouse")
  4142. }
  4143. }
  4144. ,
  4145. n.prototype.updateRotation = function() {
  4146. if (this.usable() && this.pointerDragOn) {
  4147. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4148. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4149. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4150. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4151. , o = Math.atan2(e.y, i)
  4152. , a = Math.atan2(t.y, n);
  4153. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4154. e.y = 0,
  4155. t.y = 0;
  4156. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4157. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4158. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4159. this.pointerDragStart.copy(this.pointer)
  4160. }
  4161. }
  4162. ,
  4163. n.prototype.onMouseMove = function(e) {
  4164. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4165. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4166. }
  4167. ,
  4168. n.prototype.onTouchMove = function(e) {
  4169. if (this.usable())
  4170. switch (this.emit(u.Move, "touch"),
  4171. e.touches.length) {
  4172. case 1:
  4173. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4174. break;
  4175. case 2:
  4176. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4177. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4178. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4179. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4180. this.emit(u.Pinch, n),
  4181. this.pinchDistance -= n)
  4182. }
  4183. }
  4184. ,
  4185. n.prototype.onPointerMove = function(e) {
  4186. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4187. e.pointerId === t.id && (t.clientX = e.clientX,
  4188. t.clientY = e.clientY)
  4189. }),
  4190. e.touches = this.pointers,
  4191. this.onTouchMove(e))
  4192. }
  4193. ,
  4194. n.prototype.endRotation = function() {
  4195. this.pointerDragOn = !1;
  4196. var e = s.averageVectors(this.rotationHistory);
  4197. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4198. }
  4199. ,
  4200. n.prototype.onTouchEnd = function(e) {
  4201. this.usable() && (e.preventDefault(),
  4202. e.stopPropagation(),
  4203. this.endRotation())
  4204. }
  4205. ,
  4206. n.prototype.onMouseUp = function(e) {
  4207. this.usable() && (e.preventDefault(),
  4208. e.stopPropagation(),
  4209. this.endRotation())
  4210. }
  4211. ,
  4212. n.prototype.onPointerUp = function(e) {
  4213. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4214. e.pointerId === t.id && this.pointers.splice(i, 1)
  4215. }
  4216. .bind(this)),
  4217. e.touches = this.pointers,
  4218. this.onTouchEnd(e))
  4219. }
  4220. ,
  4221. n.prototype.update = function(e) {
  4222. this.lon,
  4223. this.lat;
  4224. for (this.updateRotation(),
  4225. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4226. this.rotationHistory.shift();
  4227. this.lon += this.rotationDifference.x,
  4228. this.lat += this.rotationDifference.y,
  4229. this.rotationDifference.set(0, 0),
  4230. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4231. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4232. this.lon += this.rotationSpeed.x * e,
  4233. this.lat += this.rotationSpeed.y * e,
  4234. this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4235. this.phi = r.Math.degToRad(90 - this.lat),
  4236. this.theta = r.Math.degToRad(this.lon),
  4237. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4238. this.lookVector.y = Math.cos(this.phi),
  4239. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4240. this.target.copy(this.lookVector).add(this.camera.position),
  4241. this.camera.lookAt(this.target)
  4242. }
  4243. ,
  4244. n.prototype.onMouseWheel = function(e) {
  4245. if (this.usable()) {
  4246. var t = e.wheelDelta || -e.detail;
  4247. this.emit(u.InteractionDirect),
  4248. this.emit(u.Scroll, t)
  4249. }
  4250. }
  4251. ,
  4252. n.prototype.onKeyDown = function(e) {
  4253. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4254. this.handleKeyDown(e.which)))
  4255. }
  4256. ,
  4257. n.prototype.handleKeyDown = function(e) {
  4258. var t = function(e, t) {
  4259. this.rotationAcc[e] = t
  4260. }
  4261. .bind(this);
  4262. this.emit(u.InteractionKey);
  4263. var i = !0;
  4264. switch (e) {
  4265. case h.LEFTARROW:
  4266. case h.J:
  4267. t("x", -1);
  4268. break;
  4269. case h.RIGHTARROW:
  4270. case h.L:
  4271. t("x", 1);
  4272. break;
  4273. case h.I:
  4274. t("y", 1);
  4275. break;
  4276. case h.K:
  4277. t("y", -1);
  4278. break;
  4279. default:
  4280. i = !1
  4281. }
  4282. i && this.emit(u.Move, "key")
  4283. }
  4284. ,
  4285. n.prototype.onKeyUp = function(e) {
  4286. this.usable() && (e.preventDefault(),
  4287. e.stopPropagation(),
  4288. this.handleKeyUp(e.which))
  4289. }
  4290. ,
  4291. n.prototype.handleKeyUp = function(e) {
  4292. switch (e) {
  4293. case h.LEFTARROW:
  4294. case h.J:
  4295. case h.RIGHTARROW:
  4296. case h.L:
  4297. this.rotationAcc.x = 0;
  4298. break;
  4299. case h.I:
  4300. case h.K:
  4301. this.rotationAcc.y = 0
  4302. }
  4303. }
  4304. ,
  4305. n.prototype.startRotating = function(e, t) {
  4306. e && (this.rotationAcc.x = e),
  4307. t && (this.rotationAcc.y = t)
  4308. }
  4309. ,
  4310. n.prototype.stopRotating = function(e) {
  4311. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4312. this.rotationAcc.set(0, 0)
  4313. }
  4314. ,
  4315. n.prototype.reset = function() {
  4316. this.pointerDragOn = !1,
  4317. this.rotationAcc.set(0, 0),
  4318. this.rotationSpeed.set(0, 0),
  4319. this.pointers = []
  4320. }
  4321. ,
  4322. n.prototype.toJSON = function() {
  4323. var e = {
  4324. camera_position: {
  4325. x: l.toPrecision(this.camera.position.x, 4),
  4326. y: l.toPrecision(this.camera.position.y, 4),
  4327. z: l.toPrecision(this.camera.position.z, 4)
  4328. },
  4329. camera_quaternion: {
  4330. x: l.toPrecision(this.camera.quaternion.x, 4),
  4331. y: l.toPrecision(this.camera.quaternion.y, 4),
  4332. z: l.toPrecision(this.camera.quaternion.z, 4),
  4333. w: l.toPrecision(this.camera.quaternion.w, 4)
  4334. }
  4335. };
  4336. return e
  4337. }
  4338. ,
  4339. n.prototype.setStateFromJSON = function(e) {
  4340. this.camera.position.copy(e.camera_position),
  4341. this.camera.quaternion.copy(e.camera_quaternion)
  4342. }
  4343. ,
  4344. t.exports = n
  4345. }
  4346. ).call(this, "/js/controls/PanoramaControls.js")
  4347. }
  4348. , {
  4349. "../enum/ControlEvents": 21,
  4350. "../enum/Keys": 30,
  4351. "../enum/MouseButton": 34,
  4352. "../enum/Vectors": 50,
  4353. "../settings": 166,
  4354. "../util/common": 185,
  4355. "../util/logger": 189,
  4356. "../util/math": 190,
  4357. events: 202,
  4358. three: 217
  4359. }],
  4360. 14: [function(e, t, i) {
  4361. (function(i) {
  4362. "use strict";
  4363. var n = e("three")
  4364. , r = e("../enum/Viewmode")
  4365. , o = e("../util/logger")
  4366. , a = new o(i);
  4367. t.exports = {
  4368. serialize: function(e) {
  4369. return encodeURI(JSON.stringify(e))
  4370. },
  4371. deserialize: function(e) {
  4372. function t(e) {
  4373. function t(e, t) {
  4374. return e && "number" == typeof t && !isNaN(t)
  4375. }
  4376. return e.reduce(t, !0)
  4377. }
  4378. try {
  4379. var i = JSON.parse(decodeURI(e))
  4380. , o = {
  4381. mode: r.fromInt(i.camera_mode),
  4382. panoId: i.scan_id,
  4383. position: (new n.Vector3).copy(i.camera_position),
  4384. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4385. zoom: i.ortho_zoom,
  4386. floorVisibility: i.floor_visibility
  4387. }
  4388. , s = o.position;
  4389. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4390. var l = o.quaternion;
  4391. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4392. o
  4393. } catch (i) {
  4394. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4395. try {
  4396. var c = e.split(",")
  4397. , h = {
  4398. x: parseFloat(c[2]),
  4399. y: parseFloat(c[3]),
  4400. z: parseFloat(c[4])
  4401. }
  4402. , u = {
  4403. x: parseFloat(c[5]),
  4404. y: parseFloat(c[6]),
  4405. z: parseFloat(c[7]),
  4406. w: parseFloat(c[8])
  4407. };
  4408. return t([h.x, h.y, h.z]) || (h.x = 0,
  4409. h.y = 0,
  4410. h.z = 0),
  4411. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4412. u.y = 0,
  4413. u.z = 0,
  4414. u.w = 1),
  4415. {
  4416. mode: r.fromInt(c[0]),
  4417. panoId: c[1],
  4418. position: (new n.Vector3).copy(h),
  4419. quaternion: (new n.Quaternion).copy(u)
  4420. }
  4421. } catch (t) {
  4422. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4423. }
  4424. }
  4425. return null
  4426. }
  4427. }
  4428. }
  4429. ).call(this, "/js/controls/serializer.js")
  4430. }
  4431. , {
  4432. "../enum/Viewmode": 51,
  4433. "../util/logger": 189,
  4434. three: 217
  4435. }],
  4436. 15: [function(e, t, i) {
  4437. (function(i) {
  4438. "use strict";
  4439. function n() {
  4440. this.endlessLoop = a.warp.loop,
  4441. this.clock = new r.Clock(!0),
  4442. this.model = null,
  4443. this.player = null,
  4444. this.currentItem = null,
  4445. this.destinationItem = null,
  4446. this.tourIsPlaying = !1,
  4447. this.transitionStage = y.None,
  4448. this.nextFunc = null,
  4449. this.onTheBus = !1,
  4450. this.tourInProgress = !1,
  4451. this.reachSource = null,
  4452. this.interrupted = !1,
  4453. this.nItems = 0,
  4454. this.walkingSectionPaused = !1
  4455. }
  4456. var r = e("three")
  4457. , o = e("./util/logger")
  4458. , a = e("./settings")
  4459. , s = e("./util/transitions")
  4460. , l = e("events").EventEmitter
  4461. , c = e("./enum/Viewmode")
  4462. , h = e("./analytics")
  4463. , u = e("./enum/WarpStyle")
  4464. , s = e("./util/transitions")
  4465. , d = (e("./model/ModelManager"),
  4466. e("./enum/ModelManagerEvents"))
  4467. , p = e("./enum/DirectorEvents")
  4468. , f = e("./enum/PlayerEvents")
  4469. , g = (e("./enum/ControlEvents"),
  4470. e("./enum/BlackoutStyle"))
  4471. , m = e("./enum/PathDiscardMode")
  4472. , v = e("./enum/PathDisplayMode")
  4473. , A = (e("./player"),
  4474. new o(i))
  4475. , y = Object.freeze({
  4476. None: 0,
  4477. Moving: 1,
  4478. Aiming: 2,
  4479. Interlude: 3
  4480. })
  4481. , C = Object.freeze({
  4482. Forward: 1,
  4483. NoChange: 0,
  4484. Backwards: -1
  4485. })
  4486. , I = s.getUniqueId();
  4487. n.prototype = Object.create(l.prototype),
  4488. n.prototype.init = function(e, t) {
  4489. this.player = e,
  4490. this.modelManager = t,
  4491. this.updateModel(),
  4492. this.resetAll(),
  4493. this.bindEvents()
  4494. }
  4495. ,
  4496. n.prototype.resetAll = function() {
  4497. if (this.currentItem = null,
  4498. this.destinationItem = null,
  4499. this.tourIsPlaying = !1,
  4500. this.bgmReplay(),//xzw
  4501. this.transitionStage = y.None,
  4502. this.nextFunc = null,
  4503. this.onTheBus = !1,
  4504. this.reachSource = null,
  4505. this.interrupted = !1,
  4506. this.model) {
  4507. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4508. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4509. } else
  4510. this.defaultWarpStyle = u.BLACK,
  4511. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4512. this.resetSpecialTransition()
  4513. }
  4514. ,
  4515. n.prototype.updateModel = function() {
  4516. this.model = this.modelManager.getActiveModel(),
  4517. this.nItems = this.model.heroLocations.length
  4518. }
  4519. ,
  4520. n.prototype.bindEvents = function() {
  4521. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4522. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4523. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4524. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4525. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4526. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4527. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4528. this.player.once(f.Move, function() {
  4529. s.cancelById(I)
  4530. })
  4531. }
  4532. ,
  4533. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4534. return e === u.WALK && (this.interrupt(g.NONE),
  4535. this.pauseWalkingSection(),
  4536. this.player.fastForwardActivePanoFlight(),
  4537. !0)
  4538. }
  4539. ,
  4540. n.prototype.handlePlayerMove = function(e) {
  4541. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4542. this.emit("update.controls")
  4543. }
  4544. ,
  4545. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4546. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4547. this.emit("update.controls"))
  4548. }
  4549. ,
  4550. n.prototype.handlePlayerModeChanged = function(e, t) {
  4551. this.intermediateState() || e === t || (this.onTheBus = !1,
  4552. this.emit("update.controls"))
  4553. }
  4554. ,
  4555. n.prototype.handlePlayerInputStart = function(e) {
  4556. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4557. }
  4558. ,
  4559. n.prototype.handlePlayerFlyingStarted = function() {
  4560. this.clearWalkingSectionPaused()
  4561. }
  4562. ,
  4563. n.prototype.describe = function() {
  4564. return {
  4565. nItems: this.nItems,
  4566. currentItem: this.currentItem,
  4567. destinationItem: this.destinationItem,
  4568. tourIsPlaying: this.tourIsPlaying,
  4569. onTheBus: this.onTheBus,
  4570. endlessLoop: this.endlessLoop,
  4571. viewMode: this.player.mode,
  4572. inTransition: this._inTransition(),
  4573. transitionStage: this.transitionStage,
  4574. tourInProgress: this.tourInProgress
  4575. }
  4576. }
  4577. ,
  4578. n.prototype._inTransition = function() {
  4579. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4580. }
  4581. ,
  4582. n.prototype.bounceable = function() {
  4583. var e = this.clock.getDelta();
  4584. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4585. }
  4586. ,
  4587. n.prototype.currentMoveDirection = function() {
  4588. return null === this.currentItem || void 0 === this.currentItem ? C.Forward : this.destinationItem === this.currentItem ? C.NoChange : this.destinationItem > this.currentItem ? C.Forward : C.Backwards
  4589. }
  4590. ,
  4591. n.prototype.clearPath = function() {
  4592. this._inTransition() || this.player.path.discardPathObject()
  4593. }
  4594. ,
  4595. n.prototype.allFloors = function() {
  4596. this.model.toggleAllFloors()
  4597. }
  4598. ,
  4599. n.prototype.actionComplete = function(e) {
  4600. if (this.interrupted = !1,
  4601. this.transitionStage = y.None,
  4602. this.resetSpecialTransition(),
  4603. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4604. this.tourIsPlaying || (this.player.disablePreRendering(),
  4605. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4606. this.emit("update.controls"),
  4607. this.nextFunc) {
  4608. var t = this.nextFunc;
  4609. this.nextFunc = null,
  4610. t()
  4611. }
  4612. }
  4613. ,
  4614. n.prototype.awaitCompletion = function(e, t) {
  4615. this.nextFunc = t,
  4616. e()
  4617. }
  4618. ,
  4619. n.prototype.updateSuccessFunction = function(e) {
  4620. this.nextFunc = e
  4621. }
  4622. ,
  4623. n.prototype.interrupt = function(e, t) {
  4624. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4625. this.tourIsPlaying = !1,
  4626. this.bgmReplay(),//xzw
  4627. this.interrupted = !0,
  4628. this.nextFunc = null,
  4629. this.emit(p.ActionInterrupted),
  4630. null !== e && void 0 !== e || (e = g.BEGINNING),
  4631. this.player.interruptAndFastForward(e, t),
  4632. !0)
  4633. }
  4634. ,
  4635. n.prototype.wouldInterrupt = function() {
  4636. return this.transitionStage !== y.None
  4637. }
  4638. ,
  4639. n.prototype.intermediateState = function() {
  4640. return this.transitionStage !== y.None
  4641. }
  4642. ,
  4643. n.prototype.isInterrupted = function() {
  4644. return this.interrupted
  4645. }
  4646. ,
  4647. n.prototype.pauseWalkingSection = function() {
  4648. this.walkingSectionPaused = !0
  4649. }
  4650. ,
  4651. n.prototype.clearWalkingSectionPaused = function() {
  4652. this.walkingSectionPaused = !1
  4653. }
  4654. ,
  4655. n.prototype.autoTour = function() {
  4656. var e = Date.now();
  4657. this.model.auxDataPromise.then(function() {
  4658. e = Date.now() - e;
  4659. var t = a.warp.auto
  4660. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4661. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4662. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4663. done: function() {
  4664. this.playTour()
  4665. }
  4666. .bind(this),
  4667. name: "_atr",
  4668. id: I
  4669. })
  4670. }
  4671. .bind(this))
  4672. }
  4673. ,
  4674. n.prototype.atDestinationPano = function() {
  4675. if (!this.player.currentPano || null === this.destinationItem)
  4676. return !1;
  4677. var e = this.player.currentPano.id;
  4678. if (void 0 === e)
  4679. return !1;
  4680. var t = this.model.heroLocations;
  4681. return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4682. }
  4683. ,
  4684. n.prototype.redirectToItem = function(e, t) {
  4685. if (null === e || void 0 === e)
  4686. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4687. if (!this.wouldInterrupt())
  4688. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4689. if (this.player.mode === c.TRANSITIONING)
  4690. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4691. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4692. var i = function() {
  4693. s.setTimeout(function() {
  4694. this.setDestinationItem(e),
  4695. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4696. }
  4697. .bind(this), 0)
  4698. }
  4699. .bind(this);
  4700. this.interrupt(g.END, 0),
  4701. this.updateSuccessFunction(i)
  4702. }
  4703. ,
  4704. n.prototype.useSpecialTransition = function(e) {
  4705. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4706. this.nextWarpStyle = u.BLACK
  4707. }
  4708. ,
  4709. n.prototype.resetSpecialTransition = function() {
  4710. this.nextWarpStyle = this.defaultWarpStyle
  4711. }
  4712. ,
  4713. n.prototype.arrivedAtDestination = function(e) {
  4714. if (this.player.flying || this.player.isWarping())
  4715. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4716. else {
  4717. this.transitionStage = y.Aiming;
  4718. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4719. this.player.model.fadePanoMarkers(0),
  4720. this.awaitCompletion(function() {
  4721. this.resetSpecialTransition(),
  4722. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4723. }
  4724. .bind(this), t)
  4725. }
  4726. }
  4727. ,
  4728. n.prototype.goToDestination = function(e, t, i, n) {
  4729. if(typeof g_data2.tourAudio !== 'undefined' && g_data2.tourAudio !== null){
  4730. var tM = g_data2.tourAudio[this.model.heroLocations[this.destinationItem].sid];
  4731. if(tM && tM.music.length > 0){
  4732. var s = tM.music.includes(g_Prefix.slice(-10)) ? tM.music : g_Prefix + tM.music;
  4733. g_tourAudio.src = manage.dealURL(s);
  4734. g_tourAudio.load();
  4735. g_tourAudio.crossOrigin = "anonymous"
  4736. g_tourAudio.oncanplaythrough = function() {
  4737. g_tourAudio.play();
  4738. //$("#volume").addClass("unable")
  4739. if(g_bgAudio && !g_bgAudio.paused){
  4740. manage.switchBgmState(false);
  4741. g_bgAudio.pauseByTour = true
  4742. }
  4743. g_playAudio = g_tourAudio;
  4744. }
  4745. }
  4746. };
  4747. if (this.onTheBus = !0,
  4748. this.emit("update.controls"),
  4749. this.player.updateLastView(),
  4750. !n && this.atDestinationPano())
  4751. return void this.arrivedAtDestination(!0);
  4752. if (this.player.flying || this.player.isWarping())
  4753. A.warn("Cannot go to new destination while player is flying or warping.");
  4754. else {
  4755. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4756. , o = null
  4757. , a = null;
  4758. if (r.isPano()) {
  4759. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4760. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4761. var s = window.MP_PREFETCHED_MODELDATA.momentTour || 'walk';
  4762. a = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4763. o = this.arrivedAtDestination.bind(this, !0)
  4764. } else
  4765. a = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4766. o = this.arrivedAtDestination.bind(this, !1);
  4767. this.transitionStage = y.Moving,
  4768. this.model.fadePanoMarkers(0),
  4769. this.awaitCompletion(function() {
  4770. a();
  4771. }
  4772. .bind(this), o),
  4773. this.emit("update.controls")
  4774. }
  4775. }
  4776. ,
  4777. n.prototype.tourInterlude = function() {
  4778. if (h.trackAlways("reach_highlight", {
  4779. reach_source: this.reachSource
  4780. }),
  4781. this.model.fadePanoMarkers(0),
  4782. this.emit("update.controls"),
  4783. this.tourIsPlaying)
  4784. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4785. this.stopTour(true),
  4786. this.emit(p.TourEnd),
  4787. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4788. this.transitionStage = y.Interlude,
  4789. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4790. }
  4791. .bind(this), this.goNext.bind(this))
  4792. }
  4793. ,
  4794. n.prototype.playTour = function() {
  4795. if (!this.bounceable())
  4796. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4797. this.tourInProgress = !0,
  4798. this.reachSource = "play",
  4799. this.tourIsPlaying = !0,
  4800. this.wasZoomEnabled = this.player.zoomEnabled,
  4801. this.player.zoomEnabled = !1,
  4802. this.resetSpecialTransition(),
  4803. this.emit("update.controls"),
  4804. this.emit(p.TourStart),
  4805. this.player.enablePreRendering(),
  4806. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4807. this.goToDestination()) : this.goNext()))
  4808. }
  4809. ,
  4810. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4811. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  4812. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  4813. g_playAudio = g_bgAudio;
  4814. g_tourAudio && g_tourAudio.pause();
  4815. //window.tourAudio && window.tourAudio.pause();
  4816. manage.switchBgmState(true);
  4817. }
  4818. }
  4819. ,
  4820. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4821. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4822. this.tourIsPlaying = !1,
  4823. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4824. this.interrupt(),
  4825. this.clearWalkingSectionPaused(),
  4826. this.resetSpecialTransition(),
  4827. this.emit("update.controls"))
  4828. //window.tourAudio && window.tourAudio.pause();
  4829. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  4830. {
  4831. g_tourAudio.pause();
  4832. g_tourAudio.src = ""
  4833. }
  4834. }
  4835. ,
  4836. n.prototype.endTourProgress = function() {
  4837. this.tourInProgress = !1,
  4838. this.emit("update.controls"),
  4839. this.emit(p.TourEnd)
  4840. }
  4841. ,
  4842. n.prototype.goToHighlight = function(e) {
  4843. if (this.wouldInterrupt())
  4844. e === this.destinationItem ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4845. else {
  4846. if (A.debug("<tour.goto " + e + ">"),
  4847. this.isInterrupted())
  4848. return;
  4849. this.clearWalkingSectionPaused(),
  4850. this.setDestinationItem(e),
  4851. this.useSpecialTransition("Hilight"),
  4852. this.goToDestination(),
  4853. h.trackAlways("reach_highlight", {
  4854. reach_source: "thumb"
  4855. })
  4856. }
  4857. }
  4858. ,
  4859. n.prototype.prevHighlight = function() {
  4860. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4861. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4862. this.reachSource = "prev",
  4863. this.goPrev()))
  4864. }
  4865. ,
  4866. n.prototype.nextHighlight = function() {
  4867. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4868. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4869. this.reachSource = "next",
  4870. this.goNext()))
  4871. }
  4872. ,
  4873. n.prototype.changeMode = function(e) {
  4874. var t = $.Deferred()
  4875. , i = t.resolve.bind(t)
  4876. , n = t.reject.bind(t);
  4877. this.emit(p.StartModeChange);
  4878. var r = function() {
  4879. return this.clearWalkingSectionPaused(),
  4880. !!this.wouldInterrupt() && (this.interrupt(),
  4881. !0)
  4882. }
  4883. .bind(this);
  4884. if (!r()) {
  4885. switch (e) {
  4886. case c.PANORAMA:
  4887. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4888. break;
  4889. case c.DOLLHOUSE:
  4890. case c.FLOORPLAN:
  4891. this.player.flyToNewMode({
  4892. mode: e
  4893. }).done(i).fail(n);
  4894. break;
  4895. case c.OUTDOOR:
  4896. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4897. }
  4898. return t.promise()
  4899. }
  4900. }
  4901. ,
  4902. n.prototype.atEndOfTour = function() {
  4903. var e = this.currentItem >= this.nItems - 1;
  4904. return e
  4905. }
  4906. ,
  4907. n.prototype.firstDestination = function() {
  4908. return this.nItems > 0 ? 0 : null
  4909. }
  4910. ,
  4911. n.prototype.finalDestination = function() {
  4912. return this.nItems > 0 ? this.nItems - 1 : null
  4913. }
  4914. ,
  4915. n.prototype.goPrev = function() {
  4916. this.tourAdvance(-1)
  4917. }
  4918. ,
  4919. n.prototype.goNext = function() {
  4920. this.tourAdvance(1)
  4921. }
  4922. ,
  4923. n.prototype.setDestinationItem = function(e) {
  4924. this.destinationItem = e,
  4925. this.emit("update.controls")
  4926. }
  4927. ,
  4928. n.prototype.setCurrentItem = function(e) {
  4929. this.currentItem = e,
  4930. this.emit("update.controls")
  4931. }
  4932. ,
  4933. n.prototype.nextItem = function(e) {
  4934. return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4935. }
  4936. ,
  4937. n.prototype.prevItem = function(e) {
  4938. return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4939. }
  4940. ,
  4941. n.prototype.tourAdvance = function(e) {
  4942. A.debug("tourAdvance(" + e + ")"),
  4943. null === this.currentItem || void 0 === this.currentItem ? this.setDestinationItem(this.firstDestination()) : this.setDestinationItem(this.currentItem + e),
  4944. this.destinationItem < 0 ? (this.setDestinationItem(this.finalDestination()),
  4945. this.useSpecialTransition("reverse-looping to end")) : this.destinationItem >= this.nItems && (this.setDestinationItem(this.firstDestination()),
  4946. this.useSpecialTransition("looping back to start"));
  4947. // 方奕卓 瞬间过渡, 相机缩放至1
  4948. if(window.MP_PREFETCHED_MODELDATA.momentTour === 'black') {
  4949. var zoomLevel = this.player.zoomLevel;
  4950. this.player.zoomEnabled = true;
  4951. var zoom = function(e, d) {
  4952. this.player.zoomTo((1-e)*zoomLevel, true)
  4953. }.bind(this)
  4954. s.start(zoom, 1500, function(){
  4955. }, 0, d.easeOutQuad, "zoom")
  4956. }
  4957. this.goToDestination()
  4958. }
  4959. ,
  4960. t.exports = n
  4961. }
  4962. ).call(this, "/js/director.js")
  4963. }
  4964. , {
  4965. "./analytics": 4,
  4966. "./enum/BlackoutStyle": 18,
  4967. "./enum/ControlEvents": 21,
  4968. "./enum/DirectorEvents": 23,
  4969. "./enum/ModelManagerEvents": 33,
  4970. "./enum/PathDiscardMode": 38,
  4971. "./enum/PathDisplayMode": 39,
  4972. "./enum/PlayerEvents": 40,
  4973. "./enum/Viewmode": 51,
  4974. "./enum/WarpStyle": 52,
  4975. "./model/ModelManager": 140,
  4976. "./player": 155,
  4977. "./settings": 166,
  4978. "./util/logger": 189,
  4979. "./util/transitions": 195,
  4980. events: 202,
  4981. three: 217
  4982. }],
  4983. 16: [function(e, t, i) {
  4984. "use strict";
  4985. var n = e("three")
  4986. , r = e("./enum/Viewmode")
  4987. , o = (e("./settings"),
  4988. e("./util/transitions"))
  4989. , a = e("./enum/PlayerEvents")
  4990. , s = new n.ShaderPass(n.HorizontalBlurShader)
  4991. , l = new n.ShaderPass(n.VerticalBlurShader);
  4992. l.renderToScreen = !0;
  4993. var c = $("#player").width() / $("#player").height();
  4994. isNaN(c) && (c = 1);
  4995. var h = {
  4996. currentBlur: 0,
  4997. aspect: c,
  4998. blurStrength: 1,
  4999. hblurPass: s,
  5000. vblurPass: l,
  5001. bindEvents: function(e) {
  5002. e.on(a.ModeChanged, function(e, t) {
  5003. e === r.PANORAMA && (o.cancel(h.blur),
  5004. o.cancel(h.addBlur),
  5005. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5006. })
  5007. },
  5008. blur: function(e) {
  5009. h.currentBlur = e;
  5010. var t = e * h.blurStrength;
  5011. l.uniforms.v.value = t / 512 * h.aspect,
  5012. s.uniforms.h.value = t / 512
  5013. },
  5014. addBlur: function(e) {
  5015. e = Math.max(e, h.currentBlur),
  5016. h.blur(e)
  5017. },
  5018. removeBlur: function(e) {
  5019. e = Math.min(1 - e, h.currentBlur),
  5020. h.blur(e)
  5021. }
  5022. };
  5023. h.blur(0),
  5024. t.exports = h
  5025. }
  5026. , {
  5027. "./enum/PlayerEvents": 40,
  5028. "./enum/Viewmode": 51,
  5029. "./settings": 166,
  5030. "./util/transitions": 195,
  5031. three: 217
  5032. }],
  5033. 17: [function(e, t, i) {
  5034. "use strict";
  5035. t.exports = {
  5036. UNKNOWN: 0,
  5037. ALIGNED: 1,
  5038. UNALIGNED: 2,
  5039. PLACED: 3
  5040. }
  5041. }
  5042. , {}],
  5043. 18: [function(e, t, i) {
  5044. "use strict";
  5045. t.exports = {
  5046. NONE: 0,
  5047. MIDDLE: 1,
  5048. END: 2,
  5049. BEGINNING: 3,
  5050. FADEIN: 4
  5051. }
  5052. }
  5053. , {}],
  5054. 19: [function(e, t, i) {
  5055. "use strict";
  5056. var n = e("three");
  5057. t.exports = {
  5058. newBlue: new n.Color(4967932),
  5059. altBlue: new n.Color(47355),
  5060. tagDefault: new n.Color(223357),
  5061. classicBlue: new n.Color(53759),
  5062. mpYellow: new n.Color(16502016),
  5063. mpOrange: new n.Color(16428055),
  5064. mpBlue: new n.Color(12096),
  5065. mpLtGrey: new n.Color(13751252),
  5066. mpDkGrey: new n.Color(10000019),
  5067. mpRed: new n.Color(12525854),
  5068. mpOrangeDesat: new n.Color(16764529),
  5069. mpBlueDesat: new n.Color(4034734),
  5070. mpRedDesat: new n.Color(14705505),
  5071. white: new n.Color(16777215),
  5072. black: new n.Color(0),
  5073. _desat: function(e, t) {
  5074. var i = t || .3
  5075. , r = (new n.Color).copy(e).getHSL();
  5076. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5077. },
  5078. _darken: function(e, t) {
  5079. var i = t || .2
  5080. , r = e.getHSL();
  5081. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5082. }
  5083. }
  5084. }
  5085. , {
  5086. three: 217
  5087. }],
  5088. 20: [function(e, t, i) {
  5089. "use strict";
  5090. t.exports = {
  5091. NONE: -1,
  5092. ROTATE: 0,
  5093. DOLLY: 1,
  5094. PAN: 2,
  5095. ROTATE_DOLLY: 3,
  5096. PAN_DOLLY: 4
  5097. }
  5098. }
  5099. , {}],
  5100. 21: [function(e, t, i) {
  5101. "use strict";
  5102. t.exports = {
  5103. Move: "move",
  5104. InteractionDirect: "interaction.direct",
  5105. InteractionKey: "interaction.key",
  5106. InteractionGui: "interaction.gui",
  5107. FlyInDirection: "fly.direction",
  5108. InputStart: "input.start",
  5109. Pinch: "input.pinch",
  5110. Scroll: "input.scroll",
  5111. AutoPanInterrupt: "autopan.interrupt",
  5112. AutoPanComplete: "autopan.complete",
  5113. AutoPanClamped: "autopan.clamped",
  5114. LongTap: "longtap"
  5115. }
  5116. }
  5117. , {}],
  5118. 22: [function(e, t, i) {
  5119. "use strict";
  5120. t.exports = Object.freeze({
  5121. FORWARD: "FORWARD",
  5122. LEFT: "LEFT",
  5123. RIGHT: "RIGHT",
  5124. BACK: "BACK",
  5125. UP: "UP",
  5126. DOWN: "DOWN"
  5127. })
  5128. }
  5129. , {}],
  5130. 23: [function(e, t, i) {
  5131. "use strict";
  5132. t.exports = {
  5133. ActionInterrupted: "action.interrupted",
  5134. TourStart: "tour.start",
  5135. TourEnd: "tour.end",
  5136. StartModeChange: "mode.startChange"
  5137. }
  5138. }
  5139. , {}],
  5140. 24: [function(e, t, i) {
  5141. "use strict";
  5142. t.exports = Object.freeze({
  5143. None: 0,
  5144. Queued: 1,
  5145. ForceQueued: 2,
  5146. Downloading: 3,
  5147. Downloaded: 4,
  5148. DownloadFailed: 5
  5149. })
  5150. }
  5151. , {}],
  5152. 25: [function(e, t, i) {
  5153. "use strict";
  5154. t.exports = {
  5155. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5156. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5157. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5158. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5159. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5160. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5161. }
  5162. }
  5163. , {}],
  5164. 26: [function(e, t, i) {
  5165. "use strict";
  5166. t.exports = {
  5167. Texture2D: 0,
  5168. TextureCube: 1
  5169. }
  5170. }
  5171. , {}],
  5172. 27: [function(e, t, i) {
  5173. "use strict";
  5174. t.exports = {
  5175. SMALL: "small",
  5176. LARGE: "large"
  5177. }
  5178. }
  5179. , {}],
  5180. 28: [function(e, t, i) {
  5181. "use strict";
  5182. var n = e("./Viewmode")
  5183. , r = {
  5184. LANDING: {},
  5185. NAVIGATION: "navigation",
  5186. MORE_HELP: "moreHelp",
  5187. TOUR_INTERACTION: {}
  5188. };
  5189. r.LANDING[n.PANORAMA] = "panorama.landing",
  5190. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5191. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5192. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5193. r.TOUR_INTERACTION.standard = "standard.tour",
  5194. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5195. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5196. t.exports = r
  5197. }
  5198. , {
  5199. "./Viewmode": 51
  5200. }],
  5201. 29: [function(e, t, i) {
  5202. "use strict";
  5203. var n = {
  5204. UP: 1,
  5205. DOWN: -1,
  5206. LEFT: "L",
  5207. RIGHT: "R",
  5208. FORWARD: "F",
  5209. BACK: "B",
  5210. reverse: {},
  5211. opposite: function(e) {
  5212. return this.reverse[e.toString()]
  5213. }
  5214. };
  5215. !function() {
  5216. n.reverse[n.UP] = n.DOWN,
  5217. n.reverse[n.DOWN] = n.UP,
  5218. n.reverse[n.LEFT] = n.RIGHT,
  5219. n.reverse[n.RIGHT] = n.LEFT,
  5220. n.reverse[n.FORWARD] = n.BACK,
  5221. n.reverse[n.BACK] = n.FORWARD
  5222. }(),
  5223. t.exports = n
  5224. }
  5225. , {}],
  5226. 30: [function(e, t, i) {
  5227. "use strict";
  5228. var n = e("../util/browser")
  5229. , r = {
  5230. ZERO: 48,
  5231. ONE: 49,
  5232. TWO: 50,
  5233. THREE: 51,
  5234. FOUR: 52,
  5235. FIVE: 53,
  5236. SIX: 54,
  5237. SEVEN: 55,
  5238. EIGHT: 56,
  5239. NINE: 57,
  5240. LEFTARROW: 37,
  5241. UPARROW: 38,
  5242. RIGHTARROW: 39,
  5243. DOWNARROW: 40,
  5244. A: 65,
  5245. B: 66,
  5246. C: 67,
  5247. D: 68,
  5248. E: 69,
  5249. F: 70,
  5250. G: 71,
  5251. H: 72,
  5252. I: 73,
  5253. J: 74,
  5254. K: 75,
  5255. L: 76,
  5256. M: 77,
  5257. N: 78,
  5258. O: 79,
  5259. P: 80,
  5260. Q: 81,
  5261. R: 82,
  5262. S: 83,
  5263. T: 84,
  5264. U: 85,
  5265. V: 86,
  5266. W: 87,
  5267. X: 88,
  5268. Y: 89,
  5269. Z: 90,
  5270. SPACE: 32,
  5271. RETURN: 13,
  5272. SEMICOLON: 186,
  5273. PLUSEQUALS: 187,
  5274. DASHUNDERSCORE: 189,
  5275. OPENBRACKET: 219
  5276. };
  5277. n.detectFirefox() && (r.SEMICOLON = 59,
  5278. r.PLUSEQUALS = 61,
  5279. r.DASHUNDERSCORE = 173),
  5280. t.exports = r
  5281. }
  5282. , {
  5283. "../util/browser": 182
  5284. }],
  5285. 31: [function(e, t, i) {
  5286. "use strict";
  5287. t.exports = {
  5288. EN_US: "en-US",
  5289. ES_MX: "es-MX",
  5290. FR_FR: "fr-FR",
  5291. DE_DE: "de-DE",
  5292. RU_RU: "ru-RU",
  5293. CN_CN: "cn-CN",
  5294. JP_JP: "jp-JP"
  5295. }
  5296. }
  5297. , {}],
  5298. 32: [function(e, t, i) {
  5299. "use strict";
  5300. t.exports = {
  5301. TagActivated: "tag.activated",
  5302. TagDismissed: "tag.dismissed",
  5303. TagNavigation: "tag.navigation"
  5304. }
  5305. }
  5306. , {}],
  5307. 33: [function(e, t, i) {
  5308. "use strict";
  5309. t.exports = {
  5310. ModelAdded: "model-added",
  5311. ActiveModelChanged: "active-model-changed"
  5312. }
  5313. }
  5314. , {}],
  5315. 34: [function(e, t, i) {
  5316. "use strict";
  5317. t.exports = {
  5318. LEFT: 0,
  5319. MIDDLE: 1,
  5320. RIGHT: 2
  5321. }
  5322. }
  5323. , {}],
  5324. 35: [function(e, t, i) {
  5325. "use strict";
  5326. t.exports = {
  5327. PanoRenderComplete: "panorama.render.complete",
  5328. TileRenderFailure: "panorama.tile.render.failed",
  5329. TileRenderSuccess: "panorama.tile.render.success",
  5330. TileUploadAttempted: "panorama.tile.upload.attempted",
  5331. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5332. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5333. }
  5334. }
  5335. , {}],
  5336. 36: [function(e, t, i) {
  5337. "use strict";
  5338. t.exports = {
  5339. BASE: 1,
  5340. STANDARD: 2,
  5341. HIGH: 3,
  5342. ULTRAHIGH: 4
  5343. }
  5344. }
  5345. , {}],
  5346. 37: [function(e, t, i) {
  5347. "use strict";
  5348. t.exports = {
  5349. LoadComplete: "panorama.load.complete",
  5350. LoadFailed: "panorama.load.failed",
  5351. TileLoaded: "panorama.tile.loaded"
  5352. }
  5353. }
  5354. , {}],
  5355. 38: [function(e, t, i) {
  5356. "use strict";
  5357. t.exports = Object.freeze({
  5358. Standard: 0,
  5359. Slow: 1,
  5360. Retain: 2
  5361. })
  5362. }
  5363. , {}],
  5364. 39: [function(e, t, i) {
  5365. "use strict";
  5366. t.exports = Object.freeze({
  5367. Show: 0,
  5368. Hide: 1,
  5369. Retain: 2
  5370. })
  5371. }
  5372. , {}],
  5373. 40: [function(e, t, i) {
  5374. "use strict";
  5375. t.exports = {
  5376. Move: "move",
  5377. MoveComplete: "move.complete",
  5378. ModeChanged: "mode.changed",
  5379. ModeChanging: "mode.changing",
  5380. PanoChosen: "pano.chosen",
  5381. ClosestPanoChanging: "closest.pano.changing",
  5382. WarpStarted: "warp.started",
  5383. WarpInterrupted: "warp.interrupted",
  5384. WarpEnded: "warp.ended",
  5385. FlyinFinished: "flyin.finished",
  5386. FlyingStarted: "flying.started",
  5387. FlyingInterrupted: "flying.interrupted",
  5388. FlyingEnded: "flying.ended",
  5389. Ready: "ready",
  5390. StartInside: "start.inside",
  5391. StartOutside: "start.outside",
  5392. ViewChanged: "view.changed",
  5393. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5394. InputStart: "input.start"
  5395. }
  5396. }
  5397. , {}],
  5398. 41: [function(e, t, i) {
  5399. "use strict";
  5400. t.exports = Object.freeze({
  5401. DEFAULT: 0,
  5402. PANOMARKERS: 1,
  5403. RETICULE: 2,
  5404. TAG: 3
  5405. })
  5406. }
  5407. , {}],
  5408. 42: [function(e, t, i) {
  5409. "use strict";
  5410. t.exports = {
  5411. visibleFloor: 1,
  5412. ghostFloor: 3,
  5413. boundingSkybox: 1,
  5414. panoMarker: 2,
  5415. reticule: 3,
  5416. tagStem: 4,
  5417. tagDisc: 5,
  5418. ribbon: 100
  5419. }
  5420. }
  5421. , {}],
  5422. 43: [function(e, t, i) {
  5423. "use strict";
  5424. t.exports = {
  5425. ContextCreated: "scene-renderer-context-created",
  5426. AfterRender: "after-render",
  5427. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5428. }
  5429. }
  5430. , {}],
  5431. 44: [function(e, t, i) {
  5432. "use strict";
  5433. t.exports = {
  5434. IDLE: "idle",
  5435. BROWSE: "browse",
  5436. EXAMINE: "examine"
  5437. }
  5438. }
  5439. , {}],
  5440. 45: [function(e, t, i) {
  5441. "use strict";
  5442. t.exports = {
  5443. TileDownloadSuccess: "tiledownloader.download.success",
  5444. TileDownloadFailure: "tiledownloader.download.failure",
  5445. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5446. }
  5447. }
  5448. , {}],
  5449. 46: [function(e, t, i) {
  5450. "use strict";
  5451. t.exports = {
  5452. CardboardAndroid: "googlevr",
  5453. GearVR: "gearvr",
  5454. CardboardIOS: "googlevrios",
  5455. Cardboard: "googlevr"
  5456. }
  5457. }
  5458. , {}],
  5459. 47: [function(e, t, i) {
  5460. "use strict";
  5461. t.exports = {
  5462. NONE: 0,
  5463. CONTEXTUAL: 1,
  5464. ANDROID: 2
  5465. }
  5466. }
  5467. , {}],
  5468. 48: [function(e, t, i) {
  5469. "use strict";
  5470. var n = {
  5471. Title: 0,
  5472. Cardboard: 1
  5473. }
  5474. , r = {
  5475. Title: 0,
  5476. Cardboard: 1,
  5477. Gear: 2
  5478. };
  5479. !function() {
  5480. [n, r].forEach(function(e) {
  5481. e.pageCount = Object.keys(e).length
  5482. })
  5483. }(),
  5484. t.exports.ios = n,
  5485. t.exports.standard = r
  5486. }
  5487. , {}],
  5488. 49: [function(e, t, i) {
  5489. "use strict";
  5490. t.exports = {
  5491. Android: "android",
  5492. IOS: "ios",
  5493. Desktop: "desktop",
  5494. UnsupportedAndroid: "android-unsupported"
  5495. }
  5496. }
  5497. , {}],
  5498. 50: [function(e, t, i) {
  5499. "use strict";
  5500. var n = e("three");
  5501. t.exports = {
  5502. UP: new n.Vector3(0,1,0),
  5503. DOWN: new n.Vector3(0,-1,0),
  5504. LEFT: new n.Vector3(-1,0,0),
  5505. RIGHT: new n.Vector3(1,0,0),
  5506. FORWARD: new n.Vector3(0,0,-1),
  5507. BACK: new n.Vector3(0,0,1)
  5508. }
  5509. }
  5510. , {
  5511. three: 217
  5512. }],
  5513. 51: [function(e, t, i) {
  5514. "use strict";
  5515. var n = e("../exception/ViewmodeConvertException")
  5516. , r = e("./coreViewmodes")
  5517. , o = e("../util/common")
  5518. , a = {
  5519. MESH: "mesh",
  5520. OUTDOOR: "outdoor",
  5521. TRANSITIONING: "transitioning",
  5522. toInt: function(e) {
  5523. switch (e) {
  5524. case this.PANORAMA:
  5525. return 1;
  5526. case this.DOLLHOUSE:
  5527. return 2;
  5528. case this.FLOORPLAN:
  5529. return 3;
  5530. case this.OUTDOOR:
  5531. return 4;
  5532. case this.TRANSITIONING:
  5533. return -1
  5534. }
  5535. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5536. },
  5537. fromInt: function(e) {
  5538. switch (e) {
  5539. case "1":
  5540. case 1:
  5541. return this.PANORAMA;
  5542. case "2":
  5543. case 2:
  5544. return this.DOLLHOUSE;
  5545. case "3":
  5546. case 3:
  5547. return this.FLOORPLAN;
  5548. case "4":
  5549. case 4:
  5550. return this.OUTDOOR
  5551. }
  5552. throw new n("No known conversion for int to viewmode for int: " + e)
  5553. },
  5554. convertWorkshopModeInt: function(e) {
  5555. switch (e) {
  5556. case "0":
  5557. case 0:
  5558. case undefined: //xzw add
  5559. return this.PANORAMA;
  5560. case "1":
  5561. case 1:
  5562. return this.FLOORPLAN;
  5563. case "2":
  5564. case 2:
  5565. return this.DOLLHOUSE;
  5566. case "3":
  5567. case 3:
  5568. return this.MESH
  5569. }
  5570. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5571. }
  5572. };
  5573. o.extendObject(a, r),
  5574. t.exports = a
  5575. }
  5576. , {
  5577. "../exception/ViewmodeConvertException": 58,
  5578. "../util/common": 185,
  5579. "./coreViewmodes": 54
  5580. }],
  5581. 52: [function(e, t, i) {
  5582. "use strict";
  5583. t.exports = {
  5584. BLACK: "black",
  5585. STD: "std",
  5586. WALK: "walk"
  5587. }
  5588. }
  5589. , {}],
  5590. 53: [function(e, t, i) {
  5591. "use strict";
  5592. t.exports = {
  5593. ZoomIn: "zoom.in",
  5594. ZoomOut: "zoom.out",
  5595. ZoomMax: "zoom.max",
  5596. ZoomMin: "zoom.min"
  5597. }
  5598. }
  5599. , {}],
  5600. 54: [function(e, t, i) {
  5601. "use strict";
  5602. t.exports = {
  5603. PANORAMA: "panorama",
  5604. DOLLHOUSE: "dollhouse",
  5605. FLOORPLAN: "floorplan"
  5606. }
  5607. }
  5608. , {}],
  5609. 55: [function(e, t, i) {
  5610. "use strict";
  5611. function n(e) {
  5612. this.message = e
  5613. }
  5614. t.exports = n
  5615. }
  5616. , {}],
  5617. 56: [function(e, t, i) {
  5618. "use strict";
  5619. function n(e) {
  5620. r.call(this, e)
  5621. }
  5622. var r = e("./BasicException");
  5623. n.prototype = Object.create(r.prototype),
  5624. t.exports = n
  5625. }
  5626. , {
  5627. "./BasicException": 55
  5628. }],
  5629. 57: [function(e, t, i) {
  5630. "use strict";
  5631. function n(e) {
  5632. r.call(this, e)
  5633. }
  5634. var r = e("./BasicException");
  5635. n.prototype = Object.create(r.prototype),
  5636. t.exports = n
  5637. }
  5638. , {
  5639. "./BasicException": 55
  5640. }],
  5641. 58: [function(e, t, i) {
  5642. "use strict";
  5643. function n(e) {
  5644. r.call(this, e)
  5645. }
  5646. var r = e("./BasicException");
  5647. n.prototype = Object.create(r.prototype),
  5648. t.exports = n
  5649. }
  5650. , {
  5651. "./BasicException": 55
  5652. }],
  5653. 59: [function(e, t, i) {
  5654. (function(i) {
  5655. "use strict";
  5656. function n(e) {
  5657. var t = {};
  5658. if (e) {
  5659. var i = e.flags;
  5660. if (i)
  5661. for (var n in i)
  5662. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5663. return t
  5664. }
  5665. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5666. null
  5667. }
  5668. var r = e("./util/ajax")
  5669. , o = e("./util/showcase")
  5670. , a = e("./util/logger")
  5671. , s = ""
  5672. , l = new a(i)
  5673. , c = {};
  5674. t.exports = {
  5675. loadFeatureFlags: function(e) {
  5676. var t = $.Deferred();
  5677. return r.get(e.urlBase + s, {
  5678. responseType: "json",
  5679. prefetchFrom: "user",
  5680. auth: o.getAuthorizationHeader()
  5681. }).done(function(e) {
  5682. c = n(e),
  5683. c ? t.resolve(c) : t.reject("loading-failed")
  5684. }).fail(function() {
  5685. l.debug("Retrieval of feature flags failed."),
  5686. t.reject("loading-failed")
  5687. }),
  5688. t.promise()
  5689. },
  5690. getFlags: function() {
  5691. return c
  5692. },
  5693. updateDependentSettings: function(e, t) {
  5694. e = e || c,
  5695. e.labels && (t.labels.enabled = !0),
  5696. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5697. e.showcase_sdk && (t.sdkInit = !0),
  5698. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5699. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5700. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5701. e.hide_sc_sharing && (t.share.enabled = !1)
  5702. }
  5703. }
  5704. }
  5705. ).call(this, "/js/featureflags.js")
  5706. }
  5707. , {
  5708. "./util/ajax": 181,
  5709. "./util/logger": 189,
  5710. "./util/showcase": 193
  5711. }],
  5712. 60: [function(e, t, i) {
  5713. "use strict";
  5714. var n = (e("../util/common"),
  5715. {
  5716. status: 0,
  5717. set: function(e) {
  5718. if (isNaN(e))
  5719. return !1;
  5720. var t = $('.progressbar');
  5721. 0 > e && (e = 0);
  5722. e > 100 && (e = 100);
  5723. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5724. var barperc = e*width;
  5725. var perc = Math.round(e);
  5726. var labelpos = (parseInt(barperc)-15);
  5727. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5728. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5729. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5730. this.status = e
  5731. },
  5732. done: function(e) {
  5733. return e || this.status ? (this.status = null,
  5734. this.set(100)) : this
  5735. }
  5736. });
  5737. t.exports.circleLoader = n
  5738. }
  5739. , {
  5740. "../util/common": 185
  5741. }],
  5742. 61: [function(e, t, i) {
  5743. "use strict";
  5744. t.exports = Object.freeze({
  5745. CLOSE: "modal.closer.close"
  5746. })
  5747. }
  5748. , {}],
  5749. 62: [function(e, t, i) {
  5750. "use strict";
  5751. function n(e, t) {
  5752. t && (t.stopPropagation(),
  5753. t.preventDefault()),
  5754. e && this.emit(l.CLOSE, e),
  5755. g.reset()
  5756. }
  5757. function r(e, t) {
  5758. function i() {
  5759. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5760. t !== f && (f = t,
  5761. t ? (e.classList.add("closeByFooter"),
  5762. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5763. h.classList.remove("closeByFooter")))
  5764. }
  5765. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5766. }
  5767. var o = e("../../settings")
  5768. , a = (e("../../tag/Media/MediaEvent"),
  5769. e("../../util/browser"))
  5770. , s = e("../../util/common")
  5771. , l = e("./ModalCloserEvent")
  5772. , c = e("events").EventEmitter
  5773. , h = document.getElementsByClassName("footer")[0]
  5774. , u = h.querySelectorAll(".close")[0]
  5775. , d = null
  5776. , p = null
  5777. , f = null
  5778. , g = (a.isMobile(),
  5779. {
  5780. open: function(e) {
  5781. e && (r(e),
  5782. d && u.removeEventListener("click", d, !0),
  5783. d = n.bind(this, e.id),
  5784. u.addEventListener("click", d, !0),
  5785. p && window.removeEventListener("resize", p, !0),
  5786. p = r.bind(this, e),
  5787. window.addEventListener("resize", p, !0))
  5788. },
  5789. reset: function() {
  5790. h.classList.remove("closeByFooter"),
  5791. u.removeEventListener("click", d, !0),
  5792. window.removeEventListener("resize", p, !0),
  5793. d = p = f = null
  5794. }
  5795. });
  5796. s.extendObject(g, c.prototype),
  5797. t.exports = g
  5798. }
  5799. , {
  5800. "../../tag/Media/MediaEvent": 131,
  5801. "../../settings": 166,
  5802. "../../util/browser": 182,
  5803. "../../util/common": 185,
  5804. "./ModalCloserEvent": 61,
  5805. events: 202
  5806. }],
  5807. 63: [function(e, t, i) {
  5808. "use strict";
  5809. function n(e, t, i) {
  5810. var n = new r.GUI({
  5811. width: 400
  5812. })
  5813. , u = n.addFolder("Flydown from Dollhouse");
  5814. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5815. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5816. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5817. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5818. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5819. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5820. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5821. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5822. var d = n.addFolder("Transition between panos");
  5823. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5824. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5825. h.transition.flyTime = 0,
  5826. d.__controllers.forEach(function(e) {
  5827. e.updateDisplay()
  5828. })
  5829. }),
  5830. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5831. h.transition.flySpeed = 0,
  5832. d.__controllers.forEach(function(e) {
  5833. e.updateDisplay()
  5834. })
  5835. }),
  5836. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5837. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5838. d.add(h.transition, "movementEasing", Object.keys(a));
  5839. var p = n.addFolder("Path Display");
  5840. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5841. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5842. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5843. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5844. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5845. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5846. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5847. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5848. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5849. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5850. h.path.color = l[h.path.color],
  5851. h.path.colorUp = l._desat(h.path.color),
  5852. h.path.colorDown = l.darken(h.path.color)
  5853. }),
  5854. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5855. h.reticuleColor = l[h.reticuleColor]
  5856. });
  5857. var f = n.addFolder("Warping")
  5858. , g = f.addFolder("Warp/Teleport");
  5859. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5860. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5861. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5862. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5863. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5864. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5865. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5866. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5867. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5868. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5869. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  5870. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5871. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5872. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  5873. h.path.typ = c[h.path.typ]
  5874. }),
  5875. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5876. t.endlessLoop = h.warp.loop
  5877. }),
  5878. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5879. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5880. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5881. var m = f.addFolder("Long Warp Only");
  5882. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5883. h.warp.flySpeed = 0,
  5884. m.__controllers.forEach(function(e) {
  5885. e.updateDisplay()
  5886. })
  5887. }),
  5888. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5889. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5890. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5891. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5892. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5893. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  5894. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  5895. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  5896. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  5897. var v = n.addFolder("Warp Esoterica");
  5898. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  5899. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  5900. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5901. h.warp.minWarpTime = 0,
  5902. v.__controllers.forEach(function(e) {
  5903. e.updateDisplay()
  5904. })
  5905. }),
  5906. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  5907. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  5908. v.add(h.warp, "movementEasing", Object.keys(a));
  5909. var A = n.addFolder("Misc");
  5910. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  5911. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  5912. }),
  5913. A.add(h, "insideFOV", 10, 180).onChange(function() {
  5914. i.cameras[s.PANORAMA].fov = h.insideFOV
  5915. }),
  5916. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  5917. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  5918. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  5919. var y = n.addFolder("Navigation");
  5920. y.add(h.navigation, "panoScores").onFinishChange(function() {
  5921. h.navigation.panoScores || e.panos.forEach(function(e) {
  5922. e.floor.remove(e.text3d),
  5923. e.text3d = null
  5924. })
  5925. }),
  5926. y.add(h.navigation, "mouseDirection"),
  5927. y.add(h.navigation, "filterStrictness", 0, 1),
  5928. y.add(h.navigation, "angleFactor", -60, 0),
  5929. y.add(h.navigation, "directionFactor", 1, 20),
  5930. y.add(h.navigation, "distanceFactor", -5, 5),
  5931. y.add(h.navigation, "optionalityFactor", .1, 10);
  5932. var C = n.addFolder("tags")
  5933. , I = C.addFolder("Tag Creation");
  5934. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  5935. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  5936. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  5937. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  5938. var E = C.addFolder("Visibility");
  5939. E.add(h.tags.visibility, "anyDistance"),
  5940. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  5941. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  5942. E.add(h.tags.visibility, "hideViaFloor"),
  5943. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  5944. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  5945. var b = C.addFolder("Disc Parameters");
  5946. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  5947. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  5948. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  5949. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  5950. }),
  5951. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  5952. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  5953. }),
  5954. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  5955. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  5956. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  5957. var w = C.addFolder("Navigate");
  5958. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  5959. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  5960. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  5961. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  5962. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  5963. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  5964. var _ = n.addFolder("Debug");
  5965. _.add(h, "wireframe").onFinishChange(function() {
  5966. e.chunks.forEach(function(t) {
  5967. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  5968. t.wireframeTwin.material.depthWrite = !1,
  5969. t.wireframeTwin.material.depthTest = !1,
  5970. t.wireframeTwin.material.opacity = .5,
  5971. t.wireframeTwin.material.transparent = !0),
  5972. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  5973. })
  5974. }),
  5975. _.add(h, "skyboxWireframe").onFinishChange(function() {
  5976. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  5977. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  5978. e.skybox.wireframe = null)
  5979. }),
  5980. _.add(h, "showSweeps").onFinishChange(function() {
  5981. e.setSweepVisibility(h.showSweeps)
  5982. }),
  5983. _.add(h, "showMesh").onFinishChange(function() {
  5984. e.chunks.forEach(function(e) {
  5985. e.visible = h.showMesh
  5986. })
  5987. }),
  5988. _.add(h, "showFloors").onFinishChange(function() {
  5989. e.floors.forEach(function(e) {
  5990. e.collider.children.forEach(function(e) {
  5991. e.material.visible = h.showFloors
  5992. })
  5993. })
  5994. }),
  5995. _.add(h, "showSkyboxes").onFinishChange(function() {
  5996. e.panos.forEach(function(e) {
  5997. e.skyboxMesh.visible = h.showSkyboxes
  5998. })
  5999. }),
  6000. _.add(h, "showNeighbors").onChange(function() {}),
  6001. _.add(e, "alpha", 0, 1)
  6002. }
  6003. var r = e("../lib/dat.gui")
  6004. , o = e("three")
  6005. , a = e("../util/easing")
  6006. , s = e("../enum/Viewmode")
  6007. , l = e("../enum/Colors")
  6008. , c = e("../enum/WarpStyle")
  6009. , h = e("../settings");
  6010. e("../tag/tag");
  6011. r.GUI.prototype.removeFolder = function(e) {
  6012. var t = this.__folders[e];
  6013. t && (t.close(),
  6014. this.__ul.removeChild(t.domElement.parentNode),
  6015. delete this.__folders[e],
  6016. this.onResize())
  6017. }
  6018. ,
  6019. t.exports.toggle = n
  6020. }
  6021. , {
  6022. "../enum/Colors": 19,
  6023. "../enum/Viewmode": 51,
  6024. "../enum/WarpStyle": 52,
  6025. "../lib/dat.gui": 93,
  6026. "../tag/tag": 123,
  6027. "../settings": 166,
  6028. "../util/easing": 186,
  6029. three: 217
  6030. }],
  6031. 64: [function(e, t, i) {
  6032. (function(i) {
  6033. "use strict";
  6034. function n(e, t, i, n) {
  6035. $(".gui-error .error-problem-text").text(e),
  6036. $(".gui-error .error-solution-text").text(t),
  6037. $(".gui-error .error-explanation").text(i),
  6038. $(".gui-error .error-actions").html(n),
  6039. $(window).resize(),
  6040. $(".gui-error").fadeIn(),
  6041. $("#bottom-logo").fadeIn()
  6042. }
  6043. function r(e) {
  6044. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6045. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6046. s.isMobile() || $("[rel=tiletip]").tooltip({
  6047. placement: "bottom",
  6048. delay: {
  6049. show: 50,
  6050. hide: 0
  6051. },
  6052. trigger: "hover",
  6053. viewport: {
  6054. selector: "body",
  6055. padding: 10
  6056. }
  6057. })
  6058. }
  6059. function o() {
  6060. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6061. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6062. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6063. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6064. e.preventDefault(),
  6065. e.stopPropagation(),
  6066. r(" ")
  6067. })
  6068. }
  6069. function a(e) {
  6070. if ($("head title").text(c.pageTitle),
  6071. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6072. $("#gui-loading").fadeOut(250),
  6073. $("#quick-blackout").hide(),
  6074. l.track("showcase_error", {
  6075. error_key: e
  6076. }),
  6077. h.locale || h.init(),
  6078. "webgl-unsupported" === e)
  6079. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6080. else if ("webgl-ios" === e)
  6081. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6082. else if ("webgl-safari" === e)
  6083. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6084. else if ("webgl-generic" === e)
  6085. o();
  6086. else if ("missing-urls" === e)
  6087. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6088. else if ("loading-failed" === e)
  6089. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6090. else {
  6091. if ("loading-failed-maintenance" !== e)
  6092. return void d.error("Unhandled error: " + e);
  6093. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6094. }
  6095. }
  6096. var s = e("./../util/browser")
  6097. , l = e("./../analytics")
  6098. , c = e("./../settings")
  6099. , h = e("../localization/localize")
  6100. , u = e("./../util/logger")
  6101. , d = new u(i)
  6102. , p = '"https://support.port.com/hc/articles/208220058"';
  6103. t.exports.error = a
  6104. }
  6105. ).call(this, "/js/gui/error.js")
  6106. }
  6107. , {
  6108. "../localization/localize": 108,
  6109. "./../analytics": 4,
  6110. "./../settings": 166,
  6111. "./../util/browser": 182,
  6112. "./../util/logger": 189
  6113. }],
  6114. 65: [function(e, t, i) {
  6115. (function(i) {
  6116. "use strict";
  6117. function n() {
  6118. Ue = [],
  6119. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6120. Ue.push(".hideTarget", ".pinTop.right")
  6121. }
  6122. function r() {
  6123. for (var e in je)
  6124. if (je.hasOwnProperty(e)) {
  6125. var t = je[e];
  6126. if (!t.visible)
  6127. for (var i = 0; i < t.elements.length; i++)
  6128. $(t.elements[i]).hide()
  6129. }
  6130. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6131. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6132. n()
  6133. }
  6134. function o(e, t) {
  6135. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6136. $("#gui-zoomin").toggle(i),
  6137. $("#gui-zoomout").toggle(i)
  6138. }
  6139. function a() {
  6140. c(),
  6141. $(".pinBottom").toggleClass("open"),
  6142. $("#drawer").toggleClass("open"),
  6143. $(".footer").toggleClass("open"),
  6144. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6145. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6146. ie.resetDrawer()),
  6147. setTimeout(function() {
  6148. $("#pullTab").toggleClass("opened");
  6149. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6150. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6151. }
  6152. function s(e) {
  6153. var t;
  6154. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6155. t = e.position().top + e.outerHeight(),
  6156. e.attr("style", "display: none"));
  6157. var i = $("#player").outerHeight()
  6158. , n = i - 130;
  6159. return n < t + 25
  6160. }
  6161. function l(e) {
  6162. "touchstart" === e.type && e.preventDefault(),
  6163. e.stopPropagation()
  6164. }
  6165. function c() {
  6166. W && (W.reload(),
  6167. W.init())
  6168. }
  6169. function h(e) {
  6170. ne.show(e),
  6171. r()
  6172. }
  6173. function u(e) {
  6174. ne.progress(e)
  6175. }
  6176. function d(e, t, i) {
  6177. var n = t.player;
  6178. $("#gui-thumb").fadeOut(2500),
  6179. ne.hide(function() {
  6180. Ge = !1
  6181. }),
  6182. me.init(e, i),
  6183. de.finishSetup(Object.keys(e.tags).length),
  6184. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6185. var s = function() {
  6186. i.dismissExaminedTag(),
  6187. i.disableHovering()
  6188. };
  6189. Ae.on(ye.OPENED, s),
  6190. Ce.on(Me.OPENED, s),
  6191. he.on(ue.OPENED, s),
  6192. fe.on(ge.OPENED, s);
  6193. var l = i.enableHovering.bind(i);
  6194. if (Ae.on(ye.CLOSED, l),
  6195. Ce.on(Me.CLOSED, l),
  6196. he.on(ue.CLOSED, l),
  6197. fe.on(ge.CLOSED, l),
  6198. Q.labels.enabled && Object.keys(e.labels).length,
  6199. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6200. C(e.currentFloor, n.mode)),
  6201. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6202. r(),
  6203. o(t, t.player),
  6204. $("#gui").fadeIn(1500),
  6205. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6206. a(),
  6207. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6208. }, 2e3),
  6209. !K.isMobile())
  6210. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6211. $(c[h]).addClass("hasHover");
  6212. O(e),
  6213. de.setupToggling();
  6214. //xzw:
  6215. window.editHotPanel && editHotPanel();
  6216. //czj
  6217. navBorderRadius(e);
  6218. //czj 编辑界面
  6219. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6220. window.EditTools && new EditTools(n.sceneRenderer);
  6221. }
  6222. function navBorderRadius(e){
  6223. var pullTab = $("#pullTab"),
  6224. mobileRadius = {
  6225. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6226. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6227. },
  6228. topRadius = {
  6229. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6230. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6231. };
  6232. function BorderRadius(bottom,top){
  6233. $("#gui-modes-map > div:visible:last").css(bottom);
  6234. if(pullTab.is(':visible')){
  6235. $(".viewContainer > div:visible:first").css(top);
  6236. }else{
  6237. $("#gui-modes-map > div:visible:first").css(top);
  6238. }
  6239. }
  6240. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6241. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6242. }else{
  6243. BorderRadius(topRadius.bottom,topRadius.top);
  6244. }
  6245. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6246. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6247. window.specialScene && specialScene.special().afterImplement();
  6248. }
  6249. }
  6250. function p(e) {
  6251. e || (e = 0),
  6252. We = !1,
  6253. window.setTimeout(function() {
  6254. We || (ze = !0,
  6255. $("#gui-spinner").stop(!0, !0).show())
  6256. }
  6257. .bind(this), e)
  6258. }
  6259. function f() {
  6260. $("#gui-spinner").stop(!0, !0),
  6261. $("#gui-spinner").fadeOut(1e3),
  6262. We = !0,
  6263. ze = !1
  6264. }
  6265. function g(e, t) {
  6266. var i = e.mode
  6267. , n = t || e.currentPano;
  6268. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6269. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6270. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6271. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6272. Q.show360Views.enabled && !n.isAligned() ? (
  6273. $(".gui-floor").addClass("hidden"),
  6274. $("#gui-modes-outside").addClass("desktop-only")) : (
  6275. $(".gui-floor").removeClass("hidden"),
  6276. $("#gui-modes-outside").removeClass("desktop-only")),
  6277. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6278. Be = i,
  6279. $("#gui-modes-outside").addClass("hidden"),
  6280. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6281. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6282. }
  6283. function m(e, t) {
  6284. var i = t.player;
  6285. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6286. l(e),
  6287. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6288. J.track("USER", {
  6289. event_type: "showcase_gui",
  6290. gui_action: "click_inside_mode_button"
  6291. }),
  6292. t.changeMode(_e.PANORAMA);
  6293. }),
  6294. $("#gui-modes-outside").find("a").on("click", function(e) {
  6295. l(e),
  6296. J.track("showcase_gui", {
  6297. gui_action: "click_outside_mode_button"
  6298. }),
  6299. t.changeMode(Be)
  6300. }),
  6301. $("#gui-modes-floorplan").on("click", function(e) {
  6302. l(e),
  6303. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6304. gui_action: "click_floorplan_mode_button"
  6305. }),
  6306. t.changeMode(_e.FLOORPLAN));
  6307. }),
  6308. $("#gui-modes-dollhouse").on("click", function(e) {
  6309. l(e),
  6310. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6311. gui_action: "click_dollhouse_mode_button"
  6312. }),
  6313. t.changeMode(_e.DOLLHOUSE));
  6314. })
  6315. }
  6316. function v(e, t) {
  6317. function i() {
  6318. document.getElementById("vr").classList.remove("hidden"),
  6319. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6320. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6321. $(".improper-embed").toggleClass("hidden", !1),
  6322. r())
  6323. }, function(e) {
  6324. r()
  6325. }) : r()
  6326. }
  6327. function n(i) {
  6328. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6329. Ie.init(e.data, t, i, q),
  6330. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6331. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6332. }
  6333. function r() {
  6334. De.info("WebVR support not found, VR button activates native app VR modal"),
  6335. Ae.init(e.data, q),
  6336. Ae.on(ye.OPENED, function() {
  6337. var e = document.getElementById("vr-modal");
  6338. return function() {
  6339. Ze("vr"),
  6340. le.open(e)
  6341. }
  6342. }()),
  6343. Ae.on(ye.CLOSED, le.reset)
  6344. }
  6345. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6346. /*********************** 方奕卓 VR功能事件监听 ********************/
  6347. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6348. switch (Q.vr.option) {
  6349. case Pe.CONTEXTUAL:
  6350. i();
  6351. break;
  6352. case Pe.ANDROID:
  6353. K.detectAndroid() && i();
  6354. break;
  6355. case Pe.NONE:
  6356. }
  6357. }
  6358. }
  6359. function A(e, t) {
  6360. $("#play").on("mousedown touchstart", function(e) {
  6361. l(e);
  6362. Ze("tour");
  6363. ve.play();
  6364. J.trackAlways("showcase_gui", {
  6365. gui_action: "play_highlights"
  6366. })
  6367. }),
  6368. window.startAndPlay = function(e) {
  6369. // l(e);
  6370. Ze("tour");
  6371. ve.play();
  6372. J.trackAlways("showcase_gui", {
  6373. gui_action: "play_highlights"
  6374. })
  6375. };
  6376. $("#pause").on("mousedown touchstart", function(e) {
  6377. l(e),
  6378. ve.pause(),
  6379. J.trackAlways("showcase_gui", {
  6380. gui_action: "pause_highlights"
  6381. })
  6382. }),
  6383. $("#gui-zoomin").find("a").on("click", function(e) {
  6384. l(e),
  6385. t.player.zoomInIncrementally()
  6386. }),
  6387. $("#gui-zoomout").find("a").on("click", function(e) {
  6388. l(e),
  6389. t.player.zoomOutIncrementally()
  6390. })
  6391. }
  6392. function y(e, t) {
  6393. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6394. if(getQueryVariable('m') === '372') continue;
  6395. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6396. $(".gui-floor").find(".container").prepend(r)
  6397. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6398. }
  6399. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6400. i.on("click", function(e) {
  6401. l(e),
  6402. Ze("floor"),
  6403. i.toggleClass("open")
  6404. }),
  6405. $(".floorChoice").on("click", function(e) {
  6406. l(e);
  6407. var n = $(this).data("index");
  6408. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6409. t.player.gotoFloor(n),
  6410. J.track("showcase_gui", {
  6411. gui_action: "click_floor_select_button",
  6412. interaction_source: "gui"
  6413. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6414. Ze("move"),
  6415. t.allFloors(),
  6416. J.track("showcase_gui", {
  6417. gui_action: "click_toggle_all_floors_button",
  6418. interaction_source: "gui"
  6419. })),
  6420. i.removeClass("open")
  6421. })
  6422. }
  6423. function C(e, t) {
  6424. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6425. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6426. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6427. $(".floorChoice").removeClass("active"),
  6428. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6429. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6430. $(".floorChoice").removeClass("active"),
  6431. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6432. }
  6433. function I(e) {
  6434. return e.describe().inTransition
  6435. }
  6436. function b(e, t, i) {
  6437. Fe = e.heroLocations.length;
  6438. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6439. , r = 100 / Fe + "%"
  6440. , o = $("#thumb-container")
  6441. , a = $("#progressBar");
  6442. $("#status").find(".totalSteps").text(Fe);
  6443. for (var s = 0; s < Fe; s++) {
  6444. var c = e.heroLocations[s]
  6445. , h = $(n);
  6446. if (h.attr("data-index", s),
  6447. je.highlight.visible && h.find("img").attr("src", c.thumbUrl),
  6448. c.name) {
  6449. var u = $('<div class="overlay"></div>').text(c.name);
  6450. h.prepend(u)
  6451. }
  6452. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6453. var d = e.panos.get(c.panoId)
  6454. , p = d && !d.isAligned()
  6455. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6456. h.prepend(f)
  6457. }
  6458. o.append(h),
  6459. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6460. }
  6461. j = 144 * Fe,
  6462. Y = 111 * Fe,
  6463. $(".thumbImg").on("mouseover", function() {
  6464. I(t) || i.showPathToHeroLocation($(this).data("index"))
  6465. }),
  6466. $(".thumbImg").on("mouseout", function() {
  6467. t.clearPath()
  6468. }),
  6469. $(".thumbImg").on("click", function(e) {
  6470. l(e);
  6471. var i = $(this);
  6472. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6473. J.trackAlways("showcase_gui", {
  6474. gui_action: "click_highlight"
  6475. }),
  6476. t.goToHighlight(i.data("index"))
  6477. }),
  6478. $(".previous").find("a").on("click", function(e) {
  6479. l(e),
  6480. J.trackAlways("showcase_gui", {
  6481. gui_action: "prev_highlight"
  6482. }),
  6483. t.prevHighlight()
  6484. }),
  6485. $(".next").find("a").on("click", function(e) {
  6486. l(e),
  6487. J.trackAlways("showcase_gui", {
  6488. gui_action: "next_highlight"
  6489. }),
  6490. t.nextHighlight()
  6491. }),
  6492. $("#drawer").on("mouseleave", function(e) {
  6493. l(e);
  6494. var t;
  6495. try {
  6496. t = new MouseEvent("mouseup",{
  6497. clientX: e.clientX,
  6498. clientY: e.clientY,
  6499. screenX: e.screenX,
  6500. screenY: e.screenY
  6501. })
  6502. } catch (i) {
  6503. t = document.createEvent("MouseEvents"),
  6504. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6505. }
  6506. document.dispatchEvent(t)
  6507. }),
  6508. W = new Sly($("#scrollFrame"),{
  6509. horizontal: !0,
  6510. itemNav: "centered",
  6511. smart: !0,
  6512. scrollTrap: !0,
  6513. scrollBy: 1,
  6514. mouseDragging: !0,
  6515. touchDragging: !0,
  6516. speed: 300,
  6517. dragHandle: !0,
  6518. dynamicHandle: !0,
  6519. clickBar: !0,
  6520. scrollBar: $("#scroller"),
  6521. activateOn: null
  6522. }).init(),
  6523. W.on("active", function(e, t) {
  6524. Ve = t,
  6525. Ze("tour"),
  6526. $(".step").removeClass("active"),
  6527. $("#status").find(".curIdx").text(t + 1);
  6528. for (var i = 0; i <= t; i++)
  6529. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6530. }),
  6531. w()
  6532. }
  6533. function w() {
  6534. var e = $("#player").width() - 20
  6535. , t = $("#scroller")
  6536. , i = $("#drawer")
  6537. , n = $(".pinBottom");
  6538. if ($("#player").width() < 488 || $("#player").height() < 488)
  6539. t.addClass("hidden"),
  6540. i.addClass("noScroll"),
  6541. n.addClass("noScroll");
  6542. else {
  6543. var r = j > e
  6544. , o = !i.hasClass("noScroll")
  6545. , a = r !== o;
  6546. a && (t.toggleClass("hidden"),
  6547. i.toggleClass("noScroll"),
  6548. n.toggleClass("noScroll"))
  6549. }
  6550. }
  6551. function _(e) {
  6552. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6553. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6554. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6555. }
  6556. function T(e) {
  6557. function t(t, i) {
  6558. return !!e.player_options[t] && e[i || t]
  6559. }
  6560. $(".model-title").text(e.name);
  6561. var i = Q.pageTitle;
  6562. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6563. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6564. document.title = i ,
  6565. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6566. delay: {
  6567. show: 50,
  6568. hide: 0
  6569. },
  6570. trigger: "hover",
  6571. html: !1,
  6572. viewport: {
  6573. selector: "body",
  6574. padding: 10
  6575. }
  6576. }),
  6577. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6578. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6579. de.populate({
  6580. name: t("model_name", "name"),
  6581. coBrand: t("presented_by"),
  6582. description: t("model_summary", "summary") || "暂无内容",
  6583. contactName: t("contact_name"),
  6584. address: t("address"),
  6585. phone: t("contact_phone"),
  6586. formattedPhone: e.formatted_contact_phone,
  6587. email: t("contact_email"),
  6588. url: t("external_url"),
  6589. socialSharing: e.enable_social_sharing && e.is_public
  6590. })
  6591. }
  6592. function x(e, t, i, n, r, o) {
  6593. function a() {
  6594. o.setLoadingStartTime(),
  6595. H(),
  6596. r ? (re.showMessage(t, i, je.coBrand.visible),
  6597. l()) : h(l)
  6598. }
  6599. var s = $.Deferred()
  6600. , l = s.resolve.bind(s);
  6601. return Ge = !0,
  6602. O(e),
  6603. e.data.player_options && _(e.data.player_options),
  6604. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6605. Re.localizeGUI(),
  6606. T(e.data),
  6607. r || $(".quick").addClass("hidden"),
  6608. //e.data.image && !r && E(e.data.image),
  6609. n ? (J.impression(),
  6610. a()) : (o.setWaitingStartTime(),
  6611. oe.show(r, a)),
  6612. s
  6613. }
  6614. function S(e, t, i, n, r, a, s) {
  6615. q = s,
  6616. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6617. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6618. ae.init(),
  6619. re.init(e, a),
  6620. Oe.init(e, t, n),
  6621. $(".icon").on("mouseover", function() {
  6622. t.player && t.player.reticule.hide()
  6623. }),
  6624. m(e, t),
  6625. A(e, t),
  6626. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6627. Ce.on(Me.OPENED, function() {
  6628. var e = document.getElementById("share-modal");
  6629. return function() {
  6630. Ze("share"),
  6631. le.open(e)
  6632. }
  6633. }()),
  6634. Ce.on(Me.CLOSED, le.reset)),
  6635. e.heroLocations.length > 1 ? b(e, t, i) : (je.highlight.visible = !1,
  6636. je.tourControls.visible = !1),
  6637. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6638. z(),
  6639. g(i),
  6640. v(e, r),
  6641. e.on("floor.changed", C),
  6642. e.on("waiting", R.bind(this, e)),
  6643. e.on("waiting-done", P.bind(this, e)),
  6644. i.on(xe.ModeChanged, function(e, n) {
  6645. g(i),
  6646. o(t, i),
  6647. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6648. he.updateMode(n)
  6649. }),
  6650. n.on(Se.Move, Ze.bind(this, "move")),
  6651. i.on(xe.Ready, function() {
  6652. ie.init(n, i, i.tagManager, t),
  6653. i.on(xe.ModeChanged, function(e, t) {
  6654. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6655. })
  6656. }),
  6657. i.on(xe.PanoChosen, function(e, t) {
  6658. g(i, t),
  6659. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6660. }),
  6661. le.on(ce.CLOSE, function(e) {
  6662. switch (e) {
  6663. case "vr-modal":
  6664. Ae.dismiss();
  6665. break;
  6666. case "share-modal":
  6667. Ce.hide();
  6668. break;
  6669. case "terms-modal":
  6670. fe.hide()
  6671. }
  6672. });
  6673. var l = $("#play").eq(0)
  6674. , c = $("#pause").eq(0)
  6675. , h = $(".pinBottom").toArray()
  6676. , u = $("#drawer").eq(0)
  6677. , d = $("#playHead").eq(0)
  6678. , p = $("#progressBar").eq(0)
  6679. , f = $("#thumb-container").eq(0)
  6680. , y = f.children()
  6681. , I = p.children();
  6682. t.on("update.controls", function() {
  6683. var n = t.describe();
  6684. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6685. c.show()),
  6686. n.tourInProgress && (h.forEach(function(e) {
  6687. e.classList.add("playing")
  6688. }),
  6689. u.addClass("playing"),
  6690. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6691. c.hide()),
  6692. n.tourInProgress || (ve.stopTour(),
  6693. h.forEach(function(e) {
  6694. e.classList.remove("playing")
  6695. }),
  6696. u.removeClass("playing"),
  6697. d.removeClass("playing")));
  6698. var r, a, s;
  6699. if (null !== n.currentItem) {
  6700. var p, f;
  6701. $("#status").find(".curIdx").text(n.currentItem + 1),
  6702. n.onTheBus ? (p = "active",
  6703. f = "recent") : (f = "active",
  6704. p = "recent");
  6705. var g = null === n.destinationItem || n.currentItem === n.destinationItem;
  6706. for (r = 0; r < e.heroLocations.length; r += 1)
  6707. s = y.eq(r),
  6708. a = I.eq(r),
  6709. s.removeClass(f),
  6710. a.removeClass(f),
  6711. n.onTheBus && r === n.destinationItem ? (s.addClass(p),
  6712. a.addClass(p),
  6713. W.activate(r)) : n.onTheBus && g && r === n.currentItem ? (s.addClass(p),
  6714. a.addClass(p)) : (s.removeClass(p),
  6715. a.removeClass(p))
  6716. } else
  6717. for (r = 0; r < e.heroLocations.length; r += 1)
  6718. s = y.eq(r),
  6719. a = I.eq(r),
  6720. s.removeClass("active recent"),
  6721. a.removeClass("active recent");
  6722. o(t, i)
  6723. }),
  6724. document.addEventListener("keydown", function(n) {
  6725. switch (J.updateInteraction(Se.InteractionKey),
  6726. n.which) {
  6727. case we.ZERO:
  6728. Q.debug && e.toggleAlpha();
  6729. break;
  6730. case we.NINE:
  6731. Q.debug && se.toggle();
  6732. break;
  6733. case we.ONE:
  6734. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6735. break;
  6736. case we.TWO:
  6737. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6738. break;
  6739. case we.THREE:
  6740. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6741. break;
  6742. case we.FOUR:
  6743. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6744. break;
  6745. case we.SPACE:
  6746. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6747. break;
  6748. case we.RETURN:
  6749. Q.debug && e.toggleExplodeUp();
  6750. break;
  6751. case we.P:
  6752. k();
  6753. break;
  6754. case we.U:
  6755. B();
  6756. break;
  6757. case we.X:
  6758. Q.debug && e.toggleExplode();
  6759. break;
  6760. case we.PLUSEQUALS:
  6761. t.player.activatePersistentZooming(!0),
  6762. ie.hideUi();
  6763. break;
  6764. case we.DASHUNDERSCORE:
  6765. t.player.activatePersistentZooming(!1),
  6766. ie.hideUi();
  6767. break;
  6768. case we.SEVEN:
  6769. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6770. break;
  6771. case we.EIGHT:
  6772. t.player.decreaseZoomSpeed();
  6773. break;
  6774. case we.NINE:
  6775. t.player.increaseZoomSpeed()
  6776. }
  6777. return i && i.reticule.hide(),
  6778. !0
  6779. }
  6780. .bind(this)),
  6781. document.addEventListener("keyup", function(e) {
  6782. switch (e.which) {
  6783. case we.PLUSEQUALS:
  6784. t.player.deactivatePersistentZooming();
  6785. break;
  6786. case we.DASHUNDERSCORE:
  6787. t.player.deactivatePersistentZooming()
  6788. }
  6789. }
  6790. .bind(this)),
  6791. F(e),
  6792. L(e, t.player),
  6793. M(i),
  6794. te.setAutoPlay(e.heroCount()),
  6795. he.init(i, a.mode),
  6796. he.on(ue.OPENED, Ze.bind(this, "help")),
  6797. fe.init(),
  6798. fe.on(ge.OPENED, function() {
  6799. var e = document.getElementById("terms-modal");
  6800. return function() {
  6801. Ze("terms"),
  6802. le.open(e)
  6803. }
  6804. }()),
  6805. fe.on(ge.CLOSED, le.reset),
  6806. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6807. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6808. Q.profiling.enabled && se.show(),
  6809. ve.init(t)
  6810. }
  6811. function M(e) {
  6812. var t = function(e, t) {
  6813. $(e).find("a").each(function(e, i) {
  6814. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6815. i.style.pointerEvents = t ? "auto" : "none"
  6816. })
  6817. }
  6818. , i = function() {
  6819. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6820. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6821. };
  6822. e.on(Ne.ZoomMax, function() {
  6823. t("#gui-zoomin", !1),
  6824. t("#gui-zoomout", !0)
  6825. }),
  6826. e.on(Ne.ZoomMin, function() {
  6827. t("#gui-zoomin", !0),
  6828. t("#gui-zoomout", !1)
  6829. }),
  6830. e.on(Ne.ZoomIn, function() {
  6831. t("#gui-zoomout", !0)
  6832. }),
  6833. e.on(Ne.ZoomOut, function() {
  6834. t("#gui-zoomin", !0)
  6835. }),
  6836. i()
  6837. }
  6838. function R(e) {
  6839. O(e)
  6840. }
  6841. function P(e) {
  6842. O(e)
  6843. }
  6844. function O(e) {
  6845. var t = e.waitQueue.length;
  6846. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6847. }
  6848. function L(e, t) {
  6849. He = {
  6850. gui: null,
  6851. visible: !1,
  6852. model: e,
  6853. player: t
  6854. }
  6855. }
  6856. function D(e, t) {
  6857. function i() {
  6858. var i = t.toJSON();
  6859. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6860. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6861. }
  6862. var n = {}
  6863. , r = new Le.GUI({
  6864. autoPlace: !0,
  6865. width: "60%"
  6866. });
  6867. i(),
  6868. t.on(xe.ViewChanged, i),
  6869. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  6870. r.domElement.id = "datLinks";
  6871. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  6872. return o.forEach(function(e) {
  6873. if (!K.detectSafari()) {
  6874. var t = document.createElement("button");
  6875. t.classList.add("btn-deep-link"),
  6876. t.innerText = Re.MENU_COPY,
  6877. e.nextSibling.appendChild(t);
  6878. var i = function() {
  6879. alert(Re.LINK_ALERT_COPY),
  6880. t.hide()
  6881. };
  6882. t.addEventListener("click", function(e) {
  6883. try {
  6884. var t = e.target.parentNode.childNodes[0];
  6885. t.select();
  6886. var n = document.execCommand("copy");
  6887. t.blur(),
  6888. n || i()
  6889. } catch (e) {
  6890. i()
  6891. }
  6892. })
  6893. }
  6894. }),
  6895. $(r.__closeButton).hide(),
  6896. r
  6897. }
  6898. function N(e) {
  6899. He.gui || (He.gui = D(He.model, He.player)),
  6900. He.visible = e,
  6901. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  6902. }
  6903. function B() {
  6904. N(!He.visible)
  6905. }
  6906. function F(e) {
  6907. ke = {
  6908. gui: null,
  6909. visible: !1,
  6910. model: e
  6911. }
  6912. }
  6913. function V(e) {
  6914. var t = new Le.GUI;
  6915. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  6916. e.setSweepVisibility(Q.showSweeps)
  6917. }),
  6918. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  6919. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  6920. Q.transition.flySpeed = 0,
  6921. t.__controllers.forEach(function(e) {
  6922. e.updateDisplay()
  6923. })
  6924. }),
  6925. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  6926. $(t.__closeButton).hide(),
  6927. t
  6928. }
  6929. function U(e) {
  6930. ke.gui || (ke.gui = V(ke.model)),
  6931. ke.visible = e,
  6932. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  6933. }
  6934. function k() {
  6935. U(!ke.visible)
  6936. }
  6937. function H() {
  6938. function e(e) {
  6939. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  6940. }
  6941. $("body").css("touch-action", "none"),
  6942. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  6943. // e.preventDefault()
  6944. });
  6945. var t = document.getElementById("terms-text")
  6946. , i = document.getElementById("more-help-wrapper")
  6947. , n = (document.getElementById("navigation-help-wrapper"),
  6948. document.getElementById("help-dialog"),
  6949. document.getElementById("tag-billboards"));
  6950. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  6951. document.body.addEventListener("DOMMouseScroll", e)),
  6952. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  6953. e.stopPropagation()
  6954. })
  6955. }
  6956. function G(e, t) {
  6957. for (var i = []; e; )
  6958. i.push(e),
  6959. e = e.parentNode;
  6960. for (; t && i.indexOf(t) === -1; )
  6961. t = t.parentNode;
  6962. return t
  6963. }
  6964. function z() {
  6965. var e, t = function(t) {
  6966. e = 0 === t.button || 1 === t.which ? t.target : null
  6967. }, i = function(t) {
  6968. e !== t.target && (e = G(e, t.target));
  6969. var i = document.getElementById("gui-parent");
  6970. if (G(i, e) !== i && (e = null),
  6971. e) {
  6972. var n;
  6973. try {
  6974. n = new MouseEvent("click",t)
  6975. } catch (e) {
  6976. n = document.createEvent("MouseEvents"),
  6977. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  6978. }
  6979. n.syntheticClick = !0,
  6980. e.dispatchEvent(n),
  6981. e = null
  6982. }
  6983. };
  6984. document.body.addEventListener("mousedown", t, !0),
  6985. document.body.addEventListener("mouseup", i, !0),
  6986. document.getElementById("gui-parent").addEventListener("click", function(e) {
  6987. e.syntheticClick || (e.stopPropagation(),
  6988. "A" === e.target.nodeName && e.preventDefault())
  6989. }, !0)
  6990. }
  6991. var W, j, Y, X, Z, q, K = (e("three"),
  6992. e("../util/ajax"),
  6993. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  6994. e("../util/camera"),
  6995. e("../util/logger")), te = (e("../objects/Snapshot"),
  6996. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  6997. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  6998. e("../enum/PathDisplayMode"),
  6999. e("../enum/DirectorEvents"),
  7000. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7001. e("../enum/WarpStyle"),
  7002. e("../enum/AlignmentType"),
  7003. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7004. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7005. coBrand: {
  7006. visible: !0,
  7007. elements: [".co-brand", "#loaderCoBrand"]
  7008. },
  7009. help: {
  7010. visible: !0,
  7011. elements: [".nav-help", "#nav-help"]
  7012. },
  7013. tourControls: {
  7014. visible: !0,
  7015. elements: [".next", ".previous", "#play"]
  7016. },
  7017. highlight: {
  7018. visible: !0,
  7019. elements: ["#drawer", "#pullTab"]
  7020. },
  7021. share: {
  7022. visible: !0,
  7023. elements: [".socialButton", "#share"]
  7024. },
  7025. fullScreen: {
  7026. visible: !0,
  7027. elements: ["#gui-fullscreen"]
  7028. },
  7029. floors: {
  7030. visible: !0,
  7031. elements: [".gui-floor"]
  7032. }
  7033. }, Ye = function() {
  7034. var e = document.getElementById("drawer");
  7035. return function() {
  7036. $("#player").height() < 400 && e.classList.contains("open") && a()
  7037. }
  7038. }(), Xe = function() {
  7039. var e = document.getElementById("meta-info");
  7040. return function() {
  7041. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7042. }
  7043. }(), Ze = function(e) {
  7044. function t() {
  7045. u.classList.contains("expand") && de.toggleMeta(!0)
  7046. }
  7047. function i() {
  7048. fe.hide()
  7049. }
  7050. function n() {
  7051. he.close()
  7052. }
  7053. function r() {
  7054. Ae.dismiss()
  7055. }
  7056. function o() {
  7057. p.hasClass("open") && a(!0)
  7058. }
  7059. function l() {
  7060. Ce.hide()
  7061. }
  7062. function c() {
  7063. f.hasClass("open") && f.removeClass("open")
  7064. }
  7065. function h() {
  7066. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7067. }
  7068. var u = document.getElementById("meta-info")
  7069. , d = document.getElementById("interaction-modal")
  7070. , p = $("#drawer").eq(0)
  7071. , f = $(".gui-floor").eq(0)
  7072. , g = $(".vr-popup").eq(0);
  7073. return function(e) {
  7074. switch (e) {
  7075. case "info":
  7076. i(),
  7077. n(),
  7078. Ye(),
  7079. l(),
  7080. c(),
  7081. r(),
  7082. h();
  7083. break;
  7084. case "terms":
  7085. t(),
  7086. n(),
  7087. o(),
  7088. l(),
  7089. c(),
  7090. r(),
  7091. h();
  7092. break;
  7093. case "help":
  7094. t(),
  7095. i(),
  7096. l(),
  7097. c(),
  7098. r(),
  7099. h();
  7100. break;
  7101. case "vr":
  7102. t(),
  7103. i(),
  7104. l(),
  7105. c(),
  7106. n(),
  7107. h(),
  7108. s(g) && o();
  7109. break;
  7110. case "highlights":
  7111. Xe(),
  7112. i(),
  7113. l(),
  7114. c();
  7115. break;
  7116. case "share":
  7117. t(),
  7118. i(),
  7119. n(),
  7120. c(),
  7121. r(),
  7122. h();
  7123. break;
  7124. case "floor":
  7125. i(),
  7126. l(),
  7127. r();
  7128. break;
  7129. case "view":
  7130. c(),
  7131. l(),
  7132. i(),
  7133. r();
  7134. break;
  7135. case "tour":
  7136. i(),
  7137. l(),
  7138. c(),
  7139. r();
  7140. break;
  7141. case "move":
  7142. i(),
  7143. l(),
  7144. c(),
  7145. r();
  7146. break;
  7147. case "resize":
  7148. t(),
  7149. Ye(),
  7150. c();
  7151. break;
  7152. case "tag":
  7153. i(),
  7154. n(),
  7155. l(),
  7156. c(),
  7157. r()
  7158. }
  7159. }
  7160. }();
  7161. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7162. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7163. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7164. setTimeout(function() {
  7165. $(".icon:visible").hide().show(0)
  7166. }, 100)
  7167. }),
  7168. $("#gui-fullscreen").find("a").on("click", function(e) {
  7169. l(e),
  7170. K.requestFullscreen($("body")[0]),
  7171. J.track("showcase_gui", {
  7172. gui_action: "click_enter_fullscreen",
  7173. interaction_source: "gui"
  7174. })
  7175. //czj
  7176. //W.reload()
  7177. }),
  7178. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7179. l(e),
  7180. K.exitFullscreen(),
  7181. J.track("showcase_gui", {
  7182. gui_action: "click_exit_fullscreen",
  7183. interaction_source: "gui"
  7184. })
  7185. })
  7186. $(window).on("resize", function(e) {
  7187. var t = e.target.innerHeight
  7188. , i = e.target.innerWidth;
  7189. t === X && i === Z || (je.highlight.visible && w(),
  7190. Ze("resize"),
  7191. $(".pinTop.right").removeClass("hideUnderMeta"),
  7192. c(),
  7193. X = t,
  7194. Z = i)
  7195. }).resize(),
  7196. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7197. $("#pullTab").on("click", function(e) {
  7198. l(e),
  7199. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7200. gui_action: "hide_highlight_reel"
  7201. }),
  7202. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7203. gui_action: "show_highlight_reel"
  7204. }),
  7205. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7206. a()
  7207. });
  7208. /***********************方奕卓 热点列表事件监听 ************************/
  7209. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7210. $('#hotList').css('display', '');
  7211. $('#hotList').on('click',function(e){
  7212. l(e);
  7213. var hotList = $('#hotListWrap')[0];
  7214. var isActive = hotList.classList.contains('hotListActive');
  7215. if(isActive){
  7216. hotList.classList.remove('hotListActive');
  7217. this.classList.remove('active')
  7218. }else{
  7219. hotList.classList.add('hotListActive');
  7220. this.classList.add('active')
  7221. }
  7222. }),
  7223. $('#hotListContent ul').on('mouseover', function(e){
  7224. l(e);
  7225. var target = e.target;
  7226. var hotList = document.getElementById('hotListWrap');
  7227. if(target.tagName === 'SPAN'){
  7228. var targetParent = target.parentElement.parentElement;
  7229. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7230. hotList.style.width = target.offsetWidth + 116 + 'px';
  7231. }else{
  7232. hotList.style.width = '';
  7233. }
  7234. }else if(target.tagName === 'LI'){
  7235. var targetParent = target.parentElement;
  7236. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7237. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7238. }else{
  7239. hotList.style.width = ''
  7240. }
  7241. }else {
  7242. hotList.style.width = '';
  7243. }
  7244. });
  7245. $('#hotListContent ul').on('click', function(e){
  7246. l(e);
  7247. this.preElem && this.preElem.classList.remove('active');
  7248. if(e.target.tagName === 'SPAN'){
  7249. e.target.parentElement.classList.add('active');
  7250. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7251. this.preElem = e.target.parentElement;
  7252. }else{
  7253. e.target.classList.add('active');
  7254. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7255. this.preElem = e.target;
  7256. }
  7257. })
  7258. $('#hotListClose').on('click', function(e){
  7259. l(e);
  7260. var hotList = $('#hotListWrap')[0];
  7261. hotList.classList.remove('hotListActive');
  7262. $('#hotListContent ul .active').removeClass('active');
  7263. $('#hotList')[0].classList.remove('active')
  7264. })
  7265. }
  7266. /*****************************************************************/
  7267. $("#more-menu-button").on("click", function(e) {
  7268. l(e);
  7269. var t = $("#more-menu");
  7270. t.toggleClass("open")
  7271. }),
  7272. t.exports.init = S,
  7273. t.exports.startLoading = x,
  7274. t.exports.endLoading = d,
  7275. t.exports.onProgress = u
  7276. }
  7277. ).call(this, "/js/gui/gui.js")
  7278. }
  7279. , {
  7280. "../analytics": 4,
  7281. "../controls/serializer": 14,
  7282. "../enum/AlignmentType": 17,
  7283. "../enum/BlackoutStyle": 18,
  7284. "../enum/ControlEvents": 21,
  7285. "../enum/DirectorEvents": 23,
  7286. "../enum/Keys": 30,
  7287. "../enum/PathDiscardMode": 38,
  7288. "../enum/PathDisplayMode": 39,
  7289. "../enum/PlayerEvents": 40,
  7290. "../enum/VROption": 47,
  7291. "../enum/Vectors": 50,
  7292. "../enum/Viewmode": 51,
  7293. "../enum/WarpStyle": 52,
  7294. "../enum/ZoomEvents": 53,
  7295. "../lib/dat.gui": 93,
  7296. "../localization/localize": 108,
  7297. "../tag/Media/MediaEvent": 131,
  7298. "../objects/Snapshot": 153,
  7299. "../settings": 166,
  7300. "../util/ajax": 181,
  7301. "../util/browser": 182,
  7302. "../util/camera": 183,
  7303. "../util/logger": 189,
  7304. "../util/showcase": 193,
  7305. "../util/transitions": 195,
  7306. "./closer/ModalCloserEvent": 61,
  7307. "./closer/modalCloser": 62,
  7308. "./help/HelpEvent": 66,
  7309. "./help/help": 67,
  7310. "./helpManager": 68,
  7311. "./immersiveMode": 69,
  7312. "./konami": 70,
  7313. "./landingScreen": 71,
  7314. "./loadingScreen": 72,
  7315. "./memoryUsage": 73,
  7316. "./playButton": 74,
  7317. "./populateModal": 75,
  7318. "./sharing/ShareEvents": 76,
  7319. "./sharing/modal": 77,
  7320. "./terms/TermsEvent": 78,
  7321. "./terms/terms": 79,
  7322. "./title/TitleEvents": 80,
  7323. "./title/tagToggle": 81,
  7324. "./title/titleBar": 82,
  7325. "./tourInteraction": 84,
  7326. "./vr/vrEvent": 85,
  7327. "./vr/vrModal": 87,
  7328. "./webvr/WebVrEvent": 88,
  7329. "./webvr/webVRgui": 89,
  7330. three: 217
  7331. }],
  7332. 66: [function(e, t, i) {
  7333. "use strict";
  7334. t.exports = Object.freeze({
  7335. OPENED: "help.opened",
  7336. CLOSED: "help.closed"
  7337. })
  7338. }
  7339. , {}],
  7340. 67: [function(e, t, i) {
  7341. "use strict";
  7342. function n() {
  7343. g.on("click", function(e) {
  7344. if (S && S !== l.TRANSITIONING) {
  7345. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7346. t && !M ? R.close() : r()
  7347. }
  7348. }),
  7349. w.on("click", function(e) {
  7350. R.close()
  7351. }),
  7352. E.on("click", function(e) {
  7353. S && S !== l.TRANSITIONING && (s(),
  7354. o())
  7355. }),
  7356. b.on("click", function(e) {
  7357. s(),
  7358. a()
  7359. })
  7360. }
  7361. function r() {
  7362. S && S !== l.TRANSITIONING && (M = !0,
  7363. setTimeout(function() {
  7364. M = !1
  7365. }, d.help.modalStayDuration),
  7366. R.emit(h.OPENED),
  7367. m.addClass("open " + S),
  7368. g.addClass("open"),
  7369. s(),
  7370. o(),
  7371. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7372. y.classList.add("fadeIn"))
  7373. }
  7374. function o() {
  7375. E.addClass("underline-tab"),
  7376. u.fill(_, c.NAVIGATION, S),
  7377. m.addClass(S)
  7378. }
  7379. function a() {
  7380. b.addClass("underline-tab"),
  7381. u.fill(T, c.MORE_HELP),
  7382. m.addClass("more-help")
  7383. }
  7384. function s(e, t) {
  7385. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7386. I.forEach(function(e) {
  7387. e.classList.remove("underline-tab")
  7388. })
  7389. }
  7390. var l = e("../../enum/Viewmode")
  7391. , c = e("../../enum/HelpModalType")
  7392. , h = e("./HelpEvent")
  7393. , u = (e("../helpManager"),
  7394. e("./../populateModal"))
  7395. , d = e("../../settings")
  7396. , p = e("../../util/common")
  7397. , f = e("events").EventEmitter
  7398. , g = $(".footer-help").eq(0)
  7399. , m = $("#help-dialog").eq(0)
  7400. , v = document.querySelector("#quick-logo")
  7401. , A = document.querySelector("#loaderCoBrand")
  7402. , y = document.querySelector("#help-dialog")
  7403. , C = document.querySelector(".footer")
  7404. , I = $(".help-tabs").children().toArray()
  7405. , E = $(".navigation-tab").eq(0)
  7406. , b = $(".more-help-tab").eq(0)
  7407. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7408. m.find(".close").eq(0))
  7409. , _ = m.find(".interactions").toArray()
  7410. , T = m.find(".ui-instructions").toArray()
  7411. , x = l.PANORAMA
  7412. , S = l.PANORAMA
  7413. , M = !1
  7414. , R = {
  7415. init: function(e, t) {
  7416. S = t,
  7417. x = t,
  7418. [y, A, v, C].forEach(function(e) {
  7419. e.classList.add(u.deviceType)
  7420. }),
  7421. n()
  7422. },
  7423. close: function() {
  7424. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7425. g.removeClass("open"),
  7426. m.removeClass("open"),
  7427. y.classList.contains("fadeIn"))) {
  7428. y.classList.remove("fadeIn");
  7429. var e = S === l.TRANSITIONING ? x : S;
  7430. u.clear(_, c.NAVIGATION, e)
  7431. }
  7432. },
  7433. updateMode: function(e) {
  7434. x = S,
  7435. S = e
  7436. }
  7437. };
  7438. p.extendObject(R, f.prototype),
  7439. t.exports = R
  7440. }
  7441. , {
  7442. "../../enum/HelpModalType": 28,
  7443. "../../enum/Viewmode": 51,
  7444. "../../settings": 166,
  7445. "../../util/common": 185,
  7446. "../helpManager": 68,
  7447. "./../populateModal": 75,
  7448. "./HelpEvent": 66,
  7449. events: 202
  7450. }],
  7451. 68: [function(e, t, i) {
  7452. (function(i) {
  7453. "use strict";
  7454. var n = e("../util/browser")
  7455. , r = e("./../util/logger")
  7456. , o = e("./../settings")
  7457. , a = new r(i)
  7458. , s = function() {
  7459. var e;
  7460. try {
  7461. return e = window.localStorage.getItem("visitCount") || "0",
  7462. e = (parseFloat(e) + 1).toString(),
  7463. window.localStorage.setItem("visitCount", e),
  7464. a.debug("visitCount = " + e),
  7465. e
  7466. } catch (t) {
  7467. e = "1",
  7468. a.debug("couldn't set local storage")
  7469. }
  7470. }()
  7471. , l = !1;
  7472. t.exports = {
  7473. isHelpDisabled: function() {
  7474. return "0" === n.valueFromHash("help", null) || l
  7475. },
  7476. isLargeHelpEnabled: function() {
  7477. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7478. },
  7479. isSmallHelpEnabled: function() {
  7480. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7481. },
  7482. isHelpEnabled: function() {
  7483. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7484. },
  7485. setAutoPlay: function(e) {
  7486. l = o.warp.auto >= 0 && e > 1
  7487. }
  7488. }
  7489. }
  7490. ).call(this, "/js/gui/helpManager.js")
  7491. }
  7492. , {
  7493. "../util/browser": 182,
  7494. "./../settings": 166,
  7495. "./../util/logger": 189
  7496. }],
  7497. 69: [function(e, t, i) {
  7498. "use strict";
  7499. function n(e, t, i, n) {
  7500. F = n,
  7501. r(e, t, i, F),
  7502. o(),
  7503. N = t.mode
  7504. }
  7505. function r(e, t, i, n) {
  7506. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7507. e.controls[t].on(v.Move, a),
  7508. e.controls[t].on(v.LongTap, c)
  7509. }),
  7510. M.on("mousewheel DOMMouseScroll", a),
  7511. i.on(m.TagActivated, a),
  7512. i.on(m.TagNavigation, a),
  7513. t.on(A.FlyingEnded, s),
  7514. t.on(A.ModeChanging, function(e, t) {
  7515. B = t !== C.PANORAMA && e !== C.PANORAMA
  7516. }),
  7517. t.on(A.ModeChanged, function(e, i) {
  7518. N = t.mode,
  7519. i !== C.TRANSITIONING ? l() : a("modeChange")
  7520. }),
  7521. n.on(y.TourStart, function() {
  7522. L = !0,
  7523. a()
  7524. }),
  7525. n.on(y.TourEnd, function() {
  7526. L = !1,
  7527. l()
  7528. }),
  7529. n.on(y.ActionInterrupted, function() {
  7530. L = !1
  7531. }),
  7532. R.addEventListener("touchend", function() {
  7533. $("#pullTab").hasClass("opened") && !L && l()
  7534. }, !0)
  7535. }
  7536. function o() {
  7537. p.isMobile() ? (b.forEach(function(e) {
  7538. e.classList.add("mobile")
  7539. }),
  7540. w.click(l)) : (b.forEach(function(e) {
  7541. e.addEventListener("mouseleave", function() {
  7542. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7543. }, !0)
  7544. }),
  7545. M.mouseleave(function() {
  7546. b[0].classList.contains("detectHover") && l()
  7547. }))
  7548. }
  7549. function a(e) {
  7550. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7551. P = !0,
  7552. g.close(),
  7553. h(e),
  7554. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7555. _.hasClass("playing") || (b.forEach(function(e) {
  7556. e.classList.add("detectHover")
  7557. }),
  7558. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7559. }
  7560. function s() {
  7561. _.hasClass("playing") || (clearTimeout(O),
  7562. O = setTimeout(l, f.immersive.timeToShowAgain))
  7563. }
  7564. function l() {
  7565. clearTimeout(O),
  7566. P = !1,
  7567. I.forEach(function(e) {
  7568. e.classList.remove("drawerOpen")
  7569. }),
  7570. L || E.forEach(function(e) {
  7571. e.classList.remove("duringTour")
  7572. }),
  7573. b.forEach(function(e) {
  7574. e.classList.remove("detectHover")
  7575. })
  7576. }
  7577. function c() {
  7578. P ? l() : a(),
  7579. D = !0,
  7580. setTimeout(function() {
  7581. D = !1
  7582. }, f.immersive.uiStayDuration)
  7583. }
  7584. function h(e) {
  7585. !d(e) && L ? E.forEach(function(e) {
  7586. e.classList.remove("drawerOpen"),
  7587. e.classList.add("duringTour")
  7588. }) : _.hasClass("open") ? E.forEach(function(e) {
  7589. e.classList.remove("duringTour"),
  7590. e.classList.add("drawerOpen")
  7591. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7592. e.classList.add("fadeOut")
  7593. })
  7594. }
  7595. function u() {
  7596. T.hasClass("duringTour") || (L = !1,
  7597. a("gui"),
  7598. l())
  7599. }
  7600. function d(e) {
  7601. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7602. }
  7603. var p = e("../util/browser")
  7604. , f = e("../settings")
  7605. , g = e("./help/help")
  7606. , m = e("../enum/tagEvents")
  7607. , v = e("../enum/ControlEvents")
  7608. , A = e("../enum/PlayerEvents")
  7609. , y = e("../enum/DirectorEvents")
  7610. , A = e("../enum/PlayerEvents")
  7611. , C = e("../enum/Viewmode")
  7612. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7613. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7614. , b = $("#hover-bottom, #hover-top").toArray()
  7615. , w = ($("#pullTab").eq(0),
  7616. $("#playHead").eq(0),
  7617. $(".pinBottom-container").eq(0))
  7618. , _ = $("#drawer").eq(0)
  7619. , T = $("#drawer-container").eq(0)
  7620. , x = $("#meta-info").eq(0)
  7621. , S = $(".pinTop.left").eq(0)
  7622. , M = $("#player").eq(0)
  7623. , R = document.getElementById("pullTab")
  7624. , P = !1
  7625. , O = null
  7626. , L = !1
  7627. , D = !1
  7628. , N = null
  7629. , B = !1
  7630. , F = null;
  7631. t.exports.init = n,
  7632. t.exports.hideUi = a,
  7633. t.exports.resetDrawer = u
  7634. }
  7635. , {
  7636. "../enum/ControlEvents": 21,
  7637. "../enum/DirectorEvents": 23,
  7638. "../enum/tagEvents": 32,
  7639. "../enum/PlayerEvents": 40,
  7640. "../enum/Viewmode": 51,
  7641. "../settings": 166,
  7642. "../util/browser": 182,
  7643. "./help/help": 67
  7644. }],
  7645. 70: [function(e, t, i) {
  7646. (function(i) {
  7647. "use strict";
  7648. function n(e, t, i) {
  7649. l.debug("konami has the modelInstance");
  7650. var n = [];
  7651. $(window).on("keydown", function(e) {
  7652. n.push(e.which),
  7653. n.length > o.secretPanelWord.length && n.shift(),
  7654. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7655. o.debug = !0)
  7656. }),
  7657. $(window).on("keydown", function n(r) {
  7658. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7659. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7660. })
  7661. }
  7662. var r = e("./../util/logger")
  7663. , o = e("./../settings")
  7664. , a = e("./debug")
  7665. , s = e("./../util/common")
  7666. , l = (e("./gui"),
  7667. new r(i));
  7668. o.console && $("body").append('<div id="debug-console"></div>'),
  7669. t.exports.init = n
  7670. }
  7671. ).call(this, "/js/gui/konami.js")
  7672. }
  7673. , {
  7674. "./../settings": 166,
  7675. "./../util/common": 185,
  7676. "./../util/logger": 189,
  7677. "./debug": 63,
  7678. "./gui": 65
  7679. }],
  7680. 71: [function(e, t, i) {
  7681. "use strict";
  7682. function n(e, t) {
  7683. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7684. }
  7685. function r(e) {
  7686. var t = $.Deferred();
  7687. e || t.resolve();
  7688. var i = c.startupFlyinDelay;
  7689. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7690. setTimeout(t.resolve.bind(t), i),
  7691. t
  7692. }
  7693. function o(e, t, i) {
  7694. var n = 0;
  7695. c.quickstart.enabled && (a(i),
  7696. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7697. var r = function() {
  7698. e.once(g.Move, l),
  7699. t.once(f.TourStart, l)
  7700. };
  7701. s(n, r)
  7702. }
  7703. function a(e) {
  7704. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7705. v.before(y),
  7706. A = $(".quick-brand").toArray()),*/
  7707. m.addClass("fadeOut"),
  7708. setTimeout(function() {
  7709. A.forEach(function(e) {
  7710. e.classList.add("fadeIn")
  7711. })
  7712. }, c.quickstart.showTextDelay),
  7713. setTimeout(function() {
  7714. A.forEach(function(e) {
  7715. e.classList.add("fadeOut")
  7716. })
  7717. }, c.quickstart.fadeOutDelay),
  7718. !0
  7719. }
  7720. function s(e, t) {
  7721. setTimeout(function() {
  7722. if (h.isHelpEnabled()) {
  7723. if (t(),
  7724. u.init(),
  7725. C.addClass("fadeIn landing " + u.deviceType),
  7726. h.isSmallHelpEnabled())
  7727. return void C.addClass("small");
  7728. u.fill(I, d.LANDING[E]),
  7729. C.addClass(E)
  7730. }
  7731. }, e)
  7732. //csz 用户引导界面
  7733. var helpData = {
  7734. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7735. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7736. }
  7737. var navIcon = $(".nav-icon .icon");
  7738. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7739. function paging(id){
  7740. id.on("click",function(){
  7741. var navPage = null;
  7742. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7743. if(navPage > helpData.length || navPage < 1) return false
  7744. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7745. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7746. }else{
  7747. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7748. }
  7749. })
  7750. };
  7751. paging($(".next-button"));
  7752. paging($(".prev-button"));
  7753. }
  7754. function l() {
  7755. u.clear(I, d.LANDING[E]),
  7756. C.removeClass("fadeIn")
  7757. }
  7758. var c = e("../settings")
  7759. , h = (e("./help/help"),
  7760. e("./helpManager"))
  7761. , u = e("./populateModal")
  7762. , d = e("../enum/HelpModalType")
  7763. , p = e("../enum/Viewmode")
  7764. , f = e("../enum/DirectorEvents")
  7765. , g = e("../enum/PlayerEvents")
  7766. , m = $("#quick-blackout").eq(0)
  7767. , v = $("#quick-logo").eq(0)
  7768. , A = $(".quick-brand").toArray()
  7769. , y = $("#loaderCoBrand").eq(0)
  7770. , C = $("#interaction-modal").eq(0)
  7771. , I = C.find(".interaction").toArray()
  7772. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7773. "");
  7774. t.exports.delayLanding = r,
  7775. t.exports.showMessage = o,
  7776. t.exports.init = n,
  7777. t.exports.dismissModal = l
  7778. }
  7779. , {
  7780. "../enum/DirectorEvents": 23,
  7781. "../enum/HelpModalType": 28,
  7782. "../enum/PlayerEvents": 40,
  7783. "../enum/Viewmode": 51,
  7784. "../settings": 166,
  7785. "./help/help": 67,
  7786. "./helpManager": 68,
  7787. "./populateModal": 75
  7788. }],
  7789. 72: [function(e, t, i) {
  7790. "use strict";
  7791. var n = e("./circleLoader").circleLoader;
  7792. t.exports = {
  7793. element: $("#gui-loading"),
  7794. hide: function(e) {
  7795. n.done(),
  7796. this.element.fadeOut(1500, e)
  7797. },
  7798. show: function(e) {
  7799. this.element.fadeIn(500, function() {
  7800. this.element.css("display", "table"),
  7801. e && e()
  7802. }
  7803. .bind(this))
  7804. },
  7805. progress: function(e) {
  7806. n.set(e)
  7807. }
  7808. }
  7809. }
  7810. , {
  7811. "./circleLoader": 60
  7812. }],
  7813. 73: [function(e, t, i) {
  7814. "use strict";
  7815. var n = e("../settings")
  7816. , r = $("#memory-info")
  7817. , o = r.find("#memory-gpu")
  7818. , a = !1;
  7819. t.exports = {
  7820. show: function() {
  7821. n.profiling.enabled && (r.show(),
  7822. a = !0)
  7823. },
  7824. hide: function() {
  7825. r.hide(),
  7826. a = !1
  7827. },
  7828. toggle: function() {
  7829. a ? this.hide() : this.show()
  7830. },
  7831. update: function(e) {
  7832. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7833. }
  7834. }
  7835. }
  7836. , {
  7837. "../settings": 166
  7838. }],
  7839. 74: [function(e, t, i) {
  7840. "use strict";
  7841. var n = e("../util/browser")
  7842. , r = e("../analytics");
  7843. e("../settings");
  7844. t.exports = {
  7845. show: function(e, t) {
  7846. $("#gui-message").fadeOut(500, function() {
  7847. t()
  7848. })
  7849. }
  7850. }
  7851. }
  7852. , {
  7853. "../analytics": 4,
  7854. "../settings": 166,
  7855. "../util/browser": 182
  7856. }],
  7857. 75: [function(e, t, i) {
  7858. "use strict";
  7859. function n(e, t, i, n) {
  7860. function r(e) {
  7861. return e.classList.contains(a)
  7862. }
  7863. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  7864. //for (var a in o) {
  7865. //var s = e.find(r);
  7866. //for (var l in o[a]) {
  7867. //var c = o[a][l];
  7868. //if ("top-info" === l || "bottom-info" === l) {
  7869. //var h = n ? c : "";
  7870. //czj 注释掉第一次打开的用户引导
  7871. //s.querySelector("." + l).textContent = h
  7872. //} else {
  7873. //var u = n ? c : "";
  7874. //, d = s.querySelector("." + l);
  7875. //d.src = u,
  7876. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  7877. //}
  7878. //}
  7879. //}
  7880. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  7881. // p.forEach(function(e) {
  7882. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  7883. // })
  7884. }
  7885. var r = e("../util/browser")
  7886. , o = e("../localization/localize")
  7887. , a = e("../enum/HelpModalType")
  7888. , s = (e("../enum/HelpModalSize"),
  7889. e("../enum/Viewmode"));
  7890. t.exports = {
  7891. init: function() {
  7892. if (!this.hasInitialized) {
  7893. this.hasInitialized = !0,
  7894. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7895. this.assets = {},
  7896. this.assets[a.LANDING[s.PANORAMA]] = {
  7897. desktop: {
  7898. left: {
  7899. "top-info": o.ROTATE,
  7900. "big-image": "images/nav_help_mouse_drag_left.png",
  7901. keyboard: "images/nav_help_keyboard_left_right.png"
  7902. },
  7903. middle: {
  7904. "top-info": o.MOVE,
  7905. "big-image": "images/nav_help_mouse_click.png",
  7906. keyboard: "images/nav_help_keyboard_up_down.png"
  7907. },
  7908. right: {
  7909. "top-info": o.ZOOM,
  7910. "big-image": "images/nav_help_mouse_zoom.png",
  7911. keyboard: "images/nav_help_zoom_keys.png"
  7912. }
  7913. },
  7914. mobile: {
  7915. left: {
  7916. "top-info": o.ROTATE,
  7917. "big-image": "images/nav_help_gesture_drag.png"
  7918. },
  7919. middle: {
  7920. "top-info": o.MOVE,
  7921. "big-image": "images/nav_help_gesture_tap.png"
  7922. },
  7923. right: {
  7924. "top-info": o.ZOOM,
  7925. "big-image": "images/nav_help_gesture_pinch.png"
  7926. }
  7927. }
  7928. },
  7929. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  7930. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  7931. desktop: {
  7932. left: {
  7933. "top-info": o.ROTATE,
  7934. "big-image": "images/nav_help_mouse_drag_left.png",
  7935. keyboard: "images/nav_help_keyboard_left_right.png"
  7936. },
  7937. middle: {
  7938. "top-info": o.MOVE,
  7939. "big-image": "images/nav_help_mouse_position_right.png"
  7940. }
  7941. },
  7942. mobile: {
  7943. left: {
  7944. "top-info": o.ROTATE,
  7945. "big-image": "images/nav_help_gesture_drag.png"
  7946. },
  7947. middle: {
  7948. "top-info": o.MOVE,
  7949. "big-image": "images/nav_help_gesture_position_two_finger.png"
  7950. }
  7951. }
  7952. },
  7953. this.assets[a.LANDING[s.FLOORPLAN]] = {
  7954. desktop: {
  7955. left: {
  7956. "top-info": o.MOVE,
  7957. "big-image": "images/nav_help_mouse_position_left.png"
  7958. },
  7959. middle: {
  7960. "top-info": o.ROTATE,
  7961. "big-image": "images/nav_help_mouse_drag_right.png",
  7962. keyboard: "images/nav_help_keyboard_left_right.png"
  7963. }
  7964. },
  7965. mobile: {
  7966. left: {
  7967. "top-info": o.MOVE,
  7968. "big-image": "images/nav_help_gesture_position.png"
  7969. },
  7970. middle: {
  7971. "top-info": o.ROTATE,
  7972. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  7973. }
  7974. }
  7975. };
  7976. var e = {
  7977. "top-info": o.INSIDE,
  7978. "big-image": "images/nav_help_click_inside.png",
  7979. keyboard: "images/nav_help_inside_key.png"
  7980. };
  7981. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  7982. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  7983. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  7984. var t = {
  7985. "top-info": o.INSIDE,
  7986. "big-image": "images/nav_help_tap_inside.png"
  7987. };
  7988. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  7989. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  7990. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  7991. this.assets[a.NAVIGATION] = {},
  7992. this.assets[a.NAVIGATION][s.PANORAMA] = {
  7993. desktop: {
  7994. left: {
  7995. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  7996. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  7997. "big-image": "images/nav_help_mouse_drag_left.png",
  7998. keyboard: "images/nav_help_keyboard_left_right.png"
  7999. },
  8000. middle: {
  8001. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8002. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8003. "big-image": "images/nav_help_mouse_click.png",
  8004. keyboard: "images/nav_help_keyboard_up_down.png"
  8005. },
  8006. right: {
  8007. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8008. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8009. "big-image": "images/nav_help_mouse_zoom.png",
  8010. keyboard: "images/nav_help_zoom_keys.png"
  8011. }
  8012. },
  8013. mobile: {
  8014. left: {
  8015. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8016. "big-image": "images/nav_help_gesture_drag.png"
  8017. },
  8018. middle: {
  8019. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8020. "big-image": "images/nav_help_gesture_tap.png"
  8021. },
  8022. right: {
  8023. "top-info": o.HELP_MOBILE_3,
  8024. "big-image": "images/nav_help_gesture_pinch.png"
  8025. }
  8026. }
  8027. },
  8028. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8029. desktop: {
  8030. left: {
  8031. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8032. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8033. "big-image": "images/nav_help_mouse_drag_left.png",
  8034. keyboard: "images/nav_help_keyboard_all.png"
  8035. },
  8036. middle: {
  8037. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8038. "big-image": "images/nav_help_mouse_position_right.png"
  8039. },
  8040. right: {
  8041. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8042. "big-image": "images/nav_help_mouse_zoom.png"
  8043. }
  8044. },
  8045. mobile: {
  8046. left: {
  8047. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8048. "big-image": "images/nav_help_gesture_drag.png"
  8049. },
  8050. middle: {
  8051. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8052. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8053. },
  8054. right: {
  8055. "top-info": o.HELP_MOBILE_3,
  8056. "big-image": "images/nav_help_gesture_pinch.png"
  8057. }
  8058. }
  8059. },
  8060. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8061. desktop: {
  8062. left: {
  8063. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8064. "big-image": "images/nav_help_mouse_position_left.png"
  8065. },
  8066. middle: {
  8067. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8068. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8069. "big-image": "images/nav_help_mouse_drag_right.png",
  8070. keyboard: "images/nav_help_keyboard_left_right.png"
  8071. },
  8072. right: {
  8073. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8074. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8075. "big-image": "images/nav_help_mouse_zoom.png",
  8076. keyboard: "images/nav_help_keyboard_up_down.png"
  8077. }
  8078. },
  8079. mobile: {
  8080. left: {
  8081. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8082. "big-image": "images/nav_help_gesture_position.png"
  8083. },
  8084. middle: {
  8085. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8086. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8087. },
  8088. right: {
  8089. "top-info": o.HELP_MOBILE_3,
  8090. "big-image": "images/nav_help_gesture_pinch.png"
  8091. }
  8092. }
  8093. },
  8094. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8095. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8096. "top-info": o.HELP_DESKTOP_360_2A,
  8097. "bottom-info": o.HELP_DESKTOP_360_2B,
  8098. "big-image": "images/nav_help_click_inside.png",
  8099. keyboard: "images/nav_help_inside_key.png"
  8100. },
  8101. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8102. "top-info": o.HELP_MOBILE_360_2,
  8103. "big-image": "images/nav_help_tap_inside.png"
  8104. },
  8105. this.assets[a.MORE_HELP] = {
  8106. desktop: {
  8107. "more-help-hlr": {
  8108. "top-info": o.HELP_MORE_HLR_A,
  8109. "big-image": "images/nav_help_expand.svg",
  8110. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8111. },
  8112. "more-help-dollhouse": {
  8113. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8114. "big-image": "images/nav_help_dollhouse.svg",
  8115. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8116. },
  8117. "more-help-floors": {
  8118. "top-info": o.HELP_MORE_FLOORS_A,
  8119. "big-image": "images/nav_help_floor picker.svg",
  8120. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8121. },
  8122. "more-help-tag": {
  8123. "top-info": o.HELP_MORE_TAG_A,
  8124. "big-image": "images/nav_help_tag.svg",
  8125. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8126. },
  8127. "more-help-zoom": {
  8128. "top-info": o.HELP_MORE_ZOOM_A,
  8129. "big-image": "images/nav_help_zoom.svg",
  8130. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8131. },
  8132. "more-help-tour": {
  8133. "top-info": o.HELP_MORE_TOUR_A,
  8134. "big-image": "images/nav_help_play.png",
  8135. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8136. },
  8137. "more-help-inside": {
  8138. "top-info": o.HELP_MORE_INSIDE_A,
  8139. "big-image": "images/nav_help_inside.svg",
  8140. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8141. },
  8142. "more-help-vr": {
  8143. "top-info": o.HELP_MORE_VR_A,
  8144. "big-image": "images/nav_help_vr.svg",
  8145. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8146. },
  8147. "more-help-360": {
  8148. "top-info": o.HELP_MORE_360_A,
  8149. "big-image": "images/nav_help_360.svg",
  8150. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8151. },
  8152. "more-help-fullscreen": {
  8153. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8154. "big-image": "images/nav_help_fullscreen.svg",
  8155. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8156. }
  8157. },
  8158. mobile: {
  8159. "more-help-hlr": {
  8160. "top-info": o.HELP_MORE_HLR_A,
  8161. "big-image": "images/nav_help_expand.svg",
  8162. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8163. },
  8164. "more-help-dollhouse": {
  8165. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8166. "big-image": "images/nav_help_dollhouse.svg",
  8167. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8168. },
  8169. "more-help-floors": {
  8170. "top-info": o.HELP_MORE_FLOORS_A,
  8171. "big-image": "images/nav_help_floor picker.svg",
  8172. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8173. },
  8174. "more-help-tag": {
  8175. "top-info": o.HELP_MORE_TAG_A,
  8176. "big-image": "images/nav_help_tag.svg",
  8177. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8178. },
  8179. "more-help-tour": {
  8180. "top-info": o.HELP_MORE_TOUR_A,
  8181. "big-image": "images/nav_help_play.png",
  8182. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8183. },
  8184. "more-help-inside": {
  8185. "top-info": o.HELP_MORE_INSIDE_A,
  8186. "big-image": "images/nav_help_inside.svg",
  8187. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8188. },
  8189. "more-help-vr": {
  8190. "top-info": o.HELP_MORE_VR_A,
  8191. "big-image": "images/webvr.svg",
  8192. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8193. },
  8194. "more-help-360": {
  8195. "top-info": o.HELP_MORE_360_A,
  8196. "big-image": "images/nav_help_360.svg",
  8197. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8198. }
  8199. }
  8200. },
  8201. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8202. desktop: {
  8203. left: {
  8204. "top-info": o.ROTATE,
  8205. "big-image": "images/nav_help_mouse_drag_left.png",
  8206. keyboard: "images/nav_help_keyboard_left_right.png"
  8207. },
  8208. middle: {
  8209. "top-info": o.MOVE,
  8210. "big-image": "images/nav_help_mouse_click.png",
  8211. keyboard: "images/nav_help_keyboard_up_down.png"
  8212. },
  8213. right: {
  8214. "top-info": o.PLAY,
  8215. "big-image": "images/Desktop-help-play-button.svg",
  8216. keyboard: "images/Desktop-help-spacebar-2.svg"
  8217. }
  8218. },
  8219. mobile: {
  8220. left: {
  8221. "top-info": o.ROTATE,
  8222. "big-image": "images/nav_help_gesture_drag.png"
  8223. },
  8224. middle: {
  8225. "top-info": o.MOVE,
  8226. "big-image": "images/nav_help_gesture_tap.png"
  8227. },
  8228. right: {
  8229. "top-info": o.PLAY,
  8230. "big-image": "images/mobile-help-play-button.svg"
  8231. }
  8232. }
  8233. },
  8234. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8235. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8236. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8237. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8238. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8239. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8240. }
  8241. },
  8242. fill: function(e, t, i) {
  8243. n.call(this, e, t, i, !0)
  8244. },
  8245. clear: function(e, t, i) {
  8246. n.call(this, e, t, i, !1)
  8247. }
  8248. }
  8249. }
  8250. , {
  8251. "../enum/HelpModalSize": 27,
  8252. "../enum/HelpModalType": 28,
  8253. "../enum/Viewmode": 51,
  8254. "../localization/localize": 108,
  8255. "../util/browser": 182
  8256. }],
  8257. 76: [function(e, t, i) {
  8258. "use strict";
  8259. t.exports = Object.freeze({
  8260. OPENED: "share.open",
  8261. CLOSED: "share.closed",
  8262. LINK_CLICKED: "share.linked"
  8263. })
  8264. }
  8265. , {}],
  8266. 77: [function(e, t, i) {
  8267. "use strict";
  8268. function n(e) {
  8269. function t(t, i) {
  8270. var n = window.screenY + ($("#player").height() - i) / 2
  8271. , r = window.screenX + ($("#player").width() - t) / 2
  8272. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8273. I.emit(l.LINK_CLICKED, {
  8274. channel: e
  8275. }),
  8276. window.open(C[e], "shareWindow", o)
  8277. }
  8278. switch (e) {
  8279. case y.FACEBOOK:
  8280. t(580, 420);
  8281. break;
  8282. case y.TWITTER:
  8283. t(550, 440);
  8284. break;
  8285. case y.MAIL:
  8286. I.emit(l.LINK_CLICKED, {
  8287. channel: "email"
  8288. }),
  8289. window.open(C[e], "_blank");
  8290. break;
  8291. case y.LINKEDIN:
  8292. }
  8293. }
  8294. function r(e) {
  8295. I.emit(l.LINK_CLICKED, {
  8296. channel: "copylink"
  8297. });
  8298. var t = document.createRange();
  8299. t.selectNodeContents(v);
  8300. var i = window.getSelection();
  8301. i.removeAllRanges(),
  8302. i.addRange(t),
  8303. document.execCommand("copy"),
  8304. A.classList.remove("hidden"),
  8305. v.classList.add("highlighted")
  8306. }
  8307. function o(e) {
  8308. e && (e.stopPropagation(),
  8309. e.target === v) || (window.getSelection().removeAllRanges(),
  8310. v.classList.remove("highlighted"),
  8311. A.classList.add("hidden"))
  8312. }
  8313. var a = e("../../util/browser")
  8314. , s = e("../../localization/localize")
  8315. , l = e("./ShareEvents")
  8316. , c = e("../../util/common")
  8317. , h = e("events").EventEmitter
  8318. , u = document.getElementById("sharing")
  8319. , d = document.getElementById("share-modal")
  8320. , p = document.getElementById("share-close")
  8321. , f = document.getElementById("facebook-share")
  8322. , g = document.getElementById("twitter-share")
  8323. , m = document.getElementById("mail-share")
  8324. , v = document.getElementById("share-url-text")
  8325. , A = document.getElementById("copy-success")
  8326. , y = Object.freeze({
  8327. FACEBOOK: "facebook",
  8328. TWITTER: "twitter",
  8329. MAIL: "mail",
  8330. LINKEDIN: "linkedin"
  8331. })
  8332. , C = {};
  8333. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8334. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8335. C[y.MAIL] = "mailto:?subject=";
  8336. var I = {
  8337. init: function(e) {
  8338. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8339. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8340. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8341. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8342. u.addEventListener("click", this.toggle.bind(this)),
  8343. p.addEventListener("click", this.hide.bind(this)),
  8344. v.addEventListener("click", r),
  8345. d.addEventListener("click", o),
  8346. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8347. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8348. m.addEventListener("click", n.bind(this, y.MAIL)),
  8349. v.textContent = window.location.href + "&utm_source=4",
  8350. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8351. u.classList.remove("hidden")
  8352. },
  8353. show: function() {
  8354. this.emit(l.OPENED),
  8355. d.classList.add("fadeIn")
  8356. },
  8357. hide: function() {
  8358. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8359. document.selection && document.selection.empty(),
  8360. window.getSelection().removeAllRanges(),
  8361. o(),
  8362. d.classList.remove("fadeIn"))
  8363. },
  8364. toggle: function() {
  8365. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8366. }
  8367. };
  8368. c.extendObject(I, h.prototype),
  8369. t.exports = I
  8370. }
  8371. , {
  8372. "../../localization/localize": 108,
  8373. "../../util/browser": 182,
  8374. "../../util/common": 185,
  8375. "./ShareEvents": 76,
  8376. events: 202
  8377. }],
  8378. 78: [function(e, t, i) {
  8379. "use strict";
  8380. t.exports = Object.freeze({
  8381. OPENED: "terms.opened",
  8382. CLOSED: "terms.closed"
  8383. })
  8384. }
  8385. , {}],
  8386. 79: [function(e, t, i) {
  8387. "use strict";
  8388. var n = e("./TermsEvent")
  8389. , r = e("../../localization/localize")
  8390. , o = e("../../analytics")
  8391. , a = e("../../util/ajax")
  8392. , s = e("../../util/common")
  8393. , l = e("events").EventEmitter
  8394. , c = document.getElementById("terms-modal")
  8395. , h = {
  8396. init: function() {
  8397. $(".footer-terms").on("click", function(e) {
  8398. e.preventDefault(),
  8399. this.show()
  8400. }
  8401. .bind(this)),
  8402. $("#terms-modal .close").on("click", this.hide.bind(this))
  8403. },
  8404. show: function() {
  8405. this.emit(n.OPENED),
  8406. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8407. var t = $("#terms-text").html(e);
  8408. o.track("showcase_gui", {
  8409. gui_action: "click_terms_button",
  8410. interaction_source: "gui"
  8411. }),
  8412. t.find("a").attr("target", "_blank")
  8413. }).fail(function() {
  8414. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8415. }),
  8416. c.classList.add("fadeIn")
  8417. },
  8418. hide: function(e) {
  8419. e && e.preventDefault(),
  8420. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8421. c.classList.remove("fadeIn")
  8422. }
  8423. };
  8424. s.extendObject(h, l.prototype),
  8425. t.exports = h
  8426. }
  8427. , {
  8428. "../../analytics": 4,
  8429. "../../localization/localize": 108,
  8430. "../../util/ajax": 181,
  8431. "../../util/common": 185,
  8432. "./TermsEvent": 78,
  8433. events: 202
  8434. }],
  8435. 80: [function(e, t, i) {
  8436. "use strict";
  8437. t.exports = Object.freeze({
  8438. OPEN_INFO: "title.open.info",
  8439. CLOSE_INFO: "title.close.info",
  8440. SHOW_INFO: "title.show.info",
  8441. HIDE_INFO: "title.hide.info",
  8442. LINK_CLICKED: "title.link.click",
  8443. CONTACT_LINK_CLICKED: "title.contact.click",
  8444. ORIGIN_LINK_CLICKED: "title.origin.click"
  8445. })
  8446. }
  8447. , {}],
  8448. 81: [function(e, t, i) {
  8449. "use strict";
  8450. function n(e, t) {
  8451. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8452. }
  8453. function r(e, t) {
  8454. function i(i) {
  8455. e.shouldShowtags = "show" === this.value,
  8456. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8457. }
  8458. document.getElementById("tag-toggles").classList.remove("hidden"),
  8459. document.getElementById("radio-tag-show").checked = !0;
  8460. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8461. n[r].addEventListener("change", i)
  8462. }
  8463. var o = e("../../settings");
  8464. t.exports.init = n
  8465. }
  8466. , {
  8467. "../../settings": 166
  8468. }],
  8469. 82: [function(e, t, i) {
  8470. (function(i) {
  8471. "use strict";
  8472. function n(e, t) {
  8473. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8474. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8475. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8476. document.getElementById("gui-name").classList.add("noCoBrand"),
  8477. document.getElementById("cobrandTitle").classList.add("hidden")),
  8478. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8479. !1)
  8480. }
  8481. function r(e) {
  8482. return e ? (L = !0,
  8483. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8484. }
  8485. function o(e, t, i, n) {
  8486. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8487. return void T.classList.add("hidden");
  8488. L = !0;
  8489. var r = []
  8490. , o = c(r, "<br>");
  8491. if (e && o('<span id="contactName">' + e + "</span>"),
  8492. t) {
  8493. var a = n || t
  8494. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8495. o(s)
  8496. }
  8497. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8498. r[0] = "",
  8499. x.innerHTML = r.join("")
  8500. }
  8501. function a(e) {
  8502. if ("string" == typeof e)
  8503. try {
  8504. e = JSON.parse(e)
  8505. } catch (e) {
  8506. return y.warn("Unable to parse address data"),
  8507. void S.parentElement.classList.add("hidden")
  8508. }
  8509. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8510. return void S.parentElement.classList.add("hidden");
  8511. L = !0;
  8512. var t = []
  8513. , i = c(t, " ");
  8514. e.address_1 && i(e.address_1),
  8515. e.address_2 && i(e.address_2),
  8516. e.city && i(e.city, ", "),
  8517. e.state && i(e.state, ", "),
  8518. e.zip && i(e.zip, e.state ? " " : ", "),
  8519. t[0] = "",
  8520. S.innerText = t.join("")
  8521. }
  8522. function s(e) {
  8523. var t = document.createElement("a");
  8524. return t.id = "url",
  8525. t.target = "_blank",
  8526. t.href = e,
  8527. t.innerText = e,
  8528. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8529. t
  8530. }
  8531. function l(e) {
  8532. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8533. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8534. P.appendChild(s(e)),
  8535. O.forEach(function(e) {
  8536. e.classList.add("share-link")
  8537. }),
  8538. !0)
  8539. }
  8540. function c(e, t) {
  8541. var i = e
  8542. , n = t;
  8543. return function(e, t) {
  8544. i.push(t || n, e)
  8545. }
  8546. }
  8547. function h() {
  8548. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8549. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8550. var e = [].slice.call(_.querySelectorAll("a"));
  8551. e.forEach(function(e) {
  8552. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8553. });
  8554. var t = [].slice.call(T.querySelectorAll("a"));
  8555. t.forEach(function(e) {
  8556. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8557. contact_type: e.getAttribute("id")
  8558. }))
  8559. })
  8560. }
  8561. var u = e("../../util/browser")
  8562. , d = e("../../util/common")
  8563. , p = e("../../util/logger")
  8564. , f = e("../../localization/localize")
  8565. , g = e("./titleBarSettings")
  8566. , m = e("../../settings")
  8567. , v = e("./TitleEvents")
  8568. , A = e("events").EventEmitter
  8569. , y = new p(i)
  8570. , C = document.querySelector(".pinTop.left")
  8571. , I = document.getElementsByClassName("title-container")[0]
  8572. , E = document.getElementById("title-toggle").querySelector("i")
  8573. , b = document.getElementById("meta-info-wrapper")
  8574. , w = document.getElementById("meta-info")
  8575. , _ = document.getElementById("meta-description")
  8576. , T = document.getElementsByClassName("contact-info")[0]
  8577. , x = document.getElementById("contact-data")
  8578. , S = document.getElementById("addressTxt")
  8579. , M = document.getElementById("tag-toggles")
  8580. , R = document.getElementById("share-origin")
  8581. , P = document.getElementById("share-link-wrapper")
  8582. , O = [w, b, I]
  8583. , L = !1
  8584. , D = !1
  8585. , N = {
  8586. populate: function(e) {
  8587. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8588. if (r(e.description),
  8589. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8590. a(e.address),
  8591. L) {
  8592. var t = document.createElement("br");
  8593. M.insertBefore(t, M.firstElementChild)
  8594. }
  8595. e.socialSharing && m.share.enabled && (D = l(e.url))
  8596. }
  8597. },
  8598. finishSetup: function(e) {
  8599. L = L || !!e,
  8600. h(),
  8601. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8602. },
  8603. toggleMeta: function(e, t) {
  8604. var title = document.getElementById("model-title");
  8605. t && t.preventDefault();
  8606. var i = w.classList.contains("expand");
  8607. e && !i || (i ? (O.forEach(function(e) {
  8608. e.classList.remove("expand")
  8609. }),
  8610. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8611. e.classList.add("expand");
  8612. }),
  8613. title.classList.add("expand"),
  8614. this.emit(v.OPEN_INFO)))
  8615. },
  8616. setupToggling: function() {
  8617. b.style.height = w.offsetHeight + "px",
  8618. w.addEventListener("transitionend", function() {
  8619. b.style.height = w.offsetHeight + "px"
  8620. })
  8621. },
  8622. toggleTitle: function(e) {
  8623. e && e.preventDefault(),
  8624. C.classList.contains("closed") ? (C.classList.add("open"),
  8625. E.classList.remove("icon-dpad-right"),
  8626. E.classList.add("icon-dpad-left"),
  8627. this.emit(v.SHOW_INFO),
  8628. setTimeout(function() {
  8629. C.classList.remove("closed"),
  8630. C.classList.remove("open")
  8631. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8632. E.classList.remove("icon-dpad-left"),
  8633. E.classList.add("icon-dpad-right"),
  8634. this.emit(v.HIDE_INFO))
  8635. }
  8636. };
  8637. d.extendObject(N, A.prototype),
  8638. t.exports = N
  8639. }
  8640. ).call(this, "/js/gui/title/titleBar.js")
  8641. }
  8642. , {
  8643. "../../localization/localize": 108,
  8644. "../../settings": 166,
  8645. "../../util/browser": 182,
  8646. "../../util/common": 185,
  8647. "../../util/logger": 189,
  8648. "./TitleEvents": 80,
  8649. "./titleBarSettings": 83,
  8650. events: 202
  8651. }],
  8652. 83: [function(e, t, i) {
  8653. "use strict";
  8654. t.exports = Object.freeze({
  8655. minTooltipCharacters: 19,
  8656. removeAnimationClasses: 500
  8657. })
  8658. }
  8659. , {}],
  8660. 84: [function(e, t, i) {
  8661. "use strict";
  8662. function n(e) {
  8663. C = e,
  8664. P.forEach(function(e) {
  8665. b.addEventListener(e, u.bind(this, !1), !0),
  8666. w.addEventListener(e, u.bind(this, !0), !0),
  8667. E.addEventListener(e, o, !0),
  8668. S.forEach(function(t) {
  8669. t.addEventListener(e, a, !0)
  8670. }),
  8671. $("#drawer img").on(e, a)
  8672. }),
  8673. document.addEventListener("keydown", u.bind(this, !1), !0),
  8674. C.on(v.TourStart, function() {
  8675. E.classList.add("playing")
  8676. })
  8677. }
  8678. function r() {
  8679. C.playTour(),
  8680. I && clearTimeout(I),
  8681. d(),
  8682. _.removeClass("fadeIn")
  8683. }
  8684. function o() {
  8685. E.classList.contains("playing") && (C.stopTour(),
  8686. _.addClass("fadeIn"),
  8687. setTimeout(function() {
  8688. _.removeClass("fadeIn")
  8689. }, p.tourInteraction.showPauseButton),
  8690. O || (clearTimeout(I),
  8691. I = setTimeout(h, p.tourInteraction.showModal)),
  8692. setTimeout(function() {
  8693. E.classList.remove("playing")
  8694. }, p.tourInteraction.allowNextClick))
  8695. }
  8696. function a() {
  8697. C.tourInProgress && (C.stopTour(),
  8698. C.endTourProgress(),
  8699. E.classList.remove("playing"))
  8700. }
  8701. function s() {
  8702. T.is(":visible") ? r() : o()
  8703. }
  8704. function l() {
  8705. x.hasClass("playing") && (clearTimeout(I),
  8706. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8707. }
  8708. function c() {
  8709. E.classList.remove("playing"),
  8710. h()
  8711. }
  8712. function h() {//去掉导览结束时的提示
  8713. /* if (!p.tourInteraction.disabled) {
  8714. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8715. M.addClass("fadeIn tour " + m.deviceType);
  8716. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8717. if (!p.tourInteraction.smallModal) {
  8718. var t;
  8719. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8720. m.fill(R, A.TOUR_INTERACTION[t]),
  8721. M.addClass(t)
  8722. }
  8723. M.addClass(e)
  8724. } */
  8725. }
  8726. function u(e, t) {
  8727. if (t) {
  8728. var i = "keydown" === t.type
  8729. , n = t.which === f.SPACE || C.tourIsPlaying;
  8730. i && n || e || (O = !0),
  8731. C.atEndOfTour() && d(),
  8732. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8733. d(),
  8734. t.which !== f.SPACE && a()),
  8735. i && n && s()
  8736. }
  8737. }
  8738. function d() {
  8739. M.removeClass("fadeIn")
  8740. }
  8741. var p = (e("../util/browser"),
  8742. e("../settings"))
  8743. , f = e("../enum/Keys")
  8744. , g = e("../enum/Viewmode")
  8745. , m = (e("./helpManager"),
  8746. e("./populateModal"))
  8747. , v = e("../enum/DirectorEvents")
  8748. , A = e("../enum/HelpModalType")
  8749. , y = e("../enum/HelpModalSize")
  8750. , C = null
  8751. , I = null
  8752. , E = document.getElementById("pause-overlay")
  8753. , b = document.getElementById("player")
  8754. , w = document.getElementById("gui")
  8755. , _ = $("#pause-icon").eq(0)
  8756. , T = $("#play").eq(0)
  8757. , x = $("#playHead").eq(0)
  8758. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8759. , M = $("#interaction-modal").eq(0)
  8760. , R = $("#interaction-modal .interaction").toArray()
  8761. , P = ["touchstart", "mousedown", "pointerdown"]
  8762. , O = !1;
  8763. t.exports.init = n,
  8764. t.exports.play = r,
  8765. t.exports.pause = o,
  8766. t.exports.pauseWithoutCTA = a,
  8767. t.exports.togglePlay = s,
  8768. t.exports.stopTour = l,
  8769. t.exports.dismissModal = d
  8770. }
  8771. , {
  8772. "../enum/DirectorEvents": 23,
  8773. "../enum/HelpModalSize": 27,
  8774. "../enum/HelpModalType": 28,
  8775. "../enum/Keys": 30,
  8776. "../enum/Viewmode": 51,
  8777. "../settings": 166,
  8778. "../util/browser": 182,
  8779. "./helpManager": 68,
  8780. "./populateModal": 75
  8781. }],
  8782. 85: [function(e, t, i) {
  8783. "use strict";
  8784. t.exports = Object.freeze({
  8785. OPENED: "vr.modal.opened",
  8786. LAUNCH: "vr.modal.launch",
  8787. CLOSED: "vr.modal.closed",
  8788. NEXT: "vr.modal.next",
  8789. PREV: "vr.modal.prev",
  8790. STORE: "vr.modal.store",
  8791. falseICECHOSEN: "vr.modal.device"
  8792. })
  8793. }
  8794. , {}],
  8795. 86: [function(e, t, i) {
  8796. "use strict";
  8797. function n(e, t, i) {
  8798. function n(e, t, n, r) {
  8799. function o() {
  8800. return p + "&m=" + t + "&display=" + e
  8801. }
  8802. function s() {
  8803. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8804. , t = "&utm_source=" + u
  8805. , n = "&utm_showcase_session_id=" + i;
  8806. return e + t + n
  8807. }
  8808. function l() {
  8809. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8810. }
  8811. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8812. }
  8813. function r(e, t, i, r) {
  8814. var o = "https://api.branch.io/v1/url"
  8815. , a = n(e, t, i, r)
  8816. , s = {
  8817. responseType: "json",
  8818. data: {
  8819. branch_key: h.appConfig.branch_key,
  8820. data: {
  8821. m: t,
  8822. full_url: a,
  8823. $desktop_url: m,
  8824. $og_app_id: "331853976762864119",
  8825. $og_title: i,
  8826. $og_description: r,
  8827. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8828. $canonical_url: window.location.href
  8829. }
  8830. }
  8831. };
  8832. c.post(o, s).done(function(t) {
  8833. f[e] = t.url
  8834. }).fail(function(t) {
  8835. f[e] = t
  8836. }
  8837. .bind(this, a))
  8838. }
  8839. function o(e, t, i) {
  8840. for (var r in s) {
  8841. var o = s[r]
  8842. , a = n(o, e, t, i);
  8843. f[o] = a
  8844. }
  8845. }
  8846. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8847. , d = g + "/vr/dlist/?ret=" + u
  8848. , p = g + "/vr/show/?ret=" + u
  8849. , m = "";
  8850. switch (e) {
  8851. case l.IOS:
  8852. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8853. break;
  8854. default:
  8855. o(t.sid, t.name, t.summary)
  8856. }
  8857. }
  8858. function r(e) {
  8859. var t = f[e];
  8860. window.open(t, "_blank")
  8861. }
  8862. function o(e) {
  8863. var t = u[e];
  8864. window.open(t, "_blank")
  8865. }
  8866. var a = e("../../util/browser")
  8867. , s = e("../../enum/VRApps")
  8868. , l = e("../../enum/VRPlatforms")
  8869. , c = e("../../util/ajax")
  8870. , h = e("../../settings")
  8871. , u = {};
  8872. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8873. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8874. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  8875. for (var d in s) {
  8876. var p = s[d];
  8877. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  8878. }
  8879. var f = {}
  8880. , g = function() {
  8881. var e = window.location.host;
  8882. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  8883. "https://" + e
  8884. }();
  8885. t.exports.init = n,
  8886. t.exports.launch = r,
  8887. t.exports.launchStore = o
  8888. }
  8889. , {
  8890. "../../enum/VRApps": 46,
  8891. "../../enum/VRPlatforms": 49,
  8892. "../../settings": 166,
  8893. "../../util/ajax": 181,
  8894. "../../util/browser": 182
  8895. }],
  8896. 87: [function(e, t, i) {
  8897. "use strict";
  8898. function n(e) {
  8899. var t;
  8900. switch (e) {
  8901. case m.IOS:
  8902. return t = p.iosVersion(),
  8903. t.major > 9 || 9 === t.major && t.minor >= 1;
  8904. case m.Android:
  8905. return t = p.androidVersion(),
  8906. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  8907. }
  8908. return !1
  8909. }
  8910. function r(e, t) {
  8911. function i(e) {
  8912. K.emit(A.STORE, {
  8913. type: e
  8914. }),
  8915. f.launchStore(e)
  8916. }
  8917. function r(e) {
  8918. switch (e !== _.pageCount && (a(e),
  8919. N.text(e + 1 + " / " + _.pageCount)),
  8920. e) {
  8921. case _.Title:
  8922. O.css("display", "none"),
  8923. L.text(u[e]),
  8924. o(s);
  8925. break;
  8926. case _.Cardboard:
  8927. O.css("display", "block"),
  8928. L.text(u[e]),
  8929. M.filter(".cardboard").off(),
  8930. M.filter(".gearvr").off(),
  8931. c(e, s),
  8932. h(H, X, Z);
  8933. break;
  8934. case _.Gear:
  8935. L.text(u[e]),
  8936. c(e, s),
  8937. T.addClass("lastPage"),
  8938. h(G, X, Z);
  8939. break;
  8940. case _.pageCount:
  8941. T.removeClass("fadeIn"),
  8942. K.emit(A.CLOSED)
  8943. }
  8944. B.filter("[src='']").hide()
  8945. }
  8946. var s = function() {
  8947. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  8948. w = ".show-supported",
  8949. m.Android) : (T.addClass("unsupported"),
  8950. w = ".show-unsupported",
  8951. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  8952. w = ".show-ios",
  8953. _ = v.ios,
  8954. m.IOS) : (T.addClass("desktop"),
  8955. w = ".show-desktop",
  8956. m.Desktop)
  8957. }();
  8958. f.init(s, e, t),
  8959. s !== m.Desktop && T.addClass("mobile");
  8960. var l = function(e) {
  8961. K.emit(A.LAUNCH, {
  8962. vr_platform: s,
  8963. vr_app: e
  8964. }),
  8965. f.launch(e)
  8966. };
  8967. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  8968. q.gear = l.bind(this, g.GearVR),
  8969. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  8970. d(),
  8971. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  8972. $(w).show();
  8973. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  8974. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  8975. s === m.IOS && (u.splice(1, 1),
  8976. y.splice(1, 1)),
  8977. $("#vr").on("click", function(e) {
  8978. e.preventDefault();
  8979. if(!window.vrEnabled) { // 开启VR
  8980. window.vrEnabled = true;
  8981. this.classList.add('active');
  8982. $('#gui div').not('#vrOff').addClass('vrHide');
  8983. $('#vrOffImg').css({'display':'inline-block'});
  8984. }else{
  8985. }
  8986. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  8987. // r(b),
  8988. // T.addClass("fadeIn"),
  8989. // K.emit(A.OPENED))
  8990. });
  8991. $('#vrOff').on('click', function(){
  8992. window.vrEnabled = false;
  8993. $('#gui div').not('#vrOff').removeClass('vrHide');
  8994. $('#vrOffImg').css({'display':'none'});
  8995. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  8996. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  8997. })
  8998. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  8999. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9000. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9001. $("span.modelLink").text(I),
  9002. O.on("click", function(e) {
  9003. K.emit(A.PREV),
  9004. b--,
  9005. r(b)
  9006. }),
  9007. L.on("click", function(e) {
  9008. L.text();
  9009. K.emit(A.NEXT, {
  9010. nextAction: y[b]
  9011. }),
  9012. b++,
  9013. r(b)
  9014. }),
  9015. T.find(".close").on("click", K.dismiss)
  9016. }
  9017. function o(e) {
  9018. switch (e) {
  9019. case m.Android:
  9020. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9021. M.filter(".gearvr").off().on("click", q.gear),
  9022. s(H, G, "logo-button", "same-line");
  9023. break;
  9024. case m.UnsupportedAndroid:
  9025. s("", z, "", "");
  9026. break;
  9027. case m.IOS:
  9028. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9029. s(H, "", "logo-button", "");
  9030. break;
  9031. case m.Desktop:
  9032. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9033. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9034. s(H, G, "logo-button", "same-line"),
  9035. Q.cardboard()
  9036. }
  9037. }
  9038. function a(e) {
  9039. $(".p1, .p2, .p3").hide(),
  9040. x.insertAfter(S),
  9041. T.removeClass("front-page"),
  9042. T.removeClass("details-page"),
  9043. T.removeClass("lastPage"),
  9044. M.removeClass("logo-button"),
  9045. M.removeClass("same-line"),
  9046. S.removeClass("headsetOptions"),
  9047. R.attr("src", ""),
  9048. R.filter(".second").removeClass("gear"),
  9049. R.css("display", "inline-block"),
  9050. R.off(),
  9051. P.filter(".second").css("display", ""),
  9052. D.css("display", "none"),
  9053. $(".p" + (e + 1) + w).show(),
  9054. R.filter(".third").insertBefore(P.filter(".third"))
  9055. }
  9056. function s(e, t, i, n) {
  9057. T.addClass("front-page"),
  9058. R.filter(".first").attr("src", e),
  9059. R.filter(".second").attr("src", t),
  9060. M.filter(".first").addClass(i),
  9061. M.filter(".second").addClass(i),
  9062. M.addClass(n),
  9063. ".show-desktop" === w && S.insertAfter(x)
  9064. }
  9065. function l(e, t, i) {
  9066. S.addClass("headsetOptions"),
  9067. M.off(),
  9068. R.filter(".second").attr("src", t),
  9069. D.css("display", "block"),
  9070. P.filter(".second").css("display", "none"),
  9071. D.on("click", function() {
  9072. a(_.Title),
  9073. o(m.Desktop)
  9074. }),
  9075. e && (K.emit(A.falseICECHOSEN, {
  9076. name: g.GearVR
  9077. }),
  9078. R.filter(".first").attr("src", e),
  9079. R.filter(".second").addClass("gear"),
  9080. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9081. Q.gearvr()),
  9082. i && (K.emit(A.falseICECHOSEN, {
  9083. name: g.Cardboard
  9084. }),
  9085. R.filter(".third").attr("src", i),
  9086. R.filter(".third").show(),
  9087. R.filter(".third").insertAfter(R.filter(".second")),
  9088. R.filter(".third").addClass("link"),
  9089. R.filter(".second").addClass("link"),
  9090. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9091. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9092. Q.cardboard())
  9093. }
  9094. function c(e, t) {
  9095. switch (t) {
  9096. case m.IOS:
  9097. X = Y,
  9098. Z = j;
  9099. break;
  9100. case m.Desktop:
  9101. e === _.Cardboard ? (X = F,
  9102. Z = U,
  9103. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9104. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9105. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9106. Z = "");
  9107. break;
  9108. default:
  9109. e === _.Cardboard ? (X = z,
  9110. Z = j) : (X = k,
  9111. Z = W)
  9112. }
  9113. }
  9114. function h(e, t, i) {
  9115. T.find(".inner").addClass("details-page"),
  9116. T.addClass("details-page"),
  9117. R.filter(".first").attr("src", e),
  9118. R.filter(".second").attr("src", t),
  9119. R.filter(".third").attr("src", i)
  9120. }
  9121. function u() {
  9122. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9123. K.emit(A.CLOSED))
  9124. }
  9125. function d() {
  9126. var e = p.aspectRatio() > 1 && p.isMobile();
  9127. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9128. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9129. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9130. }
  9131. var p = e("../../util/browser")
  9132. , f = e("./vrLink")
  9133. , g = e("../../enum/VRApps")
  9134. , m = e("../../enum/VRPlatforms")
  9135. , v = e("../../enum/VRPages")
  9136. , A = e("./vrEvent")
  9137. , y = (e("../../settings"),
  9138. e("../../constants"))
  9139. , C = e("../../localization/localize")
  9140. , I = e("../../util/common")
  9141. , E = e("events").EventEmitter
  9142. , b = 0
  9143. , w = null
  9144. , _ = v.standard
  9145. , T = $(".vr-popup")
  9146. , x = T.find(".vr-popup-body")
  9147. , S = T.find(".vr-images")
  9148. , M = T.find(".img-container")
  9149. , R = T.find(".vr-sm-image")
  9150. , P = M.find(".vr-img-caption")
  9151. , O = $(".vr-buttons").find(".prev-button")
  9152. , L = $(".vr-buttons").find(".next-button")
  9153. , D = S.find(".front-close")
  9154. , N = $(".vr-page")
  9155. , B = T.find("img")
  9156. , F = "images/apple-store.png"
  9157. , V = "images/badge-oculus.png"
  9158. , U = "images/badge-cardboard.png"
  9159. , k = "images/logo-samsung.png"
  9160. , H = "images/headset-cardboard.png"
  9161. , G = "images/headset-gearvr.png"
  9162. , z = "images/ico-android-robot.png"
  9163. , W = "images/ico-gearvr.png"
  9164. , j = "images/ico-vr.png"
  9165. , Y = "images/apple-logo-white.svg"
  9166. , X = null
  9167. , Z = null
  9168. , q = {}
  9169. , K = {
  9170. init: r,
  9171. dismiss: u,
  9172. isDeviceSupported: n
  9173. };
  9174. I.extendObject(K, E.prototype),
  9175. $(window).resize(d);
  9176. var Q = function() {
  9177. var e = P.filter(".first").find(".cardboard")
  9178. , t = P.filter(".first").find(".gearvr");
  9179. return {
  9180. cardboard: function() {
  9181. t.addClass("hidden"),
  9182. e.removeClass("hidden")
  9183. },
  9184. gearvr: function() {
  9185. e.addClass("hidden"),
  9186. t.removeClass("hidden")
  9187. }
  9188. }
  9189. }();
  9190. t.exports = K
  9191. }
  9192. , {
  9193. "../../constants": 8,
  9194. "../../enum/VRApps": 46,
  9195. "../../enum/VRPages": 48,
  9196. "../../enum/VRPlatforms": 49,
  9197. "../../localization/localize": 108,
  9198. "../../settings": 166,
  9199. "../../util/browser": 182,
  9200. "../../util/common": 185,
  9201. "./vrEvent": 85,
  9202. "./vrLink": 86,
  9203. events: 202
  9204. }],
  9205. 88: [function(e, t, i) {
  9206. "use strict";
  9207. t.exports = Object.freeze({
  9208. OPENED: "webvr.modal.opened",
  9209. SHOW_TERMS: "webvr.footer.show.terms"
  9210. })
  9211. }
  9212. , {}],
  9213. 89: [function(e, t, i) {
  9214. (function(i) {
  9215. "use strict";
  9216. function n(e, t, i, n) {
  9217. function r(e) {
  9218. e.preventDefault(),
  9219. a(e.currentTarget.id)
  9220. }
  9221. function a(e) {
  9222. ne[e](),
  9223. Object.keys(ne).map(function(t, i) {
  9224. $("#" + t).toggleClass("tabs-underlined", t === e)
  9225. })
  9226. }
  9227. y = i,
  9228. v = t,
  9229. w.init(E.Android, e, n),
  9230. m();
  9231. var l = new RegExp("daydream","i")
  9232. , c = l.test(y.displayName);
  9233. c ? (a("tabdaydream"),
  9234. B.filter(".device-headset-side").attr("src", H),
  9235. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9236. B.filter(".device-headset-side").attr("src", Y),
  9237. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9238. $("#vr").on("click", function(e) {
  9239. e.preventDefault(),
  9240. g("click_webvr_button"),
  9241. L.is(":hidden") && (ie.emit(_.OPENED),
  9242. o())
  9243. }),
  9244. $(".webvr-popup .close").on("click", function(e) {
  9245. e.preventDefault(),
  9246. D.hasClass("hidden") ? (g("webvr_help_close"),
  9247. p()) : s()
  9248. }),
  9249. $("#tabcardboard").on("click", r),
  9250. $("#tabdaydream").on("click", r),
  9251. $("#tabnative").on("click", r),
  9252. $(".webvr-popup .open-with-app").on("click", function(e) {
  9253. e.preventDefault(),
  9254. g("webvr_learn_more"),
  9255. a("tabnative"),
  9256. p()
  9257. }),
  9258. $(".webvr-popup .help").on("click", function(e) {
  9259. e.preventDefault(),
  9260. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9261. p()
  9262. }),
  9263. $(".webvr-popup .terms").on("click", function(e) {
  9264. e.preventDefault(),
  9265. g("webvr_click_terms"),
  9266. s(),
  9267. ie.emit(_.SHOW_TERMS)
  9268. }),
  9269. F.on("click", function(e) {
  9270. e.preventDefault(),
  9271. g(ee),
  9272. window.open(J, "_blank")
  9273. }),
  9274. V.on("click", function(e) {
  9275. e.preventDefault(),
  9276. g("webvr_phone_link"),
  9277. window.open(te, "_blank")
  9278. }),
  9279. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9280. e.preventDefault(),
  9281. g("webvr_cardboard_link"),
  9282. w.launch(b.CardboardAndroid)
  9283. }),
  9284. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9285. e.preventDefault(),
  9286. g("webvr_oculus_link"),
  9287. w.launch(b.GearVR)
  9288. })
  9289. }
  9290. function r() {
  9291. function e() {
  9292. y.isPresenting || (f(),
  9293. window.removeEventListener("vrdisplaypresentchange", e))
  9294. }
  9295. R.info("Headset mounted"),
  9296. v.suspend();
  9297. var t = document.createElement("canvas");
  9298. for (t.getContext("webgl"),
  9299. t.className = "webvr-canvas",
  9300. document.bgColor = "#000",
  9301. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9302. document.body.removeChild(document.body.firstChild);
  9303. document.body.appendChild(t),
  9304. g("webvr_enter_app"),
  9305. y.requestPresent([{
  9306. source: t,
  9307. predistorted: !0
  9308. }]).catch(function(t) {
  9309. R.error("Failed to present: " + t),
  9310. g("webvr_exit_calibrate"),
  9311. e()
  9312. }),
  9313. A.then(function() {
  9314. window.dispatchEvent(new Event("vrapp-start"))
  9315. }),
  9316. window.addEventListener("vrdisplaypresentchange", e)
  9317. }
  9318. function o() {
  9319. O.fadeOut(I.guiAnimationSpeed),
  9320. L.fadeIn(I.guiAnimationSpeed),
  9321. a()
  9322. }
  9323. function a() {
  9324. if (!A) {
  9325. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9326. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9327. A = new Promise(function(e, i) {
  9328. var n = document.createElement("script");
  9329. n.type = "text/javascript",
  9330. n.src = t,
  9331. n.onload = e,
  9332. document.head.appendChild(n)
  9333. }
  9334. )
  9335. }
  9336. D.find(".enter-button").on("click", r)
  9337. }
  9338. function s() {
  9339. g("webvr_modal_close"),
  9340. D.find(".enter-button").off("click", r),
  9341. L.fadeOut(I.guiAnimationSpeed, function() {
  9342. D.toggleClass("hidden", !1),
  9343. N.toggleClass("hidden", !0),
  9344. C.exitFullscreen()
  9345. }),
  9346. O.fadeIn(I.guiAnimationSpeed)
  9347. }
  9348. function l() {
  9349. k.toggleClass("hidden", !1),
  9350. U.toggleClass("hidden", !0)
  9351. }
  9352. function c() {
  9353. k.toggleClass("hidden", !0),
  9354. U.toggleClass("hidden", !1)
  9355. }
  9356. function h() {
  9357. B.filter(".device-headset").attr("src", G),
  9358. B.filter(".device-phone").attr("src", z),
  9359. J = Z,
  9360. ee = K,
  9361. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9362. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9363. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9364. c()
  9365. }
  9366. function u() {
  9367. B.filter(".badge-cardboard").attr("src", j),
  9368. B.filter(".badge-oculus").attr("src", X),
  9369. l()
  9370. }
  9371. function d() {
  9372. B.filter(".device-headset").attr("src", Y),
  9373. B.filter(".device-phone").attr("src", W),
  9374. J = q,
  9375. ee = Q,
  9376. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9377. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9378. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9379. c()
  9380. }
  9381. function p() {
  9382. D.toggleClass("hidden"),
  9383. N.toggleClass("hidden")
  9384. }
  9385. function f() {
  9386. R.info("exiting webVR"),
  9387. g("webvr_exit_app"),
  9388. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9389. }
  9390. function g(e) {
  9391. var t = C.isLandscape() ? "landscape" : "portrait";
  9392. T.trackAlways("showcase_gui", {
  9393. gui_action: e,
  9394. orientation: t
  9395. })
  9396. }
  9397. function m() {
  9398. var e = C.isLandscape();
  9399. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9400. }
  9401. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9402. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9403. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9404. init: n
  9405. }, ne = {
  9406. tabcardboard: d,
  9407. tabdaydream: h,
  9408. tabnative: u
  9409. };
  9410. S.extendObject(ie, P.prototype),
  9411. $(window).resize(m),
  9412. t.exports = ie
  9413. }
  9414. ).call(this, "/js/gui/webvr/webVRgui.js")
  9415. }
  9416. , {
  9417. "../../analytics": 4,
  9418. "../../constants": 8,
  9419. "../../enum/VRApps": 46,
  9420. "../../enum/VRPlatforms": 49,
  9421. "../../localization/localize": 108,
  9422. "../../settings": 166,
  9423. "../../util/browser": 182,
  9424. "../../util/common": 185,
  9425. "../../util/logger": 189,
  9426. "./../gui": 65,
  9427. "./../vr/vrLink": 86,
  9428. "./WebVrEvent": 88,
  9429. events: 202
  9430. }],
  9431. 90: [function(e, t, i) {
  9432. "use strict";
  9433. function n(e, t, i, n, o) {
  9434. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9435. this.roomId = o || "",
  9436. this.labelId = e,
  9437. this.position = (new r.Vector3).copy(t),
  9438. this.text = i
  9439. }
  9440. var r = e("three")
  9441. , o = e("../util/browser");
  9442. n.prototype.build = function() {
  9443. var e = window.document.createElement("div");
  9444. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9445. var t = window.document.createElement("div");
  9446. t.setAttribute("class", "gui-floorplan-label-text");
  9447. var i = window.document.createTextNode(this.text);
  9448. t.appendChild(i),
  9449. e.appendChild(t),
  9450. window.document.body.appendChild(e),
  9451. this.labelGui = e,
  9452. this.textBlock = t,
  9453. $(this.labelGui).hide();
  9454. var n = window.getComputedStyle(this.labelGui);
  9455. this.initialTransform = n.transform || n.webkitTransform
  9456. }
  9457. ,
  9458. t.exports = n
  9459. }
  9460. , {
  9461. "../util/browser": 182,
  9462. three: 217
  9463. }],
  9464. 91: [function(e, t, i) {
  9465. "use strict";
  9466. function n() {
  9467. this.player = null,
  9468. this.modelManager = null,
  9469. this.container = null
  9470. }
  9471. var r = e("three")
  9472. , o = (e("../util/common"),
  9473. e("../enum/PlayerEvents"))
  9474. , a = (e("../enum/DirectorEvents"),
  9475. e("../enum/ModelManagerEvents"))
  9476. , s = e("../settings")
  9477. , l = e("../enum/Viewmode")
  9478. , c = (e("../enum/WarpStyle"),
  9479. e("../util/transitions"),
  9480. e("../util/lerp"),
  9481. e("../util/browser"));
  9482. //场景初始化
  9483. n.prototype.init = function(e, t, i) {
  9484. this.player = e,
  9485. this.modelManager = t,
  9486. this.container = i,
  9487. this.updateModel(),
  9488. this.bindEvents()
  9489. }
  9490. ,
  9491. n.prototype.bindEvents = function() {
  9492. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9493. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9494. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9495. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9496. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9497. }
  9498. ,
  9499. n.prototype.updateModel = function() {
  9500. this.model = this.modelManager.getActiveModel()
  9501. }
  9502. ,
  9503. n.prototype.handlePlayerViewChanged = function() {
  9504. this.updateLabelVisibility(),
  9505. this.updateLabelDisplay()
  9506. }
  9507. ,
  9508. n.prototype.getLabelsForFloor = function(e, t) {
  9509. return t = t || [],
  9510. t.length = 0,
  9511. this.model.labels.forEach(function(i) {
  9512. this.labelVisibleForFloor(i, e) && t.push(i)
  9513. }
  9514. .bind(this)),
  9515. t
  9516. }
  9517. ,
  9518. n.prototype.getLabelsForCurrentFloor = function(e) {
  9519. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9520. }
  9521. ,
  9522. n.prototype.labelVisibleForFloor = function(e, t) {
  9523. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9524. if (!this.model.showingLabels || !e.labelGui || !i)
  9525. return !1;
  9526. var n = e.floorId === this.model.floors.size() - 1;
  9527. return this.model.allFloorsVisible ? n : e.floorId === t
  9528. }
  9529. ,
  9530. n.prototype.updateLabelVisibility = function(e) {
  9531. this.model.labels.forEach(function(e) {
  9532. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9533. }
  9534. .bind(this))
  9535. }
  9536. ,
  9537. n.prototype.showAllLabels = function(e, t) {
  9538. this.model.labels.forEach(function(i) {
  9539. this.showLabel(i, e, t)
  9540. }
  9541. .bind(this))
  9542. }
  9543. ,
  9544. n.prototype.hideAllLabels = function(e, t) {
  9545. this.model.labels.forEach(function(i) {
  9546. this.hideLabel(i, e, t)
  9547. }
  9548. .bind(this))
  9549. }
  9550. ,
  9551. n.prototype.showLabel = function(e, t, i) {
  9552. this.model.showingLabels && (e.visible || (e.visible = !0,
  9553. e.labelGui.style.display = "block",
  9554. e.labelGui.style.opacity = 0,
  9555. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9556. }
  9557. ,
  9558. n.prototype.hideLabel = function(e, t, i) {
  9559. e.visible && (e.visible = !1,
  9560. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9561. }
  9562. ,
  9563. n.prototype.supportedMode = function() {
  9564. return this.player.mode === l.FLOORPLAN
  9565. }
  9566. ,
  9567. n.prototype.updateLabelDisplay = function() {
  9568. var e = (new r.Vector3,
  9569. new r.Vector3,
  9570. []);
  9571. return function() {
  9572. var t = this.player.getLabelScaleFactor()
  9573. , i = .6
  9574. , n = 1.2
  9575. , r = (1 - t) * n + i
  9576. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9577. this.getLabelsForCurrentFloor(e);
  9578. for (var a = 0; a < e.length; a++) {
  9579. var l = e[a];
  9580. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9581. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9582. }
  9583. }
  9584. }(),
  9585. n.prototype.updateProjectedGuiElement = function() {
  9586. var e = new r.Vector3;
  9587. new r.Vector3;
  9588. return function(t, i, n, r, o) {
  9589. i.style.fontSize = 100 * o + "%";
  9590. var a = $("#player").width()
  9591. , s = $("#player").height()
  9592. , l = .5 * a
  9593. , c = .5 * s;
  9594. e.copy(n),
  9595. e.project(this.player.camera);
  9596. var h = e.x * l + l
  9597. , u = -(e.y * c) + c;
  9598. h -= t.offsetWidth / 2,
  9599. u -= t.offsetHeight / 2,
  9600. t.style.left = h + "px",
  9601. t.style.top = u + "px"
  9602. }
  9603. }(),
  9604. n.prototype.handleStartInside = function(e) {
  9605. this.updateLabelVisibility()
  9606. }
  9607. ,
  9608. n.prototype.handleStartOutside = function() {
  9609. this.updateLabelVisibility()
  9610. }
  9611. ,
  9612. t.exports = n
  9613. }
  9614. , {
  9615. "../enum/DirectorEvents": 23,
  9616. "../enum/ModelManagerEvents": 33,
  9617. "../enum/PlayerEvents": 40,
  9618. "../enum/Viewmode": 51,
  9619. "../enum/WarpStyle": 52,
  9620. "../settings": 166,
  9621. "../util/browser": 182,
  9622. "../util/common": 185,
  9623. "../util/lerp": 188,
  9624. "../util/transitions": 195,
  9625. three: 217
  9626. }],
  9627. 92: [function(e, t, i) {
  9628. "use strict";
  9629. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9630. if (null == this)
  9631. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9632. if ("function" != typeof e)
  9633. throw new TypeError("predicate must be a function");
  9634. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9635. if (t = i[o],
  9636. e.call(r, t, o, i))
  9637. return o;
  9638. return -1
  9639. }
  9640. ),
  9641. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9642. value: function(e) {
  9643. if (null == this)
  9644. throw new TypeError('"this" is null or not defined');
  9645. var t = Object(this)
  9646. , i = t.length >>> 0;
  9647. if ("function" != typeof e)
  9648. throw new TypeError("predicate must be a function");
  9649. for (var n = arguments[1], r = 0; r < i; ) {
  9650. var o = t[r];
  9651. if (e.call(n, o, r, t))
  9652. return o;
  9653. r++
  9654. }
  9655. }
  9656. })
  9657. }
  9658. , {}],
  9659. 93: [function(e, t, i) {
  9660. "use strict";
  9661. var n = n || {};
  9662. t.exports = n,
  9663. n.gui = n.gui || {},
  9664. n.utils = n.utils || {},
  9665. n.controllers = n.controllers || {},
  9666. n.dom = n.dom || {},
  9667. n.color = n.color || {},
  9668. n.utils.css = function() {
  9669. return {
  9670. load: function(e, t) {
  9671. t = t || document;
  9672. var i = t.createElement("link");
  9673. i.type = "text/css",
  9674. i.rel = "stylesheet",
  9675. i.href = e,
  9676. t.getElementsByTagName("head")[0].appendChild(i)
  9677. },
  9678. inject: function(e, t) {
  9679. t = t || document;
  9680. var i = document.createElement("style");
  9681. i.type = "text/css",
  9682. i.innerHTML = e,
  9683. t.getElementsByTagName("head")[0].appendChild(i)
  9684. }
  9685. }
  9686. }(),
  9687. n.utils.common = function() {
  9688. var e = Array.prototype.forEach
  9689. , t = Array.prototype.slice;
  9690. return {
  9691. BREAK: {},
  9692. extend: function(e) {
  9693. return this.each(t.call(arguments, 1), function(t) {
  9694. for (var i in t)
  9695. this.isUndefined(t[i]) || (e[i] = t[i])
  9696. }, this),
  9697. e
  9698. },
  9699. defaults: function(e) {
  9700. return this.each(t.call(arguments, 1), function(t) {
  9701. for (var i in t)
  9702. this.isUndefined(e[i]) && (e[i] = t[i])
  9703. }, this),
  9704. e
  9705. },
  9706. compose: function() {
  9707. var e = t.call(arguments);
  9708. return function() {
  9709. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9710. i = [e[n].apply(this, i)];
  9711. return i[0]
  9712. }
  9713. },
  9714. each: function(t, i, n) {
  9715. if (t)
  9716. if (e && t.forEach && t.forEach === e)
  9717. t.forEach(i, n);
  9718. else if (t.length === t.length + 0) {
  9719. for (var r = 0, o = t.length; r < o; r++)
  9720. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9721. return
  9722. } else
  9723. for (var r in t)
  9724. if (i.call(n, t[r], r) === this.BREAK)
  9725. return
  9726. },
  9727. defer: function(e) {
  9728. setTimeout(e, 0)
  9729. },
  9730. toArray: function(e) {
  9731. return e.toArray ? e.toArray() : t.call(e)
  9732. },
  9733. isUndefined: function(e) {
  9734. return void 0 === e
  9735. },
  9736. isNull: function(e) {
  9737. return null === e
  9738. },
  9739. isNaN: function(e) {
  9740. return e !== e
  9741. },
  9742. isArray: Array.isArray || function(e) {
  9743. return e.constructor === Array
  9744. }
  9745. ,
  9746. isObject: function(e) {
  9747. return e === Object(e)
  9748. },
  9749. isNumber: function(e) {
  9750. return e === e + 0
  9751. },
  9752. isString: function(e) {
  9753. return e === e + ""
  9754. },
  9755. isBoolean: function(e) {
  9756. return e === !1 || e === !0
  9757. },
  9758. isFunction: function(e) {
  9759. return "[object Function]" === Object.prototype.toString.call(e)
  9760. }
  9761. }
  9762. }(),
  9763. n.controllers.Controller = function(e) {
  9764. var t = function(e, t) {
  9765. this.initialValue = e[t],
  9766. this.domElement = document.createElement("div"),
  9767. this.object = e,
  9768. this.property = t,
  9769. this.__onChange = void 0,
  9770. this.__onFinishChange = void 0
  9771. };
  9772. return e.extend(t.prototype, {
  9773. onChange: function(e) {
  9774. return this.__onChange = e,
  9775. this
  9776. },
  9777. onFinishChange: function(e) {
  9778. return this.__onFinishChange = e,
  9779. this
  9780. },
  9781. setValue: function(e) {
  9782. return this.object[this.property] = e,
  9783. this.__onChange && this.__onChange.call(this, e),
  9784. this.updateDisplay(),
  9785. this
  9786. },
  9787. getValue: function() {
  9788. return this.object[this.property]
  9789. },
  9790. updateDisplay: function() {
  9791. return this
  9792. },
  9793. isModified: function() {
  9794. return this.initialValue !== this.getValue()
  9795. }
  9796. }),
  9797. t
  9798. }(n.utils.common),
  9799. n.dom.dom = function(e) {
  9800. function t(t) {
  9801. if ("0" === t || e.isUndefined(t))
  9802. return 0;
  9803. var i = t.match(r);
  9804. return e.isNull(i) ? 0 : parseFloat(i[1])
  9805. }
  9806. var i = {
  9807. HTMLEvents: ["change"],
  9808. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9809. KeyboardEvents: ["keydown"]
  9810. }
  9811. , n = {};
  9812. e.each(i, function(t, i) {
  9813. e.each(t, function(e) {
  9814. n[e] = i
  9815. })
  9816. });
  9817. var r = /(\d+(\.\d+)?)px/
  9818. , o = {
  9819. makeSelectable: function(e, t) {
  9820. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9821. return !1
  9822. }
  9823. : function() {}
  9824. ,
  9825. e.style.MozUserSelect = t ? "auto" : "none",
  9826. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9827. e.unselectable = t ? "on" : "off")
  9828. },
  9829. makeFullscreen: function(t, i, n) {
  9830. e.isUndefined(i) && (i = !0),
  9831. e.isUndefined(n) && (n = !0),
  9832. t.style.position = "absolute",
  9833. i && (t.style.left = 0,
  9834. t.style.right = 0),
  9835. n && (t.style.top = 0,
  9836. t.style.bottom = 0)
  9837. },
  9838. fakeEvent: function(t, i, r, o) {
  9839. r = r || {};
  9840. var a = n[i];
  9841. if (!a)
  9842. throw new Error("Event type " + i + " not supported.");
  9843. var s = document.createEvent(a);
  9844. switch (a) {
  9845. case "MouseEvents":
  9846. var l = r.x || r.clientX || 0
  9847. , c = r.y || r.clientY || 0;
  9848. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9849. break;
  9850. case "KeyboardEvents":
  9851. var h = s.initKeyboardEvent || s.initKeyEvent;
  9852. e.defaults(r, {
  9853. cancelable: !0,
  9854. ctrlKey: !1,
  9855. altKey: !1,
  9856. shiftKey: !1,
  9857. metaKey: !1,
  9858. keyCode: void 0,
  9859. charCode: void 0
  9860. }),
  9861. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  9862. break;
  9863. default:
  9864. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  9865. }
  9866. e.defaults(s, o),
  9867. t.dispatchEvent(s)
  9868. },
  9869. bind: function(e, t, i, n) {
  9870. return n = n || !1,
  9871. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9872. o
  9873. },
  9874. unbind: function(e, t, i, n) {
  9875. return n = n || !1,
  9876. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9877. o
  9878. },
  9879. addClass: function(e, t) {
  9880. if (void 0 === e.className)
  9881. e.className = t;
  9882. else if (e.className !== t) {
  9883. var i = e.className.split(/ +/);
  9884. i.indexOf(t) == -1 && (i.push(t),
  9885. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9886. }
  9887. return o
  9888. },
  9889. removeClass: function(e, t) {
  9890. if (t)
  9891. if (void 0 === e.className)
  9892. ;
  9893. else if (e.className === t)
  9894. e.removeAttribute("class");
  9895. else {
  9896. var i = e.className.split(/ +/)
  9897. , n = i.indexOf(t);
  9898. n != -1 && (i.splice(n, 1),
  9899. e.className = i.join(" "))
  9900. }
  9901. else
  9902. e.className = void 0;
  9903. return o
  9904. },
  9905. hasClass: function(e, t) {
  9906. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  9907. },
  9908. getWidth: function(e) {
  9909. var i = getComputedStyle(e);
  9910. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  9911. },
  9912. getHeight: function(e) {
  9913. var i = getComputedStyle(e);
  9914. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  9915. },
  9916. getOffset: function(e) {
  9917. var t = {
  9918. left: 0,
  9919. top: 0
  9920. };
  9921. if (e.offsetParent)
  9922. do
  9923. t.left += e.offsetLeft,
  9924. t.top += e.offsetTop;
  9925. while (e = e.offsetParent);return t
  9926. },
  9927. isActive: function(e) {
  9928. return e === document.activeElement && (e.type || e.href)
  9929. }
  9930. };
  9931. return o
  9932. }(n.utils.common),
  9933. n.controllers.OptionController = function(e, t, i) {
  9934. var n = function(e, r, o) {
  9935. n.superclass.call(this, e, r);
  9936. var a = this;
  9937. if (this.__select = document.createElement("select"),
  9938. i.isArray(o)) {
  9939. var s = {};
  9940. i.each(o, function(e) {
  9941. s[e] = e
  9942. }),
  9943. o = s
  9944. }
  9945. i.each(o, function(e, t) {
  9946. var i = document.createElement("option");
  9947. i.innerHTML = t,
  9948. i.setAttribute("value", e),
  9949. a.__select.appendChild(i)
  9950. }),
  9951. this.updateDisplay(),
  9952. t.bind(this.__select, "change", function() {
  9953. var e = this.options[this.selectedIndex].value;
  9954. a.setValue(e)
  9955. }),
  9956. this.domElement.appendChild(this.__select)
  9957. };
  9958. return n.superclass = e,
  9959. i.extend(n.prototype, e.prototype, {
  9960. setValue: function(e) {
  9961. var t = n.superclass.prototype.setValue.call(this, e);
  9962. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  9963. t
  9964. },
  9965. updateDisplay: function() {
  9966. return this.__select.value = this.getValue(),
  9967. n.superclass.prototype.updateDisplay.call(this)
  9968. }
  9969. }),
  9970. n
  9971. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  9972. n.controllers.NumberController = function(e, t) {
  9973. function i(e) {
  9974. return e = e.toString(),
  9975. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  9976. }
  9977. var n = function(e, r, o) {
  9978. n.superclass.call(this, e, r),
  9979. o = o || {},
  9980. this.__min = o.min,
  9981. this.__max = o.max,
  9982. this.__step = o.step,
  9983. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  9984. this.__precision = i(this.__impliedStep)
  9985. };
  9986. return n.superclass = e,
  9987. t.extend(n.prototype, e.prototype, {
  9988. setValue: function(e) {
  9989. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  9990. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  9991. n.superclass.prototype.setValue.call(this, e)
  9992. },
  9993. min: function(e) {
  9994. return this.__min = e,
  9995. this
  9996. },
  9997. max: function(e) {
  9998. return this.__max = e,
  9999. this
  10000. },
  10001. step: function(e) {
  10002. return this.__step = e,
  10003. this.__impliedStep = e,
  10004. this.__precision = i(e),
  10005. this
  10006. }
  10007. }),
  10008. n
  10009. }(n.controllers.Controller, n.utils.common),
  10010. n.controllers.NumberControllerBox = function(e, t, i) {
  10011. function n(e, t) {
  10012. var i = Math.pow(10, t);
  10013. return Math.round(e * i) / i
  10014. }
  10015. var r = function(e, n, o) {
  10016. function a() {
  10017. var e = parseFloat(d.__input.value);
  10018. i.isNaN(e) || d.setValue(e)
  10019. }
  10020. function s() {
  10021. a(),
  10022. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10023. }
  10024. function l(e) {
  10025. t.bind(window, "mousemove", c),
  10026. t.bind(window, "mouseup", h),
  10027. u = e.clientY
  10028. }
  10029. function c(e) {
  10030. var t = u - e.clientY;
  10031. d.setValue(d.getValue() + t * d.__impliedStep),
  10032. u = e.clientY
  10033. }
  10034. function h() {
  10035. t.unbind(window, "mousemove", c),
  10036. t.unbind(window, "mouseup", h)
  10037. }
  10038. this.__truncationSuspended = !1,
  10039. r.superclass.call(this, e, n, o);
  10040. var u, d = this;
  10041. this.__input = document.createElement("input"),
  10042. this.__input.setAttribute("type", "text"),
  10043. t.bind(this.__input, "change", a),
  10044. t.bind(this.__input, "blur", s),
  10045. t.bind(this.__input, "mousedown", l),
  10046. t.bind(this.__input, "keydown", function(e) {
  10047. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10048. this.blur(),
  10049. d.__truncationSuspended = !1)
  10050. }),
  10051. this.updateDisplay(),
  10052. this.domElement.appendChild(this.__input)
  10053. };
  10054. return r.superclass = e,
  10055. i.extend(r.prototype, e.prototype, {
  10056. updateDisplay: function() {
  10057. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10058. r.superclass.prototype.updateDisplay.call(this)
  10059. }
  10060. }),
  10061. r
  10062. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10063. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10064. function o(e, t, i, n, r) {
  10065. return n + (r - n) * ((e - t) / (i - t))
  10066. }
  10067. var a = function(e, i, n, r, s) {
  10068. function l(e) {
  10069. t.bind(window, "mousemove", c),
  10070. t.bind(window, "mouseup", h),
  10071. c(e)
  10072. }
  10073. function c(e) {
  10074. e.preventDefault();
  10075. var i = t.getOffset(u.__background)
  10076. , n = t.getWidth(u.__background);
  10077. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10078. !1
  10079. }
  10080. function h() {
  10081. t.unbind(window, "mousemove", c),
  10082. t.unbind(window, "mouseup", h),
  10083. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10084. }
  10085. a.superclass.call(this, e, i, {
  10086. min: n,
  10087. max: r,
  10088. step: s
  10089. });
  10090. var u = this;
  10091. this.__background = document.createElement("div"),
  10092. this.__foreground = document.createElement("div"),
  10093. t.bind(this.__background, "mousedown", l),
  10094. t.addClass(this.__background, "slider"),
  10095. t.addClass(this.__foreground, "slider-fg"),
  10096. this.updateDisplay(),
  10097. this.__background.appendChild(this.__foreground),
  10098. this.domElement.appendChild(this.__background)
  10099. };
  10100. return a.superclass = e,
  10101. a.useDefaultStyles = function() {
  10102. i.inject(r)
  10103. }
  10104. ,
  10105. n.extend(a.prototype, e.prototype, {
  10106. updateDisplay: function() {
  10107. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10108. return this.__foreground.style.width = 100 * e + "%",
  10109. a.superclass.prototype.updateDisplay.call(this)
  10110. }
  10111. }),
  10112. a
  10113. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10114. n.controllers.FunctionController = function(e, t, i) {
  10115. var n = function(e, i, r) {
  10116. n.superclass.call(this, e, i);
  10117. var o = this;
  10118. this.__button = document.createElement("div"),
  10119. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10120. t.bind(this.__button, "click", function(e) {
  10121. return e.preventDefault(),
  10122. o.fire(),
  10123. !1
  10124. }),
  10125. t.addClass(this.__button, "button"),
  10126. this.domElement.appendChild(this.__button)
  10127. };
  10128. return n.superclass = e,
  10129. i.extend(n.prototype, e.prototype, {
  10130. fire: function() {
  10131. this.__onChange && this.__onChange.call(this),
  10132. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10133. this.getValue().call(this.object)
  10134. }
  10135. }),
  10136. n
  10137. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10138. n.controllers.BooleanController = function(e, t, i) {
  10139. var n = function(e, i) {
  10140. function r() {
  10141. o.setValue(!o.__prev)
  10142. }
  10143. n.superclass.call(this, e, i);
  10144. var o = this;
  10145. this.__prev = this.getValue(),
  10146. this.__checkbox = document.createElement("input"),
  10147. this.__checkbox.setAttribute("type", "checkbox"),
  10148. t.bind(this.__checkbox, "change", r, !1),
  10149. this.domElement.appendChild(this.__checkbox),
  10150. this.updateDisplay()
  10151. };
  10152. return n.superclass = e,
  10153. i.extend(n.prototype, e.prototype, {
  10154. setValue: function(e) {
  10155. var t = n.superclass.prototype.setValue.call(this, e);
  10156. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10157. this.__prev = this.getValue(),
  10158. t
  10159. },
  10160. updateDisplay: function() {
  10161. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10162. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10163. n.superclass.prototype.updateDisplay.call(this)
  10164. }
  10165. }),
  10166. n
  10167. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10168. n.color.toString = function(e) {
  10169. return function(t) {
  10170. if (1 == t.a || e.isUndefined(t.a)) {
  10171. for (var i = t.hex.toString(16); i.length < 6; )
  10172. i = "0" + i;
  10173. return "#" + i
  10174. }
  10175. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10176. }
  10177. }(n.utils.common),
  10178. n.color.interpret = function(e, t) {
  10179. var i, n, r = function() {
  10180. n = !1;
  10181. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10182. return t.each(o, function(r) {
  10183. if (r.litmus(e))
  10184. return t.each(r.conversions, function(r, o) {
  10185. if (i = r.read(e),
  10186. n === !1 && i !== !1)
  10187. return n = i,
  10188. i.conversionName = o,
  10189. i.conversion = r,
  10190. t.BREAK
  10191. }),
  10192. t.BREAK
  10193. }),
  10194. n
  10195. }, o = [{
  10196. litmus: t.isString,
  10197. conversions: {
  10198. THREE_CHAR_HEX: {
  10199. read: function(e) {
  10200. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10201. return null !== t && {
  10202. space: "HEX",
  10203. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10204. }
  10205. },
  10206. write: e
  10207. },
  10208. SIX_CHAR_HEX: {
  10209. read: function(e) {
  10210. var t = e.match(/^#([A-F0-9]{6})$/i);
  10211. return null !== t && {
  10212. space: "HEX",
  10213. hex: parseInt("0x" + t[1].toString())
  10214. }
  10215. },
  10216. write: e
  10217. },
  10218. CSS_RGB: {
  10219. read: function(e) {
  10220. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10221. return null !== t && {
  10222. space: "RGB",
  10223. r: parseFloat(t[1]),
  10224. g: parseFloat(t[2]),
  10225. b: parseFloat(t[3])
  10226. }
  10227. },
  10228. write: e
  10229. },
  10230. CSS_RGBA: {
  10231. read: function(e) {
  10232. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10233. return null !== t && {
  10234. space: "RGB",
  10235. r: parseFloat(t[1]),
  10236. g: parseFloat(t[2]),
  10237. b: parseFloat(t[3]),
  10238. a: parseFloat(t[4])
  10239. }
  10240. },
  10241. write: e
  10242. }
  10243. }
  10244. }, {
  10245. litmus: t.isNumber,
  10246. conversions: {
  10247. HEX: {
  10248. read: function(e) {
  10249. return {
  10250. space: "HEX",
  10251. hex: e,
  10252. conversionName: "HEX"
  10253. }
  10254. },
  10255. write: function(e) {
  10256. return e.hex
  10257. }
  10258. }
  10259. }
  10260. }, {
  10261. litmus: t.isArray,
  10262. conversions: {
  10263. RGB_ARRAY: {
  10264. read: function(e) {
  10265. return 3 == e.length && {
  10266. space: "RGB",
  10267. r: e[0],
  10268. g: e[1],
  10269. b: e[2]
  10270. }
  10271. },
  10272. write: function(e) {
  10273. return [e.r, e.g, e.b]
  10274. }
  10275. },
  10276. RGBA_ARRAY: {
  10277. read: function(e) {
  10278. return 4 == e.length && {
  10279. space: "RGB",
  10280. r: e[0],
  10281. g: e[1],
  10282. b: e[2],
  10283. a: e[3]
  10284. }
  10285. },
  10286. write: function(e) {
  10287. return [e.r, e.g, e.b, e.a]
  10288. }
  10289. }
  10290. }
  10291. }, {
  10292. litmus: t.isObject,
  10293. conversions: {
  10294. RGBA_OBJ: {
  10295. read: function(e) {
  10296. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10297. space: "RGB",
  10298. r: e.r,
  10299. g: e.g,
  10300. b: e.b,
  10301. a: e.a
  10302. }
  10303. },
  10304. write: function(e) {
  10305. return {
  10306. r: e.r,
  10307. g: e.g,
  10308. b: e.b,
  10309. a: e.a
  10310. }
  10311. }
  10312. },
  10313. RGB_OBJ: {
  10314. read: function(e) {
  10315. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10316. space: "RGB",
  10317. r: e.r,
  10318. g: e.g,
  10319. b: e.b
  10320. }
  10321. },
  10322. write: function(e) {
  10323. return {
  10324. r: e.r,
  10325. g: e.g,
  10326. b: e.b
  10327. }
  10328. }
  10329. },
  10330. HSVA_OBJ: {
  10331. read: function(e) {
  10332. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10333. space: "HSV",
  10334. h: e.h,
  10335. s: e.s,
  10336. v: e.v,
  10337. a: e.a
  10338. }
  10339. },
  10340. write: function(e) {
  10341. return {
  10342. h: e.h,
  10343. s: e.s,
  10344. v: e.v,
  10345. a: e.a
  10346. }
  10347. }
  10348. },
  10349. HSV_OBJ: {
  10350. read: function(e) {
  10351. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10352. space: "HSV",
  10353. h: e.h,
  10354. s: e.s,
  10355. v: e.v
  10356. }
  10357. },
  10358. write: function(e) {
  10359. return {
  10360. h: e.h,
  10361. s: e.s,
  10362. v: e.v
  10363. }
  10364. }
  10365. }
  10366. }
  10367. }];
  10368. return r
  10369. }(n.color.toString, n.utils.common),
  10370. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10371. function g(e, t, i, o) {
  10372. if (void 0 === t[i])
  10373. throw new Error("Object " + t + ' has no property "' + i + '"');
  10374. var a;
  10375. if (o.color)
  10376. a = new h(t,i);
  10377. else {
  10378. var s = [t, i].concat(o.factoryArgs);
  10379. a = n.apply(e, s)
  10380. }
  10381. o.before instanceof r && (o.before = o.before.__li),
  10382. A(e, a),
  10383. p.addClass(a.domElement, "c");
  10384. var l = document.createElement("span");
  10385. p.addClass(l, "property-name"),
  10386. l.innerHTML = a.property;
  10387. var c = document.createElement("div");
  10388. c.appendChild(l),
  10389. c.appendChild(a.domElement);
  10390. var u = m(e, c, o.before);
  10391. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10392. p.addClass(u, typeof a.getValue()),
  10393. v(e, u, a),
  10394. e.__controllers.push(a),
  10395. a
  10396. }
  10397. function m(e, t, i) {
  10398. var n = document.createElement("li");
  10399. return t && n.appendChild(t),
  10400. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10401. e.onResize(),
  10402. n
  10403. }
  10404. function v(e, t, i) {
  10405. if (i.__li = t,
  10406. i.__gui = e,
  10407. f.extend(i, {
  10408. options: function(t) {
  10409. return arguments.length > 1 ? (i.remove(),
  10410. g(e, i.object, i.property, {
  10411. before: i.__li.nextElementSibling,
  10412. factoryArgs: [f.toArray(arguments)]
  10413. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10414. g(e, i.object, i.property, {
  10415. before: i.__li.nextElementSibling,
  10416. factoryArgs: [t]
  10417. })) : void 0
  10418. },
  10419. name: function(e) {
  10420. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10421. i
  10422. },
  10423. listen: function() {
  10424. return i.__gui.listen(i),
  10425. i
  10426. },
  10427. remove: function() {
  10428. return i.__gui.remove(i),
  10429. i
  10430. }
  10431. }),
  10432. i instanceof l) {
  10433. var n = new s(i.object,i.property,{
  10434. min: i.__min,
  10435. max: i.__max,
  10436. step: i.__step
  10437. });
  10438. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10439. var t = i[e]
  10440. , r = n[e];
  10441. i[e] = n[e] = function() {
  10442. var e = Array.prototype.slice.call(arguments);
  10443. return t.apply(i, e),
  10444. r.apply(n, e)
  10445. }
  10446. }),
  10447. p.addClass(t, "has-slider"),
  10448. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10449. } else if (i instanceof s) {
  10450. var r = function(t) {
  10451. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10452. g(e, i.object, i.property, {
  10453. before: i.__li.nextElementSibling,
  10454. factoryArgs: [i.__min, i.__max, i.__step]
  10455. })) : t
  10456. };
  10457. i.min = f.compose(r, i.min),
  10458. i.max = f.compose(r, i.max)
  10459. } else
  10460. i instanceof o ? (p.bind(t, "click", function() {
  10461. p.fakeEvent(i.__checkbox, "click")
  10462. }),
  10463. p.bind(i.__checkbox, "click", function(e) {
  10464. e.stopPropagation()
  10465. })) : i instanceof a ? (p.bind(t, "click", function() {
  10466. p.fakeEvent(i.__button, "click")
  10467. }),
  10468. p.bind(t, "mouseover", function() {
  10469. p.addClass(i.__button, "hover")
  10470. }),
  10471. p.bind(t, "mouseout", function() {
  10472. p.removeClass(i.__button, "hover")
  10473. })) : i instanceof h && (p.addClass(t, "color"),
  10474. i.updateDisplay = f.compose(function(e) {
  10475. return t.style.borderLeftColor = i.__color.toString(),
  10476. e
  10477. }, i.updateDisplay),
  10478. i.updateDisplay());
  10479. i.setValue = f.compose(function(t) {
  10480. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10481. t
  10482. }, i.setValue)
  10483. }
  10484. function A(e, t) {
  10485. var i = e.getRoot()
  10486. , n = i.__rememberedObjects.indexOf(t.object);
  10487. if (n != -1) {
  10488. var r = i.__rememberedObjectIndecesToControllers[n];
  10489. if (void 0 === r && (r = {},
  10490. i.__rememberedObjectIndecesToControllers[n] = r),
  10491. r[t.property] = t,
  10492. i.load && i.load.remembered) {
  10493. var o, a = i.load.remembered;
  10494. if (a[e.preset])
  10495. o = a[e.preset];
  10496. else {
  10497. if (!a[L])
  10498. return;
  10499. o = a[L]
  10500. }
  10501. if (o[n] && void 0 !== o[n][t.property]) {
  10502. var s = o[n][t.property];
  10503. t.initialValue = s,
  10504. t.setValue(s)
  10505. }
  10506. }
  10507. }
  10508. }
  10509. function y(e, t) {
  10510. return document.location.href + "." + t
  10511. }
  10512. function C(e) {
  10513. var t = e.__save_row = document.createElement("li");
  10514. p.addClass(e.domElement, "has-save"),
  10515. e.__ul.insertBefore(t, e.__ul.firstChild),
  10516. p.addClass(t, "save-row");
  10517. var i = document.createElement("span");
  10518. i.innerHTML = "&nbsp;",
  10519. p.addClass(i, "button gears");
  10520. var n = document.createElement("span");
  10521. n.innerHTML = "Save",
  10522. p.addClass(n, "button"),
  10523. p.addClass(n, "save");
  10524. var r = document.createElement("span");
  10525. r.innerHTML = "New",
  10526. p.addClass(r, "button"),
  10527. p.addClass(r, "save-as");
  10528. var o = document.createElement("span");
  10529. o.innerHTML = "Revert",
  10530. p.addClass(o, "button"),
  10531. p.addClass(o, "revert");
  10532. var a = e.__preset_select = document.createElement("select");
  10533. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10534. w(e, i, i == e.preset)
  10535. }) : w(e, L, !1),
  10536. p.bind(a, "change", function() {
  10537. for (var t = 0; t < e.__preset_select.length; t++)
  10538. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10539. e.preset = this.value
  10540. }),
  10541. t.appendChild(a),
  10542. t.appendChild(i),
  10543. t.appendChild(n),
  10544. t.appendChild(r),
  10545. t.appendChild(o),
  10546. D) {
  10547. var s = document.getElementById("dg-save-locally")
  10548. , l = document.getElementById("dg-local-explain");
  10549. s.style.display = "block";
  10550. var c = document.getElementById("dg-local-storage");
  10551. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10552. var h = function() {
  10553. l.style.display = e.useLocalStorage ? "block" : "none"
  10554. };
  10555. h(),
  10556. p.bind(c, "change", function() {
  10557. e.useLocalStorage = !e.useLocalStorage,
  10558. h()
  10559. })
  10560. }
  10561. var u = document.getElementById("dg-new-constructor");
  10562. p.bind(u, "keydown", function(e) {
  10563. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10564. }),
  10565. p.bind(i, "click", function() {
  10566. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10567. S.show(),
  10568. u.focus(),
  10569. u.select()
  10570. }),
  10571. p.bind(n, "click", function() {
  10572. e.save()
  10573. }),
  10574. p.bind(r, "click", function() {
  10575. var t = prompt("Enter a new preset name.");
  10576. t && e.saveAs(t)
  10577. }),
  10578. p.bind(o, "click", function() {
  10579. e.revert()
  10580. })
  10581. }
  10582. function I(e) {
  10583. function t(t) {
  10584. return t.preventDefault(),
  10585. r = t.clientX,
  10586. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10587. p.bind(window, "mousemove", i),
  10588. p.bind(window, "mouseup", n),
  10589. !1
  10590. }
  10591. function i(t) {
  10592. return t.preventDefault(),
  10593. e.width += r - t.clientX,
  10594. e.onResize(),
  10595. r = t.clientX,
  10596. !1
  10597. }
  10598. function n() {
  10599. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10600. p.unbind(window, "mousemove", i),
  10601. p.unbind(window, "mouseup", n)
  10602. }
  10603. e.__resize_handle = document.createElement("div"),
  10604. f.extend(e.__resize_handle.style, {
  10605. width: "6px",
  10606. marginLeft: "-3px",
  10607. height: "200px",
  10608. cursor: "ew-resize",
  10609. position: "absolute"
  10610. });
  10611. var r;
  10612. p.bind(e.__resize_handle, "mousedown", t),
  10613. p.bind(e.__closeButton, "mousedown", t),
  10614. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10615. }
  10616. function E(e, t) {
  10617. e.domElement.style.width = t + "px",
  10618. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10619. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10620. }
  10621. function b(e, t) {
  10622. var i = {};
  10623. return f.each(e.__rememberedObjects, function(n, r) {
  10624. var o = {}
  10625. , a = e.__rememberedObjectIndecesToControllers[r];
  10626. f.each(a, function(e, i) {
  10627. o[i] = t ? e.initialValue : e.getValue()
  10628. }),
  10629. i[r] = o
  10630. }),
  10631. i
  10632. }
  10633. function w(e, t, i) {
  10634. var n = document.createElement("option");
  10635. n.innerHTML = t,
  10636. n.value = t,
  10637. e.__preset_select.appendChild(n),
  10638. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10639. }
  10640. function _(e) {
  10641. for (var t = 0; t < e.__preset_select.length; t++)
  10642. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10643. }
  10644. function T(e, t) {
  10645. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10646. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10647. }
  10648. function x(e) {
  10649. 0 != e.length && u(function() {
  10650. x(e)
  10651. }),
  10652. f.each(e, function(e) {
  10653. e.updateDisplay()
  10654. })
  10655. }
  10656. e.inject(i);
  10657. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10658. try {
  10659. return "localStorage"in window && null !== window.localStorage
  10660. } catch (e) {
  10661. return !1
  10662. }
  10663. }(), N = !0, B = !1, F = [], V = function(e) {
  10664. function t() {
  10665. var e = i.getRoot();
  10666. e.width += 1,
  10667. f.defer(function() {
  10668. e.width -= 1
  10669. })
  10670. }
  10671. var i = this;
  10672. this.domElement = document.createElement("div"),
  10673. this.__ul = document.createElement("ul"),
  10674. this.domElement.appendChild(this.__ul),
  10675. p.addClass(this.domElement, R),
  10676. this.__folders = {},
  10677. this.__controllers = [],
  10678. this.__rememberedObjects = [],
  10679. this.__rememberedObjectIndecesToControllers = [],
  10680. this.__listening = [],
  10681. e = e || {},
  10682. e = f.defaults(e, {
  10683. autoPlace: !0,
  10684. width: V.DEFAULT_WIDTH
  10685. }),
  10686. e = f.defaults(e, {
  10687. resizable: e.autoPlace,
  10688. hideable: e.autoPlace
  10689. }),
  10690. f.isUndefined(e.load) ? e.load = {
  10691. preset: L
  10692. } : e.preset && (e.load.preset = e.preset),
  10693. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10694. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10695. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10696. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10697. if (Object.defineProperties(this, {
  10698. parent: {
  10699. get: function() {
  10700. return e.parent
  10701. }
  10702. },
  10703. scrollable: {
  10704. get: function() {
  10705. return e.scrollable
  10706. }
  10707. },
  10708. autoPlace: {
  10709. get: function() {
  10710. return e.autoPlace
  10711. }
  10712. },
  10713. preset: {
  10714. get: function() {
  10715. return i.parent ? i.getRoot().preset : e.load.preset
  10716. },
  10717. set: function(t) {
  10718. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10719. _(this),
  10720. i.revert()
  10721. }
  10722. },
  10723. width: {
  10724. get: function() {
  10725. return e.width
  10726. },
  10727. set: function(t) {
  10728. e.width = t,
  10729. E(i, t)
  10730. }
  10731. },
  10732. name: {
  10733. get: function() {
  10734. return e.name
  10735. },
  10736. set: function(t) {
  10737. e.name = t,
  10738. a && (a.innerHTML = e.name)
  10739. }
  10740. },
  10741. closed: {
  10742. get: function() {
  10743. return e.closed
  10744. },
  10745. set: function(t) {
  10746. e.closed = t,
  10747. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10748. this.onResize(),
  10749. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10750. }
  10751. },
  10752. load: {
  10753. get: function() {
  10754. return e.load
  10755. }
  10756. },
  10757. useLocalStorage: {
  10758. get: function() {
  10759. return r
  10760. },
  10761. set: function(e) {
  10762. D && (r = e,
  10763. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10764. localStorage.setItem(y(i, "isLocal"), e))
  10765. }
  10766. }
  10767. }),
  10768. f.isUndefined(e.parent)) {
  10769. if (e.closed = !1,
  10770. p.addClass(this.domElement, V.CLASS_MAIN),
  10771. p.makeSelectable(this.domElement, !1),
  10772. D && r) {
  10773. i.useLocalStorage = !0;
  10774. var o = localStorage.getItem(y(this, "gui"));
  10775. o && (e.load = JSON.parse(o))
  10776. }
  10777. this.__closeButton = document.createElement("div"),
  10778. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10779. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10780. this.domElement.appendChild(this.__closeButton),
  10781. p.bind(this.__closeButton, "click", function() {
  10782. i.closed = !i.closed
  10783. })
  10784. } else {
  10785. void 0 === e.closed && (e.closed = !0);
  10786. var a = document.createTextNode(e.name);
  10787. p.addClass(a, "controller-name");
  10788. var s = m(i, a)
  10789. , l = function(e) {
  10790. return e.preventDefault(),
  10791. i.closed = !i.closed,
  10792. !1
  10793. };
  10794. p.addClass(this.__ul, V.CLASS_CLOSED),
  10795. p.addClass(s, "title"),
  10796. p.bind(s, "click", l),
  10797. e.closed || (this.closed = !1)
  10798. }
  10799. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10800. p.addClass(M, R),
  10801. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10802. document.body.appendChild(M),
  10803. N = !1),
  10804. M.appendChild(this.domElement),
  10805. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10806. this.parent || E(i, e.width)),
  10807. p.bind(window, "resize", function() {
  10808. i.onResize()
  10809. }),
  10810. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10811. i.onResize()
  10812. }),
  10813. p.bind(this.__ul, "transitionend", function() {
  10814. i.onResize()
  10815. }),
  10816. p.bind(this.__ul, "oTransitionEnd", function() {
  10817. i.onResize()
  10818. }),
  10819. this.onResize(),
  10820. e.resizable && I(this),
  10821. n = function() {
  10822. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10823. }
  10824. ,
  10825. this.saveToLocalStorageIfPossible = n;
  10826. i.getRoot();
  10827. e.parent || t()
  10828. };
  10829. return V.toggleHide = function() {
  10830. B = !B,
  10831. f.each(F, function(e) {
  10832. e.domElement.style.zIndex = B ? -999 : 999,
  10833. e.domElement.style.opacity = B ? 0 : 1
  10834. })
  10835. }
  10836. ,
  10837. V.CLASS_AUTO_PLACE = "a",
  10838. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10839. V.CLASS_MAIN = "main",
  10840. V.CLASS_CONTROLLER_ROW = "cr",
  10841. V.CLASS_TOO_TALL = "taller-than-window",
  10842. V.CLASS_CLOSED = "closed",
  10843. V.CLASS_CLOSE_BUTTON = "close-button",
  10844. V.CLASS_DRAG = "drag",
  10845. V.DEFAULT_WIDTH = 245,
  10846. V.TEXT_CLOSED = "Close Controls",
  10847. V.TEXT_OPEN = "Open Controls",
  10848. p.bind(window, "keydown", function(e) {
  10849. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10850. }, !1),
  10851. f.extend(V.prototype, {
  10852. add: function(e, t) {
  10853. return g(this, e, t, {
  10854. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10855. })
  10856. },
  10857. addColor: function(e, t) {
  10858. return g(this, e, t, {
  10859. color: !0
  10860. })
  10861. },
  10862. remove: function(e) {
  10863. this.__ul.removeChild(e.__li),
  10864. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10865. var t = this;
  10866. f.defer(function() {
  10867. t.onResize()
  10868. })
  10869. },
  10870. destroy: function() {
  10871. this.autoPlace && M.removeChild(this.domElement)
  10872. },
  10873. addFolder: function(e) {
  10874. if (void 0 !== this.__folders[e])
  10875. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10876. var t = {
  10877. name: e,
  10878. parent: this
  10879. };
  10880. t.autoPlace = this.autoPlace,
  10881. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10882. t.load = this.load.folders[e]);
  10883. var i = new V(t);
  10884. this.__folders[e] = i;
  10885. var n = m(this, i.domElement);
  10886. return p.addClass(n, "folder"),
  10887. i
  10888. },
  10889. open: function() {
  10890. this.closed = !1
  10891. },
  10892. close: function() {
  10893. this.closed = !0
  10894. },
  10895. onResize: function() {
  10896. var e = this.getRoot();
  10897. if (e.scrollable) {
  10898. var t = p.getOffset(e.__ul).top
  10899. , i = 0;
  10900. f.each(e.__ul.childNodes, function(t) {
  10901. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  10902. }),
  10903. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  10904. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  10905. e.__ul.style.height = "auto")
  10906. }
  10907. e.__resize_handle && f.defer(function() {
  10908. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  10909. }),
  10910. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  10911. },
  10912. remember: function() {
  10913. if (f.isUndefined(S) && (S = new d,
  10914. S.domElement.innerHTML = t),
  10915. this.parent)
  10916. throw new Error("You can only call remember on a top level GUI.");
  10917. var e = this;
  10918. f.each(Array.prototype.slice.call(arguments), function(t) {
  10919. 0 == e.__rememberedObjects.length && C(e),
  10920. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  10921. }),
  10922. this.autoPlace && E(this, this.width)
  10923. },
  10924. getRoot: function() {
  10925. for (var e = this; e.parent; )
  10926. e = e.parent;
  10927. return e
  10928. },
  10929. getSaveObject: function() {
  10930. var e = this.load;
  10931. return e.closed = this.closed,
  10932. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  10933. e.remembered || (e.remembered = {}),
  10934. e.remembered[this.preset] = b(this)),
  10935. e.folders = {},
  10936. f.each(this.__folders, function(t, i) {
  10937. e.folders[i] = t.getSaveObject()
  10938. }),
  10939. e
  10940. },
  10941. save: function() {
  10942. this.load.remembered || (this.load.remembered = {}),
  10943. this.load.remembered[this.preset] = b(this),
  10944. T(this, !1),
  10945. this.saveToLocalStorageIfPossible()
  10946. },
  10947. saveAs: function(e) {
  10948. this.load.remembered || (this.load.remembered = {},
  10949. this.load.remembered[L] = b(this, !0)),
  10950. this.load.remembered[e] = b(this),
  10951. this.preset = e,
  10952. w(this, e, !0),
  10953. this.saveToLocalStorageIfPossible()
  10954. },
  10955. revert: function(e) {
  10956. f.each(this.__controllers, function(t) {
  10957. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  10958. }, this),
  10959. f.each(this.__folders, function(e) {
  10960. e.revert(e)
  10961. }),
  10962. e || T(this.getRoot(), !1)
  10963. },
  10964. listen: function(e) {
  10965. var t = 0 == this.__listening.length;
  10966. this.__listening.push(e),
  10967. t && x(this.__listening)
  10968. }
  10969. }),
  10970. V
  10971. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  10972. return function(s, l) {
  10973. var c = s[l];
  10974. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  10975. min: arguments[2],
  10976. max: arguments[3]
  10977. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  10978. }
  10979. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  10980. var n = function(e, i) {
  10981. function r() {
  10982. a.setValue(a.__input.value)
  10983. }
  10984. function o() {
  10985. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  10986. }
  10987. n.superclass.call(this, e, i);
  10988. var a = this;
  10989. this.__input = document.createElement("input"),
  10990. this.__input.setAttribute("type", "text"),
  10991. t.bind(this.__input, "keyup", r),
  10992. t.bind(this.__input, "change", r),
  10993. t.bind(this.__input, "blur", o),
  10994. t.bind(this.__input, "keydown", function(e) {
  10995. 13 === e.keyCode && this.blur()
  10996. }),
  10997. this.updateDisplay(),
  10998. this.domElement.appendChild(this.__input)
  10999. };
  11000. return n.superclass = e,
  11001. i.extend(n.prototype, e.prototype, {
  11002. updateDisplay: function() {
  11003. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11004. n.superclass.prototype.updateDisplay.call(this)
  11005. }
  11006. }),
  11007. n
  11008. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11009. function o(e, t, i, n) {
  11010. e.style.background = "",
  11011. r.each(l, function(r) {
  11012. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11013. })
  11014. }
  11015. function a(e) {
  11016. e.style.background = "",
  11017. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11018. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11019. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11020. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11021. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11022. }
  11023. var s = function(e, l) {
  11024. function c(e) {
  11025. p(e),
  11026. t.bind(window, "mousemove", p),
  11027. t.bind(window, "mouseup", h)
  11028. }
  11029. function h() {
  11030. t.unbind(window, "mousemove", p),
  11031. t.unbind(window, "mouseup", h)
  11032. }
  11033. function u() {
  11034. var e = n(this.value);
  11035. e !== !1 ? (g.__color.__state = e,
  11036. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11037. }
  11038. function d() {
  11039. t.unbind(window, "mousemove", f),
  11040. t.unbind(window, "mouseup", d)
  11041. }
  11042. function p(e) {
  11043. e.preventDefault();
  11044. var i = t.getWidth(g.__saturation_field)
  11045. , n = t.getOffset(g.__saturation_field)
  11046. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11047. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11048. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11049. r > 1 ? r = 1 : r < 0 && (r = 0),
  11050. g.__color.v = o,
  11051. g.__color.s = r,
  11052. g.setValue(g.__color.toOriginal()),
  11053. !1
  11054. }
  11055. function f(e) {
  11056. e.preventDefault();
  11057. var i = t.getHeight(g.__hue_field)
  11058. , n = t.getOffset(g.__hue_field)
  11059. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11060. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11061. g.__color.h = 360 * r,
  11062. g.setValue(g.__color.toOriginal()),
  11063. !1
  11064. }
  11065. s.superclass.call(this, e, l),
  11066. this.__color = new i(this.getValue()),
  11067. this.__temp = new i(0);
  11068. var g = this;
  11069. this.domElement = document.createElement("div"),
  11070. t.makeSelectable(this.domElement, !1),
  11071. this.__selector = document.createElement("div"),
  11072. this.__selector.className = "selector",
  11073. this.__saturation_field = document.createElement("div"),
  11074. this.__saturation_field.className = "saturation-field",
  11075. this.__field_knob = document.createElement("div"),
  11076. this.__field_knob.className = "field-knob",
  11077. this.__field_knob_border = "2px solid ",
  11078. this.__hue_knob = document.createElement("div"),
  11079. this.__hue_knob.className = "hue-knob",
  11080. this.__hue_field = document.createElement("div"),
  11081. this.__hue_field.className = "hue-field",
  11082. this.__input = document.createElement("input"),
  11083. this.__input.type = "text",
  11084. this.__input_textShadow = "0 1px 1px ",
  11085. t.bind(this.__input, "keydown", function(e) {
  11086. 13 === e.keyCode && u.call(this)
  11087. }),
  11088. t.bind(this.__input, "blur", u),
  11089. t.bind(this.__selector, "mousedown", function(e) {
  11090. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11091. t.removeClass(g.__selector, "drag")
  11092. })
  11093. });
  11094. var m = document.createElement("div");
  11095. r.extend(this.__selector.style, {
  11096. width: "122px",
  11097. height: "102px",
  11098. padding: "3px",
  11099. backgroundColor: "#222",
  11100. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11101. }),
  11102. r.extend(this.__field_knob.style, {
  11103. position: "absolute",
  11104. width: "12px",
  11105. height: "12px",
  11106. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11107. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11108. borderRadius: "12px",
  11109. zIndex: 1
  11110. }),
  11111. r.extend(this.__hue_knob.style, {
  11112. position: "absolute",
  11113. width: "15px",
  11114. height: "2px",
  11115. borderRight: "4px solid #fff",
  11116. zIndex: 1
  11117. }),
  11118. r.extend(this.__saturation_field.style, {
  11119. width: "100px",
  11120. height: "100px",
  11121. border: "1px solid #555",
  11122. marginRight: "3px",
  11123. display: "inline-block",
  11124. cursor: "pointer"
  11125. }),
  11126. r.extend(m.style, {
  11127. width: "100%",
  11128. height: "100%",
  11129. background: "none"
  11130. }),
  11131. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11132. r.extend(this.__hue_field.style, {
  11133. width: "15px",
  11134. height: "100px",
  11135. display: "inline-block",
  11136. border: "1px solid #555",
  11137. cursor: "ns-resize"
  11138. }),
  11139. a(this.__hue_field),
  11140. r.extend(this.__input.style, {
  11141. outline: "none",
  11142. textAlign: "center",
  11143. color: "#fff",
  11144. border: 0,
  11145. fontWeight: "bold",
  11146. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11147. }),
  11148. t.bind(this.__saturation_field, "mousedown", c),
  11149. t.bind(this.__field_knob, "mousedown", c),
  11150. t.bind(this.__hue_field, "mousedown", function(e) {
  11151. f(e),
  11152. t.bind(window, "mousemove", f),
  11153. t.bind(window, "mouseup", d)
  11154. }),
  11155. this.__saturation_field.appendChild(m),
  11156. this.__selector.appendChild(this.__field_knob),
  11157. this.__selector.appendChild(this.__saturation_field),
  11158. this.__selector.appendChild(this.__hue_field),
  11159. this.__hue_field.appendChild(this.__hue_knob),
  11160. this.domElement.appendChild(this.__input),
  11161. this.domElement.appendChild(this.__selector),
  11162. this.updateDisplay()
  11163. };
  11164. s.superclass = e,
  11165. r.extend(s.prototype, e.prototype, {
  11166. updateDisplay: function() {
  11167. var e = n(this.getValue());
  11168. if (e !== !1) {
  11169. var t = !1;
  11170. r.each(i.COMPONENTS, function(i) {
  11171. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11172. return t = !0,
  11173. {}
  11174. }, this),
  11175. t && r.extend(this.__color.__state, e)
  11176. }
  11177. r.extend(this.__temp.__state, this.__color.__state),
  11178. this.__temp.a = 1;
  11179. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11180. , s = 255 - a;
  11181. r.extend(this.__field_knob.style, {
  11182. marginLeft: 100 * this.__color.s - 7 + "px",
  11183. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11184. backgroundColor: this.__temp.toString(),
  11185. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11186. }),
  11187. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11188. this.__temp.s = 1,
  11189. this.__temp.v = 1,
  11190. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11191. r.extend(this.__input.style, {
  11192. backgroundColor: this.__input.value = this.__color.toString(),
  11193. color: "rgb(" + a + "," + a + "," + a + ")",
  11194. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11195. })
  11196. }
  11197. });
  11198. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11199. return s
  11200. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11201. function r(e, t, i) {
  11202. Object.defineProperty(e, t, {
  11203. get: function() {
  11204. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11205. this.__state[t])
  11206. },
  11207. set: function(e) {
  11208. "RGB" !== this.__state.space && (a(this, t, i),
  11209. this.__state.space = "RGB"),
  11210. this.__state[t] = e
  11211. }
  11212. })
  11213. }
  11214. function o(e, t) {
  11215. Object.defineProperty(e, t, {
  11216. get: function() {
  11217. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11218. this.__state[t])
  11219. },
  11220. set: function(e) {
  11221. "HSV" !== this.__state.space && (s(this),
  11222. this.__state.space = "HSV"),
  11223. this.__state[t] = e
  11224. }
  11225. })
  11226. }
  11227. function a(e, i, r) {
  11228. if ("HEX" === e.__state.space)
  11229. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11230. else {
  11231. if ("HSV" !== e.__state.space)
  11232. throw "Corrupted color state";
  11233. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11234. }
  11235. }
  11236. function s(e) {
  11237. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11238. n.extend(e.__state, {
  11239. s: i.s,
  11240. v: i.v
  11241. }),
  11242. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11243. }
  11244. var l = function() {
  11245. if (this.__state = e.apply(this, arguments),
  11246. this.__state === !1)
  11247. throw "Failed to interpret color arguments";
  11248. this.__state.a = this.__state.a || 1
  11249. };
  11250. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11251. n.extend(l.prototype, {
  11252. toString: function() {
  11253. return i(this)
  11254. },
  11255. toOriginal: function() {
  11256. return this.__state.conversion.write(this)
  11257. }
  11258. }),
  11259. r(l.prototype, "r", 2),
  11260. r(l.prototype, "g", 1),
  11261. r(l.prototype, "b", 0),
  11262. o(l.prototype, "h"),
  11263. o(l.prototype, "s"),
  11264. o(l.prototype, "v"),
  11265. Object.defineProperty(l.prototype, "a", {
  11266. get: function() {
  11267. return this.__state.a
  11268. },
  11269. set: function(e) {
  11270. this.__state.a = e
  11271. }
  11272. }),
  11273. Object.defineProperty(l.prototype, "hex", {
  11274. get: function() {
  11275. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11276. this.__state.hex
  11277. },
  11278. set: function(e) {
  11279. this.__state.space = "HEX",
  11280. this.__state.hex = e
  11281. }
  11282. }),
  11283. l
  11284. }(n.color.interpret, n.color.math = function() {
  11285. var e;
  11286. return {
  11287. hsv_to_rgb: function(e, t, i) {
  11288. var n = Math.floor(e / 60) % 6
  11289. , r = e / 60 - Math.floor(e / 60)
  11290. , o = i * (1 - t)
  11291. , a = i * (1 - r * t)
  11292. , s = i * (1 - (1 - r) * t)
  11293. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11294. return {
  11295. r: 255 * l[0],
  11296. g: 255 * l[1],
  11297. b: 255 * l[2]
  11298. }
  11299. },
  11300. rgb_to_hsv: function(e, t, i) {
  11301. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11302. return 0 == a ? {
  11303. h: NaN,
  11304. s: 0,
  11305. v: 0
  11306. } : (r = s / a,
  11307. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11308. n /= 6,
  11309. n < 0 && (n += 1),
  11310. {
  11311. h: 360 * n,
  11312. s: r,
  11313. v: a / 255
  11314. })
  11315. },
  11316. rgb_to_hex: function(e, t, i) {
  11317. var n = this.hex_with_component(0, 2, e);
  11318. return n = this.hex_with_component(n, 1, t),
  11319. n = this.hex_with_component(n, 0, i)
  11320. },
  11321. component_from_hex: function(e, t) {
  11322. return e >> 8 * t & 255
  11323. },
  11324. hex_with_component: function(t, i, n) {
  11325. return n << (e = 8 * i) | t & ~(255 << e)
  11326. }
  11327. }
  11328. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11329. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11330. window.setTimeout(e, 1e3 / 60)
  11331. }
  11332. }(), n.dom.CenteredDiv = function(e, t) {
  11333. var i = function() {
  11334. this.backgroundElement = document.createElement("div"),
  11335. t.extend(this.backgroundElement.style, {
  11336. backgroundColor: "rgba(0,0,0,0.8)",
  11337. top: 0,
  11338. left: 0,
  11339. display: "none",
  11340. zIndex: "1000",
  11341. opacity: 0,
  11342. WebkitTransition: "opacity 0.2s linear"
  11343. }),
  11344. e.makeFullscreen(this.backgroundElement),
  11345. this.backgroundElement.style.position = "fixed",
  11346. this.domElement = document.createElement("div"),
  11347. t.extend(this.domElement.style, {
  11348. position: "fixed",
  11349. display: "none",
  11350. zIndex: "1001",
  11351. opacity: 0,
  11352. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11353. }),
  11354. document.body.appendChild(this.backgroundElement),
  11355. document.body.appendChild(this.domElement);
  11356. var i = this;
  11357. e.bind(this.backgroundElement, "click", function() {
  11358. i.hide()
  11359. })
  11360. };
  11361. return i.prototype.show = function() {
  11362. var e = this;
  11363. this.backgroundElement.style.display = "block",
  11364. this.domElement.style.display = "block",
  11365. this.domElement.style.opacity = 0,
  11366. this.domElement.style.webkitTransform = "scale(1.1)",
  11367. this.layout(),
  11368. t.defer(function() {
  11369. e.backgroundElement.style.opacity = 1,
  11370. e.domElement.style.opacity = 1,
  11371. e.domElement.style.webkitTransform = "scale(1)"
  11372. })
  11373. }
  11374. ,
  11375. i.prototype.hide = function() {
  11376. var t = this
  11377. , i = function() {
  11378. t.domElement.style.display = "none",
  11379. t.backgroundElement.style.display = "none",
  11380. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11381. e.unbind(t.domElement, "transitionend", i),
  11382. e.unbind(t.domElement, "oTransitionEnd", i)
  11383. };
  11384. e.bind(this.domElement, "webkitTransitionEnd", i),
  11385. e.bind(this.domElement, "transitionend", i),
  11386. e.bind(this.domElement, "oTransitionEnd", i),
  11387. this.backgroundElement.style.opacity = 0,
  11388. this.domElement.style.opacity = 0,
  11389. this.domElement.style.webkitTransform = "scale(1.1)"
  11390. }
  11391. ,
  11392. i.prototype.layout = function() {
  11393. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11394. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11395. }
  11396. ,
  11397. i
  11398. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11399. }
  11400. , {}],
  11401. 94: [function(e, t, i) {
  11402. (function(e) {
  11403. "use strict";
  11404. function i(t) {
  11405. function i(e) {
  11406. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11407. var n = _((t[i] * e + 50) / 100);
  11408. n < 1 ? n = 1 : n > 255 && (n = 255),
  11409. T[G[i]] = n
  11410. }
  11411. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11412. var a = _((r[o] * e + 50) / 100);
  11413. a < 1 ? a = 1 : a > 255 && (a = 255),
  11414. x[G[o]] = a
  11415. }
  11416. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11417. for (var h = 0; h < 8; h++)
  11418. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11419. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11420. l++
  11421. }
  11422. function n(e, t) {
  11423. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11424. for (var a = 1; a <= e[o]; a++)
  11425. r[t[n]] = [],
  11426. r[t[n]][0] = i,
  11427. r[t[n]][1] = o,
  11428. n++,
  11429. i++;
  11430. i *= 2
  11431. }
  11432. return r
  11433. }
  11434. function r() {
  11435. C = n(z, W),
  11436. I = n(X, Z),
  11437. E = n(j, Y),
  11438. b = n(q, K)
  11439. }
  11440. function o() {
  11441. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11442. for (var n = e; n < t; n++)
  11443. P[32767 + n] = i,
  11444. R[32767 + n] = [],
  11445. R[32767 + n][1] = i,
  11446. R[32767 + n][0] = n;
  11447. for (var r = -(t - 1); r <= -e; r++)
  11448. P[32767 + r] = i,
  11449. R[32767 + r] = [],
  11450. R[32767 + r][1] = i,
  11451. R[32767 + r][0] = t - 1 + r;
  11452. e <<= 1,
  11453. t <<= 1
  11454. }
  11455. }
  11456. function a() {
  11457. for (var e = 0; e < 256; e++)
  11458. H[e] = 19595 * e,
  11459. H[e + 256 >> 0] = 38470 * e,
  11460. H[e + 512 >> 0] = 7471 * e + 32768,
  11461. H[e + 768 >> 0] = -11059 * e,
  11462. H[e + 1024 >> 0] = -21709 * e,
  11463. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11464. H[e + 1536 >> 0] = -27439 * e,
  11465. H[e + 1792 >> 0] = -5329 * e
  11466. }
  11467. function s(e) {
  11468. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11469. t & 1 << i && (N |= 1 << B),
  11470. i--,
  11471. B--,
  11472. B < 0 && (255 == N ? (l(255),
  11473. l(0)) : l(N),
  11474. B = 7,
  11475. N = 0)
  11476. }
  11477. function l(e) {
  11478. D.push(e)
  11479. }
  11480. function c(e) {
  11481. l(e >> 8 & 255),
  11482. l(255 & e)
  11483. }
  11484. function h(e, t) {
  11485. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11486. for (h = 0; h < d; ++h) {
  11487. i = e[u],
  11488. n = e[u + 1],
  11489. r = e[u + 2],
  11490. o = e[u + 3],
  11491. a = e[u + 4],
  11492. s = e[u + 5],
  11493. l = e[u + 6],
  11494. c = e[u + 7];
  11495. var f = i + c
  11496. , g = i - c
  11497. , m = n + l
  11498. , v = n - l
  11499. , A = r + s
  11500. , y = r - s
  11501. , C = o + a
  11502. , I = o - a
  11503. , E = f + C
  11504. , b = f - C
  11505. , w = m + A
  11506. , _ = m - A;
  11507. e[u] = E + w,
  11508. e[u + 4] = E - w;
  11509. var T = .707106781 * (_ + b);
  11510. e[u + 2] = b + T,
  11511. e[u + 6] = b - T,
  11512. E = I + y,
  11513. w = y + v,
  11514. _ = v + g;
  11515. var x = .382683433 * (E - _)
  11516. , S = .5411961 * E + x
  11517. , M = 1.306562965 * _ + x
  11518. , R = .707106781 * w
  11519. , P = g + R
  11520. , L = g - R;
  11521. e[u + 5] = L + S,
  11522. e[u + 3] = L - S,
  11523. e[u + 1] = P + M,
  11524. e[u + 7] = P - M,
  11525. u += 8
  11526. }
  11527. for (u = 0,
  11528. h = 0; h < d; ++h) {
  11529. i = e[u],
  11530. n = e[u + 8],
  11531. r = e[u + 16],
  11532. o = e[u + 24],
  11533. a = e[u + 32],
  11534. s = e[u + 40],
  11535. l = e[u + 48],
  11536. c = e[u + 56];
  11537. var D = i + c
  11538. , N = i - c
  11539. , B = n + l
  11540. , F = n - l
  11541. , V = r + s
  11542. , U = r - s
  11543. , k = o + a
  11544. , H = o - a
  11545. , G = D + k
  11546. , z = D - k
  11547. , W = B + V
  11548. , j = B - V;
  11549. e[u] = G + W,
  11550. e[u + 32] = G - W;
  11551. var Y = .707106781 * (j + z);
  11552. e[u + 16] = z + Y,
  11553. e[u + 48] = z - Y,
  11554. G = H + U,
  11555. W = U + F,
  11556. j = F + N;
  11557. var X = .382683433 * (G - j)
  11558. , Z = .5411961 * G + X
  11559. , q = 1.306562965 * j + X
  11560. , K = .707106781 * W
  11561. , Q = N + K
  11562. , J = N - K;
  11563. e[u + 40] = J + Z,
  11564. e[u + 24] = J - Z,
  11565. e[u + 8] = Q + q,
  11566. e[u + 56] = Q - q,
  11567. u++
  11568. }
  11569. var $;
  11570. for (h = 0; h < p; ++h)
  11571. $ = e[h] * t[h],
  11572. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11573. return O
  11574. }
  11575. function u() {
  11576. c(65504),
  11577. c(16),
  11578. l(74),
  11579. l(70),
  11580. l(73),
  11581. l(70),
  11582. l(0),
  11583. l(1),
  11584. l(1),
  11585. l(0),
  11586. c(1),
  11587. c(1),
  11588. l(0),
  11589. l(0)
  11590. }
  11591. function d(e, t) {
  11592. c(65472),
  11593. c(17),
  11594. l(8),
  11595. c(t),
  11596. c(e),
  11597. l(3),
  11598. l(1),
  11599. l(17),
  11600. l(0),
  11601. l(2),
  11602. l(17),
  11603. l(1),
  11604. l(3),
  11605. l(17),
  11606. l(1)
  11607. }
  11608. function p() {
  11609. c(65499),
  11610. c(132),
  11611. l(0);
  11612. for (var e = 0; e < 64; e++)
  11613. l(T[e]);
  11614. l(1);
  11615. for (var t = 0; t < 64; t++)
  11616. l(x[t])
  11617. }
  11618. function f() {
  11619. c(65476),
  11620. c(418),
  11621. l(0);
  11622. for (var e = 0; e < 16; e++)
  11623. l(z[e + 1]);
  11624. for (var t = 0; t <= 11; t++)
  11625. l(W[t]);
  11626. l(16);
  11627. for (var i = 0; i < 16; i++)
  11628. l(j[i + 1]);
  11629. for (var n = 0; n <= 161; n++)
  11630. l(Y[n]);
  11631. l(1);
  11632. for (var r = 0; r < 16; r++)
  11633. l(X[r + 1]);
  11634. for (var o = 0; o <= 11; o++)
  11635. l(Z[o]);
  11636. l(17);
  11637. for (var a = 0; a < 16; a++)
  11638. l(q[a + 1]);
  11639. for (var s = 0; s <= 161; s++)
  11640. l(K[s])
  11641. }
  11642. function g() {
  11643. c(65498),
  11644. c(12),
  11645. l(3),
  11646. l(1),
  11647. l(0),
  11648. l(2),
  11649. l(17),
  11650. l(3),
  11651. l(17),
  11652. l(0),
  11653. l(63),
  11654. l(0)
  11655. }
  11656. function m(e, t, i, n, r) {
  11657. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11658. L[G[f]] = p[f];
  11659. var g = L[0] - i;
  11660. i = L[0],
  11661. 0 == g ? s(n[0]) : (o = 32767 + g,
  11662. s(n[P[o]]),
  11663. s(R[o]));
  11664. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11665. ;
  11666. if (0 == m)
  11667. return s(a),
  11668. i;
  11669. for (var v, A = 1; A <= m; ) {
  11670. for (var y = A; 0 == L[A] && A <= m; ++A)
  11671. ;
  11672. var C = A - y;
  11673. if (C >= c) {
  11674. v = C >> 4;
  11675. for (var I = 1; I <= v; ++I)
  11676. s(l);
  11677. C &= 15
  11678. }
  11679. o = 32767 + L[A],
  11680. s(r[(C << 4) + P[o]]),
  11681. s(R[o]),
  11682. A++
  11683. }
  11684. return m != u && s(a),
  11685. i
  11686. }
  11687. function v() {
  11688. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11689. k[t] = e(t)
  11690. }
  11691. function A(e) {
  11692. if (e <= 0 && (e = 1),
  11693. e > 100 && (e = 100),
  11694. w != e) {
  11695. var t = 0;
  11696. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11697. i(t),
  11698. w = e
  11699. }
  11700. }
  11701. function y() {
  11702. var e = (new Date).getTime();
  11703. t || (t = 50),
  11704. v(),
  11705. r(),
  11706. o(),
  11707. a(),
  11708. A(t);
  11709. (new Date).getTime() - e
  11710. }
  11711. var C, I, E, b, w, _ = (Math.round,
  11712. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11713. this.encode = function(t, i) {
  11714. var n = ((new Date).getTime(),
  11715. i.quality);
  11716. n && A(n),
  11717. D = new Array,
  11718. N = 0,
  11719. B = 7,
  11720. c(65496),
  11721. u(),
  11722. p(),
  11723. d(t.width, t.height),
  11724. f(),
  11725. g();
  11726. var r = 0
  11727. , o = 0
  11728. , a = 0;
  11729. N = 0,
  11730. B = 7,
  11731. this.encode.displayName = "_encode_";
  11732. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11733. for (l = 0; l < G; ) {
  11734. for (w = G * z + l,
  11735. _ = w,
  11736. T = -1,
  11737. x = 0,
  11738. R = 0; R < 64; R++)
  11739. x = (k ? 63 - R : R) >> 3,
  11740. T = 4 * (7 & R),
  11741. _ = w + x * G + T,
  11742. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11743. l + T >= G && (_ -= l + T - G + 4),
  11744. h = P[_++],
  11745. v = P[_++],
  11746. y = P[_++],
  11747. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11748. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11749. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11750. r = m(F, S, r, C, E),
  11751. o = m(V, M, o, I, b),
  11752. a = m(U, M, a, I, b),
  11753. l += 32
  11754. }
  11755. z += W
  11756. }
  11757. if (B >= 0) {
  11758. var j = [];
  11759. j[1] = B + 1,
  11760. j[0] = (1 << B + 1) - 1,
  11761. s(j)
  11762. }
  11763. return c(65497),
  11764. new e(D)
  11765. }
  11766. ,
  11767. y()
  11768. }
  11769. function n(e, t) {
  11770. t = t || {},
  11771. t.quality = t.quality || 50;
  11772. var n = t.quality
  11773. , r = new i(n)
  11774. , o = r.encode(e, t);
  11775. return {
  11776. data: o,
  11777. width: e.width,
  11778. height: e.height
  11779. }
  11780. }
  11781. t.exports.encode = n
  11782. }
  11783. ).call(this, e("buffer").Buffer)
  11784. }
  11785. , {
  11786. buffer: 198
  11787. }],
  11788. 95: [function(e, t, i) {
  11789. "use strict";
  11790. !function() {
  11791. if ("performance"in window == !1 && (window.performance = {}),
  11792. Date.now = Date.now || function() {
  11793. return (new Date).getTime()
  11794. }
  11795. ,
  11796. "now"in window.performance == !1) {
  11797. var e = Date.now();
  11798. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11799. window.performance.now = function() {
  11800. return Date.now() - e
  11801. }
  11802. }
  11803. }()
  11804. }
  11805. , {}],
  11806. 96: [function(e, t, i) {
  11807. "use strict";
  11808. var n = e("three");
  11809. n.EffectComposer = function(e, t) {
  11810. if (this.renderer = e,
  11811. void 0 === t) {
  11812. var i = {
  11813. minFilter: n.LinearFilter,
  11814. magFilter: n.LinearFilter,
  11815. format: n.RGBAFormat,
  11816. stencilBuffer: !1
  11817. }
  11818. , r = e.getSize();
  11819. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11820. }
  11821. this.renderTarget1 = t,
  11822. this.renderTarget2 = t.clone(),
  11823. this.writeBuffer = this.renderTarget1,
  11824. this.readBuffer = this.renderTarget2,
  11825. this.passes = [],
  11826. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11827. this.copyPass = new n.ShaderPass(n.CopyShader)
  11828. }
  11829. ,
  11830. n.EffectComposer.prototype = {
  11831. swapBuffers: function() {
  11832. var e = this.readBuffer;
  11833. this.readBuffer = this.writeBuffer,
  11834. this.writeBuffer = e
  11835. },
  11836. addPass: function(e) {
  11837. this.passes.push(e)
  11838. },
  11839. insertPass: function(e, t) {
  11840. this.passes.splice(t, 0, e)
  11841. },
  11842. render: function(e) {
  11843. this.writeBuffer = this.renderTarget1,
  11844. this.readBuffer = this.renderTarget2;
  11845. var t, i, r = !1, o = this.passes.length;
  11846. for (i = 0; i < o; i++)
  11847. if (t = this.passes[i],
  11848. t.enabled) {
  11849. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11850. t.needsSwap) {
  11851. if (r) {
  11852. var a = this.renderer.context;
  11853. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11854. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11855. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11856. }
  11857. this.swapBuffers()
  11858. }
  11859. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11860. }
  11861. },
  11862. reset: function(e) {
  11863. if (void 0 === e) {
  11864. var t = this.renderer.getSize();
  11865. e = this.renderTarget1.clone(),
  11866. e.setSize(t.width, t.height)
  11867. }
  11868. this.renderTarget1.dispose(),
  11869. this.renderTarget2.dispose(),
  11870. this.renderTarget1 = e,
  11871. this.renderTarget2 = e.clone(),
  11872. this.writeBuffer = this.renderTarget1,
  11873. this.readBuffer = this.renderTarget2
  11874. },
  11875. setSize: function(e, t) {
  11876. this.renderTarget1.setSize(e, t),
  11877. this.renderTarget2.setSize(e, t)
  11878. }
  11879. }
  11880. }
  11881. , {
  11882. three: 217
  11883. }],
  11884. 97: [function(e, t, i) {
  11885. "use strict";
  11886. var n = e("three");
  11887. n.MaskPass = function(e, t) {
  11888. this.scene = e,
  11889. this.camera = t,
  11890. this.enabled = !0,
  11891. this.clear = !0,
  11892. this.needsSwap = !1,
  11893. this.inverse = !1
  11894. }
  11895. ,
  11896. n.MaskPass.prototype = {
  11897. render: function(e, t, i, n) {
  11898. var r = e.context;
  11899. r.colorMask(!1, !1, !1, !1),
  11900. r.depthMask(!1);
  11901. var o, a;
  11902. this.inverse ? (o = 0,
  11903. a = 1) : (o = 1,
  11904. a = 0),
  11905. r.enable(r.STENCIL_TEST),
  11906. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  11907. r.stencilFunc(r.ALWAYS, o, 4294967295),
  11908. r.clearStencil(a),
  11909. e.render(this.scene, this.camera, i, this.clear),
  11910. e.render(this.scene, this.camera, t, this.clear),
  11911. r.colorMask(!0, !0, !0, !0),
  11912. r.depthMask(!0),
  11913. r.stencilFunc(r.EQUAL, 1, 4294967295),
  11914. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  11915. }
  11916. },
  11917. n.ClearMaskPass = function() {
  11918. this.enabled = !0
  11919. }
  11920. ,
  11921. n.ClearMaskPass.prototype = {
  11922. render: function(e, t, i, n) {
  11923. var r = e.context;
  11924. r.disable(r.STENCIL_TEST)
  11925. }
  11926. }
  11927. }
  11928. , {
  11929. three: 217
  11930. }],
  11931. 98: [function(e, t, i) {
  11932. "use strict";
  11933. var n = e("three");
  11934. n.RenderPass = function(e, t, i, r, o) {
  11935. this.scene = e,
  11936. this.camera = t,
  11937. this.overrideMaterial = i,
  11938. this.clearColor = r,
  11939. this.clearAlpha = void 0 !== o ? o : 1,
  11940. this.oldClearColor = new n.Color,
  11941. this.oldClearAlpha = 1,
  11942. this.enabled = !0,
  11943. this.clear = !0,
  11944. this.needsSwap = !1
  11945. }
  11946. ,
  11947. n.RenderPass.prototype = {
  11948. render: function(e, t, i, n) {
  11949. this.scene.overrideMaterial = this.overrideMaterial,
  11950. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  11951. this.oldClearAlpha = e.getClearAlpha(),
  11952. e.setClearColor(this.clearColor, this.clearAlpha)),
  11953. e.render(this.scene, this.camera, i, this.clear),
  11954. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  11955. this.scene.overrideMaterial = null
  11956. }
  11957. }
  11958. }
  11959. , {
  11960. three: 217
  11961. }],
  11962. 99: [function(e, t, i) {
  11963. "use strict";
  11964. var n = e("three");
  11965. n.ShaderPass = function(e, t) {
  11966. this.textureID = void 0 !== t ? t : "tDiffuse",
  11967. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  11968. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  11969. this.material = new n.ShaderMaterial({
  11970. defines: e.defines || {},
  11971. uniforms: this.uniforms,
  11972. vertexShader: e.vertexShader,
  11973. fragmentShader: e.fragmentShader
  11974. })),
  11975. this.renderToScreen = !1,
  11976. this.enabled = !0,
  11977. this.needsSwap = !0,
  11978. this.clear = !1,
  11979. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  11980. this.scene = new n.Scene,
  11981. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  11982. this.scene.add(this.quad)
  11983. }
  11984. ,
  11985. n.ShaderPass.prototype = {
  11986. render: function(e, t, i, n) {
  11987. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  11988. this.quad.material = this.material,
  11989. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  11990. }
  11991. }
  11992. }
  11993. , {
  11994. three: 217
  11995. }],
  11996. 100: [function(e, t, i) {
  11997. "use strict";
  11998. var n = e("three");
  11999. n.CopyShader = {
  12000. uniforms: {
  12001. tDiffuse: {
  12002. type: "t",
  12003. value: null
  12004. },
  12005. opacity: {
  12006. type: "f",
  12007. value: 1
  12008. }
  12009. },
  12010. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12011. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12012. }
  12013. }
  12014. , {
  12015. three: 217
  12016. }],
  12017. 101: [function(e, t, i) {
  12018. "use strict";
  12019. var n = e("three");
  12020. n.HorizontalBlurShader = {
  12021. uniforms: {
  12022. tDiffuse: {
  12023. type: "t",
  12024. value: null
  12025. },
  12026. h: {
  12027. type: "f",
  12028. value: 1 / 512
  12029. }
  12030. },
  12031. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12032. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12033. }
  12034. }
  12035. , {
  12036. three: 217
  12037. }],
  12038. 102: [function(e, t, i) {
  12039. "use strict";
  12040. var n = e("three");
  12041. n.VerticalBlurShader = {
  12042. uniforms: {
  12043. tDiffuse: {
  12044. type: "t",
  12045. value: null
  12046. },
  12047. v: {
  12048. type: "f",
  12049. value: 1 / 512
  12050. }
  12051. },
  12052. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12053. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12054. }
  12055. }
  12056. , {
  12057. three: 217
  12058. }],
  12059. 103: [function(e, t, i) {
  12060. "use strict";
  12061. var n = e("three");
  12062. !function() {
  12063. if ("performance"in window == 0 && (window.performance = {}),
  12064. "now"in window.performance == 0) {
  12065. var e = Date.now();
  12066. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12067. window.performance.now = function() {
  12068. return Date.now() - e
  12069. }
  12070. }
  12071. }(),
  12072. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12073. var t, i = this.extensions, r = this.context;
  12074. if (e === n.RepeatWrapping)
  12075. return r.REPEAT;
  12076. if (e === n.ClampToEdgeWrapping)
  12077. return r.CLAMP_TO_EDGE;
  12078. if (e === n.MirroredRepeatWrapping)
  12079. return r.MIRRORED_REPEAT;
  12080. if (e === n.NearestFilter)
  12081. return r.NEAREST;
  12082. if (e === n.NearestMipMapNearestFilter)
  12083. return r.NEAREST_MIPMAP_NEAREST;
  12084. if (e === n.NearestMipMapLinearFilter)
  12085. return r.NEAREST_MIPMAP_LINEAR;
  12086. if (e === n.LinearFilter)
  12087. return r.LINEAR;
  12088. if (e === n.LinearMipMapNearestFilter)
  12089. return r.LINEAR_MIPMAP_NEAREST;
  12090. if (e === n.LinearMipMapLinearFilter)
  12091. return r.LINEAR_MIPMAP_LINEAR;
  12092. if (e === n.UnsignedByteType)
  12093. return r.UNSIGNED_BYTE;
  12094. if (e === n.UnsignedShort4444Type)
  12095. return r.UNSIGNED_SHORT_4_4_4_4;
  12096. if (e === n.UnsignedShort5551Type)
  12097. return r.UNSIGNED_SHORT_5_5_5_1;
  12098. if (e === n.UnsignedShort565Type)
  12099. return r.UNSIGNED_SHORT_5_6_5;
  12100. if (e === n.ByteType)
  12101. return r.BYTE;
  12102. if (e === n.ShortType)
  12103. return r.SHORT;
  12104. if (e === n.UnsignedShortType)
  12105. return r.UNSIGNED_SHORT;
  12106. if (e === n.IntType)
  12107. return r.INT;
  12108. if (e === n.UnsignedIntType)
  12109. return r.UNSIGNED_INT;
  12110. if (e === n.FloatType)
  12111. return r.FLOAT;
  12112. if (t = i.get("OES_texture_half_float"),
  12113. null !== t && e === n.HalfFloatType)
  12114. return t.HALF_FLOAT_OES;
  12115. if (e === n.AlphaFormat)
  12116. return r.ALPHA;
  12117. if (e === n.RGBFormat)
  12118. return r.RGB;
  12119. if (e === n.RGBAFormat)
  12120. return r.RGBA;
  12121. if (e === n.LuminanceFormat)
  12122. return r.LUMINANCE;
  12123. if (e === n.LuminanceAlphaFormat)
  12124. return r.LUMINANCE_ALPHA;
  12125. if (e === n.AddEquation)
  12126. return r.FUNC_ADD;
  12127. if (e === n.SubtractEquation)
  12128. return r.FUNC_SUBTRACT;
  12129. if (e === n.ReverseSubtractEquation)
  12130. return r.FUNC_REVERSE_SUBTRACT;
  12131. if (e === n.ZeroFactor)
  12132. return r.ZERO;
  12133. if (e === n.OneFactor)
  12134. return r.ONE;
  12135. if (e === n.SrcColorFactor)
  12136. return r.SRC_COLOR;
  12137. if (e === n.OneMinusSrcColorFactor)
  12138. return r.ONE_MINUS_SRC_COLOR;
  12139. if (e === n.SrcAlphaFactor)
  12140. return r.SRC_ALPHA;
  12141. if (e === n.OneMinusSrcAlphaFactor)
  12142. return r.ONE_MINUS_SRC_ALPHA;
  12143. if (e === n.DstAlphaFactor)
  12144. return r.DST_ALPHA;
  12145. if (e === n.OneMinusDstAlphaFactor)
  12146. return r.ONE_MINUS_DST_ALPHA;
  12147. if (e === n.DstColorFactor)
  12148. return r.DST_COLOR;
  12149. if (e === n.OneMinusDstColorFactor)
  12150. return r.ONE_MINUS_DST_COLOR;
  12151. if (e === n.SrcAlphaSaturateFactor)
  12152. return r.SRC_ALPHA_SATURATE;
  12153. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12154. null !== t) {
  12155. if (e === n.RGB_S3TC_DXT1_Format)
  12156. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12157. if (e === n.RGBA_S3TC_DXT1_Format)
  12158. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12159. if (e === n.RGBA_S3TC_DXT3_Format)
  12160. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12161. if (e === n.RGBA_S3TC_DXT5_Format)
  12162. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12163. }
  12164. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12165. null !== t) {
  12166. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12167. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12168. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12169. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12170. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12171. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12172. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12173. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12174. }
  12175. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12176. null !== t && e === n.RGB_ETC1_Format)
  12177. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12178. if (t = i.get("EXT_blend_minmax"),
  12179. null !== t) {
  12180. if (e === n.MinEquation)
  12181. return t.MIN_EXT;
  12182. if (e === n.MaxEquation)
  12183. return t.MAX_EXT
  12184. }
  12185. return 0
  12186. }
  12187. ,
  12188. n.WebGLState = function(e, t, i) {
  12189. var r = this
  12190. , o = new n.Vector4
  12191. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12192. , s = new Uint8Array(a)
  12193. , l = new Uint8Array(a)
  12194. , c = new Uint8Array(a)
  12195. , h = {}
  12196. , u = null
  12197. , d = null
  12198. , p = null
  12199. , f = null
  12200. , g = null
  12201. , m = null
  12202. , v = null
  12203. , A = null
  12204. , y = !1
  12205. , C = null
  12206. , I = null
  12207. , E = null
  12208. , b = null
  12209. , w = null
  12210. , _ = null
  12211. , T = null
  12212. , x = null
  12213. , S = null
  12214. , M = null
  12215. , R = null
  12216. , P = null
  12217. , O = null
  12218. , L = null
  12219. , D = null
  12220. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12221. , B = void 0
  12222. , F = {}
  12223. , V = new n.Vector4
  12224. , U = null
  12225. , k = null
  12226. , H = new n.Vector4
  12227. , G = new n.Vector4;
  12228. this.init = function() {
  12229. this.clearColor(0, 0, 0, 1),
  12230. this.clearDepth(1),
  12231. this.clearStencil(0),
  12232. this.enable(e.DEPTH_TEST),
  12233. e.depthFunc(e.LEQUAL),
  12234. e.frontFace(e.CCW),
  12235. e.cullFace(e.BACK),
  12236. this.enable(e.CULL_FACE),
  12237. this.enable(e.BLEND),
  12238. e.blendEquation(e.FUNC_ADD),
  12239. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12240. }
  12241. ,
  12242. this.initAttributes = function() {
  12243. for (var e = 0, t = s.length; e < t; e++)
  12244. s[e] = 0
  12245. }
  12246. ,
  12247. this.enableAttribute = function(i) {
  12248. if (s[i] = 1,
  12249. 0 === l[i] && (e.enableVertexAttribArray(i),
  12250. l[i] = 1),
  12251. 0 !== c[i]) {
  12252. var n = t.get("ANGLE_instanced_arrays");
  12253. n.vertexAttribDivisorANGLE(i, 0),
  12254. c[i] = 0
  12255. }
  12256. }
  12257. ,
  12258. this.enableAttributeAndDivisor = function(t, i, n) {
  12259. s[t] = 1,
  12260. 0 === l[t] && (e.enableVertexAttribArray(t),
  12261. l[t] = 1),
  12262. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12263. c[t] = i)
  12264. }
  12265. ,
  12266. this.disableUnusedAttributes = function() {
  12267. for (var t = 0, i = l.length; t < i; t++)
  12268. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12269. l[t] = 0)
  12270. }
  12271. ,
  12272. this.enable = function(t) {
  12273. h[t] !== !0 && (e.enable(t),
  12274. h[t] = !0)
  12275. }
  12276. ,
  12277. this.disable = function(t) {
  12278. h[t] !== !1 && (e.disable(t),
  12279. h[t] = !1)
  12280. }
  12281. ,
  12282. this.getCompressedTextureFormats = function() {
  12283. if (null === u && (u = [],
  12284. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12285. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12286. u.push(i[n]);
  12287. return u
  12288. }
  12289. ,
  12290. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12291. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12292. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12293. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12294. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12295. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12296. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12297. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12298. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12299. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12300. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12301. d = t,
  12302. y = h),
  12303. t === n.CustomBlending ? (s = s || r,
  12304. l = l || o,
  12305. c = c || a,
  12306. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12307. p = r,
  12308. m = s),
  12309. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12310. f = o,
  12311. g = a,
  12312. v = l,
  12313. A = c)) : (p = null,
  12314. f = null,
  12315. g = null,
  12316. m = null,
  12317. v = null,
  12318. A = null)
  12319. }
  12320. ,
  12321. this.setDepthFunc = function(t) {
  12322. if (C !== t) {
  12323. if (t)
  12324. switch (t) {
  12325. case n.NeverDepth:
  12326. e.depthFunc(e.NEVER);
  12327. break;
  12328. case n.AlwaysDepth:
  12329. e.depthFunc(e.ALWAYS);
  12330. break;
  12331. case n.LessDepth:
  12332. e.depthFunc(e.LESS);
  12333. break;
  12334. case n.LessEqualDepth:
  12335. e.depthFunc(e.LEQUAL);
  12336. break;
  12337. case n.EqualDepth:
  12338. e.depthFunc(e.EQUAL);
  12339. break;
  12340. case n.GreaterEqualDepth:
  12341. e.depthFunc(e.GEQUAL);
  12342. break;
  12343. case n.GreaterDepth:
  12344. e.depthFunc(e.GREATER);
  12345. break;
  12346. case n.NotEqualDepth:
  12347. e.depthFunc(e.NOTEQUAL);
  12348. break;
  12349. default:
  12350. e.depthFunc(e.LEQUAL)
  12351. }
  12352. else
  12353. e.depthFunc(e.LEQUAL);
  12354. C = t
  12355. }
  12356. }
  12357. ,
  12358. this.setDepthTest = function(t) {
  12359. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12360. }
  12361. ,
  12362. this.setDepthWrite = function(t) {
  12363. I !== t && (e.depthMask(t),
  12364. I = t)
  12365. }
  12366. ,
  12367. this.setColorWrite = function(t) {
  12368. E !== t && (e.colorMask(t, t, t, t),
  12369. E = t)
  12370. }
  12371. ,
  12372. this.setStencilFunc = function(t, i, n) {
  12373. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12374. w = t,
  12375. _ = i,
  12376. T = n)
  12377. }
  12378. ,
  12379. this.setStencilOp = function(t, i, n) {
  12380. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12381. x = t,
  12382. S = i,
  12383. M = n)
  12384. }
  12385. ,
  12386. this.setStencilTest = function(t) {
  12387. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12388. }
  12389. ,
  12390. this.setStencilWrite = function(t) {
  12391. b !== t && (e.stencilMask(t),
  12392. b = t)
  12393. }
  12394. ,
  12395. this.setFlipSided = function(t) {
  12396. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12397. R = t)
  12398. }
  12399. ,
  12400. this.setLineWidth = function(t) {
  12401. t !== P && (e.lineWidth(t),
  12402. P = t)
  12403. }
  12404. ,
  12405. this.setPolygonOffset = function(t, i, n) {
  12406. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12407. !t || O === i && L === n || (e.polygonOffset(i, n),
  12408. O = i,
  12409. L = n)
  12410. }
  12411. ,
  12412. this.getScissorTest = function() {
  12413. return D
  12414. }
  12415. ,
  12416. this.setScissorTest = function(t) {
  12417. D = t,
  12418. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12419. }
  12420. ,
  12421. this.activeTexture = function(t) {
  12422. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12423. B !== t && (e.activeTexture(t),
  12424. B = t)
  12425. }
  12426. ,
  12427. this.bindTexture = function(t, i) {
  12428. void 0 === B && r.activeTexture();
  12429. var n = F[B];
  12430. void 0 === n && (n = {
  12431. type: void 0,
  12432. texture: void 0
  12433. },
  12434. F[B] = n),
  12435. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12436. n.type = t,
  12437. n.texture = i)
  12438. }
  12439. ,
  12440. this.compressedTexImage2D = function() {
  12441. try {
  12442. e.compressedTexImage2D.apply(e, arguments)
  12443. } catch (e) {
  12444. console.error(e)
  12445. }
  12446. }
  12447. ,
  12448. this.texImage2D = function() {
  12449. try {
  12450. e.texImage2D.apply(e, arguments)
  12451. } catch (e) {
  12452. console.error(e)
  12453. }
  12454. }
  12455. ,
  12456. this.clearColor = function(t, i, n, r) {
  12457. o.set(t, i, n, r),
  12458. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12459. V.copy(o))
  12460. }
  12461. ,
  12462. this.clearDepth = function(t) {
  12463. U !== t && (e.clearDepth(t),
  12464. U = t)
  12465. }
  12466. ,
  12467. this.clearStencil = function(t) {
  12468. k !== t && (e.clearStencil(t),
  12469. k = t)
  12470. }
  12471. ,
  12472. this.scissor = function(t) {
  12473. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12474. H.copy(t))
  12475. }
  12476. ,
  12477. this.viewport = function(t) {
  12478. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12479. G.copy(t))
  12480. }
  12481. ,
  12482. this.reset = function() {
  12483. for (var t = 0; t < l.length; t++)
  12484. 1 === l[t] && (e.disableVertexAttribArray(t),
  12485. l[t] = 0);
  12486. h = {},
  12487. u = null,
  12488. B = void 0,
  12489. F = {},
  12490. d = null,
  12491. E = null,
  12492. I = null,
  12493. b = null,
  12494. R = null
  12495. }
  12496. }
  12497. }
  12498. , {
  12499. three: 217
  12500. }],
  12501. 104: [function(e, t, i) {
  12502. (function(i, n) {
  12503. "use strict";
  12504. function r(e) {
  12505. this.urls = e;
  12506. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12507. this.builder = a.loadProto(t),
  12508. this.decoder = this.builder.build("binary_mesh")
  12509. }
  12510. var o = e("three")
  12511. , a = e("protobufjs")
  12512. , s = e("../util/logger")
  12513. , l = (e("../util/common"),
  12514. e("../util/ajax"))
  12515. , c = e("../objects/Chunk")
  12516. , h = new s(n);
  12517. r.prototype = {
  12518. constructor: r,
  12519. load: function(e, t, i, n) {
  12520. return h.time("download"),
  12521. l.get(e, {
  12522. responseType: "arraybuffer"
  12523. }).done(function(r) {
  12524. h.timeEnd("download"),
  12525. this.parse(r, e, t, i, n)
  12526. }
  12527. .bind(this)).fail(n)
  12528. },
  12529. parse: function(e, t, i, n, r) {
  12530. var o = this.readProtobuf(e);
  12531. if (!o)
  12532. return r();
  12533. try {
  12534. h.time("convert to webgl"),
  12535. this.convertProtobufToSceneObject(o, t, i, n, r),
  12536. h.timeEnd("convert to webgl")
  12537. } catch (e) {
  12538. return h.error("failed parsing .dam"),
  12539. h.error(e.message),
  12540. r()
  12541. }
  12542. },
  12543. readProtobuf: function(e) {
  12544. var t;
  12545. try {
  12546. h.time("parse proto"),
  12547. t = this.decoder.decode(e),
  12548. h.timeEnd("parse proto")
  12549. } catch (e) {
  12550. return h.error("failed parsing proto for .dam"),
  12551. h.error(e.message),
  12552. null
  12553. }
  12554. return t
  12555. },
  12556. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12557. function a(e) {
  12558. var i = new o.BufferGeometry;
  12559. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12560. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12561. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12562. i.applyMatrix(s),
  12563. i.computeBoundingBox(),
  12564. new c({
  12565. geometry: i,
  12566. textureName: e.material_name,
  12567. name: e.chunk_name,
  12568. meshUrl: t
  12569. })
  12570. }
  12571. if (0 === e.chunk.length)
  12572. return h.warn("No chunks in damfile..."),
  12573. i([]);
  12574. var s = new o.Matrix4;
  12575. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12576. var l = e.chunk.map(a);
  12577. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12578. r())
  12579. }
  12580. },
  12581. t.exports = r
  12582. }
  12583. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12584. }
  12585. , {
  12586. "../objects/Chunk": 144,
  12587. "../util/ajax": 181,
  12588. "../util/common": 185,
  12589. "../util/logger": 189,
  12590. buffer: 198,
  12591. protobufjs: 214,
  12592. three: 217
  12593. }],
  12594. 105: [function(e, t, i) {
  12595. (function(i) {
  12596. "use strict";
  12597. var n = (e("three"),
  12598. e("../settings"),
  12599. e("../util/browser"),
  12600. e("./DamLoader"))
  12601. , r = e("../util/logger")
  12602. , o = (e("../ab"),
  12603. new r(i));
  12604. t.exports = {
  12605. getLoaders: function() {
  12606. return [["_50k", ".dam", n], ["", ".dam", n]]
  12607. },
  12608. load: function(e, t, i, n, r, a) {
  12609. var s = this.getLoaders();
  12610. a = a || 0;
  12611. var l = s[a];
  12612. if (!l)
  12613. return void (r && r("No suitable model file found..."));
  12614. var c = l[0]
  12615. , h = l[1]
  12616. , u = new l[2](t)
  12617. , d = t.get(e + c + h);
  12618. d ? (o.debug("Trying " + c + h),
  12619. u.load(d, i, n, function() {
  12620. this.load(e, t, i, n, r, ++a)
  12621. }
  12622. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12623. this.load(e, t, i, n, r, ++a))
  12624. }
  12625. }
  12626. }
  12627. ).call(this, "/js/loaders/ModelLoader.js")
  12628. }
  12629. , {
  12630. "../ab": 3,
  12631. "../settings": 166,
  12632. "../util/browser": 182,
  12633. "../util/logger": 189,
  12634. "./DamLoader": 104,
  12635. three: 217
  12636. }],
  12637. 106: [function(e, t, i) {
  12638. (function(i) {
  12639. "use strict";
  12640. var n = e("../util/common")
  12641. , r = e("../util/texture")
  12642. , o = e("../util/browser")
  12643. , a = e("../util/logger")
  12644. , s = e("../settings")
  12645. , l = new a(i);
  12646. t.exports = {
  12647. load: function(e, t) {
  12648. function i(e, i) {
  12649. e || (t.push(i),
  12650. p++,
  12651. d.notify(p, a),
  12652. p === a && d.resolve())
  12653. }
  12654. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12655. return $.when();
  12656. var a = n.countUnique(e.chunks.map(function(e) {
  12657. return e.textureName
  12658. }))
  12659. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12660. , h = "_50k" === c ? "high" : "low";
  12661. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12662. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12663. h = "low"));
  12664. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12665. , d = $.Deferred()
  12666. , p = 0;
  12667. return e.chunks.forEach(function(t) {
  12668. if (!t.material.map && t.textureName) {
  12669. var n = e.urls.get(u + t.textureName);
  12670. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12671. }
  12672. }),
  12673. d.promise()
  12674. }
  12675. }
  12676. }
  12677. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12678. }
  12679. , {
  12680. "../settings": 166,
  12681. "../util/browser": 182,
  12682. "../util/common": 185,
  12683. "../util/logger": 189,
  12684. "../util/texture": 194
  12685. }],
  12686. 107: [function(e, t, i) {
  12687. (function(i, n) {
  12688. "use strict";
  12689. function r(e) {
  12690. this.model = e,
  12691. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12692. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12693. var t = i("Ly8gUHJvdG9jb2wgQnVmZmVyIGZvciBwdWNrIHZpc2liaWxpdHkgYW5kIHJlbGF0ZWQgZGF0YQovLwovLyBUbyBkdW1wIG91dCBhIGJpbnJheSBtYW5pZmVzdCBpbiB0ZXh0IGZvcm1hdCwgeW91IGNhbiB1c2UgcHJvdG9jIGRpcmVjdGx5OgovLyAgIHByb3RvYyAtLXByb3RvX3BhdGggfi9kZXYvbXBfdmlzaW9uLyAgLS1kZWNvZGU9ZW9zLnN0b3JhZ2UuVmlzaW9uTW9kZWxkYXRhIH4vZGV2L21wX3Zpc2lvbi9lb3Mvc3RvcmFnZS92aXNpb25fbW9kZWxkYXRhLnByb3RvIDwgdmlzaW9uLm1vZGVsZGF0YQoKLy8gcGFja2FnZSBlb3Muc3RvcmFnZTsKCi8vIGltcG9ydCAiZW9zL2luZnJhL2NvbW1vbi5wcm90byI7Ci8vIFRoZSBmb2xsb3dpbmcgd2VyZSBtYW51YWxseSBleHRyYWN0ZWQgaGVyZSwgSlMgZG9lcyBub3QgbGlrZSBwcm90b2J1ZiBpbXBvcnRzCgptZXNzYWdlIEFmZmluZTNmIHsKCW9wdGlvbmFsIFF1YXRlcm5pb25mIHJvdGF0aW9uID0gMTsKCW9wdGlvbmFsIFZlY3RvcjNmIHRyYW5zbGF0aW9uID0gMjsKfQoKbWVzc2FnZSBRdWF0ZXJuaW9uZiB7CglvcHRpb25hbCBmbG9hdCB3ID0gMTsKCW9wdGlvbmFsIGZsb2F0IHggPSAyOwoJb3B0aW9uYWwgZmxvYXQgeSA9IDM7CglvcHRpb25hbCBmbG9hdCB6ID0gNDsKfQoKbWVzc2FnZSBWZWN0b3IzZiB7CglvcHRpb25hbCBmbG9hdCB4ID0gMTsKCW9wdGlvbmFsIGZsb2F0IHkgPSAyOwoJb3B0aW9uYWwgZmxvYXQgeiA9IDM7Cn0KCi8vCi8vIE9uZSBzd2VlcCAvIHBhbm8KLy8KbWVzc2FnZSBTd2VlcExvY2F0aW9uIHsKCW9wdGlvbmFsIGJ5dGVzIHV1aWQgPSAxOyAgLyogdXVpZCAqLwoJb3B0aW9uYWwgQWZmaW5lM2YgcG9zZSA9IDI7ICAvKiBjYW1lcmEgcG9zZSAoeCwgeSx6KSBpbiBtZXRlciBhbmQgYSBxdWF0ZXJuaW9uKi8KCW9wdGlvbmFsIFZlY3RvcjNmIHB1Y2sgPSAzOyAgLyogcHVjayBsb2NhdGlvbiAtIHggYW55IGlzIGdlbmVyYWxseSB0aGUgc2FtZSBhcyBwb3NlLCB6IGlzIHRoZSBoZWlnaHQgb2YgdGhlIGNsb3Nlc3QgZmxvb3IgdW5kZXIgdGhlIGNhbWVyYSAqLwoJb3B0aW9uYWwgaW50MzIgZ3JvdXAgPSA0OyAgLyogZmxvb3IgaW5kZXggKi8KCW9wdGlvbmFsIGludDMyIHN1Ymdyb3VwID0gNTsgIC8qIHJvb20gaW5kZXggKi8KCXJlcGVhdGVkIGludDMyIHZpc2libGVzID0gNjsgIC8qIGxpc3Qgb2YgaW5kaWNlcyB0byBhbGwgcHVja3MgdmlzaWJsZSBmcm9tIHRoaXMgcHVjayAqLwoJcmVwZWF0ZWQgZmxvYXQgc2NvcmVzID0gNzsgLyogdXNlZCBhcyBwYXJ0IG9mIHNjb3JpbmcgZnVuY3Rpb24gZm9yIGRldGVybWluaW5nIHdoaWNoIHB1Y2sgdG8gZ28gdG8gbmV4dCAqLwogIG9wdGlvbmFsIHN0cmluZyBzd2VlcF9uYW1lID0gODsKCiAgLy8gV2l0aCBvdXRkb29yIHBhbm9zLCB3ZSBoYXZlIGEgY291cGxlIG9mIGRpZmZlcmVudCBzaXR1YXRpb25zIGZvciBhbGlnbm1lbnQuIFRoZSBjb21tb24KICAvLyBjYXNlIGlzIHRoYXQgdGhlIHBhbm8gYWxpZ25lZCBub3JtYWxseS4gSXQgY291bGQgYWxzbyBoYXZlIGJlZW4gcGxhY2VkIG1hbnVhbGx5IGluCiAgLy8gQ2FwdHVyZUFwcCBvciBXb3Jrc2hvcCwgb3IgbGVmdCB1bmFsaWduZWQgZm9yIGhpZ2hsaWdodC1yZWVsIHZpZXdpbmcuCiAgZW51bSBBbGlnbm1lbnRUeXBlCiAgewogICAgICBVTktOT1dOID0gMDsKICAgICAgQUxJR05FRCA9IDE7CiAgICAgIFVOQUxJR05FRCA9IDI7CiAgICAgIE1BTlVBTExZX1BMQUNFRCA9IDM7CiAgfQogIG9wdGlvbmFsIEFsaWdubWVudFR5cGUgYWxpZ25tZW50X3R5cGUgPSA5IFtkZWZhdWx0ID0gQUxJR05FRF07Cn0KCm1lc3NhZ2UgU3ViZ3JvdXBJbmZvIHsKCW9wdGlvbmFsIGludDMyIHN1Ymdyb3VwID0gMTsKCW9wdGlvbmFsIGZsb2F0IGFyZWEgPSAyOyAvKiBmbG9vciBhcmVhIGluIG1eMiAoc3F1YXJlIG1ldGVyYWdlKSAqLwp9CgovKiBBbGwgcHVja3MgaW4gYSBtb2RlbC4gUHVja3MgYXJlIHN0b3JlZCBpbiBzY2FubmluZyBvcmRlci4gKi8KbWVzc2FnZSBWaXNpb25Nb2RlbGRhdGEgewoJcmVwZWF0ZWQgU3dlZXBMb2NhdGlvbiBzd2VlcExvY2F0aW9ucyA9IDE7CglyZXBlYXRlZCBTdWJncm91cEluZm8gc3ViZ3JvdXBJbmZvcyA9IDI7Cn0K", "base64")
  12694. , n = o.loadProto(t);
  12695. this.decoder = n.build("VisionModeldata")
  12696. }
  12697. var o = e("protobufjs")
  12698. , a = e("../util/ajax")
  12699. , s = (e("../util/common"),
  12700. e("../util/math"))
  12701. , l = e("../util/logger")
  12702. , c = new l(n);
  12703. r.prototype.load = function() {
  12704. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12705. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12706. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12707. $.when([]))
  12708. }
  12709. ,
  12710. r.prototype.loadVisionModelData = function() {
  12711. return a.get(this.modelDataPath, {
  12712. responseType: "arraybuffer"
  12713. }).then(function(e) {
  12714. var t;
  12715. try {
  12716. t = this.decoder.decode(e)
  12717. } catch (e) {
  12718. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12719. this.loadSweepLocationsCSV()
  12720. }
  12721. var i = t.sweepLocations.map(function(e) {
  12722. return {
  12723. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12724. position: {
  12725. x: e.pose.translation.x,
  12726. y: e.pose.translation.y,
  12727. z: e.pose.translation.z
  12728. },
  12729. quaternion: {
  12730. x: e.pose.rotation.x,
  12731. y: e.pose.rotation.y,
  12732. z: e.pose.rotation.z,
  12733. w: e.pose.rotation.w
  12734. },
  12735. puck: {
  12736. x: e.puck.x,
  12737. y: e.puck.y,
  12738. z: e.puck.z
  12739. },
  12740. floor: e.group,
  12741. neighbours: e.visibles,
  12742. alignmentType: e.alignment_type
  12743. }
  12744. }).map(function(e) {
  12745. return e.position = s.convertVisionVector(e.position),
  12746. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12747. e.puck = s.convertVisionVector(e.puck),
  12748. e
  12749. });
  12750. return i.forEach(function(e) {
  12751. e.neighbours = e.neighbours.map(function(e) {
  12752. return i[e].uuid
  12753. })
  12754. }),
  12755. i
  12756. }
  12757. .bind(this), function() {
  12758. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12759. this.loadSweepLocationsCSV()
  12760. }
  12761. .bind(this))
  12762. }
  12763. ,
  12764. r.prototype.loadSweepLocationsCSV = function() {
  12765. return a.get(this.sweepLocationsPath).then(function(e) {
  12766. var t = e.split("\n").map(function(e) {
  12767. return e.split(", ")
  12768. }).filter(function(e) {
  12769. return e.length > 1
  12770. }).map(function(e) {
  12771. return {
  12772. uuid: e[0],
  12773. position: {
  12774. x: parseFloat(e[1]),
  12775. y: parseFloat(e[2]),
  12776. z: parseFloat(e[3])
  12777. },
  12778. quaternion: {
  12779. x: parseFloat(e[4]),
  12780. y: parseFloat(e[5]),
  12781. z: parseFloat(e[6]),
  12782. w: parseFloat(e[7])
  12783. }
  12784. }
  12785. }).map(function(e) {
  12786. return e.position = s.convertVisionVector(e.position),
  12787. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12788. e
  12789. });
  12790. return t
  12791. }).fail(function() {
  12792. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12793. })
  12794. }
  12795. ,
  12796. t.exports = r
  12797. }
  12798. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12799. }
  12800. , {
  12801. "../util/ajax": 181,
  12802. "../util/common": 185,
  12803. "../util/logger": 189,
  12804. "../util/math": 190,
  12805. buffer: 198,
  12806. protobufjs: 214
  12807. }],
  12808. 108: [function(e, t, i) {
  12809. (function(i) {
  12810. "use strict";
  12811. function n() {
  12812. this.locale = null
  12813. }
  12814. var r = e("../settings")
  12815. , o = e("../util/common")
  12816. , a = e("../util/logger")
  12817. , s = e("../enum/Locale")
  12818. , l = new a(i);
  12819. n.prototype.init = function() {
  12820. var t;
  12821. switch (r.languageTag) {
  12822. case null:
  12823. case "en":
  12824. case s.EN_US:
  12825. this.locale = s.EN_US,
  12826. t = e("./strings-en-US");
  12827. break;
  12828. case "es":
  12829. case s.ES_MX:
  12830. this.locale = s.ES_MX,
  12831. t = e("./strings-es-MX");
  12832. break;
  12833. case "fr":
  12834. case s.FR_FR:
  12835. this.locale = s.FR_FR,
  12836. t = e("./strings-fr-FR");
  12837. break;
  12838. case "de":
  12839. case s.DE_DE:
  12840. this.locale = s.DE_DE,
  12841. t = e("./strings-de-DE");
  12842. break;
  12843. case "ru":
  12844. case s.RU_RU:
  12845. this.locale = s.RU_RU,
  12846. t = e("./strings-ru-RU");
  12847. break;
  12848. case "cn":
  12849. case s.CN_CN:
  12850. this.locale = s.CN_CN,
  12851. t = e("./strings-cn-CN");
  12852. break;
  12853. case "jp":
  12854. case s.JP_JP:
  12855. this.locale = s.JP_JP,
  12856. t = e("./strings-jp-JP");
  12857. break;
  12858. default:
  12859. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12860. this.locale = s.EN_US,
  12861. t = e("./strings-en-US")
  12862. }
  12863. l.info("Using locale '" + this.locale + "'"),
  12864. o.extendObject(this, t)
  12865. }
  12866. ,
  12867. n.prototype.localizeGUI = function() {
  12868. var e = document.querySelector("#gui-parent");
  12869. this.localizeTree(e),
  12870. this.localizeLoadingText()
  12871. }
  12872. ,
  12873. n.prototype.localizeLoadingText = function() {
  12874. // var e = document.querySelector("#loader-cont")
  12875. // , t = e.getAttribute("title");
  12876. // e.removeAttribute("title"),
  12877. // e.setAttribute("data-status", t),
  12878. // e.classList.add(this.locale),
  12879. document.querySelector("#help-dialog").classList.add(this.locale),
  12880. document.querySelector("#interaction-modal").classList.add(this.locale),
  12881. document.querySelector("#gui").classList.add(this.locale);
  12882. }
  12883. ,
  12884. n.prototype.localizeTree = function(e) {
  12885. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12886. if (e.nodeType === Node.TEXT_NODE)
  12887. t = e.data.match(n),
  12888. t && (i = t[1],
  12889. e.data = this.localizeText(i) || i);
  12890. else if (e.nodeType === Node.ELEMENT_NODE) {
  12891. var r = e.getAttribute("title");
  12892. r && (t = r.match(n),
  12893. t && (i = t[1],
  12894. e.setAttribute("title", this.localizeText(i) || i)))
  12895. }
  12896. for (e = e.firstChild; e; )
  12897. this.localizeTree(e),
  12898. e = e.nextSibling
  12899. }
  12900. ,
  12901. n.prototype.localizeText = function(t) {
  12902. var i = this[t];
  12903. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  12904. i = e("./strings-en-US")[t]),
  12905. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  12906. i
  12907. }
  12908. ,
  12909. t.exports = new n
  12910. }
  12911. ).call(this, "/js/localization/localize.js")
  12912. }
  12913. , {
  12914. "../enum/Locale": 31,
  12915. "../settings": 166,
  12916. "../util/common": 185,
  12917. "../util/logger": 189,
  12918. "./strings-cn-CN": 109,
  12919. "./strings-de-DE": 110,
  12920. "./strings-en-US": 111,
  12921. "./strings-es-MX": 112,
  12922. "./strings-fr-FR": 113,
  12923. "./strings-jp-JP": 114,
  12924. "./strings-ru-RU": 115
  12925. }],
  12926. 109: [function(e, t, i) {
  12927. "use strict";
  12928. t.exports = {
  12929. PAGE_TITLE: "",
  12930. LOADING: "正在加载",
  12931. PRESENTED_BY_CAPS: "呈现者:",
  12932. POWERED_BY: "技术支持:",
  12933. POWERED_BY_CAPS: "技术支持:",
  12934. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12935. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12936. PRESENTED_BY: "呈现者:",
  12937. MORE: "更多 ",
  12938. LESS: "更少 ",
  12939. TAG_CONTENT: "tag™ 内容",
  12940. SHOW: "显示",
  12941. HIDE: "隐藏",
  12942. DOLLHOUSE: "场景屋",
  12943. FLOOR_PLAN: "楼层平面图",
  12944. OPEN_HIGHLIGHTS: "打开精彩片段",
  12945. CLOSE_HIGHLIGHTS: "关闭",
  12946. PREVIOUS: "上一个",
  12947. PLAY: "播放",
  12948. PAUSE: "暂停",
  12949. NEXT: "下一个",
  12950. EXPLORE_3D_SPACE: "探索 3D 空间",
  12951. VIEW_DOLLHOUSE: "观看场景屋",
  12952. SOCIAL_SHARING: "分享这个空间",
  12953. VIEW_IN_VR: "以 VR 观看",
  12954. VIEW_FULLSCREEN: "全屏观看",
  12955. EXIT_FULLSCREEN: " 退出全屏",
  12956. ZOOM_IN: "放大",
  12957. ZOOM_OUT: "缩小",
  12958. FLOOR_NAME: "楼层",
  12959. FLOOR_ALL: "ALL",
  12960. FLOOR_Lang: ["Floor",""],
  12961. TERMS: "条款",
  12962. PORT_TERMS: "port 条款",
  12963. TERMS_OF_USE: "使用条款",
  12964. CLOSE_TERMS: "关闭",
  12965. TERMS_TEXT_FILE: "terms-cn-CN.html",
  12966. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  12967. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  12968. WEBVR_ENTER_WEBVR: "进入 VR",
  12969. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  12970. WEBVR_LEARN_MORE: "了解更多",
  12971. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  12972. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  12973. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  12974. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  12975. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  12976. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  12977. VR_LEARN_MORE_CAPS: "了解更多",
  12978. VR_PREVIOUS_CAPS: "上一个’,",
  12979. VR_NEXT_CAPS: "下一个",
  12980. VR_GOT_IT_CAPS: "明白了",
  12981. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  12982. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  12983. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  12984. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  12985. VR_WHAT_YOU_NEED: "关于...您需要什么",
  12986. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  12987. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  12988. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  12989. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  12990. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  12991. VR_GOOGLE_DAYDREAM: "Google Daydream",
  12992. VR_APP: "port VR 应用程序",
  12993. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  12994. VR_COMPATIBLE_IPHONES_1: "iPhones",
  12995. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  12996. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  12997. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  12998. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  12999. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13000. VR_ANDROID_DVICES: "Android 设备",
  13001. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13002. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13003. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13004. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13005. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13006. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13007. VR_DOWNLOAD_HERE: "在此下载",
  13008. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13009. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13010. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13011. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13012. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13013. SHARE_TO: "分享到",
  13014. SHARE_LINK: "直接链接",
  13015. SHARE_EXPLORE: "探索",
  13016. SHARE_AT: "在",
  13017. SHARE_WITH: "使用",
  13018. SHARE_3D: "以 3D",
  13019. SHARE_COPIED: "已复制!",
  13020. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13021. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13022. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13023. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13024. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13025. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13026. ERROR_GENERIC_ACTIONS_3: " 或",
  13027. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13028. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13029. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13030. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13031. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13032. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13033. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13034. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13035. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13036. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13037. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13038. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13039. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13040. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13041. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13042. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13043. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13044. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13045. LINK_TO_LOCATION: "地点链接",
  13046. MENU_COPY: "复制",
  13047. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13048. ROTATE: "旋转",
  13049. MOVE: "移动",
  13050. INSIDE: "内部",
  13051. ZOOM: "缩放",
  13052. HELP: "小帮手",
  13053. HELP_NAVIGATION_TAB: "导航",
  13054. HELP_MORE_HELP_TAB: "更多帮助",
  13055. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13056. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13057. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13058. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13059. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13060. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13061. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13062. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13063. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13064. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13065. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13066. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13067. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13068. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13069. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13070. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13071. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13072. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13073. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13074. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13075. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13076. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13077. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13078. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13079. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13080. HELP_MORE_HLR_A: "精彩片段集锦",
  13081. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13082. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13083. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13084. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13085. HELP_MORE_FLOORS_A: "楼层选择器",
  13086. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13087. HELP_MORE_TAG_A: "tag™ 贴文",
  13088. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13089. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13090. HELP_MORE_ZOOM_A: "缩放控件",
  13091. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13092. HELP_MORE_TOUR_A: "导览控件",
  13093. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13094. HELP_MORE_INSIDE_A: "内部视图",
  13095. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13096. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13097. HELP_MORE_VR_A: "VR 模式",
  13098. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13099. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13100. HELP_MORE_360_A: "360° 视图",
  13101. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13102. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13103. HELP_MORE_FULLSCREEN_A: "全屏",
  13104. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13105. CLOSE: "关闭"
  13106. }
  13107. }
  13108. , {}],
  13109. 110: [function(e, t, i) {
  13110. "use strict";
  13111. t.exports = {
  13112. PAGE_TITLE: "",
  13113. LOADING: "Lädt",
  13114. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13115. POWERED_BY: "Angetrieben von",
  13116. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13117. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13118. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13119. PRESENTED_BY: "Präsentiert von ",
  13120. MORE: "Mehr ",
  13121. LESS: "Weniger ",
  13122. TAG_CONTENT: "tag™ Inhalt",
  13123. SHOW: "Anzeigen",
  13124. HIDE: "Verbergen",
  13125. DOLLHOUSE: "Puppenhaus",
  13126. FLOOR_PLAN: "Grundriss",
  13127. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13128. CLOSE_HIGHLIGHTS: "Schließen",
  13129. PREVIOUS: "Vorheriges",
  13130. PLAY: "Abspielen",
  13131. PAUSE: "Pausieren",
  13132. NEXT: "Nächstes",
  13133. EXPLORE_3D_SPACE: "Innenraum betreten",
  13134. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13135. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13136. VIEW_IN_VR: "In VR ansehen",
  13137. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13138. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13139. ZOOM_IN: "Vergrößern",
  13140. ZOOM_OUT: "Verkleinern",
  13141. FLOOR_NAME: "Etage ",
  13142. FLOOR_ALL: "Alle",
  13143. TERMS: "Bedingungen",
  13144. PORT_TERMS: "port Bedingungen",
  13145. TERMS_OF_USE: "Nutzungsbedingungen",
  13146. TERMS_TEXT_FILE: "terms-de-DE.html",
  13147. CLOSE_TERMS: "Schließen",
  13148. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13149. HELP: "Hilfe",
  13150. HELP_NAVIGATION_TAB: "Navigation",
  13151. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13152. CLOSE: "Schließen",
  13153. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13154. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13155. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13156. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13157. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13158. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13159. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13160. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13161. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13162. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13163. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13164. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13165. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13166. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13167. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13168. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13169. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13170. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13171. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13172. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13173. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13174. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13175. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13176. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13177. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13178. HELP_MORE_HLR_A: "Liste das Highlight",
  13179. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13180. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13181. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13182. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13183. HELP_MORE_FLOORS_A: "Etage auswählen",
  13184. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13185. HELP_MORE_TAG_A: "tag™ Posts",
  13186. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13187. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13188. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13189. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13190. HELP_MORE_TOUR_A: "Tour Steuerung",
  13191. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13192. HELP_MORE_INSIDE_A: "Innenansicht",
  13193. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13194. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13195. HELP_MORE_VR_A: "VR Modus",
  13196. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13197. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13198. HELP_MORE_360_A: "360° Views Ansicht ",
  13199. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13200. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13201. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13202. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13203. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13204. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13205. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13206. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13207. WEBVR_LEARN_MORE: "Mehr Infos",
  13208. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13209. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13210. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13211. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13212. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13213. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13214. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13215. VR_APP: "port VR App",
  13216. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13217. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13218. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13219. VR_APP_FOR_ANDROID: "port VR app für Android",
  13220. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13221. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13222. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13223. VR_PREVIOUS_CAPS: "ZURÜCK",
  13224. VR_NEXT_CAPS: "WEITER",
  13225. VR_GOT_IT_CAPS: "VERSTANDEN",
  13226. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13227. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13228. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13229. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13230. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13231. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13232. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13233. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13234. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13235. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13236. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13237. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13238. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13239. VR_ANDROID_DVICES: "Android Geräte",
  13240. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13241. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13242. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13243. VR_DOWNLOAD_HERE: "Hier runterladen",
  13244. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13245. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13246. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13247. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13248. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13249. SHARE_TO: "Teilen auf",
  13250. SHARE_LINK: "Direkter Link",
  13251. SHARE_EXPLORE: "Umsehen",
  13252. SHARE_AT: "auf",
  13253. SHARE_WITH: "mit",
  13254. SHARE_3D: "in 3D",
  13255. SHARE_COPIED: "Kopiert!",
  13256. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13257. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13258. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13259. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13260. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13261. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13262. ERROR_GENERIC_ACTIONS_3: " oder ",
  13263. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13264. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13265. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13266. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13267. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13268. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13269. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13270. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13271. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13272. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13273. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13274. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13275. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13276. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13277. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13278. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13279. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13280. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13281. LINK_TO_LOCATION: "Link zu",
  13282. MENU_COPY: "Kopieren",
  13283. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13284. ROTATE: "Drehen",
  13285. INSIDE: "Drinnen",
  13286. MOVE: "Bewegen",
  13287. ZOOM: "Vergrößern"
  13288. }
  13289. }
  13290. , {}],
  13291. 111: [function(e, t, i) {
  13292. "use strict";
  13293. t.exports = {
  13294. PAGE_TITLE: "",
  13295. LOADING: "Loading",
  13296. PRESENTED_BY_CAPS: "PRESENTED BY",
  13297. POWERED_BY: "powered by ",
  13298. POWERED_BY_CAPS: "POWERED BY",
  13299. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13300. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13301. PRESENTED_BY: "Presented by ",
  13302. MORE: "More ",
  13303. LESS: "Less ",
  13304. TAG_CONTENT: "tag™ Content",
  13305. SHOW: "Show",
  13306. HIDE: "Hide",
  13307. DOLLHOUSE: "Dollhouse",
  13308. FLOOR_PLAN: "Floor plan",
  13309. OPEN_HIGHLIGHTS: "Open Highlights",
  13310. CLOSE_HIGHLIGHTS: "Close",
  13311. PREVIOUS: "Previous",
  13312. PLAY: "Play",
  13313. PAUSE: "Pause",
  13314. NEXT: "Next",
  13315. EXPLORE_3D_SPACE: "Explore 3D Space",
  13316. VIEW_DOLLHOUSE: "View dollhouse",
  13317. SOCIAL_SHARING: "Share this Space",
  13318. VIEW_IN_VR: "View in VR",
  13319. VIEW_FULLSCREEN: "全屏",
  13320. EXIT_FULLSCREEN: "退出全屏",
  13321. ZOOM_IN: "Zoom in",
  13322. ZOOM_OUT: "Zoom out",
  13323. FLOOR_NAME: "Floor ",
  13324. FLOOR_ALL: "全部",
  13325. TERMS: "Terms",
  13326. PORT_TERMS: "port terms",
  13327. TERMS_OF_USE: "Terms of Use",
  13328. TERMS_TEXT_FILE: "terms-en-US.html",
  13329. CLOSE_TERMS: "Close",
  13330. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13331. HELP: "Help",
  13332. HELP_NAVIGATION_TAB: "Navigation",
  13333. HELP_MORE_HELP_TAB: "More Help",
  13334. CLOSE: "Close",
  13335. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13336. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13337. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13338. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13339. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13340. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13341. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13342. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13343. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13344. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13345. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13346. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13347. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13348. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13349. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13350. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13351. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13352. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13353. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13354. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13355. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13356. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13357. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13358. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13359. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13360. HELP_MORE_HLR_A: "Highlight Reel",
  13361. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13362. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13363. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13364. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13365. HELP_MORE_FLOORS_A: "Floor Selector",
  13366. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13367. HELP_MORE_TAG_A: "tag™ Posts",
  13368. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13369. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13370. HELP_MORE_ZOOM_A: "Zoom Controls",
  13371. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13372. HELP_MORE_TOUR_A: "Tour Controls",
  13373. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13374. HELP_MORE_INSIDE_A: "Inside View",
  13375. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13376. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13377. HELP_MORE_VR_A: "VR Mode",
  13378. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13379. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13380. HELP_MORE_360_A: "360° Views",
  13381. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13382. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13383. HELP_MORE_FULLSCREEN_A: "Full screen",
  13384. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13385. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13386. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13387. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13388. WEBVR_ENTER_WEBVR: "ENTER VR",
  13389. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13390. WEBVR_LEARN_MORE: "Learn more",
  13391. WEBVR_VIEW_SPACE: "View Space in VR",
  13392. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13393. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13394. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13395. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13396. VR_PREVIOUS_CAPS: "PREVIOUS",
  13397. VR_NEXT_CAPS: "NEXT",
  13398. VR_GOT_IT_CAPS: "GOT IT",
  13399. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13400. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13401. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13402. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13403. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13404. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13405. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13406. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13407. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13408. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13409. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13410. VR_APP: "port VR App",
  13411. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13412. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13413. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13414. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13415. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13416. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13417. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13418. VR_ANDROID_DVICES: "Android Devices",
  13419. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13420. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13421. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13422. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13423. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13424. VR_APP_OPEN: "Open with the port VR app instead",
  13425. VR_DOWNLOAD_HERE: "Download here",
  13426. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13427. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13428. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13429. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13430. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13431. SHARE_TO: "Share to",
  13432. SHARE_LINK: "Direct Link",
  13433. SHARE_EXPLORE: "Explore ",
  13434. SHARE_AT: "at",
  13435. SHARE_WITH: "with",
  13436. SHARE_3D: " in 3D",
  13437. SHARE_COPIED: "Copied!",
  13438. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13439. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13440. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13441. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13442. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13443. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13444. ERROR_GENERIC_ACTIONS_3: " or ",
  13445. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13446. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13447. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13448. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13449. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13450. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13451. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13452. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13453. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13454. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13455. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13456. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13457. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13458. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13459. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13460. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13461. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13462. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13463. LINK_TO_LOCATION: "Link to location",
  13464. MENU_COPY: "Copy",
  13465. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13466. ROTATE: "Rotate",
  13467. INSIDE: "Inside",
  13468. MOVE: "Move",
  13469. ZOOM: "Zoom"
  13470. }
  13471. }
  13472. , {}],
  13473. 112: [function(e, t, i) {
  13474. "use strict";
  13475. t.exports = {
  13476. PAGE_TITLE: "",
  13477. LOADING: "Cargando",
  13478. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13479. POWERED_BY: "potenciando por ",
  13480. POWERED_BY_CAPS: "POTENCIADO POR ",
  13481. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13482. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13483. PRESENTED_BY: "Presentado por ",
  13484. MORE: "Más ",
  13485. LESS: "Menos ",
  13486. TAG_CONTENT: "Contenido de tag™",
  13487. SHOW: "Mostrar",
  13488. HIDE: "Ocultar",
  13489. DOLLHOUSE: "Dollhouse",
  13490. FLOOR_PLAN: "Planos",
  13491. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13492. CLOSE_HIGHLIGHTS: "Cerrar",
  13493. PREVIOUS: "Anterior",
  13494. PLAY: "Play",
  13495. PAUSE: "Pausa",
  13496. NEXT: "Siguiente",
  13497. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13498. VIEW_DOLLHOUSE: "Ver dollhouse",
  13499. SOCIAL_SHARING: "Compartir este espacio",
  13500. VIEW_IN_VR: "Ver en realidad virtual",
  13501. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13502. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13503. ZOOM_IN: "Acercar",
  13504. ZOOM_OUT: "Alejar",
  13505. FLOOR_NAME: "Piso ",
  13506. FLOOR_ALL: "Todas",
  13507. TERMS: "Condiciones",
  13508. PORT_TERMS: "port términos de uso",
  13509. TERMS_OF_USE: "Términos de uso",
  13510. TERMS_TEXT_FILE: "terms-es-MX.html",
  13511. CLOSE_TERMS: "Cerrar",
  13512. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13513. HELP: "Ayuda",
  13514. HELP_NAVIGATION_TAB: "Navegación",
  13515. HELP_MORE_HELP_TAB: "Más Ayuda",
  13516. CLOSE: "Cerrar",
  13517. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13518. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13519. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13520. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13521. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13522. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13523. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13524. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13525. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13526. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13527. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13528. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13529. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13530. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13531. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13532. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13533. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13534. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13535. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13536. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13537. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13538. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13539. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13540. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13541. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13542. HELP_MORE_HLR_A: "Galería destacada",
  13543. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13544. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13545. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13546. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13547. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13548. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13549. HELP_MORE_TAG_A: "tag™ Posts",
  13550. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13551. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13552. HELP_MORE_ZOOM_A: "Controles de zoom",
  13553. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13554. HELP_MORE_TOUR_A: "Controles de recorrido",
  13555. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13556. HELP_MORE_INSIDE_A: "Vista interior",
  13557. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13558. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13559. HELP_MORE_VR_A: "Modo de realidad virtual",
  13560. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13561. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13562. HELP_MORE_360_A: "360° Views",
  13563. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13564. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13565. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13566. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13567. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13568. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13569. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13570. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13571. WEBVR_LEARN_MORE: "Más información",
  13572. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13573. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13574. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13575. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13576. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13577. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13578. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13579. VR_APP: "port VR App",
  13580. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13581. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13582. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13583. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13584. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13585. VR_PREVIOUS_CAPS: "ANTERIOR",
  13586. VR_NEXT_CAPS: "SIGUIENTE",
  13587. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13588. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13589. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13590. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13591. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13592. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13593. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13594. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13595. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13596. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13597. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13598. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13599. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13600. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13601. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13602. VR_ANDROID_DVICES: "Dispositivos Android",
  13603. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13604. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13605. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13606. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13607. VR_DOWNLOAD_HERE: "Descargar aquí",
  13608. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13609. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13610. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13611. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13612. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13613. SHARE_TO: "Compartir en",
  13614. SHARE_LINK: "Enlace directo",
  13615. SHARE_EXPLORE: "Explorar ",
  13616. SHARE_AT: "en",
  13617. SHARE_WITH: "con",
  13618. SHARE_3D: " en 3D",
  13619. SHARE_COPIED: "¡Copiado!",
  13620. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13621. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13622. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13623. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13624. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13625. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13626. ERROR_GENERIC_ACTIONS_3: " o ",
  13627. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13628. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13629. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13630. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13631. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13632. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13633. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13634. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13635. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13636. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13637. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13638. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13639. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13640. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13641. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13642. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13643. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13644. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13645. LINK_TO_LOCATION: "Enlace a la ubicación",
  13646. MENU_COPY: "Copiar",
  13647. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13648. ROTATE: "Girar",
  13649. INSIDE: "Interior",
  13650. MOVE: "Moverse",
  13651. ZOOM: "Acercar o alejar"
  13652. }
  13653. }
  13654. , {}],
  13655. 113: [function(e, t, i) {
  13656. "use strict";
  13657. t.exports = {
  13658. PAGE_TITLE: "",
  13659. LOADING: "Chargement",
  13660. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13661. POWERED_BY: "alimenté par ",
  13662. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13663. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13664. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13665. PRESENTED_BY: "Présenté par ",
  13666. MORE: "Plus ",
  13667. LESS: "Moins ",
  13668. TAG_CONTENT: "Contenu tag™",
  13669. SHOW: "Montrer",
  13670. HIDE: "Cacher",
  13671. DOLLHOUSE: "Dollhouse",
  13672. FLOOR_PLAN: "Plan de sol",
  13673. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13674. CLOSE_HIGHLIGHTS: "Fermer",
  13675. PREVIOUS: "Précédent",
  13676. PLAY: "Lecture",
  13677. PAUSE: "Pause",
  13678. NEXT: "Suivant",
  13679. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13680. VIEW_DOLLHOUSE: "Voir dollhouse",
  13681. SOCIAL_SHARING: "Partager cet espace",
  13682. VIEW_IN_VR: "Voir en VR",
  13683. VIEW_FULLSCREEN: "Plein écran",
  13684. EXIT_FULLSCREEN: "Fermer plein écran",
  13685. ZOOM_IN: "Zoom avant",
  13686. ZOOM_OUT: "Zoom arrière",
  13687. FLOOR_NAME: "Étage ",
  13688. FLOOR_ALL: "Tous",
  13689. TERMS: "Mentions légales",
  13690. PORT_TERMS: "port mentions légales",
  13691. TERMS_OF_USE: "Conditions d'utilisation",
  13692. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13693. CLOSE_TERMS: "Fermer",
  13694. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13695. HELP: "Aide",
  13696. HELP_NAVIGATION_TAB: "Navigation",
  13697. HELP_MORE_HELP_TAB: "Aide",
  13698. CLOSE: "Fermer",
  13699. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13700. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13701. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13702. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13703. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13704. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13705. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13706. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13707. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13708. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13709. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13710. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13711. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13712. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13713. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13714. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13715. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13716. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13717. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13718. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13719. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13720. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13721. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13722. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13723. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13724. HELP_MORE_HLR_A: "Carrousel",
  13725. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13726. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13727. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13728. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13729. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13730. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13731. HELP_MORE_TAG_A: "tag™ Posts",
  13732. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13733. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13734. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13735. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13736. HELP_MORE_TOUR_A: "Commandes de la visite",
  13737. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13738. HELP_MORE_INSIDE_A: "Vue intérieure",
  13739. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13740. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13741. HELP_MORE_VR_A: "Mode RV",
  13742. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13743. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13744. HELP_MORE_360_A: "Vues 360°",
  13745. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13746. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13747. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13748. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13749. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13750. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13751. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13752. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13753. WEBVR_LEARN_MORE: "En savoir plus",
  13754. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13755. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13756. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13757. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13758. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13759. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13760. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13761. VR_NEXT_CAPS: "SUIVANT",
  13762. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13763. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13764. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13765. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13766. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13767. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13768. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13769. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13770. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13771. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13772. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13773. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13774. VR_APP: "port VR App",
  13775. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13776. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13777. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13778. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13779. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13780. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13781. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13782. VR_ANDROID_DVICES: "Appareils Android",
  13783. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13784. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13785. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13786. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13787. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13788. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13789. VR_DOWNLOAD_HERE: "Télécharger ici",
  13790. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13791. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13792. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13793. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13794. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13795. SHARE_TO: "Partager sur",
  13796. SHARE_LINK: "Lien direct",
  13797. SHARE_EXPLORE: "Explorer ",
  13798. SHARE_AT: "à",
  13799. SHARE_WITH: "avec",
  13800. SHARE_3D: " en 3D",
  13801. SHARE_COPIED: "Copié!",
  13802. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13803. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13804. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13805. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13806. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13807. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13808. ERROR_GENERIC_ACTIONS_3: " ou ",
  13809. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13810. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13811. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13812. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13813. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13814. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13815. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13816. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13817. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13818. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13819. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13820. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13821. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13822. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13823. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13824. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13825. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13826. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13827. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13828. MENU_COPY: "Copie",
  13829. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13830. ROTATE: "Faire pivoter",
  13831. INSIDE: "Intérieure",
  13832. MOVE: "Se déplacer",
  13833. ZOOM: "Zoom"
  13834. }
  13835. }
  13836. , {}],
  13837. 114: [function(e, t, i) {
  13838. "use strict";
  13839. t.exports = {
  13840. PAGE_TITLE: "",
  13841. LOADING: "読み込み中",
  13842. PRESENTED_BY_CAPS: "PRESENTED BY",
  13843. POWERED_BY: "powered by",
  13844. POWERED_BY_CAPS: "POWERED BY",
  13845. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13846. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13847. PRESENTED_BY: "Presented by ",
  13848. MORE: "全て表示 ",
  13849. LESS: "閉じる ",
  13850. TAG_CONTENT: "tag™コンテンツ ",
  13851. SHOW: "表示",
  13852. HIDE: "非表示",
  13853. DOLLHOUSE: "ドールハウス",
  13854. FLOOR_PLAN: "フロアプラン",
  13855. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13856. CLOSE_HIGHLIGHTS: "閉じる",
  13857. PREVIOUS: "前へ",
  13858. PLAY: "再生",
  13859. PAUSE: "一時停止",
  13860. NEXT: "次へ",
  13861. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13862. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13863. SOCIAL_SHARING: "このSpaceを共有する",
  13864. VIEW_IN_VR: "VRで表示",
  13865. VIEW_FULLSCREEN: "フルスクリーン表示",
  13866. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13867. ZOOM_IN: "ズームイン",
  13868. ZOOM_OUT: "ズームアウト",
  13869. FLOOR_NAME: "フロア ",
  13870. FLOOR_ALL: "すべて",
  13871. TERMS: "規約",
  13872. PORT_TERMS: "port規約",
  13873. TERMS_OF_USE: "利用規約",
  13874. CLOSE_TERMS: "閉じる",
  13875. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13876. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13877. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13878. WEBVR_ENTER_WEBVR: "VRに入る",
  13879. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13880. WEBVR_LEARN_MORE: "もっと詳しく",
  13881. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13882. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13883. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13884. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13885. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13886. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13887. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13888. VR_PREVIOUS_CAPS: "前へ",
  13889. VR_NEXT_CAPS: "次へ",
  13890. VR_GOT_IT_CAPS: "了解",
  13891. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13892. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13893. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  13894. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  13895. VR_WHAT_YOU_NEED: "必要なもの",
  13896. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  13897. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  13898. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  13899. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  13900. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13901. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13902. VR_APP: "port VRアプリ",
  13903. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13904. VR_COMPATIBLE_IPHONES_1: "iPhone",
  13905. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  13906. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  13907. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  13908. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  13909. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  13910. VR_ANDROID_DVICES: "Androidデバイス",
  13911. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  13912. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  13913. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  13914. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  13915. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  13916. VR_APP_OPEN: "port VRアプリで開く",
  13917. VR_DOWNLOAD_HERE: "ここからダウンロード",
  13918. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  13919. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  13920. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  13921. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  13922. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  13923. SHARE_TO: "共有先",
  13924. SHARE_LINK: "ダイレクトリンク",
  13925. SHARE_EXPLORE: "探索",
  13926. SHARE_AT: "場所",
  13927. SHARE_WITH: "使用アプリ",
  13928. SHARE_3D: "3Dで",
  13929. SHARE_COPIED: "コピーされました!",
  13930. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  13931. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  13932. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  13933. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  13934. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  13935. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  13936. ERROR_GENERIC_ACTIONS_3: "または",
  13937. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  13938. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  13939. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  13940. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  13941. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  13942. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  13943. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  13944. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  13945. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  13946. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  13947. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  13948. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  13949. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  13950. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  13951. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  13952. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  13953. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  13954. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  13955. LINK_TO_LOCATION: "ロケーションへのリンク",
  13956. MENU_COPY: "コピー",
  13957. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  13958. ROTATE: "回転",
  13959. MOVE: "移動",
  13960. INSIDE: "内側",
  13961. ZOOM: "ズーム",
  13962. HELP: "ヘルプ",
  13963. HELP_NAVIGATION_TAB: "ナビゲーション",
  13964. HELP_MORE_HELP_TAB: "その他のヘルプ",
  13965. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  13966. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  13967. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13968. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  13969. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  13970. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  13971. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  13972. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  13973. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  13974. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  13975. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13976. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  13977. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  13978. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  13979. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13980. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  13981. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  13982. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  13983. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  13984. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  13985. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  13986. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  13987. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  13988. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  13989. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  13990. HELP_MORE_HLR_A: "ハイライト",
  13991. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  13992. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  13993. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  13994. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  13995. HELP_MORE_FLOORS_A: "フロアセレクター",
  13996. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  13997. HELP_MORE_TAG_A: "tag™ Posts",
  13998. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  13999. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14000. HELP_MORE_ZOOM_A: "ズームコントロール",
  14001. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14002. HELP_MORE_TOUR_A: "ツアーコントロール",
  14003. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14004. HELP_MORE_INSIDE_A: "内側ビュー",
  14005. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14006. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14007. HELP_MORE_VR_A: "VRモード",
  14008. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14009. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14010. HELP_MORE_360_A: "360° Views",
  14011. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14012. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14013. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14014. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14015. CLOSE: "閉じる"
  14016. }
  14017. }
  14018. , {}],
  14019. 115: [function(e, t, i) {
  14020. "use strict";
  14021. t.exports = {
  14022. PAGE_TITLE: "",
  14023. LOADING: "Загрузка",
  14024. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14025. POWERED_BY: "разработано на платформе ",
  14026. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14027. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14028. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14029. PRESENTED_BY: "Представлено ",
  14030. MORE: "Больше ",
  14031. LESS: "Меньше ",
  14032. TAG_CONTENT: "tag™ Контент",
  14033. SHOW: "Показать",
  14034. HIDE: "Скрыть",
  14035. DOLLHOUSE: "Dollhouse",
  14036. FLOOR_PLAN: "Планировка",
  14037. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14038. CLOSE_HIGHLIGHTS: "Закрыть",
  14039. PREVIOUS: "Предыдущий",
  14040. PLAY: "Воспроизвести",
  14041. PAUSE: "Пауза",
  14042. NEXT: "Следующий",
  14043. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14044. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14045. SOCIAL_SHARING: "Поделиться этой моделью",
  14046. VIEW_IN_VR: "Посмотреть в VR",
  14047. VIEW_FULLSCREEN: "Полный экран",
  14048. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14049. ZOOM_IN: "Увеличить",
  14050. ZOOM_OUT: "Уменьшить",
  14051. FLOOR_NAME: "Этаж ",
  14052. FLOOR_ALL: "Все",
  14053. TERMS: "Условия",
  14054. PORT_TERMS: "Правила пользования",
  14055. TERMS_OF_USE: "Условия использования",
  14056. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14057. CLOSE_TERMS: "Закрыть",
  14058. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14059. HELP: "Помощь",
  14060. HELP_NAVIGATION_TAB: "Навигация",
  14061. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14062. CLOSE: "Закрыть",
  14063. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14064. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14065. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14066. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14067. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14068. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14069. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14070. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14071. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14072. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14073. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14074. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14075. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14076. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14077. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14078. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14079. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14080. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14081. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14082. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14083. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14084. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14085. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14086. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14087. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14088. HELP_MORE_HLR_A: "Фотоколлаж",
  14089. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14090. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14091. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14092. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14093. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14094. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14095. HELP_MORE_TAG_A: "tag™ Posts",
  14096. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14097. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14098. HELP_MORE_ZOOM_A: "Масштаб",
  14099. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14100. HELP_MORE_TOUR_A: "Управление Туром",
  14101. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14102. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14103. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14104. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14105. HELP_MORE_VR_A: "Режим VR",
  14106. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14107. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14108. HELP_MORE_360_A: "360° Views",
  14109. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14110. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14111. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14112. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14113. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14114. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14115. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14116. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14117. WEBVR_LEARN_MORE: "Узнать больше",
  14118. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14119. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14120. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14121. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14122. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14123. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14124. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14125. VR_APP: "port VR App",
  14126. VR_APP_OPEN: "Или открыть через приложение port VR",
  14127. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14128. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14129. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14130. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14131. VR_VIEW_SPACE: "Запустить модель в VR",
  14132. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14133. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14134. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14135. VR_GOT_IT_CAPS: "ЯСНО",
  14136. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14137. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14138. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14139. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14140. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14141. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14142. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14143. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14144. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14145. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14146. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14147. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14148. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14149. VR_ANDROID_DVICES: "Android устройства",
  14150. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14151. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14152. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14153. VR_DOWNLOAD_HERE: "Скачать здесь",
  14154. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14155. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14156. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14157. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14158. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14159. SHARE_TO: "Поделиться",
  14160. SHARE_LINK: "Прямая ссылка",
  14161. SHARE_EXPLORE: "просмотреть",
  14162. SHARE_AT: "на",
  14163. SHARE_WITH: "с",
  14164. SHARE_3D: "в 3D",
  14165. SHARE_COPIED: "Скопировано!",
  14166. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14167. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14168. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14169. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14170. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14171. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14172. ERROR_GENERIC_ACTIONS_3: " или ",
  14173. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14174. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14175. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14176. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14177. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14178. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14179. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14180. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14181. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14182. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14183. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14184. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14185. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14186. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14187. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14188. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14189. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14190. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14191. LINK_TO_LOCATION: "Ссылка на местоположение",
  14192. MENU_COPY: "Копировать",
  14193. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14194. ROTATE: "Вращать",
  14195. MOVE: "Передвигаться",
  14196. INSIDE: "Вид изнутри",
  14197. ZOOM: "Масштаб"
  14198. }
  14199. }
  14200. , {}],
  14201. 116: [function(e, t, i) {//main.js
  14202. (function(t) {
  14203. "use strict";
  14204. var modelProgressBase = 0.4;
  14205. var progressUpdate = function(e){ // 0 <= e <= 1
  14206. console.log('e1:'+e)
  14207. e = Math.round(modelProgressBase * e * 100);
  14208. console.log('e2:'+e)
  14209. var t = $('.progressbar');
  14210. t.find('.bar').css('width',e+'%');
  14211. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14212. t.find('.perc').text(e +'%'); //具体数字的百分比
  14213. }
  14214. $('#gui-loading').fadeIn(200);
  14215. progressUpdate(0.1)
  14216. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14217. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14218. var data = matcher(e);
  14219. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14220. data.user = {
  14221. "is_authenticated": false,
  14222. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14223. }
  14224. try{//处理一下导览数据,旧的曾有导览数据是错误的,将它删除
  14225. var newImages = [];
  14226. data.model.images.forEach((tourImg)=>{tourImg.thumbnail_signed_src && newImages.push(tourImg)})
  14227. data.model.images = newImages
  14228. }catch(e){console.log(e) }
  14229. //data.flyInOnlyBySwitch = true
  14230. window.MP_PREFETCHED_MODELDATA = data;
  14231. data.model.summary = data.summary
  14232. data.model.name = data.name
  14233. for(let i in data){
  14234. data[i] == "false" && (data[i] = false)
  14235. }
  14236. progressUpdate(0.7);
  14237. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14238. if(data.weixinDesc){
  14239. g_weixinObj.desc = data.weixinDesc;
  14240. }
  14241. if(data.shareImgUrl){
  14242. g_weixinObj.imgUrl = data.shareImgUrl
  14243. }
  14244. window.wx && manage.weixinShare();
  14245. //初始画面
  14246. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14247. function E(e) {
  14248. $("<img/>").attr("src", e).on("load", function() {
  14249. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14250. $(this).remove()
  14251. })
  14252. }
  14253. })
  14254. function StartLoad(){//当加载完data后
  14255. function i() {
  14256. var e = Y.getModelIDFromQueryString();
  14257. if (!e)
  14258. return b(null, "loading-failed");
  14259. var t = Y.parseSidUrl(e)
  14260. , i = l()
  14261. , a = c()
  14262. , s = o()
  14263. , u = V.quickstart.enabled
  14264. , g = null
  14265. , m = null
  14266. , v = null
  14267. , w = null
  14268. , T = null
  14269. , x = null
  14270. , S = null
  14271. , M = null
  14272. , R = null
  14273. , P = null
  14274. , O = null
  14275. , L = null
  14276. , N = new ue;
  14277. r(s);
  14278. h({ //MP开头写法
  14279. urlBase: t.urlBase
  14280. }).then(function() {
  14281. return re.init(),
  14282. d(t, e) //getModel and load
  14283. }).then(function(e) {
  14284. progressUpdate(0.9)
  14285. return P = e,
  14286. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14287. startSource: i,
  14288. autoplay: V.autoplay,
  14289. quickstart: u
  14290. }),
  14291. P.urls.init()
  14292. }).then(function() {
  14293. return P.loadPanos()
  14294. }).then(function() {
  14295. m = X.getStartCameraOptions(P, P.panos),
  14296. S = A(P),
  14297. O = y(u, m.mode),
  14298. v = O.controls,
  14299. w = O.player,
  14300. T = O.director,
  14301. x = O.tagManager,
  14302. M = O.tileDownloader,
  14303. R = O.qualityManager,
  14304. L = O.panoRenderer,
  14305. C(P, S, O, s),
  14306. w.director = T,//xzw add
  14307. P.supportsTiles && M.start(),
  14308. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14309. u = !1);
  14310. var e = null;
  14311. if (u) {
  14312. de.warn("Quickstart engaged. Hold on to your knickers.");
  14313. var t = v.controls[D.PANORAMA];
  14314. g = new ie(R,S.scene,S.camera,t,s),
  14315. _(S, s, P),
  14316. e = g.load(m).then(function() {
  14317. S.addComponent(g),
  14318. S.once(le.AfterRender, function() {
  14319. de.warn("First render after quickstart load finished.")
  14320. })
  14321. })
  14322. }
  14323. window.flyToFirst = function(){//xzw add
  14324. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14325. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14326. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14327. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14328. };
  14329. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14330. }).then(function() {
  14331. return f(P, U.onProgress, i, !u, a)
  14332. }).then(function() {
  14333. if (m.quickstart = u,
  14334. I(P, S, O, s),
  14335. S.started || _(S, s, P),
  14336. H.modelLoaded(P, w, v, V.autoplay),
  14337. E(w, P, m, V.autoplay).done(function() {
  14338. T.autoTour()
  14339. }),
  14340. !P.supportsTiles) {
  14341. var e = new Z(P,w);
  14342. e.start()
  14343. }
  14344. u && (S.removeComponent(g),
  14345. g.destroy(),
  14346. m.pano.enter()),
  14347. U.init(P, T, w, v, S, m, H.getSessionId()),
  14348. U.endLoading(P, T, x),
  14349. S.once(le.AfterRender, function() {
  14350. N.setAppReadyTime();
  14351. var e = N.calcFullLoadingTime();
  14352. de.warn("Total load time: " + e / 1e3),
  14353. H.loadComplete(e),
  14354. de.warn("First render after model load finished.")
  14355. }),
  14356. S.on(le.MemoryUsageUpdated, n)
  14357. }).fail(b.bind(this, e))
  14358. }
  14359. function n(e) {
  14360. ce.update(e)
  14361. }
  14362. function r(e) {
  14363. de.info("Version", "2.25.6-0-gd87e5b1"),
  14364. q.defaultMaxListeners = 1e3,
  14365. a(e),
  14366. s()
  14367. }
  14368. function o() {
  14369. return document.getElementById("player")
  14370. }
  14371. function a(e) {
  14372. e.addEventListener("dragenter", T, !1),
  14373. e.addEventListener("dragover", T, !1)
  14374. }
  14375. function s() {
  14376. F.valueFromHash("title", !0) || $(document).ready(function() {
  14377. var e = $(".model-title");
  14378. e.hide()
  14379. })
  14380. }
  14381. function l() {
  14382. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14383. }
  14384. function c() {
  14385. return {
  14386. panoElementsToLoad: 6,
  14387. modelElementsToLoad: 0,
  14388. totalElementsLoaded: 0,
  14389. totalElementsToLoad: 0,
  14390. totalPercentageLoaded: 0,
  14391. progressCallback: null
  14392. }
  14393. }
  14394. function h(e) {
  14395. return K.loadFeatureFlags(e).done(function(e) {
  14396. K.updateDependentSettings(e, V)
  14397. })
  14398. }
  14399. // function u(e) {
  14400. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14401. // responseType: "json",
  14402. // prefetchFrom: "config"
  14403. // }).then(function(e) {
  14404. // return e ? void j.extendObject(V.appConfig, e) : {}
  14405. // }, function(e) {
  14406. // return de.warn("Failed loading runtime config, using defaults."),
  14407. // $.when({})
  14408. // })
  14409. // }
  14410. function d(e, t) {
  14411. var i = B.getModel({
  14412. url: t,
  14413. floors: F.valueFromHash("f", !0),
  14414. autoload: !1
  14415. })
  14416. ;
  14417. return $.when(i, n).then(null, function(e) {
  14418. return this
  14419. })
  14420. }
  14421. function p(e, t, i, n, r) {
  14422. de.info("Model data loaded"),
  14423. de.debug("UUID: " + e.data.job.uuid),
  14424. J.init(K.getFlags()),
  14425. i && H.initKeen({
  14426. token: i,
  14427. appId: n
  14428. }),
  14429. H.initSegment({
  14430. model: e.sid,
  14431. version: "2.25.6-0-gd87e5b1",
  14432. startSource: r.startSource,
  14433. token: t,
  14434. autoplay: r.autoplay,
  14435. quickstart: r.quickstart
  14436. })
  14437. }
  14438. function f(e, t, i, n, r) {
  14439. return r.progressCallback = t,
  14440. H.sessionStart(),
  14441. e.load(n).progress(g.bind(this, r))
  14442. }
  14443. function g(e, t) {
  14444. e.modelElementsToLoad = t[1],
  14445. v(e),
  14446. m(e)
  14447. }
  14448. function m(e) {
  14449. e.totalElementsLoaded++,
  14450. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14451. //----许钟文-----------------模型进度条向后调整
  14452. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14453. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14454. console.log('pro:'+e.totalPercentageLoaded)
  14455. //---------------------------
  14456. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14457. }
  14458. function v(e) {
  14459. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14460. }
  14461. function A(e) {
  14462. var t = new x.PerspectiveCamera;
  14463. t.layers.enable(he.PANOMARKERS),
  14464. t.layers.enable(he.RETICULE),
  14465. t.layers.enable(he.TAG);
  14466. var i = new x.Scene
  14467. , n = new x.AmbientLight(16777215);
  14468. i.add(n),
  14469. i.skybox = new W,
  14470. i.add(i.skybox),
  14471. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14472. side: x.DoubleSide
  14473. })),
  14474. i.plane.position.y = 0,
  14475. i.plane.rotateX(-Math.PI / 2),
  14476. i.plane.material.visible = !1,
  14477. i.add(i.plane),
  14478. i.updateMatrixWorld(),
  14479. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14480. if (e.metadata && e.metadata.camera_position) {
  14481. var t = e.metadata.camera_position
  14482. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14483. n.position = t.clone(),
  14484. i.add(n);
  14485. var r = e.metadata.camera_quaternion
  14486. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14487. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14488. }
  14489. }),
  14490. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14491. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14492. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14493. var r = new te(i,t,z);
  14494. return r
  14495. }
  14496. function y(e, t) {
  14497. var i = e ? 1 : 1e3
  14498. , n = J.tilegen || J.imgopt ? 6 : 2;
  14499. n = F.valueFromHash("tileconc", n);
  14500. var r = new ne
  14501. , o = new ae({
  14502. concurrentDownloads: n
  14503. })
  14504. , a = new se
  14505. , s = new P
  14506. , l = new M
  14507. , c = new S(t)
  14508. , h = new R
  14509. , u = new O(i)
  14510. , d = new L
  14511. , p = new oe;
  14512. return {
  14513. qualityManager: r,
  14514. panoRenderer: a,
  14515. tileDownloader: o,
  14516. player: c,
  14517. director: l,
  14518. modelManager: s,
  14519. tagManager: p,
  14520. displayController: u,
  14521. labelDisplayController: d,
  14522. controls: h
  14523. }
  14524. }
  14525. function C(e, t, i, n) {
  14526. var r = i.controls
  14527. , o = i.qualityManager
  14528. , a = i.panoRenderer
  14529. , s = i.tileDownloader
  14530. , l = i.modelManager;
  14531. r.init(n, l),
  14532. ee.init(i.director, r, i.player, l, t),
  14533. o.init(l),
  14534. s.init(o),
  14535. a.init(t, s, o),
  14536. l.init(s, a, o),
  14537. l.addModel(e),
  14538. t.addComponent(G)
  14539. }
  14540. function I(e, t, i, n) {
  14541. var r = i.qualityManager
  14542. , o = i.panoRenderer
  14543. , a = i.tileDownloader
  14544. , s = i.modelManager
  14545. , l = i.player
  14546. , c = i.director
  14547. , h = i.tagManager
  14548. , u = i.displayController
  14549. , d = i.labelDisplayController
  14550. , p = i.controls;
  14551. t.scene.add(e),
  14552. t.qualityManager = r;
  14553. var f = {
  14554. camera: t.camera,
  14555. director: c,
  14556. modelManager: s,
  14557. tileDownloader: a,
  14558. panoRenderer: o,
  14559. qualityManager: r,
  14560. tagManager: h,
  14561. container: n,
  14562. controls: p
  14563. };
  14564. l.init(f),
  14565. l.setScene(t.scene),
  14566. h.init(s, l),
  14567. c.init(l, s),
  14568. u.init(c, l, s, h, n),
  14569. d.init(l, s, n),
  14570. z.bindEvents(l),
  14571. t.addComponent(h),
  14572. t.addComponent(l),
  14573. t.addComponent(o),
  14574. l.sceneRenderer = t; //xzw add 方便resize
  14575. }
  14576. function E(e, t, i, n) {
  14577. return de.info("Starting player in " + i.mode),
  14578. H.report(t.sid, "started-playing", n, i.quickstart),
  14579. e.start(i)
  14580. }
  14581. function b(e, t) {
  14582. de.error(t),
  14583. k.error(t),
  14584. H.report(e, "error-" + t)
  14585. }
  14586. function w(e) {
  14587. var t = F.details();
  14588. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14589. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14590. H.report(e, "error-webgl-generic"))
  14591. }
  14592. function _(e, t, i) {
  14593. try {
  14594. e.start(t)
  14595. } catch (e) {
  14596. throw de.warn(e.message),
  14597. w(i.sid),
  14598. e
  14599. }
  14600. }
  14601. function T(e) {
  14602. e.stopPropagation(),
  14603. e.preventDefault()
  14604. }
  14605. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14606. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14607. g_HotImage = {
  14608. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14609. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14610. } ;
  14611. }
  14612. //czj 判断someData 有没有backgroundMusic 添加音乐
  14613. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14614. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14615. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14616. $("#volume").show();
  14617. }else if (g_version === "one"){
  14618. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14619. //g_bgAudio.src = manage.dealURL(src) ;
  14620. }
  14621. //隐藏公司logo
  14622. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14623. showLogo();
  14624. }
  14625. e("./lib/three75-shim"),
  14626. e("./lib/array-polyfill"),
  14627. e("./lib/performance-polyfill"),
  14628. e("./lib/shaders/CopyShader.js"),
  14629. e("./lib/shaders/HorizontalBlurShader.js"),
  14630. e("./lib/shaders/VerticalBlurShader.js"),
  14631. e("./lib/postprocessing/EffectComposer.js"),
  14632. e("./lib/postprocessing/RenderPass.js"),
  14633. e("./lib/postprocessing/MaskPass.js"),
  14634. e("./lib/postprocessing/ShaderPass.js"),
  14635. window.Promise || (window.Promise = e("promise-polyfill"));
  14636. var x = e("three")
  14637. , _x = e("three")
  14638. , S = (e("./util/sentry"),
  14639. e("./player"))
  14640. , M = e("./director")
  14641. , R = e("./controls/CameraControls")
  14642. , P = e("./model/ModelManager")
  14643. , O = e("./DisplayController")
  14644. , L = e("./label/LabelDisplayController")
  14645. , D = e("./enum/Viewmode")
  14646. , N = e("./util/logger")
  14647. , B = e("./showcase")
  14648. , F = e("./util/browser")
  14649. , V = e("./settings")
  14650. , U = e("./gui/gui")
  14651. , k = e("./gui/error")
  14652. , H = e("./analytics")
  14653. , G = e("./util/transitions")
  14654. , z = e("./effects")
  14655. , W = e("./objects/Skybox")
  14656. , j = e("./util/common")
  14657. , Y = (e("./util/PanoramaCollection"),
  14658. e("./util/math"),
  14659. e("./util/showcase"))
  14660. , X = e("./util/camera")
  14661. , Z = (e("./objects/Panorama"),
  14662. e("./cameras/PanoramaCamera"),
  14663. e("./preloaders"))
  14664. , q = e("events").EventEmitter
  14665. , K = e("./featureflags")
  14666. , Q = (e("./util/lerp"),
  14667. e("./util/ajax"))
  14668. , J = e("./ab")
  14669. , ee = e("./sdk/automation.js")
  14670. , te = e("./scene/SceneRenderer")
  14671. , ie = e("./scene/QuickstartManager")
  14672. , ne = e("./tile/QualityManager.js")
  14673. , re = e("./localization/localize")
  14674. , oe = e("./tag/tagManager")
  14675. , ae = e("./tile/TileDownloader")
  14676. , se = e("./tile/PanoRenderer")
  14677. , le = (e("./enum/PanoSizeClass"),
  14678. e("./enum/PanoramaEvents"),
  14679. e("./enum/SceneRendererEvents"))
  14680. , ce = e("./gui/memoryUsage")
  14681. , he = e("./enum/RenderLayers")
  14682. , ue = e("./TimingData")
  14683. , de = new N(t);
  14684. N.level = V.logLevel,
  14685. N.consoleEnabled = V.console,
  14686. i()
  14687. }
  14688. }
  14689. ).call(this, "/js/main.js")
  14690. }
  14691. , {
  14692. "./DisplayController": 1,
  14693. "./TimingData": 2,
  14694. "./ab": 3,
  14695. "./analytics": 4,
  14696. "./cameras/PanoramaCamera": 7,
  14697. "./controls/CameraControls": 9,
  14698. "./director": 15,
  14699. "./effects": 16,
  14700. "./enum/PanoSizeClass": 36,
  14701. "./enum/PanoramaEvents": 37,
  14702. "./enum/RenderLayers": 41,
  14703. "./enum/SceneRendererEvents": 43,
  14704. "./enum/Viewmode": 51,
  14705. "./featureflags": 59,
  14706. "./gui/error": 64,
  14707. "./gui/gui": 65,
  14708. "./gui/memoryUsage": 73,
  14709. "./label/LabelDisplayController": 91,
  14710. "./lib/array-polyfill": 92,
  14711. "./lib/performance-polyfill": 95,
  14712. "./lib/postprocessing/EffectComposer.js": 96,
  14713. "./lib/postprocessing/MaskPass.js": 97,
  14714. "./lib/postprocessing/RenderPass.js": 98,
  14715. "./lib/postprocessing/ShaderPass.js": 99,
  14716. "./lib/shaders/CopyShader.js": 100,
  14717. "./lib/shaders/HorizontalBlurShader.js": 101,
  14718. "./lib/shaders/VerticalBlurShader.js": 102,
  14719. "./lib/three75-shim": 103,
  14720. "./localization/localize": 108,
  14721. "./tag/tagManager": 124,
  14722. "./model/ModelManager": 140,
  14723. "./objects/Panorama": 148,
  14724. "./objects/Skybox": 152,
  14725. "./player": 155,
  14726. "./preloaders": 156,
  14727. "./scene/QuickstartManager": 157,
  14728. "./scene/SceneRenderer": 158,
  14729. "./sdk/automation.js": 164,
  14730. "./settings": 166,
  14731. "./showcase": 168,
  14732. "./tile/PanoRenderer": 169,
  14733. "./tile/QualityManager.js": 170,
  14734. "./tile/TileDownloader": 171,
  14735. "./util/PanoramaCollection": 178,
  14736. "./util/ajax": 181,
  14737. "./util/browser": 182,
  14738. "./util/camera": 183,
  14739. "./util/common": 185,
  14740. "./util/lerp": 188,
  14741. "./util/logger": 189,
  14742. "./util/math": 190,
  14743. "./util/sentry": 192,
  14744. "./util/showcase": 193,
  14745. "./util/transitions": 195,
  14746. events: 202,
  14747. "promise-polyfill": 213,
  14748. three: 217
  14749. }],
  14750. 117: [function(e, t, i) {
  14751. "use strict";
  14752. function n(e) {
  14753. e = e || {},
  14754. r.RawShaderMaterial.call(this, a.extendObject({
  14755. fragmentShader: o.cube.fragmentShader,
  14756. vertexShader: o.cube.vertexShader,
  14757. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14758. name: "CubemapMaterial"
  14759. }, e))
  14760. }
  14761. var r = e("three")
  14762. , o = e("../shaders")
  14763. , a = e("../util/common");
  14764. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14765. n.prototype.constructor = n,
  14766. t.exports = n
  14767. }
  14768. , {
  14769. "../shaders": 167,
  14770. "../util/common": 185,
  14771. three: 217
  14772. }],
  14773. 118: [function(e, t, i) {
  14774. "use strict";
  14775. function n(e) {
  14776. e = e || {},
  14777. r.RawShaderMaterial.call(this, a.extendObject({
  14778. fragmentShader: o.model.fragmentShader,
  14779. vertexShader: o.model.vertexShader,
  14780. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14781. name: "ModelTextureMaterial"
  14782. }, e))
  14783. }
  14784. var r = e("three")
  14785. , o = e("../shaders")
  14786. , a = e("../util/common");
  14787. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14788. n.prototype.constructor = n,
  14789. n.prototype.setProjectedPanos = function(e, t, i) {
  14790. i && (this.uniforms.progress.value = 0),
  14791. e.ensureSkyboxReadyForRender(),
  14792. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14793. this.uniforms.pano0Position.value.copy(e.position),
  14794. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14795. t.ensureSkyboxReadyForRender(),
  14796. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14797. this.uniforms.pano1Position.value.copy(t.position),
  14798. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14799. }
  14800. ,
  14801. t.exports = n
  14802. }
  14803. , {
  14804. "../shaders": 167,
  14805. "../util/common": 185,
  14806. three: 217
  14807. }],
  14808. 119: [function(e, t, i) {
  14809. (function(i) {
  14810. "use strict";
  14811. function n(e, t, i, n) {
  14812. this.div = null,
  14813. this.body = null,
  14814. this.label = e,
  14815. this.description = t,
  14816. this.parsedDescription = [],
  14817. this.media = i || {
  14818. type: null
  14819. },
  14820. this.loadingSpinner = null,
  14821. this.parser = new r({
  14822. supportLinks: !u.valueFromHash("mls"),
  14823. keepLinkLabels: !0
  14824. }),
  14825. this.state = I.CLOSED,
  14826. this.orientation = "",
  14827. this.initialTransform = "",
  14828. this.hovering = !1,
  14829. this.openTransition = null,
  14830. this.closeTransition = null,
  14831. this.openPromise = null,
  14832. this.closePromise = null,
  14833. this.animationTransition = null,
  14834. this.animationScale = 0
  14835. }
  14836. var r = e("../Parser/DescriptionParser")
  14837. , o = e("../Media/Link")
  14838. , a = e("../Media/Image")
  14839. , s = e("../Media/EmbedlyPlayer")
  14840. , l = e("../Media/EmbedlyEmbed")
  14841. , c = e("../../util/transitions")
  14842. , h = e("../../util/lerp")
  14843. , u = e("../../util/browser")
  14844. , d = e("./BillboardEvent")
  14845. , p = e("../Media/MediaEvent")
  14846. , f = e("../Parser/DescriptionChunkType")
  14847. , g = e("events").EventEmitter
  14848. , m = e("./billboardSettings")
  14849. , v = e("./overlaySettings")
  14850. , A = e("../../util/logger")
  14851. , y = new A(i)
  14852. , C = document.getElementById("tag-billboards");
  14853. C.addEventListener("touchend", function(e) {
  14854. C.style.pointerEvents = "none"
  14855. }),
  14856. C.addEventListener("touchcancel", function(e) {
  14857. C.style.pointerEvents = "none"
  14858. });
  14859. var I = {
  14860. CLOSED: "closed",
  14861. OPENING: "opening",
  14862. OPEN: "open",
  14863. CLOSING: "closing",
  14864. ACTIVE: "active"
  14865. };
  14866. n.prototype = Object.create(g.prototype),
  14867. n.prototype.build = function(e) {
  14868. this.parsedDescription = this.parser.parse(this.description);
  14869. var t = document.createElement("div");
  14870. t.className = "tag-container has-hotzone",
  14871. this.div = t,
  14872. this.body = document.createElement("div"),
  14873. this.body.className = "tag-body";
  14874. var i = document.createElement("div");
  14875. i.classList.add("tag-content");
  14876. var n = document.createElement("div");
  14877. n.classList.add("tag-text-content");
  14878. var r = document.createElement("div");
  14879. r.className = "tag-label",
  14880. r.textContent = this.label,
  14881. n.appendChild(r);
  14882. var o = document.createElement("div");
  14883. o.className = "tag-desc",
  14884. n.appendChild(o),
  14885. i.appendChild(n),
  14886. this.body.appendChild(i),
  14887. this.appendDescriptionElements(this.parsedDescription, o),
  14888. this.appendMedia(),
  14889. t.appendChild(this.body),
  14890. C.appendChild(t),
  14891. this.bindEvents(t, this.body)
  14892. }
  14893. ,
  14894. n.prototype.bindEvents = function(e, t) {
  14895. var i = function(e) {
  14896. return function(t) {
  14897. if (!this.div.classList.contains("overlay")) {
  14898. var i, n = document.getElementById("player");
  14899. try {
  14900. i = new MouseEvent(e,t)
  14901. } catch (n) {
  14902. i = document.createEvent("MouseEvents"),
  14903. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  14904. }
  14905. n.dispatchEvent(i)
  14906. }
  14907. }
  14908. };
  14909. t.addEventListener("mousedown", function(e) {
  14910. e.stopPropagation()
  14911. }),
  14912. t.addEventListener("mouseup", function(e) {
  14913. e.stopPropagation()
  14914. }),
  14915. e.addEventListener("touchstart", function(e) {
  14916. C.style.pointerEvents = "auto"
  14917. }),
  14918. e.addEventListener("mousedown", i("mousedown").bind(this)),
  14919. e.addEventListener("mouseup", i("mouseup").bind(this)),
  14920. t.addEventListener("mouseover", function(t) {
  14921. this.state === I.OPEN && e.classList.remove("has-hotzone")
  14922. }
  14923. .bind(this)),
  14924. e.addEventListener("mouseenter", function(e) {
  14925. this.state !== I.CLOSING && (this.hovering = !0,
  14926. this.emit(d.ENTER))
  14927. }
  14928. .bind(this)),
  14929. e.addEventListener("mouseleave", function(e) {
  14930. this.hovering = !1,
  14931. this.emit(d.LEAVE)
  14932. }
  14933. .bind(this)),
  14934. e.addEventListener("gesturestart", function(e) {
  14935. e.preventDefault()
  14936. });
  14937. var n = e.querySelector(".tag-text-content")
  14938. , r = 0;
  14939. n.addEventListener("touchstart", function(e) {
  14940. r = e.changedTouches[0].clientY
  14941. }),
  14942. n.addEventListener("touchmove", function(t) {
  14943. function i(e) {
  14944. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  14945. }
  14946. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  14947. }),
  14948. e.addEventListener("touchmove", function(e) {
  14949. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  14950. })
  14951. }
  14952. ,
  14953. n.prototype.appendDescriptionElements = function(e, t) {
  14954. e.length > 0 && this.div.classList.add("has-text"),
  14955. e.forEach(function(e, i) {
  14956. switch (e.type) {
  14957. case f.TEXT:
  14958. t.appendChild(this.createTextElement(e.text));
  14959. break;
  14960. case f.LINK:
  14961. t.appendChild(this.createLinkElement(e.link))
  14962. }
  14963. }
  14964. .bind(this))
  14965. }
  14966. ,
  14967. n.prototype.appendLoadingSpinner = function() {
  14968. this.loadingSpinner = document.createElement("div"),
  14969. this.loadingSpinner.classList.add("loading-spinner");
  14970. var e = document.createElement("div");
  14971. e.classList.add("gui-spinner-icon"),
  14972. this.loadingSpinner.appendChild(e),
  14973. this.body.appendChild(this.loadingSpinner)
  14974. }
  14975. ,
  14976. n.prototype.onMediaLoadFinished = function() {
  14977. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  14978. this.applyOrientation(this.orientation),
  14979. this.loadingSpinner = null)
  14980. }
  14981. ,
  14982. n.prototype.appendMedia = function() {
  14983. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  14984. this.appendLoadingSpinner();
  14985. var e = document.createElement("div");
  14986. e.classList.add("tag-media-content");
  14987. var t = document.createElement("i");
  14988. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  14989. t.classList.add(e)
  14990. }),
  14991. this.body.appendChild(t),
  14992. this.body.appendChild(e),
  14993. this.media.type) {
  14994. case f.IMAGE:
  14995. e.appendChild(this.createImageElement(this.media, this.body));
  14996. break;
  14997. case f.VIDEO:
  14998. e.appendChild(this.createVideoElement(this.media, this.body));
  14999. break;
  15000. case f.RICH:
  15001. e.appendChild(this.createEmbedElement(this.media, this.body))
  15002. }
  15003. }
  15004. }
  15005. ,
  15006. n.prototype.createTextElement = function(e) {
  15007. var t = document.createElement("span");
  15008. return t.textContent = e,
  15009. t
  15010. }
  15011. ;
  15012. n.prototype.createLinkElement = function(e) {
  15013. var t = new o(e);
  15014. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15015. t.createDomElement()
  15016. }
  15017. ,
  15018. n.prototype.createImageElement = function(e, t) {
  15019. function i() {
  15020. function e() {
  15021. m || (r.classList.remove("view-image"),
  15022. c.classList.add("overlay"),
  15023. i(),
  15024. window.addEventListener("resize", b),
  15025. c.addEventListener("click", a),
  15026. g.addEventListener("click", l),
  15027. f.addEventListener("click", s),
  15028. m = !0,
  15029. o.emit(p.IMAGE_OPENED))
  15030. }
  15031. function i() {
  15032. t.classList.add("show-info"),
  15033. h.classList.remove("collapsible"),
  15034. h.style.height = "";
  15035. var e = parseFloat(getComputedStyle(I).lineHeight)
  15036. , i = y + e
  15037. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15038. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15039. , s = a
  15040. , l = s * n.aspect;
  15041. l > r && (l = r,
  15042. s = l / n.aspect),
  15043. s > a && (s = a,
  15044. l = s * n.aspect),
  15045. l += C,
  15046. s += C + i,
  15047. t.style.width = l + "px",
  15048. t.style.height = s + "px",
  15049. u.style.paddingTop = e + C + "px",
  15050. o.description.length > 0 && (h.classList.add("collapsible"),
  15051. h.style.height = h.clientHeight + 12 + "px",
  15052. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15053. }
  15054. function a(e) {
  15055. e.target === c && s()
  15056. }
  15057. function s() {
  15058. m && (m = !1,
  15059. r.classList.add("view-image"),
  15060. c.classList.remove("overlay"),
  15061. h.style.height = "",
  15062. u.style.paddingTop = "",
  15063. t.style.width = "",
  15064. t.style.height = "",
  15065. window.removeEventListener("resize", b),
  15066. c.removeEventListener("click", a),
  15067. g.removeEventListener("click", l),
  15068. f.removeEventListener("click", s),
  15069. o.emit(p.IMAGE_CLOSED),
  15070. o.close(!0))
  15071. }
  15072. function l(e) {
  15073. t.classList.toggle("show-info")
  15074. }
  15075. var c = o.div
  15076. , h = c.getElementsByClassName("tag-content")[0]
  15077. , u = c.getElementsByClassName("tag-media-content")[0]
  15078. , f = t.getElementsByClassName("close")[0]
  15079. , g = h.getElementsByClassName("tag-label")[0];
  15080. c.classList.add("has-image"),
  15081. r.classList.add("view-image"),
  15082. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15083. o.applyOrientation(o.orientation);
  15084. var m = !1
  15085. , A = getComputedStyle(h)
  15086. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15087. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15088. , I = h.querySelector(".tag-label")
  15089. , E = h.querySelector(".tag-desc")
  15090. , b = function() {
  15091. var e, t, n = 0;
  15092. return function() {
  15093. clearInterval(e),
  15094. clearTimeout(t),
  15095. e = setInterval(function() {
  15096. var e = c.clientHeight;
  15097. n !== e && (i(),
  15098. n = e)
  15099. }, 100),
  15100. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15101. }
  15102. }();
  15103. n.on(p.IMAGE_OPENING, e),
  15104. o.on(d.ACTIVATE, e),
  15105. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15106. o.on(d.CLOSING, s)
  15107. }
  15108. var n = new a
  15109. , r = n.createDomElement();
  15110. this.once(d.OPENED, function() {
  15111. n.load(e.src).then(i).catch(function(t) {
  15112. y.warn("Failed to load image:", e.src),
  15113. y.warn("with error:", t)
  15114. }).then(this.onMediaLoadFinished.bind(this))
  15115. });
  15116. var o = this;
  15117. return r
  15118. }
  15119. ,
  15120. n.prototype.createVideoElement = function(e, t) {
  15121. var i = new s({
  15122. autoPlay: !0,
  15123. autoResume: !0,
  15124. startMuted: !1,
  15125. loop: !1
  15126. })
  15127. , n = i.createDomElement();
  15128. return this.once(d.OPENED, function() {
  15129. i.load(e.src).then(function() {
  15130. this.div.classList.add("has-video"),
  15131. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15132. i.play()),
  15133. this.on(d.OPENING, i.show.bind(i)),
  15134. this.on(d.OPENED, i.play.bind(i)),
  15135. this.on(d.CLOSING, i.pause.bind(i)),
  15136. this.on(d.CLOSED, i.hide.bind(i))
  15137. }
  15138. .bind(this)).catch(function(t) {
  15139. y.warn("Failed to embed video:", e.src),
  15140. y.warn("with error:", t)
  15141. }).then(this.onMediaLoadFinished.bind(this))
  15142. }
  15143. .bind(this)),
  15144. n
  15145. }
  15146. ,
  15147. n.prototype.createEmbedElement = function(e, t) {
  15148. var i = new l
  15149. , n = i.createDomElement();
  15150. return this.once(d.OPENED, function() {
  15151. i.load(e.src).then(function() {
  15152. this.div.classList.add("has-embed"),
  15153. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15154. this.applyOrientation(this.orientation),
  15155. this.on(d.OPENING, i.show.bind(i)),
  15156. this.on(d.CLOSED, i.hide.bind(i))
  15157. }
  15158. .bind(this)).catch(function(t) {
  15159. y.warn("Failed to embed:", e.src),
  15160. y.warn("with error:", t)
  15161. }).then(this.onMediaLoadFinished.bind(this))
  15162. }
  15163. .bind(this)),
  15164. n
  15165. }
  15166. ,
  15167. n.prototype.open = function(e) {
  15168. return this.openPromise = $.Deferred(),
  15169. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15170. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15171. this.state !== I.OPEN && (this.emit(d.OPENING),
  15172. e && this.emit(d.ACTIVATING),
  15173. this.state = I.OPENING,
  15174. this.animateOpen(function() {
  15175. e && this.setActiveState(),
  15176. this.openPromise.resolve()
  15177. }
  15178. .bind(this)))
  15179. }
  15180. .bind(this), m.animation.openDelay),
  15181. c.cancel(this.closeTransition),
  15182. this.closePromise && this.closePromise.reject(),
  15183. this.closeTransition = void 0,
  15184. this.openPromise.promise())
  15185. }
  15186. ,
  15187. n.prototype.close = function(e) {
  15188. return this.closePromise = $.Deferred(),
  15189. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15190. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15191. this.state = I.CLOSING,
  15192. this.animateClose())
  15193. }
  15194. .bind(this), m.animation.closeDelay)),
  15195. c.cancel(this.openTransition),
  15196. this.openPromise && this.openPromise.reject(),
  15197. this.openTransition = void 0,
  15198. this.closePromise.resolve(),
  15199. this.closePromise.promise())
  15200. }
  15201. ,
  15202. n.prototype.setActiveState = function() {
  15203. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15204. this.emit(d.ACTIVATE),
  15205. this.div.classList.remove("has-hotzone"))
  15206. }
  15207. ,
  15208. n.prototype.animateOpen = function(e) {
  15209. if (this.state === I.OPENING) {
  15210. if (c.cancel(this.animationTransition),
  15211. u.detectSamsungNative())
  15212. return this.boardOrientation = null,
  15213. this.div.style.visibility = "visible",
  15214. this.emit(d.OPENED),
  15215. this.state = I.OPEN,
  15216. void (e && e());
  15217. this.div.style.webkitTransform = "scale(0)",
  15218. this.div.style.transform = "scale(0)",
  15219. this.div.style.visibility = "visible",
  15220. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15221. this.emit(d.OPENED),
  15222. this.state = I.OPEN,
  15223. e && e()
  15224. }
  15225. .bind(this))
  15226. }
  15227. }
  15228. ,
  15229. n.prototype.animateClose = function(e) {
  15230. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15231. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15232. this.emit(d.CLOSED),
  15233. this.state = I.CLOSED,
  15234. this.div.style.visibility = "hidden",
  15235. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15236. e && e()
  15237. }
  15238. .bind(this)))
  15239. }
  15240. ,
  15241. n.prototype.needsUpdate = function() {
  15242. return this.state !== I.CLOSED
  15243. }
  15244. ,
  15245. n.prototype.update = function(e, t) {
  15246. if (this.needsUpdate()) {
  15247. var i = (this.updateOrientation(e),
  15248. this.calcScale(t))
  15249. , n = {
  15250. x: (e.x + 1) * $("#player").width() / 2,
  15251. y: (e.y + 1) * $("#player").height() / 2
  15252. };
  15253. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15254. this.div.style.webkitTransform = this.div.screenTransform,
  15255. this.div.style.transform = this.div.screenTransform
  15256. }
  15257. }
  15258. ,
  15259. n.prototype.getDimensions = function() {
  15260. return this.div.getBoundingClientRect()
  15261. }
  15262. ,
  15263. n.prototype.calcScale = function(e) {
  15264. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15265. }
  15266. ,
  15267. n.prototype.updateOrientation = function(e) {
  15268. if (this.state !== I.ACTIVE) {
  15269. var t = 1 / 3
  15270. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15271. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15272. , r = "";
  15273. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15274. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15275. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15276. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15277. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15278. }
  15279. }
  15280. ,
  15281. n.prototype.applyOrientation = function(e) {
  15282. this.div.style.transform = this.div.style.webkitTransform = "",
  15283. this.div.classList.remove("tag-container-" + this.orientation),
  15284. this.div.classList.add("tag-container-" + e);
  15285. var t = window.getComputedStyle(this.div);
  15286. this.initialTransform = t.transform || t.webkitTransform,
  15287. "none" === this.initialTransform && (this.initialTransform = "");
  15288. var i = t.transform.slice(7, -1).split(",")
  15289. , n = -i[4]
  15290. , r = -i[5];
  15291. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15292. this.div.style.transformOrigin = n + "px " + r + "px",
  15293. this.orientation = e
  15294. }
  15295. ,
  15296. t.exports = n
  15297. }
  15298. ).call(this, "/js/tag/Billboard/Billboard.js")
  15299. }
  15300. , {
  15301. "../../util/browser": 182,
  15302. "../../util/lerp": 188,
  15303. "../../util/logger": 189,
  15304. "../../util/transitions": 195,
  15305. "../Media/EmbedlyEmbed": 125,
  15306. "../Media/EmbedlyPlayer": 126,
  15307. "../Media/Image": 128,
  15308. "../Media/Link": 129,
  15309. "../Media/MediaEvent": 131,
  15310. "../Parser/DescriptionChunkType": 133,
  15311. "../Parser/DescriptionParser": 134,
  15312. "./BillboardEvent": 120,
  15313. "./billboardSettings": 121,
  15314. "./overlaySettings": 122,
  15315. events: 202
  15316. }],
  15317. 120: [function(e, t, i) {
  15318. "use strict";
  15319. t.exports = Object.freeze({
  15320. ENTER: "billboard.enter",
  15321. LEAVE: "billboard.leave",
  15322. OPENING: "billboard.opening",
  15323. OPENED: "billboard.open",
  15324. CLOSING: "billboard.closing",
  15325. CLOSED: "billboard.closed",
  15326. ACTIVATING: "billboard.activating",
  15327. ACTIVATE: "billboard.activate"
  15328. })
  15329. }
  15330. , {}],
  15331. 121: [function(e, t, i) {
  15332. "use strict";
  15333. t.exports = Object.freeze({
  15334. animation: Object.freeze({
  15335. hoverOnClosing: !1,
  15336. openDelay: 100,
  15337. closeDelay: 50,
  15338. openDuration: 200,
  15339. closeDuration: 100
  15340. }),
  15341. boardToDiscRatio: 1.2
  15342. })
  15343. }
  15344. , {}],
  15345. 122: [function(e, t, i) {
  15346. "use strict";
  15347. t.exports = Object.freeze({
  15348. boundaryWidth: 30,
  15349. boundaryHeight: 0
  15350. })
  15351. }
  15352. , {}],
  15353. /*********************************创建热点模型************************************************** */
  15354. "hot": [function(e, t, i) {//热点
  15355. "use strict";
  15356. function hot(sid,d,model){
  15357. this.sid = sid;
  15358. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15359. if(d.quaternion){
  15360. this.quaternion = d.quaternion;
  15361. }else{
  15362. this.rotation = this.conversionArray(d.rotation)
  15363. } */
  15364. this.position = this.convertValue(d.position, r.Vector3)
  15365. if(d.quaternion){
  15366. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15367. }else{
  15368. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15369. }
  15370. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15371. this.isSprite = d.isSprite
  15372. this.noAction = d.noAction
  15373. this.linkType = d.linkType || "common"
  15374. this.link = d.link;
  15375. this.model = model;
  15376. this.size = d.size;
  15377. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15378. this.build();
  15379. if(d.infoAttribute && d.infoAttribute.title){
  15380. if(window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch){
  15381. }else{
  15382. this.createTitleElem(d.infoAttribute.title)
  15383. }
  15384. }
  15385. if(d.infoAttribute.hardware){
  15386. var id = d.infoAttribute.hardware.id;
  15387. if(id!= void 0){
  15388. window.hardwareHotList[id] = this//硬件列表
  15389. }
  15390. //得先获取最新的status 是否在线
  15391. }
  15392. this.changeTex()
  15393. this.setVisiblePanos(d.visiblePanos);
  15394. this.infoAttribute = d.infoAttribute;
  15395. }
  15396. var r = e("three")
  15397. , f = e("../shaders")
  15398. , a = e("../settings")
  15399. , s = e("../enum/Viewmode")
  15400. , p = e("../objects/Panorama")
  15401. , math = e("../util/math")
  15402. , te = e("../util/texture");
  15403. var raycaster = new r.Raycaster;
  15404. //热点大小
  15405. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15406. var defaultTex1 = te.load(g_HotImage.point);
  15407. var defaultTex2 = te.load(g_HotImage.point2);
  15408. hot.prototype.changeTex = function(){
  15409. var u = this.mesh.material.uniforms
  15410. if(this.styleTex.length){
  15411. u.texture1.value = te.load(this.styleTex[0].src);
  15412. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15413. }else{
  15414. u.texture1.value = defaultTex1;
  15415. u.texture2.value = defaultTex2;
  15416. console.log(this.sid)
  15417. }
  15418. }
  15419. hot.prototype.initStyleImg = function(t){
  15420. this.styleTex = []
  15421. t.styleImg = t.styleImg || [];
  15422. t.styleImg.forEach((src)=>{
  15423. this.styleTex.push({src:manage.dealURL(src)})
  15424. })
  15425. this.changeTex()
  15426. }
  15427. hot.prototype.update = function(camera) {
  15428. if(this.isSprite){
  15429. this.mesh.quaternion.copy(camera.quaternion)
  15430. }
  15431. if(window.hotNeedUpdatePannel == this){
  15432. this.updatePannel()
  15433. }
  15434. }
  15435. hot.prototype.setVisiblePanos = function(visibleData){
  15436. if (visibleData) {
  15437. this.visiblePanos = visibleData;
  15438. }
  15439. }
  15440. //绘制热点
  15441. hot.prototype.build = function(){
  15442. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15443. var shaderMaterial = new r.ShaderMaterial({
  15444. uniforms: t,
  15445. vertexShader: f.hot.vertexShader,
  15446. fragmentShader: f.hot.fragmentShader,
  15447. transparent: !0
  15448. })
  15449. var sprite = new r.Mesh( geometry, shaderMaterial );
  15450. var hotIconScale = parseFloat(window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15451. sprite.dynamic = true;
  15452. sprite.position.copy(this.position);
  15453. sprite.quaternion.copy(this.quaternion)
  15454. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15455. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15456. sprite.name = this.sid;
  15457. sprite.type = "hotSprite";
  15458. sprite.belongHot = this;
  15459. if(this.link) sprite.hotLink = this.link;
  15460. this.mesh = sprite;
  15461. this.model.add(sprite);
  15462. g_HotMeshes.push(sprite);
  15463. }
  15464. hot.prototype.createTitleElem = function(title){
  15465. var root = $("#hot");
  15466. var elem = $(`<div> ${title}</div>`)
  15467. root.append(elem);
  15468. this.titleElem = elem;
  15469. }
  15470. //在线状态
  15471. hot.prototype.setDeviceStatus = function(status){
  15472. if(status){
  15473. this.mesh.material.uniforms.opacity.value = 1
  15474. this.dontShine = false
  15475. }else{
  15476. this.mesh.material.uniforms.opacity.value = 0.5
  15477. this.dontShine = true
  15478. }
  15479. this.deviceStatus = status
  15480. }
  15481. hot.prototype.showPannel = function(o={}){
  15482. var hardware = this.infoAttribute.hardware
  15483. if(hardware && hardware.id!=void 0){
  15484. //获取设备状态
  15485. getDeviceInfo(hardware.id, (data)=>{
  15486. hot.setDeviceStatus(data[0].status == 2)
  15487. if(this.deviceStatus){//在线
  15488. getAjax(`/api/device/getStatus/${hardware.code}`, (data)=> {
  15489. console.log(data)
  15490. if (data.code === 0) {
  15491. data = data.data;
  15492. var devType = hardwareTypes.find(type=>type.id == hardware.devTypeId).name
  15493. $("#hotPannel>div").addClass("hide")
  15494. if(devType == "灯控"){
  15495. $("#hotPannel>div[name='light']").removeClass("hide")
  15496. var ifOn = data.find(e=>e.paramCode == '02').paramValue == '1'
  15497. $("#hotPannel>div[name='light'] input").prop('checked', ifOn);
  15498. }else if(devType == "温湿度"){
  15499. $("#hotPannel>#temperature").removeClass("hide")
  15500. loadTemperature({
  15501. id:"temperature",//dom Id
  15502. val:70 //度数
  15503. })
  15504. }else if(devType == "摄像头"){
  15505. $("#hotPannel>.m-con").removeClass("hide")
  15506. /* "result": [
  15507. {
  15508. "id": "97347887d0dbad459bca30118fe9fae2",
  15509. "devtypeId": "ab073575c1628d2b42e2e915f1bee384",
  15510. "deviceCode": "34020000001320010058",
  15511. "paramCode": "12",
  15512. "paramValue": "0",
  15513. "createBy": "admin",
  15514. "createTime": "2021-03-19",
  15515. "updateBy": null,
  15516. "updateTime": "2021-03-19",
  15517. "paramName": null,
  15518. "devTypeParam": null
  15519. },
  15520. {
  15521. "id": "c8cc2ea0ad2a86c4fa267325caf69c1c",
  15522. "devtypeId": "ab073575c1628d2b42e2e915f1bee384",
  15523. "deviceCode": "34020000001320010058",
  15524. "paramCode": "11",
  15525. "paramValue": "1",
  15526. "createBy": "admin",
  15527. "createTime": "2021-03-19",
  15528. "updateBy": null,
  15529. "updateTime": "2021-03-19",
  15530. "paramName": null,
  15531. "devTypeParam": null
  15532. },
  15533. {
  15534. "id": "e6bc35c5c9ce26509091ca34e21bf237",
  15535. "devtypeId": "ab073575c1628d2b42e2e915f1bee384",
  15536. "deviceCode": "34020000001320010058",
  15537. "paramCode": "10",
  15538. "paramValue": "2",
  15539. "createBy": "admin",
  15540. "createTime": "2021-03-19",
  15541. "updateBy": null,
  15542. "updateTime": "2021-03-19",
  15543. "paramName": null,
  15544. "devTypeParam": null
  15545. }
  15546. {
  15547. "paramCode": "12",
  15548. "name": "类型",
  15549. "paramValue": "{\"0\":\"枪机\",\"1\":\"球机\"}"
  15550. },
  15551. {
  15552. "paramCode": "01",
  15553. "name": "通道号",
  15554. "paramValue": "34020000001320010058"
  15555. },
  15556. {
  15557. "paramCode": "10",
  15558. "name": "云台控制",
  15559. "paramValue": "{\"1\":\"支持\",\"2\":\"不支持\"}"
  15560. },
  15561. {
  15562. "paramCode": "11",
  15563. "name": "方向",
  15564. "paramValue": "{\"1\":\"左\",\"2\":\"右\",\"3\":\"上\",\"4\":\"下\"}"
  15565. }
  15566. ],
  15567. "msg": "操作成功"
  15568. */
  15569. /* "code": 0,
  15570. "data": {
  15571. "external": {
  15572. "rtmp": "rtmp://14.215.216.123:18080/rtp/00A1537C",
  15573. "flv": "http://14.215.216.123:18080/rtp/00A1537C.flv",
  15574. "wsFlv": "ws://14.215.216.123:18080/rtp/00A1537C.flv",
  15575. "rtsp": "rtsp://14.215.216.123:18080/rtp/00A1537C",
  15576. "hls": "http://14.215.216.123:18080/rtp/00A1537C/hls.m3u8"
  15577. },
  15578. "id": "34020000001320010058",
  15579. "interiorIp": "192.168.6.11",
  15580. "interior": {
  15581. "rtmp": "rtmp://192.168.6.11:18080/rtp/00A1537C",
  15582. "flv": "http://192.168.6.11:18080/rtp/00A1537C.flv",
  15583. "wsFlv": "ws://192.168.6.11:18080/rtp/00A1537C.flv",
  15584. "rtsp": "rtsp://192.168.6.11:18080/rtp/00A1537C",
  15585. "hls": "http://192.168.6.11:18080/rtp/00A1537C/hls.m3u8"
  15586. }
  15587. },
  15588. "msg": "操作成功" */
  15589. getAjax(`/api/device/getLive/${hardware.code}`, (data2)=> {
  15590. if(data2.code == 0){
  15591. loadMonitor({
  15592. id:"monitor",
  15593. url: data2.data.external.hls //'http://14.215.216.123:18080/rtp/00A153DF/hls.m3u8'
  15594. })
  15595. }
  15596. },"获取视频地址失败" )
  15597. }else if(devType == "空调"){
  15598. $("#hotPannel>.ac-con").removeClass("hide")
  15599. /* 摆叶位置 06 可读写 下拉框 {"1":"上","2":"下","3":"左","4":"右"} - 编辑删除
  15600. 3 温度 05 可读写 文本框 - 编辑删除
  15601. 4 开关机 02 可读写 下拉框 {"0":"关","1":"开"} - 编辑删除
  15602. 5 风速 04 可读写 下拉框 {"1":"低风","2":"中风","3":"高风"} - 编辑删除
  15603. 6 摆叶状态 07 可读写 下拉框 {"0":"关","1":"开"} - 编辑删除
  15604. 7 模式 03 可读写 下拉框 {"0":"自动","1":"除湿","2":"冷风","3":"送风","4":"暖风"} -
  15605. */
  15606. var ifOn = data.find(e=>e.paramCode == '02').paramValue == '1'
  15607. var mode = data.find(e=>e.paramCode == '03').paramValue
  15608. var windSpeed = data.find(e=>e.paramCode == '04').paramValue
  15609. var temperature = data.find(e=>e.paramCode == '05').paramValue
  15610. var fanPos = data.find(e=>e.paramCode == '06').paramValue
  15611. var fanState = data.find(e=>e.paramCode == '07').paramValue == '1'
  15612. loadAirConditioner({
  15613. id:"air-conditioner",
  15614. val:parseInt(temperature),
  15615. type: mode == 0 ? '自动': mode == 1 ? '除湿': mode == 2 ? '冷风': mode == 3 ? '送风' : '暖风',//模式
  15616. ifOn,//开关机
  15617. windSpeed : windSpeed == 1 ? "低风" : windSpeed == 2 ? "中风" : "高风",//风速
  15618. fanPos : fanPos == 1 ? "上" : fanPos == 2 ? "下" : fanPos == 3 ? "左" : "右",//摆叶位置
  15619. fanState //摆叶状态
  15620. })
  15621. }
  15622. $("#hotPannel>div").css("display","block");
  15623. $("#hotPannel .title").text(hardware.name);
  15624. this.updatePannel()
  15625. window.hotNeedUpdatePannel = this
  15626. if(o.focus){
  15627. if(player.mode == 'panorama'){
  15628. this.examine(player)
  15629. }else if(player.mode != 'transitioning'){
  15630. player.focusPoint({/* modelSize: size, */aim: this.mesh.position})
  15631. }
  15632. }
  15633. } else {
  15634. }
  15635. }, '获取数据失败')
  15636. }else{
  15637. alert('该设备不在线')
  15638. }
  15639. })
  15640. /* $.ajax({//获取设备参数
  15641. method: "GET",
  15642. headers: {
  15643. "Content-Type": "application/json",
  15644. },
  15645. dataType: "json",
  15646. contentType: "application/json",
  15647. url: `/api/device/getParam/${hardware.devTypeId}/${hardware.code}`,
  15648. success: (data)=> {
  15649. console.log(data)
  15650. if (data.code === 0) {
  15651. var info = data.data.find(device=>device.id==hardware.id)
  15652. }
  15653. }
  15654. }) */
  15655. return true
  15656. }else{
  15657. $("#hotPannel>div").css("display","");
  15658. }
  15659. }
  15660. hot.prototype.updatePannel = function(){
  15661. var pos = math.getPos2d(this.position, player.camera, $("#player")[0]);
  15662. if(pos.trueSide){
  15663. $("#hotPannel>div").css( {display:'block', "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15664. }else{
  15665. $("#hotPannel>div").css({display:'none'})
  15666. }
  15667. }
  15668. hot.prototype.showTitle = function(){
  15669. if(!this.titleElem)return;
  15670. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15671. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15672. this.titleElem.css("display","block");
  15673. }
  15674. hot.prototype.hideTitle = function(){
  15675. if(!this.titleElem)return;
  15676. this.titleElem.css("display","none");
  15677. }
  15678. hot.prototype.closestPanoTowardTag = function(e, t) {
  15679. var i = []
  15680. , o = []
  15681. , l = this.mesh.position;
  15682. if (e === s.PANORAMA) {
  15683. var c = .5
  15684. , h = t.position.clone().sub(l).normalize();
  15685. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15686. // i.push(p.filters.isPanoAligned()),
  15687. // i.push(p.filters.inPanoDirection(l, h, c)),
  15688. // i.push(p.filters.isNeighbourPanoTo(t)),
  15689. o.push(p.scoreFunctions.direction(l, h))
  15690. }
  15691. var u = new r.Vector3
  15692. , d = function(e) {
  15693. u.copy(l).sub(e.position);
  15694. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15695. , i = a.tags.navigate.tiltTolerance;
  15696. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15697. }
  15698. , f = function(e) {
  15699. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15700. };
  15701. i.push(f, d, (pano)=>{ // add
  15702. return player.checkHasNeighbor(pano)
  15703. }),
  15704. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15705. var g = t.model.panos.sortByScore(i, o);
  15706. if (g && a.tags.navigate.lineOfSight) {
  15707. for (var m = 0; m < g.length; m++) {
  15708. var v = g[m].pano
  15709. , A = v.position.distanceTo(l);
  15710. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15711. var y = raycaster.intersectObjects(t.model.colliders);
  15712. // return g[0].pano;
  15713. if (0 === y.length || y[0].distance > A) {
  15714. console.log(m);
  15715. return v
  15716. }
  15717. }
  15718. return null
  15719. }
  15720. return g && g.length > 0 && g[0].pano
  15721. }
  15722. var getLink = function(link){
  15723. var src = '';
  15724. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15725. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15726. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15727. return src
  15728. }
  15729. hot.prototype.examine = function(e, options) {
  15730. options = options || {}
  15731. var hotPop = document.getElementById('popup');
  15732. var hasHardware;
  15733. if(window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch){
  15734. hasHardware = this.showPannel();
  15735. if(player.mode != 'panorama' || !player.currentPano)return;
  15736. }else{
  15737. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15738. var src = getLink(this.infoAttribute.iframe[0]);
  15739. if(this.linkType=="jumpLink"){
  15740. /* var newPage = window.open(src, "_blank" );
  15741. newPage.focus(); */
  15742. var href = window.location.href
  15743. var index = href.indexOf("&")
  15744. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15745. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15746. window.location.href = src
  15747. }else if(this.linkType=="iframeDiv"){
  15748. var div = document.createElement("div");
  15749. $("body").append(div);
  15750. div.style.position = 'fixed';
  15751. div.style.width = div.style.height = "100%";
  15752. div.style.left = div.style.top = '0';
  15753. div.style["z-index"] = "999"
  15754. var exit = document.createElement("div");
  15755. exit.style["background-image"] = "url(images/vrOffImg.png)";
  15756. exit.style.position = 'absolute';
  15757. exit.style.width = exit.style.height = "50px";
  15758. exit.style.left = '17px'; exit.style.top = "20px"
  15759. exit.style.cursor = "pointer";
  15760. exit.style["background-repeat"] = "no-repeat";
  15761. exit.style["background-size"] = "25%";
  15762. exit.style["background-position"] = "center center";
  15763. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15764. exit.style["border-radius"] = "50%";
  15765. exit.style["z-index"] = "3"
  15766. exit.onclick = ()=>{
  15767. $(div).remove()
  15768. if(g_bgAudio && g_bgAudio.pauseByHot){
  15769. manage.switchBgmState(true)
  15770. }
  15771. }
  15772. var myElement = document.createElement("iframe");
  15773. myElement.style.position = 'absolute';
  15774. myElement.style.width = myElement.style.height = "100%";
  15775. myElement.style.left = myElement.style.top = '0';
  15776. myElement.src = src
  15777. div.appendChild(exit);
  15778. div.appendChild(myElement)
  15779. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15780. //g_bgAudio && g_bgAudio.pause();
  15781. if(g_bgAudio && !g_bgAudio.paused){
  15782. manage.switchBgmState(false);
  15783. g_bgAudio.pauseByHot = true
  15784. }
  15785. if(g_tourAudio)g_tourAudio.pause()
  15786. }
  15787. return;
  15788. }
  15789. if(!player.currentPano)return;
  15790. //获取那个热点的链接
  15791. if(this.link && !hasHardware){
  15792. g_currentHot = this;
  15793. hotPop.style.display = "block";
  15794. hotPop.classList.add("wait");
  15795. var myElement = document.createElement("iframe");
  15796. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15797. //g_bgAudio && g_bgAudio.pause();
  15798. if(g_bgAudio && !g_bgAudio.paused){
  15799. manage.switchBgmState(false);
  15800. g_bgAudio.pauseByHot = true
  15801. }
  15802. if(g_tourAudio)g_tourAudio.pause()
  15803. var src = getLink(this.link )
  15804. myElement.src = src;
  15805. myElement.id = "id1";
  15806. myElement.allowTransparency = "true";
  15807. // myElement.scrolling = "no";
  15808. var element=document.getElementById("id1"); //判断页面是否有iframe
  15809. if (typeof(element)== "undefined" || element == null){
  15810. document.querySelector(".popup-content").appendChild(myElement);
  15811. //移动端自动播放
  15812. var videoLoaddingResult = false
  15813. window.loaddingSuccess = function() {
  15814. videoLoaddingResult = true
  15815. }
  15816. setTimeout(function func() {
  15817. if (videoLoaddingResult) {
  15818. var $iframe = document.querySelector('#id1').contentWindow.document;
  15819. if($iframe.querySelector('video')){
  15820. $iframe.querySelector('video').play();
  15821. // alert($iframe.querySelector('video'));
  15822. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  15823. $iframe.querySelector('.playPause').classList.add("fa-pause");
  15824. }
  15825. }
  15826. if($iframe.querySelector('audio')){
  15827. $iframe.querySelector('audio').play();
  15828. }
  15829. } else {
  15830. setTimeout(func, 300)
  15831. }
  15832. }, 800);
  15833. }
  15834. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  15835. }
  15836. }
  15837. // if(hotListSta) {
  15838. // hotPop.classList.remove("wait");
  15839. // return;
  15840. // }
  15841. var t = e.mode
  15842. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15843. , n = this.mesh.position;
  15844. e.flyingToTag = true;
  15845. var o = function() {
  15846. e.flyingToTag = false;
  15847. if(this.link){
  15848. hotPop && hotPop.classList.remove("wait");
  15849. }
  15850. }.bind(this);
  15851. if(settings.dontExamHot){
  15852. o();
  15853. return;
  15854. }
  15855. if (t === s.PANORAMA){
  15856. var l = {
  15857. pano: i,
  15858. lookAtPoint: n,
  15859. duration: null,
  15860. maxDistanceOverride: null,
  15861. skipWarpingCheck: !1
  15862. };
  15863. e.flyToPano(l, o)
  15864. }else {
  15865. var c = {
  15866. pano: i
  15867. };
  15868. if (n) {
  15869. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15870. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15871. }
  15872. c.callback = o,
  15873. c.duration = 1500,
  15874. c.mode = s.PANORAMA,
  15875. e.flyToNewMode(c)
  15876. }
  15877. },
  15878. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15879. // if(window.MP_PREFETCHED_MODELDATA.special){
  15880. // specialScene.special().beforeImplement();
  15881. // }
  15882. //czj 判断是否是数组 如果不是将对象转换为数组
  15883. /* hot.prototype.conversionArray = function(obj){
  15884. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15885. var arr = []
  15886. for (var i in obj) {
  15887. arr.push(obj[i]); //属性
  15888. }
  15889. return arr
  15890. } */
  15891. hot.prototype.convertValue = function(v ,Type){
  15892. var value;
  15893. if(v instanceof Array){
  15894. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15895. value = new Type().fromArray(v);
  15896. }else{
  15897. for(let i in v){v[i] = parseFloat(v[i])}
  15898. value = new Type().copy(v);
  15899. }
  15900. return value
  15901. }
  15902. t.exports = hot;
  15903. }
  15904. , {
  15905. three: 217,
  15906. "../shaders":167,
  15907. "../enum/Viewmode":51,
  15908. "../objects/Panorama":148,
  15909. "../util/texture":194,
  15910. "../settings":166,
  15911. "../util/math": 190,
  15912. }],
  15913. /************************************创建热点模型************************************ */
  15914. 123: [function(e, t, i) {//tag
  15915. (function(i) {
  15916. "use strict";
  15917. function n(e, t, i) {
  15918. var n = i.version || "0";
  15919. "0" !== n && I.info("tag defined using version " + n),
  15920. this.model = e,
  15921. this.sid = t,
  15922. this.color = (new r.Color).set(i.color || l.tagDefault),
  15923. this.hoverColor = l._darken(this.color, .2),
  15924. this.floor = null,
  15925. this.floorIndex = i.floor,
  15926. this.mode = s.PANORAMA,
  15927. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15928. this.obj3d = null,
  15929. this.disc = null,
  15930. this.materials = {
  15931. disc: null,
  15932. pole: null
  15933. },
  15934. this.position = (new r.Vector3).copy(i.position),
  15935. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15936. this.discWorldPosition = null,
  15937. this.discScale = .05,
  15938. this.poleEnabled = i.stem.enabled,
  15939. this.billboard = new o(i.label,i.description,i.media,this),
  15940. this.visibleTransition = null,
  15941. this.hoveringDisc = !1
  15942. }
  15943. var r = e("three")
  15944. , o = e("./Billboard/Billboard")
  15945. , a = e("../settings")
  15946. , s = e("../enum/Viewmode")
  15947. , l = e("../enum/Colors")
  15948. , c = e("../enum/RenderLayers")
  15949. , h = e("../enum/RenderOrder")
  15950. , u = (e("../util/common"),
  15951. e("../util/math"))
  15952. , d = e("../util/texture")
  15953. , p = e("../objects/Panorama")
  15954. , f = e("../shaders")
  15955. , g = e("../util/transitions")
  15956. , m = e("../util/lerp")
  15957. , v = e("../util/easing")
  15958. , A = e("./Billboard/BillboardEvent")
  15959. , y = e("events").EventEmitter
  15960. , C = e("../util/logger")
  15961. , I = new C(i)
  15962. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15963. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15964. , w = new r.PlaneBufferGeometry(1,1);
  15965. n.prototype = Object.create(y.prototype),
  15966. n.raycaster = new r.Raycaster,
  15967. n.prototype.bindEvents = function() {
  15968. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15969. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15970. }
  15971. ,
  15972. n.prototype.build = function() {
  15973. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15974. this.floor && (this.billboard.build(this.model.sid),
  15975. this.obj3d = this.buildObject3D(),
  15976. this.floor.add(this.obj3d)),
  15977. this
  15978. }
  15979. ,
  15980. n.prototype.buildObject3D = function() {
  15981. var e = new r.Object3D;
  15982. e.position.copy(this.position);
  15983. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15984. t.bg.value = b,
  15985. t.mask.value = E,
  15986. t.color.value.copy(this.color),
  15987. this.materials.disc = new r.RawShaderMaterial({
  15988. transparent: !0,
  15989. vertexShader: f.tagDisc.vertexShader,
  15990. fragmentShader: f.tagDisc.fragmentShader,
  15991. uniforms: t
  15992. }),
  15993. this.disc = new r.Mesh(w,this.materials.disc),
  15994. this.disc.layers.set(c.TAG),
  15995. this.disc.position.copy(this.discPosition),
  15996. this.disc.renderOrder = h.tagDisc,
  15997. this.disc.tag = this;
  15998. var i = this.buildPole();
  15999. return i.layers.set(c.TAG),
  16000. i.renderOrder = h.tagStem,
  16001. e.add(i),
  16002. e.layers.set(c.TAG),
  16003. e.add(this.disc)
  16004. }
  16005. ,
  16006. n.prototype.buildPole = function() {
  16007. var e = new r.BufferGeometry
  16008. , t = new Float32Array(6);
  16009. return t[0] = t[1] = t[2] = 0,
  16010. t[3] = this.discPosition.x,
  16011. t[4] = this.discPosition.y,
  16012. t[5] = this.discPosition.z,
  16013. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16014. this.materials.pole = new r.LineBasicMaterial({
  16015. linewidth: a.tags.pole.width,
  16016. color: a.tags.pole.color,
  16017. opacity: 0,
  16018. visible: this.poleEnabled,
  16019. transparent: !0,
  16020. depthWrite: !1
  16021. }),
  16022. new r.Line(e,this.materials.pole)
  16023. }
  16024. ,
  16025. n.prototype.setFreeState = function(e) {
  16026. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16027. this.materials.disc.uniforms.color.value = this.color
  16028. }
  16029. .bind(this))
  16030. }
  16031. ,
  16032. n.prototype.setHoverState = function(e) {
  16033. this.billboard.open(e),
  16034. this.materials.disc.uniforms.color.value = this.hoverColor
  16035. }
  16036. ,
  16037. n.prototype.hide = function(e, t) {
  16038. var i = $.Deferred();
  16039. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16040. return i.resolve().promise();
  16041. e = e || 0,
  16042. t = t || 0,
  16043. g.cancel(this.visibleTransition);
  16044. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16045. , r = t + e
  16046. , o = t / r;
  16047. return this.visibleTransition = g.start(function(e) {
  16048. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16049. , i = m.property(e.materials.pole, "opacity", 0);
  16050. return function(n) {
  16051. t(n),
  16052. e.materials.pole && i(n)
  16053. }
  16054. }(this), r * n, function() {
  16055. i.resolve()
  16056. }, o, v[a.warp.blendEasing]),
  16057. i.promise()
  16058. }
  16059. ,
  16060. n.prototype.show = function(e, t) {
  16061. var i = $.Deferred();
  16062. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16063. return i.resolve().promise();
  16064. e = e || 0,
  16065. t = t || 0,
  16066. g.cancel(this.visibleTransition);
  16067. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16068. , r = t + e
  16069. , o = t / r;
  16070. return this.visibleTransition = g.start(function(e) {
  16071. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16072. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16073. return function(n) {
  16074. t(n),
  16075. e.materials.pole && i(n)
  16076. }
  16077. }(this), r * n, function() {
  16078. i.resolve()
  16079. }, o, v[a.warp.blendEasing]),
  16080. i.promise()
  16081. }
  16082. ,
  16083. n.prototype.closestPanoTowardTag = function(e, t) {
  16084. var i = []
  16085. , o = []
  16086. , l = this.disc.getWorldPosition();
  16087. if (e === s.PANORAMA) {
  16088. var c = .5
  16089. , h = t.position.clone().sub(l).normalize();
  16090. i.push(p.filters.isPanoAligned()),
  16091. i.push(p.filters.inPanoDirection(l, h, c)),
  16092. i.push(p.filters.isNeighbourPanoTo(t)),
  16093. o.push(p.scoreFunctions.direction(l, h))
  16094. }
  16095. var u = new r.Vector3
  16096. , d = function(e) {
  16097. u.copy(l).sub(e.position);
  16098. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16099. , i = a.tags.navigate.tiltTolerance;
  16100. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16101. }
  16102. , f = function(e) {
  16103. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16104. };
  16105. i.push(f, d),
  16106. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16107. var g = this.model.panos.sortByScore(i, o);
  16108. if (a.tags.navigate.lineOfSight) {
  16109. for (var m = 0; m < g.length; m++) {
  16110. var v = g[m].pano
  16111. , A = v.position.distanceTo(l);
  16112. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16113. return null;
  16114. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16115. var y = n.raycaster.intersectObjects(this.model.colliders);
  16116. if (0 === y.length || y[0].distance > A)
  16117. return v
  16118. }
  16119. return null
  16120. }
  16121. return g.length > 0 && g[0].pano
  16122. }
  16123. ,
  16124. n.prototype.examine = function(e) {
  16125. var t = e.mode
  16126. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16127. , n = this.disc.getWorldPosition();
  16128. this.billboard.setActiveState();
  16129. var o = function() {
  16130. var t = this.billboard.getDimensions()
  16131. , n = new r.Vector3;
  16132. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16133. n.unproject(e.camera),
  16134. e.flyToPano({
  16135. pano: i,
  16136. lookAtPoint: n
  16137. })
  16138. }
  16139. .bind(this);
  16140. if (t === s.PANORAMA)
  16141. if (i !== e.currentPano) {
  16142. var l = {
  16143. pano: i,
  16144. lookAtPoint: n,
  16145. duration: null,
  16146. maxDistanceOverride: null,
  16147. skipWarpingCheck: !1
  16148. };
  16149. e.flyToPano(l, o)
  16150. } else
  16151. setTimeout(function() {
  16152. this.billboard.open().then(function() {
  16153. o()
  16154. })
  16155. }
  16156. .bind(this), 0);
  16157. else {
  16158. var c = {
  16159. pano: i
  16160. };
  16161. if (n) {
  16162. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16163. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16164. }
  16165. c.callback = o,
  16166. c.duration = 1500,
  16167. c.mode = s.PANORAMA,
  16168. e.flyToNewMode(c)
  16169. }
  16170. }
  16171. ,
  16172. n.prototype.update = function(e, t) {
  16173. var i = new r.Vector3;
  16174. return function(e, t) {
  16175. this.discWorldPosition = this.disc.getWorldPosition(),
  16176. this.updateDisc(e, t),
  16177. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16178. i.z < 1 && (i.y *= -1,
  16179. this.billboard.update(i, this.getDiscRadius(i, t))))
  16180. }
  16181. }(),
  16182. n.prototype.updateDisc = function(e, t) {
  16183. var i = new r.Vector3
  16184. , o = new r.Vector3
  16185. , l = new r.Vector3
  16186. , c = new r.Vector3
  16187. , h = new r.Vector3;
  16188. return function(e, t) {
  16189. var u = a.tags.visibility
  16190. , d = a.tags.disc.scale
  16191. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16192. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16193. this.obj3d.visible) {
  16194. this.disc.quaternion.copy(t.quaternion);
  16195. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16196. i.copy(this.discWorldPosition).project(t),
  16197. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16198. l.set(f / 2, 0, 0).add(o),
  16199. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16200. h.copy(c).unproject(t);
  16201. var g = h.distanceTo(this.discWorldPosition)
  16202. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16203. this.discScale = g * m,
  16204. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16205. }
  16206. }
  16207. }(),
  16208. n.prototype.getDiscRadius = function(e, t) {
  16209. var i = new r.Vector3;
  16210. return function(e, t) {
  16211. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16212. Math.abs(e.x - i.x) * $("#player").width()
  16213. }
  16214. }(),
  16215. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16216. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16217. }
  16218. ,
  16219. n.prototype.offScreen = function(e, t) {
  16220. var i = e.getWorldPosition().project(t);
  16221. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16222. }
  16223. ,
  16224. n.viewportScale = function() {
  16225. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16226. n.viewportHeight = $("#player").height(),
  16227. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16228. n.currentViewportScale
  16229. }
  16230. ,
  16231. t.exports = n
  16232. }
  16233. ).call(this, "/js/tag/tag.js")
  16234. }
  16235. , {
  16236. "../enum/Colors": 19,
  16237. "../enum/RenderLayers": 41,
  16238. "../enum/RenderOrder": 42,
  16239. "../enum/Viewmode": 51,
  16240. "../objects/Panorama": 148,
  16241. "../settings": 166,
  16242. "../shaders": 167,
  16243. "../util/common": 185,
  16244. "../util/easing": 186,
  16245. "../util/lerp": 188,
  16246. "../util/logger": 189,
  16247. "../util/math": 190,
  16248. "../util/texture": 194,
  16249. "../util/transitions": 195,
  16250. "./Billboard/Billboard": 119,
  16251. "./Billboard/BillboardEvent": 120,
  16252. events: 202,
  16253. three: 217
  16254. }],
  16255. 124: [function(e, t, i) {
  16256. (function(i) {
  16257. "use strict";
  16258. function n() {
  16259. this.tagState = y.IDLE,
  16260. this.intersectTag = null,
  16261. this.hoveredTag = null,
  16262. this.activeTag = null,
  16263. this.tagDiscs = [],
  16264. this.raycaster = new r.Raycaster,
  16265. this.modelManager = null,
  16266. this.player = null,
  16267. this.totaltags = 0,
  16268. this.navigatingViaTag = !1,
  16269. this.enabled = !1
  16270. }
  16271. var r = e("three")
  16272. , o = e("../util/logger")
  16273. , a = e("../util/common")
  16274. , s = e("../controls/serializer")
  16275. , l = e("../objects/Snapshot")
  16276. , c = e("../settings")
  16277. , h = e("./Billboard/BillboardEvent")
  16278. , u = e("./Media/MediaEvent")
  16279. , d = e("./Media/LinkType")
  16280. , p = e("../enum/Viewmode")
  16281. , f = e("../enum/WarpStyle")
  16282. , g = e("../enum/BlackoutStyle")
  16283. , m = e("../enum/ModelManagerEvents")
  16284. , v = e("../enum/tagEvents")
  16285. , A = e("../enum/PlayerEvents")
  16286. , y = (e("../util/lerp"),
  16287. e("../enum/TagStates"))
  16288. , C = e("events").EventEmitter
  16289. , I = new o(i);
  16290. a.extend(n, C),
  16291. n.prototype.init = function(e, t) {
  16292. this.modelManager = e,
  16293. this.player = t,
  16294. this.updateModel(),
  16295. this.bindEvents()
  16296. }
  16297. ,
  16298. n.prototype.update = function(e) {
  16299. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16300. }
  16301. ,
  16302. n.prototype.updateTags = function(e, t, i, n) {
  16303. for (var r in this.model.tags)
  16304. this.model.tags[r].update(e, t, i, n)
  16305. }
  16306. ,
  16307. n.prototype.updateModel = function() {
  16308. this.model = this.modelManager.getActiveModel(),
  16309. this.gettagsFromModel(),
  16310. this.totaltags = Object.keys(this.model.tags).length
  16311. }
  16312. ,
  16313. n.prototype.gettagsFromModel = function() {
  16314. this.tagDiscs = [];
  16315. for (var e in this.model.tags) {
  16316. var t = this.model.tags[e].disc;
  16317. t && this.tagDiscs.push(t)
  16318. }
  16319. }
  16320. ,
  16321. n.prototype.bindEvents = function() {
  16322. function e() {
  16323. Object.keys(this.model.tags).forEach(function(e) {
  16324. var t = this.model.tags[e];
  16325. t.bindEvents(),
  16326. t.billboard.on(u.LINK_CLICK, function(e) {
  16327. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16328. }
  16329. .bind(this)),
  16330. t.billboard.on(u.IMAGE_OPENED, function() {
  16331. this.tagState = y.EXAMINE,
  16332. this.emit(u.IMAGE_OPENED)
  16333. }
  16334. .bind(this)),
  16335. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16336. }
  16337. .bind(this))
  16338. }
  16339. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16340. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16341. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16342. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16343. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16344. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16345. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16346. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16347. e.call(this)
  16348. }
  16349. ,
  16350. n.prototype.navigateViaLink = function(e) {
  16351. var t = s.deserialize(e);
  16352. if (t)
  16353. if (t.mode === p.PANORAMA) {
  16354. try {
  16355. this.player.model.panos.get(t.panoId)
  16356. } catch (e) {
  16357. return void I.warn("Unable to find panorama location", t.panoId)
  16358. }
  16359. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16360. } else {
  16361. var i = {
  16362. cameraMode: t.mode,
  16363. position: t.position,
  16364. quaternion: t.quaternion,
  16365. scanId: t.panoId,
  16366. orthoZoom: t.zoom,
  16367. floorVisibility: t.floorVisibility,
  16368. thumbUrl: null,
  16369. name: null
  16370. };
  16371. this.player.flyToNewMode({
  16372. mode: t.mode,
  16373. duration: c.warp.outsideTime,
  16374. warpDest: new l(i),
  16375. force: !0
  16376. })
  16377. }
  16378. }
  16379. ,
  16380. n.prototype.handleWarpStart = function(e, t, i, n) {
  16381. this.dismissExaminedTag(),
  16382. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16383. e && (i = g.END),
  16384. this.hideShowTagsForBlackoutStyle(i, n))
  16385. }
  16386. ,
  16387. n.prototype.handleWarpInterruption = function(e, t, i) {
  16388. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16389. this.hideShowTagsForBlackoutStyle(t, i)
  16390. }
  16391. ,
  16392. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16393. var i = 0
  16394. , n = 0
  16395. , r = t / 2;
  16396. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16397. e) {
  16398. case g.END:
  16399. this.hideAlltags(r);
  16400. break;
  16401. case g.BEGINNING:
  16402. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16403. break;
  16404. case g.NONE:
  16405. break;
  16406. case g.MIDDLE:
  16407. i = r,
  16408. n = r,
  16409. this.hideAlltags(n),
  16410. setTimeout(function() {
  16411. this.showAlltags(i)
  16412. }
  16413. .bind(this), n);
  16414. break;
  16415. case g.FADEIN:
  16416. setTimeout(function() {
  16417. this.showAlltags(r)
  16418. }
  16419. .bind(this), r)
  16420. }
  16421. }
  16422. ,
  16423. n.prototype.onPlayerModeChanging = function(e, t) {
  16424. t !== p.PANORAMA && this.dismissExaminedTag(),
  16425. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16426. var i = t !== p.OUTDOOR;
  16427. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16428. }
  16429. ,
  16430. n.prototype.onPanoChange = function(e, t) {
  16431. var i = this.navigatingViaTag;
  16432. if (this.navigatingViaTag = !1,
  16433. !i) {
  16434. this.dismissExaminedTag();
  16435. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16436. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16437. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16438. }
  16439. }
  16440. ,
  16441. n.prototype.onPlayerReady = function(e, t, i) {
  16442. this.startAlltags(e, t ? i : null)
  16443. }
  16444. ,
  16445. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16446. this.updateClosestTags(e)
  16447. }
  16448. ,
  16449. n.prototype.dismissExaminedTag = function() {
  16450. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16451. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16452. this.hoveredTag = null)
  16453. }
  16454. ,
  16455. n.prototype.startAlltags = function(e, t) {
  16456. this.model.shouldShowtags = c.tags.enabled,
  16457. this.enabled = !0,
  16458. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16459. t && setTimeout(function() {
  16460. this.activateTag(this.model.getTagBySid(t))
  16461. }
  16462. .bind(this), c.tags.startup.fadeInDuration / 2))
  16463. }
  16464. ,
  16465. n.prototype.showAlltags = function(e, t, i) {
  16466. function n() {
  16467. o++,
  16468. o === this.totaltags && (this.model.tagsShown = !0,
  16469. r.resolve())
  16470. }
  16471. var r = $.Deferred();
  16472. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16473. return r.resolve().promise();
  16474. var o = 0;
  16475. for (var a in this.model.tags) {
  16476. var s = this.model.tags[a];
  16477. s.show(e, t).done(n.bind(this))
  16478. }
  16479. return r.promise()
  16480. }
  16481. ,
  16482. n.prototype.hideAlltags = function(e, t) {
  16483. function i() {
  16484. r++,
  16485. r === this.totaltags && (this.model.tagsShown = !1,
  16486. n.resolve())
  16487. }
  16488. var n = $.Deferred()
  16489. , r = 0;
  16490. for (var o in this.model.tags) {
  16491. var a = this.model.tags[o];
  16492. a.hide(e, t).done(i.bind(this)),
  16493. a === this.activeTag && this.dismissActiveTag()
  16494. }
  16495. return n.promise()
  16496. }
  16497. ,
  16498. n.prototype.enableHovering = function() {
  16499. this.enabled = !0
  16500. }
  16501. ,
  16502. n.prototype.disableHovering = function() {
  16503. this.enabled = !1
  16504. }
  16505. ,
  16506. n.prototype.activateTag = function(e, t) {
  16507. t = t || y.EXAMINE,
  16508. this.activeTag = e,
  16509. this.activeTag.hoveringDisc = !0,
  16510. this.activeTag.setHoverState(t === y.EXAMINE),
  16511. this.tagState = t,
  16512. this.emit(v.TagActivated, e)
  16513. }
  16514. ,
  16515. n.prototype.dismissActiveTag = function() {
  16516. this.activeTag.hoveringDisc = !1,
  16517. this.activeTag.setFreeState(!0);
  16518. var e = this.activeTag;
  16519. this.activeTag = null,
  16520. this.tagState = y.IDLE,
  16521. this.emit(v.TagDismissed, e)
  16522. }
  16523. ,
  16524. n.prototype.clickedOnTag = function(e) {
  16525. var t = function() {
  16526. this.navigatingViaTag = !0,
  16527. this.activeTag.examine(this.player),
  16528. this.emit(v.TagNavigation, this.activeTag)
  16529. }
  16530. .bind(this);
  16531. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16532. this.activeTag = this.intersectTag,
  16533. t(),
  16534. !0) : (this.dismissActiveTag(),
  16535. !1)
  16536. }
  16537. ,
  16538. n.prototype.intersecttag = function() {
  16539. var e = new r.Vector3
  16540. , t = new r.Vector3
  16541. , i = new r.Vector3;
  16542. return function(n, r, o) {
  16543. if (!this.enabled)
  16544. return null;
  16545. var a = null
  16546. , s = this.tagDiscs.filter(function(e) {
  16547. return e.parent.visible
  16548. });
  16549. if (s.length > 0) {
  16550. var l = this.model.floors.reduce(function(e, t) {
  16551. return t.hidden ? e : e.concat(t.collider.children)
  16552. }, s);
  16553. e.set(n.x, n.y, -1).unproject(o),
  16554. t.set(n.x, n.y, 1).unproject(o),
  16555. i.copy(t).sub(e).normalize(),
  16556. this.raycaster.set(e, i);
  16557. var c = this.raycaster.intersectObjects(l);
  16558. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16559. }
  16560. return this.intersectTag = a,
  16561. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16562. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16563. this.hoveredTag = a
  16564. }
  16565. .bind(this)),
  16566. a.billboard.on(h.LEAVE, function() {
  16567. this.hoveredTag = null
  16568. }
  16569. .bind(this))),
  16570. this.activateTag(a, y.BROWSE))),
  16571. a
  16572. }
  16573. }(),
  16574. n.prototype.rankedtagInDirection = function() {
  16575. var e = []
  16576. , t = []
  16577. , i = new r.Vector3
  16578. , n = new r.Vector3
  16579. , o = new r.Vector3;
  16580. return function(r, a, s, l) {
  16581. var c = 0;
  16582. t.length = 0;
  16583. for (var h = 0; h < this.closesttags.length; h++) {
  16584. var u = this.closesttags[h];
  16585. n.copy(u.position),
  16586. n.add(u.discPosition),
  16587. i.copy(a),
  16588. i.sub(n).negate(),
  16589. i.normalize();
  16590. var d = i.dot(l);
  16591. if (d >= 0) {
  16592. o.copy(n),
  16593. o.project(s);
  16594. var p = this.intersecttag(o, !1, s);
  16595. if (p) {
  16596. if (c >= e.length)
  16597. for (var f = 0; f < 64; f++)
  16598. e.push({
  16599. tag: u,
  16600. dot: d
  16601. });
  16602. var g = e[c];
  16603. g.tag = u,
  16604. g.dot = d,
  16605. g.position = math.projectPositionToCanvas(n, s),
  16606. t.push(g),
  16607. c++
  16608. }
  16609. }
  16610. }
  16611. return t.sort(function(e, t) {
  16612. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16613. }),
  16614. r < t.length ? t[r].tag : null
  16615. }
  16616. }(),
  16617. n.prototype.updateClosestTags = function() {
  16618. var e = new r.Vector3
  16619. , t = 30;
  16620. return function(i) {
  16621. this.closesttags || (this.closesttags = []),
  16622. this.closesttags.length = 0;
  16623. var n = this.model.tags;
  16624. if (n)
  16625. for (var r in n)
  16626. if (n.hasOwnProperty(r)) {
  16627. var o = n[r]
  16628. , a = o.position;
  16629. e.copy(i),
  16630. e.sub(a).negate();
  16631. var s = e.lengthSq();
  16632. s < t && this.closesttags.push(o)
  16633. }
  16634. }
  16635. }(),
  16636. t.exports = n
  16637. }
  16638. ).call(this, "/js/tag/tagManager.js")
  16639. }
  16640. , {
  16641. "../controls/serializer": 14,
  16642. "../enum/BlackoutStyle": 18,
  16643. "../enum/tagEvents": 32,
  16644. "../enum/ModelManagerEvents": 33,
  16645. "../enum/PlayerEvents": 40,
  16646. "../enum/TagStates": 44,
  16647. "../enum/Viewmode": 51,
  16648. "../enum/WarpStyle": 52,
  16649. "../objects/Snapshot": 153,
  16650. "../settings": 166,
  16651. "../util/common": 185,
  16652. "../util/lerp": 188,
  16653. "../util/logger": 189,
  16654. "./Billboard/BillboardEvent": 120,
  16655. "./Media/LinkType": 130,
  16656. "./Media/MediaEvent": 131,
  16657. events: 202,
  16658. three: 217
  16659. }],
  16660. 125: [function(e, t, i) {
  16661. (function(i) {
  16662. "use strict";
  16663. function n() {
  16664. this.embedWrapper = null,
  16665. this.embedElement = null
  16666. }
  16667. var r = e("../../util/ajax")
  16668. , o = e("./mediaSettings")
  16669. , a = e("../../settings")
  16670. , s = e("../../util/logger")
  16671. , l = new s(i);
  16672. n.prototype.createDomElement = function() {
  16673. return this.embedWrapper = document.createElement("div"),
  16674. this.embedWrapper.classList.add("tag-embed"),
  16675. this.embedWrapper.classList.add("hidden"),
  16676. this.embedWrapper
  16677. }
  16678. ,
  16679. n.prototype.load = function(e) {
  16680. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16681. return new Promise(function(e, i) {
  16682. r.get(t).then(function(t) {
  16683. if (t = JSON.parse(t),
  16684. t.html && t.html.indexOf("<script") === -1) {
  16685. this.embedWrapper.innerHTML = t.html;
  16686. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16687. if (this.embedWrapper.style.width = n + "px",
  16688. t.height) {
  16689. var r = t.height / t.width;
  16690. this.embedWrapper.style.height = n * r + "px"
  16691. }
  16692. this.embedElement = this.embedWrapper.firstChild;
  16693. var a = [];
  16694. try {
  16695. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16696. } catch (e) {
  16697. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16698. }
  16699. a.forEach(function(e) {
  16700. e.setAttribute("target", "_blank")
  16701. }),
  16702. this.embedElement.classList.add("hidden"),
  16703. this.embedWrapper.classList.remove("hidden"),
  16704. e()
  16705. } else
  16706. i("Not a valid embed")
  16707. }
  16708. .bind(this), function(e) {
  16709. i(e.response)
  16710. })
  16711. }
  16712. .bind(this))
  16713. }
  16714. ,
  16715. n.prototype.show = function() {
  16716. this.embedElement && this.embedElement.classList.remove("hidden")
  16717. }
  16718. ,
  16719. n.prototype.hide = function() {
  16720. this.embedElement && this.embedElement.classList.add("hidden")
  16721. }
  16722. ,
  16723. t.exports = n
  16724. }
  16725. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16726. }
  16727. , {
  16728. "../../settings": 166,
  16729. "../../util/ajax": 181,
  16730. "../../util/logger": 189,
  16731. "./mediaSettings": 132
  16732. }],
  16733. 126: [function(e, t, i) {
  16734. (function(i) {
  16735. "use strict";
  16736. function n(e) {
  16737. o.call(this),
  16738. this.options = e,
  16739. this.playerControls = null,
  16740. this.state = s.NOT_READY
  16741. }
  16742. var r = e("../../util/browser")
  16743. , o = e("./EmbedlyEmbed")
  16744. , a = e("../../util/logger")
  16745. , s = (new a(i),
  16746. Object.freeze({
  16747. NOT_READY: "player.not.ready",
  16748. CUED: "player.cued",
  16749. PLAYING: "player.playing",
  16750. PAUSED: "player.paused"
  16751. }));
  16752. n.prototype = Object.create(o.prototype),
  16753. n.prototype.createDomElement = function() {
  16754. return this.embedWrapper = document.createElement("div"),
  16755. this.embedWrapper.classList.add("tag-video"),
  16756. this.embedWrapper.classList.add("hidden"),
  16757. this.embedWrapper
  16758. }
  16759. ,
  16760. n.prototype.load = function(e) {
  16761. var t = function() {
  16762. function e(e) {
  16763. this.playerState = s.CUED,
  16764. this.options.startMuted && this.playerControls.mute()
  16765. }
  16766. function t(e) {
  16767. this.playerState = e
  16768. }
  16769. function i(e) {
  16770. this.playerControls.setCurrentTime(0),
  16771. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16772. }
  16773. this.playerControls = new playerjs.Player(this.embedElement),
  16774. this.playerControls.on("ready", e.bind(this)),
  16775. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16776. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16777. this.playerControls.on("ended", i.bind(this))
  16778. }
  16779. .bind(this);
  16780. return o.prototype.load.call(this, e).then(t.bind(this))
  16781. }
  16782. ,
  16783. n.prototype.play = function() {
  16784. var e = r.isMobile();
  16785. return function() {
  16786. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16787. }
  16788. }(),
  16789. n.prototype.pause = function() {
  16790. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16791. }
  16792. ,
  16793. t.exports = n
  16794. }
  16795. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16796. }
  16797. , {
  16798. "../../util/browser": 182,
  16799. "../../util/logger": 189,
  16800. "./EmbedlyEmbed": 125
  16801. }],
  16802. 127: [function(e, t, i) {
  16803. (function(i) {
  16804. "use strict";
  16805. function n(e) {
  16806. function t() {
  16807. return a.debug("requesting file from embedly:", e.href),
  16808. r.get(e.href, {
  16809. responseType: e.responseType
  16810. }).then(function(t) {
  16811. return a.debug("requesting file finished:", e.href),
  16812. t
  16813. })
  16814. }
  16815. function i() {}
  16816. return s = new Promise(function(e, n) {
  16817. s.catch(i).then(function() {
  16818. t().then(e, n)
  16819. })
  16820. }
  16821. )
  16822. }
  16823. var r = e("../../util/ajax")
  16824. , o = (e("./mediaSettings"),
  16825. e("../../util/logger"))
  16826. , a = new o(i)
  16827. , s = Promise.resolve();
  16828. t.exports.enqueue = n
  16829. }
  16830. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16831. }
  16832. , {
  16833. "../../util/ajax": 181,
  16834. "../../util/logger": 189,
  16835. "./mediaSettings": 132
  16836. }],
  16837. 128: [function(e, t, i) {
  16838. (function(i) {
  16839. "use strict";
  16840. function n() {
  16841. this.imageWrapper = null,
  16842. this.width = 0,
  16843. this.height = 0,
  16844. this.aspect = 1
  16845. }
  16846. var r = e("./MediaEvent")
  16847. , o = e("./EmbedlyQueue")
  16848. , a = e("events").EventEmitter
  16849. , s = e("../../util/logger")
  16850. , l = e("../../settings");
  16851. new s(i);
  16852. n.prototype = Object.create(a.prototype),
  16853. n.prototype.createDomElement = function() {
  16854. return this.imageWrapper = document.createElement("div"),
  16855. this.imageWrapper.classList.add("tag-image"),
  16856. this.imageWrapper.classList.add("hidden"),
  16857. this.imageWrapper.addEventListener("click", function(e) {
  16858. e.stopPropagation(),
  16859. this.emit(r.IMAGE_OPENING),
  16860. this.imageWrapper.style.pointerEvents = "none"
  16861. }
  16862. .bind(this)),
  16863. this.imageWrapper
  16864. }
  16865. ,
  16866. n.prototype.onClosed = function() {
  16867. this.imageWrapper.style.pointerEvents = "auto"
  16868. }
  16869. ,
  16870. n.prototype.load = function(e) {
  16871. var t = Math.max(window.screen.height, window.screen.width)
  16872. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16873. return new Promise(function(e, t) {
  16874. function n(t) {
  16875. var i = t.target;
  16876. this.width = i.naturalWidth,
  16877. this.height = i.naturalHeight,
  16878. this.aspect = this.width / this.height;
  16879. var n = t.target.src;
  16880. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16881. this.imageWrapper.style.width = this.width + "px",
  16882. this.imageWrapper.style.height = this.height + "px",
  16883. this.imageWrapper.classList.remove("hidden"),
  16884. e()
  16885. }
  16886. o.enqueue({
  16887. href: i,
  16888. responseType: "arraybuffer"
  16889. }).then(function(e) {
  16890. var t = new Uint8Array(e)
  16891. , i = new Blob([t])
  16892. , r = new window.Image;
  16893. r.addEventListener("load", n.bind(this));
  16894. var o = URL.createObjectURL(i);
  16895. r.src = o
  16896. }
  16897. .bind(this), t)
  16898. }
  16899. .bind(this))
  16900. }
  16901. ,
  16902. t.exports = n
  16903. }
  16904. ).call(this, "/js/tag/Media/Image.js")
  16905. }
  16906. , {
  16907. "../../settings": 166,
  16908. "../../util/logger": 189,
  16909. "./EmbedlyQueue": 127,
  16910. "./MediaEvent": 131,
  16911. events: 202
  16912. }],
  16913. 129: [function(e, t, i) {
  16914. "use strict";
  16915. function n(e) {
  16916. this.label = e.label,
  16917. this.href = e.url,
  16918. this.type = this.updateLinkForType(),
  16919. this.domElement = null,
  16920. this.id = c++
  16921. }
  16922. var r = e("./LinkType")
  16923. , o = e("./MediaEvent")
  16924. , a = e("../../util/browser")
  16925. , s = e("../../analytics")
  16926. , l = e("events").EventEmitter
  16927. , c = 0;
  16928. n.prototype = Object.create(l.prototype),
  16929. n.prototype.updateLinkForType = function() {
  16930. function e(e) {
  16931. var t = new RegExp("[#&?]start=([^#&?]*)")
  16932. , i = t.exec(e);
  16933. return i[1]
  16934. }
  16935. function t(e) {
  16936. return e + "&play=1"
  16937. }
  16938. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16939. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16940. r.NAVIGATION) : (this.href = t(this.href),
  16941. r.MODEL) : r.EXT_LINK
  16942. }
  16943. ;
  16944. var h = {};
  16945. n.prototype.createDomElement = function() {
  16946. function e(e) {
  16947. switch (e.stopPropagation(),
  16948. h[this.id] = !0,
  16949. s.trackAlways("click_tag_link", {
  16950. link_type: this.type,
  16951. link_count: c,
  16952. links_clicked: Object.keys(h).length
  16953. }),
  16954. this.type) {
  16955. case r.MODEL:
  16956. window.location.replace(this.href);
  16957. break;
  16958. case r.EXT_LINK:
  16959. window.open(this.href, "_blank")
  16960. }
  16961. this.emit(o.LINK_CLICK, {
  16962. type: this.type,
  16963. url: this.href
  16964. })
  16965. }
  16966. if (this.domElement = document.createElement("a"),
  16967. this.domElement.classList.add("tag-link"),
  16968. this.domElement.textContent = this.label,
  16969. this.type === r.EXT_LINK) {
  16970. this.domElement.textContent += " ";
  16971. var t = document.createElement("i");
  16972. t.classList.add("icon-ext-link"),
  16973. t.title = "Link to external web site",
  16974. this.domElement.appendChild(t)
  16975. }
  16976. return this.domElement.addEventListener("click", e.bind(this)),
  16977. this.domElement
  16978. }
  16979. ,
  16980. t.exports = n
  16981. }
  16982. , {
  16983. "../../analytics": 4,
  16984. "../../util/browser": 182,
  16985. "./LinkType": 130,
  16986. "./MediaEvent": 131,
  16987. events: 202
  16988. }],
  16989. 130: [function(e, t, i) {
  16990. "use strict";
  16991. t.exports = {
  16992. NAVIGATION: "navigation",
  16993. MODEL: "model",
  16994. EXT_LINK: "ext-link"
  16995. }
  16996. }
  16997. , {}],
  16998. 131: [function(e, t, i) {
  16999. "use strict";
  17000. t.exports = Object.freeze({
  17001. LINK_CLICK: "mtmedia.link",
  17002. IMAGE_LOADED: "mtmedia.image.loaded",
  17003. IMAGE_OPENING: "mtmedia.image.opening",
  17004. IMAGE_OPENED: "mtmedia.image.opened",
  17005. IMAGE_CLOSING: "mtmedia.image.closing",
  17006. IMAGE_CLOSED: "mtmedia.image.closed",
  17007. VIDEO_START: "mtmedia.video.start",
  17008. VIDEO_PAUSE: "mtmedia.video.pause",
  17009. VIDEO_ENDED: "mtmedia.video.end"
  17010. })
  17011. }
  17012. , {}],
  17013. 132: [function(e, t, i) {
  17014. "use strict";
  17015. t.exports = Object.freeze({
  17016. maxEmbedWidth: 350,
  17017. defaultAspectRatio: .75
  17018. })
  17019. }
  17020. , {}],
  17021. 133: [function(e, t, i) {
  17022. "use strict";
  17023. t.exports = Object.freeze({
  17024. TEXT: "text",
  17025. LINK: "link",
  17026. IMAGE: "photo",
  17027. VIDEO: "video",
  17028. RICH: "rich"
  17029. })
  17030. }
  17031. , {}],
  17032. 134: [function(e, t, i) {
  17033. "use strict";
  17034. function n(e) {
  17035. this.capabilities = {
  17036. links: {
  17037. enable: e.supportLinks,
  17038. keepLabels: e.keepLinkLabels
  17039. }
  17040. }
  17041. }
  17042. var r = e("./DescriptionChunkType");
  17043. n.prototype.parse = function(e, t) {
  17044. var i = []
  17045. , n = e.split("[").map(function(e, t) {
  17046. return 0 === t ? e : "[" + e
  17047. });
  17048. return n.forEach(function(e) {
  17049. var n = this.findMarkdown(e);
  17050. if (n) {
  17051. if (n.url.indexOf("javascript:") !== -1)
  17052. return;
  17053. this.addLinkChunk(i, n, t),
  17054. this.addTextChunk(i, e.slice(n.markdown.length))
  17055. } else
  17056. this.addTextChunk(i, e)
  17057. }
  17058. .bind(this)),
  17059. i
  17060. }
  17061. ,
  17062. n.prototype.findMarkdown = function(e) {
  17063. var t = /\[([^\]]*)\]\((.*)\)/
  17064. , i = e.match(t);
  17065. if (i) {
  17066. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17067. 0 !== r); )
  17068. o++;
  17069. var a = n.length - o;
  17070. return {
  17071. markdown: i[0].substring(0, i[0].length - a),
  17072. label: i[1],
  17073. url: i[2].substring(0, o)
  17074. }
  17075. }
  17076. }
  17077. ,
  17078. n.prototype.addTextChunk = function(e, t) {
  17079. 0 !== t.length && e.push({
  17080. type: r.TEXT,
  17081. text: t
  17082. })
  17083. }
  17084. ,
  17085. n.prototype.addLinkChunk = function(e, t) {
  17086. if (!this.capabilities.links.enable)
  17087. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17088. var i = {
  17089. label: t.label,
  17090. url: t.url
  17091. };
  17092. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17093. e.push({
  17094. type: r.LINK,
  17095. link: i
  17096. })
  17097. }
  17098. ,
  17099. t.exports = n
  17100. }
  17101. , {
  17102. "./DescriptionChunkType": 133
  17103. }],
  17104. 135: [function(e, t, i) {
  17105. (function(i) {
  17106. "use strict";
  17107. var n = e("../util/logger")
  17108. , r = new n(i)
  17109. , o = {
  17110. parseIdsFromChunkName: function(e, t) {
  17111. t.floorId = o.parseFloor(e),
  17112. t.roomId = o.parseRoom(e)
  17113. },
  17114. parseFloor: function(e) {
  17115. var t = e.match(/_group([0-9]+)/);
  17116. if (!t)
  17117. return 0;
  17118. try {
  17119. return parseInt(t[1], 10)
  17120. } catch (e) {
  17121. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17122. 0
  17123. }
  17124. },
  17125. parseRoom: function(e) {
  17126. var t = e.match(/_sub([0-9]+)/);
  17127. if (!t)
  17128. return -1;
  17129. try {
  17130. return parseInt(t[1], 10)
  17131. } catch (e) {
  17132. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17133. 0
  17134. }
  17135. }
  17136. };
  17137. t.exports = o
  17138. }
  17139. ).call(this, "/js/model/Chunks.js")
  17140. }
  17141. , {
  17142. "../util/logger": 189
  17143. }],
  17144. 136: [function(e, t, i) {
  17145. (function(i) {
  17146. "use strict";
  17147. function n(e) {
  17148. s.call(this),
  17149. this.model = e,
  17150. this.exploded = !1
  17151. }
  17152. var r = e("../objects/Floor")
  17153. , o = (e("../settings"),
  17154. e("../util/logger"))
  17155. , a = e("../util/transitions")
  17156. , s = e("../util/IndexedCollection")
  17157. , l = e("../util/common")
  17158. , c = e("../util/easing");
  17159. new o(i);
  17160. l.inherit(n, s),
  17161. n.prototype.add = function(e) {
  17162. s.prototype.add.call(this, e),
  17163. this.model.add(e)
  17164. }
  17165. ,
  17166. n.prototype.getIndex = function(e) {
  17167. return e.floorIndex
  17168. }
  17169. ,
  17170. n.prototype.build = function() {
  17171. this.list.forEach(function(e) {
  17172. e.build()
  17173. })
  17174. }
  17175. ,
  17176. n.prototype.size = function() {
  17177. return this.length
  17178. }
  17179. ,
  17180. n.prototype.sort = function() {
  17181. s.prototype.sort.call(this, function(e, t) {
  17182. return e.floorIndex - t.floorIndex
  17183. })
  17184. }
  17185. ,
  17186. n.prototype.nextFloor = function(e, t) {
  17187. return this.index[e.floorIndex + t] || null
  17188. }
  17189. ,
  17190. n.prototype.getFloorAtPoint = function(e) {
  17191. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17192. var r = this.list[n]
  17193. , o = r.distanceToPoint(e);
  17194. (!t || i > o) && (i = o,
  17195. t = r)
  17196. }
  17197. return t
  17198. }
  17199. ,
  17200. n.prototype.getOrMakeFloor = function(e) {
  17201. var t = this.index[e];
  17202. return t || (t = new r(this.model,e),
  17203. this.add(t)),
  17204. t
  17205. }
  17206. ,
  17207. n.prototype.hide = function() {
  17208. this.list.forEach(function(e) {
  17209. e.hide()
  17210. })
  17211. }
  17212. ,
  17213. n.prototype.show = function() {
  17214. this.list.forEach(function(e) {
  17215. e.show()
  17216. })
  17217. }
  17218. ,
  17219. n.prototype.names = function() {
  17220. return this.list.reduce(function(e, t) {
  17221. return e.concat(t.name)
  17222. }, [])
  17223. }
  17224. ,
  17225. n.prototype.toggleExplodeHorizontal = function() {
  17226. function e(e, t) {
  17227. r.copy(e.position),
  17228. e.position.x = i[e.floorIndex] * t,
  17229. e.position.y = 1 * e.floorIndex * t,
  17230. r.sub(e.position).multiplyScalar(-1),
  17231. e.panos.forEach(function(e) {
  17232. e.translate(r)
  17233. })
  17234. }
  17235. var t, i = [], n = 0;
  17236. this.list.forEach(function(e, r, o) {
  17237. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17238. n += t,
  17239. i[r] = n
  17240. }),
  17241. i = i.map(function(e) {
  17242. return e - n / 2
  17243. });
  17244. var r = this.list[0].position.clone();
  17245. this.exploded ? this.list.forEach(function(t) {
  17246. a.start(function(i) {
  17247. e(t, 1 - i)
  17248. }, 1500, null, 0, c.easeOutExpo)
  17249. }) : this.list.forEach(function(t) {
  17250. a.start(function(i) {
  17251. e(t, i)
  17252. }, 1500, null, 0, c.easeOutExpo)
  17253. }),
  17254. this.exploded = !this.exploded
  17255. }
  17256. ,
  17257. n.prototype.toggleExplodeVertical = function() {
  17258. function e(e, i) {
  17259. var n = n.copy(e.position);
  17260. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17261. n.sub(e.position).multiplyScalar(-1),
  17262. e.panos.forEach(function(e) {
  17263. e.translate(n)
  17264. })
  17265. }
  17266. var t = this.model.size;
  17267. this.list[0].position.clone();
  17268. this.exploded ? this.list.forEach(function(t) {
  17269. a.start(function(i) {
  17270. e(t, 1 - i)
  17271. }, 1500, null, 0, c.easeOutExpo)
  17272. }) : this.list.forEach(function(t) {
  17273. a.start(function(i) {
  17274. e(t, i)
  17275. }, 1500, null, 0, c.easeOutExpo)
  17276. }),
  17277. this.exploded = !this.exploded
  17278. }
  17279. ,
  17280. t.exports = n
  17281. }
  17282. ).call(this, "/js/model/FloorCollection.js")
  17283. }
  17284. , {
  17285. "../objects/Floor": 146,
  17286. "../settings": 166,
  17287. "../util/IndexedCollection": 175,
  17288. "../util/common": 185,
  17289. "../util/easing": 186,
  17290. "../util/logger": 189,
  17291. "../util/transitions": 195
  17292. }],
  17293. 137: [function(e, t, i) {
  17294. (function(i) {
  17295. "use strict";
  17296. function n() {
  17297. c.call(this)
  17298. }
  17299. var r = e("../settings")
  17300. , o = e("../util/logger")
  17301. , a = e("../enum/Viewmode")
  17302. , s = e("../objects/Snapshot")
  17303. , l = (e("../util/math"),
  17304. e("../util/common"))
  17305. , c = e("../util/IndexedCollection")
  17306. , h = new o(i);
  17307. l.inherit(n, c),
  17308. n.prototype.getImage = function(e) {
  17309. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17310. }
  17311. ,
  17312. n.prototype.filterByModesAndReel = function(e, t) {
  17313. for (var i = [], n = 0; n < t.length; n += 1) {
  17314. var r = t[n]
  17315. , o = this.index[r.sid];
  17316. o && i.push(o)
  17317. }
  17318. var s = e[a.DOLLHOUSE]
  17319. , l = e[a.FLOORPLAN];
  17320. i = i.filter(function(e) {
  17321. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17322. return !0;
  17323. var t;
  17324. try {
  17325. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17326. } catch (e) {
  17327. return h.debug(e.message),
  17328. !1
  17329. }
  17330. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17331. }),
  17332. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17333. this.list = i,
  17334. this.reIndex()
  17335. }
  17336. ,
  17337. n.prototype.getHeroLocations = function(e) {
  17338. if (0 === this.list.length)
  17339. return [];
  17340. for (var t = [], i = 0; i < this.list.length; ++i) {
  17341. var o = this.list[i]
  17342. , l = o.thumbnail_signed_src
  17343. , c = o.name || '';
  17344. if (o.metadata && void 0 !== o.metadata.camera_quaternion) {
  17345. if (!r.show360Views.enabled && o.metadata.scan_id) {
  17346. var h = e.get(o.metadata.scan_id);
  17347. if (h && !h.isAligned())
  17348. continue
  17349. }
  17350. var u = a.convertWorkshopModeInt(o.metadata.camera_mode);
  17351. if (u === a.MESH)
  17352. continue;
  17353. if(window.isLocal)var src = manage.dealURL(l)
  17354. else var src = g_version === "one" ? g_Prefix + l + "?"+ randomTime().getTime() : (l.substr(0,4)=="http" ? l + "?"+ randomTime().getTime() : '//' + l + "?"+ randomTime().getTime())
  17355. var d = {
  17356. cameraMode: u,
  17357. position: o.metadata.camera_position,
  17358. quaternion: o.metadata.camera_quaternion,
  17359. zoom: o.metadata.zoom,
  17360. panoId: o.metadata.scan_id,
  17361. orthoZoom: o.metadata.ortho_zoom,
  17362. floorVisibility: void 0 !== o.metadata.floor_visibility ? o.metadata.floor_visibility.slice(0) : [],
  17363. thumbUrl: src,
  17364. name: n.filterImageName(c),
  17365. sid: o.sid //xzw add g_tourAudio要用,
  17366. }
  17367. , p = new s(d);
  17368. t.push(p)
  17369. }
  17370. }
  17371. return t
  17372. }
  17373. ,
  17374. n.prototype.getIndex = function(e) {
  17375. return e.sid
  17376. }
  17377. ,
  17378. n.filterImageName = function(e) {
  17379. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17380. }
  17381. ,
  17382. t.exports = n
  17383. }
  17384. ).call(this, "/js/model/ImageCollection.js")
  17385. }
  17386. , {
  17387. "../enum/Viewmode": 51,
  17388. "../objects/Snapshot": 153,
  17389. "../settings": 166,
  17390. "../util/IndexedCollection": 175,
  17391. "../util/common": 185,
  17392. "../util/logger": 189,
  17393. "../util/math": 190
  17394. }],
  17395. 138: [function(e, t, i) {
  17396. (function(i) {
  17397. "use strict";
  17398. function n() {
  17399. u.call(this)
  17400. }
  17401. var r = e("../label/Label")
  17402. , o = e("../settings")
  17403. , a = e("../util/logger")
  17404. , s = e("../util/math")
  17405. , l = e("../util/ajax")
  17406. , c = e("./RoomCollection")
  17407. , h = e("../util/common")
  17408. , u = e("../util/IndexedCollection");
  17409. new a(i);
  17410. h.inherit(n, u),
  17411. n.prototype.getIndex = function(e) {
  17412. return e.labelId
  17413. }
  17414. ,
  17415. n.prototype.associateWithRooms = function(e) {
  17416. this.forEach(function(t) {
  17417. e.forEach(function(e) {
  17418. e.roomId === t.roomId && (t.room = e)
  17419. })
  17420. })
  17421. }
  17422. ,
  17423. n.prototype.createFromLabelData = function(e) {
  17424. e.forEach(function(e) {
  17425. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17426. t = c.generateRoomId(e.floorId, t);
  17427. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17428. i.position = s.convertWorkshopVector(i.position),
  17429. this.add(i),
  17430. i.build()
  17431. }
  17432. .bind(this))
  17433. }
  17434. ,
  17435. n.prototype.load = function(e, t) {
  17436. return l.get(e, {
  17437. responseType: "json",
  17438. auth: t ? o.authorizationHeader : null
  17439. }).done(function(e) {
  17440. var t = [];
  17441. for (var i in e) {
  17442. var n = e[i];
  17443. t.push(n)
  17444. }
  17445. this.createFromLabelData(t)
  17446. }
  17447. .bind(this))
  17448. }
  17449. ,
  17450. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17451. var t = -1;
  17452. if (e) {
  17453. var i = e.split("_");
  17454. t = parseInt(i[0])
  17455. }
  17456. return t
  17457. }
  17458. ,
  17459. t.exports = n
  17460. }
  17461. ).call(this, "/js/model/LabelCollection.js")
  17462. }
  17463. , {
  17464. "../label/Label": 90,
  17465. "../settings": 166,
  17466. "../util/IndexedCollection": 175,
  17467. "../util/ajax": 181,
  17468. "../util/common": 185,
  17469. "../util/logger": 189,
  17470. "../util/math": 190,
  17471. "./RoomCollection": 141
  17472. }],
  17473. 139: [function(e, t, i) {
  17474. (function(i) {
  17475. "use strict";
  17476. function n(e, t) {
  17477. o.Object3D.call(this)
  17478. this.sid = window.number;//t.sid,
  17479. this.data = t,
  17480. this.options = e,
  17481. this.urls = new s(e.urlFiles),
  17482. this.isPublic = void 0 !== t.is_public && t.is_public,
  17483. this.images = new _(this),
  17484. this.images.extend(t.images),
  17485. this.heroImage = this.images.getImage(t.icon),
  17486. this.heroLocations = [],
  17487. this.outdoorPanoLocations = [],
  17488. this.floors = new d(this),
  17489. this.floorsEnabled = void 0 === e.floors || e.floors,
  17490. this.changingFloor = !1,
  17491. this.chunks = [],
  17492. this.panos = new A,
  17493. this.colliders = [],
  17494. this.loadPanosPromise = null,
  17495. this.loadMeshTexturesPromise = null,
  17496. this.auxDataPromise = null,
  17497. this.meshTexturesLoaded = !1,
  17498. this.meshTextures = [],
  17499. this.tags = {},
  17500. this.tagsShown = !1,
  17501. this.shouldShowtags = !1,
  17502. this.has360Views = !1,
  17503. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17504. this.supportedModes = {},
  17505. this.supportedModes[c.PANORAMA] = !0,
  17506. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17507. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17508. this.supportedModes[c.TRANSITIONING] = !0,
  17509. this.supportsTiles = this.configureTiling(),
  17510. // this.supportsVR = t.is_vr,
  17511. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17512. this.mode = c.DOLLHOUSE,
  17513. this.size = null,
  17514. this.center = null,
  17515. this.boundingBox = new o.Box3,
  17516. this.currentFloor = null,
  17517. this.allFloorsVisible = !0,
  17518. this.projectedPano0 = null,
  17519. this.projectedPano1 = null,
  17520. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17521. this.addFloor(new u(this,t,e.trim()))
  17522. }
  17523. .bind(this)),
  17524. this.waitQueue = [],
  17525. this.on("load", function(e) {
  17526. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17527. return !e.isLoadedCallback()
  17528. }),
  17529. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17530. }
  17531. .bind(this)),
  17532. this.setupCustomProperties()
  17533. this.hots = {};
  17534. }
  17535. function r() {
  17536. try {
  17537. var e = document.createElement("canvas")
  17538. , t = e.getContext("webgl");
  17539. t || (t = e.getContext("experimental-webgl"));
  17540. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17541. return i
  17542. } catch (e) {
  17543. return 0
  17544. }
  17545. }
  17546. var o = e("three")
  17547. , a = e("../util/ajax")
  17548. , s = e("../util/ModelUrls")
  17549. , l = e("../objects/BoundingTextureSkybox")
  17550. , c = e("../enum/Viewmode")
  17551. , h = e("../enum/RenderOrder")
  17552. , u = (e("../enum/AlignmentType"),
  17553. e("../objects/Floor"))
  17554. , d = e("./FloorCollection")
  17555. , p = e("../objects/Chunk")
  17556. , f = (e("../objects/Room"),
  17557. e("../objects/Snapshot"),
  17558. e("../label/Label"),
  17559. e("../util/math"),
  17560. e("../settings"))
  17561. ,ss = e("../shaders")
  17562. , g = e("../util/logger")
  17563. , m = e("../tag/tag")
  17564. , v = (e("../tag/tagManager"),
  17565. e("../objects/Panorama"))
  17566. , A = e("../util/PanoramaCollection")
  17567. , y = e("../loaders/ModelLoader")
  17568. , C = e("../loaders/ModelTextureLoader")
  17569. , I = e("../loaders/SweepDataLoader")
  17570. , E = e("../util/transitions")
  17571. , b = e("../util/common")
  17572. , es = e("../util/easing")
  17573. ,lerp = e("../util/lerp")
  17574. ,tex = e("../util/texture")
  17575. , w = e("./../util/browser")
  17576. , _ = e("./ImageCollection")
  17577. , T = e("./RoomCollection")
  17578. , x = e("./LabelCollection")
  17579. , S = e("./Chunks")
  17580. , M = e("./../util/showcase")
  17581. , R = e("../exception/BasicException")
  17582. , P = (e("../constants")
  17583. ,e("events").EventEmitter)
  17584. ,Hot = e("hot")
  17585. , O = new g(i);
  17586. n.prototype = Object.create(o.Object3D.prototype),
  17587. b.extend(n, P),
  17588. n.prototype.setupCustomProperties = function() {
  17589. var e = f.modelAlpha;
  17590. Object.defineProperty(this, "alpha", {
  17591. get: function() {
  17592. return e
  17593. },
  17594. set: function(t) {
  17595. e = t,
  17596. this.chunks.forEach(function(t) {
  17597. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17598. })
  17599. }
  17600. })
  17601. }
  17602. ,
  17603. n.prototype.configureTiling = function() {
  17604. var e = r();
  17605. if (e < 2048)
  17606. return !1;
  17607. O.warn("Max cube texture size: " + e);
  17608. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17609. var i = f.tiling.tilingFlagNames[t];
  17610. if ("1" === w.valueFromHash(i, null))
  17611. return !0;
  17612. if ("0" === w.valueFromHash(i, null))
  17613. return !1
  17614. }
  17615. //--------------------------------------------许钟文-------------------------------------------
  17616. //return true;
  17617. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17618. //--------------------------------------------e n d -------------------------------------------
  17619. }
  17620. ,
  17621. n.prototype.toggleAlpha = function() {
  17622. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17623. }
  17624. ,
  17625. n.prototype.load = function(e) {
  17626. var t = function() {
  17627. return $.when(this.loadPanos(), this.loadMesh())
  17628. }
  17629. , i = this.urls.init().then(t.bind(this));
  17630. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17631. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17632. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17633. }
  17634. ,
  17635. n.prototype.loadMesh = function() {
  17636. function e(e) {
  17637. O.error(e),
  17638. n.reject("loading-failed")
  17639. }
  17640. function t(e, t) {
  17641. n.notify(e, t)
  17642. }
  17643. function i(e, t) {
  17644. if (0 === e.length) {
  17645. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17646. r.supportedModes[c.DOLLHOUSE] = !1,
  17647. r.supportedModes[c.FLOORPLAN] = !1;
  17648. var i = new p({
  17649. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17650. });
  17651. i.material.visible = !1,
  17652. i.rotateX(-Math.PI / 2),
  17653. i.geometry.computeBoundingBox(),
  17654. e = [i]
  17655. }
  17656. e.forEach(function(e) {
  17657. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17658. r.addChunk(t, e)
  17659. }),
  17660. r.floors.sort(),
  17661. n.resolve(r)
  17662. }
  17663. var n = $.Deferred()
  17664. , r = this;
  17665. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17666. n.promise()
  17667. }
  17668. ,
  17669. n.prototype.loadMeshTextures = function() {
  17670. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17671. this.meshTexturesLoaded = !0
  17672. }
  17673. .bind(this)),
  17674. this.loadTexturesPromise)
  17675. }
  17676. ,
  17677. /* n.prototype.loadtags = function() {//xzw改
  17678. var e = $.Deferred();
  17679. if (!f.tags.enabled)
  17680. return e.resolve();
  17681. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17682. t = "data/" + this.sid + "/tags.json"
  17683. return a.get(t, {
  17684. responseType: "json",
  17685. auth: this.isPublic ? null : f.authorizationHeader
  17686. }).done(function(t) {
  17687. var i = 0
  17688. , n = 0;
  17689. for (var r in t) {
  17690. var o = t[r];
  17691. o.enabled && (n++,
  17692. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17693. i++))
  17694. }
  17695. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17696. e.resolve()
  17697. }
  17698. .bind(this)).fail(function() {
  17699. O.warn("Getting tags failed, not displaying tags."),
  17700. e.resolve()
  17701. }),
  17702. e
  17703. } */
  17704. n.prototype.shineHots = function(){ //xzw
  17705. E.trigger({
  17706. func: function(e) {
  17707. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17708. for(var i in this.hots){
  17709. this.hots[i].dontShine || (this.hots[i].mesh.material.uniforms.opac.value = opa);
  17710. }
  17711. }.bind(this),
  17712. cycling: true,
  17713. duration: 3000,
  17714. //easing: "easeInOutQuad",
  17715. name: "hotShine"
  17716. })
  17717. },
  17718. n.prototype.createHotItem = function(data, hots) {
  17719. var docFragment = document.createDocumentFragment();
  17720. var keyAry = Object.keys(data);
  17721. for(var i = 0; i < keyAry.length; i++){
  17722. var li = document.createElement('li');
  17723. var span = document.createElement('span');
  17724. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17725. // console.log(span.innerHTML);
  17726. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17727. li.appendChild(span);
  17728. docFragment.appendChild(li);
  17729. }
  17730. var ul = document.querySelector('#hotListContent ul');
  17731. ul.appendChild(docFragment);
  17732. console.log(docFragment);
  17733. }
  17734. n.prototype.loadOverlays = function(overlays){
  17735. var overlays = window.data2 && window.data2.overlays
  17736. overlays && overlays.forEach((info)=>{
  17737. new Overlay(info)
  17738. })
  17739. }
  17740. n.prototype.loadhots = function() {//xzw
  17741. var e = $.Deferred();
  17742. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17743. return a.get(t, {
  17744. responseType: "json",
  17745. auth: this.isPublic ? null : f.authorizationHeader
  17746. }).done(function(t) {
  17747. window.data2 = t;
  17748. if(!t){
  17749. console.error("data2 is null")
  17750. }else{
  17751. g_data2 = hotMatcher(t);
  17752. this.hotsCount = 0;
  17753. /* for(var i in t.hots){
  17754. this.hotsCount ++;
  17755. this.hots[i] = new Hot(i, t.hots[i], this);
  17756. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17757. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17758. };
  17759. window.hotData = t.hots
  17760. t.hots && this.createHotItem(t.hots, this.hots); */
  17761. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17762. window.hotData = {}
  17763. if(t.hots){
  17764. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17765. sids.forEach((sid)=>{
  17766. this.hotsCount++,
  17767. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17768. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17769. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17770. window.hotData[sid] = t.hots[sid];
  17771. })
  17772. }
  17773. this.createHotItem(window.hotData, this.hots);
  17774. /* {
  17775. "code": "34020000001320010024",
  17776. "name": "鹰眼",
  17777. "devTypeName": "摄像头",
  17778. "id": "2855ab1ed6e7a9d3b35467673796bfa9",
  17779. "devTypeId": "ab073575c1628d2b42e2e915f1bee384",
  17780. "status": "2"
  17781. },
  17782. {
  17783. "code": "34020000001320010025",
  17784. "name": "鹰眼广角",
  17785. "devTypeName": "摄像头",
  17786. "id": "bd6eca7d285ee120b9f5e59f259d7bc5",
  17787. "devTypeId": "ab073575c1628d2b42e2e915f1bee384",
  17788. "status": "2"
  17789. }, */
  17790. getDeviceInfo(null,(data)=>{//更新状态
  17791. for(var id in hardwareHotList){
  17792. var hot = hardwareHotList[id];
  17793. var info = data.find(item=>item.id == id)
  17794. if(info){
  17795. hot.setDeviceStatus(info.status == 2)
  17796. }
  17797. }
  17798. })
  17799. g_index = w.valueFromHash("m");
  17800. if(t.tourAudio){
  17801. g_tourAudio = new Audio;
  17802. g_tourAudio.loop = false;
  17803. g_tourAudio.addEventListener('ended', function () {
  17804. var ev = document.createEvent("MouseEvent");
  17805. ev.initEvent("tourAudioEnded",true,true);
  17806. window.dispatchEvent(ev);
  17807. });
  17808. };
  17809. }
  17810. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17811. /* var dataJsPromise = $.Deferred();
  17812. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17813. a.get(dataJsUrl,{
  17814. responseType: "json",
  17815. auth: this.isPublic ? null : f.authorizationHeader
  17816. }).done(function(data) {
  17817. window.hotData = data;
  17818. this.createHotItem(data, this.hots);
  17819. for(let i in this.hots){//add
  17820. data[i] && this.hots[i].initStyleImg(data[i]);
  17821. }
  17822. dataJsPromise.resolve();
  17823. }.bind(this)).fail(function(){
  17824. console.log('Data.js is empty');
  17825. dataJsPromise.resolve();
  17826. }) */
  17827. e.resolve();
  17828. }.bind(this)).fail(function() {
  17829. console.log('没有热点');
  17830. e.resolve()
  17831. }),
  17832. e
  17833. }
  17834. ,
  17835. n.prototype.loadPanos = function() {
  17836. if (this.loadPanosPromise)
  17837. return this.loadPanosPromise;
  17838. var e = new I(this);
  17839. return this.loadPanosPromise = e.load().then(function(e) {
  17840. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17841. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17842. else console.log(e.uuid)
  17843. }
  17844. .bind(this))),
  17845. this.panos.extend(e.map(function(e) {
  17846. return new v(this,e.uuid,e,this.supportsTiles)
  17847. }
  17848. .bind(this))),
  17849. this.panos.forEach(function(e) {
  17850. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17851. var i = this.panos.get(t);
  17852. i && this.panos.setNeighbour(e, i, !0)
  17853. }
  17854. .bind(this)),
  17855. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17856. }
  17857. .bind(this)),
  17858. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17859. this.supportedModes[c.PANORAMA] = !1),
  17860. $.when(this)
  17861. }
  17862. .bind(this)),
  17863. this.loadPanosPromise
  17864. }
  17865. ,
  17866. n.prototype.loadHighlightReel = function() {//xzw
  17867. var e = $.Deferred()
  17868. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17869. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17870. return a.get(t, {
  17871. responseType: "json",
  17872. auth: this.isPublic ? null : f.authorizationHeader
  17873. }).done(function(t) {
  17874. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17875. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17876. e.resolve()
  17877. }
  17878. .bind(this)).fail(function() {
  17879. O.warn("Getting highlight reel failed, no highlights available"),
  17880. e.resolve()
  17881. }),
  17882. e
  17883. }
  17884. ,
  17885. n.prototype.waitForLoad = function(e, t) {
  17886. t() || (this.waitQueue.push({
  17887. object: e,
  17888. isLoadedCallback: t
  17889. }),
  17890. 1 === this.waitQueue.length && this.emit("waiting"))
  17891. }
  17892. ,
  17893. n.prototype.hide = function() {
  17894. this.floors.hide()
  17895. }
  17896. ,
  17897. n.prototype.show = function() {
  17898. this.floors.show()
  17899. }
  17900. ,
  17901. n.prototype.floorNames = function() {
  17902. return this.floors.names()
  17903. }
  17904. ,
  17905. n.prototype.warpDestFloors = function(e, t) {
  17906. if (!e || this.floors.length !== e.length)
  17907. return void this.toggleAllFloors(!0);
  17908. var i = e.findIndex(function(e) {
  17909. return e
  17910. }
  17911. .bind(this));
  17912. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17913. }
  17914. ,
  17915. n.prototype.setFloor = function(e, t, i) {
  17916. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17917. this.allFloorsVisible = !1,
  17918. this._setFloor(e, t, i)
  17919. }
  17920. ,
  17921. n.prototype.toggleAllFloors = function(e) {
  17922. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17923. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17924. this._setFloor(this.currentFloor)
  17925. }
  17926. ,
  17927. n.prototype._setFloor = function(e, t, i) {
  17928. t = t || this.mode,
  17929. this.emit("floor.changed", e, t, this.currentFloor),
  17930. this.currentFloor = e;
  17931. var n;
  17932. if (t === c.PANORAMA) {
  17933. if (this.show(),
  17934. this.shouldShowtags && this.tagsShown)
  17935. for (n in this.tags)
  17936. this.tags[n].show(f.showFloorDuration)
  17937. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17938. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17939. }
  17940. .bind(this)),
  17941. this.shouldShowtags && this.tagsShown))
  17942. for (n in this.tags) {
  17943. var r = this.tags[n];
  17944. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17945. }
  17946. var o = this
  17947. , a = e;
  17948. E.start(function() {}, f.showFloorDelay, function() {
  17949. o.floors.forEach(function(e) {
  17950. e.chunks.forEach(function(t) {
  17951. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17952. })
  17953. })
  17954. }
  17955. .bind(this))
  17956. }
  17957. ,
  17958. n.prototype.toggleExplode = function() {
  17959. this.floors.toggleExplodeHorizontal()
  17960. }
  17961. ,
  17962. n.prototype.toggleExplodeUp = function() {
  17963. this.floors.toggleExplodeVertical()
  17964. }
  17965. ,
  17966. n.prototype.nextFloor = function(e) {
  17967. return this.floors.nextFloor(this.currentFloor, e)
  17968. }
  17969. ,
  17970. n.prototype.addFloor = function(e) {
  17971. this.floors.add(e)
  17972. }
  17973. ,
  17974. n.prototype.getFloorAtPoint = function(e) {
  17975. return this.floors.getFloorAtPoint(e)
  17976. }
  17977. ,
  17978. n.prototype.getTagBySid = function(e) {
  17979. return this.tags[e]
  17980. }
  17981. ,
  17982. n.prototype.addChunk = function(e, t) {
  17983. this.floors.getOrMakeFloor(e).addChunk(t),
  17984. this.chunks.push(t)
  17985. }
  17986. ,
  17987. n.prototype.setMode = function(e) {
  17988. if (!this.supportedModes[e])
  17989. throw new R("Mode not supported for this model: " + e);
  17990. this.mode = e;
  17991. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17992. this.chunks.forEach(function(t) {
  17993. t.setMode(e)
  17994. })
  17995. }
  17996. ,
  17997. n.prototype.build = function() {
  17998. this.heroLocations = this.images.getHeroLocations(this.panos);
  17999. var e = function() {
  18000. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18001. }
  18002. .bind(this)();
  18003. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18004. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18005. }
  18006. .bind(this)) || e,
  18007. null === this.heroImage && O.warn("No hero image defined."),
  18008. this.currentFloor = this.floors.last(),
  18009. this.floors.build(),
  18010. this.colliders = this.floors.reduce(function(e, t) {
  18011. return e.concat(t.collider.children)
  18012. }, []),
  18013. this.panos.forEach(function(e) {
  18014. e.build1(),
  18015. e.on("enter", function() {
  18016. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18017. }
  18018. .bind(this))
  18019. }
  18020. .bind(this)),
  18021. this.panos.forEach(function(e) {
  18022. e.build2()
  18023. }),
  18024. this.floors.forEach(function(e) {
  18025. this.boundingBox.union(e.boundingBox)
  18026. }
  18027. .bind(this)),
  18028. this.size = this.boundingBox.size(),
  18029. this.center = this.boundingBox.center(),
  18030. this.floors.forEach(function(e) {
  18031. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18032. }
  18033. .bind(this)),
  18034. this.panos.populate_path_graph(),
  18035. this.skybox = new l(this.boundingBox),
  18036. this.skybox.matrixWorldNeedsUpdate = !0,
  18037. this.add(this.skybox);
  18038. setTimeout(function(){
  18039. this.hotsCount && this.shineHots();
  18040. }.bind(this),1300);//xzw 热点开始闪烁
  18041. for (var t in this.tags)
  18042. this.tags[t].build();
  18043. this.createFloorLogo()
  18044. return O.debug("Done building model"),
  18045. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18046. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18047. this.buildRooms(),
  18048. this.labels.associateWithRooms(this.rooms),
  18049. $.when(this)
  18050. }
  18051. ,
  18052. n.prototype.createFloorLogo = function(){
  18053. console.log('createFloorLogo')
  18054. if(this.floorLogos || !settings.floorlogoURL)return;
  18055. var url = settings.floorlogoURL
  18056. var map = tex.load(url);//可以追加done
  18057. this.floorLogos = [];
  18058. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18059. var material = new o.MeshBasicMaterial({
  18060. opacity:0,
  18061. map:map,
  18062. side: o.DoubleSide,
  18063. transparent: !0,
  18064. depthWrite: !1,
  18065. depthTest:false//改 在chunk\skybox外也可看到
  18066. });
  18067. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18068. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18069. //logo.scale.set(s,s,s);
  18070. logo.position.set(0,-1.5,0);
  18071. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18072. logo.renderOrder = 100;//cover the videoSkybox
  18073. //logo.layers.set(0)
  18074. this.add(logo);
  18075. this.floorLogos.push(logo);
  18076. }
  18077. this.floorLogos[1].visible = false;
  18078. }
  18079. n.prototype.adjustfloorLogoHeight = function(o){
  18080. var h = player.currentPano.floorPosition.y + 0.01;
  18081. this.floorLogos[1].position.setY(h);
  18082. this.floorLogos[0].position.setY(h);
  18083. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18084. },
  18085. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18086. if(!this.floorLogos) return;
  18087. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18088. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18089. if(!o.dur){//立刻
  18090. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18091. this.floorLogos[o.index].material.opacity = o.opa;
  18092. }else{
  18093. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18094. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18095. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18096. }
  18097. },
  18098. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18099. var lastQ, lastP;
  18100. var equals = function(v1, v2, min){
  18101. return Math.abs(v1-v2) < min
  18102. }
  18103. var isSame = function(now, last, k){//如果和上次相同就不改变
  18104. if(!last)return false;
  18105. var R = k.sceneRenderer;
  18106. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18107. //暂时:
  18108. var min = 0.0008
  18109. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18110. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18111. return same;
  18112. }
  18113. return function(Q, k){
  18114. if(!Q)return;
  18115. /* if(Config.ifFish && window.lowFPS){
  18116. this.fLCompute++;
  18117. if(R.AFPS < 38){
  18118. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18119. else if(k.flying && k.fLCompute%2 !=1) return;
  18120. k.fLCompute %= 4;
  18121. }else if(R.AFPS < 45){
  18122. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18123. else if(k.flying && k.fLCompute%2 !=1) return;
  18124. k.fLCompute %= 6;
  18125. }else{
  18126. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18127. //else if(k.flying && k.fLCompute%2 !=1) return;
  18128. k.fLCompute %= 2;
  18129. }
  18130. } */
  18131. var sameQ, sameP, quaternion, visible;
  18132. for(var i=0;i<2;i++){
  18133. var logo = this.floorLogos[i];
  18134. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18135. visible = true;
  18136. }
  18137. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18138. var c = k.cameraControls.activeControl;
  18139. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18140. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18141. for(var i=0;i<2;i++){
  18142. var logo = this.floorLogos[i];
  18143. if(!sameQ){
  18144. if(!quaternion){
  18145. var a = new THREE.Vector3(0,0,-1);
  18146. a.applyQuaternion(Q);
  18147. a.setY(0);
  18148. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18149. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18150. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18151. quaternion.multiply(a);
  18152. }
  18153. logo.quaternion.copy(quaternion);
  18154. }
  18155. }
  18156. }
  18157. }()
  18158. n.prototype.loadLabels = function() {//xzw
  18159. this.labels = new x(this);
  18160. var e = $.Deferred();
  18161. //加载俯视图的标签 注释这个备注就会加载
  18162. /* window.MP_PREFETCHED_MODELDATA.model.player_options.labels ? this.showingLabels = true : '';
  18163. if (!this.showingLabels) */
  18164. return e.resolve();
  18165. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18166. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18167. console.log(t);
  18168. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18169. O.warn("Getting labels failed, not displaying labels."),
  18170. e.resolve()
  18171. }),
  18172. e
  18173. }
  18174. ,
  18175. n.prototype.buildRooms = function() {
  18176. this.rooms = new T(this),
  18177. this.rooms.createFromChunks(this.chunks),
  18178. this.rooms.calcRoomBoundaries()
  18179. }
  18180. ,
  18181. n.prototype.updateProjectedPanos = function() {
  18182. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18183. }
  18184. ,
  18185. n.prototype.setProjectedPanos = function(e, t, i) {
  18186. void 0 !== i && null !== i || (i = !0),
  18187. i = !!i,
  18188. this.projectedPano0 = e,
  18189. this.projectedPano1 = t,
  18190. this.skybox.material.setProjectedPanos(e, t, i),
  18191. this.chunks.forEach(function(n) {
  18192. n.materialInside.setProjectedPanos(e, t, i)
  18193. })
  18194. }
  18195. ,
  18196. n.prototype.setSide = function(e) {
  18197. this.floors.forEach(function(t) {
  18198. t.collider.material.side = e
  18199. })
  18200. }
  18201. ,
  18202. n.prototype.heroCount = function() {
  18203. return this.heroLocations ? this.heroLocations.length : 0
  18204. }
  18205. ,
  18206. n.prototype.getHeroDescriptorByIndex = function(e) {
  18207. if (e < 0)
  18208. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18209. null;
  18210. var t = this.heroCount();
  18211. if (t < 1)
  18212. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18213. null;
  18214. var i = this.heroLocations[e];
  18215. return void 0 === i ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18216. null) : i
  18217. }
  18218. ,
  18219. n.prototype.findPanoramicHero = function() {
  18220. for (var e in this.heroLocations)
  18221. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18222. return this.heroLocations[e];
  18223. return null
  18224. }
  18225. ,
  18226. n.prototype.listImagePanos = function() {
  18227. var e = []
  18228. , t = this;
  18229. return this.images.forEach(function(i) {
  18230. if (i.metadata && i.metadata.scan_id) {
  18231. var n = t.panos.get(i.metadata.scan_id);
  18232. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18233. }
  18234. }),
  18235. e
  18236. }
  18237. ,
  18238. n.prototype.fadePanoMarkers = function(e, t) {
  18239. this.panos.fadeMarkerOpacity(e, t)
  18240. }
  18241. ,
  18242. n.prototype.setSweepVisibility = function(e) {
  18243. this.panos.forEach(function(t) {
  18244. t.marker && (t.marker.visible = e)
  18245. })
  18246. }
  18247. ,
  18248. n.prototype.outsideAllowed = function() {
  18249. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18250. }
  18251. ,
  18252. t.exports = n
  18253. }
  18254. ).call(this, "/js/model/Model.js")
  18255. }
  18256. , {
  18257. "../constants": 8,
  18258. "../enum/AlignmentType": 17,
  18259. "../enum/RenderOrder": 42,
  18260. "../enum/Viewmode": 51,
  18261. "../exception/BasicException": 55,
  18262. "../label/Label": 90,
  18263. "../loaders/ModelLoader": 105,
  18264. "../loaders/ModelTextureLoader": 106,
  18265. "../loaders/SweepDataLoader": 107,
  18266. "../tag/tag": 123,
  18267. "../tag/tagManager": 124,
  18268. "../objects/BoundingTextureSkybox": 143,
  18269. "../objects/Chunk": 144,
  18270. "../objects/Floor": 146,
  18271. "../objects/Panorama": 148,
  18272. "../objects/Room": 150,
  18273. "../objects/Snapshot": 153,
  18274. "../settings": 166,
  18275. "../shaders": 167,
  18276. "../util/ModelUrls": 177,
  18277. "../util/PanoramaCollection": 178,
  18278. "../util/ajax": 181,
  18279. "../util/common": 185,
  18280. "../util/easing": 186,
  18281. "../util/lerp": 188,
  18282. "../util/logger": 189,
  18283. "../util/math": 190,
  18284. "../util/texture": 194,
  18285. "../util/transitions": 195,
  18286. "./../util/browser": 182,
  18287. "./../util/showcase": 193,
  18288. "./Chunks": 135,
  18289. "./FloorCollection": 136,
  18290. "./ImageCollection": 137,
  18291. "./LabelCollection": 138,
  18292. "./RoomCollection": 141,
  18293. events: 202,
  18294. three: 217,
  18295. "hot": "hot"
  18296. }],
  18297. 140: [function(e, t, i) {
  18298. "use strict";
  18299. function n() {
  18300. this.modelMap = {},
  18301. this.activeModel = null,
  18302. this.modelCount = 0,
  18303. this.tileDownloader = null,
  18304. this.panoRenderer = null
  18305. }
  18306. var r = (e("three"),
  18307. e("../util/common"))
  18308. , o = e("../exception/BasicException")
  18309. , a = e("../enum/ModelManagerEvents")
  18310. , s = e("../enum/PanoRendererEvents")
  18311. , l = e("events").EventEmitter;
  18312. n.prototype.init = function(e, t, i) {
  18313. this.tileDownloader = e,
  18314. this.panoRenderer = t,
  18315. this.qualityManager = i,
  18316. this.bindEvents()
  18317. }
  18318. ,
  18319. n.prototype.bindEvents = function() {
  18320. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18321. }
  18322. ,
  18323. n.prototype.onTileRendered = function(e, t, i, n) {}
  18324. ,
  18325. n.prototype.addModel = function(e) {
  18326. this.modelMap[e.sid] = e,
  18327. 0 === this.modelCount && this.activateModel(e.sid),
  18328. this.modelCount++,
  18329. this.emit(a.ModelAdded)
  18330. }
  18331. ,
  18332. n.prototype.getModel = function(e) {
  18333. return this.modelMap[e]
  18334. }
  18335. ,
  18336. n.prototype.activateModel = function(e) {
  18337. var t = this.modelMap[e];
  18338. if (!t)
  18339. throw new o("Tried to activate invalid model!");
  18340. var i = this.activeModel;
  18341. this.activeModel = t,
  18342. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18343. this.tileDownloader.setUrls(t.urls),
  18344. t.panos.forEach(function(e) {
  18345. e.attachToPanoRenderer(this.panoRenderer),
  18346. e.tileDownloader = this.tileDownloader,
  18347. e.qualityManager = this.qualityManager
  18348. }
  18349. .bind(this)),
  18350. this.emit(a.ActiveModelChanged, {
  18351. oldModel: i,
  18352. model: t
  18353. })
  18354. }
  18355. ,
  18356. n.prototype.getActiveModel = function() {
  18357. return this.activeModel
  18358. }
  18359. ,
  18360. r.extend(n, l),
  18361. t.exports = n
  18362. }
  18363. , {
  18364. "../enum/ModelManagerEvents": 33,
  18365. "../enum/PanoRendererEvents": 35,
  18366. "../exception/BasicException": 55,
  18367. "../util/common": 185,
  18368. events: 202,
  18369. three: 217
  18370. }],
  18371. 141: [function(e, t, i) {
  18372. (function(i) {
  18373. "use strict";
  18374. function n() {
  18375. s.call(this)
  18376. }
  18377. var r = e("../objects/Room")
  18378. , o = (e("../settings"),
  18379. e("../util/logger"))
  18380. , a = (e("../util/transitions"),
  18381. e("../util/easing"),
  18382. e("../util/common"))
  18383. , s = e("../util/IndexedCollection")
  18384. , l = e("./Chunks");
  18385. new o(i);
  18386. a.inherit(n, s),
  18387. n.prototype.getIndex = function(e) {
  18388. return e.roomId
  18389. }
  18390. ,
  18391. n.prototype.calcRoomBoundaries = function() {
  18392. this.forEach(function(e) {
  18393. e.calcBoundaries()
  18394. })
  18395. }
  18396. ,
  18397. n.prototype.createFromChunks = function(e) {
  18398. var t = {
  18399. floorId: -1,
  18400. roomId: -1
  18401. }
  18402. , i = {};
  18403. e.forEach(function(e) {
  18404. l.parseIdsFromChunkName(e.name, t);
  18405. var o = i[t.roomId];
  18406. if (!o) {
  18407. var a = n.generateRoomId(t.floorId, t.roomId);
  18408. o = new r(t.floorId,a),
  18409. this.add(o),
  18410. i[t.roomId] = o
  18411. }
  18412. o.addChunk(e)
  18413. }
  18414. .bind(this)),
  18415. this.calcRoomBoundaries()
  18416. }
  18417. ,
  18418. n.generateRoomId = function(e, t) {
  18419. return e + "_" + t
  18420. }
  18421. ,
  18422. t.exports = n
  18423. }
  18424. ).call(this, "/js/model/RoomCollection.js")
  18425. }
  18426. , {
  18427. "../objects/Room": 150,
  18428. "../settings": 166,
  18429. "../util/IndexedCollection": 175,
  18430. "../util/common": 185,
  18431. "../util/easing": 186,
  18432. "../util/logger": 189,
  18433. "../util/transitions": 195,
  18434. "./Chunks": 135
  18435. }],
  18436. 142: [function(e, t, i) {
  18437. "use strict";
  18438. function n(e, t, i) {
  18439. e = e.clone().expandByScalar(0.01);//改
  18440. var n = e.size()
  18441. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18442. o.boundingBox = e,
  18443. r.Mesh.call(this, o, t),
  18444. this.position.copy(e.center()),
  18445. this.frustumCulled = !1,
  18446. i && this.add(new r.WireframeHelper(this))
  18447. }
  18448. var r = e("three");
  18449. n.prototype = Object.create(r.Mesh.prototype),
  18450. n.prototype.constructor = n,
  18451. t.exports = n
  18452. }
  18453. , {
  18454. three: 217
  18455. }],
  18456. 143: [function(e, t, i) {
  18457. (function(i) {
  18458. "use strict";
  18459. function n(e) {
  18460. h.time("Computing a nice bounding cubemap");
  18461. var t = new a({
  18462. side: r.BackSide,
  18463. transparent: !0
  18464. });
  18465. t.uniforms.modelAlpha.value = 0,
  18466. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18467. this.renderOrder = l.boundingSkybox,
  18468. o.call(this, e, t),
  18469. h.timeEnd("Computing a nice bounding cubemap")
  18470. }
  18471. var r = e("three")
  18472. , o = (e("../enum/Viewmode"),
  18473. e("../shaders"),
  18474. e("./BoundingMesh"))
  18475. , a = e("../materials/ModelTextureMaterial")
  18476. , s = e("../settings")
  18477. , l = e("../enum/RenderOrder")
  18478. , c = e("../util/logger")
  18479. , h = new c(i);
  18480. n.prototype = Object.create(o.prototype),
  18481. n.prototype.constructor = n,
  18482. t.exports = n
  18483. }
  18484. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18485. }
  18486. , {
  18487. "../enum/RenderOrder": 42,
  18488. "../enum/Viewmode": 51,
  18489. "../materials/ModelTextureMaterial": 118,
  18490. "../settings": 166,
  18491. "../shaders": 167,
  18492. "../util/logger": 189,
  18493. "./BoundingMesh": 142,
  18494. three: 217
  18495. }],
  18496. 144: [function(e, t, i) {
  18497. "use strict";
  18498. function n(e) {
  18499. this.materialInside = new s({
  18500. side: r.DoubleSide
  18501. });
  18502. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18503. this.materialOutside = new r.RawShaderMaterial({
  18504. fragmentShader: o.modelOutside.fragmentShader,
  18505. vertexShader: o.modelOutside.vertexShader,
  18506. uniforms: t,
  18507. side: r.FrontSide,
  18508. name: "chunkOut"
  18509. }),
  18510. r.Mesh.call(this, e.geometry, this.materialInside),
  18511. this.name = e.name || "",
  18512. this.textureName = e.textureName,
  18513. this.meshUrl = e.meshUrl
  18514. }
  18515. var r = e("three")
  18516. , o = e("../shaders")
  18517. , a = e("../enum/Viewmode")
  18518. , s = e("../materials/ModelTextureMaterial");
  18519. n.prototype = Object.create(r.Mesh.prototype),
  18520. n.prototype.setTextureMap = function(e) {
  18521. this.materialInside.uniforms.map.value = e,
  18522. this.materialOutside.uniforms.map.value = e
  18523. }
  18524. ,
  18525. n.prototype.setMode = function(e) {
  18526. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18527. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18528. t.transparent = this.material.transparent,
  18529. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18530. this.material = t
  18531. }
  18532. ,
  18533. t.exports = n
  18534. }
  18535. , {
  18536. "../enum/Viewmode": 51,
  18537. "../materials/ModelTextureMaterial": 118,
  18538. "../shaders": 167,
  18539. three: 217
  18540. }],
  18541. 145: [function(e, t, i) {
  18542. "use strict";
  18543. function n(e) {
  18544. this.chunksize = e || 10,
  18545. this.chunks = {},
  18546. this.boundingBoxes = {},
  18547. this.children = [],
  18548. this.offset = new r.Vector3(0,.5,0),
  18549. this.material = new r.MeshBasicMaterial({
  18550. color: 16777215 * Math.random(),
  18551. side: r.DoubleSide
  18552. })
  18553. }
  18554. var r = e("three");
  18555. e("../enum/Viewmode");
  18556. n.prototype.add = function(e) {
  18557. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18558. m ? (t = m.position.array,
  18559. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18560. n = e.faces);
  18561. var v = new r.Vector3;
  18562. if (i)
  18563. for (o = 0,
  18564. a = i.length; o < a; o += 3) {
  18565. var A = 3 * i[o]
  18566. , y = 3 * i[o + 1]
  18567. , C = 3 * i[o + 2];
  18568. s = (t[A] + t[y] + t[C]) / 3,
  18569. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18570. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18571. h = Math.floor(s / this.chunksize),
  18572. u = Math.floor(l / this.chunksize),
  18573. d = Math.floor(c / this.chunksize),
  18574. p = h + "." + u + "." + d,
  18575. p in this.chunks ? (g = this.chunks[p],
  18576. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18577. f = this.boundingBoxes[p] = new r.Box3),
  18578. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18579. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18580. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18581. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18582. }
  18583. else
  18584. for (o = 0,
  18585. a = t.length; o < a; o += 9)
  18586. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18587. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18588. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18589. h = Math.floor(s / this.chunksize),
  18590. u = Math.floor(l / this.chunksize),
  18591. d = Math.floor(c / this.chunksize),
  18592. p = h + "." + u + "." + d,
  18593. p in this.chunks ? (g = this.chunks[p],
  18594. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18595. f = this.boundingBoxes[p] = new r.Box3),
  18596. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18597. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18598. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18599. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18600. }
  18601. ,
  18602. n.prototype.build = function() {
  18603. var e = new r.Object3D;
  18604. e.material = this.material;
  18605. for (var t in this.chunks) {
  18606. var i = this.chunks[t]
  18607. , n = new r.BufferGeometry;
  18608. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18609. n.boundingBox = this.boundingBoxes[t];
  18610. var o = new r.Mesh(n,this.material);
  18611. o.material.visible = !1,
  18612. e.add(o),
  18613. this.chunks[t] = []
  18614. }
  18615. return e
  18616. }
  18617. ,
  18618. t.exports = n
  18619. }
  18620. , {
  18621. "../enum/Viewmode": 51,
  18622. three: 217
  18623. }],
  18624. 146: [function(e, t, i) {
  18625. "use strict";
  18626. var r = e("three")
  18627. , o = e("../settings")
  18628. , a = e("../util/common")
  18629. , s = e("../util/lerp")
  18630. , l = e("./ChunkedCollider")
  18631. , c = e("../util/transitions")
  18632. , h = e("../util/easing")
  18633. , u = (e("../objects/Panorama"),
  18634. e("../enum/RenderOrder"))
  18635. , d = e("../localization/localize");
  18636. function n(e, t, i) {
  18637. r.Object3D.call(this),
  18638. this.model = e,
  18639. this.floorIndex = t,
  18640. this.lang = o.languageTag,
  18641. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18642. this.panos = [],
  18643. this.chunks = [],
  18644. this.colliderBuilder = new l(3),
  18645. this.collider = null,
  18646. this.center = null,
  18647. this.boundingBox = new r.Box3,
  18648. this.size = null,
  18649. this.hidden = !1,
  18650. this.conservativeBoundingBox = new r.Box3,
  18651. this.debugColor = 16777215 * Math.random(),
  18652. this.transition = null
  18653. }
  18654. n.prototype = Object.create(r.Object3D.prototype),
  18655. n.prototype.enter = function(e) {
  18656. this.model.setFloor(this, e)
  18657. }
  18658. ,
  18659. n.prototype.hide = function(e) {
  18660. if (!this.hidden || this.transition) {
  18661. this.chunks.forEach(function(e) {
  18662. e.material.transparent = !0
  18663. }),
  18664. c.cancel(this.transition);
  18665. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18666. , i = e ? 0 : o.hideFloorDelay / t;
  18667. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18668. this.hidden = !0
  18669. }
  18670. .bind(this), i, h.easeInOutQuad)
  18671. }
  18672. }
  18673. ,
  18674. n.prototype.show = function(e) {
  18675. if (this.hidden || this.transition) {
  18676. this.hidden = !1,
  18677. c.cancel(this.transition);
  18678. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18679. , i = e ? 0 : o.showFloorDelay / t;
  18680. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18681. this.hidden || this.chunks.forEach(function(e) {
  18682. e.material.transparent = !1
  18683. })
  18684. }
  18685. .bind(this), i, h.easeInOutQuad)
  18686. }
  18687. }
  18688. ,
  18689. n.prototype.toggle = function(e, t) {
  18690. e = void 0 === e ? this.hidden : e,
  18691. e ? this.show(t) : this.hide(t)
  18692. }
  18693. ,
  18694. n.prototype.containsPoint = function(e) {
  18695. return this.collider.children.some(function(t) {
  18696. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18697. t.geometry.boundingBox.containsPoint(e)
  18698. })
  18699. }
  18700. ,
  18701. n.prototype.distanceToPoint = function(e) {
  18702. var t = null
  18703. , i = 1 / 0;
  18704. return this.collider.children.forEach(function(n) {
  18705. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18706. var r = n.geometry.boundingBox.distanceToPoint(e);
  18707. (!t || i > r) && (i = r,
  18708. t = n)
  18709. }),
  18710. i
  18711. }
  18712. ,
  18713. n.prototype.addChunk = function(e) {
  18714. e.renderOrder = u.ghostFloor,
  18715. this.add(e),
  18716. this.chunks.push(e),
  18717. this.boundingBox.union(e.geometry.boundingBox),
  18718. this.size = this.boundingBox.size(),
  18719. this.colliderBuilder.add(e.geometry)
  18720. }
  18721. ,
  18722. n.prototype.addPano = function(e) {
  18723. this.panos.push(e),
  18724. this.add(e.skyboxMesh),
  18725. e.marker && this.add(e.marker);
  18726. var t = new r.Vector3(1,1,1)
  18727. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18728. this.boundingBox.union(i)
  18729. }
  18730. ,
  18731. n.prototype.build = function() {
  18732. this.collider = this.colliderBuilder.build(!0),
  18733. this.add(this.collider),
  18734. this.center = this.boundingBox.center(),
  18735. this.conservativeBoundingBox.copy(this.boundingBox),
  18736. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18737. return e.geometry.boundingBox.min.y
  18738. }), 5),
  18739. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18740. return e.geometry.boundingBox.max.y
  18741. }), 5),
  18742. this.colliderBuilder = null
  18743. }
  18744. ,
  18745. n.prototype.toShortString = function() {
  18746. return a.nth(this.floorIndex + 1)
  18747. }
  18748. ,
  18749. n.prototype.toString = function() {
  18750. return this.name
  18751. }
  18752. ,
  18753. t.exports = n
  18754. }
  18755. , {
  18756. "../enum/RenderOrder": 42,
  18757. "../localization/localize": 108,
  18758. "./strings-cn-CN": 109,
  18759. "../objects/Panorama": 148,
  18760. "../settings": 166,
  18761. "../util/common": 185,
  18762. "../util/easing": 186,
  18763. "../util/lerp": 188,
  18764. "../util/transitions": 195,
  18765. "./ChunkedCollider": 145,
  18766. three: 217
  18767. }],
  18768. 147: [function(e, t, i) {
  18769. "use strict";
  18770. function n(e) {
  18771. this.player = e,
  18772. this.obj3d = null,
  18773. this.UP = new r.Vector3(0,1,0)
  18774. }
  18775. var r = e("three")
  18776. , o = e("../settings");
  18777. n.prototype.prefs = {
  18778. linewidth: 3,
  18779. height: .07,
  18780. opacity: .45,
  18781. endScale: .05
  18782. },
  18783. n.prototype.discard = function() {
  18784. if (this.obj3d) {
  18785. var e = this.obj3d.parent;
  18786. e && e.remove(this.obj3d)
  18787. }
  18788. this.obj3d = null
  18789. }
  18790. ,
  18791. n.prototype.draw = function() {
  18792. if (this.discard(),
  18793. o.showNeighbors) {
  18794. var e = this.player.currentPano.floor;
  18795. this.obj3d = new r.Object3D;
  18796. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18797. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18798. i.y += this.prefs.height;
  18799. var n = .1525
  18800. , a = .127
  18801. , s = .0127
  18802. , l = .1
  18803. , c = .19
  18804. , h = .2032
  18805. , u = .2286
  18806. , d = .255
  18807. , p = new r.Matrix4;
  18808. for (var f in t)
  18809. if (t[f]) {
  18810. var g = this.player.model.panos.get(f)
  18811. , m = (g.position.clone().sub(this.player.model.position),
  18812. g.position.clone().sub(g.floorPosition))
  18813. , v = g.floorPosition.clone().sub(this.player.model.position);
  18814. v.y += this.prefs.height;
  18815. var A = new r.Geometry;
  18816. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18817. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18818. p.identity().setPosition(m),
  18819. A.applyMatrix(p),
  18820. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18821. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18822. p.lookAt(v, i, this.UP).setPosition(v),
  18823. A.applyMatrix(p),
  18824. A.vertices.push(v, i);
  18825. var y = new r.Line(A,new r.LineBasicMaterial({
  18826. color: g.debugColor.getHex(),
  18827. transparent: !0,
  18828. opacity: this.prefs.opacity,
  18829. depthWrite: !1,
  18830. name: "sLine" + f,
  18831. linewidth: this.prefs.linewidth
  18832. }));
  18833. this.obj3d.add(y)
  18834. }
  18835. e.add(this.obj3d)
  18836. }
  18837. }
  18838. ,
  18839. n.prototype.update = function() {
  18840. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18841. }
  18842. ,
  18843. t.exports = n
  18844. }
  18845. , {
  18846. "../settings": 166,
  18847. three: 217
  18848. }],
  18849. 148: [function(e, t, i) {
  18850. (function(i) {
  18851. "use strict";
  18852. function n(e, t, i, n) {
  18853. this.model = e,
  18854. this.id = t,
  18855. this.alignmentType = i.alignmentType || l.ALIGNED,
  18856. this.neighbourUUIDs = i.neighbours || null,
  18857. this.neighbourPanos = null,
  18858. this.floor = null,
  18859. this.floorIndex = i.floor,
  18860. this.failedLoadingAt = 0,
  18861. this.maxLoadRetries = 4,
  18862. this.origin = i.position.clone(),
  18863. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18864. this.quaternion = i.quaternion.clone(),
  18865. this.skyboxMesh = new r.Mesh(E),
  18866. this.skyboxMesh.position.copy(this.position),
  18867. this.skyboxMesh.quaternion.copy(this.quaternion),
  18868. this.skyboxMesh.name = "skybox",
  18869. this.skyboxMesh.visible = !1,
  18870. this.skyboxMesh.updateMatrix(),
  18871. this.skyboxMesh.updateMatrixWorld(),
  18872. this.marker = null,
  18873. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18874. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18875. map: w,
  18876. side: r.DoubleSide,
  18877. opacity: 0,
  18878. transparent: !0,
  18879. depthWrite: !1
  18880. })),
  18881. this.marker.visible = this.showFloorMarker,
  18882. this.marker.renderOrder = s.panoMarker,
  18883. this.marker.name = "marker",
  18884. this.marker.pano = this,
  18885. this.marker.layers.set(v.PANOMARKERS),
  18886. this.marker.updateMatrixWorld(),
  18887. a.colorMarkerOnLoad && this.on("load", function() {
  18888. this.marker.material.color.set(65280)
  18889. })),
  18890. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18891. this.floorPosition = i.puck ? i.puck.clone() : null,
  18892. this.tiled = n,
  18893. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18894. this.solidSkybox.flipY = !1,
  18895. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18896. this.solidSkybox.magFilter = r.LinearFilter,
  18897. this.solidSkybox.generateMipmaps = !1)),
  18898. this.zoomed = !1,
  18899. this.panoRenderer = null,
  18900. this.qualityManager = null,
  18901. this.tileDownloader = null,
  18902. this.tiledPanoRenderTarget = null,
  18903. this.minimumTiledPanoLoaded = !1,
  18904. this.highestPartialTileRenderOpCompleted = 0,
  18905. this.highestFullTileRenderOpCompleted = 0,
  18906. this.shouldRedrawOnBaseLoaded = !1,
  18907. this.lockUntilRenderingComplete = !1,
  18908. a.colorMarkerOnLoad && this.on("load", function() {
  18909. this.marker.material.color.set(65280)
  18910. });
  18911. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18912. var e = new r.TextureLoader;
  18913. e.setCrossOrigin(!0);
  18914. var g = e.load("images/texture.jpg");
  18915. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18916. color: 16777215,
  18917. transparent: !0,
  18918. opacity: .75,
  18919. map: g
  18920. })),
  18921. this.vrMarker.boluoType = "vr",
  18922. this.vrMarker.position.z = 1,
  18923. this.vrMarker.enabled = !0,
  18924. this.vrMarker.visible = !1,
  18925. window.vrMarkers = window.vrMarkers || [],
  18926. window.vrMarkers.push(this.vrMarker),
  18927. this.marker && this.marker.add(this.vrMarker),
  18928. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18929. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18930. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18931. this.adjustAngleEnable) {
  18932. var i = new r.Quaternion;
  18933. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18934. this.skyboxMesh.quaternion.multiply(i);
  18935. var m = new r.Quaternion;
  18936. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18937. this.skyboxMesh.quaternion.multiply(m);
  18938. var n = new r.Quaternion;
  18939. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18940. this.skyboxMesh.quaternion.multiply(n),
  18941. this.skyboxMesh.updateMatrix(),
  18942. this.skyboxMesh.updateMatrixWorld(),
  18943. this.model.updateProjectedPanos()
  18944. }
  18945. /**************************************************************************************************************************************/
  18946. }
  18947. var r = e("three")
  18948. , o = e("../util/logger")
  18949. , a = e("../settings")
  18950. , s = (e("../enum/Viewmode"),
  18951. e("../enum/RenderOrder"))
  18952. , l = e("../enum/AlignmentType")
  18953. , c = (e("../util/common"),
  18954. e("../util/transitions"))
  18955. , h = e("../util/lerp")
  18956. , u = e("../util/ajax")
  18957. , d = e("../util/texture")
  18958. , p = e("../util/panorama")
  18959. , f = (e("../enum/TileDownloaderEvents"),
  18960. e("../enum/PanoramaEvents"))
  18961. , g = e("../enum/PanoRendererEvents")
  18962. , m = e("../enum/PanoSizeClass")
  18963. , v = e("../enum/RenderLayers")
  18964. , A = (e("../scene/SceneRenderer"),
  18965. e("../enum/GLCubeFaces"),
  18966. e("../exception/BasicException"))
  18967. , y = e("../tile/TileUtils")
  18968. , C = e("events").EventEmitter
  18969. , I = new o(i)
  18970. , E = new r.SphereBufferGeometry(.1)
  18971. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18972. , w = d.load("images/marker-256x256.png");
  18973. n.prototype = Object.create(C.prototype),
  18974. n.prototype.enter = function() {
  18975. var e = null;
  18976. return function() {
  18977. this.setZoomed(!1),
  18978. this.emit("enter", {
  18979. oldPano: e,
  18980. newPano: this
  18981. }),
  18982. e = this
  18983. }
  18984. }(),
  18985. n.prototype.exit = function() {
  18986. this.tiled ? (this.clearWaitDeferreds(),
  18987. this.minimumTiledPanoLoaded = !1,
  18988. this.tiledPanoRenderTarget = null,
  18989. this.setZoomed(!1),
  18990. this.panoRenderer.deactivateTiledPano(this),
  18991. this.highestPartialTileRenderOpCompleted = 0,
  18992. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18993. this.solidSkybox.loaded = !1,
  18994. this.solidSkybox.version = 0),
  18995. this.emit("exit")
  18996. }
  18997. ,
  18998. n.prototype.hoverOn = function(e) {
  18999. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19000. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19001. }
  19002. ,
  19003. n.prototype.hoverOff = function(e) {
  19004. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19005. }
  19006. ,
  19007. n.prototype.build1 = function() {
  19008. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19009. this.floor.addPano(this),
  19010. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19011. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19012. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19013. }
  19014. ,
  19015. n.prototype.build2 = function() {
  19016. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19017. this.height = this.position.distanceTo(this.floorPosition),
  19018. this.placeMarker()
  19019. }
  19020. ,
  19021. n.prototype.interpolateFloorPosition = function() {
  19022. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19023. return !!e.floorPosition
  19024. }).sort(function(e, t) {
  19025. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19026. }
  19027. .bind(this))
  19028. , t = this.position.clone();
  19029. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19030. t
  19031. }
  19032. ,
  19033. n.prototype.raycastFloorPosition = function() {
  19034. I.warn("Performance warning: Raycasting to find floor position");
  19035. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19036. , t = e.intersectObjects(this.model.colliders);
  19037. return t.length ? t[0].point : null
  19038. }
  19039. ,
  19040. n.prototype.raycastToFindFloor = function() {
  19041. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19042. return function() {
  19043. // I.warn("Performance warning: Raycasting to find floor index");
  19044. for (var t = 0; t < e.length; t++) {
  19045. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19046. , n = i.intersectObjects(this.model.colliders);
  19047. if (n.length)
  19048. return n[0].object.parent.parent
  19049. }
  19050. return null
  19051. }
  19052. }(),
  19053. n.prototype.placeMarker = function() {
  19054. this.marker && (this.marker.position.copy(this.floorPosition),
  19055. this.marker.position.y += .05,
  19056. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19057. }
  19058. ,
  19059. n.prototype.translate = function(e) {
  19060. this.position.add(e),
  19061. this.floorPosition.add(e)
  19062. }
  19063. ,
  19064. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19065. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19066. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19067. }
  19068. ,
  19069. n.prototype.attachToPanoRenderer = function(e) {
  19070. this.panoRenderer = e,
  19071. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19072. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19073. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19074. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19075. }
  19076. ;
  19077. var _ = {};
  19078. n.prototype.getWaitDeferred = function(e) {
  19079. var t = _[this.id];
  19080. t || (t = {},
  19081. _[this.id] = t);
  19082. var i = t[e];
  19083. return i || (i = {
  19084. deferred: $.Deferred(),
  19085. active: !1
  19086. },
  19087. t[e] = i),
  19088. i
  19089. }
  19090. ,
  19091. n.prototype.resetWaitDeferred = function(e) {
  19092. var t = this.getWaitDeferred(e);
  19093. t.active = !1,
  19094. t.deferred = $.Deferred()
  19095. }
  19096. ,
  19097. n.prototype.clearWaitDeferreds = function() {
  19098. var e = _[this.id];
  19099. e || (e = {},
  19100. _[this.id] = e);
  19101. for (var t in e)
  19102. if (e.hasOwnProperty(t)) {
  19103. var i = e[t];
  19104. i.active = !1,
  19105. i.deferred = $.Deferred()
  19106. }
  19107. }
  19108. ,
  19109. n.prototype.loadTiledPano = function() {
  19110. var e = (new r.Vector3,
  19111. [])
  19112. , t = [];
  19113. return function(i, n, r, o, a, s) {
  19114. null !== o && void 0 !== o || (o = !0),
  19115. null !== a && void 0 !== a || (a = !0);
  19116. var l = this.getWaitDeferred(i)
  19117. , c = l.deferred
  19118. , h = null
  19119. , u = null;
  19120. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19121. u = r.vFov)),
  19122. !this.isLoaded(i)) {
  19123. if (!l.active) {
  19124. if (l.active = !0,
  19125. r) {
  19126. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19127. e[this.id + ":" + i] = {
  19128. tileCount: 0,
  19129. targetTileCount: d
  19130. },
  19131. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19132. }
  19133. t[this.id] || (t[this.id] = !0,
  19134. this.on(f.LoadComplete, function(e, t) {
  19135. var i = this.getWaitDeferred(e).deferred;
  19136. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19137. this.resetWaitDeferred(e))
  19138. }
  19139. .bind(this)),
  19140. this.on(f.LoadFailed, function(e) {
  19141. var t = this.getWaitDeferred(e).deferred;
  19142. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19143. this.resetWaitDeferred(e))
  19144. }
  19145. .bind(this)),
  19146. this.on(f.TileLoaded, function(t, i, n) {
  19147. var r = this.getWaitDeferred(t).deferred;
  19148. if (r && "pending" === r.state()) {
  19149. r.notify(t, i, n);
  19150. var o = e[this.id + ":" + t];
  19151. o && (o.tileCount++,
  19152. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19153. r.resolve(t, n),
  19154. this.resetWaitDeferred(t)))
  19155. }
  19156. }
  19157. .bind(this)))
  19158. }
  19159. this.tileDownloader.clearForceQueue(),
  19160. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19161. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19162. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19163. }
  19164. return c.promise()
  19165. }
  19166. }(),
  19167. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19168. if (e === this.id) {
  19169. var n = this.qualityManager.getPanoSize(m.BASE);
  19170. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19171. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19172. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19173. }
  19174. }
  19175. ,
  19176. n.prototype.onTileRendered = function(e, t, i, n) {
  19177. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19178. }
  19179. ,
  19180. n.prototype.onPanoRendered = function(e, t, i, n) {
  19181. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19182. this.updateSkyboxForZoomLevel(),
  19183. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19184. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19185. this.emit("load", t),
  19186. this.model.emit("load", this),
  19187. this.emit(f.LoadComplete, t, i))
  19188. }
  19189. ,
  19190. n.prototype.setZoomed = function(e) {
  19191. this.zoomed = e,
  19192. this.updateSkyboxForZoomLevel()
  19193. }
  19194. ,
  19195. n.prototype.ensureSkyboxReadyForRender = function() {
  19196. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19197. this.solidSkybox.loaded = !0)
  19198. }
  19199. ,
  19200. n.prototype.updateSkyboxForZoomLevel = function() {
  19201. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19202. }
  19203. ,
  19204. n.prototype.getSkyboxTexture = function() {
  19205. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19206. }
  19207. ,
  19208. n.prototype.onTileRenderFail = function(e, t, i) {
  19209. e === this.id && this.emit(f.LoadFailed, t)
  19210. }
  19211. ,
  19212. n.prototype.isLoaded = function(e) {
  19213. if (this.tiled) {
  19214. if (e && "string" == typeof e)
  19215. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19216. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19217. }
  19218. if (e && "number" == typeof e)
  19219. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19220. return !!this.solidSkybox.high || e in this.solidSkybox
  19221. }
  19222. ,
  19223. n.prototype.loadCube = function(e) {
  19224. if (this.isLoaded(e))
  19225. return I.info("Skipping load of pano, already loaded"),
  19226. $.when();
  19227. this.emit("loading", e),
  19228. this.model.emit("loading", this);
  19229. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19230. , i = t.filter(function(e) {
  19231. return !e
  19232. });
  19233. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19234. e = "high",
  19235. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19236. var n = 0
  19237. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19238. return u.getImage(t[i])
  19239. }
  19240. .bind(this));
  19241. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19242. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19243. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19244. this.solidSkybox.low = null),
  19245. this.solidSkybox.needsUpdate = !0,
  19246. this.emit("load", e),
  19247. this.model.emit("load", this),
  19248. this
  19249. }
  19250. .bind(this), function() {
  19251. I.error("Downloading cubemap for pano", this.id, "failed"),
  19252. this.failedLoadingAt = Date.now()
  19253. }
  19254. .bind(this), function() {
  19255. return $.when(++n, 6)
  19256. })
  19257. }
  19258. ,
  19259. n.raycastsSkipped = 0,
  19260. n.raycastsDone = 0,
  19261. n.prototype.findNeighourPanos = function() {
  19262. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19263. this.model.panos.forEach(function(e) {
  19264. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19265. var t = this.position.distanceTo(e.position);
  19266. if (t > a.panoramaNeighbourMaxDistance)
  19267. return this.model.panos.setNeighbour(this, e, !1),
  19268. void n.raycastsSkipped++;
  19269. var i = e.position.clone().sub(this.position).normalize()
  19270. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19271. , s = o.intersectObjects(this.model.colliders);
  19272. n.raycastsDone++,
  19273. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19274. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19275. }
  19276. }
  19277. .bind(this)),
  19278. this.model.panos.neighbourMap[this.id]
  19279. }
  19280. ,
  19281. n.prototype.worldPosition = function() {
  19282. return this.position
  19283. }
  19284. ,
  19285. n.prototype.addTextSprite = function(e, t) {
  19286. this.removeTextSprite();
  19287. var i = document.createElement("canvas")
  19288. , n = i.getContext("2d");
  19289. i.width = 256,
  19290. i.height = 256;
  19291. var o = "Arial"
  19292. , a = 60;
  19293. n.font = "bold " + a + "px " + o,
  19294. n.fillStyle = "white";
  19295. var s = n.measureText(e).width;
  19296. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19297. var l = new r.Texture(i);
  19298. l.needsUpdate = !0;
  19299. var c = new r.SpriteMaterial({
  19300. map: l,
  19301. color: t || 16428055
  19302. });
  19303. this.text3d = new r.Sprite(c),
  19304. this.text3d.position.copy(this.skyboxMesh.position),
  19305. this.floor.add(this.text3d)
  19306. }
  19307. ,
  19308. n.prototype.removeTextSprite = function() {
  19309. this.text3d && (this.floor.remove(this.text3d),
  19310. this.text3d = null)
  19311. }
  19312. ,
  19313. n.prototype.isAligned = function() {
  19314. return this.alignmentType === l.ALIGNED
  19315. }
  19316. ,
  19317. n.filters = {
  19318. inDirection: function(e, t, i) {
  19319. return function(n) {
  19320. var r = n.position.clone().sub(e).normalize();
  19321. return r.dot(t) > i
  19322. }
  19323. },
  19324. inFloorDirection: function(e, t, i) {
  19325. return function(n) {
  19326. var r = n.floorPosition.clone().sub(e).normalize();
  19327. return r.dot(t) > i
  19328. }
  19329. },
  19330. inPanoDirection: function(e, t, i) {
  19331. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19332. function(n) {
  19333. var r = n.floorPosition.clone().sub(e).normalize()
  19334. , o = n.position.clone().sub(e).normalize();
  19335. return r.dot(t) > i || o.dot(t) > i
  19336. }
  19337. },
  19338. atFloor: function(e) {
  19339. return function(t) {
  19340. return !e || t.floor === e
  19341. }
  19342. },
  19343. not: function(e) {
  19344. return function(t) {
  19345. return t !== e
  19346. }
  19347. },
  19348. notIn: function(e) {
  19349. return function(t) {
  19350. return e.indexOf(t) === -1
  19351. }
  19352. },
  19353. isLoaded: function() {
  19354. return function(e) {
  19355. return e.isLoaded()
  19356. }
  19357. },
  19358. isNotLoaded: function() {
  19359. return function(e) {
  19360. return !e.isLoaded()
  19361. }
  19362. },
  19363. isCloseEnoughTo: function(e, t) {
  19364. return function(i) {
  19365. return e.distanceTo(i.floorPosition) < t
  19366. }
  19367. },
  19368. hasMinimumHeightDifferenceTo: function(e, t) {
  19369. return function(i) {
  19370. return Math.abs(i.position.y - e.y) > t
  19371. }
  19372. },
  19373. isNotBehindNormal: function(e, t) {
  19374. var i = new r.Vector3;
  19375. return t = t.clone(),
  19376. function(n) {
  19377. var r = i.copy(n.position).sub(e).normalize();
  19378. return r.dot(t) > 0
  19379. }
  19380. },
  19381. isNeighbourPanoTo: function(e) {
  19382. return function(t) {
  19383. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19384. }
  19385. },
  19386. isNeighbourOfNeighbourTo: function(e) {
  19387. return function(t) {
  19388. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19389. var n = e.model.panos.get(i);
  19390. return !!n && n.neighbourPanos[t.id]
  19391. })
  19392. }
  19393. },
  19394. isNotRecentlyFailed: function(e) {
  19395. return function(t) {
  19396. return Date.now() - t.failedLoadingAt > e
  19397. }
  19398. },
  19399. isOnVisibleFloor: function() {
  19400. return function(e) {
  19401. return !e.floor.hidden
  19402. }
  19403. },
  19404. isPanoAligned: function() {
  19405. return function(e) {
  19406. return e.isAligned()
  19407. }
  19408. }
  19409. },
  19410. n.sortFunctions = {
  19411. distanceToPoint: function(e) {
  19412. return function(t, i) {
  19413. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19414. }
  19415. },
  19416. floorDistanceToPoint: function(e) {
  19417. return function(t, i) {
  19418. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19419. }
  19420. },
  19421. choose: function(e) {
  19422. return function(t, i) {
  19423. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19424. }
  19425. }
  19426. },
  19427. n.scoreFunctions = {
  19428. distance: function(e, t) {
  19429. return t = t || a.navigation.distanceFactor,
  19430. function(i) {
  19431. return e ? e.position.distanceTo(i.position) * t : 0
  19432. }
  19433. },
  19434. distanceSquared: function(e, t) {
  19435. return t = t || a.navigation.distanceFactor,
  19436. function(i) {
  19437. return e ? e.position.distanceToSquared(i.position) * t : 0
  19438. }
  19439. },
  19440. direction: function(e, t) {
  19441. return function(i) {
  19442. var n = i.position.clone().sub(e).normalize();
  19443. return n.dot(t) * a.navigation.directionFactor
  19444. }
  19445. },
  19446. angle: function(e, t) {
  19447. return function(i) {
  19448. var n = i.position.clone().sub(e).normalize();
  19449. return n.angleTo(t) * a.navigation.angleFactor
  19450. }
  19451. },
  19452. inFieldOfView: function(e, t) {
  19453. return function(i) {
  19454. var n = i.position.clone().sub(e).normalize();
  19455. return n.dot(t) > .75 ? 10 : -1
  19456. }
  19457. },
  19458. optionality: function(e) {
  19459. return function(t) {
  19460. var i = t.neighbourUUIDs.filter(function(t) {
  19461. return !(t in e.neighbourUUIDs) && t !== e.id
  19462. });
  19463. return i.length * a.navigation.optionalityFactor
  19464. }
  19465. },
  19466. penalizeHeightDifferenceUnder: function(e, t) {
  19467. return function(i) {
  19468. return e.y - i.position.y < t ? -20 : 0
  19469. }
  19470. }
  19471. },
  19472. t.exports = n
  19473. }
  19474. ).call(this, "/js/objects/Panorama.js")
  19475. }
  19476. , {
  19477. "../enum/AlignmentType": 17,
  19478. "../enum/GLCubeFaces": 25,
  19479. "../enum/PanoRendererEvents": 35,
  19480. "../enum/PanoSizeClass": 36,
  19481. "../enum/PanoramaEvents": 37,
  19482. "../enum/RenderLayers": 41,
  19483. "../enum/RenderOrder": 42,
  19484. "../enum/TileDownloaderEvents": 45,
  19485. "../enum/Viewmode": 51,
  19486. "../exception/BasicException": 55,
  19487. "../scene/SceneRenderer": 158,
  19488. "../settings": 166,
  19489. "../tile/TileUtils": 174,
  19490. "../util/ajax": 181,
  19491. "../util/common": 185,
  19492. "../util/lerp": 188,
  19493. "../util/logger": 189,
  19494. "../util/panorama": 191,
  19495. "../util/texture": 194,
  19496. "../util/transitions": 195,
  19497. events: 202,
  19498. three: 217
  19499. }],
  19500. 149: [function(e, t, i) {
  19501. "use strict";
  19502. function n(e) {
  19503. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19504. t.map.value = d,
  19505. t.opacity.value = 0,
  19506. t.color.value.set(o.reticuleColor),
  19507. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19508. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19509. side: r.DoubleSide,
  19510. depthWrite: !1,
  19511. depthTest: !1,
  19512. transparent: !0,
  19513. vertexShader: c.waypoint.vertexShader,
  19514. fragmentShader: c.waypoint.fragmentShader,
  19515. uniforms: t,
  19516. name: "waypoint",
  19517. opacity: 0,
  19518. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19519. })),
  19520. this.layers.set(h.RETICULE),
  19521. this.renderOrder = u.reticule,
  19522. this.player = e,
  19523. this.direction = new r.Vector3,
  19524. this.hidden = !0,
  19525. this.mouseLastMoveTime = Date.now()
  19526. }
  19527. var r = e("three")
  19528. , o = e("../settings")
  19529. , a = e("../util/transitions")
  19530. , s = e("../util/texture")
  19531. , l = e("../util/lerp")
  19532. , c = e("../shaders")
  19533. , h = e("../enum/RenderLayers")
  19534. , u = e("../enum/RenderOrder")
  19535. , d = s.load("images/reticule-256x256.png");
  19536. n.prototype = Object.create(r.Mesh.prototype),
  19537. n.prototype.move = function(e, t, i) {
  19538. this.hidden = i,
  19539. this.mouseLastMoveTime = Date.now()
  19540. }
  19541. ,
  19542. n.prototype.hide = function() {
  19543. this.hidden || (this.hidden = !0,
  19544. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19545. }
  19546. ,
  19547. n.prototype.show = function() {
  19548. this.hidden = !1,
  19549. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19550. }
  19551. ,
  19552. n.prototype.update = function() {
  19553. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19554. }
  19555. ,
  19556. n.prototype.updatePosition = function(e, t) {
  19557. if (!this.hidden) {
  19558. if (!t)
  19559. return this.hide();
  19560. var i = t.point
  19561. , n = e.distanceTo(i)
  19562. , r = 1 + .01 * n;
  19563. n < 1 && (r -= 1 - n),
  19564. this.show(),
  19565. this.scale.set(r, r, r),
  19566. this.direction = this.direction.multiplyScalar(.8),
  19567. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19568. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19569. this.lookAt(this.position.clone().add(this.direction))
  19570. }
  19571. }
  19572. ,
  19573. n.prototype.writeAstag = function() {
  19574. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19575. , t = new Date;
  19576. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19577. var i = {
  19578. enabled: !0,
  19579. version: "0",
  19580. created: t.toISOString(),
  19581. created_by: "APITest",
  19582. position: this.position.clone(),
  19583. stem: {
  19584. enabled: o.tags.pole.enabled,
  19585. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19586. },
  19587. label: "tag " + this.tagCount,
  19588. description: "Description " + e,
  19589. floor: function(e) {
  19590. if (e.currentFloor) {
  19591. var t = e.floors.indexOf(e.currentFloor);
  19592. return t > -1 ? t : void 0
  19593. }
  19594. }(this.player.model),
  19595. type: "info",
  19596. metadata: {
  19597. preferred_camera: {
  19598. mode: this.player.mode
  19599. }
  19600. }
  19601. };
  19602. console.log("--------------------------"),
  19603. console.log(JSON.stringify(i));
  19604. var n = this.player.model.addtag(e, i).build();
  19605. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19606. n.visible || n.show(o.tags.startup.fadeInDuration))
  19607. }
  19608. ,
  19609. t.exports = n
  19610. }
  19611. , {
  19612. "../enum/RenderLayers": 41,
  19613. "../enum/RenderOrder": 42,
  19614. "../settings": 166,
  19615. "../shaders": 167,
  19616. "../util/lerp": 188,
  19617. "../util/texture": 194,
  19618. "../util/transitions": 195,
  19619. three: 217
  19620. }],
  19621. 150: [function(e, t, i) {
  19622. "use strict";
  19623. function n(e, t) {
  19624. this.chunks = [],
  19625. this.floorId = e,
  19626. this.roomId = t,
  19627. this.position = new r.Vector3
  19628. }
  19629. var r = e("three");
  19630. n.prototype.addChunk = function(e) {
  19631. this.chunks.push(e)
  19632. }
  19633. ,
  19634. n.prototype.calcBoundaries = function() {
  19635. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19636. var s = this.chunks[a]
  19637. , l = s.geometry.attributes.position;
  19638. if (l)
  19639. for (var c = 0; c < l.array.length; c += 3)
  19640. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19641. t.add(e),
  19642. 0 === c ? (i.copy(e),
  19643. n.copy(e)) : (i.max(e),
  19644. n.min(e)),
  19645. o++
  19646. }
  19647. o > 0 ? (t.multiplyScalar(1 / o),
  19648. this.average = t) : this.average = null,
  19649. this.boundsMax = i,
  19650. this.boundsMin = n,
  19651. this.center = new r.Vector3,
  19652. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19653. }
  19654. ,
  19655. t.exports = n
  19656. }
  19657. , {
  19658. three: 217
  19659. }],
  19660. 151: [function(e, t, i) {
  19661. (function(i) {
  19662. "use strict";
  19663. function n(e, t, i) {
  19664. this.obj3d = null,
  19665. this.nodes = [],
  19666. this.colorHull = [],
  19667. this.shortPaths = {},
  19668. this.floorHull = null,
  19669. this.cameraHull = null,
  19670. this.floorPathDistance = 0,
  19671. this.floorCurvePoints = null,
  19672. this.floorCurveColors = null,
  19673. this.camCurvePoints = null,
  19674. this.warpDestHeroLoc = null,
  19675. this.warpDestPano = null,
  19676. this.warpPathPoints = null,
  19677. this.warpPathLengths = [0],
  19678. this.warpLength = 0,
  19679. this.closeWarpDistance = 4,
  19680. this.UP = A.UP.clone(),
  19681. this.longestStep = 0,
  19682. this.upcomingTransType = null,
  19683. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19684. this.prevNextDist = 0,
  19685. this.nextI = 0,
  19686. this.activeTransType = null,
  19687. this.lastTransType = null,
  19688. this.bunnyObj = null,
  19689. this.director = e,
  19690. this.player = t,
  19691. this.playerControls = i,
  19692. this.modelManager = t.modelManager,
  19693. this.updateModel(),
  19694. this.updateDefaultsFromModelData(),
  19695. this.bindEvents(),
  19696. this.warping = !1,
  19697. this.waitingToWarp = !1,
  19698. this.warpInterrupted = !1,
  19699. this.warpInterruptionBlackoutStyle = null,
  19700. this.warpInterruptionTravelTime = null
  19701. }
  19702. var r = e("three")
  19703. , o = e("../util/logger")
  19704. , a = e("../enum/Viewmode")
  19705. , s = e("../enum/RenderOrder")
  19706. , l = e("../enum/WarpStyle")
  19707. , c = e("../settings")
  19708. , h = e("../util/math")
  19709. , u = e("../util/lerp")
  19710. , d = e("../util/easing")
  19711. , p = e("../util/transitions")
  19712. , f = e("../objects/Snapshot")
  19713. , g = e("../effects")
  19714. , m = e("../shaders")
  19715. , v = (e("../gui/gui"),
  19716. e("../util/texture"))
  19717. , A = e("../enum/Vectors")
  19718. , y = (e("../model/ModelManager"),
  19719. new o(i))
  19720. , C = e("../enum/PlayerEvents")
  19721. , I = e("../enum/BlackoutStyle")
  19722. , E = e("../enum/ModelManagerEvents")
  19723. , b = e("../constants")
  19724. , w = {
  19725. path: 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  19727. pathStart: 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")
  19728. };
  19729. n.prototype.setScene = function(e) {
  19730. this.createCpm(e),
  19731. this.createBunnyObj(e)
  19732. }
  19733. ,
  19734. n.prototype.updateModel = function() {
  19735. this.model = this.modelManager.getActiveModel()
  19736. }
  19737. ,
  19738. n.prototype.bindEvents = function() {
  19739. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19740. }
  19741. ,
  19742. n.prototype.updateDefaultsFromModelData = function() {
  19743. this.model.data
  19744. }
  19745. ,
  19746. n.prototype.pointPathDistance = function(e) {
  19747. for (var t = 0, i = 1; i < e.length; i += 1)
  19748. t += e[i - 1].distanceTo(e[i]);
  19749. return t
  19750. }
  19751. ,
  19752. n.prototype.pointPathLengths = function(e) {
  19753. for (var t = [0], i = 1; i < e.length; i += 1)
  19754. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19755. return t
  19756. }
  19757. ,
  19758. n.prototype.interpAlongPath = function(e, t, i) {
  19759. var n, o = new r.Vector3, a = t[t.length - 1];
  19760. if (i < 1) {
  19761. n = i * a;
  19762. for (var s = 1; s < t.length; s += 1)
  19763. if (t[s] > n) {
  19764. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19765. return o.copy(e[s]),
  19766. o.sub(e[s - 1]),
  19767. o.multiplyScalar(l),
  19768. o.add(e[s - 1]),
  19769. o
  19770. }
  19771. } else
  19772. o.copy(e[e.length - 1]);
  19773. return o
  19774. }
  19775. ,
  19776. n.prototype.pathHeight = function() {
  19777. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19778. }
  19779. ,
  19780. n.prototype.createBunnyObj = function(e) {
  19781. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19782. this.bunnyObj.visible = c.warp.showBunny),
  19783. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19784. e.add(this.bunnyObj)
  19785. }
  19786. ,
  19787. n.prototype.createCpm = function(e) {
  19788. if (!this.currentPanoMarker) {
  19789. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19790. t.material.uniforms.opacity.value = 0,
  19791. this.currentPanoMarker = {
  19792. mesh: t,
  19793. placed: !1
  19794. }
  19795. }
  19796. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19797. this.placeCpm(),
  19798. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19799. }
  19800. ,
  19801. n.prototype.placeCpm = function() {
  19802. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19803. var e = this.player.currentPano.floor;
  19804. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19805. e.add(this.currentPanoMarker.mesh)),
  19806. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19807. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19808. this.currentPanoMarker.placed = !0
  19809. } else
  19810. this.popOutCpm()
  19811. }
  19812. ,
  19813. n.prototype.fadeInCpm = function(e) {
  19814. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19815. }
  19816. ,
  19817. n.prototype.fadeOutCpm = function(e) {
  19818. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19819. }
  19820. ,
  19821. n.prototype.popInCpm = function() {
  19822. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19823. }
  19824. ,
  19825. n.prototype.popOutCpm = function() {
  19826. this.fadeOutCpm(2)
  19827. }
  19828. ,
  19829. n.prototype.brushPrefs = {
  19830. linewidth: 7,
  19831. strokeWidth: 15,
  19832. cvSegments: 48,
  19833. paveStep: .1,
  19834. paveWidth: .2,
  19835. lookBlendDist: 3,
  19836. maxTurn: r.Math.degToRad(2)
  19837. },
  19838. n.prototype.panoPathDistance = function(e) {
  19839. var t = this.model.panos;
  19840. if (!e || e.length < 2)
  19841. return 0;
  19842. for (var i = [], n = 0; n < e.length; n += 1)
  19843. i.push(t.get(e[n]).floorPosition);
  19844. return this.pointPathDistance(i)
  19845. }
  19846. ,
  19847. n.prototype.loadTileTexture = function(e) {
  19848. var t = v.load(e, function(t) {
  19849. t.wrapS = r.RepeatWrapping,
  19850. t.wrapT = r.RepeatWrapping,
  19851. t.needsUpdate = !0,
  19852. y.debug('path texture "' + e + '" is ready')
  19853. }, function() {
  19854. y.error('path texture "' + e + '" failed')
  19855. });
  19856. return t.mapping = r.UVMapping,
  19857. t
  19858. }
  19859. ,
  19860. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19861. var a = {
  19862. cameraMode: n,
  19863. position: e,
  19864. quaternion: t,
  19865. panoId: i,
  19866. orthoZoom: o,
  19867. floorVisibility: r,
  19868. thumbUrl: null,
  19869. name: null
  19870. };
  19871. return new f(a)
  19872. }
  19873. ,
  19874. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19875. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19876. }
  19877. ,
  19878. n.prototype.setWarpDestination = function(e) {
  19879. this.warpDestHeroLoc = e
  19880. }
  19881. ,
  19882. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19883. var t = this.getHeroDescriptorByHeroIndex(e);
  19884. return null !== t && (this.setWarpDestination(t),
  19885. !0)
  19886. }
  19887. ,
  19888. n.prototype.setWarpDestinationByPano = function(e, t) {
  19889. var i = this.model.panos.get(e.id);
  19890. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19891. }
  19892. ,
  19893. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19894. var i = this.model.panos.get(e);
  19895. if (i) {
  19896. t = t || new r.Quaternion;
  19897. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19898. return this.setWarpDestination(n),
  19899. !0
  19900. }
  19901. return !1
  19902. }
  19903. ,
  19904. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19905. var t = this.model.heroCount();
  19906. if (null !== this.warpDestHeroLoc && t < 2)
  19907. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19908. this.model.getHeroDescriptorByIndex(0);
  19909. var i = this.model.getHeroDescriptorByIndex(e);
  19910. if (i) {
  19911. var n = i.isPano() ? i.panoId : i.cameraMode;
  19912. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19913. }
  19914. return i
  19915. }
  19916. ,
  19917. n.prototype.getHeroDescriptorByPano = function(e) {
  19918. var t = this.model.panos.get(e.id);
  19919. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19920. }
  19921. ,
  19922. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19923. var t = this.getHeroIndexFromPanoId(e);
  19924. return this.getHeroDescriptorByHeroIndex(t)
  19925. }
  19926. ,
  19927. n.prototype.getHeroIndexFromPanoId = function(e) {
  19928. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19929. var i = this.model.heroLocations[t]
  19930. , n = this.getHeroId(i);
  19931. if (n && n === e)
  19932. return t
  19933. }
  19934. return -1
  19935. }
  19936. ,
  19937. n.prototype.getHeroPano = function(e) {
  19938. if (null === e)
  19939. return y.warn("getHeroPano(): no destination"),
  19940. null;
  19941. var t = this.getHeroId(e)
  19942. , i = this.model.panos.get(t);
  19943. return void 0 === i && (i = null,
  19944. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19945. i
  19946. }
  19947. ,
  19948. n.prototype.getHeroId = function(e) {
  19949. return e.panoId
  19950. }
  19951. ,
  19952. n.prototype.setWarpDestPano = function() {
  19953. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19954. this.warpDestPano
  19955. }
  19956. ,
  19957. n.prototype.brushToWarpPano = function(e, t) {
  19958. if (this.discardPathObject(),
  19959. !this.setWarpDestPano())
  19960. return !1;
  19961. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19962. !this.warpDestPano)
  19963. return y.info("No brush"),
  19964. !1;
  19965. if (!this.player.currentPano)
  19966. return y.debug("No current pano, visibility undefined"),
  19967. !1;
  19968. if (!this.warpDestPano)
  19969. return y.info("No wPano, visibility undefined"),
  19970. !1;
  19971. if (!this.warpDestPano.isAligned())
  19972. return y.debug("Cannot brush to unaligned pano"),
  19973. !1;
  19974. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19975. , n = !0;
  19976. if (this.player.currentPano.id === this.warpDestPano.id)
  19977. y.debug("Already at destination pano");
  19978. else {
  19979. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19980. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19981. this.obj3d = new r.Object3D,
  19982. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19983. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19984. e = t) : (this.setPathHulls(this.nodes),
  19985. this.setFloorCurves(),
  19986. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19987. this.player.currentPano.floor.add(this.obj3d);
  19988. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19989. , s = e === l.STD;
  19990. if (!n && (i || s)) {
  19991. if (o) {
  19992. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19993. this.obj3d.add(h)
  19994. }
  19995. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19996. this.obj3d.add(u)
  19997. }
  19998. this.appearSlow()
  19999. }
  20000. return this.upcomingTransType = e,
  20001. !n
  20002. }
  20003. ,
  20004. n.prototype.findShortestPath = function(e, t) {
  20005. if (!e || !t)
  20006. return null;
  20007. var i = c.warp.walkExtraPanosDistance
  20008. , n = e.id + ":" + t.id + ":" + i;
  20009. if (this.shortPaths.hasOwnProperty(n))
  20010. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20011. var r = t.id + ":" + e.id + ":" + i;
  20012. if (this.shortPaths.hasOwnProperty(r))
  20013. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20014. var o = this.model.panos.aStarSearch(e, t);
  20015. return this.model.panos.includeNodesNearPath(o, i),
  20016. this.shortPaths[n] = o ? o.slice() : null,
  20017. o
  20018. }
  20019. ,
  20020. n.prototype.makePathHulls = function(e) {
  20021. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20022. t = u.get(e[0]),
  20023. r = t.floor.floorIndex;
  20024. for (var d = 0; d < e.length; d += 1)
  20025. t = u.get(e[d]),
  20026. i = t.floorPosition.clone().sub(this.model.position),
  20027. i.y += this.pathHeight(),
  20028. s.push(i),
  20029. l.push(t.position.clone()),
  20030. n = t.floor.floorIndex,
  20031. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20032. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20033. o > a && (a = o));
  20034. return a > this.longestStep && (this.longestStep = a,
  20035. y.debug("path contains " + a + " meter segment")),
  20036. {
  20037. floor: s,
  20038. camera: l,
  20039. color: h
  20040. }
  20041. }
  20042. ,
  20043. n.prototype.makeFloorCurves = function(e, t, i) {
  20044. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20045. , o = this.pointPathDistance(e) - 2 * n
  20046. , s = e.slice(0)
  20047. , l = s[1].clone().sub(s[0]);
  20048. l.y = 0,
  20049. l.normalize().multiplyScalar(n),
  20050. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20051. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20052. l.y = 0,
  20053. l.normalize().multiplyScalar(n),
  20054. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20055. var h = new r.CatmullRomCurve3(s)
  20056. , u = Math.floor(o / i);
  20057. u = 4 * Math.floor(u / 4),
  20058. u = Math.max(4, u);
  20059. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20060. f = 0,
  20061. d = g[A].distanceTo(e[0]);
  20062. for (var y = 1; y < e.length; y += 1)
  20063. v.copy(g[A]).sub(e[y]),
  20064. v.y *= 4,
  20065. p = v.length(),
  20066. p < d && (f = y);
  20067. m.push(t[f])
  20068. }
  20069. return {
  20070. distance: o,
  20071. points: g,
  20072. colors: m
  20073. }
  20074. }
  20075. ,
  20076. n.prototype.makeCameraCurvePoints = function(e, t) {
  20077. var i = this.pointPathDistance(e)
  20078. , n = new r.CatmullRomCurve3(e);
  20079. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20080. }
  20081. ,
  20082. n.prototype.makeCameraCurveTangents = function(e, t) {
  20083. var i = this.pointPathDistance(e)
  20084. , n = new r.CatmullRomCurve3(e)
  20085. , o = Math.max(2, Math.floor(i / t));
  20086. o || (o = 5);
  20087. for (var a = [], s = 0; s <= o; s++)
  20088. a.push(n.getTangentAt(s / o));
  20089. return a
  20090. }
  20091. ,
  20092. n.prototype.setPathHulls = function(e) {
  20093. var t = this.makePathHulls(e);
  20094. this.floorHull = t.floor,
  20095. this.cameraHull = t.camera,
  20096. this.colorHull = t.color
  20097. }
  20098. ,
  20099. n.prototype.setFloorCurves = function() {
  20100. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20101. this.floorPathDistance = e.distance,
  20102. this.floorCurvePoints = e.points,
  20103. this.floorCurveColors = e.colors
  20104. }
  20105. ,
  20106. n.prototype.setCameraCurvePoints = function() {
  20107. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20108. }
  20109. ,
  20110. n.prototype.chooseWarpPath = function(e) {
  20111. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20112. if (this.player.currentPano === this.warpDestPano || !e)
  20113. return this.warpPathPoints = null,
  20114. this.warpLength = 0,
  20115. !1;
  20116. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20117. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20118. t = this.warpDestPano.position.clone().sub(o.position),
  20119. i = t.clone().negate(),
  20120. t.multiplyScalar(.15).add(o.position),
  20121. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20122. t.y = o.position.y,
  20123. i.y = this.warpDestPano.position.y,
  20124. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20125. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20126. this.setCameraCurvePoints(),
  20127. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20128. this.warpLength = 0,
  20129. this.warpPathLengths = [0];
  20130. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20131. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20132. var p = s.length();
  20133. s.y *= c.warp.climbEffort;
  20134. var f = s.length() / p;
  20135. if (d > 1) {
  20136. s.setY(0).normalize(),
  20137. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20138. var g = Math.min(1, s.dot(l))
  20139. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20140. f = Math.max(m, f)
  20141. }
  20142. this.warpLength += p * f,
  20143. this.warpPathLengths[d] = this.warpLength
  20144. }
  20145. return !0
  20146. }
  20147. ,
  20148. n.prototype.drawPathRibbon = function(e, t) {
  20149. this.bunnyObj.visible = c.warp.showBunny;
  20150. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20151. h.copy(e[u]),
  20152. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20153. h.normalize(),
  20154. n.crossVectors(h, A.UP),
  20155. n.multiplyScalar(i);
  20156. var d = (new r.Vector3).copy(e[u]).add(o);
  20157. d.sub(n),
  20158. l.vertices.push(d),
  20159. d = (new r.Vector3).copy(e[u]).add(o),
  20160. d.add(n),
  20161. l.vertices.push(d)
  20162. }
  20163. var p, f = 0;
  20164. for (u = 0; u < e.length - 1; u += 1) {
  20165. var g = 2 * u
  20166. , v = f;
  20167. f += e[u + 1].distanceTo(e[u]);
  20168. var y = f
  20169. , C = t[u]
  20170. , I = t[u + 1];
  20171. p = new r.Face3(g,g + 1,g + 2),
  20172. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20173. l.faces.push(p),
  20174. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20175. p = new r.Face3(g + 2,g + 1,g + 3),
  20176. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20177. l.faces.push(p),
  20178. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20179. }
  20180. l.computeFaceNormals(),
  20181. l.computeVertexNormals();
  20182. var E, b;
  20183. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20184. b.map.value = w.path,
  20185. b.opacity.value = 0,
  20186. b.color.value.set(c.path.color),
  20187. E = new r.RawShaderMaterial({
  20188. side: r.DoubleSide,
  20189. depthWrite: !1,
  20190. transparent: !0,
  20191. vertexShader: m.ribbon.vertexShader,
  20192. fragmentShader: m.ribbon.fragmentShader,
  20193. uniforms: b,
  20194. name: "ribbonT",
  20195. opacity: 0
  20196. })) : E = new r.MeshBasicMaterial({
  20197. color: 16777215,
  20198. side: r.DoubleSide,
  20199. name: "ribbonOut",
  20200. vertexColors: r.VertexColors
  20201. });
  20202. var _ = new r.Mesh(l,E);
  20203. return _.name = "ribbon",
  20204. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20205. _
  20206. }
  20207. ,
  20208. n.prototype.drawPathPavement = function(e) {
  20209. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20210. s.copy(e[l]),
  20211. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20212. s.normalize(),
  20213. n.crossVectors(s, A.UP),
  20214. n.multiplyScalar(this.brushPrefs.paveWidth),
  20215. t = (new r.Vector3).copy(e[l]),
  20216. t.sub(n),
  20217. o.vertices.push(t),
  20218. o.vertices.push((new r.Vector3).copy(e[l])),
  20219. t = (new r.Vector3).copy(e[l]),
  20220. t.add(n),
  20221. o.vertices.push(t);
  20222. var h, u, d;
  20223. for (l = 0; l < e.length - 1; l += 1)
  20224. h = 3 * l + 1,
  20225. u = l * i,
  20226. d = u + i,
  20227. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20228. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20229. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20230. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20231. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20232. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20233. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20234. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20235. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20236. color: c.path.color,
  20237. side: r.DoubleSide,
  20238. transparent: !0,
  20239. depthWrite: !1,
  20240. opacity: 0,
  20241. name: "paveT",
  20242. map: w.path
  20243. }) : new r.MeshBasicMaterial({
  20244. color: c.path.color,
  20245. side: r.DoubleSide,
  20246. transparent: !0,
  20247. depthWrite: !1,
  20248. opacity: 1,
  20249. name: "paveO",
  20250. map: w.path
  20251. });
  20252. return new r.Mesh(o,p)
  20253. }
  20254. ,
  20255. n.prototype.hintPrefs = {
  20256. rad: .18,
  20257. width: .0125,
  20258. depth: .0625,
  20259. setBack: -.04,
  20260. markRad: .25,
  20261. markInnerRad: .16
  20262. },
  20263. n.prototype.makeWaypointObj = function(e, t) {
  20264. var i = new r.Geometry
  20265. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20266. , o = this.pathHeight();
  20267. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20268. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20269. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20270. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20271. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20272. s.map.value = e,
  20273. s.opacity.value = 0,
  20274. s.color.value.set(c.path.color);
  20275. var l = {
  20276. side: r.DoubleSide,
  20277. depthWrite: !1,
  20278. transparent: !0,
  20279. vertexShader: m.waypoint.vertexShader,
  20280. fragmentShader: m.waypoint.fragmentShader,
  20281. uniforms: s,
  20282. name: "waypoint",
  20283. opacity: 0
  20284. };
  20285. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20286. l.name = "wayPtOut");
  20287. var h = new r.RawShaderMaterial(l)
  20288. , u = new r.Mesh(i,h);
  20289. return u.name = t,
  20290. u
  20291. }
  20292. ,
  20293. n.prototype.makeStartMarker = function(e, t) {
  20294. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20295. i.y = 0,
  20296. i.normalize();
  20297. var n = Math.acos(i.x)
  20298. , o = this.makeWaypointObj(w.pathStart, "Start");
  20299. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20300. o.position.copy(e),
  20301. o
  20302. }
  20303. ,
  20304. n.prototype.makeEndMarker = function(e) {
  20305. var t = this.makeWaypointObj(w.pathEnd, "End")
  20306. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20307. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20308. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20309. t.position.copy(e),
  20310. t
  20311. }
  20312. ,
  20313. n.prototype.pathClean = function(e) {
  20314. if (e) {
  20315. for (var t in e.children)
  20316. this.pathClean(e.children[t]);
  20317. e.geometry && e.geometry.dispose(),
  20318. e.material && e.material.dispose()
  20319. }
  20320. }
  20321. ,
  20322. n.prototype.discardPathObject = function() {
  20323. if (this.obj3d) {
  20324. var e = this.obj3d.parent;
  20325. e && e.remove(this.obj3d),
  20326. this.pathClean(this.obj3d)
  20327. }
  20328. this.obj3d = null,
  20329. this.popInCpm()
  20330. }
  20331. ,
  20332. n.prototype.discardSlow = function() {
  20333. if (this.obj3d) {
  20334. if (this.player.mode !== a.PANORAMA)
  20335. return void this.discardPathObject();
  20336. for (var e, t = this, i = 0, n = function() {
  20337. this.discardPathObject()
  20338. }
  20339. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20340. e = t.obj3d.children[r],
  20341. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20342. i += 1,
  20343. n = null);
  20344. 0 === i && this.discardPathObject(),
  20345. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20346. }
  20347. }
  20348. ,
  20349. n.prototype.appearSlow = function() {
  20350. var e, t = this;
  20351. this.fadeOutCpm(c.path.fadeInTime);
  20352. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20353. e = t.obj3d.children[n],
  20354. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20355. }
  20356. ,
  20357. n.prototype.update = function() {
  20358. this.obj3d && this.obj3d.updateMatrixWorld()
  20359. }
  20360. ,
  20361. n.prototype.calcBurnsAmount = function(e) {
  20362. var t = r.Math.degToRad(c.warp.burnsAngle);
  20363. if (this.player.mode === a.PANORAMA) {
  20364. var i = this.burnsDir * t;
  20365. if (this.upcomingTransType === l.BLACK)
  20366. return i;
  20367. var n = e;
  20368. if (null === n)
  20369. return y.warn("Transition request for non-highlight"),
  20370. i;
  20371. var o = this.getHeroDescriptorByHeroIndex(n);
  20372. if (null === o)
  20373. return i;
  20374. if (!o.isPano())
  20375. return i;
  20376. var s = this.getHeroPano(o)
  20377. , h = this.playerControls.cameras[a.PANORAMA]
  20378. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20379. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20380. , p = function(e) {
  20381. var i = Math.acos(Math.min(1, e.dot(u)))
  20382. , n = (new r.Vector3).crossVectors(u, e);
  20383. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20384. };
  20385. if (s === this.player.currentPano)
  20386. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20387. var f = this.findShortestPath(this.player.currentPano, s);
  20388. if (void 0 === f || null === f || f.length < 1)
  20389. return y.debug("Empty path ahead..."),
  20390. i;
  20391. var g = this.makePathHulls(f)
  20392. , m = new r.CatmullRomCurve3(g.camera)
  20393. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20394. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20395. }
  20396. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20397. }
  20398. ,
  20399. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20400. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20401. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20402. var n = new r.Euler
  20403. , o = new r.Vector3;
  20404. y.debug("Starting wait: " + (void 0 !== t));
  20405. var s = this.calcBurnsAmount(e)
  20406. , h = function() {
  20407. this.endWarpState(),
  20408. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20409. t && t()
  20410. }
  20411. .bind(this)
  20412. , u = function(e, t) {
  20413. if (this.warpInterrupted)
  20414. return h(),
  20415. !0;
  20416. var r = t || 1e3 / 60;
  20417. if (c.warp.doBurns)
  20418. if (this.player.mode === a.PANORAMA) {
  20419. var l = this.playerControls.cameras[a.PANORAMA];
  20420. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20421. var u = r * s / i;
  20422. n.y += u,
  20423. o.set(0, 0, -1),
  20424. o.applyEuler(n),
  20425. o.add(l.position),
  20426. l.controls.lookAt(o),
  20427. l.controls.lookVector.copy(o)
  20428. ,l.lookAt(o)
  20429. } else
  20430. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20431. }
  20432. .bind(this);
  20433. this.startWarpState(),
  20434. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20435. //zoom动画
  20436. //这是啥?
  20437. var currentGuide = player.model.heroLocations[app.director.currentItem];
  20438. if(currentGuide.zoom){
  20439. this.player.zoomEnabled = true;
  20440. var zoom = function(e, d) {
  20441. this.player.zoomTo(e * currentGuide.zoom.toFixed(2), true)
  20442. }.bind(this)
  20443. p.start(zoom, 2000, null, 0, d.easeOutQuad, "zoom")
  20444. }
  20445. }
  20446. ,
  20447. n.prototype.warpToNonPano = function(e) {
  20448. if (this.discardPathObject(),
  20449. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20450. var t = function() {
  20451. e && e()
  20452. }
  20453. .bind(this);
  20454. this.player.flyToNewMode({
  20455. mode: this.warpDestHeroLoc.cameraMode,
  20456. duration: c.warp.outsideTime,
  20457. warpDest: this.warpDestHeroLoc,
  20458. callback: t,
  20459. force: !0
  20460. })
  20461. } else
  20462. y.warn("no warp destination!!!"),
  20463. e && e()
  20464. }
  20465. ,
  20466. n.prototype._resetWarpShaderParams = function(e) {
  20467. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20468. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20469. }
  20470. ,
  20471. n.prototype._clearWarpShading = function() {
  20472. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20473. this._resetWarpShaderParams(e[t]),
  20474. e[t].visible = !0;
  20475. this._resetWarpShaderParams(this.model.skybox)
  20476. }
  20477. ,
  20478. n.prototype._warpStopFlying = function() {
  20479. this.activeTransType = null,
  20480. this.placeCpm()
  20481. }
  20482. ,
  20483. n.prototype._wrapupTravelOnlyBits = function() {
  20484. this._warpStopFlying(),
  20485. this.warpPathPoints && (this.player.currentPano.exit(),
  20486. this.warpDestPano.enter(),
  20487. this.player.currentPano = this.warpDestPano),
  20488. this.player.spider.draw(),
  20489. this.placeCpm()
  20490. }
  20491. ,
  20492. n.prototype._wrapupTravel = function(e) {
  20493. this._wrapupTravelOnlyBits(),
  20494. this.warpCameraAim(e)
  20495. }
  20496. ,
  20497. n.prototype._wrapupWarpShading = function(e) {
  20498. this._clearWarpShading(),
  20499. this._wrapupTravel(e)
  20500. }
  20501. ,
  20502. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20503. t !== I.END && this._clearWarpShading(),
  20504. this._wrapupTravelOnlyBits(),
  20505. this.upcomingTransType = null,
  20506. e && e()
  20507. }
  20508. ,
  20509. n.prototype._warpCameraAim = function(e, t) {
  20510. var i = this.warpDestHeroLoc.quaternion
  20511. , n = this.playerControls.cameras[a.PANORAMA]
  20512. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20513. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20514. , l = s.dot(o)
  20515. , u = r.Math.radToDeg(Math.acos(l))
  20516. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20517. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20518. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20519. m.y = h.constrainedTurn(m.y),
  20520. this.burnsDir = Math.sign(m.y);
  20521. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20522. , A = new r.Vector3
  20523. , C = function(e, t) {
  20524. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20525. v.y = g.y + e * m.y,
  20526. v.z = g.z + e * m.z,
  20527. A.set(0, 0, -1),
  20528. A.applyEuler(v),
  20529. A.add(n.position),
  20530. n.controls.lookAt(A),
  20531. n.controls.lookVector.copy(A),
  20532. void n.lookAt(A))
  20533. }
  20534. .bind(this);
  20535. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) : (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20536. ,void (t && t())
  20537. )
  20538. }
  20539. ,
  20540. n.prototype._warpBendAim = function(e, t, i, n) {
  20541. var o = n || 0
  20542. , s = this.playerControls.cameras[a.PANORAMA]
  20543. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20544. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20545. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20546. f.y = h.constrainedTurn(f.y);
  20547. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20548. f.x = g * Math.sign(f.x),
  20549. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20550. this.burnsDir = Math.sign(f.y),
  20551. g *= Math.sign(f.y),
  20552. f.y = g;
  20553. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20554. , v = new r.Vector3
  20555. , A = function(e, t) {
  20556. if (e < .5)
  20557. m.x = u.x + e * f.x,
  20558. m.y = u.y + e * f.y,
  20559. m.z = u.z + e * f.z;
  20560. else {
  20561. var i = (1 - e) * c.warp.softBendEnd;
  20562. m.x = l.x - i * f.x,
  20563. m.y = l.y - i * f.y,
  20564. m.z = l.z - i * f.z
  20565. }
  20566. v.set(0, 0, -1),
  20567. v.applyEuler(m),
  20568. v.add(s.position);
  20569. s.controls.lookAt(v),
  20570. s.controls.lookVector.copy(v),
  20571. s.lookAt(v);
  20572. }
  20573. .bind(this);
  20574. return p.start(A, t, i, o, d[c.warp.movementEasing])
  20575. }
  20576. ,
  20577. n.prototype._warpStepCameraAim = function(e, t, i) {
  20578. var n = this.playerControls.cameras[a.PANORAMA]
  20579. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20580. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20581. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20582. l.y = h.constrainedTurn(l.y),
  20583. this.burnsDir = Math.sign(l.y);
  20584. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20585. , f = new r.Vector3
  20586. , g = function(e, t) {
  20587. e < .5 ? u.copy(s) : u.copy(o),
  20588. f.set(0, 0, -1),
  20589. f.applyEuler(u),
  20590. f.add(n.position),
  20591. n.controls.lookAt(f),
  20592. n.controls.lookVector.copy(f),
  20593. n.lookAt(f)
  20594. }
  20595. .bind(this);
  20596. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20597. }
  20598. ,
  20599. n.prototype.setBurnsDir = function() {
  20600. var e = this.playerControls.cameras[a.PANORAMA]
  20601. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20602. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20603. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20604. n.y = h.constrainedTurn(n.y),
  20605. this.burnsDir = Math.sign(n.y)
  20606. }
  20607. ,
  20608. n.prototype.stepWarpPath = function(e, t) {
  20609. var i = this.playerControls.cameras[a.PANORAMA];
  20610. if (!this.warpPathPoints)
  20611. return i.position.copy(this.warpDestPano.position),
  20612. !0;
  20613. var n = this.warpPathPoints[0]
  20614. , o = this.warpDestPano.position;
  20615. if (null !== this.nodes && this.cameraHull.length > 1) {
  20616. var s = new r.Vector3;
  20617. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20618. i.position.copy(s)
  20619. } else
  20620. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20621. }
  20622. ,
  20623. n.prototype.interruptAndFastForward = function(e, t) {
  20624. this.warping && (this.warpInterrupted = !0,
  20625. this.warpInterruptionBlackoutStyle = e,
  20626. this.warpInterruptionTravelTime = t,
  20627. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20628. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20629. }
  20630. ,
  20631. n.prototype.warpCameraAim = function(e) {
  20632. var t = c.warp.minWarpTime;
  20633. if (this.upcomingTransType === l.BLACK)
  20634. t = c.warp.teleportTime;
  20635. else {
  20636. var i = this.playerControls.cameras[a.PANORAMA]
  20637. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20638. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20639. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20640. s.y = h.constrainedTurn(s.y);
  20641. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20642. t = Math.max(t, u)
  20643. }
  20644. var d = function() {
  20645. this._warpStopFlying(),
  20646. this.discardSlow(),
  20647. e && e()
  20648. }
  20649. .bind(this);
  20650. this._warpCameraAim(t, d)
  20651. }
  20652. ,
  20653. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20654. this.model.skybox.material.uniforms.blackout.value = n;
  20655. var r = u.uniform(this.model.skybox, "progress", 1)
  20656. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20657. , a = !1
  20658. , s = function() {
  20659. if (this.warpInterrupted)
  20660. return a = !0,
  20661. !0
  20662. }
  20663. .bind(this)
  20664. , l = function(e, t) {
  20665. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20666. !0) : void r(e, t)
  20667. }
  20668. .bind(this)
  20669. , h = function(e, t) {
  20670. return i && a ? (o(0),
  20671. !0) : void o(e, t)
  20672. }
  20673. .bind(this);
  20674. p.start(s, e, null, t, null, "safeHaltWatch"),
  20675. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20676. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20677. }
  20678. ,
  20679. n.prototype.warpTravel_STD = function(e) {
  20680. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20681. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20682. w += this.warpLength * c.warp.timePerMeter,
  20683. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20684. var _ = !1
  20685. , T = this.warpDestHeroLoc.quaternion
  20686. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20687. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20688. , M = S.dot(x)
  20689. , R = r.Math.radToDeg(Math.acos(M))
  20690. , P = function(e) {
  20691. var t = o
  20692. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20693. return i
  20694. }
  20695. , O = function() {
  20696. return E.lookAt(C, t, A.UP),
  20697. s.setFromRotationMatrix(E, c.warp.eOrder),
  20698. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20699. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20700. h.constrainedTurn(b.y)
  20701. }
  20702. .bind(this)
  20703. , L = function(e, t) {
  20704. if (this.warpInterrupted)
  20705. return _ = !0,
  20706. !0
  20707. }
  20708. .bind(this)
  20709. , D = function(e, t) {
  20710. return _ || !this.warpPathPoints ? (g.blur(0),
  20711. !0) : void g.blur(e)
  20712. }
  20713. .bind(this)
  20714. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20715. , B = function(e, t) {
  20716. return _ || !this.warpPathPoints ? (N(0),
  20717. !0) : void N(e, t)
  20718. }
  20719. .bind(this)
  20720. , F = function(e, t) {
  20721. if (!this.warpPathPoints)
  20722. return n.position.copy(this.warpDestPano.position),
  20723. !0;
  20724. if (_)
  20725. return !0;
  20726. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20727. n.position.copy(i),
  20728. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20729. }
  20730. .bind(this)
  20731. , V = function(e, n) {
  20732. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20733. !0)
  20734. }
  20735. .bind(this)
  20736. , U = function(e, o) {
  20737. if (_)
  20738. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20739. !0;
  20740. if (!this.warpPathPoints)
  20741. return !0;
  20742. var a = this.warpLength * e
  20743. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20744. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20745. c.warp.matchCam && (l *= 1 - u),
  20746. E.lookAt(C, t, A.UP),
  20747. s.setFromRotationMatrix(E, c.warp.eOrder),
  20748. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20749. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20750. b.y = h.constrainedTurn(b.y),
  20751. s.x = m.x + l * b.x,
  20752. s.y = m.y + l * b.y,
  20753. s.z = m.z + l * b.z,
  20754. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20755. b.y = h.constrainedTurn(b.y);
  20756. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20757. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20758. v.x = v.x + b.x * c.warp.turnFriction,
  20759. v.y = v.y + b.y * c.warp.turnFriction,
  20760. v.z = v.z + b.z * c.warp.turnFriction,
  20761. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20762. var p = t.clone().sub(C).normalize();
  20763. if (R < c.warp.maxAimRotation && u > 0) {
  20764. var g = 1 - u;
  20765. p.x = p.x * g + u * S.x,
  20766. p.y = p.y * g + u * S.y,
  20767. p.z = p.z * g + u * S.z,
  20768. p.normalize()
  20769. }
  20770. this.bunnyObj.position.copy(n.position).add(p),
  20771. f.set(0, 0, -1).applyEuler(v).normalize(),
  20772. f.multiplyScalar(8),
  20773. f.add(n.position),
  20774. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20775. n.controls.lookVector.copy(f),
  20776. n.lookAt(f))
  20777. }
  20778. .bind(this)
  20779. , k = function() {
  20780. _ ? (this.discardSlow(),
  20781. this.upcomingTransType = l.BLACK,
  20782. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20783. }
  20784. .bind(this);
  20785. V(0);
  20786. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20787. w += H;
  20788. var G = H / w;
  20789. this.warpCommonParameters(w, G, !0, I.NONE),
  20790. p.start(L, w, null, 0, null, "_haltWatcher"),
  20791. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20792. p.start(D, w, null, G, P, "blurring")),
  20793. p.start(B, w, null, G, P, "modelAlpha"),
  20794. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20795. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20796. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20797. }
  20798. ,
  20799. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20800. var r = e || 0;
  20801. void 0 !== t && null !== t || (t = c.warp.teleportTime),
  20802. this.warpCommonParameters(t, r, !1, i),
  20803. this.model.chunks.forEach(function(e) {
  20804. e.material.uniforms.blackout.value = i
  20805. }),
  20806. this._warpBendAim(null, t, null, r);
  20807. var o = function() {
  20808. this.wrapupWarpShadingOnly(n, i);
  20809. }
  20810. .bind(this);
  20811. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20812. }
  20813. ,
  20814. n.prototype.flightStepWalk = function(e, t, i) {
  20815. var n = .001
  20816. , o = 1
  20817. , a = 1.2
  20818. , s = new r.Vector3
  20819. , h = new r.Vector3
  20820. , u = function(e, t) {
  20821. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20822. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20823. h.copy(A.FORWARD),
  20824. this.player.getDirection(h),
  20825. s.copy(t).sub(e.position).normalize();
  20826. var l = s.dot(h)
  20827. , u = Math.acos(l)
  20828. , d = u / r;
  20829. return d > n && (r *= d / n,
  20830. u < o && (r *= a)),
  20831. r
  20832. };
  20833. return function(e, t, i) {
  20834. if (this.warpInterrupted)
  20835. i && i();
  20836. else if (this.activeTransType !== l.WALK)
  20837. this._clearWarpShading(),
  20838. this._warpStopFlying(),
  20839. this.player.spider.draw(),
  20840. this.placeCpm(),
  20841. i && i();
  20842. else if (this.player.currentPano !== e) {
  20843. var n = {
  20844. pano: e,
  20845. lookAtPoint: t,
  20846. duration: null,
  20847. maxDistanceOverride: c.warp.walkMaxDist,
  20848. skipWarpingCheck: !1,
  20849. constantMoveSpeed: !0
  20850. };
  20851. n.duration = u.call(this, e, t),
  20852. this.player.nonInterruptingFlyToPano(n, i)
  20853. } else
  20854. i && i()
  20855. }
  20856. }(),
  20857. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20858. return this.flightStepWalk.bind(this, e, t, i)
  20859. }
  20860. ,
  20861. n.prototype.warpTravel_WALK = function() {
  20862. var e = [];
  20863. return function(t) {
  20864. var i = this.player.model.panos;
  20865. e.length = 0;
  20866. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20867. var s = this.nodes[a]
  20868. , l = i.get(s);
  20869. a === this.nodes.length - 1;
  20870. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20871. n && o || (e.push(s),
  20872. n = l)
  20873. }
  20874. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20875. var h = e.length
  20876. , u = i.get(e[h - 1])
  20877. , d = new Array(h + 1);
  20878. d[d.length - 1] = function() {
  20879. t && t()
  20880. }
  20881. .bind(this);
  20882. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20883. var g = e[p];
  20884. u = i.get(g);
  20885. var m = new r.Vector3;
  20886. this.getLookAtForWalkingTourNode(e, p, m),
  20887. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20888. p--
  20889. }
  20890. d[0]()
  20891. }
  20892. }(),
  20893. n.prototype.getLookAtForWalkingTourNode = function() {
  20894. var e = new r.Vector3
  20895. , t = new r.Vector3
  20896. , i = new r.Vector3
  20897. , n = new r.Vector3
  20898. , o = new r.Vector3
  20899. , a = .65
  20900. , s = .75
  20901. , l = .2
  20902. , c = .4
  20903. , h = .2
  20904. , u = 3;
  20905. return function(r, d, p) {
  20906. var f = r.length;
  20907. if (d >= f)
  20908. return !1;
  20909. var g = 1
  20910. , m = 1;
  20911. t.set(0, 0, 0),
  20912. o.set(0, 0, 0);
  20913. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20914. if (v = this.player.model.panos.get(r[A]),
  20915. this.getOrientationForWalkingTourNode(r, A, i),
  20916. A === d && e.copy(i),
  20917. n.copy(i),
  20918. A > d) {
  20919. var y = n.dot(e) < a;
  20920. g *= y ? l : s,
  20921. m *= y ? h : c
  20922. }
  20923. i.multiplyScalar(g),
  20924. t.add(i),
  20925. o.lerp(v.position, m)
  20926. }
  20927. return t.normalize(),
  20928. p.copy(o),
  20929. p.add(t),
  20930. !0
  20931. }
  20932. }(),
  20933. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20934. var n = e.length;
  20935. if (t >= n)
  20936. return !1;
  20937. if (t === n - 1)
  20938. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20939. else {
  20940. var r = this.player.model.panos.get(e[t])
  20941. , o = this.player.model.panos.get(e[t + 1]);
  20942. i.copy(o.position).sub(r.position)
  20943. }
  20944. return i.normalize(),
  20945. !0
  20946. }
  20947. ,
  20948. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20949. if (this.activeTransType = this.upcomingTransType,
  20950. this.lastTransType = this.activeTransType,
  20951. this.upcomingTransType = null,
  20952. !e) {
  20953. var r = function() {
  20954. this._wrapupTravel(n)
  20955. }
  20956. .bind(this)
  20957. , o = {
  20958. pano: this.warpDestPano,
  20959. lookAtPoint: null,
  20960. duration: null,
  20961. maxDistanceOverride: null,
  20962. skipWarpingCheck: !1
  20963. };
  20964. return void this.player.flyToPano(o, r)
  20965. }
  20966. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20967. this._clearWarpShading(),
  20968. this._warpStopFlying(),
  20969. this.player.spider.draw(),
  20970. this.placeCpm(),
  20971. n && n()
  20972. }
  20973. .bind(this)) : this.warpTravel_STD(n)
  20974. }
  20975. ,
  20976. n.prototype.startWarpState = function() {
  20977. this.warping = !0,
  20978. this.warpInterrupted = !1,
  20979. this.warpInterruptionBlackoutStyle = null,
  20980. this.warpInterruptionTravelTime = null
  20981. }
  20982. ,
  20983. n.prototype.endWarpState = function() {
  20984. this.warping = !1
  20985. }
  20986. ,
  20987. n.prototype.warpToPano = function(e, t, i, n) {
  20988. if (this.warping)
  20989. return void y.warn("Cannot warp when already warping");
  20990. if (this.upcomingTransType = e,
  20991. this.activeTransType = null,
  20992. !this.setWarpDestPano())
  20993. return this.upcomingTransType = null,
  20994. void this.warpToNonPano(n);
  20995. if (this.player.mode !== a.PANORAMA)
  20996. return this.upcomingTransType = null,
  20997. this.discardSlow(),
  20998. void this.player.flyToNewMode({
  20999. mode: a.PANORAMA,
  21000. pano: this.warpDestPano,
  21001. duration: c.warp.outsideTime,
  21002. warpDest: this.warpDestHeroLoc,
  21003. callback: n,
  21004. force: !0
  21005. });
  21006. if (!this.warpDestPano)
  21007. return y.warn("no warp destination, callback dropped"),
  21008. void (this.upcomingTransType = null);
  21009. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21010. , o = this.chooseWarpPath(r);
  21011. if (o && this.upcomingTransType !== l.WALK) {
  21012. var s = function() {
  21013. this.waitingToWarp = !1,
  21014. this.warpToPano(e, t, i, n)
  21015. }
  21016. .bind(this);
  21017. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21018. return void (this.waitingToWarp = !0)
  21019. }
  21020. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21021. this.player.currentPano = this.warpDestPano,
  21022. this.placeCpm(),
  21023. this.fadeOutCpm(c.path.fadeOutTime),
  21024. this.player.spider.draw()),
  21025. y.debug("Warping to pano ", this.warpDestPano.position),
  21026. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21027. this.startWarpState();
  21028. var h = function() {
  21029. this.endWarpState(),
  21030. n && n()
  21031. }
  21032. .bind(this);
  21033. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21034. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21035. }
  21036. ,
  21037. t.exports = n
  21038. }
  21039. ).call(this, "/js/objects/ShowPath.js")
  21040. }
  21041. , {
  21042. "../constants": 8,
  21043. "../effects": 16,
  21044. "../enum/BlackoutStyle": 18,
  21045. "../enum/ModelManagerEvents": 33,
  21046. "../enum/PlayerEvents": 40,
  21047. "../enum/RenderOrder": 42,
  21048. "../enum/Vectors": 50,
  21049. "../enum/Viewmode": 51,
  21050. "../enum/WarpStyle": 52,
  21051. "../gui/gui": 65,
  21052. "../model/ModelManager": 140,
  21053. "../objects/Snapshot": 153,
  21054. "../settings": 166,
  21055. "../shaders": 167,
  21056. "../util/easing": 186,
  21057. "../util/lerp": 188,
  21058. "../util/logger": 189,
  21059. "../util/math": 190,
  21060. "../util/texture": 194,
  21061. "../util/transitions": 195,
  21062. three: 217
  21063. }],
  21064. 152: [function(e, t, i) {
  21065. "use strict";
  21066. function n() {
  21067. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21068. , t = new r.RawShaderMaterial({
  21069. fragmentShader: o.skysphere.fragmentShader,
  21070. vertexShader: o.skysphere.vertexShader,
  21071. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21072. side: r.BackSide,
  21073. name: "skysphere"
  21074. });
  21075. t.uniforms.radius.value = e.parameters.radius,
  21076. r.Mesh.call(this, e, t)
  21077. }
  21078. var r = e("three")
  21079. , o = e("../shaders")
  21080. , a = e("../settings");
  21081. n.prototype = Object.create(r.Mesh.prototype),
  21082. n.prototype.constructor = n,
  21083. t.exports = n
  21084. }
  21085. , {
  21086. "../settings": 166,
  21087. "../shaders": 167,
  21088. three: 217
  21089. }],
  21090. 153: [function(e, t, i) {
  21091. (function(i) {
  21092. "use strict";
  21093. function n(e) {
  21094. o.call(this, e),
  21095. this.sid = e.sid,//xzw add
  21096. this.panoId = e.panoId,
  21097. this.orthoZoom = e.orthoZoom,
  21098. this.floorVisibility = e.floorVisibility,
  21099. this.thumbUrl = e.thumbUrl,
  21100. this.name = e.name,
  21101. this.zoom = e.zoom
  21102. }
  21103. var r = (e("three"),
  21104. e("../util/logger"))
  21105. , o = (e("../settings"),
  21106. e("../enum/Viewmode"),
  21107. e("../util/common"),
  21108. e("../util/transitions"),
  21109. e("../util/lerp"),
  21110. e("../util/ajax"),
  21111. e("../util/texture"),
  21112. e("./View"));
  21113. e("events").EventEmitter,
  21114. new r(i);
  21115. n.prototype = Object.create(o.prototype),
  21116. n.prototype.isPano = function() {
  21117. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21118. }
  21119. ,
  21120. t.exports = n
  21121. }
  21122. ).call(this, "/js/objects/Snapshot.js")
  21123. }
  21124. , {
  21125. "../enum/Viewmode": 51,
  21126. "../settings": 166,
  21127. "../util/ajax": 181,
  21128. "../util/common": 185,
  21129. "../util/lerp": 188,
  21130. "../util/logger": 189,
  21131. "../util/texture": 194,
  21132. "../util/transitions": 195,
  21133. "./View": 154,
  21134. events: 202,
  21135. three: 217
  21136. }],
  21137. 154: [function(e, t, i) {
  21138. (function(i) {
  21139. "use strict";
  21140. function n(e) {
  21141. e = e || {},
  21142. this.position = new r.Vector3,
  21143. this.quaternion = new r.Quaternion,
  21144. this.update(e)
  21145. }
  21146. var r = e("three")
  21147. , o = e("../util/logger")
  21148. , a = (e("../settings"),
  21149. e("../enum/Viewmode"),
  21150. e("../util/common"),
  21151. e("../util/transitions"),
  21152. e("../util/lerp"),
  21153. e("../util/ajax"),
  21154. e("../util/texture"),
  21155. e("events").EventEmitter);
  21156. new o(i);
  21157. n.prototype = Object.create(a.prototype),
  21158. n.prototype.isValid = function() {
  21159. return !!this.cameraMode
  21160. }
  21161. ,
  21162. n.prototype.update = function(e) {
  21163. return this.cameraMode = e.cameraMode || this.cameraMode,
  21164. this.pano = e.pano || this.pano,
  21165. e.position && this.position.copy(e.position),
  21166. e.quaternion && this.quaternion.copy(e.quaternion),
  21167. this
  21168. }
  21169. ,
  21170. t.exports = n
  21171. }
  21172. ).call(this, "/js/objects/View.js")
  21173. }
  21174. , {
  21175. "../enum/Viewmode": 51,
  21176. "../settings": 166,
  21177. "../util/ajax": 181,
  21178. "../util/common": 185,
  21179. "../util/lerp": 188,
  21180. "../util/logger": 189,
  21181. "../util/texture": 194,
  21182. "../util/transitions": 195,
  21183. events: 202,
  21184. three: 217
  21185. }],
  21186. 155: [function(e, t, i) {//player.js
  21187. (function(i) {
  21188. "use strict";
  21189. function n(e) {
  21190. this.currentPano = null,
  21191. this.nextPano = null,
  21192. this.camera = null,
  21193. this.paused = !1,
  21194. this.flying = !1,
  21195. this.sceneIntersectionPlane = null,
  21196. this.target = new r.Vector3,
  21197. this.mouse = new r.Vector3(1.1,1.1,.5),
  21198. this.mouseAtMouseDown = new r.Vector2,
  21199. this.mouseCouldBeClickToMove = !1,
  21200. this.mouseLastMoveTime = Date.now(),
  21201. this.mouseDown = !1,
  21202. this.mouseDownTimer = null,
  21203. this.couldBeLongTap = !1,
  21204. this.containsMouse = !0,
  21205. this.isTouchEvent = !1,
  21206. this.isPanoHover = !1,
  21207. this.reticule = new a(this),
  21208. this.panoMarkers = [],
  21209. this.spider = new h(this),
  21210. this.quaternion = new r.Quaternion,
  21211. this.position = new r.Vector3(15,10,15),
  21212. this.previousState = null,
  21213. this.lastInsideView = new c,
  21214. this.last360View = new c,
  21215. this.raycaster = new r.Raycaster,
  21216. this.intersect = null,
  21217. this.lastChangeTime = Date.now(),
  21218. this.history = new I,
  21219. this.cameraControls = null,
  21220. this.path = null,
  21221. this.model = null,
  21222. this.domElement = null,
  21223. this.cachedPanoCandidates = null,
  21224. this.basePanoSize = 0,
  21225. this.standardPanoSize = 0,
  21226. this.highPanoSize = 0,
  21227. this.ultraHighPanoSize = 0,
  21228. this.zoomLevel = 1,
  21229. this.zooming = 0,
  21230. this.zoomSpeed = .5,
  21231. this.scrollZoomSpeed = .06,
  21232. this.zoomSpeedAdjust = .05,
  21233. this.defaultZoomIncrement = .2,
  21234. this.baseFov = f.insideFOV,
  21235. this.zoomFov = this.baseFov,
  21236. this.zoomEnabled = !0,
  21237. this.preRenderingEnabled = !1,
  21238. this.setupCustomProperties(e),
  21239. this.zoomStats = new L
  21240. }
  21241. var r = e("three")
  21242. , o = e("./util/logger")
  21243. , a = e("./objects/Reticule")
  21244. , s = e("./objects/Panorama")
  21245. , l = e("./objects/ShowPath")
  21246. , c = e("./objects/View")
  21247. , h = (e("./objects/Snapshot"),
  21248. e("./objects/NSpider"))
  21249. , u = e("./enum/Viewmode")
  21250. , d = (e("./enum/TagStates"),
  21251. e("./enum/Vectors"))
  21252. , p = e("./enum/Keys")
  21253. , f = (e("./enum/AlignmentType"),
  21254. e("./settings"))
  21255. , g = e("./util/common")
  21256. , m = (e("./util/browser"),
  21257. e("./util/math"))
  21258. , v = e("./util/lerp")
  21259. , A = e("./util/easing")
  21260. , y = e("./util/transitions")
  21261. , C = e("events").EventEmitter
  21262. , I = (e("./shaders"),
  21263. e("./util/history"))
  21264. , E = (e("./util/camera"),
  21265. e("./model/ModelManager"),
  21266. e("./enum/PathDiscardMode"))
  21267. , b = e("./enum/PathDisplayMode")
  21268. , w = e("./enum/PlayerEvents")
  21269. , _ = e("./enum/ControlEvents")
  21270. , T = e("./enum/ModelManagerEvents")
  21271. , x = e("./enum/WarpStyle")
  21272. , S = e("./enum/BlackoutStyle")
  21273. , M = e("./exception/BasicException")
  21274. , R = e("./enum/PanoSizeClass")
  21275. , P = (e("./tile/TileDownloader"),
  21276. e("./tile/TilePrioritizer"))
  21277. , O = (e("./enum/PanoramaEvents"),
  21278. e("./enum/ZoomEvents"))
  21279. , L = e("./util/ZoomStats")
  21280. , D = e("./constants")
  21281. , N = e("./util/common")
  21282. , B = e("./util/cameraLight")
  21283. , Hot = e('hot')
  21284. , F = new o(i)
  21285. , V = Object.freeze({
  21286. FlyToPano: y.getUniqueId(),
  21287. FlyToNewMode: y.getUniqueId(),
  21288. FlyToSameMode: y.getUniqueId(),
  21289. FlyToViewFloor: y.getUniqueId(),
  21290. LookTransition: y.getUniqueId(),
  21291. ZoomTransition: y.getUniqueId()
  21292. });
  21293. n.prototype = Object.create(C.prototype),
  21294. n.prototype.init = function(e) {
  21295. window.player = this
  21296. this.modelManager = e.modelManager,
  21297. this.tileDownloader = e.tileDownloader,
  21298. this.panoRenderer = e.panoRenderer,
  21299. this.qualityManager = e.qualityManager,
  21300. this.domElement = e.container,
  21301. this.camera = e.camera,
  21302. this.tagManager = e.tagManager,
  21303. this.cameraControls = e.controls,
  21304. this.path = new l(e.director,this,e.controls),
  21305. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21306. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21307. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21308. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21309. this.tileDownloader.processPriorityQueue = !1,
  21310. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21311. this.bindEvents(e.container),
  21312. this.updateModel()
  21313. }
  21314. //xzw add: 截图
  21315. function dataURLtoBlob(dataurl) {
  21316. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21317. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21318. while(n--){
  21319. u8arr[n] = bstr.charCodeAt(n);
  21320. };
  21321. return new Blob([u8arr], {type:mime});
  21322. }
  21323. n.prototype.screenShot = function(o){
  21324. if(this.flying || this.flyingToTag) return;
  21325. var R = this.sceneRenderer;
  21326. R.updateScreenSize(o);
  21327. for(var i in this.model.panos.index){
  21328. if(!this.model.panos.index[i].marker) continue;
  21329. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21330. this.model.panos.index[i].marker.visible = false;
  21331. }
  21332. for(var i in this.model.hots){
  21333. this.model.hots[i].mesh.visible = false;
  21334. }
  21335. this.reticule.visible = false;
  21336. this.reticule.forceUnvisible = true;
  21337. this.path.currentPanoMarker.mesh.visible = false;
  21338. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21339. R.renderer.clear(true,true,true);
  21340. R.renderer.render(R.scene, R.camera);
  21341. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21342. o.f && o.f(imgData)
  21343. R.updateScreenSize({resize:true});
  21344. this.reticule.visible = true;
  21345. for(var i in this.model.hots){
  21346. this.model.hots[i].mesh.visible = true;
  21347. }
  21348. for(var i in this.model.panos.index){
  21349. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21350. }
  21351. this.path.currentPanoMarker.mesh.visible = true;
  21352. R.renderer.render(R.scene, R.camera);
  21353. }.bind(this),30) //这个数字不能太小
  21354. }
  21355. var scaleImg = e("scaleImg");
  21356. var ResizeImg = function(img, option){
  21357. var img2; //不能直接改img 否则可能触发第二次img.onload
  21358. var compress = function(ratio,type){
  21359. var image = img2 || img;
  21360. var c = document.createElement('canvas');
  21361. c.width = image.width; c.height = image.height;
  21362. var ctx = c.getContext('2d');
  21363. ctx.drawImage(image,0,0,image.width,image.height);
  21364. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21365. }
  21366. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21367. var image = img2 || img;
  21368. var blob = dataURLtoBlob(image.src);
  21369. if(option.maxWeight && blob.size > option.maxWeight){
  21370. compress(option.maxWeight/blob.size, "jpeg")
  21371. blob = dataURLtoBlob(image.src);
  21372. }
  21373. if(!img2){
  21374. img2 = new Image();
  21375. }
  21376. img2.base64Src = image.src;
  21377. img2.src = window.URL.createObjectURL(blob);
  21378. }
  21379. var oldSize = Math.max(img.width, img.height);
  21380. if(option.toType != "png"){//不是非要png的话
  21381. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21382. if(oldSize > option.maxSize){
  21383. compress(option.maxSize/oldSize, "jpeg");
  21384. }
  21385. reCom();
  21386. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21387. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21388. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21389. reCom();
  21390. }
  21391. }
  21392. }else{
  21393. //?貌似png会越压缩越大?
  21394. }
  21395. return img2 || img;
  21396. }
  21397. var _fixType=function(type) {
  21398. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21399. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21400. return 'image/' + r;
  21401. };
  21402. var saveFile=function(data, filename){
  21403. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21404. save_link.href = data;
  21405. save_link.download = filename;
  21406. var event = document.createEvent('MouseEvents');
  21407. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21408. save_link.dispatchEvent(event);
  21409. };
  21410. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21411. var info = this.getSnapAngleInfo();
  21412. var str = ',{\r\t' + info;
  21413. var arg = arguments[0];
  21414. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21415. if (arg && arg.__callback) {
  21416. return arg.__callback(imgData, info)
  21417. }
  21418. var img = new Image();
  21419. img.src = imgData;
  21420. img.onload = function(){
  21421. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21422. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21423. var filename = "snap" + (new Date()).getTime();
  21424. saveFile(img2.src,filename + ".jpg");
  21425. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21426. str +=('\r\t"sid":"'+filename+'",');
  21427. str +=('\r\t"name":"'+filename+'"\r}');
  21428. logData(str)
  21429. }
  21430. }});
  21431. }
  21432. ,
  21433. n.prototype.getSnapAngleInfo = function(){
  21434. var info = {};
  21435. var str = '"metadata":{';
  21436. var q = this.camera.quaternion.clone();
  21437. switch (this.mode) {
  21438. case "panorama":
  21439. info.scan_id = this.currentPano.id;
  21440. str += ('"scan_id":"'+this.currentPano.id+'",');
  21441. break;
  21442. case "floorplan":
  21443. info.camera_mode = 1;
  21444. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21445. q.multiply(this.camera.quaternion);
  21446. str += ('"camera_mode":1,');
  21447. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21448. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21449. break;
  21450. case "dollhouse":
  21451. info.camera_mode = 2;
  21452. str += ('"camera_mode":2,');
  21453. break;
  21454. }
  21455. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21456. console.log(info.camera_position)
  21457. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21458. /**fyz 对相机截屏的角度进行校对 */
  21459. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21460. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21461. out.x *= -1;
  21462. out.w *= -1;
  21463. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21464. }else{
  21465. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21466. }
  21467. info.zoom = this.zoomLevel;
  21468. console.log(info.camera_quaternion)
  21469. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21470. // fyz 扩展编辑页面, 加上导览点缩放值
  21471. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21472. return str;
  21473. }
  21474. //------end
  21475. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21476. if(!g_currentHot) return;
  21477. g_currentHot = null;
  21478. var hotPop = document.getElementById('popup');
  21479. hotPop.style.display = "none";
  21480. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21481. $("#popup iframe:last").remove();
  21482. var _bgaudio = document.getElementById("bgaudio");
  21483. //判断音乐是否暂停或者是否存在
  21484. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21485. {
  21486. //g_bgAudio.play();
  21487. manage.switchBgmState(true)
  21488. }; */
  21489. if(g_bgAudio && g_bgAudio.pauseByHot){
  21490. manage.switchBgmState(true)
  21491. }
  21492. //$('#player').off("click",this.closePopup);
  21493. return false
  21494. }
  21495. n.prototype.setupCustomProperties = function(e) {
  21496. var t = e || u.PANORAMA;
  21497. Object.defineProperty(this, "mode", {
  21498. get: function() {
  21499. return t
  21500. },
  21501. set: function(e) {
  21502. var i = t;
  21503. t = e,
  21504. this.onModeUpdated(i, t)
  21505. }
  21506. })
  21507. }
  21508. ,
  21509. n.prototype.isInMode = function() {
  21510. for (var e = 0; e < arguments.length; e++)
  21511. if (this.mode === arguments[e])
  21512. return !0;
  21513. return !1
  21514. }
  21515. ,
  21516. n.prototype.isOutsideMode = function(e) {
  21517. return e = e || this.mode,
  21518. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21519. }
  21520. ,
  21521. n.prototype.is360View = function(e, t) {
  21522. return e === u.PANORAMA && t && !t.isAligned()
  21523. }
  21524. ,
  21525. n.prototype.setScene = function(e) {
  21526. this.sceneIntersectionPlane = e.plane,
  21527. this.path.setScene(e),
  21528. this.moveReticuleToScene(e)
  21529. }
  21530. ,
  21531. n.prototype.moveReticuleToScene = function(e) {
  21532. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21533. e.add(this.reticule)
  21534. }
  21535. ,
  21536. n.prototype.updateModel = function() {
  21537. function e(e, t, n) {
  21538. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21539. }
  21540. function t(e, t) {
  21541. if (this.mode === u.DOLLHOUSE) {
  21542. var n = e ? this.model.center.y : n = t.center.y;
  21543. i.call(this, n)
  21544. }
  21545. }
  21546. function i(e) {
  21547. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21548. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21549. , n = t.position.y + (e - i.target.y)
  21550. , r = f.showFloorDuration + f.showFloorDelay;
  21551. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21552. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21553. }
  21554. this.model = this.modelManager.getActiveModel(),
  21555. this.model.on("floor.changed", e.bind(this)),
  21556. this.model.on("allfloors.toggled", t.bind(this)),
  21557. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21558. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21559. var e2 = this;
  21560. this.model.panos.list.forEach(function(a) {
  21561. a.vrMarker.addEventListener("click", function() {
  21562. e2.flyToPano({
  21563. pano: a
  21564. })
  21565. })
  21566. })
  21567. /********************************************************************************************************************************************/
  21568. }
  21569. ,
  21570. n.prototype.updateModelDependentData = function() {
  21571. this.cameraControls.setModelForControls(this.model),
  21572. this.getPanoMarkersFromModel(this.model)
  21573. }
  21574. ,
  21575. n.prototype.onModelChanged = function() {
  21576. this.updateModel(),
  21577. this.updateModelDependentData()
  21578. }
  21579. ,
  21580. n.prototype.getPanoMarkersFromModel = function(e) {
  21581. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21582. return t.marker ? e.concat(t.marker) : e
  21583. }, [])
  21584. }
  21585. ,
  21586. n.prototype.handleControlMove = function(e) {
  21587. this.emit(w.Move, e)
  21588. }
  21589. ,
  21590. n.prototype.handleControlInputStart = function(e) {
  21591. this.emit(w.InputStart, e)
  21592. }
  21593. ,
  21594. n.prototype.onModeUpdated = function(e, t) {
  21595. this.cameraControls.activateControls(t),
  21596. this.emit(w.ModeChanged, e, t)
  21597. }
  21598. ,
  21599. n.prototype.isWarping = function() {
  21600. return this.path.warping
  21601. }
  21602. ,
  21603. n.prototype.isWaitingToWarp = function() {
  21604. return this.path.waitingToWarp
  21605. }
  21606. ,
  21607. n.prototype.getLabelScaleFactor = function() {
  21608. if (this.isOutsideMode()) {
  21609. var e = 10
  21610. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21611. return t
  21612. }
  21613. return .5
  21614. }
  21615. ,
  21616. n.prototype.changeMusic = function() {//xzw add
  21617. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21618. g_playAudio = g_bgAudio;
  21619. //g_bgAudio.play();
  21620. manage.switchBgmState(true)
  21621. }else{
  21622. if(!g_play){
  21623. g_playAudio = g_bgAudio;
  21624. }else{//防止再次播放时重播一遍
  21625. g_playAudio = null;
  21626. }
  21627. } */
  21628. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21629. manage.switchBgmState(true)
  21630. } */
  21631. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21632. }
  21633. ,
  21634. n.prototype.bindEvents = function(e) {
  21635. e !== document && e.setAttribute("tabindex", -1),
  21636. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21637. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21638. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21639. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21640. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21641. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21642. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21643. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21644. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21645. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21646. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21647. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21648. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21649. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21650. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21651. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21652. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21653. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21654. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21655. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21656. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21657. // lzb
  21658. window.getSeft && getSeft(this);
  21659. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21660. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21661. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21662. }else{
  21663. $('#closepop').on("click",this.closePopup.bind(this));
  21664. }
  21665. }
  21666. ,
  21667. n.prototype.onMouseDown = function(e) {
  21668. e.currentTarget !== document && e.currentTarget.focus(),
  21669. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21670. this.updateIntersect())
  21671. }
  21672. ,
  21673. n.prototype.onMouseMove = function(e) {
  21674. this.isTouchEvent = !1,
  21675. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21676. }
  21677. ,
  21678. n.prototype.onMouseOver = function(e) {
  21679. this.containsMouse = !0,
  21680. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21681. }
  21682. ,
  21683. n.prototype.onMouseOut = function(e) {
  21684. this.containsMouse = !1
  21685. }
  21686. ,
  21687. n.prototype.onMouseUp = function(e) {
  21688. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21689. }
  21690. ,
  21691. n.prototype.onTouchStart = function(e) {
  21692. if (e.currentTarget !== document && e.currentTarget.focus(),
  21693. !this.mouseDown) {
  21694. this.couldBeLongTap = !0;
  21695. var t = g.average(e.changedTouches, "clientX")
  21696. , i = g.average(e.changedTouches, "clientY");
  21697. this.handleInputStart.call(this, t, i, !0),
  21698. this.mouseDownTimer = setTimeout(function() {
  21699. this.updateIntersect(),
  21700. this.handleInputEnd.call(this, t, i, !0)
  21701. }
  21702. .bind(this), f.input.longTapThreshold)
  21703. }
  21704. }
  21705. ,
  21706. n.prototype.onTouchMove = function(e) {
  21707. var t = g.average(e.changedTouches, "clientX")
  21708. , i = g.average(e.changedTouches, "clientY");
  21709. this.handleInputMove.call(this, t, i, !0)
  21710. }
  21711. ,
  21712. n.prototype.onTouchEnd = function(e) {
  21713. if (clearTimeout(this.mouseDownTimer),
  21714. this.mouseDown) {
  21715. this.couldBeLongTap = !1,
  21716. this.updateIntersect();
  21717. var t = g.average(e.changedTouches, "clientX")
  21718. , i = g.average(e.changedTouches, "clientY");
  21719. this.handleInputEnd.call(this, t, i, !0)
  21720. }
  21721. }
  21722. ,
  21723. n.prototype.onPointerDown = function(e) {
  21724. return e.currentTarget !== document && e.currentTarget.focus(),
  21725. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21726. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21727. void (this.mouseDownTimer = setTimeout(function() {
  21728. this.updateIntersect(),
  21729. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21730. }
  21731. .bind(this), f.input.longTapThreshold)))
  21732. }
  21733. ,
  21734. n.prototype.onPointerMove = function(e) {
  21735. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21736. }
  21737. ,
  21738. n.prototype.onPointerUp = function(e) {
  21739. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21740. this.couldBeLongTap = !1,
  21741. this.updateIntersect(),
  21742. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21743. }
  21744. ,
  21745. n.prototype.onPointerOut = function(e) {
  21746. this.mouseDown = !1
  21747. }
  21748. ,
  21749. n.prototype.onPointerCancel = function(e) {
  21750. this.mouseDown = !1
  21751. }
  21752. ,
  21753. n.prototype.onKeyDown = function(e) {
  21754. var t = function() {
  21755. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21756. }
  21757. .bind(this)
  21758. , i = e.which;
  21759. switch (i) {
  21760. case p.F:
  21761. t(),
  21762. this.changeFloor(-1);
  21763. break;
  21764. case p.R:
  21765. t(),
  21766. this.changeFloor(1)
  21767. }
  21768. if (this.mode === u.PANORAMA)
  21769. switch (i) {
  21770. case p.UPARROW:
  21771. case p.W:
  21772. this.flyLocalDirection(d.FORWARD.clone());
  21773. break;
  21774. case p.DOWNARROW:
  21775. case p.S:
  21776. this.flyLocalDirection(d.BACK.clone());
  21777. break;
  21778. case p.A:
  21779. this.flyLocalDirection(d.LEFT.clone());
  21780. break;
  21781. case p.D:
  21782. this.flyLocalDirection(d.RIGHT.clone())
  21783. }
  21784. }
  21785. ,
  21786. n.prototype.handleScrollPinchZoom = function() {
  21787. return function(e) {
  21788. var t = e
  21789. , i = this.zoomLevel;
  21790. this.zoomBy(t),
  21791. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21792. }
  21793. }(),
  21794. n.prototype.handleControlPinch = function(e) {
  21795. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21796. }
  21797. ,
  21798. n.prototype.handleControlScroll = function(e) {
  21799. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21800. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21801. }
  21802. ,
  21803. n.prototype.handleInputStart = function(e, t, i) {
  21804. //许钟文加
  21805. var pad = this.handelPadding(e, t);
  21806. e = pad.x;
  21807. t = pad.y;
  21808. this.isTouchEvent = i,
  21809. m.convertScreenPositionToNDC(e, t, this.mouse),
  21810. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21811. this.mouseCouldBeClickToMove = !0,
  21812. this.mouseDown = !0;
  21813. if (this.mouseCouldBeClickToMove) {
  21814. //window.DownInterface && new DownInterface().state(this,Hot);
  21815. window.Hotpoint && new Hotpoint().state(this,Hot);
  21816. }
  21817. if( this.overlayGroup.children.length){
  21818. this.overlayGroup.children.forEach((overlay)=>{
  21819. overlay.overlayType == "video" /* && overlay.inSight */&& overlay.plane.material.map.image.play()
  21820. })
  21821. //this.overlayInitedPlay = true
  21822. }
  21823. }
  21824. ,
  21825. n.prototype.handelPadding = function(x, y) {
  21826. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21827. if (!this.pad)
  21828. this.pad = {
  21829. x: dom.getOffset("left", $("#player")[0]),
  21830. y: dom.getOffset("top", $("#player")[0])
  21831. }
  21832. return {
  21833. x: x - this.pad.x,
  21834. y: y - this.pad.y
  21835. }
  21836. }
  21837. n.prototype.handleInputMove = function(e, t, i) {
  21838. //许钟文加
  21839. var pad = this.handelPadding(e, t);
  21840. e = pad.x;
  21841. t = pad.y;
  21842. this.isTouchEvent = i,
  21843. m.convertScreenPositionToNDC(e, t, this.mouse),
  21844. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21845. this.couldBeLongTap = !1,
  21846. clearTimeout(this.mouseDownTimer)),
  21847. this.mouseLastMoveTime = Date.now(),
  21848. this.reticule.move(e, t, i)
  21849. }
  21850. ,
  21851. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21852. if (this.isTouchEvent = i,
  21853. this.mouseDown = !1,
  21854. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21855. !i && this.couldBeLongTap)
  21856. return !0;
  21857. if (this.handleLongTap())
  21858. return !0;
  21859. if (this.mouseCouldBeClickToMove) {
  21860. if (this.flying)
  21861. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21862. !0;
  21863. //add----
  21864. if(this.checkHotClick())//add
  21865. return !0;
  21866. if(this.hoveringPlane){
  21867. this.clickOverlay(this.hoveringPlane)
  21868. return;
  21869. }
  21870. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21871. this.history.invalidate(),
  21872. this.intersect && (this.mode == "panorama" || !window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch))// 改
  21873. return this.flyToPanoClosestToMouse();
  21874. if (this.mode === u.PANORAMA) {
  21875. var n = this.closestPanoInDirection(this.getMouseDirection());
  21876. return n ? this.flyToPano({
  21877. pano: n
  21878. }) : this.bump(this.getMouseDirection())
  21879. }
  21880. }
  21881. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21882. }
  21883. ,
  21884. n.prototype.handleLongTap = function() {
  21885. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21886. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21887. !0
  21888. }
  21889. ,
  21890. n.prototype.checktagClick = function() {
  21891. if (this.tagManager.intersectTag) {
  21892. var e = this.isTouchEvent
  21893. , t = this.tagManager.clickedOnTag(e, this);
  21894. return e || t || y.cancelById(V.LookTransition),
  21895. !0
  21896. }
  21897. if (this.tagManager.activeTag)
  21898. return this.tagManager.dismissActiveTag(),
  21899. !1
  21900. }
  21901. ,
  21902. n.prototype.rankedtagInDirection = function(e, t) {
  21903. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21904. }
  21905. ,
  21906. n.prototype.start = function(e) {
  21907. //-------------------
  21908. window.initOverlay(r)
  21909. this.model.loadOverlays()
  21910. //-------------------
  21911. var t = e.mode
  21912. , i = e.pano
  21913. , n = e.position
  21914. , rr = e.quaternion
  21915. , o = e.tag
  21916. , a = e.quickstart
  21917. , s = $.Deferred();
  21918. this.updateModelDependentData(),
  21919. this.updateFromControls(),
  21920. this.findDefaultViews();
  21921. var l = this.is360View(t, i);
  21922. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21923. s.done(function(e) {
  21924. this.emit(w.Ready, l, e, o)
  21925. }
  21926. .bind(this)),
  21927. s.promise()
  21928. }
  21929. ,
  21930. n.prototype.startOutside = function(e, t) {
  21931. var i = e.mode
  21932. , n = e.pano
  21933. , r = e.position
  21934. , o = e.quaternion
  21935. , a = e.zoom
  21936. , s = e.floorVisibility
  21937. , l = e.tag;
  21938. this.emit(w.StartOutside, f[i].transitionTime),
  21939. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21940. y.cancelById(V.FlyToViewFloor),
  21941. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21942. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21943. }
  21944. ,
  21945. n.prototype.startInside = function(e, t, i, n, r) {
  21946. r = r || $.Deferred(),
  21947. this.currentPano = e;
  21948. var o = e && !e.isAligned();
  21949. if (t = o ? e.position : t || e.position,
  21950. i = i || e.quaternion,
  21951. e) {
  21952. var a = this.startInside.bind(this, e, t, i, n, r);
  21953. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21954. return
  21955. }
  21956. //add
  21957. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21958. return this.mode = u.PANORAMA,
  21959. e.floor.enter(this.mode),
  21960. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21961. this.switchCameraMode(this.mode, i),
  21962. this.emit(w.StartInside, o),
  21963. r.resolve(!0),
  21964. r
  21965. }
  21966. ,
  21967. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21968. if (r = r || $.Deferred(),
  21969. this.dollhouseMode(),
  21970. !e)
  21971. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21972. r.resolve(!1),
  21973. r;
  21974. t = t || e.position;
  21975. var o = i || this.cameraControls.activeControl.camera.quaternion
  21976. , a = e.position;
  21977. return this.fitDollhouse(a, t, o),
  21978. setTimeout(function(t) {
  21979. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21980. var n = {
  21981. mode: u.PANORAMA,
  21982. pano: e,
  21983. quaternion: i,
  21984. callback: function() {
  21985. this.emit(w.FlyinFinished),
  21986. r.resolve(!0)
  21987. }
  21988. .bind(this)
  21989. };
  21990. this.flyToNewMode(n)
  21991. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21992. r
  21993. }
  21994. ,
  21995. n.prototype.checkAndWaitForPanoLoad = function() {
  21996. var e = {}
  21997. , t = {}
  21998. , i = 5e3
  21999. , n = function() {
  22000. for (var n in e)
  22001. if (e.hasOwnProperty(n) && e[n]) {
  22002. var r = performance.now() - t[n];
  22003. if (r < i)
  22004. return !0
  22005. }
  22006. return !1
  22007. };
  22008. return function(r, o, a, s, l, c, h, u, d, p) {
  22009. if (n())
  22010. return !0;
  22011. var f = function(t, i, n) {
  22012. N.delayOneFrame(function() {
  22013. e[t] = !1,
  22014. l && l(i, n)
  22015. }
  22016. .bind(this))
  22017. }
  22018. .bind(this, r.id)
  22019. , g = function(t, i) {
  22020. N.delayOneFrame(function() {
  22021. e[t] = !1,
  22022. c && c(i)
  22023. }
  22024. .bind(this))
  22025. }
  22026. .bind(this, r.id);
  22027. try {
  22028. return null !== u && void 0 !== u || (u = !0),
  22029. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22030. e[r.id] && (t[r.id] = performance.now()),
  22031. e[r.id]
  22032. } catch (n) {
  22033. throw e[r.id] = !1,
  22034. t[r.id] = performance.now() - i,
  22035. n
  22036. }
  22037. }
  22038. }(),
  22039. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22040. if (!e)
  22041. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22042. return r && this.model.waitForLoad(e, function() {
  22043. return e.isLoaded(i)
  22044. }),
  22045. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22046. !0)
  22047. }
  22048. ,
  22049. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22050. var e = new r.Vector3;
  22051. return function(t, i, n, r, o, a, s, l) {
  22052. if (!t)
  22053. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22054. return e.copy(d.FORWARD),
  22055. this.getDirection(e),
  22056. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22057. return t.isLoaded(i)
  22058. }),
  22059. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22060. n && n(e, t)
  22061. }
  22062. .bind(this)).fail(function(e) {
  22063. r && r(e)
  22064. }
  22065. .bind(this)).progress(function(e, t, i) {
  22066. o && o(e, t, i)
  22067. }
  22068. .bind(this)),
  22069. !0)
  22070. }
  22071. }(),
  22072. n.prototype.switchCameraMode = function(e, t) {
  22073. var i = this.cameraControls.controls[e]
  22074. , n = i.camera;
  22075. switch (e) {
  22076. case u.PANORAMA:
  22077. n.position.copy(this.currentPano.position);
  22078. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22079. i.lookAt(o.add(n.position));
  22080. break;
  22081. case u.DOLLHOUSE:
  22082. /* var a = this.position.clone();
  22083. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22084. n.position.copy(a),
  22085. i.target.copy(this.target.clone().setY(this.model.center.y));
  22086. break; */
  22087. //for多楼层 且 让模型刚好适应屏幕
  22088. var box = this.model.boundingBox.clone();
  22089. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22090. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22091. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22092. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22093. console.log(boxSize.x,distance, boxSize.length() / 2)
  22094. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22095. if(this.mode === u.PANORAMA){
  22096. i.target.copy(this.model.center);
  22097. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22098. }else{
  22099. i.target.copy(this.target.clone().setY(this.model.center.y))
  22100. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22101. }
  22102. vec.multiplyScalar(distance )
  22103. n.position.copy(i.target.clone().add(vec))
  22104. break
  22105. case u.FLOORPLAN:
  22106. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22107. i.target.copy(this.model.center).setY(0),
  22108. i.zoomToContain(this.model.size),
  22109. i.rotateToView(this.model.size, this.getDirection())
  22110. }
  22111. i.update(0)
  22112. }
  22113. ,
  22114. n.prototype.update = function() {
  22115. var e = (new r.Vector3,
  22116. {})
  22117. , t = [];
  22118. return function(i) {
  22119. this.updatePersistentZooming(i),
  22120. this.updateFromControls(i),
  22121. this.getCurrentNodePanos(t)
  22122. if(this.hasChanged(e) ) {
  22123. this.lastChangeTime = Date.now(),
  22124. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22125. this.emit(w.ViewChanged),
  22126. this.intersectHot && this.intersectHot.showTitle()
  22127. for(var i in this.model.hots){
  22128. this.model.hots[i].update(this.camera)
  22129. }
  22130. }
  22131. /* if(e.cameraChanged){
  22132. this.controlVideosPlay()
  22133. } */
  22134. this.model.supportsTiles && (this.updateTileDownloader(t),
  22135. this.updatePanoRenderer(t)),
  22136. this.updatePreRendering(t),
  22137. this.reticule.update(),
  22138. this.path.update(),
  22139. this.spider.update(),
  22140. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22141. this.updateControlLocks(),
  22142. this.model.supportsTiles && this.updateZoomPano()
  22143. }
  22144. }(),
  22145. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22146. var lastMode, lastPano;
  22147. return function(){
  22148. var mode = this.mode;
  22149. var pano = mode == "panorama" ? this.currentPano : "";
  22150. if(mode != "panorama" || pano != lastPano){
  22151. overlay.noBlock = null
  22152. }
  22153. this.overlayGroup.children.forEach((overlay)=>{
  22154. if(overlay.overlayType == "video" ){
  22155. var matrix = overlay.plane.matrixWorld;
  22156. var inSight = false;
  22157. var cameraDir = this.getDirection();
  22158. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22159. var vertexes = []
  22160. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22161. for(let i=0; i<4; i++){
  22162. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22163. vertexes.push(vertex)
  22164. if(overlay.noBlock == null){
  22165. if(!m.ifShelter(vertex)){
  22166. overlay.noBlock = true
  22167. }
  22168. inSight = true; break;
  22169. }else{
  22170. overlay.noBlock = true
  22171. }
  22172. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22173. inSight = true; break;
  22174. }
  22175. }
  22176. }
  22177. overlay.inSight = inSight
  22178. if(!inSight)overlay.plane.material.map.image.pause()
  22179. else overlay.plane.material.map.image.play()//maybe fail
  22180. }
  22181. })
  22182. lastMode = mode, lastPano = pano
  22183. }
  22184. }() */
  22185. n.prototype.updatePersistentZooming = function(e) {
  22186. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22187. }
  22188. ,
  22189. n.prototype.updateControlLocks = function() {
  22190. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22191. }
  22192. ,
  22193. n.prototype.updatePanoRenderer = function() {
  22194. var e = new r.Vector3;
  22195. return function(t) {
  22196. var i = this.nextPano || this.currentPano;
  22197. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22198. this.getDirection(e),
  22199. this.panoRenderer.updateDirection(e))
  22200. }
  22201. }(),
  22202. n.prototype.cleanupInactivePanos = function() {
  22203. var e = []
  22204. , t = [];
  22205. return function() {
  22206. e.length = 0,
  22207. e.push(this.currentPano),
  22208. this.nextPano && e.push(this.nextPano),
  22209. t.length = 0;
  22210. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22211. t.push(this.panoRenderer.activePanos[i]);
  22212. for (var n = 0; n < t.length; n++) {
  22213. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22214. r.id === e[a].id && (o = !1);
  22215. o && r.exit()
  22216. }
  22217. }
  22218. }(),
  22219. n.prototype.updatePreRendering = function() {
  22220. var e = {};
  22221. return function(t) {
  22222. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22223. var i = this.nextPano || this.currentPano;
  22224. if (i && t && t.length > 1) {
  22225. var n = t.findIndex(function(e) {
  22226. if (e.id === i.id)
  22227. return !0
  22228. });
  22229. if (n >= 0 && n + 1 < t.length) {
  22230. var r = t[n + 1];
  22231. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22232. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22233. window.setTimeout(function(t) {
  22234. e[t.id] = !1
  22235. }
  22236. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22237. }
  22238. .bind(this, r), f.tiling.panoPreRenderDelay),
  22239. e[r.id] = !0)
  22240. }
  22241. }
  22242. }
  22243. }
  22244. }(),
  22245. n.prototype.enablePreRendering = function() {
  22246. this.preRenderingEnabled = !0
  22247. }
  22248. ,
  22249. n.prototype.disablePreRendering = function() {
  22250. this.preRenderingEnabled = !1,
  22251. this.cleanupInactivePanos()
  22252. }
  22253. ,
  22254. n.prototype.updateTileDownloader = function() {
  22255. var e = new r.Vector3;
  22256. return function(t) {
  22257. var i = this.nextPano || this.currentPano;
  22258. i && (e.copy(d.FORWARD),
  22259. this.getDirection(e),
  22260. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22261. this.tileDownloader.processPriorityQueue = !0)
  22262. }
  22263. }(),
  22264. n.prototype.updateFromControls = function(e) {
  22265. null !== e && void 0 !== e || (e = 0),
  22266. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22267. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22268. this.position.copy(this.cameraControls.activeControl.camera.position),
  22269. this.target.copy(this.cameraControls.activeControl.target),
  22270. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22271. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22272. this.camera.position.copy(this.position),
  22273. this.camera.quaternion.copy(this.quaternion),
  22274. this.camera.updateMatrix(),
  22275. this.camera.updateMatrixWorld()
  22276. }
  22277. ,
  22278. n.prototype.hasChanged = function(e) {
  22279. /* if (!this.previousState)
  22280. return this.previousState = {
  22281. allFloorsVisible: this.model.allFloorsVisible,
  22282. position: this.position.clone(),
  22283. quaternion: this.quaternion.clone(),
  22284. mouse: this.mouse.clone(),
  22285. labelScaleFactor: this.getLabelScaleFactor(),
  22286. currentFloor: this.model.currentFloor,
  22287. projectionMatrix: this.camera.projectionMatrix.clone(),
  22288. worldMatrix: this.camera.matrixWorld.clone(),
  22289. mode: this.mode,
  22290. modelPosition: this.model.position.clone(),
  22291. modelCenter: this.model.center.clone(),
  22292. zoomLevel: this.zoomLevel
  22293. },
  22294. !0;
  22295. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22296. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22297. e.moved = !this.position.equals(this.previousState.position),
  22298. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22299. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22300. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22301. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22302. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22303. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22304. e.modeChanged = this.mode !== this.previousState.mode,
  22305. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22306. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22307. e.nextPanoActive = null !== this.nextPano,
  22308. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22309. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22310. this.previousState.position.copy(this.position),
  22311. this.previousState.quaternion.copy(this.quaternion),
  22312. this.previousState.mouse.copy(this.mouse),
  22313. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22314. this.previousState.currentFloor = this.model.currentFloor,
  22315. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22316. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22317. this.previousState.mode = this.mode,
  22318. this.previousState.modelPosition.copy(this.model.position),
  22319. this.previousState.modelCenter.copy(this.model.center),
  22320. this.previousState.zoomLevel = this.zoomLevel,
  22321. !t */
  22322. if (!this.previousState)
  22323. {
  22324. this.previousState = {
  22325. allFloorsVisible: this.model.allFloorsVisible,
  22326. position: this.position.clone(),
  22327. quaternion: this.quaternion.clone(),
  22328. mouse: this.mouse.clone(),
  22329. //labelScaleFactor: this.getLabelScaleFactor(),
  22330. currentFloor: this.model.currentFloor,
  22331. projectionMatrix: this.camera.projectionMatrix.clone(),
  22332. worldMatrix: this.camera.matrixWorld.clone(),
  22333. mode: this.mode,
  22334. modelPosition: this.model.position.clone(),
  22335. modelCenter: this.model.center.clone(),
  22336. zoomLevel: this.zoomLevel
  22337. };
  22338. return !0;
  22339. }
  22340. //许钟文改 分成相机是否改变cameraChanged 和其他
  22341. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22342. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22343. e.cameraChanged = !a;
  22344. /* if(!t){//主要判断相机是否旋转
  22345. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22346. }else e.cameraChanged2 = false */
  22347. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22348. e.moved = !this.position.equals(this.previousState.position),
  22349. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22350. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22351. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22352. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22353. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22354. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22355. e.modeChanged = this.mode !== this.previousState.mode,
  22356. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22357. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22358. e.nextPanoActive = null !== this.nextPano,
  22359. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22360. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22361. this.previousState.position.copy(this.position),
  22362. this.previousState.quaternion.copy(this.quaternion),
  22363. this.previousState.mouse.copy(this.mouse),
  22364. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22365. this.previousState.currentFloor = this.model.currentFloor,
  22366. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22367. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22368. this.previousState.mode = this.mode,
  22369. this.previousState.modelPosition.copy(this.model.position),
  22370. this.previousState.modelCenter.copy(this.model.center),
  22371. this.previousState.zoomLevel = this.zoomLevel;
  22372. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22373. return !t
  22374. }
  22375. ,
  22376. n.prototype.updateIntersect = function() {
  22377. var e = this.flying || this.isWarping()
  22378. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22379. , i = y.getById(V.LookTransition)
  22380. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22381. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22382. this.intersect = this.getMouseIntersect(); //xzw change
  22383. this.intersect && this.updateClosestPano(this.intersect),
  22384. // this.intersect && console.log(this.intersect.point),
  22385. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22386. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22387. }
  22388. ,
  22389. n.prototype.checkHotClick = function() {
  22390. if(this.intersectHot){
  22391. this.intersectHot.noAction || this.intersectHot.examine(this)
  22392. /* g_touraudio.pause();
  22393. g_bgaudio = false;
  22394. document.getElementById("bgaudio").pause();
  22395. var sWidth = document.body.scrollWidth;
  22396. var sHeight = document.body.scrollHeight;
  22397. var pop1 = document.getElementById('popup');
  22398. pop1.style.display = "block";
  22399. var myElement = document.createElement("iframe");
  22400. myElement.src = g_HotMeshes[i].hotLink;
  22401. myElement.id = "id1";
  22402. myElement.allowTransparency = "true";
  22403. myElement.style.width = "100%";
  22404. myElement.style.height = "100%";
  22405. myElement.scrolling = "no";
  22406. var element=document.getElementById("id1");
  22407. if (typeof(element)== "undefined" || element == null){
  22408. document.getElementById("popup").appendChild(myElement);
  22409. }
  22410. var oClose = document.getElementById("closepop");
  22411. oClose.onclick = function() {
  22412. pop1.style.display = "none";
  22413. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22414. $("#popup iframe:last").remove();
  22415. document.getElementById("bgaudio").play();
  22416. } */
  22417. return true;
  22418. }
  22419. },
  22420. n.prototype.getMouseDirection = function(e) {
  22421. e = e || this.mouse;
  22422. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22423. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22424. return i.sub(t).normalize()
  22425. }
  22426. ,
  22427. n.prototype.hoverOverlay = function(mesh){
  22428. if(!mesh){
  22429. this.hoveringPlane = null;
  22430. $("#player").css("cursor",this.currentCursor || "" );
  22431. }else{
  22432. var overlay = mesh.parent;
  22433. $("#player").css("cursor","pointer");
  22434. this.hoveringPlane = overlay;
  22435. return true;
  22436. }
  22437. },
  22438. n.prototype.clickOverlay = function(overlay){
  22439. if(this.openOverlay && !overlay)return;
  22440. var plane = overlay.plane;
  22441. if(overlay.overlayType == "video"){
  22442. if(plane.material.map.image.paused)plane.material.map.image.play()
  22443. else plane.material.map.image.pause();
  22444. }
  22445. /* if(window.EditOverlay &&EditOverlay.editing){
  22446. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22447. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22448. EditOverlay.endAddPlane();
  22449. EditOverlay.updateOverlayPanel(overlay)
  22450. EditOverlay.controlSelectOverlay(overlay)
  22451. return;
  22452. } */
  22453. },
  22454. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22455. e = e || this.mouse.clone(),
  22456. t = t || this.model.floors.reduce(function(e, t) {
  22457. return t.hidden ? e : e.concat(t.collider.children)
  22458. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22459. for(var i in this.model.hots){
  22460. t.push(this.model.hots[i].mesh);
  22461. }
  22462. this.overlayGroup && (t = t.concat(this.overlayGroup.children));
  22463. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22464. this.raycaster.set(i, this.getMouseDirection(e));
  22465. var n = this.raycaster.intersectObjects(t, true);//add true
  22466. // n[0] && console.log(n[0].point);
  22467. if(g_HotStatus=="add"){
  22468. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22469. console.log(points[0]);
  22470. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22471. }
  22472. this.intersectHot && this.intersectHot.hideTitle()
  22473. if (0 === n.length){
  22474. this.intersectHot = null; //add
  22475. if(g_HotStatus!="add") $("#player").css("cursor","");
  22476. return null;
  22477. }
  22478. var o = n[0];
  22479. if(o.object.type == "hotSprite"){ //add
  22480. this.intersectHot = o.object.belongHot;
  22481. this.intersectHot.showTitle()
  22482. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22483. return;
  22484. }
  22485. this.intersectHot = null;
  22486. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22487. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22488. if (o.face) {
  22489. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22490. var a = this.position.clone().sub(o.point);
  22491. a.dot(o.normal) < 0 && o.normal.negate(),
  22492. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22493. o.horizontal = o.normal.y > .8
  22494. }
  22495. // console.log(o.point);
  22496. return o
  22497. }
  22498. ,
  22499. n.prototype.updateClosestPano = function(e) {
  22500. var t = [s.filters.isPanoAligned()];
  22501. if (this.mode === u.PANORAMA) {
  22502. if (!this.currentPano)
  22503. return;
  22504. t.push(s.filters.not(this.currentPano)),
  22505. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22506. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22507. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22508. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22509. } else{
  22510. t.push((pano)=>{ // add
  22511. return this.checkHasNeighbor(pano)
  22512. })
  22513. t.push(s.filters.isOnVisibleFloor()),
  22514. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22515. }
  22516. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22517. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22518. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22519. this.closestPano = i) : this.isPanoHover = !1
  22520. }
  22521. ,
  22522. n.prototype.dollhouseMode = function(e, t) {
  22523. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22524. this.mode = u.DOLLHOUSE,
  22525. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22526. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22527. , n = new r.Vector3(15,10,15);
  22528. if (e && t) {
  22529. var o = d.FORWARD.clone().applyQuaternion(t)
  22530. , a = this.model.center.clone().sub(e)
  22531. , s = a.dot(o);
  22532. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22533. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22534. }
  22535. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22536. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22537. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22538. this.updateFromControls(),
  22539. this.model.alpha = 1,
  22540. this.model.skybox.material.uniforms.opacity.value = 0
  22541. }
  22542. ,
  22543. n.prototype.insideMode = function(e, t) {
  22544. var i = $.Deferred()
  22545. , n = t || null;
  22546. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22547. var r = [s.filters.isPanoAligned()];
  22548. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22549. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22550. this.flyToNewMode({
  22551. mode: u.PANORAMA,
  22552. pano: e,
  22553. callback: n
  22554. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22555. } else {
  22556. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22557. i.reject(o)
  22558. }
  22559. return i.promise()
  22560. }
  22561. ,
  22562. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22563. //if(urlHasValue('oldEntry')){
  22564. //搬自一代。
  22565. var maxY = this.model.boundingBox.max.y;
  22566. var n = d.FORWARD.clone().applyQuaternion(i)
  22567. , i = n.clone().add(e);
  22568. this.cameraControls.activeControl.target.copy(i),
  22569. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22570. //return;
  22571. /* //this.camera.position.copy(this.model.center);
  22572. //this.camera.updateMatrixWorld()
  22573. this.switchCameraMode("dollhouse", i) */
  22574. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22575. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22576. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22577. this.cameraControls.activeControl.target.copy(n).add(e);
  22578. var o = d.RIGHT.clone().applyQuaternion(i)
  22579. , a = d.UP.clone()
  22580. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22581. , l = this.model.boundingBox.max.clone()
  22582. , c = this.model.boundingBox.min.clone()
  22583. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22584. , u = 0
  22585. , p = 0
  22586. , g = 0;
  22587. h.forEach(function(e, t, i) {
  22588. var n = Math.abs(e.dot(o))
  22589. , r = e.dot(s);
  22590. n > u && (u = n,
  22591. p = r),
  22592. r > g && (g = r)
  22593. });
  22594. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22595. , v = s.clone().multiplyScalar(p).add(t)
  22596. , A = s.clone().multiplyScalar(g).add(t);
  22597. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22598. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22599. p = Math.max(p, 10),
  22600. g = Math.max(g, 10);
  22601. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22602. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22603. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22604. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22605. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22606. */
  22607. }
  22608. ,
  22609. n.prototype.floorplanMode = function(e, t, i) {
  22610. this.mode = u.FLOORPLAN;
  22611. var n = this.cameraControls.controls[u.FLOORPLAN];
  22612. n.reset();
  22613. var r = e ? e : this.model.center;
  22614. if (n.target.copy(r).setY(0),
  22615. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22616. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22617. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22618. t) {
  22619. var o = d.LEFT.clone().applyQuaternion(t);
  22620. n.rotateLeft(-Math.atan2(o.x, o.z))
  22621. } else
  22622. n.rotateToView(this.model.size, this.getDirection());
  22623. n.update(0)
  22624. }
  22625. ,
  22626. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22627. return e.skipWarpingCheck = !0,
  22628. this.flyToPano(e, t)
  22629. }
  22630. ,
  22631. n.prototype.updateMarkerVisi = function() {//加
  22632. if(this.mode != "panorama")return;
  22633. this.model.panos.list.forEach((pano)=>{
  22634. if(!pano.marker)return;
  22635. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22636. })
  22637. }
  22638. ,
  22639. n.prototype.updateHotVisible = function(pano){
  22640. var hots = this.model.hots;
  22641. pano = pano || this.currentPano;
  22642. for (var index in hots){
  22643. var visible;
  22644. if(this.mode != "panorama"){
  22645. visible = true;
  22646. }else{
  22647. //hots[index].mesh.material.depthTest = false;
  22648. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22649. }
  22650. hots[index].mesh.visible = visible;
  22651. }
  22652. },
  22653. n.prototype.flyToPano = function(e, t) {
  22654. var i = e.pano
  22655. , n = e.lookAtPoint
  22656. , o = e.duration
  22657. , a = e.aimDuration
  22658. , s = e.maxDistanceOverride
  22659. , l = e.skipWarpingCheck
  22660. , c = e.constantMoveSpeed
  22661. , h = null
  22662. , p = null;
  22663. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22664. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22665. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22666. t && t(),
  22667. !1;
  22668. if (this.updateLastView(),
  22669. this.mode !== u.PANORAMA) {
  22670. var m;
  22671. return n && (m = (new r.Quaternion).setFromUnitVectors(d.FORWARD, n.sub(i.position).normalize())),
  22672. void this.flyToNewMode({
  22673. mode: u.PANORAMA,
  22674. pano: i,
  22675. duration: o,
  22676. quaternion: m,
  22677. callback: t
  22678. })
  22679. }
  22680. if (!i || (h = g.deepExtend(e),
  22681. p = function() {
  22682. N.delayOneFrame(function() {
  22683. this.flyToPano(h, t)
  22684. }
  22685. .bind(this))
  22686. }
  22687. .bind(this),
  22688. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22689. var C = function(e) {
  22690. t && t(e)
  22691. }
  22692. .bind(this);
  22693. this.currentPano || (this.currentPano = i,
  22694. this.path.placeCpm(),
  22695. this.path.fadeOutCpm(f.path.fadeOutTime),
  22696. this.spider.draw());
  22697. var I = o;
  22698. if ("number" != typeof o) {
  22699. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22700. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22701. }
  22702. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22703. 1 !== this.zoomLevel)
  22704. switch (f.zoom.transitionStyle) {
  22705. case 1:
  22706. this.smoothZoomToDefault(I / 2);
  22707. break;
  22708. case 2:
  22709. return h = g.deepExtend(e),
  22710. p = this.flyToPano.bind(this, h, t),
  22711. void this.smoothZoomToDefault(f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22712. }
  22713. if (n) {
  22714. y.cancelById(V.LookTransition),
  22715. I *= f.transition.aimSlowFactor;
  22716. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22717. , _ = (new r.Matrix4).lookAt(i.position, n, d.UP)
  22718. , T = (new r.Quaternion).setFromRotationMatrix(_)
  22719. , S = b.clone()
  22720. , M = new r.Vector3;
  22721. if (i === this.currentPano) {
  22722. var R = d.FORWARD.clone().applyQuaternion(b)
  22723. , P = d.FORWARD.clone().applyQuaternion(T)
  22724. , O = R.angleTo(P);
  22725. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22726. void y.start(function(e) {
  22727. S.copy(b),
  22728. v.quaternion(S, T)(e),
  22729. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22730. this.cameraControls.activeControl.lookAt(M)
  22731. }
  22732. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22733. }
  22734. }
  22735. if (i === this.currentPano || this.flying)
  22736. return void C();
  22737. this.flying = !0;
  22738. var L = this.position.clone()
  22739. , D = this.currentPano;
  22740. F.debug("Flying to pano ", i.position),
  22741. this.emit(w.PanoChosen, this.currentPano, i),
  22742. this.emit(w.FlyingStarted, i.position, L, i, D)
  22743. //---------before fly--------------- add
  22744. this.updateHotVisible(i); //更新热点显示
  22745. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22746. //地标变化
  22747. if(this.model.floorLogos){
  22748. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22749. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22750. //this.model.adjustfloorLogoHeight();
  22751. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22752. this.model.floorLogos[1].visible = true;
  22753. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22754. }
  22755. //=======================================
  22756. n && y.start(function(e) {
  22757. S.copy(b),
  22758. v.quaternion(S, T)(e),
  22759. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22760. this.cameraControls.activeControl.lookAt(M)
  22761. }
  22762. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22763. var B = c ? null : A[f.transition.movementEasing];
  22764. this.nextPano = i,
  22765. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22766. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22767. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22768. this.flying = !1,
  22769. this.currentPano !== i && this.currentPano.exit(),
  22770. i.enter(),
  22771. this.currentPano = i,
  22772. this.nextPano = null,
  22773. this.path.placeCpm(),
  22774. this.path.fadeOutCpm(f.path.fadeOutTime),
  22775. this.spider.draw(),
  22776. this.emit(w.FlyingEnded, i.position, L, i, D),
  22777. this.updateMarkerVisi(),//add
  22778. C(e)
  22779. //add:
  22780. if(this.mode == "panorama" && this.model.floorLogos){
  22781. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22782. //this.model.adjustfloorLogoHeight()
  22783. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22784. this.model.floorLogos[1].visible = false;
  22785. }
  22786. }
  22787. .bind(this), 0, B, "camFly", V.FlyToPano)
  22788. }
  22789. }
  22790. ,
  22791. window._tranOutsideFocus = 4399
  22792. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22793. console.log("focusPoint")
  22794. if(this.mode == "floorplan"){
  22795. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22796. var control = player.cameraControls.controls.floorplan;
  22797. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22798. var currentScale = control.absoluteScale;
  22799. var currentTarget = control.target.clone()
  22800. y.cancelById(window._tranOutsideFocus, true);
  22801. y.start(function(progress){
  22802. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22803. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22804. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22805. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22806. }else if(player.mode == "dollhouse"){
  22807. var control = player.cameraControls.controls.dollhouse;
  22808. var radius = o.radius || 8;
  22809. var currentTarget = control.target.clone()
  22810. var dir = control.offset.clone().normalize()
  22811. var currentRadius = control.offset.length();
  22812. y.cancelById(window._tranOutsideFocus, true);
  22813. y.start(function(progress){
  22814. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22815. let radius_ = radius*progress+currentRadius*(1-progress)
  22816. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22817. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22818. }
  22819. }
  22820. window._transitionPosId = 9999
  22821. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22822. y.cancelById(_transitionPosId)
  22823. var begin = function(object, pos, qua, scale){
  22824. if(pos){
  22825. if(!same(object.position, pos, 0.01)){
  22826. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22827. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22828. }
  22829. if(!same(object.quaternion, qua, 1e-6)){
  22830. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22831. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22832. }
  22833. if(!same(object.scale, scale, 0.001)){
  22834. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22835. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22836. }
  22837. }
  22838. }
  22839. var same = function(vec1, vec2, diff){
  22840. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22841. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22842. return s
  22843. }
  22844. this.overlayGroup.children.forEach(overlay=>{
  22845. var panoData = o.pano != void 0 && overlay.transformAtPanos[o.pano.id]
  22846. var useCustom = o.type == "beforeFlyOut" || !panoData
  22847. var pos = useCustom ? overlay.posCustom : panoData.pos;
  22848. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  22849. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  22850. overlay.getScaleBySize(panoData.width , panoData.height)
  22851. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  22852. begin(overlay, pos, qua, scale )
  22853. })
  22854. }
  22855. n.prototype.fastForwardActivePanoFlight = function(e) {
  22856. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22857. y.adjustSpeed(V.FlyToPano, e),
  22858. y.adjustSpeed(V.LookTransition, e)
  22859. }
  22860. ,
  22861. n.prototype.flyToPanoClosestToMouse = function() {
  22862. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22863. this.intersect && this.updateClosestPano(this.intersect)),
  22864. this.closestPano)
  22865. return this.flyToPano({
  22866. pano: this.closestPano
  22867. });
  22868. var e = this.getMouseDirection();
  22869. this.flyDirection(e) || this.flyToPano({
  22870. pano: this.currentPano
  22871. })
  22872. }
  22873. ,
  22874. n.prototype.flyLocalDirection = function(e) {
  22875. var t = this.getDirection(e)
  22876. , i = 1 === e.z ? .4 : .75
  22877. , n = 1 === Math.abs(e.x);
  22878. return this.flyDirection(t, i, n)
  22879. }
  22880. ,
  22881. n.prototype.flyDirection = function(e, t, i) {
  22882. this.closePopup();//xzw add
  22883. var n = $.Deferred();
  22884. this.history.invalidate();
  22885. var r = this.closestPanoInDirection(e, t, i);
  22886. return r ? this.flyToPano({
  22887. pano: r
  22888. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22889. n.resolve(!1)),
  22890. n.promise()
  22891. }
  22892. ,
  22893. n.prototype.closestPanoInDirection = function(e, t, i) {
  22894. return this.rankedPanoInDirection(0, e, t, i)
  22895. }
  22896. ,
  22897. n.prototype.rankedPanoInDirection = function() {
  22898. var e = {
  22899. pano: null,
  22900. candidates: []
  22901. };
  22902. return function(t, i, n, r) {
  22903. t || (t = 0),
  22904. n = void 0 !== n ? n : .75;
  22905. var o = r ? "angle" : "direction";
  22906. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22907. this.cachedPanoCandidates = e.candidates,
  22908. e.pano
  22909. }
  22910. }(),
  22911. n.prototype.bump = function(e) {
  22912. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22913. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22914. if (s)
  22915. t = function() {
  22916. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22917. }
  22918. .bind(this),
  22919. i = function() {
  22920. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22921. }
  22922. .bind(this);
  22923. else {
  22924. var l = this.camera.position.clone()
  22925. , c = e.clone();
  22926. this.raycaster.set(l, c);
  22927. var h = this.model.floors.reduce(function(e, t) {
  22928. return e.concat(t.collider.children)
  22929. }, [])
  22930. , d = this.raycaster.intersectObjects(h)
  22931. , p = d.length > 0 ? d[0].distance / 25 : .04
  22932. , g = l.clone().add(c.multiplyScalar(p));
  22933. t = function() {
  22934. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22935. }
  22936. .bind(this),
  22937. i = function() {
  22938. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22939. }
  22940. .bind(this)
  22941. }
  22942. n = function() {
  22943. this.flying = !1
  22944. }
  22945. .bind(this),
  22946. this.flying = !0,
  22947. t()
  22948. }
  22949. }
  22950. ,
  22951. n.prototype.changeFloor = function(e) {
  22952. if (!this.is360View(this.mode, this.currentPano))
  22953. if (this.mode === u.PANORAMA) {
  22954. var t = this.history.reversePano(e);
  22955. t && t.isAligned() ? this.flyToPano({
  22956. pano: t
  22957. }) : this.changeFloorByScore(e)
  22958. } else
  22959. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22960. }
  22961. ,
  22962. n.prototype.changeFloorByScore = function() {
  22963. var e = {
  22964. pano: null,
  22965. candidates: []
  22966. };
  22967. return function(t) {
  22968. var i = this.model.nextFloor(t);
  22969. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22970. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22971. this.history.push(t, this.currentPano),
  22972. this.flyToPano({
  22973. pano: e.pano
  22974. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22975. }
  22976. }(),
  22977. n.prototype.gotoFloor = function(e) {
  22978. var t = e - this.model.currentFloor.floorIndex;
  22979. this.changeFloor(t)
  22980. }
  22981. ,
  22982. n.prototype.getDirection = function(e) {
  22983. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22984. e.applyQuaternion(this.camera.quaternion)
  22985. }
  22986. ,
  22987. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22988. if (o = o || $.Deferred(),
  22989. this.mode === u.TRANSITIONING)
  22990. return F.warn("should not be transitioning here"),
  22991. n && n(!1),
  22992. o.reject().promise();
  22993. var a = i || !1
  22994. , s = i ? i.position : this.position
  22995. , l = this.position.clone()
  22996. , c = this.currentPano;
  22997. if (F.debug("New pose in mode " + this.mode),
  22998. !e || (retryCallback = function() {
  22999. N.delayOneFrame(function() {
  23000. this.flyToSameMode(e, t, i, n, o)
  23001. }
  23002. .bind(this))
  23003. }
  23004. .bind(this),
  23005. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23006. var h = function() {
  23007. this.emit(w.FlyingEnded, s, l, e, c),
  23008. n && n(!0)
  23009. }
  23010. .bind(this)
  23011. , d = f[this.mode]
  23012. , p = void 0 !== t ? t : d.transitionTime
  23013. , g = new r.Vector3
  23014. , C = new r.Vector3;
  23015. if (this.emit(w.FlyingStarted, s, l, e, c),
  23016. this.mode === u.PANORAMA)
  23017. F.warn("we should not be here for panorama views");
  23018. else if (this.mode === u.DOLLHOUSE)
  23019. if (a) {
  23020. var I = new r.Vector3(0,1,0);
  23021. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23022. this.model.warpDestFloors(i.floorVisibility),
  23023. C.copy(i.position);
  23024. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23025. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23026. , _ = b.intersectObjects(this.model.colliders)
  23027. , T = 3;
  23028. _.length ? (g.copy(_[0].point),
  23029. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23030. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23031. var x = (new r.Matrix4).lookAt(C, g, I)
  23032. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23033. , M = g.distanceTo(C)
  23034. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23035. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23036. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23037. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23038. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23039. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23040. this.path.burnsDir = Math.sign(L.y);
  23041. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23042. , B = new r.Vector3;
  23043. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23044. y.start(function(e, t) {
  23045. D.x = P.x + e * L.x,
  23046. D.y = P.y + e * L.y,
  23047. D.z = P.z + e * L.z;
  23048. var i = O + e * (M - O);
  23049. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23050. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23051. }
  23052. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23053. y.start(function(e, t) {
  23054. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23055. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23056. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23057. }
  23058. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23059. } else
  23060. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23061. else if (this.path.placeCpm(),
  23062. this.path.fadeInCpm(f.path.fadeInTime),
  23063. i) {
  23064. this.model.warpDestFloors(i.floorVisibility);
  23065. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23066. , k = this.cameraControls.controls[u.FLOORPLAN]
  23067. , H = k.target.clone()
  23068. , G = i.position.clone().sub(H)
  23069. , z = U.position.clone().sub(k.target)
  23070. , W = z.length()
  23071. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23072. , Y = Math.atan2(k.offset.x, k.offset.z)
  23073. , X = Math.atan2(j.x, j.z)
  23074. , Z = k.absoluteScale
  23075. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23076. y.start(function(e, t) {
  23077. k.target.copy(G).multiplyScalar(e).add(H);
  23078. var i = Y + (X - Y) * e;
  23079. k.offset.x = W * Math.sin(i),
  23080. k.offset.z = W * Math.cos(i),
  23081. U.position.copy(k.target).add(k.offset),
  23082. k.absoluteScale = Z + e * (q - Z),
  23083. k.update(),
  23084. this.quaternion.copy(U.quaternion),
  23085. this.position.copy(U.position),
  23086. this.target.copy(k.target),
  23087. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23088. }
  23089. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23090. } else
  23091. F.info("flyToSameMode() funny floorplan view? skipping");
  23092. return y.setTimeout(function(e) {
  23093. this.mode = e,
  23094. h(),
  23095. o.resolve(!0)
  23096. }
  23097. .bind(this, this.mode), p, V.FlyToSameMode),
  23098. this.mode = u.TRANSITIONING,
  23099. o.promise()
  23100. }
  23101. }
  23102. ,
  23103. n.prototype.flyToNewMode = function(e, t) {
  23104. e = e || {};
  23105. var i = e.mode
  23106. , n = e.pano
  23107. , o = e.duration
  23108. , a = e.warpDest
  23109. , s = e.callback
  23110. , l = e.force
  23111. , c = e.quaternion;
  23112. if (t = t || $.Deferred(),
  23113. this.isWarping())
  23114. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23115. s && s(!1),
  23116. t.reject("Cannot change mode during tour transition").promise();
  23117. if (this.mode === u.TRANSITIONING)
  23118. return s && s(!1),
  23119. t.reject("Cannot change mode during mode transition").promise();
  23120. if (i === this.mode)
  23121. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23122. t.promise()) : (s && s(!1),
  23123. t.reject("Already in " + i + " mode").promise());
  23124. var h = a || !1;
  23125. F.debug("Switching mode to " + i);
  23126. var d = function() {
  23127. N.delayOneFrame(function() {
  23128. this.flyToNewMode(e, t)
  23129. }
  23130. .bind(this))
  23131. }
  23132. .bind(this);
  23133. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23134. return t.promise();
  23135. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23136. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23137. this.model.waitForLoad(this.model, function() {
  23138. return this.model.meshTexturesLoaded;
  23139. }
  23140. .bind(this)),
  23141. this.model.loadMeshTextures().done(d),
  23142. t.promise();
  23143. this.history.invalidate(),
  23144. this.updateLastView();
  23145. var p = this.mode
  23146. , C = this.cameraControls.cameras[i];
  23147. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23148. var I = void 0 !== o ? o : e.transitionTime;
  23149. this.emit(w.ModeChanging, p, i, n),
  23150. n && (this.currentPano = n),
  23151. this.switchCameraMode(i, c),
  23152. y.cancelById(V.LookTransition);
  23153. //before fly---------------------
  23154. if(this.mode == "panorama"){
  23155. if(this.model.floorLogos){
  23156. this.model.floorLogos[0].visible = false;
  23157. this.model.floorLogos[1].visible = false;
  23158. }
  23159. }
  23160. if(i == "panorama"){
  23161. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23162. }else{
  23163. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23164. }
  23165. //------------------------------------
  23166. var _ = (new r.Vector3).copy(this.position);
  23167. if (i === u.PANORAMA){
  23168. this.emit(w.PanoChosen, n, n),
  23169. setTimeout(function() {
  23170. n.floor.enter(i)
  23171. }
  23172. .bind(this), I / 2),
  23173. this.path.fadeOutCpm(f.path.fadeOutTime);
  23174. if(this.model.floorLogos){
  23175. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23176. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23177. }
  23178. }else if (i === u.DOLLHOUSE) {
  23179. if (h && (this.model.stayPut = !0),
  23180. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23181. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23182. this.path.placeCpm(),
  23183. this.path.fadeInCpm(f.path.fadeInTime),
  23184. h) {
  23185. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23186. _.set(15, 10, 15);
  23187. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23188. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23189. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23190. P.length ? (T.copy(P[0].point),
  23191. _.copy(a.position),
  23192. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23193. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23194. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23195. _.add(this.model.position),
  23196. C.position.copy(_),
  23197. this.cameraControls.controls[u.DOLLHOUSE].update()
  23198. }
  23199. } else if (this.path.placeCpm(),
  23200. this.path.fadeInCpm(f.path.fadeInTime),
  23201. a) {
  23202. this.model.warpDestFloors(a.floorVisibility);
  23203. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23204. , L = this.cameraControls.controls[u.FLOORPLAN]
  23205. , D = O.position.clone().sub(L.target)
  23206. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23207. , U = Math.atan2(B.x, B.z);
  23208. L.target.copy(a.position);
  23209. var k = D.length();
  23210. L.offset.x = k * Math.sin(U),
  23211. L.offset.y = 0,
  23212. L.offset.z = k * Math.cos(U),
  23213. O.position.copy(L.target).add(L.offset);
  23214. L.target.clone().sub(C.position);
  23215. C.quaternion.copy(a.quaternion),
  23216. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23217. L.absoluteScale = L.currentScale,
  23218. L.update()
  23219. } else
  23220. this.model.currentFloor.enter(i);
  23221. var H = this.currentPano
  23222. , G = this.position.clone();
  23223. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23224. this.flying = !0,
  23225. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23226. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23227. C.controls.update()),
  23228. e.blackoutStyle = S.FADEIN,
  23229. I = f.show360Views.transitionTime,
  23230. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23231. this.mode = i,
  23232. this.path && this.path.popOutCpm(),
  23233. e.blackoutStyle = S.END,
  23234. I = f.show360Views.transitionTime,
  23235. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23236. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23237. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23238. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23239. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23240. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23241. y.setTimeout(function() {
  23242. this.flying = !1,
  23243. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23244. this.currentPano.enter(),
  23245. this.path.placeCpm(),
  23246. this.path.fadeOutCpm(f.path.fadeOutTime),
  23247. this.spider.draw()),
  23248. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23249. this.mode = i,
  23250. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23251. //add:
  23252. this.updateMarkerVisi(),
  23253. (p === u.PANORAMA || i == u.PANORAMA) && this.updateHotVisible(),
  23254. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23255. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23256. this.model.floorLogos[0].visible = true
  23257. )
  23258. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23259. t.resolve())
  23260. }
  23261. .bind(this), I, V.FlyToNewMode),
  23262. this.mode = u.TRANSITIONING,
  23263. t.promise()
  23264. }
  23265. ,
  23266. n.prototype.fade360View = function(e, t, i) {
  23267. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23268. $(this.domElement).fadeOut(.5 * e, function() {
  23269. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23270. this.model.alpha = i.modelAlpha,
  23271. this.position.copy(t.position),
  23272. this.quaternion.copy(t.quaternion),
  23273. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23274. $(this.domElement).fadeIn(.5 * e)
  23275. }
  23276. .bind(this))
  23277. }
  23278. ,
  23279. n.prototype.findDefaultViews = function() {
  23280. this.findDefaultView(this.lastInsideView, !0),
  23281. this.findDefaultView(this.last360View, !1)
  23282. }
  23283. ,
  23284. n.prototype.findDefaultView = function(e, t) {
  23285. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23286. if (e.cameraMode !== u.PANORAMA)
  23287. return !1;
  23288. var i = r.get(e.panoId);
  23289. return i && i.isAligned() === t
  23290. });
  23291. o >= 0 ? (i = r.get(n[o].panoId),
  23292. e.update({
  23293. cameraMode: u.PANORAMA,
  23294. pano: i,
  23295. position: n[o].position,
  23296. quaternion: n[o].quaternion
  23297. })) : (o = r.list.findIndex(function(e) {
  23298. return e.isAligned() === t
  23299. }),
  23300. o >= 0 ? (i = r.list[o],
  23301. e.update({
  23302. cameraMode: u.PANORAMA,
  23303. pano: i,
  23304. position: i.position
  23305. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23306. }
  23307. ,
  23308. n.prototype.updateLastView = function() {
  23309. if (this.mode === u.PANORAMA) {
  23310. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23311. e.update({
  23312. pano: this.currentPano,
  23313. position: this.position,
  23314. quaternion: this.quaternion
  23315. })
  23316. }
  23317. }
  23318. ,
  23319. n.prototype.goToLastView = function(e, t) {
  23320. var i = $.Deferred()
  23321. , n = i.resolve.bind(i)
  23322. , r = i.reject.bind(i)
  23323. , o = e ? this.lastInsideView : this.last360View;
  23324. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23325. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23326. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23327. mode: o.cameraMode,
  23328. pano: o.pano,
  23329. quaternion: o.quaternion,
  23330. callback: t
  23331. }).done(n).fail(r),
  23332. i.promise()
  23333. }
  23334. ,
  23335. n.prototype.fadeToView = function(e, t, i, n) {
  23336. var r = $.Deferred()
  23337. , o = r.resolve.bind(r)
  23338. , a = r.reject.bind(r);
  23339. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23340. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23341. a("Cannot go to illegal view"),
  23342. r.promise();
  23343. var s = (f[t.cameraMode],
  23344. function() {
  23345. $(this.domElement).fadeIn(.5 * i),
  23346. n && n(),
  23347. o()
  23348. }
  23349. .bind(this))
  23350. , l = e ? S.FADEIN : S.END;
  23351. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23352. $(this.domElement).fadeOut(.5 * i, function() {
  23353. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23354. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23355. pano: t.pano,
  23356. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23357. duration: 0
  23358. }, s) : this.flyToNewMode({
  23359. mode: t.cameraMode,
  23360. quaternion: t.quaternion,
  23361. duration: 0,
  23362. callback: s
  23363. })
  23364. }
  23365. .bind(this)),
  23366. r.promise()
  23367. }
  23368. ,
  23369. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23370. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23371. this.flying)
  23372. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23373. o && o(),
  23374. !1;
  23375. null !== e && void 0 !== e || (e = b.Show),
  23376. this.history.invalidate()
  23377. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23378. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23379. return this.emit(w.WarpStarted, a, i, n, r),
  23380. n = n || S.MIDDLE,
  23381. this.path.warpToPano(i, n, r, function() {
  23382. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23383. this.emit(w.WarpEnded, i),
  23384. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23385. o && o()
  23386. }
  23387. .bind(this)),
  23388. e === b.Hide && this.path.discardPathObject(),
  23389. !0
  23390. }
  23391. ,
  23392. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23393. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23394. s && s(),
  23395. !1)
  23396. }
  23397. ,
  23398. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23399. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23400. a && a(),
  23401. !1)
  23402. }
  23403. ,
  23404. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23405. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23406. }
  23407. ,
  23408. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23409. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23410. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23411. t && t(),
  23412. !1)
  23413. }
  23414. ,
  23415. n.prototype.aimTourCamera = function(e, t, i, n) {
  23416. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23417. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23418. }
  23419. ,
  23420. n.prototype.showPathToHeroLocation = function(e) {
  23421. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23422. }
  23423. ,
  23424. n.prototype.tourInterlude = function(e, t) {
  23425. this.history.invalidate();
  23426. this.path.discardSlow();
  23427. //xzw:
  23428. var a = g_data2.tourAudio && g_data2.tourAudio[this.model.heroLocations[this.director.currentItem].sid];
  23429. var currTime = g_tourAudio ? g_tourAudio.currentTime * 1000 : 0;
  23430. var rotTime = (a && a.music) ? a.time - currTime : 2000;
  23431. this.path.waitNextStep(e, function() {
  23432. t && t()
  23433. }.bind(this), rotTime)
  23434. }
  23435. ,
  23436. n.prototype.stopInterlude = function() {
  23437. this.interruptAndFastForward(null, 0)
  23438. }
  23439. ,
  23440. n.prototype.interruptAndFastForward = function(e, t) {
  23441. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23442. this.flying && this.emit(w.FlyingInterrupted),
  23443. this.path.interruptAndFastForward(e, t)
  23444. }
  23445. ,
  23446. n.prototype.setSize = function(e, t) {
  23447. var i = e / t;
  23448. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23449. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23450. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23451. for (var r in this.cameraControls.cameras) {
  23452. var o = this.cameraControls.cameras[r];
  23453. o.fov = this.baseFov * (1 / this.zoomLevel),
  23454. o.updateAspect(i)
  23455. }
  23456. }
  23457. ,
  23458. n.prototype.toJSON = function() {
  23459. var e = {};
  23460. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23461. e.camera_mode = u.toInt(this.mode),
  23462. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23463. return e.hidden ? 0 : 1
  23464. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23465. e) : e
  23466. }
  23467. ,
  23468. n.prototype.getCurrentNodePanos = function(e) {
  23469. this.model.panos.map;
  23470. if (e.length = 0,
  23471. this.path.nodes)
  23472. for (var t = 0; t < this.path.nodes.length; t++) {
  23473. var i = this.path.nodes[t];
  23474. e.push(this.model.panos.get(i))
  23475. }
  23476. }
  23477. ,
  23478. n.prototype.zoomIncrementally = function(e) {
  23479. var t = this.zoomLevel;
  23480. this.zoomTo(this.zoomLevel + e),
  23481. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23482. }
  23483. ,
  23484. n.prototype.zoomInIncrementally = function(e) {
  23485. e = e || this.defaultZoomIncrement,
  23486. this.zoomIncrementally(e)
  23487. }
  23488. ,
  23489. n.prototype.zoomOutIncrementally = function(e) {
  23490. e = e || -this.defaultZoomIncrement,
  23491. this.zoomIncrementally(e)
  23492. }
  23493. ,
  23494. n.prototype.zoomBy = function(e) {
  23495. this.zoomTo(this.zoomLevel * e)
  23496. }
  23497. ,
  23498. n.prototype.zoomIn = function() {
  23499. this.zoomBy(1 + this.zoomSpeed)
  23500. }
  23501. ,
  23502. n.prototype.zoomOut = function() {
  23503. this.zoomBy(1 - this.zoomSpeed)
  23504. }
  23505. ,
  23506. n.prototype.zoomTo = function(e, t) {
  23507. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23508. if (e < f.zoom.min && (e = f.zoom.min),
  23509. e > f.zoom.max && (e = f.zoom.max),
  23510. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23511. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23512. e === f.zoom.min && this.emit(O.ZoomMin)),
  23513. this.cameraControls.activeControl) {
  23514. var i = this.cameraControls.activeControl.camera;
  23515. this.zoomLevel = e,
  23516. i.fov = this.baseFov * (1 / this.zoomLevel),
  23517. i.updateProjectionMatrix(),
  23518. this.zoomFov = i.fov
  23519. }
  23520. }
  23521. }
  23522. ,
  23523. n.prototype.increaseZoomSpeed = function() {
  23524. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23525. }
  23526. ,
  23527. n.prototype.decreaseZoomSpeed = function() {
  23528. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23529. }
  23530. ,
  23531. n.prototype.clampZoomSpeed = function(e) {
  23532. return e < 0 ? 0 : e
  23533. }
  23534. ,
  23535. n.prototype.activatePersistentZooming = function(e) {
  23536. this.zooming = e ? 1 : -1
  23537. }
  23538. ,
  23539. n.prototype.deactivatePersistentZooming = function() {
  23540. this.zooming = 0
  23541. }
  23542. ,
  23543. n.prototype.zoomDefault = function() {
  23544. this.zoomTo(1, !0)
  23545. }
  23546. ,
  23547. n.prototype.smoothZoomToDefault = function(e, t) {
  23548. var i, n = this.zoomLevel,
  23549. r = function(e) {
  23550. e > 1 && (e = 1),
  23551. i = n * (1 - e) + e,
  23552. this.zoomTo(i, !0)
  23553. }.bind(this),
  23554. o = function() {
  23555. this.zoomDefault(),
  23556. t && window.setTimeout(t, 50)
  23557. }.bind(this);
  23558. y.start(r, e, o, null, 0, A[f.transition.blendEasing])
  23559. }
  23560. ,
  23561. n.prototype.updateZoomPano = function() {
  23562. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23563. var e = this.currentPano;
  23564. if (e) {
  23565. var t = this.zoomLevel > f.zoom.activationThreshold
  23566. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23567. , n = !i && !this.isWarping()
  23568. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23569. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23570. this.panoRenderer.setZoomingActive(r, e, !0);
  23571. var o = function(e, t) {
  23572. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23573. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23574. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23575. e.setZoomed(t)
  23576. }
  23577. .bind(this);
  23578. r && !e.zoomed ? (o(e, !0),
  23579. this.panoRenderer.enableUltraHighQualityMode(function() {
  23580. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23581. r && o(e, !0)
  23582. }
  23583. .bind(this))) : !t && e.zoomed && o(e, !1)
  23584. }
  23585. }
  23586. },
  23587. n.prototype.checkHasNeighbor = function(pano){//add
  23588. for(var i in pano.neighbourPanos ){
  23589. if(i == pano.id)continue;
  23590. if(pano.neighbourPanos[i]){
  23591. return true;
  23592. }
  23593. }
  23594. }
  23595. ,
  23596. t.exports = n
  23597. }
  23598. ).call(this, "/js/player.js")
  23599. }
  23600. , {
  23601. "./constants": 8,
  23602. "./enum/AlignmentType": 17,
  23603. "./enum/BlackoutStyle": 18,
  23604. "./enum/ControlEvents": 21,
  23605. "./enum/Keys": 30,
  23606. "./enum/ModelManagerEvents": 33,
  23607. "./enum/PanoSizeClass": 36,
  23608. "./enum/PanoramaEvents": 37,
  23609. "./enum/PathDiscardMode": 38,
  23610. "./enum/PathDisplayMode": 39,
  23611. "./enum/PlayerEvents": 40,
  23612. "./enum/TagStates": 44,
  23613. "./enum/Vectors": 50,
  23614. "./enum/Viewmode": 51,
  23615. "./enum/WarpStyle": 52,
  23616. "./enum/ZoomEvents": 53,
  23617. "./exception/BasicException": 55,
  23618. "./model/ModelManager": 140,
  23619. "./objects/NSpider": 147,
  23620. "./objects/Panorama": 148,
  23621. "./objects/Reticule": 149,
  23622. "./objects/ShowPath": 151,
  23623. "./objects/Snapshot": 153,
  23624. "./objects/View": 154,
  23625. "./settings": 166,
  23626. "./shaders": 167,
  23627. "./tile/TileDownloader": 171,
  23628. "./tile/TilePrioritizer": 172,
  23629. "./util/ZoomStats": 179,
  23630. "./util/browser": 182,
  23631. "./util/camera": 183,
  23632. "./util/cameraLight": 184,
  23633. "./util/common": 185,
  23634. "./util/easing": 186,
  23635. "./util/history": 187,
  23636. "./util/lerp": 188,
  23637. "./util/logger": 189,
  23638. "./util/math": 190,
  23639. "./util/transitions": 195,
  23640. "hot":"hot",
  23641. "scaleImg":"scaleImg",
  23642. events: 202,
  23643. three: 217
  23644. }],
  23645. "scaleImg":[function(t, e){// xzw
  23646. var OUTPUT = e;
  23647. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23648. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23649. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23650. return G.getImageData(0,0,s,f)}
  23651. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23652. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23653. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23654. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23655. else
  23656. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23657. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23658. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23659. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23660. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23661. W=new Float32Array(at);else
  23662. for(W=[],et=0;at>et;++et)
  23663. W[et]=0;for(b=0;w>b;b++)
  23664. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23665. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23666. delete p,h(),J=n(W)}
  23667. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23668. if("png-src"===i||"jpeg-src"===i)
  23669. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23670. return B}
  23671. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23672. OUTPUT.exports = c;
  23673. }, {}
  23674. ],
  23675. 156: [function(e, t, i) {
  23676. (function(i) {
  23677. "use strict";
  23678. function n(e, t) {
  23679. this.model = e,
  23680. this.panos = e.panos,
  23681. this.player = t,
  23682. this.imagePanos = this.listImagePanos(),
  23683. this.retryMinimumTime = 1e4
  23684. }
  23685. var r = (e("three"),
  23686. e("./enum/Viewmode"))
  23687. , o = (e("./settings"),
  23688. e("./objects/Panorama"))
  23689. , a = e("./util/logger")
  23690. , s = new a(i);
  23691. n.prototype.start = function() {
  23692. this.loadNextPano(function(e) {
  23693. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23694. setTimeout(function() {
  23695. this.start()
  23696. }
  23697. .bind(this), 1e3))
  23698. }
  23699. .bind(this))
  23700. }
  23701. ,
  23702. n.prototype.validLoadTarget = function(e) {
  23703. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23704. }
  23705. ,
  23706. n.prototype.listImagePanos = function() {
  23707. var e = []
  23708. , t = this;
  23709. return this.model.images.forEach(function(i) {
  23710. if (i.metadata && i.metadata.scan_id) {
  23711. var n = t.model.panos.get(i.metadata.scan_id);
  23712. n && !n.isLoaded("high") && e.push(n)
  23713. }
  23714. }),
  23715. e
  23716. }
  23717. ,
  23718. n.prototype.nextNotLoadedImage = function() {
  23719. for (; this.imagePanos.length > 0; ) {
  23720. var e = this.imagePanos[0];
  23721. if (!e.isLoaded("high"))
  23722. return e;
  23723. this.imagePanos.shift()
  23724. }
  23725. return null
  23726. }
  23727. ,
  23728. n.prototype.loadNextPano = function(e) {
  23729. var t, i, n = this.model.waitQueue.filter(function(e) {
  23730. return e.object instanceof o
  23731. });
  23732. n.length > 0 ? (t = n[0].object,
  23733. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23734. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23735. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23736. t = this.imagePanos[0],
  23737. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23738. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23739. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23740. s.debug("Preloading " + i + "-res pano " + t.id),
  23741. t.loadCube(i).done(e).fail(function() {
  23742. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23743. e()
  23744. })) : e && e(null)
  23745. }
  23746. ,
  23747. t.exports = n
  23748. }
  23749. ).call(this, "/js/preloaders.js")
  23750. }
  23751. , {
  23752. "./enum/Viewmode": 51,
  23753. "./objects/Panorama": 148,
  23754. "./settings": 166,
  23755. "./util/logger": 189,
  23756. three: 217
  23757. }],
  23758. 157: [function(e, t, i) {
  23759. (function(i) {
  23760. "use strict";
  23761. function n(e, t, i, n, r) {
  23762. this.qualityManager = e,
  23763. this.scene = t,
  23764. this.camera = i,
  23765. this.container = r,
  23766. this.controls = n,
  23767. this.controls.enabled = !0,
  23768. this.controls.locked = !0,
  23769. this.quickstartCamera = n.camera,
  23770. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23771. this.skybox = null
  23772. }
  23773. var r = e("three")
  23774. , o = e("../util/logger")
  23775. , a = e("../constants")
  23776. , s = (e("../util/transitions"),
  23777. e("../util/lerp"),
  23778. e("../util/easing"),
  23779. e("../enum/Vectors"))
  23780. , l = e("../enum/PanoSizeClass")
  23781. , c = (e("../materials/ModelTextureMaterial"),
  23782. e("../materials/CubemapMaterial"))
  23783. , h = (e("../cameras/PanoramaCamera"),
  23784. e("../controls/PanoramaControls"),
  23785. e("../tile/TileUtils"),
  23786. e("../util/camera"),
  23787. e("../util/cameraLight"))
  23788. , u = (e("../util/browser"),
  23789. e("../settings"),
  23790. e("../gui/helpManager"),
  23791. new o(i));
  23792. n.prototype.load = function(e) {
  23793. e.pano.shouldRedrawOnBaseLoaded = !0;
  23794. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23795. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23796. var a = this.qualityManager.getPanoSize(l.BASE)
  23797. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23798. if (e.pano.tiled) {
  23799. u.warn("Loading startPano, TILED", e.pano.id);
  23800. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23801. , p = this.quickstartCamera.fov;
  23802. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23803. t = e.pano.loadTiledPano(c, r, {
  23804. hFov: d,
  23805. vFov: p
  23806. }, !1, !1, !0),
  23807. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23808. } else
  23809. u.warn("Loading startPano", e.pano.id),
  23810. t = e.pano.loadCube("high");
  23811. return $.when(t).then(function() {
  23812. n.init(e.pano, e.quaternion),
  23813. e.pano.tiled ? i.done(function() {
  23814. e.pano.lockUntilRenderingComplete = !1,
  23815. this.controls.locked = !1
  23816. }
  23817. .bind(this)) : this.controls.locked = !1
  23818. }
  23819. .bind(this))
  23820. }
  23821. ,
  23822. n.prototype.init = function(e, t) {
  23823. u.info("Quickstart done loading, adding scene objects"),
  23824. e.lockUntilRenderingComplete = !0,
  23825. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23826. side: r.BackSide
  23827. })),
  23828. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23829. this.skybox.quaternion.copy(e.quaternion),
  23830. this.scene.add(this.skybox),
  23831. $(this.container).show()
  23832. }
  23833. ,
  23834. n.prototype.update = function(e) {
  23835. this.controls.update(e),
  23836. this.camera.copy(this.quickstartCamera)
  23837. }
  23838. ,
  23839. n.prototype.setSize = function(e, t) {
  23840. this.quickstartCamera.updateAspect(e / t)
  23841. }
  23842. ,
  23843. n.prototype.destroy = function() {
  23844. this.scene.remove(this.skybox)
  23845. }
  23846. ,
  23847. t.exports = n
  23848. }
  23849. ).call(this, "/js/scene/QuickstartManager.js")
  23850. }
  23851. , {
  23852. "../cameras/PanoramaCamera": 7,
  23853. "../constants": 8,
  23854. "../controls/PanoramaControls": 13,
  23855. "../enum/PanoSizeClass": 36,
  23856. "../enum/Vectors": 50,
  23857. "../gui/helpManager": 68,
  23858. "../materials/CubemapMaterial": 117,
  23859. "../materials/ModelTextureMaterial": 118,
  23860. "../settings": 166,
  23861. "../tile/TileUtils": 174,
  23862. "../util/browser": 182,
  23863. "../util/camera": 183,
  23864. "../util/cameraLight": 184,
  23865. "../util/easing": 186,
  23866. "../util/lerp": 188,
  23867. "../util/logger": 189,
  23868. "../util/transitions": 195,
  23869. three: 217
  23870. }],
  23871. 158: [function(e, t, i) {
  23872. "use strict";
  23873. function n(e, t, i) {
  23874. this.scene = e,
  23875. this.camera = t,
  23876. this.renderer = null,
  23877. this.effects = i,
  23878. this.animateCallback = null,
  23879. this.composer = null,
  23880. this.qualityManager = null,
  23881. e.renderWidth = 0,
  23882. e.renderHeight = 0,
  23883. this.updateClock = new r.Clock,
  23884. this.components = [],
  23885. this.updateListeners = [],
  23886. this.resizeListeners = [],
  23887. this.forceUpdateSize = !1,
  23888. this.started = !1,
  23889. this.textures = {},
  23890. this.suspendedObjects = []
  23891. }
  23892. var r = e("three")
  23893. , o = e("../shaders")
  23894. , a = e("../enum/SceneRendererEvents")
  23895. , s = e("../enum/GLTextureType")
  23896. , l = e("../enum/GLCubeFaces")
  23897. , c = e("../exception/BasicException")
  23898. , h = e("../exception/RendererCreationException")
  23899. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23900. , m = e("../util/browser")
  23901. /**************************************************************************************************************************************************/
  23902. , u = e("../settings")
  23903. , d = e("events").EventEmitter;
  23904. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23905. n.prototype = Object.create(d.prototype),
  23906. n.prototype.addComponent = function(e) {
  23907. this.components.push(e),
  23908. e.update && this.updateListeners.push(e),
  23909. e.setSize && (this.resizeListeners.push(e),
  23910. this.forceUpdateSize = !0)
  23911. }
  23912. ,
  23913. n.prototype.removeComponent = function(e) {
  23914. var t = function(t) {
  23915. return t !== e
  23916. };
  23917. this.components = this.components.filter(t),
  23918. this.updateListeners = this.updateListeners.filter(t),
  23919. this.resizeListeners = this.resizeListeners.filter(t)
  23920. }
  23921. ,
  23922. n.prototype.start = function(e) {
  23923. if (this.started)
  23924. throw new c("Can't start SceneRenderer, already started");
  23925. this.createContext(e),
  23926. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23927. m.isMobile() && this.boluoVrInit(),
  23928. /*******************************************************************************************************************************/
  23929. this.initComposer(),
  23930. this.started = !0,
  23931. (p = p.bind(this))()
  23932. }
  23933. ,
  23934. n.prototype.createContext = function(e) {
  23935. try {
  23936. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile()}),
  23937. this.renderer.autoClear = !0,
  23938. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23939. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23940. this.emit(a.ContextCreated)
  23941. } catch (e) {
  23942. throw new h("Unable to create a WebGL rendering context")
  23943. }
  23944. u.profiling.enabled && this.overrideTextures(),
  23945. e.appendChild(this.renderer.domElement)
  23946. }
  23947. ,
  23948. n.prototype.overrideTextures = function() {
  23949. var e = this.renderer.context
  23950. , t = 0
  23951. , i = e.createTexture;
  23952. e.createTexture = function() {
  23953. var n = i.call(e);
  23954. return n.id = t++,
  23955. this.textures[n.id] = n,
  23956. n
  23957. }
  23958. .bind(this);
  23959. var n = e.texImage2D;
  23960. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23961. var d, p = this.getTextureTypeFromTarget(e, t);
  23962. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23963. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23964. h = a,
  23965. u = l,
  23966. o = u.naturalWidth,
  23967. a = u.naturalHeight,
  23968. n.call(e, t, i, r, c, h, u));
  23969. var f = this.textures[d.id];
  23970. f.width = p === s.TextureCube ? 6 * o : o,
  23971. f.height = a
  23972. }
  23973. .bind(this);
  23974. var r = e.deleteTexture;
  23975. e.deleteTexture = function(t) {
  23976. delete this.textures[t.id],
  23977. r.call(e, t)
  23978. }
  23979. .bind(this)
  23980. }
  23981. ,
  23982. n.prototype.updateTextureMemory = function() {
  23983. var e = null;
  23984. return function() {
  23985. var t = 0;
  23986. for (var i in this.textures) {
  23987. var n = this.textures[i];
  23988. n.width && n.height && (t += n.width * n.height * 4)
  23989. }
  23990. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23991. e = t
  23992. }
  23993. }(),
  23994. n.prototype.getTextureTypeFromTarget = function(e, t) {
  23995. switch (t) {
  23996. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23997. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23998. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23999. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24000. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24001. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24002. return s.TextureCube;
  24003. case e.TEXTURE_2D:
  24004. return s.Texture2D;
  24005. default:
  24006. return null
  24007. }
  24008. }
  24009. ,
  24010. n.prototype.initComposer = function() {
  24011. this.composer = new r.EffectComposer(this.renderer),
  24012. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24013. this.composer.addPass(this.effects.hblurPass),
  24014. this.composer.addPass(this.effects.vblurPass)
  24015. }
  24016. ,
  24017. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24018. this.renderWidth = e,
  24019. this.renderHeight = t,
  24020. this.effects.aspect = e / t,
  24021. /* this.renderer.setSize(e, t), -----MP */
  24022. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24023. this.composer.setSize(e, t);
  24024. for (var i = 0; i < this.resizeListeners.length; i++)
  24025. this.resizeListeners[i].setSize(e, t)
  24026. }
  24027. ,
  24028. n.prototype.render = function() {
  24029. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24030. }
  24031. /******************************************************************************************************徐世廷**********************************************************************/
  24032. var vrPermission = {};
  24033. var vrPermissionCallBack = function(info1,info2){
  24034. if(info1 == "reset"){
  24035. vrPermission = {};
  24036. }else{
  24037. vrPermission[info1] = info2
  24038. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24039. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24040. }
  24041. }
  24042. }
  24043. n.prototype.boluoVrInit = function() {
  24044. console.log("boluoVrInit")
  24045. this.isHuawei5X = m.detectHUAWEI5X(),
  24046. this.oldRenderer = this.renderer,
  24047. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24048. window.panoCamera = this.camera;
  24049. var a = this;
  24050. window._vrEnabled = !1,
  24051. Object.defineProperty(window, "vrEnabled", {
  24052. get: function() {
  24053. return window._vrEnabled
  24054. },
  24055. set: function(b) {
  24056. b = !!b,
  24057. b ? (a.renderer = a.newRenderer,
  24058. window.vrMarkers.forEach(function(a) {
  24059. a.visible = !0
  24060. })) : (a.renderer = a.oldRenderer,
  24061. window.vrMarkers.forEach(function(a) {
  24062. a.visible = !1
  24063. })),
  24064. a.cursor.visible = b,
  24065. a.setSize(window.innerWidth, window.innerHeight),
  24066. window._vrEnabled = b
  24067. if(b){
  24068. setTimeout(function(){
  24069. console.log("orientEnable"+window.orientEnable)
  24070. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24071. if(m.detectIOS()/* && m.detectSafari() */){
  24072. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24073. console.log("开始获取权限 major"+b.major)
  24074. if(b.major == 12 && b.minor>=2){
  24075. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24076. else{//app??
  24077. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24078. }
  24079. }else if(b.major >= 13){
  24080. if(!window.location.href.includes("https://")){
  24081. console.log("需要https");
  24082. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24083. return;
  24084. }
  24085. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24086. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24087. if(!window.vrEnabled || window.orientEnable)return;
  24088. vrPermissionCallBack("reset")
  24089. console.log(window.DeviceMotionEvent)
  24090. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24091. console.log("开始获取权限1")
  24092. ///注意:需要https 本地服务器permissionState会得到denied
  24093. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24094. console.log("permissionState1: "+permissionState)
  24095. vrPermissionCallBack("deviceMotion", permissionState)
  24096. }).catch(function(e){
  24097. vrPermissionCallBack("deviceMotion", false)
  24098. console.log(e)
  24099. })
  24100. }else{
  24101. console.log("window.DeviceMotionEvent undefined")
  24102. vrPermissionCallBack("deviceMotion", false)
  24103. }
  24104. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24105. console.log("开始获取权限2")
  24106. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24107. console.log("permissionState2: "+permissionState)
  24108. vrPermissionCallBack("deviceOrientation", permissionState)
  24109. }).catch(function(e){
  24110. vrPermissionCallBack("deviceOrientation", false)
  24111. console.log(e)
  24112. })
  24113. }else{
  24114. console.log("window.DeviceOrientationEvent undefined")
  24115. vrPermissionCallBack("deviceOrientation", false)
  24116. }
  24117. },hasFailed ? 0 : 150)
  24118. /* /* setTimeout(function(){
  24119. if(settings.vrEnabled && !window.orientEnable){
  24120. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24121. }
  24122. },4000) */
  24123. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24124. }else{
  24125. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24126. }
  24127. }else{
  24128. //已经触发了
  24129. }
  24130. },200);
  24131. }
  24132. }
  24133. }),
  24134. this.createCursor(.5, !1, 1, 16777215, 0);
  24135. var b = {
  24136. setSize: function(b, c) {
  24137. a.camera.aspect = b / c
  24138. }
  24139. };
  24140. this.resizeListeners.push(b),
  24141. this.vrLoadingInit()
  24142. }
  24143. ,
  24144. n.prototype.vrLoadingInit = function() {
  24145. var a = function(camera) {
  24146. var a = this
  24147. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24148. , c = new r.MeshBasicMaterial({
  24149. color: 4967932,
  24150. side: r.DoubleSide
  24151. })
  24152. , d = new r.Mesh(b,c);
  24153. this.mesh = d,
  24154. d.position.z = -2,
  24155. d.scale.set(.08, .08, .08),
  24156. d.visible = !1,
  24157. camera.add(d),
  24158. //window.player.camera.add(d),
  24159. a.enabled = !1,
  24160. this.update = function(b) {
  24161. 1 == a.enabled && (d.rotation.z += 15 * b)
  24162. }
  24163. }
  24164. , a = new a(this.camera);
  24165. window.Loading = a,
  24166. this.updateListeners.push(a)
  24167. }
  24168. ,
  24169. n.prototype.createCursor = function(a, b, c, d, e) {
  24170. var g, h = new r.SpriteMaterial({
  24171. opacity: c,
  24172. color: d,
  24173. transparent: b,
  24174. map: this.boluoGetTexture("images/cursor.png"),
  24175. needsUpdate: !0,
  24176. side: r.DoubleSide
  24177. });
  24178. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24179. h.map.repeat = new r.Vector2(1 / 17,1),
  24180. h.depthTest = !1,
  24181. h.blending = r.AdditiveBlending,
  24182. g = new r.Sprite(h),
  24183. // g.scale.set(a, a, a),
  24184. g.scale.set(.3,.3,.3)
  24185. g.position.z = -2,
  24186. g.visible = !1,
  24187. g.name = "cursor",
  24188. this.camera.add(g),
  24189. this.scene.add(this.camera),
  24190. this.cursor = g;
  24191. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24192. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24193. this.updateListeners.push(i)
  24194. }
  24195. ,
  24196. window.orientEnable = 0; //是否能触发deviceorientation
  24197. n.prototype.CursorAnimation = function(a, b, c) {
  24198. function d() {
  24199. g.orient = r.Math.degToRad(window.orientation || 0)
  24200. }
  24201. function e(a) {
  24202. if(!window.vrEnabled && window.orientEnable) return;
  24203. window.orientEnable || (window.orientEnable = 1);
  24204. var b = r.Math.degToRad(a.alpha)
  24205. , c = r.Math.degToRad(a.beta)
  24206. , d = r.Math.degToRad(a.gamma);
  24207. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24208. -1e3 === g.beta && (g.beta = c),
  24209. -1e3 === g.gamma && (g.gamma = d),
  24210. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24211. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24212. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24213. g.beta = c,
  24214. g.gamma = d),
  24215. n.vrDebug) {
  24216. $("#info-device-orientation").css("display", "block");
  24217. var e = "";
  24218. e += "alpha=(" + g.alpha + ")<BR/>",
  24219. e += "beta=(" + g.beta + ")<BR/>",
  24220. e += "gamma=" + g.gamma + "<BR/>",
  24221. document.getElementById("info-device-orientation").innerHTML = e
  24222. }
  24223. }
  24224. this.cursor = b,
  24225. this.raycaster = new r.Raycaster,
  24226. this.targetEventObj = {},
  24227. this.type = 1,
  24228. this.tweenFlag = !0;
  24229. var g = this;
  24230. this.target = c,
  24231. console.log(c.uuid),
  24232. this.euler = new r.Euler,
  24233. this.q0 = new r.Quaternion,
  24234. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24235. this.zee = new r.Vector3(0,0,1),
  24236. this.alpha = -1e3,
  24237. this.beta = -1e3,
  24238. this.gamma = -1e3,
  24239. this.orient = r.Math.degToRad(window.orientation || 0),
  24240. window.addEventListener("orientationchange", d),
  24241. window.addEventListener("deviceorientation", e),
  24242. this.setObjectQuaternion = function(a, b, d, e, f) {
  24243. g.euler.set(d, b, -e, "YXZ"),
  24244. a.setFromEuler(g.euler),
  24245. a.multiply(g.q1),
  24246. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24247. c.updateMatrixWorld()
  24248. }
  24249. ,
  24250. parent !== window && window.addEventListener("message", function(a) {
  24251. var b = JSON.parse(a.data)
  24252. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24253. b && b.alpha && b.beta && b.gamma && function(a) {
  24254. var c = r.Math.degToRad(b.alpha)
  24255. , d = r.Math.degToRad(b.beta)
  24256. , e = r.Math.degToRad(b.gamma);
  24257. a ? (-1e3 === g.alpha && (g.alpha = c),
  24258. -1e3 === g.beta && (g.beta = d),
  24259. -1e3 === g.gamma && (g.gamma = e),
  24260. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24261. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24262. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24263. g.beta = d,
  24264. g.gamma = e)
  24265. }(c)
  24266. }),
  24267. this.update = function(a) {
  24268. TWEEN.update();
  24269. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24270. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24271. this.triggerTargetEvent())
  24272. }
  24273. ,
  24274. this.triggerTargetEvent = function() {
  24275. var a = this.choseObj()
  24276. , b = a ? a.object : void 0;
  24277. this.targetEventObj.currentObj = b,
  24278. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24279. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24280. b && b.enabled && this.startAnimate(function() {
  24281. this.clickCallback(b)
  24282. }
  24283. .bind(this))) : this.type,
  24284. this.targetEventObj.lastObj = b)
  24285. }
  24286. ,
  24287. this.choseObj = function() {
  24288. this.raycaster.setFromCamera({
  24289. x: 0,
  24290. y: 0
  24291. }, c);
  24292. var a = (this.raycaster.ray,
  24293. window.vrMarkers)
  24294. , b = this.raycaster.intersectObjects(a);
  24295. if (b.length > 0)
  24296. return b[0]
  24297. }
  24298. ,
  24299. this.clickCallback = function(a) {
  24300. this.runTHREEAction(a, "onclick")
  24301. }
  24302. ,
  24303. this.runTHREEAction = function(a, b) {
  24304. switch (b) {
  24305. case "onclick":
  24306. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24307. a()
  24308. });
  24309. break;
  24310. case "onhover":
  24311. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24312. a()
  24313. });
  24314. break;
  24315. case "onout":
  24316. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24317. a()
  24318. })
  24319. }
  24320. }
  24321. ,
  24322. this.startAnimate = function(a) {
  24323. this.tweenFlag && this.initAnimation(a)
  24324. }
  24325. ,
  24326. this.initAnimation = function(a) {
  24327. var b = this
  24328. , c = this.cursor.material.map.offset
  24329. , d = function(a) {
  24330. return Math.floor(17 * a) / 17
  24331. };
  24332. b.tweenFlag = !1,
  24333. this.cursorAnimate = new TWEEN.Tween(c).to({
  24334. x: 1
  24335. }, 1e3).onStart(function() {
  24336. b.tweenFlag = !1
  24337. }).onStop(function() {
  24338. b.tweenFlag = !0,
  24339. this.x = 0,
  24340. c.x = 0
  24341. }).onUpdate(function() {}).onComplete(function() {
  24342. a(),
  24343. c.x = 0,
  24344. setTimeout(function() {
  24345. b.tweenFlag = !0
  24346. }, 1500)
  24347. }),
  24348. this.cursorAnimate.easing(d),
  24349. this.cursorAnimate.start()
  24350. }
  24351. ,
  24352. this.autoCursorPosition = function(a) {
  24353. // var b = Math.abs(a.distance - 10);
  24354. // this.cursor.position.z = -b,
  24355. // b /= 10;
  24356. // alert(b);
  24357. // this.cursor.scale.set(b, b, b)
  24358. this.cursor.scale.set(.3,.3,.3)
  24359. }
  24360. }
  24361. ,
  24362. n.prototype.vrRenderer = function(a, b, c) {
  24363. var d = new b.vrCamera(c);
  24364. d.bananaAspect = .8,
  24365. this.width,
  24366. this.height;
  24367. var b = this;
  24368. this.setSize = function(c, d) {
  24369. a.setSize.call(this, c, d),
  24370. b.width = c,
  24371. b.height = d
  24372. }
  24373. ,
  24374. this.render = function(b, c, e, f) {
  24375. window.cameraQua = c.quaternion.clone();
  24376. var g, h;
  24377. if (c.__RESS__SKIP__STEREO__)
  24378. return a.render(b, c, e, f);
  24379. if ("PerspectiveCamera" === c.type)
  24380. g = d.cameraL,
  24381. h = d.cameraR,
  24382. b.updateMatrixWorld(),
  24383. null === c.parent && c.updateMatrixWorld(),
  24384. d.vrCameraUpdate(c);
  24385. else {
  24386. if ("OrthographicCamera" !== c.type)
  24387. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24388. g = h = c
  24389. }
  24390. a.setScissorTest(!0),
  24391. a.setScissor(0, 0, this.width / 2, this.height),
  24392. a.setViewport(0, 0, this.width / 2, this.height),
  24393. a.render.call(this, b, g, e, f),
  24394. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24395. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24396. a.render.call(this, b, h, e, f),
  24397. a.setScissorTest(!1)
  24398. }
  24399. ,
  24400. this.__proto__ = {
  24401. __proto__: a
  24402. }
  24403. }
  24404. ,
  24405. n.prototype.vrCamera = function(a) {
  24406. this.type = "StereoCamera",
  24407. this._aspect = 1,
  24408. this._overlap = .064,
  24409. this.cameraL = new r.PerspectiveCamera,
  24410. this.cameraL.layers.enable(1),
  24411. this.cameraL.near = 0.01,//xzw add
  24412. this.cameraL.matrixAutoUpdate = !1,
  24413. this.cameraR = new r.PerspectiveCamera,
  24414. this.cameraR.layers.enable(2),
  24415. this.cameraR.near = 0.01,//xzw add
  24416. this.cameraR.matrixAutoUpdate = !1,
  24417. this.eyeRight = new r.Matrix4,
  24418. this.eyeLeft = new r.Matrix4,
  24419. this.vrCameraNeedsUpdate = !0,
  24420. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24421. Object.defineProperty(this, "bananaAspect", {
  24422. get: function() {
  24423. return this._aspect
  24424. },
  24425. set: function(a) {
  24426. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24427. this._aspect = a
  24428. }
  24429. }),
  24430. Object.defineProperty(this, "overlap", {
  24431. get: function() {
  24432. return this._overlap
  24433. },
  24434. set: function(a) {
  24435. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24436. this._overlap = a
  24437. }
  24438. }),
  24439. this.vrCameraUpdate = function(a) {
  24440. this.vrCameraNeedsUpdate = true;
  24441. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24442. this.vrCameraNeedsUpdate) {
  24443. this.vrCameraNeedsUpdate = !1,
  24444. //console.debug("vrCameraUpdate"),
  24445. this.bananaFocus = a.focus,
  24446. this.bananaFov = a.fov,
  24447. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24448. this.bananaNear = a.near,
  24449. this.bananaFar = a.far,
  24450. //console.debug(a.aspect),
  24451. this.bananaFocus = 10;
  24452. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24453. this.eyeLeft.elements[12] = -e,
  24454. this.eyeRight.elements[12] = e,
  24455. b = -g * this.bananaReal_aspect + f,
  24456. c = g * this.bananaReal_aspect + f,
  24457. d.elements[0] = 2 * this.bananaNear / (c - b),
  24458. d.elements[8] = (c + b) / (c - b),
  24459. this.cameraL.projectionMatrix.copy(d),
  24460. b = -g * this.bananaReal_aspect - f,
  24461. c = g * this.bananaReal_aspect - f,
  24462. d.elements[0] = 2 * this.bananaNear / (c - b),
  24463. d.elements[8] = (c + b) / (c - b),
  24464. this.cameraR.projectionMatrix.copy(d)
  24465. }
  24466. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24467. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24468. }
  24469. }
  24470. ,
  24471. n.prototype.boluoGetTexture = function(a) {
  24472. var b = new r.TextureLoader;
  24473. return b.crossOrigin = "anonymous",
  24474. b.load(a)
  24475. }
  24476. ,
  24477. /***********************************************************************************************************************************************************************************/
  24478. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24479. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24480. return function(o){
  24481. var render = false;
  24482. var ratio;
  24483. var w, h; //记录应当render的大小
  24484. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24485. w = o.width, h = o.height, render = true, ratio=1;
  24486. }else{
  24487. w = $('#player').width();
  24488. h = $('#player').height();
  24489. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24490. (w !== W || h !== H || this.forceUpdateSize) &&
  24491. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24492. }
  24493. if(render){
  24494. this.setSize(w, h, ratio);
  24495. this.forceUpdateSize = !1
  24496. }
  24497. }
  24498. }()
  24499. ,
  24500. n.prototype.updateComponents = function() {
  24501. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24502. this.updateListeners[t].update(e)
  24503. }
  24504. ,
  24505. n.prototype.suspend = function() {
  24506. this.started = !1,
  24507. this.suspendedObjects = this.scene.children.map(function(e) {
  24508. return this.scene.remove(e),
  24509. e
  24510. }
  24511. .bind(this)),
  24512. this.render()
  24513. }
  24514. ,
  24515. n.prototype.resume = function() {
  24516. this.suspendedObjects.forEach(function(e) {
  24517. this.scene.add(e)
  24518. }
  24519. .bind(this)),
  24520. this.suspendedObjects = [],
  24521. this.started = !0,
  24522. p()
  24523. }
  24524. ;
  24525. var p = function() {
  24526. this.started && (window.requestAnimationFrame(p),
  24527. this.updateScreenSize(), // fyz resize
  24528. this.updateComponents(),
  24529. this.updateTextureMemory(),
  24530. this.render(),
  24531. this.emit(a.AfterRender))
  24532. };
  24533. n.prototype.getImageData = function() {
  24534. var e = document.createElement("canvas")
  24535. , t = e.getContext("2d");
  24536. return function(i, n, r) {
  24537. return e.width === n && e.height === r || (e.width = n,
  24538. e.height = r),
  24539. t.drawImage(i, 0, 0, n, r),
  24540. t.getImageData(0, 0, n, r)
  24541. }
  24542. }(),
  24543. n.prototype.initSizedTexture2D = function(e, t, i) {
  24544. var n = this.renderer
  24545. , o = n.context
  24546. , a = n.state
  24547. , s = new r.Texture(null);
  24548. s.flipY = !1,
  24549. i !== !0 && (i = !1),
  24550. s.generateMipmaps = i;
  24551. var l = n.paramThreeToGL(s.format)
  24552. , c = n.paramThreeToGL(s.type)
  24553. , h = n.properties.get(s)
  24554. , u = o.createTexture();
  24555. a.bindTexture(o.TEXTURE_2D, u),
  24556. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24557. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24558. s.wrapS = t,
  24559. s.wrapT = t;
  24560. var d = n.paramThreeToGL(t);
  24561. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24562. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24563. i ? (s.magFilter = r.LinearFilter,
  24564. s.minFilter = r.LinearMipMapLinearFilter,
  24565. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24566. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24567. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24568. s.minFilter = r.LinearFilter,
  24569. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24570. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24571. a.bindTexture(o.TEXTURE_2D, null),
  24572. h.__webglTexture = u,
  24573. s
  24574. }
  24575. ,
  24576. n.prototype.initSizedCubeMap = function(e, t) {
  24577. var i = this.renderer
  24578. , n = i.context
  24579. , o = i.state
  24580. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24581. a.flipY = !1,
  24582. a.generateMipmaps = t;
  24583. var s = i.paramThreeToGL(a.format)
  24584. , l = i.paramThreeToGL(a.type)
  24585. , c = i.properties.get(a)
  24586. , h = n.createTexture();
  24587. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24588. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24589. for (var u = 0; u < 6; u++)
  24590. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24591. return t ? (a.magFilter = r.LinearFilter,
  24592. a.minFilter = r.LinearMipMapLinearFilter,
  24593. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24594. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24595. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24596. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24597. a.minFilter = r.LinearFilter,
  24598. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24599. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24600. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24601. c.__image__webglTextureCube = h,
  24602. a
  24603. }
  24604. ,
  24605. n.prototype.deallocateCubeTexture = function(e) {
  24606. var t = this.renderer
  24607. , i = t.context
  24608. , n = t.properties.get(e);
  24609. i.deleteTexture(n.__image__webglTextureCube)
  24610. }
  24611. ,
  24612. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24613. var a = this.renderer
  24614. , s = a.context
  24615. , l = a.state
  24616. , c = a.properties.get(t);
  24617. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24618. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24619. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24620. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24621. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24622. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24623. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24624. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24625. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24626. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24627. l.bindTexture(s.TEXTURE_2D, null)
  24628. }
  24629. ,
  24630. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24631. var s = this.renderer
  24632. , l = s.context
  24633. , c = s.state
  24634. , h = s.properties.get(t);
  24635. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24636. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24637. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24638. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24639. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24640. }
  24641. ,
  24642. n.prototype.rebuildMipMaps2D = function(e) {
  24643. var t = this.renderer
  24644. , i = t.context
  24645. , n = t.state;
  24646. t.properties.get(e);
  24647. i.generateMipmap(i.TEXTURE_2D),
  24648. n.bindTexture(i.TEXTURE_2D, null)
  24649. }
  24650. ,
  24651. n.prototype.rebuildMipMaps3D = function(e) {
  24652. var t = this.renderer
  24653. , i = t.context
  24654. , n = t.state
  24655. , r = t.properties.get(e);
  24656. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24657. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24658. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24659. }
  24660. ,
  24661. n.prototype.renderToCubeMap = function() {
  24662. var e = !1
  24663. , t = null
  24664. , i = null
  24665. , n = null
  24666. , a = null
  24667. , s = null
  24668. , l = 1;
  24669. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24670. var _ = this.renderer;
  24671. _.context;
  24672. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24673. i.position.z = 150,
  24674. t = new r.Scene,
  24675. t.add(i),
  24676. n = new r.ShaderMaterial({
  24677. uniforms: {
  24678. tDiffuse: {
  24679. type: "t",
  24680. value: null
  24681. },
  24682. alpha: {
  24683. type: "f",
  24684. value: 1
  24685. }
  24686. },
  24687. vertexShader: o.basicTextured.vertexShader,
  24688. fragmentShader: o.basicTextured.fragmentShader,
  24689. depthWrite: !1,
  24690. depthTest: !1,
  24691. side: r.DoubleSide
  24692. }),
  24693. a = new r.PlaneBufferGeometry(l,l),
  24694. s = new r.Mesh(a,n),
  24695. s.position.z = 0,
  24696. t.add(s),
  24697. e = !0);
  24698. var T = a.getAttribute("uv");
  24699. T.setDynamic(!0),
  24700. T.needsUpdate = !0;
  24701. var x = T.array
  24702. , S = p / u
  24703. , M = f / d
  24704. , R = g / u
  24705. , P = m / d;
  24706. x[0] = S,
  24707. x[1] = M + P,
  24708. x[2] = S + R,
  24709. x[3] = M + P,
  24710. x[4] = S,
  24711. x[5] = M,
  24712. x[6] = S + R,
  24713. x[7] = M;
  24714. var O = a.getAttribute("position");
  24715. O.setDynamic(!0),
  24716. O.needsUpdate = !0;
  24717. var L = O.array
  24718. , D = v / h.width - l / 2
  24719. , N = A / h.height - l / 2
  24720. , B = y / h.width
  24721. , F = C / h.height;
  24722. L[0] = D,
  24723. L[1] = N + F,
  24724. L[3] = D + B,
  24725. L[4] = N + F,
  24726. L[6] = D,
  24727. L[7] = N,
  24728. L[9] = D + B,
  24729. L[10] = N;
  24730. this.renderer.properties.get(c);
  24731. n.uniforms.tDiffuse.value = c,
  24732. n.blending = E || r.NoBlending,
  24733. n.transparent = !!b,
  24734. void 0 !== w && null !== w || (w = 1),
  24735. n.uniforms.alpha.value = w,
  24736. n.needUpdate = !0,
  24737. h.activeCubeFace = I,
  24738. h.viewport.set(0, 0, h.width, h.height);
  24739. var V = this.renderer.autoClear;
  24740. this.renderer.autoClear = !1,
  24741. this.renderer.render(t, i, h, !1),
  24742. this.renderer.autoClear = V
  24743. }
  24744. }(),
  24745. n.prototype.copyCubeMap = function() {
  24746. var e = !1
  24747. , t = null
  24748. , i = null
  24749. , a = null
  24750. , s = null
  24751. , l = null
  24752. , c = new r.Euler;
  24753. new r.Vector3;
  24754. return function(h, u, d, p, f, g, m, v, A) {
  24755. this.renderer;
  24756. if (!e) {
  24757. var y = 2;
  24758. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24759. i.position.set(0, 0, 0),
  24760. t = new r.Scene,
  24761. t.add(i),
  24762. a = new r.ShaderMaterial({
  24763. uniforms: {
  24764. tDiffuse: {
  24765. type: "t",
  24766. value: null
  24767. },
  24768. alpha: {
  24769. type: "f",
  24770. value: 1
  24771. }
  24772. },
  24773. vertexShader: o.copyCubeMap.vertexShader,
  24774. fragmentShader: o.copyCubeMap.fragmentShader,
  24775. depthWrite: !1,
  24776. depthTest: !1,
  24777. side: r.DoubleSide
  24778. }),
  24779. s = new r.BoxGeometry(y,y,y),
  24780. l = new r.Mesh(s,a),
  24781. t.add(l),
  24782. e = !0
  24783. }
  24784. for (var C = 0; C < 6; C++)
  24785. n.getCubeOrientationForCubeFace(C, c),
  24786. l.rotation.copy(c),
  24787. l.matrixWorldNeedsUpdate = !0,
  24788. l.updateMatrixWorld(),
  24789. a.uniforms.tDiffuse.value = h,
  24790. a.blending = m || r.NoBlending,
  24791. a.transparent = !!v,
  24792. void 0 !== A && null !== A || (A = 1),
  24793. a.uniforms.alpha.value = A,
  24794. a.needUpdate = !0,
  24795. u.activeCubeFace = C,
  24796. u.viewport.set(0, 0, f, g),
  24797. this.renderer.render(t, i, u, !1)
  24798. }
  24799. }(),
  24800. n.getLookAtForCubeFace = function(e, t) {
  24801. switch (e) {
  24802. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24803. t.set(1, 0, 0);
  24804. break;
  24805. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24806. t.set(-1, 0, 0);
  24807. break;
  24808. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24809. t.set(0, 1, 0);
  24810. break;
  24811. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24812. t.set(0, -1, 0);
  24813. break;
  24814. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24815. t.set(0, 0, 1);
  24816. break;
  24817. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24818. t.set(0, 0, -1)
  24819. }
  24820. }
  24821. ,
  24822. n.getCubeOrientationForCubeFace = function(e, t) {
  24823. switch (e) {
  24824. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24825. t.set(0, -Math.PI / 2, 0);
  24826. break;
  24827. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24828. t.set(0, Math.PI / 2, 0);
  24829. break;
  24830. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24831. t.set(Math.PI / 2, Math.PI, 0);
  24832. break;
  24833. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24834. t.set(-Math.PI / 2, Math.PI, 0);
  24835. break;
  24836. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24837. t.set(0, -Math.PI, 0);
  24838. break;
  24839. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24840. t.set(0, 0, 0)
  24841. }
  24842. }
  24843. ,
  24844. t.exports = n
  24845. }
  24846. , {
  24847. "../enum/GLCubeFaces": 25,
  24848. "../enum/GLTextureType": 26,
  24849. "../enum/SceneRendererEvents": 43,
  24850. "../exception/BasicException": 55,
  24851. "../exception/RendererCreationException": 57,
  24852. "../settings": 166,
  24853. "../shaders": 167,
  24854. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24855. "../util/browser": 182,
  24856. /************************************************************************************************************************************************/
  24857. events: 202,
  24858. three: 217
  24859. }],
  24860. 159: [function(e, t, i) {
  24861. "use strict";
  24862. function n(e) {
  24863. this.messenger = new a(e),
  24864. this.clientKey = null
  24865. }
  24866. var r = e("../util/ajax")
  24867. , o = e("./PostMessageType")
  24868. , a = e("./postmessage")
  24869. , s = e("./VersionInfo")
  24870. , l = e("events").EventEmitter
  24871. , c = window.location.origin + "/api/v1/user/";
  24872. n.prototype = Object.create(l.prototype),
  24873. n.prototype.bindEvents = function() {
  24874. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24875. }
  24876. ,
  24877. n.prototype.waitForConnection = function() {
  24878. var e = new Promise(function(e, t) {
  24879. this.messenger.on(o.CONNECT, function(i) {
  24880. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24881. }
  24882. .bind(this))
  24883. }
  24884. .bind(this));
  24885. return e
  24886. }
  24887. ,
  24888. n.prototype.onConnectionReceived = function(e) {
  24889. return this.messenger.setTarget(e.source, e.origin),
  24890. this.verifyConnection(e).then(function(t, i) {
  24891. this.messenger.send({
  24892. type: o.ACCEPT,
  24893. toId: e.fromId,
  24894. warning: i
  24895. }),
  24896. this.clientKey = t,
  24897. this.messenger.removeAllListeners(o.CONNECT),
  24898. this.bindEvents()
  24899. }
  24900. .bind(this), function(t) {
  24901. this.messenger.send({
  24902. type: o.REJECT,
  24903. toId: e.fromId,
  24904. reason: t
  24905. }),
  24906. this.messenger.setTarget()
  24907. }
  24908. .bind(this))
  24909. }
  24910. ,
  24911. n.prototype.verifyConnection = function(e) {
  24912. return new Promise(function(t, i) {
  24913. var n;
  24914. if (s.isDeprecated(e.sdkVersion))
  24915. n = "这个版本正在被弃用";
  24916. else if (!s.isSupported(e.sdkVersion))
  24917. return i("不支持此版本的SDK");
  24918. var o = {
  24919. cache: !1,
  24920. headers: {
  24921. "X-port-Application-Key": e.applicationKey,
  24922. "X-port-Referrer": e.origin
  24923. }
  24924. };
  24925. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24926. }
  24927. )
  24928. }
  24929. ,
  24930. n.prototype.onMessageReceived = function(e) {
  24931. if (this.validateClientApplicationKey(e.applicationKey)) {
  24932. var t = this;
  24933. e.onDone = function(i) {
  24934. i.toId = e.fromId,
  24935. i.uid = e.uid,
  24936. i.type = o.RESPONSE,
  24937. t.messenger.send(i)
  24938. }
  24939. ,
  24940. this.emit(o.ACTION, e)
  24941. }
  24942. }
  24943. ,
  24944. n.prototype.validateClientApplicationKey = function(e) {
  24945. return this.clientKey === e
  24946. }
  24947. ,
  24948. n.prototype.sendEvent = function(e, t) {
  24949. this.messenger.send({
  24950. type: o.EVENT,
  24951. eventType: e,
  24952. eventData: t
  24953. })
  24954. }
  24955. ,
  24956. t.exports = n
  24957. }
  24958. , {
  24959. "../util/ajax": 181,
  24960. "./PostMessageType": 160,
  24961. "./VersionInfo": 163,
  24962. "./postmessage": 165,
  24963. events: 202
  24964. }],
  24965. 160: [function(e, t, i) {
  24966. "use strict";
  24967. t.exports = Object.freeze({
  24968. CONNECT: "postmessage.connect",
  24969. ACCEPT: "postmessage.accept",
  24970. REJECT: "postmessage.reject",
  24971. ACTION: "postmessage.action",
  24972. RESPONSE: "postmessage.response",
  24973. EVENT: "postmessage.event"
  24974. })
  24975. }
  24976. , {}],
  24977. 161: [function(e, t, i) {
  24978. "use strict";
  24979. t.exports = Object.freeze({
  24980. MOVE: "sdk.move",
  24981. ENTER_PANO: "sdk.enterpano",
  24982. MODEL_LOADED: "sdk.modelloaded"
  24983. })
  24984. }
  24985. , {}],
  24986. 162: [function(e, t, i) {
  24987. "use strict";
  24988. t.exports = Object.freeze({
  24989. FLY: "transition.fly",
  24990. FADEOUT: "transition.fade",
  24991. INSTANT: "transition.instant"
  24992. })
  24993. }
  24994. , {}],
  24995. 163: [function(e, t, i) {
  24996. "use strict";
  24997. t.exports = {
  24998. current: "1.0",
  24999. supported: ["1.0"],
  25000. deprecated: [],
  25001. isSupported: function(e) {
  25002. return this.supported.indexOf(e) !== -1
  25003. },
  25004. isDeprecated: function(e) {
  25005. return this.deprecated.indexOf(e) !== -1
  25006. },
  25007. isValid: function(e) {
  25008. return this.isSupported(e) || this.isDeprecated(e)
  25009. }
  25010. }
  25011. }
  25012. , {}],
  25013. 164: [function(e, t, i) {
  25014. (function(i) {
  25015. "use strict";
  25016. function n(e, t, i) {
  25017. e && (e = e.toLowerCase().trim());
  25018. var n = new I.UP.clone
  25019. , r = Math.PI / 3
  25020. , o = Math.PI / 2;
  25021. switch (e) {
  25022. case "left":
  25023. i.copy(t),
  25024. i.applyAxisAngle(n, o);
  25025. break;
  25026. case "right":
  25027. i.copy(t),
  25028. i.applyAxisAngle(n, -o);
  25029. break;
  25030. case "forwardleft":
  25031. i.copy(t),
  25032. i.applyAxisAngle(n, r);
  25033. break;
  25034. case "forwardright":
  25035. i.copy(t),
  25036. i.applyAxisAngle(n, -r);
  25037. break;
  25038. case "forward":
  25039. default:
  25040. i.copy(t)
  25041. }
  25042. return i
  25043. }
  25044. function r(e, t) {
  25045. if (e) {
  25046. var i = {
  25047. pano: e,
  25048. lookAtPoint: null,
  25049. duration: null,
  25050. maxDistanceOverride: null,
  25051. skipWarpingCheck: !1
  25052. };
  25053. this.player.flyToPano(i, function() {
  25054. t && t({
  25055. success: !0,
  25056. message: "Transition complete."
  25057. })
  25058. })
  25059. } else
  25060. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25061. t && t({
  25062. success: !1,
  25063. error: "Unable to find pano."
  25064. })
  25065. }
  25066. function o(e, t) {
  25067. var i = this.findRankedPano(e, t);
  25068. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25069. null)
  25070. }
  25071. function a(e, t) {
  25072. var i = this.findRankedtag(e, t);
  25073. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25074. null)
  25075. }
  25076. function s(e, t) {
  25077. t.copy(I.FORWARD),
  25078. e.getDirection(t)
  25079. }
  25080. function l(e) {
  25081. function t(e) {
  25082. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25083. return {
  25084. x: c.Math.radToDeg(t._x),
  25085. y: c.Math.radToDeg(t._y),
  25086. z: c.Math.radToDeg(t._z)
  25087. }
  25088. }
  25089. var i = function(e) {
  25090. return e.alignmentType !== m.ALIGNED ? null : {
  25091. x: e.position.x,
  25092. y: e.position.y,
  25093. z: e.position.z
  25094. }
  25095. };
  25096. return {
  25097. panos: e.panos.list.map(function(n) {
  25098. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25099. return {
  25100. uuid: n.id,
  25101. aligned: n.alignmentType === m.ALIGNED,
  25102. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25103. position: i(n),
  25104. rotation: t(n),
  25105. thumbnail: r
  25106. }
  25107. })
  25108. }
  25109. }
  25110. var c = e("three")
  25111. , h = e("./ApiHost")
  25112. , u = e("../util/logger")
  25113. , d = e("../util/common")
  25114. , p = e("../util/math")
  25115. , f = e("../enum/ModelManagerEvents")
  25116. , g = e("./PostMessageType")
  25117. , m = e("../enum/AlignmentType")
  25118. , v = e("../enum/Direction")
  25119. , A = e("./TransitionStyles")
  25120. , y = e("../util/panorama")
  25121. , C = e("../enum/GLCubeFaces")
  25122. , I = e("../enum/Vectors")
  25123. , E = e("../enum/Viewmode")
  25124. , b = e("../enum/WarpStyle")
  25125. , w = (e("../enum/Keys"),
  25126. e("../enum/PlayerEvents"))
  25127. , _ = e("../sdk/SdkEvents")
  25128. , I = e("../enum/Vectors")
  25129. , T = e("../enum/ControlEvents")
  25130. , x = e("../enum/RenderLayers")
  25131. , S = (e("../constants"),
  25132. e("../settings"))
  25133. , M = e("../lib/jpeg_encoder")
  25134. , R = new u(i)
  25135. , P = function() {
  25136. var e = function e() {
  25137. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25138. e.player.getDirection(e.playerDirection),
  25139. e.projectVectors();
  25140. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25141. if (e.angleTravelled += Math.abs(t),
  25142. e.angleTravelled >= Math.abs(e.angle)) {
  25143. if (e.active = !1,
  25144. e.onDone) {
  25145. var i = e.onDone;
  25146. i()
  25147. }
  25148. } else
  25149. e.lastFacingDirection.copy(e.playerDirection),
  25150. window.setTimeout(e, 4)
  25151. };
  25152. return e.active = !1,
  25153. e.angle = 0,
  25154. e.angleTravelled = 0,
  25155. e.playerDirection = new c.Vector3,
  25156. e.lastFacingDirection = new c.Vector3,
  25157. e.onDone = null,
  25158. e.player = null,
  25159. e.start = function(t, i, n, r) {
  25160. e.active = !0,
  25161. t && i && (i = 0),
  25162. e.angle = t || i,
  25163. e.xAngle = t,
  25164. e.yAngle = i,
  25165. e.angleTravelled = 0,
  25166. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25167. n.getDirection(e.playerDirection),
  25168. e.lastFacingDirection.copy(e.playerDirection),
  25169. e.projectVectors(),
  25170. e.onDone = r,
  25171. e.player = n,
  25172. e()
  25173. }
  25174. ,
  25175. e.projectVectors = function() {
  25176. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25177. e.lastFacingDirection.projectOnPlane(I.UP))
  25178. }
  25179. ,
  25180. e
  25181. }()
  25182. , O = function() {
  25183. var e = new c.Vector3;
  25184. return function(t) {
  25185. t ? (e.copy(t.position),
  25186. e.add(t.discPosition),
  25187. p.projectPositionToCanvas(e, this.player.camera, e),
  25188. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25189. }
  25190. }()
  25191. , L = function() {
  25192. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25193. }
  25194. , D = function() {
  25195. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25196. }
  25197. , N = function(e) {
  25198. var t = new c.Vector3;
  25199. return function(e) {
  25200. var i = this.player.getDirection();
  25201. t.copy(i);
  25202. var n = t.y;
  25203. t.y = 0,
  25204. t.normalize();
  25205. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25206. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25207. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25208. 0;
  25209. this.player.mode === E.DOLLHOUSE && (r = -r);
  25210. var o = L.call(this) - .1
  25211. , a = D.call(this) + .1
  25212. , s = r + e;
  25213. s > o ? s = o : s < a && (s = a);
  25214. var l = s - r;
  25215. return e > 0 && l < .01 && (l = 0),
  25216. e < 0 && l > -.01 && (l = 0),
  25217. l
  25218. }
  25219. }()
  25220. , B = function() {
  25221. var e = new c.Euler;
  25222. return function(t) {
  25223. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25224. {
  25225. position: {
  25226. x: t.position.x,
  25227. y: t.position.y,
  25228. z: t.position.z
  25229. },
  25230. rotation: {
  25231. x: c.Math.radToDeg(e.x),
  25232. y: c.Math.radToDeg(e.y),
  25233. z: 0
  25234. },
  25235. pano: t.currentPano ? t.currentPano.id : null,
  25236. mode: t.mode
  25237. }
  25238. }
  25239. }()
  25240. , F = null;
  25241. t.exports = {
  25242. init: function(e, t, i, n, r) {
  25243. V.init(e, t, i, r),
  25244. F = new Promise(function(e, t) {
  25245. i.on(w.Ready, function() {
  25246. e()
  25247. })
  25248. }
  25249. .bind(this));
  25250. var o = new h(window)
  25251. , a = o.waitForConnection();
  25252. a.then(function(e) {
  25253. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25254. });
  25255. var s = function() {
  25256. var e = Date.now();
  25257. return function() {
  25258. if (!(Date.now() - e < 100)) {
  25259. var t = B(i);
  25260. o.sendEvent(_.MOVE, {
  25261. state: t
  25262. }),
  25263. e = Date.now()
  25264. }
  25265. }
  25266. }();
  25267. i.on(w.Move, s),
  25268. i.on(w.ViewChanged, s),
  25269. n.on(f.ActiveModelChanged, function(e) {
  25270. function t(e) {
  25271. var t, i = e.newPano.id;
  25272. e.oldPano && (t = e.oldPano.id),
  25273. i !== t && o.sendEvent(_.ENTER_PANO, {
  25274. oldPano: t,
  25275. newPano: i
  25276. })
  25277. }
  25278. var i = e.model
  25279. , n = e.oldModel;
  25280. V.model = i,
  25281. a.then(function() {
  25282. o.sendEvent(_.MODEL_LOADED, {
  25283. metadata: l(i)
  25284. })
  25285. }),
  25286. n && n.panos.forEach(function(e) {
  25287. e.removeEventListener("enter", t)
  25288. }),
  25289. i.panos.forEach(function(e) {
  25290. e.on("enter", t)
  25291. })
  25292. })
  25293. }
  25294. };
  25295. var V = {
  25296. director: null,
  25297. player: null,
  25298. controls: null,
  25299. sceneRenderer: null,
  25300. model: null,
  25301. init: function(e, t, i, n) {
  25302. this.director = e,
  25303. this.player = i,
  25304. this.controls = t,
  25305. this.sceneRenderer = n
  25306. },
  25307. handleToObject: {},
  25308. objectToHandle: {},
  25309. handleCount: 0,
  25310. onMessageReceive: function(e) {
  25311. if (e) {
  25312. var t = e.targetFunction
  25313. , i = e.params
  25314. , n = e.onDone;
  25315. t && this[t] && this[t](i, n)
  25316. }
  25317. },
  25318. waitForInit: function(e, t) {
  25319. F.then(t.bind({
  25320. success: !0,
  25321. message: "Init complete."
  25322. }))
  25323. },
  25324. moveToPano: function(e, t) {
  25325. var i = new c.Euler(0,0,0,"YXZ")
  25326. , n = new c.Quaternion;
  25327. return function(e, t) {
  25328. var r = e.pano
  25329. , o = e.rotation
  25330. , a = e.transition;
  25331. if (!this.model)
  25332. return t({
  25333. success: !1,
  25334. error: "The model has not been loaded yet"
  25335. });
  25336. var s = this.model.panos.get(r);
  25337. if (!s)
  25338. return t({
  25339. success: !1,
  25340. error: r + " does not exist in this model"
  25341. });
  25342. if (!o)
  25343. return t({
  25344. sucess: !1,
  25345. erorr: o + " is not a valid rotation"
  25346. });
  25347. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25348. console.log(o.z);
  25349. var l = {
  25350. success: !0,
  25351. message: r
  25352. };
  25353. if (a === A.FADEOUT)
  25354. n.setFromEuler(i),
  25355. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25356. else {
  25357. var h, u;
  25358. a === A.INSTANT && (h = 0,
  25359. u = 0);
  25360. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25361. this.player.flyToPano({
  25362. pano: s,
  25363. lookAtPoint: d,
  25364. duration: h,
  25365. aimDuration: u
  25366. }, t.bind(this, l))
  25367. }
  25368. }
  25369. }(),
  25370. moveInDirection: function(e, t) {
  25371. var i = e.direction;
  25372. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25373. void (t && t({
  25374. success: !1,
  25375. error: "Invalid direction."
  25376. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25377. t(e ? {
  25378. success: !0,
  25379. message: "moved " + i
  25380. } : {
  25381. success: !1,
  25382. error: "Cannot move in direction: " + i
  25383. })
  25384. })
  25385. },
  25386. getPose: function(e, t) {
  25387. this.player.camera.position,
  25388. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25389. return t({
  25390. success: !0,
  25391. message: B(this.player)
  25392. })
  25393. },
  25394. takeScreenShot: function() {
  25395. var e = new c.PerspectiveCamera
  25396. , t = new c.WebGLRenderTarget;
  25397. return function(i, n) {
  25398. if (!i.resolution)
  25399. return n({
  25400. success: !1,
  25401. error: "An invalid resolution was specified"
  25402. });
  25403. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25404. var r = this.sceneRenderer.renderer.getSize();
  25405. i.resolution.width = r.width,
  25406. i.resolution.height = r.height
  25407. }
  25408. e.layers.set(x.DEFAULT),
  25409. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25410. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25411. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25412. var o = i.resolution.width
  25413. , a = i.resolution.height
  25414. , s = o / a;
  25415. e.position.copy(this.sceneRenderer.camera.position),
  25416. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25417. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25418. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25419. t.setSize(o, a),
  25420. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25421. var l = new Uint8Array(o * a * 4);
  25422. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25423. var c = M.encode({
  25424. data: l,
  25425. width: o,
  25426. height: a,
  25427. heading: 180,
  25428. pitch: 0
  25429. }, {
  25430. quality: 75,
  25431. flipY: !0
  25432. })
  25433. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25434. n({
  25435. success: !0,
  25436. message: h
  25437. })
  25438. }
  25439. }(),
  25440. findRankedPano: function(e, t) {
  25441. var i = new c.Vector3
  25442. , r = new c.Vector3;
  25443. return function(e, t) {
  25444. s(this.player, r),
  25445. n(t, r, i);
  25446. var o = this.player.rankedPanoInDirection(e, i);
  25447. if (o) {
  25448. var a = this.objectToHandle[o.id];
  25449. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25450. this.handleToObject[a] = o),
  25451. a
  25452. }
  25453. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25454. -1
  25455. }
  25456. }(),
  25457. findRankedtag: function(e, t) {
  25458. var i = new c.Vector3
  25459. , r = new c.Vector3;
  25460. return function(e, t) {
  25461. s(this.player, r),
  25462. n(t, r, i);
  25463. var o = this.player.rankedtagInDirection(e, i);
  25464. if (o) {
  25465. var a = this.objectToHandle[o.sid];
  25466. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25467. this.handleToObject[a] = o),
  25468. a
  25469. }
  25470. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25471. -1
  25472. }
  25473. }(),
  25474. clickNearesttag: function(e) {
  25475. this.clickRankedtag(0, e)
  25476. },
  25477. clickRankedtag: function(e, t) {
  25478. var i = a.call(this, e, t);
  25479. i && O.call(this, i)
  25480. },
  25481. clickNearestPano: function(e, t) {
  25482. this.clickRankedPano(0, e, t)
  25483. },
  25484. clickRankedPano: function(e, t, i) {
  25485. var n = o.call(this, e, t);
  25486. n ? r.call(this, n, i) : i(null)
  25487. },
  25488. clickPano: function(e, t) {
  25489. var i = this.handleTable[e];
  25490. i ? r.call(this, i, t) : t(null)
  25491. },
  25492. rotateDirection: function() {
  25493. return function(e, t) {
  25494. var i = e.direction
  25495. , n = e.angle;
  25496. if (!P.active) {
  25497. var r = 0
  25498. , o = 0
  25499. , a = 0
  25500. , s = 0;
  25501. if (!n || isNaN(n))
  25502. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25503. void (t && t({
  25504. success: !1,
  25505. error: "Invalid rotation angle."
  25506. }));
  25507. if (this.player.mode === E.TRANSITIONING)
  25508. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25509. void (t && t({
  25510. success: !1,
  25511. error: "Cannot rotate while transitioning"
  25512. }));
  25513. if (i === v.RIGHT || i === v.LEFT)
  25514. i === v.RIGHT && (n = -n),
  25515. r = n > 0 ? -1 : 1,
  25516. a = n;
  25517. else {
  25518. if (i !== v.UP && i !== v.DOWN)
  25519. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25520. void (t && t({
  25521. success: !1,
  25522. error: "Invalid direction for rotation."
  25523. }));
  25524. if (this.player.mode === E.FLOORPLAN)
  25525. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25526. void (t && t({
  25527. success: !1,
  25528. error: "Cannot rotate " + i + " in floorplan mode"
  25529. }));
  25530. if (i === v.DOWN && (n = -n),
  25531. n = N.call(this, n),
  25532. 0 === n)
  25533. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25534. void (t && t({
  25535. success: !1,
  25536. error: "Already at maximum rotation in direction: " + i
  25537. }));
  25538. o = n > 0 ? 1 : -1,
  25539. s = n
  25540. }
  25541. var l = n;
  25542. n = c.Math.degToRad(n),
  25543. a = c.Math.degToRad(a),
  25544. s = c.Math.degToRad(s);
  25545. var h = this.controls.activeControl
  25546. , u = function() {
  25547. h.stopRotating(!0),
  25548. t && t({
  25549. success: !0,
  25550. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25551. })
  25552. };
  25553. h.startRotating(r, o),
  25554. P.start(a, s, this.player, u)
  25555. }
  25556. }
  25557. }(),
  25558. rotate: function() {
  25559. var e = new c.Vector3
  25560. , t = new c.Vector3;
  25561. return function(i, n) {
  25562. var r = i.xAngle
  25563. , o = i.yAngle;
  25564. if (!P.active) {
  25565. if (r = r || 0,
  25566. o = o || 0,
  25567. isNaN(r) || isNaN(o))
  25568. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25569. void (n && n({
  25570. success: !1,
  25571. error: "Invalid rotation angle."
  25572. }));
  25573. if (this.player.mode === E.TRANSITIONING)
  25574. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25575. void (n && n({
  25576. success: !1,
  25577. error: "Cannot rotate while transitioning"
  25578. }));
  25579. Math.abs(r) < .01 && (r = 0),
  25580. Math.abs(o) < .01 && (o = 0);
  25581. var a = o;
  25582. o = N.call(this, o),
  25583. r = -r;
  25584. var s = a > 0 ? "UP" : "DOWN";
  25585. if (!r && a && !o)
  25586. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25587. void (n && n({
  25588. success: !1,
  25589. error: "Already at maximum rotation in direction: " + s
  25590. }));
  25591. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25592. var l = o;
  25593. o = c.Math.degToRad(o),
  25594. r = c.Math.degToRad(r),
  25595. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25596. this.player.getDirection(e),
  25597. t.copy(e).applyAxisAngle(I.UP, r),
  25598. t.applyAxisAngle(I.RIGHT, o);
  25599. var h = (e.angleTo(t),
  25600. r > 0 ? -1 : r < 0 ? 1 : 0)
  25601. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25602. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25603. var d = this.controls.activeControl
  25604. , p = function() {
  25605. d.stopRotating(!0),
  25606. n && n({
  25607. success: !0,
  25608. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25609. })
  25610. };
  25611. d.startRotating(h, u),
  25612. P.start(r, o, this.player, p)
  25613. }
  25614. }
  25615. }(),
  25616. panCamera: function(e, t) {
  25617. function i(e) {
  25618. switch (r.removeAllListeners(T.AutoPanComplete),
  25619. r.removeAllListeners(T.AutoPanInterrupt),
  25620. r.removeAllListeners(T.AutoPanClamped),
  25621. e) {
  25622. case T.AutoPanInterrupt:
  25623. t({
  25624. success: !0,
  25625. message: "Camera panning interrupted."
  25626. });
  25627. break;
  25628. case T.AutoPanClamped:
  25629. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25630. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25631. return void t({
  25632. success: !1,
  25633. error: "Already at edge of current model bounds."
  25634. });
  25635. var i = "The view point is outside the bounds for the current model. ";
  25636. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25637. console.warn(i)
  25638. }
  25639. case T.AutoPanComplete:
  25640. t({
  25641. success: !0,
  25642. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25643. })
  25644. }
  25645. }
  25646. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25647. return t({
  25648. success: !1,
  25649. error: "Camera panning is not available in the current mode: " + this.player.mode
  25650. });
  25651. var n = e.position
  25652. , r = this.player.control;
  25653. r.setAutoPanPosition(n.x, n.z),
  25654. r.autoPan = !0;
  25655. var o = function(e, t) {
  25656. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25657. };
  25658. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25659. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25660. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25661. },
  25662. click: function(e, t) {
  25663. var i = e.x
  25664. , n = e.y
  25665. , r = e.percentage;
  25666. r === !0 && (i = i / 100 * $("#player").width(),
  25667. n = n / 100 * $("#player").height()),
  25668. this.player.handleInputStart(i, n),
  25669. this.player.updateIntersect(),
  25670. this.player.handleInputEnd(i, n)
  25671. },
  25672. mouseOver: function(e, t) {
  25673. var i = e.x
  25674. , n = e.y
  25675. , r = e.percentage;
  25676. r === !0 && (i = i / 100 * $("#player").width(),
  25677. n = n / 100 * $("#player").height()),
  25678. this.player.handleInputMove(i, n),
  25679. this.player.updateIntersect()
  25680. },
  25681. moveToMode: function(e, t) {
  25682. function i(e) {
  25683. t(e ? {
  25684. success: !1,
  25685. error: "Failed to load new mode: " + e
  25686. } : {
  25687. success: !0,
  25688. message: "Moved to new mode: " + n
  25689. })
  25690. }
  25691. var n = e.mode;
  25692. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25693. i()
  25694. }, function(e) {
  25695. i(e)
  25696. }) : t({
  25697. success: !1,
  25698. error: "Invalid mode selection"
  25699. })
  25700. }
  25701. }
  25702. }
  25703. ).call(this, "/js/sdk/automation.js")
  25704. }
  25705. , {
  25706. "../constants": 8,
  25707. "../enum/AlignmentType": 17,
  25708. "../enum/ControlEvents": 21,
  25709. "../enum/Direction": 22,
  25710. "../enum/GLCubeFaces": 25,
  25711. "../enum/Keys": 30,
  25712. "../enum/ModelManagerEvents": 33,
  25713. "../enum/PlayerEvents": 40,
  25714. "../enum/RenderLayers": 41,
  25715. "../enum/Vectors": 50,
  25716. "../enum/Viewmode": 51,
  25717. "../enum/WarpStyle": 52,
  25718. "../lib/jpeg_encoder": 94,
  25719. "../sdk/SdkEvents": 161,
  25720. "../settings": 166,
  25721. "../util/common": 185,
  25722. "../util/logger": 189,
  25723. "../util/math": 190,
  25724. "../util/panorama": 191,
  25725. "./ApiHost": 159,
  25726. "./PostMessageType": 160,
  25727. "./TransitionStyles": 162,
  25728. three: 217
  25729. }],
  25730. 165: [function(e, t, i) {
  25731. "use strict";
  25732. function n(e) {
  25733. this.sourceWindow = e,
  25734. this.targetWindow = null,
  25735. this.targetOrigin = null,
  25736. this.id = Math.floor(1e5 * Math.random()),
  25737. this.bindEvents()
  25738. }
  25739. var r = e("./PostMessageType")
  25740. , o = e("events").EventEmitter;
  25741. n.prototype = Object.create(o.prototype),
  25742. n.prototype.bindEvents = function() {
  25743. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25744. }
  25745. ,
  25746. n.prototype.setTarget = function(e, t) {
  25747. this.targetWindow = e,
  25748. this.targetOrigin = t
  25749. }
  25750. ,
  25751. n.prototype.onPostmessageReceived = function(e) {
  25752. var t = e.origin || e.originalEvent.origin
  25753. , i = e.source;
  25754. switch (e.data.type) {
  25755. case r.CONNECT:
  25756. break;
  25757. case r.RESPONSE:
  25758. if (this.id !== e.data.toId)
  25759. return;
  25760. default:
  25761. if (!this.validateMessageOrigin(t))
  25762. return
  25763. }
  25764. var n = e.data;
  25765. n.source = i,
  25766. n.origin = t,
  25767. n.timestamp = Date.now(),
  25768. this.emit(e.data.type, n)
  25769. }
  25770. ,
  25771. n.prototype.validateMessageOrigin = function(e) {
  25772. return "*" === this.targetOrigin || e === this.targetOrigin
  25773. }
  25774. ,
  25775. n.prototype.send = function(e) {
  25776. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25777. this.targetWindow.postMessage(e, this.targetOrigin))
  25778. }
  25779. ,
  25780. t.exports = n
  25781. }
  25782. , {
  25783. "./PostMessageType": 160,
  25784. events: 202
  25785. }],
  25786. 166: [function(e, t, i) {
  25787. "use strict";
  25788. var n = e("three")
  25789. , r = e("./util/browser")
  25790. , o = e("./enum/Viewmode")
  25791. , a = e("./enum/VROption")
  25792. , s = e("./enum/Colors")
  25793. , l = e("./enum/WarpStyle")
  25794. , c = e("./util/easing")
  25795. , h = e("./util/common")
  25796. , u = e("./util/showcase")
  25797. , d = e("./constants")
  25798. , p = {
  25799. debug: !1,
  25800. version: "2.25.6-0-gd87e5b1",
  25801. languageTag: r.valueFromHash("lang", null),
  25802. pageTitle: "四维虚拟漫游",
  25803. authorizationHeader: u.getAuthorizationHeader(),
  25804. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25805. logLevel: r.valueFromHash("log", 2),
  25806. skyboxRadius: 2500,
  25807. modelBoundsPadding: 5,
  25808. showNeighbors: !1,
  25809. brand: r.valueFromHash("brand", !0),
  25810. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25811. startHighlights: r.valueFromHash("hl", -1),
  25812. specialEdition: r.valueFromHash("bn", 0),
  25813. useWheel: r.valueFromHash("wh", !0),
  25814. crossOrigin: "anonymous",
  25815. fancierTransition: !1,
  25816. wireframe: !1,
  25817. skyboxWireframe: !1,
  25818. modelAlpha: 1,
  25819. highlightPanoSelection: !1,
  25820. showSweeps: !0,
  25821. showSkyboxes: !1,
  25822. showMesh: !0,
  25823. showFloors: !1,
  25824. showFloorDuration: 300,
  25825. showFloorDelay: 300,
  25826. hideFloorDuration: 300,
  25827. hideFloorDelay: 0,
  25828. reticuleOpacityTransitionTime: 250,
  25829. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25830. markerOpacityTransitionTime: 500,
  25831. guiAnimationSpeed: 250,
  25832. highlightAnimationDuration: 500,
  25833. modelComponentLoadSpinnerDelay: 150,
  25834. captureErrors: !1,
  25835. maxMobileTextures: 6,
  25836. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25837. startupFlyinDelay: 3e3,
  25838. dollhouseDefault: {
  25839. minDistance: 8,
  25840. maxDistance: 50,
  25841. minPolarAngle: n.Math.degToRad(10),
  25842. maxPolarAngle: n.Math.degToRad(90)
  25843. },
  25844. hideReticuleTimeout: 1e3,
  25845. analytics: {
  25846. inactivityThreshold: 30,
  25847. sessionTrackingRate: .15,
  25848. maxTrackedErrors: 20,
  25849. sessionDurationPingFrequency: 10,
  25850. sessionDurationTimeout: 15
  25851. },
  25852. flydown: {
  25853. movementEasing: "easeInOutQuad",
  25854. movementDelay: .001,
  25855. rotationEasing: "easeInOutQuad",
  25856. rotationDelay: .5,
  25857. modelTextureDelay: .75,
  25858. skyboxDelay: .75
  25859. },
  25860. transition: {
  25861. flySpeed: .001,
  25862. flyTime: 750,
  25863. flytimeMaxDistanceThreshold: 5,
  25864. flytimeDistanceMultiplier: 150,
  25865. aimTime: 1500,
  25866. aimSlowFactor: 1.5,
  25867. blur: 0.8,
  25868. movementEasing: "easeInOutQuad",
  25869. blendEasing: "easeInOutQuad",
  25870. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  25871. },
  25872. show360Views: {
  25873. enabled: !0,
  25874. transitionTime: 1e3
  25875. },
  25876. quickstart: {
  25877. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25878. animation: 1400,
  25879. showTextDelay: 500,
  25880. fadeOutDelay: 3e3,
  25881. fovChange: 10
  25882. },
  25883. appConfig: {
  25884. webvr_version: null,
  25885. segment_key: null,
  25886. embedly_key: null,
  25887. branch_key: null,
  25888. keen_write_key: null,
  25889. keen_project_id: null
  25890. },
  25891. vr: {
  25892. enabled: !0,
  25893. allowWebVR: !1,
  25894. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25895. },
  25896. share: {
  25897. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25898. },
  25899. input: {
  25900. longTapThreshold: 200,
  25901. moveToleranceNDC: .08,
  25902. touchMoveThreshold: 25
  25903. },
  25904. help: {
  25905. modalStayDuration: 600
  25906. },
  25907. immersive: {
  25908. timeToShowAgain: 1250,
  25909. uiStayDuration: 600
  25910. },
  25911. tourInteraction: {
  25912. disabled: "0" === r.valueFromHash("tourcta", null),
  25913. showPauseButton: 1e3,
  25914. showModal: 1500,
  25915. allowNextClick: 200,
  25916. largeModal: "1" === r.valueFromHash("tourcta", null),
  25917. smallModal: "2" === r.valueFromHash("tourcta", null)
  25918. },
  25919. labels: {
  25920. enabled: !1,
  25921. hideUntilStart: !0,
  25922. fadeInDuration: 250,
  25923. fadeInDelay: 250,
  25924. fadeOutDuration: 250,
  25925. fadeOutDelay: 0,
  25926. zoomHideThreshhold: {
  25927. mobile: r.isSmallScreen() ? .45 : .6,
  25928. desktop: 2
  25929. },
  25930. zoomTruncateThreshhold: {
  25931. mobile: r.isSmallScreen() ? .35 : .45,
  25932. desktop: .85
  25933. },
  25934. minLengthForTruncate: 16,
  25935. truncateLength: 12,
  25936. truncateSuffix: "..."
  25937. },
  25938. tags: {
  25939. enabled: r.valueFromHash("mt", 1),
  25940. startup: {
  25941. hideUntilStart: !0,
  25942. fadeInDuration: 500,
  25943. fadeInDelay: 100
  25944. },
  25945. visibility: {
  25946. anyDistance: !0,
  25947. visibleDistance: 8,
  25948. cameraClearance: .1,
  25949. alphaTestLevel: .05,
  25950. hideViaFloor: !0,
  25951. hideOffScreenDisc: !1,
  25952. hideOffScreenObject: !1
  25953. },
  25954. disc: {
  25955. opacity: 1,
  25956. disabledOpacity: .5,
  25957. scale: {
  25958. nearBound: 1.5,
  25959. farBound: 4.8,
  25960. linkFarBound: !1,
  25961. linkPercent: 40,
  25962. maxSize: 80,
  25963. minSize: 40,
  25964. baseViewportSize: 800,
  25965. responsiveness: 100
  25966. }
  25967. },
  25968. pole: {
  25969. enabled: !0,
  25970. height: .5,
  25971. width: 2,
  25972. opacity: .5,
  25973. color: "white"
  25974. },
  25975. navigate: {
  25976. nearestPano: !0,
  25977. lineOfSight: !0,
  25978. reactivate: !0,
  25979. aimAt: "disc",
  25980. tiltTolerance: 25,
  25981. rotateSpeedFactor: .6
  25982. }
  25983. },
  25984. path: {
  25985. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25986. colorUp: s._desat(s.newBlue, .5),
  25987. colorDown: s._darken(s.newBlue, .35),
  25988. opacity: .5,
  25989. style: "ribbon",
  25990. height: .025,
  25991. ribbonWidth: .24,
  25992. outsideHeight: .5,
  25993. waypointRadius: .5,
  25994. waypointIndoorRadius: .24,
  25995. waypointPulse: 1e3,
  25996. typ: l.BLACK,
  25997. meshFree: r.valueFromHash("mf", 1),
  25998. mapGuides: r.valueFromHash("guides", !0),
  25999. fadeInTime: 400,
  26000. fadeOutTime: 300
  26001. },
  26002. warp: {
  26003. nearPanoDist: .1,
  26004. matchCam: !1,
  26005. blur: .33,
  26006. fastTime: 1500,
  26007. teleportTime: 1500,
  26008. outsideTime: 2e3,
  26009. lookAheadMax: .3,
  26010. lookAheadDist: 2.5,
  26011. softPushDist: .37,
  26012. softPushEnd: .3,
  26013. softBendAngle: 8,
  26014. softBendTilt: 4,
  26015. softBendEnd: .3,
  26016. doBurns: true, //r.valueFromHash("kb", !0),
  26017. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26018. minBurnsAngle: 35,
  26019. minDownAngle: -35,
  26020. maxTurnPerSec: 280,
  26021. maxAimPerSec: 35,
  26022. minRotation: 12,
  26023. maxAimRotation: 33.2,
  26024. turnFriction: .2,
  26025. flySpeed: .01,
  26026. minWarpTime: 1200,
  26027. warpInterruptionRedirectTime: 500,
  26028. tourStepDelay: r.valueFromHash("st", 0),
  26029. walkDelay: 0,
  26030. walkMaxDist: 50,
  26031. walkMinDist: .8,
  26032. walkSlideShowThreshhold: 3000,
  26033. walkExtraPanosDistance: .4,
  26034. timePerMeter: 1200,
  26035. motionLeadTime: 5000,
  26036. movementEasing: "easeInOutQuad",
  26037. blendEasing: "easeInOutQuad",
  26038. showBunny: !1,
  26039. loop: r.valueFromHash("lp", !1),
  26040. auto: r.valueFromHash("ts", -1),
  26041. eOrder: 'YXZ', //"YXZ",
  26042. stepFactor: .25,
  26043. brakeStrength: 2,
  26044. minBrakeAngle: .1,
  26045. maxBrakeAngle: 1.8,
  26046. climbEffort: 4
  26047. },
  26048. rotationFriction: .05,
  26049. rotationAccelerationInside: 4.5,
  26050. rotationAccelerationOutside: .15,
  26051. rotationAfterMoveMultiplier: 40,
  26052. rotationAfterMoveHistoryCount: 5,
  26053. panFriction: .09,
  26054. panAccelerationOutside: 60,
  26055. onload: r.valueFromHash("onload", o.PANORAMA),
  26056. zoomNearLimit: .1,
  26057. zoomFarLimit: 10,
  26058. navigation: {
  26059. panoScores: !1,
  26060. mouseDirection: !0,
  26061. filterStrictness: .75,
  26062. angleFactor: -30,
  26063. directionFactor: 10,
  26064. distanceFactor: -1,
  26065. optionalityFactor: 3
  26066. },
  26067. sdkInit: !1,
  26068. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26069. console: r.valueFromHash("console", !1),
  26070. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26071. panoramaNeighbourMaxDistance: 5,
  26072. panoFloorClickRadius: .35,
  26073. showScreenshotLocations: !1,
  26074. showAxis: !1,
  26075. showNeighbourRaycasts: !1,
  26076. colorMarkerOnLoad: !1,
  26077. colorMarkerByFloor: !1,
  26078. tiling: {
  26079. panoPreRenderRepeatDelay: 2500,
  26080. panoPreRenderDelay: 500,
  26081. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26082. tilingFlagNames: ["usetiles", "tiles"],
  26083. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26084. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26085. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26086. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26087. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26088. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26089. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26090. customCompression: r.valueFromHash("tilecustcomp", 0),
  26091. // mobileHighQualityOverride: !1,
  26092. mobileHighQualityOverride: 1,
  26093. allowUltraHighResolution: true
  26094. },
  26095. zoom: {
  26096. enabled: true,
  26097. forceOff: r.valueFromHash("nozoom", 0),
  26098. overridemax: r.valueFromHash("maxzoom", null),
  26099. overridemin: r.valueFromHash("minzoom", null),
  26100. max: d.highQualityMaxZoom,
  26101. min: 1,
  26102. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26103. activationThreshold: 1.1,
  26104. restoreTime: 500
  26105. },
  26106. profiling: {
  26107. enabled: r.valueFromHash("mem", !1)
  26108. }
  26109. };
  26110. p = h.deepExtend(p, d, {
  26111. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26112. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26113. panorama: {
  26114. transitionTime: 1e3,
  26115. modelAlpha: 0,
  26116. modelAlphaDelay: p.flydown.modelTextureDelay,
  26117. modelAlphaLength: 1,
  26118. skyboxOpacity: 1,
  26119. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26120. skyboxOpacityLength: .9,
  26121. fovLength: 1,
  26122. fovDelay: 0,
  26123. cameraMatrixDuration: .8,
  26124. cameraMatrixDelay: 0,
  26125. cameraMatrixEase: c.easeInCubic,
  26126. reticuleOpacity: 1,
  26127. markerOpacity: .3,
  26128. markerOpacityOnHover: 1
  26129. },
  26130. dollhouse: {
  26131. transitionTime: 1e3,
  26132. modelAlpha: 1,
  26133. modelAlphaDelay: 0,
  26134. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26135. skyboxOpacity: 0,
  26136. skyboxOpacityDelay: 0,
  26137. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26138. fovLength: 1,
  26139. fovDelay: 0,
  26140. cameraMatrixDuration: .8,
  26141. cameraMatrixDelay: .3,
  26142. cameraMatrixEase: c.easeInCubic,
  26143. reticuleOpacity: 1,
  26144. markerOpacity: 0,
  26145. markerOpacityOnHover: 0
  26146. },
  26147. floorplan: {
  26148. transitionTime: 1e3,
  26149. modelAlpha: 1,
  26150. modelAlphaDelay: 0,
  26151. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26152. skyboxOpacity: 0,
  26153. skyboxOpacityDelay: 0,
  26154. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26155. fovLength: 1,
  26156. fovDelay: 0,
  26157. cameraMatrixDuration: .5,
  26158. cameraMatrixDelay: 0,
  26159. cameraMatrixEase: c.easeOutCubic,
  26160. reticuleOpacity: 1,
  26161. markerOpacity: 0,
  26162. markerOpacityOnHover: 0,
  26163. cameraHeight: 50
  26164. },
  26165. transitioning: {
  26166. reticuleOpacity: 0,
  26167. markerOpacity: .3,
  26168. markerOpacityOnHover: 1
  26169. },
  26170. "floorplan-dollhouse": {
  26171. rotationDelay: 0,
  26172. rotationDuration: 1
  26173. },
  26174. "floorplan-panorama": {
  26175. rotationDelay: .5,
  26176. rotationDuration: 1
  26177. },
  26178. "dollhouse-panorama": {
  26179. rotationDelay: .5,
  26180. rotationDuration: 1
  26181. },
  26182. "dollhouse-floorplan": {
  26183. rotationDelay: 0,
  26184. rotationDuration: 1,
  26185. cameraMatrixDuration: 1.05,
  26186. cameraMatrixDelay: .5
  26187. },
  26188. "panorama-dollhouse": {
  26189. rotationDelay: 0,
  26190. rotationDuration: .5
  26191. },
  26192. "panorama-floorplan": {
  26193. transitionTime: 1500,
  26194. rotationDelay: 0,
  26195. rotationDuration: .5
  26196. }
  26197. }),
  26198. p.path.meshFree && (p.path.typ = l.WALK),
  26199. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26200. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26201. t.exports = p
  26202. }
  26203. , {
  26204. "./constants": 8,
  26205. "./enum/Colors": 19,
  26206. "./enum/VROption": 47,
  26207. "./enum/Viewmode": 51,
  26208. "./enum/WarpStyle": 52,
  26209. "./util/browser": 182,
  26210. "./util/common": 185,
  26211. "./util/easing": 186,
  26212. "./util/showcase": 193,
  26213. three: 217
  26214. }],
  26215. 167: [function(e, t, i) {
  26216. "use strict";
  26217. var n = e("three")
  26218. , r = e("./settings")
  26219. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26220. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26221. t.exports = {
  26222. basicTextured: {
  26223. uniforms: {
  26224. tDiffuse: {
  26225. type: "t",
  26226. value: null
  26227. },
  26228. alpha: {
  26229. type: "f",
  26230. value: 1
  26231. }
  26232. },
  26233. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26234. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26235. },
  26236. copyCubeMap: {
  26237. uniforms: {
  26238. tDiffuse: {
  26239. type: "t",
  26240. value: null
  26241. },
  26242. alpha: {
  26243. type: "f",
  26244. value: 1
  26245. }
  26246. },
  26247. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26248. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26249. },
  26250. cube: {
  26251. uniforms: {
  26252. map: {
  26253. type: "t",
  26254. value: null
  26255. },
  26256. opacity: {
  26257. type: "f",
  26258. value: 1
  26259. }
  26260. },
  26261. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26262. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26263. },
  26264. model: {
  26265. uniforms: {
  26266. map: {
  26267. type: "t",
  26268. value: null
  26269. },
  26270. modelAlpha: {
  26271. type: "f",
  26272. value: r.modelAlpha
  26273. },
  26274. opacity: {
  26275. type: "f",
  26276. value: 1
  26277. },
  26278. progress: {
  26279. type: "f",
  26280. value: 0
  26281. },
  26282. blackout: {
  26283. type: "i",
  26284. value: 0
  26285. },
  26286. pano0Map: {
  26287. type: "t",
  26288. value: null
  26289. },
  26290. pano0Position: {
  26291. type: "v3",
  26292. value: new n.Vector3
  26293. },
  26294. pano0Matrix: {
  26295. type: "m4",
  26296. value: new n.Matrix4
  26297. },
  26298. pano1Map: {
  26299. type: "t",
  26300. value: null
  26301. },
  26302. pano1Position: {
  26303. type: "v3",
  26304. value: new n.Vector3
  26305. },
  26306. pano1Matrix: {
  26307. type: "m4",
  26308. value: new n.Matrix4
  26309. }
  26310. },
  26311. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\n vUv = uv;\n vec4 worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26312. fragmentShader: a + "uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\tconst vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);\n\tconst vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);\n\n\tvec4 colorFromPanos;\n\tvec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);\n\tvec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);\n\n\tif (blackout == 0) {\n\t\tcolorFromPanos = mix(colorFromPano0, colorFromPano1, progress);\n\t} else if (blackout == 1) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));\n\t\tcolorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} else if (blackout == 2) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, progress);\n\t} else if (blackout == 3) {\n\t\tcolorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} \n\n\tvec4 colorFromTexture = texture2D( map, vUv );\n\tcolorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n\tfloat whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n\tcolorFromPanos = mix(colorFromPanos, GREY, whiteness);\n\tgl_FragColor = vec4(colorFromPanos.rgb, opacity);\n}\n"
  26313. },
  26314. hot:{
  26315. uniforms:{
  26316. color:{
  26317. type: "c",
  26318. value: new n.Color( 0xff2200 )
  26319. },
  26320. opac:{
  26321. type: "f",
  26322. value: 0
  26323. },
  26324. texture1:{
  26325. type: "t",
  26326. value: null
  26327. },
  26328. texture2:{
  26329. type: "t",
  26330. value: null
  26331. },
  26332. opacity:{
  26333. type: "f",
  26334. value: 1
  26335. },
  26336. },
  26337. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26338. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac; uniform float opacity;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\n gl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; gl_FragColor.w *= opacity; }\n"
  26339. },
  26340. modelOutside: {
  26341. uniforms: {
  26342. map: {
  26343. type: "t",
  26344. value: null
  26345. },
  26346. opacity: {
  26347. type: "f",
  26348. value: 1
  26349. }
  26350. },
  26351. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26352. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26353. },
  26354. ribbon: {
  26355. uniforms: {
  26356. map: {
  26357. type: "t",
  26358. value: null
  26359. },
  26360. opacity: {
  26361. type: "f",
  26362. value: 1
  26363. },
  26364. color: {
  26365. type: "c",
  26366. value: new n.Color(r.path.color)
  26367. }
  26368. },
  26369. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26370. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26371. },
  26372. waypoint: {
  26373. uniforms: {
  26374. map: {
  26375. type: "t",
  26376. value: null
  26377. },
  26378. opacity: {
  26379. type: "f",
  26380. value: 1
  26381. },
  26382. pulse: {
  26383. type: "f",
  26384. value: 1
  26385. },
  26386. nearFade: {
  26387. type: "v2",
  26388. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26389. },
  26390. color: {
  26391. type: "c",
  26392. value: new n.Color(r.reticuleColor)
  26393. }
  26394. },
  26395. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26396. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26397. },
  26398. modelDebug: {
  26399. uniforms: {
  26400. map: {
  26401. type: "t",
  26402. value: null
  26403. },
  26404. modelAlpha: {
  26405. type: "f",
  26406. value: r.modelAlpha
  26407. },
  26408. depthmapRatio: {
  26409. type: "f",
  26410. value: 0
  26411. },
  26412. opacity: {
  26413. type: "f",
  26414. value: 1
  26415. },
  26416. progress: {
  26417. type: "f",
  26418. value: 0
  26419. },
  26420. considerOcclusion: {
  26421. type: "i",
  26422. value: r.fancierTransition
  26423. },
  26424. highlightPanoSelection: {
  26425. type: "i",
  26426. value: 0
  26427. },
  26428. useThirdPano: {
  26429. type: "i",
  26430. value: r.useThirdPano
  26431. },
  26432. pano0Map: {
  26433. type: "t",
  26434. value: null
  26435. },
  26436. pano0Depth: {
  26437. type: "t",
  26438. value: null
  26439. },
  26440. pano0Position: {
  26441. type: "v3",
  26442. value: new n.Vector3
  26443. },
  26444. pano0Matrix: {
  26445. type: "m4",
  26446. value: new n.Matrix4
  26447. },
  26448. pano0Weight: {
  26449. type: "f",
  26450. value: r.transition.pano0Weight
  26451. },
  26452. pano1Map: {
  26453. type: "t",
  26454. value: null
  26455. },
  26456. pano1Depth: {
  26457. type: "t",
  26458. value: null
  26459. },
  26460. pano1Position: {
  26461. type: "v3",
  26462. value: new n.Vector3
  26463. },
  26464. pano1Matrix: {
  26465. type: "m4",
  26466. value: new n.Matrix4
  26467. },
  26468. pano1Weight: {
  26469. type: "f",
  26470. value: r.transition.pano1Weight
  26471. },
  26472. pano2Map: {
  26473. type: "t",
  26474. value: null
  26475. },
  26476. pano2Depth: {
  26477. type: "t",
  26478. value: null
  26479. },
  26480. pano2Position: {
  26481. type: "v3",
  26482. value: new n.Vector3
  26483. },
  26484. pano2Matrix: {
  26485. type: "m4",
  26486. value: new n.Matrix4
  26487. },
  26488. pano2Weight: {
  26489. type: "f",
  26490. value: r.transition.pano2Weight
  26491. }
  26492. },
  26493. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26494. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26495. },
  26496. customDepth: {
  26497. uniforms: {
  26498. panoPosition: {
  26499. type: "v3",
  26500. value: new n.Vector3
  26501. }
  26502. },
  26503. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26504. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26505. },
  26506. skysphere: {
  26507. uniforms: {
  26508. radius: {
  26509. type: "f",
  26510. value: 0
  26511. }
  26512. },
  26513. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26514. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26515. },
  26516. tagDisc: {
  26517. uniforms: {
  26518. opacity: {
  26519. type: "f",
  26520. value: 0
  26521. },
  26522. color: {
  26523. type: "c",
  26524. value: new n.Color
  26525. },
  26526. bg: {
  26527. type: "t",
  26528. value: null
  26529. },
  26530. mask: {
  26531. type: "t",
  26532. value: null
  26533. }
  26534. },
  26535. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26536. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26537. }
  26538. }
  26539. }
  26540. , {
  26541. "./settings": 166,
  26542. three: 217
  26543. }],
  26544. 168: [function(e, t, i) {
  26545. (function(i) {
  26546. "use strict";
  26547. var n = e("three")
  26548. , r = (e("url"),
  26549. e("./util/ajax"))
  26550. , o = e("./settings")
  26551. , a = e("./util/logger")
  26552. , s = e("./util/math")
  26553. , l = e("./util/showcase")
  26554. , c = e("./objects/Panorama")
  26555. , h = new a(i)
  26556. , u = e("./model/Model")
  26557. , d = e("./shaders")
  26558. , p = e("./util/transitions")
  26559. , f = e("./objects/Chunk")
  26560. , g = e("./objects/Reticule")
  26561. , m = e("./objects/Skybox")
  26562. , v = e("./objects/Floor")
  26563. , A = e("./cameras/DollhouseCamera")
  26564. , y = e("./cameras/FloorplanCamera")
  26565. , C = e("./cameras/PanoramaCamera")
  26566. , I = e("./controls/DollhouseControls")
  26567. , E = e("./controls/FloorplanControls")
  26568. , b = e("./controls/PanoramaControls");
  26569. n.ImageUtils.crossOrigin = o.crossOrigin,
  26570. t.exports = {
  26571. shaders: d,
  26572. transitions: p,
  26573. Model: u,
  26574. Chunk: f,
  26575. Floor: v,
  26576. Skybox: m,
  26577. Reticule: g,
  26578. Panorama: c,
  26579. DollhouseCamera: A,
  26580. FloorplanCamera: y,
  26581. PanoramaCamera: C,
  26582. DollhouseControls: I,
  26583. FloorplanControls: E,
  26584. PanoramaControls: b,
  26585. getModel: function(e) {
  26586. if (!e.url)
  26587. throw 'getModel(): missing parameter "url"';
  26588. e.autoload = void 0 === e.autoload || e.autoload;
  26589. var t = l.parseSidUrl(e.url);
  26590. e.urlBase = t.urlBase,
  26591. e.urlModel = t.urlModel,
  26592. e.urlFiles = t.urlFiles;
  26593. var i = this._getPlatformError();
  26594. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26595. this._loadModel().then(this._buildModel.bind(this)))
  26596. },
  26597. _getPlatformError: function() {
  26598. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26599. },
  26600. _loadModel: function() {
  26601. return r.get(this.options.urlModel, {
  26602. responseType: "json",
  26603. prefetchFrom: "model",
  26604. auth: l.getAuthorizationHeader()
  26605. }).then(null, function() {
  26606. return h.warn("Model loading failed at initial metadata load"),
  26607. "loading-failed"
  26608. })
  26609. },
  26610. _buildModel: function(e) {
  26611. e = l.normalizeModeldata(e, s);
  26612. var t = new u(this.options,e);
  26613. return this.options.autoload ? t.load(!0) : $.when(t)
  26614. }
  26615. }
  26616. }
  26617. ).call(this, "/js/showcase.js")
  26618. }
  26619. , {
  26620. "./cameras/DollhouseCamera": 5,
  26621. "./cameras/FloorplanCamera": 6,
  26622. "./cameras/PanoramaCamera": 7,
  26623. "./controls/DollhouseControls": 10,
  26624. "./controls/FloorplanControls": 11,
  26625. "./controls/PanoramaControls": 13,
  26626. "./model/Model": 139,
  26627. "./objects/Chunk": 144,
  26628. "./objects/Floor": 146,
  26629. "./objects/Panorama": 148,
  26630. "./objects/Reticule": 149,
  26631. "./objects/Skybox": 152,
  26632. "./settings": 166,
  26633. "./shaders": 167,
  26634. "./util/ajax": 181,
  26635. "./util/logger": 189,
  26636. "./util/math": 190,
  26637. "./util/showcase": 193,
  26638. "./util/transitions": 195,
  26639. three: 217,
  26640. url: 208
  26641. }],
  26642. 169: [function(e, t, i) {
  26643. "use strict";
  26644. function n() {
  26645. var e = {
  26646. renderTarget: null,
  26647. inUse: !1,
  26648. size: -1,
  26649. pano: null
  26650. };
  26651. return e
  26652. }
  26653. function r(e) {
  26654. M.push(e)
  26655. }
  26656. function o(e) {
  26657. var t = n();
  26658. return t.inUse = !0,
  26659. t.size = e,
  26660. r(t),
  26661. t
  26662. }
  26663. function a(e) {
  26664. for (var t = 0; t < M.length; t++) {
  26665. var i = M[t];
  26666. if (!i.inUse && i.size === e)
  26667. return i.inUse = !0,
  26668. i
  26669. }
  26670. return null
  26671. }
  26672. function s(e) {
  26673. for (var t = 0; t < M.length; t++) {
  26674. var i = M[t];
  26675. if (i.renderTarget === e)
  26676. return i.inUse = !1,
  26677. !0
  26678. }
  26679. return !1
  26680. }
  26681. function l() {
  26682. this.tileDirectory = {},
  26683. this.activeRenderTargetDescriptors = {},
  26684. this.activePanos = [],
  26685. this.panoLODDescriptors = {},
  26686. this.panoDescriptors = {},
  26687. this.tileTrees = {},
  26688. this.sceneRenderer = null,
  26689. this.tileDownloader = null,
  26690. this.forceQueue = [],
  26691. this.uploadQueues = {},
  26692. this.uploadInterval = null,
  26693. this.uploadIntervalCancelled = !1,
  26694. this.usingTileOverlay = !1,
  26695. this.overlayTilesLoaded = !1,
  26696. this.overlayTileBase = null,
  26697. this.overlayTilesBasic = {},
  26698. this.overlayTilesEnhanced = {},
  26699. this.zoomRenderTarget = null,
  26700. this.zoomPano = null,
  26701. this.zoomingActive = !1,
  26702. this.zoomPanoId = null,
  26703. this.zoomPanoRenderingDisabled = !1,
  26704. this.direction = new h.Vector3,
  26705. this.initTime = -1,
  26706. this.maxBaseUploadsPerFrame = x,
  26707. this.maxNonBaseUploadsPerFrame = T
  26708. }
  26709. function c() {
  26710. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26711. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26712. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26713. }
  26714. var h = e("three")
  26715. , u = e("../exception/BasicException")
  26716. , d = e("../settings")
  26717. , p = e("../enum/PanoSizeClass")
  26718. , f = (e("../objects/Panorama"),
  26719. e("../enum/PanoRendererEvents"))
  26720. , g = e("../enum/SceneRendererEvents")
  26721. , m = e("../enum/TileDownloaderEvents")
  26722. , v = e("../enum/Vectors")
  26723. , A = (e("../enum/GLCubeFaces"),
  26724. e("../objects/Panorama"),
  26725. e("./TileTree"))
  26726. , y = (e("./TileDownloader"),
  26727. e("./TilePrioritizer"))
  26728. , C = e("./TileUtils")
  26729. , p = e("../enum/PanoSizeClass")
  26730. , I = (e("../util/browser"),
  26731. e("../util/panorama"))
  26732. , E = e("events").EventEmitter
  26733. , b = !1
  26734. , w = d.tiling.uploadIntervalDelay
  26735. , _ = d.tiling.initialIntervalDelay
  26736. , T = d.tiling.maxNonBaseUploadsPerFrame
  26737. , x = d.tiling.maxBaseUploadsPerFrame
  26738. , S = {
  26739. Base: 0,
  26740. Remaining: 1
  26741. }
  26742. , M = [];
  26743. l.prototype = Object.create(E.prototype),
  26744. l.prototype.init = function(e, t, i) {
  26745. this.sceneRenderer = e,
  26746. this.tileDownloader = t,
  26747. this.qualityManager = i,
  26748. this.bindEvents(),
  26749. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26750. this.initTime = performance.now()
  26751. }
  26752. ,
  26753. l.prototype.getActivePanoTextures = function(e) {
  26754. e = e || [];
  26755. for (var t = 0; t < M.length; t++) {
  26756. var i = M[t];
  26757. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26758. }
  26759. }
  26760. ,
  26761. l.prototype.hasQueuedTiles = function() {
  26762. var e = this.peekNextFromUploadQueue();
  26763. return null !== e && void 0 !== e
  26764. }
  26765. ,
  26766. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26767. return this.activeRenderTargetDescriptors[e]
  26768. }
  26769. ,
  26770. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26771. this.activeRenderTargetDescriptors[e] = t
  26772. }
  26773. ,
  26774. l.prototype.loadOverlayTiles = function() {
  26775. if (0 !== d.tiling.overlayStyle) {
  26776. var e = 0
  26777. , t = function(t, n, r) {
  26778. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26779. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26780. e++,
  26781. e === i.length && (this.overlayTilesLoaded = !0)
  26782. }
  26783. .bind(this)
  26784. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26785. i.forEach(function(e) {
  26786. this.tileDownloader.loadImage(e[0], 0, e[1])
  26787. }
  26788. .bind(this)),
  26789. this.usingTileOverlay = !0
  26790. } else
  26791. this.usingTileOverlay = !1
  26792. }
  26793. ,
  26794. l.prototype.bindEvents = function() {
  26795. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26796. }
  26797. ,
  26798. l.prototype.setupZoomRenderTarget = function() {
  26799. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26800. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26801. return;
  26802. var e = this.zoomRenderTarget;
  26803. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26804. e) {
  26805. var t = e.width
  26806. , i = this.zoomRenderTarget.width;
  26807. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26808. e.texture.dispose(),
  26809. e.texture.loaded = !1,
  26810. e.texture.version = 0,
  26811. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26812. e.texture = null
  26813. }
  26814. this.zoomPanoRenderingDisabled = !1
  26815. } else
  26816. this.zoomPanoRenderingDisabled = !0
  26817. }
  26818. ,
  26819. l.prototype.enableUltraHighQualityMode = function(e) {
  26820. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26821. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26822. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26823. t && (this.qualityManager.enableUltraHighQualityMode(),
  26824. this.setupZoomRenderTarget(),
  26825. e())
  26826. }
  26827. .bind(this))
  26828. }
  26829. }
  26830. ,
  26831. l.prototype.activateTiledPano = function(e, t, i) {
  26832. i && this.clearAllQueuedUploads();
  26833. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26834. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26835. this.linkAllTilesAndNodes(e);
  26836. var r = this.getActiveRenderTargetDescriptor(e.id)
  26837. , l = t;
  26838. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26839. !r || l !== r.size) {
  26840. if (r && s(r.renderTarget),
  26841. r = a(l),
  26842. !r) {
  26843. var c = this.initTiledPano(l, !1);
  26844. r = o(c.width),
  26845. r.renderTarget = c
  26846. }
  26847. r.pano = e,
  26848. this.resetPanoDescriptor(e.id),
  26849. this.resetPanoLODDescriptors(e.id),
  26850. this.resetRenderStatus(e.id, !0, !0)
  26851. }
  26852. this.setActiveRenderTargetDescriptor(e.id, r);
  26853. var h = i ? 0 : 1;
  26854. return this.updateActivePanos(e, h),
  26855. r.renderTarget
  26856. }
  26857. ,
  26858. l.prototype.deactivateTiledPano = function(e) {
  26859. var t = this.getActiveRenderTargetDescriptor(e.id);
  26860. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26861. this.setActiveRenderTargetDescriptor(e.id, null);
  26862. var i = this.getUploadQueueForPano(e.id);
  26863. this.clearUploadQueue(i),
  26864. this.updateActivePanos()
  26865. }
  26866. ,
  26867. l.prototype.updateActivePanos = function() {
  26868. var e = [];
  26869. return function(t, i) {
  26870. e.length = 0;
  26871. for (var n = 0; n < this.activePanos.length; n++) {
  26872. t && e.length === i && e.push(t);
  26873. var r = this.activePanos[n]
  26874. , o = this.getActiveRenderTargetDescriptor(r.id);
  26875. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26876. }
  26877. t && i >= e.length && e.push(t),
  26878. this.activePanos.length = 0,
  26879. this.activePanos.push.apply(this.activePanos, e)
  26880. }
  26881. }(),
  26882. l.prototype.getActivePanoCount = function() {
  26883. return this.activePanos.length
  26884. }
  26885. ,
  26886. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26887. var r = null;
  26888. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26889. for (var o = function(e, n, r, o) {
  26890. i && (n.tile.zoomUploaded = !1),
  26891. t && (n.tile.uploaded = !1)
  26892. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26893. var s = this.getTileTree(e, a);
  26894. s.breadthFirst({
  26895. callback: o.bind(this, a),
  26896. minLevel: r
  26897. })
  26898. }
  26899. }
  26900. ,
  26901. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26902. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26903. t.tile.zoomUploaded = t.tile.uploaded,
  26904. t.zoomCovered = t.covered
  26905. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26906. var r = this.getTileTree(e, n);
  26907. r.breadthFirst({
  26908. callback: i.bind(this, n),
  26909. maxLevel: t
  26910. })
  26911. }
  26912. }
  26913. ,
  26914. l.prototype.renderPanoTiles = function() {
  26915. var e = [];
  26916. return function(t, i, n, r) {
  26917. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26918. i = i || this.direction || v.FORWARD;
  26919. var o = this.getActiveRenderTargetDescriptor(t);
  26920. if (!this.isRenderTargetDescriptorValid(o))
  26921. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26922. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26923. var s = this.getTileTree(t, a);
  26924. e.length = 0,
  26925. s.breadthFirst({
  26926. saveVisited: e
  26927. });
  26928. for (var l = 0; l < e.length; l++) {
  26929. var c = e[l];
  26930. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26931. }
  26932. }
  26933. this.updateDirection(i)
  26934. }
  26935. }(),
  26936. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26937. return e && e.renderTarget
  26938. }
  26939. ,
  26940. l.prototype.isPanoActive = function(e) {
  26941. var t = this.getActiveRenderTargetDescriptor(e);
  26942. return this.isRenderTargetDescriptorValid(t)
  26943. }
  26944. ,
  26945. l.prototype.isPanoZoomed = function(e) {
  26946. return this.zoomingActive && this.zoomPanoId === e
  26947. }
  26948. ,
  26949. l.prototype.initTileTree = function(e, t, i) {
  26950. var n = this.tileTrees[e];
  26951. n || (n = [],
  26952. this.tileTrees[e] = n);
  26953. var r = n[t];
  26954. if (!r) {
  26955. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26956. r = new A(C.TILE_SIZE,o),
  26957. n[t] = r
  26958. }
  26959. }
  26960. ,
  26961. l.prototype.getTileTree = function(e, t) {
  26962. var i = this.tileTrees[e];
  26963. if (!i)
  26964. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26965. var n = i[t];
  26966. if (!n)
  26967. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26968. return n
  26969. }
  26970. ,
  26971. l.prototype.initTiledPano = function(e, t) {
  26972. var i = this.sceneRenderer.renderer
  26973. , n = (i.context,
  26974. new h.WebGLRenderTargetCube(e,e,{
  26975. stencilBuffer: !1
  26976. }))
  26977. , r = new h.CubeTexture([]);
  26978. n.texture = r,
  26979. r.image = [null, null, null, null, null, null],
  26980. r.flipY = !0,
  26981. t ? (r.generateMipmaps = !0,
  26982. r.magFilter = h.LinearFilter,
  26983. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26984. r.magFilter = h.LinearFilter,
  26985. r.minFilter = h.LinearFilter),
  26986. r.format = h.RGBAFormat,
  26987. i.setRenderTarget(n),
  26988. i.setRenderTarget(null);
  26989. var o = i.properties.get(r);
  26990. return o.__image__webglTextureCube = o.__webglTexture,
  26991. n
  26992. }
  26993. ,
  26994. l.prototype.getUploadQueueForPano = function(e) {
  26995. var t = this.uploadQueues[e];
  26996. return t || (t = [],
  26997. this.uploadQueues[e] = t),
  26998. t
  26999. }
  27000. ,
  27001. l.prototype.isTileUploaded = function(e) {
  27002. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27003. }
  27004. ,
  27005. l.prototype.setUploaded = function(e, t) {
  27006. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27007. }
  27008. ,
  27009. l.prototype.queueTileUpload = function(e, t, i) {
  27010. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27011. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27012. var r = this.getUploadQueueForPano(e.panoId);
  27013. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27014. e.uploadQueued = !0,
  27015. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27016. }
  27017. }
  27018. ,
  27019. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27020. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27021. }
  27022. ,
  27023. l.prototype.getTopUploadQueue = function() {
  27024. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27025. for (var n = 0; n < this.activePanos.length; n++)
  27026. if (e = this.activePanos[n],
  27027. t = this.getUploadQueueForPano(e.id),
  27028. t.length > 0)
  27029. switch (i) {
  27030. case S.Base:
  27031. if (0 === t[0].level)
  27032. return t;
  27033. break;
  27034. case S.Remaining:
  27035. return t
  27036. }
  27037. return null
  27038. }
  27039. ,
  27040. l.prototype.getNextFromUploadQueue = function() {
  27041. var e = function(e) {
  27042. var t = e.shift();
  27043. return t.uploadQueued = !1,
  27044. t
  27045. };
  27046. return function() {
  27047. if (this.forceQueue.length > 0)
  27048. return e(this.forceQueue);
  27049. var t = this.getTopUploadQueue();
  27050. return t && t.length > 0 ? e(t) : null
  27051. }
  27052. }(),
  27053. l.prototype.peekNextFromUploadQueue = function() {
  27054. if (this.forceQueue.length > 0)
  27055. return this.forceQueue[0];
  27056. var e = this.getTopUploadQueue();
  27057. return e && e.length > 0 ? e[0] : null
  27058. }
  27059. ,
  27060. l.prototype.clearAllQueuedUploads = function() {
  27061. this.clearAllUploadQueues(null, 0)
  27062. }
  27063. ,
  27064. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27065. this.clearAllUploadQueues(e, 0)
  27066. }
  27067. ,
  27068. l.prototype.clearAllUploadQueues = function(e, t) {
  27069. if (e)
  27070. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27071. this.clearUploadQueue(this.forceQueue, t, e);
  27072. else {
  27073. for (var i = 0; i < this.activePanos.length; i++) {
  27074. var n = this.activePanos[i];
  27075. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27076. }
  27077. this.clearUploadQueue(this.forceQueue, t)
  27078. }
  27079. }
  27080. ,
  27081. l.prototype.clearUploadQueue = function(e, t, i) {
  27082. void 0 !== t && null !== t || (t = 0);
  27083. for (var n = 0; n < e.length; ) {
  27084. var r = e[n];
  27085. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27086. e.splice(n, 1)) : n++
  27087. }
  27088. }
  27089. ,
  27090. l.prototype.refreshUploadInterval = function() {
  27091. var e = null;
  27092. return function(t) {
  27093. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27094. null !== t && void 0 !== t || (t = w),
  27095. b || (t = _),
  27096. this.uploadInterval = window.setTimeout(e, t),
  27097. this.uploadIntervalDelay = t)
  27098. }
  27099. }(),
  27100. l.prototype.update = function() {
  27101. var e = performance.now()
  27102. , t = 0;
  27103. return function() {
  27104. this.uploadIntervalCancelled = !0,
  27105. window.clearTimeout(this.uploadInterval),
  27106. this.uploadInterval = null;
  27107. var i = performance.now() - e;
  27108. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27109. e = performance.now()),
  27110. t++
  27111. }
  27112. }(),
  27113. l.prototype.updateUploadQueue = function(e, t) {
  27114. e || (e = 1);
  27115. for (var i = 0, n = 0; ; ) {
  27116. if (n >= t || i >= e)
  27117. break;
  27118. var r = this.getNextFromUploadQueue();
  27119. if (!r)
  27120. break;
  27121. if (0 !== r.level ? i++ : n++,
  27122. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27123. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27124. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27125. }
  27126. }
  27127. }
  27128. ,
  27129. l.prototype.updateDirection = function(e) {
  27130. if (e = e || this.direction) {
  27131. this.direction = e;
  27132. for (var t = 0; t < this.activePanos.length; t++) {
  27133. var i = this.activePanos[t]
  27134. , n = this.getUploadQueueForPano(i.id);
  27135. y.sortPanoTiles(n, i, this.direction)
  27136. }
  27137. }
  27138. }
  27139. ,
  27140. l.prototype.uploadTile = function() {
  27141. var e = {}
  27142. , t = (new h.Vector4,
  27143. d.tiling.overlayStyle);
  27144. return function(i, n) {
  27145. var r = i.panoId
  27146. , o = i.image
  27147. , a = i.tileSize
  27148. , s = i.panoSize
  27149. , l = i.tileIndex
  27150. , c = (i.faceTileIndex,
  27151. i.totalTiles)
  27152. , u = (i.face,
  27153. i.tileX)
  27154. , d = i.tileY
  27155. , p = !0
  27156. , g = !1
  27157. , m = (this.getPanoDescriptor(r),
  27158. this.getPanoLODDescriptor(r, s))
  27159. , v = this.getActiveRenderTargetDescriptor(r)
  27160. , A = v.renderTarget
  27161. , y = v.size;
  27162. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27163. y = this.qualityManager.getMaxZoomPanoSize()),
  27164. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27165. g = !1),
  27166. n || (this.anyUploaded(i.node) && (p = !1,
  27167. g = !0),
  27168. this.isTileUploaded(i) && (p = !1,
  27169. g = !1)),
  27170. p) {
  27171. var C = u * a
  27172. , I = d * a
  27173. , E = a / s * y
  27174. , b = C / s * y
  27175. , w = I / s * y;
  27176. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27177. var _ = e[a];
  27178. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27179. 1 === t || 2 === t) {
  27180. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27181. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27182. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27183. } else
  27184. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27185. m.uploadCount++,
  27186. this.emit(f.TileRenderSuccess, r, s, l, c),
  27187. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27188. this.setUploaded(i, !0),
  27189. this.addCoverageForNode(i.node)
  27190. } else
  27191. this.setUploaded(i, !1);
  27192. return i.uploadAttempted || (m.uploadAttempts++,
  27193. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27194. i.uploadAttempted = !0,
  27195. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27196. g
  27197. }
  27198. }(),
  27199. l.prototype.linkTileAndNode = function(e, t) {
  27200. t.tile = e,
  27201. e.node = t
  27202. }
  27203. ,
  27204. l.prototype.linkAllTilesAndNodes = function(e) {
  27205. for (var t = function(t, i, n, r, o) {
  27206. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27207. this.linkTileAndNode(a, n)
  27208. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27209. var n = this.getTileTree(e.id, i);
  27210. n.breadthFirst({
  27211. callback: t.bind(this, n, i)
  27212. })
  27213. }
  27214. }
  27215. ,
  27216. l.prototype.anyUploaded = function(e) {
  27217. if (!e)
  27218. return !1;
  27219. if (e.tile && this.isTileUploaded(e.tile))
  27220. return !0;
  27221. if (e.children)
  27222. for (var t = 0; t < e.children.length; t++) {
  27223. var i = e.children[t];
  27224. if (this.anyUploaded(i))
  27225. return !0
  27226. }
  27227. return !1
  27228. }
  27229. ,
  27230. l.prototype.setNodeCovered = function(e, t) {
  27231. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27232. }
  27233. ,
  27234. l.prototype.isNodeCovered = function(e) {
  27235. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27236. }
  27237. ,
  27238. l.prototype.addCoverageForNode = function(e) {
  27239. if (this.setNodeCovered(e, !0),
  27240. e.parent && e.covered) {
  27241. var t = e.parent;
  27242. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27243. }
  27244. }
  27245. ,
  27246. l.prototype.calcFullCoverage = function(e) {
  27247. var t = !1;
  27248. if (e.children)
  27249. for (var i = 0; i < e.children.length; i++) {
  27250. var n = e.children[i];
  27251. t = t || this.calcFullCoverage(n)
  27252. }
  27253. e.covered = e.tile.uploaded || t
  27254. }
  27255. ,
  27256. l.prototype.nodeSubcovered = function(e) {
  27257. if (!e.children)
  27258. return !1;
  27259. for (var t = 0; t < e.children.length; t++)
  27260. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27261. return !1;
  27262. return !0
  27263. }
  27264. ,
  27265. l.prototype.resetPanoDescriptor = function(e) {
  27266. this.getPanoDescriptor(e)
  27267. }
  27268. ,
  27269. l.prototype.getPanoDescriptor = function(e) {
  27270. var t = this.panoDescriptors[e];
  27271. return t || (t = {},
  27272. this.panoDescriptors[e] = t),
  27273. t
  27274. }
  27275. ,
  27276. l.prototype.resetPanoLODDescriptors = function(e) {
  27277. var t = this.getPanoLODDescriptors(e);
  27278. for (var i in t)
  27279. if (t.hasOwnProperty(i)) {
  27280. var n = t[i];
  27281. n.uploadCount = 0,
  27282. n.uploadAttempts = 0
  27283. }
  27284. }
  27285. ,
  27286. l.prototype.getPanoLODDescriptor = function(e, t) {
  27287. var i = this.getPanoLODDescriptors(e)
  27288. , n = i[t];
  27289. return n || (n = {
  27290. uploadCount: 0,
  27291. uploadAttempts: 0
  27292. },
  27293. i[t] = n),
  27294. n
  27295. }
  27296. ,
  27297. l.prototype.getPanoLODDescriptors = function(e) {
  27298. var t = this.panoLODDescriptors[e];
  27299. return t || (t = {},
  27300. this.panoLODDescriptors[e] = t),
  27301. t
  27302. }
  27303. ,
  27304. l.prototype.onTileDownloaded = function(e) {
  27305. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27306. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27307. if (i.downloaded = !0,
  27308. i.image = e.image,
  27309. i.panoSize = e.panoSize,
  27310. i.tileX = e.tileX,
  27311. i.tileY = e.tileY,
  27312. i.totalTiles = e.totalTiles,
  27313. i.tileIndex = e.tileIndex,
  27314. i.faceTileIndex = e.faceTileIndex,
  27315. i.face = e.face,
  27316. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27317. i.panoId = e.panoId,
  27318. i.tileSize = e.tileSize,
  27319. i.direction = (new h.Vector3).copy(e.direction),
  27320. i.node = null,
  27321. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27322. this.isPanoActive(i.panoId)) {
  27323. var n = this.getTileTree(i.panoId, i.face)
  27324. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27325. this.linkTileAndNode(i, r),
  27326. this.queueTileUpload(i, !0)
  27327. }
  27328. }
  27329. ,
  27330. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27331. var r = this.tileDirectory[e];
  27332. r || (r = {},
  27333. this.tileDirectory[e] = r);
  27334. var o = 16384 * t + 1024 * i + n
  27335. , a = r[o];
  27336. return a || (a = {
  27337. downloaded: !1,
  27338. uploaded: !1,
  27339. zoomUploaded: !1
  27340. },
  27341. r[o] = a),
  27342. a._key = e + ":" + t + ":" + i + ":" + n,
  27343. a._tileKey = o,
  27344. a
  27345. }
  27346. ,
  27347. l.prototype.setZoomingActive = function(e, t, i) {
  27348. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27349. this.zoomPanoId = t.id,
  27350. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27351. }
  27352. ,
  27353. l.prototype.updateZoomedPanoFromBase = function(e) {
  27354. if (!this.zoomPanoRenderingDisabled) {
  27355. var t = this.getActiveRenderTargetDescriptor(e.id);
  27356. if (t && t.renderTarget) {
  27357. var i = this.qualityManager.getMaxZoomPanoSize()
  27358. , n = t.renderTarget
  27359. , r = t.size;
  27360. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27361. this.copyBaseRenderStatusToZoomed(e.id)
  27362. }
  27363. }
  27364. }
  27365. ,
  27366. t.exports = l
  27367. }
  27368. , {
  27369. "../enum/GLCubeFaces": 25,
  27370. "../enum/PanoRendererEvents": 35,
  27371. "../enum/PanoSizeClass": 36,
  27372. "../enum/SceneRendererEvents": 43,
  27373. "../enum/TileDownloaderEvents": 45,
  27374. "../enum/Vectors": 50,
  27375. "../exception/BasicException": 55,
  27376. "../objects/Panorama": 148,
  27377. "../settings": 166,
  27378. "../util/browser": 182,
  27379. "../util/panorama": 191,
  27380. "./TileDownloader": 171,
  27381. "./TilePrioritizer": 172,
  27382. "./TileTree": 173,
  27383. "./TileUtils": 174,
  27384. events: 202,
  27385. three: 217
  27386. }],
  27387. 170: [function(e, t, i) {
  27388. "use strict";
  27389. function n(e, t, i) {
  27390. this.maxNavPanoSize = -1,
  27391. this.maxZoomPanoSize = -1,
  27392. this.devicePixelDensity = e,
  27393. this.deviceScreenSize = t,
  27394. this.clientBandwidth = i,
  27395. this.panoSizeClassMap = {},
  27396. this.useHighResolutionPanos = !0,
  27397. this.useUltraHighResolutionPanos = !1,
  27398. this.modelHasUltraHighPanos = !1
  27399. }
  27400. var r = e("../enum/PanoSizeClass")
  27401. , o = e("../settings")
  27402. , a = e("../util/browser")
  27403. , s = e("../constants")
  27404. , l = e("../util/showcase")
  27405. , c = e("../enum/ModelManagerEvents");
  27406. n.prototype.init = function(e) {
  27407. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27408. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27409. this.highSize = this.getPanoSize(r.HIGH),
  27410. this.standardSize = this.getPanoSize(r.STANDARD),
  27411. this.baseSize = this.getPanoSize(r.BASE),
  27412. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27413. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27414. this.updateMaximums(),
  27415. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27416. }
  27417. ,
  27418. n.prototype.updateFromModel = function(e) {
  27419. this.updateHighResolutionSettings(e),
  27420. this.updateUltraHighResolutionSettings(e)
  27421. }
  27422. ,
  27423. n.prototype.updateHighResolutionSettings = function(e) {
  27424. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27425. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27426. //this.useHighResolutionPanos = !0;
  27427. //----------------------e n d -----------------------------------------------------------------
  27428. this.updateMaximums()
  27429. }
  27430. ,
  27431. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27432. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27433. this.updateMaximums()
  27434. }
  27435. ,
  27436. n.prototype.enableUltraHighQualityMode = function() {
  27437. this.modelHasUltraHighPanos = !0,
  27438. this.updateUltraHighResolutionSettings(null)
  27439. }
  27440. ,
  27441. n.prototype.ultraHighQualityModeEnabled = function() {
  27442. return this.modelHasUltraHighPanos
  27443. }
  27444. ,
  27445. n.prototype.onModelChanged = function(e) {
  27446. this.updateFromModel(e.model),
  27447. this.updateMaximums()
  27448. }
  27449. ,
  27450. n.prototype.updateMaximums = function() {
  27451. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27452. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27453. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27454. }
  27455. ,
  27456. n.prototype.buildPanoSizeClassMap = function() {
  27457. this.panoSizeClassMap[r.BASE] = 512,
  27458. this.panoSizeClassMap[r.STANDARD] = 1024,
  27459. this.panoSizeClassMap[r.HIGH] = 2048,
  27460. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27461. }
  27462. ,
  27463. n.prototype.getPanoSize = function(e) {
  27464. return this.panoSizeClassMap[e]
  27465. }
  27466. ,
  27467. n.prototype.getMaxPossiblePanoSize = function() {
  27468. return this.getPanoSize(r.ULTRAHIGH)
  27469. }
  27470. ,
  27471. n.prototype.getMaxPanoSize = function() {
  27472. return this.maxZoomPanoSize
  27473. }
  27474. ,
  27475. n.prototype.getMaxNavPanoSize = function() {
  27476. return this.maxNavPanoSize
  27477. }
  27478. ,
  27479. n.prototype.getMaxZoomPanoSize = function() {
  27480. return this.maxZoomPanoSize
  27481. }
  27482. ,
  27483. n.prototype.detectMaxNavPanoSizeClass = function() {
  27484. if(settings.mobileNavHigh)return r.HIGH //改
  27485. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27486. }
  27487. ,
  27488. n.prototype.detectMaxNavPanoSize = function() {
  27489. var e = this.detectMaxNavPanoSizeClass();
  27490. return this.getPanoSize(e)
  27491. }
  27492. ,
  27493. n.prototype.detectMaxZoomPanoSize = function() {
  27494. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27495. }
  27496. ,
  27497. t.exports = n
  27498. }
  27499. , {
  27500. "../constants": 8,
  27501. "../enum/ModelManagerEvents": 33,
  27502. "../enum/PanoSizeClass": 36,
  27503. "../settings": 166,
  27504. "../util/browser": 182,
  27505. "../util/showcase": 193
  27506. }],
  27507. 171: [function(e, t, i) {
  27508. (function(i) {
  27509. "use strict";
  27510. function n(e) {
  27511. this.panos = null,
  27512. this.retryMinimumTime = 1e4,
  27513. this.urls = null,
  27514. this.panoLoadCallbacks = {},
  27515. this.downloadDescriptors = {},
  27516. this.priorityQueue = [],
  27517. this.forceQueue = [],
  27518. this.activeDownloads = [],
  27519. this.qualityManager = null,
  27520. this.tilePrioritizer = null,
  27521. this.refreshInterval = null,
  27522. this.processPriorityQueue = !1,
  27523. this.concurrentDownloads = e.concurrentDownloads || 1,
  27524. this.downloadTestResults = {}
  27525. }
  27526. var r = e("three")
  27527. , o = (e("../enum/Viewmode"),
  27528. e("../settings"))
  27529. , a = (e("../objects/Panorama"),
  27530. e("../util/logger"))
  27531. , s = (e("../enum/Vectors"),
  27532. e("../enum/PanoSizeClass"),
  27533. e("../enum/TileDownloaderEvents"))
  27534. , l = e("./TilePrioritizer")
  27535. , c = e("./TileUtils")
  27536. , h = (e("../enum/GLCubeFaces"),
  27537. e("../enum/DownloadStatus"))
  27538. , u = e("../util/panorama")
  27539. , d = e("../util/ajax")
  27540. , p = e("../ab")
  27541. , f = e("events").EventEmitter
  27542. , g = (new a(i),
  27543. Object.freeze({
  27544. Testing: 1,
  27545. Success: 2,
  27546. Fail: 3
  27547. }));
  27548. n.prototype = Object.create(f.prototype),
  27549. n.IDLE_REFRESH_DELAY = 500,
  27550. n.ACTIVE_REFRESH_DELAY = 16,
  27551. n.DOWNLOAD_RETRIES = 4,
  27552. n.prototype.init = function(e) {
  27553. this.qualityManager = e
  27554. }
  27555. ,
  27556. n.prototype.setUrls = function(e) {
  27557. this.urls = e
  27558. }
  27559. ,
  27560. n.prototype.setPanoData = function(e, t, i) {
  27561. this.panos = e,
  27562. this.imagePanos = t,
  27563. this.panoGroupId = i
  27564. }
  27565. ,
  27566. n.prototype.start = function() {
  27567. this.refreshUpdateInterval(0)
  27568. }
  27569. ,
  27570. n.prototype.stop = function() {
  27571. window.cancel(this.refreshInterval)
  27572. }
  27573. ,
  27574. n.prototype.refreshUpdateInterval = function(e) {
  27575. e || (e = 0),
  27576. this.refreshInterval = window.setTimeout(function() {
  27577. var e = this.update();
  27578. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27579. }
  27580. .bind(this), e)
  27581. }
  27582. ,
  27583. n.prototype.update = function() {
  27584. var e = this.forceQueue.length > 0;
  27585. return this.processQueueForDownloading(this.forceQueue),
  27586. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27587. this.priorityQueue.length > 0 && (e = !0),
  27588. this.processQueueForDownloading(this.priorityQueue)),
  27589. e
  27590. }
  27591. ,
  27592. n.prototype.forceQueueTilesForPano = function() {
  27593. var e = []
  27594. , t = [];
  27595. return function(i, n, r, o, a, s) {
  27596. e.length = 0;
  27597. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27598. var p = u[d];
  27599. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27600. }
  27601. if (r && e.length > 0) {
  27602. l.sortPanoTiles(e, i, r),
  27603. t.length = 0,
  27604. c.matchingTilesInDirection(i, n, r, o, a, t);
  27605. for (var f = 0, g = function(e) {
  27606. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27607. }; f < e.length; ) {
  27608. var m = e[f]
  27609. , v = t.findIndex(g);
  27610. v < 0 ? e.splice(f, 1) : f++
  27611. }
  27612. }
  27613. for (var A = 0; A < e.length; A++)
  27614. this.forceQueue.push(e[A]);
  27615. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27616. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27617. s && this.processQueueForDownloading(this.forceQueue, !0)
  27618. }
  27619. }(),
  27620. n.prototype.clearForceQueue = function() {
  27621. this.clearQueue(this.forceQueue)
  27622. }
  27623. ,
  27624. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27625. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27626. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27627. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27628. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27629. }
  27630. ,
  27631. n.prototype.clearQueue = function(e) {
  27632. this.setStatusForAllDescriptors(e, h.None),
  27633. e.length = 0
  27634. }
  27635. ,
  27636. n.prototype.clearFromQueue = function(e, t, i) {
  27637. for (var n = 0; n < e.length; n++) {
  27638. var r = e[n];
  27639. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27640. }
  27641. }
  27642. ,
  27643. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27644. for (var i = 0; i < e.length; i++) {
  27645. var n = e[i];
  27646. n && (n.status = t)
  27647. }
  27648. }
  27649. ,
  27650. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27651. for (var i = 0; i < e.length; i++) {
  27652. var n = e[i];
  27653. n && (n.status !== t ? n.status = t : e[i] = null)
  27654. }
  27655. }
  27656. ,
  27657. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27658. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27659. , n = i[t];
  27660. return n || (n = this.buildDownloadDescriptorArray(t),
  27661. i[t] = n,
  27662. this.initTileDownloadDescriptors(n, e, t)),
  27663. n
  27664. }
  27665. ,
  27666. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27667. var t = this.downloadDescriptors[e.id];
  27668. return t || (t = {},
  27669. this.downloadDescriptors[e.id] = t),
  27670. t
  27671. }
  27672. ,
  27673. n.prototype.processQueueForDownloading = function(e, t) {
  27674. if (this.cleanupActiveDownloads(),
  27675. this.activeDownloads.length < this.concurrentDownloads || t)
  27676. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27677. var o = e.shift();
  27678. o && (this.startDownload(o),
  27679. n++)
  27680. }
  27681. }
  27682. ,
  27683. n.prototype.testDownload = function(e, t, i) {
  27684. var n = this.downloadTestResults[e];
  27685. if (n)
  27686. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27687. this.downloadTestResults[e] = g.Testing;
  27688. var r = this.panos.list[0]
  27689. , o = this.getTileUrl(r.id, e, t, 0)
  27690. , a = function(t) {
  27691. this.downloadTestResults[e] = g.Success,
  27692. i(!0)
  27693. }
  27694. .bind(this)
  27695. , s = function() {
  27696. this.downloadTestResults[e] = g.Fail,
  27697. i(!1)
  27698. }
  27699. .bind(this);
  27700. this.loadImage(o, 0, a, s)
  27701. }
  27702. ,
  27703. n.prototype.startDownload = function(e) {
  27704. e.status = h.Downloading;
  27705. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27706. this.activeDownloads.push(e),
  27707. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27708. }
  27709. ,
  27710. n.prototype.downloadFailed = function(e, t) {}
  27711. ,
  27712. n.prototype.downloadComplete = function(e, t) {
  27713. if (e.panoGroupId === this.panoGroupId) {
  27714. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27715. e.status = h.Downloaded,
  27716. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27717. var n = {
  27718. panoId: e.pano.id,
  27719. image: t,
  27720. tileSize: e.tileSize,
  27721. panoSize: e.panoSize,
  27722. tileIndex: e.tileIndex,
  27723. faceTileIndex: e.faceTileIndex,
  27724. totalTiles: e.totalTiles,
  27725. face: e.face,
  27726. tileX: e.tileX,
  27727. tileY: e.tileY,
  27728. direction: e.direction
  27729. };
  27730. e.image = t,
  27731. this.emit(s.TileDownloadSuccess, n),
  27732. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27733. panoId: e.pano.id,
  27734. tileSize: e.tileSize,
  27735. panoSize: e.panoSize
  27736. },
  27737. this.emit(s.PanoDownloadComplete, n),
  27738. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27739. }
  27740. }
  27741. ,
  27742. n.prototype.cleanupActiveDownloads = function() {
  27743. var e = [];
  27744. return function() {
  27745. e.length = 0;
  27746. for (var t = 0; t < this.activeDownloads.length; t++) {
  27747. var i = this.activeDownloads[t];
  27748. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27749. }
  27750. this.activeDownloads.length = 0,
  27751. this.activeDownloads.push.apply(this.activeDownloads, e)
  27752. }
  27753. }(),
  27754. n.prototype.isPanoDownloaded = function(e, t) {
  27755. var i = this.getTileDownloadDescriptors(e, t);
  27756. if (i.length <= 0)
  27757. return !1;
  27758. for (var n = 0; n < i.length; n++) {
  27759. var r = i[n];
  27760. if (r.status !== h.Downloaded)
  27761. return !1
  27762. }
  27763. return !0
  27764. }
  27765. ,
  27766. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27767. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27768. this.panoLoadCallbacks[o] = {
  27769. onLoad: i,
  27770. onFail: n,
  27771. onProgress: r
  27772. }
  27773. }
  27774. ,
  27775. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27776. var i = e.id + ":" + t;
  27777. return this.panoLoadCallbacks[i]
  27778. }
  27779. ,
  27780. n.prototype.buildDownloadDescriptorArray = function(e) {
  27781. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27782. var r = this.buildDownloadDescriptor();
  27783. i.push(r)
  27784. }
  27785. return i
  27786. }
  27787. ,
  27788. n.prototype.buildDownloadDescriptor = function() {
  27789. var e = {
  27790. panoGroupId: null,
  27791. pano: null,
  27792. panoSize: -1,
  27793. tileSize: -1,
  27794. tileIndex: -1,
  27795. totalTiles: -1,
  27796. faceTileIndex: -1,
  27797. status: h.None,
  27798. url: null,
  27799. image: null,
  27800. direction: new r.Vector3,
  27801. face: -1,
  27802. cubeFace: -1,
  27803. tileX: -1,
  27804. tileY: -1
  27805. };
  27806. return e
  27807. }
  27808. ,
  27809. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27810. for (var n = 0; n < e.length; n++) {
  27811. var r = e[n];
  27812. this.initTileDownloadDescriptor(r, t, i, n)
  27813. }
  27814. }
  27815. ,
  27816. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27817. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27818. e.face = c.getFaceForTile(i, n),
  27819. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27820. e.panoGroupId = this.panoGroupId,
  27821. e.pano = t,
  27822. e.panoSize = i,
  27823. e.tileSize = r,
  27824. e.tileIndex = n,
  27825. e.totalTiles = c.getTileCountForSize(i),
  27826. e.status = h.None,
  27827. e.image = null,
  27828. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27829. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27830. }
  27831. ,
  27832. n.prototype.getTileUrl = function() {
  27833. var e = {
  27834. 256: "256",
  27835. 512: "512",
  27836. 1024: "1k",
  27837. 2048: "2k",
  27838. 4096: "4k"
  27839. }
  27840. , t = {
  27841. face: -1,
  27842. faceTileIndex: -1,
  27843. tileX: -1,
  27844. tileY: -1
  27845. };
  27846. return function(i, n, r, a) {
  27847. c.getTileLocation(n, a, t);
  27848. var s = Math.floor(n / r)
  27849. , l = s * s
  27850. , h = Math.floor(a / l)
  27851. , u = "";
  27852. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27853. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27854. return d = p.changeIfTileGenerating(d)
  27855. }
  27856. }(),
  27857. n.prototype.loadImage = function(e, t, i, n) {
  27858. d.getImage(e, t).then(function(e) {
  27859. i(e)
  27860. }).fail(n)
  27861. }
  27862. ,
  27863. t.exports = n
  27864. }
  27865. ).call(this, "/js/tile/TileDownloader.js")
  27866. }
  27867. , {
  27868. "../ab": 3,
  27869. "../enum/DownloadStatus": 24,
  27870. "../enum/GLCubeFaces": 25,
  27871. "../enum/PanoSizeClass": 36,
  27872. "../enum/TileDownloaderEvents": 45,
  27873. "../enum/Vectors": 50,
  27874. "../enum/Viewmode": 51,
  27875. "../objects/Panorama": 148,
  27876. "../settings": 166,
  27877. "../util/ajax": 181,
  27878. "../util/logger": 189,
  27879. "../util/panorama": 191,
  27880. "./TilePrioritizer": 172,
  27881. "./TileUtils": 174,
  27882. events: 202,
  27883. three: 217
  27884. }],
  27885. 172: [function(e, t, i) {
  27886. (function(i) {
  27887. "use strict";
  27888. function n(e, t, i, o, a) {
  27889. this.qualityManager = e,
  27890. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27891. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27892. this.baseSize = t,
  27893. this.standardSize = i,
  27894. this.highSize = o,
  27895. this.ultraHighSize = a,
  27896. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27897. }
  27898. var r = e("three")
  27899. , o = (e("../enum/Viewmode"),
  27900. e("../settings"),
  27901. e("../settings"),
  27902. e("../objects/Panorama"))
  27903. , a = e("../util/logger")
  27904. , s = (e("../enum/Vectors"),
  27905. e("../enum/PanoSizeClass"),
  27906. e("../enum/ModelManagerEvents"),
  27907. e("../enum/GLCubeFaces"),
  27908. e("../enum/DownloadStatus"))
  27909. , l = (e("../util/browser"),
  27910. e("./TileUtils"))
  27911. , c = e("../util/math")
  27912. , h = (e("events").EventEmitter,
  27913. new a(i),
  27914. Object.freeze({
  27915. None: 0,
  27916. DirectionalFOV: 1
  27917. }));
  27918. n.PriorityCriteria = function(e, t, i, n, o) {
  27919. this.pano = e,
  27920. this.cameraPosition = (new r.Vector3).copy(t),
  27921. this.cameraDir = (new r.Vector3).copy(i),
  27922. this.panoSpaceDir = (new r.Vector3).copy(n),
  27923. this.upcomingPanos = o,
  27924. this.copy = function(e) {
  27925. this.pano = e.pano,
  27926. this.cameraPosition.copy(e.cameraPosition),
  27927. this.cameraDir.copy(e.cameraDir),
  27928. this.panoSpaceDir.copy(e.panoSpaceDir),
  27929. this.upcomingPanos = o
  27930. }
  27931. ,
  27932. this.zoomingActive = !1
  27933. }
  27934. ,
  27935. n.DIRECTIONAL_FOV = 180,
  27936. n.DIRECTIONAL_FOV_NARROW = 120,
  27937. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27938. n.MAX_SCORED_PANOS_TOADD = 2,
  27939. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27940. n.DIRECTION_SCORE_STRICTNESS = .75,
  27941. n.appendQueue = function(e, t) {
  27942. if (e && t)
  27943. for (var i = 0; i < t.length; i++)
  27944. e.push(t[i])
  27945. }
  27946. ,
  27947. n.prototype.updateCriteria = function(e, t, i, n) {
  27948. this.priorityCriteria.pano = e,
  27949. this.priorityCriteria.cameraPosition.copy(t),
  27950. this.priorityCriteria.cameraDir.copy(i),
  27951. this.priorityCriteria.upcomingPanos = n,
  27952. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27953. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27954. }
  27955. ,
  27956. n.prototype.filterAndPrioritize = function() {
  27957. var e = []
  27958. , t = []
  27959. , i = [];
  27960. return function(r, o, a) {
  27961. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27962. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27963. var s = this.baseSize
  27964. , l = this.standardSize
  27965. , c = this.highSize
  27966. , h = this.ultraHighSize;
  27967. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27968. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27969. i.length = 0,
  27970. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27971. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27972. n.appendQueue(r, i),
  27973. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27974. i.length = 0,
  27975. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27976. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27977. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27978. n.appendQueue(r, i),
  27979. i.length = 0,
  27980. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27981. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27982. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27983. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27984. n.appendQueue(r, i),
  27985. this.queueTilesForPanos(r, e, a, s)
  27986. }
  27987. }(),
  27988. n.prototype.canDownloadSize = function(e) {
  27989. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27990. }
  27991. ,
  27992. n.prototype.populateNeighborPanos = function(e, t, i) {
  27993. i = i || [],
  27994. i.length = 0;
  27995. var n = t.getNeighbours(e);
  27996. for (var r in n)
  27997. if (n.hasOwnProperty(r)) {
  27998. var o = t.get(r);
  27999. i.push(o)
  28000. }
  28001. return i
  28002. }
  28003. ,
  28004. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28005. i = i || [],
  28006. i.length = 0;
  28007. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28008. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28009. , c = t.sortByScore(s, l);
  28010. if (c)
  28011. for (var h = 0; h < c.length && h < a; h++) {
  28012. var u = c[h].pano;
  28013. i.push(u)
  28014. }
  28015. return i
  28016. }
  28017. ,
  28018. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28019. for (var o = 0, a = 0; a < t.length; a++) {
  28020. var s = t[a]
  28021. , l = this.queueTilesForPano(e, i, s, n);
  28022. if (o += l > 0 ? 1 : 0,
  28023. r && o >= r)
  28024. break
  28025. }
  28026. return o
  28027. }
  28028. ,
  28029. n.prototype.queueTilesForPano = function() {
  28030. var e = {
  28031. filter: h.None
  28032. };
  28033. return function(t, i, n, r) {
  28034. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28035. }
  28036. }(),
  28037. n.prototype.queueTilesForPanosInDirection = function() {
  28038. var e = new r.Vector3;
  28039. return function(t, i, n, r, o, a, s, l) {
  28040. for (var h = 0, u = 0; u < n.length; u++) {
  28041. var d = n[u];
  28042. e.copy(d.position),
  28043. e.sub(o),
  28044. e.normalize();
  28045. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28046. , f = c.getFOVDotThreshold(s);
  28047. if (p >= f) {
  28048. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28049. if (h += g > 0 ? 1 : 0,
  28050. l && h >= l)
  28051. break
  28052. }
  28053. }
  28054. return h
  28055. }
  28056. }(),
  28057. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28058. for (var l = 0, c = 0; c < i.length; c++) {
  28059. var h = i[c]
  28060. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28061. if (l += u > 0 ? 1 : 0,
  28062. s && l >= s)
  28063. break
  28064. }
  28065. return l
  28066. }
  28067. ,
  28068. n.prototype.queueTilesInDirectionForPano = function() {
  28069. var e = {
  28070. filter: h.DirectionalFOV,
  28071. direction: new r.Vector3,
  28072. fov: 60
  28073. }
  28074. , t = new r.Vector3;
  28075. return function(i, n, r, o, a, s, c) {
  28076. return t.copy(s),
  28077. l.getRelativeDirection(r.quaternion, t),
  28078. e.direction.copy(t),
  28079. e.fov = c,
  28080. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28081. }
  28082. }(),
  28083. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28084. var e = [];
  28085. return function(t, i, n, r, o) {
  28086. var a = i.getTileDownloadDescriptors(n, r);
  28087. e.length = 0,
  28088. this.filterTileDownloadDescriptors(n, a, e, o);
  28089. for (var s = 0, l = 0; l < e.length; l++) {
  28090. var c = e[l];
  28091. c && (t.push(c),
  28092. s++)
  28093. }
  28094. return s
  28095. }
  28096. }(),
  28097. n.prototype.filterTileDownloadDescriptors = function() {
  28098. new r.Vector3;
  28099. return function(e, t, i, n) {
  28100. var r, o;
  28101. switch (n.filter) {
  28102. case h.DirectionalFOV:
  28103. for (r = 0; r < t.length; r++)
  28104. o = t[r],
  28105. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28106. break;
  28107. default:
  28108. for (r = 0; r < t.length; r++)
  28109. o = t[r],
  28110. i.push(o)
  28111. }
  28112. for (r = 0; r < i.length; r++)
  28113. o = i[r],
  28114. this.canIncludeDescriptor(o) || (i[r] = null)
  28115. }
  28116. }(),
  28117. n.prototype.canIncludeDescriptor = function(e) {
  28118. return e.status !== s.Downloading && e.status !== s.Downloaded
  28119. }
  28120. ,
  28121. n.prototype.canIncludePano = function(e, t) {
  28122. return !e.isLoaded(t)
  28123. }
  28124. ,
  28125. n.getFOVDotThreshold = function(e) {
  28126. return Math.cos(r.Math.degToRad(e / 2))
  28127. }
  28128. ;
  28129. var u = function() {
  28130. var e = function e(t, i) {
  28131. var n = e._panoSpaceDir
  28132. , r = e._fovThreshold
  28133. , o = e._fovThresholdNarrow
  28134. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28135. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28136. return t._dot = a,
  28137. i._dot = s,
  28138. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28139. };
  28140. return e._panoSpaceDir = new r.Vector3,
  28141. e._fovThreshold = -1,
  28142. e._fovThresholdNarrow = -1,
  28143. e
  28144. }();
  28145. n.sortPanoTiles = function(e, t, i) {
  28146. u._panoSpaceDir.copy(i),
  28147. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28148. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28149. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28150. e.sort(u)
  28151. }
  28152. ,
  28153. n.insertSortedPanoTile = function(e, t, i, r) {
  28154. u._panoSpaceDir.copy(r),
  28155. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28156. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28157. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28158. for (var o = -1, a = 0; a < e.length; a++) {
  28159. var s = u(t, e[a]);
  28160. if (s <= 0) {
  28161. o = a;
  28162. break
  28163. }
  28164. }
  28165. if (o === -1)
  28166. e[e.length] = t;
  28167. else {
  28168. for (var h = e.length; h > o; h--)
  28169. e[h] = e[h - 1];
  28170. e[o] = t
  28171. }
  28172. }
  28173. ,
  28174. n.prototype.setZoomingActive = function(e) {
  28175. e !== this.zoomingActive && (this.zoomingActive = e)
  28176. }
  28177. ,
  28178. t.exports = n
  28179. }
  28180. ).call(this, "/js/tile/TilePrioritizer.js")
  28181. }
  28182. , {
  28183. "../enum/DownloadStatus": 24,
  28184. "../enum/GLCubeFaces": 25,
  28185. "../enum/ModelManagerEvents": 33,
  28186. "../enum/PanoSizeClass": 36,
  28187. "../enum/Vectors": 50,
  28188. "../enum/Viewmode": 51,
  28189. "../objects/Panorama": 148,
  28190. "../settings": 166,
  28191. "../util/browser": 182,
  28192. "../util/logger": 189,
  28193. "../util/math": 190,
  28194. "./TileUtils": 174,
  28195. events: 202,
  28196. three: 217
  28197. }],
  28198. 173: [function(e, t, i) {
  28199. "use strict";
  28200. function n(e, t) {
  28201. this.levels = t,
  28202. this.tileSize = e,
  28203. this.root = null,
  28204. this.allNodes = [],
  28205. a(this)
  28206. }
  28207. function r(e, t) {
  28208. this.tree = e,
  28209. this.parent = t,
  28210. this.children = [],
  28211. this.id = ++u
  28212. }
  28213. function o(e, t, i, r, a, s, l, h) {
  28214. if (e) {
  28215. l = l || n.TraversalType.PreOrder;
  28216. var u = r * c + i;
  28217. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28218. s && s.push(e)),
  28219. e.children && 0 !== e.children.length) {
  28220. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28221. for (var g = 0; g < c; g++)
  28222. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28223. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28224. s && s.push(e))
  28225. }
  28226. }
  28227. }
  28228. function a(e) {
  28229. e.root = s(e, null, 0)
  28230. }
  28231. function s(e, t, i) {
  28232. if (i > e.levels)
  28233. return null;
  28234. var n = new r(e,t);
  28235. e.allNodes.push(n);
  28236. for (var o = 0; o < h; o++)
  28237. n.children[o] = s(e, n, i + 1);
  28238. return n
  28239. }
  28240. function l(e, t, i, n, r) {
  28241. if (!e)
  28242. return null;
  28243. if (0 === i)
  28244. return e;
  28245. if (!e.children || 0 === e.children.length)
  28246. return null;
  28247. var o = Math.pow(c, i)
  28248. , a = o / c
  28249. , s = n % a
  28250. , h = r % a
  28251. , u = Math.floor(r / a)
  28252. , d = Math.floor(n / a)
  28253. , p = u * c + d
  28254. , f = e.children[p];
  28255. return l(f, t + 1, i - 1, s, h)
  28256. }
  28257. var c = (e("three"),
  28258. e("./TileUtils"),
  28259. e("../objects/Panorama"),
  28260. e("../util/panorama"),
  28261. e("events").EventEmitter,
  28262. 2)
  28263. , h = c * c;
  28264. n.TraversalType = Object.freeze({
  28265. PreOrder: 0,
  28266. PostOrder: 1
  28267. });
  28268. var u = 0;
  28269. n.getLevelCountForSize = function(e, t) {
  28270. var i = 0;
  28271. for (t < e && (t = e); ; ) {
  28272. if (t /= c,
  28273. t < e)
  28274. break;
  28275. i++
  28276. }
  28277. return i
  28278. }
  28279. ,
  28280. n.getSizeForLevel = function(e, t) {
  28281. return Math.pow(c, t) * e
  28282. }
  28283. ,
  28284. n.prototype.getSubNode = function(e, t, i) {
  28285. (!t || e < this.tileSize) && (t = 0),
  28286. (!i || e < this.tileSize) && (i = 0),
  28287. e < this.tileSize && (e = this.tileSize);
  28288. var r = n.getLevelCountForSize(this.tileSize, e)
  28289. , o = l(this.root, 0, r, t, i);
  28290. return o
  28291. }
  28292. ,
  28293. n.prototype.breadthFirst = function(e) {
  28294. e = e || {};
  28295. var t = !!e.nullLevelEnd
  28296. , i = e.maxLevel
  28297. , n = e.minLevel
  28298. , r = e.callback
  28299. , o = e.saveVisited
  28300. , a = []
  28301. , s = {}
  28302. , l = 0
  28303. , c = 0;
  28304. for (a.push(this.root),
  28305. a.push(s); a.length > 0 && !(i && l > i); ) {
  28306. var h = a.shift();
  28307. if (h === s)
  28308. (!n || l >= n) && (r && t && r(null),
  28309. o && t && o.push(null)),
  28310. a.length > 0 && a.push(s),
  28311. l++,
  28312. c = 0;
  28313. else {
  28314. if (h.children)
  28315. for (var u = 0; u < h.children.length; u++) {
  28316. var d = h.children[u];
  28317. d && a.push(h.children[u])
  28318. }
  28319. var p = this.getFaceIndexFromNode(h);
  28320. (!n || l >= n) && (r && r(h, l, p),
  28321. o && o.push(h)),
  28322. c++
  28323. }
  28324. }
  28325. }
  28326. ,
  28327. n.prototype.getFaceIndexFromNode = function(e) {
  28328. if (!e)
  28329. return -1;
  28330. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28331. var o = i.parent;
  28332. if (!o)
  28333. break;
  28334. for (var a = -1, s = 0; s < o.children.length; s++)
  28335. o.children[s] === i && (a = s);
  28336. var l = a % c
  28337. , h = Math.floor(a / c);
  28338. n = l * t + n,
  28339. r = h * t + r,
  28340. t *= c,
  28341. i = o
  28342. }
  28343. return r * t + n
  28344. }
  28345. ,
  28346. n.prototype.depthFirst = function(e, t, i) {
  28347. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28348. }
  28349. ,
  28350. t.exports = n
  28351. }
  28352. , {
  28353. "../objects/Panorama": 148,
  28354. "../util/panorama": 191,
  28355. "./TileUtils": 174,
  28356. events: 202,
  28357. three: 217
  28358. }],
  28359. 174: [function(e, t, i) {
  28360. "use strict";
  28361. var n = e("../enum/GLCubeFaces")
  28362. , r = e("../util/MathLight")
  28363. , o = {};
  28364. o.TILE_SIZE = 512,
  28365. o.FACES_PER_PANO = 6,
  28366. o.LocationOnTile = {
  28367. Center: 0,
  28368. UpperLeft: 1,
  28369. UpperRight: 2,
  28370. LowerRight: 3,
  28371. LowerLeft: 4
  28372. },
  28373. o.getTileVector = function() {
  28374. return function(e, t, i, a, s, l, c, h) {
  28375. l = l || o.LocationOnTile.Center;
  28376. var u = e / t
  28377. , d = a / u;
  28378. s = -s + (u - 1);
  28379. var p = s / u
  28380. , f = t / e
  28381. , g = 2 * f
  28382. , m = g / 2
  28383. , v = 2 * d - 1 + m
  28384. , A = 2 * p - 1 + m;
  28385. switch (l) {
  28386. case o.LocationOnTile.UpperLeft:
  28387. v -= m,
  28388. A += m,
  28389. v += c * g;
  28390. break;
  28391. case o.LocationOnTile.UpperRight:
  28392. v += m,
  28393. A += m,
  28394. A -= c * g;
  28395. break;
  28396. case o.LocationOnTile.LowerRight:
  28397. v += m,
  28398. A -= m,
  28399. v -= c * g;
  28400. break;
  28401. case o.LocationOnTile.LowerLeft:
  28402. v -= m,
  28403. A -= m,
  28404. A += c * g;
  28405. break;
  28406. case o.LocationOnTile.Center:
  28407. }
  28408. switch (i) {
  28409. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28410. r.setVector(h, -1, A, -v);
  28411. break;
  28412. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28413. r.setVector(h, 1, A, v);
  28414. break;
  28415. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28416. r.setVector(h, -v, 1, -A);
  28417. break;
  28418. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28419. r.setVector(h, -v, -1, A);
  28420. break;
  28421. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28422. r.setVector(h, -v, A, 1);
  28423. break;
  28424. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28425. r.setVector(h, v, A, -1)
  28426. }
  28427. r.normalize(h)
  28428. }
  28429. }(),
  28430. o.getFaceForTile = function(e, t) {
  28431. var i = o.TILE_SIZE;
  28432. e < o.TILE_SIZE && (i = e);
  28433. var n = Math.floor(e / i)
  28434. , r = n * n;
  28435. return Math.floor(t / r)
  28436. }
  28437. ,
  28438. o.getTileLocation = function(e, t, i) {
  28439. var n = o.TILE_SIZE;
  28440. e < o.TILE_SIZE && (n = e);
  28441. var r = o.getFaceForTile(e, t)
  28442. , a = Math.floor(e / n)
  28443. , s = a * a
  28444. , l = t - r * s;
  28445. i.tileX = l % a,
  28446. i.tileY = Math.floor(l / a),
  28447. i.face = r,
  28448. i.faceTileIndex = l
  28449. }
  28450. ,
  28451. o.getTileCountForSize = function(e) {
  28452. if (e <= o.TILE_SIZE)
  28453. return o.FACES_PER_PANO;
  28454. var t = Math.floor(e / o.TILE_SIZE)
  28455. , i = t * t
  28456. , n = i * o.FACES_PER_PANO;
  28457. return n
  28458. }
  28459. ,
  28460. o.getRelativeDirection = function() {
  28461. var e = new r.Matrix4
  28462. , t = new r.Quaternion;
  28463. return function(i, n) {
  28464. t.copy(i),
  28465. t.inverse(),
  28466. e.makeRotationFromQuaternion(t),
  28467. e.applyToVector3(n),
  28468. r.normalize(n)
  28469. }
  28470. }(),
  28471. o.matchingTilesInDirection = function() {
  28472. var e = new r.Vector3
  28473. , t = new r.Vector3(0,0,-1)
  28474. , i = new r.Quaternion
  28475. , n = function(e, t) {
  28476. e.push({
  28477. face: t.face,
  28478. faceTileIndex: t.faceTileIndex,
  28479. tileX: t.tileX,
  28480. tileY: t.tileY
  28481. })
  28482. }
  28483. , a = function() {
  28484. var e = {
  28485. face: -1,
  28486. faceTileIndex: -1,
  28487. tileX: -1,
  28488. tileY: -1
  28489. };
  28490. return function(t, i, r) {
  28491. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28492. o.getTileLocation(t, l, e),
  28493. i && !i(e) || (s++,
  28494. r && n(r, e));
  28495. return s
  28496. }
  28497. }();
  28498. return function(n, s, l, c, h, u) {
  28499. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28500. o.getTileCountForSize(s);
  28501. if (!c && !h)
  28502. return a(s, null, u);
  28503. var p = !!h;
  28504. if (h = h || c,
  28505. h = Math.max(0, Math.min(h, 360)),
  28506. c = Math.max(0, Math.min(c, 360)),
  28507. r.copyVector(l, e),
  28508. o.getRelativeDirection(n.quaternion, e),
  28509. p) {
  28510. i.setFromUnitVectors(e, t);
  28511. var f = function(e) {
  28512. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28513. };
  28514. return a(s, f, u)
  28515. }
  28516. var g = function(t) {
  28517. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28518. };
  28519. return a(s, g, u)
  28520. }
  28521. }(),
  28522. o.isTileWithinFrustum = function() {
  28523. var e = new r.Vector3
  28524. , t = 1e-5;
  28525. return function(i, n, a, s, l, c, h, u) {
  28526. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28527. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28528. r.applyQuaternionToVector(c, e),
  28529. e.z >= -t)
  28530. I++;
  28531. else {
  28532. var w = -1 / e.z
  28533. , _ = e.x * w
  28534. , T = e.y * w;
  28535. T > d ? v++ : T < p && A++,
  28536. _ > f ? y++ : _ < g && C++,
  28537. E++
  28538. }
  28539. return A !== E && v !== E && y !== E && C !== E
  28540. }
  28541. }(),
  28542. o.isTileWithinFOV = function() {
  28543. var e = new r.Vector3
  28544. , t = new r.Vector3(0,1,0)
  28545. , i = new r.Vector3(1,0,0);
  28546. return function(n, a, s, l, c, h, u) {
  28547. var d = o.mapFaceToCubemapFace(s);
  28548. if (r.cross(h, t, i),
  28549. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28550. o.isWithinFOV(e, h, u, null))
  28551. return !0;
  28552. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28553. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28554. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28555. o.isWithinFOV(e, h, u, null))
  28556. return !0;
  28557. g += p
  28558. }
  28559. return !1
  28560. }
  28561. }(),
  28562. o.isWithinFOV = function() {
  28563. var e = new r.Vector3
  28564. , t = new r.Vector3;
  28565. return function(i, n, o, a) {
  28566. if (r.copyVector(i, t),
  28567. a) {
  28568. r.copyVector(a, e),
  28569. r.normalize(e);
  28570. var s = r.dot(e, i);
  28571. e.x *= s,
  28572. e.y *= s,
  28573. e.z *= s,
  28574. r.subVector(t, e)
  28575. }
  28576. var l = o / 2 * r.RADIANS_PER_DEGREE
  28577. , c = Math.cos(l)
  28578. , h = r.dot(t, n);
  28579. return h >= c
  28580. }
  28581. }(),
  28582. o.mapFaceToCubemapFace = function() {
  28583. var e = {
  28584. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28585. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28586. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28587. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28588. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28589. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28590. };
  28591. return function(t) {
  28592. return e[t]
  28593. }
  28594. }(),
  28595. t.exports = o
  28596. }
  28597. , {
  28598. "../enum/GLCubeFaces": 25,
  28599. "../util/MathLight": 176
  28600. }],
  28601. 175: [function(e, t, i) {
  28602. (function(i) {
  28603. "use strict";
  28604. function n() {
  28605. this.list = [],
  28606. this.index = {},
  28607. Object.defineProperty(this, "length", {
  28608. get: function() {
  28609. return this.list.length
  28610. }
  28611. })
  28612. }
  28613. var r = (e("./common"),
  28614. e("./logger"));
  28615. new r(i);
  28616. n.prototype.forEach = function(e) {
  28617. this.list.forEach(e)
  28618. }
  28619. ,
  28620. n.prototype.add = function(e) {
  28621. this.list.push(e),
  28622. this.index[this.getIndex(e)] = e
  28623. }
  28624. ,
  28625. n.prototype.getIndex = function(e) {
  28626. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28627. }
  28628. ,
  28629. n.prototype.extend = function(e) {
  28630. for (var t = 0; t < e.length; t++)
  28631. this.add(e[t])
  28632. }
  28633. ,
  28634. n.prototype.get = function(e) {
  28635. return this.index[e]
  28636. }
  28637. ,
  28638. n.prototype.first = function() {
  28639. return this.list[0]
  28640. }
  28641. ,
  28642. n.prototype.last = function() {
  28643. return this.list[this.list.length - 1]
  28644. }
  28645. ,
  28646. n.prototype.reIndex = function() {
  28647. this.index = {};
  28648. var e = this;
  28649. this.forEach(function(t) {
  28650. e.index[e.getIndex(t)] = t
  28651. })
  28652. }
  28653. ,
  28654. n.prototype.filter = function(e) {
  28655. var t = this.list.filter(e);
  28656. return this.reIndex(),
  28657. t
  28658. }
  28659. ,
  28660. n.prototype.reduce = function(e, t) {
  28661. return this.list.reduce(e, t)
  28662. }
  28663. ,
  28664. n.prototype.sort = function(e) {
  28665. return this.list.sort(e)
  28666. }
  28667. ,
  28668. n.prototype.indexOf = function(e) {
  28669. for (var t = 0; t < this.list.length; ++t)
  28670. if (this.list[t] === e)
  28671. return t;
  28672. return -1
  28673. }
  28674. ,
  28675. t.exports = n
  28676. }
  28677. ).call(this, "/js/util/IndexedCollection.js")
  28678. }
  28679. , {
  28680. "./common": 185,
  28681. "./logger": 189
  28682. }],
  28683. 176: [function(e, t, i) {
  28684. "use strict";
  28685. var n = e("../constants")
  28686. , r = {};
  28687. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28688. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28689. r.Vector3 = function(e, t, i) {
  28690. this.x = e || 0,
  28691. this.y = t || 0,
  28692. this.z = i || 0
  28693. }
  28694. ,
  28695. r.Matrix4 = function() {
  28696. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28697. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28698. }
  28699. ,
  28700. r.Matrix4.prototype = {
  28701. identity: function() {
  28702. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28703. this
  28704. },
  28705. copy: function(e) {
  28706. return this.elements.set(e.elements),
  28707. this
  28708. },
  28709. applyToVector3: function(e) {
  28710. var t = e.x
  28711. , i = e.y
  28712. , n = e.z
  28713. , r = this.elements;
  28714. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28715. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28716. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28717. this
  28718. },
  28719. getInverse: function(e, t) {
  28720. var i = this.elements
  28721. , n = e.elements
  28722. , r = n[0]
  28723. , o = n[1]
  28724. , a = n[2]
  28725. , s = n[3]
  28726. , l = n[4]
  28727. , c = n[5]
  28728. , h = n[6]
  28729. , u = n[7]
  28730. , d = n[8]
  28731. , p = n[9]
  28732. , f = n[10]
  28733. , g = n[11]
  28734. , m = n[12]
  28735. , v = n[13]
  28736. , A = n[14]
  28737. , y = n[15]
  28738. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28739. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28740. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28741. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28742. , w = r * C + o * I + a * E + s * b;
  28743. if (0 === w) {
  28744. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28745. if (t)
  28746. throw new Error(_);
  28747. return console.warn(_),
  28748. this.identity()
  28749. }
  28750. var T = 1 / w;
  28751. return i[0] = C * T,
  28752. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28753. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28754. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28755. i[4] = I * T,
  28756. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28757. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28758. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28759. i[8] = E * T,
  28760. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28761. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28762. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28763. i[12] = b * T,
  28764. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28765. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28766. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28767. this
  28768. },
  28769. makeRotationFromQuaternion: function(e) {
  28770. var t = this.elements
  28771. , i = e.x
  28772. , n = e.y
  28773. , r = e.z
  28774. , o = e.w
  28775. , a = i + i
  28776. , s = n + n
  28777. , l = r + r
  28778. , c = i * a
  28779. , h = i * s
  28780. , u = i * l
  28781. , d = n * s
  28782. , p = n * l
  28783. , f = r * l
  28784. , g = o * a
  28785. , m = o * s
  28786. , v = o * l;
  28787. return t[0] = 1 - (d + f),
  28788. t[4] = h - v,
  28789. t[8] = u + m,
  28790. t[1] = h + v,
  28791. t[5] = 1 - (c + f),
  28792. t[9] = p - g,
  28793. t[2] = u - m,
  28794. t[6] = p + g,
  28795. t[10] = 1 - (c + d),
  28796. t[3] = 0,
  28797. t[7] = 0,
  28798. t[11] = 0,
  28799. t[12] = 0,
  28800. t[13] = 0,
  28801. t[14] = 0,
  28802. t[15] = 1,
  28803. this
  28804. }
  28805. },
  28806. r.Quaternion = function(e, t, i, n) {
  28807. this._x = e || 0,
  28808. this._y = t || 0,
  28809. this._z = i || 0,
  28810. this._w = void 0 !== n ? n : 1
  28811. }
  28812. ,
  28813. r.Quaternion.prototype = {
  28814. get x() {
  28815. return this._x
  28816. },
  28817. set x(e) {
  28818. this._x = e
  28819. },
  28820. get y() {
  28821. return this._y
  28822. },
  28823. set y(e) {
  28824. this._y = e
  28825. },
  28826. get z() {
  28827. return this._z
  28828. },
  28829. set z(e) {
  28830. this._z = e
  28831. },
  28832. get w() {
  28833. return this._w
  28834. },
  28835. set w(e) {
  28836. this._w = e
  28837. },
  28838. copy: function(e) {
  28839. this._x = e.x,
  28840. this._y = e.y,
  28841. this._z = e.z,
  28842. this._w = e.w
  28843. },
  28844. inverse: function() {
  28845. return this.conjugate().normalize()
  28846. },
  28847. conjugate: function() {
  28848. return this._x *= -1,
  28849. this._y *= -1,
  28850. this._z *= -1,
  28851. this
  28852. },
  28853. length: function() {
  28854. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28855. },
  28856. normalize: function() {
  28857. var e = this.length();
  28858. return 0 === e ? (this._x = 0,
  28859. this._y = 0,
  28860. this._z = 0,
  28861. this._w = 1) : (e = 1 / e,
  28862. this._x = this._x * e,
  28863. this._y = this._y * e,
  28864. this._z = this._z * e,
  28865. this._w = this._w * e),
  28866. this
  28867. },
  28868. setFromAxisAngle: function(e, t) {
  28869. var i = t / 2
  28870. , n = Math.sin(i);
  28871. return this._x = e.x * n,
  28872. this._y = e.y * n,
  28873. this._z = e.z * n,
  28874. this._w = Math.cos(i),
  28875. this
  28876. },
  28877. setFromUnitVectors: function() {
  28878. var e, t, i = 1e-6;
  28879. return function(n, o) {
  28880. return void 0 === e && (e = new r.Vector3),
  28881. t = r.dot(n, o) + 1,
  28882. t < i ? (t = 0,
  28883. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28884. this._x = e.x,
  28885. this._y = e.y,
  28886. this._z = e.z,
  28887. this._w = t,
  28888. this.normalize()
  28889. }
  28890. }(),
  28891. multiply: function(e) {
  28892. return this.multiplyQuaternions(this, e)
  28893. },
  28894. premultiply: function(e) {
  28895. return this.multiplyQuaternions(e, this)
  28896. },
  28897. multiplyQuaternions: function(e, t) {
  28898. var i = e._x
  28899. , n = e._y
  28900. , r = e._z
  28901. , o = e._w
  28902. , a = t._x
  28903. , s = t._y
  28904. , l = t._z
  28905. , c = t._w;
  28906. return this._x = i * c + o * a + n * l - r * s,
  28907. this._y = n * c + o * s + r * a - i * l,
  28908. this._z = r * c + o * l + i * s - n * a,
  28909. this._w = o * c - i * a - n * s - r * l,
  28910. this
  28911. }
  28912. },
  28913. r.convertWorkshopVector = function(e) {
  28914. return new r.Vector3(-e.x,e.y,e.z)
  28915. }
  28916. ,
  28917. r.convertWorkshopQuaternion = function(e) {
  28918. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28919. }
  28920. ;
  28921. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28922. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28923. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28924. }
  28925. ,
  28926. r.convertWorkshopPanoramaQuaternion = function(e) {
  28927. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28928. }
  28929. ,
  28930. r.normalize = function(e) {
  28931. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28932. , i = Math.sqrt(t);
  28933. e.x /= i,
  28934. e.y /= i,
  28935. e.z /= i
  28936. }
  28937. ,
  28938. r.dot = function(e, t) {
  28939. return e.x * t.x + e.y * t.y + e.z * t.z
  28940. }
  28941. ,
  28942. r.cross = function(e, t, i) {
  28943. var n = e.x
  28944. , r = e.y
  28945. , o = e.z;
  28946. i.x = r * t.z - o * t.y,
  28947. i.y = o * t.x - n * t.z,
  28948. i.z = n * t.y - r * t.x
  28949. }
  28950. ,
  28951. r.setVector = function(e, t, i, n) {
  28952. e.x = t,
  28953. e.y = i,
  28954. e.z = n
  28955. }
  28956. ,
  28957. r.copyVector = function(e, t) {
  28958. t.x = e.x,
  28959. t.y = e.y,
  28960. t.z = e.z
  28961. }
  28962. ,
  28963. r.addVector = function(e, t) {
  28964. e.x += t.x,
  28965. e.y += t.y,
  28966. e.z += t.z
  28967. }
  28968. ,
  28969. r.subVector = function(e, t) {
  28970. e.x -= t.x,
  28971. e.y -= t.y,
  28972. e.z -= t.z
  28973. }
  28974. ,
  28975. r.applyQuaternionToVector = function(e, t) {
  28976. var i = t.x
  28977. , n = t.y
  28978. , r = t.z
  28979. , o = e.x
  28980. , a = e.y
  28981. , s = e.z
  28982. , l = e.w
  28983. , c = l * i + a * r - s * n
  28984. , h = l * n + s * i - o * r
  28985. , u = l * r + o * n - a * i
  28986. , d = -o * i - a * n - s * r;
  28987. t.x = c * l + d * -o + h * -s - u * -a,
  28988. t.y = h * l + d * -a + u * -o - c * -s,
  28989. t.z = u * l + d * -s + c * -a - h * -o
  28990. }
  28991. ,
  28992. r.angleBetweenVectors = function(e, t) {
  28993. return Math.acos(r.dot(e, t))
  28994. }
  28995. ,
  28996. t.exports = r
  28997. }
  28998. , {
  28999. "../constants": 8
  29000. }],
  29001. 177: [function(e, t, i) {
  29002. (function(i) {
  29003. "use strict";
  29004. function n(e) {
  29005. this.cache = null,
  29006. this.expires = 0
  29007. }
  29008. function r() {
  29009. this.baseUrl = null,
  29010. this.cache = null,
  29011. this.expires = 0
  29012. }
  29013. function o() {
  29014. this.baseUrl = null,
  29015. this.expires = 0
  29016. }
  29017. function a(e) {
  29018. this.initialLoadingPromise = null,
  29019. this.endpoint = e + "?type=3",
  29020. this.urlContainer = null,
  29021. this.authorizationHeader = h.getAuthorizationHeader(),
  29022. this.containerClasses = [o, r, n]
  29023. }
  29024. var s = e("./ajax")
  29025. , l = e("./logger")
  29026. , c = e("../constants")
  29027. , h = e("./showcase")
  29028. , u = (e("../ab"),
  29029. new l(i));
  29030. n.prototype = {
  29031. version: 1,
  29032. validate: function(e) {
  29033. return "catalog.json"in e && Object.keys(e).length > 0
  29034. },
  29035. update: function(e) {
  29036. return this.cache = e,
  29037. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29038. $.when()
  29039. },
  29040. get: function(e) {
  29041. return this.cache[e]
  29042. }
  29043. },
  29044. r.prototype = {
  29045. version: 2,
  29046. validate: function(e) {
  29047. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29048. },
  29049. update: function(e) {
  29050. return this.baseUrl = e["base.url"],
  29051. this.cache = e,
  29052. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29053. $.when()
  29054. },
  29055. get: function(e) {
  29056. var t = this.cache[e];
  29057. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29058. }
  29059. },
  29060. o.prototype = {
  29061. version: 3,
  29062. validate: function(e) {
  29063. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29064. },
  29065. update: function(e) {
  29066. return this.baseUrl = e.templates[0],
  29067. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29068. $.when()
  29069. },
  29070. get: function(e) {
  29071. return this.baseUrl.replace("{{filename}}", e)
  29072. }
  29073. },
  29074. a.prototype = {
  29075. init: function() {
  29076. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29077. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29078. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29079. this.refresh().done(function() {
  29080. u.debug("Refreshed")
  29081. }).fail(function() {
  29082. u.error("Failed url refresh, urls might go stale soon")
  29083. }))
  29084. }
  29085. .bind(this), c.signedUrlCheckInterval),
  29086. this.initialLoadingPromise = this.refresh(),
  29087. this.initialLoadingPromise)
  29088. },
  29089. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29090. e = e || {};
  29091. /*var t = void 0 === e.cache || e.cache;
  29092. return s.get( this.endpoint , { //file
  29093. responseType: "json",
  29094. prefetchFrom: t ? "files" : null,
  29095. cache: t,
  29096. auth: this.authorizationHeader
  29097. }).then(function(e) {
  29098. if (this.urlContainer && this.urlContainer.validate(e))
  29099. return this.urlContainer.update(e);
  29100. for (var i = 0; i < this.containerClasses.length; i++) {
  29101. var n = this.containerClasses[i]
  29102. , r = new n;
  29103. if (r.validate(e))
  29104. return u.info("Using urls version " + r.version),
  29105. this.urlContainer = r,
  29106. this.urlContainer.update(e)
  29107. }
  29108. return t ? this.refresh({
  29109. cache: !1
  29110. }) : $.Deferred().reject("missing-urls")
  29111. }
  29112. .bind(this), function(e) {
  29113. return "loading-failed"
  29114. }) */
  29115. return $.Deferred().resolve();
  29116. },
  29117. get: function(e) {
  29118. //return this.urlContainer.get(e)
  29119. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29120. }
  29121. },
  29122. t.exports = a
  29123. }
  29124. ).call(this, "/js/util/ModelUrls.js")
  29125. }
  29126. , {
  29127. "../ab": 3,
  29128. "../constants": 8,
  29129. "./ajax": 181,
  29130. "./logger": 189,
  29131. "./showcase": 193
  29132. }],
  29133. 178: [function(e, t, i) {
  29134. (function(i) {
  29135. "use strict";
  29136. function n() {
  29137. u.call(this),
  29138. this.neighbourMap = {},
  29139. this.map = null
  29140. }
  29141. var r = e("three")
  29142. , o = e("./common")
  29143. , a = e("../settings")
  29144. , s = e("../objects/Panorama")
  29145. , a = e("../settings")
  29146. , l = e("./aStar")
  29147. , c = e("./logger")
  29148. , h = new c(i)
  29149. , u = e("./IndexedCollection")
  29150. , d = e("./transitions");
  29151. o.inherit(n, u),
  29152. n.prototype.getIndex = function(e) {
  29153. return e.id
  29154. }
  29155. ,
  29156. n.prototype.find = function(e, t) {
  29157. var i = o.filterAll(this.list, e);
  29158. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29159. i = o.stableSort(i, e)
  29160. }),
  29161. i[0])
  29162. }
  29163. ,
  29164. n.prototype.sortByScore = function(e, t) {
  29165. var i = o.filterAll(this.list, e);
  29166. return 0 === i.length ? null : i = i.map(function(e) {
  29167. return {
  29168. pano: e,
  29169. score: t.reduce(function(t, i) {
  29170. return t + i(e)
  29171. }, 0)
  29172. }
  29173. }).sort(function(e, t) {
  29174. return t.score - e.score;
  29175. })
  29176. }
  29177. ,
  29178. n.prototype.lowestByScore = function(e, t, i) {
  29179. return this.findRankedByScore(0, e, t, i)
  29180. }
  29181. ,
  29182. n.prototype.findRankedByScore = function(e, t, i, n) {
  29183. n && (n.candidates = null,
  29184. n.pano = null),
  29185. e || (e = 0);
  29186. var r = this.sortByScore(t, i);
  29187. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29188. n.pano = r[e].pano),
  29189. r[e].pano)
  29190. }
  29191. ,
  29192. n.prototype.showPanoScores = function(e) {
  29193. this.list.forEach(function(e) {
  29194. e.removeTextSprite()
  29195. });
  29196. var t = 6344768;
  29197. e.forEach(function(e) {
  29198. e.pano.addTextSprite(e.score.toFixed(2), t),
  29199. t = 16428055
  29200. })
  29201. }
  29202. ,
  29203. n.prototype.isNeighbour = function(e, t) {
  29204. return this.neighbourMap[e.id][t.id]
  29205. }
  29206. ,
  29207. n.prototype.getNeighbours = function(e) {
  29208. return this.neighbourMap[e.id]
  29209. }
  29210. ,
  29211. n.prototype.setNeighbour = function(e, t, i) {
  29212. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29213. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29214. this.neighbourMap[e.id][e.id] = !0,
  29215. this.neighbourMap[t.id][t.id] = !0,
  29216. this.neighbourMap[e.id][t.id] = i,
  29217. this.neighbourMap[t.id][e.id] = i,
  29218. this.neighbourMap[e.id]
  29219. }
  29220. ,
  29221. n.prototype.findClosest = function(e, t) {
  29222. var i = [s.filters.isPanoAligned()];
  29223. return t && i.push(s.filters.inDirection(e, t, .75)),
  29224. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29225. }
  29226. ,
  29227. n.prototype.dualNeighbors = function(e, t) {
  29228. var i, n = [];
  29229. for (i in this.neighbourMap[e.id])
  29230. this.neighbourMap[t.id][i] && n.push(i);
  29231. return n
  29232. }
  29233. ,
  29234. n.prototype.populate_path_graph = function() {
  29235. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29236. for (e = 0; e < this.list.length; e += 1) {
  29237. o = this.list[e],
  29238. s = {},
  29239. l = !1,
  29240. i = o.neighbourPanos || o.findNeighourPanos();
  29241. for (t in i)
  29242. if (i[t]) {
  29243. a = this.index[t],
  29244. p.copy(o.floorPosition),
  29245. p.sub(a.floorPosition);
  29246. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29247. , v = (Math.abs(p.y) / Math.max(m, .01),
  29248. Math.max(0, Math.abs(p.y) - .2));
  29249. v > 0 ? (f += 1,
  29250. v = Math.pow(4 * v, 2),
  29251. m = Math.pow(m, 2),
  29252. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29253. n = p.length()),
  29254. s[a.id] = n,
  29255. l = !0
  29256. }
  29257. l ? u[o.id] = s : d += 1
  29258. }
  29259. this.map = u,
  29260. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29261. }
  29262. ,
  29263. n.prototype.aStarSearch = function(e, t) {
  29264. var i = Date.now()
  29265. , n = new l({
  29266. start: e,
  29267. isEnd: function(e) {
  29268. return e === t
  29269. },
  29270. neighbor: function(e) {
  29271. var t = e.neighbourPanos || e.findNeighourPanos()
  29272. , i = [];
  29273. for (var n in t)
  29274. i.push(this.index[n]);
  29275. return i
  29276. }
  29277. .bind(this),
  29278. distance: function(e, t) {
  29279. var i = this.map[e.id]
  29280. , n = i[t.id];
  29281. return n
  29282. }
  29283. .bind(this),
  29284. heuristic: function(e, t) {
  29285. return 1
  29286. }
  29287. .bind(this),
  29288. hash: function(e) {
  29289. return e.id
  29290. },
  29291. timeout: 5e3
  29292. });
  29293. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29294. "success" !== n.status)
  29295. return h.debug("Did not find A* path from " + e + " to " + t),
  29296. null;
  29297. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29298. var r = [];
  29299. return n.path.forEach(function(e) {
  29300. r.push(e.id)
  29301. }),
  29302. r
  29303. }
  29304. ,
  29305. n.prototype.includeNodesNearPath = function() {
  29306. var e = new r.Vector3
  29307. , t = new r.Vector3
  29308. , i = new r.Vector3
  29309. , n = new r.Vector3
  29310. , o = new r.Vector3
  29311. , a = new r.Vector3
  29312. , s = new r.Vector3
  29313. , l = new r.Vector3
  29314. , c = []
  29315. , h = new r.Vector3
  29316. , u = new r.Vector3;
  29317. return function(r, d) {
  29318. if (r)
  29319. for (var p = function(e, t, i) {
  29320. return o.copy(t).sub(e),
  29321. o.dot(i)
  29322. }, f = function(e, t) {
  29323. return p(h, e.position, i) - p(h, t.position, i)
  29324. }, g = 0; g < r.length - 1; ) {
  29325. var m = r[g]
  29326. , v = r[g + 1]
  29327. , A = this.index[m]
  29328. , y = this.index[v];
  29329. h.copy(A.position),
  29330. u.copy(y.position),
  29331. c.length = 0,
  29332. e.copy(u).sub(h),
  29333. i.copy(e).normalize();
  29334. for (var C = 0; C < this.list.length; C++) {
  29335. var I = this.list[C];
  29336. o.copy(I.position).sub(h);
  29337. var E = o.dot(i);
  29338. if (E > 0) {
  29339. s.copy(i),
  29340. s.multiplyScalar(E),
  29341. a.copy(o),
  29342. a.sub(s);
  29343. var b = a.length();
  29344. if (b < d) {
  29345. t.copy(e).negate(),
  29346. n.copy(t).normalize(),
  29347. l.copy(I.position).sub(u);
  29348. var w = l.dot(n);
  29349. w > 0 && c.push(I)
  29350. }
  29351. }
  29352. }
  29353. if (c.length > 0) {
  29354. c.sort(f);
  29355. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29356. r[_] = r[_ - c.length];
  29357. for (var T = 0; T < c.length; T++)
  29358. r[T + g + 1] = c[T].id
  29359. }
  29360. g += c.length + 1
  29361. }
  29362. }
  29363. }(),
  29364. n.prototype.fadeMarkerOpacity = function(e, t) {
  29365. var i = void 0 === e ? a.panorama.markerOpacity : e
  29366. , n = this.list.findIndex(function(e) {
  29367. return e.marker
  29368. });
  29369. if (!(n < 0)) {
  29370. var r = this.list[n].marker.material.opacity;
  29371. if (r !== e) {
  29372. var o = i - r;
  29373. d.trigger({
  29374. func: function(e, t) {
  29375. var i = r + e * o;
  29376. this.forEach(function(e) {
  29377. e.marker && (e.marker.material.opacity = i)
  29378. })
  29379. }
  29380. .bind(this),
  29381. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29382. name: "_fpm"
  29383. })
  29384. }
  29385. }
  29386. }
  29387. ,
  29388. t.exports = n
  29389. }
  29390. ).call(this, "/js/util/PanoramaCollection.js")
  29391. }
  29392. , {
  29393. "../objects/Panorama": 148,
  29394. "../settings": 166,
  29395. "./IndexedCollection": 175,
  29396. "./aStar": 180,
  29397. "./common": 185,
  29398. "./logger": 189,
  29399. "./transitions": 195,
  29400. three: 217
  29401. }],
  29402. 179: [function(e, t, i) {
  29403. "use strict";
  29404. function n() {
  29405. this.actionSequence = [],
  29406. this.actionSequenceInProgress = !1
  29407. }
  29408. function r(e, t, i, n) {
  29409. s.trackAlways("zoom_" + e, {
  29410. from: t,
  29411. to: i,
  29412. pano: n
  29413. })
  29414. }
  29415. function o(e, t) {
  29416. r("initial", 1, e, t)
  29417. }
  29418. function a(e, t, i) {
  29419. r("followup", e, t, i)
  29420. }
  29421. var s = e("../analytics");
  29422. n.prototype.reset = function(e) {
  29423. this.actionSequenceInProgress = !1,
  29424. this.actionSequence.length = 0
  29425. }
  29426. ,
  29427. n.prototype.addZoomAction = function() {
  29428. var e = null
  29429. , t = null
  29430. , i = !1
  29431. , n = function() {
  29432. if (e = null,
  29433. this.actionSequence.length > 0) {
  29434. var i = this.actionSequence[0].start
  29435. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29436. 1 === i ? o(n, t) : a(i, n, t)
  29437. }
  29438. this.reset()
  29439. };
  29440. return function(r, o, a) {
  29441. if (r !== o) {
  29442. i || (n = n.bind(this),
  29443. i = !0),
  29444. e && (window.clearTimeout(e),
  29445. e = null),
  29446. a === t && this.actionSequenceInProgress || (this.reset(),
  29447. t = a),
  29448. this.actionSequenceInProgress = !0;
  29449. var s = {
  29450. start: r,
  29451. end: o
  29452. };
  29453. this.actionSequence.push(s),
  29454. e = window.setTimeout(n, 150)
  29455. }
  29456. }
  29457. }(),
  29458. t.exports = n
  29459. }
  29460. , {
  29461. "../analytics": 4
  29462. }],
  29463. 180: [function(e, t, i) {
  29464. "use strict";
  29465. function n(e) {
  29466. void 0 === e.timeout && (e.timeout = 1 / 0);
  29467. var t = e.hash || o
  29468. , i = {
  29469. data: e.start,
  29470. g: 0,
  29471. h: e.heuristic(e.start)
  29472. }
  29473. , n = i;
  29474. i.f = i.h;
  29475. var h = new s
  29476. , u = new l(a)
  29477. , d = c();
  29478. u.push(i),
  29479. d.set(t(i.data), i);
  29480. for (var p = new Date; u.size(); ) {
  29481. if (new Date - p > e.timeout)
  29482. return {
  29483. status: "timeout",
  29484. cost: n.g,
  29485. path: r(n)
  29486. };
  29487. var f = u.pop();
  29488. if (d.delete(t(f.data)),
  29489. e.isEnd(f.data))
  29490. return {
  29491. status: "success",
  29492. cost: f.g,
  29493. path: r(f)
  29494. };
  29495. h.add(t(f.data));
  29496. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29497. var v = g[m];
  29498. if (!h.contains(t(v))) {
  29499. var A = f.g + e.distance(f.data, v)
  29500. , y = d.get(t(v))
  29501. , C = !1;
  29502. if (void 0 === y)
  29503. y = {
  29504. data: v
  29505. },
  29506. d.set(t(v), y);
  29507. else {
  29508. if (y.g < A)
  29509. continue;
  29510. C = !0
  29511. }
  29512. y.parent = f,
  29513. y.g = A,
  29514. y.h = e.heuristic(v),
  29515. y.f = A + y.h,
  29516. y.h < n.h && (n = y),
  29517. C ? u.heapify() : u.push(y)
  29518. }
  29519. }
  29520. }
  29521. return {
  29522. status: "noPath",
  29523. cost: n.g,
  29524. path: r(n)
  29525. }
  29526. }
  29527. function r(e) {
  29528. if (void 0 !== e.parent) {
  29529. var t = r(e.parent);
  29530. return t.push(e.data),
  29531. t
  29532. }
  29533. return [e.data]
  29534. }
  29535. function o(e) {
  29536. return e.toString()
  29537. }
  29538. function a(e, t) {
  29539. return e.f - t.f
  29540. }
  29541. var s = e("Set")
  29542. , l = e("heap")
  29543. , c = e("dict");
  29544. t.exports = n
  29545. }
  29546. , {
  29547. Set: 196,
  29548. dict: 210,
  29549. heap: 211
  29550. }],
  29551. 181: [function(e, t, i) {
  29552. (function(i) {
  29553. "use strict";
  29554. function n(e, t, i) {
  29555. var n = new XMLHttpRequest;
  29556. if (i && "withCredentials"in n)
  29557. n.open(e, t, i);
  29558. else if ("undefined" != typeof XDomainRequest)
  29559. n = new XDomainRequest,
  29560. n.open(e, t);
  29561. else {
  29562. if (i)
  29563. throw "Browser does not support CORS!";
  29564. n.open(e, t)
  29565. }
  29566. return n
  29567. }
  29568. function r(e, t, i) {
  29569. function o() {
  29570. u.warn("Retrying ", t),
  29571. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29572. }
  29573. function a(e, t) {
  29574. var i = e.response;
  29575. if ("json" === t && "object" != typeof i)
  29576. try {
  29577. i = JSON.parse(e.responseText)
  29578. } catch (e) {
  29579. return void c.reject({
  29580. error: "Failed parsing JSON"
  29581. })
  29582. }
  29583. else if ("image/jpeg" === t) {
  29584. var n = new Uint8Array(e.response)
  29585. , r = new Blob([n],{
  29586. type: "image/jpeg"
  29587. })
  29588. , o = URL.createObjectURL(r);
  29589. i = new Image,
  29590. i.src = o,
  29591. i.crossOrigin = "Anonymous",
  29592. i.onload = function() {
  29593. URL.revokeObjectURL(o)
  29594. }
  29595. }
  29596. return i
  29597. }
  29598. var s = n(e, t, !1);
  29599. if (i = i || {},
  29600. i.retries = void 0 !== i.retries ? i.retries : 0,
  29601. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29602. i.responseType)
  29603. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29604. s.responseType = i.responseType;
  29605. else {
  29606. if ("image/jpeg" !== i.responseType)
  29607. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29608. s.responseType = "arraybuffer"
  29609. }
  29610. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29611. i.auth && s.setRequestHeader("Authorization", i.auth),
  29612. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29613. s.setRequestHeader("Content-Type", "application/json")),
  29614. "object" == typeof i.headers)
  29615. for (var l in i.headers)
  29616. s.setRequestHeader(l, i.headers[l]);
  29617. var c = $.Deferred();
  29618. return s.onreadystatechange = function(e) {
  29619. if (4 === this.readyState)
  29620. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29621. i.retries++,
  29622. setTimeout(o, 1e3);
  29623. else if (200 === this.status) {
  29624. var t = a(this, i.responseType);
  29625. c.resolve(t)
  29626. } else
  29627. c.reject(this)
  29628. }
  29629. ,
  29630. s.onprogress = function(e) {
  29631. c.notify(e)
  29632. }
  29633. ,
  29634. s.send(i.data),
  29635. c.promise()
  29636. }
  29637. function o(e) {
  29638. return Object.keys(e).sort().map(function(t) {
  29639. return {
  29640. key: t,
  29641. value: e[t]
  29642. }
  29643. })
  29644. }
  29645. function a(e, t) {
  29646. var i = t.responseType || null
  29647. , n = t.auth || null
  29648. , r = t.prefetchFrom || null
  29649. , a = e + "__" + i + "__" + n + "__" + r;
  29650. return t.headers && o(t.headers).forEach(function(e) {
  29651. a += "__" + e.key + ":" + e.value
  29652. }),
  29653. a
  29654. }
  29655. function s(e, t) {
  29656. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29657. }
  29658. function l(e, t, i) {
  29659. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29660. }
  29661. var c = e("./logger")
  29662. , h = e("../ab")
  29663. , u = new c(i);
  29664. window.URL = window.URL || window.webkitURL,
  29665. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29666. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29667. /* setTimeout(function() {//MP-- xzw delete
  29668. window.MP_REQUEST_CACHE = null,
  29669. window.MP_PREFETCHED_MODELDATA = {}
  29670. }, 6e4),
  29671. window.onpageshow = function(e) {
  29672. e.persisted && (window.MP_REQUEST_CACHE = null,
  29673. window.MP_PREFETCHED_MODELDATA = {})
  29674. } */
  29675. ,
  29676. t.exports = {
  29677. get: function(e, t) {
  29678. t = t || {};
  29679. var i = void 0 === t.cache || t.cache;
  29680. if (i) {
  29681. var n = s(e, t);
  29682. if (n)
  29683. return n
  29684. }
  29685. var o;
  29686. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29687. i && l(e, t, o),
  29688. o
  29689. },
  29690. post: function(e, t) {
  29691. return r("POST", e, t)
  29692. },
  29693. patch: function(e, t) {
  29694. return r("PATCH", e, t)
  29695. },
  29696. getImage: function(e, t) {
  29697. function i() {
  29698. u.warn("Retrying ", e),
  29699. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29700. }
  29701. var n = $.Deferred()
  29702. , r = new Image
  29703. , o = this;
  29704. return e = h.changeIfImageOptimzing(e),
  29705. null !== t && void 0 !== t || (t = 3),
  29706. r.onerror = function() {
  29707. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29708. }
  29709. ,
  29710. r.onload = function() {
  29711. n.resolve(r)
  29712. }
  29713. ,
  29714. r.crossOrigin = "anonymous",
  29715. r.src = e,
  29716. n
  29717. }
  29718. }
  29719. }
  29720. ).call(this, "/js/util/ajax.js")
  29721. }
  29722. , {
  29723. "../ab": 3,
  29724. "./logger": 189
  29725. }],
  29726. 182: [function(e, t, i) {
  29727. "use strict";
  29728. function n(e, t) {
  29729. var i = window.navigator.userAgent
  29730. , n = i.match(e);
  29731. return n = n ? n[1].split(t) : [],
  29732. {
  29733. major: parseInt(n[0]) || 0,
  29734. minor: parseInt(n[1]) || 0,
  29735. patch: parseInt(n[2]) || 0
  29736. }
  29737. }
  29738. var r = e("../exception/DeviceMismatchException");
  29739. t.exports = {
  29740. isFullscreen: function() {
  29741. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29742. },
  29743. supportsFullscreen: function() {
  29744. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29745. },
  29746. isPointerLocked: function() {
  29747. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29748. },
  29749. requestFullscreen: function(e, t) {
  29750. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29751. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29752. },
  29753. requestPointerLock: function() {
  29754. var e;
  29755. if (document.fullscreenElement)
  29756. e = document.fullscreenElement();
  29757. else if (document.mozFullscreenElement)
  29758. e = document.mozFullscreenElement();
  29759. else if (document.mozFullScreenElement)
  29760. e = document.mozFullScreenElement();
  29761. else {
  29762. if (!document.webkitFullscreenElement)
  29763. return;
  29764. e = document.webkitFullscreenElement()
  29765. }
  29766. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29767. e.requestPointerLock(),
  29768. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29769. },
  29770. exitPointerLock: function() {
  29771. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29772. document.exitPointerLock()
  29773. },
  29774. exitFullscreen: function() {
  29775. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29776. },
  29777. details: function() {
  29778. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29779. return e ? {
  29780. name: e[1],
  29781. version: parseInt(e[2]),
  29782. platform: navigator.platform
  29783. } : {}
  29784. },
  29785. is: function(e) {
  29786. return this.details() && this.details().name === e
  29787. },
  29788. inIframe: function() {
  29789. return window.parent !== window
  29790. },
  29791. aspectRatio: function() {
  29792. var e = $("#player").width() / $("#player").height();
  29793. return isFinite(e) ? e : 0
  29794. },
  29795. userAgent: function() {
  29796. return window.navigator.userAgent
  29797. },
  29798. isMobile: function() {
  29799. var e = navigator.userAgent || navigator.vendor || window.opera;
  29800. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29801. },
  29802. isLandscape: function() {
  29803. return this.isMobile && this.aspectRatio() > 1
  29804. },
  29805. isSmallScreen: function() {
  29806. var e = screen.width / window.devicePixelRatio;
  29807. return e < 240
  29808. },
  29809. detectIE: function() {
  29810. var e = window.navigator.userAgent
  29811. , t = e.indexOf("MSIE ");
  29812. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29813. },
  29814. detectSafari: function() {
  29815. var e = window.navigator.userAgent
  29816. , t = e.indexOf("Safari");
  29817. return t !== -1 && !this.detectChrome()
  29818. },
  29819. detectFirefox: function() {
  29820. var e = window.navigator.userAgent;
  29821. return e.indexOf("Firefox") !== -1
  29822. },
  29823. detectChrome: function() {
  29824. var e = window.navigator.userAgent;
  29825. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29826. },
  29827. detectOpera: function() {
  29828. var e = window.navigator.userAgent;
  29829. return e.indexOf("OPR") !== -1
  29830. },
  29831. detectIOS: function() {
  29832. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29833. },
  29834. detectIPad: function() {
  29835. var e = window.navigator.userAgent
  29836. , t = /iPad/;
  29837. return t.test(e)
  29838. },
  29839. detectIPod: function() {
  29840. var e = window.navigator.userAgent
  29841. , t = /iPod/;
  29842. return t.test(e)
  29843. },
  29844. detectIPhone: function() {
  29845. var e = window.navigator.userAgent
  29846. , t = /iPhone/;
  29847. return t.test(e)
  29848. },
  29849. detectAndroid: function() {
  29850. var e = window.navigator.userAgent;
  29851. return e.indexOf("Android") !== -1
  29852. },
  29853. detectAndroidMobile: function() {
  29854. var e = window.navigator.userAgent;
  29855. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29856. },
  29857. detectSamsungNative: function() {
  29858. var e = window.navigator.userAgent;
  29859. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29860. },
  29861. detectSamsungS6: function() {
  29862. var e = window.navigator.userAgent;
  29863. return e.indexOf("SM-G92") !== -1
  29864. },
  29865. /************************************************************fyz改from徐世廷*************************************************************/
  29866. detectHUAWEI5X: function() {
  29867. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29868. },
  29869. /*******************************************************************************************************************************/
  29870. detectWebVR: function() {
  29871. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29872. },
  29873. getVRDisplay: function() {
  29874. var e = $.Deferred();
  29875. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29876. t.length >= 1 && e.resolve(t[0]),
  29877. e.reject(null)
  29878. }),
  29879. e) : e.reject(null)
  29880. },
  29881. iosVersion: function() {
  29882. if (!this.detectIOS())
  29883. throw new r("Did not detect an iDevice");
  29884. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29885. , t = "_";
  29886. return n(e, t)
  29887. },
  29888. androidVersion: function() {
  29889. if (!this.detectAndroid())
  29890. throw new r("Did not detect an Android based device");
  29891. var e = /Android ((?:\d+\.?){1,3})/
  29892. , t = ".";
  29893. return n(e, t)
  29894. },
  29895. valueFromCookie: function(e, t) {
  29896. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29897. if (!i)
  29898. return t;
  29899. var n = i[1];
  29900. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29901. },
  29902. valueFromHash: function(e, t) {
  29903. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29904. , n = i.exec(window.location.href);
  29905. if (!n)
  29906. return t;
  29907. var r = n[1];
  29908. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29909. }
  29910. }
  29911. }
  29912. , {
  29913. "../exception/DeviceMismatchException": 56
  29914. }],
  29915. 183: [function(e, t, i) {
  29916. (function(i) {
  29917. "use strict";
  29918. function n(e, t) {
  29919. var i = r(t);
  29920. var replaceAll = function (str, f, e) {
  29921. //f全部替换成e
  29922. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29923. return str.replace(reg, e);
  29924. };
  29925. var urlFirstView = c.valueFromHash('firstView');
  29926. if(urlFirstView){
  29927. try{
  29928. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  29929. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  29930. urlFirstView = "{"+urlFirstView+"]}"
  29931. let info = JSON.parse(urlFirstView);
  29932. i.pano = t.list[info.pano] //panos.get(info.pano)
  29933. if(!i.pano){
  29934. urlFirstView = false
  29935. console.error('检测到firstView但是 找不到该pano')
  29936. }else{
  29937. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29938. i.zoom = -1;
  29939. i.mode = "panorama"
  29940. i.setByUrl = true
  29941. }
  29942. }catch(e){
  29943. urlFirstView = false
  29944. console.error('检测到firstView但是解析出错'+e)
  29945. }
  29946. }
  29947. if (Object.keys(i).length > 0)
  29948. return i;
  29949. if (e.heroImage)
  29950. i = o(e, t);
  29951. else if(window.MP_PREFETCHED_MODELDATA.flyInOnlyBySwitch){
  29952. i.mode = "dollhouse"
  29953. }else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  29954. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  29955. try {
  29956. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29957. i.position = n.camera.position,
  29958. //i.quaternion = n.camera.quaternion,
  29959. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29960. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29961. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29962. d.debug("Using camera_start"),
  29963. d.debug("Modeldata pano: ", i.pano.quaternion),
  29964. d.debug("Camera start pano: ", n.pano.quaternion)),
  29965. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29966. } catch (e) {
  29967. d.warn(e.message)
  29968. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29969. }
  29970. }
  29971. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29972. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29973. i.pano = t.findClosest(i.position),
  29974. i.quaternion = i.pano.quaternion),
  29975. 0 === Object.keys(i).length) {
  29976. var a = t.list[0];
  29977. a && (i.mode = h.PANORAMA,
  29978. i.pano = a,
  29979. i.position = a.position,
  29980. i.quaternion = a.quaternion,
  29981. d.info("Starting at 1st pano " + a.id))
  29982. }
  29983. return i.mode = i.mode || h.DOLLHOUSE,
  29984. i
  29985. }
  29986. function r(e) {
  29987. var t = c.valueFromHash("start", "")
  29988. , i = {};
  29989. if ("" !== t) {
  29990. d.debug("Start override found in parameters, trying to parse..."),
  29991. i = a(t) || {};
  29992. var n = c.valueFromHash("tag", null);
  29993. n && (i.tag = n),
  29994. i.panoId && (i.pano = e.get(i.panoId))
  29995. }
  29996. return i
  29997. }
  29998. function o(e, t) {
  29999. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30000. return {};
  30001. var i = {}
  30002. , n = e.heroImage.metadata;
  30003. d.debug("Using start position from thumbnail image"),
  30004. i.position = n.camera_position,
  30005. i.quaternion = n.camera_quaternion;
  30006. try {
  30007. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30008. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30009. } catch (e) {
  30010. d.debug(e.message)
  30011. }
  30012. return i
  30013. }
  30014. function a(e) {
  30015. return s.deserialize(e)
  30016. }
  30017. var s = e("../controls/serializer")
  30018. , l = e("../util/math")
  30019. , c = e("./browser")
  30020. , h = e("../enum/Viewmode")
  30021. , u = e("../util/logger")
  30022. , th = e("three")//xzw
  30023. , d = new u(i);
  30024. t.exports = {
  30025. getStartCameraOptions: n
  30026. }
  30027. }
  30028. ).call(this, "/js/util/camera.js")
  30029. }
  30030. , {
  30031. "../controls/serializer": 14,
  30032. "../enum/Viewmode": 51,
  30033. "../util/logger": 189,
  30034. "../util/math": 190,
  30035. "./browser": 182,
  30036. "three": 217
  30037. }],
  30038. 184: [function(e, t, i) {
  30039. "use strict";
  30040. function n(e, t, i) {
  30041. return o(e.fov, t, i)
  30042. }
  30043. var r = e("./MathLight")
  30044. , o = function(e, t, i) {
  30045. var n = t
  30046. , o = i
  30047. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30048. return a
  30049. }
  30050. , a = function(e, t, i) {
  30051. var n = t
  30052. , o = i
  30053. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30054. return a
  30055. }
  30056. , s = function(e, t, i, n) {
  30057. var r = o(e, i, n);
  30058. return r > t ? a(t, i, n) : e
  30059. };
  30060. t.exports = {
  30061. clampVFOV: s,
  30062. getHFOVForCamera: n,
  30063. getHFOVFromVFOV: o,
  30064. getVFOVFromHFOV: a
  30065. }
  30066. }
  30067. , {
  30068. "./MathLight": 176
  30069. }],
  30070. 185: [function(e, t, i) {
  30071. "use strict";
  30072. var n = e("three");
  30073. t.exports = {
  30074. delayOneFrame: function(e) {
  30075. window.setTimeout(e, 1)
  30076. },
  30077. normalizeUrl: function(e) {
  30078. return e.replace("https://", "http://")
  30079. },
  30080. domainFromUrl: function(e) {
  30081. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30082. return t ? t[3] : e
  30083. },
  30084. average: function(e, t) {
  30085. if (0 === e.length)
  30086. return null;
  30087. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30088. var o = t ? e[r][t] : e[r];
  30089. i += o,
  30090. n++
  30091. }
  30092. return i / n
  30093. },
  30094. countUnique: function(e) {
  30095. for (var t = {}, i = 0; i < e.length; i++)
  30096. t[e[i]] = 1 + (t[e[i]] || 0);
  30097. return Object.keys(t).length
  30098. },
  30099. averageVectors: function(e, t) {
  30100. var i = new n.Vector3;
  30101. if (0 === e.length)
  30102. return i;
  30103. for (var r = 0, o = 0; o < e.length; o++) {
  30104. var a = t ? e[o][t] : e[o];
  30105. i.add(a),
  30106. r++
  30107. }
  30108. return i.divideScalar(r)
  30109. },
  30110. equalLists: function(e, t) {
  30111. if (e.length !== t.length)
  30112. return !1;
  30113. for (var i = 0; i < e.length; i++)
  30114. if (e[i] !== t[i])
  30115. return !1;
  30116. return !0
  30117. },
  30118. lowerMedian: function(e, t) {
  30119. if (0 === e.length)
  30120. return null;
  30121. t = t || 2,
  30122. e.sort(function(e, t) {
  30123. return e - t
  30124. });
  30125. var i = Math.floor(e.length / t);
  30126. return e[i]
  30127. },
  30128. stableSort: function(e, t) {
  30129. return e.map(function(e, t) {
  30130. return {
  30131. value: e,
  30132. index: t
  30133. }
  30134. }).sort(function(e, i) {
  30135. var n = t(e.value, i.value);
  30136. return 0 !== n ? n : e.index - i.index
  30137. }).map(function(e) {
  30138. return e.value
  30139. })
  30140. },
  30141. filterAll: function(e, t) {
  30142. return e.filter(function(e) {
  30143. return t.every(function(t) {
  30144. return t(e)
  30145. })
  30146. })
  30147. },
  30148. formatDate: function(e) {
  30149. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30150. },
  30151. formatDatetime: function(e) {
  30152. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30153. },
  30154. randomString: function(e) {
  30155. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30156. t += i.charAt(Math.floor(Math.random() * i.length));
  30157. return t
  30158. },
  30159. uint8ToBase64: function(e, t) {
  30160. t && "number" == typeof t || (t = 8192);
  30161. for (var i = [], n = 0; n < e.length; n += t)
  30162. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30163. return btoa(i.join(""))
  30164. },
  30165. uuid4: function e(t) {
  30166. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30167. },
  30168. nth: function(e) {
  30169. return e %= 10,
  30170. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30171. },
  30172. extendObject: function(e, t) {
  30173. return Object.keys(t).forEach(function(i) {
  30174. e[i] = t[i]
  30175. }),
  30176. e
  30177. },
  30178. deepExtend: function e(t) {
  30179. t = t || {};
  30180. for (var i = 1; i < arguments.length; i++) {
  30181. var n = arguments[i];
  30182. if (n)
  30183. for (var r in n)
  30184. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30185. }
  30186. return t
  30187. },
  30188. inherit: function(e, t) {
  30189. e.prototype = Object.create(t.prototype),
  30190. e.prototype.constructor = e
  30191. },
  30192. extend: function(e, t) {
  30193. for (var i in t.prototype)
  30194. e.prototype[i] = t.prototype[i]
  30195. }
  30196. },
  30197. Math.sign = function(e) {
  30198. return e < 0 ? -1 : 1
  30199. }
  30200. }
  30201. , {
  30202. three: 217
  30203. }],
  30204. 186: [function(e, t, i) {
  30205. "use strict";
  30206. var n = {};
  30207. n.linearTween = function(e, t, i, n) {
  30208. return i * e / n + t
  30209. }
  30210. ,
  30211. n.easeInQuad = function(e, t, i, n) {
  30212. return e /= n,
  30213. i * e * e + t
  30214. }
  30215. ,
  30216. n.easeOutQuad = function(e, t, i, n) {
  30217. return e /= n,
  30218. -i * e * (e - 2) + t
  30219. }
  30220. ,
  30221. n.easeInOutQuad = function(e, t, i, n) {
  30222. return e /= n / 2,
  30223. e < 1 ? i / 2 * e * e + t : (e--,
  30224. -i / 2 * (e * (e - 2) - 1) + t)
  30225. }
  30226. ,
  30227. n.easeInCubic = function(e, t, i, n) {
  30228. return e /= n,
  30229. i * e * e * e + t
  30230. }
  30231. ,
  30232. n.easeOutCubic = function(e, t, i, n) {
  30233. return e /= n,
  30234. e--,
  30235. i * (e * e * e + 1) + t
  30236. }
  30237. ,
  30238. n.easeInOutCubic = function(e, t, i, n) {
  30239. return e /= n / 2,
  30240. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30241. i / 2 * (e * e * e + 2) + t)
  30242. }
  30243. ,
  30244. n.easeInQuart = function(e, t, i, n) {
  30245. return e /= n,
  30246. i * e * e * e * e + t
  30247. }
  30248. ,
  30249. n.easeOutQuart = function(e, t, i, n) {
  30250. return e /= n,
  30251. e--,
  30252. -i * (e * e * e * e - 1) + t
  30253. }
  30254. ,
  30255. n.easeInOutQuart = function(e, t, i, n) {
  30256. return e /= n / 2,
  30257. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30258. -i / 2 * (e * e * e * e - 2) + t)
  30259. }
  30260. ,
  30261. n.easeInQuint = function(e, t, i, n) {
  30262. return e /= n,
  30263. i * e * e * e * e * e + t
  30264. }
  30265. ,
  30266. n.easeOutQuint = function(e, t, i, n) {
  30267. return e /= n,
  30268. e--,
  30269. i * (e * e * e * e * e + 1) + t
  30270. }
  30271. ,
  30272. n.easeInOutQuint = function(e, t, i, n) {
  30273. return e /= n / 2,
  30274. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30275. i / 2 * (e * e * e * e * e + 2) + t)
  30276. }
  30277. ,
  30278. n.easeInSine = function(e, t, i, n) {
  30279. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30280. }
  30281. ,
  30282. n.easeOutSine = function(e, t, i, n) {
  30283. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30284. }
  30285. ,
  30286. n.easeInOutSine = function(e, t, i, n) {
  30287. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30288. }
  30289. ,
  30290. n.easeInExpo = function(e, t, i, n) {
  30291. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30292. }
  30293. ,
  30294. n.easeOutExpo = function(e, t, i, n) {
  30295. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30296. }
  30297. ,
  30298. n.easeInOutExpo = function(e, t, i, n) {
  30299. return e /= n / 2,
  30300. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30301. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30302. }
  30303. ,
  30304. n.easeInCirc = function(e, t, i, n) {
  30305. return e /= n,
  30306. -i * (Math.sqrt(1 - e * e) - 1) + t
  30307. }
  30308. ,
  30309. n.easeOutCirc = function(e, t, i, n) {
  30310. return e /= n,
  30311. e--,
  30312. i * Math.sqrt(1 - e * e) + t
  30313. }
  30314. ,
  30315. n.easeInOutCirc = function(e, t, i, n) {
  30316. return e /= n / 2,
  30317. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30318. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30319. }
  30320. ,
  30321. n.easeInElastic = function(e, t, i, n) {
  30322. var r = 1.70158
  30323. , o = 0
  30324. , a = i;
  30325. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30326. a < Math.abs(i) ? (a = i,
  30327. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30328. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30329. }
  30330. ,
  30331. n.easeOutElastic = function(e, t, i, n) {
  30332. var r = 1.70158
  30333. , o = 0
  30334. , a = i;
  30335. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30336. a < Math.abs(i) ? (a = i,
  30337. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30338. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30339. }
  30340. ,
  30341. n.easeInOutElastic = function(e, t, i, n) {
  30342. var r = 1.70158
  30343. , o = 0
  30344. , a = i;
  30345. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30346. a < Math.abs(i) ? (a = i,
  30347. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30348. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30349. }
  30350. ,
  30351. n.easeInBack = function(e, t, i, n, r) {
  30352. return void 0 === r && (r = 1.70158),
  30353. i * (e /= n) * e * ((r + 1) * e - r) + t
  30354. }
  30355. ,
  30356. n.easeOutBack = function(e, t, i, n, r) {
  30357. return void 0 === r && (r = 1.70158),
  30358. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30359. }
  30360. ,
  30361. n.easeInOutBack = function(e, t, i, n, r) {
  30362. return void 0 === r && (r = 1.70158),
  30363. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30364. }
  30365. ,
  30366. n.easeOutBounce = function(e, t, i, n) {
  30367. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30368. }
  30369. ,
  30370. n.easeInBounce = function(e, t, i, r) {
  30371. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30372. }
  30373. ,
  30374. n.easeInOutBounce = function(e, t, i, r) {
  30375. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30376. }
  30377. ,
  30378. t.exports = n
  30379. }
  30380. , {}],
  30381. 187: [function(e, t, i) {
  30382. "use strict";
  30383. function n() {
  30384. this.events = [],
  30385. this.valid = !1
  30386. }
  30387. var r = e("../enum/Joystick");
  30388. n.prototype.push = function(e, t) {
  30389. this.events.push({
  30390. direction: e,
  30391. pano: t
  30392. }),
  30393. this.valid = !0
  30394. }
  30395. ,
  30396. n.prototype.pop = function(e) {
  30397. var t = this.events.pop();
  30398. return this.events.length < 1 && (this.valid = !1),
  30399. t
  30400. }
  30401. ,
  30402. n.prototype.peek = function() {
  30403. return this.events.length ? this.events[this.events.length - 1] : {
  30404. direction: null,
  30405. pano: null
  30406. }
  30407. }
  30408. ,
  30409. n.prototype.invalidate = function() {
  30410. this.events = [],
  30411. this.valid = !1
  30412. }
  30413. ,
  30414. n.prototype.reversePano = function(e) {
  30415. if (!this.valid)
  30416. return null;
  30417. var t = this.peek();
  30418. return r.opposite(e) === t.direction ? (this.pop(),
  30419. t.pano) : null
  30420. }
  30421. ,
  30422. t.exports = n
  30423. }
  30424. , {
  30425. "../enum/Joystick": 29
  30426. }],
  30427. 188: [function(e, t, i) {
  30428. "use strict";
  30429. t.exports = {
  30430. vector: function(e, t) {
  30431. var i = e.clone();
  30432. return t = t.clone(),
  30433. function(n) {
  30434. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30435. }
  30436. },
  30437. quaternion: function(e, t) {
  30438. var i = e.clone();
  30439. return function(n) {
  30440. e.copy(i).slerp(t, n)
  30441. }
  30442. },
  30443. property: function(e, t, i, n) {
  30444. var r = e[t];
  30445. return function(o) {
  30446. e[t] = r * (1 - o) + i * o,
  30447. n && n(e[t])
  30448. }
  30449. },
  30450. uniform: function(e, t, i) {
  30451. var n = e.material.uniforms[t].value;
  30452. return function(r) {
  30453. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30454. }
  30455. },
  30456. matrix4: function(e, t) {
  30457. var i = e.clone();
  30458. return function(n) {
  30459. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30460. r[s] = o[s] * (1 - n) + a[s] * n
  30461. }
  30462. },
  30463. allUniforms: function(e, t, i) {
  30464. var n = e.map(function(e) {
  30465. return this.uniform(e, t, i)
  30466. }
  30467. .bind(this));
  30468. return function(e) {
  30469. n.forEach(function(t) {
  30470. t(e)
  30471. })
  30472. }
  30473. }
  30474. }
  30475. }
  30476. , {}],
  30477. 189: [function(e, t, i) {
  30478. "use strict";
  30479. function n(e) {
  30480. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30481. if (n.consoleEnabled) {
  30482. var h = function(e) {
  30483. $("#debug-console").append("<p>" + e + "</p>"),
  30484. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30485. };
  30486. t = function(e) {
  30487. h(Array.prototype.slice.call(arguments).join(" "))
  30488. }
  30489. ,
  30490. i = function(e) {
  30491. h(Array.prototype.slice.call(arguments).join(" "))
  30492. }
  30493. ,
  30494. o = function(e) {
  30495. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30496. }
  30497. ,
  30498. a = function(e) {
  30499. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30500. }
  30501. } else
  30502. console.log ? (t = console.log,
  30503. i = console.info ? console.info : console.log,
  30504. o = console.warn ? console.warn : console.log,
  30505. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30506. ;
  30507. var u = function(e) {
  30508. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30509. }
  30510. , d = function(t, i) {
  30511. if (r) {
  30512. var o = Array.prototype.slice.call(t).join(" ");
  30513. r.captureMessage(o, {
  30514. level: i,
  30515. path: e,
  30516. timestamp: n.timestamp()
  30517. })
  30518. }
  30519. }
  30520. , p = function(t, i) {
  30521. if (r) {
  30522. var o = Array.prototype.slice.call(t).join(" ");
  30523. r.captureException(new Error(o), {
  30524. level: i,
  30525. path: e,
  30526. timestamp: n.timestamp()
  30527. })
  30528. }
  30529. };
  30530. return {
  30531. debug: function() {
  30532. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30533. },
  30534. info: function() {
  30535. n.level >= n.levels.info && i.apply(console, u(arguments))
  30536. },
  30537. warn: function() {
  30538. d(arguments, "warn"),
  30539. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30540. },
  30541. error: function() {
  30542. p(arguments, "error"),
  30543. n.level >= n.levels.error && a.apply(console, u(arguments))
  30544. },
  30545. v3str: function(e, t) {
  30546. var i = void 0 === t ? 2 : t;
  30547. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30548. },
  30549. eulstr: function(e, t) {
  30550. var i = void 0 === t ? 2 : t;
  30551. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30552. },
  30553. time: function(e) {
  30554. n.level >= n.levels.debug && (c[e] = Date.now())
  30555. },
  30556. timeEnd: function(e) {
  30557. if (n.level >= n.levels.debug) {
  30558. var t = c[e];
  30559. if (!t)
  30560. return;
  30561. var i = (Date.now() - t) / 1e3;
  30562. this.debug(e, i + "s")
  30563. }
  30564. }
  30565. }
  30566. }
  30567. var r = window.Raven;
  30568. n.timestamp = function() {
  30569. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30570. }
  30571. ,
  30572. n.levels = {
  30573. debug: 3,
  30574. info: 2,
  30575. warn: 1,
  30576. error: 0
  30577. },
  30578. n.level = n.levels.info,
  30579. t.exports = n
  30580. }
  30581. , {}],
  30582. 190: [function(e, t, i) {
  30583. "use strict";
  30584. var n = e("three")
  30585. , r = e("../enum/GLCubeFaces")
  30586. , o = e("../constants");
  30587. t.exports = {
  30588. convertVisionVector: function(e) {
  30589. return new n.Vector3(e.x,e.z,-e.y)
  30590. },
  30591. convertVisionQuaternion: function(e) {
  30592. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30593. },
  30594. convertWorkshopVector: function(e) {
  30595. return new n.Vector3(-e.x,e.y,e.z)
  30596. },
  30597. convertWorkshopQuaternion: function(e) {
  30598. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30599. },
  30600. convertWorkshopPanoramaQuaternion: function(e) {
  30601. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30602. },
  30603. convertWorkshopOrthoZoom: function(e) {// xzw
  30604. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30605. //return e;
  30606. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30607. },
  30608. toPrecision: function(e, t) {//xzw change
  30609. var f = function(e, t){
  30610. var i = Math.pow(10, t);
  30611. return Math.round(e * i) / i
  30612. }
  30613. if(e instanceof Array){
  30614. for(var s=0; s<e.length; s++){
  30615. e[s] = f(e[s],t);
  30616. }
  30617. return e;
  30618. }
  30619. else return f(e,t)
  30620. },
  30621. isEmptyQuaternion: function(e) {
  30622. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30623. },
  30624. projectPositionToCanvas: function(e, t, i) {
  30625. i = i || new n.Vector3,
  30626. i.copy(e);
  30627. var r = .5 * $("#player").width()
  30628. , o = .5 * $("#player").height();
  30629. return i.project(t),
  30630. i.x = i.x * r + r,
  30631. i.y = -(i.y * o) + o,
  30632. i
  30633. },
  30634. convertScreenPositionToNDC: function(e, t, i) {
  30635. return i = i || new n.Vector2,
  30636. i.x = e / $("#player").width() * 2 - 1,
  30637. i.y = 2 * -(t / $("#player").height()) + 1,
  30638. i
  30639. },
  30640. constrainedTurn: function(e) {
  30641. var t = e % (2 * Math.PI);
  30642. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30643. },
  30644. getFOVDotThreshold: function(e) {
  30645. return Math.cos(n.Math.degToRad(e / 2))
  30646. },
  30647. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30648. switch (e) {
  30649. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30650. i.set(1, t.y, t.x);
  30651. break;
  30652. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30653. i.set(-1, t.y, -t.x);
  30654. break;
  30655. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30656. i.set(-t.x, 1, -t.y);
  30657. break;
  30658. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30659. i.set(-t.x, -1, t.y);
  30660. break;
  30661. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30662. i.set(-t.x, t.y, 1);
  30663. break;
  30664. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30665. i.set(t.x, t.y, -1)
  30666. }
  30667. n && i.normalize()
  30668. },
  30669. //add:
  30670. getPos2d : function(point, camera, dom){
  30671. var camera = camera ;
  30672. var dom = dom;
  30673. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30674. var x,y;
  30675. x = (pos.x + 1) / 2 * dom.clientWidth;
  30676. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30677. var inSight = x <= dom.clientWidth && x >= 0
  30678. && y <= dom.clientHeight && y >= 0
  30679. return {
  30680. pos: new THREE.Vector2(x,y),
  30681. vector: pos,
  30682. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30683. inSight : inSight //在屏幕范围内可见
  30684. };
  30685. }
  30686. }
  30687. }
  30688. , {
  30689. "../constants": 8,
  30690. "../enum/GLCubeFaces": 25,
  30691. three: 217
  30692. }],
  30693. 191: [function(e, t, i) {
  30694. "use strict";
  30695. function n(e, t, i) {
  30696. return a.map(function(n, o) {
  30697. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30698. }
  30699. .bind(this))
  30700. }
  30701. function r(e) {
  30702. return s[e]
  30703. }
  30704. var o = e("../enum/GLCubeFaces")
  30705. , a = [0, 1, 2, 3, 4, 5]
  30706. , s = {
  30707. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30708. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30709. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30710. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30711. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30712. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30713. };
  30714. t.exports = {
  30715. mapFaceToCubemapFace: r,
  30716. getCubemapUrls: n
  30717. }
  30718. }
  30719. , {
  30720. "../enum/GLCubeFaces": 25
  30721. }],
  30722. 192: [function(e, t, i) {
  30723. "use strict";
  30724. t.exports = {
  30725. captureErrors: function(e, t, i) {
  30726. if ("Raven"in window) {
  30727. Raven.config(e, t).install(),
  30728. i && Raven.setTagsContext(i);
  30729. var n = console.warn
  30730. , r = console.error;
  30731. console.warn = function() {
  30732. var e = Array.prototype.slice.call(arguments);
  30733. Raven.captureMessage(e.join(" "), {
  30734. level: "warning"
  30735. }),
  30736. n.apply(console, e)
  30737. }
  30738. ,
  30739. console.error = function() {
  30740. var e = Array.prototype.slice.call(arguments);
  30741. Raven.captureException(new Error(e.join(" ")), {
  30742. level: "error"
  30743. }),
  30744. r.apply(console, e)
  30745. }
  30746. } else
  30747. console.error("Raven not found, not capturing errors.")
  30748. }
  30749. }
  30750. }
  30751. , {}],
  30752. 193: [function(e, t, i) {
  30753. (function(i) {
  30754. "use strict";
  30755. var n = e("./browser")
  30756. , r = e("../constants")
  30757. , o = e("url")
  30758. , a = e("./logger")
  30759. , ss = e('three')
  30760. , s = new a(i)
  30761. , l = {
  30762. getAuthorizationHeader: function() {
  30763. var e = n.valueFromHash("auth");
  30764. if (e)
  30765. return e.replace(",", " ");
  30766. var t = n.valueFromCookie("token");
  30767. return t ? "Token " + t : null
  30768. },
  30769. parseSidUrl: function(e) {
  30770. var t, i;
  30771. t=g_Prefix;
  30772. if (e = e || "",
  30773. e.match(/^https?/)) {
  30774. var n = o.parse(e);
  30775. t = g_Prefix,
  30776. i = e
  30777. } else{
  30778. //xzw 原先的不能用
  30779. //t = window.location.protocol + "//" + window.location.host, //MP
  30780. t = g_Prefix
  30781. //i = t + "/api/player/models/" + e; //MP
  30782. i = t + "data/" + e;
  30783. }
  30784. return {
  30785. urlBase: t,
  30786. urlModel: i,
  30787. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30788. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30789. }
  30790. },
  30791. getModelIDFromQueryString: function() {
  30792. return n.valueFromHash("model") || n.valueFromHash("m")
  30793. },
  30794. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30795. e = JSON.parse(JSON.stringify(e));
  30796. var i = null;
  30797. if (e.images.forEach(function(n) {
  30798. if(!n.metadata) return;
  30799. if ("string" == typeof n.metadata)
  30800. try {
  30801. n.metadata = JSON.parse(n.metadata)
  30802. } catch (e) {
  30803. s.warn("Unable to parse image metadata"),
  30804. n.metadata = null
  30805. }
  30806. else{
  30807. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30808. }
  30809. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30810. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30811. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30812. }else{
  30813. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30814. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30815. n.metadata.zoom = n.metadata.zoom || 1;
  30816. }
  30817. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30818. }),
  30819. //icon初始视角的:
  30820. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30821. var n = {};
  30822. n.pano = {
  30823. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30824. position: t.convertWorkshopVector(i.scan_position),
  30825. uuid: i.scan_id
  30826. },
  30827. n.camera = {
  30828. quaternion: i.camera_quaternion,
  30829. position: i.camera_position
  30830. },
  30831. e.startPano = n
  30832. }
  30833. return e
  30834. },
  30835. */
  30836. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30837. e = JSON.parse(JSON.stringify(e));
  30838. var i = null;
  30839. if (e.images.forEach(function(n) {
  30840. if(!n.metadata) return;
  30841. if ("string" == typeof n.metadata)
  30842. try {
  30843. n.metadata = JSON.parse(n.metadata)
  30844. } catch (e) {
  30845. s.warn("Unable to parse image metadata"),
  30846. n.metadata = null
  30847. }
  30848. else{
  30849. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30850. }
  30851. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30852. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30853. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30854. }else{
  30855. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30856. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30857. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30858. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position)) */
  30859. }
  30860. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30861. }),
  30862. //icon初始视角的:
  30863. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30864. var n = {};
  30865. n.pano = {
  30866. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30867. position: t.convertWorkshopVector(i.scan_position),
  30868. uuid: i.scan_id
  30869. },
  30870. n.camera = {
  30871. quaternion: i.camera_quaternion,
  30872. position: i.camera_position
  30873. },
  30874. e.startPano = n
  30875. }
  30876. return e
  30877. },
  30878. visionVersionToInt: function() {
  30879. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30880. return function(t) {
  30881. if (!t)
  30882. throw new Error("Vision version is required");
  30883. var i = e.exec(t);
  30884. if (null === i)
  30885. throw new Error("String is not a vision version: " + t);
  30886. return parseInt(i[1])
  30887. }
  30888. }(),
  30889. modelDataPromisesTiles: function(e) {
  30890. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  30891. if (vision_version)
  30892. try {
  30893. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30894. } catch (t) {
  30895. s.warn("Invalid vision version: " + vision_version)
  30896. }
  30897. // var t = e.created ? new Date(e.created) : null;
  30898. // return t && t >= r.visionTilingStartDate
  30899. return false
  30900. }
  30901. };
  30902. t.exports = l
  30903. }
  30904. ).call(this, "/js/util/showcase.js")
  30905. }
  30906. , {
  30907. "../constants": 8,
  30908. "./browser": 182,
  30909. "./logger": 189,
  30910. three:217,
  30911. url: 208
  30912. }],
  30913. 194: [function(e, t, i) {
  30914. "use strict";
  30915. var n = e("../util/ajax")
  30916. , r = e("three")
  30917. , o = e("../settings")
  30918. , a = {};
  30919. t.exports = {
  30920. load: function(e, t, i) {
  30921. var s = a[e];
  30922. return s ? (t && setTimeout(function() {
  30923. t(s)
  30924. }, 1),
  30925. s) : (s = new r.Texture,
  30926. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30927. s.magFilter = r.LinearFilter,
  30928. s.generateMipmaps = !1),
  30929. s.sourceFile = e,
  30930. a[e] = s,
  30931. n.getImage(e).then(function(e) {
  30932. s.image = e,
  30933. s.needsUpdate = !0,
  30934. t && t(s)
  30935. }).fail(i),
  30936. s)
  30937. },
  30938. loadBase64: function(e, t) {
  30939. t = t || "png";
  30940. var i = new r.Texture;
  30941. return i.image = document.createElement("img"),
  30942. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30943. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30944. i.magFilter = r.LinearFilter,
  30945. i.generateMipmaps = !1),
  30946. i.needsUpdate = !0,
  30947. i
  30948. },
  30949. isLoaded: function(e) {
  30950. return !!a[e]
  30951. }
  30952. }
  30953. window.Texture = t.exports
  30954. }
  30955. , {
  30956. "../settings": 166,
  30957. "../util/ajax": 181,
  30958. three: 217
  30959. }],
  30960. 195: [function(e, t, i) {
  30961. "use strict";
  30962. var n = e("./easing");
  30963. t.exports = {
  30964. globalDone: null,
  30965. funcs: [],
  30966. counter: 0,
  30967. uniqueID: 0,
  30968. start: function(e, t, i, r, o, a, s) {
  30969. return r = r || 0,
  30970. this.funcs.push({
  30971. func: e,
  30972. current: -r * Math.abs(t),
  30973. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30974. done: i,
  30975. easing: o || n.linearTween,
  30976. cycling: t < 0,
  30977. running: !0,
  30978. debug: r < 0,
  30979. name: a || "T" + this.counter,
  30980. id: void 0 === s ? this.counter : s,
  30981. paused: !1
  30982. }),
  30983. e(0, 16),
  30984. this.counter += 1,
  30985. e
  30986. },
  30987. trigger: function(e) {
  30988. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30989. , i = e.func || function() {}
  30990. , r = void 0 === e.duration ? 0 : e.duration;
  30991. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30992. var o = e.done || null
  30993. , a = e.easing || n.linearTween
  30994. , s = e.name || "R" + this.counter
  30995. , l = void 0 === e.id ? this.counter : e.id;
  30996. return this.start(i, r, o, t, a, s, l)
  30997. },
  30998. setTimeout: function(e, t, i) {
  30999. var n = void 0 === i ? this.counter : i;
  31000. return this.trigger({
  31001. done: e,
  31002. duration: void 0 === t ? 0 : t,
  31003. name: "O" + this.counter,
  31004. id: n
  31005. })
  31006. },
  31007. pause: function() {
  31008. this.paused = !0
  31009. },
  31010. resume: function() {
  31011. this.paused = !1
  31012. },
  31013. update: function(e) {
  31014. this.funcs.forEach(function(t) {
  31015. if (!(t.paused || (t.current += 1e3 * e,
  31016. t.current < 0)))
  31017. if (t.current >= t.duration && !t.cycling) {
  31018. var i = t.easing(1, 0, 1, 1);
  31019. t.func(i, 1e3 * e),
  31020. t.done && t.done(),
  31021. t.running = !1
  31022. } else {
  31023. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31024. , r = t.func(n, 1e3 * e) || !1;
  31025. r && (t.done && t.done(),
  31026. t.running = !1)
  31027. }
  31028. });
  31029. var t = this.funcs.length;
  31030. this.funcs = this.funcs.filter(function(e) {
  31031. return e.running
  31032. });
  31033. var i = this.funcs.length;
  31034. if (t > 0 && 0 === i && this.globalDone) {
  31035. var n = this.globalDone;
  31036. this.globalDone = null,
  31037. n()
  31038. }
  31039. },
  31040. adjustSpeed: function(e, t) {
  31041. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31042. var r = i[n];
  31043. r.duration /= t,
  31044. r.current /= t
  31045. }
  31046. },
  31047. getById: function(e) {
  31048. return this.funcs.filter(function(t) {
  31049. return e === t.id
  31050. })
  31051. },
  31052. get: function(e) {
  31053. for (var t = 0; t < this.funcs.length; t += 1)
  31054. if (this.funcs[t].func === e)
  31055. return this.funcs[t];
  31056. return null
  31057. },
  31058. isRunning: function(e) {
  31059. var t = this.get(e);
  31060. return null !== t && t.running
  31061. },
  31062. countActive: function() {
  31063. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31064. e += this.funcs[t].running;
  31065. return e
  31066. },
  31067. listActive: function() {
  31068. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31069. this.funcs[t].running && e.push(this.funcs[t].name);
  31070. return e
  31071. },
  31072. done: function(e) {
  31073. this.globalDone = e
  31074. },
  31075. cancelById: function(e) {
  31076. var t = void 0 === e ? 0 : e;
  31077. this.funcs = this.funcs.filter(function(e) {
  31078. return e.id !== t
  31079. })
  31080. },
  31081. cancel: function(e) {
  31082. this.funcs = this.funcs.filter(function(t) {
  31083. return t.func !== e
  31084. })
  31085. },
  31086. getUniqueId: function() {
  31087. return this.uniqueID -= 1,
  31088. this.uniqueID
  31089. }
  31090. }
  31091. }
  31092. , {
  31093. "./easing": 186
  31094. }],
  31095. 196: [function(e, t, i) {
  31096. function n(e) {
  31097. if (this.set = {},
  31098. this.infContains = function() {
  31099. return !0
  31100. }
  31101. ,
  31102. "object" == typeof e)
  31103. if (e instanceof Array)
  31104. for (var t = 0; t < e.length; t++)
  31105. this.set[e[t]] = !0;
  31106. else
  31107. this.set = e;
  31108. else if ("function" == typeof e)
  31109. this.infContains = e;
  31110. else if ("undefined" != typeof e)
  31111. throw new Error("set must be either an array or an object.")
  31112. }
  31113. t.exports = n,
  31114. n.prototype.contains = function(e) {
  31115. return !!this.set[e]
  31116. }
  31117. ,
  31118. n.prototype.has = n.prototype.contains,
  31119. n.prototype.add = function(e) {
  31120. if (1 == arguments.length)
  31121. this.set[e] = !0;
  31122. else
  31123. for (var t = 0; t < arguments.length; t++)
  31124. this.set[arguments[t]] = !0
  31125. }
  31126. ,
  31127. n.prototype.addAll = function(e) {
  31128. if ("object" != typeof e && !(e instanceof Array))
  31129. throw new Error("arr must be an array.");
  31130. for (var t = 0; t < e.length; t++)
  31131. this.add(e[t])
  31132. }
  31133. ,
  31134. n.prototype.remove = function(e) {
  31135. if (1 == arguments.length)
  31136. delete this.set[e];
  31137. else
  31138. for (var t = 0; t < arguments.length; t++)
  31139. delete this.set[arguments[t]]
  31140. }
  31141. ,
  31142. n.prototype.delete = n.prototype.remove,
  31143. n.prototype.clear = function() {
  31144. this.set = {}
  31145. }
  31146. ,
  31147. n.prototype.size = function() {
  31148. return Object.keys(this.set).length
  31149. }
  31150. ,
  31151. n.prototype.toString = function() {
  31152. return "{" + Object.keys(this.set).toString() + "}"
  31153. }
  31154. ,
  31155. n.prototype.toArray = function() {
  31156. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31157. }
  31158. ,
  31159. n.prototype["*values"] = n.prototype.toArray
  31160. }
  31161. , {}],
  31162. 197: [function(e, t, i) {}
  31163. , {}],
  31164. 198: [function(e, t, i) {
  31165. (function(t) {
  31166. "use strict";
  31167. function n() {
  31168. try {
  31169. var e = new Uint8Array(1);
  31170. return e.__proto__ = {
  31171. __proto__: Uint8Array.prototype,
  31172. foo: function() {
  31173. return 42
  31174. }
  31175. },
  31176. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31177. } catch (e) {
  31178. return !1
  31179. }
  31180. }
  31181. function r() {
  31182. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31183. }
  31184. function o(e, t) {
  31185. if (r() < t)
  31186. throw new RangeError("Invalid typed array length");
  31187. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31188. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31189. e.length = t),
  31190. e
  31191. }
  31192. function a(e, t, i) {
  31193. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31194. return new a(e,t,i);
  31195. if ("number" == typeof e) {
  31196. if ("string" == typeof t)
  31197. throw new Error("If encoding is specified then the first argument must be a string");
  31198. return h(this, e)
  31199. }
  31200. return s(this, e, t, i)
  31201. }
  31202. function s(e, t, i, n) {
  31203. if ("number" == typeof t)
  31204. throw new TypeError('"value" argument must not be a number');
  31205. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31206. }
  31207. function l(e) {
  31208. if ("number" != typeof e)
  31209. throw new TypeError('"size" argument must be a number');
  31210. if (e < 0)
  31211. throw new RangeError('"size" argument must not be negative')
  31212. }
  31213. function c(e, t, i, n) {
  31214. return l(t),
  31215. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31216. }
  31217. function h(e, t) {
  31218. if (l(t),
  31219. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31220. !a.TYPED_ARRAY_SUPPORT)
  31221. for (var i = 0; i < t; ++i)
  31222. e[i] = 0;
  31223. return e
  31224. }
  31225. function u(e, t, i) {
  31226. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31227. !a.isEncoding(i))
  31228. throw new TypeError('"encoding" must be a valid string encoding');
  31229. var n = 0 | v(t, i);
  31230. e = o(e, n);
  31231. var r = e.write(t, i);
  31232. return r !== n && (e = e.slice(0, r)),
  31233. e
  31234. }
  31235. function d(e, t) {
  31236. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31237. e = o(e, i);
  31238. for (var n = 0; n < i; n += 1)
  31239. e[n] = 255 & t[n];
  31240. return e
  31241. }
  31242. function p(e, t, i, n) {
  31243. if (t.byteLength,
  31244. i < 0 || t.byteLength < i)
  31245. throw new RangeError("'offset' is out of bounds");
  31246. if (t.byteLength < i + (n || 0))
  31247. throw new RangeError("'length' is out of bounds");
  31248. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31249. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31250. e.__proto__ = a.prototype) : e = d(e, t),
  31251. e
  31252. }
  31253. function f(e, t) {
  31254. if (a.isBuffer(t)) {
  31255. var i = 0 | g(t.length);
  31256. return e = o(e, i),
  31257. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31258. e)
  31259. }
  31260. if (t) {
  31261. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31262. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31263. if ("Buffer" === t.type && $(t.data))
  31264. return d(e, t.data)
  31265. }
  31266. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31267. }
  31268. function g(e) {
  31269. if (e >= r())
  31270. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31271. return 0 | e
  31272. }
  31273. function m(e) {
  31274. return +e != e && (e = 0),
  31275. a.alloc(+e)
  31276. }
  31277. function v(e, t) {
  31278. if (a.isBuffer(e))
  31279. return e.length;
  31280. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31281. return e.byteLength;
  31282. "string" != typeof e && (e = "" + e);
  31283. var i = e.length;
  31284. if (0 === i)
  31285. return 0;
  31286. for (var n = !1; ; )
  31287. switch (t) {
  31288. case "ascii":
  31289. case "latin1":
  31290. case "binary":
  31291. return i;
  31292. case "utf8":
  31293. case "utf-8":
  31294. case void 0:
  31295. return j(e).length;
  31296. case "ucs2":
  31297. case "ucs-2":
  31298. case "utf16le":
  31299. case "utf-16le":
  31300. return 2 * i;
  31301. case "hex":
  31302. return i >>> 1;
  31303. case "base64":
  31304. return Z(e).length;
  31305. default:
  31306. if (n)
  31307. return j(e).length;
  31308. t = ("" + t).toLowerCase(),
  31309. n = !0
  31310. }
  31311. }
  31312. function A(e, t, i) {
  31313. var n = !1;
  31314. if ((void 0 === t || t < 0) && (t = 0),
  31315. t > this.length)
  31316. return "";
  31317. if ((void 0 === i || i > this.length) && (i = this.length),
  31318. i <= 0)
  31319. return "";
  31320. if (i >>>= 0,
  31321. t >>>= 0,
  31322. i <= t)
  31323. return "";
  31324. for (e || (e = "utf8"); ; )
  31325. switch (e) {
  31326. case "hex":
  31327. return L(this, t, i);
  31328. case "utf8":
  31329. case "utf-8":
  31330. return M(this, t, i);
  31331. case "ascii":
  31332. return P(this, t, i);
  31333. case "latin1":
  31334. case "binary":
  31335. return O(this, t, i);
  31336. case "base64":
  31337. return S(this, t, i);
  31338. case "ucs2":
  31339. case "ucs-2":
  31340. case "utf16le":
  31341. case "utf-16le":
  31342. return D(this, t, i);
  31343. default:
  31344. if (n)
  31345. throw new TypeError("Unknown encoding: " + e);
  31346. e = (e + "").toLowerCase(),
  31347. n = !0
  31348. }
  31349. }
  31350. function y(e, t, i) {
  31351. var n = e[t];
  31352. e[t] = e[i],
  31353. e[i] = n
  31354. }
  31355. function C(e, t, i, n, r) {
  31356. if (0 === e.length)
  31357. return -1;
  31358. if ("string" == typeof i ? (n = i,
  31359. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31360. i = +i,
  31361. isNaN(i) && (i = r ? 0 : e.length - 1),
  31362. i < 0 && (i = e.length + i),
  31363. i >= e.length) {
  31364. if (r)
  31365. return -1;
  31366. i = e.length - 1
  31367. } else if (i < 0) {
  31368. if (!r)
  31369. return -1;
  31370. i = 0
  31371. }
  31372. if ("string" == typeof t && (t = a.from(t, n)),
  31373. a.isBuffer(t))
  31374. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31375. if ("number" == typeof t)
  31376. return t &= 255,
  31377. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31378. throw new TypeError("val must be string, number or Buffer")
  31379. }
  31380. function I(e, t, i, n, r) {
  31381. function o(e, t) {
  31382. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31383. }
  31384. var a = 1
  31385. , s = e.length
  31386. , l = t.length;
  31387. if (void 0 !== n && (n = String(n).toLowerCase(),
  31388. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31389. if (e.length < 2 || t.length < 2)
  31390. return -1;
  31391. a = 2,
  31392. s /= 2,
  31393. l /= 2,
  31394. i /= 2
  31395. }
  31396. var c;
  31397. if (r) {
  31398. var h = -1;
  31399. for (c = i; c < s; c++)
  31400. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31401. if (h === -1 && (h = c),
  31402. c - h + 1 === l)
  31403. return h * a
  31404. } else
  31405. h !== -1 && (c -= c - h),
  31406. h = -1
  31407. } else
  31408. for (i + l > s && (i = s - l),
  31409. c = i; c >= 0; c--) {
  31410. for (var u = !0, d = 0; d < l; d++)
  31411. if (o(e, c + d) !== o(t, d)) {
  31412. u = !1;
  31413. break
  31414. }
  31415. if (u)
  31416. return c
  31417. }
  31418. return -1
  31419. }
  31420. function E(e, t, i, n) {
  31421. i = Number(i) || 0;
  31422. var r = e.length - i;
  31423. n ? (n = Number(n),
  31424. n > r && (n = r)) : n = r;
  31425. var o = t.length;
  31426. if (o % 2 !== 0)
  31427. throw new TypeError("Invalid hex string");
  31428. n > o / 2 && (n = o / 2);
  31429. for (var a = 0; a < n; ++a) {
  31430. var s = parseInt(t.substr(2 * a, 2), 16);
  31431. if (isNaN(s))
  31432. return a;
  31433. e[i + a] = s
  31434. }
  31435. return a
  31436. }
  31437. function b(e, t, i, n) {
  31438. return q(j(t, e.length - i), e, i, n)
  31439. }
  31440. function w(e, t, i, n) {
  31441. return q(Y(t), e, i, n)
  31442. }
  31443. function _(e, t, i, n) {
  31444. return w(e, t, i, n)
  31445. }
  31446. function T(e, t, i, n) {
  31447. return q(Z(t), e, i, n)
  31448. }
  31449. function x(e, t, i, n) {
  31450. return q(X(t, e.length - i), e, i, n)
  31451. }
  31452. function S(e, t, i) {
  31453. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31454. }
  31455. function M(e, t, i) {
  31456. i = Math.min(e.length, i);
  31457. for (var n = [], r = t; r < i; ) {
  31458. var o = e[r]
  31459. , a = null
  31460. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31461. if (r + s <= i) {
  31462. var l, c, h, u;
  31463. switch (s) {
  31464. case 1:
  31465. o < 128 && (a = o);
  31466. break;
  31467. case 2:
  31468. l = e[r + 1],
  31469. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31470. u > 127 && (a = u));
  31471. break;
  31472. case 3:
  31473. l = e[r + 1],
  31474. c = e[r + 2],
  31475. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31476. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31477. break;
  31478. case 4:
  31479. l = e[r + 1],
  31480. c = e[r + 2],
  31481. h = e[r + 3],
  31482. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31483. u > 65535 && u < 1114112 && (a = u))
  31484. }
  31485. }
  31486. null === a ? (a = 65533,
  31487. s = 1) : a > 65535 && (a -= 65536,
  31488. n.push(a >>> 10 & 1023 | 55296),
  31489. a = 56320 | 1023 & a),
  31490. n.push(a),
  31491. r += s
  31492. }
  31493. return R(n)
  31494. }
  31495. function R(e) {
  31496. var t = e.length;
  31497. if (t <= ee)
  31498. return String.fromCharCode.apply(String, e);
  31499. for (var i = "", n = 0; n < t; )
  31500. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31501. return i
  31502. }
  31503. function P(e, t, i) {
  31504. var n = "";
  31505. i = Math.min(e.length, i);
  31506. for (var r = t; r < i; ++r)
  31507. n += String.fromCharCode(127 & e[r]);
  31508. return n
  31509. }
  31510. function O(e, t, i) {
  31511. var n = "";
  31512. i = Math.min(e.length, i);
  31513. for (var r = t; r < i; ++r)
  31514. n += String.fromCharCode(e[r]);
  31515. return n
  31516. }
  31517. function L(e, t, i) {
  31518. var n = e.length;
  31519. (!t || t < 0) && (t = 0),
  31520. (!i || i < 0 || i > n) && (i = n);
  31521. for (var r = "", o = t; o < i; ++o)
  31522. r += W(e[o]);
  31523. return r
  31524. }
  31525. function D(e, t, i) {
  31526. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31527. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31528. return r
  31529. }
  31530. function N(e, t, i) {
  31531. if (e % 1 !== 0 || e < 0)
  31532. throw new RangeError("offset is not uint");
  31533. if (e + t > i)
  31534. throw new RangeError("Trying to access beyond buffer length")
  31535. }
  31536. function B(e, t, i, n, r, o) {
  31537. if (!a.isBuffer(e))
  31538. throw new TypeError('"buffer" argument must be a Buffer instance');
  31539. if (t > r || t < o)
  31540. throw new RangeError('"value" argument is out of bounds');
  31541. if (i + n > e.length)
  31542. throw new RangeError("Index out of range")
  31543. }
  31544. function F(e, t, i, n) {
  31545. t < 0 && (t = 65535 + t + 1);
  31546. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31547. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31548. }
  31549. function V(e, t, i, n) {
  31550. t < 0 && (t = 4294967295 + t + 1);
  31551. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31552. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31553. }
  31554. function U(e, t, i, n, r, o) {
  31555. if (i + n > e.length)
  31556. throw new RangeError("Index out of range");
  31557. if (i < 0)
  31558. throw new RangeError("Index out of range")
  31559. }
  31560. function k(e, t, i, n, r) {
  31561. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31562. J.write(e, t, i, n, 23, 4),
  31563. i + 4
  31564. }
  31565. function H(e, t, i, n, r) {
  31566. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31567. J.write(e, t, i, n, 52, 8),
  31568. i + 8
  31569. }
  31570. function G(e) {
  31571. if (e = z(e).replace(te, ""),
  31572. e.length < 2)
  31573. return "";
  31574. for (; e.length % 4 !== 0; )
  31575. e += "=";
  31576. return e
  31577. }
  31578. function z(e) {
  31579. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31580. }
  31581. function W(e) {
  31582. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31583. }
  31584. function j(e, t) {
  31585. t = t || 1 / 0;
  31586. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31587. if (i = e.charCodeAt(a),
  31588. i > 55295 && i < 57344) {
  31589. if (!r) {
  31590. if (i > 56319) {
  31591. (t -= 3) > -1 && o.push(239, 191, 189);
  31592. continue
  31593. }
  31594. if (a + 1 === n) {
  31595. (t -= 3) > -1 && o.push(239, 191, 189);
  31596. continue
  31597. }
  31598. r = i;
  31599. continue
  31600. }
  31601. if (i < 56320) {
  31602. (t -= 3) > -1 && o.push(239, 191, 189),
  31603. r = i;
  31604. continue
  31605. }
  31606. i = (r - 55296 << 10 | i - 56320) + 65536
  31607. } else
  31608. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31609. if (r = null,
  31610. i < 128) {
  31611. if ((t -= 1) < 0)
  31612. break;
  31613. o.push(i)
  31614. } else if (i < 2048) {
  31615. if ((t -= 2) < 0)
  31616. break;
  31617. o.push(i >> 6 | 192, 63 & i | 128)
  31618. } else if (i < 65536) {
  31619. if ((t -= 3) < 0)
  31620. break;
  31621. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31622. } else {
  31623. if (!(i < 1114112))
  31624. throw new Error("Invalid code point");
  31625. if ((t -= 4) < 0)
  31626. break;
  31627. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31628. }
  31629. }
  31630. return o
  31631. }
  31632. function Y(e) {
  31633. for (var t = [], i = 0; i < e.length; ++i)
  31634. t.push(255 & e.charCodeAt(i));
  31635. return t
  31636. }
  31637. function X(e, t) {
  31638. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31639. i = e.charCodeAt(a),
  31640. n = i >> 8,
  31641. r = i % 256,
  31642. o.push(r),
  31643. o.push(n);
  31644. return o
  31645. }
  31646. function Z(e) {
  31647. return Q.toByteArray(G(e))
  31648. }
  31649. function q(e, t, i, n) {
  31650. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31651. t[r + i] = e[r];
  31652. return r
  31653. }
  31654. function K(e) {
  31655. return e !== e
  31656. }
  31657. var Q = e("base64-js")
  31658. , J = e("ieee754")
  31659. , $ = e("isarray");
  31660. i.Buffer = a,
  31661. i.SlowBuffer = m,
  31662. i.INSPECT_MAX_BYTES = 50,
  31663. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31664. i.kMaxLength = r(),
  31665. a.poolSize = 8192,
  31666. a._augment = function(e) {
  31667. return e.__proto__ = a.prototype,
  31668. e
  31669. }
  31670. ,
  31671. a.from = function(e, t, i) {
  31672. return s(null, e, t, i)
  31673. }
  31674. ,
  31675. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31676. a.__proto__ = Uint8Array,
  31677. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31678. value: null,
  31679. configurable: !0
  31680. })),
  31681. a.alloc = function(e, t, i) {
  31682. return c(null, e, t, i)
  31683. }
  31684. ,
  31685. a.allocUnsafe = function(e) {
  31686. return h(null, e)
  31687. }
  31688. ,
  31689. a.allocUnsafeSlow = function(e) {
  31690. return h(null, e)
  31691. }
  31692. ,
  31693. a.isBuffer = function(e) {
  31694. return !(null == e || !e._isBuffer)
  31695. }
  31696. ,
  31697. a.compare = function(e, t) {
  31698. if (!a.isBuffer(e) || !a.isBuffer(t))
  31699. throw new TypeError("Arguments must be Buffers");
  31700. if (e === t)
  31701. return 0;
  31702. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31703. if (e[r] !== t[r]) {
  31704. i = e[r],
  31705. n = t[r];
  31706. break
  31707. }
  31708. return i < n ? -1 : n < i ? 1 : 0
  31709. }
  31710. ,
  31711. a.isEncoding = function(e) {
  31712. switch (String(e).toLowerCase()) {
  31713. case "hex":
  31714. case "utf8":
  31715. case "utf-8":
  31716. case "ascii":
  31717. case "latin1":
  31718. case "binary":
  31719. case "base64":
  31720. case "ucs2":
  31721. case "ucs-2":
  31722. case "utf16le":
  31723. case "utf-16le":
  31724. return !0;
  31725. default:
  31726. return !1
  31727. }
  31728. }
  31729. ,
  31730. a.concat = function(e, t) {
  31731. if (!$(e))
  31732. throw new TypeError('"list" argument must be an Array of Buffers');
  31733. if (0 === e.length)
  31734. return a.alloc(0);
  31735. var i;
  31736. if (void 0 === t)
  31737. for (t = 0,
  31738. i = 0; i < e.length; ++i)
  31739. t += e[i].length;
  31740. var n = a.allocUnsafe(t)
  31741. , r = 0;
  31742. for (i = 0; i < e.length; ++i) {
  31743. var o = e[i];
  31744. if (!a.isBuffer(o))
  31745. throw new TypeError('"list" argument must be an Array of Buffers');
  31746. o.copy(n, r),
  31747. r += o.length
  31748. }
  31749. return n
  31750. }
  31751. ,
  31752. a.byteLength = v,
  31753. a.prototype._isBuffer = !0,
  31754. a.prototype.swap16 = function() {
  31755. var e = this.length;
  31756. if (e % 2 !== 0)
  31757. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31758. for (var t = 0; t < e; t += 2)
  31759. y(this, t, t + 1);
  31760. return this
  31761. }
  31762. ,
  31763. a.prototype.swap32 = function() {
  31764. var e = this.length;
  31765. if (e % 4 !== 0)
  31766. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31767. for (var t = 0; t < e; t += 4)
  31768. y(this, t, t + 3),
  31769. y(this, t + 1, t + 2);
  31770. return this
  31771. }
  31772. ,
  31773. a.prototype.swap64 = function() {
  31774. var e = this.length;
  31775. if (e % 8 !== 0)
  31776. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31777. for (var t = 0; t < e; t += 8)
  31778. y(this, t, t + 7),
  31779. y(this, t + 1, t + 6),
  31780. y(this, t + 2, t + 5),
  31781. y(this, t + 3, t + 4);
  31782. return this
  31783. }
  31784. ,
  31785. a.prototype.toString = function() {
  31786. var e = 0 | this.length;
  31787. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31788. }
  31789. ,
  31790. a.prototype.equals = function(e) {
  31791. if (!a.isBuffer(e))
  31792. throw new TypeError("Argument must be a Buffer");
  31793. return this === e || 0 === a.compare(this, e)
  31794. }
  31795. ,
  31796. a.prototype.inspect = function() {
  31797. var e = ""
  31798. , t = i.INSPECT_MAX_BYTES;
  31799. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31800. this.length > t && (e += " ... ")),
  31801. "<Buffer " + e + ">"
  31802. }
  31803. ,
  31804. a.prototype.compare = function(e, t, i, n, r) {
  31805. if (!a.isBuffer(e))
  31806. throw new TypeError("Argument must be a Buffer");
  31807. if (void 0 === t && (t = 0),
  31808. void 0 === i && (i = e ? e.length : 0),
  31809. void 0 === n && (n = 0),
  31810. void 0 === r && (r = this.length),
  31811. t < 0 || i > e.length || n < 0 || r > this.length)
  31812. throw new RangeError("out of range index");
  31813. if (n >= r && t >= i)
  31814. return 0;
  31815. if (n >= r)
  31816. return -1;
  31817. if (t >= i)
  31818. return 1;
  31819. if (t >>>= 0,
  31820. i >>>= 0,
  31821. n >>>= 0,
  31822. r >>>= 0,
  31823. this === e)
  31824. return 0;
  31825. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31826. if (c[u] !== h[u]) {
  31827. o = c[u],
  31828. s = h[u];
  31829. break
  31830. }
  31831. return o < s ? -1 : s < o ? 1 : 0
  31832. }
  31833. ,
  31834. a.prototype.includes = function(e, t, i) {
  31835. return this.indexOf(e, t, i) !== -1
  31836. }
  31837. ,
  31838. a.prototype.indexOf = function(e, t, i) {
  31839. return C(this, e, t, i, !0)
  31840. }
  31841. ,
  31842. a.prototype.lastIndexOf = function(e, t, i) {
  31843. return C(this, e, t, i, !1)
  31844. }
  31845. ,
  31846. a.prototype.write = function(e, t, i, n) {
  31847. if (void 0 === t)
  31848. n = "utf8",
  31849. i = this.length,
  31850. t = 0;
  31851. else if (void 0 === i && "string" == typeof t)
  31852. n = t,
  31853. i = this.length,
  31854. t = 0;
  31855. else {
  31856. if (!isFinite(t))
  31857. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31858. t |= 0,
  31859. isFinite(i) ? (i |= 0,
  31860. void 0 === n && (n = "utf8")) : (n = i,
  31861. i = void 0)
  31862. }
  31863. var r = this.length - t;
  31864. if ((void 0 === i || i > r) && (i = r),
  31865. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31866. throw new RangeError("Attempt to write outside buffer bounds");
  31867. n || (n = "utf8");
  31868. for (var o = !1; ; )
  31869. switch (n) {
  31870. case "hex":
  31871. return E(this, e, t, i);
  31872. case "utf8":
  31873. case "utf-8":
  31874. return b(this, e, t, i);
  31875. case "ascii":
  31876. return w(this, e, t, i);
  31877. case "latin1":
  31878. case "binary":
  31879. return _(this, e, t, i);
  31880. case "base64":
  31881. return T(this, e, t, i);
  31882. case "ucs2":
  31883. case "ucs-2":
  31884. case "utf16le":
  31885. case "utf-16le":
  31886. return x(this, e, t, i);
  31887. default:
  31888. if (o)
  31889. throw new TypeError("Unknown encoding: " + n);
  31890. n = ("" + n).toLowerCase(),
  31891. o = !0
  31892. }
  31893. }
  31894. ,
  31895. a.prototype.toJSON = function() {
  31896. return {
  31897. type: "Buffer",
  31898. data: Array.prototype.slice.call(this._arr || this, 0)
  31899. }
  31900. }
  31901. ;
  31902. var ee = 4096;
  31903. a.prototype.slice = function(e, t) {
  31904. var i = this.length;
  31905. e = ~~e,
  31906. t = void 0 === t ? i : ~~t,
  31907. e < 0 ? (e += i,
  31908. e < 0 && (e = 0)) : e > i && (e = i),
  31909. t < 0 ? (t += i,
  31910. t < 0 && (t = 0)) : t > i && (t = i),
  31911. t < e && (t = e);
  31912. var n;
  31913. if (a.TYPED_ARRAY_SUPPORT)
  31914. n = this.subarray(e, t),
  31915. n.__proto__ = a.prototype;
  31916. else {
  31917. var r = t - e;
  31918. n = new a(r,void 0);
  31919. for (var o = 0; o < r; ++o)
  31920. n[o] = this[o + e]
  31921. }
  31922. return n
  31923. }
  31924. ,
  31925. a.prototype.readUIntLE = function(e, t, i) {
  31926. e |= 0,
  31927. t |= 0,
  31928. i || N(e, t, this.length);
  31929. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31930. n += this[e + o] * r;
  31931. return n
  31932. }
  31933. ,
  31934. a.prototype.readUIntBE = function(e, t, i) {
  31935. e |= 0,
  31936. t |= 0,
  31937. i || N(e, t, this.length);
  31938. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31939. n += this[e + --t] * r;
  31940. return n
  31941. }
  31942. ,
  31943. a.prototype.readUInt8 = function(e, t) {
  31944. return t || N(e, 1, this.length),
  31945. this[e]
  31946. }
  31947. ,
  31948. a.prototype.readUInt16LE = function(e, t) {
  31949. return t || N(e, 2, this.length),
  31950. this[e] | this[e + 1] << 8
  31951. }
  31952. ,
  31953. a.prototype.readUInt16BE = function(e, t) {
  31954. return t || N(e, 2, this.length),
  31955. this[e] << 8 | this[e + 1]
  31956. }
  31957. ,
  31958. a.prototype.readUInt32LE = function(e, t) {
  31959. return t || N(e, 4, this.length),
  31960. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31961. }
  31962. ,
  31963. a.prototype.readUInt32BE = function(e, t) {
  31964. return t || N(e, 4, this.length),
  31965. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31966. }
  31967. ,
  31968. a.prototype.readIntLE = function(e, t, i) {
  31969. e |= 0,
  31970. t |= 0,
  31971. i || N(e, t, this.length);
  31972. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31973. n += this[e + o] * r;
  31974. return r *= 128,
  31975. n >= r && (n -= Math.pow(2, 8 * t)),
  31976. n
  31977. }
  31978. ,
  31979. a.prototype.readIntBE = function(e, t, i) {
  31980. e |= 0,
  31981. t |= 0,
  31982. i || N(e, t, this.length);
  31983. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31984. o += this[e + --n] * r;
  31985. return r *= 128,
  31986. o >= r && (o -= Math.pow(2, 8 * t)),
  31987. o
  31988. }
  31989. ,
  31990. a.prototype.readInt8 = function(e, t) {
  31991. return t || N(e, 1, this.length),
  31992. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31993. }
  31994. ,
  31995. a.prototype.readInt16LE = function(e, t) {
  31996. t || N(e, 2, this.length);
  31997. var i = this[e] | this[e + 1] << 8;
  31998. return 32768 & i ? 4294901760 | i : i
  31999. }
  32000. ,
  32001. a.prototype.readInt16BE = function(e, t) {
  32002. t || N(e, 2, this.length);
  32003. var i = this[e + 1] | this[e] << 8;
  32004. return 32768 & i ? 4294901760 | i : i
  32005. }
  32006. ,
  32007. a.prototype.readInt32LE = function(e, t) {
  32008. return t || N(e, 4, this.length),
  32009. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32010. }
  32011. ,
  32012. a.prototype.readInt32BE = function(e, t) {
  32013. return t || N(e, 4, this.length),
  32014. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32015. }
  32016. ,
  32017. a.prototype.readFloatLE = function(e, t) {
  32018. return t || N(e, 4, this.length),
  32019. J.read(this, e, !0, 23, 4)
  32020. }
  32021. ,
  32022. a.prototype.readFloatBE = function(e, t) {
  32023. return t || N(e, 4, this.length),
  32024. J.read(this, e, !1, 23, 4)
  32025. }
  32026. ,
  32027. a.prototype.readDoubleLE = function(e, t) {
  32028. return t || N(e, 8, this.length),
  32029. J.read(this, e, !0, 52, 8)
  32030. }
  32031. ,
  32032. a.prototype.readDoubleBE = function(e, t) {
  32033. return t || N(e, 8, this.length),
  32034. J.read(this, e, !1, 52, 8)
  32035. }
  32036. ,
  32037. a.prototype.writeUIntLE = function(e, t, i, n) {
  32038. if (e = +e,
  32039. t |= 0,
  32040. i |= 0,
  32041. !n) {
  32042. var r = Math.pow(2, 8 * i) - 1;
  32043. B(this, e, t, i, r, 0)
  32044. }
  32045. var o = 1
  32046. , a = 0;
  32047. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32048. this[t + a] = e / o & 255;
  32049. return t + i
  32050. }
  32051. ,
  32052. a.prototype.writeUIntBE = function(e, t, i, n) {
  32053. if (e = +e,
  32054. t |= 0,
  32055. i |= 0,
  32056. !n) {
  32057. var r = Math.pow(2, 8 * i) - 1;
  32058. B(this, e, t, i, r, 0)
  32059. }
  32060. var o = i - 1
  32061. , a = 1;
  32062. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32063. this[t + o] = e / a & 255;
  32064. return t + i
  32065. }
  32066. ,
  32067. a.prototype.writeUInt8 = function(e, t, i) {
  32068. return e = +e,
  32069. t |= 0,
  32070. i || B(this, e, t, 1, 255, 0),
  32071. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32072. this[t] = 255 & e,
  32073. t + 1
  32074. }
  32075. ,
  32076. a.prototype.writeUInt16LE = function(e, t, i) {
  32077. return e = +e,
  32078. t |= 0,
  32079. i || B(this, e, t, 2, 65535, 0),
  32080. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32081. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32082. t + 2
  32083. }
  32084. ,
  32085. a.prototype.writeUInt16BE = function(e, t, i) {
  32086. return e = +e,
  32087. t |= 0,
  32088. i || B(this, e, t, 2, 65535, 0),
  32089. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32090. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32091. t + 2
  32092. }
  32093. ,
  32094. a.prototype.writeUInt32LE = function(e, t, i) {
  32095. return e = +e,
  32096. t |= 0,
  32097. i || B(this, e, t, 4, 4294967295, 0),
  32098. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32099. this[t + 2] = e >>> 16,
  32100. this[t + 1] = e >>> 8,
  32101. this[t] = 255 & e) : V(this, e, t, !0),
  32102. t + 4
  32103. }
  32104. ,
  32105. a.prototype.writeUInt32BE = function(e, t, i) {
  32106. return e = +e,
  32107. t |= 0,
  32108. i || B(this, e, t, 4, 4294967295, 0),
  32109. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32110. this[t + 1] = e >>> 16,
  32111. this[t + 2] = e >>> 8,
  32112. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32113. t + 4
  32114. }
  32115. ,
  32116. a.prototype.writeIntLE = function(e, t, i, n) {
  32117. if (e = +e,
  32118. t |= 0,
  32119. !n) {
  32120. var r = Math.pow(2, 8 * i - 1);
  32121. B(this, e, t, i, r - 1, -r)
  32122. }
  32123. var o = 0
  32124. , a = 1
  32125. , s = 0;
  32126. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32127. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32128. this[t + o] = (e / a >> 0) - s & 255;
  32129. return t + i
  32130. }
  32131. ,
  32132. a.prototype.writeIntBE = function(e, t, i, n) {
  32133. if (e = +e,
  32134. t |= 0,
  32135. !n) {
  32136. var r = Math.pow(2, 8 * i - 1);
  32137. B(this, e, t, i, r - 1, -r)
  32138. }
  32139. var o = i - 1
  32140. , a = 1
  32141. , s = 0;
  32142. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32143. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32144. this[t + o] = (e / a >> 0) - s & 255;
  32145. return t + i
  32146. }
  32147. ,
  32148. a.prototype.writeInt8 = function(e, t, i) {
  32149. return e = +e,
  32150. t |= 0,
  32151. i || B(this, e, t, 1, 127, -128),
  32152. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32153. e < 0 && (e = 255 + e + 1),
  32154. this[t] = 255 & e,
  32155. t + 1
  32156. }
  32157. ,
  32158. a.prototype.writeInt16LE = function(e, t, i) {
  32159. return e = +e,
  32160. t |= 0,
  32161. i || B(this, e, t, 2, 32767, -32768),
  32162. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32163. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32164. t + 2
  32165. }
  32166. ,
  32167. a.prototype.writeInt16BE = function(e, t, i) {
  32168. return e = +e,
  32169. t |= 0,
  32170. i || B(this, e, t, 2, 32767, -32768),
  32171. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32172. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32173. t + 2
  32174. }
  32175. ,
  32176. a.prototype.writeInt32LE = function(e, t, i) {
  32177. return e = +e,
  32178. t |= 0,
  32179. i || B(this, e, t, 4, 2147483647, -2147483648),
  32180. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32181. this[t + 1] = e >>> 8,
  32182. this[t + 2] = e >>> 16,
  32183. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32184. t + 4
  32185. }
  32186. ,
  32187. a.prototype.writeInt32BE = function(e, t, i) {
  32188. return e = +e,
  32189. t |= 0,
  32190. i || B(this, e, t, 4, 2147483647, -2147483648),
  32191. e < 0 && (e = 4294967295 + e + 1),
  32192. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32193. this[t + 1] = e >>> 16,
  32194. this[t + 2] = e >>> 8,
  32195. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32196. t + 4
  32197. }
  32198. ,
  32199. a.prototype.writeFloatLE = function(e, t, i) {
  32200. return k(this, e, t, !0, i)
  32201. }
  32202. ,
  32203. a.prototype.writeFloatBE = function(e, t, i) {
  32204. return k(this, e, t, !1, i)
  32205. }
  32206. ,
  32207. a.prototype.writeDoubleLE = function(e, t, i) {
  32208. return H(this, e, t, !0, i)
  32209. }
  32210. ,
  32211. a.prototype.writeDoubleBE = function(e, t, i) {
  32212. return H(this, e, t, !1, i)
  32213. }
  32214. ,
  32215. a.prototype.copy = function(e, t, i, n) {
  32216. if (i || (i = 0),
  32217. n || 0 === n || (n = this.length),
  32218. t >= e.length && (t = e.length),
  32219. t || (t = 0),
  32220. n > 0 && n < i && (n = i),
  32221. n === i)
  32222. return 0;
  32223. if (0 === e.length || 0 === this.length)
  32224. return 0;
  32225. if (t < 0)
  32226. throw new RangeError("targetStart out of bounds");
  32227. if (i < 0 || i >= this.length)
  32228. throw new RangeError("sourceStart out of bounds");
  32229. if (n < 0)
  32230. throw new RangeError("sourceEnd out of bounds");
  32231. n > this.length && (n = this.length),
  32232. e.length - t < n - i && (n = e.length - t + i);
  32233. var r, o = n - i;
  32234. if (this === e && i < t && t < n)
  32235. for (r = o - 1; r >= 0; --r)
  32236. e[r + t] = this[r + i];
  32237. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32238. for (r = 0; r < o; ++r)
  32239. e[r + t] = this[r + i];
  32240. else
  32241. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32242. return o
  32243. }
  32244. ,
  32245. a.prototype.fill = function(e, t, i, n) {
  32246. if ("string" == typeof e) {
  32247. if ("string" == typeof t ? (n = t,
  32248. t = 0,
  32249. i = this.length) : "string" == typeof i && (n = i,
  32250. i = this.length),
  32251. 1 === e.length) {
  32252. var r = e.charCodeAt(0);
  32253. r < 256 && (e = r)
  32254. }
  32255. if (void 0 !== n && "string" != typeof n)
  32256. throw new TypeError("encoding must be a string");
  32257. if ("string" == typeof n && !a.isEncoding(n))
  32258. throw new TypeError("Unknown encoding: " + n)
  32259. } else
  32260. "number" == typeof e && (e &= 255);
  32261. if (t < 0 || this.length < t || this.length < i)
  32262. throw new RangeError("Out of range index");
  32263. if (i <= t)
  32264. return this;
  32265. t >>>= 0,
  32266. i = void 0 === i ? this.length : i >>> 0,
  32267. e || (e = 0);
  32268. var o;
  32269. if ("number" == typeof e)
  32270. for (o = t; o < i; ++o)
  32271. this[o] = e;
  32272. else {
  32273. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32274. , l = s.length;
  32275. for (o = 0; o < i - t; ++o)
  32276. this[o + t] = s[o % l]
  32277. }
  32278. return this
  32279. }
  32280. ;
  32281. var te = /[^+\/0-9A-Za-z-_]/g
  32282. }
  32283. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32284. }
  32285. , {
  32286. "base64-js": 199,
  32287. ieee754: 200,
  32288. isarray: 201
  32289. }],
  32290. 199: [function(e, t, i) {
  32291. "use strict";
  32292. function n(e) {
  32293. var t = e.length;
  32294. if (t % 4 > 0)
  32295. throw new Error("Invalid string. Length must be a multiple of 4");
  32296. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32297. }
  32298. function r(e) {
  32299. return 3 * e.length / 4 - n(e)
  32300. }
  32301. function o(e) {
  32302. var t, i, r, o, a, s, l = e.length;
  32303. a = n(e),
  32304. s = new u(3 * l / 4 - a),
  32305. r = a > 0 ? l - 4 : l;
  32306. var c = 0;
  32307. for (t = 0,
  32308. i = 0; t < r; t += 4,
  32309. i += 3)
  32310. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32311. s[c++] = o >> 16 & 255,
  32312. s[c++] = o >> 8 & 255,
  32313. s[c++] = 255 & o;
  32314. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32315. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32316. s[c++] = o >> 8 & 255,
  32317. s[c++] = 255 & o),
  32318. s
  32319. }
  32320. function a(e) {
  32321. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32322. }
  32323. function s(e, t, i) {
  32324. for (var n, r = [], o = t; o < i; o += 3)
  32325. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32326. r.push(a(n));
  32327. return r.join("")
  32328. }
  32329. function l(e) {
  32330. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32331. o.push(s(e, l, l + a > h ? h : l + a));
  32332. return 1 === n ? (t = e[i - 1],
  32333. r += c[t >> 2],
  32334. r += c[t << 4 & 63],
  32335. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32336. r += c[t >> 10],
  32337. r += c[t >> 4 & 63],
  32338. r += c[t << 2 & 63],
  32339. r += "="),
  32340. o.push(r),
  32341. o.join("")
  32342. }
  32343. i.byteLength = r,
  32344. i.toByteArray = o,
  32345. i.fromByteArray = l;
  32346. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32347. c[p] = d[p],
  32348. h[d.charCodeAt(p)] = p;
  32349. h["-".charCodeAt(0)] = 62,
  32350. h["_".charCodeAt(0)] = 63
  32351. }
  32352. , {}],
  32353. 200: [function(e, t, i) {
  32354. i.read = function(e, t, i, n, r) {
  32355. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32356. for (u += d,
  32357. o = p & (1 << -h) - 1,
  32358. p >>= -h,
  32359. h += s; h > 0; o = 256 * o + e[t + u],
  32360. u += d,
  32361. h -= 8)
  32362. ;
  32363. for (a = o & (1 << -h) - 1,
  32364. o >>= -h,
  32365. h += n; h > 0; a = 256 * a + e[t + u],
  32366. u += d,
  32367. h -= 8)
  32368. ;
  32369. if (0 === o)
  32370. o = 1 - c;
  32371. else {
  32372. if (o === l)
  32373. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32374. a += Math.pow(2, n),
  32375. o -= c
  32376. }
  32377. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32378. }
  32379. ,
  32380. i.write = function(e, t, i, n, r, o) {
  32381. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32382. for (t = Math.abs(t),
  32383. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32384. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32385. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32386. l *= 2),
  32387. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32388. t * l >= 2 && (a++,
  32389. l /= 2),
  32390. a + u >= h ? (s = 0,
  32391. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32392. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32393. a = 0)); r >= 8; e[i + p] = 255 & s,
  32394. p += f,
  32395. s /= 256,
  32396. r -= 8)
  32397. ;
  32398. for (a = a << r | s,
  32399. c += r; c > 0; e[i + p] = 255 & a,
  32400. p += f,
  32401. a /= 256,
  32402. c -= 8)
  32403. ;
  32404. e[i + p - f] |= 128 * g
  32405. }
  32406. }
  32407. , {}],
  32408. 201: [function(e, t, i) {
  32409. var n = {}.toString;
  32410. t.exports = Array.isArray || function(e) {
  32411. return "[object Array]" == n.call(e)
  32412. }
  32413. }
  32414. , {}],
  32415. 202: [function(e, t, i) {
  32416. function n() {
  32417. this._events = this._events || {},
  32418. this._maxListeners = this._maxListeners || void 0
  32419. }
  32420. function r(e) {
  32421. return "function" == typeof e
  32422. }
  32423. function o(e) {
  32424. return "number" == typeof e
  32425. }
  32426. function a(e) {
  32427. return "object" == typeof e && null !== e
  32428. }
  32429. function s(e) {
  32430. return void 0 === e
  32431. }
  32432. t.exports = n,
  32433. n.EventEmitter = n,
  32434. n.prototype._events = void 0,
  32435. n.prototype._maxListeners = void 0,
  32436. n.defaultMaxListeners = 10,
  32437. n.prototype.setMaxListeners = function(e) {
  32438. if (!o(e) || e < 0 || isNaN(e))
  32439. throw TypeError("n must be a positive number");
  32440. return this._maxListeners = e,
  32441. this
  32442. }
  32443. ,
  32444. n.prototype.emit = function(e) {
  32445. var t, i, n, o, l, c;
  32446. if (this._events || (this._events = {}),
  32447. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32448. if (t = arguments[1],
  32449. t instanceof Error)
  32450. throw t;
  32451. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32452. throw h.context = t,
  32453. h
  32454. }
  32455. if (i = this._events[e],
  32456. s(i))
  32457. return !1;
  32458. if (r(i))
  32459. switch (arguments.length) {
  32460. case 1:
  32461. i.call(this);
  32462. break;
  32463. case 2:
  32464. i.call(this, arguments[1]);
  32465. break;
  32466. case 3:
  32467. i.call(this, arguments[1], arguments[2]);
  32468. break;
  32469. default:
  32470. o = Array.prototype.slice.call(arguments, 1),
  32471. i.apply(this, o)
  32472. }
  32473. else if (a(i))
  32474. for (o = Array.prototype.slice.call(arguments, 1),
  32475. c = i.slice(),
  32476. n = c.length,
  32477. l = 0; l < n; l++)
  32478. c[l].apply(this, o);
  32479. return !0
  32480. }
  32481. ,
  32482. n.prototype.addListener = function(e, t) {
  32483. var i;
  32484. if (!r(t))
  32485. throw TypeError("listener must be a function");
  32486. return this._events || (this._events = {}),
  32487. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32488. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32489. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32490. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32491. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32492. "function" == typeof console.trace && console.trace())),
  32493. this
  32494. }
  32495. ,
  32496. n.prototype.on = n.prototype.addListener,
  32497. n.prototype.once = function(e, t) {
  32498. function i() {
  32499. this.removeListener(e, i),
  32500. n || (n = !0,
  32501. t.apply(this, arguments))
  32502. }
  32503. if (!r(t))
  32504. throw TypeError("listener must be a function");
  32505. var n = !1;
  32506. return i.listener = t,
  32507. this.on(e, i),
  32508. this
  32509. }
  32510. ,
  32511. n.prototype.removeListener = function(e, t) {
  32512. var i, n, o, s;
  32513. if (!r(t))
  32514. throw TypeError("listener must be a function");
  32515. if (!this._events || !this._events[e])
  32516. return this;
  32517. if (i = this._events[e],
  32518. o = i.length,
  32519. n = -1,
  32520. i === t || r(i.listener) && i.listener === t)
  32521. delete this._events[e],
  32522. this._events.removeListener && this.emit("removeListener", e, t);
  32523. else if (a(i)) {
  32524. for (s = o; s-- > 0; )
  32525. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32526. n = s;
  32527. break
  32528. }
  32529. if (n < 0)
  32530. return this;
  32531. 1 === i.length ? (i.length = 0,
  32532. delete this._events[e]) : i.splice(n, 1),
  32533. this._events.removeListener && this.emit("removeListener", e, t)
  32534. }
  32535. return this
  32536. }
  32537. ,
  32538. n.prototype.removeAllListeners = function(e) {
  32539. var t, i;
  32540. if (!this._events)
  32541. return this;
  32542. if (!this._events.removeListener)
  32543. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32544. this;
  32545. if (0 === arguments.length) {
  32546. for (t in this._events)
  32547. "removeListener" !== t && this.removeAllListeners(t);
  32548. return this.removeAllListeners("removeListener"),
  32549. this._events = {},
  32550. this
  32551. }
  32552. if (i = this._events[e],
  32553. r(i))
  32554. this.removeListener(e, i);
  32555. else if (i)
  32556. for (; i.length; )
  32557. this.removeListener(e, i[i.length - 1]);
  32558. return delete this._events[e],
  32559. this
  32560. }
  32561. ,
  32562. n.prototype.listeners = function(e) {
  32563. var t;
  32564. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32565. }
  32566. ,
  32567. n.prototype.listenerCount = function(e) {
  32568. if (this._events) {
  32569. var t = this._events[e];
  32570. if (r(t))
  32571. return 1;
  32572. if (t)
  32573. return t.length
  32574. }
  32575. return 0
  32576. }
  32577. ,
  32578. n.listenerCount = function(e, t) {
  32579. return e.listenerCount(t)
  32580. }
  32581. }
  32582. , {}],
  32583. 203: [function(e, t, i) {
  32584. function n() {
  32585. throw new Error("setTimeout has not been defined")
  32586. }
  32587. function r() {
  32588. throw new Error("clearTimeout has not been defined")
  32589. }
  32590. function o(e) {
  32591. if (u === setTimeout)
  32592. return setTimeout(e, 0);
  32593. if ((u === n || !u) && setTimeout)
  32594. return u = setTimeout,
  32595. setTimeout(e, 0);
  32596. try {
  32597. return u(e, 0)
  32598. } catch (t) {
  32599. try {
  32600. return u.call(null, e, 0)
  32601. } catch (t) {
  32602. return u.call(this, e, 0)
  32603. }
  32604. }
  32605. }
  32606. function a(e) {
  32607. if (d === clearTimeout)
  32608. return clearTimeout(e);
  32609. if ((d === r || !d) && clearTimeout)
  32610. return d = clearTimeout,
  32611. clearTimeout(e);
  32612. try {
  32613. return d(e)
  32614. } catch (t) {
  32615. try {
  32616. return d.call(null, e)
  32617. } catch (t) {
  32618. return d.call(this, e)
  32619. }
  32620. }
  32621. }
  32622. function s() {
  32623. m && f && (m = !1,
  32624. f.length ? g = f.concat(g) : v = -1,
  32625. g.length && l())
  32626. }
  32627. function l() {
  32628. if (!m) {
  32629. var e = o(s);
  32630. m = !0;
  32631. for (var t = g.length; t; ) {
  32632. for (f = g,
  32633. g = []; ++v < t; )
  32634. f && f[v].run();
  32635. v = -1,
  32636. t = g.length
  32637. }
  32638. f = null,
  32639. m = !1,
  32640. a(e)
  32641. }
  32642. }
  32643. function c(e, t) {
  32644. this.fun = e,
  32645. this.array = t
  32646. }
  32647. function h() {}
  32648. var u, d, p = t.exports = {};
  32649. !function() {
  32650. try {
  32651. u = "function" == typeof setTimeout ? setTimeout : n
  32652. } catch (e) {
  32653. u = n
  32654. }
  32655. try {
  32656. d = "function" == typeof clearTimeout ? clearTimeout : r
  32657. } catch (e) {
  32658. d = r
  32659. }
  32660. }();
  32661. var f, g = [], m = !1, v = -1;
  32662. p.nextTick = function(e) {
  32663. var t = new Array(arguments.length - 1);
  32664. if (arguments.length > 1)
  32665. for (var i = 1; i < arguments.length; i++)
  32666. t[i - 1] = arguments[i];
  32667. g.push(new c(e,t)),
  32668. 1 !== g.length || m || o(l)
  32669. }
  32670. ,
  32671. c.prototype.run = function() {
  32672. this.fun.apply(null, this.array)
  32673. }
  32674. ,
  32675. p.title = "browser",
  32676. p.browser = !0,
  32677. p.env = {},
  32678. p.argv = [],
  32679. p.version = "",
  32680. p.versions = {},
  32681. p.on = h,
  32682. p.addListener = h,
  32683. p.once = h,
  32684. p.off = h,
  32685. p.removeListener = h,
  32686. p.removeAllListeners = h,
  32687. p.emit = h,
  32688. p.binding = function(e) {
  32689. throw new Error("process.binding is not supported")
  32690. }
  32691. ,
  32692. p.cwd = function() {
  32693. return "/"
  32694. }
  32695. ,
  32696. p.chdir = function(e) {
  32697. throw new Error("process.chdir is not supported")
  32698. }
  32699. ,
  32700. p.umask = function() {
  32701. return 0
  32702. }
  32703. }
  32704. , {}],
  32705. 204: [function(e, t, i) {
  32706. (function(e) {
  32707. !function(n) {
  32708. function r(e) {
  32709. throw new RangeError(L[e])
  32710. }
  32711. function o(e, t) {
  32712. for (var i = e.length, n = []; i--; )
  32713. n[i] = t(e[i]);
  32714. return n
  32715. }
  32716. function a(e, t) {
  32717. var i = e.split("@")
  32718. , n = "";
  32719. i.length > 1 && (n = i[0] + "@",
  32720. e = i[1]),
  32721. e = e.replace(O, ".");
  32722. var r = e.split(".")
  32723. , a = o(r, t).join(".");
  32724. return n + a
  32725. }
  32726. function s(e) {
  32727. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32728. t = e.charCodeAt(r++),
  32729. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32730. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32731. r--)) : n.push(t);
  32732. return n
  32733. }
  32734. function l(e) {
  32735. return o(e, function(e) {
  32736. var t = "";
  32737. return e > 65535 && (e -= 65536,
  32738. t += B(e >>> 10 & 1023 | 55296),
  32739. e = 56320 | 1023 & e),
  32740. t += B(e)
  32741. }).join("")
  32742. }
  32743. function c(e) {
  32744. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32745. }
  32746. function h(e, t) {
  32747. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32748. }
  32749. function u(e, t, i) {
  32750. var n = 0;
  32751. for (e = i ? N(e / T) : e >> 1,
  32752. e += N(e / t); e > D * w >> 1; n += E)
  32753. e = N(e / D);
  32754. return N(n + (D + 1) * e / (e + _))
  32755. }
  32756. function d(e) {
  32757. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32758. for (i = e.lastIndexOf(M),
  32759. i < 0 && (i = 0),
  32760. n = 0; n < i; ++n)
  32761. e.charCodeAt(n) >= 128 && r("not-basic"),
  32762. g.push(e.charCodeAt(n));
  32763. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32764. for (a = v,
  32765. s = 1,
  32766. h = E; o >= m && r("invalid-input"),
  32767. d = c(e.charCodeAt(o++)),
  32768. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32769. v += d * s,
  32770. p = h <= y ? b : h >= y + w ? w : h - y,
  32771. !(d < p); h += E)
  32772. f = E - p,
  32773. s > N(I / f) && r("overflow"),
  32774. s *= f;
  32775. t = g.length + 1,
  32776. y = u(v - a, t, 0 == a),
  32777. N(v / t) > I - A && r("overflow"),
  32778. A += N(v / t),
  32779. v %= t,
  32780. g.splice(v++, 0, A)
  32781. }
  32782. return l(g)
  32783. }
  32784. function p(e) {
  32785. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32786. for (e = s(e),
  32787. m = e.length,
  32788. t = S,
  32789. i = 0,
  32790. a = x,
  32791. l = 0; l < m; ++l)
  32792. g = e[l],
  32793. g < 128 && C.push(B(g));
  32794. for (n = o = C.length,
  32795. o && C.push(M); n < m; ) {
  32796. for (c = I,
  32797. l = 0; l < m; ++l)
  32798. g = e[l],
  32799. g >= t && g < c && (c = g);
  32800. for (v = n + 1,
  32801. c - t > N((I - i) / v) && r("overflow"),
  32802. i += (c - t) * v,
  32803. t = c,
  32804. l = 0; l < m; ++l)
  32805. if (g = e[l],
  32806. g < t && ++i > I && r("overflow"),
  32807. g == t) {
  32808. for (d = i,
  32809. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32810. !(d < f); p += E)
  32811. y = d - f,
  32812. A = E - f,
  32813. C.push(B(h(f + y % A, 0))),
  32814. d = N(y / A);
  32815. C.push(B(h(d, 0))),
  32816. a = u(i, v, n == o),
  32817. i = 0,
  32818. ++n
  32819. }
  32820. ++i,
  32821. ++t
  32822. }
  32823. return C.join("")
  32824. }
  32825. function f(e) {
  32826. return a(e, function(e) {
  32827. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32828. })
  32829. }
  32830. function g(e) {
  32831. return a(e, function(e) {
  32832. return P.test(e) ? "xn--" + p(e) : e
  32833. })
  32834. }
  32835. var m = "object" == typeof i && i && !i.nodeType && i
  32836. , v = "object" == typeof t && t && !t.nodeType && t
  32837. , A = "object" == typeof e && e;
  32838. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32839. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32840. overflow: "Overflow: input needs wider integers to process",
  32841. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32842. "invalid-input": "Invalid input"
  32843. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32844. if (y = {
  32845. version: "1.4.1",
  32846. ucs2: {
  32847. decode: s,
  32848. encode: l
  32849. },
  32850. decode: d,
  32851. encode: p,
  32852. toASCII: g,
  32853. toUnicode: f
  32854. },
  32855. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32856. define("punycode", function() {
  32857. return y
  32858. });
  32859. else if (m && v)
  32860. if (t.exports == m)
  32861. v.exports = y;
  32862. else
  32863. for (C in y)
  32864. y.hasOwnProperty(C) && (m[C] = y[C]);
  32865. else
  32866. n.punycode = y
  32867. }(this)
  32868. }
  32869. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32870. }
  32871. , {}],
  32872. 205: [function(e, t, i) {
  32873. "use strict";
  32874. function n(e, t) {
  32875. return Object.prototype.hasOwnProperty.call(e, t)
  32876. }
  32877. t.exports = function(e, t, i, o) {
  32878. t = t || "&",
  32879. i = i || "=";
  32880. var a = {};
  32881. if ("string" != typeof e || 0 === e.length)
  32882. return a;
  32883. var s = /\+/g;
  32884. e = e.split(t);
  32885. var l = 1e3;
  32886. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32887. var c = e.length;
  32888. l > 0 && c > l && (c = l);
  32889. for (var h = 0; h < c; ++h) {
  32890. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32891. m >= 0 ? (u = g.substr(0, m),
  32892. d = g.substr(m + 1)) : (u = g,
  32893. d = ""),
  32894. p = decodeURIComponent(u),
  32895. f = decodeURIComponent(d),
  32896. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32897. }
  32898. return a
  32899. }
  32900. ;
  32901. var r = Array.isArray || function(e) {
  32902. return "[object Array]" === Object.prototype.toString.call(e)
  32903. }
  32904. }
  32905. , {}],
  32906. 206: [function(e, t, i) {
  32907. "use strict";
  32908. function n(e, t) {
  32909. if (e.map)
  32910. return e.map(t);
  32911. for (var i = [], n = 0; n < e.length; n++)
  32912. i.push(t(e[n], n));
  32913. return i
  32914. }
  32915. var r = function(e) {
  32916. switch (typeof e) {
  32917. case "string":
  32918. return e;
  32919. case "boolean":
  32920. return e ? "true" : "false";
  32921. case "number":
  32922. return isFinite(e) ? e : "";
  32923. default:
  32924. return ""
  32925. }
  32926. };
  32927. t.exports = function(e, t, i, s) {
  32928. return t = t || "&",
  32929. i = i || "=",
  32930. null === e && (e = void 0),
  32931. "object" == typeof e ? n(a(e), function(a) {
  32932. var s = encodeURIComponent(r(a)) + i;
  32933. return o(e[a]) ? n(e[a], function(e) {
  32934. return s + encodeURIComponent(r(e))
  32935. }).join(t) : s + encodeURIComponent(r(e[a]))
  32936. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32937. }
  32938. ;
  32939. var o = Array.isArray || function(e) {
  32940. return "[object Array]" === Object.prototype.toString.call(e)
  32941. }
  32942. , a = Object.keys || function(e) {
  32943. var t = [];
  32944. for (var i in e)
  32945. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32946. return t
  32947. }
  32948. }
  32949. , {}],
  32950. 207: [function(e, t, i) {
  32951. "use strict";
  32952. i.decode = i.parse = e("./decode"),
  32953. i.encode = i.stringify = e("./encode")
  32954. }
  32955. , {
  32956. "./decode": 205,
  32957. "./encode": 206
  32958. }],
  32959. 208: [function(e, t, i) {
  32960. "use strict";
  32961. function n() {
  32962. this.protocol = null,
  32963. this.slashes = null,
  32964. this.auth = null,
  32965. this.host = null,
  32966. this.port = null,
  32967. this.hostname = null,
  32968. this.hash = null,
  32969. this.search = null,
  32970. this.query = null,
  32971. this.pathname = null,
  32972. this.path = null,
  32973. this.href = null
  32974. }
  32975. function r(e, t, i) {
  32976. if (e && c.isObject(e) && e instanceof n)
  32977. return e;
  32978. var r = new n;
  32979. return r.parse(e, t, i),
  32980. r
  32981. }
  32982. function o(e) {
  32983. return c.isString(e) && (e = r(e)),
  32984. e instanceof n ? e.format() : n.prototype.format.call(e)
  32985. }
  32986. function a(e, t) {
  32987. return r(e, !1, !0).resolve(t)
  32988. }
  32989. function s(e, t) {
  32990. return e ? r(e, !1, !0).resolveObject(t) : t
  32991. }
  32992. var l = e("punycode")
  32993. , c = e("./util");
  32994. i.parse = r,
  32995. i.resolve = a,
  32996. i.resolveObject = s,
  32997. i.format = o,
  32998. i.Url = n;
  32999. var h = /^([a-z0-9.+-]+:)/i
  33000. , u = /:[0-9]*$/
  33001. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33002. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33003. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33004. , g = ["'"].concat(f)
  33005. , m = ["%", "/", "?", ";", "#"].concat(g)
  33006. , v = ["/", "?", "#"]
  33007. , A = 255
  33008. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33009. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33010. , I = {
  33011. javascript: !0,
  33012. "javascript:": !0
  33013. }
  33014. , E = {
  33015. javascript: !0,
  33016. "javascript:": !0
  33017. }
  33018. , b = {
  33019. http: !0,
  33020. https: !0,
  33021. ftp: !0,
  33022. gopher: !0,
  33023. file: !0,
  33024. "http:": !0,
  33025. "https:": !0,
  33026. "ftp:": !0,
  33027. "gopher:": !0,
  33028. "file:": !0
  33029. }
  33030. , w = e("querystring");
  33031. n.prototype.parse = function(e, t, i) {
  33032. if (!c.isString(e))
  33033. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33034. var n = e.indexOf("?")
  33035. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33036. , o = e.split(r)
  33037. , a = /\\/g;
  33038. o[0] = o[0].replace(a, "/"),
  33039. e = o.join(r);
  33040. var s = e;
  33041. if (s = s.trim(),
  33042. !i && 1 === e.split("#").length) {
  33043. var u = d.exec(s);
  33044. if (u)
  33045. return this.path = s,
  33046. this.href = s,
  33047. this.pathname = u[1],
  33048. u[2] ? (this.search = u[2],
  33049. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33050. this.query = {}),
  33051. this
  33052. }
  33053. var p = h.exec(s);
  33054. if (p) {
  33055. p = p[0];
  33056. var f = p.toLowerCase();
  33057. this.protocol = f,
  33058. s = s.substr(p.length)
  33059. }
  33060. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33061. var _ = "//" === s.substr(0, 2);
  33062. !_ || p && E[p] || (s = s.substr(2),
  33063. this.slashes = !0)
  33064. }
  33065. if (!E[p] && (_ || p && !b[p])) {
  33066. for (var T = -1, x = 0; x < v.length; x++) {
  33067. var S = s.indexOf(v[x]);
  33068. S !== -1 && (T === -1 || S < T) && (T = S)
  33069. }
  33070. var M, R;
  33071. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33072. R !== -1 && (M = s.slice(0, R),
  33073. s = s.slice(R + 1),
  33074. this.auth = decodeURIComponent(M)),
  33075. T = -1;
  33076. for (var x = 0; x < m.length; x++) {
  33077. var S = s.indexOf(m[x]);
  33078. S !== -1 && (T === -1 || S < T) && (T = S)
  33079. }
  33080. T === -1 && (T = s.length),
  33081. this.host = s.slice(0, T),
  33082. s = s.slice(T),
  33083. this.parseHost(),
  33084. this.hostname = this.hostname || "";
  33085. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33086. if (!P)
  33087. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33088. var D = O[x];
  33089. if (D && !D.match(y)) {
  33090. for (var N = "", B = 0, F = D.length; B < F; B++)
  33091. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33092. if (!N.match(y)) {
  33093. var V = O.slice(0, x)
  33094. , U = O.slice(x + 1)
  33095. , k = D.match(C);
  33096. k && (V.push(k[1]),
  33097. U.unshift(k[2])),
  33098. U.length && (s = "/" + U.join(".") + s),
  33099. this.hostname = V.join(".");
  33100. break
  33101. }
  33102. }
  33103. }
  33104. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33105. P || (this.hostname = l.toASCII(this.hostname));
  33106. var H = this.port ? ":" + this.port : ""
  33107. , G = this.hostname || "";
  33108. this.host = G + H,
  33109. this.href += this.host,
  33110. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33111. "/" !== s[0] && (s = "/" + s))
  33112. }
  33113. if (!I[f])
  33114. for (var x = 0, L = g.length; x < L; x++) {
  33115. var z = g[x];
  33116. if (s.indexOf(z) !== -1) {
  33117. var W = encodeURIComponent(z);
  33118. W === z && (W = escape(z)),
  33119. s = s.split(z).join(W)
  33120. }
  33121. }
  33122. var j = s.indexOf("#");
  33123. j !== -1 && (this.hash = s.substr(j),
  33124. s = s.slice(0, j));
  33125. var Y = s.indexOf("?");
  33126. if (Y !== -1 ? (this.search = s.substr(Y),
  33127. this.query = s.substr(Y + 1),
  33128. t && (this.query = w.parse(this.query)),
  33129. s = s.slice(0, Y)) : t && (this.search = "",
  33130. this.query = {}),
  33131. s && (this.pathname = s),
  33132. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33133. this.pathname || this.search) {
  33134. var H = this.pathname || ""
  33135. , X = this.search || "";
  33136. this.path = H + X
  33137. }
  33138. return this.href = this.format(),
  33139. this
  33140. }
  33141. ,
  33142. n.prototype.format = function() {
  33143. var e = this.auth || "";
  33144. e && (e = encodeURIComponent(e),
  33145. e = e.replace(/%3A/i, ":"),
  33146. e += "@");
  33147. var t = this.protocol || ""
  33148. , i = this.pathname || ""
  33149. , n = this.hash || ""
  33150. , r = !1
  33151. , o = "";
  33152. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33153. this.port && (r += ":" + this.port)),
  33154. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33155. var a = this.search || o && "?" + o || "";
  33156. return t && ":" !== t.substr(-1) && (t += ":"),
  33157. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33158. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33159. n && "#" !== n.charAt(0) && (n = "#" + n),
  33160. a && "?" !== a.charAt(0) && (a = "?" + a),
  33161. i = i.replace(/[?#]/g, function(e) {
  33162. return encodeURIComponent(e)
  33163. }),
  33164. a = a.replace("#", "%23"),
  33165. t + r + i + a + n
  33166. }
  33167. ,
  33168. n.prototype.resolve = function(e) {
  33169. return this.resolveObject(r(e, !1, !0)).format()
  33170. }
  33171. ,
  33172. n.prototype.resolveObject = function(e) {
  33173. if (c.isString(e)) {
  33174. var t = new n;
  33175. t.parse(e, !1, !0),
  33176. e = t
  33177. }
  33178. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33179. var a = r[o];
  33180. i[a] = this[a]
  33181. }
  33182. if (i.hash = e.hash,
  33183. "" === e.href)
  33184. return i.href = i.format(),
  33185. i;
  33186. if (e.slashes && !e.protocol) {
  33187. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33188. var h = s[l];
  33189. "protocol" !== h && (i[h] = e[h])
  33190. }
  33191. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33192. i.href = i.format(),
  33193. i
  33194. }
  33195. if (e.protocol && e.protocol !== i.protocol) {
  33196. if (!b[e.protocol]) {
  33197. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33198. var p = u[d];
  33199. i[p] = e[p]
  33200. }
  33201. return i.href = i.format(),
  33202. i
  33203. }
  33204. if (i.protocol = e.protocol,
  33205. e.host || E[e.protocol])
  33206. i.pathname = e.pathname;
  33207. else {
  33208. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33209. ;
  33210. e.host || (e.host = ""),
  33211. e.hostname || (e.hostname = ""),
  33212. "" !== f[0] && f.unshift(""),
  33213. f.length < 2 && f.unshift(""),
  33214. i.pathname = f.join("/")
  33215. }
  33216. if (i.search = e.search,
  33217. i.query = e.query,
  33218. i.host = e.host || "",
  33219. i.auth = e.auth,
  33220. i.hostname = e.hostname || e.host,
  33221. i.port = e.port,
  33222. i.pathname || i.search) {
  33223. var g = i.pathname || ""
  33224. , m = i.search || "";
  33225. i.path = g + m
  33226. }
  33227. return i.slashes = i.slashes || e.slashes,
  33228. i.href = i.format(),
  33229. i
  33230. }
  33231. var v = i.pathname && "/" === i.pathname.charAt(0)
  33232. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33233. , y = A || v || i.host && e.pathname
  33234. , C = y
  33235. , I = i.pathname && i.pathname.split("/") || []
  33236. , f = e.pathname && e.pathname.split("/") || []
  33237. , w = i.protocol && !b[i.protocol];
  33238. if (w && (i.hostname = "",
  33239. i.port = null,
  33240. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33241. i.host = "",
  33242. e.protocol && (e.hostname = null,
  33243. e.port = null,
  33244. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33245. e.host = null),
  33246. y = y && ("" === f[0] || "" === I[0])),
  33247. A)
  33248. i.host = e.host || "" === e.host ? e.host : i.host,
  33249. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33250. i.search = e.search,
  33251. i.query = e.query,
  33252. I = f;
  33253. else if (f.length)
  33254. I || (I = []),
  33255. I.pop(),
  33256. I = I.concat(f),
  33257. i.search = e.search,
  33258. i.query = e.query;
  33259. else if (!c.isNullOrUndefined(e.search)) {
  33260. if (w) {
  33261. i.hostname = i.host = I.shift();
  33262. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33263. _ && (i.auth = _.shift(),
  33264. i.host = i.hostname = _.shift())
  33265. }
  33266. return i.search = e.search,
  33267. i.query = e.query,
  33268. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33269. i.href = i.format(),
  33270. i
  33271. }
  33272. if (!I.length)
  33273. return i.pathname = null,
  33274. i.search ? i.path = "/" + i.search : i.path = null,
  33275. i.href = i.format(),
  33276. i;
  33277. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33278. T = I[M],
  33279. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33280. S++) : S && (I.splice(M, 1),
  33281. S--);
  33282. if (!y && !C)
  33283. for (; S--; S)
  33284. I.unshift("..");
  33285. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33286. x && "/" !== I.join("/").substr(-1) && I.push("");
  33287. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33288. if (w) {
  33289. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33290. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33291. _ && (i.auth = _.shift(),
  33292. i.host = i.hostname = _.shift())
  33293. }
  33294. return y = y || i.host && I.length,
  33295. y && !R && I.unshift(""),
  33296. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33297. i.path = null),
  33298. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33299. i.auth = e.auth || i.auth,
  33300. i.slashes = i.slashes || e.slashes,
  33301. i.href = i.format(),
  33302. i
  33303. }
  33304. ,
  33305. n.prototype.parseHost = function() {
  33306. var e = this.host
  33307. , t = u.exec(e);
  33308. t && (t = t[0],
  33309. ":" !== t && (this.port = t.substr(1)),
  33310. e = e.substr(0, e.length - t.length)),
  33311. e && (this.hostname = e)
  33312. }
  33313. }
  33314. , {
  33315. "./util": 209,
  33316. punycode: 204,
  33317. querystring: 207
  33318. }],
  33319. 209: [function(e, t, i) {
  33320. "use strict";
  33321. t.exports = {
  33322. isString: function(e) {
  33323. return "string" == typeof e
  33324. },
  33325. isObject: function(e) {
  33326. return "object" == typeof e && null !== e
  33327. },
  33328. isNull: function(e) {
  33329. return null === e
  33330. },
  33331. isNullOrUndefined: function(e) {
  33332. return null == e
  33333. }
  33334. }
  33335. }
  33336. , {}],
  33337. 210: [function(e, t, i) {
  33338. "use strict";
  33339. function n(e) {
  33340. return l + e
  33341. }
  33342. function r(e) {
  33343. return e.substring(l.length)
  33344. }
  33345. function o(e, t) {
  33346. for (var i in t)
  33347. Object.defineProperty(e, i, {
  33348. value: t[i],
  33349. configurable: !0,
  33350. writable: !0
  33351. })
  33352. }
  33353. function a(e) {
  33354. if ("string" != typeof e)
  33355. throw new TypeError("key must be a string.")
  33356. }
  33357. var s = Object.prototype.hasOwnProperty
  33358. , l = "~";
  33359. t.exports = function(e) {
  33360. var t = Object.create(null)
  33361. , i = 0
  33362. , l = {};
  33363. return o(l, {
  33364. get: function(e, i) {
  33365. a(e);
  33366. var r = n(e);
  33367. return r in t ? t[r] : i
  33368. },
  33369. set: function(e, r) {
  33370. a(e);
  33371. var o = n(e);
  33372. return o in t || ++i,
  33373. t[o] = r
  33374. },
  33375. has: function(e) {
  33376. return a(e),
  33377. n(e)in t
  33378. },
  33379. delete: function(e) {
  33380. a(e);
  33381. var r = n(e);
  33382. return r in t && (--i,
  33383. delete t[r],
  33384. !0)
  33385. },
  33386. clear: function() {
  33387. t = Object.create(null),
  33388. i = 0
  33389. },
  33390. forEach: function(e, i) {
  33391. if ("function" != typeof e)
  33392. throw new TypeError("`callback` must be a function");
  33393. for (var n in t)
  33394. if (s.call(t, n)) {
  33395. var o = r(n)
  33396. , a = t[n];
  33397. e.call(i, a, o, l)
  33398. }
  33399. }
  33400. }),
  33401. Object.defineProperty(l, "size", {
  33402. get: function() {
  33403. return i
  33404. },
  33405. configurable: !0
  33406. }),
  33407. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33408. l.set(t, e[t])
  33409. }),
  33410. l
  33411. }
  33412. }
  33413. , {}],
  33414. 211: [function(e, t, i) {
  33415. t.exports = e("./lib/heap")
  33416. }
  33417. , {
  33418. "./lib/heap": 212
  33419. }],
  33420. 212: [function(e, t, i) {
  33421. (function() {
  33422. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33423. r = Math.floor,
  33424. u = Math.min,
  33425. n = function(e, t) {
  33426. return e < t ? -1 : e > t ? 1 : 0
  33427. }
  33428. ,
  33429. h = function(e, t, i, o, a) {
  33430. var s;
  33431. if (null == i && (i = 0),
  33432. null == a && (a = n),
  33433. i < 0)
  33434. throw new Error("lo must be non-negative");
  33435. for (null == o && (o = e.length); i < o; )
  33436. s = r((i + o) / 2),
  33437. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33438. return [].splice.apply(e, [i, i - i].concat(t)),
  33439. t
  33440. }
  33441. ,
  33442. s = function(e, t, i) {
  33443. return null == i && (i = n),
  33444. e.push(t),
  33445. g(e, 0, e.length - 1, i)
  33446. }
  33447. ,
  33448. a = function(e, t) {
  33449. var i, r;
  33450. return null == t && (t = n),
  33451. i = e.pop(),
  33452. e.length ? (r = e[0],
  33453. e[0] = i,
  33454. m(e, 0, t)) : r = i,
  33455. r
  33456. }
  33457. ,
  33458. c = function(e, t, i) {
  33459. var r;
  33460. return null == i && (i = n),
  33461. r = e[0],
  33462. e[0] = t,
  33463. m(e, 0, i),
  33464. r
  33465. }
  33466. ,
  33467. l = function(e, t, i) {
  33468. var r;
  33469. return null == i && (i = n),
  33470. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33471. t = r[0],
  33472. e[0] = r[1],
  33473. m(e, 0, i)),
  33474. t
  33475. }
  33476. ,
  33477. o = function(e, t) {
  33478. var i, o, a, s, l, c;
  33479. for (null == t && (t = n),
  33480. s = function() {
  33481. c = [];
  33482. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33483. c.push(t);
  33484. return c
  33485. }
  33486. .apply(this).reverse(),
  33487. l = [],
  33488. o = 0,
  33489. a = s.length; o < a; o++)
  33490. i = s[o],
  33491. l.push(m(e, i, t));
  33492. return l
  33493. }
  33494. ,
  33495. f = function(e, t, i) {
  33496. var r;
  33497. if (null == i && (i = n),
  33498. r = e.indexOf(t),
  33499. r !== -1)
  33500. return g(e, 0, r, i),
  33501. m(e, r, i)
  33502. }
  33503. ,
  33504. d = function(e, t, i) {
  33505. var r, a, s, c, h;
  33506. if (null == i && (i = n),
  33507. a = e.slice(0, t),
  33508. !a.length)
  33509. return a;
  33510. for (o(a, i),
  33511. h = e.slice(t),
  33512. s = 0,
  33513. c = h.length; s < c; s++)
  33514. r = h[s],
  33515. l(a, r, i);
  33516. return a.sort(i).reverse()
  33517. }
  33518. ,
  33519. p = function(e, t, i) {
  33520. var r, s, l, c, d, p, f, g, m, v;
  33521. if (null == i && (i = n),
  33522. 10 * t <= e.length) {
  33523. if (c = e.slice(0, t).sort(i),
  33524. !c.length)
  33525. return c;
  33526. for (l = c[c.length - 1],
  33527. g = e.slice(t),
  33528. d = 0,
  33529. f = g.length; d < f; d++)
  33530. r = g[d],
  33531. i(r, l) < 0 && (h(c, r, 0, null, i),
  33532. c.pop(),
  33533. l = c[c.length - 1]);
  33534. return c
  33535. }
  33536. for (o(e, i),
  33537. v = [],
  33538. s = p = 0,
  33539. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33540. v.push(a(e, i));
  33541. return v
  33542. }
  33543. ,
  33544. g = function(e, t, i, r) {
  33545. var o, a, s;
  33546. for (null == r && (r = n),
  33547. o = e[i]; i > t && (s = i - 1 >> 1,
  33548. a = e[s],
  33549. r(o, a) < 0); )
  33550. e[i] = a,
  33551. i = s;
  33552. return e[i] = o
  33553. }
  33554. ,
  33555. m = function(e, t, i) {
  33556. var r, o, a, s, l;
  33557. for (null == i && (i = n),
  33558. o = e.length,
  33559. l = t,
  33560. a = e[t],
  33561. r = 2 * t + 1; r < o; )
  33562. s = r + 1,
  33563. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33564. e[t] = e[r],
  33565. t = r,
  33566. r = 2 * t + 1;
  33567. return e[t] = a,
  33568. g(e, l, t, i)
  33569. }
  33570. ,
  33571. e = function() {
  33572. function e(e) {
  33573. this.cmp = null != e ? e : n,
  33574. this.nodes = []
  33575. }
  33576. return e.push = s,
  33577. e.pop = a,
  33578. e.replace = c,
  33579. e.pushpop = l,
  33580. e.heapify = o,
  33581. e.updateItem = f,
  33582. e.nlargest = d,
  33583. e.nsmallest = p,
  33584. e.prototype.push = function(e) {
  33585. return s(this.nodes, e, this.cmp)
  33586. }
  33587. ,
  33588. e.prototype.pop = function() {
  33589. return a(this.nodes, this.cmp)
  33590. }
  33591. ,
  33592. e.prototype.peek = function() {
  33593. return this.nodes[0]
  33594. }
  33595. ,
  33596. e.prototype.contains = function(e) {
  33597. return this.nodes.indexOf(e) !== -1
  33598. }
  33599. ,
  33600. e.prototype.replace = function(e) {
  33601. return c(this.nodes, e, this.cmp)
  33602. }
  33603. ,
  33604. e.prototype.pushpop = function(e) {
  33605. return l(this.nodes, e, this.cmp)
  33606. }
  33607. ,
  33608. e.prototype.heapify = function() {
  33609. return o(this.nodes, this.cmp)
  33610. }
  33611. ,
  33612. e.prototype.updateItem = function(e) {
  33613. return f(this.nodes, e, this.cmp)
  33614. }
  33615. ,
  33616. e.prototype.clear = function() {
  33617. return this.nodes = []
  33618. }
  33619. ,
  33620. e.prototype.empty = function() {
  33621. return 0 === this.nodes.length
  33622. }
  33623. ,
  33624. e.prototype.size = function() {
  33625. return this.nodes.length
  33626. }
  33627. ,
  33628. e.prototype.clone = function() {
  33629. var t;
  33630. return t = new e,
  33631. t.nodes = this.nodes.slice(0),
  33632. t
  33633. }
  33634. ,
  33635. e.prototype.toArray = function() {
  33636. return this.nodes.slice(0)
  33637. }
  33638. ,
  33639. e.prototype.insert = e.prototype.push,
  33640. e.prototype.top = e.prototype.peek,
  33641. e.prototype.front = e.prototype.peek,
  33642. e.prototype.has = e.prototype.contains,
  33643. e.prototype.copy = e.prototype.clone,
  33644. e
  33645. }(),
  33646. function(e, n) {
  33647. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33648. }(this, function() {
  33649. return e
  33650. })
  33651. }
  33652. ).call(this)
  33653. }
  33654. , {}],
  33655. 213: [function(e, t, i) {
  33656. !function(e) {
  33657. function i() {}
  33658. function n(e, t) {
  33659. return function() {
  33660. e.apply(t, arguments)
  33661. }
  33662. }
  33663. function r(e) {
  33664. if ("object" != typeof this)
  33665. throw new TypeError("Promises must be constructed via new");
  33666. if ("function" != typeof e)
  33667. throw new TypeError("not a function");
  33668. this._state = 0,
  33669. this._handled = !1,
  33670. this._value = void 0,
  33671. this._deferreds = [],
  33672. h(e, this)
  33673. }
  33674. function o(e, t) {
  33675. for (; 3 === e._state; )
  33676. e = e._value;
  33677. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33678. void r._immediateFn(function() {
  33679. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33680. if (null === i)
  33681. return void (1 === e._state ? a : s)(t.promise, e._value);
  33682. var n;
  33683. try {
  33684. n = i(e._value)
  33685. } catch (e) {
  33686. return void s(t.promise, e)
  33687. }
  33688. a(t.promise, n)
  33689. }))
  33690. }
  33691. function a(e, t) {
  33692. try {
  33693. if (t === e)
  33694. throw new TypeError("A promise cannot be resolved with itself.");
  33695. if (t && ("object" == typeof t || "function" == typeof t)) {
  33696. var i = t.then;
  33697. if (t instanceof r)
  33698. return e._state = 3,
  33699. e._value = t,
  33700. void l(e);
  33701. if ("function" == typeof i)
  33702. return void h(n(i, t), e)
  33703. }
  33704. e._state = 1,
  33705. e._value = t,
  33706. l(e)
  33707. } catch (t) {
  33708. s(e, t)
  33709. }
  33710. }
  33711. function s(e, t) {
  33712. e._state = 2,
  33713. e._value = t,
  33714. l(e)
  33715. }
  33716. function l(e) {
  33717. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33718. e._handled || r._unhandledRejectionFn(e._value)
  33719. });
  33720. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33721. o(e, e._deferreds[t]);
  33722. e._deferreds = null
  33723. }
  33724. function c(e, t, i) {
  33725. this.onFulfilled = "function" == typeof e ? e : null,
  33726. this.onRejected = "function" == typeof t ? t : null,
  33727. this.promise = i
  33728. }
  33729. function h(e, t) {
  33730. var i = !1;
  33731. try {
  33732. e(function(e) {
  33733. i || (i = !0,
  33734. a(t, e))
  33735. }, function(e) {
  33736. i || (i = !0,
  33737. s(t, e))
  33738. })
  33739. } catch (e) {
  33740. if (i)
  33741. return;
  33742. i = !0,
  33743. s(t, e)
  33744. }
  33745. }
  33746. var u = setTimeout;
  33747. r.prototype.catch = function(e) {
  33748. return this.then(null, e)
  33749. }
  33750. ,
  33751. r.prototype.then = function(e, t) {
  33752. var n = new this.constructor(i);
  33753. return o(this, new c(e,t,n)),
  33754. n
  33755. }
  33756. ,
  33757. r.all = function(e) {
  33758. var t = Array.prototype.slice.call(e);
  33759. return new r(function(e, i) {
  33760. function n(o, a) {
  33761. try {
  33762. if (a && ("object" == typeof a || "function" == typeof a)) {
  33763. var s = a.then;
  33764. if ("function" == typeof s)
  33765. return void s.call(a, function(e) {
  33766. n(o, e)
  33767. }, i)
  33768. }
  33769. t[o] = a,
  33770. 0 === --r && e(t)
  33771. } catch (e) {
  33772. i(e)
  33773. }
  33774. }
  33775. if (0 === t.length)
  33776. return e([]);
  33777. for (var r = t.length, o = 0; o < t.length; o++)
  33778. n(o, t[o])
  33779. }
  33780. )
  33781. }
  33782. ,
  33783. r.resolve = function(e) {
  33784. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33785. t(e)
  33786. }
  33787. )
  33788. }
  33789. ,
  33790. r.reject = function(e) {
  33791. return new r(function(t, i) {
  33792. i(e)
  33793. }
  33794. )
  33795. }
  33796. ,
  33797. r.race = function(e) {
  33798. return new r(function(t, i) {
  33799. for (var n = 0, r = e.length; n < r; n++)
  33800. e[n].then(t, i)
  33801. }
  33802. )
  33803. }
  33804. ,
  33805. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33806. setImmediate(e)
  33807. }
  33808. || function(e) {
  33809. u(e, 0)
  33810. }
  33811. ,
  33812. r._unhandledRejectionFn = function(e) {
  33813. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33814. }
  33815. ,
  33816. r._setImmediateFn = function(e) {
  33817. r._immediateFn = e
  33818. }
  33819. ,
  33820. r._setUnhandledRejectionFn = function(e) {
  33821. r._unhandledRejectionFn = e
  33822. }
  33823. ,
  33824. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  33825. }(this)
  33826. }
  33827. , {}],
  33828. 214: [function(e, t, i) {
  33829. (function(i) {
  33830. !function(i, n) {
  33831. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33832. }(this, function(t, n) {
  33833. "use strict";
  33834. var r = {};
  33835. return r.ByteBuffer = t,
  33836. r.Long = t.Long || null,
  33837. r.VERSION = "5.0.1",
  33838. r.WIRE_TYPES = {},
  33839. r.WIRE_TYPES.VARINT = 0,
  33840. r.WIRE_TYPES.BITS64 = 1,
  33841. r.WIRE_TYPES.LDELIM = 2,
  33842. r.WIRE_TYPES.STARTGROUP = 3,
  33843. r.WIRE_TYPES.ENDGROUP = 4,
  33844. r.WIRE_TYPES.BITS32 = 5,
  33845. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  33846. r.TYPES = {
  33847. int32: {
  33848. name: "int32",
  33849. wireType: r.WIRE_TYPES.VARINT,
  33850. defaultValue: 0
  33851. },
  33852. uint32: {
  33853. name: "uint32",
  33854. wireType: r.WIRE_TYPES.VARINT,
  33855. defaultValue: 0
  33856. },
  33857. sint32: {
  33858. name: "sint32",
  33859. wireType: r.WIRE_TYPES.VARINT,
  33860. defaultValue: 0
  33861. },
  33862. int64: {
  33863. name: "int64",
  33864. wireType: r.WIRE_TYPES.VARINT,
  33865. defaultValue: r.Long ? r.Long.ZERO : void 0
  33866. },
  33867. uint64: {
  33868. name: "uint64",
  33869. wireType: r.WIRE_TYPES.VARINT,
  33870. defaultValue: r.Long ? r.Long.UZERO : void 0
  33871. },
  33872. sint64: {
  33873. name: "sint64",
  33874. wireType: r.WIRE_TYPES.VARINT,
  33875. defaultValue: r.Long ? r.Long.ZERO : void 0
  33876. },
  33877. bool: {
  33878. name: "bool",
  33879. wireType: r.WIRE_TYPES.VARINT,
  33880. defaultValue: !1
  33881. },
  33882. double: {
  33883. name: "double",
  33884. wireType: r.WIRE_TYPES.BITS64,
  33885. defaultValue: 0
  33886. },
  33887. string: {
  33888. name: "string",
  33889. wireType: r.WIRE_TYPES.LDELIM,
  33890. defaultValue: ""
  33891. },
  33892. bytes: {
  33893. name: "bytes",
  33894. wireType: r.WIRE_TYPES.LDELIM,
  33895. defaultValue: null
  33896. },
  33897. fixed32: {
  33898. name: "fixed32",
  33899. wireType: r.WIRE_TYPES.BITS32,
  33900. defaultValue: 0
  33901. },
  33902. sfixed32: {
  33903. name: "sfixed32",
  33904. wireType: r.WIRE_TYPES.BITS32,
  33905. defaultValue: 0
  33906. },
  33907. fixed64: {
  33908. name: "fixed64",
  33909. wireType: r.WIRE_TYPES.BITS64,
  33910. defaultValue: r.Long ? r.Long.UZERO : void 0
  33911. },
  33912. sfixed64: {
  33913. name: "sfixed64",
  33914. wireType: r.WIRE_TYPES.BITS64,
  33915. defaultValue: r.Long ? r.Long.ZERO : void 0
  33916. },
  33917. float: {
  33918. name: "float",
  33919. wireType: r.WIRE_TYPES.BITS32,
  33920. defaultValue: 0
  33921. },
  33922. enum: {
  33923. name: "enum",
  33924. wireType: r.WIRE_TYPES.VARINT,
  33925. defaultValue: 0
  33926. },
  33927. message: {
  33928. name: "message",
  33929. wireType: r.WIRE_TYPES.LDELIM,
  33930. defaultValue: null
  33931. },
  33932. group: {
  33933. name: "group",
  33934. wireType: r.WIRE_TYPES.STARTGROUP,
  33935. defaultValue: null
  33936. }
  33937. },
  33938. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  33939. r.ID_MIN = 1,
  33940. r.ID_MAX = 536870911,
  33941. r.convertFieldsToCamelCase = !1,
  33942. r.populateAccessors = !0,
  33943. r.populateDefaults = !0,
  33944. r.Util = function() {
  33945. var t = {};
  33946. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33947. t.XHR = function() {
  33948. for (var e = [function() {
  33949. return new XMLHttpRequest
  33950. }
  33951. , function() {
  33952. return new ActiveXObject("Msxml2.XMLHTTP")
  33953. }
  33954. , function() {
  33955. return new ActiveXObject("Msxml3.XMLHTTP")
  33956. }
  33957. , function() {
  33958. return new ActiveXObject("Microsoft.XMLHTTP")
  33959. }
  33960. ], t = null, i = 0; i < e.length; i++) {
  33961. try {
  33962. t = e[i]()
  33963. } catch (e) {
  33964. continue
  33965. }
  33966. break
  33967. }
  33968. if (!t)
  33969. throw Error("XMLHttpRequest is not supported");
  33970. return t
  33971. }
  33972. ,
  33973. t.fetch = function(i, n) {
  33974. if (n && "function" != typeof n && (n = null),
  33975. t.IS_NODE) {
  33976. var r = e("fs");
  33977. if (n)
  33978. r.readFile(i, function(e, t) {
  33979. n(e ? null : "" + t)
  33980. });
  33981. else
  33982. try {
  33983. return r.readFileSync(i)
  33984. } catch (e) {
  33985. return null
  33986. }
  33987. } else {
  33988. var o = t.XHR();
  33989. if (o.open("GET", i, !!n),
  33990. o.setRequestHeader("Accept", "text/plain"),
  33991. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33992. !n)
  33993. return o.send(null),
  33994. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  33995. if (o.onreadystatechange = function() {
  33996. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  33997. }
  33998. ,
  33999. 4 == o.readyState)
  34000. return;
  34001. o.send(null)
  34002. }
  34003. }
  34004. ,
  34005. t.toCamelCase = function(e) {
  34006. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34007. return t.toUpperCase()
  34008. })
  34009. }
  34010. ,
  34011. t
  34012. }(),
  34013. r.Lang = {
  34014. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34015. RULE: /^(?:required|optional|repeated|map)$/,
  34016. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34017. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34018. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34019. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34020. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34021. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34022. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34023. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34024. NUMBER_OCT: /^0[0-7]+$/,
  34025. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34026. BOOL: /^(?:true|false)$/i,
  34027. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34028. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34029. WHITESPACE: /\s/,
  34030. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34031. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34032. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34033. },
  34034. r.DotProto = function(e, t) {
  34035. function i(e, i) {
  34036. var n = -1
  34037. , r = 1;
  34038. if ("-" == e.charAt(0) && (r = -1,
  34039. e = e.substring(1)),
  34040. t.NUMBER_DEC.test(e))
  34041. n = parseInt(e);
  34042. else if (t.NUMBER_HEX.test(e))
  34043. n = parseInt(e.substring(2), 16);
  34044. else {
  34045. if (!t.NUMBER_OCT.test(e))
  34046. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34047. n = parseInt(e.substring(1), 8)
  34048. }
  34049. if (n = r * n | 0,
  34050. !i && n < 0)
  34051. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34052. return n
  34053. }
  34054. function n(e) {
  34055. var i = 1;
  34056. if ("-" == e.charAt(0) && (i = -1,
  34057. e = e.substring(1)),
  34058. t.NUMBER_DEC.test(e))
  34059. return i * parseInt(e, 10);
  34060. if (t.NUMBER_HEX.test(e))
  34061. return i * parseInt(e.substring(2), 16);
  34062. if (t.NUMBER_OCT.test(e))
  34063. return i * parseInt(e.substring(1), 8);
  34064. if ("inf" === e)
  34065. return i * (1 / 0);
  34066. if ("nan" === e)
  34067. return NaN;
  34068. if (t.NUMBER_FLT.test(e))
  34069. return i * parseFloat(e);
  34070. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34071. }
  34072. function r(e, t, i) {
  34073. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34074. e[t].push(i))
  34075. }
  34076. var o = {}
  34077. , a = function(e) {
  34078. this.source = e + "",
  34079. this.index = 0,
  34080. this.line = 1,
  34081. this.stack = [],
  34082. this._stringOpen = null
  34083. }
  34084. , s = a.prototype;
  34085. s._readString = function() {
  34086. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34087. e.lastIndex = this.index - 1;
  34088. var i = e.exec(this.source);
  34089. if (!i)
  34090. throw Error("unterminated string");
  34091. return this.index = e.lastIndex,
  34092. this.stack.push(this._stringOpen),
  34093. this._stringOpen = null,
  34094. i[1]
  34095. }
  34096. ,
  34097. s.next = function() {
  34098. if (this.stack.length > 0)
  34099. return this.stack.shift();
  34100. if (this.index >= this.source.length)
  34101. return null;
  34102. if (null !== this._stringOpen)
  34103. return this._readString();
  34104. var e, i, n;
  34105. do {
  34106. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34107. if ("\n" === n && ++this.line,
  34108. ++this.index === this.source.length)
  34109. return null;
  34110. if ("/" === this.source.charAt(this.index))
  34111. if (++this.index,
  34112. "/" === this.source.charAt(this.index)) {
  34113. for (; "\n" !== this.source.charAt(++this.index); )
  34114. if (this.index == this.source.length)
  34115. return null;
  34116. ++this.index,
  34117. ++this.line,
  34118. e = !0
  34119. } else {
  34120. if ("*" !== (n = this.source.charAt(this.index)))
  34121. return "/";
  34122. do {
  34123. if ("\n" === n && ++this.line,
  34124. ++this.index === this.source.length)
  34125. return null;
  34126. i = n,
  34127. n = this.source.charAt(this.index)
  34128. } while ("*" !== i || "/" !== n);++this.index,
  34129. e = !0
  34130. }
  34131. } while (e);if (this.index === this.source.length)
  34132. return null;
  34133. var r = this.index;
  34134. t.DELIM.lastIndex = 0;
  34135. var o = t.DELIM.test(this.source.charAt(r++));
  34136. if (!o)
  34137. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34138. ++r;
  34139. var a = this.source.substring(this.index, this.index = r);
  34140. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34141. a
  34142. }
  34143. ,
  34144. s.peek = function() {
  34145. if (0 === this.stack.length) {
  34146. var e = this.next();
  34147. if (null === e)
  34148. return null;
  34149. this.stack.push(e)
  34150. }
  34151. return this.stack[0]
  34152. }
  34153. ,
  34154. s.skip = function(e) {
  34155. var t = this.next();
  34156. if (t !== e)
  34157. throw Error("illegal '" + t + "', '" + e + "' expected")
  34158. }
  34159. ,
  34160. s.omit = function(e) {
  34161. return this.peek() === e && (this.next(),
  34162. !0)
  34163. }
  34164. ,
  34165. s.toString = function() {
  34166. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34167. }
  34168. ,
  34169. o.Tokenizer = a;
  34170. var l = function(e) {
  34171. this.tn = new a(e),
  34172. this.proto3 = !1
  34173. }
  34174. , c = l.prototype;
  34175. return c.parse = function() {
  34176. var e, i, n = {
  34177. name: "[ROOT]",
  34178. package: null,
  34179. messages: [],
  34180. enums: [],
  34181. imports: [],
  34182. options: {},
  34183. services: []
  34184. }, r = !0;
  34185. try {
  34186. for (; e = this.tn.next(); )
  34187. switch (e) {
  34188. case "package":
  34189. if (!r || null !== n.package)
  34190. throw Error("unexpected 'package'");
  34191. if (e = this.tn.next(),
  34192. !t.TYPEREF.test(e))
  34193. throw Error("illegal package name: " + e);
  34194. this.tn.skip(";"),
  34195. n.package = e;
  34196. break;
  34197. case "import":
  34198. if (!r)
  34199. throw Error("unexpected 'import'");
  34200. e = this.tn.peek(),
  34201. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34202. e = this._readString(),
  34203. this.tn.skip(";"),
  34204. i || n.imports.push(e);
  34205. break;
  34206. case "syntax":
  34207. if (!r)
  34208. throw Error("unexpected 'syntax'");
  34209. this.tn.skip("="),
  34210. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34211. this.tn.skip(";");
  34212. break;
  34213. case "message":
  34214. this._parseMessage(n, null),
  34215. r = !1;
  34216. break;
  34217. case "enum":
  34218. this._parseEnum(n),
  34219. r = !1;
  34220. break;
  34221. case "option":
  34222. this._parseOption(n);
  34223. break;
  34224. case "service":
  34225. this._parseService(n);
  34226. break;
  34227. case "extend":
  34228. this._parseExtend(n);
  34229. break;
  34230. default:
  34231. throw Error("unexpected '" + e + "'")
  34232. }
  34233. } catch (e) {
  34234. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34235. e
  34236. }
  34237. return delete n.name,
  34238. n
  34239. }
  34240. ,
  34241. l.parse = function(e) {
  34242. return new l(e).parse()
  34243. }
  34244. ,
  34245. c._readString = function() {
  34246. var e, t, i = "";
  34247. do {
  34248. if (t = this.tn.next(),
  34249. "'" !== t && '"' !== t)
  34250. throw Error("illegal string delimiter: " + t);
  34251. i += this.tn.next(),
  34252. this.tn.skip(t),
  34253. e = this.tn.peek()
  34254. } while ('"' === e || '"' === e);return i
  34255. }
  34256. ,
  34257. c._readValue = function(e) {
  34258. var i = this.tn.peek();
  34259. if ('"' === i || "'" === i)
  34260. return this._readString();
  34261. if (this.tn.next(),
  34262. t.NUMBER.test(i))
  34263. return n(i);
  34264. if (t.BOOL.test(i))
  34265. return "true" === i.toLowerCase();
  34266. if (e && t.TYPEREF.test(i))
  34267. return i;
  34268. throw Error("illegal value: " + i)
  34269. }
  34270. ,
  34271. c._parseOption = function(e, i) {
  34272. var n = this.tn.next()
  34273. , r = !1;
  34274. if ("(" === n && (r = !0,
  34275. n = this.tn.next()),
  34276. !t.TYPEREF.test(n))
  34277. throw Error("illegal option name: " + n);
  34278. var o = n;
  34279. r && (this.tn.skip(")"),
  34280. o = "(" + o + ")",
  34281. n = this.tn.peek(),
  34282. t.FQTYPEREF.test(n) && (o += n,
  34283. this.tn.next())),
  34284. this.tn.skip("="),
  34285. this._parseOptionValue(e, o),
  34286. i || this.tn.skip(";")
  34287. }
  34288. ,
  34289. c._parseOptionValue = function(e, i) {
  34290. var n = this.tn.peek();
  34291. if ("{" !== n)
  34292. r(e.options, i, this._readValue(!0));
  34293. else
  34294. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34295. if (!t.NAME.test(n))
  34296. throw Error("illegal option name: " + i + "." + n);
  34297. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34298. }
  34299. }
  34300. ,
  34301. c._parseService = function(e) {
  34302. var i = this.tn.next();
  34303. if (!t.NAME.test(i))
  34304. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34305. var n = i
  34306. , r = {
  34307. name: n,
  34308. rpc: {},
  34309. options: {}
  34310. };
  34311. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34312. if ("option" === i)
  34313. this._parseOption(r);
  34314. else {
  34315. if ("rpc" !== i)
  34316. throw Error("illegal service token: " + i);
  34317. this._parseServiceRPC(r)
  34318. }
  34319. this.tn.omit(";"),
  34320. e.services.push(r)
  34321. }
  34322. ,
  34323. c._parseServiceRPC = function(e) {
  34324. var i = "rpc"
  34325. , n = this.tn.next();
  34326. if (!t.NAME.test(n))
  34327. throw Error("illegal rpc service method name: " + n);
  34328. var r = n
  34329. , o = {
  34330. request: null,
  34331. response: null,
  34332. request_stream: !1,
  34333. response_stream: !1,
  34334. options: {}
  34335. };
  34336. if (this.tn.skip("("),
  34337. n = this.tn.next(),
  34338. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34339. n = this.tn.next()),
  34340. !t.TYPEREF.test(n))
  34341. throw Error("illegal rpc service request type: " + n);
  34342. if (o.request = n,
  34343. this.tn.skip(")"),
  34344. n = this.tn.next(),
  34345. "returns" !== n.toLowerCase())
  34346. throw Error("illegal rpc service request type delimiter: " + n);
  34347. if (this.tn.skip("("),
  34348. n = this.tn.next(),
  34349. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34350. n = this.tn.next()),
  34351. o.response = n,
  34352. this.tn.skip(")"),
  34353. n = this.tn.peek(),
  34354. "{" === n) {
  34355. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34356. if ("option" !== n)
  34357. throw Error("illegal rpc service token: " + n);
  34358. this._parseOption(o)
  34359. }
  34360. this.tn.omit(";")
  34361. } else
  34362. this.tn.skip(";");
  34363. "undefined" == typeof e[i] && (e[i] = {}),
  34364. e[i][r] = o
  34365. }
  34366. ,
  34367. c._parseMessage = function(e, n) {
  34368. var r = !!n
  34369. , o = this.tn.next()
  34370. , a = {
  34371. name: "",
  34372. fields: [],
  34373. enums: [],
  34374. messages: [],
  34375. options: {},
  34376. services: [],
  34377. oneofs: {}
  34378. };
  34379. if (!t.NAME.test(o))
  34380. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34381. for (a.name = o,
  34382. r && (this.tn.skip("="),
  34383. n.id = i(this.tn.next()),
  34384. a.isGroup = !0),
  34385. o = this.tn.peek(),
  34386. "[" === o && n && this._parseFieldOptions(n),
  34387. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34388. if (t.RULE.test(o))
  34389. this._parseMessageField(a, o);
  34390. else if ("oneof" === o)
  34391. this._parseMessageOneOf(a);
  34392. else if ("enum" === o)
  34393. this._parseEnum(a);
  34394. else if ("message" === o)
  34395. this._parseMessage(a);
  34396. else if ("option" === o)
  34397. this._parseOption(a);
  34398. else if ("service" === o)
  34399. this._parseService(a);
  34400. else if ("extensions" === o)
  34401. a.extensions = this._parseExtensionRanges();
  34402. else if ("reserved" === o)
  34403. this._parseIgnored();
  34404. else if ("extend" === o)
  34405. this._parseExtend(a);
  34406. else {
  34407. if (!t.TYPEREF.test(o))
  34408. throw Error("illegal message token: " + o);
  34409. if (!this.proto3)
  34410. throw Error("illegal field rule: " + o);
  34411. this._parseMessageField(a, "optional", o)
  34412. }
  34413. return this.tn.omit(";"),
  34414. e.messages.push(a),
  34415. a
  34416. }
  34417. ,
  34418. c._parseIgnored = function() {
  34419. for (; ";" !== this.tn.peek(); )
  34420. this.tn.next();
  34421. this.tn.skip(";")
  34422. }
  34423. ,
  34424. c._parseMessageField = function(e, n, r) {
  34425. if (!t.RULE.test(n))
  34426. throw Error("illegal message field rule: " + n);
  34427. var o, a = {
  34428. rule: n,
  34429. type: "",
  34430. name: "",
  34431. options: {},
  34432. id: 0
  34433. };
  34434. if ("map" === n) {
  34435. if (r)
  34436. throw Error("illegal type: " + r);
  34437. if (this.tn.skip("<"),
  34438. o = this.tn.next(),
  34439. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34440. throw Error("illegal message field type: " + o);
  34441. if (a.keytype = o,
  34442. this.tn.skip(","),
  34443. o = this.tn.next(),
  34444. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34445. throw Error("illegal message field: " + o);
  34446. if (a.type = o,
  34447. this.tn.skip(">"),
  34448. o = this.tn.next(),
  34449. !t.NAME.test(o))
  34450. throw Error("illegal message field name: " + o);
  34451. a.name = o,
  34452. this.tn.skip("="),
  34453. a.id = i(this.tn.next()),
  34454. o = this.tn.peek(),
  34455. "[" === o && this._parseFieldOptions(a),
  34456. this.tn.skip(";")
  34457. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34458. "group" === r) {
  34459. var s = this._parseMessage(e, a);
  34460. if (!/^[A-Z]/.test(s.name))
  34461. throw Error("illegal group name: " + s.name);
  34462. a.type = s.name,
  34463. a.name = s.name.toLowerCase(),
  34464. this.tn.omit(";")
  34465. } else {
  34466. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34467. throw Error("illegal message field type: " + r);
  34468. if (a.type = r,
  34469. o = this.tn.next(),
  34470. !t.NAME.test(o))
  34471. throw Error("illegal message field name: " + o);
  34472. a.name = o,
  34473. this.tn.skip("="),
  34474. a.id = i(this.tn.next()),
  34475. o = this.tn.peek(),
  34476. "[" === o && this._parseFieldOptions(a),
  34477. this.tn.skip(";")
  34478. }
  34479. return e.fields.push(a),
  34480. a
  34481. }
  34482. ,
  34483. c._parseMessageOneOf = function(e) {
  34484. var i = this.tn.next();
  34485. if (!t.NAME.test(i))
  34486. throw Error("illegal oneof name: " + i);
  34487. var n, r = i, o = [];
  34488. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34489. n = this._parseMessageField(e, "optional", i),
  34490. n.oneof = r,
  34491. o.push(n.id);
  34492. this.tn.omit(";"),
  34493. e.oneofs[r] = o
  34494. }
  34495. ,
  34496. c._parseFieldOptions = function(e) {
  34497. this.tn.skip("[");
  34498. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34499. i || this.tn.skip(","),
  34500. this._parseOption(e, !0),
  34501. i = !1;
  34502. this.tn.next()
  34503. }
  34504. ,
  34505. c._parseEnum = function(e) {
  34506. var n = {
  34507. name: "",
  34508. values: [],
  34509. options: {}
  34510. }
  34511. , r = this.tn.next();
  34512. if (!t.NAME.test(r))
  34513. throw Error("illegal name: " + r);
  34514. for (n.name = r,
  34515. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34516. if ("option" === r)
  34517. this._parseOption(n);
  34518. else {
  34519. if (!t.NAME.test(r))
  34520. throw Error("illegal name: " + r);
  34521. this.tn.skip("=");
  34522. var o = {
  34523. name: r,
  34524. id: i(this.tn.next(), !0)
  34525. };
  34526. r = this.tn.peek(),
  34527. "[" === r && this._parseFieldOptions({
  34528. options: {}
  34529. }),
  34530. this.tn.skip(";"),
  34531. n.values.push(o)
  34532. }
  34533. this.tn.omit(";"),
  34534. e.enums.push(n)
  34535. }
  34536. ,
  34537. c._parseExtensionRanges = function() {
  34538. var t, i, r, o = [];
  34539. do {
  34540. for (i = []; ; ) {
  34541. switch (t = this.tn.next()) {
  34542. case "min":
  34543. r = e.ID_MIN;
  34544. break;
  34545. case "max":
  34546. r = e.ID_MAX;
  34547. break;
  34548. default:
  34549. r = n(t)
  34550. }
  34551. if (i.push(r),
  34552. 2 === i.length)
  34553. break;
  34554. if ("to" !== this.tn.peek()) {
  34555. i.push(r);
  34556. break
  34557. }
  34558. this.tn.next()
  34559. }
  34560. o.push(i)
  34561. } while (this.tn.omit(","));return this.tn.skip(";"),
  34562. o
  34563. }
  34564. ,
  34565. c._parseExtend = function(e) {
  34566. var i = this.tn.next();
  34567. if (!t.TYPEREF.test(i))
  34568. throw Error("illegal extend reference: " + i);
  34569. var n = {
  34570. ref: i,
  34571. fields: []
  34572. };
  34573. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34574. if (t.RULE.test(i))
  34575. this._parseMessageField(n, i);
  34576. else {
  34577. if (!t.TYPEREF.test(i))
  34578. throw Error("illegal extend token: " + i);
  34579. if (!this.proto3)
  34580. throw Error("illegal field rule: " + i);
  34581. this._parseMessageField(n, "optional", i)
  34582. }
  34583. return this.tn.omit(";"),
  34584. e.messages.push(n),
  34585. n
  34586. }
  34587. ,
  34588. c.toString = function() {
  34589. return "Parser at line " + this.tn.line
  34590. }
  34591. ,
  34592. o.Parser = l,
  34593. o
  34594. }(r, r.Lang),
  34595. r.Reflect = function(e) {
  34596. function i(i) {
  34597. if ("string" == typeof i && (i = e.TYPES[i]),
  34598. "undefined" == typeof i.defaultValue)
  34599. throw Error("default value for type " + i.name + " is not supported");
  34600. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34601. }
  34602. function n(t, i) {
  34603. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34604. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34605. if ("string" == typeof t)
  34606. return e.Long.fromString(t, i || !1, 10);
  34607. if ("number" == typeof t)
  34608. return e.Long.fromNumber(t, i || !1);
  34609. throw Error("not convertible to Long")
  34610. }
  34611. function r(t, i) {
  34612. var n = i.readVarint32()
  34613. , o = 7 & n
  34614. , a = n >>> 3;
  34615. switch (o) {
  34616. case e.WIRE_TYPES.VARINT:
  34617. do
  34618. n = i.readUint8();
  34619. while (128 === (128 & n));break;
  34620. case e.WIRE_TYPES.BITS64:
  34621. i.offset += 8;
  34622. break;
  34623. case e.WIRE_TYPES.LDELIM:
  34624. n = i.readVarint32(),
  34625. i.offset += n;
  34626. break;
  34627. case e.WIRE_TYPES.STARTGROUP:
  34628. r(a, i);
  34629. break;
  34630. case e.WIRE_TYPES.ENDGROUP:
  34631. if (a === t)
  34632. return !1;
  34633. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34634. case e.WIRE_TYPES.BITS32:
  34635. i.offset += 4;
  34636. break;
  34637. default:
  34638. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34639. }
  34640. return !0
  34641. }
  34642. var o = {}
  34643. , a = function(e, t, i) {
  34644. this.builder = e,
  34645. this.parent = t,
  34646. this.name = i,
  34647. this.className
  34648. }
  34649. , s = a.prototype;
  34650. s.fqn = function() {
  34651. for (var e = this.name, t = this; ; ) {
  34652. if (t = t.parent,
  34653. null == t)
  34654. break;
  34655. e = t.name + "." + e
  34656. }
  34657. return e
  34658. }
  34659. ,
  34660. s.toString = function(e) {
  34661. return (e ? this.className + " " : "") + this.fqn()
  34662. }
  34663. ,
  34664. s.build = function() {
  34665. throw Error(this.toString(!0) + " cannot be built directly")
  34666. }
  34667. ,
  34668. o.T = a;
  34669. var l = function(e, t, i, n, r) {
  34670. a.call(this, e, t, i),
  34671. this.className = "Namespace",
  34672. this.children = [],
  34673. this.options = n || {},
  34674. this.syntax = r || "proto2"
  34675. }
  34676. , c = l.prototype = Object.create(a.prototype);
  34677. c.getChildren = function(e) {
  34678. if (e = e || null,
  34679. null == e)
  34680. return this.children.slice();
  34681. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34682. this.children[i]instanceof e && t.push(this.children[i]);
  34683. return t
  34684. }
  34685. ,
  34686. c.addChild = function(e) {
  34687. var t;
  34688. if (t = this.getChild(e.name))
  34689. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34690. t.name = t.originalName;
  34691. else {
  34692. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34693. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34694. e.name = e.originalName
  34695. }
  34696. this.children.push(e)
  34697. }
  34698. ,
  34699. c.getChild = function(e) {
  34700. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34701. if (this.children[i][t] === e)
  34702. return this.children[i];
  34703. return null
  34704. }
  34705. ,
  34706. c.resolve = function(e, t) {
  34707. var i = "string" == typeof e ? e.split(".") : e
  34708. , n = this
  34709. , r = 0;
  34710. if ("" === i[r]) {
  34711. for (; null !== n.parent; )
  34712. n = n.parent;
  34713. r++
  34714. }
  34715. var a;
  34716. do {
  34717. do {
  34718. if (!(n instanceof o.Namespace)) {
  34719. n = null;
  34720. break
  34721. }
  34722. if (a = n.getChild(i[r]),
  34723. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34724. n = null;
  34725. break
  34726. }
  34727. n = a,
  34728. r++
  34729. } while (r < i.length);if (null != n)
  34730. break;
  34731. if (null !== this.parent)
  34732. return this.parent.resolve(e, t)
  34733. } while (null != n);return n
  34734. }
  34735. ,
  34736. c.qn = function(e) {
  34737. var t = []
  34738. , i = e;
  34739. do
  34740. t.unshift(i.name),
  34741. i = i.parent;
  34742. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34743. var r = t.slice(t.length - n);
  34744. if (e === this.resolve(r, e instanceof o.Namespace))
  34745. return r.join(".")
  34746. }
  34747. return e.fqn()
  34748. }
  34749. ,
  34750. c.build = function() {
  34751. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34752. e = i[n],
  34753. e instanceof l && (t[e.name] = e.build());
  34754. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34755. value: this.buildOpt()
  34756. }),
  34757. t
  34758. }
  34759. ,
  34760. c.buildOpt = function() {
  34761. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34762. var r = t[i]
  34763. , o = this.options[t[i]];
  34764. e[r] = o
  34765. }
  34766. return e
  34767. }
  34768. ,
  34769. c.getOption = function(e) {
  34770. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34771. }
  34772. ,
  34773. o.Namespace = l;
  34774. var h = function(t, i, n, r) {
  34775. if (this.type = t,
  34776. this.resolvedType = i,
  34777. this.isMapKey = n,
  34778. this.syntax = r,
  34779. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34780. throw Error("Invalid map key type: " + t.name)
  34781. }
  34782. , u = h.prototype;
  34783. h.defaultFieldValue = i,
  34784. u.verifyValue = function(i) {
  34785. function r(e, t) {
  34786. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34787. }
  34788. var o = this;
  34789. switch (this.type) {
  34790. case e.TYPES.int32:
  34791. case e.TYPES.sint32:
  34792. case e.TYPES.sfixed32:
  34793. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34794. i > 4294967295 ? 0 | i : i;
  34795. case e.TYPES.uint32:
  34796. case e.TYPES.fixed32:
  34797. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34798. i < 0 ? i >>> 0 : i;
  34799. case e.TYPES.int64:
  34800. case e.TYPES.sint64:
  34801. case e.TYPES.sfixed64:
  34802. if (e.Long)
  34803. try {
  34804. return n(i, !1)
  34805. } catch (e) {
  34806. r(typeof i, e.message)
  34807. }
  34808. else
  34809. r(typeof i, "requires Long.js");
  34810. case e.TYPES.uint64:
  34811. case e.TYPES.fixed64:
  34812. if (e.Long)
  34813. try {
  34814. return n(i, !0)
  34815. } catch (e) {
  34816. r(typeof i, e.message)
  34817. }
  34818. else
  34819. r(typeof i, "requires Long.js");
  34820. case e.TYPES.bool:
  34821. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34822. i;
  34823. case e.TYPES.float:
  34824. case e.TYPES.double:
  34825. return "number" != typeof i && r(typeof i, "not a number"),
  34826. i;
  34827. case e.TYPES.string:
  34828. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34829. "" + i;
  34830. case e.TYPES.bytes:
  34831. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34832. case e.TYPES.enum:
  34833. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34834. for (l = 0; l < a.length; l++) {
  34835. if (a[l].name == i)
  34836. return a[l].id;
  34837. if (a[l].id == i)
  34838. return a[l].id
  34839. }
  34840. if ("proto3" === this.syntax)
  34841. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34842. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34843. i;
  34844. r(i, "not a valid enum value");
  34845. case e.TYPES.group:
  34846. case e.TYPES.message:
  34847. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34848. i instanceof this.resolvedType.clazz)
  34849. return i;
  34850. if (i instanceof e.Builder.Message) {
  34851. var s = {};
  34852. for (var l in i)
  34853. i.hasOwnProperty(l) && (s[l] = i[l]);
  34854. i = s
  34855. }
  34856. return new this.resolvedType.clazz(i)
  34857. }
  34858. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34859. }
  34860. ,
  34861. u.calculateLength = function(i, n) {
  34862. if (null === n)
  34863. return 0;
  34864. var r;
  34865. switch (this.type) {
  34866. case e.TYPES.int32:
  34867. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34868. case e.TYPES.uint32:
  34869. return t.calculateVarint32(n);
  34870. case e.TYPES.sint32:
  34871. return t.calculateVarint32(t.zigZagEncode32(n));
  34872. case e.TYPES.fixed32:
  34873. case e.TYPES.sfixed32:
  34874. case e.TYPES.float:
  34875. return 4;
  34876. case e.TYPES.int64:
  34877. case e.TYPES.uint64:
  34878. return t.calculateVarint64(n);
  34879. case e.TYPES.sint64:
  34880. return t.calculateVarint64(t.zigZagEncode64(n));
  34881. case e.TYPES.fixed64:
  34882. case e.TYPES.sfixed64:
  34883. return 8;
  34884. case e.TYPES.bool:
  34885. return 1;
  34886. case e.TYPES.enum:
  34887. return t.calculateVarint32(n);
  34888. case e.TYPES.double:
  34889. return 8;
  34890. case e.TYPES.string:
  34891. return r = t.calculateUTF8Bytes(n),
  34892. t.calculateVarint32(r) + r;
  34893. case e.TYPES.bytes:
  34894. if (n.remaining() < 0)
  34895. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34896. return t.calculateVarint32(n.remaining()) + n.remaining();
  34897. case e.TYPES.message:
  34898. return r = this.resolvedType.calculate(n),
  34899. t.calculateVarint32(r) + r;
  34900. case e.TYPES.group:
  34901. return r = this.resolvedType.calculate(n),
  34902. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34903. }
  34904. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34905. }
  34906. ,
  34907. u.encodeValue = function(i, n, r) {
  34908. if (null === n)
  34909. return r;
  34910. switch (this.type) {
  34911. case e.TYPES.int32:
  34912. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34913. break;
  34914. case e.TYPES.uint32:
  34915. r.writeVarint32(n);
  34916. break;
  34917. case e.TYPES.sint32:
  34918. r.writeVarint32ZigZag(n);
  34919. break;
  34920. case e.TYPES.fixed32:
  34921. r.writeUint32(n);
  34922. break;
  34923. case e.TYPES.sfixed32:
  34924. r.writeInt32(n);
  34925. break;
  34926. case e.TYPES.int64:
  34927. case e.TYPES.uint64:
  34928. r.writeVarint64(n);
  34929. break;
  34930. case e.TYPES.sint64:
  34931. r.writeVarint64ZigZag(n);
  34932. break;
  34933. case e.TYPES.fixed64:
  34934. r.writeUint64(n);
  34935. break;
  34936. case e.TYPES.sfixed64:
  34937. r.writeInt64(n);
  34938. break;
  34939. case e.TYPES.bool:
  34940. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34941. break;
  34942. case e.TYPES.enum:
  34943. r.writeVarint32(n);
  34944. break;
  34945. case e.TYPES.float:
  34946. r.writeFloat32(n);
  34947. break;
  34948. case e.TYPES.double:
  34949. r.writeFloat64(n);
  34950. break;
  34951. case e.TYPES.string:
  34952. r.writeVString(n);
  34953. break;
  34954. case e.TYPES.bytes:
  34955. if (n.remaining() < 0)
  34956. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34957. var o = n.offset;
  34958. r.writeVarint32(n.remaining()),
  34959. r.append(n),
  34960. n.offset = o;
  34961. break;
  34962. case e.TYPES.message:
  34963. var a = (new t).LE();
  34964. this.resolvedType.encode(n, a),
  34965. r.writeVarint32(a.offset),
  34966. r.append(a.flip());
  34967. break;
  34968. case e.TYPES.group:
  34969. this.resolvedType.encode(n, r),
  34970. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34971. break;
  34972. default:
  34973. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34974. }
  34975. return r
  34976. }
  34977. ,
  34978. u.decode = function(t, i, n) {
  34979. if (i != this.type.wireType)
  34980. throw Error("Unexpected wire type for element");
  34981. var r, o;
  34982. switch (this.type) {
  34983. case e.TYPES.int32:
  34984. return 0 | t.readVarint32();
  34985. case e.TYPES.uint32:
  34986. return t.readVarint32() >>> 0;
  34987. case e.TYPES.sint32:
  34988. return 0 | t.readVarint32ZigZag();
  34989. case e.TYPES.fixed32:
  34990. return t.readUint32() >>> 0;
  34991. case e.TYPES.sfixed32:
  34992. return 0 | t.readInt32();
  34993. case e.TYPES.int64:
  34994. return t.readVarint64();
  34995. case e.TYPES.uint64:
  34996. return t.readVarint64().toUnsigned();
  34997. case e.TYPES.sint64:
  34998. return t.readVarint64ZigZag();
  34999. case e.TYPES.fixed64:
  35000. return t.readUint64();
  35001. case e.TYPES.sfixed64:
  35002. return t.readInt64();
  35003. case e.TYPES.bool:
  35004. return !!t.readVarint32();
  35005. case e.TYPES.enum:
  35006. return t.readVarint32();
  35007. case e.TYPES.float:
  35008. return t.readFloat();
  35009. case e.TYPES.double:
  35010. return t.readDouble();
  35011. case e.TYPES.string:
  35012. return t.readVString();
  35013. case e.TYPES.bytes:
  35014. if (o = t.readVarint32(),
  35015. t.remaining() < o)
  35016. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35017. return r = t.clone(),
  35018. r.limit = r.offset + o,
  35019. t.offset += o,
  35020. r;
  35021. case e.TYPES.message:
  35022. return o = t.readVarint32(),
  35023. this.resolvedType.decode(t, o);
  35024. case e.TYPES.group:
  35025. return this.resolvedType.decode(t, -1, n)
  35026. }
  35027. throw Error("[INTERNAL] Illegal decode type")
  35028. }
  35029. ,
  35030. u.valueFromString = function(i) {
  35031. if (!this.isMapKey)
  35032. throw Error("valueFromString() called on non-map-key element");
  35033. switch (this.type) {
  35034. case e.TYPES.int32:
  35035. case e.TYPES.sint32:
  35036. case e.TYPES.sfixed32:
  35037. case e.TYPES.uint32:
  35038. case e.TYPES.fixed32:
  35039. return this.verifyValue(parseInt(i));
  35040. case e.TYPES.int64:
  35041. case e.TYPES.sint64:
  35042. case e.TYPES.sfixed64:
  35043. case e.TYPES.uint64:
  35044. case e.TYPES.fixed64:
  35045. return this.verifyValue(i);
  35046. case e.TYPES.bool:
  35047. return "true" === i;
  35048. case e.TYPES.string:
  35049. return this.verifyValue(i);
  35050. case e.TYPES.bytes:
  35051. return t.fromBinary(i)
  35052. }
  35053. }
  35054. ,
  35055. u.valueToString = function(t) {
  35056. if (!this.isMapKey)
  35057. throw Error("valueToString() called on non-map-key element");
  35058. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35059. }
  35060. ,
  35061. o.Element = h;
  35062. var d = function(e, t, i, n, r, o) {
  35063. l.call(this, e, t, i, n, o),
  35064. this.className = "Message",
  35065. this.extensions = void 0,
  35066. this.clazz = null,
  35067. this.isGroup = !!r,
  35068. this._fields = null,
  35069. this._fieldsById = null,
  35070. this._fieldsByName = null
  35071. }
  35072. , p = d.prototype = Object.create(l.prototype);
  35073. p.build = function(i) {
  35074. if (this.clazz && !i)
  35075. return this.clazz;
  35076. var n = function(e, i) {
  35077. function n(i, r, o, a) {
  35078. if (null === i || "object" != typeof i) {
  35079. if (a && a instanceof e.Reflect.Enum) {
  35080. var s = e.Reflect.Enum.getName(a.object, i);
  35081. if (null !== s)
  35082. return s
  35083. }
  35084. return i
  35085. }
  35086. if (t.isByteBuffer(i))
  35087. return r ? i.toBase64() : i.toBuffer();
  35088. if (e.Long.isLong(i))
  35089. return o ? i.toString() : e.Long.fromValue(i);
  35090. var l;
  35091. if (Array.isArray(i))
  35092. return l = [],
  35093. i.forEach(function(e, t) {
  35094. l[t] = n(e, r, o, a)
  35095. }),
  35096. l;
  35097. if (l = {},
  35098. i instanceof e.Map) {
  35099. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35100. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35101. return l
  35102. }
  35103. var u = i.$type
  35104. , d = void 0;
  35105. for (var p in i)
  35106. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35107. return l
  35108. }
  35109. var r = i.getChildren(e.Reflect.Message.Field)
  35110. , o = i.getChildren(e.Reflect.Message.OneOf)
  35111. , a = function(n, s) {
  35112. e.Builder.Message.call(this);
  35113. for (var l = 0, c = o.length; l < c; ++l)
  35114. this[o[l].name] = null;
  35115. for (l = 0,
  35116. c = r.length; l < c; ++l) {
  35117. var h = r[l];
  35118. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35119. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35120. }
  35121. if (arguments.length > 0) {
  35122. var u;
  35123. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35124. for (l = 0,
  35125. c = arguments.length; l < c; ++l)
  35126. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35127. else
  35128. this.$set(n)
  35129. }
  35130. }
  35131. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35132. s.add = function(t, n, r) {
  35133. var o = i._fieldsByName[t];
  35134. if (!r) {
  35135. if (!o)
  35136. throw Error(this + "#" + t + " is undefined");
  35137. if (!(o instanceof e.Reflect.Message.Field))
  35138. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35139. if (!o.repeated)
  35140. throw Error(this + "#" + t + " is not a repeated field");
  35141. n = o.verifyValue(n, !0)
  35142. }
  35143. return null === this[t] && (this[t] = []),
  35144. this[t].push(n),
  35145. this
  35146. }
  35147. ,
  35148. s.$add = s.add,
  35149. s.set = function(t, n, r) {
  35150. if (t && "object" == typeof t) {
  35151. r = n;
  35152. for (var o in t)
  35153. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35154. return this
  35155. }
  35156. var a = i._fieldsByName[t];
  35157. if (r)
  35158. this[t] = n;
  35159. else {
  35160. if (!a)
  35161. throw Error(this + "#" + t + " is not a field: undefined");
  35162. if (!(a instanceof e.Reflect.Message.Field))
  35163. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35164. this[a.name] = n = a.verifyValue(n)
  35165. }
  35166. if (a && a.oneof) {
  35167. var s = this[a.oneof.name];
  35168. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35169. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35170. }
  35171. return this
  35172. }
  35173. ,
  35174. s.$set = s.set,
  35175. s.get = function(t, n) {
  35176. if (n)
  35177. return this[t];
  35178. var r = i._fieldsByName[t];
  35179. if (!(r && r instanceof e.Reflect.Message.Field))
  35180. throw Error(this + "#" + t + " is not a field: undefined");
  35181. if (!(r instanceof e.Reflect.Message.Field))
  35182. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35183. return this[r.name]
  35184. }
  35185. ,
  35186. s.$get = s.get;
  35187. for (var l = 0; l < r.length; l++) {
  35188. var c = r[l];
  35189. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35190. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35191. return e.toUpperCase().replace("_", "")
  35192. });
  35193. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35194. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35195. return "_" + e
  35196. })
  35197. , r = function(t, i) {
  35198. return this[e.name] = i ? t : e.verifyValue(t),
  35199. this
  35200. }
  35201. , o = function() {
  35202. return this[e.name]
  35203. };
  35204. null === i.getChild("set" + t) && (s["set" + t] = r),
  35205. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35206. null === i.getChild("get" + t) && (s["get" + t] = o),
  35207. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35208. }(c)
  35209. }
  35210. s.encode = function(e, n) {
  35211. "boolean" == typeof e && (n = e,
  35212. e = void 0);
  35213. var r = !1;
  35214. e || (e = new t,
  35215. r = !0);
  35216. var o = e.littleEndian;
  35217. try {
  35218. return i.encode(this, e.LE(), n),
  35219. (r ? e.flip() : e).LE(o)
  35220. } catch (t) {
  35221. throw e.LE(o),
  35222. t
  35223. }
  35224. }
  35225. ,
  35226. a.encode = function(e, t, i) {
  35227. return new a(e).encode(t, i)
  35228. }
  35229. ,
  35230. s.calculate = function() {
  35231. return i.calculate(this)
  35232. }
  35233. ,
  35234. s.encodeDelimited = function(e, n) {
  35235. var r = !1;
  35236. e || (e = new t,
  35237. r = !0);
  35238. var o = (new t).LE();
  35239. return i.encode(this, o, n).flip(),
  35240. e.writeVarint32(o.remaining()),
  35241. e.append(o),
  35242. r ? e.flip() : e
  35243. }
  35244. ,
  35245. s.encodeAB = function() {
  35246. try {
  35247. return this.encode().toArrayBuffer()
  35248. } catch (e) {
  35249. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35250. e
  35251. }
  35252. }
  35253. ,
  35254. s.toArrayBuffer = s.encodeAB,
  35255. s.encodeNB = function() {
  35256. try {
  35257. return this.encode().toBuffer()
  35258. } catch (e) {
  35259. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35260. e
  35261. }
  35262. }
  35263. ,
  35264. s.toBuffer = s.encodeNB,
  35265. s.encode64 = function() {
  35266. try {
  35267. return this.encode().toBase64()
  35268. } catch (e) {
  35269. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35270. e
  35271. }
  35272. }
  35273. ,
  35274. s.toBase64 = s.encode64,
  35275. s.encodeHex = function() {
  35276. try {
  35277. return this.encode().toHex()
  35278. } catch (e) {
  35279. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35280. e
  35281. }
  35282. }
  35283. ,
  35284. s.toHex = s.encodeHex,
  35285. s.toRaw = function(e, t) {
  35286. return n(this, !!e, !!t, this.$type)
  35287. }
  35288. ,
  35289. s.encodeJSON = function() {
  35290. return JSON.stringify(n(this, !0, !0, this.$type))
  35291. }
  35292. ,
  35293. a.decode = function(e, n, r) {
  35294. "string" == typeof n && (r = n,
  35295. n = -1),
  35296. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35297. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35298. var o = e.littleEndian;
  35299. try {
  35300. var a = i.decode(e.LE());
  35301. return e.LE(o),
  35302. a
  35303. } catch (t) {
  35304. throw e.LE(o),
  35305. t
  35306. }
  35307. }
  35308. ,
  35309. a.decodeDelimited = function(e, n) {
  35310. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35311. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35312. e.remaining() < 1)
  35313. return null;
  35314. var r = e.offset
  35315. , o = e.readVarint32();
  35316. if (e.remaining() < o)
  35317. return e.offset = r,
  35318. null;
  35319. try {
  35320. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35321. return e.offset += o,
  35322. a
  35323. } catch (t) {
  35324. throw e.offset += o,
  35325. t
  35326. }
  35327. }
  35328. ,
  35329. a.decode64 = function(e) {
  35330. return a.decode(e, "base64")
  35331. }
  35332. ,
  35333. a.decodeHex = function(e) {
  35334. return a.decode(e, "hex")
  35335. }
  35336. ,
  35337. a.decodeJSON = function(e) {
  35338. return new a(JSON.parse(e))
  35339. }
  35340. ,
  35341. s.toString = function() {
  35342. return i.toString()
  35343. }
  35344. ;
  35345. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35346. value: i.buildOpt()
  35347. }),
  35348. Object.defineProperty(s, "$options", {
  35349. value: a.$options
  35350. }),
  35351. Object.defineProperty(a, "$type", {
  35352. value: i
  35353. }),
  35354. Object.defineProperty(s, "$type", {
  35355. value: i
  35356. })),
  35357. a
  35358. }(e, this);
  35359. this._fields = [],
  35360. this._fieldsById = {},
  35361. this._fieldsByName = {};
  35362. for (var r, o = 0, a = this.children.length; o < a; o++)
  35363. if (r = this.children[o],
  35364. r instanceof A || r instanceof d || r instanceof E) {
  35365. if (n.hasOwnProperty(r.name))
  35366. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35367. n[r.name] = r.build()
  35368. } else if (r instanceof d.Field)
  35369. r.build(),
  35370. this._fields.push(r),
  35371. this._fieldsById[r.id] = r,
  35372. this._fieldsByName[r.name] = r;
  35373. else if (!(r instanceof d.OneOf || r instanceof I))
  35374. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35375. return this.clazz = n
  35376. }
  35377. ,
  35378. p.encode = function(e, t, i) {
  35379. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35380. n = this._fields[a],
  35381. r = e[n.name],
  35382. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35383. if (null !== o) {
  35384. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35385. throw l.encoded = t,
  35386. l
  35387. }
  35388. return t
  35389. }
  35390. ,
  35391. p.calculate = function(e) {
  35392. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35393. if (t = this._fields[r],
  35394. i = e[t.name],
  35395. t.required && null === i)
  35396. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35397. n += t.calculate(i, e)
  35398. }
  35399. return n
  35400. }
  35401. ,
  35402. p.decode = function(t, i, n) {
  35403. i = "number" == typeof i ? i : -1;
  35404. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35405. if (o = t.readVarint32(),
  35406. a = 7 & o,
  35407. s = o >>> 3,
  35408. a === e.WIRE_TYPES.ENDGROUP) {
  35409. if (s !== n)
  35410. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35411. break
  35412. }
  35413. if (l = this._fieldsById[s]) {
  35414. if (l.repeated && !l.options.packed)
  35415. h[l.name].push(l.decode(a, t));
  35416. else if (l.map) {
  35417. var u = l.decode(a, t);
  35418. h[l.name].set(u[0], u[1])
  35419. } else if (h[l.name] = l.decode(a, t),
  35420. l.oneof) {
  35421. var d = h[l.oneof.name];
  35422. null !== d && d !== l.name && (h[d] = null),
  35423. h[l.oneof.name] = l.name
  35424. }
  35425. } else
  35426. switch (a) {
  35427. case e.WIRE_TYPES.VARINT:
  35428. t.readVarint32();
  35429. break;
  35430. case e.WIRE_TYPES.BITS32:
  35431. t.offset += 4;
  35432. break;
  35433. case e.WIRE_TYPES.BITS64:
  35434. t.offset += 8;
  35435. break;
  35436. case e.WIRE_TYPES.LDELIM:
  35437. var p = t.readVarint32();
  35438. t.offset += p;
  35439. break;
  35440. case e.WIRE_TYPES.STARTGROUP:
  35441. for (; r(s, t); )
  35442. ;
  35443. break;
  35444. default:
  35445. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35446. }
  35447. }
  35448. for (var f = 0, g = this._fields.length; f < g; ++f)
  35449. if (l = this._fields[f],
  35450. null === h[l.name])
  35451. if ("proto3" === this.syntax)
  35452. h[l.name] = l.defaultValue;
  35453. else {
  35454. if (l.required) {
  35455. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35456. throw m.decoded = h,
  35457. m
  35458. }
  35459. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35460. }
  35461. return h
  35462. }
  35463. ,
  35464. o.Message = d;
  35465. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35466. a.call(this, t, i, s),
  35467. this.className = "Message.Field",
  35468. this.required = "required" === n,
  35469. this.repeated = "repeated" === n,
  35470. this.map = "map" === n,
  35471. this.keyType = r || null,
  35472. this.type = o,
  35473. this.resolvedType = null,
  35474. this.id = l,
  35475. this.options = c || {},
  35476. this.defaultValue = null,
  35477. this.oneof = h || null,
  35478. this.syntax = u || "proto2",
  35479. this.originalName = this.name,
  35480. this.element = null,
  35481. this.keyElement = null,
  35482. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35483. }
  35484. , g = f.prototype = Object.create(a.prototype);
  35485. g.build = function() {
  35486. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35487. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35488. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35489. }
  35490. ,
  35491. g.verifyValue = function(t, i) {
  35492. function n(e, t) {
  35493. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35494. }
  35495. i = i || !1;
  35496. var r = this;
  35497. if (null === t)
  35498. return this.required && n(typeof t, "required"),
  35499. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35500. null;
  35501. var o;
  35502. if (this.repeated && !i) {
  35503. Array.isArray(t) || (t = [t]);
  35504. var a = [];
  35505. for (o = 0; o < t.length; o++)
  35506. a.push(this.element.verifyValue(t[o]));
  35507. return a
  35508. }
  35509. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35510. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35511. this.element.verifyValue(t))
  35512. }
  35513. ,
  35514. g.hasWirePresence = function(t, i) {
  35515. if ("proto3" !== this.syntax)
  35516. return null !== t;
  35517. if (this.oneof && i[this.oneof.name] === this.name)
  35518. return !0;
  35519. switch (this.type) {
  35520. case e.TYPES.int32:
  35521. case e.TYPES.sint32:
  35522. case e.TYPES.sfixed32:
  35523. case e.TYPES.uint32:
  35524. case e.TYPES.fixed32:
  35525. return 0 !== t;
  35526. case e.TYPES.int64:
  35527. case e.TYPES.sint64:
  35528. case e.TYPES.sfixed64:
  35529. case e.TYPES.uint64:
  35530. case e.TYPES.fixed64:
  35531. return 0 !== t.low || 0 !== t.high;
  35532. case e.TYPES.bool:
  35533. return t;
  35534. case e.TYPES.float:
  35535. case e.TYPES.double:
  35536. return 0 !== t;
  35537. case e.TYPES.string:
  35538. return t.length > 0;
  35539. case e.TYPES.bytes:
  35540. return t.remaining() > 0;
  35541. case e.TYPES.enum:
  35542. return 0 !== t;
  35543. case e.TYPES.message:
  35544. return null !== t;
  35545. default:
  35546. return !0
  35547. }
  35548. }
  35549. ,
  35550. g.encode = function(i, n, r) {
  35551. if (null === this.type || "object" != typeof this.type)
  35552. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35553. if (null === i || this.repeated && 0 == i.length)
  35554. return n;
  35555. try {
  35556. if (this.repeated) {
  35557. var o;
  35558. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35559. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35560. n.ensureCapacity(n.offset += 1);
  35561. var a = n.offset;
  35562. for (o = 0; o < i.length; o++)
  35563. this.element.encodeValue(this.id, i[o], n);
  35564. var s = n.offset - a
  35565. , l = t.calculateVarint32(s);
  35566. if (l > 1) {
  35567. var c = n.slice(a, n.offset);
  35568. a += l - 1,
  35569. n.offset = a,
  35570. n.append(c)
  35571. }
  35572. n.writeVarint32(s, a - l)
  35573. } else
  35574. for (o = 0; o < i.length; o++)
  35575. n.writeVarint32(this.id << 3 | this.type.wireType),
  35576. this.element.encodeValue(this.id, i[o], n)
  35577. } else
  35578. this.map ? i.forEach(function(i, r, o) {
  35579. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35580. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35581. n.writeVarint32(a),
  35582. n.writeVarint32(8 | this.keyType.wireType),
  35583. this.keyElement.encodeValue(1, r, n),
  35584. n.writeVarint32(16 | this.type.wireType),
  35585. this.element.encodeValue(2, i, n)
  35586. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35587. this.element.encodeValue(this.id, i, n))
  35588. } catch (e) {
  35589. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35590. }
  35591. return n
  35592. }
  35593. ,
  35594. g.calculate = function(i, n) {
  35595. if (i = this.verifyValue(i),
  35596. null === this.type || "object" != typeof this.type)
  35597. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35598. if (null === i || this.repeated && 0 == i.length)
  35599. return 0;
  35600. var r = 0;
  35601. try {
  35602. if (this.repeated) {
  35603. var o, a;
  35604. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35605. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35606. a = 0,
  35607. o = 0; o < i.length; o++)
  35608. a += this.element.calculateLength(this.id, i[o]);
  35609. r += t.calculateVarint32(a),
  35610. r += a
  35611. } else
  35612. for (o = 0; o < i.length; o++)
  35613. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35614. r += this.element.calculateLength(this.id, i[o])
  35615. } else
  35616. this.map ? i.forEach(function(i, n, o) {
  35617. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35618. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35619. r += t.calculateVarint32(a),
  35620. r += a
  35621. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35622. r += this.element.calculateLength(this.id, i))
  35623. } catch (e) {
  35624. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35625. }
  35626. return r
  35627. }
  35628. ,
  35629. g.decode = function(t, i, n) {
  35630. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35631. if (!a)
  35632. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35633. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35634. o = i.readVarint32(),
  35635. o = i.offset + o;
  35636. for (var s = []; i.offset < o; )
  35637. s.push(this.decode(this.type.wireType, i, !0));
  35638. return s
  35639. }
  35640. if (this.map) {
  35641. var l = h.defaultFieldValue(this.keyType);
  35642. if (r = h.defaultFieldValue(this.type),
  35643. o = i.readVarint32(),
  35644. i.remaining() < o)
  35645. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35646. var c = i.clone();
  35647. for (c.limit = c.offset + o,
  35648. i.offset += o; c.remaining() > 0; ) {
  35649. var u = c.readVarint32();
  35650. t = 7 & u;
  35651. var d = u >>> 3;
  35652. if (1 === d)
  35653. l = this.keyElement.decode(c, t, d);
  35654. else {
  35655. if (2 !== d)
  35656. throw Error("Unexpected tag in map field key/value submessage");
  35657. r = this.element.decode(c, t, d)
  35658. }
  35659. }
  35660. return [l, r]
  35661. }
  35662. return this.element.decode(i, t, this.id)
  35663. }
  35664. ,
  35665. o.Message.Field = f;
  35666. var m = function(e, t, i, n, r, o, a) {
  35667. f.call(this, e, t, i, null, n, r, o, a),
  35668. this.extension
  35669. };
  35670. m.prototype = Object.create(f.prototype),
  35671. o.Message.ExtensionField = m;
  35672. var v = function(e, t, i) {
  35673. a.call(this, e, t, i),
  35674. this.fields = []
  35675. };
  35676. o.Message.OneOf = v;
  35677. var A = function(e, t, i, n, r) {
  35678. l.call(this, e, t, i, n, r),
  35679. this.className = "Enum",
  35680. this.object = null
  35681. };
  35682. A.getName = function(e, t) {
  35683. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35684. if (e[i = n[r]] === t)
  35685. return i;
  35686. return null
  35687. }
  35688. ;
  35689. var y = A.prototype = Object.create(l.prototype);
  35690. y.build = function(t) {
  35691. if (this.object && !t)
  35692. return this.object;
  35693. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35694. i[n[r].name] = n[r].id;
  35695. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35696. value: this.buildOpt(),
  35697. enumerable: !1
  35698. }),
  35699. this.object = i
  35700. }
  35701. ,
  35702. o.Enum = A;
  35703. var C = function(e, t, i, n) {
  35704. a.call(this, e, t, i),
  35705. this.className = "Enum.Value",
  35706. this.id = n
  35707. };
  35708. C.prototype = Object.create(a.prototype),
  35709. o.Enum.Value = C;
  35710. var I = function(e, t, i, n) {
  35711. a.call(this, e, t, i),
  35712. this.field = n
  35713. };
  35714. I.prototype = Object.create(a.prototype),
  35715. o.Extension = I;
  35716. var E = function(e, t, i, n) {
  35717. l.call(this, e, t, i, n),
  35718. this.className = "Service",
  35719. this.clazz = null
  35720. }
  35721. , b = E.prototype = Object.create(l.prototype);
  35722. b.build = function(i) {
  35723. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35724. for (var n = function(t) {
  35725. e.Builder.Service.call(this),
  35726. this.rpcImpl = t || function(e, t, i) {
  35727. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35728. }
  35729. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35730. !function(e) {
  35731. r[e.name] = function(n, r) {
  35732. try {
  35733. try {
  35734. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35735. } catch (e) {
  35736. if (!(e instanceof TypeError))
  35737. throw e
  35738. }
  35739. if (null === n || "object" != typeof n)
  35740. throw Error("Illegal arguments");
  35741. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35742. this.rpcImpl(e.fqn(), n, function(t, n) {
  35743. if (t)
  35744. return void r(t);
  35745. null === n && (n = "");
  35746. try {
  35747. n = e.resolvedResponseType.clazz.decode(n)
  35748. } catch (e) {}
  35749. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35750. })
  35751. } catch (e) {
  35752. setTimeout(r.bind(this, e), 0)
  35753. }
  35754. }
  35755. ,
  35756. n[e.name] = function(t, i, r) {
  35757. new n(t)[e.name](i, r)
  35758. }
  35759. ,
  35760. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35761. value: e.buildOpt()
  35762. }),
  35763. Object.defineProperty(r[e.name], "$options", {
  35764. value: n[e.name].$options
  35765. }))
  35766. }(o[a]);
  35767. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35768. value: i.buildOpt()
  35769. }),
  35770. Object.defineProperty(r, "$options", {
  35771. value: n.$options
  35772. }),
  35773. Object.defineProperty(n, "$type", {
  35774. value: i
  35775. }),
  35776. Object.defineProperty(r, "$type", {
  35777. value: i
  35778. })),
  35779. n
  35780. }(e, this)
  35781. }
  35782. ,
  35783. o.Service = E;
  35784. var w = function(e, t, i, n) {
  35785. a.call(this, e, t, i),
  35786. this.className = "Service.Method",
  35787. this.options = n || {}
  35788. }
  35789. , _ = w.prototype = Object.create(a.prototype);
  35790. _.buildOpt = c.buildOpt,
  35791. o.Service.Method = w;
  35792. var T = function(e, t, i, n, r, o, a, s) {
  35793. w.call(this, e, t, i, s),
  35794. this.className = "Service.RPCMethod",
  35795. this.requestName = n,
  35796. this.responseName = r,
  35797. this.requestStream = o,
  35798. this.responseStream = a,
  35799. this.resolvedRequestType = null,
  35800. this.resolvedResponseType = null
  35801. };
  35802. return T.prototype = Object.create(w.prototype),
  35803. o.Service.RPCMethod = T,
  35804. o
  35805. }(r),
  35806. r.Builder = function(t, i, n) {
  35807. function r(e) {
  35808. e.messages && e.messages.forEach(function(t) {
  35809. t.syntax = e.syntax,
  35810. r(t)
  35811. }),
  35812. e.enums && e.enums.forEach(function(t) {
  35813. t.syntax = e.syntax
  35814. })
  35815. }
  35816. var o = function(e) {
  35817. this.ns = new n.Namespace(this,null,""),
  35818. this.ptr = this.ns,
  35819. this.resolved = !1,
  35820. this.result = null,
  35821. this.files = {},
  35822. this.importRoot = null,
  35823. this.options = e || {}
  35824. }
  35825. , a = o.prototype;
  35826. return o.isMessage = function(e) {
  35827. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35828. }
  35829. ,
  35830. o.isMessageField = function(e) {
  35831. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35832. }
  35833. ,
  35834. o.isEnum = function(e) {
  35835. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35836. }
  35837. ,
  35838. o.isService = function(e) {
  35839. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35840. }
  35841. ,
  35842. o.isExtend = function(e) {
  35843. return "string" == typeof e.ref
  35844. }
  35845. ,
  35846. a.reset = function() {
  35847. return this.ptr = this.ns,
  35848. this
  35849. }
  35850. ,
  35851. a.define = function(e) {
  35852. if ("string" != typeof e || !i.TYPEREF.test(e))
  35853. throw Error("illegal namespace: " + e);
  35854. return e.split(".").forEach(function(e) {
  35855. var t = this.ptr.getChild(e);
  35856. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35857. this.ptr = t
  35858. }, this),
  35859. this
  35860. }
  35861. ,
  35862. a.create = function(e) {
  35863. if (!e)
  35864. return this;
  35865. if (Array.isArray(e)) {
  35866. if (0 === e.length)
  35867. return this;
  35868. e = e.slice()
  35869. } else
  35870. e = [e];
  35871. for (var i = [e]; i.length > 0; ) {
  35872. if (e = i.pop(),
  35873. !Array.isArray(e))
  35874. throw Error("not a valid namespace: " + JSON.stringify(e));
  35875. for (; e.length > 0; ) {
  35876. var r = e.shift();
  35877. if (o.isMessage(r)) {
  35878. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35879. , s = {};
  35880. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35881. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35882. }, this),
  35883. r.fields && r.fields.forEach(function(e) {
  35884. if (null !== a.getChild(0 | e.id))
  35885. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35886. if (e.options && "object" != typeof e.options)
  35887. throw Error("illegal field options in " + a.name + "#" + e.name);
  35888. var t = null;
  35889. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35890. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35891. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35892. t && t.fields.push(e),
  35893. a.addChild(e)
  35894. }, this);
  35895. var l = [];
  35896. if (r.enums && r.enums.forEach(function(e) {
  35897. l.push(e)
  35898. }),
  35899. r.messages && r.messages.forEach(function(e) {
  35900. l.push(e)
  35901. }),
  35902. r.services && r.services.forEach(function(e) {
  35903. l.push(e)
  35904. }),
  35905. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35906. this.ptr.addChild(a),
  35907. l.length > 0) {
  35908. i.push(e),
  35909. e = l,
  35910. l = null,
  35911. this.ptr = a,
  35912. a = null;
  35913. continue
  35914. }
  35915. l = null
  35916. } else if (o.isEnum(r))
  35917. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35918. r.values.forEach(function(e) {
  35919. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35920. }, this),
  35921. this.ptr.addChild(a);
  35922. else if (o.isService(r))
  35923. a = new n.Service(this,this.ptr,r.name,r.options),
  35924. Object.keys(r.rpc).forEach(function(e) {
  35925. var t = r.rpc[e];
  35926. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35927. }, this),
  35928. this.ptr.addChild(a);
  35929. else {
  35930. if (!o.isExtend(r))
  35931. throw Error("not a valid definition: " + JSON.stringify(r));
  35932. if (a = this.ptr.resolve(r.ref, !0))
  35933. r.fields.forEach(function(e) {
  35934. if (null !== a.getChild(0 | e.id))
  35935. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35936. if (a.extensions) {
  35937. var i = !1;
  35938. if (a.extensions.forEach(function(t) {
  35939. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35940. }),
  35941. !i)
  35942. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35943. }
  35944. var r = e.name;
  35945. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35946. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35947. , s = new n.Extension(this,this.ptr,e.name,o);
  35948. o.extension = s,
  35949. this.ptr.addChild(s),
  35950. a.addChild(o)
  35951. }, this);
  35952. else if (!/\.?google\.protobuf\./.test(r.ref))
  35953. throw Error("extended message " + r.ref + " is not defined")
  35954. }
  35955. r = null,
  35956. a = null
  35957. }
  35958. e = null,
  35959. this.ptr = this.ptr.parent
  35960. }
  35961. return this.resolved = !1,
  35962. this.result = null,
  35963. this
  35964. }
  35965. ,
  35966. a.import = function(i, n) {
  35967. var o = "/";
  35968. if ("string" == typeof n) {
  35969. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35970. this.files[n] === !0)
  35971. return this.reset();
  35972. this.files[n] = !0
  35973. } else if ("object" == typeof n) {
  35974. var a = n.root;
  35975. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35976. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35977. var s = a + o + n.file;
  35978. if (this.files[s] === !0)
  35979. return this.reset();
  35980. this.files[s] = !0
  35981. }
  35982. if (i.imports && i.imports.length > 0) {
  35983. var l, c = !1;
  35984. "object" == typeof n ? (this.importRoot = n.root,
  35985. c = !0,
  35986. l = this.importRoot,
  35987. n = n.file,
  35988. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35989. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35990. o = "\\") : l = "." : l = null;
  35991. for (var h = 0; h < i.imports.length; h++)
  35992. if ("string" == typeof i.imports[h]) {
  35993. if (!l)
  35994. throw Error("cannot determine import root");
  35995. var u = i.imports[h];
  35996. if ("google/protobuf/descriptor.proto" === u)
  35997. continue;
  35998. if (u = l + o + u,
  35999. this.files[u] === !0)
  36000. continue;
  36001. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36002. var d = t.Util.fetch(u);
  36003. if (null === d)
  36004. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36005. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36006. } else
  36007. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36008. return t + "_import" + h + "." + i
  36009. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36010. c && (this.importRoot = null)
  36011. }
  36012. i.package && this.define(i.package),
  36013. i.syntax && r(i);
  36014. var p = this.ptr;
  36015. return i.options && Object.keys(i.options).forEach(function(e) {
  36016. p.options[e] = i.options[e]
  36017. }),
  36018. i.messages && (this.create(i.messages),
  36019. this.ptr = p),
  36020. i.enums && (this.create(i.enums),
  36021. this.ptr = p),
  36022. i.services && (this.create(i.services),
  36023. this.ptr = p),
  36024. i.extends && this.create(i.extends),
  36025. this.reset()
  36026. }
  36027. ,
  36028. a.resolveAll = function() {
  36029. var e;
  36030. if (null == this.ptr || "object" == typeof this.ptr.type)
  36031. return this;
  36032. if (this.ptr instanceof n.Namespace)
  36033. this.ptr.children.forEach(function(e) {
  36034. this.ptr = e,
  36035. this.resolveAll()
  36036. }, this);
  36037. else if (this.ptr instanceof n.Message.Field) {
  36038. if (i.TYPE.test(this.ptr.type))
  36039. this.ptr.type = t.TYPES[this.ptr.type];
  36040. else {
  36041. if (!i.TYPEREF.test(this.ptr.type))
  36042. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36043. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36044. !e)
  36045. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36046. if (this.ptr.resolvedType = e,
  36047. e instanceof n.Enum) {
  36048. if (this.ptr.type = t.TYPES.enum,
  36049. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36050. throw Error("proto3 message cannot reference proto2 enum")
  36051. } else {
  36052. if (!(e instanceof n.Message))
  36053. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36054. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36055. }
  36056. }
  36057. if (this.ptr.map) {
  36058. if (!i.TYPE.test(this.ptr.keyType))
  36059. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36060. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36061. }
  36062. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36063. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36064. throw Error("illegal service type in " + this.ptr.toString(!0));
  36065. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36066. !(e && e instanceof t.Reflect.Message))
  36067. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36068. if (this.ptr.resolvedRequestType = e,
  36069. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36070. !(e && e instanceof t.Reflect.Message))
  36071. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36072. this.ptr.resolvedResponseType = e
  36073. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36074. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36075. return this.reset()
  36076. }
  36077. ,
  36078. a.build = function(e) {
  36079. if (this.reset(),
  36080. this.resolved || (this.resolveAll(),
  36081. this.resolved = !0,
  36082. this.result = null),
  36083. null === this.result && (this.result = this.ns.build()),
  36084. !e)
  36085. return this.result;
  36086. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36087. if (!i[t[n]]) {
  36088. i = null;
  36089. break
  36090. }
  36091. i = i[t[n]]
  36092. }
  36093. return i
  36094. }
  36095. ,
  36096. a.lookup = function(e, t) {
  36097. return e ? this.ns.resolve(e, t) : this.ns
  36098. }
  36099. ,
  36100. a.toString = function() {
  36101. return "Builder"
  36102. }
  36103. ,
  36104. o.Message = function() {}
  36105. ,
  36106. o.Enum = function() {}
  36107. ,
  36108. o.Service = function() {}
  36109. ,
  36110. o
  36111. }(r, r.Lang, r.Reflect),
  36112. r.Map = function(e, t) {
  36113. function i(e) {
  36114. var t = 0;
  36115. return {
  36116. next: function() {
  36117. return t < e.length ? {
  36118. done: !1,
  36119. value: e[t++]
  36120. } : {
  36121. done: !0
  36122. }
  36123. }
  36124. }
  36125. }
  36126. var n = function(e, i) {
  36127. if (!e.map)
  36128. throw Error("field is not a map");
  36129. if (this.field = e,
  36130. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36131. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36132. this.map = {},
  36133. Object.defineProperty(this, "size", {
  36134. get: function() {
  36135. return Object.keys(this.map).length
  36136. }
  36137. }),
  36138. i)
  36139. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36140. var o = this.keyElem.valueFromString(n[r])
  36141. , a = this.valueElem.verifyValue(i[n[r]]);
  36142. this.map[this.keyElem.valueToString(o)] = {
  36143. key: o,
  36144. value: a
  36145. }
  36146. }
  36147. }
  36148. , r = n.prototype;
  36149. return r.clear = function() {
  36150. this.map = {}
  36151. }
  36152. ,
  36153. r.delete = function(e) {
  36154. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36155. , i = t in this.map;
  36156. return delete this.map[t],
  36157. i
  36158. }
  36159. ,
  36160. r.entries = function() {
  36161. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36162. t.push([(e = this.map[n[r]]).key, e.value]);
  36163. return i(t)
  36164. }
  36165. ,
  36166. r.keys = function() {
  36167. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36168. e.push(this.map[t[n]].key);
  36169. return i(e)
  36170. }
  36171. ,
  36172. r.values = function() {
  36173. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36174. e.push(this.map[t[n]].value);
  36175. return i(e)
  36176. }
  36177. ,
  36178. r.forEach = function(e, t) {
  36179. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36180. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36181. }
  36182. ,
  36183. r.set = function(e, t) {
  36184. var i = this.keyElem.verifyValue(e)
  36185. , n = this.valueElem.verifyValue(t);
  36186. return this.map[this.keyElem.valueToString(i)] = {
  36187. key: i,
  36188. value: n
  36189. },
  36190. this
  36191. }
  36192. ,
  36193. r.get = function(e) {
  36194. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36195. if (t in this.map)
  36196. return this.map[t].value
  36197. }
  36198. ,
  36199. r.has = function(e) {
  36200. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36201. return t in this.map
  36202. }
  36203. ,
  36204. n
  36205. }(r, r.Reflect),
  36206. r.loadProto = function(e, t, i) {
  36207. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36208. t = void 0),
  36209. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36210. }
  36211. ,
  36212. r.protoFromString = r.loadProto,
  36213. r.loadProtoFile = function(e, t, i) {
  36214. if (t && "object" == typeof t ? (i = t,
  36215. t = null) : t && "function" == typeof t || (t = null),
  36216. t)
  36217. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36218. if (null === n)
  36219. return void t(Error("Failed to fetch file"));
  36220. try {
  36221. t(null, r.loadProto(n, i, e))
  36222. } catch (e) {
  36223. t(e)
  36224. }
  36225. });
  36226. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36227. return null === n ? null : r.loadProto(n, i, e)
  36228. }
  36229. ,
  36230. r.protoFromFile = r.loadProtoFile,
  36231. r.newBuilder = function(e) {
  36232. return e = e || {},
  36233. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36234. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36235. new r.Builder(e)
  36236. }
  36237. ,
  36238. r.loadJson = function(e, t, i) {
  36239. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36240. t = null),
  36241. t && "object" == typeof t || (t = r.newBuilder()),
  36242. "string" == typeof e && (e = JSON.parse(e)),
  36243. t.import(e, i),
  36244. t.resolveAll(),
  36245. t
  36246. }
  36247. ,
  36248. r.loadJsonFile = function(e, t, i) {
  36249. if (t && "object" == typeof t ? (i = t,
  36250. t = null) : t && "function" == typeof t || (t = null),
  36251. t)
  36252. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36253. if (null === n)
  36254. return void t(Error("Failed to fetch file"));
  36255. try {
  36256. t(null, r.loadJson(JSON.parse(n), i, e))
  36257. } catch (e) {
  36258. t(e)
  36259. }
  36260. });
  36261. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36262. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36263. }
  36264. ,
  36265. r
  36266. })
  36267. }
  36268. ).call(this, e("_process"))
  36269. }
  36270. , {
  36271. _process: 203,
  36272. bytebuffer: 215,
  36273. fs: 197,
  36274. path: 197
  36275. }],
  36276. 215: [function(e, t, i) {
  36277. !function(i, n) {
  36278. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36279. var t;
  36280. try {
  36281. t = e("long")
  36282. } catch (e) {}
  36283. return n(t)
  36284. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36285. }(this, function(e) {
  36286. "use strict";
  36287. function t(e) {
  36288. var t = 0;
  36289. return function() {
  36290. return t < e.length ? e.charCodeAt(t++) : null
  36291. }
  36292. }
  36293. function i() {
  36294. var e = []
  36295. , t = [];
  36296. return function() {
  36297. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36298. e.length = 0),
  36299. void Array.prototype.push.apply(e, arguments))
  36300. }
  36301. }
  36302. function n(e, t, i, n, r) {
  36303. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36304. for (u += d,
  36305. o = p & (1 << -h) - 1,
  36306. p >>= -h,
  36307. h += s; h > 0; o = 256 * o + e[t + u],
  36308. u += d,
  36309. h -= 8)
  36310. ;
  36311. for (a = o & (1 << -h) - 1,
  36312. o >>= -h,
  36313. h += n; h > 0; a = 256 * a + e[t + u],
  36314. u += d,
  36315. h -= 8)
  36316. ;
  36317. if (0 === o)
  36318. o = 1 - c;
  36319. else {
  36320. if (o === l)
  36321. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36322. a += Math.pow(2, n),
  36323. o -= c
  36324. }
  36325. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36326. }
  36327. function r(e, t, i, n, r, o) {
  36328. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36329. for (t = Math.abs(t),
  36330. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36331. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36332. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36333. l *= 2),
  36334. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36335. t * l >= 2 && (a++,
  36336. l /= 2),
  36337. a + u >= h ? (s = 0,
  36338. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36339. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36340. a = 0)); r >= 8; e[i + p] = 255 & s,
  36341. p += f,
  36342. s /= 256,
  36343. r -= 8)
  36344. ;
  36345. for (a = a << r | s,
  36346. c += r; c > 0; e[i + p] = 255 & a,
  36347. p += f,
  36348. a /= 256,
  36349. c -= 8)
  36350. ;
  36351. e[i + p - f] |= 128 * g
  36352. }
  36353. var o = function(e, t, i) {
  36354. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36355. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36356. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36357. !i) {
  36358. if (e |= 0,
  36359. e < 0)
  36360. throw RangeError("Illegal capacity");
  36361. t = !!t,
  36362. i = !!i
  36363. }
  36364. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36365. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36366. this.offset = 0,
  36367. this.markedOffset = -1,
  36368. this.limit = e,
  36369. this.littleEndian = t,
  36370. this.noAssert = i
  36371. };
  36372. o.VERSION = "5.0.1",
  36373. o.LITTLE_ENDIAN = !0,
  36374. o.BIG_ENDIAN = !1,
  36375. o.DEFAULT_CAPACITY = 16,
  36376. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36377. o.DEFAULT_NOASSERT = !1,
  36378. o.Long = e || null;
  36379. var a = o.prototype;
  36380. a.__isByteBuffer__,
  36381. Object.defineProperty(a, "__isByteBuffer__", {
  36382. value: !0,
  36383. enumerable: !1,
  36384. configurable: !1
  36385. });
  36386. var s = new ArrayBuffer(0)
  36387. , l = String.fromCharCode;
  36388. o.accessor = function() {
  36389. return Uint8Array
  36390. }
  36391. ,
  36392. o.allocate = function(e, t, i) {
  36393. return new o(e,t,i)
  36394. }
  36395. ,
  36396. o.concat = function(e, t, i, n) {
  36397. "boolean" != typeof t && "string" == typeof t || (n = i,
  36398. i = t,
  36399. t = void 0);
  36400. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36401. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36402. r = e[s].limit - e[s].offset,
  36403. r > 0 && (a += r);
  36404. if (0 === a)
  36405. return new o(0,i,n);
  36406. var c, h = new o(a,i,n);
  36407. for (s = 0; s < l; )
  36408. c = e[s++],
  36409. r = c.limit - c.offset,
  36410. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36411. h.offset += r);
  36412. return h.limit = h.offset,
  36413. h.offset = 0,
  36414. h
  36415. }
  36416. ,
  36417. o.isByteBuffer = function(e) {
  36418. return (e && e.__isByteBuffer__) === !0
  36419. }
  36420. ,
  36421. o.type = function() {
  36422. return ArrayBuffer
  36423. }
  36424. ,
  36425. o.wrap = function(e, t, i, n) {
  36426. if ("string" != typeof t && (n = i,
  36427. i = t,
  36428. t = void 0),
  36429. "string" == typeof e)
  36430. switch ("undefined" == typeof t && (t = "utf8"),
  36431. t) {
  36432. case "base64":
  36433. return o.fromBase64(e, i);
  36434. case "hex":
  36435. return o.fromHex(e, i);
  36436. case "binary":
  36437. return o.fromBinary(e, i);
  36438. case "utf8":
  36439. return o.fromUTF8(e, i);
  36440. case "debug":
  36441. return o.fromDebug(e, i);
  36442. default:
  36443. throw Error("Unsupported encoding: " + t)
  36444. }
  36445. if (null === e || "object" != typeof e)
  36446. throw TypeError("Illegal buffer");
  36447. var r;
  36448. if (o.isByteBuffer(e))
  36449. return r = a.clone.call(e),
  36450. r.markedOffset = -1,
  36451. r;
  36452. if (e instanceof Uint8Array)
  36453. r = new o(0,i,n),
  36454. e.length > 0 && (r.buffer = e.buffer,
  36455. r.offset = e.byteOffset,
  36456. r.limit = e.byteOffset + e.byteLength,
  36457. r.view = new Uint8Array(e.buffer));
  36458. else if (e instanceof ArrayBuffer)
  36459. r = new o(0,i,n),
  36460. e.byteLength > 0 && (r.buffer = e,
  36461. r.offset = 0,
  36462. r.limit = e.byteLength,
  36463. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36464. else {
  36465. if ("[object Array]" !== Object.prototype.toString.call(e))
  36466. throw TypeError("Illegal buffer");
  36467. r = new o(e.length,i,n),
  36468. r.limit = e.length;
  36469. for (var s = 0; s < e.length; ++s)
  36470. r.view[s] = e[s]
  36471. }
  36472. return r
  36473. }
  36474. ,
  36475. a.writeBitSet = function(e, t) {
  36476. var i = "undefined" == typeof t;
  36477. if (i && (t = this.offset),
  36478. !this.noAssert) {
  36479. if (!(e instanceof Array))
  36480. throw TypeError("Illegal BitSet: Not an array");
  36481. if ("number" != typeof t || t % 1 !== 0)
  36482. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36483. if (t >>>= 0,
  36484. t < 0 || t + 0 > this.buffer.byteLength)
  36485. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36486. }
  36487. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36488. for (t += this.writeVarint32(o, t); a--; )
  36489. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36490. this.writeByte(n, t++);
  36491. if (s < o) {
  36492. var l = 0;
  36493. for (n = 0; s < o; )
  36494. n |= (1 & !!e[s++]) << l++;
  36495. this.writeByte(n, t++)
  36496. }
  36497. return i ? (this.offset = t,
  36498. this) : t - r
  36499. }
  36500. ,
  36501. a.readBitSet = function(e) {
  36502. var t = "undefined" == typeof e;
  36503. t && (e = this.offset);
  36504. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36505. for (e += n.length; o--; )
  36506. i = this.readByte(e++),
  36507. s[a++] = !!(1 & i),
  36508. s[a++] = !!(2 & i),
  36509. s[a++] = !!(4 & i),
  36510. s[a++] = !!(8 & i),
  36511. s[a++] = !!(16 & i),
  36512. s[a++] = !!(32 & i),
  36513. s[a++] = !!(64 & i),
  36514. s[a++] = !!(128 & i);
  36515. if (a < r) {
  36516. var l = 0;
  36517. for (i = this.readByte(e++); a < r; )
  36518. s[a++] = !!(i >> l++ & 1)
  36519. }
  36520. return t && (this.offset = e),
  36521. s
  36522. }
  36523. ,
  36524. a.readBytes = function(e, t) {
  36525. var i = "undefined" == typeof t;
  36526. if (i && (t = this.offset),
  36527. !this.noAssert) {
  36528. if ("number" != typeof t || t % 1 !== 0)
  36529. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36530. if (t >>>= 0,
  36531. t < 0 || t + e > this.buffer.byteLength)
  36532. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36533. }
  36534. var n = this.slice(t, t + e);
  36535. return i && (this.offset += e),
  36536. n
  36537. }
  36538. ,
  36539. a.writeBytes = a.append,
  36540. a.writeInt8 = function(e, t) {
  36541. var i = "undefined" == typeof t;
  36542. if (i && (t = this.offset),
  36543. !this.noAssert) {
  36544. if ("number" != typeof e || e % 1 !== 0)
  36545. throw TypeError("Illegal value: " + e + " (not an integer)");
  36546. if (e |= 0,
  36547. "number" != typeof t || t % 1 !== 0)
  36548. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36549. if (t >>>= 0,
  36550. t < 0 || t + 0 > this.buffer.byteLength)
  36551. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36552. }
  36553. t += 1;
  36554. var n = this.buffer.byteLength;
  36555. return t > n && this.resize((n *= 2) > t ? n : t),
  36556. t -= 1,
  36557. this.view[t] = e,
  36558. i && (this.offset += 1),
  36559. this
  36560. }
  36561. ,
  36562. a.writeByte = a.writeInt8,
  36563. a.readInt8 = function(e) {
  36564. var t = "undefined" == typeof e;
  36565. if (t && (e = this.offset),
  36566. !this.noAssert) {
  36567. if ("number" != typeof e || e % 1 !== 0)
  36568. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36569. if (e >>>= 0,
  36570. e < 0 || e + 1 > this.buffer.byteLength)
  36571. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36572. }
  36573. var i = this.view[e];
  36574. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36575. t && (this.offset += 1),
  36576. i
  36577. }
  36578. ,
  36579. a.readByte = a.readInt8,
  36580. a.writeUint8 = function(e, t) {
  36581. var i = "undefined" == typeof t;
  36582. if (i && (t = this.offset),
  36583. !this.noAssert) {
  36584. if ("number" != typeof e || e % 1 !== 0)
  36585. throw TypeError("Illegal value: " + e + " (not an integer)");
  36586. if (e >>>= 0,
  36587. "number" != typeof t || t % 1 !== 0)
  36588. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36589. if (t >>>= 0,
  36590. t < 0 || t + 0 > this.buffer.byteLength)
  36591. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36592. }
  36593. t += 1;
  36594. var n = this.buffer.byteLength;
  36595. return t > n && this.resize((n *= 2) > t ? n : t),
  36596. t -= 1,
  36597. this.view[t] = e,
  36598. i && (this.offset += 1),
  36599. this
  36600. }
  36601. ,
  36602. a.writeUInt8 = a.writeUint8,
  36603. a.readUint8 = function(e) {
  36604. var t = "undefined" == typeof e;
  36605. if (t && (e = this.offset),
  36606. !this.noAssert) {
  36607. if ("number" != typeof e || e % 1 !== 0)
  36608. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36609. if (e >>>= 0,
  36610. e < 0 || e + 1 > this.buffer.byteLength)
  36611. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36612. }
  36613. var i = this.view[e];
  36614. return t && (this.offset += 1),
  36615. i
  36616. }
  36617. ,
  36618. a.readUInt8 = a.readUint8,
  36619. a.writeInt16 = function(e, t) {
  36620. var i = "undefined" == typeof t;
  36621. if (i && (t = this.offset),
  36622. !this.noAssert) {
  36623. if ("number" != typeof e || e % 1 !== 0)
  36624. throw TypeError("Illegal value: " + e + " (not an integer)");
  36625. if (e |= 0,
  36626. "number" != typeof t || t % 1 !== 0)
  36627. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36628. if (t >>>= 0,
  36629. t < 0 || t + 0 > this.buffer.byteLength)
  36630. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36631. }
  36632. t += 2;
  36633. var n = this.buffer.byteLength;
  36634. return t > n && this.resize((n *= 2) > t ? n : t),
  36635. t -= 2,
  36636. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36637. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36638. this.view[t + 1] = 255 & e),
  36639. i && (this.offset += 2),
  36640. this
  36641. }
  36642. ,
  36643. a.writeShort = a.writeInt16,
  36644. a.readInt16 = function(e) {
  36645. var t = "undefined" == typeof e;
  36646. if (t && (e = this.offset),
  36647. !this.noAssert) {
  36648. if ("number" != typeof e || e % 1 !== 0)
  36649. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36650. if (e >>>= 0,
  36651. e < 0 || e + 2 > this.buffer.byteLength)
  36652. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36653. }
  36654. var i = 0;
  36655. return this.littleEndian ? (i = this.view[e],
  36656. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36657. i |= this.view[e + 1]),
  36658. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36659. t && (this.offset += 2),
  36660. i
  36661. }
  36662. ,
  36663. a.readShort = a.readInt16,
  36664. a.writeUint16 = function(e, t) {
  36665. var i = "undefined" == typeof t;
  36666. if (i && (t = this.offset),
  36667. !this.noAssert) {
  36668. if ("number" != typeof e || e % 1 !== 0)
  36669. throw TypeError("Illegal value: " + e + " (not an integer)");
  36670. if (e >>>= 0,
  36671. "number" != typeof t || t % 1 !== 0)
  36672. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36673. if (t >>>= 0,
  36674. t < 0 || t + 0 > this.buffer.byteLength)
  36675. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36676. }
  36677. t += 2;
  36678. var n = this.buffer.byteLength;
  36679. return t > n && this.resize((n *= 2) > t ? n : t),
  36680. t -= 2,
  36681. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36682. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36683. this.view[t + 1] = 255 & e),
  36684. i && (this.offset += 2),
  36685. this
  36686. }
  36687. ,
  36688. a.writeUInt16 = a.writeUint16,
  36689. a.readUint16 = function(e) {
  36690. var t = "undefined" == typeof e;
  36691. if (t && (e = this.offset),
  36692. !this.noAssert) {
  36693. if ("number" != typeof e || e % 1 !== 0)
  36694. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36695. if (e >>>= 0,
  36696. e < 0 || e + 2 > this.buffer.byteLength)
  36697. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36698. }
  36699. var i = 0;
  36700. return this.littleEndian ? (i = this.view[e],
  36701. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36702. i |= this.view[e + 1]),
  36703. t && (this.offset += 2),
  36704. i
  36705. }
  36706. ,
  36707. a.readUInt16 = a.readUint16,
  36708. a.writeInt32 = function(e, t) {
  36709. var i = "undefined" == typeof t;
  36710. if (i && (t = this.offset),
  36711. !this.noAssert) {
  36712. if ("number" != typeof e || e % 1 !== 0)
  36713. throw TypeError("Illegal value: " + e + " (not an integer)");
  36714. if (e |= 0,
  36715. "number" != typeof t || t % 1 !== 0)
  36716. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36717. if (t >>>= 0,
  36718. t < 0 || t + 0 > this.buffer.byteLength)
  36719. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36720. }
  36721. t += 4;
  36722. var n = this.buffer.byteLength;
  36723. return t > n && this.resize((n *= 2) > t ? n : t),
  36724. t -= 4,
  36725. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36726. this.view[t + 2] = e >>> 16 & 255,
  36727. this.view[t + 1] = e >>> 8 & 255,
  36728. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36729. this.view[t + 1] = e >>> 16 & 255,
  36730. this.view[t + 2] = e >>> 8 & 255,
  36731. this.view[t + 3] = 255 & e),
  36732. i && (this.offset += 4),
  36733. this
  36734. }
  36735. ,
  36736. a.writeInt = a.writeInt32,
  36737. a.readInt32 = function(e) {
  36738. var t = "undefined" == typeof e;
  36739. if (t && (e = this.offset),
  36740. !this.noAssert) {
  36741. if ("number" != typeof e || e % 1 !== 0)
  36742. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36743. if (e >>>= 0,
  36744. e < 0 || e + 4 > this.buffer.byteLength)
  36745. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36746. }
  36747. var i = 0;
  36748. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36749. i |= this.view[e + 1] << 8,
  36750. i |= this.view[e],
  36751. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36752. i |= this.view[e + 2] << 8,
  36753. i |= this.view[e + 3],
  36754. i += this.view[e] << 24 >>> 0),
  36755. i |= 0,
  36756. t && (this.offset += 4),
  36757. i
  36758. }
  36759. ,
  36760. a.readInt = a.readInt32,
  36761. a.writeUint32 = function(e, t) {
  36762. var i = "undefined" == typeof t;
  36763. if (i && (t = this.offset),
  36764. !this.noAssert) {
  36765. if ("number" != typeof e || e % 1 !== 0)
  36766. throw TypeError("Illegal value: " + e + " (not an integer)");
  36767. if (e >>>= 0,
  36768. "number" != typeof t || t % 1 !== 0)
  36769. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36770. if (t >>>= 0,
  36771. t < 0 || t + 0 > this.buffer.byteLength)
  36772. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36773. }
  36774. t += 4;
  36775. var n = this.buffer.byteLength;
  36776. return t > n && this.resize((n *= 2) > t ? n : t),
  36777. t -= 4,
  36778. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36779. this.view[t + 2] = e >>> 16 & 255,
  36780. this.view[t + 1] = e >>> 8 & 255,
  36781. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36782. this.view[t + 1] = e >>> 16 & 255,
  36783. this.view[t + 2] = e >>> 8 & 255,
  36784. this.view[t + 3] = 255 & e),
  36785. i && (this.offset += 4),
  36786. this
  36787. }
  36788. ,
  36789. a.writeUInt32 = a.writeUint32,
  36790. a.readUint32 = function(e) {
  36791. var t = "undefined" == typeof e;
  36792. if (t && (e = this.offset),
  36793. !this.noAssert) {
  36794. if ("number" != typeof e || e % 1 !== 0)
  36795. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36796. if (e >>>= 0,
  36797. e < 0 || e + 4 > this.buffer.byteLength)
  36798. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36799. }
  36800. var i = 0;
  36801. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36802. i |= this.view[e + 1] << 8,
  36803. i |= this.view[e],
  36804. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36805. i |= this.view[e + 2] << 8,
  36806. i |= this.view[e + 3],
  36807. i += this.view[e] << 24 >>> 0),
  36808. t && (this.offset += 4),
  36809. i
  36810. }
  36811. ,
  36812. a.readUInt32 = a.readUint32,
  36813. e && (a.writeInt64 = function(t, i) {
  36814. var n = "undefined" == typeof i;
  36815. if (n && (i = this.offset),
  36816. !this.noAssert) {
  36817. if ("number" == typeof t)
  36818. t = e.fromNumber(t);
  36819. else if ("string" == typeof t)
  36820. t = e.fromString(t);
  36821. else if (!(t && t instanceof e))
  36822. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36823. if ("number" != typeof i || i % 1 !== 0)
  36824. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36825. if (i >>>= 0,
  36826. i < 0 || i + 0 > this.buffer.byteLength)
  36827. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36828. }
  36829. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36830. i += 8;
  36831. var r = this.buffer.byteLength;
  36832. i > r && this.resize((r *= 2) > i ? r : i),
  36833. i -= 8;
  36834. var o = t.low
  36835. , a = t.high;
  36836. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36837. this.view[i + 2] = o >>> 16 & 255,
  36838. this.view[i + 1] = o >>> 8 & 255,
  36839. this.view[i] = 255 & o,
  36840. i += 4,
  36841. this.view[i + 3] = a >>> 24 & 255,
  36842. this.view[i + 2] = a >>> 16 & 255,
  36843. this.view[i + 1] = a >>> 8 & 255,
  36844. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36845. this.view[i + 1] = a >>> 16 & 255,
  36846. this.view[i + 2] = a >>> 8 & 255,
  36847. this.view[i + 3] = 255 & a,
  36848. i += 4,
  36849. this.view[i] = o >>> 24 & 255,
  36850. this.view[i + 1] = o >>> 16 & 255,
  36851. this.view[i + 2] = o >>> 8 & 255,
  36852. this.view[i + 3] = 255 & o),
  36853. n && (this.offset += 8),
  36854. this
  36855. }
  36856. ,
  36857. a.writeLong = a.writeInt64,
  36858. a.readInt64 = function(t) {
  36859. var i = "undefined" == typeof t;
  36860. if (i && (t = this.offset),
  36861. !this.noAssert) {
  36862. if ("number" != typeof t || t % 1 !== 0)
  36863. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36864. if (t >>>= 0,
  36865. t < 0 || t + 8 > this.buffer.byteLength)
  36866. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36867. }
  36868. var n = 0
  36869. , r = 0;
  36870. this.littleEndian ? (n = this.view[t + 2] << 16,
  36871. n |= this.view[t + 1] << 8,
  36872. n |= this.view[t],
  36873. n += this.view[t + 3] << 24 >>> 0,
  36874. t += 4,
  36875. r = this.view[t + 2] << 16,
  36876. r |= this.view[t + 1] << 8,
  36877. r |= this.view[t],
  36878. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36879. r |= this.view[t + 2] << 8,
  36880. r |= this.view[t + 3],
  36881. r += this.view[t] << 24 >>> 0,
  36882. t += 4,
  36883. n = this.view[t + 1] << 16,
  36884. n |= this.view[t + 2] << 8,
  36885. n |= this.view[t + 3],
  36886. n += this.view[t] << 24 >>> 0);
  36887. var o = new e(n,r,!1);
  36888. return i && (this.offset += 8),
  36889. o
  36890. }
  36891. ,
  36892. a.readLong = a.readInt64,
  36893. a.writeUint64 = function(t, i) {
  36894. var n = "undefined" == typeof i;
  36895. if (n && (i = this.offset),
  36896. !this.noAssert) {
  36897. if ("number" == typeof t)
  36898. t = e.fromNumber(t);
  36899. else if ("string" == typeof t)
  36900. t = e.fromString(t);
  36901. else if (!(t && t instanceof e))
  36902. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36903. if ("number" != typeof i || i % 1 !== 0)
  36904. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36905. if (i >>>= 0,
  36906. i < 0 || i + 0 > this.buffer.byteLength)
  36907. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36908. }
  36909. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36910. i += 8;
  36911. var r = this.buffer.byteLength;
  36912. i > r && this.resize((r *= 2) > i ? r : i),
  36913. i -= 8;
  36914. var o = t.low
  36915. , a = t.high;
  36916. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36917. this.view[i + 2] = o >>> 16 & 255,
  36918. this.view[i + 1] = o >>> 8 & 255,
  36919. this.view[i] = 255 & o,
  36920. i += 4,
  36921. this.view[i + 3] = a >>> 24 & 255,
  36922. this.view[i + 2] = a >>> 16 & 255,
  36923. this.view[i + 1] = a >>> 8 & 255,
  36924. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36925. this.view[i + 1] = a >>> 16 & 255,
  36926. this.view[i + 2] = a >>> 8 & 255,
  36927. this.view[i + 3] = 255 & a,
  36928. i += 4,
  36929. this.view[i] = o >>> 24 & 255,
  36930. this.view[i + 1] = o >>> 16 & 255,
  36931. this.view[i + 2] = o >>> 8 & 255,
  36932. this.view[i + 3] = 255 & o),
  36933. n && (this.offset += 8),
  36934. this
  36935. }
  36936. ,
  36937. a.writeUInt64 = a.writeUint64,
  36938. a.readUint64 = function(t) {
  36939. var i = "undefined" == typeof t;
  36940. if (i && (t = this.offset),
  36941. !this.noAssert) {
  36942. if ("number" != typeof t || t % 1 !== 0)
  36943. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36944. if (t >>>= 0,
  36945. t < 0 || t + 8 > this.buffer.byteLength)
  36946. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36947. }
  36948. var n = 0
  36949. , r = 0;
  36950. this.littleEndian ? (n = this.view[t + 2] << 16,
  36951. n |= this.view[t + 1] << 8,
  36952. n |= this.view[t],
  36953. n += this.view[t + 3] << 24 >>> 0,
  36954. t += 4,
  36955. r = this.view[t + 2] << 16,
  36956. r |= this.view[t + 1] << 8,
  36957. r |= this.view[t],
  36958. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36959. r |= this.view[t + 2] << 8,
  36960. r |= this.view[t + 3],
  36961. r += this.view[t] << 24 >>> 0,
  36962. t += 4,
  36963. n = this.view[t + 1] << 16,
  36964. n |= this.view[t + 2] << 8,
  36965. n |= this.view[t + 3],
  36966. n += this.view[t] << 24 >>> 0);
  36967. var o = new e(n,r,!0);
  36968. return i && (this.offset += 8),
  36969. o
  36970. }
  36971. ,
  36972. a.readUInt64 = a.readUint64),
  36973. a.writeFloat32 = function(e, t) {
  36974. var i = "undefined" == typeof t;
  36975. if (i && (t = this.offset),
  36976. !this.noAssert) {
  36977. if ("number" != typeof e)
  36978. throw TypeError("Illegal value: " + e + " (not a number)");
  36979. if ("number" != typeof t || t % 1 !== 0)
  36980. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36981. if (t >>>= 0,
  36982. t < 0 || t + 0 > this.buffer.byteLength)
  36983. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36984. }
  36985. t += 4;
  36986. var n = this.buffer.byteLength;
  36987. return t > n && this.resize((n *= 2) > t ? n : t),
  36988. t -= 4,
  36989. r(this.view, e, t, this.littleEndian, 23, 4),
  36990. i && (this.offset += 4),
  36991. this
  36992. }
  36993. ,
  36994. a.writeFloat = a.writeFloat32,
  36995. a.readFloat32 = function(e) {
  36996. var t = "undefined" == typeof e;
  36997. if (t && (e = this.offset),
  36998. !this.noAssert) {
  36999. if ("number" != typeof e || e % 1 !== 0)
  37000. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37001. if (e >>>= 0,
  37002. e < 0 || e + 4 > this.buffer.byteLength)
  37003. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37004. }
  37005. var i = n(this.view, e, this.littleEndian, 23, 4);
  37006. return t && (this.offset += 4),
  37007. i
  37008. }
  37009. ,
  37010. a.readFloat = a.readFloat32,
  37011. a.writeFloat64 = function(e, t) {
  37012. var i = "undefined" == typeof t;
  37013. if (i && (t = this.offset),
  37014. !this.noAssert) {
  37015. if ("number" != typeof e)
  37016. throw TypeError("Illegal value: " + e + " (not a number)");
  37017. if ("number" != typeof t || t % 1 !== 0)
  37018. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37019. if (t >>>= 0,
  37020. t < 0 || t + 0 > this.buffer.byteLength)
  37021. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37022. }
  37023. t += 8;
  37024. var n = this.buffer.byteLength;
  37025. return t > n && this.resize((n *= 2) > t ? n : t),
  37026. t -= 8,
  37027. r(this.view, e, t, this.littleEndian, 52, 8),
  37028. i && (this.offset += 8),
  37029. this
  37030. }
  37031. ,
  37032. a.writeDouble = a.writeFloat64,
  37033. a.readFloat64 = function(e) {
  37034. var t = "undefined" == typeof e;
  37035. if (t && (e = this.offset),
  37036. !this.noAssert) {
  37037. if ("number" != typeof e || e % 1 !== 0)
  37038. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37039. if (e >>>= 0,
  37040. e < 0 || e + 8 > this.buffer.byteLength)
  37041. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37042. }
  37043. var i = n(this.view, e, this.littleEndian, 52, 8);
  37044. return t && (this.offset += 8),
  37045. i
  37046. }
  37047. ,
  37048. a.readDouble = a.readFloat64,
  37049. o.MAX_VARINT32_BYTES = 5,
  37050. o.calculateVarint32 = function(e) {
  37051. return e >>>= 0,
  37052. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37053. }
  37054. ,
  37055. o.zigZagEncode32 = function(e) {
  37056. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37057. }
  37058. ,
  37059. o.zigZagDecode32 = function(e) {
  37060. return e >>> 1 ^ -(1 & e) | 0
  37061. }
  37062. ,
  37063. a.writeVarint32 = function(e, t) {
  37064. var i = "undefined" == typeof t;
  37065. if (i && (t = this.offset),
  37066. !this.noAssert) {
  37067. if ("number" != typeof e || e % 1 !== 0)
  37068. throw TypeError("Illegal value: " + e + " (not an integer)");
  37069. if (e |= 0,
  37070. "number" != typeof t || t % 1 !== 0)
  37071. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37072. if (t >>>= 0,
  37073. t < 0 || t + 0 > this.buffer.byteLength)
  37074. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37075. }
  37076. var n, r = o.calculateVarint32(e);
  37077. t += r;
  37078. var a = this.buffer.byteLength;
  37079. for (t > a && this.resize((a *= 2) > t ? a : t),
  37080. t -= r,
  37081. e >>>= 0; e >= 128; )
  37082. n = 127 & e | 128,
  37083. this.view[t++] = n,
  37084. e >>>= 7;
  37085. return this.view[t++] = e,
  37086. i ? (this.offset = t,
  37087. this) : r
  37088. }
  37089. ,
  37090. a.writeVarint32ZigZag = function(e, t) {
  37091. return this.writeVarint32(o.zigZagEncode32(e), t)
  37092. }
  37093. ,
  37094. a.readVarint32 = function(e) {
  37095. var t = "undefined" == typeof e;
  37096. if (t && (e = this.offset),
  37097. !this.noAssert) {
  37098. if ("number" != typeof e || e % 1 !== 0)
  37099. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37100. if (e >>>= 0,
  37101. e < 0 || e + 1 > this.buffer.byteLength)
  37102. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37103. }
  37104. var i, n = 0, r = 0;
  37105. do {
  37106. if (!this.noAssert && e > this.limit) {
  37107. var o = Error("Truncated");
  37108. throw o.truncated = !0,
  37109. o
  37110. }
  37111. i = this.view[e++],
  37112. n < 5 && (r |= (127 & i) << 7 * n),
  37113. ++n
  37114. } while (0 !== (128 & i));return r |= 0,
  37115. t ? (this.offset = e,
  37116. r) : {
  37117. value: r,
  37118. length: n
  37119. }
  37120. }
  37121. ,
  37122. a.readVarint32ZigZag = function(e) {
  37123. var t = this.readVarint32(e);
  37124. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37125. t
  37126. }
  37127. ,
  37128. e && (o.MAX_VARINT64_BYTES = 10,
  37129. o.calculateVarint64 = function(t) {
  37130. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37131. var i = t.toInt() >>> 0
  37132. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37133. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37134. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37135. }
  37136. ,
  37137. o.zigZagEncode64 = function(t) {
  37138. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37139. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37140. }
  37141. ,
  37142. o.zigZagDecode64 = function(t) {
  37143. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37144. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37145. }
  37146. ,
  37147. a.writeVarint64 = function(t, i) {
  37148. var n = "undefined" == typeof i;
  37149. if (n && (i = this.offset),
  37150. !this.noAssert) {
  37151. if ("number" == typeof t)
  37152. t = e.fromNumber(t);
  37153. else if ("string" == typeof t)
  37154. t = e.fromString(t);
  37155. else if (!(t && t instanceof e))
  37156. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37157. if ("number" != typeof i || i % 1 !== 0)
  37158. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37159. if (i >>>= 0,
  37160. i < 0 || i + 0 > this.buffer.byteLength)
  37161. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37162. }
  37163. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37164. var r = o.calculateVarint64(t)
  37165. , a = t.toInt() >>> 0
  37166. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37167. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37168. i += r;
  37169. var c = this.buffer.byteLength;
  37170. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37171. i -= r,
  37172. r) {
  37173. case 10:
  37174. this.view[i + 9] = l >>> 7 & 1;
  37175. case 9:
  37176. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37177. case 8:
  37178. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37179. case 7:
  37180. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37181. case 6:
  37182. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37183. case 5:
  37184. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37185. case 4:
  37186. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37187. case 3:
  37188. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37189. case 2:
  37190. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37191. case 1:
  37192. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37193. }
  37194. return n ? (this.offset += r,
  37195. this) : r
  37196. }
  37197. ,
  37198. a.writeVarint64ZigZag = function(e, t) {
  37199. return this.writeVarint64(o.zigZagEncode64(e), t)
  37200. }
  37201. ,
  37202. a.readVarint64 = function(t) {
  37203. var i = "undefined" == typeof t;
  37204. if (i && (t = this.offset),
  37205. !this.noAssert) {
  37206. if ("number" != typeof t || t % 1 !== 0)
  37207. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37208. if (t >>>= 0,
  37209. t < 0 || t + 1 > this.buffer.byteLength)
  37210. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37211. }
  37212. var n = t
  37213. , r = 0
  37214. , o = 0
  37215. , a = 0
  37216. , s = 0;
  37217. if (s = this.view[t++],
  37218. r = 127 & s,
  37219. 128 & s && (s = this.view[t++],
  37220. r |= (127 & s) << 7,
  37221. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37222. r |= (127 & s) << 14,
  37223. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37224. r |= (127 & s) << 21,
  37225. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37226. o = 127 & s,
  37227. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37228. o |= (127 & s) << 7,
  37229. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37230. o |= (127 & s) << 14,
  37231. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37232. o |= (127 & s) << 21,
  37233. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37234. a = 127 & s,
  37235. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37236. a |= (127 & s) << 7,
  37237. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37238. throw Error("Buffer overrun");
  37239. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37240. return i ? (this.offset = t,
  37241. l) : {
  37242. value: l,
  37243. length: t - n
  37244. }
  37245. }
  37246. ,
  37247. a.readVarint64ZigZag = function(t) {
  37248. var i = this.readVarint64(t);
  37249. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37250. i
  37251. }
  37252. ),
  37253. a.writeCString = function(e, i) {
  37254. var n = "undefined" == typeof i;
  37255. n && (i = this.offset);
  37256. var r, o = e.length;
  37257. if (!this.noAssert) {
  37258. if ("string" != typeof e)
  37259. throw TypeError("Illegal str: Not a string");
  37260. for (r = 0; r < o; ++r)
  37261. if (0 === e.charCodeAt(r))
  37262. throw RangeError("Illegal str: Contains NULL-characters");
  37263. if ("number" != typeof i || i % 1 !== 0)
  37264. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37265. if (i >>>= 0,
  37266. i < 0 || i + 0 > this.buffer.byteLength)
  37267. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37268. }
  37269. o = h.calculateUTF16asUTF8(t(e))[1],
  37270. i += o + 1;
  37271. var a = this.buffer.byteLength;
  37272. return i > a && this.resize((a *= 2) > i ? a : i),
  37273. i -= o + 1,
  37274. h.encodeUTF16toUTF8(t(e), function(e) {
  37275. this.view[i++] = e
  37276. }
  37277. .bind(this)),
  37278. this.view[i++] = 0,
  37279. n ? (this.offset = i,
  37280. this) : o
  37281. }
  37282. ,
  37283. a.readCString = function(e) {
  37284. var t = "undefined" == typeof e;
  37285. if (t && (e = this.offset),
  37286. !this.noAssert) {
  37287. if ("number" != typeof e || e % 1 !== 0)
  37288. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37289. if (e >>>= 0,
  37290. e < 0 || e + 1 > this.buffer.byteLength)
  37291. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37292. }
  37293. var n, r = e, o = -1;
  37294. return h.decodeUTF8toUTF16(function() {
  37295. if (0 === o)
  37296. return null;
  37297. if (e >= this.limit)
  37298. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37299. return o = this.view[e++],
  37300. 0 === o ? null : o
  37301. }
  37302. .bind(this), n = i(), !0),
  37303. t ? (this.offset = e,
  37304. n()) : {
  37305. string: n(),
  37306. length: e - r
  37307. }
  37308. }
  37309. ,
  37310. a.writeIString = function(e, i) {
  37311. var n = "undefined" == typeof i;
  37312. if (n && (i = this.offset),
  37313. !this.noAssert) {
  37314. if ("string" != typeof e)
  37315. throw TypeError("Illegal str: Not a string");
  37316. if ("number" != typeof i || i % 1 !== 0)
  37317. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37318. if (i >>>= 0,
  37319. i < 0 || i + 0 > this.buffer.byteLength)
  37320. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37321. }
  37322. var r, o = i;
  37323. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37324. i += 4 + r;
  37325. var a = this.buffer.byteLength;
  37326. if (i > a && this.resize((a *= 2) > i ? a : i),
  37327. i -= 4 + r,
  37328. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37329. this.view[i + 2] = r >>> 16 & 255,
  37330. this.view[i + 1] = r >>> 8 & 255,
  37331. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37332. this.view[i + 1] = r >>> 16 & 255,
  37333. this.view[i + 2] = r >>> 8 & 255,
  37334. this.view[i + 3] = 255 & r),
  37335. i += 4,
  37336. h.encodeUTF16toUTF8(t(e), function(e) {
  37337. this.view[i++] = e
  37338. }
  37339. .bind(this)),
  37340. i !== o + 4 + r)
  37341. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37342. return n ? (this.offset = i,
  37343. this) : i - o
  37344. }
  37345. ,
  37346. a.readIString = function(e) {
  37347. var t = "undefined" == typeof e;
  37348. if (t && (e = this.offset),
  37349. !this.noAssert) {
  37350. if ("number" != typeof e || e % 1 !== 0)
  37351. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37352. if (e >>>= 0,
  37353. e < 0 || e + 4 > this.buffer.byteLength)
  37354. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37355. }
  37356. var i = e
  37357. , n = this.readUint32(e)
  37358. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37359. return e += r.length,
  37360. t ? (this.offset = e,
  37361. r.string) : {
  37362. string: r.string,
  37363. length: e - i
  37364. }
  37365. }
  37366. ,
  37367. o.METRICS_CHARS = "c",
  37368. o.METRICS_BYTES = "b",
  37369. a.writeUTF8String = function(e, i) {
  37370. var n = "undefined" == typeof i;
  37371. if (n && (i = this.offset),
  37372. !this.noAssert) {
  37373. if ("number" != typeof i || i % 1 !== 0)
  37374. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37375. if (i >>>= 0,
  37376. i < 0 || i + 0 > this.buffer.byteLength)
  37377. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37378. }
  37379. var r, o = i;
  37380. r = h.calculateUTF16asUTF8(t(e))[1],
  37381. i += r;
  37382. var a = this.buffer.byteLength;
  37383. return i > a && this.resize((a *= 2) > i ? a : i),
  37384. i -= r,
  37385. h.encodeUTF16toUTF8(t(e), function(e) {
  37386. this.view[i++] = e
  37387. }
  37388. .bind(this)),
  37389. n ? (this.offset = i,
  37390. this) : i - o
  37391. }
  37392. ,
  37393. a.writeString = a.writeUTF8String,
  37394. o.calculateUTF8Chars = function(e) {
  37395. return h.calculateUTF16asUTF8(t(e))[0]
  37396. }
  37397. ,
  37398. o.calculateUTF8Bytes = function(e) {
  37399. return h.calculateUTF16asUTF8(t(e))[1]
  37400. }
  37401. ,
  37402. o.calculateString = o.calculateUTF8Bytes,
  37403. a.readUTF8String = function(e, t, n) {
  37404. "number" == typeof t && (n = t,
  37405. t = void 0);
  37406. var r = "undefined" == typeof n;
  37407. if (r && (n = this.offset),
  37408. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37409. !this.noAssert) {
  37410. if ("number" != typeof e || e % 1 !== 0)
  37411. throw TypeError("Illegal length: " + e + " (not an integer)");
  37412. if (e |= 0,
  37413. "number" != typeof n || n % 1 !== 0)
  37414. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37415. if (n >>>= 0,
  37416. n < 0 || n + 0 > this.buffer.byteLength)
  37417. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37418. }
  37419. var a, s = 0, l = n;
  37420. if (t === o.METRICS_CHARS) {
  37421. if (a = i(),
  37422. h.decodeUTF8(function() {
  37423. return s < e && n < this.limit ? this.view[n++] : null
  37424. }
  37425. .bind(this), function(e) {
  37426. ++s,
  37427. h.UTF8toUTF16(e, a)
  37428. }),
  37429. s !== e)
  37430. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37431. return r ? (this.offset = n,
  37432. a()) : {
  37433. string: a(),
  37434. length: n - l
  37435. }
  37436. }
  37437. if (t === o.METRICS_BYTES) {
  37438. if (!this.noAssert) {
  37439. if ("number" != typeof n || n % 1 !== 0)
  37440. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37441. if (n >>>= 0,
  37442. n < 0 || n + e > this.buffer.byteLength)
  37443. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37444. }
  37445. var c = n + e;
  37446. if (h.decodeUTF8toUTF16(function() {
  37447. return n < c ? this.view[n++] : null
  37448. }
  37449. .bind(this), a = i(), this.noAssert),
  37450. n !== c)
  37451. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37452. return r ? (this.offset = n,
  37453. a()) : {
  37454. string: a(),
  37455. length: n - l
  37456. }
  37457. }
  37458. throw TypeError("Unsupported metrics: " + t)
  37459. }
  37460. ,
  37461. a.readString = a.readUTF8String,
  37462. a.writeVString = function(e, i) {
  37463. var n = "undefined" == typeof i;
  37464. if (n && (i = this.offset),
  37465. !this.noAssert) {
  37466. if ("string" != typeof e)
  37467. throw TypeError("Illegal str: Not a string");
  37468. if ("number" != typeof i || i % 1 !== 0)
  37469. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37470. if (i >>>= 0,
  37471. i < 0 || i + 0 > this.buffer.byteLength)
  37472. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37473. }
  37474. var r, a, s = i;
  37475. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37476. a = o.calculateVarint32(r),
  37477. i += a + r;
  37478. var l = this.buffer.byteLength;
  37479. if (i > l && this.resize((l *= 2) > i ? l : i),
  37480. i -= a + r,
  37481. i += this.writeVarint32(r, i),
  37482. h.encodeUTF16toUTF8(t(e), function(e) {
  37483. this.view[i++] = e
  37484. }
  37485. .bind(this)),
  37486. i !== s + r + a)
  37487. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37488. return n ? (this.offset = i,
  37489. this) : i - s
  37490. }
  37491. ,
  37492. a.readVString = function(e) {
  37493. var t = "undefined" == typeof e;
  37494. if (t && (e = this.offset),
  37495. !this.noAssert) {
  37496. if ("number" != typeof e || e % 1 !== 0)
  37497. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37498. if (e >>>= 0,
  37499. e < 0 || e + 1 > this.buffer.byteLength)
  37500. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37501. }
  37502. var i = e
  37503. , n = this.readVarint32(e)
  37504. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37505. return e += r.length,
  37506. t ? (this.offset = e,
  37507. r.string) : {
  37508. string: r.string,
  37509. length: e - i
  37510. }
  37511. }
  37512. ,
  37513. a.append = function(e, t, i) {
  37514. "number" != typeof t && "string" == typeof t || (i = t,
  37515. t = void 0);
  37516. var n = "undefined" == typeof i;
  37517. if (n && (i = this.offset),
  37518. !this.noAssert) {
  37519. if ("number" != typeof i || i % 1 !== 0)
  37520. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37521. if (i >>>= 0,
  37522. i < 0 || i + 0 > this.buffer.byteLength)
  37523. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37524. }
  37525. e instanceof o || (e = o.wrap(e, t));
  37526. var r = e.limit - e.offset;
  37527. if (r <= 0)
  37528. return this;
  37529. i += r;
  37530. var a = this.buffer.byteLength;
  37531. return i > a && this.resize((a *= 2) > i ? a : i),
  37532. i -= r,
  37533. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37534. e.offset += r,
  37535. n && (this.offset += r),
  37536. this
  37537. }
  37538. ,
  37539. a.appendTo = function(e, t) {
  37540. return e.append(this, t),
  37541. this
  37542. }
  37543. ,
  37544. a.assert = function(e) {
  37545. return this.noAssert = !e,
  37546. this
  37547. }
  37548. ,
  37549. a.capacity = function() {
  37550. return this.buffer.byteLength
  37551. }
  37552. ,
  37553. a.clear = function() {
  37554. return this.offset = 0,
  37555. this.limit = this.buffer.byteLength,
  37556. this.markedOffset = -1,
  37557. this
  37558. }
  37559. ,
  37560. a.clone = function(e) {
  37561. var t = new o(0,this.littleEndian,this.noAssert);
  37562. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37563. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37564. t.view = this.view),
  37565. t.offset = this.offset,
  37566. t.markedOffset = this.markedOffset,
  37567. t.limit = this.limit,
  37568. t
  37569. }
  37570. ,
  37571. a.compact = function(e, t) {
  37572. if ("undefined" == typeof e && (e = this.offset),
  37573. "undefined" == typeof t && (t = this.limit),
  37574. !this.noAssert) {
  37575. if ("number" != typeof e || e % 1 !== 0)
  37576. throw TypeError("Illegal begin: Not an integer");
  37577. if (e >>>= 0,
  37578. "number" != typeof t || t % 1 !== 0)
  37579. throw TypeError("Illegal end: Not an integer");
  37580. if (t >>>= 0,
  37581. e < 0 || e > t || t > this.buffer.byteLength)
  37582. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37583. }
  37584. if (0 === e && t === this.buffer.byteLength)
  37585. return this;
  37586. var i = t - e;
  37587. if (0 === i)
  37588. return this.buffer = s,
  37589. this.view = null,
  37590. this.markedOffset >= 0 && (this.markedOffset -= e),
  37591. this.offset = 0,
  37592. this.limit = 0,
  37593. this;
  37594. var n = new ArrayBuffer(i)
  37595. , r = new Uint8Array(n);
  37596. return r.set(this.view.subarray(e, t)),
  37597. this.buffer = n,
  37598. this.view = r,
  37599. this.markedOffset >= 0 && (this.markedOffset -= e),
  37600. this.offset = 0,
  37601. this.limit = i,
  37602. this
  37603. }
  37604. ,
  37605. a.copy = function(e, t) {
  37606. if ("undefined" == typeof e && (e = this.offset),
  37607. "undefined" == typeof t && (t = this.limit),
  37608. !this.noAssert) {
  37609. if ("number" != typeof e || e % 1 !== 0)
  37610. throw TypeError("Illegal begin: Not an integer");
  37611. if (e >>>= 0,
  37612. "number" != typeof t || t % 1 !== 0)
  37613. throw TypeError("Illegal end: Not an integer");
  37614. if (t >>>= 0,
  37615. e < 0 || e > t || t > this.buffer.byteLength)
  37616. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37617. }
  37618. if (e === t)
  37619. return new o(0,this.littleEndian,this.noAssert);
  37620. var i = t - e
  37621. , n = new o(i,this.littleEndian,this.noAssert);
  37622. return n.offset = 0,
  37623. n.limit = i,
  37624. n.markedOffset >= 0 && (n.markedOffset -= e),
  37625. this.copyTo(n, 0, e, t),
  37626. n
  37627. }
  37628. ,
  37629. a.copyTo = function(e, t, i, n) {
  37630. var r, a;
  37631. if (!this.noAssert && !o.isByteBuffer(e))
  37632. throw TypeError("Illegal target: Not a ByteBuffer");
  37633. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37634. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37635. n = "undefined" == typeof n ? this.limit : 0 | n,
  37636. t < 0 || t > e.buffer.byteLength)
  37637. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37638. if (i < 0 || n > this.buffer.byteLength)
  37639. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37640. var s = n - i;
  37641. return 0 === s ? e : (e.ensureCapacity(t + s),
  37642. e.view.set(this.view.subarray(i, n), t),
  37643. r && (this.offset += s),
  37644. a && (e.offset += s),
  37645. this)
  37646. }
  37647. ,
  37648. a.ensureCapacity = function(e) {
  37649. var t = this.buffer.byteLength;
  37650. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37651. }
  37652. ,
  37653. a.fill = function(e, t, i) {
  37654. var n = "undefined" == typeof t;
  37655. if (n && (t = this.offset),
  37656. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37657. "undefined" == typeof t && (t = this.offset),
  37658. "undefined" == typeof i && (i = this.limit),
  37659. !this.noAssert) {
  37660. if ("number" != typeof e || e % 1 !== 0)
  37661. throw TypeError("Illegal value: " + e + " (not an integer)");
  37662. if (e |= 0,
  37663. "number" != typeof t || t % 1 !== 0)
  37664. throw TypeError("Illegal begin: Not an integer");
  37665. if (t >>>= 0,
  37666. "number" != typeof i || i % 1 !== 0)
  37667. throw TypeError("Illegal end: Not an integer");
  37668. if (i >>>= 0,
  37669. t < 0 || t > i || i > this.buffer.byteLength)
  37670. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37671. }
  37672. if (t >= i)
  37673. return this;
  37674. for (; t < i; )
  37675. this.view[t++] = e;
  37676. return n && (this.offset = t),
  37677. this
  37678. }
  37679. ,
  37680. a.flip = function() {
  37681. return this.limit = this.offset,
  37682. this.offset = 0,
  37683. this
  37684. }
  37685. ,
  37686. a.mark = function(e) {
  37687. if (e = "undefined" == typeof e ? this.offset : e,
  37688. !this.noAssert) {
  37689. if ("number" != typeof e || e % 1 !== 0)
  37690. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37691. if (e >>>= 0,
  37692. e < 0 || e + 0 > this.buffer.byteLength)
  37693. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37694. }
  37695. return this.markedOffset = e,
  37696. this
  37697. }
  37698. ,
  37699. a.order = function(e) {
  37700. if (!this.noAssert && "boolean" != typeof e)
  37701. throw TypeError("Illegal littleEndian: Not a boolean");
  37702. return this.littleEndian = !!e,
  37703. this
  37704. }
  37705. ,
  37706. a.LE = function(e) {
  37707. return this.littleEndian = "undefined" == typeof e || !!e,
  37708. this
  37709. }
  37710. ,
  37711. a.BE = function(e) {
  37712. return this.littleEndian = "undefined" != typeof e && !e,
  37713. this
  37714. }
  37715. ,
  37716. a.prepend = function(e, t, i) {
  37717. "number" != typeof t && "string" == typeof t || (i = t,
  37718. t = void 0);
  37719. var n = "undefined" == typeof i;
  37720. if (n && (i = this.offset),
  37721. !this.noAssert) {
  37722. if ("number" != typeof i || i % 1 !== 0)
  37723. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37724. if (i >>>= 0,
  37725. i < 0 || i + 0 > this.buffer.byteLength)
  37726. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37727. }
  37728. e instanceof o || (e = o.wrap(e, t));
  37729. var r = e.limit - e.offset;
  37730. if (r <= 0)
  37731. return this;
  37732. var a = r - i;
  37733. if (a > 0) {
  37734. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37735. , l = new Uint8Array(s);
  37736. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37737. this.buffer = s,
  37738. this.view = l,
  37739. this.offset += a,
  37740. this.markedOffset >= 0 && (this.markedOffset += a),
  37741. this.limit += a,
  37742. i += a
  37743. } else {
  37744. new Uint8Array(this.buffer)
  37745. }
  37746. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37747. e.offset = e.limit,
  37748. n && (this.offset -= r),
  37749. this
  37750. }
  37751. ,
  37752. a.prependTo = function(e, t) {
  37753. return e.prepend(this, t),
  37754. this
  37755. }
  37756. ,
  37757. a.printDebug = function(e) {
  37758. "function" != typeof e && (e = console.log.bind(console)),
  37759. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37760. }
  37761. ,
  37762. a.remaining = function() {
  37763. return this.limit - this.offset
  37764. }
  37765. ,
  37766. a.reset = function() {
  37767. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37768. this.markedOffset = -1) : this.offset = 0,
  37769. this
  37770. }
  37771. ,
  37772. a.resize = function(e) {
  37773. if (!this.noAssert) {
  37774. if ("number" != typeof e || e % 1 !== 0)
  37775. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37776. if (e |= 0,
  37777. e < 0)
  37778. throw RangeError("Illegal capacity: 0 <= " + e)
  37779. }
  37780. if (this.buffer.byteLength < e) {
  37781. var t = new ArrayBuffer(e)
  37782. , i = new Uint8Array(t);
  37783. i.set(this.view),
  37784. this.buffer = t,
  37785. this.view = i
  37786. }
  37787. return this
  37788. }
  37789. ,
  37790. a.reverse = function(e, t) {
  37791. if ("undefined" == typeof e && (e = this.offset),
  37792. "undefined" == typeof t && (t = this.limit),
  37793. !this.noAssert) {
  37794. if ("number" != typeof e || e % 1 !== 0)
  37795. throw TypeError("Illegal begin: Not an integer");
  37796. if (e >>>= 0,
  37797. "number" != typeof t || t % 1 !== 0)
  37798. throw TypeError("Illegal end: Not an integer");
  37799. if (t >>>= 0,
  37800. e < 0 || e > t || t > this.buffer.byteLength)
  37801. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37802. }
  37803. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37804. this)
  37805. }
  37806. ,
  37807. a.skip = function(e) {
  37808. if (!this.noAssert) {
  37809. if ("number" != typeof e || e % 1 !== 0)
  37810. throw TypeError("Illegal length: " + e + " (not an integer)");
  37811. e |= 0
  37812. }
  37813. var t = this.offset + e;
  37814. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37815. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37816. return this.offset = t,
  37817. this
  37818. }
  37819. ,
  37820. a.slice = function(e, t) {
  37821. if ("undefined" == typeof e && (e = this.offset),
  37822. "undefined" == typeof t && (t = this.limit),
  37823. !this.noAssert) {
  37824. if ("number" != typeof e || e % 1 !== 0)
  37825. throw TypeError("Illegal begin: Not an integer");
  37826. if (e >>>= 0,
  37827. "number" != typeof t || t % 1 !== 0)
  37828. throw TypeError("Illegal end: Not an integer");
  37829. if (t >>>= 0,
  37830. e < 0 || e > t || t > this.buffer.byteLength)
  37831. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37832. }
  37833. var i = this.clone();
  37834. return i.offset = e,
  37835. i.limit = t,
  37836. i
  37837. }
  37838. ,
  37839. a.toBuffer = function(e) {
  37840. var t = this.offset
  37841. , i = this.limit;
  37842. if (!this.noAssert) {
  37843. if ("number" != typeof t || t % 1 !== 0)
  37844. throw TypeError("Illegal offset: Not an integer");
  37845. if (t >>>= 0,
  37846. "number" != typeof i || i % 1 !== 0)
  37847. throw TypeError("Illegal limit: Not an integer");
  37848. if (i >>>= 0,
  37849. t < 0 || t > i || i > this.buffer.byteLength)
  37850. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37851. }
  37852. if (!e && 0 === t && i === this.buffer.byteLength)
  37853. return this.buffer;
  37854. if (t === i)
  37855. return s;
  37856. var n = new ArrayBuffer(i - t);
  37857. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37858. n
  37859. }
  37860. ,
  37861. a.toArrayBuffer = a.toBuffer,
  37862. a.toString = function(e, t, i) {
  37863. if ("undefined" == typeof e)
  37864. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37865. switch ("number" == typeof e && (e = "utf8",
  37866. t = e,
  37867. i = t),
  37868. e) {
  37869. case "utf8":
  37870. return this.toUTF8(t, i);
  37871. case "base64":
  37872. return this.toBase64(t, i);
  37873. case "hex":
  37874. return this.toHex(t, i);
  37875. case "binary":
  37876. return this.toBinary(t, i);
  37877. case "debug":
  37878. return this.toDebug();
  37879. case "columns":
  37880. return this.toColumns();
  37881. default:
  37882. throw Error("Unsupported encoding: " + e)
  37883. }
  37884. }
  37885. ;
  37886. var c = function() {
  37887. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37888. i[t[n]] = n;
  37889. return e.encode = function(e, i) {
  37890. for (var n, r; null !== (n = e()); )
  37891. i(t[n >> 2 & 63]),
  37892. r = (3 & n) << 4,
  37893. null !== (n = e()) ? (r |= n >> 4 & 15,
  37894. i(t[63 & (r | n >> 4 & 15)]),
  37895. r = (15 & n) << 2,
  37896. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37897. i(t[63 & n])) : (i(t[63 & r]),
  37898. i(61))) : (i(t[63 & r]),
  37899. i(61),
  37900. i(61))
  37901. }
  37902. ,
  37903. e.decode = function(e, t) {
  37904. function n(e) {
  37905. throw Error("Illegal character code: " + e)
  37906. }
  37907. for (var r, o, a; null !== (r = e()); )
  37908. if (o = i[r],
  37909. "undefined" == typeof o && n(r),
  37910. null !== (r = e()) && (a = i[r],
  37911. "undefined" == typeof a && n(r),
  37912. t(o << 2 >>> 0 | (48 & a) >> 4),
  37913. null !== (r = e()))) {
  37914. if (o = i[r],
  37915. "undefined" == typeof o) {
  37916. if (61 === r)
  37917. break;
  37918. n(r)
  37919. }
  37920. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37921. null !== (r = e())) {
  37922. if (a = i[r],
  37923. "undefined" == typeof a) {
  37924. if (61 === r)
  37925. break;
  37926. n(r)
  37927. }
  37928. t((3 & o) << 6 >>> 0 | a)
  37929. }
  37930. }
  37931. }
  37932. ,
  37933. e.test = function(e) {
  37934. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37935. }
  37936. ,
  37937. e
  37938. }();
  37939. a.toBase64 = function(e, t) {
  37940. if ("undefined" == typeof e && (e = this.offset),
  37941. "undefined" == typeof t && (t = this.limit),
  37942. e |= 0,
  37943. t |= 0,
  37944. e < 0 || t > this.capacity || e > t)
  37945. throw RangeError("begin, end");
  37946. var n;
  37947. return c.encode(function() {
  37948. return e < t ? this.view[e++] : null
  37949. }
  37950. .bind(this), n = i()),
  37951. n()
  37952. }
  37953. ,
  37954. o.fromBase64 = function(e, i) {
  37955. if ("string" != typeof e)
  37956. throw TypeError("str");
  37957. var n = new o(e.length / 4 * 3,i)
  37958. , r = 0;
  37959. return c.decode(t(e), function(e) {
  37960. n.view[r++] = e
  37961. }),
  37962. n.limit = r,
  37963. n
  37964. }
  37965. ,
  37966. o.btoa = function(e) {
  37967. return o.fromBinary(e).toBase64()
  37968. }
  37969. ,
  37970. o.atob = function(e) {
  37971. return o.fromBase64(e).toBinary()
  37972. }
  37973. ,
  37974. a.toBinary = function(e, t) {
  37975. if ("undefined" == typeof e && (e = this.offset),
  37976. "undefined" == typeof t && (t = this.limit),
  37977. e |= 0,
  37978. t |= 0,
  37979. e < 0 || t > this.capacity() || e > t)
  37980. throw RangeError("begin, end");
  37981. if (e === t)
  37982. return "";
  37983. for (var i = [], n = []; e < t; )
  37984. i.push(this.view[e++]),
  37985. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37986. i = []);
  37987. return n.join("") + String.fromCharCode.apply(String, i)
  37988. }
  37989. ,
  37990. o.fromBinary = function(e, t) {
  37991. if ("string" != typeof e)
  37992. throw TypeError("str");
  37993. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37994. if (i = e.charCodeAt(n),
  37995. i > 255)
  37996. throw RangeError("illegal char code: " + i);
  37997. a.view[n++] = i
  37998. }
  37999. return a.limit = r,
  38000. a
  38001. }
  38002. ,
  38003. a.toDebug = function(e) {
  38004. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38005. if (i !== -1 && (t = this.view[i],
  38006. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38007. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38008. ++i,
  38009. e && i > 0 && i % 16 === 0 && i !== n) {
  38010. for (; r.length < 51; )
  38011. r += " ";
  38012. a += r + o + "\n",
  38013. r = o = ""
  38014. }
  38015. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38016. }
  38017. if (e && " " !== r) {
  38018. for (; r.length < 51; )
  38019. r += " ";
  38020. a += r + o + "\n"
  38021. }
  38022. return e ? a : r
  38023. }
  38024. ,
  38025. o.fromDebug = function(e, t, i) {
  38026. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38027. switch (n = e.charAt(l++)) {
  38028. case "!":
  38029. if (!i) {
  38030. if (u || d || p) {
  38031. f = !0;
  38032. break
  38033. }
  38034. u = d = p = !0
  38035. }
  38036. s.offset = s.markedOffset = s.limit = c,
  38037. h = !1;
  38038. break;
  38039. case "|":
  38040. if (!i) {
  38041. if (u || p) {
  38042. f = !0;
  38043. break
  38044. }
  38045. u = p = !0
  38046. }
  38047. s.offset = s.limit = c,
  38048. h = !1;
  38049. break;
  38050. case "[":
  38051. if (!i) {
  38052. if (u || d) {
  38053. f = !0;
  38054. break
  38055. }
  38056. u = d = !0
  38057. }
  38058. s.offset = s.markedOffset = c,
  38059. h = !1;
  38060. break;
  38061. case "<":
  38062. if (!i) {
  38063. if (u) {
  38064. f = !0;
  38065. break
  38066. }
  38067. u = !0
  38068. }
  38069. s.offset = c,
  38070. h = !1;
  38071. break;
  38072. case "]":
  38073. if (!i) {
  38074. if (p || d) {
  38075. f = !0;
  38076. break
  38077. }
  38078. p = d = !0
  38079. }
  38080. s.limit = s.markedOffset = c,
  38081. h = !1;
  38082. break;
  38083. case ">":
  38084. if (!i) {
  38085. if (p) {
  38086. f = !0;
  38087. break
  38088. }
  38089. p = !0
  38090. }
  38091. s.limit = c,
  38092. h = !1;
  38093. break;
  38094. case "'":
  38095. if (!i) {
  38096. if (d) {
  38097. f = !0;
  38098. break
  38099. }
  38100. d = !0
  38101. }
  38102. s.markedOffset = c,
  38103. h = !1;
  38104. break;
  38105. case " ":
  38106. h = !1;
  38107. break;
  38108. default:
  38109. if (!i && h) {
  38110. f = !0;
  38111. break
  38112. }
  38113. if (r = parseInt(n + e.charAt(l++), 16),
  38114. !i && (isNaN(r) || r < 0 || r > 255))
  38115. throw TypeError("Illegal str: Not a debug encoded string");
  38116. s.view[c++] = r,
  38117. h = !0
  38118. }
  38119. if (f)
  38120. throw TypeError("Illegal str: Invalid symbol at " + l)
  38121. }
  38122. if (!i) {
  38123. if (!u || !p)
  38124. throw TypeError("Illegal str: Missing offset or limit");
  38125. if (c < s.buffer.byteLength)
  38126. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38127. }
  38128. return s
  38129. }
  38130. ,
  38131. a.toHex = function(e, t) {
  38132. if (e = "undefined" == typeof e ? this.offset : e,
  38133. t = "undefined" == typeof t ? this.limit : t,
  38134. !this.noAssert) {
  38135. if ("number" != typeof e || e % 1 !== 0)
  38136. throw TypeError("Illegal begin: Not an integer");
  38137. if (e >>>= 0,
  38138. "number" != typeof t || t % 1 !== 0)
  38139. throw TypeError("Illegal end: Not an integer");
  38140. if (t >>>= 0,
  38141. e < 0 || e > t || t > this.buffer.byteLength)
  38142. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38143. }
  38144. for (var i, n = new Array(t - e); e < t; )
  38145. i = this.view[e++],
  38146. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38147. return n.join("")
  38148. }
  38149. ,
  38150. o.fromHex = function(e, t, i) {
  38151. if (!i) {
  38152. if ("string" != typeof e)
  38153. throw TypeError("Illegal str: Not a string");
  38154. if (e.length % 2 !== 0)
  38155. throw TypeError("Illegal str: Length not a multiple of 2")
  38156. }
  38157. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38158. if (n = parseInt(e.substring(s, s + 2), 16),
  38159. !i && (!isFinite(n) || n < 0 || n > 255))
  38160. throw TypeError("Illegal str: Contains non-hex characters");
  38161. a.view[l++] = n
  38162. }
  38163. return a.limit = l,
  38164. a
  38165. }
  38166. ;
  38167. var h = function() {
  38168. var e = {};
  38169. return e.MAX_CODEPOINT = 1114111,
  38170. e.encodeUTF8 = function(e, t) {
  38171. var i = null;
  38172. for ("number" == typeof e && (i = e,
  38173. e = function() {
  38174. return null
  38175. }
  38176. ); null !== i || null !== (i = e()); )
  38177. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38178. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38179. t(i >> 6 & 63 | 128),
  38180. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38181. t(i >> 12 & 63 | 128),
  38182. t(i >> 6 & 63 | 128),
  38183. t(63 & i | 128)),
  38184. i = null
  38185. }
  38186. ,
  38187. e.decodeUTF8 = function(e, t) {
  38188. for (var i, n, r, o, a = function(e) {
  38189. e = e.slice(0, e.indexOf(null));
  38190. var t = Error(e.toString());
  38191. throw t.name = "TruncatedError",
  38192. t.bytes = e,
  38193. t
  38194. }; null !== (i = e()); )
  38195. if (0 === (128 & i))
  38196. t(i);
  38197. else if (192 === (224 & i))
  38198. null === (n = e()) && a([i, n]),
  38199. t((31 & i) << 6 | 63 & n);
  38200. else if (224 === (240 & i))
  38201. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38202. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38203. else {
  38204. if (240 !== (248 & i))
  38205. throw RangeError("Illegal starting byte: " + i);
  38206. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38207. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38208. }
  38209. }
  38210. ,
  38211. e.UTF16toUTF8 = function(e, t) {
  38212. for (var i, n = null; ; ) {
  38213. if (null === (i = null !== n ? n : e()))
  38214. break;
  38215. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38216. n = null) : t(i)
  38217. }
  38218. null !== n && t(n)
  38219. }
  38220. ,
  38221. e.UTF8toUTF16 = function(e, t) {
  38222. var i = null;
  38223. for ("number" == typeof e && (i = e,
  38224. e = function() {
  38225. return null
  38226. }
  38227. ); null !== i || null !== (i = e()); )
  38228. i <= 65535 ? t(i) : (i -= 65536,
  38229. t((i >> 10) + 55296),
  38230. t(i % 1024 + 56320)),
  38231. i = null
  38232. }
  38233. ,
  38234. e.encodeUTF16toUTF8 = function(t, i) {
  38235. e.UTF16toUTF8(t, function(t) {
  38236. e.encodeUTF8(t, i)
  38237. })
  38238. }
  38239. ,
  38240. e.decodeUTF8toUTF16 = function(t, i) {
  38241. e.decodeUTF8(t, function(t) {
  38242. e.UTF8toUTF16(t, i)
  38243. })
  38244. }
  38245. ,
  38246. e.calculateCodePoint = function(e) {
  38247. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38248. }
  38249. ,
  38250. e.calculateUTF8 = function(e) {
  38251. for (var t, i = 0; null !== (t = e()); )
  38252. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38253. return i
  38254. }
  38255. ,
  38256. e.calculateUTF16asUTF8 = function(t) {
  38257. var i = 0
  38258. , n = 0;
  38259. return e.UTF16toUTF8(t, function(e) {
  38260. ++i,
  38261. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38262. }),
  38263. [i, n]
  38264. }
  38265. ,
  38266. e
  38267. }();
  38268. return a.toUTF8 = function(e, t) {
  38269. if ("undefined" == typeof e && (e = this.offset),
  38270. "undefined" == typeof t && (t = this.limit),
  38271. !this.noAssert) {
  38272. if ("number" != typeof e || e % 1 !== 0)
  38273. throw TypeError("Illegal begin: Not an integer");
  38274. if (e >>>= 0,
  38275. "number" != typeof t || t % 1 !== 0)
  38276. throw TypeError("Illegal end: Not an integer");
  38277. if (t >>>= 0,
  38278. e < 0 || e > t || t > this.buffer.byteLength)
  38279. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38280. }
  38281. var n;
  38282. try {
  38283. h.decodeUTF8toUTF16(function() {
  38284. return e < t ? this.view[e++] : null
  38285. }
  38286. .bind(this), n = i())
  38287. } catch (i) {
  38288. if (e !== t)
  38289. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38290. }
  38291. return n()
  38292. }
  38293. ,
  38294. o.fromUTF8 = function(e, i, n) {
  38295. if (!n && "string" != typeof e)
  38296. throw TypeError("Illegal str: Not a string");
  38297. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38298. , a = 0;
  38299. return h.encodeUTF16toUTF8(t(e), function(e) {
  38300. r.view[a++] = e
  38301. }),
  38302. r.limit = a,
  38303. r
  38304. }
  38305. ,
  38306. o
  38307. })
  38308. }
  38309. , {
  38310. long: 216
  38311. }],
  38312. 216: [function(e, t, i) {
  38313. !function(i, n) {
  38314. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38315. }(this, function() {
  38316. "use strict";
  38317. function e(e, t, i) {
  38318. this.low = 0 | e,
  38319. this.high = 0 | t,
  38320. this.unsigned = !!i
  38321. }
  38322. function t(e) {
  38323. return (e && e.__isLong__) === !0
  38324. }
  38325. function i(e, t) {
  38326. var i, n, o;
  38327. return t ? (e >>>= 0,
  38328. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38329. o && (l[e] = i),
  38330. i)) : (e |= 0,
  38331. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38332. o && (s[e] = i),
  38333. i))
  38334. }
  38335. function n(e, t) {
  38336. if (isNaN(e) || !isFinite(e))
  38337. return t ? m : g;
  38338. if (t) {
  38339. if (e < 0)
  38340. return m;
  38341. if (e >= d)
  38342. return I
  38343. } else {
  38344. if (e <= -p)
  38345. return E;
  38346. if (e + 1 >= p)
  38347. return C
  38348. }
  38349. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38350. }
  38351. function r(t, i, n) {
  38352. return new e(t,i,n)
  38353. }
  38354. function o(e, t, i) {
  38355. if (0 === e.length)
  38356. throw Error("empty string");
  38357. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38358. return g;
  38359. if ("number" == typeof t ? (i = t,
  38360. t = !1) : t = !!t,
  38361. i = i || 10,
  38362. i < 2 || 36 < i)
  38363. throw RangeError("radix");
  38364. var r;
  38365. if ((r = e.indexOf("-")) > 0)
  38366. throw Error("interior hyphen");
  38367. if (0 === r)
  38368. return o(e.substring(1), t, i).neg();
  38369. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38370. var h = Math.min(8, e.length - l)
  38371. , u = parseInt(e.substring(l, l + h), i);
  38372. if (h < 8) {
  38373. var d = n(c(i, h));
  38374. s = s.mul(d).add(n(u))
  38375. } else
  38376. s = s.mul(a),
  38377. s = s.add(n(u))
  38378. }
  38379. return s.unsigned = t,
  38380. s
  38381. }
  38382. function a(t) {
  38383. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38384. }
  38385. e.prototype.__isLong__,
  38386. Object.defineProperty(e.prototype, "__isLong__", {
  38387. value: !0,
  38388. enumerable: !1,
  38389. configurable: !1
  38390. }),
  38391. e.isLong = t;
  38392. var s = {}
  38393. , l = {};
  38394. e.fromInt = i,
  38395. e.fromNumber = n,
  38396. e.fromBits = r;
  38397. var c = Math.pow;
  38398. e.fromString = o,
  38399. e.fromValue = a;
  38400. var h = 1 << 24
  38401. , u = 4294967296
  38402. , d = 0x10000000000000000
  38403. , p = d / 2
  38404. , f = i(h)
  38405. , g = i(0);
  38406. e.ZERO = g;
  38407. var m = i(0, !0);
  38408. e.UZERO = m;
  38409. var v = i(1);
  38410. e.ONE = v;
  38411. var A = i(1, !0);
  38412. e.UONE = A;
  38413. var y = i(-1);
  38414. e.NEG_ONE = y;
  38415. var C = r(-1, 2147483647, !1);
  38416. e.MAX_VALUE = C;
  38417. var I = r(-1, -1, !0);
  38418. e.MAX_UNSIGNED_VALUE = I;
  38419. var E = r(0, -2147483648, !1);
  38420. e.MIN_VALUE = E;
  38421. var b = e.prototype;
  38422. return b.toInt = function() {
  38423. return this.unsigned ? this.low >>> 0 : this.low
  38424. }
  38425. ,
  38426. b.toNumber = function() {
  38427. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38428. }
  38429. ,
  38430. b.toString = function(e) {
  38431. if (e = e || 10,
  38432. e < 2 || 36 < e)
  38433. throw RangeError("radix");
  38434. if (this.isZero())
  38435. return "0";
  38436. if (this.isNegative()) {
  38437. if (this.eq(E)) {
  38438. var t = n(e)
  38439. , i = this.div(t)
  38440. , r = i.mul(t).sub(this);
  38441. return i.toString(e) + r.toInt().toString(e)
  38442. }
  38443. return "-" + this.neg().toString(e)
  38444. }
  38445. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38446. var l = a.div(o)
  38447. , h = a.sub(l.mul(o)).toInt() >>> 0
  38448. , u = h.toString(e);
  38449. if (a = l,
  38450. a.isZero())
  38451. return u + s;
  38452. for (; u.length < 6; )
  38453. u = "0" + u;
  38454. s = "" + u + s
  38455. }
  38456. }
  38457. ,
  38458. b.getHighBits = function() {
  38459. return this.high
  38460. }
  38461. ,
  38462. b.getHighBitsUnsigned = function() {
  38463. return this.high >>> 0
  38464. }
  38465. ,
  38466. b.getLowBits = function() {
  38467. return this.low
  38468. }
  38469. ,
  38470. b.getLowBitsUnsigned = function() {
  38471. return this.low >>> 0
  38472. }
  38473. ,
  38474. b.getNumBitsAbs = function() {
  38475. if (this.isNegative())
  38476. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38477. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38478. ;
  38479. return 0 != this.high ? t + 33 : t + 1
  38480. }
  38481. ,
  38482. b.isZero = function() {
  38483. return 0 === this.high && 0 === this.low
  38484. }
  38485. ,
  38486. b.isNegative = function() {
  38487. return !this.unsigned && this.high < 0
  38488. }
  38489. ,
  38490. b.isPositive = function() {
  38491. return this.unsigned || this.high >= 0
  38492. }
  38493. ,
  38494. b.isOdd = function() {
  38495. return 1 === (1 & this.low)
  38496. }
  38497. ,
  38498. b.isEven = function() {
  38499. return 0 === (1 & this.low)
  38500. }
  38501. ,
  38502. b.equals = function(e) {
  38503. return t(e) || (e = a(e)),
  38504. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38505. }
  38506. ,
  38507. b.eq = b.equals,
  38508. b.notEquals = function(e) {
  38509. return !this.eq(e)
  38510. }
  38511. ,
  38512. b.neq = b.notEquals,
  38513. b.lessThan = function(e) {
  38514. return this.comp(e) < 0
  38515. }
  38516. ,
  38517. b.lt = b.lessThan,
  38518. b.lessThanOrEqual = function(e) {
  38519. return this.comp(e) <= 0
  38520. }
  38521. ,
  38522. b.lte = b.lessThanOrEqual,
  38523. b.greaterThan = function(e) {
  38524. return this.comp(e) > 0
  38525. }
  38526. ,
  38527. b.gt = b.greaterThan,
  38528. b.greaterThanOrEqual = function(e) {
  38529. return this.comp(e) >= 0
  38530. }
  38531. ,
  38532. b.gte = b.greaterThanOrEqual,
  38533. b.compare = function(e) {
  38534. if (t(e) || (e = a(e)),
  38535. this.eq(e))
  38536. return 0;
  38537. var i = this.isNegative()
  38538. , n = e.isNegative();
  38539. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38540. }
  38541. ,
  38542. b.comp = b.compare,
  38543. b.negate = function() {
  38544. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38545. }
  38546. ,
  38547. b.neg = b.negate,
  38548. b.add = function(e) {
  38549. t(e) || (e = a(e));
  38550. var i = this.high >>> 16
  38551. , n = 65535 & this.high
  38552. , o = this.low >>> 16
  38553. , s = 65535 & this.low
  38554. , l = e.high >>> 16
  38555. , c = 65535 & e.high
  38556. , h = e.low >>> 16
  38557. , u = 65535 & e.low
  38558. , d = 0
  38559. , p = 0
  38560. , f = 0
  38561. , g = 0;
  38562. return g += s + u,
  38563. f += g >>> 16,
  38564. g &= 65535,
  38565. f += o + h,
  38566. p += f >>> 16,
  38567. f &= 65535,
  38568. p += n + c,
  38569. d += p >>> 16,
  38570. p &= 65535,
  38571. d += i + l,
  38572. d &= 65535,
  38573. r(f << 16 | g, d << 16 | p, this.unsigned)
  38574. }
  38575. ,
  38576. b.subtract = function(e) {
  38577. return t(e) || (e = a(e)),
  38578. this.add(e.neg())
  38579. }
  38580. ,
  38581. b.sub = b.subtract,
  38582. b.multiply = function(e) {
  38583. if (this.isZero())
  38584. return g;
  38585. if (t(e) || (e = a(e)),
  38586. e.isZero())
  38587. return g;
  38588. if (this.eq(E))
  38589. return e.isOdd() ? E : g;
  38590. if (e.eq(E))
  38591. return this.isOdd() ? E : g;
  38592. if (this.isNegative())
  38593. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38594. if (e.isNegative())
  38595. return this.mul(e.neg()).neg();
  38596. if (this.lt(f) && e.lt(f))
  38597. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38598. var i = this.high >>> 16
  38599. , o = 65535 & this.high
  38600. , s = this.low >>> 16
  38601. , l = 65535 & this.low
  38602. , c = e.high >>> 16
  38603. , h = 65535 & e.high
  38604. , u = e.low >>> 16
  38605. , d = 65535 & e.low
  38606. , p = 0
  38607. , m = 0
  38608. , v = 0
  38609. , A = 0;
  38610. return A += l * d,
  38611. v += A >>> 16,
  38612. A &= 65535,
  38613. v += s * d,
  38614. m += v >>> 16,
  38615. v &= 65535,
  38616. v += l * u,
  38617. m += v >>> 16,
  38618. v &= 65535,
  38619. m += o * d,
  38620. p += m >>> 16,
  38621. m &= 65535,
  38622. m += s * u,
  38623. p += m >>> 16,
  38624. m &= 65535,
  38625. m += l * h,
  38626. p += m >>> 16,
  38627. m &= 65535,
  38628. p += i * d + o * u + s * h + l * c,
  38629. p &= 65535,
  38630. r(v << 16 | A, p << 16 | m, this.unsigned)
  38631. }
  38632. ,
  38633. b.mul = b.multiply,
  38634. b.divide = function(e) {
  38635. if (t(e) || (e = a(e)),
  38636. e.isZero())
  38637. throw Error("division by zero");
  38638. if (this.isZero())
  38639. return this.unsigned ? m : g;
  38640. var i, r, o;
  38641. if (this.unsigned) {
  38642. if (e.unsigned || (e = e.toUnsigned()),
  38643. e.gt(this))
  38644. return m;
  38645. if (e.gt(this.shru(1)))
  38646. return A;
  38647. o = m
  38648. } else {
  38649. if (this.eq(E)) {
  38650. if (e.eq(v) || e.eq(y))
  38651. return E;
  38652. if (e.eq(E))
  38653. return v;
  38654. var s = this.shr(1);
  38655. return i = s.div(e).shl(1),
  38656. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38657. o = i.add(r.div(e)))
  38658. }
  38659. if (e.eq(E))
  38660. return this.unsigned ? m : g;
  38661. if (this.isNegative())
  38662. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38663. if (e.isNegative())
  38664. return this.div(e.neg()).neg();
  38665. o = g
  38666. }
  38667. for (r = this; r.gte(e); ) {
  38668. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38669. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38670. i -= h,
  38671. u = n(i, this.unsigned),
  38672. d = u.mul(e);
  38673. u.isZero() && (u = v),
  38674. o = o.add(u),
  38675. r = r.sub(d)
  38676. }
  38677. return o
  38678. }
  38679. ,
  38680. b.div = b.divide,
  38681. b.modulo = function(e) {
  38682. return t(e) || (e = a(e)),
  38683. this.sub(this.div(e).mul(e))
  38684. }
  38685. ,
  38686. b.mod = b.modulo,
  38687. b.not = function() {
  38688. return r(~this.low, ~this.high, this.unsigned)
  38689. }
  38690. ,
  38691. b.and = function(e) {
  38692. return t(e) || (e = a(e)),
  38693. r(this.low & e.low, this.high & e.high, this.unsigned)
  38694. }
  38695. ,
  38696. b.or = function(e) {
  38697. return t(e) || (e = a(e)),
  38698. r(this.low | e.low, this.high | e.high, this.unsigned)
  38699. }
  38700. ,
  38701. b.xor = function(e) {
  38702. return t(e) || (e = a(e)),
  38703. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38704. }
  38705. ,
  38706. b.shiftLeft = function(e) {
  38707. return t(e) && (e = e.toInt()),
  38708. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38709. }
  38710. ,
  38711. b.shl = b.shiftLeft,
  38712. b.shiftRight = function(e) {
  38713. return t(e) && (e = e.toInt()),
  38714. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38715. }
  38716. ,
  38717. b.shr = b.shiftRight,
  38718. b.shiftRightUnsigned = function(e) {
  38719. if (t(e) && (e = e.toInt()),
  38720. e &= 63,
  38721. 0 === e)
  38722. return this;
  38723. var i = this.high;
  38724. if (e < 32) {
  38725. var n = this.low;
  38726. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38727. }
  38728. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38729. }
  38730. ,
  38731. b.shru = b.shiftRightUnsigned,
  38732. b.toSigned = function() {
  38733. return this.unsigned ? r(this.low, this.high, !1) : this
  38734. }
  38735. ,
  38736. b.toUnsigned = function() {
  38737. return this.unsigned ? this : r(this.low, this.high, !0)
  38738. }
  38739. ,
  38740. b.toBytes = function(e) {
  38741. return e ? this.toBytesLE() : this.toBytesBE()
  38742. }
  38743. ,
  38744. b.toBytesLE = function() {
  38745. var e = this.high
  38746. , t = this.low;
  38747. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38748. }
  38749. ,
  38750. b.toBytesBE = function() {
  38751. var e = this.high
  38752. , t = this.low;
  38753. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38754. }
  38755. ,
  38756. e
  38757. })
  38758. }
  38759. , {}],
  38760. 217: [function(e, t, i) {
  38761. var n = {
  38762. REVISION: "75"
  38763. };
  38764. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38765. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38766. void 0 === Math.sign && (Math.sign = function(e) {
  38767. return e < 0 ? -1 : e > 0 ? 1 : +e
  38768. }
  38769. ),
  38770. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38771. get: function() {
  38772. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38773. }
  38774. }),
  38775. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38776. writable: !0,
  38777. configurable: !0,
  38778. value: function(e) {
  38779. "use strict";
  38780. if (void 0 === e || null === e)
  38781. throw new TypeError("Cannot convert first argument to object");
  38782. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38783. var r = arguments[i];
  38784. if (void 0 !== r && null !== r) {
  38785. r = Object(r);
  38786. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38787. var l = o[a]
  38788. , c = Object.getOwnPropertyDescriptor(r, l);
  38789. void 0 !== c && c.enumerable && (t[l] = r[l])
  38790. }
  38791. }
  38792. }
  38793. return t
  38794. }
  38795. }),
  38796. n.MOUSE = {
  38797. LEFT: 0,
  38798. MIDDLE: 1,
  38799. RIGHT: 2
  38800. },
  38801. n.CullFaceNone = 0,
  38802. n.CullFaceBack = 1,
  38803. n.CullFaceFront = 2,
  38804. n.CullFaceFrontBack = 3,
  38805. n.FrontFaceDirectionCW = 0,
  38806. n.FrontFaceDirectionCCW = 1,
  38807. n.BasicShadowMap = 0,
  38808. n.PCFShadowMap = 1,
  38809. n.PCFSoftShadowMap = 2,
  38810. n.FrontSide = 0,
  38811. n.BackSide = 1,
  38812. n.DoubleSide = 2,
  38813. n.FlatShading = 1,
  38814. n.SmoothShading = 2,
  38815. n.NoColors = 0,
  38816. n.FaceColors = 1,
  38817. n.VertexColors = 2,
  38818. n.NoBlending = 0,
  38819. n.NormalBlending = 1,
  38820. n.AdditiveBlending = 2,
  38821. n.SubtractiveBlending = 3,
  38822. n.MultiplyBlending = 4,
  38823. n.CustomBlending = 5,
  38824. n.AddEquation = 100,
  38825. n.SubtractEquation = 101,
  38826. n.ReverseSubtractEquation = 102,
  38827. n.MinEquation = 103,
  38828. n.MaxEquation = 104,
  38829. n.ZeroFactor = 200,
  38830. n.OneFactor = 201,
  38831. n.SrcColorFactor = 202,
  38832. n.OneMinusSrcColorFactor = 203,
  38833. n.SrcAlphaFactor = 204,
  38834. n.OneMinusSrcAlphaFactor = 205,
  38835. n.DstAlphaFactor = 206,
  38836. n.OneMinusDstAlphaFactor = 207,
  38837. n.DstColorFactor = 208,
  38838. n.OneMinusDstColorFactor = 209,
  38839. n.SrcAlphaSaturateFactor = 210,
  38840. n.NeverDepth = 0,
  38841. n.AlwaysDepth = 1,
  38842. n.LessDepth = 2,
  38843. n.LessEqualDepth = 3,
  38844. n.EqualDepth = 4,
  38845. n.GreaterEqualDepth = 5,
  38846. n.GreaterDepth = 6,
  38847. n.NotEqualDepth = 7,
  38848. n.MultiplyOperation = 0,
  38849. n.MixOperation = 1,
  38850. n.AddOperation = 2,
  38851. n.NoToneMapping = 0,
  38852. n.LinearToneMapping = 1,
  38853. n.ReinhardToneMapping = 2,
  38854. n.Uncharted2ToneMapping = 3,
  38855. n.CineonToneMapping = 4,
  38856. n.UVMapping = 300,
  38857. n.CubeReflectionMapping = 301,
  38858. n.CubeRefractionMapping = 302,
  38859. n.EquirectangularReflectionMapping = 303,
  38860. n.EquirectangularRefractionMapping = 304,
  38861. n.SphericalReflectionMapping = 305,
  38862. n.CubeUVReflectionMapping = 306,
  38863. n.CubeUVRefractionMapping = 307,
  38864. n.RepeatWrapping = 1e3,
  38865. n.ClampToEdgeWrapping = 1001,
  38866. n.MirroredRepeatWrapping = 1002,
  38867. n.NearestFilter = 1003,
  38868. n.NearestMipMapNearestFilter = 1004,
  38869. n.NearestMipMapLinearFilter = 1005,
  38870. n.LinearFilter = 1006,
  38871. n.LinearMipMapNearestFilter = 1007,
  38872. n.LinearMipMapLinearFilter = 1008,
  38873. n.UnsignedByteType = 1009,
  38874. n.ByteType = 1010,
  38875. n.ShortType = 1011,
  38876. n.UnsignedShortType = 1012,
  38877. n.IntType = 1013,
  38878. n.UnsignedIntType = 1014,
  38879. n.FloatType = 1015,
  38880. n.HalfFloatType = 1025,
  38881. n.UnsignedShort4444Type = 1016,
  38882. n.UnsignedShort5551Type = 1017,
  38883. n.UnsignedShort565Type = 1018,
  38884. n.AlphaFormat = 1019,
  38885. n.RGBFormat = 1020,
  38886. n.RGBAFormat = 1021,
  38887. n.LuminanceFormat = 1022,
  38888. n.LuminanceAlphaFormat = 1023,
  38889. n.RGBEFormat = n.RGBAFormat,
  38890. n.RGB_S3TC_DXT1_Format = 2001,
  38891. n.RGBA_S3TC_DXT1_Format = 2002,
  38892. n.RGBA_S3TC_DXT3_Format = 2003,
  38893. n.RGBA_S3TC_DXT5_Format = 2004,
  38894. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38895. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38896. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38897. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38898. n.RGB_ETC1_Format = 2151,
  38899. n.LoopOnce = 2200,
  38900. n.LoopRepeat = 2201,
  38901. n.LoopPingPong = 2202,
  38902. n.InterpolateDiscrete = 2300,
  38903. n.InterpolateLinear = 2301,
  38904. n.InterpolateSmooth = 2302,
  38905. n.ZeroCurvatureEnding = 2400,
  38906. n.ZeroSlopeEnding = 2401,
  38907. n.WrapAroundEnding = 2402,
  38908. n.TrianglesDrawMode = 0,
  38909. n.TriangleStripDrawMode = 1,
  38910. n.TriangleFanDrawMode = 2,
  38911. n.LinearEncoding = 3e3,
  38912. n.sRGBEncoding = 3001,
  38913. n.GammaEncoding = 3007,
  38914. n.RGBEEncoding = 3002,
  38915. n.LogLuvEncoding = 3003,
  38916. n.RGBM7Encoding = 3004,
  38917. n.RGBM16Encoding = 3005,
  38918. n.RGBDEncoding = 3006,
  38919. n.Color = function(e) {
  38920. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38921. }
  38922. ,
  38923. n.Color.prototype = {
  38924. constructor: n.Color,
  38925. r: 1,
  38926. g: 1,
  38927. b: 1,
  38928. set: function(e) {
  38929. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38930. this
  38931. },
  38932. setScalar: function(e) {
  38933. this.r = e,
  38934. this.g = e,
  38935. this.b = e
  38936. },
  38937. setHex: function(e) {
  38938. return e = Math.floor(e),
  38939. this.r = (e >> 16 & 255) / 255,
  38940. this.g = (e >> 8 & 255) / 255,
  38941. this.b = (255 & e) / 255,
  38942. this
  38943. },
  38944. setRGB: function(e, t, i) {
  38945. return this.r = e,
  38946. this.g = t,
  38947. this.b = i,
  38948. this
  38949. },
  38950. setHSL: function() {
  38951. function e(e, t, i) {
  38952. return i < 0 && (i += 1),
  38953. i > 1 && (i -= 1),
  38954. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38955. }
  38956. return function(t, i, r) {
  38957. if (t = n.Math.euclideanModulo(t, 1),
  38958. i = n.Math.clamp(i, 0, 1),
  38959. r = n.Math.clamp(r, 0, 1),
  38960. 0 === i)
  38961. this.r = this.g = this.b = r;
  38962. else {
  38963. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38964. , a = 2 * r - o;
  38965. this.r = e(a, o, t + 1 / 3),
  38966. this.g = e(a, o, t),
  38967. this.b = e(a, o, t - 1 / 3)
  38968. }
  38969. return this
  38970. }
  38971. }(),
  38972. setStyle: function(e) {
  38973. function t(t) {
  38974. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38975. }
  38976. var i;
  38977. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38978. var r, o = i[1], a = i[2];
  38979. switch (o) {
  38980. case "rgb":
  38981. case "rgba":
  38982. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38983. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38984. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38985. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38986. t(r[5]),
  38987. this;
  38988. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38989. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38990. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38991. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38992. t(r[5]),
  38993. this;
  38994. break;
  38995. case "hsl":
  38996. case "hsla":
  38997. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38998. var s = parseFloat(r[1]) / 360
  38999. , l = parseInt(r[2], 10) / 100
  39000. , c = parseInt(r[3], 10) / 100;
  39001. return t(r[5]),
  39002. this.setHSL(s, l, c)
  39003. }
  39004. }
  39005. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39006. var h = i[1]
  39007. , u = h.length;
  39008. if (3 === u)
  39009. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39010. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39011. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39012. this;
  39013. if (6 === u)
  39014. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39015. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39016. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39017. this
  39018. }
  39019. if (e && e.length > 0) {
  39020. var h = n.ColorKeywords[e];
  39021. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39022. }
  39023. return this
  39024. },
  39025. clone: function() {
  39026. return new this.constructor(this.r,this.g,this.b)
  39027. },
  39028. copy: function(e) {
  39029. return this.r = e.r,
  39030. this.g = e.g,
  39031. this.b = e.b,
  39032. this
  39033. },
  39034. copyGammaToLinear: function(e, t) {
  39035. return void 0 === t && (t = 2),
  39036. this.r = Math.pow(e.r, t),
  39037. this.g = Math.pow(e.g, t),
  39038. this.b = Math.pow(e.b, t),
  39039. this
  39040. },
  39041. copyLinearToGamma: function(e, t) {
  39042. void 0 === t && (t = 2);
  39043. var i = t > 0 ? 1 / t : 1;
  39044. return this.r = Math.pow(e.r, i),
  39045. this.g = Math.pow(e.g, i),
  39046. this.b = Math.pow(e.b, i),
  39047. this
  39048. },
  39049. convertGammaToLinear: function() {
  39050. var e = this.r
  39051. , t = this.g
  39052. , i = this.b;
  39053. return this.r = e * e,
  39054. this.g = t * t,
  39055. this.b = i * i,
  39056. this
  39057. },
  39058. convertLinearToGamma: function() {
  39059. return this.r = Math.sqrt(this.r),
  39060. this.g = Math.sqrt(this.g),
  39061. this.b = Math.sqrt(this.b),
  39062. this
  39063. },
  39064. getHex: function() {
  39065. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39066. },
  39067. getHexString: function() {
  39068. return ("000000" + this.getHex().toString(16)).slice(-6)
  39069. },
  39070. getHSL: function(e) {
  39071. var t, i, n = e || {
  39072. h: 0,
  39073. s: 0,
  39074. l: 0
  39075. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39076. if (l === s)
  39077. t = 0,
  39078. i = 0;
  39079. else {
  39080. var h = s - l;
  39081. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39082. s) {
  39083. case r:
  39084. t = (o - a) / h + (o < a ? 6 : 0);
  39085. break;
  39086. case o:
  39087. t = (a - r) / h + 2;
  39088. break;
  39089. case a:
  39090. t = (r - o) / h + 4
  39091. }
  39092. t /= 6
  39093. }
  39094. return n.h = t,
  39095. n.s = i,
  39096. n.l = c,
  39097. n
  39098. },
  39099. getStyle: function() {
  39100. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39101. },
  39102. offsetHSL: function(e, t, i) {
  39103. var n = this.getHSL();
  39104. return n.h += e,
  39105. n.s += t,
  39106. n.l += i,
  39107. this.setHSL(n.h, n.s, n.l),
  39108. this
  39109. },
  39110. add: function(e) {
  39111. return this.r += e.r,
  39112. this.g += e.g,
  39113. this.b += e.b,
  39114. this
  39115. },
  39116. addColors: function(e, t) {
  39117. return this.r = e.r + t.r,
  39118. this.g = e.g + t.g,
  39119. this.b = e.b + t.b,
  39120. this
  39121. },
  39122. addScalar: function(e) {
  39123. return this.r += e,
  39124. this.g += e,
  39125. this.b += e,
  39126. this
  39127. },
  39128. multiply: function(e) {
  39129. return this.r *= e.r,
  39130. this.g *= e.g,
  39131. this.b *= e.b,
  39132. this
  39133. },
  39134. multiplyScalar: function(e) {
  39135. return this.r *= e,
  39136. this.g *= e,
  39137. this.b *= e,
  39138. this
  39139. },
  39140. lerp: function(e, t) {
  39141. return this.r += (e.r - this.r) * t,
  39142. this.g += (e.g - this.g) * t,
  39143. this.b += (e.b - this.b) * t,
  39144. this
  39145. },
  39146. equals: function(e) {
  39147. return e.r === this.r && e.g === this.g && e.b === this.b
  39148. },
  39149. fromArray: function(e, t) {
  39150. return void 0 === t && (t = 0),
  39151. this.r = e[t],
  39152. this.g = e[t + 1],
  39153. this.b = e[t + 2],
  39154. this
  39155. },
  39156. toArray: function(e, t) {
  39157. return void 0 === e && (e = []),
  39158. void 0 === t && (t = 0),
  39159. e[t] = this.r,
  39160. e[t + 1] = this.g,
  39161. e[t + 2] = this.b,
  39162. e
  39163. }
  39164. },
  39165. n.ColorKeywords = {
  39166. aliceblue: 15792383,
  39167. antiquewhite: 16444375,
  39168. aqua: 65535,
  39169. aquamarine: 8388564,
  39170. azure: 15794175,
  39171. beige: 16119260,
  39172. bisque: 16770244,
  39173. black: 0,
  39174. blanchedalmond: 16772045,
  39175. blue: 255,
  39176. blueviolet: 9055202,
  39177. brown: 10824234,
  39178. burlywood: 14596231,
  39179. cadetblue: 6266528,
  39180. chartreuse: 8388352,
  39181. chocolate: 13789470,
  39182. coral: 16744272,
  39183. cornflowerblue: 6591981,
  39184. cornsilk: 16775388,
  39185. crimson: 14423100,
  39186. cyan: 65535,
  39187. darkblue: 139,
  39188. darkcyan: 35723,
  39189. darkgoldenrod: 12092939,
  39190. darkgray: 11119017,
  39191. darkgreen: 25600,
  39192. darkgrey: 11119017,
  39193. darkkhaki: 12433259,
  39194. darkmagenta: 9109643,
  39195. darkolivegreen: 5597999,
  39196. darkorange: 16747520,
  39197. darkorchid: 10040012,
  39198. darkred: 9109504,
  39199. darksalmon: 15308410,
  39200. darkseagreen: 9419919,
  39201. darkslateblue: 4734347,
  39202. darkslategray: 3100495,
  39203. darkslategrey: 3100495,
  39204. darkturquoise: 52945,
  39205. darkviolet: 9699539,
  39206. deeppink: 16716947,
  39207. deepskyblue: 49151,
  39208. dimgray: 6908265,
  39209. dimgrey: 6908265,
  39210. dodgerblue: 2003199,
  39211. firebrick: 11674146,
  39212. floralwhite: 16775920,
  39213. forestgreen: 2263842,
  39214. fuchsia: 16711935,
  39215. gainsboro: 14474460,
  39216. ghostwhite: 16316671,
  39217. gold: 16766720,
  39218. goldenrod: 14329120,
  39219. gray: 8421504,
  39220. green: 32768,
  39221. greenyellow: 11403055,
  39222. grey: 8421504,
  39223. honeydew: 15794160,
  39224. hotpink: 16738740,
  39225. indianred: 13458524,
  39226. indigo: 4915330,
  39227. ivory: 16777200,
  39228. khaki: 15787660,
  39229. lavender: 15132410,
  39230. lavenderblush: 16773365,
  39231. lawngreen: 8190976,
  39232. lemonchiffon: 16775885,
  39233. lightblue: 11393254,
  39234. lightcoral: 15761536,
  39235. lightcyan: 14745599,
  39236. lightgoldenrodyellow: 16448210,
  39237. lightgray: 13882323,
  39238. lightgreen: 9498256,
  39239. lightgrey: 13882323,
  39240. lightpink: 16758465,
  39241. lightsalmon: 16752762,
  39242. lightseagreen: 2142890,
  39243. lightskyblue: 8900346,
  39244. lightslategray: 7833753,
  39245. lightslategrey: 7833753,
  39246. lightsteelblue: 11584734,
  39247. lightyellow: 16777184,
  39248. lime: 65280,
  39249. limegreen: 3329330,
  39250. linen: 16445670,
  39251. magenta: 16711935,
  39252. maroon: 8388608,
  39253. mediumaquamarine: 6737322,
  39254. mediumblue: 205,
  39255. mediumorchid: 12211667,
  39256. mediumpurple: 9662683,
  39257. mediumseagreen: 3978097,
  39258. mediumslateblue: 8087790,
  39259. mediumspringgreen: 64154,
  39260. mediumturquoise: 4772300,
  39261. mediumvioletred: 13047173,
  39262. midnightblue: 1644912,
  39263. mintcream: 16121850,
  39264. mistyrose: 16770273,
  39265. moccasin: 16770229,
  39266. navajowhite: 16768685,
  39267. navy: 128,
  39268. oldlace: 16643558,
  39269. olive: 8421376,
  39270. olivedrab: 7048739,
  39271. orange: 16753920,
  39272. orangered: 16729344,
  39273. orchid: 14315734,
  39274. palegoldenrod: 15657130,
  39275. palegreen: 10025880,
  39276. paleturquoise: 11529966,
  39277. palevioletred: 14381203,
  39278. papayawhip: 16773077,
  39279. peachpuff: 16767673,
  39280. peru: 13468991,
  39281. pink: 16761035,
  39282. plum: 14524637,
  39283. powderblue: 11591910,
  39284. purple: 8388736,
  39285. red: 16711680,
  39286. rosybrown: 12357519,
  39287. royalblue: 4286945,
  39288. saddlebrown: 9127187,
  39289. salmon: 16416882,
  39290. sandybrown: 16032864,
  39291. seagreen: 3050327,
  39292. seashell: 16774638,
  39293. sienna: 10506797,
  39294. silver: 12632256,
  39295. skyblue: 8900331,
  39296. slateblue: 6970061,
  39297. slategray: 7372944,
  39298. slategrey: 7372944,
  39299. snow: 16775930,
  39300. springgreen: 65407,
  39301. steelblue: 4620980,
  39302. tan: 13808780,
  39303. teal: 32896,
  39304. thistle: 14204888,
  39305. tomato: 16737095,
  39306. turquoise: 4251856,
  39307. violet: 15631086,
  39308. wheat: 16113331,
  39309. white: 16777215,
  39310. whitesmoke: 16119285,
  39311. yellow: 16776960,
  39312. yellowgreen: 10145074
  39313. },
  39314. n.Quaternion = function(e, t, i, n) {
  39315. this._x = e || 0,
  39316. this._y = t || 0,
  39317. this._z = i || 0,
  39318. this._w = void 0 !== n ? n : 1
  39319. }
  39320. ,
  39321. n.Quaternion.prototype = {
  39322. constructor: n.Quaternion,
  39323. get x() {
  39324. return this._x
  39325. },
  39326. set x(e) {
  39327. this._x = e,
  39328. this.onChangeCallback()
  39329. },
  39330. get y() {
  39331. return this._y
  39332. },
  39333. set y(e) {
  39334. this._y = e,
  39335. this.onChangeCallback()
  39336. },
  39337. get z() {
  39338. return this._z
  39339. },
  39340. set z(e) {
  39341. this._z = e,
  39342. this.onChangeCallback()
  39343. },
  39344. get w() {
  39345. return this._w
  39346. },
  39347. set w(e) {
  39348. this._w = e,
  39349. this.onChangeCallback()
  39350. },
  39351. set: function(e, t, i, n) {
  39352. return this._x = e,
  39353. this._y = t,
  39354. this._z = i,
  39355. this._w = n,
  39356. this.onChangeCallback(),
  39357. this
  39358. },
  39359. clone: function() {
  39360. return new this.constructor(this._x,this._y,this._z,this._w)
  39361. },
  39362. copy: function(e) {
  39363. return this._x = e.x,
  39364. this._y = e.y,
  39365. this._z = e.z,
  39366. this._w = e.w,
  39367. this.onChangeCallback(),
  39368. this
  39369. },
  39370. setFromEuler: function(e, t) {
  39371. if (e instanceof n.Euler == !1)
  39372. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39373. var i = Math.cos(e._x / 2)
  39374. , r = Math.cos(e._y / 2)
  39375. , o = Math.cos(e._z / 2)
  39376. , a = Math.sin(e._x / 2)
  39377. , s = Math.sin(e._y / 2)
  39378. , l = Math.sin(e._z / 2)
  39379. , c = e.order;
  39380. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39381. this._y = i * s * o - a * r * l,
  39382. this._z = i * r * l + a * s * o,
  39383. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39384. this._y = i * s * o - a * r * l,
  39385. this._z = i * r * l - a * s * o,
  39386. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39387. this._y = i * s * o + a * r * l,
  39388. this._z = i * r * l + a * s * o,
  39389. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39390. this._y = i * s * o + a * r * l,
  39391. this._z = i * r * l - a * s * o,
  39392. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39393. this._y = i * s * o + a * r * l,
  39394. this._z = i * r * l - a * s * o,
  39395. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39396. this._y = i * s * o - a * r * l,
  39397. this._z = i * r * l + a * s * o,
  39398. this._w = i * r * o + a * s * l),
  39399. t !== !1 && this.onChangeCallback(),
  39400. this
  39401. },
  39402. setFromAxisAngle: function(e, t) {
  39403. var i = t / 2
  39404. , n = Math.sin(i);
  39405. return this._x = e.x * n,
  39406. this._y = e.y * n,
  39407. this._z = e.z * n,
  39408. this._w = Math.cos(i),
  39409. this.onChangeCallback(),
  39410. this
  39411. },
  39412. setFromRotationMatrix: function(e) {
  39413. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39414. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39415. this._w = .25 / t,
  39416. this._x = (h - l) * t,
  39417. this._y = (o - c) * t,
  39418. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39419. this._w = (h - l) / t,
  39420. this._x = .25 * t,
  39421. this._y = (r + a) / t,
  39422. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39423. this._w = (o - c) / t,
  39424. this._x = (r + a) / t,
  39425. this._y = .25 * t,
  39426. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39427. this._w = (a - r) / t,
  39428. this._x = (o + c) / t,
  39429. this._y = (l + h) / t,
  39430. this._z = .25 * t),
  39431. this.onChangeCallback(),
  39432. this
  39433. },
  39434. setFromUnitVectors: function() {
  39435. var e, t, i = 1e-6;
  39436. return function(r, o) {
  39437. return void 0 === e && (e = new n.Vector3),
  39438. t = r.dot(o) + 1,
  39439. t < i ? (t = 0,
  39440. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39441. this._x = e.x,
  39442. this._y = e.y,
  39443. this._z = e.z,
  39444. this._w = t,
  39445. this.normalize(),
  39446. this
  39447. }
  39448. }(),
  39449. inverse: function() {
  39450. return this.conjugate().normalize(),
  39451. this
  39452. },
  39453. conjugate: function() {
  39454. return this._x *= -1,
  39455. this._y *= -1,
  39456. this._z *= -1,
  39457. this.onChangeCallback(),
  39458. this
  39459. },
  39460. dot: function(e) {
  39461. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39462. },
  39463. lengthSq: function() {
  39464. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39465. },
  39466. length: function() {
  39467. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39468. },
  39469. normalize: function() {
  39470. var e = this.length();
  39471. return 0 === e ? (this._x = 0,
  39472. this._y = 0,
  39473. this._z = 0,
  39474. this._w = 1) : (e = 1 / e,
  39475. this._x = this._x * e,
  39476. this._y = this._y * e,
  39477. this._z = this._z * e,
  39478. this._w = this._w * e),
  39479. this.onChangeCallback(),
  39480. this
  39481. },
  39482. multiply: function(e, t) {
  39483. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39484. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39485. },
  39486. multiplyQuaternions: function(e, t) {
  39487. var i = e._x
  39488. , n = e._y
  39489. , r = e._z
  39490. , o = e._w
  39491. , a = t._x
  39492. , s = t._y
  39493. , l = t._z
  39494. , c = t._w;
  39495. return this._x = i * c + o * a + n * l - r * s,
  39496. this._y = n * c + o * s + r * a - i * l,
  39497. this._z = r * c + o * l + i * s - n * a,
  39498. this._w = o * c - i * a - n * s - r * l,
  39499. this.onChangeCallback(),
  39500. this
  39501. },
  39502. slerp: function(e, t) {
  39503. if (0 === t)
  39504. return this;
  39505. if (1 === t)
  39506. return this.copy(e);
  39507. var i = this._x
  39508. , n = this._y
  39509. , r = this._z
  39510. , o = this._w
  39511. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39512. if (a < 0 ? (this._w = -e._w,
  39513. this._x = -e._x,
  39514. this._y = -e._y,
  39515. this._z = -e._z,
  39516. a = -a) : this.copy(e),
  39517. a >= 1)
  39518. return this._w = o,
  39519. this._x = i,
  39520. this._y = n,
  39521. this._z = r,
  39522. this;
  39523. var s = Math.sqrt(1 - a * a);
  39524. if (Math.abs(s) < .001)
  39525. return this._w = .5 * (o + this._w),
  39526. this._x = .5 * (i + this._x),
  39527. this._y = .5 * (n + this._y),
  39528. this._z = .5 * (r + this._z),
  39529. this;
  39530. var l = Math.atan2(s, a)
  39531. , c = Math.sin((1 - t) * l) / s
  39532. , h = Math.sin(t * l) / s;
  39533. return this._w = o * c + this._w * h,
  39534. this._x = i * c + this._x * h,
  39535. this._y = n * c + this._y * h,
  39536. this._z = r * c + this._z * h,
  39537. this.onChangeCallback(),
  39538. this
  39539. },
  39540. equals: function(e) {
  39541. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39542. },
  39543. fromArray: function(e, t) {
  39544. return void 0 === t && (t = 0),
  39545. this._x = e[t],
  39546. this._y = e[t + 1],
  39547. this._z = e[t + 2],
  39548. this._w = e[t + 3],
  39549. this.onChangeCallback(),
  39550. this
  39551. },
  39552. toArray: function(e, t) {
  39553. return void 0 === e && (e = []),
  39554. void 0 === t && (t = 0),
  39555. e[t] = this._x,
  39556. e[t + 1] = this._y,
  39557. e[t + 2] = this._z,
  39558. e[t + 3] = this._w,
  39559. e
  39560. },
  39561. onChange: function(e) {
  39562. return this.onChangeCallback = e,
  39563. this
  39564. },
  39565. onChangeCallback: function() {}
  39566. },
  39567. Object.assign(n.Quaternion, {
  39568. slerp: function(e, t, i, n) {
  39569. return i.copy(e).slerp(t, n)
  39570. },
  39571. slerpFlat: function(e, t, i, n, r, o, a) {
  39572. var s = i[n + 0]
  39573. , l = i[n + 1]
  39574. , c = i[n + 2]
  39575. , h = i[n + 3]
  39576. , u = r[o + 0]
  39577. , d = r[o + 1]
  39578. , p = r[o + 2]
  39579. , f = r[o + 3];
  39580. if (h !== f || s !== u || l !== d || c !== p) {
  39581. var g = 1 - a
  39582. , m = s * u + l * d + c * p + h * f
  39583. , v = m >= 0 ? 1 : -1
  39584. , A = 1 - m * m;
  39585. if (A > Number.EPSILON) {
  39586. var y = Math.sqrt(A)
  39587. , C = Math.atan2(y, m * v);
  39588. g = Math.sin(g * C) / y,
  39589. a = Math.sin(a * C) / y
  39590. }
  39591. var I = a * v;
  39592. if (s = s * g + u * I,
  39593. l = l * g + d * I,
  39594. c = c * g + p * I,
  39595. h = h * g + f * I,
  39596. g === 1 - a) {
  39597. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39598. s *= E,
  39599. l *= E,
  39600. c *= E,
  39601. h *= E
  39602. }
  39603. }
  39604. e[t] = s,
  39605. e[t + 1] = l,
  39606. e[t + 2] = c,
  39607. e[t + 3] = h
  39608. }
  39609. }),
  39610. n.Vector2 = function(e, t) {
  39611. this.x = e || 0,
  39612. this.y = t || 0
  39613. }
  39614. ,
  39615. n.Vector2.prototype = {
  39616. constructor: n.Vector2,
  39617. get width() {
  39618. return this.x
  39619. },
  39620. set width(e) {
  39621. this.x = e
  39622. },
  39623. get height() {
  39624. return this.y
  39625. },
  39626. set height(e) {
  39627. this.y = e
  39628. },
  39629. set: function(e, t) {
  39630. return this.x = e,
  39631. this.y = t,
  39632. this
  39633. },
  39634. setScalar: function(e) {
  39635. return this.x = e,
  39636. this.y = e,
  39637. this
  39638. },
  39639. setX: function(e) {
  39640. return this.x = e,
  39641. this
  39642. },
  39643. setY: function(e) {
  39644. return this.y = e,
  39645. this
  39646. },
  39647. setComponent: function(e, t) {
  39648. switch (e) {
  39649. case 0:
  39650. this.x = t;
  39651. break;
  39652. case 1:
  39653. this.y = t;
  39654. break;
  39655. default:
  39656. throw new Error("index is out of range: " + e)
  39657. }
  39658. },
  39659. getComponent: function(e) {
  39660. switch (e) {
  39661. case 0:
  39662. return this.x;
  39663. case 1:
  39664. return this.y;
  39665. default:
  39666. throw new Error("index is out of range: " + e)
  39667. }
  39668. },
  39669. clone: function() {
  39670. return new this.constructor(this.x,this.y)
  39671. },
  39672. copy: function(e) {
  39673. return this.x = e.x,
  39674. this.y = e.y,
  39675. this
  39676. },
  39677. add: function(e, t) {
  39678. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39679. this.addVectors(e, t)) : (this.x += e.x,
  39680. this.y += e.y,
  39681. this)
  39682. },
  39683. addScalar: function(e) {
  39684. return this.x += e,
  39685. this.y += e,
  39686. this
  39687. },
  39688. addVectors: function(e, t) {
  39689. return this.x = e.x + t.x,
  39690. this.y = e.y + t.y,
  39691. this
  39692. },
  39693. addScaledVector: function(e, t) {
  39694. return this.x += e.x * t,
  39695. this.y += e.y * t,
  39696. this
  39697. },
  39698. sub: function(e, t) {
  39699. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39700. this.subVectors(e, t)) : (this.x -= e.x,
  39701. this.y -= e.y,
  39702. this)
  39703. },
  39704. subScalar: function(e) {
  39705. return this.x -= e,
  39706. this.y -= e,
  39707. this
  39708. },
  39709. subVectors: function(e, t) {
  39710. return this.x = e.x - t.x,
  39711. this.y = e.y - t.y,
  39712. this
  39713. },
  39714. multiply: function(e) {
  39715. return this.x *= e.x,
  39716. this.y *= e.y,
  39717. this
  39718. },
  39719. multiplyScalar: function(e) {
  39720. return isFinite(e) ? (this.x *= e,
  39721. this.y *= e) : (this.x = 0,
  39722. this.y = 0),
  39723. this
  39724. },
  39725. divide: function(e) {
  39726. return this.x /= e.x,
  39727. this.y /= e.y,
  39728. this
  39729. },
  39730. divideScalar: function(e) {
  39731. return this.multiplyScalar(1 / e)
  39732. },
  39733. min: function(e) {
  39734. return this.x = Math.min(this.x, e.x),
  39735. this.y = Math.min(this.y, e.y),
  39736. this
  39737. },
  39738. max: function(e) {
  39739. return this.x = Math.max(this.x, e.x),
  39740. this.y = Math.max(this.y, e.y),
  39741. this
  39742. },
  39743. clamp: function(e, t) {
  39744. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39745. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39746. this
  39747. },
  39748. clampScalar: function() {
  39749. var e, t;
  39750. return function(i, r) {
  39751. return void 0 === e && (e = new n.Vector2,
  39752. t = new n.Vector2),
  39753. e.set(i, i),
  39754. t.set(r, r),
  39755. this.clamp(e, t)
  39756. }
  39757. }(),
  39758. clampLength: function(e, t) {
  39759. var i = this.length();
  39760. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39761. this
  39762. },
  39763. floor: function() {
  39764. return this.x = Math.floor(this.x),
  39765. this.y = Math.floor(this.y),
  39766. this
  39767. },
  39768. ceil: function() {
  39769. return this.x = Math.ceil(this.x),
  39770. this.y = Math.ceil(this.y),
  39771. this
  39772. },
  39773. round: function() {
  39774. return this.x = Math.round(this.x),
  39775. this.y = Math.round(this.y),
  39776. this
  39777. },
  39778. roundToZero: function() {
  39779. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39780. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39781. this
  39782. },
  39783. negate: function() {
  39784. return this.x = -this.x,
  39785. this.y = -this.y,
  39786. this
  39787. },
  39788. dot: function(e) {
  39789. return this.x * e.x + this.y * e.y
  39790. },
  39791. lengthSq: function() {
  39792. return this.x * this.x + this.y * this.y
  39793. },
  39794. length: function() {
  39795. return Math.sqrt(this.x * this.x + this.y * this.y)
  39796. },
  39797. lengthManhattan: function() {
  39798. return Math.abs(this.x) + Math.abs(this.y)
  39799. },
  39800. normalize: function() {
  39801. return this.divideScalar(this.length())
  39802. },
  39803. angle: function() {
  39804. var e = Math.atan2(this.y, this.x);
  39805. return e < 0 && (e += 2 * Math.PI),
  39806. e
  39807. },
  39808. distanceTo: function(e) {
  39809. return Math.sqrt(this.distanceToSquared(e))
  39810. },
  39811. distanceToSquared: function(e) {
  39812. var t = this.x - e.x
  39813. , i = this.y - e.y;
  39814. return t * t + i * i
  39815. },
  39816. setLength: function(e) {
  39817. return this.multiplyScalar(e / this.length())
  39818. },
  39819. lerp: function(e, t) {
  39820. return this.x += (e.x - this.x) * t,
  39821. this.y += (e.y - this.y) * t,
  39822. this
  39823. },
  39824. lerpVectors: function(e, t, i) {
  39825. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39826. this
  39827. },
  39828. equals: function(e) {
  39829. return e.x === this.x && e.y === this.y
  39830. },
  39831. fromArray: function(e, t) {
  39832. return void 0 === t && (t = 0),
  39833. this.x = e[t],
  39834. this.y = e[t + 1],
  39835. this
  39836. },
  39837. toArray: function(e, t) {
  39838. return void 0 === e && (e = []),
  39839. void 0 === t && (t = 0),
  39840. e[t] = this.x,
  39841. e[t + 1] = this.y,
  39842. e
  39843. },
  39844. fromAttribute: function(e, t, i) {
  39845. return void 0 === i && (i = 0),
  39846. t = t * e.itemSize + i,
  39847. this.x = e.array[t],
  39848. this.y = e.array[t + 1],
  39849. this
  39850. },
  39851. rotateAround: function(e, t) {
  39852. var i = Math.cos(t)
  39853. , n = Math.sin(t)
  39854. , r = this.x - e.x
  39855. , o = this.y - e.y;
  39856. return this.x = r * i - o * n + e.x,
  39857. this.y = r * n + o * i + e.y,
  39858. this
  39859. }
  39860. },
  39861. n.Vector3 = function(e, t, i) {
  39862. this.x = e || 0,
  39863. this.y = t || 0,
  39864. this.z = i || 0
  39865. }
  39866. ,
  39867. n.Vector3.prototype = {
  39868. constructor: n.Vector3,
  39869. set: function(e, t, i) {
  39870. return this.x = e,
  39871. this.y = t,
  39872. this.z = i,
  39873. this
  39874. },
  39875. setScalar: function(e) {
  39876. return this.x = e,
  39877. this.y = e,
  39878. this.z = e,
  39879. this
  39880. },
  39881. setX: function(e) {
  39882. return this.x = e,
  39883. this
  39884. },
  39885. setY: function(e) {
  39886. return this.y = e,
  39887. this
  39888. },
  39889. setZ: function(e) {
  39890. return this.z = e,
  39891. this
  39892. },
  39893. setComponent: function(e, t) {
  39894. switch (e) {
  39895. case 0:
  39896. this.x = t;
  39897. break;
  39898. case 1:
  39899. this.y = t;
  39900. break;
  39901. case 2:
  39902. this.z = t;
  39903. break;
  39904. default:
  39905. throw new Error("index is out of range: " + e)
  39906. }
  39907. },
  39908. getComponent: function(e) {
  39909. switch (e) {
  39910. case 0:
  39911. return this.x;
  39912. case 1:
  39913. return this.y;
  39914. case 2:
  39915. return this.z;
  39916. default:
  39917. throw new Error("index is out of range: " + e)
  39918. }
  39919. },
  39920. clone: function() {
  39921. return new this.constructor(this.x,this.y,this.z)
  39922. },
  39923. copy: function(e) {
  39924. return this.x = e.x,
  39925. this.y = e.y,
  39926. this.z = e.z,
  39927. this
  39928. },
  39929. add: function(e, t) {
  39930. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39931. this.addVectors(e, t)) : (this.x += e.x,
  39932. this.y += e.y,
  39933. this.z += e.z,
  39934. this)
  39935. },
  39936. addScalar: function(e) {
  39937. return this.x += e,
  39938. this.y += e,
  39939. this.z += e,
  39940. this
  39941. },
  39942. addVectors: function(e, t) {
  39943. return this.x = e.x + t.x,
  39944. this.y = e.y + t.y,
  39945. this.z = e.z + t.z,
  39946. this
  39947. },
  39948. addScaledVector: function(e, t) {
  39949. return this.x += e.x * t,
  39950. this.y += e.y * t,
  39951. this.z += e.z * t,
  39952. this
  39953. },
  39954. sub: function(e, t) {
  39955. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39956. this.subVectors(e, t)) : (this.x -= e.x,
  39957. this.y -= e.y,
  39958. this.z -= e.z,
  39959. this)
  39960. },
  39961. subScalar: function(e) {
  39962. return this.x -= e,
  39963. this.y -= e,
  39964. this.z -= e,
  39965. this
  39966. },
  39967. subVectors: function(e, t) {
  39968. return this.x = e.x - t.x,
  39969. this.y = e.y - t.y,
  39970. this.z = e.z - t.z,
  39971. this
  39972. },
  39973. multiply: function(e, t) {
  39974. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39975. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39976. this.y *= e.y,
  39977. this.z *= e.z,
  39978. this)
  39979. },
  39980. multiplyScalar: function(e) {
  39981. return isFinite(e) ? (this.x *= e,
  39982. this.y *= e,
  39983. this.z *= e) : (this.x = 0,
  39984. this.y = 0,
  39985. this.z = 0),
  39986. this
  39987. },
  39988. multiplyVectors: function(e, t) {
  39989. return this.x = e.x * t.x,
  39990. this.y = e.y * t.y,
  39991. this.z = e.z * t.z,
  39992. this
  39993. },
  39994. applyEuler: function() {
  39995. var e;
  39996. return function(t) {
  39997. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39998. void 0 === e && (e = new n.Quaternion),
  39999. this.applyQuaternion(e.setFromEuler(t)),
  40000. this
  40001. }
  40002. }(),
  40003. applyAxisAngle: function() {
  40004. var e;
  40005. return function(t, i) {
  40006. return void 0 === e && (e = new n.Quaternion),
  40007. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40008. this
  40009. }
  40010. }(),
  40011. applyMatrix3: function(e) {
  40012. var t = this.x
  40013. , i = this.y
  40014. , n = this.z
  40015. , r = e.elements;
  40016. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40017. this.y = r[1] * t + r[4] * i + r[7] * n,
  40018. this.z = r[2] * t + r[5] * i + r[8] * n,
  40019. this
  40020. },
  40021. applyMatrix4: function(e) {
  40022. var t = this.x
  40023. , i = this.y
  40024. , n = this.z
  40025. , r = e.elements;
  40026. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40027. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40028. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40029. this
  40030. },
  40031. applyProjection: function(e) {
  40032. var t = this.x
  40033. , i = this.y
  40034. , n = this.z
  40035. , r = e.elements
  40036. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40037. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40038. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40039. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40040. this
  40041. },
  40042. applyQuaternion: function(e) {
  40043. var t = this.x
  40044. , i = this.y
  40045. , n = this.z
  40046. , r = e.x
  40047. , o = e.y
  40048. , a = e.z
  40049. , s = e.w
  40050. , l = s * t + o * n - a * i
  40051. , c = s * i + a * t - r * n
  40052. , h = s * n + r * i - o * t
  40053. , u = -r * t - o * i - a * n;
  40054. return this.x = l * s + u * -r + c * -a - h * -o,
  40055. this.y = c * s + u * -o + h * -r - l * -a,
  40056. this.z = h * s + u * -a + l * -o - c * -r,
  40057. this
  40058. },
  40059. project: function() {
  40060. var e;
  40061. return function(t) {
  40062. return void 0 === e && (e = new n.Matrix4),
  40063. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40064. this.applyProjection(e)
  40065. }
  40066. }(),
  40067. unproject: function() {
  40068. var e;
  40069. return function(t) {
  40070. return void 0 === e && (e = new n.Matrix4),
  40071. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40072. this.applyProjection(e)
  40073. }
  40074. }(),
  40075. transformDirection: function(e) {
  40076. var t = this.x
  40077. , i = this.y
  40078. , n = this.z
  40079. , r = e.elements;
  40080. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40081. this.y = r[1] * t + r[5] * i + r[9] * n,
  40082. this.z = r[2] * t + r[6] * i + r[10] * n,
  40083. this.normalize(),
  40084. this
  40085. },
  40086. divide: function(e) {
  40087. return this.x /= e.x,
  40088. this.y /= e.y,
  40089. this.z /= e.z,
  40090. this
  40091. },
  40092. divideScalar: function(e) {
  40093. return this.multiplyScalar(1 / e)
  40094. },
  40095. min: function(e) {
  40096. return this.x = Math.min(this.x, e.x),
  40097. this.y = Math.min(this.y, e.y),
  40098. this.z = Math.min(this.z, e.z),
  40099. this
  40100. },
  40101. max: function(e) {
  40102. return this.x = Math.max(this.x, e.x),
  40103. this.y = Math.max(this.y, e.y),
  40104. this.z = Math.max(this.z, e.z),
  40105. this
  40106. },
  40107. clamp: function(e, t) {
  40108. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40109. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40110. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40111. this
  40112. },
  40113. clampScalar: function() {
  40114. var e, t;
  40115. return function(i, r) {
  40116. return void 0 === e && (e = new n.Vector3,
  40117. t = new n.Vector3),
  40118. e.set(i, i, i),
  40119. t.set(r, r, r),
  40120. this.clamp(e, t)
  40121. }
  40122. }(),
  40123. clampLength: function(e, t) {
  40124. var i = this.length();
  40125. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40126. this
  40127. },
  40128. floor: function() {
  40129. return this.x = Math.floor(this.x),
  40130. this.y = Math.floor(this.y),
  40131. this.z = Math.floor(this.z),
  40132. this
  40133. },
  40134. ceil: function() {
  40135. return this.x = Math.ceil(this.x),
  40136. this.y = Math.ceil(this.y),
  40137. this.z = Math.ceil(this.z),
  40138. this
  40139. },
  40140. round: function() {
  40141. return this.x = Math.round(this.x),
  40142. this.y = Math.round(this.y),
  40143. this.z = Math.round(this.z),
  40144. this
  40145. },
  40146. roundToZero: function() {
  40147. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40148. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40149. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40150. this
  40151. },
  40152. negate: function() {
  40153. return this.x = -this.x,
  40154. this.y = -this.y,
  40155. this.z = -this.z,
  40156. this
  40157. },
  40158. dot: function(e) {
  40159. return this.x * e.x + this.y * e.y + this.z * e.z
  40160. },
  40161. lengthSq: function() {
  40162. return this.x * this.x + this.y * this.y + this.z * this.z
  40163. },
  40164. length: function() {
  40165. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40166. },
  40167. lengthManhattan: function() {
  40168. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40169. },
  40170. normalize: function() {
  40171. return this.divideScalar(this.length())
  40172. },
  40173. setLength: function(e) {
  40174. return this.multiplyScalar(e / this.length())
  40175. },
  40176. lerp: function(e, t) {
  40177. return this.x += (e.x - this.x) * t,
  40178. this.y += (e.y - this.y) * t,
  40179. this.z += (e.z - this.z) * t,
  40180. this
  40181. },
  40182. lerpVectors: function(e, t, i) {
  40183. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40184. this
  40185. },
  40186. cross: function(e, t) {
  40187. if (void 0 !== t)
  40188. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40189. this.crossVectors(e, t);
  40190. var i = this.x
  40191. , n = this.y
  40192. , r = this.z;
  40193. return this.x = n * e.z - r * e.y,
  40194. this.y = r * e.x - i * e.z,
  40195. this.z = i * e.y - n * e.x,
  40196. this
  40197. },
  40198. crossVectors: function(e, t) {
  40199. var i = e.x
  40200. , n = e.y
  40201. , r = e.z
  40202. , o = t.x
  40203. , a = t.y
  40204. , s = t.z;
  40205. return this.x = n * s - r * a,
  40206. this.y = r * o - i * s,
  40207. this.z = i * a - n * o,
  40208. this
  40209. },
  40210. projectOnVector: function() {
  40211. var e, t;
  40212. return function(i) {
  40213. return void 0 === e && (e = new n.Vector3),
  40214. e.copy(i).normalize(),
  40215. t = this.dot(e),
  40216. this.copy(e).multiplyScalar(t)
  40217. }
  40218. }(),
  40219. projectOnPlane: function() {
  40220. var e;
  40221. return function(t) {
  40222. return void 0 === e && (e = new n.Vector3),
  40223. e.copy(this).projectOnVector(t),
  40224. this.sub(e)
  40225. }
  40226. }(),
  40227. reflect: function() {
  40228. var e;
  40229. return function(t) {
  40230. return void 0 === e && (e = new n.Vector3),
  40231. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40232. }
  40233. }(),
  40234. angleTo: function(e) {
  40235. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40236. return Math.acos(n.Math.clamp(t, -1, 1))
  40237. },
  40238. distanceTo: function(e) {
  40239. return Math.sqrt(this.distanceToSquared(e))
  40240. },
  40241. distanceToSquared: function(e) {
  40242. var t = this.x - e.x
  40243. , i = this.y - e.y
  40244. , n = this.z - e.z;
  40245. return t * t + i * i + n * n
  40246. },
  40247. setFromSpherical: function(e) {
  40248. var t = Math.sin(e.phi) * e.radius;
  40249. return this.x = t * Math.sin(e.theta),
  40250. this.y = Math.cos(e.phi) * e.radius,
  40251. this.z = t * Math.cos(e.theta),
  40252. this
  40253. },
  40254. setFromMatrixPosition: function(e) {
  40255. return this.setFromMatrixColumn(e, 3)
  40256. },
  40257. setFromMatrixScale: function(e) {
  40258. var t = this.setFromMatrixColumn(e, 0).length()
  40259. , i = this.setFromMatrixColumn(e, 1).length()
  40260. , n = this.setFromMatrixColumn(e, 2).length();
  40261. return this.x = t,
  40262. this.y = i,
  40263. this.z = n,
  40264. this
  40265. },
  40266. setFromMatrixColumn: function(e, t) {
  40267. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40268. e = arguments[1],
  40269. t = arguments[0]),
  40270. this.fromArray(e.elements, 4 * t)
  40271. },
  40272. equals: function(e) {
  40273. return e.x === this.x && e.y === this.y && e.z === this.z
  40274. },
  40275. fromArray: function(e, t) {
  40276. return void 0 === t && (t = 0),
  40277. this.x = e[t],
  40278. this.y = e[t + 1],
  40279. this.z = e[t + 2],
  40280. this
  40281. },
  40282. toArray: function(e, t) {
  40283. return void 0 === e && (e = []),
  40284. void 0 === t && (t = 0),
  40285. e[t] = this.x,
  40286. e[t + 1] = this.y,
  40287. e[t + 2] = this.z,
  40288. e
  40289. },
  40290. fromAttribute: function(e, t, i) {
  40291. return void 0 === i && (i = 0),
  40292. t = t * e.itemSize + i,
  40293. this.x = e.array[t],
  40294. this.y = e.array[t + 1],
  40295. this.z = e.array[t + 2],
  40296. this
  40297. }
  40298. },
  40299. n.Vector4 = function(e, t, i, n) {
  40300. this.x = e || 0,
  40301. this.y = t || 0,
  40302. this.z = i || 0,
  40303. this.w = void 0 !== n ? n : 1
  40304. }
  40305. ,
  40306. n.Vector4.prototype = {
  40307. constructor: n.Vector4,
  40308. set: function(e, t, i, n) {
  40309. return this.x = e,
  40310. this.y = t,
  40311. this.z = i,
  40312. this.w = n,
  40313. this
  40314. },
  40315. setScalar: function(e) {
  40316. return this.x = e,
  40317. this.y = e,
  40318. this.z = e,
  40319. this.w = e,
  40320. this
  40321. },
  40322. setX: function(e) {
  40323. return this.x = e,
  40324. this
  40325. },
  40326. setY: function(e) {
  40327. return this.y = e,
  40328. this
  40329. },
  40330. setZ: function(e) {
  40331. return this.z = e,
  40332. this
  40333. },
  40334. setW: function(e) {
  40335. return this.w = e,
  40336. this
  40337. },
  40338. setComponent: function(e, t) {
  40339. switch (e) {
  40340. case 0:
  40341. this.x = t;
  40342. break;
  40343. case 1:
  40344. this.y = t;
  40345. break;
  40346. case 2:
  40347. this.z = t;
  40348. break;
  40349. case 3:
  40350. this.w = t;
  40351. break;
  40352. default:
  40353. throw new Error("index is out of range: " + e)
  40354. }
  40355. },
  40356. getComponent: function(e) {
  40357. switch (e) {
  40358. case 0:
  40359. return this.x;
  40360. case 1:
  40361. return this.y;
  40362. case 2:
  40363. return this.z;
  40364. case 3:
  40365. return this.w;
  40366. default:
  40367. throw new Error("index is out of range: " + e)
  40368. }
  40369. },
  40370. clone: function() {
  40371. return new this.constructor(this.x,this.y,this.z,this.w)
  40372. },
  40373. copy: function(e) {
  40374. return this.x = e.x,
  40375. this.y = e.y,
  40376. this.z = e.z,
  40377. this.w = void 0 !== e.w ? e.w : 1,
  40378. this
  40379. },
  40380. add: function(e, t) {
  40381. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40382. this.addVectors(e, t)) : (this.x += e.x,
  40383. this.y += e.y,
  40384. this.z += e.z,
  40385. this.w += e.w,
  40386. this)
  40387. },
  40388. addScalar: function(e) {
  40389. return this.x += e,
  40390. this.y += e,
  40391. this.z += e,
  40392. this.w += e,
  40393. this
  40394. },
  40395. addVectors: function(e, t) {
  40396. return this.x = e.x + t.x,
  40397. this.y = e.y + t.y,
  40398. this.z = e.z + t.z,
  40399. this.w = e.w + t.w,
  40400. this
  40401. },
  40402. addScaledVector: function(e, t) {
  40403. return this.x += e.x * t,
  40404. this.y += e.y * t,
  40405. this.z += e.z * t,
  40406. this.w += e.w * t,
  40407. this
  40408. },
  40409. sub: function(e, t) {
  40410. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40411. this.subVectors(e, t)) : (this.x -= e.x,
  40412. this.y -= e.y,
  40413. this.z -= e.z,
  40414. this.w -= e.w,
  40415. this)
  40416. },
  40417. subScalar: function(e) {
  40418. return this.x -= e,
  40419. this.y -= e,
  40420. this.z -= e,
  40421. this.w -= e,
  40422. this
  40423. },
  40424. subVectors: function(e, t) {
  40425. return this.x = e.x - t.x,
  40426. this.y = e.y - t.y,
  40427. this.z = e.z - t.z,
  40428. this.w = e.w - t.w,
  40429. this
  40430. },
  40431. multiplyScalar: function(e) {
  40432. return isFinite(e) ? (this.x *= e,
  40433. this.y *= e,
  40434. this.z *= e,
  40435. this.w *= e) : (this.x = 0,
  40436. this.y = 0,
  40437. this.z = 0,
  40438. this.w = 0),
  40439. this
  40440. },
  40441. applyMatrix4: function(e) {
  40442. var t = this.x
  40443. , i = this.y
  40444. , n = this.z
  40445. , r = this.w
  40446. , o = e.elements;
  40447. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40448. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40449. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40450. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40451. this
  40452. },
  40453. divideScalar: function(e) {
  40454. return this.multiplyScalar(1 / e)
  40455. },
  40456. setAxisAngleFromQuaternion: function(e) {
  40457. this.w = 2 * Math.acos(e.w);
  40458. var t = Math.sqrt(1 - e.w * e.w);
  40459. return t < 1e-4 ? (this.x = 1,
  40460. this.y = 0,
  40461. this.z = 0) : (this.x = e.x / t,
  40462. this.y = e.y / t,
  40463. this.z = e.z / t),
  40464. this
  40465. },
  40466. setAxisAngleFromRotationMatrix: function(e) {
  40467. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40468. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40469. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40470. return this.set(1, 0, 0, 0),
  40471. this;
  40472. t = Math.PI;
  40473. var v = (l + 1) / 2
  40474. , A = (d + 1) / 2
  40475. , y = (m + 1) / 2
  40476. , C = (c + u) / 4
  40477. , I = (h + f) / 4
  40478. , E = (p + g) / 4;
  40479. return v > A && v > y ? v < o ? (i = 0,
  40480. n = .707106781,
  40481. r = .707106781) : (i = Math.sqrt(v),
  40482. n = C / i,
  40483. r = I / i) : A > y ? A < o ? (i = .707106781,
  40484. n = 0,
  40485. r = .707106781) : (n = Math.sqrt(A),
  40486. i = C / n,
  40487. r = E / n) : y < o ? (i = .707106781,
  40488. n = .707106781,
  40489. r = 0) : (r = Math.sqrt(y),
  40490. i = I / r,
  40491. n = E / r),
  40492. this.set(i, n, r, t),
  40493. this
  40494. }
  40495. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40496. return Math.abs(b) < .001 && (b = 1),
  40497. this.x = (g - p) / b,
  40498. this.y = (h - f) / b,
  40499. this.z = (u - c) / b,
  40500. this.w = Math.acos((l + d + m - 1) / 2),
  40501. this
  40502. },
  40503. min: function(e) {
  40504. return this.x = Math.min(this.x, e.x),
  40505. this.y = Math.min(this.y, e.y),
  40506. this.z = Math.min(this.z, e.z),
  40507. this.w = Math.min(this.w, e.w),
  40508. this
  40509. },
  40510. max: function(e) {
  40511. return this.x = Math.max(this.x, e.x),
  40512. this.y = Math.max(this.y, e.y),
  40513. this.z = Math.max(this.z, e.z),
  40514. this.w = Math.max(this.w, e.w),
  40515. this
  40516. },
  40517. clamp: function(e, t) {
  40518. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40519. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40520. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40521. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40522. this
  40523. },
  40524. clampScalar: function() {
  40525. var e, t;
  40526. return function(i, r) {
  40527. return void 0 === e && (e = new n.Vector4,
  40528. t = new n.Vector4),
  40529. e.set(i, i, i, i),
  40530. t.set(r, r, r, r),
  40531. this.clamp(e, t)
  40532. }
  40533. }(),
  40534. floor: function() {
  40535. return this.x = Math.floor(this.x),
  40536. this.y = Math.floor(this.y),
  40537. this.z = Math.floor(this.z),
  40538. this.w = Math.floor(this.w),
  40539. this
  40540. },
  40541. ceil: function() {
  40542. return this.x = Math.ceil(this.x),
  40543. this.y = Math.ceil(this.y),
  40544. this.z = Math.ceil(this.z),
  40545. this.w = Math.ceil(this.w),
  40546. this
  40547. },
  40548. round: function() {
  40549. return this.x = Math.round(this.x),
  40550. this.y = Math.round(this.y),
  40551. this.z = Math.round(this.z),
  40552. this.w = Math.round(this.w),
  40553. this
  40554. },
  40555. roundToZero: function() {
  40556. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40557. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40558. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40559. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40560. this
  40561. },
  40562. negate: function() {
  40563. return this.x = -this.x,
  40564. this.y = -this.y,
  40565. this.z = -this.z,
  40566. this.w = -this.w,
  40567. this
  40568. },
  40569. dot: function(e) {
  40570. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40571. },
  40572. lengthSq: function() {
  40573. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40574. },
  40575. length: function() {
  40576. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40577. },
  40578. lengthManhattan: function() {
  40579. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40580. },
  40581. normalize: function() {
  40582. return this.divideScalar(this.length())
  40583. },
  40584. setLength: function(e) {
  40585. return this.multiplyScalar(e / this.length())
  40586. },
  40587. lerp: function(e, t) {
  40588. return this.x += (e.x - this.x) * t,
  40589. this.y += (e.y - this.y) * t,
  40590. this.z += (e.z - this.z) * t,
  40591. this.w += (e.w - this.w) * t,
  40592. this
  40593. },
  40594. lerpVectors: function(e, t, i) {
  40595. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40596. this
  40597. },
  40598. equals: function(e) {
  40599. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40600. },
  40601. fromArray: function(e, t) {
  40602. return void 0 === t && (t = 0),
  40603. this.x = e[t],
  40604. this.y = e[t + 1],
  40605. this.z = e[t + 2],
  40606. this.w = e[t + 3],
  40607. this
  40608. },
  40609. toArray: function(e, t) {
  40610. return void 0 === e && (e = []),
  40611. void 0 === t && (t = 0),
  40612. e[t] = this.x,
  40613. e[t + 1] = this.y,
  40614. e[t + 2] = this.z,
  40615. e[t + 3] = this.w,
  40616. e
  40617. },
  40618. fromAttribute: function(e, t, i) {
  40619. return void 0 === i && (i = 0),
  40620. t = t * e.itemSize + i,
  40621. this.x = e.array[t],
  40622. this.y = e.array[t + 1],
  40623. this.z = e.array[t + 2],
  40624. this.w = e.array[t + 3],
  40625. this
  40626. }
  40627. },
  40628. n.Euler = function(e, t, i, r) {
  40629. this._x = e || 0,
  40630. this._y = t || 0,
  40631. this._z = i || 0,
  40632. this._order = r || n.Euler.DefaultOrder
  40633. }
  40634. ,
  40635. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40636. n.Euler.DefaultOrder = "XYZ",
  40637. n.Euler.prototype = {
  40638. constructor: n.Euler,
  40639. get x() {
  40640. return this._x
  40641. },
  40642. set x(e) {
  40643. this._x = e,
  40644. this.onChangeCallback()
  40645. },
  40646. get y() {
  40647. return this._y
  40648. },
  40649. set y(e) {
  40650. this._y = e,
  40651. this.onChangeCallback()
  40652. },
  40653. get z() {
  40654. return this._z
  40655. },
  40656. set z(e) {
  40657. this._z = e,
  40658. this.onChangeCallback()
  40659. },
  40660. get order() {
  40661. return this._order
  40662. },
  40663. set order(e) {
  40664. this._order = e,
  40665. this.onChangeCallback()
  40666. },
  40667. set: function(e, t, i, n) {
  40668. return this._x = e,
  40669. this._y = t,
  40670. this._z = i,
  40671. this._order = n || this._order,
  40672. this.onChangeCallback(),
  40673. this
  40674. },
  40675. clone: function() {
  40676. return new this.constructor(this._x,this._y,this._z,this._order)
  40677. },
  40678. copy: function(e) {
  40679. return this._x = e._x,
  40680. this._y = e._y,
  40681. this._z = e._z,
  40682. this._order = e._order,
  40683. this.onChangeCallback(),
  40684. this
  40685. },
  40686. setFromRotationMatrix: function(e, t, i) {
  40687. var r = n.Math.clamp
  40688. , o = e.elements
  40689. , a = o[0]
  40690. , s = o[4]
  40691. , l = o[8]
  40692. , c = o[1]
  40693. , h = o[5]
  40694. , u = o[9]
  40695. , d = o[2]
  40696. , p = o[6]
  40697. , f = o[10];
  40698. return t = t || this._order,
  40699. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40700. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40701. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40702. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40703. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40704. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40705. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40706. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40707. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40708. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40709. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40710. this._z = Math.atan2(c, a)) : (this._x = 0,
  40711. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40712. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40713. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40714. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40715. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40716. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40717. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40718. this._order = t,
  40719. i !== !1 && this.onChangeCallback(),
  40720. this
  40721. },
  40722. setFromQuaternion: function() {
  40723. var e;
  40724. return function(t, i, r) {
  40725. return void 0 === e && (e = new n.Matrix4),
  40726. e.makeRotationFromQuaternion(t),
  40727. this.setFromRotationMatrix(e, i, r),
  40728. this
  40729. }
  40730. }(),
  40731. setFromVector3: function(e, t) {
  40732. return this.set(e.x, e.y, e.z, t || this._order)
  40733. },
  40734. reorder: function() {
  40735. var e = new n.Quaternion;
  40736. return function(t) {
  40737. e.setFromEuler(this),
  40738. this.setFromQuaternion(e, t)
  40739. }
  40740. }(),
  40741. equals: function(e) {
  40742. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40743. },
  40744. fromArray: function(e) {
  40745. return this._x = e[0],
  40746. this._y = e[1],
  40747. this._z = e[2],
  40748. void 0 !== e[3] && (this._order = e[3]),
  40749. this.onChangeCallback(),
  40750. this
  40751. },
  40752. toArray: function(e, t) {
  40753. return void 0 === e && (e = []),
  40754. void 0 === t && (t = 0),
  40755. e[t] = this._x,
  40756. e[t + 1] = this._y,
  40757. e[t + 2] = this._z,
  40758. e[t + 3] = this._order,
  40759. e
  40760. },
  40761. toVector3: function(e) {
  40762. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40763. },
  40764. onChange: function(e) {
  40765. return this.onChangeCallback = e,
  40766. this
  40767. },
  40768. onChangeCallback: function() {}
  40769. },
  40770. n.Line3 = function(e, t) {
  40771. this.start = void 0 !== e ? e : new n.Vector3,
  40772. this.end = void 0 !== t ? t : new n.Vector3
  40773. }
  40774. ,
  40775. n.Line3.prototype = {
  40776. constructor: n.Line3,
  40777. set: function(e, t) {
  40778. return this.start.copy(e),
  40779. this.end.copy(t),
  40780. this
  40781. },
  40782. clone: function() {
  40783. return (new this.constructor).copy(this)
  40784. },
  40785. copy: function(e) {
  40786. return this.start.copy(e.start),
  40787. this.end.copy(e.end),
  40788. this
  40789. },
  40790. center: function(e) {
  40791. var t = e || new n.Vector3;
  40792. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40793. },
  40794. delta: function(e) {
  40795. var t = e || new n.Vector3;
  40796. return t.subVectors(this.end, this.start)
  40797. },
  40798. distanceSq: function() {
  40799. return this.start.distanceToSquared(this.end)
  40800. },
  40801. distance: function() {
  40802. return this.start.distanceTo(this.end)
  40803. },
  40804. at: function(e, t) {
  40805. var i = t || new n.Vector3;
  40806. return this.delta(i).multiplyScalar(e).add(this.start)
  40807. },
  40808. closestPointToPointParameter: function() {
  40809. var e = new n.Vector3
  40810. , t = new n.Vector3;
  40811. return function(i, r) {
  40812. e.subVectors(i, this.start),
  40813. t.subVectors(this.end, this.start);
  40814. var o = t.dot(t)
  40815. , a = t.dot(e)
  40816. , s = a / o;
  40817. return r && (s = n.Math.clamp(s, 0, 1)),
  40818. s
  40819. }
  40820. }(),
  40821. closestPointToPoint: function(e, t, i) {
  40822. var r = this.closestPointToPointParameter(e, t)
  40823. , o = i || new n.Vector3;
  40824. return this.delta(o).multiplyScalar(r).add(this.start)
  40825. },
  40826. applyMatrix4: function(e) {
  40827. return this.start.applyMatrix4(e),
  40828. this.end.applyMatrix4(e),
  40829. this
  40830. },
  40831. equals: function(e) {
  40832. return e.start.equals(this.start) && e.end.equals(this.end)
  40833. }
  40834. },
  40835. n.Box2 = function(e, t) {
  40836. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40837. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40838. }
  40839. ,
  40840. n.Box2.prototype = {
  40841. constructor: n.Box2,
  40842. set: function(e, t) {
  40843. return this.min.copy(e),
  40844. this.max.copy(t),
  40845. this
  40846. },
  40847. setFromPoints: function(e) {
  40848. this.makeEmpty();
  40849. for (var t = 0, i = e.length; t < i; t++)
  40850. this.expandByPoint(e[t]);
  40851. return this
  40852. },
  40853. setFromCenterAndSize: function() {
  40854. var e = new n.Vector2;
  40855. return function(t, i) {
  40856. var n = e.copy(i).multiplyScalar(.5);
  40857. return this.min.copy(t).sub(n),
  40858. this.max.copy(t).add(n),
  40859. this
  40860. }
  40861. }(),
  40862. clone: function() {
  40863. return (new this.constructor).copy(this)
  40864. },
  40865. copy: function(e) {
  40866. return this.min.copy(e.min),
  40867. this.max.copy(e.max),
  40868. this
  40869. },
  40870. makeEmpty: function() {
  40871. return this.min.x = this.min.y = +(1 / 0),
  40872. this.max.x = this.max.y = -(1 / 0),
  40873. this
  40874. },
  40875. isEmpty: function() {
  40876. return this.max.x < this.min.x || this.max.y < this.min.y
  40877. },
  40878. center: function(e) {
  40879. var t = e || new n.Vector2;
  40880. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40881. },
  40882. size: function(e) {
  40883. var t = e || new n.Vector2;
  40884. return t.subVectors(this.max, this.min)
  40885. },
  40886. expandByPoint: function(e) {
  40887. return this.min.min(e),
  40888. this.max.max(e),
  40889. this
  40890. },
  40891. expandByVector: function(e) {
  40892. return this.min.sub(e),
  40893. this.max.add(e),
  40894. this
  40895. },
  40896. expandByScalar: function(e) {
  40897. return this.min.addScalar(-e),
  40898. this.max.addScalar(e),
  40899. this
  40900. },
  40901. containsPoint: function(e) {
  40902. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40903. },
  40904. containsBox: function(e) {
  40905. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40906. },
  40907. getParameter: function(e, t) {
  40908. var i = t || new n.Vector2;
  40909. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40910. },
  40911. intersectsBox: function(e) {
  40912. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40913. },
  40914. clampPoint: function(e, t) {
  40915. var i = t || new n.Vector2;
  40916. return i.copy(e).clamp(this.min, this.max)
  40917. },
  40918. distanceToPoint: function() {
  40919. var e = new n.Vector2;
  40920. return function(t) {
  40921. var i = e.copy(t).clamp(this.min, this.max);
  40922. return i.sub(t).length()
  40923. }
  40924. }(),
  40925. intersect: function(e) {
  40926. return this.min.max(e.min),
  40927. this.max.min(e.max),
  40928. this
  40929. },
  40930. union: function(e) {
  40931. return this.min.min(e.min),
  40932. this.max.max(e.max),
  40933. this
  40934. },
  40935. translate: function(e) {
  40936. return this.min.add(e),
  40937. this.max.add(e),
  40938. this
  40939. },
  40940. equals: function(e) {
  40941. return e.min.equals(this.min) && e.max.equals(this.max)
  40942. }
  40943. },
  40944. n.Box3 = function(e, t) {
  40945. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40946. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40947. }
  40948. ,
  40949. n.Box3.prototype = {
  40950. constructor: n.Box3,
  40951. set: function(e, t) {
  40952. return this.min.copy(e),
  40953. this.max.copy(t),
  40954. this
  40955. },
  40956. setFromArray: function(e) {
  40957. this.makeEmpty();
  40958. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40959. var c = e[s]
  40960. , h = e[s + 1]
  40961. , u = e[s + 2];
  40962. c < t && (t = c),
  40963. h < i && (i = h),
  40964. u < n && (n = u),
  40965. c > r && (r = c),
  40966. h > o && (o = h),
  40967. u > a && (a = u)
  40968. }
  40969. this.min.set(t, i, n),
  40970. this.max.set(r, o, a)
  40971. },
  40972. setFromPoints: function(e) {
  40973. this.makeEmpty();
  40974. for (var t = 0, i = e.length; t < i; t++)
  40975. this.expandByPoint(e[t]);
  40976. return this
  40977. },
  40978. setFromCenterAndSize: function() {
  40979. var e = new n.Vector3;
  40980. return function(t, i) {
  40981. var n = e.copy(i).multiplyScalar(.5);
  40982. return this.min.copy(t).sub(n),
  40983. this.max.copy(t).add(n),
  40984. this
  40985. }
  40986. }(),
  40987. setFromObject: function() {
  40988. var e;
  40989. return function(t) {
  40990. void 0 === e && (e = new n.Box3);
  40991. var i = this;
  40992. return this.makeEmpty(),
  40993. t.updateMatrixWorld(!0),
  40994. t.traverse(function(t) {
  40995. var n = t.geometry;
  40996. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40997. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40998. e.applyMatrix4(t.matrixWorld),
  40999. i.union(e)))
  41000. }),
  41001. this
  41002. }
  41003. }(),
  41004. clone: function() {
  41005. return (new this.constructor).copy(this)
  41006. },
  41007. copy: function(e) {
  41008. return this.min.copy(e.min),
  41009. this.max.copy(e.max),
  41010. this
  41011. },
  41012. makeEmpty: function() {
  41013. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41014. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41015. this
  41016. },
  41017. isEmpty: function() {
  41018. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41019. },
  41020. center: function(e) {
  41021. var t = e || new n.Vector3;
  41022. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41023. },
  41024. size: function(e) {
  41025. var t = e || new n.Vector3;
  41026. return t.subVectors(this.max, this.min)
  41027. },
  41028. expandByPoint: function(e) {
  41029. return this.min.min(e),
  41030. this.max.max(e),
  41031. this
  41032. },
  41033. expandByVector: function(e) {
  41034. return this.min.sub(e),
  41035. this.max.add(e),
  41036. this
  41037. },
  41038. expandByScalar: function(e) {
  41039. return this.min.addScalar(-e),
  41040. this.max.addScalar(e),
  41041. this
  41042. },
  41043. containsPoint: function(e) {
  41044. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41045. },
  41046. containsBox: function(e) {
  41047. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41048. },
  41049. getParameter: function(e, t) {
  41050. var i = t || new n.Vector3;
  41051. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41052. },
  41053. intersectsBox: function(e) {
  41054. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41055. },
  41056. intersectsSphere: function() {
  41057. var e;
  41058. return function(t) {
  41059. return void 0 === e && (e = new n.Vector3),
  41060. this.clampPoint(t.center, e),
  41061. e.distanceToSquared(t.center) <= t.radius * t.radius
  41062. }
  41063. }(),
  41064. intersectsPlane: function(e) {
  41065. var t, i;
  41066. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41067. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41068. i = e.normal.x * this.min.x),
  41069. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41070. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41071. i += e.normal.y * this.min.y),
  41072. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41073. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41074. i += e.normal.z * this.min.z),
  41075. t <= e.constant && i >= e.constant
  41076. },
  41077. clampPoint: function(e, t) {
  41078. var i = t || new n.Vector3;
  41079. return i.copy(e).clamp(this.min, this.max)
  41080. },
  41081. distanceToPoint: function() {
  41082. var e = new n.Vector3;
  41083. return function(t) {
  41084. var i = e.copy(t).clamp(this.min, this.max);
  41085. return i.sub(t).length()
  41086. }
  41087. }(),
  41088. getBoundingSphere: function() {
  41089. var e = new n.Vector3;
  41090. return function(t) {
  41091. var i = t || new n.Sphere;
  41092. return i.center = this.center(),
  41093. i.radius = .5 * this.size(e).length(),
  41094. i
  41095. }
  41096. }(),
  41097. intersect: function(e) {
  41098. return this.min.max(e.min),
  41099. this.max.min(e.max),
  41100. this
  41101. },
  41102. union: function(e) {
  41103. return this.min.min(e.min),
  41104. this.max.max(e.max),
  41105. this
  41106. },
  41107. applyMatrix4: function() {
  41108. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41109. return function(t) {
  41110. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41111. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41112. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41113. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41114. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41115. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41116. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41117. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41118. this.makeEmpty(),
  41119. this.setFromPoints(e),
  41120. this
  41121. }
  41122. }(),
  41123. translate: function(e) {
  41124. return this.min.add(e),
  41125. this.max.add(e),
  41126. this
  41127. },
  41128. equals: function(e) {
  41129. return e.min.equals(this.min) && e.max.equals(this.max)
  41130. }
  41131. },
  41132. n.Matrix3 = function() {
  41133. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41134. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41135. }
  41136. ,
  41137. n.Matrix3.prototype = {
  41138. constructor: n.Matrix3,
  41139. set: function(e, t, i, n, r, o, a, s, l) {
  41140. var c = this.elements;
  41141. return c[0] = e,
  41142. c[1] = n,
  41143. c[2] = a,
  41144. c[3] = t,
  41145. c[4] = r,
  41146. c[5] = s,
  41147. c[6] = i,
  41148. c[7] = o,
  41149. c[8] = l,
  41150. this
  41151. },
  41152. identity: function() {
  41153. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41154. this
  41155. },
  41156. clone: function() {
  41157. return (new this.constructor).fromArray(this.elements)
  41158. },
  41159. copy: function(e) {
  41160. var t = e.elements;
  41161. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41162. this
  41163. },
  41164. setFromMatrix4: function(e) {
  41165. var t = e.elements;
  41166. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41167. this
  41168. },
  41169. applyToVector3Array: function() {
  41170. var e;
  41171. return function(t, i, r) {
  41172. void 0 === e && (e = new n.Vector3),
  41173. void 0 === i && (i = 0),
  41174. void 0 === r && (r = t.length);
  41175. for (var o = 0, a = i; o < r; o += 3,
  41176. a += 3)
  41177. e.fromArray(t, a),
  41178. e.applyMatrix3(this),
  41179. e.toArray(t, a);
  41180. return t
  41181. }
  41182. }(),
  41183. applyToBuffer: function() {
  41184. var e;
  41185. return function(t, i, r) {
  41186. void 0 === e && (e = new n.Vector3),
  41187. void 0 === i && (i = 0),
  41188. void 0 === r && (r = t.length / t.itemSize);
  41189. for (var o = 0, a = i; o < r; o++,
  41190. a++)
  41191. e.x = t.getX(a),
  41192. e.y = t.getY(a),
  41193. e.z = t.getZ(a),
  41194. e.applyMatrix3(this),
  41195. t.setXYZ(e.x, e.y, e.z);
  41196. return t
  41197. }
  41198. }(),
  41199. multiplyScalar: function(e) {
  41200. var t = this.elements;
  41201. return t[0] *= e,
  41202. t[3] *= e,
  41203. t[6] *= e,
  41204. t[1] *= e,
  41205. t[4] *= e,
  41206. t[7] *= e,
  41207. t[2] *= e,
  41208. t[5] *= e,
  41209. t[8] *= e,
  41210. this
  41211. },
  41212. determinant: function() {
  41213. var e = this.elements
  41214. , t = e[0]
  41215. , i = e[1]
  41216. , n = e[2]
  41217. , r = e[3]
  41218. , o = e[4]
  41219. , a = e[5]
  41220. , s = e[6]
  41221. , l = e[7]
  41222. , c = e[8];
  41223. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41224. },
  41225. getInverse: function(e, t) {
  41226. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41227. var i = e.elements
  41228. , r = this.elements
  41229. , o = i[0]
  41230. , a = i[1]
  41231. , s = i[2]
  41232. , l = i[3]
  41233. , c = i[4]
  41234. , h = i[5]
  41235. , u = i[6]
  41236. , d = i[7]
  41237. , p = i[8]
  41238. , f = p * c - h * d
  41239. , g = h * u - p * l
  41240. , m = d * l - c * u
  41241. , v = o * f + a * g + s * m;
  41242. if (0 === v) {
  41243. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41244. if (t)
  41245. throw new Error(A);
  41246. return console.warn(A),
  41247. this.identity()
  41248. }
  41249. return r[0] = f,
  41250. r[1] = s * d - p * a,
  41251. r[2] = h * a - s * c,
  41252. r[3] = g,
  41253. r[4] = p * o - s * u,
  41254. r[5] = s * l - h * o,
  41255. r[6] = m,
  41256. r[7] = a * u - d * o,
  41257. r[8] = c * o - a * l,
  41258. this.multiplyScalar(1 / v)
  41259. },
  41260. transpose: function() {
  41261. var e, t = this.elements;
  41262. return e = t[1],
  41263. t[1] = t[3],
  41264. t[3] = e,
  41265. e = t[2],
  41266. t[2] = t[6],
  41267. t[6] = e,
  41268. e = t[5],
  41269. t[5] = t[7],
  41270. t[7] = e,
  41271. this
  41272. },
  41273. flattenToArrayOffset: function(e, t) {
  41274. var i = this.elements;
  41275. return e[t] = i[0],
  41276. e[t + 1] = i[1],
  41277. e[t + 2] = i[2],
  41278. e[t + 3] = i[3],
  41279. e[t + 4] = i[4],
  41280. e[t + 5] = i[5],
  41281. e[t + 6] = i[6],
  41282. e[t + 7] = i[7],
  41283. e[t + 8] = i[8],
  41284. e
  41285. },
  41286. getNormalMatrix: function(e) {
  41287. return this.setFromMatrix4(e).getInverse(this).transpose()
  41288. },
  41289. transposeIntoArray: function(e) {
  41290. var t = this.elements;
  41291. return e[0] = t[0],
  41292. e[1] = t[3],
  41293. e[2] = t[6],
  41294. e[3] = t[1],
  41295. e[4] = t[4],
  41296. e[5] = t[7],
  41297. e[6] = t[2],
  41298. e[7] = t[5],
  41299. e[8] = t[8],
  41300. this
  41301. },
  41302. fromArray: function(e) {
  41303. return this.elements.set(e),
  41304. this
  41305. },
  41306. toArray: function() {
  41307. var e = this.elements;
  41308. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41309. }
  41310. },
  41311. n.Matrix4 = function() {
  41312. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41313. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41314. }
  41315. ,
  41316. n.Matrix4.prototype = {
  41317. constructor: n.Matrix4,
  41318. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41319. var m = this.elements;
  41320. return m[0] = e,
  41321. m[4] = t,
  41322. m[8] = i,
  41323. m[12] = n,
  41324. m[1] = r,
  41325. m[5] = o,
  41326. m[9] = a,
  41327. m[13] = s,
  41328. m[2] = l,
  41329. m[6] = c,
  41330. m[10] = h,
  41331. m[14] = u,
  41332. m[3] = d,
  41333. m[7] = p,
  41334. m[11] = f,
  41335. m[15] = g,
  41336. this
  41337. },
  41338. identity: function() {
  41339. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41340. this
  41341. },
  41342. clone: function() {
  41343. return (new n.Matrix4).fromArray(this.elements)
  41344. },
  41345. copy: function(e) {
  41346. return this.elements.set(e.elements),
  41347. this
  41348. },
  41349. copyPosition: function(e) {
  41350. var t = this.elements
  41351. , i = e.elements;
  41352. return t[12] = i[12],
  41353. t[13] = i[13],
  41354. t[14] = i[14],
  41355. this
  41356. },
  41357. extractBasis: function(e, t, i) {
  41358. return e.setFromMatrixColumn(this, 0),
  41359. t.setFromMatrixColumn(this, 1),
  41360. i.setFromMatrixColumn(this, 2),
  41361. this
  41362. },
  41363. makeBasis: function(e, t, i) {
  41364. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41365. this
  41366. },
  41367. extractRotation: function() {
  41368. var e;
  41369. return function(t) {
  41370. void 0 === e && (e = new n.Vector3);
  41371. var i = this.elements
  41372. , r = t.elements
  41373. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41374. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41375. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41376. return i[0] = r[0] * o,
  41377. i[1] = r[1] * o,
  41378. i[2] = r[2] * o,
  41379. i[4] = r[4] * a,
  41380. i[5] = r[5] * a,
  41381. i[6] = r[6] * a,
  41382. i[8] = r[8] * s,
  41383. i[9] = r[9] * s,
  41384. i[10] = r[10] * s,
  41385. this
  41386. }
  41387. }(),
  41388. makeRotationFromEuler: function(e) {
  41389. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41390. var t = this.elements
  41391. , i = e.x
  41392. , r = e.y
  41393. , o = e.z
  41394. , a = Math.cos(i)
  41395. , s = Math.sin(i)
  41396. , l = Math.cos(r)
  41397. , c = Math.sin(r)
  41398. , h = Math.cos(o)
  41399. , u = Math.sin(o);
  41400. if ("XYZ" === e.order) {
  41401. var d = a * h
  41402. , p = a * u
  41403. , f = s * h
  41404. , g = s * u;
  41405. t[0] = l * h,
  41406. t[4] = -l * u,
  41407. t[8] = c,
  41408. t[1] = p + f * c,
  41409. t[5] = d - g * c,
  41410. t[9] = -s * l,
  41411. t[2] = g - d * c,
  41412. t[6] = f + p * c,
  41413. t[10] = a * l
  41414. } else if ("YXZ" === e.order) {
  41415. var m = l * h
  41416. , v = l * u
  41417. , A = c * h
  41418. , y = c * u;
  41419. t[0] = m + y * s,
  41420. t[4] = A * s - v,
  41421. t[8] = a * c,
  41422. t[1] = a * u,
  41423. t[5] = a * h,
  41424. t[9] = -s,
  41425. t[2] = v * s - A,
  41426. t[6] = y + m * s,
  41427. t[10] = a * l
  41428. } else if ("ZXY" === e.order) {
  41429. var m = l * h
  41430. , v = l * u
  41431. , A = c * h
  41432. , y = c * u;
  41433. t[0] = m - y * s,
  41434. t[4] = -a * u,
  41435. t[8] = A + v * s,
  41436. t[1] = v + A * s,
  41437. t[5] = a * h,
  41438. t[9] = y - m * s,
  41439. t[2] = -a * c,
  41440. t[6] = s,
  41441. t[10] = a * l
  41442. } else if ("ZYX" === e.order) {
  41443. var d = a * h
  41444. , p = a * u
  41445. , f = s * h
  41446. , g = s * u;
  41447. t[0] = l * h,
  41448. t[4] = f * c - p,
  41449. t[8] = d * c + g,
  41450. t[1] = l * u,
  41451. t[5] = g * c + d,
  41452. t[9] = p * c - f,
  41453. t[2] = -c,
  41454. t[6] = s * l,
  41455. t[10] = a * l
  41456. } else if ("YZX" === e.order) {
  41457. var C = a * l
  41458. , I = a * c
  41459. , E = s * l
  41460. , b = s * c;
  41461. t[0] = l * h,
  41462. t[4] = b - C * u,
  41463. t[8] = E * u + I,
  41464. t[1] = u,
  41465. t[5] = a * h,
  41466. t[9] = -s * h,
  41467. t[2] = -c * h,
  41468. t[6] = I * u + E,
  41469. t[10] = C - b * u
  41470. } else if ("XZY" === e.order) {
  41471. var C = a * l
  41472. , I = a * c
  41473. , E = s * l
  41474. , b = s * c;
  41475. t[0] = l * h,
  41476. t[4] = -u,
  41477. t[8] = c * h,
  41478. t[1] = C * u + b,
  41479. t[5] = a * h,
  41480. t[9] = I * u - E,
  41481. t[2] = E * u - I,
  41482. t[6] = s * h,
  41483. t[10] = b * u + C
  41484. }
  41485. return t[3] = 0,
  41486. t[7] = 0,
  41487. t[11] = 0,
  41488. t[12] = 0,
  41489. t[13] = 0,
  41490. t[14] = 0,
  41491. t[15] = 1,
  41492. this
  41493. },
  41494. makeRotationFromQuaternion: function(e) {
  41495. var t = this.elements
  41496. , i = e.x
  41497. , n = e.y
  41498. , r = e.z
  41499. , o = e.w
  41500. , a = i + i
  41501. , s = n + n
  41502. , l = r + r
  41503. , c = i * a
  41504. , h = i * s
  41505. , u = i * l
  41506. , d = n * s
  41507. , p = n * l
  41508. , f = r * l
  41509. , g = o * a
  41510. , m = o * s
  41511. , v = o * l;
  41512. return t[0] = 1 - (d + f),
  41513. t[4] = h - v,
  41514. t[8] = u + m,
  41515. t[1] = h + v,
  41516. t[5] = 1 - (c + f),
  41517. t[9] = p - g,
  41518. t[2] = u - m,
  41519. t[6] = p + g,
  41520. t[10] = 1 - (c + d),
  41521. t[3] = 0,
  41522. t[7] = 0,
  41523. t[11] = 0,
  41524. t[12] = 0,
  41525. t[13] = 0,
  41526. t[14] = 0,
  41527. t[15] = 1,
  41528. this
  41529. },
  41530. lookAt: function() {
  41531. var e, t, i;
  41532. return function(r, o, a) {
  41533. void 0 === e && (e = new n.Vector3),
  41534. void 0 === t && (t = new n.Vector3),
  41535. void 0 === i && (i = new n.Vector3);
  41536. var s = this.elements;
  41537. return i.subVectors(r, o).normalize(),
  41538. 0 === i.lengthSq() && (i.z = 1),
  41539. e.crossVectors(a, i).normalize(),
  41540. 0 === e.lengthSq() && (i.x += 1e-4,
  41541. e.crossVectors(a, i).normalize()),
  41542. t.crossVectors(i, e),
  41543. s[0] = e.x,
  41544. s[4] = t.x,
  41545. s[8] = i.x,
  41546. s[1] = e.y,
  41547. s[5] = t.y,
  41548. s[9] = i.y,
  41549. s[2] = e.z,
  41550. s[6] = t.z,
  41551. s[10] = i.z,
  41552. this
  41553. }
  41554. }(),
  41555. multiply: function(e, t) {
  41556. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41557. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41558. },
  41559. multiplyMatrices: function(e, t) {
  41560. var i = e.elements
  41561. , n = t.elements
  41562. , r = this.elements
  41563. , o = i[0]
  41564. , a = i[4]
  41565. , s = i[8]
  41566. , l = i[12]
  41567. , c = i[1]
  41568. , h = i[5]
  41569. , u = i[9]
  41570. , d = i[13]
  41571. , p = i[2]
  41572. , f = i[6]
  41573. , g = i[10]
  41574. , m = i[14]
  41575. , v = i[3]
  41576. , A = i[7]
  41577. , y = i[11]
  41578. , C = i[15]
  41579. , I = n[0]
  41580. , E = n[4]
  41581. , b = n[8]
  41582. , w = n[12]
  41583. , _ = n[1]
  41584. , T = n[5]
  41585. , x = n[9]
  41586. , S = n[13]
  41587. , M = n[2]
  41588. , R = n[6]
  41589. , P = n[10]
  41590. , O = n[14]
  41591. , L = n[3]
  41592. , D = n[7]
  41593. , N = n[11]
  41594. , B = n[15];
  41595. return r[0] = o * I + a * _ + s * M + l * L,
  41596. r[4] = o * E + a * T + s * R + l * D,
  41597. r[8] = o * b + a * x + s * P + l * N,
  41598. r[12] = o * w + a * S + s * O + l * B,
  41599. r[1] = c * I + h * _ + u * M + d * L,
  41600. r[5] = c * E + h * T + u * R + d * D,
  41601. r[9] = c * b + h * x + u * P + d * N,
  41602. r[13] = c * w + h * S + u * O + d * B,
  41603. r[2] = p * I + f * _ + g * M + m * L,
  41604. r[6] = p * E + f * T + g * R + m * D,
  41605. r[10] = p * b + f * x + g * P + m * N,
  41606. r[14] = p * w + f * S + g * O + m * B,
  41607. r[3] = v * I + A * _ + y * M + C * L,
  41608. r[7] = v * E + A * T + y * R + C * D,
  41609. r[11] = v * b + A * x + y * P + C * N,
  41610. r[15] = v * w + A * S + y * O + C * B,
  41611. this
  41612. },
  41613. multiplyToArray: function(e, t, i) {
  41614. var n = this.elements;
  41615. return this.multiplyMatrices(e, t),
  41616. i[0] = n[0],
  41617. i[1] = n[1],
  41618. i[2] = n[2],
  41619. i[3] = n[3],
  41620. i[4] = n[4],
  41621. i[5] = n[5],
  41622. i[6] = n[6],
  41623. i[7] = n[7],
  41624. i[8] = n[8],
  41625. i[9] = n[9],
  41626. i[10] = n[10],
  41627. i[11] = n[11],
  41628. i[12] = n[12],
  41629. i[13] = n[13],
  41630. i[14] = n[14],
  41631. i[15] = n[15],
  41632. this
  41633. },
  41634. multiplyScalar: function(e) {
  41635. var t = this.elements;
  41636. return t[0] *= e,
  41637. t[4] *= e,
  41638. t[8] *= e,
  41639. t[12] *= e,
  41640. t[1] *= e,
  41641. t[5] *= e,
  41642. t[9] *= e,
  41643. t[13] *= e,
  41644. t[2] *= e,
  41645. t[6] *= e,
  41646. t[10] *= e,
  41647. t[14] *= e,
  41648. t[3] *= e,
  41649. t[7] *= e,
  41650. t[11] *= e,
  41651. t[15] *= e,
  41652. this
  41653. },
  41654. applyToVector3Array: function() {
  41655. var e;
  41656. return function(t, i, r) {
  41657. void 0 === e && (e = new n.Vector3),
  41658. void 0 === i && (i = 0),
  41659. void 0 === r && (r = t.length);
  41660. for (var o = 0, a = i; o < r; o += 3,
  41661. a += 3)
  41662. e.fromArray(t, a),
  41663. e.applyMatrix4(this),
  41664. e.toArray(t, a);
  41665. return t
  41666. }
  41667. }(),
  41668. applyToBuffer: function() {
  41669. var e;
  41670. return function(t, i, r) {
  41671. void 0 === e && (e = new n.Vector3),
  41672. void 0 === i && (i = 0),
  41673. void 0 === r && (r = t.length / t.itemSize);
  41674. for (var o = 0, a = i; o < r; o++,
  41675. a++)
  41676. e.x = t.getX(a),
  41677. e.y = t.getY(a),
  41678. e.z = t.getZ(a),
  41679. e.applyMatrix4(this),
  41680. t.setXYZ(e.x, e.y, e.z);
  41681. return t
  41682. }
  41683. }(),
  41684. determinant: function() {
  41685. var e = this.elements
  41686. , t = e[0]
  41687. , i = e[4]
  41688. , n = e[8]
  41689. , r = e[12]
  41690. , o = e[1]
  41691. , a = e[5]
  41692. , s = e[9]
  41693. , l = e[13]
  41694. , c = e[2]
  41695. , h = e[6]
  41696. , u = e[10]
  41697. , d = e[14]
  41698. , p = e[3]
  41699. , f = e[7]
  41700. , g = e[11]
  41701. , m = e[15];
  41702. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41703. },
  41704. transpose: function() {
  41705. var e, t = this.elements;
  41706. return e = t[1],
  41707. t[1] = t[4],
  41708. t[4] = e,
  41709. e = t[2],
  41710. t[2] = t[8],
  41711. t[8] = e,
  41712. e = t[6],
  41713. t[6] = t[9],
  41714. t[9] = e,
  41715. e = t[3],
  41716. t[3] = t[12],
  41717. t[12] = e,
  41718. e = t[7],
  41719. t[7] = t[13],
  41720. t[13] = e,
  41721. e = t[11],
  41722. t[11] = t[14],
  41723. t[14] = e,
  41724. this
  41725. },
  41726. flattenToArrayOffset: function(e, t) {
  41727. var i = this.elements;
  41728. return e[t] = i[0],
  41729. e[t + 1] = i[1],
  41730. e[t + 2] = i[2],
  41731. e[t + 3] = i[3],
  41732. e[t + 4] = i[4],
  41733. e[t + 5] = i[5],
  41734. e[t + 6] = i[6],
  41735. e[t + 7] = i[7],
  41736. e[t + 8] = i[8],
  41737. e[t + 9] = i[9],
  41738. e[t + 10] = i[10],
  41739. e[t + 11] = i[11],
  41740. e[t + 12] = i[12],
  41741. e[t + 13] = i[13],
  41742. e[t + 14] = i[14],
  41743. e[t + 15] = i[15],
  41744. e
  41745. },
  41746. getPosition: function() {
  41747. var e;
  41748. return function() {
  41749. return void 0 === e && (e = new n.Vector3),
  41750. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41751. e.setFromMatrixColumn(this, 3)
  41752. }
  41753. }(),
  41754. setPosition: function(e) {
  41755. var t = this.elements;
  41756. return t[12] = e.x,
  41757. t[13] = e.y,
  41758. t[14] = e.z,
  41759. this
  41760. },
  41761. getInverse: function(e, t) {
  41762. var i = this.elements
  41763. , n = e.elements
  41764. , r = n[0]
  41765. , o = n[1]
  41766. , a = n[2]
  41767. , s = n[3]
  41768. , l = n[4]
  41769. , c = n[5]
  41770. , h = n[6]
  41771. , u = n[7]
  41772. , d = n[8]
  41773. , p = n[9]
  41774. , f = n[10]
  41775. , g = n[11]
  41776. , m = n[12]
  41777. , v = n[13]
  41778. , A = n[14]
  41779. , y = n[15]
  41780. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41781. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41782. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41783. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41784. , w = r * C + o * I + a * E + s * b;
  41785. if (0 === w) {
  41786. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41787. if (t)
  41788. throw new Error(_);
  41789. return console.warn(_),
  41790. this.identity()
  41791. }
  41792. return i[0] = C,
  41793. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41794. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41795. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41796. i[4] = I,
  41797. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41798. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41799. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41800. i[8] = E,
  41801. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41802. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41803. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41804. i[12] = b,
  41805. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41806. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41807. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41808. this.multiplyScalar(1 / w)
  41809. },
  41810. scale: function(e) {
  41811. var t = this.elements
  41812. , i = e.x
  41813. , n = e.y
  41814. , r = e.z;
  41815. return t[0] *= i,
  41816. t[4] *= n,
  41817. t[8] *= r,
  41818. t[1] *= i,
  41819. t[5] *= n,
  41820. t[9] *= r,
  41821. t[2] *= i,
  41822. t[6] *= n,
  41823. t[10] *= r,
  41824. t[3] *= i,
  41825. t[7] *= n,
  41826. t[11] *= r,
  41827. this
  41828. },
  41829. getMaxScaleOnAxis: function() {
  41830. var e = this.elements
  41831. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41832. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41833. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41834. return Math.sqrt(Math.max(t, i, n))
  41835. },
  41836. makeTranslation: function(e, t, i) {
  41837. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41838. this
  41839. },
  41840. makeRotationX: function(e) {
  41841. var t = Math.cos(e)
  41842. , i = Math.sin(e);
  41843. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41844. this
  41845. },
  41846. makeRotationY: function(e) {
  41847. var t = Math.cos(e)
  41848. , i = Math.sin(e);
  41849. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41850. this
  41851. },
  41852. makeRotationZ: function(e) {
  41853. var t = Math.cos(e)
  41854. , i = Math.sin(e);
  41855. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41856. this
  41857. },
  41858. makeRotationAxis: function(e, t) {
  41859. var i = Math.cos(t)
  41860. , n = Math.sin(t)
  41861. , r = 1 - i
  41862. , o = e.x
  41863. , a = e.y
  41864. , s = e.z
  41865. , l = r * o
  41866. , c = r * a;
  41867. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41868. this
  41869. },
  41870. makeScale: function(e, t, i) {
  41871. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41872. this
  41873. },
  41874. compose: function(e, t, i) {
  41875. return this.makeRotationFromQuaternion(t),
  41876. this.scale(i),
  41877. this.setPosition(e),
  41878. this
  41879. },
  41880. decompose: function() {
  41881. var e, t;
  41882. return function(i, r, o) {
  41883. void 0 === e && (e = new n.Vector3),
  41884. void 0 === t && (t = new n.Matrix4);
  41885. var a = this.elements
  41886. , s = e.set(a[0], a[1], a[2]).length()
  41887. , l = e.set(a[4], a[5], a[6]).length()
  41888. , c = e.set(a[8], a[9], a[10]).length()
  41889. , h = this.determinant();
  41890. h < 0 && (s = -s),
  41891. i.x = a[12],
  41892. i.y = a[13],
  41893. i.z = a[14],
  41894. t.elements.set(this.elements);
  41895. var u = 1 / s
  41896. , d = 1 / l
  41897. , p = 1 / c;
  41898. return t.elements[0] *= u,
  41899. t.elements[1] *= u,
  41900. t.elements[2] *= u,
  41901. t.elements[4] *= d,
  41902. t.elements[5] *= d,
  41903. t.elements[6] *= d,
  41904. t.elements[8] *= p,
  41905. t.elements[9] *= p,
  41906. t.elements[10] *= p,
  41907. r.setFromRotationMatrix(t),
  41908. o.x = s,
  41909. o.y = l,
  41910. o.z = c,
  41911. this
  41912. }
  41913. }(),
  41914. makeFrustum: function(e, t, i, n, r, o) {
  41915. var a = this.elements
  41916. , s = 2 * r / (t - e)
  41917. , l = 2 * r / (n - i)
  41918. , c = (t + e) / (t - e)
  41919. , h = (n + i) / (n - i)
  41920. , u = -(o + r) / (o - r)
  41921. , d = -2 * o * r / (o - r);
  41922. return a[0] = s,
  41923. a[4] = 0,
  41924. a[8] = c,
  41925. a[12] = 0,
  41926. a[1] = 0,
  41927. a[5] = l,
  41928. a[9] = h,
  41929. a[13] = 0,
  41930. a[2] = 0,
  41931. a[6] = 0,
  41932. a[10] = u,
  41933. a[14] = d,
  41934. a[3] = 0,
  41935. a[7] = 0,
  41936. a[11] = -1,
  41937. a[15] = 0,
  41938. this
  41939. },
  41940. makePerspective: function(e, t, i, r) {
  41941. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41942. , a = -o
  41943. , s = a * t
  41944. , l = o * t;
  41945. return this.makeFrustum(s, l, a, o, i, r)
  41946. },
  41947. makeOrthographic: function(e, t, i, n, r, o) {
  41948. var a = this.elements
  41949. , s = 1 / (t - e)
  41950. , l = 1 / (i - n)
  41951. , c = 1 / (o - r)
  41952. , h = (t + e) * s
  41953. , u = (i + n) * l
  41954. , d = (o + r) * c;
  41955. return a[0] = 2 * s,
  41956. a[4] = 0,
  41957. a[8] = 0,
  41958. a[12] = -h,
  41959. a[1] = 0,
  41960. a[5] = 2 * l,
  41961. a[9] = 0,
  41962. a[13] = -u,
  41963. a[2] = 0,
  41964. a[6] = 0,
  41965. a[10] = -2 * c,
  41966. a[14] = -d,
  41967. a[3] = 0,
  41968. a[7] = 0,
  41969. a[11] = 0,
  41970. a[15] = 1,
  41971. this
  41972. },
  41973. equals: function(e) {
  41974. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41975. if (t[n] !== i[n])
  41976. return !1;
  41977. return !0
  41978. },
  41979. fromArray: function(e) {
  41980. return this.elements.set(e),
  41981. this
  41982. },
  41983. toArray: function() {
  41984. var e = this.elements;
  41985. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41986. }
  41987. },
  41988. n.Ray = function(e, t) {
  41989. this.origin = void 0 !== e ? e : new n.Vector3,
  41990. this.direction = void 0 !== t ? t : new n.Vector3
  41991. }
  41992. ,
  41993. n.Ray.prototype = {
  41994. constructor: n.Ray,
  41995. set: function(e, t) {
  41996. return this.origin.copy(e),
  41997. this.direction.copy(t),
  41998. this
  41999. },
  42000. clone: function() {
  42001. return (new this.constructor).copy(this)
  42002. },
  42003. copy: function(e) {
  42004. return this.origin.copy(e.origin),
  42005. this.direction.copy(e.direction),
  42006. this
  42007. },
  42008. at: function(e, t) {
  42009. var i = t || new n.Vector3;
  42010. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42011. },
  42012. lookAt: function(e) {
  42013. this.direction.copy(e).sub(this.origin).normalize()
  42014. },
  42015. recast: function() {
  42016. var e = new n.Vector3;
  42017. return function(t) {
  42018. return this.origin.copy(this.at(t, e)),
  42019. this
  42020. }
  42021. }(),
  42022. closestPointToPoint: function(e, t) {
  42023. var i = t || new n.Vector3;
  42024. i.subVectors(e, this.origin);
  42025. var r = i.dot(this.direction);
  42026. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42027. },
  42028. distanceToPoint: function(e) {
  42029. return Math.sqrt(this.distanceSqToPoint(e))
  42030. },
  42031. distanceSqToPoint: function() {
  42032. var e = new n.Vector3;
  42033. return function(t) {
  42034. var i = e.subVectors(t, this.origin).dot(this.direction);
  42035. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42036. e.distanceToSquared(t))
  42037. }
  42038. }(),
  42039. distanceSqToSegment: function() {
  42040. var e = new n.Vector3
  42041. , t = new n.Vector3
  42042. , i = new n.Vector3;
  42043. return function(n, r, o, a) {
  42044. e.copy(n).add(r).multiplyScalar(.5),
  42045. t.copy(r).sub(n).normalize(),
  42046. i.copy(this.origin).sub(e);
  42047. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42048. if (m > 0)
  42049. if (s = d * f - p,
  42050. l = d * p - f,
  42051. h = u * m,
  42052. s >= 0)
  42053. if (l >= -h)
  42054. if (l <= h) {
  42055. var v = 1 / m;
  42056. s *= v,
  42057. l *= v,
  42058. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42059. } else
  42060. l = u,
  42061. s = Math.max(0, -(d * l + p)),
  42062. c = -s * s + l * (l + 2 * f) + g;
  42063. else
  42064. l = -u,
  42065. s = Math.max(0, -(d * l + p)),
  42066. c = -s * s + l * (l + 2 * f) + g;
  42067. else
  42068. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42069. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42070. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42071. l = Math.min(Math.max(-u, -f), u),
  42072. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42073. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42074. c = -s * s + l * (l + 2 * f) + g);
  42075. else
  42076. l = d > 0 ? -u : u,
  42077. s = Math.max(0, -(d * l + p)),
  42078. c = -s * s + l * (l + 2 * f) + g;
  42079. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42080. a && a.copy(t).multiplyScalar(l).add(e),
  42081. c
  42082. }
  42083. }(),
  42084. intersectSphere: function() {
  42085. var e = new n.Vector3;
  42086. return function(t, i) {
  42087. e.subVectors(t.center, this.origin);
  42088. var n = e.dot(this.direction)
  42089. , r = e.dot(e) - n * n
  42090. , o = t.radius * t.radius;
  42091. if (r > o)
  42092. return null;
  42093. var a = Math.sqrt(o - r)
  42094. , s = n - a
  42095. , l = n + a;
  42096. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42097. }
  42098. }(),
  42099. intersectsSphere: function(e) {
  42100. return this.distanceToPoint(e.center) <= e.radius
  42101. },
  42102. distanceToPlane: function(e) {
  42103. var t = e.normal.dot(this.direction);
  42104. if (0 === t)
  42105. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42106. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42107. return i >= 0 ? i : null
  42108. },
  42109. intersectPlane: function(e, t) {
  42110. var i = this.distanceToPlane(e);
  42111. return null === i ? null : this.at(i, t)
  42112. },
  42113. intersectsPlane: function(e) {
  42114. var t = e.distanceToPoint(this.origin);
  42115. if (0 === t)
  42116. return !0;
  42117. var i = e.normal.dot(this.direction);
  42118. return i * t < 0
  42119. },
  42120. intersectBox: function(e, t) {
  42121. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42122. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42123. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42124. n = (e.min.x - u.x) * l),
  42125. c >= 0 ? (r = (e.min.y - u.y) * c,
  42126. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42127. o = (e.min.y - u.y) * c),
  42128. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42129. (o < n || n !== n) && (n = o),
  42130. h >= 0 ? (a = (e.min.z - u.z) * h,
  42131. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42132. s = (e.min.z - u.z) * h),
  42133. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42134. (s < n || n !== n) && (n = s),
  42135. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42136. },
  42137. intersectsBox: function() {
  42138. var e = new n.Vector3;
  42139. return function(t) {
  42140. return null !== this.intersectBox(t, e)
  42141. }
  42142. }(),
  42143. intersectTriangle: function() {
  42144. var e = new n.Vector3
  42145. , t = new n.Vector3
  42146. , i = new n.Vector3
  42147. , r = new n.Vector3;
  42148. return function(n, o, a, s, l) {
  42149. t.subVectors(o, n),
  42150. i.subVectors(a, n),
  42151. r.crossVectors(t, i);
  42152. var c, h = this.direction.dot(r);
  42153. if (h > 0) {
  42154. if (s)
  42155. return null;
  42156. c = 1
  42157. } else {
  42158. if (!(h < 0))
  42159. return null;
  42160. c = -1,
  42161. h = -h
  42162. }
  42163. e.subVectors(this.origin, n);
  42164. var u = c * this.direction.dot(i.crossVectors(e, i));
  42165. if (u < 0)
  42166. return null;
  42167. var d = c * this.direction.dot(t.cross(e));
  42168. if (d < 0)
  42169. return null;
  42170. if (u + d > h)
  42171. return null;
  42172. var p = -c * e.dot(r);
  42173. return p < 0 ? null : this.at(p / h, l)
  42174. }
  42175. }(),
  42176. applyMatrix4: function(e) {
  42177. return this.direction.add(this.origin).applyMatrix4(e),
  42178. this.origin.applyMatrix4(e),
  42179. this.direction.sub(this.origin),
  42180. this.direction.normalize(),
  42181. this
  42182. },
  42183. equals: function(e) {
  42184. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42185. }
  42186. },
  42187. n.Sphere = function(e, t) {
  42188. this.center = void 0 !== e ? e : new n.Vector3,
  42189. this.radius = void 0 !== t ? t : 0
  42190. }
  42191. ,
  42192. n.Sphere.prototype = {
  42193. constructor: n.Sphere,
  42194. set: function(e, t) {
  42195. return this.center.copy(e),
  42196. this.radius = t,
  42197. this
  42198. },
  42199. setFromPoints: function() {
  42200. var e = new n.Box3;
  42201. return function(t, i) {
  42202. var n = this.center;
  42203. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42204. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42205. r = Math.max(r, n.distanceToSquared(t[o]));
  42206. return this.radius = Math.sqrt(r),
  42207. this
  42208. }
  42209. }(),
  42210. clone: function() {
  42211. return (new this.constructor).copy(this)
  42212. },
  42213. copy: function(e) {
  42214. return this.center.copy(e.center),
  42215. this.radius = e.radius,
  42216. this
  42217. },
  42218. empty: function() {
  42219. return this.radius <= 0
  42220. },
  42221. containsPoint: function(e) {
  42222. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42223. },
  42224. distanceToPoint: function(e) {
  42225. return e.distanceTo(this.center) - this.radius
  42226. },
  42227. intersectsSphere: function(e) {
  42228. var t = this.radius + e.radius;
  42229. return e.center.distanceToSquared(this.center) <= t * t
  42230. },
  42231. intersectsBox: function(e) {
  42232. return e.intersectsSphere(this)
  42233. },
  42234. intersectsPlane: function(e) {
  42235. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42236. },
  42237. clampPoint: function(e, t) {
  42238. var i = this.center.distanceToSquared(e)
  42239. , r = t || new n.Vector3;
  42240. return r.copy(e),
  42241. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42242. r.multiplyScalar(this.radius).add(this.center)),
  42243. r
  42244. },
  42245. getBoundingBox: function(e) {
  42246. var t = e || new n.Box3;
  42247. return t.set(this.center, this.center),
  42248. t.expandByScalar(this.radius),
  42249. t
  42250. },
  42251. applyMatrix4: function(e) {
  42252. return this.center.applyMatrix4(e),
  42253. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42254. this
  42255. },
  42256. translate: function(e) {
  42257. return this.center.add(e),
  42258. this
  42259. },
  42260. equals: function(e) {
  42261. return e.center.equals(this.center) && e.radius === this.radius
  42262. }
  42263. },
  42264. n.Frustum = function(e, t, i, r, o, a) {
  42265. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42266. }
  42267. ,
  42268. n.Frustum.prototype = {
  42269. constructor: n.Frustum,
  42270. set: function(e, t, i, n, r, o) {
  42271. var a = this.planes;
  42272. return a[0].copy(e),
  42273. a[1].copy(t),
  42274. a[2].copy(i),
  42275. a[3].copy(n),
  42276. a[4].copy(r),
  42277. a[5].copy(o),
  42278. this
  42279. },
  42280. clone: function() {
  42281. return (new this.constructor).copy(this)
  42282. },
  42283. copy: function(e) {
  42284. for (var t = this.planes, i = 0; i < 6; i++)
  42285. t[i].copy(e.planes[i]);
  42286. return this
  42287. },
  42288. setFromMatrix: function(e) {
  42289. var t = this.planes
  42290. , i = e.elements
  42291. , n = i[0]
  42292. , r = i[1]
  42293. , o = i[2]
  42294. , a = i[3]
  42295. , s = i[4]
  42296. , l = i[5]
  42297. , c = i[6]
  42298. , h = i[7]
  42299. , u = i[8]
  42300. , d = i[9]
  42301. , p = i[10]
  42302. , f = i[11]
  42303. , g = i[12]
  42304. , m = i[13]
  42305. , v = i[14]
  42306. , A = i[15];
  42307. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42308. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42309. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42310. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42311. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42312. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42313. this
  42314. },
  42315. intersectsObject: function() {
  42316. var e = new n.Sphere;
  42317. return function(t) {
  42318. var i = t.geometry;
  42319. return null === i.boundingSphere && i.computeBoundingSphere(),
  42320. e.copy(i.boundingSphere),
  42321. e.applyMatrix4(t.matrixWorld),
  42322. this.intersectsSphere(e)
  42323. }
  42324. }(),
  42325. intersectsSphere: function(e) {
  42326. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42327. var o = t[r].distanceToPoint(i);
  42328. if (o < n)
  42329. return !1
  42330. }
  42331. return !0
  42332. },
  42333. intersectsBox: function() {
  42334. var e = new n.Vector3
  42335. , t = new n.Vector3;
  42336. return function(i) {
  42337. for (var n = this.planes, r = 0; r < 6; r++) {
  42338. var o = n[r];
  42339. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42340. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42341. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42342. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42343. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42344. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42345. var a = o.distanceToPoint(e)
  42346. , s = o.distanceToPoint(t);
  42347. if (a < 0 && s < 0)
  42348. return !1
  42349. }
  42350. return !0
  42351. }
  42352. }(),
  42353. containsPoint: function(e) {
  42354. for (var t = this.planes, i = 0; i < 6; i++)
  42355. if (t[i].distanceToPoint(e) < 0)
  42356. return !1;
  42357. return !0
  42358. }
  42359. },
  42360. n.Plane = function(e, t) {
  42361. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42362. this.constant = void 0 !== t ? t : 0
  42363. }
  42364. ,
  42365. n.Plane.prototype = {
  42366. constructor: n.Plane,
  42367. set: function(e, t) {
  42368. return this.normal.copy(e),
  42369. this.constant = t,
  42370. this
  42371. },
  42372. setComponents: function(e, t, i, n) {
  42373. return this.normal.set(e, t, i),
  42374. this.constant = n,
  42375. this
  42376. },
  42377. setFromNormalAndCoplanarPoint: function(e, t) {
  42378. return this.normal.copy(e),
  42379. this.constant = -t.dot(this.normal),
  42380. this
  42381. },
  42382. setFromCoplanarPoints: function() {
  42383. var e = new n.Vector3
  42384. , t = new n.Vector3;
  42385. return function(i, n, r) {
  42386. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42387. return this.setFromNormalAndCoplanarPoint(o, i),
  42388. this
  42389. }
  42390. }(),
  42391. clone: function() {
  42392. return (new this.constructor).copy(this)
  42393. },
  42394. copy: function(e) {
  42395. return this.normal.copy(e.normal),
  42396. this.constant = e.constant,
  42397. this
  42398. },
  42399. normalize: function() {
  42400. var e = 1 / this.normal.length();
  42401. return this.normal.multiplyScalar(e),
  42402. this.constant *= e,
  42403. this
  42404. },
  42405. negate: function() {
  42406. return this.constant *= -1,
  42407. this.normal.negate(),
  42408. this
  42409. },
  42410. distanceToPoint: function(e) {
  42411. return this.normal.dot(e) + this.constant
  42412. },
  42413. distanceToSphere: function(e) {
  42414. return this.distanceToPoint(e.center) - e.radius
  42415. },
  42416. projectPoint: function(e, t) {
  42417. return this.orthoPoint(e, t).sub(e).negate()
  42418. },
  42419. orthoPoint: function(e, t) {
  42420. var i = this.distanceToPoint(e)
  42421. , r = t || new n.Vector3;
  42422. return r.copy(this.normal).multiplyScalar(i)
  42423. },
  42424. intersectLine: function() {
  42425. var e = new n.Vector3;
  42426. return function(t, i) {
  42427. var r = i || new n.Vector3
  42428. , o = t.delta(e)
  42429. , a = this.normal.dot(o);
  42430. if (0 !== a) {
  42431. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42432. if (!(s < 0 || s > 1))
  42433. return r.copy(o).multiplyScalar(s).add(t.start)
  42434. } else if (0 === this.distanceToPoint(t.start))
  42435. return r.copy(t.start)
  42436. }
  42437. }(),
  42438. intersectsLine: function(e) {
  42439. var t = this.distanceToPoint(e.start)
  42440. , i = this.distanceToPoint(e.end);
  42441. return t < 0 && i > 0 || i < 0 && t > 0
  42442. },
  42443. intersectsBox: function(e) {
  42444. return e.intersectsPlane(this)
  42445. },
  42446. intersectsSphere: function(e) {
  42447. return e.intersectsPlane(this)
  42448. },
  42449. coplanarPoint: function(e) {
  42450. var t = e || new n.Vector3;
  42451. return t.copy(this.normal).multiplyScalar(-this.constant)
  42452. },
  42453. applyMatrix4: function() {
  42454. var e = new n.Vector3
  42455. , t = new n.Vector3
  42456. , i = new n.Matrix3;
  42457. return function(n, r) {
  42458. var o = r || i.getNormalMatrix(n)
  42459. , a = e.copy(this.normal).applyMatrix3(o)
  42460. , s = this.coplanarPoint(t);
  42461. return s.applyMatrix4(n),
  42462. this.setFromNormalAndCoplanarPoint(a, s),
  42463. this
  42464. }
  42465. }(),
  42466. translate: function(e) {
  42467. return this.constant = this.constant - e.dot(this.normal),
  42468. this
  42469. },
  42470. equals: function(e) {
  42471. return e.normal.equals(this.normal) && e.constant === this.constant
  42472. }
  42473. },
  42474. n.Spherical = function(e, t, i) {
  42475. return this.radius = void 0 !== e ? e : 1,
  42476. this.phi = void 0 !== t ? t : 0,
  42477. this.theta = void 0 !== i ? i : 0,
  42478. this
  42479. }
  42480. ,
  42481. n.Spherical.prototype = {
  42482. constructor: n.Spherical,
  42483. set: function(e, t, i) {
  42484. this.radius = e,
  42485. this.phi = t,
  42486. this.theta = i
  42487. },
  42488. clone: function() {
  42489. return (new this.constructor).copy(this)
  42490. },
  42491. copy: function(e) {
  42492. return this.radius.copy(e.radius),
  42493. this.phi.copy(e.phi),
  42494. this.theta.copy(e.theta),
  42495. this
  42496. },
  42497. makeSafe: function() {
  42498. var e = 1e-6;
  42499. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42500. },
  42501. setFromVector3: function(e) {
  42502. return this.radius = e.length(),
  42503. 0 === this.radius ? (this.theta = 0,
  42504. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42505. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42506. this
  42507. }
  42508. },
  42509. n.Math = {
  42510. generateUUID: function() {
  42511. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42512. return function() {
  42513. for (var r = 0; r < 36; r++)
  42514. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42515. e = 15 & n,
  42516. n >>= 4,
  42517. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42518. return i.join("")
  42519. }
  42520. }(),
  42521. clamp: function(e, t, i) {
  42522. return Math.max(t, Math.min(i, e))
  42523. },
  42524. euclideanModulo: function(e, t) {
  42525. return (e % t + t) % t
  42526. },
  42527. mapLinear: function(e, t, i, n, r) {
  42528. return n + (e - t) * (r - n) / (i - t)
  42529. },
  42530. smoothstep: function(e, t, i) {
  42531. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42532. e * e * (3 - 2 * e))
  42533. },
  42534. smootherstep: function(e, t, i) {
  42535. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42536. e * e * e * (e * (6 * e - 15) + 10))
  42537. },
  42538. random16: function() {
  42539. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42540. Math.random()
  42541. },
  42542. randInt: function(e, t) {
  42543. return e + Math.floor(Math.random() * (t - e + 1))
  42544. },
  42545. randFloat: function(e, t) {
  42546. return e + Math.random() * (t - e)
  42547. },
  42548. randFloatSpread: function(e) {
  42549. return e * (.5 - Math.random())
  42550. },
  42551. degToRad: function() {
  42552. var e = Math.PI / 180;
  42553. return function(t) {
  42554. return t * e
  42555. }
  42556. }(),
  42557. radToDeg: function() {
  42558. var e = 180 / Math.PI;
  42559. return function(t) {
  42560. return t * e
  42561. }
  42562. }(),
  42563. isPowerOfTwo: function(e) {
  42564. return 0 === (e & e - 1) && 0 !== e
  42565. },
  42566. nearestPowerOfTwo: function(e) {
  42567. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42568. },
  42569. nextPowerOfTwo: function(e) {
  42570. return e--,
  42571. e |= e >> 1,
  42572. e |= e >> 2,
  42573. e |= e >> 4,
  42574. e |= e >> 8,
  42575. e |= e >> 16,
  42576. e++,
  42577. e
  42578. }
  42579. },
  42580. n.Spline = function(e) {
  42581. function t(e, t, i, n, r, o, a) {
  42582. var s = .5 * (i - e)
  42583. , l = .5 * (n - t);
  42584. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42585. }
  42586. this.points = e;
  42587. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42588. x: 0,
  42589. y: 0,
  42590. z: 0
  42591. };
  42592. this.initFromArray = function(e) {
  42593. this.points = [];
  42594. for (var t = 0; t < e.length; t++)
  42595. this.points[t] = {
  42596. x: e[t][0],
  42597. y: e[t][1],
  42598. z: e[t][2]
  42599. }
  42600. }
  42601. ,
  42602. this.getPoint = function(e) {
  42603. return i = (this.points.length - 1) * e,
  42604. r = Math.floor(i),
  42605. o = i - r,
  42606. d[0] = 0 === r ? r : r - 1,
  42607. d[1] = r,
  42608. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42609. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42610. l = this.points[d[0]],
  42611. c = this.points[d[1]],
  42612. h = this.points[d[2]],
  42613. u = this.points[d[3]],
  42614. a = o * o,
  42615. s = o * a,
  42616. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42617. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42618. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42619. p
  42620. }
  42621. ,
  42622. this.getControlPointsArray = function() {
  42623. var e, t, i = this.points.length, n = [];
  42624. for (e = 0; e < i; e++)
  42625. t = this.points[e],
  42626. n[e] = [t.x, t.y, t.z];
  42627. return n
  42628. }
  42629. ,
  42630. this.getLength = function(e) {
  42631. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42632. for (u[0] = 0,
  42633. e || (e = 100),
  42634. r = this.points.length * e,
  42635. c.copy(this.points[0]),
  42636. t = 1; t < r; t++)
  42637. i = t / r,
  42638. o = this.getPoint(i),
  42639. h.copy(o),
  42640. d += h.distanceTo(c),
  42641. c.copy(o),
  42642. a = (this.points.length - 1) * i,
  42643. s = Math.floor(a),
  42644. s !== l && (u[s] = d,
  42645. l = s);
  42646. return u[u.length] = d,
  42647. {
  42648. chunks: u,
  42649. total: d
  42650. }
  42651. }
  42652. ,
  42653. this.reparametrizeByArcLength = function(e) {
  42654. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42655. for (h.push(u.copy(this.points[0]).clone()),
  42656. t = 1; t < this.points.length; t++) {
  42657. for (s = d.chunks[t] - d.chunks[t - 1],
  42658. l = Math.ceil(e * s / d.total),
  42659. o = (t - 1) / (this.points.length - 1),
  42660. a = t / (this.points.length - 1),
  42661. i = 1; i < l - 1; i++)
  42662. r = o + i * (1 / l) * (a - o),
  42663. c = this.getPoint(r),
  42664. h.push(u.copy(c).clone());
  42665. h.push(u.copy(this.points[t]).clone())
  42666. }
  42667. this.points = h
  42668. }
  42669. }
  42670. ,
  42671. n.Triangle = function(e, t, i) {
  42672. this.a = void 0 !== e ? e : new n.Vector3,
  42673. this.b = void 0 !== t ? t : new n.Vector3,
  42674. this.c = void 0 !== i ? i : new n.Vector3
  42675. }
  42676. ,
  42677. n.Triangle.normal = function() {
  42678. var e = new n.Vector3;
  42679. return function(t, i, r, o) {
  42680. var a = o || new n.Vector3;
  42681. a.subVectors(r, i),
  42682. e.subVectors(t, i),
  42683. a.cross(e);
  42684. var s = a.lengthSq();
  42685. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42686. }
  42687. }(),
  42688. n.Triangle.barycoordFromPoint = function() {
  42689. var e = new n.Vector3
  42690. , t = new n.Vector3
  42691. , i = new n.Vector3;
  42692. return function(r, o, a, s, l) {
  42693. e.subVectors(s, o),
  42694. t.subVectors(a, o),
  42695. i.subVectors(r, o);
  42696. var c = e.dot(e)
  42697. , h = e.dot(t)
  42698. , u = e.dot(i)
  42699. , d = t.dot(t)
  42700. , p = t.dot(i)
  42701. , f = c * d - h * h
  42702. , g = l || new n.Vector3;
  42703. if (0 === f)
  42704. return g.set(-2, -1, -1);
  42705. var m = 1 / f
  42706. , v = (d * u - h * p) * m
  42707. , A = (c * p - h * u) * m;
  42708. return g.set(1 - v - A, A, v)
  42709. }
  42710. }(),
  42711. n.Triangle.containsPoint = function() {
  42712. var e = new n.Vector3;
  42713. return function(t, i, r, o) {
  42714. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42715. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42716. }
  42717. }(),
  42718. n.Triangle.prototype = {
  42719. constructor: n.Triangle,
  42720. set: function(e, t, i) {
  42721. return this.a.copy(e),
  42722. this.b.copy(t),
  42723. this.c.copy(i),
  42724. this
  42725. },
  42726. setFromPointsAndIndices: function(e, t, i, n) {
  42727. return this.a.copy(e[t]),
  42728. this.b.copy(e[i]),
  42729. this.c.copy(e[n]),
  42730. this
  42731. },
  42732. clone: function() {
  42733. return (new this.constructor).copy(this)
  42734. },
  42735. copy: function(e) {
  42736. return this.a.copy(e.a),
  42737. this.b.copy(e.b),
  42738. this.c.copy(e.c),
  42739. this
  42740. },
  42741. area: function() {
  42742. var e = new n.Vector3
  42743. , t = new n.Vector3;
  42744. return function() {
  42745. return e.subVectors(this.c, this.b),
  42746. t.subVectors(this.a, this.b),
  42747. .5 * e.cross(t).length()
  42748. }
  42749. }(),
  42750. midpoint: function(e) {
  42751. var t = e || new n.Vector3;
  42752. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42753. },
  42754. normal: function(e) {
  42755. return n.Triangle.normal(this.a, this.b, this.c, e)
  42756. },
  42757. plane: function(e) {
  42758. var t = e || new n.Plane;
  42759. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42760. },
  42761. barycoordFromPoint: function(e, t) {
  42762. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42763. },
  42764. containsPoint: function(e) {
  42765. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42766. },
  42767. equals: function(e) {
  42768. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42769. }
  42770. },
  42771. n.Interpolant = function(e, t, i, n) {
  42772. this.parameterPositions = e,
  42773. this._cachedIndex = 0,
  42774. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42775. this.sampleValues = t,
  42776. this.valueSize = i
  42777. }
  42778. ,
  42779. n.Interpolant.prototype = {
  42780. constructor: n.Interpolant,
  42781. evaluate: function(e) {
  42782. var t = this.parameterPositions
  42783. , i = this._cachedIndex
  42784. , n = t[i]
  42785. , r = t[i - 1];
  42786. e: {
  42787. t: {
  42788. var o;
  42789. i: {
  42790. n: if (!(e < n)) {
  42791. for (var a = i + 2; ; ) {
  42792. if (void 0 === n) {
  42793. if (e < r)
  42794. break n;
  42795. return i = t.length,
  42796. this._cachedIndex = i,
  42797. this.afterEnd_(i - 1, e, r)
  42798. }
  42799. if (i === a)
  42800. break;
  42801. if (r = n,
  42802. n = t[++i],
  42803. e < n)
  42804. break t
  42805. }
  42806. o = t.length;
  42807. break i
  42808. }
  42809. {
  42810. if (e >= r)
  42811. break e;
  42812. var s = t[1];
  42813. e < s && (i = 2,
  42814. r = s);
  42815. for (var a = i - 2; ; ) {
  42816. if (void 0 === r)
  42817. return this._cachedIndex = 0,
  42818. this.beforeStart_(0, e, n);
  42819. if (i === a)
  42820. break;
  42821. if (n = r,
  42822. r = t[--i - 1],
  42823. e >= r)
  42824. break t
  42825. }
  42826. o = i,
  42827. i = 0
  42828. }
  42829. }
  42830. for (; i < o; ) {
  42831. var l = i + o >>> 1;
  42832. e < t[l] ? o = l : i = l + 1
  42833. }
  42834. if (n = t[i],
  42835. r = t[i - 1],
  42836. void 0 === r)
  42837. return this._cachedIndex = 0,
  42838. this.beforeStart_(0, e, n);
  42839. if (void 0 === n)
  42840. return i = t.length,
  42841. this._cachedIndex = i,
  42842. this.afterEnd_(i - 1, r, e)
  42843. }
  42844. this._cachedIndex = i,
  42845. this.intervalChanged_(i, r, n)
  42846. }
  42847. return this.interpolate_(i, r, e, n)
  42848. },
  42849. settings: null,
  42850. DefaultSettings_: {},
  42851. getSettings_: function() {
  42852. return this.settings || this.DefaultSettings_
  42853. },
  42854. copySampleValue_: function(e) {
  42855. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42856. t[o] = i[r + o];
  42857. return t
  42858. },
  42859. interpolate_: function(e, t, i, n) {
  42860. throw new Error("call to abstract method")
  42861. },
  42862. intervalChanged_: function(e, t, i) {}
  42863. },
  42864. Object.assign(n.Interpolant.prototype, {
  42865. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42866. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42867. }),
  42868. n.CubicInterpolant = function(e, t, i, r) {
  42869. n.Interpolant.call(this, e, t, i, r),
  42870. this._weightPrev = -0,
  42871. this._offsetPrev = -0,
  42872. this._weightNext = -0,
  42873. this._offsetNext = -0
  42874. }
  42875. ,
  42876. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42877. constructor: n.CubicInterpolant,
  42878. DefaultSettings_: {
  42879. endingStart: n.ZeroCurvatureEnding,
  42880. endingEnd: n.ZeroCurvatureEnding
  42881. },
  42882. intervalChanged_: function(e, t, i) {
  42883. var r = this.parameterPositions
  42884. , o = e - 2
  42885. , a = e + 1
  42886. , s = r[o]
  42887. , l = r[a];
  42888. if (void 0 === s)
  42889. switch (this.getSettings_().endingStart) {
  42890. case n.ZeroSlopeEnding:
  42891. o = e,
  42892. s = 2 * t - i;
  42893. break;
  42894. case n.WrapAroundEnding:
  42895. o = r.length - 2,
  42896. s = t + r[o] - r[o + 1];
  42897. break;
  42898. default:
  42899. o = e,
  42900. s = i
  42901. }
  42902. if (void 0 === l)
  42903. switch (this.getSettings_().endingEnd) {
  42904. case n.ZeroSlopeEnding:
  42905. a = e,
  42906. l = 2 * i - t;
  42907. break;
  42908. case n.WrapAroundEnding:
  42909. a = 1,
  42910. l = i + r[1] - r[0];
  42911. break;
  42912. default:
  42913. a = e - 1,
  42914. l = t
  42915. }
  42916. var c = .5 * (i - t)
  42917. , h = this.valueSize;
  42918. this._weightPrev = c / (t - s),
  42919. this._weightNext = c / (l - i),
  42920. this._offsetPrev = o * h,
  42921. this._offsetNext = a * h
  42922. },
  42923. interpolate_: function(e, t, i, n) {
  42924. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42925. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42926. return r
  42927. }
  42928. }),
  42929. n.DiscreteInterpolant = function(e, t, i, r) {
  42930. n.Interpolant.call(this, e, t, i, r)
  42931. }
  42932. ,
  42933. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42934. constructor: n.DiscreteInterpolant,
  42935. interpolate_: function(e, t, i, n) {
  42936. return this.copySampleValue_(e - 1)
  42937. }
  42938. }),
  42939. n.LinearInterpolant = function(e, t, i, r) {
  42940. n.Interpolant.call(this, e, t, i, r)
  42941. }
  42942. ,
  42943. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42944. constructor: n.LinearInterpolant,
  42945. interpolate_: function(e, t, i, n) {
  42946. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42947. r[u] = o[l + u] * h + o[s + u] * c;
  42948. return r
  42949. }
  42950. }),
  42951. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42952. n.Interpolant.call(this, e, t, i, r)
  42953. }
  42954. ,
  42955. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42956. constructor: n.QuaternionLinearInterpolant,
  42957. interpolate_: function(e, t, i, r) {
  42958. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42959. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42960. return o
  42961. }
  42962. }),
  42963. n.Clock = function(e) {
  42964. this.autoStart = void 0 === e || e,
  42965. this.startTime = 0,
  42966. this.oldTime = 0,
  42967. this.elapsedTime = 0,
  42968. this.running = !1
  42969. }
  42970. ,
  42971. n.Clock.prototype = {
  42972. constructor: n.Clock,
  42973. start: function() {
  42974. this.startTime = performance.now(),
  42975. this.oldTime = this.startTime,
  42976. this.running = !0
  42977. },
  42978. stop: function() {
  42979. this.getElapsedTime(),
  42980. this.running = !1
  42981. },
  42982. getElapsedTime: function() {
  42983. return this.getDelta(),
  42984. this.elapsedTime
  42985. },
  42986. getDelta: function() {
  42987. var e = 0;
  42988. if (this.autoStart && !this.running && this.start(),
  42989. this.running) {
  42990. var t = performance.now();
  42991. e = .001 * (t - this.oldTime),
  42992. this.oldTime = t,
  42993. this.elapsedTime += e
  42994. }
  42995. return e
  42996. }
  42997. },
  42998. n.EventDispatcher = function() {}
  42999. ,
  43000. n.EventDispatcher.prototype = {
  43001. constructor: n.EventDispatcher,
  43002. apply: function(e) {
  43003. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43004. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43005. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43006. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43007. },
  43008. addEventListener: function(e, t) {
  43009. void 0 === this._listeners && (this._listeners = {});
  43010. var i = this._listeners;
  43011. void 0 === i[e] && (i[e] = []),
  43012. i[e].indexOf(t) === -1 && i[e].push(t)
  43013. },
  43014. hasEventListener: function(e, t) {
  43015. if (void 0 === this._listeners)
  43016. return !1;
  43017. var i = this._listeners;
  43018. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43019. },
  43020. removeEventListener: function(e, t) {
  43021. if (void 0 !== this._listeners) {
  43022. var i = this._listeners
  43023. , n = i[e];
  43024. if (void 0 !== n) {
  43025. var r = n.indexOf(t);
  43026. r !== -1 && n.splice(r, 1)
  43027. }
  43028. }
  43029. },
  43030. dispatchEvent: function(e) {
  43031. if (void 0 !== this._listeners) {
  43032. var t = this._listeners
  43033. , i = t[e.type];
  43034. if (void 0 !== i) {
  43035. e.target = this;
  43036. for (var n = [], r = i.length, o = 0; o < r; o++)
  43037. n[o] = i[o];
  43038. for (var o = 0; o < r; o++)
  43039. n[o].call(this, e)
  43040. }
  43041. }
  43042. }
  43043. },
  43044. n.Layers = function() {
  43045. this.mask = 1
  43046. }
  43047. ,
  43048. n.Layers.prototype = {
  43049. constructor: n.Layers,
  43050. set: function(e) {
  43051. this.mask = 1 << e
  43052. },
  43053. enable: function(e) {
  43054. this.mask |= 1 << e
  43055. },
  43056. toggle: function(e) {
  43057. this.mask ^= 1 << e
  43058. },
  43059. disable: function(e) {
  43060. this.mask &= ~(1 << e)
  43061. },
  43062. test: function(e) {
  43063. return 0 !== (this.mask & e.mask)
  43064. }
  43065. },
  43066. function(e) {
  43067. function t(e, t) {
  43068. return e.distance - t.distance
  43069. }
  43070. function i(e, t, n, r) {
  43071. if (e.visible !== !1 && (e.raycast(t, n),
  43072. r === !0))
  43073. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43074. i(o[a], t, n, !0)
  43075. }
  43076. e.Raycaster = function(t, i, n, r) {
  43077. this.ray = new e.Ray(t,i),
  43078. this.near = n || 0,
  43079. this.far = r || 1 / 0,
  43080. this.params = {
  43081. Mesh: {},
  43082. Line: {},
  43083. LOD: {},
  43084. Points: {
  43085. threshold: 1
  43086. },
  43087. Sprite: {}
  43088. },
  43089. Object.defineProperties(this.params, {
  43090. PointCloud: {
  43091. get: function() {
  43092. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43093. this.Points
  43094. }
  43095. }
  43096. })
  43097. }
  43098. ,
  43099. e.Raycaster.prototype = {
  43100. constructor: e.Raycaster,
  43101. linePrecision: 1,
  43102. set: function(e, t) {
  43103. this.ray.set(e, t)
  43104. },
  43105. setFromCamera: function(t, i) {
  43106. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43107. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43108. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43109. },
  43110. intersectObject: function(e, n) {
  43111. var r = [];
  43112. return i(e, this, r, n),
  43113. r.sort(t),
  43114. r
  43115. },
  43116. intersectObjects: function(e, n) {
  43117. var r = [];
  43118. if (Array.isArray(e) === !1)
  43119. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43120. r;
  43121. for (var o = 0, a = e.length; o < a; o++)
  43122. i(e[o], this, r, n);
  43123. return r.sort(t),
  43124. r
  43125. }
  43126. }
  43127. }(n),
  43128. n.Object3D = function() {
  43129. function e() {
  43130. o.setFromEuler(r, !1)
  43131. }
  43132. function t() {
  43133. r.setFromQuaternion(o, void 0, !1)
  43134. }
  43135. Object.defineProperty(this, "id", {
  43136. value: n.Object3DIdCount++
  43137. }),
  43138. this.uuid = n.Math.generateUUID(),
  43139. this.name = "",
  43140. this.type = "Object3D",
  43141. this.parent = null,
  43142. this.children = [],
  43143. this.up = n.Object3D.DefaultUp.clone();
  43144. var i = new n.Vector3
  43145. , r = new n.Euler
  43146. , o = new n.Quaternion
  43147. , a = new n.Vector3(1,1,1);
  43148. r.onChange(e),
  43149. o.onChange(t),
  43150. Object.defineProperties(this, {
  43151. position: {
  43152. enumerable: !0,
  43153. value: i
  43154. },
  43155. rotation: {
  43156. enumerable: !0,
  43157. value: r
  43158. },
  43159. quaternion: {
  43160. enumerable: !0,
  43161. value: o
  43162. },
  43163. scale: {
  43164. enumerable: !0,
  43165. value: a
  43166. },
  43167. modelViewMatrix: {
  43168. value: new n.Matrix4
  43169. },
  43170. normalMatrix: {
  43171. value: new n.Matrix3
  43172. }
  43173. }),
  43174. this.rotationAutoUpdate = !0,
  43175. this.matrix = new n.Matrix4,
  43176. this.matrixWorld = new n.Matrix4,
  43177. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43178. this.matrixWorldNeedsUpdate = !1,
  43179. this.layers = new n.Layers,
  43180. this.visible = !0,
  43181. this.castShadow = !1,
  43182. this.receiveShadow = !1,
  43183. this.frustumCulled = !0,
  43184. this.renderOrder = 0,
  43185. this.userData = {}
  43186. }
  43187. ,
  43188. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43189. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43190. n.Object3D.prototype = {
  43191. constructor: n.Object3D,
  43192. applyMatrix: function(e) {
  43193. this.matrix.multiplyMatrices(e, this.matrix),
  43194. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43195. },
  43196. setRotationFromAxisAngle: function(e, t) {
  43197. this.quaternion.setFromAxisAngle(e, t)
  43198. },
  43199. setRotationFromEuler: function(e) {
  43200. this.quaternion.setFromEuler(e, !0)
  43201. },
  43202. setRotationFromMatrix: function(e) {
  43203. this.quaternion.setFromRotationMatrix(e)
  43204. },
  43205. setRotationFromQuaternion: function(e) {
  43206. this.quaternion.copy(e)
  43207. },
  43208. rotateOnAxis: function() {
  43209. var e = new n.Quaternion;
  43210. return function(t, i) {
  43211. return e.setFromAxisAngle(t, i),
  43212. this.quaternion.multiply(e),
  43213. this
  43214. }
  43215. }(),
  43216. rotateX: function() {
  43217. var e = new n.Vector3(1,0,0);
  43218. return function(t) {
  43219. return this.rotateOnAxis(e, t)
  43220. }
  43221. }(),
  43222. rotateY: function() {
  43223. var e = new n.Vector3(0,1,0);
  43224. return function(t) {
  43225. return this.rotateOnAxis(e, t)
  43226. }
  43227. }(),
  43228. rotateZ: function() {
  43229. var e = new n.Vector3(0,0,1);
  43230. return function(t) {
  43231. return this.rotateOnAxis(e, t)
  43232. }
  43233. }(),
  43234. translateOnAxis: function() {
  43235. var e = new n.Vector3;
  43236. return function(t, i) {
  43237. return e.copy(t).applyQuaternion(this.quaternion),
  43238. this.position.add(e.multiplyScalar(i)),
  43239. this
  43240. }
  43241. }(),
  43242. translateX: function() {
  43243. var e = new n.Vector3(1,0,0);
  43244. return function(t) {
  43245. return this.translateOnAxis(e, t)
  43246. }
  43247. }(),
  43248. translateY: function() {
  43249. var e = new n.Vector3(0,1,0);
  43250. return function(t) {
  43251. return this.translateOnAxis(e, t)
  43252. }
  43253. }(),
  43254. translateZ: function() {
  43255. var e = new n.Vector3(0,0,1);
  43256. return function(t) {
  43257. return this.translateOnAxis(e, t)
  43258. }
  43259. }(),
  43260. localToWorld: function(e) {
  43261. return e.applyMatrix4(this.matrixWorld)
  43262. },
  43263. worldToLocal: function() {
  43264. var e = new n.Matrix4;
  43265. return function(t) {
  43266. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43267. }
  43268. }(),
  43269. lookAt: function() {
  43270. var e = new n.Matrix4;
  43271. return function(t) {
  43272. e.lookAt(t, this.position, this.up),
  43273. this.quaternion.setFromRotationMatrix(e)
  43274. }
  43275. }(),
  43276. add: function(e) {
  43277. if (arguments.length > 1) {
  43278. for (var t = 0; t < arguments.length; t++)
  43279. this.add(arguments[t]);
  43280. return this
  43281. }
  43282. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43283. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43284. e.parent = this,
  43285. e.dispatchEvent({
  43286. type: "added"
  43287. }),
  43288. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43289. this)
  43290. },
  43291. remove: function(e) {
  43292. if (arguments.length > 1)
  43293. for (var t = 0; t < arguments.length; t++)
  43294. this.remove(arguments[t]);
  43295. var i = this.children.indexOf(e);
  43296. i !== -1 && (e.parent = null,
  43297. e.dispatchEvent({
  43298. type: "removed"
  43299. }),
  43300. this.children.splice(i, 1))
  43301. },
  43302. getObjectById: function(e) {
  43303. return this.getObjectByProperty("id", e)
  43304. },
  43305. getObjectByName: function(e) {
  43306. return this.getObjectByProperty("name", e)
  43307. },
  43308. getObjectByProperty: function(e, t) {
  43309. if (this[e] === t)
  43310. return this;
  43311. for (var i = 0, n = this.children.length; i < n; i++) {
  43312. var r = this.children[i]
  43313. , o = r.getObjectByProperty(e, t);
  43314. if (void 0 !== o)
  43315. return o
  43316. }
  43317. },
  43318. getWorldPosition: function(e) {
  43319. var t = e || new n.Vector3;
  43320. return this.updateMatrixWorld(!0),
  43321. t.setFromMatrixPosition(this.matrixWorld)
  43322. },
  43323. getWorldQuaternion: function() {
  43324. var e = new n.Vector3
  43325. , t = new n.Vector3;
  43326. return function(i) {
  43327. var r = i || new n.Quaternion;
  43328. return this.updateMatrixWorld(!0),
  43329. this.matrixWorld.decompose(e, r, t),
  43330. r
  43331. }
  43332. }(),
  43333. getWorldRotation: function() {
  43334. var e = new n.Quaternion;
  43335. return function(t) {
  43336. var i = t || new n.Euler;
  43337. return this.getWorldQuaternion(e),
  43338. i.setFromQuaternion(e, this.rotation.order, !1)
  43339. }
  43340. }(),
  43341. getWorldScale: function() {
  43342. var e = new n.Vector3
  43343. , t = new n.Quaternion;
  43344. return function(i) {
  43345. var r = i || new n.Vector3;
  43346. return this.updateMatrixWorld(!0),
  43347. this.matrixWorld.decompose(e, t, r),
  43348. r
  43349. }
  43350. }(),
  43351. getWorldDirection: function() {
  43352. var e = new n.Quaternion;
  43353. return function(t) {
  43354. var i = t || new n.Vector3;
  43355. return this.getWorldQuaternion(e),
  43356. i.set(0, 0, 1).applyQuaternion(e)
  43357. }
  43358. }(),
  43359. raycast: function() {},
  43360. traverse: function(e) {
  43361. e(this);
  43362. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43363. t[i].traverse(e)
  43364. },
  43365. traverseVisible: function(e) {
  43366. if (this.visible !== !1) {
  43367. e(this);
  43368. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43369. t[i].traverseVisible(e)
  43370. }
  43371. },
  43372. traverseAncestors: function(e) {
  43373. var t = this.parent;
  43374. null !== t && (e(t),
  43375. t.traverseAncestors(e))
  43376. },
  43377. updateMatrix: function() {
  43378. this.matrix.compose(this.position, this.quaternion, this.scale),
  43379. this.matrixWorldNeedsUpdate = !0
  43380. },
  43381. updateMatrixWorld: function(e) {
  43382. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43383. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43384. this.matrixWorldNeedsUpdate = !1,
  43385. e = !0);
  43386. for (var t = 0, i = this.children.length; t < i; t++)
  43387. this.children[t].updateMatrixWorld(e)
  43388. },
  43389. toJSON: function(e) {
  43390. function t(e) {
  43391. var t = [];
  43392. for (var i in e) {
  43393. var n = e[i];
  43394. delete n.metadata,
  43395. t.push(n)
  43396. }
  43397. return t
  43398. }
  43399. var i = void 0 === e
  43400. , n = {};
  43401. i && (e = {
  43402. geometries: {},
  43403. materials: {},
  43404. textures: {},
  43405. images: {}
  43406. },
  43407. n.metadata = {
  43408. version: 4.4,
  43409. type: "Object",
  43410. generator: "Object3D.toJSON"
  43411. });
  43412. var r = {};
  43413. if (r.uuid = this.uuid,
  43414. r.type = this.type,
  43415. "" !== this.name && (r.name = this.name),
  43416. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43417. this.castShadow === !0 && (r.castShadow = !0),
  43418. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43419. this.visible === !1 && (r.visible = !1),
  43420. r.matrix = this.matrix.toArray(),
  43421. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43422. r.geometry = this.geometry.uuid),
  43423. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43424. r.material = this.material.uuid),
  43425. this.children.length > 0) {
  43426. r.children = [];
  43427. for (var o = 0; o < this.children.length; o++)
  43428. r.children.push(this.children[o].toJSON(e).object)
  43429. }
  43430. if (i) {
  43431. var a = t(e.geometries)
  43432. , s = t(e.materials)
  43433. , l = t(e.textures)
  43434. , c = t(e.images);
  43435. a.length > 0 && (n.geometries = a),
  43436. s.length > 0 && (n.materials = s),
  43437. l.length > 0 && (n.textures = l),
  43438. c.length > 0 && (n.images = c)
  43439. }
  43440. return n.object = r,
  43441. n
  43442. },
  43443. clone: function(e) {
  43444. return (new this.constructor).copy(this, e)
  43445. },
  43446. copy: function(e, t) {
  43447. if (void 0 === t && (t = !0),
  43448. this.name = e.name,
  43449. this.up.copy(e.up),
  43450. this.position.copy(e.position),
  43451. this.quaternion.copy(e.quaternion),
  43452. this.scale.copy(e.scale),
  43453. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43454. this.matrix.copy(e.matrix),
  43455. this.matrixWorld.copy(e.matrixWorld),
  43456. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43457. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43458. this.visible = e.visible,
  43459. this.castShadow = e.castShadow,
  43460. this.receiveShadow = e.receiveShadow,
  43461. this.frustumCulled = e.frustumCulled,
  43462. this.renderOrder = e.renderOrder,
  43463. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43464. t === !0)
  43465. for (var i = 0; i < e.children.length; i++) {
  43466. var n = e.children[i];
  43467. this.add(n.clone())
  43468. }
  43469. return this
  43470. }
  43471. },
  43472. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43473. n.Object3DIdCount = 0,
  43474. n.Face3 = function(e, t, i, r, o, a) {
  43475. this.a = e,
  43476. this.b = t,
  43477. this.c = i,
  43478. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43479. this.vertexNormals = Array.isArray(r) ? r : [],
  43480. this.color = o instanceof n.Color ? o : new n.Color,
  43481. this.vertexColors = Array.isArray(o) ? o : [],
  43482. this.materialIndex = void 0 !== a ? a : 0
  43483. }
  43484. ,
  43485. n.Face3.prototype = {
  43486. constructor: n.Face3,
  43487. clone: function() {
  43488. return (new this.constructor).copy(this)
  43489. },
  43490. copy: function(e) {
  43491. this.a = e.a,
  43492. this.b = e.b,
  43493. this.c = e.c,
  43494. this.normal.copy(e.normal),
  43495. this.color.copy(e.color),
  43496. this.materialIndex = e.materialIndex;
  43497. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43498. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43499. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43500. this.vertexColors[t] = e.vertexColors[t].clone();
  43501. return this
  43502. }
  43503. },
  43504. n.BufferAttribute = function(e, t) {
  43505. this.uuid = n.Math.generateUUID(),
  43506. this.array = e,
  43507. this.itemSize = t,
  43508. this.dynamic = !1,
  43509. this.updateRange = {
  43510. offset: 0,
  43511. count: -1
  43512. },
  43513. this.version = 0
  43514. }
  43515. ,
  43516. n.BufferAttribute.prototype = {
  43517. constructor: n.BufferAttribute,
  43518. get count() {
  43519. return this.array.length / this.itemSize
  43520. },
  43521. set needsUpdate(e) {
  43522. e === !0 && this.version++
  43523. },
  43524. setDynamic: function(e) {
  43525. return this.dynamic = e,
  43526. this
  43527. },
  43528. copy: function(e) {
  43529. return this.array = new e.array.constructor(e.array),
  43530. this.itemSize = e.itemSize,
  43531. this.dynamic = e.dynamic,
  43532. this
  43533. },
  43534. copyAt: function(e, t, i) {
  43535. e *= this.itemSize,
  43536. i *= t.itemSize;
  43537. for (var n = 0, r = this.itemSize; n < r; n++)
  43538. this.array[e + n] = t.array[i + n];
  43539. return this
  43540. },
  43541. copyArray: function(e) {
  43542. return this.array.set(e),
  43543. this
  43544. },
  43545. copyColorsArray: function(e) {
  43546. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43547. var a = e[r];
  43548. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43549. a = new n.Color),
  43550. t[i++] = a.r,
  43551. t[i++] = a.g,
  43552. t[i++] = a.b
  43553. }
  43554. return this
  43555. },
  43556. copyIndicesArray: function(e) {
  43557. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43558. var o = e[n];
  43559. t[i++] = o.a,
  43560. t[i++] = o.b,
  43561. t[i++] = o.c
  43562. }
  43563. return this
  43564. },
  43565. copyVector2sArray: function(e) {
  43566. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43567. var a = e[r];
  43568. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43569. a = new n.Vector2),
  43570. t[i++] = a.x,
  43571. t[i++] = a.y
  43572. }
  43573. return this
  43574. },
  43575. copyVector3sArray: function(e) {
  43576. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43577. var a = e[r];
  43578. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43579. a = new n.Vector3),
  43580. t[i++] = a.x,
  43581. t[i++] = a.y,
  43582. t[i++] = a.z
  43583. }
  43584. return this
  43585. },
  43586. copyVector4sArray: function(e) {
  43587. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43588. var a = e[r];
  43589. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43590. a = new n.Vector4),
  43591. t[i++] = a.x,
  43592. t[i++] = a.y,
  43593. t[i++] = a.z,
  43594. t[i++] = a.w
  43595. }
  43596. return this
  43597. },
  43598. set: function(e, t) {
  43599. return void 0 === t && (t = 0),
  43600. this.array.set(e, t),
  43601. this
  43602. },
  43603. getX: function(e) {
  43604. return this.array[e * this.itemSize]
  43605. },
  43606. setX: function(e, t) {
  43607. return this.array[e * this.itemSize] = t,
  43608. this
  43609. },
  43610. getY: function(e) {
  43611. return this.array[e * this.itemSize + 1]
  43612. },
  43613. setY: function(e, t) {
  43614. return this.array[e * this.itemSize + 1] = t,
  43615. this
  43616. },
  43617. getZ: function(e) {
  43618. return this.array[e * this.itemSize + 2]
  43619. },
  43620. setZ: function(e, t) {
  43621. return this.array[e * this.itemSize + 2] = t,
  43622. this
  43623. },
  43624. getW: function(e) {
  43625. return this.array[e * this.itemSize + 3]
  43626. },
  43627. setW: function(e, t) {
  43628. return this.array[e * this.itemSize + 3] = t,
  43629. this
  43630. },
  43631. setXY: function(e, t, i) {
  43632. return e *= this.itemSize,
  43633. this.array[e + 0] = t,
  43634. this.array[e + 1] = i,
  43635. this
  43636. },
  43637. setXYZ: function(e, t, i, n) {
  43638. return e *= this.itemSize,
  43639. this.array[e + 0] = t,
  43640. this.array[e + 1] = i,
  43641. this.array[e + 2] = n,
  43642. this
  43643. },
  43644. setXYZW: function(e, t, i, n, r) {
  43645. return e *= this.itemSize,
  43646. this.array[e + 0] = t,
  43647. this.array[e + 1] = i,
  43648. this.array[e + 2] = n,
  43649. this.array[e + 3] = r,
  43650. this
  43651. },
  43652. clone: function() {
  43653. return (new this.constructor).copy(this)
  43654. }
  43655. },
  43656. n.Int8Attribute = function(e, t) {
  43657. return new n.BufferAttribute(new Int8Array(e),t)
  43658. }
  43659. ,
  43660. n.Uint8Attribute = function(e, t) {
  43661. return new n.BufferAttribute(new Uint8Array(e),t)
  43662. }
  43663. ,
  43664. n.Uint8ClampedAttribute = function(e, t) {
  43665. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43666. }
  43667. ,
  43668. n.Int16Attribute = function(e, t) {
  43669. return new n.BufferAttribute(new Int16Array(e),t)
  43670. }
  43671. ,
  43672. n.Uint16Attribute = function(e, t) {
  43673. return new n.BufferAttribute(new Uint16Array(e),t)
  43674. }
  43675. ;
  43676. n.Int32Attribute = function(e, t) {
  43677. return new n.BufferAttribute(new Int32Array(e),t)
  43678. }
  43679. ;
  43680. n.Uint32Attribute = function(e, t) {
  43681. return new n.BufferAttribute(new Uint32Array(e),t)
  43682. }
  43683. ,
  43684. n.Float32Attribute = function(e, t) {
  43685. return new n.BufferAttribute(new Float32Array(e),t)
  43686. }
  43687. ,
  43688. n.Float64Attribute = function(e, t) {
  43689. return new n.BufferAttribute(new Float64Array(e),t)
  43690. }
  43691. ,
  43692. n.DynamicBufferAttribute = function(e, t) {
  43693. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43694. new n.BufferAttribute(e,t).setDynamic(!0)
  43695. }
  43696. ,
  43697. n.InstancedBufferAttribute = function(e, t, i) {
  43698. n.BufferAttribute.call(this, e, t),
  43699. this.meshPerAttribute = i || 1
  43700. }
  43701. ,
  43702. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43703. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43704. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43705. return n.BufferAttribute.prototype.copy.call(this, e),
  43706. this.meshPerAttribute = e.meshPerAttribute,
  43707. this
  43708. }
  43709. ,
  43710. n.InterleavedBuffer = function(e, t) {
  43711. this.uuid = n.Math.generateUUID(),
  43712. this.array = e,
  43713. this.stride = t,
  43714. this.dynamic = !1,
  43715. this.updateRange = {
  43716. offset: 0,
  43717. count: -1
  43718. },
  43719. this.version = 0
  43720. }
  43721. ,
  43722. n.InterleavedBuffer.prototype = {
  43723. constructor: n.InterleavedBuffer,
  43724. get length() {
  43725. return this.array.length
  43726. },
  43727. get count() {
  43728. return this.array.length / this.stride
  43729. },
  43730. set needsUpdate(e) {
  43731. e === !0 && this.version++
  43732. },
  43733. setDynamic: function(e) {
  43734. return this.dynamic = e,
  43735. this
  43736. },
  43737. copy: function(e) {
  43738. return this.array = new e.array.constructor(e.array),
  43739. this.stride = e.stride,
  43740. this.dynamic = e.dynamic,
  43741. this
  43742. },
  43743. copyAt: function(e, t, i) {
  43744. e *= this.stride,
  43745. i *= t.stride;
  43746. for (var n = 0, r = this.stride; n < r; n++)
  43747. this.array[e + n] = t.array[i + n];
  43748. return this
  43749. },
  43750. set: function(e, t) {
  43751. return void 0 === t && (t = 0),
  43752. this.array.set(e, t),
  43753. this
  43754. },
  43755. clone: function() {
  43756. return (new this.constructor).copy(this)
  43757. }
  43758. },
  43759. n.InstancedInterleavedBuffer = function(e, t, i) {
  43760. n.InterleavedBuffer.call(this, e, t),
  43761. this.meshPerAttribute = i || 1
  43762. }
  43763. ,
  43764. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43765. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43766. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43767. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43768. this.meshPerAttribute = e.meshPerAttribute,
  43769. this
  43770. }
  43771. ,
  43772. n.InterleavedBufferAttribute = function(e, t, i) {
  43773. this.uuid = n.Math.generateUUID(),
  43774. this.data = e,
  43775. this.itemSize = t,
  43776. this.offset = i
  43777. }
  43778. ,
  43779. n.InterleavedBufferAttribute.prototype = {
  43780. constructor: n.InterleavedBufferAttribute,
  43781. get length() {
  43782. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43783. this.array.length
  43784. },
  43785. get count() {
  43786. return this.data.count
  43787. },
  43788. setX: function(e, t) {
  43789. return this.data.array[e * this.data.stride + this.offset] = t,
  43790. this
  43791. },
  43792. setY: function(e, t) {
  43793. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43794. this
  43795. },
  43796. setZ: function(e, t) {
  43797. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43798. this
  43799. },
  43800. setW: function(e, t) {
  43801. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43802. this
  43803. },
  43804. getX: function(e) {
  43805. return this.data.array[e * this.data.stride + this.offset]
  43806. },
  43807. getY: function(e) {
  43808. return this.data.array[e * this.data.stride + this.offset + 1]
  43809. },
  43810. getZ: function(e) {
  43811. return this.data.array[e * this.data.stride + this.offset + 2]
  43812. },
  43813. getW: function(e) {
  43814. return this.data.array[e * this.data.stride + this.offset + 3]
  43815. },
  43816. setXY: function(e, t, i) {
  43817. return e = e * this.data.stride + this.offset,
  43818. this.data.array[e + 0] = t,
  43819. this.data.array[e + 1] = i,
  43820. this
  43821. },
  43822. setXYZ: function(e, t, i, n) {
  43823. return e = e * this.data.stride + this.offset,
  43824. this.data.array[e + 0] = t,
  43825. this.data.array[e + 1] = i,
  43826. this.data.array[e + 2] = n,
  43827. this
  43828. },
  43829. setXYZW: function(e, t, i, n, r) {
  43830. return e = e * this.data.stride + this.offset,
  43831. this.data.array[e + 0] = t,
  43832. this.data.array[e + 1] = i,
  43833. this.data.array[e + 2] = n,
  43834. this.data.array[e + 3] = r,
  43835. this
  43836. }
  43837. },
  43838. n.Geometry = function() {
  43839. Object.defineProperty(this, "id", {
  43840. value: n.GeometryIdCount++
  43841. }),
  43842. this.uuid = n.Math.generateUUID(),
  43843. this.name = "",
  43844. this.type = "Geometry",
  43845. this.vertices = [],
  43846. this.colors = [],
  43847. this.faces = [],
  43848. this.faceVertexUvs = [[]],
  43849. this.morphTargets = [],
  43850. this.morphNormals = [],
  43851. this.skinWeights = [],
  43852. this.skinIndices = [],
  43853. this.lineDistances = [],
  43854. this.boundingBox = null,
  43855. this.boundingSphere = null,
  43856. this.verticesNeedUpdate = !1,
  43857. this.elementsNeedUpdate = !1,
  43858. this.uvsNeedUpdate = !1,
  43859. this.normalsNeedUpdate = !1,
  43860. this.colorsNeedUpdate = !1,
  43861. this.lineDistancesNeedUpdate = !1,
  43862. this.groupsNeedUpdate = !1
  43863. }
  43864. ,
  43865. n.Geometry.prototype = {
  43866. constructor: n.Geometry,
  43867. applyMatrix: function(e) {
  43868. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43869. var o = this.vertices[i];
  43870. o.applyMatrix4(e)
  43871. }
  43872. for (var i = 0, r = this.faces.length; i < r; i++) {
  43873. var a = this.faces[i];
  43874. a.normal.applyMatrix3(t).normalize();
  43875. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43876. a.vertexNormals[s].applyMatrix3(t).normalize()
  43877. }
  43878. return null !== this.boundingBox && this.computeBoundingBox(),
  43879. null !== this.boundingSphere && this.computeBoundingSphere(),
  43880. this.verticesNeedUpdate = !0,
  43881. this.normalsNeedUpdate = !0,
  43882. this
  43883. },
  43884. rotateX: function() {
  43885. var e;
  43886. return function(t) {
  43887. return void 0 === e && (e = new n.Matrix4),
  43888. e.makeRotationX(t),
  43889. this.applyMatrix(e),
  43890. this
  43891. }
  43892. }(),
  43893. rotateY: function() {
  43894. var e;
  43895. return function(t) {
  43896. return void 0 === e && (e = new n.Matrix4),
  43897. e.makeRotationY(t),
  43898. this.applyMatrix(e),
  43899. this
  43900. }
  43901. }(),
  43902. rotateZ: function() {
  43903. var e;
  43904. return function(t) {
  43905. return void 0 === e && (e = new n.Matrix4),
  43906. e.makeRotationZ(t),
  43907. this.applyMatrix(e),
  43908. this
  43909. }
  43910. }(),
  43911. translate: function() {
  43912. var e;
  43913. return function(t, i, r) {
  43914. return void 0 === e && (e = new n.Matrix4),
  43915. e.makeTranslation(t, i, r),
  43916. this.applyMatrix(e),
  43917. this
  43918. }
  43919. }(),
  43920. scale: function() {
  43921. var e;
  43922. return function(t, i, r) {
  43923. return void 0 === e && (e = new n.Matrix4),
  43924. e.makeScale(t, i, r),
  43925. this.applyMatrix(e),
  43926. this
  43927. }
  43928. }(),
  43929. lookAt: function() {
  43930. var e;
  43931. return function(t) {
  43932. void 0 === e && (e = new n.Object3D),
  43933. e.lookAt(t),
  43934. e.updateMatrix(),
  43935. this.applyMatrix(e.matrix)
  43936. }
  43937. }(),
  43938. fromBufferGeometry: function(e) {
  43939. function t(e, t, r, o) {
  43940. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43941. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43942. , g = new n.Face3(e,t,r,a,f,o);
  43943. i.faces.push(g),
  43944. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43945. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43946. }
  43947. var i = this
  43948. , r = null !== e.index ? e.index.array : void 0
  43949. , o = e.attributes
  43950. , a = o.position.array
  43951. , s = void 0 !== o.normal ? o.normal.array : void 0
  43952. , l = void 0 !== o.color ? o.color.array : void 0
  43953. , c = void 0 !== o.uv ? o.uv.array : void 0
  43954. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43955. void 0 !== h && (this.faceVertexUvs[1] = []);
  43956. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43957. g += 2)
  43958. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43959. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43960. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43961. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43962. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43963. if (void 0 !== r) {
  43964. var m = e.groups;
  43965. if (m.length > 0)
  43966. for (var f = 0; f < m.length; f++)
  43967. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43968. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43969. else
  43970. for (var f = 0; f < r.length; f += 3)
  43971. t(r[f], r[f + 1], r[f + 2])
  43972. } else
  43973. for (var f = 0; f < a.length / 3; f += 3)
  43974. t(f, f + 1, f + 2);
  43975. return this.computeFaceNormals(),
  43976. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43977. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43978. this
  43979. },
  43980. center: function() {
  43981. this.computeBoundingBox();
  43982. var e = this.boundingBox.center().negate();
  43983. return this.translate(e.x, e.y, e.z),
  43984. e
  43985. },
  43986. normalize: function() {
  43987. this.computeBoundingSphere();
  43988. var e = this.boundingSphere.center
  43989. , t = this.boundingSphere.radius
  43990. , i = 0 === t ? 1 : 1 / t
  43991. , r = new n.Matrix4;
  43992. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43993. this.applyMatrix(r),
  43994. this
  43995. },
  43996. computeFaceNormals: function() {
  43997. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43998. var o = this.faces[i]
  43999. , a = this.vertices[o.a]
  44000. , s = this.vertices[o.b]
  44001. , l = this.vertices[o.c];
  44002. e.subVectors(l, s),
  44003. t.subVectors(a, s),
  44004. e.cross(t),
  44005. e.normalize(),
  44006. o.normal.copy(e)
  44007. }
  44008. },
  44009. computeVertexNormals: function(e) {
  44010. void 0 === e && (e = !0);
  44011. var t, i, r, o, a, s;
  44012. for (s = new Array(this.vertices.length),
  44013. t = 0,
  44014. i = this.vertices.length; t < i; t++)
  44015. s[t] = new n.Vector3;
  44016. if (e) {
  44017. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44018. for (r = 0,
  44019. o = this.faces.length; r < o; r++)
  44020. a = this.faces[r],
  44021. l = this.vertices[a.a],
  44022. c = this.vertices[a.b],
  44023. h = this.vertices[a.c],
  44024. u.subVectors(h, c),
  44025. d.subVectors(l, c),
  44026. u.cross(d),
  44027. s[a.a].add(u),
  44028. s[a.b].add(u),
  44029. s[a.c].add(u)
  44030. } else
  44031. for (r = 0,
  44032. o = this.faces.length; r < o; r++)
  44033. a = this.faces[r],
  44034. s[a.a].add(a.normal),
  44035. s[a.b].add(a.normal),
  44036. s[a.c].add(a.normal);
  44037. for (t = 0,
  44038. i = this.vertices.length; t < i; t++)
  44039. s[t].normalize();
  44040. for (r = 0,
  44041. o = this.faces.length; r < o; r++) {
  44042. a = this.faces[r];
  44043. var p = a.vertexNormals;
  44044. 3 === p.length ? (p[0].copy(s[a.a]),
  44045. p[1].copy(s[a.b]),
  44046. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44047. p[1] = s[a.b].clone(),
  44048. p[2] = s[a.c].clone())
  44049. }
  44050. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44051. },
  44052. computeMorphNormals: function() {
  44053. var e, t, i, r, o;
  44054. for (i = 0,
  44055. r = this.faces.length; i < r; i++)
  44056. for (o = this.faces[i],
  44057. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44058. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44059. e = 0,
  44060. t = o.vertexNormals.length; e < t; e++)
  44061. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44062. var a = new n.Geometry;
  44063. for (a.faces = this.faces,
  44064. e = 0,
  44065. t = this.morphTargets.length; e < t; e++) {
  44066. if (!this.morphNormals[e]) {
  44067. this.morphNormals[e] = {},
  44068. this.morphNormals[e].faceNormals = [],
  44069. this.morphNormals[e].vertexNormals = [];
  44070. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44071. for (i = 0,
  44072. r = this.faces.length; i < r; i++)
  44073. s = new n.Vector3,
  44074. l = {
  44075. a: new n.Vector3,
  44076. b: new n.Vector3,
  44077. c: new n.Vector3
  44078. },
  44079. c.push(s),
  44080. h.push(l)
  44081. }
  44082. var u = this.morphNormals[e];
  44083. a.vertices = this.morphTargets[e].vertices,
  44084. a.computeFaceNormals(),
  44085. a.computeVertexNormals();
  44086. var s, l;
  44087. for (i = 0,
  44088. r = this.faces.length; i < r; i++)
  44089. o = this.faces[i],
  44090. s = u.faceNormals[i],
  44091. l = u.vertexNormals[i],
  44092. s.copy(o.normal),
  44093. l.a.copy(o.vertexNormals[0]),
  44094. l.b.copy(o.vertexNormals[1]),
  44095. l.c.copy(o.vertexNormals[2])
  44096. }
  44097. for (i = 0,
  44098. r = this.faces.length; i < r; i++)
  44099. o = this.faces[i],
  44100. o.normal = o.__originalFaceNormal,
  44101. o.vertexNormals = o.__originalVertexNormals
  44102. },
  44103. computeTangents: function() {
  44104. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44105. },
  44106. computeLineDistances: function() {
  44107. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44108. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44109. this.lineDistances[i] = e
  44110. },
  44111. computeBoundingBox: function() {
  44112. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44113. this.boundingBox.setFromPoints(this.vertices)
  44114. },
  44115. computeBoundingSphere: function() {
  44116. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44117. this.boundingSphere.setFromPoints(this.vertices)
  44118. },
  44119. merge: function(e, t, i) {
  44120. if (e instanceof n.Geometry == !1)
  44121. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44122. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44123. void 0 === i && (i = 0),
  44124. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44125. for (var d = 0, p = s.length; d < p; d++) {
  44126. var f = s[d]
  44127. , g = f.clone();
  44128. void 0 !== t && g.applyMatrix4(t),
  44129. a.push(g)
  44130. }
  44131. for (d = 0,
  44132. p = c.length; d < p; d++) {
  44133. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44134. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44135. m.normal.copy(y.normal),
  44136. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44137. for (var E = 0, b = C.length; E < b; E++)
  44138. v = C[E].clone(),
  44139. void 0 !== r && v.applyMatrix3(r).normalize(),
  44140. m.vertexNormals.push(v);
  44141. m.color.copy(y.color);
  44142. for (var E = 0, b = I.length; E < b; E++)
  44143. A = I[E],
  44144. m.vertexColors.push(A.clone());
  44145. m.materialIndex = y.materialIndex + i,
  44146. l.push(m)
  44147. }
  44148. for (d = 0,
  44149. p = u.length; d < p; d++) {
  44150. var w = u[d]
  44151. , _ = [];
  44152. if (void 0 !== w) {
  44153. for (var E = 0, b = w.length; E < b; E++)
  44154. _.push(w[E].clone());
  44155. h.push(_)
  44156. }
  44157. }
  44158. },
  44159. mergeMesh: function(e) {
  44160. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44161. void this.merge(e.geometry, e.matrix))
  44162. },
  44163. mergeVertices: function() {
  44164. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44165. for (i = 0,
  44166. n = this.vertices.length; i < n; i++)
  44167. e = this.vertices[i],
  44168. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44169. void 0 === l[t] ? (l[t] = i,
  44170. c.push(this.vertices[i]),
  44171. h[i] = c.length - 1) : h[i] = h[l[t]];
  44172. var p = [];
  44173. for (i = 0,
  44174. n = this.faces.length; i < n; i++) {
  44175. r = this.faces[i],
  44176. r.a = h[r.a],
  44177. r.b = h[r.b],
  44178. r.c = h[r.c],
  44179. o = [r.a, r.b, r.c];
  44180. for (var f = -1, g = 0; g < 3; g++)
  44181. if (o[g] === o[(g + 1) % 3]) {
  44182. f = g,
  44183. p.push(i);
  44184. break
  44185. }
  44186. }
  44187. for (i = p.length - 1; i >= 0; i--) {
  44188. var m = p[i];
  44189. for (this.faces.splice(m, 1),
  44190. a = 0,
  44191. s = this.faceVertexUvs.length; a < s; a++)
  44192. this.faceVertexUvs[a].splice(m, 1)
  44193. }
  44194. var v = this.vertices.length - c.length;
  44195. return this.vertices = c,
  44196. v
  44197. },
  44198. sortFacesByMaterialIndex: function() {
  44199. function e(e, t) {
  44200. return e.materialIndex - t.materialIndex
  44201. }
  44202. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44203. t[n]._id = n;
  44204. t.sort(e);
  44205. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44206. a && a.length === i && (r = []),
  44207. s && s.length === i && (o = []);
  44208. for (var n = 0; n < i; n++) {
  44209. var l = t[n]._id;
  44210. r && r.push(a[l]),
  44211. o && o.push(s[l])
  44212. }
  44213. r && (this.faceVertexUvs[0] = r),
  44214. o && (this.faceVertexUvs[1] = o)
  44215. },
  44216. toJSON: function() {
  44217. function e(e, t, i) {
  44218. return i ? e | 1 << t : e & ~(1 << t)
  44219. }
  44220. function t(e) {
  44221. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44222. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44223. u.push(e.x, e.y, e.z),
  44224. d[t])
  44225. }
  44226. function i(e) {
  44227. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44228. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44229. p.push(e.getHex()),
  44230. f[t])
  44231. }
  44232. function n(e) {
  44233. var t = e.x.toString() + e.y.toString();
  44234. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44235. g.push(e.x, e.y),
  44236. m[t])
  44237. }
  44238. var r = {
  44239. metadata: {
  44240. version: 4.4,
  44241. type: "Geometry",
  44242. generator: "Geometry.toJSON"
  44243. }
  44244. };
  44245. if (r.uuid = this.uuid,
  44246. r.type = this.type,
  44247. "" !== this.name && (r.name = this.name),
  44248. void 0 !== this.parameters) {
  44249. var o = this.parameters;
  44250. for (var a in o)
  44251. void 0 !== o[a] && (r[a] = o[a]);
  44252. return r
  44253. }
  44254. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44255. var c = this.vertices[l];
  44256. s.push(c.x, c.y, c.z)
  44257. }
  44258. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44259. var v = this.faces[l]
  44260. , A = !0
  44261. , y = !1
  44262. , C = void 0 !== this.faceVertexUvs[0][l]
  44263. , I = v.normal.length() > 0
  44264. , E = v.vertexNormals.length > 0
  44265. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44266. , w = v.vertexColors.length > 0
  44267. , _ = 0;
  44268. if (_ = e(_, 0, 0),
  44269. _ = e(_, 1, A),
  44270. _ = e(_, 2, y),
  44271. _ = e(_, 3, C),
  44272. _ = e(_, 4, I),
  44273. _ = e(_, 5, E),
  44274. _ = e(_, 6, b),
  44275. _ = e(_, 7, w),
  44276. h.push(_),
  44277. h.push(v.a, v.b, v.c),
  44278. h.push(v.materialIndex),
  44279. C) {
  44280. var T = this.faceVertexUvs[0][l];
  44281. h.push(n(T[0]), n(T[1]), n(T[2]))
  44282. }
  44283. if (I && h.push(t(v.normal)),
  44284. E) {
  44285. var x = v.vertexNormals;
  44286. h.push(t(x[0]), t(x[1]), t(x[2]))
  44287. }
  44288. if (b && h.push(i(v.color)),
  44289. w) {
  44290. var S = v.vertexColors;
  44291. h.push(i(S[0]), i(S[1]), i(S[2]))
  44292. }
  44293. }
  44294. return r.data = {},
  44295. r.data.vertices = s,
  44296. r.data.normals = u,
  44297. p.length > 0 && (r.data.colors = p),
  44298. g.length > 0 && (r.data.uvs = [g]),
  44299. r.data.faces = h,
  44300. r
  44301. },
  44302. clone: function() {
  44303. return (new n.Geometry).copy(this)
  44304. },
  44305. copy: function(e) {
  44306. this.vertices = [],
  44307. this.faces = [],
  44308. this.faceVertexUvs = [[]];
  44309. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44310. this.vertices.push(t[i].clone());
  44311. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44312. this.faces.push(r[i].clone());
  44313. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44314. var o = e.faceVertexUvs[i];
  44315. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44316. for (var a = 0, s = o.length; a < s; a++) {
  44317. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44318. var d = l[h];
  44319. c.push(d.clone())
  44320. }
  44321. this.faceVertexUvs[i].push(c)
  44322. }
  44323. }
  44324. return this
  44325. },
  44326. dispose: function() {
  44327. this.dispatchEvent({
  44328. type: "dispose"
  44329. })
  44330. }
  44331. },
  44332. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44333. n.GeometryIdCount = 0,
  44334. n.DirectGeometry = function() {
  44335. Object.defineProperty(this, "id", {
  44336. value: n.GeometryIdCount++
  44337. }),
  44338. this.uuid = n.Math.generateUUID(),
  44339. this.name = "",
  44340. this.type = "DirectGeometry",
  44341. this.indices = [],
  44342. this.vertices = [],
  44343. this.normals = [],
  44344. this.colors = [],
  44345. this.uvs = [],
  44346. this.uvs2 = [],
  44347. this.groups = [],
  44348. this.morphTargets = {},
  44349. this.skinWeights = [],
  44350. this.skinIndices = [],
  44351. this.boundingBox = null,
  44352. this.boundingSphere = null,
  44353. this.verticesNeedUpdate = !1,
  44354. this.normalsNeedUpdate = !1,
  44355. this.colorsNeedUpdate = !1,
  44356. this.uvsNeedUpdate = !1,
  44357. this.groupsNeedUpdate = !1
  44358. }
  44359. ,
  44360. n.DirectGeometry.prototype = {
  44361. constructor: n.DirectGeometry,
  44362. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44363. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44364. computeFaceNormals: function() {
  44365. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44366. },
  44367. computeVertexNormals: function() {
  44368. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44369. },
  44370. computeGroups: function(e) {
  44371. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44372. var a = r[o];
  44373. a.materialIndex !== i && (i = a.materialIndex,
  44374. void 0 !== t && (t.count = 3 * o - t.start,
  44375. n.push(t)),
  44376. t = {
  44377. start: 3 * o,
  44378. materialIndex: i
  44379. })
  44380. }
  44381. void 0 !== t && (t.count = 3 * o - t.start,
  44382. n.push(t)),
  44383. this.groups = n
  44384. },
  44385. fromGeometry: function(e) {
  44386. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44387. if (c > 0) {
  44388. t = [];
  44389. for (var h = 0; h < c; h++)
  44390. t[h] = [];
  44391. this.morphTargets.position = t
  44392. }
  44393. var u, d = e.morphNormals, p = d.length;
  44394. if (p > 0) {
  44395. u = [];
  44396. for (var h = 0; h < p; h++)
  44397. u[h] = [];
  44398. this.morphTargets.normal = u
  44399. }
  44400. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44401. var A = i[h];
  44402. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44403. var y = A.vertexNormals;
  44404. if (3 === y.length)
  44405. this.normals.push(y[0], y[1], y[2]);
  44406. else {
  44407. var C = A.normal;
  44408. this.normals.push(C, C, C)
  44409. }
  44410. var I = A.vertexColors;
  44411. if (3 === I.length)
  44412. this.colors.push(I[0], I[1], I[2]);
  44413. else {
  44414. var E = A.color;
  44415. this.colors.push(E, E, E)
  44416. }
  44417. if (a === !0) {
  44418. var b = o[0][h];
  44419. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44420. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44421. }
  44422. if (s === !0) {
  44423. var b = o[1][h];
  44424. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44425. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44426. }
  44427. for (var w = 0; w < c; w++) {
  44428. var _ = l[w].vertices;
  44429. t[w].push(_[A.a], _[A.b], _[A.c])
  44430. }
  44431. for (var w = 0; w < p; w++) {
  44432. var T = d[w].vertexNormals[h];
  44433. u[w].push(T.a, T.b, T.c)
  44434. }
  44435. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44436. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44437. }
  44438. return this.computeGroups(e),
  44439. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44440. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44441. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44442. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44443. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44444. this
  44445. },
  44446. dispose: function() {
  44447. this.dispatchEvent({
  44448. type: "dispose"
  44449. })
  44450. }
  44451. },
  44452. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44453. n.BufferGeometry = function() {
  44454. Object.defineProperty(this, "id", {
  44455. value: n.GeometryIdCount++
  44456. }),
  44457. this.uuid = n.Math.generateUUID(),
  44458. this.name = "",
  44459. this.type = "BufferGeometry",
  44460. this.index = null,
  44461. this.attributes = {},
  44462. this.morphAttributes = {},
  44463. this.groups = [],
  44464. this.boundingBox = null,
  44465. this.boundingSphere = null,
  44466. this.drawRange = {
  44467. start: 0,
  44468. count: 1 / 0
  44469. }
  44470. }
  44471. ,
  44472. n.BufferGeometry.prototype = {
  44473. constructor: n.BufferGeometry,
  44474. getIndex: function() {
  44475. return this.index
  44476. },
  44477. setIndex: function(e) {
  44478. this.index = e
  44479. },
  44480. addAttribute: function(e, t) {
  44481. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44482. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44483. void this.setIndex(t)) : (this.attributes[e] = t,
  44484. this)
  44485. },
  44486. getAttribute: function(e) {
  44487. return this.attributes[e]
  44488. },
  44489. removeAttribute: function(e) {
  44490. return delete this.attributes[e],
  44491. this
  44492. },
  44493. addGroup: function(e, t, i) {
  44494. this.groups.push({
  44495. start: e,
  44496. count: t,
  44497. materialIndex: void 0 !== i ? i : 0
  44498. })
  44499. },
  44500. clearGroups: function() {
  44501. this.groups = []
  44502. },
  44503. setDrawRange: function(e, t) {
  44504. this.drawRange.start = e,
  44505. this.drawRange.count = t
  44506. },
  44507. applyMatrix: function(e) {
  44508. var t = this.attributes.position;
  44509. void 0 !== t && (e.applyToVector3Array(t.array),
  44510. t.needsUpdate = !0);
  44511. var i = this.attributes.normal;
  44512. if (void 0 !== i) {
  44513. var r = (new n.Matrix3).getNormalMatrix(e);
  44514. r.applyToVector3Array(i.array),
  44515. i.needsUpdate = !0
  44516. }
  44517. return null !== this.boundingBox && this.computeBoundingBox(),
  44518. null !== this.boundingSphere && this.computeBoundingSphere(),
  44519. this
  44520. },
  44521. rotateX: function() {
  44522. var e;
  44523. return function(t) {
  44524. return void 0 === e && (e = new n.Matrix4),
  44525. e.makeRotationX(t),
  44526. this.applyMatrix(e),
  44527. this
  44528. }
  44529. }(),
  44530. rotateY: function() {
  44531. var e;
  44532. return function(t) {
  44533. return void 0 === e && (e = new n.Matrix4),
  44534. e.makeRotationY(t),
  44535. this.applyMatrix(e),
  44536. this
  44537. }
  44538. }(),
  44539. rotateZ: function() {
  44540. var e;
  44541. return function(t) {
  44542. return void 0 === e && (e = new n.Matrix4),
  44543. e.makeRotationZ(t),
  44544. this.applyMatrix(e),
  44545. this
  44546. }
  44547. }(),
  44548. translate: function() {
  44549. var e;
  44550. return function(t, i, r) {
  44551. return void 0 === e && (e = new n.Matrix4),
  44552. e.makeTranslation(t, i, r),
  44553. this.applyMatrix(e),
  44554. this
  44555. }
  44556. }(),
  44557. scale: function() {
  44558. var e;
  44559. return function(t, i, r) {
  44560. return void 0 === e && (e = new n.Matrix4),
  44561. e.makeScale(t, i, r),
  44562. this.applyMatrix(e),
  44563. this
  44564. }
  44565. }(),
  44566. lookAt: function() {
  44567. var e;
  44568. return function(t) {
  44569. void 0 === e && (e = new n.Object3D),
  44570. e.lookAt(t),
  44571. e.updateMatrix(),
  44572. this.applyMatrix(e.matrix)
  44573. }
  44574. }(),
  44575. center: function() {
  44576. this.computeBoundingBox();
  44577. var e = this.boundingBox.center().negate();
  44578. return this.translate(e.x, e.y, e.z),
  44579. e
  44580. },
  44581. setFromObject: function(e) {
  44582. var t = e.geometry;
  44583. if (e instanceof n.Points || e instanceof n.Line) {
  44584. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44585. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44586. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44587. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44588. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44589. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44590. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44591. }
  44592. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44593. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44594. } else
  44595. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44596. return this
  44597. },
  44598. updateFromObject: function(e) {
  44599. var t = e.geometry;
  44600. if (e instanceof n.Mesh) {
  44601. var i = t.__directGeometry;
  44602. if (void 0 === i)
  44603. return this.fromGeometry(t);
  44604. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44605. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44606. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44607. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44608. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44609. t.verticesNeedUpdate = !1,
  44610. t.normalsNeedUpdate = !1,
  44611. t.colorsNeedUpdate = !1,
  44612. t.uvsNeedUpdate = !1,
  44613. t.groupsNeedUpdate = !1,
  44614. t = i
  44615. }
  44616. if (t.verticesNeedUpdate === !0) {
  44617. var r = this.attributes.position;
  44618. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44619. r.needsUpdate = !0),
  44620. t.verticesNeedUpdate = !1
  44621. }
  44622. if (t.normalsNeedUpdate === !0) {
  44623. var r = this.attributes.normal;
  44624. void 0 !== r && (r.copyVector3sArray(t.normals),
  44625. r.needsUpdate = !0),
  44626. t.normalsNeedUpdate = !1
  44627. }
  44628. if (t.colorsNeedUpdate === !0) {
  44629. var r = this.attributes.color;
  44630. void 0 !== r && (r.copyColorsArray(t.colors),
  44631. r.needsUpdate = !0),
  44632. t.colorsNeedUpdate = !1
  44633. }
  44634. if (t.uvsNeedUpdate) {
  44635. var r = this.attributes.uv;
  44636. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44637. r.needsUpdate = !0),
  44638. t.uvsNeedUpdate = !1
  44639. }
  44640. if (t.lineDistancesNeedUpdate) {
  44641. var r = this.attributes.lineDistance;
  44642. void 0 !== r && (r.copyArray(t.lineDistances),
  44643. r.needsUpdate = !0),
  44644. t.lineDistancesNeedUpdate = !1
  44645. }
  44646. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44647. this.groups = t.groups,
  44648. t.groupsNeedUpdate = !1),
  44649. this
  44650. },
  44651. fromGeometry: function(e) {
  44652. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44653. this.fromDirectGeometry(e.__directGeometry)
  44654. },
  44655. fromDirectGeometry: function(e) {
  44656. var t = new Float32Array(3 * e.vertices.length);
  44657. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44658. e.normals.length > 0) {
  44659. var i = new Float32Array(3 * e.normals.length);
  44660. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44661. }
  44662. if (e.colors.length > 0) {
  44663. var r = new Float32Array(3 * e.colors.length);
  44664. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44665. }
  44666. if (e.uvs.length > 0) {
  44667. var o = new Float32Array(2 * e.uvs.length);
  44668. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44669. }
  44670. if (e.uvs2.length > 0) {
  44671. var a = new Float32Array(2 * e.uvs2.length);
  44672. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44673. }
  44674. if (e.indices.length > 0) {
  44675. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44676. , l = new s(3 * e.indices.length);
  44677. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44678. }
  44679. this.groups = e.groups;
  44680. for (var c in e.morphTargets) {
  44681. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44682. var f = u[d]
  44683. , g = new n.Float32Attribute(3 * f.length,3);
  44684. h.push(g.copyVector3sArray(f))
  44685. }
  44686. this.morphAttributes[c] = h
  44687. }
  44688. if (e.skinIndices.length > 0) {
  44689. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44690. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44691. }
  44692. if (e.skinWeights.length > 0) {
  44693. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44694. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44695. }
  44696. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44697. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44698. this
  44699. },
  44700. computeBoundingBox: function() {
  44701. new n.Vector3;
  44702. return function() {
  44703. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44704. var e = this.attributes.position.array;
  44705. e && this.boundingBox.setFromArray(e),
  44706. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44707. this.boundingBox.max.set(0, 0, 0)),
  44708. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44709. }
  44710. }(),
  44711. computeBoundingSphere: function() {
  44712. var e = new n.Box3
  44713. , t = new n.Vector3;
  44714. return function() {
  44715. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44716. var i = this.attributes.position.array;
  44717. if (i) {
  44718. var r = this.boundingSphere.center;
  44719. e.setFromArray(i),
  44720. e.center(r);
  44721. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44722. t.fromArray(i, a),
  44723. o = Math.max(o, r.distanceToSquared(t));
  44724. this.boundingSphere.radius = Math.sqrt(o),
  44725. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44726. }
  44727. }
  44728. }(),
  44729. computeFaceNormals: function() {},
  44730. computeVertexNormals: function() {
  44731. var e = this.index
  44732. , t = this.attributes
  44733. , i = this.groups;
  44734. if (t.position) {
  44735. var r = t.position.array;
  44736. if (void 0 === t.normal)
  44737. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44738. else
  44739. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44740. o[a] = 0;
  44741. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44742. if (e) {
  44743. var v = e.array;
  44744. 0 === i.length && this.addGroup(0, v.length);
  44745. for (var A = 0, y = i.length; A < y; ++A)
  44746. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44747. l = 3 * v[a + 0],
  44748. c = 3 * v[a + 1],
  44749. h = 3 * v[a + 2],
  44750. d.fromArray(r, l),
  44751. p.fromArray(r, c),
  44752. f.fromArray(r, h),
  44753. g.subVectors(f, p),
  44754. m.subVectors(d, p),
  44755. g.cross(m),
  44756. u[l] += g.x,
  44757. u[l + 1] += g.y,
  44758. u[l + 2] += g.z,
  44759. u[c] += g.x,
  44760. u[c + 1] += g.y,
  44761. u[c + 2] += g.z,
  44762. u[h] += g.x,
  44763. u[h + 1] += g.y,
  44764. u[h + 2] += g.z
  44765. } else
  44766. for (var a = 0, s = r.length; a < s; a += 9)
  44767. d.fromArray(r, a),
  44768. p.fromArray(r, a + 3),
  44769. f.fromArray(r, a + 6),
  44770. g.subVectors(f, p),
  44771. m.subVectors(d, p),
  44772. g.cross(m),
  44773. u[a] = g.x,
  44774. u[a + 1] = g.y,
  44775. u[a + 2] = g.z,
  44776. u[a + 3] = g.x,
  44777. u[a + 4] = g.y,
  44778. u[a + 5] = g.z,
  44779. u[a + 6] = g.x,
  44780. u[a + 7] = g.y,
  44781. u[a + 8] = g.z;
  44782. this.normalizeNormals(),
  44783. t.normal.needsUpdate = !0
  44784. }
  44785. },
  44786. merge: function(e, t) {
  44787. if (e instanceof n.BufferGeometry == !1)
  44788. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44789. void 0 === t && (t = 0);
  44790. var i = this.attributes;
  44791. for (var r in i)
  44792. if (void 0 !== e.attributes[r])
  44793. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44794. u++)
  44795. a[u] = l[h];
  44796. return this
  44797. },
  44798. normalizeNormals: function() {
  44799. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44800. e = r[o],
  44801. t = r[o + 1],
  44802. i = r[o + 2],
  44803. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44804. r[o] *= n,
  44805. r[o + 1] *= n,
  44806. r[o + 2] *= n
  44807. },
  44808. toNonIndexed: function() {
  44809. if (null === this.index)
  44810. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44811. this;
  44812. var e = new n.BufferGeometry
  44813. , t = this.index.array
  44814. , i = this.attributes;
  44815. for (var r in i) {
  44816. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44817. c = t[u] * s;
  44818. for (var p = 0; p < s; p++)
  44819. l[h++] = a[c++]
  44820. }
  44821. e.addAttribute(r, new n.BufferAttribute(l,s))
  44822. }
  44823. return e
  44824. },
  44825. toJSON: function() {
  44826. var e = {
  44827. metadata: {
  44828. version: 4.4,
  44829. type: "BufferGeometry",
  44830. generator: "BufferGeometry.toJSON"
  44831. }
  44832. };
  44833. if (e.uuid = this.uuid,
  44834. e.type = this.type,
  44835. "" !== this.name && (e.name = this.name),
  44836. void 0 !== this.parameters) {
  44837. var t = this.parameters;
  44838. for (var i in t)
  44839. void 0 !== t[i] && (e[i] = t[i]);
  44840. return e
  44841. }
  44842. e.data = {
  44843. attributes: {}
  44844. };
  44845. var n = this.index;
  44846. if (null !== n) {
  44847. var r = Array.prototype.slice.call(n.array);
  44848. e.data.index = {
  44849. type: n.array.constructor.name,
  44850. array: r
  44851. }
  44852. }
  44853. var o = this.attributes;
  44854. for (var i in o) {
  44855. var a = o[i]
  44856. , r = Array.prototype.slice.call(a.array);
  44857. e.data.attributes[i] = {
  44858. itemSize: a.itemSize,
  44859. type: a.array.constructor.name,
  44860. array: r
  44861. }
  44862. }
  44863. var s = this.groups;
  44864. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44865. var l = this.boundingSphere;
  44866. return null !== l && (e.data.boundingSphere = {
  44867. center: l.center.toArray(),
  44868. radius: l.radius
  44869. }),
  44870. e
  44871. },
  44872. clone: function() {
  44873. return (new n.BufferGeometry).copy(this)
  44874. },
  44875. copy: function(e) {
  44876. var t = e.index;
  44877. null !== t && this.setIndex(t.clone());
  44878. var i = e.attributes;
  44879. for (var n in i) {
  44880. var r = i[n];
  44881. this.addAttribute(n, r.clone())
  44882. }
  44883. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44884. var l = o[a];
  44885. this.addGroup(l.start, l.count)
  44886. }
  44887. return this
  44888. },
  44889. dispose: function() {
  44890. this.dispatchEvent({
  44891. type: "dispose"
  44892. })
  44893. }
  44894. },
  44895. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44896. n.BufferGeometry.MaxIndex = 65535,
  44897. n.InstancedBufferGeometry = function() {
  44898. n.BufferGeometry.call(this),
  44899. this.type = "InstancedBufferGeometry",
  44900. this.maxInstancedCount = void 0
  44901. }
  44902. ,
  44903. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44904. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44905. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44906. this.groups.push({
  44907. start: e,
  44908. count: t,
  44909. instances: i
  44910. })
  44911. }
  44912. ,
  44913. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44914. var t = e.index;
  44915. null !== t && this.setIndex(t.clone());
  44916. var i = e.attributes;
  44917. for (var n in i) {
  44918. var r = i[n];
  44919. this.addAttribute(n, r.clone())
  44920. }
  44921. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44922. var l = o[a];
  44923. this.addGroup(l.start, l.count, l.instances)
  44924. }
  44925. return this
  44926. }
  44927. ,
  44928. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44929. n.Uniform = function(e, t) {
  44930. this.type = e,
  44931. this.value = t,
  44932. this.dynamic = !1
  44933. }
  44934. ,
  44935. n.Uniform.prototype = {
  44936. constructor: n.Uniform,
  44937. onUpdate: function(e) {
  44938. return this.dynamic = !0,
  44939. this.onUpdateCallback = e,
  44940. this
  44941. }
  44942. },
  44943. n.AnimationClip = function(e, t, i) {
  44944. this.name = e || n.Math.generateUUID(),
  44945. this.tracks = i,
  44946. this.duration = void 0 !== t ? t : -1,
  44947. this.duration < 0 && this.resetDuration(),
  44948. this.trim(),
  44949. this.optimize()
  44950. }
  44951. ,
  44952. n.AnimationClip.prototype = {
  44953. constructor: n.AnimationClip,
  44954. resetDuration: function() {
  44955. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44956. var r = this.tracks[i];
  44957. t = Math.max(t, r.times[r.times.length - 1])
  44958. }
  44959. this.duration = t
  44960. },
  44961. trim: function() {
  44962. for (var e = 0; e < this.tracks.length; e++)
  44963. this.tracks[e].trim(0, this.duration);
  44964. return this
  44965. },
  44966. optimize: function() {
  44967. for (var e = 0; e < this.tracks.length; e++)
  44968. this.tracks[e].optimize();
  44969. return this
  44970. }
  44971. },
  44972. Object.assign(n.AnimationClip, {
  44973. parse: function(e) {
  44974. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44975. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44976. return new n.AnimationClip(e.name,e.duration,t)
  44977. },
  44978. toJSON: function(e) {
  44979. for (var t = [], i = e.tracks, r = {
  44980. name: e.name,
  44981. duration: e.duration,
  44982. tracks: t
  44983. }, o = 0, a = i.length; o !== a; ++o)
  44984. t.push(n.KeyframeTrack.toJSON(i[o]));
  44985. return r
  44986. },
  44987. CreateFromMorphTargetSequence: function(e, t, i) {
  44988. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44989. var s = []
  44990. , l = [];
  44991. s.push((a + r - 1) % r, a, (a + 1) % r),
  44992. l.push(0, 1, 0);
  44993. var c = n.AnimationUtils.getKeyframeOrder(s);
  44994. s = n.AnimationUtils.sortedArray(s, 1, c),
  44995. l = n.AnimationUtils.sortedArray(l, 1, c),
  44996. 0 === s[0] && (s.push(r),
  44997. l.push(l[0])),
  44998. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  44999. }
  45000. return new n.AnimationClip(e,-1,o)
  45001. },
  45002. findByName: function(e, t) {
  45003. for (var i = 0; i < e.length; i++)
  45004. if (e[i].name === t)
  45005. return e[i];
  45006. return null
  45007. },
  45008. CreateClipsFromMorphTargetSequences: function(e, t) {
  45009. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45010. var s = e[o]
  45011. , l = s.name.match(r);
  45012. if (l && l.length > 1) {
  45013. var c = l[1]
  45014. , h = i[c];
  45015. h || (i[c] = h = []),
  45016. h.push(s)
  45017. }
  45018. }
  45019. var u = [];
  45020. for (var c in i)
  45021. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45022. return u
  45023. },
  45024. parseAnimation: function(e, t, i) {
  45025. if (!e)
  45026. return console.error(" no animation in JSONLoader data"),
  45027. null;
  45028. for (var r = function(e, t, i, r, o) {
  45029. if (0 !== i.length) {
  45030. var a = []
  45031. , s = [];
  45032. n.AnimationUtils.flattenJSON(i, a, s, r),
  45033. 0 !== a.length && o.push(new e(t,a,s))
  45034. }
  45035. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45036. var u = c[h].keys;
  45037. if (u && 0 != u.length)
  45038. if (u[0].morphTargets) {
  45039. for (var d = {}, p = 0; p < u.length; p++)
  45040. if (u[p].morphTargets)
  45041. for (var f = 0; f < u[p].morphTargets.length; f++)
  45042. d[u[p].morphTargets[f]] = -1;
  45043. for (var g in d) {
  45044. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45045. var A = u[p];
  45046. m.push(A.time),
  45047. v.push(A.morphTarget === g ? 1 : 0)
  45048. }
  45049. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45050. }
  45051. s = d.length * (l || 1)
  45052. } else {
  45053. var y = ".bones[" + t[h].name + "]";
  45054. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45055. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45056. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45057. }
  45058. }
  45059. if (0 === o.length)
  45060. return null;
  45061. var C = new n.AnimationClip(a,s,o);
  45062. return C
  45063. }
  45064. }),
  45065. n.AnimationMixer = function(e) {
  45066. this._root = e,
  45067. this._initMemoryManager(),
  45068. this._accuIndex = 0,
  45069. this.time = 0,
  45070. this.timeScale = 1
  45071. }
  45072. ,
  45073. n.AnimationMixer.prototype = {
  45074. constructor: n.AnimationMixer,
  45075. clipAction: function(e, t) {
  45076. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45077. if (void 0 !== l) {
  45078. var c = l.actionByRoot[o];
  45079. if (void 0 !== c)
  45080. return c;
  45081. if (i = l.knownActions[0],
  45082. s = i._clip,
  45083. e !== a && e !== s)
  45084. throw new Error("Different clips with the same name detected!")
  45085. }
  45086. if (null === s)
  45087. return null;
  45088. var h = new n.AnimationMixer._Action(this,s,t);
  45089. return this._bindAction(h, i),
  45090. this._addInactiveAction(h, a, o),
  45091. h
  45092. },
  45093. existingAction: function(e, t) {
  45094. var i = t || this._root
  45095. , n = i.uuid
  45096. , r = "string" == typeof e ? e : e.name
  45097. , o = this._actionsByClip[r];
  45098. return void 0 !== o ? o.actionByRoot[n] || null : null
  45099. },
  45100. stopAllAction: function() {
  45101. var e = this._actions
  45102. , t = this._nActiveActions
  45103. , i = this._bindings
  45104. , n = this._nActiveBindings;
  45105. this._nActiveActions = 0,
  45106. this._nActiveBindings = 0;
  45107. for (var r = 0; r !== t; ++r)
  45108. e[r].reset();
  45109. for (var r = 0; r !== n; ++r)
  45110. i[r].useCount = 0;
  45111. return this
  45112. },
  45113. update: function(e) {
  45114. e *= this.timeScale;
  45115. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45116. var s = t[a];
  45117. s.enabled && s._update(n, e, r, o)
  45118. }
  45119. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45120. l[a].apply(o);
  45121. return this
  45122. },
  45123. getRoot: function() {
  45124. return this._root
  45125. },
  45126. uncacheClip: function(e) {
  45127. var t = this._actions
  45128. , i = e.name
  45129. , n = this._actionsByClip
  45130. , r = n[i];
  45131. if (void 0 !== r) {
  45132. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45133. var l = o[a];
  45134. this._deactivateAction(l);
  45135. var c = l._cacheIndex
  45136. , h = t[t.length - 1];
  45137. l._cacheIndex = null,
  45138. l._byClipCacheIndex = null,
  45139. h._cacheIndex = c,
  45140. t[c] = h,
  45141. t.pop(),
  45142. this._removeInactiveBindingsForAction(l)
  45143. }
  45144. delete n[i]
  45145. }
  45146. },
  45147. uncacheRoot: function(e) {
  45148. var t = e.uuid
  45149. , i = this._actionsByClip;
  45150. for (var n in i) {
  45151. var r = i[n].actionByRoot
  45152. , o = r[t];
  45153. void 0 !== o && (this._deactivateAction(o),
  45154. this._removeInactiveAction(o))
  45155. }
  45156. var a = this._bindingsByRootAndName
  45157. , s = a[t];
  45158. if (void 0 !== s)
  45159. for (var l in s) {
  45160. var c = s[l];
  45161. c.restoreOriginalState(),
  45162. this._removeInactiveBinding(c)
  45163. }
  45164. },
  45165. uncacheAction: function(e, t) {
  45166. var i = this.existingAction(e, t);
  45167. null !== i && (this._deactivateAction(i),
  45168. this._removeInactiveAction(i))
  45169. }
  45170. },
  45171. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45172. n.AnimationMixer._Action = function(e, t, i) {
  45173. this._mixer = e,
  45174. this._clip = t,
  45175. this._localRoot = i || null;
  45176. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45177. endingStart: n.ZeroCurvatureEnding,
  45178. endingEnd: n.ZeroCurvatureEnding
  45179. }, l = 0; l !== o; ++l) {
  45180. var c = r[l].createInterpolant(null);
  45181. a[l] = c,
  45182. c.settings = s
  45183. }
  45184. this._interpolantSettings = s,
  45185. this._interpolants = a,
  45186. this._propertyBindings = new Array(o),
  45187. this._cacheIndex = null,
  45188. this._byClipCacheIndex = null,
  45189. this._timeScaleInterpolant = null,
  45190. this._weightInterpolant = null,
  45191. this.loop = n.LoopRepeat,
  45192. this._loopCount = -1,
  45193. this._startTime = null,
  45194. this.time = 0,
  45195. this.timeScale = 1,
  45196. this._effectiveTimeScale = 1,
  45197. this.weight = 1,
  45198. this._effectiveWeight = 1,
  45199. this.repetitions = 1 / 0,
  45200. this.paused = !1,
  45201. this.enabled = !0,
  45202. this.clampWhenFinished = !1,
  45203. this.zeroSlopeAtStart = !0,
  45204. this.zeroSlopeAtEnd = !0
  45205. }
  45206. ,
  45207. n.AnimationMixer._Action.prototype = {
  45208. constructor: n.AnimationMixer._Action,
  45209. play: function() {
  45210. return this._mixer._activateAction(this),
  45211. this
  45212. },
  45213. stop: function() {
  45214. return this._mixer._deactivateAction(this),
  45215. this.reset()
  45216. },
  45217. reset: function() {
  45218. return this.paused = !1,
  45219. this.enabled = !0,
  45220. this.time = 0,
  45221. this._loopCount = -1,
  45222. this._startTime = null,
  45223. this.stopFading().stopWarping()
  45224. },
  45225. isRunning: function() {
  45226. this._startTime;
  45227. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45228. },
  45229. isScheduled: function() {
  45230. return this._mixer._isActiveAction(this)
  45231. },
  45232. startAt: function(e) {
  45233. return this._startTime = e,
  45234. this
  45235. },
  45236. setLoop: function(e, t) {
  45237. return this.loop = e,
  45238. this.repetitions = t,
  45239. this
  45240. },
  45241. setEffectiveWeight: function(e) {
  45242. return this.weight = e,
  45243. this._effectiveWeight = this.enabled ? e : 0,
  45244. this.stopFading()
  45245. },
  45246. getEffectiveWeight: function() {
  45247. return this._effectiveWeight
  45248. },
  45249. fadeIn: function(e) {
  45250. return this._scheduleFading(e, 0, 1)
  45251. },
  45252. fadeOut: function(e) {
  45253. return this._scheduleFading(e, 1, 0)
  45254. },
  45255. crossFadeFrom: function(e, t, i) {
  45256. this._mixer;
  45257. if (e.fadeOut(t),
  45258. this.fadeIn(t),
  45259. i) {
  45260. var n = this._clip.duration
  45261. , r = e._clip.duration
  45262. , o = r / n
  45263. , a = n / r;
  45264. e.warp(1, o, t),
  45265. this.warp(a, 1, t)
  45266. }
  45267. return this
  45268. },
  45269. crossFadeTo: function(e, t, i) {
  45270. return e.crossFadeFrom(this, t, i)
  45271. },
  45272. stopFading: function() {
  45273. var e = this._weightInterpolant;
  45274. return null !== e && (this._weightInterpolant = null,
  45275. this._mixer._takeBackControlInterpolant(e)),
  45276. this
  45277. },
  45278. setEffectiveTimeScale: function(e) {
  45279. return this.timeScale = e,
  45280. this._effectiveTimeScale = this.paused ? 0 : e,
  45281. this.stopWarping()
  45282. },
  45283. getEffectiveTimeScale: function() {
  45284. return this._effectiveTimeScale
  45285. },
  45286. setDuration: function(e) {
  45287. return this.timeScale = this._clip.duration / e,
  45288. this.stopWarping()
  45289. },
  45290. syncWith: function(e) {
  45291. return this.time = e.time,
  45292. this.timeScale = e.timeScale,
  45293. this.stopWarping()
  45294. },
  45295. halt: function(e) {
  45296. return this.warp(this._currentTimeScale, 0, e)
  45297. },
  45298. warp: function(e, t, i) {
  45299. var n = this._mixer
  45300. , r = n.time
  45301. , o = this._timeScaleInterpolant
  45302. , a = this.timeScale;
  45303. null === o && (o = n._lendControlInterpolant(),
  45304. this._timeScaleInterpolant = o);
  45305. var s = o.parameterPositions
  45306. , l = o.sampleValues;
  45307. return s[0] = r,
  45308. s[1] = r + i,
  45309. l[0] = e / a,
  45310. l[1] = t / a,
  45311. this
  45312. },
  45313. stopWarping: function() {
  45314. var e = this._timeScaleInterpolant;
  45315. return null !== e && (this._timeScaleInterpolant = null,
  45316. this._mixer._takeBackControlInterpolant(e)),
  45317. this
  45318. },
  45319. getMixer: function() {
  45320. return this._mixer
  45321. },
  45322. getClip: function() {
  45323. return this._clip
  45324. },
  45325. getRoot: function() {
  45326. return this._localRoot || this._mixer._root
  45327. },
  45328. _update: function(e, t, i, n) {
  45329. var r = this._startTime;
  45330. if (null !== r) {
  45331. var o = (e - r) * i;
  45332. if (o < 0 || 0 === i)
  45333. return;
  45334. this._startTime = null,
  45335. t = i * o
  45336. }
  45337. t *= this._updateTimeScale(e);
  45338. var a = this._updateTime(t)
  45339. , s = this._updateWeight(e);
  45340. if (s > 0)
  45341. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45342. l[h].evaluate(a),
  45343. c[h].accumulate(n, s)
  45344. },
  45345. _updateWeight: function(e) {
  45346. var t = 0;
  45347. if (this.enabled) {
  45348. t = this.weight;
  45349. var i = this._weightInterpolant;
  45350. if (null !== i) {
  45351. var n = i.evaluate(e)[0];
  45352. t *= n,
  45353. e > i.parameterPositions[1] && (this.stopFading(),
  45354. 0 === n && (this.enabled = !1))
  45355. }
  45356. }
  45357. return this._effectiveWeight = t,
  45358. t
  45359. },
  45360. _updateTimeScale: function(e) {
  45361. var t = 0;
  45362. if (!this.paused) {
  45363. t = this.timeScale;
  45364. var i = this._timeScaleInterpolant;
  45365. if (null !== i) {
  45366. var n = i.evaluate(e)[0];
  45367. t *= n,
  45368. e > i.parameterPositions[1] && (this.stopWarping(),
  45369. 0 === t ? this.pause = !0 : this.timeScale = t)
  45370. }
  45371. }
  45372. return this._effectiveTimeScale = t,
  45373. t
  45374. },
  45375. _updateTime: function(e) {
  45376. var t = this.time + e;
  45377. if (0 === e)
  45378. return t;
  45379. var i = this._clip.duration
  45380. , r = this.loop
  45381. , o = this._loopCount
  45382. , a = !1;
  45383. switch (r) {
  45384. case n.LoopOnce:
  45385. if (o === -1 && (this.loopCount = 0,
  45386. this._setEndings(!0, !0, !1)),
  45387. t >= i)
  45388. t = i;
  45389. else {
  45390. if (!(t < 0))
  45391. break;
  45392. t = 0
  45393. }
  45394. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45395. this._mixer.dispatchEvent({
  45396. type: "finished",
  45397. action: this,
  45398. direction: e < 0 ? -1 : 1
  45399. });
  45400. break;
  45401. case n.LoopPingPong:
  45402. a = !0;
  45403. case n.LoopRepeat:
  45404. if (o === -1 && (e > 0 ? (o = 0,
  45405. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45406. t >= i || t < 0) {
  45407. var s = Math.floor(t / i);
  45408. t -= i * s,
  45409. o += Math.abs(s);
  45410. var l = this.repetitions - o;
  45411. if (l < 0) {
  45412. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45413. t = e > 0 ? i : 0,
  45414. this._mixer.dispatchEvent({
  45415. type: "finished",
  45416. action: this,
  45417. direction: e > 0 ? 1 : -1
  45418. });
  45419. break
  45420. }
  45421. if (0 === l) {
  45422. var c = e < 0;
  45423. this._setEndings(c, !c, a)
  45424. } else
  45425. this._setEndings(!1, !1, a);
  45426. this._loopCount = o,
  45427. this._mixer.dispatchEvent({
  45428. type: "loop",
  45429. action: this,
  45430. loopDelta: s
  45431. })
  45432. }
  45433. if (r === n.LoopPingPong && 1 === (1 & o))
  45434. return this.time = t,
  45435. i - t
  45436. }
  45437. return this.time = t,
  45438. t
  45439. },
  45440. _setEndings: function(e, t, i) {
  45441. var r = this._interpolantSettings;
  45442. i ? (r.endingStart = n.ZeroSlopeEnding,
  45443. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45444. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45445. },
  45446. _scheduleFading: function(e, t, i) {
  45447. var n = this._mixer
  45448. , r = n.time
  45449. , o = this._weightInterpolant;
  45450. null === o && (o = n._lendControlInterpolant(),
  45451. this._weightInterpolant = o);
  45452. var a = o.parameterPositions
  45453. , s = o.sampleValues;
  45454. return a[0] = r,
  45455. s[0] = t,
  45456. a[1] = r + e,
  45457. s[1] = i,
  45458. this
  45459. }
  45460. },
  45461. Object.assign(n.AnimationMixer.prototype, {
  45462. _bindAction: function(e, t) {
  45463. var i = e._localRoot || this._root
  45464. , r = e._clip.tracks
  45465. , o = r.length
  45466. , a = e._propertyBindings
  45467. , s = e._interpolants
  45468. , l = i.uuid
  45469. , c = this._bindingsByRootAndName
  45470. , h = c[l];
  45471. void 0 === h && (h = {},
  45472. c[l] = h);
  45473. for (var u = 0; u !== o; ++u) {
  45474. var d = r[u]
  45475. , p = d.name
  45476. , f = h[p];
  45477. if (void 0 !== f)
  45478. a[u] = f;
  45479. else {
  45480. if (f = a[u],
  45481. void 0 !== f) {
  45482. null === f._cacheIndex && (++f.referenceCount,
  45483. this._addInactiveBinding(f, l, p));
  45484. continue
  45485. }
  45486. var g = t && t._propertyBindings[u].binding.parsedPath;
  45487. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45488. ++f.referenceCount,
  45489. this._addInactiveBinding(f, l, p),
  45490. a[u] = f
  45491. }
  45492. s[u].resultBuffer = f.buffer
  45493. }
  45494. },
  45495. _activateAction: function(e) {
  45496. if (!this._isActiveAction(e)) {
  45497. if (null === e._cacheIndex) {
  45498. var t = (e._localRoot || this._root).uuid
  45499. , i = e._clip.name
  45500. , n = this._actionsByClip[i];
  45501. this._bindAction(e, n && n.knownActions[0]),
  45502. this._addInactiveAction(e, i, t)
  45503. }
  45504. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45505. var s = r[o];
  45506. 0 === s.useCount++ && (this._lendBinding(s),
  45507. s.saveOriginalState())
  45508. }
  45509. this._lendAction(e)
  45510. }
  45511. },
  45512. _deactivateAction: function(e) {
  45513. if (this._isActiveAction(e)) {
  45514. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45515. var r = t[i];
  45516. 0 === --r.useCount && (r.restoreOriginalState(),
  45517. this._takeBackBinding(r))
  45518. }
  45519. this._takeBackAction(e)
  45520. }
  45521. },
  45522. _initMemoryManager: function() {
  45523. this._actions = [],
  45524. this._nActiveActions = 0,
  45525. this._actionsByClip = {},
  45526. this._bindings = [],
  45527. this._nActiveBindings = 0,
  45528. this._bindingsByRootAndName = {},
  45529. this._controlInterpolants = [],
  45530. this._nActiveControlInterpolants = 0;
  45531. var e = this;
  45532. this.stats = {
  45533. actions: {
  45534. get total() {
  45535. return e._actions.length
  45536. },
  45537. get inUse() {
  45538. return e._nActiveActions
  45539. }
  45540. },
  45541. bindings: {
  45542. get total() {
  45543. return e._bindings.length
  45544. },
  45545. get inUse() {
  45546. return e._nActiveBindings
  45547. }
  45548. },
  45549. controlInterpolants: {
  45550. get total() {
  45551. return e._controlInterpolants.length
  45552. },
  45553. get inUse() {
  45554. return e._nActiveControlInterpolants
  45555. }
  45556. }
  45557. }
  45558. },
  45559. _isActiveAction: function(e) {
  45560. var t = e._cacheIndex;
  45561. return null !== t && t < this._nActiveActions
  45562. },
  45563. _addInactiveAction: function(e, t, i) {
  45564. var n = this._actions
  45565. , r = this._actionsByClip
  45566. , o = r[t];
  45567. if (void 0 === o)
  45568. o = {
  45569. knownActions: [e],
  45570. actionByRoot: {}
  45571. },
  45572. e._byClipCacheIndex = 0,
  45573. r[t] = o;
  45574. else {
  45575. var a = o.knownActions;
  45576. e._byClipCacheIndex = a.length,
  45577. a.push(e)
  45578. }
  45579. e._cacheIndex = n.length,
  45580. n.push(e),
  45581. o.actionByRoot[i] = e
  45582. },
  45583. _removeInactiveAction: function(e) {
  45584. var t = this._actions
  45585. , i = t[t.length - 1]
  45586. , n = e._cacheIndex;
  45587. i._cacheIndex = n,
  45588. t[n] = i,
  45589. t.pop(),
  45590. e._cacheIndex = null;
  45591. var r = e._clip.name
  45592. , o = this._actionsByClip
  45593. , a = o[r]
  45594. , s = a.knownActions
  45595. , l = s[s.length - 1]
  45596. , c = e._byClipCacheIndex;
  45597. l._byClipCacheIndex = c,
  45598. s[c] = l,
  45599. s.pop(),
  45600. e._byClipCacheIndex = null;
  45601. var h = a.actionByRoot
  45602. , u = (t._localRoot || this._root).uuid;
  45603. delete h[u],
  45604. 0 === s.length && delete o[r],
  45605. this._removeInactiveBindingsForAction(e)
  45606. },
  45607. _removeInactiveBindingsForAction: function(e) {
  45608. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45609. var r = t[i];
  45610. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45611. }
  45612. },
  45613. _lendAction: function(e) {
  45614. var t = this._actions
  45615. , i = e._cacheIndex
  45616. , n = this._nActiveActions++
  45617. , r = t[n];
  45618. e._cacheIndex = n,
  45619. t[n] = e,
  45620. r._cacheIndex = i,
  45621. t[i] = r
  45622. },
  45623. _takeBackAction: function(e) {
  45624. var t = this._actions
  45625. , i = e._cacheIndex
  45626. , n = --this._nActiveActions
  45627. , r = t[n];
  45628. e._cacheIndex = n,
  45629. t[n] = e,
  45630. r._cacheIndex = i,
  45631. t[i] = r
  45632. },
  45633. _addInactiveBinding: function(e, t, i) {
  45634. var n = this._bindingsByRootAndName
  45635. , r = n[t]
  45636. , o = this._bindings;
  45637. void 0 === r && (r = {},
  45638. n[t] = r),
  45639. r[i] = e,
  45640. e._cacheIndex = o.length,
  45641. o.push(e)
  45642. },
  45643. _removeInactiveBinding: function(e) {
  45644. var t = this._bindings
  45645. , i = e.binding
  45646. , n = i.rootNode.uuid
  45647. , r = i.path
  45648. , o = this._bindingsByRootAndName
  45649. , a = o[n]
  45650. , s = t[t.length - 1]
  45651. , l = e._cacheIndex;
  45652. s._cacheIndex = l,
  45653. t[l] = s,
  45654. t.pop(),
  45655. delete a[r];
  45656. e: {
  45657. for (var c in a)
  45658. break e;
  45659. delete o[n]
  45660. }
  45661. },
  45662. _lendBinding: function(e) {
  45663. var t = this._bindings
  45664. , i = e._cacheIndex
  45665. , n = this._nActiveBindings++
  45666. , r = t[n];
  45667. e._cacheIndex = n,
  45668. t[n] = e,
  45669. r._cacheIndex = i,
  45670. t[i] = r
  45671. },
  45672. _takeBackBinding: function(e) {
  45673. var t = this._bindings
  45674. , i = e._cacheIndex
  45675. , n = --this._nActiveBindings
  45676. , r = t[n];
  45677. e._cacheIndex = n,
  45678. t[n] = e,
  45679. r._cacheIndex = i,
  45680. t[i] = r
  45681. },
  45682. _lendControlInterpolant: function() {
  45683. var e = this._controlInterpolants
  45684. , t = this._nActiveControlInterpolants++
  45685. , i = e[t];
  45686. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45687. i.__cacheIndex = t,
  45688. e[t] = i),
  45689. i
  45690. },
  45691. _takeBackControlInterpolant: function(e) {
  45692. var t = this._controlInterpolants
  45693. , i = e.__cacheIndex
  45694. , n = --this._nActiveControlInterpolants
  45695. , r = t[n];
  45696. e.__cacheIndex = n,
  45697. t[n] = e,
  45698. r.__cacheIndex = i,
  45699. t[i] = r
  45700. },
  45701. _controlInterpolantsResultBuffer: new Float32Array(1)
  45702. }),
  45703. n.AnimationObjectGroup = function(e) {
  45704. this.uuid = n.Math.generateUUID(),
  45705. this._objects = Array.prototype.slice.call(arguments),
  45706. this.nCachedObjects_ = 0;
  45707. var t = {};
  45708. this._indicesByUUID = t;
  45709. for (var i = 0, r = arguments.length; i !== r; ++i)
  45710. t[arguments[i].uuid] = i;
  45711. this._paths = [],
  45712. this._parsedPaths = [],
  45713. this._bindings = [],
  45714. this._bindingsIndicesByPath = {};
  45715. var o = this;
  45716. this.stats = {
  45717. objects: {
  45718. get total() {
  45719. return o._objects.length
  45720. },
  45721. get inUse() {
  45722. return this.total - o.nCachedObjects_
  45723. }
  45724. },
  45725. get bindingsPerObject() {
  45726. return o._bindings.length
  45727. }
  45728. }
  45729. }
  45730. ,
  45731. n.AnimationObjectGroup.prototype = {
  45732. constructor: n.AnimationObjectGroup,
  45733. add: function(e) {
  45734. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45735. var d = arguments[h]
  45736. , p = d.uuid
  45737. , f = o[p];
  45738. if (void 0 === f) {
  45739. f = i++,
  45740. o[p] = f,
  45741. t.push(d);
  45742. for (var g = 0, m = c; g !== m; ++g)
  45743. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45744. } else if (f < r) {
  45745. var v = t[f]
  45746. , A = --r
  45747. , y = t[A];
  45748. o[y.uuid] = f,
  45749. t[f] = y,
  45750. o[p] = A,
  45751. t[A] = d;
  45752. for (var g = 0, m = c; g !== m; ++g) {
  45753. var C = l[g]
  45754. , I = C[A]
  45755. , E = C[f];
  45756. C[f] = I,
  45757. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45758. C[A] = E
  45759. }
  45760. } else
  45761. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45762. }
  45763. this.nCachedObjects_ = r
  45764. },
  45765. remove: function(e) {
  45766. for (var t = this._objects, i = (t.length,
  45767. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45768. var l = arguments[a]
  45769. , c = l.uuid
  45770. , h = n[c];
  45771. if (void 0 !== h && h >= i) {
  45772. var u = i++
  45773. , d = t[u];
  45774. n[d.uuid] = h,
  45775. t[h] = d,
  45776. n[c] = u,
  45777. t[u] = l;
  45778. for (var p = 0, f = o; p !== f; ++p) {
  45779. var g = r[p]
  45780. , m = g[u]
  45781. , v = g[h];
  45782. g[h] = m,
  45783. g[u] = v
  45784. }
  45785. }
  45786. }
  45787. this.nCachedObjects_ = i
  45788. },
  45789. uncache: function(e) {
  45790. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45791. var c = arguments[s]
  45792. , h = c.uuid
  45793. , u = r[h];
  45794. if (void 0 !== u)
  45795. if (delete r[h],
  45796. u < n) {
  45797. var d = --n
  45798. , p = t[d]
  45799. , f = --i
  45800. , g = t[f];
  45801. r[p.uuid] = u,
  45802. t[u] = p,
  45803. r[g.uuid] = d,
  45804. t[d] = g,
  45805. t.pop();
  45806. for (var m = 0, v = a; m !== v; ++m) {
  45807. var A = o[m]
  45808. , y = A[d]
  45809. , C = A[f];
  45810. A[u] = y,
  45811. A[d] = C,
  45812. A.pop()
  45813. }
  45814. } else {
  45815. var f = --i
  45816. , g = t[f];
  45817. r[g.uuid] = u,
  45818. t[u] = g,
  45819. t.pop();
  45820. for (var m = 0, v = a; m !== v; ++m) {
  45821. var A = o[m];
  45822. A[u] = A[f],
  45823. A.pop()
  45824. }
  45825. }
  45826. }
  45827. this.nCachedObjects_ = n
  45828. },
  45829. subscribe_: function(e, t) {
  45830. var i = this._bindingsIndicesByPath
  45831. , r = i[e]
  45832. , o = this._bindings;
  45833. if (void 0 !== r)
  45834. return o[r];
  45835. var a = this._paths
  45836. , s = this._parsedPaths
  45837. , l = this._objects
  45838. , c = l.length
  45839. , h = this.nCachedObjects_
  45840. , u = new Array(c);
  45841. r = o.length,
  45842. i[e] = r,
  45843. a.push(e),
  45844. s.push(t),
  45845. o.push(u);
  45846. for (var d = h, p = l.length; d !== p; ++d) {
  45847. var f = l[d];
  45848. u[d] = new n.PropertyBinding(f,e,t)
  45849. }
  45850. return u
  45851. },
  45852. unsubscribe_: function(e) {
  45853. var t = this._bindingsIndicesByPath
  45854. , i = t[e];
  45855. if (void 0 !== i) {
  45856. var n = this._paths
  45857. , r = this._parsedPaths
  45858. , o = this._bindings
  45859. , a = o.length - 1
  45860. , s = o[a]
  45861. , l = e[a];
  45862. t[l] = i,
  45863. o[i] = s,
  45864. o.pop(),
  45865. r[i] = r[a],
  45866. r.pop(),
  45867. n[i] = n[a],
  45868. n.pop()
  45869. }
  45870. }
  45871. },
  45872. n.AnimationUtils = {
  45873. arraySlice: function(e, t, i) {
  45874. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45875. },
  45876. convertArray: function(e, t, i) {
  45877. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45878. },
  45879. isTypedArray: function(e) {
  45880. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45881. },
  45882. getKeyframeOrder: function(e) {
  45883. function t(t, i) {
  45884. return e[t] - e[i]
  45885. }
  45886. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45887. n[r] = r;
  45888. return n.sort(t),
  45889. n
  45890. },
  45891. sortedArray: function(e, t, i) {
  45892. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45893. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45894. r[a++] = e[s + l];
  45895. return r
  45896. },
  45897. flattenJSON: function(e, t, i, n) {
  45898. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45899. o = e[r++];
  45900. if (void 0 !== o) {
  45901. var a = o[n];
  45902. if (void 0 !== a)
  45903. if (Array.isArray(a)) {
  45904. do
  45905. a = o[n],
  45906. void 0 !== a && (t.push(o.time),
  45907. i.push.apply(i, a)),
  45908. o = e[r++];
  45909. while (void 0 !== o)
  45910. } else if (void 0 !== a.toArray) {
  45911. do
  45912. a = o[n],
  45913. void 0 !== a && (t.push(o.time),
  45914. a.toArray(i, i.length)),
  45915. o = e[r++];
  45916. while (void 0 !== o)
  45917. } else
  45918. do
  45919. a = o[n],
  45920. void 0 !== a && (t.push(o.time),
  45921. i.push(a)),
  45922. o = e[r++];
  45923. while (void 0 !== o)
  45924. }
  45925. }
  45926. },
  45927. n.KeyframeTrack = function(e, t, i, r) {
  45928. if (void 0 === e)
  45929. throw new Error("track name is undefined");
  45930. if (void 0 === t || 0 === t.length)
  45931. throw new Error("no keyframes in track named " + e);
  45932. this.name = e,
  45933. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45934. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45935. this.setInterpolation(r || this.DefaultInterpolation),
  45936. this.validate(),
  45937. this.optimize()
  45938. }
  45939. ,
  45940. n.KeyframeTrack.prototype = {
  45941. constructor: n.KeyframeTrack,
  45942. TimeBufferType: Float32Array,
  45943. ValueBufferType: Float32Array,
  45944. DefaultInterpolation: n.InterpolateLinear,
  45945. InterpolantFactoryMethodDiscrete: function(e) {
  45946. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45947. },
  45948. InterpolantFactoryMethodLinear: function(e) {
  45949. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45950. },
  45951. InterpolantFactoryMethodSmooth: function(e) {
  45952. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45953. },
  45954. setInterpolation: function(e) {
  45955. var t = void 0;
  45956. switch (e) {
  45957. case n.InterpolateDiscrete:
  45958. t = this.InterpolantFactoryMethodDiscrete;
  45959. break;
  45960. case n.InterpolateLinear:
  45961. t = this.InterpolantFactoryMethodLinear;
  45962. break;
  45963. case n.InterpolateSmooth:
  45964. t = this.InterpolantFactoryMethodSmooth
  45965. }
  45966. if (void 0 === t) {
  45967. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45968. if (void 0 === this.createInterpolant) {
  45969. if (e === this.DefaultInterpolation)
  45970. throw new Error(i);
  45971. this.setInterpolation(this.DefaultInterpolation)
  45972. }
  45973. return void console.warn(i)
  45974. }
  45975. this.createInterpolant = t
  45976. },
  45977. getInterpolation: function() {
  45978. switch (this.createInterpolant) {
  45979. case this.InterpolantFactoryMethodDiscrete:
  45980. return n.InterpolateDiscrete;
  45981. case this.InterpolantFactoryMethodLinear:
  45982. return n.InterpolateLinear;
  45983. case this.InterpolantFactoryMethodSmooth:
  45984. return n.InterpolateSmooth
  45985. }
  45986. },
  45987. getValueSize: function() {
  45988. return this.values.length / this.times.length
  45989. },
  45990. shift: function(e) {
  45991. if (0 !== e)
  45992. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45993. t[i] += e;
  45994. return this
  45995. },
  45996. scale: function(e) {
  45997. if (1 !== e)
  45998. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45999. t[i] *= e;
  46000. return this
  46001. },
  46002. trim: function(e, t) {
  46003. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46004. ++o;
  46005. for (; a !== -1 && i[a] > t; )
  46006. --a;
  46007. if (++a,
  46008. 0 !== o || a !== r) {
  46009. o >= a && (a = Math.max(a, 1),
  46010. o = a - 1);
  46011. var s = this.getValueSize();
  46012. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46013. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46014. }
  46015. return this
  46016. },
  46017. validate: function() {
  46018. var e = !0
  46019. , t = this.getValueSize();
  46020. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46021. e = !1);
  46022. var i = this.times
  46023. , r = this.values
  46024. , o = i.length;
  46025. 0 === o && (console.error("track is empty", this),
  46026. e = !1);
  46027. for (var a = null, s = 0; s !== o; s++) {
  46028. var l = i[s];
  46029. if ("number" == typeof l && isNaN(l)) {
  46030. console.error("time is not a valid number", this, s, l),
  46031. e = !1;
  46032. break
  46033. }
  46034. if (null !== a && a > l) {
  46035. console.error("out of order keys", this, s, l, a),
  46036. e = !1;
  46037. break
  46038. }
  46039. a = l
  46040. }
  46041. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46042. for (var s = 0, c = r.length; s !== c; ++s) {
  46043. var h = r[s];
  46044. if (isNaN(h)) {
  46045. console.error("value is not a valid number", this, s, h),
  46046. e = !1;
  46047. break
  46048. }
  46049. }
  46050. return e
  46051. },
  46052. optimize: function() {
  46053. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46054. var s = !1
  46055. , l = e[o]
  46056. , c = e[o + 1];
  46057. if (l !== c && (1 !== o || l !== l[0]))
  46058. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46059. var f = t[h + p];
  46060. if (f !== t[u + p] || f !== t[d + p]) {
  46061. s = !0;
  46062. break
  46063. }
  46064. }
  46065. if (s) {
  46066. if (o !== r) {
  46067. e[r] = e[o];
  46068. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46069. t[m + p] = t[g + p]
  46070. }
  46071. ++r
  46072. }
  46073. }
  46074. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46075. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46076. this
  46077. }
  46078. },
  46079. Object.assign(n.KeyframeTrack, {
  46080. parse: function(e) {
  46081. if (void 0 === e.type)
  46082. throw new Error("track type undefined, can not parse");
  46083. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46084. if (void 0 === e.times) {
  46085. console.warn("legacy JSON format detected, converting");
  46086. var i = []
  46087. , r = [];
  46088. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46089. e.times = i,
  46090. e.values = r
  46091. }
  46092. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46093. },
  46094. toJSON: function(e) {
  46095. var t, i = e.constructor;
  46096. if (void 0 !== i.toJSON)
  46097. t = i.toJSON(e);
  46098. else {
  46099. t = {
  46100. name: e.name,
  46101. times: n.AnimationUtils.convertArray(e.times, Array),
  46102. values: n.AnimationUtils.convertArray(e.values, Array)
  46103. };
  46104. var r = e.getInterpolation();
  46105. r !== e.DefaultInterpolation && (t.interpolation = r)
  46106. }
  46107. return t.type = e.ValueTypeName,
  46108. t
  46109. },
  46110. _getTrackTypeForValueTypeName: function(e) {
  46111. switch (e.toLowerCase()) {
  46112. case "scalar":
  46113. case "double":
  46114. case "float":
  46115. case "number":
  46116. case "integer":
  46117. return n.NumberKeyframeTrack;
  46118. case "vector":
  46119. case "vector2":
  46120. case "vector3":
  46121. case "vector4":
  46122. return n.VectorKeyframeTrack;
  46123. case "color":
  46124. return n.ColorKeyframeTrack;
  46125. case "quaternion":
  46126. return n.QuaternionKeyframeTrack;
  46127. case "bool":
  46128. case "boolean":
  46129. return n.BooleanKeyframeTrack;
  46130. case "string":
  46131. return n.StringKeyframeTrack
  46132. }
  46133. throw new Error("Unsupported typeName: " + e)
  46134. }
  46135. }),
  46136. n.PropertyBinding = function(e, t, i) {
  46137. this.path = t,
  46138. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46139. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46140. this.rootNode = e
  46141. }
  46142. ,
  46143. n.PropertyBinding.prototype = {
  46144. constructor: n.PropertyBinding,
  46145. getValue: function(e, t) {
  46146. this.bind(),
  46147. this.getValue(e, t)
  46148. },
  46149. setValue: function(e, t) {
  46150. this.bind(),
  46151. this.setValue(e, t)
  46152. },
  46153. bind: function() {
  46154. var e = this.node
  46155. , t = this.parsedPath
  46156. , i = t.objectName
  46157. , r = t.propertyName
  46158. , o = t.propertyIndex;
  46159. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46160. this.node = e),
  46161. this.getValue = this._getValue_unavailable,
  46162. this.setValue = this._setValue_unavailable,
  46163. !e)
  46164. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46165. if (i) {
  46166. var a = t.objectIndex;
  46167. switch (i) {
  46168. case "materials":
  46169. if (!e.material)
  46170. return void console.error(" can not bind to material as node does not have a material", this);
  46171. if (!e.material.materials)
  46172. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46173. e = e.material.materials;
  46174. break;
  46175. case "bones":
  46176. if (!e.skeleton)
  46177. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46178. e = e.skeleton.bones;
  46179. for (var s = 0; s < e.length; s++)
  46180. if (e[s].name === a) {
  46181. a = s;
  46182. break
  46183. }
  46184. break;
  46185. default:
  46186. if (void 0 === e[i])
  46187. return void console.error(" can not bind to objectName of node, undefined", this);
  46188. e = e[i]
  46189. }
  46190. if (void 0 !== a) {
  46191. if (void 0 === e[a])
  46192. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46193. e = e[a]
  46194. }
  46195. }
  46196. var l = e[r];
  46197. if (!l) {
  46198. var c = t.nodeName;
  46199. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46200. }
  46201. var h = this.Versioning.None;
  46202. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46203. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46204. this.targetObject = e);
  46205. var u = this.BindingType.Direct;
  46206. if (void 0 !== o) {
  46207. if ("morphTargetInfluences" === r) {
  46208. if (!e.geometry)
  46209. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46210. if (!e.geometry.morphTargets)
  46211. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46212. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46213. if (e.geometry.morphTargets[s].name === o) {
  46214. o = s;
  46215. break
  46216. }
  46217. }
  46218. u = this.BindingType.ArrayElement,
  46219. this.resolvedProperty = l,
  46220. this.propertyIndex = o
  46221. } else
  46222. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46223. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46224. this.resolvedProperty = l) : this.propertyName = r;
  46225. this.getValue = this.GetterByBindingType[u],
  46226. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46227. },
  46228. unbind: function() {
  46229. this.node = null,
  46230. this.getValue = this._getValue_unbound,
  46231. this.setValue = this._setValue_unbound
  46232. }
  46233. },
  46234. Object.assign(n.PropertyBinding.prototype, {
  46235. _getValue_unavailable: function() {},
  46236. _setValue_unavailable: function() {},
  46237. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46238. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46239. BindingType: {
  46240. Direct: 0,
  46241. EntireArray: 1,
  46242. ArrayElement: 2,
  46243. HasFromToArray: 3
  46244. },
  46245. Versioning: {
  46246. None: 0,
  46247. NeedsUpdate: 1,
  46248. MatrixWorldNeedsUpdate: 2
  46249. },
  46250. GetterByBindingType: [function(e, t) {
  46251. e[t] = this.node[this.propertyName]
  46252. }
  46253. , function(e, t) {
  46254. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46255. e[t++] = i[n]
  46256. }
  46257. , function(e, t) {
  46258. e[t] = this.resolvedProperty[this.propertyIndex]
  46259. }
  46260. , function(e, t) {
  46261. this.resolvedProperty.toArray(e, t)
  46262. }
  46263. ],
  46264. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46265. this.node[this.propertyName] = e[t]
  46266. }
  46267. , function(e, t) {
  46268. this.node[this.propertyName] = e[t],
  46269. this.targetObject.needsUpdate = !0
  46270. }
  46271. , function(e, t) {
  46272. this.node[this.propertyName] = e[t],
  46273. this.targetObject.matrixWorldNeedsUpdate = !0
  46274. }
  46275. ], [function(e, t) {
  46276. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46277. i[n] = e[t++]
  46278. }
  46279. , function(e, t) {
  46280. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46281. i[n] = e[t++];
  46282. this.targetObject.needsUpdate = !0
  46283. }
  46284. , function(e, t) {
  46285. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46286. i[n] = e[t++];
  46287. this.targetObject.matrixWorldNeedsUpdate = !0
  46288. }
  46289. ], [function(e, t) {
  46290. this.resolvedProperty[this.propertyIndex] = e[t]
  46291. }
  46292. , function(e, t) {
  46293. this.resolvedProperty[this.propertyIndex] = e[t],
  46294. this.targetObject.needsUpdate = !0
  46295. }
  46296. , function(e, t) {
  46297. this.resolvedProperty[this.propertyIndex] = e[t],
  46298. this.targetObject.matrixWorldNeedsUpdate = !0
  46299. }
  46300. ], [function(e, t) {
  46301. this.resolvedProperty.fromArray(e, t)
  46302. }
  46303. , function(e, t) {
  46304. this.resolvedProperty.fromArray(e, t),
  46305. this.targetObject.needsUpdate = !0
  46306. }
  46307. , function(e, t) {
  46308. this.resolvedProperty.fromArray(e, t),
  46309. this.targetObject.matrixWorldNeedsUpdate = !0
  46310. }
  46311. ]]
  46312. }),
  46313. n.PropertyBinding.Composite = function(e, t, i) {
  46314. var r = i || n.PropertyBinding.parseTrackName(t);
  46315. this._targetGroup = e,
  46316. this._bindings = e.subscribe_(t, r)
  46317. }
  46318. ,
  46319. n.PropertyBinding.Composite.prototype = {
  46320. constructor: n.PropertyBinding.Composite,
  46321. getValue: function(e, t) {
  46322. this.bind();
  46323. var i = this._targetGroup.nCachedObjects_
  46324. , n = this._bindings[i];
  46325. void 0 !== n && n.getValue(e, t)
  46326. },
  46327. setValue: function(e, t) {
  46328. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46329. i[n].setValue(e, t)
  46330. },
  46331. bind: function() {
  46332. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46333. e[t].bind()
  46334. },
  46335. unbind: function() {
  46336. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46337. e[t].unbind()
  46338. }
  46339. },
  46340. n.PropertyBinding.create = function(e, t, i) {
  46341. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46342. }
  46343. ,
  46344. n.PropertyBinding.parseTrackName = function(e) {
  46345. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46346. , i = t.exec(e);
  46347. if (!i)
  46348. throw new Error("cannot parse trackName at all: " + e);
  46349. i.index === t.lastIndex && t.lastIndex++;
  46350. var n = {
  46351. nodeName: i[3],
  46352. objectName: i[5],
  46353. objectIndex: i[7],
  46354. propertyName: i[9],
  46355. propertyIndex: i[11]
  46356. };
  46357. if (null === n.propertyName || 0 === n.propertyName.length)
  46358. throw new Error("can not parse propertyName from trackName: " + e);
  46359. return n
  46360. }
  46361. ,
  46362. n.PropertyBinding.findNode = function(e, t) {
  46363. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46364. return e;
  46365. if (e.skeleton) {
  46366. var i = function(e) {
  46367. for (var i = 0; i < e.bones.length; i++) {
  46368. var n = e.bones[i];
  46369. if (n.name === t)
  46370. return n
  46371. }
  46372. return null
  46373. }
  46374. , n = i(e.skeleton);
  46375. if (n)
  46376. return n
  46377. }
  46378. if (e.children) {
  46379. var r = function(e) {
  46380. for (var i = 0; i < e.length; i++) {
  46381. var n = e[i];
  46382. if (n.name === t || n.uuid === t)
  46383. return n;
  46384. var o = r(n.children);
  46385. if (o)
  46386. return o
  46387. }
  46388. return null
  46389. }
  46390. , o = r(e.children);
  46391. if (o)
  46392. return o
  46393. }
  46394. return null
  46395. }
  46396. ,
  46397. n.PropertyMixer = function(e, t, i) {
  46398. this.binding = e,
  46399. this.valueSize = i;
  46400. var n, r = Float64Array;
  46401. switch (t) {
  46402. case "quaternion":
  46403. n = this._slerp;
  46404. break;
  46405. case "string":
  46406. case "bool":
  46407. r = Array,
  46408. n = this._select;
  46409. break;
  46410. default:
  46411. n = this._lerp
  46412. }
  46413. this.buffer = new r(4 * i),
  46414. this._mixBufferRegion = n,
  46415. this.cumulativeWeight = 0,
  46416. this.useCount = 0,
  46417. this.referenceCount = 0
  46418. }
  46419. ,
  46420. n.PropertyMixer.prototype = {
  46421. constructor: n.PropertyMixer,
  46422. accumulate: function(e, t) {
  46423. var i = this.buffer
  46424. , n = this.valueSize
  46425. , r = e * n + n
  46426. , o = this.cumulativeWeight;
  46427. if (0 === o) {
  46428. for (var a = 0; a !== n; ++a)
  46429. i[r + a] = i[a];
  46430. o = t
  46431. } else {
  46432. o += t;
  46433. var s = t / o;
  46434. this._mixBufferRegion(i, r, 0, s, n)
  46435. }
  46436. this.cumulativeWeight = o
  46437. },
  46438. apply: function(e) {
  46439. var t = this.valueSize
  46440. , i = this.buffer
  46441. , n = e * t + t
  46442. , r = this.cumulativeWeight
  46443. , o = this.binding;
  46444. if (this.cumulativeWeight = 0,
  46445. r < 1) {
  46446. var a = 3 * t;
  46447. this._mixBufferRegion(i, n, a, 1 - r, t)
  46448. }
  46449. for (var s = t, l = t + t; s !== l; ++s)
  46450. if (i[s] !== i[s + t]) {
  46451. o.setValue(i, n);
  46452. break
  46453. }
  46454. },
  46455. saveOriginalState: function() {
  46456. var e = this.binding
  46457. , t = this.buffer
  46458. , i = this.valueSize
  46459. , n = 3 * i;
  46460. e.getValue(t, n);
  46461. for (var r = i, o = n; r !== o; ++r)
  46462. t[r] = t[n + r % i];
  46463. this.cumulativeWeight = 0
  46464. },
  46465. restoreOriginalState: function() {
  46466. var e = 3 * this.valueSize;
  46467. this.binding.setValue(this.buffer, e)
  46468. },
  46469. _select: function(e, t, i, n, r) {
  46470. if (n >= .5)
  46471. for (var o = 0; o !== r; ++o)
  46472. e[t + o] = e[i + o]
  46473. },
  46474. _slerp: function(e, t, i, r, o) {
  46475. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46476. },
  46477. _lerp: function(e, t, i, n, r) {
  46478. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46479. var s = t + a;
  46480. e[s] = e[s] * o + e[i + a] * n
  46481. }
  46482. }
  46483. },
  46484. n.BooleanKeyframeTrack = function(e, t, i) {
  46485. n.KeyframeTrack.call(this, e, t, i)
  46486. }
  46487. ,
  46488. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46489. constructor: n.BooleanKeyframeTrack,
  46490. ValueTypeName: "bool",
  46491. ValueBufferType: Array,
  46492. DefaultInterpolation: n.IntepolateDiscrete,
  46493. InterpolantFactoryMethodLinear: void 0,
  46494. InterpolantFactoryMethodSmooth: void 0
  46495. }),
  46496. n.NumberKeyframeTrack = function(e, t, i, r) {
  46497. n.KeyframeTrack.call(this, e, t, i, r)
  46498. }
  46499. ,
  46500. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46501. constructor: n.NumberKeyframeTrack,
  46502. ValueTypeName: "number"
  46503. }),
  46504. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46505. n.KeyframeTrack.call(this, e, t, i, r)
  46506. }
  46507. ,
  46508. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46509. constructor: n.QuaternionKeyframeTrack,
  46510. ValueTypeName: "quaternion",
  46511. DefaultInterpolation: n.InterpolateLinear,
  46512. InterpolantFactoryMethodLinear: function(e) {
  46513. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46514. },
  46515. InterpolantFactoryMethodSmooth: void 0
  46516. }),
  46517. n.StringKeyframeTrack = function(e, t, i, r) {
  46518. n.KeyframeTrack.call(this, e, t, i, r)
  46519. }
  46520. ,
  46521. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46522. constructor: n.StringKeyframeTrack,
  46523. ValueTypeName: "string",
  46524. ValueBufferType: Array,
  46525. DefaultInterpolation: n.IntepolateDiscrete,
  46526. InterpolantFactoryMethodLinear: void 0,
  46527. InterpolantFactoryMethodSmooth: void 0
  46528. }),
  46529. n.VectorKeyframeTrack = function(e, t, i, r) {
  46530. n.KeyframeTrack.call(this, e, t, i, r)
  46531. }
  46532. ,
  46533. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46534. constructor: n.VectorKeyframeTrack,
  46535. ValueTypeName: "vector"
  46536. }),
  46537. n.Audio = function(e) {
  46538. n.Object3D.call(this),
  46539. this.type = "Audio",
  46540. this.context = e.context,
  46541. this.source = this.context.createBufferSource(),
  46542. this.source.onended = this.onEnded.bind(this),
  46543. this.gain = this.context.createGain(),
  46544. this.gain.connect(e.getInput()),
  46545. this.autoplay = !1,
  46546. this.startTime = 0,
  46547. this.playbackRate = 1,
  46548. this.isPlaying = !1,
  46549. this.hasPlaybackControl = !0,
  46550. this.sourceType = "empty",
  46551. this.filter = null
  46552. }
  46553. ,
  46554. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46555. n.Audio.prototype.constructor = n.Audio,
  46556. n.Audio.prototype.getOutput = function() {
  46557. return this.gain
  46558. }
  46559. ,
  46560. n.Audio.prototype.load = function(e) {
  46561. var t = new n.AudioBuffer(this.context);
  46562. return t.load(e),
  46563. this.setBuffer(t),
  46564. this
  46565. }
  46566. ,
  46567. n.Audio.prototype.setNodeSource = function(e) {
  46568. return this.hasPlaybackControl = !1,
  46569. this.sourceType = "audioNode",
  46570. this.source = e,
  46571. this.connect(),
  46572. this
  46573. }
  46574. ,
  46575. n.Audio.prototype.setBuffer = function(e) {
  46576. var t = this;
  46577. return e.onReady(function(e) {
  46578. t.source.buffer = e,
  46579. t.sourceType = "buffer",
  46580. t.autoplay && t.play()
  46581. }),
  46582. this
  46583. }
  46584. ,
  46585. n.Audio.prototype.play = function() {
  46586. if (this.isPlaying === !0)
  46587. return void console.warn("THREE.Audio: Audio is already playing.");
  46588. if (this.hasPlaybackControl === !1)
  46589. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46590. var e = this.context.createBufferSource();
  46591. e.buffer = this.source.buffer,
  46592. e.loop = this.source.loop,
  46593. e.onended = this.source.onended,
  46594. e.start(0, this.startTime),
  46595. e.playbackRate.value = this.playbackRate,
  46596. this.isPlaying = !0,
  46597. this.source = e,
  46598. this.connect()
  46599. }
  46600. ,
  46601. n.Audio.prototype.pause = function() {
  46602. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46603. void (this.startTime = this.context.currentTime))
  46604. }
  46605. ,
  46606. n.Audio.prototype.stop = function() {
  46607. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46608. void (this.startTime = 0))
  46609. }
  46610. ,
  46611. n.Audio.prototype.connect = function() {
  46612. null !== this.filter ? (this.source.connect(this.filter),
  46613. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46614. }
  46615. ,
  46616. n.Audio.prototype.disconnect = function() {
  46617. null !== this.filter ? (this.source.disconnect(this.filter),
  46618. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46619. }
  46620. ,
  46621. n.Audio.prototype.getFilter = function() {
  46622. return this.filter
  46623. }
  46624. ,
  46625. n.Audio.prototype.setFilter = function(e) {
  46626. void 0 === e && (e = null),
  46627. this.isPlaying === !0 ? (this.disconnect(),
  46628. this.filter = e,
  46629. this.connect()) : this.filter = e
  46630. }
  46631. ,
  46632. n.Audio.prototype.setPlaybackRate = function(e) {
  46633. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46634. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46635. }
  46636. ,
  46637. n.Audio.prototype.getPlaybackRate = function() {
  46638. return this.playbackRate
  46639. }
  46640. ,
  46641. n.Audio.prototype.onEnded = function() {
  46642. this.isPlaying = !1
  46643. }
  46644. ,
  46645. n.Audio.prototype.setLoop = function(e) {
  46646. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46647. }
  46648. ,
  46649. n.Audio.prototype.getLoop = function() {
  46650. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46651. !1) : this.source.loop
  46652. }
  46653. ,
  46654. n.Audio.prototype.setVolume = function(e) {
  46655. this.gain.gain.value = e
  46656. }
  46657. ,
  46658. n.Audio.prototype.getVolume = function() {
  46659. return this.gain.gain.value
  46660. }
  46661. ,
  46662. n.AudioAnalyser = function(e, t) {
  46663. this.analyser = e.context.createAnalyser(),
  46664. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46665. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46666. e.getOutput().connect(this.analyser)
  46667. }
  46668. ,
  46669. n.AudioAnalyser.prototype = {
  46670. constructor: n.AudioAnalyser,
  46671. getData: function() {
  46672. return this.analyser.getByteFrequencyData(this.data),
  46673. this.data
  46674. }
  46675. },
  46676. n.AudioBuffer = function(e) {
  46677. this.context = e,
  46678. this.ready = !1,
  46679. this.readyCallbacks = []
  46680. }
  46681. ,
  46682. n.AudioBuffer.prototype.load = function(e) {
  46683. var t = this
  46684. , i = new XMLHttpRequest;
  46685. return i.open("GET", e, !0),
  46686. i.responseType = "arraybuffer",
  46687. i.onload = function(e) {
  46688. t.context.decodeAudioData(this.response, function(e) {
  46689. t.buffer = e,
  46690. t.ready = !0;
  46691. for (var i = 0; i < t.readyCallbacks.length; i++)
  46692. t.readyCallbacks[i](t.buffer);
  46693. t.readyCallbacks = []
  46694. })
  46695. }
  46696. ,
  46697. i.send(),
  46698. this
  46699. }
  46700. ,
  46701. n.AudioBuffer.prototype.onReady = function(e) {
  46702. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46703. }
  46704. ,
  46705. n.PositionalAudio = function(e) {
  46706. n.Audio.call(this, e),
  46707. this.panner = this.context.createPanner(),
  46708. this.panner.connect(this.gain)
  46709. }
  46710. ,
  46711. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46712. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46713. n.PositionalAudio.prototype.getOutput = function() {
  46714. return this.panner
  46715. }
  46716. ,
  46717. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46718. this.panner.refDistance = e
  46719. }
  46720. ,
  46721. n.PositionalAudio.prototype.getRefDistance = function() {
  46722. return this.panner.refDistance
  46723. }
  46724. ,
  46725. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46726. this.panner.rolloffFactor = e
  46727. }
  46728. ,
  46729. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46730. return this.panner.rolloffFactor
  46731. }
  46732. ,
  46733. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46734. this.panner.distanceModel = e
  46735. }
  46736. ,
  46737. n.PositionalAudio.prototype.getDistanceModel = function() {
  46738. return this.panner.distanceModel
  46739. }
  46740. ,
  46741. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46742. this.panner.maxDistance = e
  46743. }
  46744. ,
  46745. n.PositionalAudio.prototype.getMaxDistance = function() {
  46746. return this.panner.maxDistance
  46747. }
  46748. ,
  46749. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46750. var e = new n.Vector3;
  46751. return function(t) {
  46752. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46753. e.setFromMatrixPosition(this.matrixWorld),
  46754. this.panner.setPosition(e.x, e.y, e.z)
  46755. }
  46756. }(),
  46757. n.AudioListener = function() {
  46758. n.Object3D.call(this),
  46759. this.type = "AudioListener",
  46760. this.context = new (window.AudioContext || window.webkitAudioContext),
  46761. this.gain = this.context.createGain(),
  46762. this.gain.connect(this.context.destination),
  46763. this.filter = null
  46764. }
  46765. ,
  46766. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46767. n.AudioListener.prototype.constructor = n.AudioListener,
  46768. n.AudioListener.prototype.getInput = function() {
  46769. return this.gain
  46770. }
  46771. ,
  46772. n.AudioListener.prototype.removeFilter = function() {
  46773. null !== this.filter && (this.gain.disconnect(this.filter),
  46774. this.filter.disconnect(this.context.destination),
  46775. this.gain.connect(this.context.destination),
  46776. this.filter = null)
  46777. }
  46778. ,
  46779. n.AudioListener.prototype.setFilter = function(e) {
  46780. null !== this.filter ? (this.gain.disconnect(this.filter),
  46781. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46782. this.filter = e,
  46783. this.gain.connect(this.filter),
  46784. this.filter.connect(this.context.destination)
  46785. }
  46786. ,
  46787. n.AudioListener.prototype.getFilter = function() {
  46788. return this.filter
  46789. }
  46790. ,
  46791. n.AudioListener.prototype.setMasterVolume = function(e) {
  46792. this.gain.gain.value = e
  46793. }
  46794. ,
  46795. n.AudioListener.prototype.getMasterVolume = function() {
  46796. return this.gain.gain.value
  46797. }
  46798. ,
  46799. n.AudioListener.prototype.updateMatrixWorld = function() {
  46800. var e = new n.Vector3
  46801. , t = new n.Quaternion
  46802. , i = new n.Vector3
  46803. , r = new n.Vector3;
  46804. return function(o) {
  46805. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46806. var a = this.context.listener
  46807. , s = this.up;
  46808. this.matrixWorld.decompose(e, t, i),
  46809. r.set(0, 0, -1).applyQuaternion(t),
  46810. a.setPosition(e.x, e.y, e.z),
  46811. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46812. }
  46813. }(),
  46814. n.Camera = function() {
  46815. n.Object3D.call(this),
  46816. this.type = "Camera",
  46817. this.matrixWorldInverse = new n.Matrix4,
  46818. this.projectionMatrix = new n.Matrix4
  46819. }
  46820. ,
  46821. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46822. n.Camera.prototype.constructor = n.Camera,
  46823. n.Camera.prototype.getWorldDirection = function() {
  46824. var e = new n.Quaternion;
  46825. return function(t) {
  46826. var i = t || new n.Vector3;
  46827. return this.getWorldQuaternion(e),
  46828. i.set(0, 0, -1).applyQuaternion(e)
  46829. }
  46830. }(),
  46831. n.Camera.prototype.lookAt = function() {
  46832. var e = new n.Matrix4;
  46833. return function(t) {
  46834. e.lookAt(this.position, t, this.up),
  46835. this.quaternion.setFromRotationMatrix(e)
  46836. }
  46837. }(),
  46838. n.Camera.prototype.clone = function() {
  46839. return (new this.constructor).copy(this)
  46840. }
  46841. ,
  46842. n.Camera.prototype.copy = function(e) {
  46843. return n.Object3D.prototype.copy.call(this, e),
  46844. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46845. this.projectionMatrix.copy(e.projectionMatrix),
  46846. this
  46847. }
  46848. ,
  46849. n.CubeCamera = function(e, t, i) {
  46850. n.Object3D.call(this),
  46851. this.type = "CubeCamera";
  46852. var r = 90
  46853. , o = 1
  46854. , a = new n.PerspectiveCamera(r,o,e,t);
  46855. a.up.set(0, -1, 0),
  46856. a.lookAt(new n.Vector3(1,0,0)),
  46857. this.add(a);
  46858. var s = new n.PerspectiveCamera(r,o,e,t);
  46859. s.up.set(0, -1, 0),
  46860. s.lookAt(new n.Vector3(-1,0,0)),
  46861. this.add(s);
  46862. var l = new n.PerspectiveCamera(r,o,e,t);
  46863. l.up.set(0, 0, 1),
  46864. l.lookAt(new n.Vector3(0,1,0)),
  46865. this.add(l);
  46866. var c = new n.PerspectiveCamera(r,o,e,t);
  46867. c.up.set(0, 0, -1),
  46868. c.lookAt(new n.Vector3(0,-1,0)),
  46869. this.add(c);
  46870. var h = new n.PerspectiveCamera(r,o,e,t);
  46871. h.up.set(0, -1, 0),
  46872. h.lookAt(new n.Vector3(0,0,1)),
  46873. this.add(h);
  46874. var u = new n.PerspectiveCamera(r,o,e,t);
  46875. u.up.set(0, -1, 0),
  46876. u.lookAt(new n.Vector3(0,0,-1)),
  46877. this.add(u);
  46878. var d = {
  46879. format: n.RGBFormat,
  46880. magFilter: n.LinearFilter,
  46881. minFilter: n.LinearFilter
  46882. };
  46883. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46884. this.updateCubeMap = function(e, t) {
  46885. null === this.parent && this.updateMatrixWorld();
  46886. var i = this.renderTarget
  46887. , n = i.texture.generateMipmaps;
  46888. i.texture.generateMipmaps = !1,
  46889. i.activeCubeFace = 0,
  46890. e.render(t, a, i),
  46891. i.activeCubeFace = 1,
  46892. e.render(t, s, i),
  46893. i.activeCubeFace = 2,
  46894. e.render(t, l, i),
  46895. i.activeCubeFace = 3,
  46896. e.render(t, c, i),
  46897. i.activeCubeFace = 4,
  46898. e.render(t, h, i),
  46899. i.texture.generateMipmaps = n,
  46900. i.activeCubeFace = 5,
  46901. e.render(t, u, i),
  46902. e.setRenderTarget(null)
  46903. }
  46904. }
  46905. ,
  46906. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46907. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46908. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46909. n.Camera.call(this),
  46910. this.type = "OrthographicCamera",
  46911. this.zoom = 1,
  46912. this.left = e,
  46913. this.right = t,
  46914. this.top = i,
  46915. this.bottom = r,
  46916. this.near = void 0 !== o ? o : .1,
  46917. this.far = void 0 !== a ? a : 2e3,
  46918. this.updateProjectionMatrix()
  46919. }
  46920. ,
  46921. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46922. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46923. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46924. var e = (this.right - this.left) / (2 * this.zoom)
  46925. , t = (this.top - this.bottom) / (2 * this.zoom)
  46926. , i = (this.right + this.left) / 2
  46927. , n = (this.top + this.bottom) / 2;
  46928. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46929. }
  46930. ,
  46931. n.OrthographicCamera.prototype.copy = function(e) {
  46932. return n.Camera.prototype.copy.call(this, e),
  46933. this.left = e.left,
  46934. this.right = e.right,
  46935. this.top = e.top,
  46936. this.bottom = e.bottom,
  46937. this.near = e.near,
  46938. this.far = e.far,
  46939. this.zoom = e.zoom,
  46940. this
  46941. }
  46942. ,
  46943. n.OrthographicCamera.prototype.toJSON = function(e) {
  46944. var t = n.Object3D.prototype.toJSON.call(this, e);
  46945. return t.object.zoom = this.zoom,
  46946. t.object.left = this.left,
  46947. t.object.right = this.right,
  46948. t.object.top = this.top,
  46949. t.object.bottom = this.bottom,
  46950. t.object.near = this.near,
  46951. t.object.far = this.far,
  46952. t
  46953. }
  46954. ,
  46955. n.PerspectiveCamera = function(e, t, i, r) {
  46956. n.Camera.call(this),
  46957. this.type = "PerspectiveCamera",
  46958. this.focalLength = 10,
  46959. this.zoom = 1,
  46960. this.fov = void 0 !== e ? e : 50,
  46961. this.aspect = void 0 !== t ? t : 1,
  46962. this.near = void 0 !== i ? i : .1,
  46963. this.far = void 0 !== r ? r : 2e3,
  46964. this.updateProjectionMatrix()
  46965. }
  46966. ,
  46967. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46968. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46969. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46970. void 0 === t && (t = 24),
  46971. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46972. this.updateProjectionMatrix()
  46973. }
  46974. ,
  46975. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46976. this.fullWidth = e,
  46977. this.fullHeight = t,
  46978. this.x = i,
  46979. this.y = n,
  46980. this.width = r,
  46981. this.height = o,
  46982. this.updateProjectionMatrix()
  46983. }
  46984. ,
  46985. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46986. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46987. if (this.fullWidth) {
  46988. var t = this.fullWidth / this.fullHeight
  46989. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46990. , r = -i
  46991. , o = t * r
  46992. , a = t * i
  46993. , s = Math.abs(a - o)
  46994. , l = Math.abs(i - r);
  46995. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46996. } else
  46997. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46998. }
  46999. ,
  47000. n.PerspectiveCamera.prototype.copy = function(e) {
  47001. return n.Camera.prototype.copy.call(this, e),
  47002. this.focalLength = e.focalLength,
  47003. this.zoom = e.zoom,
  47004. this.fov = e.fov,
  47005. this.aspect = e.aspect,
  47006. this.near = e.near,
  47007. this.far = e.far,
  47008. this
  47009. }
  47010. ,
  47011. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47012. var t = n.Object3D.prototype.toJSON.call(this, e);
  47013. return t.object.focalLength = this.focalLength,
  47014. t.object.zoom = this.zoom,
  47015. t.object.fov = this.fov,
  47016. t.object.aspect = this.aspect,
  47017. t.object.near = this.near,
  47018. t.object.far = this.far,
  47019. t
  47020. }
  47021. ,
  47022. n.StereoCamera = function() {
  47023. this.type = "StereoCamera",
  47024. this.aspect = 1,
  47025. this.cameraL = new n.PerspectiveCamera,
  47026. this.cameraL.layers.enable(1),
  47027. this.cameraL.matrixAutoUpdate = !1,
  47028. this.cameraR = new n.PerspectiveCamera,
  47029. this.cameraR.layers.enable(2),
  47030. this.cameraR.matrixAutoUpdate = !1
  47031. }
  47032. ,
  47033. n.StereoCamera.prototype = {
  47034. constructor: n.StereoCamera,
  47035. update: function() {
  47036. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47037. return function(l) {
  47038. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47039. if (c) {
  47040. e = l.focalLength,
  47041. t = l.fov,
  47042. i = l.aspect * this.aspect,
  47043. r = l.near,
  47044. o = l.far;
  47045. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47046. s.elements[12] = -p,
  47047. a.elements[12] = p,
  47048. h = -g * i + f,
  47049. u = g * i + f,
  47050. d.elements[0] = 2 * r / (u - h),
  47051. d.elements[8] = (u + h) / (u - h),
  47052. this.cameraL.projectionMatrix.copy(d),
  47053. h = -g * i - f,
  47054. u = g * i - f,
  47055. d.elements[0] = 2 * r / (u - h),
  47056. d.elements[8] = (u + h) / (u - h),
  47057. this.cameraR.projectionMatrix.copy(d)
  47058. }
  47059. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47060. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47061. }
  47062. }()
  47063. },
  47064. n.Light = function(e, t) {
  47065. n.Object3D.call(this),
  47066. this.type = "Light",
  47067. this.color = new n.Color(e),
  47068. this.intensity = void 0 !== t ? t : 1,
  47069. this.receiveShadow = void 0
  47070. }
  47071. ,
  47072. n.Light.prototype = Object.create(n.Object3D.prototype),
  47073. n.Light.prototype.constructor = n.Light,
  47074. n.Light.prototype.copy = function(e) {
  47075. return n.Object3D.prototype.copy.call(this, e),
  47076. this.color.copy(e.color),
  47077. this.intensity = e.intensity,
  47078. this
  47079. }
  47080. ,
  47081. n.Light.prototype.toJSON = function(e) {
  47082. var t = n.Object3D.prototype.toJSON.call(this, e);
  47083. return t.object.color = this.color.getHex(),
  47084. t.object.intensity = this.intensity,
  47085. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47086. void 0 !== this.distance && (t.object.distance = this.distance),
  47087. void 0 !== this.angle && (t.object.angle = this.angle),
  47088. void 0 !== this.decay && (t.object.decay = this.decay),
  47089. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47090. t
  47091. }
  47092. ,
  47093. n.LightShadow = function(e) {
  47094. this.camera = e,
  47095. this.bias = 0,
  47096. this.radius = 1,
  47097. this.mapSize = new n.Vector2(512,512),
  47098. this.map = null,
  47099. this.matrix = new n.Matrix4
  47100. }
  47101. ,
  47102. n.LightShadow.prototype = {
  47103. constructor: n.LightShadow,
  47104. copy: function(e) {
  47105. return this.camera = e.camera.clone(),
  47106. this.bias = e.bias,
  47107. this.radius = e.radius,
  47108. this.mapSize.copy(e.mapSize),
  47109. this
  47110. },
  47111. clone: function() {
  47112. return (new this.constructor).copy(this)
  47113. }
  47114. },
  47115. n.AmbientLight = function(e, t) {
  47116. n.Light.call(this, e, t),
  47117. this.type = "AmbientLight",
  47118. this.castShadow = void 0
  47119. }
  47120. ,
  47121. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47122. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47123. n.DirectionalLight = function(e, t) {
  47124. n.Light.call(this, e, t),
  47125. this.type = "DirectionalLight",
  47126. this.position.set(0, 1, 0),
  47127. this.updateMatrix(),
  47128. this.target = new n.Object3D,
  47129. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47130. }
  47131. ,
  47132. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47133. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47134. n.DirectionalLight.prototype.copy = function(e) {
  47135. return n.Light.prototype.copy.call(this, e),
  47136. this.target = e.target.clone(),
  47137. this.shadow = e.shadow.clone(),
  47138. this
  47139. }
  47140. ,
  47141. n.HemisphereLight = function(e, t, i) {
  47142. n.Light.call(this, e, i),
  47143. this.type = "HemisphereLight",
  47144. this.castShadow = void 0,
  47145. this.position.set(0, 1, 0),
  47146. this.updateMatrix(),
  47147. this.groundColor = new n.Color(t)
  47148. }
  47149. ,
  47150. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47151. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47152. n.HemisphereLight.prototype.copy = function(e) {
  47153. return n.Light.prototype.copy.call(this, e),
  47154. this.groundColor.copy(e.groundColor),
  47155. this
  47156. }
  47157. ,
  47158. n.PointLight = function(e, t, i, r) {
  47159. n.Light.call(this, e, t),
  47160. this.type = "PointLight",
  47161. this.distance = void 0 !== i ? i : 0,
  47162. this.decay = void 0 !== r ? r : 1,
  47163. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47164. }
  47165. ,
  47166. n.PointLight.prototype = Object.create(n.Light.prototype),
  47167. n.PointLight.prototype.constructor = n.PointLight,
  47168. Object.defineProperty(n.PointLight.prototype, "power", {
  47169. get: function() {
  47170. return 4 * this.intensity * Math.PI
  47171. },
  47172. set: function(e) {
  47173. this.intensity = e / (4 * Math.PI)
  47174. }
  47175. }),
  47176. n.PointLight.prototype.copy = function(e) {
  47177. return n.Light.prototype.copy.call(this, e),
  47178. this.distance = e.distance,
  47179. this.decay = e.decay,
  47180. this.shadow = e.shadow.clone(),
  47181. this
  47182. }
  47183. ,
  47184. n.SpotLight = function(e, t, i, r, o, a) {
  47185. n.Light.call(this, e, t),
  47186. this.type = "SpotLight",
  47187. this.position.set(0, 1, 0),
  47188. this.updateMatrix(),
  47189. this.target = new n.Object3D,
  47190. this.distance = void 0 !== i ? i : 0,
  47191. this.angle = void 0 !== r ? r : Math.PI / 3,
  47192. this.penumbra = void 0 !== o ? o : 0,
  47193. this.decay = void 0 !== a ? a : 1,
  47194. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47195. }
  47196. ,
  47197. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47198. n.SpotLight.prototype.constructor = n.SpotLight,
  47199. Object.defineProperty(n.SpotLight.prototype, "power", {
  47200. get: function() {
  47201. return this.intensity * Math.PI
  47202. },
  47203. set: function(e) {
  47204. this.intensity = e / Math.PI
  47205. }
  47206. }),
  47207. n.SpotLight.prototype.copy = function(e) {
  47208. return n.Light.prototype.copy.call(this, e),
  47209. this.distance = e.distance,
  47210. this.angle = e.angle,
  47211. this.penumbra = e.penumbra,
  47212. this.decay = e.decay,
  47213. this.target = e.target.clone(),
  47214. this.shadow = e.shadow.clone(),
  47215. this
  47216. }
  47217. ,
  47218. n.Cache = {
  47219. enabled: !1,
  47220. files: {},
  47221. add: function(e, t) {
  47222. this.enabled !== !1 && (this.files[e] = t)
  47223. },
  47224. get: function(e) {
  47225. if (this.enabled !== !1)
  47226. return this.files[e]
  47227. },
  47228. remove: function(e) {
  47229. delete this.files[e]
  47230. },
  47231. clear: function() {
  47232. this.files = {}
  47233. }
  47234. },
  47235. n.Loader = function() {
  47236. this.onLoadStart = function() {}
  47237. ,
  47238. this.onLoadProgress = function() {}
  47239. ,
  47240. this.onLoadComplete = function() {}
  47241. }
  47242. ,
  47243. n.Loader.prototype = {
  47244. constructor: n.Loader,
  47245. crossOrigin: void 0,
  47246. extractUrlBase: function(e) {
  47247. var t = e.split("/");
  47248. return 1 === t.length ? "./" : (t.pop(),
  47249. t.join("/") + "/")
  47250. },
  47251. initMaterials: function(e, t, i) {
  47252. for (var n = [], r = 0; r < e.length; ++r)
  47253. n[r] = this.createMaterial(e[r], t, i);
  47254. return n
  47255. },
  47256. createMaterial: function() {
  47257. var e, t, i;
  47258. return function(r, o, a) {
  47259. function s(e, i, r, s, c) {
  47260. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47261. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47262. h = t.load(u)),
  47263. void 0 !== i && (h.repeat.fromArray(i),
  47264. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47265. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47266. void 0 !== r && h.offset.fromArray(r),
  47267. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47268. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47269. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47270. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47271. void 0 !== c && (h.anisotropy = c);
  47272. var p = n.Math.generateUUID();
  47273. return l[p] = h,
  47274. p
  47275. }
  47276. void 0 === e && (e = new n.Color),
  47277. void 0 === t && (t = new n.TextureLoader),
  47278. void 0 === i && (i = new n.MaterialLoader);
  47279. var l = {}
  47280. , c = {
  47281. uuid: n.Math.generateUUID(),
  47282. type: "MeshLambertMaterial"
  47283. };
  47284. for (var h in r) {
  47285. var u = r[h];
  47286. switch (h) {
  47287. case "DbgColor":
  47288. case "DbgIndex":
  47289. case "opticalDensity":
  47290. case "illumination":
  47291. break;
  47292. case "DbgName":
  47293. c.name = u;
  47294. break;
  47295. case "blending":
  47296. c.blending = n[u];
  47297. break;
  47298. case "colorAmbient":
  47299. case "mapAmbient":
  47300. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47301. break;
  47302. case "colorDiffuse":
  47303. c.color = e.fromArray(u).getHex();
  47304. break;
  47305. case "colorSpecular":
  47306. c.specular = e.fromArray(u).getHex();
  47307. break;
  47308. case "colorEmissive":
  47309. c.emissive = e.fromArray(u).getHex();
  47310. break;
  47311. case "specularCoef":
  47312. c.shininess = u;
  47313. break;
  47314. case "shading":
  47315. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47316. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47317. break;
  47318. case "mapDiffuse":
  47319. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47320. break;
  47321. case "mapDiffuseRepeat":
  47322. case "mapDiffuseOffset":
  47323. case "mapDiffuseWrap":
  47324. case "mapDiffuseAnisotropy":
  47325. break;
  47326. case "mapLight":
  47327. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47328. break;
  47329. case "mapLightRepeat":
  47330. case "mapLightOffset":
  47331. case "mapLightWrap":
  47332. case "mapLightAnisotropy":
  47333. break;
  47334. case "mapAO":
  47335. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47336. break;
  47337. case "mapAORepeat":
  47338. case "mapAOOffset":
  47339. case "mapAOWrap":
  47340. case "mapAOAnisotropy":
  47341. break;
  47342. case "mapBump":
  47343. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47344. break;
  47345. case "mapBumpScale":
  47346. c.bumpScale = u;
  47347. break;
  47348. case "mapBumpRepeat":
  47349. case "mapBumpOffset":
  47350. case "mapBumpWrap":
  47351. case "mapBumpAnisotropy":
  47352. break;
  47353. case "mapNormal":
  47354. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47355. break;
  47356. case "mapNormalFactor":
  47357. c.normalScale = [u, u];
  47358. break;
  47359. case "mapNormalRepeat":
  47360. case "mapNormalOffset":
  47361. case "mapNormalWrap":
  47362. case "mapNormalAnisotropy":
  47363. break;
  47364. case "mapSpecular":
  47365. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47366. break;
  47367. case "mapSpecularRepeat":
  47368. case "mapSpecularOffset":
  47369. case "mapSpecularWrap":
  47370. case "mapSpecularAnisotropy":
  47371. break;
  47372. case "mapAlpha":
  47373. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47374. break;
  47375. case "mapAlphaRepeat":
  47376. case "mapAlphaOffset":
  47377. case "mapAlphaWrap":
  47378. case "mapAlphaAnisotropy":
  47379. break;
  47380. case "flipSided":
  47381. c.side = n.BackSide;
  47382. break;
  47383. case "doubleSided":
  47384. c.side = n.DoubleSide;
  47385. break;
  47386. case "transparency":
  47387. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47388. c.opacity = u;
  47389. break;
  47390. case "depthTest":
  47391. case "depthWrite":
  47392. case "colorWrite":
  47393. case "opacity":
  47394. case "reflectivity":
  47395. case "transparent":
  47396. case "visible":
  47397. case "wireframe":
  47398. c[h] = u;
  47399. break;
  47400. case "vertexColors":
  47401. u === !0 && (c.vertexColors = n.VertexColors),
  47402. "face" === u && (c.vertexColors = n.FaceColors);
  47403. break;
  47404. default:
  47405. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47406. }
  47407. }
  47408. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47409. "MeshPhongMaterial" !== c.type && delete c.specular,
  47410. c.opacity < 1 && (c.transparent = !0),
  47411. i.setTextures(l),
  47412. i.parse(c)
  47413. }
  47414. }()
  47415. },
  47416. n.Loader.Handlers = {
  47417. handlers: [],
  47418. add: function(e, t) {
  47419. this.handlers.push(e, t)
  47420. },
  47421. get: function(e) {
  47422. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47423. var r = t[i]
  47424. , o = t[i + 1];
  47425. if (r.test(e))
  47426. return o
  47427. }
  47428. return null
  47429. }
  47430. },
  47431. n.XHRLoader = function(e) {
  47432. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47433. }
  47434. ,
  47435. n.XHRLoader.prototype = {
  47436. constructor: n.XHRLoader,
  47437. load: function(e, t, i, r) {
  47438. void 0 !== this.path && (e = this.path + e);
  47439. var o = this
  47440. , a = n.Cache.get(e);
  47441. if (void 0 !== a)
  47442. return t && setTimeout(function() {
  47443. t(a)
  47444. }, 0),
  47445. a;
  47446. var s = new XMLHttpRequest;
  47447. return s.overrideMimeType("text/plain"),
  47448. s.open("GET", e, !0),
  47449. s.addEventListener("load", function(i) {
  47450. var a = i.target.response;
  47451. n.Cache.add(e, a),
  47452. 200 === this.status ? (t && t(a),
  47453. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47454. t && t(a),
  47455. o.manager.itemEnd(e)) : (r && r(i),
  47456. o.manager.itemError(e))
  47457. }, !1),
  47458. void 0 !== i && s.addEventListener("progress", function(e) {
  47459. i(e)
  47460. }, !1),
  47461. s.addEventListener("error", function(t) {
  47462. r && r(t),
  47463. o.manager.itemError(e)
  47464. }, !1),
  47465. void 0 !== this.responseType && (s.responseType = this.responseType),
  47466. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47467. s.send(null),
  47468. o.manager.itemStart(e),
  47469. s
  47470. },
  47471. setPath: function(e) {
  47472. this.path = e
  47473. },
  47474. setResponseType: function(e) {
  47475. this.responseType = e
  47476. },
  47477. setWithCredentials: function(e) {
  47478. this.withCredentials = e
  47479. }
  47480. },
  47481. n.FontLoader = function(e) {
  47482. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47483. }
  47484. ,
  47485. n.FontLoader.prototype = {
  47486. constructor: n.FontLoader,
  47487. load: function(e, t, i, r) {
  47488. var o = new n.XHRLoader(this.manager);
  47489. o.load(e, function(e) {
  47490. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47491. }, i, r)
  47492. }
  47493. },
  47494. n.ImageLoader = function(e) {
  47495. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47496. }
  47497. ,
  47498. n.ImageLoader.prototype = {
  47499. constructor: n.ImageLoader,
  47500. load: function(e, t, i, r) {
  47501. void 0 !== this.path && (e = this.path + e);
  47502. var o = this
  47503. , a = n.Cache.get(e);
  47504. if (void 0 !== a)
  47505. return o.manager.itemStart(e),
  47506. t ? setTimeout(function() {
  47507. t(a),
  47508. o.manager.itemEnd(e)
  47509. }, 0) : o.manager.itemEnd(e),
  47510. a;
  47511. var s = document.createElement("img");
  47512. return s.addEventListener("load", function(i) {
  47513. n.Cache.add(e, this),
  47514. t && t(this),
  47515. o.manager.itemEnd(e)
  47516. }, !1),
  47517. void 0 !== i && s.addEventListener("progress", function(e) {
  47518. i(e)
  47519. }, !1),
  47520. s.addEventListener("error", function(t) {
  47521. r && r(t),
  47522. o.manager.itemError(e)
  47523. }, !1),
  47524. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47525. o.manager.itemStart(e),
  47526. s.src = e,
  47527. s
  47528. },
  47529. setCrossOrigin: function(e) {
  47530. this.crossOrigin = e
  47531. },
  47532. setPath: function(e) {
  47533. this.path = e
  47534. }
  47535. },
  47536. n.JSONLoader = function(e) {
  47537. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47538. e = void 0),
  47539. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47540. this.withCredentials = !1
  47541. }
  47542. ,
  47543. n.JSONLoader.prototype = {
  47544. constructor: n.JSONLoader,
  47545. get statusDomElement() {
  47546. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47547. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47548. this._statusDomElement
  47549. },
  47550. load: function(e, t, i, r) {
  47551. var o = this
  47552. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47553. , s = new n.XHRLoader(this.manager);
  47554. s.setWithCredentials(this.withCredentials),
  47555. s.load(e, function(i) {
  47556. var n = JSON.parse(i)
  47557. , r = n.metadata;
  47558. if (void 0 !== r) {
  47559. var s = r.type;
  47560. if (void 0 !== s) {
  47561. if ("object" === s.toLowerCase())
  47562. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47563. if ("scene" === s.toLowerCase())
  47564. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47565. }
  47566. }
  47567. var l = o.parse(n, a);
  47568. t(l.geometry, l.materials)
  47569. }, i, r)
  47570. },
  47571. setTexturePath: function(e) {
  47572. this.texturePath = e
  47573. },
  47574. parse: function(e, t) {
  47575. function i(t) {
  47576. function i(e, t) {
  47577. return e & 1 << t
  47578. }
  47579. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47580. if (void 0 !== e.uvs) {
  47581. for (r = 0; r < e.uvs.length; r++)
  47582. e.uvs[r].length && B++;
  47583. for (r = 0; r < B; r++)
  47584. s.faceVertexUvs[r] = []
  47585. }
  47586. for (l = 0,
  47587. c = L.length; l < c; )
  47588. E = new n.Vector3,
  47589. E.x = L[l++] * t,
  47590. E.y = L[l++] * t,
  47591. E.z = L[l++] * t,
  47592. s.vertices.push(E);
  47593. for (l = 0,
  47594. c = O.length; l < c; )
  47595. if (f = O[l++],
  47596. g = i(f, 0),
  47597. m = i(f, 1),
  47598. v = i(f, 3),
  47599. A = i(f, 4),
  47600. y = i(f, 5),
  47601. C = i(f, 6),
  47602. I = i(f, 7),
  47603. g) {
  47604. if (w = new n.Face3,
  47605. w.a = O[l],
  47606. w.b = O[l + 1],
  47607. w.c = O[l + 3],
  47608. _ = new n.Face3,
  47609. _.a = O[l + 1],
  47610. _.b = O[l + 2],
  47611. _.c = O[l + 3],
  47612. l += 4,
  47613. m && (p = O[l++],
  47614. w.materialIndex = p,
  47615. _.materialIndex = p),
  47616. a = s.faces.length,
  47617. v)
  47618. for (r = 0; r < B; r++)
  47619. for (S = e.uvs[r],
  47620. s.faceVertexUvs[r][a] = [],
  47621. s.faceVertexUvs[r][a + 1] = [],
  47622. o = 0; o < 4; o++)
  47623. d = O[l++],
  47624. R = S[2 * d],
  47625. P = S[2 * d + 1],
  47626. M = new n.Vector2(R,P),
  47627. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47628. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47629. if (A && (u = 3 * O[l++],
  47630. w.normal.set(D[u++], D[u++], D[u]),
  47631. _.normal.copy(w.normal)),
  47632. y)
  47633. for (r = 0; r < 4; r++)
  47634. u = 3 * O[l++],
  47635. x = new n.Vector3(D[u++],D[u++],D[u]),
  47636. 2 !== r && w.vertexNormals.push(x),
  47637. 0 !== r && _.vertexNormals.push(x);
  47638. if (C && (h = O[l++],
  47639. T = N[h],
  47640. w.color.setHex(T),
  47641. _.color.setHex(T)),
  47642. I)
  47643. for (r = 0; r < 4; r++)
  47644. h = O[l++],
  47645. T = N[h],
  47646. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47647. 0 !== r && _.vertexColors.push(new n.Color(T));
  47648. s.faces.push(w),
  47649. s.faces.push(_)
  47650. } else {
  47651. if (b = new n.Face3,
  47652. b.a = O[l++],
  47653. b.b = O[l++],
  47654. b.c = O[l++],
  47655. m && (p = O[l++],
  47656. b.materialIndex = p),
  47657. a = s.faces.length,
  47658. v)
  47659. for (r = 0; r < B; r++)
  47660. for (S = e.uvs[r],
  47661. s.faceVertexUvs[r][a] = [],
  47662. o = 0; o < 3; o++)
  47663. d = O[l++],
  47664. R = S[2 * d],
  47665. P = S[2 * d + 1],
  47666. M = new n.Vector2(R,P),
  47667. s.faceVertexUvs[r][a].push(M);
  47668. if (A && (u = 3 * O[l++],
  47669. b.normal.set(D[u++], D[u++], D[u])),
  47670. y)
  47671. for (r = 0; r < 3; r++)
  47672. u = 3 * O[l++],
  47673. x = new n.Vector3(D[u++],D[u++],D[u]),
  47674. b.vertexNormals.push(x);
  47675. if (C && (h = O[l++],
  47676. b.color.setHex(N[h])),
  47677. I)
  47678. for (r = 0; r < 3; r++)
  47679. h = O[l++],
  47680. b.vertexColors.push(new n.Color(N[h]));
  47681. s.faces.push(b)
  47682. }
  47683. }
  47684. function r() {
  47685. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47686. if (e.skinWeights)
  47687. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47688. var o = e.skinWeights[i]
  47689. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47690. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47691. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47692. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47693. }
  47694. if (e.skinIndices)
  47695. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47696. var h = e.skinIndices[i]
  47697. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47698. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47699. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47700. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47701. }
  47702. s.bones = e.bones,
  47703. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47704. }
  47705. function o(t) {
  47706. if (void 0 !== e.morphTargets)
  47707. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47708. s.morphTargets[i] = {},
  47709. s.morphTargets[i].name = e.morphTargets[i].name,
  47710. s.morphTargets[i].vertices = [];
  47711. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47712. var h = new n.Vector3;
  47713. h.x = a[l] * t,
  47714. h.y = a[l + 1] * t,
  47715. h.z = a[l + 2] * t,
  47716. o.push(h)
  47717. }
  47718. }
  47719. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47720. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47721. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47722. u[i].color.fromArray(d, 3 * i)
  47723. }
  47724. }
  47725. function a() {
  47726. var t = []
  47727. , i = [];
  47728. void 0 !== e.animation && i.push(e.animation),
  47729. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47730. for (var r = 0; r < i.length; r++) {
  47731. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47732. o && t.push(o)
  47733. }
  47734. if (s.morphTargets) {
  47735. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47736. t = t.concat(a)
  47737. }
  47738. t.length > 0 && (s.animations = t)
  47739. }
  47740. var s = new n.Geometry
  47741. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47742. if (i(l),
  47743. r(),
  47744. o(l),
  47745. a(),
  47746. s.computeFaceNormals(),
  47747. s.computeBoundingSphere(),
  47748. void 0 === e.materials || 0 === e.materials.length)
  47749. return {
  47750. geometry: s
  47751. };
  47752. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47753. return {
  47754. geometry: s,
  47755. materials: c
  47756. }
  47757. }
  47758. },
  47759. n.LoadingManager = function(e, t, i) {
  47760. var n = this
  47761. , r = !1
  47762. , o = 0
  47763. , a = 0;
  47764. this.onStart = void 0,
  47765. this.onLoad = e,
  47766. this.onProgress = t,
  47767. this.onError = i,
  47768. this.itemStart = function(e) {
  47769. a++,
  47770. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47771. r = !0
  47772. }
  47773. ,
  47774. this.itemEnd = function(e) {
  47775. o++,
  47776. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47777. o === a && (r = !1,
  47778. void 0 !== n.onLoad && n.onLoad())
  47779. }
  47780. ,
  47781. this.itemError = function(e) {
  47782. void 0 !== n.onError && n.onError(e)
  47783. }
  47784. }
  47785. ,
  47786. n.DefaultLoadingManager = new n.LoadingManager,
  47787. n.BufferGeometryLoader = function(e) {
  47788. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47789. }
  47790. ,
  47791. n.BufferGeometryLoader.prototype = {
  47792. constructor: n.BufferGeometryLoader,
  47793. load: function(e, t, i, r) {
  47794. var o = this
  47795. , a = new n.XHRLoader(o.manager);
  47796. a.load(e, function(e) {
  47797. t(o.parse(JSON.parse(e)))
  47798. }, i, r)
  47799. },
  47800. parse: function(e) {
  47801. var t = new n.BufferGeometry
  47802. , i = e.data.index
  47803. , r = {
  47804. Int8Array: Int8Array,
  47805. Uint8Array: Uint8Array,
  47806. Uint8ClampedArray: Uint8ClampedArray,
  47807. Int16Array: Int16Array,
  47808. Uint16Array: Uint16Array,
  47809. Int32Array: Int32Array,
  47810. Uint32Array: Uint32Array,
  47811. Float32Array: Float32Array,
  47812. Float64Array: Float64Array
  47813. };
  47814. if (void 0 !== i) {
  47815. var o = new r[i.type](i.array);
  47816. t.setIndex(new n.BufferAttribute(o,1))
  47817. }
  47818. var a = e.data.attributes;
  47819. for (var s in a) {
  47820. var l = a[s]
  47821. , o = new r[l.type](l.array);
  47822. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47823. }
  47824. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47825. if (void 0 !== c)
  47826. for (var h = 0, u = c.length; h !== u; ++h) {
  47827. var d = c[h];
  47828. t.addGroup(d.start, d.count, d.materialIndex)
  47829. }
  47830. var p = e.data.boundingSphere;
  47831. if (void 0 !== p) {
  47832. var f = new n.Vector3;
  47833. void 0 !== p.center && f.fromArray(p.center),
  47834. t.boundingSphere = new n.Sphere(f,p.radius)
  47835. }
  47836. return t
  47837. }
  47838. },
  47839. n.MaterialLoader = function(e) {
  47840. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47841. this.textures = {}
  47842. }
  47843. ,
  47844. n.MaterialLoader.prototype = {
  47845. constructor: n.MaterialLoader,
  47846. load: function(e, t, i, r) {
  47847. var o = this
  47848. , a = new n.XHRLoader(o.manager);
  47849. a.load(e, function(e) {
  47850. t(o.parse(JSON.parse(e)))
  47851. }, i, r)
  47852. },
  47853. setTextures: function(e) {
  47854. this.textures = e
  47855. },
  47856. getTexture: function(e) {
  47857. var t = this.textures;
  47858. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47859. t[e]
  47860. },
  47861. parse: function(e) {
  47862. var t = new n[e.type];
  47863. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47864. void 0 !== e.name && (t.name = e.name),
  47865. void 0 !== e.color && t.color.setHex(e.color),
  47866. void 0 !== e.roughness && (t.roughness = e.roughness),
  47867. void 0 !== e.metalness && (t.metalness = e.metalness),
  47868. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47869. void 0 !== e.specular && t.specular.setHex(e.specular),
  47870. void 0 !== e.shininess && (t.shininess = e.shininess),
  47871. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47872. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47873. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47874. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47875. void 0 !== e.shading && (t.shading = e.shading),
  47876. void 0 !== e.blending && (t.blending = e.blending),
  47877. void 0 !== e.side && (t.side = e.side),
  47878. void 0 !== e.opacity && (t.opacity = e.opacity),
  47879. void 0 !== e.transparent && (t.transparent = e.transparent),
  47880. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47881. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47882. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47883. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47884. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47885. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47886. void 0 !== e.size && (t.size = e.size),
  47887. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47888. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47889. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47890. t.transparent = !0),
  47891. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47892. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47893. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47894. void 0 !== e.normalScale) {
  47895. var i = e.normalScale;
  47896. Array.isArray(i) === !1 && (i = [i, i]),
  47897. t.normalScale = (new n.Vector2).fromArray(i)
  47898. }
  47899. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47900. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47901. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47902. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47903. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47904. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47905. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47906. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47907. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47908. t.combine = n.MultiplyOperation),
  47909. e.reflectivity && (t.reflectivity = e.reflectivity),
  47910. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47911. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47912. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47913. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47914. void 0 !== e.materials)
  47915. for (var r = 0, o = e.materials.length; r < o; r++)
  47916. t.materials.push(this.parse(e.materials[r]));
  47917. return t
  47918. }
  47919. },
  47920. n.ObjectLoader = function(e) {
  47921. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47922. this.texturePath = ""
  47923. }
  47924. ,
  47925. n.ObjectLoader.prototype = {
  47926. constructor: n.ObjectLoader,
  47927. load: function(e, t, i, r) {
  47928. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47929. var o = this
  47930. , a = new n.XHRLoader(o.manager);
  47931. a.load(e, function(e) {
  47932. o.parse(JSON.parse(e), t)
  47933. }, i, r)
  47934. },
  47935. setTexturePath: function(e) {
  47936. this.texturePath = e
  47937. },
  47938. setCrossOrigin: function(e) {
  47939. this.crossOrigin = e
  47940. },
  47941. parse: function(e, t) {
  47942. var i = this.parseGeometries(e.geometries)
  47943. , n = this.parseImages(e.images, function() {
  47944. void 0 !== t && t(a)
  47945. })
  47946. , r = this.parseTextures(e.textures, n)
  47947. , o = this.parseMaterials(e.materials, r)
  47948. , a = this.parseObject(e.object, i, o);
  47949. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47950. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47951. a
  47952. },
  47953. parseGeometries: function(e) {
  47954. var t = {};
  47955. if (void 0 !== e)
  47956. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47957. var s, l = e[o];
  47958. switch (l.type) {
  47959. case "PlaneGeometry":
  47960. case "PlaneBufferGeometry":
  47961. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47962. break;
  47963. case "BoxGeometry":
  47964. case "BoxBufferGeometry":
  47965. case "CubeGeometry":
  47966. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47967. break;
  47968. case "CircleGeometry":
  47969. case "CircleBufferGeometry":
  47970. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47971. break;
  47972. case "CylinderGeometry":
  47973. case "CylinderBufferGeometry":
  47974. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47975. break;
  47976. case "SphereGeometry":
  47977. case "SphereBufferGeometry":
  47978. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47979. break;
  47980. case "DodecahedronGeometry":
  47981. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47982. break;
  47983. case "IcosahedronGeometry":
  47984. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47985. break;
  47986. case "OctahedronGeometry":
  47987. s = new n.OctahedronGeometry(l.radius,l.detail);
  47988. break;
  47989. case "TetrahedronGeometry":
  47990. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47991. break;
  47992. case "RingGeometry":
  47993. case "RingBufferGeometry":
  47994. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  47995. break;
  47996. case "TorusGeometry":
  47997. case "TorusBufferGeometry":
  47998. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  47999. break;
  48000. case "TorusKnotGeometry":
  48001. case "TorusKnotBufferGeometry":
  48002. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48003. break;
  48004. case "LatheGeometry":
  48005. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48006. break;
  48007. case "BufferGeometry":
  48008. s = r.parse(l);
  48009. break;
  48010. case "Geometry":
  48011. s = i.parse(l.data, this.texturePath).geometry;
  48012. break;
  48013. default:
  48014. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48015. continue
  48016. }
  48017. s.uuid = l.uuid,
  48018. void 0 !== l.name && (s.name = l.name),
  48019. t[l.uuid] = s
  48020. }
  48021. return t
  48022. },
  48023. parseMaterials: function(e, t) {
  48024. var i = {};
  48025. if (void 0 !== e) {
  48026. var r = new n.MaterialLoader;
  48027. r.setTextures(t);
  48028. for (var o = 0, a = e.length; o < a; o++) {
  48029. var s = r.parse(e[o]);
  48030. i[s.uuid] = s
  48031. }
  48032. }
  48033. return i
  48034. },
  48035. parseAnimations: function(e) {
  48036. for (var t = [], i = 0; i < e.length; i++) {
  48037. var r = n.AnimationClip.parse(e[i]);
  48038. t.push(r)
  48039. }
  48040. return t
  48041. },
  48042. parseImages: function(e, t) {
  48043. function i(e) {
  48044. return r.manager.itemStart(e),
  48045. s.load(e, function() {
  48046. r.manager.itemEnd(e)
  48047. })
  48048. }
  48049. var r = this
  48050. , o = {};
  48051. if (void 0 !== e && e.length > 0) {
  48052. var a = new n.LoadingManager(t)
  48053. , s = new n.ImageLoader(a);
  48054. s.setCrossOrigin(this.crossOrigin);
  48055. for (var l = 0, c = e.length; l < c; l++) {
  48056. var h = e[l]
  48057. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48058. o[h.uuid] = i(u)
  48059. }
  48060. }
  48061. return o
  48062. },
  48063. parseTextures: function(e, t) {
  48064. function i(e) {
  48065. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48066. n[e])
  48067. }
  48068. var r = {};
  48069. if (void 0 !== e)
  48070. for (var o = 0, a = e.length; o < a; o++) {
  48071. var s = e[o];
  48072. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48073. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48074. var l = new n.Texture(t[s.image]);
  48075. l.needsUpdate = !0,
  48076. l.uuid = s.uuid,
  48077. void 0 !== s.name && (l.name = s.name),
  48078. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48079. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48080. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48081. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48082. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48083. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48084. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48085. l.wrapT = i(s.wrap[1])),
  48086. r[s.uuid] = l
  48087. }
  48088. return r
  48089. },
  48090. parseObject: function() {
  48091. var e = new n.Matrix4;
  48092. return function(t, i, r) {
  48093. function o(e) {
  48094. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48095. i[e]
  48096. }
  48097. function a(e) {
  48098. if (void 0 !== e)
  48099. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48100. r[e]
  48101. }
  48102. var s;
  48103. switch (t.type) {
  48104. case "Scene":
  48105. s = new n.Scene;
  48106. break;
  48107. case "PerspectiveCamera":
  48108. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48109. break;
  48110. case "OrthographicCamera":
  48111. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48112. break;
  48113. case "AmbientLight":
  48114. s = new n.AmbientLight(t.color,t.intensity);
  48115. break;
  48116. case "DirectionalLight":
  48117. s = new n.DirectionalLight(t.color,t.intensity);
  48118. break;
  48119. case "PointLight":
  48120. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48121. break;
  48122. case "SpotLight":
  48123. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48124. break;
  48125. case "HemisphereLight":
  48126. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48127. break;
  48128. case "Mesh":
  48129. var l = o(t.geometry)
  48130. , c = a(t.material);
  48131. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48132. break;
  48133. case "LOD":
  48134. s = new n.LOD;
  48135. break;
  48136. case "Line":
  48137. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48138. break;
  48139. case "PointCloud":
  48140. case "Points":
  48141. s = new n.Points(o(t.geometry),a(t.material));
  48142. break;
  48143. case "Sprite":
  48144. s = new n.Sprite(a(t.material));
  48145. break;
  48146. case "Group":
  48147. s = new n.Group;
  48148. break;
  48149. default:
  48150. s = new n.Object3D
  48151. }
  48152. if (s.uuid = t.uuid,
  48153. void 0 !== t.name && (s.name = t.name),
  48154. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48155. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48156. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48157. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48158. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48159. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48160. void 0 !== t.visible && (s.visible = t.visible),
  48161. void 0 !== t.userData && (s.userData = t.userData),
  48162. void 0 !== t.children)
  48163. for (var h in t.children)
  48164. s.add(this.parseObject(t.children[h], i, r));
  48165. if ("LOD" === t.type)
  48166. for (var u = t.levels, d = 0; d < u.length; d++) {
  48167. var p = u[d]
  48168. , h = s.getObjectByProperty("uuid", p.object);
  48169. void 0 !== h && s.addLevel(h, p.distance)
  48170. }
  48171. return s
  48172. }
  48173. }()
  48174. },
  48175. n.TextureLoader = function(e) {
  48176. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48177. }
  48178. ,
  48179. n.TextureLoader.prototype = {
  48180. constructor: n.TextureLoader,
  48181. load: function(e, t, i, r) {
  48182. var o = new n.Texture
  48183. , a = new n.ImageLoader(this.manager);
  48184. return a.setCrossOrigin(this.crossOrigin),
  48185. a.setPath(this.path),
  48186. a.load(e, function(e) {
  48187. o.image = e,
  48188. o.needsUpdate = !0,
  48189. void 0 !== t && t(o)
  48190. }, i, r),
  48191. o
  48192. },
  48193. setCrossOrigin: function(e) {
  48194. this.crossOrigin = e
  48195. },
  48196. setPath: function(e) {
  48197. this.path = e
  48198. }
  48199. },
  48200. n.CubeTextureLoader = function(e) {
  48201. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48202. }
  48203. ,
  48204. n.CubeTextureLoader.prototype = {
  48205. constructor: n.CubeTextureLoader,
  48206. load: function(e, t, i, r) {
  48207. function o(i) {
  48208. s.load(e[i], function(e) {
  48209. a.images[i] = e,
  48210. l++,
  48211. 6 === l && (a.needsUpdate = !0,
  48212. t && t(a))
  48213. }, void 0, r)
  48214. }
  48215. var a = new n.CubeTexture
  48216. , s = new n.ImageLoader(this.manager);
  48217. s.setCrossOrigin(this.crossOrigin),
  48218. s.setPath(this.path);
  48219. for (var l = 0, c = 0; c < e.length; ++c)
  48220. o(c);
  48221. return a
  48222. },
  48223. setCrossOrigin: function(e) {
  48224. this.crossOrigin = e
  48225. },
  48226. setPath: function(e) {
  48227. this.path = e
  48228. }
  48229. },
  48230. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48231. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48232. this._parser = null
  48233. }
  48234. ,
  48235. n.BinaryTextureLoader.prototype = {
  48236. constructor: n.BinaryTextureLoader,
  48237. load: function(e, t, i, r) {
  48238. var o = this
  48239. , a = new n.DataTexture
  48240. , s = new n.XHRLoader(this.manager);
  48241. return s.setResponseType("arraybuffer"),
  48242. s.load(e, function(e) {
  48243. var i = o._parser(e);
  48244. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48245. a.image.height = i.height,
  48246. a.image.data = i.data),
  48247. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48248. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48249. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48250. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48251. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48252. void 0 !== i.format && (a.format = i.format),
  48253. void 0 !== i.type && (a.type = i.type),
  48254. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48255. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48256. a.needsUpdate = !0,
  48257. t && t(a, i))
  48258. }, i, r),
  48259. a
  48260. }
  48261. },
  48262. n.CompressedTextureLoader = function(e) {
  48263. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48264. this._parser = null
  48265. }
  48266. ;
  48267. n.CompressedTextureLoader.prototype = {
  48268. constructor: n.CompressedTextureLoader,
  48269. load: function(e, t, i, r) {
  48270. function o(o) {
  48271. c.load(e[o], function(e) {
  48272. var i = a._parser(e, !0);
  48273. s[o] = {
  48274. width: i.width,
  48275. height: i.height,
  48276. format: i.format,
  48277. mipmaps: i.mipmaps
  48278. },
  48279. h += 1,
  48280. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48281. l.format = i.format,
  48282. l.needsUpdate = !0,
  48283. t && t(l))
  48284. }, i, r)
  48285. }
  48286. var a = this
  48287. , s = []
  48288. , l = new n.CompressedTexture;
  48289. l.image = s;
  48290. var c = new n.XHRLoader(this.manager);
  48291. if (c.setPath(this.path),
  48292. c.setResponseType("arraybuffer"),
  48293. Array.isArray(e))
  48294. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48295. o(u);
  48296. else
  48297. c.load(e, function(e) {
  48298. var i = a._parser(e, !0);
  48299. if (i.isCubemap)
  48300. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48301. s[o] = {
  48302. mipmaps: []
  48303. };
  48304. for (var c = 0; c < i.mipmapCount; c++)
  48305. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48306. s[o].format = i.format,
  48307. s[o].width = i.width,
  48308. s[o].height = i.height
  48309. }
  48310. else
  48311. l.image.width = i.width,
  48312. l.image.height = i.height,
  48313. l.mipmaps = i.mipmaps;
  48314. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48315. l.format = i.format,
  48316. l.needsUpdate = !0,
  48317. t && t(l)
  48318. }, i, r);
  48319. return l
  48320. },
  48321. setPath: function(e) {
  48322. this.path = e
  48323. }
  48324. };
  48325. n.Material = function() {
  48326. Object.defineProperty(this, "id", {
  48327. value: n.MaterialIdCount++
  48328. }),
  48329. this.uuid = n.Math.generateUUID(),
  48330. this.name = "",
  48331. this.type = "Material",
  48332. this.side = n.FrontSide,
  48333. this.opacity = 1,
  48334. this.transparent = !1,
  48335. this.blending = n.NormalBlending,
  48336. this.blendSrc = n.SrcAlphaFactor,
  48337. this.blendDst = n.OneMinusSrcAlphaFactor,
  48338. this.blendEquation = n.AddEquation,
  48339. this.blendSrcAlpha = null,
  48340. this.blendDstAlpha = null,
  48341. this.blendEquationAlpha = null,
  48342. this.depthFunc = n.LessEqualDepth,
  48343. this.depthTest = !0,
  48344. this.depthWrite = !0,
  48345. this.colorWrite = !0,
  48346. this.precision = null,
  48347. this.polygonOffset = !1,
  48348. this.polygonOffsetFactor = 0,
  48349. this.polygonOffsetUnits = 0,
  48350. this.alphaTest = 0,
  48351. this.premultipliedAlpha = !1,
  48352. this.overdraw = 0,
  48353. this.visible = !0,
  48354. this._needsUpdate = !0
  48355. }
  48356. ,
  48357. n.Material.prototype = {
  48358. constructor: n.Material,
  48359. get needsUpdate() {
  48360. return this._needsUpdate
  48361. },
  48362. set needsUpdate(e) {
  48363. e === !0 && this.update(),
  48364. this._needsUpdate = e
  48365. },
  48366. setValues: function(e) {
  48367. if (void 0 !== e)
  48368. for (var t in e) {
  48369. var i = e[t];
  48370. if (void 0 !== i) {
  48371. var r = this[t];
  48372. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48373. } else
  48374. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48375. }
  48376. },
  48377. toJSON: function(e) {
  48378. function t(e) {
  48379. var t = [];
  48380. for (var i in e) {
  48381. var n = e[i];
  48382. delete n.metadata,
  48383. t.push(n)
  48384. }
  48385. return t
  48386. }
  48387. var i = void 0 === e;
  48388. i && (e = {
  48389. textures: {},
  48390. images: {}
  48391. });
  48392. var r = {
  48393. metadata: {
  48394. version: 4.4,
  48395. type: "Material",
  48396. generator: "Material.toJSON"
  48397. }
  48398. };
  48399. if (r.uuid = this.uuid,
  48400. r.type = this.type,
  48401. "" !== this.name && (r.name = this.name),
  48402. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48403. .5 !== this.roughness && (r.roughness = this.roughness),
  48404. .5 !== this.metalness && (r.metalness = this.metalness),
  48405. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48406. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48407. void 0 !== this.shininess && (r.shininess = this.shininess),
  48408. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48409. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48410. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48411. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48412. r.bumpScale = this.bumpScale),
  48413. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48414. r.normalScale = this.normalScale.toArray()),
  48415. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48416. r.displacementScale = this.displacementScale,
  48417. r.displacementBias = this.displacementBias),
  48418. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48419. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48420. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48421. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48422. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48423. r.reflectivity = this.reflectivity),
  48424. void 0 !== this.size && (r.size = this.size),
  48425. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48426. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48427. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48428. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48429. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48430. this.opacity < 1 && (r.opacity = this.opacity),
  48431. this.transparent === !0 && (r.transparent = this.transparent),
  48432. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48433. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48434. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48435. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48436. i) {
  48437. var o = t(e.textures)
  48438. , a = t(e.images);
  48439. o.length > 0 && (r.textures = o),
  48440. a.length > 0 && (r.images = a)
  48441. }
  48442. return r
  48443. },
  48444. clone: function() {
  48445. return (new this.constructor).copy(this)
  48446. },
  48447. copy: function(e) {
  48448. return this.name = e.name,
  48449. this.side = e.side,
  48450. this.opacity = e.opacity,
  48451. this.transparent = e.transparent,
  48452. this.blending = e.blending,
  48453. this.blendSrc = e.blendSrc,
  48454. this.blendDst = e.blendDst,
  48455. this.blendEquation = e.blendEquation,
  48456. this.blendSrcAlpha = e.blendSrcAlpha,
  48457. this.blendDstAlpha = e.blendDstAlpha,
  48458. this.blendEquationAlpha = e.blendEquationAlpha,
  48459. this.depthFunc = e.depthFunc,
  48460. this.depthTest = e.depthTest,
  48461. this.depthWrite = e.depthWrite,
  48462. this.colorWrite = e.colorWrite,
  48463. this.precision = e.precision,
  48464. this.polygonOffset = e.polygonOffset,
  48465. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48466. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48467. this.alphaTest = e.alphaTest,
  48468. this.premultipliedAlpha = e.premultipliedAlpha,
  48469. this.overdraw = e.overdraw,
  48470. this.visible = e.visible,
  48471. this
  48472. },
  48473. update: function() {
  48474. this.dispatchEvent({
  48475. type: "update"
  48476. })
  48477. },
  48478. dispose: function() {
  48479. this.dispatchEvent({
  48480. type: "dispose"
  48481. })
  48482. }
  48483. },
  48484. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48485. n.MaterialIdCount = 0,
  48486. n.LineBasicMaterial = function(e) {
  48487. n.Material.call(this),
  48488. this.type = "LineBasicMaterial",
  48489. this.color = new n.Color(16777215),
  48490. this.linewidth = 1,
  48491. this.linecap = "round",
  48492. this.linejoin = "round",
  48493. this.blending = n.NormalBlending,
  48494. this.vertexColors = n.NoColors,
  48495. this.fog = !0,
  48496. this.setValues(e)
  48497. }
  48498. ,
  48499. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48500. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48501. n.LineBasicMaterial.prototype.copy = function(e) {
  48502. return n.Material.prototype.copy.call(this, e),
  48503. this.color.copy(e.color),
  48504. this.linewidth = e.linewidth,
  48505. this.linecap = e.linecap,
  48506. this.linejoin = e.linejoin,
  48507. this.vertexColors = e.vertexColors,
  48508. this.fog = e.fog,
  48509. this
  48510. }
  48511. ,
  48512. n.LineDashedMaterial = function(e) {
  48513. n.Material.call(this),
  48514. this.type = "LineDashedMaterial",
  48515. this.color = new n.Color(16777215),
  48516. this.linewidth = 1,
  48517. this.scale = 1,
  48518. this.dashSize = 3,
  48519. this.gapSize = 1,
  48520. this.blending = n.NormalBlending,
  48521. this.vertexColors = n.NoColors,
  48522. this.fog = !0,
  48523. this.setValues(e)
  48524. }
  48525. ,
  48526. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48527. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48528. n.LineDashedMaterial.prototype.copy = function(e) {
  48529. return n.Material.prototype.copy.call(this, e),
  48530. this.color.copy(e.color),
  48531. this.linewidth = e.linewidth,
  48532. this.scale = e.scale,
  48533. this.dashSize = e.dashSize,
  48534. this.gapSize = e.gapSize,
  48535. this.vertexColors = e.vertexColors,
  48536. this.fog = e.fog,
  48537. this
  48538. }
  48539. ,
  48540. n.MeshBasicMaterial = function(e) {
  48541. n.Material.call(this),
  48542. this.type = "MeshBasicMaterial",
  48543. this.color = new n.Color(16777215),
  48544. this.map = null,
  48545. this.aoMap = null,
  48546. this.aoMapIntensity = 1,
  48547. this.specularMap = null,
  48548. this.alphaMap = null,
  48549. this.envMap = null,
  48550. this.combine = n.MultiplyOperation,
  48551. this.reflectivity = 1,
  48552. this.refractionRatio = .98,
  48553. this.fog = !0,
  48554. this.shading = n.SmoothShading,
  48555. this.blending = n.NormalBlending,
  48556. this.wireframe = !1,
  48557. this.wireframeLinewidth = 1,
  48558. this.wireframeLinecap = "round",
  48559. this.wireframeLinejoin = "round",
  48560. this.vertexColors = n.NoColors,
  48561. this.skinning = !1,
  48562. this.morphTargets = !1,
  48563. this.setValues(e)
  48564. }
  48565. ,
  48566. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48567. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48568. n.MeshBasicMaterial.prototype.copy = function(e) {
  48569. return n.Material.prototype.copy.call(this, e),
  48570. this.color.copy(e.color),
  48571. this.map = e.map,
  48572. this.aoMap = e.aoMap,
  48573. this.aoMapIntensity = e.aoMapIntensity,
  48574. this.specularMap = e.specularMap,
  48575. this.alphaMap = e.alphaMap,
  48576. this.envMap = e.envMap,
  48577. this.combine = e.combine,
  48578. this.reflectivity = e.reflectivity,
  48579. this.refractionRatio = e.refractionRatio,
  48580. this.fog = e.fog,
  48581. this.shading = e.shading,
  48582. this.wireframe = e.wireframe,
  48583. this.wireframeLinewidth = e.wireframeLinewidth,
  48584. this.wireframeLinecap = e.wireframeLinecap,
  48585. this.wireframeLinejoin = e.wireframeLinejoin,
  48586. this.vertexColors = e.vertexColors,
  48587. this.skinning = e.skinning,
  48588. this.morphTargets = e.morphTargets,
  48589. this
  48590. }
  48591. ,
  48592. n.MeshLambertMaterial = function(e) {
  48593. n.Material.call(this),
  48594. this.type = "MeshLambertMaterial",
  48595. this.color = new n.Color(16777215),
  48596. this.map = null,
  48597. this.lightMap = null,
  48598. this.lightMapIntensity = 1,
  48599. this.aoMap = null,
  48600. this.aoMapIntensity = 1,
  48601. this.emissive = new n.Color(0),
  48602. this.emissiveIntensity = 1,
  48603. this.emissiveMap = null,
  48604. this.specularMap = null,
  48605. this.alphaMap = null,
  48606. this.envMap = null,
  48607. this.combine = n.MultiplyOperation,
  48608. this.reflectivity = 1,
  48609. this.refractionRatio = .98,
  48610. this.fog = !0,
  48611. this.blending = n.NormalBlending,
  48612. this.wireframe = !1,
  48613. this.wireframeLinewidth = 1,
  48614. this.wireframeLinecap = "round",
  48615. this.wireframeLinejoin = "round",
  48616. this.vertexColors = n.NoColors,
  48617. this.skinning = !1,
  48618. this.morphTargets = !1,
  48619. this.morphNormals = !1,
  48620. this.setValues(e)
  48621. }
  48622. ,
  48623. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48624. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48625. n.MeshLambertMaterial.prototype.copy = function(e) {
  48626. return n.Material.prototype.copy.call(this, e),
  48627. this.color.copy(e.color),
  48628. this.map = e.map,
  48629. this.lightMap = e.lightMap,
  48630. this.lightMapIntensity = e.lightMapIntensity,
  48631. this.aoMap = e.aoMap,
  48632. this.aoMapIntensity = e.aoMapIntensity,
  48633. this.emissive.copy(e.emissive),
  48634. this.emissiveMap = e.emissiveMap,
  48635. this.emissiveIntensity = e.emissiveIntensity,
  48636. this.specularMap = e.specularMap,
  48637. this.alphaMap = e.alphaMap,
  48638. this.envMap = e.envMap,
  48639. this.combine = e.combine,
  48640. this.reflectivity = e.reflectivity,
  48641. this.refractionRatio = e.refractionRatio,
  48642. this.fog = e.fog,
  48643. this.wireframe = e.wireframe,
  48644. this.wireframeLinewidth = e.wireframeLinewidth,
  48645. this.wireframeLinecap = e.wireframeLinecap,
  48646. this.wireframeLinejoin = e.wireframeLinejoin,
  48647. this.vertexColors = e.vertexColors,
  48648. this.skinning = e.skinning,
  48649. this.morphTargets = e.morphTargets,
  48650. this.morphNormals = e.morphNormals,
  48651. this
  48652. }
  48653. ,
  48654. n.MeshPhongMaterial = function(e) {
  48655. n.Material.call(this),
  48656. this.type = "MeshPhongMaterial",
  48657. this.color = new n.Color(16777215),
  48658. this.specular = new n.Color(1118481),
  48659. this.shininess = 30,
  48660. this.map = null,
  48661. this.lightMap = null,
  48662. this.lightMapIntensity = 1,
  48663. this.aoMap = null,
  48664. this.aoMapIntensity = 1,
  48665. this.emissive = new n.Color(0),
  48666. this.emissiveIntensity = 1,
  48667. this.emissiveMap = null,
  48668. this.bumpMap = null,
  48669. this.bumpScale = 1,
  48670. this.normalMap = null,
  48671. this.normalScale = new n.Vector2(1,1),
  48672. this.displacementMap = null,
  48673. this.displacementScale = 1,
  48674. this.displacementBias = 0,
  48675. this.specularMap = null,
  48676. this.alphaMap = null,
  48677. this.envMap = null,
  48678. this.combine = n.MultiplyOperation,
  48679. this.reflectivity = 1,
  48680. this.refractionRatio = .98,
  48681. this.fog = !0,
  48682. this.shading = n.SmoothShading,
  48683. this.blending = n.NormalBlending,
  48684. this.wireframe = !1,
  48685. this.wireframeLinewidth = 1,
  48686. this.wireframeLinecap = "round",
  48687. this.wireframeLinejoin = "round",
  48688. this.vertexColors = n.NoColors,
  48689. this.skinning = !1,
  48690. this.morphTargets = !1,
  48691. this.morphNormals = !1,
  48692. this.setValues(e)
  48693. }
  48694. ,
  48695. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48696. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48697. n.MeshPhongMaterial.prototype.copy = function(e) {
  48698. return n.Material.prototype.copy.call(this, e),
  48699. this.color.copy(e.color),
  48700. this.specular.copy(e.specular),
  48701. this.shininess = e.shininess,
  48702. this.map = e.map,
  48703. this.lightMap = e.lightMap,
  48704. this.lightMapIntensity = e.lightMapIntensity,
  48705. this.aoMap = e.aoMap,
  48706. this.aoMapIntensity = e.aoMapIntensity,
  48707. this.emissive.copy(e.emissive),
  48708. this.emissiveMap = e.emissiveMap,
  48709. this.emissiveIntensity = e.emissiveIntensity,
  48710. this.bumpMap = e.bumpMap,
  48711. this.bumpScale = e.bumpScale,
  48712. this.normalMap = e.normalMap,
  48713. this.normalScale.copy(e.normalScale),
  48714. this.displacementMap = e.displacementMap,
  48715. this.displacementScale = e.displacementScale,
  48716. this.displacementBias = e.displacementBias,
  48717. this.specularMap = e.specularMap,
  48718. this.alphaMap = e.alphaMap,
  48719. this.envMap = e.envMap,
  48720. this.combine = e.combine,
  48721. this.reflectivity = e.reflectivity,
  48722. this.refractionRatio = e.refractionRatio,
  48723. this.fog = e.fog,
  48724. this.shading = e.shading,
  48725. this.wireframe = e.wireframe,
  48726. this.wireframeLinewidth = e.wireframeLinewidth,
  48727. this.wireframeLinecap = e.wireframeLinecap,
  48728. this.wireframeLinejoin = e.wireframeLinejoin,
  48729. this.vertexColors = e.vertexColors,
  48730. this.skinning = e.skinning,
  48731. this.morphTargets = e.morphTargets,
  48732. this.morphNormals = e.morphNormals,
  48733. this
  48734. }
  48735. ,
  48736. n.MeshStandardMaterial = function(e) {
  48737. n.Material.call(this),
  48738. this.type = "MeshStandardMaterial",
  48739. this.color = new n.Color(16777215),
  48740. this.roughness = .5,
  48741. this.metalness = .5,
  48742. this.map = null,
  48743. this.lightMap = null,
  48744. this.lightMapIntensity = 1,
  48745. this.aoMap = null,
  48746. this.aoMapIntensity = 1,
  48747. this.emissive = new n.Color(0),
  48748. this.emissiveIntensity = 1,
  48749. this.emissiveMap = null,
  48750. this.bumpMap = null,
  48751. this.bumpScale = 1,
  48752. this.normalMap = null,
  48753. this.normalScale = new n.Vector2(1,1),
  48754. this.displacementMap = null,
  48755. this.displacementScale = 1,
  48756. this.displacementBias = 0,
  48757. this.roughnessMap = null,
  48758. this.metalnessMap = null,
  48759. this.alphaMap = null,
  48760. this.envMap = null,
  48761. this.envMapIntensity = 1,
  48762. this.refractionRatio = .98,
  48763. this.fog = !0,
  48764. this.shading = n.SmoothShading,
  48765. this.blending = n.NormalBlending,
  48766. this.wireframe = !1,
  48767. this.wireframeLinewidth = 1,
  48768. this.wireframeLinecap = "round",
  48769. this.wireframeLinejoin = "round",
  48770. this.vertexColors = n.NoColors,
  48771. this.skinning = !1,
  48772. this.morphTargets = !1,
  48773. this.morphNormals = !1,
  48774. this.setValues(e)
  48775. }
  48776. ,
  48777. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48778. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48779. n.MeshStandardMaterial.prototype.copy = function(e) {
  48780. return n.Material.prototype.copy.call(this, e),
  48781. this.color.copy(e.color),
  48782. this.roughness = e.roughness,
  48783. this.metalness = e.metalness,
  48784. this.map = e.map,
  48785. this.lightMap = e.lightMap,
  48786. this.lightMapIntensity = e.lightMapIntensity,
  48787. this.aoMap = e.aoMap,
  48788. this.aoMapIntensity = e.aoMapIntensity,
  48789. this.emissive.copy(e.emissive),
  48790. this.emissiveMap = e.emissiveMap,
  48791. this.emissiveIntensity = e.emissiveIntensity,
  48792. this.bumpMap = e.bumpMap,
  48793. this.bumpScale = e.bumpScale,
  48794. this.normalMap = e.normalMap,
  48795. this.normalScale.copy(e.normalScale),
  48796. this.displacementMap = e.displacementMap,
  48797. this.displacementScale = e.displacementScale,
  48798. this.displacementBias = e.displacementBias,
  48799. this.roughnessMap = e.roughnessMap,
  48800. this.metalnessMap = e.metalnessMap,
  48801. this.alphaMap = e.alphaMap,
  48802. this.envMap = e.envMap,
  48803. this.envMapIntensity = e.envMapIntensity,
  48804. this.refractionRatio = e.refractionRatio,
  48805. this.fog = e.fog,
  48806. this.shading = e.shading,
  48807. this.wireframe = e.wireframe,
  48808. this.wireframeLinewidth = e.wireframeLinewidth,
  48809. this.wireframeLinecap = e.wireframeLinecap,
  48810. this.wireframeLinejoin = e.wireframeLinejoin,
  48811. this.vertexColors = e.vertexColors,
  48812. this.skinning = e.skinning,
  48813. this.morphTargets = e.morphTargets,
  48814. this.morphNormals = e.morphNormals,
  48815. this
  48816. }
  48817. ,
  48818. n.MeshDepthMaterial = function(e) {
  48819. n.Material.call(this),
  48820. this.type = "MeshDepthMaterial",
  48821. this.morphTargets = !1,
  48822. this.wireframe = !1,
  48823. this.wireframeLinewidth = 1,
  48824. this.setValues(e)
  48825. }
  48826. ,
  48827. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48828. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48829. n.MeshDepthMaterial.prototype.copy = function(e) {
  48830. return n.Material.prototype.copy.call(this, e),
  48831. this.wireframe = e.wireframe,
  48832. this.wireframeLinewidth = e.wireframeLinewidth,
  48833. this
  48834. }
  48835. ,
  48836. n.MeshNormalMaterial = function(e) {
  48837. n.Material.call(this, e),
  48838. this.type = "MeshNormalMaterial",
  48839. this.wireframe = !1,
  48840. this.wireframeLinewidth = 1,
  48841. this.morphTargets = !1,
  48842. this.setValues(e)
  48843. }
  48844. ,
  48845. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48846. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48847. n.MeshNormalMaterial.prototype.copy = function(e) {
  48848. return n.Material.prototype.copy.call(this, e),
  48849. this.wireframe = e.wireframe,
  48850. this.wireframeLinewidth = e.wireframeLinewidth,
  48851. this
  48852. }
  48853. ,
  48854. n.MultiMaterial = function(e) {
  48855. this.uuid = n.Math.generateUUID(),
  48856. this.type = "MultiMaterial",
  48857. this.materials = e instanceof Array ? e : [],
  48858. this.visible = !0
  48859. }
  48860. ,
  48861. n.MultiMaterial.prototype = {
  48862. constructor: n.MultiMaterial,
  48863. toJSON: function(e) {
  48864. for (var t = {
  48865. metadata: {
  48866. version: 4.2,
  48867. type: "material",
  48868. generator: "MaterialExporter"
  48869. },
  48870. uuid: this.uuid,
  48871. type: this.type,
  48872. materials: []
  48873. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48874. var o = i[n].toJSON(e);
  48875. delete o.metadata,
  48876. t.materials.push(o)
  48877. }
  48878. return t.visible = this.visible,
  48879. t
  48880. },
  48881. clone: function() {
  48882. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48883. e.materials.push(this.materials[t].clone());
  48884. return e.visible = this.visible,
  48885. e
  48886. }
  48887. },
  48888. n.PointsMaterial = function(e) {
  48889. n.Material.call(this),
  48890. this.type = "PointsMaterial",
  48891. this.color = new n.Color(16777215),
  48892. this.map = null,
  48893. this.size = 1,
  48894. this.sizeAttenuation = !0,
  48895. this.blending = n.NormalBlending,
  48896. this.vertexColors = n.NoColors,
  48897. this.fog = !0,
  48898. this.setValues(e)
  48899. }
  48900. ,
  48901. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48902. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48903. n.PointsMaterial.prototype.copy = function(e) {
  48904. return n.Material.prototype.copy.call(this, e),
  48905. this.color.copy(e.color),
  48906. this.map = e.map,
  48907. this.size = e.size,
  48908. this.sizeAttenuation = e.sizeAttenuation,
  48909. this.vertexColors = e.vertexColors,
  48910. this.fog = e.fog,
  48911. this
  48912. }
  48913. ,
  48914. n.ShaderMaterial = function(e) {
  48915. n.Material.call(this),
  48916. this.type = "ShaderMaterial",
  48917. this.defines = {},
  48918. this.uniforms = {},
  48919. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48920. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48921. this.shading = n.SmoothShading,
  48922. this.linewidth = 1,
  48923. this.wireframe = !1,
  48924. this.wireframeLinewidth = 1,
  48925. this.fog = !1,
  48926. this.lights = !1,
  48927. this.vertexColors = n.NoColors,
  48928. this.skinning = !1,
  48929. this.morphTargets = !1,
  48930. this.morphNormals = !1,
  48931. this.extensions = {
  48932. derivatives: !1,
  48933. fragDepth: !1,
  48934. drawBuffers: !1,
  48935. shaderTextureLOD: !1
  48936. },
  48937. this.defaultAttributeValues = {
  48938. color: [1, 1, 1],
  48939. uv: [0, 0],
  48940. uv2: [0, 0]
  48941. },
  48942. this.index0AttributeName = void 0,
  48943. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48944. this.setValues(e))
  48945. }
  48946. ,
  48947. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48948. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48949. n.ShaderMaterial.prototype.copy = function(e) {
  48950. return n.Material.prototype.copy.call(this, e),
  48951. this.fragmentShader = e.fragmentShader,
  48952. this.vertexShader = e.vertexShader,
  48953. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48954. this.defines = e.defines,
  48955. this.shading = e.shading,
  48956. this.wireframe = e.wireframe,
  48957. this.wireframeLinewidth = e.wireframeLinewidth,
  48958. this.fog = e.fog,
  48959. this.lights = e.lights,
  48960. this.vertexColors = e.vertexColors,
  48961. this.skinning = e.skinning,
  48962. this.morphTargets = e.morphTargets,
  48963. this.morphNormals = e.morphNormals,
  48964. this.extensions = e.extensions,
  48965. this
  48966. }
  48967. ,
  48968. n.ShaderMaterial.prototype.toJSON = function(e) {
  48969. var t = n.Material.prototype.toJSON.call(this, e);
  48970. return t.uniforms = this.uniforms,
  48971. t.vertexShader = this.vertexShader,
  48972. t.fragmentShader = this.fragmentShader,
  48973. t
  48974. }
  48975. ,
  48976. n.RawShaderMaterial = function(e) {
  48977. n.ShaderMaterial.call(this, e),
  48978. this.type = "RawShaderMaterial"
  48979. }
  48980. ,
  48981. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48982. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48983. n.SpriteMaterial = function(e) {
  48984. n.Material.call(this),
  48985. this.type = "SpriteMaterial",
  48986. this.color = new n.Color(16777215),
  48987. this.map = null,
  48988. this.rotation = 0,
  48989. this.fog = !1,
  48990. this.setValues(e)
  48991. }
  48992. ,
  48993. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48994. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48995. n.SpriteMaterial.prototype.copy = function(e) {
  48996. return n.Material.prototype.copy.call(this, e),
  48997. this.color.copy(e.color),
  48998. this.map = e.map,
  48999. this.rotation = e.rotation,
  49000. this.fog = e.fog,
  49001. this
  49002. }
  49003. ,
  49004. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49005. Object.defineProperty(this, "id", {
  49006. value: n.TextureIdCount++
  49007. }),
  49008. this.uuid = n.Math.generateUUID(),
  49009. this.name = "",
  49010. this.sourceFile = "",
  49011. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49012. this.mipmaps = [],
  49013. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49014. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49015. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49016. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49017. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49018. this.anisotropy = void 0 !== c ? c : 1,
  49019. this.format = void 0 !== s ? s : n.RGBAFormat,
  49020. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49021. this.offset = new n.Vector2(0,0),
  49022. this.repeat = new n.Vector2(1,1),
  49023. this.generateMipmaps = !0,
  49024. this.premultiplyAlpha = !1,
  49025. this.flipY = !0,
  49026. this.unpackAlignment = 4,
  49027. this.encoding = n.LinearEncoding,
  49028. this.version = 0,
  49029. this.onUpdate = null
  49030. }
  49031. ,
  49032. n.Texture.DEFAULT_IMAGE = void 0,
  49033. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49034. n.Texture.prototype = {
  49035. constructor: n.Texture,
  49036. set needsUpdate(e) {
  49037. e === !0 && this.version++
  49038. },
  49039. clone: function() {
  49040. return (new this.constructor).copy(this)
  49041. },
  49042. copy: function(e) {
  49043. return this.image = e.image,
  49044. this.mipmaps = e.mipmaps.slice(0),
  49045. this.mapping = e.mapping,
  49046. this.wrapS = e.wrapS,
  49047. this.wrapT = e.wrapT,
  49048. this.magFilter = e.magFilter,
  49049. this.minFilter = e.minFilter,
  49050. this.anisotropy = e.anisotropy,
  49051. this.format = e.format,
  49052. this.type = e.type,
  49053. this.offset.copy(e.offset),
  49054. this.repeat.copy(e.repeat),
  49055. this.generateMipmaps = e.generateMipmaps,
  49056. this.premultiplyAlpha = e.premultiplyAlpha,
  49057. this.flipY = e.flipY,
  49058. this.unpackAlignment = e.unpackAlignment,
  49059. this.encoding = e.encoding,
  49060. this
  49061. },
  49062. toJSON: function(e) {
  49063. function t(e) {
  49064. var t;
  49065. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49066. t.width = e.width,
  49067. t.height = e.height,
  49068. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49069. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49070. }
  49071. if (void 0 !== e.textures[this.uuid])
  49072. return e.textures[this.uuid];
  49073. var i = {
  49074. metadata: {
  49075. version: 4.4,
  49076. type: "Texture",
  49077. generator: "Texture.toJSON"
  49078. },
  49079. uuid: this.uuid,
  49080. name: this.name,
  49081. mapping: this.mapping,
  49082. repeat: [this.repeat.x, this.repeat.y],
  49083. offset: [this.offset.x, this.offset.y],
  49084. wrap: [this.wrapS, this.wrapT],
  49085. minFilter: this.minFilter,
  49086. magFilter: this.magFilter,
  49087. anisotropy: this.anisotropy
  49088. };
  49089. if (void 0 !== this.image) {
  49090. var r = this.image;
  49091. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49092. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49093. uuid: r.uuid,
  49094. url: t(r)
  49095. }),
  49096. i.image = r.uuid
  49097. }
  49098. return e.textures[this.uuid] = i,
  49099. i
  49100. },
  49101. dispose: function() {
  49102. this.dispatchEvent({
  49103. type: "dispose"
  49104. })
  49105. },
  49106. transformUv: function(e) {
  49107. if (this.mapping === n.UVMapping) {
  49108. if (e.multiply(this.repeat),
  49109. e.add(this.offset),
  49110. e.x < 0 || e.x > 1)
  49111. switch (this.wrapS) {
  49112. case n.RepeatWrapping:
  49113. e.x = e.x - Math.floor(e.x);
  49114. break;
  49115. case n.ClampToEdgeWrapping:
  49116. e.x = e.x < 0 ? 0 : 1;
  49117. break;
  49118. case n.MirroredRepeatWrapping:
  49119. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49120. }
  49121. if (e.y < 0 || e.y > 1)
  49122. switch (this.wrapT) {
  49123. case n.RepeatWrapping:
  49124. e.y = e.y - Math.floor(e.y);
  49125. break;
  49126. case n.ClampToEdgeWrapping:
  49127. e.y = e.y < 0 ? 0 : 1;
  49128. break;
  49129. case n.MirroredRepeatWrapping:
  49130. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49131. }
  49132. this.flipY && (e.y = 1 - e.y)
  49133. }
  49134. }
  49135. },
  49136. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49137. n.TextureIdCount = 0,
  49138. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49139. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49140. this.needsUpdate = !0
  49141. }
  49142. ,
  49143. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49144. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49145. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49146. e = void 0 !== e ? e : [],
  49147. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49148. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49149. this.flipY = !1
  49150. }
  49151. ,
  49152. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49153. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49154. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49155. get: function() {
  49156. return this.image
  49157. },
  49158. set: function(e) {
  49159. this.image = e
  49160. }
  49161. }),
  49162. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49163. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49164. this.image = {
  49165. width: t,
  49166. height: i
  49167. },
  49168. this.mipmaps = e,
  49169. this.flipY = !1,
  49170. this.generateMipmaps = !1
  49171. }
  49172. ,
  49173. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49174. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49175. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49176. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49177. this.image = {
  49178. data: e,
  49179. width: t,
  49180. height: i
  49181. },
  49182. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49183. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49184. this.flipY = !1,
  49185. this.generateMipmaps = !1
  49186. }
  49187. ,
  49188. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49189. n.DataTexture.prototype.constructor = n.DataTexture,
  49190. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49191. function h() {
  49192. requestAnimationFrame(h),
  49193. e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  49194. }
  49195. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49196. this.generateMipmaps = !1;
  49197. var u = this;
  49198. h()
  49199. }
  49200. ,
  49201. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49202. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49203. n.Group = function() {
  49204. n.Object3D.call(this),
  49205. this.type = "Group"
  49206. }
  49207. ,
  49208. n.Group.prototype = Object.create(n.Object3D.prototype),
  49209. n.Group.prototype.constructor = n.Group,
  49210. n.Points = function(e, t) {
  49211. n.Object3D.call(this),
  49212. this.type = "Points",
  49213. this.geometry = void 0 !== e ? e : new n.Geometry,
  49214. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49215. color: 16777215 * Math.random()
  49216. })
  49217. }
  49218. ,
  49219. n.Points.prototype = Object.create(n.Object3D.prototype),
  49220. n.Points.prototype.constructor = n.Points,
  49221. n.Points.prototype.raycast = function() {
  49222. var e = new n.Matrix4
  49223. , t = new n.Ray
  49224. , i = new n.Sphere;
  49225. return function(r, o) {
  49226. function a(e, i) {
  49227. var n = t.distanceSqToPoint(e);
  49228. if (n < d) {
  49229. var a = t.closestPointToPoint(e);
  49230. a.applyMatrix4(c);
  49231. var l = r.ray.origin.distanceTo(a);
  49232. if (l < r.near || l > r.far)
  49233. return;
  49234. o.push({
  49235. distance: l,
  49236. distanceToRay: Math.sqrt(n),
  49237. point: a.clone(),
  49238. index: i,
  49239. face: null,
  49240. object: s
  49241. })
  49242. }
  49243. }
  49244. var s = this
  49245. , l = this.geometry
  49246. , c = this.matrixWorld
  49247. , h = r.params.Points.threshold;
  49248. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49249. i.copy(l.boundingSphere),
  49250. i.applyMatrix4(c),
  49251. r.ray.intersectsSphere(i) !== !1) {
  49252. e.getInverse(c),
  49253. t.copy(r.ray).applyMatrix4(e);
  49254. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49255. , d = u * u
  49256. , p = new n.Vector3;
  49257. if (l instanceof n.BufferGeometry) {
  49258. var f = l.index
  49259. , g = l.attributes
  49260. , m = g.position.array;
  49261. if (null !== f)
  49262. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49263. var C = v[A];
  49264. p.fromArray(m, 3 * C),
  49265. a(p, C)
  49266. }
  49267. else
  49268. for (var A = 0, I = m.length / 3; A < I; A++)
  49269. p.fromArray(m, 3 * A),
  49270. a(p, A)
  49271. } else
  49272. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49273. a(E[A], A)
  49274. }
  49275. }
  49276. }(),
  49277. n.Points.prototype.clone = function() {
  49278. return new this.constructor(this.geometry,this.material).copy(this)
  49279. }
  49280. ,
  49281. n.Line = function(e, t, i) {
  49282. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49283. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49284. this.type = "Line",
  49285. this.geometry = void 0 !== e ? e : new n.Geometry,
  49286. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49287. color: 16777215 * Math.random()
  49288. })))
  49289. }
  49290. ,
  49291. n.Line.prototype = Object.create(n.Object3D.prototype),
  49292. n.Line.prototype.constructor = n.Line,
  49293. n.Line.prototype.raycast = function() {
  49294. var e = new n.Matrix4
  49295. , t = new n.Ray
  49296. , i = new n.Sphere;
  49297. return function(r, o) {
  49298. var a = r.linePrecision
  49299. , s = a * a
  49300. , l = this.geometry
  49301. , c = this.matrixWorld;
  49302. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49303. i.copy(l.boundingSphere),
  49304. i.applyMatrix4(c),
  49305. r.ray.intersectsSphere(i) !== !1) {
  49306. e.getInverse(c),
  49307. t.copy(r.ray).applyMatrix4(e);
  49308. var h = new n.Vector3
  49309. , u = new n.Vector3
  49310. , d = new n.Vector3
  49311. , p = new n.Vector3
  49312. , f = this instanceof n.LineSegments ? 2 : 1;
  49313. if (l instanceof n.BufferGeometry) {
  49314. var g = l.index
  49315. , m = l.attributes
  49316. , v = m.position.array;
  49317. if (null !== g)
  49318. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49319. var I = A[y]
  49320. , E = A[y + 1];
  49321. h.fromArray(v, 3 * I),
  49322. u.fromArray(v, 3 * E);
  49323. var b = t.distanceSqToSegment(h, u, p, d);
  49324. if (!(b > s)) {
  49325. p.applyMatrix4(this.matrixWorld);
  49326. var w = r.ray.origin.distanceTo(p);
  49327. w < r.near || w > r.far || o.push({
  49328. distance: w,
  49329. point: d.clone().applyMatrix4(this.matrixWorld),
  49330. index: y,
  49331. face: null,
  49332. faceIndex: null,
  49333. object: this
  49334. })
  49335. }
  49336. }
  49337. else
  49338. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49339. h.fromArray(v, 3 * y),
  49340. u.fromArray(v, 3 * y + 3);
  49341. var b = t.distanceSqToSegment(h, u, p, d);
  49342. if (!(b > s)) {
  49343. p.applyMatrix4(this.matrixWorld);
  49344. var w = r.ray.origin.distanceTo(p);
  49345. w < r.near || w > r.far || o.push({
  49346. distance: w,
  49347. point: d.clone().applyMatrix4(this.matrixWorld),
  49348. index: y,
  49349. face: null,
  49350. faceIndex: null,
  49351. object: this
  49352. })
  49353. }
  49354. }
  49355. } else if (l instanceof n.Geometry)
  49356. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49357. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49358. if (!(b > s)) {
  49359. p.applyMatrix4(this.matrixWorld);
  49360. var w = r.ray.origin.distanceTo(p);
  49361. w < r.near || w > r.far || o.push({
  49362. distance: w,
  49363. point: d.clone().applyMatrix4(this.matrixWorld),
  49364. index: y,
  49365. face: null,
  49366. faceIndex: null,
  49367. object: this
  49368. })
  49369. }
  49370. }
  49371. }
  49372. }
  49373. }(),
  49374. n.Line.prototype.clone = function() {
  49375. return new this.constructor(this.geometry,this.material).copy(this)
  49376. }
  49377. ,
  49378. n.LineStrip = 0,
  49379. n.LinePieces = 1,
  49380. n.LineSegments = function(e, t) {
  49381. n.Line.call(this, e, t),
  49382. this.type = "LineSegments"
  49383. }
  49384. ,
  49385. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49386. n.LineSegments.prototype.constructor = n.LineSegments,
  49387. n.Mesh = function(e, t) {
  49388. n.Object3D.call(this),
  49389. this.type = "Mesh",
  49390. this.geometry = void 0 !== e ? e : new n.Geometry,
  49391. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49392. color: 16777215 * Math.random()
  49393. }),
  49394. this.drawMode = n.TrianglesDrawMode,
  49395. this.updateMorphTargets()
  49396. }
  49397. ,
  49398. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49399. n.Mesh.prototype.constructor = n.Mesh,
  49400. n.Mesh.prototype.setDrawMode = function(e) {
  49401. this.drawMode = e
  49402. }
  49403. ,
  49404. n.Mesh.prototype.updateMorphTargets = function() {
  49405. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49406. this.morphTargetBase = -1,
  49407. this.morphTargetInfluences = [],
  49408. this.morphTargetDictionary = {};
  49409. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49410. this.morphTargetInfluences.push(0),
  49411. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49412. }
  49413. }
  49414. ,
  49415. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49416. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49417. 0)
  49418. }
  49419. ,
  49420. n.Mesh.prototype.raycast = function() {
  49421. function e(e, t, i, r, o, a, s) {
  49422. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49423. o.multiplyScalar(m.x),
  49424. a.multiplyScalar(m.y),
  49425. s.multiplyScalar(m.z),
  49426. o.add(a).add(s),
  49427. o.clone()
  49428. }
  49429. function t(e, t, i, r, o, a, s) {
  49430. var l, c = e.material;
  49431. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49432. null === l)
  49433. return null;
  49434. A.copy(s),
  49435. A.applyMatrix4(e.matrixWorld);
  49436. var h = t.ray.origin.distanceTo(A);
  49437. return h < t.near || h > t.far ? null : {
  49438. distance: h,
  49439. point: A.clone(),
  49440. object: e
  49441. }
  49442. }
  49443. function i(i, r, o, a, h, u, d, m) {
  49444. s.fromArray(a, 3 * u),
  49445. l.fromArray(a, 3 * d),
  49446. c.fromArray(a, 3 * m);
  49447. var A = t(i, r, o, s, l, c, v);
  49448. return A && (h && (p.fromArray(h, 2 * u),
  49449. f.fromArray(h, 2 * d),
  49450. g.fromArray(h, 2 * m),
  49451. A.uv = e(v, s, l, c, p, f, g)),
  49452. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49453. A.faceIndex = u),
  49454. A
  49455. }
  49456. var r = new n.Matrix4
  49457. , o = new n.Ray
  49458. , a = new n.Sphere
  49459. , s = new n.Vector3
  49460. , l = new n.Vector3
  49461. , c = new n.Vector3
  49462. , h = new n.Vector3
  49463. , u = new n.Vector3
  49464. , d = new n.Vector3
  49465. , p = new n.Vector2
  49466. , f = new n.Vector2
  49467. , g = new n.Vector2
  49468. , m = new n.Vector3
  49469. , v = new n.Vector3
  49470. , A = new n.Vector3;
  49471. return function(m, A) {
  49472. var y = this.geometry
  49473. , C = this.material
  49474. , I = this.matrixWorld;
  49475. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49476. a.copy(y.boundingSphere),
  49477. a.applyMatrix4(I),
  49478. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49479. o.copy(m.ray).applyMatrix4(r),
  49480. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49481. var E, b;
  49482. if (y instanceof n.BufferGeometry) {
  49483. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49484. if (void 0 !== S.uv && (E = S.uv.array),
  49485. null !== x)
  49486. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49487. w = R[P],
  49488. _ = R[P + 1],
  49489. T = R[P + 2],
  49490. b = i(this, m, o, M, E, w, _, T),
  49491. b && (b.faceIndex = Math.floor(P / 3),
  49492. A.push(b));
  49493. else
  49494. for (var P = 0, O = M.length; P < O; P += 9)
  49495. w = P / 3,
  49496. _ = w + 1,
  49497. T = w + 2,
  49498. b = i(this, m, o, M, E, w, _, T),
  49499. b && (b.index = w,
  49500. A.push(b))
  49501. } else if (y instanceof n.Geometry) {
  49502. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49503. k.length > 0 && (E = k);
  49504. for (var H = 0, G = U.length; H < G; H++) {
  49505. var z = U[H]
  49506. , W = B === !0 ? F[z.materialIndex] : C;
  49507. if (void 0 !== W) {
  49508. if (L = V[z.a],
  49509. D = V[z.b],
  49510. N = V[z.c],
  49511. W.morphTargets === !0) {
  49512. var j = y.morphTargets
  49513. , Y = this.morphTargetInfluences;
  49514. s.set(0, 0, 0),
  49515. l.set(0, 0, 0),
  49516. c.set(0, 0, 0);
  49517. for (var X = 0, Z = j.length; X < Z; X++) {
  49518. var q = Y[X];
  49519. if (0 !== q) {
  49520. var K = j[X].vertices;
  49521. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49522. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49523. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49524. }
  49525. }
  49526. s.add(L),
  49527. l.add(D),
  49528. c.add(N),
  49529. L = s,
  49530. D = l,
  49531. N = c
  49532. }
  49533. if (b = t(this, m, o, L, D, N, v)) {
  49534. if (E) {
  49535. var Q = E[H];
  49536. p.copy(Q[0]),
  49537. f.copy(Q[1]),
  49538. g.copy(Q[2]),
  49539. b.uv = e(v, L, D, N, p, f, g)
  49540. }
  49541. b.face = z,
  49542. b.faceIndex = H,
  49543. A.push(b)
  49544. }
  49545. }
  49546. }
  49547. }
  49548. }
  49549. }
  49550. }(),
  49551. n.Mesh.prototype.clone = function() {
  49552. return new this.constructor(this.geometry,this.material).copy(this)
  49553. }
  49554. ,
  49555. n.Bone = function(e) {
  49556. n.Object3D.call(this),
  49557. this.type = "Bone",
  49558. this.skin = e
  49559. }
  49560. ,
  49561. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49562. n.Bone.prototype.constructor = n.Bone,
  49563. n.Bone.prototype.copy = function(e) {
  49564. return n.Object3D.prototype.copy.call(this, e),
  49565. this.skin = e.skin,
  49566. this
  49567. }
  49568. ,
  49569. n.Skeleton = function(e, t, i) {
  49570. if (this.useVertexTexture = void 0 === i || i,
  49571. this.identityMatrix = new n.Matrix4,
  49572. e = e || [],
  49573. this.bones = e.slice(0),
  49574. this.useVertexTexture) {
  49575. var r = Math.sqrt(4 * this.bones.length);
  49576. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49577. r = Math.max(r, 4),
  49578. this.boneTextureWidth = r,
  49579. this.boneTextureHeight = r,
  49580. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49581. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49582. } else
  49583. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49584. if (void 0 === t)
  49585. this.calculateInverses();
  49586. else if (this.bones.length === t.length)
  49587. this.boneInverses = t.slice(0);
  49588. else {
  49589. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49590. this.boneInverses = [];
  49591. for (var o = 0, a = this.bones.length; o < a; o++)
  49592. this.boneInverses.push(new n.Matrix4)
  49593. }
  49594. }
  49595. ,
  49596. n.Skeleton.prototype.calculateInverses = function() {
  49597. this.boneInverses = [];
  49598. for (var e = 0, t = this.bones.length; e < t; e++) {
  49599. var i = new n.Matrix4;
  49600. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49601. this.boneInverses.push(i)
  49602. }
  49603. }
  49604. ,
  49605. n.Skeleton.prototype.pose = function() {
  49606. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49607. e = this.bones[t],
  49608. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49609. for (var t = 0, i = this.bones.length; t < i; t++)
  49610. e = this.bones[t],
  49611. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49612. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49613. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49614. }
  49615. ,
  49616. n.Skeleton.prototype.update = function() {
  49617. var e = new n.Matrix4;
  49618. return function() {
  49619. for (var t = 0, i = this.bones.length; t < i; t++) {
  49620. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49621. e.multiplyMatrices(n, this.boneInverses[t]),
  49622. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49623. }
  49624. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49625. }
  49626. }(),
  49627. n.Skeleton.prototype.clone = function() {
  49628. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49629. }
  49630. ,
  49631. n.SkinnedMesh = function(e, t, i) {
  49632. n.Mesh.call(this, e, t),
  49633. this.type = "SkinnedMesh",
  49634. this.bindMode = "attached",
  49635. this.bindMatrix = new n.Matrix4,
  49636. this.bindMatrixInverse = new n.Matrix4;
  49637. var r = [];
  49638. if (this.geometry && void 0 !== this.geometry.bones) {
  49639. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49640. a = this.geometry.bones[s],
  49641. o = new n.Bone(this),
  49642. r.push(o),
  49643. o.name = a.name,
  49644. o.position.fromArray(a.pos),
  49645. o.quaternion.fromArray(a.rotq),
  49646. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49647. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49648. a = this.geometry.bones[s],
  49649. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49650. }
  49651. this.normalizeSkinWeights(),
  49652. this.updateMatrixWorld(!0),
  49653. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49654. }
  49655. ,
  49656. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49657. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49658. n.SkinnedMesh.prototype.bind = function(e, t) {
  49659. this.skeleton = e,
  49660. void 0 === t && (this.updateMatrixWorld(!0),
  49661. this.skeleton.calculateInverses(),
  49662. t = this.matrixWorld),
  49663. this.bindMatrix.copy(t),
  49664. this.bindMatrixInverse.getInverse(t)
  49665. }
  49666. ,
  49667. n.SkinnedMesh.prototype.pose = function() {
  49668. this.skeleton.pose()
  49669. }
  49670. ,
  49671. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49672. if (this.geometry instanceof n.Geometry)
  49673. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49674. var t = this.geometry.skinWeights[e]
  49675. , i = 1 / t.lengthManhattan();
  49676. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49677. }
  49678. else if (this.geometry instanceof n.BufferGeometry)
  49679. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49680. r.x = o.getX(e),
  49681. r.y = o.getY(e),
  49682. r.z = o.getZ(e),
  49683. r.w = o.getW(e);
  49684. var i = 1 / r.lengthManhattan();
  49685. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49686. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49687. }
  49688. }
  49689. ,
  49690. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49691. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49692. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49693. }
  49694. ,
  49695. n.SkinnedMesh.prototype.clone = function() {
  49696. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49697. }
  49698. ,
  49699. n.LOD = function() {
  49700. n.Object3D.call(this),
  49701. this.type = "LOD",
  49702. Object.defineProperties(this, {
  49703. levels: {
  49704. enumerable: !0,
  49705. value: []
  49706. },
  49707. objects: {
  49708. get: function() {
  49709. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49710. this.levels
  49711. }
  49712. }
  49713. })
  49714. }
  49715. ,
  49716. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49717. n.LOD.prototype.constructor = n.LOD,
  49718. n.LOD.prototype.addLevel = function(e, t) {
  49719. void 0 === t && (t = 0),
  49720. t = Math.abs(t);
  49721. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49722. ;
  49723. i.splice(n, 0, {
  49724. distance: t,
  49725. object: e
  49726. }),
  49727. this.add(e)
  49728. }
  49729. ,
  49730. n.LOD.prototype.getObjectForDistance = function(e) {
  49731. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49732. ;
  49733. return t[i - 1].object
  49734. }
  49735. ,
  49736. n.LOD.prototype.raycast = function() {
  49737. var e = new n.Vector3;
  49738. return function(t, i) {
  49739. e.setFromMatrixPosition(this.matrixWorld);
  49740. var n = t.ray.origin.distanceTo(e);
  49741. this.getObjectForDistance(n).raycast(t, i)
  49742. }
  49743. }(),
  49744. n.LOD.prototype.update = function() {
  49745. var e = new n.Vector3
  49746. , t = new n.Vector3;
  49747. return function(i) {
  49748. var n = this.levels;
  49749. if (n.length > 1) {
  49750. e.setFromMatrixPosition(i.matrixWorld),
  49751. t.setFromMatrixPosition(this.matrixWorld);
  49752. var r = e.distanceTo(t);
  49753. n[0].object.visible = !0;
  49754. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49755. n[o - 1].object.visible = !1,
  49756. n[o].object.visible = !0;
  49757. for (; o < a; o++)
  49758. n[o].object.visible = !1
  49759. }
  49760. }
  49761. }(),
  49762. n.LOD.prototype.copy = function(e) {
  49763. n.Object3D.prototype.copy.call(this, e, !1);
  49764. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49765. var o = t[i];
  49766. this.addLevel(o.object.clone(), o.distance)
  49767. }
  49768. return this
  49769. }
  49770. ,
  49771. n.LOD.prototype.toJSON = function(e) {
  49772. var t = n.Object3D.prototype.toJSON.call(this, e);
  49773. t.object.levels = [];
  49774. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49775. var a = i[r];
  49776. t.object.levels.push({
  49777. object: a.object.uuid,
  49778. distance: a.distance
  49779. })
  49780. }
  49781. return t
  49782. }
  49783. ,
  49784. n.Sprite = function() {
  49785. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49786. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49787. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49788. , r = new n.BufferGeometry;
  49789. return r.setIndex(new n.BufferAttribute(e,1)),
  49790. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49791. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49792. function(e) {
  49793. n.Object3D.call(this),
  49794. this.type = "Sprite",
  49795. this.geometry = r,
  49796. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49797. }
  49798. }(),
  49799. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49800. n.Sprite.prototype.constructor = n.Sprite,
  49801. n.Sprite.prototype.raycast = function() {
  49802. var e = new n.Vector3;
  49803. return function(t, i) {
  49804. e.setFromMatrixPosition(this.matrixWorld);
  49805. var n = t.ray.distanceSqToPoint(e)
  49806. , r = this.scale.x * this.scale.y;
  49807. n > r || i.push({
  49808. distance: Math.sqrt(n),
  49809. point: this.position,
  49810. face: null,
  49811. object: this
  49812. })
  49813. }
  49814. }(),
  49815. n.Sprite.prototype.clone = function() {
  49816. return new this.constructor(this.material).copy(this)
  49817. }
  49818. ,
  49819. n.Particle = n.Sprite,
  49820. n.LensFlare = function(e, t, i, r, o) {
  49821. n.Object3D.call(this),
  49822. this.lensFlares = [],
  49823. this.positionScreen = new n.Vector3,
  49824. this.customUpdateCallback = void 0,
  49825. void 0 !== e && this.add(e, t, i, r, o)
  49826. }
  49827. ,
  49828. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49829. n.LensFlare.prototype.constructor = n.LensFlare,
  49830. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49831. void 0 === t && (t = -1),
  49832. void 0 === i && (i = 0),
  49833. void 0 === a && (a = 1),
  49834. void 0 === o && (o = new n.Color(16777215)),
  49835. void 0 === r && (r = n.NormalBlending),
  49836. i = Math.min(i, Math.max(0, i)),
  49837. this.lensFlares.push({
  49838. texture: e,
  49839. size: t,
  49840. distance: i,
  49841. x: 0,
  49842. y: 0,
  49843. z: 0,
  49844. scale: 1,
  49845. rotation: 0,
  49846. opacity: a,
  49847. color: o,
  49848. blending: r
  49849. })
  49850. }
  49851. ,
  49852. n.LensFlare.prototype.updateLensFlares = function() {
  49853. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49854. for (e = 0; e < i; e++)
  49855. t = this.lensFlares[e],
  49856. t.x = this.positionScreen.x + n * t.distance,
  49857. t.y = this.positionScreen.y + r * t.distance,
  49858. t.wantedRotation = t.x * Math.PI * .25,
  49859. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49860. }
  49861. ,
  49862. n.LensFlare.prototype.copy = function(e) {
  49863. n.Object3D.prototype.copy.call(this, e),
  49864. this.positionScreen.copy(e.positionScreen),
  49865. this.customUpdateCallback = e.customUpdateCallback;
  49866. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49867. this.lensFlares.push(e.lensFlares[t]);
  49868. return this
  49869. }
  49870. ,
  49871. n.Scene = function() {
  49872. n.Object3D.call(this),
  49873. this.type = "Scene",
  49874. this.fog = null,
  49875. this.overrideMaterial = null,
  49876. this.autoUpdate = !0
  49877. }
  49878. ,
  49879. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49880. n.Scene.prototype.constructor = n.Scene,
  49881. n.Scene.prototype.copy = function(e, t) {
  49882. return n.Object3D.prototype.copy.call(this, e, t),
  49883. null !== e.fog && (this.fog = e.fog.clone()),
  49884. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49885. this.autoUpdate = e.autoUpdate,
  49886. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49887. this
  49888. }
  49889. ,
  49890. n.Fog = function(e, t, i) {
  49891. this.name = "",
  49892. this.color = new n.Color(e),
  49893. this.near = void 0 !== t ? t : 1,
  49894. this.far = void 0 !== i ? i : 1e3
  49895. }
  49896. ,
  49897. n.Fog.prototype.clone = function() {
  49898. return new n.Fog(this.color.getHex(),this.near,this.far)
  49899. }
  49900. ,
  49901. n.FogExp2 = function(e, t) {
  49902. this.name = "",
  49903. this.color = new n.Color(e),
  49904. this.density = void 0 !== t ? t : 25e-5
  49905. }
  49906. ,
  49907. n.FogExp2.prototype.clone = function() {
  49908. return new n.FogExp2(this.color.getHex(),this.density)
  49909. }
  49910. ,
  49911. n.ShaderChunk = {},
  49912. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49913. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49914. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49915. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49916. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49917. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49918. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49919. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49920. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49921. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49922. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49923. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49924. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49925. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49926. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49927. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49928. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49929. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49930. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49931. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49932. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49933. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49934. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49935. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49936. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49937. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49938. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49939. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49940. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49941. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49942. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49943. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49944. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49945. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49946. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49947. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49948. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49949. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49950. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49951. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49952. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49953. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49954. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49955. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49956. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49957. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49958. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49959. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49960. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49961. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49962. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49963. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49964. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49965. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49966. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49967. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49968. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49969. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49970. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49971. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49972. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49973. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49974. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49975. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49976. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49977. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49978. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49979. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49980. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49981. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49982. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49983. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49984. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49985. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49986. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49987. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49988. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49989. n.UniformsUtils = {
  49990. merge: function(e) {
  49991. for (var t = {}, i = 0; i < e.length; i++) {
  49992. var n = this.clone(e[i]);
  49993. for (var r in n)
  49994. t[r] = n[r]
  49995. }
  49996. return t
  49997. },
  49998. clone: function(e) {
  49999. var t = {};
  50000. for (var i in e) {
  50001. t[i] = {};
  50002. for (var r in e[i]) {
  50003. var o = e[i][r];
  50004. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50005. }
  50006. }
  50007. return t
  50008. }
  50009. },
  50010. n.UniformsLib = {
  50011. common: {
  50012. diffuse: {
  50013. type: "c",
  50014. value: new n.Color(15658734)
  50015. },
  50016. opacity: {
  50017. type: "f",
  50018. value: 1
  50019. },
  50020. map: {
  50021. type: "t",
  50022. value: null
  50023. },
  50024. offsetRepeat: {
  50025. type: "v4",
  50026. value: new n.Vector4(0,0,1,1)
  50027. },
  50028. specularMap: {
  50029. type: "t",
  50030. value: null
  50031. },
  50032. alphaMap: {
  50033. type: "t",
  50034. value: null
  50035. },
  50036. envMap: {
  50037. type: "t",
  50038. value: null
  50039. },
  50040. flipEnvMap: {
  50041. type: "f",
  50042. value: -1
  50043. },
  50044. reflectivity: {
  50045. type: "f",
  50046. value: 1
  50047. },
  50048. refractionRatio: {
  50049. type: "f",
  50050. value: .98
  50051. }
  50052. },
  50053. aomap: {
  50054. aoMap: {
  50055. type: "t",
  50056. value: null
  50057. },
  50058. aoMapIntensity: {
  50059. type: "f",
  50060. value: 1
  50061. }
  50062. },
  50063. lightmap: {
  50064. lightMap: {
  50065. type: "t",
  50066. value: null
  50067. },
  50068. lightMapIntensity: {
  50069. type: "f",
  50070. value: 1
  50071. }
  50072. },
  50073. emissivemap: {
  50074. emissiveMap: {
  50075. type: "t",
  50076. value: null
  50077. }
  50078. },
  50079. bumpmap: {
  50080. bumpMap: {
  50081. type: "t",
  50082. value: null
  50083. },
  50084. bumpScale: {
  50085. type: "f",
  50086. value: 1
  50087. }
  50088. },
  50089. normalmap: {
  50090. normalMap: {
  50091. type: "t",
  50092. value: null
  50093. },
  50094. normalScale: {
  50095. type: "v2",
  50096. value: new n.Vector2(1,1)
  50097. }
  50098. },
  50099. displacementmap: {
  50100. displacementMap: {
  50101. type: "t",
  50102. value: null
  50103. },
  50104. displacementScale: {
  50105. type: "f",
  50106. value: 1
  50107. },
  50108. displacementBias: {
  50109. type: "f",
  50110. value: 0
  50111. }
  50112. },
  50113. roughnessmap: {
  50114. roughnessMap: {
  50115. type: "t",
  50116. value: null
  50117. }
  50118. },
  50119. metalnessmap: {
  50120. metalnessMap: {
  50121. type: "t",
  50122. value: null
  50123. }
  50124. },
  50125. fog: {
  50126. fogDensity: {
  50127. type: "f",
  50128. value: 25e-5
  50129. },
  50130. fogNear: {
  50131. type: "f",
  50132. value: 1
  50133. },
  50134. fogFar: {
  50135. type: "f",
  50136. value: 2e3
  50137. },
  50138. fogColor: {
  50139. type: "c",
  50140. value: new n.Color(16777215)
  50141. }
  50142. },
  50143. lights: {
  50144. ambientLightColor: {
  50145. type: "fv",
  50146. value: []
  50147. },
  50148. directionalLights: {
  50149. type: "sa",
  50150. value: [],
  50151. properties: {
  50152. direction: {
  50153. type: "v3"
  50154. },
  50155. color: {
  50156. type: "c"
  50157. },
  50158. shadow: {
  50159. type: "i"
  50160. },
  50161. shadowBias: {
  50162. type: "f"
  50163. },
  50164. shadowRadius: {
  50165. type: "f"
  50166. },
  50167. shadowMapSize: {
  50168. type: "v2"
  50169. }
  50170. }
  50171. },
  50172. directionalShadowMap: {
  50173. type: "tv",
  50174. value: []
  50175. },
  50176. directionalShadowMatrix: {
  50177. type: "m4v",
  50178. value: []
  50179. },
  50180. spotLights: {
  50181. type: "sa",
  50182. value: [],
  50183. properties: {
  50184. color: {
  50185. type: "c"
  50186. },
  50187. position: {
  50188. type: "v3"
  50189. },
  50190. direction: {
  50191. type: "v3"
  50192. },
  50193. distance: {
  50194. type: "f"
  50195. },
  50196. coneCos: {
  50197. type: "f"
  50198. },
  50199. penumbraCos: {
  50200. type: "f"
  50201. },
  50202. decay: {
  50203. type: "f"
  50204. },
  50205. shadow: {
  50206. type: "i"
  50207. },
  50208. shadowBias: {
  50209. type: "f"
  50210. },
  50211. shadowRadius: {
  50212. type: "f"
  50213. },
  50214. shadowMapSize: {
  50215. type: "v2"
  50216. }
  50217. }
  50218. },
  50219. spotShadowMap: {
  50220. type: "tv",
  50221. value: []
  50222. },
  50223. spotShadowMatrix: {
  50224. type: "m4v",
  50225. value: []
  50226. },
  50227. pointLights: {
  50228. type: "sa",
  50229. value: [],
  50230. properties: {
  50231. color: {
  50232. type: "c"
  50233. },
  50234. position: {
  50235. type: "v3"
  50236. },
  50237. decay: {
  50238. type: "f"
  50239. },
  50240. distance: {
  50241. type: "f"
  50242. },
  50243. shadow: {
  50244. type: "i"
  50245. },
  50246. shadowBias: {
  50247. type: "f"
  50248. },
  50249. shadowRadius: {
  50250. type: "f"
  50251. },
  50252. shadowMapSize: {
  50253. type: "v2"
  50254. }
  50255. }
  50256. },
  50257. pointShadowMap: {
  50258. type: "tv",
  50259. value: []
  50260. },
  50261. pointShadowMatrix: {
  50262. type: "m4v",
  50263. value: []
  50264. },
  50265. hemisphereLights: {
  50266. type: "sa",
  50267. value: [],
  50268. properties: {
  50269. direction: {
  50270. type: "v3"
  50271. },
  50272. skyColor: {
  50273. type: "c"
  50274. },
  50275. groundColor: {
  50276. type: "c"
  50277. }
  50278. }
  50279. }
  50280. },
  50281. points: {
  50282. diffuse: {
  50283. type: "c",
  50284. value: new n.Color(15658734)
  50285. },
  50286. opacity: {
  50287. type: "f",
  50288. value: 1
  50289. },
  50290. size: {
  50291. type: "f",
  50292. value: 1
  50293. },
  50294. scale: {
  50295. type: "f",
  50296. value: 1
  50297. },
  50298. map: {
  50299. type: "t",
  50300. value: null
  50301. },
  50302. offsetRepeat: {
  50303. type: "v4",
  50304. value: new n.Vector4(0,0,1,1)
  50305. }
  50306. }
  50307. },
  50308. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50309. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50310. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50311. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50312. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50313. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50314. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50315. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50316. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50317. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50318. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50319. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50320. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50321. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50322. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50323. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50324. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50325. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50326. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50327. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50328. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50329. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50330. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50331. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50332. n.ShaderLib = {
  50333. basic: {
  50334. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50335. vertexShader: n.ShaderChunk.meshbasic_vert,
  50336. fragmentShader: n.ShaderChunk.meshbasic_frag
  50337. },
  50338. lambert: {
  50339. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50340. emissive: {
  50341. type: "c",
  50342. value: new n.Color(0)
  50343. }
  50344. }]),
  50345. vertexShader: n.ShaderChunk.meshlambert_vert,
  50346. fragmentShader: n.ShaderChunk.meshlambert_frag
  50347. },
  50348. phong: {
  50349. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50350. emissive: {
  50351. type: "c",
  50352. value: new n.Color(0)
  50353. },
  50354. specular: {
  50355. type: "c",
  50356. value: new n.Color(1118481)
  50357. },
  50358. shininess: {
  50359. type: "f",
  50360. value: 30
  50361. }
  50362. }]),
  50363. vertexShader: n.ShaderChunk.meshphong_vert,
  50364. fragmentShader: n.ShaderChunk.meshphong_frag
  50365. },
  50366. standard: {
  50367. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50368. emissive: {
  50369. type: "c",
  50370. value: new n.Color(0)
  50371. },
  50372. roughness: {
  50373. type: "f",
  50374. value: .5
  50375. },
  50376. metalness: {
  50377. type: "f",
  50378. value: 0
  50379. },
  50380. envMapIntensity: {
  50381. type: "f",
  50382. value: 1
  50383. }
  50384. }]),
  50385. vertexShader: n.ShaderChunk.meshstandard_vert,
  50386. fragmentShader: n.ShaderChunk.meshstandard_frag
  50387. },
  50388. points: {
  50389. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50390. vertexShader: n.ShaderChunk.points_vert,
  50391. fragmentShader: n.ShaderChunk.points_frag
  50392. },
  50393. dashed: {
  50394. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50395. scale: {
  50396. type: "f",
  50397. value: 1
  50398. },
  50399. dashSize: {
  50400. type: "f",
  50401. value: 1
  50402. },
  50403. totalSize: {
  50404. type: "f",
  50405. value: 2
  50406. }
  50407. }]),
  50408. vertexShader: n.ShaderChunk.linedashed_vert,
  50409. fragmentShader: n.ShaderChunk.linedashed_frag
  50410. },
  50411. depth: {
  50412. uniforms: {
  50413. mNear: {
  50414. type: "f",
  50415. value: 1
  50416. },
  50417. mFar: {
  50418. type: "f",
  50419. value: 2e3
  50420. },
  50421. opacity: {
  50422. type: "f",
  50423. value: 1
  50424. }
  50425. },
  50426. vertexShader: n.ShaderChunk.depth_vert,
  50427. fragmentShader: n.ShaderChunk.depth_frag
  50428. },
  50429. normal: {
  50430. uniforms: {
  50431. opacity: {
  50432. type: "f",
  50433. value: 1
  50434. }
  50435. },
  50436. vertexShader: n.ShaderChunk.normal_vert,
  50437. fragmentShader: n.ShaderChunk.normal_frag
  50438. },
  50439. cube: {
  50440. uniforms: {
  50441. tCube: {
  50442. type: "t",
  50443. value: null
  50444. },
  50445. tFlip: {
  50446. type: "f",
  50447. value: -1
  50448. }
  50449. },
  50450. vertexShader: n.ShaderChunk.cube_vert,
  50451. fragmentShader: n.ShaderChunk.cube_frag
  50452. },
  50453. equirect: {
  50454. uniforms: {
  50455. tEquirect: {
  50456. type: "t",
  50457. value: null
  50458. },
  50459. tFlip: {
  50460. type: "f",
  50461. value: -1
  50462. }
  50463. },
  50464. vertexShader: n.ShaderChunk.equirect_vert,
  50465. fragmentShader: n.ShaderChunk.equirect_frag
  50466. },
  50467. depthRGBA: {
  50468. uniforms: {},
  50469. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50470. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50471. },
  50472. distanceRGBA: {
  50473. uniforms: {
  50474. lightPos: {
  50475. type: "v3",
  50476. value: new n.Vector3(0,0,0)
  50477. }
  50478. },
  50479. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50480. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50481. }
  50482. },
  50483. n.WebGLRenderer = function(e) {
  50484. function t() {
  50485. return null === ye ? Oe : 1
  50486. }
  50487. function i(e, t, i, n) {
  50488. se === !0 && (e *= n,
  50489. t *= n,
  50490. i *= n),
  50491. Ye.clearColor(e, t, i, n)
  50492. }
  50493. function r() {
  50494. Ye.init(),
  50495. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50496. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50497. i(Se.r, Se.g, Se.b, Me)
  50498. }
  50499. function o() {
  50500. Ae = null,
  50501. be = null,
  50502. Ee = "",
  50503. Ie = -1,
  50504. Ye.reset()
  50505. }
  50506. function a(e) {
  50507. e.preventDefault(),
  50508. o(),
  50509. r(),
  50510. Xe.clear()
  50511. }
  50512. function s(e) {
  50513. var t = e.target;
  50514. t.removeEventListener("dispose", s),
  50515. h(t),
  50516. ke.textures--
  50517. }
  50518. function l(e) {
  50519. var t = e.target;
  50520. t.removeEventListener("dispose", l),
  50521. u(t),
  50522. ke.textures--
  50523. }
  50524. function c(e) {
  50525. var t = e.target;
  50526. t.removeEventListener("dispose", c),
  50527. d(t)
  50528. }
  50529. function h(e) {
  50530. var t = Xe.get(e);
  50531. if (e.image && t.__image__webglTextureCube)
  50532. Ge.deleteTexture(t.__image__webglTextureCube);
  50533. else {
  50534. if (void 0 === t.__webglInit)
  50535. return;
  50536. Ge.deleteTexture(t.__webglTexture)
  50537. }
  50538. Xe.delete(e)
  50539. }
  50540. function u(e) {
  50541. var t = Xe.get(e)
  50542. , i = Xe.get(e.texture);
  50543. if (e && void 0 !== i.__webglTexture) {
  50544. if (Ge.deleteTexture(i.__webglTexture),
  50545. e instanceof n.WebGLRenderTargetCube)
  50546. for (var r = 0; r < 6; r++)
  50547. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50548. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50549. else
  50550. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50551. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50552. Xe.delete(e.texture),
  50553. Xe.delete(e)
  50554. }
  50555. }
  50556. function d(e) {
  50557. p(e),
  50558. Xe.delete(e)
  50559. }
  50560. function p(e) {
  50561. var t = Xe.get(e).program;
  50562. e.program = void 0,
  50563. void 0 !== t && qe.releaseProgram(t)
  50564. }
  50565. function f(e, t, i, r) {
  50566. var o;
  50567. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50568. null === o))
  50569. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50570. void 0 === r && (r = 0),
  50571. Ye.initAttributes();
  50572. var a = i.attributes
  50573. , s = t.getAttributes()
  50574. , l = e.defaultAttributeValues;
  50575. for (var c in s) {
  50576. var h = s[c];
  50577. if (h >= 0) {
  50578. var u = a[c];
  50579. if (void 0 !== u) {
  50580. var d = u.itemSize
  50581. , p = Ze.getAttributeBuffer(u);
  50582. if (u instanceof n.InterleavedBufferAttribute) {
  50583. var f = u.data
  50584. , g = f.stride
  50585. , m = u.offset;
  50586. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50587. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50588. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50589. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50590. } else
  50591. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50592. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50593. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50594. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50595. } else if (void 0 !== l) {
  50596. var v = l[c];
  50597. if (void 0 !== v)
  50598. switch (v.length) {
  50599. case 2:
  50600. Ge.vertexAttrib2fv(h, v);
  50601. break;
  50602. case 3:
  50603. Ge.vertexAttrib3fv(h, v);
  50604. break;
  50605. case 4:
  50606. Ge.vertexAttrib4fv(h, v);
  50607. break;
  50608. default:
  50609. Ge.vertexAttrib1fv(h, v)
  50610. }
  50611. }
  50612. }
  50613. }
  50614. Ye.disableUnusedAttributes()
  50615. }
  50616. function g(e, t) {
  50617. return Math.abs(t[0]) - Math.abs(e[0])
  50618. }
  50619. function m(e, t) {
  50620. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50621. }
  50622. function v(e, t) {
  50623. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50624. }
  50625. function A(e, t, i, n, r) {
  50626. var o, a;
  50627. i.transparent ? (o = de,
  50628. a = ++pe) : (o = he,
  50629. a = ++ue);
  50630. var s = o[a];
  50631. void 0 !== s ? (s.id = e.id,
  50632. s.object = e,
  50633. s.geometry = t,
  50634. s.material = i,
  50635. s.z = Ve.z,
  50636. s.group = r) : (s = {
  50637. id: e.id,
  50638. object: e,
  50639. geometry: t,
  50640. material: i,
  50641. z: Ve.z,
  50642. group: r
  50643. },
  50644. o.push(s))
  50645. }
  50646. function y(e, t) {
  50647. if (e.visible !== !1) {
  50648. if (e.layers.test(t.layers))
  50649. if (e instanceof n.Light)
  50650. ce.push(e);
  50651. else if (e instanceof n.Sprite)
  50652. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50653. else if (e instanceof n.LensFlare)
  50654. me.push(e);
  50655. else if (e instanceof n.ImmediateRenderObject)
  50656. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50657. Ve.applyProjection(Fe)),
  50658. A(e, null, e.material, Ve.z, null);
  50659. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50660. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50661. var i = e.material;
  50662. if (i.visible === !0) {
  50663. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50664. Ve.applyProjection(Fe));
  50665. var r = Ze.update(e);
  50666. if (i instanceof n.MultiMaterial)
  50667. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50668. var c = o[s]
  50669. , h = a[c.materialIndex];
  50670. h.visible === !0 && A(e, r, h, Ve.z, c)
  50671. }
  50672. else
  50673. A(e, r, i, Ve.z, null)
  50674. }
  50675. }
  50676. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50677. y(u[s], t)
  50678. }
  50679. }
  50680. function C(e, t, i, r) {
  50681. for (var o = 0, a = e.length; o < a; o++) {
  50682. var s = e[o]
  50683. , l = s.object
  50684. , c = s.geometry
  50685. , h = void 0 === r ? s.material : r
  50686. , u = s.group;
  50687. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50688. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50689. l instanceof n.ImmediateRenderObject) {
  50690. E(h);
  50691. var d = w(t, i, h, l);
  50692. Ee = "",
  50693. l.render(function(e) {
  50694. ve.renderBufferImmediate(e, d, h)
  50695. })
  50696. } else
  50697. ve.renderBufferDirect(t, i, c, h, l, u)
  50698. }
  50699. }
  50700. function I(e, t, i) {
  50701. var r = Xe.get(e)
  50702. , o = qe.getParameters(e, Ue, t, i)
  50703. , a = qe.getProgramCode(e, o)
  50704. , s = r.program
  50705. , l = !0;
  50706. if (void 0 === s)
  50707. e.addEventListener("dispose", c);
  50708. else if (s.code !== a)
  50709. p(e);
  50710. else {
  50711. if (void 0 !== o.shaderID)
  50712. return;
  50713. l = !1
  50714. }
  50715. if (l) {
  50716. if (o.shaderID) {
  50717. var h = n.ShaderLib[o.shaderID];
  50718. r.__webglShader = {
  50719. name: e.type,
  50720. uniforms: n.UniformsUtils.clone(h.uniforms),
  50721. vertexShader: h.vertexShader,
  50722. fragmentShader: h.fragmentShader
  50723. }
  50724. } else
  50725. r.__webglShader = {
  50726. name: e.type,
  50727. uniforms: e.uniforms,
  50728. vertexShader: e.vertexShader,
  50729. fragmentShader: e.fragmentShader
  50730. };
  50731. e.__webglShader = r.__webglShader,
  50732. s = qe.acquireProgram(e, o, a),
  50733. r.program = s,
  50734. e.program = s
  50735. }
  50736. var u = s.getAttributes();
  50737. if (e.morphTargets) {
  50738. e.numSupportedMorphTargets = 0;
  50739. for (var d = 0; d < ve.maxMorphTargets; d++)
  50740. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50741. }
  50742. if (e.morphNormals) {
  50743. e.numSupportedMorphNormals = 0;
  50744. for (var d = 0; d < ve.maxMorphNormals; d++)
  50745. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50746. }
  50747. r.uniformsList = [];
  50748. var f = r.__webglShader.uniforms
  50749. , g = r.program.getUniforms();
  50750. for (var m in f) {
  50751. var v = g[m];
  50752. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50753. }
  50754. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50755. f.ambientLightColor.value = Ue.ambient,
  50756. f.directionalLights.value = Ue.directional,
  50757. f.spotLights.value = Ue.spot,
  50758. f.pointLights.value = Ue.point,
  50759. f.hemisphereLights.value = Ue.hemi,
  50760. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50761. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50762. f.spotShadowMap.value = Ue.spotShadowMap,
  50763. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50764. f.pointShadowMap.value = Ue.pointShadowMap,
  50765. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50766. r.hasDynamicUniforms = !1;
  50767. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50768. var C = r.uniformsList[A][0];
  50769. if (C.dynamic === !0) {
  50770. r.hasDynamicUniforms = !0;
  50771. break
  50772. }
  50773. }
  50774. }
  50775. function E(e) {
  50776. b(e),
  50777. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50778. Ye.setDepthFunc(e.depthFunc),
  50779. Ye.setDepthTest(e.depthTest),
  50780. Ye.setDepthWrite(e.depthWrite),
  50781. Ye.setColorWrite(e.colorWrite),
  50782. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50783. }
  50784. function b(e) {
  50785. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50786. Ye.setFlipSided(e.side === n.BackSide)
  50787. }
  50788. function w(e, t, i, r) {
  50789. xe = 0;
  50790. var o = Xe.get(i);
  50791. void 0 === o.program && (i.needsUpdate = !0),
  50792. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50793. i.needsUpdate && (I(i, t, r),
  50794. i.needsUpdate = !1);
  50795. var a = !1
  50796. , s = !1
  50797. , l = !1
  50798. , c = o.program
  50799. , h = c.getUniforms()
  50800. , u = o.__webglShader.uniforms;
  50801. if (c.id !== Ae && (Ge.useProgram(c.program),
  50802. Ae = c.id,
  50803. a = !0,
  50804. s = !0,
  50805. l = !0),
  50806. i.id !== Ie && (Ie = i.id,
  50807. s = !0),
  50808. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50809. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50810. e !== be && (be = e,
  50811. s = !0,
  50812. l = !0),
  50813. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50814. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50815. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50816. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50817. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50818. i.skinning)
  50819. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50820. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50821. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50822. if (void 0 !== h.boneTexture) {
  50823. var d = B();
  50824. Ge.uniform1i(h.boneTexture, d),
  50825. ve.setTexture(r.skeleton.boneTexture, d)
  50826. }
  50827. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50828. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50829. } else
  50830. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50831. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50832. t && i.fog && R(u, t),
  50833. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50834. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50835. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50836. u.mFar.value = e.far,
  50837. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50838. V(o.uniformsList)),
  50839. N(h, r),
  50840. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50841. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50842. c
  50843. }
  50844. function _(e, t, i) {
  50845. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50846. var a = e[r][0]
  50847. , s = a.onUpdateCallback;
  50848. void 0 !== s && (s.bind(a)(t, i),
  50849. n.push(e[r]))
  50850. }
  50851. V(n)
  50852. }
  50853. function T(e, t) {
  50854. e.opacity.value = t.opacity,
  50855. e.diffuse.value = t.color,
  50856. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50857. e.map.value = t.map,
  50858. e.specularMap.value = t.specularMap,
  50859. e.alphaMap.value = t.alphaMap,
  50860. t.aoMap && (e.aoMap.value = t.aoMap,
  50861. e.aoMapIntensity.value = t.aoMapIntensity);
  50862. var i;
  50863. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50864. void 0 !== i) {
  50865. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50866. var r = i.offset
  50867. , o = i.repeat;
  50868. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50869. }
  50870. e.envMap.value = t.envMap,
  50871. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50872. e.reflectivity.value = t.reflectivity,
  50873. e.refractionRatio.value = t.refractionRatio
  50874. }
  50875. function x(e, t) {
  50876. e.diffuse.value = t.color,
  50877. e.opacity.value = t.opacity
  50878. }
  50879. function S(e, t) {
  50880. e.dashSize.value = t.dashSize,
  50881. e.totalSize.value = t.dashSize + t.gapSize,
  50882. e.scale.value = t.scale
  50883. }
  50884. function M(e, t) {
  50885. if (e.diffuse.value = t.color,
  50886. e.opacity.value = t.opacity,
  50887. e.size.value = t.size * Oe,
  50888. e.scale.value = te.clientHeight / 2,
  50889. e.map.value = t.map,
  50890. null !== t.map) {
  50891. var i = t.map.offset
  50892. , n = t.map.repeat;
  50893. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50894. }
  50895. }
  50896. function R(e, t) {
  50897. e.fogColor.value = t.color,
  50898. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50899. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50900. }
  50901. function P(e, t) {
  50902. t.lightMap && (e.lightMap.value = t.lightMap,
  50903. e.lightMapIntensity.value = t.lightMapIntensity),
  50904. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50905. }
  50906. function O(e, t) {
  50907. e.specular.value = t.specular,
  50908. e.shininess.value = Math.max(t.shininess, 1e-4),
  50909. t.lightMap && (e.lightMap.value = t.lightMap,
  50910. e.lightMapIntensity.value = t.lightMapIntensity),
  50911. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50912. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50913. e.bumpScale.value = t.bumpScale),
  50914. t.normalMap && (e.normalMap.value = t.normalMap,
  50915. e.normalScale.value.copy(t.normalScale)),
  50916. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50917. e.displacementScale.value = t.displacementScale,
  50918. e.displacementBias.value = t.displacementBias)
  50919. }
  50920. function L(e, t) {
  50921. e.roughness.value = t.roughness,
  50922. e.metalness.value = t.metalness,
  50923. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50924. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50925. t.lightMap && (e.lightMap.value = t.lightMap,
  50926. e.lightMapIntensity.value = t.lightMapIntensity),
  50927. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50928. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50929. e.bumpScale.value = t.bumpScale),
  50930. t.normalMap && (e.normalMap.value = t.normalMap,
  50931. e.normalScale.value.copy(t.normalScale)),
  50932. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50933. e.displacementScale.value = t.displacementScale,
  50934. e.displacementBias.value = t.displacementBias),
  50935. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50936. }
  50937. function D(e, t) {
  50938. e.ambientLightColor.needsUpdate = t,
  50939. e.directionalLights.needsUpdate = t,
  50940. e.pointLights.needsUpdate = t,
  50941. e.spotLights.needsUpdate = t,
  50942. e.hemisphereLights.needsUpdate = t
  50943. }
  50944. function N(e, t) {
  50945. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50946. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50947. }
  50948. function B() {
  50949. var e = xe;
  50950. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50951. xe += 1,
  50952. e
  50953. }
  50954. function F(e, t, i, r) {
  50955. var o, a;
  50956. if ("1i" === t)
  50957. Ge.uniform1i(i, r);
  50958. else if ("1f" === t)
  50959. Ge.uniform1f(i, r);
  50960. else if ("2f" === t)
  50961. Ge.uniform2f(i, r[0], r[1]);
  50962. else if ("3f" === t)
  50963. Ge.uniform3f(i, r[0], r[1], r[2]);
  50964. else if ("4f" === t)
  50965. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50966. else if ("1iv" === t)
  50967. Ge.uniform1iv(i, r);
  50968. else if ("3iv" === t)
  50969. Ge.uniform3iv(i, r);
  50970. else if ("1fv" === t)
  50971. Ge.uniform1fv(i, r);
  50972. else if ("2fv" === t)
  50973. Ge.uniform2fv(i, r);
  50974. else if ("3fv" === t)
  50975. Ge.uniform3fv(i, r);
  50976. else if ("4fv" === t)
  50977. Ge.uniform4fv(i, r);
  50978. else if ("Matrix2fv" === t)
  50979. Ge.uniformMatrix2fv(i, !1, r);
  50980. else if ("Matrix3fv" === t)
  50981. Ge.uniformMatrix3fv(i, !1, r);
  50982. else if ("Matrix4fv" === t)
  50983. Ge.uniformMatrix4fv(i, !1, r);
  50984. else if ("i" === t)
  50985. Ge.uniform1i(i, r);
  50986. else if ("f" === t)
  50987. Ge.uniform1f(i, r);
  50988. else if ("v2" === t)
  50989. Ge.uniform2f(i, r.x, r.y);
  50990. else if ("v3" === t)
  50991. Ge.uniform3f(i, r.x, r.y, r.z);
  50992. else if ("v4" === t)
  50993. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50994. else if ("c" === t)
  50995. Ge.uniform3f(i, r.r, r.g, r.b);
  50996. else if ("s" === t) {
  50997. var s = e.properties;
  50998. for (var l in s) {
  50999. var c = s[l]
  51000. , h = i[l]
  51001. , u = r[l];
  51002. F(c, c.type, h, u)
  51003. }
  51004. } else if ("sa" === t)
  51005. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51006. for (var l in s) {
  51007. var c = s[l]
  51008. , h = i[d][l]
  51009. , u = r[d][l];
  51010. F(c, c.type, h, u)
  51011. }
  51012. else if ("iv1" === t)
  51013. Ge.uniform1iv(i, r);
  51014. else if ("iv" === t)
  51015. Ge.uniform3iv(i, r);
  51016. else if ("fv1" === t)
  51017. Ge.uniform1fv(i, r);
  51018. else if ("fv" === t)
  51019. Ge.uniform3fv(i, r);
  51020. else if ("v2v" === t) {
  51021. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51022. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51023. f += 2)
  51024. e._array[f + 0] = r[d].x,
  51025. e._array[f + 1] = r[d].y;
  51026. Ge.uniform2fv(i, e._array)
  51027. } else if ("v3v" === t) {
  51028. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51029. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51030. m += 3)
  51031. e._array[m + 0] = r[d].x,
  51032. e._array[m + 1] = r[d].y,
  51033. e._array[m + 2] = r[d].z;
  51034. Ge.uniform3fv(i, e._array)
  51035. } else if ("v4v" === t) {
  51036. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51037. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51038. v += 4)
  51039. e._array[v + 0] = r[d].x,
  51040. e._array[v + 1] = r[d].y,
  51041. e._array[v + 2] = r[d].z,
  51042. e._array[v + 3] = r[d].w;
  51043. Ge.uniform4fv(i, e._array)
  51044. } else if ("m2" === t)
  51045. Ge.uniformMatrix2fv(i, !1, r.elements);
  51046. else if ("m3" === t)
  51047. Ge.uniformMatrix3fv(i, !1, r.elements);
  51048. else if ("m3v" === t) {
  51049. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51050. for (var d = 0, g = r.length; d < g; d++)
  51051. r[d].flattenToArrayOffset(e._array, 9 * d);
  51052. Ge.uniformMatrix3fv(i, !1, e._array)
  51053. } else if ("m4" === t)
  51054. Ge.uniformMatrix4fv(i, !1, r.elements);
  51055. else if ("m4v" === t) {
  51056. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51057. for (var d = 0, g = r.length; d < g; d++)
  51058. r[d].flattenToArrayOffset(e._array, 16 * d);
  51059. Ge.uniformMatrix4fv(i, !1, e._array)
  51060. } else if ("t" === t) {
  51061. if (o = r,
  51062. a = B(),
  51063. Ge.uniform1i(i, a),
  51064. !o)
  51065. return;
  51066. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51067. } else if ("tv" === t) {
  51068. void 0 === e._array && (e._array = []);
  51069. for (var d = 0, g = e.value.length; d < g; d++)
  51070. e._array[d] = B();
  51071. Ge.uniform1iv(i, e._array);
  51072. for (var d = 0, g = e.value.length; d < g; d++)
  51073. o = e.value[d],
  51074. a = e._array[d],
  51075. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51076. } else
  51077. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51078. }
  51079. function V(e) {
  51080. for (var t = 0, i = e.length; t < i; t++) {
  51081. var n = e[t][0];
  51082. if (n.needsUpdate !== !1) {
  51083. var r = n.type
  51084. , o = e[t][1]
  51085. , a = n.value;
  51086. F(n, r, o, a)
  51087. }
  51088. }
  51089. }
  51090. function U(e, t) {
  51091. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51092. for (Ue.shadowsPointLight = 0,
  51093. i = 0,
  51094. r = e.length; i < r; i++)
  51095. if (o = e[i],
  51096. a = o.color,
  51097. s = o.intensity,
  51098. l = o.distance,
  51099. o instanceof n.AmbientLight)
  51100. c += a.r * s,
  51101. h += a.g * s,
  51102. u += a.b * s;
  51103. else if (o instanceof n.DirectionalLight) {
  51104. var A = Ke.get(o);
  51105. A.color.copy(o.color).multiplyScalar(o.intensity),
  51106. A.direction.setFromMatrixPosition(o.matrixWorld),
  51107. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51108. A.direction.sub(Ve),
  51109. A.direction.transformDirection(d),
  51110. A.shadow = o.castShadow,
  51111. o.castShadow && (A.shadowBias = o.shadow.bias,
  51112. A.shadowRadius = o.shadow.radius,
  51113. A.shadowMapSize = o.shadow.mapSize,
  51114. Ue.shadows[v++] = o),
  51115. Ue.directionalShadowMap[p] = o.shadow.map,
  51116. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51117. Ue.directional[p++] = A
  51118. } else if (o instanceof n.SpotLight) {
  51119. var A = Ke.get(o);
  51120. A.position.setFromMatrixPosition(o.matrixWorld),
  51121. A.position.applyMatrix4(d),
  51122. A.color.copy(a).multiplyScalar(s),
  51123. A.distance = l,
  51124. A.direction.setFromMatrixPosition(o.matrixWorld),
  51125. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51126. A.direction.sub(Ve),
  51127. A.direction.transformDirection(d),
  51128. A.coneCos = Math.cos(o.angle),
  51129. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51130. A.decay = 0 === o.distance ? 0 : o.decay,
  51131. A.shadow = o.castShadow,
  51132. o.castShadow && (A.shadowBias = o.shadow.bias,
  51133. A.shadowRadius = o.shadow.radius,
  51134. A.shadowMapSize = o.shadow.mapSize,
  51135. Ue.shadows[v++] = o),
  51136. Ue.spotShadowMap[g] = o.shadow.map,
  51137. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51138. Ue.spot[g++] = A
  51139. } else if (o instanceof n.PointLight) {
  51140. var A = Ke.get(o);
  51141. A.position.setFromMatrixPosition(o.matrixWorld),
  51142. A.position.applyMatrix4(d),
  51143. A.color.copy(o.color).multiplyScalar(o.intensity),
  51144. A.distance = o.distance,
  51145. A.decay = 0 === o.distance ? 0 : o.decay,
  51146. A.shadow = o.castShadow,
  51147. o.castShadow && (A.shadowBias = o.shadow.bias,
  51148. A.shadowRadius = o.shadow.radius,
  51149. A.shadowMapSize = o.shadow.mapSize,
  51150. Ue.shadows[v++] = o),
  51151. Ue.pointShadowMap[f] = o.shadow.map,
  51152. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51153. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51154. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51155. Ue.point[f++] = A
  51156. } else if (o instanceof n.HemisphereLight) {
  51157. var A = Ke.get(o);
  51158. A.direction.setFromMatrixPosition(o.matrixWorld),
  51159. A.direction.transformDirection(d),
  51160. A.direction.normalize(),
  51161. A.skyColor.copy(o.color).multiplyScalar(s),
  51162. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51163. Ue.hemi[m++] = A
  51164. }
  51165. Ue.ambient[0] = c,
  51166. Ue.ambient[1] = h,
  51167. Ue.ambient[2] = u,
  51168. Ue.directional.length = p,
  51169. Ue.spot.length = g,
  51170. Ue.point.length = f,
  51171. Ue.hemi.length = m,
  51172. Ue.shadows.length = v,
  51173. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51174. }
  51175. function k(e, t, i) {
  51176. var r;
  51177. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51178. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51179. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51180. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51181. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51182. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping,
  51183. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51184. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51185. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter),
  51186. r = We.get("EXT_texture_filter_anisotropic")) {
  51187. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51188. return;
  51189. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51190. return;
  51191. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51192. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51193. }
  51194. }
  51195. function H(e, t, i) {
  51196. void 0 === e.__webglInit && (e.__webglInit = !0,
  51197. t.addEventListener("dispose", s),
  51198. e.__webglTexture = Ge.createTexture(),
  51199. ke.textures++),
  51200. Ye.activeTexture(Ge.TEXTURE0 + i),
  51201. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51202. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51203. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51204. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51205. var r = G(t.image, je.maxTextureSize);
  51206. W(t) && z(r) === !1 && (r = j(r));
  51207. var o = z(r)
  51208. , a = ee(t.format)
  51209. , l = ee(t.type);
  51210. k(Ge.TEXTURE_2D, t, o);
  51211. var c, h = t.mipmaps;
  51212. if (t instanceof n.DataTexture)
  51213. if (h.length > 0 && o) {
  51214. for (var u = 0, d = h.length; u < d; u++)
  51215. c = h[u],
  51216. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51217. t.generateMipmaps = !1
  51218. } else
  51219. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51220. else if (t instanceof n.CompressedTexture)
  51221. for (var u = 0, d = h.length; u < d; u++)
  51222. c = h[u],
  51223. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51224. else if (h.length > 0 && o) {
  51225. for (var u = 0, d = h.length; u < d; u++)
  51226. c = h[u],
  51227. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51228. t.generateMipmaps = !1
  51229. } else
  51230. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51231. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51232. e.__version = t.version,
  51233. t.onUpdate && t.onUpdate(t)
  51234. }
  51235. function G(e, t) {
  51236. if (e.width > t || e.height > t) {
  51237. var i = t / Math.max(e.width, e.height)
  51238. , n = document.createElement("canvas");
  51239. n.width = Math.floor(e.width * i),
  51240. n.height = Math.floor(e.height * i);
  51241. var r = n.getContext("2d");
  51242. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51243. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51244. n
  51245. }
  51246. return e
  51247. }
  51248. function z(e) {
  51249. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51250. }
  51251. function W(e) {
  51252. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51253. }
  51254. function j(e) {
  51255. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51256. var t = document.createElement("canvas");
  51257. t.width = n.Math.nearestPowerOfTwo(e.width),
  51258. t.height = n.Math.nearestPowerOfTwo(e.height);
  51259. var i = t.getContext("2d");
  51260. return i.drawImage(e, 0, 0, t.width, t.height),
  51261. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51262. t
  51263. }
  51264. return e
  51265. }
  51266. function Y(e, t) {
  51267. var i = Xe.get(e);
  51268. if (6 === e.image.length)
  51269. if (e.version > 0 && i.__version !== e.version) {
  51270. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51271. i.__image__webglTextureCube = Ge.createTexture(),
  51272. ke.textures++),
  51273. Ye.activeTexture(Ge.TEXTURE0 + t),
  51274. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51275. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51276. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51277. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51278. var c = a[0]
  51279. , h = z(c)
  51280. , u = ee(e.format)
  51281. , d = ee(e.type);
  51282. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51283. for (var l = 0; l < 6; l++)
  51284. if (r)
  51285. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51286. p = f[g],
  51287. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51288. else
  51289. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51290. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51291. i.__version = e.version,
  51292. e.onUpdate && e.onUpdate(e)
  51293. } else
  51294. Ye.activeTexture(Ge.TEXTURE0 + t),
  51295. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51296. }
  51297. function X(e, t) {
  51298. Ye.activeTexture(Ge.TEXTURE0 + t),
  51299. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51300. }
  51301. function Z(e, t, i, n) {
  51302. var r = ee(t.texture.format)
  51303. , o = ee(t.texture.type);
  51304. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51305. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51306. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51307. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51308. }
  51309. function q(e, t) {
  51310. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51311. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51312. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51313. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51314. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51315. }
  51316. function K(e) {
  51317. var t = Xe.get(e)
  51318. , i = e instanceof n.WebGLRenderTargetCube;
  51319. if (i) {
  51320. t.__webglDepthbuffer = [];
  51321. for (var r = 0; r < 6; r++)
  51322. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51323. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51324. q(t.__webglDepthbuffer[r], e)
  51325. } else
  51326. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51327. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51328. q(t.__webglDepthbuffer, e);
  51329. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51330. }
  51331. function Q(e) {
  51332. var t = Xe.get(e)
  51333. , i = Xe.get(e.texture);
  51334. e.addEventListener("dispose", l),
  51335. i.__webglTexture = Ge.createTexture(),
  51336. ke.textures++;
  51337. var r = e instanceof n.WebGLRenderTargetCube
  51338. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51339. if (r) {
  51340. t.__webglFramebuffer = [];
  51341. for (var a = 0; a < 6; a++)
  51342. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51343. } else
  51344. t.__webglFramebuffer = Ge.createFramebuffer();
  51345. if (r) {
  51346. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51347. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51348. for (var a = 0; a < 6; a++)
  51349. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51350. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51351. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51352. } else
  51353. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51354. k(Ge.TEXTURE_2D, e.texture, o),
  51355. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51356. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51357. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51358. e.depthBuffer && K(e)
  51359. }
  51360. function J(e) {
  51361. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51362. , i = Xe.get(e.texture).__webglTexture;
  51363. Ye.bindTexture(t, i),
  51364. Ge.generateMipmap(t),
  51365. Ye.bindTexture(t, null)
  51366. }
  51367. function $(e) {
  51368. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51369. }
  51370. function ee(e) {
  51371. var t;
  51372. if (e === n.RepeatWrapping)
  51373. return Ge.REPEAT;
  51374. if (e === n.ClampToEdgeWrapping)
  51375. return Ge.CLAMP_TO_EDGE;
  51376. if (e === n.MirroredRepeatWrapping)
  51377. return Ge.MIRRORED_REPEAT;
  51378. if (e === n.NearestFilter)
  51379. return Ge.NEAREST;
  51380. if (e === n.NearestMipMapNearestFilter)
  51381. return Ge.NEAREST_MIPMAP_NEAREST;
  51382. if (e === n.NearestMipMapLinearFilter)
  51383. return Ge.NEAREST_MIPMAP_LINEAR;
  51384. if (e === n.LinearFilter)
  51385. return Ge.LINEAR;
  51386. if (e === n.LinearMipMapNearestFilter)
  51387. return Ge.LINEAR_MIPMAP_NEAREST;
  51388. if (e === n.LinearMipMapLinearFilter)
  51389. return Ge.LINEAR_MIPMAP_LINEAR;
  51390. if (e === n.UnsignedByteType)
  51391. return Ge.UNSIGNED_BYTE;
  51392. if (e === n.UnsignedShort4444Type)
  51393. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51394. if (e === n.UnsignedShort5551Type)
  51395. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51396. if (e === n.UnsignedShort565Type)
  51397. return Ge.UNSIGNED_SHORT_5_6_5;
  51398. if (e === n.ByteType)
  51399. return Ge.BYTE;
  51400. if (e === n.ShortType)
  51401. return Ge.SHORT;
  51402. if (e === n.UnsignedShortType)
  51403. return Ge.UNSIGNED_SHORT;
  51404. if (e === n.IntType)
  51405. return Ge.INT;
  51406. if (e === n.UnsignedIntType)
  51407. return Ge.UNSIGNED_INT;
  51408. if (e === n.FloatType)
  51409. return Ge.FLOAT;
  51410. if (t = We.get("OES_texture_half_float"),
  51411. null !== t && e === n.HalfFloatType)
  51412. return t.HALF_FLOAT_OES;
  51413. if (e === n.AlphaFormat)
  51414. return Ge.ALPHA;
  51415. if (e === n.RGBFormat)
  51416. return Ge.RGB;
  51417. if (e === n.RGBAFormat)
  51418. return Ge.RGBA;
  51419. if (e === n.LuminanceFormat)
  51420. return Ge.LUMINANCE;
  51421. if (e === n.LuminanceAlphaFormat)
  51422. return Ge.LUMINANCE_ALPHA;
  51423. if (e === n.AddEquation)
  51424. return Ge.FUNC_ADD;
  51425. if (e === n.SubtractEquation)
  51426. return Ge.FUNC_SUBTRACT;
  51427. if (e === n.ReverseSubtractEquation)
  51428. return Ge.FUNC_REVERSE_SUBTRACT;
  51429. if (e === n.ZeroFactor)
  51430. return Ge.ZERO;
  51431. if (e === n.OneFactor)
  51432. return Ge.ONE;
  51433. if (e === n.SrcColorFactor)
  51434. return Ge.SRC_COLOR;
  51435. if (e === n.OneMinusSrcColorFactor)
  51436. return Ge.ONE_MINUS_SRC_COLOR;
  51437. if (e === n.SrcAlphaFactor)
  51438. return Ge.SRC_ALPHA;
  51439. if (e === n.OneMinusSrcAlphaFactor)
  51440. return Ge.ONE_MINUS_SRC_ALPHA;
  51441. if (e === n.DstAlphaFactor)
  51442. return Ge.DST_ALPHA;
  51443. if (e === n.OneMinusDstAlphaFactor)
  51444. return Ge.ONE_MINUS_DST_ALPHA;
  51445. if (e === n.DstColorFactor)
  51446. return Ge.DST_COLOR;
  51447. if (e === n.OneMinusDstColorFactor)
  51448. return Ge.ONE_MINUS_DST_COLOR;
  51449. if (e === n.SrcAlphaSaturateFactor)
  51450. return Ge.SRC_ALPHA_SATURATE;
  51451. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51452. null !== t) {
  51453. if (e === n.RGB_S3TC_DXT1_Format)
  51454. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51455. if (e === n.RGBA_S3TC_DXT1_Format)
  51456. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51457. if (e === n.RGBA_S3TC_DXT3_Format)
  51458. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51459. if (e === n.RGBA_S3TC_DXT5_Format)
  51460. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51461. }
  51462. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51463. null !== t) {
  51464. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51465. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51466. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51467. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51468. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51469. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51470. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51471. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51472. }
  51473. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51474. null !== t && e === n.RGB_ETC1_Format)
  51475. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51476. if (t = We.get("EXT_blend_minmax"),
  51477. null !== t) {
  51478. if (e === n.MinEquation)
  51479. return t.MIN_EXT;
  51480. if (e === n.MaxEquation)
  51481. return t.MAX_EXT
  51482. }
  51483. return 0
  51484. }
  51485. console.log("THREE.WebGLRenderer", n.REVISION),
  51486. e = e || {};
  51487. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51488. , ie = void 0 !== e.context ? e.context : null
  51489. , ne = void 0 !== e.alpha && e.alpha
  51490. , re = void 0 === e.depth || e.depth
  51491. , oe = void 0 === e.stencil || e.stencil
  51492. , ae = void 0 !== e.antialias && e.antialias
  51493. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51494. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51495. , ce = []
  51496. , he = []
  51497. , ue = -1
  51498. , de = []
  51499. , pe = -1
  51500. , fe = new Float32Array(8)
  51501. , ge = []
  51502. , me = [];
  51503. this.domElement = te,
  51504. this.context = null,
  51505. this.autoClear = !0,
  51506. this.autoClearColor = !0,
  51507. this.autoClearDepth = !0,
  51508. this.autoClearStencil = !0,
  51509. this.sortObjects = !0,
  51510. this.gammaFactor = 2,
  51511. this.gammaInput = !1,
  51512. this.gammaOutput = !1,
  51513. this.physicallyCorrectLights = !1,
  51514. this.toneMapping = n.LinearToneMapping,
  51515. this.toneMappingExposure = 1,
  51516. this.toneMappingWhitePoint = 1,
  51517. this.maxMorphTargets = 8,
  51518. this.maxMorphNormals = 4,
  51519. this.autoScaleCubemaps = !0;
  51520. var ve = this
  51521. , Ae = null
  51522. , ye = null
  51523. , Ce = null
  51524. , Ie = -1
  51525. , Ee = ""
  51526. , be = null
  51527. , we = new n.Vector4
  51528. , _e = null
  51529. , Te = new n.Vector4
  51530. , xe = 0
  51531. , Se = new n.Color(0)
  51532. , Me = 0
  51533. , Re = te.width
  51534. , Pe = te.height
  51535. , Oe = 1
  51536. , Le = new n.Vector4(0,0,Re,Pe)
  51537. , De = !1
  51538. , Ne = new n.Vector4(0,0,Re,Pe)
  51539. , Be = new n.Frustum
  51540. , Fe = new n.Matrix4
  51541. , Ve = new n.Vector3
  51542. , Ue = {
  51543. hash: "",
  51544. ambient: [0, 0, 0],
  51545. directional: [],
  51546. directionalShadowMap: [],
  51547. directionalShadowMatrix: [],
  51548. spot: [],
  51549. spotShadowMap: [],
  51550. spotShadowMatrix: [],
  51551. point: [],
  51552. pointShadowMap: [],
  51553. pointShadowMatrix: [],
  51554. hemi: [],
  51555. shadows: [],
  51556. shadowsPointLight: 0
  51557. }
  51558. , ke = {
  51559. geometries: 0,
  51560. textures: 0
  51561. }
  51562. , He = {
  51563. calls: 0,
  51564. vertices: 0,
  51565. faces: 0,
  51566. points: 0
  51567. };
  51568. this.info = {
  51569. render: He,
  51570. memory: ke,
  51571. programs: null
  51572. };
  51573. var Ge;
  51574. try {
  51575. var ze = {
  51576. alpha: ne,
  51577. depth: re,
  51578. stencil: oe,
  51579. antialias: ae,
  51580. premultipliedAlpha: se,
  51581. preserveDrawingBuffer: le
  51582. };
  51583. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51584. null === Ge)
  51585. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51586. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51587. return {
  51588. rangeMin: 1,
  51589. rangeMax: 1,
  51590. precision: 1
  51591. }
  51592. }
  51593. ),
  51594. te.addEventListener("webglcontextlost", a, !1)
  51595. } catch (e) {
  51596. console.error("THREE.WebGLRenderer: " + e)
  51597. }
  51598. var We = new n.WebGLExtensions(Ge);
  51599. We.get("OES_texture_float"),
  51600. We.get("OES_texture_float_linear"),
  51601. We.get("OES_texture_half_float"),
  51602. We.get("OES_texture_half_float_linear"),
  51603. We.get("OES_standard_derivatives"),
  51604. We.get("ANGLE_instanced_arrays"),
  51605. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51606. var je = new n.WebGLCapabilities(Ge,We,e)
  51607. , Ye = new n.WebGLState(Ge,We,ee)
  51608. , Xe = new n.WebGLProperties
  51609. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51610. , qe = new n.WebGLPrograms(this,je)
  51611. , Ke = new n.WebGLLights;
  51612. this.info.programs = qe.programs;
  51613. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51614. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51615. r(),
  51616. this.context = Ge,
  51617. this.capabilities = je,
  51618. this.extensions = We,
  51619. this.properties = Xe,
  51620. this.state = Ye;
  51621. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51622. this.shadowMap = $e;
  51623. var et = new n.SpritePlugin(this,ge)
  51624. , tt = new n.LensFlarePlugin(this,me);
  51625. this.getContext = function() {
  51626. return Ge
  51627. }
  51628. ,
  51629. this.getContextAttributes = function() {
  51630. return Ge.getContextAttributes()
  51631. }
  51632. ,
  51633. this.forceContextLoss = function() {
  51634. We.get("WEBGL_lose_context").loseContext()
  51635. }
  51636. ,
  51637. this.getMaxAnisotropy = function() {
  51638. var e;
  51639. return function() {
  51640. if (void 0 !== e)
  51641. return e;
  51642. var t = We.get("EXT_texture_filter_anisotropic");
  51643. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51644. }
  51645. }(),
  51646. this.getPrecision = function() {
  51647. return je.precision
  51648. }
  51649. ,
  51650. this.getPixelRatio = function() {
  51651. return Oe
  51652. }
  51653. ,
  51654. this.setPixelRatio = function(e) {
  51655. void 0 !== e && (Oe = e,
  51656. this.setSize(Ne.z, Ne.w, !1))
  51657. }
  51658. ,
  51659. this.getSize = function() {
  51660. return {
  51661. width: Re,
  51662. height: Pe
  51663. }
  51664. }
  51665. ,
  51666. this.setSize = function(e, t, i, devicePixelRatio) {
  51667. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51668. Re = e,
  51669. Pe = t,
  51670. te.width = e * Oe,
  51671. te.height = t * Oe,
  51672. i !== !1 && (te.style.width = e + "px",
  51673. te.style.height = t + "px"),
  51674. this.setViewport(0, 0, e, t)
  51675. }
  51676. ,
  51677. this.setViewport = function(e, t, i, n) {
  51678. Ye.viewport(Ne.set(e, t, i, n))
  51679. }
  51680. ,
  51681. this.setScissor = function(e, t, i, n) {
  51682. Ye.scissor(Le.set(e, t, i, n))
  51683. }
  51684. ,
  51685. this.setScissorTest = function(e) {
  51686. Ye.setScissorTest(De = e)
  51687. }
  51688. ,
  51689. this.getClearColor = function() {
  51690. return Se
  51691. }
  51692. ,
  51693. this.setClearColor = function(e, t) {
  51694. Se.set(e),
  51695. Me = void 0 !== t ? t : 1,
  51696. i(Se.r, Se.g, Se.b, Me)
  51697. }
  51698. ,
  51699. this.getClearAlpha = function() {
  51700. return Me
  51701. }
  51702. ,
  51703. this.setClearAlpha = function(e) {
  51704. Me = e,
  51705. i(Se.r, Se.g, Se.b, Me)
  51706. }
  51707. ,
  51708. this.clear = function(e, t, i) {
  51709. var n = 0;
  51710. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51711. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51712. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51713. Ge.clear(n)
  51714. }
  51715. ,
  51716. this.clearColor = function() {
  51717. this.clear(!0, !1, !1)
  51718. }
  51719. ,
  51720. this.clearDepth = function() {
  51721. this.clear(!1, !0, !1)
  51722. }
  51723. ,
  51724. this.clearStencil = function() {
  51725. this.clear(!1, !1, !0)
  51726. }
  51727. ,
  51728. this.clearTarget = function(e, t, i, n) {
  51729. this.setRenderTarget(e),
  51730. this.clear(t, i, n)
  51731. }
  51732. ,
  51733. this.resetGLState = o,
  51734. this.dispose = function() {
  51735. te.removeEventListener("webglcontextlost", a, !1)
  51736. }
  51737. ,
  51738. this.renderBufferImmediate = function(e, t, i) {
  51739. Ye.initAttributes();
  51740. var r = Xe.get(e);
  51741. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51742. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51743. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51744. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51745. var o = t.getAttributes();
  51746. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51747. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51748. Ye.enableAttribute(o.position),
  51749. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51750. e.hasNormals) {
  51751. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51752. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51753. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51754. var l = e.normalArray
  51755. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51756. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51757. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51758. l[a + 0] = c,
  51759. l[a + 1] = h,
  51760. l[a + 2] = u,
  51761. l[a + 3] = c,
  51762. l[a + 4] = h,
  51763. l[a + 5] = u,
  51764. l[a + 6] = c,
  51765. l[a + 7] = h,
  51766. l[a + 8] = u
  51767. }
  51768. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51769. Ye.enableAttribute(o.normal),
  51770. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51771. }
  51772. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51773. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51774. Ye.enableAttribute(o.uv),
  51775. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51776. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51777. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51778. Ye.enableAttribute(o.color),
  51779. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51780. Ye.disableUnusedAttributes(),
  51781. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51782. e.count = 0
  51783. }
  51784. ,
  51785. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51786. E(o);
  51787. var l = w(e, i, o, a)
  51788. , c = !1
  51789. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51790. h !== Ee && (Ee = h,
  51791. c = !0);
  51792. var u = a.morphTargetInfluences;
  51793. if (void 0 !== u) {
  51794. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51795. var v = u[p];
  51796. d.push([v, p])
  51797. }
  51798. d.sort(g),
  51799. d.length > 8 && (d.length = 8);
  51800. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51801. var v = d[p];
  51802. if (fe[p] = v[0],
  51803. 0 !== v[0]) {
  51804. var y = v[1];
  51805. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51806. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51807. } else
  51808. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51809. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51810. }
  51811. var C = l.getUniforms();
  51812. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51813. c = !0
  51814. }
  51815. var y = r.index
  51816. , I = r.attributes.position;
  51817. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51818. var b;
  51819. null !== y ? (b = Je,
  51820. b.setIndex(y)) : b = Qe,
  51821. c && (f(o, l, r),
  51822. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51823. var _ = 0
  51824. , T = 1 / 0;
  51825. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51826. var x = r.drawRange.start
  51827. , S = r.drawRange.count
  51828. , M = null !== s ? s.start : 0
  51829. , R = null !== s ? s.count : 1 / 0
  51830. , P = Math.max(_, x, M)
  51831. , O = Math.min(_ + T, x + S, M + R) - 1
  51832. , L = Math.max(0, O - P + 1);
  51833. if (a instanceof n.Mesh)
  51834. if (o.wireframe === !0)
  51835. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51836. b.setMode(Ge.LINES);
  51837. else
  51838. switch (a.drawMode) {
  51839. case n.TrianglesDrawMode:
  51840. b.setMode(Ge.TRIANGLES);
  51841. break;
  51842. case n.TriangleStripDrawMode:
  51843. b.setMode(Ge.TRIANGLE_STRIP);
  51844. break;
  51845. case n.TriangleFanDrawMode:
  51846. b.setMode(Ge.TRIANGLE_FAN)
  51847. }
  51848. else if (a instanceof n.Line) {
  51849. var D = o.linewidth;
  51850. void 0 === D && (D = 1),
  51851. Ye.setLineWidth(D * t()),
  51852. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51853. } else
  51854. a instanceof n.Points && b.setMode(Ge.POINTS);
  51855. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51856. }
  51857. ,
  51858. this.render = function(e, t, i, r) {
  51859. if (t instanceof n.Camera == !1)
  51860. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51861. var o = e.fog;
  51862. if (Ee = "",
  51863. Ie = -1,
  51864. be = null,
  51865. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51866. null === t.parent && t.updateMatrixWorld(),
  51867. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51868. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51869. Be.setFromMatrix(Fe),
  51870. ce.length = 0,
  51871. ue = -1,
  51872. pe = -1,
  51873. ge.length = 0,
  51874. me.length = 0,
  51875. y(e, t),
  51876. he.length = ue + 1,
  51877. de.length = pe + 1,
  51878. ve.sortObjects === !0 && (he.sort(m),
  51879. de.sort(v)),
  51880. U(ce, t),
  51881. $e.render(e, t),
  51882. He.calls = 0,
  51883. He.vertices = 0,
  51884. He.faces = 0,
  51885. He.points = 0,
  51886. void 0 === i && (i = null),
  51887. this.setRenderTarget(i),
  51888. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51889. e.overrideMaterial) {
  51890. var a = e.overrideMaterial;
  51891. C(he, t, o, a),
  51892. C(de, t, o, a)
  51893. } else
  51894. Ye.setBlending(n.NoBlending),
  51895. C(he, t, o),
  51896. C(de, t, o);
  51897. if (et.render(e, t),
  51898. tt.render(e, t, Te),
  51899. i) {
  51900. var s = i.texture;
  51901. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51902. }
  51903. Ye.setDepthTest(!0),
  51904. Ye.setDepthWrite(!0),
  51905. Ye.setColorWrite(!0)
  51906. }
  51907. ,
  51908. this.setFaceCulling = function(e, t) {
  51909. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51910. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51911. Ye.enable(Ge.CULL_FACE))
  51912. }
  51913. ,
  51914. this.setTexture = function(e, t) {
  51915. var i = Xe.get(e);
  51916. if (e.version > 0 && i.__version !== e.version) {
  51917. var n = e.image;
  51918. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51919. }
  51920. Ye.activeTexture(Ge.TEXTURE0 + t),
  51921. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51922. }
  51923. ,
  51924. this.getCurrentRenderTarget = function() {
  51925. return ye
  51926. }
  51927. ,
  51928. this.setRenderTarget = function(e) {
  51929. ye = e,
  51930. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51931. var t, i = e instanceof n.WebGLRenderTargetCube;
  51932. if (e) {
  51933. var r = Xe.get(e);
  51934. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51935. we.copy(e.scissor),
  51936. _e = e.scissorTest,
  51937. Te.copy(e.viewport)
  51938. } else
  51939. t = null,
  51940. we.copy(Le).multiplyScalar(Oe),
  51941. _e = De,
  51942. Te.copy(Ne).multiplyScalar(Oe);
  51943. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51944. Ce = t),
  51945. Ye.scissor(we),
  51946. Ye.setScissorTest(_e),
  51947. Ye.viewport(Te),
  51948. i) {
  51949. var o = Xe.get(e.texture);
  51950. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51951. }
  51952. }
  51953. ,
  51954. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51955. if (e instanceof n.WebGLRenderTarget == !1)
  51956. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51957. var s = Xe.get(e).__webglFramebuffer;
  51958. if (s) {
  51959. var l = !1;
  51960. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51961. l = !0);
  51962. try {
  51963. var c = e.texture;
  51964. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51965. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51966. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51967. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51968. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51969. } finally {
  51970. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51971. }
  51972. }
  51973. }
  51974. }
  51975. ,
  51976. n.WebGLRenderTarget = function(e, t, i) {
  51977. this.uuid = n.Math.generateUUID(),
  51978. this.width = e,
  51979. this.height = t,
  51980. this.scissor = new n.Vector4(0,0,e,t),
  51981. this.scissorTest = !1,
  51982. this.viewport = new n.Vector4(0,0,e,t),
  51983. i = i || {},
  51984. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51985. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51986. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51987. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51988. }
  51989. ,
  51990. n.WebGLRenderTarget.prototype = {
  51991. constructor: n.WebGLRenderTarget,
  51992. setSize: function(e, t) {
  51993. this.width === e && this.height === t || (this.width = e,
  51994. this.height = t,
  51995. this.dispose()),
  51996. this.viewport.set(0, 0, e, t),
  51997. this.scissor.set(0, 0, e, t)
  51998. },
  51999. clone: function() {
  52000. return (new this.constructor).copy(this)
  52001. },
  52002. copy: function(e) {
  52003. return this.width = e.width,
  52004. this.height = e.height,
  52005. this.viewport.copy(e.viewport),
  52006. this.texture = e.texture.clone(),
  52007. this.depthBuffer = e.depthBuffer,
  52008. this.stencilBuffer = e.stencilBuffer,
  52009. this
  52010. },
  52011. dispose: function() {
  52012. this.dispatchEvent({
  52013. type: "dispose"
  52014. })
  52015. }
  52016. },
  52017. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52018. n.WebGLRenderTargetCube = function(e, t, i) {
  52019. n.WebGLRenderTarget.call(this, e, t, i),
  52020. this.activeCubeFace = 0,
  52021. this.activeMipMapLevel = 0
  52022. }
  52023. ,
  52024. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52025. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52026. n.WebGLBufferRenderer = function(e, t, i) {
  52027. function r(e) {
  52028. s = e
  52029. }
  52030. function o(t, n) {
  52031. e.drawArrays(s, t, n),
  52032. i.calls++,
  52033. i.vertices += n,
  52034. s === e.TRIANGLES && (i.faces += n / 3)
  52035. }
  52036. function a(r) {
  52037. var o = t.get("ANGLE_instanced_arrays");
  52038. if (null === o)
  52039. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52040. var a = r.attributes.position
  52041. , l = 0;
  52042. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52043. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52044. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52045. i.calls++,
  52046. i.vertices += l * r.maxInstancedCount,
  52047. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52048. }
  52049. var s;
  52050. this.setMode = r,
  52051. this.render = o,
  52052. this.renderInstances = a
  52053. }
  52054. ,
  52055. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52056. function n(e) {
  52057. s = e
  52058. }
  52059. function r(i) {
  52060. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52061. c = 4) : (l = e.UNSIGNED_SHORT,
  52062. c = 2)
  52063. }
  52064. function o(t, n) {
  52065. e.drawElements(s, n, l, t * c),
  52066. i.calls++,
  52067. i.vertices += n,
  52068. s === e.TRIANGLES && (i.faces += n / 3)
  52069. }
  52070. function a(n, r, o) {
  52071. var a = t.get("ANGLE_instanced_arrays");
  52072. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52073. i.calls++,
  52074. i.vertices += o * n.maxInstancedCount,
  52075. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52076. }
  52077. var s, l, c;
  52078. this.setMode = n,
  52079. this.setIndex = r,
  52080. this.render = o,
  52081. this.renderInstances = a
  52082. }
  52083. ,
  52084. n.WebGLExtensions = function(e) {
  52085. var t = {};
  52086. this.get = function(i) {
  52087. if (void 0 !== t[i])
  52088. return t[i];
  52089. var n;
  52090. switch (i) {
  52091. case "EXT_texture_filter_anisotropic":
  52092. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52093. break;
  52094. case "WEBGL_compressed_texture_s3tc":
  52095. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52096. break;
  52097. case "WEBGL_compressed_texture_pvrtc":
  52098. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52099. break;
  52100. case "WEBGL_compressed_texture_etc1":
  52101. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52102. break;
  52103. default:
  52104. n = e.getExtension(i)
  52105. }
  52106. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52107. t[i] = n,
  52108. n
  52109. }
  52110. }
  52111. ,
  52112. n.WebGLCapabilities = function(e, t, i) {
  52113. function n(t) {
  52114. if ("highp" === t) {
  52115. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52116. return "highp";
  52117. t = "mediump"
  52118. }
  52119. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52120. }
  52121. this.getMaxPrecision = n,
  52122. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52123. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52124. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52125. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52126. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52127. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52128. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52129. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52130. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52131. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52132. this.vertexTextures = this.maxVertexTextures > 0,
  52133. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52134. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52135. var r = n(this.precision);
  52136. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52137. this.precision = r),
  52138. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52139. }
  52140. ,
  52141. n.WebGLGeometries = function(e, t, i) {
  52142. function r(e) {
  52143. var t = e.geometry;
  52144. if (void 0 !== h[t.id])
  52145. return h[t.id];
  52146. t.addEventListener("dispose", o);
  52147. var r;
  52148. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52149. r = t._bufferGeometry),
  52150. h[t.id] = r,
  52151. i.memory.geometries++,
  52152. r
  52153. }
  52154. function o(e) {
  52155. var n = e.target
  52156. , r = h[n.id];
  52157. null !== r.index && s(r.index),
  52158. l(r.attributes),
  52159. n.removeEventListener("dispose", o),
  52160. delete h[n.id];
  52161. var a = t.get(n);
  52162. a.wireframe && s(a.wireframe),
  52163. t.delete(n);
  52164. var c = t.get(r);
  52165. c.wireframe && s(c.wireframe),
  52166. t.delete(r),
  52167. i.memory.geometries--
  52168. }
  52169. function a(e) {
  52170. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52171. }
  52172. function s(t) {
  52173. var i = a(t);
  52174. void 0 !== i && (e.deleteBuffer(i),
  52175. c(t))
  52176. }
  52177. function l(e) {
  52178. for (var t in e)
  52179. s(e[t])
  52180. }
  52181. function c(e) {
  52182. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52183. }
  52184. var h = {};
  52185. this.get = r
  52186. }
  52187. ,
  52188. n.WebGLLights = function() {
  52189. var e = {};
  52190. this.get = function(t) {
  52191. if (void 0 !== e[t.id])
  52192. return e[t.id];
  52193. var i;
  52194. switch (t.type) {
  52195. case "DirectionalLight":
  52196. i = {
  52197. direction: new n.Vector3,
  52198. color: new n.Color,
  52199. shadow: !1,
  52200. shadowBias: 0,
  52201. shadowRadius: 1,
  52202. shadowMapSize: new n.Vector2
  52203. };
  52204. break;
  52205. case "SpotLight":
  52206. i = {
  52207. position: new n.Vector3,
  52208. direction: new n.Vector3,
  52209. color: new n.Color,
  52210. distance: 0,
  52211. coneCos: 0,
  52212. penumbraCos: 0,
  52213. decay: 0,
  52214. shadow: !1,
  52215. shadowBias: 0,
  52216. shadowRadius: 1,
  52217. shadowMapSize: new n.Vector2
  52218. };
  52219. break;
  52220. case "PointLight":
  52221. i = {
  52222. position: new n.Vector3,
  52223. color: new n.Color,
  52224. distance: 0,
  52225. decay: 0,
  52226. shadow: !1,
  52227. shadowBias: 0,
  52228. shadowRadius: 1,
  52229. shadowMapSize: new n.Vector2
  52230. };
  52231. break;
  52232. case "HemisphereLight":
  52233. i = {
  52234. direction: new n.Vector3,
  52235. skyColor: new n.Color,
  52236. groundColor: new n.Color
  52237. }
  52238. }
  52239. return e[t.id] = i,
  52240. i
  52241. }
  52242. }
  52243. ,
  52244. n.WebGLObjects = function(e, t, i) {
  52245. function r(t) {
  52246. var i = u.get(t);
  52247. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52248. var r = i.index
  52249. , a = i.attributes;
  52250. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52251. for (var s in a)
  52252. o(a[s], e.ARRAY_BUFFER);
  52253. var l = i.morphAttributes;
  52254. for (var s in l)
  52255. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52256. o(c[h], e.ARRAY_BUFFER);
  52257. return i
  52258. }
  52259. function o(e, i) {
  52260. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52261. , o = t.get(r);
  52262. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52263. }
  52264. function a(t, i, n) {
  52265. t.__webglBuffer = e.createBuffer(),
  52266. e.bindBuffer(n, t.__webglBuffer);
  52267. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52268. e.bufferData(n, i.array, r),
  52269. t.version = i.version
  52270. }
  52271. function s(t, i, n) {
  52272. e.bindBuffer(n, t.__webglBuffer),
  52273. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52274. i.updateRange.count = 0),
  52275. t.version = i.version
  52276. }
  52277. function l(e) {
  52278. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52279. }
  52280. function c(i) {
  52281. var r = t.get(i);
  52282. if (void 0 !== r.wireframe)
  52283. return r.wireframe;
  52284. var a = []
  52285. , s = i.index
  52286. , l = i.attributes
  52287. , c = l.position;
  52288. if (null !== s)
  52289. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52290. var g = d[p + 0]
  52291. , m = d[p + 1]
  52292. , v = d[p + 2];
  52293. h(u, g, m) && a.push(g, m),
  52294. h(u, m, v) && a.push(m, v),
  52295. h(u, v, g) && a.push(v, g)
  52296. }
  52297. else
  52298. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52299. var g = p + 0
  52300. , m = p + 1
  52301. , v = p + 2;
  52302. a.push(g, m, m, v, v, g)
  52303. }
  52304. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52305. , y = new n.BufferAttribute(new A(a),1);
  52306. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52307. r.wireframe = y,
  52308. y
  52309. }
  52310. function h(e, t, i) {
  52311. if (t > i) {
  52312. var n = t;
  52313. t = i,
  52314. i = n
  52315. }
  52316. var r = e[t];
  52317. return void 0 === r ? (e[t] = [i],
  52318. !0) : r.indexOf(i) === -1 && (r.push(i),
  52319. !0)
  52320. }
  52321. var u = new n.WebGLGeometries(e,t,i);
  52322. this.getAttributeBuffer = l,
  52323. this.getWireframeAttribute = c,
  52324. this.update = r
  52325. }
  52326. ,
  52327. n.WebGLProgram = function() {
  52328. function e(e) {
  52329. switch (e) {
  52330. case n.LinearEncoding:
  52331. return ["Linear", "( value )"];
  52332. case n.sRGBEncoding:
  52333. return ["sRGB", "( value )"];
  52334. case n.RGBEEncoding:
  52335. return ["RGBE", "( value )"];
  52336. case n.RGBM7Encoding:
  52337. return ["RGBM", "( value, 7.0 )"];
  52338. case n.RGBM16Encoding:
  52339. return ["RGBM", "( value, 16.0 )"];
  52340. case n.RGBDEncoding:
  52341. return ["RGBD", "( value, 256.0 )"];
  52342. case n.GammaEncoding:
  52343. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52344. default:
  52345. throw new Error("unsupported encoding: " + e)
  52346. }
  52347. }
  52348. function t(t, i) {
  52349. var n = e(i);
  52350. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52351. }
  52352. function i(t, i) {
  52353. var n = e(i);
  52354. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52355. }
  52356. function r(e, t) {
  52357. var i;
  52358. switch (t) {
  52359. case n.LinearToneMapping:
  52360. i = "Linear";
  52361. break;
  52362. case n.ReinhardToneMapping:
  52363. i = "Reinhard";
  52364. break;
  52365. case n.Uncharted2ToneMapping:
  52366. i = "Uncharted2";
  52367. break;
  52368. case n.CineonToneMapping:
  52369. i = "OptimizedCineon";
  52370. break;
  52371. default:
  52372. throw new Error("unsupported toneMapping: " + t)
  52373. }
  52374. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52375. }
  52376. function o(e, t, i) {
  52377. e = e || {};
  52378. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52379. return n.filter(c).join("\n")
  52380. }
  52381. function a(e) {
  52382. var t = [];
  52383. for (var i in e) {
  52384. var n = e[i];
  52385. n !== !1 && t.push("#define " + i + " " + n)
  52386. }
  52387. return t.join("\n")
  52388. }
  52389. function s(e, t, i) {
  52390. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52391. var a = e.getActiveUniform(t, o)
  52392. , s = a.name
  52393. , l = e.getUniformLocation(t, s)
  52394. , c = f.exec(s);
  52395. if (c) {
  52396. var h = c[1]
  52397. , u = c[2]
  52398. , d = n[h];
  52399. d || (d = n[h] = {}),
  52400. d[u] = l
  52401. } else if (c = g.exec(s)) {
  52402. var p = c[1]
  52403. , v = c[2]
  52404. , A = c[3]
  52405. , y = n[p];
  52406. y || (y = n[p] = []);
  52407. var C = y[v];
  52408. C || (C = y[v] = {}),
  52409. C[A] = l
  52410. } else if (c = m.exec(s)) {
  52411. var p = c[1];
  52412. n[p] = l
  52413. } else
  52414. n[s] = l
  52415. }
  52416. return n
  52417. }
  52418. function l(e, t, i) {
  52419. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52420. var a = e.getActiveAttrib(t, o)
  52421. , s = a.name;
  52422. n[s] = e.getAttribLocation(t, s)
  52423. }
  52424. return n
  52425. }
  52426. function c(e) {
  52427. return "" !== e
  52428. }
  52429. function h(e, t) {
  52430. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52431. }
  52432. function u(e) {
  52433. function t(e, t) {
  52434. var i = n.ShaderChunk[t];
  52435. if (void 0 === i)
  52436. throw new Error("Can not resolve #include <" + t + ">");
  52437. return u(i)
  52438. }
  52439. var i = /#include +<([\w\d.]+)>/g;
  52440. return e.replace(i, t)
  52441. }
  52442. function d(e) {
  52443. function t(e, t, i, n) {
  52444. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52445. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52446. return r
  52447. }
  52448. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52449. return e.replace(i, t)
  52450. }
  52451. var p = 0
  52452. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52453. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52454. , m = /^([\w\d_]+)\[0\]$/;
  52455. return function(e, f, g, m) {
  52456. var v = e.context
  52457. , A = g.extensions
  52458. , y = g.defines
  52459. , C = g.__webglShader.vertexShader
  52460. , I = g.__webglShader.fragmentShader
  52461. , E = "SHADOWMAP_TYPE_BASIC";
  52462. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52463. var b = "ENVMAP_TYPE_CUBE"
  52464. , w = "ENVMAP_MODE_REFLECTION"
  52465. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52466. if (m.envMap) {
  52467. switch (g.envMap.mapping) {
  52468. case n.CubeReflectionMapping:
  52469. case n.CubeRefractionMapping:
  52470. b = "ENVMAP_TYPE_CUBE";
  52471. break;
  52472. case n.CubeUVReflectionMapping:
  52473. case n.CubeUVRefractionMapping:
  52474. b = "ENVMAP_TYPE_CUBE_UV";
  52475. break;
  52476. case n.EquirectangularReflectionMapping:
  52477. case n.EquirectangularRefractionMapping:
  52478. b = "ENVMAP_TYPE_EQUIREC";
  52479. break;
  52480. case n.SphericalReflectionMapping:
  52481. b = "ENVMAP_TYPE_SPHERE"
  52482. }
  52483. switch (g.envMap.mapping) {
  52484. case n.CubeRefractionMapping:
  52485. case n.EquirectangularRefractionMapping:
  52486. w = "ENVMAP_MODE_REFRACTION"
  52487. }
  52488. switch (g.combine) {
  52489. case n.MultiplyOperation:
  52490. _ = "ENVMAP_BLENDING_MULTIPLY";
  52491. break;
  52492. case n.MixOperation:
  52493. _ = "ENVMAP_BLENDING_MIX";
  52494. break;
  52495. case n.AddOperation:
  52496. _ = "ENVMAP_BLENDING_ADD"
  52497. }
  52498. }
  52499. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52500. g instanceof n.RawShaderMaterial ? (T = "",
  52501. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52502. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52503. C = u(C, m),
  52504. C = h(C, m),
  52505. I = u(I, m),
  52506. I = h(I, m),
  52507. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52508. I = d(I));
  52509. var O = T + C
  52510. , L = x + I
  52511. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52512. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52513. v.attachShader(P, D),
  52514. v.attachShader(P, N),
  52515. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52516. v.linkProgram(P);
  52517. var B = v.getProgramInfoLog(P)
  52518. , F = v.getShaderInfoLog(D)
  52519. , V = v.getShaderInfoLog(N)
  52520. , U = !0
  52521. , k = !0;
  52522. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52523. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52524. k && (this.diagnostics = {
  52525. runnable: U,
  52526. material: g,
  52527. programLog: B,
  52528. vertexShader: {
  52529. log: F,
  52530. prefix: T
  52531. },
  52532. fragmentShader: {
  52533. log: V,
  52534. prefix: x
  52535. }
  52536. }),
  52537. v.deleteShader(D),
  52538. v.deleteShader(N);
  52539. var H;
  52540. this.getUniforms = function() {
  52541. return void 0 === H && (H = s(v, P)),
  52542. H
  52543. }
  52544. ;
  52545. var G;
  52546. return this.getAttributes = function() {
  52547. return void 0 === G && (G = l(v, P)),
  52548. G
  52549. }
  52550. ,
  52551. this.destroy = function() {
  52552. v.deleteProgram(P),
  52553. this.program = void 0
  52554. }
  52555. ,
  52556. Object.defineProperties(this, {
  52557. uniforms: {
  52558. get: function() {
  52559. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52560. this.getUniforms()
  52561. }
  52562. },
  52563. attributes: {
  52564. get: function() {
  52565. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52566. this.getAttributes()
  52567. }
  52568. }
  52569. }),
  52570. this.id = p++,
  52571. this.code = f,
  52572. this.usedTimes = 1,
  52573. this.program = P,
  52574. this.vertexShader = D,
  52575. this.fragmentShader = N,
  52576. this
  52577. }
  52578. }(),
  52579. n.WebGLPrograms = function(e, t) {
  52580. function i(e) {
  52581. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52582. return 1024;
  52583. var i = t.maxVertexUniforms
  52584. , r = Math.floor((i - 20) / 4)
  52585. , o = r;
  52586. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52587. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52588. o
  52589. }
  52590. function r(e, t) {
  52591. var i;
  52592. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52593. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52594. i
  52595. }
  52596. var o = []
  52597. , a = {
  52598. MeshDepthMaterial: "depth",
  52599. MeshNormalMaterial: "normal",
  52600. MeshBasicMaterial: "basic",
  52601. MeshLambertMaterial: "lambert",
  52602. MeshPhongMaterial: "phong",
  52603. MeshStandardMaterial: "standard",
  52604. LineBasicMaterial: "basic",
  52605. LineDashedMaterial: "dashed",
  52606. PointsMaterial: "points"
  52607. }
  52608. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52609. this.getParameters = function(o, s, l, c) {
  52610. var h = a[o.type]
  52611. , u = i(c)
  52612. , d = e.getPrecision();
  52613. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52614. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52615. var p = {
  52616. shaderID: h,
  52617. precision: d,
  52618. supportsVertexTextures: t.vertexTextures,
  52619. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52620. map: !!o.map,
  52621. mapEncoding: r(o.map, e.gammaInput),
  52622. envMap: !!o.envMap,
  52623. envMapMode: o.envMap && o.envMap.mapping,
  52624. envMapEncoding: r(o.envMap, e.gammaInput),
  52625. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52626. lightMap: !!o.lightMap,
  52627. aoMap: !!o.aoMap,
  52628. emissiveMap: !!o.emissiveMap,
  52629. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52630. bumpMap: !!o.bumpMap,
  52631. normalMap: !!o.normalMap,
  52632. displacementMap: !!o.displacementMap,
  52633. roughnessMap: !!o.roughnessMap,
  52634. metalnessMap: !!o.metalnessMap,
  52635. specularMap: !!o.specularMap,
  52636. alphaMap: !!o.alphaMap,
  52637. combine: o.combine,
  52638. vertexColors: o.vertexColors,
  52639. fog: l,
  52640. useFog: o.fog,
  52641. fogExp: l instanceof n.FogExp2,
  52642. flatShading: o.shading === n.FlatShading,
  52643. sizeAttenuation: o.sizeAttenuation,
  52644. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52645. skinning: o.skinning,
  52646. maxBones: u,
  52647. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52648. morphTargets: o.morphTargets,
  52649. morphNormals: o.morphNormals,
  52650. maxMorphTargets: e.maxMorphTargets,
  52651. maxMorphNormals: e.maxMorphNormals,
  52652. numDirLights: s.directional.length,
  52653. numPointLights: s.point.length,
  52654. numSpotLights: s.spot.length,
  52655. numHemiLights: s.hemi.length,
  52656. pointLightShadows: s.shadowsPointLight,
  52657. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52658. shadowMapType: e.shadowMap.type,
  52659. toneMapping: e.toneMapping,
  52660. physicallyCorrectLights: e.physicallyCorrectLights,
  52661. premultipliedAlpha: o.premultipliedAlpha,
  52662. alphaTest: o.alphaTest,
  52663. doubleSided: o.side === n.DoubleSide,
  52664. flipSided: o.side === n.BackSide
  52665. };
  52666. return p
  52667. }
  52668. ,
  52669. this.getProgramCode = function(e, t) {
  52670. var i = [];
  52671. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52672. i.push(e.vertexShader)),
  52673. void 0 !== e.defines)
  52674. for (var n in e.defines)
  52675. i.push(n),
  52676. i.push(e.defines[n]);
  52677. for (var r = 0; r < s.length; r++) {
  52678. var o = s[r];
  52679. i.push(o),
  52680. i.push(t[o])
  52681. }
  52682. return i.join()
  52683. }
  52684. ,
  52685. this.acquireProgram = function(t, i, r) {
  52686. for (var a, s = 0, l = o.length; s < l; s++) {
  52687. var c = o[s];
  52688. if (c.code === r) {
  52689. a = c,
  52690. ++a.usedTimes;
  52691. break
  52692. }
  52693. }
  52694. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52695. o.push(a)),
  52696. a
  52697. }
  52698. ,
  52699. this.releaseProgram = function(e) {
  52700. if (0 === --e.usedTimes) {
  52701. var t = o.indexOf(e);
  52702. o[t] = o[o.length - 1],
  52703. o.pop(),
  52704. e.destroy()
  52705. }
  52706. }
  52707. ,
  52708. this.programs = o
  52709. }
  52710. ,
  52711. n.WebGLProperties = function() {
  52712. var e = {};
  52713. this.get = function(t) {
  52714. var i = t.uuid
  52715. , n = e[i];
  52716. return void 0 === n && (n = {},
  52717. e[i] = n),
  52718. n
  52719. }
  52720. ,
  52721. this.delete = function(t) {
  52722. delete e[t.uuid]
  52723. }
  52724. ,
  52725. this.clear = function() {
  52726. e = {}
  52727. }
  52728. }
  52729. ,
  52730. n.WebGLShader = function() {
  52731. function e(e) {
  52732. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52733. t[i] = i + 1 + ": " + t[i];
  52734. return t.join("\n")
  52735. }
  52736. return function(t, i, n) {
  52737. var r = t.createShader(i);
  52738. return t.shaderSource(r, n),
  52739. t.compileShader(r),
  52740. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52741. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52742. r
  52743. }
  52744. }(),
  52745. n.WebGLShadowMap = function(e, t, i) {
  52746. function r(e, t, i, r) {
  52747. var o = e.geometry
  52748. , a = null
  52749. , s = v
  52750. , l = e.customDepthMaterial;
  52751. if (i && (s = A,
  52752. l = e.customDistanceMaterial),
  52753. l)
  52754. a = l;
  52755. else {
  52756. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52757. , h = e instanceof n.SkinnedMesh && t.skinning
  52758. , u = 0;
  52759. c && (u |= f),
  52760. h && (u |= g),
  52761. a = s[u]
  52762. }
  52763. return a.visible = t.visible,
  52764. a.wireframe = t.wireframe,
  52765. a.wireframeLinewidth = t.wireframeLinewidth,
  52766. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52767. a
  52768. }
  52769. function o(e, t, i) {
  52770. if (e.visible !== !1) {
  52771. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52772. var r = e.material;
  52773. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52774. p.push(e))
  52775. }
  52776. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52777. o(a[s], t, i)
  52778. }
  52779. }
  52780. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52781. var x = 0 !== (T & f)
  52782. , S = 0 !== (T & g)
  52783. , M = new n.ShaderMaterial({
  52784. uniforms: b,
  52785. vertexShader: E.vertexShader,
  52786. fragmentShader: E.fragmentShader,
  52787. morphTargets: x,
  52788. skinning: S
  52789. });
  52790. v[T] = M;
  52791. var R = new n.ShaderMaterial({
  52792. defines: {
  52793. USE_SHADOWMAP: ""
  52794. },
  52795. uniforms: _,
  52796. vertexShader: w.vertexShader,
  52797. fragmentShader: w.fragmentShader,
  52798. morphTargets: x,
  52799. skinning: S
  52800. });
  52801. A[T] = R
  52802. }
  52803. var P = this;
  52804. this.enabled = !1,
  52805. this.autoUpdate = !0,
  52806. this.needsUpdate = !1,
  52807. this.type = n.PCFShadowMap,
  52808. this.cullFace = n.CullFaceFront,
  52809. this.render = function(f, g) {
  52810. var m, v, A = t.shadows;
  52811. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52812. s.clearColor(1, 1, 1, 1),
  52813. s.disable(a.BLEND),
  52814. s.enable(a.CULL_FACE),
  52815. a.frontFace(a.CCW),
  52816. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52817. s.setDepthTest(!0),
  52818. s.setScissorTest(!1);
  52819. for (var E = 0, b = A.length; E < b; E++) {
  52820. var w = A[E]
  52821. , _ = w.shadow
  52822. , T = _.camera;
  52823. if (h.copy(_.mapSize),
  52824. w instanceof n.PointLight) {
  52825. m = 6,
  52826. v = !0;
  52827. var x = h.x
  52828. , S = h.y;
  52829. I[0].set(2 * x, S, x, S),
  52830. I[1].set(0, S, x, S),
  52831. I[2].set(3 * x, S, x, S),
  52832. I[3].set(x, S, x, S),
  52833. I[4].set(3 * x, 0, x, S),
  52834. I[5].set(x, 0, x, S),
  52835. h.x *= 4,
  52836. h.y *= 2
  52837. } else
  52838. m = 1,
  52839. v = !1;
  52840. if (null === _.map) {
  52841. var M = {
  52842. minFilter: n.NearestFilter,
  52843. magFilter: n.NearestFilter,
  52844. format: n.RGBAFormat
  52845. };
  52846. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52847. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52848. T.updateProjectionMatrix()
  52849. }
  52850. var R = _.map
  52851. , O = _.matrix;
  52852. d.setFromMatrixPosition(w.matrixWorld),
  52853. T.position.copy(d),
  52854. e.setRenderTarget(R),
  52855. e.clear();
  52856. for (var L = 0; L < m; L++) {
  52857. if (v) {
  52858. u.copy(T.position),
  52859. u.add(y[L]),
  52860. T.up.copy(C[L]),
  52861. T.lookAt(u);
  52862. var D = I[L];
  52863. s.viewport(D)
  52864. } else
  52865. u.setFromMatrixPosition(w.target.matrixWorld),
  52866. T.lookAt(u);
  52867. T.updateMatrixWorld(),
  52868. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52869. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52870. O.multiply(T.projectionMatrix),
  52871. O.multiply(T.matrixWorldInverse),
  52872. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52873. l.setFromMatrix(c),
  52874. p.length = 0,
  52875. o(f, g, T);
  52876. for (var N = 0, B = p.length; N < B; N++) {
  52877. var F = p[N]
  52878. , V = i.update(F)
  52879. , U = F.material;
  52880. if (U instanceof n.MultiMaterial)
  52881. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52882. var W = k[G]
  52883. , j = H[W.materialIndex];
  52884. if (j.visible === !0) {
  52885. var Y = r(F, j, v, d);
  52886. e.renderBufferDirect(T, null, V, Y, F, W)
  52887. }
  52888. }
  52889. else {
  52890. var Y = r(F, U, v, d);
  52891. e.renderBufferDirect(T, null, V, Y, F, null)
  52892. }
  52893. }
  52894. }
  52895. }
  52896. var X = e.getClearColor()
  52897. , Z = e.getClearAlpha();
  52898. e.setClearColor(X, Z),
  52899. s.enable(a.BLEND),
  52900. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52901. P.needsUpdate = !1
  52902. }
  52903. }
  52904. }
  52905. ,
  52906. n.WebGLState = function(e, t, i) {
  52907. var r = this
  52908. , o = new n.Vector4
  52909. , a = new Uint8Array(16)
  52910. , s = new Uint8Array(16)
  52911. , l = new Uint8Array(16)
  52912. , c = {}
  52913. , h = null
  52914. , u = null
  52915. , d = null
  52916. , p = null
  52917. , f = null
  52918. , g = null
  52919. , m = null
  52920. , v = null
  52921. , A = !1
  52922. , y = null
  52923. , C = null
  52924. , I = null
  52925. , E = null
  52926. , b = null
  52927. , w = null
  52928. , _ = null
  52929. , T = null
  52930. , x = null
  52931. , S = null
  52932. , M = null
  52933. , R = null
  52934. , P = null
  52935. , O = null
  52936. , L = null
  52937. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52938. , N = void 0
  52939. , B = {}
  52940. , F = new n.Vector4
  52941. , V = null
  52942. , U = null
  52943. , k = new n.Vector4
  52944. , H = new n.Vector4
  52945. , G = e.createTexture();
  52946. e.bindTexture(e.TEXTURE_2D, G),
  52947. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52948. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52949. this.init = function() {
  52950. this.clearColor(0, 0, 0, 1),
  52951. this.clearDepth(1),
  52952. this.clearStencil(0),
  52953. this.enable(e.DEPTH_TEST),
  52954. e.depthFunc(e.LEQUAL),
  52955. e.frontFace(e.CCW),
  52956. e.cullFace(e.BACK),
  52957. this.enable(e.CULL_FACE),
  52958. this.enable(e.BLEND),
  52959. e.blendEquation(e.FUNC_ADD),
  52960. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52961. }
  52962. ,
  52963. this.initAttributes = function() {
  52964. for (var e = 0, t = a.length; e < t; e++)
  52965. a[e] = 0
  52966. }
  52967. ,
  52968. this.enableAttribute = function(i) {
  52969. if (a[i] = 1,
  52970. 0 === s[i] && (e.enableVertexAttribArray(i),
  52971. s[i] = 1),
  52972. 0 !== l[i]) {
  52973. var n = t.get("ANGLE_instanced_arrays");
  52974. n.vertexAttribDivisorANGLE(i, 0),
  52975. l[i] = 0
  52976. }
  52977. }
  52978. ,
  52979. this.enableAttributeAndDivisor = function(t, i, n) {
  52980. a[t] = 1,
  52981. 0 === s[t] && (e.enableVertexAttribArray(t),
  52982. s[t] = 1),
  52983. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52984. l[t] = i)
  52985. }
  52986. ,
  52987. this.disableUnusedAttributes = function() {
  52988. for (var t = 0, i = s.length; t < i; t++)
  52989. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52990. s[t] = 0)
  52991. }
  52992. ,
  52993. this.enable = function(t) {
  52994. c[t] !== !0 && (e.enable(t),
  52995. c[t] = !0)
  52996. }
  52997. ,
  52998. this.disable = function(t) {
  52999. c[t] !== !1 && (e.disable(t),
  53000. c[t] = !1)
  53001. }
  53002. ,
  53003. this.getCompressedTextureFormats = function() {
  53004. if (null === h && (h = [],
  53005. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53006. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53007. h.push(i[n]);
  53008. return h
  53009. }
  53010. ,
  53011. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53012. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53013. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53014. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53015. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53016. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53017. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53018. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53019. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53020. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53021. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53022. u = t,
  53023. A = h),
  53024. t === n.CustomBlending ? (s = s || r,
  53025. l = l || o,
  53026. c = c || a,
  53027. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53028. d = r,
  53029. g = s),
  53030. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53031. p = o,
  53032. f = a,
  53033. m = l,
  53034. v = c)) : (d = null,
  53035. p = null,
  53036. f = null,
  53037. g = null,
  53038. m = null,
  53039. v = null)
  53040. }
  53041. ,
  53042. this.setDepthFunc = function(t) {
  53043. if (y !== t) {
  53044. if (t)
  53045. switch (t) {
  53046. case n.NeverDepth:
  53047. e.depthFunc(e.NEVER);
  53048. break;
  53049. case n.AlwaysDepth:
  53050. e.depthFunc(e.ALWAYS);
  53051. break;
  53052. case n.LessDepth:
  53053. e.depthFunc(e.LESS);
  53054. break;
  53055. case n.LessEqualDepth:
  53056. e.depthFunc(e.LEQUAL);
  53057. break;
  53058. case n.EqualDepth:
  53059. e.depthFunc(e.EQUAL);
  53060. break;
  53061. case n.GreaterEqualDepth:
  53062. e.depthFunc(e.GEQUAL);
  53063. break;
  53064. case n.GreaterDepth:
  53065. e.depthFunc(e.GREATER);
  53066. break;
  53067. case n.NotEqualDepth:
  53068. e.depthFunc(e.NOTEQUAL);
  53069. break;
  53070. default:
  53071. e.depthFunc(e.LEQUAL)
  53072. }
  53073. else
  53074. e.depthFunc(e.LEQUAL);
  53075. y = t
  53076. }
  53077. }
  53078. ,
  53079. this.setDepthTest = function(t) {
  53080. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53081. }
  53082. ,
  53083. this.setDepthWrite = function(t) {
  53084. C !== t && (e.depthMask(t),
  53085. C = t)
  53086. }
  53087. ,
  53088. this.setColorWrite = function(t) {
  53089. I !== t && (e.colorMask(t, t, t, t),
  53090. I = t)
  53091. }
  53092. ,
  53093. this.setStencilFunc = function(t, i, n) {
  53094. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53095. b = t,
  53096. w = i,
  53097. _ = n)
  53098. }
  53099. ,
  53100. this.setStencilOp = function(t, i, n) {
  53101. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53102. T = t,
  53103. x = i,
  53104. S = n)
  53105. }
  53106. ,
  53107. this.setStencilTest = function(t) {
  53108. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53109. }
  53110. ,
  53111. this.setStencilWrite = function(t) {
  53112. E !== t && (e.stencilMask(t),
  53113. E = t)
  53114. }
  53115. ,
  53116. this.setFlipSided = function(t) {
  53117. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53118. M = t)
  53119. }
  53120. ,
  53121. this.setLineWidth = function(t) {
  53122. t !== R && (e.lineWidth(t),
  53123. R = t)
  53124. }
  53125. ,
  53126. this.setPolygonOffset = function(t, i, n) {
  53127. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53128. !t || P === i && O === n || (e.polygonOffset(i, n),
  53129. P = i,
  53130. O = n)
  53131. }
  53132. ,
  53133. this.getScissorTest = function() {
  53134. return L
  53135. }
  53136. ,
  53137. this.setScissorTest = function(t) {
  53138. L = t,
  53139. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53140. }
  53141. ,
  53142. this.activeTexture = function(t) {
  53143. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53144. N !== t && (e.activeTexture(t),
  53145. N = t)
  53146. }
  53147. ,
  53148. this.bindTexture = function(t, i) {
  53149. void 0 === N && r.activeTexture();
  53150. var n = B[N];
  53151. void 0 === n && (n = {
  53152. type: void 0,
  53153. texture: void 0
  53154. },
  53155. B[N] = n),
  53156. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53157. n.type = t,
  53158. n.texture = i)
  53159. }
  53160. ,
  53161. this.compressedTexImage2D = function() {
  53162. try {
  53163. e.compressedTexImage2D.apply(e, arguments)
  53164. } catch (e) {
  53165. console.error(e)
  53166. }
  53167. }
  53168. ,
  53169. this.texImage2D = function() {
  53170. try {
  53171. e.texImage2D.apply(e, arguments)
  53172. } catch (e) {
  53173. console.error(e)
  53174. }
  53175. }
  53176. ,
  53177. this.clearColor = function(t, i, n, r) {
  53178. o.set(t, i, n, r),
  53179. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53180. F.copy(o))
  53181. }
  53182. ,
  53183. this.clearDepth = function(t) {
  53184. V !== t && (e.clearDepth(t),
  53185. V = t)
  53186. }
  53187. ,
  53188. this.clearStencil = function(t) {
  53189. U !== t && (e.clearStencil(t),
  53190. U = t)
  53191. }
  53192. ,
  53193. this.scissor = function(t) {
  53194. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53195. k.copy(t))
  53196. }
  53197. ,
  53198. this.viewport = function(t) {
  53199. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53200. H.copy(t))
  53201. }
  53202. ,
  53203. this.reset = function() {
  53204. for (var t = 0; t < s.length; t++)
  53205. 1 === s[t] && (e.disableVertexAttribArray(t),
  53206. s[t] = 0);
  53207. c = {},
  53208. h = null,
  53209. N = void 0,
  53210. B = {},
  53211. u = null,
  53212. I = null,
  53213. C = null,
  53214. E = null,
  53215. M = null
  53216. }
  53217. }
  53218. ,
  53219. n.LensFlarePlugin = function(e, t) {
  53220. function i() {
  53221. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53222. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53223. o = p.createBuffer(),
  53224. a = p.createBuffer(),
  53225. p.bindBuffer(p.ARRAY_BUFFER, o),
  53226. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53227. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53228. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53229. u = p.createTexture(),
  53230. d = p.createTexture(),
  53231. f.bindTexture(p.TEXTURE_2D, u),
  53232. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53233. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53234. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53235. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53236. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53237. f.bindTexture(p.TEXTURE_2D, d),
  53238. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53239. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53240. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53241. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53242. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53243. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53244. var i;
  53245. i = h ? {
  53246. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53247. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53248. } : {
  53249. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53250. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53251. },
  53252. s = r(i),
  53253. l = {
  53254. vertex: p.getAttribLocation(s, "position"),
  53255. uv: p.getAttribLocation(s, "uv")
  53256. },
  53257. c = {
  53258. renderType: p.getUniformLocation(s, "renderType"),
  53259. map: p.getUniformLocation(s, "map"),
  53260. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53261. opacity: p.getUniformLocation(s, "opacity"),
  53262. color: p.getUniformLocation(s, "color"),
  53263. scale: p.getUniformLocation(s, "scale"),
  53264. rotation: p.getUniformLocation(s, "rotation"),
  53265. screenPosition: p.getUniformLocation(s, "screenPosition")
  53266. }
  53267. }
  53268. function r(t) {
  53269. var i = p.createProgram()
  53270. , n = p.createShader(p.FRAGMENT_SHADER)
  53271. , r = p.createShader(p.VERTEX_SHADER)
  53272. , o = "precision " + e.getPrecision() + " float;\n";
  53273. return p.shaderSource(n, o + t.fragmentShader),
  53274. p.shaderSource(r, o + t.vertexShader),
  53275. p.compileShader(n),
  53276. p.compileShader(r),
  53277. p.attachShader(i, n),
  53278. p.attachShader(i, r),
  53279. p.linkProgram(i),
  53280. i
  53281. }
  53282. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53283. this.render = function(r, g, m) {
  53284. if (0 !== t.length) {
  53285. var v = new n.Vector3
  53286. , A = m.w / m.z
  53287. , y = .5 * m.z
  53288. , C = .5 * m.w
  53289. , I = 16 / m.w
  53290. , E = new n.Vector2(I * A,I)
  53291. , b = new n.Vector3(1,1,0)
  53292. , w = new n.Vector2(1,1);
  53293. void 0 === s && i(),
  53294. p.useProgram(s),
  53295. f.initAttributes(),
  53296. f.enableAttribute(l.vertex),
  53297. f.enableAttribute(l.uv),
  53298. f.disableUnusedAttributes(),
  53299. p.uniform1i(c.occlusionMap, 0),
  53300. p.uniform1i(c.map, 1),
  53301. p.bindBuffer(p.ARRAY_BUFFER, o),
  53302. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53303. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53304. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53305. f.disable(p.CULL_FACE),
  53306. f.setDepthWrite(!1);
  53307. for (var _ = 0, T = t.length; _ < T; _++) {
  53308. I = 16 / m.w,
  53309. E.set(I * A, I);
  53310. var x = t[_];
  53311. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53312. v.applyMatrix4(g.matrixWorldInverse),
  53313. v.applyProjection(g.projectionMatrix),
  53314. b.copy(v),
  53315. w.x = b.x * y + y,
  53316. w.y = b.y * C + C,
  53317. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53318. f.activeTexture(p.TEXTURE0),
  53319. f.bindTexture(p.TEXTURE_2D, null),
  53320. f.activeTexture(p.TEXTURE1),
  53321. f.bindTexture(p.TEXTURE_2D, u),
  53322. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53323. p.uniform1i(c.renderType, 0),
  53324. p.uniform2f(c.scale, E.x, E.y),
  53325. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53326. f.disable(p.BLEND),
  53327. f.enable(p.DEPTH_TEST),
  53328. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53329. f.activeTexture(p.TEXTURE0),
  53330. f.bindTexture(p.TEXTURE_2D, d),
  53331. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53332. p.uniform1i(c.renderType, 1),
  53333. f.disable(p.DEPTH_TEST),
  53334. f.activeTexture(p.TEXTURE1),
  53335. f.bindTexture(p.TEXTURE_2D, u),
  53336. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53337. x.positionScreen.copy(b),
  53338. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53339. p.uniform1i(c.renderType, 2),
  53340. f.enable(p.BLEND);
  53341. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53342. var R = x.lensFlares[S];
  53343. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53344. b.y = R.y,
  53345. b.z = R.z,
  53346. I = R.size * R.scale / m.w,
  53347. E.x = I * A,
  53348. E.y = I,
  53349. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53350. p.uniform2f(c.scale, E.x, E.y),
  53351. p.uniform1f(c.rotation, R.rotation),
  53352. p.uniform1f(c.opacity, R.opacity),
  53353. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53354. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53355. e.setTexture(R.texture, 1),
  53356. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53357. }
  53358. }
  53359. }
  53360. f.enable(p.CULL_FACE),
  53361. f.enable(p.DEPTH_TEST),
  53362. f.setDepthWrite(!0),
  53363. e.resetGLState()
  53364. }
  53365. }
  53366. }
  53367. ,
  53368. n.SpritePlugin = function(e, t) {
  53369. function i() {
  53370. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53371. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53372. a = d.createBuffer(),
  53373. s = d.createBuffer(),
  53374. d.bindBuffer(d.ARRAY_BUFFER, a),
  53375. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53376. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53377. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53378. l = r(),
  53379. c = {
  53380. position: d.getAttribLocation(l, "position"),
  53381. uv: d.getAttribLocation(l, "uv")
  53382. },
  53383. h = {
  53384. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53385. uvScale: d.getUniformLocation(l, "uvScale"),
  53386. rotation: d.getUniformLocation(l, "rotation"),
  53387. scale: d.getUniformLocation(l, "scale"),
  53388. color: d.getUniformLocation(l, "color"),
  53389. map: d.getUniformLocation(l, "map"),
  53390. opacity: d.getUniformLocation(l, "opacity"),
  53391. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53392. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53393. fogType: d.getUniformLocation(l, "fogType"),
  53394. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53395. fogNear: d.getUniformLocation(l, "fogNear"),
  53396. fogFar: d.getUniformLocation(l, "fogFar"),
  53397. fogColor: d.getUniformLocation(l, "fogColor"),
  53398. alphaTest: d.getUniformLocation(l, "alphaTest")
  53399. };
  53400. var i = document.createElement("canvas");
  53401. i.width = 8,
  53402. i.height = 8;
  53403. var o = i.getContext("2d");
  53404. o.fillStyle = "white",
  53405. o.fillRect(0, 0, 8, 8),
  53406. u = new n.Texture(i),
  53407. u.needsUpdate = !0
  53408. }
  53409. function r() {
  53410. var t = d.createProgram()
  53411. , i = d.createShader(d.VERTEX_SHADER)
  53412. , n = d.createShader(d.FRAGMENT_SHADER);
  53413. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53414. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53415. d.compileShader(i),
  53416. d.compileShader(n),
  53417. d.attachShader(t, i),
  53418. d.attachShader(t, n),
  53419. d.linkProgram(t),
  53420. t
  53421. }
  53422. function o(e, t) {
  53423. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53424. }
  53425. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53426. this.render = function(r, v) {
  53427. if (0 !== t.length) {
  53428. void 0 === l && i(),
  53429. d.useProgram(l),
  53430. p.initAttributes(),
  53431. p.enableAttribute(c.position),
  53432. p.enableAttribute(c.uv),
  53433. p.disableUnusedAttributes(),
  53434. p.disable(d.CULL_FACE),
  53435. p.enable(d.BLEND),
  53436. d.bindBuffer(d.ARRAY_BUFFER, a),
  53437. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53438. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53439. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53440. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53441. p.activeTexture(d.TEXTURE0),
  53442. d.uniform1i(h.map, 0);
  53443. var A = 0
  53444. , y = 0
  53445. , C = r.fog;
  53446. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53447. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53448. d.uniform1f(h.fogFar, C.far),
  53449. d.uniform1i(h.fogType, 1),
  53450. A = 1,
  53451. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53452. d.uniform1i(h.fogType, 2),
  53453. A = 2,
  53454. y = 2)) : (d.uniform1i(h.fogType, 0),
  53455. A = 0,
  53456. y = 0);
  53457. for (var I = 0, E = t.length; I < E; I++) {
  53458. var b = t[I];
  53459. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53460. b.z = -b.modelViewMatrix.elements[14]
  53461. }
  53462. t.sort(o);
  53463. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53464. var b = t[I]
  53465. , _ = b.material;
  53466. d.uniform1f(h.alphaTest, _.alphaTest),
  53467. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53468. b.matrixWorld.decompose(f, g, m),
  53469. w[0] = m.x,
  53470. w[1] = m.y;
  53471. var T = 0;
  53472. r.fog && _.fog && (T = y),
  53473. A !== T && (d.uniform1i(h.fogType, T),
  53474. A = T),
  53475. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53476. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53477. d.uniform2f(h.uvScale, 1, 1)),
  53478. d.uniform1f(h.opacity, _.opacity),
  53479. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53480. d.uniform1f(h.rotation, _.rotation),
  53481. d.uniform2fv(h.scale, w),
  53482. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53483. p.setDepthTest(_.depthTest),
  53484. p.setDepthWrite(_.depthWrite),
  53485. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53486. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53487. }
  53488. p.enable(d.CULL_FACE),
  53489. e.resetGLState()
  53490. }
  53491. }
  53492. }
  53493. ,
  53494. Object.defineProperties(n.Box2.prototype, {
  53495. empty: {
  53496. value: function() {
  53497. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53498. this.isEmpty()
  53499. }
  53500. },
  53501. isIntersectionBox: {
  53502. value: function(e) {
  53503. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53504. this.intersectsBox(e)
  53505. }
  53506. }
  53507. }),
  53508. Object.defineProperties(n.Box3.prototype, {
  53509. empty: {
  53510. value: function() {
  53511. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53512. this.isEmpty()
  53513. }
  53514. },
  53515. isIntersectionBox: {
  53516. value: function(e) {
  53517. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53518. this.intersectsBox(e)
  53519. }
  53520. },
  53521. isIntersectionSphere: {
  53522. value: function(e) {
  53523. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53524. this.intersectsSphere(e)
  53525. }
  53526. }
  53527. }),
  53528. Object.defineProperties(n.Matrix3.prototype, {
  53529. multiplyVector3: {
  53530. value: function(e) {
  53531. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53532. e.applyMatrix3(this)
  53533. }
  53534. },
  53535. multiplyVector3Array: {
  53536. value: function(e) {
  53537. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53538. this.applyToVector3Array(e)
  53539. }
  53540. }
  53541. }),
  53542. Object.defineProperties(n.Matrix4.prototype, {
  53543. extractPosition: {
  53544. value: function(e) {
  53545. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53546. this.copyPosition(e)
  53547. }
  53548. },
  53549. setRotationFromQuaternion: {
  53550. value: function(e) {
  53551. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53552. this.makeRotationFromQuaternion(e)
  53553. }
  53554. },
  53555. multiplyVector3: {
  53556. value: function(e) {
  53557. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53558. e.applyProjection(this)
  53559. }
  53560. },
  53561. multiplyVector4: {
  53562. value: function(e) {
  53563. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53564. e.applyMatrix4(this)
  53565. }
  53566. },
  53567. multiplyVector3Array: {
  53568. value: function(e) {
  53569. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53570. this.applyToVector3Array(e)
  53571. }
  53572. },
  53573. rotateAxis: {
  53574. value: function(e) {
  53575. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53576. e.transformDirection(this)
  53577. }
  53578. },
  53579. crossVector: {
  53580. value: function(e) {
  53581. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53582. e.applyMatrix4(this)
  53583. }
  53584. },
  53585. translate: {
  53586. value: function(e) {
  53587. console.error("THREE.Matrix4: .translate() has been removed.")
  53588. }
  53589. },
  53590. rotateX: {
  53591. value: function(e) {
  53592. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53593. }
  53594. },
  53595. rotateY: {
  53596. value: function(e) {
  53597. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53598. }
  53599. },
  53600. rotateZ: {
  53601. value: function(e) {
  53602. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53603. }
  53604. },
  53605. rotateByAxis: {
  53606. value: function(e, t) {
  53607. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53608. }
  53609. }
  53610. }),
  53611. Object.defineProperties(n.Plane.prototype, {
  53612. isIntersectionLine: {
  53613. value: function(e) {
  53614. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53615. this.intersectsLine(e)
  53616. }
  53617. }
  53618. }),
  53619. Object.defineProperties(n.Quaternion.prototype, {
  53620. multiplyVector3: {
  53621. value: function(e) {
  53622. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53623. e.applyQuaternion(this)
  53624. }
  53625. }
  53626. }),
  53627. Object.defineProperties(n.Ray.prototype, {
  53628. isIntersectionBox: {
  53629. value: function(e) {
  53630. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53631. this.intersectsBox(e)
  53632. }
  53633. },
  53634. isIntersectionPlane: {
  53635. value: function(e) {
  53636. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53637. this.intersectsPlane(e)
  53638. }
  53639. },
  53640. isIntersectionSphere: {
  53641. value: function(e) {
  53642. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53643. this.intersectsSphere(e)
  53644. }
  53645. }
  53646. }),
  53647. Object.defineProperties(n.Vector3.prototype, {
  53648. setEulerFromRotationMatrix: {
  53649. value: function() {
  53650. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53651. }
  53652. },
  53653. setEulerFromQuaternion: {
  53654. value: function() {
  53655. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53656. }
  53657. },
  53658. getPositionFromMatrix: {
  53659. value: function(e) {
  53660. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53661. this.setFromMatrixPosition(e)
  53662. }
  53663. },
  53664. getScaleFromMatrix: {
  53665. value: function(e) {
  53666. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53667. this.setFromMatrixScale(e)
  53668. }
  53669. },
  53670. getColumnFromMatrix: {
  53671. value: function(e, t) {
  53672. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53673. this.setFromMatrixColumn(e, t)
  53674. }
  53675. }
  53676. }),
  53677. n.Face4 = function(e, t, i, r, o, a, s) {
  53678. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53679. new n.Face3(e,t,i,o,a,s)
  53680. }
  53681. ,
  53682. n.Vertex = function(e, t, i) {
  53683. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53684. new n.Vector3(e,t,i)
  53685. }
  53686. ,
  53687. Object.defineProperties(n.Object3D.prototype, {
  53688. eulerOrder: {
  53689. get: function() {
  53690. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53691. this.rotation.order
  53692. },
  53693. set: function(e) {
  53694. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53695. this.rotation.order = e
  53696. }
  53697. },
  53698. getChildByName: {
  53699. value: function(e) {
  53700. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53701. this.getObjectByName(e)
  53702. }
  53703. },
  53704. renderDepth: {
  53705. set: function(e) {
  53706. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53707. }
  53708. },
  53709. translate: {
  53710. value: function(e, t) {
  53711. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53712. this.translateOnAxis(t, e)
  53713. }
  53714. },
  53715. useQuaternion: {
  53716. get: function() {
  53717. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53718. },
  53719. set: function(e) {
  53720. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53721. }
  53722. }
  53723. }),
  53724. Object.defineProperties(n, {
  53725. PointCloud: {
  53726. value: function(e, t) {
  53727. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53728. new n.Points(e,t)
  53729. }
  53730. },
  53731. ParticleSystem: {
  53732. value: function(e, t) {
  53733. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53734. new n.Points(e,t)
  53735. }
  53736. }
  53737. }),
  53738. Object.defineProperties(n.Light.prototype, {
  53739. onlyShadow: {
  53740. set: function(e) {
  53741. console.warn("THREE.Light: .onlyShadow has been removed.")
  53742. }
  53743. },
  53744. shadowCameraFov: {
  53745. set: function(e) {
  53746. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53747. this.shadow.camera.fov = e
  53748. }
  53749. },
  53750. shadowCameraLeft: {
  53751. set: function(e) {
  53752. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53753. this.shadow.camera.left = e
  53754. }
  53755. },
  53756. shadowCameraRight: {
  53757. set: function(e) {
  53758. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53759. this.shadow.camera.right = e
  53760. }
  53761. },
  53762. shadowCameraTop: {
  53763. set: function(e) {
  53764. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53765. this.shadow.camera.top = e
  53766. }
  53767. },
  53768. shadowCameraBottom: {
  53769. set: function(e) {
  53770. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53771. this.shadow.camera.bottom = e
  53772. }
  53773. },
  53774. shadowCameraNear: {
  53775. set: function(e) {
  53776. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53777. this.shadow.camera.near = e
  53778. }
  53779. },
  53780. shadowCameraFar: {
  53781. set: function(e) {
  53782. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53783. this.shadow.camera.far = e
  53784. }
  53785. },
  53786. shadowCameraVisible: {
  53787. set: function(e) {
  53788. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53789. }
  53790. },
  53791. shadowBias: {
  53792. set: function(e) {
  53793. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53794. this.shadow.bias = e
  53795. }
  53796. },
  53797. shadowDarkness: {
  53798. set: function(e) {
  53799. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53800. }
  53801. },
  53802. shadowMapWidth: {
  53803. set: function(e) {
  53804. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53805. this.shadow.mapSize.width = e
  53806. }
  53807. },
  53808. shadowMapHeight: {
  53809. set: function(e) {
  53810. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53811. this.shadow.mapSize.height = e
  53812. }
  53813. }
  53814. }),
  53815. Object.defineProperties(n.BufferAttribute.prototype, {
  53816. length: {
  53817. get: function() {
  53818. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53819. this.array.length
  53820. }
  53821. }
  53822. }),
  53823. Object.defineProperties(n.BufferGeometry.prototype, {
  53824. drawcalls: {
  53825. get: function() {
  53826. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53827. this.groups
  53828. }
  53829. },
  53830. offsets: {
  53831. get: function() {
  53832. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53833. this.groups
  53834. }
  53835. },
  53836. addIndex: {
  53837. value: function(e) {
  53838. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53839. this.setIndex(e)
  53840. }
  53841. },
  53842. addDrawCall: {
  53843. value: function(e, t, i) {
  53844. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53845. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53846. this.addGroup(e, t)
  53847. }
  53848. },
  53849. clearDrawCalls: {
  53850. value: function() {
  53851. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53852. this.clearGroups()
  53853. }
  53854. },
  53855. computeTangents: {
  53856. value: function() {
  53857. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53858. }
  53859. },
  53860. computeOffsets: {
  53861. value: function() {
  53862. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53863. }
  53864. }
  53865. }),
  53866. Object.defineProperties(n.Material.prototype, {
  53867. wrapAround: {
  53868. get: function() {
  53869. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53870. },
  53871. set: function(e) {
  53872. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53873. }
  53874. },
  53875. wrapRGB: {
  53876. get: function() {
  53877. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53878. new n.Color
  53879. }
  53880. }
  53881. }),
  53882. Object.defineProperties(n, {
  53883. PointCloudMaterial: {
  53884. value: function(e) {
  53885. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53886. new n.PointsMaterial(e)
  53887. }
  53888. },
  53889. ParticleBasicMaterial: {
  53890. value: function(e) {
  53891. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53892. new n.PointsMaterial(e)
  53893. }
  53894. },
  53895. ParticleSystemMaterial: {
  53896. value: function(e) {
  53897. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53898. new n.PointsMaterial(e)
  53899. }
  53900. }
  53901. }),
  53902. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53903. metal: {
  53904. get: function() {
  53905. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53906. !1
  53907. },
  53908. set: function(e) {
  53909. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53910. }
  53911. }
  53912. }),
  53913. Object.defineProperties(n.ShaderMaterial.prototype, {
  53914. derivatives: {
  53915. get: function() {
  53916. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53917. this.extensions.derivatives
  53918. },
  53919. set: function(e) {
  53920. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53921. this.extensions.derivatives = e
  53922. }
  53923. }
  53924. }),
  53925. Object.defineProperties(n.WebGLRenderer.prototype, {
  53926. supportsFloatTextures: {
  53927. value: function() {
  53928. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53929. this.extensions.get("OES_texture_float")
  53930. }
  53931. },
  53932. supportsHalfFloatTextures: {
  53933. value: function() {
  53934. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53935. this.extensions.get("OES_texture_half_float")
  53936. }
  53937. },
  53938. supportsStandardDerivatives: {
  53939. value: function() {
  53940. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53941. this.extensions.get("OES_standard_derivatives")
  53942. }
  53943. },
  53944. supportsCompressedTextureS3TC: {
  53945. value: function() {
  53946. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53947. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53948. }
  53949. },
  53950. supportsCompressedTexturePVRTC: {
  53951. value: function() {
  53952. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53953. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53954. }
  53955. },
  53956. supportsBlendMinMax: {
  53957. value: function() {
  53958. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53959. this.extensions.get("EXT_blend_minmax")
  53960. }
  53961. },
  53962. supportsVertexTextures: {
  53963. value: function() {
  53964. return this.capabilities.vertexTextures
  53965. }
  53966. },
  53967. supportsInstancedArrays: {
  53968. value: function() {
  53969. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53970. this.extensions.get("ANGLE_instanced_arrays")
  53971. }
  53972. },
  53973. enableScissorTest: {
  53974. value: function(e) {
  53975. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53976. this.setScissorTest(e)
  53977. }
  53978. },
  53979. initMaterial: {
  53980. value: function() {
  53981. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53982. }
  53983. },
  53984. addPrePlugin: {
  53985. value: function() {
  53986. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53987. }
  53988. },
  53989. addPostPlugin: {
  53990. value: function() {
  53991. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53992. }
  53993. },
  53994. updateShadowMap: {
  53995. value: function() {
  53996. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53997. }
  53998. },
  53999. shadowMapEnabled: {
  54000. get: function() {
  54001. return this.shadowMap.enabled
  54002. },
  54003. set: function(e) {
  54004. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54005. this.shadowMap.enabled = e
  54006. }
  54007. },
  54008. shadowMapType: {
  54009. get: function() {
  54010. return this.shadowMap.type
  54011. },
  54012. set: function(e) {
  54013. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54014. this.shadowMap.type = e
  54015. }
  54016. },
  54017. shadowMapCullFace: {
  54018. get: function() {
  54019. return this.shadowMap.cullFace
  54020. },
  54021. set: function(e) {
  54022. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54023. this.shadowMap.cullFace = e
  54024. }
  54025. }
  54026. }),
  54027. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54028. wrapS: {
  54029. get: function() {
  54030. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54031. this.texture.wrapS
  54032. },
  54033. set: function(e) {
  54034. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54035. this.texture.wrapS = e
  54036. }
  54037. },
  54038. wrapT: {
  54039. get: function() {
  54040. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54041. this.texture.wrapT
  54042. },
  54043. set: function(e) {
  54044. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54045. this.texture.wrapT = e
  54046. }
  54047. },
  54048. magFilter: {
  54049. get: function() {
  54050. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54051. this.texture.magFilter
  54052. },
  54053. set: function(e) {
  54054. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54055. this.texture.magFilter = e
  54056. }
  54057. },
  54058. minFilter: {
  54059. get: function() {
  54060. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54061. this.texture.minFilter
  54062. },
  54063. set: function(e) {
  54064. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54065. this.texture.minFilter = e
  54066. }
  54067. },
  54068. anisotropy: {
  54069. get: function() {
  54070. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54071. this.texture.anisotropy
  54072. },
  54073. set: function(e) {
  54074. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54075. this.texture.anisotropy = e
  54076. }
  54077. },
  54078. offset: {
  54079. get: function() {
  54080. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54081. this.texture.offset
  54082. },
  54083. set: function(e) {
  54084. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54085. this.texture.offset = e
  54086. }
  54087. },
  54088. repeat: {
  54089. get: function() {
  54090. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54091. this.texture.repeat
  54092. },
  54093. set: function(e) {
  54094. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54095. this.texture.repeat = e
  54096. }
  54097. },
  54098. format: {
  54099. get: function() {
  54100. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54101. this.texture.format
  54102. },
  54103. set: function(e) {
  54104. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54105. this.texture.format = e
  54106. }
  54107. },
  54108. type: {
  54109. get: function() {
  54110. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54111. this.texture.type
  54112. },
  54113. set: function(e) {
  54114. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54115. this.texture.type = e
  54116. }
  54117. },
  54118. generateMipmaps: {
  54119. get: function() {
  54120. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54121. this.texture.generateMipmaps
  54122. },
  54123. set: function(e) {
  54124. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54125. this.texture.generateMipmaps = e
  54126. }
  54127. }
  54128. }),
  54129. n.GeometryUtils = {
  54130. merge: function(e, t, i) {
  54131. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54132. var r;
  54133. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54134. r = t.matrix,
  54135. t = t.geometry),
  54136. e.merge(t, r, i)
  54137. },
  54138. center: function(e) {
  54139. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54140. e.center()
  54141. }
  54142. },
  54143. n.ImageUtils = {
  54144. crossOrigin: void 0,
  54145. loadTexture: function(e, t, i, r) {
  54146. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54147. var o = new n.TextureLoader;
  54148. o.setCrossOrigin(this.crossOrigin);
  54149. var a = o.load(e, i, void 0, r);
  54150. return t && (a.mapping = t),
  54151. a
  54152. },
  54153. loadTextureCube: function(e, t, i, r) {
  54154. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54155. var o = new n.CubeTextureLoader;
  54156. o.setCrossOrigin(this.crossOrigin);
  54157. var a = o.load(e, i, void 0, r);
  54158. return t && (a.mapping = t),
  54159. a
  54160. },
  54161. loadCompressedTexture: function() {
  54162. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54163. },
  54164. loadCompressedTextureCube: function() {
  54165. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54166. }
  54167. },
  54168. n.Projector = function() {
  54169. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54170. this.projectVector = function(e, t) {
  54171. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54172. e.project(t)
  54173. }
  54174. ,
  54175. this.unprojectVector = function(e, t) {
  54176. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54177. e.unproject(t)
  54178. }
  54179. ,
  54180. this.pickingRay = function(e, t) {
  54181. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54182. }
  54183. }
  54184. ,
  54185. n.CanvasRenderer = function() {
  54186. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54187. this.domElement = document.createElement("canvas"),
  54188. this.clear = function() {}
  54189. ,
  54190. this.render = function() {}
  54191. ,
  54192. this.setClearColor = function() {}
  54193. ,
  54194. this.setSize = function() {}
  54195. }
  54196. ,
  54197. n.MeshFaceMaterial = n.MultiMaterial,
  54198. n.CurveUtils = {
  54199. tangentQuadraticBezier: function(e, t, i, n) {
  54200. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54201. },
  54202. tangentCubicBezier: function(e, t, i, n, r) {
  54203. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54204. },
  54205. tangentSpline: function(e, t, i, n, r) {
  54206. var o = 6 * e * e - 6 * e
  54207. , a = 3 * e * e - 4 * e + 1
  54208. , s = -6 * e * e + 6 * e
  54209. , l = 3 * e * e - 2 * e;
  54210. return o + a + s + l
  54211. },
  54212. interpolate: function(e, t, i, n, r) {
  54213. var o = .5 * (i - e)
  54214. , a = .5 * (n - t)
  54215. , s = r * r
  54216. , l = r * s;
  54217. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54218. }
  54219. },
  54220. n.SceneUtils = {
  54221. createMultiMaterialObject: function(e, t) {
  54222. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54223. i.add(new n.Mesh(e,t[r]));
  54224. return i
  54225. },
  54226. detach: function(e, t, i) {
  54227. e.applyMatrix(t.matrixWorld),
  54228. t.remove(e),
  54229. i.add(e)
  54230. },
  54231. attach: function(e, t, i) {
  54232. var r = new n.Matrix4;
  54233. r.getInverse(i.matrixWorld),
  54234. e.applyMatrix(r),
  54235. t.remove(e),
  54236. i.add(e)
  54237. }
  54238. },
  54239. n.ShapeUtils = {
  54240. area: function(e) {
  54241. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54242. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54243. return .5 * i
  54244. },
  54245. triangulate: function() {
  54246. function e(e, t, i, n, r, o) {
  54247. var a, s, l, c, h, u, d, p, f;
  54248. if (s = e[o[t]].x,
  54249. l = e[o[t]].y,
  54250. c = e[o[i]].x,
  54251. h = e[o[i]].y,
  54252. u = e[o[n]].x,
  54253. d = e[o[n]].y,
  54254. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54255. return !1;
  54256. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54257. for (g = u - c,
  54258. m = d - h,
  54259. v = s - u,
  54260. A = l - d,
  54261. y = c - s,
  54262. C = h - l,
  54263. a = 0; a < r; a++)
  54264. if (p = e[o[a]].x,
  54265. f = e[o[a]].y,
  54266. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54267. E = f - l,
  54268. b = p - c,
  54269. w = f - h,
  54270. _ = p - u,
  54271. T = f - d,
  54272. M = g * w - m * b,
  54273. x = y * E - C * I,
  54274. S = v * T - A * _,
  54275. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54276. return !1;
  54277. return !0
  54278. }
  54279. return function(t, i) {
  54280. var r = t.length;
  54281. if (r < 3)
  54282. return null;
  54283. var o, a, s, l = [], c = [], h = [];
  54284. if (n.ShapeUtils.area(t) > 0)
  54285. for (a = 0; a < r; a++)
  54286. c[a] = a;
  54287. else
  54288. for (a = 0; a < r; a++)
  54289. c[a] = r - 1 - a;
  54290. var u = r
  54291. , d = 2 * u;
  54292. for (a = u - 1; u > 2; ) {
  54293. if (d-- <= 0)
  54294. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54295. i ? h : l;
  54296. if (o = a,
  54297. u <= o && (o = 0),
  54298. a = o + 1,
  54299. u <= a && (a = 0),
  54300. s = a + 1,
  54301. u <= s && (s = 0),
  54302. e(t, o, a, s, u, c)) {
  54303. var p, f, g, m, v;
  54304. for (p = c[o],
  54305. f = c[a],
  54306. g = c[s],
  54307. l.push([t[p], t[f], t[g]]),
  54308. h.push([c[o], c[a], c[s]]),
  54309. m = a,
  54310. v = a + 1; v < u; m++,
  54311. v++)
  54312. c[m] = c[v];
  54313. u--,
  54314. d = 2 * u
  54315. }
  54316. }
  54317. return i ? h : l
  54318. }
  54319. }(),
  54320. triangulateShape: function(e, t) {
  54321. function i(e, t, i) {
  54322. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54323. }
  54324. function r(e, t, n, r, o) {
  54325. var a = t.x - e.x
  54326. , s = t.y - e.y
  54327. , l = r.x - n.x
  54328. , c = r.y - n.y
  54329. , h = e.x - n.x
  54330. , u = e.y - n.y
  54331. , d = s * l - a * c
  54332. , p = s * h - a * u;
  54333. if (Math.abs(d) > Number.EPSILON) {
  54334. var f;
  54335. if (d > 0) {
  54336. if (p < 0 || p > d)
  54337. return [];
  54338. if (f = c * h - l * u,
  54339. f < 0 || f > d)
  54340. return []
  54341. } else {
  54342. if (p > 0 || p < d)
  54343. return [];
  54344. if (f = c * h - l * u,
  54345. f > 0 || f < d)
  54346. return []
  54347. }
  54348. if (0 === f)
  54349. return !o || 0 !== p && p !== d ? [e] : [];
  54350. if (f === d)
  54351. return !o || 0 !== p && p !== d ? [t] : [];
  54352. if (0 === p)
  54353. return [n];
  54354. if (p === d)
  54355. return [r];
  54356. var g = f / d;
  54357. return [{
  54358. x: e.x + g * a,
  54359. y: e.y + g * s
  54360. }]
  54361. }
  54362. if (0 !== p || c * h !== l * u)
  54363. return [];
  54364. var m = 0 === a && 0 === s
  54365. , v = 0 === l && 0 === c;
  54366. if (m && v)
  54367. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54368. if (m)
  54369. return i(n, r, e) ? [e] : [];
  54370. if (v)
  54371. return i(e, t, n) ? [n] : [];
  54372. var A, y, C, I, E, b, w, _;
  54373. return 0 !== a ? (e.x < t.x ? (A = e,
  54374. C = e.x,
  54375. y = t,
  54376. I = t.x) : (A = t,
  54377. C = t.x,
  54378. y = e,
  54379. I = e.x),
  54380. n.x < r.x ? (E = n,
  54381. w = n.x,
  54382. b = r,
  54383. _ = r.x) : (E = r,
  54384. w = r.x,
  54385. b = n,
  54386. _ = n.x)) : (e.y < t.y ? (A = e,
  54387. C = e.y,
  54388. y = t,
  54389. I = t.y) : (A = t,
  54390. C = t.y,
  54391. y = e,
  54392. I = e.y),
  54393. n.y < r.y ? (E = n,
  54394. w = n.y,
  54395. b = r,
  54396. _ = r.y) : (E = r,
  54397. w = r.y,
  54398. b = n,
  54399. _ = n.y)),
  54400. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54401. }
  54402. function o(e, t, i, n) {
  54403. var r = t.x - e.x
  54404. , o = t.y - e.y
  54405. , a = i.x - e.x
  54406. , s = i.y - e.y
  54407. , l = n.x - e.x
  54408. , c = n.y - e.y
  54409. , h = r * s - o * a
  54410. , u = r * c - o * l;
  54411. if (Math.abs(h) > Number.EPSILON) {
  54412. var d = l * s - c * a;
  54413. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54414. }
  54415. return u > 0
  54416. }
  54417. function a(e, t) {
  54418. function i(e, t) {
  54419. var i = A.length - 1
  54420. , n = e - 1;
  54421. n < 0 && (n = i);
  54422. var r = e + 1;
  54423. r > i && (r = 0);
  54424. var a = o(A[e], A[n], A[r], s[t]);
  54425. if (!a)
  54426. return !1;
  54427. var l = s.length - 1
  54428. , c = t - 1;
  54429. c < 0 && (c = l);
  54430. var h = t + 1;
  54431. return h > l && (h = 0),
  54432. a = o(s[t], s[c], s[h], A[e]),
  54433. !!a
  54434. }
  54435. function n(e, t) {
  54436. var i, n, o;
  54437. for (i = 0; i < A.length; i++)
  54438. if (n = i + 1,
  54439. n %= A.length,
  54440. o = r(e, t, A[i], A[n], !0),
  54441. o.length > 0)
  54442. return !0;
  54443. return !1
  54444. }
  54445. function a(e, i) {
  54446. var n, o, a, s, l;
  54447. for (n = 0; n < y.length; n++)
  54448. for (o = t[y[n]],
  54449. a = 0; a < o.length; a++)
  54450. if (s = a + 1,
  54451. s %= o.length,
  54452. l = r(e, i, o[a], o[s], !0),
  54453. l.length > 0)
  54454. return !0;
  54455. return !1
  54456. }
  54457. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54458. y.push(I);
  54459. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54460. if (w--,
  54461. w < 0) {
  54462. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54463. break
  54464. }
  54465. for (c = b; c < A.length; c++) {
  54466. h = A[c],
  54467. l = -1;
  54468. for (var I = 0; I < y.length; I++)
  54469. if (d = y[I],
  54470. p = h.x + ":" + h.y + ":" + d,
  54471. void 0 === C[p]) {
  54472. s = t[d];
  54473. for (var _ = 0; _ < s.length; _++)
  54474. if (u = s[_],
  54475. i(c, _) && !n(h, u) && !a(h, u)) {
  54476. l = _,
  54477. y.splice(I, 1),
  54478. f = A.slice(0, c + 1),
  54479. g = A.slice(c),
  54480. m = s.slice(l),
  54481. v = s.slice(0, l + 1),
  54482. A = f.concat(m).concat(v).concat(g),
  54483. b = c;
  54484. break
  54485. }
  54486. if (l >= 0)
  54487. break;
  54488. C[p] = !0
  54489. }
  54490. if (l >= 0)
  54491. break
  54492. }
  54493. }
  54494. return A
  54495. }
  54496. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54497. Array.prototype.push.apply(f, t[g]);
  54498. for (s = 0,
  54499. l = f.length; s < l; s++)
  54500. u = f[s].x + ":" + f[s].y,
  54501. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54502. p[u] = s;
  54503. var v = a(e, t)
  54504. , A = n.ShapeUtils.triangulate(v, !1);
  54505. for (s = 0,
  54506. l = A.length; s < l; s++)
  54507. for (h = A[s],
  54508. c = 0; c < 3; c++)
  54509. u = h[c].x + ":" + h[c].y,
  54510. d = p[u],
  54511. void 0 !== d && (h[c] = d);
  54512. return A.concat()
  54513. },
  54514. isClockWise: function(e) {
  54515. return n.ShapeUtils.area(e) < 0
  54516. },
  54517. b2: function() {
  54518. function e(e, t) {
  54519. var i = 1 - e;
  54520. return i * i * t
  54521. }
  54522. function t(e, t) {
  54523. return 2 * (1 - e) * e * t
  54524. }
  54525. function i(e, t) {
  54526. return e * e * t
  54527. }
  54528. return function(n, r, o, a) {
  54529. return e(n, r) + t(n, o) + i(n, a)
  54530. }
  54531. }(),
  54532. b3: function() {
  54533. function e(e, t) {
  54534. var i = 1 - e;
  54535. return i * i * i * t
  54536. }
  54537. function t(e, t) {
  54538. var i = 1 - e;
  54539. return 3 * i * i * e * t
  54540. }
  54541. function i(e, t) {
  54542. var i = 1 - e;
  54543. return 3 * i * e * e * t
  54544. }
  54545. function n(e, t) {
  54546. return e * e * e * t
  54547. }
  54548. return function(r, o, a, s, l) {
  54549. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54550. }
  54551. }()
  54552. },
  54553. n.Curve = function() {}
  54554. ,
  54555. n.Curve.prototype = {
  54556. constructor: n.Curve,
  54557. getPoint: function(e) {
  54558. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54559. null
  54560. },
  54561. getPointAt: function(e) {
  54562. var t = this.getUtoTmapping(e);
  54563. return this.getPoint(t)
  54564. },
  54565. getPoints: function(e) {
  54566. e || (e = 5);
  54567. var t, i = [];
  54568. for (t = 0; t <= e; t++)
  54569. i.push(this.getPoint(t / e));
  54570. return i
  54571. },
  54572. getSpacedPoints: function(e) {
  54573. e || (e = 5);
  54574. var t, i = [];
  54575. for (t = 0; t <= e; t++)
  54576. i.push(this.getPointAt(t / e));
  54577. return i
  54578. },
  54579. getLength: function() {
  54580. var e = this.getLengths();
  54581. return e[e.length - 1]
  54582. },
  54583. getLengths: function(e) {
  54584. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54585. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54586. return this.cacheArcLengths;
  54587. this.needsUpdate = !1;
  54588. var t, i, n = [], r = this.getPoint(0), o = 0;
  54589. for (n.push(0),
  54590. i = 1; i <= e; i++)
  54591. t = this.getPoint(i / e),
  54592. o += t.distanceTo(r),
  54593. n.push(o),
  54594. r = t;
  54595. return this.cacheArcLengths = n,
  54596. n
  54597. },
  54598. updateArcLengths: function() {
  54599. this.needsUpdate = !0,
  54600. this.getLengths()
  54601. },
  54602. getUtoTmapping: function(e, t) {
  54603. var i, n = this.getLengths(), r = 0, o = n.length;
  54604. i = t ? t : e * n[o - 1];
  54605. for (var a, s = 0, l = o - 1; s <= l; )
  54606. if (r = Math.floor(s + (l - s) / 2),
  54607. a = n[r] - i,
  54608. a < 0)
  54609. s = r + 1;
  54610. else {
  54611. if (!(a > 0)) {
  54612. l = r;
  54613. break
  54614. }
  54615. l = r - 1
  54616. }
  54617. if (r = l,
  54618. n[r] === i) {
  54619. var c = r / (o - 1);
  54620. return c
  54621. }
  54622. var h = n[r]
  54623. , u = n[r + 1]
  54624. , d = u - h
  54625. , p = (i - h) / d
  54626. , c = (r + p) / (o - 1);
  54627. return c
  54628. },
  54629. getTangent: function(e) {
  54630. var t = 1e-4
  54631. , i = e - t
  54632. , n = e + t;
  54633. i < 0 && (i = 0),
  54634. n > 1 && (n = 1);
  54635. var r = this.getPoint(i)
  54636. , o = this.getPoint(n)
  54637. , a = o.clone().sub(r);
  54638. return a.normalize()
  54639. },
  54640. getTangentAt: function(e) {
  54641. var t = this.getUtoTmapping(e);
  54642. return this.getTangent(t)
  54643. }
  54644. },
  54645. n.Curve.create = function(e, t) {
  54646. return e.prototype = Object.create(n.Curve.prototype),
  54647. e.prototype.constructor = e,
  54648. e.prototype.getPoint = t,
  54649. e
  54650. }
  54651. ,
  54652. n.CurvePath = function() {
  54653. this.curves = [],
  54654. this.autoClose = !1
  54655. }
  54656. ,
  54657. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54658. n.CurvePath.prototype.constructor = n.CurvePath,
  54659. n.CurvePath.prototype.add = function(e) {
  54660. this.curves.push(e)
  54661. }
  54662. ,
  54663. n.CurvePath.prototype.closePath = function() {
  54664. var e = this.curves[0].getPoint(0)
  54665. , t = this.curves[this.curves.length - 1].getPoint(1);
  54666. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54667. }
  54668. ,
  54669. n.CurvePath.prototype.getPoint = function(e) {
  54670. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54671. if (i[n] >= t) {
  54672. var r = i[n] - t
  54673. , o = this.curves[n]
  54674. , a = 1 - r / o.getLength();
  54675. return o.getPointAt(a)
  54676. }
  54677. n++
  54678. }
  54679. return null
  54680. }
  54681. ,
  54682. n.CurvePath.prototype.getLength = function() {
  54683. var e = this.getCurveLengths();
  54684. return e[e.length - 1]
  54685. }
  54686. ,
  54687. n.CurvePath.prototype.getCurveLengths = function() {
  54688. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54689. return this.cacheLengths;
  54690. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54691. t += this.curves[i].getLength(),
  54692. e.push(t);
  54693. return this.cacheLengths = e,
  54694. e
  54695. }
  54696. ,
  54697. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54698. var t = this.getPoints(e);
  54699. return this.createGeometry(t)
  54700. }
  54701. ,
  54702. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54703. var t = this.getSpacedPoints(e);
  54704. return this.createGeometry(t)
  54705. }
  54706. ,
  54707. n.CurvePath.prototype.createGeometry = function(e) {
  54708. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54709. var o = e[i];
  54710. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54711. }
  54712. return t
  54713. }
  54714. ,
  54715. n.Font = function(e) {
  54716. this.data = e
  54717. }
  54718. ,
  54719. n.Font.prototype = {
  54720. constructor: n.Font,
  54721. generateShapes: function(e, t, i) {
  54722. function r(e) {
  54723. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54724. var c = o(i[l], n, r);
  54725. r += c.offset,
  54726. s.push(c.path)
  54727. }
  54728. return s
  54729. }
  54730. function o(e, t, r) {
  54731. var o = a.glyphs[e] || a.glyphs["?"];
  54732. if (o) {
  54733. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54734. if (o.o)
  54735. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54736. var _ = E[b++];
  54737. switch (_) {
  54738. case "m":
  54739. s = E[b++] * t + r,
  54740. l = E[b++] * t,
  54741. A.moveTo(s, l);
  54742. break;
  54743. case "l":
  54744. s = E[b++] * t + r,
  54745. l = E[b++] * t,
  54746. A.lineTo(s, l);
  54747. break;
  54748. case "q":
  54749. if (c = E[b++] * t + r,
  54750. h = E[b++] * t,
  54751. p = E[b++] * t + r,
  54752. f = E[b++] * t,
  54753. A.quadraticCurveTo(p, f, c, h),
  54754. v = y[y.length - 1]) {
  54755. u = v.x,
  54756. d = v.y;
  54757. for (var T = 1; T <= i; T++) {
  54758. var x = T / i;
  54759. C(x, u, p, c),
  54760. C(x, d, f, h)
  54761. }
  54762. }
  54763. break;
  54764. case "b":
  54765. if (c = E[b++] * t + r,
  54766. h = E[b++] * t,
  54767. p = E[b++] * t + r,
  54768. f = E[b++] * t,
  54769. g = E[b++] * t + r,
  54770. m = E[b++] * t,
  54771. A.bezierCurveTo(p, f, g, m, c, h),
  54772. v = y[y.length - 1]) {
  54773. u = v.x,
  54774. d = v.y;
  54775. for (var T = 1; T <= i; T++) {
  54776. var x = T / i;
  54777. I(x, u, p, g, c),
  54778. I(x, d, f, m, h)
  54779. }
  54780. }
  54781. }
  54782. }
  54783. return {
  54784. offset: o.ha * t,
  54785. path: A
  54786. }
  54787. }
  54788. }
  54789. void 0 === t && (t = 100),
  54790. void 0 === i && (i = 4);
  54791. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54792. Array.prototype.push.apply(l, s[c].toShapes());
  54793. return l
  54794. }
  54795. },
  54796. n.Path = function(e) {
  54797. n.CurvePath.call(this),
  54798. this.actions = [],
  54799. e && this.fromPoints(e)
  54800. }
  54801. ,
  54802. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54803. n.Path.prototype.constructor = n.Path,
  54804. n.Path.prototype.fromPoints = function(e) {
  54805. this.moveTo(e[0].x, e[0].y);
  54806. for (var t = 1, i = e.length; t < i; t++)
  54807. this.lineTo(e[t].x, e[t].y)
  54808. }
  54809. ,
  54810. n.Path.prototype.moveTo = function(e, t) {
  54811. this.actions.push({
  54812. action: "moveTo",
  54813. args: [e, t]
  54814. })
  54815. }
  54816. ,
  54817. n.Path.prototype.lineTo = function(e, t) {
  54818. var i = this.actions[this.actions.length - 1].args
  54819. , r = i[i.length - 2]
  54820. , o = i[i.length - 1]
  54821. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54822. this.curves.push(a),
  54823. this.actions.push({
  54824. action: "lineTo",
  54825. args: [e, t]
  54826. })
  54827. }
  54828. ,
  54829. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54830. var o = this.actions[this.actions.length - 1].args
  54831. , a = o[o.length - 2]
  54832. , s = o[o.length - 1]
  54833. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54834. this.curves.push(l),
  54835. this.actions.push({
  54836. action: "quadraticCurveTo",
  54837. args: [e, t, i, r]
  54838. })
  54839. }
  54840. ,
  54841. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54842. var s = this.actions[this.actions.length - 1].args
  54843. , l = s[s.length - 2]
  54844. , c = s[s.length - 1]
  54845. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54846. this.curves.push(h),
  54847. this.actions.push({
  54848. action: "bezierCurveTo",
  54849. args: [e, t, i, r, o, a]
  54850. })
  54851. }
  54852. ,
  54853. n.Path.prototype.splineThru = function(e) {
  54854. var t = Array.prototype.slice.call(arguments)
  54855. , i = this.actions[this.actions.length - 1].args
  54856. , r = i[i.length - 2]
  54857. , o = i[i.length - 1]
  54858. , a = [new n.Vector2(r,o)];
  54859. Array.prototype.push.apply(a, e);
  54860. var s = new n.SplineCurve(a);
  54861. this.curves.push(s),
  54862. this.actions.push({
  54863. action: "splineThru",
  54864. args: t
  54865. })
  54866. }
  54867. ,
  54868. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54869. var a = this.actions[this.actions.length - 1].args
  54870. , s = a[a.length - 2]
  54871. , l = a[a.length - 1];
  54872. this.absarc(e + s, t + l, i, n, r, o)
  54873. }
  54874. ,
  54875. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54876. this.absellipse(e, t, i, i, n, r, o)
  54877. }
  54878. ,
  54879. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54880. var l = this.actions[this.actions.length - 1].args
  54881. , c = l[l.length - 2]
  54882. , h = l[l.length - 1];
  54883. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54884. }
  54885. ,
  54886. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54887. var c = [e, t, i, r, o, a, s, l || 0]
  54888. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54889. this.curves.push(h);
  54890. var u = h.getPoint(1);
  54891. c.push(u.x),
  54892. c.push(u.y),
  54893. this.actions.push({
  54894. action: "ellipse",
  54895. args: c
  54896. })
  54897. }
  54898. ,
  54899. n.Path.prototype.getSpacedPoints = function(e) {
  54900. e || (e = 40);
  54901. for (var t = [], i = 0; i < e; i++)
  54902. t.push(this.getPoint(i / e));
  54903. return this.autoClose && t.push(t[0]),
  54904. t
  54905. }
  54906. ,
  54907. n.Path.prototype.getPoints = function(e) {
  54908. e = e || 12;
  54909. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54910. var A = this.actions[m]
  54911. , y = A.action
  54912. , C = A.args;
  54913. switch (y) {
  54914. case "moveTo":
  54915. g.push(new n.Vector2(C[0],C[1]));
  54916. break;
  54917. case "lineTo":
  54918. g.push(new n.Vector2(C[0],C[1]));
  54919. break;
  54920. case "quadraticCurveTo":
  54921. t = C[2],
  54922. i = C[3],
  54923. a = C[0],
  54924. s = C[1],
  54925. g.length > 0 ? (h = g[g.length - 1],
  54926. l = h.x,
  54927. c = h.y) : (h = this.actions[m - 1].args,
  54928. l = h[h.length - 2],
  54929. c = h[h.length - 1]);
  54930. for (var I = 1; I <= e; I++) {
  54931. var E = I / e;
  54932. u = p(E, l, a, t),
  54933. d = p(E, c, s, i),
  54934. g.push(new n.Vector2(u,d))
  54935. }
  54936. break;
  54937. case "bezierCurveTo":
  54938. t = C[4],
  54939. i = C[5],
  54940. a = C[0],
  54941. s = C[1],
  54942. r = C[2],
  54943. o = C[3],
  54944. g.length > 0 ? (h = g[g.length - 1],
  54945. l = h.x,
  54946. c = h.y) : (h = this.actions[m - 1].args,
  54947. l = h[h.length - 2],
  54948. c = h[h.length - 1]);
  54949. for (var I = 1; I <= e; I++) {
  54950. var E = I / e;
  54951. u = f(E, l, a, r, t),
  54952. d = f(E, c, s, o, i),
  54953. g.push(new n.Vector2(u,d))
  54954. }
  54955. break;
  54956. case "splineThru":
  54957. h = this.actions[m - 1].args;
  54958. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54959. , w = [b]
  54960. , _ = e * C[0].length;
  54961. w = w.concat(C[0]);
  54962. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54963. g.push(T.getPointAt(I / _));
  54964. break;
  54965. case "arc":
  54966. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54967. var E = I / N;
  54968. L || (E = 1 - E),
  54969. x = P + E * D,
  54970. u = S + R * Math.cos(x),
  54971. d = M + R * Math.sin(x),
  54972. g.push(new n.Vector2(u,d))
  54973. }
  54974. break;
  54975. case "ellipse":
  54976. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54977. 0 !== k && (B = Math.cos(k),
  54978. F = Math.sin(k));
  54979. for (var I = 1; I <= N; I++) {
  54980. var E = I / N;
  54981. if (L || (E = 1 - E),
  54982. x = P + E * D,
  54983. u = S + V * Math.cos(x),
  54984. d = M + U * Math.sin(x),
  54985. 0 !== k) {
  54986. var H = u
  54987. , G = d;
  54988. u = (H - S) * B - (G - M) * F + S,
  54989. d = (H - S) * F + (G - M) * B + M
  54990. }
  54991. g.push(new n.Vector2(u,d))
  54992. }
  54993. }
  54994. }
  54995. var z = g[g.length - 1];
  54996. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54997. this.autoClose && g.push(g[0]),
  54998. g
  54999. }
  55000. ,
  55001. n.Path.prototype.toShapes = function(e, t) {
  55002. function i(e) {
  55003. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55004. var a = e[r]
  55005. , s = a.args
  55006. , l = a.action;
  55007. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55008. i = new n.Path),
  55009. i[l].apply(i, s)
  55010. }
  55011. return 0 !== i.actions.length && t.push(i),
  55012. t
  55013. }
  55014. function r(e) {
  55015. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55016. var o = e[i]
  55017. , a = new n.Shape;
  55018. a.actions = o.actions,
  55019. a.curves = o.curves,
  55020. t.push(a)
  55021. }
  55022. return t
  55023. }
  55024. function o(e, t) {
  55025. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55026. var a = t[r]
  55027. , s = t[o]
  55028. , l = s.x - a.x
  55029. , c = s.y - a.y;
  55030. if (Math.abs(c) > Number.EPSILON) {
  55031. if (c < 0 && (a = t[o],
  55032. l = -l,
  55033. s = t[r],
  55034. c = -c),
  55035. e.y < a.y || e.y > s.y)
  55036. continue;
  55037. if (e.y === a.y) {
  55038. if (e.x === a.x)
  55039. return !0
  55040. } else {
  55041. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55042. if (0 === h)
  55043. return !0;
  55044. if (h < 0)
  55045. continue;
  55046. n = !n
  55047. }
  55048. } else {
  55049. if (e.y !== a.y)
  55050. continue;
  55051. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55052. return !0
  55053. }
  55054. }
  55055. return n
  55056. }
  55057. var a = n.ShapeUtils.isClockWise
  55058. , s = i(this.actions);
  55059. if (0 === s.length)
  55060. return [];
  55061. if (t === !0)
  55062. return r(s);
  55063. var l, c, h, u = [];
  55064. if (1 === s.length)
  55065. return c = s[0],
  55066. h = new n.Shape,
  55067. h.actions = c.actions,
  55068. h.curves = c.curves,
  55069. u.push(h),
  55070. u;
  55071. var d = !a(s[0].getPoints());
  55072. d = e ? !d : d;
  55073. var p, f = [], g = [], m = [], v = 0;
  55074. g[v] = void 0,
  55075. m[v] = [];
  55076. for (var A = 0, y = s.length; A < y; A++)
  55077. c = s[A],
  55078. p = c.getPoints(),
  55079. l = a(p),
  55080. l = e ? !l : l,
  55081. l ? (!d && g[v] && v++,
  55082. g[v] = {
  55083. s: new n.Shape,
  55084. p: p
  55085. },
  55086. g[v].s.actions = c.actions,
  55087. g[v].s.curves = c.curves,
  55088. d && v++,
  55089. m[v] = []) : m[v].push({
  55090. h: c,
  55091. p: p[0]
  55092. });
  55093. if (!g[0])
  55094. return r(s);
  55095. if (g.length > 1) {
  55096. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55097. f[E] = [];
  55098. for (var E = 0, b = g.length; E < b; E++)
  55099. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55100. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55101. o(T.p, g[S].p) && (E !== S && I.push({
  55102. froms: E,
  55103. tos: S,
  55104. hole: _
  55105. }),
  55106. x ? (x = !1,
  55107. f[S].push(T)) : C = !0);
  55108. x && f[E].push(T)
  55109. }
  55110. I.length > 0 && (C || (m = f))
  55111. }
  55112. for (var M, A = 0, R = g.length; A < R; A++) {
  55113. h = g[A].s,
  55114. u.push(h),
  55115. M = m[A];
  55116. for (var P = 0, O = M.length; P < O; P++)
  55117. h.holes.push(M[P].h)
  55118. }
  55119. return u
  55120. }
  55121. ,
  55122. n.Shape = function() {
  55123. n.Path.apply(this, arguments),
  55124. this.holes = []
  55125. }
  55126. ,
  55127. n.Shape.prototype = Object.create(n.Path.prototype),
  55128. n.Shape.prototype.constructor = n.Shape,
  55129. n.Shape.prototype.extrude = function(e) {
  55130. return new n.ExtrudeGeometry(this,e)
  55131. }
  55132. ,
  55133. n.Shape.prototype.makeGeometry = function(e) {
  55134. return new n.ShapeGeometry(this,e)
  55135. }
  55136. ,
  55137. n.Shape.prototype.getPointsHoles = function(e) {
  55138. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55139. t[i] = this.holes[i].getPoints(e);
  55140. return t
  55141. }
  55142. ,
  55143. n.Shape.prototype.extractAllPoints = function(e) {
  55144. return {
  55145. shape: this.getPoints(e),
  55146. holes: this.getPointsHoles(e)
  55147. }
  55148. }
  55149. ,
  55150. n.Shape.prototype.extractPoints = function(e) {
  55151. return this.extractAllPoints(e)
  55152. }
  55153. ,
  55154. n.LineCurve = function(e, t) {
  55155. this.v1 = e,
  55156. this.v2 = t
  55157. }
  55158. ,
  55159. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55160. n.LineCurve.prototype.constructor = n.LineCurve,
  55161. n.LineCurve.prototype.getPoint = function(e) {
  55162. var t = this.v2.clone().sub(this.v1);
  55163. return t.multiplyScalar(e).add(this.v1),
  55164. t
  55165. }
  55166. ,
  55167. n.LineCurve.prototype.getPointAt = function(e) {
  55168. return this.getPoint(e)
  55169. }
  55170. ,
  55171. n.LineCurve.prototype.getTangent = function(e) {
  55172. var t = this.v2.clone().sub(this.v1);
  55173. return t.normalize()
  55174. }
  55175. ,
  55176. n.QuadraticBezierCurve = function(e, t, i) {
  55177. this.v0 = e,
  55178. this.v1 = t,
  55179. this.v2 = i
  55180. }
  55181. ,
  55182. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55183. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55184. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55185. var t = n.ShapeUtils.b2;
  55186. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55187. }
  55188. ,
  55189. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55190. var t = n.CurveUtils.tangentQuadraticBezier;
  55191. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55192. }
  55193. ,
  55194. n.CubicBezierCurve = function(e, t, i, n) {
  55195. this.v0 = e,
  55196. this.v1 = t,
  55197. this.v2 = i,
  55198. this.v3 = n
  55199. }
  55200. ,
  55201. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55202. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55203. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55204. var t = n.ShapeUtils.b3;
  55205. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55206. }
  55207. ,
  55208. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55209. var t = n.CurveUtils.tangentCubicBezier;
  55210. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55211. }
  55212. ,
  55213. n.SplineCurve = function(e) {
  55214. this.points = void 0 == e ? [] : e
  55215. }
  55216. ,
  55217. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55218. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55219. n.SplineCurve.prototype.getPoint = function(e) {
  55220. var t = this.points
  55221. , i = (t.length - 1) * e
  55222. , r = Math.floor(i)
  55223. , o = i - r
  55224. , a = t[0 === r ? r : r - 1]
  55225. , s = t[r]
  55226. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55227. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55228. , h = n.CurveUtils.interpolate;
  55229. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55230. }
  55231. ,
  55232. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55233. this.aX = e,
  55234. this.aY = t,
  55235. this.xRadius = i,
  55236. this.yRadius = n,
  55237. this.aStartAngle = r,
  55238. this.aEndAngle = o,
  55239. this.aClockwise = a,
  55240. this.aRotation = s || 0
  55241. }
  55242. ,
  55243. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55244. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55245. n.EllipseCurve.prototype.getPoint = function(e) {
  55246. var t = this.aEndAngle - this.aStartAngle;
  55247. t < 0 && (t += 2 * Math.PI),
  55248. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55249. var i;
  55250. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55251. var r = this.aX + this.xRadius * Math.cos(i)
  55252. , o = this.aY + this.yRadius * Math.sin(i);
  55253. if (0 !== this.aRotation) {
  55254. var a = Math.cos(this.aRotation)
  55255. , s = Math.sin(this.aRotation)
  55256. , l = r
  55257. , c = o;
  55258. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55259. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55260. }
  55261. return new n.Vector2(r,o)
  55262. }
  55263. ,
  55264. n.ArcCurve = function(e, t, i, r, o, a) {
  55265. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55266. }
  55267. ,
  55268. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55269. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55270. n.LineCurve3 = n.Curve.create(function(e, t) {
  55271. this.v1 = e,
  55272. this.v2 = t
  55273. }, function(e) {
  55274. var t = new n.Vector3;
  55275. return t.subVectors(this.v2, this.v1),
  55276. t.multiplyScalar(e),
  55277. t.add(this.v1),
  55278. t
  55279. }),
  55280. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55281. this.v0 = e,
  55282. this.v1 = t,
  55283. this.v2 = i
  55284. }, function(e) {
  55285. var t = n.ShapeUtils.b2;
  55286. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55287. }),
  55288. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55289. this.v0 = e,
  55290. this.v1 = t,
  55291. this.v2 = i,
  55292. this.v3 = n
  55293. }, function(e) {
  55294. var t = n.ShapeUtils.b3;
  55295. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55296. }),
  55297. n.SplineCurve3 = n.Curve.create(function(e) {
  55298. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55299. this.points = void 0 == e ? [] : e
  55300. }, function(e) {
  55301. var t = this.points
  55302. , i = (t.length - 1) * e
  55303. , r = Math.floor(i)
  55304. , o = i - r
  55305. , a = t[0 == r ? r : r - 1]
  55306. , s = t[r]
  55307. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55308. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55309. , h = n.CurveUtils.interpolate;
  55310. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55311. }),
  55312. n.CatmullRomCurve3 = function() {
  55313. function e() {}
  55314. var t = new n.Vector3
  55315. , i = new e
  55316. , r = new e
  55317. , o = new e;
  55318. return e.prototype.init = function(e, t, i, n) {
  55319. this.c0 = e,
  55320. this.c1 = i,
  55321. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55322. this.c3 = 2 * e - 2 * t + i + n
  55323. }
  55324. ,
  55325. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55326. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55327. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55328. s *= o,
  55329. l *= o,
  55330. this.init(t, i, s, l)
  55331. }
  55332. ,
  55333. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55334. this.init(t, i, r * (i - e), r * (n - t))
  55335. }
  55336. ,
  55337. e.prototype.calc = function(e) {
  55338. var t = e * e
  55339. , i = t * e;
  55340. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55341. }
  55342. ,
  55343. n.Curve.create(function(e) {
  55344. this.points = e || [],
  55345. this.closed = !1
  55346. }, function(e) {
  55347. var a, s, l, c, h = this.points;
  55348. c = h.length,
  55349. c < 2 && console.log("duh, you need at least 2 points"),
  55350. a = (c - (this.closed ? 0 : 1)) * e,
  55351. s = Math.floor(a),
  55352. l = a - s,
  55353. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55354. l = 1);
  55355. var u, d, p, f;
  55356. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55357. u = t),
  55358. d = h[s % c],
  55359. p = h[(s + 1) % c],
  55360. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55361. f = t),
  55362. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55363. var g = "chordal" === this.type ? .5 : .25
  55364. , m = Math.pow(u.distanceToSquared(d), g)
  55365. , v = Math.pow(d.distanceToSquared(p), g)
  55366. , A = Math.pow(p.distanceToSquared(f), g);
  55367. v < 1e-4 && (v = 1),
  55368. m < 1e-4 && (m = v),
  55369. A < 1e-4 && (A = v),
  55370. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55371. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55372. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55373. } else if ("catmullrom" === this.type) {
  55374. var y = void 0 !== this.tension ? this.tension : .5;
  55375. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55376. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55377. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55378. }
  55379. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55380. return C
  55381. })
  55382. }(),
  55383. n.ClosedSplineCurve3 = function(e) {
  55384. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55385. n.CatmullRomCurve3.call(this, e),
  55386. this.type = "catmullrom",
  55387. this.closed = !0
  55388. }
  55389. ,
  55390. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55391. n.BoxGeometry = function(e, t, i, r, o, a) {
  55392. n.Geometry.call(this),
  55393. this.type = "BoxGeometry",
  55394. this.parameters = {
  55395. width: e,
  55396. height: t,
  55397. depth: i,
  55398. widthSegments: r,
  55399. heightSegments: o,
  55400. depthSegments: a
  55401. },
  55402. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55403. this.mergeVertices()
  55404. }
  55405. ,
  55406. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55407. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55408. n.CubeGeometry = n.BoxGeometry,
  55409. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55410. function s(e, t, i) {
  55411. var n = 0;
  55412. return n += e * t * 2,
  55413. n += e * i * 2,
  55414. n += i * t * 2,
  55415. 4 * n
  55416. }
  55417. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55418. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55419. for (var L = O * b - _, D = 0; D < x; D++) {
  55420. var N = D * E - w;
  55421. P[e] = N * r,
  55422. P[t] = L * o,
  55423. P[i] = T,
  55424. p[m] = P.x,
  55425. p[m + 1] = P.y,
  55426. p[m + 2] = P.z,
  55427. P[e] = 0,
  55428. P[t] = 0,
  55429. P[i] = l > 0 ? 1 : -1,
  55430. f[m] = P.x,
  55431. f[m + 1] = P.y,
  55432. f[m + 2] = P.z,
  55433. g[v] = D / h,
  55434. g[v + 1] = 1 - O / u,
  55435. m += 3,
  55436. v += 2,
  55437. M += 1
  55438. }
  55439. for (O = 0; O < u; O++)
  55440. for (D = 0; D < h; D++) {
  55441. var B = y + D + x * O
  55442. , F = y + D + x * (O + 1)
  55443. , V = y + (D + 1) + x * (O + 1)
  55444. , U = y + (D + 1) + x * O;
  55445. d[A] = B,
  55446. d[A + 1] = F,
  55447. d[A + 2] = U,
  55448. d[A + 3] = F,
  55449. d[A + 4] = V,
  55450. d[A + 5] = U,
  55451. A += 6,
  55452. R += 6
  55453. }
  55454. c.addGroup(C, R, I),
  55455. C += R,
  55456. y += M
  55457. }
  55458. n.BufferGeometry.call(this),
  55459. this.type = "BoxBufferGeometry",
  55460. this.parameters = {
  55461. width: e,
  55462. height: t,
  55463. depth: i,
  55464. widthSegments: r,
  55465. heightSegments: o,
  55466. depthSegments: a
  55467. };
  55468. var c = this;
  55469. r = Math.floor(r) || 1,
  55470. o = Math.floor(o) || 1,
  55471. a = Math.floor(a) || 1;
  55472. var h = s(r, o, a)
  55473. , u = h / 4 * 6
  55474. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55475. , p = new Float32Array(3 * h)
  55476. , f = new Float32Array(3 * h)
  55477. , g = new Float32Array(2 * h)
  55478. , m = 0
  55479. , v = 0
  55480. , A = 0
  55481. , y = 0
  55482. , C = 0;
  55483. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55484. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55485. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55486. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55487. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55488. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55489. this.setIndex(new n.BufferAttribute(d,1)),
  55490. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55491. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55492. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55493. }
  55494. ,
  55495. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55496. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55497. n.CircleGeometry = function(e, t, i, r) {
  55498. n.Geometry.call(this),
  55499. this.type = "CircleGeometry",
  55500. this.parameters = {
  55501. radius: e,
  55502. segments: t,
  55503. thetaStart: i,
  55504. thetaLength: r
  55505. },
  55506. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55507. }
  55508. ,
  55509. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55510. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55511. n.CircleBufferGeometry = function(e, t, i, r) {
  55512. n.BufferGeometry.call(this),
  55513. this.type = "CircleBufferGeometry",
  55514. this.parameters = {
  55515. radius: e,
  55516. segments: t,
  55517. thetaStart: i,
  55518. thetaLength: r
  55519. },
  55520. e = e || 50,
  55521. t = void 0 !== t ? Math.max(3, t) : 8,
  55522. i = void 0 !== i ? i : 0,
  55523. r = void 0 !== r ? r : 2 * Math.PI;
  55524. var o = t + 2
  55525. , a = new Float32Array(3 * o)
  55526. , s = new Float32Array(3 * o)
  55527. , l = new Float32Array(2 * o);
  55528. s[2] = 1,
  55529. l[0] = .5,
  55530. l[1] = .5;
  55531. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55532. h += 3,
  55533. u += 2) {
  55534. var d = i + c / t * r;
  55535. a[h] = e * Math.cos(d),
  55536. a[h + 1] = e * Math.sin(d),
  55537. s[h + 2] = 1,
  55538. l[u] = (a[h] / e + 1) / 2,
  55539. l[u + 1] = (a[h + 1] / e + 1) / 2
  55540. }
  55541. for (var p = [], h = 1; h <= t; h++)
  55542. p.push(h, h + 1, 0);
  55543. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55544. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55545. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55546. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55547. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55548. }
  55549. ,
  55550. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55551. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55552. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55553. function c() {
  55554. var e = (r + 1) * (o + 1);
  55555. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55556. e
  55557. }
  55558. function h() {
  55559. var e = r * o * 2 * 3;
  55560. return a === !1 && (e += 2 * r * 3),
  55561. e
  55562. }
  55563. function u() {
  55564. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55565. for (c = 0; c <= o; c++) {
  55566. var p = []
  55567. , f = c / o
  55568. , b = f * (t - e) + e;
  55569. for (a = 0; a <= r; a++) {
  55570. var w = a / r;
  55571. u.x = b * Math.sin(w * l + s),
  55572. u.y = -f * i + E,
  55573. u.z = b * Math.cos(w * l + s),
  55574. m.setXYZ(y, u.x, u.y, u.z),
  55575. h.copy(u),
  55576. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55577. h.z = Math.cos(w * l + s)),
  55578. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55579. v.setXYZ(y, h.x, h.y, h.z),
  55580. A.setXY(y, w, 1 - f),
  55581. p.push(y),
  55582. y++
  55583. }
  55584. I.push(p)
  55585. }
  55586. for (a = 0; a < r; a++)
  55587. for (c = 0; c < o; c++) {
  55588. var _ = I[c][a]
  55589. , T = I[c + 1][a]
  55590. , x = I[c + 1][a + 1]
  55591. , S = I[c][a + 1];
  55592. g.setX(C, _),
  55593. C++,
  55594. g.setX(C, T),
  55595. C++,
  55596. g.setX(C, S),
  55597. C++,
  55598. g.setX(C, T),
  55599. C++,
  55600. g.setX(C, x),
  55601. C++,
  55602. g.setX(C, S),
  55603. C++
  55604. }
  55605. }
  55606. function d(i) {
  55607. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55608. for (a = y,
  55609. o = 1; o <= r; o++)
  55610. m.setXYZ(y, 0, E * p, 0),
  55611. v.setXYZ(y, 0, p, 0),
  55612. i === !0 ? (h.x = o / r,
  55613. h.y = 0) : (h.x = (o - 1) / r,
  55614. h.y = 1),
  55615. A.setXY(y, h.x, h.y),
  55616. y++;
  55617. for (c = y,
  55618. o = 0; o <= r; o++) {
  55619. var f = o / r;
  55620. u.x = d * Math.sin(f * l + s),
  55621. u.y = E * p,
  55622. u.z = d * Math.cos(f * l + s),
  55623. m.setXYZ(y, u.x, u.y, u.z),
  55624. v.setXYZ(y, 0, p, 0),
  55625. A.setXY(y, f, i === !0 ? 1 : 0),
  55626. y++
  55627. }
  55628. for (o = 0; o < r; o++) {
  55629. var I = a + o
  55630. , b = c + o;
  55631. i === !0 ? (g.setX(C, b),
  55632. C++,
  55633. g.setX(C, b + 1),
  55634. C++,
  55635. g.setX(C, I),
  55636. C++) : (g.setX(C, b + 1),
  55637. C++,
  55638. g.setX(C, b),
  55639. C++,
  55640. g.setX(C, I),
  55641. C++)
  55642. }
  55643. }
  55644. n.BufferGeometry.call(this),
  55645. this.type = "CylinderBufferGeometry",
  55646. this.parameters = {
  55647. radiusTop: e,
  55648. radiusBottom: t,
  55649. height: i,
  55650. radialSegments: r,
  55651. heightSegments: o,
  55652. openEnded: a,
  55653. thetaStart: s,
  55654. thetaLength: l
  55655. },
  55656. e = void 0 !== e ? e : 20,
  55657. t = void 0 !== t ? t : 20,
  55658. i = void 0 !== i ? i : 100,
  55659. r = Math.floor(r) || 8,
  55660. o = Math.floor(o) || 1,
  55661. a = void 0 !== a && a,
  55662. s = void 0 !== s ? s : 0,
  55663. l = void 0 !== l ? l : 2 * Math.PI;
  55664. var p = c()
  55665. , f = h()
  55666. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55667. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55668. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55669. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55670. , y = 0
  55671. , C = 0
  55672. , I = []
  55673. , E = i / 2;
  55674. u(),
  55675. a === !1 && (e > 0 && d(!0),
  55676. t > 0 && d(!1)),
  55677. this.setIndex(g),
  55678. this.addAttribute("position", m),
  55679. this.addAttribute("normal", v),
  55680. this.addAttribute("uv", A)
  55681. }
  55682. ,
  55683. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55684. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55685. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55686. n.Geometry.call(this),
  55687. this.type = "CylinderGeometry",
  55688. this.parameters = {
  55689. radiusTop: e,
  55690. radiusBottom: t,
  55691. height: i,
  55692. radialSegments: r,
  55693. heightSegments: o,
  55694. openEnded: a,
  55695. thetaStart: s,
  55696. thetaLength: l
  55697. },
  55698. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55699. this.mergeVertices()
  55700. }
  55701. ,
  55702. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55703. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55704. n.EdgesGeometry = function(e, t) {
  55705. function i(e, t) {
  55706. return e - t
  55707. }
  55708. n.BufferGeometry.call(this),
  55709. t = void 0 !== t ? t : 1;
  55710. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55711. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55712. r.fromBufferGeometry(e)) : r = e.clone(),
  55713. r.mergeVertices(),
  55714. r.computeFaceNormals();
  55715. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55716. for (var p = h[u], f = 0; f < 3; f++) {
  55717. a[0] = p[l[f]],
  55718. a[1] = p[l[(f + 1) % 3]],
  55719. a.sort(i);
  55720. var g = a.toString();
  55721. void 0 === s[g] ? s[g] = {
  55722. vert1: a[0],
  55723. vert2: a[1],
  55724. face1: u,
  55725. face2: void 0
  55726. } : s[g].face2 = u
  55727. }
  55728. var m = [];
  55729. for (var g in s) {
  55730. var v = s[g];
  55731. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55732. var A = c[v.vert1];
  55733. m.push(A.x),
  55734. m.push(A.y),
  55735. m.push(A.z),
  55736. A = c[v.vert2],
  55737. m.push(A.x),
  55738. m.push(A.y),
  55739. m.push(A.z)
  55740. }
  55741. }
  55742. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55743. }
  55744. ,
  55745. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55746. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55747. n.ExtrudeGeometry = function(e, t) {
  55748. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55749. this.type = "ExtrudeGeometry",
  55750. e = Array.isArray(e) ? e : [e],
  55751. this.addShapeList(e, t),
  55752. void this.computeFaceNormals())
  55753. }
  55754. ;
  55755. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55756. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55757. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55758. for (var i = e.length, n = 0; n < i; n++) {
  55759. var r = e[n];
  55760. this.addShape(r, t)
  55761. }
  55762. }
  55763. ,
  55764. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55765. function i(e, t, i) {
  55766. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55767. t.clone().multiplyScalar(i).add(e)
  55768. }
  55769. function r(e, t, i) {
  55770. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55771. if (Math.abs(d) > Number.EPSILON) {
  55772. var p = Math.sqrt(u)
  55773. , f = Math.sqrt(c * c + h * h)
  55774. , g = t.x - l / p
  55775. , m = t.y + s / p
  55776. , v = i.x - h / f
  55777. , A = i.y + c / f
  55778. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55779. r = g + s * y - e.x,
  55780. o = m + l * y - e.y;
  55781. var C = r * r + o * o;
  55782. if (C <= 2)
  55783. return new n.Vector2(r,o);
  55784. a = Math.sqrt(C / 2)
  55785. } else {
  55786. var I = !1;
  55787. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55788. I ? (r = -l,
  55789. o = s,
  55790. a = Math.sqrt(u)) : (r = s,
  55791. o = l,
  55792. a = Math.sqrt(u / 2))
  55793. }
  55794. return new n.Vector2(r / a,o / a)
  55795. }
  55796. function o() {
  55797. if (C) {
  55798. var e = 0
  55799. , t = z * e;
  55800. for (Y = 0; Y < W; Y++)
  55801. G = N[Y],
  55802. c(G[2] + t, G[1] + t, G[0] + t);
  55803. for (e = E + 2 * y,
  55804. t = z * e,
  55805. Y = 0; Y < W; Y++)
  55806. G = N[Y],
  55807. c(G[0] + t, G[1] + t, G[2] + t)
  55808. } else {
  55809. for (Y = 0; Y < W; Y++)
  55810. G = N[Y],
  55811. c(G[2], G[1], G[0]);
  55812. for (Y = 0; Y < W; Y++)
  55813. G = N[Y],
  55814. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55815. }
  55816. }
  55817. function a() {
  55818. var e = 0;
  55819. for (s(B, e),
  55820. e += B.length,
  55821. x = 0,
  55822. S = L.length; x < S; x++)
  55823. T = L[x],
  55824. s(T, e),
  55825. e += T.length
  55826. }
  55827. function s(e, t) {
  55828. var i, n;
  55829. for (Y = e.length; --Y >= 0; ) {
  55830. i = Y,
  55831. n = Y - 1,
  55832. n < 0 && (n = e.length - 1);
  55833. var r = 0
  55834. , o = E + 2 * y;
  55835. for (r = 0; r < o; r++) {
  55836. var a = z * r
  55837. , s = z * (r + 1)
  55838. , l = t + i + a
  55839. , c = t + n + a
  55840. , u = t + n + s
  55841. , d = t + i + s;
  55842. h(l, c, u, d, e, r, o, i, n)
  55843. }
  55844. }
  55845. }
  55846. function l(e, t, i) {
  55847. M.vertices.push(new n.Vector3(e,t,i))
  55848. }
  55849. function c(e, t, i) {
  55850. e += R,
  55851. t += R,
  55852. i += R,
  55853. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55854. var r = _.generateTopUV(M, e, t, i);
  55855. M.faceVertexUvs[0].push(r)
  55856. }
  55857. function h(e, t, i, r, o, a, s, l, c) {
  55858. e += R,
  55859. t += R,
  55860. i += R,
  55861. r += R,
  55862. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55863. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55864. var h = _.generateSideWallUV(M, e, t, i, r);
  55865. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55866. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55867. }
  55868. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55869. b && (u = b.getSpacedPoints(E),
  55870. w = !0,
  55871. C = !1,
  55872. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55873. p = new n.Vector3,
  55874. f = new n.Vector3,
  55875. g = new n.Vector3),
  55876. C || (y = 0,
  55877. v = 0,
  55878. A = 0);
  55879. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55880. if (D) {
  55881. for (O = O.reverse(),
  55882. x = 0,
  55883. S = L.length; x < S; x++)
  55884. T = L[x],
  55885. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55886. D = !1
  55887. }
  55888. var N = n.ShapeUtils.triangulateShape(O, L)
  55889. , B = O;
  55890. for (x = 0,
  55891. S = L.length; x < S; x++)
  55892. T = L[x],
  55893. O = O.concat(T);
  55894. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55895. Z++,
  55896. q++)
  55897. Z === X && (Z = 0),
  55898. q === X && (q = 0),
  55899. j[Y] = r(B[Y], B[Z], B[q]);
  55900. var K, Q = [], J = j.concat();
  55901. for (x = 0,
  55902. S = L.length; x < S; x++) {
  55903. for (T = L[x],
  55904. K = [],
  55905. Y = 0,
  55906. X = T.length,
  55907. Z = X - 1,
  55908. q = Y + 1; Y < X; Y++,
  55909. Z++,
  55910. q++)
  55911. Z === X && (Z = 0),
  55912. q === X && (q = 0),
  55913. K[Y] = r(T[Y], T[Z], T[q]);
  55914. Q.push(K),
  55915. J = J.concat(K)
  55916. }
  55917. for (F = 0; F < y; F++) {
  55918. for (U = F / y,
  55919. k = v * (1 - U),
  55920. V = A * Math.sin(U * Math.PI / 2),
  55921. Y = 0,
  55922. X = B.length; Y < X; Y++)
  55923. H = i(B[Y], j[Y], V),
  55924. l(H.x, H.y, -k);
  55925. for (x = 0,
  55926. S = L.length; x < S; x++)
  55927. for (T = L[x],
  55928. K = Q[x],
  55929. Y = 0,
  55930. X = T.length; Y < X; Y++)
  55931. H = i(T[Y], K[Y], V),
  55932. l(H.x, H.y, -k)
  55933. }
  55934. for (V = A,
  55935. Y = 0; Y < z; Y++)
  55936. H = C ? i(O[Y], J[Y], V) : O[Y],
  55937. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55938. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55939. g.copy(u[0]).add(f).add(p),
  55940. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55941. var $;
  55942. for ($ = 1; $ <= E; $++)
  55943. for (Y = 0; Y < z; Y++)
  55944. H = C ? i(O[Y], J[Y], V) : O[Y],
  55945. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55946. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55947. g.copy(u[$]).add(f).add(p),
  55948. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55949. for (F = y - 1; F >= 0; F--) {
  55950. for (U = F / y,
  55951. k = v * (1 - U),
  55952. V = A * Math.sin(U * Math.PI / 2),
  55953. Y = 0,
  55954. X = B.length; Y < X; Y++)
  55955. H = i(B[Y], j[Y], V),
  55956. l(H.x, H.y, m + k);
  55957. for (x = 0,
  55958. S = L.length; x < S; x++)
  55959. for (T = L[x],
  55960. K = Q[x],
  55961. Y = 0,
  55962. X = T.length; Y < X; Y++)
  55963. H = i(T[Y], K[Y], V),
  55964. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55965. }
  55966. o(),
  55967. a()
  55968. }
  55969. ,
  55970. n.ExtrudeGeometry.WorldUVGenerator = {
  55971. generateTopUV: function(e, t, i, r) {
  55972. var o = e.vertices
  55973. , a = o[t]
  55974. , s = o[i]
  55975. , l = o[r];
  55976. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55977. },
  55978. generateSideWallUV: function(e, t, i, r, o) {
  55979. var a = e.vertices
  55980. , s = a[t]
  55981. , l = a[i]
  55982. , c = a[r]
  55983. , h = a[o];
  55984. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55985. }
  55986. },
  55987. n.ShapeGeometry = function(e, t) {
  55988. n.Geometry.call(this),
  55989. this.type = "ShapeGeometry",
  55990. Array.isArray(e) === !1 && (e = [e]),
  55991. this.addShapeList(e, t),
  55992. this.computeFaceNormals()
  55993. }
  55994. ,
  55995. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55996. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55997. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  55998. for (var i = 0, n = e.length; i < n; i++)
  55999. this.addShape(e[i], t);
  56000. return this
  56001. }
  56002. ,
  56003. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56004. void 0 === t && (t = {});
  56005. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56006. if (p) {
  56007. for (u = u.reverse(),
  56008. i = 0,
  56009. r = d.length; i < r; i++)
  56010. o = d[i],
  56011. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56012. p = !1
  56013. }
  56014. var f = n.ShapeUtils.triangulateShape(u, d);
  56015. for (i = 0,
  56016. r = d.length; i < r; i++)
  56017. o = d[i],
  56018. u = u.concat(o);
  56019. var g, m, v = u.length, A = f.length;
  56020. for (i = 0; i < v; i++)
  56021. g = u[i],
  56022. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56023. for (i = 0; i < A; i++) {
  56024. m = f[i];
  56025. var y = m[0] + c
  56026. , C = m[1] + c
  56027. , I = m[2] + c;
  56028. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56029. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56030. }
  56031. }
  56032. ,
  56033. n.LatheBufferGeometry = function(e, t, i, r) {
  56034. n.BufferGeometry.call(this),
  56035. this.type = "LatheBufferGeometry",
  56036. this.parameters = {
  56037. points: e,
  56038. segments: t,
  56039. phiStart: i,
  56040. phiLength: r
  56041. },
  56042. t = Math.floor(t) || 12,
  56043. i = i || 0,
  56044. r = r || 2 * Math.PI,
  56045. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56046. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56047. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56048. for (a = 0; a <= t; a++) {
  56049. var A = i + a * g * r
  56050. , y = Math.sin(A)
  56051. , C = Math.cos(A);
  56052. for (s = 0; s <= e.length - 1; s++)
  56053. m.x = e[s].x * y,
  56054. m.y = e[s].y,
  56055. m.z = e[s].x * C,
  56056. u.setXYZ(p, m.x, m.y, m.z),
  56057. v.x = a / t,
  56058. v.y = s / (e.length - 1),
  56059. d.setXY(p, v.x, v.y),
  56060. p++
  56061. }
  56062. for (a = 0; a < t; a++)
  56063. for (s = 0; s < e.length - 1; s++) {
  56064. o = s + a * e.length;
  56065. var I = o
  56066. , E = o + e.length
  56067. , b = o + e.length + 1
  56068. , w = o + 1;
  56069. h.setX(f, I),
  56070. f++,
  56071. h.setX(f, E),
  56072. f++,
  56073. h.setX(f, w),
  56074. f++,
  56075. h.setX(f, E),
  56076. f++,
  56077. h.setX(f, b),
  56078. f++,
  56079. h.setX(f, w),
  56080. f++
  56081. }
  56082. if (this.setIndex(h),
  56083. this.addAttribute("position", u),
  56084. this.addAttribute("uv", d),
  56085. this.computeVertexNormals(),
  56086. r === 2 * Math.PI) {
  56087. var _ = this.attributes.normal.array
  56088. , T = new n.Vector3
  56089. , x = new n.Vector3
  56090. , S = new n.Vector3;
  56091. for (o = t * e.length * 3,
  56092. a = 0,
  56093. s = 0; a < e.length; a++,
  56094. s += 3)
  56095. T.x = _[s + 0],
  56096. T.y = _[s + 1],
  56097. T.z = _[s + 2],
  56098. x.x = _[o + s + 0],
  56099. x.y = _[o + s + 1],
  56100. x.z = _[o + s + 2],
  56101. S.addVectors(T, x).normalize(),
  56102. _[s + 0] = _[o + s + 0] = S.x,
  56103. _[s + 1] = _[o + s + 1] = S.y,
  56104. _[s + 2] = _[o + s + 2] = S.z
  56105. }
  56106. }
  56107. ,
  56108. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56109. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56110. n.LatheGeometry = function(e, t, i, r) {
  56111. n.Geometry.call(this),
  56112. this.type = "LatheGeometry",
  56113. this.parameters = {
  56114. points: e,
  56115. segments: t,
  56116. phiStart: i,
  56117. phiLength: r
  56118. },
  56119. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56120. this.mergeVertices()
  56121. }
  56122. ,
  56123. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56124. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56125. n.PlaneGeometry = function(e, t, i, r) {
  56126. n.Geometry.call(this),
  56127. this.type = "PlaneGeometry",
  56128. this.parameters = {
  56129. width: e,
  56130. height: t,
  56131. widthSegments: i,
  56132. heightSegments: r
  56133. },
  56134. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56135. }
  56136. ,
  56137. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56138. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56139. n.PlaneBufferGeometry = function(e, t, i, r) {
  56140. n.BufferGeometry.call(this),
  56141. this.type = "PlaneBufferGeometry",
  56142. this.parameters = {
  56143. width: e,
  56144. height: t,
  56145. widthSegments: i,
  56146. heightSegments: r
  56147. };
  56148. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56149. for (var y = A * d - a, C = 0; C < c; C++) {
  56150. var I = C * u - o;
  56151. p[m] = I,
  56152. p[m + 1] = -y,
  56153. f[m + 2] = 1,
  56154. g[v] = C / s,
  56155. g[v + 1] = 1 - A / l,
  56156. m += 3,
  56157. v += 2
  56158. }
  56159. m = 0;
  56160. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56161. for (var C = 0; C < s; C++) {
  56162. var b = C + c * A
  56163. , w = C + c * (A + 1)
  56164. , _ = C + 1 + c * (A + 1)
  56165. , T = C + 1 + c * A;
  56166. E[m] = b,
  56167. E[m + 1] = w,
  56168. E[m + 2] = T,
  56169. E[m + 3] = w,
  56170. E[m + 4] = _,
  56171. E[m + 5] = T,
  56172. m += 6
  56173. }
  56174. this.setIndex(new n.BufferAttribute(E,1)),
  56175. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56176. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56177. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56178. }
  56179. ,
  56180. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56181. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56182. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56183. n.BufferGeometry.call(this),
  56184. this.type = "RingBufferGeometry",
  56185. this.parameters = {
  56186. innerRadius: e,
  56187. outerRadius: t,
  56188. thetaSegments: i,
  56189. phiSegments: r,
  56190. thetaStart: o,
  56191. thetaLength: a
  56192. },
  56193. e = e || 20,
  56194. t = t || 50,
  56195. o = void 0 !== o ? o : 0,
  56196. a = void 0 !== a ? a : 2 * Math.PI,
  56197. i = void 0 !== i ? Math.max(3, i) : 8,
  56198. r = void 0 !== r ? Math.max(1, r) : 1;
  56199. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56200. for (l = 0; l <= r; l++) {
  56201. for (c = 0; c <= i; c++)
  56202. s = o + c / i * a,
  56203. C.x = A * Math.cos(s),
  56204. C.y = A * Math.sin(s),
  56205. p.setXYZ(m, C.x, C.y, C.z),
  56206. f.setXYZ(m, 0, 0, 1),
  56207. I.x = (C.x / t + 1) / 2,
  56208. I.y = (C.y / t + 1) / 2,
  56209. g.setXY(m, I.x, I.y),
  56210. m++;
  56211. A += y
  56212. }
  56213. for (l = 0; l < r; l++) {
  56214. var E = l * (i + 1);
  56215. for (c = 0; c < i; c++) {
  56216. s = c + E;
  56217. var b = s
  56218. , w = s + i + 1
  56219. , _ = s + i + 2
  56220. , T = s + 1;
  56221. d.setX(v, b),
  56222. v++,
  56223. d.setX(v, w),
  56224. v++,
  56225. d.setX(v, _),
  56226. v++,
  56227. d.setX(v, b),
  56228. v++,
  56229. d.setX(v, _),
  56230. v++,
  56231. d.setX(v, T),
  56232. v++
  56233. }
  56234. }
  56235. this.setIndex(d),
  56236. this.addAttribute("position", p),
  56237. this.addAttribute("normal", f),
  56238. this.addAttribute("uv", g)
  56239. }
  56240. ,
  56241. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56242. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56243. n.RingGeometry = function(e, t, i, r, o, a) {
  56244. n.Geometry.call(this),
  56245. this.type = "RingGeometry",
  56246. this.parameters = {
  56247. innerRadius: e,
  56248. outerRadius: t,
  56249. thetaSegments: i,
  56250. phiSegments: r,
  56251. thetaStart: o,
  56252. thetaLength: a
  56253. },
  56254. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56255. }
  56256. ,
  56257. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56258. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56259. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56260. n.Geometry.call(this),
  56261. this.type = "SphereGeometry",
  56262. this.parameters = {
  56263. radius: e,
  56264. widthSegments: t,
  56265. heightSegments: i,
  56266. phiStart: r,
  56267. phiLength: o,
  56268. thetaStart: a,
  56269. thetaLength: s
  56270. },
  56271. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56272. }
  56273. ,
  56274. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56275. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56276. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56277. n.BufferGeometry.call(this),
  56278. this.type = "SphereBufferGeometry",
  56279. this.parameters = {
  56280. radius: e,
  56281. widthSegments: t,
  56282. heightSegments: i,
  56283. phiStart: r,
  56284. phiLength: o,
  56285. thetaStart: a,
  56286. thetaLength: s
  56287. },
  56288. e = e || 50,
  56289. t = Math.max(3, Math.floor(t) || 8),
  56290. i = Math.max(2, Math.floor(i) || 6),
  56291. r = void 0 !== r ? r : 0,
  56292. o = void 0 !== o ? o : 2 * Math.PI,
  56293. a = void 0 !== a ? a : 0,
  56294. s = void 0 !== s ? s : Math.PI;
  56295. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56296. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56297. var C = y / t
  56298. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56299. , E = e * Math.cos(a + A * s)
  56300. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56301. g.set(I, E, b).normalize(),
  56302. h.setXYZ(p, I, E, b),
  56303. u.setXYZ(p, g.x, g.y, g.z),
  56304. d.setXY(p, C, 1 - A),
  56305. v.push(p),
  56306. p++
  56307. }
  56308. f.push(v)
  56309. }
  56310. for (var w = [], m = 0; m < i; m++)
  56311. for (var y = 0; y < t; y++) {
  56312. var _ = f[m][y + 1]
  56313. , T = f[m][y]
  56314. , x = f[m + 1][y]
  56315. , S = f[m + 1][y + 1];
  56316. (0 !== m || a > 0) && w.push(_, T, S),
  56317. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56318. }
  56319. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56320. this.addAttribute("position", h),
  56321. this.addAttribute("normal", u),
  56322. this.addAttribute("uv", d),
  56323. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56324. }
  56325. ,
  56326. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56327. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56328. n.TextGeometry = function(e, t) {
  56329. t = t || {};
  56330. var i = t.font;
  56331. if (i instanceof n.Font == !1)
  56332. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56333. new n.Geometry;
  56334. var r = i.generateShapes(e, t.size, t.curveSegments);
  56335. t.amount = void 0 !== t.height ? t.height : 50,
  56336. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56337. void 0 === t.bevelSize && (t.bevelSize = 8),
  56338. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56339. n.ExtrudeGeometry.call(this, r, t),
  56340. this.type = "TextGeometry"
  56341. }
  56342. ,
  56343. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56344. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56345. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56346. n.BufferGeometry.call(this),
  56347. this.type = "TorusBufferGeometry",
  56348. this.parameters = {
  56349. radius: e,
  56350. tube: t,
  56351. radialSegments: i,
  56352. tubularSegments: r,
  56353. arc: o
  56354. },
  56355. e = e || 100,
  56356. t = t || 40,
  56357. i = Math.floor(i) || 8,
  56358. r = Math.floor(r) || 6,
  56359. o = o || 2 * Math.PI;
  56360. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56361. for (a = 0; a <= i; a++)
  56362. for (s = 0; s <= r; s++) {
  56363. var C = s / r * o
  56364. , I = a / i * Math.PI * 2;
  56365. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56366. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56367. A.z = t * Math.sin(I),
  56368. u[f] = A.x,
  56369. u[f + 1] = A.y,
  56370. u[f + 2] = A.z,
  56371. v.x = e * Math.cos(C),
  56372. v.y = e * Math.sin(C),
  56373. y.subVectors(A, v).normalize(),
  56374. d[f] = y.x,
  56375. d[f + 1] = y.y,
  56376. d[f + 2] = y.z,
  56377. p[g] = s / r,
  56378. p[g + 1] = a / i,
  56379. f += 3,
  56380. g += 2
  56381. }
  56382. for (a = 1; a <= i; a++)
  56383. for (s = 1; s <= r; s++) {
  56384. var E = (r + 1) * a + s - 1
  56385. , b = (r + 1) * (a - 1) + s - 1
  56386. , w = (r + 1) * (a - 1) + s
  56387. , _ = (r + 1) * a + s;
  56388. h[m] = E,
  56389. h[m + 1] = b,
  56390. h[m + 2] = _,
  56391. h[m + 3] = b,
  56392. h[m + 4] = w,
  56393. h[m + 5] = _,
  56394. m += 6
  56395. }
  56396. this.setIndex(new n.BufferAttribute(h,1)),
  56397. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56398. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56399. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56400. }
  56401. ,
  56402. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56403. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56404. n.TorusGeometry = function(e, t, i, r, o) {
  56405. n.Geometry.call(this),
  56406. this.type = "TorusGeometry",
  56407. this.parameters = {
  56408. radius: e,
  56409. tube: t,
  56410. radialSegments: i,
  56411. tubularSegments: r,
  56412. arc: o
  56413. },
  56414. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56415. }
  56416. ,
  56417. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56418. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56419. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56420. function s(e, t, i, n, r) {
  56421. var o = Math.cos(e)
  56422. , a = Math.sin(e)
  56423. , s = i / t * e
  56424. , l = Math.cos(s);
  56425. r.x = n * (2 + l) * .5 * o,
  56426. r.y = n * (2 + l) * a * .5,
  56427. r.z = n * Math.sin(s) * .5
  56428. }
  56429. n.BufferGeometry.call(this),
  56430. this.type = "TorusKnotBufferGeometry",
  56431. this.parameters = {
  56432. radius: e,
  56433. tube: t,
  56434. tubularSegments: i,
  56435. radialSegments: r,
  56436. p: o,
  56437. q: a
  56438. },
  56439. e = e || 100,
  56440. t = t || 40,
  56441. i = Math.floor(i) || 64,
  56442. r = Math.floor(r) || 8,
  56443. o = o || 2,
  56444. a = a || 3;
  56445. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56446. for (l = 0; l <= i; ++l) {
  56447. var T = l / i * o * Math.PI * 2;
  56448. for (s(T, o, a, e, I),
  56449. s(T + .01, o, a, e, E),
  56450. w.subVectors(E, I),
  56451. _.addVectors(E, I),
  56452. b.crossVectors(w, _),
  56453. _.crossVectors(b, w),
  56454. b.normalize(),
  56455. _.normalize(),
  56456. c = 0; c <= r; ++c) {
  56457. var x = c / r * Math.PI * 2
  56458. , S = -t * Math.cos(x)
  56459. , M = t * Math.sin(x);
  56460. A.x = I.x + (S * _.x + M * b.x),
  56461. A.y = I.y + (S * _.y + M * b.y),
  56462. A.z = I.z + (S * _.z + M * b.z),
  56463. p.setXYZ(m, A.x, A.y, A.z),
  56464. y.subVectors(A, I).normalize(),
  56465. f.setXYZ(m, y.x, y.y, y.z),
  56466. C.x = l / i,
  56467. C.y = c / r,
  56468. g.setXY(m, C.x, C.y),
  56469. m++
  56470. }
  56471. }
  56472. for (c = 1; c <= i; c++)
  56473. for (l = 1; l <= r; l++) {
  56474. var R = (r + 1) * (c - 1) + (l - 1)
  56475. , P = (r + 1) * c + (l - 1)
  56476. , O = (r + 1) * c + l
  56477. , L = (r + 1) * (c - 1) + l;
  56478. d.setX(v, R),
  56479. v++,
  56480. d.setX(v, P),
  56481. v++,
  56482. d.setX(v, L),
  56483. v++,
  56484. d.setX(v, P),
  56485. v++,
  56486. d.setX(v, O),
  56487. v++,
  56488. d.setX(v, L),
  56489. v++
  56490. }
  56491. this.setIndex(d),
  56492. this.addAttribute("position", p),
  56493. this.addAttribute("normal", f),
  56494. this.addAttribute("uv", g)
  56495. }
  56496. ,
  56497. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56498. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56499. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56500. n.Geometry.call(this),
  56501. this.type = "TorusKnotGeometry",
  56502. this.parameters = {
  56503. radius: e,
  56504. tube: t,
  56505. tubularSegments: i,
  56506. radialSegments: r,
  56507. p: o,
  56508. q: a
  56509. },
  56510. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56511. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56512. this.mergeVertices()
  56513. }
  56514. ,
  56515. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56516. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56517. n.TubeGeometry = function(e, t, i, r, o, a) {
  56518. function s(e, t, i) {
  56519. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56520. }
  56521. n.Geometry.call(this),
  56522. this.type = "TubeGeometry",
  56523. this.parameters = {
  56524. path: e,
  56525. segments: t,
  56526. radius: i,
  56527. radialSegments: r,
  56528. closed: o,
  56529. taper: a
  56530. },
  56531. t = t || 64,
  56532. i = i || 1,
  56533. r = r || 8,
  56534. o = o || !1,
  56535. a = a || n.TubeGeometry.NoTaper;
  56536. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56537. for (this.tangents = D,
  56538. this.normals = N,
  56539. this.binormals = B,
  56540. v = 0; v < P; v++)
  56541. for (M[v] = [],
  56542. u = v / (P - 1),
  56543. m = e.getPointAt(u),
  56544. l = D[v],
  56545. c = N[v],
  56546. h = B[v],
  56547. p = i * a(u),
  56548. A = 0; A < r; A++)
  56549. d = A / r * 2 * Math.PI,
  56550. f = -p * Math.cos(d),
  56551. g = p * Math.sin(d),
  56552. O.copy(m),
  56553. O.x += f * c.x + g * h.x,
  56554. O.y += f * c.y + g * h.y,
  56555. O.z += f * c.z + g * h.z,
  56556. M[v][A] = s(O.x, O.y, O.z);
  56557. for (v = 0; v < t; v++)
  56558. for (A = 0; A < r; A++)
  56559. y = o ? (v + 1) % t : v + 1,
  56560. C = (A + 1) % r,
  56561. I = M[v][A],
  56562. E = M[y][A],
  56563. b = M[y][C],
  56564. w = M[v][C],
  56565. _ = new n.Vector2(v / t,A / r),
  56566. T = new n.Vector2((v + 1) / t,A / r),
  56567. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56568. S = new n.Vector2(v / t,(A + 1) / r),
  56569. this.faces.push(new n.Face3(I,E,w)),
  56570. this.faceVertexUvs[0].push([_, T, S]),
  56571. this.faces.push(new n.Face3(E,b,w)),
  56572. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56573. this.computeFaceNormals(),
  56574. this.computeVertexNormals()
  56575. }
  56576. ,
  56577. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56578. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56579. n.TubeGeometry.NoTaper = function(e) {
  56580. return 1
  56581. }
  56582. ,
  56583. n.TubeGeometry.SinusoidalTaper = function(e) {
  56584. return Math.sin(Math.PI * e)
  56585. }
  56586. ,
  56587. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56588. function r() {
  56589. f[0] = new n.Vector3,
  56590. g[0] = new n.Vector3,
  56591. a = Number.MAX_VALUE,
  56592. s = Math.abs(p[0].x),
  56593. l = Math.abs(p[0].y),
  56594. c = Math.abs(p[0].z),
  56595. s <= a && (a = s,
  56596. d.set(1, 0, 0)),
  56597. l <= a && (a = l,
  56598. d.set(0, 1, 0)),
  56599. c <= a && d.set(0, 0, 1),
  56600. m.crossVectors(p[0], d).normalize(),
  56601. f[0].crossVectors(p[0], m),
  56602. g[0].crossVectors(p[0], f[0])
  56603. }
  56604. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56605. for (this.tangents = p,
  56606. this.normals = f,
  56607. this.binormals = g,
  56608. h = 0; h < A; h++)
  56609. u = h / (A - 1),
  56610. p[h] = e.getTangentAt(u),
  56611. p[h].normalize();
  56612. for (r(),
  56613. h = 1; h < A; h++)
  56614. f[h] = f[h - 1].clone(),
  56615. g[h] = g[h - 1].clone(),
  56616. m.crossVectors(p[h - 1], p[h]),
  56617. m.length() > Number.EPSILON && (m.normalize(),
  56618. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56619. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56620. g[h].crossVectors(p[h], f[h]);
  56621. if (i)
  56622. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56623. o /= A - 1,
  56624. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56625. h = 1; h < A; h++)
  56626. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56627. g[h].crossVectors(p[h], f[h])
  56628. }
  56629. ,
  56630. n.PolyhedronGeometry = function(e, t, i, r) {
  56631. function o(e) {
  56632. var t = e.normalize().clone();
  56633. t.index = u.vertices.push(t) - 1;
  56634. var i = l(e) / 2 / Math.PI + .5
  56635. , r = c(e) / Math.PI + .5;
  56636. return t.uv = new n.Vector2(i,1 - r),
  56637. t
  56638. }
  56639. function a(e, t, i, r) {
  56640. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56641. u.faces.push(o),
  56642. C.copy(e).add(t).add(i).divideScalar(3);
  56643. var a = l(C);
  56644. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56645. }
  56646. function s(e, t) {
  56647. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56648. l[h] = [];
  56649. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56650. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56651. }
  56652. for (var h = 0; h < i; h++)
  56653. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56654. var m = Math.floor(g / 2);
  56655. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56656. }
  56657. }
  56658. function l(e) {
  56659. return Math.atan2(e.z, -e.x)
  56660. }
  56661. function c(e) {
  56662. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56663. }
  56664. function h(e, t, i) {
  56665. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56666. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56667. e.clone()
  56668. }
  56669. n.Geometry.call(this),
  56670. this.type = "PolyhedronGeometry",
  56671. this.parameters = {
  56672. vertices: e,
  56673. indices: t,
  56674. radius: i,
  56675. detail: r
  56676. },
  56677. i = i || 1,
  56678. r = r || 0;
  56679. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56680. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56681. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56682. m++) {
  56683. var v = f[t[d]]
  56684. , A = f[t[d + 1]]
  56685. , y = f[t[d + 2]];
  56686. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56687. }
  56688. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56689. s(g[d], r);
  56690. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56691. var I = this.faceVertexUvs[0][d]
  56692. , E = I[0].x
  56693. , b = I[1].x
  56694. , w = I[2].x
  56695. , _ = Math.max(E, b, w)
  56696. , T = Math.min(E, b, w);
  56697. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56698. b < .2 && (I[1].x += 1),
  56699. w < .2 && (I[2].x += 1))
  56700. }
  56701. for (var d = 0, p = this.vertices.length; d < p; d++)
  56702. this.vertices[d].multiplyScalar(i);
  56703. this.mergeVertices(),
  56704. this.computeFaceNormals(),
  56705. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56706. }
  56707. ,
  56708. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56709. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56710. n.DodecahedronGeometry = function(e, t) {
  56711. var i = (1 + Math.sqrt(5)) / 2
  56712. , r = 1 / i
  56713. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56714. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56715. n.PolyhedronGeometry.call(this, o, a, e, t),
  56716. this.type = "DodecahedronGeometry",
  56717. this.parameters = {
  56718. radius: e,
  56719. detail: t
  56720. }
  56721. }
  56722. ,
  56723. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56724. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56725. n.IcosahedronGeometry = function(e, t) {
  56726. var i = (1 + Math.sqrt(5)) / 2
  56727. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56728. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56729. n.PolyhedronGeometry.call(this, r, o, e, t),
  56730. this.type = "IcosahedronGeometry",
  56731. this.parameters = {
  56732. radius: e,
  56733. detail: t
  56734. }
  56735. }
  56736. ,
  56737. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56738. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56739. n.OctahedronGeometry = function(e, t) {
  56740. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56741. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56742. n.PolyhedronGeometry.call(this, i, r, e, t),
  56743. this.type = "OctahedronGeometry",
  56744. this.parameters = {
  56745. radius: e,
  56746. detail: t
  56747. }
  56748. }
  56749. ,
  56750. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56751. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56752. n.TetrahedronGeometry = function(e, t) {
  56753. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56754. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56755. n.PolyhedronGeometry.call(this, i, r, e, t),
  56756. this.type = "TetrahedronGeometry",
  56757. this.parameters = {
  56758. radius: e,
  56759. detail: t
  56760. }
  56761. }
  56762. ,
  56763. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56764. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56765. n.ParametricGeometry = function(e, t, i) {
  56766. n.Geometry.call(this),
  56767. this.type = "ParametricGeometry",
  56768. this.parameters = {
  56769. func: e,
  56770. slices: t,
  56771. stacks: i
  56772. };
  56773. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56774. for (r = 0; r <= i; r++)
  56775. for (l = r / i,
  56776. o = 0; o <= t; o++)
  56777. s = o / t,
  56778. a = e(s, l),
  56779. c.push(a);
  56780. var p, f, g, m, v, A, y, C;
  56781. for (r = 0; r < i; r++)
  56782. for (o = 0; o < t; o++)
  56783. p = r * d + o,
  56784. f = r * d + o + 1,
  56785. g = (r + 1) * d + o + 1,
  56786. m = (r + 1) * d + o,
  56787. v = new n.Vector2(o / t,r / i),
  56788. A = new n.Vector2((o + 1) / t,r / i),
  56789. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56790. C = new n.Vector2(o / t,(r + 1) / i),
  56791. h.push(new n.Face3(p,f,m)),
  56792. u.push([v, A, C]),
  56793. h.push(new n.Face3(f,g,m)),
  56794. u.push([A.clone(), y, C.clone()]);
  56795. this.computeFaceNormals(),
  56796. this.computeVertexNormals()
  56797. }
  56798. ,
  56799. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56800. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56801. n.WireframeGeometry = function(e) {
  56802. function t(e, t) {
  56803. return e - t
  56804. }
  56805. n.BufferGeometry.call(this);
  56806. var i = [0, 0]
  56807. , r = {}
  56808. , o = ["a", "b", "c"];
  56809. if (e instanceof n.Geometry) {
  56810. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56811. for (var d = s[h], p = 0; p < 3; p++) {
  56812. i[0] = d[o[p]],
  56813. i[1] = d[o[(p + 1) % 3]],
  56814. i.sort(t);
  56815. var f = i.toString();
  56816. void 0 === r[f] && (c[2 * l] = i[0],
  56817. c[2 * l + 1] = i[1],
  56818. r[f] = !0,
  56819. l++)
  56820. }
  56821. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56822. for (var p = 0; p < 2; p++) {
  56823. var m = a[c[2 * h + p]]
  56824. , v = 6 * h + 3 * p;
  56825. g[v + 0] = m.x,
  56826. g[v + 1] = m.y,
  56827. g[v + 2] = m.z
  56828. }
  56829. this.addAttribute("position", new n.BufferAttribute(g,3))
  56830. } else if (e instanceof n.BufferGeometry)
  56831. if (null !== e.index) {
  56832. var A = e.index.array
  56833. , a = e.attributes.position
  56834. , y = e.groups
  56835. , l = 0;
  56836. 0 === y.length && e.addGroup(0, A.length);
  56837. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56838. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56839. for (var p = 0; p < 3; p++) {
  56840. i[0] = A[h + p],
  56841. i[1] = A[h + (p + 1) % 3],
  56842. i.sort(t);
  56843. var f = i.toString();
  56844. void 0 === r[f] && (c[2 * l] = i[0],
  56845. c[2 * l + 1] = i[1],
  56846. r[f] = !0,
  56847. l++)
  56848. }
  56849. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56850. for (var p = 0; p < 2; p++) {
  56851. var v = 6 * h + 3 * p
  56852. , T = c[2 * h + p];
  56853. g[v + 0] = a.getX(T),
  56854. g[v + 1] = a.getY(T),
  56855. g[v + 2] = a.getZ(T)
  56856. }
  56857. this.addAttribute("position", new n.BufferAttribute(g,3))
  56858. } else {
  56859. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56860. for (var p = 0; p < 3; p++) {
  56861. var v = 18 * h + 6 * p
  56862. , S = 9 * h + 3 * p;
  56863. g[v + 0] = a[S],
  56864. g[v + 1] = a[S + 1],
  56865. g[v + 2] = a[S + 2];
  56866. var T = 9 * h + 3 * ((p + 1) % 3);
  56867. g[v + 3] = a[T],
  56868. g[v + 4] = a[T + 1],
  56869. g[v + 5] = a[T + 2]
  56870. }
  56871. this.addAttribute("position", new n.BufferAttribute(g,3))
  56872. }
  56873. }
  56874. ,
  56875. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56876. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56877. n.AxisHelper = function(e) {
  56878. e = e || 1;
  56879. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56880. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56881. , r = new n.BufferGeometry;
  56882. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56883. r.addAttribute("color", new n.BufferAttribute(i,3));
  56884. var o = new n.LineBasicMaterial({
  56885. vertexColors: n.VertexColors
  56886. });
  56887. n.LineSegments.call(this, r, o)
  56888. }
  56889. ,
  56890. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56891. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56892. n.ArrowHelper = function() {
  56893. var e = new n.Geometry;
  56894. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56895. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56896. return t.translate(0, -.5, 0),
  56897. function(i, r, o, a, s, l) {
  56898. n.Object3D.call(this),
  56899. void 0 === a && (a = 16776960),
  56900. void 0 === o && (o = 1),
  56901. void 0 === s && (s = .2 * o),
  56902. void 0 === l && (l = .2 * s),
  56903. this.position.copy(r),
  56904. this.line = new n.Line(e,new n.LineBasicMaterial({
  56905. color: a
  56906. })),
  56907. this.line.matrixAutoUpdate = !1,
  56908. this.add(this.line),
  56909. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56910. color: a
  56911. })),
  56912. this.cone.matrixAutoUpdate = !1,
  56913. this.add(this.cone),
  56914. this.setDirection(i),
  56915. this.setLength(o, s, l)
  56916. }
  56917. }(),
  56918. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56919. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56920. n.ArrowHelper.prototype.setDirection = function() {
  56921. var e, t = new n.Vector3;
  56922. return function(i) {
  56923. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56924. e = Math.acos(i.y),
  56925. this.quaternion.setFromAxisAngle(t, e))
  56926. }
  56927. }(),
  56928. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56929. void 0 === t && (t = .2 * e),
  56930. void 0 === i && (i = .2 * t),
  56931. this.line.scale.set(1, Math.max(0, e - t), 1),
  56932. this.line.updateMatrix(),
  56933. this.cone.scale.set(i, t, i),
  56934. this.cone.position.y = e,
  56935. this.cone.updateMatrix()
  56936. }
  56937. ,
  56938. n.ArrowHelper.prototype.setColor = function(e) {
  56939. this.line.material.color.set(e),
  56940. this.cone.material.color.set(e)
  56941. }
  56942. ,
  56943. n.BoxHelper = function(e) {
  56944. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56945. , i = new Float32Array(24)
  56946. , r = new n.BufferGeometry;
  56947. r.setIndex(new n.BufferAttribute(t,1)),
  56948. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56949. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56950. color: 16776960
  56951. })),
  56952. void 0 !== e && this.update(e)
  56953. }
  56954. ,
  56955. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56956. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56957. n.BoxHelper.prototype.update = function() {
  56958. var e = new n.Box3;
  56959. return function(t) {
  56960. if (e.setFromObject(t),
  56961. !e.isEmpty()) {
  56962. var i = e.min
  56963. , n = e.max
  56964. , r = this.geometry.attributes.position
  56965. , o = r.array;
  56966. o[0] = n.x,
  56967. o[1] = n.y,
  56968. o[2] = n.z,
  56969. o[3] = i.x,
  56970. o[4] = n.y,
  56971. o[5] = n.z,
  56972. o[6] = i.x,
  56973. o[7] = i.y,
  56974. o[8] = n.z,
  56975. o[9] = n.x,
  56976. o[10] = i.y,
  56977. o[11] = n.z,
  56978. o[12] = n.x,
  56979. o[13] = n.y,
  56980. o[14] = i.z,
  56981. o[15] = i.x,
  56982. o[16] = n.y,
  56983. o[17] = i.z,
  56984. o[18] = i.x,
  56985. o[19] = i.y,
  56986. o[20] = i.z,
  56987. o[21] = n.x,
  56988. o[22] = i.y,
  56989. o[23] = i.z,
  56990. r.needsUpdate = !0,
  56991. this.geometry.computeBoundingSphere()
  56992. }
  56993. }
  56994. }(),
  56995. n.BoundingBoxHelper = function(e, t) {
  56996. var i = void 0 !== t ? t : 8947848;
  56997. this.object = e,
  56998. this.box = new n.Box3,
  56999. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57000. color: i,
  57001. wireframe: !0
  57002. }))
  57003. }
  57004. ,
  57005. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57006. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57007. n.BoundingBoxHelper.prototype.update = function() {
  57008. this.box.setFromObject(this.object),
  57009. this.box.size(this.scale),
  57010. this.box.center(this.position)
  57011. }
  57012. ,
  57013. n.CameraHelper = function(e) {
  57014. function t(e, t, n) {
  57015. i(e, n),
  57016. i(t, n)
  57017. }
  57018. function i(e, t) {
  57019. r.vertices.push(new n.Vector3),
  57020. r.colors.push(new n.Color(t)),
  57021. void 0 === a[e] && (a[e] = []),
  57022. a[e].push(r.vertices.length - 1)
  57023. }
  57024. var r = new n.Geometry
  57025. , o = new n.LineBasicMaterial({
  57026. color: 16777215,
  57027. vertexColors: n.FaceColors
  57028. })
  57029. , a = {}
  57030. , s = 16755200
  57031. , l = 16711680
  57032. , c = 43775
  57033. , h = 16777215
  57034. , u = 3355443;
  57035. t("n1", "n2", s),
  57036. t("n2", "n4", s),
  57037. t("n4", "n3", s),
  57038. t("n3", "n1", s),
  57039. t("f1", "f2", s),
  57040. t("f2", "f4", s),
  57041. t("f4", "f3", s),
  57042. t("f3", "f1", s),
  57043. t("n1", "f1", s),
  57044. t("n2", "f2", s),
  57045. t("n3", "f3", s),
  57046. t("n4", "f4", s),
  57047. t("p", "n1", l),
  57048. t("p", "n2", l),
  57049. t("p", "n3", l),
  57050. t("p", "n4", l),
  57051. t("u1", "u2", c),
  57052. t("u2", "u3", c),
  57053. t("u3", "u1", c),
  57054. t("c", "t", h),
  57055. t("p", "c", u),
  57056. t("cn1", "cn2", u),
  57057. t("cn3", "cn4", u),
  57058. t("cf1", "cf2", u),
  57059. t("cf3", "cf4", u),
  57060. n.LineSegments.call(this, r, o),
  57061. this.camera = e,
  57062. this.camera.updateProjectionMatrix(),
  57063. this.matrix = e.matrixWorld,
  57064. this.matrixAutoUpdate = !1,
  57065. this.pointMap = a,
  57066. this.update()
  57067. }
  57068. ,
  57069. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57070. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57071. n.CameraHelper.prototype.update = function() {
  57072. function e(e, n, a, s) {
  57073. r.set(n, a, s).unproject(o);
  57074. var l = i[e];
  57075. if (void 0 !== l)
  57076. for (var c = 0, h = l.length; c < h; c++)
  57077. t.vertices[l[c]].copy(r)
  57078. }
  57079. var t, i, r = new n.Vector3, o = new n.Camera;
  57080. return function() {
  57081. t = this.geometry,
  57082. i = this.pointMap;
  57083. var n = 1
  57084. , r = 1;
  57085. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57086. e("c", 0, 0, -1),
  57087. e("t", 0, 0, 1),
  57088. e("n1", -n, -r, -1),
  57089. e("n2", n, -r, -1),
  57090. e("n3", -n, r, -1),
  57091. e("n4", n, r, -1),
  57092. e("f1", -n, -r, 1),
  57093. e("f2", n, -r, 1),
  57094. e("f3", -n, r, 1),
  57095. e("f4", n, r, 1),
  57096. e("u1", .7 * n, 1.1 * r, -1),
  57097. e("u2", .7 * -n, 1.1 * r, -1),
  57098. e("u3", 0, 2 * r, -1),
  57099. e("cf1", -n, 0, 1),
  57100. e("cf2", n, 0, 1),
  57101. e("cf3", 0, -r, 1),
  57102. e("cf4", 0, r, 1),
  57103. e("cn1", -n, 0, -1),
  57104. e("cn2", n, 0, -1),
  57105. e("cn3", 0, -r, -1),
  57106. e("cn4", 0, r, -1),
  57107. t.verticesNeedUpdate = !0
  57108. }
  57109. }(),
  57110. n.DirectionalLightHelper = function(e, t) {
  57111. n.Object3D.call(this),
  57112. this.light = e,
  57113. this.light.updateMatrixWorld(),
  57114. this.matrix = e.matrixWorld,
  57115. this.matrixAutoUpdate = !1,
  57116. t = t || 1;
  57117. var i = new n.Geometry;
  57118. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57119. var r = new n.LineBasicMaterial({
  57120. fog: !1
  57121. });
  57122. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57123. this.lightPlane = new n.Line(i,r),
  57124. this.add(this.lightPlane),
  57125. i = new n.Geometry,
  57126. i.vertices.push(new n.Vector3, new n.Vector3),
  57127. r = new n.LineBasicMaterial({
  57128. fog: !1
  57129. }),
  57130. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57131. this.targetLine = new n.Line(i,r),
  57132. this.add(this.targetLine),
  57133. this.update()
  57134. }
  57135. ,
  57136. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57137. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57138. n.DirectionalLightHelper.prototype.dispose = function() {
  57139. this.lightPlane.geometry.dispose(),
  57140. this.lightPlane.material.dispose(),
  57141. this.targetLine.geometry.dispose(),
  57142. this.targetLine.material.dispose()
  57143. }
  57144. ,
  57145. n.DirectionalLightHelper.prototype.update = function() {
  57146. var e = new n.Vector3
  57147. , t = new n.Vector3
  57148. , i = new n.Vector3;
  57149. return function() {
  57150. e.setFromMatrixPosition(this.light.matrixWorld),
  57151. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57152. i.subVectors(t, e),
  57153. this.lightPlane.lookAt(i),
  57154. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57155. this.targetLine.geometry.vertices[1].copy(i),
  57156. this.targetLine.geometry.verticesNeedUpdate = !0,
  57157. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57158. }
  57159. }(),
  57160. n.EdgesHelper = function(e, t, i) {
  57161. var r = void 0 !== t ? t : 16777215;
  57162. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57163. color: r
  57164. })),
  57165. this.matrix = e.matrixWorld,
  57166. this.matrixAutoUpdate = !1
  57167. }
  57168. ,
  57169. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57170. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57171. n.FaceNormalsHelper = function(e, t, i, r) {
  57172. this.object = e,
  57173. this.size = void 0 !== t ? t : 1;
  57174. var o = void 0 !== i ? i : 16776960
  57175. , a = void 0 !== r ? r : 1
  57176. , s = 0
  57177. , l = this.object.geometry;
  57178. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57179. var c = new n.BufferGeometry
  57180. , h = new n.Float32Attribute(2 * s * 3,3);
  57181. c.addAttribute("position", h),
  57182. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57183. color: o,
  57184. linewidth: a
  57185. })),
  57186. this.matrixAutoUpdate = !1,
  57187. this.update()
  57188. }
  57189. ,
  57190. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57191. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57192. n.FaceNormalsHelper.prototype.update = function() {
  57193. var e = new n.Vector3
  57194. , t = new n.Vector3
  57195. , i = new n.Matrix3;
  57196. return function() {
  57197. this.object.updateMatrixWorld(!0),
  57198. i.getNormalMatrix(this.object.matrixWorld);
  57199. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57200. var u = s[c]
  57201. , d = u.normal;
  57202. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57203. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57204. r.setXYZ(l, e.x, e.y, e.z),
  57205. l += 1,
  57206. r.setXYZ(l, t.x, t.y, t.z),
  57207. l += 1
  57208. }
  57209. return r.needsUpdate = !0,
  57210. this
  57211. }
  57212. }(),
  57213. n.GridHelper = function(e, t) {
  57214. var i = new n.Geometry
  57215. , r = new n.LineBasicMaterial({
  57216. vertexColors: n.VertexColors
  57217. });
  57218. this.color1 = new n.Color(4473924),
  57219. this.color2 = new n.Color(8947848);
  57220. for (var o = -e; o <= e; o += t) {
  57221. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57222. var a = 0 === o ? this.color1 : this.color2;
  57223. i.colors.push(a, a, a, a)
  57224. }
  57225. n.LineSegments.call(this, i, r)
  57226. }
  57227. ,
  57228. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57229. n.GridHelper.prototype.constructor = n.GridHelper,
  57230. n.GridHelper.prototype.setColors = function(e, t) {
  57231. this.color1.set(e),
  57232. this.color2.set(t),
  57233. this.geometry.colorsNeedUpdate = !0
  57234. }
  57235. ,
  57236. n.HemisphereLightHelper = function(e, t) {
  57237. n.Object3D.call(this),
  57238. this.light = e,
  57239. this.light.updateMatrixWorld(),
  57240. this.matrix = e.matrixWorld,
  57241. this.matrixAutoUpdate = !1,
  57242. this.colors = [new n.Color, new n.Color];
  57243. var i = new n.SphereGeometry(t,4,2);
  57244. i.rotateX(-Math.PI / 2);
  57245. for (var r = 0, o = 8; r < o; r++)
  57246. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57247. var a = new n.MeshBasicMaterial({
  57248. vertexColors: n.FaceColors,
  57249. wireframe: !0
  57250. });
  57251. this.lightSphere = new n.Mesh(i,a),
  57252. this.add(this.lightSphere),
  57253. this.update()
  57254. }
  57255. ,
  57256. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57257. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57258. n.HemisphereLightHelper.prototype.dispose = function() {
  57259. this.lightSphere.geometry.dispose(),
  57260. this.lightSphere.material.dispose()
  57261. }
  57262. ,
  57263. n.HemisphereLightHelper.prototype.update = function() {
  57264. var e = new n.Vector3;
  57265. return function() {
  57266. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57267. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57268. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57269. this.lightSphere.geometry.colorsNeedUpdate = !0
  57270. }
  57271. }(),
  57272. n.PointLightHelper = function(e, t) {
  57273. this.light = e,
  57274. this.light.updateMatrixWorld();
  57275. var i = new n.SphereGeometry(t,4,2)
  57276. , r = new n.MeshBasicMaterial({
  57277. wireframe: !0,
  57278. fog: !1
  57279. });
  57280. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57281. n.Mesh.call(this, i, r),
  57282. this.matrix = this.light.matrixWorld,
  57283. this.matrixAutoUpdate = !1
  57284. }
  57285. ,
  57286. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57287. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57288. n.PointLightHelper.prototype.dispose = function() {
  57289. this.geometry.dispose(),
  57290. this.material.dispose()
  57291. }
  57292. ,
  57293. n.PointLightHelper.prototype.update = function() {
  57294. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57295. }
  57296. ,
  57297. n.SkeletonHelper = function(e) {
  57298. this.bones = this.getBoneList(e);
  57299. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57300. var r = this.bones[i];
  57301. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57302. t.vertices.push(new n.Vector3),
  57303. t.colors.push(new n.Color(0,0,1)),
  57304. t.colors.push(new n.Color(0,1,0)))
  57305. }
  57306. t.dynamic = !0;
  57307. var o = new n.LineBasicMaterial({
  57308. vertexColors: n.VertexColors,
  57309. depthTest: !1,
  57310. depthWrite: !1,
  57311. transparent: !0
  57312. });
  57313. n.LineSegments.call(this, t, o),
  57314. this.root = e,
  57315. this.matrix = e.matrixWorld,
  57316. this.matrixAutoUpdate = !1,
  57317. this.update()
  57318. }
  57319. ,
  57320. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57321. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57322. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57323. var t = [];
  57324. e instanceof n.Bone && t.push(e);
  57325. for (var i = 0; i < e.children.length; i++)
  57326. t.push.apply(t, this.getBoneList(e.children[i]));
  57327. return t
  57328. }
  57329. ,
  57330. n.SkeletonHelper.prototype.update = function() {
  57331. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57332. var a = this.bones[o];
  57333. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57334. e.vertices[r].setFromMatrixPosition(i),
  57335. i.multiplyMatrices(t, a.parent.matrixWorld),
  57336. e.vertices[r + 1].setFromMatrixPosition(i),
  57337. r += 2)
  57338. }
  57339. e.verticesNeedUpdate = !0,
  57340. e.computeBoundingSphere()
  57341. }
  57342. ,
  57343. n.SpotLightHelper = function(e) {
  57344. n.Object3D.call(this),
  57345. this.light = e,
  57346. this.light.updateMatrixWorld(),
  57347. this.matrix = e.matrixWorld,
  57348. this.matrixAutoUpdate = !1;
  57349. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57350. t.translate(0, -.5, 0),
  57351. t.rotateX(-Math.PI / 2);
  57352. var i = new n.MeshBasicMaterial({
  57353. wireframe: !0,
  57354. fog: !1
  57355. });
  57356. this.cone = new n.Mesh(t,i),
  57357. this.add(this.cone),
  57358. this.update()
  57359. }
  57360. ,
  57361. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57362. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57363. n.SpotLightHelper.prototype.dispose = function() {
  57364. this.cone.geometry.dispose(),
  57365. this.cone.material.dispose()
  57366. }
  57367. ,
  57368. n.SpotLightHelper.prototype.update = function() {
  57369. var e = new n.Vector3
  57370. , t = new n.Vector3;
  57371. return function() {
  57372. var i = this.light.distance ? this.light.distance : 1e4
  57373. , n = i * Math.tan(this.light.angle);
  57374. this.cone.scale.set(n, n, i),
  57375. e.setFromMatrixPosition(this.light.matrixWorld),
  57376. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57377. this.cone.lookAt(t.sub(e)),
  57378. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57379. }
  57380. }(),
  57381. n.VertexNormalsHelper = function(e, t, i, r) {
  57382. this.object = e,
  57383. this.size = void 0 !== t ? t : 1;
  57384. var o = void 0 !== i ? i : 16711680
  57385. , a = void 0 !== r ? r : 1
  57386. , s = 0
  57387. , l = this.object.geometry;
  57388. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57389. var c = new n.BufferGeometry
  57390. , h = new n.Float32Attribute(2 * s * 3,3);
  57391. c.addAttribute("position", h),
  57392. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57393. color: o,
  57394. linewidth: a
  57395. })),
  57396. this.matrixAutoUpdate = !1,
  57397. this.update()
  57398. }
  57399. ,
  57400. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57401. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57402. n.VertexNormalsHelper.prototype.update = function() {
  57403. var e = new n.Vector3
  57404. , t = new n.Vector3
  57405. , i = new n.Matrix3;
  57406. return function() {
  57407. var r = ["a", "b", "c"];
  57408. this.object.updateMatrixWorld(!0),
  57409. i.getNormalMatrix(this.object.matrixWorld);
  57410. var o = this.object.matrixWorld
  57411. , a = this.geometry.attributes.position
  57412. , s = this.object.geometry;
  57413. if (s instanceof n.Geometry)
  57414. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57415. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57416. var m = l[p[r[f]]]
  57417. , v = p.vertexNormals[f];
  57418. e.copy(m).applyMatrix4(o),
  57419. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57420. a.setXYZ(h, e.x, e.y, e.z),
  57421. h += 1,
  57422. a.setXYZ(h, t.x, t.y, t.z),
  57423. h += 1
  57424. }
  57425. else if (s instanceof n.BufferGeometry)
  57426. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57427. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57428. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57429. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57430. a.setXYZ(h, e.x, e.y, e.z),
  57431. h += 1,
  57432. a.setXYZ(h, t.x, t.y, t.z),
  57433. h += 1;
  57434. return a.needsUpdate = !0,
  57435. this
  57436. }
  57437. }(),
  57438. n.WireframeHelper = function(e, t) {
  57439. var i = void 0 !== t ? t : 16777215;
  57440. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57441. color: i
  57442. })),
  57443. this.matrix = e.matrixWorld,
  57444. this.matrixAutoUpdate = !1
  57445. }
  57446. ,
  57447. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57448. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57449. n.ImmediateRenderObject = function(e) {
  57450. n.Object3D.call(this),
  57451. this.material = e,
  57452. this.render = function(e) {}
  57453. }
  57454. ,
  57455. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57456. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57457. n.MorphBlendMesh = function(e, t) {
  57458. n.Mesh.call(this, e, t),
  57459. this.animationsMap = {},
  57460. this.animationsList = [];
  57461. var i = this.geometry.morphTargets.length
  57462. , r = "__default"
  57463. , o = 0
  57464. , a = i - 1
  57465. , s = i / 1;
  57466. this.createAnimation(r, o, a, s),
  57467. this.setAnimationWeight(r, 1)
  57468. }
  57469. ,
  57470. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57471. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57472. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57473. var r = {
  57474. start: t,
  57475. end: i,
  57476. length: i - t + 1,
  57477. fps: n,
  57478. duration: (i - t) / n,
  57479. lastFrame: 0,
  57480. currentFrame: 0,
  57481. active: !1,
  57482. time: 0,
  57483. direction: 1,
  57484. weight: 1,
  57485. directionBackwards: !1,
  57486. mirroredLoop: !1
  57487. };
  57488. this.animationsMap[e] = r,
  57489. this.animationsList.push(r)
  57490. }
  57491. ,
  57492. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57493. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57494. var s = r.morphTargets[o]
  57495. , l = s.name.match(i);
  57496. if (l && l.length > 1) {
  57497. var c = l[1];
  57498. n[c] || (n[c] = {
  57499. start: 1 / 0,
  57500. end: -(1 / 0)
  57501. });
  57502. var h = n[c];
  57503. o < h.start && (h.start = o),
  57504. o > h.end && (h.end = o),
  57505. t || (t = c)
  57506. }
  57507. }
  57508. for (var c in n) {
  57509. var h = n[c];
  57510. this.createAnimation(c, h.start, h.end, e)
  57511. }
  57512. this.firstAnimation = t
  57513. }
  57514. ,
  57515. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57516. var t = this.animationsMap[e];
  57517. t && (t.direction = 1,
  57518. t.directionBackwards = !1)
  57519. }
  57520. ,
  57521. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57522. var t = this.animationsMap[e];
  57523. t && (t.direction = -1,
  57524. t.directionBackwards = !0)
  57525. }
  57526. ,
  57527. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57528. var i = this.animationsMap[e];
  57529. i && (i.fps = t,
  57530. i.duration = (i.end - i.start) / i.fps)
  57531. }
  57532. ,
  57533. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57534. var i = this.animationsMap[e];
  57535. i && (i.duration = t,
  57536. i.fps = (i.end - i.start) / i.duration)
  57537. }
  57538. ,
  57539. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57540. var i = this.animationsMap[e];
  57541. i && (i.weight = t)
  57542. }
  57543. ,
  57544. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57545. var i = this.animationsMap[e];
  57546. i && (i.time = t)
  57547. }
  57548. ,
  57549. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57550. var t = 0
  57551. , i = this.animationsMap[e];
  57552. return i && (t = i.time),
  57553. t
  57554. }
  57555. ,
  57556. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57557. var t = -1
  57558. , i = this.animationsMap[e];
  57559. return i && (t = i.duration),
  57560. t
  57561. }
  57562. ,
  57563. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57564. var t = this.animationsMap[e];
  57565. t ? (t.time = 0,
  57566. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57567. }
  57568. ,
  57569. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57570. var t = this.animationsMap[e];
  57571. t && (t.active = !1)
  57572. }
  57573. ,
  57574. n.MorphBlendMesh.prototype.update = function(e) {
  57575. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57576. var r = this.animationsList[t];
  57577. if (r.active) {
  57578. var o = r.duration / r.length;
  57579. r.time += r.direction * e,
  57580. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57581. r.time > r.duration && (r.time = r.duration,
  57582. r.directionBackwards = !0),
  57583. r.time < 0 && (r.time = 0,
  57584. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57585. r.time < 0 && (r.time += r.duration));
  57586. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57587. , s = r.weight;
  57588. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57589. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57590. this.morphTargetInfluences[a] = 0,
  57591. r.lastFrame = r.currentFrame,
  57592. r.currentFrame = a);
  57593. var l = r.time % o / o;
  57594. r.directionBackwards && (l = 1 - l),
  57595. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57596. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57597. }
  57598. }
  57599. }
  57600. ,
  57601. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57602. i.THREE = n) : this.THREE = n
  57603. }
  57604. , {}]
  57605. }, {}, [116]);